1 2005-01-24 Chris Taylor <c.taylor@student.curtin.edu.au>
3 * arch/carbon/conf.h, arch/ogl/gr.c, include/loadgl.h: on Carbon,
4 dynamically find and load the OpenGL library on carbon
5 * main/editor/macro.c: use physfs instead of non-existing cflib.h
6 * main/editor/medwall.c: use wall_close_door_num, not wall_close_door
7 * main/editor/medwall.c: include cntrlcen.h
8 * ui/barbox.c, ui/number.c: pass int*, not short* to gr_get_string_size
10 2005-01-24 Chris Taylor <c.taylor@student.curtin.edu.au>
12 * 2d/font.c: fix bug #2167: some characters would not display because
13 of signed/unsigned errors
14 * main/editor/editor.h: baptize the coefficients in vms_equation 'n'
15 * main/gamerend.c, main/gauges.c: fix bug #1893: fade ship and weapon
16 gauge when appropriate
17 * main/editor/kdefs.h, main/gamesave.c, main/gamesave.h: change
18 all functions in kfuncs.c to return int instead of void
19 * main/editor/ehostage.c, main/editor/eobject.c, main/editor/segment.c:
20 disable old hostage system in editor (d2 is simpler in this regard)
21 * main/wall.c, main/wall.h: move consts for WALL_IS_DOORWAY to header
22 * main/editor/info.c: only include i86.h and malloc.h ifdef DO_MEMINFO
23 * main/editor/centers.c: change curseg2p to Curseg2p
24 * main/editor/func.c: Include strutil.h in func.c (for stricmp)
25 * main/editor/macro.c: remove unused variable "length"
26 * main/editor/med.c: don't set screen mode to SM_ORIGINAL
27 * main/editor/medmisc.c: Pass both arguments to render_frame
28 * ui/barbox.c, ui/button.c, ui/checkbox.c, ui/file.c, ui/gadget.c,
29 ui/icon.c, ui/inputbox.c, ui/keypad.c, ui/keypress.c, ui/keytrap.c,
30 ui/listbox.c, ui/menu.c, ui/menubar.c, ui/message.c, ui/mouse.c,
31 ui/number.c, ui/popup.c, ui/radio.c, ui/scroll.c, ui/ui.c,
32 ui/uidraw.c, ui/userbox.c, ui/window.c: include u_mem.h and pstypes.h
33 instead of d1-style mem.h and types.h
34 * main/editor/texpage.c: do texture replacement for any mission
35 * main/editor/medwall.c: add prototype for create_removable_wall
36 * main/editor/medrobot.c: don't try to set the removed follow_path
38 2005-01-23 Jason Owen <shannara256@yahoo.com>
40 * arch/ogl/gr.c: fix bug #2085: don't print OGL extensions, since this
41 may crash printf if the list of extensions is huge
43 2005-01-23 Chris Taylor <c.taylor@student.curtin.edu.au>
45 * main/collide.c: fix bug #2140: even ifndef NETWORK do last level hack
46 only on last level of built-in mission.
47 * main/gauges.c: fix bug #2110: redraw energy/afterburner gauges
49 * arch/ogl/gr.c, include/cfile.h, main/config.c, main/newdemo.c,
50 main/playsave.c, main/state.c, misc/args.c: change cfopen to use
51 buffers (speeding it up), and use cfopen instead of
52 PHYSFS_openRead/PHYSFS_openWrite where appropriate
53 * include/nocfile.h, main/editor/kmine.c, main/editor/mine.c: make
54 sure nocfile.h and cfile.h are never both included
56 2005-01-10 Chris Taylor <c.taylor@student.curtin.edu.au>
58 * main/bmread.c, main/dumpmine.c, main/gameseq.c, main/piggy.c:
59 fix bug #1676 (filling up of OLG texture list)
61 2005-01-07 Alexander Zielke <vulture@vultures-nest.de>
63 * main/state.c: fix problems with copying/deleting save files
65 * main/automap.c: make automap fonts transparent.
67 2005-01-07 Bradley Bell <btb@icculus.org>
69 * main/menu.c: In Load Level, if there is no current mission,
72 2005-01-05 Chris Taylor <c.taylor@student.curtin.edu.au>
74 * main/gameseq.c: Free polymodel data before reloading ham file.
76 * arch/ogl/gr.c: Implement fading in ogl_urect()
78 * main/gauges.c: Draw ship before shields in HUD.
80 2004-12-23 Chris Taylor <c.taylor@student.curtin.edu.au>
82 * main/editor/centers.c: Use both ints with the robot producer
85 2004-12-23 Bradley Bell <btb@icculus.org>
87 * main/editor/centers.c, main/editor/editor.h,
88 main/editor/eswitch.c, main/editor/group.c, main/editor/med.c,
89 main/editor/meddraw.c, main/editor/medwall.c, main/editor/mine.c,
90 main/editor/seguvs.c, main/segment.h: Use macros to use Segment2s
93 2004-12-21 Chris Taylor <c.taylor@student.curtin.edu.au>
95 * main/bmread.c: don't duplicate the period in the filename
97 * main/dumpmine.c: Add function prototypes to remove warnings
99 * main/dumpmine.c, ui/window.c: Specify that two functions return
102 * main/editor/autosave.c, main/editor/curves.c,
103 main/editor/ehostage.c, main/editor/kmine.c, main/editor/med.c,
104 main/editor/medrobot.c, main/editor/mine.c: fix occurences of
107 2004-12-19 Chris Taylor <c.taylor@student.curtin.edu.au>
109 * main/editor/eobject.c, main/editor/kgame.c,
110 main/editor/segment.c, main/gameseg.h, main/physics.c: Pass the
111 extra two parameters to get_seg_masks.
113 * main/gamemine.c, main/gamemine.h, main/gamesave.c: Enable global
114 structs for mine saving functions
116 * main/inferno.c: Use PhysicsFS for making the hoard ham.
118 * main/bmread.c: add missing includes
120 * 3d/interp.c: add g3_uninit_polygon_model (doesn't do anything)
122 * main/dumpmine.c: Fix type mismatches
124 2004-12-19 Bradley Bell <btb@icculus.org>
126 * ui/Makefile.am: fix ui Makefile.am
128 * include/strutil.h, misc/strutil.c, main/bmread.c: implement
129 removeext, use it in ds_load instead of splitpath
131 2004-12-19 Chris Taylor <c.taylor@student.curtin.edu.au>
133 * include/u_mem.h: prototype for strdup with MPW
135 * main/laser.c: abort weapon fire if unable to create object
137 * include/ui.h, main/bm.c, main/dumpmine.c, main/editor/editor.h,
138 main/editor/medwall.h, main/editor/segment.c, main/gamesave.c,
139 unused/ui/icon.c: replace byte with sbyte
141 * include/func.h, ui/barbox.c, ui/button.c, ui/checkbox.c,
142 ui/file.c, ui/func.c, ui/gadget.c, ui/harderr.c, ui/icon.c,
143 ui/inputbox.c, ui/keypad.c, ui/keypress.c, ui/keytrap.c,
144 ui/listbox.c, ui/medfunc.c, ui/menu.c, ui/menubar.c, ui/message.c,
145 ui/mouse.c, ui/number.c, ui/popup.c, ui/radio.c, ui/scroll.c,
146 ui/ui.c, ui/uidraw.c, ui/userbox.c, ui/window.c,
147 unused/ui/barbox.c, unused/ui/button.c, unused/ui/checkbox.c,
148 unused/ui/file.c, unused/ui/func.c, unused/ui/func.h,
149 unused/ui/gadget.c, unused/ui/harderr.c, unused/ui/icon.c,
150 unused/ui/inputbox.c, unused/ui/keypad.c, unused/ui/keypress.c,
151 unused/ui/keytrap.c, unused/ui/listbox.c, unused/ui/medfunc.c,
152 unused/ui/menu.c, unused/ui/menubar.c, unused/ui/message.c,
153 unused/ui/mouse.c, unused/ui/number.c, unused/ui/popup.c,
154 unused/ui/radio.c, unused/ui/scroll.c, unused/ui/ui.c,
155 unused/ui/uidraw.c, unused/ui/userbox.c, unused/ui/window.c: moved
158 * ui/Makefile.am: added Makefile.am for ui
160 * main/editor/Makefile.am, main/editor/autosave.c,
161 main/editor/centers.c, main/editor/centers.h,
162 main/editor/curves.c, main/editor/eglobal.c,
163 main/editor/ehostage.c, main/editor/ehostage.h,
164 main/editor/elight.c, main/editor/eobject.c,
165 main/editor/eobject.h, main/editor/eswitch.c,
166 main/editor/eswitch.h, main/editor/fixseg.c, main/editor/func.c,
167 main/editor/group.c, main/editor/info.c, main/editor/info.h,
168 main/editor/kbuild.c, main/editor/kcurve.c, main/editor/kfuncs.c,
169 main/editor/kfuncs.h, main/editor/kgame.c, main/editor/kgroup.c,
170 main/editor/khelp.c, main/editor/kmine.c, main/editor/ksegmove.c,
171 main/editor/ksegsel.c, main/editor/ksegsize.c,
172 main/editor/ktmap.c, main/editor/kview.c, main/editor/macro.c,
173 main/editor/macro.h, main/editor/meddraw.c, main/editor/meddraw.h,
174 main/editor/medlisp.h, main/editor/medmisc.c,
175 main/editor/medmisc.h, main/editor/medrobot.c,
176 main/editor/medrobot.h, main/editor/medsel.c,
177 main/editor/medsel.h, main/editor/medwall.c, main/editor/mine.c,
178 main/editor/objpage.c, main/editor/objpage.h,
179 main/editor/seguvs.c, main/editor/texpage.c,
180 main/editor/texture.c: imported missing editor files from d1x
182 * main/Makefile.am: build dumpmine.c for editor
184 * main/editor/macro.c, ui/barbox.c, ui/button.c, ui/checkbox.c,
185 ui/gadget.c, ui/icon.c, ui/inputbox.c, ui/keypress.c,
186 ui/listbox.c, ui/menu.c, ui/menubar.c, ui/message.c, ui/mouse.c,
187 ui/number.c, ui/popup.c, ui/radio.c, ui/scroll.c, ui/ui.c,
188 ui/uidraw.c, ui/userbox.c, ui/window.c: ifdef RCS for rcsid
190 * ChangeLog-old, main/editor/autosave.c, main/editor/centers.c,
191 main/editor/centers.h, main/editor/curves.c, main/editor/editor.h,
192 main/editor/eglobal.c, main/editor/ehostage.c,
193 main/editor/ehostage.h, main/editor/elight.c,
194 main/editor/eobject.c, main/editor/eobject.h,
195 main/editor/eswitch.c, main/editor/eswitch.h,
196 main/editor/fixseg.c, main/editor/func.c, main/editor/group.c,
197 main/editor/info.c, main/editor/info.h, main/editor/kbuild.c,
198 main/editor/kcurve.c, main/editor/kdefs.h, main/editor/kfuncs.c,
199 main/editor/kfuncs.h, main/editor/kgame.c, main/editor/kgroup.c,
200 main/editor/khelp.c, main/editor/kmine.c, main/editor/ksegmove.c,
201 main/editor/ksegsel.c, main/editor/ksegsize.c,
202 main/editor/ktmap.c, main/editor/kview.c, main/editor/macro.c,
203 main/editor/macro.h, main/editor/med.c, main/editor/meddraw.c,
204 main/editor/meddraw.h, main/editor/medlisp.h,
205 main/editor/medmisc.c, main/editor/medmisc.h,
206 main/editor/medrobot.c, main/editor/medrobot.h,
207 main/editor/medsel.c, main/editor/medsel.h, main/editor/medwall.c,
208 main/editor/medwall.h, main/editor/mine.c, main/editor/objpage.c,
209 main/editor/objpage.h, main/editor/segment.c,
210 main/editor/seguvs.c, main/editor/seguvs.h, main/editor/texpage.c,
211 main/editor/texpage.h, main/editor/texture.c: Move old logs to
214 * main/editor/autosave.c main/editor/centers.c
215 main/editor/centers.h main/editor/curves.c main/editor/eglobal.c
216 main/editor/ehostage.c main/editor/ehostage.h main/editor/elight.c
217 main/editor/eobject.c main/editor/eobject.h main/editor/eswitch.c
218 main/editor/fixseg.c main/editor/func.c main/editor/group.c
219 main/editor/info.c main/editor/info.h main/editor/kbuild.c
220 main/editor/kcurve.c main/editor/kfuncs.c main/editor/kfuncs.h
221 main/editor/kgame.c main/editor/khelp.c main/editor/kmine.c
222 main/editor/ksegmove.c main/editor/ksegsel.c
223 main/editor/ksegsize.c main/editor/ktmap.c main/editor/kview.c
224 main/editor/macro.c main/editor/macro.h main/editor/meddraw.c
225 main/editor/meddraw.h main/editor/medlisp.h main/editor/medmisc.c
226 main/editor/medmisc.h main/editor/medrobot.c
227 main/editor/medrobot.h main/editor/medsel.c main/editor/medsel.h
228 main/editor/medwall.c main/editor/mine.c main/editor/objpage.c
229 main/editor/seguvs.c main/editor/seguvs.h main/editor/texpage.c
230 main/editor/texpage.h main/editor/texture.c ui/barbox.c
231 ui/button.c ui/checkbox.c ui/file.c ui/func.c ui/gadget.c
232 ui/harderr.c ui/icon.c ui/inputbox.c ui/keypad.c ui/keypress.c
233 ui/keytrap.c ui/listbox.c ui/medfunc.c ui/menu.c ui/menubar.c
234 ui/message.c ui/mouse.c ui/number.c ui/popup.c ui/radio.c
235 ui/scroll.c ui/ui.c ui/uidraw.c ui/userbox.c ui/window.c: include
236 conf.h in new editor files
238 2004-12-17 Chris Taylor <c.taylor@student.curtin.edu.au>
240 * main/state.c: open autosave file for writing, not reading
242 * main/game.c, main/gamecntl.c, main/gameseq.c, main/multi.c,
243 main/state.c, main/state.h: added fast save
245 * main/gameseq.c, main/inferno.c: force gr_update() so screens
246 always show in OpenGL
248 * 2d/font.c, 3d/rod.c: fix compiler errors in MPW w/o OpenGL
250 * misc/strutil.c: Implement strdup for MPW
252 * D2X.make, arch/carbon/conf.h: compile as a classic powerpc app
255 * misc/strutil.c: fix MPW compiler errors
257 * main/mission.c, main/mission.h: allocate mission filenames
260 2004-12-07 Chris Taylor <c.taylor@student.curtin.edu.au>
262 * 2d/font.c: Initialise the dataptr member correctly.
264 * include/mono.h: Print only mildly interesting messages to
265 stderr.txt. (revert earlier carbon changes)
267 2004-12-05 Chris Taylor <c.taylor@student.curtin.edu.au>
269 * include/physfsx.h: getRealPath uses the write directory if it
270 can't get the real directory
272 * D2X.make: remove misc/d_io.c
274 2004-12-03 Bradley Bell <btb@icculus.org>
276 * include/cfile.h, include/physfsx.h: use PATH_MAX for hog
277 pathname, ensure correct translation of path separators
279 2004-12-03 Chris Taylor <c.taylor@student.curtin.edu.au>
281 * misc/strutil.c: fix stricmp and strnicmp
283 * main/mission.c: set builtin_hogsize to 0 for the Descent 1 built
286 2004-12-02 Bradley Bell <btb@icculus.org>
288 * include/physfsx.h: use sprintf in PHYSFSX_getRealPath() because
289 I couldn't figure out why the previous code kept segfaulting under
292 * main/kconfig.c: disable call to reset_cockpit() which was
293 causing the "letterbox" bug
295 * main/inferno.c: don't die if title screens not found
297 2004-12-02 Martin Schaffner <maschaffner@gmx.ch>
299 * configure.ac: require PhysicsFS header and library
301 2004-12-02 Chris Taylor <c.taylor@student.curtin.edu.au>
303 * main/bm.c, main/piggy.c: fix cfile bugs from recent changes
305 * D2X.make: fix build on Carbon by adding digiobj.c
307 * main/mission.c: set builtin_hogsize for non-built-in missions
309 * main/mission.c: pass individual mission around instead of whole list
311 * main/mission.c: remove mission list from global memory
313 2004-12-02 Bradley Bell <btb@icculus.org>
315 * include/cfile.h, include/physfsx.h: fix RELEASE build, make sure
316 path separator gets added to hogdir
318 2004-12-01 Bradley Bell <btb@icculus.org>
320 * README, configure.ac, VisualC/d2x/d2x.dsp,
321 VisualC/d2xgl/d2xgl.dsp, VisualC/libmve/libmve.dsp,
322 VisualC/mveplayer/mveplayer.dsp, include/loadgl.h,
323 include/ogl_init.h, include/physfsx.h: Updated MSVC build, now
324 uses dynamic opengl loading
326 2004-12-01 Chris Taylor <c.taylor@student.curtin.edu.au>
328 * arch/ogl/gr.c: make write_bmp use PhysicsFS
330 * include/args.h, misc/args.c: new AppendArgs function. This
331 separates the copying of the arguments passed to main() from the
332 reading of the arguments file
334 * include/cfile.h: Use portable PHYSFSX_getRealPath function, Use
335 the flexible cfgets, Fix compiling issues in MPW.
337 * include/physfsx.h: PHYSFSX_readU8 isn't endian friendly when
338 reading into an int, so it's removed completely. PHYSFSX_getc was
339 removed, because it's only use in misc/strio.c was removed. Put
340 in PHYSFSX_getRealPath, which recognises platform-specific
341 separators and doesn't use snprintf (MPW doesn't have it). MPW
344 * main/inferno.c: Remove use of open_movie_file. Read the
345 arguments file from the base directory, if there is one. Set up
346 D2X's write directory, including replacing any tilde at the start
347 of the path (if there is one) with the string returned by
348 PHYSFS_getUserDir(). This applies to all platforms. On Unix the
349 default is still ~/.d2x. Check if the write directory has to be
350 created. Read the arguments file in this write directory if there
351 is one. If there's still no write directory, set it to the base
352 directory. Won't set it to the current directory if this fails,
353 because of the issue of which character to use for which platform.
355 * main/playsave.c: Use PHYSFS_readSLE32 instead of
356 PHYSFS_readULE32 due to compiling issues in MPW. Use
357 cfile_read_short instead of PHYSFS_readULE16 because of both
358 compiling and endian issues. cfile_read_byte instead of
359 PHYSFSX_readU8. Write a dummy structure instead of seeking when
360 NETWORK isn't defined
362 * D2X.make: Don't compile cfile.c on Mac OS 9.
364 * README: add PhysicsFS to the required 'tools' in README, and
365 instructions for building in MPW.
367 * include/cfile.h: Make cfopen into an inline, where a read buffer
368 is set up. This speeds up loading significantly.
370 2004-12-01 Bradley Bell <btb@icculus.org>
372 * include/physfsx.h, include/strio.h, main/cntrlcen.c,
373 main/inferno.c, main/newmenu.c, misc/args.c, misc/strio.c: more
376 * main/newmenu.c: fix player file deletion
378 * include/physfsx.h: fix statfs includes for OS X
380 * main/inferno.c, main/network.c: misc physfs conversions
382 * arch/linux/Makefile.am, arch/linux/findfile.c,
383 arch/win32/Makefile.am, arch/win32/findfile.c,
384 include/findfile.h, main/kludge.c, main/mission.c,
385 main/newmenu.c, main/piggy.c: get rid of findfile stuff
387 * main/gameseq.c, main/menu.c, main/newmenu.c: improved demo/plr
390 * main/state.c: improve savegame load/save
392 * main/movie.c: make -nomovies friendlier
394 * 2d/pcx.c, include/physfsx.h: use physfs for writing pcx files
396 * include/d_io.h, include/physfsx.h, main/inferno.c,
397 main/newdemo.c, main/scores.c, misc/Makefile.am, misc/d_io.c: get
400 * main/scores.c: use physfs for scores file
402 * main/playsave.c: improve player loading
404 * main/movie.c: improve movie loading
406 * main/mission.c: improve mission loading
408 * main/ai.c, main/ai.h, main/gameseq.c, main/newmenu.c,
409 main/state.c: use physfs for savegames
411 * README: minor update
413 * main/newdemo.c: use physfs for demos
415 * include/physfsx.h: added PHYSFSX_rename function
417 * main/gameseq.c, main/mission.c, main/movie.c: make movies use
418 physfs/rwops, add libmve callbacks
420 * include/physfsrwops.h, misc/Makefile.am, misc/physfsrwops.c:
421 added physfsrwops stuff
423 * include/cfile.h: added cfile_close wrapper
425 * main/mission.c, main/newmenu.c: use PHYSFS to load missions,
428 * include/ignorecase.h, misc/Makefile.am, misc/ignorecase.c: added
431 * main/config.c: use physfs to read config file
433 * include/physfsx.h: added gets and puts functions
435 * include/cfile.h: correct seek return value
437 * main/config.c, main/playsave.c: use physfs to write
440 * include/physfsx.h: added my physfs extensions
442 * main/inferno.c: physfs initialization stuff
444 * configure.ac: add check for physfs lib
446 * include/cfile.h: made cfile into a wrapper for physfs
448 * main/mission.c, main/movie.c, main/newdemo.c, main/newmenu.c:
449 disabled althogdir stuff (shouldn't be needed w/physfs)
451 * Makefile.am, cfile/.cvsignore, cfile/Makefile.am, cfile/cfile.c,
452 configure.ac: drop cfile stuff
454 2004-11-30 Chris Taylor <c.taylor@student.curtin.edu.au>
456 * D2X.make: Don't use D2XFolder, because the userdir can now be
457 specified in Mac OS 9. Putting it in the source code folder is
458 more convenient. Turn debugging on. Don't compile old files,
459 compile new ones. Add the PhysicsFS library.
461 * iff/iff.c: Get rid of MIN redefinition.
463 * main/bm.c, main/piggy.c: Assign result of cfilelength to an int,
464 MPW doesn't like switches of long longs
466 2004-11-30 Bradley Bell <btb@icculus.org>
468 * .cvsignore, 2d/.cvsignore, 3d/.cvsignore, arch/.cvsignore,
469 arch/dos/.cvsignore, arch/ggi/.cvsignore, arch/linux/.cvsignore,
470 arch/ogl/.cvsignore, arch/sdl/.cvsignore, arch/svgalib/.cvsignore,
471 arch/win32/.cvsignore, debian/.cvsignore, iff/.cvsignore,
472 libmve/.cvsignore, main/.cvsignore, main/editor/.cvsignore,
473 maths/.cvsignore, mem/.cvsignore, misc/.cvsignore,
474 texmap/.cvsignore, utilities/.cvsignore: added stuff to .cvsignore
476 2004-11-28 Bradley Bell <btb@icculus.org>
478 * arch/sdl/digi.c: kludge to keep from hanging on MinGW
480 * arch/sdl/digi.c: use d2src system for persistent sounds
482 * arch/sdl/digi.c, main/digi.h: original prototype in d2src is
485 * arch/sdl/digi.c, arch/win32/midi.c, main/Makefile.am,
486 main/digiobj.c, main/digi.h, main/kludge.c, main/old/digiobj.c:
487 ripped object stuff out of digi.c, now using digiobj.c. get rid of
488 a bunch of kludges, sound should be more true to original game now
490 * acinclude.m4, cygconf: put sdl.m4 in acinclude.m4, to make
493 2004-11-27 Bradley Bell <btb@icculus.org>
495 * main/text.c, main/text.h, main/titles.c: added function to
496 properly decode multi-line strings
498 * Makefile.am, arch/sdl/digi.c, arch/win32/Makefile.am,
499 arch/win32/hmpfile.c, arch/win32/midi.c, main/kludge.c: enabled
502 * main/bm.c, main/polyobj.c: better fix for model data freeing bug
504 * main/inferno.c: enable logo screens for shareware/oem
506 2004-11-26 Bradley Bell <btb@icculus.org>
508 * main/mission.c, main/titles.c: fix d1 briefing glitches
510 * main/game.c: free up cpu by not calling timer_delay so many
511 times (fixes Bug 2034)
513 * main/gameseq.c: enable briefing screens for mac shareware
515 * 2d/bitblt.c: disable Assert so the credits work in opengl (gl
516 doesn't care if it draws offscreen, I guess)
518 * main/credits.c: reduce flickering in credits w/opengl
520 2004-11-25 Bradley Bell <btb@icculus.org>
522 * 2d/font.c: get rid of clipping in ogl_internal_string, causes
523 garbage on windows for some reason.
525 * 2d/font.c: fixed opengl menu font bug, caused by doing
526 arithmetic on signed chars.
528 2004-11-23 Bradley Bell <btb@icculus.org>
530 * debian/control: depend on libsdl1.2-dev instead of libsdl-dev
532 2004-11-22 Bradley Bell <btb@icculus.org>
534 * configure.ac, arch/include/joy.h, arch/linux/joydefs.c,
535 arch/linux/joystick.c, arch/linux/include/joystick.h,
536 arch/sdl/joy.c, main/kconfig.c: Fix sdl joystick axis problem, all
537 arch use global variable joy_num_axes
539 2004-11-19 Chris Taylor <c.taylor@student.curtin.edu.au>
541 * main/gamemine.c, main/piggy.c: compile again on older C compilers
543 * main/polyobj.c: don't corrupt model_data, so it can be freed properly
545 * main/gameseq.c, main/mission.c, main/mission.h: for enhanced (like
546 Vertigo) missions, load add-on ham file at every load, not only the 1st
548 * main/bm.ch: fix bug where loading a hxm would affect other levels too
550 * main/fireball.c: don't Int3() every time explosions don't look best
552 2004-11-16 Chris Taylor <c.taylor@student.curtin.edu.au>
554 * arch/carbon/findfile.c: fix Mac OS 9 bug with missions > 12 chars
556 2004-11-14 Chris Taylor <c.taylor@student.curtin.edu.au>
558 * arch/ogl/ogl.c: make Mac OS 9 Voodoo display textures
560 * arch/ogl/ogl.c: make Mac OS X OpenGL verify textures
562 2004-10-30 Martin Schaffner <maschaffner@gmx.ch>
564 * main/gamemine.c, main/piggy.c: read descent 1 textures also from
565 shareware version of descent.hog. This is not yet bug-free
567 2004-10-30 Chris Taylor <c.taylor@student.curtin.edu.au>
569 * main/network.c: fix crash introduced with previous change
571 2004-10-24 Chris Taylor <c.taylor@student.curtin.edu.au>
573 * main/gameseq.c, main/gameseq.h, main/mission.c, main/mission.h,
574 main/titles.c, main/titles.h: move all mission stuff to mission.{c,h},
575 make mission structre memory allocated
577 2004-10-23 Martin Schaffner <maschaffner@gmx.ch>
579 * main/Makefile.am, main/inferno.c, main/credits.c, main/endlevel.c,
580 main/bmread.c, main/titles.c, main/compbit.h, main/text.c,main/text.h,
581 VisualC/d2x/d2x.dsp, VisualC/d2xgl/d2xgl.dsp, VisualCE/d2x/d2x.vcp:
582 delete file compbit.h, move functionality to text.c, modify all
583 previous users of compbit.h to use existing function in text.h
585 * main/inferno.c: remove warning created by the fix for the cfgets
588 * main/bmread.c: add comment
590 2004-10-23 Chris Taylor <c.taylor@student.curtin.edu.au>
592 * cfile/cfile.c: declare variable on top of block
594 * main/menu.c, main/mission.c, main/mission.h, main/multi.c,
595 main/multi.h, main/network.c: move mission list handling functionality
596 to mission.c, remove unnecessary load_mission calls in menu.c
598 * main/game.c: remove unnecessary build_mission_list call
600 * main/mission.c, main/mission.h: correct comments about anarchy-only
602 * main/mission.h, main/network.c, main/playsave.c, main/state.c:
603 remove explicit uses of mission list
605 2004-10-21 Martin Schaffner <maschaffner@gmx.ch>
607 * libmve/mveplay.c: make it compile on Cygwin
609 2004-10-14 Chris Taylor <c.taylor@student.curtin.edu.au>
611 * main/config.c: fix bug uncovered by having fgets cut off ending \n
613 * main/text.c: fix crash on Mac OS X, probably fix bug 738
615 * include/mono.h: add mprintf support for carbon (Mac OS 9)
617 2004-10-09 Martin Schaffner <maschaffner@gmx.ch>
619 * main/automap.c, main/cntrlcen.c, main/collide.c, main/endlevel.c,
620 main/gamerend.c, main/gameseq.c, main/mission.h, main/titles.c:
621 use new macros PLAYING_BUILTIN_MISSION and EMULATING_D1 for accessing
622 information about the current mission, for easier code refactorisation.
624 * cfile/cfile.c: correct warnings caused by change of 2004-09-30
626 * main/gamemine.c, main/piggy.c: fix bug 1675:
627 use better d2 textures if d1 hog is present but not loadable
629 2004-09-30 Martin Schaffner <maschaffner@gmx.ch>
631 * cfile/cfile.c: simplify, reduce number of global vars
633 2004-09-05 Chris Taylor <c.taylor@student.curtin.edu.au>
635 * main/gameseg.c: fix bugfix of 2004-05-15
637 2004-08-29 Chris Taylor <c.taylor@student.curtin.edu.au>
639 * cfile/cfile.c: change macify_dospath to macify_posix_path for carbon
641 * cfile/cfile.c, main/config.c, main/credits.c, main/endlevel.c,
642 main/gamesave.c, main/inferno.c, main/mission.c, main/songs.c:
643 cfgets now always copies the terminating character to the dest buffer.
644 This fixes a bug that occured when reading cmd line args from d2x.ini
646 2004-08-29 Martin Schaffner <maschaffner@gmx.ch>
648 * ChangeLog-old, main/editor/med.c, main/editor/segment.c:
649 move more old change logs into ChangeLog-old
651 2004-08-28 Chris Taylor <c.taylor@student.curtin.edu.au>
652 and Martin Schaffner <maschaffner@gmx.ch>
654 * 2d/2dsline.c, 2d/bitblt.c, 2d/bitmap.c, 2d/clip.h, 2d/ibitblt.c
655 2d/linear.asm, 2d/palette.c, 2d/pcx.c, 2d/rle.c, 2d/scale.c
656 2d/scalea.asm, 3d/clipper.h, 3d/globvars.c, 3d/globvars.h
657 3d/instance.c, 3d/interp.c, 3d/matrix.c, 3d/points.c, 3d/rod.c
658 3d/setup.c, ChangeLog, arch/dos/bak/ipx.c, arch/dos/ipx.c
659 arch/dos/ipx.h, arch/dos/joyc.c, arch/dos/joydefs.c, arch/dos/key.c
660 arch/dos/mono.c, arch/dos/mono.h, arch/dos/mouse.c
661 arch/include/joy.h, arch/win32/include/key.h
662 arch/win32/include/mouse.h, arch/win32/mouse.c, cfile/cfile.c
663 iff/iff.c, include/3d.h, include/args.h, include/byteswap.h
664 include/cfile.h, include/error.h, include/gr.h, include/grdef.h
665 include/ibitblt.h, include/iff.h, include/ipx.h, include/palette.h
666 include/pcx.h, include/pstypes.h, include/rle.h, include/texmap.h
667 include/timer.h, include/u_dpmi.h, include/vecmat.h, main/ai.c
668 main/ai.h, main/ai2.c, main/aipath.c, main/aistruct.h, main/automap.c
669 main/automap.h, main/bm.c, main/bm.h, main/bmread.c, main/cntrlcen.c
670 main/cntrlcen.h, main/collide.c, main/collide.h, main/compbit.h
671 main/config.c, main/config.h, main/controls.c, main/controls.h
672 main/credits.c, main/credits.h, main/desc_id.h, main/digi.h
673 main/dumpmine.c, main/editor/medwall.h, main/editor/seguvs.h
674 main/effects.c, main/effects.h, main/endlevel.c, main/endlevel.h
675 main/escort.c, main/fireball.c, main/fireball.h, main/fuelcen.c
676 main/fuelcen.h, main/fvi.c, main/fvi.h, main/game.c, main/game.h
677 main/gamefont.c, main/gamefont.h, main/gamemine.c, main/gamemine.h
678 main/gamesave.c, main/gamesave.h, main/gameseg.c, main/gameseg.h
679 main/gameseq.c, main/gameseq.h, main/gauges.c, main/gauges.h
680 main/hostage.c, main/hostage.h, main/hud.c, main/inferno.c
681 main/joydefs.c, main/joydefs.h, main/kconfig.c, main/kconfig.h
682 main/kmatrix.c, main/kmatrix.h, main/laser.c, main/laser.h
683 main/lighting.c, main/lighting.h, main/menu.h, main/mglobal.c
684 main/mission.c, main/mission.h, main/modem.h, main/morph.c
685 main/morph.h, main/multi.h, main/multibot.h, main/netmisc.c
686 main/netmisc.h, main/network.h, main/newdemo.c, main/newdemo.h
687 main/newmenu.c, main/newmenu.h, main/object.c, main/object.h
688 main/paging.c, main/paging.h, main/physics.c, main/physics.h
689 main/piggy.c, main/piggy.h, main/player.h, main/playsave.c
690 main/playsave.h, main/polyobj.c, main/polyobj.h, main/powerup.c
691 main/powerup.h, main/render.c, main/render.h, main/robot.c
692 main/robot.h, main/scores.c, main/scores.h, main/screens.h
693 main/segment.h, main/segpoint.h, main/slew.c, main/slew.h
694 main/songs.c, main/songs.h, main/sounds.h, main/state.c
695 main/state.h, main/switch.c, main/switch.h, main/terrain.c
696 main/terrain.h, main/texmerge.c, main/texmerge.h, main/text.c
697 main/text.h, main/textures.h, main/titles.c, main/titles.h
698 main/vclip.c, main/vclip.h, main/wall.c, main/wall.h, main/weapon.c
699 main/weapon.h, maths/fixc.c, maths/tables.c, maths/vecmat.c
700 maths/vecmata.asm, misc/args.c, misc/error.c, texmap/ntmap.c
701 texmap/scanline.c, texmap/scanline.h, texmap/texmapl.h
702 texmap/tmap_flt.asm, texmap/tmap_inc.asm, texmap/tmap_lin.asm
703 texmap/tmap_ll.asm, texmap/tmap_per.asm, texmap/tmapfade.asm
705 move old per-file change logs into new file ChangeLog-old
707 2004-08-28 H. Jones <kasxavulpo-dev@yahoo.com>
709 * arch/ogl/ogl.c: enable -gl_mipmap switch
711 2004-08-28 Chris Taylor <c.taylor@student.curtin.edu.au>
713 * arch/carbon/descent.r: swap min and max size to correct places
715 * arch/carbon/findfile.c: implement findfile for Mac OS Carbon
717 2004-08-06 Chris Taylor <c.taylor@student.curtin.edu.au>
719 * main/gamesave.c: fix a bug introduced with the change of 2004-06-26
721 * cfile/cfile.c: add mkdir for carbon, and support files ending in 0x0d
723 2004-08-06 Chris Taylor <c.taylor@student.curtin.edu.au>
725 * include/strio.h, include/strutil.h, misc/args.c, misc/strio.c,
726 misc/strutil.c: d2x can now handle any line ending when reading d2x.ini
728 * arch/ogl/gr.c, cfile/cfile.c, main/movie.c: make d2x compile (but not
729 link) on MPW on Mac OS 9 (carbon)
731 * include/mono.h: disable mprintf on carbon to avoid significant bloat
733 * include/error.h: on Mac OS 9 and X, define Int3 to be a Debugger
735 2004-08-04 Chris Taylor <c.taylor@student.curtin.edu.au>
737 * include/ogl_init.h: Include glu.h on OS X, it is sometimes necessary
739 2004-08-02 Martin Schaffner <maschaffner@gmx.ch>
741 * include/pstypes.h: Now, I correctly applied Chris Taylor's patch
743 2004-08-01 Chris Taylor <c.taylor@student.curtin.edu.au>
745 * 2d/font.c, arch/ogl/gr.c, arch/ogl/ogl.c, mem/mem.c,
746 include/d_io.h, include/pstypes.h, include/u_dpmi.h,
747 libmve/mvelib.c, libmve/mveplay.c, main/cntrlcen.c, main/gameseq.c,
748 main/movie.c, main/newmenu.c, main/playsave.c, main/songs.c,
749 main/state.c, main/text.c: add "#ifdef macintosh" for carbon target
751 * D2X.make, arch/include/gui.h, arch/carbon/gui.c, arch/carbon/conf.h,
752 arch/carbon/findfile.c, arch/carbon/SDL_main.c, arch/carbon/descent.r:
753 new files for supporting compilation with MPW for carbon (Mac OS 9)
755 * include/strutil.h, misc/strutil.c: add str(n)icmp for carbon
757 * main/playsave.c: do not seek while writing, carbon does not like it
759 * arch/ogl/gr.c: use portable CFILE instead of POSIX file in write_bmp
761 * cfile/cfile.c: use portable ffilelength in cfile_size
763 * 2d/bitblt.c, 2d/font.c, 2d/rle.c, arch/ogl/gr.c, iff/iff.c,
764 main/inferno.c, main/kconfig.c, main/multi.c, main/multibot.c,
765 main/netmisc.c, main/newdemo.c, mem/mem.c: avoid assigments between
766 unsigned and signed char, MPW does not like these
768 2004-06-26 Chris Taylor <c.taylor@student.curtin.edu.au>
770 * main/gamemine.c, main/gamemine.h, main/gamesave.c: remove some
773 2004-06-01 Bradley Bell <btb@icculus.org>
775 * libmve/mve_main.c: cast malloc function pointer
777 * MVEPlayer-Info.plist, d2x.xcode/project.pbxproj: added MVEPlayer
778 target to XCode project
780 2004-05-31 Bradley Bell <btb@icculus.org>
782 * include/pstypes.h: fix accidental solaris breakage
784 * main/object.c: fix crash caused by death-cam code
786 * d2x-Info.plist, d2xgl-Info.plist, d2x.xcode/project.pbxproj:
787 XCode project simplifications, network enabled
789 * 2d/pixel.c, arch/ogl/ogl.c, include/pstypes.h,
790 include/strutil.h, libmve/mveplay.c: XCode compilability fixes
792 * Info.plist.in, Makefile.am, configure.ac: remove old OSX bundle
795 * English.lproj/InfoPlist.strings, d2x-Info.plist,
796 d2xgl-Info.plist, arch/cocoa/SDLMain.h, arch/cocoa/SDLMain.m,
797 d2x.xcode/project.pbxproj: added XCode project files
799 2004-05-22 Bradley Bell <btb@icculus.org>
801 * configure.ac, arch/ogl/ogl.c, misc/Makefile.am: make libpng
804 * rpm/d2x.spec.in: Changed descriptions
806 2004-05-22 Matthew Mueller <donut@dakotacom.net>
808 * arch/ogl/gr.c: fix compile when GL_NV_register_combiners isn't
811 * arch/win32/digi.c: fix strict-aliasing errors (d1x r1.13)
813 * arch/win32/digi.c, arch/win32/key.c: Fix mismatched arg types in
814 the win32 code (d1x r1.8, key_arch.c r1.2)
816 * arch/ogl/sdlgl.c, arch/ogl/wgl.c, main/inferno.c: made opengl
817 use 32bpp screen mode by default, add option to use 16bpp (d1x
820 * arch/ogl/ogl.c: allow for texture dimensions of 1, and fix ogl
821 replacement texture paletted->rgb conversion alpha problem (d1x
824 * arch/ogl/ogl.c, include/pngfile.h, main/piggy.c, main/piggy.h,
825 misc/Makefile.am, misc/pngfile.c: add opengl replacement texture
826 support (requires libpng and zlib) (d1x r1.42, r1.1, r1.10, r1.4,
829 * arch/ogl/gr.c, include/loadgl.h: fix win32
830 GL_NV_register_combiners build stuff (d1x r1.39, r1.7)
832 * arch/ogl/gr.c, arch/ogl/ogl.c, include/loadgl.h,
833 include/ogl_init.h, main/render.c: opengl hardware
834 super-transparency support using GL_NV_register_combiners (d1x
835 r1.38, r1.41, r1.6, r1.26, r1.7)
837 2004-05-22 Bradley Bell <btb@icculus.org>
839 * arch/ogl/internal.h, include/gr.h, include/ogl_init.h: function
842 2004-05-22 Matthew Mueller <donut@dakotacom.net>
844 * 2d/font.c, arch/ogl/gr.c, arch/ogl/internal.h, arch/ogl/ogl.c,
845 include/ogl_init.h: use GL_RGB for non-transparent textures, and
846 fix fonts not having transparent flag set (wouldn't get paletted)
847 (d1x r1.15, r1.37, r1.40, r1.25)
849 * arch/ogl/ogl.c: don't try to use paletted textures with
850 mipmapping since gluBuild2DMipmaps can't handle it (d1x r1.39)
852 * arch/ogl/gr.c, arch/ogl/ogl.c, include/loadgl.h,
853 include/ogl_init.h: add ogl paletted texture support (d1x r1.36,
856 * 2d/font.c: memset ogl font bitmap data since the copy function
857 leaves some (unused) parts uninitialized, which aggravates
860 * arch/win32/joyhh.c: fix phantom hat when used with a joystick
861 without one, since the code ignored the JOYCAPS_HASPOV flag (d1x
864 * arch/ogl/gr.c: fix possibility of saving incomplete .tga
865 screenshots if the entire thing wasn't written in one call to
868 * arch/win32/digi.c: fix persistent sounds (fans, etc) volume/pan
869 info not being updated on win32 (d1x r1.11)
871 * arch/win32/digi.c: remove some redundancy by not needing to do
872 SoundSlots[i].playing = 0; in addition to DS_release_slot. Also
873 clean up some indenting of DS_release_slot calls. And make
874 DS_release_slot return 1 when a sound is already not playing, in
875 addition to when a sound was killed. (d1x r1.10)
877 * arch/linux/joystick.c: fix crash/hang when using -nojoystick in
878 linux version (d1x r1.5)
880 * main/kconfig.c: make next axis config key skip currently
881 allocated axes (d1x r1.11)
883 2004-05-22 David Cleaver <wraithx@morpheus.net>
885 * main/kconfig.c: joy configuration next axis key from WraithX
888 2004-05-22 Bradley Bell <btb@icculus.org>
890 * main/game.c, main/inferno.c: typo
892 2004-05-21 Matthew Mueller <donut@dakotacom.net>
894 * main/game.c, main/game.h, main/inferno.c: make rear view
895 leave_time variable with -rearviewleavetime argument (d1x r1.25,
898 2004-05-22 Martin Schaffner <maschaffner@gmx.ch>
900 * main/inferno.c: change -udp documentation to d2x behaviour
902 2004-05-21 Bradley Bell <btb@icculus.org>
904 * include/gr.h: added missing define for menu fullscreen toggle
906 2004-05-21 Matthew Mueller <donut@dakotacom.net>
908 * arch/dos/joyc.c, arch/linux/joystick.c: use JOY_NUM_AXES instead
909 of 4 in joy_(get|set)_cal_vals (d1x r1.3, r1.4)
911 2004-05-21 Steven Mueller <diffusor@ugcs.caltech.edu>
913 * arch/include/joy.h, arch/linux/joydefs.c, arch/linux/joystick.c,
914 arch/linux/include/joystick.h: patch from Steven Mueller for using
915 more than 4 joystick devices in linux (d1x r1.3, r1.3, r1.3)
917 2004-05-21 Victor Rachels <sekmu@tisiphone.dhs.org>
919 * main/fvi.c, main/gameseg.c, main/gameseg.h, main/object.c,
920 main/physics.c, main/render.c, main/wall.c: file-line for segfault
921 info (d1x r1.3, r1.5, r1.3, r1.4, r1.3, r1.5, r1.2)
923 * arch/win32/digi.c: digisound fixes (d1x r1.7)
925 2004-05-21 Bradley Bell <btb@icculus.org>
927 * main/inferno.c: added -udp documentation from d1x
929 2004-05-20 Bradley Bell <btb@icculus.org>
931 * VisualC/d2xgl/d2xgl.dsp: don't need texmappers for OpenGL
933 2004-05-20 David Cleaver <wraithx@morpheus.net>
935 * main/controls.c, main/gamecntl.c, main/kconfig.c,
936 main/kconfig.h, main/object.c: death-cam from WraithX (d1x r1.3,
937 game.c r1.21, r1.6, r1.4, r1.3)
939 2004-05-20 Bradley Bell <btb@icculus.org>
941 * main/inferno.c: document -ihaveabrokenmouse
943 2004-05-20 Matthew Mueller <donut@dakotacom.net>
945 * arch/dos/vesa.c: dos gcc 2.95 asm fixes (d1x r1.2)
947 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
949 * arch/dos/init.c, arch/dos/mouse.c: added new arg and printfs for
950 mouse driver problems (d1x r1.2, r1.2)
952 2004-05-20 Matthew Mueller <donut@dakotacom.net>
954 * main/newmenu.c: increased MESSAGEBOX_TEXT_SIZE to fix netgame
955 join list score crash (d1x r1.8)
957 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
959 * main/fvi.c, main/gameseg.c, main/gameseg.h, main/physics.c:
960 added debug info for illegal side type (d1x r1.2, r1.4, r1.2,
963 2004-05-20 Bradley Bell <btb@icculus.org>
965 * arch/ogl/gr.c, main/menu.c: fix a couple of defines
967 * main/inferno.c: integrated some niceautomap stuff from d1x
969 2004-05-20 Matthew Mueller <donut@dakotacom.net>
971 * arch/win32/joyhh.c: fixed the config bug where it'd always put
972 in some weird axis (d1x r1.3)
974 * arch/win32/init.c: set win32 icon to icon from resource file
977 * arch/win32/key.c: win32: fixed space key not working in messages
980 2004-05-20 Bradley Bell <btb@icculus.org>
982 * texmap/Makefile.am, texmap/scanline.c: don't need texmappers for
985 2004-05-20 Matthew Mueller <donut@dakotacom.net>
987 * main/inferno.c: document -gl_refresh (d1x r1.20)
989 * arch/win32/joyhh.c, arch/win32/mouse.c: w32: check
990 -no(mouse|joystick) within respective _init() funcs (d1x r1.2,
993 * arch/win32/win32.c: fixed win32 gr_*_mode funcs that I forgot to
994 change the arg type for (d1x r1.5)
996 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
998 * arch/win32/digi.c: altsounds (d1x r1.6)
1000 2004-05-20 Matthew Mueller <donut@dakotacom.net>
1002 * arch/win32/digi.c: fixed a major memory leak and removed a bit
1003 of redundancy (d1x r1.5)
1005 * arch/win32/digi.c: call digi_reset_digi_sounds in digi_close to
1006 fix crashing (d1x r1.4)
1008 * arch/win32/digi.c: win32's digi_start_sound was not calling
1009 DS_release_slot after setting .playing=0, resulting in a
1010 memleak. Thanks to Stefan Ring for catching this (d1x r1.9)
1012 * arch/win32/joyhh.c: remove joySetCapture in win32 joystick code,
1013 apparently it was somehow causing some joysticks (Sidewinder
1014 Precision 2) to only turn when the stick was moving, but not when
1015 at turned but held stationary. And it was completely unused
1016 anyway. Thanks to Stefan Ring for (somehow) finding this (d1x
1019 * main/game.c: add alt+enter to toggle fullscreen (in addition to
1020 previous key combos (d1x r1.29)
1022 * arch/ogl/wgl.c: minor cleanup, use same for loop for filling r,
1023 g, and b values (d1x r1.15)
1025 * arch/ogl/gr.c: fix funky ogl gammaramp palette when getting hit
1026 sometimes (didn't handle negative palette steps) (d1x r1.34)
1028 * arch/ogl/ogl.c: add caching of weapon inner models, screen
1029 shatter effects, robot explosions and weapons, and some more
1030 always present stuff. Also clean up ogl_cache_weapon_textures
1031 calling. (d1x r1.37)
1033 2004-05-20 Bradley Bell <btb@icculus.org>
1035 * main/kludge.c, main/game.c: move gr_renderstats and
1036 gr_badtexture back to game.c
1038 2004-05-20 Matthew Mueller <donut@dakotacom.net>
1040 * arch/ogl/ogl.c, include/gr.h, main/inferno.c: add -renderstats
1041 command-line arg to activate RENDERSTATS (d1x r1.36, r1.15, r1.33)
1043 * arch/ogl/ogl.c: fix last commit (d1x r1.35)
1045 * arch/ogl/ogl.c: add RENDERSTATS counter for number of textures
1046 loaded after texture caching stage (d1x r1.34)
1048 * arch/ogl/ogl.c: use GL_INDEX_BITS to get bpp for color buffer
1049 for renderstats (d1x r1.33)
1051 2004-05-19 Matthew Mueller <donut@dakotacom.net>
1053 * arch/ogl/gr.c, arch/ogl/ogl.c, include/ogl_init.h,
1054 main/inferno.c: add anisotropic texture filtering suport (d1x
1055 r1.33, r1.32, r1.23, r1.32)
1057 * arch/ogl/ogl.c: make RENDERSTATS show size of color/depth buffer
1060 * arch/ogl/gr.c, arch/ogl/ogl.c, include/loadgl.c,
1061 include/ogl_init.h: utilize hardware multitexturing support if
1062 possible (requires GL_NV_texture_env_combine4 extension) (d1x
1063 r1.32, r1.30, r1.4, 1.22)
1065 * arch/ogl/glx.c: add ogl_setbrightness_internal stub for glx (d1x
1068 * arch/ogl/wgl.c: implement SetGammaRamp on WGL (d1x r1.14)
1070 * arch/ogl/gr.c, arch/ogl/internal.h, arch/ogl/sdlgl.c,
1071 arch/ogl/wgl.c, include/ogl_init.h: implement brightness/palette
1072 effects in OGL using SetGammaRamp, much faster than the hack that
1073 was being used. currently SDL only (though not too hard to add to
1074 WGL, not as easy as sdl) (d1x r1.31, r1.3, r1.13, r1.21)
1076 * main/menu.c: allow arbitrary (custom) resolution entry in
1077 change_res menu (d1x r1.14)
1079 2004-05-19 Bradley Bell <btb@icculus.org>
1081 * main/game.c, main/game.h, main/inferno.c, main/menu.c: inserted
1082 d1x-style res change menu (mostly works)
1084 * misc/args.c: use strnicmp instead of strncasecmp
1086 2004-05-19 Matthew Mueller <donut@dakotacom.net>
1088 * arch/ogl/gr.c, main/inferno.c: add -gl_trilinear OGL
1089 command-line option (d1x r1.27)
1091 * main/inferno.c: restore inferno.c initialization of
1092 screen_compatible and use_double_buffer to 'normal' values, broken
1093 long long ago in one of the high res menu patches (d1x r1.30)
1095 * include/args.h, main/inferno.c, misc/args.c: allow arbitrary
1096 resolutions to be specified on command line (d1x r1.2, r1.29,
1097 r1.4) -- doesn't work yet
1099 * arch/linux/hmiplay.c: needs to include args.h now (d1x r1.9)
1101 * arch/linux/hmiplay.c: implement -nomusic for linux hmiplay (d1x
1104 * arch/linux/hmiplay.c: correct linux hmiplay handling of midi 0
1105 volume song stop/starting (d1x r1.7)
1107 2004-05-18 Matthew Mueller <donut@dakotacom.net>
1109 * arch/linux/hmiplay.c: remove needless sleep on linux hmiplay
1112 * arch/ogl/gr.c: fix off by .5 errors in ogl_upixelc and
1113 ogl_ulinec (d1x r1.29)
1115 * arch/ogl/ogl.c: fix ogl gr_ucircle (d1x r1.29)
1117 * arch/ogl/gr.c: fix off-by-one error in ogl_urect, right and
1118 bottom are inclusive not exclusive (d1x r1.28)
1120 * arch/ogl/ogl.c, include/ogl_init.h, main/polyobj.c: fix briefing
1121 spinning robot display in OGL (d1x r1.28, r1.20, r1.2)
1123 * arch/sdl/digi.c: fix typo
1125 * main/state.c: fix savegame thumbnail saving in OGL (d1x r1.6)
1127 * arch/win32/init.c, arch/win32/win32.c: move win32 window
1128 creation code from arch_init_start into arch_init to fix weirdness
1129 with --help (d1x r1.5, r1.6)
1131 * arch/linux/hmiplay.c: apply patch from bluecow to fix hmiplay
1132 sync issues and lack of midi reset (d1x r1.5)
1134 * arch/sdl/digi.c: fix crash on exit if sounds are still playing
1137 * arch/ogl/wgl.c, arch/win32/mouse.c, misc/d_io.c: Fix mismatched
1138 arg types in the win32 code (d1x r1.12, r1.7, r1.2)
1140 * arch/linux/hmiplay.c: fix problems with msgbuf struct not being
1143 * arch/linux/hmiplay.c: updated SDL include path (d1x r1.3)
1145 2004-05-18 Bradley Bell <btb@icculus.org>
1147 * include/vecmat.h: comments/formatting
1149 2004-05-18 Martin Schaffner <maschaffner@gmx.ch>
1151 * include/d.bat, include/lst.bat, include/m.bat, include/test.c,
1152 include/test.lnk: remove unnecessary files
1154 * configure.ac: add -no-cpp-precomp when compiling on Mac OS X.
1155 This enables compilation with gcc 3.1
1157 2004-05-17 Dietfrid Mali <dietfrid.mali@q-dial.de>
1159 * main/switch.c: took care of switches triggering single-sided
1160 walls (don't try to access the nonexistent adjacent wall via NULL
1161 pointers or negative array indices)
1163 2004-05-16 Dietfrid Mali <dietfrid.mali@q-dial.de>
1165 * main/wall.c: fix invalid memory access for d1 levels which
1166 don't have a corresponding wall behind.
1168 2004-05-16 Martin Schaffner <maschaffner@gmx.ch>
1170 * include/ogl_init.h, arch/ogl/glx.c, arch/ogl/gr.c,
1171 arch/ogl/internal.h, arch/ogl/ogl.c, arch/ogl/sdlgl.c,
1172 arch/ogl/wgl.c: move most ogl-internal stuff from the ogl
1173 interface header to new header file internal.h
1175 2004-05-15 Dietfrid Mali <dietfrid.mali@q-dial.de>
1177 * arch/sdl/joy.c: joystick_read_raw_axis() will return a proper
1178 bitmask for each joystick axis that has sent input data,
1179 and will not crash Windows anymore during joystick setup because
1180 of for() loop over axis being executed once too often.
1182 * main/gameseq.c, include/gr.h, 2d/font.c: define new function
1183 gr_remap_mono_font() and call it after loading saved level.
1185 * main/laser.c: limit homing missile turn rate
1187 * main/fuelcen.c, main/fuelcen.h, main/object.c: implement repair
1188 centers (work like fuel centers but provide shield)
1190 * main/gameseg.c: fix endless loop in some levels with a
1191 certain (complicated) structure
1193 2004-05-13 Bradley Bell <btb@icculus.org>
1195 * VisualC/d2/d2x/d2x.dsp, VisualC/d2xgl/d2xgl.dsp,
1196 VisualC/libmve/libmve.dsp, VisualC/mveplayer/mveplayer.dsp:
1197 updated project files for SDL 1.2.7
1199 * Makefile.am: add VisualC, VisualCE dirs to tarball
1201 2004-05-13 Martin Schaffner <maschaffner@gmx.ch>
1203 * arch/sdl/digi.c: formatting
1205 2004-05-12 Bradley Bell <btb@icculus.org>
1207 * unused/vga/new/palette.c, unused/vga/new/vga.c: removed unused,
1210 * 2d/palette.c, include/palette.h: added function to create blend
1213 * maths/rand.c, maths/tables.c, maths/vecmat.c: formatting
1215 2004-05-11 Bradley Bell <btb@icculus.org>
1217 * arch/ogl/ogl.c: fix alpha calculation in g3_draw_poly, again
1219 2004-05-10 Bradley Bell <btb@icculus.org>
1221 * arch/ogl/ogl.c, include/3d.h, main/render.c: hmm,
1222 g3_draw_transp_poly had the fade level backwards, decided to just
1223 fix g3_draw_poly so it behaves correctly, transparency or not,
1224 reverted changes to render_face
1226 2004-05-10 Dietfrid Mali <dietfrid.mali@q-dial.de>
1228 * arch/ogl/ogl.c, include/3d.h: added g3_draw_transp_poly() for
1229 rendering transparent (e.g. cloaked) walls
1231 * main/render.c: render_face now calls g3_draw_transp_poly() for
1232 cloaked walls in OpenGL
1234 2004-05-08 Martin Schaffner <maschaffner@gmx.ch>
1236 * arch/sdl/digi.c: fix bug on Mac OS X where all sound, including
1237 that from other apps, had "static" distortions.
1239 2004-04-22 Bradley Bell <btb@icculus.org>
1241 * main/multi.c, main/multibot.c: use new GET_INTEL_* macros
1243 * include/byteswap.h: rewrite GET_INTEL_* macros, fix bugs in
1244 aligned version of PUT_INTEL_* macros
1246 2004-04-15 Bradley Bell <btb@icculus.org>
1248 * main/inferno.c: comment out unused checksum variable
1250 2004-04-14 Bradley Bell <btb@icculus.org>
1252 * arch/sdl/rbaudio.c: fix redbook tracking problems (fixes #1028)
1254 2004-04-14 Terran Melconian <terran@consistent.org>
1256 * main/gameseg.c: use portable rand function (fixes #1118)
1258 2004-04-14 Sean Taylor <sscthunderbird@yahoo.com>
1260 * main/songs.c: uncomment calls to RBAStop (fixes #473)
1262 2004-01-08 Martin Schaffner <maschaffner@gmx.ch>
1264 * configure.ac, arch/linux/ipx_udp.c, maths/fixc.c:
1265 get rid of warnings (now compiles with -Werror on SunOS)
1267 * main/piggy.c: fix (really) wierd SunOS bug
1269 * 2d/bitmap.c, 2d/rle.c, include/gr.h: fix MEM_OVERWRITE
1270 caused by not allocating enough mem for rle bitmaps
1272 2004-01-06 Martin Schaffner <maschaffner@gmx.ch>
1274 * include/pstypes.h: sun OS typedef fixes
1276 2003-12-28 Martin Schaffner <maschaffner@gmx.ch>
1278 * main/piggy.c: fix bug 1067
1280 * main/piggy.c: fix bugfix for 1067
1282 * main/piggy.c: fix 2nd part of bug 1067 (make d2x compatible
1283 with descent.pig of mac registered)
1285 2003-12-18 Bradley Bell <btb@icculus.org>
1287 * main/kconfig.c: fixes for linux-native joystick
1289 * main/kconfig.c: bunch of fixes (esp. for non linux-native
1292 * arch/include/joy.h: comments/formatting
1294 2003-12-10 Alexander Y. Yeikovich <demon@mci.net.ua>
1296 * compilerdefs.txt: added FreeBSD defs
1298 2003-12-08 Bradley Bell <btb@icculus.org>
1300 * include/dtypes.h, include/dtypes.inc: remove unused, redundant
1303 2003-12-08 Alexander Y. Yeikovich <demon@mci.net.ua>
1305 * arch/linux/ipx_kali.c, arch/linux/ipx_mcast4.c,
1306 arch/linux/ipx_udp.c: fix FreeBSD compile errors
1308 2003-12-08 Alexander Y. Yeikovich <demon@mci.net.ua> and Bradley Bell <btb@icculus.org>
1310 * 2d/ibitblt.c, include/maths.h, include/ogl_init.h,
1311 include/pstypes.h, main/game.c, main/game.h, unused/bios/ipx.c:
1312 get rid of silly ulongs
1314 * configure.ac, 2d/bitblt.c, 2d/linear.asm, maths/fix.asm,
1315 maths/vecmata.asm, texmap/tmap_inc.asm, texmap/tmap_per.asm,
1316 texmap/tmappent.S, texmap/tmapppro.S: enable nasm on FreeBSD,
1317 change relevant __linux__ macros to __ELF__
1319 2003-11-27 Bradley Bell <btb@icculus.org>
1321 * include/ogl_init.h: added proto for ogl_check_mode
1323 * arch/sdl/digi.c, arch/sdl/gr.c, arch/sdl/mouse.c,
1324 arch/win32/findfile.c, main/inferno.c, main/titles.c: Pocket PC
1327 2003-11-26 Bradley Bell <btb@icculus.org>
1329 * libmve/decoder16.c, libmve/mve_main.c, main/newmenu.c: fix gcc
1330 3.3 compiler warnings
1332 * arch/sdl/gr.c, main/kludge.c: landscape fixes, implemented
1335 * include/pstypes.h: OS X fixes
1337 * cfile/cfile.c, include/pstypes.h, main/inferno.c,
1338 main/newmenu.h: linux fixes
1340 * configure.ac cygconf VisualC/d2x.dsw VisualC/d2x/d2x.dsp
1341 VisualC/d2xgl/.cvsignore VisualC/d2xgl/d2xgl.dsp arch/ogl/gr.c
1342 arch/ogl/ogl.c include/d_io.h include/loadgl.h include/ogl_init.h
1343 include/pstypes.h include/u_mem.h main /state.c main/vers_id.h
1344 misc/d_io.c: added Visual C project for opengl, buncha macro fixes
1347 * arch/sdl/gr.c: fix sdl gr_update
1349 * 2d/font.c, VisualC/d2x/d2x.dsp, VisualCE/d2x/d2x.vcp,
1350 VisualCE/mveplayer/mveplayer.vcp, arch/win32/ipx_mcast4.c,
1351 arch/win32/ipx_udp.c, arch/win32/ipx_win.c, arch/sdl/gr.c,
1352 cfile/cfile.c, console/CON_console.c, include/d_io.h,
1353 include/error.h, include/pstypes.h, include/strutil.h,
1354 include/u_dpmi.h, libmve/mve_main.c, libmve/mveplay.c,
1355 main/cntrlcen.c, main/console.c, main/gameseq.c, main/inferno.c,
1356 main/movie.c, main/newdemo.c, main/newmenu.c, main/newmenu.h,
1357 main/playsave.c, main/songs.c, main/state.c, main/text.c,
1358 mem/mem.c, misc/args.c, misc/d_io.c, misc/strutil.c: Visual C,
1361 2003-11-25 Bradley Bell <btb@icculus.org>
1363 * VisualC/d2x, VisualC/d2x/.cvsignore, VisualC/d2x/d2x.dsp,
1364 VisualC/d2x.dsw, VisualC/libmve/libmve.dsp,
1365 libmve/VisualC/mveplayer.dsp: updated project files
1367 * libmve/mve_main.c, libmve/mvelib.c, libmve/mveplay.c: mveplayer
1368 working w/Visual C++
1370 * VisualC, VisualC/.cvsignore, VisualC/d2x.dsw, VisualC/libmve,
1371 VisualC/libmve/.cvsignore, VisualC/libmve/libmve.dsp,
1372 VisualC/mveplayer, VisualC/mveplayer/.cvsignore,
1373 VisualC/mveplayer/mveplayer.dsp: added project files for Visual
1376 * VisualCE/.cvsignore, VisualCE/d2x/.cvsignore,
1377 VisualCE/libmve/.cvsignore, VisualCE/mveplayer/.cvsignore: added
1380 2003-11-24 Bradley Bell <btb@icculus.org>
1382 * libmve/decoder8.c, libmve/mve_main.c, libmve/mvelib.c,
1383 libmve/mveplay.c: stuff to play mve's in WinCE
1385 * arch/win32/findfile.c: unused functions...
1389 * arch/sdl/mouse.c, main/konfig.c, main/newmenu.c, main/newmenu.h:
1390 enabled mouse control of menus
1392 * main/mission.h: oops, didn't mean to change this.
1394 2003-11-21 Bradley Bell <btb@icculus.org>
1396 * VisualCE/d2x/d2x.vcp: updated project file
1398 2003-11-20 Bradley Bell <btb@icculus.org>
1400 * VisualCE, VisualCE/d2x, VisualCE/d2x/d2x.vcp, VisualCE/d2x.vcw,
1401 VisualCE/libmve, VisualCE/libmve/libmve.vcp, VisualCE/mveplayer,
1402 VisualCE/mveplayer/mveplayer.vcp: added project files for eMbedded
1405 2003-11-17 Bradley Bell <btb@icculus.org>
1407 * configure.ac, arch/linux/Makefile.am, arch/linux/linuxnet.c,
1408 main/menu.c: added option to disable kalinix under unix
1410 * main/game.c, main/newmenu.c: always set menu mode for GL popups
1412 2003-11-14 Bradley Bell <btb@icculus.org>
1414 * main/automap.c: fix automap background image
1416 * main/automap.c, main/automap.h: delete cruft
1418 * main/automap.c: fix level number position
1420 * main/automap.c: simplify g3_draw_line hack
1422 * main/menu.c: stop pointless vid mode changes
1424 2003-11-07 Bradley Bell <btb@icculus.org>
1426 * NEWS, installation.txt: s'more documentation
1428 2003-11-07 Steffen Pohle <stpohle@gmx.net>
1430 * configure.ac: fix .exe extension problems
1432 2003-11-07 Bradley Bell <btb@icculus.org>
1434 * arch/ogl/ogl.c: disable texture format verification for OS X -
1437 2003-11-06 Bradley Bell <btb@icculus.org>
1439 * main/automap.c, main/gamecntl.c, main/movie.c, main/titles.c:
1440 use more traditional Alt+Enter for toggling fullscreen
1442 * 2d/ibitblt.c, main/mission.h: comments/formatting
1444 * arch/ogl/sdlgl.c: smash textures, for non-linux, for real
1446 2003-11-06 Bradley Bell <btb@icculus.org>
1448 * arch/ogl/gr.c, arch/ogl/sdlgl.c: smash textures on every
1449 resolution change, use kludge to avoid repetitive res changes
1451 2003-11-04 Bradley Bell <btb@icculus.org>
1453 * main/piggy.c, main/piggy.h: moved bitmap and sound header data
1454 structures and i/o routines back to piggy.c
1456 2003-11-04 Martin Schaffner <maschaffner@gmx.ch>
1458 * installation.txt: tell to install d1 .pig for better textures
1460 2003-11-04 Bradley Bell <btb@icculus.org>
1462 * main/mission.c, main/mission.h, main/piggy.h: added hogsize for
1463 oem d1 v1.0 and registered d2 v1.0, comments
1465 2003-11-03 Bradley Bell <btb@icculus.org>
1467 * main/bm.h, main/piggy.c, main/piggy.h: big pigsize is same for
1468 all d1 shareware - even though files are different!
1470 * main/bm.h, main/piggy.c, main/piggy.h: added big pigsize for
1473 * main/bm.h, main/piggy.c, main/piggy.h: added big pigsize for
1476 * main/bm.h, main/piggy.c, main/piggy.h: added pigsize for
1479 2003-10-31 Martin Schaffner <maschaffner@gmx.ch>
1481 * main/movie.c: when no movies are found, divide by six the
1482 number of warning lines sent to stdout
1484 2003-10-29 Martin Schaffner <maschaffner@gmx.ch>
1486 * include/byteswap.h: fix stupid copy/paste error
1488 2003-10-24 Bradley Bell <btb@icculus.org>
1490 * 2d/bitblt.c, 2d/ibitblt.c, include/gr.h, include/grdef.h: use
1491 gr_linear_rep_movsd_2x instead of almost identical
1492 gr_linear_movsd_double. Better since we have assembly versions.
1494 2003-10-22 Martin Schaffner <maschaffner@gmx.ch>
1496 * main/gamemine.c, main/piggy.c: fix "psychedelic" walls
1499 2003-10-21 Martin Schaffner <maschaffner@gmx.ch>
1501 * main/gameseq.c, main/multi.c, main/multi.h: fix compilation
1502 error with --disable-network, move reset_network_objects()
1503 from gameseq.c to multi.c
1505 2003-10-14 Bradley Bell <btb@icculus.org>
1507 * AUTHORS, NEWS: stuff
1509 * arch/win32/ipx_mcast4.c: include newmenu header (for FAIL macro)
1511 2003-10-12 Bradley Bell <btb@icculus.org>
1513 * main/cntrlcen.c, main/endlevel.c, main/gamerend.c,
1514 main/gameseq.c, main/mission.c, main/mission.h, main/network.c:
1517 2003-10-12 Aaron Plattner <plattner@caltech.edu>
1519 * arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
1520 arch/linux/ipx_kali.c, arch/linux/ipx_mcast4.c,
1521 arch/linux/ipx_udp.c, arch/linux/linuxnet.c,
1522 arch/linux/include/ipx_drv.h, arch/linux/include/ipx_mcast4.h,
1523 arch/win32/Makefile.am, arch/win32/ipx_drv.h,
1524 arch/win32/ipx_mcast4.c, arch/win32/ipx_udp.c,
1525 arch/win32/ipx_win.c, arch/win32/winnet.c,
1526 arch/win32/include/ipx_mcast4.h, include/ipx.h, main/menu.c,
1527 main/multi.h, main/network.c: add IPv4 multicasting support
1529 2003-10-11 Bradley Bell <btb@icculus.org>
1531 * main/endlevel.c, main/piggy.c: fixed endlevel stuff
1533 * main/cntrlcen.c, main/endlevel.c, main/gamecntl.c,
1534 main/gamerend.c, main/gameseq.c, main/gauges.c, main/kmatrix.c,
1535 main/menu.c, main/mission.h, main/network.c, main/weapon.c,
1536 main/weapon.h: lots of shareware and oem fixes
1538 2003-10-10 Bradley Bell <btb@icculus.org>
1540 * arch/win32/winnet.c: fixed stupid win32 network bug
1542 2003-10-10 Bradley Bell <btb@icculus.org>
1544 * main/piggy.c: increased D1_MAX_TMAP_NUM
1546 2003-10-10 Martin Schaffner <maschaffner@gmx.ch>
1548 * main/bm.c, main/bm.h, main/piggy.c: fixes d1 still textures
1549 which are animated in d2, refactorizes d1 texture reading
1551 2003-10-10 Bradley Bell <btb@icculus.org>
1553 * arch/linux/linuxnet.c, main/automap.c, main/automap.h,
1554 main/bmread.c, main/bmread.h, main/cntrlcen.c, main/cntrlcen.h,
1555 main/collide.h, main/compbit.h, main/config.h, main/console.c,
1556 main/controls.h, main/credits.c, main/credits.h, main/crypt.c,
1557 main/desc_id.h, main/desw.h, main/dumpmine.c, main/effects.c,
1558 main/effects.h, main/endlevel.c, main/endlevel.h, main/escort.c,
1559 main/escort.h, main/fireball.h, main/fvi.c, main/fvi.h,
1560 main/game.c, main/game.h, main/gamecntl.c, main/gamefont.c,
1561 main/gamefont.h, main/gamemine.h, main/gamepal.c, main/gamepal.h,
1562 main/gamerend.c, main/gamesave.h, main/gameseq.c, main/gameseq.h,
1563 main/gamestat.h, main/gauges.h, main/hostage.c, main/hostage.h,
1564 main/hud.c, main/hudmsg.h, main/inferno.c, main/inferno.h,
1565 main/joydefs.c, main/joydefs.h, main/kconfig.h, main/kludge.c,
1566 main/kmatrix.c, main/kmatrix.h, main/laser.c, main/lighting.h,
1567 main/menu.c, main/menu.h, main/mglobal.c, main/modem.h,
1568 main/morph.h, main/movie.c, main/movie.h, main/multibot.h,
1569 main/netmisc.h, main/network.h, main/newmenu.h, main/paging.h,
1570 main/physics.c, main/physics.h, main/piggy.h, main/player.c,
1571 main/playsave.h, main/polyobj.c, main/polyobj.h, main/powerup.c,
1572 main/powerup.h, main/render.c, main/render.h, main/reorder.h,
1573 main/robot.c, main/scores.h, main/screens.h, main/segment.c,
1574 main/segpoint.h, main/slew.c, main/slew.h, main/songs.c,
1575 main/songs.h, main/sounds.h, main/state.h, main/terrain.c,
1576 main/terrain.h, main/texmerge.h, main/text.h, main/textures.h,
1577 main/titles.h, main/vclip.c, main/vclip.h, main/vers_id.h,
1578 main/wall.h: comments/formatting
1580 2003-10-09 Bradley Bell <btb@icculus.org>
1582 * main/text.c: fix text when using old datafiles
1584 * main/laser.h: comments/whitespace
1586 * main/laser.c, main/weapon.c: fixed smart missiles and smart
1587 mines w/shareware data
1589 * include/DT_drawtext.h: deleted unused file
1591 2003-10-08 Bradley Bell <btb@icculus.org>
1593 * main/gameseq.c, main/inferno.c, main/menu.c: SHAREWARE fixes
1595 * arch/win32/ipx_udp.c: use closesocket() instead of close()
1597 * arch/sdl/joydefs.c, main/gamecntl.c, main/kconfig.c,
1598 main/menu.c: Disabled 'd2x keys' weapon selection
1600 2003-10-08 Martin Schaffner <maschaffner@gmx.ch>
1602 * main/object.h, main/multi.h: get rid of most warnings issued by
1603 cpp-precomp of gcc from Mac OS X dev tools
1605 2003-10-05 Bradley Bell <btb@icculus.org>
1607 * NEWS, configure.ac: increment version number
1609 * cfile/cfile.c: better handling of CRLF text files (when that is
1612 * utilities/hogcreate.c, utilities/hogextract.c,
1613 utilities/mvlcreate.c, utilities/mvlextract.c: use binary mode for
1614 reading/writing files
1616 * arch/win32/Makefile.am, arch/win32/include/ipx_udp.h,
1617 arch/win32/ipx_udp.c, arch/win32/winnet.c, main/menu.c: added UDP
1620 2003-10-04 Bradley Bell <btb@icculus.org>
1622 * cfile/cfile.c, main/config.c: oops, fgets does not return EOF
1624 * main/netmisc.c: change byte to sbyte, comments/whitespace
1626 2003-10-03 Bradley Bell <btb@icculus.org>
1628 * cfile/cfile.c, main/config.c: fix win32 eof bug.
1630 * arch/win32/ipx_drv.h, arch/win32/winnet.c, include/ipx.h: win32
1633 * iff/iff.c, include/gr.h, include/iff.h, include/pstypes.h,
1634 main/ai2.c, main/aipath.c, main/aistruct.h, main/bm.h,
1635 main/config.c, main/escort.c, main/fireball.c, main/fuelcen.c,
1636 main/fuelcen.h, main/gameseg.c, main/gameseg.h, main/laser.c,
1637 main/lighting.c, main/mglobal.c, main/network.c, main/newdemo.c,
1638 main/object.c, main/object.h, main/paging.c, main/player.h,
1639 main/robot.h, main/segment.h, main/state.c, main/switch.c,
1640 main/switch.h, main/titles.c, main/wall.c, main/wall.h,
1641 main/weapon.c, main/weapon.h: change byte to sbyte,
1644 * 2d/bitblt.c, cfile/cfile.c, include/cfile.h, main/ai.c,
1645 main/ai.h, main/gamemine.c, main/gauges.c, main/kconfig.c,
1646 main/menu.c, main/multi.c, main/multi.h, main/multibot.c,
1647 main/newdemo.h, main/render.c, main/scores.c: change byte to sbyte
1649 * configure.ac: better checking for timeval
1651 2003-10-03 Martin Schaffner <maschaffner@gmx.ch>
1653 * arch/dos/bak/ipx.c, arch/dos/ipx.c, arch/linux/Makefile.am,
1654 arch/linux/include/ipx_lin.h, arch/linux/ipx_lin.c,
1655 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, arch/linux/ukali.c,
1656 arch/win32/winnet.c, configure.ac, include/byteswap.h,
1657 include/ipx.h, main/inferno.c, main/menu.c, main/multi.c,
1658 main/multibot.c, main/network.c: Make network architecture
1659 choosable from game menu, add support for UDP/IP on Mac OS X and
1662 2003-10-02 Martin Schaffner <maschaffner@gmx.ch>
1664 * include/byteswap.h: added macros for coping with alignment
1667 2003-10-02 Bradley Bell <btb@icculus.org>
1669 * main/multi.h: added padding to little-endian version of
1672 * arch/dos/bak/ipx.c, arch/dos/ipx.c: comments/whitespace
1674 * main/netmisc.c: delete duplicate function
1676 2003-10-01 Bradley Bell <btb@icculus.org>
1678 * main/bm.c: make sure d1_texture_indices gets freed between
1681 2003-09-11 Martin Schaffner <maschaffner@gmx.ch>
1683 * main/piggy.h: fix size of d1 shareware descent.pig
1685 2003-08-03 Martin Schaffner <martin.schaffner@epfl.ch>
1687 * main/bm.c, main/bm.h, main/gamemine.c, main/gamemine.h,
1688 main/gameseq.c, main/piggy.c: fix loading of d1 texture
1689 replacements for non-animated textures
1691 2003-08-02 Matthew Mueller <donut@dakotacom.net>
1693 * main/controls.c: use fixed 20fps wiggle
1695 2003-08-02 Paolo Ulivi <pulivi@libero.it> and Bradley Bell <btb@icculus.org>
1697 * Makefile.am, debian/changelog.in, debian/control,
1698 debian/d2x-common.dirs, debian/d2x-common.install,
1699 debian/d2x-common.manpages, debian/d2x-gl.files,
1700 debian/d2x-gl.menu, debian/d2x-sdl.files, debian/d2x-sdl.menu,
1701 debian/rules, libmve/Makefile.am, libmve/mveplayer.1,
1702 utilities/Makefile.am, utilities/hogcreate.1,
1703 utilities/hogextract.1, utilities/mvlcreate.1,
1704 utilities/mvlextract.1, utilities/tex2txb.1, utilities/txb2tex.1:
1705 add man pages, distribute utility programs in new d2x-common deb
1707 * rpm/d2x.spec.in: updated rpm spec file
1709 2003-08-02 Bradley Bell <btb@icculus.org>
1711 * cfile/cfile.c: update raw_position in cfputc and cfputs
1713 2003-08-02 Martin Schaffner <martin.schaffner@epfl.ch>
1715 * main/piggy.c: make error message more friendly
1717 * main/piggy.c: simplify copying of bitmap flags
1719 * arch/linux/linuxnet.c, main/multi.c, main/multibot.c: bigendian
1722 * cfile/cfile.c: revert to always using custom fgets
1724 * main/endlevel.c, main/mission.c: handle missing exit sequence
1725 components gracefully
1727 * main/playsave.c: comments
1729 2003-07-24 Martin Schaffner <martin.schaffner@epfl.ch>
1731 * cfile/cfile.c: update raw_position in cfwrite
1733 * main/network.c: comments/formatting
1735 2003-06-22 Bradley Bell <btb@icculus.org>
1737 * cfile/cfile.c: use standard fgets for non-archive files
1739 * main/movie.c: use con_printf for missing movie warning
1741 2003-06-18 Bradley Bell <btb@icculus.org>
1743 * main/movie.c: fixed cfile conversion of movielib code
1745 * main/console.c, main/hud.c: strip out colors, etc when printing
1748 * include/u_mem.h: fix NDEBUG calloc macro
1750 2003-06-15 Bradley Bell <btb@icculus.org>
1752 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c: removed
1755 * 2d/pcx.c, include/strio.h, main/ai.c, main/ai.h,
1756 main/cntrlcen.c, main/config.c, main/gamesave.c, main/gameseq.c,
1757 main/movie.c, main/multi.c, main/network.c, main/newdemo.c,
1758 main/newmenu.c, main/piggy.c, main/playsave.c, main/polyobj.c,
1759 main/scores.c, main/state.c, main/text.c, misc/args.c,
1760 misc/strio.c: convert file i/o to cfile
1762 2003-06-14 Bradley Bell <btb@icculus.org>
1764 * include/cfile.h, cfile/cfile.c: implemented cfile wrappers for
1765 writing and other modes besides "rb" (mostly taken from
1768 2003-06-09 Bradley Bell <btb@icculus.org>
1770 * 2d/palette.c, main/kludge.c: gr_copy_palette not really a
1773 * include/libmve.h, libmve/mve_main.c, libmve/mvelib.c,
1774 libmve/mvelib.h, libmve/mveplay.c, main/movie.c: merged libmve
1777 2003-06-07 Taylor Richards <taylor@icculus.org>
1779 * libmve/mvelib.c, libmve/mveplay.c: stop memory leaks in libmve
1781 2003-06-07 Bradley Bell <btb@icculus.org>
1783 * main/console.c: fix non-console build
1785 * main/gamesave.c: comments
1787 * main/bm.c: remove redundant break
1789 2003-06-06 Bradley Bell <btb@icculus.org>
1791 * main/gauges.c, main/kconfig.c: comments/formatting
1793 * console/.cvsignore: added .cvsignore
1795 * main/console.c: can't write to console after it's closed
1797 2003-06-05 Bradley Bell <btb@icculus.org>
1799 * arch/sdl/event.c, console/CON_console.c, console/Makefile.am,
1800 console/internal.c, console/internal.h, include/CON_console.h,
1801 include/console.h, main/console.c, main/gamecntl.c, main/hud.c:
1802 finish console conversion away from SDL
1804 2003-06-04 Bradley Bell <btb@icculus.org>
1806 * console/CON_console.c, include/CON.console.h, include/console.h,
1807 main/console.c, main/game.c: console conversion to native gr,
1810 * include/gr.h, main/credits.c, main/kconfig.c, main/newmenu.c:
1811 put prototype for gr_bm_bitblt in gr.h
1813 2003-06-03 Bradley Bell <btb@icculus.org>
1815 * console/CON_console.c, console/DT_drawtext.c,
1816 console/Makefile.am, include/CON_console.h, include/DT_drawtext.h,
1817 main/console.c: use native fonts for console
1819 * main/playsave.c: use shorts for short data
1821 2003-06-02 Bradley Bell <btb@icculus.org>
1823 * configure.ac, main/console.c: set console background, fix
1826 2003-06-01 Bradley Bell <btb@icculus.org>
1828 * Makefile.am, arch/sdl/event.c, configure.ac,
1829 console/CON_console.c, console/DT_drawtext.c, console/Makefile.am,
1830 console/internal.c, include/CON_console.h, include/DT_drawtext.h,
1831 include/console.h, main/console.c, main/game.c, main/gamecntl.c,
1832 main/gamerend.c: added console code (from SDL_console)
1834 2003-05-30 Bradley Bell <btb@icculus.org>
1836 * README: minor update
1838 2003-05-28 Bradley Bell <btb@icculus.org>
1840 * Info.plist.in, Makefile.am, configure.ac: add support for MacOS
1845 2003-06-06 Bradley Bell <btb@icculus.org>
1847 * main/kconfig.c: fix crash in control menus
1849 * main/gauges.c: force cockpit redraw in opengl
1851 * main/gamerend.c: move ogl swap, so cockpit and console get
1854 2003-06-01 Bradley Bell <btb@icculus.org>
1856 * configure.ac, libmve/mveplay.c: define struct timeval if needed
1860 2003-05-12 Bradley Bell <btb@icculus.org>
1862 * configure.ac: increment version number
1864 * main/bm.c: use con_printf for exit model warnings
1866 * configure.ac: must check for timespec after setting -mno-cygwin
1868 * main/inferno.c: added -nohogdir and -userdir options
1870 * NEWS, main/titles.c: use briefings with no extension
1874 2003-04-30 Bradley Bell <btb@icculus.org>
1876 * configure.ac: have to include time.h when checking for nanosleep
1878 * configure.ac, libmve/mveplay.c: use autoconf to check for struct
1881 * Makefile.am, NEWS, README, configure.ac: fix linking bug,
1882 increment version number
1884 * main/Makefile.am: make dist fix
1888 2003-04-29 Bradley Bell <btb@icculus.org>
1890 * configure.ac, 2d/2dsline.c, main/automap.c, libmve/mveplay.c:
1893 2003-04-24 Bradley Bell <btb@icculus.org>
1895 * configure.ac: increment version number
1897 * main/inferno.c: redeclare main() 'the SDL way', make sure SDL.h
1900 2003-04-24 Ingo van Lil <inguin@gmx.de>
1902 * main/render.c: fix misspellings of NDEBUG
1906 2003-04-14 Bradley Bell <btb@icculus.org>
1908 * cfile/cfile.c: prefer files from d2 hog over d1 hog
1910 2003-04-11 Bradley Bell <btb@icculus.org>
1912 * main/automap.c, main/gamemine.c, main/menu.c: fix compiler
1917 2003-04-11 Bradley Bell <btb@icculus.org>
1919 * libmve/mveplay.c: use _sleep instead of sleep on win32
1921 * Makefile.am, README, README.utils, arch/sdl/digi.c,
1922 arch/sdl/joy.c, arch/win32/Makefile.am, include/byteswap.h,
1923 include/cfile.h, include/error.h, libmve/Makefile.am,
1924 libmve/decoders.h, main/Makefile.am, main/endlevel.c,
1925 main/endlevel.h, main/playsave.c, misc/fileutil.c:
1926 utilities/Makefile.am: comments/formatting/dist problems
1928 * configure.ac: use different defines for os x
1930 2003-04-07 Bradley Bell <btb@icculus.org>
1932 * include/error.h, misc/error.c: put some old stuff back in,
1933 eliminate duplicate error messages
1935 * main/text.c: don't die on text not found
1938 * main/inferno.c: print some useful info if hog not found, allow
1939 -help to work if no text available
1941 2003-04-07 Steffen Pohle <stpohle@gmx.net>
1943 * arch/linux/Makefile.am: revert to previous version, so linux
1946 2003-04-03 Bradley Bell <btb@icculus.org>
1948 * main/endlevel.c: fixed exit model scheme yet again
1950 2003-04-02 Bradley Bell <btb@icculus.org>
1952 * misc/error.c: call Int3 on Assert
1954 * main/cntrlcen.c, main/cntrlcen.h, main/gamesave.c: modified
1957 * main/wall.c: don't die when trying to toggle nonexistent
1958 segment... vertigo level 10 is buggy!
1960 * main/gamemine.c: comments/formatting
1962 2003-03-31 Micah J. Lieske <MicahJon@compuserve.com>
1964 * arch/dos/digimm.c, arch/sdl/digi.c, arch/win32/digi.c,
1965 main/inferno.c: Allow use of 22K sound samples
1967 2003-03-29 Bradley Bell <btb@icculus.org>
1969 * arch/ogl/gr.c: default to bitmapped reticle
1971 * main/bm.c, main/endlevel.c, main/piggy.c, main/piggy.h,
1972 main/polyobj.c: rewrote endlevel stuff to reread exit model info
1975 * arch/sdl/joy.c: fixed text seen for hats in control config
1978 2003-03-28 Bradley Bell <btb@icculus.org>
1980 * main/bm.c: heh, model nums in vertigo are hardcoded,
1981 N_D2_POLYGON_MODELS can't change
1983 * configure.ac, include/d1x.xpm, include/descent.xpm,
1984 arch/ogl/sdlgl.c, arch/sdl/gr.c: enabled setting icon with
1987 2003-03-27 Bradley Bell <btb@icculus.org>
1989 * main/text.h: fixed text references for hat directions
1991 * arch/ogl/Makefile.am: oops, can't get rid of main INCLUDE yet...
1993 2003-03-26 Bradley Bell <btb@icculus.org>
1995 * main/playsave.c: make d2x keys backward compatible
1997 2003-03-26 Micah J. Lieske <MicahJon@compuserve.com>
1999 * arch/sdl/event.c, arch/sdl/joy.c: added hat support for sdl
2002 2003-03-26 Bradley Bell <btb@icculus.org>
2004 * main/piggy.c: fix crash when d1 data not present
2006 * main/gamecntl.c, main/kconfig.c, main/playsave.c: fix d2x keys,
2007 read/write from plr file
2009 * main/ai.h, main/collide.c, main/escort.c, main/escort.h,
2010 main/fuelcen.c, main/gamecntl.c, main/playsave.c, main/powerup.c:
2011 added escort.h header
2013 2003-03-25 Bradley Bell <btb@icculus.org>
2015 * main/bm.c, main/piggy.c, main/piggy.h, main/gameseq.c: added
2016 D1_PIGFILE ("descent.pig") macro
2018 * main/bm.c, main/piggy.c, main/piggy.h: ability to load exit
2019 models from d1 pig file
2021 * main/bm.c, main/bm.h, main/endlevel.c, main/piggy.c,
2022 main/piggy.h: ability to load exit model bitmaps (or any bitmap,
2023 really) from d1 pig file
2025 2003-03-23 Bradley Bell <btb@icculus.org>
2027 * main/bm.c: stop extra robots from overwriting exit models
2029 * include/ogl_init.h: increased OGL_TEXTURE_LIST_SIZE so the
2030 texture list doesn't get full
2032 * main/bm.c: fix mem leak when reading extra robots
2034 2003-03-21 Bradley Bell <btb@icculus.org>
2036 * main/menu.c: Added option to set movie resolution (mostly works)
2038 2003-03-21 Martin Schaffner <maschaffner@gmx.ch>
2040 * main/gameseq.c, main/piggy.c, main/piggy.h: move bitmap
2041 replacement functions to piggy.c
2043 * main/gameseq.c: attempt to support mac d1 descent.pig
2045 * main/bm.c: fix mem leak
2047 * main/gameseq.c: fix bug: when opening d1 level 1 with oem data
2048 files, both d1 and d2 oem briefing where showed
2050 * main/inferno.c, main/movie.c: Change the default movie
2051 resolution to "high", implement the option -lowresmovies
2053 2003-03-20 Bradley Bell <btb@icculus.org>
2055 * arch/sdl/rbaudio.c, main/songs.c: cd detection works now
2057 * main/piggy.c: comments
2059 2003-03-20 Martin Schaffner <maschaffner@gmx.ch>
2061 * main/gameseq.c: delete duplicate function
2063 * 2d/rle.c: fix color swapping on big endian of big rle bitmaps
2065 2003-03-19 Bradley Bell <btb@icculus.org>
2067 * arch/sdl/rbaudio.c, include/rbaudio.h: starting d2 cd detection
2068 (cddb discid) support
2070 * arch/sdl/digi.c, main/kludge.c: implemented
2071 digi_link_sound_to_object3 for looping sounds, other looping stuff
2073 * arch/sdl/gr.c: removing dependencies on stuff in main/
2075 * arch/linux/Makefile.am, arch/linux/init.c,
2076 arch/linux/linuxnet.c, arch/linux/include/ukali.h,
2077 arch/ogl/Makefile.am, main/inferno.c: moved joy_init back to main,
2078 other header cleanups
2080 * arch/win32/ipx_win.c, configure.ac: ipx on win32 fixed!
2082 2003-03-19 Martin Schaffner <maschaffner@gmx.ch>
2084 * 2d/rle.c, include/gr.h, include/rle.h, main/bm.c, main/bm.h,
2085 main/gamemine.c, main/gamemine.h, main/gameseq.c, main/piggy.c,
2086 main/piggy.h, main/wall.c, main/wall.h: if descent.pig available,
2087 load d1 textures for d1 levels
2089 2003-03-19 Bradley Bell <btb@icculus.org>
2091 * 2d/font.c, 2d/palette.c, 3d/interp.c, 3d/setup.c,
2092 arch/sdl/rbaudio.c, include/texmap.h, libmve/decoder16.c,
2093 libmve/decoder8.c, libmve/decoders.h, libmve/mveplay.c,
2094 texmap/ntmap.c, texmap/texmapl.h: header/extern declaration
2097 * README: added some OS X info
2099 2003-03-17 Bradley Bell <btb@icculus.org>
2101 * main/newdemo.c: simplify DEMO_FILENAME macro
2103 * main/console.c, main/game.c: enable experimental console support
2105 * main/gamerend.c: fixed location of fps meter in multi
2107 2003-03-16 Bradley Bell <btb@icculus.org>
2109 * main/menu.c, main/newdemo.c, main/newdemo.h, main/newmenu.c:
2110 also look in shared data dir for demos
2112 * main/newdemo.c, main/newdemo.h: comments/formatting
2114 2003-03-15 Christopher Thielen <chris@luethy.net>
2116 * main/kludge.c: set CDROM_dir back to "." - tricks game into
2117 thinking d2 cd is always present
2119 2003-03-15 Bradley Bell <btb@icculus.org>
2121 * 2d/font.c, main/credits.c, main/scores.c: fixed opengl credits,
2124 * arch/sdl/rbaudio.c: formatting, enabled volume control under
2127 * arch/ogl/gr.c: fixed dark font bug by calling gr_set_mode from
2128 gr_init. don't really know why this works, though
2130 2003-03-14 Bradley Bell <btb@icculus.org>
2132 * main/gameseq.c: fix Bitmap_replacement_data mem leakage
2134 * unused/bios/rbaudio.h: removed duplicate file
2136 2003-03-14 Christopher Thielen <chris@luethy.net>
2138 * arch/sdl/rbaudio.c: stop cd audio when exiting
2140 2003-03-14 Micah J. Lieske <MicahJon@compuserve.com>
2142 * main/gamecntl.c: add comments to the "only matt knows" cheats
2144 2003-03-14 Martin Schaffner <maschaffner@gmx.ch>
2146 * main/gamemine.c: formatting, better texture conversion for d1
2149 2003-03-14 Bradley Bell <btb@icculus.org>
2151 * main/piggy.c: must swap all mac version pigfiles
2153 * main/ai.c, main/ai.h, main/bm.h, main/crypt.c, main/joydefs.h,
2154 main/multi.c: formatting, minor cleanups
2156 * 2d/rle.c: need to swap line_size on bigendian machines
2158 * main/mission.c, main/mission.h: detect mac full version hogfile
2160 2003-03-13 Bradley Bell <btb@icculus.org>
2162 * arch/sdl/joydefs.c, main/kconfig.c, main/kconfig.h, main/menu.c:
2163 added joy/mouse sensitivity slider, increased range to 16, and
2166 * main/Makefile.am, main/joydefs.c, main/old/joydefs.c: moved old
2169 * arch/linux/Makefile.am: removed extra backslash
2171 * TODO, installation.txt: updated some documentation
2173 * main/gamecntl.c, main/menu.c, main/menu.h: added "d2x options"
2174 menu, with maxfps option
2176 2003-03-12 Bradley Bell <btb@icculus.org>
2178 * main/game.c, main/game.h, main/inferno.c: added -maxfps option
2180 * arch/linux/alsadigi.c, arch/linux/findfile.c,
2181 arch/linux/hmiplay.c, arch/linux/init.c, arch/linux/ipx_bsd.c,
2182 arch/linux/ipx_kali.c, arch/linux/ipx_lin.c, arch/linux/ipx_udp.c,
2183 arch/linux/joydefs.c, arch/linux/ukali.c, arch/linux/include,
2184 arch/linux/include/ipx_bsd.h, arch/linux/include/ipx_drv.h,
2185 arch/linux/include/ipx_hlpr.h, arch/linux/include/ipx_kali.h,
2186 arch/linux/include/ipx_ld.h, arch/linux/include/ipx_lin.h,
2187 arch/linux/include/ipx_udp.h, arch/linux/include/joystick.h,
2188 arch/linux/include/music.h, arch/linux/include/serial.h,
2189 arch/linux/include/ukali.h: formatting
2191 2003-03-11 Chris Arena <ccarena@cox.net>
2193 * main/menu.c: fixed brightness slider
2195 2003-03-01 Bradley Bell <btb@icculus.org>
2197 * main/piggy.c, main/titles.c: d1 briefing text fixed, spinning
2198 robots and animated bitmaps work, but colors are messed up
2200 2003-02-28 Bradley Bell <btb@icculus.org>
2202 * main/player.h: whitespace
2204 * main/automap.c, main/cntrlcen.c, main/collide.c,
2205 main/gamerend.c: use Builtin_mission_num instead of 0 (if
2206 descent.hog is present, d1 becomes mission 0)
2208 * configure.ac, arch/win32/Makefile.am, arch/win32/ipx_drv.h,
2209 arch/win32/ipx_win.c, arch/win32/mingw_init.c,
2210 arch/win32/winnet.c: MinGW compiles with network enabled again,
2211 but still doesn't work
2215 2003-02-28 Bradley Bell <btb@icculus.org>
2217 * 2d/pcx.c, arch/ogl/gr.c, libmve/mveplay.c, main/gameseq.c,
2218 main/inferno.c, main/menu.c, main/movie.c, main/newmenu.c: Fixed
2219 many opengl glitches
2221 2003-02-27 Bradley Bell <btb@icculus.org>
2223 * main/Makefile.am, main/gamesave.c, main/hoard.c, main/hoard.h,
2224 main/inferno.c, main/menu.c, main/mission.c, main/mission.h,
2225 main/network.c, main/network.h: noted that hoard.ham is only needed
2226 for multiplayer HOARD games, and should not be equated with
2227 "vertigo". put HoardEquipped() back in network.c.
2229 * arch/ggi/key.c, arch/sdl/key.c, arch/svgalib/key.c,
2230 include/d_delay.h, main/automap.c, main/game.c, main/kconfig.c,
2231 main/multi.c, main/newdemo.c, misc/Makefile.am, misc/d_delay.c:
2232 use timer_delay instead of d_delay
2234 2003-02-27 Martin Schaffner <maschaffner@gmx.ch>
2236 * main/render.c: added replacement qsort for solaris
2238 2003-02-26 Bradley Bell <btb@icculus.org>
2240 * main/gamemine.c: texture conversion for d1 shareware
2242 2003-02-26 Martin Schaffner <maschaffner@gmx.ch>
2244 * main/gamemine.c: better texture conversion for d1 levels
2246 2003-02-26 Micah J. Lieske <MicahJon@compuserve.com>
2248 * main/kconfig.c: fix joystick support under MinGW
2250 2003-02-26 Bradley Bell <btb@icculus.org>
2252 * main/playsave.c: fix swapping glitch
2254 * configure.ac, readme.txt: clean stuff up, getting ready for
2257 * main/titles.c: begin support for rendering spinning robots in
2260 * main/mission.c, main/mission.h: load d1 oem mission, d1 v1.0
2263 * main/gamemine.c: load d1 shareware levels!
2265 2003-02-25 Bradley Bell <btb@icculus.org>
2269 * autogen.sh: add warning about old auto* versions, use
2272 2003-02-24 Bradley Bell <btb@icculus.org>
2274 * main/gameseq.c, main/movies.c, main/titles.c: Descent I
2275 briefings mostly working
2277 * main/movie.c, main/titles.c: fixed some more briefing glitches
2279 2003-02-23 Bradley Bell <btb@icculus.org>
2281 * main/movie.c: fixed crash when using shareware data files
2284 * arch/sdl/digi.c: fix crash on non-existent sounds
2285 (i.e. shareware data)
2287 2003-02-22 Bradley Bell <btb@icculus.org>
2289 * main/titles.c: fixed fullscreen toggle in briefings
2291 2003-02-21 Bradley Bell <btb@icculus.org>
2293 * configure.ac: check for mingw when enabling nasm
2295 * main/playsave.c: enable loading player files of either byte
2298 2003-02-20 Bradley Bell <btb@icculus.org>
2300 * main/bm.c, main/bm.h, main/endlevel.c: fixed up endlevel stuff
2302 * arch/sdl/digi.c, main/kludge.c: oops, meant to say: fixed bug
2303 #343, not "rest of solution to bug #344"
2305 * arch/sdl/timer.c, include/timer.h: revert to more accurate
2308 * main/kludge.c: partial solution to bug #344
2310 * Makefile.am, tools/cvs2cl/cvs2cl.pl: get rid of cvs2cl.pl
2312 * compilerdefs.txt: added linux/mips info
2314 * ChangeLog: clean up changelog
2316 2003-02-19 Bradley Bell <btb@icculus.org>
2318 * libmve/mveplay.c: os x needs nanosleep prototype.
2320 2003-02-18 Bradley Bell <btb@icculus.org>
2322 * .cvsignore, libmve/.cvsignore: added files to .cvsignore
2324 * include/libmve.h, libmve/mveplay.c, main/movie.c: added function
2325 to disable/enable audio
2327 * libmve/: mve_main.c, mveplay.c: bigendian fixes
2329 * main/: movie.h, titles.c: make sure movie's palette is set before
2330 writing briefing text. Fixes bug #359
2332 * libmve/mveplay.c: make MVE_rmStepMovie play a full frame instead
2335 * misc/: args.c, byteswap.c, d_delay.c, d_io.c, dos_disk.h,
2336 error.c, hash.c, parsarg.c, parsarg.h, strio.c, strutil.c:
2339 * maths/: fix.asm, rand.c, tables.c, vecmat.c, vecmata.asm:
2342 * texmap/: ntmap.c, scanline.c, scanline.h, texmapl.h,
2343 tmap_flt.asm, tmap_inc.asm, tmap_lin.asm, tmap_ll.asm,
2344 tmap_per.asm, tmapfade.asm, tmapflat.c, tmappent.S, tmapppro.S:
2347 * include/libmve.h: blah
2349 2003-02-18 Martin Schaffner <martin.schaffner@epfl.ch>
2351 * main/render.c: 2nd attempt to fix solaris qsort bug
2353 2003-02-18 Bradley Bell <btb@icculus.org>
2355 * configure.ac, include/pstypes.h: put alignment detection in
2358 2003-02-17 Bradley Bell <btb@icculus.org>
2360 * Makefile.am, README.utils, configure.ac, include/libmve.h,
2361 include/mve_audio.h, include/mvelib.h, libmve/Makefile.am,
2362 libmve/decoder16.c, libmve/decoder8.c, libmve/mve_audio.c,
2363 libmve/mve_audio.h, libmve/mve_main.c, libmve/mvelib.c,
2364 libmve/mvelib.h, libmve/mveplay.c, main/Makefile.am,
2365 main/decoder16.c, main/decoder8.c, main/movie.c, main/mve_audio.c,
2366 main/mve_main.c, main/mvelib.c, main/mveplay.c, main/mveplay.h:
2367 moved mve stuff to separate subdir
2369 * include/mvelib.h, main/movie.c, main/mve_main.c, main/mvelib.c,
2370 main/mveplay.c, main/mveplay.h, main/titles.c: many improvements to
2371 mve code. Fixes (at least) bugs #41, #348, and #350.
2373 2003-02-14 Bradley Bell <btb@icculus.org>
2375 * main/Makefile.am: no more Makefile.mveplay. again
2377 * main/mveplay.c: typo
2379 2003-02-13 Bradley Bell <btb@icculus.org>
2381 * utilities/mvlextract.c: uint -> unsigned int
2383 * main/: mve_main.c, mvelib.c, mveplay.c: add fullscreen mode to
2384 standalone mveplayer, win32 support
2386 * main/movie.c: random bugfixes, win32 support
2388 * arch/sdl/Makefile.am: formatting
2390 * configure.ac: disable networking on mac/win for now
2392 * main/newmenu.c: comments
2394 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
2396 * 3d/interp.c, include/interp.h, main/polyobj.c: get rid of some
2397 redundant swap functions.
2399 2003-02-13 Bradley Bell <btb@icculus.org>
2401 * ChangeLog: update changelog
2403 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
2405 * 3d/interp.c, include/interp.h, main/polyobj.c: fix remaining
2406 polymodel alignment issues.
2408 2003-02-13 Bradley Bell <btb@icculus.org>
2410 * utilities/: hogcreate.c, hogextract.c, mvlcreate.c, mvlextract.c:
2411 fix various little bugs
2413 * main/mveplay.c, utilities/hogextract.c, utilities/mvlextract.c,
2414 utilities/tex2txb.c, utilities/txb2tex.c: eliminate warning
2416 * main/: Makefile.am, Makefile.mveplay: build mveplayer from
2419 * README.utils: new file
2421 * main/: mve_main.c, mveplay.c: more movie fixes
2423 * README: updated README
2425 * 2d/Makefile.am, main/Makefile.am: some OS X and dist fixes
2427 2003-02-12 Bradley Bell <btb@icculus.org>
2429 * utilities/mvlextract.c: bigendian mvl support
2431 * main/mveplay.c: formatting, stuff
2433 * main/: Makefile.am, Makefile.mveplay: lotsa movie cleanups, added
2434 truecolor mve support, standalone mveplayer
2436 * include/mve_audio.h, include/mvelib.h, main/decoder16.c,
2437 main/decoder8.c, main/movie.c, main/mve_main.c, main/mvelib.c,
2438 main/mveplay.c: lotsa movie cleanups, added truecolor mve support,
2439 standalone mveplayer
2441 2003-01-22 Bradley Bell <btb@icculus.org>
2443 * include/: interp.h, interp.h: restore prototype for
2444 swap_polygon_model_data
2446 2003-01-21 Bradley Bell <btb@icculus.org>
2448 * main/piggy.c: use memcpy to avoid alignment problem
2450 * compilerdefs.txt: updated some defs, added sunos/sparc
2452 2003-01-15 Bradley Bell <btb@icculus.org>
2454 * main/render.c, arch/ogl/ogl.c: use __sun__ for sunos
2456 * main/gamemine.c: attempting to support d1 shareware
2458 * compilerdefs.txt: update defs
2460 2003-01-15 David Costanzo <david_costanzo@yahoo.com>
2462 * main/mveplay.c: fix several bugs, comments, formatting.
2464 2003-01-15 Bradley Bell <btb@icculus.org>
2466 * arch/ogl/sdlgl.c, arch/sdl/digi.c, arch/sdl/event.c,
2467 arch/sdl/gr.c, arch/sdl/init.c, arch/sdl/joy.c, arch/sdl/key.c,
2468 arch/sdl/mouse.c, arch/sdl/rbaudio.c, arch/sdl/timer.c,
2469 include/error.h, main/gamecntl.c, main/inferno.c: changed path for
2472 * arch/: ogl/glx.c, ogl/gr.c, ogl/ogl.c, ogl/wgl.c, sdl/joydefs.c:
2473 formatting, comments
2475 2003-01-11 Bradley Bell <btb@icculus.org>
2477 * main/: mission.c, mission.h: attempt to support d1 for mac
2480 * arch/sdl/joy.c, main/mvelib.c, main/titles.c: gcc 3.2 warnings
2482 * main/object.h: foo
2484 2003-01-09 Bradley Bell <btb@icculus.org>
2486 * main/movie.c: use ifdef around gr_toggle_fullscreen
2488 2003-01-07 Bradley Bell <btb@icculus.org>
2490 * Makefile.am, descent.msn, installation.txt, main/mission.c,
2491 main/mission.h: don't need .msn file for descent.hog anymore
2495 2003-01-06 Bradley Bell <btb@icculus.org>
2497 * main/mission.h, main/mission.c: comments
2499 * README, TODO, cvshowto.txt, installation.txt, debian/copyright:
2502 2003-01-03 Bradley Bell <btb@icculus.org>
2504 * utilities/: txb2txt.c, txt2txb.c: remove old files
2506 * 3d/interp.c, include/byteswap.h, main/gamemine.c: formatting
2508 * main/polyobj.c: attempt to make read_model_file
2511 * main/menu.c: move vertigo text
2513 2003-01-02 Bradley Bell <btb@icculus.org>
2515 * 3d/interp.c, include/interp.h, main/morph.c, main/polyobj.c,
2516 main/polyobj.h: cleanup alignment changes
2518 * NEWS, 3d/interp.c, include/3d.h, include/interp.h,
2519 include/pstypes.h, main/Makefile.am, main/bm.c, main/collide.c,
2520 main/object.h: fix alignment issues on sparc
2522 * cvshowto.txt: update cvs info
2526 * 2d/rle.c: make rle_swap handle RLE_BIG
2528 2003-01-01 Martin Schaffner <maschaffner@gmx.ch>
2530 * main/render.c: workaround solaris qsort bug
2532 2003-01-01 Steffen Pohle <stpohle@gmx.net>
2534 * arch/linux/linuxnet.c, arch/linux/ukali.c,
2535 arch/linux/include/ukali.h, main/inferno.c: enabled kali
2537 * arch/linux/Makefile.am: enabled linux joystick, kali
2539 * configure.ac, arch/linux/joystick.c, arch/sdl/Makefile.am,
2540 arch/sdl/event.c: enabled linux joystick
2542 2002-12-31 Bradley Bell <btb@icculus.org>
2544 * main/gamemine.c: simplified warning msg
2546 * NEWS, TODO, main/multi.c, main/netmisc.c: comments/whitespace
2548 * main/render.h: fix compiler warning
2550 2002-12-31 Martin Schaffner <maschaffner@gmx.ch>
2552 * 2d/rle.c, main/inferno.c, main/piggy.c: fixed rle_swap leaks.
2554 2002-12-24 Bradley Bell <btb@icculus.org>
2556 * main/mission.c: fixes an infinite loop which was caused by d2x
2557 thinking d2demo was a descent 1 mission
2559 2002-12-24 Martin Schaffner <maschaffner@gmx.ch>
2561 * arch/ogl/ogl.c, main/render.c: fix compiler warnings.
2563 2002-12-24 Bradley Bell <btb@icculus.org>
2565 * main/render.c: comments
2567 2002-10-30 Bradley Bell <btb@icculus.org>
2569 * main/inferno.c: add help for -hogdir option
2571 * main/inferno.c: added -hogdir option
2573 2002-10-28 Bradley Bell <btb@icculus.org>
2575 * main/: inferno.c, menu.c: enabled Vertigo displays
2577 * include/3d.h: typo
2579 2002-10-28 Martin Schaffner <maschaffner@gmx.ch> and Bradley Bell <btb@icculus.org>
2581 * 3d/interp.c, include/3d.h, include/byteswap.h, main/bm.c,
2582 main/netmisc.c, main/network.c: simplify and eliminate redundant
2585 2002-10-28 Martin Schaffner <maschaffner@gmx.ch>
2587 * maths/fixc.c: fix infinite loop in quad_sqrt.
2589 * 3d/points.c, include/maths.h, include/pstypes.h, maths/fixc.c,
2590 maths/vecmat.c: sparc/sunos support: rename quad to quadint.
2592 2002-10-12 Bradley Bell <btb@icculus.org>
2594 * 2d/2dsline.c: handle BM_OGL in gr_scanline()
2596 2002-10-11 Bradley Bell <btb@icculus.org>
2598 * main/hud.c: make hud_message work correctly
2600 * 2d/palette.c, arch/sdl/gr.c, include/palette.h, main/inferno.c:
2603 * main/network.c: formatting, small fixes
2605 2002-10-10 Bradley Bell <btb@icculus.org>
2607 * main/netmisc.h: no swap_object for little-endian
2609 * main/: netmisc.h, network.c: use macros to simplify network
2612 * main/piggy.c: disable autodetect of mac pig (use --enable-macdata
2615 * main/inferno.c: enable loading screen for mac shareware with
2618 * main/netmisc.c: whitespace
2620 * 2d/bitmap.c, main/inferno.c, main/mission.c, main/playsave.c:
2623 * main/hud.c: whitespace
2625 * configure.ac: remove shareware build, add macdata build
2627 * main/songs.c: whitespace
2629 * 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/gpixel.c, 2d/line.c,
2630 2d/pixel.c, 2d/poly.c, 2d/rect.c, 2d/tmerge.c, main/gamerend.c:
2633 * 2d/: Makefile.am, tmerge_a.asm: enable TRANSPARENCY_COLOR for
2636 2002-10-04 Martin Schaffner <maschaffner@gmx.ch>
2638 * cfile/cfile.c, include/iff.h, main/gamepal.c, main/titles.c:
2639 comments, formatting, etc.
2641 * iff/iff.c: fix bigendian iff loading.
2643 2002-10-03 Bradley Bell <btb@icculus.org>
2645 * utilities/txb2tex.c: typo
2647 * 3d/clipper.c, main/bm.c, main/game.c, main/gamecntl.c,
2648 main/newmenu.c, main/switch.c, main/terrain.c, main/text.c:
2651 * arch/sdl/mouse.c: whitespace
2653 2002-09-19 Bradley Bell <btb@icculus.org>
2655 * main/kconfig.c: fix a oops, add old logs
2657 * main/kconfig.c: support for >3 mouse buttons
2659 2002-09-18 Bradley Bell <btb@icculus.org>
2661 * include/gr.h: fix palette swap define
2663 2002-09-14 Bradley Bell <btb@icculus.org>
2665 * main/titles.c: load hires briefing screen if lores doesn't exist
2666 (i.e. vertigo) and MenuHires=0
2668 2002-09-14 Werner Augustin <descent-source@mailinglist.gnuher.de>
2670 * main/: multi.h, network.h: pack some structures for ipx
2673 2002-09-14 Bradley Bell <btb@icculus.org>
2675 * cfile/cfile.c, main/endlevel.c, main/gamesave.c: revert cfgets()
2676 and load_endlevel_data() to expect newline-terminated strings, fix
2677 load_game_data to read null-terminated string for
2680 2002-09-07 Bradley Bell <btb@icculus.org>
2682 * main/newmenu.c: added error message
2684 * main/menu.h: enable -nohires with mac shareware
2686 * 2d/palette.c, include/gr.h: enable 0/255 palette swap
2688 * 2d/font.c: enable 0/255 palette swap for fonts
2690 * 2d/bitblt.c: add TRANSPARENCY_COLOR to assembly code, nother OGL
2693 * 2d/2dsline.c: fix ogl blooper
2695 2002-09-05 Bradley Bell <btb@icculus.org>
2697 * 2d/rle.c, 2d/scalec.c, include/rle.h: better just do it the old
2700 * include/strutil.h: need string.h for strcasecmp
2702 * include/rle.h: okay, maybe it needs to be this way
2704 * include/: 3d.h, gr.h: more stuff from d2src, mostly formatting
2706 * 2d/scalec.c: more stuff from d2src
2708 * 2d/rle.c: more stuff from d2src, formatting
2710 * 2d/font.c: useless cruft
2712 * 2d/: 2dsline.c, bitmap.c, bitmap.h: more stuff from d2src
2714 * 2d/bitblt.c, include/grdef.h: moved gr_linear_movsd assembly from
2717 2002-09-04 Bradley Bell <btb@icculus.org>
2719 * include/grdef.h: fix compiler warnings
2721 * 2d/bitblt.c: fix compiler warnings, #ifdef out dos-only code
2723 * include/grdef.h: gr_linear_movsd isn't static for NO_ASM,
2726 * main/game.c: we want the mac ibitblt for everything but dos and
2729 * main/texmerge.c: these routines are in tmerge.c
2731 * main/credits.c: enable credits for mac and oem data
2733 * main/bm.c: use either exit.ham or exit.pofs
2735 * include/ibitblt.h: enable some more code from d2src
2737 * include/gr.h: enable mac ubitblt_double
2739 * 2d/rle.c: added gr_rle_expand_scanline_generic_masked from d2src
2741 * include/grdef.h: moved some inline asm from linear.h
2743 * 2d/ibitblt.c: brought in line with original d2 version
2745 * 2d/bitblt.c: reverted to original d2 version of this file, then
2746 added d1x enhancements
2748 * 2d/2dsline.c: formatting, use __MSDOS__ instead of __DJGPP__
2750 * 2d/linear.h: moved these back to their original locations
2753 * main/mveplay.c: close some memory holes, speed up palette loading
2755 * main/movie.c: added fullscreen toggle while playing movies
2757 * main/inferno.c: comment out -superhires help text (always on)
2759 * include/timer.h: added approx_fsec_to_usec macro
2761 * arch/sdl/joy.c: fix compiler warning
2763 2002-09-01 Bradley Bell <btb@icculus.org>
2765 * main/network.c: oops
2767 * main/: movie.c, mveplay.c, mveplay.h: more movie improvements
2769 * arch/sdl/timer.c, include/timer.h: added timer_delay, faster
2770 timer_get_fixed_seconds
2774 2002-08-31 Bradley Bell <btb@icculus.org>
2776 * TODO, main/inferno.c, main/movie.c, main/mveplay.c: movie
2779 * main/multi.h: network endian stuff
2781 * 2d/font.c, include/gr.h: fast file i/o for font headers
2783 * arch/win32/arch_ip.cpp: unused file
2785 * main/: netmisc.c, netmisc.h, network.c, network.h: formatting,
2786 bigendian networking fixes
2788 * main/menu.c: make net menu more accurate, also make superhires
2791 * include/pstypes.h: better to have __pack__ all the time, I think.
2792 needed for networking, e.g.
2794 * arch/win32/: ipx_drv.h, ipx_win.c, winnet.c: win32 networking
2797 * arch/win32/Makefile.am: unused file
2801 2002-08-30 Bradley Bell <btb@icculus.org>
2803 * arch/win32/ipx_drv.h: re-added arch/win32/ipx_drv.h
2805 * main/: newmenu.h, titles.c: formatting
2807 * NEWS, arch/linux/Makefile.am, arch/linux/include/ukali.h,
2808 main/multi.h: networking works, finally
2810 * TODO: added TODO file
2812 * arch/linux/arch_ip.cpp: unused fine
2814 * README: network sorta working
2816 * main/: Makefile.am, multi.c, network.c, network.h: more
2819 * main/menu.c: load builtin mission correctly
2821 * main/inferno.c: documentation
2823 * main/: hoard.c, hoard.h, gamesave.c, mission.c: move hoard stuff
2826 * main/Makefile.mveplay: don't need no more
2828 2002-08-29 Bradley Bell <btb@icculus.org>
2830 * main/: ip_base.cpp, ip_base.h, ip_basec.h, ipclienc.c,
2831 ipclient.cpp, ipclient.h, ipserver.cpp, ipx_drv.c, multipow.c,
2832 multipow.h, netlist.c, netpkt.c, netpkt.h: deleting unused d1x
2835 * include/ipx_drv.h: more network fixing
2837 * arch/linux/include/ipx_drv.h: more network fixing
2839 * include/ipx.h: formatting
2841 * arch/linux/ipx_kali.c, include/ipx.h: fixed networking fuck-up?
2843 * NEWS, arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
2844 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, main/Makefile.am,
2845 main/inferno.c: fixed networking fuck-up?
2847 * Makefile.am: moved mingw info to README
2849 * README, mingw32.txt: moved mingw info to README
2851 2002-08-27 Bradley Bell <btb@icculus.org>
2853 * utilities/mvlextract.c: allow specifying file to extract
2855 * utilities/: tex2txb.c, txb2tex.c: use default extension to
2858 * utilities/hogextract.c: allow specifying file to extract
2860 * main/mission.c: Have to get mission_num _after_ promoting...
2862 * main/: gameseq.c, titles.c: beginning d1 briefing support
2864 * descent.msn: beginning d1 briefing support
2866 * main/: titles.c, titles.h: d1-style mission briefings
2868 * main/piggy.h: whitespace
2870 * main/movie.c: beginning robot movie support, fall back on lo/hi
2871 res if hi/lo not available
2873 * main/mission.c: added Builtin_mission_num for builtin mission,
2874 D1Hogdir, d1-style mission briefings
2876 * main/: gameseq.c, mission.h: added Builtin_mission_num for
2879 * cfile/cfile.c, include/cfile.h: add capability for 3rd hogfile
2880 (for d1 missions that need d1 data)
2882 * 2d/ibitblt.c: whitespace
2884 2002-08-26 Bradley Bell <btb@icculus.org>
2886 * utilities/mvlcreate.c: oops
2888 * utilities/: Makefile.am, mvlcreate.c, mvlextract.c: added mvl
2891 * utilities/hogextract.c: added [v]iew option
2893 * utilities/: tex2txb.c, txb2tex.c: changed txt to tex
2895 * main/titles.c: fix writable string, disable DumbAdjust thing
2897 * main/polyobj.h: whitespace
2899 * main/newmenu.c: added pcx_get_dimensions(), other stuff from
2902 * main/movie.c: read movies from AltHogDir, other fixes
2904 * main/: mission.c, mission.h: fix bug w/mission filename
2906 * main/gameseq.c: comments
2908 * main/digi.h: whitespace n stuff
2910 * include/mve_audio.h: added audio flag macros
2912 * 2d/pcx.c, include/pcx.h: added pcx_get_dimensions(), other stuff
2917 2002-08-23 Bradley Bell <btb@icculus.org>
2919 * main/: gameseq.c, inferno.c, mission.c, mission.h, titles.c: fix
2922 * Makefile.am: remove d2demo.mn2
2924 * cfile/cfile.c, include/cfile.h: add cfile_size function
2926 * d2demo.mn2, installation.txt, main/gameseq.h, main/mission.c:
2927 eliminate need for .mn2 files for oem and demo
2929 2002-08-22 Bradley Bell <btb@icculus.org>
2931 * main/bm.c: fix for vertigo
2933 * main/menu.h: make OEM menu pcx available
2935 * 2d/rle.c: merge with original d2 file
2937 * Makefile.am, configure.ac: let mission files get installed by
2940 2002-08-17 Bradley Bell <btb@icculus.org>
2942 * configure.ac: make FAST_FILE_IO the default on little-endian
2945 * NEWS, README, compilerdefs.txt, readme.txt: documentation
2947 * 2d/bitblt.c, 2d/rle.c, arch/ogl/ogl.c: implement BM_FLAG_RLE_BIG
2950 2002-08-15 Martin Schaffner <maschaffner@gmx.ch>
2952 * main/: game.c, menu.c, mission.c: promote builtin missions.
2954 2002-08-15 Bradley Bell <btb@icculus.org>
2956 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h, main/piggy.c:
2957 improved mac pig loading/reverted TRANSPARENCY_COLOR changes
2959 * utilities/.cvsignore: added cvsignore
2961 * 2d/palette.c, include/palette.h, main/gamesave.c: mac data file
2964 * main/piggy.c: mac data file loading
2966 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h: set
2967 transparency and swap 0/255 correctly for mac data files
2969 2002-08-13 Bradley Bell <btb@icculus.org>
2971 * Makefile.am, configure.ac, utilities/Makefile.am: moved utility
2972 to utilities to avoid conflict with c++ std lib <utility>
2974 * utilities/: Makefile.am, hogcreate.c, hogextract.c, txb2txt.c,
2975 txt2txb.c: moved utility to utilities to avoid conflict with c++
2978 * Makefile.am, configure.ac: add utilities
2980 2002-08-09 Bradley Bell <btb@icculus.org>
2982 * 2d/palette.c, 3d/interp.c, include/gr.h, main/render.c:
2985 2002-08-08 Bradley Bell <btb@icculus.org>
2987 * main/inferno.c: comments
2989 * main/: newmenu.c, songs.c: mac demo datafile support
2991 * installation.txt: update
2993 * main/gamesave.c: use lowercase for consistency
2995 * main/: bm.c, bm.h, endlevel.c, polyobj.c: enable loading of exit
2996 models for other than d2demo
2998 2002-08-07 Martin Schaffner <maschaffner@gmx.ch>
3000 * main/gamemine.c: formatting, better d1 texture conversion
3002 * Makefile.am, descent.mn2, descent.msn, main/mission.c,
3003 main/mission.h: recognize .msn mission files.
3005 2002-08-07 Bradley Bell <btb@icculus.org>
3007 * .cvsignore, 2d/.cvsignore, 3d/.cvsignore, arch/.cvsignore,
3008 arch/dos/.cvsignore, arch/ggi/.cvsignore, arch/linux/.cvsignore,
3009 arch/ogl/.cvsignore, arch/sdl/.cvsignore, arch/svgalib/.cvsignore,
3010 arch/win32/.cvsignore, cfile/.cvsignore, iff/.cvsignore,
3011 main/.cvsignore, main/editor/.cvsignore, maths/.cvsignore,
3012 mem/.cvsignore, misc/.cvsignore, texmap/.cvsignore: added
3015 2002-08-06 Bradley Bell <btb@icculus.org>
3017 * main/: automap.c, laser.c, songs.c, titles.c: shareware stuff
3019 * main/Makefile.am: formatting
3021 * 2d/font.c: make gr_remap_font just reload the whole thing
3023 * configure.ac: formatting
3025 * Makefile.am: added d2demo.mn2
3027 * d2demo.mn2: mission file for shareware
3029 * include/u_mem.h, main/ai.c, main/gamesave.c, main/inferno.c,
3030 main/laser.h, main/text.h, main/titles.c, main/weapon.c: whitespace
3032 * main/sounds.h: shareware stuff, whitespace
3034 * main/: polyobj.c, polyobj.h: more fast i/o macros
3036 * main/: menu.c, menu.h, mission.c, newmenu.c, piggy.c, piggy.h:
3039 * main/: endlevel.c, endlevel.h, gamemine.c, gameseq.c: merged
3040 endlevel stuff to non-shareware, allow movies/endlevel for
3043 * main/cntrlcen.c: typo
3045 * main/bm.h: use global Piggy_hamfile_version
3047 * main/bm.c: merged endlevel stuff to non-shareware, more fast i/o
3048 macros, use global Piggy_hamfile_version
3050 * main/Makefile.am: terrain and movie stuff always used now
3052 * 2d/pcx.c, include/pcx.h: make pcx header available to other
3055 * main/: gamemine.c, gamesave.c: load DMB levels
3057 * main/: bm.c, cntrlcen.c, cntrlcen.h, fuelcen.c, fuelcen.h,
3058 segment.c, segment.h, switch.c, switch.h: fast i/o macros
3060 2002-08-04 Martin Schaffner <maschaffner@gmx.ch>
3062 * main/gamemine.c, main/gamesave.c, mem/mem.c: d1 level stuff.
3064 2002-08-04 Bradley Bell <btb@icculus.org>
3066 * main/inferno.c: shareware stuff, formatting
3068 * arch/sdl/rbaudio.c: gracefully handle redbook non-availability
3070 * arch/sdl/gr.c: don't need to set mode in gr_init
3072 2002-08-02 Martin Schaffner <maschaffner@gmx.ch>
3074 * main/: gamemine.c, gamemine.h, gamesave.c, gamesave.h: more d1
3077 * Makefile.am, descent.mn2: added mission file for descent 1
3079 2002-08-02 Bradley Bell <btb@icculus.org>
3081 * arch/sdl/digi.c, arch/sdl/gr.c, include/error.h,
3082 include/oldsdl.h, main/gamecntl.c, main/inferno.c, main/laser.c,
3083 main/piggy.h, misc/error.c: junk
3085 * main/: endlevel.c, escort.c, gameseq.c, newmenu.c, render.c,
3086 render.h, scores.c, scores.h, terrain.c: shareware stuff
3088 * configure.ac, include/pstypes.h, main/bm.c, main/bm.h,
3089 main/effects.c, main/effects.h, main/piggy.c, main/piggy.h,
3090 main/powerup.c, main/powerup.h, main/robot.c, main/robot.h,
3091 main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
3092 main/weapon.c, main/weapon.h: fast i/o macros
3094 2002-08-01 Martin Schaffner <maschaffner@gmx.ch>
3096 * NEWS, cfile/cfile.c, main/console.c, main/gamemine.c,
3097 main/gamemine.h, main/gamesave.c: load d1 levels
3099 2002-07-30 Bradley Bell <btb@icculus.org>
3101 * configure.ac: oops
3103 * configure.ac, arch/ogl/gr.c, arch/ogl/ogl.c, include/ogl_init.h:
3106 * main/menu.c, main/titles.c, NEWS, 2d/font.c, include/gr.h,
3107 include/grdef.h, main/game.c, main/gamefont.c, main/gamefont.h,
3108 main/gamemine.c, main/inferno.c, main/movie.c, main/newmenu.c,
3109 main/piggy.c, main/titles.c: support shareware datafiles!
3111 * main/: bm.c, gamemine.c, piggy.c, piggy.h, weapon.c, gamemine.c,
3112 piggy.c: SHAREWARE fixes
3114 2002-07-29 Bradley Bell <btb@icculus.org>
3116 * NEWS, include/fileutil.h, main/bm.c, main/gameseq.c,
3117 main/mveplay.c, main/piggy.c, main/piggy.h, main/playsave.c,
3118 misc/fileutil.c: Portability - OS X support
3120 2002-07-27 Bradley Bell <btb@icculus.org>
3122 * main/: Makefile.am, fuelcen.c, fuelcen.h, game.c, game.h,
3123 gamemine.c, gamesave.c, gameseq.c, piggy.c, piggy.h, segment.c,
3124 segment.h: portability
3126 * cfile/cfile.c, include/cfile.h, main/cntrlcen.c, main/cntrlcen.h,
3127 main/gamesave.c, main/switch.c, main/switch.h, main/wall.c,
3128 main/wall.h: portabilization
3130 * 2d/font.c, include/gr.h: portability
3132 2002-07-26 Bradley Bell <btb@icculus.org>
3134 * 2d/font.c, 2d/pcx.c, include/gr.h, main/movie.c: portability
3136 * arch/linux/findfile.c, include/pstypes.h: os x fixes
3138 * main/player.c: foo
3140 * misc/fileutil.c, include/fileutil.h, misc/fileutil.c: oops
3142 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c,
3143 misc/fileutil.h: portable file i/o utils
3145 * main/: Makefile.mveplay, inferno.c, movie.c, newmenu.c: s not a
3146 writable string anymore... / formatting
3148 * main/Makefile.am, main/bm.c, main/bm.h, main/cntrlcen.c,
3149 main/cntrlcen.h, main/effects.c, main/effects.h, main/piggy.c,
3150 main/piggy.h, main/player.c, main/player.h, main/polyobj.c,
3151 main/polyobj.h, main/powerup.c, main/powerup.h, main/robot.c,
3152 main/robot.h, main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
3153 main/weapon.c, main/weapon.h, 3d/interp.c, include/cfile.h:
3154 portable-izing file loading routines
3156 2002-07-24 Bradley Bell <btb@icculus.org>
3158 * main/mveplay.c: correctly play files with 16bit uncompressed
3159 audio, mem checking, etc
3161 * main/: Makefile.mveplay, mvelib.c, mveplay.c: enable standalone
3164 2002-07-23 Bradley Bell <btb@icculus.org>
3166 * misc/Makefile.am: unused file
3168 * configure.ac, main/endlevel.c, main/endlevel.h, main/menu.c,
3169 main/sounds.h: remove experimental nmovie stuff
3171 * main/movie.c: add some debugging output
3173 2002-07-22 Bradley Bell <btb@icculus.org>
3175 * main/: console.c, state.c: simplified header
3177 * main/movie.c: enable mveplay audio
3179 * main/old/movie.c: moved to main/
3181 * include/mve_audio.h, include/mvelib.h, main/Makefile.am,
3182 main/inferno.c, main/kludge.c, main/movie.c, main/mve_audio.c,
3183 main/mvelib.c, main/mveplay.c: initial movie support
3185 * arch/linux/findfile.c, arch/ogl/gr.c, arch/ogl/ogl.c,
3186 arch/sdl/init.c, arch/sdl/joy.c, include/byteswap.h,
3187 include/ogl_init.h, include/pstypes.h, main/console.c,
3188 main/state.c, mem/mem.c: OS X stuff
3190 * configure.ac: OS X and movie stuff
3192 2002-07-19 Bradley Bell <btb@icculus.org>
3194 * compilerdefs.txt: OSX defs
3196 2002-07-18 Bradley Bell <btb@icculus.org>
3198 * main/inferno.c: use simpler rcs tags
3200 * autogen.sh: keep Changelog in cvs (and use --accum)
3202 * arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/rbaudio.c,
3203 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/rbaudio.c,
3204 include/rbaudio.h, main/Makefile.am, main/cdrom.h, main/gamecntl.c,
3205 main/songs.c: changed cdrom->rbaudio
3207 * include/rbaudio.h: moved to /include
3209 2002-07-17 Bradley Bell <btb@icculus.org>
3211 * 2d/d2sline.c, 2d/bitblt.c, 2d/bitmap.c, 2d/bitmap.h, 2d/box.c,
3212 2d/canvas.c, 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/font.c,
3213 2d/gpixel.c, 2d/ibitblt.c, 2d/line.c, 2d/linear.asm, 2d/linear.h,
3214 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c, 2d/rect.c,
3215 2d/rle.c, 2d/scale.c, 2d/scalea.asm, 2d/scalea.h, 2d/scalec.c,
3216 2d/tmerge.c, 2d/tmerge_a.asm, 3d/clipper.c, 3d/clipper.h,
3217 3d/draw.c, 3d/globvars.c, 3d/globvars.h, 3d/instance.c,
3218 3d/interp.asm, 3d/interp.c, 3d/matrix.c, 3d/points.c, 3d/rod.c,
3219 3d/setup.c: use simpler rcs tags
3224 2002-07-17 Bradley Bell <btb@icculus.org>
3226 * tools/cvs2cl/cvs2cl.pl: upgrade cvs2cl
3228 * d2x-gl.sh, d2x-ogl.sh: changed d2x-ogl to d2x-gl
3230 * debian/rules: don't need readme's
3232 * debian/rules: move d1x license to COPYING, license clarifications
3234 * COPYING, license.txt, debian/copyright, Makefile.am: move d1x
3235 license to COPYING, license clarifications
3237 * debian/rules: fix debian docs
3239 * debian/rules: fix debian manpages
3241 * debian/d2x-sdl.menu: fix debian menu
3243 * debian/rules: link to undocumented man page for debs
3245 * Makefile.am, configure.ac, debian/control, debian/copyright,
3246 debian/d2x-gl.files, debian/d2x-gl.menu, debian/d2x-sdl.files,
3247 debian/d2x-sdl.menu, debian/d2x.files, debian/d2x.menu,
3248 debian/rules, rpm/d2x.spec.in: change d2x-ogl to d2x-gl, other
3251 2002-07-16 Bradley Bell <btb@icculus.org>
3253 * debian/: rules, changelog.in: deb stuff
3255 * configure.ac: cleaner nasm detection
3257 * debian/: changelog.in, control, rules: deb stuff
3259 * README, installation.txt: typos, stuff
3261 * configure.ac: better #defines
3263 * configure.ac: whitespace
3265 * configure.ac: better documentation
3267 * configure.ac, arch/sdl/event.c, arch/sdl/init.c: SDL_AUDIO and
3268 SDL_JOYSTICK not needed
3270 * configure.ac, main/inferno.c: __SDL__ ugly and not needed at all
3272 * configure.ac: need higher SDL for joystick
3274 * debian/: control, rules: deb stuff
3276 * arch/sdl/joy.c: old junk
3278 * Makefile.am, configure.ac: automake updates
3280 * main/: inferno.c, text.c: don't use althogdir on non-unix
3282 * configure.ac: more autoconf updates
3284 * misc/strutil.c: better strrev
3286 * main/inferno.c: need limits.h on mingw also
3288 * acconfig.h, configure.ac: Updated for autoconf 2.53 (no more
3291 2002-04-19 Bradley Bell <btb@icculus.org>
3293 * main/network.c: let hoard.ham be a cfile
3295 * main/text.c: better error message when hog not found
3299 2002-03-23 Bradley Bell <btb@icculus.org>
3301 * acconfig.h, configure.ac, arch/linux/Makefile.am,
3302 arch/sdl/Makefile.am: Use SDL joystick automatically
3304 * arch/sdl/joy.c, main/kconfig.c: SDL Joystick works!
3306 2002-03-05 Bradley Bell <btb@icculus.org>
3308 * arch/sdl/joydefs.c, arch/sdl/joy.c: SDL joystick stuff mostly
3311 2002-02-23 Bradley Bell <btb@icculus.org>
3313 * texmap/ntmap.c: fix bug preventing higher res sdl modes
3315 * arch/dos/Makefile.am, arch/ggi/Makefile.am,
3316 arch/linux/Makefile.am, arch/ogl/Makefile.am, arch/sdl/Makefile.am,
3317 arch/svgalib/Makefile.am, arch/win32/Makefile.am,
3318 main/editor/Makefile.am: moved includes to include
3320 * arch/sdl/gr.c: use SDL_VERSION_ATLEAST
3322 * Makefile.am, 2d/Makefile.am, 3d/Makefile.am, cfile/Makefile.am,
3323 iff/Makefile.am, main/Makefile.am, maths/Makefile.am,
3324 mem/Makefile.am, misc/Makefile.am, texmap/Makefile.am: moved
3327 * main/game.c: disabled cockpit for OGL, formatting
3329 * 2d/ibitblt.c: formatting
3331 2002-02-16 Bradley Bell <btb@icculus.org>
3333 * include/oldsdl.h: check for older macros
3335 * configure.ac, arch/sdl/digi.c, arch/sdl/event.c, arch/sdl/gr.c,
3336 include/error.h, include/oldsdl.h, main/gamecntl.c, main/inferno.c:
3337 allow older sdl versions
3339 2002-02-15 Bradley Bell <btb@icculus.org>
3341 * main/: automap.c, automap.h, inferno.c: automap resolution now
3344 * include/: gr.h, grdef.h: moved protos to from grdef.h to gr.h
3346 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
3347 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
3348 win32/include/key_arch.h: never mind - that would be pointless
3350 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
3351 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
3352 win32/include/key_arch.h: copied files from d1x
3354 * arch/linux/arch_ip.cpp, arch/win32/arch_ip.cpp, main/ip_base.cpp,
3355 main/ip_base.h, main/ipclient.cpp: enable udp debug messages
3357 * main/multipow.c: need conf.h
3359 * arch/win32/Makefile.am: new file
3361 * include/pstypes.h: added u_int16_t (needed in base_ip)
3363 * arch/win32/arch_ip.cpp: copied from d1x
3365 2002-02-14 Bradley Bell <btb@icculus.org>
3367 * arch/sdl/gr.c, main/inferno.c: allow gr_init lowres
3369 * NEWS, include/gr.h, main/game.c, main/game.h, main/gamecntl.c,
3370 main/netlist.c: Added hotkeys to toggle fullscreen mode
3372 * main/: ip_base.cpp, ip_base.h, multi.h, netlist.c, netpkt.c,
3373 network.c, network.h, ipclient.cpp, netpkt.h: d1x->d2x
3375 * main/: multipow.c, multipow.h, netlist.c, netpkt.c, netpkt.h,
3376 reorder.h: Lotsa networking stuff from d1x
3378 2002-02-13 Bradley Bell <btb@icculus.org>
3380 * include/gr.h, main/game.c: Fullscreen toggle stuff
3382 * arch/linux/Makefile.am, include/ipx.h: Lotsa networking stuff
3385 * main/: Makefile.am, inferno.c, ip_base.cpp, ip_base.h, menu.c,
3386 multi.h, network.c, network.h, newmenu.c: Lotsa networking stuff
3389 2002-02-11 Bradley Bell <btb@icculus.org>
3391 * main/bm.c: use portable loader if bigendian
3393 * include/pstypes.h: don't define bool for c++
3395 * include/cfile.h: extern AltHogDir stuff
3397 * include/byteswap.h: use WORDS_BIGENDIAN
3399 * main/: newmenu.c, newmenu.h: added fixedfont menu functions
3401 * main/vers_id.h: added D2X_IVER
3403 * misc/args.c: don't use d1x.ini
3405 * Makefile.am: rpm stuff
3407 * acconfig.h, configure.ac: c++, versioning, endianness, deb, rpm
3410 2002-02-09 Bradley Bell <btb@icculus.org>
3412 * rpm/: d2x.spec, d2x.spec.in: auto-generate rpm spec file
3414 2002-02-09 Paolo Ulivi <pulivi@libero.it>
3416 * d2x-ogl.sh, d2x-sdl.sh, rpm/.cvsignore, rpm/d2x.spec: rpm
3419 2002-02-06 Bradley Bell <btb@icculus.org>
3421 * arch/linux/arch_ip.cpp, main/ip_base.cpp, main/ip_base.h,
3422 main/ip_basec.h, main/ipclienc.c, main/ipclient.cpp,
3423 main/ipclient.h, main/ipserver.cpp: Adding d1x network code
3425 * debian/: changelog.in, control, copyright, d2x-gl.files,
3426 d2x-gl.menu, d2x.files, d2x.menu, rules: Added debian stuff
3430 2002-02-02 Bradley Bell <btb@icculus.org>
3432 * NEWS, arch/ggi/Makefile.am: reenabled ggi build
3434 * NEWS, acconfig.h, configure.ac, main/gamecntl.c, main/inferno.c:
3435 Enabled RELEASE option
3437 2002-01-31 Bradley Bell <btb@icculus.org>
3439 * Makefile.am, configure.ac: specify prerequisite versions of
3440 autoconf and automake
3442 2002-01-29 Bradley Bell <btb@icculus.org>
3444 * main/mission.c: RCS header added
3446 * main/inferno.c: update copyright date
3448 * main/mission.c: allow missions to be in AltHogDir
3450 * configure.ac: Display results of configure
3452 * include/d_io.h, main/inferno.c, main/newdemo.c: Added d_mkdir
3455 2002-01-28 Bradley Bell <btb@icculus.org>
3457 * NEWS, acconfig.h, configure.ac, cfile/cfile.c, main/newdemo.c:
3458 Data files now go in DATADIR/games/d2x, user files now go in
3461 2002-01-28 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
3463 * main/inferno.c: Data files now go in DATADIR/games/d2x, user
3464 files now go in ~/.d2x
3466 2002-01-24 Bradley Bell <btb@icculus.org>
3468 * configure.ac: fix nasm not found error message
3470 2002-01-18 Bradley Bell <btb@icculus.org>
3472 * configure.in: getting rid of old configure.in
3474 * acconfig.h, configure.ac, main/Makefile.am, main/kludge.c,
3475 main/movie.c: Movie playing kludgey stuff
3477 * misc/args.c: formatting
3479 * main/inferno.c: allow -h for help
3481 * include/error.h: don't die on int3, unless -debug given
3483 * mingw32.txt: more stuff
3485 2001-12-29 Bradley Bell <btb@icculus.org>
3487 * Makefile.am: Got rid of thinking.txt
3489 * main/inferno.c: document -nomovies option
3491 2001-12-28 Bradley Bell <btb@icculus.org>
3493 * main/titles.c: formatting, put some code into place for rendering
3494 of robots during briefings
3496 2001-12-27 Bradley Bell <btb@icculus.org>
3500 2001-12-23 Craig Hadady <chadady@iglou.com>
3502 * 2d/rle.c: fixed bug in dummy array.
3504 2001-12-03 Bradley Bell <btb@icculus.org>
3506 * arch/sdl/init.c: fix formatting
3508 * Makefile.am, acconfig.h, configure.ac, arch/linux/Makefile.am,
3509 arch/sdl/Makefile.am, arch/sdl/event.c, arch/sdl/init.c,
3510 arch/sdl/joy.c, arch/svgalib/Makefile.am: lots of makefile fixes,
3511 and sdl joystick stuff
3513 2001-11-30 Bradley Bell <btb@icculus.org>
3515 * thinking.txt: not needed
3517 2001-11-27 Bradley Bell <btb@icculus.org>
3519 * cygconf, mingw32.txt: use sdl from source on cygwin
3521 * Makefile.am, configure.ac, arch/ogl/Makefile.am,
3522 arch/sdl/Makefile.am, main/Makefile.am: move SDL_LIBS to LIBS,
3523 SDL_CFLAGS to CFLAGS
3525 2001-11-27 Bradley Bell <btb@icculus.org>
3529 2001-11-14 Bradley Bell <btb@icculus.org>
3531 * texmap/scanline.c: use optimization flags as texmap default
3533 * NEWS: mouse wheel, etc
3535 * arch/include/mouse.h, arch/sdl/mouse.c, main/kconfig.c: use mouse
3536 wheel to emulate 3rd axis
3538 * Makefile.am, configure.ac: change ENV_DJGPP to DJGPP
3540 * include/error.h: kludge to ungrab mouse when we hit an int3
3542 * include/d_io.h: change __ENV_WINDOWS__ to __WINDOWS__,
3543 __ENV_MSDOS__ to __MSDOS__
3545 * arch/sdl/mouse.c: remove cruft, fix formatting, use mouse wheel
3548 * arch/sdl/event.c: remove cruft, fix formatting, begin joystick
3551 * arch/sdl/digi.c: implemented digi_set_volume
3553 * include/grdef.h, main/config.c, misc/d_io.c: change
3554 __ENV_WINDOWS__ to __WINDOWS__, __ENV_MSDOS__ to __MSDOS__
3556 * 2d/font.c, main/bm.c, main/gamesave.c, main/gameseq.c,
3557 main/piggy.c: use MAKE_SIG
3559 * installation.txt: update
3561 * configure.ac: new file
3563 * arch/sdl/joydefs.c: #include pstypes.h
3565 * arch/sdl/init.c: SDL joystick stuff
3567 * acconfig.h: adjust MINGW defines
3569 * arch/sdl/joydefs.c: copied joydefs_config from linux/joydefs.c -
3570 controls menu now works
3572 2001-11-13 Bradley Bell <btb@icculus.org>
3574 * main/Makefile.am: Make sure bmread.c and terrain.c get included
3577 * Makefile.am: New file
3579 * arch/dos/Makefile.am: Make sure gr.c and joy2.asm get included in
3582 * compilerdefs.txt: New file
3584 * main/aipath.c: use D_RAND_MAX instead of RAND_MAX
3586 2001-11-12 Bradley Bell <btb@icculus.org>
3588 * main/playsave.c: load player files regardless of byte order of
3591 2001-11-11 Bradley Bell <btb@icculus.org>
3593 * include/makesig.h, main/playsave.c: Created header for MAKE_SIG
3596 * main/Makefile.am: Don't use terrain.c unless SHAREWARE
3598 * NEWS: GL savegame thumbnails
3600 * acconfig.h, configure.in: make option for NMOVIES, default to off
3602 2001-11-09 Bradley Bell <btb@icculus.org>
3604 * main/state.c: Enabled savegame thumbnails under OpenGL
3606 * unused/pa_null/pa_enabl.h: remove duplicate header
3608 * misc/args.c: use d2x.ini for option file
3610 * mem/mem.c: Move mem_realloc inside the ifdef
3612 * main/menu.c: fix 640x400 menu text
3614 * main/inferno.c: added documentation
3616 * main/endlevel.c: fix warnings
3618 * arch/ogl/gr.c: Get rid of gl spew
3620 * arch/linux/Makefile.am: move unused ipx_udp.c to EXTRA_DIST
3622 * acconfig.h: Define __SDL__ for mingw
3624 2001-11-08 Bradley Bell <btb@icculus.org>
3626 * 2d/font.c: free OGL font data when rereading
3628 * main/collide.c, main/endlevel.c, main/endlevel.h, main/gameseq.c,
3629 main/gauges.c, acconfig.h, configure.in, main/inferno.c,
3630 main/laser.c, main/menu.c, main/menu.h, main/newmenu.c,
3631 main/piggy.c, main/sounds.h, main/switch.c, main/titles.c,
3632 main/weapon.h: Enabled shareware build, endlevel flythrough
3635 * main/: Makefile.am, terrain.c, old/terrain.c: moved file, will be
3636 of use for shareware build
3638 * arch/ogl/: gr.c, sdlgl.c: use new d_realloc function, so mem
3641 * include/u_mem.h, mem/mem.c: added d_realloc/mem_realloc functions
3643 2001-11-05 Bradley Bell <btb@icculus.org>
3645 * include/args.h, main/inferno.c, misc/args.c: Change args_init
3648 * include/3d.h: Add comment
3650 2001-11-04 Bradley Bell <btb@icculus.org>
3652 * cfile/Makefile.am, cfile/nocfile.h, include/nocfile.h: Move
3655 * arch/ogl/sdlgl.c: Hack to keep SDL from screwing up X when it
3658 * main/: gamecntl.c, inferno.c: SDL applies to more than X11...
3660 * arch/ogl/gr.c, main/Makefile.am, main/gauges.c, main/hud.c,
3661 main/hudmsg.h: Enable d1x-style hud_message
3663 * arch/ogl/: glx.c, wgl.c: Sync with d1x
3665 * 2d/font.c: re-init ogl fonts after remapping colors.
3667 2001-11-02 Bradley Bell <btb@icculus.org>
3669 * misc/Makefile.am: remove byteswap.h (duplicate header)
3671 * 2d/font.c: fixed gr_remap_font, minor stuff
3673 * configure.in: take out -O2 if doing debug build
3675 * main/bm.c: formatting
3677 * 2d/font.c, include/gr.h, NEWS: Enable OpenGL fonts!
3679 * include/byteswap.h, misc/Makefile.am: fix swapint, swapshort
3680 macros, get rid of functions
3682 2001-11-01 Bradley Bell <btb@icculus.org>
3684 * misc/byteswap.h: removed duplicate header
3686 2001-10-31 Bradley Bell <btb@icculus.org>
3688 * NEWS, main/automap.c: automap works in opengl
3690 * NEWS, configure.in: Added news
3692 * main/newmenu.c: Must call set_screen_mode for menus when using GL
3694 * 2d/: bitblt.c, canvas.c, linear.h, scalea.h: Sync with d1x
3696 * arch/sdl/event.c, arch/sdl/gr.c, arch/sdl/init.c, iff/iff.c,
3697 include/3d.h, include/loadgl.h, main/inferno.c, maths/fixc.c,
3698 maths/vecmat.c, maths/vecmata.asm: Sync with d1x
3700 * Makefile.am, arch/sdl/Makefile.am: Makefile fixes
3702 * arch/ogl/: glx.c, gr.c, ogl.c, sdlgl.c: Sync with d1x
3704 * 3d/: clipper.c, draw.c, globvars.c, instance.c, interp.c,
3705 matrix.c, points.c, rod.c, setup.c: Minor sync with d1x
3707 2001-10-27 Bradley Bell <btb@icculus.org>
3709 * main/inferno.c: added some documentation
3711 2001-10-25 Bradley Bell <btb@icculus.org>
3713 * main/inferno.c, texmap/ntmap.c, texmap/tmapflat.c: Completed tmap
3716 * Makefile.am, configure.in, arch/Makefile.am,
3717 arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/digi.c,
3718 arch/dos/gr.c, arch/ggi/Makefile.am, arch/ggi/gr.c,
3719 arch/ogl/Makefile.am, arch/ogl/glx.c, arch/ogl/gr.c,
3720 arch/ogl/ogl.c, arch/ogl/sdlgl.c, arch/ogl/wgl.c,
3721 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/digi.c,
3722 arch/sdl/gr.c, arch/svgalib/Makefile.am, arch/svgalib/gr.c,
3723 texmap/scanline.c: Finished moving stuff to arch/blah. I know,
3724 it's ugly, but It'll be easier to sync with d1x.
3726 * Makefile.am, configure.in, main/Makefile.am, main/editor/med.c,
3727 main/editor/medwall.h, main/editor/segment.c, main/editor/seguvs.h,
3728 main/editor/Makefile.am: attempt at support for editor, makefile
3731 * misc/d_delay.c: formatting fix
3733 * texmap/: Makefile.am, ntmap.c, scanline.c, scanline.h, texmapl.h,
3734 tmappent.S, tmapppro.S: adding support for runtime selection of
3737 * main/: bmread.c, game.c, gamecntl.c, gamesave.c, inferno.c,
3738 inferno.h, piggy.c, render.c, editor/editor.h: conditionalize
3739 including multi.h and network.h, fix backslashes, fix compiler
3742 * main/: ai.c, ai2.c, aipath.c, automap.c, bm.c, cntrlcen.c,
3743 collide.c, controls.c, credits.c, dumpmine.c, endlevel.c, escort.c,
3744 fireball.c, fuelcen.c, gamemine.c, gameseq.c, gauges.c, laser.c,
3745 menu.c, multi.h, netmisc.c, network.h, newdemo.c, newmenu.c,
3746 object.c, powerup.c, state.c, switch.c, wall.c: conditionalize
3747 including multi.h and network.h, fix backslashes
3749 * include/pstypes.h: added typedef for u_int64_t on mingw
3751 * include/3d.h: added prototype for g3_uninit_polygon_model
3753 * arch/sdl/Makefile.am: Don't use SDL joystick except on mingw
3755 2001-10-24 Bradley Bell <btb@icculus.org>
3757 * arch/: ggi/Makefile.am, svgalib/Makefile.am: Moved input stuff to
3758 arch subdirs, as in d1x.
3760 * Makefile.am, configure.in, main/kconfig.c: Revert bin_programs to
3761 earlier style until i understand automake 1.5 better. remove input
3764 * arch/: Makefile.am, dos/Makefile.am, dos/joy2.asm, dos/joyc.c,
3765 dos/joydefs.c, dos/key.c, dos/mouse.c, ggi/event.c, ggi/init.c,
3766 ggi/key.c, ggi/mouse.c, linux/Makefile.am, linux/joydefs.c,
3767 linux/joystick.c, linux/include/joystick.h, sdl/Makefile.am,
3768 sdl/event.c, sdl/joy.c, sdl/joydefs.c, sdl/key.c, sdl/mouse.c,
3769 svgalib/event.c, svgalib/init.c, svgalib/key.c, svgalib/mouse.c:
3770 Moved input stuff to arch subdirs, as in d1x.
3772 * NEWS, configure.in: blah blah
3774 2001-10-23 Bradley Bell <btb@icculus.org>
3776 * include/ui.h, unused/ui/ui.h: Moved ui.h to includes/
3778 * texmap/tmapppro.S: no need for #include <conf.h> here
3780 * main/Makefile.am: Build fixes. EDITOR_SRCS added to
3783 * main/: Makefile.am, network.c: No longer #ifdef'ing out the whole
3784 file. RCS header added
3786 * main/: bmread.c, kmatrix.c, multi.c, multibot.c: No longer
3787 #ifdef'ing out the whole file. RCS header added
3789 * Makefile.am, acconfig.h, configure.in, arch/dos/Makefile.am,
3790 main/Makefile.am, maths/Makefile.am, texmap/Makefile.am: Build
3791 fixes. Now works with automake 1.5 and autoconf 2.52.
3792 --enable-editor option added. SDL_VIDEO and SDL_INPUT defined for
3793 mingw (-grabmouse now works on win32).
3795 * config.guess, config.sub, install-sh, missing, mkinstalldirs:
3796 These don't belong in cvs
3800 2001-10-20 Bradley Bell <btb@icculus.org>
3802 * 2d/font.c: Don't free unused variables...
3804 * 2d/font.c, include/gr.h: Bringing font stuff more in line with
3807 * Makefile.am, arch/Makefile.am, arch/dos/Makefile.am,
3808 arch/linux/Makefile.am, arch/win32/Makefile.am, iff/Makefile.am,
3809 main/Makefile.am: make dist more sensible
3811 * Makefile.am: Kludge for linking on mingw
3813 2001-10-19 Bradley Bell <btb@icculus.org>
3815 * Makefile.am, configure.in, arch/win32/Makefile.am,
3816 arch/win32/ipx_win.c, arch/win32/winnet.c: Little fixes
3818 * include/ipx_drv.h: Check for __MINGW32__
3820 * include/i86.h: Imported from d1x
3822 * arch/dos/: Makefile.am, ipx.c: Re-import of d1x files
3824 * arch/dos/modex.asm: Fixed %include
3826 * main/console.c: RCS headers added
3828 * arch/sdl/: Makefile.am, init.c, timer.c: Moved arch/sdl_* to
3831 * Makefile.am, main/Makefile.am: Moved final link to top-level
3832 directory instead of main/
3834 * 2d/linear.asm, maths/fix.asm, maths/vecmata.asm: Changed
3835 __ENV_LINUX__ to __linux__
3837 * configure.in, arch/Makefile.am, arch/dos_dpmi.c,
3838 arch/dos_findfile.c, arch/dos_init.c, arch/dos_ipx.c,
3839 arch/dos_modex.asm, arch/dos_timer.asm, arch/dos_tweak.inc,
3840 arch/dos_vesa.c, arch/dos_vgaregs.inc, arch/linux_init.c,
3841 arch/sdl_init.c, arch/sdl_timer.c, arch/dos/Makefile.am,
3842 arch/dos/dpmi.c, arch/dos/findfile.c, arch/dos/init.c,
3843 arch/dos/ipx.c, arch/dos/modex.asm, arch/dos/timer.asm,
3844 arch/dos/tweak.inc, arch/dos/vesa.c, arch/dos/vgaregs.inc,
3845 arch/linux/Makefile.am, arch/linux/init.c, arch/win32/Makefile.am,
3846 arch/win32/mingw_init.c, main/Makefile.am: Moved arch/sdl_* to
3849 * configure.in: add --enable-xploader, support arch/linux subdir,
3852 * main/inferno.c: conditionalize conf.h
3854 2001-10-19 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
3856 * acconfig.h, 2d/bitmap.h, 3d/interp.c, cfile/cfile.c,
3857 include/cfile.h, main/bm.c, mem/mem.c, misc/fileutil.c,
3858 misc/fileutil.h: Partial application of linux/alpha patch.
3860 2001-10-19 Bradley Bell <btb@icculus.org>
3862 * main/Makefile.am, arch/linux/Makefile.am: Brought linux
3863 networking in line with d1x, moved some arch/linux_* stuff to
3866 * arch/linux/: findfile.c, ipx_bsd.c, ipx_kali.c, ipx_lin.c,
3867 linuxnet.c, ukali.c, include/ipx_bsd.h, include/ipx_hlpr.h,
3868 include/ipx_kali.h, include/ipx_ld.h, include/ipx_lin.h,
3869 include/ipx_udp.h, include/ukali.h: remove pesky * from RCS log
3872 * arch/: Makefile.am, linux_findfile.c, linux_ipx_bsd.c,
3873 linux_ipx_lin.c, linux_ipx_udp.c, linux_net.c, linux/findfile.c,
3874 linux/ipx_bsd.c, linux/ipx_kali.c, linux/ipx_lin.c,
3875 linux/ipx_udp.c, linux/linuxnet.c, linux/ukali.c,
3876 linux/include/ipx_bsd.h, linux/include/ipx_hlpr.h,
3877 linux/include/ipx_kali.h, linux/include/ipx_ld.h,
3878 linux/include/ipx_lin.h, linux/include/ipx_udp.h,
3879 linux/include/ukali.h: Brought linux networking in line with d1x,
3880 moved some arch/linux_* stuff to arch/linux/*
3882 * include/ipx_drv.h: Imported from d1x
3884 * main/ipx_drv.c: RCS info added, conf.h added, etc...
3886 * main/ipx_drv.c: Imported from d1x
3888 * include/args.h, include/ipx.h, main/inferno.c, main/network.c,
3889 main/network.h, main/Makefile.am: Trying to get network working on
3892 * configure.in, 2d/Makefile.am, arch/win32/Makefile.am,
3893 main/Makefile.am: build fixes
3895 * arch/: win32/Makefile.am, win32/findfile.c, win32/ipx_drv.h,
3896 win32/ipx_win.c, win32/winnet.c, Makefile.am, win32_findfile.c,
3897 linux/include/ipx_drv.h: Moved win32_* to win32/* (a la d1x),
3898 starting to get net working.
3900 * include/pstypes.h: Changed __ENV_LINUX__ to __linux__,
3901 conditionalized min,max macros
3903 2001-10-18 Bradley Bell <btb@icculus.org>
3905 * acconfig.h, 2d/linear.h, arch/include/joy.h, include/loadgl.h,
3906 include/strutil.h, include/vecmat.h, main/kconfig.c, misc/d_glob.c,
3907 texmap/tmap_inc.asm, texmap/tmap_per.asm, texmap/tmappent.S,
3908 texmap/tmapppro.S, main/console.c: Changed __ENV_LINUX__ to
3911 * 2d/2dsline.c: RCS headers added/changed
3913 * configure.in: fix NASMFLAGS bug
3915 * main/: collide.c, inferno.c, object.c, render.c: RCS headers
3918 2001-10-17 Bradley Bell <btb@icculus.org>
3920 * NEWS: Fixed the invulnerable robots bug!
3922 * main/collide.c: Fixed the invulnerable robots bug!
3924 2001-10-14 Bradley Bell <btb@icculus.org>
3926 * Makefile.am, arch/Makefile.am, iff/Makefile.am, main/Makefile.am:
3929 2001-10-13 Bradley Bell <btb@icculus.org>
3931 * Makefile.am, autogen.sh, configure.in, 2d/Makefile.am,
3932 arch/Makefile.am, arch/dos/Makefile.am,
3933 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
3934 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
3935 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
3936 arch/dos/include/Makefile.am, arch/dos/mm_snd/Makefile.am,
3937 arch/dos/mm_snd/include/Makefile.am, arch/include/Makefile.am,
3938 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
3939 arch/win32/Makefile.am, arch/win32/d3dframe/Makefile.am,
3940 arch/win32/include/Makefile.am, iff/Makefile.am,
3941 iff/archive/Makefile.am, include/Makefile.am, main/Makefile.am,
3942 main/editor/Makefile.am, main/old/Makefile.am, tools/Makefile.am,
3943 tools/cvs2cl/Makefile.am, unused/Makefile.am,
3944 unused/bios/Makefile.am, unused/lib/Makefile.am,
3945 unused/novga/Makefile.am, unused/pa_null/Makefile.am,
3946 unused/ui/Makefile.am, unused/vga/Makefile.am,
3947 unused/vga/new/Makefile.am, unused/win95/Makefile.am: Removed
3948 automake stuff from "inert" subdirs. And there was much rejoicing.
3950 * Makefile.am, NEWS, configure.in: Stuff
3952 * ChangeLog: removing auto-generated file
3954 * cygconf: Added instructions for mingw32 build
3956 * Makefile.am: renamed INSTALL to installation.txt
3958 * installation.txt, INSTALL: renamed INSTALL to installation.txt
3960 * mingw32.txt: Added instructions for mingw32 build
3962 * configure.in: Enable assembly under mingw32
3964 2001-10-12 Bradley Bell <btb@icculus.org>
3966 * acconfig.h, aclocal.m4, conf.h.in: remove superfluous files
3968 * acconfig.h, aclocal.m4, conf.h.in, configure.in, 2d/2dsline.c,
3969 2d/bitblt.c, 2d/box.c, 2d/canvas.c, 2d/gpixel.c, 2d/line.c,
3970 2d/pixel.c, include/pstypes.h, include/strutil.h, include/timer.h,
3971 main/digi.h, main/kludge.c, main/object.c, main/render.c,
3972 misc/d_glob.c, misc/d_io.c, misc/strutil.c: Changed __ENV_DJGPP__
3973 to __DJGPP__, since it's built-in.
3975 2001-10-12 Paolo Ulivi <paoloulivi@tin.it>
3977 * aclocal.m4, conf.h.in, include/vecmat.h, main/collide.c,
3978 main/kludge.c, main/piggy.h: fix some gcc 3.0 warnings.
3982 2001-10-12 Bradley Bell <btb@icculus.org>
3984 * Makefile.am, unused/win95/Makefile.am: Fix some dist stuff
3986 * Makefile.am: make sure cygconf gets archived
3988 * configure.in: Increment version number in preparation for release
3990 * configure.in: Fix detection of opengl
3992 * Makefile.am, aclocal.m4, autogen.sh, conf.h.in, configure.in,
3993 cygconf, arch/Makefile.am, arch/include/joy.h,
3994 arch/include/mouse.h, include/loadgl.h, include/pstypes.h,
3995 include/strutil.h, main/Makefile.am, main/config.c, main/console.c,
3996 main/gamepal.h, main/gamerend.c, main/inferno.c, main/kconfig.c,
3997 main/multi.c, main/newdemo.c, misc/d_delay.c, misc/d_glob.c,
3998 misc/strutil.c: Switched from Cygwin to mingw32 on MS boxes.
3999 Vastly improved compilability.
4001 2001-10-11 Bradley Bell <btb@icculus.org>
4003 * Makefile.am: Added macros/sdl.m4
4005 * autogen.sh: Added macros/sdl.m4
4007 2001-10-09 Bradley Bell <btb@icculus.org>
4009 * main/vers_id.h: Added DESCENT_VERSION constant
4011 * main/inferno.c: Added command-line help.
4013 * include/ogl_init.h: opengl improvments (following d1x changes)
4015 2001-10-07 Bradley Bell <btb@icculus.org>
4017 * aclocal.m4, conf.h.in, configure.in, arch/Makefile.am,
4018 arch/ogl/Makefile.am: Remove duplicate headers.
4020 2001-08-02 Thimo Neubauer <thimo@debian.org>
4022 * mem/mem.c: totally crippled the memory manager because it does
4023 not make sense for non-DOS-systems and it would have been too
4024 complicated to get it 64bit clean
4026 2001-06-19 Bradley Bell <btb@icculus.org>
4028 * cvshowto.txt: updated anonymous password
4030 2001-02-08 Bradley Bell <btb@icculus.org>
4032 * COPYING, license.txt: Added d1x license
4034 2001-02-01 Bradley Bell <btb@icculus.org>
4036 * aclocal.m4, configure.in: Better detecting of SDL and GL/GLU
4038 2001-01-31 Bradley Bell <btb@icculus.org>
4040 * configure.in, arch/include/mouse.h, include/pstypes.h,
4041 main/game.c, main/gamepal.h: OpenGL support under Cygwin/SDL
4043 * main/polyobj.c: fix typo
4045 * 2d/Makefile.am, 2d/bitblt.c, 2d/bitmap.c, 2d/box.c, 2d/canvas.c,
4046 2d/circle.c, 2d/disc.c, 2d/font.c, 2d/gpixel.c, 2d/ibitblt.c,
4047 2d/line.c, 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c,
4048 2d/rect.c, 2d/rle.c, 2d/scale.c, 2d/scalec.c, 2d/tmerge.c,
4049 3d/clipper.c, 3d/draw.c, 3d/globvars.c, 3d/instance.c, 3d/interp.c,
4050 3d/matrix.c, 3d/points.c, 3d/rod.c, 3d/setup.c, arch/Makefile.am,
4051 cfile/cfile.c, iff/iff.c, main/ai.c, main/ai2.c, main/aipath.c,
4052 main/automap.c, main/bm.c, main/bmread.c, main/cmd.c,
4053 main/cntrlcen.c, main/collide.c, main/config.c, main/console.c,
4054 main/controls.c, main/credits.c, main/crypt.c, main/dumpmine.c,
4055 main/effects.c, main/endlevel.c, main/escort.c, main/fireball.c,
4056 main/fuelcen.c, main/fvi.c, main/game.c, main/gamecntl.c,
4057 main/gamefont.c, main/gamemine.c, main/gamepal.c, main/gamerend.c,
4058 main/gamesave.c, main/gameseg.c, main/gameseq.c, main/hostage.c,
4059 main/kconfig.c, main/kmatrix.c, main/laser.c, main/lighting.c,
4060 main/mglobal.c, main/mission.c, main/morph.c, main/netmisc.c,
4061 main/network.c, main/newdemo.c, main/newmenu.c, main/object.c,
4062 main/paging.c, main/physics.c, main/piggy.c, main/polyobj.c,
4063 main/powerup.c, main/render.c, main/robot.c, main/slew.c,
4064 main/songs.c, main/switch.c, main/texmerge.c, main/text.c,
4065 main/titles.c, main/vclip.c, main/wall.c, main/weapon.c,
4066 maths/Makefile.am, maths/fixc.c, maths/rand.c, maths/tables.c,
4067 maths/vecmat.c, mem/mem.c, misc/args.c, misc/byteswap.c,
4068 misc/d_delay.c, misc/d_glob.c, misc/d_io.c, misc/error.c,
4069 misc/hash.c, misc/strio.c, misc/strutil.c, texmap/Makefile.am,
4070 texmap/ntmap.c, texmap/scanline.c, texmap/tmapflat.c: Makefile and
4073 * arch/dos_findfile.c, arch/dos_modex.asm, include/console.h,
4074 include/modex.h, main/collide.c, main/gamesave.c, main/gameseq.c,
4075 main/gauges.c, main/object.c, main/playsave.c, main/render.c,
4076 main/state.c, mem/mem.c, texmap/ntmap.c, texmap/tmapflat.c: Fix
4079 * include/gr.h, main/menu.c: Fullscreen toggle added to screen res
4082 * configure.in, include/pstypes.h, main/kconfig.c: Support for
4083 cross-compiling, and cygwin fixes
4085 2001-01-30 Bradley Bell <btb@icculus.org>
4087 * configure.in, arch/Makefile.am, arch/win32_findfile.c,
4088 include/pstypes.h, include/strutil.h, main/Makefile.am,
4089 misc/strutil.c, unused/win95/findfile.c: Cygwin support, using SDL.
4090 needs --without-assembler and --without-network to compile
4092 2001-01-29 Bradley Bell <btb@icculus.org>
4094 * configure.in, main/Makefile.am: Fixes to build system
4096 * main/kconfig.c: fix for non-linux joysticks
4098 * arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/digi.c,
4099 arch/dos/dosgr.c, arch/dos/dpmi.c, arch/dos/findfile.c,
4100 arch/dos/init.c, arch/dos/ipx.c, arch/dos/joy2.asm,
4101 arch/dos/joyc.c, arch/dos/joydefs.c, arch/dos/key.c,
4102 arch/dos/modex.asm, arch/dos/mouse.c, arch/dos/timer.asm,
4103 arch/dos/tweak.inc, arch/dos/vesa.c, arch/dos/vgaregs.inc,
4104 arch/include/joy.h, arch/linux/Makefile.am, arch/linux/findfile.c,
4105 arch/linux/init.c, arch/linux/ipx_bsd.c, arch/linux/ipx_lin.c,
4106 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, arch/sdl/Makefile.am,
4107 arch/sdl/init.c, arch/sdl/timer.c: Removed duplicate files
4109 * arch/Makefile.am, arch/dos_dpmi.c, arch/dos_findfile.c,
4110 arch/dos_init.c, arch/dos_ipx.c, arch/dos_modex.asm,
4111 arch/dos_timer.asm, arch/dos_tweak.inc, arch/dos_vesa.c,
4112 arch/dos_vgaregs.inc, arch/linux_findfile.c, arch/linux_init.c,
4113 arch/linux_ipx_bsd.c, arch/linux_ipx_lin.c, arch/linux_ipx_udp.c,
4114 arch/linux_net.c, arch/sdl_init.c, arch/sdl_timer.c: Fixed build
4117 * arch/dos/include/joy.h, arch/dos/include/key.h,
4118 arch/dos/include/mouse.h: Unified input headers.
4120 * arch/linux/Makefile.am, configure.in: Duplicate file removal.
4122 2001-01-28 Bradley Bell <btb@icculus.org>
4124 * conf.h.in, configure.in, arch/Makefile.am,
4125 arch/dos/include/Makefile.am, arch/include/Makefile.am,
4126 arch/include/key.h, main/Makefile.am: More header unification...
4128 * main/newdemo.c: Added <ctype.h>
4130 * arch/include/event.h, arch/include/joy.h: unified input headers.
4132 * acconfig.h, include/d_delay.h, main/Makefile.am, main/game.c:
4133 OpenGL now uses SDL-GL instead of gii
4135 * arch/include/key.h, arch/include/mouse.h: Unified arch headers
4137 2001-01-25 Bradley Bell <btb@icculus.org>
4139 * autogen.sh: use "set -e" so execution stops if something goes
4142 2001-01-24 Bradley Bell <btb@icculus.org>
4146 * Makefile.am: Add ChangeLog to dist
4150 2001-01-24 Bradley Bell <btb@icculus.org>
4152 * INSTALL, NEWS, README, cvshowto.txt: updated documentation
4154 * tools/Makefile.am, tools/cvs2cl/Makefile.am,
4155 tools/cvs2cl/cvs2cl.pl: cvs2cl for building ChangeLog from RCS
4158 * Makefile.am, acconfig.h, autogen.sh, conf.h.in, configure.in,
4159 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
4160 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
4161 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
4162 arch/dos/include/Makefile.am, 2d/Makefile.am, 3d/Makefile.am,
4163 arch/Makefile.am, arch/dos/Makefile.am,
4164 arch/dos/mm_snd/Makefile.am, arch/dos/mm_snd/include/Makefile.am,
4165 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
4166 arch/ogl/Makefile.am, arch/sdl/Makefile.am, arch/win32/Makefile.am,
4167 arch/win32/d3dframe/Makefile.am, arch/win32/include/Makefile.am,
4168 cfile/Makefile.am, iff/Makefile.am, iff/archive/Makefile.am,
4169 include/Makefile.am, main/editor/Makefile.am, main/old/Makefile.am,
4170 unused/Makefile.am, unused/bios/Makefile.am,
4171 unused/lib/Makefile.am, unused/novga/Makefile.am,
4172 unused/pa_null/Makefile.am, unused/ui/Makefile.am,
4173 unused/vga/Makefile.am, unused/vga/new/Makefile.am,
4174 unused/win95/Makefile.am, main/Makefile.am, maths/Makefile.am,
4175 misc/Makefile.am, texmap/Makefile.am: improved automake config.
4176 make dist, VPATH builds, ...
4178 * configure, Makefile.in, libtool, ltconfig, ltmain.sh,
4179 stamp-h.in, 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.in,
4180 arch/dos/Makefile.in, arch/linux/Makefile.in,
4181 arch/sdl/Makefile.in, cfile/Makefile.in, iff/Makefile.in,
4182 main/Makefile.in, maths/Makefile.in, mem/Makefile.in,
4183 misc/Makefile.in, texmap/Makefile.in: cruft removal
4185 * 2d/diff, arch/dos/sgrep.out, arch/linux/stHqFIq1, main/test.txt:
4188 * ChangeLog, NEWS: moved old ChangeLog to NEWS
4190 * configure.in, conf.h.in: moved NDEBUG to conf.h.in
4192 * main/game.c, main/kconfig.c, main/text.c: changed args_find to
4195 * main/gamecntl.c, main/inferno.c: changed args_find to FindArg,
4196 added -grabmouse option
4198 * arch/dos_init.c, arch/linux_init.c, arch/linux_ipx_udp.c,
4199 arch/linux_net.c, arch/sdl_init.c, arch/dos/init.c,
4200 arch/dos/joyc.c, arch/linux/init.c, arch/linux/ipx_udp.c,
4201 arch/linux/linuxnet.c, arch/sdl/init.c, include/args.h,
4202 main/config.c, main/hud.c, main/menu.c, main/multi.c,
4203 main/network.c, main/piggy.c, main/polyobj.c, main/slew.c,
4204 main/songs.c, misc/args.c: changed args_find to FindArg
4206 2001-01-22 Bradley Bell <btb@icculus.org>
4208 * configure, main/Makefile.am, main/Makefile.in: configuration
4211 * include/error.h, include/mono.h, main/game.c, main/gamerend.c:
4212 fix compiler warnings w/opengl
4214 * include/console.h: ggi support
4216 * arch/linux_init.c: svgalib support
4218 * Makefile.in, conf.h.in, configure, configure.in, 2d/Makefile.am,
4219 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.am,
4220 arch/Makefile.in, arch/svgalib_init.c, cfile/Makefile.in,
4221 iff/Makefile.in, main/Makefile.am, main/Makefile.in,
4222 maths/Makefile.am, maths/Makefile.in, mem/Makefile.in,
4223 misc/Makefile.in, texmap/Makefile.am, texmap/Makefile.in:
4226 * iff/iff.c, include/u_mem.h: NDEBUG fixes
4228 * main/ai.h, main/inferno.c, main/lighting.c, main/object.c,
4229 main/render.c: fix warnings and enable NDEBUG *
4230 arch/svgalib_init.c: svgalib support
4232 2001-01-22 Michael Wagener <Michael.Wagener@materna.de>
4234 * main/kconfig.c: joystick support
4236 2001-01-21 Bradley Bell <btb@icculus.org>
4238 * cvshowto.txt: new file, taken from d1x webpage
4240 * AUTHORS, README: Taking over as maintainer of d2x
4242 * main/gamecntl.c, main/inferno.c: Grab mouse with SDL/X11
4244 2001-01-20 Bradley Bell <btb@icculus.org>
4246 * configure, configure.in: Turned -Werror back off by default
4248 * README, configure, configure.in, 2d/font.c, arch/sdl_init.c,
4249 iff/iff.c, include/3d.h, include/d_io.h, main/Makefile.am,
4250 main/Makefile.in, main/bm.c, main/collide.c, main/credits.c,
4251 main/fuelcen.h, main/game.c, main/gamecntl.c, main/gamepal.c,
4252 main/gamerend.c, main/gamesave.c, main/gameseg.c, main/gameseq.c,
4253 main/gauges.c, main/kconfig.c, main/kludge.c, main/kmatrix.c,
4254 main/laser.c, main/multi.c, main/network.c, main/network.h,
4255 main/newdemo.c, main/newmenu.c, main/object.c, main/object.h,
4256 main/physics.c, main/piggy.c, main/polyobj.c, main/state.c,
4257 main/switch.c, main/titles.c, main/wall.c: Got rid of all compiler
4258 warnings, for non-OpenGL on linux, anyway...
4260 2001-01-19 Bradley Bell <btb@icculus.org>
4262 * copying: remove duplicate file
4264 * Import of d2x-0.0.9-pre1
4266 * Import of d2x-0.0.8