1 2004-10-30 Chris Taylor <c.taylor@student.curtin.edu.au>
3 * main/network.c: fix crash introduced with previous change
5 2004-10-24 Chris Taylor <c.taylor@student.curtin.edu.au>
7 * main/gameseq.c, main/gameseq.h, main/mission.c, main/mission.h,
8 main/titles.c, main/titles.h: move all mission stuff to mission.{c,h},
9 make mission structre memory allocated
11 2004-10-23 Martin Schaffner <maschaffner@gmx.ch>
13 * main/Makefile.am, main/inferno.c, main/credits.c, main/endlevel.c,
14 main/bmread.c, main/titles.c, main/compbit.h, main/text.c,main/text.h,
15 VisualC/d2x/d2x.dsp, VisualC/d2xgl/d2xgl.dsp, VisualCE/d2x/d2x.vcp:
16 delete file compbit.h, move functionality to text.c, modify all
17 previous users of compbit.h to use existing function in text.h
18 * main/inferno.c: remove warning created by the fix for the cfgets
20 * main/bmread.c: add comment
22 2004-10-23 Chris Taylor <c.taylor@student.curtin.edu.au>
24 * cfile/cfile.c: declare variable on top of block
25 * main/menu.c, main/mission.c, main/mission.h, main/multi.c,
26 main/multi.h, main/network.c: move mission list handling functionality
27 to mission.c, remove unnecessary load_mission calls in menu.c
28 * main/game.c: remove unnecessary build_mission_list call
29 * main/mission.c, main/mission.h: correct comments about anarchy-only
30 * main/mission.h, main/network.c, main/playsave.c, main/state.c:
31 remove explicit uses of mission list
33 2004-10-21 Martin Schaffner <maschaffner@gmx.ch>
35 * libmve/mveplay.c: make it compile on Cygwin
37 2004-10-14 Chris Taylor <c.taylor@student.curtin.edu.au>
39 * main/config.c: fix bug uncovered by having fgets cut off ending \n
41 * main/text.c: fix crash on Mac OS X, probably fix bug 738
43 * include/mono.h: add mprintf support for carbon (Mac OS 9)
45 2004-10-09 Martin Schaffner <maschaffner@gmx.ch>
47 * main/automap.c, main/cntrlcen.c, main/collide.c, main/endlevel.c,
48 main/gamerend.c, main/gameseq.c, main/mission.h, main/titles.c:
49 use new macros PLAYING_BUILTIN_MISSION and EMULATING_D1 for accessing
50 information about the current mission, for easier code refactorisation.
52 * cfile/cfile.c: correct warnings caused by change of 2004-09-30
54 * main/gamemine.c, main/piggy.c: fix bug 1675:
55 use better d2 textures if d1 hog is present but not loadable
57 2004-09-30 Martin Schaffner <maschaffner@gmx.ch>
59 * cfile/cfile.c: simplify, reduce number of global vars
61 2004-09-05 Chris Taylor <c.taylor@student.curtin.edu.au>
63 * main/gameseg.c: fix bugfix of 2004-05-15
65 2004-08-29 Chris Taylor <c.taylor@student.curtin.edu.au>
67 * cfile/cfile.c: change macify_dospath to macify_posix_path for carbon
69 * cfile/cfile.c, main/config.c, main/credits.c, main/endlevel.c,
70 main/gamesave.c, main/inferno.c, main/mission.c, main/songs.c:
71 cfgets now always copies the terminating character to the dest buffer.
72 This fixes a bug that occured when reading cmd line args from d2x.ini
74 2004-08-29 Martin Schaffner <maschaffner@gmx.ch>
76 * ChangeLog-old, main/editor/med.c, main/editor/segment.c:
77 move more old change logs into ChangeLog-old
79 2004-08-28 Chris Taylor <c.taylor@student.curtin.edu.au>
80 and Martin Schaffner <maschaffner@gmx.ch>
82 * 2d/2dsline.c, 2d/bitblt.c, 2d/bitmap.c, 2d/clip.h, 2d/ibitblt.c
83 2d/linear.asm, 2d/palette.c, 2d/pcx.c, 2d/rle.c, 2d/scale.c
84 2d/scalea.asm, 3d/clipper.h, 3d/globvars.c, 3d/globvars.h
85 3d/instance.c, 3d/interp.c, 3d/matrix.c, 3d/points.c, 3d/rod.c
86 3d/setup.c, ChangeLog, arch/dos/bak/ipx.c, arch/dos/ipx.c
87 arch/dos/ipx.h, arch/dos/joyc.c, arch/dos/joydefs.c, arch/dos/key.c
88 arch/dos/mono.c, arch/dos/mono.h, arch/dos/mouse.c
89 arch/include/joy.h, arch/win32/include/key.h
90 arch/win32/include/mouse.h, arch/win32/mouse.c, cfile/cfile.c
91 iff/iff.c, include/3d.h, include/args.h, include/byteswap.h
92 include/cfile.h, include/error.h, include/gr.h, include/grdef.h
93 include/ibitblt.h, include/iff.h, include/ipx.h, include/palette.h
94 include/pcx.h, include/pstypes.h, include/rle.h, include/texmap.h
95 include/timer.h, include/u_dpmi.h, include/vecmat.h, main/ai.c
96 main/ai.h, main/ai2.c, main/aipath.c, main/aistruct.h, main/automap.c
97 main/automap.h, main/bm.c, main/bm.h, main/bmread.c, main/cntrlcen.c
98 main/cntrlcen.h, main/collide.c, main/collide.h, main/compbit.h
99 main/config.c, main/config.h, main/controls.c, main/controls.h
100 main/credits.c, main/credits.h, main/desc_id.h, main/digi.h
101 main/dumpmine.c, main/editor/medwall.h, main/editor/seguvs.h
102 main/effects.c, main/effects.h, main/endlevel.c, main/endlevel.h
103 main/escort.c, main/fireball.c, main/fireball.h, main/fuelcen.c
104 main/fuelcen.h, main/fvi.c, main/fvi.h, main/game.c, main/game.h
105 main/gamefont.c, main/gamefont.h, main/gamemine.c, main/gamemine.h
106 main/gamesave.c, main/gamesave.h, main/gameseg.c, main/gameseg.h
107 main/gameseq.c, main/gameseq.h, main/gauges.c, main/gauges.h
108 main/hostage.c, main/hostage.h, main/hud.c, main/inferno.c
109 main/joydefs.c, main/joydefs.h, main/kconfig.c, main/kconfig.h
110 main/kmatrix.c, main/kmatrix.h, main/laser.c, main/laser.h
111 main/lighting.c, main/lighting.h, main/menu.h, main/mglobal.c
112 main/mission.c, main/mission.h, main/modem.h, main/morph.c
113 main/morph.h, main/multi.h, main/multibot.h, main/netmisc.c
114 main/netmisc.h, main/network.h, main/newdemo.c, main/newdemo.h
115 main/newmenu.c, main/newmenu.h, main/object.c, main/object.h
116 main/paging.c, main/paging.h, main/physics.c, main/physics.h
117 main/piggy.c, main/piggy.h, main/player.h, main/playsave.c
118 main/playsave.h, main/polyobj.c, main/polyobj.h, main/powerup.c
119 main/powerup.h, main/render.c, main/render.h, main/robot.c
120 main/robot.h, main/scores.c, main/scores.h, main/screens.h
121 main/segment.h, main/segpoint.h, main/slew.c, main/slew.h
122 main/songs.c, main/songs.h, main/sounds.h, main/state.c
123 main/state.h, main/switch.c, main/switch.h, main/terrain.c
124 main/terrain.h, main/texmerge.c, main/texmerge.h, main/text.c
125 main/text.h, main/textures.h, main/titles.c, main/titles.h
126 main/vclip.c, main/vclip.h, main/wall.c, main/wall.h, main/weapon.c
127 main/weapon.h, maths/fixc.c, maths/tables.c, maths/vecmat.c
128 maths/vecmata.asm, misc/args.c, misc/error.c, texmap/ntmap.c
129 texmap/scanline.c, texmap/scanline.h, texmap/texmapl.h
130 texmap/tmap_flt.asm, texmap/tmap_inc.asm, texmap/tmap_lin.asm
131 texmap/tmap_ll.asm, texmap/tmap_per.asm, texmap/tmapfade.asm
133 move old per-file change logs into new file ChangeLog-old
135 2004-08-28 H. Jones <kasxavulpo-dev@yahoo.com>
137 * arch/ogl/ogl.c: enable -gl_mipmap switch
139 2004-08-28 Chris Taylor <c.taylor@student.curtin.edu.au>
141 * arch/carbon/descent.r: swap min and max size to correct places
143 * arch/carbon/findfile.c: implement findfile for Mac OS Carbon
145 2004-08-06 Chris Taylor <c.taylor@student.curtin.edu.au>
147 * main/gamesave.c: fix a bug introduced with the change of 2004-06-26
149 * cfile/cfile.c: add mkdir for carbon, and support files ending in 0x0d
151 2004-08-06 Chris Taylor <c.taylor@student.curtin.edu.au>
153 * include/strio.h, include/strutil.h, misc/args.c, misc/strio.c,
154 misc/strutil.c: d2x can now handle any line ending when reading d2x.ini
156 * arch/ogl/gr.c, cfile/cfile.c, main/movie.c: make d2x compile (but not
157 link) on MPW on Mac OS 9 (carbon)
159 * include/mono.h: disable mprintf on carbon to avoid significant bloat
161 * include/error.h: on Mac OS 9 and X, define Int3 to be a Debugger
163 2004-08-04 Chris Taylor <c.taylor@student.curtin.edu.au>
165 * include/ogl_init.h: Include glu.h on OS X, it is sometimes necessary
167 2004-08-02 Martin Schaffner <maschaffner@gmx.ch>
169 * include/pstypes.h: Now, I correctly applied Chris Taylor's patch
171 2004-08-01 Chris Taylor <c.taylor@student.curtin.edu.au>
173 * 2d/font.c, arch/ogl/gr.c, arch/ogl/ogl.c, mem/mem.c,
174 include/d_io.h, include/pstypes.h, include/u_dpmi.h,
175 libmve/mvelib.c, libmve/mveplay.c, main/cntrlcen.c, main/gameseq.c,
176 main/movie.c, main/newmenu.c, main/playsave.c, main/songs.c,
177 main/state.c, main/text.c: add "#ifdef macintosh" for carbon target
179 * D2X.make, arch/include/gui.h, arch/carbon/gui.c, arch/carbon/conf.h,
180 arch/carbon/findfile.c, arch/carbon/SDL_main.c, arch/carbon/descent.r:
181 new files for supporting compilation with MPW for carbon (Mac OS 9)
183 * include/strutil.h, misc/strutil.c: add str(n)icmp for carbon
185 * main/playsave.c: do not seek while writing, carbon does not like it
187 * arch/ogl/gr.c: use portable CFILE instead of POSIX file in write_bmp
189 * cfile/cfile.c: use portable ffilelength in cfile_size
191 * 2d/bitblt.c, 2d/font.c, 2d/rle.c, arch/ogl/gr.c, iff/iff.c,
192 main/inferno.c, main/kconfig.c, main/multi.c, main/multibot.c,
193 main/netmisc.c, main/newdemo.c, mem/mem.c: avoid assigments between
194 unsigned and signed char, MPW does not like these
196 2004-06-26 Chris Taylor <c.taylor@student.curtin.edu.au>
198 * main/gamemine.c, main/gamemine.h, main/gamesave.c: remove some
201 2004-06-01 Bradley Bell <btb@icculus.org>
203 * libmve/mve_main.c: cast malloc function pointer
205 * MVEPlayer-Info.plist, d2x.xcode/project.pbxproj: added MVEPlayer
206 target to XCode project
208 2004-05-31 Bradley Bell <btb@icculus.org>
210 * include/pstypes.h: fix accidental solaris breakage
212 * main/object.c: fix crash caused by death-cam code
214 * d2x-Info.plist, d2xgl-Info.plist, d2x.xcode/project.pbxproj:
215 XCode project simplifications, network enabled
217 * 2d/pixel.c, arch/ogl/ogl.c, include/pstypes.h,
218 include/strutil.h, libmve/mveplay.c: XCode compilability fixes
220 * Info.plist.in, Makefile.am, configure.ac: remove old OSX bundle
223 * English.lproj/InfoPlist.strings, d2x-Info.plist,
224 d2xgl-Info.plist, arch/cocoa/SDLMain.h, arch/cocoa/SDLMain.m,
225 d2x.xcode/project.pbxproj: added XCode project files
227 2004-05-22 Bradley Bell <btb@icculus.org>
229 * configure.ac, arch/ogl/ogl.c, misc/Makefile.am: make libpng
232 * rpm/d2x.spec.in: Changed descriptions
234 2004-05-22 Matthew Mueller <donut@dakotacom.net>
236 * arch/ogl/gr.c: fix compile when GL_NV_register_combiners isn't
239 * arch/win32/digi.c: fix strict-aliasing errors (d1x r1.13)
241 * arch/win32/digi.c, arch/win32/key.c: Fix mismatched arg types in
242 the win32 code (d1x r1.8, key_arch.c r1.2)
244 * arch/ogl/sdlgl.c, arch/ogl/wgl.c, main/inferno.c: made opengl
245 use 32bpp screen mode by default, add option to use 16bpp (d1x
248 * arch/ogl/ogl.c: allow for texture dimensions of 1, and fix ogl
249 replacement texture paletted->rgb conversion alpha problem (d1x
252 * arch/ogl/ogl.c, include/pngfile.h, main/piggy.c, main/piggy.h,
253 misc/Makefile.am, misc/pngfile.c: add opengl replacement texture
254 support (requires libpng and zlib) (d1x r1.42, r1.1, r1.10, r1.4,
257 * arch/ogl/gr.c, include/loadgl.h: fix win32
258 GL_NV_register_combiners build stuff (d1x r1.39, r1.7)
260 * arch/ogl/gr.c, arch/ogl/ogl.c, include/loadgl.h,
261 include/ogl_init.h, main/render.c: opengl hardware
262 super-transparency support using GL_NV_register_combiners (d1x
263 r1.38, r1.41, r1.6, r1.26, r1.7)
265 2004-05-22 Bradley Bell <btb@icculus.org>
267 * arch/ogl/internal.h, include/gr.h, include/ogl_init.h: function
270 2004-05-22 Matthew Mueller <donut@dakotacom.net>
272 * 2d/font.c, arch/ogl/gr.c, arch/ogl/internal.h, arch/ogl/ogl.c,
273 include/ogl_init.h: use GL_RGB for non-transparent textures, and
274 fix fonts not having transparent flag set (wouldn't get paletted)
275 (d1x r1.15, r1.37, r1.40, r1.25)
277 * arch/ogl/ogl.c: don't try to use paletted textures with
278 mipmapping since gluBuild2DMipmaps can't handle it (d1x r1.39)
280 * arch/ogl/gr.c, arch/ogl/ogl.c, include/loadgl.h,
281 include/ogl_init.h: add ogl paletted texture support (d1x r1.36,
284 * 2d/font.c: memset ogl font bitmap data since the copy function
285 leaves some (unused) parts uninitialized, which aggravates
288 * arch/win32/joyhh.c: fix phantom hat when used with a joystick
289 without one, since the code ignored the JOYCAPS_HASPOV flag (d1x
292 * arch/ogl/gr.c: fix possibility of saving incomplete .tga
293 screenshots if the entire thing wasn't written in one call to
296 * arch/win32/digi.c: fix persistent sounds (fans, etc) volume/pan
297 info not being updated on win32 (d1x r1.11)
299 * arch/win32/digi.c: remove some redundancy by not needing to do
300 SoundSlots[i].playing = 0; in addition to DS_release_slot. Also
301 clean up some indenting of DS_release_slot calls. And make
302 DS_release_slot return 1 when a sound is already not playing, in
303 addition to when a sound was killed. (d1x r1.10)
305 * arch/linux/joystick.c: fix crash/hang when using -nojoystick in
306 linux version (d1x r1.5)
308 * main/kconfig.c: make next axis config key skip currently
309 allocated axes (d1x r1.11)
311 2004-05-22 David Cleaver <wraithx@morpheus.net>
313 * main/kconfig.c: joy configuration next axis key from WraithX
316 2004-05-22 Bradley Bell <btb@icculus.org>
318 * main/game.c, main/inferno.c: typo
320 2004-05-21 Matthew Mueller <donut@dakotacom.net>
322 * main/game.c, main/game.h, main/inferno.c: make rear view
323 leave_time variable with -rearviewleavetime argument (d1x r1.25,
326 2004-05-22 Martin Schaffner <maschaffner@gmx.ch>
328 * main/inferno.c: change -udp documentation to d2x behaviour
330 2004-05-21 Bradley Bell <btb@icculus.org>
332 * include/gr.h: added missing define for menu fullscreen toggle
334 2004-05-21 Matthew Mueller <donut@dakotacom.net>
336 * arch/dos/joyc.c, arch/linux/joystick.c: use JOY_NUM_AXES instead
337 of 4 in joy_(get|set)_cal_vals (d1x r1.3, r1.4)
339 2004-05-21 Steven Mueller <diffusor@ugcs.caltech.edu>
341 * arch/include/joy.h, arch/linux/joydefs.c, arch/linux/joystick.c,
342 arch/linux/include/joystick.h: patch from Steven Mueller for using
343 more than 4 joystick devices in linux (d1x r1.3, r1.3, r1.3)
345 2004-05-21 Victor Rachels <sekmu@tisiphone.dhs.org>
347 * main/fvi.c, main/gameseg.c, main/gameseg.h, main/object.c,
348 main/physics.c, main/render.c, main/wall.c: file-line for segfault
349 info (d1x r1.3, r1.5, r1.3, r1.4, r1.3, r1.5, r1.2)
351 * arch/win32/digi.c: digisound fixes (d1x r1.7)
353 2004-05-21 Bradley Bell <btb@icculus.org>
355 * main/inferno.c: added -udp documentation from d1x
357 2004-05-20 Bradley Bell <btb@icculus.org>
359 * VisualC/d2xgl/d2xgl.dsp: don't need texmappers for OpenGL
361 2004-05-20 David Cleaver <wraithx@morpheus.net>
363 * main/controls.c, main/gamecntl.c, main/kconfig.c,
364 main/kconfig.h, main/object.c: death-cam from WraithX (d1x r1.3,
365 game.c r1.21, r1.6, r1.4, r1.3)
367 2004-05-20 Bradley Bell <btb@icculus.org>
369 * main/inferno.c: document -ihaveabrokenmouse
371 2004-05-20 Matthew Mueller <donut@dakotacom.net>
373 * arch/dos/vesa.c: dos gcc 2.95 asm fixes (d1x r1.2)
375 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
377 * arch/dos/init.c, arch/dos/mouse.c: added new arg and printfs for
378 mouse driver problems (d1x r1.2, r1.2)
380 2004-05-20 Matthew Mueller <donut@dakotacom.net>
382 * main/newmenu.c: increased MESSAGEBOX_TEXT_SIZE to fix netgame
383 join list score crash (d1x r1.8)
385 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
387 * main/fvi.c, main/gameseg.c, main/gameseg.h, main/physics.c:
388 added debug info for illegal side type (d1x r1.2, r1.4, r1.2,
391 2004-05-20 Bradley Bell <btb@icculus.org>
393 * arch/ogl/gr.c, main/menu.c: fix a couple of defines
395 * main/inferno.c: integrated some niceautomap stuff from d1x
397 2004-05-20 Matthew Mueller <donut@dakotacom.net>
399 * arch/win32/joyhh.c: fixed the config bug where it'd always put
400 in some weird axis (d1x r1.3)
402 * arch/win32/init.c: set win32 icon to icon from resource file
405 * arch/win32/key.c: win32: fixed space key not working in messages
408 2004-05-20 Bradley Bell <btb@icculus.org>
410 * texmap/Makefile.am, texmap/scanline.c: don't need texmappers for
413 2004-05-20 Matthew Mueller <donut@dakotacom.net>
415 * main/inferno.c: document -gl_refresh (d1x r1.20)
417 * arch/win32/joyhh.c, arch/win32/mouse.c: w32: check
418 -no(mouse|joystick) within respective _init() funcs (d1x r1.2,
421 * arch/win32/win32.c: fixed win32 gr_*_mode funcs that I forgot to
422 change the arg type for (d1x r1.5)
424 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
426 * arch/win32/digi.c: altsounds (d1x r1.6)
428 2004-05-20 Matthew Mueller <donut@dakotacom.net>
430 * arch/win32/digi.c: fixed a major memory leak and removed a bit
431 of redundancy (d1x r1.5)
433 * arch/win32/digi.c: call digi_reset_digi_sounds in digi_close to
434 fix crashing (d1x r1.4)
436 * arch/win32/digi.c: win32's digi_start_sound was not calling
437 DS_release_slot after setting .playing=0, resulting in a
438 memleak. Thanks to Stefan Ring for catching this (d1x r1.9)
440 * arch/win32/joyhh.c: remove joySetCapture in win32 joystick code,
441 apparently it was somehow causing some joysticks (Sidewinder
442 Precision 2) to only turn when the stick was moving, but not when
443 at turned but held stationary. And it was completely unused
444 anyway. Thanks to Stefan Ring for (somehow) finding this (d1x
447 * main/game.c: add alt+enter to toggle fullscreen (in addition to
448 previous key combos (d1x r1.29)
450 * arch/ogl/wgl.c: minor cleanup, use same for loop for filling r,
451 g, and b values (d1x r1.15)
453 * arch/ogl/gr.c: fix funky ogl gammaramp palette when getting hit
454 sometimes (didn't handle negative palette steps) (d1x r1.34)
456 * arch/ogl/ogl.c: add caching of weapon inner models, screen
457 shatter effects, robot explosions and weapons, and some more
458 always present stuff. Also clean up ogl_cache_weapon_textures
461 2004-05-20 Bradley Bell <btb@icculus.org>
463 * main/kludge.c, main/game.c: move gr_renderstats and
464 gr_badtexture back to game.c
466 2004-05-20 Matthew Mueller <donut@dakotacom.net>
468 * arch/ogl/ogl.c, include/gr.h, main/inferno.c: add -renderstats
469 command-line arg to activate RENDERSTATS (d1x r1.36, r1.15, r1.33)
471 * arch/ogl/ogl.c: fix last commit (d1x r1.35)
473 * arch/ogl/ogl.c: add RENDERSTATS counter for number of textures
474 loaded after texture caching stage (d1x r1.34)
476 * arch/ogl/ogl.c: use GL_INDEX_BITS to get bpp for color buffer
477 for renderstats (d1x r1.33)
479 2004-05-19 Matthew Mueller <donut@dakotacom.net>
481 * arch/ogl/gr.c, arch/ogl/ogl.c, include/ogl_init.h,
482 main/inferno.c: add anisotropic texture filtering suport (d1x
483 r1.33, r1.32, r1.23, r1.32)
485 * arch/ogl/ogl.c: make RENDERSTATS show size of color/depth buffer
488 * arch/ogl/gr.c, arch/ogl/ogl.c, include/loadgl.c,
489 include/ogl_init.h: utilize hardware multitexturing support if
490 possible (requires GL_NV_texture_env_combine4 extension) (d1x
491 r1.32, r1.30, r1.4, 1.22)
493 * arch/ogl/glx.c: add ogl_setbrightness_internal stub for glx (d1x
496 * arch/ogl/wgl.c: implement SetGammaRamp on WGL (d1x r1.14)
498 * arch/ogl/gr.c, arch/ogl/internal.h, arch/ogl/sdlgl.c,
499 arch/ogl/wgl.c, include/ogl_init.h: implement brightness/palette
500 effects in OGL using SetGammaRamp, much faster than the hack that
501 was being used. currently SDL only (though not too hard to add to
502 WGL, not as easy as sdl) (d1x r1.31, r1.3, r1.13, r1.21)
504 * main/menu.c: allow arbitrary (custom) resolution entry in
505 change_res menu (d1x r1.14)
507 2004-05-19 Bradley Bell <btb@icculus.org>
509 * main/game.c, main/game.h, main/inferno.c, main/menu.c: inserted
510 d1x-style res change menu (mostly works)
512 * misc/args.c: use strnicmp instead of strncasecmp
514 2004-05-19 Matthew Mueller <donut@dakotacom.net>
516 * arch/ogl/gr.c, main/inferno.c: add -gl_trilinear OGL
517 command-line option (d1x r1.27)
519 * main/inferno.c: restore inferno.c initialization of
520 screen_compatible and use_double_buffer to 'normal' values, broken
521 long long ago in one of the high res menu patches (d1x r1.30)
523 * include/args.h, main/inferno.c, misc/args.c: allow arbitrary
524 resolutions to be specified on command line (d1x r1.2, r1.29,
525 r1.4) -- doesn't work yet
527 * arch/linux/hmiplay.c: needs to include args.h now (d1x r1.9)
529 * arch/linux/hmiplay.c: implement -nomusic for linux hmiplay (d1x
532 * arch/linux/hmiplay.c: correct linux hmiplay handling of midi 0
533 volume song stop/starting (d1x r1.7)
535 2004-05-18 Matthew Mueller <donut@dakotacom.net>
537 * arch/linux/hmiplay.c: remove needless sleep on linux hmiplay
540 * arch/ogl/gr.c: fix off by .5 errors in ogl_upixelc and
541 ogl_ulinec (d1x r1.29)
543 * arch/ogl/ogl.c: fix ogl gr_ucircle (d1x r1.29)
545 * arch/ogl/gr.c: fix off-by-one error in ogl_urect, right and
546 bottom are inclusive not exclusive (d1x r1.28)
548 * arch/ogl/ogl.c, include/ogl_init.h, main/polyobj.c: fix briefing
549 spinning robot display in OGL (d1x r1.28, r1.20, r1.2)
551 * arch/sdl/digi.c: fix typo
553 * main/state.c: fix savegame thumbnail saving in OGL (d1x r1.6)
555 * arch/win32/init.c, arch/win32/win32.c: move win32 window
556 creation code from arch_init_start into arch_init to fix weirdness
557 with --help (d1x r1.5, r1.6)
559 * arch/linux/hmiplay.c: apply patch from bluecow to fix hmiplay
560 sync issues and lack of midi reset (d1x r1.5)
562 * arch/sdl/digi.c: fix crash on exit if sounds are still playing
565 * arch/ogl/wgl.c, arch/win32/mouse.c, misc/d_io.c: Fix mismatched
566 arg types in the win32 code (d1x r1.12, r1.7, r1.2)
568 * arch/linux/hmiplay.c: fix problems with msgbuf struct not being
571 * arch/linux/hmiplay.c: updated SDL include path (d1x r1.3)
573 2004-05-18 Bradley Bell <btb@icculus.org>
575 * include/vecmat.h: comments/formatting
577 2004-05-18 Martin Schaffner <maschaffner@gmx.ch>
579 * include/d.bat, include/lst.bat, include/m.bat, include/test.c,
580 include/test.lnk: remove unnecessary files
582 * configure.ac: add -no-cpp-precomp when compiling on Mac OS X.
583 This enables compilation with gcc 3.1
585 2004-05-17 Dietfrid Mali <dietfrid.mali@q-dial.de>
587 * main/switch.c: took care of switches triggering single-sided
588 walls (don't try to access the nonexistent adjacent wall via NULL
589 pointers or negative array indices)
591 2004-05-16 Dietfrid Mali <dietfrid.mali@q-dial.de>
593 * main/wall.c: fix invalid memory access for d1 levels which
594 don't have a corresponding wall behind.
596 2004-05-16 Martin Schaffner <maschaffner@gmx.ch>
598 * include/ogl_init.h, arch/ogl/glx.c, arch/ogl/gr.c,
599 arch/ogl/internal.h, arch/ogl/ogl.c, arch/ogl/sdlgl.c,
600 arch/ogl/wgl.c: move most ogl-internal stuff from the ogl
601 interface header to new header file internal.h
603 2004-05-15 Dietfrid Mali <dietfrid.mali@q-dial.de>
605 * arch/sdl/joy.c: joystick_read_raw_axis() will return a proper
606 bitmask for each joystick axis that has sent input data,
607 and will not crash Windows anymore during joystick setup because
608 of for() loop over axis being executed once too often.
610 * main/gameseq.c, include/gr.h, 2d/font.c: define new function
611 gr_remap_mono_font() and call it after loading saved level.
613 * main/laser.c: limit homing missile turn rate
615 * main/fuelcen.c, main/fuelcen.h, main/object.c: implement repair
616 centers (work like fuel centers but provide shield)
618 * main/gameseg.c: fix endless loop in some levels with a
619 certain (complicated) structure
621 2004-05-13 Bradley Bell <btb@icculus.org>
623 * VisualC/d2/d2x/d2x.dsp, VisualC/d2xgl/d2xgl.dsp,
624 VisualC/libmve/libmve.dsp, VisualC/mveplayer/mveplayer.dsp:
625 updated project files for SDL 1.2.7
627 * Makefile.am: add VisualC, VisualCE dirs to tarball
629 2004-05-13 Martin Schaffner <maschaffner@gmx.ch>
631 * arch/sdl/digi.c: formatting
633 2004-05-12 Bradley Bell <btb@icculus.org>
635 * unused/vga/new/palette.c, unused/vga/new/vga.c: removed unused,
638 * 2d/palette.c, include/palette.h: added function to create blend
641 * maths/rand.c, maths/tables.c, maths/vecmat.c: formatting
643 2004-05-11 Bradley Bell <btb@icculus.org>
645 * arch/ogl/ogl.c: fix alpha calculation in g3_draw_poly, again
647 2004-05-10 Bradley Bell <btb@icculus.org>
649 * arch/ogl/ogl.c, include/3d.h, main/render.c: hmm,
650 g3_draw_transp_poly had the fade level backwards, decided to just
651 fix g3_draw_poly so it behaves correctly, transparency or not,
652 reverted changes to render_face
654 2004-05-10 Dietfrid Mali <dietfrid.mali@q-dial.de>
656 * arch/ogl/ogl.c, include/3d.h: added g3_draw_transp_poly() for
657 rendering transparent (e.g. cloaked) walls
659 * main/render.c: render_face now calls g3_draw_transp_poly() for
660 cloaked walls in OpenGL
662 2004-05-08 Martin Schaffner <maschaffner@gmx.ch>
664 * arch/sdl/digi.c: fix bug on Mac OS X where all sound, including
665 that from other apps, had "static" distortions.
667 2004-04-22 Bradley Bell <btb@icculus.org>
669 * main/multi.c, main/multibot.c: use new GET_INTEL_* macros
671 * include/byteswap.h: rewrite GET_INTEL_* macros, fix bugs in
672 aligned version of PUT_INTEL_* macros
674 2004-04-15 Bradley Bell <btb@icculus.org>
676 * main/inferno.c: comment out unused checksum variable
678 2004-04-14 Bradley Bell <btb@icculus.org>
680 * arch/sdl/rbaudio.c: fix redbook tracking problems (fixes #1028)
682 2004-04-14 Terran Melconian <terran@consistent.org>
684 * main/gameseg.c: use portable rand function (fixes #1118)
686 2004-04-14 Sean Taylor <sscthunderbird@yahoo.com>
688 * main/songs.c: uncomment calls to RBAStop (fixes #473)
690 2004-01-08 Martin Schaffner <maschaffner@gmx.ch>
692 * configure.ac, arch/linux/ipx_udp.c, maths/fixc.c:
693 get rid of warnings (now compiles with -Werror on SunOS)
695 * main/piggy.c: fix (really) wierd SunOS bug
697 * 2d/bitmap.c, 2d/rle.c, include/gr.h: fix MEM_OVERWRITE
698 caused by not allocating enough mem for rle bitmaps
700 2004-01-06 Martin Schaffner <maschaffner@gmx.ch>
702 * include/pstypes.h: sun OS typedef fixes
704 2003-12-28 Martin Schaffner <maschaffner@gmx.ch>
706 * main/piggy.c: fix bug 1067
708 * main/piggy.c: fix bugfix for 1067
710 * main/piggy.c: fix 2nd part of bug 1067 (make d2x compatible
711 with descent.pig of mac registered)
713 2003-12-18 Bradley Bell <btb@icculus.org>
715 * main/kconfig.c: fixes for linux-native joystick
717 * main/kconfig.c: bunch of fixes (esp. for non linux-native
720 * arch/include/joy.h: comments/formatting
722 2003-12-10 Alexander Y. Yeikovich <demon@mci.net.ua>
724 * compilerdefs.txt: added FreeBSD defs
726 2003-12-08 Bradley Bell <btb@icculus.org>
728 * include/dtypes.h, include/dtypes.inc: remove unused, redundant
731 2003-12-08 Alexander Y. Yeikovich <demon@mci.net.ua>
733 * arch/linux/ipx_kali.c, arch/linux/ipx_mcast4.c,
734 arch/linux/ipx_udp.c: fix FreeBSD compile errors
736 2003-12-08 Alexander Y. Yeikovich <demon@mci.net.ua> and Bradley Bell <btb@icculus.org>
738 * 2d/ibitblt.c, include/maths.h, include/ogl_init.h,
739 include/pstypes.h, main/game.c, main/game.h, unused/bios/ipx.c:
740 get rid of silly ulongs
742 * configure.ac, 2d/bitblt.c, 2d/linear.asm, maths/fix.asm,
743 maths/vecmata.asm, texmap/tmap_inc.asm, texmap/tmap_per.asm,
744 texmap/tmappent.S, texmap/tmapppro.S: enable nasm on FreeBSD,
745 change relevant __linux__ macros to __ELF__
747 2003-11-27 Bradley Bell <btb@icculus.org>
749 * include/ogl_init.h: added proto for ogl_check_mode
751 * arch/sdl/digi.c, arch/sdl/gr.c, arch/sdl/mouse.c,
752 arch/win32/findfile.c, main/inferno.c, main/titles.c: Pocket PC
755 2003-11-26 Bradley Bell <btb@icculus.org>
757 * libmve/decoder16.c, libmve/mve_main.c, main/newmenu.c: fix gcc
758 3.3 compiler warnings
760 * arch/sdl/gr.c, main/kludge.c: landscape fixes, implemented
763 * include/pstypes.h: OS X fixes
765 * cfile/cfile.c, include/pstypes.h, main/inferno.c,
766 main/newmenu.h: linux fixes
768 * configure.ac cygconf VisualC/d2x.dsw VisualC/d2x/d2x.dsp
769 VisualC/d2xgl/.cvsignore VisualC/d2xgl/d2xgl.dsp arch/ogl/gr.c
770 arch/ogl/ogl.c include/d_io.h include/loadgl.h include/ogl_init.h
771 include/pstypes.h include/u_mem.h main /state.c main/vers_id.h
772 misc/d_io.c: added Visual C project for opengl, buncha macro fixes
775 * arch/sdl/gr.c: fix sdl gr_update
777 * 2d/font.c, VisualC/d2x/d2x.dsp, VisualCE/d2x/d2x.vcp,
778 VisualCE/mveplayer/mveplayer.vcp, arch/win32/ipx_mcast4.c,
779 arch/win32/ipx_udp.c, arch/win32/ipx_win.c, arch/sdl/gr.c,
780 cfile/cfile.c, console/CON_console.c, include/d_io.h,
781 include/error.h, include/pstypes.h, include/strutil.h,
782 include/u_dpmi.h, libmve/mve_main.c, libmve/mveplay.c,
783 main/cntrlcen.c, main/console.c, main/gameseq.c, main/inferno.c,
784 main/movie.c, main/newdemo.c, main/newmenu.c, main/newmenu.h,
785 main/playsave.c, main/songs.c, main/state.c, main/text.c,
786 mem/mem.c, misc/args.c, misc/d_io.c, misc/strutil.c: Visual C,
789 2003-11-25 Bradley Bell <btb@icculus.org>
791 * VisualC/d2x, VisualC/d2x/.cvsignore, VisualC/d2x/d2x.dsp,
792 VisualC/d2x.dsw, VisualC/libmve/libmve.dsp,
793 libmve/VisualC/mveplayer.dsp: updated project files
795 * libmve/mve_main.c, libmve/mvelib.c, libmve/mveplay.c: mveplayer
798 * VisualC, VisualC/.cvsignore, VisualC/d2x.dsw, VisualC/libmve,
799 VisualC/libmve/.cvsignore, VisualC/libmve/libmve.dsp,
800 VisualC/mveplayer, VisualC/mveplayer/.cvsignore,
801 VisualC/mveplayer/mveplayer.dsp: added project files for Visual
804 * VisualCE/.cvsignore, VisualCE/d2x/.cvsignore,
805 VisualCE/libmve/.cvsignore, VisualCE/mveplayer/.cvsignore: added
808 2003-11-24 Bradley Bell <btb@icculus.org>
810 * libmve/decoder8.c, libmve/mve_main.c, libmve/mvelib.c,
811 libmve/mveplay.c: stuff to play mve's in WinCE
813 * arch/win32/findfile.c: unused functions...
817 * arch/sdl/mouse.c, main/konfig.c, main/newmenu.c, main/newmenu.h:
818 enabled mouse control of menus
820 * main/mission.h: oops, didn't mean to change this.
822 2003-11-21 Bradley Bell <btb@icculus.org>
824 * VisualCE/d2x/d2x.vcp: updated project file
826 2003-11-20 Bradley Bell <btb@icculus.org>
828 * VisualCE, VisualCE/d2x, VisualCE/d2x/d2x.vcp, VisualCE/d2x.vcw,
829 VisualCE/libmve, VisualCE/libmve/libmve.vcp, VisualCE/mveplayer,
830 VisualCE/mveplayer/mveplayer.vcp: added project files for eMbedded
833 2003-11-17 Bradley Bell <btb@icculus.org>
835 * configure.ac, arch/linux/Makefile.am, arch/linux/linuxnet.c,
836 main/menu.c: added option to disable kalinix under unix
838 * main/game.c, main/newmenu.c: always set menu mode for GL popups
840 2003-11-14 Bradley Bell <btb@icculus.org>
842 * main/automap.c: fix automap background image
844 * main/automap.c, main/automap.h: delete cruft
846 * main/automap.c: fix level number position
848 * main/automap.c: simplify g3_draw_line hack
850 * main/menu.c: stop pointless vid mode changes
852 2003-11-07 Bradley Bell <btb@icculus.org>
854 * NEWS, installation.txt: s'more documentation
856 2003-11-07 Steffen Pohle <stpohle@gmx.net>
858 * configure.ac: fix .exe extension problems
860 2003-11-07 Bradley Bell <btb@icculus.org>
862 * arch/ogl/ogl.c: disable texture format verification for OS X -
865 2003-11-06 Bradley Bell <btb@icculus.org>
867 * main/automap.c, main/gamecntl.c, main/movie.c, main/titles.c:
868 use more traditional Alt+Enter for toggling fullscreen
870 * 2d/ibitblt.c, main/mission.h: comments/formatting
872 * arch/ogl/sdlgl.c: smash textures, for non-linux, for real
874 2003-11-06 Bradley Bell <btb@icculus.org>
876 * arch/ogl/gr.c, arch/ogl/sdlgl.c: smash textures on every
877 resolution change, use kludge to avoid repetitive res changes
879 2003-11-04 Bradley Bell <btb@icculus.org>
881 * main/piggy.c, main/piggy.h: moved bitmap and sound header data
882 structures and i/o routines back to piggy.c
884 2003-11-04 Martin Schaffner <maschaffner@gmx.ch>
886 * installation.txt: tell to install d1 .pig for better textures
888 2003-11-04 Bradley Bell <btb@icculus.org>
890 * main/mission.c, main/mission.h, main/piggy.h: added hogsize for
891 oem d1 v1.0 and registered d2 v1.0, comments
893 2003-11-03 Bradley Bell <btb@icculus.org>
895 * main/bm.h, main/piggy.c, main/piggy.h: big pigsize is same for
896 all d1 shareware - even though files are different!
898 * main/bm.h, main/piggy.c, main/piggy.h: added big pigsize for
901 * main/bm.h, main/piggy.c, main/piggy.h: added big pigsize for
904 * main/bm.h, main/piggy.c, main/piggy.h: added pigsize for
907 2003-10-31 Martin Schaffner <maschaffner@gmx.ch>
909 * main/movie.c: when no movies are found, divide by six the
910 number of warning lines sent to stdout
912 2003-10-29 Martin Schaffner <maschaffner@gmx.ch>
914 * include/byteswap.h: fix stupid copy/paste error
916 2003-10-24 Bradley Bell <btb@icculus.org>
918 * 2d/bitblt.c, 2d/ibitblt.c, include/gr.h, include/grdef.h: use
919 gr_linear_rep_movsd_2x instead of almost identical
920 gr_linear_movsd_double. Better since we have assembly versions.
922 2003-10-22 Martin Schaffner <maschaffner@gmx.ch>
924 * main/gamemine.c, main/piggy.c: fix "psychedelic" walls
927 2003-10-21 Martin Schaffner <maschaffner@gmx.ch>
929 * main/gameseq.c, main/multi.c, main/multi.h: fix compilation
930 error with --disable-network, move reset_network_objects()
931 from gameseq.c to multi.c
933 2003-10-14 Bradley Bell <btb@icculus.org>
935 * AUTHORS, NEWS: stuff
937 * arch/win32/ipx_mcast4.c: include newmenu header (for FAIL macro)
939 2003-10-12 Bradley Bell <btb@icculus.org>
941 * main/cntrlcen.c, main/endlevel.c, main/gamerend.c,
942 main/gameseq.c, main/mission.c, main/mission.h, main/network.c:
945 2003-10-12 Aaron Plattner <plattner@caltech.edu>
947 * arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
948 arch/linux/ipx_kali.c, arch/linux/ipx_mcast4.c,
949 arch/linux/ipx_udp.c, arch/linux/linuxnet.c,
950 arch/linux/include/ipx_drv.h, arch/linux/include/ipx_mcast4.h,
951 arch/win32/Makefile.am, arch/win32/ipx_drv.h,
952 arch/win32/ipx_mcast4.c, arch/win32/ipx_udp.c,
953 arch/win32/ipx_win.c, arch/win32/winnet.c,
954 arch/win32/include/ipx_mcast4.h, include/ipx.h, main/menu.c,
955 main/multi.h, main/network.c: add IPv4 multicasting support
957 2003-10-11 Bradley Bell <btb@icculus.org>
959 * main/endlevel.c, main/piggy.c: fixed endlevel stuff
961 * main/cntrlcen.c, main/endlevel.c, main/gamecntl.c,
962 main/gamerend.c, main/gameseq.c, main/gauges.c, main/kmatrix.c,
963 main/menu.c, main/mission.h, main/network.c, main/weapon.c,
964 main/weapon.h: lots of shareware and oem fixes
966 2003-10-10 Bradley Bell <btb@icculus.org>
968 * arch/win32/winnet.c: fixed stupid win32 network bug
970 2003-10-10 Bradley Bell <btb@icculus.org>
972 * main/piggy.c: increased D1_MAX_TMAP_NUM
974 2003-10-10 Martin Schaffner <maschaffner@gmx.ch>
976 * main/bm.c, main/bm.h, main/piggy.c: fixes d1 still textures
977 which are animated in d2, refactorizes d1 texture reading
979 2003-10-10 Bradley Bell <btb@icculus.org>
981 * arch/linux/linuxnet.c, main/automap.c, main/automap.h,
982 main/bmread.c, main/bmread.h, main/cntrlcen.c, main/cntrlcen.h,
983 main/collide.h, main/compbit.h, main/config.h, main/console.c,
984 main/controls.h, main/credits.c, main/credits.h, main/crypt.c,
985 main/desc_id.h, main/desw.h, main/dumpmine.c, main/effects.c,
986 main/effects.h, main/endlevel.c, main/endlevel.h, main/escort.c,
987 main/escort.h, main/fireball.h, main/fvi.c, main/fvi.h,
988 main/game.c, main/game.h, main/gamecntl.c, main/gamefont.c,
989 main/gamefont.h, main/gamemine.h, main/gamepal.c, main/gamepal.h,
990 main/gamerend.c, main/gamesave.h, main/gameseq.c, main/gameseq.h,
991 main/gamestat.h, main/gauges.h, main/hostage.c, main/hostage.h,
992 main/hud.c, main/hudmsg.h, main/inferno.c, main/inferno.h,
993 main/joydefs.c, main/joydefs.h, main/kconfig.h, main/kludge.c,
994 main/kmatrix.c, main/kmatrix.h, main/laser.c, main/lighting.h,
995 main/menu.c, main/menu.h, main/mglobal.c, main/modem.h,
996 main/morph.h, main/movie.c, main/movie.h, main/multibot.h,
997 main/netmisc.h, main/network.h, main/newmenu.h, main/paging.h,
998 main/physics.c, main/physics.h, main/piggy.h, main/player.c,
999 main/playsave.h, main/polyobj.c, main/polyobj.h, main/powerup.c,
1000 main/powerup.h, main/render.c, main/render.h, main/reorder.h,
1001 main/robot.c, main/scores.h, main/screens.h, main/segment.c,
1002 main/segpoint.h, main/slew.c, main/slew.h, main/songs.c,
1003 main/songs.h, main/sounds.h, main/state.h, main/terrain.c,
1004 main/terrain.h, main/texmerge.h, main/text.h, main/textures.h,
1005 main/titles.h, main/vclip.c, main/vclip.h, main/vers_id.h,
1006 main/wall.h: comments/formatting
1008 2003-10-09 Bradley Bell <btb@icculus.org>
1010 * main/text.c: fix text when using old datafiles
1012 * main/laser.h: comments/whitespace
1014 * main/laser.c, main/weapon.c: fixed smart missiles and smart
1015 mines w/shareware data
1017 * include/DT_drawtext.h: deleted unused file
1019 2003-10-08 Bradley Bell <btb@icculus.org>
1021 * main/gameseq.c, main/inferno.c, main/menu.c: SHAREWARE fixes
1023 * arch/win32/ipx_udp.c: use closesocket() instead of close()
1025 * arch/sdl/joydefs.c, main/gamecntl.c, main/kconfig.c,
1026 main/menu.c: Disabled 'd2x keys' weapon selection
1028 2003-10-08 Martin Schaffner <maschaffner@gmx.ch>
1030 * main/object.h, main/multi.h: get rid of most warnings issued by
1031 cpp-precomp of gcc from Mac OS X dev tools
1033 2003-10-05 Bradley Bell <btb@icculus.org>
1035 * NEWS, configure.ac: increment version number
1037 * cfile/cfile.c: better handling of CRLF text files (when that is
1040 * utilities/hogcreate.c, utilities/hogextract.c,
1041 utilities/mvlcreate.c, utilities/mvlextract.c: use binary mode for
1042 reading/writing files
1044 * arch/win32/Makefile.am, arch/win32/include/ipx_udp.h,
1045 arch/win32/ipx_udp.c, arch/win32/winnet.c, main/menu.c: added UDP
1048 2003-10-04 Bradley Bell <btb@icculus.org>
1050 * cfile/cfile.c, main/config.c: oops, fgets does not return EOF
1052 * main/netmisc.c: change byte to sbyte, comments/whitespace
1054 2003-10-03 Bradley Bell <btb@icculus.org>
1056 * cfile/cfile.c, main/config.c: fix win32 eof bug.
1058 * arch/win32/ipx_drv.h, arch/win32/winnet.c, include/ipx.h: win32
1061 * iff/iff.c, include/gr.h, include/iff.h, include/pstypes.h,
1062 main/ai2.c, main/aipath.c, main/aistruct.h, main/bm.h,
1063 main/config.c, main/escort.c, main/fireball.c, main/fuelcen.c,
1064 main/fuelcen.h, main/gameseg.c, main/gameseg.h, main/laser.c,
1065 main/lighting.c, main/mglobal.c, main/network.c, main/newdemo.c,
1066 main/object.c, main/object.h, main/paging.c, main/player.h,
1067 main/robot.h, main/segment.h, main/state.c, main/switch.c,
1068 main/switch.h, main/titles.c, main/wall.c, main/wall.h,
1069 main/weapon.c, main/weapon.h: change byte to sbyte,
1072 * 2d/bitblt.c, cfile/cfile.c, include/cfile.h, main/ai.c,
1073 main/ai.h, main/gamemine.c, main/gauges.c, main/kconfig.c,
1074 main/menu.c, main/multi.c, main/multi.h, main/multibot.c,
1075 main/newdemo.h, main/render.c, main/scores.c: change byte to sbyte
1077 * configure.ac: better checking for timeval
1079 2003-10-03 Martin Schaffner <maschaffner@gmx.ch>
1081 * arch/dos/bak/ipx.c, arch/dos/ipx.c, arch/linux/Makefile.am,
1082 arch/linux/include/ipx_lin.h, arch/linux/ipx_lin.c,
1083 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, arch/linux/ukali.c,
1084 arch/win32/winnet.c, configure.ac, include/byteswap.h,
1085 include/ipx.h, main/inferno.c, main/menu.c, main/multi.c,
1086 main/multibot.c, main/network.c: Make network architecture
1087 choosable from game menu, add support for UDP/IP on Mac OS X and
1090 2003-10-02 Martin Schaffner <maschaffner@gmx.ch>
1092 * include/byteswap.h: added macros for coping with alignment
1095 2003-10-02 Bradley Bell <btb@icculus.org>
1097 * main/multi.h: added padding to little-endian version of
1100 * arch/dos/bak/ipx.c, arch/dos/ipx.c: comments/whitespace
1102 * main/netmisc.c: delete duplicate function
1104 2003-10-01 Bradley Bell <btb@icculus.org>
1106 * main/bm.c: make sure d1_texture_indices gets freed between
1109 2003-09-11 Martin Schaffner <maschaffner@gmx.ch>
1111 * main/piggy.h: fix size of d1 shareware descent.pig
1113 2003-08-03 Martin Schaffner <martin.schaffner@epfl.ch>
1115 * main/bm.c, main/bm.h, main/gamemine.c, main/gamemine.h,
1116 main/gameseq.c, main/piggy.c: fix loading of d1 texture
1117 replacements for non-animated textures
1119 2003-08-02 Matthew Mueller <donut@dakotacom.net>
1121 * main/controls.c: use fixed 20fps wiggle
1123 2003-08-02 Paolo Ulivi <pulivi@libero.it> and Bradley Bell <btb@icculus.org>
1125 * Makefile.am, debian/changelog.in, debian/control,
1126 debian/d2x-common.dirs, debian/d2x-common.install,
1127 debian/d2x-common.manpages, debian/d2x-gl.files,
1128 debian/d2x-gl.menu, debian/d2x-sdl.files, debian/d2x-sdl.menu,
1129 debian/rules, libmve/Makefile.am, libmve/mveplayer.1,
1130 utilities/Makefile.am, utilities/hogcreate.1,
1131 utilities/hogextract.1, utilities/mvlcreate.1,
1132 utilities/mvlextract.1, utilities/tex2txb.1, utilities/txb2tex.1:
1133 add man pages, distribute utility programs in new d2x-common deb
1135 * rpm/d2x.spec.in: updated rpm spec file
1137 2003-08-02 Bradley Bell <btb@icculus.org>
1139 * cfile/cfile.c: update raw_position in cfputc and cfputs
1141 2003-08-02 Martin Schaffner <martin.schaffner@epfl.ch>
1143 * main/piggy.c: make error message more friendly
1145 * main/piggy.c: simplify copying of bitmap flags
1147 * arch/linux/linuxnet.c, main/multi.c, main/multibot.c: bigendian
1150 * cfile/cfile.c: revert to always using custom fgets
1152 * main/endlevel.c, main/mission.c: handle missing exit sequence
1153 components gracefully
1155 * main/playsave.c: comments
1157 2003-07-24 Martin Schaffner <martin.schaffner@epfl.ch>
1159 * cfile/cfile.c: update raw_position in cfwrite
1161 * main/network.c: comments/formatting
1163 2003-06-22 Bradley Bell <btb@icculus.org>
1165 * cfile/cfile.c: use standard fgets for non-archive files
1167 * main/movie.c: use con_printf for missing movie warning
1169 2003-06-18 Bradley Bell <btb@icculus.org>
1171 * main/movie.c: fixed cfile conversion of movielib code
1173 * main/console.c, main/hud.c: strip out colors, etc when printing
1176 * include/u_mem.h: fix NDEBUG calloc macro
1178 2003-06-15 Bradley Bell <btb@icculus.org>
1180 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c: removed
1183 * 2d/pcx.c, include/strio.h, main/ai.c, main/ai.h,
1184 main/cntrlcen.c, main/config.c, main/gamesave.c, main/gameseq.c,
1185 main/movie.c, main/multi.c, main/network.c, main/newdemo.c,
1186 main/newmenu.c, main/piggy.c, main/playsave.c, main/polyobj.c,
1187 main/scores.c, main/state.c, main/text.c, misc/args.c,
1188 misc/strio.c: convert file i/o to cfile
1190 2003-06-14 Bradley Bell <btb@icculus.org>
1192 * include/cfile.h, cfile/cfile.c: implemented cfile wrappers for
1193 writing and other modes besides "rb" (mostly taken from
1196 2003-06-09 Bradley Bell <btb@icculus.org>
1198 * 2d/palette.c, main/kludge.c: gr_copy_palette not really a
1201 * include/libmve.h, libmve/mve_main.c, libmve/mvelib.c,
1202 libmve/mvelib.h, libmve/mveplay.c, main/movie.c: merged libmve
1205 2003-06-07 Taylor Richards <taylor@icculus.org>
1207 * libmve/mvelib.c, libmve/mveplay.c: stop memory leaks in libmve
1209 2003-06-07 Bradley Bell <btb@icculus.org>
1211 * main/console.c: fix non-console build
1213 * main/gamesave.c: comments
1215 * main/bm.c: remove redundant break
1217 2003-06-06 Bradley Bell <btb@icculus.org>
1219 * main/gauges.c, main/kconfig.c: comments/formatting
1221 * console/.cvsignore: added .cvsignore
1223 * main/console.c: can't write to console after it's closed
1225 2003-06-05 Bradley Bell <btb@icculus.org>
1227 * arch/sdl/event.c, console/CON_console.c, console/Makefile.am,
1228 console/internal.c, console/internal.h, include/CON_console.h,
1229 include/console.h, main/console.c, main/gamecntl.c, main/hud.c:
1230 finish console conversion away from SDL
1232 2003-06-04 Bradley Bell <btb@icculus.org>
1234 * console/CON_console.c, include/CON.console.h, include/console.h,
1235 main/console.c, main/game.c: console conversion to native gr,
1238 * include/gr.h, main/credits.c, main/kconfig.c, main/newmenu.c:
1239 put prototype for gr_bm_bitblt in gr.h
1241 2003-06-03 Bradley Bell <btb@icculus.org>
1243 * console/CON_console.c, console/DT_drawtext.c,
1244 console/Makefile.am, include/CON_console.h, include/DT_drawtext.h,
1245 main/console.c: use native fonts for console
1247 * main/playsave.c: use shorts for short data
1249 2003-06-02 Bradley Bell <btb@icculus.org>
1251 * configure.ac, main/console.c: set console background, fix
1254 2003-06-01 Bradley Bell <btb@icculus.org>
1256 * Makefile.am, arch/sdl/event.c, configure.ac,
1257 console/CON_console.c, console/DT_drawtext.c, console/Makefile.am,
1258 console/internal.c, include/CON_console.h, include/DT_drawtext.h,
1259 include/console.h, main/console.c, main/game.c, main/gamecntl.c,
1260 main/gamerend.c: added console code (from SDL_console)
1262 2003-05-30 Bradley Bell <btb@icculus.org>
1264 * README: minor update
1266 2003-05-28 Bradley Bell <btb@icculus.org>
1268 * Info.plist.in, Makefile.am, configure.ac: add support for MacOS
1273 2003-06-06 Bradley Bell <btb@icculus.org>
1275 * main/kconfig.c: fix crash in control menus
1277 * main/gauges.c: force cockpit redraw in opengl
1279 * main/gamerend.c: move ogl swap, so cockpit and console get
1282 2003-06-01 Bradley Bell <btb@icculus.org>
1284 * configure.ac, libmve/mveplay.c: define struct timeval if needed
1288 2003-05-12 Bradley Bell <btb@icculus.org>
1290 * configure.ac: increment version number
1292 * main/bm.c: use con_printf for exit model warnings
1294 * configure.ac: must check for timespec after setting -mno-cygwin
1296 * main/inferno.c: added -nohogdir and -userdir options
1298 * NEWS, main/titles.c: use briefings with no extension
1302 2003-04-30 Bradley Bell <btb@icculus.org>
1304 * configure.ac: have to include time.h when checking for nanosleep
1306 * configure.ac, libmve/mveplay.c: use autoconf to check for struct
1309 * Makefile.am, NEWS, README, configure.ac: fix linking bug,
1310 increment version number
1312 * main/Makefile.am: make dist fix
1316 2003-04-29 Bradley Bell <btb@icculus.org>
1318 * configure.ac, 2d/2dsline.c, main/automap.c, libmve/mveplay.c:
1321 2003-04-24 Bradley Bell <btb@icculus.org>
1323 * configure.ac: increment version number
1325 * main/inferno.c: redeclare main() 'the SDL way', make sure SDL.h
1328 2003-04-24 Ingo van Lil <inguin@gmx.de>
1330 * main/render.c: fix misspellings of NDEBUG
1334 2003-04-14 Bradley Bell <btb@icculus.org>
1336 * cfile/cfile.c: prefer files from d2 hog over d1 hog
1338 2003-04-11 Bradley Bell <btb@icculus.org>
1340 * main/automap.c, main/gamemine.c, main/menu.c: fix compiler
1345 2003-04-11 Bradley Bell <btb@icculus.org>
1347 * libmve/mveplay.c: use _sleep instead of sleep on win32
1349 * Makefile.am, README, README.utils, arch/sdl/digi.c,
1350 arch/sdl/joy.c, arch/win32/Makefile.am, include/byteswap.h,
1351 include/cfile.h, include/error.h, libmve/Makefile.am,
1352 libmve/decoders.h, main/Makefile.am, main/endlevel.c,
1353 main/endlevel.h, main/playsave.c, misc/fileutil.c:
1354 utilities/Makefile.am: comments/formatting/dist problems
1356 * configure.ac: use different defines for os x
1358 2003-04-07 Bradley Bell <btb@icculus.org>
1360 * include/error.h, misc/error.c: put some old stuff back in,
1361 eliminate duplicate error messages
1363 * main/text.c: don't die on text not found
1366 * main/inferno.c: print some useful info if hog not found, allow
1367 -help to work if no text available
1369 2003-04-07 Steffen Pohle <stpohle@gmx.net>
1371 * arch/linux/Makefile.am: revert to previous version, so linux
1374 2003-04-03 Bradley Bell <btb@icculus.org>
1376 * main/endlevel.c: fixed exit model scheme yet again
1378 2003-04-02 Bradley Bell <btb@icculus.org>
1380 * misc/error.c: call Int3 on Assert
1382 * main/cntrlcen.c, main/cntrlcen.h, main/gamesave.c: modified
1385 * main/wall.c: don't die when trying to toggle nonexistent
1386 segment... vertigo level 10 is buggy!
1388 * main/gamemine.c: comments/formatting
1390 2003-03-31 Micah J. Lieske <MicahJon@compuserve.com>
1392 * arch/dos/digimm.c, arch/sdl/digi.c, arch/win32/digi.c,
1393 main/inferno.c: Allow use of 22K sound samples
1395 2003-03-29 Bradley Bell <btb@icculus.org>
1397 * arch/ogl/gr.c: default to bitmapped reticle
1399 * main/bm.c, main/endlevel.c, main/piggy.c, main/piggy.h,
1400 main/polyobj.c: rewrote endlevel stuff to reread exit model info
1403 * arch/sdl/joy.c: fixed text seen for hats in control config
1406 2003-03-28 Bradley Bell <btb@icculus.org>
1408 * main/bm.c: heh, model nums in vertigo are hardcoded,
1409 N_D2_POLYGON_MODELS can't change
1411 * configure.ac, include/d1x.xpm, include/descent.xpm,
1412 arch/ogl/sdlgl.c, arch/sdl/gr.c: enabled setting icon with
1415 2003-03-27 Bradley Bell <btb@icculus.org>
1417 * main/text.h: fixed text references for hat directions
1419 * arch/ogl/Makefile.am: oops, can't get rid of main INCLUDE yet...
1421 2003-03-26 Bradley Bell <btb@icculus.org>
1423 * main/playsave.c: make d2x keys backward compatible
1425 2003-03-26 Micah J. Lieske <MicahJon@compuserve.com>
1427 * arch/sdl/event.c, arch/sdl/joy.c: added hat support for sdl
1430 2003-03-26 Bradley Bell <btb@icculus.org>
1432 * main/piggy.c: fix crash when d1 data not present
1434 * main/gamecntl.c, main/kconfig.c, main/playsave.c: fix d2x keys,
1435 read/write from plr file
1437 * main/ai.h, main/collide.c, main/escort.c, main/escort.h,
1438 main/fuelcen.c, main/gamecntl.c, main/playsave.c, main/powerup.c:
1439 added escort.h header
1441 2003-03-25 Bradley Bell <btb@icculus.org>
1443 * main/bm.c, main/piggy.c, main/piggy.h, main/gameseq.c: added
1444 D1_PIGFILE ("descent.pig") macro
1446 * main/bm.c, main/piggy.c, main/piggy.h: ability to load exit
1447 models from d1 pig file
1449 * main/bm.c, main/bm.h, main/endlevel.c, main/piggy.c,
1450 main/piggy.h: ability to load exit model bitmaps (or any bitmap,
1451 really) from d1 pig file
1453 2003-03-23 Bradley Bell <btb@icculus.org>
1455 * main/bm.c: stop extra robots from overwriting exit models
1457 * include/ogl_init.h: increased OGL_TEXTURE_LIST_SIZE so the
1458 texture list doesn't get full
1460 * main/bm.c: fix mem leak when reading extra robots
1462 2003-03-21 Bradley Bell <btb@icculus.org>
1464 * main/menu.c: Added option to set movie resolution (mostly works)
1466 2003-03-21 Martin Schaffner <maschaffner@gmx.ch>
1468 * main/gameseq.c, main/piggy.c, main/piggy.h: move bitmap
1469 replacement functions to piggy.c
1471 * main/gameseq.c: attempt to support mac d1 descent.pig
1473 * main/bm.c: fix mem leak
1475 * main/gameseq.c: fix bug: when opening d1 level 1 with oem data
1476 files, both d1 and d2 oem briefing where showed
1478 * main/inferno.c, main/movie.c: Change the default movie
1479 resolution to "high", implement the option -lowresmovies
1481 2003-03-20 Bradley Bell <btb@icculus.org>
1483 * arch/sdl/rbaudio.c, main/songs.c: cd detection works now
1485 * main/piggy.c: comments
1487 2003-03-20 Martin Schaffner <maschaffner@gmx.ch>
1489 * main/gameseq.c: delete duplicate function
1491 * 2d/rle.c: fix color swapping on big endian of big rle bitmaps
1493 2003-03-19 Bradley Bell <btb@icculus.org>
1495 * arch/sdl/rbaudio.c, include/rbaudio.h: starting d2 cd detection
1496 (cddb discid) support
1498 * arch/sdl/digi.c, main/kludge.c: implemented
1499 digi_link_sound_to_object3 for looping sounds, other looping stuff
1501 * arch/sdl/gr.c: removing dependencies on stuff in main/
1503 * arch/linux/Makefile.am, arch/linux/init.c,
1504 arch/linux/linuxnet.c, arch/linux/include/ukali.h,
1505 arch/ogl/Makefile.am, main/inferno.c: moved joy_init back to main,
1506 other header cleanups
1508 * arch/win32/ipx_win.c, configure.ac: ipx on win32 fixed!
1510 2003-03-19 Martin Schaffner <maschaffner@gmx.ch>
1512 * 2d/rle.c, include/gr.h, include/rle.h, main/bm.c, main/bm.h,
1513 main/gamemine.c, main/gamemine.h, main/gameseq.c, main/piggy.c,
1514 main/piggy.h, main/wall.c, main/wall.h: if descent.pig available,
1515 load d1 textures for d1 levels
1517 2003-03-19 Bradley Bell <btb@icculus.org>
1519 * 2d/font.c, 2d/palette.c, 3d/interp.c, 3d/setup.c,
1520 arch/sdl/rbaudio.c, include/texmap.h, libmve/decoder16.c,
1521 libmve/decoder8.c, libmve/decoders.h, libmve/mveplay.c,
1522 texmap/ntmap.c, texmap/texmapl.h: header/extern declaration
1525 * README: added some OS X info
1527 2003-03-17 Bradley Bell <btb@icculus.org>
1529 * main/newdemo.c: simplify DEMO_FILENAME macro
1531 * main/console.c, main/game.c: enable experimental console support
1533 * main/gamerend.c: fixed location of fps meter in multi
1535 2003-03-16 Bradley Bell <btb@icculus.org>
1537 * main/menu.c, main/newdemo.c, main/newdemo.h, main/newmenu.c:
1538 also look in shared data dir for demos
1540 * main/newdemo.c, main/newdemo.h: comments/formatting
1542 2003-03-15 Christopher Thielen <chris@luethy.net>
1544 * main/kludge.c: set CDROM_dir back to "." - tricks game into
1545 thinking d2 cd is always present
1547 2003-03-15 Bradley Bell <btb@icculus.org>
1549 * 2d/font.c, main/credits.c, main/scores.c: fixed opengl credits,
1552 * arch/sdl/rbaudio.c: formatting, enabled volume control under
1555 * arch/ogl/gr.c: fixed dark font bug by calling gr_set_mode from
1556 gr_init. don't really know why this works, though
1558 2003-03-14 Bradley Bell <btb@icculus.org>
1560 * main/gameseq.c: fix Bitmap_replacement_data mem leakage
1562 * unused/bios/rbaudio.h: removed duplicate file
1564 2003-03-14 Christopher Thielen <chris@luethy.net>
1566 * arch/sdl/rbaudio.c: stop cd audio when exiting
1568 2003-03-14 Micah J. Lieske <MicahJon@compuserve.com>
1570 * main/gamecntl.c: add comments to the "only matt knows" cheats
1572 2003-03-14 Martin Schaffner <maschaffner@gmx.ch>
1574 * main/gamemine.c: formatting, better texture conversion for d1
1577 2003-03-14 Bradley Bell <btb@icculus.org>
1579 * main/piggy.c: must swap all mac version pigfiles
1581 * main/ai.c, main/ai.h, main/bm.h, main/crypt.c, main/joydefs.h,
1582 main/multi.c: formatting, minor cleanups
1584 * 2d/rle.c: need to swap line_size on bigendian machines
1586 * main/mission.c, main/mission.h: detect mac full version hogfile
1588 2003-03-13 Bradley Bell <btb@icculus.org>
1590 * arch/sdl/joydefs.c, main/kconfig.c, main/kconfig.h, main/menu.c:
1591 added joy/mouse sensitivity slider, increased range to 16, and
1594 * main/Makefile.am, main/joydefs.c, main/old/joydefs.c: moved old
1597 * arch/linux/Makefile.am: removed extra backslash
1599 * TODO, installation.txt: updated some documentation
1601 * main/gamecntl.c, main/menu.c, main/menu.h: added "d2x options"
1602 menu, with maxfps option
1604 2003-03-12 Bradley Bell <btb@icculus.org>
1606 * main/game.c, main/game.h, main/inferno.c: added -maxfps option
1608 * arch/linux/alsadigi.c, arch/linux/findfile.c,
1609 arch/linux/hmiplay.c, arch/linux/init.c, arch/linux/ipx_bsd.c,
1610 arch/linux/ipx_kali.c, arch/linux/ipx_lin.c, arch/linux/ipx_udp.c,
1611 arch/linux/joydefs.c, arch/linux/ukali.c, arch/linux/include,
1612 arch/linux/include/ipx_bsd.h, arch/linux/include/ipx_drv.h,
1613 arch/linux/include/ipx_hlpr.h, arch/linux/include/ipx_kali.h,
1614 arch/linux/include/ipx_ld.h, arch/linux/include/ipx_lin.h,
1615 arch/linux/include/ipx_udp.h, arch/linux/include/joystick.h,
1616 arch/linux/include/music.h, arch/linux/include/serial.h,
1617 arch/linux/include/ukali.h: formatting
1619 2003-03-11 Chris Arena <ccarena@cox.net>
1621 * main/menu.c: fixed brightness slider
1623 2003-03-01 Bradley Bell <btb@icculus.org>
1625 * main/piggy.c, main/titles.c: d1 briefing text fixed, spinning
1626 robots and animated bitmaps work, but colors are messed up
1628 2003-02-28 Bradley Bell <btb@icculus.org>
1630 * main/player.h: whitespace
1632 * main/automap.c, main/cntrlcen.c, main/collide.c,
1633 main/gamerend.c: use Builtin_mission_num instead of 0 (if
1634 descent.hog is present, d1 becomes mission 0)
1636 * configure.ac, arch/win32/Makefile.am, arch/win32/ipx_drv.h,
1637 arch/win32/ipx_win.c, arch/win32/mingw_init.c,
1638 arch/win32/winnet.c: MinGW compiles with network enabled again,
1639 but still doesn't work
1643 2003-02-28 Bradley Bell <btb@icculus.org>
1645 * 2d/pcx.c, arch/ogl/gr.c, libmve/mveplay.c, main/gameseq.c,
1646 main/inferno.c, main/menu.c, main/movie.c, main/newmenu.c: Fixed
1647 many opengl glitches
1649 2003-02-27 Bradley Bell <btb@icculus.org>
1651 * main/Makefile.am, main/gamesave.c, main/hoard.c, main/hoard.h,
1652 main/inferno.c, main/menu.c, main/mission.c, main/mission.h,
1653 main/network.c, main/network.h: noted that hoard.ham is only needed
1654 for multiplayer HOARD games, and should not be equated with
1655 "vertigo". put HoardEquipped() back in network.c.
1657 * arch/ggi/key.c, arch/sdl/key.c, arch/svgalib/key.c,
1658 include/d_delay.h, main/automap.c, main/game.c, main/kconfig.c,
1659 main/multi.c, main/newdemo.c, misc/Makefile.am, misc/d_delay.c:
1660 use timer_delay instead of d_delay
1662 2003-02-27 Martin Schaffner <maschaffner@gmx.ch>
1664 * main/render.c: added replacement qsort for solaris
1666 2003-02-26 Bradley Bell <btb@icculus.org>
1668 * main/gamemine.c: texture conversion for d1 shareware
1670 2003-02-26 Martin Schaffner <maschaffner@gmx.ch>
1672 * main/gamemine.c: better texture conversion for d1 levels
1674 2003-02-26 Micah J. Lieske <MicahJon@compuserve.com>
1676 * main/kconfig.c: fix joystick support under MinGW
1678 2003-02-26 Bradley Bell <btb@icculus.org>
1680 * main/playsave.c: fix swapping glitch
1682 * configure.ac, readme.txt: clean stuff up, getting ready for
1685 * main/titles.c: begin support for rendering spinning robots in
1688 * main/mission.c, main/mission.h: load d1 oem mission, d1 v1.0
1691 * main/gamemine.c: load d1 shareware levels!
1693 2003-02-25 Bradley Bell <btb@icculus.org>
1697 * autogen.sh: add warning about old auto* versions, use
1700 2003-02-24 Bradley Bell <btb@icculus.org>
1702 * main/gameseq.c, main/movies.c, main/titles.c: Descent I
1703 briefings mostly working
1705 * main/movie.c, main/titles.c: fixed some more briefing glitches
1707 2003-02-23 Bradley Bell <btb@icculus.org>
1709 * main/movie.c: fixed crash when using shareware data files
1712 * arch/sdl/digi.c: fix crash on non-existent sounds
1713 (i.e. shareware data)
1715 2003-02-22 Bradley Bell <btb@icculus.org>
1717 * main/titles.c: fixed fullscreen toggle in briefings
1719 2003-02-21 Bradley Bell <btb@icculus.org>
1721 * configure.ac: check for mingw when enabling nasm
1723 * main/playsave.c: enable loading player files of either byte
1726 2003-02-20 Bradley Bell <btb@icculus.org>
1728 * main/bm.c, main/bm.h, main/endlevel.c: fixed up endlevel stuff
1730 * arch/sdl/digi.c, main/kludge.c: oops, meant to say: fixed bug
1731 #343, not "rest of solution to bug #344"
1733 * arch/sdl/timer.c, include/timer.h: revert to more accurate
1736 * main/kludge.c: partial solution to bug #344
1738 * Makefile.am, tools/cvs2cl/cvs2cl.pl: get rid of cvs2cl.pl
1740 * compilerdefs.txt: added linux/mips info
1742 * ChangeLog: clean up changelog
1744 2003-02-19 Bradley Bell <btb@icculus.org>
1746 * libmve/mveplay.c: os x needs nanosleep prototype.
1748 2003-02-18 Bradley Bell <btb@icculus.org>
1750 * .cvsignore, libmve/.cvsignore: added files to .cvsignore
1752 * include/libmve.h, libmve/mveplay.c, main/movie.c: added function
1753 to disable/enable audio
1755 * libmve/: mve_main.c, mveplay.c: bigendian fixes
1757 * main/: movie.h, titles.c: make sure movie's palette is set before
1758 writing briefing text. Fixes bug #359
1760 * libmve/mveplay.c: make MVE_rmStepMovie play a full frame instead
1763 * misc/: args.c, byteswap.c, d_delay.c, d_io.c, dos_disk.h,
1764 error.c, hash.c, parsarg.c, parsarg.h, strio.c, strutil.c:
1767 * maths/: fix.asm, rand.c, tables.c, vecmat.c, vecmata.asm:
1770 * texmap/: ntmap.c, scanline.c, scanline.h, texmapl.h,
1771 tmap_flt.asm, tmap_inc.asm, tmap_lin.asm, tmap_ll.asm,
1772 tmap_per.asm, tmapfade.asm, tmapflat.c, tmappent.S, tmapppro.S:
1775 * include/libmve.h: blah
1777 2003-02-18 Martin Schaffner <martin.schaffner@epfl.ch>
1779 * main/render.c: 2nd attempt to fix solaris qsort bug
1781 2003-02-18 Bradley Bell <btb@icculus.org>
1783 * configure.ac, include/pstypes.h: put alignment detection in
1786 2003-02-17 Bradley Bell <btb@icculus.org>
1788 * Makefile.am, README.utils, configure.ac, include/libmve.h,
1789 include/mve_audio.h, include/mvelib.h, libmve/Makefile.am,
1790 libmve/decoder16.c, libmve/decoder8.c, libmve/mve_audio.c,
1791 libmve/mve_audio.h, libmve/mve_main.c, libmve/mvelib.c,
1792 libmve/mvelib.h, libmve/mveplay.c, main/Makefile.am,
1793 main/decoder16.c, main/decoder8.c, main/movie.c, main/mve_audio.c,
1794 main/mve_main.c, main/mvelib.c, main/mveplay.c, main/mveplay.h:
1795 moved mve stuff to separate subdir
1797 * include/mvelib.h, main/movie.c, main/mve_main.c, main/mvelib.c,
1798 main/mveplay.c, main/mveplay.h, main/titles.c: many improvements to
1799 mve code. Fixes (at least) bugs #41, #348, and #350.
1801 2003-02-14 Bradley Bell <btb@icculus.org>
1803 * main/Makefile.am: no more Makefile.mveplay. again
1805 * main/mveplay.c: typo
1807 2003-02-13 Bradley Bell <btb@icculus.org>
1809 * utilities/mvlextract.c: uint -> unsigned int
1811 * main/: mve_main.c, mvelib.c, mveplay.c: add fullscreen mode to
1812 standalone mveplayer, win32 support
1814 * main/movie.c: random bugfixes, win32 support
1816 * arch/sdl/Makefile.am: formatting
1818 * configure.ac: disable networking on mac/win for now
1820 * main/newmenu.c: comments
1822 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
1824 * 3d/interp.c, include/interp.h, main/polyobj.c: get rid of some
1825 redundant swap functions.
1827 2003-02-13 Bradley Bell <btb@icculus.org>
1829 * ChangeLog: update changelog
1831 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
1833 * 3d/interp.c, include/interp.h, main/polyobj.c: fix remaining
1834 polymodel alignment issues.
1836 2003-02-13 Bradley Bell <btb@icculus.org>
1838 * utilities/: hogcreate.c, hogextract.c, mvlcreate.c, mvlextract.c:
1839 fix various little bugs
1841 * main/mveplay.c, utilities/hogextract.c, utilities/mvlextract.c,
1842 utilities/tex2txb.c, utilities/txb2tex.c: eliminate warning
1844 * main/: Makefile.am, Makefile.mveplay: build mveplayer from
1847 * README.utils: new file
1849 * main/: mve_main.c, mveplay.c: more movie fixes
1851 * README: updated README
1853 * 2d/Makefile.am, main/Makefile.am: some OS X and dist fixes
1855 2003-02-12 Bradley Bell <btb@icculus.org>
1857 * utilities/mvlextract.c: bigendian mvl support
1859 * main/mveplay.c: formatting, stuff
1861 * main/: Makefile.am, Makefile.mveplay: lotsa movie cleanups, added
1862 truecolor mve support, standalone mveplayer
1864 * include/mve_audio.h, include/mvelib.h, main/decoder16.c,
1865 main/decoder8.c, main/movie.c, main/mve_main.c, main/mvelib.c,
1866 main/mveplay.c: lotsa movie cleanups, added truecolor mve support,
1867 standalone mveplayer
1869 2003-01-22 Bradley Bell <btb@icculus.org>
1871 * include/: interp.h, interp.h: restore prototype for
1872 swap_polygon_model_data
1874 2003-01-21 Bradley Bell <btb@icculus.org>
1876 * main/piggy.c: use memcpy to avoid alignment problem
1878 * compilerdefs.txt: updated some defs, added sunos/sparc
1880 2003-01-15 Bradley Bell <btb@icculus.org>
1882 * main/render.c, arch/ogl/ogl.c: use __sun__ for sunos
1884 * main/gamemine.c: attempting to support d1 shareware
1886 * compilerdefs.txt: update defs
1888 2003-01-15 David Costanzo <david_costanzo@yahoo.com>
1890 * main/mveplay.c: fix several bugs, comments, formatting.
1892 2003-01-15 Bradley Bell <btb@icculus.org>
1894 * arch/ogl/sdlgl.c, arch/sdl/digi.c, arch/sdl/event.c,
1895 arch/sdl/gr.c, arch/sdl/init.c, arch/sdl/joy.c, arch/sdl/key.c,
1896 arch/sdl/mouse.c, arch/sdl/rbaudio.c, arch/sdl/timer.c,
1897 include/error.h, main/gamecntl.c, main/inferno.c: changed path for
1900 * arch/: ogl/glx.c, ogl/gr.c, ogl/ogl.c, ogl/wgl.c, sdl/joydefs.c:
1901 formatting, comments
1903 2003-01-11 Bradley Bell <btb@icculus.org>
1905 * main/: mission.c, mission.h: attempt to support d1 for mac
1908 * arch/sdl/joy.c, main/mvelib.c, main/titles.c: gcc 3.2 warnings
1910 * main/object.h: foo
1912 2003-01-09 Bradley Bell <btb@icculus.org>
1914 * main/movie.c: use ifdef around gr_toggle_fullscreen
1916 2003-01-07 Bradley Bell <btb@icculus.org>
1918 * Makefile.am, descent.msn, installation.txt, main/mission.c,
1919 main/mission.h: don't need .msn file for descent.hog anymore
1923 2003-01-06 Bradley Bell <btb@icculus.org>
1925 * main/mission.h, main/mission.c: comments
1927 * README, TODO, cvshowto.txt, installation.txt, debian/copyright:
1930 2003-01-03 Bradley Bell <btb@icculus.org>
1932 * utilities/: txb2txt.c, txt2txb.c: remove old files
1934 * 3d/interp.c, include/byteswap.h, main/gamemine.c: formatting
1936 * main/polyobj.c: attempt to make read_model_file
1939 * main/menu.c: move vertigo text
1941 2003-01-02 Bradley Bell <btb@icculus.org>
1943 * 3d/interp.c, include/interp.h, main/morph.c, main/polyobj.c,
1944 main/polyobj.h: cleanup alignment changes
1946 * NEWS, 3d/interp.c, include/3d.h, include/interp.h,
1947 include/pstypes.h, main/Makefile.am, main/bm.c, main/collide.c,
1948 main/object.h: fix alignment issues on sparc
1950 * cvshowto.txt: update cvs info
1954 * 2d/rle.c: make rle_swap handle RLE_BIG
1956 2003-01-01 Martin Schaffner <maschaffner@gmx.ch>
1958 * main/render.c: workaround solaris qsort bug
1960 2003-01-01 Steffen Pohle <stpohle@gmx.net>
1962 * arch/linux/linuxnet.c, arch/linux/ukali.c,
1963 arch/linux/include/ukali.h, main/inferno.c: enabled kali
1965 * arch/linux/Makefile.am: enabled linux joystick, kali
1967 * configure.ac, arch/linux/joystick.c, arch/sdl/Makefile.am,
1968 arch/sdl/event.c: enabled linux joystick
1970 2002-12-31 Bradley Bell <btb@icculus.org>
1972 * main/gamemine.c: simplified warning msg
1974 * NEWS, TODO, main/multi.c, main/netmisc.c: comments/whitespace
1976 * main/render.h: fix compiler warning
1978 2002-12-31 Martin Schaffner <maschaffner@gmx.ch>
1980 * 2d/rle.c, main/inferno.c, main/piggy.c: fixed rle_swap leaks.
1982 2002-12-24 Bradley Bell <btb@icculus.org>
1984 * main/mission.c: fixes an infinite loop which was caused by d2x
1985 thinking d2demo was a descent 1 mission
1987 2002-12-24 Martin Schaffner <maschaffner@gmx.ch>
1989 * arch/ogl/ogl.c, main/render.c: fix compiler warnings.
1991 2002-12-24 Bradley Bell <btb@icculus.org>
1993 * main/render.c: comments
1995 2002-10-30 Bradley Bell <btb@icculus.org>
1997 * main/inferno.c: add help for -hogdir option
1999 * main/inferno.c: added -hogdir option
2001 2002-10-28 Bradley Bell <btb@icculus.org>
2003 * main/: inferno.c, menu.c: enabled Vertigo displays
2005 * include/3d.h: typo
2007 2002-10-28 Martin Schaffner <maschaffner@gmx.ch> and Bradley Bell <btb@icculus.org>
2009 * 3d/interp.c, include/3d.h, include/byteswap.h, main/bm.c,
2010 main/netmisc.c, main/network.c: simplify and eliminate redundant
2013 2002-10-28 Martin Schaffner <maschaffner@gmx.ch>
2015 * maths/fixc.c: fix infinite loop in quad_sqrt.
2017 * 3d/points.c, include/maths.h, include/pstypes.h, maths/fixc.c,
2018 maths/vecmat.c: sparc/sunos support: rename quad to quadint.
2020 2002-10-12 Bradley Bell <btb@icculus.org>
2022 * 2d/2dsline.c: handle BM_OGL in gr_scanline()
2024 2002-10-11 Bradley Bell <btb@icculus.org>
2026 * main/hud.c: make hud_message work correctly
2028 * 2d/palette.c, arch/sdl/gr.c, include/palette.h, main/inferno.c:
2031 * main/network.c: formatting, small fixes
2033 2002-10-10 Bradley Bell <btb@icculus.org>
2035 * main/netmisc.h: no swap_object for little-endian
2037 * main/: netmisc.h, network.c: use macros to simplify network
2040 * main/piggy.c: disable autodetect of mac pig (use --enable-macdata
2043 * main/inferno.c: enable loading screen for mac shareware with
2046 * main/netmisc.c: whitespace
2048 * 2d/bitmap.c, main/inferno.c, main/mission.c, main/playsave.c:
2051 * main/hud.c: whitespace
2053 * configure.ac: remove shareware build, add macdata build
2055 * main/songs.c: whitespace
2057 * 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/gpixel.c, 2d/line.c,
2058 2d/pixel.c, 2d/poly.c, 2d/rect.c, 2d/tmerge.c, main/gamerend.c:
2061 * 2d/: Makefile.am, tmerge_a.asm: enable TRANSPARENCY_COLOR for
2064 2002-10-04 Martin Schaffner <maschaffner@gmx.ch>
2066 * cfile/cfile.c, include/iff.h, main/gamepal.c, main/titles.c:
2067 comments, formatting, etc.
2069 * iff/iff.c: fix bigendian iff loading.
2071 2002-10-03 Bradley Bell <btb@icculus.org>
2073 * utilities/txb2tex.c: typo
2075 * 3d/clipper.c, main/bm.c, main/game.c, main/gamecntl.c,
2076 main/newmenu.c, main/switch.c, main/terrain.c, main/text.c:
2079 * arch/sdl/mouse.c: whitespace
2081 2002-09-19 Bradley Bell <btb@icculus.org>
2083 * main/kconfig.c: fix a oops, add old logs
2085 * main/kconfig.c: support for >3 mouse buttons
2087 2002-09-18 Bradley Bell <btb@icculus.org>
2089 * include/gr.h: fix palette swap define
2091 2002-09-14 Bradley Bell <btb@icculus.org>
2093 * main/titles.c: load hires briefing screen if lores doesn't exist
2094 (i.e. vertigo) and MenuHires=0
2096 2002-09-14 Werner Augustin <descent-source@mailinglist.gnuher.de>
2098 * main/: multi.h, network.h: pack some structures for ipx
2101 2002-09-14 Bradley Bell <btb@icculus.org>
2103 * cfile/cfile.c, main/endlevel.c, main/gamesave.c: revert cfgets()
2104 and load_endlevel_data() to expect newline-terminated strings, fix
2105 load_game_data to read null-terminated string for
2108 2002-09-07 Bradley Bell <btb@icculus.org>
2110 * main/newmenu.c: added error message
2112 * main/menu.h: enable -nohires with mac shareware
2114 * 2d/palette.c, include/gr.h: enable 0/255 palette swap
2116 * 2d/font.c: enable 0/255 palette swap for fonts
2118 * 2d/bitblt.c: add TRANSPARENCY_COLOR to assembly code, nother OGL
2121 * 2d/2dsline.c: fix ogl blooper
2123 2002-09-05 Bradley Bell <btb@icculus.org>
2125 * 2d/rle.c, 2d/scalec.c, include/rle.h: better just do it the old
2128 * include/strutil.h: need string.h for strcasecmp
2130 * include/rle.h: okay, maybe it needs to be this way
2132 * include/: 3d.h, gr.h: more stuff from d2src, mostly formatting
2134 * 2d/scalec.c: more stuff from d2src
2136 * 2d/rle.c: more stuff from d2src, formatting
2138 * 2d/font.c: useless cruft
2140 * 2d/: 2dsline.c, bitmap.c, bitmap.h: more stuff from d2src
2142 * 2d/bitblt.c, include/grdef.h: moved gr_linear_movsd assembly from
2145 2002-09-04 Bradley Bell <btb@icculus.org>
2147 * include/grdef.h: fix compiler warnings
2149 * 2d/bitblt.c: fix compiler warnings, #ifdef out dos-only code
2151 * include/grdef.h: gr_linear_movsd isn't static for NO_ASM,
2154 * main/game.c: we want the mac ibitblt for everything but dos and
2157 * main/texmerge.c: these routines are in tmerge.c
2159 * main/credits.c: enable credits for mac and oem data
2161 * main/bm.c: use either exit.ham or exit.pofs
2163 * include/ibitblt.h: enable some more code from d2src
2165 * include/gr.h: enable mac ubitblt_double
2167 * 2d/rle.c: added gr_rle_expand_scanline_generic_masked from d2src
2169 * include/grdef.h: moved some inline asm from linear.h
2171 * 2d/ibitblt.c: brought in line with original d2 version
2173 * 2d/bitblt.c: reverted to original d2 version of this file, then
2174 added d1x enhancements
2176 * 2d/2dsline.c: formatting, use __MSDOS__ instead of __DJGPP__
2178 * 2d/linear.h: moved these back to their original locations
2181 * main/mveplay.c: close some memory holes, speed up palette loading
2183 * main/movie.c: added fullscreen toggle while playing movies
2185 * main/inferno.c: comment out -superhires help text (always on)
2187 * include/timer.h: added approx_fsec_to_usec macro
2189 * arch/sdl/joy.c: fix compiler warning
2191 2002-09-01 Bradley Bell <btb@icculus.org>
2193 * main/network.c: oops
2195 * main/: movie.c, mveplay.c, mveplay.h: more movie improvements
2197 * arch/sdl/timer.c, include/timer.h: added timer_delay, faster
2198 timer_get_fixed_seconds
2202 2002-08-31 Bradley Bell <btb@icculus.org>
2204 * TODO, main/inferno.c, main/movie.c, main/mveplay.c: movie
2207 * main/multi.h: network endian stuff
2209 * 2d/font.c, include/gr.h: fast file i/o for font headers
2211 * arch/win32/arch_ip.cpp: unused file
2213 * main/: netmisc.c, netmisc.h, network.c, network.h: formatting,
2214 bigendian networking fixes
2216 * main/menu.c: make net menu more accurate, also make superhires
2219 * include/pstypes.h: better to have __pack__ all the time, I think.
2220 needed for networking, e.g.
2222 * arch/win32/: ipx_drv.h, ipx_win.c, winnet.c: win32 networking
2225 * arch/win32/Makefile.am: unused file
2229 2002-08-30 Bradley Bell <btb@icculus.org>
2231 * arch/win32/ipx_drv.h: re-added arch/win32/ipx_drv.h
2233 * main/: newmenu.h, titles.c: formatting
2235 * NEWS, arch/linux/Makefile.am, arch/linux/include/ukali.h,
2236 main/multi.h: networking works, finally
2238 * TODO: added TODO file
2240 * arch/linux/arch_ip.cpp: unused fine
2242 * README: network sorta working
2244 * main/: Makefile.am, multi.c, network.c, network.h: more
2247 * main/menu.c: load builtin mission correctly
2249 * main/inferno.c: documentation
2251 * main/: hoard.c, hoard.h, gamesave.c, mission.c: move hoard stuff
2254 * main/Makefile.mveplay: don't need no more
2256 2002-08-29 Bradley Bell <btb@icculus.org>
2258 * main/: ip_base.cpp, ip_base.h, ip_basec.h, ipclienc.c,
2259 ipclient.cpp, ipclient.h, ipserver.cpp, ipx_drv.c, multipow.c,
2260 multipow.h, netlist.c, netpkt.c, netpkt.h: deleting unused d1x
2263 * include/ipx_drv.h: more network fixing
2265 * arch/linux/include/ipx_drv.h: more network fixing
2267 * include/ipx.h: formatting
2269 * arch/linux/ipx_kali.c, include/ipx.h: fixed networking fuck-up?
2271 * NEWS, arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
2272 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, main/Makefile.am,
2273 main/inferno.c: fixed networking fuck-up?
2275 * Makefile.am: moved mingw info to README
2277 * README, mingw32.txt: moved mingw info to README
2279 2002-08-27 Bradley Bell <btb@icculus.org>
2281 * utilities/mvlextract.c: allow specifying file to extract
2283 * utilities/: tex2txb.c, txb2tex.c: use default extension to
2286 * utilities/hogextract.c: allow specifying file to extract
2288 * main/mission.c: Have to get mission_num _after_ promoting...
2290 * main/: gameseq.c, titles.c: beginning d1 briefing support
2292 * descent.msn: beginning d1 briefing support
2294 * main/: titles.c, titles.h: d1-style mission briefings
2296 * main/piggy.h: whitespace
2298 * main/movie.c: beginning robot movie support, fall back on lo/hi
2299 res if hi/lo not available
2301 * main/mission.c: added Builtin_mission_num for builtin mission,
2302 D1Hogdir, d1-style mission briefings
2304 * main/: gameseq.c, mission.h: added Builtin_mission_num for
2307 * cfile/cfile.c, include/cfile.h: add capability for 3rd hogfile
2308 (for d1 missions that need d1 data)
2310 * 2d/ibitblt.c: whitespace
2312 2002-08-26 Bradley Bell <btb@icculus.org>
2314 * utilities/mvlcreate.c: oops
2316 * utilities/: Makefile.am, mvlcreate.c, mvlextract.c: added mvl
2319 * utilities/hogextract.c: added [v]iew option
2321 * utilities/: tex2txb.c, txb2tex.c: changed txt to tex
2323 * main/titles.c: fix writable string, disable DumbAdjust thing
2325 * main/polyobj.h: whitespace
2327 * main/newmenu.c: added pcx_get_dimensions(), other stuff from
2330 * main/movie.c: read movies from AltHogDir, other fixes
2332 * main/: mission.c, mission.h: fix bug w/mission filename
2334 * main/gameseq.c: comments
2336 * main/digi.h: whitespace n stuff
2338 * include/mve_audio.h: added audio flag macros
2340 * 2d/pcx.c, include/pcx.h: added pcx_get_dimensions(), other stuff
2345 2002-08-23 Bradley Bell <btb@icculus.org>
2347 * main/: gameseq.c, inferno.c, mission.c, mission.h, titles.c: fix
2350 * Makefile.am: remove d2demo.mn2
2352 * cfile/cfile.c, include/cfile.h: add cfile_size function
2354 * d2demo.mn2, installation.txt, main/gameseq.h, main/mission.c:
2355 eliminate need for .mn2 files for oem and demo
2357 2002-08-22 Bradley Bell <btb@icculus.org>
2359 * main/bm.c: fix for vertigo
2361 * main/menu.h: make OEM menu pcx available
2363 * 2d/rle.c: merge with original d2 file
2365 * Makefile.am, configure.ac: let mission files get installed by
2368 2002-08-17 Bradley Bell <btb@icculus.org>
2370 * configure.ac: make FAST_FILE_IO the default on little-endian
2373 * NEWS, README, compilerdefs.txt, readme.txt: documentation
2375 * 2d/bitblt.c, 2d/rle.c, arch/ogl/ogl.c: implement BM_FLAG_RLE_BIG
2378 2002-08-15 Martin Schaffner <maschaffner@gmx.ch>
2380 * main/: game.c, menu.c, mission.c: promote builtin missions.
2382 2002-08-15 Bradley Bell <btb@icculus.org>
2384 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h, main/piggy.c:
2385 improved mac pig loading/reverted TRANSPARENCY_COLOR changes
2387 * utilities/.cvsignore: added cvsignore
2389 * 2d/palette.c, include/palette.h, main/gamesave.c: mac data file
2392 * main/piggy.c: mac data file loading
2394 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h: set
2395 transparency and swap 0/255 correctly for mac data files
2397 2002-08-13 Bradley Bell <btb@icculus.org>
2399 * Makefile.am, configure.ac, utilities/Makefile.am: moved utility
2400 to utilities to avoid conflict with c++ std lib <utility>
2402 * utilities/: Makefile.am, hogcreate.c, hogextract.c, txb2txt.c,
2403 txt2txb.c: moved utility to utilities to avoid conflict with c++
2406 * Makefile.am, configure.ac: add utilities
2408 2002-08-09 Bradley Bell <btb@icculus.org>
2410 * 2d/palette.c, 3d/interp.c, include/gr.h, main/render.c:
2413 2002-08-08 Bradley Bell <btb@icculus.org>
2415 * main/inferno.c: comments
2417 * main/: newmenu.c, songs.c: mac demo datafile support
2419 * installation.txt: update
2421 * main/gamesave.c: use lowercase for consistency
2423 * main/: bm.c, bm.h, endlevel.c, polyobj.c: enable loading of exit
2424 models for other than d2demo
2426 2002-08-07 Martin Schaffner <maschaffner@gmx.ch>
2428 * main/gamemine.c: formatting, better d1 texture conversion
2430 * Makefile.am, descent.mn2, descent.msn, main/mission.c,
2431 main/mission.h: recognize .msn mission files.
2433 2002-08-07 Bradley Bell <btb@icculus.org>
2435 * .cvsignore, 2d/.cvsignore, 3d/.cvsignore, arch/.cvsignore,
2436 arch/dos/.cvsignore, arch/ggi/.cvsignore, arch/linux/.cvsignore,
2437 arch/ogl/.cvsignore, arch/sdl/.cvsignore, arch/svgalib/.cvsignore,
2438 arch/win32/.cvsignore, cfile/.cvsignore, iff/.cvsignore,
2439 main/.cvsignore, main/editor/.cvsignore, maths/.cvsignore,
2440 mem/.cvsignore, misc/.cvsignore, texmap/.cvsignore: added
2443 2002-08-06 Bradley Bell <btb@icculus.org>
2445 * main/: automap.c, laser.c, songs.c, titles.c: shareware stuff
2447 * main/Makefile.am: formatting
2449 * 2d/font.c: make gr_remap_font just reload the whole thing
2451 * configure.ac: formatting
2453 * Makefile.am: added d2demo.mn2
2455 * d2demo.mn2: mission file for shareware
2457 * include/u_mem.h, main/ai.c, main/gamesave.c, main/inferno.c,
2458 main/laser.h, main/text.h, main/titles.c, main/weapon.c: whitespace
2460 * main/sounds.h: shareware stuff, whitespace
2462 * main/: polyobj.c, polyobj.h: more fast i/o macros
2464 * main/: menu.c, menu.h, mission.c, newmenu.c, piggy.c, piggy.h:
2467 * main/: endlevel.c, endlevel.h, gamemine.c, gameseq.c: merged
2468 endlevel stuff to non-shareware, allow movies/endlevel for
2471 * main/cntrlcen.c: typo
2473 * main/bm.h: use global Piggy_hamfile_version
2475 * main/bm.c: merged endlevel stuff to non-shareware, more fast i/o
2476 macros, use global Piggy_hamfile_version
2478 * main/Makefile.am: terrain and movie stuff always used now
2480 * 2d/pcx.c, include/pcx.h: make pcx header available to other
2483 * main/: gamemine.c, gamesave.c: load DMB levels
2485 * main/: bm.c, cntrlcen.c, cntrlcen.h, fuelcen.c, fuelcen.h,
2486 segment.c, segment.h, switch.c, switch.h: fast i/o macros
2488 2002-08-04 Martin Schaffner <maschaffner@gmx.ch>
2490 * main/gamemine.c, main/gamesave.c, mem/mem.c: d1 level stuff.
2492 2002-08-04 Bradley Bell <btb@icculus.org>
2494 * main/inferno.c: shareware stuff, formatting
2496 * arch/sdl/rbaudio.c: gracefully handle redbook non-availability
2498 * arch/sdl/gr.c: don't need to set mode in gr_init
2500 2002-08-02 Martin Schaffner <maschaffner@gmx.ch>
2502 * main/: gamemine.c, gamemine.h, gamesave.c, gamesave.h: more d1
2505 * Makefile.am, descent.mn2: added mission file for descent 1
2507 2002-08-02 Bradley Bell <btb@icculus.org>
2509 * arch/sdl/digi.c, arch/sdl/gr.c, include/error.h,
2510 include/oldsdl.h, main/gamecntl.c, main/inferno.c, main/laser.c,
2511 main/piggy.h, misc/error.c: junk
2513 * main/: endlevel.c, escort.c, gameseq.c, newmenu.c, render.c,
2514 render.h, scores.c, scores.h, terrain.c: shareware stuff
2516 * configure.ac, include/pstypes.h, main/bm.c, main/bm.h,
2517 main/effects.c, main/effects.h, main/piggy.c, main/piggy.h,
2518 main/powerup.c, main/powerup.h, main/robot.c, main/robot.h,
2519 main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
2520 main/weapon.c, main/weapon.h: fast i/o macros
2522 2002-08-01 Martin Schaffner <maschaffner@gmx.ch>
2524 * NEWS, cfile/cfile.c, main/console.c, main/gamemine.c,
2525 main/gamemine.h, main/gamesave.c: load d1 levels
2527 2002-07-30 Bradley Bell <btb@icculus.org>
2529 * configure.ac: oops
2531 * configure.ac, arch/ogl/gr.c, arch/ogl/ogl.c, include/ogl_init.h:
2534 * main/menu.c, main/titles.c, NEWS, 2d/font.c, include/gr.h,
2535 include/grdef.h, main/game.c, main/gamefont.c, main/gamefont.h,
2536 main/gamemine.c, main/inferno.c, main/movie.c, main/newmenu.c,
2537 main/piggy.c, main/titles.c: support shareware datafiles!
2539 * main/: bm.c, gamemine.c, piggy.c, piggy.h, weapon.c, gamemine.c,
2540 piggy.c: SHAREWARE fixes
2542 2002-07-29 Bradley Bell <btb@icculus.org>
2544 * NEWS, include/fileutil.h, main/bm.c, main/gameseq.c,
2545 main/mveplay.c, main/piggy.c, main/piggy.h, main/playsave.c,
2546 misc/fileutil.c: Portability - OS X support
2548 2002-07-27 Bradley Bell <btb@icculus.org>
2550 * main/: Makefile.am, fuelcen.c, fuelcen.h, game.c, game.h,
2551 gamemine.c, gamesave.c, gameseq.c, piggy.c, piggy.h, segment.c,
2552 segment.h: portability
2554 * cfile/cfile.c, include/cfile.h, main/cntrlcen.c, main/cntrlcen.h,
2555 main/gamesave.c, main/switch.c, main/switch.h, main/wall.c,
2556 main/wall.h: portabilization
2558 * 2d/font.c, include/gr.h: portability
2560 2002-07-26 Bradley Bell <btb@icculus.org>
2562 * 2d/font.c, 2d/pcx.c, include/gr.h, main/movie.c: portability
2564 * arch/linux/findfile.c, include/pstypes.h: os x fixes
2566 * main/player.c: foo
2568 * misc/fileutil.c, include/fileutil.h, misc/fileutil.c: oops
2570 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c,
2571 misc/fileutil.h: portable file i/o utils
2573 * main/: Makefile.mveplay, inferno.c, movie.c, newmenu.c: s not a
2574 writable string anymore... / formatting
2576 * main/Makefile.am, main/bm.c, main/bm.h, main/cntrlcen.c,
2577 main/cntrlcen.h, main/effects.c, main/effects.h, main/piggy.c,
2578 main/piggy.h, main/player.c, main/player.h, main/polyobj.c,
2579 main/polyobj.h, main/powerup.c, main/powerup.h, main/robot.c,
2580 main/robot.h, main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
2581 main/weapon.c, main/weapon.h, 3d/interp.c, include/cfile.h:
2582 portable-izing file loading routines
2584 2002-07-24 Bradley Bell <btb@icculus.org>
2586 * main/mveplay.c: correctly play files with 16bit uncompressed
2587 audio, mem checking, etc
2589 * main/: Makefile.mveplay, mvelib.c, mveplay.c: enable standalone
2592 2002-07-23 Bradley Bell <btb@icculus.org>
2594 * misc/Makefile.am: unused file
2596 * configure.ac, main/endlevel.c, main/endlevel.h, main/menu.c,
2597 main/sounds.h: remove experimental nmovie stuff
2599 * main/movie.c: add some debugging output
2601 2002-07-22 Bradley Bell <btb@icculus.org>
2603 * main/: console.c, state.c: simplified header
2605 * main/movie.c: enable mveplay audio
2607 * main/old/movie.c: moved to main/
2609 * include/mve_audio.h, include/mvelib.h, main/Makefile.am,
2610 main/inferno.c, main/kludge.c, main/movie.c, main/mve_audio.c,
2611 main/mvelib.c, main/mveplay.c: initial movie support
2613 * arch/linux/findfile.c, arch/ogl/gr.c, arch/ogl/ogl.c,
2614 arch/sdl/init.c, arch/sdl/joy.c, include/byteswap.h,
2615 include/ogl_init.h, include/pstypes.h, main/console.c,
2616 main/state.c, mem/mem.c: OS X stuff
2618 * configure.ac: OS X and movie stuff
2620 2002-07-19 Bradley Bell <btb@icculus.org>
2622 * compilerdefs.txt: OSX defs
2624 2002-07-18 Bradley Bell <btb@icculus.org>
2626 * main/inferno.c: use simpler rcs tags
2628 * autogen.sh: keep Changelog in cvs (and use --accum)
2630 * arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/rbaudio.c,
2631 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/rbaudio.c,
2632 include/rbaudio.h, main/Makefile.am, main/cdrom.h, main/gamecntl.c,
2633 main/songs.c: changed cdrom->rbaudio
2635 * include/rbaudio.h: moved to /include
2637 2002-07-17 Bradley Bell <btb@icculus.org>
2639 * 2d/d2sline.c, 2d/bitblt.c, 2d/bitmap.c, 2d/bitmap.h, 2d/box.c,
2640 2d/canvas.c, 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/font.c,
2641 2d/gpixel.c, 2d/ibitblt.c, 2d/line.c, 2d/linear.asm, 2d/linear.h,
2642 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c, 2d/rect.c,
2643 2d/rle.c, 2d/scale.c, 2d/scalea.asm, 2d/scalea.h, 2d/scalec.c,
2644 2d/tmerge.c, 2d/tmerge_a.asm, 3d/clipper.c, 3d/clipper.h,
2645 3d/draw.c, 3d/globvars.c, 3d/globvars.h, 3d/instance.c,
2646 3d/interp.asm, 3d/interp.c, 3d/matrix.c, 3d/points.c, 3d/rod.c,
2647 3d/setup.c: use simpler rcs tags
2652 2002-07-17 Bradley Bell <btb@icculus.org>
2654 * tools/cvs2cl/cvs2cl.pl: upgrade cvs2cl
2656 * d2x-gl.sh, d2x-ogl.sh: changed d2x-ogl to d2x-gl
2658 * debian/rules: don't need readme's
2660 * debian/rules: move d1x license to COPYING, license clarifications
2662 * COPYING, license.txt, debian/copyright, Makefile.am: move d1x
2663 license to COPYING, license clarifications
2665 * debian/rules: fix debian docs
2667 * debian/rules: fix debian manpages
2669 * debian/d2x-sdl.menu: fix debian menu
2671 * debian/rules: link to undocumented man page for debs
2673 * Makefile.am, configure.ac, debian/control, debian/copyright,
2674 debian/d2x-gl.files, debian/d2x-gl.menu, debian/d2x-sdl.files,
2675 debian/d2x-sdl.menu, debian/d2x.files, debian/d2x.menu,
2676 debian/rules, rpm/d2x.spec.in: change d2x-ogl to d2x-gl, other
2679 2002-07-16 Bradley Bell <btb@icculus.org>
2681 * debian/: rules, changelog.in: deb stuff
2683 * configure.ac: cleaner nasm detection
2685 * debian/: changelog.in, control, rules: deb stuff
2687 * README, installation.txt: typos, stuff
2689 * configure.ac: better #defines
2691 * configure.ac: whitespace
2693 * configure.ac: better documentation
2695 * configure.ac, arch/sdl/event.c, arch/sdl/init.c: SDL_AUDIO and
2696 SDL_JOYSTICK not needed
2698 * configure.ac, main/inferno.c: __SDL__ ugly and not needed at all
2700 * configure.ac: need higher SDL for joystick
2702 * debian/: control, rules: deb stuff
2704 * arch/sdl/joy.c: old junk
2706 * Makefile.am, configure.ac: automake updates
2708 * main/: inferno.c, text.c: don't use althogdir on non-unix
2710 * configure.ac: more autoconf updates
2712 * misc/strutil.c: better strrev
2714 * main/inferno.c: need limits.h on mingw also
2716 * acconfig.h, configure.ac: Updated for autoconf 2.53 (no more
2719 2002-04-19 Bradley Bell <btb@icculus.org>
2721 * main/network.c: let hoard.ham be a cfile
2723 * main/text.c: better error message when hog not found
2727 2002-03-23 Bradley Bell <btb@icculus.org>
2729 * acconfig.h, configure.ac, arch/linux/Makefile.am,
2730 arch/sdl/Makefile.am: Use SDL joystick automatically
2732 * arch/sdl/joy.c, main/kconfig.c: SDL Joystick works!
2734 2002-03-05 Bradley Bell <btb@icculus.org>
2736 * arch/sdl/joydefs.c, arch/sdl/joy.c: SDL joystick stuff mostly
2739 2002-02-23 Bradley Bell <btb@icculus.org>
2741 * texmap/ntmap.c: fix bug preventing higher res sdl modes
2743 * arch/dos/Makefile.am, arch/ggi/Makefile.am,
2744 arch/linux/Makefile.am, arch/ogl/Makefile.am, arch/sdl/Makefile.am,
2745 arch/svgalib/Makefile.am, arch/win32/Makefile.am,
2746 main/editor/Makefile.am: moved includes to include
2748 * arch/sdl/gr.c: use SDL_VERSION_ATLEAST
2750 * Makefile.am, 2d/Makefile.am, 3d/Makefile.am, cfile/Makefile.am,
2751 iff/Makefile.am, main/Makefile.am, maths/Makefile.am,
2752 mem/Makefile.am, misc/Makefile.am, texmap/Makefile.am: moved
2755 * main/game.c: disabled cockpit for OGL, formatting
2757 * 2d/ibitblt.c: formatting
2759 2002-02-16 Bradley Bell <btb@icculus.org>
2761 * include/oldsdl.h: check for older macros
2763 * configure.ac, arch/sdl/digi.c, arch/sdl/event.c, arch/sdl/gr.c,
2764 include/error.h, include/oldsdl.h, main/gamecntl.c, main/inferno.c:
2765 allow older sdl versions
2767 2002-02-15 Bradley Bell <btb@icculus.org>
2769 * main/: automap.c, automap.h, inferno.c: automap resolution now
2772 * include/: gr.h, grdef.h: moved protos to from grdef.h to gr.h
2774 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
2775 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
2776 win32/include/key_arch.h: never mind - that would be pointless
2778 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
2779 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
2780 win32/include/key_arch.h: copied files from d1x
2782 * arch/linux/arch_ip.cpp, arch/win32/arch_ip.cpp, main/ip_base.cpp,
2783 main/ip_base.h, main/ipclient.cpp: enable udp debug messages
2785 * main/multipow.c: need conf.h
2787 * arch/win32/Makefile.am: new file
2789 * include/pstypes.h: added u_int16_t (needed in base_ip)
2791 * arch/win32/arch_ip.cpp: copied from d1x
2793 2002-02-14 Bradley Bell <btb@icculus.org>
2795 * arch/sdl/gr.c, main/inferno.c: allow gr_init lowres
2797 * NEWS, include/gr.h, main/game.c, main/game.h, main/gamecntl.c,
2798 main/netlist.c: Added hotkeys to toggle fullscreen mode
2800 * main/: ip_base.cpp, ip_base.h, multi.h, netlist.c, netpkt.c,
2801 network.c, network.h, ipclient.cpp, netpkt.h: d1x->d2x
2803 * main/: multipow.c, multipow.h, netlist.c, netpkt.c, netpkt.h,
2804 reorder.h: Lotsa networking stuff from d1x
2806 2002-02-13 Bradley Bell <btb@icculus.org>
2808 * include/gr.h, main/game.c: Fullscreen toggle stuff
2810 * arch/linux/Makefile.am, include/ipx.h: Lotsa networking stuff
2813 * main/: Makefile.am, inferno.c, ip_base.cpp, ip_base.h, menu.c,
2814 multi.h, network.c, network.h, newmenu.c: Lotsa networking stuff
2817 2002-02-11 Bradley Bell <btb@icculus.org>
2819 * main/bm.c: use portable loader if bigendian
2821 * include/pstypes.h: don't define bool for c++
2823 * include/cfile.h: extern AltHogDir stuff
2825 * include/byteswap.h: use WORDS_BIGENDIAN
2827 * main/: newmenu.c, newmenu.h: added fixedfont menu functions
2829 * main/vers_id.h: added D2X_IVER
2831 * misc/args.c: don't use d1x.ini
2833 * Makefile.am: rpm stuff
2835 * acconfig.h, configure.ac: c++, versioning, endianness, deb, rpm
2838 2002-02-09 Bradley Bell <btb@icculus.org>
2840 * rpm/: d2x.spec, d2x.spec.in: auto-generate rpm spec file
2842 2002-02-09 Paolo Ulivi <pulivi@libero.it>
2844 * d2x-ogl.sh, d2x-sdl.sh, rpm/.cvsignore, rpm/d2x.spec: rpm
2847 2002-02-06 Bradley Bell <btb@icculus.org>
2849 * arch/linux/arch_ip.cpp, main/ip_base.cpp, main/ip_base.h,
2850 main/ip_basec.h, main/ipclienc.c, main/ipclient.cpp,
2851 main/ipclient.h, main/ipserver.cpp: Adding d1x network code
2853 * debian/: changelog.in, control, copyright, d2x-gl.files,
2854 d2x-gl.menu, d2x.files, d2x.menu, rules: Added debian stuff
2858 2002-02-02 Bradley Bell <btb@icculus.org>
2860 * NEWS, arch/ggi/Makefile.am: reenabled ggi build
2862 * NEWS, acconfig.h, configure.ac, main/gamecntl.c, main/inferno.c:
2863 Enabled RELEASE option
2865 2002-01-31 Bradley Bell <btb@icculus.org>
2867 * Makefile.am, configure.ac: specify prerequisite versions of
2868 autoconf and automake
2870 2002-01-29 Bradley Bell <btb@icculus.org>
2872 * main/mission.c: RCS header added
2874 * main/inferno.c: update copyright date
2876 * main/mission.c: allow missions to be in AltHogDir
2878 * configure.ac: Display results of configure
2880 * include/d_io.h, main/inferno.c, main/newdemo.c: Added d_mkdir
2883 2002-01-28 Bradley Bell <btb@icculus.org>
2885 * NEWS, acconfig.h, configure.ac, cfile/cfile.c, main/newdemo.c:
2886 Data files now go in DATADIR/games/d2x, user files now go in
2889 2002-01-28 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
2891 * main/inferno.c: Data files now go in DATADIR/games/d2x, user
2892 files now go in ~/.d2x
2894 2002-01-24 Bradley Bell <btb@icculus.org>
2896 * configure.ac: fix nasm not found error message
2898 2002-01-18 Bradley Bell <btb@icculus.org>
2900 * configure.in: getting rid of old configure.in
2902 * acconfig.h, configure.ac, main/Makefile.am, main/kludge.c,
2903 main/movie.c: Movie playing kludgey stuff
2905 * misc/args.c: formatting
2907 * main/inferno.c: allow -h for help
2909 * include/error.h: don't die on int3, unless -debug given
2911 * mingw32.txt: more stuff
2913 2001-12-29 Bradley Bell <btb@icculus.org>
2915 * Makefile.am: Got rid of thinking.txt
2917 * main/inferno.c: document -nomovies option
2919 2001-12-28 Bradley Bell <btb@icculus.org>
2921 * main/titles.c: formatting, put some code into place for rendering
2922 of robots during briefings
2924 2001-12-27 Bradley Bell <btb@icculus.org>
2928 2001-12-23 Craig Hadady <chadady@iglou.com>
2930 * 2d/rle.c: fixed bug in dummy array.
2932 2001-12-03 Bradley Bell <btb@icculus.org>
2934 * arch/sdl/init.c: fix formatting
2936 * Makefile.am, acconfig.h, configure.ac, arch/linux/Makefile.am,
2937 arch/sdl/Makefile.am, arch/sdl/event.c, arch/sdl/init.c,
2938 arch/sdl/joy.c, arch/svgalib/Makefile.am: lots of makefile fixes,
2939 and sdl joystick stuff
2941 2001-11-30 Bradley Bell <btb@icculus.org>
2943 * thinking.txt: not needed
2945 2001-11-27 Bradley Bell <btb@icculus.org>
2947 * cygconf, mingw32.txt: use sdl from source on cygwin
2949 * Makefile.am, configure.ac, arch/ogl/Makefile.am,
2950 arch/sdl/Makefile.am, main/Makefile.am: move SDL_LIBS to LIBS,
2951 SDL_CFLAGS to CFLAGS
2953 2001-11-27 Bradley Bell <btb@icculus.org>
2957 2001-11-14 Bradley Bell <btb@icculus.org>
2959 * texmap/scanline.c: use optimization flags as texmap default
2961 * NEWS: mouse wheel, etc
2963 * arch/include/mouse.h, arch/sdl/mouse.c, main/kconfig.c: use mouse
2964 wheel to emulate 3rd axis
2966 * Makefile.am, configure.ac: change ENV_DJGPP to DJGPP
2968 * include/error.h: kludge to ungrab mouse when we hit an int3
2970 * include/d_io.h: change __ENV_WINDOWS__ to __WINDOWS__,
2971 __ENV_MSDOS__ to __MSDOS__
2973 * arch/sdl/mouse.c: remove cruft, fix formatting, use mouse wheel
2976 * arch/sdl/event.c: remove cruft, fix formatting, begin joystick
2979 * arch/sdl/digi.c: implemented digi_set_volume
2981 * include/grdef.h, main/config.c, misc/d_io.c: change
2982 __ENV_WINDOWS__ to __WINDOWS__, __ENV_MSDOS__ to __MSDOS__
2984 * 2d/font.c, main/bm.c, main/gamesave.c, main/gameseq.c,
2985 main/piggy.c: use MAKE_SIG
2987 * installation.txt: update
2989 * configure.ac: new file
2991 * arch/sdl/joydefs.c: #include pstypes.h
2993 * arch/sdl/init.c: SDL joystick stuff
2995 * acconfig.h: adjust MINGW defines
2997 * arch/sdl/joydefs.c: copied joydefs_config from linux/joydefs.c -
2998 controls menu now works
3000 2001-11-13 Bradley Bell <btb@icculus.org>
3002 * main/Makefile.am: Make sure bmread.c and terrain.c get included
3005 * Makefile.am: New file
3007 * arch/dos/Makefile.am: Make sure gr.c and joy2.asm get included in
3010 * compilerdefs.txt: New file
3012 * main/aipath.c: use D_RAND_MAX instead of RAND_MAX
3014 2001-11-12 Bradley Bell <btb@icculus.org>
3016 * main/playsave.c: load player files regardless of byte order of
3019 2001-11-11 Bradley Bell <btb@icculus.org>
3021 * include/makesig.h, main/playsave.c: Created header for MAKE_SIG
3024 * main/Makefile.am: Don't use terrain.c unless SHAREWARE
3026 * NEWS: GL savegame thumbnails
3028 * acconfig.h, configure.in: make option for NMOVIES, default to off
3030 2001-11-09 Bradley Bell <btb@icculus.org>
3032 * main/state.c: Enabled savegame thumbnails under OpenGL
3034 * unused/pa_null/pa_enabl.h: remove duplicate header
3036 * misc/args.c: use d2x.ini for option file
3038 * mem/mem.c: Move mem_realloc inside the ifdef
3040 * main/menu.c: fix 640x400 menu text
3042 * main/inferno.c: added documentation
3044 * main/endlevel.c: fix warnings
3046 * arch/ogl/gr.c: Get rid of gl spew
3048 * arch/linux/Makefile.am: move unused ipx_udp.c to EXTRA_DIST
3050 * acconfig.h: Define __SDL__ for mingw
3052 2001-11-08 Bradley Bell <btb@icculus.org>
3054 * 2d/font.c: free OGL font data when rereading
3056 * main/collide.c, main/endlevel.c, main/endlevel.h, main/gameseq.c,
3057 main/gauges.c, acconfig.h, configure.in, main/inferno.c,
3058 main/laser.c, main/menu.c, main/menu.h, main/newmenu.c,
3059 main/piggy.c, main/sounds.h, main/switch.c, main/titles.c,
3060 main/weapon.h: Enabled shareware build, endlevel flythrough
3063 * main/: Makefile.am, terrain.c, old/terrain.c: moved file, will be
3064 of use for shareware build
3066 * arch/ogl/: gr.c, sdlgl.c: use new d_realloc function, so mem
3069 * include/u_mem.h, mem/mem.c: added d_realloc/mem_realloc functions
3071 2001-11-05 Bradley Bell <btb@icculus.org>
3073 * include/args.h, main/inferno.c, misc/args.c: Change args_init
3076 * include/3d.h: Add comment
3078 2001-11-04 Bradley Bell <btb@icculus.org>
3080 * cfile/Makefile.am, cfile/nocfile.h, include/nocfile.h: Move
3083 * arch/ogl/sdlgl.c: Hack to keep SDL from screwing up X when it
3086 * main/: gamecntl.c, inferno.c: SDL applies to more than X11...
3088 * arch/ogl/gr.c, main/Makefile.am, main/gauges.c, main/hud.c,
3089 main/hudmsg.h: Enable d1x-style hud_message
3091 * arch/ogl/: glx.c, wgl.c: Sync with d1x
3093 * 2d/font.c: re-init ogl fonts after remapping colors.
3095 2001-11-02 Bradley Bell <btb@icculus.org>
3097 * misc/Makefile.am: remove byteswap.h (duplicate header)
3099 * 2d/font.c: fixed gr_remap_font, minor stuff
3101 * configure.in: take out -O2 if doing debug build
3103 * main/bm.c: formatting
3105 * 2d/font.c, include/gr.h, NEWS: Enable OpenGL fonts!
3107 * include/byteswap.h, misc/Makefile.am: fix swapint, swapshort
3108 macros, get rid of functions
3110 2001-11-01 Bradley Bell <btb@icculus.org>
3112 * misc/byteswap.h: removed duplicate header
3114 2001-10-31 Bradley Bell <btb@icculus.org>
3116 * NEWS, main/automap.c: automap works in opengl
3118 * NEWS, configure.in: Added news
3120 * main/newmenu.c: Must call set_screen_mode for menus when using GL
3122 * 2d/: bitblt.c, canvas.c, linear.h, scalea.h: Sync with d1x
3124 * arch/sdl/event.c, arch/sdl/gr.c, arch/sdl/init.c, iff/iff.c,
3125 include/3d.h, include/loadgl.h, main/inferno.c, maths/fixc.c,
3126 maths/vecmat.c, maths/vecmata.asm: Sync with d1x
3128 * Makefile.am, arch/sdl/Makefile.am: Makefile fixes
3130 * arch/ogl/: glx.c, gr.c, ogl.c, sdlgl.c: Sync with d1x
3132 * 3d/: clipper.c, draw.c, globvars.c, instance.c, interp.c,
3133 matrix.c, points.c, rod.c, setup.c: Minor sync with d1x
3135 2001-10-27 Bradley Bell <btb@icculus.org>
3137 * main/inferno.c: added some documentation
3139 2001-10-25 Bradley Bell <btb@icculus.org>
3141 * main/inferno.c, texmap/ntmap.c, texmap/tmapflat.c: Completed tmap
3144 * Makefile.am, configure.in, arch/Makefile.am,
3145 arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/digi.c,
3146 arch/dos/gr.c, arch/ggi/Makefile.am, arch/ggi/gr.c,
3147 arch/ogl/Makefile.am, arch/ogl/glx.c, arch/ogl/gr.c,
3148 arch/ogl/ogl.c, arch/ogl/sdlgl.c, arch/ogl/wgl.c,
3149 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/digi.c,
3150 arch/sdl/gr.c, arch/svgalib/Makefile.am, arch/svgalib/gr.c,
3151 texmap/scanline.c: Finished moving stuff to arch/blah. I know,
3152 it's ugly, but It'll be easier to sync with d1x.
3154 * Makefile.am, configure.in, main/Makefile.am, main/editor/med.c,
3155 main/editor/medwall.h, main/editor/segment.c, main/editor/seguvs.h,
3156 main/editor/Makefile.am: attempt at support for editor, makefile
3159 * misc/d_delay.c: formatting fix
3161 * texmap/: Makefile.am, ntmap.c, scanline.c, scanline.h, texmapl.h,
3162 tmappent.S, tmapppro.S: adding support for runtime selection of
3165 * main/: bmread.c, game.c, gamecntl.c, gamesave.c, inferno.c,
3166 inferno.h, piggy.c, render.c, editor/editor.h: conditionalize
3167 including multi.h and network.h, fix backslashes, fix compiler
3170 * main/: ai.c, ai2.c, aipath.c, automap.c, bm.c, cntrlcen.c,
3171 collide.c, controls.c, credits.c, dumpmine.c, endlevel.c, escort.c,
3172 fireball.c, fuelcen.c, gamemine.c, gameseq.c, gauges.c, laser.c,
3173 menu.c, multi.h, netmisc.c, network.h, newdemo.c, newmenu.c,
3174 object.c, powerup.c, state.c, switch.c, wall.c: conditionalize
3175 including multi.h and network.h, fix backslashes
3177 * include/pstypes.h: added typedef for u_int64_t on mingw
3179 * include/3d.h: added prototype for g3_uninit_polygon_model
3181 * arch/sdl/Makefile.am: Don't use SDL joystick except on mingw
3183 2001-10-24 Bradley Bell <btb@icculus.org>
3185 * arch/: ggi/Makefile.am, svgalib/Makefile.am: Moved input stuff to
3186 arch subdirs, as in d1x.
3188 * Makefile.am, configure.in, main/kconfig.c: Revert bin_programs to
3189 earlier style until i understand automake 1.5 better. remove input
3192 * arch/: Makefile.am, dos/Makefile.am, dos/joy2.asm, dos/joyc.c,
3193 dos/joydefs.c, dos/key.c, dos/mouse.c, ggi/event.c, ggi/init.c,
3194 ggi/key.c, ggi/mouse.c, linux/Makefile.am, linux/joydefs.c,
3195 linux/joystick.c, linux/include/joystick.h, sdl/Makefile.am,
3196 sdl/event.c, sdl/joy.c, sdl/joydefs.c, sdl/key.c, sdl/mouse.c,
3197 svgalib/event.c, svgalib/init.c, svgalib/key.c, svgalib/mouse.c:
3198 Moved input stuff to arch subdirs, as in d1x.
3200 * NEWS, configure.in: blah blah
3202 2001-10-23 Bradley Bell <btb@icculus.org>
3204 * include/ui.h, unused/ui/ui.h: Moved ui.h to includes/
3206 * texmap/tmapppro.S: no need for #include <conf.h> here
3208 * main/Makefile.am: Build fixes. EDITOR_SRCS added to
3211 * main/: Makefile.am, network.c: No longer #ifdef'ing out the whole
3212 file. RCS header added
3214 * main/: bmread.c, kmatrix.c, multi.c, multibot.c: No longer
3215 #ifdef'ing out the whole file. RCS header added
3217 * Makefile.am, acconfig.h, configure.in, arch/dos/Makefile.am,
3218 main/Makefile.am, maths/Makefile.am, texmap/Makefile.am: Build
3219 fixes. Now works with automake 1.5 and autoconf 2.52.
3220 --enable-editor option added. SDL_VIDEO and SDL_INPUT defined for
3221 mingw (-grabmouse now works on win32).
3223 * config.guess, config.sub, install-sh, missing, mkinstalldirs:
3224 These don't belong in cvs
3228 2001-10-20 Bradley Bell <btb@icculus.org>
3230 * 2d/font.c: Don't free unused variables...
3232 * 2d/font.c, include/gr.h: Bringing font stuff more in line with
3235 * Makefile.am, arch/Makefile.am, arch/dos/Makefile.am,
3236 arch/linux/Makefile.am, arch/win32/Makefile.am, iff/Makefile.am,
3237 main/Makefile.am: make dist more sensible
3239 * Makefile.am: Kludge for linking on mingw
3241 2001-10-19 Bradley Bell <btb@icculus.org>
3243 * Makefile.am, configure.in, arch/win32/Makefile.am,
3244 arch/win32/ipx_win.c, arch/win32/winnet.c: Little fixes
3246 * include/ipx_drv.h: Check for __MINGW32__
3248 * include/i86.h: Imported from d1x
3250 * arch/dos/: Makefile.am, ipx.c: Re-import of d1x files
3252 * arch/dos/modex.asm: Fixed %include
3254 * main/console.c: RCS headers added
3256 * arch/sdl/: Makefile.am, init.c, timer.c: Moved arch/sdl_* to
3259 * Makefile.am, main/Makefile.am: Moved final link to top-level
3260 directory instead of main/
3262 * 2d/linear.asm, maths/fix.asm, maths/vecmata.asm: Changed
3263 __ENV_LINUX__ to __linux__
3265 * configure.in, arch/Makefile.am, arch/dos_dpmi.c,
3266 arch/dos_findfile.c, arch/dos_init.c, arch/dos_ipx.c,
3267 arch/dos_modex.asm, arch/dos_timer.asm, arch/dos_tweak.inc,
3268 arch/dos_vesa.c, arch/dos_vgaregs.inc, arch/linux_init.c,
3269 arch/sdl_init.c, arch/sdl_timer.c, arch/dos/Makefile.am,
3270 arch/dos/dpmi.c, arch/dos/findfile.c, arch/dos/init.c,
3271 arch/dos/ipx.c, arch/dos/modex.asm, arch/dos/timer.asm,
3272 arch/dos/tweak.inc, arch/dos/vesa.c, arch/dos/vgaregs.inc,
3273 arch/linux/Makefile.am, arch/linux/init.c, arch/win32/Makefile.am,
3274 arch/win32/mingw_init.c, main/Makefile.am: Moved arch/sdl_* to
3277 * configure.in: add --enable-xploader, support arch/linux subdir,
3280 * main/inferno.c: conditionalize conf.h
3282 2001-10-19 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
3284 * acconfig.h, 2d/bitmap.h, 3d/interp.c, cfile/cfile.c,
3285 include/cfile.h, main/bm.c, mem/mem.c, misc/fileutil.c,
3286 misc/fileutil.h: Partial application of linux/alpha patch.
3288 2001-10-19 Bradley Bell <btb@icculus.org>
3290 * main/Makefile.am, arch/linux/Makefile.am: Brought linux
3291 networking in line with d1x, moved some arch/linux_* stuff to
3294 * arch/linux/: findfile.c, ipx_bsd.c, ipx_kali.c, ipx_lin.c,
3295 linuxnet.c, ukali.c, include/ipx_bsd.h, include/ipx_hlpr.h,
3296 include/ipx_kali.h, include/ipx_ld.h, include/ipx_lin.h,
3297 include/ipx_udp.h, include/ukali.h: remove pesky * from RCS log
3300 * arch/: Makefile.am, linux_findfile.c, linux_ipx_bsd.c,
3301 linux_ipx_lin.c, linux_ipx_udp.c, linux_net.c, linux/findfile.c,
3302 linux/ipx_bsd.c, linux/ipx_kali.c, linux/ipx_lin.c,
3303 linux/ipx_udp.c, linux/linuxnet.c, linux/ukali.c,
3304 linux/include/ipx_bsd.h, linux/include/ipx_hlpr.h,
3305 linux/include/ipx_kali.h, linux/include/ipx_ld.h,
3306 linux/include/ipx_lin.h, linux/include/ipx_udp.h,
3307 linux/include/ukali.h: Brought linux networking in line with d1x,
3308 moved some arch/linux_* stuff to arch/linux/*
3310 * include/ipx_drv.h: Imported from d1x
3312 * main/ipx_drv.c: RCS info added, conf.h added, etc...
3314 * main/ipx_drv.c: Imported from d1x
3316 * include/args.h, include/ipx.h, main/inferno.c, main/network.c,
3317 main/network.h, main/Makefile.am: Trying to get network working on
3320 * configure.in, 2d/Makefile.am, arch/win32/Makefile.am,
3321 main/Makefile.am: build fixes
3323 * arch/: win32/Makefile.am, win32/findfile.c, win32/ipx_drv.h,
3324 win32/ipx_win.c, win32/winnet.c, Makefile.am, win32_findfile.c,
3325 linux/include/ipx_drv.h: Moved win32_* to win32/* (a la d1x),
3326 starting to get net working.
3328 * include/pstypes.h: Changed __ENV_LINUX__ to __linux__,
3329 conditionalized min,max macros
3331 2001-10-18 Bradley Bell <btb@icculus.org>
3333 * acconfig.h, 2d/linear.h, arch/include/joy.h, include/loadgl.h,
3334 include/strutil.h, include/vecmat.h, main/kconfig.c, misc/d_glob.c,
3335 texmap/tmap_inc.asm, texmap/tmap_per.asm, texmap/tmappent.S,
3336 texmap/tmapppro.S, main/console.c: Changed __ENV_LINUX__ to
3339 * 2d/2dsline.c: RCS headers added/changed
3341 * configure.in: fix NASMFLAGS bug
3343 * main/: collide.c, inferno.c, object.c, render.c: RCS headers
3346 2001-10-17 Bradley Bell <btb@icculus.org>
3348 * NEWS: Fixed the invulnerable robots bug!
3350 * main/collide.c: Fixed the invulnerable robots bug!
3352 2001-10-14 Bradley Bell <btb@icculus.org>
3354 * Makefile.am, arch/Makefile.am, iff/Makefile.am, main/Makefile.am:
3357 2001-10-13 Bradley Bell <btb@icculus.org>
3359 * Makefile.am, autogen.sh, configure.in, 2d/Makefile.am,
3360 arch/Makefile.am, arch/dos/Makefile.am,
3361 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
3362 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
3363 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
3364 arch/dos/include/Makefile.am, arch/dos/mm_snd/Makefile.am,
3365 arch/dos/mm_snd/include/Makefile.am, arch/include/Makefile.am,
3366 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
3367 arch/win32/Makefile.am, arch/win32/d3dframe/Makefile.am,
3368 arch/win32/include/Makefile.am, iff/Makefile.am,
3369 iff/archive/Makefile.am, include/Makefile.am, main/Makefile.am,
3370 main/editor/Makefile.am, main/old/Makefile.am, tools/Makefile.am,
3371 tools/cvs2cl/Makefile.am, unused/Makefile.am,
3372 unused/bios/Makefile.am, unused/lib/Makefile.am,
3373 unused/novga/Makefile.am, unused/pa_null/Makefile.am,
3374 unused/ui/Makefile.am, unused/vga/Makefile.am,
3375 unused/vga/new/Makefile.am, unused/win95/Makefile.am: Removed
3376 automake stuff from "inert" subdirs. And there was much rejoicing.
3378 * Makefile.am, NEWS, configure.in: Stuff
3380 * ChangeLog: removing auto-generated file
3382 * cygconf: Added instructions for mingw32 build
3384 * Makefile.am: renamed INSTALL to installation.txt
3386 * installation.txt, INSTALL: renamed INSTALL to installation.txt
3388 * mingw32.txt: Added instructions for mingw32 build
3390 * configure.in: Enable assembly under mingw32
3392 2001-10-12 Bradley Bell <btb@icculus.org>
3394 * acconfig.h, aclocal.m4, conf.h.in: remove superfluous files
3396 * acconfig.h, aclocal.m4, conf.h.in, configure.in, 2d/2dsline.c,
3397 2d/bitblt.c, 2d/box.c, 2d/canvas.c, 2d/gpixel.c, 2d/line.c,
3398 2d/pixel.c, include/pstypes.h, include/strutil.h, include/timer.h,
3399 main/digi.h, main/kludge.c, main/object.c, main/render.c,
3400 misc/d_glob.c, misc/d_io.c, misc/strutil.c: Changed __ENV_DJGPP__
3401 to __DJGPP__, since it's built-in.
3403 2001-10-12 Paolo Ulivi <paoloulivi@tin.it>
3405 * aclocal.m4, conf.h.in, include/vecmat.h, main/collide.c,
3406 main/kludge.c, main/piggy.h: fix some gcc 3.0 warnings.
3410 2001-10-12 Bradley Bell <btb@icculus.org>
3412 * Makefile.am, unused/win95/Makefile.am: Fix some dist stuff
3414 * Makefile.am: make sure cygconf gets archived
3416 * configure.in: Increment version number in preparation for release
3418 * configure.in: Fix detection of opengl
3420 * Makefile.am, aclocal.m4, autogen.sh, conf.h.in, configure.in,
3421 cygconf, arch/Makefile.am, arch/include/joy.h,
3422 arch/include/mouse.h, include/loadgl.h, include/pstypes.h,
3423 include/strutil.h, main/Makefile.am, main/config.c, main/console.c,
3424 main/gamepal.h, main/gamerend.c, main/inferno.c, main/kconfig.c,
3425 main/multi.c, main/newdemo.c, misc/d_delay.c, misc/d_glob.c,
3426 misc/strutil.c: Switched from Cygwin to mingw32 on MS boxes.
3427 Vastly improved compilability.
3429 2001-10-11 Bradley Bell <btb@icculus.org>
3431 * Makefile.am: Added macros/sdl.m4
3433 * autogen.sh: Added macros/sdl.m4
3435 2001-10-09 Bradley Bell <btb@icculus.org>
3437 * main/vers_id.h: Added DESCENT_VERSION constant
3439 * main/inferno.c: Added command-line help.
3441 * include/ogl_init.h: opengl improvments (following d1x changes)
3443 2001-10-07 Bradley Bell <btb@icculus.org>
3445 * aclocal.m4, conf.h.in, configure.in, arch/Makefile.am,
3446 arch/ogl/Makefile.am: Remove duplicate headers.
3448 2001-08-02 Thimo Neubauer <thimo@debian.org>
3450 * mem/mem.c: totally crippled the memory manager because it does
3451 not make sense for non-DOS-systems and it would have been too
3452 complicated to get it 64bit clean
3454 2001-06-19 Bradley Bell <btb@icculus.org>
3456 * cvshowto.txt: updated anonymous password
3458 2001-02-08 Bradley Bell <btb@icculus.org>
3460 * COPYING, license.txt: Added d1x license
3462 2001-02-01 Bradley Bell <btb@icculus.org>
3464 * aclocal.m4, configure.in: Better detecting of SDL and GL/GLU
3466 2001-01-31 Bradley Bell <btb@icculus.org>
3468 * configure.in, arch/include/mouse.h, include/pstypes.h,
3469 main/game.c, main/gamepal.h: OpenGL support under Cygwin/SDL
3471 * main/polyobj.c: fix typo
3473 * 2d/Makefile.am, 2d/bitblt.c, 2d/bitmap.c, 2d/box.c, 2d/canvas.c,
3474 2d/circle.c, 2d/disc.c, 2d/font.c, 2d/gpixel.c, 2d/ibitblt.c,
3475 2d/line.c, 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c,
3476 2d/rect.c, 2d/rle.c, 2d/scale.c, 2d/scalec.c, 2d/tmerge.c,
3477 3d/clipper.c, 3d/draw.c, 3d/globvars.c, 3d/instance.c, 3d/interp.c,
3478 3d/matrix.c, 3d/points.c, 3d/rod.c, 3d/setup.c, arch/Makefile.am,
3479 cfile/cfile.c, iff/iff.c, main/ai.c, main/ai2.c, main/aipath.c,
3480 main/automap.c, main/bm.c, main/bmread.c, main/cmd.c,
3481 main/cntrlcen.c, main/collide.c, main/config.c, main/console.c,
3482 main/controls.c, main/credits.c, main/crypt.c, main/dumpmine.c,
3483 main/effects.c, main/endlevel.c, main/escort.c, main/fireball.c,
3484 main/fuelcen.c, main/fvi.c, main/game.c, main/gamecntl.c,
3485 main/gamefont.c, main/gamemine.c, main/gamepal.c, main/gamerend.c,
3486 main/gamesave.c, main/gameseg.c, main/gameseq.c, main/hostage.c,
3487 main/kconfig.c, main/kmatrix.c, main/laser.c, main/lighting.c,
3488 main/mglobal.c, main/mission.c, main/morph.c, main/netmisc.c,
3489 main/network.c, main/newdemo.c, main/newmenu.c, main/object.c,
3490 main/paging.c, main/physics.c, main/piggy.c, main/polyobj.c,
3491 main/powerup.c, main/render.c, main/robot.c, main/slew.c,
3492 main/songs.c, main/switch.c, main/texmerge.c, main/text.c,
3493 main/titles.c, main/vclip.c, main/wall.c, main/weapon.c,
3494 maths/Makefile.am, maths/fixc.c, maths/rand.c, maths/tables.c,
3495 maths/vecmat.c, mem/mem.c, misc/args.c, misc/byteswap.c,
3496 misc/d_delay.c, misc/d_glob.c, misc/d_io.c, misc/error.c,
3497 misc/hash.c, misc/strio.c, misc/strutil.c, texmap/Makefile.am,
3498 texmap/ntmap.c, texmap/scanline.c, texmap/tmapflat.c: Makefile and
3501 * arch/dos_findfile.c, arch/dos_modex.asm, include/console.h,
3502 include/modex.h, main/collide.c, main/gamesave.c, main/gameseq.c,
3503 main/gauges.c, main/object.c, main/playsave.c, main/render.c,
3504 main/state.c, mem/mem.c, texmap/ntmap.c, texmap/tmapflat.c: Fix
3507 * include/gr.h, main/menu.c: Fullscreen toggle added to screen res
3510 * configure.in, include/pstypes.h, main/kconfig.c: Support for
3511 cross-compiling, and cygwin fixes
3513 2001-01-30 Bradley Bell <btb@icculus.org>
3515 * configure.in, arch/Makefile.am, arch/win32_findfile.c,
3516 include/pstypes.h, include/strutil.h, main/Makefile.am,
3517 misc/strutil.c, unused/win95/findfile.c: Cygwin support, using SDL.
3518 needs --without-assembler and --without-network to compile
3520 2001-01-29 Bradley Bell <btb@icculus.org>
3522 * configure.in, main/Makefile.am: Fixes to build system
3524 * main/kconfig.c: fix for non-linux joysticks
3526 * arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/digi.c,
3527 arch/dos/dosgr.c, arch/dos/dpmi.c, arch/dos/findfile.c,
3528 arch/dos/init.c, arch/dos/ipx.c, arch/dos/joy2.asm,
3529 arch/dos/joyc.c, arch/dos/joydefs.c, arch/dos/key.c,
3530 arch/dos/modex.asm, arch/dos/mouse.c, arch/dos/timer.asm,
3531 arch/dos/tweak.inc, arch/dos/vesa.c, arch/dos/vgaregs.inc,
3532 arch/include/joy.h, arch/linux/Makefile.am, arch/linux/findfile.c,
3533 arch/linux/init.c, arch/linux/ipx_bsd.c, arch/linux/ipx_lin.c,
3534 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, arch/sdl/Makefile.am,
3535 arch/sdl/init.c, arch/sdl/timer.c: Removed duplicate files
3537 * arch/Makefile.am, arch/dos_dpmi.c, arch/dos_findfile.c,
3538 arch/dos_init.c, arch/dos_ipx.c, arch/dos_modex.asm,
3539 arch/dos_timer.asm, arch/dos_tweak.inc, arch/dos_vesa.c,
3540 arch/dos_vgaregs.inc, arch/linux_findfile.c, arch/linux_init.c,
3541 arch/linux_ipx_bsd.c, arch/linux_ipx_lin.c, arch/linux_ipx_udp.c,
3542 arch/linux_net.c, arch/sdl_init.c, arch/sdl_timer.c: Fixed build
3545 * arch/dos/include/joy.h, arch/dos/include/key.h,
3546 arch/dos/include/mouse.h: Unified input headers.
3548 * arch/linux/Makefile.am, configure.in: Duplicate file removal.
3550 2001-01-28 Bradley Bell <btb@icculus.org>
3552 * conf.h.in, configure.in, arch/Makefile.am,
3553 arch/dos/include/Makefile.am, arch/include/Makefile.am,
3554 arch/include/key.h, main/Makefile.am: More header unification...
3556 * main/newdemo.c: Added <ctype.h>
3558 * arch/include/event.h, arch/include/joy.h: unified input headers.
3560 * acconfig.h, include/d_delay.h, main/Makefile.am, main/game.c:
3561 OpenGL now uses SDL-GL instead of gii
3563 * arch/include/key.h, arch/include/mouse.h: Unified arch headers
3565 2001-01-25 Bradley Bell <btb@icculus.org>
3567 * autogen.sh: use "set -e" so execution stops if something goes
3570 2001-01-24 Bradley Bell <btb@icculus.org>
3574 * Makefile.am: Add ChangeLog to dist
3578 2001-01-24 Bradley Bell <btb@icculus.org>
3580 * INSTALL, NEWS, README, cvshowto.txt: updated documentation
3582 * tools/Makefile.am, tools/cvs2cl/Makefile.am,
3583 tools/cvs2cl/cvs2cl.pl: cvs2cl for building ChangeLog from RCS
3586 * Makefile.am, acconfig.h, autogen.sh, conf.h.in, configure.in,
3587 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
3588 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
3589 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
3590 arch/dos/include/Makefile.am, 2d/Makefile.am, 3d/Makefile.am,
3591 arch/Makefile.am, arch/dos/Makefile.am,
3592 arch/dos/mm_snd/Makefile.am, arch/dos/mm_snd/include/Makefile.am,
3593 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
3594 arch/ogl/Makefile.am, arch/sdl/Makefile.am, arch/win32/Makefile.am,
3595 arch/win32/d3dframe/Makefile.am, arch/win32/include/Makefile.am,
3596 cfile/Makefile.am, iff/Makefile.am, iff/archive/Makefile.am,
3597 include/Makefile.am, main/editor/Makefile.am, main/old/Makefile.am,
3598 unused/Makefile.am, unused/bios/Makefile.am,
3599 unused/lib/Makefile.am, unused/novga/Makefile.am,
3600 unused/pa_null/Makefile.am, unused/ui/Makefile.am,
3601 unused/vga/Makefile.am, unused/vga/new/Makefile.am,
3602 unused/win95/Makefile.am, main/Makefile.am, maths/Makefile.am,
3603 misc/Makefile.am, texmap/Makefile.am: improved automake config.
3604 make dist, VPATH builds, ...
3606 * configure, Makefile.in, libtool, ltconfig, ltmain.sh,
3607 stamp-h.in, 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.in,
3608 arch/dos/Makefile.in, arch/linux/Makefile.in,
3609 arch/sdl/Makefile.in, cfile/Makefile.in, iff/Makefile.in,
3610 main/Makefile.in, maths/Makefile.in, mem/Makefile.in,
3611 misc/Makefile.in, texmap/Makefile.in: cruft removal
3613 * 2d/diff, arch/dos/sgrep.out, arch/linux/stHqFIq1, main/test.txt:
3616 * ChangeLog, NEWS: moved old ChangeLog to NEWS
3618 * configure.in, conf.h.in: moved NDEBUG to conf.h.in
3620 * main/game.c, main/kconfig.c, main/text.c: changed args_find to
3623 * main/gamecntl.c, main/inferno.c: changed args_find to FindArg,
3624 added -grabmouse option
3626 * arch/dos_init.c, arch/linux_init.c, arch/linux_ipx_udp.c,
3627 arch/linux_net.c, arch/sdl_init.c, arch/dos/init.c,
3628 arch/dos/joyc.c, arch/linux/init.c, arch/linux/ipx_udp.c,
3629 arch/linux/linuxnet.c, arch/sdl/init.c, include/args.h,
3630 main/config.c, main/hud.c, main/menu.c, main/multi.c,
3631 main/network.c, main/piggy.c, main/polyobj.c, main/slew.c,
3632 main/songs.c, misc/args.c: changed args_find to FindArg
3634 2001-01-22 Bradley Bell <btb@icculus.org>
3636 * configure, main/Makefile.am, main/Makefile.in: configuration
3639 * include/error.h, include/mono.h, main/game.c, main/gamerend.c:
3640 fix compiler warnings w/opengl
3642 * include/console.h: ggi support
3644 * arch/linux_init.c: svgalib support
3646 * Makefile.in, conf.h.in, configure, configure.in, 2d/Makefile.am,
3647 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.am,
3648 arch/Makefile.in, arch/svgalib_init.c, cfile/Makefile.in,
3649 iff/Makefile.in, main/Makefile.am, main/Makefile.in,
3650 maths/Makefile.am, maths/Makefile.in, mem/Makefile.in,
3651 misc/Makefile.in, texmap/Makefile.am, texmap/Makefile.in:
3654 * iff/iff.c, include/u_mem.h: NDEBUG fixes
3656 * main/ai.h, main/inferno.c, main/lighting.c, main/object.c,
3657 main/render.c: fix warnings and enable NDEBUG *
3658 arch/svgalib_init.c: svgalib support
3660 2001-01-22 Michael Wagener <Michael.Wagener@materna.de>
3662 * main/kconfig.c: joystick support
3664 2001-01-21 Bradley Bell <btb@icculus.org>
3666 * cvshowto.txt: new file, taken from d1x webpage
3668 * AUTHORS, README: Taking over as maintainer of d2x
3670 * main/gamecntl.c, main/inferno.c: Grab mouse with SDL/X11
3672 2001-01-20 Bradley Bell <btb@icculus.org>
3674 * configure, configure.in: Turned -Werror back off by default
3676 * README, configure, configure.in, 2d/font.c, arch/sdl_init.c,
3677 iff/iff.c, include/3d.h, include/d_io.h, main/Makefile.am,
3678 main/Makefile.in, main/bm.c, main/collide.c, main/credits.c,
3679 main/fuelcen.h, main/game.c, main/gamecntl.c, main/gamepal.c,
3680 main/gamerend.c, main/gamesave.c, main/gameseg.c, main/gameseq.c,
3681 main/gauges.c, main/kconfig.c, main/kludge.c, main/kmatrix.c,
3682 main/laser.c, main/multi.c, main/network.c, main/network.h,
3683 main/newdemo.c, main/newmenu.c, main/object.c, main/object.h,
3684 main/physics.c, main/piggy.c, main/polyobj.c, main/state.c,
3685 main/switch.c, main/titles.c, main/wall.c: Got rid of all compiler
3686 warnings, for non-OpenGL on linux, anyway...
3688 2001-01-19 Bradley Bell <btb@icculus.org>
3690 * copying: remove duplicate file
3692 * Import of d2x-0.0.9-pre1
3694 * Import of d2x-0.0.8