1 2005-01-24 Chris Taylor <c.taylor@student.curtin.edu.au>
3 * arch/carbon/conf.h, arch/ogl/gr.c, include/loadgl.h: on Carbon,
4 dynamically find and load the OpenGL library on carbon
5 * main/editor/macro.c: use physfs instead of non-existing cflib.h
6 * main/editor/medwall.c: use wall_close_door_num, not wall_close_door
7 * main/editor/medwall.c: include cntrlcen.h
8 * ui/barbox.c, ui/number.c: pass int*, not short* to gr_get_string_size
9 * include/ui.h, ui/barbox.c: make ui_barbox_update return void
10 * patching file ui/file.c, ui/listbox.c, file ui/mouse.c, ui/scroll.c,
11 ui/window.c: use timer_get_fixed_seconds instead of TICKER macro
12 * ui/number.c: s/inputbox/Inputbox/
13 * ui/ui.c: InstallErrorHandler() no longer exists, don't use it anymore
14 * main/bmread.c: externalize N_ObjBitmaps & remove_char, solve conflict
15 * main/editor/autosave.c, main/editor/editor.h, main/editor/group.c,
16 main/editor/kgame.c, main/editor/kmine.c, main/editor/macro.c,
17 main/gamesave.c: s/128/PATH_MAX
19 2005-01-24 Chris Taylor <c.taylor@student.curtin.edu.au>
21 * 2d/font.c: fix bug #2167: some characters would not display because
22 of signed/unsigned errors
23 * main/editor/editor.h: baptize the coefficients in vms_equation 'n'
24 * main/gamerend.c, main/gauges.c: fix bug #1893: fade ship and weapon
25 gauge when appropriate
26 * main/editor/kdefs.h, main/gamesave.c, main/gamesave.h: change
27 all functions in kfuncs.c to return int instead of void
28 * main/editor/ehostage.c, main/editor/eobject.c, main/editor/segment.c:
29 disable old hostage system in editor (d2 is simpler in this regard)
30 * main/wall.c, main/wall.h: move consts for WALL_IS_DOORWAY to header
31 * main/editor/info.c: only include i86.h and malloc.h ifdef DO_MEMINFO
32 * main/editor/centers.c: change curseg2p to Curseg2p
33 * main/editor/func.c: Include strutil.h in func.c (for stricmp)
34 * main/editor/macro.c: remove unused variable "length"
35 * main/editor/med.c: don't set screen mode to SM_ORIGINAL
36 * main/editor/medmisc.c: Pass both arguments to render_frame
37 * ui/barbox.c, ui/button.c, ui/checkbox.c, ui/file.c, ui/gadget.c,
38 ui/icon.c, ui/inputbox.c, ui/keypad.c, ui/keypress.c, ui/keytrap.c,
39 ui/listbox.c, ui/menu.c, ui/menubar.c, ui/message.c, ui/mouse.c,
40 ui/number.c, ui/popup.c, ui/radio.c, ui/scroll.c, ui/ui.c,
41 ui/uidraw.c, ui/userbox.c, ui/window.c: include u_mem.h and pstypes.h
42 instead of d1-style mem.h and types.h
43 * main/editor/texpage.c: do texture replacement for any mission
44 * main/editor/medwall.c: add prototype for create_removable_wall
45 * main/editor/medrobot.c: don't try to set the removed follow_path
47 2005-01-23 Jason Owen <shannara256@yahoo.com>
49 * arch/ogl/gr.c: fix bug #2085: don't print OGL extensions, since this
50 may crash printf if the list of extensions is huge
52 2005-01-23 Chris Taylor <c.taylor@student.curtin.edu.au>
54 * main/collide.c: fix bug #2140: even ifndef NETWORK do last level hack
55 only on last level of built-in mission.
56 * main/gauges.c: fix bug #2110: redraw energy/afterburner gauges
58 * arch/ogl/gr.c, include/cfile.h, main/config.c, main/newdemo.c,
59 main/playsave.c, main/state.c, misc/args.c: change cfopen to use
60 buffers (speeding it up), and use cfopen instead of
61 PHYSFS_openRead/PHYSFS_openWrite where appropriate
62 * include/nocfile.h, main/editor/kmine.c, main/editor/mine.c: make
63 sure nocfile.h and cfile.h are never both included
65 2005-01-10 Chris Taylor <c.taylor@student.curtin.edu.au>
67 * main/bmread.c, main/dumpmine.c, main/gameseq.c, main/piggy.c:
68 fix bug #1676 (filling up of OLG texture list)
70 2005-01-07 Alexander Zielke <vulture@vultures-nest.de>
72 * main/state.c: fix problems with copying/deleting save files
74 * main/automap.c: make automap fonts transparent.
76 2005-01-07 Bradley Bell <btb@icculus.org>
78 * main/menu.c: In Load Level, if there is no current mission,
81 2005-01-05 Chris Taylor <c.taylor@student.curtin.edu.au>
83 * main/gameseq.c: Free polymodel data before reloading ham file.
85 * arch/ogl/gr.c: Implement fading in ogl_urect()
87 * main/gauges.c: Draw ship before shields in HUD.
89 2004-12-23 Chris Taylor <c.taylor@student.curtin.edu.au>
91 * main/editor/centers.c: Use both ints with the robot producer
94 2004-12-23 Bradley Bell <btb@icculus.org>
96 * main/editor/centers.c, main/editor/editor.h,
97 main/editor/eswitch.c, main/editor/group.c, main/editor/med.c,
98 main/editor/meddraw.c, main/editor/medwall.c, main/editor/mine.c,
99 main/editor/seguvs.c, main/segment.h: Use macros to use Segment2s
102 2004-12-21 Chris Taylor <c.taylor@student.curtin.edu.au>
104 * main/bmread.c: don't duplicate the period in the filename
106 * main/dumpmine.c: Add function prototypes to remove warnings
108 * main/dumpmine.c, ui/window.c: Specify that two functions return
111 * main/editor/autosave.c, main/editor/curves.c,
112 main/editor/ehostage.c, main/editor/kmine.c, main/editor/med.c,
113 main/editor/medrobot.c, main/editor/mine.c: fix occurences of
116 2004-12-19 Chris Taylor <c.taylor@student.curtin.edu.au>
118 * main/editor/eobject.c, main/editor/kgame.c,
119 main/editor/segment.c, main/gameseg.h, main/physics.c: Pass the
120 extra two parameters to get_seg_masks.
122 * main/gamemine.c, main/gamemine.h, main/gamesave.c: Enable global
123 structs for mine saving functions
125 * main/inferno.c: Use PhysicsFS for making the hoard ham.
127 * main/bmread.c: add missing includes
129 * 3d/interp.c: add g3_uninit_polygon_model (doesn't do anything)
131 * main/dumpmine.c: Fix type mismatches
133 2004-12-19 Bradley Bell <btb@icculus.org>
135 * ui/Makefile.am: fix ui Makefile.am
137 * include/strutil.h, misc/strutil.c, main/bmread.c: implement
138 removeext, use it in ds_load instead of splitpath
140 2004-12-19 Chris Taylor <c.taylor@student.curtin.edu.au>
142 * include/u_mem.h: prototype for strdup with MPW
144 * main/laser.c: abort weapon fire if unable to create object
146 * include/ui.h, main/bm.c, main/dumpmine.c, main/editor/editor.h,
147 main/editor/medwall.h, main/editor/segment.c, main/gamesave.c,
148 unused/ui/icon.c: replace byte with sbyte
150 * include/func.h, ui/barbox.c, ui/button.c, ui/checkbox.c,
151 ui/file.c, ui/func.c, ui/gadget.c, ui/harderr.c, ui/icon.c,
152 ui/inputbox.c, ui/keypad.c, ui/keypress.c, ui/keytrap.c,
153 ui/listbox.c, ui/medfunc.c, ui/menu.c, ui/menubar.c, ui/message.c,
154 ui/mouse.c, ui/number.c, ui/popup.c, ui/radio.c, ui/scroll.c,
155 ui/ui.c, ui/uidraw.c, ui/userbox.c, ui/window.c,
156 unused/ui/barbox.c, unused/ui/button.c, unused/ui/checkbox.c,
157 unused/ui/file.c, unused/ui/func.c, unused/ui/func.h,
158 unused/ui/gadget.c, unused/ui/harderr.c, unused/ui/icon.c,
159 unused/ui/inputbox.c, unused/ui/keypad.c, unused/ui/keypress.c,
160 unused/ui/keytrap.c, unused/ui/listbox.c, unused/ui/medfunc.c,
161 unused/ui/menu.c, unused/ui/menubar.c, unused/ui/message.c,
162 unused/ui/mouse.c, unused/ui/number.c, unused/ui/popup.c,
163 unused/ui/radio.c, unused/ui/scroll.c, unused/ui/ui.c,
164 unused/ui/uidraw.c, unused/ui/userbox.c, unused/ui/window.c: moved
167 * ui/Makefile.am: added Makefile.am for ui
169 * main/editor/Makefile.am, main/editor/autosave.c,
170 main/editor/centers.c, main/editor/centers.h,
171 main/editor/curves.c, main/editor/eglobal.c,
172 main/editor/ehostage.c, main/editor/ehostage.h,
173 main/editor/elight.c, main/editor/eobject.c,
174 main/editor/eobject.h, main/editor/eswitch.c,
175 main/editor/eswitch.h, main/editor/fixseg.c, main/editor/func.c,
176 main/editor/group.c, main/editor/info.c, main/editor/info.h,
177 main/editor/kbuild.c, main/editor/kcurve.c, main/editor/kfuncs.c,
178 main/editor/kfuncs.h, main/editor/kgame.c, main/editor/kgroup.c,
179 main/editor/khelp.c, main/editor/kmine.c, main/editor/ksegmove.c,
180 main/editor/ksegsel.c, main/editor/ksegsize.c,
181 main/editor/ktmap.c, main/editor/kview.c, main/editor/macro.c,
182 main/editor/macro.h, main/editor/meddraw.c, main/editor/meddraw.h,
183 main/editor/medlisp.h, main/editor/medmisc.c,
184 main/editor/medmisc.h, main/editor/medrobot.c,
185 main/editor/medrobot.h, main/editor/medsel.c,
186 main/editor/medsel.h, main/editor/medwall.c, main/editor/mine.c,
187 main/editor/objpage.c, main/editor/objpage.h,
188 main/editor/seguvs.c, main/editor/texpage.c,
189 main/editor/texture.c: imported missing editor files from d1x
191 * main/Makefile.am: build dumpmine.c for editor
193 * main/editor/macro.c, ui/barbox.c, ui/button.c, ui/checkbox.c,
194 ui/gadget.c, ui/icon.c, ui/inputbox.c, ui/keypress.c,
195 ui/listbox.c, ui/menu.c, ui/menubar.c, ui/message.c, ui/mouse.c,
196 ui/number.c, ui/popup.c, ui/radio.c, ui/scroll.c, ui/ui.c,
197 ui/uidraw.c, ui/userbox.c, ui/window.c: ifdef RCS for rcsid
199 * ChangeLog-old, main/editor/autosave.c, main/editor/centers.c,
200 main/editor/centers.h, main/editor/curves.c, main/editor/editor.h,
201 main/editor/eglobal.c, main/editor/ehostage.c,
202 main/editor/ehostage.h, main/editor/elight.c,
203 main/editor/eobject.c, main/editor/eobject.h,
204 main/editor/eswitch.c, main/editor/eswitch.h,
205 main/editor/fixseg.c, main/editor/func.c, main/editor/group.c,
206 main/editor/info.c, main/editor/info.h, main/editor/kbuild.c,
207 main/editor/kcurve.c, main/editor/kdefs.h, main/editor/kfuncs.c,
208 main/editor/kfuncs.h, main/editor/kgame.c, main/editor/kgroup.c,
209 main/editor/khelp.c, main/editor/kmine.c, main/editor/ksegmove.c,
210 main/editor/ksegsel.c, main/editor/ksegsize.c,
211 main/editor/ktmap.c, main/editor/kview.c, main/editor/macro.c,
212 main/editor/macro.h, main/editor/med.c, main/editor/meddraw.c,
213 main/editor/meddraw.h, main/editor/medlisp.h,
214 main/editor/medmisc.c, main/editor/medmisc.h,
215 main/editor/medrobot.c, main/editor/medrobot.h,
216 main/editor/medsel.c, main/editor/medsel.h, main/editor/medwall.c,
217 main/editor/medwall.h, main/editor/mine.c, main/editor/objpage.c,
218 main/editor/objpage.h, main/editor/segment.c,
219 main/editor/seguvs.c, main/editor/seguvs.h, main/editor/texpage.c,
220 main/editor/texpage.h, main/editor/texture.c: Move old logs to
223 * main/editor/autosave.c main/editor/centers.c
224 main/editor/centers.h main/editor/curves.c main/editor/eglobal.c
225 main/editor/ehostage.c main/editor/ehostage.h main/editor/elight.c
226 main/editor/eobject.c main/editor/eobject.h main/editor/eswitch.c
227 main/editor/fixseg.c main/editor/func.c main/editor/group.c
228 main/editor/info.c main/editor/info.h main/editor/kbuild.c
229 main/editor/kcurve.c main/editor/kfuncs.c main/editor/kfuncs.h
230 main/editor/kgame.c main/editor/khelp.c main/editor/kmine.c
231 main/editor/ksegmove.c main/editor/ksegsel.c
232 main/editor/ksegsize.c main/editor/ktmap.c main/editor/kview.c
233 main/editor/macro.c main/editor/macro.h main/editor/meddraw.c
234 main/editor/meddraw.h main/editor/medlisp.h main/editor/medmisc.c
235 main/editor/medmisc.h main/editor/medrobot.c
236 main/editor/medrobot.h main/editor/medsel.c main/editor/medsel.h
237 main/editor/medwall.c main/editor/mine.c main/editor/objpage.c
238 main/editor/seguvs.c main/editor/seguvs.h main/editor/texpage.c
239 main/editor/texpage.h main/editor/texture.c ui/barbox.c
240 ui/button.c ui/checkbox.c ui/file.c ui/func.c ui/gadget.c
241 ui/harderr.c ui/icon.c ui/inputbox.c ui/keypad.c ui/keypress.c
242 ui/keytrap.c ui/listbox.c ui/medfunc.c ui/menu.c ui/menubar.c
243 ui/message.c ui/mouse.c ui/number.c ui/popup.c ui/radio.c
244 ui/scroll.c ui/ui.c ui/uidraw.c ui/userbox.c ui/window.c: include
245 conf.h in new editor files
247 2004-12-17 Chris Taylor <c.taylor@student.curtin.edu.au>
249 * main/state.c: open autosave file for writing, not reading
251 * main/game.c, main/gamecntl.c, main/gameseq.c, main/multi.c,
252 main/state.c, main/state.h: added fast save
254 * main/gameseq.c, main/inferno.c: force gr_update() so screens
255 always show in OpenGL
257 * 2d/font.c, 3d/rod.c: fix compiler errors in MPW w/o OpenGL
259 * misc/strutil.c: Implement strdup for MPW
261 * D2X.make, arch/carbon/conf.h: compile as a classic powerpc app
264 * misc/strutil.c: fix MPW compiler errors
266 * main/mission.c, main/mission.h: allocate mission filenames
269 2004-12-07 Chris Taylor <c.taylor@student.curtin.edu.au>
271 * 2d/font.c: Initialise the dataptr member correctly.
273 * include/mono.h: Print only mildly interesting messages to
274 stderr.txt. (revert earlier carbon changes)
276 2004-12-05 Chris Taylor <c.taylor@student.curtin.edu.au>
278 * include/physfsx.h: getRealPath uses the write directory if it
279 can't get the real directory
281 * D2X.make: remove misc/d_io.c
283 2004-12-03 Bradley Bell <btb@icculus.org>
285 * include/cfile.h, include/physfsx.h: use PATH_MAX for hog
286 pathname, ensure correct translation of path separators
288 2004-12-03 Chris Taylor <c.taylor@student.curtin.edu.au>
290 * misc/strutil.c: fix stricmp and strnicmp
292 * main/mission.c: set builtin_hogsize to 0 for the Descent 1 built
295 2004-12-02 Bradley Bell <btb@icculus.org>
297 * include/physfsx.h: use sprintf in PHYSFSX_getRealPath() because
298 I couldn't figure out why the previous code kept segfaulting under
301 * main/kconfig.c: disable call to reset_cockpit() which was
302 causing the "letterbox" bug
304 * main/inferno.c: don't die if title screens not found
306 2004-12-02 Martin Schaffner <maschaffner@gmx.ch>
308 * configure.ac: require PhysicsFS header and library
310 2004-12-02 Chris Taylor <c.taylor@student.curtin.edu.au>
312 * main/bm.c, main/piggy.c: fix cfile bugs from recent changes
314 * D2X.make: fix build on Carbon by adding digiobj.c
316 * main/mission.c: set builtin_hogsize for non-built-in missions
318 * main/mission.c: pass individual mission around instead of whole list
320 * main/mission.c: remove mission list from global memory
322 2004-12-02 Bradley Bell <btb@icculus.org>
324 * include/cfile.h, include/physfsx.h: fix RELEASE build, make sure
325 path separator gets added to hogdir
327 2004-12-01 Bradley Bell <btb@icculus.org>
329 * README, configure.ac, VisualC/d2x/d2x.dsp,
330 VisualC/d2xgl/d2xgl.dsp, VisualC/libmve/libmve.dsp,
331 VisualC/mveplayer/mveplayer.dsp, include/loadgl.h,
332 include/ogl_init.h, include/physfsx.h: Updated MSVC build, now
333 uses dynamic opengl loading
335 2004-12-01 Chris Taylor <c.taylor@student.curtin.edu.au>
337 * arch/ogl/gr.c: make write_bmp use PhysicsFS
339 * include/args.h, misc/args.c: new AppendArgs function. This
340 separates the copying of the arguments passed to main() from the
341 reading of the arguments file
343 * include/cfile.h: Use portable PHYSFSX_getRealPath function, Use
344 the flexible cfgets, Fix compiling issues in MPW.
346 * include/physfsx.h: PHYSFSX_readU8 isn't endian friendly when
347 reading into an int, so it's removed completely. PHYSFSX_getc was
348 removed, because it's only use in misc/strio.c was removed. Put
349 in PHYSFSX_getRealPath, which recognises platform-specific
350 separators and doesn't use snprintf (MPW doesn't have it). MPW
353 * main/inferno.c: Remove use of open_movie_file. Read the
354 arguments file from the base directory, if there is one. Set up
355 D2X's write directory, including replacing any tilde at the start
356 of the path (if there is one) with the string returned by
357 PHYSFS_getUserDir(). This applies to all platforms. On Unix the
358 default is still ~/.d2x. Check if the write directory has to be
359 created. Read the arguments file in this write directory if there
360 is one. If there's still no write directory, set it to the base
361 directory. Won't set it to the current directory if this fails,
362 because of the issue of which character to use for which platform.
364 * main/playsave.c: Use PHYSFS_readSLE32 instead of
365 PHYSFS_readULE32 due to compiling issues in MPW. Use
366 cfile_read_short instead of PHYSFS_readULE16 because of both
367 compiling and endian issues. cfile_read_byte instead of
368 PHYSFSX_readU8. Write a dummy structure instead of seeking when
369 NETWORK isn't defined
371 * D2X.make: Don't compile cfile.c on Mac OS 9.
373 * README: add PhysicsFS to the required 'tools' in README, and
374 instructions for building in MPW.
376 * include/cfile.h: Make cfopen into an inline, where a read buffer
377 is set up. This speeds up loading significantly.
379 2004-12-01 Bradley Bell <btb@icculus.org>
381 * include/physfsx.h, include/strio.h, main/cntrlcen.c,
382 main/inferno.c, main/newmenu.c, misc/args.c, misc/strio.c: more
385 * main/newmenu.c: fix player file deletion
387 * include/physfsx.h: fix statfs includes for OS X
389 * main/inferno.c, main/network.c: misc physfs conversions
391 * arch/linux/Makefile.am, arch/linux/findfile.c,
392 arch/win32/Makefile.am, arch/win32/findfile.c,
393 include/findfile.h, main/kludge.c, main/mission.c,
394 main/newmenu.c, main/piggy.c: get rid of findfile stuff
396 * main/gameseq.c, main/menu.c, main/newmenu.c: improved demo/plr
399 * main/state.c: improve savegame load/save
401 * main/movie.c: make -nomovies friendlier
403 * 2d/pcx.c, include/physfsx.h: use physfs for writing pcx files
405 * include/d_io.h, include/physfsx.h, main/inferno.c,
406 main/newdemo.c, main/scores.c, misc/Makefile.am, misc/d_io.c: get
409 * main/scores.c: use physfs for scores file
411 * main/playsave.c: improve player loading
413 * main/movie.c: improve movie loading
415 * main/mission.c: improve mission loading
417 * main/ai.c, main/ai.h, main/gameseq.c, main/newmenu.c,
418 main/state.c: use physfs for savegames
420 * README: minor update
422 * main/newdemo.c: use physfs for demos
424 * include/physfsx.h: added PHYSFSX_rename function
426 * main/gameseq.c, main/mission.c, main/movie.c: make movies use
427 physfs/rwops, add libmve callbacks
429 * include/physfsrwops.h, misc/Makefile.am, misc/physfsrwops.c:
430 added physfsrwops stuff
432 * include/cfile.h: added cfile_close wrapper
434 * main/mission.c, main/newmenu.c: use PHYSFS to load missions,
437 * include/ignorecase.h, misc/Makefile.am, misc/ignorecase.c: added
440 * main/config.c: use physfs to read config file
442 * include/physfsx.h: added gets and puts functions
444 * include/cfile.h: correct seek return value
446 * main/config.c, main/playsave.c: use physfs to write
449 * include/physfsx.h: added my physfs extensions
451 * main/inferno.c: physfs initialization stuff
453 * configure.ac: add check for physfs lib
455 * include/cfile.h: made cfile into a wrapper for physfs
457 * main/mission.c, main/movie.c, main/newdemo.c, main/newmenu.c:
458 disabled althogdir stuff (shouldn't be needed w/physfs)
460 * Makefile.am, cfile/.cvsignore, cfile/Makefile.am, cfile/cfile.c,
461 configure.ac: drop cfile stuff
463 2004-11-30 Chris Taylor <c.taylor@student.curtin.edu.au>
465 * D2X.make: Don't use D2XFolder, because the userdir can now be
466 specified in Mac OS 9. Putting it in the source code folder is
467 more convenient. Turn debugging on. Don't compile old files,
468 compile new ones. Add the PhysicsFS library.
470 * iff/iff.c: Get rid of MIN redefinition.
472 * main/bm.c, main/piggy.c: Assign result of cfilelength to an int,
473 MPW doesn't like switches of long longs
475 2004-11-30 Bradley Bell <btb@icculus.org>
477 * .cvsignore, 2d/.cvsignore, 3d/.cvsignore, arch/.cvsignore,
478 arch/dos/.cvsignore, arch/ggi/.cvsignore, arch/linux/.cvsignore,
479 arch/ogl/.cvsignore, arch/sdl/.cvsignore, arch/svgalib/.cvsignore,
480 arch/win32/.cvsignore, debian/.cvsignore, iff/.cvsignore,
481 libmve/.cvsignore, main/.cvsignore, main/editor/.cvsignore,
482 maths/.cvsignore, mem/.cvsignore, misc/.cvsignore,
483 texmap/.cvsignore, utilities/.cvsignore: added stuff to .cvsignore
485 2004-11-28 Bradley Bell <btb@icculus.org>
487 * arch/sdl/digi.c: kludge to keep from hanging on MinGW
489 * arch/sdl/digi.c: use d2src system for persistent sounds
491 * arch/sdl/digi.c, main/digi.h: original prototype in d2src is
494 * arch/sdl/digi.c, arch/win32/midi.c, main/Makefile.am,
495 main/digiobj.c, main/digi.h, main/kludge.c, main/old/digiobj.c:
496 ripped object stuff out of digi.c, now using digiobj.c. get rid of
497 a bunch of kludges, sound should be more true to original game now
499 * acinclude.m4, cygconf: put sdl.m4 in acinclude.m4, to make
502 2004-11-27 Bradley Bell <btb@icculus.org>
504 * main/text.c, main/text.h, main/titles.c: added function to
505 properly decode multi-line strings
507 * Makefile.am, arch/sdl/digi.c, arch/win32/Makefile.am,
508 arch/win32/hmpfile.c, arch/win32/midi.c, main/kludge.c: enabled
511 * main/bm.c, main/polyobj.c: better fix for model data freeing bug
513 * main/inferno.c: enable logo screens for shareware/oem
515 2004-11-26 Bradley Bell <btb@icculus.org>
517 * main/mission.c, main/titles.c: fix d1 briefing glitches
519 * main/game.c: free up cpu by not calling timer_delay so many
520 times (fixes Bug 2034)
522 * main/gameseq.c: enable briefing screens for mac shareware
524 * 2d/bitblt.c: disable Assert so the credits work in opengl (gl
525 doesn't care if it draws offscreen, I guess)
527 * main/credits.c: reduce flickering in credits w/opengl
529 2004-11-25 Bradley Bell <btb@icculus.org>
531 * 2d/font.c: get rid of clipping in ogl_internal_string, causes
532 garbage on windows for some reason.
534 * 2d/font.c: fixed opengl menu font bug, caused by doing
535 arithmetic on signed chars.
537 2004-11-23 Bradley Bell <btb@icculus.org>
539 * debian/control: depend on libsdl1.2-dev instead of libsdl-dev
541 2004-11-22 Bradley Bell <btb@icculus.org>
543 * configure.ac, arch/include/joy.h, arch/linux/joydefs.c,
544 arch/linux/joystick.c, arch/linux/include/joystick.h,
545 arch/sdl/joy.c, main/kconfig.c: Fix sdl joystick axis problem, all
546 arch use global variable joy_num_axes
548 2004-11-19 Chris Taylor <c.taylor@student.curtin.edu.au>
550 * main/gamemine.c, main/piggy.c: compile again on older C compilers
552 * main/polyobj.c: don't corrupt model_data, so it can be freed properly
554 * main/gameseq.c, main/mission.c, main/mission.h: for enhanced (like
555 Vertigo) missions, load add-on ham file at every load, not only the 1st
557 * main/bm.ch: fix bug where loading a hxm would affect other levels too
559 * main/fireball.c: don't Int3() every time explosions don't look best
561 2004-11-16 Chris Taylor <c.taylor@student.curtin.edu.au>
563 * arch/carbon/findfile.c: fix Mac OS 9 bug with missions > 12 chars
565 2004-11-14 Chris Taylor <c.taylor@student.curtin.edu.au>
567 * arch/ogl/ogl.c: make Mac OS 9 Voodoo display textures
569 * arch/ogl/ogl.c: make Mac OS X OpenGL verify textures
571 2004-10-30 Martin Schaffner <maschaffner@gmx.ch>
573 * main/gamemine.c, main/piggy.c: read descent 1 textures also from
574 shareware version of descent.hog. This is not yet bug-free
576 2004-10-30 Chris Taylor <c.taylor@student.curtin.edu.au>
578 * main/network.c: fix crash introduced with previous change
580 2004-10-24 Chris Taylor <c.taylor@student.curtin.edu.au>
582 * main/gameseq.c, main/gameseq.h, main/mission.c, main/mission.h,
583 main/titles.c, main/titles.h: move all mission stuff to mission.{c,h},
584 make mission structre memory allocated
586 2004-10-23 Martin Schaffner <maschaffner@gmx.ch>
588 * main/Makefile.am, main/inferno.c, main/credits.c, main/endlevel.c,
589 main/bmread.c, main/titles.c, main/compbit.h, main/text.c,main/text.h,
590 VisualC/d2x/d2x.dsp, VisualC/d2xgl/d2xgl.dsp, VisualCE/d2x/d2x.vcp:
591 delete file compbit.h, move functionality to text.c, modify all
592 previous users of compbit.h to use existing function in text.h
594 * main/inferno.c: remove warning created by the fix for the cfgets
597 * main/bmread.c: add comment
599 2004-10-23 Chris Taylor <c.taylor@student.curtin.edu.au>
601 * cfile/cfile.c: declare variable on top of block
603 * main/menu.c, main/mission.c, main/mission.h, main/multi.c,
604 main/multi.h, main/network.c: move mission list handling functionality
605 to mission.c, remove unnecessary load_mission calls in menu.c
607 * main/game.c: remove unnecessary build_mission_list call
609 * main/mission.c, main/mission.h: correct comments about anarchy-only
611 * main/mission.h, main/network.c, main/playsave.c, main/state.c:
612 remove explicit uses of mission list
614 2004-10-21 Martin Schaffner <maschaffner@gmx.ch>
616 * libmve/mveplay.c: make it compile on Cygwin
618 2004-10-14 Chris Taylor <c.taylor@student.curtin.edu.au>
620 * main/config.c: fix bug uncovered by having fgets cut off ending \n
622 * main/text.c: fix crash on Mac OS X, probably fix bug 738
624 * include/mono.h: add mprintf support for carbon (Mac OS 9)
626 2004-10-09 Martin Schaffner <maschaffner@gmx.ch>
628 * main/automap.c, main/cntrlcen.c, main/collide.c, main/endlevel.c,
629 main/gamerend.c, main/gameseq.c, main/mission.h, main/titles.c:
630 use new macros PLAYING_BUILTIN_MISSION and EMULATING_D1 for accessing
631 information about the current mission, for easier code refactorisation.
633 * cfile/cfile.c: correct warnings caused by change of 2004-09-30
635 * main/gamemine.c, main/piggy.c: fix bug 1675:
636 use better d2 textures if d1 hog is present but not loadable
638 2004-09-30 Martin Schaffner <maschaffner@gmx.ch>
640 * cfile/cfile.c: simplify, reduce number of global vars
642 2004-09-05 Chris Taylor <c.taylor@student.curtin.edu.au>
644 * main/gameseg.c: fix bugfix of 2004-05-15
646 2004-08-29 Chris Taylor <c.taylor@student.curtin.edu.au>
648 * cfile/cfile.c: change macify_dospath to macify_posix_path for carbon
650 * cfile/cfile.c, main/config.c, main/credits.c, main/endlevel.c,
651 main/gamesave.c, main/inferno.c, main/mission.c, main/songs.c:
652 cfgets now always copies the terminating character to the dest buffer.
653 This fixes a bug that occured when reading cmd line args from d2x.ini
655 2004-08-29 Martin Schaffner <maschaffner@gmx.ch>
657 * ChangeLog-old, main/editor/med.c, main/editor/segment.c:
658 move more old change logs into ChangeLog-old
660 2004-08-28 Chris Taylor <c.taylor@student.curtin.edu.au>
661 and Martin Schaffner <maschaffner@gmx.ch>
663 * 2d/2dsline.c, 2d/bitblt.c, 2d/bitmap.c, 2d/clip.h, 2d/ibitblt.c
664 2d/linear.asm, 2d/palette.c, 2d/pcx.c, 2d/rle.c, 2d/scale.c
665 2d/scalea.asm, 3d/clipper.h, 3d/globvars.c, 3d/globvars.h
666 3d/instance.c, 3d/interp.c, 3d/matrix.c, 3d/points.c, 3d/rod.c
667 3d/setup.c, ChangeLog, arch/dos/bak/ipx.c, arch/dos/ipx.c
668 arch/dos/ipx.h, arch/dos/joyc.c, arch/dos/joydefs.c, arch/dos/key.c
669 arch/dos/mono.c, arch/dos/mono.h, arch/dos/mouse.c
670 arch/include/joy.h, arch/win32/include/key.h
671 arch/win32/include/mouse.h, arch/win32/mouse.c, cfile/cfile.c
672 iff/iff.c, include/3d.h, include/args.h, include/byteswap.h
673 include/cfile.h, include/error.h, include/gr.h, include/grdef.h
674 include/ibitblt.h, include/iff.h, include/ipx.h, include/palette.h
675 include/pcx.h, include/pstypes.h, include/rle.h, include/texmap.h
676 include/timer.h, include/u_dpmi.h, include/vecmat.h, main/ai.c
677 main/ai.h, main/ai2.c, main/aipath.c, main/aistruct.h, main/automap.c
678 main/automap.h, main/bm.c, main/bm.h, main/bmread.c, main/cntrlcen.c
679 main/cntrlcen.h, main/collide.c, main/collide.h, main/compbit.h
680 main/config.c, main/config.h, main/controls.c, main/controls.h
681 main/credits.c, main/credits.h, main/desc_id.h, main/digi.h
682 main/dumpmine.c, main/editor/medwall.h, main/editor/seguvs.h
683 main/effects.c, main/effects.h, main/endlevel.c, main/endlevel.h
684 main/escort.c, main/fireball.c, main/fireball.h, main/fuelcen.c
685 main/fuelcen.h, main/fvi.c, main/fvi.h, main/game.c, main/game.h
686 main/gamefont.c, main/gamefont.h, main/gamemine.c, main/gamemine.h
687 main/gamesave.c, main/gamesave.h, main/gameseg.c, main/gameseg.h
688 main/gameseq.c, main/gameseq.h, main/gauges.c, main/gauges.h
689 main/hostage.c, main/hostage.h, main/hud.c, main/inferno.c
690 main/joydefs.c, main/joydefs.h, main/kconfig.c, main/kconfig.h
691 main/kmatrix.c, main/kmatrix.h, main/laser.c, main/laser.h
692 main/lighting.c, main/lighting.h, main/menu.h, main/mglobal.c
693 main/mission.c, main/mission.h, main/modem.h, main/morph.c
694 main/morph.h, main/multi.h, main/multibot.h, main/netmisc.c
695 main/netmisc.h, main/network.h, main/newdemo.c, main/newdemo.h
696 main/newmenu.c, main/newmenu.h, main/object.c, main/object.h
697 main/paging.c, main/paging.h, main/physics.c, main/physics.h
698 main/piggy.c, main/piggy.h, main/player.h, main/playsave.c
699 main/playsave.h, main/polyobj.c, main/polyobj.h, main/powerup.c
700 main/powerup.h, main/render.c, main/render.h, main/robot.c
701 main/robot.h, main/scores.c, main/scores.h, main/screens.h
702 main/segment.h, main/segpoint.h, main/slew.c, main/slew.h
703 main/songs.c, main/songs.h, main/sounds.h, main/state.c
704 main/state.h, main/switch.c, main/switch.h, main/terrain.c
705 main/terrain.h, main/texmerge.c, main/texmerge.h, main/text.c
706 main/text.h, main/textures.h, main/titles.c, main/titles.h
707 main/vclip.c, main/vclip.h, main/wall.c, main/wall.h, main/weapon.c
708 main/weapon.h, maths/fixc.c, maths/tables.c, maths/vecmat.c
709 maths/vecmata.asm, misc/args.c, misc/error.c, texmap/ntmap.c
710 texmap/scanline.c, texmap/scanline.h, texmap/texmapl.h
711 texmap/tmap_flt.asm, texmap/tmap_inc.asm, texmap/tmap_lin.asm
712 texmap/tmap_ll.asm, texmap/tmap_per.asm, texmap/tmapfade.asm
714 move old per-file change logs into new file ChangeLog-old
716 2004-08-28 H. Jones <kasxavulpo-dev@yahoo.com>
718 * arch/ogl/ogl.c: enable -gl_mipmap switch
720 2004-08-28 Chris Taylor <c.taylor@student.curtin.edu.au>
722 * arch/carbon/descent.r: swap min and max size to correct places
724 * arch/carbon/findfile.c: implement findfile for Mac OS Carbon
726 2004-08-06 Chris Taylor <c.taylor@student.curtin.edu.au>
728 * main/gamesave.c: fix a bug introduced with the change of 2004-06-26
730 * cfile/cfile.c: add mkdir for carbon, and support files ending in 0x0d
732 2004-08-06 Chris Taylor <c.taylor@student.curtin.edu.au>
734 * include/strio.h, include/strutil.h, misc/args.c, misc/strio.c,
735 misc/strutil.c: d2x can now handle any line ending when reading d2x.ini
737 * arch/ogl/gr.c, cfile/cfile.c, main/movie.c: make d2x compile (but not
738 link) on MPW on Mac OS 9 (carbon)
740 * include/mono.h: disable mprintf on carbon to avoid significant bloat
742 * include/error.h: on Mac OS 9 and X, define Int3 to be a Debugger
744 2004-08-04 Chris Taylor <c.taylor@student.curtin.edu.au>
746 * include/ogl_init.h: Include glu.h on OS X, it is sometimes necessary
748 2004-08-02 Martin Schaffner <maschaffner@gmx.ch>
750 * include/pstypes.h: Now, I correctly applied Chris Taylor's patch
752 2004-08-01 Chris Taylor <c.taylor@student.curtin.edu.au>
754 * 2d/font.c, arch/ogl/gr.c, arch/ogl/ogl.c, mem/mem.c,
755 include/d_io.h, include/pstypes.h, include/u_dpmi.h,
756 libmve/mvelib.c, libmve/mveplay.c, main/cntrlcen.c, main/gameseq.c,
757 main/movie.c, main/newmenu.c, main/playsave.c, main/songs.c,
758 main/state.c, main/text.c: add "#ifdef macintosh" for carbon target
760 * D2X.make, arch/include/gui.h, arch/carbon/gui.c, arch/carbon/conf.h,
761 arch/carbon/findfile.c, arch/carbon/SDL_main.c, arch/carbon/descent.r:
762 new files for supporting compilation with MPW for carbon (Mac OS 9)
764 * include/strutil.h, misc/strutil.c: add str(n)icmp for carbon
766 * main/playsave.c: do not seek while writing, carbon does not like it
768 * arch/ogl/gr.c: use portable CFILE instead of POSIX file in write_bmp
770 * cfile/cfile.c: use portable ffilelength in cfile_size
772 * 2d/bitblt.c, 2d/font.c, 2d/rle.c, arch/ogl/gr.c, iff/iff.c,
773 main/inferno.c, main/kconfig.c, main/multi.c, main/multibot.c,
774 main/netmisc.c, main/newdemo.c, mem/mem.c: avoid assigments between
775 unsigned and signed char, MPW does not like these
777 2004-06-26 Chris Taylor <c.taylor@student.curtin.edu.au>
779 * main/gamemine.c, main/gamemine.h, main/gamesave.c: remove some
782 2004-06-01 Bradley Bell <btb@icculus.org>
784 * libmve/mve_main.c: cast malloc function pointer
786 * MVEPlayer-Info.plist, d2x.xcode/project.pbxproj: added MVEPlayer
787 target to XCode project
789 2004-05-31 Bradley Bell <btb@icculus.org>
791 * include/pstypes.h: fix accidental solaris breakage
793 * main/object.c: fix crash caused by death-cam code
795 * d2x-Info.plist, d2xgl-Info.plist, d2x.xcode/project.pbxproj:
796 XCode project simplifications, network enabled
798 * 2d/pixel.c, arch/ogl/ogl.c, include/pstypes.h,
799 include/strutil.h, libmve/mveplay.c: XCode compilability fixes
801 * Info.plist.in, Makefile.am, configure.ac: remove old OSX bundle
804 * English.lproj/InfoPlist.strings, d2x-Info.plist,
805 d2xgl-Info.plist, arch/cocoa/SDLMain.h, arch/cocoa/SDLMain.m,
806 d2x.xcode/project.pbxproj: added XCode project files
808 2004-05-22 Bradley Bell <btb@icculus.org>
810 * configure.ac, arch/ogl/ogl.c, misc/Makefile.am: make libpng
813 * rpm/d2x.spec.in: Changed descriptions
815 2004-05-22 Matthew Mueller <donut@dakotacom.net>
817 * arch/ogl/gr.c: fix compile when GL_NV_register_combiners isn't
820 * arch/win32/digi.c: fix strict-aliasing errors (d1x r1.13)
822 * arch/win32/digi.c, arch/win32/key.c: Fix mismatched arg types in
823 the win32 code (d1x r1.8, key_arch.c r1.2)
825 * arch/ogl/sdlgl.c, arch/ogl/wgl.c, main/inferno.c: made opengl
826 use 32bpp screen mode by default, add option to use 16bpp (d1x
829 * arch/ogl/ogl.c: allow for texture dimensions of 1, and fix ogl
830 replacement texture paletted->rgb conversion alpha problem (d1x
833 * arch/ogl/ogl.c, include/pngfile.h, main/piggy.c, main/piggy.h,
834 misc/Makefile.am, misc/pngfile.c: add opengl replacement texture
835 support (requires libpng and zlib) (d1x r1.42, r1.1, r1.10, r1.4,
838 * arch/ogl/gr.c, include/loadgl.h: fix win32
839 GL_NV_register_combiners build stuff (d1x r1.39, r1.7)
841 * arch/ogl/gr.c, arch/ogl/ogl.c, include/loadgl.h,
842 include/ogl_init.h, main/render.c: opengl hardware
843 super-transparency support using GL_NV_register_combiners (d1x
844 r1.38, r1.41, r1.6, r1.26, r1.7)
846 2004-05-22 Bradley Bell <btb@icculus.org>
848 * arch/ogl/internal.h, include/gr.h, include/ogl_init.h: function
851 2004-05-22 Matthew Mueller <donut@dakotacom.net>
853 * 2d/font.c, arch/ogl/gr.c, arch/ogl/internal.h, arch/ogl/ogl.c,
854 include/ogl_init.h: use GL_RGB for non-transparent textures, and
855 fix fonts not having transparent flag set (wouldn't get paletted)
856 (d1x r1.15, r1.37, r1.40, r1.25)
858 * arch/ogl/ogl.c: don't try to use paletted textures with
859 mipmapping since gluBuild2DMipmaps can't handle it (d1x r1.39)
861 * arch/ogl/gr.c, arch/ogl/ogl.c, include/loadgl.h,
862 include/ogl_init.h: add ogl paletted texture support (d1x r1.36,
865 * 2d/font.c: memset ogl font bitmap data since the copy function
866 leaves some (unused) parts uninitialized, which aggravates
869 * arch/win32/joyhh.c: fix phantom hat when used with a joystick
870 without one, since the code ignored the JOYCAPS_HASPOV flag (d1x
873 * arch/ogl/gr.c: fix possibility of saving incomplete .tga
874 screenshots if the entire thing wasn't written in one call to
877 * arch/win32/digi.c: fix persistent sounds (fans, etc) volume/pan
878 info not being updated on win32 (d1x r1.11)
880 * arch/win32/digi.c: remove some redundancy by not needing to do
881 SoundSlots[i].playing = 0; in addition to DS_release_slot. Also
882 clean up some indenting of DS_release_slot calls. And make
883 DS_release_slot return 1 when a sound is already not playing, in
884 addition to when a sound was killed. (d1x r1.10)
886 * arch/linux/joystick.c: fix crash/hang when using -nojoystick in
887 linux version (d1x r1.5)
889 * main/kconfig.c: make next axis config key skip currently
890 allocated axes (d1x r1.11)
892 2004-05-22 David Cleaver <wraithx@morpheus.net>
894 * main/kconfig.c: joy configuration next axis key from WraithX
897 2004-05-22 Bradley Bell <btb@icculus.org>
899 * main/game.c, main/inferno.c: typo
901 2004-05-21 Matthew Mueller <donut@dakotacom.net>
903 * main/game.c, main/game.h, main/inferno.c: make rear view
904 leave_time variable with -rearviewleavetime argument (d1x r1.25,
907 2004-05-22 Martin Schaffner <maschaffner@gmx.ch>
909 * main/inferno.c: change -udp documentation to d2x behaviour
911 2004-05-21 Bradley Bell <btb@icculus.org>
913 * include/gr.h: added missing define for menu fullscreen toggle
915 2004-05-21 Matthew Mueller <donut@dakotacom.net>
917 * arch/dos/joyc.c, arch/linux/joystick.c: use JOY_NUM_AXES instead
918 of 4 in joy_(get|set)_cal_vals (d1x r1.3, r1.4)
920 2004-05-21 Steven Mueller <diffusor@ugcs.caltech.edu>
922 * arch/include/joy.h, arch/linux/joydefs.c, arch/linux/joystick.c,
923 arch/linux/include/joystick.h: patch from Steven Mueller for using
924 more than 4 joystick devices in linux (d1x r1.3, r1.3, r1.3)
926 2004-05-21 Victor Rachels <sekmu@tisiphone.dhs.org>
928 * main/fvi.c, main/gameseg.c, main/gameseg.h, main/object.c,
929 main/physics.c, main/render.c, main/wall.c: file-line for segfault
930 info (d1x r1.3, r1.5, r1.3, r1.4, r1.3, r1.5, r1.2)
932 * arch/win32/digi.c: digisound fixes (d1x r1.7)
934 2004-05-21 Bradley Bell <btb@icculus.org>
936 * main/inferno.c: added -udp documentation from d1x
938 2004-05-20 Bradley Bell <btb@icculus.org>
940 * VisualC/d2xgl/d2xgl.dsp: don't need texmappers for OpenGL
942 2004-05-20 David Cleaver <wraithx@morpheus.net>
944 * main/controls.c, main/gamecntl.c, main/kconfig.c,
945 main/kconfig.h, main/object.c: death-cam from WraithX (d1x r1.3,
946 game.c r1.21, r1.6, r1.4, r1.3)
948 2004-05-20 Bradley Bell <btb@icculus.org>
950 * main/inferno.c: document -ihaveabrokenmouse
952 2004-05-20 Matthew Mueller <donut@dakotacom.net>
954 * arch/dos/vesa.c: dos gcc 2.95 asm fixes (d1x r1.2)
956 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
958 * arch/dos/init.c, arch/dos/mouse.c: added new arg and printfs for
959 mouse driver problems (d1x r1.2, r1.2)
961 2004-05-20 Matthew Mueller <donut@dakotacom.net>
963 * main/newmenu.c: increased MESSAGEBOX_TEXT_SIZE to fix netgame
964 join list score crash (d1x r1.8)
966 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
968 * main/fvi.c, main/gameseg.c, main/gameseg.h, main/physics.c:
969 added debug info for illegal side type (d1x r1.2, r1.4, r1.2,
972 2004-05-20 Bradley Bell <btb@icculus.org>
974 * arch/ogl/gr.c, main/menu.c: fix a couple of defines
976 * main/inferno.c: integrated some niceautomap stuff from d1x
978 2004-05-20 Matthew Mueller <donut@dakotacom.net>
980 * arch/win32/joyhh.c: fixed the config bug where it'd always put
981 in some weird axis (d1x r1.3)
983 * arch/win32/init.c: set win32 icon to icon from resource file
986 * arch/win32/key.c: win32: fixed space key not working in messages
989 2004-05-20 Bradley Bell <btb@icculus.org>
991 * texmap/Makefile.am, texmap/scanline.c: don't need texmappers for
994 2004-05-20 Matthew Mueller <donut@dakotacom.net>
996 * main/inferno.c: document -gl_refresh (d1x r1.20)
998 * arch/win32/joyhh.c, arch/win32/mouse.c: w32: check
999 -no(mouse|joystick) within respective _init() funcs (d1x r1.2,
1002 * arch/win32/win32.c: fixed win32 gr_*_mode funcs that I forgot to
1003 change the arg type for (d1x r1.5)
1005 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
1007 * arch/win32/digi.c: altsounds (d1x r1.6)
1009 2004-05-20 Matthew Mueller <donut@dakotacom.net>
1011 * arch/win32/digi.c: fixed a major memory leak and removed a bit
1012 of redundancy (d1x r1.5)
1014 * arch/win32/digi.c: call digi_reset_digi_sounds in digi_close to
1015 fix crashing (d1x r1.4)
1017 * arch/win32/digi.c: win32's digi_start_sound was not calling
1018 DS_release_slot after setting .playing=0, resulting in a
1019 memleak. Thanks to Stefan Ring for catching this (d1x r1.9)
1021 * arch/win32/joyhh.c: remove joySetCapture in win32 joystick code,
1022 apparently it was somehow causing some joysticks (Sidewinder
1023 Precision 2) to only turn when the stick was moving, but not when
1024 at turned but held stationary. And it was completely unused
1025 anyway. Thanks to Stefan Ring for (somehow) finding this (d1x
1028 * main/game.c: add alt+enter to toggle fullscreen (in addition to
1029 previous key combos (d1x r1.29)
1031 * arch/ogl/wgl.c: minor cleanup, use same for loop for filling r,
1032 g, and b values (d1x r1.15)
1034 * arch/ogl/gr.c: fix funky ogl gammaramp palette when getting hit
1035 sometimes (didn't handle negative palette steps) (d1x r1.34)
1037 * arch/ogl/ogl.c: add caching of weapon inner models, screen
1038 shatter effects, robot explosions and weapons, and some more
1039 always present stuff. Also clean up ogl_cache_weapon_textures
1040 calling. (d1x r1.37)
1042 2004-05-20 Bradley Bell <btb@icculus.org>
1044 * main/kludge.c, main/game.c: move gr_renderstats and
1045 gr_badtexture back to game.c
1047 2004-05-20 Matthew Mueller <donut@dakotacom.net>
1049 * arch/ogl/ogl.c, include/gr.h, main/inferno.c: add -renderstats
1050 command-line arg to activate RENDERSTATS (d1x r1.36, r1.15, r1.33)
1052 * arch/ogl/ogl.c: fix last commit (d1x r1.35)
1054 * arch/ogl/ogl.c: add RENDERSTATS counter for number of textures
1055 loaded after texture caching stage (d1x r1.34)
1057 * arch/ogl/ogl.c: use GL_INDEX_BITS to get bpp for color buffer
1058 for renderstats (d1x r1.33)
1060 2004-05-19 Matthew Mueller <donut@dakotacom.net>
1062 * arch/ogl/gr.c, arch/ogl/ogl.c, include/ogl_init.h,
1063 main/inferno.c: add anisotropic texture filtering suport (d1x
1064 r1.33, r1.32, r1.23, r1.32)
1066 * arch/ogl/ogl.c: make RENDERSTATS show size of color/depth buffer
1069 * arch/ogl/gr.c, arch/ogl/ogl.c, include/loadgl.c,
1070 include/ogl_init.h: utilize hardware multitexturing support if
1071 possible (requires GL_NV_texture_env_combine4 extension) (d1x
1072 r1.32, r1.30, r1.4, 1.22)
1074 * arch/ogl/glx.c: add ogl_setbrightness_internal stub for glx (d1x
1077 * arch/ogl/wgl.c: implement SetGammaRamp on WGL (d1x r1.14)
1079 * arch/ogl/gr.c, arch/ogl/internal.h, arch/ogl/sdlgl.c,
1080 arch/ogl/wgl.c, include/ogl_init.h: implement brightness/palette
1081 effects in OGL using SetGammaRamp, much faster than the hack that
1082 was being used. currently SDL only (though not too hard to add to
1083 WGL, not as easy as sdl) (d1x r1.31, r1.3, r1.13, r1.21)
1085 * main/menu.c: allow arbitrary (custom) resolution entry in
1086 change_res menu (d1x r1.14)
1088 2004-05-19 Bradley Bell <btb@icculus.org>
1090 * main/game.c, main/game.h, main/inferno.c, main/menu.c: inserted
1091 d1x-style res change menu (mostly works)
1093 * misc/args.c: use strnicmp instead of strncasecmp
1095 2004-05-19 Matthew Mueller <donut@dakotacom.net>
1097 * arch/ogl/gr.c, main/inferno.c: add -gl_trilinear OGL
1098 command-line option (d1x r1.27)
1100 * main/inferno.c: restore inferno.c initialization of
1101 screen_compatible and use_double_buffer to 'normal' values, broken
1102 long long ago in one of the high res menu patches (d1x r1.30)
1104 * include/args.h, main/inferno.c, misc/args.c: allow arbitrary
1105 resolutions to be specified on command line (d1x r1.2, r1.29,
1106 r1.4) -- doesn't work yet
1108 * arch/linux/hmiplay.c: needs to include args.h now (d1x r1.9)
1110 * arch/linux/hmiplay.c: implement -nomusic for linux hmiplay (d1x
1113 * arch/linux/hmiplay.c: correct linux hmiplay handling of midi 0
1114 volume song stop/starting (d1x r1.7)
1116 2004-05-18 Matthew Mueller <donut@dakotacom.net>
1118 * arch/linux/hmiplay.c: remove needless sleep on linux hmiplay
1121 * arch/ogl/gr.c: fix off by .5 errors in ogl_upixelc and
1122 ogl_ulinec (d1x r1.29)
1124 * arch/ogl/ogl.c: fix ogl gr_ucircle (d1x r1.29)
1126 * arch/ogl/gr.c: fix off-by-one error in ogl_urect, right and
1127 bottom are inclusive not exclusive (d1x r1.28)
1129 * arch/ogl/ogl.c, include/ogl_init.h, main/polyobj.c: fix briefing
1130 spinning robot display in OGL (d1x r1.28, r1.20, r1.2)
1132 * arch/sdl/digi.c: fix typo
1134 * main/state.c: fix savegame thumbnail saving in OGL (d1x r1.6)
1136 * arch/win32/init.c, arch/win32/win32.c: move win32 window
1137 creation code from arch_init_start into arch_init to fix weirdness
1138 with --help (d1x r1.5, r1.6)
1140 * arch/linux/hmiplay.c: apply patch from bluecow to fix hmiplay
1141 sync issues and lack of midi reset (d1x r1.5)
1143 * arch/sdl/digi.c: fix crash on exit if sounds are still playing
1146 * arch/ogl/wgl.c, arch/win32/mouse.c, misc/d_io.c: Fix mismatched
1147 arg types in the win32 code (d1x r1.12, r1.7, r1.2)
1149 * arch/linux/hmiplay.c: fix problems with msgbuf struct not being
1152 * arch/linux/hmiplay.c: updated SDL include path (d1x r1.3)
1154 2004-05-18 Bradley Bell <btb@icculus.org>
1156 * include/vecmat.h: comments/formatting
1158 2004-05-18 Martin Schaffner <maschaffner@gmx.ch>
1160 * include/d.bat, include/lst.bat, include/m.bat, include/test.c,
1161 include/test.lnk: remove unnecessary files
1163 * configure.ac: add -no-cpp-precomp when compiling on Mac OS X.
1164 This enables compilation with gcc 3.1
1166 2004-05-17 Dietfrid Mali <dietfrid.mali@q-dial.de>
1168 * main/switch.c: took care of switches triggering single-sided
1169 walls (don't try to access the nonexistent adjacent wall via NULL
1170 pointers or negative array indices)
1172 2004-05-16 Dietfrid Mali <dietfrid.mali@q-dial.de>
1174 * main/wall.c: fix invalid memory access for d1 levels which
1175 don't have a corresponding wall behind.
1177 2004-05-16 Martin Schaffner <maschaffner@gmx.ch>
1179 * include/ogl_init.h, arch/ogl/glx.c, arch/ogl/gr.c,
1180 arch/ogl/internal.h, arch/ogl/ogl.c, arch/ogl/sdlgl.c,
1181 arch/ogl/wgl.c: move most ogl-internal stuff from the ogl
1182 interface header to new header file internal.h
1184 2004-05-15 Dietfrid Mali <dietfrid.mali@q-dial.de>
1186 * arch/sdl/joy.c: joystick_read_raw_axis() will return a proper
1187 bitmask for each joystick axis that has sent input data,
1188 and will not crash Windows anymore during joystick setup because
1189 of for() loop over axis being executed once too often.
1191 * main/gameseq.c, include/gr.h, 2d/font.c: define new function
1192 gr_remap_mono_font() and call it after loading saved level.
1194 * main/laser.c: limit homing missile turn rate
1196 * main/fuelcen.c, main/fuelcen.h, main/object.c: implement repair
1197 centers (work like fuel centers but provide shield)
1199 * main/gameseg.c: fix endless loop in some levels with a
1200 certain (complicated) structure
1202 2004-05-13 Bradley Bell <btb@icculus.org>
1204 * VisualC/d2/d2x/d2x.dsp, VisualC/d2xgl/d2xgl.dsp,
1205 VisualC/libmve/libmve.dsp, VisualC/mveplayer/mveplayer.dsp:
1206 updated project files for SDL 1.2.7
1208 * Makefile.am: add VisualC, VisualCE dirs to tarball
1210 2004-05-13 Martin Schaffner <maschaffner@gmx.ch>
1212 * arch/sdl/digi.c: formatting
1214 2004-05-12 Bradley Bell <btb@icculus.org>
1216 * unused/vga/new/palette.c, unused/vga/new/vga.c: removed unused,
1219 * 2d/palette.c, include/palette.h: added function to create blend
1222 * maths/rand.c, maths/tables.c, maths/vecmat.c: formatting
1224 2004-05-11 Bradley Bell <btb@icculus.org>
1226 * arch/ogl/ogl.c: fix alpha calculation in g3_draw_poly, again
1228 2004-05-10 Bradley Bell <btb@icculus.org>
1230 * arch/ogl/ogl.c, include/3d.h, main/render.c: hmm,
1231 g3_draw_transp_poly had the fade level backwards, decided to just
1232 fix g3_draw_poly so it behaves correctly, transparency or not,
1233 reverted changes to render_face
1235 2004-05-10 Dietfrid Mali <dietfrid.mali@q-dial.de>
1237 * arch/ogl/ogl.c, include/3d.h: added g3_draw_transp_poly() for
1238 rendering transparent (e.g. cloaked) walls
1240 * main/render.c: render_face now calls g3_draw_transp_poly() for
1241 cloaked walls in OpenGL
1243 2004-05-08 Martin Schaffner <maschaffner@gmx.ch>
1245 * arch/sdl/digi.c: fix bug on Mac OS X where all sound, including
1246 that from other apps, had "static" distortions.
1248 2004-04-22 Bradley Bell <btb@icculus.org>
1250 * main/multi.c, main/multibot.c: use new GET_INTEL_* macros
1252 * include/byteswap.h: rewrite GET_INTEL_* macros, fix bugs in
1253 aligned version of PUT_INTEL_* macros
1255 2004-04-15 Bradley Bell <btb@icculus.org>
1257 * main/inferno.c: comment out unused checksum variable
1259 2004-04-14 Bradley Bell <btb@icculus.org>
1261 * arch/sdl/rbaudio.c: fix redbook tracking problems (fixes #1028)
1263 2004-04-14 Terran Melconian <terran@consistent.org>
1265 * main/gameseg.c: use portable rand function (fixes #1118)
1267 2004-04-14 Sean Taylor <sscthunderbird@yahoo.com>
1269 * main/songs.c: uncomment calls to RBAStop (fixes #473)
1271 2004-01-08 Martin Schaffner <maschaffner@gmx.ch>
1273 * configure.ac, arch/linux/ipx_udp.c, maths/fixc.c:
1274 get rid of warnings (now compiles with -Werror on SunOS)
1276 * main/piggy.c: fix (really) wierd SunOS bug
1278 * 2d/bitmap.c, 2d/rle.c, include/gr.h: fix MEM_OVERWRITE
1279 caused by not allocating enough mem for rle bitmaps
1281 2004-01-06 Martin Schaffner <maschaffner@gmx.ch>
1283 * include/pstypes.h: sun OS typedef fixes
1285 2003-12-28 Martin Schaffner <maschaffner@gmx.ch>
1287 * main/piggy.c: fix bug 1067
1289 * main/piggy.c: fix bugfix for 1067
1291 * main/piggy.c: fix 2nd part of bug 1067 (make d2x compatible
1292 with descent.pig of mac registered)
1294 2003-12-18 Bradley Bell <btb@icculus.org>
1296 * main/kconfig.c: fixes for linux-native joystick
1298 * main/kconfig.c: bunch of fixes (esp. for non linux-native
1301 * arch/include/joy.h: comments/formatting
1303 2003-12-10 Alexander Y. Yeikovich <demon@mci.net.ua>
1305 * compilerdefs.txt: added FreeBSD defs
1307 2003-12-08 Bradley Bell <btb@icculus.org>
1309 * include/dtypes.h, include/dtypes.inc: remove unused, redundant
1312 2003-12-08 Alexander Y. Yeikovich <demon@mci.net.ua>
1314 * arch/linux/ipx_kali.c, arch/linux/ipx_mcast4.c,
1315 arch/linux/ipx_udp.c: fix FreeBSD compile errors
1317 2003-12-08 Alexander Y. Yeikovich <demon@mci.net.ua> and Bradley Bell <btb@icculus.org>
1319 * 2d/ibitblt.c, include/maths.h, include/ogl_init.h,
1320 include/pstypes.h, main/game.c, main/game.h, unused/bios/ipx.c:
1321 get rid of silly ulongs
1323 * configure.ac, 2d/bitblt.c, 2d/linear.asm, maths/fix.asm,
1324 maths/vecmata.asm, texmap/tmap_inc.asm, texmap/tmap_per.asm,
1325 texmap/tmappent.S, texmap/tmapppro.S: enable nasm on FreeBSD,
1326 change relevant __linux__ macros to __ELF__
1328 2003-11-27 Bradley Bell <btb@icculus.org>
1330 * include/ogl_init.h: added proto for ogl_check_mode
1332 * arch/sdl/digi.c, arch/sdl/gr.c, arch/sdl/mouse.c,
1333 arch/win32/findfile.c, main/inferno.c, main/titles.c: Pocket PC
1336 2003-11-26 Bradley Bell <btb@icculus.org>
1338 * libmve/decoder16.c, libmve/mve_main.c, main/newmenu.c: fix gcc
1339 3.3 compiler warnings
1341 * arch/sdl/gr.c, main/kludge.c: landscape fixes, implemented
1344 * include/pstypes.h: OS X fixes
1346 * cfile/cfile.c, include/pstypes.h, main/inferno.c,
1347 main/newmenu.h: linux fixes
1349 * configure.ac cygconf VisualC/d2x.dsw VisualC/d2x/d2x.dsp
1350 VisualC/d2xgl/.cvsignore VisualC/d2xgl/d2xgl.dsp arch/ogl/gr.c
1351 arch/ogl/ogl.c include/d_io.h include/loadgl.h include/ogl_init.h
1352 include/pstypes.h include/u_mem.h main /state.c main/vers_id.h
1353 misc/d_io.c: added Visual C project for opengl, buncha macro fixes
1356 * arch/sdl/gr.c: fix sdl gr_update
1358 * 2d/font.c, VisualC/d2x/d2x.dsp, VisualCE/d2x/d2x.vcp,
1359 VisualCE/mveplayer/mveplayer.vcp, arch/win32/ipx_mcast4.c,
1360 arch/win32/ipx_udp.c, arch/win32/ipx_win.c, arch/sdl/gr.c,
1361 cfile/cfile.c, console/CON_console.c, include/d_io.h,
1362 include/error.h, include/pstypes.h, include/strutil.h,
1363 include/u_dpmi.h, libmve/mve_main.c, libmve/mveplay.c,
1364 main/cntrlcen.c, main/console.c, main/gameseq.c, main/inferno.c,
1365 main/movie.c, main/newdemo.c, main/newmenu.c, main/newmenu.h,
1366 main/playsave.c, main/songs.c, main/state.c, main/text.c,
1367 mem/mem.c, misc/args.c, misc/d_io.c, misc/strutil.c: Visual C,
1370 2003-11-25 Bradley Bell <btb@icculus.org>
1372 * VisualC/d2x, VisualC/d2x/.cvsignore, VisualC/d2x/d2x.dsp,
1373 VisualC/d2x.dsw, VisualC/libmve/libmve.dsp,
1374 libmve/VisualC/mveplayer.dsp: updated project files
1376 * libmve/mve_main.c, libmve/mvelib.c, libmve/mveplay.c: mveplayer
1377 working w/Visual C++
1379 * VisualC, VisualC/.cvsignore, VisualC/d2x.dsw, VisualC/libmve,
1380 VisualC/libmve/.cvsignore, VisualC/libmve/libmve.dsp,
1381 VisualC/mveplayer, VisualC/mveplayer/.cvsignore,
1382 VisualC/mveplayer/mveplayer.dsp: added project files for Visual
1385 * VisualCE/.cvsignore, VisualCE/d2x/.cvsignore,
1386 VisualCE/libmve/.cvsignore, VisualCE/mveplayer/.cvsignore: added
1389 2003-11-24 Bradley Bell <btb@icculus.org>
1391 * libmve/decoder8.c, libmve/mve_main.c, libmve/mvelib.c,
1392 libmve/mveplay.c: stuff to play mve's in WinCE
1394 * arch/win32/findfile.c: unused functions...
1398 * arch/sdl/mouse.c, main/konfig.c, main/newmenu.c, main/newmenu.h:
1399 enabled mouse control of menus
1401 * main/mission.h: oops, didn't mean to change this.
1403 2003-11-21 Bradley Bell <btb@icculus.org>
1405 * VisualCE/d2x/d2x.vcp: updated project file
1407 2003-11-20 Bradley Bell <btb@icculus.org>
1409 * VisualCE, VisualCE/d2x, VisualCE/d2x/d2x.vcp, VisualCE/d2x.vcw,
1410 VisualCE/libmve, VisualCE/libmve/libmve.vcp, VisualCE/mveplayer,
1411 VisualCE/mveplayer/mveplayer.vcp: added project files for eMbedded
1414 2003-11-17 Bradley Bell <btb@icculus.org>
1416 * configure.ac, arch/linux/Makefile.am, arch/linux/linuxnet.c,
1417 main/menu.c: added option to disable kalinix under unix
1419 * main/game.c, main/newmenu.c: always set menu mode for GL popups
1421 2003-11-14 Bradley Bell <btb@icculus.org>
1423 * main/automap.c: fix automap background image
1425 * main/automap.c, main/automap.h: delete cruft
1427 * main/automap.c: fix level number position
1429 * main/automap.c: simplify g3_draw_line hack
1431 * main/menu.c: stop pointless vid mode changes
1433 2003-11-07 Bradley Bell <btb@icculus.org>
1435 * NEWS, installation.txt: s'more documentation
1437 2003-11-07 Steffen Pohle <stpohle@gmx.net>
1439 * configure.ac: fix .exe extension problems
1441 2003-11-07 Bradley Bell <btb@icculus.org>
1443 * arch/ogl/ogl.c: disable texture format verification for OS X -
1446 2003-11-06 Bradley Bell <btb@icculus.org>
1448 * main/automap.c, main/gamecntl.c, main/movie.c, main/titles.c:
1449 use more traditional Alt+Enter for toggling fullscreen
1451 * 2d/ibitblt.c, main/mission.h: comments/formatting
1453 * arch/ogl/sdlgl.c: smash textures, for non-linux, for real
1455 2003-11-06 Bradley Bell <btb@icculus.org>
1457 * arch/ogl/gr.c, arch/ogl/sdlgl.c: smash textures on every
1458 resolution change, use kludge to avoid repetitive res changes
1460 2003-11-04 Bradley Bell <btb@icculus.org>
1462 * main/piggy.c, main/piggy.h: moved bitmap and sound header data
1463 structures and i/o routines back to piggy.c
1465 2003-11-04 Martin Schaffner <maschaffner@gmx.ch>
1467 * installation.txt: tell to install d1 .pig for better textures
1469 2003-11-04 Bradley Bell <btb@icculus.org>
1471 * main/mission.c, main/mission.h, main/piggy.h: added hogsize for
1472 oem d1 v1.0 and registered d2 v1.0, comments
1474 2003-11-03 Bradley Bell <btb@icculus.org>
1476 * main/bm.h, main/piggy.c, main/piggy.h: big pigsize is same for
1477 all d1 shareware - even though files are different!
1479 * main/bm.h, main/piggy.c, main/piggy.h: added big pigsize for
1482 * main/bm.h, main/piggy.c, main/piggy.h: added big pigsize for
1485 * main/bm.h, main/piggy.c, main/piggy.h: added pigsize for
1488 2003-10-31 Martin Schaffner <maschaffner@gmx.ch>
1490 * main/movie.c: when no movies are found, divide by six the
1491 number of warning lines sent to stdout
1493 2003-10-29 Martin Schaffner <maschaffner@gmx.ch>
1495 * include/byteswap.h: fix stupid copy/paste error
1497 2003-10-24 Bradley Bell <btb@icculus.org>
1499 * 2d/bitblt.c, 2d/ibitblt.c, include/gr.h, include/grdef.h: use
1500 gr_linear_rep_movsd_2x instead of almost identical
1501 gr_linear_movsd_double. Better since we have assembly versions.
1503 2003-10-22 Martin Schaffner <maschaffner@gmx.ch>
1505 * main/gamemine.c, main/piggy.c: fix "psychedelic" walls
1508 2003-10-21 Martin Schaffner <maschaffner@gmx.ch>
1510 * main/gameseq.c, main/multi.c, main/multi.h: fix compilation
1511 error with --disable-network, move reset_network_objects()
1512 from gameseq.c to multi.c
1514 2003-10-14 Bradley Bell <btb@icculus.org>
1516 * AUTHORS, NEWS: stuff
1518 * arch/win32/ipx_mcast4.c: include newmenu header (for FAIL macro)
1520 2003-10-12 Bradley Bell <btb@icculus.org>
1522 * main/cntrlcen.c, main/endlevel.c, main/gamerend.c,
1523 main/gameseq.c, main/mission.c, main/mission.h, main/network.c:
1526 2003-10-12 Aaron Plattner <plattner@caltech.edu>
1528 * arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
1529 arch/linux/ipx_kali.c, arch/linux/ipx_mcast4.c,
1530 arch/linux/ipx_udp.c, arch/linux/linuxnet.c,
1531 arch/linux/include/ipx_drv.h, arch/linux/include/ipx_mcast4.h,
1532 arch/win32/Makefile.am, arch/win32/ipx_drv.h,
1533 arch/win32/ipx_mcast4.c, arch/win32/ipx_udp.c,
1534 arch/win32/ipx_win.c, arch/win32/winnet.c,
1535 arch/win32/include/ipx_mcast4.h, include/ipx.h, main/menu.c,
1536 main/multi.h, main/network.c: add IPv4 multicasting support
1538 2003-10-11 Bradley Bell <btb@icculus.org>
1540 * main/endlevel.c, main/piggy.c: fixed endlevel stuff
1542 * main/cntrlcen.c, main/endlevel.c, main/gamecntl.c,
1543 main/gamerend.c, main/gameseq.c, main/gauges.c, main/kmatrix.c,
1544 main/menu.c, main/mission.h, main/network.c, main/weapon.c,
1545 main/weapon.h: lots of shareware and oem fixes
1547 2003-10-10 Bradley Bell <btb@icculus.org>
1549 * arch/win32/winnet.c: fixed stupid win32 network bug
1551 2003-10-10 Bradley Bell <btb@icculus.org>
1553 * main/piggy.c: increased D1_MAX_TMAP_NUM
1555 2003-10-10 Martin Schaffner <maschaffner@gmx.ch>
1557 * main/bm.c, main/bm.h, main/piggy.c: fixes d1 still textures
1558 which are animated in d2, refactorizes d1 texture reading
1560 2003-10-10 Bradley Bell <btb@icculus.org>
1562 * arch/linux/linuxnet.c, main/automap.c, main/automap.h,
1563 main/bmread.c, main/bmread.h, main/cntrlcen.c, main/cntrlcen.h,
1564 main/collide.h, main/compbit.h, main/config.h, main/console.c,
1565 main/controls.h, main/credits.c, main/credits.h, main/crypt.c,
1566 main/desc_id.h, main/desw.h, main/dumpmine.c, main/effects.c,
1567 main/effects.h, main/endlevel.c, main/endlevel.h, main/escort.c,
1568 main/escort.h, main/fireball.h, main/fvi.c, main/fvi.h,
1569 main/game.c, main/game.h, main/gamecntl.c, main/gamefont.c,
1570 main/gamefont.h, main/gamemine.h, main/gamepal.c, main/gamepal.h,
1571 main/gamerend.c, main/gamesave.h, main/gameseq.c, main/gameseq.h,
1572 main/gamestat.h, main/gauges.h, main/hostage.c, main/hostage.h,
1573 main/hud.c, main/hudmsg.h, main/inferno.c, main/inferno.h,
1574 main/joydefs.c, main/joydefs.h, main/kconfig.h, main/kludge.c,
1575 main/kmatrix.c, main/kmatrix.h, main/laser.c, main/lighting.h,
1576 main/menu.c, main/menu.h, main/mglobal.c, main/modem.h,
1577 main/morph.h, main/movie.c, main/movie.h, main/multibot.h,
1578 main/netmisc.h, main/network.h, main/newmenu.h, main/paging.h,
1579 main/physics.c, main/physics.h, main/piggy.h, main/player.c,
1580 main/playsave.h, main/polyobj.c, main/polyobj.h, main/powerup.c,
1581 main/powerup.h, main/render.c, main/render.h, main/reorder.h,
1582 main/robot.c, main/scores.h, main/screens.h, main/segment.c,
1583 main/segpoint.h, main/slew.c, main/slew.h, main/songs.c,
1584 main/songs.h, main/sounds.h, main/state.h, main/terrain.c,
1585 main/terrain.h, main/texmerge.h, main/text.h, main/textures.h,
1586 main/titles.h, main/vclip.c, main/vclip.h, main/vers_id.h,
1587 main/wall.h: comments/formatting
1589 2003-10-09 Bradley Bell <btb@icculus.org>
1591 * main/text.c: fix text when using old datafiles
1593 * main/laser.h: comments/whitespace
1595 * main/laser.c, main/weapon.c: fixed smart missiles and smart
1596 mines w/shareware data
1598 * include/DT_drawtext.h: deleted unused file
1600 2003-10-08 Bradley Bell <btb@icculus.org>
1602 * main/gameseq.c, main/inferno.c, main/menu.c: SHAREWARE fixes
1604 * arch/win32/ipx_udp.c: use closesocket() instead of close()
1606 * arch/sdl/joydefs.c, main/gamecntl.c, main/kconfig.c,
1607 main/menu.c: Disabled 'd2x keys' weapon selection
1609 2003-10-08 Martin Schaffner <maschaffner@gmx.ch>
1611 * main/object.h, main/multi.h: get rid of most warnings issued by
1612 cpp-precomp of gcc from Mac OS X dev tools
1614 2003-10-05 Bradley Bell <btb@icculus.org>
1616 * NEWS, configure.ac: increment version number
1618 * cfile/cfile.c: better handling of CRLF text files (when that is
1621 * utilities/hogcreate.c, utilities/hogextract.c,
1622 utilities/mvlcreate.c, utilities/mvlextract.c: use binary mode for
1623 reading/writing files
1625 * arch/win32/Makefile.am, arch/win32/include/ipx_udp.h,
1626 arch/win32/ipx_udp.c, arch/win32/winnet.c, main/menu.c: added UDP
1629 2003-10-04 Bradley Bell <btb@icculus.org>
1631 * cfile/cfile.c, main/config.c: oops, fgets does not return EOF
1633 * main/netmisc.c: change byte to sbyte, comments/whitespace
1635 2003-10-03 Bradley Bell <btb@icculus.org>
1637 * cfile/cfile.c, main/config.c: fix win32 eof bug.
1639 * arch/win32/ipx_drv.h, arch/win32/winnet.c, include/ipx.h: win32
1642 * iff/iff.c, include/gr.h, include/iff.h, include/pstypes.h,
1643 main/ai2.c, main/aipath.c, main/aistruct.h, main/bm.h,
1644 main/config.c, main/escort.c, main/fireball.c, main/fuelcen.c,
1645 main/fuelcen.h, main/gameseg.c, main/gameseg.h, main/laser.c,
1646 main/lighting.c, main/mglobal.c, main/network.c, main/newdemo.c,
1647 main/object.c, main/object.h, main/paging.c, main/player.h,
1648 main/robot.h, main/segment.h, main/state.c, main/switch.c,
1649 main/switch.h, main/titles.c, main/wall.c, main/wall.h,
1650 main/weapon.c, main/weapon.h: change byte to sbyte,
1653 * 2d/bitblt.c, cfile/cfile.c, include/cfile.h, main/ai.c,
1654 main/ai.h, main/gamemine.c, main/gauges.c, main/kconfig.c,
1655 main/menu.c, main/multi.c, main/multi.h, main/multibot.c,
1656 main/newdemo.h, main/render.c, main/scores.c: change byte to sbyte
1658 * configure.ac: better checking for timeval
1660 2003-10-03 Martin Schaffner <maschaffner@gmx.ch>
1662 * arch/dos/bak/ipx.c, arch/dos/ipx.c, arch/linux/Makefile.am,
1663 arch/linux/include/ipx_lin.h, arch/linux/ipx_lin.c,
1664 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, arch/linux/ukali.c,
1665 arch/win32/winnet.c, configure.ac, include/byteswap.h,
1666 include/ipx.h, main/inferno.c, main/menu.c, main/multi.c,
1667 main/multibot.c, main/network.c: Make network architecture
1668 choosable from game menu, add support for UDP/IP on Mac OS X and
1671 2003-10-02 Martin Schaffner <maschaffner@gmx.ch>
1673 * include/byteswap.h: added macros for coping with alignment
1676 2003-10-02 Bradley Bell <btb@icculus.org>
1678 * main/multi.h: added padding to little-endian version of
1681 * arch/dos/bak/ipx.c, arch/dos/ipx.c: comments/whitespace
1683 * main/netmisc.c: delete duplicate function
1685 2003-10-01 Bradley Bell <btb@icculus.org>
1687 * main/bm.c: make sure d1_texture_indices gets freed between
1690 2003-09-11 Martin Schaffner <maschaffner@gmx.ch>
1692 * main/piggy.h: fix size of d1 shareware descent.pig
1694 2003-08-03 Martin Schaffner <martin.schaffner@epfl.ch>
1696 * main/bm.c, main/bm.h, main/gamemine.c, main/gamemine.h,
1697 main/gameseq.c, main/piggy.c: fix loading of d1 texture
1698 replacements for non-animated textures
1700 2003-08-02 Matthew Mueller <donut@dakotacom.net>
1702 * main/controls.c: use fixed 20fps wiggle
1704 2003-08-02 Paolo Ulivi <pulivi@libero.it> and Bradley Bell <btb@icculus.org>
1706 * Makefile.am, debian/changelog.in, debian/control,
1707 debian/d2x-common.dirs, debian/d2x-common.install,
1708 debian/d2x-common.manpages, debian/d2x-gl.files,
1709 debian/d2x-gl.menu, debian/d2x-sdl.files, debian/d2x-sdl.menu,
1710 debian/rules, libmve/Makefile.am, libmve/mveplayer.1,
1711 utilities/Makefile.am, utilities/hogcreate.1,
1712 utilities/hogextract.1, utilities/mvlcreate.1,
1713 utilities/mvlextract.1, utilities/tex2txb.1, utilities/txb2tex.1:
1714 add man pages, distribute utility programs in new d2x-common deb
1716 * rpm/d2x.spec.in: updated rpm spec file
1718 2003-08-02 Bradley Bell <btb@icculus.org>
1720 * cfile/cfile.c: update raw_position in cfputc and cfputs
1722 2003-08-02 Martin Schaffner <martin.schaffner@epfl.ch>
1724 * main/piggy.c: make error message more friendly
1726 * main/piggy.c: simplify copying of bitmap flags
1728 * arch/linux/linuxnet.c, main/multi.c, main/multibot.c: bigendian
1731 * cfile/cfile.c: revert to always using custom fgets
1733 * main/endlevel.c, main/mission.c: handle missing exit sequence
1734 components gracefully
1736 * main/playsave.c: comments
1738 2003-07-24 Martin Schaffner <martin.schaffner@epfl.ch>
1740 * cfile/cfile.c: update raw_position in cfwrite
1742 * main/network.c: comments/formatting
1744 2003-06-22 Bradley Bell <btb@icculus.org>
1746 * cfile/cfile.c: use standard fgets for non-archive files
1748 * main/movie.c: use con_printf for missing movie warning
1750 2003-06-18 Bradley Bell <btb@icculus.org>
1752 * main/movie.c: fixed cfile conversion of movielib code
1754 * main/console.c, main/hud.c: strip out colors, etc when printing
1757 * include/u_mem.h: fix NDEBUG calloc macro
1759 2003-06-15 Bradley Bell <btb@icculus.org>
1761 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c: removed
1764 * 2d/pcx.c, include/strio.h, main/ai.c, main/ai.h,
1765 main/cntrlcen.c, main/config.c, main/gamesave.c, main/gameseq.c,
1766 main/movie.c, main/multi.c, main/network.c, main/newdemo.c,
1767 main/newmenu.c, main/piggy.c, main/playsave.c, main/polyobj.c,
1768 main/scores.c, main/state.c, main/text.c, misc/args.c,
1769 misc/strio.c: convert file i/o to cfile
1771 2003-06-14 Bradley Bell <btb@icculus.org>
1773 * include/cfile.h, cfile/cfile.c: implemented cfile wrappers for
1774 writing and other modes besides "rb" (mostly taken from
1777 2003-06-09 Bradley Bell <btb@icculus.org>
1779 * 2d/palette.c, main/kludge.c: gr_copy_palette not really a
1782 * include/libmve.h, libmve/mve_main.c, libmve/mvelib.c,
1783 libmve/mvelib.h, libmve/mveplay.c, main/movie.c: merged libmve
1786 2003-06-07 Taylor Richards <taylor@icculus.org>
1788 * libmve/mvelib.c, libmve/mveplay.c: stop memory leaks in libmve
1790 2003-06-07 Bradley Bell <btb@icculus.org>
1792 * main/console.c: fix non-console build
1794 * main/gamesave.c: comments
1796 * main/bm.c: remove redundant break
1798 2003-06-06 Bradley Bell <btb@icculus.org>
1800 * main/gauges.c, main/kconfig.c: comments/formatting
1802 * console/.cvsignore: added .cvsignore
1804 * main/console.c: can't write to console after it's closed
1806 2003-06-05 Bradley Bell <btb@icculus.org>
1808 * arch/sdl/event.c, console/CON_console.c, console/Makefile.am,
1809 console/internal.c, console/internal.h, include/CON_console.h,
1810 include/console.h, main/console.c, main/gamecntl.c, main/hud.c:
1811 finish console conversion away from SDL
1813 2003-06-04 Bradley Bell <btb@icculus.org>
1815 * console/CON_console.c, include/CON.console.h, include/console.h,
1816 main/console.c, main/game.c: console conversion to native gr,
1819 * include/gr.h, main/credits.c, main/kconfig.c, main/newmenu.c:
1820 put prototype for gr_bm_bitblt in gr.h
1822 2003-06-03 Bradley Bell <btb@icculus.org>
1824 * console/CON_console.c, console/DT_drawtext.c,
1825 console/Makefile.am, include/CON_console.h, include/DT_drawtext.h,
1826 main/console.c: use native fonts for console
1828 * main/playsave.c: use shorts for short data
1830 2003-06-02 Bradley Bell <btb@icculus.org>
1832 * configure.ac, main/console.c: set console background, fix
1835 2003-06-01 Bradley Bell <btb@icculus.org>
1837 * Makefile.am, arch/sdl/event.c, configure.ac,
1838 console/CON_console.c, console/DT_drawtext.c, console/Makefile.am,
1839 console/internal.c, include/CON_console.h, include/DT_drawtext.h,
1840 include/console.h, main/console.c, main/game.c, main/gamecntl.c,
1841 main/gamerend.c: added console code (from SDL_console)
1843 2003-05-30 Bradley Bell <btb@icculus.org>
1845 * README: minor update
1847 2003-05-28 Bradley Bell <btb@icculus.org>
1849 * Info.plist.in, Makefile.am, configure.ac: add support for MacOS
1854 2003-06-06 Bradley Bell <btb@icculus.org>
1856 * main/kconfig.c: fix crash in control menus
1858 * main/gauges.c: force cockpit redraw in opengl
1860 * main/gamerend.c: move ogl swap, so cockpit and console get
1863 2003-06-01 Bradley Bell <btb@icculus.org>
1865 * configure.ac, libmve/mveplay.c: define struct timeval if needed
1869 2003-05-12 Bradley Bell <btb@icculus.org>
1871 * configure.ac: increment version number
1873 * main/bm.c: use con_printf for exit model warnings
1875 * configure.ac: must check for timespec after setting -mno-cygwin
1877 * main/inferno.c: added -nohogdir and -userdir options
1879 * NEWS, main/titles.c: use briefings with no extension
1883 2003-04-30 Bradley Bell <btb@icculus.org>
1885 * configure.ac: have to include time.h when checking for nanosleep
1887 * configure.ac, libmve/mveplay.c: use autoconf to check for struct
1890 * Makefile.am, NEWS, README, configure.ac: fix linking bug,
1891 increment version number
1893 * main/Makefile.am: make dist fix
1897 2003-04-29 Bradley Bell <btb@icculus.org>
1899 * configure.ac, 2d/2dsline.c, main/automap.c, libmve/mveplay.c:
1902 2003-04-24 Bradley Bell <btb@icculus.org>
1904 * configure.ac: increment version number
1906 * main/inferno.c: redeclare main() 'the SDL way', make sure SDL.h
1909 2003-04-24 Ingo van Lil <inguin@gmx.de>
1911 * main/render.c: fix misspellings of NDEBUG
1915 2003-04-14 Bradley Bell <btb@icculus.org>
1917 * cfile/cfile.c: prefer files from d2 hog over d1 hog
1919 2003-04-11 Bradley Bell <btb@icculus.org>
1921 * main/automap.c, main/gamemine.c, main/menu.c: fix compiler
1926 2003-04-11 Bradley Bell <btb@icculus.org>
1928 * libmve/mveplay.c: use _sleep instead of sleep on win32
1930 * Makefile.am, README, README.utils, arch/sdl/digi.c,
1931 arch/sdl/joy.c, arch/win32/Makefile.am, include/byteswap.h,
1932 include/cfile.h, include/error.h, libmve/Makefile.am,
1933 libmve/decoders.h, main/Makefile.am, main/endlevel.c,
1934 main/endlevel.h, main/playsave.c, misc/fileutil.c:
1935 utilities/Makefile.am: comments/formatting/dist problems
1937 * configure.ac: use different defines for os x
1939 2003-04-07 Bradley Bell <btb@icculus.org>
1941 * include/error.h, misc/error.c: put some old stuff back in,
1942 eliminate duplicate error messages
1944 * main/text.c: don't die on text not found
1947 * main/inferno.c: print some useful info if hog not found, allow
1948 -help to work if no text available
1950 2003-04-07 Steffen Pohle <stpohle@gmx.net>
1952 * arch/linux/Makefile.am: revert to previous version, so linux
1955 2003-04-03 Bradley Bell <btb@icculus.org>
1957 * main/endlevel.c: fixed exit model scheme yet again
1959 2003-04-02 Bradley Bell <btb@icculus.org>
1961 * misc/error.c: call Int3 on Assert
1963 * main/cntrlcen.c, main/cntrlcen.h, main/gamesave.c: modified
1966 * main/wall.c: don't die when trying to toggle nonexistent
1967 segment... vertigo level 10 is buggy!
1969 * main/gamemine.c: comments/formatting
1971 2003-03-31 Micah J. Lieske <MicahJon@compuserve.com>
1973 * arch/dos/digimm.c, arch/sdl/digi.c, arch/win32/digi.c,
1974 main/inferno.c: Allow use of 22K sound samples
1976 2003-03-29 Bradley Bell <btb@icculus.org>
1978 * arch/ogl/gr.c: default to bitmapped reticle
1980 * main/bm.c, main/endlevel.c, main/piggy.c, main/piggy.h,
1981 main/polyobj.c: rewrote endlevel stuff to reread exit model info
1984 * arch/sdl/joy.c: fixed text seen for hats in control config
1987 2003-03-28 Bradley Bell <btb@icculus.org>
1989 * main/bm.c: heh, model nums in vertigo are hardcoded,
1990 N_D2_POLYGON_MODELS can't change
1992 * configure.ac, include/d1x.xpm, include/descent.xpm,
1993 arch/ogl/sdlgl.c, arch/sdl/gr.c: enabled setting icon with
1996 2003-03-27 Bradley Bell <btb@icculus.org>
1998 * main/text.h: fixed text references for hat directions
2000 * arch/ogl/Makefile.am: oops, can't get rid of main INCLUDE yet...
2002 2003-03-26 Bradley Bell <btb@icculus.org>
2004 * main/playsave.c: make d2x keys backward compatible
2006 2003-03-26 Micah J. Lieske <MicahJon@compuserve.com>
2008 * arch/sdl/event.c, arch/sdl/joy.c: added hat support for sdl
2011 2003-03-26 Bradley Bell <btb@icculus.org>
2013 * main/piggy.c: fix crash when d1 data not present
2015 * main/gamecntl.c, main/kconfig.c, main/playsave.c: fix d2x keys,
2016 read/write from plr file
2018 * main/ai.h, main/collide.c, main/escort.c, main/escort.h,
2019 main/fuelcen.c, main/gamecntl.c, main/playsave.c, main/powerup.c:
2020 added escort.h header
2022 2003-03-25 Bradley Bell <btb@icculus.org>
2024 * main/bm.c, main/piggy.c, main/piggy.h, main/gameseq.c: added
2025 D1_PIGFILE ("descent.pig") macro
2027 * main/bm.c, main/piggy.c, main/piggy.h: ability to load exit
2028 models from d1 pig file
2030 * main/bm.c, main/bm.h, main/endlevel.c, main/piggy.c,
2031 main/piggy.h: ability to load exit model bitmaps (or any bitmap,
2032 really) from d1 pig file
2034 2003-03-23 Bradley Bell <btb@icculus.org>
2036 * main/bm.c: stop extra robots from overwriting exit models
2038 * include/ogl_init.h: increased OGL_TEXTURE_LIST_SIZE so the
2039 texture list doesn't get full
2041 * main/bm.c: fix mem leak when reading extra robots
2043 2003-03-21 Bradley Bell <btb@icculus.org>
2045 * main/menu.c: Added option to set movie resolution (mostly works)
2047 2003-03-21 Martin Schaffner <maschaffner@gmx.ch>
2049 * main/gameseq.c, main/piggy.c, main/piggy.h: move bitmap
2050 replacement functions to piggy.c
2052 * main/gameseq.c: attempt to support mac d1 descent.pig
2054 * main/bm.c: fix mem leak
2056 * main/gameseq.c: fix bug: when opening d1 level 1 with oem data
2057 files, both d1 and d2 oem briefing where showed
2059 * main/inferno.c, main/movie.c: Change the default movie
2060 resolution to "high", implement the option -lowresmovies
2062 2003-03-20 Bradley Bell <btb@icculus.org>
2064 * arch/sdl/rbaudio.c, main/songs.c: cd detection works now
2066 * main/piggy.c: comments
2068 2003-03-20 Martin Schaffner <maschaffner@gmx.ch>
2070 * main/gameseq.c: delete duplicate function
2072 * 2d/rle.c: fix color swapping on big endian of big rle bitmaps
2074 2003-03-19 Bradley Bell <btb@icculus.org>
2076 * arch/sdl/rbaudio.c, include/rbaudio.h: starting d2 cd detection
2077 (cddb discid) support
2079 * arch/sdl/digi.c, main/kludge.c: implemented
2080 digi_link_sound_to_object3 for looping sounds, other looping stuff
2082 * arch/sdl/gr.c: removing dependencies on stuff in main/
2084 * arch/linux/Makefile.am, arch/linux/init.c,
2085 arch/linux/linuxnet.c, arch/linux/include/ukali.h,
2086 arch/ogl/Makefile.am, main/inferno.c: moved joy_init back to main,
2087 other header cleanups
2089 * arch/win32/ipx_win.c, configure.ac: ipx on win32 fixed!
2091 2003-03-19 Martin Schaffner <maschaffner@gmx.ch>
2093 * 2d/rle.c, include/gr.h, include/rle.h, main/bm.c, main/bm.h,
2094 main/gamemine.c, main/gamemine.h, main/gameseq.c, main/piggy.c,
2095 main/piggy.h, main/wall.c, main/wall.h: if descent.pig available,
2096 load d1 textures for d1 levels
2098 2003-03-19 Bradley Bell <btb@icculus.org>
2100 * 2d/font.c, 2d/palette.c, 3d/interp.c, 3d/setup.c,
2101 arch/sdl/rbaudio.c, include/texmap.h, libmve/decoder16.c,
2102 libmve/decoder8.c, libmve/decoders.h, libmve/mveplay.c,
2103 texmap/ntmap.c, texmap/texmapl.h: header/extern declaration
2106 * README: added some OS X info
2108 2003-03-17 Bradley Bell <btb@icculus.org>
2110 * main/newdemo.c: simplify DEMO_FILENAME macro
2112 * main/console.c, main/game.c: enable experimental console support
2114 * main/gamerend.c: fixed location of fps meter in multi
2116 2003-03-16 Bradley Bell <btb@icculus.org>
2118 * main/menu.c, main/newdemo.c, main/newdemo.h, main/newmenu.c:
2119 also look in shared data dir for demos
2121 * main/newdemo.c, main/newdemo.h: comments/formatting
2123 2003-03-15 Christopher Thielen <chris@luethy.net>
2125 * main/kludge.c: set CDROM_dir back to "." - tricks game into
2126 thinking d2 cd is always present
2128 2003-03-15 Bradley Bell <btb@icculus.org>
2130 * 2d/font.c, main/credits.c, main/scores.c: fixed opengl credits,
2133 * arch/sdl/rbaudio.c: formatting, enabled volume control under
2136 * arch/ogl/gr.c: fixed dark font bug by calling gr_set_mode from
2137 gr_init. don't really know why this works, though
2139 2003-03-14 Bradley Bell <btb@icculus.org>
2141 * main/gameseq.c: fix Bitmap_replacement_data mem leakage
2143 * unused/bios/rbaudio.h: removed duplicate file
2145 2003-03-14 Christopher Thielen <chris@luethy.net>
2147 * arch/sdl/rbaudio.c: stop cd audio when exiting
2149 2003-03-14 Micah J. Lieske <MicahJon@compuserve.com>
2151 * main/gamecntl.c: add comments to the "only matt knows" cheats
2153 2003-03-14 Martin Schaffner <maschaffner@gmx.ch>
2155 * main/gamemine.c: formatting, better texture conversion for d1
2158 2003-03-14 Bradley Bell <btb@icculus.org>
2160 * main/piggy.c: must swap all mac version pigfiles
2162 * main/ai.c, main/ai.h, main/bm.h, main/crypt.c, main/joydefs.h,
2163 main/multi.c: formatting, minor cleanups
2165 * 2d/rle.c: need to swap line_size on bigendian machines
2167 * main/mission.c, main/mission.h: detect mac full version hogfile
2169 2003-03-13 Bradley Bell <btb@icculus.org>
2171 * arch/sdl/joydefs.c, main/kconfig.c, main/kconfig.h, main/menu.c:
2172 added joy/mouse sensitivity slider, increased range to 16, and
2175 * main/Makefile.am, main/joydefs.c, main/old/joydefs.c: moved old
2178 * arch/linux/Makefile.am: removed extra backslash
2180 * TODO, installation.txt: updated some documentation
2182 * main/gamecntl.c, main/menu.c, main/menu.h: added "d2x options"
2183 menu, with maxfps option
2185 2003-03-12 Bradley Bell <btb@icculus.org>
2187 * main/game.c, main/game.h, main/inferno.c: added -maxfps option
2189 * arch/linux/alsadigi.c, arch/linux/findfile.c,
2190 arch/linux/hmiplay.c, arch/linux/init.c, arch/linux/ipx_bsd.c,
2191 arch/linux/ipx_kali.c, arch/linux/ipx_lin.c, arch/linux/ipx_udp.c,
2192 arch/linux/joydefs.c, arch/linux/ukali.c, arch/linux/include,
2193 arch/linux/include/ipx_bsd.h, arch/linux/include/ipx_drv.h,
2194 arch/linux/include/ipx_hlpr.h, arch/linux/include/ipx_kali.h,
2195 arch/linux/include/ipx_ld.h, arch/linux/include/ipx_lin.h,
2196 arch/linux/include/ipx_udp.h, arch/linux/include/joystick.h,
2197 arch/linux/include/music.h, arch/linux/include/serial.h,
2198 arch/linux/include/ukali.h: formatting
2200 2003-03-11 Chris Arena <ccarena@cox.net>
2202 * main/menu.c: fixed brightness slider
2204 2003-03-01 Bradley Bell <btb@icculus.org>
2206 * main/piggy.c, main/titles.c: d1 briefing text fixed, spinning
2207 robots and animated bitmaps work, but colors are messed up
2209 2003-02-28 Bradley Bell <btb@icculus.org>
2211 * main/player.h: whitespace
2213 * main/automap.c, main/cntrlcen.c, main/collide.c,
2214 main/gamerend.c: use Builtin_mission_num instead of 0 (if
2215 descent.hog is present, d1 becomes mission 0)
2217 * configure.ac, arch/win32/Makefile.am, arch/win32/ipx_drv.h,
2218 arch/win32/ipx_win.c, arch/win32/mingw_init.c,
2219 arch/win32/winnet.c: MinGW compiles with network enabled again,
2220 but still doesn't work
2224 2003-02-28 Bradley Bell <btb@icculus.org>
2226 * 2d/pcx.c, arch/ogl/gr.c, libmve/mveplay.c, main/gameseq.c,
2227 main/inferno.c, main/menu.c, main/movie.c, main/newmenu.c: Fixed
2228 many opengl glitches
2230 2003-02-27 Bradley Bell <btb@icculus.org>
2232 * main/Makefile.am, main/gamesave.c, main/hoard.c, main/hoard.h,
2233 main/inferno.c, main/menu.c, main/mission.c, main/mission.h,
2234 main/network.c, main/network.h: noted that hoard.ham is only needed
2235 for multiplayer HOARD games, and should not be equated with
2236 "vertigo". put HoardEquipped() back in network.c.
2238 * arch/ggi/key.c, arch/sdl/key.c, arch/svgalib/key.c,
2239 include/d_delay.h, main/automap.c, main/game.c, main/kconfig.c,
2240 main/multi.c, main/newdemo.c, misc/Makefile.am, misc/d_delay.c:
2241 use timer_delay instead of d_delay
2243 2003-02-27 Martin Schaffner <maschaffner@gmx.ch>
2245 * main/render.c: added replacement qsort for solaris
2247 2003-02-26 Bradley Bell <btb@icculus.org>
2249 * main/gamemine.c: texture conversion for d1 shareware
2251 2003-02-26 Martin Schaffner <maschaffner@gmx.ch>
2253 * main/gamemine.c: better texture conversion for d1 levels
2255 2003-02-26 Micah J. Lieske <MicahJon@compuserve.com>
2257 * main/kconfig.c: fix joystick support under MinGW
2259 2003-02-26 Bradley Bell <btb@icculus.org>
2261 * main/playsave.c: fix swapping glitch
2263 * configure.ac, readme.txt: clean stuff up, getting ready for
2266 * main/titles.c: begin support for rendering spinning robots in
2269 * main/mission.c, main/mission.h: load d1 oem mission, d1 v1.0
2272 * main/gamemine.c: load d1 shareware levels!
2274 2003-02-25 Bradley Bell <btb@icculus.org>
2278 * autogen.sh: add warning about old auto* versions, use
2281 2003-02-24 Bradley Bell <btb@icculus.org>
2283 * main/gameseq.c, main/movies.c, main/titles.c: Descent I
2284 briefings mostly working
2286 * main/movie.c, main/titles.c: fixed some more briefing glitches
2288 2003-02-23 Bradley Bell <btb@icculus.org>
2290 * main/movie.c: fixed crash when using shareware data files
2293 * arch/sdl/digi.c: fix crash on non-existent sounds
2294 (i.e. shareware data)
2296 2003-02-22 Bradley Bell <btb@icculus.org>
2298 * main/titles.c: fixed fullscreen toggle in briefings
2300 2003-02-21 Bradley Bell <btb@icculus.org>
2302 * configure.ac: check for mingw when enabling nasm
2304 * main/playsave.c: enable loading player files of either byte
2307 2003-02-20 Bradley Bell <btb@icculus.org>
2309 * main/bm.c, main/bm.h, main/endlevel.c: fixed up endlevel stuff
2311 * arch/sdl/digi.c, main/kludge.c: oops, meant to say: fixed bug
2312 #343, not "rest of solution to bug #344"
2314 * arch/sdl/timer.c, include/timer.h: revert to more accurate
2317 * main/kludge.c: partial solution to bug #344
2319 * Makefile.am, tools/cvs2cl/cvs2cl.pl: get rid of cvs2cl.pl
2321 * compilerdefs.txt: added linux/mips info
2323 * ChangeLog: clean up changelog
2325 2003-02-19 Bradley Bell <btb@icculus.org>
2327 * libmve/mveplay.c: os x needs nanosleep prototype.
2329 2003-02-18 Bradley Bell <btb@icculus.org>
2331 * .cvsignore, libmve/.cvsignore: added files to .cvsignore
2333 * include/libmve.h, libmve/mveplay.c, main/movie.c: added function
2334 to disable/enable audio
2336 * libmve/: mve_main.c, mveplay.c: bigendian fixes
2338 * main/: movie.h, titles.c: make sure movie's palette is set before
2339 writing briefing text. Fixes bug #359
2341 * libmve/mveplay.c: make MVE_rmStepMovie play a full frame instead
2344 * misc/: args.c, byteswap.c, d_delay.c, d_io.c, dos_disk.h,
2345 error.c, hash.c, parsarg.c, parsarg.h, strio.c, strutil.c:
2348 * maths/: fix.asm, rand.c, tables.c, vecmat.c, vecmata.asm:
2351 * texmap/: ntmap.c, scanline.c, scanline.h, texmapl.h,
2352 tmap_flt.asm, tmap_inc.asm, tmap_lin.asm, tmap_ll.asm,
2353 tmap_per.asm, tmapfade.asm, tmapflat.c, tmappent.S, tmapppro.S:
2356 * include/libmve.h: blah
2358 2003-02-18 Martin Schaffner <martin.schaffner@epfl.ch>
2360 * main/render.c: 2nd attempt to fix solaris qsort bug
2362 2003-02-18 Bradley Bell <btb@icculus.org>
2364 * configure.ac, include/pstypes.h: put alignment detection in
2367 2003-02-17 Bradley Bell <btb@icculus.org>
2369 * Makefile.am, README.utils, configure.ac, include/libmve.h,
2370 include/mve_audio.h, include/mvelib.h, libmve/Makefile.am,
2371 libmve/decoder16.c, libmve/decoder8.c, libmve/mve_audio.c,
2372 libmve/mve_audio.h, libmve/mve_main.c, libmve/mvelib.c,
2373 libmve/mvelib.h, libmve/mveplay.c, main/Makefile.am,
2374 main/decoder16.c, main/decoder8.c, main/movie.c, main/mve_audio.c,
2375 main/mve_main.c, main/mvelib.c, main/mveplay.c, main/mveplay.h:
2376 moved mve stuff to separate subdir
2378 * include/mvelib.h, main/movie.c, main/mve_main.c, main/mvelib.c,
2379 main/mveplay.c, main/mveplay.h, main/titles.c: many improvements to
2380 mve code. Fixes (at least) bugs #41, #348, and #350.
2382 2003-02-14 Bradley Bell <btb@icculus.org>
2384 * main/Makefile.am: no more Makefile.mveplay. again
2386 * main/mveplay.c: typo
2388 2003-02-13 Bradley Bell <btb@icculus.org>
2390 * utilities/mvlextract.c: uint -> unsigned int
2392 * main/: mve_main.c, mvelib.c, mveplay.c: add fullscreen mode to
2393 standalone mveplayer, win32 support
2395 * main/movie.c: random bugfixes, win32 support
2397 * arch/sdl/Makefile.am: formatting
2399 * configure.ac: disable networking on mac/win for now
2401 * main/newmenu.c: comments
2403 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
2405 * 3d/interp.c, include/interp.h, main/polyobj.c: get rid of some
2406 redundant swap functions.
2408 2003-02-13 Bradley Bell <btb@icculus.org>
2410 * ChangeLog: update changelog
2412 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
2414 * 3d/interp.c, include/interp.h, main/polyobj.c: fix remaining
2415 polymodel alignment issues.
2417 2003-02-13 Bradley Bell <btb@icculus.org>
2419 * utilities/: hogcreate.c, hogextract.c, mvlcreate.c, mvlextract.c:
2420 fix various little bugs
2422 * main/mveplay.c, utilities/hogextract.c, utilities/mvlextract.c,
2423 utilities/tex2txb.c, utilities/txb2tex.c: eliminate warning
2425 * main/: Makefile.am, Makefile.mveplay: build mveplayer from
2428 * README.utils: new file
2430 * main/: mve_main.c, mveplay.c: more movie fixes
2432 * README: updated README
2434 * 2d/Makefile.am, main/Makefile.am: some OS X and dist fixes
2436 2003-02-12 Bradley Bell <btb@icculus.org>
2438 * utilities/mvlextract.c: bigendian mvl support
2440 * main/mveplay.c: formatting, stuff
2442 * main/: Makefile.am, Makefile.mveplay: lotsa movie cleanups, added
2443 truecolor mve support, standalone mveplayer
2445 * include/mve_audio.h, include/mvelib.h, main/decoder16.c,
2446 main/decoder8.c, main/movie.c, main/mve_main.c, main/mvelib.c,
2447 main/mveplay.c: lotsa movie cleanups, added truecolor mve support,
2448 standalone mveplayer
2450 2003-01-22 Bradley Bell <btb@icculus.org>
2452 * include/: interp.h, interp.h: restore prototype for
2453 swap_polygon_model_data
2455 2003-01-21 Bradley Bell <btb@icculus.org>
2457 * main/piggy.c: use memcpy to avoid alignment problem
2459 * compilerdefs.txt: updated some defs, added sunos/sparc
2461 2003-01-15 Bradley Bell <btb@icculus.org>
2463 * main/render.c, arch/ogl/ogl.c: use __sun__ for sunos
2465 * main/gamemine.c: attempting to support d1 shareware
2467 * compilerdefs.txt: update defs
2469 2003-01-15 David Costanzo <david_costanzo@yahoo.com>
2471 * main/mveplay.c: fix several bugs, comments, formatting.
2473 2003-01-15 Bradley Bell <btb@icculus.org>
2475 * arch/ogl/sdlgl.c, arch/sdl/digi.c, arch/sdl/event.c,
2476 arch/sdl/gr.c, arch/sdl/init.c, arch/sdl/joy.c, arch/sdl/key.c,
2477 arch/sdl/mouse.c, arch/sdl/rbaudio.c, arch/sdl/timer.c,
2478 include/error.h, main/gamecntl.c, main/inferno.c: changed path for
2481 * arch/: ogl/glx.c, ogl/gr.c, ogl/ogl.c, ogl/wgl.c, sdl/joydefs.c:
2482 formatting, comments
2484 2003-01-11 Bradley Bell <btb@icculus.org>
2486 * main/: mission.c, mission.h: attempt to support d1 for mac
2489 * arch/sdl/joy.c, main/mvelib.c, main/titles.c: gcc 3.2 warnings
2491 * main/object.h: foo
2493 2003-01-09 Bradley Bell <btb@icculus.org>
2495 * main/movie.c: use ifdef around gr_toggle_fullscreen
2497 2003-01-07 Bradley Bell <btb@icculus.org>
2499 * Makefile.am, descent.msn, installation.txt, main/mission.c,
2500 main/mission.h: don't need .msn file for descent.hog anymore
2504 2003-01-06 Bradley Bell <btb@icculus.org>
2506 * main/mission.h, main/mission.c: comments
2508 * README, TODO, cvshowto.txt, installation.txt, debian/copyright:
2511 2003-01-03 Bradley Bell <btb@icculus.org>
2513 * utilities/: txb2txt.c, txt2txb.c: remove old files
2515 * 3d/interp.c, include/byteswap.h, main/gamemine.c: formatting
2517 * main/polyobj.c: attempt to make read_model_file
2520 * main/menu.c: move vertigo text
2522 2003-01-02 Bradley Bell <btb@icculus.org>
2524 * 3d/interp.c, include/interp.h, main/morph.c, main/polyobj.c,
2525 main/polyobj.h: cleanup alignment changes
2527 * NEWS, 3d/interp.c, include/3d.h, include/interp.h,
2528 include/pstypes.h, main/Makefile.am, main/bm.c, main/collide.c,
2529 main/object.h: fix alignment issues on sparc
2531 * cvshowto.txt: update cvs info
2535 * 2d/rle.c: make rle_swap handle RLE_BIG
2537 2003-01-01 Martin Schaffner <maschaffner@gmx.ch>
2539 * main/render.c: workaround solaris qsort bug
2541 2003-01-01 Steffen Pohle <stpohle@gmx.net>
2543 * arch/linux/linuxnet.c, arch/linux/ukali.c,
2544 arch/linux/include/ukali.h, main/inferno.c: enabled kali
2546 * arch/linux/Makefile.am: enabled linux joystick, kali
2548 * configure.ac, arch/linux/joystick.c, arch/sdl/Makefile.am,
2549 arch/sdl/event.c: enabled linux joystick
2551 2002-12-31 Bradley Bell <btb@icculus.org>
2553 * main/gamemine.c: simplified warning msg
2555 * NEWS, TODO, main/multi.c, main/netmisc.c: comments/whitespace
2557 * main/render.h: fix compiler warning
2559 2002-12-31 Martin Schaffner <maschaffner@gmx.ch>
2561 * 2d/rle.c, main/inferno.c, main/piggy.c: fixed rle_swap leaks.
2563 2002-12-24 Bradley Bell <btb@icculus.org>
2565 * main/mission.c: fixes an infinite loop which was caused by d2x
2566 thinking d2demo was a descent 1 mission
2568 2002-12-24 Martin Schaffner <maschaffner@gmx.ch>
2570 * arch/ogl/ogl.c, main/render.c: fix compiler warnings.
2572 2002-12-24 Bradley Bell <btb@icculus.org>
2574 * main/render.c: comments
2576 2002-10-30 Bradley Bell <btb@icculus.org>
2578 * main/inferno.c: add help for -hogdir option
2580 * main/inferno.c: added -hogdir option
2582 2002-10-28 Bradley Bell <btb@icculus.org>
2584 * main/: inferno.c, menu.c: enabled Vertigo displays
2586 * include/3d.h: typo
2588 2002-10-28 Martin Schaffner <maschaffner@gmx.ch> and Bradley Bell <btb@icculus.org>
2590 * 3d/interp.c, include/3d.h, include/byteswap.h, main/bm.c,
2591 main/netmisc.c, main/network.c: simplify and eliminate redundant
2594 2002-10-28 Martin Schaffner <maschaffner@gmx.ch>
2596 * maths/fixc.c: fix infinite loop in quad_sqrt.
2598 * 3d/points.c, include/maths.h, include/pstypes.h, maths/fixc.c,
2599 maths/vecmat.c: sparc/sunos support: rename quad to quadint.
2601 2002-10-12 Bradley Bell <btb@icculus.org>
2603 * 2d/2dsline.c: handle BM_OGL in gr_scanline()
2605 2002-10-11 Bradley Bell <btb@icculus.org>
2607 * main/hud.c: make hud_message work correctly
2609 * 2d/palette.c, arch/sdl/gr.c, include/palette.h, main/inferno.c:
2612 * main/network.c: formatting, small fixes
2614 2002-10-10 Bradley Bell <btb@icculus.org>
2616 * main/netmisc.h: no swap_object for little-endian
2618 * main/: netmisc.h, network.c: use macros to simplify network
2621 * main/piggy.c: disable autodetect of mac pig (use --enable-macdata
2624 * main/inferno.c: enable loading screen for mac shareware with
2627 * main/netmisc.c: whitespace
2629 * 2d/bitmap.c, main/inferno.c, main/mission.c, main/playsave.c:
2632 * main/hud.c: whitespace
2634 * configure.ac: remove shareware build, add macdata build
2636 * main/songs.c: whitespace
2638 * 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/gpixel.c, 2d/line.c,
2639 2d/pixel.c, 2d/poly.c, 2d/rect.c, 2d/tmerge.c, main/gamerend.c:
2642 * 2d/: Makefile.am, tmerge_a.asm: enable TRANSPARENCY_COLOR for
2645 2002-10-04 Martin Schaffner <maschaffner@gmx.ch>
2647 * cfile/cfile.c, include/iff.h, main/gamepal.c, main/titles.c:
2648 comments, formatting, etc.
2650 * iff/iff.c: fix bigendian iff loading.
2652 2002-10-03 Bradley Bell <btb@icculus.org>
2654 * utilities/txb2tex.c: typo
2656 * 3d/clipper.c, main/bm.c, main/game.c, main/gamecntl.c,
2657 main/newmenu.c, main/switch.c, main/terrain.c, main/text.c:
2660 * arch/sdl/mouse.c: whitespace
2662 2002-09-19 Bradley Bell <btb@icculus.org>
2664 * main/kconfig.c: fix a oops, add old logs
2666 * main/kconfig.c: support for >3 mouse buttons
2668 2002-09-18 Bradley Bell <btb@icculus.org>
2670 * include/gr.h: fix palette swap define
2672 2002-09-14 Bradley Bell <btb@icculus.org>
2674 * main/titles.c: load hires briefing screen if lores doesn't exist
2675 (i.e. vertigo) and MenuHires=0
2677 2002-09-14 Werner Augustin <descent-source@mailinglist.gnuher.de>
2679 * main/: multi.h, network.h: pack some structures for ipx
2682 2002-09-14 Bradley Bell <btb@icculus.org>
2684 * cfile/cfile.c, main/endlevel.c, main/gamesave.c: revert cfgets()
2685 and load_endlevel_data() to expect newline-terminated strings, fix
2686 load_game_data to read null-terminated string for
2689 2002-09-07 Bradley Bell <btb@icculus.org>
2691 * main/newmenu.c: added error message
2693 * main/menu.h: enable -nohires with mac shareware
2695 * 2d/palette.c, include/gr.h: enable 0/255 palette swap
2697 * 2d/font.c: enable 0/255 palette swap for fonts
2699 * 2d/bitblt.c: add TRANSPARENCY_COLOR to assembly code, nother OGL
2702 * 2d/2dsline.c: fix ogl blooper
2704 2002-09-05 Bradley Bell <btb@icculus.org>
2706 * 2d/rle.c, 2d/scalec.c, include/rle.h: better just do it the old
2709 * include/strutil.h: need string.h for strcasecmp
2711 * include/rle.h: okay, maybe it needs to be this way
2713 * include/: 3d.h, gr.h: more stuff from d2src, mostly formatting
2715 * 2d/scalec.c: more stuff from d2src
2717 * 2d/rle.c: more stuff from d2src, formatting
2719 * 2d/font.c: useless cruft
2721 * 2d/: 2dsline.c, bitmap.c, bitmap.h: more stuff from d2src
2723 * 2d/bitblt.c, include/grdef.h: moved gr_linear_movsd assembly from
2726 2002-09-04 Bradley Bell <btb@icculus.org>
2728 * include/grdef.h: fix compiler warnings
2730 * 2d/bitblt.c: fix compiler warnings, #ifdef out dos-only code
2732 * include/grdef.h: gr_linear_movsd isn't static for NO_ASM,
2735 * main/game.c: we want the mac ibitblt for everything but dos and
2738 * main/texmerge.c: these routines are in tmerge.c
2740 * main/credits.c: enable credits for mac and oem data
2742 * main/bm.c: use either exit.ham or exit.pofs
2744 * include/ibitblt.h: enable some more code from d2src
2746 * include/gr.h: enable mac ubitblt_double
2748 * 2d/rle.c: added gr_rle_expand_scanline_generic_masked from d2src
2750 * include/grdef.h: moved some inline asm from linear.h
2752 * 2d/ibitblt.c: brought in line with original d2 version
2754 * 2d/bitblt.c: reverted to original d2 version of this file, then
2755 added d1x enhancements
2757 * 2d/2dsline.c: formatting, use __MSDOS__ instead of __DJGPP__
2759 * 2d/linear.h: moved these back to their original locations
2762 * main/mveplay.c: close some memory holes, speed up palette loading
2764 * main/movie.c: added fullscreen toggle while playing movies
2766 * main/inferno.c: comment out -superhires help text (always on)
2768 * include/timer.h: added approx_fsec_to_usec macro
2770 * arch/sdl/joy.c: fix compiler warning
2772 2002-09-01 Bradley Bell <btb@icculus.org>
2774 * main/network.c: oops
2776 * main/: movie.c, mveplay.c, mveplay.h: more movie improvements
2778 * arch/sdl/timer.c, include/timer.h: added timer_delay, faster
2779 timer_get_fixed_seconds
2783 2002-08-31 Bradley Bell <btb@icculus.org>
2785 * TODO, main/inferno.c, main/movie.c, main/mveplay.c: movie
2788 * main/multi.h: network endian stuff
2790 * 2d/font.c, include/gr.h: fast file i/o for font headers
2792 * arch/win32/arch_ip.cpp: unused file
2794 * main/: netmisc.c, netmisc.h, network.c, network.h: formatting,
2795 bigendian networking fixes
2797 * main/menu.c: make net menu more accurate, also make superhires
2800 * include/pstypes.h: better to have __pack__ all the time, I think.
2801 needed for networking, e.g.
2803 * arch/win32/: ipx_drv.h, ipx_win.c, winnet.c: win32 networking
2806 * arch/win32/Makefile.am: unused file
2810 2002-08-30 Bradley Bell <btb@icculus.org>
2812 * arch/win32/ipx_drv.h: re-added arch/win32/ipx_drv.h
2814 * main/: newmenu.h, titles.c: formatting
2816 * NEWS, arch/linux/Makefile.am, arch/linux/include/ukali.h,
2817 main/multi.h: networking works, finally
2819 * TODO: added TODO file
2821 * arch/linux/arch_ip.cpp: unused fine
2823 * README: network sorta working
2825 * main/: Makefile.am, multi.c, network.c, network.h: more
2828 * main/menu.c: load builtin mission correctly
2830 * main/inferno.c: documentation
2832 * main/: hoard.c, hoard.h, gamesave.c, mission.c: move hoard stuff
2835 * main/Makefile.mveplay: don't need no more
2837 2002-08-29 Bradley Bell <btb@icculus.org>
2839 * main/: ip_base.cpp, ip_base.h, ip_basec.h, ipclienc.c,
2840 ipclient.cpp, ipclient.h, ipserver.cpp, ipx_drv.c, multipow.c,
2841 multipow.h, netlist.c, netpkt.c, netpkt.h: deleting unused d1x
2844 * include/ipx_drv.h: more network fixing
2846 * arch/linux/include/ipx_drv.h: more network fixing
2848 * include/ipx.h: formatting
2850 * arch/linux/ipx_kali.c, include/ipx.h: fixed networking fuck-up?
2852 * NEWS, arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
2853 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, main/Makefile.am,
2854 main/inferno.c: fixed networking fuck-up?
2856 * Makefile.am: moved mingw info to README
2858 * README, mingw32.txt: moved mingw info to README
2860 2002-08-27 Bradley Bell <btb@icculus.org>
2862 * utilities/mvlextract.c: allow specifying file to extract
2864 * utilities/: tex2txb.c, txb2tex.c: use default extension to
2867 * utilities/hogextract.c: allow specifying file to extract
2869 * main/mission.c: Have to get mission_num _after_ promoting...
2871 * main/: gameseq.c, titles.c: beginning d1 briefing support
2873 * descent.msn: beginning d1 briefing support
2875 * main/: titles.c, titles.h: d1-style mission briefings
2877 * main/piggy.h: whitespace
2879 * main/movie.c: beginning robot movie support, fall back on lo/hi
2880 res if hi/lo not available
2882 * main/mission.c: added Builtin_mission_num for builtin mission,
2883 D1Hogdir, d1-style mission briefings
2885 * main/: gameseq.c, mission.h: added Builtin_mission_num for
2888 * cfile/cfile.c, include/cfile.h: add capability for 3rd hogfile
2889 (for d1 missions that need d1 data)
2891 * 2d/ibitblt.c: whitespace
2893 2002-08-26 Bradley Bell <btb@icculus.org>
2895 * utilities/mvlcreate.c: oops
2897 * utilities/: Makefile.am, mvlcreate.c, mvlextract.c: added mvl
2900 * utilities/hogextract.c: added [v]iew option
2902 * utilities/: tex2txb.c, txb2tex.c: changed txt to tex
2904 * main/titles.c: fix writable string, disable DumbAdjust thing
2906 * main/polyobj.h: whitespace
2908 * main/newmenu.c: added pcx_get_dimensions(), other stuff from
2911 * main/movie.c: read movies from AltHogDir, other fixes
2913 * main/: mission.c, mission.h: fix bug w/mission filename
2915 * main/gameseq.c: comments
2917 * main/digi.h: whitespace n stuff
2919 * include/mve_audio.h: added audio flag macros
2921 * 2d/pcx.c, include/pcx.h: added pcx_get_dimensions(), other stuff
2926 2002-08-23 Bradley Bell <btb@icculus.org>
2928 * main/: gameseq.c, inferno.c, mission.c, mission.h, titles.c: fix
2931 * Makefile.am: remove d2demo.mn2
2933 * cfile/cfile.c, include/cfile.h: add cfile_size function
2935 * d2demo.mn2, installation.txt, main/gameseq.h, main/mission.c:
2936 eliminate need for .mn2 files for oem and demo
2938 2002-08-22 Bradley Bell <btb@icculus.org>
2940 * main/bm.c: fix for vertigo
2942 * main/menu.h: make OEM menu pcx available
2944 * 2d/rle.c: merge with original d2 file
2946 * Makefile.am, configure.ac: let mission files get installed by
2949 2002-08-17 Bradley Bell <btb@icculus.org>
2951 * configure.ac: make FAST_FILE_IO the default on little-endian
2954 * NEWS, README, compilerdefs.txt, readme.txt: documentation
2956 * 2d/bitblt.c, 2d/rle.c, arch/ogl/ogl.c: implement BM_FLAG_RLE_BIG
2959 2002-08-15 Martin Schaffner <maschaffner@gmx.ch>
2961 * main/: game.c, menu.c, mission.c: promote builtin missions.
2963 2002-08-15 Bradley Bell <btb@icculus.org>
2965 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h, main/piggy.c:
2966 improved mac pig loading/reverted TRANSPARENCY_COLOR changes
2968 * utilities/.cvsignore: added cvsignore
2970 * 2d/palette.c, include/palette.h, main/gamesave.c: mac data file
2973 * main/piggy.c: mac data file loading
2975 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h: set
2976 transparency and swap 0/255 correctly for mac data files
2978 2002-08-13 Bradley Bell <btb@icculus.org>
2980 * Makefile.am, configure.ac, utilities/Makefile.am: moved utility
2981 to utilities to avoid conflict with c++ std lib <utility>
2983 * utilities/: Makefile.am, hogcreate.c, hogextract.c, txb2txt.c,
2984 txt2txb.c: moved utility to utilities to avoid conflict with c++
2987 * Makefile.am, configure.ac: add utilities
2989 2002-08-09 Bradley Bell <btb@icculus.org>
2991 * 2d/palette.c, 3d/interp.c, include/gr.h, main/render.c:
2994 2002-08-08 Bradley Bell <btb@icculus.org>
2996 * main/inferno.c: comments
2998 * main/: newmenu.c, songs.c: mac demo datafile support
3000 * installation.txt: update
3002 * main/gamesave.c: use lowercase for consistency
3004 * main/: bm.c, bm.h, endlevel.c, polyobj.c: enable loading of exit
3005 models for other than d2demo
3007 2002-08-07 Martin Schaffner <maschaffner@gmx.ch>
3009 * main/gamemine.c: formatting, better d1 texture conversion
3011 * Makefile.am, descent.mn2, descent.msn, main/mission.c,
3012 main/mission.h: recognize .msn mission files.
3014 2002-08-07 Bradley Bell <btb@icculus.org>
3016 * .cvsignore, 2d/.cvsignore, 3d/.cvsignore, arch/.cvsignore,
3017 arch/dos/.cvsignore, arch/ggi/.cvsignore, arch/linux/.cvsignore,
3018 arch/ogl/.cvsignore, arch/sdl/.cvsignore, arch/svgalib/.cvsignore,
3019 arch/win32/.cvsignore, cfile/.cvsignore, iff/.cvsignore,
3020 main/.cvsignore, main/editor/.cvsignore, maths/.cvsignore,
3021 mem/.cvsignore, misc/.cvsignore, texmap/.cvsignore: added
3024 2002-08-06 Bradley Bell <btb@icculus.org>
3026 * main/: automap.c, laser.c, songs.c, titles.c: shareware stuff
3028 * main/Makefile.am: formatting
3030 * 2d/font.c: make gr_remap_font just reload the whole thing
3032 * configure.ac: formatting
3034 * Makefile.am: added d2demo.mn2
3036 * d2demo.mn2: mission file for shareware
3038 * include/u_mem.h, main/ai.c, main/gamesave.c, main/inferno.c,
3039 main/laser.h, main/text.h, main/titles.c, main/weapon.c: whitespace
3041 * main/sounds.h: shareware stuff, whitespace
3043 * main/: polyobj.c, polyobj.h: more fast i/o macros
3045 * main/: menu.c, menu.h, mission.c, newmenu.c, piggy.c, piggy.h:
3048 * main/: endlevel.c, endlevel.h, gamemine.c, gameseq.c: merged
3049 endlevel stuff to non-shareware, allow movies/endlevel for
3052 * main/cntrlcen.c: typo
3054 * main/bm.h: use global Piggy_hamfile_version
3056 * main/bm.c: merged endlevel stuff to non-shareware, more fast i/o
3057 macros, use global Piggy_hamfile_version
3059 * main/Makefile.am: terrain and movie stuff always used now
3061 * 2d/pcx.c, include/pcx.h: make pcx header available to other
3064 * main/: gamemine.c, gamesave.c: load DMB levels
3066 * main/: bm.c, cntrlcen.c, cntrlcen.h, fuelcen.c, fuelcen.h,
3067 segment.c, segment.h, switch.c, switch.h: fast i/o macros
3069 2002-08-04 Martin Schaffner <maschaffner@gmx.ch>
3071 * main/gamemine.c, main/gamesave.c, mem/mem.c: d1 level stuff.
3073 2002-08-04 Bradley Bell <btb@icculus.org>
3075 * main/inferno.c: shareware stuff, formatting
3077 * arch/sdl/rbaudio.c: gracefully handle redbook non-availability
3079 * arch/sdl/gr.c: don't need to set mode in gr_init
3081 2002-08-02 Martin Schaffner <maschaffner@gmx.ch>
3083 * main/: gamemine.c, gamemine.h, gamesave.c, gamesave.h: more d1
3086 * Makefile.am, descent.mn2: added mission file for descent 1
3088 2002-08-02 Bradley Bell <btb@icculus.org>
3090 * arch/sdl/digi.c, arch/sdl/gr.c, include/error.h,
3091 include/oldsdl.h, main/gamecntl.c, main/inferno.c, main/laser.c,
3092 main/piggy.h, misc/error.c: junk
3094 * main/: endlevel.c, escort.c, gameseq.c, newmenu.c, render.c,
3095 render.h, scores.c, scores.h, terrain.c: shareware stuff
3097 * configure.ac, include/pstypes.h, main/bm.c, main/bm.h,
3098 main/effects.c, main/effects.h, main/piggy.c, main/piggy.h,
3099 main/powerup.c, main/powerup.h, main/robot.c, main/robot.h,
3100 main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
3101 main/weapon.c, main/weapon.h: fast i/o macros
3103 2002-08-01 Martin Schaffner <maschaffner@gmx.ch>
3105 * NEWS, cfile/cfile.c, main/console.c, main/gamemine.c,
3106 main/gamemine.h, main/gamesave.c: load d1 levels
3108 2002-07-30 Bradley Bell <btb@icculus.org>
3110 * configure.ac: oops
3112 * configure.ac, arch/ogl/gr.c, arch/ogl/ogl.c, include/ogl_init.h:
3115 * main/menu.c, main/titles.c, NEWS, 2d/font.c, include/gr.h,
3116 include/grdef.h, main/game.c, main/gamefont.c, main/gamefont.h,
3117 main/gamemine.c, main/inferno.c, main/movie.c, main/newmenu.c,
3118 main/piggy.c, main/titles.c: support shareware datafiles!
3120 * main/: bm.c, gamemine.c, piggy.c, piggy.h, weapon.c, gamemine.c,
3121 piggy.c: SHAREWARE fixes
3123 2002-07-29 Bradley Bell <btb@icculus.org>
3125 * NEWS, include/fileutil.h, main/bm.c, main/gameseq.c,
3126 main/mveplay.c, main/piggy.c, main/piggy.h, main/playsave.c,
3127 misc/fileutil.c: Portability - OS X support
3129 2002-07-27 Bradley Bell <btb@icculus.org>
3131 * main/: Makefile.am, fuelcen.c, fuelcen.h, game.c, game.h,
3132 gamemine.c, gamesave.c, gameseq.c, piggy.c, piggy.h, segment.c,
3133 segment.h: portability
3135 * cfile/cfile.c, include/cfile.h, main/cntrlcen.c, main/cntrlcen.h,
3136 main/gamesave.c, main/switch.c, main/switch.h, main/wall.c,
3137 main/wall.h: portabilization
3139 * 2d/font.c, include/gr.h: portability
3141 2002-07-26 Bradley Bell <btb@icculus.org>
3143 * 2d/font.c, 2d/pcx.c, include/gr.h, main/movie.c: portability
3145 * arch/linux/findfile.c, include/pstypes.h: os x fixes
3147 * main/player.c: foo
3149 * misc/fileutil.c, include/fileutil.h, misc/fileutil.c: oops
3151 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c,
3152 misc/fileutil.h: portable file i/o utils
3154 * main/: Makefile.mveplay, inferno.c, movie.c, newmenu.c: s not a
3155 writable string anymore... / formatting
3157 * main/Makefile.am, main/bm.c, main/bm.h, main/cntrlcen.c,
3158 main/cntrlcen.h, main/effects.c, main/effects.h, main/piggy.c,
3159 main/piggy.h, main/player.c, main/player.h, main/polyobj.c,
3160 main/polyobj.h, main/powerup.c, main/powerup.h, main/robot.c,
3161 main/robot.h, main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
3162 main/weapon.c, main/weapon.h, 3d/interp.c, include/cfile.h:
3163 portable-izing file loading routines
3165 2002-07-24 Bradley Bell <btb@icculus.org>
3167 * main/mveplay.c: correctly play files with 16bit uncompressed
3168 audio, mem checking, etc
3170 * main/: Makefile.mveplay, mvelib.c, mveplay.c: enable standalone
3173 2002-07-23 Bradley Bell <btb@icculus.org>
3175 * misc/Makefile.am: unused file
3177 * configure.ac, main/endlevel.c, main/endlevel.h, main/menu.c,
3178 main/sounds.h: remove experimental nmovie stuff
3180 * main/movie.c: add some debugging output
3182 2002-07-22 Bradley Bell <btb@icculus.org>
3184 * main/: console.c, state.c: simplified header
3186 * main/movie.c: enable mveplay audio
3188 * main/old/movie.c: moved to main/
3190 * include/mve_audio.h, include/mvelib.h, main/Makefile.am,
3191 main/inferno.c, main/kludge.c, main/movie.c, main/mve_audio.c,
3192 main/mvelib.c, main/mveplay.c: initial movie support
3194 * arch/linux/findfile.c, arch/ogl/gr.c, arch/ogl/ogl.c,
3195 arch/sdl/init.c, arch/sdl/joy.c, include/byteswap.h,
3196 include/ogl_init.h, include/pstypes.h, main/console.c,
3197 main/state.c, mem/mem.c: OS X stuff
3199 * configure.ac: OS X and movie stuff
3201 2002-07-19 Bradley Bell <btb@icculus.org>
3203 * compilerdefs.txt: OSX defs
3205 2002-07-18 Bradley Bell <btb@icculus.org>
3207 * main/inferno.c: use simpler rcs tags
3209 * autogen.sh: keep Changelog in cvs (and use --accum)
3211 * arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/rbaudio.c,
3212 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/rbaudio.c,
3213 include/rbaudio.h, main/Makefile.am, main/cdrom.h, main/gamecntl.c,
3214 main/songs.c: changed cdrom->rbaudio
3216 * include/rbaudio.h: moved to /include
3218 2002-07-17 Bradley Bell <btb@icculus.org>
3220 * 2d/d2sline.c, 2d/bitblt.c, 2d/bitmap.c, 2d/bitmap.h, 2d/box.c,
3221 2d/canvas.c, 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/font.c,
3222 2d/gpixel.c, 2d/ibitblt.c, 2d/line.c, 2d/linear.asm, 2d/linear.h,
3223 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c, 2d/rect.c,
3224 2d/rle.c, 2d/scale.c, 2d/scalea.asm, 2d/scalea.h, 2d/scalec.c,
3225 2d/tmerge.c, 2d/tmerge_a.asm, 3d/clipper.c, 3d/clipper.h,
3226 3d/draw.c, 3d/globvars.c, 3d/globvars.h, 3d/instance.c,
3227 3d/interp.asm, 3d/interp.c, 3d/matrix.c, 3d/points.c, 3d/rod.c,
3228 3d/setup.c: use simpler rcs tags
3233 2002-07-17 Bradley Bell <btb@icculus.org>
3235 * tools/cvs2cl/cvs2cl.pl: upgrade cvs2cl
3237 * d2x-gl.sh, d2x-ogl.sh: changed d2x-ogl to d2x-gl
3239 * debian/rules: don't need readme's
3241 * debian/rules: move d1x license to COPYING, license clarifications
3243 * COPYING, license.txt, debian/copyright, Makefile.am: move d1x
3244 license to COPYING, license clarifications
3246 * debian/rules: fix debian docs
3248 * debian/rules: fix debian manpages
3250 * debian/d2x-sdl.menu: fix debian menu
3252 * debian/rules: link to undocumented man page for debs
3254 * Makefile.am, configure.ac, debian/control, debian/copyright,
3255 debian/d2x-gl.files, debian/d2x-gl.menu, debian/d2x-sdl.files,
3256 debian/d2x-sdl.menu, debian/d2x.files, debian/d2x.menu,
3257 debian/rules, rpm/d2x.spec.in: change d2x-ogl to d2x-gl, other
3260 2002-07-16 Bradley Bell <btb@icculus.org>
3262 * debian/: rules, changelog.in: deb stuff
3264 * configure.ac: cleaner nasm detection
3266 * debian/: changelog.in, control, rules: deb stuff
3268 * README, installation.txt: typos, stuff
3270 * configure.ac: better #defines
3272 * configure.ac: whitespace
3274 * configure.ac: better documentation
3276 * configure.ac, arch/sdl/event.c, arch/sdl/init.c: SDL_AUDIO and
3277 SDL_JOYSTICK not needed
3279 * configure.ac, main/inferno.c: __SDL__ ugly and not needed at all
3281 * configure.ac: need higher SDL for joystick
3283 * debian/: control, rules: deb stuff
3285 * arch/sdl/joy.c: old junk
3287 * Makefile.am, configure.ac: automake updates
3289 * main/: inferno.c, text.c: don't use althogdir on non-unix
3291 * configure.ac: more autoconf updates
3293 * misc/strutil.c: better strrev
3295 * main/inferno.c: need limits.h on mingw also
3297 * acconfig.h, configure.ac: Updated for autoconf 2.53 (no more
3300 2002-04-19 Bradley Bell <btb@icculus.org>
3302 * main/network.c: let hoard.ham be a cfile
3304 * main/text.c: better error message when hog not found
3308 2002-03-23 Bradley Bell <btb@icculus.org>
3310 * acconfig.h, configure.ac, arch/linux/Makefile.am,
3311 arch/sdl/Makefile.am: Use SDL joystick automatically
3313 * arch/sdl/joy.c, main/kconfig.c: SDL Joystick works!
3315 2002-03-05 Bradley Bell <btb@icculus.org>
3317 * arch/sdl/joydefs.c, arch/sdl/joy.c: SDL joystick stuff mostly
3320 2002-02-23 Bradley Bell <btb@icculus.org>
3322 * texmap/ntmap.c: fix bug preventing higher res sdl modes
3324 * arch/dos/Makefile.am, arch/ggi/Makefile.am,
3325 arch/linux/Makefile.am, arch/ogl/Makefile.am, arch/sdl/Makefile.am,
3326 arch/svgalib/Makefile.am, arch/win32/Makefile.am,
3327 main/editor/Makefile.am: moved includes to include
3329 * arch/sdl/gr.c: use SDL_VERSION_ATLEAST
3331 * Makefile.am, 2d/Makefile.am, 3d/Makefile.am, cfile/Makefile.am,
3332 iff/Makefile.am, main/Makefile.am, maths/Makefile.am,
3333 mem/Makefile.am, misc/Makefile.am, texmap/Makefile.am: moved
3336 * main/game.c: disabled cockpit for OGL, formatting
3338 * 2d/ibitblt.c: formatting
3340 2002-02-16 Bradley Bell <btb@icculus.org>
3342 * include/oldsdl.h: check for older macros
3344 * configure.ac, arch/sdl/digi.c, arch/sdl/event.c, arch/sdl/gr.c,
3345 include/error.h, include/oldsdl.h, main/gamecntl.c, main/inferno.c:
3346 allow older sdl versions
3348 2002-02-15 Bradley Bell <btb@icculus.org>
3350 * main/: automap.c, automap.h, inferno.c: automap resolution now
3353 * include/: gr.h, grdef.h: moved protos to from grdef.h to gr.h
3355 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
3356 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
3357 win32/include/key_arch.h: never mind - that would be pointless
3359 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
3360 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
3361 win32/include/key_arch.h: copied files from d1x
3363 * arch/linux/arch_ip.cpp, arch/win32/arch_ip.cpp, main/ip_base.cpp,
3364 main/ip_base.h, main/ipclient.cpp: enable udp debug messages
3366 * main/multipow.c: need conf.h
3368 * arch/win32/Makefile.am: new file
3370 * include/pstypes.h: added u_int16_t (needed in base_ip)
3372 * arch/win32/arch_ip.cpp: copied from d1x
3374 2002-02-14 Bradley Bell <btb@icculus.org>
3376 * arch/sdl/gr.c, main/inferno.c: allow gr_init lowres
3378 * NEWS, include/gr.h, main/game.c, main/game.h, main/gamecntl.c,
3379 main/netlist.c: Added hotkeys to toggle fullscreen mode
3381 * main/: ip_base.cpp, ip_base.h, multi.h, netlist.c, netpkt.c,
3382 network.c, network.h, ipclient.cpp, netpkt.h: d1x->d2x
3384 * main/: multipow.c, multipow.h, netlist.c, netpkt.c, netpkt.h,
3385 reorder.h: Lotsa networking stuff from d1x
3387 2002-02-13 Bradley Bell <btb@icculus.org>
3389 * include/gr.h, main/game.c: Fullscreen toggle stuff
3391 * arch/linux/Makefile.am, include/ipx.h: Lotsa networking stuff
3394 * main/: Makefile.am, inferno.c, ip_base.cpp, ip_base.h, menu.c,
3395 multi.h, network.c, network.h, newmenu.c: Lotsa networking stuff
3398 2002-02-11 Bradley Bell <btb@icculus.org>
3400 * main/bm.c: use portable loader if bigendian
3402 * include/pstypes.h: don't define bool for c++
3404 * include/cfile.h: extern AltHogDir stuff
3406 * include/byteswap.h: use WORDS_BIGENDIAN
3408 * main/: newmenu.c, newmenu.h: added fixedfont menu functions
3410 * main/vers_id.h: added D2X_IVER
3412 * misc/args.c: don't use d1x.ini
3414 * Makefile.am: rpm stuff
3416 * acconfig.h, configure.ac: c++, versioning, endianness, deb, rpm
3419 2002-02-09 Bradley Bell <btb@icculus.org>
3421 * rpm/: d2x.spec, d2x.spec.in: auto-generate rpm spec file
3423 2002-02-09 Paolo Ulivi <pulivi@libero.it>
3425 * d2x-ogl.sh, d2x-sdl.sh, rpm/.cvsignore, rpm/d2x.spec: rpm
3428 2002-02-06 Bradley Bell <btb@icculus.org>
3430 * arch/linux/arch_ip.cpp, main/ip_base.cpp, main/ip_base.h,
3431 main/ip_basec.h, main/ipclienc.c, main/ipclient.cpp,
3432 main/ipclient.h, main/ipserver.cpp: Adding d1x network code
3434 * debian/: changelog.in, control, copyright, d2x-gl.files,
3435 d2x-gl.menu, d2x.files, d2x.menu, rules: Added debian stuff
3439 2002-02-02 Bradley Bell <btb@icculus.org>
3441 * NEWS, arch/ggi/Makefile.am: reenabled ggi build
3443 * NEWS, acconfig.h, configure.ac, main/gamecntl.c, main/inferno.c:
3444 Enabled RELEASE option
3446 2002-01-31 Bradley Bell <btb@icculus.org>
3448 * Makefile.am, configure.ac: specify prerequisite versions of
3449 autoconf and automake
3451 2002-01-29 Bradley Bell <btb@icculus.org>
3453 * main/mission.c: RCS header added
3455 * main/inferno.c: update copyright date
3457 * main/mission.c: allow missions to be in AltHogDir
3459 * configure.ac: Display results of configure
3461 * include/d_io.h, main/inferno.c, main/newdemo.c: Added d_mkdir
3464 2002-01-28 Bradley Bell <btb@icculus.org>
3466 * NEWS, acconfig.h, configure.ac, cfile/cfile.c, main/newdemo.c:
3467 Data files now go in DATADIR/games/d2x, user files now go in
3470 2002-01-28 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
3472 * main/inferno.c: Data files now go in DATADIR/games/d2x, user
3473 files now go in ~/.d2x
3475 2002-01-24 Bradley Bell <btb@icculus.org>
3477 * configure.ac: fix nasm not found error message
3479 2002-01-18 Bradley Bell <btb@icculus.org>
3481 * configure.in: getting rid of old configure.in
3483 * acconfig.h, configure.ac, main/Makefile.am, main/kludge.c,
3484 main/movie.c: Movie playing kludgey stuff
3486 * misc/args.c: formatting
3488 * main/inferno.c: allow -h for help
3490 * include/error.h: don't die on int3, unless -debug given
3492 * mingw32.txt: more stuff
3494 2001-12-29 Bradley Bell <btb@icculus.org>
3496 * Makefile.am: Got rid of thinking.txt
3498 * main/inferno.c: document -nomovies option
3500 2001-12-28 Bradley Bell <btb@icculus.org>
3502 * main/titles.c: formatting, put some code into place for rendering
3503 of robots during briefings
3505 2001-12-27 Bradley Bell <btb@icculus.org>
3509 2001-12-23 Craig Hadady <chadady@iglou.com>
3511 * 2d/rle.c: fixed bug in dummy array.
3513 2001-12-03 Bradley Bell <btb@icculus.org>
3515 * arch/sdl/init.c: fix formatting
3517 * Makefile.am, acconfig.h, configure.ac, arch/linux/Makefile.am,
3518 arch/sdl/Makefile.am, arch/sdl/event.c, arch/sdl/init.c,
3519 arch/sdl/joy.c, arch/svgalib/Makefile.am: lots of makefile fixes,
3520 and sdl joystick stuff
3522 2001-11-30 Bradley Bell <btb@icculus.org>
3524 * thinking.txt: not needed
3526 2001-11-27 Bradley Bell <btb@icculus.org>
3528 * cygconf, mingw32.txt: use sdl from source on cygwin
3530 * Makefile.am, configure.ac, arch/ogl/Makefile.am,
3531 arch/sdl/Makefile.am, main/Makefile.am: move SDL_LIBS to LIBS,
3532 SDL_CFLAGS to CFLAGS
3534 2001-11-27 Bradley Bell <btb@icculus.org>
3538 2001-11-14 Bradley Bell <btb@icculus.org>
3540 * texmap/scanline.c: use optimization flags as texmap default
3542 * NEWS: mouse wheel, etc
3544 * arch/include/mouse.h, arch/sdl/mouse.c, main/kconfig.c: use mouse
3545 wheel to emulate 3rd axis
3547 * Makefile.am, configure.ac: change ENV_DJGPP to DJGPP
3549 * include/error.h: kludge to ungrab mouse when we hit an int3
3551 * include/d_io.h: change __ENV_WINDOWS__ to __WINDOWS__,
3552 __ENV_MSDOS__ to __MSDOS__
3554 * arch/sdl/mouse.c: remove cruft, fix formatting, use mouse wheel
3557 * arch/sdl/event.c: remove cruft, fix formatting, begin joystick
3560 * arch/sdl/digi.c: implemented digi_set_volume
3562 * include/grdef.h, main/config.c, misc/d_io.c: change
3563 __ENV_WINDOWS__ to __WINDOWS__, __ENV_MSDOS__ to __MSDOS__
3565 * 2d/font.c, main/bm.c, main/gamesave.c, main/gameseq.c,
3566 main/piggy.c: use MAKE_SIG
3568 * installation.txt: update
3570 * configure.ac: new file
3572 * arch/sdl/joydefs.c: #include pstypes.h
3574 * arch/sdl/init.c: SDL joystick stuff
3576 * acconfig.h: adjust MINGW defines
3578 * arch/sdl/joydefs.c: copied joydefs_config from linux/joydefs.c -
3579 controls menu now works
3581 2001-11-13 Bradley Bell <btb@icculus.org>
3583 * main/Makefile.am: Make sure bmread.c and terrain.c get included
3586 * Makefile.am: New file
3588 * arch/dos/Makefile.am: Make sure gr.c and joy2.asm get included in
3591 * compilerdefs.txt: New file
3593 * main/aipath.c: use D_RAND_MAX instead of RAND_MAX
3595 2001-11-12 Bradley Bell <btb@icculus.org>
3597 * main/playsave.c: load player files regardless of byte order of
3600 2001-11-11 Bradley Bell <btb@icculus.org>
3602 * include/makesig.h, main/playsave.c: Created header for MAKE_SIG
3605 * main/Makefile.am: Don't use terrain.c unless SHAREWARE
3607 * NEWS: GL savegame thumbnails
3609 * acconfig.h, configure.in: make option for NMOVIES, default to off
3611 2001-11-09 Bradley Bell <btb@icculus.org>
3613 * main/state.c: Enabled savegame thumbnails under OpenGL
3615 * unused/pa_null/pa_enabl.h: remove duplicate header
3617 * misc/args.c: use d2x.ini for option file
3619 * mem/mem.c: Move mem_realloc inside the ifdef
3621 * main/menu.c: fix 640x400 menu text
3623 * main/inferno.c: added documentation
3625 * main/endlevel.c: fix warnings
3627 * arch/ogl/gr.c: Get rid of gl spew
3629 * arch/linux/Makefile.am: move unused ipx_udp.c to EXTRA_DIST
3631 * acconfig.h: Define __SDL__ for mingw
3633 2001-11-08 Bradley Bell <btb@icculus.org>
3635 * 2d/font.c: free OGL font data when rereading
3637 * main/collide.c, main/endlevel.c, main/endlevel.h, main/gameseq.c,
3638 main/gauges.c, acconfig.h, configure.in, main/inferno.c,
3639 main/laser.c, main/menu.c, main/menu.h, main/newmenu.c,
3640 main/piggy.c, main/sounds.h, main/switch.c, main/titles.c,
3641 main/weapon.h: Enabled shareware build, endlevel flythrough
3644 * main/: Makefile.am, terrain.c, old/terrain.c: moved file, will be
3645 of use for shareware build
3647 * arch/ogl/: gr.c, sdlgl.c: use new d_realloc function, so mem
3650 * include/u_mem.h, mem/mem.c: added d_realloc/mem_realloc functions
3652 2001-11-05 Bradley Bell <btb@icculus.org>
3654 * include/args.h, main/inferno.c, misc/args.c: Change args_init
3657 * include/3d.h: Add comment
3659 2001-11-04 Bradley Bell <btb@icculus.org>
3661 * cfile/Makefile.am, cfile/nocfile.h, include/nocfile.h: Move
3664 * arch/ogl/sdlgl.c: Hack to keep SDL from screwing up X when it
3667 * main/: gamecntl.c, inferno.c: SDL applies to more than X11...
3669 * arch/ogl/gr.c, main/Makefile.am, main/gauges.c, main/hud.c,
3670 main/hudmsg.h: Enable d1x-style hud_message
3672 * arch/ogl/: glx.c, wgl.c: Sync with d1x
3674 * 2d/font.c: re-init ogl fonts after remapping colors.
3676 2001-11-02 Bradley Bell <btb@icculus.org>
3678 * misc/Makefile.am: remove byteswap.h (duplicate header)
3680 * 2d/font.c: fixed gr_remap_font, minor stuff
3682 * configure.in: take out -O2 if doing debug build
3684 * main/bm.c: formatting
3686 * 2d/font.c, include/gr.h, NEWS: Enable OpenGL fonts!
3688 * include/byteswap.h, misc/Makefile.am: fix swapint, swapshort
3689 macros, get rid of functions
3691 2001-11-01 Bradley Bell <btb@icculus.org>
3693 * misc/byteswap.h: removed duplicate header
3695 2001-10-31 Bradley Bell <btb@icculus.org>
3697 * NEWS, main/automap.c: automap works in opengl
3699 * NEWS, configure.in: Added news
3701 * main/newmenu.c: Must call set_screen_mode for menus when using GL
3703 * 2d/: bitblt.c, canvas.c, linear.h, scalea.h: Sync with d1x
3705 * arch/sdl/event.c, arch/sdl/gr.c, arch/sdl/init.c, iff/iff.c,
3706 include/3d.h, include/loadgl.h, main/inferno.c, maths/fixc.c,
3707 maths/vecmat.c, maths/vecmata.asm: Sync with d1x
3709 * Makefile.am, arch/sdl/Makefile.am: Makefile fixes
3711 * arch/ogl/: glx.c, gr.c, ogl.c, sdlgl.c: Sync with d1x
3713 * 3d/: clipper.c, draw.c, globvars.c, instance.c, interp.c,
3714 matrix.c, points.c, rod.c, setup.c: Minor sync with d1x
3716 2001-10-27 Bradley Bell <btb@icculus.org>
3718 * main/inferno.c: added some documentation
3720 2001-10-25 Bradley Bell <btb@icculus.org>
3722 * main/inferno.c, texmap/ntmap.c, texmap/tmapflat.c: Completed tmap
3725 * Makefile.am, configure.in, arch/Makefile.am,
3726 arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/digi.c,
3727 arch/dos/gr.c, arch/ggi/Makefile.am, arch/ggi/gr.c,
3728 arch/ogl/Makefile.am, arch/ogl/glx.c, arch/ogl/gr.c,
3729 arch/ogl/ogl.c, arch/ogl/sdlgl.c, arch/ogl/wgl.c,
3730 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/digi.c,
3731 arch/sdl/gr.c, arch/svgalib/Makefile.am, arch/svgalib/gr.c,
3732 texmap/scanline.c: Finished moving stuff to arch/blah. I know,
3733 it's ugly, but It'll be easier to sync with d1x.
3735 * Makefile.am, configure.in, main/Makefile.am, main/editor/med.c,
3736 main/editor/medwall.h, main/editor/segment.c, main/editor/seguvs.h,
3737 main/editor/Makefile.am: attempt at support for editor, makefile
3740 * misc/d_delay.c: formatting fix
3742 * texmap/: Makefile.am, ntmap.c, scanline.c, scanline.h, texmapl.h,
3743 tmappent.S, tmapppro.S: adding support for runtime selection of
3746 * main/: bmread.c, game.c, gamecntl.c, gamesave.c, inferno.c,
3747 inferno.h, piggy.c, render.c, editor/editor.h: conditionalize
3748 including multi.h and network.h, fix backslashes, fix compiler
3751 * main/: ai.c, ai2.c, aipath.c, automap.c, bm.c, cntrlcen.c,
3752 collide.c, controls.c, credits.c, dumpmine.c, endlevel.c, escort.c,
3753 fireball.c, fuelcen.c, gamemine.c, gameseq.c, gauges.c, laser.c,
3754 menu.c, multi.h, netmisc.c, network.h, newdemo.c, newmenu.c,
3755 object.c, powerup.c, state.c, switch.c, wall.c: conditionalize
3756 including multi.h and network.h, fix backslashes
3758 * include/pstypes.h: added typedef for u_int64_t on mingw
3760 * include/3d.h: added prototype for g3_uninit_polygon_model
3762 * arch/sdl/Makefile.am: Don't use SDL joystick except on mingw
3764 2001-10-24 Bradley Bell <btb@icculus.org>
3766 * arch/: ggi/Makefile.am, svgalib/Makefile.am: Moved input stuff to
3767 arch subdirs, as in d1x.
3769 * Makefile.am, configure.in, main/kconfig.c: Revert bin_programs to
3770 earlier style until i understand automake 1.5 better. remove input
3773 * arch/: Makefile.am, dos/Makefile.am, dos/joy2.asm, dos/joyc.c,
3774 dos/joydefs.c, dos/key.c, dos/mouse.c, ggi/event.c, ggi/init.c,
3775 ggi/key.c, ggi/mouse.c, linux/Makefile.am, linux/joydefs.c,
3776 linux/joystick.c, linux/include/joystick.h, sdl/Makefile.am,
3777 sdl/event.c, sdl/joy.c, sdl/joydefs.c, sdl/key.c, sdl/mouse.c,
3778 svgalib/event.c, svgalib/init.c, svgalib/key.c, svgalib/mouse.c:
3779 Moved input stuff to arch subdirs, as in d1x.
3781 * NEWS, configure.in: blah blah
3783 2001-10-23 Bradley Bell <btb@icculus.org>
3785 * include/ui.h, unused/ui/ui.h: Moved ui.h to includes/
3787 * texmap/tmapppro.S: no need for #include <conf.h> here
3789 * main/Makefile.am: Build fixes. EDITOR_SRCS added to
3792 * main/: Makefile.am, network.c: No longer #ifdef'ing out the whole
3793 file. RCS header added
3795 * main/: bmread.c, kmatrix.c, multi.c, multibot.c: No longer
3796 #ifdef'ing out the whole file. RCS header added
3798 * Makefile.am, acconfig.h, configure.in, arch/dos/Makefile.am,
3799 main/Makefile.am, maths/Makefile.am, texmap/Makefile.am: Build
3800 fixes. Now works with automake 1.5 and autoconf 2.52.
3801 --enable-editor option added. SDL_VIDEO and SDL_INPUT defined for
3802 mingw (-grabmouse now works on win32).
3804 * config.guess, config.sub, install-sh, missing, mkinstalldirs:
3805 These don't belong in cvs
3809 2001-10-20 Bradley Bell <btb@icculus.org>
3811 * 2d/font.c: Don't free unused variables...
3813 * 2d/font.c, include/gr.h: Bringing font stuff more in line with
3816 * Makefile.am, arch/Makefile.am, arch/dos/Makefile.am,
3817 arch/linux/Makefile.am, arch/win32/Makefile.am, iff/Makefile.am,
3818 main/Makefile.am: make dist more sensible
3820 * Makefile.am: Kludge for linking on mingw
3822 2001-10-19 Bradley Bell <btb@icculus.org>
3824 * Makefile.am, configure.in, arch/win32/Makefile.am,
3825 arch/win32/ipx_win.c, arch/win32/winnet.c: Little fixes
3827 * include/ipx_drv.h: Check for __MINGW32__
3829 * include/i86.h: Imported from d1x
3831 * arch/dos/: Makefile.am, ipx.c: Re-import of d1x files
3833 * arch/dos/modex.asm: Fixed %include
3835 * main/console.c: RCS headers added
3837 * arch/sdl/: Makefile.am, init.c, timer.c: Moved arch/sdl_* to
3840 * Makefile.am, main/Makefile.am: Moved final link to top-level
3841 directory instead of main/
3843 * 2d/linear.asm, maths/fix.asm, maths/vecmata.asm: Changed
3844 __ENV_LINUX__ to __linux__
3846 * configure.in, arch/Makefile.am, arch/dos_dpmi.c,
3847 arch/dos_findfile.c, arch/dos_init.c, arch/dos_ipx.c,
3848 arch/dos_modex.asm, arch/dos_timer.asm, arch/dos_tweak.inc,
3849 arch/dos_vesa.c, arch/dos_vgaregs.inc, arch/linux_init.c,
3850 arch/sdl_init.c, arch/sdl_timer.c, arch/dos/Makefile.am,
3851 arch/dos/dpmi.c, arch/dos/findfile.c, arch/dos/init.c,
3852 arch/dos/ipx.c, arch/dos/modex.asm, arch/dos/timer.asm,
3853 arch/dos/tweak.inc, arch/dos/vesa.c, arch/dos/vgaregs.inc,
3854 arch/linux/Makefile.am, arch/linux/init.c, arch/win32/Makefile.am,
3855 arch/win32/mingw_init.c, main/Makefile.am: Moved arch/sdl_* to
3858 * configure.in: add --enable-xploader, support arch/linux subdir,
3861 * main/inferno.c: conditionalize conf.h
3863 2001-10-19 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
3865 * acconfig.h, 2d/bitmap.h, 3d/interp.c, cfile/cfile.c,
3866 include/cfile.h, main/bm.c, mem/mem.c, misc/fileutil.c,
3867 misc/fileutil.h: Partial application of linux/alpha patch.
3869 2001-10-19 Bradley Bell <btb@icculus.org>
3871 * main/Makefile.am, arch/linux/Makefile.am: Brought linux
3872 networking in line with d1x, moved some arch/linux_* stuff to
3875 * arch/linux/: findfile.c, ipx_bsd.c, ipx_kali.c, ipx_lin.c,
3876 linuxnet.c, ukali.c, include/ipx_bsd.h, include/ipx_hlpr.h,
3877 include/ipx_kali.h, include/ipx_ld.h, include/ipx_lin.h,
3878 include/ipx_udp.h, include/ukali.h: remove pesky * from RCS log
3881 * arch/: Makefile.am, linux_findfile.c, linux_ipx_bsd.c,
3882 linux_ipx_lin.c, linux_ipx_udp.c, linux_net.c, linux/findfile.c,
3883 linux/ipx_bsd.c, linux/ipx_kali.c, linux/ipx_lin.c,
3884 linux/ipx_udp.c, linux/linuxnet.c, linux/ukali.c,
3885 linux/include/ipx_bsd.h, linux/include/ipx_hlpr.h,
3886 linux/include/ipx_kali.h, linux/include/ipx_ld.h,
3887 linux/include/ipx_lin.h, linux/include/ipx_udp.h,
3888 linux/include/ukali.h: Brought linux networking in line with d1x,
3889 moved some arch/linux_* stuff to arch/linux/*
3891 * include/ipx_drv.h: Imported from d1x
3893 * main/ipx_drv.c: RCS info added, conf.h added, etc...
3895 * main/ipx_drv.c: Imported from d1x
3897 * include/args.h, include/ipx.h, main/inferno.c, main/network.c,
3898 main/network.h, main/Makefile.am: Trying to get network working on
3901 * configure.in, 2d/Makefile.am, arch/win32/Makefile.am,
3902 main/Makefile.am: build fixes
3904 * arch/: win32/Makefile.am, win32/findfile.c, win32/ipx_drv.h,
3905 win32/ipx_win.c, win32/winnet.c, Makefile.am, win32_findfile.c,
3906 linux/include/ipx_drv.h: Moved win32_* to win32/* (a la d1x),
3907 starting to get net working.
3909 * include/pstypes.h: Changed __ENV_LINUX__ to __linux__,
3910 conditionalized min,max macros
3912 2001-10-18 Bradley Bell <btb@icculus.org>
3914 * acconfig.h, 2d/linear.h, arch/include/joy.h, include/loadgl.h,
3915 include/strutil.h, include/vecmat.h, main/kconfig.c, misc/d_glob.c,
3916 texmap/tmap_inc.asm, texmap/tmap_per.asm, texmap/tmappent.S,
3917 texmap/tmapppro.S, main/console.c: Changed __ENV_LINUX__ to
3920 * 2d/2dsline.c: RCS headers added/changed
3922 * configure.in: fix NASMFLAGS bug
3924 * main/: collide.c, inferno.c, object.c, render.c: RCS headers
3927 2001-10-17 Bradley Bell <btb@icculus.org>
3929 * NEWS: Fixed the invulnerable robots bug!
3931 * main/collide.c: Fixed the invulnerable robots bug!
3933 2001-10-14 Bradley Bell <btb@icculus.org>
3935 * Makefile.am, arch/Makefile.am, iff/Makefile.am, main/Makefile.am:
3938 2001-10-13 Bradley Bell <btb@icculus.org>
3940 * Makefile.am, autogen.sh, configure.in, 2d/Makefile.am,
3941 arch/Makefile.am, arch/dos/Makefile.am,
3942 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
3943 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
3944 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
3945 arch/dos/include/Makefile.am, arch/dos/mm_snd/Makefile.am,
3946 arch/dos/mm_snd/include/Makefile.am, arch/include/Makefile.am,
3947 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
3948 arch/win32/Makefile.am, arch/win32/d3dframe/Makefile.am,
3949 arch/win32/include/Makefile.am, iff/Makefile.am,
3950 iff/archive/Makefile.am, include/Makefile.am, main/Makefile.am,
3951 main/editor/Makefile.am, main/old/Makefile.am, tools/Makefile.am,
3952 tools/cvs2cl/Makefile.am, unused/Makefile.am,
3953 unused/bios/Makefile.am, unused/lib/Makefile.am,
3954 unused/novga/Makefile.am, unused/pa_null/Makefile.am,
3955 unused/ui/Makefile.am, unused/vga/Makefile.am,
3956 unused/vga/new/Makefile.am, unused/win95/Makefile.am: Removed
3957 automake stuff from "inert" subdirs. And there was much rejoicing.
3959 * Makefile.am, NEWS, configure.in: Stuff
3961 * ChangeLog: removing auto-generated file
3963 * cygconf: Added instructions for mingw32 build
3965 * Makefile.am: renamed INSTALL to installation.txt
3967 * installation.txt, INSTALL: renamed INSTALL to installation.txt
3969 * mingw32.txt: Added instructions for mingw32 build
3971 * configure.in: Enable assembly under mingw32
3973 2001-10-12 Bradley Bell <btb@icculus.org>
3975 * acconfig.h, aclocal.m4, conf.h.in: remove superfluous files
3977 * acconfig.h, aclocal.m4, conf.h.in, configure.in, 2d/2dsline.c,
3978 2d/bitblt.c, 2d/box.c, 2d/canvas.c, 2d/gpixel.c, 2d/line.c,
3979 2d/pixel.c, include/pstypes.h, include/strutil.h, include/timer.h,
3980 main/digi.h, main/kludge.c, main/object.c, main/render.c,
3981 misc/d_glob.c, misc/d_io.c, misc/strutil.c: Changed __ENV_DJGPP__
3982 to __DJGPP__, since it's built-in.
3984 2001-10-12 Paolo Ulivi <paoloulivi@tin.it>
3986 * aclocal.m4, conf.h.in, include/vecmat.h, main/collide.c,
3987 main/kludge.c, main/piggy.h: fix some gcc 3.0 warnings.
3991 2001-10-12 Bradley Bell <btb@icculus.org>
3993 * Makefile.am, unused/win95/Makefile.am: Fix some dist stuff
3995 * Makefile.am: make sure cygconf gets archived
3997 * configure.in: Increment version number in preparation for release
3999 * configure.in: Fix detection of opengl
4001 * Makefile.am, aclocal.m4, autogen.sh, conf.h.in, configure.in,
4002 cygconf, arch/Makefile.am, arch/include/joy.h,
4003 arch/include/mouse.h, include/loadgl.h, include/pstypes.h,
4004 include/strutil.h, main/Makefile.am, main/config.c, main/console.c,
4005 main/gamepal.h, main/gamerend.c, main/inferno.c, main/kconfig.c,
4006 main/multi.c, main/newdemo.c, misc/d_delay.c, misc/d_glob.c,
4007 misc/strutil.c: Switched from Cygwin to mingw32 on MS boxes.
4008 Vastly improved compilability.
4010 2001-10-11 Bradley Bell <btb@icculus.org>
4012 * Makefile.am: Added macros/sdl.m4
4014 * autogen.sh: Added macros/sdl.m4
4016 2001-10-09 Bradley Bell <btb@icculus.org>
4018 * main/vers_id.h: Added DESCENT_VERSION constant
4020 * main/inferno.c: Added command-line help.
4022 * include/ogl_init.h: opengl improvments (following d1x changes)
4024 2001-10-07 Bradley Bell <btb@icculus.org>
4026 * aclocal.m4, conf.h.in, configure.in, arch/Makefile.am,
4027 arch/ogl/Makefile.am: Remove duplicate headers.
4029 2001-08-02 Thimo Neubauer <thimo@debian.org>
4031 * mem/mem.c: totally crippled the memory manager because it does
4032 not make sense for non-DOS-systems and it would have been too
4033 complicated to get it 64bit clean
4035 2001-06-19 Bradley Bell <btb@icculus.org>
4037 * cvshowto.txt: updated anonymous password
4039 2001-02-08 Bradley Bell <btb@icculus.org>
4041 * COPYING, license.txt: Added d1x license
4043 2001-02-01 Bradley Bell <btb@icculus.org>
4045 * aclocal.m4, configure.in: Better detecting of SDL and GL/GLU
4047 2001-01-31 Bradley Bell <btb@icculus.org>
4049 * configure.in, arch/include/mouse.h, include/pstypes.h,
4050 main/game.c, main/gamepal.h: OpenGL support under Cygwin/SDL
4052 * main/polyobj.c: fix typo
4054 * 2d/Makefile.am, 2d/bitblt.c, 2d/bitmap.c, 2d/box.c, 2d/canvas.c,
4055 2d/circle.c, 2d/disc.c, 2d/font.c, 2d/gpixel.c, 2d/ibitblt.c,
4056 2d/line.c, 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c,
4057 2d/rect.c, 2d/rle.c, 2d/scale.c, 2d/scalec.c, 2d/tmerge.c,
4058 3d/clipper.c, 3d/draw.c, 3d/globvars.c, 3d/instance.c, 3d/interp.c,
4059 3d/matrix.c, 3d/points.c, 3d/rod.c, 3d/setup.c, arch/Makefile.am,
4060 cfile/cfile.c, iff/iff.c, main/ai.c, main/ai2.c, main/aipath.c,
4061 main/automap.c, main/bm.c, main/bmread.c, main/cmd.c,
4062 main/cntrlcen.c, main/collide.c, main/config.c, main/console.c,
4063 main/controls.c, main/credits.c, main/crypt.c, main/dumpmine.c,
4064 main/effects.c, main/endlevel.c, main/escort.c, main/fireball.c,
4065 main/fuelcen.c, main/fvi.c, main/game.c, main/gamecntl.c,
4066 main/gamefont.c, main/gamemine.c, main/gamepal.c, main/gamerend.c,
4067 main/gamesave.c, main/gameseg.c, main/gameseq.c, main/hostage.c,
4068 main/kconfig.c, main/kmatrix.c, main/laser.c, main/lighting.c,
4069 main/mglobal.c, main/mission.c, main/morph.c, main/netmisc.c,
4070 main/network.c, main/newdemo.c, main/newmenu.c, main/object.c,
4071 main/paging.c, main/physics.c, main/piggy.c, main/polyobj.c,
4072 main/powerup.c, main/render.c, main/robot.c, main/slew.c,
4073 main/songs.c, main/switch.c, main/texmerge.c, main/text.c,
4074 main/titles.c, main/vclip.c, main/wall.c, main/weapon.c,
4075 maths/Makefile.am, maths/fixc.c, maths/rand.c, maths/tables.c,
4076 maths/vecmat.c, mem/mem.c, misc/args.c, misc/byteswap.c,
4077 misc/d_delay.c, misc/d_glob.c, misc/d_io.c, misc/error.c,
4078 misc/hash.c, misc/strio.c, misc/strutil.c, texmap/Makefile.am,
4079 texmap/ntmap.c, texmap/scanline.c, texmap/tmapflat.c: Makefile and
4082 * arch/dos_findfile.c, arch/dos_modex.asm, include/console.h,
4083 include/modex.h, main/collide.c, main/gamesave.c, main/gameseq.c,
4084 main/gauges.c, main/object.c, main/playsave.c, main/render.c,
4085 main/state.c, mem/mem.c, texmap/ntmap.c, texmap/tmapflat.c: Fix
4088 * include/gr.h, main/menu.c: Fullscreen toggle added to screen res
4091 * configure.in, include/pstypes.h, main/kconfig.c: Support for
4092 cross-compiling, and cygwin fixes
4094 2001-01-30 Bradley Bell <btb@icculus.org>
4096 * configure.in, arch/Makefile.am, arch/win32_findfile.c,
4097 include/pstypes.h, include/strutil.h, main/Makefile.am,
4098 misc/strutil.c, unused/win95/findfile.c: Cygwin support, using SDL.
4099 needs --without-assembler and --without-network to compile
4101 2001-01-29 Bradley Bell <btb@icculus.org>
4103 * configure.in, main/Makefile.am: Fixes to build system
4105 * main/kconfig.c: fix for non-linux joysticks
4107 * arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/digi.c,
4108 arch/dos/dosgr.c, arch/dos/dpmi.c, arch/dos/findfile.c,
4109 arch/dos/init.c, arch/dos/ipx.c, arch/dos/joy2.asm,
4110 arch/dos/joyc.c, arch/dos/joydefs.c, arch/dos/key.c,
4111 arch/dos/modex.asm, arch/dos/mouse.c, arch/dos/timer.asm,
4112 arch/dos/tweak.inc, arch/dos/vesa.c, arch/dos/vgaregs.inc,
4113 arch/include/joy.h, arch/linux/Makefile.am, arch/linux/findfile.c,
4114 arch/linux/init.c, arch/linux/ipx_bsd.c, arch/linux/ipx_lin.c,
4115 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, arch/sdl/Makefile.am,
4116 arch/sdl/init.c, arch/sdl/timer.c: Removed duplicate files
4118 * arch/Makefile.am, arch/dos_dpmi.c, arch/dos_findfile.c,
4119 arch/dos_init.c, arch/dos_ipx.c, arch/dos_modex.asm,
4120 arch/dos_timer.asm, arch/dos_tweak.inc, arch/dos_vesa.c,
4121 arch/dos_vgaregs.inc, arch/linux_findfile.c, arch/linux_init.c,
4122 arch/linux_ipx_bsd.c, arch/linux_ipx_lin.c, arch/linux_ipx_udp.c,
4123 arch/linux_net.c, arch/sdl_init.c, arch/sdl_timer.c: Fixed build
4126 * arch/dos/include/joy.h, arch/dos/include/key.h,
4127 arch/dos/include/mouse.h: Unified input headers.
4129 * arch/linux/Makefile.am, configure.in: Duplicate file removal.
4131 2001-01-28 Bradley Bell <btb@icculus.org>
4133 * conf.h.in, configure.in, arch/Makefile.am,
4134 arch/dos/include/Makefile.am, arch/include/Makefile.am,
4135 arch/include/key.h, main/Makefile.am: More header unification...
4137 * main/newdemo.c: Added <ctype.h>
4139 * arch/include/event.h, arch/include/joy.h: unified input headers.
4141 * acconfig.h, include/d_delay.h, main/Makefile.am, main/game.c:
4142 OpenGL now uses SDL-GL instead of gii
4144 * arch/include/key.h, arch/include/mouse.h: Unified arch headers
4146 2001-01-25 Bradley Bell <btb@icculus.org>
4148 * autogen.sh: use "set -e" so execution stops if something goes
4151 2001-01-24 Bradley Bell <btb@icculus.org>
4155 * Makefile.am: Add ChangeLog to dist
4159 2001-01-24 Bradley Bell <btb@icculus.org>
4161 * INSTALL, NEWS, README, cvshowto.txt: updated documentation
4163 * tools/Makefile.am, tools/cvs2cl/Makefile.am,
4164 tools/cvs2cl/cvs2cl.pl: cvs2cl for building ChangeLog from RCS
4167 * Makefile.am, acconfig.h, autogen.sh, conf.h.in, configure.in,
4168 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
4169 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
4170 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
4171 arch/dos/include/Makefile.am, 2d/Makefile.am, 3d/Makefile.am,
4172 arch/Makefile.am, arch/dos/Makefile.am,
4173 arch/dos/mm_snd/Makefile.am, arch/dos/mm_snd/include/Makefile.am,
4174 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
4175 arch/ogl/Makefile.am, arch/sdl/Makefile.am, arch/win32/Makefile.am,
4176 arch/win32/d3dframe/Makefile.am, arch/win32/include/Makefile.am,
4177 cfile/Makefile.am, iff/Makefile.am, iff/archive/Makefile.am,
4178 include/Makefile.am, main/editor/Makefile.am, main/old/Makefile.am,
4179 unused/Makefile.am, unused/bios/Makefile.am,
4180 unused/lib/Makefile.am, unused/novga/Makefile.am,
4181 unused/pa_null/Makefile.am, unused/ui/Makefile.am,
4182 unused/vga/Makefile.am, unused/vga/new/Makefile.am,
4183 unused/win95/Makefile.am, main/Makefile.am, maths/Makefile.am,
4184 misc/Makefile.am, texmap/Makefile.am: improved automake config.
4185 make dist, VPATH builds, ...
4187 * configure, Makefile.in, libtool, ltconfig, ltmain.sh,
4188 stamp-h.in, 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.in,
4189 arch/dos/Makefile.in, arch/linux/Makefile.in,
4190 arch/sdl/Makefile.in, cfile/Makefile.in, iff/Makefile.in,
4191 main/Makefile.in, maths/Makefile.in, mem/Makefile.in,
4192 misc/Makefile.in, texmap/Makefile.in: cruft removal
4194 * 2d/diff, arch/dos/sgrep.out, arch/linux/stHqFIq1, main/test.txt:
4197 * ChangeLog, NEWS: moved old ChangeLog to NEWS
4199 * configure.in, conf.h.in: moved NDEBUG to conf.h.in
4201 * main/game.c, main/kconfig.c, main/text.c: changed args_find to
4204 * main/gamecntl.c, main/inferno.c: changed args_find to FindArg,
4205 added -grabmouse option
4207 * arch/dos_init.c, arch/linux_init.c, arch/linux_ipx_udp.c,
4208 arch/linux_net.c, arch/sdl_init.c, arch/dos/init.c,
4209 arch/dos/joyc.c, arch/linux/init.c, arch/linux/ipx_udp.c,
4210 arch/linux/linuxnet.c, arch/sdl/init.c, include/args.h,
4211 main/config.c, main/hud.c, main/menu.c, main/multi.c,
4212 main/network.c, main/piggy.c, main/polyobj.c, main/slew.c,
4213 main/songs.c, misc/args.c: changed args_find to FindArg
4215 2001-01-22 Bradley Bell <btb@icculus.org>
4217 * configure, main/Makefile.am, main/Makefile.in: configuration
4220 * include/error.h, include/mono.h, main/game.c, main/gamerend.c:
4221 fix compiler warnings w/opengl
4223 * include/console.h: ggi support
4225 * arch/linux_init.c: svgalib support
4227 * Makefile.in, conf.h.in, configure, configure.in, 2d/Makefile.am,
4228 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.am,
4229 arch/Makefile.in, arch/svgalib_init.c, cfile/Makefile.in,
4230 iff/Makefile.in, main/Makefile.am, main/Makefile.in,
4231 maths/Makefile.am, maths/Makefile.in, mem/Makefile.in,
4232 misc/Makefile.in, texmap/Makefile.am, texmap/Makefile.in:
4235 * iff/iff.c, include/u_mem.h: NDEBUG fixes
4237 * main/ai.h, main/inferno.c, main/lighting.c, main/object.c,
4238 main/render.c: fix warnings and enable NDEBUG *
4239 arch/svgalib_init.c: svgalib support
4241 2001-01-22 Michael Wagener <Michael.Wagener@materna.de>
4243 * main/kconfig.c: joystick support
4245 2001-01-21 Bradley Bell <btb@icculus.org>
4247 * cvshowto.txt: new file, taken from d1x webpage
4249 * AUTHORS, README: Taking over as maintainer of d2x
4251 * main/gamecntl.c, main/inferno.c: Grab mouse with SDL/X11
4253 2001-01-20 Bradley Bell <btb@icculus.org>
4255 * configure, configure.in: Turned -Werror back off by default
4257 * README, configure, configure.in, 2d/font.c, arch/sdl_init.c,
4258 iff/iff.c, include/3d.h, include/d_io.h, main/Makefile.am,
4259 main/Makefile.in, main/bm.c, main/collide.c, main/credits.c,
4260 main/fuelcen.h, main/game.c, main/gamecntl.c, main/gamepal.c,
4261 main/gamerend.c, main/gamesave.c, main/gameseg.c, main/gameseq.c,
4262 main/gauges.c, main/kconfig.c, main/kludge.c, main/kmatrix.c,
4263 main/laser.c, main/multi.c, main/network.c, main/network.h,
4264 main/newdemo.c, main/newmenu.c, main/object.c, main/object.h,
4265 main/physics.c, main/piggy.c, main/polyobj.c, main/state.c,
4266 main/switch.c, main/titles.c, main/wall.c: Got rid of all compiler
4267 warnings, for non-OpenGL on linux, anyway...
4269 2001-01-19 Bradley Bell <btb@icculus.org>
4271 * copying: remove duplicate file
4273 * Import of d2x-0.0.9-pre1
4275 * Import of d2x-0.0.8