1 2005-01-24 Chris Taylor <c.taylor@student.curtin.edu.au>
3 * arch/carbon/conf.h, arch/ogl/gr.c, include/loadgl.h: on Carbon,
4 dynamically find and load the OpenGL library on carbon
5 * main/editor/macro.c: use physfs instead of non-existing cflib.h
6 * main/editor/medwall.c: use wall_close_door_num, not wall_close_door
7 * main/editor/medwall.c: include cntrlcen.h
8 * ui/barbox.c, ui/number.c: pass int*, not short* to gr_get_string_size
9 * include/ui.h, ui/barbox.c: make ui_barbox_update return void
10 * patching file ui/file.c, ui/listbox.c, file ui/mouse.c, ui/scroll.c,
11 ui/window.c: use timer_get_fixed_seconds instead of TICKER macro
12 * ui/number.c: s/inputbox/Inputbox/
13 * ui/ui.c: InstallErrorHandler() no longer exists, don't use it anymore
14 * main/bmread.c: externalize N_ObjBitmaps & remove_char, solve conflict
15 * main/editor/autosave.c, main/editor/editor.h, main/editor/group.c,
16 main/editor/kgame.c, main/editor/kmine.c, main/editor/macro.c,
17 main/gamesave.c: s/128/PATH_MAX
18 * include/pstypes.h, main/newmenu.c: clean up path/file length macros
19 * ui/inputbox.c, ui/keypad.c: use unsigned char when comparing to > 127
21 2005-01-24 Chris Taylor <c.taylor@student.curtin.edu.au>
23 * 2d/font.c: fix bug #2167: some characters would not display because
24 of signed/unsigned errors
25 * main/editor/editor.h: baptize the coefficients in vms_equation 'n'
26 * main/gamerend.c, main/gauges.c: fix bug #1893: fade ship and weapon
27 gauge when appropriate
28 * main/editor/kdefs.h, main/gamesave.c, main/gamesave.h: change
29 all functions in kfuncs.c to return int instead of void
30 * main/editor/ehostage.c, main/editor/eobject.c, main/editor/segment.c:
31 disable old hostage system in editor (d2 is simpler in this regard)
32 * main/wall.c, main/wall.h: move consts for WALL_IS_DOORWAY to header
33 * main/editor/info.c: only include i86.h and malloc.h ifdef DO_MEMINFO
34 * main/editor/centers.c: change curseg2p to Curseg2p
35 * main/editor/func.c: Include strutil.h in func.c (for stricmp)
36 * main/editor/macro.c: remove unused variable "length"
37 * main/editor/med.c: don't set screen mode to SM_ORIGINAL
38 * main/editor/medmisc.c: Pass both arguments to render_frame
39 * ui/barbox.c, ui/button.c, ui/checkbox.c, ui/file.c, ui/gadget.c,
40 ui/icon.c, ui/inputbox.c, ui/keypad.c, ui/keypress.c, ui/keytrap.c,
41 ui/listbox.c, ui/menu.c, ui/menubar.c, ui/message.c, ui/mouse.c,
42 ui/number.c, ui/popup.c, ui/radio.c, ui/scroll.c, ui/ui.c,
43 ui/uidraw.c, ui/userbox.c, ui/window.c: include u_mem.h and pstypes.h
44 instead of d1-style mem.h and types.h
45 * main/editor/texpage.c: do texture replacement for any mission
46 * main/editor/medwall.c: add prototype for create_removable_wall
47 * main/editor/medrobot.c: don't try to set the removed follow_path
49 2005-01-23 Jason Owen <shannara256@yahoo.com>
51 * arch/ogl/gr.c: fix bug #2085: don't print OGL extensions, since this
52 may crash printf if the list of extensions is huge
54 2005-01-23 Chris Taylor <c.taylor@student.curtin.edu.au>
56 * main/collide.c: fix bug #2140: even ifndef NETWORK do last level hack
57 only on last level of built-in mission.
58 * main/gauges.c: fix bug #2110: redraw energy/afterburner gauges
60 * arch/ogl/gr.c, include/cfile.h, main/config.c, main/newdemo.c,
61 main/playsave.c, main/state.c, misc/args.c: change cfopen to use
62 buffers (speeding it up), and use cfopen instead of
63 PHYSFS_openRead/PHYSFS_openWrite where appropriate
64 * include/nocfile.h, main/editor/kmine.c, main/editor/mine.c: make
65 sure nocfile.h and cfile.h are never both included
67 2005-01-10 Chris Taylor <c.taylor@student.curtin.edu.au>
69 * main/bmread.c, main/dumpmine.c, main/gameseq.c, main/piggy.c:
70 fix bug #1676 (filling up of OLG texture list)
72 2005-01-07 Alexander Zielke <vulture@vultures-nest.de>
74 * main/state.c: fix problems with copying/deleting save files
76 * main/automap.c: make automap fonts transparent.
78 2005-01-07 Bradley Bell <btb@icculus.org>
80 * main/menu.c: In Load Level, if there is no current mission,
83 2005-01-05 Chris Taylor <c.taylor@student.curtin.edu.au>
85 * main/gameseq.c: Free polymodel data before reloading ham file.
87 * arch/ogl/gr.c: Implement fading in ogl_urect()
89 * main/gauges.c: Draw ship before shields in HUD.
91 2004-12-23 Chris Taylor <c.taylor@student.curtin.edu.au>
93 * main/editor/centers.c: Use both ints with the robot producer
96 2004-12-23 Bradley Bell <btb@icculus.org>
98 * main/editor/centers.c, main/editor/editor.h,
99 main/editor/eswitch.c, main/editor/group.c, main/editor/med.c,
100 main/editor/meddraw.c, main/editor/medwall.c, main/editor/mine.c,
101 main/editor/seguvs.c, main/segment.h: Use macros to use Segment2s
104 2004-12-21 Chris Taylor <c.taylor@student.curtin.edu.au>
106 * main/bmread.c: don't duplicate the period in the filename
108 * main/dumpmine.c: Add function prototypes to remove warnings
110 * main/dumpmine.c, ui/window.c: Specify that two functions return
113 * main/editor/autosave.c, main/editor/curves.c,
114 main/editor/ehostage.c, main/editor/kmine.c, main/editor/med.c,
115 main/editor/medrobot.c, main/editor/mine.c: fix occurences of
118 2004-12-19 Chris Taylor <c.taylor@student.curtin.edu.au>
120 * main/editor/eobject.c, main/editor/kgame.c,
121 main/editor/segment.c, main/gameseg.h, main/physics.c: Pass the
122 extra two parameters to get_seg_masks.
124 * main/gamemine.c, main/gamemine.h, main/gamesave.c: Enable global
125 structs for mine saving functions
127 * main/inferno.c: Use PhysicsFS for making the hoard ham.
129 * main/bmread.c: add missing includes
131 * 3d/interp.c: add g3_uninit_polygon_model (doesn't do anything)
133 * main/dumpmine.c: Fix type mismatches
135 2004-12-19 Bradley Bell <btb@icculus.org>
137 * ui/Makefile.am: fix ui Makefile.am
139 * include/strutil.h, misc/strutil.c, main/bmread.c: implement
140 removeext, use it in ds_load instead of splitpath
142 2004-12-19 Chris Taylor <c.taylor@student.curtin.edu.au>
144 * include/u_mem.h: prototype for strdup with MPW
146 * main/laser.c: abort weapon fire if unable to create object
148 * include/ui.h, main/bm.c, main/dumpmine.c, main/editor/editor.h,
149 main/editor/medwall.h, main/editor/segment.c, main/gamesave.c,
150 unused/ui/icon.c: replace byte with sbyte
152 * include/func.h, ui/barbox.c, ui/button.c, ui/checkbox.c,
153 ui/file.c, ui/func.c, ui/gadget.c, ui/harderr.c, ui/icon.c,
154 ui/inputbox.c, ui/keypad.c, ui/keypress.c, ui/keytrap.c,
155 ui/listbox.c, ui/medfunc.c, ui/menu.c, ui/menubar.c, ui/message.c,
156 ui/mouse.c, ui/number.c, ui/popup.c, ui/radio.c, ui/scroll.c,
157 ui/ui.c, ui/uidraw.c, ui/userbox.c, ui/window.c,
158 unused/ui/barbox.c, unused/ui/button.c, unused/ui/checkbox.c,
159 unused/ui/file.c, unused/ui/func.c, unused/ui/func.h,
160 unused/ui/gadget.c, unused/ui/harderr.c, unused/ui/icon.c,
161 unused/ui/inputbox.c, unused/ui/keypad.c, unused/ui/keypress.c,
162 unused/ui/keytrap.c, unused/ui/listbox.c, unused/ui/medfunc.c,
163 unused/ui/menu.c, unused/ui/menubar.c, unused/ui/message.c,
164 unused/ui/mouse.c, unused/ui/number.c, unused/ui/popup.c,
165 unused/ui/radio.c, unused/ui/scroll.c, unused/ui/ui.c,
166 unused/ui/uidraw.c, unused/ui/userbox.c, unused/ui/window.c: moved
169 * ui/Makefile.am: added Makefile.am for ui
171 * main/editor/Makefile.am, main/editor/autosave.c,
172 main/editor/centers.c, main/editor/centers.h,
173 main/editor/curves.c, main/editor/eglobal.c,
174 main/editor/ehostage.c, main/editor/ehostage.h,
175 main/editor/elight.c, main/editor/eobject.c,
176 main/editor/eobject.h, main/editor/eswitch.c,
177 main/editor/eswitch.h, main/editor/fixseg.c, main/editor/func.c,
178 main/editor/group.c, main/editor/info.c, main/editor/info.h,
179 main/editor/kbuild.c, main/editor/kcurve.c, main/editor/kfuncs.c,
180 main/editor/kfuncs.h, main/editor/kgame.c, main/editor/kgroup.c,
181 main/editor/khelp.c, main/editor/kmine.c, main/editor/ksegmove.c,
182 main/editor/ksegsel.c, main/editor/ksegsize.c,
183 main/editor/ktmap.c, main/editor/kview.c, main/editor/macro.c,
184 main/editor/macro.h, main/editor/meddraw.c, main/editor/meddraw.h,
185 main/editor/medlisp.h, main/editor/medmisc.c,
186 main/editor/medmisc.h, main/editor/medrobot.c,
187 main/editor/medrobot.h, main/editor/medsel.c,
188 main/editor/medsel.h, main/editor/medwall.c, main/editor/mine.c,
189 main/editor/objpage.c, main/editor/objpage.h,
190 main/editor/seguvs.c, main/editor/texpage.c,
191 main/editor/texture.c: imported missing editor files from d1x
193 * main/Makefile.am: build dumpmine.c for editor
195 * main/editor/macro.c, ui/barbox.c, ui/button.c, ui/checkbox.c,
196 ui/gadget.c, ui/icon.c, ui/inputbox.c, ui/keypress.c,
197 ui/listbox.c, ui/menu.c, ui/menubar.c, ui/message.c, ui/mouse.c,
198 ui/number.c, ui/popup.c, ui/radio.c, ui/scroll.c, ui/ui.c,
199 ui/uidraw.c, ui/userbox.c, ui/window.c: ifdef RCS for rcsid
201 * ChangeLog-old, main/editor/autosave.c, main/editor/centers.c,
202 main/editor/centers.h, main/editor/curves.c, main/editor/editor.h,
203 main/editor/eglobal.c, main/editor/ehostage.c,
204 main/editor/ehostage.h, main/editor/elight.c,
205 main/editor/eobject.c, main/editor/eobject.h,
206 main/editor/eswitch.c, main/editor/eswitch.h,
207 main/editor/fixseg.c, main/editor/func.c, main/editor/group.c,
208 main/editor/info.c, main/editor/info.h, main/editor/kbuild.c,
209 main/editor/kcurve.c, main/editor/kdefs.h, main/editor/kfuncs.c,
210 main/editor/kfuncs.h, main/editor/kgame.c, main/editor/kgroup.c,
211 main/editor/khelp.c, main/editor/kmine.c, main/editor/ksegmove.c,
212 main/editor/ksegsel.c, main/editor/ksegsize.c,
213 main/editor/ktmap.c, main/editor/kview.c, main/editor/macro.c,
214 main/editor/macro.h, main/editor/med.c, main/editor/meddraw.c,
215 main/editor/meddraw.h, main/editor/medlisp.h,
216 main/editor/medmisc.c, main/editor/medmisc.h,
217 main/editor/medrobot.c, main/editor/medrobot.h,
218 main/editor/medsel.c, main/editor/medsel.h, main/editor/medwall.c,
219 main/editor/medwall.h, main/editor/mine.c, main/editor/objpage.c,
220 main/editor/objpage.h, main/editor/segment.c,
221 main/editor/seguvs.c, main/editor/seguvs.h, main/editor/texpage.c,
222 main/editor/texpage.h, main/editor/texture.c: Move old logs to
225 * main/editor/autosave.c main/editor/centers.c
226 main/editor/centers.h main/editor/curves.c main/editor/eglobal.c
227 main/editor/ehostage.c main/editor/ehostage.h main/editor/elight.c
228 main/editor/eobject.c main/editor/eobject.h main/editor/eswitch.c
229 main/editor/fixseg.c main/editor/func.c main/editor/group.c
230 main/editor/info.c main/editor/info.h main/editor/kbuild.c
231 main/editor/kcurve.c main/editor/kfuncs.c main/editor/kfuncs.h
232 main/editor/kgame.c main/editor/khelp.c main/editor/kmine.c
233 main/editor/ksegmove.c main/editor/ksegsel.c
234 main/editor/ksegsize.c main/editor/ktmap.c main/editor/kview.c
235 main/editor/macro.c main/editor/macro.h main/editor/meddraw.c
236 main/editor/meddraw.h main/editor/medlisp.h main/editor/medmisc.c
237 main/editor/medmisc.h main/editor/medrobot.c
238 main/editor/medrobot.h main/editor/medsel.c main/editor/medsel.h
239 main/editor/medwall.c main/editor/mine.c main/editor/objpage.c
240 main/editor/seguvs.c main/editor/seguvs.h main/editor/texpage.c
241 main/editor/texpage.h main/editor/texture.c ui/barbox.c
242 ui/button.c ui/checkbox.c ui/file.c ui/func.c ui/gadget.c
243 ui/harderr.c ui/icon.c ui/inputbox.c ui/keypad.c ui/keypress.c
244 ui/keytrap.c ui/listbox.c ui/medfunc.c ui/menu.c ui/menubar.c
245 ui/message.c ui/mouse.c ui/number.c ui/popup.c ui/radio.c
246 ui/scroll.c ui/ui.c ui/uidraw.c ui/userbox.c ui/window.c: include
247 conf.h in new editor files
249 2004-12-17 Chris Taylor <c.taylor@student.curtin.edu.au>
251 * main/state.c: open autosave file for writing, not reading
253 * main/game.c, main/gamecntl.c, main/gameseq.c, main/multi.c,
254 main/state.c, main/state.h: added fast save
256 * main/gameseq.c, main/inferno.c: force gr_update() so screens
257 always show in OpenGL
259 * 2d/font.c, 3d/rod.c: fix compiler errors in MPW w/o OpenGL
261 * misc/strutil.c: Implement strdup for MPW
263 * D2X.make, arch/carbon/conf.h: compile as a classic powerpc app
266 * misc/strutil.c: fix MPW compiler errors
268 * main/mission.c, main/mission.h: allocate mission filenames
271 2004-12-07 Chris Taylor <c.taylor@student.curtin.edu.au>
273 * 2d/font.c: Initialise the dataptr member correctly.
275 * include/mono.h: Print only mildly interesting messages to
276 stderr.txt. (revert earlier carbon changes)
278 2004-12-05 Chris Taylor <c.taylor@student.curtin.edu.au>
280 * include/physfsx.h: getRealPath uses the write directory if it
281 can't get the real directory
283 * D2X.make: remove misc/d_io.c
285 2004-12-03 Bradley Bell <btb@icculus.org>
287 * include/cfile.h, include/physfsx.h: use PATH_MAX for hog
288 pathname, ensure correct translation of path separators
290 2004-12-03 Chris Taylor <c.taylor@student.curtin.edu.au>
292 * misc/strutil.c: fix stricmp and strnicmp
294 * main/mission.c: set builtin_hogsize to 0 for the Descent 1 built
297 2004-12-02 Bradley Bell <btb@icculus.org>
299 * include/physfsx.h: use sprintf in PHYSFSX_getRealPath() because
300 I couldn't figure out why the previous code kept segfaulting under
303 * main/kconfig.c: disable call to reset_cockpit() which was
304 causing the "letterbox" bug
306 * main/inferno.c: don't die if title screens not found
308 2004-12-02 Martin Schaffner <maschaffner@gmx.ch>
310 * configure.ac: require PhysicsFS header and library
312 2004-12-02 Chris Taylor <c.taylor@student.curtin.edu.au>
314 * main/bm.c, main/piggy.c: fix cfile bugs from recent changes
316 * D2X.make: fix build on Carbon by adding digiobj.c
318 * main/mission.c: set builtin_hogsize for non-built-in missions
320 * main/mission.c: pass individual mission around instead of whole list
322 * main/mission.c: remove mission list from global memory
324 2004-12-02 Bradley Bell <btb@icculus.org>
326 * include/cfile.h, include/physfsx.h: fix RELEASE build, make sure
327 path separator gets added to hogdir
329 2004-12-01 Bradley Bell <btb@icculus.org>
331 * README, configure.ac, VisualC/d2x/d2x.dsp,
332 VisualC/d2xgl/d2xgl.dsp, VisualC/libmve/libmve.dsp,
333 VisualC/mveplayer/mveplayer.dsp, include/loadgl.h,
334 include/ogl_init.h, include/physfsx.h: Updated MSVC build, now
335 uses dynamic opengl loading
337 2004-12-01 Chris Taylor <c.taylor@student.curtin.edu.au>
339 * arch/ogl/gr.c: make write_bmp use PhysicsFS
341 * include/args.h, misc/args.c: new AppendArgs function. This
342 separates the copying of the arguments passed to main() from the
343 reading of the arguments file
345 * include/cfile.h: Use portable PHYSFSX_getRealPath function, Use
346 the flexible cfgets, Fix compiling issues in MPW.
348 * include/physfsx.h: PHYSFSX_readU8 isn't endian friendly when
349 reading into an int, so it's removed completely. PHYSFSX_getc was
350 removed, because it's only use in misc/strio.c was removed. Put
351 in PHYSFSX_getRealPath, which recognises platform-specific
352 separators and doesn't use snprintf (MPW doesn't have it). MPW
355 * main/inferno.c: Remove use of open_movie_file. Read the
356 arguments file from the base directory, if there is one. Set up
357 D2X's write directory, including replacing any tilde at the start
358 of the path (if there is one) with the string returned by
359 PHYSFS_getUserDir(). This applies to all platforms. On Unix the
360 default is still ~/.d2x. Check if the write directory has to be
361 created. Read the arguments file in this write directory if there
362 is one. If there's still no write directory, set it to the base
363 directory. Won't set it to the current directory if this fails,
364 because of the issue of which character to use for which platform.
366 * main/playsave.c: Use PHYSFS_readSLE32 instead of
367 PHYSFS_readULE32 due to compiling issues in MPW. Use
368 cfile_read_short instead of PHYSFS_readULE16 because of both
369 compiling and endian issues. cfile_read_byte instead of
370 PHYSFSX_readU8. Write a dummy structure instead of seeking when
371 NETWORK isn't defined
373 * D2X.make: Don't compile cfile.c on Mac OS 9.
375 * README: add PhysicsFS to the required 'tools' in README, and
376 instructions for building in MPW.
378 * include/cfile.h: Make cfopen into an inline, where a read buffer
379 is set up. This speeds up loading significantly.
381 2004-12-01 Bradley Bell <btb@icculus.org>
383 * include/physfsx.h, include/strio.h, main/cntrlcen.c,
384 main/inferno.c, main/newmenu.c, misc/args.c, misc/strio.c: more
387 * main/newmenu.c: fix player file deletion
389 * include/physfsx.h: fix statfs includes for OS X
391 * main/inferno.c, main/network.c: misc physfs conversions
393 * arch/linux/Makefile.am, arch/linux/findfile.c,
394 arch/win32/Makefile.am, arch/win32/findfile.c,
395 include/findfile.h, main/kludge.c, main/mission.c,
396 main/newmenu.c, main/piggy.c: get rid of findfile stuff
398 * main/gameseq.c, main/menu.c, main/newmenu.c: improved demo/plr
401 * main/state.c: improve savegame load/save
403 * main/movie.c: make -nomovies friendlier
405 * 2d/pcx.c, include/physfsx.h: use physfs for writing pcx files
407 * include/d_io.h, include/physfsx.h, main/inferno.c,
408 main/newdemo.c, main/scores.c, misc/Makefile.am, misc/d_io.c: get
411 * main/scores.c: use physfs for scores file
413 * main/playsave.c: improve player loading
415 * main/movie.c: improve movie loading
417 * main/mission.c: improve mission loading
419 * main/ai.c, main/ai.h, main/gameseq.c, main/newmenu.c,
420 main/state.c: use physfs for savegames
422 * README: minor update
424 * main/newdemo.c: use physfs for demos
426 * include/physfsx.h: added PHYSFSX_rename function
428 * main/gameseq.c, main/mission.c, main/movie.c: make movies use
429 physfs/rwops, add libmve callbacks
431 * include/physfsrwops.h, misc/Makefile.am, misc/physfsrwops.c:
432 added physfsrwops stuff
434 * include/cfile.h: added cfile_close wrapper
436 * main/mission.c, main/newmenu.c: use PHYSFS to load missions,
439 * include/ignorecase.h, misc/Makefile.am, misc/ignorecase.c: added
442 * main/config.c: use physfs to read config file
444 * include/physfsx.h: added gets and puts functions
446 * include/cfile.h: correct seek return value
448 * main/config.c, main/playsave.c: use physfs to write
451 * include/physfsx.h: added my physfs extensions
453 * main/inferno.c: physfs initialization stuff
455 * configure.ac: add check for physfs lib
457 * include/cfile.h: made cfile into a wrapper for physfs
459 * main/mission.c, main/movie.c, main/newdemo.c, main/newmenu.c:
460 disabled althogdir stuff (shouldn't be needed w/physfs)
462 * Makefile.am, cfile/.cvsignore, cfile/Makefile.am, cfile/cfile.c,
463 configure.ac: drop cfile stuff
465 2004-11-30 Chris Taylor <c.taylor@student.curtin.edu.au>
467 * D2X.make: Don't use D2XFolder, because the userdir can now be
468 specified in Mac OS 9. Putting it in the source code folder is
469 more convenient. Turn debugging on. Don't compile old files,
470 compile new ones. Add the PhysicsFS library.
472 * iff/iff.c: Get rid of MIN redefinition.
474 * main/bm.c, main/piggy.c: Assign result of cfilelength to an int,
475 MPW doesn't like switches of long longs
477 2004-11-30 Bradley Bell <btb@icculus.org>
479 * .cvsignore, 2d/.cvsignore, 3d/.cvsignore, arch/.cvsignore,
480 arch/dos/.cvsignore, arch/ggi/.cvsignore, arch/linux/.cvsignore,
481 arch/ogl/.cvsignore, arch/sdl/.cvsignore, arch/svgalib/.cvsignore,
482 arch/win32/.cvsignore, debian/.cvsignore, iff/.cvsignore,
483 libmve/.cvsignore, main/.cvsignore, main/editor/.cvsignore,
484 maths/.cvsignore, mem/.cvsignore, misc/.cvsignore,
485 texmap/.cvsignore, utilities/.cvsignore: added stuff to .cvsignore
487 2004-11-28 Bradley Bell <btb@icculus.org>
489 * arch/sdl/digi.c: kludge to keep from hanging on MinGW
491 * arch/sdl/digi.c: use d2src system for persistent sounds
493 * arch/sdl/digi.c, main/digi.h: original prototype in d2src is
496 * arch/sdl/digi.c, arch/win32/midi.c, main/Makefile.am,
497 main/digiobj.c, main/digi.h, main/kludge.c, main/old/digiobj.c:
498 ripped object stuff out of digi.c, now using digiobj.c. get rid of
499 a bunch of kludges, sound should be more true to original game now
501 * acinclude.m4, cygconf: put sdl.m4 in acinclude.m4, to make
504 2004-11-27 Bradley Bell <btb@icculus.org>
506 * main/text.c, main/text.h, main/titles.c: added function to
507 properly decode multi-line strings
509 * Makefile.am, arch/sdl/digi.c, arch/win32/Makefile.am,
510 arch/win32/hmpfile.c, arch/win32/midi.c, main/kludge.c: enabled
513 * main/bm.c, main/polyobj.c: better fix for model data freeing bug
515 * main/inferno.c: enable logo screens for shareware/oem
517 2004-11-26 Bradley Bell <btb@icculus.org>
519 * main/mission.c, main/titles.c: fix d1 briefing glitches
521 * main/game.c: free up cpu by not calling timer_delay so many
522 times (fixes Bug 2034)
524 * main/gameseq.c: enable briefing screens for mac shareware
526 * 2d/bitblt.c: disable Assert so the credits work in opengl (gl
527 doesn't care if it draws offscreen, I guess)
529 * main/credits.c: reduce flickering in credits w/opengl
531 2004-11-25 Bradley Bell <btb@icculus.org>
533 * 2d/font.c: get rid of clipping in ogl_internal_string, causes
534 garbage on windows for some reason.
536 * 2d/font.c: fixed opengl menu font bug, caused by doing
537 arithmetic on signed chars.
539 2004-11-23 Bradley Bell <btb@icculus.org>
541 * debian/control: depend on libsdl1.2-dev instead of libsdl-dev
543 2004-11-22 Bradley Bell <btb@icculus.org>
545 * configure.ac, arch/include/joy.h, arch/linux/joydefs.c,
546 arch/linux/joystick.c, arch/linux/include/joystick.h,
547 arch/sdl/joy.c, main/kconfig.c: Fix sdl joystick axis problem, all
548 arch use global variable joy_num_axes
550 2004-11-19 Chris Taylor <c.taylor@student.curtin.edu.au>
552 * main/gamemine.c, main/piggy.c: compile again on older C compilers
554 * main/polyobj.c: don't corrupt model_data, so it can be freed properly
556 * main/gameseq.c, main/mission.c, main/mission.h: for enhanced (like
557 Vertigo) missions, load add-on ham file at every load, not only the 1st
559 * main/bm.ch: fix bug where loading a hxm would affect other levels too
561 * main/fireball.c: don't Int3() every time explosions don't look best
563 2004-11-16 Chris Taylor <c.taylor@student.curtin.edu.au>
565 * arch/carbon/findfile.c: fix Mac OS 9 bug with missions > 12 chars
567 2004-11-14 Chris Taylor <c.taylor@student.curtin.edu.au>
569 * arch/ogl/ogl.c: make Mac OS 9 Voodoo display textures
571 * arch/ogl/ogl.c: make Mac OS X OpenGL verify textures
573 2004-10-30 Martin Schaffner <maschaffner@gmx.ch>
575 * main/gamemine.c, main/piggy.c: read descent 1 textures also from
576 shareware version of descent.hog. This is not yet bug-free
578 2004-10-30 Chris Taylor <c.taylor@student.curtin.edu.au>
580 * main/network.c: fix crash introduced with previous change
582 2004-10-24 Chris Taylor <c.taylor@student.curtin.edu.au>
584 * main/gameseq.c, main/gameseq.h, main/mission.c, main/mission.h,
585 main/titles.c, main/titles.h: move all mission stuff to mission.{c,h},
586 make mission structre memory allocated
588 2004-10-23 Martin Schaffner <maschaffner@gmx.ch>
590 * main/Makefile.am, main/inferno.c, main/credits.c, main/endlevel.c,
591 main/bmread.c, main/titles.c, main/compbit.h, main/text.c,main/text.h,
592 VisualC/d2x/d2x.dsp, VisualC/d2xgl/d2xgl.dsp, VisualCE/d2x/d2x.vcp:
593 delete file compbit.h, move functionality to text.c, modify all
594 previous users of compbit.h to use existing function in text.h
596 * main/inferno.c: remove warning created by the fix for the cfgets
599 * main/bmread.c: add comment
601 2004-10-23 Chris Taylor <c.taylor@student.curtin.edu.au>
603 * cfile/cfile.c: declare variable on top of block
605 * main/menu.c, main/mission.c, main/mission.h, main/multi.c,
606 main/multi.h, main/network.c: move mission list handling functionality
607 to mission.c, remove unnecessary load_mission calls in menu.c
609 * main/game.c: remove unnecessary build_mission_list call
611 * main/mission.c, main/mission.h: correct comments about anarchy-only
613 * main/mission.h, main/network.c, main/playsave.c, main/state.c:
614 remove explicit uses of mission list
616 2004-10-21 Martin Schaffner <maschaffner@gmx.ch>
618 * libmve/mveplay.c: make it compile on Cygwin
620 2004-10-14 Chris Taylor <c.taylor@student.curtin.edu.au>
622 * main/config.c: fix bug uncovered by having fgets cut off ending \n
624 * main/text.c: fix crash on Mac OS X, probably fix bug 738
626 * include/mono.h: add mprintf support for carbon (Mac OS 9)
628 2004-10-09 Martin Schaffner <maschaffner@gmx.ch>
630 * main/automap.c, main/cntrlcen.c, main/collide.c, main/endlevel.c,
631 main/gamerend.c, main/gameseq.c, main/mission.h, main/titles.c:
632 use new macros PLAYING_BUILTIN_MISSION and EMULATING_D1 for accessing
633 information about the current mission, for easier code refactorisation.
635 * cfile/cfile.c: correct warnings caused by change of 2004-09-30
637 * main/gamemine.c, main/piggy.c: fix bug 1675:
638 use better d2 textures if d1 hog is present but not loadable
640 2004-09-30 Martin Schaffner <maschaffner@gmx.ch>
642 * cfile/cfile.c: simplify, reduce number of global vars
644 2004-09-05 Chris Taylor <c.taylor@student.curtin.edu.au>
646 * main/gameseg.c: fix bugfix of 2004-05-15
648 2004-08-29 Chris Taylor <c.taylor@student.curtin.edu.au>
650 * cfile/cfile.c: change macify_dospath to macify_posix_path for carbon
652 * cfile/cfile.c, main/config.c, main/credits.c, main/endlevel.c,
653 main/gamesave.c, main/inferno.c, main/mission.c, main/songs.c:
654 cfgets now always copies the terminating character to the dest buffer.
655 This fixes a bug that occured when reading cmd line args from d2x.ini
657 2004-08-29 Martin Schaffner <maschaffner@gmx.ch>
659 * ChangeLog-old, main/editor/med.c, main/editor/segment.c:
660 move more old change logs into ChangeLog-old
662 2004-08-28 Chris Taylor <c.taylor@student.curtin.edu.au>
663 and Martin Schaffner <maschaffner@gmx.ch>
665 * 2d/2dsline.c, 2d/bitblt.c, 2d/bitmap.c, 2d/clip.h, 2d/ibitblt.c
666 2d/linear.asm, 2d/palette.c, 2d/pcx.c, 2d/rle.c, 2d/scale.c
667 2d/scalea.asm, 3d/clipper.h, 3d/globvars.c, 3d/globvars.h
668 3d/instance.c, 3d/interp.c, 3d/matrix.c, 3d/points.c, 3d/rod.c
669 3d/setup.c, ChangeLog, arch/dos/bak/ipx.c, arch/dos/ipx.c
670 arch/dos/ipx.h, arch/dos/joyc.c, arch/dos/joydefs.c, arch/dos/key.c
671 arch/dos/mono.c, arch/dos/mono.h, arch/dos/mouse.c
672 arch/include/joy.h, arch/win32/include/key.h
673 arch/win32/include/mouse.h, arch/win32/mouse.c, cfile/cfile.c
674 iff/iff.c, include/3d.h, include/args.h, include/byteswap.h
675 include/cfile.h, include/error.h, include/gr.h, include/grdef.h
676 include/ibitblt.h, include/iff.h, include/ipx.h, include/palette.h
677 include/pcx.h, include/pstypes.h, include/rle.h, include/texmap.h
678 include/timer.h, include/u_dpmi.h, include/vecmat.h, main/ai.c
679 main/ai.h, main/ai2.c, main/aipath.c, main/aistruct.h, main/automap.c
680 main/automap.h, main/bm.c, main/bm.h, main/bmread.c, main/cntrlcen.c
681 main/cntrlcen.h, main/collide.c, main/collide.h, main/compbit.h
682 main/config.c, main/config.h, main/controls.c, main/controls.h
683 main/credits.c, main/credits.h, main/desc_id.h, main/digi.h
684 main/dumpmine.c, main/editor/medwall.h, main/editor/seguvs.h
685 main/effects.c, main/effects.h, main/endlevel.c, main/endlevel.h
686 main/escort.c, main/fireball.c, main/fireball.h, main/fuelcen.c
687 main/fuelcen.h, main/fvi.c, main/fvi.h, main/game.c, main/game.h
688 main/gamefont.c, main/gamefont.h, main/gamemine.c, main/gamemine.h
689 main/gamesave.c, main/gamesave.h, main/gameseg.c, main/gameseg.h
690 main/gameseq.c, main/gameseq.h, main/gauges.c, main/gauges.h
691 main/hostage.c, main/hostage.h, main/hud.c, main/inferno.c
692 main/joydefs.c, main/joydefs.h, main/kconfig.c, main/kconfig.h
693 main/kmatrix.c, main/kmatrix.h, main/laser.c, main/laser.h
694 main/lighting.c, main/lighting.h, main/menu.h, main/mglobal.c
695 main/mission.c, main/mission.h, main/modem.h, main/morph.c
696 main/morph.h, main/multi.h, main/multibot.h, main/netmisc.c
697 main/netmisc.h, main/network.h, main/newdemo.c, main/newdemo.h
698 main/newmenu.c, main/newmenu.h, main/object.c, main/object.h
699 main/paging.c, main/paging.h, main/physics.c, main/physics.h
700 main/piggy.c, main/piggy.h, main/player.h, main/playsave.c
701 main/playsave.h, main/polyobj.c, main/polyobj.h, main/powerup.c
702 main/powerup.h, main/render.c, main/render.h, main/robot.c
703 main/robot.h, main/scores.c, main/scores.h, main/screens.h
704 main/segment.h, main/segpoint.h, main/slew.c, main/slew.h
705 main/songs.c, main/songs.h, main/sounds.h, main/state.c
706 main/state.h, main/switch.c, main/switch.h, main/terrain.c
707 main/terrain.h, main/texmerge.c, main/texmerge.h, main/text.c
708 main/text.h, main/textures.h, main/titles.c, main/titles.h
709 main/vclip.c, main/vclip.h, main/wall.c, main/wall.h, main/weapon.c
710 main/weapon.h, maths/fixc.c, maths/tables.c, maths/vecmat.c
711 maths/vecmata.asm, misc/args.c, misc/error.c, texmap/ntmap.c
712 texmap/scanline.c, texmap/scanline.h, texmap/texmapl.h
713 texmap/tmap_flt.asm, texmap/tmap_inc.asm, texmap/tmap_lin.asm
714 texmap/tmap_ll.asm, texmap/tmap_per.asm, texmap/tmapfade.asm
716 move old per-file change logs into new file ChangeLog-old
718 2004-08-28 H. Jones <kasxavulpo-dev@yahoo.com>
720 * arch/ogl/ogl.c: enable -gl_mipmap switch
722 2004-08-28 Chris Taylor <c.taylor@student.curtin.edu.au>
724 * arch/carbon/descent.r: swap min and max size to correct places
726 * arch/carbon/findfile.c: implement findfile for Mac OS Carbon
728 2004-08-06 Chris Taylor <c.taylor@student.curtin.edu.au>
730 * main/gamesave.c: fix a bug introduced with the change of 2004-06-26
732 * cfile/cfile.c: add mkdir for carbon, and support files ending in 0x0d
734 2004-08-06 Chris Taylor <c.taylor@student.curtin.edu.au>
736 * include/strio.h, include/strutil.h, misc/args.c, misc/strio.c,
737 misc/strutil.c: d2x can now handle any line ending when reading d2x.ini
739 * arch/ogl/gr.c, cfile/cfile.c, main/movie.c: make d2x compile (but not
740 link) on MPW on Mac OS 9 (carbon)
742 * include/mono.h: disable mprintf on carbon to avoid significant bloat
744 * include/error.h: on Mac OS 9 and X, define Int3 to be a Debugger
746 2004-08-04 Chris Taylor <c.taylor@student.curtin.edu.au>
748 * include/ogl_init.h: Include glu.h on OS X, it is sometimes necessary
750 2004-08-02 Martin Schaffner <maschaffner@gmx.ch>
752 * include/pstypes.h: Now, I correctly applied Chris Taylor's patch
754 2004-08-01 Chris Taylor <c.taylor@student.curtin.edu.au>
756 * 2d/font.c, arch/ogl/gr.c, arch/ogl/ogl.c, mem/mem.c,
757 include/d_io.h, include/pstypes.h, include/u_dpmi.h,
758 libmve/mvelib.c, libmve/mveplay.c, main/cntrlcen.c, main/gameseq.c,
759 main/movie.c, main/newmenu.c, main/playsave.c, main/songs.c,
760 main/state.c, main/text.c: add "#ifdef macintosh" for carbon target
762 * D2X.make, arch/include/gui.h, arch/carbon/gui.c, arch/carbon/conf.h,
763 arch/carbon/findfile.c, arch/carbon/SDL_main.c, arch/carbon/descent.r:
764 new files for supporting compilation with MPW for carbon (Mac OS 9)
766 * include/strutil.h, misc/strutil.c: add str(n)icmp for carbon
768 * main/playsave.c: do not seek while writing, carbon does not like it
770 * arch/ogl/gr.c: use portable CFILE instead of POSIX file in write_bmp
772 * cfile/cfile.c: use portable ffilelength in cfile_size
774 * 2d/bitblt.c, 2d/font.c, 2d/rle.c, arch/ogl/gr.c, iff/iff.c,
775 main/inferno.c, main/kconfig.c, main/multi.c, main/multibot.c,
776 main/netmisc.c, main/newdemo.c, mem/mem.c: avoid assigments between
777 unsigned and signed char, MPW does not like these
779 2004-06-26 Chris Taylor <c.taylor@student.curtin.edu.au>
781 * main/gamemine.c, main/gamemine.h, main/gamesave.c: remove some
784 2004-06-01 Bradley Bell <btb@icculus.org>
786 * libmve/mve_main.c: cast malloc function pointer
788 * MVEPlayer-Info.plist, d2x.xcode/project.pbxproj: added MVEPlayer
789 target to XCode project
791 2004-05-31 Bradley Bell <btb@icculus.org>
793 * include/pstypes.h: fix accidental solaris breakage
795 * main/object.c: fix crash caused by death-cam code
797 * d2x-Info.plist, d2xgl-Info.plist, d2x.xcode/project.pbxproj:
798 XCode project simplifications, network enabled
800 * 2d/pixel.c, arch/ogl/ogl.c, include/pstypes.h,
801 include/strutil.h, libmve/mveplay.c: XCode compilability fixes
803 * Info.plist.in, Makefile.am, configure.ac: remove old OSX bundle
806 * English.lproj/InfoPlist.strings, d2x-Info.plist,
807 d2xgl-Info.plist, arch/cocoa/SDLMain.h, arch/cocoa/SDLMain.m,
808 d2x.xcode/project.pbxproj: added XCode project files
810 2004-05-22 Bradley Bell <btb@icculus.org>
812 * configure.ac, arch/ogl/ogl.c, misc/Makefile.am: make libpng
815 * rpm/d2x.spec.in: Changed descriptions
817 2004-05-22 Matthew Mueller <donut@dakotacom.net>
819 * arch/ogl/gr.c: fix compile when GL_NV_register_combiners isn't
822 * arch/win32/digi.c: fix strict-aliasing errors (d1x r1.13)
824 * arch/win32/digi.c, arch/win32/key.c: Fix mismatched arg types in
825 the win32 code (d1x r1.8, key_arch.c r1.2)
827 * arch/ogl/sdlgl.c, arch/ogl/wgl.c, main/inferno.c: made opengl
828 use 32bpp screen mode by default, add option to use 16bpp (d1x
831 * arch/ogl/ogl.c: allow for texture dimensions of 1, and fix ogl
832 replacement texture paletted->rgb conversion alpha problem (d1x
835 * arch/ogl/ogl.c, include/pngfile.h, main/piggy.c, main/piggy.h,
836 misc/Makefile.am, misc/pngfile.c: add opengl replacement texture
837 support (requires libpng and zlib) (d1x r1.42, r1.1, r1.10, r1.4,
840 * arch/ogl/gr.c, include/loadgl.h: fix win32
841 GL_NV_register_combiners build stuff (d1x r1.39, r1.7)
843 * arch/ogl/gr.c, arch/ogl/ogl.c, include/loadgl.h,
844 include/ogl_init.h, main/render.c: opengl hardware
845 super-transparency support using GL_NV_register_combiners (d1x
846 r1.38, r1.41, r1.6, r1.26, r1.7)
848 2004-05-22 Bradley Bell <btb@icculus.org>
850 * arch/ogl/internal.h, include/gr.h, include/ogl_init.h: function
853 2004-05-22 Matthew Mueller <donut@dakotacom.net>
855 * 2d/font.c, arch/ogl/gr.c, arch/ogl/internal.h, arch/ogl/ogl.c,
856 include/ogl_init.h: use GL_RGB for non-transparent textures, and
857 fix fonts not having transparent flag set (wouldn't get paletted)
858 (d1x r1.15, r1.37, r1.40, r1.25)
860 * arch/ogl/ogl.c: don't try to use paletted textures with
861 mipmapping since gluBuild2DMipmaps can't handle it (d1x r1.39)
863 * arch/ogl/gr.c, arch/ogl/ogl.c, include/loadgl.h,
864 include/ogl_init.h: add ogl paletted texture support (d1x r1.36,
867 * 2d/font.c: memset ogl font bitmap data since the copy function
868 leaves some (unused) parts uninitialized, which aggravates
871 * arch/win32/joyhh.c: fix phantom hat when used with a joystick
872 without one, since the code ignored the JOYCAPS_HASPOV flag (d1x
875 * arch/ogl/gr.c: fix possibility of saving incomplete .tga
876 screenshots if the entire thing wasn't written in one call to
879 * arch/win32/digi.c: fix persistent sounds (fans, etc) volume/pan
880 info not being updated on win32 (d1x r1.11)
882 * arch/win32/digi.c: remove some redundancy by not needing to do
883 SoundSlots[i].playing = 0; in addition to DS_release_slot. Also
884 clean up some indenting of DS_release_slot calls. And make
885 DS_release_slot return 1 when a sound is already not playing, in
886 addition to when a sound was killed. (d1x r1.10)
888 * arch/linux/joystick.c: fix crash/hang when using -nojoystick in
889 linux version (d1x r1.5)
891 * main/kconfig.c: make next axis config key skip currently
892 allocated axes (d1x r1.11)
894 2004-05-22 David Cleaver <wraithx@morpheus.net>
896 * main/kconfig.c: joy configuration next axis key from WraithX
899 2004-05-22 Bradley Bell <btb@icculus.org>
901 * main/game.c, main/inferno.c: typo
903 2004-05-21 Matthew Mueller <donut@dakotacom.net>
905 * main/game.c, main/game.h, main/inferno.c: make rear view
906 leave_time variable with -rearviewleavetime argument (d1x r1.25,
909 2004-05-22 Martin Schaffner <maschaffner@gmx.ch>
911 * main/inferno.c: change -udp documentation to d2x behaviour
913 2004-05-21 Bradley Bell <btb@icculus.org>
915 * include/gr.h: added missing define for menu fullscreen toggle
917 2004-05-21 Matthew Mueller <donut@dakotacom.net>
919 * arch/dos/joyc.c, arch/linux/joystick.c: use JOY_NUM_AXES instead
920 of 4 in joy_(get|set)_cal_vals (d1x r1.3, r1.4)
922 2004-05-21 Steven Mueller <diffusor@ugcs.caltech.edu>
924 * arch/include/joy.h, arch/linux/joydefs.c, arch/linux/joystick.c,
925 arch/linux/include/joystick.h: patch from Steven Mueller for using
926 more than 4 joystick devices in linux (d1x r1.3, r1.3, r1.3)
928 2004-05-21 Victor Rachels <sekmu@tisiphone.dhs.org>
930 * main/fvi.c, main/gameseg.c, main/gameseg.h, main/object.c,
931 main/physics.c, main/render.c, main/wall.c: file-line for segfault
932 info (d1x r1.3, r1.5, r1.3, r1.4, r1.3, r1.5, r1.2)
934 * arch/win32/digi.c: digisound fixes (d1x r1.7)
936 2004-05-21 Bradley Bell <btb@icculus.org>
938 * main/inferno.c: added -udp documentation from d1x
940 2004-05-20 Bradley Bell <btb@icculus.org>
942 * VisualC/d2xgl/d2xgl.dsp: don't need texmappers for OpenGL
944 2004-05-20 David Cleaver <wraithx@morpheus.net>
946 * main/controls.c, main/gamecntl.c, main/kconfig.c,
947 main/kconfig.h, main/object.c: death-cam from WraithX (d1x r1.3,
948 game.c r1.21, r1.6, r1.4, r1.3)
950 2004-05-20 Bradley Bell <btb@icculus.org>
952 * main/inferno.c: document -ihaveabrokenmouse
954 2004-05-20 Matthew Mueller <donut@dakotacom.net>
956 * arch/dos/vesa.c: dos gcc 2.95 asm fixes (d1x r1.2)
958 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
960 * arch/dos/init.c, arch/dos/mouse.c: added new arg and printfs for
961 mouse driver problems (d1x r1.2, r1.2)
963 2004-05-20 Matthew Mueller <donut@dakotacom.net>
965 * main/newmenu.c: increased MESSAGEBOX_TEXT_SIZE to fix netgame
966 join list score crash (d1x r1.8)
968 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
970 * main/fvi.c, main/gameseg.c, main/gameseg.h, main/physics.c:
971 added debug info for illegal side type (d1x r1.2, r1.4, r1.2,
974 2004-05-20 Bradley Bell <btb@icculus.org>
976 * arch/ogl/gr.c, main/menu.c: fix a couple of defines
978 * main/inferno.c: integrated some niceautomap stuff from d1x
980 2004-05-20 Matthew Mueller <donut@dakotacom.net>
982 * arch/win32/joyhh.c: fixed the config bug where it'd always put
983 in some weird axis (d1x r1.3)
985 * arch/win32/init.c: set win32 icon to icon from resource file
988 * arch/win32/key.c: win32: fixed space key not working in messages
991 2004-05-20 Bradley Bell <btb@icculus.org>
993 * texmap/Makefile.am, texmap/scanline.c: don't need texmappers for
996 2004-05-20 Matthew Mueller <donut@dakotacom.net>
998 * main/inferno.c: document -gl_refresh (d1x r1.20)
1000 * arch/win32/joyhh.c, arch/win32/mouse.c: w32: check
1001 -no(mouse|joystick) within respective _init() funcs (d1x r1.2,
1004 * arch/win32/win32.c: fixed win32 gr_*_mode funcs that I forgot to
1005 change the arg type for (d1x r1.5)
1007 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
1009 * arch/win32/digi.c: altsounds (d1x r1.6)
1011 2004-05-20 Matthew Mueller <donut@dakotacom.net>
1013 * arch/win32/digi.c: fixed a major memory leak and removed a bit
1014 of redundancy (d1x r1.5)
1016 * arch/win32/digi.c: call digi_reset_digi_sounds in digi_close to
1017 fix crashing (d1x r1.4)
1019 * arch/win32/digi.c: win32's digi_start_sound was not calling
1020 DS_release_slot after setting .playing=0, resulting in a
1021 memleak. Thanks to Stefan Ring for catching this (d1x r1.9)
1023 * arch/win32/joyhh.c: remove joySetCapture in win32 joystick code,
1024 apparently it was somehow causing some joysticks (Sidewinder
1025 Precision 2) to only turn when the stick was moving, but not when
1026 at turned but held stationary. And it was completely unused
1027 anyway. Thanks to Stefan Ring for (somehow) finding this (d1x
1030 * main/game.c: add alt+enter to toggle fullscreen (in addition to
1031 previous key combos (d1x r1.29)
1033 * arch/ogl/wgl.c: minor cleanup, use same for loop for filling r,
1034 g, and b values (d1x r1.15)
1036 * arch/ogl/gr.c: fix funky ogl gammaramp palette when getting hit
1037 sometimes (didn't handle negative palette steps) (d1x r1.34)
1039 * arch/ogl/ogl.c: add caching of weapon inner models, screen
1040 shatter effects, robot explosions and weapons, and some more
1041 always present stuff. Also clean up ogl_cache_weapon_textures
1042 calling. (d1x r1.37)
1044 2004-05-20 Bradley Bell <btb@icculus.org>
1046 * main/kludge.c, main/game.c: move gr_renderstats and
1047 gr_badtexture back to game.c
1049 2004-05-20 Matthew Mueller <donut@dakotacom.net>
1051 * arch/ogl/ogl.c, include/gr.h, main/inferno.c: add -renderstats
1052 command-line arg to activate RENDERSTATS (d1x r1.36, r1.15, r1.33)
1054 * arch/ogl/ogl.c: fix last commit (d1x r1.35)
1056 * arch/ogl/ogl.c: add RENDERSTATS counter for number of textures
1057 loaded after texture caching stage (d1x r1.34)
1059 * arch/ogl/ogl.c: use GL_INDEX_BITS to get bpp for color buffer
1060 for renderstats (d1x r1.33)
1062 2004-05-19 Matthew Mueller <donut@dakotacom.net>
1064 * arch/ogl/gr.c, arch/ogl/ogl.c, include/ogl_init.h,
1065 main/inferno.c: add anisotropic texture filtering suport (d1x
1066 r1.33, r1.32, r1.23, r1.32)
1068 * arch/ogl/ogl.c: make RENDERSTATS show size of color/depth buffer
1071 * arch/ogl/gr.c, arch/ogl/ogl.c, include/loadgl.c,
1072 include/ogl_init.h: utilize hardware multitexturing support if
1073 possible (requires GL_NV_texture_env_combine4 extension) (d1x
1074 r1.32, r1.30, r1.4, 1.22)
1076 * arch/ogl/glx.c: add ogl_setbrightness_internal stub for glx (d1x
1079 * arch/ogl/wgl.c: implement SetGammaRamp on WGL (d1x r1.14)
1081 * arch/ogl/gr.c, arch/ogl/internal.h, arch/ogl/sdlgl.c,
1082 arch/ogl/wgl.c, include/ogl_init.h: implement brightness/palette
1083 effects in OGL using SetGammaRamp, much faster than the hack that
1084 was being used. currently SDL only (though not too hard to add to
1085 WGL, not as easy as sdl) (d1x r1.31, r1.3, r1.13, r1.21)
1087 * main/menu.c: allow arbitrary (custom) resolution entry in
1088 change_res menu (d1x r1.14)
1090 2004-05-19 Bradley Bell <btb@icculus.org>
1092 * main/game.c, main/game.h, main/inferno.c, main/menu.c: inserted
1093 d1x-style res change menu (mostly works)
1095 * misc/args.c: use strnicmp instead of strncasecmp
1097 2004-05-19 Matthew Mueller <donut@dakotacom.net>
1099 * arch/ogl/gr.c, main/inferno.c: add -gl_trilinear OGL
1100 command-line option (d1x r1.27)
1102 * main/inferno.c: restore inferno.c initialization of
1103 screen_compatible and use_double_buffer to 'normal' values, broken
1104 long long ago in one of the high res menu patches (d1x r1.30)
1106 * include/args.h, main/inferno.c, misc/args.c: allow arbitrary
1107 resolutions to be specified on command line (d1x r1.2, r1.29,
1108 r1.4) -- doesn't work yet
1110 * arch/linux/hmiplay.c: needs to include args.h now (d1x r1.9)
1112 * arch/linux/hmiplay.c: implement -nomusic for linux hmiplay (d1x
1115 * arch/linux/hmiplay.c: correct linux hmiplay handling of midi 0
1116 volume song stop/starting (d1x r1.7)
1118 2004-05-18 Matthew Mueller <donut@dakotacom.net>
1120 * arch/linux/hmiplay.c: remove needless sleep on linux hmiplay
1123 * arch/ogl/gr.c: fix off by .5 errors in ogl_upixelc and
1124 ogl_ulinec (d1x r1.29)
1126 * arch/ogl/ogl.c: fix ogl gr_ucircle (d1x r1.29)
1128 * arch/ogl/gr.c: fix off-by-one error in ogl_urect, right and
1129 bottom are inclusive not exclusive (d1x r1.28)
1131 * arch/ogl/ogl.c, include/ogl_init.h, main/polyobj.c: fix briefing
1132 spinning robot display in OGL (d1x r1.28, r1.20, r1.2)
1134 * arch/sdl/digi.c: fix typo
1136 * main/state.c: fix savegame thumbnail saving in OGL (d1x r1.6)
1138 * arch/win32/init.c, arch/win32/win32.c: move win32 window
1139 creation code from arch_init_start into arch_init to fix weirdness
1140 with --help (d1x r1.5, r1.6)
1142 * arch/linux/hmiplay.c: apply patch from bluecow to fix hmiplay
1143 sync issues and lack of midi reset (d1x r1.5)
1145 * arch/sdl/digi.c: fix crash on exit if sounds are still playing
1148 * arch/ogl/wgl.c, arch/win32/mouse.c, misc/d_io.c: Fix mismatched
1149 arg types in the win32 code (d1x r1.12, r1.7, r1.2)
1151 * arch/linux/hmiplay.c: fix problems with msgbuf struct not being
1154 * arch/linux/hmiplay.c: updated SDL include path (d1x r1.3)
1156 2004-05-18 Bradley Bell <btb@icculus.org>
1158 * include/vecmat.h: comments/formatting
1160 2004-05-18 Martin Schaffner <maschaffner@gmx.ch>
1162 * include/d.bat, include/lst.bat, include/m.bat, include/test.c,
1163 include/test.lnk: remove unnecessary files
1165 * configure.ac: add -no-cpp-precomp when compiling on Mac OS X.
1166 This enables compilation with gcc 3.1
1168 2004-05-17 Dietfrid Mali <dietfrid.mali@q-dial.de>
1170 * main/switch.c: took care of switches triggering single-sided
1171 walls (don't try to access the nonexistent adjacent wall via NULL
1172 pointers or negative array indices)
1174 2004-05-16 Dietfrid Mali <dietfrid.mali@q-dial.de>
1176 * main/wall.c: fix invalid memory access for d1 levels which
1177 don't have a corresponding wall behind.
1179 2004-05-16 Martin Schaffner <maschaffner@gmx.ch>
1181 * include/ogl_init.h, arch/ogl/glx.c, arch/ogl/gr.c,
1182 arch/ogl/internal.h, arch/ogl/ogl.c, arch/ogl/sdlgl.c,
1183 arch/ogl/wgl.c: move most ogl-internal stuff from the ogl
1184 interface header to new header file internal.h
1186 2004-05-15 Dietfrid Mali <dietfrid.mali@q-dial.de>
1188 * arch/sdl/joy.c: joystick_read_raw_axis() will return a proper
1189 bitmask for each joystick axis that has sent input data,
1190 and will not crash Windows anymore during joystick setup because
1191 of for() loop over axis being executed once too often.
1193 * main/gameseq.c, include/gr.h, 2d/font.c: define new function
1194 gr_remap_mono_font() and call it after loading saved level.
1196 * main/laser.c: limit homing missile turn rate
1198 * main/fuelcen.c, main/fuelcen.h, main/object.c: implement repair
1199 centers (work like fuel centers but provide shield)
1201 * main/gameseg.c: fix endless loop in some levels with a
1202 certain (complicated) structure
1204 2004-05-13 Bradley Bell <btb@icculus.org>
1206 * VisualC/d2/d2x/d2x.dsp, VisualC/d2xgl/d2xgl.dsp,
1207 VisualC/libmve/libmve.dsp, VisualC/mveplayer/mveplayer.dsp:
1208 updated project files for SDL 1.2.7
1210 * Makefile.am: add VisualC, VisualCE dirs to tarball
1212 2004-05-13 Martin Schaffner <maschaffner@gmx.ch>
1214 * arch/sdl/digi.c: formatting
1216 2004-05-12 Bradley Bell <btb@icculus.org>
1218 * unused/vga/new/palette.c, unused/vga/new/vga.c: removed unused,
1221 * 2d/palette.c, include/palette.h: added function to create blend
1224 * maths/rand.c, maths/tables.c, maths/vecmat.c: formatting
1226 2004-05-11 Bradley Bell <btb@icculus.org>
1228 * arch/ogl/ogl.c: fix alpha calculation in g3_draw_poly, again
1230 2004-05-10 Bradley Bell <btb@icculus.org>
1232 * arch/ogl/ogl.c, include/3d.h, main/render.c: hmm,
1233 g3_draw_transp_poly had the fade level backwards, decided to just
1234 fix g3_draw_poly so it behaves correctly, transparency or not,
1235 reverted changes to render_face
1237 2004-05-10 Dietfrid Mali <dietfrid.mali@q-dial.de>
1239 * arch/ogl/ogl.c, include/3d.h: added g3_draw_transp_poly() for
1240 rendering transparent (e.g. cloaked) walls
1242 * main/render.c: render_face now calls g3_draw_transp_poly() for
1243 cloaked walls in OpenGL
1245 2004-05-08 Martin Schaffner <maschaffner@gmx.ch>
1247 * arch/sdl/digi.c: fix bug on Mac OS X where all sound, including
1248 that from other apps, had "static" distortions.
1250 2004-04-22 Bradley Bell <btb@icculus.org>
1252 * main/multi.c, main/multibot.c: use new GET_INTEL_* macros
1254 * include/byteswap.h: rewrite GET_INTEL_* macros, fix bugs in
1255 aligned version of PUT_INTEL_* macros
1257 2004-04-15 Bradley Bell <btb@icculus.org>
1259 * main/inferno.c: comment out unused checksum variable
1261 2004-04-14 Bradley Bell <btb@icculus.org>
1263 * arch/sdl/rbaudio.c: fix redbook tracking problems (fixes #1028)
1265 2004-04-14 Terran Melconian <terran@consistent.org>
1267 * main/gameseg.c: use portable rand function (fixes #1118)
1269 2004-04-14 Sean Taylor <sscthunderbird@yahoo.com>
1271 * main/songs.c: uncomment calls to RBAStop (fixes #473)
1273 2004-01-08 Martin Schaffner <maschaffner@gmx.ch>
1275 * configure.ac, arch/linux/ipx_udp.c, maths/fixc.c:
1276 get rid of warnings (now compiles with -Werror on SunOS)
1278 * main/piggy.c: fix (really) wierd SunOS bug
1280 * 2d/bitmap.c, 2d/rle.c, include/gr.h: fix MEM_OVERWRITE
1281 caused by not allocating enough mem for rle bitmaps
1283 2004-01-06 Martin Schaffner <maschaffner@gmx.ch>
1285 * include/pstypes.h: sun OS typedef fixes
1287 2003-12-28 Martin Schaffner <maschaffner@gmx.ch>
1289 * main/piggy.c: fix bug 1067
1291 * main/piggy.c: fix bugfix for 1067
1293 * main/piggy.c: fix 2nd part of bug 1067 (make d2x compatible
1294 with descent.pig of mac registered)
1296 2003-12-18 Bradley Bell <btb@icculus.org>
1298 * main/kconfig.c: fixes for linux-native joystick
1300 * main/kconfig.c: bunch of fixes (esp. for non linux-native
1303 * arch/include/joy.h: comments/formatting
1305 2003-12-10 Alexander Y. Yeikovich <demon@mci.net.ua>
1307 * compilerdefs.txt: added FreeBSD defs
1309 2003-12-08 Bradley Bell <btb@icculus.org>
1311 * include/dtypes.h, include/dtypes.inc: remove unused, redundant
1314 2003-12-08 Alexander Y. Yeikovich <demon@mci.net.ua>
1316 * arch/linux/ipx_kali.c, arch/linux/ipx_mcast4.c,
1317 arch/linux/ipx_udp.c: fix FreeBSD compile errors
1319 2003-12-08 Alexander Y. Yeikovich <demon@mci.net.ua> and Bradley Bell <btb@icculus.org>
1321 * 2d/ibitblt.c, include/maths.h, include/ogl_init.h,
1322 include/pstypes.h, main/game.c, main/game.h, unused/bios/ipx.c:
1323 get rid of silly ulongs
1325 * configure.ac, 2d/bitblt.c, 2d/linear.asm, maths/fix.asm,
1326 maths/vecmata.asm, texmap/tmap_inc.asm, texmap/tmap_per.asm,
1327 texmap/tmappent.S, texmap/tmapppro.S: enable nasm on FreeBSD,
1328 change relevant __linux__ macros to __ELF__
1330 2003-11-27 Bradley Bell <btb@icculus.org>
1332 * include/ogl_init.h: added proto for ogl_check_mode
1334 * arch/sdl/digi.c, arch/sdl/gr.c, arch/sdl/mouse.c,
1335 arch/win32/findfile.c, main/inferno.c, main/titles.c: Pocket PC
1338 2003-11-26 Bradley Bell <btb@icculus.org>
1340 * libmve/decoder16.c, libmve/mve_main.c, main/newmenu.c: fix gcc
1341 3.3 compiler warnings
1343 * arch/sdl/gr.c, main/kludge.c: landscape fixes, implemented
1346 * include/pstypes.h: OS X fixes
1348 * cfile/cfile.c, include/pstypes.h, main/inferno.c,
1349 main/newmenu.h: linux fixes
1351 * configure.ac cygconf VisualC/d2x.dsw VisualC/d2x/d2x.dsp
1352 VisualC/d2xgl/.cvsignore VisualC/d2xgl/d2xgl.dsp arch/ogl/gr.c
1353 arch/ogl/ogl.c include/d_io.h include/loadgl.h include/ogl_init.h
1354 include/pstypes.h include/u_mem.h main /state.c main/vers_id.h
1355 misc/d_io.c: added Visual C project for opengl, buncha macro fixes
1358 * arch/sdl/gr.c: fix sdl gr_update
1360 * 2d/font.c, VisualC/d2x/d2x.dsp, VisualCE/d2x/d2x.vcp,
1361 VisualCE/mveplayer/mveplayer.vcp, arch/win32/ipx_mcast4.c,
1362 arch/win32/ipx_udp.c, arch/win32/ipx_win.c, arch/sdl/gr.c,
1363 cfile/cfile.c, console/CON_console.c, include/d_io.h,
1364 include/error.h, include/pstypes.h, include/strutil.h,
1365 include/u_dpmi.h, libmve/mve_main.c, libmve/mveplay.c,
1366 main/cntrlcen.c, main/console.c, main/gameseq.c, main/inferno.c,
1367 main/movie.c, main/newdemo.c, main/newmenu.c, main/newmenu.h,
1368 main/playsave.c, main/songs.c, main/state.c, main/text.c,
1369 mem/mem.c, misc/args.c, misc/d_io.c, misc/strutil.c: Visual C,
1372 2003-11-25 Bradley Bell <btb@icculus.org>
1374 * VisualC/d2x, VisualC/d2x/.cvsignore, VisualC/d2x/d2x.dsp,
1375 VisualC/d2x.dsw, VisualC/libmve/libmve.dsp,
1376 libmve/VisualC/mveplayer.dsp: updated project files
1378 * libmve/mve_main.c, libmve/mvelib.c, libmve/mveplay.c: mveplayer
1379 working w/Visual C++
1381 * VisualC, VisualC/.cvsignore, VisualC/d2x.dsw, VisualC/libmve,
1382 VisualC/libmve/.cvsignore, VisualC/libmve/libmve.dsp,
1383 VisualC/mveplayer, VisualC/mveplayer/.cvsignore,
1384 VisualC/mveplayer/mveplayer.dsp: added project files for Visual
1387 * VisualCE/.cvsignore, VisualCE/d2x/.cvsignore,
1388 VisualCE/libmve/.cvsignore, VisualCE/mveplayer/.cvsignore: added
1391 2003-11-24 Bradley Bell <btb@icculus.org>
1393 * libmve/decoder8.c, libmve/mve_main.c, libmve/mvelib.c,
1394 libmve/mveplay.c: stuff to play mve's in WinCE
1396 * arch/win32/findfile.c: unused functions...
1400 * arch/sdl/mouse.c, main/konfig.c, main/newmenu.c, main/newmenu.h:
1401 enabled mouse control of menus
1403 * main/mission.h: oops, didn't mean to change this.
1405 2003-11-21 Bradley Bell <btb@icculus.org>
1407 * VisualCE/d2x/d2x.vcp: updated project file
1409 2003-11-20 Bradley Bell <btb@icculus.org>
1411 * VisualCE, VisualCE/d2x, VisualCE/d2x/d2x.vcp, VisualCE/d2x.vcw,
1412 VisualCE/libmve, VisualCE/libmve/libmve.vcp, VisualCE/mveplayer,
1413 VisualCE/mveplayer/mveplayer.vcp: added project files for eMbedded
1416 2003-11-17 Bradley Bell <btb@icculus.org>
1418 * configure.ac, arch/linux/Makefile.am, arch/linux/linuxnet.c,
1419 main/menu.c: added option to disable kalinix under unix
1421 * main/game.c, main/newmenu.c: always set menu mode for GL popups
1423 2003-11-14 Bradley Bell <btb@icculus.org>
1425 * main/automap.c: fix automap background image
1427 * main/automap.c, main/automap.h: delete cruft
1429 * main/automap.c: fix level number position
1431 * main/automap.c: simplify g3_draw_line hack
1433 * main/menu.c: stop pointless vid mode changes
1435 2003-11-07 Bradley Bell <btb@icculus.org>
1437 * NEWS, installation.txt: s'more documentation
1439 2003-11-07 Steffen Pohle <stpohle@gmx.net>
1441 * configure.ac: fix .exe extension problems
1443 2003-11-07 Bradley Bell <btb@icculus.org>
1445 * arch/ogl/ogl.c: disable texture format verification for OS X -
1448 2003-11-06 Bradley Bell <btb@icculus.org>
1450 * main/automap.c, main/gamecntl.c, main/movie.c, main/titles.c:
1451 use more traditional Alt+Enter for toggling fullscreen
1453 * 2d/ibitblt.c, main/mission.h: comments/formatting
1455 * arch/ogl/sdlgl.c: smash textures, for non-linux, for real
1457 2003-11-06 Bradley Bell <btb@icculus.org>
1459 * arch/ogl/gr.c, arch/ogl/sdlgl.c: smash textures on every
1460 resolution change, use kludge to avoid repetitive res changes
1462 2003-11-04 Bradley Bell <btb@icculus.org>
1464 * main/piggy.c, main/piggy.h: moved bitmap and sound header data
1465 structures and i/o routines back to piggy.c
1467 2003-11-04 Martin Schaffner <maschaffner@gmx.ch>
1469 * installation.txt: tell to install d1 .pig for better textures
1471 2003-11-04 Bradley Bell <btb@icculus.org>
1473 * main/mission.c, main/mission.h, main/piggy.h: added hogsize for
1474 oem d1 v1.0 and registered d2 v1.0, comments
1476 2003-11-03 Bradley Bell <btb@icculus.org>
1478 * main/bm.h, main/piggy.c, main/piggy.h: big pigsize is same for
1479 all d1 shareware - even though files are different!
1481 * main/bm.h, main/piggy.c, main/piggy.h: added big pigsize for
1484 * main/bm.h, main/piggy.c, main/piggy.h: added big pigsize for
1487 * main/bm.h, main/piggy.c, main/piggy.h: added pigsize for
1490 2003-10-31 Martin Schaffner <maschaffner@gmx.ch>
1492 * main/movie.c: when no movies are found, divide by six the
1493 number of warning lines sent to stdout
1495 2003-10-29 Martin Schaffner <maschaffner@gmx.ch>
1497 * include/byteswap.h: fix stupid copy/paste error
1499 2003-10-24 Bradley Bell <btb@icculus.org>
1501 * 2d/bitblt.c, 2d/ibitblt.c, include/gr.h, include/grdef.h: use
1502 gr_linear_rep_movsd_2x instead of almost identical
1503 gr_linear_movsd_double. Better since we have assembly versions.
1505 2003-10-22 Martin Schaffner <maschaffner@gmx.ch>
1507 * main/gamemine.c, main/piggy.c: fix "psychedelic" walls
1510 2003-10-21 Martin Schaffner <maschaffner@gmx.ch>
1512 * main/gameseq.c, main/multi.c, main/multi.h: fix compilation
1513 error with --disable-network, move reset_network_objects()
1514 from gameseq.c to multi.c
1516 2003-10-14 Bradley Bell <btb@icculus.org>
1518 * AUTHORS, NEWS: stuff
1520 * arch/win32/ipx_mcast4.c: include newmenu header (for FAIL macro)
1522 2003-10-12 Bradley Bell <btb@icculus.org>
1524 * main/cntrlcen.c, main/endlevel.c, main/gamerend.c,
1525 main/gameseq.c, main/mission.c, main/mission.h, main/network.c:
1528 2003-10-12 Aaron Plattner <plattner@caltech.edu>
1530 * arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
1531 arch/linux/ipx_kali.c, arch/linux/ipx_mcast4.c,
1532 arch/linux/ipx_udp.c, arch/linux/linuxnet.c,
1533 arch/linux/include/ipx_drv.h, arch/linux/include/ipx_mcast4.h,
1534 arch/win32/Makefile.am, arch/win32/ipx_drv.h,
1535 arch/win32/ipx_mcast4.c, arch/win32/ipx_udp.c,
1536 arch/win32/ipx_win.c, arch/win32/winnet.c,
1537 arch/win32/include/ipx_mcast4.h, include/ipx.h, main/menu.c,
1538 main/multi.h, main/network.c: add IPv4 multicasting support
1540 2003-10-11 Bradley Bell <btb@icculus.org>
1542 * main/endlevel.c, main/piggy.c: fixed endlevel stuff
1544 * main/cntrlcen.c, main/endlevel.c, main/gamecntl.c,
1545 main/gamerend.c, main/gameseq.c, main/gauges.c, main/kmatrix.c,
1546 main/menu.c, main/mission.h, main/network.c, main/weapon.c,
1547 main/weapon.h: lots of shareware and oem fixes
1549 2003-10-10 Bradley Bell <btb@icculus.org>
1551 * arch/win32/winnet.c: fixed stupid win32 network bug
1553 2003-10-10 Bradley Bell <btb@icculus.org>
1555 * main/piggy.c: increased D1_MAX_TMAP_NUM
1557 2003-10-10 Martin Schaffner <maschaffner@gmx.ch>
1559 * main/bm.c, main/bm.h, main/piggy.c: fixes d1 still textures
1560 which are animated in d2, refactorizes d1 texture reading
1562 2003-10-10 Bradley Bell <btb@icculus.org>
1564 * arch/linux/linuxnet.c, main/automap.c, main/automap.h,
1565 main/bmread.c, main/bmread.h, main/cntrlcen.c, main/cntrlcen.h,
1566 main/collide.h, main/compbit.h, main/config.h, main/console.c,
1567 main/controls.h, main/credits.c, main/credits.h, main/crypt.c,
1568 main/desc_id.h, main/desw.h, main/dumpmine.c, main/effects.c,
1569 main/effects.h, main/endlevel.c, main/endlevel.h, main/escort.c,
1570 main/escort.h, main/fireball.h, main/fvi.c, main/fvi.h,
1571 main/game.c, main/game.h, main/gamecntl.c, main/gamefont.c,
1572 main/gamefont.h, main/gamemine.h, main/gamepal.c, main/gamepal.h,
1573 main/gamerend.c, main/gamesave.h, main/gameseq.c, main/gameseq.h,
1574 main/gamestat.h, main/gauges.h, main/hostage.c, main/hostage.h,
1575 main/hud.c, main/hudmsg.h, main/inferno.c, main/inferno.h,
1576 main/joydefs.c, main/joydefs.h, main/kconfig.h, main/kludge.c,
1577 main/kmatrix.c, main/kmatrix.h, main/laser.c, main/lighting.h,
1578 main/menu.c, main/menu.h, main/mglobal.c, main/modem.h,
1579 main/morph.h, main/movie.c, main/movie.h, main/multibot.h,
1580 main/netmisc.h, main/network.h, main/newmenu.h, main/paging.h,
1581 main/physics.c, main/physics.h, main/piggy.h, main/player.c,
1582 main/playsave.h, main/polyobj.c, main/polyobj.h, main/powerup.c,
1583 main/powerup.h, main/render.c, main/render.h, main/reorder.h,
1584 main/robot.c, main/scores.h, main/screens.h, main/segment.c,
1585 main/segpoint.h, main/slew.c, main/slew.h, main/songs.c,
1586 main/songs.h, main/sounds.h, main/state.h, main/terrain.c,
1587 main/terrain.h, main/texmerge.h, main/text.h, main/textures.h,
1588 main/titles.h, main/vclip.c, main/vclip.h, main/vers_id.h,
1589 main/wall.h: comments/formatting
1591 2003-10-09 Bradley Bell <btb@icculus.org>
1593 * main/text.c: fix text when using old datafiles
1595 * main/laser.h: comments/whitespace
1597 * main/laser.c, main/weapon.c: fixed smart missiles and smart
1598 mines w/shareware data
1600 * include/DT_drawtext.h: deleted unused file
1602 2003-10-08 Bradley Bell <btb@icculus.org>
1604 * main/gameseq.c, main/inferno.c, main/menu.c: SHAREWARE fixes
1606 * arch/win32/ipx_udp.c: use closesocket() instead of close()
1608 * arch/sdl/joydefs.c, main/gamecntl.c, main/kconfig.c,
1609 main/menu.c: Disabled 'd2x keys' weapon selection
1611 2003-10-08 Martin Schaffner <maschaffner@gmx.ch>
1613 * main/object.h, main/multi.h: get rid of most warnings issued by
1614 cpp-precomp of gcc from Mac OS X dev tools
1616 2003-10-05 Bradley Bell <btb@icculus.org>
1618 * NEWS, configure.ac: increment version number
1620 * cfile/cfile.c: better handling of CRLF text files (when that is
1623 * utilities/hogcreate.c, utilities/hogextract.c,
1624 utilities/mvlcreate.c, utilities/mvlextract.c: use binary mode for
1625 reading/writing files
1627 * arch/win32/Makefile.am, arch/win32/include/ipx_udp.h,
1628 arch/win32/ipx_udp.c, arch/win32/winnet.c, main/menu.c: added UDP
1631 2003-10-04 Bradley Bell <btb@icculus.org>
1633 * cfile/cfile.c, main/config.c: oops, fgets does not return EOF
1635 * main/netmisc.c: change byte to sbyte, comments/whitespace
1637 2003-10-03 Bradley Bell <btb@icculus.org>
1639 * cfile/cfile.c, main/config.c: fix win32 eof bug.
1641 * arch/win32/ipx_drv.h, arch/win32/winnet.c, include/ipx.h: win32
1644 * iff/iff.c, include/gr.h, include/iff.h, include/pstypes.h,
1645 main/ai2.c, main/aipath.c, main/aistruct.h, main/bm.h,
1646 main/config.c, main/escort.c, main/fireball.c, main/fuelcen.c,
1647 main/fuelcen.h, main/gameseg.c, main/gameseg.h, main/laser.c,
1648 main/lighting.c, main/mglobal.c, main/network.c, main/newdemo.c,
1649 main/object.c, main/object.h, main/paging.c, main/player.h,
1650 main/robot.h, main/segment.h, main/state.c, main/switch.c,
1651 main/switch.h, main/titles.c, main/wall.c, main/wall.h,
1652 main/weapon.c, main/weapon.h: change byte to sbyte,
1655 * 2d/bitblt.c, cfile/cfile.c, include/cfile.h, main/ai.c,
1656 main/ai.h, main/gamemine.c, main/gauges.c, main/kconfig.c,
1657 main/menu.c, main/multi.c, main/multi.h, main/multibot.c,
1658 main/newdemo.h, main/render.c, main/scores.c: change byte to sbyte
1660 * configure.ac: better checking for timeval
1662 2003-10-03 Martin Schaffner <maschaffner@gmx.ch>
1664 * arch/dos/bak/ipx.c, arch/dos/ipx.c, arch/linux/Makefile.am,
1665 arch/linux/include/ipx_lin.h, arch/linux/ipx_lin.c,
1666 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, arch/linux/ukali.c,
1667 arch/win32/winnet.c, configure.ac, include/byteswap.h,
1668 include/ipx.h, main/inferno.c, main/menu.c, main/multi.c,
1669 main/multibot.c, main/network.c: Make network architecture
1670 choosable from game menu, add support for UDP/IP on Mac OS X and
1673 2003-10-02 Martin Schaffner <maschaffner@gmx.ch>
1675 * include/byteswap.h: added macros for coping with alignment
1678 2003-10-02 Bradley Bell <btb@icculus.org>
1680 * main/multi.h: added padding to little-endian version of
1683 * arch/dos/bak/ipx.c, arch/dos/ipx.c: comments/whitespace
1685 * main/netmisc.c: delete duplicate function
1687 2003-10-01 Bradley Bell <btb@icculus.org>
1689 * main/bm.c: make sure d1_texture_indices gets freed between
1692 2003-09-11 Martin Schaffner <maschaffner@gmx.ch>
1694 * main/piggy.h: fix size of d1 shareware descent.pig
1696 2003-08-03 Martin Schaffner <martin.schaffner@epfl.ch>
1698 * main/bm.c, main/bm.h, main/gamemine.c, main/gamemine.h,
1699 main/gameseq.c, main/piggy.c: fix loading of d1 texture
1700 replacements for non-animated textures
1702 2003-08-02 Matthew Mueller <donut@dakotacom.net>
1704 * main/controls.c: use fixed 20fps wiggle
1706 2003-08-02 Paolo Ulivi <pulivi@libero.it> and Bradley Bell <btb@icculus.org>
1708 * Makefile.am, debian/changelog.in, debian/control,
1709 debian/d2x-common.dirs, debian/d2x-common.install,
1710 debian/d2x-common.manpages, debian/d2x-gl.files,
1711 debian/d2x-gl.menu, debian/d2x-sdl.files, debian/d2x-sdl.menu,
1712 debian/rules, libmve/Makefile.am, libmve/mveplayer.1,
1713 utilities/Makefile.am, utilities/hogcreate.1,
1714 utilities/hogextract.1, utilities/mvlcreate.1,
1715 utilities/mvlextract.1, utilities/tex2txb.1, utilities/txb2tex.1:
1716 add man pages, distribute utility programs in new d2x-common deb
1718 * rpm/d2x.spec.in: updated rpm spec file
1720 2003-08-02 Bradley Bell <btb@icculus.org>
1722 * cfile/cfile.c: update raw_position in cfputc and cfputs
1724 2003-08-02 Martin Schaffner <martin.schaffner@epfl.ch>
1726 * main/piggy.c: make error message more friendly
1728 * main/piggy.c: simplify copying of bitmap flags
1730 * arch/linux/linuxnet.c, main/multi.c, main/multibot.c: bigendian
1733 * cfile/cfile.c: revert to always using custom fgets
1735 * main/endlevel.c, main/mission.c: handle missing exit sequence
1736 components gracefully
1738 * main/playsave.c: comments
1740 2003-07-24 Martin Schaffner <martin.schaffner@epfl.ch>
1742 * cfile/cfile.c: update raw_position in cfwrite
1744 * main/network.c: comments/formatting
1746 2003-06-22 Bradley Bell <btb@icculus.org>
1748 * cfile/cfile.c: use standard fgets for non-archive files
1750 * main/movie.c: use con_printf for missing movie warning
1752 2003-06-18 Bradley Bell <btb@icculus.org>
1754 * main/movie.c: fixed cfile conversion of movielib code
1756 * main/console.c, main/hud.c: strip out colors, etc when printing
1759 * include/u_mem.h: fix NDEBUG calloc macro
1761 2003-06-15 Bradley Bell <btb@icculus.org>
1763 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c: removed
1766 * 2d/pcx.c, include/strio.h, main/ai.c, main/ai.h,
1767 main/cntrlcen.c, main/config.c, main/gamesave.c, main/gameseq.c,
1768 main/movie.c, main/multi.c, main/network.c, main/newdemo.c,
1769 main/newmenu.c, main/piggy.c, main/playsave.c, main/polyobj.c,
1770 main/scores.c, main/state.c, main/text.c, misc/args.c,
1771 misc/strio.c: convert file i/o to cfile
1773 2003-06-14 Bradley Bell <btb@icculus.org>
1775 * include/cfile.h, cfile/cfile.c: implemented cfile wrappers for
1776 writing and other modes besides "rb" (mostly taken from
1779 2003-06-09 Bradley Bell <btb@icculus.org>
1781 * 2d/palette.c, main/kludge.c: gr_copy_palette not really a
1784 * include/libmve.h, libmve/mve_main.c, libmve/mvelib.c,
1785 libmve/mvelib.h, libmve/mveplay.c, main/movie.c: merged libmve
1788 2003-06-07 Taylor Richards <taylor@icculus.org>
1790 * libmve/mvelib.c, libmve/mveplay.c: stop memory leaks in libmve
1792 2003-06-07 Bradley Bell <btb@icculus.org>
1794 * main/console.c: fix non-console build
1796 * main/gamesave.c: comments
1798 * main/bm.c: remove redundant break
1800 2003-06-06 Bradley Bell <btb@icculus.org>
1802 * main/gauges.c, main/kconfig.c: comments/formatting
1804 * console/.cvsignore: added .cvsignore
1806 * main/console.c: can't write to console after it's closed
1808 2003-06-05 Bradley Bell <btb@icculus.org>
1810 * arch/sdl/event.c, console/CON_console.c, console/Makefile.am,
1811 console/internal.c, console/internal.h, include/CON_console.h,
1812 include/console.h, main/console.c, main/gamecntl.c, main/hud.c:
1813 finish console conversion away from SDL
1815 2003-06-04 Bradley Bell <btb@icculus.org>
1817 * console/CON_console.c, include/CON.console.h, include/console.h,
1818 main/console.c, main/game.c: console conversion to native gr,
1821 * include/gr.h, main/credits.c, main/kconfig.c, main/newmenu.c:
1822 put prototype for gr_bm_bitblt in gr.h
1824 2003-06-03 Bradley Bell <btb@icculus.org>
1826 * console/CON_console.c, console/DT_drawtext.c,
1827 console/Makefile.am, include/CON_console.h, include/DT_drawtext.h,
1828 main/console.c: use native fonts for console
1830 * main/playsave.c: use shorts for short data
1832 2003-06-02 Bradley Bell <btb@icculus.org>
1834 * configure.ac, main/console.c: set console background, fix
1837 2003-06-01 Bradley Bell <btb@icculus.org>
1839 * Makefile.am, arch/sdl/event.c, configure.ac,
1840 console/CON_console.c, console/DT_drawtext.c, console/Makefile.am,
1841 console/internal.c, include/CON_console.h, include/DT_drawtext.h,
1842 include/console.h, main/console.c, main/game.c, main/gamecntl.c,
1843 main/gamerend.c: added console code (from SDL_console)
1845 2003-05-30 Bradley Bell <btb@icculus.org>
1847 * README: minor update
1849 2003-05-28 Bradley Bell <btb@icculus.org>
1851 * Info.plist.in, Makefile.am, configure.ac: add support for MacOS
1856 2003-06-06 Bradley Bell <btb@icculus.org>
1858 * main/kconfig.c: fix crash in control menus
1860 * main/gauges.c: force cockpit redraw in opengl
1862 * main/gamerend.c: move ogl swap, so cockpit and console get
1865 2003-06-01 Bradley Bell <btb@icculus.org>
1867 * configure.ac, libmve/mveplay.c: define struct timeval if needed
1871 2003-05-12 Bradley Bell <btb@icculus.org>
1873 * configure.ac: increment version number
1875 * main/bm.c: use con_printf for exit model warnings
1877 * configure.ac: must check for timespec after setting -mno-cygwin
1879 * main/inferno.c: added -nohogdir and -userdir options
1881 * NEWS, main/titles.c: use briefings with no extension
1885 2003-04-30 Bradley Bell <btb@icculus.org>
1887 * configure.ac: have to include time.h when checking for nanosleep
1889 * configure.ac, libmve/mveplay.c: use autoconf to check for struct
1892 * Makefile.am, NEWS, README, configure.ac: fix linking bug,
1893 increment version number
1895 * main/Makefile.am: make dist fix
1899 2003-04-29 Bradley Bell <btb@icculus.org>
1901 * configure.ac, 2d/2dsline.c, main/automap.c, libmve/mveplay.c:
1904 2003-04-24 Bradley Bell <btb@icculus.org>
1906 * configure.ac: increment version number
1908 * main/inferno.c: redeclare main() 'the SDL way', make sure SDL.h
1911 2003-04-24 Ingo van Lil <inguin@gmx.de>
1913 * main/render.c: fix misspellings of NDEBUG
1917 2003-04-14 Bradley Bell <btb@icculus.org>
1919 * cfile/cfile.c: prefer files from d2 hog over d1 hog
1921 2003-04-11 Bradley Bell <btb@icculus.org>
1923 * main/automap.c, main/gamemine.c, main/menu.c: fix compiler
1928 2003-04-11 Bradley Bell <btb@icculus.org>
1930 * libmve/mveplay.c: use _sleep instead of sleep on win32
1932 * Makefile.am, README, README.utils, arch/sdl/digi.c,
1933 arch/sdl/joy.c, arch/win32/Makefile.am, include/byteswap.h,
1934 include/cfile.h, include/error.h, libmve/Makefile.am,
1935 libmve/decoders.h, main/Makefile.am, main/endlevel.c,
1936 main/endlevel.h, main/playsave.c, misc/fileutil.c:
1937 utilities/Makefile.am: comments/formatting/dist problems
1939 * configure.ac: use different defines for os x
1941 2003-04-07 Bradley Bell <btb@icculus.org>
1943 * include/error.h, misc/error.c: put some old stuff back in,
1944 eliminate duplicate error messages
1946 * main/text.c: don't die on text not found
1949 * main/inferno.c: print some useful info if hog not found, allow
1950 -help to work if no text available
1952 2003-04-07 Steffen Pohle <stpohle@gmx.net>
1954 * arch/linux/Makefile.am: revert to previous version, so linux
1957 2003-04-03 Bradley Bell <btb@icculus.org>
1959 * main/endlevel.c: fixed exit model scheme yet again
1961 2003-04-02 Bradley Bell <btb@icculus.org>
1963 * misc/error.c: call Int3 on Assert
1965 * main/cntrlcen.c, main/cntrlcen.h, main/gamesave.c: modified
1968 * main/wall.c: don't die when trying to toggle nonexistent
1969 segment... vertigo level 10 is buggy!
1971 * main/gamemine.c: comments/formatting
1973 2003-03-31 Micah J. Lieske <MicahJon@compuserve.com>
1975 * arch/dos/digimm.c, arch/sdl/digi.c, arch/win32/digi.c,
1976 main/inferno.c: Allow use of 22K sound samples
1978 2003-03-29 Bradley Bell <btb@icculus.org>
1980 * arch/ogl/gr.c: default to bitmapped reticle
1982 * main/bm.c, main/endlevel.c, main/piggy.c, main/piggy.h,
1983 main/polyobj.c: rewrote endlevel stuff to reread exit model info
1986 * arch/sdl/joy.c: fixed text seen for hats in control config
1989 2003-03-28 Bradley Bell <btb@icculus.org>
1991 * main/bm.c: heh, model nums in vertigo are hardcoded,
1992 N_D2_POLYGON_MODELS can't change
1994 * configure.ac, include/d1x.xpm, include/descent.xpm,
1995 arch/ogl/sdlgl.c, arch/sdl/gr.c: enabled setting icon with
1998 2003-03-27 Bradley Bell <btb@icculus.org>
2000 * main/text.h: fixed text references for hat directions
2002 * arch/ogl/Makefile.am: oops, can't get rid of main INCLUDE yet...
2004 2003-03-26 Bradley Bell <btb@icculus.org>
2006 * main/playsave.c: make d2x keys backward compatible
2008 2003-03-26 Micah J. Lieske <MicahJon@compuserve.com>
2010 * arch/sdl/event.c, arch/sdl/joy.c: added hat support for sdl
2013 2003-03-26 Bradley Bell <btb@icculus.org>
2015 * main/piggy.c: fix crash when d1 data not present
2017 * main/gamecntl.c, main/kconfig.c, main/playsave.c: fix d2x keys,
2018 read/write from plr file
2020 * main/ai.h, main/collide.c, main/escort.c, main/escort.h,
2021 main/fuelcen.c, main/gamecntl.c, main/playsave.c, main/powerup.c:
2022 added escort.h header
2024 2003-03-25 Bradley Bell <btb@icculus.org>
2026 * main/bm.c, main/piggy.c, main/piggy.h, main/gameseq.c: added
2027 D1_PIGFILE ("descent.pig") macro
2029 * main/bm.c, main/piggy.c, main/piggy.h: ability to load exit
2030 models from d1 pig file
2032 * main/bm.c, main/bm.h, main/endlevel.c, main/piggy.c,
2033 main/piggy.h: ability to load exit model bitmaps (or any bitmap,
2034 really) from d1 pig file
2036 2003-03-23 Bradley Bell <btb@icculus.org>
2038 * main/bm.c: stop extra robots from overwriting exit models
2040 * include/ogl_init.h: increased OGL_TEXTURE_LIST_SIZE so the
2041 texture list doesn't get full
2043 * main/bm.c: fix mem leak when reading extra robots
2045 2003-03-21 Bradley Bell <btb@icculus.org>
2047 * main/menu.c: Added option to set movie resolution (mostly works)
2049 2003-03-21 Martin Schaffner <maschaffner@gmx.ch>
2051 * main/gameseq.c, main/piggy.c, main/piggy.h: move bitmap
2052 replacement functions to piggy.c
2054 * main/gameseq.c: attempt to support mac d1 descent.pig
2056 * main/bm.c: fix mem leak
2058 * main/gameseq.c: fix bug: when opening d1 level 1 with oem data
2059 files, both d1 and d2 oem briefing where showed
2061 * main/inferno.c, main/movie.c: Change the default movie
2062 resolution to "high", implement the option -lowresmovies
2064 2003-03-20 Bradley Bell <btb@icculus.org>
2066 * arch/sdl/rbaudio.c, main/songs.c: cd detection works now
2068 * main/piggy.c: comments
2070 2003-03-20 Martin Schaffner <maschaffner@gmx.ch>
2072 * main/gameseq.c: delete duplicate function
2074 * 2d/rle.c: fix color swapping on big endian of big rle bitmaps
2076 2003-03-19 Bradley Bell <btb@icculus.org>
2078 * arch/sdl/rbaudio.c, include/rbaudio.h: starting d2 cd detection
2079 (cddb discid) support
2081 * arch/sdl/digi.c, main/kludge.c: implemented
2082 digi_link_sound_to_object3 for looping sounds, other looping stuff
2084 * arch/sdl/gr.c: removing dependencies on stuff in main/
2086 * arch/linux/Makefile.am, arch/linux/init.c,
2087 arch/linux/linuxnet.c, arch/linux/include/ukali.h,
2088 arch/ogl/Makefile.am, main/inferno.c: moved joy_init back to main,
2089 other header cleanups
2091 * arch/win32/ipx_win.c, configure.ac: ipx on win32 fixed!
2093 2003-03-19 Martin Schaffner <maschaffner@gmx.ch>
2095 * 2d/rle.c, include/gr.h, include/rle.h, main/bm.c, main/bm.h,
2096 main/gamemine.c, main/gamemine.h, main/gameseq.c, main/piggy.c,
2097 main/piggy.h, main/wall.c, main/wall.h: if descent.pig available,
2098 load d1 textures for d1 levels
2100 2003-03-19 Bradley Bell <btb@icculus.org>
2102 * 2d/font.c, 2d/palette.c, 3d/interp.c, 3d/setup.c,
2103 arch/sdl/rbaudio.c, include/texmap.h, libmve/decoder16.c,
2104 libmve/decoder8.c, libmve/decoders.h, libmve/mveplay.c,
2105 texmap/ntmap.c, texmap/texmapl.h: header/extern declaration
2108 * README: added some OS X info
2110 2003-03-17 Bradley Bell <btb@icculus.org>
2112 * main/newdemo.c: simplify DEMO_FILENAME macro
2114 * main/console.c, main/game.c: enable experimental console support
2116 * main/gamerend.c: fixed location of fps meter in multi
2118 2003-03-16 Bradley Bell <btb@icculus.org>
2120 * main/menu.c, main/newdemo.c, main/newdemo.h, main/newmenu.c:
2121 also look in shared data dir for demos
2123 * main/newdemo.c, main/newdemo.h: comments/formatting
2125 2003-03-15 Christopher Thielen <chris@luethy.net>
2127 * main/kludge.c: set CDROM_dir back to "." - tricks game into
2128 thinking d2 cd is always present
2130 2003-03-15 Bradley Bell <btb@icculus.org>
2132 * 2d/font.c, main/credits.c, main/scores.c: fixed opengl credits,
2135 * arch/sdl/rbaudio.c: formatting, enabled volume control under
2138 * arch/ogl/gr.c: fixed dark font bug by calling gr_set_mode from
2139 gr_init. don't really know why this works, though
2141 2003-03-14 Bradley Bell <btb@icculus.org>
2143 * main/gameseq.c: fix Bitmap_replacement_data mem leakage
2145 * unused/bios/rbaudio.h: removed duplicate file
2147 2003-03-14 Christopher Thielen <chris@luethy.net>
2149 * arch/sdl/rbaudio.c: stop cd audio when exiting
2151 2003-03-14 Micah J. Lieske <MicahJon@compuserve.com>
2153 * main/gamecntl.c: add comments to the "only matt knows" cheats
2155 2003-03-14 Martin Schaffner <maschaffner@gmx.ch>
2157 * main/gamemine.c: formatting, better texture conversion for d1
2160 2003-03-14 Bradley Bell <btb@icculus.org>
2162 * main/piggy.c: must swap all mac version pigfiles
2164 * main/ai.c, main/ai.h, main/bm.h, main/crypt.c, main/joydefs.h,
2165 main/multi.c: formatting, minor cleanups
2167 * 2d/rle.c: need to swap line_size on bigendian machines
2169 * main/mission.c, main/mission.h: detect mac full version hogfile
2171 2003-03-13 Bradley Bell <btb@icculus.org>
2173 * arch/sdl/joydefs.c, main/kconfig.c, main/kconfig.h, main/menu.c:
2174 added joy/mouse sensitivity slider, increased range to 16, and
2177 * main/Makefile.am, main/joydefs.c, main/old/joydefs.c: moved old
2180 * arch/linux/Makefile.am: removed extra backslash
2182 * TODO, installation.txt: updated some documentation
2184 * main/gamecntl.c, main/menu.c, main/menu.h: added "d2x options"
2185 menu, with maxfps option
2187 2003-03-12 Bradley Bell <btb@icculus.org>
2189 * main/game.c, main/game.h, main/inferno.c: added -maxfps option
2191 * arch/linux/alsadigi.c, arch/linux/findfile.c,
2192 arch/linux/hmiplay.c, arch/linux/init.c, arch/linux/ipx_bsd.c,
2193 arch/linux/ipx_kali.c, arch/linux/ipx_lin.c, arch/linux/ipx_udp.c,
2194 arch/linux/joydefs.c, arch/linux/ukali.c, arch/linux/include,
2195 arch/linux/include/ipx_bsd.h, arch/linux/include/ipx_drv.h,
2196 arch/linux/include/ipx_hlpr.h, arch/linux/include/ipx_kali.h,
2197 arch/linux/include/ipx_ld.h, arch/linux/include/ipx_lin.h,
2198 arch/linux/include/ipx_udp.h, arch/linux/include/joystick.h,
2199 arch/linux/include/music.h, arch/linux/include/serial.h,
2200 arch/linux/include/ukali.h: formatting
2202 2003-03-11 Chris Arena <ccarena@cox.net>
2204 * main/menu.c: fixed brightness slider
2206 2003-03-01 Bradley Bell <btb@icculus.org>
2208 * main/piggy.c, main/titles.c: d1 briefing text fixed, spinning
2209 robots and animated bitmaps work, but colors are messed up
2211 2003-02-28 Bradley Bell <btb@icculus.org>
2213 * main/player.h: whitespace
2215 * main/automap.c, main/cntrlcen.c, main/collide.c,
2216 main/gamerend.c: use Builtin_mission_num instead of 0 (if
2217 descent.hog is present, d1 becomes mission 0)
2219 * configure.ac, arch/win32/Makefile.am, arch/win32/ipx_drv.h,
2220 arch/win32/ipx_win.c, arch/win32/mingw_init.c,
2221 arch/win32/winnet.c: MinGW compiles with network enabled again,
2222 but still doesn't work
2226 2003-02-28 Bradley Bell <btb@icculus.org>
2228 * 2d/pcx.c, arch/ogl/gr.c, libmve/mveplay.c, main/gameseq.c,
2229 main/inferno.c, main/menu.c, main/movie.c, main/newmenu.c: Fixed
2230 many opengl glitches
2232 2003-02-27 Bradley Bell <btb@icculus.org>
2234 * main/Makefile.am, main/gamesave.c, main/hoard.c, main/hoard.h,
2235 main/inferno.c, main/menu.c, main/mission.c, main/mission.h,
2236 main/network.c, main/network.h: noted that hoard.ham is only needed
2237 for multiplayer HOARD games, and should not be equated with
2238 "vertigo". put HoardEquipped() back in network.c.
2240 * arch/ggi/key.c, arch/sdl/key.c, arch/svgalib/key.c,
2241 include/d_delay.h, main/automap.c, main/game.c, main/kconfig.c,
2242 main/multi.c, main/newdemo.c, misc/Makefile.am, misc/d_delay.c:
2243 use timer_delay instead of d_delay
2245 2003-02-27 Martin Schaffner <maschaffner@gmx.ch>
2247 * main/render.c: added replacement qsort for solaris
2249 2003-02-26 Bradley Bell <btb@icculus.org>
2251 * main/gamemine.c: texture conversion for d1 shareware
2253 2003-02-26 Martin Schaffner <maschaffner@gmx.ch>
2255 * main/gamemine.c: better texture conversion for d1 levels
2257 2003-02-26 Micah J. Lieske <MicahJon@compuserve.com>
2259 * main/kconfig.c: fix joystick support under MinGW
2261 2003-02-26 Bradley Bell <btb@icculus.org>
2263 * main/playsave.c: fix swapping glitch
2265 * configure.ac, readme.txt: clean stuff up, getting ready for
2268 * main/titles.c: begin support for rendering spinning robots in
2271 * main/mission.c, main/mission.h: load d1 oem mission, d1 v1.0
2274 * main/gamemine.c: load d1 shareware levels!
2276 2003-02-25 Bradley Bell <btb@icculus.org>
2280 * autogen.sh: add warning about old auto* versions, use
2283 2003-02-24 Bradley Bell <btb@icculus.org>
2285 * main/gameseq.c, main/movies.c, main/titles.c: Descent I
2286 briefings mostly working
2288 * main/movie.c, main/titles.c: fixed some more briefing glitches
2290 2003-02-23 Bradley Bell <btb@icculus.org>
2292 * main/movie.c: fixed crash when using shareware data files
2295 * arch/sdl/digi.c: fix crash on non-existent sounds
2296 (i.e. shareware data)
2298 2003-02-22 Bradley Bell <btb@icculus.org>
2300 * main/titles.c: fixed fullscreen toggle in briefings
2302 2003-02-21 Bradley Bell <btb@icculus.org>
2304 * configure.ac: check for mingw when enabling nasm
2306 * main/playsave.c: enable loading player files of either byte
2309 2003-02-20 Bradley Bell <btb@icculus.org>
2311 * main/bm.c, main/bm.h, main/endlevel.c: fixed up endlevel stuff
2313 * arch/sdl/digi.c, main/kludge.c: oops, meant to say: fixed bug
2314 #343, not "rest of solution to bug #344"
2316 * arch/sdl/timer.c, include/timer.h: revert to more accurate
2319 * main/kludge.c: partial solution to bug #344
2321 * Makefile.am, tools/cvs2cl/cvs2cl.pl: get rid of cvs2cl.pl
2323 * compilerdefs.txt: added linux/mips info
2325 * ChangeLog: clean up changelog
2327 2003-02-19 Bradley Bell <btb@icculus.org>
2329 * libmve/mveplay.c: os x needs nanosleep prototype.
2331 2003-02-18 Bradley Bell <btb@icculus.org>
2333 * .cvsignore, libmve/.cvsignore: added files to .cvsignore
2335 * include/libmve.h, libmve/mveplay.c, main/movie.c: added function
2336 to disable/enable audio
2338 * libmve/: mve_main.c, mveplay.c: bigendian fixes
2340 * main/: movie.h, titles.c: make sure movie's palette is set before
2341 writing briefing text. Fixes bug #359
2343 * libmve/mveplay.c: make MVE_rmStepMovie play a full frame instead
2346 * misc/: args.c, byteswap.c, d_delay.c, d_io.c, dos_disk.h,
2347 error.c, hash.c, parsarg.c, parsarg.h, strio.c, strutil.c:
2350 * maths/: fix.asm, rand.c, tables.c, vecmat.c, vecmata.asm:
2353 * texmap/: ntmap.c, scanline.c, scanline.h, texmapl.h,
2354 tmap_flt.asm, tmap_inc.asm, tmap_lin.asm, tmap_ll.asm,
2355 tmap_per.asm, tmapfade.asm, tmapflat.c, tmappent.S, tmapppro.S:
2358 * include/libmve.h: blah
2360 2003-02-18 Martin Schaffner <martin.schaffner@epfl.ch>
2362 * main/render.c: 2nd attempt to fix solaris qsort bug
2364 2003-02-18 Bradley Bell <btb@icculus.org>
2366 * configure.ac, include/pstypes.h: put alignment detection in
2369 2003-02-17 Bradley Bell <btb@icculus.org>
2371 * Makefile.am, README.utils, configure.ac, include/libmve.h,
2372 include/mve_audio.h, include/mvelib.h, libmve/Makefile.am,
2373 libmve/decoder16.c, libmve/decoder8.c, libmve/mve_audio.c,
2374 libmve/mve_audio.h, libmve/mve_main.c, libmve/mvelib.c,
2375 libmve/mvelib.h, libmve/mveplay.c, main/Makefile.am,
2376 main/decoder16.c, main/decoder8.c, main/movie.c, main/mve_audio.c,
2377 main/mve_main.c, main/mvelib.c, main/mveplay.c, main/mveplay.h:
2378 moved mve stuff to separate subdir
2380 * include/mvelib.h, main/movie.c, main/mve_main.c, main/mvelib.c,
2381 main/mveplay.c, main/mveplay.h, main/titles.c: many improvements to
2382 mve code. Fixes (at least) bugs #41, #348, and #350.
2384 2003-02-14 Bradley Bell <btb@icculus.org>
2386 * main/Makefile.am: no more Makefile.mveplay. again
2388 * main/mveplay.c: typo
2390 2003-02-13 Bradley Bell <btb@icculus.org>
2392 * utilities/mvlextract.c: uint -> unsigned int
2394 * main/: mve_main.c, mvelib.c, mveplay.c: add fullscreen mode to
2395 standalone mveplayer, win32 support
2397 * main/movie.c: random bugfixes, win32 support
2399 * arch/sdl/Makefile.am: formatting
2401 * configure.ac: disable networking on mac/win for now
2403 * main/newmenu.c: comments
2405 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
2407 * 3d/interp.c, include/interp.h, main/polyobj.c: get rid of some
2408 redundant swap functions.
2410 2003-02-13 Bradley Bell <btb@icculus.org>
2412 * ChangeLog: update changelog
2414 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
2416 * 3d/interp.c, include/interp.h, main/polyobj.c: fix remaining
2417 polymodel alignment issues.
2419 2003-02-13 Bradley Bell <btb@icculus.org>
2421 * utilities/: hogcreate.c, hogextract.c, mvlcreate.c, mvlextract.c:
2422 fix various little bugs
2424 * main/mveplay.c, utilities/hogextract.c, utilities/mvlextract.c,
2425 utilities/tex2txb.c, utilities/txb2tex.c: eliminate warning
2427 * main/: Makefile.am, Makefile.mveplay: build mveplayer from
2430 * README.utils: new file
2432 * main/: mve_main.c, mveplay.c: more movie fixes
2434 * README: updated README
2436 * 2d/Makefile.am, main/Makefile.am: some OS X and dist fixes
2438 2003-02-12 Bradley Bell <btb@icculus.org>
2440 * utilities/mvlextract.c: bigendian mvl support
2442 * main/mveplay.c: formatting, stuff
2444 * main/: Makefile.am, Makefile.mveplay: lotsa movie cleanups, added
2445 truecolor mve support, standalone mveplayer
2447 * include/mve_audio.h, include/mvelib.h, main/decoder16.c,
2448 main/decoder8.c, main/movie.c, main/mve_main.c, main/mvelib.c,
2449 main/mveplay.c: lotsa movie cleanups, added truecolor mve support,
2450 standalone mveplayer
2452 2003-01-22 Bradley Bell <btb@icculus.org>
2454 * include/: interp.h, interp.h: restore prototype for
2455 swap_polygon_model_data
2457 2003-01-21 Bradley Bell <btb@icculus.org>
2459 * main/piggy.c: use memcpy to avoid alignment problem
2461 * compilerdefs.txt: updated some defs, added sunos/sparc
2463 2003-01-15 Bradley Bell <btb@icculus.org>
2465 * main/render.c, arch/ogl/ogl.c: use __sun__ for sunos
2467 * main/gamemine.c: attempting to support d1 shareware
2469 * compilerdefs.txt: update defs
2471 2003-01-15 David Costanzo <david_costanzo@yahoo.com>
2473 * main/mveplay.c: fix several bugs, comments, formatting.
2475 2003-01-15 Bradley Bell <btb@icculus.org>
2477 * arch/ogl/sdlgl.c, arch/sdl/digi.c, arch/sdl/event.c,
2478 arch/sdl/gr.c, arch/sdl/init.c, arch/sdl/joy.c, arch/sdl/key.c,
2479 arch/sdl/mouse.c, arch/sdl/rbaudio.c, arch/sdl/timer.c,
2480 include/error.h, main/gamecntl.c, main/inferno.c: changed path for
2483 * arch/: ogl/glx.c, ogl/gr.c, ogl/ogl.c, ogl/wgl.c, sdl/joydefs.c:
2484 formatting, comments
2486 2003-01-11 Bradley Bell <btb@icculus.org>
2488 * main/: mission.c, mission.h: attempt to support d1 for mac
2491 * arch/sdl/joy.c, main/mvelib.c, main/titles.c: gcc 3.2 warnings
2493 * main/object.h: foo
2495 2003-01-09 Bradley Bell <btb@icculus.org>
2497 * main/movie.c: use ifdef around gr_toggle_fullscreen
2499 2003-01-07 Bradley Bell <btb@icculus.org>
2501 * Makefile.am, descent.msn, installation.txt, main/mission.c,
2502 main/mission.h: don't need .msn file for descent.hog anymore
2506 2003-01-06 Bradley Bell <btb@icculus.org>
2508 * main/mission.h, main/mission.c: comments
2510 * README, TODO, cvshowto.txt, installation.txt, debian/copyright:
2513 2003-01-03 Bradley Bell <btb@icculus.org>
2515 * utilities/: txb2txt.c, txt2txb.c: remove old files
2517 * 3d/interp.c, include/byteswap.h, main/gamemine.c: formatting
2519 * main/polyobj.c: attempt to make read_model_file
2522 * main/menu.c: move vertigo text
2524 2003-01-02 Bradley Bell <btb@icculus.org>
2526 * 3d/interp.c, include/interp.h, main/morph.c, main/polyobj.c,
2527 main/polyobj.h: cleanup alignment changes
2529 * NEWS, 3d/interp.c, include/3d.h, include/interp.h,
2530 include/pstypes.h, main/Makefile.am, main/bm.c, main/collide.c,
2531 main/object.h: fix alignment issues on sparc
2533 * cvshowto.txt: update cvs info
2537 * 2d/rle.c: make rle_swap handle RLE_BIG
2539 2003-01-01 Martin Schaffner <maschaffner@gmx.ch>
2541 * main/render.c: workaround solaris qsort bug
2543 2003-01-01 Steffen Pohle <stpohle@gmx.net>
2545 * arch/linux/linuxnet.c, arch/linux/ukali.c,
2546 arch/linux/include/ukali.h, main/inferno.c: enabled kali
2548 * arch/linux/Makefile.am: enabled linux joystick, kali
2550 * configure.ac, arch/linux/joystick.c, arch/sdl/Makefile.am,
2551 arch/sdl/event.c: enabled linux joystick
2553 2002-12-31 Bradley Bell <btb@icculus.org>
2555 * main/gamemine.c: simplified warning msg
2557 * NEWS, TODO, main/multi.c, main/netmisc.c: comments/whitespace
2559 * main/render.h: fix compiler warning
2561 2002-12-31 Martin Schaffner <maschaffner@gmx.ch>
2563 * 2d/rle.c, main/inferno.c, main/piggy.c: fixed rle_swap leaks.
2565 2002-12-24 Bradley Bell <btb@icculus.org>
2567 * main/mission.c: fixes an infinite loop which was caused by d2x
2568 thinking d2demo was a descent 1 mission
2570 2002-12-24 Martin Schaffner <maschaffner@gmx.ch>
2572 * arch/ogl/ogl.c, main/render.c: fix compiler warnings.
2574 2002-12-24 Bradley Bell <btb@icculus.org>
2576 * main/render.c: comments
2578 2002-10-30 Bradley Bell <btb@icculus.org>
2580 * main/inferno.c: add help for -hogdir option
2582 * main/inferno.c: added -hogdir option
2584 2002-10-28 Bradley Bell <btb@icculus.org>
2586 * main/: inferno.c, menu.c: enabled Vertigo displays
2588 * include/3d.h: typo
2590 2002-10-28 Martin Schaffner <maschaffner@gmx.ch> and Bradley Bell <btb@icculus.org>
2592 * 3d/interp.c, include/3d.h, include/byteswap.h, main/bm.c,
2593 main/netmisc.c, main/network.c: simplify and eliminate redundant
2596 2002-10-28 Martin Schaffner <maschaffner@gmx.ch>
2598 * maths/fixc.c: fix infinite loop in quad_sqrt.
2600 * 3d/points.c, include/maths.h, include/pstypes.h, maths/fixc.c,
2601 maths/vecmat.c: sparc/sunos support: rename quad to quadint.
2603 2002-10-12 Bradley Bell <btb@icculus.org>
2605 * 2d/2dsline.c: handle BM_OGL in gr_scanline()
2607 2002-10-11 Bradley Bell <btb@icculus.org>
2609 * main/hud.c: make hud_message work correctly
2611 * 2d/palette.c, arch/sdl/gr.c, include/palette.h, main/inferno.c:
2614 * main/network.c: formatting, small fixes
2616 2002-10-10 Bradley Bell <btb@icculus.org>
2618 * main/netmisc.h: no swap_object for little-endian
2620 * main/: netmisc.h, network.c: use macros to simplify network
2623 * main/piggy.c: disable autodetect of mac pig (use --enable-macdata
2626 * main/inferno.c: enable loading screen for mac shareware with
2629 * main/netmisc.c: whitespace
2631 * 2d/bitmap.c, main/inferno.c, main/mission.c, main/playsave.c:
2634 * main/hud.c: whitespace
2636 * configure.ac: remove shareware build, add macdata build
2638 * main/songs.c: whitespace
2640 * 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/gpixel.c, 2d/line.c,
2641 2d/pixel.c, 2d/poly.c, 2d/rect.c, 2d/tmerge.c, main/gamerend.c:
2644 * 2d/: Makefile.am, tmerge_a.asm: enable TRANSPARENCY_COLOR for
2647 2002-10-04 Martin Schaffner <maschaffner@gmx.ch>
2649 * cfile/cfile.c, include/iff.h, main/gamepal.c, main/titles.c:
2650 comments, formatting, etc.
2652 * iff/iff.c: fix bigendian iff loading.
2654 2002-10-03 Bradley Bell <btb@icculus.org>
2656 * utilities/txb2tex.c: typo
2658 * 3d/clipper.c, main/bm.c, main/game.c, main/gamecntl.c,
2659 main/newmenu.c, main/switch.c, main/terrain.c, main/text.c:
2662 * arch/sdl/mouse.c: whitespace
2664 2002-09-19 Bradley Bell <btb@icculus.org>
2666 * main/kconfig.c: fix a oops, add old logs
2668 * main/kconfig.c: support for >3 mouse buttons
2670 2002-09-18 Bradley Bell <btb@icculus.org>
2672 * include/gr.h: fix palette swap define
2674 2002-09-14 Bradley Bell <btb@icculus.org>
2676 * main/titles.c: load hires briefing screen if lores doesn't exist
2677 (i.e. vertigo) and MenuHires=0
2679 2002-09-14 Werner Augustin <descent-source@mailinglist.gnuher.de>
2681 * main/: multi.h, network.h: pack some structures for ipx
2684 2002-09-14 Bradley Bell <btb@icculus.org>
2686 * cfile/cfile.c, main/endlevel.c, main/gamesave.c: revert cfgets()
2687 and load_endlevel_data() to expect newline-terminated strings, fix
2688 load_game_data to read null-terminated string for
2691 2002-09-07 Bradley Bell <btb@icculus.org>
2693 * main/newmenu.c: added error message
2695 * main/menu.h: enable -nohires with mac shareware
2697 * 2d/palette.c, include/gr.h: enable 0/255 palette swap
2699 * 2d/font.c: enable 0/255 palette swap for fonts
2701 * 2d/bitblt.c: add TRANSPARENCY_COLOR to assembly code, nother OGL
2704 * 2d/2dsline.c: fix ogl blooper
2706 2002-09-05 Bradley Bell <btb@icculus.org>
2708 * 2d/rle.c, 2d/scalec.c, include/rle.h: better just do it the old
2711 * include/strutil.h: need string.h for strcasecmp
2713 * include/rle.h: okay, maybe it needs to be this way
2715 * include/: 3d.h, gr.h: more stuff from d2src, mostly formatting
2717 * 2d/scalec.c: more stuff from d2src
2719 * 2d/rle.c: more stuff from d2src, formatting
2721 * 2d/font.c: useless cruft
2723 * 2d/: 2dsline.c, bitmap.c, bitmap.h: more stuff from d2src
2725 * 2d/bitblt.c, include/grdef.h: moved gr_linear_movsd assembly from
2728 2002-09-04 Bradley Bell <btb@icculus.org>
2730 * include/grdef.h: fix compiler warnings
2732 * 2d/bitblt.c: fix compiler warnings, #ifdef out dos-only code
2734 * include/grdef.h: gr_linear_movsd isn't static for NO_ASM,
2737 * main/game.c: we want the mac ibitblt for everything but dos and
2740 * main/texmerge.c: these routines are in tmerge.c
2742 * main/credits.c: enable credits for mac and oem data
2744 * main/bm.c: use either exit.ham or exit.pofs
2746 * include/ibitblt.h: enable some more code from d2src
2748 * include/gr.h: enable mac ubitblt_double
2750 * 2d/rle.c: added gr_rle_expand_scanline_generic_masked from d2src
2752 * include/grdef.h: moved some inline asm from linear.h
2754 * 2d/ibitblt.c: brought in line with original d2 version
2756 * 2d/bitblt.c: reverted to original d2 version of this file, then
2757 added d1x enhancements
2759 * 2d/2dsline.c: formatting, use __MSDOS__ instead of __DJGPP__
2761 * 2d/linear.h: moved these back to their original locations
2764 * main/mveplay.c: close some memory holes, speed up palette loading
2766 * main/movie.c: added fullscreen toggle while playing movies
2768 * main/inferno.c: comment out -superhires help text (always on)
2770 * include/timer.h: added approx_fsec_to_usec macro
2772 * arch/sdl/joy.c: fix compiler warning
2774 2002-09-01 Bradley Bell <btb@icculus.org>
2776 * main/network.c: oops
2778 * main/: movie.c, mveplay.c, mveplay.h: more movie improvements
2780 * arch/sdl/timer.c, include/timer.h: added timer_delay, faster
2781 timer_get_fixed_seconds
2785 2002-08-31 Bradley Bell <btb@icculus.org>
2787 * TODO, main/inferno.c, main/movie.c, main/mveplay.c: movie
2790 * main/multi.h: network endian stuff
2792 * 2d/font.c, include/gr.h: fast file i/o for font headers
2794 * arch/win32/arch_ip.cpp: unused file
2796 * main/: netmisc.c, netmisc.h, network.c, network.h: formatting,
2797 bigendian networking fixes
2799 * main/menu.c: make net menu more accurate, also make superhires
2802 * include/pstypes.h: better to have __pack__ all the time, I think.
2803 needed for networking, e.g.
2805 * arch/win32/: ipx_drv.h, ipx_win.c, winnet.c: win32 networking
2808 * arch/win32/Makefile.am: unused file
2812 2002-08-30 Bradley Bell <btb@icculus.org>
2814 * arch/win32/ipx_drv.h: re-added arch/win32/ipx_drv.h
2816 * main/: newmenu.h, titles.c: formatting
2818 * NEWS, arch/linux/Makefile.am, arch/linux/include/ukali.h,
2819 main/multi.h: networking works, finally
2821 * TODO: added TODO file
2823 * arch/linux/arch_ip.cpp: unused fine
2825 * README: network sorta working
2827 * main/: Makefile.am, multi.c, network.c, network.h: more
2830 * main/menu.c: load builtin mission correctly
2832 * main/inferno.c: documentation
2834 * main/: hoard.c, hoard.h, gamesave.c, mission.c: move hoard stuff
2837 * main/Makefile.mveplay: don't need no more
2839 2002-08-29 Bradley Bell <btb@icculus.org>
2841 * main/: ip_base.cpp, ip_base.h, ip_basec.h, ipclienc.c,
2842 ipclient.cpp, ipclient.h, ipserver.cpp, ipx_drv.c, multipow.c,
2843 multipow.h, netlist.c, netpkt.c, netpkt.h: deleting unused d1x
2846 * include/ipx_drv.h: more network fixing
2848 * arch/linux/include/ipx_drv.h: more network fixing
2850 * include/ipx.h: formatting
2852 * arch/linux/ipx_kali.c, include/ipx.h: fixed networking fuck-up?
2854 * NEWS, arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
2855 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, main/Makefile.am,
2856 main/inferno.c: fixed networking fuck-up?
2858 * Makefile.am: moved mingw info to README
2860 * README, mingw32.txt: moved mingw info to README
2862 2002-08-27 Bradley Bell <btb@icculus.org>
2864 * utilities/mvlextract.c: allow specifying file to extract
2866 * utilities/: tex2txb.c, txb2tex.c: use default extension to
2869 * utilities/hogextract.c: allow specifying file to extract
2871 * main/mission.c: Have to get mission_num _after_ promoting...
2873 * main/: gameseq.c, titles.c: beginning d1 briefing support
2875 * descent.msn: beginning d1 briefing support
2877 * main/: titles.c, titles.h: d1-style mission briefings
2879 * main/piggy.h: whitespace
2881 * main/movie.c: beginning robot movie support, fall back on lo/hi
2882 res if hi/lo not available
2884 * main/mission.c: added Builtin_mission_num for builtin mission,
2885 D1Hogdir, d1-style mission briefings
2887 * main/: gameseq.c, mission.h: added Builtin_mission_num for
2890 * cfile/cfile.c, include/cfile.h: add capability for 3rd hogfile
2891 (for d1 missions that need d1 data)
2893 * 2d/ibitblt.c: whitespace
2895 2002-08-26 Bradley Bell <btb@icculus.org>
2897 * utilities/mvlcreate.c: oops
2899 * utilities/: Makefile.am, mvlcreate.c, mvlextract.c: added mvl
2902 * utilities/hogextract.c: added [v]iew option
2904 * utilities/: tex2txb.c, txb2tex.c: changed txt to tex
2906 * main/titles.c: fix writable string, disable DumbAdjust thing
2908 * main/polyobj.h: whitespace
2910 * main/newmenu.c: added pcx_get_dimensions(), other stuff from
2913 * main/movie.c: read movies from AltHogDir, other fixes
2915 * main/: mission.c, mission.h: fix bug w/mission filename
2917 * main/gameseq.c: comments
2919 * main/digi.h: whitespace n stuff
2921 * include/mve_audio.h: added audio flag macros
2923 * 2d/pcx.c, include/pcx.h: added pcx_get_dimensions(), other stuff
2928 2002-08-23 Bradley Bell <btb@icculus.org>
2930 * main/: gameseq.c, inferno.c, mission.c, mission.h, titles.c: fix
2933 * Makefile.am: remove d2demo.mn2
2935 * cfile/cfile.c, include/cfile.h: add cfile_size function
2937 * d2demo.mn2, installation.txt, main/gameseq.h, main/mission.c:
2938 eliminate need for .mn2 files for oem and demo
2940 2002-08-22 Bradley Bell <btb@icculus.org>
2942 * main/bm.c: fix for vertigo
2944 * main/menu.h: make OEM menu pcx available
2946 * 2d/rle.c: merge with original d2 file
2948 * Makefile.am, configure.ac: let mission files get installed by
2951 2002-08-17 Bradley Bell <btb@icculus.org>
2953 * configure.ac: make FAST_FILE_IO the default on little-endian
2956 * NEWS, README, compilerdefs.txt, readme.txt: documentation
2958 * 2d/bitblt.c, 2d/rle.c, arch/ogl/ogl.c: implement BM_FLAG_RLE_BIG
2961 2002-08-15 Martin Schaffner <maschaffner@gmx.ch>
2963 * main/: game.c, menu.c, mission.c: promote builtin missions.
2965 2002-08-15 Bradley Bell <btb@icculus.org>
2967 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h, main/piggy.c:
2968 improved mac pig loading/reverted TRANSPARENCY_COLOR changes
2970 * utilities/.cvsignore: added cvsignore
2972 * 2d/palette.c, include/palette.h, main/gamesave.c: mac data file
2975 * main/piggy.c: mac data file loading
2977 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h: set
2978 transparency and swap 0/255 correctly for mac data files
2980 2002-08-13 Bradley Bell <btb@icculus.org>
2982 * Makefile.am, configure.ac, utilities/Makefile.am: moved utility
2983 to utilities to avoid conflict with c++ std lib <utility>
2985 * utilities/: Makefile.am, hogcreate.c, hogextract.c, txb2txt.c,
2986 txt2txb.c: moved utility to utilities to avoid conflict with c++
2989 * Makefile.am, configure.ac: add utilities
2991 2002-08-09 Bradley Bell <btb@icculus.org>
2993 * 2d/palette.c, 3d/interp.c, include/gr.h, main/render.c:
2996 2002-08-08 Bradley Bell <btb@icculus.org>
2998 * main/inferno.c: comments
3000 * main/: newmenu.c, songs.c: mac demo datafile support
3002 * installation.txt: update
3004 * main/gamesave.c: use lowercase for consistency
3006 * main/: bm.c, bm.h, endlevel.c, polyobj.c: enable loading of exit
3007 models for other than d2demo
3009 2002-08-07 Martin Schaffner <maschaffner@gmx.ch>
3011 * main/gamemine.c: formatting, better d1 texture conversion
3013 * Makefile.am, descent.mn2, descent.msn, main/mission.c,
3014 main/mission.h: recognize .msn mission files.
3016 2002-08-07 Bradley Bell <btb@icculus.org>
3018 * .cvsignore, 2d/.cvsignore, 3d/.cvsignore, arch/.cvsignore,
3019 arch/dos/.cvsignore, arch/ggi/.cvsignore, arch/linux/.cvsignore,
3020 arch/ogl/.cvsignore, arch/sdl/.cvsignore, arch/svgalib/.cvsignore,
3021 arch/win32/.cvsignore, cfile/.cvsignore, iff/.cvsignore,
3022 main/.cvsignore, main/editor/.cvsignore, maths/.cvsignore,
3023 mem/.cvsignore, misc/.cvsignore, texmap/.cvsignore: added
3026 2002-08-06 Bradley Bell <btb@icculus.org>
3028 * main/: automap.c, laser.c, songs.c, titles.c: shareware stuff
3030 * main/Makefile.am: formatting
3032 * 2d/font.c: make gr_remap_font just reload the whole thing
3034 * configure.ac: formatting
3036 * Makefile.am: added d2demo.mn2
3038 * d2demo.mn2: mission file for shareware
3040 * include/u_mem.h, main/ai.c, main/gamesave.c, main/inferno.c,
3041 main/laser.h, main/text.h, main/titles.c, main/weapon.c: whitespace
3043 * main/sounds.h: shareware stuff, whitespace
3045 * main/: polyobj.c, polyobj.h: more fast i/o macros
3047 * main/: menu.c, menu.h, mission.c, newmenu.c, piggy.c, piggy.h:
3050 * main/: endlevel.c, endlevel.h, gamemine.c, gameseq.c: merged
3051 endlevel stuff to non-shareware, allow movies/endlevel for
3054 * main/cntrlcen.c: typo
3056 * main/bm.h: use global Piggy_hamfile_version
3058 * main/bm.c: merged endlevel stuff to non-shareware, more fast i/o
3059 macros, use global Piggy_hamfile_version
3061 * main/Makefile.am: terrain and movie stuff always used now
3063 * 2d/pcx.c, include/pcx.h: make pcx header available to other
3066 * main/: gamemine.c, gamesave.c: load DMB levels
3068 * main/: bm.c, cntrlcen.c, cntrlcen.h, fuelcen.c, fuelcen.h,
3069 segment.c, segment.h, switch.c, switch.h: fast i/o macros
3071 2002-08-04 Martin Schaffner <maschaffner@gmx.ch>
3073 * main/gamemine.c, main/gamesave.c, mem/mem.c: d1 level stuff.
3075 2002-08-04 Bradley Bell <btb@icculus.org>
3077 * main/inferno.c: shareware stuff, formatting
3079 * arch/sdl/rbaudio.c: gracefully handle redbook non-availability
3081 * arch/sdl/gr.c: don't need to set mode in gr_init
3083 2002-08-02 Martin Schaffner <maschaffner@gmx.ch>
3085 * main/: gamemine.c, gamemine.h, gamesave.c, gamesave.h: more d1
3088 * Makefile.am, descent.mn2: added mission file for descent 1
3090 2002-08-02 Bradley Bell <btb@icculus.org>
3092 * arch/sdl/digi.c, arch/sdl/gr.c, include/error.h,
3093 include/oldsdl.h, main/gamecntl.c, main/inferno.c, main/laser.c,
3094 main/piggy.h, misc/error.c: junk
3096 * main/: endlevel.c, escort.c, gameseq.c, newmenu.c, render.c,
3097 render.h, scores.c, scores.h, terrain.c: shareware stuff
3099 * configure.ac, include/pstypes.h, main/bm.c, main/bm.h,
3100 main/effects.c, main/effects.h, main/piggy.c, main/piggy.h,
3101 main/powerup.c, main/powerup.h, main/robot.c, main/robot.h,
3102 main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
3103 main/weapon.c, main/weapon.h: fast i/o macros
3105 2002-08-01 Martin Schaffner <maschaffner@gmx.ch>
3107 * NEWS, cfile/cfile.c, main/console.c, main/gamemine.c,
3108 main/gamemine.h, main/gamesave.c: load d1 levels
3110 2002-07-30 Bradley Bell <btb@icculus.org>
3112 * configure.ac: oops
3114 * configure.ac, arch/ogl/gr.c, arch/ogl/ogl.c, include/ogl_init.h:
3117 * main/menu.c, main/titles.c, NEWS, 2d/font.c, include/gr.h,
3118 include/grdef.h, main/game.c, main/gamefont.c, main/gamefont.h,
3119 main/gamemine.c, main/inferno.c, main/movie.c, main/newmenu.c,
3120 main/piggy.c, main/titles.c: support shareware datafiles!
3122 * main/: bm.c, gamemine.c, piggy.c, piggy.h, weapon.c, gamemine.c,
3123 piggy.c: SHAREWARE fixes
3125 2002-07-29 Bradley Bell <btb@icculus.org>
3127 * NEWS, include/fileutil.h, main/bm.c, main/gameseq.c,
3128 main/mveplay.c, main/piggy.c, main/piggy.h, main/playsave.c,
3129 misc/fileutil.c: Portability - OS X support
3131 2002-07-27 Bradley Bell <btb@icculus.org>
3133 * main/: Makefile.am, fuelcen.c, fuelcen.h, game.c, game.h,
3134 gamemine.c, gamesave.c, gameseq.c, piggy.c, piggy.h, segment.c,
3135 segment.h: portability
3137 * cfile/cfile.c, include/cfile.h, main/cntrlcen.c, main/cntrlcen.h,
3138 main/gamesave.c, main/switch.c, main/switch.h, main/wall.c,
3139 main/wall.h: portabilization
3141 * 2d/font.c, include/gr.h: portability
3143 2002-07-26 Bradley Bell <btb@icculus.org>
3145 * 2d/font.c, 2d/pcx.c, include/gr.h, main/movie.c: portability
3147 * arch/linux/findfile.c, include/pstypes.h: os x fixes
3149 * main/player.c: foo
3151 * misc/fileutil.c, include/fileutil.h, misc/fileutil.c: oops
3153 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c,
3154 misc/fileutil.h: portable file i/o utils
3156 * main/: Makefile.mveplay, inferno.c, movie.c, newmenu.c: s not a
3157 writable string anymore... / formatting
3159 * main/Makefile.am, main/bm.c, main/bm.h, main/cntrlcen.c,
3160 main/cntrlcen.h, main/effects.c, main/effects.h, main/piggy.c,
3161 main/piggy.h, main/player.c, main/player.h, main/polyobj.c,
3162 main/polyobj.h, main/powerup.c, main/powerup.h, main/robot.c,
3163 main/robot.h, main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
3164 main/weapon.c, main/weapon.h, 3d/interp.c, include/cfile.h:
3165 portable-izing file loading routines
3167 2002-07-24 Bradley Bell <btb@icculus.org>
3169 * main/mveplay.c: correctly play files with 16bit uncompressed
3170 audio, mem checking, etc
3172 * main/: Makefile.mveplay, mvelib.c, mveplay.c: enable standalone
3175 2002-07-23 Bradley Bell <btb@icculus.org>
3177 * misc/Makefile.am: unused file
3179 * configure.ac, main/endlevel.c, main/endlevel.h, main/menu.c,
3180 main/sounds.h: remove experimental nmovie stuff
3182 * main/movie.c: add some debugging output
3184 2002-07-22 Bradley Bell <btb@icculus.org>
3186 * main/: console.c, state.c: simplified header
3188 * main/movie.c: enable mveplay audio
3190 * main/old/movie.c: moved to main/
3192 * include/mve_audio.h, include/mvelib.h, main/Makefile.am,
3193 main/inferno.c, main/kludge.c, main/movie.c, main/mve_audio.c,
3194 main/mvelib.c, main/mveplay.c: initial movie support
3196 * arch/linux/findfile.c, arch/ogl/gr.c, arch/ogl/ogl.c,
3197 arch/sdl/init.c, arch/sdl/joy.c, include/byteswap.h,
3198 include/ogl_init.h, include/pstypes.h, main/console.c,
3199 main/state.c, mem/mem.c: OS X stuff
3201 * configure.ac: OS X and movie stuff
3203 2002-07-19 Bradley Bell <btb@icculus.org>
3205 * compilerdefs.txt: OSX defs
3207 2002-07-18 Bradley Bell <btb@icculus.org>
3209 * main/inferno.c: use simpler rcs tags
3211 * autogen.sh: keep Changelog in cvs (and use --accum)
3213 * arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/rbaudio.c,
3214 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/rbaudio.c,
3215 include/rbaudio.h, main/Makefile.am, main/cdrom.h, main/gamecntl.c,
3216 main/songs.c: changed cdrom->rbaudio
3218 * include/rbaudio.h: moved to /include
3220 2002-07-17 Bradley Bell <btb@icculus.org>
3222 * 2d/d2sline.c, 2d/bitblt.c, 2d/bitmap.c, 2d/bitmap.h, 2d/box.c,
3223 2d/canvas.c, 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/font.c,
3224 2d/gpixel.c, 2d/ibitblt.c, 2d/line.c, 2d/linear.asm, 2d/linear.h,
3225 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c, 2d/rect.c,
3226 2d/rle.c, 2d/scale.c, 2d/scalea.asm, 2d/scalea.h, 2d/scalec.c,
3227 2d/tmerge.c, 2d/tmerge_a.asm, 3d/clipper.c, 3d/clipper.h,
3228 3d/draw.c, 3d/globvars.c, 3d/globvars.h, 3d/instance.c,
3229 3d/interp.asm, 3d/interp.c, 3d/matrix.c, 3d/points.c, 3d/rod.c,
3230 3d/setup.c: use simpler rcs tags
3235 2002-07-17 Bradley Bell <btb@icculus.org>
3237 * tools/cvs2cl/cvs2cl.pl: upgrade cvs2cl
3239 * d2x-gl.sh, d2x-ogl.sh: changed d2x-ogl to d2x-gl
3241 * debian/rules: don't need readme's
3243 * debian/rules: move d1x license to COPYING, license clarifications
3245 * COPYING, license.txt, debian/copyright, Makefile.am: move d1x
3246 license to COPYING, license clarifications
3248 * debian/rules: fix debian docs
3250 * debian/rules: fix debian manpages
3252 * debian/d2x-sdl.menu: fix debian menu
3254 * debian/rules: link to undocumented man page for debs
3256 * Makefile.am, configure.ac, debian/control, debian/copyright,
3257 debian/d2x-gl.files, debian/d2x-gl.menu, debian/d2x-sdl.files,
3258 debian/d2x-sdl.menu, debian/d2x.files, debian/d2x.menu,
3259 debian/rules, rpm/d2x.spec.in: change d2x-ogl to d2x-gl, other
3262 2002-07-16 Bradley Bell <btb@icculus.org>
3264 * debian/: rules, changelog.in: deb stuff
3266 * configure.ac: cleaner nasm detection
3268 * debian/: changelog.in, control, rules: deb stuff
3270 * README, installation.txt: typos, stuff
3272 * configure.ac: better #defines
3274 * configure.ac: whitespace
3276 * configure.ac: better documentation
3278 * configure.ac, arch/sdl/event.c, arch/sdl/init.c: SDL_AUDIO and
3279 SDL_JOYSTICK not needed
3281 * configure.ac, main/inferno.c: __SDL__ ugly and not needed at all
3283 * configure.ac: need higher SDL for joystick
3285 * debian/: control, rules: deb stuff
3287 * arch/sdl/joy.c: old junk
3289 * Makefile.am, configure.ac: automake updates
3291 * main/: inferno.c, text.c: don't use althogdir on non-unix
3293 * configure.ac: more autoconf updates
3295 * misc/strutil.c: better strrev
3297 * main/inferno.c: need limits.h on mingw also
3299 * acconfig.h, configure.ac: Updated for autoconf 2.53 (no more
3302 2002-04-19 Bradley Bell <btb@icculus.org>
3304 * main/network.c: let hoard.ham be a cfile
3306 * main/text.c: better error message when hog not found
3310 2002-03-23 Bradley Bell <btb@icculus.org>
3312 * acconfig.h, configure.ac, arch/linux/Makefile.am,
3313 arch/sdl/Makefile.am: Use SDL joystick automatically
3315 * arch/sdl/joy.c, main/kconfig.c: SDL Joystick works!
3317 2002-03-05 Bradley Bell <btb@icculus.org>
3319 * arch/sdl/joydefs.c, arch/sdl/joy.c: SDL joystick stuff mostly
3322 2002-02-23 Bradley Bell <btb@icculus.org>
3324 * texmap/ntmap.c: fix bug preventing higher res sdl modes
3326 * arch/dos/Makefile.am, arch/ggi/Makefile.am,
3327 arch/linux/Makefile.am, arch/ogl/Makefile.am, arch/sdl/Makefile.am,
3328 arch/svgalib/Makefile.am, arch/win32/Makefile.am,
3329 main/editor/Makefile.am: moved includes to include
3331 * arch/sdl/gr.c: use SDL_VERSION_ATLEAST
3333 * Makefile.am, 2d/Makefile.am, 3d/Makefile.am, cfile/Makefile.am,
3334 iff/Makefile.am, main/Makefile.am, maths/Makefile.am,
3335 mem/Makefile.am, misc/Makefile.am, texmap/Makefile.am: moved
3338 * main/game.c: disabled cockpit for OGL, formatting
3340 * 2d/ibitblt.c: formatting
3342 2002-02-16 Bradley Bell <btb@icculus.org>
3344 * include/oldsdl.h: check for older macros
3346 * configure.ac, arch/sdl/digi.c, arch/sdl/event.c, arch/sdl/gr.c,
3347 include/error.h, include/oldsdl.h, main/gamecntl.c, main/inferno.c:
3348 allow older sdl versions
3350 2002-02-15 Bradley Bell <btb@icculus.org>
3352 * main/: automap.c, automap.h, inferno.c: automap resolution now
3355 * include/: gr.h, grdef.h: moved protos to from grdef.h to gr.h
3357 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
3358 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
3359 win32/include/key_arch.h: never mind - that would be pointless
3361 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
3362 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
3363 win32/include/key_arch.h: copied files from d1x
3365 * arch/linux/arch_ip.cpp, arch/win32/arch_ip.cpp, main/ip_base.cpp,
3366 main/ip_base.h, main/ipclient.cpp: enable udp debug messages
3368 * main/multipow.c: need conf.h
3370 * arch/win32/Makefile.am: new file
3372 * include/pstypes.h: added u_int16_t (needed in base_ip)
3374 * arch/win32/arch_ip.cpp: copied from d1x
3376 2002-02-14 Bradley Bell <btb@icculus.org>
3378 * arch/sdl/gr.c, main/inferno.c: allow gr_init lowres
3380 * NEWS, include/gr.h, main/game.c, main/game.h, main/gamecntl.c,
3381 main/netlist.c: Added hotkeys to toggle fullscreen mode
3383 * main/: ip_base.cpp, ip_base.h, multi.h, netlist.c, netpkt.c,
3384 network.c, network.h, ipclient.cpp, netpkt.h: d1x->d2x
3386 * main/: multipow.c, multipow.h, netlist.c, netpkt.c, netpkt.h,
3387 reorder.h: Lotsa networking stuff from d1x
3389 2002-02-13 Bradley Bell <btb@icculus.org>
3391 * include/gr.h, main/game.c: Fullscreen toggle stuff
3393 * arch/linux/Makefile.am, include/ipx.h: Lotsa networking stuff
3396 * main/: Makefile.am, inferno.c, ip_base.cpp, ip_base.h, menu.c,
3397 multi.h, network.c, network.h, newmenu.c: Lotsa networking stuff
3400 2002-02-11 Bradley Bell <btb@icculus.org>
3402 * main/bm.c: use portable loader if bigendian
3404 * include/pstypes.h: don't define bool for c++
3406 * include/cfile.h: extern AltHogDir stuff
3408 * include/byteswap.h: use WORDS_BIGENDIAN
3410 * main/: newmenu.c, newmenu.h: added fixedfont menu functions
3412 * main/vers_id.h: added D2X_IVER
3414 * misc/args.c: don't use d1x.ini
3416 * Makefile.am: rpm stuff
3418 * acconfig.h, configure.ac: c++, versioning, endianness, deb, rpm
3421 2002-02-09 Bradley Bell <btb@icculus.org>
3423 * rpm/: d2x.spec, d2x.spec.in: auto-generate rpm spec file
3425 2002-02-09 Paolo Ulivi <pulivi@libero.it>
3427 * d2x-ogl.sh, d2x-sdl.sh, rpm/.cvsignore, rpm/d2x.spec: rpm
3430 2002-02-06 Bradley Bell <btb@icculus.org>
3432 * arch/linux/arch_ip.cpp, main/ip_base.cpp, main/ip_base.h,
3433 main/ip_basec.h, main/ipclienc.c, main/ipclient.cpp,
3434 main/ipclient.h, main/ipserver.cpp: Adding d1x network code
3436 * debian/: changelog.in, control, copyright, d2x-gl.files,
3437 d2x-gl.menu, d2x.files, d2x.menu, rules: Added debian stuff
3441 2002-02-02 Bradley Bell <btb@icculus.org>
3443 * NEWS, arch/ggi/Makefile.am: reenabled ggi build
3445 * NEWS, acconfig.h, configure.ac, main/gamecntl.c, main/inferno.c:
3446 Enabled RELEASE option
3448 2002-01-31 Bradley Bell <btb@icculus.org>
3450 * Makefile.am, configure.ac: specify prerequisite versions of
3451 autoconf and automake
3453 2002-01-29 Bradley Bell <btb@icculus.org>
3455 * main/mission.c: RCS header added
3457 * main/inferno.c: update copyright date
3459 * main/mission.c: allow missions to be in AltHogDir
3461 * configure.ac: Display results of configure
3463 * include/d_io.h, main/inferno.c, main/newdemo.c: Added d_mkdir
3466 2002-01-28 Bradley Bell <btb@icculus.org>
3468 * NEWS, acconfig.h, configure.ac, cfile/cfile.c, main/newdemo.c:
3469 Data files now go in DATADIR/games/d2x, user files now go in
3472 2002-01-28 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
3474 * main/inferno.c: Data files now go in DATADIR/games/d2x, user
3475 files now go in ~/.d2x
3477 2002-01-24 Bradley Bell <btb@icculus.org>
3479 * configure.ac: fix nasm not found error message
3481 2002-01-18 Bradley Bell <btb@icculus.org>
3483 * configure.in: getting rid of old configure.in
3485 * acconfig.h, configure.ac, main/Makefile.am, main/kludge.c,
3486 main/movie.c: Movie playing kludgey stuff
3488 * misc/args.c: formatting
3490 * main/inferno.c: allow -h for help
3492 * include/error.h: don't die on int3, unless -debug given
3494 * mingw32.txt: more stuff
3496 2001-12-29 Bradley Bell <btb@icculus.org>
3498 * Makefile.am: Got rid of thinking.txt
3500 * main/inferno.c: document -nomovies option
3502 2001-12-28 Bradley Bell <btb@icculus.org>
3504 * main/titles.c: formatting, put some code into place for rendering
3505 of robots during briefings
3507 2001-12-27 Bradley Bell <btb@icculus.org>
3511 2001-12-23 Craig Hadady <chadady@iglou.com>
3513 * 2d/rle.c: fixed bug in dummy array.
3515 2001-12-03 Bradley Bell <btb@icculus.org>
3517 * arch/sdl/init.c: fix formatting
3519 * Makefile.am, acconfig.h, configure.ac, arch/linux/Makefile.am,
3520 arch/sdl/Makefile.am, arch/sdl/event.c, arch/sdl/init.c,
3521 arch/sdl/joy.c, arch/svgalib/Makefile.am: lots of makefile fixes,
3522 and sdl joystick stuff
3524 2001-11-30 Bradley Bell <btb@icculus.org>
3526 * thinking.txt: not needed
3528 2001-11-27 Bradley Bell <btb@icculus.org>
3530 * cygconf, mingw32.txt: use sdl from source on cygwin
3532 * Makefile.am, configure.ac, arch/ogl/Makefile.am,
3533 arch/sdl/Makefile.am, main/Makefile.am: move SDL_LIBS to LIBS,
3534 SDL_CFLAGS to CFLAGS
3536 2001-11-27 Bradley Bell <btb@icculus.org>
3540 2001-11-14 Bradley Bell <btb@icculus.org>
3542 * texmap/scanline.c: use optimization flags as texmap default
3544 * NEWS: mouse wheel, etc
3546 * arch/include/mouse.h, arch/sdl/mouse.c, main/kconfig.c: use mouse
3547 wheel to emulate 3rd axis
3549 * Makefile.am, configure.ac: change ENV_DJGPP to DJGPP
3551 * include/error.h: kludge to ungrab mouse when we hit an int3
3553 * include/d_io.h: change __ENV_WINDOWS__ to __WINDOWS__,
3554 __ENV_MSDOS__ to __MSDOS__
3556 * arch/sdl/mouse.c: remove cruft, fix formatting, use mouse wheel
3559 * arch/sdl/event.c: remove cruft, fix formatting, begin joystick
3562 * arch/sdl/digi.c: implemented digi_set_volume
3564 * include/grdef.h, main/config.c, misc/d_io.c: change
3565 __ENV_WINDOWS__ to __WINDOWS__, __ENV_MSDOS__ to __MSDOS__
3567 * 2d/font.c, main/bm.c, main/gamesave.c, main/gameseq.c,
3568 main/piggy.c: use MAKE_SIG
3570 * installation.txt: update
3572 * configure.ac: new file
3574 * arch/sdl/joydefs.c: #include pstypes.h
3576 * arch/sdl/init.c: SDL joystick stuff
3578 * acconfig.h: adjust MINGW defines
3580 * arch/sdl/joydefs.c: copied joydefs_config from linux/joydefs.c -
3581 controls menu now works
3583 2001-11-13 Bradley Bell <btb@icculus.org>
3585 * main/Makefile.am: Make sure bmread.c and terrain.c get included
3588 * Makefile.am: New file
3590 * arch/dos/Makefile.am: Make sure gr.c and joy2.asm get included in
3593 * compilerdefs.txt: New file
3595 * main/aipath.c: use D_RAND_MAX instead of RAND_MAX
3597 2001-11-12 Bradley Bell <btb@icculus.org>
3599 * main/playsave.c: load player files regardless of byte order of
3602 2001-11-11 Bradley Bell <btb@icculus.org>
3604 * include/makesig.h, main/playsave.c: Created header for MAKE_SIG
3607 * main/Makefile.am: Don't use terrain.c unless SHAREWARE
3609 * NEWS: GL savegame thumbnails
3611 * acconfig.h, configure.in: make option for NMOVIES, default to off
3613 2001-11-09 Bradley Bell <btb@icculus.org>
3615 * main/state.c: Enabled savegame thumbnails under OpenGL
3617 * unused/pa_null/pa_enabl.h: remove duplicate header
3619 * misc/args.c: use d2x.ini for option file
3621 * mem/mem.c: Move mem_realloc inside the ifdef
3623 * main/menu.c: fix 640x400 menu text
3625 * main/inferno.c: added documentation
3627 * main/endlevel.c: fix warnings
3629 * arch/ogl/gr.c: Get rid of gl spew
3631 * arch/linux/Makefile.am: move unused ipx_udp.c to EXTRA_DIST
3633 * acconfig.h: Define __SDL__ for mingw
3635 2001-11-08 Bradley Bell <btb@icculus.org>
3637 * 2d/font.c: free OGL font data when rereading
3639 * main/collide.c, main/endlevel.c, main/endlevel.h, main/gameseq.c,
3640 main/gauges.c, acconfig.h, configure.in, main/inferno.c,
3641 main/laser.c, main/menu.c, main/menu.h, main/newmenu.c,
3642 main/piggy.c, main/sounds.h, main/switch.c, main/titles.c,
3643 main/weapon.h: Enabled shareware build, endlevel flythrough
3646 * main/: Makefile.am, terrain.c, old/terrain.c: moved file, will be
3647 of use for shareware build
3649 * arch/ogl/: gr.c, sdlgl.c: use new d_realloc function, so mem
3652 * include/u_mem.h, mem/mem.c: added d_realloc/mem_realloc functions
3654 2001-11-05 Bradley Bell <btb@icculus.org>
3656 * include/args.h, main/inferno.c, misc/args.c: Change args_init
3659 * include/3d.h: Add comment
3661 2001-11-04 Bradley Bell <btb@icculus.org>
3663 * cfile/Makefile.am, cfile/nocfile.h, include/nocfile.h: Move
3666 * arch/ogl/sdlgl.c: Hack to keep SDL from screwing up X when it
3669 * main/: gamecntl.c, inferno.c: SDL applies to more than X11...
3671 * arch/ogl/gr.c, main/Makefile.am, main/gauges.c, main/hud.c,
3672 main/hudmsg.h: Enable d1x-style hud_message
3674 * arch/ogl/: glx.c, wgl.c: Sync with d1x
3676 * 2d/font.c: re-init ogl fonts after remapping colors.
3678 2001-11-02 Bradley Bell <btb@icculus.org>
3680 * misc/Makefile.am: remove byteswap.h (duplicate header)
3682 * 2d/font.c: fixed gr_remap_font, minor stuff
3684 * configure.in: take out -O2 if doing debug build
3686 * main/bm.c: formatting
3688 * 2d/font.c, include/gr.h, NEWS: Enable OpenGL fonts!
3690 * include/byteswap.h, misc/Makefile.am: fix swapint, swapshort
3691 macros, get rid of functions
3693 2001-11-01 Bradley Bell <btb@icculus.org>
3695 * misc/byteswap.h: removed duplicate header
3697 2001-10-31 Bradley Bell <btb@icculus.org>
3699 * NEWS, main/automap.c: automap works in opengl
3701 * NEWS, configure.in: Added news
3703 * main/newmenu.c: Must call set_screen_mode for menus when using GL
3705 * 2d/: bitblt.c, canvas.c, linear.h, scalea.h: Sync with d1x
3707 * arch/sdl/event.c, arch/sdl/gr.c, arch/sdl/init.c, iff/iff.c,
3708 include/3d.h, include/loadgl.h, main/inferno.c, maths/fixc.c,
3709 maths/vecmat.c, maths/vecmata.asm: Sync with d1x
3711 * Makefile.am, arch/sdl/Makefile.am: Makefile fixes
3713 * arch/ogl/: glx.c, gr.c, ogl.c, sdlgl.c: Sync with d1x
3715 * 3d/: clipper.c, draw.c, globvars.c, instance.c, interp.c,
3716 matrix.c, points.c, rod.c, setup.c: Minor sync with d1x
3718 2001-10-27 Bradley Bell <btb@icculus.org>
3720 * main/inferno.c: added some documentation
3722 2001-10-25 Bradley Bell <btb@icculus.org>
3724 * main/inferno.c, texmap/ntmap.c, texmap/tmapflat.c: Completed tmap
3727 * Makefile.am, configure.in, arch/Makefile.am,
3728 arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/digi.c,
3729 arch/dos/gr.c, arch/ggi/Makefile.am, arch/ggi/gr.c,
3730 arch/ogl/Makefile.am, arch/ogl/glx.c, arch/ogl/gr.c,
3731 arch/ogl/ogl.c, arch/ogl/sdlgl.c, arch/ogl/wgl.c,
3732 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/digi.c,
3733 arch/sdl/gr.c, arch/svgalib/Makefile.am, arch/svgalib/gr.c,
3734 texmap/scanline.c: Finished moving stuff to arch/blah. I know,
3735 it's ugly, but It'll be easier to sync with d1x.
3737 * Makefile.am, configure.in, main/Makefile.am, main/editor/med.c,
3738 main/editor/medwall.h, main/editor/segment.c, main/editor/seguvs.h,
3739 main/editor/Makefile.am: attempt at support for editor, makefile
3742 * misc/d_delay.c: formatting fix
3744 * texmap/: Makefile.am, ntmap.c, scanline.c, scanline.h, texmapl.h,
3745 tmappent.S, tmapppro.S: adding support for runtime selection of
3748 * main/: bmread.c, game.c, gamecntl.c, gamesave.c, inferno.c,
3749 inferno.h, piggy.c, render.c, editor/editor.h: conditionalize
3750 including multi.h and network.h, fix backslashes, fix compiler
3753 * main/: ai.c, ai2.c, aipath.c, automap.c, bm.c, cntrlcen.c,
3754 collide.c, controls.c, credits.c, dumpmine.c, endlevel.c, escort.c,
3755 fireball.c, fuelcen.c, gamemine.c, gameseq.c, gauges.c, laser.c,
3756 menu.c, multi.h, netmisc.c, network.h, newdemo.c, newmenu.c,
3757 object.c, powerup.c, state.c, switch.c, wall.c: conditionalize
3758 including multi.h and network.h, fix backslashes
3760 * include/pstypes.h: added typedef for u_int64_t on mingw
3762 * include/3d.h: added prototype for g3_uninit_polygon_model
3764 * arch/sdl/Makefile.am: Don't use SDL joystick except on mingw
3766 2001-10-24 Bradley Bell <btb@icculus.org>
3768 * arch/: ggi/Makefile.am, svgalib/Makefile.am: Moved input stuff to
3769 arch subdirs, as in d1x.
3771 * Makefile.am, configure.in, main/kconfig.c: Revert bin_programs to
3772 earlier style until i understand automake 1.5 better. remove input
3775 * arch/: Makefile.am, dos/Makefile.am, dos/joy2.asm, dos/joyc.c,
3776 dos/joydefs.c, dos/key.c, dos/mouse.c, ggi/event.c, ggi/init.c,
3777 ggi/key.c, ggi/mouse.c, linux/Makefile.am, linux/joydefs.c,
3778 linux/joystick.c, linux/include/joystick.h, sdl/Makefile.am,
3779 sdl/event.c, sdl/joy.c, sdl/joydefs.c, sdl/key.c, sdl/mouse.c,
3780 svgalib/event.c, svgalib/init.c, svgalib/key.c, svgalib/mouse.c:
3781 Moved input stuff to arch subdirs, as in d1x.
3783 * NEWS, configure.in: blah blah
3785 2001-10-23 Bradley Bell <btb@icculus.org>
3787 * include/ui.h, unused/ui/ui.h: Moved ui.h to includes/
3789 * texmap/tmapppro.S: no need for #include <conf.h> here
3791 * main/Makefile.am: Build fixes. EDITOR_SRCS added to
3794 * main/: Makefile.am, network.c: No longer #ifdef'ing out the whole
3795 file. RCS header added
3797 * main/: bmread.c, kmatrix.c, multi.c, multibot.c: No longer
3798 #ifdef'ing out the whole file. RCS header added
3800 * Makefile.am, acconfig.h, configure.in, arch/dos/Makefile.am,
3801 main/Makefile.am, maths/Makefile.am, texmap/Makefile.am: Build
3802 fixes. Now works with automake 1.5 and autoconf 2.52.
3803 --enable-editor option added. SDL_VIDEO and SDL_INPUT defined for
3804 mingw (-grabmouse now works on win32).
3806 * config.guess, config.sub, install-sh, missing, mkinstalldirs:
3807 These don't belong in cvs
3811 2001-10-20 Bradley Bell <btb@icculus.org>
3813 * 2d/font.c: Don't free unused variables...
3815 * 2d/font.c, include/gr.h: Bringing font stuff more in line with
3818 * Makefile.am, arch/Makefile.am, arch/dos/Makefile.am,
3819 arch/linux/Makefile.am, arch/win32/Makefile.am, iff/Makefile.am,
3820 main/Makefile.am: make dist more sensible
3822 * Makefile.am: Kludge for linking on mingw
3824 2001-10-19 Bradley Bell <btb@icculus.org>
3826 * Makefile.am, configure.in, arch/win32/Makefile.am,
3827 arch/win32/ipx_win.c, arch/win32/winnet.c: Little fixes
3829 * include/ipx_drv.h: Check for __MINGW32__
3831 * include/i86.h: Imported from d1x
3833 * arch/dos/: Makefile.am, ipx.c: Re-import of d1x files
3835 * arch/dos/modex.asm: Fixed %include
3837 * main/console.c: RCS headers added
3839 * arch/sdl/: Makefile.am, init.c, timer.c: Moved arch/sdl_* to
3842 * Makefile.am, main/Makefile.am: Moved final link to top-level
3843 directory instead of main/
3845 * 2d/linear.asm, maths/fix.asm, maths/vecmata.asm: Changed
3846 __ENV_LINUX__ to __linux__
3848 * configure.in, arch/Makefile.am, arch/dos_dpmi.c,
3849 arch/dos_findfile.c, arch/dos_init.c, arch/dos_ipx.c,
3850 arch/dos_modex.asm, arch/dos_timer.asm, arch/dos_tweak.inc,
3851 arch/dos_vesa.c, arch/dos_vgaregs.inc, arch/linux_init.c,
3852 arch/sdl_init.c, arch/sdl_timer.c, arch/dos/Makefile.am,
3853 arch/dos/dpmi.c, arch/dos/findfile.c, arch/dos/init.c,
3854 arch/dos/ipx.c, arch/dos/modex.asm, arch/dos/timer.asm,
3855 arch/dos/tweak.inc, arch/dos/vesa.c, arch/dos/vgaregs.inc,
3856 arch/linux/Makefile.am, arch/linux/init.c, arch/win32/Makefile.am,
3857 arch/win32/mingw_init.c, main/Makefile.am: Moved arch/sdl_* to
3860 * configure.in: add --enable-xploader, support arch/linux subdir,
3863 * main/inferno.c: conditionalize conf.h
3865 2001-10-19 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
3867 * acconfig.h, 2d/bitmap.h, 3d/interp.c, cfile/cfile.c,
3868 include/cfile.h, main/bm.c, mem/mem.c, misc/fileutil.c,
3869 misc/fileutil.h: Partial application of linux/alpha patch.
3871 2001-10-19 Bradley Bell <btb@icculus.org>
3873 * main/Makefile.am, arch/linux/Makefile.am: Brought linux
3874 networking in line with d1x, moved some arch/linux_* stuff to
3877 * arch/linux/: findfile.c, ipx_bsd.c, ipx_kali.c, ipx_lin.c,
3878 linuxnet.c, ukali.c, include/ipx_bsd.h, include/ipx_hlpr.h,
3879 include/ipx_kali.h, include/ipx_ld.h, include/ipx_lin.h,
3880 include/ipx_udp.h, include/ukali.h: remove pesky * from RCS log
3883 * arch/: Makefile.am, linux_findfile.c, linux_ipx_bsd.c,
3884 linux_ipx_lin.c, linux_ipx_udp.c, linux_net.c, linux/findfile.c,
3885 linux/ipx_bsd.c, linux/ipx_kali.c, linux/ipx_lin.c,
3886 linux/ipx_udp.c, linux/linuxnet.c, linux/ukali.c,
3887 linux/include/ipx_bsd.h, linux/include/ipx_hlpr.h,
3888 linux/include/ipx_kali.h, linux/include/ipx_ld.h,
3889 linux/include/ipx_lin.h, linux/include/ipx_udp.h,
3890 linux/include/ukali.h: Brought linux networking in line with d1x,
3891 moved some arch/linux_* stuff to arch/linux/*
3893 * include/ipx_drv.h: Imported from d1x
3895 * main/ipx_drv.c: RCS info added, conf.h added, etc...
3897 * main/ipx_drv.c: Imported from d1x
3899 * include/args.h, include/ipx.h, main/inferno.c, main/network.c,
3900 main/network.h, main/Makefile.am: Trying to get network working on
3903 * configure.in, 2d/Makefile.am, arch/win32/Makefile.am,
3904 main/Makefile.am: build fixes
3906 * arch/: win32/Makefile.am, win32/findfile.c, win32/ipx_drv.h,
3907 win32/ipx_win.c, win32/winnet.c, Makefile.am, win32_findfile.c,
3908 linux/include/ipx_drv.h: Moved win32_* to win32/* (a la d1x),
3909 starting to get net working.
3911 * include/pstypes.h: Changed __ENV_LINUX__ to __linux__,
3912 conditionalized min,max macros
3914 2001-10-18 Bradley Bell <btb@icculus.org>
3916 * acconfig.h, 2d/linear.h, arch/include/joy.h, include/loadgl.h,
3917 include/strutil.h, include/vecmat.h, main/kconfig.c, misc/d_glob.c,
3918 texmap/tmap_inc.asm, texmap/tmap_per.asm, texmap/tmappent.S,
3919 texmap/tmapppro.S, main/console.c: Changed __ENV_LINUX__ to
3922 * 2d/2dsline.c: RCS headers added/changed
3924 * configure.in: fix NASMFLAGS bug
3926 * main/: collide.c, inferno.c, object.c, render.c: RCS headers
3929 2001-10-17 Bradley Bell <btb@icculus.org>
3931 * NEWS: Fixed the invulnerable robots bug!
3933 * main/collide.c: Fixed the invulnerable robots bug!
3935 2001-10-14 Bradley Bell <btb@icculus.org>
3937 * Makefile.am, arch/Makefile.am, iff/Makefile.am, main/Makefile.am:
3940 2001-10-13 Bradley Bell <btb@icculus.org>
3942 * Makefile.am, autogen.sh, configure.in, 2d/Makefile.am,
3943 arch/Makefile.am, arch/dos/Makefile.am,
3944 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
3945 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
3946 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
3947 arch/dos/include/Makefile.am, arch/dos/mm_snd/Makefile.am,
3948 arch/dos/mm_snd/include/Makefile.am, arch/include/Makefile.am,
3949 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
3950 arch/win32/Makefile.am, arch/win32/d3dframe/Makefile.am,
3951 arch/win32/include/Makefile.am, iff/Makefile.am,
3952 iff/archive/Makefile.am, include/Makefile.am, main/Makefile.am,
3953 main/editor/Makefile.am, main/old/Makefile.am, tools/Makefile.am,
3954 tools/cvs2cl/Makefile.am, unused/Makefile.am,
3955 unused/bios/Makefile.am, unused/lib/Makefile.am,
3956 unused/novga/Makefile.am, unused/pa_null/Makefile.am,
3957 unused/ui/Makefile.am, unused/vga/Makefile.am,
3958 unused/vga/new/Makefile.am, unused/win95/Makefile.am: Removed
3959 automake stuff from "inert" subdirs. And there was much rejoicing.
3961 * Makefile.am, NEWS, configure.in: Stuff
3963 * ChangeLog: removing auto-generated file
3965 * cygconf: Added instructions for mingw32 build
3967 * Makefile.am: renamed INSTALL to installation.txt
3969 * installation.txt, INSTALL: renamed INSTALL to installation.txt
3971 * mingw32.txt: Added instructions for mingw32 build
3973 * configure.in: Enable assembly under mingw32
3975 2001-10-12 Bradley Bell <btb@icculus.org>
3977 * acconfig.h, aclocal.m4, conf.h.in: remove superfluous files
3979 * acconfig.h, aclocal.m4, conf.h.in, configure.in, 2d/2dsline.c,
3980 2d/bitblt.c, 2d/box.c, 2d/canvas.c, 2d/gpixel.c, 2d/line.c,
3981 2d/pixel.c, include/pstypes.h, include/strutil.h, include/timer.h,
3982 main/digi.h, main/kludge.c, main/object.c, main/render.c,
3983 misc/d_glob.c, misc/d_io.c, misc/strutil.c: Changed __ENV_DJGPP__
3984 to __DJGPP__, since it's built-in.
3986 2001-10-12 Paolo Ulivi <paoloulivi@tin.it>
3988 * aclocal.m4, conf.h.in, include/vecmat.h, main/collide.c,
3989 main/kludge.c, main/piggy.h: fix some gcc 3.0 warnings.
3993 2001-10-12 Bradley Bell <btb@icculus.org>
3995 * Makefile.am, unused/win95/Makefile.am: Fix some dist stuff
3997 * Makefile.am: make sure cygconf gets archived
3999 * configure.in: Increment version number in preparation for release
4001 * configure.in: Fix detection of opengl
4003 * Makefile.am, aclocal.m4, autogen.sh, conf.h.in, configure.in,
4004 cygconf, arch/Makefile.am, arch/include/joy.h,
4005 arch/include/mouse.h, include/loadgl.h, include/pstypes.h,
4006 include/strutil.h, main/Makefile.am, main/config.c, main/console.c,
4007 main/gamepal.h, main/gamerend.c, main/inferno.c, main/kconfig.c,
4008 main/multi.c, main/newdemo.c, misc/d_delay.c, misc/d_glob.c,
4009 misc/strutil.c: Switched from Cygwin to mingw32 on MS boxes.
4010 Vastly improved compilability.
4012 2001-10-11 Bradley Bell <btb@icculus.org>
4014 * Makefile.am: Added macros/sdl.m4
4016 * autogen.sh: Added macros/sdl.m4
4018 2001-10-09 Bradley Bell <btb@icculus.org>
4020 * main/vers_id.h: Added DESCENT_VERSION constant
4022 * main/inferno.c: Added command-line help.
4024 * include/ogl_init.h: opengl improvments (following d1x changes)
4026 2001-10-07 Bradley Bell <btb@icculus.org>
4028 * aclocal.m4, conf.h.in, configure.in, arch/Makefile.am,
4029 arch/ogl/Makefile.am: Remove duplicate headers.
4031 2001-08-02 Thimo Neubauer <thimo@debian.org>
4033 * mem/mem.c: totally crippled the memory manager because it does
4034 not make sense for non-DOS-systems and it would have been too
4035 complicated to get it 64bit clean
4037 2001-06-19 Bradley Bell <btb@icculus.org>
4039 * cvshowto.txt: updated anonymous password
4041 2001-02-08 Bradley Bell <btb@icculus.org>
4043 * COPYING, license.txt: Added d1x license
4045 2001-02-01 Bradley Bell <btb@icculus.org>
4047 * aclocal.m4, configure.in: Better detecting of SDL and GL/GLU
4049 2001-01-31 Bradley Bell <btb@icculus.org>
4051 * configure.in, arch/include/mouse.h, include/pstypes.h,
4052 main/game.c, main/gamepal.h: OpenGL support under Cygwin/SDL
4054 * main/polyobj.c: fix typo
4056 * 2d/Makefile.am, 2d/bitblt.c, 2d/bitmap.c, 2d/box.c, 2d/canvas.c,
4057 2d/circle.c, 2d/disc.c, 2d/font.c, 2d/gpixel.c, 2d/ibitblt.c,
4058 2d/line.c, 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c,
4059 2d/rect.c, 2d/rle.c, 2d/scale.c, 2d/scalec.c, 2d/tmerge.c,
4060 3d/clipper.c, 3d/draw.c, 3d/globvars.c, 3d/instance.c, 3d/interp.c,
4061 3d/matrix.c, 3d/points.c, 3d/rod.c, 3d/setup.c, arch/Makefile.am,
4062 cfile/cfile.c, iff/iff.c, main/ai.c, main/ai2.c, main/aipath.c,
4063 main/automap.c, main/bm.c, main/bmread.c, main/cmd.c,
4064 main/cntrlcen.c, main/collide.c, main/config.c, main/console.c,
4065 main/controls.c, main/credits.c, main/crypt.c, main/dumpmine.c,
4066 main/effects.c, main/endlevel.c, main/escort.c, main/fireball.c,
4067 main/fuelcen.c, main/fvi.c, main/game.c, main/gamecntl.c,
4068 main/gamefont.c, main/gamemine.c, main/gamepal.c, main/gamerend.c,
4069 main/gamesave.c, main/gameseg.c, main/gameseq.c, main/hostage.c,
4070 main/kconfig.c, main/kmatrix.c, main/laser.c, main/lighting.c,
4071 main/mglobal.c, main/mission.c, main/morph.c, main/netmisc.c,
4072 main/network.c, main/newdemo.c, main/newmenu.c, main/object.c,
4073 main/paging.c, main/physics.c, main/piggy.c, main/polyobj.c,
4074 main/powerup.c, main/render.c, main/robot.c, main/slew.c,
4075 main/songs.c, main/switch.c, main/texmerge.c, main/text.c,
4076 main/titles.c, main/vclip.c, main/wall.c, main/weapon.c,
4077 maths/Makefile.am, maths/fixc.c, maths/rand.c, maths/tables.c,
4078 maths/vecmat.c, mem/mem.c, misc/args.c, misc/byteswap.c,
4079 misc/d_delay.c, misc/d_glob.c, misc/d_io.c, misc/error.c,
4080 misc/hash.c, misc/strio.c, misc/strutil.c, texmap/Makefile.am,
4081 texmap/ntmap.c, texmap/scanline.c, texmap/tmapflat.c: Makefile and
4084 * arch/dos_findfile.c, arch/dos_modex.asm, include/console.h,
4085 include/modex.h, main/collide.c, main/gamesave.c, main/gameseq.c,
4086 main/gauges.c, main/object.c, main/playsave.c, main/render.c,
4087 main/state.c, mem/mem.c, texmap/ntmap.c, texmap/tmapflat.c: Fix
4090 * include/gr.h, main/menu.c: Fullscreen toggle added to screen res
4093 * configure.in, include/pstypes.h, main/kconfig.c: Support for
4094 cross-compiling, and cygwin fixes
4096 2001-01-30 Bradley Bell <btb@icculus.org>
4098 * configure.in, arch/Makefile.am, arch/win32_findfile.c,
4099 include/pstypes.h, include/strutil.h, main/Makefile.am,
4100 misc/strutil.c, unused/win95/findfile.c: Cygwin support, using SDL.
4101 needs --without-assembler and --without-network to compile
4103 2001-01-29 Bradley Bell <btb@icculus.org>
4105 * configure.in, main/Makefile.am: Fixes to build system
4107 * main/kconfig.c: fix for non-linux joysticks
4109 * arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/digi.c,
4110 arch/dos/dosgr.c, arch/dos/dpmi.c, arch/dos/findfile.c,
4111 arch/dos/init.c, arch/dos/ipx.c, arch/dos/joy2.asm,
4112 arch/dos/joyc.c, arch/dos/joydefs.c, arch/dos/key.c,
4113 arch/dos/modex.asm, arch/dos/mouse.c, arch/dos/timer.asm,
4114 arch/dos/tweak.inc, arch/dos/vesa.c, arch/dos/vgaregs.inc,
4115 arch/include/joy.h, arch/linux/Makefile.am, arch/linux/findfile.c,
4116 arch/linux/init.c, arch/linux/ipx_bsd.c, arch/linux/ipx_lin.c,
4117 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, arch/sdl/Makefile.am,
4118 arch/sdl/init.c, arch/sdl/timer.c: Removed duplicate files
4120 * arch/Makefile.am, arch/dos_dpmi.c, arch/dos_findfile.c,
4121 arch/dos_init.c, arch/dos_ipx.c, arch/dos_modex.asm,
4122 arch/dos_timer.asm, arch/dos_tweak.inc, arch/dos_vesa.c,
4123 arch/dos_vgaregs.inc, arch/linux_findfile.c, arch/linux_init.c,
4124 arch/linux_ipx_bsd.c, arch/linux_ipx_lin.c, arch/linux_ipx_udp.c,
4125 arch/linux_net.c, arch/sdl_init.c, arch/sdl_timer.c: Fixed build
4128 * arch/dos/include/joy.h, arch/dos/include/key.h,
4129 arch/dos/include/mouse.h: Unified input headers.
4131 * arch/linux/Makefile.am, configure.in: Duplicate file removal.
4133 2001-01-28 Bradley Bell <btb@icculus.org>
4135 * conf.h.in, configure.in, arch/Makefile.am,
4136 arch/dos/include/Makefile.am, arch/include/Makefile.am,
4137 arch/include/key.h, main/Makefile.am: More header unification...
4139 * main/newdemo.c: Added <ctype.h>
4141 * arch/include/event.h, arch/include/joy.h: unified input headers.
4143 * acconfig.h, include/d_delay.h, main/Makefile.am, main/game.c:
4144 OpenGL now uses SDL-GL instead of gii
4146 * arch/include/key.h, arch/include/mouse.h: Unified arch headers
4148 2001-01-25 Bradley Bell <btb@icculus.org>
4150 * autogen.sh: use "set -e" so execution stops if something goes
4153 2001-01-24 Bradley Bell <btb@icculus.org>
4157 * Makefile.am: Add ChangeLog to dist
4161 2001-01-24 Bradley Bell <btb@icculus.org>
4163 * INSTALL, NEWS, README, cvshowto.txt: updated documentation
4165 * tools/Makefile.am, tools/cvs2cl/Makefile.am,
4166 tools/cvs2cl/cvs2cl.pl: cvs2cl for building ChangeLog from RCS
4169 * Makefile.am, acconfig.h, autogen.sh, conf.h.in, configure.in,
4170 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
4171 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
4172 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
4173 arch/dos/include/Makefile.am, 2d/Makefile.am, 3d/Makefile.am,
4174 arch/Makefile.am, arch/dos/Makefile.am,
4175 arch/dos/mm_snd/Makefile.am, arch/dos/mm_snd/include/Makefile.am,
4176 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
4177 arch/ogl/Makefile.am, arch/sdl/Makefile.am, arch/win32/Makefile.am,
4178 arch/win32/d3dframe/Makefile.am, arch/win32/include/Makefile.am,
4179 cfile/Makefile.am, iff/Makefile.am, iff/archive/Makefile.am,
4180 include/Makefile.am, main/editor/Makefile.am, main/old/Makefile.am,
4181 unused/Makefile.am, unused/bios/Makefile.am,
4182 unused/lib/Makefile.am, unused/novga/Makefile.am,
4183 unused/pa_null/Makefile.am, unused/ui/Makefile.am,
4184 unused/vga/Makefile.am, unused/vga/new/Makefile.am,
4185 unused/win95/Makefile.am, main/Makefile.am, maths/Makefile.am,
4186 misc/Makefile.am, texmap/Makefile.am: improved automake config.
4187 make dist, VPATH builds, ...
4189 * configure, Makefile.in, libtool, ltconfig, ltmain.sh,
4190 stamp-h.in, 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.in,
4191 arch/dos/Makefile.in, arch/linux/Makefile.in,
4192 arch/sdl/Makefile.in, cfile/Makefile.in, iff/Makefile.in,
4193 main/Makefile.in, maths/Makefile.in, mem/Makefile.in,
4194 misc/Makefile.in, texmap/Makefile.in: cruft removal
4196 * 2d/diff, arch/dos/sgrep.out, arch/linux/stHqFIq1, main/test.txt:
4199 * ChangeLog, NEWS: moved old ChangeLog to NEWS
4201 * configure.in, conf.h.in: moved NDEBUG to conf.h.in
4203 * main/game.c, main/kconfig.c, main/text.c: changed args_find to
4206 * main/gamecntl.c, main/inferno.c: changed args_find to FindArg,
4207 added -grabmouse option
4209 * arch/dos_init.c, arch/linux_init.c, arch/linux_ipx_udp.c,
4210 arch/linux_net.c, arch/sdl_init.c, arch/dos/init.c,
4211 arch/dos/joyc.c, arch/linux/init.c, arch/linux/ipx_udp.c,
4212 arch/linux/linuxnet.c, arch/sdl/init.c, include/args.h,
4213 main/config.c, main/hud.c, main/menu.c, main/multi.c,
4214 main/network.c, main/piggy.c, main/polyobj.c, main/slew.c,
4215 main/songs.c, misc/args.c: changed args_find to FindArg
4217 2001-01-22 Bradley Bell <btb@icculus.org>
4219 * configure, main/Makefile.am, main/Makefile.in: configuration
4222 * include/error.h, include/mono.h, main/game.c, main/gamerend.c:
4223 fix compiler warnings w/opengl
4225 * include/console.h: ggi support
4227 * arch/linux_init.c: svgalib support
4229 * Makefile.in, conf.h.in, configure, configure.in, 2d/Makefile.am,
4230 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.am,
4231 arch/Makefile.in, arch/svgalib_init.c, cfile/Makefile.in,
4232 iff/Makefile.in, main/Makefile.am, main/Makefile.in,
4233 maths/Makefile.am, maths/Makefile.in, mem/Makefile.in,
4234 misc/Makefile.in, texmap/Makefile.am, texmap/Makefile.in:
4237 * iff/iff.c, include/u_mem.h: NDEBUG fixes
4239 * main/ai.h, main/inferno.c, main/lighting.c, main/object.c,
4240 main/render.c: fix warnings and enable NDEBUG *
4241 arch/svgalib_init.c: svgalib support
4243 2001-01-22 Michael Wagener <Michael.Wagener@materna.de>
4245 * main/kconfig.c: joystick support
4247 2001-01-21 Bradley Bell <btb@icculus.org>
4249 * cvshowto.txt: new file, taken from d1x webpage
4251 * AUTHORS, README: Taking over as maintainer of d2x
4253 * main/gamecntl.c, main/inferno.c: Grab mouse with SDL/X11
4255 2001-01-20 Bradley Bell <btb@icculus.org>
4257 * configure, configure.in: Turned -Werror back off by default
4259 * README, configure, configure.in, 2d/font.c, arch/sdl_init.c,
4260 iff/iff.c, include/3d.h, include/d_io.h, main/Makefile.am,
4261 main/Makefile.in, main/bm.c, main/collide.c, main/credits.c,
4262 main/fuelcen.h, main/game.c, main/gamecntl.c, main/gamepal.c,
4263 main/gamerend.c, main/gamesave.c, main/gameseg.c, main/gameseq.c,
4264 main/gauges.c, main/kconfig.c, main/kludge.c, main/kmatrix.c,
4265 main/laser.c, main/multi.c, main/network.c, main/network.h,
4266 main/newdemo.c, main/newmenu.c, main/object.c, main/object.h,
4267 main/physics.c, main/piggy.c, main/polyobj.c, main/state.c,
4268 main/switch.c, main/titles.c, main/wall.c: Got rid of all compiler
4269 warnings, for non-OpenGL on linux, anyway...
4271 2001-01-19 Bradley Bell <btb@icculus.org>
4273 * copying: remove duplicate file
4275 * Import of d2x-0.0.9-pre1
4277 * Import of d2x-0.0.8