1 2003-02-24 Bradley Bell <btb@icculus.org>
3 * main/movie.c, main/titles.c: fixed some more briefing glitches
5 2003-02-23 Bradley Bell <btb@icculus.org>
7 * main/movie.c: fixed crash when using shareware data files
9 * arch/sdl/digi.c: fix crash on non-existent sounds
12 2003-02-22 Bradley Bell <btb@icculus.org>
14 * main/titles.c: fixed fullscreen toggle in briefings
16 2003-02-21 Bradley Bell <btb@icculus.org>
18 * configure.ac: check for mingw when enabling nasm
19 * main/playsave.c: enable loading player files of either byte
22 2003-02-20 Bradley Bell <btb@icculus.org>
24 * main/bm.c, main/bm.h, main/endlevel.c: fixed up endlevel stuff
25 * arch/sdl/digi.c, main/kludge.c: oops, meant to say: fixed bug
26 #343, not "rest of solution to bug #344"
27 * arch/sdl/timer.c, include/timer.h: revert to more accurate
29 * main/kludge.c: partial solution to bug #344
30 * Makefile.am, tools/cvs2cl/cvs2cl.pl: get rid of cvs2cl.pl
31 * compilerdefs.txt: added linux/mips info
32 * ChangeLog: clean up changelog
34 2003-02-19 Bradley Bell <btb@icculus.org>
36 * libmve/mveplay.c: os x needs nanosleep prototype.
38 2003-02-18 Bradley Bell <btb@icculus.org>
40 * .cvsignore, libmve/.cvsignore: added files to .cvsignore
41 * include/libmve.h, libmve/mveplay.c, main/movie.c: added function
42 to disable/enable audio
43 * libmve/: mve_main.c, mveplay.c: bigendian fixes
44 * main/: movie.h, titles.c: make sure movie's palette is set before
45 writing briefing text. Fixes bug #359
46 * libmve/mveplay.c: make MVE_rmStepMovie play a full frame instead
48 * misc/: args.c, byteswap.c, d_delay.c, d_io.c, dos_disk.h,
49 error.c, hash.c, parsarg.c, parsarg.h, strio.c, strutil.c:
51 * maths/: fix.asm, rand.c, tables.c, vecmat.c, vecmata.asm:
53 * texmap/: ntmap.c, scanline.c, scanline.h, texmapl.h,
54 tmap_flt.asm, tmap_inc.asm, tmap_lin.asm, tmap_ll.asm,
55 tmap_per.asm, tmapfade.asm, tmapflat.c, tmappent.S, tmapppro.S:
57 * include/libmve.h: blah
59 2003-02-18 Martin Schaffner <martin.schaffner@epfl.ch>
61 * main/render.c: 2nd attempt to fix solaris qsort bug
63 2003-02-18 Bradley Bell <btb@icculus.org>
65 * configure.ac, include/pstypes.h: put alignment detection in
68 2003-02-17 Bradley Bell <btb@icculus.org>
70 * Makefile.am, README.utils, configure.ac, include/libmve.h,
71 include/mve_audio.h, include/mvelib.h, libmve/Makefile.am,
72 libmve/decoder16.c, libmve/decoder8.c, libmve/mve_audio.c,
73 libmve/mve_audio.h, libmve/mve_main.c, libmve/mvelib.c,
74 libmve/mvelib.h, libmve/mveplay.c, main/Makefile.am,
75 main/decoder16.c, main/decoder8.c, main/movie.c, main/mve_audio.c,
76 main/mve_main.c, main/mvelib.c, main/mveplay.c, main/mveplay.h:
77 moved mve stuff to separate subdir
78 * include/mvelib.h, main/movie.c, main/mve_main.c, main/mvelib.c,
79 main/mveplay.c, main/mveplay.h, main/titles.c: many improvements to
80 mve code. Fixes (at least) bugs #41, #348, and #350.
82 2003-02-14 Bradley Bell <btb@icculus.org>
84 * main/Makefile.am: no more Makefile.mveplay. again
85 * main/mveplay.c: typo
87 2003-02-13 Bradley Bell <btb@icculus.org>
89 * utilities/mvlextract.c: uint -> unsigned int
90 * main/: mve_main.c, mvelib.c, mveplay.c: add fullscreen mode to
91 standalone mveplayer, win32 support
92 * main/movie.c: random bugfixes, win32 support
93 * arch/sdl/Makefile.am: formatting
94 * configure.ac: disable networking on mac/win for now
95 * main/newmenu.c: comments
97 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
99 * 3d/interp.c, include/interp.h, main/polyobj.c: get rid of some
100 redundant swap functions.
102 2003-02-13 Bradley Bell <btb@icculus.org>
104 * ChangeLog: update changelog
106 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
108 * 3d/interp.c, include/interp.h, main/polyobj.c: fix remaining
109 polymodel alignment issues.
111 2003-02-13 Bradley Bell <btb@icculus.org>
113 * utilities/: hogcreate.c, hogextract.c, mvlcreate.c, mvlextract.c:
114 fix various little bugs
115 * main/mveplay.c, utilities/hogextract.c, utilities/mvlextract.c,
116 utilities/tex2txb.c, utilities/txb2tex.c: eliminate warning
117 * main/: Makefile.am, Makefile.mveplay: build mveplayer from
119 * README.utils: new file
120 * main/: mve_main.c, mveplay.c: more movie fixes
121 * README: updated README
122 * 2d/Makefile.am, main/Makefile.am: some OS X and dist fixes
124 2003-02-12 Bradley Bell <btb@icculus.org>
126 * utilities/mvlextract.c: bigendian mvl support
127 * main/mveplay.c: formatting, stuff
128 * main/: Makefile.am, Makefile.mveplay: lotsa movie cleanups, added
129 truecolor mve support, standalone mveplayer
130 * include/mve_audio.h, include/mvelib.h, main/decoder16.c,
131 main/decoder8.c, main/movie.c, main/mve_main.c, main/mvelib.c,
132 main/mveplay.c: lotsa movie cleanups, added truecolor mve support,
135 2003-01-22 Bradley Bell <btb@icculus.org>
137 * include/: interp.h, interp.h: restore prototype for
138 swap_polygon_model_data
140 2003-01-21 Bradley Bell <btb@icculus.org>
142 * main/piggy.c: use memcpy to avoid alignment problem
143 * compilerdefs.txt: updated some defs, added sunos/sparc
145 2003-01-15 Bradley Bell <btb@icculus.org>
147 * main/render.c, arch/ogl/ogl.c: use __sun__ for sunos
148 * main/gamemine.c: attempting to support d1 shareware
149 * compilerdefs.txt: update defs
151 2003-01-15 David Costanzo <david_costanzo@yahoo.com>
153 * main/mveplay.c: fix several bugs, comments, formatting.
155 2003-01-15 Bradley Bell <btb@icculus.org>
157 * arch/ogl/sdlgl.c, arch/sdl/digi.c, arch/sdl/event.c,
158 arch/sdl/gr.c, arch/sdl/init.c, arch/sdl/joy.c, arch/sdl/key.c,
159 arch/sdl/mouse.c, arch/sdl/rbaudio.c, arch/sdl/timer.c,
160 include/error.h, main/gamecntl.c, main/inferno.c: changed path for
162 * arch/: ogl/glx.c, ogl/gr.c, ogl/ogl.c, ogl/wgl.c, sdl/joydefs.c:
165 2003-01-11 Bradley Bell <btb@icculus.org>
167 * main/: mission.c, mission.h: attempt to support d1 for mac
169 * arch/sdl/joy.c, main/mvelib.c, main/titles.c: gcc 3.2 warnings
172 2003-01-09 Bradley Bell <btb@icculus.org>
174 * main/movie.c: use ifdef around gr_toggle_fullscreen
176 2003-01-07 Bradley Bell <btb@icculus.org>
178 * Makefile.am, descent.msn, installation.txt, main/mission.c,
179 main/mission.h: don't need .msn file for descent.hog anymore
182 2003-01-06 Bradley Bell <btb@icculus.org>
184 * main/mission.h, main/mission.c: comments
185 * README, TODO, cvshowto.txt, installation.txt, debian/copyright:
188 2003-01-03 Bradley Bell <btb@icculus.org>
190 * utilities/: txb2txt.c, txt2txb.c: remove old files
191 * 3d/interp.c, include/byteswap.h, main/gamemine.c: formatting
192 * main/polyobj.c: attempt to make read_model_file
194 * main/menu.c: move vertigo text
196 2003-01-02 Bradley Bell <btb@icculus.org>
198 * 3d/interp.c, include/interp.h, main/morph.c, main/polyobj.c,
199 main/polyobj.h: cleanup alignment changes
200 * NEWS, 3d/interp.c, include/3d.h, include/interp.h,
201 include/pstypes.h, main/Makefile.am, main/bm.c, main/collide.c,
202 main/object.h: fix alignment issues on sparc
203 * cvshowto.txt: update cvs info
205 * 2d/rle.c: make rle_swap handle RLE_BIG
207 2003-01-01 Bradley Bell <btb@icculus.org>
209 * main/render.c: workaround solaris qsort bug
210 * arch/linux/linuxnet.c, arch/linux/ukali.c,
211 arch/linux/include/ukali.h, main/inferno.c: enabled kali
212 * arch/linux/Makefile.am: enabled linux joystick, kali
213 * configure.ac, arch/linux/joystick.c, arch/sdl/Makefile.am,
214 arch/sdl/event.c: enabled linux joystick
216 2002-12-31 Bradley Bell <btb@icculus.org>
218 * main/gamemine.c: simplified warning msg
219 * NEWS, TODO, main/multi.c, main/netmisc.c: comments/whitespace
220 * main/render.h: fix compiler warning
222 2002-12-31 Martin Schaffner <maschaffner@gmx.ch>
224 * 2d/rle.c, main/inferno.c, main/piggy.c: fixed rle_swap leaks.
226 2002-12-24 Bradley Bell <btb@icculus.org>
228 * main/mission.c: fixes an infinite loop which was caused by d2x
229 thinking d2demo was a descent 1 mission
231 2002-12-24 Martin Schaffner <maschaffner@gmx.ch>
233 * arch/ogl/ogl.c, main/render.c: fix compiler warnings.
235 2002-12-24 Bradley Bell <btb@icculus.org>
237 * main/render.c: comments
239 2002-10-30 Bradley Bell <btb@icculus.org>
241 * main/inferno.c: add help for -hogdir option
242 * main/inferno.c: added -hogdir option
244 2002-10-28 Bradley Bell <btb@icculus.org>
246 * main/: inferno.c, menu.c: enabled Vertigo displays
249 2002-10-28 Martin Schaffner <maschaffner@gmx.ch> and Bradley Bell <btb@icculus.org>
251 * 3d/interp.c, include/3d.h, include/byteswap.h, main/bm.c,
252 main/netmisc.c, main/network.c: simplify and eliminate redundant
255 2002-10-28 Martin Schaffner <maschaffner@gmx.ch>
257 * maths/fixc.c: fix infinite loop in quad_sqrt.
258 * 3d/points.c, include/maths.h, include/pstypes.h, maths/fixc.c,
259 maths/vecmat.c: sparc/sunos support: rename quad to quadint.
261 2002-10-12 Bradley Bell <btb@icculus.org>
263 * 2d/2dsline.c: handle BM_OGL in gr_scanline()
265 2002-10-11 Bradley Bell <btb@icculus.org>
267 * main/hud.c: make hud_message work correctly
268 * 2d/palette.c, arch/sdl/gr.c, include/palette.h, main/inferno.c:
270 * main/network.c: formatting, small fixes
272 2002-10-10 Bradley Bell <btb@icculus.org>
274 * main/netmisc.h: no swap_object for little-endian
275 * main/: netmisc.h, network.c: use macros to simplify network
277 * main/piggy.c: disable autodetect of mac pig (use --enable-macdata
279 * main/inferno.c: enable loading screen for mac shareware with
281 * main/netmisc.c: whitespace
282 * 2d/bitmap.c, main/inferno.c, main/mission.c, main/playsave.c:
284 * main/hud.c: whitespace
285 * configure.ac: remove shareware build, add macdata build
286 * main/songs.c: whitespace
287 * 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/gpixel.c, 2d/line.c,
288 2d/pixel.c, 2d/poly.c, 2d/rect.c, 2d/tmerge.c, main/gamerend.c:
290 * 2d/: Makefile.am, tmerge_a.asm: enable TRANSPARENCY_COLOR for
293 2002-10-04 Martin Schaffner <maschaffner@gmx.ch>
295 * cfile/cfile.c, include/iff.h, main/gamepal.c, main/titles.c:
296 comments, formatting, etc.
297 * iff/iff.c: fix bigendian iff loading.
299 2002-10-03 Bradley Bell <btb@icculus.org>
301 * utilities/txb2tex.c: typo
302 * 3d/clipper.c, main/bm.c, main/game.c, main/gamecntl.c,
303 main/newmenu.c, main/switch.c, main/terrain.c, main/text.c:
305 * arch/sdl/mouse.c: whitespace
307 2002-09-19 Bradley Bell <btb@icculus.org>
309 * main/kconfig.c: fix a oops, add old logs
310 * main/kconfig.c: support for >3 mouse buttons
312 2002-09-18 Bradley Bell <btb@icculus.org>
314 * include/gr.h: fix palette swap define
316 2002-09-14 Bradley Bell <btb@icculus.org>
318 * main/titles.c: load hires briefing screen if lores doesn't exist
319 (i.e. vertigo) and MenuHires=0
321 2002-09-14 Werner Augustin <descent-source@mailinglist.gnuher.de>
323 * main/: multi.h, network.h: pack some structures for ipx
326 2002-09-14 Bradley Bell <btb@icculus.org>
328 * cfile/cfile.c, main/endlevel.c, main/gamesave.c: revert cfgets()
329 and load_endlevel_data() to expect newline-terminated strings, fix
330 load_game_data to read null-terminated string for
333 2002-09-07 Bradley Bell <btb@icculus.org>
335 * main/newmenu.c: added error message
336 * main/menu.h: enable -nohires with mac shareware
337 * 2d/palette.c, include/gr.h: enable 0/255 palette swap
338 * 2d/font.c: enable 0/255 palette swap for fonts
339 * 2d/bitblt.c: add TRANSPARENCY_COLOR to assembly code, nother OGL
341 * 2d/2dsline.c: fix ogl blooper
343 2002-09-05 Bradley Bell <btb@icculus.org>
345 * 2d/rle.c, 2d/scalec.c, include/rle.h: better just do it the old
347 * include/strutil.h: need string.h for strcasecmp
348 * include/rle.h: okay, maybe it needs to be this way
349 * include/: 3d.h, gr.h: more stuff from d2src, mostly formatting
350 * 2d/scalec.c: more stuff from d2src
351 * 2d/rle.c: more stuff from d2src, formatting
352 * 2d/font.c: useless cruft
353 * 2d/: 2dsline.c, bitmap.c, bitmap.h: more stuff from d2src
354 * 2d/bitblt.c, include/grdef.h: moved gr_linear_movsd assembly from
357 2002-09-04 Bradley Bell <btb@icculus.org>
359 * include/grdef.h: fix compiler warnings
360 * 2d/bitblt.c: fix compiler warnings, #ifdef out dos-only code
361 * include/grdef.h: gr_linear_movsd isn't static for NO_ASM,
363 * main/game.c: we want the mac ibitblt for everything but dos and
365 * main/texmerge.c: these routines are in tmerge.c
366 * main/credits.c: enable credits for mac and oem data
367 * main/bm.c: use either exit.ham or exit.pofs
368 * include/ibitblt.h: enable some more code from d2src
369 * include/gr.h: enable mac ubitblt_double
370 * 2d/rle.c: added gr_rle_expand_scanline_generic_masked from d2src
371 * include/grdef.h: moved some inline asm from linear.h
372 * 2d/ibitblt.c: brought in line with original d2 version
373 * 2d/bitblt.c: reverted to original d2 version of this file, then
374 added d1x enhancements
375 * 2d/2dsline.c: formatting, use __MSDOS__ instead of __DJGPP__
376 * 2d/linear.h: moved these back to their original locations
378 * main/mveplay.c: close some memory holes, speed up palette loading
379 * main/movie.c: added fullscreen toggle while playing movies
380 * main/inferno.c: comment out -superhires help text (always on)
381 * include/timer.h: added approx_fsec_to_usec macro
382 * arch/sdl/joy.c: fix compiler warning
384 2002-09-01 Bradley Bell <btb@icculus.org>
386 * main/network.c: oops
387 * main/: movie.c, mveplay.c, mveplay.h: more movie improvements
388 * arch/sdl/timer.c, include/timer.h: added timer_delay, faster
389 timer_get_fixed_seconds
392 2002-08-31 Bradley Bell <btb@icculus.org>
394 * TODO, main/inferno.c, main/movie.c, main/mveplay.c: movie
396 * main/multi.h: network endian stuff
397 * 2d/font.c, include/gr.h: fast file i/o for font headers
398 * arch/win32/arch_ip.cpp: unused file
399 * main/: netmisc.c, netmisc.h, network.c, network.h: formatting,
400 bigendian networking fixes
401 * main/menu.c: make net menu more accurate, also make superhires
403 * include/pstypes.h: better to have __pack__ all the time, I think.
404 needed for networking, e.g.
405 * arch/win32/: ipx_drv.h, ipx_win.c, winnet.c: win32 networking
407 * arch/win32/Makefile.am: unused file
410 2002-08-30 Bradley Bell <btb@icculus.org>
412 * arch/win32/ipx_drv.h: re-added arch/win32/ipx_drv.h
413 * main/: newmenu.h, titles.c: formatting
414 * NEWS, arch/linux/Makefile.am, arch/linux/include/ukali.h,
415 main/multi.h: networking works, finally
416 * TODO: added TODO file
417 * arch/linux/arch_ip.cpp: unused fine
418 * README: network sorta working
419 * main/: Makefile.am, multi.c, network.c, network.h: more
421 * main/menu.c: load builtin mission correctly
422 * main/inferno.c: documentation
423 * main/: hoard.c, hoard.h, gamesave.c, mission.c: move hoard stuff
425 * main/Makefile.mveplay: don't need no more
427 2002-08-29 Bradley Bell <btb@icculus.org>
429 * main/: ip_base.cpp, ip_base.h, ip_basec.h, ipclienc.c,
430 ipclient.cpp, ipclient.h, ipserver.cpp, ipx_drv.c, multipow.c,
431 multipow.h, netlist.c, netpkt.c, netpkt.h: deleting unused d1x
433 * include/ipx_drv.h: more network fixing
434 * arch/linux/include/ipx_drv.h: more network fixing
435 * include/ipx.h: formatting
436 * arch/linux/ipx_kali.c, include/ipx.h: fixed networking fuck-up?
437 * NEWS, arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
438 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, main/Makefile.am,
439 main/inferno.c: fixed networking fuck-up?
440 * Makefile.am: moved mingw info to README
441 * README, mingw32.txt: moved mingw info to README
443 2002-08-27 Bradley Bell <btb@icculus.org>
445 * utilities/mvlextract.c: allow specifying file to extract
446 * utilities/: tex2txb.c, txb2tex.c: use default extension to
448 * utilities/hogextract.c: allow specifying file to extract
449 * main/mission.c: Have to get mission_num _after_ promoting...
450 * main/: gameseq.c, titles.c: beginning d1 briefing support
451 * descent.msn: beginning d1 briefing support
452 * main/: titles.c, titles.h: d1-style mission briefings
453 * main/piggy.h: whitespace
454 * main/movie.c: beginning robot movie support, fall back on lo/hi
455 res if hi/lo not available
456 * main/mission.c: added Builtin_mission_num for builtin mission,
457 D1Hogdir, d1-style mission briefings
458 * main/: gameseq.c, mission.h: added Builtin_mission_num for
460 * cfile/cfile.c, include/cfile.h: add capability for 3rd hogfile
461 (for d1 missions that need d1 data)
462 * 2d/ibitblt.c: whitespace
464 2002-08-26 Bradley Bell <btb@icculus.org>
466 * utilities/mvlcreate.c: oops
467 * utilities/: Makefile.am, mvlcreate.c, mvlextract.c: added mvl
469 * utilities/hogextract.c: added [v]iew option
470 * utilities/: tex2txb.c, txb2tex.c: changed txt to tex
471 * main/titles.c: fix writable string, disable DumbAdjust thing
472 * main/polyobj.h: whitespace
473 * main/newmenu.c: added pcx_get_dimensions(), other stuff from
475 * main/movie.c: read movies from AltHogDir, other fixes
476 * main/: mission.c, mission.h: fix bug w/mission filename
477 * main/gameseq.c: comments
478 * main/digi.h: whitespace n stuff
479 * include/mve_audio.h: added audio flag macros
480 * 2d/pcx.c, include/pcx.h: added pcx_get_dimensions(), other stuff
484 2002-08-23 Bradley Bell <btb@icculus.org>
486 * main/: gameseq.c, inferno.c, mission.c, mission.h, titles.c: fix
488 * Makefile.am: remove d2demo.mn2
489 * cfile/cfile.c, include/cfile.h: add cfile_size function
490 * d2demo.mn2, installation.txt, main/gameseq.h, main/mission.c:
491 eliminate need for .mn2 files for oem and demo
493 2002-08-22 Bradley Bell <btb@icculus.org>
495 * main/bm.c: fix for vertigo
496 * main/menu.h: make OEM menu pcx available
497 * 2d/rle.c: merge with original d2 file
498 * Makefile.am, configure.ac: let mission files get installed by
501 2002-08-17 Bradley Bell <btb@icculus.org>
503 * configure.ac: make FAST_FILE_IO the default on little-endian
505 * NEWS, README, compilerdefs.txt, readme.txt: documentation
506 * 2d/bitblt.c, 2d/rle.c, arch/ogl/ogl.c: implement BM_FLAG_RLE_BIG
509 2002-08-15 Martin Schaffner <maschaffner@gmx.ch>
511 * main/: game.c, menu.c, mission.c: promote builtin missions.
513 2002-08-15 Bradley Bell <btb@icculus.org>
515 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h, main/piggy.c:
516 improved mac pig loading/reverted TRANSPARENCY_COLOR changes
517 * utilities/.cvsignore: added cvsignore
518 * 2d/palette.c, include/palette.h, main/gamesave.c: mac data file
520 * main/piggy.c: mac data file loading
521 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h: set
522 transparency and swap 0/255 correctly for mac data files
524 2002-08-13 Bradley Bell <btb@icculus.org>
526 * Makefile.am, configure.ac, utilities/Makefile.am: moved utility
527 to utilities to avoid conflict with c++ std lib <utility>
528 * utilities/: Makefile.am, hogcreate.c, hogextract.c, txb2txt.c,
529 txt2txb.c: moved utility to utilities to avoid conflict with c++
531 * Makefile.am, configure.ac: add utilities
533 2002-08-09 Bradley Bell <btb@icculus.org>
535 * 2d/palette.c, 3d/interp.c, include/gr.h, main/render.c:
538 2002-08-08 Bradley Bell <btb@icculus.org>
540 * main/inferno.c: comments
541 * main/: newmenu.c, songs.c: mac demo datafile support
542 * installation.txt: update
543 * main/gamesave.c: use lowercase for consistency
544 * main/: bm.c, bm.h, endlevel.c, polyobj.c: enable loading of exit
545 models for other than d2demo
547 2002-08-07 Martin Schaffner <maschaffner@gmx.ch>
549 * main/gamemine.c: formatting, better d1 texture conversion
550 * Makefile.am, descent.mn2, descent.msn, main/mission.c,
551 main/mission.h: recognize .msn mission files.
553 2002-08-07 Bradley Bell <btb@icculus.org>
555 * .cvsignore, 2d/.cvsignore, 3d/.cvsignore, arch/.cvsignore,
556 arch/dos/.cvsignore, arch/ggi/.cvsignore, arch/linux/.cvsignore,
557 arch/ogl/.cvsignore, arch/sdl/.cvsignore, arch/svgalib/.cvsignore,
558 arch/win32/.cvsignore, cfile/.cvsignore, iff/.cvsignore,
559 main/.cvsignore, main/editor/.cvsignore, maths/.cvsignore,
560 mem/.cvsignore, misc/.cvsignore, texmap/.cvsignore: added
563 2002-08-06 Bradley Bell <btb@icculus.org>
565 * main/: automap.c, laser.c, songs.c, titles.c: shareware stuff
566 * main/Makefile.am: formatting
567 * 2d/font.c: make gr_remap_font just reload the whole thing
568 * configure.ac: formatting
569 * Makefile.am: added d2demo.mn2
570 * d2demo.mn2: mission file for shareware
571 * include/u_mem.h, main/ai.c, main/gamesave.c, main/inferno.c,
572 main/laser.h, main/text.h, main/titles.c, main/weapon.c: whitespace
573 * main/sounds.h: shareware stuff, whitespace
574 * main/: polyobj.c, polyobj.h: more fast i/o macros
575 * main/: menu.c, menu.h, mission.c, newmenu.c, piggy.c, piggy.h:
577 * main/: endlevel.c, endlevel.h, gamemine.c, gameseq.c: merged
578 endlevel stuff to non-shareware, allow movies/endlevel for
580 * main/cntrlcen.c: typo
581 * main/bm.h: use global Piggy_hamfile_version
582 * main/bm.c: merged endlevel stuff to non-shareware, more fast i/o
583 macros, use global Piggy_hamfile_version
584 * main/Makefile.am: terrain and movie stuff always used now
585 * 2d/pcx.c, include/pcx.h: make pcx header available to other
587 * main/: gamemine.c, gamesave.c: load DMB levels
588 * main/: bm.c, cntrlcen.c, cntrlcen.h, fuelcen.c, fuelcen.h,
589 segment.c, segment.h, switch.c, switch.h: fast i/o macros
591 2002-08-04 Martin Schaffner <maschaffner@gmx.ch>
593 * main/gamemine.c, main/gamesave.c, mem/mem.c: d1 level stuff.
595 2002-08-04 Bradley Bell <btb@icculus.org>
597 * main/inferno.c: shareware stuff, formatting
598 * arch/sdl/rbaudio.c: gracefully handle redbook non-availability
599 * arch/sdl/gr.c: don't need to set mode in gr_init
601 2002-08-02 Bradley Bell <btb@icculus.org>
603 * main/: gamemine.c, gamemine.h, gamesave.c, gamesave.h: more d1
605 * Makefile.am, descent.mn2: added mission file for descent 1
606 * arch/sdl/digi.c, arch/sdl/gr.c, include/error.h,
607 include/oldsdl.h, main/gamecntl.c, main/inferno.c, main/laser.c,
608 main/piggy.h, misc/error.c: junk
609 * main/: endlevel.c, escort.c, gameseq.c, newmenu.c, render.c,
610 render.h, scores.c, scores.h, terrain.c: shareware stuff
611 * configure.ac, include/pstypes.h, main/bm.c, main/bm.h,
612 main/effects.c, main/effects.h, main/piggy.c, main/piggy.h,
613 main/powerup.c, main/powerup.h, main/robot.c, main/robot.h,
614 main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
615 main/weapon.c, main/weapon.h: fast i/o macros
617 2002-08-01 Bradley Bell <btb@icculus.org>
619 * NEWS, cfile/cfile.c, main/console.c, main/gamemine.c,
620 main/gamemine.h, main/gamesave.c: load d1 levels
622 2002-07-30 Bradley Bell <btb@icculus.org>
625 * configure.ac, arch/ogl/gr.c, arch/ogl/ogl.c, include/ogl_init.h:
627 * main/menu.c, main/titles.c, NEWS, 2d/font.c, include/gr.h,
628 include/grdef.h, main/game.c, main/gamefont.c, main/gamefont.h,
629 main/gamemine.c, main/inferno.c, main/movie.c, main/newmenu.c,
630 main/piggy.c, main/titles.c: support shareware datafiles!
631 * main/: bm.c, gamemine.c, piggy.c, piggy.h, weapon.c, gamemine.c,
632 piggy.c: SHAREWARE fixes
634 2002-07-29 Bradley Bell <btb@icculus.org>
636 * NEWS, include/fileutil.h, main/bm.c, main/gameseq.c,
637 main/mveplay.c, main/piggy.c, main/piggy.h, main/playsave.c,
638 misc/fileutil.c: Portability - OS X support
640 2002-07-27 Bradley Bell <btb@icculus.org>
642 * main/: Makefile.am, fuelcen.c, fuelcen.h, game.c, game.h,
643 gamemine.c, gamesave.c, gameseq.c, piggy.c, piggy.h, segment.c,
644 segment.h: portability
645 * cfile/cfile.c, include/cfile.h, main/cntrlcen.c, main/cntrlcen.h,
646 main/gamesave.c, main/switch.c, main/switch.h, main/wall.c,
647 main/wall.h: portabilization
648 * 2d/font.c, include/gr.h: portability
650 2002-07-26 Bradley Bell <btb@icculus.org>
652 * 2d/font.c, 2d/pcx.c, include/gr.h, main/movie.c: portability
653 * arch/linux/findfile.c, include/pstypes.h: os x fixes
655 * misc/fileutil.c, include/fileutil.h, misc/fileutil.c: oops
656 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c,
657 misc/fileutil.h: portable file i/o utils
658 * main/: Makefile.mveplay, inferno.c, movie.c, newmenu.c: s not a
659 writable string anymore... / formatting
660 * main/Makefile.am, main/bm.c, main/bm.h, main/cntrlcen.c,
661 main/cntrlcen.h, main/effects.c, main/effects.h, main/piggy.c,
662 main/piggy.h, main/player.c, main/player.h, main/polyobj.c,
663 main/polyobj.h, main/powerup.c, main/powerup.h, main/robot.c,
664 main/robot.h, main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
665 main/weapon.c, main/weapon.h, 3d/interp.c, include/cfile.h:
666 portable-izing file loading routines
668 2002-07-24 Bradley Bell <btb@icculus.org>
670 * main/mveplay.c: correctly play files with 16bit uncompressed
671 audio, mem checking, etc
672 * main/: Makefile.mveplay, mvelib.c, mveplay.c: enable standalone
675 2002-07-23 Bradley Bell <btb@icculus.org>
677 * misc/Makefile.am: unused file
678 * configure.ac, main/endlevel.c, main/endlevel.h, main/menu.c,
679 main/sounds.h: remove experimental nmovie stuff
680 * main/movie.c: add some debugging output
682 2002-07-22 Bradley Bell <btb@icculus.org>
684 * main/: console.c, state.c: simplified header
685 * main/movie.c: enable mveplay audio
686 * main/old/movie.c: moved to main/
687 * include/mve_audio.h, include/mvelib.h, main/Makefile.am,
688 main/inferno.c, main/kludge.c, main/movie.c, main/mve_audio.c,
689 main/mvelib.c, main/mveplay.c: initial movie support
690 * arch/linux/findfile.c, arch/ogl/gr.c, arch/ogl/ogl.c,
691 arch/sdl/init.c, arch/sdl/joy.c, include/byteswap.h,
692 include/ogl_init.h, include/pstypes.h, main/console.c,
693 main/state.c, mem/mem.c: OS X stuff
694 * configure.ac: OS X and movie stuff
696 2002-07-19 Bradley Bell <btb@icculus.org>
698 * compilerdefs.txt: OSX defs
700 2002-07-18 Bradley Bell <btb@icculus.org>
702 * main/inferno.c: use simpler rcs tags
703 * autogen.sh: keep Changelog in cvs (and use --accum)
704 * arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/rbaudio.c,
705 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/rbaudio.c,
706 include/rbaudio.h, main/Makefile.am, main/cdrom.h, main/gamecntl.c,
707 main/songs.c: changed cdrom->rbaudio
708 * include/rbaudio.h: moved to /include
710 2002-07-17 Bradley Bell <btb@icculus.org>
712 * 2d/d2sline.c, 2d/bitblt.c, 2d/bitmap.c, 2d/bitmap.h, 2d/box.c,
713 2d/canvas.c, 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/font.c,
714 2d/gpixel.c, 2d/ibitblt.c, 2d/line.c, 2d/linear.asm, 2d/linear.h,
715 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c, 2d/rect.c,
716 2d/rle.c, 2d/scale.c, 2d/scalea.asm, 2d/scalea.h, 2d/scalec.c,
717 2d/tmerge.c, 2d/tmerge_a.asm, 3d/clipper.c, 3d/clipper.h,
718 3d/draw.c, 3d/globvars.c, 3d/globvars.h, 3d/instance.c,
719 3d/interp.asm, 3d/interp.c, 3d/matrix.c, 3d/points.c, 3d/rod.c,
720 3d/setup.c: use simpler rcs tags
725 2002-07-17 Bradley Bell <btb@icculus.org>
727 * tools/cvs2cl/cvs2cl.pl: upgrade cvs2cl
728 * d2x-gl.sh, d2x-ogl.sh: changed d2x-ogl to d2x-gl
729 * debian/rules: don't need readme's
730 * debian/rules: move d1x license to COPYING, license clarifications
731 * COPYING, license.txt, debian/copyright, Makefile.am: move d1x
732 license to COPYING, license clarifications
733 * debian/rules: fix debian docs
734 * debian/rules: fix debian manpages
735 * debian/d2x-sdl.menu: fix debian menu
736 * debian/rules: link to undocumented man page for debs
737 * Makefile.am, configure.ac, debian/control, debian/copyright,
738 debian/d2x-gl.files, debian/d2x-gl.menu, debian/d2x-sdl.files,
739 debian/d2x-sdl.menu, debian/d2x.files, debian/d2x.menu,
740 debian/rules, rpm/d2x.spec.in: change d2x-ogl to d2x-gl, other
743 2002-07-16 Bradley Bell <btb@icculus.org>
745 * debian/: rules, changelog.in: deb stuff
746 * configure.ac: cleaner nasm detection
747 * debian/: changelog.in, control, rules: deb stuff
748 * README, installation.txt: typos, stuff
749 * configure.ac: better #defines
750 * configure.ac: whitespace
751 * configure.ac: better documentation
752 * configure.ac, arch/sdl/event.c, arch/sdl/init.c: SDL_AUDIO and
753 SDL_JOYSTICK not needed
754 * configure.ac, main/inferno.c: __SDL__ ugly and not needed at all
755 * configure.ac: need higher SDL for joystick
756 * debian/: control, rules: deb stuff
757 * arch/sdl/joy.c: old junk
758 * Makefile.am, configure.ac: automake updates
759 * main/: inferno.c, text.c: don't use althogdir on non-unix
760 * configure.ac: more autoconf updates
761 * misc/strutil.c: better strrev
762 * main/inferno.c: need limits.h on mingw also
763 * acconfig.h, configure.ac: Updated for autoconf 2.53 (no more
766 2002-04-19 Bradley Bell <btb@icculus.org>
768 * main/network.c: let hoard.ham be a cfile
769 * main/text.c: better error message when hog not found
772 2002-03-23 Bradley Bell <btb@icculus.org>
774 * acconfig.h, configure.ac, arch/linux/Makefile.am,
775 arch/sdl/Makefile.am: Use SDL joystick automatically
776 * arch/sdl/joy.c, main/kconfig.c: SDL Joystick works!
778 2002-03-05 Bradley Bell <btb@icculus.org>
780 * arch/sdl/joydefs.c, arch/sdl/joy.c: SDL joystick stuff mostly
783 2002-02-23 Bradley Bell <btb@icculus.org>
785 * texmap/ntmap.c: fix bug preventing higher res sdl modes
786 * arch/dos/Makefile.am, arch/ggi/Makefile.am,
787 arch/linux/Makefile.am, arch/ogl/Makefile.am, arch/sdl/Makefile.am,
788 arch/svgalib/Makefile.am, arch/win32/Makefile.am,
789 main/editor/Makefile.am: moved includes to include
790 * arch/sdl/gr.c: use SDL_VERSION_ATLEAST
791 * Makefile.am, 2d/Makefile.am, 3d/Makefile.am, cfile/Makefile.am,
792 iff/Makefile.am, main/Makefile.am, maths/Makefile.am,
793 mem/Makefile.am, misc/Makefile.am, texmap/Makefile.am: moved
795 * main/game.c: disabled cockpit for OGL, formatting
796 * 2d/ibitblt.c: formatting
798 2002-02-16 Bradley Bell <btb@icculus.org>
800 * include/oldsdl.h: check for older macros
801 * configure.ac, arch/sdl/digi.c, arch/sdl/event.c, arch/sdl/gr.c,
802 include/error.h, include/oldsdl.h, main/gamecntl.c, main/inferno.c:
803 allow older sdl versions
805 2002-02-15 Bradley Bell <btb@icculus.org>
807 * main/: automap.c, automap.h, inferno.c: automap resolution now
809 * include/: gr.h, grdef.h: moved protos to from grdef.h to gr.h
810 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
811 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
812 win32/include/key_arch.h: never mind - that would be pointless
813 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
814 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
815 win32/include/key_arch.h: copied files from d1x
816 * arch/linux/arch_ip.cpp, arch/win32/arch_ip.cpp, main/ip_base.cpp,
817 main/ip_base.h, main/ipclient.cpp: enable udp debug messages
818 * main/multipow.c: need conf.h
819 * arch/win32/Makefile.am: new file
820 * include/pstypes.h: added u_int16_t (needed in base_ip)
821 * arch/win32/arch_ip.cpp: copied from d1x
823 2002-02-14 Bradley Bell <btb@icculus.org>
825 * arch/sdl/gr.c, main/inferno.c: allow gr_init lowres
826 * NEWS, include/gr.h, main/game.c, main/game.h, main/gamecntl.c,
827 main/netlist.c: Added hotkeys to toggle fullscreen mode
828 * main/: ip_base.cpp, ip_base.h, multi.h, netlist.c, netpkt.c,
829 network.c, network.h, ipclient.cpp, netpkt.h: d1x->d2x
830 * main/: multipow.c, multipow.h, netlist.c, netpkt.c, netpkt.h,
831 reorder.h: Lotsa networking stuff from d1x
833 2002-02-13 Bradley Bell <btb@icculus.org>
835 * include/gr.h, main/game.c: Fullscreen toggle stuff
836 * arch/linux/Makefile.am, include/ipx.h: Lotsa networking stuff
838 * main/: Makefile.am, inferno.c, ip_base.cpp, ip_base.h, menu.c,
839 multi.h, network.c, network.h, newmenu.c: Lotsa networking stuff
842 2002-02-11 Bradley Bell <btb@icculus.org>
844 * main/bm.c: use portable loader if bigendian
845 * include/pstypes.h: don't define bool for c++
846 * include/cfile.h: extern AltHogDir stuff
847 * include/byteswap.h: use WORDS_BIGENDIAN
848 * main/: newmenu.c, newmenu.h: added fixedfont menu functions
849 * main/vers_id.h: added D2X_IVER
850 * misc/args.c: don't use d1x.ini
851 * Makefile.am: rpm stuff
852 * acconfig.h, configure.ac: c++, versioning, endianness, deb, rpm
855 2002-02-09 Bradley Bell <btb@icculus.org>
857 * rpm/: d2x.spec, d2x.spec.in: auto-generate rpm spec file
859 2002-02-09 Paolo Ulivi <pulivi@libero.it>
861 * d2x-ogl.sh, d2x-sdl.sh, rpm/.cvsignore, rpm/d2x.spec: rpm
864 2002-02-06 Bradley Bell <btb@icculus.org>
866 * arch/linux/arch_ip.cpp, main/ip_base.cpp, main/ip_base.h,
867 main/ip_basec.h, main/ipclienc.c, main/ipclient.cpp,
868 main/ipclient.h, main/ipserver.cpp: Adding d1x network code
869 * debian/: changelog.in, control, copyright, d2x-gl.files,
870 d2x-gl.menu, d2x.files, d2x.menu, rules: Added debian stuff
874 2002-02-02 Bradley Bell <btb@icculus.org>
876 * NEWS, arch/ggi/Makefile.am: reenabled ggi build
877 * NEWS, acconfig.h, configure.ac, main/gamecntl.c, main/inferno.c:
878 Enabled RELEASE option
880 2002-01-31 Bradley Bell <btb@icculus.org>
882 * Makefile.am, configure.ac: specify prerequisite versions of
883 autoconf and automake
885 2002-01-29 Bradley Bell <btb@icculus.org>
887 * main/mission.c: RCS header added
888 * main/inferno.c: update copyright date
889 * main/mission.c: allow missions to be in AltHogDir
890 * configure.ac: Display results of configure
891 * include/d_io.h, main/inferno.c, main/newdemo.c: Added d_mkdir
894 2002-01-28 Bradley Bell <btb@icculus.org>
896 * NEWS, acconfig.h, configure.ac, cfile/cfile.c, main/inferno.c,
897 main/newdemo.c: Data files now go in DATADIR/games/d2x, user files
900 2002-01-24 Bradley Bell <btb@icculus.org>
902 * configure.ac: fix nasm not found error message
904 2002-01-18 Bradley Bell <btb@icculus.org>
906 * configure.in: getting rid of old configure.in
907 * acconfig.h, configure.ac, main/Makefile.am, main/kludge.c,
908 main/movie.c: Movie playing kludgey stuff
909 * misc/args.c: formatting
910 * main/inferno.c: allow -h for help
911 * include/error.h: don't die on int3, unless -debug given
912 * mingw32.txt: more stuff
914 2001-12-29 Bradley Bell <btb@icculus.org>
916 * Makefile.am: Got rid of thinking.txt
917 * main/inferno.c: document -nomovies option
919 2001-12-28 Bradley Bell <btb@icculus.org>
921 * main/titles.c: formatting, put some code into place for rendering
922 of robots during briefings
924 2001-12-27 Bradley Bell <btb@icculus.org>
928 2001-12-23 Craig Hadady <chadady@iglou.com>
930 * 2d/rle.c: fixed bug in dummy array.
932 2001-12-03 Bradley Bell <btb@icculus.org>
934 * arch/sdl/init.c: fix formatting
935 * Makefile.am, acconfig.h, configure.ac, arch/linux/Makefile.am,
936 arch/sdl/Makefile.am, arch/sdl/event.c, arch/sdl/init.c,
937 arch/sdl/joy.c, arch/svgalib/Makefile.am: lots of makefile fixes,
938 and sdl joystick stuff
940 2001-11-30 Bradley Bell <btb@icculus.org>
942 * thinking.txt: not needed
944 2001-11-27 Bradley Bell <btb@icculus.org>
946 * cygconf, mingw32.txt: use sdl from source on cygwin
947 * Makefile.am, configure.ac, arch/ogl/Makefile.am,
948 arch/sdl/Makefile.am, main/Makefile.am: move SDL_LIBS to LIBS,
951 2001-11-27 Bradley Bell <btb@icculus.org>
955 2001-11-14 Bradley Bell <btb@icculus.org>
957 * texmap/scanline.c: use optimization flags as texmap default
958 * NEWS: mouse wheel, etc
959 * arch/include/mouse.h, arch/sdl/mouse.c, main/kconfig.c: use mouse
960 wheel to emulate 3rd axis
961 * Makefile.am, configure.ac: change ENV_DJGPP to DJGPP
962 * include/error.h: kludge to ungrab mouse when we hit an int3
963 * include/d_io.h: change __ENV_WINDOWS__ to __WINDOWS__,
964 __ENV_MSDOS__ to __MSDOS__
965 * arch/sdl/mouse.c: remove cruft, fix formatting, use mouse wheel
967 * arch/sdl/event.c: remove cruft, fix formatting, begin joystick
969 * arch/sdl/digi.c: implemented digi_set_volume
970 * include/grdef.h, main/config.c, misc/d_io.c: change
971 __ENV_WINDOWS__ to __WINDOWS__, __ENV_MSDOS__ to __MSDOS__
972 * 2d/font.c, main/bm.c, main/gamesave.c, main/gameseq.c,
973 main/piggy.c: use MAKE_SIG
974 * installation.txt: update
975 * configure.ac: new file
976 * arch/sdl/joydefs.c: #include pstypes.h
977 * arch/sdl/init.c: SDL joystick stuff
978 * acconfig.h: adjust MINGW defines
979 * arch/sdl/joydefs.c: copied joydefs_config from linux/joydefs.c -
980 controls menu now works
982 2001-11-13 Bradley Bell <btb@icculus.org>
984 * main/Makefile.am: Make sure bmread.c and terrain.c get included
986 * Makefile.am: New file
987 * arch/dos/Makefile.am: Make sure gr.c and joy2.asm get included in
989 * compilerdefs.txt: New file
990 * main/aipath.c: use D_RAND_MAX instead of RAND_MAX
992 2001-11-12 Bradley Bell <btb@icculus.org>
994 * main/playsave.c: load player files regardless of byte order of
997 2001-11-11 Bradley Bell <btb@icculus.org>
999 * include/makesig.h, main/playsave.c: Created header for MAKE_SIG
1001 * main/Makefile.am: Don't use terrain.c unless SHAREWARE
1002 * NEWS: GL savegame thumbnails
1003 * acconfig.h, configure.in: make option for NMOVIES, default to off
1005 2001-11-09 Bradley Bell <btb@icculus.org>
1007 * main/state.c: Enabled savegame thumbnails under OpenGL
1008 * unused/pa_null/pa_enabl.h: remove duplicate header
1009 * misc/args.c: use d2x.ini for option file
1010 * mem/mem.c: Move mem_realloc inside the ifdef
1011 * main/menu.c: fix 640x400 menu text
1012 * main/inferno.c: added documentation
1013 * main/endlevel.c: fix warnings
1014 * arch/ogl/gr.c: Get rid of gl spew
1015 * arch/linux/Makefile.am: move unused ipx_udp.c to EXTRA_DIST
1016 * acconfig.h: Define __SDL__ for mingw
1018 2001-11-08 Bradley Bell <btb@icculus.org>
1020 * 2d/font.c: free OGL font data when rereading
1021 * main/collide.c, main/endlevel.c, main/endlevel.h, main/gameseq.c,
1022 main/gauges.c, acconfig.h, configure.in, main/inferno.c,
1023 main/laser.c, main/menu.c, main/menu.h, main/newmenu.c,
1024 main/piggy.c, main/sounds.h, main/switch.c, main/titles.c,
1025 main/weapon.h: Enabled shareware build, endlevel flythrough
1027 * main/: Makefile.am, terrain.c, old/terrain.c: moved file, will be
1028 of use for shareware build
1029 * arch/ogl/: gr.c, sdlgl.c: use new d_realloc function, so mem
1031 * include/u_mem.h, mem/mem.c: added d_realloc/mem_realloc functions
1033 2001-11-05 Bradley Bell <btb@icculus.org>
1035 * include/args.h, main/inferno.c, misc/args.c: Change args_init
1037 * include/3d.h: Add comment
1039 2001-11-04 Bradley Bell <btb@icculus.org>
1041 * cfile/Makefile.am, cfile/nocfile.h, include/nocfile.h: Move
1043 * arch/ogl/sdlgl.c: Hack to keep SDL from screwing up X when it
1045 * main/: gamecntl.c, inferno.c: SDL applies to more than X11...
1046 * arch/ogl/gr.c, main/Makefile.am, main/gauges.c, main/hud.c,
1047 main/hudmsg.h: Enable d1x-style hud_message
1048 * arch/ogl/: glx.c, wgl.c: Sync with d1x
1049 * 2d/font.c: re-init ogl fonts after remapping colors.
1051 2001-11-02 Bradley Bell <btb@icculus.org>
1053 * misc/Makefile.am: remove byteswap.h (duplicate header)
1054 * 2d/font.c: fixed gr_remap_font, minor stuff
1055 * configure.in: take out -O2 if doing debug build
1056 * main/bm.c: formatting
1057 * 2d/font.c, include/gr.h, NEWS: Enable OpenGL fonts!
1058 * include/byteswap.h, misc/Makefile.am: fix swapint, swapshort
1059 macros, get rid of functions
1061 2001-11-01 Bradley Bell <btb@icculus.org>
1063 * misc/byteswap.h: removed duplicate header
1065 2001-10-31 Bradley Bell <btb@icculus.org>
1067 * NEWS, main/automap.c: automap works in opengl
1068 * NEWS, configure.in: Added news
1069 * main/newmenu.c: Must call set_screen_mode for menus when using GL
1070 * 2d/: bitblt.c, canvas.c, linear.h, scalea.h: Sync with d1x
1071 * arch/sdl/event.c, arch/sdl/gr.c, arch/sdl/init.c, iff/iff.c,
1072 include/3d.h, include/loadgl.h, main/inferno.c, maths/fixc.c,
1073 maths/vecmat.c, maths/vecmata.asm: Sync with d1x
1074 * Makefile.am, arch/sdl/Makefile.am: Makefile fixes
1075 * arch/ogl/: glx.c, gr.c, ogl.c, sdlgl.c: Sync with d1x
1076 * 3d/: clipper.c, draw.c, globvars.c, instance.c, interp.c,
1077 matrix.c, points.c, rod.c, setup.c: Minor sync with d1x
1079 2001-10-27 Bradley Bell <btb@icculus.org>
1081 * main/inferno.c: added some documentation
1083 2001-10-25 Bradley Bell <btb@icculus.org>
1085 * main/inferno.c, texmap/ntmap.c, texmap/tmapflat.c: Completed tmap
1087 * Makefile.am, configure.in, arch/Makefile.am,
1088 arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/digi.c,
1089 arch/dos/gr.c, arch/ggi/Makefile.am, arch/ggi/gr.c,
1090 arch/ogl/Makefile.am, arch/ogl/glx.c, arch/ogl/gr.c,
1091 arch/ogl/ogl.c, arch/ogl/sdlgl.c, arch/ogl/wgl.c,
1092 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/digi.c,
1093 arch/sdl/gr.c, arch/svgalib/Makefile.am, arch/svgalib/gr.c,
1094 texmap/scanline.c: Finished moving stuff to arch/blah. I know,
1095 it's ugly, but It'll be easier to sync with d1x.
1096 * Makefile.am, configure.in, main/Makefile.am, main/editor/med.c,
1097 main/editor/medwall.h, main/editor/segment.c, main/editor/seguvs.h,
1098 main/editor/Makefile.am: attempt at support for editor, makefile
1100 * misc/d_delay.c: formatting fix
1101 * texmap/: Makefile.am, ntmap.c, scanline.c, scanline.h, texmapl.h,
1102 tmappent.S, tmapppro.S: adding support for runtime selection of
1104 * main/: bmread.c, game.c, gamecntl.c, gamesave.c, inferno.c,
1105 inferno.h, piggy.c, render.c, editor/editor.h: conditionalize
1106 including multi.h and network.h, fix backslashes, fix compiler
1108 * main/: ai.c, ai2.c, aipath.c, automap.c, bm.c, cntrlcen.c,
1109 collide.c, controls.c, credits.c, dumpmine.c, endlevel.c, escort.c,
1110 fireball.c, fuelcen.c, gamemine.c, gameseq.c, gauges.c, laser.c,
1111 menu.c, multi.h, netmisc.c, network.h, newdemo.c, newmenu.c,
1112 object.c, powerup.c, state.c, switch.c, wall.c: conditionalize
1113 including multi.h and network.h, fix backslashes
1114 * include/pstypes.h: added typedef for u_int64_t on mingw
1115 * include/3d.h: added prototype for g3_uninit_polygon_model
1116 * arch/sdl/Makefile.am: Don't use SDL joystick except on mingw
1118 2001-10-24 Bradley Bell <btb@icculus.org>
1120 * arch/: ggi/Makefile.am, svgalib/Makefile.am: Moved input stuff to
1121 arch subdirs, as in d1x.
1122 * Makefile.am, configure.in, main/kconfig.c: Revert bin_programs to
1123 earlier style until i understand automake 1.5 better. remove input
1125 * arch/: Makefile.am, dos/Makefile.am, dos/joy2.asm, dos/joyc.c,
1126 dos/joydefs.c, dos/key.c, dos/mouse.c, ggi/event.c, ggi/init.c,
1127 ggi/key.c, ggi/mouse.c, linux/Makefile.am, linux/joydefs.c,
1128 linux/joystick.c, linux/include/joystick.h, sdl/Makefile.am,
1129 sdl/event.c, sdl/joy.c, sdl/joydefs.c, sdl/key.c, sdl/mouse.c,
1130 svgalib/event.c, svgalib/init.c, svgalib/key.c, svgalib/mouse.c:
1131 Moved input stuff to arch subdirs, as in d1x.
1132 * NEWS, configure.in: blah blah
1134 2001-10-23 Bradley Bell <btb@icculus.org>
1136 * include/ui.h, unused/ui/ui.h: Moved ui.h to includes/
1137 * texmap/tmapppro.S: no need for #include <conf.h> here
1138 * main/Makefile.am: Build fixes. EDITOR_SRCS added to
1140 * main/: Makefile.am, network.c: No longer #ifdef'ing out the whole
1141 file. RCS header added
1142 * main/: bmread.c, kmatrix.c, multi.c, multibot.c: No longer
1143 #ifdef'ing out the whole file. RCS header added
1144 * Makefile.am, acconfig.h, configure.in, arch/dos/Makefile.am,
1145 main/Makefile.am, maths/Makefile.am, texmap/Makefile.am: Build
1146 fixes. Now works with automake 1.5 and autoconf 2.52.
1147 --enable-editor option added. SDL_VIDEO and SDL_INPUT defined for
1148 mingw (-grabmouse now works on win32).
1149 * config.guess, config.sub, install-sh, missing, mkinstalldirs:
1150 These don't belong in cvs
1154 2001-10-20 Bradley Bell <btb@icculus.org>
1156 * 2d/font.c: Don't free unused variables...
1157 * 2d/font.c, include/gr.h: Bringing font stuff more in line with
1159 * Makefile.am, arch/Makefile.am, arch/dos/Makefile.am,
1160 arch/linux/Makefile.am, arch/win32/Makefile.am, iff/Makefile.am,
1161 main/Makefile.am: make dist more sensible
1162 * Makefile.am: Kludge for linking on mingw
1164 2001-10-19 Bradley Bell <btb@icculus.org>
1166 * Makefile.am, configure.in, arch/win32/Makefile.am,
1167 arch/win32/ipx_win.c, arch/win32/winnet.c: Little fixes
1168 * include/ipx_drv.h: Check for __MINGW32__
1169 * include/i86.h: Imported from d1x
1170 * arch/dos/: Makefile.am, ipx.c: Re-import of d1x files
1171 * arch/dos/modex.asm: Fixed %include
1172 * main/console.c: RCS headers added
1173 * arch/sdl/: Makefile.am, init.c, timer.c: Moved arch/sdl_* to
1175 * Makefile.am, main/Makefile.am: Moved final link to top-level
1176 directory instead of main/
1177 * 2d/linear.asm, maths/fix.asm, maths/vecmata.asm: Changed
1178 __ENV_LINUX__ to __linux__
1179 * configure.in, arch/Makefile.am, arch/dos_dpmi.c,
1180 arch/dos_findfile.c, arch/dos_init.c, arch/dos_ipx.c,
1181 arch/dos_modex.asm, arch/dos_timer.asm, arch/dos_tweak.inc,
1182 arch/dos_vesa.c, arch/dos_vgaregs.inc, arch/linux_init.c,
1183 arch/sdl_init.c, arch/sdl_timer.c, arch/dos/Makefile.am,
1184 arch/dos/dpmi.c, arch/dos/findfile.c, arch/dos/init.c,
1185 arch/dos/ipx.c, arch/dos/modex.asm, arch/dos/timer.asm,
1186 arch/dos/tweak.inc, arch/dos/vesa.c, arch/dos/vgaregs.inc,
1187 arch/linux/Makefile.am, arch/linux/init.c, arch/win32/Makefile.am,
1188 arch/win32/mingw_init.c, main/Makefile.am: Moved arch/sdl_* to
1190 * configure.in: add --enable-xploader, support arch/linux subdir,
1192 * main/inferno.c: conditionalize conf.h
1194 2001-10-19 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
1196 * acconfig.h, 2d/bitmap.h, 3d/interp.c, cfile/cfile.c,
1197 include/cfile.h, main/bm.c, mem/mem.c, misc/fileutil.c,
1198 misc/fileutil.h: Partial application of linux/alpha patch.
1200 2001-10-19 Bradley Bell <btb@icculus.org>
1202 * main/Makefile.am, arch/linux/Makefile.am: Brought linux
1203 networking in line with d1x, moved some arch/linux_* stuff to
1205 * arch/linux/: findfile.c, ipx_bsd.c, ipx_kali.c, ipx_lin.c,
1206 linuxnet.c, ukali.c, include/ipx_bsd.h, include/ipx_hlpr.h,
1207 include/ipx_kali.h, include/ipx_ld.h, include/ipx_lin.h,
1208 include/ipx_udp.h, include/ukali.h: remove pesky * from RCS log
1210 * arch/: Makefile.am, linux_findfile.c, linux_ipx_bsd.c,
1211 linux_ipx_lin.c, linux_ipx_udp.c, linux_net.c, linux/findfile.c,
1212 linux/ipx_bsd.c, linux/ipx_kali.c, linux/ipx_lin.c,
1213 linux/ipx_udp.c, linux/linuxnet.c, linux/ukali.c,
1214 linux/include/ipx_bsd.h, linux/include/ipx_hlpr.h,
1215 linux/include/ipx_kali.h, linux/include/ipx_ld.h,
1216 linux/include/ipx_lin.h, linux/include/ipx_udp.h,
1217 linux/include/ukali.h: Brought linux networking in line with d1x,
1218 moved some arch/linux_* stuff to arch/linux/*
1219 * include/ipx_drv.h: Imported from d1x
1220 * main/ipx_drv.c: RCS info added, conf.h added, etc...
1221 * main/ipx_drv.c: Imported from d1x
1222 * include/args.h, include/ipx.h, main/inferno.c, main/network.c,
1223 main/network.h, main/Makefile.am: Trying to get network working on
1225 * configure.in, 2d/Makefile.am, arch/win32/Makefile.am,
1226 main/Makefile.am: build fixes
1227 * arch/: win32/Makefile.am, win32/findfile.c, win32/ipx_drv.h,
1228 win32/ipx_win.c, win32/winnet.c, Makefile.am, win32_findfile.c,
1229 linux/include/ipx_drv.h: Moved win32_* to win32/* (a la d1x),
1230 starting to get net working.
1231 * include/pstypes.h: Changed __ENV_LINUX__ to __linux__,
1232 conditionalized min,max macros
1234 2001-10-18 Bradley Bell <btb@icculus.org>
1236 * acconfig.h, 2d/linear.h, arch/include/joy.h, include/loadgl.h,
1237 include/strutil.h, include/vecmat.h, main/kconfig.c, misc/d_glob.c,
1238 texmap/tmap_inc.asm, texmap/tmap_per.asm, texmap/tmappent.S,
1239 texmap/tmapppro.S, main/console.c: Changed __ENV_LINUX__ to
1241 * 2d/2dsline.c: RCS headers added/changed
1242 * configure.in: fix NASMFLAGS bug
1243 * main/: collide.c, inferno.c, object.c, render.c: RCS headers
1246 2001-10-17 Bradley Bell <btb@icculus.org>
1248 * NEWS: Fixed the invulnerable robots bug!
1249 * main/collide.c: Fixed the invulnerable robots bug!
1251 2001-10-14 Bradley Bell <btb@icculus.org>
1253 * Makefile.am, arch/Makefile.am, iff/Makefile.am, main/Makefile.am:
1256 2001-10-13 Bradley Bell <btb@icculus.org>
1258 * Makefile.am, autogen.sh, configure.in, 2d/Makefile.am,
1259 arch/Makefile.am, arch/dos/Makefile.am,
1260 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
1261 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
1262 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
1263 arch/dos/include/Makefile.am, arch/dos/mm_snd/Makefile.am,
1264 arch/dos/mm_snd/include/Makefile.am, arch/include/Makefile.am,
1265 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
1266 arch/win32/Makefile.am, arch/win32/d3dframe/Makefile.am,
1267 arch/win32/include/Makefile.am, iff/Makefile.am,
1268 iff/archive/Makefile.am, include/Makefile.am, main/Makefile.am,
1269 main/editor/Makefile.am, main/old/Makefile.am, tools/Makefile.am,
1270 tools/cvs2cl/Makefile.am, unused/Makefile.am,
1271 unused/bios/Makefile.am, unused/lib/Makefile.am,
1272 unused/novga/Makefile.am, unused/pa_null/Makefile.am,
1273 unused/ui/Makefile.am, unused/vga/Makefile.am,
1274 unused/vga/new/Makefile.am, unused/win95/Makefile.am: Removed
1275 automake stuff from "inert" subdirs. And there was much rejoicing.
1276 * Makefile.am, NEWS, configure.in: Stuff
1277 * ChangeLog: removing auto-generated file
1278 * cygconf: Added instructions for mingw32 build
1279 * Makefile.am: renamed INSTALL to installation.txt
1280 * installation.txt, INSTALL: renamed INSTALL to installation.txt
1281 * mingw32.txt: Added instructions for mingw32 build
1282 * configure.in: Enable assembly under mingw32
1284 2001-10-12 Bradley Bell <btb@icculus.org>
1286 * acconfig.h, aclocal.m4, conf.h.in: remove superfluous files
1287 * acconfig.h, aclocal.m4, conf.h.in, configure.in, 2d/2dsline.c,
1288 2d/bitblt.c, 2d/box.c, 2d/canvas.c, 2d/gpixel.c, 2d/line.c,
1289 2d/pixel.c, include/pstypes.h, include/strutil.h, include/timer.h,
1290 main/digi.h, main/kludge.c, main/object.c, main/render.c,
1291 misc/d_glob.c, misc/d_io.c, misc/strutil.c: Changed __ENV_DJGPP__
1292 to __DJGPP__, since it's built-in.
1294 2001-10-12 Paolo Ulivi <paoloulivi@tin.it>
1296 * aclocal.m4, conf.h.in, include/vecmat.h, main/collide.c,
1297 main/kludge.c, main/piggy.h: fix some gcc 3.0 warnings.
1301 2001-10-12 Bradley Bell <btb@icculus.org>
1303 * Makefile.am, unused/win95/Makefile.am: Fix some dist stuff
1304 * Makefile.am: make sure cygconf gets archived
1305 * configure.in: Increment version number in preparation for release
1306 * configure.in: Fix detection of opengl
1307 * Makefile.am, aclocal.m4, autogen.sh, conf.h.in, configure.in,
1308 cygconf, arch/Makefile.am, arch/include/joy.h,
1309 arch/include/mouse.h, include/loadgl.h, include/pstypes.h,
1310 include/strutil.h, main/Makefile.am, main/config.c, main/console.c,
1311 main/gamepal.h, main/gamerend.c, main/inferno.c, main/kconfig.c,
1312 main/multi.c, main/newdemo.c, misc/d_delay.c, misc/d_glob.c,
1313 misc/strutil.c: Switched from Cygwin to mingw32 on MS boxes.
1314 Vastly improved compilability.
1316 2001-10-11 Bradley Bell <btb@icculus.org>
1318 * Makefile.am: Added macros/sdl.m4
1319 * autogen.sh: Added macros/sdl.m4
1321 2001-10-09 Bradley Bell <btb@icculus.org>
1323 * main/vers_id.h: Added DESCENT_VERSION constant
1324 * main/inferno.c: Added command-line help.
1325 * include/ogl_init.h: opengl improvments (following d1x changes)
1327 2001-10-07 Bradley Bell <btb@icculus.org>
1329 * aclocal.m4, conf.h.in, configure.in, arch/Makefile.am,
1330 arch/ogl/Makefile.am: Remove duplicate headers.
1332 2001-08-02 Thimo Neubauer <thimo@debian.org>
1334 * mem/mem.c: totally crippled the memory manager because it does
1335 not make sense for non-DOS-systems and it would have been too
1336 complicated to get it 64bit clean
1338 2001-06-19 Bradley Bell <btb@icculus.org>
1340 * cvshowto.txt: updated anonymous password
1342 2001-02-08 Bradley Bell <btb@icculus.org>
1344 * COPYING, license.txt: Added d1x license
1346 2001-02-01 Bradley Bell <btb@icculus.org>
1348 * aclocal.m4, configure.in: Better detecting of SDL and GL/GLU
1350 2001-01-31 Bradley Bell <btb@icculus.org>
1352 * configure.in, arch/include/mouse.h, include/pstypes.h,
1353 main/game.c, main/gamepal.h: OpenGL support under Cygwin/SDL
1354 * main/polyobj.c: fix typo
1355 * 2d/Makefile.am, 2d/bitblt.c, 2d/bitmap.c, 2d/box.c, 2d/canvas.c,
1356 2d/circle.c, 2d/disc.c, 2d/font.c, 2d/gpixel.c, 2d/ibitblt.c,
1357 2d/line.c, 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c,
1358 2d/rect.c, 2d/rle.c, 2d/scale.c, 2d/scalec.c, 2d/tmerge.c,
1359 3d/clipper.c, 3d/draw.c, 3d/globvars.c, 3d/instance.c, 3d/interp.c,
1360 3d/matrix.c, 3d/points.c, 3d/rod.c, 3d/setup.c, arch/Makefile.am,
1361 cfile/cfile.c, iff/iff.c, main/ai.c, main/ai2.c, main/aipath.c,
1362 main/automap.c, main/bm.c, main/bmread.c, main/cmd.c,
1363 main/cntrlcen.c, main/collide.c, main/config.c, main/console.c,
1364 main/controls.c, main/credits.c, main/crypt.c, main/dumpmine.c,
1365 main/effects.c, main/endlevel.c, main/escort.c, main/fireball.c,
1366 main/fuelcen.c, main/fvi.c, main/game.c, main/gamecntl.c,
1367 main/gamefont.c, main/gamemine.c, main/gamepal.c, main/gamerend.c,
1368 main/gamesave.c, main/gameseg.c, main/gameseq.c, main/hostage.c,
1369 main/kconfig.c, main/kmatrix.c, main/laser.c, main/lighting.c,
1370 main/mglobal.c, main/mission.c, main/morph.c, main/netmisc.c,
1371 main/network.c, main/newdemo.c, main/newmenu.c, main/object.c,
1372 main/paging.c, main/physics.c, main/piggy.c, main/polyobj.c,
1373 main/powerup.c, main/render.c, main/robot.c, main/slew.c,
1374 main/songs.c, main/switch.c, main/texmerge.c, main/text.c,
1375 main/titles.c, main/vclip.c, main/wall.c, main/weapon.c,
1376 maths/Makefile.am, maths/fixc.c, maths/rand.c, maths/tables.c,
1377 maths/vecmat.c, mem/mem.c, misc/args.c, misc/byteswap.c,
1378 misc/d_delay.c, misc/d_glob.c, misc/d_io.c, misc/error.c,
1379 misc/hash.c, misc/strio.c, misc/strutil.c, texmap/Makefile.am,
1380 texmap/ntmap.c, texmap/scanline.c, texmap/tmapflat.c: Makefile and
1382 * arch/dos_findfile.c, arch/dos_modex.asm, include/console.h,
1383 include/modex.h, main/collide.c, main/gamesave.c, main/gameseq.c,
1384 main/gauges.c, main/object.c, main/playsave.c, main/render.c,
1385 main/state.c, mem/mem.c, texmap/ntmap.c, texmap/tmapflat.c: Fix
1387 * include/gr.h, main/menu.c: Fullscreen toggle added to screen res
1389 * configure.in, include/pstypes.h, main/kconfig.c: Support for
1390 cross-compiling, and cygwin fixes
1392 2001-01-30 Bradley Bell <btb@icculus.org>
1394 * configure.in, arch/Makefile.am, arch/win32_findfile.c,
1395 include/pstypes.h, include/strutil.h, main/Makefile.am,
1396 misc/strutil.c, unused/win95/findfile.c: Cygwin support, using SDL.
1397 needs --without-assembler and --without-network to compile
1399 2001-01-29 Bradley Bell <btb@icculus.org>
1401 * configure.in, main/Makefile.am: Fixes to build system
1402 * main/kconfig.c: fix for non-linux joysticks
1403 * arch/: dos/Makefile.am, dos/cdrom.c, dos/digi.c, dos/dosgr.c,
1404 dos/dpmi.c, dos/findfile.c, dos/init.c, dos/ipx.c, dos/joy2.asm,
1405 dos/joyc.c, dos/joydefs.c, dos/key.c, dos/modex.asm, dos/mouse.c,
1406 dos/timer.asm, dos/tweak.inc, dos/vesa.c, dos/vgaregs.inc,
1407 include/joy.h, linux/Makefile.am, linux/findfile.c, linux/init.c,
1408 linux/ipx_bsd.c, linux/ipx_lin.c, linux/ipx_udp.c,
1409 linux/linuxnet.c, sdl/Makefile.am, sdl/init.c, sdl/timer.c: Removed
1411 * arch/: Makefile.am, dos_dpmi.c, dos_findfile.c, dos_init.c,
1412 dos_ipx.c, dos_modex.asm, dos_timer.asm, dos_tweak.inc, dos_vesa.c,
1413 dos_vgaregs.inc, linux_findfile.c, linux_init.c, linux_ipx_bsd.c,
1414 linux_ipx_lin.c, linux_ipx_udp.c, linux_net.c, sdl_init.c,
1415 sdl_timer.c: Fixed build system, minor fixes
1416 * arch/dos/include/: joy.h, key.h, mouse.h: Unified input headers.
1417 * arch/linux/Makefile.am, configure.in: Duplicate file removal.
1419 2001-01-28 Bradley Bell <btb@icculus.org>
1421 * conf.h.in, configure.in, arch/Makefile.am,
1422 arch/dos/include/Makefile.am, arch/include/Makefile.am,
1423 arch/include/key.h, main/Makefile.am: More header unification...
1424 * main/newdemo.c: Added <ctype.h>
1425 * arch/include/: event.h, joy.h: unified input headers.
1426 * acconfig.h, include/d_delay.h, main/Makefile.am, main/game.c:
1427 OpenGL now uses SDL-GL instead of gii
1428 * arch/include/: key.h, mouse.h: Unified arch headers
1430 2001-01-25 Bradley Bell <btb@icculus.org>
1432 * autogen.sh: use "set -e" so execution stops if something goes
1435 2001-01-24 Bradley Bell <btb@icculus.org>
1438 * Makefile.am: Add ChangeLog to dist
1439 * ChangeLog: Putting this here so automake doesn't complain
1443 2001-01-24 Bradley Bell <btb@icculus.org>
1445 * INSTALL, NEWS, README, cvshowto.txt: updated documentation
1446 * tools/: Makefile.am, cvs2cl/Makefile.am, cvs2cl/cvs2cl.pl: cvs2cl
1447 for building ChangeLog from RCS entries
1448 * Makefile.am, acconfig.h, autogen.sh, conf.h.in, configure.in,
1449 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
1450 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
1451 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
1452 arch/dos/include/Makefile.am, 2d/Makefile.am, 3d/Makefile.am,
1453 arch/Makefile.am, arch/dos/Makefile.am,
1454 arch/dos/mm_snd/Makefile.am, arch/dos/mm_snd/include/Makefile.am,
1455 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
1456 arch/ogl/Makefile.am, arch/sdl/Makefile.am, arch/win32/Makefile.am,
1457 arch/win32/d3dframe/Makefile.am, arch/win32/include/Makefile.am,
1458 cfile/Makefile.am, iff/Makefile.am, iff/archive/Makefile.am,
1459 include/Makefile.am, main/editor/Makefile.am, main/old/Makefile.am,
1460 unused/Makefile.am, unused/bios/Makefile.am,
1461 unused/lib/Makefile.am, unused/novga/Makefile.am,
1462 unused/pa_null/Makefile.am, unused/ui/Makefile.am,
1463 unused/vga/Makefile.am, unused/vga/new/Makefile.am,
1464 unused/win95/Makefile.am, main/Makefile.am, maths/Makefile.am,
1465 misc/Makefile.am, texmap/Makefile.am: improved automake config.
1466 make dist, VPATH builds, ...
1467 * configure, Makefile.in, libtool, ltconfig, ltmain.sh,
1468 stamp-h.in, 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.in,
1469 arch/dos/Makefile.in, arch/linux/Makefile.in,
1470 arch/sdl/Makefile.in, cfile/Makefile.in, iff/Makefile.in,
1471 main/Makefile.in, maths/Makefile.in, mem/Makefile.in,
1472 misc/Makefile.in, texmap/Makefile.in: cruft removal
1473 * 2d/diff, arch/dos/sgrep.out, arch/linux/stHqFIq1, main/test.txt:
1475 * ChangeLog, NEWS: moved old ChangeLog to NEWS
1476 * configure.in, conf.h.in: moved NDEBUG to conf.h.in
1477 * main/: game.c, kconfig.c, text.c: changed args_find to FindArg
1478 * main/: gamecntl.c, inferno.c: changed args_find to FindArg, added
1480 * arch/dos_init.c, arch/linux_init.c, arch/linux_ipx_udp.c,
1481 arch/linux_net.c, arch/sdl_init.c, arch/dos/init.c,
1482 arch/dos/joyc.c, arch/linux/init.c, arch/linux/ipx_udp.c,
1483 arch/linux/linuxnet.c, arch/sdl/init.c, include/args.h,
1484 main/config.c, main/hud.c, main/menu.c, main/multi.c,
1485 main/network.c, main/piggy.c, main/polyobj.c, main/slew.c,
1486 main/songs.c, misc/args.c: changed args_find to FindArg
1488 2001-01-22 Bradley Bell <btb@icculus.org>
1490 * configure, main/Makefile.am, main/Makefile.in: configuration
1492 * include/error.h, include/mono.h, main/game.c, main/gamerend.c:
1493 fix compiler warnings w/opengl
1494 * include/console.h: ggi support
1495 * arch/linux_init.c: svgalib support
1496 * Makefile.in, conf.h.in, configure, configure.in, 2d/Makefile.am,
1497 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.am, arch/Makefile.in,
1498 arch/svgalib_init.c, cfile/Makefile.in, iff/Makefile.in,
1499 main/Makefile.am, main/Makefile.in, maths/Makefile.am,
1500 maths/Makefile.in, mem/Makefile.in, misc/Makefile.in,
1501 texmap/Makefile.am, texmap/Makefile.in: configuration fixes
1502 * iff/iff.c, include/u_mem.h: NDEBUG fixes
1503 * main/: ai.h, inferno.c, lighting.c, object.c, render.c: fix
1504 warnings and enable NDEBUG
1505 * ChangeLog, main/kconfig.c: joystick support
1506 * arch/svgalib_init.c: svgalib support
1508 2001-01-21 Bradley Bell <btb@icculus.org>
1510 * cvshowto.txt: new file, taken from d1x webpage
1511 * AUTHORS, README: Taking over as maintainer of d2x
1512 * ChangeLog: Grab mouse with SDL/X11
1513 * main/: gamecntl.c, inferno.c: Grab mouse with SDL/X11
1515 2001-01-20 Bradley Bell <btb@icculus.org>
1517 * configure, configure.in: Turned -Werror back off by default
1518 * README, configure, configure.in, 2d/font.c, arch/sdl_init.c,
1519 iff/iff.c, include/3d.h, include/d_io.h, main/Makefile.am,
1520 main/Makefile.in, main/bm.c, main/collide.c, main/credits.c,
1521 main/fuelcen.h, main/game.c, main/gamecntl.c, main/gamepal.c,
1522 main/gamerend.c, main/gamesave.c, main/gameseg.c, main/gameseq.c,
1523 main/gauges.c, main/kconfig.c, main/kludge.c, main/kmatrix.c,
1524 main/laser.c, main/multi.c, main/network.c, main/network.h,
1525 main/newdemo.c, main/newmenu.c, main/object.c, main/object.h,
1526 main/physics.c, main/piggy.c, main/polyobj.c, main/state.c,
1527 main/switch.c, main/titles.c, main/wall.c: Got rid of all compiler
1528 warnings, for non-OpenGL on linux, anyway...
1530 2001-01-19 Bradley Bell <btb@icculus.org>
1532 * copying: remove duplicate file
1533 * Import of d2x-0.0.9-pre1
1534 * Import of d2x-0.0.8