1 2003-04-03 Bradley Bell <btb@icculus.org>
3 * main/endlevel.c: fixed exit model scheme yet again
5 2003-04-02 Bradley Bell <btb@icculus.org>
7 * misc/error.c: call Int3 on Assert
9 * main/cntrlcen.c, main/cntrlcen.h, main/gamesave.c: modified
12 * main/wall.c: don't die when trying to toggle nonexistent
13 segment... vertigo level 10 is buggy!
15 * main/gamemine.c: comments/formatting
17 2003-03-31 Micah J. Lieske <MicahJon@compuserve.com>
19 * arch/dos/digimm.c, arch/sdl/digi.c, arch/win32/digi.c,
20 main/inferno.c: Allow use of 22K sound samples
22 2003-03-29 Bradley Bell <btb@icculus.org>
24 * arch/ogl/gr.c: default to bitmapped reticle
26 * main/bm.c, main/endlevel.c, main/piggy.c, main/piggy.h,
27 main/polyobj.c: rewrote endlevel stuff to reread exit model info
30 * arch/sdl/joy.c: fixed text seen for hats in control config
33 2003-03-28 Bradley Bell <btb@icculus.org>
35 * main/bm.c: heh, model nums in vertigo are hardcoded,
36 N_D2_POLYGON_MODELS can't change
38 * configure.ac, include/d1x.xpm, include/descent.xpm,
39 arch/ogl/sdlgl.c, arch/sdl/gr.c: enabled setting icon with
42 2003-03-27 Bradley Bell <btb@icculus.org>
44 * main/text.h: fixed text references for hat directions
46 * arch/ogl/Makefile.am: oops, can't get rid of main INCLUDE yet...
48 2003-03-26 Bradley Bell <btb@icculus.org>
50 * main/playsave.c: make d2x keys backward compatible
52 2003-03-26 Micah J. Lieske <MicahJon@compuserve.com>
54 * arch/sdl/event.c, arch/sdl/joy.c: added hat support for sdl
57 2003-03-26 Bradley Bell <btb@icculus.org>
59 * main/piggy.c: fix crash when d1 data not present
61 * main/gamecntl.c, main/kconfig.c, main/playsave.c: fix d2x keys,
62 read/write from plr file
64 * main/ai.h, main/collide.c, main/escort.c, main/escort.h,
65 main/fuelcen.c, main/gamecntl.c, main/playsave.c, main/powerup.c:
68 2003-03-25 Bradley Bell <btb@icculus.org>
70 * main/bm.c, main/piggy.c, main/piggy.h, main/gameseq.c: added
71 D1_PIGFILE ("descent.pig") macro
73 * main/bm.c, main/piggy.c, main/piggy.h: ability to load exit
74 models from d1 pig file
76 * main/bm.c, main/bm.h, main/endlevel.c, main/piggy.c,
77 main/piggy.h: ability to load exit model bitmaps (or any bitmap,
78 really) from d1 pig file
80 2003-03-23 Bradley Bell <btb@icculus.org>
82 * main/bm.c: stop extra robots from overwriting exit models
84 * include/ogl_init.h: increased OGL_TEXTURE_LIST_SIZE so the
85 texture list doesn't get full
87 * main/bm.c: fix mem leak when reading extra robots
89 2003-03-21 Bradley Bell <btb@icculus.org>
91 * main/menu.c: Added option to set movie resolution (mostly works)
93 2003-03-21 Martin Schaffner <maschaffner@gmx.ch>
95 * main/gameseq.c, main/piggy.c, main/piggy.h: move bitmap
96 replacement functions to piggy.c
98 * main/gameseq.c: attempt to support mac d1 descent.pig
100 * main/bm.c: fix mem leak
102 * main/gameseq.c: fix bug: when opening d1 level 1 with oem data
103 files, both d1 and d2 oem briefing where showed
105 * main/inferno.c, main/movie.c: Change the default movie
106 resolution to "high", implement the option -lowresmovies
108 2003-03-20 Bradley Bell <btb@icculus.org>
110 * arch/sdl/rbaudio.c, main/songs.c: cd detection works now
112 * main/piggy.c: comments
114 2003-03-20 Martin Schaffner <maschaffner@gmx.ch>
116 * main/gameseq.c: delete duplicate function
118 * 2d/rle.c: fix color swapping on big endian of big rle bitmaps
120 2003-03-19 Bradley Bell <btb@icculus.org>
122 * arch/sdl/rbaudio.c, include/rbaudio.h: starting d2 cd detection
123 (cddb discid) support
125 * arch/sdl/digi.c, main/kludge.c: implemented
126 digi_link_sound_to_object3 for looping sounds, other looping stuff
128 * arch/sdl/gr.c: removing dependencies on stuff in main/
130 * arch/linux/Makefile.am, arch/linux/init.c,
131 arch/linux/linuxnet.c, arch/linux/include/ukali.h,
132 arch/ogl/Makefile.am, main/inferno.c: moved joy_init back to main,
133 other header cleanups
135 * arch/win32/ipx_win.c, configure.ac: ipx on win32 fixed!
137 2003-03-19 Martin Schaffner <maschaffner@gmx.ch>
139 * 2d/rle.c, include/gr.h, include/rle.h, main/bm.c, main/bm.h,
140 main/gamemine.c, main/gamemine.h, main/gameseq.c, main/piggy.c,
141 main/piggy.h, main/wall.c, main/wall.h: if descent.pig available,
142 load d1 textures for d1 levels
144 2003-03-19 Bradley Bell <btb@icculus.org>
146 * 2d/font.c, 2d/palette.c, 3d/interp.c, 3d/setup.c,
147 arch/sdl/rbaudio.c, include/texmap.h, libmve/decoder16.c,
148 libmve/decoder8.c, libmve/decoders.h, libmve/mveplay.c,
149 texmap/ntmap.c, texmap/texmapl.h: header/extern declaration
152 * README: added some OS X info
154 2003-03-17 Bradley Bell <btb@icculus.org>
156 * main/newdemo.c: simplify DEMO_FILENAME macro
158 * main/console.c, main/game.c: enable experimental console support
160 * main/gamerend.c: fixed location of fps meter in multi
162 2003-03-16 Bradley Bell <btb@icculus.org>
164 * main/menu.c, main/newdemo.c, main/newdemo.h, main/newmenu.c:
165 also look in shared data dir for demos
167 * main/newdemo.c, main/newdemo.h: comments/formatting
169 2003-03-15 Christopher Thielen <chris@luethy.net>
171 * main/kludge.c: set CDROM_dir back to "." - tricks game into
172 thinking d2 cd is always present
174 2003-03-15 Bradley Bell <btb@icculus.org>
176 * 2d/font.c, main/credits.c, main/scores.c: fixed opengl credits,
179 * arch/sdl/rbaudio.c: formatting, enabled volume control under
182 * arch/ogl/gr.c: fixed dark font bug by calling gr_set_mode from
183 gr_init. don't really know why this works, though
185 2003-03-14 Bradley Bell <btb@icculus.org>
187 * main/gameseq.c: fix Bitmap_replacement_data mem leakage
189 * unused/bios/rbaudio.h: removed duplicate file
191 2003-03-14 Christopher Thielen <chris@luethy.net>
193 * arch/sdl/rbaudio.c: stop cd audio when exiting
195 2003-03-14 Micah J. Lieske <MicahJon@compuserve.com>
197 * main/gamecntl.c: add comments to the "only matt knows" cheats
199 2003-03-14 Martin Schaffner <maschaffner@gmx.ch>
201 * main/gamemine.c: formatting, better texture conversion for d1
204 2003-03-14 Bradley Bell <btb@icculus.org>
206 * main/piggy.c: must swap all mac version pigfiles
208 * main/ai.c, main/ai.h, main/bm.h, main/crypt.c, main/joydefs.h,
209 main/multi.c: formatting, minor cleanups
211 * 2d/rle.c: need to swap line_size on bigendian machines
213 * main/mission.c, main/mission.h: detect mac full version hogfile
215 2003-03-13 Bradley Bell <btb@icculus.org>
217 * arch/sdl/joydefs.c, main/kconfig.c, main/kconfig.h, main/menu.c:
218 added joy/mouse sensitivity slider, increased range to 16, and
221 * main/Makefile.am, main/joydefs.c, main/old/joydefs.c: moved old
224 * arch/linux/Makefile.am: removed extra backslash
226 * TODO, installation.txt: updated some documentation
228 * main/gamecntl.c, main/menu.c, main/menu.h: added "d2x options"
229 menu, with maxfps option
231 2003-03-12 Bradley Bell <btb@icculus.org>
233 * main/game.c, main/game.h, main/inferno.c: added -maxfps option
235 * arch/linux/alsadigi.c, arch/linux/findfile.c,
236 arch/linux/hmiplay.c, arch/linux/init.c, arch/linux/ipx_bsd.c,
237 arch/linux/ipx_kali.c, arch/linux/ipx_lin.c, arch/linux/ipx_udp.c,
238 arch/linux/joydefs.c, arch/linux/ukali.c, arch/linux/include,
239 arch/linux/include/ipx_bsd.h, arch/linux/include/ipx_drv.h,
240 arch/linux/include/ipx_hlpr.h, arch/linux/include/ipx_kali.h,
241 arch/linux/include/ipx_ld.h, arch/linux/include/ipx_lin.h,
242 arch/linux/include/ipx_udp.h, arch/linux/include/joystick.h,
243 arch/linux/include/music.h, arch/linux/include/serial.h,
244 arch/linux/include/ukali.h: formatting
246 2003-03-11 Chris Arena <ccarena@cox.net>
248 * main/menu.c: fixed brightness slider
250 2003-03-01 Bradley Bell <btb@icculus.org>
252 * main/piggy.c, main/titles.c: d1 briefing text fixed, spinning
253 robots and animated bitmaps work, but colors are messed up
255 2003-02-28 Bradley Bell <btb@icculus.org>
257 * main/player.h: whitespace
259 * main/automap.c, main/cntrlcen.c, main/collide.c,
260 main/gamerend.c: use Builtin_mission_num instead of 0 (if
261 descent.hog is present, d1 becomes mission 0)
263 * configure.ac, arch/win32/Makefile.am, arch/win32/ipx_drv.h,
264 arch/win32/ipx_win.c, arch/win32/mingw_init.c,
265 arch/win32/winnet.c: MinGW compiles with network enabled again,
266 but still doesn't work
270 2003-02-28 Bradley Bell <btb@icculus.org>
272 * 2d/pcx.c, arch/ogl/gr.c, libmve/mveplay.c, main/gameseq.c,
273 main/inferno.c, main/menu.c, main/movie.c, main/newmenu.c: Fixed
276 2003-02-27 Bradley Bell <btb@icculus.org>
278 * main/Makefile.am, main/gamesave.c, main/hoard.c, main/hoard.h,
279 main/inferno.c, main/menu.c, main/mission.c, main/mission.h,
280 main/network.c, main/network.h: noted that hoard.ham is only needed
281 for multiplayer HOARD games, and should not be equated with
282 "vertigo". put HoardEquipped() back in network.c.
284 * arch/ggi/key.c, arch/sdl/key.c, arch/svgalib/key.c,
285 include/d_delay.h, main/automap.c, main/game.c, main/kconfig.c,
286 main/multi.c, main/newdemo.c, misc/Makefile.am, misc/d_delay.c:
287 use timer_delay instead of d_delay
289 2003-02-27 Martin Schaffner <maschaffner@gmx.ch>
291 * main/render.c: added replacement qsort for solaris
293 2003-02-26 Bradley Bell <btb@icculus.org>
295 * main/gamemine.c: texture conversion for d1 shareware
297 2003-02-26 Martin Schaffner <maschaffner@gmx.ch>
299 * main/gamemine.c: better texture conversion for d1 levels
301 2003-02-26 Micah J. Lieske <MicahJon@compuserve.com>
303 * main/kconfig.c: fix joystick support under MinGW
305 2003-02-26 Bradley Bell <btb@icculus.org>
307 * main/playsave.c: fix swapping glitch
309 * configure.ac, readme.txt: clean stuff up, getting ready for
312 * main/titles.c: begin support for rendering spinning robots in
315 * main/mission.c, main/mission.h: load d1 oem mission, d1 v1.0
318 * main/gamemine.c: load d1 shareware levels!
320 2003-02-25 Bradley Bell <btb@icculus.org>
324 * autogen.sh: add warning about old auto* versions, use
327 2003-02-24 Bradley Bell <btb@icculus.org>
329 * main/gameseq.c, main/movies.c, main/titles.c: Descent I
330 briefings mostly working
331 * main/movie.c, main/titles.c: fixed some more briefing glitches
333 2003-02-23 Bradley Bell <btb@icculus.org>
335 * main/movie.c: fixed crash when using shareware data files
337 * arch/sdl/digi.c: fix crash on non-existent sounds
338 (i.e. shareware data)
340 2003-02-22 Bradley Bell <btb@icculus.org>
342 * main/titles.c: fixed fullscreen toggle in briefings
344 2003-02-21 Bradley Bell <btb@icculus.org>
346 * configure.ac: check for mingw when enabling nasm
347 * main/playsave.c: enable loading player files of either byte
350 2003-02-20 Bradley Bell <btb@icculus.org>
352 * main/bm.c, main/bm.h, main/endlevel.c: fixed up endlevel stuff
353 * arch/sdl/digi.c, main/kludge.c: oops, meant to say: fixed bug
354 #343, not "rest of solution to bug #344"
355 * arch/sdl/timer.c, include/timer.h: revert to more accurate
357 * main/kludge.c: partial solution to bug #344
358 * Makefile.am, tools/cvs2cl/cvs2cl.pl: get rid of cvs2cl.pl
359 * compilerdefs.txt: added linux/mips info
360 * ChangeLog: clean up changelog
362 2003-02-19 Bradley Bell <btb@icculus.org>
364 * libmve/mveplay.c: os x needs nanosleep prototype.
366 2003-02-18 Bradley Bell <btb@icculus.org>
368 * .cvsignore, libmve/.cvsignore: added files to .cvsignore
369 * include/libmve.h, libmve/mveplay.c, main/movie.c: added function
370 to disable/enable audio
371 * libmve/: mve_main.c, mveplay.c: bigendian fixes
372 * main/: movie.h, titles.c: make sure movie's palette is set before
373 writing briefing text. Fixes bug #359
374 * libmve/mveplay.c: make MVE_rmStepMovie play a full frame instead
376 * misc/: args.c, byteswap.c, d_delay.c, d_io.c, dos_disk.h,
377 error.c, hash.c, parsarg.c, parsarg.h, strio.c, strutil.c:
379 * maths/: fix.asm, rand.c, tables.c, vecmat.c, vecmata.asm:
381 * texmap/: ntmap.c, scanline.c, scanline.h, texmapl.h,
382 tmap_flt.asm, tmap_inc.asm, tmap_lin.asm, tmap_ll.asm,
383 tmap_per.asm, tmapfade.asm, tmapflat.c, tmappent.S, tmapppro.S:
385 * include/libmve.h: blah
387 2003-02-18 Martin Schaffner <martin.schaffner@epfl.ch>
389 * main/render.c: 2nd attempt to fix solaris qsort bug
391 2003-02-18 Bradley Bell <btb@icculus.org>
393 * configure.ac, include/pstypes.h: put alignment detection in
396 2003-02-17 Bradley Bell <btb@icculus.org>
398 * Makefile.am, README.utils, configure.ac, include/libmve.h,
399 include/mve_audio.h, include/mvelib.h, libmve/Makefile.am,
400 libmve/decoder16.c, libmve/decoder8.c, libmve/mve_audio.c,
401 libmve/mve_audio.h, libmve/mve_main.c, libmve/mvelib.c,
402 libmve/mvelib.h, libmve/mveplay.c, main/Makefile.am,
403 main/decoder16.c, main/decoder8.c, main/movie.c, main/mve_audio.c,
404 main/mve_main.c, main/mvelib.c, main/mveplay.c, main/mveplay.h:
405 moved mve stuff to separate subdir
406 * include/mvelib.h, main/movie.c, main/mve_main.c, main/mvelib.c,
407 main/mveplay.c, main/mveplay.h, main/titles.c: many improvements to
408 mve code. Fixes (at least) bugs #41, #348, and #350.
410 2003-02-14 Bradley Bell <btb@icculus.org>
412 * main/Makefile.am: no more Makefile.mveplay. again
413 * main/mveplay.c: typo
415 2003-02-13 Bradley Bell <btb@icculus.org>
417 * utilities/mvlextract.c: uint -> unsigned int
418 * main/: mve_main.c, mvelib.c, mveplay.c: add fullscreen mode to
419 standalone mveplayer, win32 support
420 * main/movie.c: random bugfixes, win32 support
421 * arch/sdl/Makefile.am: formatting
422 * configure.ac: disable networking on mac/win for now
423 * main/newmenu.c: comments
425 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
427 * 3d/interp.c, include/interp.h, main/polyobj.c: get rid of some
428 redundant swap functions.
430 2003-02-13 Bradley Bell <btb@icculus.org>
432 * ChangeLog: update changelog
434 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
436 * 3d/interp.c, include/interp.h, main/polyobj.c: fix remaining
437 polymodel alignment issues.
439 2003-02-13 Bradley Bell <btb@icculus.org>
441 * utilities/: hogcreate.c, hogextract.c, mvlcreate.c, mvlextract.c:
442 fix various little bugs
443 * main/mveplay.c, utilities/hogextract.c, utilities/mvlextract.c,
444 utilities/tex2txb.c, utilities/txb2tex.c: eliminate warning
445 * main/: Makefile.am, Makefile.mveplay: build mveplayer from
447 * README.utils: new file
448 * main/: mve_main.c, mveplay.c: more movie fixes
449 * README: updated README
450 * 2d/Makefile.am, main/Makefile.am: some OS X and dist fixes
452 2003-02-12 Bradley Bell <btb@icculus.org>
454 * utilities/mvlextract.c: bigendian mvl support
455 * main/mveplay.c: formatting, stuff
456 * main/: Makefile.am, Makefile.mveplay: lotsa movie cleanups, added
457 truecolor mve support, standalone mveplayer
458 * include/mve_audio.h, include/mvelib.h, main/decoder16.c,
459 main/decoder8.c, main/movie.c, main/mve_main.c, main/mvelib.c,
460 main/mveplay.c: lotsa movie cleanups, added truecolor mve support,
463 2003-01-22 Bradley Bell <btb@icculus.org>
465 * include/: interp.h, interp.h: restore prototype for
466 swap_polygon_model_data
468 2003-01-21 Bradley Bell <btb@icculus.org>
470 * main/piggy.c: use memcpy to avoid alignment problem
471 * compilerdefs.txt: updated some defs, added sunos/sparc
473 2003-01-15 Bradley Bell <btb@icculus.org>
475 * main/render.c, arch/ogl/ogl.c: use __sun__ for sunos
476 * main/gamemine.c: attempting to support d1 shareware
477 * compilerdefs.txt: update defs
479 2003-01-15 David Costanzo <david_costanzo@yahoo.com>
481 * main/mveplay.c: fix several bugs, comments, formatting.
483 2003-01-15 Bradley Bell <btb@icculus.org>
485 * arch/ogl/sdlgl.c, arch/sdl/digi.c, arch/sdl/event.c,
486 arch/sdl/gr.c, arch/sdl/init.c, arch/sdl/joy.c, arch/sdl/key.c,
487 arch/sdl/mouse.c, arch/sdl/rbaudio.c, arch/sdl/timer.c,
488 include/error.h, main/gamecntl.c, main/inferno.c: changed path for
490 * arch/: ogl/glx.c, ogl/gr.c, ogl/ogl.c, ogl/wgl.c, sdl/joydefs.c:
493 2003-01-11 Bradley Bell <btb@icculus.org>
495 * main/: mission.c, mission.h: attempt to support d1 for mac
497 * arch/sdl/joy.c, main/mvelib.c, main/titles.c: gcc 3.2 warnings
500 2003-01-09 Bradley Bell <btb@icculus.org>
502 * main/movie.c: use ifdef around gr_toggle_fullscreen
504 2003-01-07 Bradley Bell <btb@icculus.org>
506 * Makefile.am, descent.msn, installation.txt, main/mission.c,
507 main/mission.h: don't need .msn file for descent.hog anymore
510 2003-01-06 Bradley Bell <btb@icculus.org>
512 * main/mission.h, main/mission.c: comments
513 * README, TODO, cvshowto.txt, installation.txt, debian/copyright:
516 2003-01-03 Bradley Bell <btb@icculus.org>
518 * utilities/: txb2txt.c, txt2txb.c: remove old files
519 * 3d/interp.c, include/byteswap.h, main/gamemine.c: formatting
520 * main/polyobj.c: attempt to make read_model_file
522 * main/menu.c: move vertigo text
524 2003-01-02 Bradley Bell <btb@icculus.org>
526 * 3d/interp.c, include/interp.h, main/morph.c, main/polyobj.c,
527 main/polyobj.h: cleanup alignment changes
528 * NEWS, 3d/interp.c, include/3d.h, include/interp.h,
529 include/pstypes.h, main/Makefile.am, main/bm.c, main/collide.c,
530 main/object.h: fix alignment issues on sparc
531 * cvshowto.txt: update cvs info
533 * 2d/rle.c: make rle_swap handle RLE_BIG
535 2003-01-01 Martin Schaffner <maschaffner@gmx.ch>
537 * main/render.c: workaround solaris qsort bug
539 2003-01-01 Steffen Pohle <stpohle@gmx.net>
541 * arch/linux/linuxnet.c, arch/linux/ukali.c,
542 arch/linux/include/ukali.h, main/inferno.c: enabled kali
543 * arch/linux/Makefile.am: enabled linux joystick, kali
544 * configure.ac, arch/linux/joystick.c, arch/sdl/Makefile.am,
545 arch/sdl/event.c: enabled linux joystick
547 2002-12-31 Bradley Bell <btb@icculus.org>
549 * main/gamemine.c: simplified warning msg
550 * NEWS, TODO, main/multi.c, main/netmisc.c: comments/whitespace
551 * main/render.h: fix compiler warning
553 2002-12-31 Martin Schaffner <maschaffner@gmx.ch>
555 * 2d/rle.c, main/inferno.c, main/piggy.c: fixed rle_swap leaks.
557 2002-12-24 Bradley Bell <btb@icculus.org>
559 * main/mission.c: fixes an infinite loop which was caused by d2x
560 thinking d2demo was a descent 1 mission
562 2002-12-24 Martin Schaffner <maschaffner@gmx.ch>
564 * arch/ogl/ogl.c, main/render.c: fix compiler warnings.
566 2002-12-24 Bradley Bell <btb@icculus.org>
568 * main/render.c: comments
570 2002-10-30 Bradley Bell <btb@icculus.org>
572 * main/inferno.c: add help for -hogdir option
573 * main/inferno.c: added -hogdir option
575 2002-10-28 Bradley Bell <btb@icculus.org>
577 * main/: inferno.c, menu.c: enabled Vertigo displays
580 2002-10-28 Martin Schaffner <maschaffner@gmx.ch> and Bradley Bell <btb@icculus.org>
582 * 3d/interp.c, include/3d.h, include/byteswap.h, main/bm.c,
583 main/netmisc.c, main/network.c: simplify and eliminate redundant
586 2002-10-28 Martin Schaffner <maschaffner@gmx.ch>
588 * maths/fixc.c: fix infinite loop in quad_sqrt.
589 * 3d/points.c, include/maths.h, include/pstypes.h, maths/fixc.c,
590 maths/vecmat.c: sparc/sunos support: rename quad to quadint.
592 2002-10-12 Bradley Bell <btb@icculus.org>
594 * 2d/2dsline.c: handle BM_OGL in gr_scanline()
596 2002-10-11 Bradley Bell <btb@icculus.org>
598 * main/hud.c: make hud_message work correctly
599 * 2d/palette.c, arch/sdl/gr.c, include/palette.h, main/inferno.c:
601 * main/network.c: formatting, small fixes
603 2002-10-10 Bradley Bell <btb@icculus.org>
605 * main/netmisc.h: no swap_object for little-endian
606 * main/: netmisc.h, network.c: use macros to simplify network
608 * main/piggy.c: disable autodetect of mac pig (use --enable-macdata
610 * main/inferno.c: enable loading screen for mac shareware with
612 * main/netmisc.c: whitespace
613 * 2d/bitmap.c, main/inferno.c, main/mission.c, main/playsave.c:
615 * main/hud.c: whitespace
616 * configure.ac: remove shareware build, add macdata build
617 * main/songs.c: whitespace
618 * 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/gpixel.c, 2d/line.c,
619 2d/pixel.c, 2d/poly.c, 2d/rect.c, 2d/tmerge.c, main/gamerend.c:
621 * 2d/: Makefile.am, tmerge_a.asm: enable TRANSPARENCY_COLOR for
624 2002-10-04 Martin Schaffner <maschaffner@gmx.ch>
626 * cfile/cfile.c, include/iff.h, main/gamepal.c, main/titles.c:
627 comments, formatting, etc.
628 * iff/iff.c: fix bigendian iff loading.
630 2002-10-03 Bradley Bell <btb@icculus.org>
632 * utilities/txb2tex.c: typo
633 * 3d/clipper.c, main/bm.c, main/game.c, main/gamecntl.c,
634 main/newmenu.c, main/switch.c, main/terrain.c, main/text.c:
636 * arch/sdl/mouse.c: whitespace
638 2002-09-19 Bradley Bell <btb@icculus.org>
640 * main/kconfig.c: fix a oops, add old logs
641 * main/kconfig.c: support for >3 mouse buttons
643 2002-09-18 Bradley Bell <btb@icculus.org>
645 * include/gr.h: fix palette swap define
647 2002-09-14 Bradley Bell <btb@icculus.org>
649 * main/titles.c: load hires briefing screen if lores doesn't exist
650 (i.e. vertigo) and MenuHires=0
652 2002-09-14 Werner Augustin <descent-source@mailinglist.gnuher.de>
654 * main/: multi.h, network.h: pack some structures for ipx
657 2002-09-14 Bradley Bell <btb@icculus.org>
659 * cfile/cfile.c, main/endlevel.c, main/gamesave.c: revert cfgets()
660 and load_endlevel_data() to expect newline-terminated strings, fix
661 load_game_data to read null-terminated string for
664 2002-09-07 Bradley Bell <btb@icculus.org>
666 * main/newmenu.c: added error message
667 * main/menu.h: enable -nohires with mac shareware
668 * 2d/palette.c, include/gr.h: enable 0/255 palette swap
669 * 2d/font.c: enable 0/255 palette swap for fonts
670 * 2d/bitblt.c: add TRANSPARENCY_COLOR to assembly code, nother OGL
672 * 2d/2dsline.c: fix ogl blooper
674 2002-09-05 Bradley Bell <btb@icculus.org>
676 * 2d/rle.c, 2d/scalec.c, include/rle.h: better just do it the old
678 * include/strutil.h: need string.h for strcasecmp
679 * include/rle.h: okay, maybe it needs to be this way
680 * include/: 3d.h, gr.h: more stuff from d2src, mostly formatting
681 * 2d/scalec.c: more stuff from d2src
682 * 2d/rle.c: more stuff from d2src, formatting
683 * 2d/font.c: useless cruft
684 * 2d/: 2dsline.c, bitmap.c, bitmap.h: more stuff from d2src
685 * 2d/bitblt.c, include/grdef.h: moved gr_linear_movsd assembly from
688 2002-09-04 Bradley Bell <btb@icculus.org>
690 * include/grdef.h: fix compiler warnings
691 * 2d/bitblt.c: fix compiler warnings, #ifdef out dos-only code
692 * include/grdef.h: gr_linear_movsd isn't static for NO_ASM,
694 * main/game.c: we want the mac ibitblt for everything but dos and
696 * main/texmerge.c: these routines are in tmerge.c
697 * main/credits.c: enable credits for mac and oem data
698 * main/bm.c: use either exit.ham or exit.pofs
699 * include/ibitblt.h: enable some more code from d2src
700 * include/gr.h: enable mac ubitblt_double
701 * 2d/rle.c: added gr_rle_expand_scanline_generic_masked from d2src
702 * include/grdef.h: moved some inline asm from linear.h
703 * 2d/ibitblt.c: brought in line with original d2 version
704 * 2d/bitblt.c: reverted to original d2 version of this file, then
705 added d1x enhancements
706 * 2d/2dsline.c: formatting, use __MSDOS__ instead of __DJGPP__
707 * 2d/linear.h: moved these back to their original locations
709 * main/mveplay.c: close some memory holes, speed up palette loading
710 * main/movie.c: added fullscreen toggle while playing movies
711 * main/inferno.c: comment out -superhires help text (always on)
712 * include/timer.h: added approx_fsec_to_usec macro
713 * arch/sdl/joy.c: fix compiler warning
715 2002-09-01 Bradley Bell <btb@icculus.org>
717 * main/network.c: oops
718 * main/: movie.c, mveplay.c, mveplay.h: more movie improvements
719 * arch/sdl/timer.c, include/timer.h: added timer_delay, faster
720 timer_get_fixed_seconds
723 2002-08-31 Bradley Bell <btb@icculus.org>
725 * TODO, main/inferno.c, main/movie.c, main/mveplay.c: movie
727 * main/multi.h: network endian stuff
728 * 2d/font.c, include/gr.h: fast file i/o for font headers
729 * arch/win32/arch_ip.cpp: unused file
730 * main/: netmisc.c, netmisc.h, network.c, network.h: formatting,
731 bigendian networking fixes
732 * main/menu.c: make net menu more accurate, also make superhires
734 * include/pstypes.h: better to have __pack__ all the time, I think.
735 needed for networking, e.g.
736 * arch/win32/: ipx_drv.h, ipx_win.c, winnet.c: win32 networking
738 * arch/win32/Makefile.am: unused file
741 2002-08-30 Bradley Bell <btb@icculus.org>
743 * arch/win32/ipx_drv.h: re-added arch/win32/ipx_drv.h
744 * main/: newmenu.h, titles.c: formatting
745 * NEWS, arch/linux/Makefile.am, arch/linux/include/ukali.h,
746 main/multi.h: networking works, finally
747 * TODO: added TODO file
748 * arch/linux/arch_ip.cpp: unused fine
749 * README: network sorta working
750 * main/: Makefile.am, multi.c, network.c, network.h: more
752 * main/menu.c: load builtin mission correctly
753 * main/inferno.c: documentation
754 * main/: hoard.c, hoard.h, gamesave.c, mission.c: move hoard stuff
756 * main/Makefile.mveplay: don't need no more
758 2002-08-29 Bradley Bell <btb@icculus.org>
760 * main/: ip_base.cpp, ip_base.h, ip_basec.h, ipclienc.c,
761 ipclient.cpp, ipclient.h, ipserver.cpp, ipx_drv.c, multipow.c,
762 multipow.h, netlist.c, netpkt.c, netpkt.h: deleting unused d1x
764 * include/ipx_drv.h: more network fixing
765 * arch/linux/include/ipx_drv.h: more network fixing
766 * include/ipx.h: formatting
767 * arch/linux/ipx_kali.c, include/ipx.h: fixed networking fuck-up?
768 * NEWS, arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
769 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, main/Makefile.am,
770 main/inferno.c: fixed networking fuck-up?
771 * Makefile.am: moved mingw info to README
772 * README, mingw32.txt: moved mingw info to README
774 2002-08-27 Bradley Bell <btb@icculus.org>
776 * utilities/mvlextract.c: allow specifying file to extract
777 * utilities/: tex2txb.c, txb2tex.c: use default extension to
779 * utilities/hogextract.c: allow specifying file to extract
780 * main/mission.c: Have to get mission_num _after_ promoting...
781 * main/: gameseq.c, titles.c: beginning d1 briefing support
782 * descent.msn: beginning d1 briefing support
783 * main/: titles.c, titles.h: d1-style mission briefings
784 * main/piggy.h: whitespace
785 * main/movie.c: beginning robot movie support, fall back on lo/hi
786 res if hi/lo not available
787 * main/mission.c: added Builtin_mission_num for builtin mission,
788 D1Hogdir, d1-style mission briefings
789 * main/: gameseq.c, mission.h: added Builtin_mission_num for
791 * cfile/cfile.c, include/cfile.h: add capability for 3rd hogfile
792 (for d1 missions that need d1 data)
793 * 2d/ibitblt.c: whitespace
795 2002-08-26 Bradley Bell <btb@icculus.org>
797 * utilities/mvlcreate.c: oops
798 * utilities/: Makefile.am, mvlcreate.c, mvlextract.c: added mvl
800 * utilities/hogextract.c: added [v]iew option
801 * utilities/: tex2txb.c, txb2tex.c: changed txt to tex
802 * main/titles.c: fix writable string, disable DumbAdjust thing
803 * main/polyobj.h: whitespace
804 * main/newmenu.c: added pcx_get_dimensions(), other stuff from
806 * main/movie.c: read movies from AltHogDir, other fixes
807 * main/: mission.c, mission.h: fix bug w/mission filename
808 * main/gameseq.c: comments
809 * main/digi.h: whitespace n stuff
810 * include/mve_audio.h: added audio flag macros
811 * 2d/pcx.c, include/pcx.h: added pcx_get_dimensions(), other stuff
815 2002-08-23 Bradley Bell <btb@icculus.org>
817 * main/: gameseq.c, inferno.c, mission.c, mission.h, titles.c: fix
819 * Makefile.am: remove d2demo.mn2
820 * cfile/cfile.c, include/cfile.h: add cfile_size function
821 * d2demo.mn2, installation.txt, main/gameseq.h, main/mission.c:
822 eliminate need for .mn2 files for oem and demo
824 2002-08-22 Bradley Bell <btb@icculus.org>
826 * main/bm.c: fix for vertigo
827 * main/menu.h: make OEM menu pcx available
828 * 2d/rle.c: merge with original d2 file
829 * Makefile.am, configure.ac: let mission files get installed by
832 2002-08-17 Bradley Bell <btb@icculus.org>
834 * configure.ac: make FAST_FILE_IO the default on little-endian
836 * NEWS, README, compilerdefs.txt, readme.txt: documentation
837 * 2d/bitblt.c, 2d/rle.c, arch/ogl/ogl.c: implement BM_FLAG_RLE_BIG
840 2002-08-15 Martin Schaffner <maschaffner@gmx.ch>
842 * main/: game.c, menu.c, mission.c: promote builtin missions.
844 2002-08-15 Bradley Bell <btb@icculus.org>
846 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h, main/piggy.c:
847 improved mac pig loading/reverted TRANSPARENCY_COLOR changes
848 * utilities/.cvsignore: added cvsignore
849 * 2d/palette.c, include/palette.h, main/gamesave.c: mac data file
851 * main/piggy.c: mac data file loading
852 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h: set
853 transparency and swap 0/255 correctly for mac data files
855 2002-08-13 Bradley Bell <btb@icculus.org>
857 * Makefile.am, configure.ac, utilities/Makefile.am: moved utility
858 to utilities to avoid conflict with c++ std lib <utility>
859 * utilities/: Makefile.am, hogcreate.c, hogextract.c, txb2txt.c,
860 txt2txb.c: moved utility to utilities to avoid conflict with c++
862 * Makefile.am, configure.ac: add utilities
864 2002-08-09 Bradley Bell <btb@icculus.org>
866 * 2d/palette.c, 3d/interp.c, include/gr.h, main/render.c:
869 2002-08-08 Bradley Bell <btb@icculus.org>
871 * main/inferno.c: comments
872 * main/: newmenu.c, songs.c: mac demo datafile support
873 * installation.txt: update
874 * main/gamesave.c: use lowercase for consistency
875 * main/: bm.c, bm.h, endlevel.c, polyobj.c: enable loading of exit
876 models for other than d2demo
878 2002-08-07 Martin Schaffner <maschaffner@gmx.ch>
880 * main/gamemine.c: formatting, better d1 texture conversion
881 * Makefile.am, descent.mn2, descent.msn, main/mission.c,
882 main/mission.h: recognize .msn mission files.
884 2002-08-07 Bradley Bell <btb@icculus.org>
886 * .cvsignore, 2d/.cvsignore, 3d/.cvsignore, arch/.cvsignore,
887 arch/dos/.cvsignore, arch/ggi/.cvsignore, arch/linux/.cvsignore,
888 arch/ogl/.cvsignore, arch/sdl/.cvsignore, arch/svgalib/.cvsignore,
889 arch/win32/.cvsignore, cfile/.cvsignore, iff/.cvsignore,
890 main/.cvsignore, main/editor/.cvsignore, maths/.cvsignore,
891 mem/.cvsignore, misc/.cvsignore, texmap/.cvsignore: added
894 2002-08-06 Bradley Bell <btb@icculus.org>
896 * main/: automap.c, laser.c, songs.c, titles.c: shareware stuff
897 * main/Makefile.am: formatting
898 * 2d/font.c: make gr_remap_font just reload the whole thing
899 * configure.ac: formatting
900 * Makefile.am: added d2demo.mn2
901 * d2demo.mn2: mission file for shareware
902 * include/u_mem.h, main/ai.c, main/gamesave.c, main/inferno.c,
903 main/laser.h, main/text.h, main/titles.c, main/weapon.c: whitespace
904 * main/sounds.h: shareware stuff, whitespace
905 * main/: polyobj.c, polyobj.h: more fast i/o macros
906 * main/: menu.c, menu.h, mission.c, newmenu.c, piggy.c, piggy.h:
908 * main/: endlevel.c, endlevel.h, gamemine.c, gameseq.c: merged
909 endlevel stuff to non-shareware, allow movies/endlevel for
911 * main/cntrlcen.c: typo
912 * main/bm.h: use global Piggy_hamfile_version
913 * main/bm.c: merged endlevel stuff to non-shareware, more fast i/o
914 macros, use global Piggy_hamfile_version
915 * main/Makefile.am: terrain and movie stuff always used now
916 * 2d/pcx.c, include/pcx.h: make pcx header available to other
918 * main/: gamemine.c, gamesave.c: load DMB levels
919 * main/: bm.c, cntrlcen.c, cntrlcen.h, fuelcen.c, fuelcen.h,
920 segment.c, segment.h, switch.c, switch.h: fast i/o macros
922 2002-08-04 Martin Schaffner <maschaffner@gmx.ch>
924 * main/gamemine.c, main/gamesave.c, mem/mem.c: d1 level stuff.
926 2002-08-04 Bradley Bell <btb@icculus.org>
928 * main/inferno.c: shareware stuff, formatting
929 * arch/sdl/rbaudio.c: gracefully handle redbook non-availability
930 * arch/sdl/gr.c: don't need to set mode in gr_init
932 2002-08-02 Martin Schaffner <maschaffner@gmx.ch>
934 * main/: gamemine.c, gamemine.h, gamesave.c, gamesave.h: more d1
936 * Makefile.am, descent.mn2: added mission file for descent 1
938 2002-08-02 Bradley Bell <btb@icculus.org>
940 * arch/sdl/digi.c, arch/sdl/gr.c, include/error.h,
941 include/oldsdl.h, main/gamecntl.c, main/inferno.c, main/laser.c,
942 main/piggy.h, misc/error.c: junk
943 * main/: endlevel.c, escort.c, gameseq.c, newmenu.c, render.c,
944 render.h, scores.c, scores.h, terrain.c: shareware stuff
945 * configure.ac, include/pstypes.h, main/bm.c, main/bm.h,
946 main/effects.c, main/effects.h, main/piggy.c, main/piggy.h,
947 main/powerup.c, main/powerup.h, main/robot.c, main/robot.h,
948 main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
949 main/weapon.c, main/weapon.h: fast i/o macros
951 2002-08-01 Martin Schaffner <maschaffner@gmx.ch>
953 * NEWS, cfile/cfile.c, main/console.c, main/gamemine.c,
954 main/gamemine.h, main/gamesave.c: load d1 levels
956 2002-07-30 Bradley Bell <btb@icculus.org>
959 * configure.ac, arch/ogl/gr.c, arch/ogl/ogl.c, include/ogl_init.h:
961 * main/menu.c, main/titles.c, NEWS, 2d/font.c, include/gr.h,
962 include/grdef.h, main/game.c, main/gamefont.c, main/gamefont.h,
963 main/gamemine.c, main/inferno.c, main/movie.c, main/newmenu.c,
964 main/piggy.c, main/titles.c: support shareware datafiles!
965 * main/: bm.c, gamemine.c, piggy.c, piggy.h, weapon.c, gamemine.c,
966 piggy.c: SHAREWARE fixes
968 2002-07-29 Bradley Bell <btb@icculus.org>
970 * NEWS, include/fileutil.h, main/bm.c, main/gameseq.c,
971 main/mveplay.c, main/piggy.c, main/piggy.h, main/playsave.c,
972 misc/fileutil.c: Portability - OS X support
974 2002-07-27 Bradley Bell <btb@icculus.org>
976 * main/: Makefile.am, fuelcen.c, fuelcen.h, game.c, game.h,
977 gamemine.c, gamesave.c, gameseq.c, piggy.c, piggy.h, segment.c,
978 segment.h: portability
979 * cfile/cfile.c, include/cfile.h, main/cntrlcen.c, main/cntrlcen.h,
980 main/gamesave.c, main/switch.c, main/switch.h, main/wall.c,
981 main/wall.h: portabilization
982 * 2d/font.c, include/gr.h: portability
984 2002-07-26 Bradley Bell <btb@icculus.org>
986 * 2d/font.c, 2d/pcx.c, include/gr.h, main/movie.c: portability
987 * arch/linux/findfile.c, include/pstypes.h: os x fixes
989 * misc/fileutil.c, include/fileutil.h, misc/fileutil.c: oops
990 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c,
991 misc/fileutil.h: portable file i/o utils
992 * main/: Makefile.mveplay, inferno.c, movie.c, newmenu.c: s not a
993 writable string anymore... / formatting
994 * main/Makefile.am, main/bm.c, main/bm.h, main/cntrlcen.c,
995 main/cntrlcen.h, main/effects.c, main/effects.h, main/piggy.c,
996 main/piggy.h, main/player.c, main/player.h, main/polyobj.c,
997 main/polyobj.h, main/powerup.c, main/powerup.h, main/robot.c,
998 main/robot.h, main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
999 main/weapon.c, main/weapon.h, 3d/interp.c, include/cfile.h:
1000 portable-izing file loading routines
1002 2002-07-24 Bradley Bell <btb@icculus.org>
1004 * main/mveplay.c: correctly play files with 16bit uncompressed
1005 audio, mem checking, etc
1006 * main/: Makefile.mveplay, mvelib.c, mveplay.c: enable standalone
1009 2002-07-23 Bradley Bell <btb@icculus.org>
1011 * misc/Makefile.am: unused file
1012 * configure.ac, main/endlevel.c, main/endlevel.h, main/menu.c,
1013 main/sounds.h: remove experimental nmovie stuff
1014 * main/movie.c: add some debugging output
1016 2002-07-22 Bradley Bell <btb@icculus.org>
1018 * main/: console.c, state.c: simplified header
1019 * main/movie.c: enable mveplay audio
1020 * main/old/movie.c: moved to main/
1021 * include/mve_audio.h, include/mvelib.h, main/Makefile.am,
1022 main/inferno.c, main/kludge.c, main/movie.c, main/mve_audio.c,
1023 main/mvelib.c, main/mveplay.c: initial movie support
1024 * arch/linux/findfile.c, arch/ogl/gr.c, arch/ogl/ogl.c,
1025 arch/sdl/init.c, arch/sdl/joy.c, include/byteswap.h,
1026 include/ogl_init.h, include/pstypes.h, main/console.c,
1027 main/state.c, mem/mem.c: OS X stuff
1028 * configure.ac: OS X and movie stuff
1030 2002-07-19 Bradley Bell <btb@icculus.org>
1032 * compilerdefs.txt: OSX defs
1034 2002-07-18 Bradley Bell <btb@icculus.org>
1036 * main/inferno.c: use simpler rcs tags
1037 * autogen.sh: keep Changelog in cvs (and use --accum)
1038 * arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/rbaudio.c,
1039 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/rbaudio.c,
1040 include/rbaudio.h, main/Makefile.am, main/cdrom.h, main/gamecntl.c,
1041 main/songs.c: changed cdrom->rbaudio
1042 * include/rbaudio.h: moved to /include
1044 2002-07-17 Bradley Bell <btb@icculus.org>
1046 * 2d/d2sline.c, 2d/bitblt.c, 2d/bitmap.c, 2d/bitmap.h, 2d/box.c,
1047 2d/canvas.c, 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/font.c,
1048 2d/gpixel.c, 2d/ibitblt.c, 2d/line.c, 2d/linear.asm, 2d/linear.h,
1049 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c, 2d/rect.c,
1050 2d/rle.c, 2d/scale.c, 2d/scalea.asm, 2d/scalea.h, 2d/scalec.c,
1051 2d/tmerge.c, 2d/tmerge_a.asm, 3d/clipper.c, 3d/clipper.h,
1052 3d/draw.c, 3d/globvars.c, 3d/globvars.h, 3d/instance.c,
1053 3d/interp.asm, 3d/interp.c, 3d/matrix.c, 3d/points.c, 3d/rod.c,
1054 3d/setup.c: use simpler rcs tags
1059 2002-07-17 Bradley Bell <btb@icculus.org>
1061 * tools/cvs2cl/cvs2cl.pl: upgrade cvs2cl
1062 * d2x-gl.sh, d2x-ogl.sh: changed d2x-ogl to d2x-gl
1063 * debian/rules: don't need readme's
1064 * debian/rules: move d1x license to COPYING, license clarifications
1065 * COPYING, license.txt, debian/copyright, Makefile.am: move d1x
1066 license to COPYING, license clarifications
1067 * debian/rules: fix debian docs
1068 * debian/rules: fix debian manpages
1069 * debian/d2x-sdl.menu: fix debian menu
1070 * debian/rules: link to undocumented man page for debs
1071 * Makefile.am, configure.ac, debian/control, debian/copyright,
1072 debian/d2x-gl.files, debian/d2x-gl.menu, debian/d2x-sdl.files,
1073 debian/d2x-sdl.menu, debian/d2x.files, debian/d2x.menu,
1074 debian/rules, rpm/d2x.spec.in: change d2x-ogl to d2x-gl, other
1077 2002-07-16 Bradley Bell <btb@icculus.org>
1079 * debian/: rules, changelog.in: deb stuff
1080 * configure.ac: cleaner nasm detection
1081 * debian/: changelog.in, control, rules: deb stuff
1082 * README, installation.txt: typos, stuff
1083 * configure.ac: better #defines
1084 * configure.ac: whitespace
1085 * configure.ac: better documentation
1086 * configure.ac, arch/sdl/event.c, arch/sdl/init.c: SDL_AUDIO and
1087 SDL_JOYSTICK not needed
1088 * configure.ac, main/inferno.c: __SDL__ ugly and not needed at all
1089 * configure.ac: need higher SDL for joystick
1090 * debian/: control, rules: deb stuff
1091 * arch/sdl/joy.c: old junk
1092 * Makefile.am, configure.ac: automake updates
1093 * main/: inferno.c, text.c: don't use althogdir on non-unix
1094 * configure.ac: more autoconf updates
1095 * misc/strutil.c: better strrev
1096 * main/inferno.c: need limits.h on mingw also
1097 * acconfig.h, configure.ac: Updated for autoconf 2.53 (no more
1100 2002-04-19 Bradley Bell <btb@icculus.org>
1102 * main/network.c: let hoard.ham be a cfile
1103 * main/text.c: better error message when hog not found
1106 2002-03-23 Bradley Bell <btb@icculus.org>
1108 * acconfig.h, configure.ac, arch/linux/Makefile.am,
1109 arch/sdl/Makefile.am: Use SDL joystick automatically
1110 * arch/sdl/joy.c, main/kconfig.c: SDL Joystick works!
1112 2002-03-05 Bradley Bell <btb@icculus.org>
1114 * arch/sdl/joydefs.c, arch/sdl/joy.c: SDL joystick stuff mostly
1117 2002-02-23 Bradley Bell <btb@icculus.org>
1119 * texmap/ntmap.c: fix bug preventing higher res sdl modes
1120 * arch/dos/Makefile.am, arch/ggi/Makefile.am,
1121 arch/linux/Makefile.am, arch/ogl/Makefile.am, arch/sdl/Makefile.am,
1122 arch/svgalib/Makefile.am, arch/win32/Makefile.am,
1123 main/editor/Makefile.am: moved includes to include
1124 * arch/sdl/gr.c: use SDL_VERSION_ATLEAST
1125 * Makefile.am, 2d/Makefile.am, 3d/Makefile.am, cfile/Makefile.am,
1126 iff/Makefile.am, main/Makefile.am, maths/Makefile.am,
1127 mem/Makefile.am, misc/Makefile.am, texmap/Makefile.am: moved
1129 * main/game.c: disabled cockpit for OGL, formatting
1130 * 2d/ibitblt.c: formatting
1132 2002-02-16 Bradley Bell <btb@icculus.org>
1134 * include/oldsdl.h: check for older macros
1135 * configure.ac, arch/sdl/digi.c, arch/sdl/event.c, arch/sdl/gr.c,
1136 include/error.h, include/oldsdl.h, main/gamecntl.c, main/inferno.c:
1137 allow older sdl versions
1139 2002-02-15 Bradley Bell <btb@icculus.org>
1141 * main/: automap.c, automap.h, inferno.c: automap resolution now
1143 * include/: gr.h, grdef.h: moved protos to from grdef.h to gr.h
1144 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
1145 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
1146 win32/include/key_arch.h: never mind - that would be pointless
1147 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
1148 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
1149 win32/include/key_arch.h: copied files from d1x
1150 * arch/linux/arch_ip.cpp, arch/win32/arch_ip.cpp, main/ip_base.cpp,
1151 main/ip_base.h, main/ipclient.cpp: enable udp debug messages
1152 * main/multipow.c: need conf.h
1153 * arch/win32/Makefile.am: new file
1154 * include/pstypes.h: added u_int16_t (needed in base_ip)
1155 * arch/win32/arch_ip.cpp: copied from d1x
1157 2002-02-14 Bradley Bell <btb@icculus.org>
1159 * arch/sdl/gr.c, main/inferno.c: allow gr_init lowres
1160 * NEWS, include/gr.h, main/game.c, main/game.h, main/gamecntl.c,
1161 main/netlist.c: Added hotkeys to toggle fullscreen mode
1162 * main/: ip_base.cpp, ip_base.h, multi.h, netlist.c, netpkt.c,
1163 network.c, network.h, ipclient.cpp, netpkt.h: d1x->d2x
1164 * main/: multipow.c, multipow.h, netlist.c, netpkt.c, netpkt.h,
1165 reorder.h: Lotsa networking stuff from d1x
1167 2002-02-13 Bradley Bell <btb@icculus.org>
1169 * include/gr.h, main/game.c: Fullscreen toggle stuff
1170 * arch/linux/Makefile.am, include/ipx.h: Lotsa networking stuff
1172 * main/: Makefile.am, inferno.c, ip_base.cpp, ip_base.h, menu.c,
1173 multi.h, network.c, network.h, newmenu.c: Lotsa networking stuff
1176 2002-02-11 Bradley Bell <btb@icculus.org>
1178 * main/bm.c: use portable loader if bigendian
1179 * include/pstypes.h: don't define bool for c++
1180 * include/cfile.h: extern AltHogDir stuff
1181 * include/byteswap.h: use WORDS_BIGENDIAN
1182 * main/: newmenu.c, newmenu.h: added fixedfont menu functions
1183 * main/vers_id.h: added D2X_IVER
1184 * misc/args.c: don't use d1x.ini
1185 * Makefile.am: rpm stuff
1186 * acconfig.h, configure.ac: c++, versioning, endianness, deb, rpm
1189 2002-02-09 Bradley Bell <btb@icculus.org>
1191 * rpm/: d2x.spec, d2x.spec.in: auto-generate rpm spec file
1193 2002-02-09 Paolo Ulivi <pulivi@libero.it>
1195 * d2x-ogl.sh, d2x-sdl.sh, rpm/.cvsignore, rpm/d2x.spec: rpm
1198 2002-02-06 Bradley Bell <btb@icculus.org>
1200 * arch/linux/arch_ip.cpp, main/ip_base.cpp, main/ip_base.h,
1201 main/ip_basec.h, main/ipclienc.c, main/ipclient.cpp,
1202 main/ipclient.h, main/ipserver.cpp: Adding d1x network code
1203 * debian/: changelog.in, control, copyright, d2x-gl.files,
1204 d2x-gl.menu, d2x.files, d2x.menu, rules: Added debian stuff
1208 2002-02-02 Bradley Bell <btb@icculus.org>
1210 * NEWS, arch/ggi/Makefile.am: reenabled ggi build
1211 * NEWS, acconfig.h, configure.ac, main/gamecntl.c, main/inferno.c:
1212 Enabled RELEASE option
1214 2002-01-31 Bradley Bell <btb@icculus.org>
1216 * Makefile.am, configure.ac: specify prerequisite versions of
1217 autoconf and automake
1219 2002-01-29 Bradley Bell <btb@icculus.org>
1221 * main/mission.c: RCS header added
1222 * main/inferno.c: update copyright date
1223 * main/mission.c: allow missions to be in AltHogDir
1224 * configure.ac: Display results of configure
1225 * include/d_io.h, main/inferno.c, main/newdemo.c: Added d_mkdir
1228 2002-01-28 Bradley Bell <btb@icculus.org>
1230 * NEWS, acconfig.h, configure.ac, cfile/cfile.c, main/newdemo.c:
1231 Data files now go in DATADIR/games/d2x, user files now go in
1234 2002-01-28 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
1236 * main/inferno.c: Data files now go in DATADIR/games/d2x, user
1237 files now go in ~/.d2x
1239 2002-01-24 Bradley Bell <btb@icculus.org>
1241 * configure.ac: fix nasm not found error message
1243 2002-01-18 Bradley Bell <btb@icculus.org>
1245 * configure.in: getting rid of old configure.in
1246 * acconfig.h, configure.ac, main/Makefile.am, main/kludge.c,
1247 main/movie.c: Movie playing kludgey stuff
1248 * misc/args.c: formatting
1249 * main/inferno.c: allow -h for help
1250 * include/error.h: don't die on int3, unless -debug given
1251 * mingw32.txt: more stuff
1253 2001-12-29 Bradley Bell <btb@icculus.org>
1255 * Makefile.am: Got rid of thinking.txt
1256 * main/inferno.c: document -nomovies option
1258 2001-12-28 Bradley Bell <btb@icculus.org>
1260 * main/titles.c: formatting, put some code into place for rendering
1261 of robots during briefings
1263 2001-12-27 Bradley Bell <btb@icculus.org>
1267 2001-12-23 Craig Hadady <chadady@iglou.com>
1269 * 2d/rle.c: fixed bug in dummy array.
1271 2001-12-03 Bradley Bell <btb@icculus.org>
1273 * arch/sdl/init.c: fix formatting
1274 * Makefile.am, acconfig.h, configure.ac, arch/linux/Makefile.am,
1275 arch/sdl/Makefile.am, arch/sdl/event.c, arch/sdl/init.c,
1276 arch/sdl/joy.c, arch/svgalib/Makefile.am: lots of makefile fixes,
1277 and sdl joystick stuff
1279 2001-11-30 Bradley Bell <btb@icculus.org>
1281 * thinking.txt: not needed
1283 2001-11-27 Bradley Bell <btb@icculus.org>
1285 * cygconf, mingw32.txt: use sdl from source on cygwin
1286 * Makefile.am, configure.ac, arch/ogl/Makefile.am,
1287 arch/sdl/Makefile.am, main/Makefile.am: move SDL_LIBS to LIBS,
1288 SDL_CFLAGS to CFLAGS
1290 2001-11-27 Bradley Bell <btb@icculus.org>
1294 2001-11-14 Bradley Bell <btb@icculus.org>
1296 * texmap/scanline.c: use optimization flags as texmap default
1297 * NEWS: mouse wheel, etc
1298 * arch/include/mouse.h, arch/sdl/mouse.c, main/kconfig.c: use mouse
1299 wheel to emulate 3rd axis
1300 * Makefile.am, configure.ac: change ENV_DJGPP to DJGPP
1301 * include/error.h: kludge to ungrab mouse when we hit an int3
1302 * include/d_io.h: change __ENV_WINDOWS__ to __WINDOWS__,
1303 __ENV_MSDOS__ to __MSDOS__
1304 * arch/sdl/mouse.c: remove cruft, fix formatting, use mouse wheel
1306 * arch/sdl/event.c: remove cruft, fix formatting, begin joystick
1308 * arch/sdl/digi.c: implemented digi_set_volume
1309 * include/grdef.h, main/config.c, misc/d_io.c: change
1310 __ENV_WINDOWS__ to __WINDOWS__, __ENV_MSDOS__ to __MSDOS__
1311 * 2d/font.c, main/bm.c, main/gamesave.c, main/gameseq.c,
1312 main/piggy.c: use MAKE_SIG
1313 * installation.txt: update
1314 * configure.ac: new file
1315 * arch/sdl/joydefs.c: #include pstypes.h
1316 * arch/sdl/init.c: SDL joystick stuff
1317 * acconfig.h: adjust MINGW defines
1318 * arch/sdl/joydefs.c: copied joydefs_config from linux/joydefs.c -
1319 controls menu now works
1321 2001-11-13 Bradley Bell <btb@icculus.org>
1323 * main/Makefile.am: Make sure bmread.c and terrain.c get included
1325 * Makefile.am: New file
1326 * arch/dos/Makefile.am: Make sure gr.c and joy2.asm get included in
1328 * compilerdefs.txt: New file
1329 * main/aipath.c: use D_RAND_MAX instead of RAND_MAX
1331 2001-11-12 Bradley Bell <btb@icculus.org>
1333 * main/playsave.c: load player files regardless of byte order of
1336 2001-11-11 Bradley Bell <btb@icculus.org>
1338 * include/makesig.h, main/playsave.c: Created header for MAKE_SIG
1340 * main/Makefile.am: Don't use terrain.c unless SHAREWARE
1341 * NEWS: GL savegame thumbnails
1342 * acconfig.h, configure.in: make option for NMOVIES, default to off
1344 2001-11-09 Bradley Bell <btb@icculus.org>
1346 * main/state.c: Enabled savegame thumbnails under OpenGL
1347 * unused/pa_null/pa_enabl.h: remove duplicate header
1348 * misc/args.c: use d2x.ini for option file
1349 * mem/mem.c: Move mem_realloc inside the ifdef
1350 * main/menu.c: fix 640x400 menu text
1351 * main/inferno.c: added documentation
1352 * main/endlevel.c: fix warnings
1353 * arch/ogl/gr.c: Get rid of gl spew
1354 * arch/linux/Makefile.am: move unused ipx_udp.c to EXTRA_DIST
1355 * acconfig.h: Define __SDL__ for mingw
1357 2001-11-08 Bradley Bell <btb@icculus.org>
1359 * 2d/font.c: free OGL font data when rereading
1360 * main/collide.c, main/endlevel.c, main/endlevel.h, main/gameseq.c,
1361 main/gauges.c, acconfig.h, configure.in, main/inferno.c,
1362 main/laser.c, main/menu.c, main/menu.h, main/newmenu.c,
1363 main/piggy.c, main/sounds.h, main/switch.c, main/titles.c,
1364 main/weapon.h: Enabled shareware build, endlevel flythrough
1366 * main/: Makefile.am, terrain.c, old/terrain.c: moved file, will be
1367 of use for shareware build
1368 * arch/ogl/: gr.c, sdlgl.c: use new d_realloc function, so mem
1370 * include/u_mem.h, mem/mem.c: added d_realloc/mem_realloc functions
1372 2001-11-05 Bradley Bell <btb@icculus.org>
1374 * include/args.h, main/inferno.c, misc/args.c: Change args_init
1376 * include/3d.h: Add comment
1378 2001-11-04 Bradley Bell <btb@icculus.org>
1380 * cfile/Makefile.am, cfile/nocfile.h, include/nocfile.h: Move
1382 * arch/ogl/sdlgl.c: Hack to keep SDL from screwing up X when it
1384 * main/: gamecntl.c, inferno.c: SDL applies to more than X11...
1385 * arch/ogl/gr.c, main/Makefile.am, main/gauges.c, main/hud.c,
1386 main/hudmsg.h: Enable d1x-style hud_message
1387 * arch/ogl/: glx.c, wgl.c: Sync with d1x
1388 * 2d/font.c: re-init ogl fonts after remapping colors.
1390 2001-11-02 Bradley Bell <btb@icculus.org>
1392 * misc/Makefile.am: remove byteswap.h (duplicate header)
1393 * 2d/font.c: fixed gr_remap_font, minor stuff
1394 * configure.in: take out -O2 if doing debug build
1395 * main/bm.c: formatting
1396 * 2d/font.c, include/gr.h, NEWS: Enable OpenGL fonts!
1397 * include/byteswap.h, misc/Makefile.am: fix swapint, swapshort
1398 macros, get rid of functions
1400 2001-11-01 Bradley Bell <btb@icculus.org>
1402 * misc/byteswap.h: removed duplicate header
1404 2001-10-31 Bradley Bell <btb@icculus.org>
1406 * NEWS, main/automap.c: automap works in opengl
1407 * NEWS, configure.in: Added news
1408 * main/newmenu.c: Must call set_screen_mode for menus when using GL
1409 * 2d/: bitblt.c, canvas.c, linear.h, scalea.h: Sync with d1x
1410 * arch/sdl/event.c, arch/sdl/gr.c, arch/sdl/init.c, iff/iff.c,
1411 include/3d.h, include/loadgl.h, main/inferno.c, maths/fixc.c,
1412 maths/vecmat.c, maths/vecmata.asm: Sync with d1x
1413 * Makefile.am, arch/sdl/Makefile.am: Makefile fixes
1414 * arch/ogl/: glx.c, gr.c, ogl.c, sdlgl.c: Sync with d1x
1415 * 3d/: clipper.c, draw.c, globvars.c, instance.c, interp.c,
1416 matrix.c, points.c, rod.c, setup.c: Minor sync with d1x
1418 2001-10-27 Bradley Bell <btb@icculus.org>
1420 * main/inferno.c: added some documentation
1422 2001-10-25 Bradley Bell <btb@icculus.org>
1424 * main/inferno.c, texmap/ntmap.c, texmap/tmapflat.c: Completed tmap
1426 * Makefile.am, configure.in, arch/Makefile.am,
1427 arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/digi.c,
1428 arch/dos/gr.c, arch/ggi/Makefile.am, arch/ggi/gr.c,
1429 arch/ogl/Makefile.am, arch/ogl/glx.c, arch/ogl/gr.c,
1430 arch/ogl/ogl.c, arch/ogl/sdlgl.c, arch/ogl/wgl.c,
1431 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/digi.c,
1432 arch/sdl/gr.c, arch/svgalib/Makefile.am, arch/svgalib/gr.c,
1433 texmap/scanline.c: Finished moving stuff to arch/blah. I know,
1434 it's ugly, but It'll be easier to sync with d1x.
1435 * Makefile.am, configure.in, main/Makefile.am, main/editor/med.c,
1436 main/editor/medwall.h, main/editor/segment.c, main/editor/seguvs.h,
1437 main/editor/Makefile.am: attempt at support for editor, makefile
1439 * misc/d_delay.c: formatting fix
1440 * texmap/: Makefile.am, ntmap.c, scanline.c, scanline.h, texmapl.h,
1441 tmappent.S, tmapppro.S: adding support for runtime selection of
1443 * main/: bmread.c, game.c, gamecntl.c, gamesave.c, inferno.c,
1444 inferno.h, piggy.c, render.c, editor/editor.h: conditionalize
1445 including multi.h and network.h, fix backslashes, fix compiler
1447 * main/: ai.c, ai2.c, aipath.c, automap.c, bm.c, cntrlcen.c,
1448 collide.c, controls.c, credits.c, dumpmine.c, endlevel.c, escort.c,
1449 fireball.c, fuelcen.c, gamemine.c, gameseq.c, gauges.c, laser.c,
1450 menu.c, multi.h, netmisc.c, network.h, newdemo.c, newmenu.c,
1451 object.c, powerup.c, state.c, switch.c, wall.c: conditionalize
1452 including multi.h and network.h, fix backslashes
1453 * include/pstypes.h: added typedef for u_int64_t on mingw
1454 * include/3d.h: added prototype for g3_uninit_polygon_model
1455 * arch/sdl/Makefile.am: Don't use SDL joystick except on mingw
1457 2001-10-24 Bradley Bell <btb@icculus.org>
1459 * arch/: ggi/Makefile.am, svgalib/Makefile.am: Moved input stuff to
1460 arch subdirs, as in d1x.
1461 * Makefile.am, configure.in, main/kconfig.c: Revert bin_programs to
1462 earlier style until i understand automake 1.5 better. remove input
1464 * arch/: Makefile.am, dos/Makefile.am, dos/joy2.asm, dos/joyc.c,
1465 dos/joydefs.c, dos/key.c, dos/mouse.c, ggi/event.c, ggi/init.c,
1466 ggi/key.c, ggi/mouse.c, linux/Makefile.am, linux/joydefs.c,
1467 linux/joystick.c, linux/include/joystick.h, sdl/Makefile.am,
1468 sdl/event.c, sdl/joy.c, sdl/joydefs.c, sdl/key.c, sdl/mouse.c,
1469 svgalib/event.c, svgalib/init.c, svgalib/key.c, svgalib/mouse.c:
1470 Moved input stuff to arch subdirs, as in d1x.
1471 * NEWS, configure.in: blah blah
1473 2001-10-23 Bradley Bell <btb@icculus.org>
1475 * include/ui.h, unused/ui/ui.h: Moved ui.h to includes/
1476 * texmap/tmapppro.S: no need for #include <conf.h> here
1477 * main/Makefile.am: Build fixes. EDITOR_SRCS added to
1479 * main/: Makefile.am, network.c: No longer #ifdef'ing out the whole
1480 file. RCS header added
1481 * main/: bmread.c, kmatrix.c, multi.c, multibot.c: No longer
1482 #ifdef'ing out the whole file. RCS header added
1483 * Makefile.am, acconfig.h, configure.in, arch/dos/Makefile.am,
1484 main/Makefile.am, maths/Makefile.am, texmap/Makefile.am: Build
1485 fixes. Now works with automake 1.5 and autoconf 2.52.
1486 --enable-editor option added. SDL_VIDEO and SDL_INPUT defined for
1487 mingw (-grabmouse now works on win32).
1488 * config.guess, config.sub, install-sh, missing, mkinstalldirs:
1489 These don't belong in cvs
1493 2001-10-20 Bradley Bell <btb@icculus.org>
1495 * 2d/font.c: Don't free unused variables...
1496 * 2d/font.c, include/gr.h: Bringing font stuff more in line with
1498 * Makefile.am, arch/Makefile.am, arch/dos/Makefile.am,
1499 arch/linux/Makefile.am, arch/win32/Makefile.am, iff/Makefile.am,
1500 main/Makefile.am: make dist more sensible
1501 * Makefile.am: Kludge for linking on mingw
1503 2001-10-19 Bradley Bell <btb@icculus.org>
1505 * Makefile.am, configure.in, arch/win32/Makefile.am,
1506 arch/win32/ipx_win.c, arch/win32/winnet.c: Little fixes
1507 * include/ipx_drv.h: Check for __MINGW32__
1508 * include/i86.h: Imported from d1x
1509 * arch/dos/: Makefile.am, ipx.c: Re-import of d1x files
1510 * arch/dos/modex.asm: Fixed %include
1511 * main/console.c: RCS headers added
1512 * arch/sdl/: Makefile.am, init.c, timer.c: Moved arch/sdl_* to
1514 * Makefile.am, main/Makefile.am: Moved final link to top-level
1515 directory instead of main/
1516 * 2d/linear.asm, maths/fix.asm, maths/vecmata.asm: Changed
1517 __ENV_LINUX__ to __linux__
1518 * configure.in, arch/Makefile.am, arch/dos_dpmi.c,
1519 arch/dos_findfile.c, arch/dos_init.c, arch/dos_ipx.c,
1520 arch/dos_modex.asm, arch/dos_timer.asm, arch/dos_tweak.inc,
1521 arch/dos_vesa.c, arch/dos_vgaregs.inc, arch/linux_init.c,
1522 arch/sdl_init.c, arch/sdl_timer.c, arch/dos/Makefile.am,
1523 arch/dos/dpmi.c, arch/dos/findfile.c, arch/dos/init.c,
1524 arch/dos/ipx.c, arch/dos/modex.asm, arch/dos/timer.asm,
1525 arch/dos/tweak.inc, arch/dos/vesa.c, arch/dos/vgaregs.inc,
1526 arch/linux/Makefile.am, arch/linux/init.c, arch/win32/Makefile.am,
1527 arch/win32/mingw_init.c, main/Makefile.am: Moved arch/sdl_* to
1529 * configure.in: add --enable-xploader, support arch/linux subdir,
1531 * main/inferno.c: conditionalize conf.h
1533 2001-10-19 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
1535 * acconfig.h, 2d/bitmap.h, 3d/interp.c, cfile/cfile.c,
1536 include/cfile.h, main/bm.c, mem/mem.c, misc/fileutil.c,
1537 misc/fileutil.h: Partial application of linux/alpha patch.
1539 2001-10-19 Bradley Bell <btb@icculus.org>
1541 * main/Makefile.am, arch/linux/Makefile.am: Brought linux
1542 networking in line with d1x, moved some arch/linux_* stuff to
1544 * arch/linux/: findfile.c, ipx_bsd.c, ipx_kali.c, ipx_lin.c,
1545 linuxnet.c, ukali.c, include/ipx_bsd.h, include/ipx_hlpr.h,
1546 include/ipx_kali.h, include/ipx_ld.h, include/ipx_lin.h,
1547 include/ipx_udp.h, include/ukali.h: remove pesky * from RCS log
1549 * arch/: Makefile.am, linux_findfile.c, linux_ipx_bsd.c,
1550 linux_ipx_lin.c, linux_ipx_udp.c, linux_net.c, linux/findfile.c,
1551 linux/ipx_bsd.c, linux/ipx_kali.c, linux/ipx_lin.c,
1552 linux/ipx_udp.c, linux/linuxnet.c, linux/ukali.c,
1553 linux/include/ipx_bsd.h, linux/include/ipx_hlpr.h,
1554 linux/include/ipx_kali.h, linux/include/ipx_ld.h,
1555 linux/include/ipx_lin.h, linux/include/ipx_udp.h,
1556 linux/include/ukali.h: Brought linux networking in line with d1x,
1557 moved some arch/linux_* stuff to arch/linux/*
1558 * include/ipx_drv.h: Imported from d1x
1559 * main/ipx_drv.c: RCS info added, conf.h added, etc...
1560 * main/ipx_drv.c: Imported from d1x
1561 * include/args.h, include/ipx.h, main/inferno.c, main/network.c,
1562 main/network.h, main/Makefile.am: Trying to get network working on
1564 * configure.in, 2d/Makefile.am, arch/win32/Makefile.am,
1565 main/Makefile.am: build fixes
1566 * arch/: win32/Makefile.am, win32/findfile.c, win32/ipx_drv.h,
1567 win32/ipx_win.c, win32/winnet.c, Makefile.am, win32_findfile.c,
1568 linux/include/ipx_drv.h: Moved win32_* to win32/* (a la d1x),
1569 starting to get net working.
1570 * include/pstypes.h: Changed __ENV_LINUX__ to __linux__,
1571 conditionalized min,max macros
1573 2001-10-18 Bradley Bell <btb@icculus.org>
1575 * acconfig.h, 2d/linear.h, arch/include/joy.h, include/loadgl.h,
1576 include/strutil.h, include/vecmat.h, main/kconfig.c, misc/d_glob.c,
1577 texmap/tmap_inc.asm, texmap/tmap_per.asm, texmap/tmappent.S,
1578 texmap/tmapppro.S, main/console.c: Changed __ENV_LINUX__ to
1580 * 2d/2dsline.c: RCS headers added/changed
1581 * configure.in: fix NASMFLAGS bug
1582 * main/: collide.c, inferno.c, object.c, render.c: RCS headers
1585 2001-10-17 Bradley Bell <btb@icculus.org>
1587 * NEWS: Fixed the invulnerable robots bug!
1588 * main/collide.c: Fixed the invulnerable robots bug!
1590 2001-10-14 Bradley Bell <btb@icculus.org>
1592 * Makefile.am, arch/Makefile.am, iff/Makefile.am, main/Makefile.am:
1595 2001-10-13 Bradley Bell <btb@icculus.org>
1597 * Makefile.am, autogen.sh, configure.in, 2d/Makefile.am,
1598 arch/Makefile.am, arch/dos/Makefile.am,
1599 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
1600 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
1601 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
1602 arch/dos/include/Makefile.am, arch/dos/mm_snd/Makefile.am,
1603 arch/dos/mm_snd/include/Makefile.am, arch/include/Makefile.am,
1604 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
1605 arch/win32/Makefile.am, arch/win32/d3dframe/Makefile.am,
1606 arch/win32/include/Makefile.am, iff/Makefile.am,
1607 iff/archive/Makefile.am, include/Makefile.am, main/Makefile.am,
1608 main/editor/Makefile.am, main/old/Makefile.am, tools/Makefile.am,
1609 tools/cvs2cl/Makefile.am, unused/Makefile.am,
1610 unused/bios/Makefile.am, unused/lib/Makefile.am,
1611 unused/novga/Makefile.am, unused/pa_null/Makefile.am,
1612 unused/ui/Makefile.am, unused/vga/Makefile.am,
1613 unused/vga/new/Makefile.am, unused/win95/Makefile.am: Removed
1614 automake stuff from "inert" subdirs. And there was much rejoicing.
1615 * Makefile.am, NEWS, configure.in: Stuff
1616 * ChangeLog: removing auto-generated file
1617 * cygconf: Added instructions for mingw32 build
1618 * Makefile.am: renamed INSTALL to installation.txt
1619 * installation.txt, INSTALL: renamed INSTALL to installation.txt
1620 * mingw32.txt: Added instructions for mingw32 build
1621 * configure.in: Enable assembly under mingw32
1623 2001-10-12 Bradley Bell <btb@icculus.org>
1625 * acconfig.h, aclocal.m4, conf.h.in: remove superfluous files
1626 * acconfig.h, aclocal.m4, conf.h.in, configure.in, 2d/2dsline.c,
1627 2d/bitblt.c, 2d/box.c, 2d/canvas.c, 2d/gpixel.c, 2d/line.c,
1628 2d/pixel.c, include/pstypes.h, include/strutil.h, include/timer.h,
1629 main/digi.h, main/kludge.c, main/object.c, main/render.c,
1630 misc/d_glob.c, misc/d_io.c, misc/strutil.c: Changed __ENV_DJGPP__
1631 to __DJGPP__, since it's built-in.
1633 2001-10-12 Paolo Ulivi <paoloulivi@tin.it>
1635 * aclocal.m4, conf.h.in, include/vecmat.h, main/collide.c,
1636 main/kludge.c, main/piggy.h: fix some gcc 3.0 warnings.
1640 2001-10-12 Bradley Bell <btb@icculus.org>
1642 * Makefile.am, unused/win95/Makefile.am: Fix some dist stuff
1643 * Makefile.am: make sure cygconf gets archived
1644 * configure.in: Increment version number in preparation for release
1645 * configure.in: Fix detection of opengl
1646 * Makefile.am, aclocal.m4, autogen.sh, conf.h.in, configure.in,
1647 cygconf, arch/Makefile.am, arch/include/joy.h,
1648 arch/include/mouse.h, include/loadgl.h, include/pstypes.h,
1649 include/strutil.h, main/Makefile.am, main/config.c, main/console.c,
1650 main/gamepal.h, main/gamerend.c, main/inferno.c, main/kconfig.c,
1651 main/multi.c, main/newdemo.c, misc/d_delay.c, misc/d_glob.c,
1652 misc/strutil.c: Switched from Cygwin to mingw32 on MS boxes.
1653 Vastly improved compilability.
1655 2001-10-11 Bradley Bell <btb@icculus.org>
1657 * Makefile.am: Added macros/sdl.m4
1658 * autogen.sh: Added macros/sdl.m4
1660 2001-10-09 Bradley Bell <btb@icculus.org>
1662 * main/vers_id.h: Added DESCENT_VERSION constant
1663 * main/inferno.c: Added command-line help.
1664 * include/ogl_init.h: opengl improvments (following d1x changes)
1666 2001-10-07 Bradley Bell <btb@icculus.org>
1668 * aclocal.m4, conf.h.in, configure.in, arch/Makefile.am,
1669 arch/ogl/Makefile.am: Remove duplicate headers.
1671 2001-08-02 Thimo Neubauer <thimo@debian.org>
1673 * mem/mem.c: totally crippled the memory manager because it does
1674 not make sense for non-DOS-systems and it would have been too
1675 complicated to get it 64bit clean
1677 2001-06-19 Bradley Bell <btb@icculus.org>
1679 * cvshowto.txt: updated anonymous password
1681 2001-02-08 Bradley Bell <btb@icculus.org>
1683 * COPYING, license.txt: Added d1x license
1685 2001-02-01 Bradley Bell <btb@icculus.org>
1687 * aclocal.m4, configure.in: Better detecting of SDL and GL/GLU
1689 2001-01-31 Bradley Bell <btb@icculus.org>
1691 * configure.in, arch/include/mouse.h, include/pstypes.h,
1692 main/game.c, main/gamepal.h: OpenGL support under Cygwin/SDL
1693 * main/polyobj.c: fix typo
1694 * 2d/Makefile.am, 2d/bitblt.c, 2d/bitmap.c, 2d/box.c, 2d/canvas.c,
1695 2d/circle.c, 2d/disc.c, 2d/font.c, 2d/gpixel.c, 2d/ibitblt.c,
1696 2d/line.c, 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c,
1697 2d/rect.c, 2d/rle.c, 2d/scale.c, 2d/scalec.c, 2d/tmerge.c,
1698 3d/clipper.c, 3d/draw.c, 3d/globvars.c, 3d/instance.c, 3d/interp.c,
1699 3d/matrix.c, 3d/points.c, 3d/rod.c, 3d/setup.c, arch/Makefile.am,
1700 cfile/cfile.c, iff/iff.c, main/ai.c, main/ai2.c, main/aipath.c,
1701 main/automap.c, main/bm.c, main/bmread.c, main/cmd.c,
1702 main/cntrlcen.c, main/collide.c, main/config.c, main/console.c,
1703 main/controls.c, main/credits.c, main/crypt.c, main/dumpmine.c,
1704 main/effects.c, main/endlevel.c, main/escort.c, main/fireball.c,
1705 main/fuelcen.c, main/fvi.c, main/game.c, main/gamecntl.c,
1706 main/gamefont.c, main/gamemine.c, main/gamepal.c, main/gamerend.c,
1707 main/gamesave.c, main/gameseg.c, main/gameseq.c, main/hostage.c,
1708 main/kconfig.c, main/kmatrix.c, main/laser.c, main/lighting.c,
1709 main/mglobal.c, main/mission.c, main/morph.c, main/netmisc.c,
1710 main/network.c, main/newdemo.c, main/newmenu.c, main/object.c,
1711 main/paging.c, main/physics.c, main/piggy.c, main/polyobj.c,
1712 main/powerup.c, main/render.c, main/robot.c, main/slew.c,
1713 main/songs.c, main/switch.c, main/texmerge.c, main/text.c,
1714 main/titles.c, main/vclip.c, main/wall.c, main/weapon.c,
1715 maths/Makefile.am, maths/fixc.c, maths/rand.c, maths/tables.c,
1716 maths/vecmat.c, mem/mem.c, misc/args.c, misc/byteswap.c,
1717 misc/d_delay.c, misc/d_glob.c, misc/d_io.c, misc/error.c,
1718 misc/hash.c, misc/strio.c, misc/strutil.c, texmap/Makefile.am,
1719 texmap/ntmap.c, texmap/scanline.c, texmap/tmapflat.c: Makefile and
1721 * arch/dos_findfile.c, arch/dos_modex.asm, include/console.h,
1722 include/modex.h, main/collide.c, main/gamesave.c, main/gameseq.c,
1723 main/gauges.c, main/object.c, main/playsave.c, main/render.c,
1724 main/state.c, mem/mem.c, texmap/ntmap.c, texmap/tmapflat.c: Fix
1726 * include/gr.h, main/menu.c: Fullscreen toggle added to screen res
1728 * configure.in, include/pstypes.h, main/kconfig.c: Support for
1729 cross-compiling, and cygwin fixes
1731 2001-01-30 Bradley Bell <btb@icculus.org>
1733 * configure.in, arch/Makefile.am, arch/win32_findfile.c,
1734 include/pstypes.h, include/strutil.h, main/Makefile.am,
1735 misc/strutil.c, unused/win95/findfile.c: Cygwin support, using SDL.
1736 needs --without-assembler and --without-network to compile
1738 2001-01-29 Bradley Bell <btb@icculus.org>
1740 * configure.in, main/Makefile.am: Fixes to build system
1741 * main/kconfig.c: fix for non-linux joysticks
1742 * arch/: dos/Makefile.am, dos/cdrom.c, dos/digi.c, dos/dosgr.c,
1743 dos/dpmi.c, dos/findfile.c, dos/init.c, dos/ipx.c, dos/joy2.asm,
1744 dos/joyc.c, dos/joydefs.c, dos/key.c, dos/modex.asm, dos/mouse.c,
1745 dos/timer.asm, dos/tweak.inc, dos/vesa.c, dos/vgaregs.inc,
1746 include/joy.h, linux/Makefile.am, linux/findfile.c, linux/init.c,
1747 linux/ipx_bsd.c, linux/ipx_lin.c, linux/ipx_udp.c,
1748 linux/linuxnet.c, sdl/Makefile.am, sdl/init.c, sdl/timer.c: Removed
1750 * arch/: Makefile.am, dos_dpmi.c, dos_findfile.c, dos_init.c,
1751 dos_ipx.c, dos_modex.asm, dos_timer.asm, dos_tweak.inc, dos_vesa.c,
1752 dos_vgaregs.inc, linux_findfile.c, linux_init.c, linux_ipx_bsd.c,
1753 linux_ipx_lin.c, linux_ipx_udp.c, linux_net.c, sdl_init.c,
1754 sdl_timer.c: Fixed build system, minor fixes
1755 * arch/dos/include/: joy.h, key.h, mouse.h: Unified input headers.
1756 * arch/linux/Makefile.am, configure.in: Duplicate file removal.
1758 2001-01-28 Bradley Bell <btb@icculus.org>
1760 * conf.h.in, configure.in, arch/Makefile.am,
1761 arch/dos/include/Makefile.am, arch/include/Makefile.am,
1762 arch/include/key.h, main/Makefile.am: More header unification...
1763 * main/newdemo.c: Added <ctype.h>
1764 * arch/include/: event.h, joy.h: unified input headers.
1765 * acconfig.h, include/d_delay.h, main/Makefile.am, main/game.c:
1766 OpenGL now uses SDL-GL instead of gii
1767 * arch/include/: key.h, mouse.h: Unified arch headers
1769 2001-01-25 Bradley Bell <btb@icculus.org>
1771 * autogen.sh: use "set -e" so execution stops if something goes
1774 2001-01-24 Bradley Bell <btb@icculus.org>
1777 * Makefile.am: Add ChangeLog to dist
1778 * ChangeLog: Putting this here so automake doesn't complain
1782 2001-01-24 Bradley Bell <btb@icculus.org>
1784 * INSTALL, NEWS, README, cvshowto.txt: updated documentation
1785 * tools/: Makefile.am, cvs2cl/Makefile.am, cvs2cl/cvs2cl.pl: cvs2cl
1786 for building ChangeLog from RCS entries
1787 * Makefile.am, acconfig.h, autogen.sh, conf.h.in, configure.in,
1788 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
1789 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
1790 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
1791 arch/dos/include/Makefile.am, 2d/Makefile.am, 3d/Makefile.am,
1792 arch/Makefile.am, arch/dos/Makefile.am,
1793 arch/dos/mm_snd/Makefile.am, arch/dos/mm_snd/include/Makefile.am,
1794 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
1795 arch/ogl/Makefile.am, arch/sdl/Makefile.am, arch/win32/Makefile.am,
1796 arch/win32/d3dframe/Makefile.am, arch/win32/include/Makefile.am,
1797 cfile/Makefile.am, iff/Makefile.am, iff/archive/Makefile.am,
1798 include/Makefile.am, main/editor/Makefile.am, main/old/Makefile.am,
1799 unused/Makefile.am, unused/bios/Makefile.am,
1800 unused/lib/Makefile.am, unused/novga/Makefile.am,
1801 unused/pa_null/Makefile.am, unused/ui/Makefile.am,
1802 unused/vga/Makefile.am, unused/vga/new/Makefile.am,
1803 unused/win95/Makefile.am, main/Makefile.am, maths/Makefile.am,
1804 misc/Makefile.am, texmap/Makefile.am: improved automake config.
1805 make dist, VPATH builds, ...
1806 * configure, Makefile.in, libtool, ltconfig, ltmain.sh,
1807 stamp-h.in, 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.in,
1808 arch/dos/Makefile.in, arch/linux/Makefile.in,
1809 arch/sdl/Makefile.in, cfile/Makefile.in, iff/Makefile.in,
1810 main/Makefile.in, maths/Makefile.in, mem/Makefile.in,
1811 misc/Makefile.in, texmap/Makefile.in: cruft removal
1812 * 2d/diff, arch/dos/sgrep.out, arch/linux/stHqFIq1, main/test.txt:
1814 * ChangeLog, NEWS: moved old ChangeLog to NEWS
1815 * configure.in, conf.h.in: moved NDEBUG to conf.h.in
1816 * main/: game.c, kconfig.c, text.c: changed args_find to FindArg
1817 * main/: gamecntl.c, inferno.c: changed args_find to FindArg, added
1819 * arch/dos_init.c, arch/linux_init.c, arch/linux_ipx_udp.c,
1820 arch/linux_net.c, arch/sdl_init.c, arch/dos/init.c,
1821 arch/dos/joyc.c, arch/linux/init.c, arch/linux/ipx_udp.c,
1822 arch/linux/linuxnet.c, arch/sdl/init.c, include/args.h,
1823 main/config.c, main/hud.c, main/menu.c, main/multi.c,
1824 main/network.c, main/piggy.c, main/polyobj.c, main/slew.c,
1825 main/songs.c, misc/args.c: changed args_find to FindArg
1827 2001-01-22 Bradley Bell <btb@icculus.org>
1829 * configure, main/Makefile.am, main/Makefile.in: configuration
1831 * include/error.h, include/mono.h, main/game.c, main/gamerend.c:
1832 fix compiler warnings w/opengl
1833 * include/console.h: ggi support
1834 * arch/linux_init.c: svgalib support
1835 * Makefile.in, conf.h.in, configure, configure.in, 2d/Makefile.am,
1836 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.am, arch/Makefile.in,
1837 arch/svgalib_init.c, cfile/Makefile.in, iff/Makefile.in,
1838 main/Makefile.am, main/Makefile.in, maths/Makefile.am,
1839 maths/Makefile.in, mem/Makefile.in, misc/Makefile.in,
1840 texmap/Makefile.am, texmap/Makefile.in: configuration fixes
1841 * iff/iff.c, include/u_mem.h: NDEBUG fixes
1842 * main/: ai.h, inferno.c, lighting.c, object.c, render.c: fix
1843 warnings and enable NDEBUG
1844 * arch/svgalib_init.c: svgalib support
1846 2001-01-22 Michael Wagener <Michael.Wagener@materna.de>
1848 * main/kconfig.c: joystick support
1850 2001-01-21 Bradley Bell <btb@icculus.org>
1852 * cvshowto.txt: new file, taken from d1x webpage
1853 * AUTHORS, README: Taking over as maintainer of d2x
1854 * ChangeLog: Grab mouse with SDL/X11
1855 * main/: gamecntl.c, inferno.c: Grab mouse with SDL/X11
1857 2001-01-20 Bradley Bell <btb@icculus.org>
1859 * configure, configure.in: Turned -Werror back off by default
1860 * README, configure, configure.in, 2d/font.c, arch/sdl_init.c,
1861 iff/iff.c, include/3d.h, include/d_io.h, main/Makefile.am,
1862 main/Makefile.in, main/bm.c, main/collide.c, main/credits.c,
1863 main/fuelcen.h, main/game.c, main/gamecntl.c, main/gamepal.c,
1864 main/gamerend.c, main/gamesave.c, main/gameseg.c, main/gameseq.c,
1865 main/gauges.c, main/kconfig.c, main/kludge.c, main/kmatrix.c,
1866 main/laser.c, main/multi.c, main/network.c, main/network.h,
1867 main/newdemo.c, main/newmenu.c, main/object.c, main/object.h,
1868 main/physics.c, main/piggy.c, main/polyobj.c, main/state.c,
1869 main/switch.c, main/titles.c, main/wall.c: Got rid of all compiler
1870 warnings, for non-OpenGL on linux, anyway...
1872 2001-01-19 Bradley Bell <btb@icculus.org>
1874 * copying: remove duplicate file
1875 * Import of d2x-0.0.9-pre1
1876 * Import of d2x-0.0.8