1 2003-06-22 Bradley Bell <btb@icculus.org>
3 * cfile/cfile.c: use standard fgets for non-archive files
5 * main/movie.c: use con_printf for missing movie warning
7 2003-06-18 Bradley Bell <btb@icculus.org>
9 * main/movie.c: fixed cfile conversion of movielib code
11 * main/console.c, main/hud.c: strip out colors, etc when printing
14 * include/u_mem.h: fix NDEBUG calloc macro
16 2003-06-15 Bradley Bell <btb@icculus.org>
18 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c: removed
21 * 2d/pcx.c, include/strio.h, main/ai.c, main/ai.h,
22 main/cntrlcen.c, main/config.c, main/gamesave.c, main/gameseq.c,
23 main/movie.c, main/multi.c, main/network.c, main/newdemo.c,
24 main/newmenu.c, main/piggy.c, main/playsave.c, main/polyobj.c,
25 main/scores.c, main/state.c, main/text.c, misc/args.c,
26 misc/strio.c: convert file i/o to cfile
28 2003-06-14 Bradley Bell <btb@icculus.org>
30 * include/cfile.h, cfile/cfile.c: implemented cfile wrappers for
31 writing and other modes besides "rb" (mostly taken from
34 2003-06-09 Bradley Bell <btb@icculus.org>
36 * 2d/palette.c, main/kludge.c: gr_copy_palette not really a
39 * include/libmve.h, libmve/mve_main.c, libmve/mvelib.c,
40 libmve/mvelib.h, libmve/mveplay.c, main/movie.c: merged libmve
43 2003-06-07 Taylor Richards <taylor@icculus.org>
45 * libmve/mvelib.c, libmve/mveplay.c: stop memory leaks in libmve
47 2003-06-07 Bradley Bell <btb@icculus.org>
49 * main/console.c: fix non-console build
51 * main/gamesave.c: comments
53 * main/bm.c: remove redundant break
55 2003-06-06 Bradley Bell <btb@icculus.org>
57 * main/gauges.c, main/kconfig.c: comments/formatting
59 * console/.cvsignore: added .cvsignore
61 * main/console.c: can't write to console after it's closed
63 2003-06-05 Bradley Bell <btb@icculus.org>
65 * arch/sdl/event.c, console/CON_console.c, console/Makefile.am,
66 console/internal.c, console/internal.h, include/CON_console.h,
67 include/console.h, main/console.c, main/gamecntl.c, main/hud.c:
68 finish console conversion away from SDL
70 2003-06-04 Bradley Bell <btb@icculus.org>
72 * console/CON_console.c, include/CON.console.h, include/console.h,
73 main/console.c, main/game.c: console conversion to native gr,
76 * include/gr.h, main/credits.c, main/kconfig.c, main/newmenu.c:
77 put prototype for gr_bm_bitblt in gr.h
79 2003-06-03 Bradley Bell <btb@icculus.org>
81 * console/CON_console.c, console/DT_drawtext.c,
82 console/Makefile.am, include/CON_console.h, include/DT_drawtext.h,
83 main/console.c: use native fonts for console
85 * main/playsave.c: use shorts for short data
87 2003-06-02 Bradley Bell <btb@icculus.org>
89 * configure.ac, main/console.c: set console background, fix
92 2003-06-01 Bradley Bell <btb@icculus.org>
94 * Makefile.am, arch/sdl/event.c, configure.ac,
95 console/CON_console.c, console/DT_drawtext.c, console/Makefile.am,
96 console/internal.c, include/CON_console.h, include/DT_drawtext.h,
97 include/console.h, main/console.c, main/game.c, main/gamecntl.c,
98 main/gamerend.c: added console code (from SDL_console)
100 2003-05-30 Bradley Bell <btb@icculus.org>
102 * README: minor update
104 2003-05-28 Bradley Bell <btb@icculus.org>
106 * Info.plist.in, Makefile.am, configure.ac: add support for MacOS
111 2003-06-06 Bradley Bell <btb@icculus.org>
113 * main/kconfig.c: fix crash in control menus
115 * main/gauges.c: force cockpit redraw in opengl
117 * main/gamerend.c: move ogl swap, so cockpit and console get
120 2003-06-01 Bradley Bell <btb@icculus.org>
122 * configure.ac, libmve/mveplay.c: define struct timeval if needed
126 2003-05-12 Bradley Bell <btb@icculus.org>
128 * configure.ac: increment version number
130 * main/bm.c: use con_printf for exit model warnings
132 * configure.ac: must check for timespec after setting -mno-cygwin
134 * main/inferno.c: added -nohogdir and -userdir options
136 * NEWS, main/titles.c: use briefings with no extension
140 2003-04-30 Bradley Bell <btb@icculus.org>
142 * configure.ac: have to include time.h when checking for nanosleep
144 * configure.ac, libmve/mveplay.c: use autoconf to check for struct
147 * Makefile.am, NEWS, README, configure.ac: fix linking bug,
148 increment version number
150 * main/Makefile.am: make dist fix
154 2003-04-29 Bradley Bell <btb@icculus.org>
156 * configure.ac, 2d/2dsline.c, main/automap.c, libmve/mveplay.c:
159 2003-04-24 Bradley Bell <btb@icculus.org>
161 * configure.ac: increment version number
163 * main/inferno.c: redeclare main() 'the SDL way', make sure SDL.h
166 2003-04-24 Ingo van Lil <inguin@gmx.de>
168 * main/render.c: fix misspellings of NDEBUG
172 2003-04-14 Bradley Bell <btb@icculus.org>
174 * cfile/cfile.c: prefer files from d2 hog over d1 hog
176 2003-04-11 Bradley Bell <btb@icculus.org>
178 * main/automap.c, main/gamemine.c, main/menu.c: fix compiler
183 2003-04-11 Bradley Bell <btb@icculus.org>
185 * libmve/mveplay.c: use _sleep instead of sleep on win32
187 * Makefile.am, README, README.utils, arch/sdl/digi.c,
188 arch/sdl/joy.c, arch/win32/Makefile.am, include/byteswap.h,
189 include/cfile.h, include/error.h, libmve/Makefile.am,
190 libmve/decoders.h, main/Makefile.am, main/endlevel.c,
191 main/endlevel.h, main/playsave.c, misc/fileutil.c:
192 utilities/Makefile.am: comments/formatting/dist problems
194 * configure.ac: use different defines for os x
196 2003-04-07 Bradley Bell <btb@icculus.org>
198 * include/error.h, misc/error.c: put some old stuff back in,
199 eliminate duplicate error messages
201 * main/text.c: don't die on text not found
204 * main/inferno.c: print some useful info if hog not found, allow
205 -help to work if no text available
207 2003-04-07 Steffen Pohle <stpohle@gmx.net>
209 * arch/linux/Makefile.am: revert to previous version, so linux
212 2003-04-03 Bradley Bell <btb@icculus.org>
214 * main/endlevel.c: fixed exit model scheme yet again
216 2003-04-02 Bradley Bell <btb@icculus.org>
218 * misc/error.c: call Int3 on Assert
220 * main/cntrlcen.c, main/cntrlcen.h, main/gamesave.c: modified
223 * main/wall.c: don't die when trying to toggle nonexistent
224 segment... vertigo level 10 is buggy!
226 * main/gamemine.c: comments/formatting
228 2003-03-31 Micah J. Lieske <MicahJon@compuserve.com>
230 * arch/dos/digimm.c, arch/sdl/digi.c, arch/win32/digi.c,
231 main/inferno.c: Allow use of 22K sound samples
233 2003-03-29 Bradley Bell <btb@icculus.org>
235 * arch/ogl/gr.c: default to bitmapped reticle
237 * main/bm.c, main/endlevel.c, main/piggy.c, main/piggy.h,
238 main/polyobj.c: rewrote endlevel stuff to reread exit model info
241 * arch/sdl/joy.c: fixed text seen for hats in control config
244 2003-03-28 Bradley Bell <btb@icculus.org>
246 * main/bm.c: heh, model nums in vertigo are hardcoded,
247 N_D2_POLYGON_MODELS can't change
249 * configure.ac, include/d1x.xpm, include/descent.xpm,
250 arch/ogl/sdlgl.c, arch/sdl/gr.c: enabled setting icon with
253 2003-03-27 Bradley Bell <btb@icculus.org>
255 * main/text.h: fixed text references for hat directions
257 * arch/ogl/Makefile.am: oops, can't get rid of main INCLUDE yet...
259 2003-03-26 Bradley Bell <btb@icculus.org>
261 * main/playsave.c: make d2x keys backward compatible
263 2003-03-26 Micah J. Lieske <MicahJon@compuserve.com>
265 * arch/sdl/event.c, arch/sdl/joy.c: added hat support for sdl
268 2003-03-26 Bradley Bell <btb@icculus.org>
270 * main/piggy.c: fix crash when d1 data not present
272 * main/gamecntl.c, main/kconfig.c, main/playsave.c: fix d2x keys,
273 read/write from plr file
275 * main/ai.h, main/collide.c, main/escort.c, main/escort.h,
276 main/fuelcen.c, main/gamecntl.c, main/playsave.c, main/powerup.c:
277 added escort.h header
279 2003-03-25 Bradley Bell <btb@icculus.org>
281 * main/bm.c, main/piggy.c, main/piggy.h, main/gameseq.c: added
282 D1_PIGFILE ("descent.pig") macro
284 * main/bm.c, main/piggy.c, main/piggy.h: ability to load exit
285 models from d1 pig file
287 * main/bm.c, main/bm.h, main/endlevel.c, main/piggy.c,
288 main/piggy.h: ability to load exit model bitmaps (or any bitmap,
289 really) from d1 pig file
291 2003-03-23 Bradley Bell <btb@icculus.org>
293 * main/bm.c: stop extra robots from overwriting exit models
295 * include/ogl_init.h: increased OGL_TEXTURE_LIST_SIZE so the
296 texture list doesn't get full
298 * main/bm.c: fix mem leak when reading extra robots
300 2003-03-21 Bradley Bell <btb@icculus.org>
302 * main/menu.c: Added option to set movie resolution (mostly works)
304 2003-03-21 Martin Schaffner <maschaffner@gmx.ch>
306 * main/gameseq.c, main/piggy.c, main/piggy.h: move bitmap
307 replacement functions to piggy.c
309 * main/gameseq.c: attempt to support mac d1 descent.pig
311 * main/bm.c: fix mem leak
313 * main/gameseq.c: fix bug: when opening d1 level 1 with oem data
314 files, both d1 and d2 oem briefing where showed
316 * main/inferno.c, main/movie.c: Change the default movie
317 resolution to "high", implement the option -lowresmovies
319 2003-03-20 Bradley Bell <btb@icculus.org>
321 * arch/sdl/rbaudio.c, main/songs.c: cd detection works now
323 * main/piggy.c: comments
325 2003-03-20 Martin Schaffner <maschaffner@gmx.ch>
327 * main/gameseq.c: delete duplicate function
329 * 2d/rle.c: fix color swapping on big endian of big rle bitmaps
331 2003-03-19 Bradley Bell <btb@icculus.org>
333 * arch/sdl/rbaudio.c, include/rbaudio.h: starting d2 cd detection
334 (cddb discid) support
336 * arch/sdl/digi.c, main/kludge.c: implemented
337 digi_link_sound_to_object3 for looping sounds, other looping stuff
339 * arch/sdl/gr.c: removing dependencies on stuff in main/
341 * arch/linux/Makefile.am, arch/linux/init.c,
342 arch/linux/linuxnet.c, arch/linux/include/ukali.h,
343 arch/ogl/Makefile.am, main/inferno.c: moved joy_init back to main,
344 other header cleanups
346 * arch/win32/ipx_win.c, configure.ac: ipx on win32 fixed!
348 2003-03-19 Martin Schaffner <maschaffner@gmx.ch>
350 * 2d/rle.c, include/gr.h, include/rle.h, main/bm.c, main/bm.h,
351 main/gamemine.c, main/gamemine.h, main/gameseq.c, main/piggy.c,
352 main/piggy.h, main/wall.c, main/wall.h: if descent.pig available,
353 load d1 textures for d1 levels
355 2003-03-19 Bradley Bell <btb@icculus.org>
357 * 2d/font.c, 2d/palette.c, 3d/interp.c, 3d/setup.c,
358 arch/sdl/rbaudio.c, include/texmap.h, libmve/decoder16.c,
359 libmve/decoder8.c, libmve/decoders.h, libmve/mveplay.c,
360 texmap/ntmap.c, texmap/texmapl.h: header/extern declaration
363 * README: added some OS X info
365 2003-03-17 Bradley Bell <btb@icculus.org>
367 * main/newdemo.c: simplify DEMO_FILENAME macro
369 * main/console.c, main/game.c: enable experimental console support
371 * main/gamerend.c: fixed location of fps meter in multi
373 2003-03-16 Bradley Bell <btb@icculus.org>
375 * main/menu.c, main/newdemo.c, main/newdemo.h, main/newmenu.c:
376 also look in shared data dir for demos
378 * main/newdemo.c, main/newdemo.h: comments/formatting
380 2003-03-15 Christopher Thielen <chris@luethy.net>
382 * main/kludge.c: set CDROM_dir back to "." - tricks game into
383 thinking d2 cd is always present
385 2003-03-15 Bradley Bell <btb@icculus.org>
387 * 2d/font.c, main/credits.c, main/scores.c: fixed opengl credits,
390 * arch/sdl/rbaudio.c: formatting, enabled volume control under
393 * arch/ogl/gr.c: fixed dark font bug by calling gr_set_mode from
394 gr_init. don't really know why this works, though
396 2003-03-14 Bradley Bell <btb@icculus.org>
398 * main/gameseq.c: fix Bitmap_replacement_data mem leakage
400 * unused/bios/rbaudio.h: removed duplicate file
402 2003-03-14 Christopher Thielen <chris@luethy.net>
404 * arch/sdl/rbaudio.c: stop cd audio when exiting
406 2003-03-14 Micah J. Lieske <MicahJon@compuserve.com>
408 * main/gamecntl.c: add comments to the "only matt knows" cheats
410 2003-03-14 Martin Schaffner <maschaffner@gmx.ch>
412 * main/gamemine.c: formatting, better texture conversion for d1
415 2003-03-14 Bradley Bell <btb@icculus.org>
417 * main/piggy.c: must swap all mac version pigfiles
419 * main/ai.c, main/ai.h, main/bm.h, main/crypt.c, main/joydefs.h,
420 main/multi.c: formatting, minor cleanups
422 * 2d/rle.c: need to swap line_size on bigendian machines
424 * main/mission.c, main/mission.h: detect mac full version hogfile
426 2003-03-13 Bradley Bell <btb@icculus.org>
428 * arch/sdl/joydefs.c, main/kconfig.c, main/kconfig.h, main/menu.c:
429 added joy/mouse sensitivity slider, increased range to 16, and
432 * main/Makefile.am, main/joydefs.c, main/old/joydefs.c: moved old
435 * arch/linux/Makefile.am: removed extra backslash
437 * TODO, installation.txt: updated some documentation
439 * main/gamecntl.c, main/menu.c, main/menu.h: added "d2x options"
440 menu, with maxfps option
442 2003-03-12 Bradley Bell <btb@icculus.org>
444 * main/game.c, main/game.h, main/inferno.c: added -maxfps option
446 * arch/linux/alsadigi.c, arch/linux/findfile.c,
447 arch/linux/hmiplay.c, arch/linux/init.c, arch/linux/ipx_bsd.c,
448 arch/linux/ipx_kali.c, arch/linux/ipx_lin.c, arch/linux/ipx_udp.c,
449 arch/linux/joydefs.c, arch/linux/ukali.c, arch/linux/include,
450 arch/linux/include/ipx_bsd.h, arch/linux/include/ipx_drv.h,
451 arch/linux/include/ipx_hlpr.h, arch/linux/include/ipx_kali.h,
452 arch/linux/include/ipx_ld.h, arch/linux/include/ipx_lin.h,
453 arch/linux/include/ipx_udp.h, arch/linux/include/joystick.h,
454 arch/linux/include/music.h, arch/linux/include/serial.h,
455 arch/linux/include/ukali.h: formatting
457 2003-03-11 Chris Arena <ccarena@cox.net>
459 * main/menu.c: fixed brightness slider
461 2003-03-01 Bradley Bell <btb@icculus.org>
463 * main/piggy.c, main/titles.c: d1 briefing text fixed, spinning
464 robots and animated bitmaps work, but colors are messed up
466 2003-02-28 Bradley Bell <btb@icculus.org>
468 * main/player.h: whitespace
470 * main/automap.c, main/cntrlcen.c, main/collide.c,
471 main/gamerend.c: use Builtin_mission_num instead of 0 (if
472 descent.hog is present, d1 becomes mission 0)
474 * configure.ac, arch/win32/Makefile.am, arch/win32/ipx_drv.h,
475 arch/win32/ipx_win.c, arch/win32/mingw_init.c,
476 arch/win32/winnet.c: MinGW compiles with network enabled again,
477 but still doesn't work
481 2003-02-28 Bradley Bell <btb@icculus.org>
483 * 2d/pcx.c, arch/ogl/gr.c, libmve/mveplay.c, main/gameseq.c,
484 main/inferno.c, main/menu.c, main/movie.c, main/newmenu.c: Fixed
487 2003-02-27 Bradley Bell <btb@icculus.org>
489 * main/Makefile.am, main/gamesave.c, main/hoard.c, main/hoard.h,
490 main/inferno.c, main/menu.c, main/mission.c, main/mission.h,
491 main/network.c, main/network.h: noted that hoard.ham is only needed
492 for multiplayer HOARD games, and should not be equated with
493 "vertigo". put HoardEquipped() back in network.c.
495 * arch/ggi/key.c, arch/sdl/key.c, arch/svgalib/key.c,
496 include/d_delay.h, main/automap.c, main/game.c, main/kconfig.c,
497 main/multi.c, main/newdemo.c, misc/Makefile.am, misc/d_delay.c:
498 use timer_delay instead of d_delay
500 2003-02-27 Martin Schaffner <maschaffner@gmx.ch>
502 * main/render.c: added replacement qsort for solaris
504 2003-02-26 Bradley Bell <btb@icculus.org>
506 * main/gamemine.c: texture conversion for d1 shareware
508 2003-02-26 Martin Schaffner <maschaffner@gmx.ch>
510 * main/gamemine.c: better texture conversion for d1 levels
512 2003-02-26 Micah J. Lieske <MicahJon@compuserve.com>
514 * main/kconfig.c: fix joystick support under MinGW
516 2003-02-26 Bradley Bell <btb@icculus.org>
518 * main/playsave.c: fix swapping glitch
520 * configure.ac, readme.txt: clean stuff up, getting ready for
523 * main/titles.c: begin support for rendering spinning robots in
526 * main/mission.c, main/mission.h: load d1 oem mission, d1 v1.0
529 * main/gamemine.c: load d1 shareware levels!
531 2003-02-25 Bradley Bell <btb@icculus.org>
535 * autogen.sh: add warning about old auto* versions, use
538 2003-02-24 Bradley Bell <btb@icculus.org>
540 * main/gameseq.c, main/movies.c, main/titles.c: Descent I
541 briefings mostly working
542 * main/movie.c, main/titles.c: fixed some more briefing glitches
544 2003-02-23 Bradley Bell <btb@icculus.org>
546 * main/movie.c: fixed crash when using shareware data files
548 * arch/sdl/digi.c: fix crash on non-existent sounds
549 (i.e. shareware data)
551 2003-02-22 Bradley Bell <btb@icculus.org>
553 * main/titles.c: fixed fullscreen toggle in briefings
555 2003-02-21 Bradley Bell <btb@icculus.org>
557 * configure.ac: check for mingw when enabling nasm
558 * main/playsave.c: enable loading player files of either byte
561 2003-02-20 Bradley Bell <btb@icculus.org>
563 * main/bm.c, main/bm.h, main/endlevel.c: fixed up endlevel stuff
564 * arch/sdl/digi.c, main/kludge.c: oops, meant to say: fixed bug
565 #343, not "rest of solution to bug #344"
566 * arch/sdl/timer.c, include/timer.h: revert to more accurate
568 * main/kludge.c: partial solution to bug #344
569 * Makefile.am, tools/cvs2cl/cvs2cl.pl: get rid of cvs2cl.pl
570 * compilerdefs.txt: added linux/mips info
571 * ChangeLog: clean up changelog
573 2003-02-19 Bradley Bell <btb@icculus.org>
575 * libmve/mveplay.c: os x needs nanosleep prototype.
577 2003-02-18 Bradley Bell <btb@icculus.org>
579 * .cvsignore, libmve/.cvsignore: added files to .cvsignore
580 * include/libmve.h, libmve/mveplay.c, main/movie.c: added function
581 to disable/enable audio
582 * libmve/: mve_main.c, mveplay.c: bigendian fixes
583 * main/: movie.h, titles.c: make sure movie's palette is set before
584 writing briefing text. Fixes bug #359
585 * libmve/mveplay.c: make MVE_rmStepMovie play a full frame instead
587 * misc/: args.c, byteswap.c, d_delay.c, d_io.c, dos_disk.h,
588 error.c, hash.c, parsarg.c, parsarg.h, strio.c, strutil.c:
590 * maths/: fix.asm, rand.c, tables.c, vecmat.c, vecmata.asm:
592 * texmap/: ntmap.c, scanline.c, scanline.h, texmapl.h,
593 tmap_flt.asm, tmap_inc.asm, tmap_lin.asm, tmap_ll.asm,
594 tmap_per.asm, tmapfade.asm, tmapflat.c, tmappent.S, tmapppro.S:
596 * include/libmve.h: blah
598 2003-02-18 Martin Schaffner <martin.schaffner@epfl.ch>
600 * main/render.c: 2nd attempt to fix solaris qsort bug
602 2003-02-18 Bradley Bell <btb@icculus.org>
604 * configure.ac, include/pstypes.h: put alignment detection in
607 2003-02-17 Bradley Bell <btb@icculus.org>
609 * Makefile.am, README.utils, configure.ac, include/libmve.h,
610 include/mve_audio.h, include/mvelib.h, libmve/Makefile.am,
611 libmve/decoder16.c, libmve/decoder8.c, libmve/mve_audio.c,
612 libmve/mve_audio.h, libmve/mve_main.c, libmve/mvelib.c,
613 libmve/mvelib.h, libmve/mveplay.c, main/Makefile.am,
614 main/decoder16.c, main/decoder8.c, main/movie.c, main/mve_audio.c,
615 main/mve_main.c, main/mvelib.c, main/mveplay.c, main/mveplay.h:
616 moved mve stuff to separate subdir
617 * include/mvelib.h, main/movie.c, main/mve_main.c, main/mvelib.c,
618 main/mveplay.c, main/mveplay.h, main/titles.c: many improvements to
619 mve code. Fixes (at least) bugs #41, #348, and #350.
621 2003-02-14 Bradley Bell <btb@icculus.org>
623 * main/Makefile.am: no more Makefile.mveplay. again
624 * main/mveplay.c: typo
626 2003-02-13 Bradley Bell <btb@icculus.org>
628 * utilities/mvlextract.c: uint -> unsigned int
629 * main/: mve_main.c, mvelib.c, mveplay.c: add fullscreen mode to
630 standalone mveplayer, win32 support
631 * main/movie.c: random bugfixes, win32 support
632 * arch/sdl/Makefile.am: formatting
633 * configure.ac: disable networking on mac/win for now
634 * main/newmenu.c: comments
636 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
638 * 3d/interp.c, include/interp.h, main/polyobj.c: get rid of some
639 redundant swap functions.
641 2003-02-13 Bradley Bell <btb@icculus.org>
643 * ChangeLog: update changelog
645 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
647 * 3d/interp.c, include/interp.h, main/polyobj.c: fix remaining
648 polymodel alignment issues.
650 2003-02-13 Bradley Bell <btb@icculus.org>
652 * utilities/: hogcreate.c, hogextract.c, mvlcreate.c, mvlextract.c:
653 fix various little bugs
654 * main/mveplay.c, utilities/hogextract.c, utilities/mvlextract.c,
655 utilities/tex2txb.c, utilities/txb2tex.c: eliminate warning
656 * main/: Makefile.am, Makefile.mveplay: build mveplayer from
658 * README.utils: new file
659 * main/: mve_main.c, mveplay.c: more movie fixes
660 * README: updated README
661 * 2d/Makefile.am, main/Makefile.am: some OS X and dist fixes
663 2003-02-12 Bradley Bell <btb@icculus.org>
665 * utilities/mvlextract.c: bigendian mvl support
666 * main/mveplay.c: formatting, stuff
667 * main/: Makefile.am, Makefile.mveplay: lotsa movie cleanups, added
668 truecolor mve support, standalone mveplayer
669 * include/mve_audio.h, include/mvelib.h, main/decoder16.c,
670 main/decoder8.c, main/movie.c, main/mve_main.c, main/mvelib.c,
671 main/mveplay.c: lotsa movie cleanups, added truecolor mve support,
674 2003-01-22 Bradley Bell <btb@icculus.org>
676 * include/: interp.h, interp.h: restore prototype for
677 swap_polygon_model_data
679 2003-01-21 Bradley Bell <btb@icculus.org>
681 * main/piggy.c: use memcpy to avoid alignment problem
682 * compilerdefs.txt: updated some defs, added sunos/sparc
684 2003-01-15 Bradley Bell <btb@icculus.org>
686 * main/render.c, arch/ogl/ogl.c: use __sun__ for sunos
687 * main/gamemine.c: attempting to support d1 shareware
688 * compilerdefs.txt: update defs
690 2003-01-15 David Costanzo <david_costanzo@yahoo.com>
692 * main/mveplay.c: fix several bugs, comments, formatting.
694 2003-01-15 Bradley Bell <btb@icculus.org>
696 * arch/ogl/sdlgl.c, arch/sdl/digi.c, arch/sdl/event.c,
697 arch/sdl/gr.c, arch/sdl/init.c, arch/sdl/joy.c, arch/sdl/key.c,
698 arch/sdl/mouse.c, arch/sdl/rbaudio.c, arch/sdl/timer.c,
699 include/error.h, main/gamecntl.c, main/inferno.c: changed path for
701 * arch/: ogl/glx.c, ogl/gr.c, ogl/ogl.c, ogl/wgl.c, sdl/joydefs.c:
704 2003-01-11 Bradley Bell <btb@icculus.org>
706 * main/: mission.c, mission.h: attempt to support d1 for mac
708 * arch/sdl/joy.c, main/mvelib.c, main/titles.c: gcc 3.2 warnings
711 2003-01-09 Bradley Bell <btb@icculus.org>
713 * main/movie.c: use ifdef around gr_toggle_fullscreen
715 2003-01-07 Bradley Bell <btb@icculus.org>
717 * Makefile.am, descent.msn, installation.txt, main/mission.c,
718 main/mission.h: don't need .msn file for descent.hog anymore
721 2003-01-06 Bradley Bell <btb@icculus.org>
723 * main/mission.h, main/mission.c: comments
724 * README, TODO, cvshowto.txt, installation.txt, debian/copyright:
727 2003-01-03 Bradley Bell <btb@icculus.org>
729 * utilities/: txb2txt.c, txt2txb.c: remove old files
730 * 3d/interp.c, include/byteswap.h, main/gamemine.c: formatting
731 * main/polyobj.c: attempt to make read_model_file
733 * main/menu.c: move vertigo text
735 2003-01-02 Bradley Bell <btb@icculus.org>
737 * 3d/interp.c, include/interp.h, main/morph.c, main/polyobj.c,
738 main/polyobj.h: cleanup alignment changes
739 * NEWS, 3d/interp.c, include/3d.h, include/interp.h,
740 include/pstypes.h, main/Makefile.am, main/bm.c, main/collide.c,
741 main/object.h: fix alignment issues on sparc
742 * cvshowto.txt: update cvs info
744 * 2d/rle.c: make rle_swap handle RLE_BIG
746 2003-01-01 Martin Schaffner <maschaffner@gmx.ch>
748 * main/render.c: workaround solaris qsort bug
750 2003-01-01 Steffen Pohle <stpohle@gmx.net>
752 * arch/linux/linuxnet.c, arch/linux/ukali.c,
753 arch/linux/include/ukali.h, main/inferno.c: enabled kali
754 * arch/linux/Makefile.am: enabled linux joystick, kali
755 * configure.ac, arch/linux/joystick.c, arch/sdl/Makefile.am,
756 arch/sdl/event.c: enabled linux joystick
758 2002-12-31 Bradley Bell <btb@icculus.org>
760 * main/gamemine.c: simplified warning msg
761 * NEWS, TODO, main/multi.c, main/netmisc.c: comments/whitespace
762 * main/render.h: fix compiler warning
764 2002-12-31 Martin Schaffner <maschaffner@gmx.ch>
766 * 2d/rle.c, main/inferno.c, main/piggy.c: fixed rle_swap leaks.
768 2002-12-24 Bradley Bell <btb@icculus.org>
770 * main/mission.c: fixes an infinite loop which was caused by d2x
771 thinking d2demo was a descent 1 mission
773 2002-12-24 Martin Schaffner <maschaffner@gmx.ch>
775 * arch/ogl/ogl.c, main/render.c: fix compiler warnings.
777 2002-12-24 Bradley Bell <btb@icculus.org>
779 * main/render.c: comments
781 2002-10-30 Bradley Bell <btb@icculus.org>
783 * main/inferno.c: add help for -hogdir option
784 * main/inferno.c: added -hogdir option
786 2002-10-28 Bradley Bell <btb@icculus.org>
788 * main/: inferno.c, menu.c: enabled Vertigo displays
791 2002-10-28 Martin Schaffner <maschaffner@gmx.ch> and Bradley Bell <btb@icculus.org>
793 * 3d/interp.c, include/3d.h, include/byteswap.h, main/bm.c,
794 main/netmisc.c, main/network.c: simplify and eliminate redundant
797 2002-10-28 Martin Schaffner <maschaffner@gmx.ch>
799 * maths/fixc.c: fix infinite loop in quad_sqrt.
800 * 3d/points.c, include/maths.h, include/pstypes.h, maths/fixc.c,
801 maths/vecmat.c: sparc/sunos support: rename quad to quadint.
803 2002-10-12 Bradley Bell <btb@icculus.org>
805 * 2d/2dsline.c: handle BM_OGL in gr_scanline()
807 2002-10-11 Bradley Bell <btb@icculus.org>
809 * main/hud.c: make hud_message work correctly
810 * 2d/palette.c, arch/sdl/gr.c, include/palette.h, main/inferno.c:
812 * main/network.c: formatting, small fixes
814 2002-10-10 Bradley Bell <btb@icculus.org>
816 * main/netmisc.h: no swap_object for little-endian
817 * main/: netmisc.h, network.c: use macros to simplify network
819 * main/piggy.c: disable autodetect of mac pig (use --enable-macdata
821 * main/inferno.c: enable loading screen for mac shareware with
823 * main/netmisc.c: whitespace
824 * 2d/bitmap.c, main/inferno.c, main/mission.c, main/playsave.c:
826 * main/hud.c: whitespace
827 * configure.ac: remove shareware build, add macdata build
828 * main/songs.c: whitespace
829 * 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/gpixel.c, 2d/line.c,
830 2d/pixel.c, 2d/poly.c, 2d/rect.c, 2d/tmerge.c, main/gamerend.c:
832 * 2d/: Makefile.am, tmerge_a.asm: enable TRANSPARENCY_COLOR for
835 2002-10-04 Martin Schaffner <maschaffner@gmx.ch>
837 * cfile/cfile.c, include/iff.h, main/gamepal.c, main/titles.c:
838 comments, formatting, etc.
839 * iff/iff.c: fix bigendian iff loading.
841 2002-10-03 Bradley Bell <btb@icculus.org>
843 * utilities/txb2tex.c: typo
844 * 3d/clipper.c, main/bm.c, main/game.c, main/gamecntl.c,
845 main/newmenu.c, main/switch.c, main/terrain.c, main/text.c:
847 * arch/sdl/mouse.c: whitespace
849 2002-09-19 Bradley Bell <btb@icculus.org>
851 * main/kconfig.c: fix a oops, add old logs
852 * main/kconfig.c: support for >3 mouse buttons
854 2002-09-18 Bradley Bell <btb@icculus.org>
856 * include/gr.h: fix palette swap define
858 2002-09-14 Bradley Bell <btb@icculus.org>
860 * main/titles.c: load hires briefing screen if lores doesn't exist
861 (i.e. vertigo) and MenuHires=0
863 2002-09-14 Werner Augustin <descent-source@mailinglist.gnuher.de>
865 * main/: multi.h, network.h: pack some structures for ipx
868 2002-09-14 Bradley Bell <btb@icculus.org>
870 * cfile/cfile.c, main/endlevel.c, main/gamesave.c: revert cfgets()
871 and load_endlevel_data() to expect newline-terminated strings, fix
872 load_game_data to read null-terminated string for
875 2002-09-07 Bradley Bell <btb@icculus.org>
877 * main/newmenu.c: added error message
878 * main/menu.h: enable -nohires with mac shareware
879 * 2d/palette.c, include/gr.h: enable 0/255 palette swap
880 * 2d/font.c: enable 0/255 palette swap for fonts
881 * 2d/bitblt.c: add TRANSPARENCY_COLOR to assembly code, nother OGL
883 * 2d/2dsline.c: fix ogl blooper
885 2002-09-05 Bradley Bell <btb@icculus.org>
887 * 2d/rle.c, 2d/scalec.c, include/rle.h: better just do it the old
889 * include/strutil.h: need string.h for strcasecmp
890 * include/rle.h: okay, maybe it needs to be this way
891 * include/: 3d.h, gr.h: more stuff from d2src, mostly formatting
892 * 2d/scalec.c: more stuff from d2src
893 * 2d/rle.c: more stuff from d2src, formatting
894 * 2d/font.c: useless cruft
895 * 2d/: 2dsline.c, bitmap.c, bitmap.h: more stuff from d2src
896 * 2d/bitblt.c, include/grdef.h: moved gr_linear_movsd assembly from
899 2002-09-04 Bradley Bell <btb@icculus.org>
901 * include/grdef.h: fix compiler warnings
902 * 2d/bitblt.c: fix compiler warnings, #ifdef out dos-only code
903 * include/grdef.h: gr_linear_movsd isn't static for NO_ASM,
905 * main/game.c: we want the mac ibitblt for everything but dos and
907 * main/texmerge.c: these routines are in tmerge.c
908 * main/credits.c: enable credits for mac and oem data
909 * main/bm.c: use either exit.ham or exit.pofs
910 * include/ibitblt.h: enable some more code from d2src
911 * include/gr.h: enable mac ubitblt_double
912 * 2d/rle.c: added gr_rle_expand_scanline_generic_masked from d2src
913 * include/grdef.h: moved some inline asm from linear.h
914 * 2d/ibitblt.c: brought in line with original d2 version
915 * 2d/bitblt.c: reverted to original d2 version of this file, then
916 added d1x enhancements
917 * 2d/2dsline.c: formatting, use __MSDOS__ instead of __DJGPP__
918 * 2d/linear.h: moved these back to their original locations
920 * main/mveplay.c: close some memory holes, speed up palette loading
921 * main/movie.c: added fullscreen toggle while playing movies
922 * main/inferno.c: comment out -superhires help text (always on)
923 * include/timer.h: added approx_fsec_to_usec macro
924 * arch/sdl/joy.c: fix compiler warning
926 2002-09-01 Bradley Bell <btb@icculus.org>
928 * main/network.c: oops
929 * main/: movie.c, mveplay.c, mveplay.h: more movie improvements
930 * arch/sdl/timer.c, include/timer.h: added timer_delay, faster
931 timer_get_fixed_seconds
934 2002-08-31 Bradley Bell <btb@icculus.org>
936 * TODO, main/inferno.c, main/movie.c, main/mveplay.c: movie
938 * main/multi.h: network endian stuff
939 * 2d/font.c, include/gr.h: fast file i/o for font headers
940 * arch/win32/arch_ip.cpp: unused file
941 * main/: netmisc.c, netmisc.h, network.c, network.h: formatting,
942 bigendian networking fixes
943 * main/menu.c: make net menu more accurate, also make superhires
945 * include/pstypes.h: better to have __pack__ all the time, I think.
946 needed for networking, e.g.
947 * arch/win32/: ipx_drv.h, ipx_win.c, winnet.c: win32 networking
949 * arch/win32/Makefile.am: unused file
952 2002-08-30 Bradley Bell <btb@icculus.org>
954 * arch/win32/ipx_drv.h: re-added arch/win32/ipx_drv.h
955 * main/: newmenu.h, titles.c: formatting
956 * NEWS, arch/linux/Makefile.am, arch/linux/include/ukali.h,
957 main/multi.h: networking works, finally
958 * TODO: added TODO file
959 * arch/linux/arch_ip.cpp: unused fine
960 * README: network sorta working
961 * main/: Makefile.am, multi.c, network.c, network.h: more
963 * main/menu.c: load builtin mission correctly
964 * main/inferno.c: documentation
965 * main/: hoard.c, hoard.h, gamesave.c, mission.c: move hoard stuff
967 * main/Makefile.mveplay: don't need no more
969 2002-08-29 Bradley Bell <btb@icculus.org>
971 * main/: ip_base.cpp, ip_base.h, ip_basec.h, ipclienc.c,
972 ipclient.cpp, ipclient.h, ipserver.cpp, ipx_drv.c, multipow.c,
973 multipow.h, netlist.c, netpkt.c, netpkt.h: deleting unused d1x
975 * include/ipx_drv.h: more network fixing
976 * arch/linux/include/ipx_drv.h: more network fixing
977 * include/ipx.h: formatting
978 * arch/linux/ipx_kali.c, include/ipx.h: fixed networking fuck-up?
979 * NEWS, arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
980 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, main/Makefile.am,
981 main/inferno.c: fixed networking fuck-up?
982 * Makefile.am: moved mingw info to README
983 * README, mingw32.txt: moved mingw info to README
985 2002-08-27 Bradley Bell <btb@icculus.org>
987 * utilities/mvlextract.c: allow specifying file to extract
988 * utilities/: tex2txb.c, txb2tex.c: use default extension to
990 * utilities/hogextract.c: allow specifying file to extract
991 * main/mission.c: Have to get mission_num _after_ promoting...
992 * main/: gameseq.c, titles.c: beginning d1 briefing support
993 * descent.msn: beginning d1 briefing support
994 * main/: titles.c, titles.h: d1-style mission briefings
995 * main/piggy.h: whitespace
996 * main/movie.c: beginning robot movie support, fall back on lo/hi
997 res if hi/lo not available
998 * main/mission.c: added Builtin_mission_num for builtin mission,
999 D1Hogdir, d1-style mission briefings
1000 * main/: gameseq.c, mission.h: added Builtin_mission_num for
1002 * cfile/cfile.c, include/cfile.h: add capability for 3rd hogfile
1003 (for d1 missions that need d1 data)
1004 * 2d/ibitblt.c: whitespace
1006 2002-08-26 Bradley Bell <btb@icculus.org>
1008 * utilities/mvlcreate.c: oops
1009 * utilities/: Makefile.am, mvlcreate.c, mvlextract.c: added mvl
1011 * utilities/hogextract.c: added [v]iew option
1012 * utilities/: tex2txb.c, txb2tex.c: changed txt to tex
1013 * main/titles.c: fix writable string, disable DumbAdjust thing
1014 * main/polyobj.h: whitespace
1015 * main/newmenu.c: added pcx_get_dimensions(), other stuff from
1017 * main/movie.c: read movies from AltHogDir, other fixes
1018 * main/: mission.c, mission.h: fix bug w/mission filename
1019 * main/gameseq.c: comments
1020 * main/digi.h: whitespace n stuff
1021 * include/mve_audio.h: added audio flag macros
1022 * 2d/pcx.c, include/pcx.h: added pcx_get_dimensions(), other stuff
1026 2002-08-23 Bradley Bell <btb@icculus.org>
1028 * main/: gameseq.c, inferno.c, mission.c, mission.h, titles.c: fix
1030 * Makefile.am: remove d2demo.mn2
1031 * cfile/cfile.c, include/cfile.h: add cfile_size function
1032 * d2demo.mn2, installation.txt, main/gameseq.h, main/mission.c:
1033 eliminate need for .mn2 files for oem and demo
1035 2002-08-22 Bradley Bell <btb@icculus.org>
1037 * main/bm.c: fix for vertigo
1038 * main/menu.h: make OEM menu pcx available
1039 * 2d/rle.c: merge with original d2 file
1040 * Makefile.am, configure.ac: let mission files get installed by
1043 2002-08-17 Bradley Bell <btb@icculus.org>
1045 * configure.ac: make FAST_FILE_IO the default on little-endian
1047 * NEWS, README, compilerdefs.txt, readme.txt: documentation
1048 * 2d/bitblt.c, 2d/rle.c, arch/ogl/ogl.c: implement BM_FLAG_RLE_BIG
1051 2002-08-15 Martin Schaffner <maschaffner@gmx.ch>
1053 * main/: game.c, menu.c, mission.c: promote builtin missions.
1055 2002-08-15 Bradley Bell <btb@icculus.org>
1057 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h, main/piggy.c:
1058 improved mac pig loading/reverted TRANSPARENCY_COLOR changes
1059 * utilities/.cvsignore: added cvsignore
1060 * 2d/palette.c, include/palette.h, main/gamesave.c: mac data file
1062 * main/piggy.c: mac data file loading
1063 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h: set
1064 transparency and swap 0/255 correctly for mac data files
1066 2002-08-13 Bradley Bell <btb@icculus.org>
1068 * Makefile.am, configure.ac, utilities/Makefile.am: moved utility
1069 to utilities to avoid conflict with c++ std lib <utility>
1070 * utilities/: Makefile.am, hogcreate.c, hogextract.c, txb2txt.c,
1071 txt2txb.c: moved utility to utilities to avoid conflict with c++
1073 * Makefile.am, configure.ac: add utilities
1075 2002-08-09 Bradley Bell <btb@icculus.org>
1077 * 2d/palette.c, 3d/interp.c, include/gr.h, main/render.c:
1080 2002-08-08 Bradley Bell <btb@icculus.org>
1082 * main/inferno.c: comments
1083 * main/: newmenu.c, songs.c: mac demo datafile support
1084 * installation.txt: update
1085 * main/gamesave.c: use lowercase for consistency
1086 * main/: bm.c, bm.h, endlevel.c, polyobj.c: enable loading of exit
1087 models for other than d2demo
1089 2002-08-07 Martin Schaffner <maschaffner@gmx.ch>
1091 * main/gamemine.c: formatting, better d1 texture conversion
1092 * Makefile.am, descent.mn2, descent.msn, main/mission.c,
1093 main/mission.h: recognize .msn mission files.
1095 2002-08-07 Bradley Bell <btb@icculus.org>
1097 * .cvsignore, 2d/.cvsignore, 3d/.cvsignore, arch/.cvsignore,
1098 arch/dos/.cvsignore, arch/ggi/.cvsignore, arch/linux/.cvsignore,
1099 arch/ogl/.cvsignore, arch/sdl/.cvsignore, arch/svgalib/.cvsignore,
1100 arch/win32/.cvsignore, cfile/.cvsignore, iff/.cvsignore,
1101 main/.cvsignore, main/editor/.cvsignore, maths/.cvsignore,
1102 mem/.cvsignore, misc/.cvsignore, texmap/.cvsignore: added
1105 2002-08-06 Bradley Bell <btb@icculus.org>
1107 * main/: automap.c, laser.c, songs.c, titles.c: shareware stuff
1108 * main/Makefile.am: formatting
1109 * 2d/font.c: make gr_remap_font just reload the whole thing
1110 * configure.ac: formatting
1111 * Makefile.am: added d2demo.mn2
1112 * d2demo.mn2: mission file for shareware
1113 * include/u_mem.h, main/ai.c, main/gamesave.c, main/inferno.c,
1114 main/laser.h, main/text.h, main/titles.c, main/weapon.c: whitespace
1115 * main/sounds.h: shareware stuff, whitespace
1116 * main/: polyobj.c, polyobj.h: more fast i/o macros
1117 * main/: menu.c, menu.h, mission.c, newmenu.c, piggy.c, piggy.h:
1119 * main/: endlevel.c, endlevel.h, gamemine.c, gameseq.c: merged
1120 endlevel stuff to non-shareware, allow movies/endlevel for
1122 * main/cntrlcen.c: typo
1123 * main/bm.h: use global Piggy_hamfile_version
1124 * main/bm.c: merged endlevel stuff to non-shareware, more fast i/o
1125 macros, use global Piggy_hamfile_version
1126 * main/Makefile.am: terrain and movie stuff always used now
1127 * 2d/pcx.c, include/pcx.h: make pcx header available to other
1129 * main/: gamemine.c, gamesave.c: load DMB levels
1130 * main/: bm.c, cntrlcen.c, cntrlcen.h, fuelcen.c, fuelcen.h,
1131 segment.c, segment.h, switch.c, switch.h: fast i/o macros
1133 2002-08-04 Martin Schaffner <maschaffner@gmx.ch>
1135 * main/gamemine.c, main/gamesave.c, mem/mem.c: d1 level stuff.
1137 2002-08-04 Bradley Bell <btb@icculus.org>
1139 * main/inferno.c: shareware stuff, formatting
1140 * arch/sdl/rbaudio.c: gracefully handle redbook non-availability
1141 * arch/sdl/gr.c: don't need to set mode in gr_init
1143 2002-08-02 Martin Schaffner <maschaffner@gmx.ch>
1145 * main/: gamemine.c, gamemine.h, gamesave.c, gamesave.h: more d1
1147 * Makefile.am, descent.mn2: added mission file for descent 1
1149 2002-08-02 Bradley Bell <btb@icculus.org>
1151 * arch/sdl/digi.c, arch/sdl/gr.c, include/error.h,
1152 include/oldsdl.h, main/gamecntl.c, main/inferno.c, main/laser.c,
1153 main/piggy.h, misc/error.c: junk
1154 * main/: endlevel.c, escort.c, gameseq.c, newmenu.c, render.c,
1155 render.h, scores.c, scores.h, terrain.c: shareware stuff
1156 * configure.ac, include/pstypes.h, main/bm.c, main/bm.h,
1157 main/effects.c, main/effects.h, main/piggy.c, main/piggy.h,
1158 main/powerup.c, main/powerup.h, main/robot.c, main/robot.h,
1159 main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
1160 main/weapon.c, main/weapon.h: fast i/o macros
1162 2002-08-01 Martin Schaffner <maschaffner@gmx.ch>
1164 * NEWS, cfile/cfile.c, main/console.c, main/gamemine.c,
1165 main/gamemine.h, main/gamesave.c: load d1 levels
1167 2002-07-30 Bradley Bell <btb@icculus.org>
1169 * configure.ac: oops
1170 * configure.ac, arch/ogl/gr.c, arch/ogl/ogl.c, include/ogl_init.h:
1172 * main/menu.c, main/titles.c, NEWS, 2d/font.c, include/gr.h,
1173 include/grdef.h, main/game.c, main/gamefont.c, main/gamefont.h,
1174 main/gamemine.c, main/inferno.c, main/movie.c, main/newmenu.c,
1175 main/piggy.c, main/titles.c: support shareware datafiles!
1176 * main/: bm.c, gamemine.c, piggy.c, piggy.h, weapon.c, gamemine.c,
1177 piggy.c: SHAREWARE fixes
1179 2002-07-29 Bradley Bell <btb@icculus.org>
1181 * NEWS, include/fileutil.h, main/bm.c, main/gameseq.c,
1182 main/mveplay.c, main/piggy.c, main/piggy.h, main/playsave.c,
1183 misc/fileutil.c: Portability - OS X support
1185 2002-07-27 Bradley Bell <btb@icculus.org>
1187 * main/: Makefile.am, fuelcen.c, fuelcen.h, game.c, game.h,
1188 gamemine.c, gamesave.c, gameseq.c, piggy.c, piggy.h, segment.c,
1189 segment.h: portability
1190 * cfile/cfile.c, include/cfile.h, main/cntrlcen.c, main/cntrlcen.h,
1191 main/gamesave.c, main/switch.c, main/switch.h, main/wall.c,
1192 main/wall.h: portabilization
1193 * 2d/font.c, include/gr.h: portability
1195 2002-07-26 Bradley Bell <btb@icculus.org>
1197 * 2d/font.c, 2d/pcx.c, include/gr.h, main/movie.c: portability
1198 * arch/linux/findfile.c, include/pstypes.h: os x fixes
1199 * main/player.c: foo
1200 * misc/fileutil.c, include/fileutil.h, misc/fileutil.c: oops
1201 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c,
1202 misc/fileutil.h: portable file i/o utils
1203 * main/: Makefile.mveplay, inferno.c, movie.c, newmenu.c: s not a
1204 writable string anymore... / formatting
1205 * main/Makefile.am, main/bm.c, main/bm.h, main/cntrlcen.c,
1206 main/cntrlcen.h, main/effects.c, main/effects.h, main/piggy.c,
1207 main/piggy.h, main/player.c, main/player.h, main/polyobj.c,
1208 main/polyobj.h, main/powerup.c, main/powerup.h, main/robot.c,
1209 main/robot.h, main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
1210 main/weapon.c, main/weapon.h, 3d/interp.c, include/cfile.h:
1211 portable-izing file loading routines
1213 2002-07-24 Bradley Bell <btb@icculus.org>
1215 * main/mveplay.c: correctly play files with 16bit uncompressed
1216 audio, mem checking, etc
1217 * main/: Makefile.mveplay, mvelib.c, mveplay.c: enable standalone
1220 2002-07-23 Bradley Bell <btb@icculus.org>
1222 * misc/Makefile.am: unused file
1223 * configure.ac, main/endlevel.c, main/endlevel.h, main/menu.c,
1224 main/sounds.h: remove experimental nmovie stuff
1225 * main/movie.c: add some debugging output
1227 2002-07-22 Bradley Bell <btb@icculus.org>
1229 * main/: console.c, state.c: simplified header
1230 * main/movie.c: enable mveplay audio
1231 * main/old/movie.c: moved to main/
1232 * include/mve_audio.h, include/mvelib.h, main/Makefile.am,
1233 main/inferno.c, main/kludge.c, main/movie.c, main/mve_audio.c,
1234 main/mvelib.c, main/mveplay.c: initial movie support
1235 * arch/linux/findfile.c, arch/ogl/gr.c, arch/ogl/ogl.c,
1236 arch/sdl/init.c, arch/sdl/joy.c, include/byteswap.h,
1237 include/ogl_init.h, include/pstypes.h, main/console.c,
1238 main/state.c, mem/mem.c: OS X stuff
1239 * configure.ac: OS X and movie stuff
1241 2002-07-19 Bradley Bell <btb@icculus.org>
1243 * compilerdefs.txt: OSX defs
1245 2002-07-18 Bradley Bell <btb@icculus.org>
1247 * main/inferno.c: use simpler rcs tags
1248 * autogen.sh: keep Changelog in cvs (and use --accum)
1249 * arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/rbaudio.c,
1250 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/rbaudio.c,
1251 include/rbaudio.h, main/Makefile.am, main/cdrom.h, main/gamecntl.c,
1252 main/songs.c: changed cdrom->rbaudio
1253 * include/rbaudio.h: moved to /include
1255 2002-07-17 Bradley Bell <btb@icculus.org>
1257 * 2d/d2sline.c, 2d/bitblt.c, 2d/bitmap.c, 2d/bitmap.h, 2d/box.c,
1258 2d/canvas.c, 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/font.c,
1259 2d/gpixel.c, 2d/ibitblt.c, 2d/line.c, 2d/linear.asm, 2d/linear.h,
1260 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c, 2d/rect.c,
1261 2d/rle.c, 2d/scale.c, 2d/scalea.asm, 2d/scalea.h, 2d/scalec.c,
1262 2d/tmerge.c, 2d/tmerge_a.asm, 3d/clipper.c, 3d/clipper.h,
1263 3d/draw.c, 3d/globvars.c, 3d/globvars.h, 3d/instance.c,
1264 3d/interp.asm, 3d/interp.c, 3d/matrix.c, 3d/points.c, 3d/rod.c,
1265 3d/setup.c: use simpler rcs tags
1270 2002-07-17 Bradley Bell <btb@icculus.org>
1272 * tools/cvs2cl/cvs2cl.pl: upgrade cvs2cl
1273 * d2x-gl.sh, d2x-ogl.sh: changed d2x-ogl to d2x-gl
1274 * debian/rules: don't need readme's
1275 * debian/rules: move d1x license to COPYING, license clarifications
1276 * COPYING, license.txt, debian/copyright, Makefile.am: move d1x
1277 license to COPYING, license clarifications
1278 * debian/rules: fix debian docs
1279 * debian/rules: fix debian manpages
1280 * debian/d2x-sdl.menu: fix debian menu
1281 * debian/rules: link to undocumented man page for debs
1282 * Makefile.am, configure.ac, debian/control, debian/copyright,
1283 debian/d2x-gl.files, debian/d2x-gl.menu, debian/d2x-sdl.files,
1284 debian/d2x-sdl.menu, debian/d2x.files, debian/d2x.menu,
1285 debian/rules, rpm/d2x.spec.in: change d2x-ogl to d2x-gl, other
1288 2002-07-16 Bradley Bell <btb@icculus.org>
1290 * debian/: rules, changelog.in: deb stuff
1291 * configure.ac: cleaner nasm detection
1292 * debian/: changelog.in, control, rules: deb stuff
1293 * README, installation.txt: typos, stuff
1294 * configure.ac: better #defines
1295 * configure.ac: whitespace
1296 * configure.ac: better documentation
1297 * configure.ac, arch/sdl/event.c, arch/sdl/init.c: SDL_AUDIO and
1298 SDL_JOYSTICK not needed
1299 * configure.ac, main/inferno.c: __SDL__ ugly and not needed at all
1300 * configure.ac: need higher SDL for joystick
1301 * debian/: control, rules: deb stuff
1302 * arch/sdl/joy.c: old junk
1303 * Makefile.am, configure.ac: automake updates
1304 * main/: inferno.c, text.c: don't use althogdir on non-unix
1305 * configure.ac: more autoconf updates
1306 * misc/strutil.c: better strrev
1307 * main/inferno.c: need limits.h on mingw also
1308 * acconfig.h, configure.ac: Updated for autoconf 2.53 (no more
1311 2002-04-19 Bradley Bell <btb@icculus.org>
1313 * main/network.c: let hoard.ham be a cfile
1314 * main/text.c: better error message when hog not found
1317 2002-03-23 Bradley Bell <btb@icculus.org>
1319 * acconfig.h, configure.ac, arch/linux/Makefile.am,
1320 arch/sdl/Makefile.am: Use SDL joystick automatically
1321 * arch/sdl/joy.c, main/kconfig.c: SDL Joystick works!
1323 2002-03-05 Bradley Bell <btb@icculus.org>
1325 * arch/sdl/joydefs.c, arch/sdl/joy.c: SDL joystick stuff mostly
1328 2002-02-23 Bradley Bell <btb@icculus.org>
1330 * texmap/ntmap.c: fix bug preventing higher res sdl modes
1331 * arch/dos/Makefile.am, arch/ggi/Makefile.am,
1332 arch/linux/Makefile.am, arch/ogl/Makefile.am, arch/sdl/Makefile.am,
1333 arch/svgalib/Makefile.am, arch/win32/Makefile.am,
1334 main/editor/Makefile.am: moved includes to include
1335 * arch/sdl/gr.c: use SDL_VERSION_ATLEAST
1336 * Makefile.am, 2d/Makefile.am, 3d/Makefile.am, cfile/Makefile.am,
1337 iff/Makefile.am, main/Makefile.am, maths/Makefile.am,
1338 mem/Makefile.am, misc/Makefile.am, texmap/Makefile.am: moved
1340 * main/game.c: disabled cockpit for OGL, formatting
1341 * 2d/ibitblt.c: formatting
1343 2002-02-16 Bradley Bell <btb@icculus.org>
1345 * include/oldsdl.h: check for older macros
1346 * configure.ac, arch/sdl/digi.c, arch/sdl/event.c, arch/sdl/gr.c,
1347 include/error.h, include/oldsdl.h, main/gamecntl.c, main/inferno.c:
1348 allow older sdl versions
1350 2002-02-15 Bradley Bell <btb@icculus.org>
1352 * main/: automap.c, automap.h, inferno.c: automap resolution now
1354 * include/: gr.h, grdef.h: moved protos to from grdef.h to gr.h
1355 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
1356 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
1357 win32/include/key_arch.h: never mind - that would be pointless
1358 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
1359 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
1360 win32/include/key_arch.h: copied files from d1x
1361 * arch/linux/arch_ip.cpp, arch/win32/arch_ip.cpp, main/ip_base.cpp,
1362 main/ip_base.h, main/ipclient.cpp: enable udp debug messages
1363 * main/multipow.c: need conf.h
1364 * arch/win32/Makefile.am: new file
1365 * include/pstypes.h: added u_int16_t (needed in base_ip)
1366 * arch/win32/arch_ip.cpp: copied from d1x
1368 2002-02-14 Bradley Bell <btb@icculus.org>
1370 * arch/sdl/gr.c, main/inferno.c: allow gr_init lowres
1371 * NEWS, include/gr.h, main/game.c, main/game.h, main/gamecntl.c,
1372 main/netlist.c: Added hotkeys to toggle fullscreen mode
1373 * main/: ip_base.cpp, ip_base.h, multi.h, netlist.c, netpkt.c,
1374 network.c, network.h, ipclient.cpp, netpkt.h: d1x->d2x
1375 * main/: multipow.c, multipow.h, netlist.c, netpkt.c, netpkt.h,
1376 reorder.h: Lotsa networking stuff from d1x
1378 2002-02-13 Bradley Bell <btb@icculus.org>
1380 * include/gr.h, main/game.c: Fullscreen toggle stuff
1381 * arch/linux/Makefile.am, include/ipx.h: Lotsa networking stuff
1383 * main/: Makefile.am, inferno.c, ip_base.cpp, ip_base.h, menu.c,
1384 multi.h, network.c, network.h, newmenu.c: Lotsa networking stuff
1387 2002-02-11 Bradley Bell <btb@icculus.org>
1389 * main/bm.c: use portable loader if bigendian
1390 * include/pstypes.h: don't define bool for c++
1391 * include/cfile.h: extern AltHogDir stuff
1392 * include/byteswap.h: use WORDS_BIGENDIAN
1393 * main/: newmenu.c, newmenu.h: added fixedfont menu functions
1394 * main/vers_id.h: added D2X_IVER
1395 * misc/args.c: don't use d1x.ini
1396 * Makefile.am: rpm stuff
1397 * acconfig.h, configure.ac: c++, versioning, endianness, deb, rpm
1400 2002-02-09 Bradley Bell <btb@icculus.org>
1402 * rpm/: d2x.spec, d2x.spec.in: auto-generate rpm spec file
1404 2002-02-09 Paolo Ulivi <pulivi@libero.it>
1406 * d2x-ogl.sh, d2x-sdl.sh, rpm/.cvsignore, rpm/d2x.spec: rpm
1409 2002-02-06 Bradley Bell <btb@icculus.org>
1411 * arch/linux/arch_ip.cpp, main/ip_base.cpp, main/ip_base.h,
1412 main/ip_basec.h, main/ipclienc.c, main/ipclient.cpp,
1413 main/ipclient.h, main/ipserver.cpp: Adding d1x network code
1414 * debian/: changelog.in, control, copyright, d2x-gl.files,
1415 d2x-gl.menu, d2x.files, d2x.menu, rules: Added debian stuff
1419 2002-02-02 Bradley Bell <btb@icculus.org>
1421 * NEWS, arch/ggi/Makefile.am: reenabled ggi build
1422 * NEWS, acconfig.h, configure.ac, main/gamecntl.c, main/inferno.c:
1423 Enabled RELEASE option
1425 2002-01-31 Bradley Bell <btb@icculus.org>
1427 * Makefile.am, configure.ac: specify prerequisite versions of
1428 autoconf and automake
1430 2002-01-29 Bradley Bell <btb@icculus.org>
1432 * main/mission.c: RCS header added
1433 * main/inferno.c: update copyright date
1434 * main/mission.c: allow missions to be in AltHogDir
1435 * configure.ac: Display results of configure
1436 * include/d_io.h, main/inferno.c, main/newdemo.c: Added d_mkdir
1439 2002-01-28 Bradley Bell <btb@icculus.org>
1441 * NEWS, acconfig.h, configure.ac, cfile/cfile.c, main/newdemo.c:
1442 Data files now go in DATADIR/games/d2x, user files now go in
1445 2002-01-28 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
1447 * main/inferno.c: Data files now go in DATADIR/games/d2x, user
1448 files now go in ~/.d2x
1450 2002-01-24 Bradley Bell <btb@icculus.org>
1452 * configure.ac: fix nasm not found error message
1454 2002-01-18 Bradley Bell <btb@icculus.org>
1456 * configure.in: getting rid of old configure.in
1457 * acconfig.h, configure.ac, main/Makefile.am, main/kludge.c,
1458 main/movie.c: Movie playing kludgey stuff
1459 * misc/args.c: formatting
1460 * main/inferno.c: allow -h for help
1461 * include/error.h: don't die on int3, unless -debug given
1462 * mingw32.txt: more stuff
1464 2001-12-29 Bradley Bell <btb@icculus.org>
1466 * Makefile.am: Got rid of thinking.txt
1467 * main/inferno.c: document -nomovies option
1469 2001-12-28 Bradley Bell <btb@icculus.org>
1471 * main/titles.c: formatting, put some code into place for rendering
1472 of robots during briefings
1474 2001-12-27 Bradley Bell <btb@icculus.org>
1478 2001-12-23 Craig Hadady <chadady@iglou.com>
1480 * 2d/rle.c: fixed bug in dummy array.
1482 2001-12-03 Bradley Bell <btb@icculus.org>
1484 * arch/sdl/init.c: fix formatting
1485 * Makefile.am, acconfig.h, configure.ac, arch/linux/Makefile.am,
1486 arch/sdl/Makefile.am, arch/sdl/event.c, arch/sdl/init.c,
1487 arch/sdl/joy.c, arch/svgalib/Makefile.am: lots of makefile fixes,
1488 and sdl joystick stuff
1490 2001-11-30 Bradley Bell <btb@icculus.org>
1492 * thinking.txt: not needed
1494 2001-11-27 Bradley Bell <btb@icculus.org>
1496 * cygconf, mingw32.txt: use sdl from source on cygwin
1497 * Makefile.am, configure.ac, arch/ogl/Makefile.am,
1498 arch/sdl/Makefile.am, main/Makefile.am: move SDL_LIBS to LIBS,
1499 SDL_CFLAGS to CFLAGS
1501 2001-11-27 Bradley Bell <btb@icculus.org>
1505 2001-11-14 Bradley Bell <btb@icculus.org>
1507 * texmap/scanline.c: use optimization flags as texmap default
1508 * NEWS: mouse wheel, etc
1509 * arch/include/mouse.h, arch/sdl/mouse.c, main/kconfig.c: use mouse
1510 wheel to emulate 3rd axis
1511 * Makefile.am, configure.ac: change ENV_DJGPP to DJGPP
1512 * include/error.h: kludge to ungrab mouse when we hit an int3
1513 * include/d_io.h: change __ENV_WINDOWS__ to __WINDOWS__,
1514 __ENV_MSDOS__ to __MSDOS__
1515 * arch/sdl/mouse.c: remove cruft, fix formatting, use mouse wheel
1517 * arch/sdl/event.c: remove cruft, fix formatting, begin joystick
1519 * arch/sdl/digi.c: implemented digi_set_volume
1520 * include/grdef.h, main/config.c, misc/d_io.c: change
1521 __ENV_WINDOWS__ to __WINDOWS__, __ENV_MSDOS__ to __MSDOS__
1522 * 2d/font.c, main/bm.c, main/gamesave.c, main/gameseq.c,
1523 main/piggy.c: use MAKE_SIG
1524 * installation.txt: update
1525 * configure.ac: new file
1526 * arch/sdl/joydefs.c: #include pstypes.h
1527 * arch/sdl/init.c: SDL joystick stuff
1528 * acconfig.h: adjust MINGW defines
1529 * arch/sdl/joydefs.c: copied joydefs_config from linux/joydefs.c -
1530 controls menu now works
1532 2001-11-13 Bradley Bell <btb@icculus.org>
1534 * main/Makefile.am: Make sure bmread.c and terrain.c get included
1536 * Makefile.am: New file
1537 * arch/dos/Makefile.am: Make sure gr.c and joy2.asm get included in
1539 * compilerdefs.txt: New file
1540 * main/aipath.c: use D_RAND_MAX instead of RAND_MAX
1542 2001-11-12 Bradley Bell <btb@icculus.org>
1544 * main/playsave.c: load player files regardless of byte order of
1547 2001-11-11 Bradley Bell <btb@icculus.org>
1549 * include/makesig.h, main/playsave.c: Created header for MAKE_SIG
1551 * main/Makefile.am: Don't use terrain.c unless SHAREWARE
1552 * NEWS: GL savegame thumbnails
1553 * acconfig.h, configure.in: make option for NMOVIES, default to off
1555 2001-11-09 Bradley Bell <btb@icculus.org>
1557 * main/state.c: Enabled savegame thumbnails under OpenGL
1558 * unused/pa_null/pa_enabl.h: remove duplicate header
1559 * misc/args.c: use d2x.ini for option file
1560 * mem/mem.c: Move mem_realloc inside the ifdef
1561 * main/menu.c: fix 640x400 menu text
1562 * main/inferno.c: added documentation
1563 * main/endlevel.c: fix warnings
1564 * arch/ogl/gr.c: Get rid of gl spew
1565 * arch/linux/Makefile.am: move unused ipx_udp.c to EXTRA_DIST
1566 * acconfig.h: Define __SDL__ for mingw
1568 2001-11-08 Bradley Bell <btb@icculus.org>
1570 * 2d/font.c: free OGL font data when rereading
1571 * main/collide.c, main/endlevel.c, main/endlevel.h, main/gameseq.c,
1572 main/gauges.c, acconfig.h, configure.in, main/inferno.c,
1573 main/laser.c, main/menu.c, main/menu.h, main/newmenu.c,
1574 main/piggy.c, main/sounds.h, main/switch.c, main/titles.c,
1575 main/weapon.h: Enabled shareware build, endlevel flythrough
1577 * main/: Makefile.am, terrain.c, old/terrain.c: moved file, will be
1578 of use for shareware build
1579 * arch/ogl/: gr.c, sdlgl.c: use new d_realloc function, so mem
1581 * include/u_mem.h, mem/mem.c: added d_realloc/mem_realloc functions
1583 2001-11-05 Bradley Bell <btb@icculus.org>
1585 * include/args.h, main/inferno.c, misc/args.c: Change args_init
1587 * include/3d.h: Add comment
1589 2001-11-04 Bradley Bell <btb@icculus.org>
1591 * cfile/Makefile.am, cfile/nocfile.h, include/nocfile.h: Move
1593 * arch/ogl/sdlgl.c: Hack to keep SDL from screwing up X when it
1595 * main/: gamecntl.c, inferno.c: SDL applies to more than X11...
1596 * arch/ogl/gr.c, main/Makefile.am, main/gauges.c, main/hud.c,
1597 main/hudmsg.h: Enable d1x-style hud_message
1598 * arch/ogl/: glx.c, wgl.c: Sync with d1x
1599 * 2d/font.c: re-init ogl fonts after remapping colors.
1601 2001-11-02 Bradley Bell <btb@icculus.org>
1603 * misc/Makefile.am: remove byteswap.h (duplicate header)
1604 * 2d/font.c: fixed gr_remap_font, minor stuff
1605 * configure.in: take out -O2 if doing debug build
1606 * main/bm.c: formatting
1607 * 2d/font.c, include/gr.h, NEWS: Enable OpenGL fonts!
1608 * include/byteswap.h, misc/Makefile.am: fix swapint, swapshort
1609 macros, get rid of functions
1611 2001-11-01 Bradley Bell <btb@icculus.org>
1613 * misc/byteswap.h: removed duplicate header
1615 2001-10-31 Bradley Bell <btb@icculus.org>
1617 * NEWS, main/automap.c: automap works in opengl
1618 * NEWS, configure.in: Added news
1619 * main/newmenu.c: Must call set_screen_mode for menus when using GL
1620 * 2d/: bitblt.c, canvas.c, linear.h, scalea.h: Sync with d1x
1621 * arch/sdl/event.c, arch/sdl/gr.c, arch/sdl/init.c, iff/iff.c,
1622 include/3d.h, include/loadgl.h, main/inferno.c, maths/fixc.c,
1623 maths/vecmat.c, maths/vecmata.asm: Sync with d1x
1624 * Makefile.am, arch/sdl/Makefile.am: Makefile fixes
1625 * arch/ogl/: glx.c, gr.c, ogl.c, sdlgl.c: Sync with d1x
1626 * 3d/: clipper.c, draw.c, globvars.c, instance.c, interp.c,
1627 matrix.c, points.c, rod.c, setup.c: Minor sync with d1x
1629 2001-10-27 Bradley Bell <btb@icculus.org>
1631 * main/inferno.c: added some documentation
1633 2001-10-25 Bradley Bell <btb@icculus.org>
1635 * main/inferno.c, texmap/ntmap.c, texmap/tmapflat.c: Completed tmap
1637 * Makefile.am, configure.in, arch/Makefile.am,
1638 arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/digi.c,
1639 arch/dos/gr.c, arch/ggi/Makefile.am, arch/ggi/gr.c,
1640 arch/ogl/Makefile.am, arch/ogl/glx.c, arch/ogl/gr.c,
1641 arch/ogl/ogl.c, arch/ogl/sdlgl.c, arch/ogl/wgl.c,
1642 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/digi.c,
1643 arch/sdl/gr.c, arch/svgalib/Makefile.am, arch/svgalib/gr.c,
1644 texmap/scanline.c: Finished moving stuff to arch/blah. I know,
1645 it's ugly, but It'll be easier to sync with d1x.
1646 * Makefile.am, configure.in, main/Makefile.am, main/editor/med.c,
1647 main/editor/medwall.h, main/editor/segment.c, main/editor/seguvs.h,
1648 main/editor/Makefile.am: attempt at support for editor, makefile
1650 * misc/d_delay.c: formatting fix
1651 * texmap/: Makefile.am, ntmap.c, scanline.c, scanline.h, texmapl.h,
1652 tmappent.S, tmapppro.S: adding support for runtime selection of
1654 * main/: bmread.c, game.c, gamecntl.c, gamesave.c, inferno.c,
1655 inferno.h, piggy.c, render.c, editor/editor.h: conditionalize
1656 including multi.h and network.h, fix backslashes, fix compiler
1658 * main/: ai.c, ai2.c, aipath.c, automap.c, bm.c, cntrlcen.c,
1659 collide.c, controls.c, credits.c, dumpmine.c, endlevel.c, escort.c,
1660 fireball.c, fuelcen.c, gamemine.c, gameseq.c, gauges.c, laser.c,
1661 menu.c, multi.h, netmisc.c, network.h, newdemo.c, newmenu.c,
1662 object.c, powerup.c, state.c, switch.c, wall.c: conditionalize
1663 including multi.h and network.h, fix backslashes
1664 * include/pstypes.h: added typedef for u_int64_t on mingw
1665 * include/3d.h: added prototype for g3_uninit_polygon_model
1666 * arch/sdl/Makefile.am: Don't use SDL joystick except on mingw
1668 2001-10-24 Bradley Bell <btb@icculus.org>
1670 * arch/: ggi/Makefile.am, svgalib/Makefile.am: Moved input stuff to
1671 arch subdirs, as in d1x.
1672 * Makefile.am, configure.in, main/kconfig.c: Revert bin_programs to
1673 earlier style until i understand automake 1.5 better. remove input
1675 * arch/: Makefile.am, dos/Makefile.am, dos/joy2.asm, dos/joyc.c,
1676 dos/joydefs.c, dos/key.c, dos/mouse.c, ggi/event.c, ggi/init.c,
1677 ggi/key.c, ggi/mouse.c, linux/Makefile.am, linux/joydefs.c,
1678 linux/joystick.c, linux/include/joystick.h, sdl/Makefile.am,
1679 sdl/event.c, sdl/joy.c, sdl/joydefs.c, sdl/key.c, sdl/mouse.c,
1680 svgalib/event.c, svgalib/init.c, svgalib/key.c, svgalib/mouse.c:
1681 Moved input stuff to arch subdirs, as in d1x.
1682 * NEWS, configure.in: blah blah
1684 2001-10-23 Bradley Bell <btb@icculus.org>
1686 * include/ui.h, unused/ui/ui.h: Moved ui.h to includes/
1687 * texmap/tmapppro.S: no need for #include <conf.h> here
1688 * main/Makefile.am: Build fixes. EDITOR_SRCS added to
1690 * main/: Makefile.am, network.c: No longer #ifdef'ing out the whole
1691 file. RCS header added
1692 * main/: bmread.c, kmatrix.c, multi.c, multibot.c: No longer
1693 #ifdef'ing out the whole file. RCS header added
1694 * Makefile.am, acconfig.h, configure.in, arch/dos/Makefile.am,
1695 main/Makefile.am, maths/Makefile.am, texmap/Makefile.am: Build
1696 fixes. Now works with automake 1.5 and autoconf 2.52.
1697 --enable-editor option added. SDL_VIDEO and SDL_INPUT defined for
1698 mingw (-grabmouse now works on win32).
1699 * config.guess, config.sub, install-sh, missing, mkinstalldirs:
1700 These don't belong in cvs
1704 2001-10-20 Bradley Bell <btb@icculus.org>
1706 * 2d/font.c: Don't free unused variables...
1707 * 2d/font.c, include/gr.h: Bringing font stuff more in line with
1709 * Makefile.am, arch/Makefile.am, arch/dos/Makefile.am,
1710 arch/linux/Makefile.am, arch/win32/Makefile.am, iff/Makefile.am,
1711 main/Makefile.am: make dist more sensible
1712 * Makefile.am: Kludge for linking on mingw
1714 2001-10-19 Bradley Bell <btb@icculus.org>
1716 * Makefile.am, configure.in, arch/win32/Makefile.am,
1717 arch/win32/ipx_win.c, arch/win32/winnet.c: Little fixes
1718 * include/ipx_drv.h: Check for __MINGW32__
1719 * include/i86.h: Imported from d1x
1720 * arch/dos/: Makefile.am, ipx.c: Re-import of d1x files
1721 * arch/dos/modex.asm: Fixed %include
1722 * main/console.c: RCS headers added
1723 * arch/sdl/: Makefile.am, init.c, timer.c: Moved arch/sdl_* to
1725 * Makefile.am, main/Makefile.am: Moved final link to top-level
1726 directory instead of main/
1727 * 2d/linear.asm, maths/fix.asm, maths/vecmata.asm: Changed
1728 __ENV_LINUX__ to __linux__
1729 * configure.in, arch/Makefile.am, arch/dos_dpmi.c,
1730 arch/dos_findfile.c, arch/dos_init.c, arch/dos_ipx.c,
1731 arch/dos_modex.asm, arch/dos_timer.asm, arch/dos_tweak.inc,
1732 arch/dos_vesa.c, arch/dos_vgaregs.inc, arch/linux_init.c,
1733 arch/sdl_init.c, arch/sdl_timer.c, arch/dos/Makefile.am,
1734 arch/dos/dpmi.c, arch/dos/findfile.c, arch/dos/init.c,
1735 arch/dos/ipx.c, arch/dos/modex.asm, arch/dos/timer.asm,
1736 arch/dos/tweak.inc, arch/dos/vesa.c, arch/dos/vgaregs.inc,
1737 arch/linux/Makefile.am, arch/linux/init.c, arch/win32/Makefile.am,
1738 arch/win32/mingw_init.c, main/Makefile.am: Moved arch/sdl_* to
1740 * configure.in: add --enable-xploader, support arch/linux subdir,
1742 * main/inferno.c: conditionalize conf.h
1744 2001-10-19 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
1746 * acconfig.h, 2d/bitmap.h, 3d/interp.c, cfile/cfile.c,
1747 include/cfile.h, main/bm.c, mem/mem.c, misc/fileutil.c,
1748 misc/fileutil.h: Partial application of linux/alpha patch.
1750 2001-10-19 Bradley Bell <btb@icculus.org>
1752 * main/Makefile.am, arch/linux/Makefile.am: Brought linux
1753 networking in line with d1x, moved some arch/linux_* stuff to
1755 * arch/linux/: findfile.c, ipx_bsd.c, ipx_kali.c, ipx_lin.c,
1756 linuxnet.c, ukali.c, include/ipx_bsd.h, include/ipx_hlpr.h,
1757 include/ipx_kali.h, include/ipx_ld.h, include/ipx_lin.h,
1758 include/ipx_udp.h, include/ukali.h: remove pesky * from RCS log
1760 * arch/: Makefile.am, linux_findfile.c, linux_ipx_bsd.c,
1761 linux_ipx_lin.c, linux_ipx_udp.c, linux_net.c, linux/findfile.c,
1762 linux/ipx_bsd.c, linux/ipx_kali.c, linux/ipx_lin.c,
1763 linux/ipx_udp.c, linux/linuxnet.c, linux/ukali.c,
1764 linux/include/ipx_bsd.h, linux/include/ipx_hlpr.h,
1765 linux/include/ipx_kali.h, linux/include/ipx_ld.h,
1766 linux/include/ipx_lin.h, linux/include/ipx_udp.h,
1767 linux/include/ukali.h: Brought linux networking in line with d1x,
1768 moved some arch/linux_* stuff to arch/linux/*
1769 * include/ipx_drv.h: Imported from d1x
1770 * main/ipx_drv.c: RCS info added, conf.h added, etc...
1771 * main/ipx_drv.c: Imported from d1x
1772 * include/args.h, include/ipx.h, main/inferno.c, main/network.c,
1773 main/network.h, main/Makefile.am: Trying to get network working on
1775 * configure.in, 2d/Makefile.am, arch/win32/Makefile.am,
1776 main/Makefile.am: build fixes
1777 * arch/: win32/Makefile.am, win32/findfile.c, win32/ipx_drv.h,
1778 win32/ipx_win.c, win32/winnet.c, Makefile.am, win32_findfile.c,
1779 linux/include/ipx_drv.h: Moved win32_* to win32/* (a la d1x),
1780 starting to get net working.
1781 * include/pstypes.h: Changed __ENV_LINUX__ to __linux__,
1782 conditionalized min,max macros
1784 2001-10-18 Bradley Bell <btb@icculus.org>
1786 * acconfig.h, 2d/linear.h, arch/include/joy.h, include/loadgl.h,
1787 include/strutil.h, include/vecmat.h, main/kconfig.c, misc/d_glob.c,
1788 texmap/tmap_inc.asm, texmap/tmap_per.asm, texmap/tmappent.S,
1789 texmap/tmapppro.S, main/console.c: Changed __ENV_LINUX__ to
1791 * 2d/2dsline.c: RCS headers added/changed
1792 * configure.in: fix NASMFLAGS bug
1793 * main/: collide.c, inferno.c, object.c, render.c: RCS headers
1796 2001-10-17 Bradley Bell <btb@icculus.org>
1798 * NEWS: Fixed the invulnerable robots bug!
1799 * main/collide.c: Fixed the invulnerable robots bug!
1801 2001-10-14 Bradley Bell <btb@icculus.org>
1803 * Makefile.am, arch/Makefile.am, iff/Makefile.am, main/Makefile.am:
1806 2001-10-13 Bradley Bell <btb@icculus.org>
1808 * Makefile.am, autogen.sh, configure.in, 2d/Makefile.am,
1809 arch/Makefile.am, arch/dos/Makefile.am,
1810 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
1811 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
1812 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
1813 arch/dos/include/Makefile.am, arch/dos/mm_snd/Makefile.am,
1814 arch/dos/mm_snd/include/Makefile.am, arch/include/Makefile.am,
1815 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
1816 arch/win32/Makefile.am, arch/win32/d3dframe/Makefile.am,
1817 arch/win32/include/Makefile.am, iff/Makefile.am,
1818 iff/archive/Makefile.am, include/Makefile.am, main/Makefile.am,
1819 main/editor/Makefile.am, main/old/Makefile.am, tools/Makefile.am,
1820 tools/cvs2cl/Makefile.am, unused/Makefile.am,
1821 unused/bios/Makefile.am, unused/lib/Makefile.am,
1822 unused/novga/Makefile.am, unused/pa_null/Makefile.am,
1823 unused/ui/Makefile.am, unused/vga/Makefile.am,
1824 unused/vga/new/Makefile.am, unused/win95/Makefile.am: Removed
1825 automake stuff from "inert" subdirs. And there was much rejoicing.
1826 * Makefile.am, NEWS, configure.in: Stuff
1827 * ChangeLog: removing auto-generated file
1828 * cygconf: Added instructions for mingw32 build
1829 * Makefile.am: renamed INSTALL to installation.txt
1830 * installation.txt, INSTALL: renamed INSTALL to installation.txt
1831 * mingw32.txt: Added instructions for mingw32 build
1832 * configure.in: Enable assembly under mingw32
1834 2001-10-12 Bradley Bell <btb@icculus.org>
1836 * acconfig.h, aclocal.m4, conf.h.in: remove superfluous files
1837 * acconfig.h, aclocal.m4, conf.h.in, configure.in, 2d/2dsline.c,
1838 2d/bitblt.c, 2d/box.c, 2d/canvas.c, 2d/gpixel.c, 2d/line.c,
1839 2d/pixel.c, include/pstypes.h, include/strutil.h, include/timer.h,
1840 main/digi.h, main/kludge.c, main/object.c, main/render.c,
1841 misc/d_glob.c, misc/d_io.c, misc/strutil.c: Changed __ENV_DJGPP__
1842 to __DJGPP__, since it's built-in.
1844 2001-10-12 Paolo Ulivi <paoloulivi@tin.it>
1846 * aclocal.m4, conf.h.in, include/vecmat.h, main/collide.c,
1847 main/kludge.c, main/piggy.h: fix some gcc 3.0 warnings.
1851 2001-10-12 Bradley Bell <btb@icculus.org>
1853 * Makefile.am, unused/win95/Makefile.am: Fix some dist stuff
1854 * Makefile.am: make sure cygconf gets archived
1855 * configure.in: Increment version number in preparation for release
1856 * configure.in: Fix detection of opengl
1857 * Makefile.am, aclocal.m4, autogen.sh, conf.h.in, configure.in,
1858 cygconf, arch/Makefile.am, arch/include/joy.h,
1859 arch/include/mouse.h, include/loadgl.h, include/pstypes.h,
1860 include/strutil.h, main/Makefile.am, main/config.c, main/console.c,
1861 main/gamepal.h, main/gamerend.c, main/inferno.c, main/kconfig.c,
1862 main/multi.c, main/newdemo.c, misc/d_delay.c, misc/d_glob.c,
1863 misc/strutil.c: Switched from Cygwin to mingw32 on MS boxes.
1864 Vastly improved compilability.
1866 2001-10-11 Bradley Bell <btb@icculus.org>
1868 * Makefile.am: Added macros/sdl.m4
1869 * autogen.sh: Added macros/sdl.m4
1871 2001-10-09 Bradley Bell <btb@icculus.org>
1873 * main/vers_id.h: Added DESCENT_VERSION constant
1874 * main/inferno.c: Added command-line help.
1875 * include/ogl_init.h: opengl improvments (following d1x changes)
1877 2001-10-07 Bradley Bell <btb@icculus.org>
1879 * aclocal.m4, conf.h.in, configure.in, arch/Makefile.am,
1880 arch/ogl/Makefile.am: Remove duplicate headers.
1882 2001-08-02 Thimo Neubauer <thimo@debian.org>
1884 * mem/mem.c: totally crippled the memory manager because it does
1885 not make sense for non-DOS-systems and it would have been too
1886 complicated to get it 64bit clean
1888 2001-06-19 Bradley Bell <btb@icculus.org>
1890 * cvshowto.txt: updated anonymous password
1892 2001-02-08 Bradley Bell <btb@icculus.org>
1894 * COPYING, license.txt: Added d1x license
1896 2001-02-01 Bradley Bell <btb@icculus.org>
1898 * aclocal.m4, configure.in: Better detecting of SDL and GL/GLU
1900 2001-01-31 Bradley Bell <btb@icculus.org>
1902 * configure.in, arch/include/mouse.h, include/pstypes.h,
1903 main/game.c, main/gamepal.h: OpenGL support under Cygwin/SDL
1904 * main/polyobj.c: fix typo
1905 * 2d/Makefile.am, 2d/bitblt.c, 2d/bitmap.c, 2d/box.c, 2d/canvas.c,
1906 2d/circle.c, 2d/disc.c, 2d/font.c, 2d/gpixel.c, 2d/ibitblt.c,
1907 2d/line.c, 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c,
1908 2d/rect.c, 2d/rle.c, 2d/scale.c, 2d/scalec.c, 2d/tmerge.c,
1909 3d/clipper.c, 3d/draw.c, 3d/globvars.c, 3d/instance.c, 3d/interp.c,
1910 3d/matrix.c, 3d/points.c, 3d/rod.c, 3d/setup.c, arch/Makefile.am,
1911 cfile/cfile.c, iff/iff.c, main/ai.c, main/ai2.c, main/aipath.c,
1912 main/automap.c, main/bm.c, main/bmread.c, main/cmd.c,
1913 main/cntrlcen.c, main/collide.c, main/config.c, main/console.c,
1914 main/controls.c, main/credits.c, main/crypt.c, main/dumpmine.c,
1915 main/effects.c, main/endlevel.c, main/escort.c, main/fireball.c,
1916 main/fuelcen.c, main/fvi.c, main/game.c, main/gamecntl.c,
1917 main/gamefont.c, main/gamemine.c, main/gamepal.c, main/gamerend.c,
1918 main/gamesave.c, main/gameseg.c, main/gameseq.c, main/hostage.c,
1919 main/kconfig.c, main/kmatrix.c, main/laser.c, main/lighting.c,
1920 main/mglobal.c, main/mission.c, main/morph.c, main/netmisc.c,
1921 main/network.c, main/newdemo.c, main/newmenu.c, main/object.c,
1922 main/paging.c, main/physics.c, main/piggy.c, main/polyobj.c,
1923 main/powerup.c, main/render.c, main/robot.c, main/slew.c,
1924 main/songs.c, main/switch.c, main/texmerge.c, main/text.c,
1925 main/titles.c, main/vclip.c, main/wall.c, main/weapon.c,
1926 maths/Makefile.am, maths/fixc.c, maths/rand.c, maths/tables.c,
1927 maths/vecmat.c, mem/mem.c, misc/args.c, misc/byteswap.c,
1928 misc/d_delay.c, misc/d_glob.c, misc/d_io.c, misc/error.c,
1929 misc/hash.c, misc/strio.c, misc/strutil.c, texmap/Makefile.am,
1930 texmap/ntmap.c, texmap/scanline.c, texmap/tmapflat.c: Makefile and
1932 * arch/dos_findfile.c, arch/dos_modex.asm, include/console.h,
1933 include/modex.h, main/collide.c, main/gamesave.c, main/gameseq.c,
1934 main/gauges.c, main/object.c, main/playsave.c, main/render.c,
1935 main/state.c, mem/mem.c, texmap/ntmap.c, texmap/tmapflat.c: Fix
1937 * include/gr.h, main/menu.c: Fullscreen toggle added to screen res
1939 * configure.in, include/pstypes.h, main/kconfig.c: Support for
1940 cross-compiling, and cygwin fixes
1942 2001-01-30 Bradley Bell <btb@icculus.org>
1944 * configure.in, arch/Makefile.am, arch/win32_findfile.c,
1945 include/pstypes.h, include/strutil.h, main/Makefile.am,
1946 misc/strutil.c, unused/win95/findfile.c: Cygwin support, using SDL.
1947 needs --without-assembler and --without-network to compile
1949 2001-01-29 Bradley Bell <btb@icculus.org>
1951 * configure.in, main/Makefile.am: Fixes to build system
1952 * main/kconfig.c: fix for non-linux joysticks
1953 * arch/: dos/Makefile.am, dos/cdrom.c, dos/digi.c, dos/dosgr.c,
1954 dos/dpmi.c, dos/findfile.c, dos/init.c, dos/ipx.c, dos/joy2.asm,
1955 dos/joyc.c, dos/joydefs.c, dos/key.c, dos/modex.asm, dos/mouse.c,
1956 dos/timer.asm, dos/tweak.inc, dos/vesa.c, dos/vgaregs.inc,
1957 include/joy.h, linux/Makefile.am, linux/findfile.c, linux/init.c,
1958 linux/ipx_bsd.c, linux/ipx_lin.c, linux/ipx_udp.c,
1959 linux/linuxnet.c, sdl/Makefile.am, sdl/init.c, sdl/timer.c: Removed
1961 * arch/: Makefile.am, dos_dpmi.c, dos_findfile.c, dos_init.c,
1962 dos_ipx.c, dos_modex.asm, dos_timer.asm, dos_tweak.inc, dos_vesa.c,
1963 dos_vgaregs.inc, linux_findfile.c, linux_init.c, linux_ipx_bsd.c,
1964 linux_ipx_lin.c, linux_ipx_udp.c, linux_net.c, sdl_init.c,
1965 sdl_timer.c: Fixed build system, minor fixes
1966 * arch/dos/include/: joy.h, key.h, mouse.h: Unified input headers.
1967 * arch/linux/Makefile.am, configure.in: Duplicate file removal.
1969 2001-01-28 Bradley Bell <btb@icculus.org>
1971 * conf.h.in, configure.in, arch/Makefile.am,
1972 arch/dos/include/Makefile.am, arch/include/Makefile.am,
1973 arch/include/key.h, main/Makefile.am: More header unification...
1974 * main/newdemo.c: Added <ctype.h>
1975 * arch/include/: event.h, joy.h: unified input headers.
1976 * acconfig.h, include/d_delay.h, main/Makefile.am, main/game.c:
1977 OpenGL now uses SDL-GL instead of gii
1978 * arch/include/: key.h, mouse.h: Unified arch headers
1980 2001-01-25 Bradley Bell <btb@icculus.org>
1982 * autogen.sh: use "set -e" so execution stops if something goes
1985 2001-01-24 Bradley Bell <btb@icculus.org>
1988 * Makefile.am: Add ChangeLog to dist
1989 * ChangeLog: Putting this here so automake doesn't complain
1993 2001-01-24 Bradley Bell <btb@icculus.org>
1995 * INSTALL, NEWS, README, cvshowto.txt: updated documentation
1996 * tools/: Makefile.am, cvs2cl/Makefile.am, cvs2cl/cvs2cl.pl: cvs2cl
1997 for building ChangeLog from RCS entries
1998 * Makefile.am, acconfig.h, autogen.sh, conf.h.in, configure.in,
1999 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
2000 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
2001 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
2002 arch/dos/include/Makefile.am, 2d/Makefile.am, 3d/Makefile.am,
2003 arch/Makefile.am, arch/dos/Makefile.am,
2004 arch/dos/mm_snd/Makefile.am, arch/dos/mm_snd/include/Makefile.am,
2005 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
2006 arch/ogl/Makefile.am, arch/sdl/Makefile.am, arch/win32/Makefile.am,
2007 arch/win32/d3dframe/Makefile.am, arch/win32/include/Makefile.am,
2008 cfile/Makefile.am, iff/Makefile.am, iff/archive/Makefile.am,
2009 include/Makefile.am, main/editor/Makefile.am, main/old/Makefile.am,
2010 unused/Makefile.am, unused/bios/Makefile.am,
2011 unused/lib/Makefile.am, unused/novga/Makefile.am,
2012 unused/pa_null/Makefile.am, unused/ui/Makefile.am,
2013 unused/vga/Makefile.am, unused/vga/new/Makefile.am,
2014 unused/win95/Makefile.am, main/Makefile.am, maths/Makefile.am,
2015 misc/Makefile.am, texmap/Makefile.am: improved automake config.
2016 make dist, VPATH builds, ...
2017 * configure, Makefile.in, libtool, ltconfig, ltmain.sh,
2018 stamp-h.in, 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.in,
2019 arch/dos/Makefile.in, arch/linux/Makefile.in,
2020 arch/sdl/Makefile.in, cfile/Makefile.in, iff/Makefile.in,
2021 main/Makefile.in, maths/Makefile.in, mem/Makefile.in,
2022 misc/Makefile.in, texmap/Makefile.in: cruft removal
2023 * 2d/diff, arch/dos/sgrep.out, arch/linux/stHqFIq1, main/test.txt:
2025 * ChangeLog, NEWS: moved old ChangeLog to NEWS
2026 * configure.in, conf.h.in: moved NDEBUG to conf.h.in
2027 * main/: game.c, kconfig.c, text.c: changed args_find to FindArg
2028 * main/: gamecntl.c, inferno.c: changed args_find to FindArg, added
2030 * arch/dos_init.c, arch/linux_init.c, arch/linux_ipx_udp.c,
2031 arch/linux_net.c, arch/sdl_init.c, arch/dos/init.c,
2032 arch/dos/joyc.c, arch/linux/init.c, arch/linux/ipx_udp.c,
2033 arch/linux/linuxnet.c, arch/sdl/init.c, include/args.h,
2034 main/config.c, main/hud.c, main/menu.c, main/multi.c,
2035 main/network.c, main/piggy.c, main/polyobj.c, main/slew.c,
2036 main/songs.c, misc/args.c: changed args_find to FindArg
2038 2001-01-22 Bradley Bell <btb@icculus.org>
2040 * configure, main/Makefile.am, main/Makefile.in: configuration
2042 * include/error.h, include/mono.h, main/game.c, main/gamerend.c:
2043 fix compiler warnings w/opengl
2044 * include/console.h: ggi support
2045 * arch/linux_init.c: svgalib support
2046 * Makefile.in, conf.h.in, configure, configure.in, 2d/Makefile.am,
2047 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.am, arch/Makefile.in,
2048 arch/svgalib_init.c, cfile/Makefile.in, iff/Makefile.in,
2049 main/Makefile.am, main/Makefile.in, maths/Makefile.am,
2050 maths/Makefile.in, mem/Makefile.in, misc/Makefile.in,
2051 texmap/Makefile.am, texmap/Makefile.in: configuration fixes
2052 * iff/iff.c, include/u_mem.h: NDEBUG fixes
2053 * main/: ai.h, inferno.c, lighting.c, object.c, render.c: fix
2054 warnings and enable NDEBUG
2055 * arch/svgalib_init.c: svgalib support
2057 2001-01-22 Michael Wagener <Michael.Wagener@materna.de>
2059 * main/kconfig.c: joystick support
2061 2001-01-21 Bradley Bell <btb@icculus.org>
2063 * cvshowto.txt: new file, taken from d1x webpage
2064 * AUTHORS, README: Taking over as maintainer of d2x
2065 * ChangeLog: Grab mouse with SDL/X11
2066 * main/: gamecntl.c, inferno.c: Grab mouse with SDL/X11
2068 2001-01-20 Bradley Bell <btb@icculus.org>
2070 * configure, configure.in: Turned -Werror back off by default
2071 * README, configure, configure.in, 2d/font.c, arch/sdl_init.c,
2072 iff/iff.c, include/3d.h, include/d_io.h, main/Makefile.am,
2073 main/Makefile.in, main/bm.c, main/collide.c, main/credits.c,
2074 main/fuelcen.h, main/game.c, main/gamecntl.c, main/gamepal.c,
2075 main/gamerend.c, main/gamesave.c, main/gameseg.c, main/gameseq.c,
2076 main/gauges.c, main/kconfig.c, main/kludge.c, main/kmatrix.c,
2077 main/laser.c, main/multi.c, main/network.c, main/network.h,
2078 main/newdemo.c, main/newmenu.c, main/object.c, main/object.h,
2079 main/physics.c, main/piggy.c, main/polyobj.c, main/state.c,
2080 main/switch.c, main/titles.c, main/wall.c: Got rid of all compiler
2081 warnings, for non-OpenGL on linux, anyway...
2083 2001-01-19 Bradley Bell <btb@icculus.org>
2085 * copying: remove duplicate file
2086 * Import of d2x-0.0.9-pre1
2087 * Import of d2x-0.0.8