1 2005-01-24 Chris Taylor <c.taylor@student.curtin.edu.au>
3 * 2d/font.c: fix bug #2167: some characters would not display because
4 of signed/unsigned errors
5 * main/editor/editor.h: baptize the coefficients in vms_equation 'n'
6 * main/gamerend.c, main/gauges.c: fix bug #1893: fade ship and weapon
8 * main/editor/kdefs.h, main/gamesave.c, main/gamesave.h: change
9 all functions in kfuncs.c to return int instead of void
10 * main/editor/ehostage.c, main/editor/eobject.c, main/editor/segment.c:
11 disable old hostage system in editor (d2 is simpler in this regard)
12 * main/wall.c, main/wall.h: move consts for WALL_IS_DOORWAY to header
13 * main/editor/info.c: only include i86.h and malloc.h ifdef DO_MEMINFO
14 * main/editor/centers.c: change curseg2p to Curseg2p
15 * main/editor/func.c: Include strutil.h in func.c (for stricmp)
16 * main/editor/macro.c: remove unused variable "length"
17 * main/editor/med.c: don't set screen mode to SM_ORIGINAL
18 * main/editor/medmisc.c: Pass both arguments to render_frame
19 * ui/barbox.c, ui/button.c, ui/checkbox.c, ui/file.c, ui/gadget.c,
20 ui/icon.c, ui/inputbox.c, ui/keypad.c, ui/keypress.c, ui/keytrap.c,
21 ui/listbox.c, ui/menu.c, ui/menubar.c, ui/message.c, ui/mouse.c,
22 ui/number.c, ui/popup.c, ui/radio.c, ui/scroll.c, ui/ui.c,
23 ui/uidraw.c, ui/userbox.c, ui/window.c: include u_mem.h and pstypes.h
24 instead of d1-style mem.h and types.h
26 2005-01-23 Jason Owen <shannara256@yahoo.com>
28 * arch/ogl/gr.c: fix bug #2085: don't print OGL extensions, since this
29 may crash printf if the list of extensions is huge
31 2005-01-23 Chris Taylor <c.taylor@student.curtin.edu.au>
33 * main/collide.c: fix bug #2140: even ifndef NETWORK do last level hack
34 only on last level of built-in mission.
35 * main/gauges.c: fix bug #2110: redraw energy/afterburner gauges
37 * arch/ogl/gr.c, include/cfile.h, main/config.c, main/newdemo.c,
38 main/playsave.c, main/state.c, misc/args.c: change cfopen to use
39 buffers (speeding it up), and use cfopen instead of
40 PHYSFS_openRead/PHYSFS_openWrite where appropriate
41 * include/nocfile.h, main/editor/kmine.c, main/editor/mine.c: make
42 sure nocfile.h and cfile.h are never both included
44 2005-01-10 Chris Taylor <c.taylor@student.curtin.edu.au>
46 * main/bmread.c, main/dumpmine.c, main/gameseq.c, main/piggy.c:
47 fix bug #1676 (filling up of OLG texture list)
49 2005-01-07 Alexander Zielke <vulture@vultures-nest.de>
51 * main/state.c: fix problems with copying/deleting save files
53 * main/automap.c: make automap fonts transparent.
55 2005-01-07 Bradley Bell <btb@icculus.org>
57 * main/menu.c: In Load Level, if there is no current mission,
60 2005-01-05 Chris Taylor <c.taylor@student.curtin.edu.au>
62 * main/gameseq.c: Free polymodel data before reloading ham file.
64 * arch/ogl/gr.c: Implement fading in ogl_urect()
66 * main/gauges.c: Draw ship before shields in HUD.
68 2004-12-23 Chris Taylor <c.taylor@student.curtin.edu.au>
70 * main/editor/centers.c: Use both ints with the robot producer
73 2004-12-23 Bradley Bell <btb@icculus.org>
75 * main/editor/centers.c, main/editor/editor.h,
76 main/editor/eswitch.c, main/editor/group.c, main/editor/med.c,
77 main/editor/meddraw.c, main/editor/medwall.c, main/editor/mine.c,
78 main/editor/seguvs.c, main/segment.h: Use macros to use Segment2s
81 2004-12-21 Chris Taylor <c.taylor@student.curtin.edu.au>
83 * main/bmread.c: don't duplicate the period in the filename
85 * main/dumpmine.c: Add function prototypes to remove warnings
87 * main/dumpmine.c, ui/window.c: Specify that two functions return
90 * main/editor/autosave.c, main/editor/curves.c,
91 main/editor/ehostage.c, main/editor/kmine.c, main/editor/med.c,
92 main/editor/medrobot.c, main/editor/mine.c: fix occurences of
95 2004-12-19 Chris Taylor <c.taylor@student.curtin.edu.au>
97 * main/editor/eobject.c, main/editor/kgame.c,
98 main/editor/segment.c, main/gameseg.h, main/physics.c: Pass the
99 extra two parameters to get_seg_masks.
101 * main/gamemine.c, main/gamemine.h, main/gamesave.c: Enable global
102 structs for mine saving functions
104 * main/inferno.c: Use PhysicsFS for making the hoard ham.
106 * main/bmread.c: add missing includes
108 * 3d/interp.c: add g3_uninit_polygon_model (doesn't do anything)
110 * main/dumpmine.c: Fix type mismatches
112 2004-12-19 Bradley Bell <btb@icculus.org>
114 * ui/Makefile.am: fix ui Makefile.am
116 * include/strutil.h, misc/strutil.c, main/bmread.c: implement
117 removeext, use it in ds_load instead of splitpath
119 2004-12-19 Chris Taylor <c.taylor@student.curtin.edu.au>
121 * include/u_mem.h: prototype for strdup with MPW
123 * main/laser.c: abort weapon fire if unable to create object
125 * include/ui.h, main/bm.c, main/dumpmine.c, main/editor/editor.h,
126 main/editor/medwall.h, main/editor/segment.c, main/gamesave.c,
127 unused/ui/icon.c: replace byte with sbyte
129 * include/func.h, ui/barbox.c, ui/button.c, ui/checkbox.c,
130 ui/file.c, ui/func.c, ui/gadget.c, ui/harderr.c, ui/icon.c,
131 ui/inputbox.c, ui/keypad.c, ui/keypress.c, ui/keytrap.c,
132 ui/listbox.c, ui/medfunc.c, ui/menu.c, ui/menubar.c, ui/message.c,
133 ui/mouse.c, ui/number.c, ui/popup.c, ui/radio.c, ui/scroll.c,
134 ui/ui.c, ui/uidraw.c, ui/userbox.c, ui/window.c,
135 unused/ui/barbox.c, unused/ui/button.c, unused/ui/checkbox.c,
136 unused/ui/file.c, unused/ui/func.c, unused/ui/func.h,
137 unused/ui/gadget.c, unused/ui/harderr.c, unused/ui/icon.c,
138 unused/ui/inputbox.c, unused/ui/keypad.c, unused/ui/keypress.c,
139 unused/ui/keytrap.c, unused/ui/listbox.c, unused/ui/medfunc.c,
140 unused/ui/menu.c, unused/ui/menubar.c, unused/ui/message.c,
141 unused/ui/mouse.c, unused/ui/number.c, unused/ui/popup.c,
142 unused/ui/radio.c, unused/ui/scroll.c, unused/ui/ui.c,
143 unused/ui/uidraw.c, unused/ui/userbox.c, unused/ui/window.c: moved
146 * ui/Makefile.am: added Makefile.am for ui
148 * main/editor/Makefile.am, main/editor/autosave.c,
149 main/editor/centers.c, main/editor/centers.h,
150 main/editor/curves.c, main/editor/eglobal.c,
151 main/editor/ehostage.c, main/editor/ehostage.h,
152 main/editor/elight.c, main/editor/eobject.c,
153 main/editor/eobject.h, main/editor/eswitch.c,
154 main/editor/eswitch.h, main/editor/fixseg.c, main/editor/func.c,
155 main/editor/group.c, main/editor/info.c, main/editor/info.h,
156 main/editor/kbuild.c, main/editor/kcurve.c, main/editor/kfuncs.c,
157 main/editor/kfuncs.h, main/editor/kgame.c, main/editor/kgroup.c,
158 main/editor/khelp.c, main/editor/kmine.c, main/editor/ksegmove.c,
159 main/editor/ksegsel.c, main/editor/ksegsize.c,
160 main/editor/ktmap.c, main/editor/kview.c, main/editor/macro.c,
161 main/editor/macro.h, main/editor/meddraw.c, main/editor/meddraw.h,
162 main/editor/medlisp.h, main/editor/medmisc.c,
163 main/editor/medmisc.h, main/editor/medrobot.c,
164 main/editor/medrobot.h, main/editor/medsel.c,
165 main/editor/medsel.h, main/editor/medwall.c, main/editor/mine.c,
166 main/editor/objpage.c, main/editor/objpage.h,
167 main/editor/seguvs.c, main/editor/texpage.c,
168 main/editor/texture.c: imported missing editor files from d1x
170 * main/Makefile.am: build dumpmine.c for editor
172 * main/editor/macro.c, ui/barbox.c, ui/button.c, ui/checkbox.c,
173 ui/gadget.c, ui/icon.c, ui/inputbox.c, ui/keypress.c,
174 ui/listbox.c, ui/menu.c, ui/menubar.c, ui/message.c, ui/mouse.c,
175 ui/number.c, ui/popup.c, ui/radio.c, ui/scroll.c, ui/ui.c,
176 ui/uidraw.c, ui/userbox.c, ui/window.c: ifdef RCS for rcsid
178 * ChangeLog-old, main/editor/autosave.c, main/editor/centers.c,
179 main/editor/centers.h, main/editor/curves.c, main/editor/editor.h,
180 main/editor/eglobal.c, main/editor/ehostage.c,
181 main/editor/ehostage.h, main/editor/elight.c,
182 main/editor/eobject.c, main/editor/eobject.h,
183 main/editor/eswitch.c, main/editor/eswitch.h,
184 main/editor/fixseg.c, main/editor/func.c, main/editor/group.c,
185 main/editor/info.c, main/editor/info.h, main/editor/kbuild.c,
186 main/editor/kcurve.c, main/editor/kdefs.h, main/editor/kfuncs.c,
187 main/editor/kfuncs.h, main/editor/kgame.c, main/editor/kgroup.c,
188 main/editor/khelp.c, main/editor/kmine.c, main/editor/ksegmove.c,
189 main/editor/ksegsel.c, main/editor/ksegsize.c,
190 main/editor/ktmap.c, main/editor/kview.c, main/editor/macro.c,
191 main/editor/macro.h, main/editor/med.c, main/editor/meddraw.c,
192 main/editor/meddraw.h, main/editor/medlisp.h,
193 main/editor/medmisc.c, main/editor/medmisc.h,
194 main/editor/medrobot.c, main/editor/medrobot.h,
195 main/editor/medsel.c, main/editor/medsel.h, main/editor/medwall.c,
196 main/editor/medwall.h, main/editor/mine.c, main/editor/objpage.c,
197 main/editor/objpage.h, main/editor/segment.c,
198 main/editor/seguvs.c, main/editor/seguvs.h, main/editor/texpage.c,
199 main/editor/texpage.h, main/editor/texture.c: Move old logs to
202 * main/editor/autosave.c main/editor/centers.c
203 main/editor/centers.h main/editor/curves.c main/editor/eglobal.c
204 main/editor/ehostage.c main/editor/ehostage.h main/editor/elight.c
205 main/editor/eobject.c main/editor/eobject.h main/editor/eswitch.c
206 main/editor/fixseg.c main/editor/func.c main/editor/group.c
207 main/editor/info.c main/editor/info.h main/editor/kbuild.c
208 main/editor/kcurve.c main/editor/kfuncs.c main/editor/kfuncs.h
209 main/editor/kgame.c main/editor/khelp.c main/editor/kmine.c
210 main/editor/ksegmove.c main/editor/ksegsel.c
211 main/editor/ksegsize.c main/editor/ktmap.c main/editor/kview.c
212 main/editor/macro.c main/editor/macro.h main/editor/meddraw.c
213 main/editor/meddraw.h main/editor/medlisp.h main/editor/medmisc.c
214 main/editor/medmisc.h main/editor/medrobot.c
215 main/editor/medrobot.h main/editor/medsel.c main/editor/medsel.h
216 main/editor/medwall.c main/editor/mine.c main/editor/objpage.c
217 main/editor/seguvs.c main/editor/seguvs.h main/editor/texpage.c
218 main/editor/texpage.h main/editor/texture.c ui/barbox.c
219 ui/button.c ui/checkbox.c ui/file.c ui/func.c ui/gadget.c
220 ui/harderr.c ui/icon.c ui/inputbox.c ui/keypad.c ui/keypress.c
221 ui/keytrap.c ui/listbox.c ui/medfunc.c ui/menu.c ui/menubar.c
222 ui/message.c ui/mouse.c ui/number.c ui/popup.c ui/radio.c
223 ui/scroll.c ui/ui.c ui/uidraw.c ui/userbox.c ui/window.c: include
224 conf.h in new editor files
226 2004-12-17 Chris Taylor <c.taylor@student.curtin.edu.au>
228 * main/state.c: open autosave file for writing, not reading
230 * main/game.c, main/gamecntl.c, main/gameseq.c, main/multi.c,
231 main/state.c, main/state.h: added fast save
233 * main/gameseq.c, main/inferno.c: force gr_update() so screens
234 always show in OpenGL
236 * 2d/font.c, 3d/rod.c: fix compiler errors in MPW w/o OpenGL
238 * misc/strutil.c: Implement strdup for MPW
240 * D2X.make, arch/carbon/conf.h: compile as a classic powerpc app
243 * misc/strutil.c: fix MPW compiler errors
245 * main/mission.c, main/mission.h: allocate mission filenames
248 2004-12-07 Chris Taylor <c.taylor@student.curtin.edu.au>
250 * 2d/font.c: Initialise the dataptr member correctly.
252 * include/mono.h: Print only mildly interesting messages to
253 stderr.txt. (revert earlier carbon changes)
255 2004-12-05 Chris Taylor <c.taylor@student.curtin.edu.au>
257 * include/physfsx.h: getRealPath uses the write directory if it
258 can't get the real directory
260 * D2X.make: remove misc/d_io.c
262 2004-12-03 Bradley Bell <btb@icculus.org>
264 * include/cfile.h, include/physfsx.h: use PATH_MAX for hog
265 pathname, ensure correct translation of path separators
267 2004-12-03 Chris Taylor <c.taylor@student.curtin.edu.au>
269 * misc/strutil.c: fix stricmp and strnicmp
271 * main/mission.c: set builtin_hogsize to 0 for the Descent 1 built
274 2004-12-02 Bradley Bell <btb@icculus.org>
276 * include/physfsx.h: use sprintf in PHYSFSX_getRealPath() because
277 I couldn't figure out why the previous code kept segfaulting under
280 * main/kconfig.c: disable call to reset_cockpit() which was
281 causing the "letterbox" bug
283 * main/inferno.c: don't die if title screens not found
285 2004-12-02 Martin Schaffner <maschaffner@gmx.ch>
287 * configure.ac: require PhysicsFS header and library
289 2004-12-02 Chris Taylor <c.taylor@student.curtin.edu.au>
291 * main/bm.c, main/piggy.c: fix cfile bugs from recent changes
293 * D2X.make: fix build on Carbon by adding digiobj.c
295 * main/mission.c: set builtin_hogsize for non-built-in missions
297 * main/mission.c: pass individual mission around instead of whole list
299 * main/mission.c: remove mission list from global memory
301 2004-12-02 Bradley Bell <btb@icculus.org>
303 * include/cfile.h, include/physfsx.h: fix RELEASE build, make sure
304 path separator gets added to hogdir
306 2004-12-01 Bradley Bell <btb@icculus.org>
308 * README, configure.ac, VisualC/d2x/d2x.dsp,
309 VisualC/d2xgl/d2xgl.dsp, VisualC/libmve/libmve.dsp,
310 VisualC/mveplayer/mveplayer.dsp, include/loadgl.h,
311 include/ogl_init.h, include/physfsx.h: Updated MSVC build, now
312 uses dynamic opengl loading
314 2004-12-01 Chris Taylor <c.taylor@student.curtin.edu.au>
316 * arch/ogl/gr.c: make write_bmp use PhysicsFS
318 * include/args.h, misc/args.c: new AppendArgs function. This
319 separates the copying of the arguments passed to main() from the
320 reading of the arguments file
322 * include/cfile.h: Use portable PHYSFSX_getRealPath function, Use
323 the flexible cfgets, Fix compiling issues in MPW.
325 * include/physfsx.h: PHYSFSX_readU8 isn't endian friendly when
326 reading into an int, so it's removed completely. PHYSFSX_getc was
327 removed, because it's only use in misc/strio.c was removed. Put
328 in PHYSFSX_getRealPath, which recognises platform-specific
329 separators and doesn't use snprintf (MPW doesn't have it). MPW
332 * main/inferno.c: Remove use of open_movie_file. Read the
333 arguments file from the base directory, if there is one. Set up
334 D2X's write directory, including replacing any tilde at the start
335 of the path (if there is one) with the string returned by
336 PHYSFS_getUserDir(). This applies to all platforms. On Unix the
337 default is still ~/.d2x. Check if the write directory has to be
338 created. Read the arguments file in this write directory if there
339 is one. If there's still no write directory, set it to the base
340 directory. Won't set it to the current directory if this fails,
341 because of the issue of which character to use for which platform.
343 * main/playsave.c: Use PHYSFS_readSLE32 instead of
344 PHYSFS_readULE32 due to compiling issues in MPW. Use
345 cfile_read_short instead of PHYSFS_readULE16 because of both
346 compiling and endian issues. cfile_read_byte instead of
347 PHYSFSX_readU8. Write a dummy structure instead of seeking when
348 NETWORK isn't defined
350 * D2X.make: Don't compile cfile.c on Mac OS 9.
352 * README: add PhysicsFS to the required 'tools' in README, and
353 instructions for building in MPW.
355 * include/cfile.h: Make cfopen into an inline, where a read buffer
356 is set up. This speeds up loading significantly.
358 2004-12-01 Bradley Bell <btb@icculus.org>
360 * include/physfsx.h, include/strio.h, main/cntrlcen.c,
361 main/inferno.c, main/newmenu.c, misc/args.c, misc/strio.c: more
364 * main/newmenu.c: fix player file deletion
366 * include/physfsx.h: fix statfs includes for OS X
368 * main/inferno.c, main/network.c: misc physfs conversions
370 * arch/linux/Makefile.am, arch/linux/findfile.c,
371 arch/win32/Makefile.am, arch/win32/findfile.c,
372 include/findfile.h, main/kludge.c, main/mission.c,
373 main/newmenu.c, main/piggy.c: get rid of findfile stuff
375 * main/gameseq.c, main/menu.c, main/newmenu.c: improved demo/plr
378 * main/state.c: improve savegame load/save
380 * main/movie.c: make -nomovies friendlier
382 * 2d/pcx.c, include/physfsx.h: use physfs for writing pcx files
384 * include/d_io.h, include/physfsx.h, main/inferno.c,
385 main/newdemo.c, main/scores.c, misc/Makefile.am, misc/d_io.c: get
388 * main/scores.c: use physfs for scores file
390 * main/playsave.c: improve player loading
392 * main/movie.c: improve movie loading
394 * main/mission.c: improve mission loading
396 * main/ai.c, main/ai.h, main/gameseq.c, main/newmenu.c,
397 main/state.c: use physfs for savegames
399 * README: minor update
401 * main/newdemo.c: use physfs for demos
403 * include/physfsx.h: added PHYSFSX_rename function
405 * main/gameseq.c, main/mission.c, main/movie.c: make movies use
406 physfs/rwops, add libmve callbacks
408 * include/physfsrwops.h, misc/Makefile.am, misc/physfsrwops.c:
409 added physfsrwops stuff
411 * include/cfile.h: added cfile_close wrapper
413 * main/mission.c, main/newmenu.c: use PHYSFS to load missions,
416 * include/ignorecase.h, misc/Makefile.am, misc/ignorecase.c: added
419 * main/config.c: use physfs to read config file
421 * include/physfsx.h: added gets and puts functions
423 * include/cfile.h: correct seek return value
425 * main/config.c, main/playsave.c: use physfs to write
428 * include/physfsx.h: added my physfs extensions
430 * main/inferno.c: physfs initialization stuff
432 * configure.ac: add check for physfs lib
434 * include/cfile.h: made cfile into a wrapper for physfs
436 * main/mission.c, main/movie.c, main/newdemo.c, main/newmenu.c:
437 disabled althogdir stuff (shouldn't be needed w/physfs)
439 * Makefile.am, cfile/.cvsignore, cfile/Makefile.am, cfile/cfile.c,
440 configure.ac: drop cfile stuff
442 2004-11-30 Chris Taylor <c.taylor@student.curtin.edu.au>
444 * D2X.make: Don't use D2XFolder, because the userdir can now be
445 specified in Mac OS 9. Putting it in the source code folder is
446 more convenient. Turn debugging on. Don't compile old files,
447 compile new ones. Add the PhysicsFS library.
449 * iff/iff.c: Get rid of MIN redefinition.
451 * main/bm.c, main/piggy.c: Assign result of cfilelength to an int,
452 MPW doesn't like switches of long longs
454 2004-11-30 Bradley Bell <btb@icculus.org>
456 * .cvsignore, 2d/.cvsignore, 3d/.cvsignore, arch/.cvsignore,
457 arch/dos/.cvsignore, arch/ggi/.cvsignore, arch/linux/.cvsignore,
458 arch/ogl/.cvsignore, arch/sdl/.cvsignore, arch/svgalib/.cvsignore,
459 arch/win32/.cvsignore, debian/.cvsignore, iff/.cvsignore,
460 libmve/.cvsignore, main/.cvsignore, main/editor/.cvsignore,
461 maths/.cvsignore, mem/.cvsignore, misc/.cvsignore,
462 texmap/.cvsignore, utilities/.cvsignore: added stuff to .cvsignore
464 2004-11-28 Bradley Bell <btb@icculus.org>
466 * arch/sdl/digi.c: kludge to keep from hanging on MinGW
468 * arch/sdl/digi.c: use d2src system for persistent sounds
470 * arch/sdl/digi.c, main/digi.h: original prototype in d2src is
473 * arch/sdl/digi.c, arch/win32/midi.c, main/Makefile.am,
474 main/digiobj.c, main/digi.h, main/kludge.c, main/old/digiobj.c:
475 ripped object stuff out of digi.c, now using digiobj.c. get rid of
476 a bunch of kludges, sound should be more true to original game now
478 * acinclude.m4, cygconf: put sdl.m4 in acinclude.m4, to make
481 2004-11-27 Bradley Bell <btb@icculus.org>
483 * main/text.c, main/text.h, main/titles.c: added function to
484 properly decode multi-line strings
486 * Makefile.am, arch/sdl/digi.c, arch/win32/Makefile.am,
487 arch/win32/hmpfile.c, arch/win32/midi.c, main/kludge.c: enabled
490 * main/bm.c, main/polyobj.c: better fix for model data freeing bug
492 * main/inferno.c: enable logo screens for shareware/oem
494 2004-11-26 Bradley Bell <btb@icculus.org>
496 * main/mission.c, main/titles.c: fix d1 briefing glitches
498 * main/game.c: free up cpu by not calling timer_delay so many
499 times (fixes Bug 2034)
501 * main/gameseq.c: enable briefing screens for mac shareware
503 * 2d/bitblt.c: disable Assert so the credits work in opengl (gl
504 doesn't care if it draws offscreen, I guess)
506 * main/credits.c: reduce flickering in credits w/opengl
508 2004-11-25 Bradley Bell <btb@icculus.org>
510 * 2d/font.c: get rid of clipping in ogl_internal_string, causes
511 garbage on windows for some reason.
513 * 2d/font.c: fixed opengl menu font bug, caused by doing
514 arithmetic on signed chars.
516 2004-11-23 Bradley Bell <btb@icculus.org>
518 * debian/control: depend on libsdl1.2-dev instead of libsdl-dev
520 2004-11-22 Bradley Bell <btb@icculus.org>
522 * configure.ac, arch/include/joy.h, arch/linux/joydefs.c,
523 arch/linux/joystick.c, arch/linux/include/joystick.h,
524 arch/sdl/joy.c, main/kconfig.c: Fix sdl joystick axis problem, all
525 arch use global variable joy_num_axes
527 2004-11-19 Chris Taylor <c.taylor@student.curtin.edu.au>
529 * main/gamemine.c, main/piggy.c: compile again on older C compilers
531 * main/polyobj.c: don't corrupt model_data, so it can be freed properly
533 * main/gameseq.c, main/mission.c, main/mission.h: for enhanced (like
534 Vertigo) missions, load add-on ham file at every load, not only the 1st
536 * main/bm.ch: fix bug where loading a hxm would affect other levels too
538 * main/fireball.c: don't Int3() every time explosions don't look best
540 2004-11-16 Chris Taylor <c.taylor@student.curtin.edu.au>
542 * arch/carbon/findfile.c: fix Mac OS 9 bug with missions > 12 chars
544 2004-11-14 Chris Taylor <c.taylor@student.curtin.edu.au>
546 * arch/ogl/ogl.c: make Mac OS 9 Voodoo display textures
548 * arch/ogl/ogl.c: make Mac OS X OpenGL verify textures
550 2004-10-30 Martin Schaffner <maschaffner@gmx.ch>
552 * main/gamemine.c, main/piggy.c: read descent 1 textures also from
553 shareware version of descent.hog. This is not yet bug-free
555 2004-10-30 Chris Taylor <c.taylor@student.curtin.edu.au>
557 * main/network.c: fix crash introduced with previous change
559 2004-10-24 Chris Taylor <c.taylor@student.curtin.edu.au>
561 * main/gameseq.c, main/gameseq.h, main/mission.c, main/mission.h,
562 main/titles.c, main/titles.h: move all mission stuff to mission.{c,h},
563 make mission structre memory allocated
565 2004-10-23 Martin Schaffner <maschaffner@gmx.ch>
567 * main/Makefile.am, main/inferno.c, main/credits.c, main/endlevel.c,
568 main/bmread.c, main/titles.c, main/compbit.h, main/text.c,main/text.h,
569 VisualC/d2x/d2x.dsp, VisualC/d2xgl/d2xgl.dsp, VisualCE/d2x/d2x.vcp:
570 delete file compbit.h, move functionality to text.c, modify all
571 previous users of compbit.h to use existing function in text.h
573 * main/inferno.c: remove warning created by the fix for the cfgets
576 * main/bmread.c: add comment
578 2004-10-23 Chris Taylor <c.taylor@student.curtin.edu.au>
580 * cfile/cfile.c: declare variable on top of block
582 * main/menu.c, main/mission.c, main/mission.h, main/multi.c,
583 main/multi.h, main/network.c: move mission list handling functionality
584 to mission.c, remove unnecessary load_mission calls in menu.c
586 * main/game.c: remove unnecessary build_mission_list call
588 * main/mission.c, main/mission.h: correct comments about anarchy-only
590 * main/mission.h, main/network.c, main/playsave.c, main/state.c:
591 remove explicit uses of mission list
593 2004-10-21 Martin Schaffner <maschaffner@gmx.ch>
595 * libmve/mveplay.c: make it compile on Cygwin
597 2004-10-14 Chris Taylor <c.taylor@student.curtin.edu.au>
599 * main/config.c: fix bug uncovered by having fgets cut off ending \n
601 * main/text.c: fix crash on Mac OS X, probably fix bug 738
603 * include/mono.h: add mprintf support for carbon (Mac OS 9)
605 2004-10-09 Martin Schaffner <maschaffner@gmx.ch>
607 * main/automap.c, main/cntrlcen.c, main/collide.c, main/endlevel.c,
608 main/gamerend.c, main/gameseq.c, main/mission.h, main/titles.c:
609 use new macros PLAYING_BUILTIN_MISSION and EMULATING_D1 for accessing
610 information about the current mission, for easier code refactorisation.
612 * cfile/cfile.c: correct warnings caused by change of 2004-09-30
614 * main/gamemine.c, main/piggy.c: fix bug 1675:
615 use better d2 textures if d1 hog is present but not loadable
617 2004-09-30 Martin Schaffner <maschaffner@gmx.ch>
619 * cfile/cfile.c: simplify, reduce number of global vars
621 2004-09-05 Chris Taylor <c.taylor@student.curtin.edu.au>
623 * main/gameseg.c: fix bugfix of 2004-05-15
625 2004-08-29 Chris Taylor <c.taylor@student.curtin.edu.au>
627 * cfile/cfile.c: change macify_dospath to macify_posix_path for carbon
629 * cfile/cfile.c, main/config.c, main/credits.c, main/endlevel.c,
630 main/gamesave.c, main/inferno.c, main/mission.c, main/songs.c:
631 cfgets now always copies the terminating character to the dest buffer.
632 This fixes a bug that occured when reading cmd line args from d2x.ini
634 2004-08-29 Martin Schaffner <maschaffner@gmx.ch>
636 * ChangeLog-old, main/editor/med.c, main/editor/segment.c:
637 move more old change logs into ChangeLog-old
639 2004-08-28 Chris Taylor <c.taylor@student.curtin.edu.au>
640 and Martin Schaffner <maschaffner@gmx.ch>
642 * 2d/2dsline.c, 2d/bitblt.c, 2d/bitmap.c, 2d/clip.h, 2d/ibitblt.c
643 2d/linear.asm, 2d/palette.c, 2d/pcx.c, 2d/rle.c, 2d/scale.c
644 2d/scalea.asm, 3d/clipper.h, 3d/globvars.c, 3d/globvars.h
645 3d/instance.c, 3d/interp.c, 3d/matrix.c, 3d/points.c, 3d/rod.c
646 3d/setup.c, ChangeLog, arch/dos/bak/ipx.c, arch/dos/ipx.c
647 arch/dos/ipx.h, arch/dos/joyc.c, arch/dos/joydefs.c, arch/dos/key.c
648 arch/dos/mono.c, arch/dos/mono.h, arch/dos/mouse.c
649 arch/include/joy.h, arch/win32/include/key.h
650 arch/win32/include/mouse.h, arch/win32/mouse.c, cfile/cfile.c
651 iff/iff.c, include/3d.h, include/args.h, include/byteswap.h
652 include/cfile.h, include/error.h, include/gr.h, include/grdef.h
653 include/ibitblt.h, include/iff.h, include/ipx.h, include/palette.h
654 include/pcx.h, include/pstypes.h, include/rle.h, include/texmap.h
655 include/timer.h, include/u_dpmi.h, include/vecmat.h, main/ai.c
656 main/ai.h, main/ai2.c, main/aipath.c, main/aistruct.h, main/automap.c
657 main/automap.h, main/bm.c, main/bm.h, main/bmread.c, main/cntrlcen.c
658 main/cntrlcen.h, main/collide.c, main/collide.h, main/compbit.h
659 main/config.c, main/config.h, main/controls.c, main/controls.h
660 main/credits.c, main/credits.h, main/desc_id.h, main/digi.h
661 main/dumpmine.c, main/editor/medwall.h, main/editor/seguvs.h
662 main/effects.c, main/effects.h, main/endlevel.c, main/endlevel.h
663 main/escort.c, main/fireball.c, main/fireball.h, main/fuelcen.c
664 main/fuelcen.h, main/fvi.c, main/fvi.h, main/game.c, main/game.h
665 main/gamefont.c, main/gamefont.h, main/gamemine.c, main/gamemine.h
666 main/gamesave.c, main/gamesave.h, main/gameseg.c, main/gameseg.h
667 main/gameseq.c, main/gameseq.h, main/gauges.c, main/gauges.h
668 main/hostage.c, main/hostage.h, main/hud.c, main/inferno.c
669 main/joydefs.c, main/joydefs.h, main/kconfig.c, main/kconfig.h
670 main/kmatrix.c, main/kmatrix.h, main/laser.c, main/laser.h
671 main/lighting.c, main/lighting.h, main/menu.h, main/mglobal.c
672 main/mission.c, main/mission.h, main/modem.h, main/morph.c
673 main/morph.h, main/multi.h, main/multibot.h, main/netmisc.c
674 main/netmisc.h, main/network.h, main/newdemo.c, main/newdemo.h
675 main/newmenu.c, main/newmenu.h, main/object.c, main/object.h
676 main/paging.c, main/paging.h, main/physics.c, main/physics.h
677 main/piggy.c, main/piggy.h, main/player.h, main/playsave.c
678 main/playsave.h, main/polyobj.c, main/polyobj.h, main/powerup.c
679 main/powerup.h, main/render.c, main/render.h, main/robot.c
680 main/robot.h, main/scores.c, main/scores.h, main/screens.h
681 main/segment.h, main/segpoint.h, main/slew.c, main/slew.h
682 main/songs.c, main/songs.h, main/sounds.h, main/state.c
683 main/state.h, main/switch.c, main/switch.h, main/terrain.c
684 main/terrain.h, main/texmerge.c, main/texmerge.h, main/text.c
685 main/text.h, main/textures.h, main/titles.c, main/titles.h
686 main/vclip.c, main/vclip.h, main/wall.c, main/wall.h, main/weapon.c
687 main/weapon.h, maths/fixc.c, maths/tables.c, maths/vecmat.c
688 maths/vecmata.asm, misc/args.c, misc/error.c, texmap/ntmap.c
689 texmap/scanline.c, texmap/scanline.h, texmap/texmapl.h
690 texmap/tmap_flt.asm, texmap/tmap_inc.asm, texmap/tmap_lin.asm
691 texmap/tmap_ll.asm, texmap/tmap_per.asm, texmap/tmapfade.asm
693 move old per-file change logs into new file ChangeLog-old
695 2004-08-28 H. Jones <kasxavulpo-dev@yahoo.com>
697 * arch/ogl/ogl.c: enable -gl_mipmap switch
699 2004-08-28 Chris Taylor <c.taylor@student.curtin.edu.au>
701 * arch/carbon/descent.r: swap min and max size to correct places
703 * arch/carbon/findfile.c: implement findfile for Mac OS Carbon
705 2004-08-06 Chris Taylor <c.taylor@student.curtin.edu.au>
707 * main/gamesave.c: fix a bug introduced with the change of 2004-06-26
709 * cfile/cfile.c: add mkdir for carbon, and support files ending in 0x0d
711 2004-08-06 Chris Taylor <c.taylor@student.curtin.edu.au>
713 * include/strio.h, include/strutil.h, misc/args.c, misc/strio.c,
714 misc/strutil.c: d2x can now handle any line ending when reading d2x.ini
716 * arch/ogl/gr.c, cfile/cfile.c, main/movie.c: make d2x compile (but not
717 link) on MPW on Mac OS 9 (carbon)
719 * include/mono.h: disable mprintf on carbon to avoid significant bloat
721 * include/error.h: on Mac OS 9 and X, define Int3 to be a Debugger
723 2004-08-04 Chris Taylor <c.taylor@student.curtin.edu.au>
725 * include/ogl_init.h: Include glu.h on OS X, it is sometimes necessary
727 2004-08-02 Martin Schaffner <maschaffner@gmx.ch>
729 * include/pstypes.h: Now, I correctly applied Chris Taylor's patch
731 2004-08-01 Chris Taylor <c.taylor@student.curtin.edu.au>
733 * 2d/font.c, arch/ogl/gr.c, arch/ogl/ogl.c, mem/mem.c,
734 include/d_io.h, include/pstypes.h, include/u_dpmi.h,
735 libmve/mvelib.c, libmve/mveplay.c, main/cntrlcen.c, main/gameseq.c,
736 main/movie.c, main/newmenu.c, main/playsave.c, main/songs.c,
737 main/state.c, main/text.c: add "#ifdef macintosh" for carbon target
739 * D2X.make, arch/include/gui.h, arch/carbon/gui.c, arch/carbon/conf.h,
740 arch/carbon/findfile.c, arch/carbon/SDL_main.c, arch/carbon/descent.r:
741 new files for supporting compilation with MPW for carbon (Mac OS 9)
743 * include/strutil.h, misc/strutil.c: add str(n)icmp for carbon
745 * main/playsave.c: do not seek while writing, carbon does not like it
747 * arch/ogl/gr.c: use portable CFILE instead of POSIX file in write_bmp
749 * cfile/cfile.c: use portable ffilelength in cfile_size
751 * 2d/bitblt.c, 2d/font.c, 2d/rle.c, arch/ogl/gr.c, iff/iff.c,
752 main/inferno.c, main/kconfig.c, main/multi.c, main/multibot.c,
753 main/netmisc.c, main/newdemo.c, mem/mem.c: avoid assigments between
754 unsigned and signed char, MPW does not like these
756 2004-06-26 Chris Taylor <c.taylor@student.curtin.edu.au>
758 * main/gamemine.c, main/gamemine.h, main/gamesave.c: remove some
761 2004-06-01 Bradley Bell <btb@icculus.org>
763 * libmve/mve_main.c: cast malloc function pointer
765 * MVEPlayer-Info.plist, d2x.xcode/project.pbxproj: added MVEPlayer
766 target to XCode project
768 2004-05-31 Bradley Bell <btb@icculus.org>
770 * include/pstypes.h: fix accidental solaris breakage
772 * main/object.c: fix crash caused by death-cam code
774 * d2x-Info.plist, d2xgl-Info.plist, d2x.xcode/project.pbxproj:
775 XCode project simplifications, network enabled
777 * 2d/pixel.c, arch/ogl/ogl.c, include/pstypes.h,
778 include/strutil.h, libmve/mveplay.c: XCode compilability fixes
780 * Info.plist.in, Makefile.am, configure.ac: remove old OSX bundle
783 * English.lproj/InfoPlist.strings, d2x-Info.plist,
784 d2xgl-Info.plist, arch/cocoa/SDLMain.h, arch/cocoa/SDLMain.m,
785 d2x.xcode/project.pbxproj: added XCode project files
787 2004-05-22 Bradley Bell <btb@icculus.org>
789 * configure.ac, arch/ogl/ogl.c, misc/Makefile.am: make libpng
792 * rpm/d2x.spec.in: Changed descriptions
794 2004-05-22 Matthew Mueller <donut@dakotacom.net>
796 * arch/ogl/gr.c: fix compile when GL_NV_register_combiners isn't
799 * arch/win32/digi.c: fix strict-aliasing errors (d1x r1.13)
801 * arch/win32/digi.c, arch/win32/key.c: Fix mismatched arg types in
802 the win32 code (d1x r1.8, key_arch.c r1.2)
804 * arch/ogl/sdlgl.c, arch/ogl/wgl.c, main/inferno.c: made opengl
805 use 32bpp screen mode by default, add option to use 16bpp (d1x
808 * arch/ogl/ogl.c: allow for texture dimensions of 1, and fix ogl
809 replacement texture paletted->rgb conversion alpha problem (d1x
812 * arch/ogl/ogl.c, include/pngfile.h, main/piggy.c, main/piggy.h,
813 misc/Makefile.am, misc/pngfile.c: add opengl replacement texture
814 support (requires libpng and zlib) (d1x r1.42, r1.1, r1.10, r1.4,
817 * arch/ogl/gr.c, include/loadgl.h: fix win32
818 GL_NV_register_combiners build stuff (d1x r1.39, r1.7)
820 * arch/ogl/gr.c, arch/ogl/ogl.c, include/loadgl.h,
821 include/ogl_init.h, main/render.c: opengl hardware
822 super-transparency support using GL_NV_register_combiners (d1x
823 r1.38, r1.41, r1.6, r1.26, r1.7)
825 2004-05-22 Bradley Bell <btb@icculus.org>
827 * arch/ogl/internal.h, include/gr.h, include/ogl_init.h: function
830 2004-05-22 Matthew Mueller <donut@dakotacom.net>
832 * 2d/font.c, arch/ogl/gr.c, arch/ogl/internal.h, arch/ogl/ogl.c,
833 include/ogl_init.h: use GL_RGB for non-transparent textures, and
834 fix fonts not having transparent flag set (wouldn't get paletted)
835 (d1x r1.15, r1.37, r1.40, r1.25)
837 * arch/ogl/ogl.c: don't try to use paletted textures with
838 mipmapping since gluBuild2DMipmaps can't handle it (d1x r1.39)
840 * arch/ogl/gr.c, arch/ogl/ogl.c, include/loadgl.h,
841 include/ogl_init.h: add ogl paletted texture support (d1x r1.36,
844 * 2d/font.c: memset ogl font bitmap data since the copy function
845 leaves some (unused) parts uninitialized, which aggravates
848 * arch/win32/joyhh.c: fix phantom hat when used with a joystick
849 without one, since the code ignored the JOYCAPS_HASPOV flag (d1x
852 * arch/ogl/gr.c: fix possibility of saving incomplete .tga
853 screenshots if the entire thing wasn't written in one call to
856 * arch/win32/digi.c: fix persistent sounds (fans, etc) volume/pan
857 info not being updated on win32 (d1x r1.11)
859 * arch/win32/digi.c: remove some redundancy by not needing to do
860 SoundSlots[i].playing = 0; in addition to DS_release_slot. Also
861 clean up some indenting of DS_release_slot calls. And make
862 DS_release_slot return 1 when a sound is already not playing, in
863 addition to when a sound was killed. (d1x r1.10)
865 * arch/linux/joystick.c: fix crash/hang when using -nojoystick in
866 linux version (d1x r1.5)
868 * main/kconfig.c: make next axis config key skip currently
869 allocated axes (d1x r1.11)
871 2004-05-22 David Cleaver <wraithx@morpheus.net>
873 * main/kconfig.c: joy configuration next axis key from WraithX
876 2004-05-22 Bradley Bell <btb@icculus.org>
878 * main/game.c, main/inferno.c: typo
880 2004-05-21 Matthew Mueller <donut@dakotacom.net>
882 * main/game.c, main/game.h, main/inferno.c: make rear view
883 leave_time variable with -rearviewleavetime argument (d1x r1.25,
886 2004-05-22 Martin Schaffner <maschaffner@gmx.ch>
888 * main/inferno.c: change -udp documentation to d2x behaviour
890 2004-05-21 Bradley Bell <btb@icculus.org>
892 * include/gr.h: added missing define for menu fullscreen toggle
894 2004-05-21 Matthew Mueller <donut@dakotacom.net>
896 * arch/dos/joyc.c, arch/linux/joystick.c: use JOY_NUM_AXES instead
897 of 4 in joy_(get|set)_cal_vals (d1x r1.3, r1.4)
899 2004-05-21 Steven Mueller <diffusor@ugcs.caltech.edu>
901 * arch/include/joy.h, arch/linux/joydefs.c, arch/linux/joystick.c,
902 arch/linux/include/joystick.h: patch from Steven Mueller for using
903 more than 4 joystick devices in linux (d1x r1.3, r1.3, r1.3)
905 2004-05-21 Victor Rachels <sekmu@tisiphone.dhs.org>
907 * main/fvi.c, main/gameseg.c, main/gameseg.h, main/object.c,
908 main/physics.c, main/render.c, main/wall.c: file-line for segfault
909 info (d1x r1.3, r1.5, r1.3, r1.4, r1.3, r1.5, r1.2)
911 * arch/win32/digi.c: digisound fixes (d1x r1.7)
913 2004-05-21 Bradley Bell <btb@icculus.org>
915 * main/inferno.c: added -udp documentation from d1x
917 2004-05-20 Bradley Bell <btb@icculus.org>
919 * VisualC/d2xgl/d2xgl.dsp: don't need texmappers for OpenGL
921 2004-05-20 David Cleaver <wraithx@morpheus.net>
923 * main/controls.c, main/gamecntl.c, main/kconfig.c,
924 main/kconfig.h, main/object.c: death-cam from WraithX (d1x r1.3,
925 game.c r1.21, r1.6, r1.4, r1.3)
927 2004-05-20 Bradley Bell <btb@icculus.org>
929 * main/inferno.c: document -ihaveabrokenmouse
931 2004-05-20 Matthew Mueller <donut@dakotacom.net>
933 * arch/dos/vesa.c: dos gcc 2.95 asm fixes (d1x r1.2)
935 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
937 * arch/dos/init.c, arch/dos/mouse.c: added new arg and printfs for
938 mouse driver problems (d1x r1.2, r1.2)
940 2004-05-20 Matthew Mueller <donut@dakotacom.net>
942 * main/newmenu.c: increased MESSAGEBOX_TEXT_SIZE to fix netgame
943 join list score crash (d1x r1.8)
945 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
947 * main/fvi.c, main/gameseg.c, main/gameseg.h, main/physics.c:
948 added debug info for illegal side type (d1x r1.2, r1.4, r1.2,
951 2004-05-20 Bradley Bell <btb@icculus.org>
953 * arch/ogl/gr.c, main/menu.c: fix a couple of defines
955 * main/inferno.c: integrated some niceautomap stuff from d1x
957 2004-05-20 Matthew Mueller <donut@dakotacom.net>
959 * arch/win32/joyhh.c: fixed the config bug where it'd always put
960 in some weird axis (d1x r1.3)
962 * arch/win32/init.c: set win32 icon to icon from resource file
965 * arch/win32/key.c: win32: fixed space key not working in messages
968 2004-05-20 Bradley Bell <btb@icculus.org>
970 * texmap/Makefile.am, texmap/scanline.c: don't need texmappers for
973 2004-05-20 Matthew Mueller <donut@dakotacom.net>
975 * main/inferno.c: document -gl_refresh (d1x r1.20)
977 * arch/win32/joyhh.c, arch/win32/mouse.c: w32: check
978 -no(mouse|joystick) within respective _init() funcs (d1x r1.2,
981 * arch/win32/win32.c: fixed win32 gr_*_mode funcs that I forgot to
982 change the arg type for (d1x r1.5)
984 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
986 * arch/win32/digi.c: altsounds (d1x r1.6)
988 2004-05-20 Matthew Mueller <donut@dakotacom.net>
990 * arch/win32/digi.c: fixed a major memory leak and removed a bit
991 of redundancy (d1x r1.5)
993 * arch/win32/digi.c: call digi_reset_digi_sounds in digi_close to
994 fix crashing (d1x r1.4)
996 * arch/win32/digi.c: win32's digi_start_sound was not calling
997 DS_release_slot after setting .playing=0, resulting in a
998 memleak. Thanks to Stefan Ring for catching this (d1x r1.9)
1000 * arch/win32/joyhh.c: remove joySetCapture in win32 joystick code,
1001 apparently it was somehow causing some joysticks (Sidewinder
1002 Precision 2) to only turn when the stick was moving, but not when
1003 at turned but held stationary. And it was completely unused
1004 anyway. Thanks to Stefan Ring for (somehow) finding this (d1x
1007 * main/game.c: add alt+enter to toggle fullscreen (in addition to
1008 previous key combos (d1x r1.29)
1010 * arch/ogl/wgl.c: minor cleanup, use same for loop for filling r,
1011 g, and b values (d1x r1.15)
1013 * arch/ogl/gr.c: fix funky ogl gammaramp palette when getting hit
1014 sometimes (didn't handle negative palette steps) (d1x r1.34)
1016 * arch/ogl/ogl.c: add caching of weapon inner models, screen
1017 shatter effects, robot explosions and weapons, and some more
1018 always present stuff. Also clean up ogl_cache_weapon_textures
1019 calling. (d1x r1.37)
1021 2004-05-20 Bradley Bell <btb@icculus.org>
1023 * main/kludge.c, main/game.c: move gr_renderstats and
1024 gr_badtexture back to game.c
1026 2004-05-20 Matthew Mueller <donut@dakotacom.net>
1028 * arch/ogl/ogl.c, include/gr.h, main/inferno.c: add -renderstats
1029 command-line arg to activate RENDERSTATS (d1x r1.36, r1.15, r1.33)
1031 * arch/ogl/ogl.c: fix last commit (d1x r1.35)
1033 * arch/ogl/ogl.c: add RENDERSTATS counter for number of textures
1034 loaded after texture caching stage (d1x r1.34)
1036 * arch/ogl/ogl.c: use GL_INDEX_BITS to get bpp for color buffer
1037 for renderstats (d1x r1.33)
1039 2004-05-19 Matthew Mueller <donut@dakotacom.net>
1041 * arch/ogl/gr.c, arch/ogl/ogl.c, include/ogl_init.h,
1042 main/inferno.c: add anisotropic texture filtering suport (d1x
1043 r1.33, r1.32, r1.23, r1.32)
1045 * arch/ogl/ogl.c: make RENDERSTATS show size of color/depth buffer
1048 * arch/ogl/gr.c, arch/ogl/ogl.c, include/loadgl.c,
1049 include/ogl_init.h: utilize hardware multitexturing support if
1050 possible (requires GL_NV_texture_env_combine4 extension) (d1x
1051 r1.32, r1.30, r1.4, 1.22)
1053 * arch/ogl/glx.c: add ogl_setbrightness_internal stub for glx (d1x
1056 * arch/ogl/wgl.c: implement SetGammaRamp on WGL (d1x r1.14)
1058 * arch/ogl/gr.c, arch/ogl/internal.h, arch/ogl/sdlgl.c,
1059 arch/ogl/wgl.c, include/ogl_init.h: implement brightness/palette
1060 effects in OGL using SetGammaRamp, much faster than the hack that
1061 was being used. currently SDL only (though not too hard to add to
1062 WGL, not as easy as sdl) (d1x r1.31, r1.3, r1.13, r1.21)
1064 * main/menu.c: allow arbitrary (custom) resolution entry in
1065 change_res menu (d1x r1.14)
1067 2004-05-19 Bradley Bell <btb@icculus.org>
1069 * main/game.c, main/game.h, main/inferno.c, main/menu.c: inserted
1070 d1x-style res change menu (mostly works)
1072 * misc/args.c: use strnicmp instead of strncasecmp
1074 2004-05-19 Matthew Mueller <donut@dakotacom.net>
1076 * arch/ogl/gr.c, main/inferno.c: add -gl_trilinear OGL
1077 command-line option (d1x r1.27)
1079 * main/inferno.c: restore inferno.c initialization of
1080 screen_compatible and use_double_buffer to 'normal' values, broken
1081 long long ago in one of the high res menu patches (d1x r1.30)
1083 * include/args.h, main/inferno.c, misc/args.c: allow arbitrary
1084 resolutions to be specified on command line (d1x r1.2, r1.29,
1085 r1.4) -- doesn't work yet
1087 * arch/linux/hmiplay.c: needs to include args.h now (d1x r1.9)
1089 * arch/linux/hmiplay.c: implement -nomusic for linux hmiplay (d1x
1092 * arch/linux/hmiplay.c: correct linux hmiplay handling of midi 0
1093 volume song stop/starting (d1x r1.7)
1095 2004-05-18 Matthew Mueller <donut@dakotacom.net>
1097 * arch/linux/hmiplay.c: remove needless sleep on linux hmiplay
1100 * arch/ogl/gr.c: fix off by .5 errors in ogl_upixelc and
1101 ogl_ulinec (d1x r1.29)
1103 * arch/ogl/ogl.c: fix ogl gr_ucircle (d1x r1.29)
1105 * arch/ogl/gr.c: fix off-by-one error in ogl_urect, right and
1106 bottom are inclusive not exclusive (d1x r1.28)
1108 * arch/ogl/ogl.c, include/ogl_init.h, main/polyobj.c: fix briefing
1109 spinning robot display in OGL (d1x r1.28, r1.20, r1.2)
1111 * arch/sdl/digi.c: fix typo
1113 * main/state.c: fix savegame thumbnail saving in OGL (d1x r1.6)
1115 * arch/win32/init.c, arch/win32/win32.c: move win32 window
1116 creation code from arch_init_start into arch_init to fix weirdness
1117 with --help (d1x r1.5, r1.6)
1119 * arch/linux/hmiplay.c: apply patch from bluecow to fix hmiplay
1120 sync issues and lack of midi reset (d1x r1.5)
1122 * arch/sdl/digi.c: fix crash on exit if sounds are still playing
1125 * arch/ogl/wgl.c, arch/win32/mouse.c, misc/d_io.c: Fix mismatched
1126 arg types in the win32 code (d1x r1.12, r1.7, r1.2)
1128 * arch/linux/hmiplay.c: fix problems with msgbuf struct not being
1131 * arch/linux/hmiplay.c: updated SDL include path (d1x r1.3)
1133 2004-05-18 Bradley Bell <btb@icculus.org>
1135 * include/vecmat.h: comments/formatting
1137 2004-05-18 Martin Schaffner <maschaffner@gmx.ch>
1139 * include/d.bat, include/lst.bat, include/m.bat, include/test.c,
1140 include/test.lnk: remove unnecessary files
1142 * configure.ac: add -no-cpp-precomp when compiling on Mac OS X.
1143 This enables compilation with gcc 3.1
1145 2004-05-17 Dietfrid Mali <dietfrid.mali@q-dial.de>
1147 * main/switch.c: took care of switches triggering single-sided
1148 walls (don't try to access the nonexistent adjacent wall via NULL
1149 pointers or negative array indices)
1151 2004-05-16 Dietfrid Mali <dietfrid.mali@q-dial.de>
1153 * main/wall.c: fix invalid memory access for d1 levels which
1154 don't have a corresponding wall behind.
1156 2004-05-16 Martin Schaffner <maschaffner@gmx.ch>
1158 * include/ogl_init.h, arch/ogl/glx.c, arch/ogl/gr.c,
1159 arch/ogl/internal.h, arch/ogl/ogl.c, arch/ogl/sdlgl.c,
1160 arch/ogl/wgl.c: move most ogl-internal stuff from the ogl
1161 interface header to new header file internal.h
1163 2004-05-15 Dietfrid Mali <dietfrid.mali@q-dial.de>
1165 * arch/sdl/joy.c: joystick_read_raw_axis() will return a proper
1166 bitmask for each joystick axis that has sent input data,
1167 and will not crash Windows anymore during joystick setup because
1168 of for() loop over axis being executed once too often.
1170 * main/gameseq.c, include/gr.h, 2d/font.c: define new function
1171 gr_remap_mono_font() and call it after loading saved level.
1173 * main/laser.c: limit homing missile turn rate
1175 * main/fuelcen.c, main/fuelcen.h, main/object.c: implement repair
1176 centers (work like fuel centers but provide shield)
1178 * main/gameseg.c: fix endless loop in some levels with a
1179 certain (complicated) structure
1181 2004-05-13 Bradley Bell <btb@icculus.org>
1183 * VisualC/d2/d2x/d2x.dsp, VisualC/d2xgl/d2xgl.dsp,
1184 VisualC/libmve/libmve.dsp, VisualC/mveplayer/mveplayer.dsp:
1185 updated project files for SDL 1.2.7
1187 * Makefile.am: add VisualC, VisualCE dirs to tarball
1189 2004-05-13 Martin Schaffner <maschaffner@gmx.ch>
1191 * arch/sdl/digi.c: formatting
1193 2004-05-12 Bradley Bell <btb@icculus.org>
1195 * unused/vga/new/palette.c, unused/vga/new/vga.c: removed unused,
1198 * 2d/palette.c, include/palette.h: added function to create blend
1201 * maths/rand.c, maths/tables.c, maths/vecmat.c: formatting
1203 2004-05-11 Bradley Bell <btb@icculus.org>
1205 * arch/ogl/ogl.c: fix alpha calculation in g3_draw_poly, again
1207 2004-05-10 Bradley Bell <btb@icculus.org>
1209 * arch/ogl/ogl.c, include/3d.h, main/render.c: hmm,
1210 g3_draw_transp_poly had the fade level backwards, decided to just
1211 fix g3_draw_poly so it behaves correctly, transparency or not,
1212 reverted changes to render_face
1214 2004-05-10 Dietfrid Mali <dietfrid.mali@q-dial.de>
1216 * arch/ogl/ogl.c, include/3d.h: added g3_draw_transp_poly() for
1217 rendering transparent (e.g. cloaked) walls
1219 * main/render.c: render_face now calls g3_draw_transp_poly() for
1220 cloaked walls in OpenGL
1222 2004-05-08 Martin Schaffner <maschaffner@gmx.ch>
1224 * arch/sdl/digi.c: fix bug on Mac OS X where all sound, including
1225 that from other apps, had "static" distortions.
1227 2004-04-22 Bradley Bell <btb@icculus.org>
1229 * main/multi.c, main/multibot.c: use new GET_INTEL_* macros
1231 * include/byteswap.h: rewrite GET_INTEL_* macros, fix bugs in
1232 aligned version of PUT_INTEL_* macros
1234 2004-04-15 Bradley Bell <btb@icculus.org>
1236 * main/inferno.c: comment out unused checksum variable
1238 2004-04-14 Bradley Bell <btb@icculus.org>
1240 * arch/sdl/rbaudio.c: fix redbook tracking problems (fixes #1028)
1242 2004-04-14 Terran Melconian <terran@consistent.org>
1244 * main/gameseg.c: use portable rand function (fixes #1118)
1246 2004-04-14 Sean Taylor <sscthunderbird@yahoo.com>
1248 * main/songs.c: uncomment calls to RBAStop (fixes #473)
1250 2004-01-08 Martin Schaffner <maschaffner@gmx.ch>
1252 * configure.ac, arch/linux/ipx_udp.c, maths/fixc.c:
1253 get rid of warnings (now compiles with -Werror on SunOS)
1255 * main/piggy.c: fix (really) wierd SunOS bug
1257 * 2d/bitmap.c, 2d/rle.c, include/gr.h: fix MEM_OVERWRITE
1258 caused by not allocating enough mem for rle bitmaps
1260 2004-01-06 Martin Schaffner <maschaffner@gmx.ch>
1262 * include/pstypes.h: sun OS typedef fixes
1264 2003-12-28 Martin Schaffner <maschaffner@gmx.ch>
1266 * main/piggy.c: fix bug 1067
1268 * main/piggy.c: fix bugfix for 1067
1270 * main/piggy.c: fix 2nd part of bug 1067 (make d2x compatible
1271 with descent.pig of mac registered)
1273 2003-12-18 Bradley Bell <btb@icculus.org>
1275 * main/kconfig.c: fixes for linux-native joystick
1277 * main/kconfig.c: bunch of fixes (esp. for non linux-native
1280 * arch/include/joy.h: comments/formatting
1282 2003-12-10 Alexander Y. Yeikovich <demon@mci.net.ua>
1284 * compilerdefs.txt: added FreeBSD defs
1286 2003-12-08 Bradley Bell <btb@icculus.org>
1288 * include/dtypes.h, include/dtypes.inc: remove unused, redundant
1291 2003-12-08 Alexander Y. Yeikovich <demon@mci.net.ua>
1293 * arch/linux/ipx_kali.c, arch/linux/ipx_mcast4.c,
1294 arch/linux/ipx_udp.c: fix FreeBSD compile errors
1296 2003-12-08 Alexander Y. Yeikovich <demon@mci.net.ua> and Bradley Bell <btb@icculus.org>
1298 * 2d/ibitblt.c, include/maths.h, include/ogl_init.h,
1299 include/pstypes.h, main/game.c, main/game.h, unused/bios/ipx.c:
1300 get rid of silly ulongs
1302 * configure.ac, 2d/bitblt.c, 2d/linear.asm, maths/fix.asm,
1303 maths/vecmata.asm, texmap/tmap_inc.asm, texmap/tmap_per.asm,
1304 texmap/tmappent.S, texmap/tmapppro.S: enable nasm on FreeBSD,
1305 change relevant __linux__ macros to __ELF__
1307 2003-11-27 Bradley Bell <btb@icculus.org>
1309 * include/ogl_init.h: added proto for ogl_check_mode
1311 * arch/sdl/digi.c, arch/sdl/gr.c, arch/sdl/mouse.c,
1312 arch/win32/findfile.c, main/inferno.c, main/titles.c: Pocket PC
1315 2003-11-26 Bradley Bell <btb@icculus.org>
1317 * libmve/decoder16.c, libmve/mve_main.c, main/newmenu.c: fix gcc
1318 3.3 compiler warnings
1320 * arch/sdl/gr.c, main/kludge.c: landscape fixes, implemented
1323 * include/pstypes.h: OS X fixes
1325 * cfile/cfile.c, include/pstypes.h, main/inferno.c,
1326 main/newmenu.h: linux fixes
1328 * configure.ac cygconf VisualC/d2x.dsw VisualC/d2x/d2x.dsp
1329 VisualC/d2xgl/.cvsignore VisualC/d2xgl/d2xgl.dsp arch/ogl/gr.c
1330 arch/ogl/ogl.c include/d_io.h include/loadgl.h include/ogl_init.h
1331 include/pstypes.h include/u_mem.h main /state.c main/vers_id.h
1332 misc/d_io.c: added Visual C project for opengl, buncha macro fixes
1335 * arch/sdl/gr.c: fix sdl gr_update
1337 * 2d/font.c, VisualC/d2x/d2x.dsp, VisualCE/d2x/d2x.vcp,
1338 VisualCE/mveplayer/mveplayer.vcp, arch/win32/ipx_mcast4.c,
1339 arch/win32/ipx_udp.c, arch/win32/ipx_win.c, arch/sdl/gr.c,
1340 cfile/cfile.c, console/CON_console.c, include/d_io.h,
1341 include/error.h, include/pstypes.h, include/strutil.h,
1342 include/u_dpmi.h, libmve/mve_main.c, libmve/mveplay.c,
1343 main/cntrlcen.c, main/console.c, main/gameseq.c, main/inferno.c,
1344 main/movie.c, main/newdemo.c, main/newmenu.c, main/newmenu.h,
1345 main/playsave.c, main/songs.c, main/state.c, main/text.c,
1346 mem/mem.c, misc/args.c, misc/d_io.c, misc/strutil.c: Visual C,
1349 2003-11-25 Bradley Bell <btb@icculus.org>
1351 * VisualC/d2x, VisualC/d2x/.cvsignore, VisualC/d2x/d2x.dsp,
1352 VisualC/d2x.dsw, VisualC/libmve/libmve.dsp,
1353 libmve/VisualC/mveplayer.dsp: updated project files
1355 * libmve/mve_main.c, libmve/mvelib.c, libmve/mveplay.c: mveplayer
1356 working w/Visual C++
1358 * VisualC, VisualC/.cvsignore, VisualC/d2x.dsw, VisualC/libmve,
1359 VisualC/libmve/.cvsignore, VisualC/libmve/libmve.dsp,
1360 VisualC/mveplayer, VisualC/mveplayer/.cvsignore,
1361 VisualC/mveplayer/mveplayer.dsp: added project files for Visual
1364 * VisualCE/.cvsignore, VisualCE/d2x/.cvsignore,
1365 VisualCE/libmve/.cvsignore, VisualCE/mveplayer/.cvsignore: added
1368 2003-11-24 Bradley Bell <btb@icculus.org>
1370 * libmve/decoder8.c, libmve/mve_main.c, libmve/mvelib.c,
1371 libmve/mveplay.c: stuff to play mve's in WinCE
1373 * arch/win32/findfile.c: unused functions...
1377 * arch/sdl/mouse.c, main/konfig.c, main/newmenu.c, main/newmenu.h:
1378 enabled mouse control of menus
1380 * main/mission.h: oops, didn't mean to change this.
1382 2003-11-21 Bradley Bell <btb@icculus.org>
1384 * VisualCE/d2x/d2x.vcp: updated project file
1386 2003-11-20 Bradley Bell <btb@icculus.org>
1388 * VisualCE, VisualCE/d2x, VisualCE/d2x/d2x.vcp, VisualCE/d2x.vcw,
1389 VisualCE/libmve, VisualCE/libmve/libmve.vcp, VisualCE/mveplayer,
1390 VisualCE/mveplayer/mveplayer.vcp: added project files for eMbedded
1393 2003-11-17 Bradley Bell <btb@icculus.org>
1395 * configure.ac, arch/linux/Makefile.am, arch/linux/linuxnet.c,
1396 main/menu.c: added option to disable kalinix under unix
1398 * main/game.c, main/newmenu.c: always set menu mode for GL popups
1400 2003-11-14 Bradley Bell <btb@icculus.org>
1402 * main/automap.c: fix automap background image
1404 * main/automap.c, main/automap.h: delete cruft
1406 * main/automap.c: fix level number position
1408 * main/automap.c: simplify g3_draw_line hack
1410 * main/menu.c: stop pointless vid mode changes
1412 2003-11-07 Bradley Bell <btb@icculus.org>
1414 * NEWS, installation.txt: s'more documentation
1416 2003-11-07 Steffen Pohle <stpohle@gmx.net>
1418 * configure.ac: fix .exe extension problems
1420 2003-11-07 Bradley Bell <btb@icculus.org>
1422 * arch/ogl/ogl.c: disable texture format verification for OS X -
1425 2003-11-06 Bradley Bell <btb@icculus.org>
1427 * main/automap.c, main/gamecntl.c, main/movie.c, main/titles.c:
1428 use more traditional Alt+Enter for toggling fullscreen
1430 * 2d/ibitblt.c, main/mission.h: comments/formatting
1432 * arch/ogl/sdlgl.c: smash textures, for non-linux, for real
1434 2003-11-06 Bradley Bell <btb@icculus.org>
1436 * arch/ogl/gr.c, arch/ogl/sdlgl.c: smash textures on every
1437 resolution change, use kludge to avoid repetitive res changes
1439 2003-11-04 Bradley Bell <btb@icculus.org>
1441 * main/piggy.c, main/piggy.h: moved bitmap and sound header data
1442 structures and i/o routines back to piggy.c
1444 2003-11-04 Martin Schaffner <maschaffner@gmx.ch>
1446 * installation.txt: tell to install d1 .pig for better textures
1448 2003-11-04 Bradley Bell <btb@icculus.org>
1450 * main/mission.c, main/mission.h, main/piggy.h: added hogsize for
1451 oem d1 v1.0 and registered d2 v1.0, comments
1453 2003-11-03 Bradley Bell <btb@icculus.org>
1455 * main/bm.h, main/piggy.c, main/piggy.h: big pigsize is same for
1456 all d1 shareware - even though files are different!
1458 * main/bm.h, main/piggy.c, main/piggy.h: added big pigsize for
1461 * main/bm.h, main/piggy.c, main/piggy.h: added big pigsize for
1464 * main/bm.h, main/piggy.c, main/piggy.h: added pigsize for
1467 2003-10-31 Martin Schaffner <maschaffner@gmx.ch>
1469 * main/movie.c: when no movies are found, divide by six the
1470 number of warning lines sent to stdout
1472 2003-10-29 Martin Schaffner <maschaffner@gmx.ch>
1474 * include/byteswap.h: fix stupid copy/paste error
1476 2003-10-24 Bradley Bell <btb@icculus.org>
1478 * 2d/bitblt.c, 2d/ibitblt.c, include/gr.h, include/grdef.h: use
1479 gr_linear_rep_movsd_2x instead of almost identical
1480 gr_linear_movsd_double. Better since we have assembly versions.
1482 2003-10-22 Martin Schaffner <maschaffner@gmx.ch>
1484 * main/gamemine.c, main/piggy.c: fix "psychedelic" walls
1487 2003-10-21 Martin Schaffner <maschaffner@gmx.ch>
1489 * main/gameseq.c, main/multi.c, main/multi.h: fix compilation
1490 error with --disable-network, move reset_network_objects()
1491 from gameseq.c to multi.c
1493 2003-10-14 Bradley Bell <btb@icculus.org>
1495 * AUTHORS, NEWS: stuff
1497 * arch/win32/ipx_mcast4.c: include newmenu header (for FAIL macro)
1499 2003-10-12 Bradley Bell <btb@icculus.org>
1501 * main/cntrlcen.c, main/endlevel.c, main/gamerend.c,
1502 main/gameseq.c, main/mission.c, main/mission.h, main/network.c:
1505 2003-10-12 Aaron Plattner <plattner@caltech.edu>
1507 * arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
1508 arch/linux/ipx_kali.c, arch/linux/ipx_mcast4.c,
1509 arch/linux/ipx_udp.c, arch/linux/linuxnet.c,
1510 arch/linux/include/ipx_drv.h, arch/linux/include/ipx_mcast4.h,
1511 arch/win32/Makefile.am, arch/win32/ipx_drv.h,
1512 arch/win32/ipx_mcast4.c, arch/win32/ipx_udp.c,
1513 arch/win32/ipx_win.c, arch/win32/winnet.c,
1514 arch/win32/include/ipx_mcast4.h, include/ipx.h, main/menu.c,
1515 main/multi.h, main/network.c: add IPv4 multicasting support
1517 2003-10-11 Bradley Bell <btb@icculus.org>
1519 * main/endlevel.c, main/piggy.c: fixed endlevel stuff
1521 * main/cntrlcen.c, main/endlevel.c, main/gamecntl.c,
1522 main/gamerend.c, main/gameseq.c, main/gauges.c, main/kmatrix.c,
1523 main/menu.c, main/mission.h, main/network.c, main/weapon.c,
1524 main/weapon.h: lots of shareware and oem fixes
1526 2003-10-10 Bradley Bell <btb@icculus.org>
1528 * arch/win32/winnet.c: fixed stupid win32 network bug
1530 2003-10-10 Bradley Bell <btb@icculus.org>
1532 * main/piggy.c: increased D1_MAX_TMAP_NUM
1534 2003-10-10 Martin Schaffner <maschaffner@gmx.ch>
1536 * main/bm.c, main/bm.h, main/piggy.c: fixes d1 still textures
1537 which are animated in d2, refactorizes d1 texture reading
1539 2003-10-10 Bradley Bell <btb@icculus.org>
1541 * arch/linux/linuxnet.c, main/automap.c, main/automap.h,
1542 main/bmread.c, main/bmread.h, main/cntrlcen.c, main/cntrlcen.h,
1543 main/collide.h, main/compbit.h, main/config.h, main/console.c,
1544 main/controls.h, main/credits.c, main/credits.h, main/crypt.c,
1545 main/desc_id.h, main/desw.h, main/dumpmine.c, main/effects.c,
1546 main/effects.h, main/endlevel.c, main/endlevel.h, main/escort.c,
1547 main/escort.h, main/fireball.h, main/fvi.c, main/fvi.h,
1548 main/game.c, main/game.h, main/gamecntl.c, main/gamefont.c,
1549 main/gamefont.h, main/gamemine.h, main/gamepal.c, main/gamepal.h,
1550 main/gamerend.c, main/gamesave.h, main/gameseq.c, main/gameseq.h,
1551 main/gamestat.h, main/gauges.h, main/hostage.c, main/hostage.h,
1552 main/hud.c, main/hudmsg.h, main/inferno.c, main/inferno.h,
1553 main/joydefs.c, main/joydefs.h, main/kconfig.h, main/kludge.c,
1554 main/kmatrix.c, main/kmatrix.h, main/laser.c, main/lighting.h,
1555 main/menu.c, main/menu.h, main/mglobal.c, main/modem.h,
1556 main/morph.h, main/movie.c, main/movie.h, main/multibot.h,
1557 main/netmisc.h, main/network.h, main/newmenu.h, main/paging.h,
1558 main/physics.c, main/physics.h, main/piggy.h, main/player.c,
1559 main/playsave.h, main/polyobj.c, main/polyobj.h, main/powerup.c,
1560 main/powerup.h, main/render.c, main/render.h, main/reorder.h,
1561 main/robot.c, main/scores.h, main/screens.h, main/segment.c,
1562 main/segpoint.h, main/slew.c, main/slew.h, main/songs.c,
1563 main/songs.h, main/sounds.h, main/state.h, main/terrain.c,
1564 main/terrain.h, main/texmerge.h, main/text.h, main/textures.h,
1565 main/titles.h, main/vclip.c, main/vclip.h, main/vers_id.h,
1566 main/wall.h: comments/formatting
1568 2003-10-09 Bradley Bell <btb@icculus.org>
1570 * main/text.c: fix text when using old datafiles
1572 * main/laser.h: comments/whitespace
1574 * main/laser.c, main/weapon.c: fixed smart missiles and smart
1575 mines w/shareware data
1577 * include/DT_drawtext.h: deleted unused file
1579 2003-10-08 Bradley Bell <btb@icculus.org>
1581 * main/gameseq.c, main/inferno.c, main/menu.c: SHAREWARE fixes
1583 * arch/win32/ipx_udp.c: use closesocket() instead of close()
1585 * arch/sdl/joydefs.c, main/gamecntl.c, main/kconfig.c,
1586 main/menu.c: Disabled 'd2x keys' weapon selection
1588 2003-10-08 Martin Schaffner <maschaffner@gmx.ch>
1590 * main/object.h, main/multi.h: get rid of most warnings issued by
1591 cpp-precomp of gcc from Mac OS X dev tools
1593 2003-10-05 Bradley Bell <btb@icculus.org>
1595 * NEWS, configure.ac: increment version number
1597 * cfile/cfile.c: better handling of CRLF text files (when that is
1600 * utilities/hogcreate.c, utilities/hogextract.c,
1601 utilities/mvlcreate.c, utilities/mvlextract.c: use binary mode for
1602 reading/writing files
1604 * arch/win32/Makefile.am, arch/win32/include/ipx_udp.h,
1605 arch/win32/ipx_udp.c, arch/win32/winnet.c, main/menu.c: added UDP
1608 2003-10-04 Bradley Bell <btb@icculus.org>
1610 * cfile/cfile.c, main/config.c: oops, fgets does not return EOF
1612 * main/netmisc.c: change byte to sbyte, comments/whitespace
1614 2003-10-03 Bradley Bell <btb@icculus.org>
1616 * cfile/cfile.c, main/config.c: fix win32 eof bug.
1618 * arch/win32/ipx_drv.h, arch/win32/winnet.c, include/ipx.h: win32
1621 * iff/iff.c, include/gr.h, include/iff.h, include/pstypes.h,
1622 main/ai2.c, main/aipath.c, main/aistruct.h, main/bm.h,
1623 main/config.c, main/escort.c, main/fireball.c, main/fuelcen.c,
1624 main/fuelcen.h, main/gameseg.c, main/gameseg.h, main/laser.c,
1625 main/lighting.c, main/mglobal.c, main/network.c, main/newdemo.c,
1626 main/object.c, main/object.h, main/paging.c, main/player.h,
1627 main/robot.h, main/segment.h, main/state.c, main/switch.c,
1628 main/switch.h, main/titles.c, main/wall.c, main/wall.h,
1629 main/weapon.c, main/weapon.h: change byte to sbyte,
1632 * 2d/bitblt.c, cfile/cfile.c, include/cfile.h, main/ai.c,
1633 main/ai.h, main/gamemine.c, main/gauges.c, main/kconfig.c,
1634 main/menu.c, main/multi.c, main/multi.h, main/multibot.c,
1635 main/newdemo.h, main/render.c, main/scores.c: change byte to sbyte
1637 * configure.ac: better checking for timeval
1639 2003-10-03 Martin Schaffner <maschaffner@gmx.ch>
1641 * arch/dos/bak/ipx.c, arch/dos/ipx.c, arch/linux/Makefile.am,
1642 arch/linux/include/ipx_lin.h, arch/linux/ipx_lin.c,
1643 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, arch/linux/ukali.c,
1644 arch/win32/winnet.c, configure.ac, include/byteswap.h,
1645 include/ipx.h, main/inferno.c, main/menu.c, main/multi.c,
1646 main/multibot.c, main/network.c: Make network architecture
1647 choosable from game menu, add support for UDP/IP on Mac OS X and
1650 2003-10-02 Martin Schaffner <maschaffner@gmx.ch>
1652 * include/byteswap.h: added macros for coping with alignment
1655 2003-10-02 Bradley Bell <btb@icculus.org>
1657 * main/multi.h: added padding to little-endian version of
1660 * arch/dos/bak/ipx.c, arch/dos/ipx.c: comments/whitespace
1662 * main/netmisc.c: delete duplicate function
1664 2003-10-01 Bradley Bell <btb@icculus.org>
1666 * main/bm.c: make sure d1_texture_indices gets freed between
1669 2003-09-11 Martin Schaffner <maschaffner@gmx.ch>
1671 * main/piggy.h: fix size of d1 shareware descent.pig
1673 2003-08-03 Martin Schaffner <martin.schaffner@epfl.ch>
1675 * main/bm.c, main/bm.h, main/gamemine.c, main/gamemine.h,
1676 main/gameseq.c, main/piggy.c: fix loading of d1 texture
1677 replacements for non-animated textures
1679 2003-08-02 Matthew Mueller <donut@dakotacom.net>
1681 * main/controls.c: use fixed 20fps wiggle
1683 2003-08-02 Paolo Ulivi <pulivi@libero.it> and Bradley Bell <btb@icculus.org>
1685 * Makefile.am, debian/changelog.in, debian/control,
1686 debian/d2x-common.dirs, debian/d2x-common.install,
1687 debian/d2x-common.manpages, debian/d2x-gl.files,
1688 debian/d2x-gl.menu, debian/d2x-sdl.files, debian/d2x-sdl.menu,
1689 debian/rules, libmve/Makefile.am, libmve/mveplayer.1,
1690 utilities/Makefile.am, utilities/hogcreate.1,
1691 utilities/hogextract.1, utilities/mvlcreate.1,
1692 utilities/mvlextract.1, utilities/tex2txb.1, utilities/txb2tex.1:
1693 add man pages, distribute utility programs in new d2x-common deb
1695 * rpm/d2x.spec.in: updated rpm spec file
1697 2003-08-02 Bradley Bell <btb@icculus.org>
1699 * cfile/cfile.c: update raw_position in cfputc and cfputs
1701 2003-08-02 Martin Schaffner <martin.schaffner@epfl.ch>
1703 * main/piggy.c: make error message more friendly
1705 * main/piggy.c: simplify copying of bitmap flags
1707 * arch/linux/linuxnet.c, main/multi.c, main/multibot.c: bigendian
1710 * cfile/cfile.c: revert to always using custom fgets
1712 * main/endlevel.c, main/mission.c: handle missing exit sequence
1713 components gracefully
1715 * main/playsave.c: comments
1717 2003-07-24 Martin Schaffner <martin.schaffner@epfl.ch>
1719 * cfile/cfile.c: update raw_position in cfwrite
1721 * main/network.c: comments/formatting
1723 2003-06-22 Bradley Bell <btb@icculus.org>
1725 * cfile/cfile.c: use standard fgets for non-archive files
1727 * main/movie.c: use con_printf for missing movie warning
1729 2003-06-18 Bradley Bell <btb@icculus.org>
1731 * main/movie.c: fixed cfile conversion of movielib code
1733 * main/console.c, main/hud.c: strip out colors, etc when printing
1736 * include/u_mem.h: fix NDEBUG calloc macro
1738 2003-06-15 Bradley Bell <btb@icculus.org>
1740 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c: removed
1743 * 2d/pcx.c, include/strio.h, main/ai.c, main/ai.h,
1744 main/cntrlcen.c, main/config.c, main/gamesave.c, main/gameseq.c,
1745 main/movie.c, main/multi.c, main/network.c, main/newdemo.c,
1746 main/newmenu.c, main/piggy.c, main/playsave.c, main/polyobj.c,
1747 main/scores.c, main/state.c, main/text.c, misc/args.c,
1748 misc/strio.c: convert file i/o to cfile
1750 2003-06-14 Bradley Bell <btb@icculus.org>
1752 * include/cfile.h, cfile/cfile.c: implemented cfile wrappers for
1753 writing and other modes besides "rb" (mostly taken from
1756 2003-06-09 Bradley Bell <btb@icculus.org>
1758 * 2d/palette.c, main/kludge.c: gr_copy_palette not really a
1761 * include/libmve.h, libmve/mve_main.c, libmve/mvelib.c,
1762 libmve/mvelib.h, libmve/mveplay.c, main/movie.c: merged libmve
1765 2003-06-07 Taylor Richards <taylor@icculus.org>
1767 * libmve/mvelib.c, libmve/mveplay.c: stop memory leaks in libmve
1769 2003-06-07 Bradley Bell <btb@icculus.org>
1771 * main/console.c: fix non-console build
1773 * main/gamesave.c: comments
1775 * main/bm.c: remove redundant break
1777 2003-06-06 Bradley Bell <btb@icculus.org>
1779 * main/gauges.c, main/kconfig.c: comments/formatting
1781 * console/.cvsignore: added .cvsignore
1783 * main/console.c: can't write to console after it's closed
1785 2003-06-05 Bradley Bell <btb@icculus.org>
1787 * arch/sdl/event.c, console/CON_console.c, console/Makefile.am,
1788 console/internal.c, console/internal.h, include/CON_console.h,
1789 include/console.h, main/console.c, main/gamecntl.c, main/hud.c:
1790 finish console conversion away from SDL
1792 2003-06-04 Bradley Bell <btb@icculus.org>
1794 * console/CON_console.c, include/CON.console.h, include/console.h,
1795 main/console.c, main/game.c: console conversion to native gr,
1798 * include/gr.h, main/credits.c, main/kconfig.c, main/newmenu.c:
1799 put prototype for gr_bm_bitblt in gr.h
1801 2003-06-03 Bradley Bell <btb@icculus.org>
1803 * console/CON_console.c, console/DT_drawtext.c,
1804 console/Makefile.am, include/CON_console.h, include/DT_drawtext.h,
1805 main/console.c: use native fonts for console
1807 * main/playsave.c: use shorts for short data
1809 2003-06-02 Bradley Bell <btb@icculus.org>
1811 * configure.ac, main/console.c: set console background, fix
1814 2003-06-01 Bradley Bell <btb@icculus.org>
1816 * Makefile.am, arch/sdl/event.c, configure.ac,
1817 console/CON_console.c, console/DT_drawtext.c, console/Makefile.am,
1818 console/internal.c, include/CON_console.h, include/DT_drawtext.h,
1819 include/console.h, main/console.c, main/game.c, main/gamecntl.c,
1820 main/gamerend.c: added console code (from SDL_console)
1822 2003-05-30 Bradley Bell <btb@icculus.org>
1824 * README: minor update
1826 2003-05-28 Bradley Bell <btb@icculus.org>
1828 * Info.plist.in, Makefile.am, configure.ac: add support for MacOS
1833 2003-06-06 Bradley Bell <btb@icculus.org>
1835 * main/kconfig.c: fix crash in control menus
1837 * main/gauges.c: force cockpit redraw in opengl
1839 * main/gamerend.c: move ogl swap, so cockpit and console get
1842 2003-06-01 Bradley Bell <btb@icculus.org>
1844 * configure.ac, libmve/mveplay.c: define struct timeval if needed
1848 2003-05-12 Bradley Bell <btb@icculus.org>
1850 * configure.ac: increment version number
1852 * main/bm.c: use con_printf for exit model warnings
1854 * configure.ac: must check for timespec after setting -mno-cygwin
1856 * main/inferno.c: added -nohogdir and -userdir options
1858 * NEWS, main/titles.c: use briefings with no extension
1862 2003-04-30 Bradley Bell <btb@icculus.org>
1864 * configure.ac: have to include time.h when checking for nanosleep
1866 * configure.ac, libmve/mveplay.c: use autoconf to check for struct
1869 * Makefile.am, NEWS, README, configure.ac: fix linking bug,
1870 increment version number
1872 * main/Makefile.am: make dist fix
1876 2003-04-29 Bradley Bell <btb@icculus.org>
1878 * configure.ac, 2d/2dsline.c, main/automap.c, libmve/mveplay.c:
1881 2003-04-24 Bradley Bell <btb@icculus.org>
1883 * configure.ac: increment version number
1885 * main/inferno.c: redeclare main() 'the SDL way', make sure SDL.h
1888 2003-04-24 Ingo van Lil <inguin@gmx.de>
1890 * main/render.c: fix misspellings of NDEBUG
1894 2003-04-14 Bradley Bell <btb@icculus.org>
1896 * cfile/cfile.c: prefer files from d2 hog over d1 hog
1898 2003-04-11 Bradley Bell <btb@icculus.org>
1900 * main/automap.c, main/gamemine.c, main/menu.c: fix compiler
1905 2003-04-11 Bradley Bell <btb@icculus.org>
1907 * libmve/mveplay.c: use _sleep instead of sleep on win32
1909 * Makefile.am, README, README.utils, arch/sdl/digi.c,
1910 arch/sdl/joy.c, arch/win32/Makefile.am, include/byteswap.h,
1911 include/cfile.h, include/error.h, libmve/Makefile.am,
1912 libmve/decoders.h, main/Makefile.am, main/endlevel.c,
1913 main/endlevel.h, main/playsave.c, misc/fileutil.c:
1914 utilities/Makefile.am: comments/formatting/dist problems
1916 * configure.ac: use different defines for os x
1918 2003-04-07 Bradley Bell <btb@icculus.org>
1920 * include/error.h, misc/error.c: put some old stuff back in,
1921 eliminate duplicate error messages
1923 * main/text.c: don't die on text not found
1926 * main/inferno.c: print some useful info if hog not found, allow
1927 -help to work if no text available
1929 2003-04-07 Steffen Pohle <stpohle@gmx.net>
1931 * arch/linux/Makefile.am: revert to previous version, so linux
1934 2003-04-03 Bradley Bell <btb@icculus.org>
1936 * main/endlevel.c: fixed exit model scheme yet again
1938 2003-04-02 Bradley Bell <btb@icculus.org>
1940 * misc/error.c: call Int3 on Assert
1942 * main/cntrlcen.c, main/cntrlcen.h, main/gamesave.c: modified
1945 * main/wall.c: don't die when trying to toggle nonexistent
1946 segment... vertigo level 10 is buggy!
1948 * main/gamemine.c: comments/formatting
1950 2003-03-31 Micah J. Lieske <MicahJon@compuserve.com>
1952 * arch/dos/digimm.c, arch/sdl/digi.c, arch/win32/digi.c,
1953 main/inferno.c: Allow use of 22K sound samples
1955 2003-03-29 Bradley Bell <btb@icculus.org>
1957 * arch/ogl/gr.c: default to bitmapped reticle
1959 * main/bm.c, main/endlevel.c, main/piggy.c, main/piggy.h,
1960 main/polyobj.c: rewrote endlevel stuff to reread exit model info
1963 * arch/sdl/joy.c: fixed text seen for hats in control config
1966 2003-03-28 Bradley Bell <btb@icculus.org>
1968 * main/bm.c: heh, model nums in vertigo are hardcoded,
1969 N_D2_POLYGON_MODELS can't change
1971 * configure.ac, include/d1x.xpm, include/descent.xpm,
1972 arch/ogl/sdlgl.c, arch/sdl/gr.c: enabled setting icon with
1975 2003-03-27 Bradley Bell <btb@icculus.org>
1977 * main/text.h: fixed text references for hat directions
1979 * arch/ogl/Makefile.am: oops, can't get rid of main INCLUDE yet...
1981 2003-03-26 Bradley Bell <btb@icculus.org>
1983 * main/playsave.c: make d2x keys backward compatible
1985 2003-03-26 Micah J. Lieske <MicahJon@compuserve.com>
1987 * arch/sdl/event.c, arch/sdl/joy.c: added hat support for sdl
1990 2003-03-26 Bradley Bell <btb@icculus.org>
1992 * main/piggy.c: fix crash when d1 data not present
1994 * main/gamecntl.c, main/kconfig.c, main/playsave.c: fix d2x keys,
1995 read/write from plr file
1997 * main/ai.h, main/collide.c, main/escort.c, main/escort.h,
1998 main/fuelcen.c, main/gamecntl.c, main/playsave.c, main/powerup.c:
1999 added escort.h header
2001 2003-03-25 Bradley Bell <btb@icculus.org>
2003 * main/bm.c, main/piggy.c, main/piggy.h, main/gameseq.c: added
2004 D1_PIGFILE ("descent.pig") macro
2006 * main/bm.c, main/piggy.c, main/piggy.h: ability to load exit
2007 models from d1 pig file
2009 * main/bm.c, main/bm.h, main/endlevel.c, main/piggy.c,
2010 main/piggy.h: ability to load exit model bitmaps (or any bitmap,
2011 really) from d1 pig file
2013 2003-03-23 Bradley Bell <btb@icculus.org>
2015 * main/bm.c: stop extra robots from overwriting exit models
2017 * include/ogl_init.h: increased OGL_TEXTURE_LIST_SIZE so the
2018 texture list doesn't get full
2020 * main/bm.c: fix mem leak when reading extra robots
2022 2003-03-21 Bradley Bell <btb@icculus.org>
2024 * main/menu.c: Added option to set movie resolution (mostly works)
2026 2003-03-21 Martin Schaffner <maschaffner@gmx.ch>
2028 * main/gameseq.c, main/piggy.c, main/piggy.h: move bitmap
2029 replacement functions to piggy.c
2031 * main/gameseq.c: attempt to support mac d1 descent.pig
2033 * main/bm.c: fix mem leak
2035 * main/gameseq.c: fix bug: when opening d1 level 1 with oem data
2036 files, both d1 and d2 oem briefing where showed
2038 * main/inferno.c, main/movie.c: Change the default movie
2039 resolution to "high", implement the option -lowresmovies
2041 2003-03-20 Bradley Bell <btb@icculus.org>
2043 * arch/sdl/rbaudio.c, main/songs.c: cd detection works now
2045 * main/piggy.c: comments
2047 2003-03-20 Martin Schaffner <maschaffner@gmx.ch>
2049 * main/gameseq.c: delete duplicate function
2051 * 2d/rle.c: fix color swapping on big endian of big rle bitmaps
2053 2003-03-19 Bradley Bell <btb@icculus.org>
2055 * arch/sdl/rbaudio.c, include/rbaudio.h: starting d2 cd detection
2056 (cddb discid) support
2058 * arch/sdl/digi.c, main/kludge.c: implemented
2059 digi_link_sound_to_object3 for looping sounds, other looping stuff
2061 * arch/sdl/gr.c: removing dependencies on stuff in main/
2063 * arch/linux/Makefile.am, arch/linux/init.c,
2064 arch/linux/linuxnet.c, arch/linux/include/ukali.h,
2065 arch/ogl/Makefile.am, main/inferno.c: moved joy_init back to main,
2066 other header cleanups
2068 * arch/win32/ipx_win.c, configure.ac: ipx on win32 fixed!
2070 2003-03-19 Martin Schaffner <maschaffner@gmx.ch>
2072 * 2d/rle.c, include/gr.h, include/rle.h, main/bm.c, main/bm.h,
2073 main/gamemine.c, main/gamemine.h, main/gameseq.c, main/piggy.c,
2074 main/piggy.h, main/wall.c, main/wall.h: if descent.pig available,
2075 load d1 textures for d1 levels
2077 2003-03-19 Bradley Bell <btb@icculus.org>
2079 * 2d/font.c, 2d/palette.c, 3d/interp.c, 3d/setup.c,
2080 arch/sdl/rbaudio.c, include/texmap.h, libmve/decoder16.c,
2081 libmve/decoder8.c, libmve/decoders.h, libmve/mveplay.c,
2082 texmap/ntmap.c, texmap/texmapl.h: header/extern declaration
2085 * README: added some OS X info
2087 2003-03-17 Bradley Bell <btb@icculus.org>
2089 * main/newdemo.c: simplify DEMO_FILENAME macro
2091 * main/console.c, main/game.c: enable experimental console support
2093 * main/gamerend.c: fixed location of fps meter in multi
2095 2003-03-16 Bradley Bell <btb@icculus.org>
2097 * main/menu.c, main/newdemo.c, main/newdemo.h, main/newmenu.c:
2098 also look in shared data dir for demos
2100 * main/newdemo.c, main/newdemo.h: comments/formatting
2102 2003-03-15 Christopher Thielen <chris@luethy.net>
2104 * main/kludge.c: set CDROM_dir back to "." - tricks game into
2105 thinking d2 cd is always present
2107 2003-03-15 Bradley Bell <btb@icculus.org>
2109 * 2d/font.c, main/credits.c, main/scores.c: fixed opengl credits,
2112 * arch/sdl/rbaudio.c: formatting, enabled volume control under
2115 * arch/ogl/gr.c: fixed dark font bug by calling gr_set_mode from
2116 gr_init. don't really know why this works, though
2118 2003-03-14 Bradley Bell <btb@icculus.org>
2120 * main/gameseq.c: fix Bitmap_replacement_data mem leakage
2122 * unused/bios/rbaudio.h: removed duplicate file
2124 2003-03-14 Christopher Thielen <chris@luethy.net>
2126 * arch/sdl/rbaudio.c: stop cd audio when exiting
2128 2003-03-14 Micah J. Lieske <MicahJon@compuserve.com>
2130 * main/gamecntl.c: add comments to the "only matt knows" cheats
2132 2003-03-14 Martin Schaffner <maschaffner@gmx.ch>
2134 * main/gamemine.c: formatting, better texture conversion for d1
2137 2003-03-14 Bradley Bell <btb@icculus.org>
2139 * main/piggy.c: must swap all mac version pigfiles
2141 * main/ai.c, main/ai.h, main/bm.h, main/crypt.c, main/joydefs.h,
2142 main/multi.c: formatting, minor cleanups
2144 * 2d/rle.c: need to swap line_size on bigendian machines
2146 * main/mission.c, main/mission.h: detect mac full version hogfile
2148 2003-03-13 Bradley Bell <btb@icculus.org>
2150 * arch/sdl/joydefs.c, main/kconfig.c, main/kconfig.h, main/menu.c:
2151 added joy/mouse sensitivity slider, increased range to 16, and
2154 * main/Makefile.am, main/joydefs.c, main/old/joydefs.c: moved old
2157 * arch/linux/Makefile.am: removed extra backslash
2159 * TODO, installation.txt: updated some documentation
2161 * main/gamecntl.c, main/menu.c, main/menu.h: added "d2x options"
2162 menu, with maxfps option
2164 2003-03-12 Bradley Bell <btb@icculus.org>
2166 * main/game.c, main/game.h, main/inferno.c: added -maxfps option
2168 * arch/linux/alsadigi.c, arch/linux/findfile.c,
2169 arch/linux/hmiplay.c, arch/linux/init.c, arch/linux/ipx_bsd.c,
2170 arch/linux/ipx_kali.c, arch/linux/ipx_lin.c, arch/linux/ipx_udp.c,
2171 arch/linux/joydefs.c, arch/linux/ukali.c, arch/linux/include,
2172 arch/linux/include/ipx_bsd.h, arch/linux/include/ipx_drv.h,
2173 arch/linux/include/ipx_hlpr.h, arch/linux/include/ipx_kali.h,
2174 arch/linux/include/ipx_ld.h, arch/linux/include/ipx_lin.h,
2175 arch/linux/include/ipx_udp.h, arch/linux/include/joystick.h,
2176 arch/linux/include/music.h, arch/linux/include/serial.h,
2177 arch/linux/include/ukali.h: formatting
2179 2003-03-11 Chris Arena <ccarena@cox.net>
2181 * main/menu.c: fixed brightness slider
2183 2003-03-01 Bradley Bell <btb@icculus.org>
2185 * main/piggy.c, main/titles.c: d1 briefing text fixed, spinning
2186 robots and animated bitmaps work, but colors are messed up
2188 2003-02-28 Bradley Bell <btb@icculus.org>
2190 * main/player.h: whitespace
2192 * main/automap.c, main/cntrlcen.c, main/collide.c,
2193 main/gamerend.c: use Builtin_mission_num instead of 0 (if
2194 descent.hog is present, d1 becomes mission 0)
2196 * configure.ac, arch/win32/Makefile.am, arch/win32/ipx_drv.h,
2197 arch/win32/ipx_win.c, arch/win32/mingw_init.c,
2198 arch/win32/winnet.c: MinGW compiles with network enabled again,
2199 but still doesn't work
2203 2003-02-28 Bradley Bell <btb@icculus.org>
2205 * 2d/pcx.c, arch/ogl/gr.c, libmve/mveplay.c, main/gameseq.c,
2206 main/inferno.c, main/menu.c, main/movie.c, main/newmenu.c: Fixed
2207 many opengl glitches
2209 2003-02-27 Bradley Bell <btb@icculus.org>
2211 * main/Makefile.am, main/gamesave.c, main/hoard.c, main/hoard.h,
2212 main/inferno.c, main/menu.c, main/mission.c, main/mission.h,
2213 main/network.c, main/network.h: noted that hoard.ham is only needed
2214 for multiplayer HOARD games, and should not be equated with
2215 "vertigo". put HoardEquipped() back in network.c.
2217 * arch/ggi/key.c, arch/sdl/key.c, arch/svgalib/key.c,
2218 include/d_delay.h, main/automap.c, main/game.c, main/kconfig.c,
2219 main/multi.c, main/newdemo.c, misc/Makefile.am, misc/d_delay.c:
2220 use timer_delay instead of d_delay
2222 2003-02-27 Martin Schaffner <maschaffner@gmx.ch>
2224 * main/render.c: added replacement qsort for solaris
2226 2003-02-26 Bradley Bell <btb@icculus.org>
2228 * main/gamemine.c: texture conversion for d1 shareware
2230 2003-02-26 Martin Schaffner <maschaffner@gmx.ch>
2232 * main/gamemine.c: better texture conversion for d1 levels
2234 2003-02-26 Micah J. Lieske <MicahJon@compuserve.com>
2236 * main/kconfig.c: fix joystick support under MinGW
2238 2003-02-26 Bradley Bell <btb@icculus.org>
2240 * main/playsave.c: fix swapping glitch
2242 * configure.ac, readme.txt: clean stuff up, getting ready for
2245 * main/titles.c: begin support for rendering spinning robots in
2248 * main/mission.c, main/mission.h: load d1 oem mission, d1 v1.0
2251 * main/gamemine.c: load d1 shareware levels!
2253 2003-02-25 Bradley Bell <btb@icculus.org>
2257 * autogen.sh: add warning about old auto* versions, use
2260 2003-02-24 Bradley Bell <btb@icculus.org>
2262 * main/gameseq.c, main/movies.c, main/titles.c: Descent I
2263 briefings mostly working
2265 * main/movie.c, main/titles.c: fixed some more briefing glitches
2267 2003-02-23 Bradley Bell <btb@icculus.org>
2269 * main/movie.c: fixed crash when using shareware data files
2272 * arch/sdl/digi.c: fix crash on non-existent sounds
2273 (i.e. shareware data)
2275 2003-02-22 Bradley Bell <btb@icculus.org>
2277 * main/titles.c: fixed fullscreen toggle in briefings
2279 2003-02-21 Bradley Bell <btb@icculus.org>
2281 * configure.ac: check for mingw when enabling nasm
2283 * main/playsave.c: enable loading player files of either byte
2286 2003-02-20 Bradley Bell <btb@icculus.org>
2288 * main/bm.c, main/bm.h, main/endlevel.c: fixed up endlevel stuff
2290 * arch/sdl/digi.c, main/kludge.c: oops, meant to say: fixed bug
2291 #343, not "rest of solution to bug #344"
2293 * arch/sdl/timer.c, include/timer.h: revert to more accurate
2296 * main/kludge.c: partial solution to bug #344
2298 * Makefile.am, tools/cvs2cl/cvs2cl.pl: get rid of cvs2cl.pl
2300 * compilerdefs.txt: added linux/mips info
2302 * ChangeLog: clean up changelog
2304 2003-02-19 Bradley Bell <btb@icculus.org>
2306 * libmve/mveplay.c: os x needs nanosleep prototype.
2308 2003-02-18 Bradley Bell <btb@icculus.org>
2310 * .cvsignore, libmve/.cvsignore: added files to .cvsignore
2312 * include/libmve.h, libmve/mveplay.c, main/movie.c: added function
2313 to disable/enable audio
2315 * libmve/: mve_main.c, mveplay.c: bigendian fixes
2317 * main/: movie.h, titles.c: make sure movie's palette is set before
2318 writing briefing text. Fixes bug #359
2320 * libmve/mveplay.c: make MVE_rmStepMovie play a full frame instead
2323 * misc/: args.c, byteswap.c, d_delay.c, d_io.c, dos_disk.h,
2324 error.c, hash.c, parsarg.c, parsarg.h, strio.c, strutil.c:
2327 * maths/: fix.asm, rand.c, tables.c, vecmat.c, vecmata.asm:
2330 * texmap/: ntmap.c, scanline.c, scanline.h, texmapl.h,
2331 tmap_flt.asm, tmap_inc.asm, tmap_lin.asm, tmap_ll.asm,
2332 tmap_per.asm, tmapfade.asm, tmapflat.c, tmappent.S, tmapppro.S:
2335 * include/libmve.h: blah
2337 2003-02-18 Martin Schaffner <martin.schaffner@epfl.ch>
2339 * main/render.c: 2nd attempt to fix solaris qsort bug
2341 2003-02-18 Bradley Bell <btb@icculus.org>
2343 * configure.ac, include/pstypes.h: put alignment detection in
2346 2003-02-17 Bradley Bell <btb@icculus.org>
2348 * Makefile.am, README.utils, configure.ac, include/libmve.h,
2349 include/mve_audio.h, include/mvelib.h, libmve/Makefile.am,
2350 libmve/decoder16.c, libmve/decoder8.c, libmve/mve_audio.c,
2351 libmve/mve_audio.h, libmve/mve_main.c, libmve/mvelib.c,
2352 libmve/mvelib.h, libmve/mveplay.c, main/Makefile.am,
2353 main/decoder16.c, main/decoder8.c, main/movie.c, main/mve_audio.c,
2354 main/mve_main.c, main/mvelib.c, main/mveplay.c, main/mveplay.h:
2355 moved mve stuff to separate subdir
2357 * include/mvelib.h, main/movie.c, main/mve_main.c, main/mvelib.c,
2358 main/mveplay.c, main/mveplay.h, main/titles.c: many improvements to
2359 mve code. Fixes (at least) bugs #41, #348, and #350.
2361 2003-02-14 Bradley Bell <btb@icculus.org>
2363 * main/Makefile.am: no more Makefile.mveplay. again
2365 * main/mveplay.c: typo
2367 2003-02-13 Bradley Bell <btb@icculus.org>
2369 * utilities/mvlextract.c: uint -> unsigned int
2371 * main/: mve_main.c, mvelib.c, mveplay.c: add fullscreen mode to
2372 standalone mveplayer, win32 support
2374 * main/movie.c: random bugfixes, win32 support
2376 * arch/sdl/Makefile.am: formatting
2378 * configure.ac: disable networking on mac/win for now
2380 * main/newmenu.c: comments
2382 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
2384 * 3d/interp.c, include/interp.h, main/polyobj.c: get rid of some
2385 redundant swap functions.
2387 2003-02-13 Bradley Bell <btb@icculus.org>
2389 * ChangeLog: update changelog
2391 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
2393 * 3d/interp.c, include/interp.h, main/polyobj.c: fix remaining
2394 polymodel alignment issues.
2396 2003-02-13 Bradley Bell <btb@icculus.org>
2398 * utilities/: hogcreate.c, hogextract.c, mvlcreate.c, mvlextract.c:
2399 fix various little bugs
2401 * main/mveplay.c, utilities/hogextract.c, utilities/mvlextract.c,
2402 utilities/tex2txb.c, utilities/txb2tex.c: eliminate warning
2404 * main/: Makefile.am, Makefile.mveplay: build mveplayer from
2407 * README.utils: new file
2409 * main/: mve_main.c, mveplay.c: more movie fixes
2411 * README: updated README
2413 * 2d/Makefile.am, main/Makefile.am: some OS X and dist fixes
2415 2003-02-12 Bradley Bell <btb@icculus.org>
2417 * utilities/mvlextract.c: bigendian mvl support
2419 * main/mveplay.c: formatting, stuff
2421 * main/: Makefile.am, Makefile.mveplay: lotsa movie cleanups, added
2422 truecolor mve support, standalone mveplayer
2424 * include/mve_audio.h, include/mvelib.h, main/decoder16.c,
2425 main/decoder8.c, main/movie.c, main/mve_main.c, main/mvelib.c,
2426 main/mveplay.c: lotsa movie cleanups, added truecolor mve support,
2427 standalone mveplayer
2429 2003-01-22 Bradley Bell <btb@icculus.org>
2431 * include/: interp.h, interp.h: restore prototype for
2432 swap_polygon_model_data
2434 2003-01-21 Bradley Bell <btb@icculus.org>
2436 * main/piggy.c: use memcpy to avoid alignment problem
2438 * compilerdefs.txt: updated some defs, added sunos/sparc
2440 2003-01-15 Bradley Bell <btb@icculus.org>
2442 * main/render.c, arch/ogl/ogl.c: use __sun__ for sunos
2444 * main/gamemine.c: attempting to support d1 shareware
2446 * compilerdefs.txt: update defs
2448 2003-01-15 David Costanzo <david_costanzo@yahoo.com>
2450 * main/mveplay.c: fix several bugs, comments, formatting.
2452 2003-01-15 Bradley Bell <btb@icculus.org>
2454 * arch/ogl/sdlgl.c, arch/sdl/digi.c, arch/sdl/event.c,
2455 arch/sdl/gr.c, arch/sdl/init.c, arch/sdl/joy.c, arch/sdl/key.c,
2456 arch/sdl/mouse.c, arch/sdl/rbaudio.c, arch/sdl/timer.c,
2457 include/error.h, main/gamecntl.c, main/inferno.c: changed path for
2460 * arch/: ogl/glx.c, ogl/gr.c, ogl/ogl.c, ogl/wgl.c, sdl/joydefs.c:
2461 formatting, comments
2463 2003-01-11 Bradley Bell <btb@icculus.org>
2465 * main/: mission.c, mission.h: attempt to support d1 for mac
2468 * arch/sdl/joy.c, main/mvelib.c, main/titles.c: gcc 3.2 warnings
2470 * main/object.h: foo
2472 2003-01-09 Bradley Bell <btb@icculus.org>
2474 * main/movie.c: use ifdef around gr_toggle_fullscreen
2476 2003-01-07 Bradley Bell <btb@icculus.org>
2478 * Makefile.am, descent.msn, installation.txt, main/mission.c,
2479 main/mission.h: don't need .msn file for descent.hog anymore
2483 2003-01-06 Bradley Bell <btb@icculus.org>
2485 * main/mission.h, main/mission.c: comments
2487 * README, TODO, cvshowto.txt, installation.txt, debian/copyright:
2490 2003-01-03 Bradley Bell <btb@icculus.org>
2492 * utilities/: txb2txt.c, txt2txb.c: remove old files
2494 * 3d/interp.c, include/byteswap.h, main/gamemine.c: formatting
2496 * main/polyobj.c: attempt to make read_model_file
2499 * main/menu.c: move vertigo text
2501 2003-01-02 Bradley Bell <btb@icculus.org>
2503 * 3d/interp.c, include/interp.h, main/morph.c, main/polyobj.c,
2504 main/polyobj.h: cleanup alignment changes
2506 * NEWS, 3d/interp.c, include/3d.h, include/interp.h,
2507 include/pstypes.h, main/Makefile.am, main/bm.c, main/collide.c,
2508 main/object.h: fix alignment issues on sparc
2510 * cvshowto.txt: update cvs info
2514 * 2d/rle.c: make rle_swap handle RLE_BIG
2516 2003-01-01 Martin Schaffner <maschaffner@gmx.ch>
2518 * main/render.c: workaround solaris qsort bug
2520 2003-01-01 Steffen Pohle <stpohle@gmx.net>
2522 * arch/linux/linuxnet.c, arch/linux/ukali.c,
2523 arch/linux/include/ukali.h, main/inferno.c: enabled kali
2525 * arch/linux/Makefile.am: enabled linux joystick, kali
2527 * configure.ac, arch/linux/joystick.c, arch/sdl/Makefile.am,
2528 arch/sdl/event.c: enabled linux joystick
2530 2002-12-31 Bradley Bell <btb@icculus.org>
2532 * main/gamemine.c: simplified warning msg
2534 * NEWS, TODO, main/multi.c, main/netmisc.c: comments/whitespace
2536 * main/render.h: fix compiler warning
2538 2002-12-31 Martin Schaffner <maschaffner@gmx.ch>
2540 * 2d/rle.c, main/inferno.c, main/piggy.c: fixed rle_swap leaks.
2542 2002-12-24 Bradley Bell <btb@icculus.org>
2544 * main/mission.c: fixes an infinite loop which was caused by d2x
2545 thinking d2demo was a descent 1 mission
2547 2002-12-24 Martin Schaffner <maschaffner@gmx.ch>
2549 * arch/ogl/ogl.c, main/render.c: fix compiler warnings.
2551 2002-12-24 Bradley Bell <btb@icculus.org>
2553 * main/render.c: comments
2555 2002-10-30 Bradley Bell <btb@icculus.org>
2557 * main/inferno.c: add help for -hogdir option
2559 * main/inferno.c: added -hogdir option
2561 2002-10-28 Bradley Bell <btb@icculus.org>
2563 * main/: inferno.c, menu.c: enabled Vertigo displays
2565 * include/3d.h: typo
2567 2002-10-28 Martin Schaffner <maschaffner@gmx.ch> and Bradley Bell <btb@icculus.org>
2569 * 3d/interp.c, include/3d.h, include/byteswap.h, main/bm.c,
2570 main/netmisc.c, main/network.c: simplify and eliminate redundant
2573 2002-10-28 Martin Schaffner <maschaffner@gmx.ch>
2575 * maths/fixc.c: fix infinite loop in quad_sqrt.
2577 * 3d/points.c, include/maths.h, include/pstypes.h, maths/fixc.c,
2578 maths/vecmat.c: sparc/sunos support: rename quad to quadint.
2580 2002-10-12 Bradley Bell <btb@icculus.org>
2582 * 2d/2dsline.c: handle BM_OGL in gr_scanline()
2584 2002-10-11 Bradley Bell <btb@icculus.org>
2586 * main/hud.c: make hud_message work correctly
2588 * 2d/palette.c, arch/sdl/gr.c, include/palette.h, main/inferno.c:
2591 * main/network.c: formatting, small fixes
2593 2002-10-10 Bradley Bell <btb@icculus.org>
2595 * main/netmisc.h: no swap_object for little-endian
2597 * main/: netmisc.h, network.c: use macros to simplify network
2600 * main/piggy.c: disable autodetect of mac pig (use --enable-macdata
2603 * main/inferno.c: enable loading screen for mac shareware with
2606 * main/netmisc.c: whitespace
2608 * 2d/bitmap.c, main/inferno.c, main/mission.c, main/playsave.c:
2611 * main/hud.c: whitespace
2613 * configure.ac: remove shareware build, add macdata build
2615 * main/songs.c: whitespace
2617 * 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/gpixel.c, 2d/line.c,
2618 2d/pixel.c, 2d/poly.c, 2d/rect.c, 2d/tmerge.c, main/gamerend.c:
2621 * 2d/: Makefile.am, tmerge_a.asm: enable TRANSPARENCY_COLOR for
2624 2002-10-04 Martin Schaffner <maschaffner@gmx.ch>
2626 * cfile/cfile.c, include/iff.h, main/gamepal.c, main/titles.c:
2627 comments, formatting, etc.
2629 * iff/iff.c: fix bigendian iff loading.
2631 2002-10-03 Bradley Bell <btb@icculus.org>
2633 * utilities/txb2tex.c: typo
2635 * 3d/clipper.c, main/bm.c, main/game.c, main/gamecntl.c,
2636 main/newmenu.c, main/switch.c, main/terrain.c, main/text.c:
2639 * arch/sdl/mouse.c: whitespace
2641 2002-09-19 Bradley Bell <btb@icculus.org>
2643 * main/kconfig.c: fix a oops, add old logs
2645 * main/kconfig.c: support for >3 mouse buttons
2647 2002-09-18 Bradley Bell <btb@icculus.org>
2649 * include/gr.h: fix palette swap define
2651 2002-09-14 Bradley Bell <btb@icculus.org>
2653 * main/titles.c: load hires briefing screen if lores doesn't exist
2654 (i.e. vertigo) and MenuHires=0
2656 2002-09-14 Werner Augustin <descent-source@mailinglist.gnuher.de>
2658 * main/: multi.h, network.h: pack some structures for ipx
2661 2002-09-14 Bradley Bell <btb@icculus.org>
2663 * cfile/cfile.c, main/endlevel.c, main/gamesave.c: revert cfgets()
2664 and load_endlevel_data() to expect newline-terminated strings, fix
2665 load_game_data to read null-terminated string for
2668 2002-09-07 Bradley Bell <btb@icculus.org>
2670 * main/newmenu.c: added error message
2672 * main/menu.h: enable -nohires with mac shareware
2674 * 2d/palette.c, include/gr.h: enable 0/255 palette swap
2676 * 2d/font.c: enable 0/255 palette swap for fonts
2678 * 2d/bitblt.c: add TRANSPARENCY_COLOR to assembly code, nother OGL
2681 * 2d/2dsline.c: fix ogl blooper
2683 2002-09-05 Bradley Bell <btb@icculus.org>
2685 * 2d/rle.c, 2d/scalec.c, include/rle.h: better just do it the old
2688 * include/strutil.h: need string.h for strcasecmp
2690 * include/rle.h: okay, maybe it needs to be this way
2692 * include/: 3d.h, gr.h: more stuff from d2src, mostly formatting
2694 * 2d/scalec.c: more stuff from d2src
2696 * 2d/rle.c: more stuff from d2src, formatting
2698 * 2d/font.c: useless cruft
2700 * 2d/: 2dsline.c, bitmap.c, bitmap.h: more stuff from d2src
2702 * 2d/bitblt.c, include/grdef.h: moved gr_linear_movsd assembly from
2705 2002-09-04 Bradley Bell <btb@icculus.org>
2707 * include/grdef.h: fix compiler warnings
2709 * 2d/bitblt.c: fix compiler warnings, #ifdef out dos-only code
2711 * include/grdef.h: gr_linear_movsd isn't static for NO_ASM,
2714 * main/game.c: we want the mac ibitblt for everything but dos and
2717 * main/texmerge.c: these routines are in tmerge.c
2719 * main/credits.c: enable credits for mac and oem data
2721 * main/bm.c: use either exit.ham or exit.pofs
2723 * include/ibitblt.h: enable some more code from d2src
2725 * include/gr.h: enable mac ubitblt_double
2727 * 2d/rle.c: added gr_rle_expand_scanline_generic_masked from d2src
2729 * include/grdef.h: moved some inline asm from linear.h
2731 * 2d/ibitblt.c: brought in line with original d2 version
2733 * 2d/bitblt.c: reverted to original d2 version of this file, then
2734 added d1x enhancements
2736 * 2d/2dsline.c: formatting, use __MSDOS__ instead of __DJGPP__
2738 * 2d/linear.h: moved these back to their original locations
2741 * main/mveplay.c: close some memory holes, speed up palette loading
2743 * main/movie.c: added fullscreen toggle while playing movies
2745 * main/inferno.c: comment out -superhires help text (always on)
2747 * include/timer.h: added approx_fsec_to_usec macro
2749 * arch/sdl/joy.c: fix compiler warning
2751 2002-09-01 Bradley Bell <btb@icculus.org>
2753 * main/network.c: oops
2755 * main/: movie.c, mveplay.c, mveplay.h: more movie improvements
2757 * arch/sdl/timer.c, include/timer.h: added timer_delay, faster
2758 timer_get_fixed_seconds
2762 2002-08-31 Bradley Bell <btb@icculus.org>
2764 * TODO, main/inferno.c, main/movie.c, main/mveplay.c: movie
2767 * main/multi.h: network endian stuff
2769 * 2d/font.c, include/gr.h: fast file i/o for font headers
2771 * arch/win32/arch_ip.cpp: unused file
2773 * main/: netmisc.c, netmisc.h, network.c, network.h: formatting,
2774 bigendian networking fixes
2776 * main/menu.c: make net menu more accurate, also make superhires
2779 * include/pstypes.h: better to have __pack__ all the time, I think.
2780 needed for networking, e.g.
2782 * arch/win32/: ipx_drv.h, ipx_win.c, winnet.c: win32 networking
2785 * arch/win32/Makefile.am: unused file
2789 2002-08-30 Bradley Bell <btb@icculus.org>
2791 * arch/win32/ipx_drv.h: re-added arch/win32/ipx_drv.h
2793 * main/: newmenu.h, titles.c: formatting
2795 * NEWS, arch/linux/Makefile.am, arch/linux/include/ukali.h,
2796 main/multi.h: networking works, finally
2798 * TODO: added TODO file
2800 * arch/linux/arch_ip.cpp: unused fine
2802 * README: network sorta working
2804 * main/: Makefile.am, multi.c, network.c, network.h: more
2807 * main/menu.c: load builtin mission correctly
2809 * main/inferno.c: documentation
2811 * main/: hoard.c, hoard.h, gamesave.c, mission.c: move hoard stuff
2814 * main/Makefile.mveplay: don't need no more
2816 2002-08-29 Bradley Bell <btb@icculus.org>
2818 * main/: ip_base.cpp, ip_base.h, ip_basec.h, ipclienc.c,
2819 ipclient.cpp, ipclient.h, ipserver.cpp, ipx_drv.c, multipow.c,
2820 multipow.h, netlist.c, netpkt.c, netpkt.h: deleting unused d1x
2823 * include/ipx_drv.h: more network fixing
2825 * arch/linux/include/ipx_drv.h: more network fixing
2827 * include/ipx.h: formatting
2829 * arch/linux/ipx_kali.c, include/ipx.h: fixed networking fuck-up?
2831 * NEWS, arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
2832 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, main/Makefile.am,
2833 main/inferno.c: fixed networking fuck-up?
2835 * Makefile.am: moved mingw info to README
2837 * README, mingw32.txt: moved mingw info to README
2839 2002-08-27 Bradley Bell <btb@icculus.org>
2841 * utilities/mvlextract.c: allow specifying file to extract
2843 * utilities/: tex2txb.c, txb2tex.c: use default extension to
2846 * utilities/hogextract.c: allow specifying file to extract
2848 * main/mission.c: Have to get mission_num _after_ promoting...
2850 * main/: gameseq.c, titles.c: beginning d1 briefing support
2852 * descent.msn: beginning d1 briefing support
2854 * main/: titles.c, titles.h: d1-style mission briefings
2856 * main/piggy.h: whitespace
2858 * main/movie.c: beginning robot movie support, fall back on lo/hi
2859 res if hi/lo not available
2861 * main/mission.c: added Builtin_mission_num for builtin mission,
2862 D1Hogdir, d1-style mission briefings
2864 * main/: gameseq.c, mission.h: added Builtin_mission_num for
2867 * cfile/cfile.c, include/cfile.h: add capability for 3rd hogfile
2868 (for d1 missions that need d1 data)
2870 * 2d/ibitblt.c: whitespace
2872 2002-08-26 Bradley Bell <btb@icculus.org>
2874 * utilities/mvlcreate.c: oops
2876 * utilities/: Makefile.am, mvlcreate.c, mvlextract.c: added mvl
2879 * utilities/hogextract.c: added [v]iew option
2881 * utilities/: tex2txb.c, txb2tex.c: changed txt to tex
2883 * main/titles.c: fix writable string, disable DumbAdjust thing
2885 * main/polyobj.h: whitespace
2887 * main/newmenu.c: added pcx_get_dimensions(), other stuff from
2890 * main/movie.c: read movies from AltHogDir, other fixes
2892 * main/: mission.c, mission.h: fix bug w/mission filename
2894 * main/gameseq.c: comments
2896 * main/digi.h: whitespace n stuff
2898 * include/mve_audio.h: added audio flag macros
2900 * 2d/pcx.c, include/pcx.h: added pcx_get_dimensions(), other stuff
2905 2002-08-23 Bradley Bell <btb@icculus.org>
2907 * main/: gameseq.c, inferno.c, mission.c, mission.h, titles.c: fix
2910 * Makefile.am: remove d2demo.mn2
2912 * cfile/cfile.c, include/cfile.h: add cfile_size function
2914 * d2demo.mn2, installation.txt, main/gameseq.h, main/mission.c:
2915 eliminate need for .mn2 files for oem and demo
2917 2002-08-22 Bradley Bell <btb@icculus.org>
2919 * main/bm.c: fix for vertigo
2921 * main/menu.h: make OEM menu pcx available
2923 * 2d/rle.c: merge with original d2 file
2925 * Makefile.am, configure.ac: let mission files get installed by
2928 2002-08-17 Bradley Bell <btb@icculus.org>
2930 * configure.ac: make FAST_FILE_IO the default on little-endian
2933 * NEWS, README, compilerdefs.txt, readme.txt: documentation
2935 * 2d/bitblt.c, 2d/rle.c, arch/ogl/ogl.c: implement BM_FLAG_RLE_BIG
2938 2002-08-15 Martin Schaffner <maschaffner@gmx.ch>
2940 * main/: game.c, menu.c, mission.c: promote builtin missions.
2942 2002-08-15 Bradley Bell <btb@icculus.org>
2944 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h, main/piggy.c:
2945 improved mac pig loading/reverted TRANSPARENCY_COLOR changes
2947 * utilities/.cvsignore: added cvsignore
2949 * 2d/palette.c, include/palette.h, main/gamesave.c: mac data file
2952 * main/piggy.c: mac data file loading
2954 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h: set
2955 transparency and swap 0/255 correctly for mac data files
2957 2002-08-13 Bradley Bell <btb@icculus.org>
2959 * Makefile.am, configure.ac, utilities/Makefile.am: moved utility
2960 to utilities to avoid conflict with c++ std lib <utility>
2962 * utilities/: Makefile.am, hogcreate.c, hogextract.c, txb2txt.c,
2963 txt2txb.c: moved utility to utilities to avoid conflict with c++
2966 * Makefile.am, configure.ac: add utilities
2968 2002-08-09 Bradley Bell <btb@icculus.org>
2970 * 2d/palette.c, 3d/interp.c, include/gr.h, main/render.c:
2973 2002-08-08 Bradley Bell <btb@icculus.org>
2975 * main/inferno.c: comments
2977 * main/: newmenu.c, songs.c: mac demo datafile support
2979 * installation.txt: update
2981 * main/gamesave.c: use lowercase for consistency
2983 * main/: bm.c, bm.h, endlevel.c, polyobj.c: enable loading of exit
2984 models for other than d2demo
2986 2002-08-07 Martin Schaffner <maschaffner@gmx.ch>
2988 * main/gamemine.c: formatting, better d1 texture conversion
2990 * Makefile.am, descent.mn2, descent.msn, main/mission.c,
2991 main/mission.h: recognize .msn mission files.
2993 2002-08-07 Bradley Bell <btb@icculus.org>
2995 * .cvsignore, 2d/.cvsignore, 3d/.cvsignore, arch/.cvsignore,
2996 arch/dos/.cvsignore, arch/ggi/.cvsignore, arch/linux/.cvsignore,
2997 arch/ogl/.cvsignore, arch/sdl/.cvsignore, arch/svgalib/.cvsignore,
2998 arch/win32/.cvsignore, cfile/.cvsignore, iff/.cvsignore,
2999 main/.cvsignore, main/editor/.cvsignore, maths/.cvsignore,
3000 mem/.cvsignore, misc/.cvsignore, texmap/.cvsignore: added
3003 2002-08-06 Bradley Bell <btb@icculus.org>
3005 * main/: automap.c, laser.c, songs.c, titles.c: shareware stuff
3007 * main/Makefile.am: formatting
3009 * 2d/font.c: make gr_remap_font just reload the whole thing
3011 * configure.ac: formatting
3013 * Makefile.am: added d2demo.mn2
3015 * d2demo.mn2: mission file for shareware
3017 * include/u_mem.h, main/ai.c, main/gamesave.c, main/inferno.c,
3018 main/laser.h, main/text.h, main/titles.c, main/weapon.c: whitespace
3020 * main/sounds.h: shareware stuff, whitespace
3022 * main/: polyobj.c, polyobj.h: more fast i/o macros
3024 * main/: menu.c, menu.h, mission.c, newmenu.c, piggy.c, piggy.h:
3027 * main/: endlevel.c, endlevel.h, gamemine.c, gameseq.c: merged
3028 endlevel stuff to non-shareware, allow movies/endlevel for
3031 * main/cntrlcen.c: typo
3033 * main/bm.h: use global Piggy_hamfile_version
3035 * main/bm.c: merged endlevel stuff to non-shareware, more fast i/o
3036 macros, use global Piggy_hamfile_version
3038 * main/Makefile.am: terrain and movie stuff always used now
3040 * 2d/pcx.c, include/pcx.h: make pcx header available to other
3043 * main/: gamemine.c, gamesave.c: load DMB levels
3045 * main/: bm.c, cntrlcen.c, cntrlcen.h, fuelcen.c, fuelcen.h,
3046 segment.c, segment.h, switch.c, switch.h: fast i/o macros
3048 2002-08-04 Martin Schaffner <maschaffner@gmx.ch>
3050 * main/gamemine.c, main/gamesave.c, mem/mem.c: d1 level stuff.
3052 2002-08-04 Bradley Bell <btb@icculus.org>
3054 * main/inferno.c: shareware stuff, formatting
3056 * arch/sdl/rbaudio.c: gracefully handle redbook non-availability
3058 * arch/sdl/gr.c: don't need to set mode in gr_init
3060 2002-08-02 Martin Schaffner <maschaffner@gmx.ch>
3062 * main/: gamemine.c, gamemine.h, gamesave.c, gamesave.h: more d1
3065 * Makefile.am, descent.mn2: added mission file for descent 1
3067 2002-08-02 Bradley Bell <btb@icculus.org>
3069 * arch/sdl/digi.c, arch/sdl/gr.c, include/error.h,
3070 include/oldsdl.h, main/gamecntl.c, main/inferno.c, main/laser.c,
3071 main/piggy.h, misc/error.c: junk
3073 * main/: endlevel.c, escort.c, gameseq.c, newmenu.c, render.c,
3074 render.h, scores.c, scores.h, terrain.c: shareware stuff
3076 * configure.ac, include/pstypes.h, main/bm.c, main/bm.h,
3077 main/effects.c, main/effects.h, main/piggy.c, main/piggy.h,
3078 main/powerup.c, main/powerup.h, main/robot.c, main/robot.h,
3079 main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
3080 main/weapon.c, main/weapon.h: fast i/o macros
3082 2002-08-01 Martin Schaffner <maschaffner@gmx.ch>
3084 * NEWS, cfile/cfile.c, main/console.c, main/gamemine.c,
3085 main/gamemine.h, main/gamesave.c: load d1 levels
3087 2002-07-30 Bradley Bell <btb@icculus.org>
3089 * configure.ac: oops
3091 * configure.ac, arch/ogl/gr.c, arch/ogl/ogl.c, include/ogl_init.h:
3094 * main/menu.c, main/titles.c, NEWS, 2d/font.c, include/gr.h,
3095 include/grdef.h, main/game.c, main/gamefont.c, main/gamefont.h,
3096 main/gamemine.c, main/inferno.c, main/movie.c, main/newmenu.c,
3097 main/piggy.c, main/titles.c: support shareware datafiles!
3099 * main/: bm.c, gamemine.c, piggy.c, piggy.h, weapon.c, gamemine.c,
3100 piggy.c: SHAREWARE fixes
3102 2002-07-29 Bradley Bell <btb@icculus.org>
3104 * NEWS, include/fileutil.h, main/bm.c, main/gameseq.c,
3105 main/mveplay.c, main/piggy.c, main/piggy.h, main/playsave.c,
3106 misc/fileutil.c: Portability - OS X support
3108 2002-07-27 Bradley Bell <btb@icculus.org>
3110 * main/: Makefile.am, fuelcen.c, fuelcen.h, game.c, game.h,
3111 gamemine.c, gamesave.c, gameseq.c, piggy.c, piggy.h, segment.c,
3112 segment.h: portability
3114 * cfile/cfile.c, include/cfile.h, main/cntrlcen.c, main/cntrlcen.h,
3115 main/gamesave.c, main/switch.c, main/switch.h, main/wall.c,
3116 main/wall.h: portabilization
3118 * 2d/font.c, include/gr.h: portability
3120 2002-07-26 Bradley Bell <btb@icculus.org>
3122 * 2d/font.c, 2d/pcx.c, include/gr.h, main/movie.c: portability
3124 * arch/linux/findfile.c, include/pstypes.h: os x fixes
3126 * main/player.c: foo
3128 * misc/fileutil.c, include/fileutil.h, misc/fileutil.c: oops
3130 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c,
3131 misc/fileutil.h: portable file i/o utils
3133 * main/: Makefile.mveplay, inferno.c, movie.c, newmenu.c: s not a
3134 writable string anymore... / formatting
3136 * main/Makefile.am, main/bm.c, main/bm.h, main/cntrlcen.c,
3137 main/cntrlcen.h, main/effects.c, main/effects.h, main/piggy.c,
3138 main/piggy.h, main/player.c, main/player.h, main/polyobj.c,
3139 main/polyobj.h, main/powerup.c, main/powerup.h, main/robot.c,
3140 main/robot.h, main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
3141 main/weapon.c, main/weapon.h, 3d/interp.c, include/cfile.h:
3142 portable-izing file loading routines
3144 2002-07-24 Bradley Bell <btb@icculus.org>
3146 * main/mveplay.c: correctly play files with 16bit uncompressed
3147 audio, mem checking, etc
3149 * main/: Makefile.mveplay, mvelib.c, mveplay.c: enable standalone
3152 2002-07-23 Bradley Bell <btb@icculus.org>
3154 * misc/Makefile.am: unused file
3156 * configure.ac, main/endlevel.c, main/endlevel.h, main/menu.c,
3157 main/sounds.h: remove experimental nmovie stuff
3159 * main/movie.c: add some debugging output
3161 2002-07-22 Bradley Bell <btb@icculus.org>
3163 * main/: console.c, state.c: simplified header
3165 * main/movie.c: enable mveplay audio
3167 * main/old/movie.c: moved to main/
3169 * include/mve_audio.h, include/mvelib.h, main/Makefile.am,
3170 main/inferno.c, main/kludge.c, main/movie.c, main/mve_audio.c,
3171 main/mvelib.c, main/mveplay.c: initial movie support
3173 * arch/linux/findfile.c, arch/ogl/gr.c, arch/ogl/ogl.c,
3174 arch/sdl/init.c, arch/sdl/joy.c, include/byteswap.h,
3175 include/ogl_init.h, include/pstypes.h, main/console.c,
3176 main/state.c, mem/mem.c: OS X stuff
3178 * configure.ac: OS X and movie stuff
3180 2002-07-19 Bradley Bell <btb@icculus.org>
3182 * compilerdefs.txt: OSX defs
3184 2002-07-18 Bradley Bell <btb@icculus.org>
3186 * main/inferno.c: use simpler rcs tags
3188 * autogen.sh: keep Changelog in cvs (and use --accum)
3190 * arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/rbaudio.c,
3191 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/rbaudio.c,
3192 include/rbaudio.h, main/Makefile.am, main/cdrom.h, main/gamecntl.c,
3193 main/songs.c: changed cdrom->rbaudio
3195 * include/rbaudio.h: moved to /include
3197 2002-07-17 Bradley Bell <btb@icculus.org>
3199 * 2d/d2sline.c, 2d/bitblt.c, 2d/bitmap.c, 2d/bitmap.h, 2d/box.c,
3200 2d/canvas.c, 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/font.c,
3201 2d/gpixel.c, 2d/ibitblt.c, 2d/line.c, 2d/linear.asm, 2d/linear.h,
3202 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c, 2d/rect.c,
3203 2d/rle.c, 2d/scale.c, 2d/scalea.asm, 2d/scalea.h, 2d/scalec.c,
3204 2d/tmerge.c, 2d/tmerge_a.asm, 3d/clipper.c, 3d/clipper.h,
3205 3d/draw.c, 3d/globvars.c, 3d/globvars.h, 3d/instance.c,
3206 3d/interp.asm, 3d/interp.c, 3d/matrix.c, 3d/points.c, 3d/rod.c,
3207 3d/setup.c: use simpler rcs tags
3212 2002-07-17 Bradley Bell <btb@icculus.org>
3214 * tools/cvs2cl/cvs2cl.pl: upgrade cvs2cl
3216 * d2x-gl.sh, d2x-ogl.sh: changed d2x-ogl to d2x-gl
3218 * debian/rules: don't need readme's
3220 * debian/rules: move d1x license to COPYING, license clarifications
3222 * COPYING, license.txt, debian/copyright, Makefile.am: move d1x
3223 license to COPYING, license clarifications
3225 * debian/rules: fix debian docs
3227 * debian/rules: fix debian manpages
3229 * debian/d2x-sdl.menu: fix debian menu
3231 * debian/rules: link to undocumented man page for debs
3233 * Makefile.am, configure.ac, debian/control, debian/copyright,
3234 debian/d2x-gl.files, debian/d2x-gl.menu, debian/d2x-sdl.files,
3235 debian/d2x-sdl.menu, debian/d2x.files, debian/d2x.menu,
3236 debian/rules, rpm/d2x.spec.in: change d2x-ogl to d2x-gl, other
3239 2002-07-16 Bradley Bell <btb@icculus.org>
3241 * debian/: rules, changelog.in: deb stuff
3243 * configure.ac: cleaner nasm detection
3245 * debian/: changelog.in, control, rules: deb stuff
3247 * README, installation.txt: typos, stuff
3249 * configure.ac: better #defines
3251 * configure.ac: whitespace
3253 * configure.ac: better documentation
3255 * configure.ac, arch/sdl/event.c, arch/sdl/init.c: SDL_AUDIO and
3256 SDL_JOYSTICK not needed
3258 * configure.ac, main/inferno.c: __SDL__ ugly and not needed at all
3260 * configure.ac: need higher SDL for joystick
3262 * debian/: control, rules: deb stuff
3264 * arch/sdl/joy.c: old junk
3266 * Makefile.am, configure.ac: automake updates
3268 * main/: inferno.c, text.c: don't use althogdir on non-unix
3270 * configure.ac: more autoconf updates
3272 * misc/strutil.c: better strrev
3274 * main/inferno.c: need limits.h on mingw also
3276 * acconfig.h, configure.ac: Updated for autoconf 2.53 (no more
3279 2002-04-19 Bradley Bell <btb@icculus.org>
3281 * main/network.c: let hoard.ham be a cfile
3283 * main/text.c: better error message when hog not found
3287 2002-03-23 Bradley Bell <btb@icculus.org>
3289 * acconfig.h, configure.ac, arch/linux/Makefile.am,
3290 arch/sdl/Makefile.am: Use SDL joystick automatically
3292 * arch/sdl/joy.c, main/kconfig.c: SDL Joystick works!
3294 2002-03-05 Bradley Bell <btb@icculus.org>
3296 * arch/sdl/joydefs.c, arch/sdl/joy.c: SDL joystick stuff mostly
3299 2002-02-23 Bradley Bell <btb@icculus.org>
3301 * texmap/ntmap.c: fix bug preventing higher res sdl modes
3303 * arch/dos/Makefile.am, arch/ggi/Makefile.am,
3304 arch/linux/Makefile.am, arch/ogl/Makefile.am, arch/sdl/Makefile.am,
3305 arch/svgalib/Makefile.am, arch/win32/Makefile.am,
3306 main/editor/Makefile.am: moved includes to include
3308 * arch/sdl/gr.c: use SDL_VERSION_ATLEAST
3310 * Makefile.am, 2d/Makefile.am, 3d/Makefile.am, cfile/Makefile.am,
3311 iff/Makefile.am, main/Makefile.am, maths/Makefile.am,
3312 mem/Makefile.am, misc/Makefile.am, texmap/Makefile.am: moved
3315 * main/game.c: disabled cockpit for OGL, formatting
3317 * 2d/ibitblt.c: formatting
3319 2002-02-16 Bradley Bell <btb@icculus.org>
3321 * include/oldsdl.h: check for older macros
3323 * configure.ac, arch/sdl/digi.c, arch/sdl/event.c, arch/sdl/gr.c,
3324 include/error.h, include/oldsdl.h, main/gamecntl.c, main/inferno.c:
3325 allow older sdl versions
3327 2002-02-15 Bradley Bell <btb@icculus.org>
3329 * main/: automap.c, automap.h, inferno.c: automap resolution now
3332 * include/: gr.h, grdef.h: moved protos to from grdef.h to gr.h
3334 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
3335 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
3336 win32/include/key_arch.h: never mind - that would be pointless
3338 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
3339 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
3340 win32/include/key_arch.h: copied files from d1x
3342 * arch/linux/arch_ip.cpp, arch/win32/arch_ip.cpp, main/ip_base.cpp,
3343 main/ip_base.h, main/ipclient.cpp: enable udp debug messages
3345 * main/multipow.c: need conf.h
3347 * arch/win32/Makefile.am: new file
3349 * include/pstypes.h: added u_int16_t (needed in base_ip)
3351 * arch/win32/arch_ip.cpp: copied from d1x
3353 2002-02-14 Bradley Bell <btb@icculus.org>
3355 * arch/sdl/gr.c, main/inferno.c: allow gr_init lowres
3357 * NEWS, include/gr.h, main/game.c, main/game.h, main/gamecntl.c,
3358 main/netlist.c: Added hotkeys to toggle fullscreen mode
3360 * main/: ip_base.cpp, ip_base.h, multi.h, netlist.c, netpkt.c,
3361 network.c, network.h, ipclient.cpp, netpkt.h: d1x->d2x
3363 * main/: multipow.c, multipow.h, netlist.c, netpkt.c, netpkt.h,
3364 reorder.h: Lotsa networking stuff from d1x
3366 2002-02-13 Bradley Bell <btb@icculus.org>
3368 * include/gr.h, main/game.c: Fullscreen toggle stuff
3370 * arch/linux/Makefile.am, include/ipx.h: Lotsa networking stuff
3373 * main/: Makefile.am, inferno.c, ip_base.cpp, ip_base.h, menu.c,
3374 multi.h, network.c, network.h, newmenu.c: Lotsa networking stuff
3377 2002-02-11 Bradley Bell <btb@icculus.org>
3379 * main/bm.c: use portable loader if bigendian
3381 * include/pstypes.h: don't define bool for c++
3383 * include/cfile.h: extern AltHogDir stuff
3385 * include/byteswap.h: use WORDS_BIGENDIAN
3387 * main/: newmenu.c, newmenu.h: added fixedfont menu functions
3389 * main/vers_id.h: added D2X_IVER
3391 * misc/args.c: don't use d1x.ini
3393 * Makefile.am: rpm stuff
3395 * acconfig.h, configure.ac: c++, versioning, endianness, deb, rpm
3398 2002-02-09 Bradley Bell <btb@icculus.org>
3400 * rpm/: d2x.spec, d2x.spec.in: auto-generate rpm spec file
3402 2002-02-09 Paolo Ulivi <pulivi@libero.it>
3404 * d2x-ogl.sh, d2x-sdl.sh, rpm/.cvsignore, rpm/d2x.spec: rpm
3407 2002-02-06 Bradley Bell <btb@icculus.org>
3409 * arch/linux/arch_ip.cpp, main/ip_base.cpp, main/ip_base.h,
3410 main/ip_basec.h, main/ipclienc.c, main/ipclient.cpp,
3411 main/ipclient.h, main/ipserver.cpp: Adding d1x network code
3413 * debian/: changelog.in, control, copyright, d2x-gl.files,
3414 d2x-gl.menu, d2x.files, d2x.menu, rules: Added debian stuff
3418 2002-02-02 Bradley Bell <btb@icculus.org>
3420 * NEWS, arch/ggi/Makefile.am: reenabled ggi build
3422 * NEWS, acconfig.h, configure.ac, main/gamecntl.c, main/inferno.c:
3423 Enabled RELEASE option
3425 2002-01-31 Bradley Bell <btb@icculus.org>
3427 * Makefile.am, configure.ac: specify prerequisite versions of
3428 autoconf and automake
3430 2002-01-29 Bradley Bell <btb@icculus.org>
3432 * main/mission.c: RCS header added
3434 * main/inferno.c: update copyright date
3436 * main/mission.c: allow missions to be in AltHogDir
3438 * configure.ac: Display results of configure
3440 * include/d_io.h, main/inferno.c, main/newdemo.c: Added d_mkdir
3443 2002-01-28 Bradley Bell <btb@icculus.org>
3445 * NEWS, acconfig.h, configure.ac, cfile/cfile.c, main/newdemo.c:
3446 Data files now go in DATADIR/games/d2x, user files now go in
3449 2002-01-28 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
3451 * main/inferno.c: Data files now go in DATADIR/games/d2x, user
3452 files now go in ~/.d2x
3454 2002-01-24 Bradley Bell <btb@icculus.org>
3456 * configure.ac: fix nasm not found error message
3458 2002-01-18 Bradley Bell <btb@icculus.org>
3460 * configure.in: getting rid of old configure.in
3462 * acconfig.h, configure.ac, main/Makefile.am, main/kludge.c,
3463 main/movie.c: Movie playing kludgey stuff
3465 * misc/args.c: formatting
3467 * main/inferno.c: allow -h for help
3469 * include/error.h: don't die on int3, unless -debug given
3471 * mingw32.txt: more stuff
3473 2001-12-29 Bradley Bell <btb@icculus.org>
3475 * Makefile.am: Got rid of thinking.txt
3477 * main/inferno.c: document -nomovies option
3479 2001-12-28 Bradley Bell <btb@icculus.org>
3481 * main/titles.c: formatting, put some code into place for rendering
3482 of robots during briefings
3484 2001-12-27 Bradley Bell <btb@icculus.org>
3488 2001-12-23 Craig Hadady <chadady@iglou.com>
3490 * 2d/rle.c: fixed bug in dummy array.
3492 2001-12-03 Bradley Bell <btb@icculus.org>
3494 * arch/sdl/init.c: fix formatting
3496 * Makefile.am, acconfig.h, configure.ac, arch/linux/Makefile.am,
3497 arch/sdl/Makefile.am, arch/sdl/event.c, arch/sdl/init.c,
3498 arch/sdl/joy.c, arch/svgalib/Makefile.am: lots of makefile fixes,
3499 and sdl joystick stuff
3501 2001-11-30 Bradley Bell <btb@icculus.org>
3503 * thinking.txt: not needed
3505 2001-11-27 Bradley Bell <btb@icculus.org>
3507 * cygconf, mingw32.txt: use sdl from source on cygwin
3509 * Makefile.am, configure.ac, arch/ogl/Makefile.am,
3510 arch/sdl/Makefile.am, main/Makefile.am: move SDL_LIBS to LIBS,
3511 SDL_CFLAGS to CFLAGS
3513 2001-11-27 Bradley Bell <btb@icculus.org>
3517 2001-11-14 Bradley Bell <btb@icculus.org>
3519 * texmap/scanline.c: use optimization flags as texmap default
3521 * NEWS: mouse wheel, etc
3523 * arch/include/mouse.h, arch/sdl/mouse.c, main/kconfig.c: use mouse
3524 wheel to emulate 3rd axis
3526 * Makefile.am, configure.ac: change ENV_DJGPP to DJGPP
3528 * include/error.h: kludge to ungrab mouse when we hit an int3
3530 * include/d_io.h: change __ENV_WINDOWS__ to __WINDOWS__,
3531 __ENV_MSDOS__ to __MSDOS__
3533 * arch/sdl/mouse.c: remove cruft, fix formatting, use mouse wheel
3536 * arch/sdl/event.c: remove cruft, fix formatting, begin joystick
3539 * arch/sdl/digi.c: implemented digi_set_volume
3541 * include/grdef.h, main/config.c, misc/d_io.c: change
3542 __ENV_WINDOWS__ to __WINDOWS__, __ENV_MSDOS__ to __MSDOS__
3544 * 2d/font.c, main/bm.c, main/gamesave.c, main/gameseq.c,
3545 main/piggy.c: use MAKE_SIG
3547 * installation.txt: update
3549 * configure.ac: new file
3551 * arch/sdl/joydefs.c: #include pstypes.h
3553 * arch/sdl/init.c: SDL joystick stuff
3555 * acconfig.h: adjust MINGW defines
3557 * arch/sdl/joydefs.c: copied joydefs_config from linux/joydefs.c -
3558 controls menu now works
3560 2001-11-13 Bradley Bell <btb@icculus.org>
3562 * main/Makefile.am: Make sure bmread.c and terrain.c get included
3565 * Makefile.am: New file
3567 * arch/dos/Makefile.am: Make sure gr.c and joy2.asm get included in
3570 * compilerdefs.txt: New file
3572 * main/aipath.c: use D_RAND_MAX instead of RAND_MAX
3574 2001-11-12 Bradley Bell <btb@icculus.org>
3576 * main/playsave.c: load player files regardless of byte order of
3579 2001-11-11 Bradley Bell <btb@icculus.org>
3581 * include/makesig.h, main/playsave.c: Created header for MAKE_SIG
3584 * main/Makefile.am: Don't use terrain.c unless SHAREWARE
3586 * NEWS: GL savegame thumbnails
3588 * acconfig.h, configure.in: make option for NMOVIES, default to off
3590 2001-11-09 Bradley Bell <btb@icculus.org>
3592 * main/state.c: Enabled savegame thumbnails under OpenGL
3594 * unused/pa_null/pa_enabl.h: remove duplicate header
3596 * misc/args.c: use d2x.ini for option file
3598 * mem/mem.c: Move mem_realloc inside the ifdef
3600 * main/menu.c: fix 640x400 menu text
3602 * main/inferno.c: added documentation
3604 * main/endlevel.c: fix warnings
3606 * arch/ogl/gr.c: Get rid of gl spew
3608 * arch/linux/Makefile.am: move unused ipx_udp.c to EXTRA_DIST
3610 * acconfig.h: Define __SDL__ for mingw
3612 2001-11-08 Bradley Bell <btb@icculus.org>
3614 * 2d/font.c: free OGL font data when rereading
3616 * main/collide.c, main/endlevel.c, main/endlevel.h, main/gameseq.c,
3617 main/gauges.c, acconfig.h, configure.in, main/inferno.c,
3618 main/laser.c, main/menu.c, main/menu.h, main/newmenu.c,
3619 main/piggy.c, main/sounds.h, main/switch.c, main/titles.c,
3620 main/weapon.h: Enabled shareware build, endlevel flythrough
3623 * main/: Makefile.am, terrain.c, old/terrain.c: moved file, will be
3624 of use for shareware build
3626 * arch/ogl/: gr.c, sdlgl.c: use new d_realloc function, so mem
3629 * include/u_mem.h, mem/mem.c: added d_realloc/mem_realloc functions
3631 2001-11-05 Bradley Bell <btb@icculus.org>
3633 * include/args.h, main/inferno.c, misc/args.c: Change args_init
3636 * include/3d.h: Add comment
3638 2001-11-04 Bradley Bell <btb@icculus.org>
3640 * cfile/Makefile.am, cfile/nocfile.h, include/nocfile.h: Move
3643 * arch/ogl/sdlgl.c: Hack to keep SDL from screwing up X when it
3646 * main/: gamecntl.c, inferno.c: SDL applies to more than X11...
3648 * arch/ogl/gr.c, main/Makefile.am, main/gauges.c, main/hud.c,
3649 main/hudmsg.h: Enable d1x-style hud_message
3651 * arch/ogl/: glx.c, wgl.c: Sync with d1x
3653 * 2d/font.c: re-init ogl fonts after remapping colors.
3655 2001-11-02 Bradley Bell <btb@icculus.org>
3657 * misc/Makefile.am: remove byteswap.h (duplicate header)
3659 * 2d/font.c: fixed gr_remap_font, minor stuff
3661 * configure.in: take out -O2 if doing debug build
3663 * main/bm.c: formatting
3665 * 2d/font.c, include/gr.h, NEWS: Enable OpenGL fonts!
3667 * include/byteswap.h, misc/Makefile.am: fix swapint, swapshort
3668 macros, get rid of functions
3670 2001-11-01 Bradley Bell <btb@icculus.org>
3672 * misc/byteswap.h: removed duplicate header
3674 2001-10-31 Bradley Bell <btb@icculus.org>
3676 * NEWS, main/automap.c: automap works in opengl
3678 * NEWS, configure.in: Added news
3680 * main/newmenu.c: Must call set_screen_mode for menus when using GL
3682 * 2d/: bitblt.c, canvas.c, linear.h, scalea.h: Sync with d1x
3684 * arch/sdl/event.c, arch/sdl/gr.c, arch/sdl/init.c, iff/iff.c,
3685 include/3d.h, include/loadgl.h, main/inferno.c, maths/fixc.c,
3686 maths/vecmat.c, maths/vecmata.asm: Sync with d1x
3688 * Makefile.am, arch/sdl/Makefile.am: Makefile fixes
3690 * arch/ogl/: glx.c, gr.c, ogl.c, sdlgl.c: Sync with d1x
3692 * 3d/: clipper.c, draw.c, globvars.c, instance.c, interp.c,
3693 matrix.c, points.c, rod.c, setup.c: Minor sync with d1x
3695 2001-10-27 Bradley Bell <btb@icculus.org>
3697 * main/inferno.c: added some documentation
3699 2001-10-25 Bradley Bell <btb@icculus.org>
3701 * main/inferno.c, texmap/ntmap.c, texmap/tmapflat.c: Completed tmap
3704 * Makefile.am, configure.in, arch/Makefile.am,
3705 arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/digi.c,
3706 arch/dos/gr.c, arch/ggi/Makefile.am, arch/ggi/gr.c,
3707 arch/ogl/Makefile.am, arch/ogl/glx.c, arch/ogl/gr.c,
3708 arch/ogl/ogl.c, arch/ogl/sdlgl.c, arch/ogl/wgl.c,
3709 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/digi.c,
3710 arch/sdl/gr.c, arch/svgalib/Makefile.am, arch/svgalib/gr.c,
3711 texmap/scanline.c: Finished moving stuff to arch/blah. I know,
3712 it's ugly, but It'll be easier to sync with d1x.
3714 * Makefile.am, configure.in, main/Makefile.am, main/editor/med.c,
3715 main/editor/medwall.h, main/editor/segment.c, main/editor/seguvs.h,
3716 main/editor/Makefile.am: attempt at support for editor, makefile
3719 * misc/d_delay.c: formatting fix
3721 * texmap/: Makefile.am, ntmap.c, scanline.c, scanline.h, texmapl.h,
3722 tmappent.S, tmapppro.S: adding support for runtime selection of
3725 * main/: bmread.c, game.c, gamecntl.c, gamesave.c, inferno.c,
3726 inferno.h, piggy.c, render.c, editor/editor.h: conditionalize
3727 including multi.h and network.h, fix backslashes, fix compiler
3730 * main/: ai.c, ai2.c, aipath.c, automap.c, bm.c, cntrlcen.c,
3731 collide.c, controls.c, credits.c, dumpmine.c, endlevel.c, escort.c,
3732 fireball.c, fuelcen.c, gamemine.c, gameseq.c, gauges.c, laser.c,
3733 menu.c, multi.h, netmisc.c, network.h, newdemo.c, newmenu.c,
3734 object.c, powerup.c, state.c, switch.c, wall.c: conditionalize
3735 including multi.h and network.h, fix backslashes
3737 * include/pstypes.h: added typedef for u_int64_t on mingw
3739 * include/3d.h: added prototype for g3_uninit_polygon_model
3741 * arch/sdl/Makefile.am: Don't use SDL joystick except on mingw
3743 2001-10-24 Bradley Bell <btb@icculus.org>
3745 * arch/: ggi/Makefile.am, svgalib/Makefile.am: Moved input stuff to
3746 arch subdirs, as in d1x.
3748 * Makefile.am, configure.in, main/kconfig.c: Revert bin_programs to
3749 earlier style until i understand automake 1.5 better. remove input
3752 * arch/: Makefile.am, dos/Makefile.am, dos/joy2.asm, dos/joyc.c,
3753 dos/joydefs.c, dos/key.c, dos/mouse.c, ggi/event.c, ggi/init.c,
3754 ggi/key.c, ggi/mouse.c, linux/Makefile.am, linux/joydefs.c,
3755 linux/joystick.c, linux/include/joystick.h, sdl/Makefile.am,
3756 sdl/event.c, sdl/joy.c, sdl/joydefs.c, sdl/key.c, sdl/mouse.c,
3757 svgalib/event.c, svgalib/init.c, svgalib/key.c, svgalib/mouse.c:
3758 Moved input stuff to arch subdirs, as in d1x.
3760 * NEWS, configure.in: blah blah
3762 2001-10-23 Bradley Bell <btb@icculus.org>
3764 * include/ui.h, unused/ui/ui.h: Moved ui.h to includes/
3766 * texmap/tmapppro.S: no need for #include <conf.h> here
3768 * main/Makefile.am: Build fixes. EDITOR_SRCS added to
3771 * main/: Makefile.am, network.c: No longer #ifdef'ing out the whole
3772 file. RCS header added
3774 * main/: bmread.c, kmatrix.c, multi.c, multibot.c: No longer
3775 #ifdef'ing out the whole file. RCS header added
3777 * Makefile.am, acconfig.h, configure.in, arch/dos/Makefile.am,
3778 main/Makefile.am, maths/Makefile.am, texmap/Makefile.am: Build
3779 fixes. Now works with automake 1.5 and autoconf 2.52.
3780 --enable-editor option added. SDL_VIDEO and SDL_INPUT defined for
3781 mingw (-grabmouse now works on win32).
3783 * config.guess, config.sub, install-sh, missing, mkinstalldirs:
3784 These don't belong in cvs
3788 2001-10-20 Bradley Bell <btb@icculus.org>
3790 * 2d/font.c: Don't free unused variables...
3792 * 2d/font.c, include/gr.h: Bringing font stuff more in line with
3795 * Makefile.am, arch/Makefile.am, arch/dos/Makefile.am,
3796 arch/linux/Makefile.am, arch/win32/Makefile.am, iff/Makefile.am,
3797 main/Makefile.am: make dist more sensible
3799 * Makefile.am: Kludge for linking on mingw
3801 2001-10-19 Bradley Bell <btb@icculus.org>
3803 * Makefile.am, configure.in, arch/win32/Makefile.am,
3804 arch/win32/ipx_win.c, arch/win32/winnet.c: Little fixes
3806 * include/ipx_drv.h: Check for __MINGW32__
3808 * include/i86.h: Imported from d1x
3810 * arch/dos/: Makefile.am, ipx.c: Re-import of d1x files
3812 * arch/dos/modex.asm: Fixed %include
3814 * main/console.c: RCS headers added
3816 * arch/sdl/: Makefile.am, init.c, timer.c: Moved arch/sdl_* to
3819 * Makefile.am, main/Makefile.am: Moved final link to top-level
3820 directory instead of main/
3822 * 2d/linear.asm, maths/fix.asm, maths/vecmata.asm: Changed
3823 __ENV_LINUX__ to __linux__
3825 * configure.in, arch/Makefile.am, arch/dos_dpmi.c,
3826 arch/dos_findfile.c, arch/dos_init.c, arch/dos_ipx.c,
3827 arch/dos_modex.asm, arch/dos_timer.asm, arch/dos_tweak.inc,
3828 arch/dos_vesa.c, arch/dos_vgaregs.inc, arch/linux_init.c,
3829 arch/sdl_init.c, arch/sdl_timer.c, arch/dos/Makefile.am,
3830 arch/dos/dpmi.c, arch/dos/findfile.c, arch/dos/init.c,
3831 arch/dos/ipx.c, arch/dos/modex.asm, arch/dos/timer.asm,
3832 arch/dos/tweak.inc, arch/dos/vesa.c, arch/dos/vgaregs.inc,
3833 arch/linux/Makefile.am, arch/linux/init.c, arch/win32/Makefile.am,
3834 arch/win32/mingw_init.c, main/Makefile.am: Moved arch/sdl_* to
3837 * configure.in: add --enable-xploader, support arch/linux subdir,
3840 * main/inferno.c: conditionalize conf.h
3842 2001-10-19 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
3844 * acconfig.h, 2d/bitmap.h, 3d/interp.c, cfile/cfile.c,
3845 include/cfile.h, main/bm.c, mem/mem.c, misc/fileutil.c,
3846 misc/fileutil.h: Partial application of linux/alpha patch.
3848 2001-10-19 Bradley Bell <btb@icculus.org>
3850 * main/Makefile.am, arch/linux/Makefile.am: Brought linux
3851 networking in line with d1x, moved some arch/linux_* stuff to
3854 * arch/linux/: findfile.c, ipx_bsd.c, ipx_kali.c, ipx_lin.c,
3855 linuxnet.c, ukali.c, include/ipx_bsd.h, include/ipx_hlpr.h,
3856 include/ipx_kali.h, include/ipx_ld.h, include/ipx_lin.h,
3857 include/ipx_udp.h, include/ukali.h: remove pesky * from RCS log
3860 * arch/: Makefile.am, linux_findfile.c, linux_ipx_bsd.c,
3861 linux_ipx_lin.c, linux_ipx_udp.c, linux_net.c, linux/findfile.c,
3862 linux/ipx_bsd.c, linux/ipx_kali.c, linux/ipx_lin.c,
3863 linux/ipx_udp.c, linux/linuxnet.c, linux/ukali.c,
3864 linux/include/ipx_bsd.h, linux/include/ipx_hlpr.h,
3865 linux/include/ipx_kali.h, linux/include/ipx_ld.h,
3866 linux/include/ipx_lin.h, linux/include/ipx_udp.h,
3867 linux/include/ukali.h: Brought linux networking in line with d1x,
3868 moved some arch/linux_* stuff to arch/linux/*
3870 * include/ipx_drv.h: Imported from d1x
3872 * main/ipx_drv.c: RCS info added, conf.h added, etc...
3874 * main/ipx_drv.c: Imported from d1x
3876 * include/args.h, include/ipx.h, main/inferno.c, main/network.c,
3877 main/network.h, main/Makefile.am: Trying to get network working on
3880 * configure.in, 2d/Makefile.am, arch/win32/Makefile.am,
3881 main/Makefile.am: build fixes
3883 * arch/: win32/Makefile.am, win32/findfile.c, win32/ipx_drv.h,
3884 win32/ipx_win.c, win32/winnet.c, Makefile.am, win32_findfile.c,
3885 linux/include/ipx_drv.h: Moved win32_* to win32/* (a la d1x),
3886 starting to get net working.
3888 * include/pstypes.h: Changed __ENV_LINUX__ to __linux__,
3889 conditionalized min,max macros
3891 2001-10-18 Bradley Bell <btb@icculus.org>
3893 * acconfig.h, 2d/linear.h, arch/include/joy.h, include/loadgl.h,
3894 include/strutil.h, include/vecmat.h, main/kconfig.c, misc/d_glob.c,
3895 texmap/tmap_inc.asm, texmap/tmap_per.asm, texmap/tmappent.S,
3896 texmap/tmapppro.S, main/console.c: Changed __ENV_LINUX__ to
3899 * 2d/2dsline.c: RCS headers added/changed
3901 * configure.in: fix NASMFLAGS bug
3903 * main/: collide.c, inferno.c, object.c, render.c: RCS headers
3906 2001-10-17 Bradley Bell <btb@icculus.org>
3908 * NEWS: Fixed the invulnerable robots bug!
3910 * main/collide.c: Fixed the invulnerable robots bug!
3912 2001-10-14 Bradley Bell <btb@icculus.org>
3914 * Makefile.am, arch/Makefile.am, iff/Makefile.am, main/Makefile.am:
3917 2001-10-13 Bradley Bell <btb@icculus.org>
3919 * Makefile.am, autogen.sh, configure.in, 2d/Makefile.am,
3920 arch/Makefile.am, arch/dos/Makefile.am,
3921 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
3922 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
3923 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
3924 arch/dos/include/Makefile.am, arch/dos/mm_snd/Makefile.am,
3925 arch/dos/mm_snd/include/Makefile.am, arch/include/Makefile.am,
3926 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
3927 arch/win32/Makefile.am, arch/win32/d3dframe/Makefile.am,
3928 arch/win32/include/Makefile.am, iff/Makefile.am,
3929 iff/archive/Makefile.am, include/Makefile.am, main/Makefile.am,
3930 main/editor/Makefile.am, main/old/Makefile.am, tools/Makefile.am,
3931 tools/cvs2cl/Makefile.am, unused/Makefile.am,
3932 unused/bios/Makefile.am, unused/lib/Makefile.am,
3933 unused/novga/Makefile.am, unused/pa_null/Makefile.am,
3934 unused/ui/Makefile.am, unused/vga/Makefile.am,
3935 unused/vga/new/Makefile.am, unused/win95/Makefile.am: Removed
3936 automake stuff from "inert" subdirs. And there was much rejoicing.
3938 * Makefile.am, NEWS, configure.in: Stuff
3940 * ChangeLog: removing auto-generated file
3942 * cygconf: Added instructions for mingw32 build
3944 * Makefile.am: renamed INSTALL to installation.txt
3946 * installation.txt, INSTALL: renamed INSTALL to installation.txt
3948 * mingw32.txt: Added instructions for mingw32 build
3950 * configure.in: Enable assembly under mingw32
3952 2001-10-12 Bradley Bell <btb@icculus.org>
3954 * acconfig.h, aclocal.m4, conf.h.in: remove superfluous files
3956 * acconfig.h, aclocal.m4, conf.h.in, configure.in, 2d/2dsline.c,
3957 2d/bitblt.c, 2d/box.c, 2d/canvas.c, 2d/gpixel.c, 2d/line.c,
3958 2d/pixel.c, include/pstypes.h, include/strutil.h, include/timer.h,
3959 main/digi.h, main/kludge.c, main/object.c, main/render.c,
3960 misc/d_glob.c, misc/d_io.c, misc/strutil.c: Changed __ENV_DJGPP__
3961 to __DJGPP__, since it's built-in.
3963 2001-10-12 Paolo Ulivi <paoloulivi@tin.it>
3965 * aclocal.m4, conf.h.in, include/vecmat.h, main/collide.c,
3966 main/kludge.c, main/piggy.h: fix some gcc 3.0 warnings.
3970 2001-10-12 Bradley Bell <btb@icculus.org>
3972 * Makefile.am, unused/win95/Makefile.am: Fix some dist stuff
3974 * Makefile.am: make sure cygconf gets archived
3976 * configure.in: Increment version number in preparation for release
3978 * configure.in: Fix detection of opengl
3980 * Makefile.am, aclocal.m4, autogen.sh, conf.h.in, configure.in,
3981 cygconf, arch/Makefile.am, arch/include/joy.h,
3982 arch/include/mouse.h, include/loadgl.h, include/pstypes.h,
3983 include/strutil.h, main/Makefile.am, main/config.c, main/console.c,
3984 main/gamepal.h, main/gamerend.c, main/inferno.c, main/kconfig.c,
3985 main/multi.c, main/newdemo.c, misc/d_delay.c, misc/d_glob.c,
3986 misc/strutil.c: Switched from Cygwin to mingw32 on MS boxes.
3987 Vastly improved compilability.
3989 2001-10-11 Bradley Bell <btb@icculus.org>
3991 * Makefile.am: Added macros/sdl.m4
3993 * autogen.sh: Added macros/sdl.m4
3995 2001-10-09 Bradley Bell <btb@icculus.org>
3997 * main/vers_id.h: Added DESCENT_VERSION constant
3999 * main/inferno.c: Added command-line help.
4001 * include/ogl_init.h: opengl improvments (following d1x changes)
4003 2001-10-07 Bradley Bell <btb@icculus.org>
4005 * aclocal.m4, conf.h.in, configure.in, arch/Makefile.am,
4006 arch/ogl/Makefile.am: Remove duplicate headers.
4008 2001-08-02 Thimo Neubauer <thimo@debian.org>
4010 * mem/mem.c: totally crippled the memory manager because it does
4011 not make sense for non-DOS-systems and it would have been too
4012 complicated to get it 64bit clean
4014 2001-06-19 Bradley Bell <btb@icculus.org>
4016 * cvshowto.txt: updated anonymous password
4018 2001-02-08 Bradley Bell <btb@icculus.org>
4020 * COPYING, license.txt: Added d1x license
4022 2001-02-01 Bradley Bell <btb@icculus.org>
4024 * aclocal.m4, configure.in: Better detecting of SDL and GL/GLU
4026 2001-01-31 Bradley Bell <btb@icculus.org>
4028 * configure.in, arch/include/mouse.h, include/pstypes.h,
4029 main/game.c, main/gamepal.h: OpenGL support under Cygwin/SDL
4031 * main/polyobj.c: fix typo
4033 * 2d/Makefile.am, 2d/bitblt.c, 2d/bitmap.c, 2d/box.c, 2d/canvas.c,
4034 2d/circle.c, 2d/disc.c, 2d/font.c, 2d/gpixel.c, 2d/ibitblt.c,
4035 2d/line.c, 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c,
4036 2d/rect.c, 2d/rle.c, 2d/scale.c, 2d/scalec.c, 2d/tmerge.c,
4037 3d/clipper.c, 3d/draw.c, 3d/globvars.c, 3d/instance.c, 3d/interp.c,
4038 3d/matrix.c, 3d/points.c, 3d/rod.c, 3d/setup.c, arch/Makefile.am,
4039 cfile/cfile.c, iff/iff.c, main/ai.c, main/ai2.c, main/aipath.c,
4040 main/automap.c, main/bm.c, main/bmread.c, main/cmd.c,
4041 main/cntrlcen.c, main/collide.c, main/config.c, main/console.c,
4042 main/controls.c, main/credits.c, main/crypt.c, main/dumpmine.c,
4043 main/effects.c, main/endlevel.c, main/escort.c, main/fireball.c,
4044 main/fuelcen.c, main/fvi.c, main/game.c, main/gamecntl.c,
4045 main/gamefont.c, main/gamemine.c, main/gamepal.c, main/gamerend.c,
4046 main/gamesave.c, main/gameseg.c, main/gameseq.c, main/hostage.c,
4047 main/kconfig.c, main/kmatrix.c, main/laser.c, main/lighting.c,
4048 main/mglobal.c, main/mission.c, main/morph.c, main/netmisc.c,
4049 main/network.c, main/newdemo.c, main/newmenu.c, main/object.c,
4050 main/paging.c, main/physics.c, main/piggy.c, main/polyobj.c,
4051 main/powerup.c, main/render.c, main/robot.c, main/slew.c,
4052 main/songs.c, main/switch.c, main/texmerge.c, main/text.c,
4053 main/titles.c, main/vclip.c, main/wall.c, main/weapon.c,
4054 maths/Makefile.am, maths/fixc.c, maths/rand.c, maths/tables.c,
4055 maths/vecmat.c, mem/mem.c, misc/args.c, misc/byteswap.c,
4056 misc/d_delay.c, misc/d_glob.c, misc/d_io.c, misc/error.c,
4057 misc/hash.c, misc/strio.c, misc/strutil.c, texmap/Makefile.am,
4058 texmap/ntmap.c, texmap/scanline.c, texmap/tmapflat.c: Makefile and
4061 * arch/dos_findfile.c, arch/dos_modex.asm, include/console.h,
4062 include/modex.h, main/collide.c, main/gamesave.c, main/gameseq.c,
4063 main/gauges.c, main/object.c, main/playsave.c, main/render.c,
4064 main/state.c, mem/mem.c, texmap/ntmap.c, texmap/tmapflat.c: Fix
4067 * include/gr.h, main/menu.c: Fullscreen toggle added to screen res
4070 * configure.in, include/pstypes.h, main/kconfig.c: Support for
4071 cross-compiling, and cygwin fixes
4073 2001-01-30 Bradley Bell <btb@icculus.org>
4075 * configure.in, arch/Makefile.am, arch/win32_findfile.c,
4076 include/pstypes.h, include/strutil.h, main/Makefile.am,
4077 misc/strutil.c, unused/win95/findfile.c: Cygwin support, using SDL.
4078 needs --without-assembler and --without-network to compile
4080 2001-01-29 Bradley Bell <btb@icculus.org>
4082 * configure.in, main/Makefile.am: Fixes to build system
4084 * main/kconfig.c: fix for non-linux joysticks
4086 * arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/digi.c,
4087 arch/dos/dosgr.c, arch/dos/dpmi.c, arch/dos/findfile.c,
4088 arch/dos/init.c, arch/dos/ipx.c, arch/dos/joy2.asm,
4089 arch/dos/joyc.c, arch/dos/joydefs.c, arch/dos/key.c,
4090 arch/dos/modex.asm, arch/dos/mouse.c, arch/dos/timer.asm,
4091 arch/dos/tweak.inc, arch/dos/vesa.c, arch/dos/vgaregs.inc,
4092 arch/include/joy.h, arch/linux/Makefile.am, arch/linux/findfile.c,
4093 arch/linux/init.c, arch/linux/ipx_bsd.c, arch/linux/ipx_lin.c,
4094 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, arch/sdl/Makefile.am,
4095 arch/sdl/init.c, arch/sdl/timer.c: Removed duplicate files
4097 * arch/Makefile.am, arch/dos_dpmi.c, arch/dos_findfile.c,
4098 arch/dos_init.c, arch/dos_ipx.c, arch/dos_modex.asm,
4099 arch/dos_timer.asm, arch/dos_tweak.inc, arch/dos_vesa.c,
4100 arch/dos_vgaregs.inc, arch/linux_findfile.c, arch/linux_init.c,
4101 arch/linux_ipx_bsd.c, arch/linux_ipx_lin.c, arch/linux_ipx_udp.c,
4102 arch/linux_net.c, arch/sdl_init.c, arch/sdl_timer.c: Fixed build
4105 * arch/dos/include/joy.h, arch/dos/include/key.h,
4106 arch/dos/include/mouse.h: Unified input headers.
4108 * arch/linux/Makefile.am, configure.in: Duplicate file removal.
4110 2001-01-28 Bradley Bell <btb@icculus.org>
4112 * conf.h.in, configure.in, arch/Makefile.am,
4113 arch/dos/include/Makefile.am, arch/include/Makefile.am,
4114 arch/include/key.h, main/Makefile.am: More header unification...
4116 * main/newdemo.c: Added <ctype.h>
4118 * arch/include/event.h, arch/include/joy.h: unified input headers.
4120 * acconfig.h, include/d_delay.h, main/Makefile.am, main/game.c:
4121 OpenGL now uses SDL-GL instead of gii
4123 * arch/include/key.h, arch/include/mouse.h: Unified arch headers
4125 2001-01-25 Bradley Bell <btb@icculus.org>
4127 * autogen.sh: use "set -e" so execution stops if something goes
4130 2001-01-24 Bradley Bell <btb@icculus.org>
4134 * Makefile.am: Add ChangeLog to dist
4138 2001-01-24 Bradley Bell <btb@icculus.org>
4140 * INSTALL, NEWS, README, cvshowto.txt: updated documentation
4142 * tools/Makefile.am, tools/cvs2cl/Makefile.am,
4143 tools/cvs2cl/cvs2cl.pl: cvs2cl for building ChangeLog from RCS
4146 * Makefile.am, acconfig.h, autogen.sh, conf.h.in, configure.in,
4147 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
4148 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
4149 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
4150 arch/dos/include/Makefile.am, 2d/Makefile.am, 3d/Makefile.am,
4151 arch/Makefile.am, arch/dos/Makefile.am,
4152 arch/dos/mm_snd/Makefile.am, arch/dos/mm_snd/include/Makefile.am,
4153 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
4154 arch/ogl/Makefile.am, arch/sdl/Makefile.am, arch/win32/Makefile.am,
4155 arch/win32/d3dframe/Makefile.am, arch/win32/include/Makefile.am,
4156 cfile/Makefile.am, iff/Makefile.am, iff/archive/Makefile.am,
4157 include/Makefile.am, main/editor/Makefile.am, main/old/Makefile.am,
4158 unused/Makefile.am, unused/bios/Makefile.am,
4159 unused/lib/Makefile.am, unused/novga/Makefile.am,
4160 unused/pa_null/Makefile.am, unused/ui/Makefile.am,
4161 unused/vga/Makefile.am, unused/vga/new/Makefile.am,
4162 unused/win95/Makefile.am, main/Makefile.am, maths/Makefile.am,
4163 misc/Makefile.am, texmap/Makefile.am: improved automake config.
4164 make dist, VPATH builds, ...
4166 * configure, Makefile.in, libtool, ltconfig, ltmain.sh,
4167 stamp-h.in, 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.in,
4168 arch/dos/Makefile.in, arch/linux/Makefile.in,
4169 arch/sdl/Makefile.in, cfile/Makefile.in, iff/Makefile.in,
4170 main/Makefile.in, maths/Makefile.in, mem/Makefile.in,
4171 misc/Makefile.in, texmap/Makefile.in: cruft removal
4173 * 2d/diff, arch/dos/sgrep.out, arch/linux/stHqFIq1, main/test.txt:
4176 * ChangeLog, NEWS: moved old ChangeLog to NEWS
4178 * configure.in, conf.h.in: moved NDEBUG to conf.h.in
4180 * main/game.c, main/kconfig.c, main/text.c: changed args_find to
4183 * main/gamecntl.c, main/inferno.c: changed args_find to FindArg,
4184 added -grabmouse option
4186 * arch/dos_init.c, arch/linux_init.c, arch/linux_ipx_udp.c,
4187 arch/linux_net.c, arch/sdl_init.c, arch/dos/init.c,
4188 arch/dos/joyc.c, arch/linux/init.c, arch/linux/ipx_udp.c,
4189 arch/linux/linuxnet.c, arch/sdl/init.c, include/args.h,
4190 main/config.c, main/hud.c, main/menu.c, main/multi.c,
4191 main/network.c, main/piggy.c, main/polyobj.c, main/slew.c,
4192 main/songs.c, misc/args.c: changed args_find to FindArg
4194 2001-01-22 Bradley Bell <btb@icculus.org>
4196 * configure, main/Makefile.am, main/Makefile.in: configuration
4199 * include/error.h, include/mono.h, main/game.c, main/gamerend.c:
4200 fix compiler warnings w/opengl
4202 * include/console.h: ggi support
4204 * arch/linux_init.c: svgalib support
4206 * Makefile.in, conf.h.in, configure, configure.in, 2d/Makefile.am,
4207 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.am,
4208 arch/Makefile.in, arch/svgalib_init.c, cfile/Makefile.in,
4209 iff/Makefile.in, main/Makefile.am, main/Makefile.in,
4210 maths/Makefile.am, maths/Makefile.in, mem/Makefile.in,
4211 misc/Makefile.in, texmap/Makefile.am, texmap/Makefile.in:
4214 * iff/iff.c, include/u_mem.h: NDEBUG fixes
4216 * main/ai.h, main/inferno.c, main/lighting.c, main/object.c,
4217 main/render.c: fix warnings and enable NDEBUG *
4218 arch/svgalib_init.c: svgalib support
4220 2001-01-22 Michael Wagener <Michael.Wagener@materna.de>
4222 * main/kconfig.c: joystick support
4224 2001-01-21 Bradley Bell <btb@icculus.org>
4226 * cvshowto.txt: new file, taken from d1x webpage
4228 * AUTHORS, README: Taking over as maintainer of d2x
4230 * main/gamecntl.c, main/inferno.c: Grab mouse with SDL/X11
4232 2001-01-20 Bradley Bell <btb@icculus.org>
4234 * configure, configure.in: Turned -Werror back off by default
4236 * README, configure, configure.in, 2d/font.c, arch/sdl_init.c,
4237 iff/iff.c, include/3d.h, include/d_io.h, main/Makefile.am,
4238 main/Makefile.in, main/bm.c, main/collide.c, main/credits.c,
4239 main/fuelcen.h, main/game.c, main/gamecntl.c, main/gamepal.c,
4240 main/gamerend.c, main/gamesave.c, main/gameseg.c, main/gameseq.c,
4241 main/gauges.c, main/kconfig.c, main/kludge.c, main/kmatrix.c,
4242 main/laser.c, main/multi.c, main/network.c, main/network.h,
4243 main/newdemo.c, main/newmenu.c, main/object.c, main/object.h,
4244 main/physics.c, main/piggy.c, main/polyobj.c, main/state.c,
4245 main/switch.c, main/titles.c, main/wall.c: Got rid of all compiler
4246 warnings, for non-OpenGL on linux, anyway...
4248 2001-01-19 Bradley Bell <btb@icculus.org>
4250 * copying: remove duplicate file
4252 * Import of d2x-0.0.9-pre1
4254 * Import of d2x-0.0.8