1 2004-05-20 Matthew Mueller <donut@dakotacom.net>
3 * arch/ogl/gr.c: fix funky ogl gammaramp palette when getting hit
4 sometimes (didn't handle negative palette steps) (d1x r1.34)
6 * arch/ogl/ogl.c: add caching of weapon inner models, screen
7 shatter effects, robot explosions and weapons, and some more
8 always present stuff. Also clean up ogl_cache_weapon_textures
11 2004-05-20 Bradley Bell <btb@icculus.org>
13 * main/kludge.c, main/game.c: move gr_renderstats and
14 gr_badtexture back to game.c
16 2004-05-20 Matthew Mueller <donut@dakotacom.net>
18 * arch/ogl/ogl.c, include/gr.h, main/inferno.c: add -renderstats
19 command-line arg to activate RENDERSTATS (d1x r1.36, r1.15, r1.33)
21 * arch/ogl/ogl.c: fix last commit (d1x r1.35)
23 * arch/ogl/ogl.c: add RENDERSTATS counter for number of textures
24 loaded after texture caching stage (d1x r1.34)
26 * arch/ogl/ogl.c: use GL_INDEX_BITS to get bpp for color buffer
27 for renderstats (d1x r1.33)
29 2004-05-19 Matthew Mueller <donut@dakotacom.net>
31 * arch/ogl/gr.c, arch/ogl/ogl.c, include/ogl_init.h,
32 main/inferno.c: add anisotropic texture filtering suport (d1x
33 r1.33, r1.32, r1.23, r1.32)
35 * arch/ogl/ogl.c: make RENDERSTATS show size of color/depth buffer
38 * arch/ogl/gr.c, arch/ogl/ogl.c, include/loadgl.c,
39 include/ogl_init.h: utilize hardware multitexturing support if
40 possible (requires GL_NV_texture_env_combine4 extension) (d1x
41 r1.32, r1.30, r1.4, 1.22)
43 * arch/ogl/glx.c: add ogl_setbrightness_internal stub for glx (d1x
46 * arch/ogl/wgl.c: implement SetGammaRamp on WGL (d1x r1.14)
48 * arch/ogl/gr.c, arch/ogl/internal.h, arch/ogl/sdlgl.c,
49 arch/ogl/wgl.c, include/ogl_init.h: implement brightness/palette
50 effects in OGL using SetGammaRamp, much faster than the hack that
51 was being used. currently SDL only (though not too hard to add to
52 WGL, not as easy as sdl) (d1x r1.31, r1.3, r1.13, r1.21)
54 * main/menu.c: allow arbitrary (custom) resolution entry in
55 change_res menu (d1x r1.14)
57 2004-05-19 Bradley Bell <btb@icculus.org>
59 * main/game.c, main/game.h, main/inferno.c, main/menu.c: inserted
60 d1x-style res change menu (mostly works)
62 * misc/args.c: use strnicmp instead of strncasecmp
64 2004-05-19 Matthew Mueller <donut@dakotacom.net>
66 * arch/ogl/gr.c, main/inferno.c: add -gl_trilinear OGL
67 command-line option (d1x r1.27)
69 * main/inferno.c: restore inferno.c initialization of
70 screen_compatible and use_double_buffer to 'normal' values, broken
71 long long ago in one of the high res menu patches (d1x r1.30)
73 * include/args.h, main/inferno.c, misc/args.c: allow arbitrary
74 resolutions to be specified on command line (d1x r1.2, r1.29,
75 r1.4) -- doesn't work yet
77 * arch/linux/hmiplay.c: needs to include args.h now (d1x r1.9)
79 * arch/linux/hmiplay.c: implement -nomusic for linux hmiplay (d1x
82 * arch/linux/hmiplay.c: correct linux hmiplay handling of midi 0
83 volume song stop/starting (d1x r1.7)
85 2004-05-18 Matthew Mueller <donut@dakotacom.net>
87 * arch/linux/hmiplay.c: remove needless sleep on linux hmiplay
90 * arch/ogl/gr.c: fix off by .5 errors in ogl_upixelc and
91 ogl_ulinec (d1x r1.29)
93 * arch/ogl/ogl.c: fix ogl gr_ucircle (d1x r1.29)
95 * arch/ogl/gr.c: fix off-by-one error in ogl_urect, right and
96 bottom are inclusive not exclusive (d1x r1.28)
98 * arch/ogl/ogl.c, include/ogl_init.h, main/polyobj.c: fix briefing
99 spinning robot display in OGL (d1x r1.28, r1.20, r1.2)
101 * arch/sdl/digi.c: fix typo
103 * main/state.c: fix savegame thumbnail saving in OGL (d1x r1.6)
105 * arch/win32/init.c, arch/win32/win32.c: move win32 window
106 creation code from arch_init_start into arch_init to fix weirdness
107 with --help (d1x r1.5, r1.6)
109 * arch/linux/hmiplay.c: apply patch from bluecow to fix hmiplay
110 sync issues and lack of midi reset (d1x r1.5)
112 * arch/sdl/digi.c: fix crash on exit if sounds are still playing
115 * arch/ogl/wgl.c, arch/win32/mouse.c, misc/d_io.c: Fix mismatched
116 arg types in the win32 code (d1x r1.12, r1.7, r1.2)
118 * arch/linux/hmiplay.c: fix problems with msgbuf struct not being
121 * arch/linux/hmiplay.c: updated SDL include path (d1x r1.3)
123 2004-05-18 Bradley Bell <btb@icculus.org>
125 * include/vecmat.h: comments/formatting
127 2004-05-18 Martin Schaffner <maschaffner@gmx.ch>
129 * include/d.bat, include/lst.bat, include/m.bat, include/test.c,
130 include/test.lnk: remove unnecessary files
132 * configure.ac: add -no-cpp-precomp when compiling on Mac OS X.
133 This enables compilation with gcc 3.1
135 2004-05-17 Dietfrid Mali <dietfrid.mali@q-dial.de>
137 * main/switch.c: took care of switches triggering single-sided
138 walls (don't try to access the nonexistent adjacent wall via NULL
139 pointers or negative array indices)
141 2004-05-16 Dietfrid Mali <dietfrid.mali@q-dial.de>
143 * main/wall.c: fix invalid memory access for d1 levels which
144 don't have a corresponding wall behind.
146 2004-05-16 Martin Schaffner <maschaffner@gmx.ch>
148 * include/ogl_init.h, arch/ogl/glx.c, arch/ogl/gr.c,
149 arch/ogl/internal.h, arch/ogl/ogl.c, arch/ogl/sdlgl.c,
150 arch/ogl/wgl.c: move most ogl-internal stuff from the ogl
151 interface header to new header file internal.h
153 2004-05-15 Dietfrid Mali <dietfrid.mali@q-dial.de>
155 * arch/sdl/joy.c: joystick_read_raw_axis() will return a proper
156 bitmask for each joystick axis that has sent input data,
157 and will not crash Windows anymore during joystick setup because
158 of for() loop over axis being executed once too often.
160 * main/gameseq.c, include/gr.h, 2d/font.c: define new function
161 gr_remap_mono_font() and call it after loading saved level.
163 * main/laser.c: limit homing missile turn rate
165 * main/fuelcen.c, main/fuelcen.h, main/object.c: implement repair
166 centers (work like fuel centers but provide shield)
168 * main/gameseg.c: fix endless loop in some levels with a
169 certain (complicated) structure
171 2004-05-13 Bradley Bell <btb@icculus.org>
173 * VisualC/d2/d2x/d2x.dsp, VisualC/d2xgl/d2xgl.dsp,
174 VisualC/libmve/libmve.dsp, VisualC/mveplayer/mveplayer.dsp:
175 updated project files for SDL 1.2.7
177 * Makefile.am: add VisualC, VisualCE dirs to tarball
179 2004-05-13 Martin Schaffner <maschaffner@gmx.ch>
181 * arch/sdl/digi.c: formatting
183 2004-05-12 Bradley Bell <btb@icculus.org>
185 * unused/vga/new/palette.c, unused/vga/new/vga.c: removed unused,
188 * 2d/palette.c, include/palette.h: added function to create blend
191 * maths/rand.c, maths/tables.c, maths/vecmat.c: formatting
193 2004-05-11 Bradley Bell <btb@icculus.org>
195 * arch/ogl/ogl.c: fix alpha calculation in g3_draw_poly, again
197 2004-05-10 Bradley Bell <btb@icculus.org>
199 * arch/ogl/ogl.c, include/3d.h, main/render.c: hmm,
200 g3_draw_transp_poly had the fade level backwards, decided to just
201 fix g3_draw_poly so it behaves correctly, transparency or not,
202 reverted changes to render_face
204 2004-05-10 Dietfrid Mali <dietfrid.mali@q-dial.de>
206 * arch/ogl/ogl.c, include/3d.h: added g3_draw_transp_poly() for
207 rendering transparent (e.g. cloaked) walls
209 * main/render.c: render_face now calls g3_draw_transp_poly() for
210 cloaked walls in OpenGL
212 2004-05-08 Martin Schaffner <maschaffner@gmx.ch>
214 * arch/sdl/digi.c: fix bug on Mac OS X where all sound, including
215 that from other apps, had "static" distortions.
217 2004-04-22 Bradley Bell <btb@icculus.org>
219 * main/multi.c, main/multibot.c: use new GET_INTEL_* macros
221 * include/byteswap.h: rewrite GET_INTEL_* macros, fix bugs in
222 aligned version of PUT_INTEL_* macros
224 2004-04-15 Bradley Bell <btb@icculus.org>
226 * main/inferno.c: comment out unused checksum variable
228 2004-04-14 Bradley Bell <btb@icculus.org>
230 * arch/sdl/rbaudio.c: fix redbook tracking problems (fixes #1028)
232 2004-04-14 Terran Melconian <terran@consistent.org>
234 * main/gameseg.c: use portable rand function (fixes #1118)
236 2004-04-14 Sean Taylor <sscthunderbird@yahoo.com>
238 * main/songs.c: uncomment calls to RBAStop (fixes #473)
240 2004-01-08 Martin Schaffner <maschaffner@gmx.ch>
242 * configure.ac, arch/linux/ipx_udp.c, maths/fixc.c:
243 get rid of warnings (now compiles with -Werror on SunOS)
245 * main/piggy.c: fix (really) wierd SunOS bug
247 * 2d/bitmap.c, 2d/rle.c, include/gr.h: fix MEM_OVERWRITE
248 caused by not allocating enough mem for rle bitmaps
250 2004-01-06 Martin Schaffner <maschaffner@gmx.ch>
252 * include/pstypes.h: sun OS typedef fixes
254 2003-12-28 Martin Schaffner <maschaffner@gmx.ch>
256 * main/piggy.c: fix bug 1067
258 * main/piggy.c: fix bugfix for 1067
260 * main/piggy.c: fix 2nd part of bug 1067 (make d2x compatible
261 with descent.pig of mac registered)
263 2003-12-18 Bradley Bell <btb@icculus.org>
265 * main/kconfig.c: fixes for linux-native joystick
267 * main/kconfig.c: bunch of fixes (esp. for non linux-native
270 * arch/include/joy.h: comments/formatting
272 2003-12-10 Alexander Y. Yeikovich <demon@mci.net.ua>
274 * compilerdefs.txt: added FreeBSD defs
276 2003-12-08 Bradley Bell <btb@icculus.org>
278 * include/dtypes.h, include/dtypes.inc: remove unused, redundant
281 2003-12-08 Alexander Y. Yeikovich <demon@mci.net.ua>
283 * arch/linux/ipx_kali.c, arch/linux/ipx_mcast4.c,
284 arch/linux/ipx_udp.c: fix FreeBSD compile errors
286 2003-12-08 Alexander Y. Yeikovich <demon@mci.net.ua> and Bradley Bell <btb@icculus.org>
288 * 2d/ibitblt.c, include/maths.h, include/ogl_init.h,
289 include/pstypes.h, main/game.c, main/game.h, unused/bios/ipx.c:
290 get rid of silly ulongs
292 * configure.ac, 2d/bitblt.c, 2d/linear.asm, maths/fix.asm,
293 maths/vecmata.asm, texmap/tmap_inc.asm, texmap/tmap_per.asm,
294 texmap/tmappent.S, texmap/tmapppro.S: enable nasm on FreeBSD,
295 change relevant __linux__ macros to __ELF__
297 2003-11-27 Bradley Bell <btb@icculus.org>
299 * include/ogl_init.h: added proto for ogl_check_mode
301 * arch/sdl/digi.c, arch/sdl/gr.c, arch/sdl/mouse.c,
302 arch/win32/findfile.c, main/inferno.c, main/titles.c: Pocket PC
305 2003-11-26 Bradley Bell <btb@icculus.org>
307 * libmve/decoder16.c, libmve/mve_main.c, main/newmenu.c: fix gcc
308 3.3 compiler warnings
310 * arch/sdl/gr.c, main/kludge.c: landscape fixes, implemented
313 * include/pstypes.h: OS X fixes
315 * cfile/cfile.c, include/pstypes.h, main/inferno.c,
316 main/newmenu.h: linux fixes
318 * configure.ac cygconf VisualC/d2x.dsw VisualC/d2x/d2x.dsp
319 VisualC/d2xgl/.cvsignore VisualC/d2xgl/d2xgl.dsp arch/ogl/gr.c
320 arch/ogl/ogl.c include/d_io.h include/loadgl.h include/ogl_init.h
321 include/pstypes.h include/u_mem.h main /state.c main/vers_id.h
322 misc/d_io.c: added Visual C project for opengl, buncha macro fixes
325 * arch/sdl/gr.c: fix sdl gr_update
327 * 2d/font.c, VisualC/d2x/d2x.dsp, VisualCE/d2x/d2x.vcp,
328 VisualCE/mveplayer/mveplayer.vcp, arch/win32/ipx_mcast4.c,
329 arch/win32/ipx_udp.c, arch/win32/ipx_win.c, arch/sdl/gr.c,
330 cfile/cfile.c, console/CON_console.c, include/d_io.h,
331 include/error.h, include/pstypes.h, include/strutil.h,
332 include/u_dpmi.h, libmve/mve_main.c, libmve/mveplay.c,
333 main/cntrlcen.c, main/console.c, main/gameseq.c, main/inferno.c,
334 main/movie.c, main/newdemo.c, main/newmenu.c, main/newmenu.h,
335 main/playsave.c, main/songs.c, main/state.c, main/text.c,
336 mem/mem.c, misc/args.c, misc/d_io.c, misc/strutil.c: Visual C,
339 2003-11-25 Bradley Bell <btb@icculus.org>
341 * VisualC/d2x, VisualC/d2x/.cvsignore, VisualC/d2x/d2x.dsp,
342 VisualC/d2x.dsw, VisualC/libmve/libmve.dsp,
343 libmve/VisualC/mveplayer.dsp: updated project files
345 * libmve/mve_main.c, libmve/mvelib.c, libmve/mveplay.c: mveplayer
348 * VisualC, VisualC/.cvsignore, VisualC/d2x.dsw, VisualC/libmve,
349 VisualC/libmve/.cvsignore, VisualC/libmve/libmve.dsp,
350 VisualC/mveplayer, VisualC/mveplayer/.cvsignore,
351 VisualC/mveplayer/mveplayer.dsp: added project files for Visual
354 * VisualCE/.cvsignore, VisualCE/d2x/.cvsignore,
355 VisualCE/libmve/.cvsignore, VisualCE/mveplayer/.cvsignore: added
358 2003-11-24 Bradley Bell <btb@icculus.org>
360 * libmve/decoder8.c, libmve/mve_main.c, libmve/mvelib.c,
361 libmve/mveplay.c: stuff to play mve's in WinCE
363 * arch/win32/findfile.c: unused functions...
367 * arch/sdl/mouse.c, main/konfig.c, main/newmenu.c, main/newmenu.h:
368 enabled mouse control of menus
370 * main/mission.h: oops, didn't mean to change this.
372 2003-11-21 Bradley Bell <btb@icculus.org>
374 * VisualCE/d2x/d2x.vcp: updated project file
376 2003-11-20 Bradley Bell <btb@icculus.org>
378 * VisualCE, VisualCE/d2x, VisualCE/d2x/d2x.vcp, VisualCE/d2x.vcw,
379 VisualCE/libmve, VisualCE/libmve/libmve.vcp, VisualCE/mveplayer,
380 VisualCE/mveplayer/mveplayer.vcp: added project files for eMbedded
383 2003-11-17 Bradley Bell <btb@icculus.org>
385 * configure.ac, arch/linux/Makefile.am, arch/linux/linuxnet.c,
386 main/menu.c: added option to disable kalinix under unix
388 * main/game.c, main/newmenu.c: always set menu mode for GL popups
390 2003-11-14 Bradley Bell <btb@icculus.org>
392 * main/automap.c: fix automap background image
394 * main/automap.c, main/automap.h: delete cruft
396 * main/automap.c: fix level number position
398 * main/automap.c: simplify g3_draw_line hack
400 * main/menu.c: stop pointless vid mode changes
402 2003-11-07 Bradley Bell <btb@icculus.org>
404 * NEWS, installation.txt: s'more documentation
406 2003-11-07 Steffen Pohle <stpohle@gmx.net>
408 * configure.ac: fix .exe extension problems
410 2003-11-07 Bradley Bell <btb@icculus.org>
412 * arch/ogl/ogl.c: disable texture format verification for OS X -
415 2003-11-06 Bradley Bell <btb@icculus.org>
417 * main/automap.c, main/gamecntl.c, main/movie.c, main/titles.c:
418 use more traditional Alt+Enter for toggling fullscreen
420 * 2d/ibitblt.c, main/mission.h: comments/formatting
422 * arch/ogl/sdlgl.c: smash textures, for non-linux, for real
424 2003-11-06 Bradley Bell <btb@icculus.org>
426 * arch/ogl/gr.c, arch/ogl/sdlgl.c: smash textures on every
427 resolution change, use kludge to avoid repetitive res changes
429 2003-11-04 Bradley Bell <btb@icculus.org>
431 * main/piggy.c, main/piggy.h: moved bitmap and sound header data
432 structures and i/o routines back to piggy.c
434 2003-11-04 Martin Schaffner <maschaffner@gmx.ch>
436 * installation.txt: tell to install d1 .pig for better textures
438 2003-11-04 Bradley Bell <btb@icculus.org>
440 * main/mission.c, main/mission.h, main/piggy.h: added hogsize for
441 oem d1 v1.0 and registered d2 v1.0, comments
443 2003-11-03 Bradley Bell <btb@icculus.org>
445 * main/bm.h, main/piggy.c, main/piggy.h: big pigsize is same for
446 all d1 shareware - even though files are different!
448 * main/bm.h, main/piggy.c, main/piggy.h: added big pigsize for
451 * main/bm.h, main/piggy.c, main/piggy.h: added big pigsize for
454 * main/bm.h, main/piggy.c, main/piggy.h: added pigsize for
457 2003-10-31 Martin Schaffner <maschaffner@gmx.ch>
459 * main/movie.c: when no movies are found, divide by six the
460 number of warning lines sent to stdout
462 2003-10-29 Martin Schaffner <maschaffner@gmx.ch>
464 * include/byteswap.h: fix stupid copy/paste error
466 2003-10-24 Bradley Bell <btb@icculus.org>
468 * 2d/bitblt.c, 2d/ibitblt.c, include/gr.h, include/grdef.h: use
469 gr_linear_rep_movsd_2x instead of almost identical
470 gr_linear_movsd_double. Better since we have assembly versions.
472 2003-10-22 Martin Schaffner <maschaffner@gmx.ch>
474 * main/gamemine.c, main/piggy.c: fix "psychedelic" walls
477 2003-10-21 Martin Schaffner <maschaffner@gmx.ch>
479 * main/gameseq.c, main/multi.c, main/multi.h: fix compilation
480 error with --disable-network, move reset_network_objects()
481 from gameseq.c to multi.c
483 2003-10-14 Bradley Bell <btb@icculus.org>
485 * AUTHORS, NEWS: stuff
487 * arch/win32/ipx_mcast4.c: include newmenu header (for FAIL macro)
489 2003-10-12 Bradley Bell <btb@icculus.org>
491 * main/cntrlcen.c, main/endlevel.c, main/gamerend.c,
492 main/gameseq.c, main/mission.c, main/mission.h, main/network.c:
495 2003-10-12 Aaron Plattner <plattner@caltech.edu>
497 * arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
498 arch/linux/ipx_kali.c, arch/linux/ipx_mcast4.c,
499 arch/linux/ipx_udp.c, arch/linux/linuxnet.c,
500 arch/linux/include/ipx_drv.h, arch/linux/include/ipx_mcast4.h,
501 arch/win32/Makefile.am, arch/win32/ipx_drv.h,
502 arch/win32/ipx_mcast4.c, arch/win32/ipx_udp.c,
503 arch/win32/ipx_win.c, arch/win32/winnet.c,
504 arch/win32/include/ipx_mcast4.h, include/ipx.h, main/menu.c,
505 main/multi.h, main/network.c: add IPv4 multicasting support
507 2003-10-11 Bradley Bell <btb@icculus.org>
509 * main/endlevel.c, main/piggy.c: fixed endlevel stuff
511 * main/cntrlcen.c, main/endlevel.c, main/gamecntl.c,
512 main/gamerend.c, main/gameseq.c, main/gauges.c, main/kmatrix.c,
513 main/menu.c, main/mission.h, main/network.c, main/weapon.c,
514 main/weapon.h: lots of shareware and oem fixes
516 2003-10-10 Bradley Bell <btb@icculus.org>
518 * arch/win32/winnet.c: fixed stupid win32 network bug
520 2003-10-10 Bradley Bell <btb@icculus.org>
522 * main/piggy.c: increased D1_MAX_TMAP_NUM
524 2003-10-10 Martin Schaffner <maschaffner@gmx.ch>
526 * main/bm.c, main/bm.h, main/piggy.c: fixes d1 still textures
527 which are animated in d2, refactorizes d1 texture reading
529 2003-10-10 Bradley Bell <btb@icculus.org>
531 * arch/linux/linuxnet.c, main/automap.c, main/automap.h,
532 main/bmread.c, main/bmread.h, main/cntrlcen.c, main/cntrlcen.h,
533 main/collide.h, main/compbit.h, main/config.h, main/console.c,
534 main/controls.h, main/credits.c, main/credits.h, main/crypt.c,
535 main/desc_id.h, main/desw.h, main/dumpmine.c, main/effects.c,
536 main/effects.h, main/endlevel.c, main/endlevel.h, main/escort.c,
537 main/escort.h, main/fireball.h, main/fvi.c, main/fvi.h,
538 main/game.c, main/game.h, main/gamecntl.c, main/gamefont.c,
539 main/gamefont.h, main/gamemine.h, main/gamepal.c, main/gamepal.h,
540 main/gamerend.c, main/gamesave.h, main/gameseq.c, main/gameseq.h,
541 main/gamestat.h, main/gauges.h, main/hostage.c, main/hostage.h,
542 main/hud.c, main/hudmsg.h, main/inferno.c, main/inferno.h,
543 main/joydefs.c, main/joydefs.h, main/kconfig.h, main/kludge.c,
544 main/kmatrix.c, main/kmatrix.h, main/laser.c, main/lighting.h,
545 main/menu.c, main/menu.h, main/mglobal.c, main/modem.h,
546 main/morph.h, main/movie.c, main/movie.h, main/multibot.h,
547 main/netmisc.h, main/network.h, main/newmenu.h, main/paging.h,
548 main/physics.c, main/physics.h, main/piggy.h, main/player.c,
549 main/playsave.h, main/polyobj.c, main/polyobj.h, main/powerup.c,
550 main/powerup.h, main/render.c, main/render.h, main/reorder.h,
551 main/robot.c, main/scores.h, main/screens.h, main/segment.c,
552 main/segpoint.h, main/slew.c, main/slew.h, main/songs.c,
553 main/songs.h, main/sounds.h, main/state.h, main/terrain.c,
554 main/terrain.h, main/texmerge.h, main/text.h, main/textures.h,
555 main/titles.h, main/vclip.c, main/vclip.h, main/vers_id.h,
556 main/wall.h: comments/formatting
558 2003-10-09 Bradley Bell <btb@icculus.org>
560 * main/text.c: fix text when using old datafiles
562 * main/laser.h: comments/whitespace
564 * main/laser.c, main/weapon.c: fixed smart missiles and smart
565 mines w/shareware data
567 * include/DT_drawtext.h: deleted unused file
569 2003-10-08 Bradley Bell <btb@icculus.org>
571 * main/gameseq.c, main/inferno.c, main/menu.c: SHAREWARE fixes
573 * arch/win32/ipx_udp.c: use closesocket() instead of close()
575 * arch/sdl/joydefs.c, main/gamecntl.c, main/kconfig.c,
576 main/menu.c: Disabled 'd2x keys' weapon selection
578 2003-10-08 Martin Schaffner <maschaffner@gmx.ch>
580 * main/object.h, main/multi.h: get rid of most warnings issued by
581 cpp-precomp of gcc from Mac OS X dev tools
583 2003-10-05 Bradley Bell <btb@icculus.org>
585 * NEWS, configure.ac: increment version number
587 * cfile/cfile.c: better handling of CRLF text files (when that is
590 * utilities/hogcreate.c, utilities/hogextract.c,
591 utilities/mvlcreate.c, utilities/mvlextract.c: use binary mode for
592 reading/writing files
594 * arch/win32/Makefile.am, arch/win32/include/ipx_udp.h,
595 arch/win32/ipx_udp.c, arch/win32/winnet.c, main/menu.c: added UDP
598 2003-10-04 Bradley Bell <btb@icculus.org>
600 * cfile/cfile.c, main/config.c: oops, fgets does not return EOF
602 * main/netmisc.c: change byte to sbyte, comments/whitespace
604 2003-10-03 Bradley Bell <btb@icculus.org>
606 * cfile/cfile.c, main/config.c: fix win32 eof bug.
608 * arch/win32/ipx_drv.h, arch/win32/winnet.c, include/ipx.h: win32
611 * iff/iff.c, include/gr.h, include/iff.h, include/pstypes.h,
612 main/ai2.c, main/aipath.c, main/aistruct.h, main/bm.h,
613 main/config.c, main/escort.c, main/fireball.c, main/fuelcen.c,
614 main/fuelcen.h, main/gameseg.c, main/gameseg.h, main/laser.c,
615 main/lighting.c, main/mglobal.c, main/network.c, main/newdemo.c,
616 main/object.c, main/object.h, main/paging.c, main/player.h,
617 main/robot.h, main/segment.h, main/state.c, main/switch.c,
618 main/switch.h, main/titles.c, main/wall.c, main/wall.h,
619 main/weapon.c, main/weapon.h: change byte to sbyte,
622 * 2d/bitblt.c, cfile/cfile.c, include/cfile.h, main/ai.c,
623 main/ai.h, main/gamemine.c, main/gauges.c, main/kconfig.c,
624 main/menu.c, main/multi.c, main/multi.h, main/multibot.c,
625 main/newdemo.h, main/render.c, main/scores.c: change byte to sbyte
627 * configure.ac: better checking for timeval
629 2003-10-03 Martin Schaffner <maschaffner@gmx.ch>
631 * arch/dos/bak/ipx.c, arch/dos/ipx.c, arch/linux/Makefile.am,
632 arch/linux/include/ipx_lin.h, arch/linux/ipx_lin.c,
633 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, arch/linux/ukali.c,
634 arch/win32/winnet.c, configure.ac, include/byteswap.h,
635 include/ipx.h, main/inferno.c, main/menu.c, main/multi.c,
636 main/multibot.c, main/network.c: Make network architecture
637 choosable from game menu, add support for UDP/IP on Mac OS X and
640 2003-10-02 Martin Schaffner <maschaffner@gmx.ch>
642 * include/byteswap.h: added macros for coping with alignment
645 2003-10-02 Bradley Bell <btb@icculus.org>
647 * main/multi.h: added padding to little-endian version of
650 * arch/dos/bak/ipx.c, arch/dos/ipx.c: comments/whitespace
652 * main/netmisc.c: delete duplicate function
654 2003-10-01 Bradley Bell <btb@icculus.org>
656 * main/bm.c: make sure d1_texture_indices gets freed between
659 2003-09-11 Martin Schaffner <maschaffner@gmx.ch>
661 * main/piggy.h: fix size of d1 shareware descent.pig
663 2003-08-03 Martin Schaffner <martin.schaffner@epfl.ch>
665 * main/bm.c, main/bm.h, main/gamemine.c, main/gamemine.h,
666 main/gameseq.c, main/piggy.c: fix loading of d1 texture
667 replacements for non-animated textures
669 2003-08-02 Matthew Mueller <donut@dakotacom.net>
671 * main/controls.c: use fixed 20fps wiggle
673 2003-08-02 Paolo Ulivi <pulivi@libero.it> and Bradley Bell <btb@icculus.org>
675 * Makefile.am, debian/changelog.in, debian/control,
676 debian/d2x-common.dirs, debian/d2x-common.install,
677 debian/d2x-common.manpages, debian/d2x-gl.files,
678 debian/d2x-gl.menu, debian/d2x-sdl.files, debian/d2x-sdl.menu,
679 debian/rules, libmve/Makefile.am, libmve/mveplayer.1,
680 utilities/Makefile.am, utilities/hogcreate.1,
681 utilities/hogextract.1, utilities/mvlcreate.1,
682 utilities/mvlextract.1, utilities/tex2txb.1, utilities/txb2tex.1:
683 add man pages, distribute utility programs in new d2x-common deb
685 * rpm/d2x.spec.in: updated rpm spec file
687 2003-08-02 Bradley Bell <btb@icculus.org>
689 * cfile/cfile.c: update raw_position in cfputc and cfputs
691 2003-08-02 Martin Schaffner <martin.schaffner@epfl.ch>
693 * main/piggy.c: make error message more friendly
695 * main/piggy.c: simplify copying of bitmap flags
697 * arch/linux/linuxnet.c, main/multi.c, main/multibot.c: bigendian
700 * cfile/cfile.c: revert to always using custom fgets
702 * main/endlevel.c, main/mission.c: handle missing exit sequence
703 components gracefully
705 * main/playsave.c: comments
707 2003-07-24 Martin Schaffner <martin.schaffner@epfl.ch>
709 * cfile/cfile.c: update raw_position in cfwrite
711 * main/network.c: comments/formatting
713 2003-06-22 Bradley Bell <btb@icculus.org>
715 * cfile/cfile.c: use standard fgets for non-archive files
717 * main/movie.c: use con_printf for missing movie warning
719 2003-06-18 Bradley Bell <btb@icculus.org>
721 * main/movie.c: fixed cfile conversion of movielib code
723 * main/console.c, main/hud.c: strip out colors, etc when printing
726 * include/u_mem.h: fix NDEBUG calloc macro
728 2003-06-15 Bradley Bell <btb@icculus.org>
730 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c: removed
733 * 2d/pcx.c, include/strio.h, main/ai.c, main/ai.h,
734 main/cntrlcen.c, main/config.c, main/gamesave.c, main/gameseq.c,
735 main/movie.c, main/multi.c, main/network.c, main/newdemo.c,
736 main/newmenu.c, main/piggy.c, main/playsave.c, main/polyobj.c,
737 main/scores.c, main/state.c, main/text.c, misc/args.c,
738 misc/strio.c: convert file i/o to cfile
740 2003-06-14 Bradley Bell <btb@icculus.org>
742 * include/cfile.h, cfile/cfile.c: implemented cfile wrappers for
743 writing and other modes besides "rb" (mostly taken from
746 2003-06-09 Bradley Bell <btb@icculus.org>
748 * 2d/palette.c, main/kludge.c: gr_copy_palette not really a
751 * include/libmve.h, libmve/mve_main.c, libmve/mvelib.c,
752 libmve/mvelib.h, libmve/mveplay.c, main/movie.c: merged libmve
755 2003-06-07 Taylor Richards <taylor@icculus.org>
757 * libmve/mvelib.c, libmve/mveplay.c: stop memory leaks in libmve
759 2003-06-07 Bradley Bell <btb@icculus.org>
761 * main/console.c: fix non-console build
763 * main/gamesave.c: comments
765 * main/bm.c: remove redundant break
767 2003-06-06 Bradley Bell <btb@icculus.org>
769 * main/gauges.c, main/kconfig.c: comments/formatting
771 * console/.cvsignore: added .cvsignore
773 * main/console.c: can't write to console after it's closed
775 2003-06-05 Bradley Bell <btb@icculus.org>
777 * arch/sdl/event.c, console/CON_console.c, console/Makefile.am,
778 console/internal.c, console/internal.h, include/CON_console.h,
779 include/console.h, main/console.c, main/gamecntl.c, main/hud.c:
780 finish console conversion away from SDL
782 2003-06-04 Bradley Bell <btb@icculus.org>
784 * console/CON_console.c, include/CON.console.h, include/console.h,
785 main/console.c, main/game.c: console conversion to native gr,
788 * include/gr.h, main/credits.c, main/kconfig.c, main/newmenu.c:
789 put prototype for gr_bm_bitblt in gr.h
791 2003-06-03 Bradley Bell <btb@icculus.org>
793 * console/CON_console.c, console/DT_drawtext.c,
794 console/Makefile.am, include/CON_console.h, include/DT_drawtext.h,
795 main/console.c: use native fonts for console
797 * main/playsave.c: use shorts for short data
799 2003-06-02 Bradley Bell <btb@icculus.org>
801 * configure.ac, main/console.c: set console background, fix
804 2003-06-01 Bradley Bell <btb@icculus.org>
806 * Makefile.am, arch/sdl/event.c, configure.ac,
807 console/CON_console.c, console/DT_drawtext.c, console/Makefile.am,
808 console/internal.c, include/CON_console.h, include/DT_drawtext.h,
809 include/console.h, main/console.c, main/game.c, main/gamecntl.c,
810 main/gamerend.c: added console code (from SDL_console)
812 2003-05-30 Bradley Bell <btb@icculus.org>
814 * README: minor update
816 2003-05-28 Bradley Bell <btb@icculus.org>
818 * Info.plist.in, Makefile.am, configure.ac: add support for MacOS
823 2003-06-06 Bradley Bell <btb@icculus.org>
825 * main/kconfig.c: fix crash in control menus
827 * main/gauges.c: force cockpit redraw in opengl
829 * main/gamerend.c: move ogl swap, so cockpit and console get
832 2003-06-01 Bradley Bell <btb@icculus.org>
834 * configure.ac, libmve/mveplay.c: define struct timeval if needed
838 2003-05-12 Bradley Bell <btb@icculus.org>
840 * configure.ac: increment version number
842 * main/bm.c: use con_printf for exit model warnings
844 * configure.ac: must check for timespec after setting -mno-cygwin
846 * main/inferno.c: added -nohogdir and -userdir options
848 * NEWS, main/titles.c: use briefings with no extension
852 2003-04-30 Bradley Bell <btb@icculus.org>
854 * configure.ac: have to include time.h when checking for nanosleep
856 * configure.ac, libmve/mveplay.c: use autoconf to check for struct
859 * Makefile.am, NEWS, README, configure.ac: fix linking bug,
860 increment version number
862 * main/Makefile.am: make dist fix
866 2003-04-29 Bradley Bell <btb@icculus.org>
868 * configure.ac, 2d/2dsline.c, main/automap.c, libmve/mveplay.c:
871 2003-04-24 Bradley Bell <btb@icculus.org>
873 * configure.ac: increment version number
875 * main/inferno.c: redeclare main() 'the SDL way', make sure SDL.h
878 2003-04-24 Ingo van Lil <inguin@gmx.de>
880 * main/render.c: fix misspellings of NDEBUG
884 2003-04-14 Bradley Bell <btb@icculus.org>
886 * cfile/cfile.c: prefer files from d2 hog over d1 hog
888 2003-04-11 Bradley Bell <btb@icculus.org>
890 * main/automap.c, main/gamemine.c, main/menu.c: fix compiler
895 2003-04-11 Bradley Bell <btb@icculus.org>
897 * libmve/mveplay.c: use _sleep instead of sleep on win32
899 * Makefile.am, README, README.utils, arch/sdl/digi.c,
900 arch/sdl/joy.c, arch/win32/Makefile.am, include/byteswap.h,
901 include/cfile.h, include/error.h, libmve/Makefile.am,
902 libmve/decoders.h, main/Makefile.am, main/endlevel.c,
903 main/endlevel.h, main/playsave.c, misc/fileutil.c:
904 utilities/Makefile.am: comments/formatting/dist problems
906 * configure.ac: use different defines for os x
908 2003-04-07 Bradley Bell <btb@icculus.org>
910 * include/error.h, misc/error.c: put some old stuff back in,
911 eliminate duplicate error messages
913 * main/text.c: don't die on text not found
916 * main/inferno.c: print some useful info if hog not found, allow
917 -help to work if no text available
919 2003-04-07 Steffen Pohle <stpohle@gmx.net>
921 * arch/linux/Makefile.am: revert to previous version, so linux
924 2003-04-03 Bradley Bell <btb@icculus.org>
926 * main/endlevel.c: fixed exit model scheme yet again
928 2003-04-02 Bradley Bell <btb@icculus.org>
930 * misc/error.c: call Int3 on Assert
932 * main/cntrlcen.c, main/cntrlcen.h, main/gamesave.c: modified
935 * main/wall.c: don't die when trying to toggle nonexistent
936 segment... vertigo level 10 is buggy!
938 * main/gamemine.c: comments/formatting
940 2003-03-31 Micah J. Lieske <MicahJon@compuserve.com>
942 * arch/dos/digimm.c, arch/sdl/digi.c, arch/win32/digi.c,
943 main/inferno.c: Allow use of 22K sound samples
945 2003-03-29 Bradley Bell <btb@icculus.org>
947 * arch/ogl/gr.c: default to bitmapped reticle
949 * main/bm.c, main/endlevel.c, main/piggy.c, main/piggy.h,
950 main/polyobj.c: rewrote endlevel stuff to reread exit model info
953 * arch/sdl/joy.c: fixed text seen for hats in control config
956 2003-03-28 Bradley Bell <btb@icculus.org>
958 * main/bm.c: heh, model nums in vertigo are hardcoded,
959 N_D2_POLYGON_MODELS can't change
961 * configure.ac, include/d1x.xpm, include/descent.xpm,
962 arch/ogl/sdlgl.c, arch/sdl/gr.c: enabled setting icon with
965 2003-03-27 Bradley Bell <btb@icculus.org>
967 * main/text.h: fixed text references for hat directions
969 * arch/ogl/Makefile.am: oops, can't get rid of main INCLUDE yet...
971 2003-03-26 Bradley Bell <btb@icculus.org>
973 * main/playsave.c: make d2x keys backward compatible
975 2003-03-26 Micah J. Lieske <MicahJon@compuserve.com>
977 * arch/sdl/event.c, arch/sdl/joy.c: added hat support for sdl
980 2003-03-26 Bradley Bell <btb@icculus.org>
982 * main/piggy.c: fix crash when d1 data not present
984 * main/gamecntl.c, main/kconfig.c, main/playsave.c: fix d2x keys,
985 read/write from plr file
987 * main/ai.h, main/collide.c, main/escort.c, main/escort.h,
988 main/fuelcen.c, main/gamecntl.c, main/playsave.c, main/powerup.c:
989 added escort.h header
991 2003-03-25 Bradley Bell <btb@icculus.org>
993 * main/bm.c, main/piggy.c, main/piggy.h, main/gameseq.c: added
994 D1_PIGFILE ("descent.pig") macro
996 * main/bm.c, main/piggy.c, main/piggy.h: ability to load exit
997 models from d1 pig file
999 * main/bm.c, main/bm.h, main/endlevel.c, main/piggy.c,
1000 main/piggy.h: ability to load exit model bitmaps (or any bitmap,
1001 really) from d1 pig file
1003 2003-03-23 Bradley Bell <btb@icculus.org>
1005 * main/bm.c: stop extra robots from overwriting exit models
1007 * include/ogl_init.h: increased OGL_TEXTURE_LIST_SIZE so the
1008 texture list doesn't get full
1010 * main/bm.c: fix mem leak when reading extra robots
1012 2003-03-21 Bradley Bell <btb@icculus.org>
1014 * main/menu.c: Added option to set movie resolution (mostly works)
1016 2003-03-21 Martin Schaffner <maschaffner@gmx.ch>
1018 * main/gameseq.c, main/piggy.c, main/piggy.h: move bitmap
1019 replacement functions to piggy.c
1021 * main/gameseq.c: attempt to support mac d1 descent.pig
1023 * main/bm.c: fix mem leak
1025 * main/gameseq.c: fix bug: when opening d1 level 1 with oem data
1026 files, both d1 and d2 oem briefing where showed
1028 * main/inferno.c, main/movie.c: Change the default movie
1029 resolution to "high", implement the option -lowresmovies
1031 2003-03-20 Bradley Bell <btb@icculus.org>
1033 * arch/sdl/rbaudio.c, main/songs.c: cd detection works now
1035 * main/piggy.c: comments
1037 2003-03-20 Martin Schaffner <maschaffner@gmx.ch>
1039 * main/gameseq.c: delete duplicate function
1041 * 2d/rle.c: fix color swapping on big endian of big rle bitmaps
1043 2003-03-19 Bradley Bell <btb@icculus.org>
1045 * arch/sdl/rbaudio.c, include/rbaudio.h: starting d2 cd detection
1046 (cddb discid) support
1048 * arch/sdl/digi.c, main/kludge.c: implemented
1049 digi_link_sound_to_object3 for looping sounds, other looping stuff
1051 * arch/sdl/gr.c: removing dependencies on stuff in main/
1053 * arch/linux/Makefile.am, arch/linux/init.c,
1054 arch/linux/linuxnet.c, arch/linux/include/ukali.h,
1055 arch/ogl/Makefile.am, main/inferno.c: moved joy_init back to main,
1056 other header cleanups
1058 * arch/win32/ipx_win.c, configure.ac: ipx on win32 fixed!
1060 2003-03-19 Martin Schaffner <maschaffner@gmx.ch>
1062 * 2d/rle.c, include/gr.h, include/rle.h, main/bm.c, main/bm.h,
1063 main/gamemine.c, main/gamemine.h, main/gameseq.c, main/piggy.c,
1064 main/piggy.h, main/wall.c, main/wall.h: if descent.pig available,
1065 load d1 textures for d1 levels
1067 2003-03-19 Bradley Bell <btb@icculus.org>
1069 * 2d/font.c, 2d/palette.c, 3d/interp.c, 3d/setup.c,
1070 arch/sdl/rbaudio.c, include/texmap.h, libmve/decoder16.c,
1071 libmve/decoder8.c, libmve/decoders.h, libmve/mveplay.c,
1072 texmap/ntmap.c, texmap/texmapl.h: header/extern declaration
1075 * README: added some OS X info
1077 2003-03-17 Bradley Bell <btb@icculus.org>
1079 * main/newdemo.c: simplify DEMO_FILENAME macro
1081 * main/console.c, main/game.c: enable experimental console support
1083 * main/gamerend.c: fixed location of fps meter in multi
1085 2003-03-16 Bradley Bell <btb@icculus.org>
1087 * main/menu.c, main/newdemo.c, main/newdemo.h, main/newmenu.c:
1088 also look in shared data dir for demos
1090 * main/newdemo.c, main/newdemo.h: comments/formatting
1092 2003-03-15 Christopher Thielen <chris@luethy.net>
1094 * main/kludge.c: set CDROM_dir back to "." - tricks game into
1095 thinking d2 cd is always present
1097 2003-03-15 Bradley Bell <btb@icculus.org>
1099 * 2d/font.c, main/credits.c, main/scores.c: fixed opengl credits,
1102 * arch/sdl/rbaudio.c: formatting, enabled volume control under
1105 * arch/ogl/gr.c: fixed dark font bug by calling gr_set_mode from
1106 gr_init. don't really know why this works, though
1108 2003-03-14 Bradley Bell <btb@icculus.org>
1110 * main/gameseq.c: fix Bitmap_replacement_data mem leakage
1112 * unused/bios/rbaudio.h: removed duplicate file
1114 2003-03-14 Christopher Thielen <chris@luethy.net>
1116 * arch/sdl/rbaudio.c: stop cd audio when exiting
1118 2003-03-14 Micah J. Lieske <MicahJon@compuserve.com>
1120 * main/gamecntl.c: add comments to the "only matt knows" cheats
1122 2003-03-14 Martin Schaffner <maschaffner@gmx.ch>
1124 * main/gamemine.c: formatting, better texture conversion for d1
1127 2003-03-14 Bradley Bell <btb@icculus.org>
1129 * main/piggy.c: must swap all mac version pigfiles
1131 * main/ai.c, main/ai.h, main/bm.h, main/crypt.c, main/joydefs.h,
1132 main/multi.c: formatting, minor cleanups
1134 * 2d/rle.c: need to swap line_size on bigendian machines
1136 * main/mission.c, main/mission.h: detect mac full version hogfile
1138 2003-03-13 Bradley Bell <btb@icculus.org>
1140 * arch/sdl/joydefs.c, main/kconfig.c, main/kconfig.h, main/menu.c:
1141 added joy/mouse sensitivity slider, increased range to 16, and
1144 * main/Makefile.am, main/joydefs.c, main/old/joydefs.c: moved old
1147 * arch/linux/Makefile.am: removed extra backslash
1149 * TODO, installation.txt: updated some documentation
1151 * main/gamecntl.c, main/menu.c, main/menu.h: added "d2x options"
1152 menu, with maxfps option
1154 2003-03-12 Bradley Bell <btb@icculus.org>
1156 * main/game.c, main/game.h, main/inferno.c: added -maxfps option
1158 * arch/linux/alsadigi.c, arch/linux/findfile.c,
1159 arch/linux/hmiplay.c, arch/linux/init.c, arch/linux/ipx_bsd.c,
1160 arch/linux/ipx_kali.c, arch/linux/ipx_lin.c, arch/linux/ipx_udp.c,
1161 arch/linux/joydefs.c, arch/linux/ukali.c, arch/linux/include,
1162 arch/linux/include/ipx_bsd.h, arch/linux/include/ipx_drv.h,
1163 arch/linux/include/ipx_hlpr.h, arch/linux/include/ipx_kali.h,
1164 arch/linux/include/ipx_ld.h, arch/linux/include/ipx_lin.h,
1165 arch/linux/include/ipx_udp.h, arch/linux/include/joystick.h,
1166 arch/linux/include/music.h, arch/linux/include/serial.h,
1167 arch/linux/include/ukali.h: formatting
1169 2003-03-11 Chris Arena <ccarena@cox.net>
1171 * main/menu.c: fixed brightness slider
1173 2003-03-01 Bradley Bell <btb@icculus.org>
1175 * main/piggy.c, main/titles.c: d1 briefing text fixed, spinning
1176 robots and animated bitmaps work, but colors are messed up
1178 2003-02-28 Bradley Bell <btb@icculus.org>
1180 * main/player.h: whitespace
1182 * main/automap.c, main/cntrlcen.c, main/collide.c,
1183 main/gamerend.c: use Builtin_mission_num instead of 0 (if
1184 descent.hog is present, d1 becomes mission 0)
1186 * configure.ac, arch/win32/Makefile.am, arch/win32/ipx_drv.h,
1187 arch/win32/ipx_win.c, arch/win32/mingw_init.c,
1188 arch/win32/winnet.c: MinGW compiles with network enabled again,
1189 but still doesn't work
1193 2003-02-28 Bradley Bell <btb@icculus.org>
1195 * 2d/pcx.c, arch/ogl/gr.c, libmve/mveplay.c, main/gameseq.c,
1196 main/inferno.c, main/menu.c, main/movie.c, main/newmenu.c: Fixed
1197 many opengl glitches
1199 2003-02-27 Bradley Bell <btb@icculus.org>
1201 * main/Makefile.am, main/gamesave.c, main/hoard.c, main/hoard.h,
1202 main/inferno.c, main/menu.c, main/mission.c, main/mission.h,
1203 main/network.c, main/network.h: noted that hoard.ham is only needed
1204 for multiplayer HOARD games, and should not be equated with
1205 "vertigo". put HoardEquipped() back in network.c.
1207 * arch/ggi/key.c, arch/sdl/key.c, arch/svgalib/key.c,
1208 include/d_delay.h, main/automap.c, main/game.c, main/kconfig.c,
1209 main/multi.c, main/newdemo.c, misc/Makefile.am, misc/d_delay.c:
1210 use timer_delay instead of d_delay
1212 2003-02-27 Martin Schaffner <maschaffner@gmx.ch>
1214 * main/render.c: added replacement qsort for solaris
1216 2003-02-26 Bradley Bell <btb@icculus.org>
1218 * main/gamemine.c: texture conversion for d1 shareware
1220 2003-02-26 Martin Schaffner <maschaffner@gmx.ch>
1222 * main/gamemine.c: better texture conversion for d1 levels
1224 2003-02-26 Micah J. Lieske <MicahJon@compuserve.com>
1226 * main/kconfig.c: fix joystick support under MinGW
1228 2003-02-26 Bradley Bell <btb@icculus.org>
1230 * main/playsave.c: fix swapping glitch
1232 * configure.ac, readme.txt: clean stuff up, getting ready for
1235 * main/titles.c: begin support for rendering spinning robots in
1238 * main/mission.c, main/mission.h: load d1 oem mission, d1 v1.0
1241 * main/gamemine.c: load d1 shareware levels!
1243 2003-02-25 Bradley Bell <btb@icculus.org>
1247 * autogen.sh: add warning about old auto* versions, use
1250 2003-02-24 Bradley Bell <btb@icculus.org>
1252 * main/gameseq.c, main/movies.c, main/titles.c: Descent I
1253 briefings mostly working
1255 * main/movie.c, main/titles.c: fixed some more briefing glitches
1257 2003-02-23 Bradley Bell <btb@icculus.org>
1259 * main/movie.c: fixed crash when using shareware data files
1262 * arch/sdl/digi.c: fix crash on non-existent sounds
1263 (i.e. shareware data)
1265 2003-02-22 Bradley Bell <btb@icculus.org>
1267 * main/titles.c: fixed fullscreen toggle in briefings
1269 2003-02-21 Bradley Bell <btb@icculus.org>
1271 * configure.ac: check for mingw when enabling nasm
1273 * main/playsave.c: enable loading player files of either byte
1276 2003-02-20 Bradley Bell <btb@icculus.org>
1278 * main/bm.c, main/bm.h, main/endlevel.c: fixed up endlevel stuff
1280 * arch/sdl/digi.c, main/kludge.c: oops, meant to say: fixed bug
1281 #343, not "rest of solution to bug #344"
1283 * arch/sdl/timer.c, include/timer.h: revert to more accurate
1286 * main/kludge.c: partial solution to bug #344
1288 * Makefile.am, tools/cvs2cl/cvs2cl.pl: get rid of cvs2cl.pl
1290 * compilerdefs.txt: added linux/mips info
1292 * ChangeLog: clean up changelog
1294 2003-02-19 Bradley Bell <btb@icculus.org>
1296 * libmve/mveplay.c: os x needs nanosleep prototype.
1298 2003-02-18 Bradley Bell <btb@icculus.org>
1300 * .cvsignore, libmve/.cvsignore: added files to .cvsignore
1302 * include/libmve.h, libmve/mveplay.c, main/movie.c: added function
1303 to disable/enable audio
1305 * libmve/: mve_main.c, mveplay.c: bigendian fixes
1307 * main/: movie.h, titles.c: make sure movie's palette is set before
1308 writing briefing text. Fixes bug #359
1310 * libmve/mveplay.c: make MVE_rmStepMovie play a full frame instead
1313 * misc/: args.c, byteswap.c, d_delay.c, d_io.c, dos_disk.h,
1314 error.c, hash.c, parsarg.c, parsarg.h, strio.c, strutil.c:
1317 * maths/: fix.asm, rand.c, tables.c, vecmat.c, vecmata.asm:
1320 * texmap/: ntmap.c, scanline.c, scanline.h, texmapl.h,
1321 tmap_flt.asm, tmap_inc.asm, tmap_lin.asm, tmap_ll.asm,
1322 tmap_per.asm, tmapfade.asm, tmapflat.c, tmappent.S, tmapppro.S:
1325 * include/libmve.h: blah
1327 2003-02-18 Martin Schaffner <martin.schaffner@epfl.ch>
1329 * main/render.c: 2nd attempt to fix solaris qsort bug
1331 2003-02-18 Bradley Bell <btb@icculus.org>
1333 * configure.ac, include/pstypes.h: put alignment detection in
1336 2003-02-17 Bradley Bell <btb@icculus.org>
1338 * Makefile.am, README.utils, configure.ac, include/libmve.h,
1339 include/mve_audio.h, include/mvelib.h, libmve/Makefile.am,
1340 libmve/decoder16.c, libmve/decoder8.c, libmve/mve_audio.c,
1341 libmve/mve_audio.h, libmve/mve_main.c, libmve/mvelib.c,
1342 libmve/mvelib.h, libmve/mveplay.c, main/Makefile.am,
1343 main/decoder16.c, main/decoder8.c, main/movie.c, main/mve_audio.c,
1344 main/mve_main.c, main/mvelib.c, main/mveplay.c, main/mveplay.h:
1345 moved mve stuff to separate subdir
1347 * include/mvelib.h, main/movie.c, main/mve_main.c, main/mvelib.c,
1348 main/mveplay.c, main/mveplay.h, main/titles.c: many improvements to
1349 mve code. Fixes (at least) bugs #41, #348, and #350.
1351 2003-02-14 Bradley Bell <btb@icculus.org>
1353 * main/Makefile.am: no more Makefile.mveplay. again
1355 * main/mveplay.c: typo
1357 2003-02-13 Bradley Bell <btb@icculus.org>
1359 * utilities/mvlextract.c: uint -> unsigned int
1361 * main/: mve_main.c, mvelib.c, mveplay.c: add fullscreen mode to
1362 standalone mveplayer, win32 support
1364 * main/movie.c: random bugfixes, win32 support
1366 * arch/sdl/Makefile.am: formatting
1368 * configure.ac: disable networking on mac/win for now
1370 * main/newmenu.c: comments
1372 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
1374 * 3d/interp.c, include/interp.h, main/polyobj.c: get rid of some
1375 redundant swap functions.
1377 2003-02-13 Bradley Bell <btb@icculus.org>
1379 * ChangeLog: update changelog
1381 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
1383 * 3d/interp.c, include/interp.h, main/polyobj.c: fix remaining
1384 polymodel alignment issues.
1386 2003-02-13 Bradley Bell <btb@icculus.org>
1388 * utilities/: hogcreate.c, hogextract.c, mvlcreate.c, mvlextract.c:
1389 fix various little bugs
1391 * main/mveplay.c, utilities/hogextract.c, utilities/mvlextract.c,
1392 utilities/tex2txb.c, utilities/txb2tex.c: eliminate warning
1394 * main/: Makefile.am, Makefile.mveplay: build mveplayer from
1397 * README.utils: new file
1399 * main/: mve_main.c, mveplay.c: more movie fixes
1401 * README: updated README
1403 * 2d/Makefile.am, main/Makefile.am: some OS X and dist fixes
1405 2003-02-12 Bradley Bell <btb@icculus.org>
1407 * utilities/mvlextract.c: bigendian mvl support
1409 * main/mveplay.c: formatting, stuff
1411 * main/: Makefile.am, Makefile.mveplay: lotsa movie cleanups, added
1412 truecolor mve support, standalone mveplayer
1414 * include/mve_audio.h, include/mvelib.h, main/decoder16.c,
1415 main/decoder8.c, main/movie.c, main/mve_main.c, main/mvelib.c,
1416 main/mveplay.c: lotsa movie cleanups, added truecolor mve support,
1417 standalone mveplayer
1419 2003-01-22 Bradley Bell <btb@icculus.org>
1421 * include/: interp.h, interp.h: restore prototype for
1422 swap_polygon_model_data
1424 2003-01-21 Bradley Bell <btb@icculus.org>
1426 * main/piggy.c: use memcpy to avoid alignment problem
1428 * compilerdefs.txt: updated some defs, added sunos/sparc
1430 2003-01-15 Bradley Bell <btb@icculus.org>
1432 * main/render.c, arch/ogl/ogl.c: use __sun__ for sunos
1434 * main/gamemine.c: attempting to support d1 shareware
1436 * compilerdefs.txt: update defs
1438 2003-01-15 David Costanzo <david_costanzo@yahoo.com>
1440 * main/mveplay.c: fix several bugs, comments, formatting.
1442 2003-01-15 Bradley Bell <btb@icculus.org>
1444 * arch/ogl/sdlgl.c, arch/sdl/digi.c, arch/sdl/event.c,
1445 arch/sdl/gr.c, arch/sdl/init.c, arch/sdl/joy.c, arch/sdl/key.c,
1446 arch/sdl/mouse.c, arch/sdl/rbaudio.c, arch/sdl/timer.c,
1447 include/error.h, main/gamecntl.c, main/inferno.c: changed path for
1450 * arch/: ogl/glx.c, ogl/gr.c, ogl/ogl.c, ogl/wgl.c, sdl/joydefs.c:
1451 formatting, comments
1453 2003-01-11 Bradley Bell <btb@icculus.org>
1455 * main/: mission.c, mission.h: attempt to support d1 for mac
1458 * arch/sdl/joy.c, main/mvelib.c, main/titles.c: gcc 3.2 warnings
1460 * main/object.h: foo
1462 2003-01-09 Bradley Bell <btb@icculus.org>
1464 * main/movie.c: use ifdef around gr_toggle_fullscreen
1466 2003-01-07 Bradley Bell <btb@icculus.org>
1468 * Makefile.am, descent.msn, installation.txt, main/mission.c,
1469 main/mission.h: don't need .msn file for descent.hog anymore
1473 2003-01-06 Bradley Bell <btb@icculus.org>
1475 * main/mission.h, main/mission.c: comments
1477 * README, TODO, cvshowto.txt, installation.txt, debian/copyright:
1480 2003-01-03 Bradley Bell <btb@icculus.org>
1482 * utilities/: txb2txt.c, txt2txb.c: remove old files
1484 * 3d/interp.c, include/byteswap.h, main/gamemine.c: formatting
1486 * main/polyobj.c: attempt to make read_model_file
1489 * main/menu.c: move vertigo text
1491 2003-01-02 Bradley Bell <btb@icculus.org>
1493 * 3d/interp.c, include/interp.h, main/morph.c, main/polyobj.c,
1494 main/polyobj.h: cleanup alignment changes
1496 * NEWS, 3d/interp.c, include/3d.h, include/interp.h,
1497 include/pstypes.h, main/Makefile.am, main/bm.c, main/collide.c,
1498 main/object.h: fix alignment issues on sparc
1500 * cvshowto.txt: update cvs info
1504 * 2d/rle.c: make rle_swap handle RLE_BIG
1506 2003-01-01 Martin Schaffner <maschaffner@gmx.ch>
1508 * main/render.c: workaround solaris qsort bug
1510 2003-01-01 Steffen Pohle <stpohle@gmx.net>
1512 * arch/linux/linuxnet.c, arch/linux/ukali.c,
1513 arch/linux/include/ukali.h, main/inferno.c: enabled kali
1515 * arch/linux/Makefile.am: enabled linux joystick, kali
1517 * configure.ac, arch/linux/joystick.c, arch/sdl/Makefile.am,
1518 arch/sdl/event.c: enabled linux joystick
1520 2002-12-31 Bradley Bell <btb@icculus.org>
1522 * main/gamemine.c: simplified warning msg
1524 * NEWS, TODO, main/multi.c, main/netmisc.c: comments/whitespace
1526 * main/render.h: fix compiler warning
1528 2002-12-31 Martin Schaffner <maschaffner@gmx.ch>
1530 * 2d/rle.c, main/inferno.c, main/piggy.c: fixed rle_swap leaks.
1532 2002-12-24 Bradley Bell <btb@icculus.org>
1534 * main/mission.c: fixes an infinite loop which was caused by d2x
1535 thinking d2demo was a descent 1 mission
1537 2002-12-24 Martin Schaffner <maschaffner@gmx.ch>
1539 * arch/ogl/ogl.c, main/render.c: fix compiler warnings.
1541 2002-12-24 Bradley Bell <btb@icculus.org>
1543 * main/render.c: comments
1545 2002-10-30 Bradley Bell <btb@icculus.org>
1547 * main/inferno.c: add help for -hogdir option
1549 * main/inferno.c: added -hogdir option
1551 2002-10-28 Bradley Bell <btb@icculus.org>
1553 * main/: inferno.c, menu.c: enabled Vertigo displays
1555 * include/3d.h: typo
1557 2002-10-28 Martin Schaffner <maschaffner@gmx.ch> and Bradley Bell <btb@icculus.org>
1559 * 3d/interp.c, include/3d.h, include/byteswap.h, main/bm.c,
1560 main/netmisc.c, main/network.c: simplify and eliminate redundant
1563 2002-10-28 Martin Schaffner <maschaffner@gmx.ch>
1565 * maths/fixc.c: fix infinite loop in quad_sqrt.
1567 * 3d/points.c, include/maths.h, include/pstypes.h, maths/fixc.c,
1568 maths/vecmat.c: sparc/sunos support: rename quad to quadint.
1570 2002-10-12 Bradley Bell <btb@icculus.org>
1572 * 2d/2dsline.c: handle BM_OGL in gr_scanline()
1574 2002-10-11 Bradley Bell <btb@icculus.org>
1576 * main/hud.c: make hud_message work correctly
1578 * 2d/palette.c, arch/sdl/gr.c, include/palette.h, main/inferno.c:
1581 * main/network.c: formatting, small fixes
1583 2002-10-10 Bradley Bell <btb@icculus.org>
1585 * main/netmisc.h: no swap_object for little-endian
1587 * main/: netmisc.h, network.c: use macros to simplify network
1590 * main/piggy.c: disable autodetect of mac pig (use --enable-macdata
1593 * main/inferno.c: enable loading screen for mac shareware with
1596 * main/netmisc.c: whitespace
1598 * 2d/bitmap.c, main/inferno.c, main/mission.c, main/playsave.c:
1601 * main/hud.c: whitespace
1603 * configure.ac: remove shareware build, add macdata build
1605 * main/songs.c: whitespace
1607 * 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/gpixel.c, 2d/line.c,
1608 2d/pixel.c, 2d/poly.c, 2d/rect.c, 2d/tmerge.c, main/gamerend.c:
1611 * 2d/: Makefile.am, tmerge_a.asm: enable TRANSPARENCY_COLOR for
1614 2002-10-04 Martin Schaffner <maschaffner@gmx.ch>
1616 * cfile/cfile.c, include/iff.h, main/gamepal.c, main/titles.c:
1617 comments, formatting, etc.
1619 * iff/iff.c: fix bigendian iff loading.
1621 2002-10-03 Bradley Bell <btb@icculus.org>
1623 * utilities/txb2tex.c: typo
1625 * 3d/clipper.c, main/bm.c, main/game.c, main/gamecntl.c,
1626 main/newmenu.c, main/switch.c, main/terrain.c, main/text.c:
1629 * arch/sdl/mouse.c: whitespace
1631 2002-09-19 Bradley Bell <btb@icculus.org>
1633 * main/kconfig.c: fix a oops, add old logs
1635 * main/kconfig.c: support for >3 mouse buttons
1637 2002-09-18 Bradley Bell <btb@icculus.org>
1639 * include/gr.h: fix palette swap define
1641 2002-09-14 Bradley Bell <btb@icculus.org>
1643 * main/titles.c: load hires briefing screen if lores doesn't exist
1644 (i.e. vertigo) and MenuHires=0
1646 2002-09-14 Werner Augustin <descent-source@mailinglist.gnuher.de>
1648 * main/: multi.h, network.h: pack some structures for ipx
1651 2002-09-14 Bradley Bell <btb@icculus.org>
1653 * cfile/cfile.c, main/endlevel.c, main/gamesave.c: revert cfgets()
1654 and load_endlevel_data() to expect newline-terminated strings, fix
1655 load_game_data to read null-terminated string for
1658 2002-09-07 Bradley Bell <btb@icculus.org>
1660 * main/newmenu.c: added error message
1662 * main/menu.h: enable -nohires with mac shareware
1664 * 2d/palette.c, include/gr.h: enable 0/255 palette swap
1666 * 2d/font.c: enable 0/255 palette swap for fonts
1668 * 2d/bitblt.c: add TRANSPARENCY_COLOR to assembly code, nother OGL
1671 * 2d/2dsline.c: fix ogl blooper
1673 2002-09-05 Bradley Bell <btb@icculus.org>
1675 * 2d/rle.c, 2d/scalec.c, include/rle.h: better just do it the old
1678 * include/strutil.h: need string.h for strcasecmp
1680 * include/rle.h: okay, maybe it needs to be this way
1682 * include/: 3d.h, gr.h: more stuff from d2src, mostly formatting
1684 * 2d/scalec.c: more stuff from d2src
1686 * 2d/rle.c: more stuff from d2src, formatting
1688 * 2d/font.c: useless cruft
1690 * 2d/: 2dsline.c, bitmap.c, bitmap.h: more stuff from d2src
1692 * 2d/bitblt.c, include/grdef.h: moved gr_linear_movsd assembly from
1695 2002-09-04 Bradley Bell <btb@icculus.org>
1697 * include/grdef.h: fix compiler warnings
1699 * 2d/bitblt.c: fix compiler warnings, #ifdef out dos-only code
1701 * include/grdef.h: gr_linear_movsd isn't static for NO_ASM,
1704 * main/game.c: we want the mac ibitblt for everything but dos and
1707 * main/texmerge.c: these routines are in tmerge.c
1709 * main/credits.c: enable credits for mac and oem data
1711 * main/bm.c: use either exit.ham or exit.pofs
1713 * include/ibitblt.h: enable some more code from d2src
1715 * include/gr.h: enable mac ubitblt_double
1717 * 2d/rle.c: added gr_rle_expand_scanline_generic_masked from d2src
1719 * include/grdef.h: moved some inline asm from linear.h
1721 * 2d/ibitblt.c: brought in line with original d2 version
1723 * 2d/bitblt.c: reverted to original d2 version of this file, then
1724 added d1x enhancements
1726 * 2d/2dsline.c: formatting, use __MSDOS__ instead of __DJGPP__
1728 * 2d/linear.h: moved these back to their original locations
1731 * main/mveplay.c: close some memory holes, speed up palette loading
1733 * main/movie.c: added fullscreen toggle while playing movies
1735 * main/inferno.c: comment out -superhires help text (always on)
1737 * include/timer.h: added approx_fsec_to_usec macro
1739 * arch/sdl/joy.c: fix compiler warning
1741 2002-09-01 Bradley Bell <btb@icculus.org>
1743 * main/network.c: oops
1745 * main/: movie.c, mveplay.c, mveplay.h: more movie improvements
1747 * arch/sdl/timer.c, include/timer.h: added timer_delay, faster
1748 timer_get_fixed_seconds
1752 2002-08-31 Bradley Bell <btb@icculus.org>
1754 * TODO, main/inferno.c, main/movie.c, main/mveplay.c: movie
1757 * main/multi.h: network endian stuff
1759 * 2d/font.c, include/gr.h: fast file i/o for font headers
1761 * arch/win32/arch_ip.cpp: unused file
1763 * main/: netmisc.c, netmisc.h, network.c, network.h: formatting,
1764 bigendian networking fixes
1766 * main/menu.c: make net menu more accurate, also make superhires
1769 * include/pstypes.h: better to have __pack__ all the time, I think.
1770 needed for networking, e.g.
1772 * arch/win32/: ipx_drv.h, ipx_win.c, winnet.c: win32 networking
1775 * arch/win32/Makefile.am: unused file
1779 2002-08-30 Bradley Bell <btb@icculus.org>
1781 * arch/win32/ipx_drv.h: re-added arch/win32/ipx_drv.h
1783 * main/: newmenu.h, titles.c: formatting
1785 * NEWS, arch/linux/Makefile.am, arch/linux/include/ukali.h,
1786 main/multi.h: networking works, finally
1788 * TODO: added TODO file
1790 * arch/linux/arch_ip.cpp: unused fine
1792 * README: network sorta working
1794 * main/: Makefile.am, multi.c, network.c, network.h: more
1797 * main/menu.c: load builtin mission correctly
1799 * main/inferno.c: documentation
1801 * main/: hoard.c, hoard.h, gamesave.c, mission.c: move hoard stuff
1804 * main/Makefile.mveplay: don't need no more
1806 2002-08-29 Bradley Bell <btb@icculus.org>
1808 * main/: ip_base.cpp, ip_base.h, ip_basec.h, ipclienc.c,
1809 ipclient.cpp, ipclient.h, ipserver.cpp, ipx_drv.c, multipow.c,
1810 multipow.h, netlist.c, netpkt.c, netpkt.h: deleting unused d1x
1813 * include/ipx_drv.h: more network fixing
1815 * arch/linux/include/ipx_drv.h: more network fixing
1817 * include/ipx.h: formatting
1819 * arch/linux/ipx_kali.c, include/ipx.h: fixed networking fuck-up?
1821 * NEWS, arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
1822 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, main/Makefile.am,
1823 main/inferno.c: fixed networking fuck-up?
1825 * Makefile.am: moved mingw info to README
1827 * README, mingw32.txt: moved mingw info to README
1829 2002-08-27 Bradley Bell <btb@icculus.org>
1831 * utilities/mvlextract.c: allow specifying file to extract
1833 * utilities/: tex2txb.c, txb2tex.c: use default extension to
1836 * utilities/hogextract.c: allow specifying file to extract
1838 * main/mission.c: Have to get mission_num _after_ promoting...
1840 * main/: gameseq.c, titles.c: beginning d1 briefing support
1842 * descent.msn: beginning d1 briefing support
1844 * main/: titles.c, titles.h: d1-style mission briefings
1846 * main/piggy.h: whitespace
1848 * main/movie.c: beginning robot movie support, fall back on lo/hi
1849 res if hi/lo not available
1851 * main/mission.c: added Builtin_mission_num for builtin mission,
1852 D1Hogdir, d1-style mission briefings
1854 * main/: gameseq.c, mission.h: added Builtin_mission_num for
1857 * cfile/cfile.c, include/cfile.h: add capability for 3rd hogfile
1858 (for d1 missions that need d1 data)
1860 * 2d/ibitblt.c: whitespace
1862 2002-08-26 Bradley Bell <btb@icculus.org>
1864 * utilities/mvlcreate.c: oops
1866 * utilities/: Makefile.am, mvlcreate.c, mvlextract.c: added mvl
1869 * utilities/hogextract.c: added [v]iew option
1871 * utilities/: tex2txb.c, txb2tex.c: changed txt to tex
1873 * main/titles.c: fix writable string, disable DumbAdjust thing
1875 * main/polyobj.h: whitespace
1877 * main/newmenu.c: added pcx_get_dimensions(), other stuff from
1880 * main/movie.c: read movies from AltHogDir, other fixes
1882 * main/: mission.c, mission.h: fix bug w/mission filename
1884 * main/gameseq.c: comments
1886 * main/digi.h: whitespace n stuff
1888 * include/mve_audio.h: added audio flag macros
1890 * 2d/pcx.c, include/pcx.h: added pcx_get_dimensions(), other stuff
1895 2002-08-23 Bradley Bell <btb@icculus.org>
1897 * main/: gameseq.c, inferno.c, mission.c, mission.h, titles.c: fix
1900 * Makefile.am: remove d2demo.mn2
1902 * cfile/cfile.c, include/cfile.h: add cfile_size function
1904 * d2demo.mn2, installation.txt, main/gameseq.h, main/mission.c:
1905 eliminate need for .mn2 files for oem and demo
1907 2002-08-22 Bradley Bell <btb@icculus.org>
1909 * main/bm.c: fix for vertigo
1911 * main/menu.h: make OEM menu pcx available
1913 * 2d/rle.c: merge with original d2 file
1915 * Makefile.am, configure.ac: let mission files get installed by
1918 2002-08-17 Bradley Bell <btb@icculus.org>
1920 * configure.ac: make FAST_FILE_IO the default on little-endian
1923 * NEWS, README, compilerdefs.txt, readme.txt: documentation
1925 * 2d/bitblt.c, 2d/rle.c, arch/ogl/ogl.c: implement BM_FLAG_RLE_BIG
1928 2002-08-15 Martin Schaffner <maschaffner@gmx.ch>
1930 * main/: game.c, menu.c, mission.c: promote builtin missions.
1932 2002-08-15 Bradley Bell <btb@icculus.org>
1934 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h, main/piggy.c:
1935 improved mac pig loading/reverted TRANSPARENCY_COLOR changes
1937 * utilities/.cvsignore: added cvsignore
1939 * 2d/palette.c, include/palette.h, main/gamesave.c: mac data file
1942 * main/piggy.c: mac data file loading
1944 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h: set
1945 transparency and swap 0/255 correctly for mac data files
1947 2002-08-13 Bradley Bell <btb@icculus.org>
1949 * Makefile.am, configure.ac, utilities/Makefile.am: moved utility
1950 to utilities to avoid conflict with c++ std lib <utility>
1952 * utilities/: Makefile.am, hogcreate.c, hogextract.c, txb2txt.c,
1953 txt2txb.c: moved utility to utilities to avoid conflict with c++
1956 * Makefile.am, configure.ac: add utilities
1958 2002-08-09 Bradley Bell <btb@icculus.org>
1960 * 2d/palette.c, 3d/interp.c, include/gr.h, main/render.c:
1963 2002-08-08 Bradley Bell <btb@icculus.org>
1965 * main/inferno.c: comments
1967 * main/: newmenu.c, songs.c: mac demo datafile support
1969 * installation.txt: update
1971 * main/gamesave.c: use lowercase for consistency
1973 * main/: bm.c, bm.h, endlevel.c, polyobj.c: enable loading of exit
1974 models for other than d2demo
1976 2002-08-07 Martin Schaffner <maschaffner@gmx.ch>
1978 * main/gamemine.c: formatting, better d1 texture conversion
1980 * Makefile.am, descent.mn2, descent.msn, main/mission.c,
1981 main/mission.h: recognize .msn mission files.
1983 2002-08-07 Bradley Bell <btb@icculus.org>
1985 * .cvsignore, 2d/.cvsignore, 3d/.cvsignore, arch/.cvsignore,
1986 arch/dos/.cvsignore, arch/ggi/.cvsignore, arch/linux/.cvsignore,
1987 arch/ogl/.cvsignore, arch/sdl/.cvsignore, arch/svgalib/.cvsignore,
1988 arch/win32/.cvsignore, cfile/.cvsignore, iff/.cvsignore,
1989 main/.cvsignore, main/editor/.cvsignore, maths/.cvsignore,
1990 mem/.cvsignore, misc/.cvsignore, texmap/.cvsignore: added
1993 2002-08-06 Bradley Bell <btb@icculus.org>
1995 * main/: automap.c, laser.c, songs.c, titles.c: shareware stuff
1997 * main/Makefile.am: formatting
1999 * 2d/font.c: make gr_remap_font just reload the whole thing
2001 * configure.ac: formatting
2003 * Makefile.am: added d2demo.mn2
2005 * d2demo.mn2: mission file for shareware
2007 * include/u_mem.h, main/ai.c, main/gamesave.c, main/inferno.c,
2008 main/laser.h, main/text.h, main/titles.c, main/weapon.c: whitespace
2010 * main/sounds.h: shareware stuff, whitespace
2012 * main/: polyobj.c, polyobj.h: more fast i/o macros
2014 * main/: menu.c, menu.h, mission.c, newmenu.c, piggy.c, piggy.h:
2017 * main/: endlevel.c, endlevel.h, gamemine.c, gameseq.c: merged
2018 endlevel stuff to non-shareware, allow movies/endlevel for
2021 * main/cntrlcen.c: typo
2023 * main/bm.h: use global Piggy_hamfile_version
2025 * main/bm.c: merged endlevel stuff to non-shareware, more fast i/o
2026 macros, use global Piggy_hamfile_version
2028 * main/Makefile.am: terrain and movie stuff always used now
2030 * 2d/pcx.c, include/pcx.h: make pcx header available to other
2033 * main/: gamemine.c, gamesave.c: load DMB levels
2035 * main/: bm.c, cntrlcen.c, cntrlcen.h, fuelcen.c, fuelcen.h,
2036 segment.c, segment.h, switch.c, switch.h: fast i/o macros
2038 2002-08-04 Martin Schaffner <maschaffner@gmx.ch>
2040 * main/gamemine.c, main/gamesave.c, mem/mem.c: d1 level stuff.
2042 2002-08-04 Bradley Bell <btb@icculus.org>
2044 * main/inferno.c: shareware stuff, formatting
2046 * arch/sdl/rbaudio.c: gracefully handle redbook non-availability
2048 * arch/sdl/gr.c: don't need to set mode in gr_init
2050 2002-08-02 Martin Schaffner <maschaffner@gmx.ch>
2052 * main/: gamemine.c, gamemine.h, gamesave.c, gamesave.h: more d1
2055 * Makefile.am, descent.mn2: added mission file for descent 1
2057 2002-08-02 Bradley Bell <btb@icculus.org>
2059 * arch/sdl/digi.c, arch/sdl/gr.c, include/error.h,
2060 include/oldsdl.h, main/gamecntl.c, main/inferno.c, main/laser.c,
2061 main/piggy.h, misc/error.c: junk
2063 * main/: endlevel.c, escort.c, gameseq.c, newmenu.c, render.c,
2064 render.h, scores.c, scores.h, terrain.c: shareware stuff
2066 * configure.ac, include/pstypes.h, main/bm.c, main/bm.h,
2067 main/effects.c, main/effects.h, main/piggy.c, main/piggy.h,
2068 main/powerup.c, main/powerup.h, main/robot.c, main/robot.h,
2069 main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
2070 main/weapon.c, main/weapon.h: fast i/o macros
2072 2002-08-01 Martin Schaffner <maschaffner@gmx.ch>
2074 * NEWS, cfile/cfile.c, main/console.c, main/gamemine.c,
2075 main/gamemine.h, main/gamesave.c: load d1 levels
2077 2002-07-30 Bradley Bell <btb@icculus.org>
2079 * configure.ac: oops
2081 * configure.ac, arch/ogl/gr.c, arch/ogl/ogl.c, include/ogl_init.h:
2084 * main/menu.c, main/titles.c, NEWS, 2d/font.c, include/gr.h,
2085 include/grdef.h, main/game.c, main/gamefont.c, main/gamefont.h,
2086 main/gamemine.c, main/inferno.c, main/movie.c, main/newmenu.c,
2087 main/piggy.c, main/titles.c: support shareware datafiles!
2089 * main/: bm.c, gamemine.c, piggy.c, piggy.h, weapon.c, gamemine.c,
2090 piggy.c: SHAREWARE fixes
2092 2002-07-29 Bradley Bell <btb@icculus.org>
2094 * NEWS, include/fileutil.h, main/bm.c, main/gameseq.c,
2095 main/mveplay.c, main/piggy.c, main/piggy.h, main/playsave.c,
2096 misc/fileutil.c: Portability - OS X support
2098 2002-07-27 Bradley Bell <btb@icculus.org>
2100 * main/: Makefile.am, fuelcen.c, fuelcen.h, game.c, game.h,
2101 gamemine.c, gamesave.c, gameseq.c, piggy.c, piggy.h, segment.c,
2102 segment.h: portability
2104 * cfile/cfile.c, include/cfile.h, main/cntrlcen.c, main/cntrlcen.h,
2105 main/gamesave.c, main/switch.c, main/switch.h, main/wall.c,
2106 main/wall.h: portabilization
2108 * 2d/font.c, include/gr.h: portability
2110 2002-07-26 Bradley Bell <btb@icculus.org>
2112 * 2d/font.c, 2d/pcx.c, include/gr.h, main/movie.c: portability
2114 * arch/linux/findfile.c, include/pstypes.h: os x fixes
2116 * main/player.c: foo
2118 * misc/fileutil.c, include/fileutil.h, misc/fileutil.c: oops
2120 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c,
2121 misc/fileutil.h: portable file i/o utils
2123 * main/: Makefile.mveplay, inferno.c, movie.c, newmenu.c: s not a
2124 writable string anymore... / formatting
2126 * main/Makefile.am, main/bm.c, main/bm.h, main/cntrlcen.c,
2127 main/cntrlcen.h, main/effects.c, main/effects.h, main/piggy.c,
2128 main/piggy.h, main/player.c, main/player.h, main/polyobj.c,
2129 main/polyobj.h, main/powerup.c, main/powerup.h, main/robot.c,
2130 main/robot.h, main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
2131 main/weapon.c, main/weapon.h, 3d/interp.c, include/cfile.h:
2132 portable-izing file loading routines
2134 2002-07-24 Bradley Bell <btb@icculus.org>
2136 * main/mveplay.c: correctly play files with 16bit uncompressed
2137 audio, mem checking, etc
2139 * main/: Makefile.mveplay, mvelib.c, mveplay.c: enable standalone
2142 2002-07-23 Bradley Bell <btb@icculus.org>
2144 * misc/Makefile.am: unused file
2146 * configure.ac, main/endlevel.c, main/endlevel.h, main/menu.c,
2147 main/sounds.h: remove experimental nmovie stuff
2149 * main/movie.c: add some debugging output
2151 2002-07-22 Bradley Bell <btb@icculus.org>
2153 * main/: console.c, state.c: simplified header
2155 * main/movie.c: enable mveplay audio
2157 * main/old/movie.c: moved to main/
2159 * include/mve_audio.h, include/mvelib.h, main/Makefile.am,
2160 main/inferno.c, main/kludge.c, main/movie.c, main/mve_audio.c,
2161 main/mvelib.c, main/mveplay.c: initial movie support
2163 * arch/linux/findfile.c, arch/ogl/gr.c, arch/ogl/ogl.c,
2164 arch/sdl/init.c, arch/sdl/joy.c, include/byteswap.h,
2165 include/ogl_init.h, include/pstypes.h, main/console.c,
2166 main/state.c, mem/mem.c: OS X stuff
2168 * configure.ac: OS X and movie stuff
2170 2002-07-19 Bradley Bell <btb@icculus.org>
2172 * compilerdefs.txt: OSX defs
2174 2002-07-18 Bradley Bell <btb@icculus.org>
2176 * main/inferno.c: use simpler rcs tags
2178 * autogen.sh: keep Changelog in cvs (and use --accum)
2180 * arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/rbaudio.c,
2181 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/rbaudio.c,
2182 include/rbaudio.h, main/Makefile.am, main/cdrom.h, main/gamecntl.c,
2183 main/songs.c: changed cdrom->rbaudio
2185 * include/rbaudio.h: moved to /include
2187 2002-07-17 Bradley Bell <btb@icculus.org>
2189 * 2d/d2sline.c, 2d/bitblt.c, 2d/bitmap.c, 2d/bitmap.h, 2d/box.c,
2190 2d/canvas.c, 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/font.c,
2191 2d/gpixel.c, 2d/ibitblt.c, 2d/line.c, 2d/linear.asm, 2d/linear.h,
2192 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c, 2d/rect.c,
2193 2d/rle.c, 2d/scale.c, 2d/scalea.asm, 2d/scalea.h, 2d/scalec.c,
2194 2d/tmerge.c, 2d/tmerge_a.asm, 3d/clipper.c, 3d/clipper.h,
2195 3d/draw.c, 3d/globvars.c, 3d/globvars.h, 3d/instance.c,
2196 3d/interp.asm, 3d/interp.c, 3d/matrix.c, 3d/points.c, 3d/rod.c,
2197 3d/setup.c: use simpler rcs tags
2202 2002-07-17 Bradley Bell <btb@icculus.org>
2204 * tools/cvs2cl/cvs2cl.pl: upgrade cvs2cl
2206 * d2x-gl.sh, d2x-ogl.sh: changed d2x-ogl to d2x-gl
2208 * debian/rules: don't need readme's
2210 * debian/rules: move d1x license to COPYING, license clarifications
2212 * COPYING, license.txt, debian/copyright, Makefile.am: move d1x
2213 license to COPYING, license clarifications
2215 * debian/rules: fix debian docs
2217 * debian/rules: fix debian manpages
2219 * debian/d2x-sdl.menu: fix debian menu
2221 * debian/rules: link to undocumented man page for debs
2223 * Makefile.am, configure.ac, debian/control, debian/copyright,
2224 debian/d2x-gl.files, debian/d2x-gl.menu, debian/d2x-sdl.files,
2225 debian/d2x-sdl.menu, debian/d2x.files, debian/d2x.menu,
2226 debian/rules, rpm/d2x.spec.in: change d2x-ogl to d2x-gl, other
2229 2002-07-16 Bradley Bell <btb@icculus.org>
2231 * debian/: rules, changelog.in: deb stuff
2233 * configure.ac: cleaner nasm detection
2235 * debian/: changelog.in, control, rules: deb stuff
2237 * README, installation.txt: typos, stuff
2239 * configure.ac: better #defines
2241 * configure.ac: whitespace
2243 * configure.ac: better documentation
2245 * configure.ac, arch/sdl/event.c, arch/sdl/init.c: SDL_AUDIO and
2246 SDL_JOYSTICK not needed
2248 * configure.ac, main/inferno.c: __SDL__ ugly and not needed at all
2250 * configure.ac: need higher SDL for joystick
2252 * debian/: control, rules: deb stuff
2254 * arch/sdl/joy.c: old junk
2256 * Makefile.am, configure.ac: automake updates
2258 * main/: inferno.c, text.c: don't use althogdir on non-unix
2260 * configure.ac: more autoconf updates
2262 * misc/strutil.c: better strrev
2264 * main/inferno.c: need limits.h on mingw also
2266 * acconfig.h, configure.ac: Updated for autoconf 2.53 (no more
2269 2002-04-19 Bradley Bell <btb@icculus.org>
2271 * main/network.c: let hoard.ham be a cfile
2273 * main/text.c: better error message when hog not found
2277 2002-03-23 Bradley Bell <btb@icculus.org>
2279 * acconfig.h, configure.ac, arch/linux/Makefile.am,
2280 arch/sdl/Makefile.am: Use SDL joystick automatically
2282 * arch/sdl/joy.c, main/kconfig.c: SDL Joystick works!
2284 2002-03-05 Bradley Bell <btb@icculus.org>
2286 * arch/sdl/joydefs.c, arch/sdl/joy.c: SDL joystick stuff mostly
2289 2002-02-23 Bradley Bell <btb@icculus.org>
2291 * texmap/ntmap.c: fix bug preventing higher res sdl modes
2293 * arch/dos/Makefile.am, arch/ggi/Makefile.am,
2294 arch/linux/Makefile.am, arch/ogl/Makefile.am, arch/sdl/Makefile.am,
2295 arch/svgalib/Makefile.am, arch/win32/Makefile.am,
2296 main/editor/Makefile.am: moved includes to include
2298 * arch/sdl/gr.c: use SDL_VERSION_ATLEAST
2300 * Makefile.am, 2d/Makefile.am, 3d/Makefile.am, cfile/Makefile.am,
2301 iff/Makefile.am, main/Makefile.am, maths/Makefile.am,
2302 mem/Makefile.am, misc/Makefile.am, texmap/Makefile.am: moved
2305 * main/game.c: disabled cockpit for OGL, formatting
2307 * 2d/ibitblt.c: formatting
2309 2002-02-16 Bradley Bell <btb@icculus.org>
2311 * include/oldsdl.h: check for older macros
2313 * configure.ac, arch/sdl/digi.c, arch/sdl/event.c, arch/sdl/gr.c,
2314 include/error.h, include/oldsdl.h, main/gamecntl.c, main/inferno.c:
2315 allow older sdl versions
2317 2002-02-15 Bradley Bell <btb@icculus.org>
2319 * main/: automap.c, automap.h, inferno.c: automap resolution now
2322 * include/: gr.h, grdef.h: moved protos to from grdef.h to gr.h
2324 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
2325 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
2326 win32/include/key_arch.h: never mind - that would be pointless
2328 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
2329 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
2330 win32/include/key_arch.h: copied files from d1x
2332 * arch/linux/arch_ip.cpp, arch/win32/arch_ip.cpp, main/ip_base.cpp,
2333 main/ip_base.h, main/ipclient.cpp: enable udp debug messages
2335 * main/multipow.c: need conf.h
2337 * arch/win32/Makefile.am: new file
2339 * include/pstypes.h: added u_int16_t (needed in base_ip)
2341 * arch/win32/arch_ip.cpp: copied from d1x
2343 2002-02-14 Bradley Bell <btb@icculus.org>
2345 * arch/sdl/gr.c, main/inferno.c: allow gr_init lowres
2347 * NEWS, include/gr.h, main/game.c, main/game.h, main/gamecntl.c,
2348 main/netlist.c: Added hotkeys to toggle fullscreen mode
2350 * main/: ip_base.cpp, ip_base.h, multi.h, netlist.c, netpkt.c,
2351 network.c, network.h, ipclient.cpp, netpkt.h: d1x->d2x
2353 * main/: multipow.c, multipow.h, netlist.c, netpkt.c, netpkt.h,
2354 reorder.h: Lotsa networking stuff from d1x
2356 2002-02-13 Bradley Bell <btb@icculus.org>
2358 * include/gr.h, main/game.c: Fullscreen toggle stuff
2360 * arch/linux/Makefile.am, include/ipx.h: Lotsa networking stuff
2363 * main/: Makefile.am, inferno.c, ip_base.cpp, ip_base.h, menu.c,
2364 multi.h, network.c, network.h, newmenu.c: Lotsa networking stuff
2367 2002-02-11 Bradley Bell <btb@icculus.org>
2369 * main/bm.c: use portable loader if bigendian
2371 * include/pstypes.h: don't define bool for c++
2373 * include/cfile.h: extern AltHogDir stuff
2375 * include/byteswap.h: use WORDS_BIGENDIAN
2377 * main/: newmenu.c, newmenu.h: added fixedfont menu functions
2379 * main/vers_id.h: added D2X_IVER
2381 * misc/args.c: don't use d1x.ini
2383 * Makefile.am: rpm stuff
2385 * acconfig.h, configure.ac: c++, versioning, endianness, deb, rpm
2388 2002-02-09 Bradley Bell <btb@icculus.org>
2390 * rpm/: d2x.spec, d2x.spec.in: auto-generate rpm spec file
2392 2002-02-09 Paolo Ulivi <pulivi@libero.it>
2394 * d2x-ogl.sh, d2x-sdl.sh, rpm/.cvsignore, rpm/d2x.spec: rpm
2397 2002-02-06 Bradley Bell <btb@icculus.org>
2399 * arch/linux/arch_ip.cpp, main/ip_base.cpp, main/ip_base.h,
2400 main/ip_basec.h, main/ipclienc.c, main/ipclient.cpp,
2401 main/ipclient.h, main/ipserver.cpp: Adding d1x network code
2403 * debian/: changelog.in, control, copyright, d2x-gl.files,
2404 d2x-gl.menu, d2x.files, d2x.menu, rules: Added debian stuff
2408 2002-02-02 Bradley Bell <btb@icculus.org>
2410 * NEWS, arch/ggi/Makefile.am: reenabled ggi build
2412 * NEWS, acconfig.h, configure.ac, main/gamecntl.c, main/inferno.c:
2413 Enabled RELEASE option
2415 2002-01-31 Bradley Bell <btb@icculus.org>
2417 * Makefile.am, configure.ac: specify prerequisite versions of
2418 autoconf and automake
2420 2002-01-29 Bradley Bell <btb@icculus.org>
2422 * main/mission.c: RCS header added
2424 * main/inferno.c: update copyright date
2426 * main/mission.c: allow missions to be in AltHogDir
2428 * configure.ac: Display results of configure
2430 * include/d_io.h, main/inferno.c, main/newdemo.c: Added d_mkdir
2433 2002-01-28 Bradley Bell <btb@icculus.org>
2435 * NEWS, acconfig.h, configure.ac, cfile/cfile.c, main/newdemo.c:
2436 Data files now go in DATADIR/games/d2x, user files now go in
2439 2002-01-28 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
2441 * main/inferno.c: Data files now go in DATADIR/games/d2x, user
2442 files now go in ~/.d2x
2444 2002-01-24 Bradley Bell <btb@icculus.org>
2446 * configure.ac: fix nasm not found error message
2448 2002-01-18 Bradley Bell <btb@icculus.org>
2450 * configure.in: getting rid of old configure.in
2452 * acconfig.h, configure.ac, main/Makefile.am, main/kludge.c,
2453 main/movie.c: Movie playing kludgey stuff
2455 * misc/args.c: formatting
2457 * main/inferno.c: allow -h for help
2459 * include/error.h: don't die on int3, unless -debug given
2461 * mingw32.txt: more stuff
2463 2001-12-29 Bradley Bell <btb@icculus.org>
2465 * Makefile.am: Got rid of thinking.txt
2467 * main/inferno.c: document -nomovies option
2469 2001-12-28 Bradley Bell <btb@icculus.org>
2471 * main/titles.c: formatting, put some code into place for rendering
2472 of robots during briefings
2474 2001-12-27 Bradley Bell <btb@icculus.org>
2478 2001-12-23 Craig Hadady <chadady@iglou.com>
2480 * 2d/rle.c: fixed bug in dummy array.
2482 2001-12-03 Bradley Bell <btb@icculus.org>
2484 * arch/sdl/init.c: fix formatting
2486 * Makefile.am, acconfig.h, configure.ac, arch/linux/Makefile.am,
2487 arch/sdl/Makefile.am, arch/sdl/event.c, arch/sdl/init.c,
2488 arch/sdl/joy.c, arch/svgalib/Makefile.am: lots of makefile fixes,
2489 and sdl joystick stuff
2491 2001-11-30 Bradley Bell <btb@icculus.org>
2493 * thinking.txt: not needed
2495 2001-11-27 Bradley Bell <btb@icculus.org>
2497 * cygconf, mingw32.txt: use sdl from source on cygwin
2499 * Makefile.am, configure.ac, arch/ogl/Makefile.am,
2500 arch/sdl/Makefile.am, main/Makefile.am: move SDL_LIBS to LIBS,
2501 SDL_CFLAGS to CFLAGS
2503 2001-11-27 Bradley Bell <btb@icculus.org>
2507 2001-11-14 Bradley Bell <btb@icculus.org>
2509 * texmap/scanline.c: use optimization flags as texmap default
2511 * NEWS: mouse wheel, etc
2513 * arch/include/mouse.h, arch/sdl/mouse.c, main/kconfig.c: use mouse
2514 wheel to emulate 3rd axis
2516 * Makefile.am, configure.ac: change ENV_DJGPP to DJGPP
2518 * include/error.h: kludge to ungrab mouse when we hit an int3
2520 * include/d_io.h: change __ENV_WINDOWS__ to __WINDOWS__,
2521 __ENV_MSDOS__ to __MSDOS__
2523 * arch/sdl/mouse.c: remove cruft, fix formatting, use mouse wheel
2526 * arch/sdl/event.c: remove cruft, fix formatting, begin joystick
2529 * arch/sdl/digi.c: implemented digi_set_volume
2531 * include/grdef.h, main/config.c, misc/d_io.c: change
2532 __ENV_WINDOWS__ to __WINDOWS__, __ENV_MSDOS__ to __MSDOS__
2534 * 2d/font.c, main/bm.c, main/gamesave.c, main/gameseq.c,
2535 main/piggy.c: use MAKE_SIG
2537 * installation.txt: update
2539 * configure.ac: new file
2541 * arch/sdl/joydefs.c: #include pstypes.h
2543 * arch/sdl/init.c: SDL joystick stuff
2545 * acconfig.h: adjust MINGW defines
2547 * arch/sdl/joydefs.c: copied joydefs_config from linux/joydefs.c -
2548 controls menu now works
2550 2001-11-13 Bradley Bell <btb@icculus.org>
2552 * main/Makefile.am: Make sure bmread.c and terrain.c get included
2555 * Makefile.am: New file
2557 * arch/dos/Makefile.am: Make sure gr.c and joy2.asm get included in
2560 * compilerdefs.txt: New file
2562 * main/aipath.c: use D_RAND_MAX instead of RAND_MAX
2564 2001-11-12 Bradley Bell <btb@icculus.org>
2566 * main/playsave.c: load player files regardless of byte order of
2569 2001-11-11 Bradley Bell <btb@icculus.org>
2571 * include/makesig.h, main/playsave.c: Created header for MAKE_SIG
2574 * main/Makefile.am: Don't use terrain.c unless SHAREWARE
2576 * NEWS: GL savegame thumbnails
2578 * acconfig.h, configure.in: make option for NMOVIES, default to off
2580 2001-11-09 Bradley Bell <btb@icculus.org>
2582 * main/state.c: Enabled savegame thumbnails under OpenGL
2584 * unused/pa_null/pa_enabl.h: remove duplicate header
2586 * misc/args.c: use d2x.ini for option file
2588 * mem/mem.c: Move mem_realloc inside the ifdef
2590 * main/menu.c: fix 640x400 menu text
2592 * main/inferno.c: added documentation
2594 * main/endlevel.c: fix warnings
2596 * arch/ogl/gr.c: Get rid of gl spew
2598 * arch/linux/Makefile.am: move unused ipx_udp.c to EXTRA_DIST
2600 * acconfig.h: Define __SDL__ for mingw
2602 2001-11-08 Bradley Bell <btb@icculus.org>
2604 * 2d/font.c: free OGL font data when rereading
2606 * main/collide.c, main/endlevel.c, main/endlevel.h, main/gameseq.c,
2607 main/gauges.c, acconfig.h, configure.in, main/inferno.c,
2608 main/laser.c, main/menu.c, main/menu.h, main/newmenu.c,
2609 main/piggy.c, main/sounds.h, main/switch.c, main/titles.c,
2610 main/weapon.h: Enabled shareware build, endlevel flythrough
2613 * main/: Makefile.am, terrain.c, old/terrain.c: moved file, will be
2614 of use for shareware build
2616 * arch/ogl/: gr.c, sdlgl.c: use new d_realloc function, so mem
2619 * include/u_mem.h, mem/mem.c: added d_realloc/mem_realloc functions
2621 2001-11-05 Bradley Bell <btb@icculus.org>
2623 * include/args.h, main/inferno.c, misc/args.c: Change args_init
2626 * include/3d.h: Add comment
2628 2001-11-04 Bradley Bell <btb@icculus.org>
2630 * cfile/Makefile.am, cfile/nocfile.h, include/nocfile.h: Move
2633 * arch/ogl/sdlgl.c: Hack to keep SDL from screwing up X when it
2636 * main/: gamecntl.c, inferno.c: SDL applies to more than X11...
2638 * arch/ogl/gr.c, main/Makefile.am, main/gauges.c, main/hud.c,
2639 main/hudmsg.h: Enable d1x-style hud_message
2641 * arch/ogl/: glx.c, wgl.c: Sync with d1x
2643 * 2d/font.c: re-init ogl fonts after remapping colors.
2645 2001-11-02 Bradley Bell <btb@icculus.org>
2647 * misc/Makefile.am: remove byteswap.h (duplicate header)
2649 * 2d/font.c: fixed gr_remap_font, minor stuff
2651 * configure.in: take out -O2 if doing debug build
2653 * main/bm.c: formatting
2655 * 2d/font.c, include/gr.h, NEWS: Enable OpenGL fonts!
2657 * include/byteswap.h, misc/Makefile.am: fix swapint, swapshort
2658 macros, get rid of functions
2660 2001-11-01 Bradley Bell <btb@icculus.org>
2662 * misc/byteswap.h: removed duplicate header
2664 2001-10-31 Bradley Bell <btb@icculus.org>
2666 * NEWS, main/automap.c: automap works in opengl
2668 * NEWS, configure.in: Added news
2670 * main/newmenu.c: Must call set_screen_mode for menus when using GL
2672 * 2d/: bitblt.c, canvas.c, linear.h, scalea.h: Sync with d1x
2674 * arch/sdl/event.c, arch/sdl/gr.c, arch/sdl/init.c, iff/iff.c,
2675 include/3d.h, include/loadgl.h, main/inferno.c, maths/fixc.c,
2676 maths/vecmat.c, maths/vecmata.asm: Sync with d1x
2678 * Makefile.am, arch/sdl/Makefile.am: Makefile fixes
2680 * arch/ogl/: glx.c, gr.c, ogl.c, sdlgl.c: Sync with d1x
2682 * 3d/: clipper.c, draw.c, globvars.c, instance.c, interp.c,
2683 matrix.c, points.c, rod.c, setup.c: Minor sync with d1x
2685 2001-10-27 Bradley Bell <btb@icculus.org>
2687 * main/inferno.c: added some documentation
2689 2001-10-25 Bradley Bell <btb@icculus.org>
2691 * main/inferno.c, texmap/ntmap.c, texmap/tmapflat.c: Completed tmap
2694 * Makefile.am, configure.in, arch/Makefile.am,
2695 arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/digi.c,
2696 arch/dos/gr.c, arch/ggi/Makefile.am, arch/ggi/gr.c,
2697 arch/ogl/Makefile.am, arch/ogl/glx.c, arch/ogl/gr.c,
2698 arch/ogl/ogl.c, arch/ogl/sdlgl.c, arch/ogl/wgl.c,
2699 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/digi.c,
2700 arch/sdl/gr.c, arch/svgalib/Makefile.am, arch/svgalib/gr.c,
2701 texmap/scanline.c: Finished moving stuff to arch/blah. I know,
2702 it's ugly, but It'll be easier to sync with d1x.
2704 * Makefile.am, configure.in, main/Makefile.am, main/editor/med.c,
2705 main/editor/medwall.h, main/editor/segment.c, main/editor/seguvs.h,
2706 main/editor/Makefile.am: attempt at support for editor, makefile
2709 * misc/d_delay.c: formatting fix
2711 * texmap/: Makefile.am, ntmap.c, scanline.c, scanline.h, texmapl.h,
2712 tmappent.S, tmapppro.S: adding support for runtime selection of
2715 * main/: bmread.c, game.c, gamecntl.c, gamesave.c, inferno.c,
2716 inferno.h, piggy.c, render.c, editor/editor.h: conditionalize
2717 including multi.h and network.h, fix backslashes, fix compiler
2720 * main/: ai.c, ai2.c, aipath.c, automap.c, bm.c, cntrlcen.c,
2721 collide.c, controls.c, credits.c, dumpmine.c, endlevel.c, escort.c,
2722 fireball.c, fuelcen.c, gamemine.c, gameseq.c, gauges.c, laser.c,
2723 menu.c, multi.h, netmisc.c, network.h, newdemo.c, newmenu.c,
2724 object.c, powerup.c, state.c, switch.c, wall.c: conditionalize
2725 including multi.h and network.h, fix backslashes
2727 * include/pstypes.h: added typedef for u_int64_t on mingw
2729 * include/3d.h: added prototype for g3_uninit_polygon_model
2731 * arch/sdl/Makefile.am: Don't use SDL joystick except on mingw
2733 2001-10-24 Bradley Bell <btb@icculus.org>
2735 * arch/: ggi/Makefile.am, svgalib/Makefile.am: Moved input stuff to
2736 arch subdirs, as in d1x.
2738 * Makefile.am, configure.in, main/kconfig.c: Revert bin_programs to
2739 earlier style until i understand automake 1.5 better. remove input
2742 * arch/: Makefile.am, dos/Makefile.am, dos/joy2.asm, dos/joyc.c,
2743 dos/joydefs.c, dos/key.c, dos/mouse.c, ggi/event.c, ggi/init.c,
2744 ggi/key.c, ggi/mouse.c, linux/Makefile.am, linux/joydefs.c,
2745 linux/joystick.c, linux/include/joystick.h, sdl/Makefile.am,
2746 sdl/event.c, sdl/joy.c, sdl/joydefs.c, sdl/key.c, sdl/mouse.c,
2747 svgalib/event.c, svgalib/init.c, svgalib/key.c, svgalib/mouse.c:
2748 Moved input stuff to arch subdirs, as in d1x.
2750 * NEWS, configure.in: blah blah
2752 2001-10-23 Bradley Bell <btb@icculus.org>
2754 * include/ui.h, unused/ui/ui.h: Moved ui.h to includes/
2756 * texmap/tmapppro.S: no need for #include <conf.h> here
2758 * main/Makefile.am: Build fixes. EDITOR_SRCS added to
2761 * main/: Makefile.am, network.c: No longer #ifdef'ing out the whole
2762 file. RCS header added
2764 * main/: bmread.c, kmatrix.c, multi.c, multibot.c: No longer
2765 #ifdef'ing out the whole file. RCS header added
2767 * Makefile.am, acconfig.h, configure.in, arch/dos/Makefile.am,
2768 main/Makefile.am, maths/Makefile.am, texmap/Makefile.am: Build
2769 fixes. Now works with automake 1.5 and autoconf 2.52.
2770 --enable-editor option added. SDL_VIDEO and SDL_INPUT defined for
2771 mingw (-grabmouse now works on win32).
2773 * config.guess, config.sub, install-sh, missing, mkinstalldirs:
2774 These don't belong in cvs
2778 2001-10-20 Bradley Bell <btb@icculus.org>
2780 * 2d/font.c: Don't free unused variables...
2782 * 2d/font.c, include/gr.h: Bringing font stuff more in line with
2785 * Makefile.am, arch/Makefile.am, arch/dos/Makefile.am,
2786 arch/linux/Makefile.am, arch/win32/Makefile.am, iff/Makefile.am,
2787 main/Makefile.am: make dist more sensible
2789 * Makefile.am: Kludge for linking on mingw
2791 2001-10-19 Bradley Bell <btb@icculus.org>
2793 * Makefile.am, configure.in, arch/win32/Makefile.am,
2794 arch/win32/ipx_win.c, arch/win32/winnet.c: Little fixes
2796 * include/ipx_drv.h: Check for __MINGW32__
2798 * include/i86.h: Imported from d1x
2800 * arch/dos/: Makefile.am, ipx.c: Re-import of d1x files
2802 * arch/dos/modex.asm: Fixed %include
2804 * main/console.c: RCS headers added
2806 * arch/sdl/: Makefile.am, init.c, timer.c: Moved arch/sdl_* to
2809 * Makefile.am, main/Makefile.am: Moved final link to top-level
2810 directory instead of main/
2812 * 2d/linear.asm, maths/fix.asm, maths/vecmata.asm: Changed
2813 __ENV_LINUX__ to __linux__
2815 * configure.in, arch/Makefile.am, arch/dos_dpmi.c,
2816 arch/dos_findfile.c, arch/dos_init.c, arch/dos_ipx.c,
2817 arch/dos_modex.asm, arch/dos_timer.asm, arch/dos_tweak.inc,
2818 arch/dos_vesa.c, arch/dos_vgaregs.inc, arch/linux_init.c,
2819 arch/sdl_init.c, arch/sdl_timer.c, arch/dos/Makefile.am,
2820 arch/dos/dpmi.c, arch/dos/findfile.c, arch/dos/init.c,
2821 arch/dos/ipx.c, arch/dos/modex.asm, arch/dos/timer.asm,
2822 arch/dos/tweak.inc, arch/dos/vesa.c, arch/dos/vgaregs.inc,
2823 arch/linux/Makefile.am, arch/linux/init.c, arch/win32/Makefile.am,
2824 arch/win32/mingw_init.c, main/Makefile.am: Moved arch/sdl_* to
2827 * configure.in: add --enable-xploader, support arch/linux subdir,
2830 * main/inferno.c: conditionalize conf.h
2832 2001-10-19 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
2834 * acconfig.h, 2d/bitmap.h, 3d/interp.c, cfile/cfile.c,
2835 include/cfile.h, main/bm.c, mem/mem.c, misc/fileutil.c,
2836 misc/fileutil.h: Partial application of linux/alpha patch.
2838 2001-10-19 Bradley Bell <btb@icculus.org>
2840 * main/Makefile.am, arch/linux/Makefile.am: Brought linux
2841 networking in line with d1x, moved some arch/linux_* stuff to
2844 * arch/linux/: findfile.c, ipx_bsd.c, ipx_kali.c, ipx_lin.c,
2845 linuxnet.c, ukali.c, include/ipx_bsd.h, include/ipx_hlpr.h,
2846 include/ipx_kali.h, include/ipx_ld.h, include/ipx_lin.h,
2847 include/ipx_udp.h, include/ukali.h: remove pesky * from RCS log
2850 * arch/: Makefile.am, linux_findfile.c, linux_ipx_bsd.c,
2851 linux_ipx_lin.c, linux_ipx_udp.c, linux_net.c, linux/findfile.c,
2852 linux/ipx_bsd.c, linux/ipx_kali.c, linux/ipx_lin.c,
2853 linux/ipx_udp.c, linux/linuxnet.c, linux/ukali.c,
2854 linux/include/ipx_bsd.h, linux/include/ipx_hlpr.h,
2855 linux/include/ipx_kali.h, linux/include/ipx_ld.h,
2856 linux/include/ipx_lin.h, linux/include/ipx_udp.h,
2857 linux/include/ukali.h: Brought linux networking in line with d1x,
2858 moved some arch/linux_* stuff to arch/linux/*
2860 * include/ipx_drv.h: Imported from d1x
2862 * main/ipx_drv.c: RCS info added, conf.h added, etc...
2864 * main/ipx_drv.c: Imported from d1x
2866 * include/args.h, include/ipx.h, main/inferno.c, main/network.c,
2867 main/network.h, main/Makefile.am: Trying to get network working on
2870 * configure.in, 2d/Makefile.am, arch/win32/Makefile.am,
2871 main/Makefile.am: build fixes
2873 * arch/: win32/Makefile.am, win32/findfile.c, win32/ipx_drv.h,
2874 win32/ipx_win.c, win32/winnet.c, Makefile.am, win32_findfile.c,
2875 linux/include/ipx_drv.h: Moved win32_* to win32/* (a la d1x),
2876 starting to get net working.
2878 * include/pstypes.h: Changed __ENV_LINUX__ to __linux__,
2879 conditionalized min,max macros
2881 2001-10-18 Bradley Bell <btb@icculus.org>
2883 * acconfig.h, 2d/linear.h, arch/include/joy.h, include/loadgl.h,
2884 include/strutil.h, include/vecmat.h, main/kconfig.c, misc/d_glob.c,
2885 texmap/tmap_inc.asm, texmap/tmap_per.asm, texmap/tmappent.S,
2886 texmap/tmapppro.S, main/console.c: Changed __ENV_LINUX__ to
2889 * 2d/2dsline.c: RCS headers added/changed
2891 * configure.in: fix NASMFLAGS bug
2893 * main/: collide.c, inferno.c, object.c, render.c: RCS headers
2896 2001-10-17 Bradley Bell <btb@icculus.org>
2898 * NEWS: Fixed the invulnerable robots bug!
2900 * main/collide.c: Fixed the invulnerable robots bug!
2902 2001-10-14 Bradley Bell <btb@icculus.org>
2904 * Makefile.am, arch/Makefile.am, iff/Makefile.am, main/Makefile.am:
2907 2001-10-13 Bradley Bell <btb@icculus.org>
2909 * Makefile.am, autogen.sh, configure.in, 2d/Makefile.am,
2910 arch/Makefile.am, arch/dos/Makefile.am,
2911 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
2912 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
2913 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
2914 arch/dos/include/Makefile.am, arch/dos/mm_snd/Makefile.am,
2915 arch/dos/mm_snd/include/Makefile.am, arch/include/Makefile.am,
2916 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
2917 arch/win32/Makefile.am, arch/win32/d3dframe/Makefile.am,
2918 arch/win32/include/Makefile.am, iff/Makefile.am,
2919 iff/archive/Makefile.am, include/Makefile.am, main/Makefile.am,
2920 main/editor/Makefile.am, main/old/Makefile.am, tools/Makefile.am,
2921 tools/cvs2cl/Makefile.am, unused/Makefile.am,
2922 unused/bios/Makefile.am, unused/lib/Makefile.am,
2923 unused/novga/Makefile.am, unused/pa_null/Makefile.am,
2924 unused/ui/Makefile.am, unused/vga/Makefile.am,
2925 unused/vga/new/Makefile.am, unused/win95/Makefile.am: Removed
2926 automake stuff from "inert" subdirs. And there was much rejoicing.
2928 * Makefile.am, NEWS, configure.in: Stuff
2930 * ChangeLog: removing auto-generated file
2932 * cygconf: Added instructions for mingw32 build
2934 * Makefile.am: renamed INSTALL to installation.txt
2936 * installation.txt, INSTALL: renamed INSTALL to installation.txt
2938 * mingw32.txt: Added instructions for mingw32 build
2940 * configure.in: Enable assembly under mingw32
2942 2001-10-12 Bradley Bell <btb@icculus.org>
2944 * acconfig.h, aclocal.m4, conf.h.in: remove superfluous files
2946 * acconfig.h, aclocal.m4, conf.h.in, configure.in, 2d/2dsline.c,
2947 2d/bitblt.c, 2d/box.c, 2d/canvas.c, 2d/gpixel.c, 2d/line.c,
2948 2d/pixel.c, include/pstypes.h, include/strutil.h, include/timer.h,
2949 main/digi.h, main/kludge.c, main/object.c, main/render.c,
2950 misc/d_glob.c, misc/d_io.c, misc/strutil.c: Changed __ENV_DJGPP__
2951 to __DJGPP__, since it's built-in.
2953 2001-10-12 Paolo Ulivi <paoloulivi@tin.it>
2955 * aclocal.m4, conf.h.in, include/vecmat.h, main/collide.c,
2956 main/kludge.c, main/piggy.h: fix some gcc 3.0 warnings.
2960 2001-10-12 Bradley Bell <btb@icculus.org>
2962 * Makefile.am, unused/win95/Makefile.am: Fix some dist stuff
2964 * Makefile.am: make sure cygconf gets archived
2966 * configure.in: Increment version number in preparation for release
2968 * configure.in: Fix detection of opengl
2970 * Makefile.am, aclocal.m4, autogen.sh, conf.h.in, configure.in,
2971 cygconf, arch/Makefile.am, arch/include/joy.h,
2972 arch/include/mouse.h, include/loadgl.h, include/pstypes.h,
2973 include/strutil.h, main/Makefile.am, main/config.c, main/console.c,
2974 main/gamepal.h, main/gamerend.c, main/inferno.c, main/kconfig.c,
2975 main/multi.c, main/newdemo.c, misc/d_delay.c, misc/d_glob.c,
2976 misc/strutil.c: Switched from Cygwin to mingw32 on MS boxes.
2977 Vastly improved compilability.
2979 2001-10-11 Bradley Bell <btb@icculus.org>
2981 * Makefile.am: Added macros/sdl.m4
2983 * autogen.sh: Added macros/sdl.m4
2985 2001-10-09 Bradley Bell <btb@icculus.org>
2987 * main/vers_id.h: Added DESCENT_VERSION constant
2989 * main/inferno.c: Added command-line help.
2991 * include/ogl_init.h: opengl improvments (following d1x changes)
2993 2001-10-07 Bradley Bell <btb@icculus.org>
2995 * aclocal.m4, conf.h.in, configure.in, arch/Makefile.am,
2996 arch/ogl/Makefile.am: Remove duplicate headers.
2998 2001-08-02 Thimo Neubauer <thimo@debian.org>
3000 * mem/mem.c: totally crippled the memory manager because it does
3001 not make sense for non-DOS-systems and it would have been too
3002 complicated to get it 64bit clean
3004 2001-06-19 Bradley Bell <btb@icculus.org>
3006 * cvshowto.txt: updated anonymous password
3008 2001-02-08 Bradley Bell <btb@icculus.org>
3010 * COPYING, license.txt: Added d1x license
3012 2001-02-01 Bradley Bell <btb@icculus.org>
3014 * aclocal.m4, configure.in: Better detecting of SDL and GL/GLU
3016 2001-01-31 Bradley Bell <btb@icculus.org>
3018 * configure.in, arch/include/mouse.h, include/pstypes.h,
3019 main/game.c, main/gamepal.h: OpenGL support under Cygwin/SDL
3021 * main/polyobj.c: fix typo
3023 * 2d/Makefile.am, 2d/bitblt.c, 2d/bitmap.c, 2d/box.c, 2d/canvas.c,
3024 2d/circle.c, 2d/disc.c, 2d/font.c, 2d/gpixel.c, 2d/ibitblt.c,
3025 2d/line.c, 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c,
3026 2d/rect.c, 2d/rle.c, 2d/scale.c, 2d/scalec.c, 2d/tmerge.c,
3027 3d/clipper.c, 3d/draw.c, 3d/globvars.c, 3d/instance.c, 3d/interp.c,
3028 3d/matrix.c, 3d/points.c, 3d/rod.c, 3d/setup.c, arch/Makefile.am,
3029 cfile/cfile.c, iff/iff.c, main/ai.c, main/ai2.c, main/aipath.c,
3030 main/automap.c, main/bm.c, main/bmread.c, main/cmd.c,
3031 main/cntrlcen.c, main/collide.c, main/config.c, main/console.c,
3032 main/controls.c, main/credits.c, main/crypt.c, main/dumpmine.c,
3033 main/effects.c, main/endlevel.c, main/escort.c, main/fireball.c,
3034 main/fuelcen.c, main/fvi.c, main/game.c, main/gamecntl.c,
3035 main/gamefont.c, main/gamemine.c, main/gamepal.c, main/gamerend.c,
3036 main/gamesave.c, main/gameseg.c, main/gameseq.c, main/hostage.c,
3037 main/kconfig.c, main/kmatrix.c, main/laser.c, main/lighting.c,
3038 main/mglobal.c, main/mission.c, main/morph.c, main/netmisc.c,
3039 main/network.c, main/newdemo.c, main/newmenu.c, main/object.c,
3040 main/paging.c, main/physics.c, main/piggy.c, main/polyobj.c,
3041 main/powerup.c, main/render.c, main/robot.c, main/slew.c,
3042 main/songs.c, main/switch.c, main/texmerge.c, main/text.c,
3043 main/titles.c, main/vclip.c, main/wall.c, main/weapon.c,
3044 maths/Makefile.am, maths/fixc.c, maths/rand.c, maths/tables.c,
3045 maths/vecmat.c, mem/mem.c, misc/args.c, misc/byteswap.c,
3046 misc/d_delay.c, misc/d_glob.c, misc/d_io.c, misc/error.c,
3047 misc/hash.c, misc/strio.c, misc/strutil.c, texmap/Makefile.am,
3048 texmap/ntmap.c, texmap/scanline.c, texmap/tmapflat.c: Makefile and
3051 * arch/dos_findfile.c, arch/dos_modex.asm, include/console.h,
3052 include/modex.h, main/collide.c, main/gamesave.c, main/gameseq.c,
3053 main/gauges.c, main/object.c, main/playsave.c, main/render.c,
3054 main/state.c, mem/mem.c, texmap/ntmap.c, texmap/tmapflat.c: Fix
3057 * include/gr.h, main/menu.c: Fullscreen toggle added to screen res
3060 * configure.in, include/pstypes.h, main/kconfig.c: Support for
3061 cross-compiling, and cygwin fixes
3063 2001-01-30 Bradley Bell <btb@icculus.org>
3065 * configure.in, arch/Makefile.am, arch/win32_findfile.c,
3066 include/pstypes.h, include/strutil.h, main/Makefile.am,
3067 misc/strutil.c, unused/win95/findfile.c: Cygwin support, using SDL.
3068 needs --without-assembler and --without-network to compile
3070 2001-01-29 Bradley Bell <btb@icculus.org>
3072 * configure.in, main/Makefile.am: Fixes to build system
3074 * main/kconfig.c: fix for non-linux joysticks
3076 * arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/digi.c,
3077 arch/dos/dosgr.c, arch/dos/dpmi.c, arch/dos/findfile.c,
3078 arch/dos/init.c, arch/dos/ipx.c, arch/dos/joy2.asm,
3079 arch/dos/joyc.c, arch/dos/joydefs.c, arch/dos/key.c,
3080 arch/dos/modex.asm, arch/dos/mouse.c, arch/dos/timer.asm,
3081 arch/dos/tweak.inc, arch/dos/vesa.c, arch/dos/vgaregs.inc,
3082 arch/include/joy.h, arch/linux/Makefile.am, arch/linux/findfile.c,
3083 arch/linux/init.c, arch/linux/ipx_bsd.c, arch/linux/ipx_lin.c,
3084 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, arch/sdl/Makefile.am,
3085 arch/sdl/init.c, arch/sdl/timer.c: Removed duplicate files
3087 * arch/Makefile.am, arch/dos_dpmi.c, arch/dos_findfile.c,
3088 arch/dos_init.c, arch/dos_ipx.c, arch/dos_modex.asm,
3089 arch/dos_timer.asm, arch/dos_tweak.inc, arch/dos_vesa.c,
3090 arch/dos_vgaregs.inc, arch/linux_findfile.c, arch/linux_init.c,
3091 arch/linux_ipx_bsd.c, arch/linux_ipx_lin.c, arch/linux_ipx_udp.c,
3092 arch/linux_net.c, arch/sdl_init.c, arch/sdl_timer.c: Fixed build
3095 * arch/dos/include/joy.h, arch/dos/include/key.h,
3096 arch/dos/include/mouse.h: Unified input headers.
3098 * arch/linux/Makefile.am, configure.in: Duplicate file removal.
3100 2001-01-28 Bradley Bell <btb@icculus.org>
3102 * conf.h.in, configure.in, arch/Makefile.am,
3103 arch/dos/include/Makefile.am, arch/include/Makefile.am,
3104 arch/include/key.h, main/Makefile.am: More header unification...
3106 * main/newdemo.c: Added <ctype.h>
3108 * arch/include/event.h, arch/include/joy.h: unified input headers.
3110 * acconfig.h, include/d_delay.h, main/Makefile.am, main/game.c:
3111 OpenGL now uses SDL-GL instead of gii
3113 * arch/include/key.h, arch/include/mouse.h: Unified arch headers
3115 2001-01-25 Bradley Bell <btb@icculus.org>
3117 * autogen.sh: use "set -e" so execution stops if something goes
3120 2001-01-24 Bradley Bell <btb@icculus.org>
3124 * Makefile.am: Add ChangeLog to dist
3128 2001-01-24 Bradley Bell <btb@icculus.org>
3130 * INSTALL, NEWS, README, cvshowto.txt: updated documentation
3132 * tools/Makefile.am, tools/cvs2cl/Makefile.am,
3133 tools/cvs2cl/cvs2cl.pl: cvs2cl for building ChangeLog from RCS
3136 * Makefile.am, acconfig.h, autogen.sh, conf.h.in, configure.in,
3137 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
3138 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
3139 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
3140 arch/dos/include/Makefile.am, 2d/Makefile.am, 3d/Makefile.am,
3141 arch/Makefile.am, arch/dos/Makefile.am,
3142 arch/dos/mm_snd/Makefile.am, arch/dos/mm_snd/include/Makefile.am,
3143 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
3144 arch/ogl/Makefile.am, arch/sdl/Makefile.am, arch/win32/Makefile.am,
3145 arch/win32/d3dframe/Makefile.am, arch/win32/include/Makefile.am,
3146 cfile/Makefile.am, iff/Makefile.am, iff/archive/Makefile.am,
3147 include/Makefile.am, main/editor/Makefile.am, main/old/Makefile.am,
3148 unused/Makefile.am, unused/bios/Makefile.am,
3149 unused/lib/Makefile.am, unused/novga/Makefile.am,
3150 unused/pa_null/Makefile.am, unused/ui/Makefile.am,
3151 unused/vga/Makefile.am, unused/vga/new/Makefile.am,
3152 unused/win95/Makefile.am, main/Makefile.am, maths/Makefile.am,
3153 misc/Makefile.am, texmap/Makefile.am: improved automake config.
3154 make dist, VPATH builds, ...
3156 * configure, Makefile.in, libtool, ltconfig, ltmain.sh,
3157 stamp-h.in, 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.in,
3158 arch/dos/Makefile.in, arch/linux/Makefile.in,
3159 arch/sdl/Makefile.in, cfile/Makefile.in, iff/Makefile.in,
3160 main/Makefile.in, maths/Makefile.in, mem/Makefile.in,
3161 misc/Makefile.in, texmap/Makefile.in: cruft removal
3163 * 2d/diff, arch/dos/sgrep.out, arch/linux/stHqFIq1, main/test.txt:
3166 * ChangeLog, NEWS: moved old ChangeLog to NEWS
3168 * configure.in, conf.h.in: moved NDEBUG to conf.h.in
3170 * main/game.c, main/kconfig.c, main/text.c: changed args_find to
3173 * main/gamecntl.c, main/inferno.c: changed args_find to FindArg,
3174 added -grabmouse option
3176 * arch/dos_init.c, arch/linux_init.c, arch/linux_ipx_udp.c,
3177 arch/linux_net.c, arch/sdl_init.c, arch/dos/init.c,
3178 arch/dos/joyc.c, arch/linux/init.c, arch/linux/ipx_udp.c,
3179 arch/linux/linuxnet.c, arch/sdl/init.c, include/args.h,
3180 main/config.c, main/hud.c, main/menu.c, main/multi.c,
3181 main/network.c, main/piggy.c, main/polyobj.c, main/slew.c,
3182 main/songs.c, misc/args.c: changed args_find to FindArg
3184 2001-01-22 Bradley Bell <btb@icculus.org>
3186 * configure, main/Makefile.am, main/Makefile.in: configuration
3189 * include/error.h, include/mono.h, main/game.c, main/gamerend.c:
3190 fix compiler warnings w/opengl
3192 * include/console.h: ggi support
3194 * arch/linux_init.c: svgalib support
3196 * Makefile.in, conf.h.in, configure, configure.in, 2d/Makefile.am,
3197 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.am,
3198 arch/Makefile.in, arch/svgalib_init.c, cfile/Makefile.in,
3199 iff/Makefile.in, main/Makefile.am, main/Makefile.in,
3200 maths/Makefile.am, maths/Makefile.in, mem/Makefile.in,
3201 misc/Makefile.in, texmap/Makefile.am, texmap/Makefile.in:
3204 * iff/iff.c, include/u_mem.h: NDEBUG fixes
3206 * main/ai.h, main/inferno.c, main/lighting.c, main/object.c,
3207 main/render.c: fix warnings and enable NDEBUG *
3208 arch/svgalib_init.c: svgalib support
3210 2001-01-22 Michael Wagener <Michael.Wagener@materna.de>
3212 * main/kconfig.c: joystick support
3214 2001-01-21 Bradley Bell <btb@icculus.org>
3216 * cvshowto.txt: new file, taken from d1x webpage
3218 * AUTHORS, README: Taking over as maintainer of d2x
3220 * main/gamecntl.c, main/inferno.c: Grab mouse with SDL/X11
3222 2001-01-20 Bradley Bell <btb@icculus.org>
3224 * configure, configure.in: Turned -Werror back off by default
3226 * README, configure, configure.in, 2d/font.c, arch/sdl_init.c,
3227 iff/iff.c, include/3d.h, include/d_io.h, main/Makefile.am,
3228 main/Makefile.in, main/bm.c, main/collide.c, main/credits.c,
3229 main/fuelcen.h, main/game.c, main/gamecntl.c, main/gamepal.c,
3230 main/gamerend.c, main/gamesave.c, main/gameseg.c, main/gameseq.c,
3231 main/gauges.c, main/kconfig.c, main/kludge.c, main/kmatrix.c,
3232 main/laser.c, main/multi.c, main/network.c, main/network.h,
3233 main/newdemo.c, main/newmenu.c, main/object.c, main/object.h,
3234 main/physics.c, main/piggy.c, main/polyobj.c, main/state.c,
3235 main/switch.c, main/titles.c, main/wall.c: Got rid of all compiler
3236 warnings, for non-OpenGL on linux, anyway...
3238 2001-01-19 Bradley Bell <btb@icculus.org>
3240 * copying: remove duplicate file
3242 * Import of d2x-0.0.9-pre1
3244 * Import of d2x-0.0.8