1 2005-01-24 Chris Taylor <c.taylor@student.curtin.edu.au>
3 * 2d/font.c: fix bug #2167: some characters would not display because
4 of signed/unsigned errors
5 * main/editor/editor.h: baptize the coefficients in vms_equation 'n'
6 * main/gamerend.c, main/gauges.c: fix bug #1893: fade ship and weapon
8 * main/editor/kdefs.h, main/gamesave.c, main/gamesave.h: change
9 all functions in kfuncs.c to return int instead of void
10 * main/editor/ehostage.c, main/editor/eobject.c, main/editor/segment.c:
11 disable old hostage system in editor (d2 is simpler in this regard)
12 * main/wall.c, main/wall.h: move consts for WALL_IS_DOORWAY to header
13 * main/editor/info.c: only include i86.h and malloc.h ifdef DO_MEMINFO
14 * main/editor/centers.c: change curseg2p to Curseg2p
15 * main/editor/func.c: Include strutil.h in func.c (for stricmp)
17 2005-01-23 Jason Owen <shannara256@yahoo.com>
19 * arch/ogl/gr.c: fix bug #2085: don't print OGL extensions, since this
20 may crash printf if the list of extensions is huge
22 2005-01-23 Chris Taylor <c.taylor@student.curtin.edu.au>
24 * main/collide.c: fix bug #2140: even ifndef NETWORK do last level hack
25 only on last level of built-in mission.
26 * main/gauges.c: fix bug #2110: redraw energy/afterburner gauges
28 * arch/ogl/gr.c, include/cfile.h, main/config.c, main/newdemo.c,
29 main/playsave.c, main/state.c, misc/args.c: change cfopen to use
30 buffers (speeding it up), and use cfopen instead of
31 PHYSFS_openRead/PHYSFS_openWrite where appropriate
32 * include/nocfile.h, main/editor/kmine.c, main/editor/mine.c: make
33 sure nocfile.h and cfile.h are never both included
35 2005-01-10 Chris Taylor <c.taylor@student.curtin.edu.au>
37 * main/bmread.c, main/dumpmine.c, main/gameseq.c, main/piggy.c:
38 fix bug #1676 (filling up of OLG texture list)
40 2005-01-07 Alexander Zielke <vulture@vultures-nest.de>
42 * main/state.c: fix problems with copying/deleting save files
44 * main/automap.c: make automap fonts transparent.
46 2005-01-07 Bradley Bell <btb@icculus.org>
48 * main/menu.c: In Load Level, if there is no current mission,
51 2005-01-05 Chris Taylor <c.taylor@student.curtin.edu.au>
53 * main/gameseq.c: Free polymodel data before reloading ham file.
55 * arch/ogl/gr.c: Implement fading in ogl_urect()
57 * main/gauges.c: Draw ship before shields in HUD.
59 2004-12-23 Chris Taylor <c.taylor@student.curtin.edu.au>
61 * main/editor/centers.c: Use both ints with the robot producer
64 2004-12-23 Bradley Bell <btb@icculus.org>
66 * main/editor/centers.c, main/editor/editor.h,
67 main/editor/eswitch.c, main/editor/group.c, main/editor/med.c,
68 main/editor/meddraw.c, main/editor/medwall.c, main/editor/mine.c,
69 main/editor/seguvs.c, main/segment.h: Use macros to use Segment2s
72 2004-12-21 Chris Taylor <c.taylor@student.curtin.edu.au>
74 * main/bmread.c: don't duplicate the period in the filename
76 * main/dumpmine.c: Add function prototypes to remove warnings
78 * main/dumpmine.c, ui/window.c: Specify that two functions return
81 * main/editor/autosave.c, main/editor/curves.c,
82 main/editor/ehostage.c, main/editor/kmine.c, main/editor/med.c,
83 main/editor/medrobot.c, main/editor/mine.c: fix occurences of
86 2004-12-19 Chris Taylor <c.taylor@student.curtin.edu.au>
88 * main/editor/eobject.c, main/editor/kgame.c,
89 main/editor/segment.c, main/gameseg.h, main/physics.c: Pass the
90 extra two parameters to get_seg_masks.
92 * main/gamemine.c, main/gamemine.h, main/gamesave.c: Enable global
93 structs for mine saving functions
95 * main/inferno.c: Use PhysicsFS for making the hoard ham.
97 * main/bmread.c: add missing includes
99 * 3d/interp.c: add g3_uninit_polygon_model (doesn't do anything)
101 * main/dumpmine.c: Fix type mismatches
103 2004-12-19 Bradley Bell <btb@icculus.org>
105 * ui/Makefile.am: fix ui Makefile.am
107 * include/strutil.h, misc/strutil.c, main/bmread.c: implement
108 removeext, use it in ds_load instead of splitpath
110 2004-12-19 Chris Taylor <c.taylor@student.curtin.edu.au>
112 * include/u_mem.h: prototype for strdup with MPW
114 * main/laser.c: abort weapon fire if unable to create object
116 * include/ui.h, main/bm.c, main/dumpmine.c, main/editor/editor.h,
117 main/editor/medwall.h, main/editor/segment.c, main/gamesave.c,
118 unused/ui/icon.c: replace byte with sbyte
120 * include/func.h, ui/barbox.c, ui/button.c, ui/checkbox.c,
121 ui/file.c, ui/func.c, ui/gadget.c, ui/harderr.c, ui/icon.c,
122 ui/inputbox.c, ui/keypad.c, ui/keypress.c, ui/keytrap.c,
123 ui/listbox.c, ui/medfunc.c, ui/menu.c, ui/menubar.c, ui/message.c,
124 ui/mouse.c, ui/number.c, ui/popup.c, ui/radio.c, ui/scroll.c,
125 ui/ui.c, ui/uidraw.c, ui/userbox.c, ui/window.c,
126 unused/ui/barbox.c, unused/ui/button.c, unused/ui/checkbox.c,
127 unused/ui/file.c, unused/ui/func.c, unused/ui/func.h,
128 unused/ui/gadget.c, unused/ui/harderr.c, unused/ui/icon.c,
129 unused/ui/inputbox.c, unused/ui/keypad.c, unused/ui/keypress.c,
130 unused/ui/keytrap.c, unused/ui/listbox.c, unused/ui/medfunc.c,
131 unused/ui/menu.c, unused/ui/menubar.c, unused/ui/message.c,
132 unused/ui/mouse.c, unused/ui/number.c, unused/ui/popup.c,
133 unused/ui/radio.c, unused/ui/scroll.c, unused/ui/ui.c,
134 unused/ui/uidraw.c, unused/ui/userbox.c, unused/ui/window.c: moved
137 * ui/Makefile.am: added Makefile.am for ui
139 * main/editor/Makefile.am, main/editor/autosave.c,
140 main/editor/centers.c, main/editor/centers.h,
141 main/editor/curves.c, main/editor/eglobal.c,
142 main/editor/ehostage.c, main/editor/ehostage.h,
143 main/editor/elight.c, main/editor/eobject.c,
144 main/editor/eobject.h, main/editor/eswitch.c,
145 main/editor/eswitch.h, main/editor/fixseg.c, main/editor/func.c,
146 main/editor/group.c, main/editor/info.c, main/editor/info.h,
147 main/editor/kbuild.c, main/editor/kcurve.c, main/editor/kfuncs.c,
148 main/editor/kfuncs.h, main/editor/kgame.c, main/editor/kgroup.c,
149 main/editor/khelp.c, main/editor/kmine.c, main/editor/ksegmove.c,
150 main/editor/ksegsel.c, main/editor/ksegsize.c,
151 main/editor/ktmap.c, main/editor/kview.c, main/editor/macro.c,
152 main/editor/macro.h, main/editor/meddraw.c, main/editor/meddraw.h,
153 main/editor/medlisp.h, main/editor/medmisc.c,
154 main/editor/medmisc.h, main/editor/medrobot.c,
155 main/editor/medrobot.h, main/editor/medsel.c,
156 main/editor/medsel.h, main/editor/medwall.c, main/editor/mine.c,
157 main/editor/objpage.c, main/editor/objpage.h,
158 main/editor/seguvs.c, main/editor/texpage.c,
159 main/editor/texture.c: imported missing editor files from d1x
161 * main/Makefile.am: build dumpmine.c for editor
163 * main/editor/macro.c, ui/barbox.c, ui/button.c, ui/checkbox.c,
164 ui/gadget.c, ui/icon.c, ui/inputbox.c, ui/keypress.c,
165 ui/listbox.c, ui/menu.c, ui/menubar.c, ui/message.c, ui/mouse.c,
166 ui/number.c, ui/popup.c, ui/radio.c, ui/scroll.c, ui/ui.c,
167 ui/uidraw.c, ui/userbox.c, ui/window.c: ifdef RCS for rcsid
169 * ChangeLog-old, main/editor/autosave.c, main/editor/centers.c,
170 main/editor/centers.h, main/editor/curves.c, main/editor/editor.h,
171 main/editor/eglobal.c, main/editor/ehostage.c,
172 main/editor/ehostage.h, main/editor/elight.c,
173 main/editor/eobject.c, main/editor/eobject.h,
174 main/editor/eswitch.c, main/editor/eswitch.h,
175 main/editor/fixseg.c, main/editor/func.c, main/editor/group.c,
176 main/editor/info.c, main/editor/info.h, main/editor/kbuild.c,
177 main/editor/kcurve.c, main/editor/kdefs.h, main/editor/kfuncs.c,
178 main/editor/kfuncs.h, main/editor/kgame.c, main/editor/kgroup.c,
179 main/editor/khelp.c, main/editor/kmine.c, main/editor/ksegmove.c,
180 main/editor/ksegsel.c, main/editor/ksegsize.c,
181 main/editor/ktmap.c, main/editor/kview.c, main/editor/macro.c,
182 main/editor/macro.h, main/editor/med.c, main/editor/meddraw.c,
183 main/editor/meddraw.h, main/editor/medlisp.h,
184 main/editor/medmisc.c, main/editor/medmisc.h,
185 main/editor/medrobot.c, main/editor/medrobot.h,
186 main/editor/medsel.c, main/editor/medsel.h, main/editor/medwall.c,
187 main/editor/medwall.h, main/editor/mine.c, main/editor/objpage.c,
188 main/editor/objpage.h, main/editor/segment.c,
189 main/editor/seguvs.c, main/editor/seguvs.h, main/editor/texpage.c,
190 main/editor/texpage.h, main/editor/texture.c: Move old logs to
193 * main/editor/autosave.c main/editor/centers.c
194 main/editor/centers.h main/editor/curves.c main/editor/eglobal.c
195 main/editor/ehostage.c main/editor/ehostage.h main/editor/elight.c
196 main/editor/eobject.c main/editor/eobject.h main/editor/eswitch.c
197 main/editor/fixseg.c main/editor/func.c main/editor/group.c
198 main/editor/info.c main/editor/info.h main/editor/kbuild.c
199 main/editor/kcurve.c main/editor/kfuncs.c main/editor/kfuncs.h
200 main/editor/kgame.c main/editor/khelp.c main/editor/kmine.c
201 main/editor/ksegmove.c main/editor/ksegsel.c
202 main/editor/ksegsize.c main/editor/ktmap.c main/editor/kview.c
203 main/editor/macro.c main/editor/macro.h main/editor/meddraw.c
204 main/editor/meddraw.h main/editor/medlisp.h main/editor/medmisc.c
205 main/editor/medmisc.h main/editor/medrobot.c
206 main/editor/medrobot.h main/editor/medsel.c main/editor/medsel.h
207 main/editor/medwall.c main/editor/mine.c main/editor/objpage.c
208 main/editor/seguvs.c main/editor/seguvs.h main/editor/texpage.c
209 main/editor/texpage.h main/editor/texture.c ui/barbox.c
210 ui/button.c ui/checkbox.c ui/file.c ui/func.c ui/gadget.c
211 ui/harderr.c ui/icon.c ui/inputbox.c ui/keypad.c ui/keypress.c
212 ui/keytrap.c ui/listbox.c ui/medfunc.c ui/menu.c ui/menubar.c
213 ui/message.c ui/mouse.c ui/number.c ui/popup.c ui/radio.c
214 ui/scroll.c ui/ui.c ui/uidraw.c ui/userbox.c ui/window.c: include
215 conf.h in new editor files
217 2004-12-17 Chris Taylor <c.taylor@student.curtin.edu.au>
219 * main/state.c: open autosave file for writing, not reading
221 * main/game.c, main/gamecntl.c, main/gameseq.c, main/multi.c,
222 main/state.c, main/state.h: added fast save
224 * main/gameseq.c, main/inferno.c: force gr_update() so screens
225 always show in OpenGL
227 * 2d/font.c, 3d/rod.c: fix compiler errors in MPW w/o OpenGL
229 * misc/strutil.c: Implement strdup for MPW
231 * D2X.make, arch/carbon/conf.h: compile as a classic powerpc app
234 * misc/strutil.c: fix MPW compiler errors
236 * main/mission.c, main/mission.h: allocate mission filenames
239 2004-12-07 Chris Taylor <c.taylor@student.curtin.edu.au>
241 * 2d/font.c: Initialise the dataptr member correctly.
243 * include/mono.h: Print only mildly interesting messages to
244 stderr.txt. (revert earlier carbon changes)
246 2004-12-05 Chris Taylor <c.taylor@student.curtin.edu.au>
248 * include/physfsx.h: getRealPath uses the write directory if it
249 can't get the real directory
251 * D2X.make: remove misc/d_io.c
253 2004-12-03 Bradley Bell <btb@icculus.org>
255 * include/cfile.h, include/physfsx.h: use PATH_MAX for hog
256 pathname, ensure correct translation of path separators
258 2004-12-03 Chris Taylor <c.taylor@student.curtin.edu.au>
260 * misc/strutil.c: fix stricmp and strnicmp
262 * main/mission.c: set builtin_hogsize to 0 for the Descent 1 built
265 2004-12-02 Bradley Bell <btb@icculus.org>
267 * include/physfsx.h: use sprintf in PHYSFSX_getRealPath() because
268 I couldn't figure out why the previous code kept segfaulting under
271 * main/kconfig.c: disable call to reset_cockpit() which was
272 causing the "letterbox" bug
274 * main/inferno.c: don't die if title screens not found
276 2004-12-02 Martin Schaffner <maschaffner@gmx.ch>
278 * configure.ac: require PhysicsFS header and library
280 2004-12-02 Chris Taylor <c.taylor@student.curtin.edu.au>
282 * main/bm.c, main/piggy.c: fix cfile bugs from recent changes
284 * D2X.make: fix build on Carbon by adding digiobj.c
286 * main/mission.c: set builtin_hogsize for non-built-in missions
288 * main/mission.c: pass individual mission around instead of whole list
290 * main/mission.c: remove mission list from global memory
292 2004-12-02 Bradley Bell <btb@icculus.org>
294 * include/cfile.h, include/physfsx.h: fix RELEASE build, make sure
295 path separator gets added to hogdir
297 2004-12-01 Bradley Bell <btb@icculus.org>
299 * README, configure.ac, VisualC/d2x/d2x.dsp,
300 VisualC/d2xgl/d2xgl.dsp, VisualC/libmve/libmve.dsp,
301 VisualC/mveplayer/mveplayer.dsp, include/loadgl.h,
302 include/ogl_init.h, include/physfsx.h: Updated MSVC build, now
303 uses dynamic opengl loading
305 2004-12-01 Chris Taylor <c.taylor@student.curtin.edu.au>
307 * arch/ogl/gr.c: make write_bmp use PhysicsFS
309 * include/args.h, misc/args.c: new AppendArgs function. This
310 separates the copying of the arguments passed to main() from the
311 reading of the arguments file
313 * include/cfile.h: Use portable PHYSFSX_getRealPath function, Use
314 the flexible cfgets, Fix compiling issues in MPW.
316 * include/physfsx.h: PHYSFSX_readU8 isn't endian friendly when
317 reading into an int, so it's removed completely. PHYSFSX_getc was
318 removed, because it's only use in misc/strio.c was removed. Put
319 in PHYSFSX_getRealPath, which recognises platform-specific
320 separators and doesn't use snprintf (MPW doesn't have it). MPW
323 * main/inferno.c: Remove use of open_movie_file. Read the
324 arguments file from the base directory, if there is one. Set up
325 D2X's write directory, including replacing any tilde at the start
326 of the path (if there is one) with the string returned by
327 PHYSFS_getUserDir(). This applies to all platforms. On Unix the
328 default is still ~/.d2x. Check if the write directory has to be
329 created. Read the arguments file in this write directory if there
330 is one. If there's still no write directory, set it to the base
331 directory. Won't set it to the current directory if this fails,
332 because of the issue of which character to use for which platform.
334 * main/playsave.c: Use PHYSFS_readSLE32 instead of
335 PHYSFS_readULE32 due to compiling issues in MPW. Use
336 cfile_read_short instead of PHYSFS_readULE16 because of both
337 compiling and endian issues. cfile_read_byte instead of
338 PHYSFSX_readU8. Write a dummy structure instead of seeking when
339 NETWORK isn't defined
341 * D2X.make: Don't compile cfile.c on Mac OS 9.
343 * README: add PhysicsFS to the required 'tools' in README, and
344 instructions for building in MPW.
346 * include/cfile.h: Make cfopen into an inline, where a read buffer
347 is set up. This speeds up loading significantly.
349 2004-12-01 Bradley Bell <btb@icculus.org>
351 * include/physfsx.h, include/strio.h, main/cntrlcen.c,
352 main/inferno.c, main/newmenu.c, misc/args.c, misc/strio.c: more
355 * main/newmenu.c: fix player file deletion
357 * include/physfsx.h: fix statfs includes for OS X
359 * main/inferno.c, main/network.c: misc physfs conversions
361 * arch/linux/Makefile.am, arch/linux/findfile.c,
362 arch/win32/Makefile.am, arch/win32/findfile.c,
363 include/findfile.h, main/kludge.c, main/mission.c,
364 main/newmenu.c, main/piggy.c: get rid of findfile stuff
366 * main/gameseq.c, main/menu.c, main/newmenu.c: improved demo/plr
369 * main/state.c: improve savegame load/save
371 * main/movie.c: make -nomovies friendlier
373 * 2d/pcx.c, include/physfsx.h: use physfs for writing pcx files
375 * include/d_io.h, include/physfsx.h, main/inferno.c,
376 main/newdemo.c, main/scores.c, misc/Makefile.am, misc/d_io.c: get
379 * main/scores.c: use physfs for scores file
381 * main/playsave.c: improve player loading
383 * main/movie.c: improve movie loading
385 * main/mission.c: improve mission loading
387 * main/ai.c, main/ai.h, main/gameseq.c, main/newmenu.c,
388 main/state.c: use physfs for savegames
390 * README: minor update
392 * main/newdemo.c: use physfs for demos
394 * include/physfsx.h: added PHYSFSX_rename function
396 * main/gameseq.c, main/mission.c, main/movie.c: make movies use
397 physfs/rwops, add libmve callbacks
399 * include/physfsrwops.h, misc/Makefile.am, misc/physfsrwops.c:
400 added physfsrwops stuff
402 * include/cfile.h: added cfile_close wrapper
404 * main/mission.c, main/newmenu.c: use PHYSFS to load missions,
407 * include/ignorecase.h, misc/Makefile.am, misc/ignorecase.c: added
410 * main/config.c: use physfs to read config file
412 * include/physfsx.h: added gets and puts functions
414 * include/cfile.h: correct seek return value
416 * main/config.c, main/playsave.c: use physfs to write
419 * include/physfsx.h: added my physfs extensions
421 * main/inferno.c: physfs initialization stuff
423 * configure.ac: add check for physfs lib
425 * include/cfile.h: made cfile into a wrapper for physfs
427 * main/mission.c, main/movie.c, main/newdemo.c, main/newmenu.c:
428 disabled althogdir stuff (shouldn't be needed w/physfs)
430 * Makefile.am, cfile/.cvsignore, cfile/Makefile.am, cfile/cfile.c,
431 configure.ac: drop cfile stuff
433 2004-11-30 Chris Taylor <c.taylor@student.curtin.edu.au>
435 * D2X.make: Don't use D2XFolder, because the userdir can now be
436 specified in Mac OS 9. Putting it in the source code folder is
437 more convenient. Turn debugging on. Don't compile old files,
438 compile new ones. Add the PhysicsFS library.
440 * iff/iff.c: Get rid of MIN redefinition.
442 * main/bm.c, main/piggy.c: Assign result of cfilelength to an int,
443 MPW doesn't like switches of long longs
445 2004-11-30 Bradley Bell <btb@icculus.org>
447 * .cvsignore, 2d/.cvsignore, 3d/.cvsignore, arch/.cvsignore,
448 arch/dos/.cvsignore, arch/ggi/.cvsignore, arch/linux/.cvsignore,
449 arch/ogl/.cvsignore, arch/sdl/.cvsignore, arch/svgalib/.cvsignore,
450 arch/win32/.cvsignore, debian/.cvsignore, iff/.cvsignore,
451 libmve/.cvsignore, main/.cvsignore, main/editor/.cvsignore,
452 maths/.cvsignore, mem/.cvsignore, misc/.cvsignore,
453 texmap/.cvsignore, utilities/.cvsignore: added stuff to .cvsignore
455 2004-11-28 Bradley Bell <btb@icculus.org>
457 * arch/sdl/digi.c: kludge to keep from hanging on MinGW
459 * arch/sdl/digi.c: use d2src system for persistent sounds
461 * arch/sdl/digi.c, main/digi.h: original prototype in d2src is
464 * arch/sdl/digi.c, arch/win32/midi.c, main/Makefile.am,
465 main/digiobj.c, main/digi.h, main/kludge.c, main/old/digiobj.c:
466 ripped object stuff out of digi.c, now using digiobj.c. get rid of
467 a bunch of kludges, sound should be more true to original game now
469 * acinclude.m4, cygconf: put sdl.m4 in acinclude.m4, to make
472 2004-11-27 Bradley Bell <btb@icculus.org>
474 * main/text.c, main/text.h, main/titles.c: added function to
475 properly decode multi-line strings
477 * Makefile.am, arch/sdl/digi.c, arch/win32/Makefile.am,
478 arch/win32/hmpfile.c, arch/win32/midi.c, main/kludge.c: enabled
481 * main/bm.c, main/polyobj.c: better fix for model data freeing bug
483 * main/inferno.c: enable logo screens for shareware/oem
485 2004-11-26 Bradley Bell <btb@icculus.org>
487 * main/mission.c, main/titles.c: fix d1 briefing glitches
489 * main/game.c: free up cpu by not calling timer_delay so many
490 times (fixes Bug 2034)
492 * main/gameseq.c: enable briefing screens for mac shareware
494 * 2d/bitblt.c: disable Assert so the credits work in opengl (gl
495 doesn't care if it draws offscreen, I guess)
497 * main/credits.c: reduce flickering in credits w/opengl
499 2004-11-25 Bradley Bell <btb@icculus.org>
501 * 2d/font.c: get rid of clipping in ogl_internal_string, causes
502 garbage on windows for some reason.
504 * 2d/font.c: fixed opengl menu font bug, caused by doing
505 arithmetic on signed chars.
507 2004-11-23 Bradley Bell <btb@icculus.org>
509 * debian/control: depend on libsdl1.2-dev instead of libsdl-dev
511 2004-11-22 Bradley Bell <btb@icculus.org>
513 * configure.ac, arch/include/joy.h, arch/linux/joydefs.c,
514 arch/linux/joystick.c, arch/linux/include/joystick.h,
515 arch/sdl/joy.c, main/kconfig.c: Fix sdl joystick axis problem, all
516 arch use global variable joy_num_axes
518 2004-11-19 Chris Taylor <c.taylor@student.curtin.edu.au>
520 * main/gamemine.c, main/piggy.c: compile again on older C compilers
522 * main/polyobj.c: don't corrupt model_data, so it can be freed properly
524 * main/gameseq.c, main/mission.c, main/mission.h: for enhanced (like
525 Vertigo) missions, load add-on ham file at every load, not only the 1st
527 * main/bm.ch: fix bug where loading a hxm would affect other levels too
529 * main/fireball.c: don't Int3() every time explosions don't look best
531 2004-11-16 Chris Taylor <c.taylor@student.curtin.edu.au>
533 * arch/carbon/findfile.c: fix Mac OS 9 bug with missions > 12 chars
535 2004-11-14 Chris Taylor <c.taylor@student.curtin.edu.au>
537 * arch/ogl/ogl.c: make Mac OS 9 Voodoo display textures
539 * arch/ogl/ogl.c: make Mac OS X OpenGL verify textures
541 2004-10-30 Martin Schaffner <maschaffner@gmx.ch>
543 * main/gamemine.c, main/piggy.c: read descent 1 textures also from
544 shareware version of descent.hog. This is not yet bug-free
546 2004-10-30 Chris Taylor <c.taylor@student.curtin.edu.au>
548 * main/network.c: fix crash introduced with previous change
550 2004-10-24 Chris Taylor <c.taylor@student.curtin.edu.au>
552 * main/gameseq.c, main/gameseq.h, main/mission.c, main/mission.h,
553 main/titles.c, main/titles.h: move all mission stuff to mission.{c,h},
554 make mission structre memory allocated
556 2004-10-23 Martin Schaffner <maschaffner@gmx.ch>
558 * main/Makefile.am, main/inferno.c, main/credits.c, main/endlevel.c,
559 main/bmread.c, main/titles.c, main/compbit.h, main/text.c,main/text.h,
560 VisualC/d2x/d2x.dsp, VisualC/d2xgl/d2xgl.dsp, VisualCE/d2x/d2x.vcp:
561 delete file compbit.h, move functionality to text.c, modify all
562 previous users of compbit.h to use existing function in text.h
564 * main/inferno.c: remove warning created by the fix for the cfgets
567 * main/bmread.c: add comment
569 2004-10-23 Chris Taylor <c.taylor@student.curtin.edu.au>
571 * cfile/cfile.c: declare variable on top of block
573 * main/menu.c, main/mission.c, main/mission.h, main/multi.c,
574 main/multi.h, main/network.c: move mission list handling functionality
575 to mission.c, remove unnecessary load_mission calls in menu.c
577 * main/game.c: remove unnecessary build_mission_list call
579 * main/mission.c, main/mission.h: correct comments about anarchy-only
581 * main/mission.h, main/network.c, main/playsave.c, main/state.c:
582 remove explicit uses of mission list
584 2004-10-21 Martin Schaffner <maschaffner@gmx.ch>
586 * libmve/mveplay.c: make it compile on Cygwin
588 2004-10-14 Chris Taylor <c.taylor@student.curtin.edu.au>
590 * main/config.c: fix bug uncovered by having fgets cut off ending \n
592 * main/text.c: fix crash on Mac OS X, probably fix bug 738
594 * include/mono.h: add mprintf support for carbon (Mac OS 9)
596 2004-10-09 Martin Schaffner <maschaffner@gmx.ch>
598 * main/automap.c, main/cntrlcen.c, main/collide.c, main/endlevel.c,
599 main/gamerend.c, main/gameseq.c, main/mission.h, main/titles.c:
600 use new macros PLAYING_BUILTIN_MISSION and EMULATING_D1 for accessing
601 information about the current mission, for easier code refactorisation.
603 * cfile/cfile.c: correct warnings caused by change of 2004-09-30
605 * main/gamemine.c, main/piggy.c: fix bug 1675:
606 use better d2 textures if d1 hog is present but not loadable
608 2004-09-30 Martin Schaffner <maschaffner@gmx.ch>
610 * cfile/cfile.c: simplify, reduce number of global vars
612 2004-09-05 Chris Taylor <c.taylor@student.curtin.edu.au>
614 * main/gameseg.c: fix bugfix of 2004-05-15
616 2004-08-29 Chris Taylor <c.taylor@student.curtin.edu.au>
618 * cfile/cfile.c: change macify_dospath to macify_posix_path for carbon
620 * cfile/cfile.c, main/config.c, main/credits.c, main/endlevel.c,
621 main/gamesave.c, main/inferno.c, main/mission.c, main/songs.c:
622 cfgets now always copies the terminating character to the dest buffer.
623 This fixes a bug that occured when reading cmd line args from d2x.ini
625 2004-08-29 Martin Schaffner <maschaffner@gmx.ch>
627 * ChangeLog-old, main/editor/med.c, main/editor/segment.c:
628 move more old change logs into ChangeLog-old
630 2004-08-28 Chris Taylor <c.taylor@student.curtin.edu.au>
631 and Martin Schaffner <maschaffner@gmx.ch>
633 * 2d/2dsline.c, 2d/bitblt.c, 2d/bitmap.c, 2d/clip.h, 2d/ibitblt.c
634 2d/linear.asm, 2d/palette.c, 2d/pcx.c, 2d/rle.c, 2d/scale.c
635 2d/scalea.asm, 3d/clipper.h, 3d/globvars.c, 3d/globvars.h
636 3d/instance.c, 3d/interp.c, 3d/matrix.c, 3d/points.c, 3d/rod.c
637 3d/setup.c, ChangeLog, arch/dos/bak/ipx.c, arch/dos/ipx.c
638 arch/dos/ipx.h, arch/dos/joyc.c, arch/dos/joydefs.c, arch/dos/key.c
639 arch/dos/mono.c, arch/dos/mono.h, arch/dos/mouse.c
640 arch/include/joy.h, arch/win32/include/key.h
641 arch/win32/include/mouse.h, arch/win32/mouse.c, cfile/cfile.c
642 iff/iff.c, include/3d.h, include/args.h, include/byteswap.h
643 include/cfile.h, include/error.h, include/gr.h, include/grdef.h
644 include/ibitblt.h, include/iff.h, include/ipx.h, include/palette.h
645 include/pcx.h, include/pstypes.h, include/rle.h, include/texmap.h
646 include/timer.h, include/u_dpmi.h, include/vecmat.h, main/ai.c
647 main/ai.h, main/ai2.c, main/aipath.c, main/aistruct.h, main/automap.c
648 main/automap.h, main/bm.c, main/bm.h, main/bmread.c, main/cntrlcen.c
649 main/cntrlcen.h, main/collide.c, main/collide.h, main/compbit.h
650 main/config.c, main/config.h, main/controls.c, main/controls.h
651 main/credits.c, main/credits.h, main/desc_id.h, main/digi.h
652 main/dumpmine.c, main/editor/medwall.h, main/editor/seguvs.h
653 main/effects.c, main/effects.h, main/endlevel.c, main/endlevel.h
654 main/escort.c, main/fireball.c, main/fireball.h, main/fuelcen.c
655 main/fuelcen.h, main/fvi.c, main/fvi.h, main/game.c, main/game.h
656 main/gamefont.c, main/gamefont.h, main/gamemine.c, main/gamemine.h
657 main/gamesave.c, main/gamesave.h, main/gameseg.c, main/gameseg.h
658 main/gameseq.c, main/gameseq.h, main/gauges.c, main/gauges.h
659 main/hostage.c, main/hostage.h, main/hud.c, main/inferno.c
660 main/joydefs.c, main/joydefs.h, main/kconfig.c, main/kconfig.h
661 main/kmatrix.c, main/kmatrix.h, main/laser.c, main/laser.h
662 main/lighting.c, main/lighting.h, main/menu.h, main/mglobal.c
663 main/mission.c, main/mission.h, main/modem.h, main/morph.c
664 main/morph.h, main/multi.h, main/multibot.h, main/netmisc.c
665 main/netmisc.h, main/network.h, main/newdemo.c, main/newdemo.h
666 main/newmenu.c, main/newmenu.h, main/object.c, main/object.h
667 main/paging.c, main/paging.h, main/physics.c, main/physics.h
668 main/piggy.c, main/piggy.h, main/player.h, main/playsave.c
669 main/playsave.h, main/polyobj.c, main/polyobj.h, main/powerup.c
670 main/powerup.h, main/render.c, main/render.h, main/robot.c
671 main/robot.h, main/scores.c, main/scores.h, main/screens.h
672 main/segment.h, main/segpoint.h, main/slew.c, main/slew.h
673 main/songs.c, main/songs.h, main/sounds.h, main/state.c
674 main/state.h, main/switch.c, main/switch.h, main/terrain.c
675 main/terrain.h, main/texmerge.c, main/texmerge.h, main/text.c
676 main/text.h, main/textures.h, main/titles.c, main/titles.h
677 main/vclip.c, main/vclip.h, main/wall.c, main/wall.h, main/weapon.c
678 main/weapon.h, maths/fixc.c, maths/tables.c, maths/vecmat.c
679 maths/vecmata.asm, misc/args.c, misc/error.c, texmap/ntmap.c
680 texmap/scanline.c, texmap/scanline.h, texmap/texmapl.h
681 texmap/tmap_flt.asm, texmap/tmap_inc.asm, texmap/tmap_lin.asm
682 texmap/tmap_ll.asm, texmap/tmap_per.asm, texmap/tmapfade.asm
684 move old per-file change logs into new file ChangeLog-old
686 2004-08-28 H. Jones <kasxavulpo-dev@yahoo.com>
688 * arch/ogl/ogl.c: enable -gl_mipmap switch
690 2004-08-28 Chris Taylor <c.taylor@student.curtin.edu.au>
692 * arch/carbon/descent.r: swap min and max size to correct places
694 * arch/carbon/findfile.c: implement findfile for Mac OS Carbon
696 2004-08-06 Chris Taylor <c.taylor@student.curtin.edu.au>
698 * main/gamesave.c: fix a bug introduced with the change of 2004-06-26
700 * cfile/cfile.c: add mkdir for carbon, and support files ending in 0x0d
702 2004-08-06 Chris Taylor <c.taylor@student.curtin.edu.au>
704 * include/strio.h, include/strutil.h, misc/args.c, misc/strio.c,
705 misc/strutil.c: d2x can now handle any line ending when reading d2x.ini
707 * arch/ogl/gr.c, cfile/cfile.c, main/movie.c: make d2x compile (but not
708 link) on MPW on Mac OS 9 (carbon)
710 * include/mono.h: disable mprintf on carbon to avoid significant bloat
712 * include/error.h: on Mac OS 9 and X, define Int3 to be a Debugger
714 2004-08-04 Chris Taylor <c.taylor@student.curtin.edu.au>
716 * include/ogl_init.h: Include glu.h on OS X, it is sometimes necessary
718 2004-08-02 Martin Schaffner <maschaffner@gmx.ch>
720 * include/pstypes.h: Now, I correctly applied Chris Taylor's patch
722 2004-08-01 Chris Taylor <c.taylor@student.curtin.edu.au>
724 * 2d/font.c, arch/ogl/gr.c, arch/ogl/ogl.c, mem/mem.c,
725 include/d_io.h, include/pstypes.h, include/u_dpmi.h,
726 libmve/mvelib.c, libmve/mveplay.c, main/cntrlcen.c, main/gameseq.c,
727 main/movie.c, main/newmenu.c, main/playsave.c, main/songs.c,
728 main/state.c, main/text.c: add "#ifdef macintosh" for carbon target
730 * D2X.make, arch/include/gui.h, arch/carbon/gui.c, arch/carbon/conf.h,
731 arch/carbon/findfile.c, arch/carbon/SDL_main.c, arch/carbon/descent.r:
732 new files for supporting compilation with MPW for carbon (Mac OS 9)
734 * include/strutil.h, misc/strutil.c: add str(n)icmp for carbon
736 * main/playsave.c: do not seek while writing, carbon does not like it
738 * arch/ogl/gr.c: use portable CFILE instead of POSIX file in write_bmp
740 * cfile/cfile.c: use portable ffilelength in cfile_size
742 * 2d/bitblt.c, 2d/font.c, 2d/rle.c, arch/ogl/gr.c, iff/iff.c,
743 main/inferno.c, main/kconfig.c, main/multi.c, main/multibot.c,
744 main/netmisc.c, main/newdemo.c, mem/mem.c: avoid assigments between
745 unsigned and signed char, MPW does not like these
747 2004-06-26 Chris Taylor <c.taylor@student.curtin.edu.au>
749 * main/gamemine.c, main/gamemine.h, main/gamesave.c: remove some
752 2004-06-01 Bradley Bell <btb@icculus.org>
754 * libmve/mve_main.c: cast malloc function pointer
756 * MVEPlayer-Info.plist, d2x.xcode/project.pbxproj: added MVEPlayer
757 target to XCode project
759 2004-05-31 Bradley Bell <btb@icculus.org>
761 * include/pstypes.h: fix accidental solaris breakage
763 * main/object.c: fix crash caused by death-cam code
765 * d2x-Info.plist, d2xgl-Info.plist, d2x.xcode/project.pbxproj:
766 XCode project simplifications, network enabled
768 * 2d/pixel.c, arch/ogl/ogl.c, include/pstypes.h,
769 include/strutil.h, libmve/mveplay.c: XCode compilability fixes
771 * Info.plist.in, Makefile.am, configure.ac: remove old OSX bundle
774 * English.lproj/InfoPlist.strings, d2x-Info.plist,
775 d2xgl-Info.plist, arch/cocoa/SDLMain.h, arch/cocoa/SDLMain.m,
776 d2x.xcode/project.pbxproj: added XCode project files
778 2004-05-22 Bradley Bell <btb@icculus.org>
780 * configure.ac, arch/ogl/ogl.c, misc/Makefile.am: make libpng
783 * rpm/d2x.spec.in: Changed descriptions
785 2004-05-22 Matthew Mueller <donut@dakotacom.net>
787 * arch/ogl/gr.c: fix compile when GL_NV_register_combiners isn't
790 * arch/win32/digi.c: fix strict-aliasing errors (d1x r1.13)
792 * arch/win32/digi.c, arch/win32/key.c: Fix mismatched arg types in
793 the win32 code (d1x r1.8, key_arch.c r1.2)
795 * arch/ogl/sdlgl.c, arch/ogl/wgl.c, main/inferno.c: made opengl
796 use 32bpp screen mode by default, add option to use 16bpp (d1x
799 * arch/ogl/ogl.c: allow for texture dimensions of 1, and fix ogl
800 replacement texture paletted->rgb conversion alpha problem (d1x
803 * arch/ogl/ogl.c, include/pngfile.h, main/piggy.c, main/piggy.h,
804 misc/Makefile.am, misc/pngfile.c: add opengl replacement texture
805 support (requires libpng and zlib) (d1x r1.42, r1.1, r1.10, r1.4,
808 * arch/ogl/gr.c, include/loadgl.h: fix win32
809 GL_NV_register_combiners build stuff (d1x r1.39, r1.7)
811 * arch/ogl/gr.c, arch/ogl/ogl.c, include/loadgl.h,
812 include/ogl_init.h, main/render.c: opengl hardware
813 super-transparency support using GL_NV_register_combiners (d1x
814 r1.38, r1.41, r1.6, r1.26, r1.7)
816 2004-05-22 Bradley Bell <btb@icculus.org>
818 * arch/ogl/internal.h, include/gr.h, include/ogl_init.h: function
821 2004-05-22 Matthew Mueller <donut@dakotacom.net>
823 * 2d/font.c, arch/ogl/gr.c, arch/ogl/internal.h, arch/ogl/ogl.c,
824 include/ogl_init.h: use GL_RGB for non-transparent textures, and
825 fix fonts not having transparent flag set (wouldn't get paletted)
826 (d1x r1.15, r1.37, r1.40, r1.25)
828 * arch/ogl/ogl.c: don't try to use paletted textures with
829 mipmapping since gluBuild2DMipmaps can't handle it (d1x r1.39)
831 * arch/ogl/gr.c, arch/ogl/ogl.c, include/loadgl.h,
832 include/ogl_init.h: add ogl paletted texture support (d1x r1.36,
835 * 2d/font.c: memset ogl font bitmap data since the copy function
836 leaves some (unused) parts uninitialized, which aggravates
839 * arch/win32/joyhh.c: fix phantom hat when used with a joystick
840 without one, since the code ignored the JOYCAPS_HASPOV flag (d1x
843 * arch/ogl/gr.c: fix possibility of saving incomplete .tga
844 screenshots if the entire thing wasn't written in one call to
847 * arch/win32/digi.c: fix persistent sounds (fans, etc) volume/pan
848 info not being updated on win32 (d1x r1.11)
850 * arch/win32/digi.c: remove some redundancy by not needing to do
851 SoundSlots[i].playing = 0; in addition to DS_release_slot. Also
852 clean up some indenting of DS_release_slot calls. And make
853 DS_release_slot return 1 when a sound is already not playing, in
854 addition to when a sound was killed. (d1x r1.10)
856 * arch/linux/joystick.c: fix crash/hang when using -nojoystick in
857 linux version (d1x r1.5)
859 * main/kconfig.c: make next axis config key skip currently
860 allocated axes (d1x r1.11)
862 2004-05-22 David Cleaver <wraithx@morpheus.net>
864 * main/kconfig.c: joy configuration next axis key from WraithX
867 2004-05-22 Bradley Bell <btb@icculus.org>
869 * main/game.c, main/inferno.c: typo
871 2004-05-21 Matthew Mueller <donut@dakotacom.net>
873 * main/game.c, main/game.h, main/inferno.c: make rear view
874 leave_time variable with -rearviewleavetime argument (d1x r1.25,
877 2004-05-22 Martin Schaffner <maschaffner@gmx.ch>
879 * main/inferno.c: change -udp documentation to d2x behaviour
881 2004-05-21 Bradley Bell <btb@icculus.org>
883 * include/gr.h: added missing define for menu fullscreen toggle
885 2004-05-21 Matthew Mueller <donut@dakotacom.net>
887 * arch/dos/joyc.c, arch/linux/joystick.c: use JOY_NUM_AXES instead
888 of 4 in joy_(get|set)_cal_vals (d1x r1.3, r1.4)
890 2004-05-21 Steven Mueller <diffusor@ugcs.caltech.edu>
892 * arch/include/joy.h, arch/linux/joydefs.c, arch/linux/joystick.c,
893 arch/linux/include/joystick.h: patch from Steven Mueller for using
894 more than 4 joystick devices in linux (d1x r1.3, r1.3, r1.3)
896 2004-05-21 Victor Rachels <sekmu@tisiphone.dhs.org>
898 * main/fvi.c, main/gameseg.c, main/gameseg.h, main/object.c,
899 main/physics.c, main/render.c, main/wall.c: file-line for segfault
900 info (d1x r1.3, r1.5, r1.3, r1.4, r1.3, r1.5, r1.2)
902 * arch/win32/digi.c: digisound fixes (d1x r1.7)
904 2004-05-21 Bradley Bell <btb@icculus.org>
906 * main/inferno.c: added -udp documentation from d1x
908 2004-05-20 Bradley Bell <btb@icculus.org>
910 * VisualC/d2xgl/d2xgl.dsp: don't need texmappers for OpenGL
912 2004-05-20 David Cleaver <wraithx@morpheus.net>
914 * main/controls.c, main/gamecntl.c, main/kconfig.c,
915 main/kconfig.h, main/object.c: death-cam from WraithX (d1x r1.3,
916 game.c r1.21, r1.6, r1.4, r1.3)
918 2004-05-20 Bradley Bell <btb@icculus.org>
920 * main/inferno.c: document -ihaveabrokenmouse
922 2004-05-20 Matthew Mueller <donut@dakotacom.net>
924 * arch/dos/vesa.c: dos gcc 2.95 asm fixes (d1x r1.2)
926 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
928 * arch/dos/init.c, arch/dos/mouse.c: added new arg and printfs for
929 mouse driver problems (d1x r1.2, r1.2)
931 2004-05-20 Matthew Mueller <donut@dakotacom.net>
933 * main/newmenu.c: increased MESSAGEBOX_TEXT_SIZE to fix netgame
934 join list score crash (d1x r1.8)
936 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
938 * main/fvi.c, main/gameseg.c, main/gameseg.h, main/physics.c:
939 added debug info for illegal side type (d1x r1.2, r1.4, r1.2,
942 2004-05-20 Bradley Bell <btb@icculus.org>
944 * arch/ogl/gr.c, main/menu.c: fix a couple of defines
946 * main/inferno.c: integrated some niceautomap stuff from d1x
948 2004-05-20 Matthew Mueller <donut@dakotacom.net>
950 * arch/win32/joyhh.c: fixed the config bug where it'd always put
951 in some weird axis (d1x r1.3)
953 * arch/win32/init.c: set win32 icon to icon from resource file
956 * arch/win32/key.c: win32: fixed space key not working in messages
959 2004-05-20 Bradley Bell <btb@icculus.org>
961 * texmap/Makefile.am, texmap/scanline.c: don't need texmappers for
964 2004-05-20 Matthew Mueller <donut@dakotacom.net>
966 * main/inferno.c: document -gl_refresh (d1x r1.20)
968 * arch/win32/joyhh.c, arch/win32/mouse.c: w32: check
969 -no(mouse|joystick) within respective _init() funcs (d1x r1.2,
972 * arch/win32/win32.c: fixed win32 gr_*_mode funcs that I forgot to
973 change the arg type for (d1x r1.5)
975 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
977 * arch/win32/digi.c: altsounds (d1x r1.6)
979 2004-05-20 Matthew Mueller <donut@dakotacom.net>
981 * arch/win32/digi.c: fixed a major memory leak and removed a bit
982 of redundancy (d1x r1.5)
984 * arch/win32/digi.c: call digi_reset_digi_sounds in digi_close to
985 fix crashing (d1x r1.4)
987 * arch/win32/digi.c: win32's digi_start_sound was not calling
988 DS_release_slot after setting .playing=0, resulting in a
989 memleak. Thanks to Stefan Ring for catching this (d1x r1.9)
991 * arch/win32/joyhh.c: remove joySetCapture in win32 joystick code,
992 apparently it was somehow causing some joysticks (Sidewinder
993 Precision 2) to only turn when the stick was moving, but not when
994 at turned but held stationary. And it was completely unused
995 anyway. Thanks to Stefan Ring for (somehow) finding this (d1x
998 * main/game.c: add alt+enter to toggle fullscreen (in addition to
999 previous key combos (d1x r1.29)
1001 * arch/ogl/wgl.c: minor cleanup, use same for loop for filling r,
1002 g, and b values (d1x r1.15)
1004 * arch/ogl/gr.c: fix funky ogl gammaramp palette when getting hit
1005 sometimes (didn't handle negative palette steps) (d1x r1.34)
1007 * arch/ogl/ogl.c: add caching of weapon inner models, screen
1008 shatter effects, robot explosions and weapons, and some more
1009 always present stuff. Also clean up ogl_cache_weapon_textures
1010 calling. (d1x r1.37)
1012 2004-05-20 Bradley Bell <btb@icculus.org>
1014 * main/kludge.c, main/game.c: move gr_renderstats and
1015 gr_badtexture back to game.c
1017 2004-05-20 Matthew Mueller <donut@dakotacom.net>
1019 * arch/ogl/ogl.c, include/gr.h, main/inferno.c: add -renderstats
1020 command-line arg to activate RENDERSTATS (d1x r1.36, r1.15, r1.33)
1022 * arch/ogl/ogl.c: fix last commit (d1x r1.35)
1024 * arch/ogl/ogl.c: add RENDERSTATS counter for number of textures
1025 loaded after texture caching stage (d1x r1.34)
1027 * arch/ogl/ogl.c: use GL_INDEX_BITS to get bpp for color buffer
1028 for renderstats (d1x r1.33)
1030 2004-05-19 Matthew Mueller <donut@dakotacom.net>
1032 * arch/ogl/gr.c, arch/ogl/ogl.c, include/ogl_init.h,
1033 main/inferno.c: add anisotropic texture filtering suport (d1x
1034 r1.33, r1.32, r1.23, r1.32)
1036 * arch/ogl/ogl.c: make RENDERSTATS show size of color/depth buffer
1039 * arch/ogl/gr.c, arch/ogl/ogl.c, include/loadgl.c,
1040 include/ogl_init.h: utilize hardware multitexturing support if
1041 possible (requires GL_NV_texture_env_combine4 extension) (d1x
1042 r1.32, r1.30, r1.4, 1.22)
1044 * arch/ogl/glx.c: add ogl_setbrightness_internal stub for glx (d1x
1047 * arch/ogl/wgl.c: implement SetGammaRamp on WGL (d1x r1.14)
1049 * arch/ogl/gr.c, arch/ogl/internal.h, arch/ogl/sdlgl.c,
1050 arch/ogl/wgl.c, include/ogl_init.h: implement brightness/palette
1051 effects in OGL using SetGammaRamp, much faster than the hack that
1052 was being used. currently SDL only (though not too hard to add to
1053 WGL, not as easy as sdl) (d1x r1.31, r1.3, r1.13, r1.21)
1055 * main/menu.c: allow arbitrary (custom) resolution entry in
1056 change_res menu (d1x r1.14)
1058 2004-05-19 Bradley Bell <btb@icculus.org>
1060 * main/game.c, main/game.h, main/inferno.c, main/menu.c: inserted
1061 d1x-style res change menu (mostly works)
1063 * misc/args.c: use strnicmp instead of strncasecmp
1065 2004-05-19 Matthew Mueller <donut@dakotacom.net>
1067 * arch/ogl/gr.c, main/inferno.c: add -gl_trilinear OGL
1068 command-line option (d1x r1.27)
1070 * main/inferno.c: restore inferno.c initialization of
1071 screen_compatible and use_double_buffer to 'normal' values, broken
1072 long long ago in one of the high res menu patches (d1x r1.30)
1074 * include/args.h, main/inferno.c, misc/args.c: allow arbitrary
1075 resolutions to be specified on command line (d1x r1.2, r1.29,
1076 r1.4) -- doesn't work yet
1078 * arch/linux/hmiplay.c: needs to include args.h now (d1x r1.9)
1080 * arch/linux/hmiplay.c: implement -nomusic for linux hmiplay (d1x
1083 * arch/linux/hmiplay.c: correct linux hmiplay handling of midi 0
1084 volume song stop/starting (d1x r1.7)
1086 2004-05-18 Matthew Mueller <donut@dakotacom.net>
1088 * arch/linux/hmiplay.c: remove needless sleep on linux hmiplay
1091 * arch/ogl/gr.c: fix off by .5 errors in ogl_upixelc and
1092 ogl_ulinec (d1x r1.29)
1094 * arch/ogl/ogl.c: fix ogl gr_ucircle (d1x r1.29)
1096 * arch/ogl/gr.c: fix off-by-one error in ogl_urect, right and
1097 bottom are inclusive not exclusive (d1x r1.28)
1099 * arch/ogl/ogl.c, include/ogl_init.h, main/polyobj.c: fix briefing
1100 spinning robot display in OGL (d1x r1.28, r1.20, r1.2)
1102 * arch/sdl/digi.c: fix typo
1104 * main/state.c: fix savegame thumbnail saving in OGL (d1x r1.6)
1106 * arch/win32/init.c, arch/win32/win32.c: move win32 window
1107 creation code from arch_init_start into arch_init to fix weirdness
1108 with --help (d1x r1.5, r1.6)
1110 * arch/linux/hmiplay.c: apply patch from bluecow to fix hmiplay
1111 sync issues and lack of midi reset (d1x r1.5)
1113 * arch/sdl/digi.c: fix crash on exit if sounds are still playing
1116 * arch/ogl/wgl.c, arch/win32/mouse.c, misc/d_io.c: Fix mismatched
1117 arg types in the win32 code (d1x r1.12, r1.7, r1.2)
1119 * arch/linux/hmiplay.c: fix problems with msgbuf struct not being
1122 * arch/linux/hmiplay.c: updated SDL include path (d1x r1.3)
1124 2004-05-18 Bradley Bell <btb@icculus.org>
1126 * include/vecmat.h: comments/formatting
1128 2004-05-18 Martin Schaffner <maschaffner@gmx.ch>
1130 * include/d.bat, include/lst.bat, include/m.bat, include/test.c,
1131 include/test.lnk: remove unnecessary files
1133 * configure.ac: add -no-cpp-precomp when compiling on Mac OS X.
1134 This enables compilation with gcc 3.1
1136 2004-05-17 Dietfrid Mali <dietfrid.mali@q-dial.de>
1138 * main/switch.c: took care of switches triggering single-sided
1139 walls (don't try to access the nonexistent adjacent wall via NULL
1140 pointers or negative array indices)
1142 2004-05-16 Dietfrid Mali <dietfrid.mali@q-dial.de>
1144 * main/wall.c: fix invalid memory access for d1 levels which
1145 don't have a corresponding wall behind.
1147 2004-05-16 Martin Schaffner <maschaffner@gmx.ch>
1149 * include/ogl_init.h, arch/ogl/glx.c, arch/ogl/gr.c,
1150 arch/ogl/internal.h, arch/ogl/ogl.c, arch/ogl/sdlgl.c,
1151 arch/ogl/wgl.c: move most ogl-internal stuff from the ogl
1152 interface header to new header file internal.h
1154 2004-05-15 Dietfrid Mali <dietfrid.mali@q-dial.de>
1156 * arch/sdl/joy.c: joystick_read_raw_axis() will return a proper
1157 bitmask for each joystick axis that has sent input data,
1158 and will not crash Windows anymore during joystick setup because
1159 of for() loop over axis being executed once too often.
1161 * main/gameseq.c, include/gr.h, 2d/font.c: define new function
1162 gr_remap_mono_font() and call it after loading saved level.
1164 * main/laser.c: limit homing missile turn rate
1166 * main/fuelcen.c, main/fuelcen.h, main/object.c: implement repair
1167 centers (work like fuel centers but provide shield)
1169 * main/gameseg.c: fix endless loop in some levels with a
1170 certain (complicated) structure
1172 2004-05-13 Bradley Bell <btb@icculus.org>
1174 * VisualC/d2/d2x/d2x.dsp, VisualC/d2xgl/d2xgl.dsp,
1175 VisualC/libmve/libmve.dsp, VisualC/mveplayer/mveplayer.dsp:
1176 updated project files for SDL 1.2.7
1178 * Makefile.am: add VisualC, VisualCE dirs to tarball
1180 2004-05-13 Martin Schaffner <maschaffner@gmx.ch>
1182 * arch/sdl/digi.c: formatting
1184 2004-05-12 Bradley Bell <btb@icculus.org>
1186 * unused/vga/new/palette.c, unused/vga/new/vga.c: removed unused,
1189 * 2d/palette.c, include/palette.h: added function to create blend
1192 * maths/rand.c, maths/tables.c, maths/vecmat.c: formatting
1194 2004-05-11 Bradley Bell <btb@icculus.org>
1196 * arch/ogl/ogl.c: fix alpha calculation in g3_draw_poly, again
1198 2004-05-10 Bradley Bell <btb@icculus.org>
1200 * arch/ogl/ogl.c, include/3d.h, main/render.c: hmm,
1201 g3_draw_transp_poly had the fade level backwards, decided to just
1202 fix g3_draw_poly so it behaves correctly, transparency or not,
1203 reverted changes to render_face
1205 2004-05-10 Dietfrid Mali <dietfrid.mali@q-dial.de>
1207 * arch/ogl/ogl.c, include/3d.h: added g3_draw_transp_poly() for
1208 rendering transparent (e.g. cloaked) walls
1210 * main/render.c: render_face now calls g3_draw_transp_poly() for
1211 cloaked walls in OpenGL
1213 2004-05-08 Martin Schaffner <maschaffner@gmx.ch>
1215 * arch/sdl/digi.c: fix bug on Mac OS X where all sound, including
1216 that from other apps, had "static" distortions.
1218 2004-04-22 Bradley Bell <btb@icculus.org>
1220 * main/multi.c, main/multibot.c: use new GET_INTEL_* macros
1222 * include/byteswap.h: rewrite GET_INTEL_* macros, fix bugs in
1223 aligned version of PUT_INTEL_* macros
1225 2004-04-15 Bradley Bell <btb@icculus.org>
1227 * main/inferno.c: comment out unused checksum variable
1229 2004-04-14 Bradley Bell <btb@icculus.org>
1231 * arch/sdl/rbaudio.c: fix redbook tracking problems (fixes #1028)
1233 2004-04-14 Terran Melconian <terran@consistent.org>
1235 * main/gameseg.c: use portable rand function (fixes #1118)
1237 2004-04-14 Sean Taylor <sscthunderbird@yahoo.com>
1239 * main/songs.c: uncomment calls to RBAStop (fixes #473)
1241 2004-01-08 Martin Schaffner <maschaffner@gmx.ch>
1243 * configure.ac, arch/linux/ipx_udp.c, maths/fixc.c:
1244 get rid of warnings (now compiles with -Werror on SunOS)
1246 * main/piggy.c: fix (really) wierd SunOS bug
1248 * 2d/bitmap.c, 2d/rle.c, include/gr.h: fix MEM_OVERWRITE
1249 caused by not allocating enough mem for rle bitmaps
1251 2004-01-06 Martin Schaffner <maschaffner@gmx.ch>
1253 * include/pstypes.h: sun OS typedef fixes
1255 2003-12-28 Martin Schaffner <maschaffner@gmx.ch>
1257 * main/piggy.c: fix bug 1067
1259 * main/piggy.c: fix bugfix for 1067
1261 * main/piggy.c: fix 2nd part of bug 1067 (make d2x compatible
1262 with descent.pig of mac registered)
1264 2003-12-18 Bradley Bell <btb@icculus.org>
1266 * main/kconfig.c: fixes for linux-native joystick
1268 * main/kconfig.c: bunch of fixes (esp. for non linux-native
1271 * arch/include/joy.h: comments/formatting
1273 2003-12-10 Alexander Y. Yeikovich <demon@mci.net.ua>
1275 * compilerdefs.txt: added FreeBSD defs
1277 2003-12-08 Bradley Bell <btb@icculus.org>
1279 * include/dtypes.h, include/dtypes.inc: remove unused, redundant
1282 2003-12-08 Alexander Y. Yeikovich <demon@mci.net.ua>
1284 * arch/linux/ipx_kali.c, arch/linux/ipx_mcast4.c,
1285 arch/linux/ipx_udp.c: fix FreeBSD compile errors
1287 2003-12-08 Alexander Y. Yeikovich <demon@mci.net.ua> and Bradley Bell <btb@icculus.org>
1289 * 2d/ibitblt.c, include/maths.h, include/ogl_init.h,
1290 include/pstypes.h, main/game.c, main/game.h, unused/bios/ipx.c:
1291 get rid of silly ulongs
1293 * configure.ac, 2d/bitblt.c, 2d/linear.asm, maths/fix.asm,
1294 maths/vecmata.asm, texmap/tmap_inc.asm, texmap/tmap_per.asm,
1295 texmap/tmappent.S, texmap/tmapppro.S: enable nasm on FreeBSD,
1296 change relevant __linux__ macros to __ELF__
1298 2003-11-27 Bradley Bell <btb@icculus.org>
1300 * include/ogl_init.h: added proto for ogl_check_mode
1302 * arch/sdl/digi.c, arch/sdl/gr.c, arch/sdl/mouse.c,
1303 arch/win32/findfile.c, main/inferno.c, main/titles.c: Pocket PC
1306 2003-11-26 Bradley Bell <btb@icculus.org>
1308 * libmve/decoder16.c, libmve/mve_main.c, main/newmenu.c: fix gcc
1309 3.3 compiler warnings
1311 * arch/sdl/gr.c, main/kludge.c: landscape fixes, implemented
1314 * include/pstypes.h: OS X fixes
1316 * cfile/cfile.c, include/pstypes.h, main/inferno.c,
1317 main/newmenu.h: linux fixes
1319 * configure.ac cygconf VisualC/d2x.dsw VisualC/d2x/d2x.dsp
1320 VisualC/d2xgl/.cvsignore VisualC/d2xgl/d2xgl.dsp arch/ogl/gr.c
1321 arch/ogl/ogl.c include/d_io.h include/loadgl.h include/ogl_init.h
1322 include/pstypes.h include/u_mem.h main /state.c main/vers_id.h
1323 misc/d_io.c: added Visual C project for opengl, buncha macro fixes
1326 * arch/sdl/gr.c: fix sdl gr_update
1328 * 2d/font.c, VisualC/d2x/d2x.dsp, VisualCE/d2x/d2x.vcp,
1329 VisualCE/mveplayer/mveplayer.vcp, arch/win32/ipx_mcast4.c,
1330 arch/win32/ipx_udp.c, arch/win32/ipx_win.c, arch/sdl/gr.c,
1331 cfile/cfile.c, console/CON_console.c, include/d_io.h,
1332 include/error.h, include/pstypes.h, include/strutil.h,
1333 include/u_dpmi.h, libmve/mve_main.c, libmve/mveplay.c,
1334 main/cntrlcen.c, main/console.c, main/gameseq.c, main/inferno.c,
1335 main/movie.c, main/newdemo.c, main/newmenu.c, main/newmenu.h,
1336 main/playsave.c, main/songs.c, main/state.c, main/text.c,
1337 mem/mem.c, misc/args.c, misc/d_io.c, misc/strutil.c: Visual C,
1340 2003-11-25 Bradley Bell <btb@icculus.org>
1342 * VisualC/d2x, VisualC/d2x/.cvsignore, VisualC/d2x/d2x.dsp,
1343 VisualC/d2x.dsw, VisualC/libmve/libmve.dsp,
1344 libmve/VisualC/mveplayer.dsp: updated project files
1346 * libmve/mve_main.c, libmve/mvelib.c, libmve/mveplay.c: mveplayer
1347 working w/Visual C++
1349 * VisualC, VisualC/.cvsignore, VisualC/d2x.dsw, VisualC/libmve,
1350 VisualC/libmve/.cvsignore, VisualC/libmve/libmve.dsp,
1351 VisualC/mveplayer, VisualC/mveplayer/.cvsignore,
1352 VisualC/mveplayer/mveplayer.dsp: added project files for Visual
1355 * VisualCE/.cvsignore, VisualCE/d2x/.cvsignore,
1356 VisualCE/libmve/.cvsignore, VisualCE/mveplayer/.cvsignore: added
1359 2003-11-24 Bradley Bell <btb@icculus.org>
1361 * libmve/decoder8.c, libmve/mve_main.c, libmve/mvelib.c,
1362 libmve/mveplay.c: stuff to play mve's in WinCE
1364 * arch/win32/findfile.c: unused functions...
1368 * arch/sdl/mouse.c, main/konfig.c, main/newmenu.c, main/newmenu.h:
1369 enabled mouse control of menus
1371 * main/mission.h: oops, didn't mean to change this.
1373 2003-11-21 Bradley Bell <btb@icculus.org>
1375 * VisualCE/d2x/d2x.vcp: updated project file
1377 2003-11-20 Bradley Bell <btb@icculus.org>
1379 * VisualCE, VisualCE/d2x, VisualCE/d2x/d2x.vcp, VisualCE/d2x.vcw,
1380 VisualCE/libmve, VisualCE/libmve/libmve.vcp, VisualCE/mveplayer,
1381 VisualCE/mveplayer/mveplayer.vcp: added project files for eMbedded
1384 2003-11-17 Bradley Bell <btb@icculus.org>
1386 * configure.ac, arch/linux/Makefile.am, arch/linux/linuxnet.c,
1387 main/menu.c: added option to disable kalinix under unix
1389 * main/game.c, main/newmenu.c: always set menu mode for GL popups
1391 2003-11-14 Bradley Bell <btb@icculus.org>
1393 * main/automap.c: fix automap background image
1395 * main/automap.c, main/automap.h: delete cruft
1397 * main/automap.c: fix level number position
1399 * main/automap.c: simplify g3_draw_line hack
1401 * main/menu.c: stop pointless vid mode changes
1403 2003-11-07 Bradley Bell <btb@icculus.org>
1405 * NEWS, installation.txt: s'more documentation
1407 2003-11-07 Steffen Pohle <stpohle@gmx.net>
1409 * configure.ac: fix .exe extension problems
1411 2003-11-07 Bradley Bell <btb@icculus.org>
1413 * arch/ogl/ogl.c: disable texture format verification for OS X -
1416 2003-11-06 Bradley Bell <btb@icculus.org>
1418 * main/automap.c, main/gamecntl.c, main/movie.c, main/titles.c:
1419 use more traditional Alt+Enter for toggling fullscreen
1421 * 2d/ibitblt.c, main/mission.h: comments/formatting
1423 * arch/ogl/sdlgl.c: smash textures, for non-linux, for real
1425 2003-11-06 Bradley Bell <btb@icculus.org>
1427 * arch/ogl/gr.c, arch/ogl/sdlgl.c: smash textures on every
1428 resolution change, use kludge to avoid repetitive res changes
1430 2003-11-04 Bradley Bell <btb@icculus.org>
1432 * main/piggy.c, main/piggy.h: moved bitmap and sound header data
1433 structures and i/o routines back to piggy.c
1435 2003-11-04 Martin Schaffner <maschaffner@gmx.ch>
1437 * installation.txt: tell to install d1 .pig for better textures
1439 2003-11-04 Bradley Bell <btb@icculus.org>
1441 * main/mission.c, main/mission.h, main/piggy.h: added hogsize for
1442 oem d1 v1.0 and registered d2 v1.0, comments
1444 2003-11-03 Bradley Bell <btb@icculus.org>
1446 * main/bm.h, main/piggy.c, main/piggy.h: big pigsize is same for
1447 all d1 shareware - even though files are different!
1449 * main/bm.h, main/piggy.c, main/piggy.h: added big pigsize for
1452 * main/bm.h, main/piggy.c, main/piggy.h: added big pigsize for
1455 * main/bm.h, main/piggy.c, main/piggy.h: added pigsize for
1458 2003-10-31 Martin Schaffner <maschaffner@gmx.ch>
1460 * main/movie.c: when no movies are found, divide by six the
1461 number of warning lines sent to stdout
1463 2003-10-29 Martin Schaffner <maschaffner@gmx.ch>
1465 * include/byteswap.h: fix stupid copy/paste error
1467 2003-10-24 Bradley Bell <btb@icculus.org>
1469 * 2d/bitblt.c, 2d/ibitblt.c, include/gr.h, include/grdef.h: use
1470 gr_linear_rep_movsd_2x instead of almost identical
1471 gr_linear_movsd_double. Better since we have assembly versions.
1473 2003-10-22 Martin Schaffner <maschaffner@gmx.ch>
1475 * main/gamemine.c, main/piggy.c: fix "psychedelic" walls
1478 2003-10-21 Martin Schaffner <maschaffner@gmx.ch>
1480 * main/gameseq.c, main/multi.c, main/multi.h: fix compilation
1481 error with --disable-network, move reset_network_objects()
1482 from gameseq.c to multi.c
1484 2003-10-14 Bradley Bell <btb@icculus.org>
1486 * AUTHORS, NEWS: stuff
1488 * arch/win32/ipx_mcast4.c: include newmenu header (for FAIL macro)
1490 2003-10-12 Bradley Bell <btb@icculus.org>
1492 * main/cntrlcen.c, main/endlevel.c, main/gamerend.c,
1493 main/gameseq.c, main/mission.c, main/mission.h, main/network.c:
1496 2003-10-12 Aaron Plattner <plattner@caltech.edu>
1498 * arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
1499 arch/linux/ipx_kali.c, arch/linux/ipx_mcast4.c,
1500 arch/linux/ipx_udp.c, arch/linux/linuxnet.c,
1501 arch/linux/include/ipx_drv.h, arch/linux/include/ipx_mcast4.h,
1502 arch/win32/Makefile.am, arch/win32/ipx_drv.h,
1503 arch/win32/ipx_mcast4.c, arch/win32/ipx_udp.c,
1504 arch/win32/ipx_win.c, arch/win32/winnet.c,
1505 arch/win32/include/ipx_mcast4.h, include/ipx.h, main/menu.c,
1506 main/multi.h, main/network.c: add IPv4 multicasting support
1508 2003-10-11 Bradley Bell <btb@icculus.org>
1510 * main/endlevel.c, main/piggy.c: fixed endlevel stuff
1512 * main/cntrlcen.c, main/endlevel.c, main/gamecntl.c,
1513 main/gamerend.c, main/gameseq.c, main/gauges.c, main/kmatrix.c,
1514 main/menu.c, main/mission.h, main/network.c, main/weapon.c,
1515 main/weapon.h: lots of shareware and oem fixes
1517 2003-10-10 Bradley Bell <btb@icculus.org>
1519 * arch/win32/winnet.c: fixed stupid win32 network bug
1521 2003-10-10 Bradley Bell <btb@icculus.org>
1523 * main/piggy.c: increased D1_MAX_TMAP_NUM
1525 2003-10-10 Martin Schaffner <maschaffner@gmx.ch>
1527 * main/bm.c, main/bm.h, main/piggy.c: fixes d1 still textures
1528 which are animated in d2, refactorizes d1 texture reading
1530 2003-10-10 Bradley Bell <btb@icculus.org>
1532 * arch/linux/linuxnet.c, main/automap.c, main/automap.h,
1533 main/bmread.c, main/bmread.h, main/cntrlcen.c, main/cntrlcen.h,
1534 main/collide.h, main/compbit.h, main/config.h, main/console.c,
1535 main/controls.h, main/credits.c, main/credits.h, main/crypt.c,
1536 main/desc_id.h, main/desw.h, main/dumpmine.c, main/effects.c,
1537 main/effects.h, main/endlevel.c, main/endlevel.h, main/escort.c,
1538 main/escort.h, main/fireball.h, main/fvi.c, main/fvi.h,
1539 main/game.c, main/game.h, main/gamecntl.c, main/gamefont.c,
1540 main/gamefont.h, main/gamemine.h, main/gamepal.c, main/gamepal.h,
1541 main/gamerend.c, main/gamesave.h, main/gameseq.c, main/gameseq.h,
1542 main/gamestat.h, main/gauges.h, main/hostage.c, main/hostage.h,
1543 main/hud.c, main/hudmsg.h, main/inferno.c, main/inferno.h,
1544 main/joydefs.c, main/joydefs.h, main/kconfig.h, main/kludge.c,
1545 main/kmatrix.c, main/kmatrix.h, main/laser.c, main/lighting.h,
1546 main/menu.c, main/menu.h, main/mglobal.c, main/modem.h,
1547 main/morph.h, main/movie.c, main/movie.h, main/multibot.h,
1548 main/netmisc.h, main/network.h, main/newmenu.h, main/paging.h,
1549 main/physics.c, main/physics.h, main/piggy.h, main/player.c,
1550 main/playsave.h, main/polyobj.c, main/polyobj.h, main/powerup.c,
1551 main/powerup.h, main/render.c, main/render.h, main/reorder.h,
1552 main/robot.c, main/scores.h, main/screens.h, main/segment.c,
1553 main/segpoint.h, main/slew.c, main/slew.h, main/songs.c,
1554 main/songs.h, main/sounds.h, main/state.h, main/terrain.c,
1555 main/terrain.h, main/texmerge.h, main/text.h, main/textures.h,
1556 main/titles.h, main/vclip.c, main/vclip.h, main/vers_id.h,
1557 main/wall.h: comments/formatting
1559 2003-10-09 Bradley Bell <btb@icculus.org>
1561 * main/text.c: fix text when using old datafiles
1563 * main/laser.h: comments/whitespace
1565 * main/laser.c, main/weapon.c: fixed smart missiles and smart
1566 mines w/shareware data
1568 * include/DT_drawtext.h: deleted unused file
1570 2003-10-08 Bradley Bell <btb@icculus.org>
1572 * main/gameseq.c, main/inferno.c, main/menu.c: SHAREWARE fixes
1574 * arch/win32/ipx_udp.c: use closesocket() instead of close()
1576 * arch/sdl/joydefs.c, main/gamecntl.c, main/kconfig.c,
1577 main/menu.c: Disabled 'd2x keys' weapon selection
1579 2003-10-08 Martin Schaffner <maschaffner@gmx.ch>
1581 * main/object.h, main/multi.h: get rid of most warnings issued by
1582 cpp-precomp of gcc from Mac OS X dev tools
1584 2003-10-05 Bradley Bell <btb@icculus.org>
1586 * NEWS, configure.ac: increment version number
1588 * cfile/cfile.c: better handling of CRLF text files (when that is
1591 * utilities/hogcreate.c, utilities/hogextract.c,
1592 utilities/mvlcreate.c, utilities/mvlextract.c: use binary mode for
1593 reading/writing files
1595 * arch/win32/Makefile.am, arch/win32/include/ipx_udp.h,
1596 arch/win32/ipx_udp.c, arch/win32/winnet.c, main/menu.c: added UDP
1599 2003-10-04 Bradley Bell <btb@icculus.org>
1601 * cfile/cfile.c, main/config.c: oops, fgets does not return EOF
1603 * main/netmisc.c: change byte to sbyte, comments/whitespace
1605 2003-10-03 Bradley Bell <btb@icculus.org>
1607 * cfile/cfile.c, main/config.c: fix win32 eof bug.
1609 * arch/win32/ipx_drv.h, arch/win32/winnet.c, include/ipx.h: win32
1612 * iff/iff.c, include/gr.h, include/iff.h, include/pstypes.h,
1613 main/ai2.c, main/aipath.c, main/aistruct.h, main/bm.h,
1614 main/config.c, main/escort.c, main/fireball.c, main/fuelcen.c,
1615 main/fuelcen.h, main/gameseg.c, main/gameseg.h, main/laser.c,
1616 main/lighting.c, main/mglobal.c, main/network.c, main/newdemo.c,
1617 main/object.c, main/object.h, main/paging.c, main/player.h,
1618 main/robot.h, main/segment.h, main/state.c, main/switch.c,
1619 main/switch.h, main/titles.c, main/wall.c, main/wall.h,
1620 main/weapon.c, main/weapon.h: change byte to sbyte,
1623 * 2d/bitblt.c, cfile/cfile.c, include/cfile.h, main/ai.c,
1624 main/ai.h, main/gamemine.c, main/gauges.c, main/kconfig.c,
1625 main/menu.c, main/multi.c, main/multi.h, main/multibot.c,
1626 main/newdemo.h, main/render.c, main/scores.c: change byte to sbyte
1628 * configure.ac: better checking for timeval
1630 2003-10-03 Martin Schaffner <maschaffner@gmx.ch>
1632 * arch/dos/bak/ipx.c, arch/dos/ipx.c, arch/linux/Makefile.am,
1633 arch/linux/include/ipx_lin.h, arch/linux/ipx_lin.c,
1634 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, arch/linux/ukali.c,
1635 arch/win32/winnet.c, configure.ac, include/byteswap.h,
1636 include/ipx.h, main/inferno.c, main/menu.c, main/multi.c,
1637 main/multibot.c, main/network.c: Make network architecture
1638 choosable from game menu, add support for UDP/IP on Mac OS X and
1641 2003-10-02 Martin Schaffner <maschaffner@gmx.ch>
1643 * include/byteswap.h: added macros for coping with alignment
1646 2003-10-02 Bradley Bell <btb@icculus.org>
1648 * main/multi.h: added padding to little-endian version of
1651 * arch/dos/bak/ipx.c, arch/dos/ipx.c: comments/whitespace
1653 * main/netmisc.c: delete duplicate function
1655 2003-10-01 Bradley Bell <btb@icculus.org>
1657 * main/bm.c: make sure d1_texture_indices gets freed between
1660 2003-09-11 Martin Schaffner <maschaffner@gmx.ch>
1662 * main/piggy.h: fix size of d1 shareware descent.pig
1664 2003-08-03 Martin Schaffner <martin.schaffner@epfl.ch>
1666 * main/bm.c, main/bm.h, main/gamemine.c, main/gamemine.h,
1667 main/gameseq.c, main/piggy.c: fix loading of d1 texture
1668 replacements for non-animated textures
1670 2003-08-02 Matthew Mueller <donut@dakotacom.net>
1672 * main/controls.c: use fixed 20fps wiggle
1674 2003-08-02 Paolo Ulivi <pulivi@libero.it> and Bradley Bell <btb@icculus.org>
1676 * Makefile.am, debian/changelog.in, debian/control,
1677 debian/d2x-common.dirs, debian/d2x-common.install,
1678 debian/d2x-common.manpages, debian/d2x-gl.files,
1679 debian/d2x-gl.menu, debian/d2x-sdl.files, debian/d2x-sdl.menu,
1680 debian/rules, libmve/Makefile.am, libmve/mveplayer.1,
1681 utilities/Makefile.am, utilities/hogcreate.1,
1682 utilities/hogextract.1, utilities/mvlcreate.1,
1683 utilities/mvlextract.1, utilities/tex2txb.1, utilities/txb2tex.1:
1684 add man pages, distribute utility programs in new d2x-common deb
1686 * rpm/d2x.spec.in: updated rpm spec file
1688 2003-08-02 Bradley Bell <btb@icculus.org>
1690 * cfile/cfile.c: update raw_position in cfputc and cfputs
1692 2003-08-02 Martin Schaffner <martin.schaffner@epfl.ch>
1694 * main/piggy.c: make error message more friendly
1696 * main/piggy.c: simplify copying of bitmap flags
1698 * arch/linux/linuxnet.c, main/multi.c, main/multibot.c: bigendian
1701 * cfile/cfile.c: revert to always using custom fgets
1703 * main/endlevel.c, main/mission.c: handle missing exit sequence
1704 components gracefully
1706 * main/playsave.c: comments
1708 2003-07-24 Martin Schaffner <martin.schaffner@epfl.ch>
1710 * cfile/cfile.c: update raw_position in cfwrite
1712 * main/network.c: comments/formatting
1714 2003-06-22 Bradley Bell <btb@icculus.org>
1716 * cfile/cfile.c: use standard fgets for non-archive files
1718 * main/movie.c: use con_printf for missing movie warning
1720 2003-06-18 Bradley Bell <btb@icculus.org>
1722 * main/movie.c: fixed cfile conversion of movielib code
1724 * main/console.c, main/hud.c: strip out colors, etc when printing
1727 * include/u_mem.h: fix NDEBUG calloc macro
1729 2003-06-15 Bradley Bell <btb@icculus.org>
1731 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c: removed
1734 * 2d/pcx.c, include/strio.h, main/ai.c, main/ai.h,
1735 main/cntrlcen.c, main/config.c, main/gamesave.c, main/gameseq.c,
1736 main/movie.c, main/multi.c, main/network.c, main/newdemo.c,
1737 main/newmenu.c, main/piggy.c, main/playsave.c, main/polyobj.c,
1738 main/scores.c, main/state.c, main/text.c, misc/args.c,
1739 misc/strio.c: convert file i/o to cfile
1741 2003-06-14 Bradley Bell <btb@icculus.org>
1743 * include/cfile.h, cfile/cfile.c: implemented cfile wrappers for
1744 writing and other modes besides "rb" (mostly taken from
1747 2003-06-09 Bradley Bell <btb@icculus.org>
1749 * 2d/palette.c, main/kludge.c: gr_copy_palette not really a
1752 * include/libmve.h, libmve/mve_main.c, libmve/mvelib.c,
1753 libmve/mvelib.h, libmve/mveplay.c, main/movie.c: merged libmve
1756 2003-06-07 Taylor Richards <taylor@icculus.org>
1758 * libmve/mvelib.c, libmve/mveplay.c: stop memory leaks in libmve
1760 2003-06-07 Bradley Bell <btb@icculus.org>
1762 * main/console.c: fix non-console build
1764 * main/gamesave.c: comments
1766 * main/bm.c: remove redundant break
1768 2003-06-06 Bradley Bell <btb@icculus.org>
1770 * main/gauges.c, main/kconfig.c: comments/formatting
1772 * console/.cvsignore: added .cvsignore
1774 * main/console.c: can't write to console after it's closed
1776 2003-06-05 Bradley Bell <btb@icculus.org>
1778 * arch/sdl/event.c, console/CON_console.c, console/Makefile.am,
1779 console/internal.c, console/internal.h, include/CON_console.h,
1780 include/console.h, main/console.c, main/gamecntl.c, main/hud.c:
1781 finish console conversion away from SDL
1783 2003-06-04 Bradley Bell <btb@icculus.org>
1785 * console/CON_console.c, include/CON.console.h, include/console.h,
1786 main/console.c, main/game.c: console conversion to native gr,
1789 * include/gr.h, main/credits.c, main/kconfig.c, main/newmenu.c:
1790 put prototype for gr_bm_bitblt in gr.h
1792 2003-06-03 Bradley Bell <btb@icculus.org>
1794 * console/CON_console.c, console/DT_drawtext.c,
1795 console/Makefile.am, include/CON_console.h, include/DT_drawtext.h,
1796 main/console.c: use native fonts for console
1798 * main/playsave.c: use shorts for short data
1800 2003-06-02 Bradley Bell <btb@icculus.org>
1802 * configure.ac, main/console.c: set console background, fix
1805 2003-06-01 Bradley Bell <btb@icculus.org>
1807 * Makefile.am, arch/sdl/event.c, configure.ac,
1808 console/CON_console.c, console/DT_drawtext.c, console/Makefile.am,
1809 console/internal.c, include/CON_console.h, include/DT_drawtext.h,
1810 include/console.h, main/console.c, main/game.c, main/gamecntl.c,
1811 main/gamerend.c: added console code (from SDL_console)
1813 2003-05-30 Bradley Bell <btb@icculus.org>
1815 * README: minor update
1817 2003-05-28 Bradley Bell <btb@icculus.org>
1819 * Info.plist.in, Makefile.am, configure.ac: add support for MacOS
1824 2003-06-06 Bradley Bell <btb@icculus.org>
1826 * main/kconfig.c: fix crash in control menus
1828 * main/gauges.c: force cockpit redraw in opengl
1830 * main/gamerend.c: move ogl swap, so cockpit and console get
1833 2003-06-01 Bradley Bell <btb@icculus.org>
1835 * configure.ac, libmve/mveplay.c: define struct timeval if needed
1839 2003-05-12 Bradley Bell <btb@icculus.org>
1841 * configure.ac: increment version number
1843 * main/bm.c: use con_printf for exit model warnings
1845 * configure.ac: must check for timespec after setting -mno-cygwin
1847 * main/inferno.c: added -nohogdir and -userdir options
1849 * NEWS, main/titles.c: use briefings with no extension
1853 2003-04-30 Bradley Bell <btb@icculus.org>
1855 * configure.ac: have to include time.h when checking for nanosleep
1857 * configure.ac, libmve/mveplay.c: use autoconf to check for struct
1860 * Makefile.am, NEWS, README, configure.ac: fix linking bug,
1861 increment version number
1863 * main/Makefile.am: make dist fix
1867 2003-04-29 Bradley Bell <btb@icculus.org>
1869 * configure.ac, 2d/2dsline.c, main/automap.c, libmve/mveplay.c:
1872 2003-04-24 Bradley Bell <btb@icculus.org>
1874 * configure.ac: increment version number
1876 * main/inferno.c: redeclare main() 'the SDL way', make sure SDL.h
1879 2003-04-24 Ingo van Lil <inguin@gmx.de>
1881 * main/render.c: fix misspellings of NDEBUG
1885 2003-04-14 Bradley Bell <btb@icculus.org>
1887 * cfile/cfile.c: prefer files from d2 hog over d1 hog
1889 2003-04-11 Bradley Bell <btb@icculus.org>
1891 * main/automap.c, main/gamemine.c, main/menu.c: fix compiler
1896 2003-04-11 Bradley Bell <btb@icculus.org>
1898 * libmve/mveplay.c: use _sleep instead of sleep on win32
1900 * Makefile.am, README, README.utils, arch/sdl/digi.c,
1901 arch/sdl/joy.c, arch/win32/Makefile.am, include/byteswap.h,
1902 include/cfile.h, include/error.h, libmve/Makefile.am,
1903 libmve/decoders.h, main/Makefile.am, main/endlevel.c,
1904 main/endlevel.h, main/playsave.c, misc/fileutil.c:
1905 utilities/Makefile.am: comments/formatting/dist problems
1907 * configure.ac: use different defines for os x
1909 2003-04-07 Bradley Bell <btb@icculus.org>
1911 * include/error.h, misc/error.c: put some old stuff back in,
1912 eliminate duplicate error messages
1914 * main/text.c: don't die on text not found
1917 * main/inferno.c: print some useful info if hog not found, allow
1918 -help to work if no text available
1920 2003-04-07 Steffen Pohle <stpohle@gmx.net>
1922 * arch/linux/Makefile.am: revert to previous version, so linux
1925 2003-04-03 Bradley Bell <btb@icculus.org>
1927 * main/endlevel.c: fixed exit model scheme yet again
1929 2003-04-02 Bradley Bell <btb@icculus.org>
1931 * misc/error.c: call Int3 on Assert
1933 * main/cntrlcen.c, main/cntrlcen.h, main/gamesave.c: modified
1936 * main/wall.c: don't die when trying to toggle nonexistent
1937 segment... vertigo level 10 is buggy!
1939 * main/gamemine.c: comments/formatting
1941 2003-03-31 Micah J. Lieske <MicahJon@compuserve.com>
1943 * arch/dos/digimm.c, arch/sdl/digi.c, arch/win32/digi.c,
1944 main/inferno.c: Allow use of 22K sound samples
1946 2003-03-29 Bradley Bell <btb@icculus.org>
1948 * arch/ogl/gr.c: default to bitmapped reticle
1950 * main/bm.c, main/endlevel.c, main/piggy.c, main/piggy.h,
1951 main/polyobj.c: rewrote endlevel stuff to reread exit model info
1954 * arch/sdl/joy.c: fixed text seen for hats in control config
1957 2003-03-28 Bradley Bell <btb@icculus.org>
1959 * main/bm.c: heh, model nums in vertigo are hardcoded,
1960 N_D2_POLYGON_MODELS can't change
1962 * configure.ac, include/d1x.xpm, include/descent.xpm,
1963 arch/ogl/sdlgl.c, arch/sdl/gr.c: enabled setting icon with
1966 2003-03-27 Bradley Bell <btb@icculus.org>
1968 * main/text.h: fixed text references for hat directions
1970 * arch/ogl/Makefile.am: oops, can't get rid of main INCLUDE yet...
1972 2003-03-26 Bradley Bell <btb@icculus.org>
1974 * main/playsave.c: make d2x keys backward compatible
1976 2003-03-26 Micah J. Lieske <MicahJon@compuserve.com>
1978 * arch/sdl/event.c, arch/sdl/joy.c: added hat support for sdl
1981 2003-03-26 Bradley Bell <btb@icculus.org>
1983 * main/piggy.c: fix crash when d1 data not present
1985 * main/gamecntl.c, main/kconfig.c, main/playsave.c: fix d2x keys,
1986 read/write from plr file
1988 * main/ai.h, main/collide.c, main/escort.c, main/escort.h,
1989 main/fuelcen.c, main/gamecntl.c, main/playsave.c, main/powerup.c:
1990 added escort.h header
1992 2003-03-25 Bradley Bell <btb@icculus.org>
1994 * main/bm.c, main/piggy.c, main/piggy.h, main/gameseq.c: added
1995 D1_PIGFILE ("descent.pig") macro
1997 * main/bm.c, main/piggy.c, main/piggy.h: ability to load exit
1998 models from d1 pig file
2000 * main/bm.c, main/bm.h, main/endlevel.c, main/piggy.c,
2001 main/piggy.h: ability to load exit model bitmaps (or any bitmap,
2002 really) from d1 pig file
2004 2003-03-23 Bradley Bell <btb@icculus.org>
2006 * main/bm.c: stop extra robots from overwriting exit models
2008 * include/ogl_init.h: increased OGL_TEXTURE_LIST_SIZE so the
2009 texture list doesn't get full
2011 * main/bm.c: fix mem leak when reading extra robots
2013 2003-03-21 Bradley Bell <btb@icculus.org>
2015 * main/menu.c: Added option to set movie resolution (mostly works)
2017 2003-03-21 Martin Schaffner <maschaffner@gmx.ch>
2019 * main/gameseq.c, main/piggy.c, main/piggy.h: move bitmap
2020 replacement functions to piggy.c
2022 * main/gameseq.c: attempt to support mac d1 descent.pig
2024 * main/bm.c: fix mem leak
2026 * main/gameseq.c: fix bug: when opening d1 level 1 with oem data
2027 files, both d1 and d2 oem briefing where showed
2029 * main/inferno.c, main/movie.c: Change the default movie
2030 resolution to "high", implement the option -lowresmovies
2032 2003-03-20 Bradley Bell <btb@icculus.org>
2034 * arch/sdl/rbaudio.c, main/songs.c: cd detection works now
2036 * main/piggy.c: comments
2038 2003-03-20 Martin Schaffner <maschaffner@gmx.ch>
2040 * main/gameseq.c: delete duplicate function
2042 * 2d/rle.c: fix color swapping on big endian of big rle bitmaps
2044 2003-03-19 Bradley Bell <btb@icculus.org>
2046 * arch/sdl/rbaudio.c, include/rbaudio.h: starting d2 cd detection
2047 (cddb discid) support
2049 * arch/sdl/digi.c, main/kludge.c: implemented
2050 digi_link_sound_to_object3 for looping sounds, other looping stuff
2052 * arch/sdl/gr.c: removing dependencies on stuff in main/
2054 * arch/linux/Makefile.am, arch/linux/init.c,
2055 arch/linux/linuxnet.c, arch/linux/include/ukali.h,
2056 arch/ogl/Makefile.am, main/inferno.c: moved joy_init back to main,
2057 other header cleanups
2059 * arch/win32/ipx_win.c, configure.ac: ipx on win32 fixed!
2061 2003-03-19 Martin Schaffner <maschaffner@gmx.ch>
2063 * 2d/rle.c, include/gr.h, include/rle.h, main/bm.c, main/bm.h,
2064 main/gamemine.c, main/gamemine.h, main/gameseq.c, main/piggy.c,
2065 main/piggy.h, main/wall.c, main/wall.h: if descent.pig available,
2066 load d1 textures for d1 levels
2068 2003-03-19 Bradley Bell <btb@icculus.org>
2070 * 2d/font.c, 2d/palette.c, 3d/interp.c, 3d/setup.c,
2071 arch/sdl/rbaudio.c, include/texmap.h, libmve/decoder16.c,
2072 libmve/decoder8.c, libmve/decoders.h, libmve/mveplay.c,
2073 texmap/ntmap.c, texmap/texmapl.h: header/extern declaration
2076 * README: added some OS X info
2078 2003-03-17 Bradley Bell <btb@icculus.org>
2080 * main/newdemo.c: simplify DEMO_FILENAME macro
2082 * main/console.c, main/game.c: enable experimental console support
2084 * main/gamerend.c: fixed location of fps meter in multi
2086 2003-03-16 Bradley Bell <btb@icculus.org>
2088 * main/menu.c, main/newdemo.c, main/newdemo.h, main/newmenu.c:
2089 also look in shared data dir for demos
2091 * main/newdemo.c, main/newdemo.h: comments/formatting
2093 2003-03-15 Christopher Thielen <chris@luethy.net>
2095 * main/kludge.c: set CDROM_dir back to "." - tricks game into
2096 thinking d2 cd is always present
2098 2003-03-15 Bradley Bell <btb@icculus.org>
2100 * 2d/font.c, main/credits.c, main/scores.c: fixed opengl credits,
2103 * arch/sdl/rbaudio.c: formatting, enabled volume control under
2106 * arch/ogl/gr.c: fixed dark font bug by calling gr_set_mode from
2107 gr_init. don't really know why this works, though
2109 2003-03-14 Bradley Bell <btb@icculus.org>
2111 * main/gameseq.c: fix Bitmap_replacement_data mem leakage
2113 * unused/bios/rbaudio.h: removed duplicate file
2115 2003-03-14 Christopher Thielen <chris@luethy.net>
2117 * arch/sdl/rbaudio.c: stop cd audio when exiting
2119 2003-03-14 Micah J. Lieske <MicahJon@compuserve.com>
2121 * main/gamecntl.c: add comments to the "only matt knows" cheats
2123 2003-03-14 Martin Schaffner <maschaffner@gmx.ch>
2125 * main/gamemine.c: formatting, better texture conversion for d1
2128 2003-03-14 Bradley Bell <btb@icculus.org>
2130 * main/piggy.c: must swap all mac version pigfiles
2132 * main/ai.c, main/ai.h, main/bm.h, main/crypt.c, main/joydefs.h,
2133 main/multi.c: formatting, minor cleanups
2135 * 2d/rle.c: need to swap line_size on bigendian machines
2137 * main/mission.c, main/mission.h: detect mac full version hogfile
2139 2003-03-13 Bradley Bell <btb@icculus.org>
2141 * arch/sdl/joydefs.c, main/kconfig.c, main/kconfig.h, main/menu.c:
2142 added joy/mouse sensitivity slider, increased range to 16, and
2145 * main/Makefile.am, main/joydefs.c, main/old/joydefs.c: moved old
2148 * arch/linux/Makefile.am: removed extra backslash
2150 * TODO, installation.txt: updated some documentation
2152 * main/gamecntl.c, main/menu.c, main/menu.h: added "d2x options"
2153 menu, with maxfps option
2155 2003-03-12 Bradley Bell <btb@icculus.org>
2157 * main/game.c, main/game.h, main/inferno.c: added -maxfps option
2159 * arch/linux/alsadigi.c, arch/linux/findfile.c,
2160 arch/linux/hmiplay.c, arch/linux/init.c, arch/linux/ipx_bsd.c,
2161 arch/linux/ipx_kali.c, arch/linux/ipx_lin.c, arch/linux/ipx_udp.c,
2162 arch/linux/joydefs.c, arch/linux/ukali.c, arch/linux/include,
2163 arch/linux/include/ipx_bsd.h, arch/linux/include/ipx_drv.h,
2164 arch/linux/include/ipx_hlpr.h, arch/linux/include/ipx_kali.h,
2165 arch/linux/include/ipx_ld.h, arch/linux/include/ipx_lin.h,
2166 arch/linux/include/ipx_udp.h, arch/linux/include/joystick.h,
2167 arch/linux/include/music.h, arch/linux/include/serial.h,
2168 arch/linux/include/ukali.h: formatting
2170 2003-03-11 Chris Arena <ccarena@cox.net>
2172 * main/menu.c: fixed brightness slider
2174 2003-03-01 Bradley Bell <btb@icculus.org>
2176 * main/piggy.c, main/titles.c: d1 briefing text fixed, spinning
2177 robots and animated bitmaps work, but colors are messed up
2179 2003-02-28 Bradley Bell <btb@icculus.org>
2181 * main/player.h: whitespace
2183 * main/automap.c, main/cntrlcen.c, main/collide.c,
2184 main/gamerend.c: use Builtin_mission_num instead of 0 (if
2185 descent.hog is present, d1 becomes mission 0)
2187 * configure.ac, arch/win32/Makefile.am, arch/win32/ipx_drv.h,
2188 arch/win32/ipx_win.c, arch/win32/mingw_init.c,
2189 arch/win32/winnet.c: MinGW compiles with network enabled again,
2190 but still doesn't work
2194 2003-02-28 Bradley Bell <btb@icculus.org>
2196 * 2d/pcx.c, arch/ogl/gr.c, libmve/mveplay.c, main/gameseq.c,
2197 main/inferno.c, main/menu.c, main/movie.c, main/newmenu.c: Fixed
2198 many opengl glitches
2200 2003-02-27 Bradley Bell <btb@icculus.org>
2202 * main/Makefile.am, main/gamesave.c, main/hoard.c, main/hoard.h,
2203 main/inferno.c, main/menu.c, main/mission.c, main/mission.h,
2204 main/network.c, main/network.h: noted that hoard.ham is only needed
2205 for multiplayer HOARD games, and should not be equated with
2206 "vertigo". put HoardEquipped() back in network.c.
2208 * arch/ggi/key.c, arch/sdl/key.c, arch/svgalib/key.c,
2209 include/d_delay.h, main/automap.c, main/game.c, main/kconfig.c,
2210 main/multi.c, main/newdemo.c, misc/Makefile.am, misc/d_delay.c:
2211 use timer_delay instead of d_delay
2213 2003-02-27 Martin Schaffner <maschaffner@gmx.ch>
2215 * main/render.c: added replacement qsort for solaris
2217 2003-02-26 Bradley Bell <btb@icculus.org>
2219 * main/gamemine.c: texture conversion for d1 shareware
2221 2003-02-26 Martin Schaffner <maschaffner@gmx.ch>
2223 * main/gamemine.c: better texture conversion for d1 levels
2225 2003-02-26 Micah J. Lieske <MicahJon@compuserve.com>
2227 * main/kconfig.c: fix joystick support under MinGW
2229 2003-02-26 Bradley Bell <btb@icculus.org>
2231 * main/playsave.c: fix swapping glitch
2233 * configure.ac, readme.txt: clean stuff up, getting ready for
2236 * main/titles.c: begin support for rendering spinning robots in
2239 * main/mission.c, main/mission.h: load d1 oem mission, d1 v1.0
2242 * main/gamemine.c: load d1 shareware levels!
2244 2003-02-25 Bradley Bell <btb@icculus.org>
2248 * autogen.sh: add warning about old auto* versions, use
2251 2003-02-24 Bradley Bell <btb@icculus.org>
2253 * main/gameseq.c, main/movies.c, main/titles.c: Descent I
2254 briefings mostly working
2256 * main/movie.c, main/titles.c: fixed some more briefing glitches
2258 2003-02-23 Bradley Bell <btb@icculus.org>
2260 * main/movie.c: fixed crash when using shareware data files
2263 * arch/sdl/digi.c: fix crash on non-existent sounds
2264 (i.e. shareware data)
2266 2003-02-22 Bradley Bell <btb@icculus.org>
2268 * main/titles.c: fixed fullscreen toggle in briefings
2270 2003-02-21 Bradley Bell <btb@icculus.org>
2272 * configure.ac: check for mingw when enabling nasm
2274 * main/playsave.c: enable loading player files of either byte
2277 2003-02-20 Bradley Bell <btb@icculus.org>
2279 * main/bm.c, main/bm.h, main/endlevel.c: fixed up endlevel stuff
2281 * arch/sdl/digi.c, main/kludge.c: oops, meant to say: fixed bug
2282 #343, not "rest of solution to bug #344"
2284 * arch/sdl/timer.c, include/timer.h: revert to more accurate
2287 * main/kludge.c: partial solution to bug #344
2289 * Makefile.am, tools/cvs2cl/cvs2cl.pl: get rid of cvs2cl.pl
2291 * compilerdefs.txt: added linux/mips info
2293 * ChangeLog: clean up changelog
2295 2003-02-19 Bradley Bell <btb@icculus.org>
2297 * libmve/mveplay.c: os x needs nanosleep prototype.
2299 2003-02-18 Bradley Bell <btb@icculus.org>
2301 * .cvsignore, libmve/.cvsignore: added files to .cvsignore
2303 * include/libmve.h, libmve/mveplay.c, main/movie.c: added function
2304 to disable/enable audio
2306 * libmve/: mve_main.c, mveplay.c: bigendian fixes
2308 * main/: movie.h, titles.c: make sure movie's palette is set before
2309 writing briefing text. Fixes bug #359
2311 * libmve/mveplay.c: make MVE_rmStepMovie play a full frame instead
2314 * misc/: args.c, byteswap.c, d_delay.c, d_io.c, dos_disk.h,
2315 error.c, hash.c, parsarg.c, parsarg.h, strio.c, strutil.c:
2318 * maths/: fix.asm, rand.c, tables.c, vecmat.c, vecmata.asm:
2321 * texmap/: ntmap.c, scanline.c, scanline.h, texmapl.h,
2322 tmap_flt.asm, tmap_inc.asm, tmap_lin.asm, tmap_ll.asm,
2323 tmap_per.asm, tmapfade.asm, tmapflat.c, tmappent.S, tmapppro.S:
2326 * include/libmve.h: blah
2328 2003-02-18 Martin Schaffner <martin.schaffner@epfl.ch>
2330 * main/render.c: 2nd attempt to fix solaris qsort bug
2332 2003-02-18 Bradley Bell <btb@icculus.org>
2334 * configure.ac, include/pstypes.h: put alignment detection in
2337 2003-02-17 Bradley Bell <btb@icculus.org>
2339 * Makefile.am, README.utils, configure.ac, include/libmve.h,
2340 include/mve_audio.h, include/mvelib.h, libmve/Makefile.am,
2341 libmve/decoder16.c, libmve/decoder8.c, libmve/mve_audio.c,
2342 libmve/mve_audio.h, libmve/mve_main.c, libmve/mvelib.c,
2343 libmve/mvelib.h, libmve/mveplay.c, main/Makefile.am,
2344 main/decoder16.c, main/decoder8.c, main/movie.c, main/mve_audio.c,
2345 main/mve_main.c, main/mvelib.c, main/mveplay.c, main/mveplay.h:
2346 moved mve stuff to separate subdir
2348 * include/mvelib.h, main/movie.c, main/mve_main.c, main/mvelib.c,
2349 main/mveplay.c, main/mveplay.h, main/titles.c: many improvements to
2350 mve code. Fixes (at least) bugs #41, #348, and #350.
2352 2003-02-14 Bradley Bell <btb@icculus.org>
2354 * main/Makefile.am: no more Makefile.mveplay. again
2356 * main/mveplay.c: typo
2358 2003-02-13 Bradley Bell <btb@icculus.org>
2360 * utilities/mvlextract.c: uint -> unsigned int
2362 * main/: mve_main.c, mvelib.c, mveplay.c: add fullscreen mode to
2363 standalone mveplayer, win32 support
2365 * main/movie.c: random bugfixes, win32 support
2367 * arch/sdl/Makefile.am: formatting
2369 * configure.ac: disable networking on mac/win for now
2371 * main/newmenu.c: comments
2373 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
2375 * 3d/interp.c, include/interp.h, main/polyobj.c: get rid of some
2376 redundant swap functions.
2378 2003-02-13 Bradley Bell <btb@icculus.org>
2380 * ChangeLog: update changelog
2382 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
2384 * 3d/interp.c, include/interp.h, main/polyobj.c: fix remaining
2385 polymodel alignment issues.
2387 2003-02-13 Bradley Bell <btb@icculus.org>
2389 * utilities/: hogcreate.c, hogextract.c, mvlcreate.c, mvlextract.c:
2390 fix various little bugs
2392 * main/mveplay.c, utilities/hogextract.c, utilities/mvlextract.c,
2393 utilities/tex2txb.c, utilities/txb2tex.c: eliminate warning
2395 * main/: Makefile.am, Makefile.mveplay: build mveplayer from
2398 * README.utils: new file
2400 * main/: mve_main.c, mveplay.c: more movie fixes
2402 * README: updated README
2404 * 2d/Makefile.am, main/Makefile.am: some OS X and dist fixes
2406 2003-02-12 Bradley Bell <btb@icculus.org>
2408 * utilities/mvlextract.c: bigendian mvl support
2410 * main/mveplay.c: formatting, stuff
2412 * main/: Makefile.am, Makefile.mveplay: lotsa movie cleanups, added
2413 truecolor mve support, standalone mveplayer
2415 * include/mve_audio.h, include/mvelib.h, main/decoder16.c,
2416 main/decoder8.c, main/movie.c, main/mve_main.c, main/mvelib.c,
2417 main/mveplay.c: lotsa movie cleanups, added truecolor mve support,
2418 standalone mveplayer
2420 2003-01-22 Bradley Bell <btb@icculus.org>
2422 * include/: interp.h, interp.h: restore prototype for
2423 swap_polygon_model_data
2425 2003-01-21 Bradley Bell <btb@icculus.org>
2427 * main/piggy.c: use memcpy to avoid alignment problem
2429 * compilerdefs.txt: updated some defs, added sunos/sparc
2431 2003-01-15 Bradley Bell <btb@icculus.org>
2433 * main/render.c, arch/ogl/ogl.c: use __sun__ for sunos
2435 * main/gamemine.c: attempting to support d1 shareware
2437 * compilerdefs.txt: update defs
2439 2003-01-15 David Costanzo <david_costanzo@yahoo.com>
2441 * main/mveplay.c: fix several bugs, comments, formatting.
2443 2003-01-15 Bradley Bell <btb@icculus.org>
2445 * arch/ogl/sdlgl.c, arch/sdl/digi.c, arch/sdl/event.c,
2446 arch/sdl/gr.c, arch/sdl/init.c, arch/sdl/joy.c, arch/sdl/key.c,
2447 arch/sdl/mouse.c, arch/sdl/rbaudio.c, arch/sdl/timer.c,
2448 include/error.h, main/gamecntl.c, main/inferno.c: changed path for
2451 * arch/: ogl/glx.c, ogl/gr.c, ogl/ogl.c, ogl/wgl.c, sdl/joydefs.c:
2452 formatting, comments
2454 2003-01-11 Bradley Bell <btb@icculus.org>
2456 * main/: mission.c, mission.h: attempt to support d1 for mac
2459 * arch/sdl/joy.c, main/mvelib.c, main/titles.c: gcc 3.2 warnings
2461 * main/object.h: foo
2463 2003-01-09 Bradley Bell <btb@icculus.org>
2465 * main/movie.c: use ifdef around gr_toggle_fullscreen
2467 2003-01-07 Bradley Bell <btb@icculus.org>
2469 * Makefile.am, descent.msn, installation.txt, main/mission.c,
2470 main/mission.h: don't need .msn file for descent.hog anymore
2474 2003-01-06 Bradley Bell <btb@icculus.org>
2476 * main/mission.h, main/mission.c: comments
2478 * README, TODO, cvshowto.txt, installation.txt, debian/copyright:
2481 2003-01-03 Bradley Bell <btb@icculus.org>
2483 * utilities/: txb2txt.c, txt2txb.c: remove old files
2485 * 3d/interp.c, include/byteswap.h, main/gamemine.c: formatting
2487 * main/polyobj.c: attempt to make read_model_file
2490 * main/menu.c: move vertigo text
2492 2003-01-02 Bradley Bell <btb@icculus.org>
2494 * 3d/interp.c, include/interp.h, main/morph.c, main/polyobj.c,
2495 main/polyobj.h: cleanup alignment changes
2497 * NEWS, 3d/interp.c, include/3d.h, include/interp.h,
2498 include/pstypes.h, main/Makefile.am, main/bm.c, main/collide.c,
2499 main/object.h: fix alignment issues on sparc
2501 * cvshowto.txt: update cvs info
2505 * 2d/rle.c: make rle_swap handle RLE_BIG
2507 2003-01-01 Martin Schaffner <maschaffner@gmx.ch>
2509 * main/render.c: workaround solaris qsort bug
2511 2003-01-01 Steffen Pohle <stpohle@gmx.net>
2513 * arch/linux/linuxnet.c, arch/linux/ukali.c,
2514 arch/linux/include/ukali.h, main/inferno.c: enabled kali
2516 * arch/linux/Makefile.am: enabled linux joystick, kali
2518 * configure.ac, arch/linux/joystick.c, arch/sdl/Makefile.am,
2519 arch/sdl/event.c: enabled linux joystick
2521 2002-12-31 Bradley Bell <btb@icculus.org>
2523 * main/gamemine.c: simplified warning msg
2525 * NEWS, TODO, main/multi.c, main/netmisc.c: comments/whitespace
2527 * main/render.h: fix compiler warning
2529 2002-12-31 Martin Schaffner <maschaffner@gmx.ch>
2531 * 2d/rle.c, main/inferno.c, main/piggy.c: fixed rle_swap leaks.
2533 2002-12-24 Bradley Bell <btb@icculus.org>
2535 * main/mission.c: fixes an infinite loop which was caused by d2x
2536 thinking d2demo was a descent 1 mission
2538 2002-12-24 Martin Schaffner <maschaffner@gmx.ch>
2540 * arch/ogl/ogl.c, main/render.c: fix compiler warnings.
2542 2002-12-24 Bradley Bell <btb@icculus.org>
2544 * main/render.c: comments
2546 2002-10-30 Bradley Bell <btb@icculus.org>
2548 * main/inferno.c: add help for -hogdir option
2550 * main/inferno.c: added -hogdir option
2552 2002-10-28 Bradley Bell <btb@icculus.org>
2554 * main/: inferno.c, menu.c: enabled Vertigo displays
2556 * include/3d.h: typo
2558 2002-10-28 Martin Schaffner <maschaffner@gmx.ch> and Bradley Bell <btb@icculus.org>
2560 * 3d/interp.c, include/3d.h, include/byteswap.h, main/bm.c,
2561 main/netmisc.c, main/network.c: simplify and eliminate redundant
2564 2002-10-28 Martin Schaffner <maschaffner@gmx.ch>
2566 * maths/fixc.c: fix infinite loop in quad_sqrt.
2568 * 3d/points.c, include/maths.h, include/pstypes.h, maths/fixc.c,
2569 maths/vecmat.c: sparc/sunos support: rename quad to quadint.
2571 2002-10-12 Bradley Bell <btb@icculus.org>
2573 * 2d/2dsline.c: handle BM_OGL in gr_scanline()
2575 2002-10-11 Bradley Bell <btb@icculus.org>
2577 * main/hud.c: make hud_message work correctly
2579 * 2d/palette.c, arch/sdl/gr.c, include/palette.h, main/inferno.c:
2582 * main/network.c: formatting, small fixes
2584 2002-10-10 Bradley Bell <btb@icculus.org>
2586 * main/netmisc.h: no swap_object for little-endian
2588 * main/: netmisc.h, network.c: use macros to simplify network
2591 * main/piggy.c: disable autodetect of mac pig (use --enable-macdata
2594 * main/inferno.c: enable loading screen for mac shareware with
2597 * main/netmisc.c: whitespace
2599 * 2d/bitmap.c, main/inferno.c, main/mission.c, main/playsave.c:
2602 * main/hud.c: whitespace
2604 * configure.ac: remove shareware build, add macdata build
2606 * main/songs.c: whitespace
2608 * 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/gpixel.c, 2d/line.c,
2609 2d/pixel.c, 2d/poly.c, 2d/rect.c, 2d/tmerge.c, main/gamerend.c:
2612 * 2d/: Makefile.am, tmerge_a.asm: enable TRANSPARENCY_COLOR for
2615 2002-10-04 Martin Schaffner <maschaffner@gmx.ch>
2617 * cfile/cfile.c, include/iff.h, main/gamepal.c, main/titles.c:
2618 comments, formatting, etc.
2620 * iff/iff.c: fix bigendian iff loading.
2622 2002-10-03 Bradley Bell <btb@icculus.org>
2624 * utilities/txb2tex.c: typo
2626 * 3d/clipper.c, main/bm.c, main/game.c, main/gamecntl.c,
2627 main/newmenu.c, main/switch.c, main/terrain.c, main/text.c:
2630 * arch/sdl/mouse.c: whitespace
2632 2002-09-19 Bradley Bell <btb@icculus.org>
2634 * main/kconfig.c: fix a oops, add old logs
2636 * main/kconfig.c: support for >3 mouse buttons
2638 2002-09-18 Bradley Bell <btb@icculus.org>
2640 * include/gr.h: fix palette swap define
2642 2002-09-14 Bradley Bell <btb@icculus.org>
2644 * main/titles.c: load hires briefing screen if lores doesn't exist
2645 (i.e. vertigo) and MenuHires=0
2647 2002-09-14 Werner Augustin <descent-source@mailinglist.gnuher.de>
2649 * main/: multi.h, network.h: pack some structures for ipx
2652 2002-09-14 Bradley Bell <btb@icculus.org>
2654 * cfile/cfile.c, main/endlevel.c, main/gamesave.c: revert cfgets()
2655 and load_endlevel_data() to expect newline-terminated strings, fix
2656 load_game_data to read null-terminated string for
2659 2002-09-07 Bradley Bell <btb@icculus.org>
2661 * main/newmenu.c: added error message
2663 * main/menu.h: enable -nohires with mac shareware
2665 * 2d/palette.c, include/gr.h: enable 0/255 palette swap
2667 * 2d/font.c: enable 0/255 palette swap for fonts
2669 * 2d/bitblt.c: add TRANSPARENCY_COLOR to assembly code, nother OGL
2672 * 2d/2dsline.c: fix ogl blooper
2674 2002-09-05 Bradley Bell <btb@icculus.org>
2676 * 2d/rle.c, 2d/scalec.c, include/rle.h: better just do it the old
2679 * include/strutil.h: need string.h for strcasecmp
2681 * include/rle.h: okay, maybe it needs to be this way
2683 * include/: 3d.h, gr.h: more stuff from d2src, mostly formatting
2685 * 2d/scalec.c: more stuff from d2src
2687 * 2d/rle.c: more stuff from d2src, formatting
2689 * 2d/font.c: useless cruft
2691 * 2d/: 2dsline.c, bitmap.c, bitmap.h: more stuff from d2src
2693 * 2d/bitblt.c, include/grdef.h: moved gr_linear_movsd assembly from
2696 2002-09-04 Bradley Bell <btb@icculus.org>
2698 * include/grdef.h: fix compiler warnings
2700 * 2d/bitblt.c: fix compiler warnings, #ifdef out dos-only code
2702 * include/grdef.h: gr_linear_movsd isn't static for NO_ASM,
2705 * main/game.c: we want the mac ibitblt for everything but dos and
2708 * main/texmerge.c: these routines are in tmerge.c
2710 * main/credits.c: enable credits for mac and oem data
2712 * main/bm.c: use either exit.ham or exit.pofs
2714 * include/ibitblt.h: enable some more code from d2src
2716 * include/gr.h: enable mac ubitblt_double
2718 * 2d/rle.c: added gr_rle_expand_scanline_generic_masked from d2src
2720 * include/grdef.h: moved some inline asm from linear.h
2722 * 2d/ibitblt.c: brought in line with original d2 version
2724 * 2d/bitblt.c: reverted to original d2 version of this file, then
2725 added d1x enhancements
2727 * 2d/2dsline.c: formatting, use __MSDOS__ instead of __DJGPP__
2729 * 2d/linear.h: moved these back to their original locations
2732 * main/mveplay.c: close some memory holes, speed up palette loading
2734 * main/movie.c: added fullscreen toggle while playing movies
2736 * main/inferno.c: comment out -superhires help text (always on)
2738 * include/timer.h: added approx_fsec_to_usec macro
2740 * arch/sdl/joy.c: fix compiler warning
2742 2002-09-01 Bradley Bell <btb@icculus.org>
2744 * main/network.c: oops
2746 * main/: movie.c, mveplay.c, mveplay.h: more movie improvements
2748 * arch/sdl/timer.c, include/timer.h: added timer_delay, faster
2749 timer_get_fixed_seconds
2753 2002-08-31 Bradley Bell <btb@icculus.org>
2755 * TODO, main/inferno.c, main/movie.c, main/mveplay.c: movie
2758 * main/multi.h: network endian stuff
2760 * 2d/font.c, include/gr.h: fast file i/o for font headers
2762 * arch/win32/arch_ip.cpp: unused file
2764 * main/: netmisc.c, netmisc.h, network.c, network.h: formatting,
2765 bigendian networking fixes
2767 * main/menu.c: make net menu more accurate, also make superhires
2770 * include/pstypes.h: better to have __pack__ all the time, I think.
2771 needed for networking, e.g.
2773 * arch/win32/: ipx_drv.h, ipx_win.c, winnet.c: win32 networking
2776 * arch/win32/Makefile.am: unused file
2780 2002-08-30 Bradley Bell <btb@icculus.org>
2782 * arch/win32/ipx_drv.h: re-added arch/win32/ipx_drv.h
2784 * main/: newmenu.h, titles.c: formatting
2786 * NEWS, arch/linux/Makefile.am, arch/linux/include/ukali.h,
2787 main/multi.h: networking works, finally
2789 * TODO: added TODO file
2791 * arch/linux/arch_ip.cpp: unused fine
2793 * README: network sorta working
2795 * main/: Makefile.am, multi.c, network.c, network.h: more
2798 * main/menu.c: load builtin mission correctly
2800 * main/inferno.c: documentation
2802 * main/: hoard.c, hoard.h, gamesave.c, mission.c: move hoard stuff
2805 * main/Makefile.mveplay: don't need no more
2807 2002-08-29 Bradley Bell <btb@icculus.org>
2809 * main/: ip_base.cpp, ip_base.h, ip_basec.h, ipclienc.c,
2810 ipclient.cpp, ipclient.h, ipserver.cpp, ipx_drv.c, multipow.c,
2811 multipow.h, netlist.c, netpkt.c, netpkt.h: deleting unused d1x
2814 * include/ipx_drv.h: more network fixing
2816 * arch/linux/include/ipx_drv.h: more network fixing
2818 * include/ipx.h: formatting
2820 * arch/linux/ipx_kali.c, include/ipx.h: fixed networking fuck-up?
2822 * NEWS, arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
2823 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, main/Makefile.am,
2824 main/inferno.c: fixed networking fuck-up?
2826 * Makefile.am: moved mingw info to README
2828 * README, mingw32.txt: moved mingw info to README
2830 2002-08-27 Bradley Bell <btb@icculus.org>
2832 * utilities/mvlextract.c: allow specifying file to extract
2834 * utilities/: tex2txb.c, txb2tex.c: use default extension to
2837 * utilities/hogextract.c: allow specifying file to extract
2839 * main/mission.c: Have to get mission_num _after_ promoting...
2841 * main/: gameseq.c, titles.c: beginning d1 briefing support
2843 * descent.msn: beginning d1 briefing support
2845 * main/: titles.c, titles.h: d1-style mission briefings
2847 * main/piggy.h: whitespace
2849 * main/movie.c: beginning robot movie support, fall back on lo/hi
2850 res if hi/lo not available
2852 * main/mission.c: added Builtin_mission_num for builtin mission,
2853 D1Hogdir, d1-style mission briefings
2855 * main/: gameseq.c, mission.h: added Builtin_mission_num for
2858 * cfile/cfile.c, include/cfile.h: add capability for 3rd hogfile
2859 (for d1 missions that need d1 data)
2861 * 2d/ibitblt.c: whitespace
2863 2002-08-26 Bradley Bell <btb@icculus.org>
2865 * utilities/mvlcreate.c: oops
2867 * utilities/: Makefile.am, mvlcreate.c, mvlextract.c: added mvl
2870 * utilities/hogextract.c: added [v]iew option
2872 * utilities/: tex2txb.c, txb2tex.c: changed txt to tex
2874 * main/titles.c: fix writable string, disable DumbAdjust thing
2876 * main/polyobj.h: whitespace
2878 * main/newmenu.c: added pcx_get_dimensions(), other stuff from
2881 * main/movie.c: read movies from AltHogDir, other fixes
2883 * main/: mission.c, mission.h: fix bug w/mission filename
2885 * main/gameseq.c: comments
2887 * main/digi.h: whitespace n stuff
2889 * include/mve_audio.h: added audio flag macros
2891 * 2d/pcx.c, include/pcx.h: added pcx_get_dimensions(), other stuff
2896 2002-08-23 Bradley Bell <btb@icculus.org>
2898 * main/: gameseq.c, inferno.c, mission.c, mission.h, titles.c: fix
2901 * Makefile.am: remove d2demo.mn2
2903 * cfile/cfile.c, include/cfile.h: add cfile_size function
2905 * d2demo.mn2, installation.txt, main/gameseq.h, main/mission.c:
2906 eliminate need for .mn2 files for oem and demo
2908 2002-08-22 Bradley Bell <btb@icculus.org>
2910 * main/bm.c: fix for vertigo
2912 * main/menu.h: make OEM menu pcx available
2914 * 2d/rle.c: merge with original d2 file
2916 * Makefile.am, configure.ac: let mission files get installed by
2919 2002-08-17 Bradley Bell <btb@icculus.org>
2921 * configure.ac: make FAST_FILE_IO the default on little-endian
2924 * NEWS, README, compilerdefs.txt, readme.txt: documentation
2926 * 2d/bitblt.c, 2d/rle.c, arch/ogl/ogl.c: implement BM_FLAG_RLE_BIG
2929 2002-08-15 Martin Schaffner <maschaffner@gmx.ch>
2931 * main/: game.c, menu.c, mission.c: promote builtin missions.
2933 2002-08-15 Bradley Bell <btb@icculus.org>
2935 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h, main/piggy.c:
2936 improved mac pig loading/reverted TRANSPARENCY_COLOR changes
2938 * utilities/.cvsignore: added cvsignore
2940 * 2d/palette.c, include/palette.h, main/gamesave.c: mac data file
2943 * main/piggy.c: mac data file loading
2945 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h: set
2946 transparency and swap 0/255 correctly for mac data files
2948 2002-08-13 Bradley Bell <btb@icculus.org>
2950 * Makefile.am, configure.ac, utilities/Makefile.am: moved utility
2951 to utilities to avoid conflict with c++ std lib <utility>
2953 * utilities/: Makefile.am, hogcreate.c, hogextract.c, txb2txt.c,
2954 txt2txb.c: moved utility to utilities to avoid conflict with c++
2957 * Makefile.am, configure.ac: add utilities
2959 2002-08-09 Bradley Bell <btb@icculus.org>
2961 * 2d/palette.c, 3d/interp.c, include/gr.h, main/render.c:
2964 2002-08-08 Bradley Bell <btb@icculus.org>
2966 * main/inferno.c: comments
2968 * main/: newmenu.c, songs.c: mac demo datafile support
2970 * installation.txt: update
2972 * main/gamesave.c: use lowercase for consistency
2974 * main/: bm.c, bm.h, endlevel.c, polyobj.c: enable loading of exit
2975 models for other than d2demo
2977 2002-08-07 Martin Schaffner <maschaffner@gmx.ch>
2979 * main/gamemine.c: formatting, better d1 texture conversion
2981 * Makefile.am, descent.mn2, descent.msn, main/mission.c,
2982 main/mission.h: recognize .msn mission files.
2984 2002-08-07 Bradley Bell <btb@icculus.org>
2986 * .cvsignore, 2d/.cvsignore, 3d/.cvsignore, arch/.cvsignore,
2987 arch/dos/.cvsignore, arch/ggi/.cvsignore, arch/linux/.cvsignore,
2988 arch/ogl/.cvsignore, arch/sdl/.cvsignore, arch/svgalib/.cvsignore,
2989 arch/win32/.cvsignore, cfile/.cvsignore, iff/.cvsignore,
2990 main/.cvsignore, main/editor/.cvsignore, maths/.cvsignore,
2991 mem/.cvsignore, misc/.cvsignore, texmap/.cvsignore: added
2994 2002-08-06 Bradley Bell <btb@icculus.org>
2996 * main/: automap.c, laser.c, songs.c, titles.c: shareware stuff
2998 * main/Makefile.am: formatting
3000 * 2d/font.c: make gr_remap_font just reload the whole thing
3002 * configure.ac: formatting
3004 * Makefile.am: added d2demo.mn2
3006 * d2demo.mn2: mission file for shareware
3008 * include/u_mem.h, main/ai.c, main/gamesave.c, main/inferno.c,
3009 main/laser.h, main/text.h, main/titles.c, main/weapon.c: whitespace
3011 * main/sounds.h: shareware stuff, whitespace
3013 * main/: polyobj.c, polyobj.h: more fast i/o macros
3015 * main/: menu.c, menu.h, mission.c, newmenu.c, piggy.c, piggy.h:
3018 * main/: endlevel.c, endlevel.h, gamemine.c, gameseq.c: merged
3019 endlevel stuff to non-shareware, allow movies/endlevel for
3022 * main/cntrlcen.c: typo
3024 * main/bm.h: use global Piggy_hamfile_version
3026 * main/bm.c: merged endlevel stuff to non-shareware, more fast i/o
3027 macros, use global Piggy_hamfile_version
3029 * main/Makefile.am: terrain and movie stuff always used now
3031 * 2d/pcx.c, include/pcx.h: make pcx header available to other
3034 * main/: gamemine.c, gamesave.c: load DMB levels
3036 * main/: bm.c, cntrlcen.c, cntrlcen.h, fuelcen.c, fuelcen.h,
3037 segment.c, segment.h, switch.c, switch.h: fast i/o macros
3039 2002-08-04 Martin Schaffner <maschaffner@gmx.ch>
3041 * main/gamemine.c, main/gamesave.c, mem/mem.c: d1 level stuff.
3043 2002-08-04 Bradley Bell <btb@icculus.org>
3045 * main/inferno.c: shareware stuff, formatting
3047 * arch/sdl/rbaudio.c: gracefully handle redbook non-availability
3049 * arch/sdl/gr.c: don't need to set mode in gr_init
3051 2002-08-02 Martin Schaffner <maschaffner@gmx.ch>
3053 * main/: gamemine.c, gamemine.h, gamesave.c, gamesave.h: more d1
3056 * Makefile.am, descent.mn2: added mission file for descent 1
3058 2002-08-02 Bradley Bell <btb@icculus.org>
3060 * arch/sdl/digi.c, arch/sdl/gr.c, include/error.h,
3061 include/oldsdl.h, main/gamecntl.c, main/inferno.c, main/laser.c,
3062 main/piggy.h, misc/error.c: junk
3064 * main/: endlevel.c, escort.c, gameseq.c, newmenu.c, render.c,
3065 render.h, scores.c, scores.h, terrain.c: shareware stuff
3067 * configure.ac, include/pstypes.h, main/bm.c, main/bm.h,
3068 main/effects.c, main/effects.h, main/piggy.c, main/piggy.h,
3069 main/powerup.c, main/powerup.h, main/robot.c, main/robot.h,
3070 main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
3071 main/weapon.c, main/weapon.h: fast i/o macros
3073 2002-08-01 Martin Schaffner <maschaffner@gmx.ch>
3075 * NEWS, cfile/cfile.c, main/console.c, main/gamemine.c,
3076 main/gamemine.h, main/gamesave.c: load d1 levels
3078 2002-07-30 Bradley Bell <btb@icculus.org>
3080 * configure.ac: oops
3082 * configure.ac, arch/ogl/gr.c, arch/ogl/ogl.c, include/ogl_init.h:
3085 * main/menu.c, main/titles.c, NEWS, 2d/font.c, include/gr.h,
3086 include/grdef.h, main/game.c, main/gamefont.c, main/gamefont.h,
3087 main/gamemine.c, main/inferno.c, main/movie.c, main/newmenu.c,
3088 main/piggy.c, main/titles.c: support shareware datafiles!
3090 * main/: bm.c, gamemine.c, piggy.c, piggy.h, weapon.c, gamemine.c,
3091 piggy.c: SHAREWARE fixes
3093 2002-07-29 Bradley Bell <btb@icculus.org>
3095 * NEWS, include/fileutil.h, main/bm.c, main/gameseq.c,
3096 main/mveplay.c, main/piggy.c, main/piggy.h, main/playsave.c,
3097 misc/fileutil.c: Portability - OS X support
3099 2002-07-27 Bradley Bell <btb@icculus.org>
3101 * main/: Makefile.am, fuelcen.c, fuelcen.h, game.c, game.h,
3102 gamemine.c, gamesave.c, gameseq.c, piggy.c, piggy.h, segment.c,
3103 segment.h: portability
3105 * cfile/cfile.c, include/cfile.h, main/cntrlcen.c, main/cntrlcen.h,
3106 main/gamesave.c, main/switch.c, main/switch.h, main/wall.c,
3107 main/wall.h: portabilization
3109 * 2d/font.c, include/gr.h: portability
3111 2002-07-26 Bradley Bell <btb@icculus.org>
3113 * 2d/font.c, 2d/pcx.c, include/gr.h, main/movie.c: portability
3115 * arch/linux/findfile.c, include/pstypes.h: os x fixes
3117 * main/player.c: foo
3119 * misc/fileutil.c, include/fileutil.h, misc/fileutil.c: oops
3121 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c,
3122 misc/fileutil.h: portable file i/o utils
3124 * main/: Makefile.mveplay, inferno.c, movie.c, newmenu.c: s not a
3125 writable string anymore... / formatting
3127 * main/Makefile.am, main/bm.c, main/bm.h, main/cntrlcen.c,
3128 main/cntrlcen.h, main/effects.c, main/effects.h, main/piggy.c,
3129 main/piggy.h, main/player.c, main/player.h, main/polyobj.c,
3130 main/polyobj.h, main/powerup.c, main/powerup.h, main/robot.c,
3131 main/robot.h, main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
3132 main/weapon.c, main/weapon.h, 3d/interp.c, include/cfile.h:
3133 portable-izing file loading routines
3135 2002-07-24 Bradley Bell <btb@icculus.org>
3137 * main/mveplay.c: correctly play files with 16bit uncompressed
3138 audio, mem checking, etc
3140 * main/: Makefile.mveplay, mvelib.c, mveplay.c: enable standalone
3143 2002-07-23 Bradley Bell <btb@icculus.org>
3145 * misc/Makefile.am: unused file
3147 * configure.ac, main/endlevel.c, main/endlevel.h, main/menu.c,
3148 main/sounds.h: remove experimental nmovie stuff
3150 * main/movie.c: add some debugging output
3152 2002-07-22 Bradley Bell <btb@icculus.org>
3154 * main/: console.c, state.c: simplified header
3156 * main/movie.c: enable mveplay audio
3158 * main/old/movie.c: moved to main/
3160 * include/mve_audio.h, include/mvelib.h, main/Makefile.am,
3161 main/inferno.c, main/kludge.c, main/movie.c, main/mve_audio.c,
3162 main/mvelib.c, main/mveplay.c: initial movie support
3164 * arch/linux/findfile.c, arch/ogl/gr.c, arch/ogl/ogl.c,
3165 arch/sdl/init.c, arch/sdl/joy.c, include/byteswap.h,
3166 include/ogl_init.h, include/pstypes.h, main/console.c,
3167 main/state.c, mem/mem.c: OS X stuff
3169 * configure.ac: OS X and movie stuff
3171 2002-07-19 Bradley Bell <btb@icculus.org>
3173 * compilerdefs.txt: OSX defs
3175 2002-07-18 Bradley Bell <btb@icculus.org>
3177 * main/inferno.c: use simpler rcs tags
3179 * autogen.sh: keep Changelog in cvs (and use --accum)
3181 * arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/rbaudio.c,
3182 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/rbaudio.c,
3183 include/rbaudio.h, main/Makefile.am, main/cdrom.h, main/gamecntl.c,
3184 main/songs.c: changed cdrom->rbaudio
3186 * include/rbaudio.h: moved to /include
3188 2002-07-17 Bradley Bell <btb@icculus.org>
3190 * 2d/d2sline.c, 2d/bitblt.c, 2d/bitmap.c, 2d/bitmap.h, 2d/box.c,
3191 2d/canvas.c, 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/font.c,
3192 2d/gpixel.c, 2d/ibitblt.c, 2d/line.c, 2d/linear.asm, 2d/linear.h,
3193 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c, 2d/rect.c,
3194 2d/rle.c, 2d/scale.c, 2d/scalea.asm, 2d/scalea.h, 2d/scalec.c,
3195 2d/tmerge.c, 2d/tmerge_a.asm, 3d/clipper.c, 3d/clipper.h,
3196 3d/draw.c, 3d/globvars.c, 3d/globvars.h, 3d/instance.c,
3197 3d/interp.asm, 3d/interp.c, 3d/matrix.c, 3d/points.c, 3d/rod.c,
3198 3d/setup.c: use simpler rcs tags
3203 2002-07-17 Bradley Bell <btb@icculus.org>
3205 * tools/cvs2cl/cvs2cl.pl: upgrade cvs2cl
3207 * d2x-gl.sh, d2x-ogl.sh: changed d2x-ogl to d2x-gl
3209 * debian/rules: don't need readme's
3211 * debian/rules: move d1x license to COPYING, license clarifications
3213 * COPYING, license.txt, debian/copyright, Makefile.am: move d1x
3214 license to COPYING, license clarifications
3216 * debian/rules: fix debian docs
3218 * debian/rules: fix debian manpages
3220 * debian/d2x-sdl.menu: fix debian menu
3222 * debian/rules: link to undocumented man page for debs
3224 * Makefile.am, configure.ac, debian/control, debian/copyright,
3225 debian/d2x-gl.files, debian/d2x-gl.menu, debian/d2x-sdl.files,
3226 debian/d2x-sdl.menu, debian/d2x.files, debian/d2x.menu,
3227 debian/rules, rpm/d2x.spec.in: change d2x-ogl to d2x-gl, other
3230 2002-07-16 Bradley Bell <btb@icculus.org>
3232 * debian/: rules, changelog.in: deb stuff
3234 * configure.ac: cleaner nasm detection
3236 * debian/: changelog.in, control, rules: deb stuff
3238 * README, installation.txt: typos, stuff
3240 * configure.ac: better #defines
3242 * configure.ac: whitespace
3244 * configure.ac: better documentation
3246 * configure.ac, arch/sdl/event.c, arch/sdl/init.c: SDL_AUDIO and
3247 SDL_JOYSTICK not needed
3249 * configure.ac, main/inferno.c: __SDL__ ugly and not needed at all
3251 * configure.ac: need higher SDL for joystick
3253 * debian/: control, rules: deb stuff
3255 * arch/sdl/joy.c: old junk
3257 * Makefile.am, configure.ac: automake updates
3259 * main/: inferno.c, text.c: don't use althogdir on non-unix
3261 * configure.ac: more autoconf updates
3263 * misc/strutil.c: better strrev
3265 * main/inferno.c: need limits.h on mingw also
3267 * acconfig.h, configure.ac: Updated for autoconf 2.53 (no more
3270 2002-04-19 Bradley Bell <btb@icculus.org>
3272 * main/network.c: let hoard.ham be a cfile
3274 * main/text.c: better error message when hog not found
3278 2002-03-23 Bradley Bell <btb@icculus.org>
3280 * acconfig.h, configure.ac, arch/linux/Makefile.am,
3281 arch/sdl/Makefile.am: Use SDL joystick automatically
3283 * arch/sdl/joy.c, main/kconfig.c: SDL Joystick works!
3285 2002-03-05 Bradley Bell <btb@icculus.org>
3287 * arch/sdl/joydefs.c, arch/sdl/joy.c: SDL joystick stuff mostly
3290 2002-02-23 Bradley Bell <btb@icculus.org>
3292 * texmap/ntmap.c: fix bug preventing higher res sdl modes
3294 * arch/dos/Makefile.am, arch/ggi/Makefile.am,
3295 arch/linux/Makefile.am, arch/ogl/Makefile.am, arch/sdl/Makefile.am,
3296 arch/svgalib/Makefile.am, arch/win32/Makefile.am,
3297 main/editor/Makefile.am: moved includes to include
3299 * arch/sdl/gr.c: use SDL_VERSION_ATLEAST
3301 * Makefile.am, 2d/Makefile.am, 3d/Makefile.am, cfile/Makefile.am,
3302 iff/Makefile.am, main/Makefile.am, maths/Makefile.am,
3303 mem/Makefile.am, misc/Makefile.am, texmap/Makefile.am: moved
3306 * main/game.c: disabled cockpit for OGL, formatting
3308 * 2d/ibitblt.c: formatting
3310 2002-02-16 Bradley Bell <btb@icculus.org>
3312 * include/oldsdl.h: check for older macros
3314 * configure.ac, arch/sdl/digi.c, arch/sdl/event.c, arch/sdl/gr.c,
3315 include/error.h, include/oldsdl.h, main/gamecntl.c, main/inferno.c:
3316 allow older sdl versions
3318 2002-02-15 Bradley Bell <btb@icculus.org>
3320 * main/: automap.c, automap.h, inferno.c: automap resolution now
3323 * include/: gr.h, grdef.h: moved protos to from grdef.h to gr.h
3325 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
3326 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
3327 win32/include/key_arch.h: never mind - that would be pointless
3329 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
3330 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
3331 win32/include/key_arch.h: copied files from d1x
3333 * arch/linux/arch_ip.cpp, arch/win32/arch_ip.cpp, main/ip_base.cpp,
3334 main/ip_base.h, main/ipclient.cpp: enable udp debug messages
3336 * main/multipow.c: need conf.h
3338 * arch/win32/Makefile.am: new file
3340 * include/pstypes.h: added u_int16_t (needed in base_ip)
3342 * arch/win32/arch_ip.cpp: copied from d1x
3344 2002-02-14 Bradley Bell <btb@icculus.org>
3346 * arch/sdl/gr.c, main/inferno.c: allow gr_init lowres
3348 * NEWS, include/gr.h, main/game.c, main/game.h, main/gamecntl.c,
3349 main/netlist.c: Added hotkeys to toggle fullscreen mode
3351 * main/: ip_base.cpp, ip_base.h, multi.h, netlist.c, netpkt.c,
3352 network.c, network.h, ipclient.cpp, netpkt.h: d1x->d2x
3354 * main/: multipow.c, multipow.h, netlist.c, netpkt.c, netpkt.h,
3355 reorder.h: Lotsa networking stuff from d1x
3357 2002-02-13 Bradley Bell <btb@icculus.org>
3359 * include/gr.h, main/game.c: Fullscreen toggle stuff
3361 * arch/linux/Makefile.am, include/ipx.h: Lotsa networking stuff
3364 * main/: Makefile.am, inferno.c, ip_base.cpp, ip_base.h, menu.c,
3365 multi.h, network.c, network.h, newmenu.c: Lotsa networking stuff
3368 2002-02-11 Bradley Bell <btb@icculus.org>
3370 * main/bm.c: use portable loader if bigendian
3372 * include/pstypes.h: don't define bool for c++
3374 * include/cfile.h: extern AltHogDir stuff
3376 * include/byteswap.h: use WORDS_BIGENDIAN
3378 * main/: newmenu.c, newmenu.h: added fixedfont menu functions
3380 * main/vers_id.h: added D2X_IVER
3382 * misc/args.c: don't use d1x.ini
3384 * Makefile.am: rpm stuff
3386 * acconfig.h, configure.ac: c++, versioning, endianness, deb, rpm
3389 2002-02-09 Bradley Bell <btb@icculus.org>
3391 * rpm/: d2x.spec, d2x.spec.in: auto-generate rpm spec file
3393 2002-02-09 Paolo Ulivi <pulivi@libero.it>
3395 * d2x-ogl.sh, d2x-sdl.sh, rpm/.cvsignore, rpm/d2x.spec: rpm
3398 2002-02-06 Bradley Bell <btb@icculus.org>
3400 * arch/linux/arch_ip.cpp, main/ip_base.cpp, main/ip_base.h,
3401 main/ip_basec.h, main/ipclienc.c, main/ipclient.cpp,
3402 main/ipclient.h, main/ipserver.cpp: Adding d1x network code
3404 * debian/: changelog.in, control, copyright, d2x-gl.files,
3405 d2x-gl.menu, d2x.files, d2x.menu, rules: Added debian stuff
3409 2002-02-02 Bradley Bell <btb@icculus.org>
3411 * NEWS, arch/ggi/Makefile.am: reenabled ggi build
3413 * NEWS, acconfig.h, configure.ac, main/gamecntl.c, main/inferno.c:
3414 Enabled RELEASE option
3416 2002-01-31 Bradley Bell <btb@icculus.org>
3418 * Makefile.am, configure.ac: specify prerequisite versions of
3419 autoconf and automake
3421 2002-01-29 Bradley Bell <btb@icculus.org>
3423 * main/mission.c: RCS header added
3425 * main/inferno.c: update copyright date
3427 * main/mission.c: allow missions to be in AltHogDir
3429 * configure.ac: Display results of configure
3431 * include/d_io.h, main/inferno.c, main/newdemo.c: Added d_mkdir
3434 2002-01-28 Bradley Bell <btb@icculus.org>
3436 * NEWS, acconfig.h, configure.ac, cfile/cfile.c, main/newdemo.c:
3437 Data files now go in DATADIR/games/d2x, user files now go in
3440 2002-01-28 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
3442 * main/inferno.c: Data files now go in DATADIR/games/d2x, user
3443 files now go in ~/.d2x
3445 2002-01-24 Bradley Bell <btb@icculus.org>
3447 * configure.ac: fix nasm not found error message
3449 2002-01-18 Bradley Bell <btb@icculus.org>
3451 * configure.in: getting rid of old configure.in
3453 * acconfig.h, configure.ac, main/Makefile.am, main/kludge.c,
3454 main/movie.c: Movie playing kludgey stuff
3456 * misc/args.c: formatting
3458 * main/inferno.c: allow -h for help
3460 * include/error.h: don't die on int3, unless -debug given
3462 * mingw32.txt: more stuff
3464 2001-12-29 Bradley Bell <btb@icculus.org>
3466 * Makefile.am: Got rid of thinking.txt
3468 * main/inferno.c: document -nomovies option
3470 2001-12-28 Bradley Bell <btb@icculus.org>
3472 * main/titles.c: formatting, put some code into place for rendering
3473 of robots during briefings
3475 2001-12-27 Bradley Bell <btb@icculus.org>
3479 2001-12-23 Craig Hadady <chadady@iglou.com>
3481 * 2d/rle.c: fixed bug in dummy array.
3483 2001-12-03 Bradley Bell <btb@icculus.org>
3485 * arch/sdl/init.c: fix formatting
3487 * Makefile.am, acconfig.h, configure.ac, arch/linux/Makefile.am,
3488 arch/sdl/Makefile.am, arch/sdl/event.c, arch/sdl/init.c,
3489 arch/sdl/joy.c, arch/svgalib/Makefile.am: lots of makefile fixes,
3490 and sdl joystick stuff
3492 2001-11-30 Bradley Bell <btb@icculus.org>
3494 * thinking.txt: not needed
3496 2001-11-27 Bradley Bell <btb@icculus.org>
3498 * cygconf, mingw32.txt: use sdl from source on cygwin
3500 * Makefile.am, configure.ac, arch/ogl/Makefile.am,
3501 arch/sdl/Makefile.am, main/Makefile.am: move SDL_LIBS to LIBS,
3502 SDL_CFLAGS to CFLAGS
3504 2001-11-27 Bradley Bell <btb@icculus.org>
3508 2001-11-14 Bradley Bell <btb@icculus.org>
3510 * texmap/scanline.c: use optimization flags as texmap default
3512 * NEWS: mouse wheel, etc
3514 * arch/include/mouse.h, arch/sdl/mouse.c, main/kconfig.c: use mouse
3515 wheel to emulate 3rd axis
3517 * Makefile.am, configure.ac: change ENV_DJGPP to DJGPP
3519 * include/error.h: kludge to ungrab mouse when we hit an int3
3521 * include/d_io.h: change __ENV_WINDOWS__ to __WINDOWS__,
3522 __ENV_MSDOS__ to __MSDOS__
3524 * arch/sdl/mouse.c: remove cruft, fix formatting, use mouse wheel
3527 * arch/sdl/event.c: remove cruft, fix formatting, begin joystick
3530 * arch/sdl/digi.c: implemented digi_set_volume
3532 * include/grdef.h, main/config.c, misc/d_io.c: change
3533 __ENV_WINDOWS__ to __WINDOWS__, __ENV_MSDOS__ to __MSDOS__
3535 * 2d/font.c, main/bm.c, main/gamesave.c, main/gameseq.c,
3536 main/piggy.c: use MAKE_SIG
3538 * installation.txt: update
3540 * configure.ac: new file
3542 * arch/sdl/joydefs.c: #include pstypes.h
3544 * arch/sdl/init.c: SDL joystick stuff
3546 * acconfig.h: adjust MINGW defines
3548 * arch/sdl/joydefs.c: copied joydefs_config from linux/joydefs.c -
3549 controls menu now works
3551 2001-11-13 Bradley Bell <btb@icculus.org>
3553 * main/Makefile.am: Make sure bmread.c and terrain.c get included
3556 * Makefile.am: New file
3558 * arch/dos/Makefile.am: Make sure gr.c and joy2.asm get included in
3561 * compilerdefs.txt: New file
3563 * main/aipath.c: use D_RAND_MAX instead of RAND_MAX
3565 2001-11-12 Bradley Bell <btb@icculus.org>
3567 * main/playsave.c: load player files regardless of byte order of
3570 2001-11-11 Bradley Bell <btb@icculus.org>
3572 * include/makesig.h, main/playsave.c: Created header for MAKE_SIG
3575 * main/Makefile.am: Don't use terrain.c unless SHAREWARE
3577 * NEWS: GL savegame thumbnails
3579 * acconfig.h, configure.in: make option for NMOVIES, default to off
3581 2001-11-09 Bradley Bell <btb@icculus.org>
3583 * main/state.c: Enabled savegame thumbnails under OpenGL
3585 * unused/pa_null/pa_enabl.h: remove duplicate header
3587 * misc/args.c: use d2x.ini for option file
3589 * mem/mem.c: Move mem_realloc inside the ifdef
3591 * main/menu.c: fix 640x400 menu text
3593 * main/inferno.c: added documentation
3595 * main/endlevel.c: fix warnings
3597 * arch/ogl/gr.c: Get rid of gl spew
3599 * arch/linux/Makefile.am: move unused ipx_udp.c to EXTRA_DIST
3601 * acconfig.h: Define __SDL__ for mingw
3603 2001-11-08 Bradley Bell <btb@icculus.org>
3605 * 2d/font.c: free OGL font data when rereading
3607 * main/collide.c, main/endlevel.c, main/endlevel.h, main/gameseq.c,
3608 main/gauges.c, acconfig.h, configure.in, main/inferno.c,
3609 main/laser.c, main/menu.c, main/menu.h, main/newmenu.c,
3610 main/piggy.c, main/sounds.h, main/switch.c, main/titles.c,
3611 main/weapon.h: Enabled shareware build, endlevel flythrough
3614 * main/: Makefile.am, terrain.c, old/terrain.c: moved file, will be
3615 of use for shareware build
3617 * arch/ogl/: gr.c, sdlgl.c: use new d_realloc function, so mem
3620 * include/u_mem.h, mem/mem.c: added d_realloc/mem_realloc functions
3622 2001-11-05 Bradley Bell <btb@icculus.org>
3624 * include/args.h, main/inferno.c, misc/args.c: Change args_init
3627 * include/3d.h: Add comment
3629 2001-11-04 Bradley Bell <btb@icculus.org>
3631 * cfile/Makefile.am, cfile/nocfile.h, include/nocfile.h: Move
3634 * arch/ogl/sdlgl.c: Hack to keep SDL from screwing up X when it
3637 * main/: gamecntl.c, inferno.c: SDL applies to more than X11...
3639 * arch/ogl/gr.c, main/Makefile.am, main/gauges.c, main/hud.c,
3640 main/hudmsg.h: Enable d1x-style hud_message
3642 * arch/ogl/: glx.c, wgl.c: Sync with d1x
3644 * 2d/font.c: re-init ogl fonts after remapping colors.
3646 2001-11-02 Bradley Bell <btb@icculus.org>
3648 * misc/Makefile.am: remove byteswap.h (duplicate header)
3650 * 2d/font.c: fixed gr_remap_font, minor stuff
3652 * configure.in: take out -O2 if doing debug build
3654 * main/bm.c: formatting
3656 * 2d/font.c, include/gr.h, NEWS: Enable OpenGL fonts!
3658 * include/byteswap.h, misc/Makefile.am: fix swapint, swapshort
3659 macros, get rid of functions
3661 2001-11-01 Bradley Bell <btb@icculus.org>
3663 * misc/byteswap.h: removed duplicate header
3665 2001-10-31 Bradley Bell <btb@icculus.org>
3667 * NEWS, main/automap.c: automap works in opengl
3669 * NEWS, configure.in: Added news
3671 * main/newmenu.c: Must call set_screen_mode for menus when using GL
3673 * 2d/: bitblt.c, canvas.c, linear.h, scalea.h: Sync with d1x
3675 * arch/sdl/event.c, arch/sdl/gr.c, arch/sdl/init.c, iff/iff.c,
3676 include/3d.h, include/loadgl.h, main/inferno.c, maths/fixc.c,
3677 maths/vecmat.c, maths/vecmata.asm: Sync with d1x
3679 * Makefile.am, arch/sdl/Makefile.am: Makefile fixes
3681 * arch/ogl/: glx.c, gr.c, ogl.c, sdlgl.c: Sync with d1x
3683 * 3d/: clipper.c, draw.c, globvars.c, instance.c, interp.c,
3684 matrix.c, points.c, rod.c, setup.c: Minor sync with d1x
3686 2001-10-27 Bradley Bell <btb@icculus.org>
3688 * main/inferno.c: added some documentation
3690 2001-10-25 Bradley Bell <btb@icculus.org>
3692 * main/inferno.c, texmap/ntmap.c, texmap/tmapflat.c: Completed tmap
3695 * Makefile.am, configure.in, arch/Makefile.am,
3696 arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/digi.c,
3697 arch/dos/gr.c, arch/ggi/Makefile.am, arch/ggi/gr.c,
3698 arch/ogl/Makefile.am, arch/ogl/glx.c, arch/ogl/gr.c,
3699 arch/ogl/ogl.c, arch/ogl/sdlgl.c, arch/ogl/wgl.c,
3700 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/digi.c,
3701 arch/sdl/gr.c, arch/svgalib/Makefile.am, arch/svgalib/gr.c,
3702 texmap/scanline.c: Finished moving stuff to arch/blah. I know,
3703 it's ugly, but It'll be easier to sync with d1x.
3705 * Makefile.am, configure.in, main/Makefile.am, main/editor/med.c,
3706 main/editor/medwall.h, main/editor/segment.c, main/editor/seguvs.h,
3707 main/editor/Makefile.am: attempt at support for editor, makefile
3710 * misc/d_delay.c: formatting fix
3712 * texmap/: Makefile.am, ntmap.c, scanline.c, scanline.h, texmapl.h,
3713 tmappent.S, tmapppro.S: adding support for runtime selection of
3716 * main/: bmread.c, game.c, gamecntl.c, gamesave.c, inferno.c,
3717 inferno.h, piggy.c, render.c, editor/editor.h: conditionalize
3718 including multi.h and network.h, fix backslashes, fix compiler
3721 * main/: ai.c, ai2.c, aipath.c, automap.c, bm.c, cntrlcen.c,
3722 collide.c, controls.c, credits.c, dumpmine.c, endlevel.c, escort.c,
3723 fireball.c, fuelcen.c, gamemine.c, gameseq.c, gauges.c, laser.c,
3724 menu.c, multi.h, netmisc.c, network.h, newdemo.c, newmenu.c,
3725 object.c, powerup.c, state.c, switch.c, wall.c: conditionalize
3726 including multi.h and network.h, fix backslashes
3728 * include/pstypes.h: added typedef for u_int64_t on mingw
3730 * include/3d.h: added prototype for g3_uninit_polygon_model
3732 * arch/sdl/Makefile.am: Don't use SDL joystick except on mingw
3734 2001-10-24 Bradley Bell <btb@icculus.org>
3736 * arch/: ggi/Makefile.am, svgalib/Makefile.am: Moved input stuff to
3737 arch subdirs, as in d1x.
3739 * Makefile.am, configure.in, main/kconfig.c: Revert bin_programs to
3740 earlier style until i understand automake 1.5 better. remove input
3743 * arch/: Makefile.am, dos/Makefile.am, dos/joy2.asm, dos/joyc.c,
3744 dos/joydefs.c, dos/key.c, dos/mouse.c, ggi/event.c, ggi/init.c,
3745 ggi/key.c, ggi/mouse.c, linux/Makefile.am, linux/joydefs.c,
3746 linux/joystick.c, linux/include/joystick.h, sdl/Makefile.am,
3747 sdl/event.c, sdl/joy.c, sdl/joydefs.c, sdl/key.c, sdl/mouse.c,
3748 svgalib/event.c, svgalib/init.c, svgalib/key.c, svgalib/mouse.c:
3749 Moved input stuff to arch subdirs, as in d1x.
3751 * NEWS, configure.in: blah blah
3753 2001-10-23 Bradley Bell <btb@icculus.org>
3755 * include/ui.h, unused/ui/ui.h: Moved ui.h to includes/
3757 * texmap/tmapppro.S: no need for #include <conf.h> here
3759 * main/Makefile.am: Build fixes. EDITOR_SRCS added to
3762 * main/: Makefile.am, network.c: No longer #ifdef'ing out the whole
3763 file. RCS header added
3765 * main/: bmread.c, kmatrix.c, multi.c, multibot.c: No longer
3766 #ifdef'ing out the whole file. RCS header added
3768 * Makefile.am, acconfig.h, configure.in, arch/dos/Makefile.am,
3769 main/Makefile.am, maths/Makefile.am, texmap/Makefile.am: Build
3770 fixes. Now works with automake 1.5 and autoconf 2.52.
3771 --enable-editor option added. SDL_VIDEO and SDL_INPUT defined for
3772 mingw (-grabmouse now works on win32).
3774 * config.guess, config.sub, install-sh, missing, mkinstalldirs:
3775 These don't belong in cvs
3779 2001-10-20 Bradley Bell <btb@icculus.org>
3781 * 2d/font.c: Don't free unused variables...
3783 * 2d/font.c, include/gr.h: Bringing font stuff more in line with
3786 * Makefile.am, arch/Makefile.am, arch/dos/Makefile.am,
3787 arch/linux/Makefile.am, arch/win32/Makefile.am, iff/Makefile.am,
3788 main/Makefile.am: make dist more sensible
3790 * Makefile.am: Kludge for linking on mingw
3792 2001-10-19 Bradley Bell <btb@icculus.org>
3794 * Makefile.am, configure.in, arch/win32/Makefile.am,
3795 arch/win32/ipx_win.c, arch/win32/winnet.c: Little fixes
3797 * include/ipx_drv.h: Check for __MINGW32__
3799 * include/i86.h: Imported from d1x
3801 * arch/dos/: Makefile.am, ipx.c: Re-import of d1x files
3803 * arch/dos/modex.asm: Fixed %include
3805 * main/console.c: RCS headers added
3807 * arch/sdl/: Makefile.am, init.c, timer.c: Moved arch/sdl_* to
3810 * Makefile.am, main/Makefile.am: Moved final link to top-level
3811 directory instead of main/
3813 * 2d/linear.asm, maths/fix.asm, maths/vecmata.asm: Changed
3814 __ENV_LINUX__ to __linux__
3816 * configure.in, arch/Makefile.am, arch/dos_dpmi.c,
3817 arch/dos_findfile.c, arch/dos_init.c, arch/dos_ipx.c,
3818 arch/dos_modex.asm, arch/dos_timer.asm, arch/dos_tweak.inc,
3819 arch/dos_vesa.c, arch/dos_vgaregs.inc, arch/linux_init.c,
3820 arch/sdl_init.c, arch/sdl_timer.c, arch/dos/Makefile.am,
3821 arch/dos/dpmi.c, arch/dos/findfile.c, arch/dos/init.c,
3822 arch/dos/ipx.c, arch/dos/modex.asm, arch/dos/timer.asm,
3823 arch/dos/tweak.inc, arch/dos/vesa.c, arch/dos/vgaregs.inc,
3824 arch/linux/Makefile.am, arch/linux/init.c, arch/win32/Makefile.am,
3825 arch/win32/mingw_init.c, main/Makefile.am: Moved arch/sdl_* to
3828 * configure.in: add --enable-xploader, support arch/linux subdir,
3831 * main/inferno.c: conditionalize conf.h
3833 2001-10-19 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
3835 * acconfig.h, 2d/bitmap.h, 3d/interp.c, cfile/cfile.c,
3836 include/cfile.h, main/bm.c, mem/mem.c, misc/fileutil.c,
3837 misc/fileutil.h: Partial application of linux/alpha patch.
3839 2001-10-19 Bradley Bell <btb@icculus.org>
3841 * main/Makefile.am, arch/linux/Makefile.am: Brought linux
3842 networking in line with d1x, moved some arch/linux_* stuff to
3845 * arch/linux/: findfile.c, ipx_bsd.c, ipx_kali.c, ipx_lin.c,
3846 linuxnet.c, ukali.c, include/ipx_bsd.h, include/ipx_hlpr.h,
3847 include/ipx_kali.h, include/ipx_ld.h, include/ipx_lin.h,
3848 include/ipx_udp.h, include/ukali.h: remove pesky * from RCS log
3851 * arch/: Makefile.am, linux_findfile.c, linux_ipx_bsd.c,
3852 linux_ipx_lin.c, linux_ipx_udp.c, linux_net.c, linux/findfile.c,
3853 linux/ipx_bsd.c, linux/ipx_kali.c, linux/ipx_lin.c,
3854 linux/ipx_udp.c, linux/linuxnet.c, linux/ukali.c,
3855 linux/include/ipx_bsd.h, linux/include/ipx_hlpr.h,
3856 linux/include/ipx_kali.h, linux/include/ipx_ld.h,
3857 linux/include/ipx_lin.h, linux/include/ipx_udp.h,
3858 linux/include/ukali.h: Brought linux networking in line with d1x,
3859 moved some arch/linux_* stuff to arch/linux/*
3861 * include/ipx_drv.h: Imported from d1x
3863 * main/ipx_drv.c: RCS info added, conf.h added, etc...
3865 * main/ipx_drv.c: Imported from d1x
3867 * include/args.h, include/ipx.h, main/inferno.c, main/network.c,
3868 main/network.h, main/Makefile.am: Trying to get network working on
3871 * configure.in, 2d/Makefile.am, arch/win32/Makefile.am,
3872 main/Makefile.am: build fixes
3874 * arch/: win32/Makefile.am, win32/findfile.c, win32/ipx_drv.h,
3875 win32/ipx_win.c, win32/winnet.c, Makefile.am, win32_findfile.c,
3876 linux/include/ipx_drv.h: Moved win32_* to win32/* (a la d1x),
3877 starting to get net working.
3879 * include/pstypes.h: Changed __ENV_LINUX__ to __linux__,
3880 conditionalized min,max macros
3882 2001-10-18 Bradley Bell <btb@icculus.org>
3884 * acconfig.h, 2d/linear.h, arch/include/joy.h, include/loadgl.h,
3885 include/strutil.h, include/vecmat.h, main/kconfig.c, misc/d_glob.c,
3886 texmap/tmap_inc.asm, texmap/tmap_per.asm, texmap/tmappent.S,
3887 texmap/tmapppro.S, main/console.c: Changed __ENV_LINUX__ to
3890 * 2d/2dsline.c: RCS headers added/changed
3892 * configure.in: fix NASMFLAGS bug
3894 * main/: collide.c, inferno.c, object.c, render.c: RCS headers
3897 2001-10-17 Bradley Bell <btb@icculus.org>
3899 * NEWS: Fixed the invulnerable robots bug!
3901 * main/collide.c: Fixed the invulnerable robots bug!
3903 2001-10-14 Bradley Bell <btb@icculus.org>
3905 * Makefile.am, arch/Makefile.am, iff/Makefile.am, main/Makefile.am:
3908 2001-10-13 Bradley Bell <btb@icculus.org>
3910 * Makefile.am, autogen.sh, configure.in, 2d/Makefile.am,
3911 arch/Makefile.am, arch/dos/Makefile.am,
3912 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
3913 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
3914 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
3915 arch/dos/include/Makefile.am, arch/dos/mm_snd/Makefile.am,
3916 arch/dos/mm_snd/include/Makefile.am, arch/include/Makefile.am,
3917 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
3918 arch/win32/Makefile.am, arch/win32/d3dframe/Makefile.am,
3919 arch/win32/include/Makefile.am, iff/Makefile.am,
3920 iff/archive/Makefile.am, include/Makefile.am, main/Makefile.am,
3921 main/editor/Makefile.am, main/old/Makefile.am, tools/Makefile.am,
3922 tools/cvs2cl/Makefile.am, unused/Makefile.am,
3923 unused/bios/Makefile.am, unused/lib/Makefile.am,
3924 unused/novga/Makefile.am, unused/pa_null/Makefile.am,
3925 unused/ui/Makefile.am, unused/vga/Makefile.am,
3926 unused/vga/new/Makefile.am, unused/win95/Makefile.am: Removed
3927 automake stuff from "inert" subdirs. And there was much rejoicing.
3929 * Makefile.am, NEWS, configure.in: Stuff
3931 * ChangeLog: removing auto-generated file
3933 * cygconf: Added instructions for mingw32 build
3935 * Makefile.am: renamed INSTALL to installation.txt
3937 * installation.txt, INSTALL: renamed INSTALL to installation.txt
3939 * mingw32.txt: Added instructions for mingw32 build
3941 * configure.in: Enable assembly under mingw32
3943 2001-10-12 Bradley Bell <btb@icculus.org>
3945 * acconfig.h, aclocal.m4, conf.h.in: remove superfluous files
3947 * acconfig.h, aclocal.m4, conf.h.in, configure.in, 2d/2dsline.c,
3948 2d/bitblt.c, 2d/box.c, 2d/canvas.c, 2d/gpixel.c, 2d/line.c,
3949 2d/pixel.c, include/pstypes.h, include/strutil.h, include/timer.h,
3950 main/digi.h, main/kludge.c, main/object.c, main/render.c,
3951 misc/d_glob.c, misc/d_io.c, misc/strutil.c: Changed __ENV_DJGPP__
3952 to __DJGPP__, since it's built-in.
3954 2001-10-12 Paolo Ulivi <paoloulivi@tin.it>
3956 * aclocal.m4, conf.h.in, include/vecmat.h, main/collide.c,
3957 main/kludge.c, main/piggy.h: fix some gcc 3.0 warnings.
3961 2001-10-12 Bradley Bell <btb@icculus.org>
3963 * Makefile.am, unused/win95/Makefile.am: Fix some dist stuff
3965 * Makefile.am: make sure cygconf gets archived
3967 * configure.in: Increment version number in preparation for release
3969 * configure.in: Fix detection of opengl
3971 * Makefile.am, aclocal.m4, autogen.sh, conf.h.in, configure.in,
3972 cygconf, arch/Makefile.am, arch/include/joy.h,
3973 arch/include/mouse.h, include/loadgl.h, include/pstypes.h,
3974 include/strutil.h, main/Makefile.am, main/config.c, main/console.c,
3975 main/gamepal.h, main/gamerend.c, main/inferno.c, main/kconfig.c,
3976 main/multi.c, main/newdemo.c, misc/d_delay.c, misc/d_glob.c,
3977 misc/strutil.c: Switched from Cygwin to mingw32 on MS boxes.
3978 Vastly improved compilability.
3980 2001-10-11 Bradley Bell <btb@icculus.org>
3982 * Makefile.am: Added macros/sdl.m4
3984 * autogen.sh: Added macros/sdl.m4
3986 2001-10-09 Bradley Bell <btb@icculus.org>
3988 * main/vers_id.h: Added DESCENT_VERSION constant
3990 * main/inferno.c: Added command-line help.
3992 * include/ogl_init.h: opengl improvments (following d1x changes)
3994 2001-10-07 Bradley Bell <btb@icculus.org>
3996 * aclocal.m4, conf.h.in, configure.in, arch/Makefile.am,
3997 arch/ogl/Makefile.am: Remove duplicate headers.
3999 2001-08-02 Thimo Neubauer <thimo@debian.org>
4001 * mem/mem.c: totally crippled the memory manager because it does
4002 not make sense for non-DOS-systems and it would have been too
4003 complicated to get it 64bit clean
4005 2001-06-19 Bradley Bell <btb@icculus.org>
4007 * cvshowto.txt: updated anonymous password
4009 2001-02-08 Bradley Bell <btb@icculus.org>
4011 * COPYING, license.txt: Added d1x license
4013 2001-02-01 Bradley Bell <btb@icculus.org>
4015 * aclocal.m4, configure.in: Better detecting of SDL and GL/GLU
4017 2001-01-31 Bradley Bell <btb@icculus.org>
4019 * configure.in, arch/include/mouse.h, include/pstypes.h,
4020 main/game.c, main/gamepal.h: OpenGL support under Cygwin/SDL
4022 * main/polyobj.c: fix typo
4024 * 2d/Makefile.am, 2d/bitblt.c, 2d/bitmap.c, 2d/box.c, 2d/canvas.c,
4025 2d/circle.c, 2d/disc.c, 2d/font.c, 2d/gpixel.c, 2d/ibitblt.c,
4026 2d/line.c, 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c,
4027 2d/rect.c, 2d/rle.c, 2d/scale.c, 2d/scalec.c, 2d/tmerge.c,
4028 3d/clipper.c, 3d/draw.c, 3d/globvars.c, 3d/instance.c, 3d/interp.c,
4029 3d/matrix.c, 3d/points.c, 3d/rod.c, 3d/setup.c, arch/Makefile.am,
4030 cfile/cfile.c, iff/iff.c, main/ai.c, main/ai2.c, main/aipath.c,
4031 main/automap.c, main/bm.c, main/bmread.c, main/cmd.c,
4032 main/cntrlcen.c, main/collide.c, main/config.c, main/console.c,
4033 main/controls.c, main/credits.c, main/crypt.c, main/dumpmine.c,
4034 main/effects.c, main/endlevel.c, main/escort.c, main/fireball.c,
4035 main/fuelcen.c, main/fvi.c, main/game.c, main/gamecntl.c,
4036 main/gamefont.c, main/gamemine.c, main/gamepal.c, main/gamerend.c,
4037 main/gamesave.c, main/gameseg.c, main/gameseq.c, main/hostage.c,
4038 main/kconfig.c, main/kmatrix.c, main/laser.c, main/lighting.c,
4039 main/mglobal.c, main/mission.c, main/morph.c, main/netmisc.c,
4040 main/network.c, main/newdemo.c, main/newmenu.c, main/object.c,
4041 main/paging.c, main/physics.c, main/piggy.c, main/polyobj.c,
4042 main/powerup.c, main/render.c, main/robot.c, main/slew.c,
4043 main/songs.c, main/switch.c, main/texmerge.c, main/text.c,
4044 main/titles.c, main/vclip.c, main/wall.c, main/weapon.c,
4045 maths/Makefile.am, maths/fixc.c, maths/rand.c, maths/tables.c,
4046 maths/vecmat.c, mem/mem.c, misc/args.c, misc/byteswap.c,
4047 misc/d_delay.c, misc/d_glob.c, misc/d_io.c, misc/error.c,
4048 misc/hash.c, misc/strio.c, misc/strutil.c, texmap/Makefile.am,
4049 texmap/ntmap.c, texmap/scanline.c, texmap/tmapflat.c: Makefile and
4052 * arch/dos_findfile.c, arch/dos_modex.asm, include/console.h,
4053 include/modex.h, main/collide.c, main/gamesave.c, main/gameseq.c,
4054 main/gauges.c, main/object.c, main/playsave.c, main/render.c,
4055 main/state.c, mem/mem.c, texmap/ntmap.c, texmap/tmapflat.c: Fix
4058 * include/gr.h, main/menu.c: Fullscreen toggle added to screen res
4061 * configure.in, include/pstypes.h, main/kconfig.c: Support for
4062 cross-compiling, and cygwin fixes
4064 2001-01-30 Bradley Bell <btb@icculus.org>
4066 * configure.in, arch/Makefile.am, arch/win32_findfile.c,
4067 include/pstypes.h, include/strutil.h, main/Makefile.am,
4068 misc/strutil.c, unused/win95/findfile.c: Cygwin support, using SDL.
4069 needs --without-assembler and --without-network to compile
4071 2001-01-29 Bradley Bell <btb@icculus.org>
4073 * configure.in, main/Makefile.am: Fixes to build system
4075 * main/kconfig.c: fix for non-linux joysticks
4077 * arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/digi.c,
4078 arch/dos/dosgr.c, arch/dos/dpmi.c, arch/dos/findfile.c,
4079 arch/dos/init.c, arch/dos/ipx.c, arch/dos/joy2.asm,
4080 arch/dos/joyc.c, arch/dos/joydefs.c, arch/dos/key.c,
4081 arch/dos/modex.asm, arch/dos/mouse.c, arch/dos/timer.asm,
4082 arch/dos/tweak.inc, arch/dos/vesa.c, arch/dos/vgaregs.inc,
4083 arch/include/joy.h, arch/linux/Makefile.am, arch/linux/findfile.c,
4084 arch/linux/init.c, arch/linux/ipx_bsd.c, arch/linux/ipx_lin.c,
4085 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, arch/sdl/Makefile.am,
4086 arch/sdl/init.c, arch/sdl/timer.c: Removed duplicate files
4088 * arch/Makefile.am, arch/dos_dpmi.c, arch/dos_findfile.c,
4089 arch/dos_init.c, arch/dos_ipx.c, arch/dos_modex.asm,
4090 arch/dos_timer.asm, arch/dos_tweak.inc, arch/dos_vesa.c,
4091 arch/dos_vgaregs.inc, arch/linux_findfile.c, arch/linux_init.c,
4092 arch/linux_ipx_bsd.c, arch/linux_ipx_lin.c, arch/linux_ipx_udp.c,
4093 arch/linux_net.c, arch/sdl_init.c, arch/sdl_timer.c: Fixed build
4096 * arch/dos/include/joy.h, arch/dos/include/key.h,
4097 arch/dos/include/mouse.h: Unified input headers.
4099 * arch/linux/Makefile.am, configure.in: Duplicate file removal.
4101 2001-01-28 Bradley Bell <btb@icculus.org>
4103 * conf.h.in, configure.in, arch/Makefile.am,
4104 arch/dos/include/Makefile.am, arch/include/Makefile.am,
4105 arch/include/key.h, main/Makefile.am: More header unification...
4107 * main/newdemo.c: Added <ctype.h>
4109 * arch/include/event.h, arch/include/joy.h: unified input headers.
4111 * acconfig.h, include/d_delay.h, main/Makefile.am, main/game.c:
4112 OpenGL now uses SDL-GL instead of gii
4114 * arch/include/key.h, arch/include/mouse.h: Unified arch headers
4116 2001-01-25 Bradley Bell <btb@icculus.org>
4118 * autogen.sh: use "set -e" so execution stops if something goes
4121 2001-01-24 Bradley Bell <btb@icculus.org>
4125 * Makefile.am: Add ChangeLog to dist
4129 2001-01-24 Bradley Bell <btb@icculus.org>
4131 * INSTALL, NEWS, README, cvshowto.txt: updated documentation
4133 * tools/Makefile.am, tools/cvs2cl/Makefile.am,
4134 tools/cvs2cl/cvs2cl.pl: cvs2cl for building ChangeLog from RCS
4137 * Makefile.am, acconfig.h, autogen.sh, conf.h.in, configure.in,
4138 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
4139 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
4140 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
4141 arch/dos/include/Makefile.am, 2d/Makefile.am, 3d/Makefile.am,
4142 arch/Makefile.am, arch/dos/Makefile.am,
4143 arch/dos/mm_snd/Makefile.am, arch/dos/mm_snd/include/Makefile.am,
4144 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
4145 arch/ogl/Makefile.am, arch/sdl/Makefile.am, arch/win32/Makefile.am,
4146 arch/win32/d3dframe/Makefile.am, arch/win32/include/Makefile.am,
4147 cfile/Makefile.am, iff/Makefile.am, iff/archive/Makefile.am,
4148 include/Makefile.am, main/editor/Makefile.am, main/old/Makefile.am,
4149 unused/Makefile.am, unused/bios/Makefile.am,
4150 unused/lib/Makefile.am, unused/novga/Makefile.am,
4151 unused/pa_null/Makefile.am, unused/ui/Makefile.am,
4152 unused/vga/Makefile.am, unused/vga/new/Makefile.am,
4153 unused/win95/Makefile.am, main/Makefile.am, maths/Makefile.am,
4154 misc/Makefile.am, texmap/Makefile.am: improved automake config.
4155 make dist, VPATH builds, ...
4157 * configure, Makefile.in, libtool, ltconfig, ltmain.sh,
4158 stamp-h.in, 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.in,
4159 arch/dos/Makefile.in, arch/linux/Makefile.in,
4160 arch/sdl/Makefile.in, cfile/Makefile.in, iff/Makefile.in,
4161 main/Makefile.in, maths/Makefile.in, mem/Makefile.in,
4162 misc/Makefile.in, texmap/Makefile.in: cruft removal
4164 * 2d/diff, arch/dos/sgrep.out, arch/linux/stHqFIq1, main/test.txt:
4167 * ChangeLog, NEWS: moved old ChangeLog to NEWS
4169 * configure.in, conf.h.in: moved NDEBUG to conf.h.in
4171 * main/game.c, main/kconfig.c, main/text.c: changed args_find to
4174 * main/gamecntl.c, main/inferno.c: changed args_find to FindArg,
4175 added -grabmouse option
4177 * arch/dos_init.c, arch/linux_init.c, arch/linux_ipx_udp.c,
4178 arch/linux_net.c, arch/sdl_init.c, arch/dos/init.c,
4179 arch/dos/joyc.c, arch/linux/init.c, arch/linux/ipx_udp.c,
4180 arch/linux/linuxnet.c, arch/sdl/init.c, include/args.h,
4181 main/config.c, main/hud.c, main/menu.c, main/multi.c,
4182 main/network.c, main/piggy.c, main/polyobj.c, main/slew.c,
4183 main/songs.c, misc/args.c: changed args_find to FindArg
4185 2001-01-22 Bradley Bell <btb@icculus.org>
4187 * configure, main/Makefile.am, main/Makefile.in: configuration
4190 * include/error.h, include/mono.h, main/game.c, main/gamerend.c:
4191 fix compiler warnings w/opengl
4193 * include/console.h: ggi support
4195 * arch/linux_init.c: svgalib support
4197 * Makefile.in, conf.h.in, configure, configure.in, 2d/Makefile.am,
4198 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.am,
4199 arch/Makefile.in, arch/svgalib_init.c, cfile/Makefile.in,
4200 iff/Makefile.in, main/Makefile.am, main/Makefile.in,
4201 maths/Makefile.am, maths/Makefile.in, mem/Makefile.in,
4202 misc/Makefile.in, texmap/Makefile.am, texmap/Makefile.in:
4205 * iff/iff.c, include/u_mem.h: NDEBUG fixes
4207 * main/ai.h, main/inferno.c, main/lighting.c, main/object.c,
4208 main/render.c: fix warnings and enable NDEBUG *
4209 arch/svgalib_init.c: svgalib support
4211 2001-01-22 Michael Wagener <Michael.Wagener@materna.de>
4213 * main/kconfig.c: joystick support
4215 2001-01-21 Bradley Bell <btb@icculus.org>
4217 * cvshowto.txt: new file, taken from d1x webpage
4219 * AUTHORS, README: Taking over as maintainer of d2x
4221 * main/gamecntl.c, main/inferno.c: Grab mouse with SDL/X11
4223 2001-01-20 Bradley Bell <btb@icculus.org>
4225 * configure, configure.in: Turned -Werror back off by default
4227 * README, configure, configure.in, 2d/font.c, arch/sdl_init.c,
4228 iff/iff.c, include/3d.h, include/d_io.h, main/Makefile.am,
4229 main/Makefile.in, main/bm.c, main/collide.c, main/credits.c,
4230 main/fuelcen.h, main/game.c, main/gamecntl.c, main/gamepal.c,
4231 main/gamerend.c, main/gamesave.c, main/gameseg.c, main/gameseq.c,
4232 main/gauges.c, main/kconfig.c, main/kludge.c, main/kmatrix.c,
4233 main/laser.c, main/multi.c, main/network.c, main/network.h,
4234 main/newdemo.c, main/newmenu.c, main/object.c, main/object.h,
4235 main/physics.c, main/piggy.c, main/polyobj.c, main/state.c,
4236 main/switch.c, main/titles.c, main/wall.c: Got rid of all compiler
4237 warnings, for non-OpenGL on linux, anyway...
4239 2001-01-19 Bradley Bell <btb@icculus.org>
4241 * copying: remove duplicate file
4243 * Import of d2x-0.0.9-pre1
4245 * Import of d2x-0.0.8