3 2003-05-12 Bradley Bell <btb@icculus.org>
5 * configure.ac: increment version number
7 * main/bm.c: use con_printf for exit model warnings
9 * configure.ac: must check for timespec after setting -mno-cygwin
11 * main/inferno.c: added -nohogdir and -userdir options
13 * NEWS, main/titles.c: use briefings with no extension
17 2003-04-30 Bradley Bell <btb@icculus.org>
19 * configure.ac: have to include time.h when checking for nanosleep
21 * configure.ac, libmve/mveplay.c: use autoconf to check for struct
24 * Makefile.am, NEWS, README, configure.ac: fix linking bug,
25 increment version number
27 * main/Makefile.am: make dist fix
31 2003-04-29 Bradley Bell <btb@icculus.org>
33 * configure.ac, 2d/2dsline.c, main/automap.c, libmve/mveplay.c:
36 2003-04-24 Bradley Bell <btb@icculus.org>
38 * configure.ac: increment version number
40 * main/inferno.c: redeclare main() 'the SDL way', make sure SDL.h
43 2003-04-24 Ingo van Lil <inguin@gmx.de>
45 * main/render.c: fix misspellings of NDEBUG
49 2003-04-14 Bradley Bell <btb@icculus.org>
51 * cfile/cfile.c: prefer files from d2 hog over d1 hog
53 2003-04-11 Bradley Bell <btb@icculus.org>
55 * main/automap.c, main/gamemine.c, main/menu.c: fix compiler
60 2003-04-11 Bradley Bell <btb@icculus.org>
62 * libmve/mveplay.c: use _sleep instead of sleep on win32
64 * Makefile.am, README, README.utils, arch/sdl/digi.c,
65 arch/sdl/joy.c, arch/win32/Makefile.am, include/byteswap.h,
66 include/cfile.h, include/error.h, libmve/Makefile.am,
67 libmve/decoders.h, main/Makefile.am, main/endlevel.c,
68 main/endlevel.h, main/playsave.c, misc/fileutil.c:
69 utilities/Makefile.am: comments/formatting/dist problems
71 * configure.ac: use different defines for os x
73 2003-04-07 Bradley Bell <btb@icculus.org>
75 * include/error.h, misc/error.c: put some old stuff back in,
76 eliminate duplicate error messages
78 * main/text.c: don't die on text not found
81 * main/inferno.c: print some useful info if hog not found, allow
82 -help to work if no text available
84 2003-04-07 Steffen Pohle <stpohle@gmx.net>
86 * arch/linux/Makefile.am: revert to previous version, so linux
89 2003-04-03 Bradley Bell <btb@icculus.org>
91 * main/endlevel.c: fixed exit model scheme yet again
93 2003-04-02 Bradley Bell <btb@icculus.org>
95 * misc/error.c: call Int3 on Assert
97 * main/cntrlcen.c, main/cntrlcen.h, main/gamesave.c: modified
100 * main/wall.c: don't die when trying to toggle nonexistent
101 segment... vertigo level 10 is buggy!
103 * main/gamemine.c: comments/formatting
105 2003-03-31 Micah J. Lieske <MicahJon@compuserve.com>
107 * arch/dos/digimm.c, arch/sdl/digi.c, arch/win32/digi.c,
108 main/inferno.c: Allow use of 22K sound samples
110 2003-03-29 Bradley Bell <btb@icculus.org>
112 * arch/ogl/gr.c: default to bitmapped reticle
114 * main/bm.c, main/endlevel.c, main/piggy.c, main/piggy.h,
115 main/polyobj.c: rewrote endlevel stuff to reread exit model info
118 * arch/sdl/joy.c: fixed text seen for hats in control config
121 2003-03-28 Bradley Bell <btb@icculus.org>
123 * main/bm.c: heh, model nums in vertigo are hardcoded,
124 N_D2_POLYGON_MODELS can't change
126 * configure.ac, include/d1x.xpm, include/descent.xpm,
127 arch/ogl/sdlgl.c, arch/sdl/gr.c: enabled setting icon with
130 2003-03-27 Bradley Bell <btb@icculus.org>
132 * main/text.h: fixed text references for hat directions
134 * arch/ogl/Makefile.am: oops, can't get rid of main INCLUDE yet...
136 2003-03-26 Bradley Bell <btb@icculus.org>
138 * main/playsave.c: make d2x keys backward compatible
140 2003-03-26 Micah J. Lieske <MicahJon@compuserve.com>
142 * arch/sdl/event.c, arch/sdl/joy.c: added hat support for sdl
145 2003-03-26 Bradley Bell <btb@icculus.org>
147 * main/piggy.c: fix crash when d1 data not present
149 * main/gamecntl.c, main/kconfig.c, main/playsave.c: fix d2x keys,
150 read/write from plr file
152 * main/ai.h, main/collide.c, main/escort.c, main/escort.h,
153 main/fuelcen.c, main/gamecntl.c, main/playsave.c, main/powerup.c:
154 added escort.h header
156 2003-03-25 Bradley Bell <btb@icculus.org>
158 * main/bm.c, main/piggy.c, main/piggy.h, main/gameseq.c: added
159 D1_PIGFILE ("descent.pig") macro
161 * main/bm.c, main/piggy.c, main/piggy.h: ability to load exit
162 models from d1 pig file
164 * main/bm.c, main/bm.h, main/endlevel.c, main/piggy.c,
165 main/piggy.h: ability to load exit model bitmaps (or any bitmap,
166 really) from d1 pig file
168 2003-03-23 Bradley Bell <btb@icculus.org>
170 * main/bm.c: stop extra robots from overwriting exit models
172 * include/ogl_init.h: increased OGL_TEXTURE_LIST_SIZE so the
173 texture list doesn't get full
175 * main/bm.c: fix mem leak when reading extra robots
177 2003-03-21 Bradley Bell <btb@icculus.org>
179 * main/menu.c: Added option to set movie resolution (mostly works)
181 2003-03-21 Martin Schaffner <maschaffner@gmx.ch>
183 * main/gameseq.c, main/piggy.c, main/piggy.h: move bitmap
184 replacement functions to piggy.c
186 * main/gameseq.c: attempt to support mac d1 descent.pig
188 * main/bm.c: fix mem leak
190 * main/gameseq.c: fix bug: when opening d1 level 1 with oem data
191 files, both d1 and d2 oem briefing where showed
193 * main/inferno.c, main/movie.c: Change the default movie
194 resolution to "high", implement the option -lowresmovies
196 2003-03-20 Bradley Bell <btb@icculus.org>
198 * arch/sdl/rbaudio.c, main/songs.c: cd detection works now
200 * main/piggy.c: comments
202 2003-03-20 Martin Schaffner <maschaffner@gmx.ch>
204 * main/gameseq.c: delete duplicate function
206 * 2d/rle.c: fix color swapping on big endian of big rle bitmaps
208 2003-03-19 Bradley Bell <btb@icculus.org>
210 * arch/sdl/rbaudio.c, include/rbaudio.h: starting d2 cd detection
211 (cddb discid) support
213 * arch/sdl/digi.c, main/kludge.c: implemented
214 digi_link_sound_to_object3 for looping sounds, other looping stuff
216 * arch/sdl/gr.c: removing dependencies on stuff in main/
218 * arch/linux/Makefile.am, arch/linux/init.c,
219 arch/linux/linuxnet.c, arch/linux/include/ukali.h,
220 arch/ogl/Makefile.am, main/inferno.c: moved joy_init back to main,
221 other header cleanups
223 * arch/win32/ipx_win.c, configure.ac: ipx on win32 fixed!
225 2003-03-19 Martin Schaffner <maschaffner@gmx.ch>
227 * 2d/rle.c, include/gr.h, include/rle.h, main/bm.c, main/bm.h,
228 main/gamemine.c, main/gamemine.h, main/gameseq.c, main/piggy.c,
229 main/piggy.h, main/wall.c, main/wall.h: if descent.pig available,
230 load d1 textures for d1 levels
232 2003-03-19 Bradley Bell <btb@icculus.org>
234 * 2d/font.c, 2d/palette.c, 3d/interp.c, 3d/setup.c,
235 arch/sdl/rbaudio.c, include/texmap.h, libmve/decoder16.c,
236 libmve/decoder8.c, libmve/decoders.h, libmve/mveplay.c,
237 texmap/ntmap.c, texmap/texmapl.h: header/extern declaration
240 * README: added some OS X info
242 2003-03-17 Bradley Bell <btb@icculus.org>
244 * main/newdemo.c: simplify DEMO_FILENAME macro
246 * main/console.c, main/game.c: enable experimental console support
248 * main/gamerend.c: fixed location of fps meter in multi
250 2003-03-16 Bradley Bell <btb@icculus.org>
252 * main/menu.c, main/newdemo.c, main/newdemo.h, main/newmenu.c:
253 also look in shared data dir for demos
255 * main/newdemo.c, main/newdemo.h: comments/formatting
257 2003-03-15 Christopher Thielen <chris@luethy.net>
259 * main/kludge.c: set CDROM_dir back to "." - tricks game into
260 thinking d2 cd is always present
262 2003-03-15 Bradley Bell <btb@icculus.org>
264 * 2d/font.c, main/credits.c, main/scores.c: fixed opengl credits,
267 * arch/sdl/rbaudio.c: formatting, enabled volume control under
270 * arch/ogl/gr.c: fixed dark font bug by calling gr_set_mode from
271 gr_init. don't really know why this works, though
273 2003-03-14 Bradley Bell <btb@icculus.org>
275 * main/gameseq.c: fix Bitmap_replacement_data mem leakage
277 * unused/bios/rbaudio.h: removed duplicate file
279 2003-03-14 Christopher Thielen <chris@luethy.net>
281 * arch/sdl/rbaudio.c: stop cd audio when exiting
283 2003-03-14 Micah J. Lieske <MicahJon@compuserve.com>
285 * main/gamecntl.c: add comments to the "only matt knows" cheats
287 2003-03-14 Martin Schaffner <maschaffner@gmx.ch>
289 * main/gamemine.c: formatting, better texture conversion for d1
292 2003-03-14 Bradley Bell <btb@icculus.org>
294 * main/piggy.c: must swap all mac version pigfiles
296 * main/ai.c, main/ai.h, main/bm.h, main/crypt.c, main/joydefs.h,
297 main/multi.c: formatting, minor cleanups
299 * 2d/rle.c: need to swap line_size on bigendian machines
301 * main/mission.c, main/mission.h: detect mac full version hogfile
303 2003-03-13 Bradley Bell <btb@icculus.org>
305 * arch/sdl/joydefs.c, main/kconfig.c, main/kconfig.h, main/menu.c:
306 added joy/mouse sensitivity slider, increased range to 16, and
309 * main/Makefile.am, main/joydefs.c, main/old/joydefs.c: moved old
312 * arch/linux/Makefile.am: removed extra backslash
314 * TODO, installation.txt: updated some documentation
316 * main/gamecntl.c, main/menu.c, main/menu.h: added "d2x options"
317 menu, with maxfps option
319 2003-03-12 Bradley Bell <btb@icculus.org>
321 * main/game.c, main/game.h, main/inferno.c: added -maxfps option
323 * arch/linux/alsadigi.c, arch/linux/findfile.c,
324 arch/linux/hmiplay.c, arch/linux/init.c, arch/linux/ipx_bsd.c,
325 arch/linux/ipx_kali.c, arch/linux/ipx_lin.c, arch/linux/ipx_udp.c,
326 arch/linux/joydefs.c, arch/linux/ukali.c, arch/linux/include,
327 arch/linux/include/ipx_bsd.h, arch/linux/include/ipx_drv.h,
328 arch/linux/include/ipx_hlpr.h, arch/linux/include/ipx_kali.h,
329 arch/linux/include/ipx_ld.h, arch/linux/include/ipx_lin.h,
330 arch/linux/include/ipx_udp.h, arch/linux/include/joystick.h,
331 arch/linux/include/music.h, arch/linux/include/serial.h,
332 arch/linux/include/ukali.h: formatting
334 2003-03-11 Chris Arena <ccarena@cox.net>
336 * main/menu.c: fixed brightness slider
338 2003-03-01 Bradley Bell <btb@icculus.org>
340 * main/piggy.c, main/titles.c: d1 briefing text fixed, spinning
341 robots and animated bitmaps work, but colors are messed up
343 2003-02-28 Bradley Bell <btb@icculus.org>
345 * main/player.h: whitespace
347 * main/automap.c, main/cntrlcen.c, main/collide.c,
348 main/gamerend.c: use Builtin_mission_num instead of 0 (if
349 descent.hog is present, d1 becomes mission 0)
351 * configure.ac, arch/win32/Makefile.am, arch/win32/ipx_drv.h,
352 arch/win32/ipx_win.c, arch/win32/mingw_init.c,
353 arch/win32/winnet.c: MinGW compiles with network enabled again,
354 but still doesn't work
358 2003-02-28 Bradley Bell <btb@icculus.org>
360 * 2d/pcx.c, arch/ogl/gr.c, libmve/mveplay.c, main/gameseq.c,
361 main/inferno.c, main/menu.c, main/movie.c, main/newmenu.c: Fixed
364 2003-02-27 Bradley Bell <btb@icculus.org>
366 * main/Makefile.am, main/gamesave.c, main/hoard.c, main/hoard.h,
367 main/inferno.c, main/menu.c, main/mission.c, main/mission.h,
368 main/network.c, main/network.h: noted that hoard.ham is only needed
369 for multiplayer HOARD games, and should not be equated with
370 "vertigo". put HoardEquipped() back in network.c.
372 * arch/ggi/key.c, arch/sdl/key.c, arch/svgalib/key.c,
373 include/d_delay.h, main/automap.c, main/game.c, main/kconfig.c,
374 main/multi.c, main/newdemo.c, misc/Makefile.am, misc/d_delay.c:
375 use timer_delay instead of d_delay
377 2003-02-27 Martin Schaffner <maschaffner@gmx.ch>
379 * main/render.c: added replacement qsort for solaris
381 2003-02-26 Bradley Bell <btb@icculus.org>
383 * main/gamemine.c: texture conversion for d1 shareware
385 2003-02-26 Martin Schaffner <maschaffner@gmx.ch>
387 * main/gamemine.c: better texture conversion for d1 levels
389 2003-02-26 Micah J. Lieske <MicahJon@compuserve.com>
391 * main/kconfig.c: fix joystick support under MinGW
393 2003-02-26 Bradley Bell <btb@icculus.org>
395 * main/playsave.c: fix swapping glitch
397 * configure.ac, readme.txt: clean stuff up, getting ready for
400 * main/titles.c: begin support for rendering spinning robots in
403 * main/mission.c, main/mission.h: load d1 oem mission, d1 v1.0
406 * main/gamemine.c: load d1 shareware levels!
408 2003-02-25 Bradley Bell <btb@icculus.org>
412 * autogen.sh: add warning about old auto* versions, use
415 2003-02-24 Bradley Bell <btb@icculus.org>
417 * main/gameseq.c, main/movies.c, main/titles.c: Descent I
418 briefings mostly working
419 * main/movie.c, main/titles.c: fixed some more briefing glitches
421 2003-02-23 Bradley Bell <btb@icculus.org>
423 * main/movie.c: fixed crash when using shareware data files
425 * arch/sdl/digi.c: fix crash on non-existent sounds
426 (i.e. shareware data)
428 2003-02-22 Bradley Bell <btb@icculus.org>
430 * main/titles.c: fixed fullscreen toggle in briefings
432 2003-02-21 Bradley Bell <btb@icculus.org>
434 * configure.ac: check for mingw when enabling nasm
435 * main/playsave.c: enable loading player files of either byte
438 2003-02-20 Bradley Bell <btb@icculus.org>
440 * main/bm.c, main/bm.h, main/endlevel.c: fixed up endlevel stuff
441 * arch/sdl/digi.c, main/kludge.c: oops, meant to say: fixed bug
442 #343, not "rest of solution to bug #344"
443 * arch/sdl/timer.c, include/timer.h: revert to more accurate
445 * main/kludge.c: partial solution to bug #344
446 * Makefile.am, tools/cvs2cl/cvs2cl.pl: get rid of cvs2cl.pl
447 * compilerdefs.txt: added linux/mips info
448 * ChangeLog: clean up changelog
450 2003-02-19 Bradley Bell <btb@icculus.org>
452 * libmve/mveplay.c: os x needs nanosleep prototype.
454 2003-02-18 Bradley Bell <btb@icculus.org>
456 * .cvsignore, libmve/.cvsignore: added files to .cvsignore
457 * include/libmve.h, libmve/mveplay.c, main/movie.c: added function
458 to disable/enable audio
459 * libmve/: mve_main.c, mveplay.c: bigendian fixes
460 * main/: movie.h, titles.c: make sure movie's palette is set before
461 writing briefing text. Fixes bug #359
462 * libmve/mveplay.c: make MVE_rmStepMovie play a full frame instead
464 * misc/: args.c, byteswap.c, d_delay.c, d_io.c, dos_disk.h,
465 error.c, hash.c, parsarg.c, parsarg.h, strio.c, strutil.c:
467 * maths/: fix.asm, rand.c, tables.c, vecmat.c, vecmata.asm:
469 * texmap/: ntmap.c, scanline.c, scanline.h, texmapl.h,
470 tmap_flt.asm, tmap_inc.asm, tmap_lin.asm, tmap_ll.asm,
471 tmap_per.asm, tmapfade.asm, tmapflat.c, tmappent.S, tmapppro.S:
473 * include/libmve.h: blah
475 2003-02-18 Martin Schaffner <martin.schaffner@epfl.ch>
477 * main/render.c: 2nd attempt to fix solaris qsort bug
479 2003-02-18 Bradley Bell <btb@icculus.org>
481 * configure.ac, include/pstypes.h: put alignment detection in
484 2003-02-17 Bradley Bell <btb@icculus.org>
486 * Makefile.am, README.utils, configure.ac, include/libmve.h,
487 include/mve_audio.h, include/mvelib.h, libmve/Makefile.am,
488 libmve/decoder16.c, libmve/decoder8.c, libmve/mve_audio.c,
489 libmve/mve_audio.h, libmve/mve_main.c, libmve/mvelib.c,
490 libmve/mvelib.h, libmve/mveplay.c, main/Makefile.am,
491 main/decoder16.c, main/decoder8.c, main/movie.c, main/mve_audio.c,
492 main/mve_main.c, main/mvelib.c, main/mveplay.c, main/mveplay.h:
493 moved mve stuff to separate subdir
494 * include/mvelib.h, main/movie.c, main/mve_main.c, main/mvelib.c,
495 main/mveplay.c, main/mveplay.h, main/titles.c: many improvements to
496 mve code. Fixes (at least) bugs #41, #348, and #350.
498 2003-02-14 Bradley Bell <btb@icculus.org>
500 * main/Makefile.am: no more Makefile.mveplay. again
501 * main/mveplay.c: typo
503 2003-02-13 Bradley Bell <btb@icculus.org>
505 * utilities/mvlextract.c: uint -> unsigned int
506 * main/: mve_main.c, mvelib.c, mveplay.c: add fullscreen mode to
507 standalone mveplayer, win32 support
508 * main/movie.c: random bugfixes, win32 support
509 * arch/sdl/Makefile.am: formatting
510 * configure.ac: disable networking on mac/win for now
511 * main/newmenu.c: comments
513 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
515 * 3d/interp.c, include/interp.h, main/polyobj.c: get rid of some
516 redundant swap functions.
518 2003-02-13 Bradley Bell <btb@icculus.org>
520 * ChangeLog: update changelog
522 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
524 * 3d/interp.c, include/interp.h, main/polyobj.c: fix remaining
525 polymodel alignment issues.
527 2003-02-13 Bradley Bell <btb@icculus.org>
529 * utilities/: hogcreate.c, hogextract.c, mvlcreate.c, mvlextract.c:
530 fix various little bugs
531 * main/mveplay.c, utilities/hogextract.c, utilities/mvlextract.c,
532 utilities/tex2txb.c, utilities/txb2tex.c: eliminate warning
533 * main/: Makefile.am, Makefile.mveplay: build mveplayer from
535 * README.utils: new file
536 * main/: mve_main.c, mveplay.c: more movie fixes
537 * README: updated README
538 * 2d/Makefile.am, main/Makefile.am: some OS X and dist fixes
540 2003-02-12 Bradley Bell <btb@icculus.org>
542 * utilities/mvlextract.c: bigendian mvl support
543 * main/mveplay.c: formatting, stuff
544 * main/: Makefile.am, Makefile.mveplay: lotsa movie cleanups, added
545 truecolor mve support, standalone mveplayer
546 * include/mve_audio.h, include/mvelib.h, main/decoder16.c,
547 main/decoder8.c, main/movie.c, main/mve_main.c, main/mvelib.c,
548 main/mveplay.c: lotsa movie cleanups, added truecolor mve support,
551 2003-01-22 Bradley Bell <btb@icculus.org>
553 * include/: interp.h, interp.h: restore prototype for
554 swap_polygon_model_data
556 2003-01-21 Bradley Bell <btb@icculus.org>
558 * main/piggy.c: use memcpy to avoid alignment problem
559 * compilerdefs.txt: updated some defs, added sunos/sparc
561 2003-01-15 Bradley Bell <btb@icculus.org>
563 * main/render.c, arch/ogl/ogl.c: use __sun__ for sunos
564 * main/gamemine.c: attempting to support d1 shareware
565 * compilerdefs.txt: update defs
567 2003-01-15 David Costanzo <david_costanzo@yahoo.com>
569 * main/mveplay.c: fix several bugs, comments, formatting.
571 2003-01-15 Bradley Bell <btb@icculus.org>
573 * arch/ogl/sdlgl.c, arch/sdl/digi.c, arch/sdl/event.c,
574 arch/sdl/gr.c, arch/sdl/init.c, arch/sdl/joy.c, arch/sdl/key.c,
575 arch/sdl/mouse.c, arch/sdl/rbaudio.c, arch/sdl/timer.c,
576 include/error.h, main/gamecntl.c, main/inferno.c: changed path for
578 * arch/: ogl/glx.c, ogl/gr.c, ogl/ogl.c, ogl/wgl.c, sdl/joydefs.c:
581 2003-01-11 Bradley Bell <btb@icculus.org>
583 * main/: mission.c, mission.h: attempt to support d1 for mac
585 * arch/sdl/joy.c, main/mvelib.c, main/titles.c: gcc 3.2 warnings
588 2003-01-09 Bradley Bell <btb@icculus.org>
590 * main/movie.c: use ifdef around gr_toggle_fullscreen
592 2003-01-07 Bradley Bell <btb@icculus.org>
594 * Makefile.am, descent.msn, installation.txt, main/mission.c,
595 main/mission.h: don't need .msn file for descent.hog anymore
598 2003-01-06 Bradley Bell <btb@icculus.org>
600 * main/mission.h, main/mission.c: comments
601 * README, TODO, cvshowto.txt, installation.txt, debian/copyright:
604 2003-01-03 Bradley Bell <btb@icculus.org>
606 * utilities/: txb2txt.c, txt2txb.c: remove old files
607 * 3d/interp.c, include/byteswap.h, main/gamemine.c: formatting
608 * main/polyobj.c: attempt to make read_model_file
610 * main/menu.c: move vertigo text
612 2003-01-02 Bradley Bell <btb@icculus.org>
614 * 3d/interp.c, include/interp.h, main/morph.c, main/polyobj.c,
615 main/polyobj.h: cleanup alignment changes
616 * NEWS, 3d/interp.c, include/3d.h, include/interp.h,
617 include/pstypes.h, main/Makefile.am, main/bm.c, main/collide.c,
618 main/object.h: fix alignment issues on sparc
619 * cvshowto.txt: update cvs info
621 * 2d/rle.c: make rle_swap handle RLE_BIG
623 2003-01-01 Martin Schaffner <maschaffner@gmx.ch>
625 * main/render.c: workaround solaris qsort bug
627 2003-01-01 Steffen Pohle <stpohle@gmx.net>
629 * arch/linux/linuxnet.c, arch/linux/ukali.c,
630 arch/linux/include/ukali.h, main/inferno.c: enabled kali
631 * arch/linux/Makefile.am: enabled linux joystick, kali
632 * configure.ac, arch/linux/joystick.c, arch/sdl/Makefile.am,
633 arch/sdl/event.c: enabled linux joystick
635 2002-12-31 Bradley Bell <btb@icculus.org>
637 * main/gamemine.c: simplified warning msg
638 * NEWS, TODO, main/multi.c, main/netmisc.c: comments/whitespace
639 * main/render.h: fix compiler warning
641 2002-12-31 Martin Schaffner <maschaffner@gmx.ch>
643 * 2d/rle.c, main/inferno.c, main/piggy.c: fixed rle_swap leaks.
645 2002-12-24 Bradley Bell <btb@icculus.org>
647 * main/mission.c: fixes an infinite loop which was caused by d2x
648 thinking d2demo was a descent 1 mission
650 2002-12-24 Martin Schaffner <maschaffner@gmx.ch>
652 * arch/ogl/ogl.c, main/render.c: fix compiler warnings.
654 2002-12-24 Bradley Bell <btb@icculus.org>
656 * main/render.c: comments
658 2002-10-30 Bradley Bell <btb@icculus.org>
660 * main/inferno.c: add help for -hogdir option
661 * main/inferno.c: added -hogdir option
663 2002-10-28 Bradley Bell <btb@icculus.org>
665 * main/: inferno.c, menu.c: enabled Vertigo displays
668 2002-10-28 Martin Schaffner <maschaffner@gmx.ch> and Bradley Bell <btb@icculus.org>
670 * 3d/interp.c, include/3d.h, include/byteswap.h, main/bm.c,
671 main/netmisc.c, main/network.c: simplify and eliminate redundant
674 2002-10-28 Martin Schaffner <maschaffner@gmx.ch>
676 * maths/fixc.c: fix infinite loop in quad_sqrt.
677 * 3d/points.c, include/maths.h, include/pstypes.h, maths/fixc.c,
678 maths/vecmat.c: sparc/sunos support: rename quad to quadint.
680 2002-10-12 Bradley Bell <btb@icculus.org>
682 * 2d/2dsline.c: handle BM_OGL in gr_scanline()
684 2002-10-11 Bradley Bell <btb@icculus.org>
686 * main/hud.c: make hud_message work correctly
687 * 2d/palette.c, arch/sdl/gr.c, include/palette.h, main/inferno.c:
689 * main/network.c: formatting, small fixes
691 2002-10-10 Bradley Bell <btb@icculus.org>
693 * main/netmisc.h: no swap_object for little-endian
694 * main/: netmisc.h, network.c: use macros to simplify network
696 * main/piggy.c: disable autodetect of mac pig (use --enable-macdata
698 * main/inferno.c: enable loading screen for mac shareware with
700 * main/netmisc.c: whitespace
701 * 2d/bitmap.c, main/inferno.c, main/mission.c, main/playsave.c:
703 * main/hud.c: whitespace
704 * configure.ac: remove shareware build, add macdata build
705 * main/songs.c: whitespace
706 * 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/gpixel.c, 2d/line.c,
707 2d/pixel.c, 2d/poly.c, 2d/rect.c, 2d/tmerge.c, main/gamerend.c:
709 * 2d/: Makefile.am, tmerge_a.asm: enable TRANSPARENCY_COLOR for
712 2002-10-04 Martin Schaffner <maschaffner@gmx.ch>
714 * cfile/cfile.c, include/iff.h, main/gamepal.c, main/titles.c:
715 comments, formatting, etc.
716 * iff/iff.c: fix bigendian iff loading.
718 2002-10-03 Bradley Bell <btb@icculus.org>
720 * utilities/txb2tex.c: typo
721 * 3d/clipper.c, main/bm.c, main/game.c, main/gamecntl.c,
722 main/newmenu.c, main/switch.c, main/terrain.c, main/text.c:
724 * arch/sdl/mouse.c: whitespace
726 2002-09-19 Bradley Bell <btb@icculus.org>
728 * main/kconfig.c: fix a oops, add old logs
729 * main/kconfig.c: support for >3 mouse buttons
731 2002-09-18 Bradley Bell <btb@icculus.org>
733 * include/gr.h: fix palette swap define
735 2002-09-14 Bradley Bell <btb@icculus.org>
737 * main/titles.c: load hires briefing screen if lores doesn't exist
738 (i.e. vertigo) and MenuHires=0
740 2002-09-14 Werner Augustin <descent-source@mailinglist.gnuher.de>
742 * main/: multi.h, network.h: pack some structures for ipx
745 2002-09-14 Bradley Bell <btb@icculus.org>
747 * cfile/cfile.c, main/endlevel.c, main/gamesave.c: revert cfgets()
748 and load_endlevel_data() to expect newline-terminated strings, fix
749 load_game_data to read null-terminated string for
752 2002-09-07 Bradley Bell <btb@icculus.org>
754 * main/newmenu.c: added error message
755 * main/menu.h: enable -nohires with mac shareware
756 * 2d/palette.c, include/gr.h: enable 0/255 palette swap
757 * 2d/font.c: enable 0/255 palette swap for fonts
758 * 2d/bitblt.c: add TRANSPARENCY_COLOR to assembly code, nother OGL
760 * 2d/2dsline.c: fix ogl blooper
762 2002-09-05 Bradley Bell <btb@icculus.org>
764 * 2d/rle.c, 2d/scalec.c, include/rle.h: better just do it the old
766 * include/strutil.h: need string.h for strcasecmp
767 * include/rle.h: okay, maybe it needs to be this way
768 * include/: 3d.h, gr.h: more stuff from d2src, mostly formatting
769 * 2d/scalec.c: more stuff from d2src
770 * 2d/rle.c: more stuff from d2src, formatting
771 * 2d/font.c: useless cruft
772 * 2d/: 2dsline.c, bitmap.c, bitmap.h: more stuff from d2src
773 * 2d/bitblt.c, include/grdef.h: moved gr_linear_movsd assembly from
776 2002-09-04 Bradley Bell <btb@icculus.org>
778 * include/grdef.h: fix compiler warnings
779 * 2d/bitblt.c: fix compiler warnings, #ifdef out dos-only code
780 * include/grdef.h: gr_linear_movsd isn't static for NO_ASM,
782 * main/game.c: we want the mac ibitblt for everything but dos and
784 * main/texmerge.c: these routines are in tmerge.c
785 * main/credits.c: enable credits for mac and oem data
786 * main/bm.c: use either exit.ham or exit.pofs
787 * include/ibitblt.h: enable some more code from d2src
788 * include/gr.h: enable mac ubitblt_double
789 * 2d/rle.c: added gr_rle_expand_scanline_generic_masked from d2src
790 * include/grdef.h: moved some inline asm from linear.h
791 * 2d/ibitblt.c: brought in line with original d2 version
792 * 2d/bitblt.c: reverted to original d2 version of this file, then
793 added d1x enhancements
794 * 2d/2dsline.c: formatting, use __MSDOS__ instead of __DJGPP__
795 * 2d/linear.h: moved these back to their original locations
797 * main/mveplay.c: close some memory holes, speed up palette loading
798 * main/movie.c: added fullscreen toggle while playing movies
799 * main/inferno.c: comment out -superhires help text (always on)
800 * include/timer.h: added approx_fsec_to_usec macro
801 * arch/sdl/joy.c: fix compiler warning
803 2002-09-01 Bradley Bell <btb@icculus.org>
805 * main/network.c: oops
806 * main/: movie.c, mveplay.c, mveplay.h: more movie improvements
807 * arch/sdl/timer.c, include/timer.h: added timer_delay, faster
808 timer_get_fixed_seconds
811 2002-08-31 Bradley Bell <btb@icculus.org>
813 * TODO, main/inferno.c, main/movie.c, main/mveplay.c: movie
815 * main/multi.h: network endian stuff
816 * 2d/font.c, include/gr.h: fast file i/o for font headers
817 * arch/win32/arch_ip.cpp: unused file
818 * main/: netmisc.c, netmisc.h, network.c, network.h: formatting,
819 bigendian networking fixes
820 * main/menu.c: make net menu more accurate, also make superhires
822 * include/pstypes.h: better to have __pack__ all the time, I think.
823 needed for networking, e.g.
824 * arch/win32/: ipx_drv.h, ipx_win.c, winnet.c: win32 networking
826 * arch/win32/Makefile.am: unused file
829 2002-08-30 Bradley Bell <btb@icculus.org>
831 * arch/win32/ipx_drv.h: re-added arch/win32/ipx_drv.h
832 * main/: newmenu.h, titles.c: formatting
833 * NEWS, arch/linux/Makefile.am, arch/linux/include/ukali.h,
834 main/multi.h: networking works, finally
835 * TODO: added TODO file
836 * arch/linux/arch_ip.cpp: unused fine
837 * README: network sorta working
838 * main/: Makefile.am, multi.c, network.c, network.h: more
840 * main/menu.c: load builtin mission correctly
841 * main/inferno.c: documentation
842 * main/: hoard.c, hoard.h, gamesave.c, mission.c: move hoard stuff
844 * main/Makefile.mveplay: don't need no more
846 2002-08-29 Bradley Bell <btb@icculus.org>
848 * main/: ip_base.cpp, ip_base.h, ip_basec.h, ipclienc.c,
849 ipclient.cpp, ipclient.h, ipserver.cpp, ipx_drv.c, multipow.c,
850 multipow.h, netlist.c, netpkt.c, netpkt.h: deleting unused d1x
852 * include/ipx_drv.h: more network fixing
853 * arch/linux/include/ipx_drv.h: more network fixing
854 * include/ipx.h: formatting
855 * arch/linux/ipx_kali.c, include/ipx.h: fixed networking fuck-up?
856 * NEWS, arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
857 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, main/Makefile.am,
858 main/inferno.c: fixed networking fuck-up?
859 * Makefile.am: moved mingw info to README
860 * README, mingw32.txt: moved mingw info to README
862 2002-08-27 Bradley Bell <btb@icculus.org>
864 * utilities/mvlextract.c: allow specifying file to extract
865 * utilities/: tex2txb.c, txb2tex.c: use default extension to
867 * utilities/hogextract.c: allow specifying file to extract
868 * main/mission.c: Have to get mission_num _after_ promoting...
869 * main/: gameseq.c, titles.c: beginning d1 briefing support
870 * descent.msn: beginning d1 briefing support
871 * main/: titles.c, titles.h: d1-style mission briefings
872 * main/piggy.h: whitespace
873 * main/movie.c: beginning robot movie support, fall back on lo/hi
874 res if hi/lo not available
875 * main/mission.c: added Builtin_mission_num for builtin mission,
876 D1Hogdir, d1-style mission briefings
877 * main/: gameseq.c, mission.h: added Builtin_mission_num for
879 * cfile/cfile.c, include/cfile.h: add capability for 3rd hogfile
880 (for d1 missions that need d1 data)
881 * 2d/ibitblt.c: whitespace
883 2002-08-26 Bradley Bell <btb@icculus.org>
885 * utilities/mvlcreate.c: oops
886 * utilities/: Makefile.am, mvlcreate.c, mvlextract.c: added mvl
888 * utilities/hogextract.c: added [v]iew option
889 * utilities/: tex2txb.c, txb2tex.c: changed txt to tex
890 * main/titles.c: fix writable string, disable DumbAdjust thing
891 * main/polyobj.h: whitespace
892 * main/newmenu.c: added pcx_get_dimensions(), other stuff from
894 * main/movie.c: read movies from AltHogDir, other fixes
895 * main/: mission.c, mission.h: fix bug w/mission filename
896 * main/gameseq.c: comments
897 * main/digi.h: whitespace n stuff
898 * include/mve_audio.h: added audio flag macros
899 * 2d/pcx.c, include/pcx.h: added pcx_get_dimensions(), other stuff
903 2002-08-23 Bradley Bell <btb@icculus.org>
905 * main/: gameseq.c, inferno.c, mission.c, mission.h, titles.c: fix
907 * Makefile.am: remove d2demo.mn2
908 * cfile/cfile.c, include/cfile.h: add cfile_size function
909 * d2demo.mn2, installation.txt, main/gameseq.h, main/mission.c:
910 eliminate need for .mn2 files for oem and demo
912 2002-08-22 Bradley Bell <btb@icculus.org>
914 * main/bm.c: fix for vertigo
915 * main/menu.h: make OEM menu pcx available
916 * 2d/rle.c: merge with original d2 file
917 * Makefile.am, configure.ac: let mission files get installed by
920 2002-08-17 Bradley Bell <btb@icculus.org>
922 * configure.ac: make FAST_FILE_IO the default on little-endian
924 * NEWS, README, compilerdefs.txt, readme.txt: documentation
925 * 2d/bitblt.c, 2d/rle.c, arch/ogl/ogl.c: implement BM_FLAG_RLE_BIG
928 2002-08-15 Martin Schaffner <maschaffner@gmx.ch>
930 * main/: game.c, menu.c, mission.c: promote builtin missions.
932 2002-08-15 Bradley Bell <btb@icculus.org>
934 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h, main/piggy.c:
935 improved mac pig loading/reverted TRANSPARENCY_COLOR changes
936 * utilities/.cvsignore: added cvsignore
937 * 2d/palette.c, include/palette.h, main/gamesave.c: mac data file
939 * main/piggy.c: mac data file loading
940 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h: set
941 transparency and swap 0/255 correctly for mac data files
943 2002-08-13 Bradley Bell <btb@icculus.org>
945 * Makefile.am, configure.ac, utilities/Makefile.am: moved utility
946 to utilities to avoid conflict with c++ std lib <utility>
947 * utilities/: Makefile.am, hogcreate.c, hogextract.c, txb2txt.c,
948 txt2txb.c: moved utility to utilities to avoid conflict with c++
950 * Makefile.am, configure.ac: add utilities
952 2002-08-09 Bradley Bell <btb@icculus.org>
954 * 2d/palette.c, 3d/interp.c, include/gr.h, main/render.c:
957 2002-08-08 Bradley Bell <btb@icculus.org>
959 * main/inferno.c: comments
960 * main/: newmenu.c, songs.c: mac demo datafile support
961 * installation.txt: update
962 * main/gamesave.c: use lowercase for consistency
963 * main/: bm.c, bm.h, endlevel.c, polyobj.c: enable loading of exit
964 models for other than d2demo
966 2002-08-07 Martin Schaffner <maschaffner@gmx.ch>
968 * main/gamemine.c: formatting, better d1 texture conversion
969 * Makefile.am, descent.mn2, descent.msn, main/mission.c,
970 main/mission.h: recognize .msn mission files.
972 2002-08-07 Bradley Bell <btb@icculus.org>
974 * .cvsignore, 2d/.cvsignore, 3d/.cvsignore, arch/.cvsignore,
975 arch/dos/.cvsignore, arch/ggi/.cvsignore, arch/linux/.cvsignore,
976 arch/ogl/.cvsignore, arch/sdl/.cvsignore, arch/svgalib/.cvsignore,
977 arch/win32/.cvsignore, cfile/.cvsignore, iff/.cvsignore,
978 main/.cvsignore, main/editor/.cvsignore, maths/.cvsignore,
979 mem/.cvsignore, misc/.cvsignore, texmap/.cvsignore: added
982 2002-08-06 Bradley Bell <btb@icculus.org>
984 * main/: automap.c, laser.c, songs.c, titles.c: shareware stuff
985 * main/Makefile.am: formatting
986 * 2d/font.c: make gr_remap_font just reload the whole thing
987 * configure.ac: formatting
988 * Makefile.am: added d2demo.mn2
989 * d2demo.mn2: mission file for shareware
990 * include/u_mem.h, main/ai.c, main/gamesave.c, main/inferno.c,
991 main/laser.h, main/text.h, main/titles.c, main/weapon.c: whitespace
992 * main/sounds.h: shareware stuff, whitespace
993 * main/: polyobj.c, polyobj.h: more fast i/o macros
994 * main/: menu.c, menu.h, mission.c, newmenu.c, piggy.c, piggy.h:
996 * main/: endlevel.c, endlevel.h, gamemine.c, gameseq.c: merged
997 endlevel stuff to non-shareware, allow movies/endlevel for
999 * main/cntrlcen.c: typo
1000 * main/bm.h: use global Piggy_hamfile_version
1001 * main/bm.c: merged endlevel stuff to non-shareware, more fast i/o
1002 macros, use global Piggy_hamfile_version
1003 * main/Makefile.am: terrain and movie stuff always used now
1004 * 2d/pcx.c, include/pcx.h: make pcx header available to other
1006 * main/: gamemine.c, gamesave.c: load DMB levels
1007 * main/: bm.c, cntrlcen.c, cntrlcen.h, fuelcen.c, fuelcen.h,
1008 segment.c, segment.h, switch.c, switch.h: fast i/o macros
1010 2002-08-04 Martin Schaffner <maschaffner@gmx.ch>
1012 * main/gamemine.c, main/gamesave.c, mem/mem.c: d1 level stuff.
1014 2002-08-04 Bradley Bell <btb@icculus.org>
1016 * main/inferno.c: shareware stuff, formatting
1017 * arch/sdl/rbaudio.c: gracefully handle redbook non-availability
1018 * arch/sdl/gr.c: don't need to set mode in gr_init
1020 2002-08-02 Martin Schaffner <maschaffner@gmx.ch>
1022 * main/: gamemine.c, gamemine.h, gamesave.c, gamesave.h: more d1
1024 * Makefile.am, descent.mn2: added mission file for descent 1
1026 2002-08-02 Bradley Bell <btb@icculus.org>
1028 * arch/sdl/digi.c, arch/sdl/gr.c, include/error.h,
1029 include/oldsdl.h, main/gamecntl.c, main/inferno.c, main/laser.c,
1030 main/piggy.h, misc/error.c: junk
1031 * main/: endlevel.c, escort.c, gameseq.c, newmenu.c, render.c,
1032 render.h, scores.c, scores.h, terrain.c: shareware stuff
1033 * configure.ac, include/pstypes.h, main/bm.c, main/bm.h,
1034 main/effects.c, main/effects.h, main/piggy.c, main/piggy.h,
1035 main/powerup.c, main/powerup.h, main/robot.c, main/robot.h,
1036 main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
1037 main/weapon.c, main/weapon.h: fast i/o macros
1039 2002-08-01 Martin Schaffner <maschaffner@gmx.ch>
1041 * NEWS, cfile/cfile.c, main/console.c, main/gamemine.c,
1042 main/gamemine.h, main/gamesave.c: load d1 levels
1044 2002-07-30 Bradley Bell <btb@icculus.org>
1046 * configure.ac: oops
1047 * configure.ac, arch/ogl/gr.c, arch/ogl/ogl.c, include/ogl_init.h:
1049 * main/menu.c, main/titles.c, NEWS, 2d/font.c, include/gr.h,
1050 include/grdef.h, main/game.c, main/gamefont.c, main/gamefont.h,
1051 main/gamemine.c, main/inferno.c, main/movie.c, main/newmenu.c,
1052 main/piggy.c, main/titles.c: support shareware datafiles!
1053 * main/: bm.c, gamemine.c, piggy.c, piggy.h, weapon.c, gamemine.c,
1054 piggy.c: SHAREWARE fixes
1056 2002-07-29 Bradley Bell <btb@icculus.org>
1058 * NEWS, include/fileutil.h, main/bm.c, main/gameseq.c,
1059 main/mveplay.c, main/piggy.c, main/piggy.h, main/playsave.c,
1060 misc/fileutil.c: Portability - OS X support
1062 2002-07-27 Bradley Bell <btb@icculus.org>
1064 * main/: Makefile.am, fuelcen.c, fuelcen.h, game.c, game.h,
1065 gamemine.c, gamesave.c, gameseq.c, piggy.c, piggy.h, segment.c,
1066 segment.h: portability
1067 * cfile/cfile.c, include/cfile.h, main/cntrlcen.c, main/cntrlcen.h,
1068 main/gamesave.c, main/switch.c, main/switch.h, main/wall.c,
1069 main/wall.h: portabilization
1070 * 2d/font.c, include/gr.h: portability
1072 2002-07-26 Bradley Bell <btb@icculus.org>
1074 * 2d/font.c, 2d/pcx.c, include/gr.h, main/movie.c: portability
1075 * arch/linux/findfile.c, include/pstypes.h: os x fixes
1076 * main/player.c: foo
1077 * misc/fileutil.c, include/fileutil.h, misc/fileutil.c: oops
1078 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c,
1079 misc/fileutil.h: portable file i/o utils
1080 * main/: Makefile.mveplay, inferno.c, movie.c, newmenu.c: s not a
1081 writable string anymore... / formatting
1082 * main/Makefile.am, main/bm.c, main/bm.h, main/cntrlcen.c,
1083 main/cntrlcen.h, main/effects.c, main/effects.h, main/piggy.c,
1084 main/piggy.h, main/player.c, main/player.h, main/polyobj.c,
1085 main/polyobj.h, main/powerup.c, main/powerup.h, main/robot.c,
1086 main/robot.h, main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
1087 main/weapon.c, main/weapon.h, 3d/interp.c, include/cfile.h:
1088 portable-izing file loading routines
1090 2002-07-24 Bradley Bell <btb@icculus.org>
1092 * main/mveplay.c: correctly play files with 16bit uncompressed
1093 audio, mem checking, etc
1094 * main/: Makefile.mveplay, mvelib.c, mveplay.c: enable standalone
1097 2002-07-23 Bradley Bell <btb@icculus.org>
1099 * misc/Makefile.am: unused file
1100 * configure.ac, main/endlevel.c, main/endlevel.h, main/menu.c,
1101 main/sounds.h: remove experimental nmovie stuff
1102 * main/movie.c: add some debugging output
1104 2002-07-22 Bradley Bell <btb@icculus.org>
1106 * main/: console.c, state.c: simplified header
1107 * main/movie.c: enable mveplay audio
1108 * main/old/movie.c: moved to main/
1109 * include/mve_audio.h, include/mvelib.h, main/Makefile.am,
1110 main/inferno.c, main/kludge.c, main/movie.c, main/mve_audio.c,
1111 main/mvelib.c, main/mveplay.c: initial movie support
1112 * arch/linux/findfile.c, arch/ogl/gr.c, arch/ogl/ogl.c,
1113 arch/sdl/init.c, arch/sdl/joy.c, include/byteswap.h,
1114 include/ogl_init.h, include/pstypes.h, main/console.c,
1115 main/state.c, mem/mem.c: OS X stuff
1116 * configure.ac: OS X and movie stuff
1118 2002-07-19 Bradley Bell <btb@icculus.org>
1120 * compilerdefs.txt: OSX defs
1122 2002-07-18 Bradley Bell <btb@icculus.org>
1124 * main/inferno.c: use simpler rcs tags
1125 * autogen.sh: keep Changelog in cvs (and use --accum)
1126 * arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/rbaudio.c,
1127 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/rbaudio.c,
1128 include/rbaudio.h, main/Makefile.am, main/cdrom.h, main/gamecntl.c,
1129 main/songs.c: changed cdrom->rbaudio
1130 * include/rbaudio.h: moved to /include
1132 2002-07-17 Bradley Bell <btb@icculus.org>
1134 * 2d/d2sline.c, 2d/bitblt.c, 2d/bitmap.c, 2d/bitmap.h, 2d/box.c,
1135 2d/canvas.c, 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/font.c,
1136 2d/gpixel.c, 2d/ibitblt.c, 2d/line.c, 2d/linear.asm, 2d/linear.h,
1137 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c, 2d/rect.c,
1138 2d/rle.c, 2d/scale.c, 2d/scalea.asm, 2d/scalea.h, 2d/scalec.c,
1139 2d/tmerge.c, 2d/tmerge_a.asm, 3d/clipper.c, 3d/clipper.h,
1140 3d/draw.c, 3d/globvars.c, 3d/globvars.h, 3d/instance.c,
1141 3d/interp.asm, 3d/interp.c, 3d/matrix.c, 3d/points.c, 3d/rod.c,
1142 3d/setup.c: use simpler rcs tags
1147 2002-07-17 Bradley Bell <btb@icculus.org>
1149 * tools/cvs2cl/cvs2cl.pl: upgrade cvs2cl
1150 * d2x-gl.sh, d2x-ogl.sh: changed d2x-ogl to d2x-gl
1151 * debian/rules: don't need readme's
1152 * debian/rules: move d1x license to COPYING, license clarifications
1153 * COPYING, license.txt, debian/copyright, Makefile.am: move d1x
1154 license to COPYING, license clarifications
1155 * debian/rules: fix debian docs
1156 * debian/rules: fix debian manpages
1157 * debian/d2x-sdl.menu: fix debian menu
1158 * debian/rules: link to undocumented man page for debs
1159 * Makefile.am, configure.ac, debian/control, debian/copyright,
1160 debian/d2x-gl.files, debian/d2x-gl.menu, debian/d2x-sdl.files,
1161 debian/d2x-sdl.menu, debian/d2x.files, debian/d2x.menu,
1162 debian/rules, rpm/d2x.spec.in: change d2x-ogl to d2x-gl, other
1165 2002-07-16 Bradley Bell <btb@icculus.org>
1167 * debian/: rules, changelog.in: deb stuff
1168 * configure.ac: cleaner nasm detection
1169 * debian/: changelog.in, control, rules: deb stuff
1170 * README, installation.txt: typos, stuff
1171 * configure.ac: better #defines
1172 * configure.ac: whitespace
1173 * configure.ac: better documentation
1174 * configure.ac, arch/sdl/event.c, arch/sdl/init.c: SDL_AUDIO and
1175 SDL_JOYSTICK not needed
1176 * configure.ac, main/inferno.c: __SDL__ ugly and not needed at all
1177 * configure.ac: need higher SDL for joystick
1178 * debian/: control, rules: deb stuff
1179 * arch/sdl/joy.c: old junk
1180 * Makefile.am, configure.ac: automake updates
1181 * main/: inferno.c, text.c: don't use althogdir on non-unix
1182 * configure.ac: more autoconf updates
1183 * misc/strutil.c: better strrev
1184 * main/inferno.c: need limits.h on mingw also
1185 * acconfig.h, configure.ac: Updated for autoconf 2.53 (no more
1188 2002-04-19 Bradley Bell <btb@icculus.org>
1190 * main/network.c: let hoard.ham be a cfile
1191 * main/text.c: better error message when hog not found
1194 2002-03-23 Bradley Bell <btb@icculus.org>
1196 * acconfig.h, configure.ac, arch/linux/Makefile.am,
1197 arch/sdl/Makefile.am: Use SDL joystick automatically
1198 * arch/sdl/joy.c, main/kconfig.c: SDL Joystick works!
1200 2002-03-05 Bradley Bell <btb@icculus.org>
1202 * arch/sdl/joydefs.c, arch/sdl/joy.c: SDL joystick stuff mostly
1205 2002-02-23 Bradley Bell <btb@icculus.org>
1207 * texmap/ntmap.c: fix bug preventing higher res sdl modes
1208 * arch/dos/Makefile.am, arch/ggi/Makefile.am,
1209 arch/linux/Makefile.am, arch/ogl/Makefile.am, arch/sdl/Makefile.am,
1210 arch/svgalib/Makefile.am, arch/win32/Makefile.am,
1211 main/editor/Makefile.am: moved includes to include
1212 * arch/sdl/gr.c: use SDL_VERSION_ATLEAST
1213 * Makefile.am, 2d/Makefile.am, 3d/Makefile.am, cfile/Makefile.am,
1214 iff/Makefile.am, main/Makefile.am, maths/Makefile.am,
1215 mem/Makefile.am, misc/Makefile.am, texmap/Makefile.am: moved
1217 * main/game.c: disabled cockpit for OGL, formatting
1218 * 2d/ibitblt.c: formatting
1220 2002-02-16 Bradley Bell <btb@icculus.org>
1222 * include/oldsdl.h: check for older macros
1223 * configure.ac, arch/sdl/digi.c, arch/sdl/event.c, arch/sdl/gr.c,
1224 include/error.h, include/oldsdl.h, main/gamecntl.c, main/inferno.c:
1225 allow older sdl versions
1227 2002-02-15 Bradley Bell <btb@icculus.org>
1229 * main/: automap.c, automap.h, inferno.c: automap resolution now
1231 * include/: gr.h, grdef.h: moved protos to from grdef.h to gr.h
1232 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
1233 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
1234 win32/include/key_arch.h: never mind - that would be pointless
1235 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
1236 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
1237 win32/include/key_arch.h: copied files from d1x
1238 * arch/linux/arch_ip.cpp, arch/win32/arch_ip.cpp, main/ip_base.cpp,
1239 main/ip_base.h, main/ipclient.cpp: enable udp debug messages
1240 * main/multipow.c: need conf.h
1241 * arch/win32/Makefile.am: new file
1242 * include/pstypes.h: added u_int16_t (needed in base_ip)
1243 * arch/win32/arch_ip.cpp: copied from d1x
1245 2002-02-14 Bradley Bell <btb@icculus.org>
1247 * arch/sdl/gr.c, main/inferno.c: allow gr_init lowres
1248 * NEWS, include/gr.h, main/game.c, main/game.h, main/gamecntl.c,
1249 main/netlist.c: Added hotkeys to toggle fullscreen mode
1250 * main/: ip_base.cpp, ip_base.h, multi.h, netlist.c, netpkt.c,
1251 network.c, network.h, ipclient.cpp, netpkt.h: d1x->d2x
1252 * main/: multipow.c, multipow.h, netlist.c, netpkt.c, netpkt.h,
1253 reorder.h: Lotsa networking stuff from d1x
1255 2002-02-13 Bradley Bell <btb@icculus.org>
1257 * include/gr.h, main/game.c: Fullscreen toggle stuff
1258 * arch/linux/Makefile.am, include/ipx.h: Lotsa networking stuff
1260 * main/: Makefile.am, inferno.c, ip_base.cpp, ip_base.h, menu.c,
1261 multi.h, network.c, network.h, newmenu.c: Lotsa networking stuff
1264 2002-02-11 Bradley Bell <btb@icculus.org>
1266 * main/bm.c: use portable loader if bigendian
1267 * include/pstypes.h: don't define bool for c++
1268 * include/cfile.h: extern AltHogDir stuff
1269 * include/byteswap.h: use WORDS_BIGENDIAN
1270 * main/: newmenu.c, newmenu.h: added fixedfont menu functions
1271 * main/vers_id.h: added D2X_IVER
1272 * misc/args.c: don't use d1x.ini
1273 * Makefile.am: rpm stuff
1274 * acconfig.h, configure.ac: c++, versioning, endianness, deb, rpm
1277 2002-02-09 Bradley Bell <btb@icculus.org>
1279 * rpm/: d2x.spec, d2x.spec.in: auto-generate rpm spec file
1281 2002-02-09 Paolo Ulivi <pulivi@libero.it>
1283 * d2x-ogl.sh, d2x-sdl.sh, rpm/.cvsignore, rpm/d2x.spec: rpm
1286 2002-02-06 Bradley Bell <btb@icculus.org>
1288 * arch/linux/arch_ip.cpp, main/ip_base.cpp, main/ip_base.h,
1289 main/ip_basec.h, main/ipclienc.c, main/ipclient.cpp,
1290 main/ipclient.h, main/ipserver.cpp: Adding d1x network code
1291 * debian/: changelog.in, control, copyright, d2x-gl.files,
1292 d2x-gl.menu, d2x.files, d2x.menu, rules: Added debian stuff
1296 2002-02-02 Bradley Bell <btb@icculus.org>
1298 * NEWS, arch/ggi/Makefile.am: reenabled ggi build
1299 * NEWS, acconfig.h, configure.ac, main/gamecntl.c, main/inferno.c:
1300 Enabled RELEASE option
1302 2002-01-31 Bradley Bell <btb@icculus.org>
1304 * Makefile.am, configure.ac: specify prerequisite versions of
1305 autoconf and automake
1307 2002-01-29 Bradley Bell <btb@icculus.org>
1309 * main/mission.c: RCS header added
1310 * main/inferno.c: update copyright date
1311 * main/mission.c: allow missions to be in AltHogDir
1312 * configure.ac: Display results of configure
1313 * include/d_io.h, main/inferno.c, main/newdemo.c: Added d_mkdir
1316 2002-01-28 Bradley Bell <btb@icculus.org>
1318 * NEWS, acconfig.h, configure.ac, cfile/cfile.c, main/newdemo.c:
1319 Data files now go in DATADIR/games/d2x, user files now go in
1322 2002-01-28 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
1324 * main/inferno.c: Data files now go in DATADIR/games/d2x, user
1325 files now go in ~/.d2x
1327 2002-01-24 Bradley Bell <btb@icculus.org>
1329 * configure.ac: fix nasm not found error message
1331 2002-01-18 Bradley Bell <btb@icculus.org>
1333 * configure.in: getting rid of old configure.in
1334 * acconfig.h, configure.ac, main/Makefile.am, main/kludge.c,
1335 main/movie.c: Movie playing kludgey stuff
1336 * misc/args.c: formatting
1337 * main/inferno.c: allow -h for help
1338 * include/error.h: don't die on int3, unless -debug given
1339 * mingw32.txt: more stuff
1341 2001-12-29 Bradley Bell <btb@icculus.org>
1343 * Makefile.am: Got rid of thinking.txt
1344 * main/inferno.c: document -nomovies option
1346 2001-12-28 Bradley Bell <btb@icculus.org>
1348 * main/titles.c: formatting, put some code into place for rendering
1349 of robots during briefings
1351 2001-12-27 Bradley Bell <btb@icculus.org>
1355 2001-12-23 Craig Hadady <chadady@iglou.com>
1357 * 2d/rle.c: fixed bug in dummy array.
1359 2001-12-03 Bradley Bell <btb@icculus.org>
1361 * arch/sdl/init.c: fix formatting
1362 * Makefile.am, acconfig.h, configure.ac, arch/linux/Makefile.am,
1363 arch/sdl/Makefile.am, arch/sdl/event.c, arch/sdl/init.c,
1364 arch/sdl/joy.c, arch/svgalib/Makefile.am: lots of makefile fixes,
1365 and sdl joystick stuff
1367 2001-11-30 Bradley Bell <btb@icculus.org>
1369 * thinking.txt: not needed
1371 2001-11-27 Bradley Bell <btb@icculus.org>
1373 * cygconf, mingw32.txt: use sdl from source on cygwin
1374 * Makefile.am, configure.ac, arch/ogl/Makefile.am,
1375 arch/sdl/Makefile.am, main/Makefile.am: move SDL_LIBS to LIBS,
1376 SDL_CFLAGS to CFLAGS
1378 2001-11-27 Bradley Bell <btb@icculus.org>
1382 2001-11-14 Bradley Bell <btb@icculus.org>
1384 * texmap/scanline.c: use optimization flags as texmap default
1385 * NEWS: mouse wheel, etc
1386 * arch/include/mouse.h, arch/sdl/mouse.c, main/kconfig.c: use mouse
1387 wheel to emulate 3rd axis
1388 * Makefile.am, configure.ac: change ENV_DJGPP to DJGPP
1389 * include/error.h: kludge to ungrab mouse when we hit an int3
1390 * include/d_io.h: change __ENV_WINDOWS__ to __WINDOWS__,
1391 __ENV_MSDOS__ to __MSDOS__
1392 * arch/sdl/mouse.c: remove cruft, fix formatting, use mouse wheel
1394 * arch/sdl/event.c: remove cruft, fix formatting, begin joystick
1396 * arch/sdl/digi.c: implemented digi_set_volume
1397 * include/grdef.h, main/config.c, misc/d_io.c: change
1398 __ENV_WINDOWS__ to __WINDOWS__, __ENV_MSDOS__ to __MSDOS__
1399 * 2d/font.c, main/bm.c, main/gamesave.c, main/gameseq.c,
1400 main/piggy.c: use MAKE_SIG
1401 * installation.txt: update
1402 * configure.ac: new file
1403 * arch/sdl/joydefs.c: #include pstypes.h
1404 * arch/sdl/init.c: SDL joystick stuff
1405 * acconfig.h: adjust MINGW defines
1406 * arch/sdl/joydefs.c: copied joydefs_config from linux/joydefs.c -
1407 controls menu now works
1409 2001-11-13 Bradley Bell <btb@icculus.org>
1411 * main/Makefile.am: Make sure bmread.c and terrain.c get included
1413 * Makefile.am: New file
1414 * arch/dos/Makefile.am: Make sure gr.c and joy2.asm get included in
1416 * compilerdefs.txt: New file
1417 * main/aipath.c: use D_RAND_MAX instead of RAND_MAX
1419 2001-11-12 Bradley Bell <btb@icculus.org>
1421 * main/playsave.c: load player files regardless of byte order of
1424 2001-11-11 Bradley Bell <btb@icculus.org>
1426 * include/makesig.h, main/playsave.c: Created header for MAKE_SIG
1428 * main/Makefile.am: Don't use terrain.c unless SHAREWARE
1429 * NEWS: GL savegame thumbnails
1430 * acconfig.h, configure.in: make option for NMOVIES, default to off
1432 2001-11-09 Bradley Bell <btb@icculus.org>
1434 * main/state.c: Enabled savegame thumbnails under OpenGL
1435 * unused/pa_null/pa_enabl.h: remove duplicate header
1436 * misc/args.c: use d2x.ini for option file
1437 * mem/mem.c: Move mem_realloc inside the ifdef
1438 * main/menu.c: fix 640x400 menu text
1439 * main/inferno.c: added documentation
1440 * main/endlevel.c: fix warnings
1441 * arch/ogl/gr.c: Get rid of gl spew
1442 * arch/linux/Makefile.am: move unused ipx_udp.c to EXTRA_DIST
1443 * acconfig.h: Define __SDL__ for mingw
1445 2001-11-08 Bradley Bell <btb@icculus.org>
1447 * 2d/font.c: free OGL font data when rereading
1448 * main/collide.c, main/endlevel.c, main/endlevel.h, main/gameseq.c,
1449 main/gauges.c, acconfig.h, configure.in, main/inferno.c,
1450 main/laser.c, main/menu.c, main/menu.h, main/newmenu.c,
1451 main/piggy.c, main/sounds.h, main/switch.c, main/titles.c,
1452 main/weapon.h: Enabled shareware build, endlevel flythrough
1454 * main/: Makefile.am, terrain.c, old/terrain.c: moved file, will be
1455 of use for shareware build
1456 * arch/ogl/: gr.c, sdlgl.c: use new d_realloc function, so mem
1458 * include/u_mem.h, mem/mem.c: added d_realloc/mem_realloc functions
1460 2001-11-05 Bradley Bell <btb@icculus.org>
1462 * include/args.h, main/inferno.c, misc/args.c: Change args_init
1464 * include/3d.h: Add comment
1466 2001-11-04 Bradley Bell <btb@icculus.org>
1468 * cfile/Makefile.am, cfile/nocfile.h, include/nocfile.h: Move
1470 * arch/ogl/sdlgl.c: Hack to keep SDL from screwing up X when it
1472 * main/: gamecntl.c, inferno.c: SDL applies to more than X11...
1473 * arch/ogl/gr.c, main/Makefile.am, main/gauges.c, main/hud.c,
1474 main/hudmsg.h: Enable d1x-style hud_message
1475 * arch/ogl/: glx.c, wgl.c: Sync with d1x
1476 * 2d/font.c: re-init ogl fonts after remapping colors.
1478 2001-11-02 Bradley Bell <btb@icculus.org>
1480 * misc/Makefile.am: remove byteswap.h (duplicate header)
1481 * 2d/font.c: fixed gr_remap_font, minor stuff
1482 * configure.in: take out -O2 if doing debug build
1483 * main/bm.c: formatting
1484 * 2d/font.c, include/gr.h, NEWS: Enable OpenGL fonts!
1485 * include/byteswap.h, misc/Makefile.am: fix swapint, swapshort
1486 macros, get rid of functions
1488 2001-11-01 Bradley Bell <btb@icculus.org>
1490 * misc/byteswap.h: removed duplicate header
1492 2001-10-31 Bradley Bell <btb@icculus.org>
1494 * NEWS, main/automap.c: automap works in opengl
1495 * NEWS, configure.in: Added news
1496 * main/newmenu.c: Must call set_screen_mode for menus when using GL
1497 * 2d/: bitblt.c, canvas.c, linear.h, scalea.h: Sync with d1x
1498 * arch/sdl/event.c, arch/sdl/gr.c, arch/sdl/init.c, iff/iff.c,
1499 include/3d.h, include/loadgl.h, main/inferno.c, maths/fixc.c,
1500 maths/vecmat.c, maths/vecmata.asm: Sync with d1x
1501 * Makefile.am, arch/sdl/Makefile.am: Makefile fixes
1502 * arch/ogl/: glx.c, gr.c, ogl.c, sdlgl.c: Sync with d1x
1503 * 3d/: clipper.c, draw.c, globvars.c, instance.c, interp.c,
1504 matrix.c, points.c, rod.c, setup.c: Minor sync with d1x
1506 2001-10-27 Bradley Bell <btb@icculus.org>
1508 * main/inferno.c: added some documentation
1510 2001-10-25 Bradley Bell <btb@icculus.org>
1512 * main/inferno.c, texmap/ntmap.c, texmap/tmapflat.c: Completed tmap
1514 * Makefile.am, configure.in, arch/Makefile.am,
1515 arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/digi.c,
1516 arch/dos/gr.c, arch/ggi/Makefile.am, arch/ggi/gr.c,
1517 arch/ogl/Makefile.am, arch/ogl/glx.c, arch/ogl/gr.c,
1518 arch/ogl/ogl.c, arch/ogl/sdlgl.c, arch/ogl/wgl.c,
1519 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/digi.c,
1520 arch/sdl/gr.c, arch/svgalib/Makefile.am, arch/svgalib/gr.c,
1521 texmap/scanline.c: Finished moving stuff to arch/blah. I know,
1522 it's ugly, but It'll be easier to sync with d1x.
1523 * Makefile.am, configure.in, main/Makefile.am, main/editor/med.c,
1524 main/editor/medwall.h, main/editor/segment.c, main/editor/seguvs.h,
1525 main/editor/Makefile.am: attempt at support for editor, makefile
1527 * misc/d_delay.c: formatting fix
1528 * texmap/: Makefile.am, ntmap.c, scanline.c, scanline.h, texmapl.h,
1529 tmappent.S, tmapppro.S: adding support for runtime selection of
1531 * main/: bmread.c, game.c, gamecntl.c, gamesave.c, inferno.c,
1532 inferno.h, piggy.c, render.c, editor/editor.h: conditionalize
1533 including multi.h and network.h, fix backslashes, fix compiler
1535 * main/: ai.c, ai2.c, aipath.c, automap.c, bm.c, cntrlcen.c,
1536 collide.c, controls.c, credits.c, dumpmine.c, endlevel.c, escort.c,
1537 fireball.c, fuelcen.c, gamemine.c, gameseq.c, gauges.c, laser.c,
1538 menu.c, multi.h, netmisc.c, network.h, newdemo.c, newmenu.c,
1539 object.c, powerup.c, state.c, switch.c, wall.c: conditionalize
1540 including multi.h and network.h, fix backslashes
1541 * include/pstypes.h: added typedef for u_int64_t on mingw
1542 * include/3d.h: added prototype for g3_uninit_polygon_model
1543 * arch/sdl/Makefile.am: Don't use SDL joystick except on mingw
1545 2001-10-24 Bradley Bell <btb@icculus.org>
1547 * arch/: ggi/Makefile.am, svgalib/Makefile.am: Moved input stuff to
1548 arch subdirs, as in d1x.
1549 * Makefile.am, configure.in, main/kconfig.c: Revert bin_programs to
1550 earlier style until i understand automake 1.5 better. remove input
1552 * arch/: Makefile.am, dos/Makefile.am, dos/joy2.asm, dos/joyc.c,
1553 dos/joydefs.c, dos/key.c, dos/mouse.c, ggi/event.c, ggi/init.c,
1554 ggi/key.c, ggi/mouse.c, linux/Makefile.am, linux/joydefs.c,
1555 linux/joystick.c, linux/include/joystick.h, sdl/Makefile.am,
1556 sdl/event.c, sdl/joy.c, sdl/joydefs.c, sdl/key.c, sdl/mouse.c,
1557 svgalib/event.c, svgalib/init.c, svgalib/key.c, svgalib/mouse.c:
1558 Moved input stuff to arch subdirs, as in d1x.
1559 * NEWS, configure.in: blah blah
1561 2001-10-23 Bradley Bell <btb@icculus.org>
1563 * include/ui.h, unused/ui/ui.h: Moved ui.h to includes/
1564 * texmap/tmapppro.S: no need for #include <conf.h> here
1565 * main/Makefile.am: Build fixes. EDITOR_SRCS added to
1567 * main/: Makefile.am, network.c: No longer #ifdef'ing out the whole
1568 file. RCS header added
1569 * main/: bmread.c, kmatrix.c, multi.c, multibot.c: No longer
1570 #ifdef'ing out the whole file. RCS header added
1571 * Makefile.am, acconfig.h, configure.in, arch/dos/Makefile.am,
1572 main/Makefile.am, maths/Makefile.am, texmap/Makefile.am: Build
1573 fixes. Now works with automake 1.5 and autoconf 2.52.
1574 --enable-editor option added. SDL_VIDEO and SDL_INPUT defined for
1575 mingw (-grabmouse now works on win32).
1576 * config.guess, config.sub, install-sh, missing, mkinstalldirs:
1577 These don't belong in cvs
1581 2001-10-20 Bradley Bell <btb@icculus.org>
1583 * 2d/font.c: Don't free unused variables...
1584 * 2d/font.c, include/gr.h: Bringing font stuff more in line with
1586 * Makefile.am, arch/Makefile.am, arch/dos/Makefile.am,
1587 arch/linux/Makefile.am, arch/win32/Makefile.am, iff/Makefile.am,
1588 main/Makefile.am: make dist more sensible
1589 * Makefile.am: Kludge for linking on mingw
1591 2001-10-19 Bradley Bell <btb@icculus.org>
1593 * Makefile.am, configure.in, arch/win32/Makefile.am,
1594 arch/win32/ipx_win.c, arch/win32/winnet.c: Little fixes
1595 * include/ipx_drv.h: Check for __MINGW32__
1596 * include/i86.h: Imported from d1x
1597 * arch/dos/: Makefile.am, ipx.c: Re-import of d1x files
1598 * arch/dos/modex.asm: Fixed %include
1599 * main/console.c: RCS headers added
1600 * arch/sdl/: Makefile.am, init.c, timer.c: Moved arch/sdl_* to
1602 * Makefile.am, main/Makefile.am: Moved final link to top-level
1603 directory instead of main/
1604 * 2d/linear.asm, maths/fix.asm, maths/vecmata.asm: Changed
1605 __ENV_LINUX__ to __linux__
1606 * configure.in, arch/Makefile.am, arch/dos_dpmi.c,
1607 arch/dos_findfile.c, arch/dos_init.c, arch/dos_ipx.c,
1608 arch/dos_modex.asm, arch/dos_timer.asm, arch/dos_tweak.inc,
1609 arch/dos_vesa.c, arch/dos_vgaregs.inc, arch/linux_init.c,
1610 arch/sdl_init.c, arch/sdl_timer.c, arch/dos/Makefile.am,
1611 arch/dos/dpmi.c, arch/dos/findfile.c, arch/dos/init.c,
1612 arch/dos/ipx.c, arch/dos/modex.asm, arch/dos/timer.asm,
1613 arch/dos/tweak.inc, arch/dos/vesa.c, arch/dos/vgaregs.inc,
1614 arch/linux/Makefile.am, arch/linux/init.c, arch/win32/Makefile.am,
1615 arch/win32/mingw_init.c, main/Makefile.am: Moved arch/sdl_* to
1617 * configure.in: add --enable-xploader, support arch/linux subdir,
1619 * main/inferno.c: conditionalize conf.h
1621 2001-10-19 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
1623 * acconfig.h, 2d/bitmap.h, 3d/interp.c, cfile/cfile.c,
1624 include/cfile.h, main/bm.c, mem/mem.c, misc/fileutil.c,
1625 misc/fileutil.h: Partial application of linux/alpha patch.
1627 2001-10-19 Bradley Bell <btb@icculus.org>
1629 * main/Makefile.am, arch/linux/Makefile.am: Brought linux
1630 networking in line with d1x, moved some arch/linux_* stuff to
1632 * arch/linux/: findfile.c, ipx_bsd.c, ipx_kali.c, ipx_lin.c,
1633 linuxnet.c, ukali.c, include/ipx_bsd.h, include/ipx_hlpr.h,
1634 include/ipx_kali.h, include/ipx_ld.h, include/ipx_lin.h,
1635 include/ipx_udp.h, include/ukali.h: remove pesky * from RCS log
1637 * arch/: Makefile.am, linux_findfile.c, linux_ipx_bsd.c,
1638 linux_ipx_lin.c, linux_ipx_udp.c, linux_net.c, linux/findfile.c,
1639 linux/ipx_bsd.c, linux/ipx_kali.c, linux/ipx_lin.c,
1640 linux/ipx_udp.c, linux/linuxnet.c, linux/ukali.c,
1641 linux/include/ipx_bsd.h, linux/include/ipx_hlpr.h,
1642 linux/include/ipx_kali.h, linux/include/ipx_ld.h,
1643 linux/include/ipx_lin.h, linux/include/ipx_udp.h,
1644 linux/include/ukali.h: Brought linux networking in line with d1x,
1645 moved some arch/linux_* stuff to arch/linux/*
1646 * include/ipx_drv.h: Imported from d1x
1647 * main/ipx_drv.c: RCS info added, conf.h added, etc...
1648 * main/ipx_drv.c: Imported from d1x
1649 * include/args.h, include/ipx.h, main/inferno.c, main/network.c,
1650 main/network.h, main/Makefile.am: Trying to get network working on
1652 * configure.in, 2d/Makefile.am, arch/win32/Makefile.am,
1653 main/Makefile.am: build fixes
1654 * arch/: win32/Makefile.am, win32/findfile.c, win32/ipx_drv.h,
1655 win32/ipx_win.c, win32/winnet.c, Makefile.am, win32_findfile.c,
1656 linux/include/ipx_drv.h: Moved win32_* to win32/* (a la d1x),
1657 starting to get net working.
1658 * include/pstypes.h: Changed __ENV_LINUX__ to __linux__,
1659 conditionalized min,max macros
1661 2001-10-18 Bradley Bell <btb@icculus.org>
1663 * acconfig.h, 2d/linear.h, arch/include/joy.h, include/loadgl.h,
1664 include/strutil.h, include/vecmat.h, main/kconfig.c, misc/d_glob.c,
1665 texmap/tmap_inc.asm, texmap/tmap_per.asm, texmap/tmappent.S,
1666 texmap/tmapppro.S, main/console.c: Changed __ENV_LINUX__ to
1668 * 2d/2dsline.c: RCS headers added/changed
1669 * configure.in: fix NASMFLAGS bug
1670 * main/: collide.c, inferno.c, object.c, render.c: RCS headers
1673 2001-10-17 Bradley Bell <btb@icculus.org>
1675 * NEWS: Fixed the invulnerable robots bug!
1676 * main/collide.c: Fixed the invulnerable robots bug!
1678 2001-10-14 Bradley Bell <btb@icculus.org>
1680 * Makefile.am, arch/Makefile.am, iff/Makefile.am, main/Makefile.am:
1683 2001-10-13 Bradley Bell <btb@icculus.org>
1685 * Makefile.am, autogen.sh, configure.in, 2d/Makefile.am,
1686 arch/Makefile.am, arch/dos/Makefile.am,
1687 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
1688 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
1689 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
1690 arch/dos/include/Makefile.am, arch/dos/mm_snd/Makefile.am,
1691 arch/dos/mm_snd/include/Makefile.am, arch/include/Makefile.am,
1692 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
1693 arch/win32/Makefile.am, arch/win32/d3dframe/Makefile.am,
1694 arch/win32/include/Makefile.am, iff/Makefile.am,
1695 iff/archive/Makefile.am, include/Makefile.am, main/Makefile.am,
1696 main/editor/Makefile.am, main/old/Makefile.am, tools/Makefile.am,
1697 tools/cvs2cl/Makefile.am, unused/Makefile.am,
1698 unused/bios/Makefile.am, unused/lib/Makefile.am,
1699 unused/novga/Makefile.am, unused/pa_null/Makefile.am,
1700 unused/ui/Makefile.am, unused/vga/Makefile.am,
1701 unused/vga/new/Makefile.am, unused/win95/Makefile.am: Removed
1702 automake stuff from "inert" subdirs. And there was much rejoicing.
1703 * Makefile.am, NEWS, configure.in: Stuff
1704 * ChangeLog: removing auto-generated file
1705 * cygconf: Added instructions for mingw32 build
1706 * Makefile.am: renamed INSTALL to installation.txt
1707 * installation.txt, INSTALL: renamed INSTALL to installation.txt
1708 * mingw32.txt: Added instructions for mingw32 build
1709 * configure.in: Enable assembly under mingw32
1711 2001-10-12 Bradley Bell <btb@icculus.org>
1713 * acconfig.h, aclocal.m4, conf.h.in: remove superfluous files
1714 * acconfig.h, aclocal.m4, conf.h.in, configure.in, 2d/2dsline.c,
1715 2d/bitblt.c, 2d/box.c, 2d/canvas.c, 2d/gpixel.c, 2d/line.c,
1716 2d/pixel.c, include/pstypes.h, include/strutil.h, include/timer.h,
1717 main/digi.h, main/kludge.c, main/object.c, main/render.c,
1718 misc/d_glob.c, misc/d_io.c, misc/strutil.c: Changed __ENV_DJGPP__
1719 to __DJGPP__, since it's built-in.
1721 2001-10-12 Paolo Ulivi <paoloulivi@tin.it>
1723 * aclocal.m4, conf.h.in, include/vecmat.h, main/collide.c,
1724 main/kludge.c, main/piggy.h: fix some gcc 3.0 warnings.
1728 2001-10-12 Bradley Bell <btb@icculus.org>
1730 * Makefile.am, unused/win95/Makefile.am: Fix some dist stuff
1731 * Makefile.am: make sure cygconf gets archived
1732 * configure.in: Increment version number in preparation for release
1733 * configure.in: Fix detection of opengl
1734 * Makefile.am, aclocal.m4, autogen.sh, conf.h.in, configure.in,
1735 cygconf, arch/Makefile.am, arch/include/joy.h,
1736 arch/include/mouse.h, include/loadgl.h, include/pstypes.h,
1737 include/strutil.h, main/Makefile.am, main/config.c, main/console.c,
1738 main/gamepal.h, main/gamerend.c, main/inferno.c, main/kconfig.c,
1739 main/multi.c, main/newdemo.c, misc/d_delay.c, misc/d_glob.c,
1740 misc/strutil.c: Switched from Cygwin to mingw32 on MS boxes.
1741 Vastly improved compilability.
1743 2001-10-11 Bradley Bell <btb@icculus.org>
1745 * Makefile.am: Added macros/sdl.m4
1746 * autogen.sh: Added macros/sdl.m4
1748 2001-10-09 Bradley Bell <btb@icculus.org>
1750 * main/vers_id.h: Added DESCENT_VERSION constant
1751 * main/inferno.c: Added command-line help.
1752 * include/ogl_init.h: opengl improvments (following d1x changes)
1754 2001-10-07 Bradley Bell <btb@icculus.org>
1756 * aclocal.m4, conf.h.in, configure.in, arch/Makefile.am,
1757 arch/ogl/Makefile.am: Remove duplicate headers.
1759 2001-08-02 Thimo Neubauer <thimo@debian.org>
1761 * mem/mem.c: totally crippled the memory manager because it does
1762 not make sense for non-DOS-systems and it would have been too
1763 complicated to get it 64bit clean
1765 2001-06-19 Bradley Bell <btb@icculus.org>
1767 * cvshowto.txt: updated anonymous password
1769 2001-02-08 Bradley Bell <btb@icculus.org>
1771 * COPYING, license.txt: Added d1x license
1773 2001-02-01 Bradley Bell <btb@icculus.org>
1775 * aclocal.m4, configure.in: Better detecting of SDL and GL/GLU
1777 2001-01-31 Bradley Bell <btb@icculus.org>
1779 * configure.in, arch/include/mouse.h, include/pstypes.h,
1780 main/game.c, main/gamepal.h: OpenGL support under Cygwin/SDL
1781 * main/polyobj.c: fix typo
1782 * 2d/Makefile.am, 2d/bitblt.c, 2d/bitmap.c, 2d/box.c, 2d/canvas.c,
1783 2d/circle.c, 2d/disc.c, 2d/font.c, 2d/gpixel.c, 2d/ibitblt.c,
1784 2d/line.c, 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c,
1785 2d/rect.c, 2d/rle.c, 2d/scale.c, 2d/scalec.c, 2d/tmerge.c,
1786 3d/clipper.c, 3d/draw.c, 3d/globvars.c, 3d/instance.c, 3d/interp.c,
1787 3d/matrix.c, 3d/points.c, 3d/rod.c, 3d/setup.c, arch/Makefile.am,
1788 cfile/cfile.c, iff/iff.c, main/ai.c, main/ai2.c, main/aipath.c,
1789 main/automap.c, main/bm.c, main/bmread.c, main/cmd.c,
1790 main/cntrlcen.c, main/collide.c, main/config.c, main/console.c,
1791 main/controls.c, main/credits.c, main/crypt.c, main/dumpmine.c,
1792 main/effects.c, main/endlevel.c, main/escort.c, main/fireball.c,
1793 main/fuelcen.c, main/fvi.c, main/game.c, main/gamecntl.c,
1794 main/gamefont.c, main/gamemine.c, main/gamepal.c, main/gamerend.c,
1795 main/gamesave.c, main/gameseg.c, main/gameseq.c, main/hostage.c,
1796 main/kconfig.c, main/kmatrix.c, main/laser.c, main/lighting.c,
1797 main/mglobal.c, main/mission.c, main/morph.c, main/netmisc.c,
1798 main/network.c, main/newdemo.c, main/newmenu.c, main/object.c,
1799 main/paging.c, main/physics.c, main/piggy.c, main/polyobj.c,
1800 main/powerup.c, main/render.c, main/robot.c, main/slew.c,
1801 main/songs.c, main/switch.c, main/texmerge.c, main/text.c,
1802 main/titles.c, main/vclip.c, main/wall.c, main/weapon.c,
1803 maths/Makefile.am, maths/fixc.c, maths/rand.c, maths/tables.c,
1804 maths/vecmat.c, mem/mem.c, misc/args.c, misc/byteswap.c,
1805 misc/d_delay.c, misc/d_glob.c, misc/d_io.c, misc/error.c,
1806 misc/hash.c, misc/strio.c, misc/strutil.c, texmap/Makefile.am,
1807 texmap/ntmap.c, texmap/scanline.c, texmap/tmapflat.c: Makefile and
1809 * arch/dos_findfile.c, arch/dos_modex.asm, include/console.h,
1810 include/modex.h, main/collide.c, main/gamesave.c, main/gameseq.c,
1811 main/gauges.c, main/object.c, main/playsave.c, main/render.c,
1812 main/state.c, mem/mem.c, texmap/ntmap.c, texmap/tmapflat.c: Fix
1814 * include/gr.h, main/menu.c: Fullscreen toggle added to screen res
1816 * configure.in, include/pstypes.h, main/kconfig.c: Support for
1817 cross-compiling, and cygwin fixes
1819 2001-01-30 Bradley Bell <btb@icculus.org>
1821 * configure.in, arch/Makefile.am, arch/win32_findfile.c,
1822 include/pstypes.h, include/strutil.h, main/Makefile.am,
1823 misc/strutil.c, unused/win95/findfile.c: Cygwin support, using SDL.
1824 needs --without-assembler and --without-network to compile
1826 2001-01-29 Bradley Bell <btb@icculus.org>
1828 * configure.in, main/Makefile.am: Fixes to build system
1829 * main/kconfig.c: fix for non-linux joysticks
1830 * arch/: dos/Makefile.am, dos/cdrom.c, dos/digi.c, dos/dosgr.c,
1831 dos/dpmi.c, dos/findfile.c, dos/init.c, dos/ipx.c, dos/joy2.asm,
1832 dos/joyc.c, dos/joydefs.c, dos/key.c, dos/modex.asm, dos/mouse.c,
1833 dos/timer.asm, dos/tweak.inc, dos/vesa.c, dos/vgaregs.inc,
1834 include/joy.h, linux/Makefile.am, linux/findfile.c, linux/init.c,
1835 linux/ipx_bsd.c, linux/ipx_lin.c, linux/ipx_udp.c,
1836 linux/linuxnet.c, sdl/Makefile.am, sdl/init.c, sdl/timer.c: Removed
1838 * arch/: Makefile.am, dos_dpmi.c, dos_findfile.c, dos_init.c,
1839 dos_ipx.c, dos_modex.asm, dos_timer.asm, dos_tweak.inc, dos_vesa.c,
1840 dos_vgaregs.inc, linux_findfile.c, linux_init.c, linux_ipx_bsd.c,
1841 linux_ipx_lin.c, linux_ipx_udp.c, linux_net.c, sdl_init.c,
1842 sdl_timer.c: Fixed build system, minor fixes
1843 * arch/dos/include/: joy.h, key.h, mouse.h: Unified input headers.
1844 * arch/linux/Makefile.am, configure.in: Duplicate file removal.
1846 2001-01-28 Bradley Bell <btb@icculus.org>
1848 * conf.h.in, configure.in, arch/Makefile.am,
1849 arch/dos/include/Makefile.am, arch/include/Makefile.am,
1850 arch/include/key.h, main/Makefile.am: More header unification...
1851 * main/newdemo.c: Added <ctype.h>
1852 * arch/include/: event.h, joy.h: unified input headers.
1853 * acconfig.h, include/d_delay.h, main/Makefile.am, main/game.c:
1854 OpenGL now uses SDL-GL instead of gii
1855 * arch/include/: key.h, mouse.h: Unified arch headers
1857 2001-01-25 Bradley Bell <btb@icculus.org>
1859 * autogen.sh: use "set -e" so execution stops if something goes
1862 2001-01-24 Bradley Bell <btb@icculus.org>
1865 * Makefile.am: Add ChangeLog to dist
1866 * ChangeLog: Putting this here so automake doesn't complain
1870 2001-01-24 Bradley Bell <btb@icculus.org>
1872 * INSTALL, NEWS, README, cvshowto.txt: updated documentation
1873 * tools/: Makefile.am, cvs2cl/Makefile.am, cvs2cl/cvs2cl.pl: cvs2cl
1874 for building ChangeLog from RCS entries
1875 * Makefile.am, acconfig.h, autogen.sh, conf.h.in, configure.in,
1876 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
1877 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
1878 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
1879 arch/dos/include/Makefile.am, 2d/Makefile.am, 3d/Makefile.am,
1880 arch/Makefile.am, arch/dos/Makefile.am,
1881 arch/dos/mm_snd/Makefile.am, arch/dos/mm_snd/include/Makefile.am,
1882 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
1883 arch/ogl/Makefile.am, arch/sdl/Makefile.am, arch/win32/Makefile.am,
1884 arch/win32/d3dframe/Makefile.am, arch/win32/include/Makefile.am,
1885 cfile/Makefile.am, iff/Makefile.am, iff/archive/Makefile.am,
1886 include/Makefile.am, main/editor/Makefile.am, main/old/Makefile.am,
1887 unused/Makefile.am, unused/bios/Makefile.am,
1888 unused/lib/Makefile.am, unused/novga/Makefile.am,
1889 unused/pa_null/Makefile.am, unused/ui/Makefile.am,
1890 unused/vga/Makefile.am, unused/vga/new/Makefile.am,
1891 unused/win95/Makefile.am, main/Makefile.am, maths/Makefile.am,
1892 misc/Makefile.am, texmap/Makefile.am: improved automake config.
1893 make dist, VPATH builds, ...
1894 * configure, Makefile.in, libtool, ltconfig, ltmain.sh,
1895 stamp-h.in, 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.in,
1896 arch/dos/Makefile.in, arch/linux/Makefile.in,
1897 arch/sdl/Makefile.in, cfile/Makefile.in, iff/Makefile.in,
1898 main/Makefile.in, maths/Makefile.in, mem/Makefile.in,
1899 misc/Makefile.in, texmap/Makefile.in: cruft removal
1900 * 2d/diff, arch/dos/sgrep.out, arch/linux/stHqFIq1, main/test.txt:
1902 * ChangeLog, NEWS: moved old ChangeLog to NEWS
1903 * configure.in, conf.h.in: moved NDEBUG to conf.h.in
1904 * main/: game.c, kconfig.c, text.c: changed args_find to FindArg
1905 * main/: gamecntl.c, inferno.c: changed args_find to FindArg, added
1907 * arch/dos_init.c, arch/linux_init.c, arch/linux_ipx_udp.c,
1908 arch/linux_net.c, arch/sdl_init.c, arch/dos/init.c,
1909 arch/dos/joyc.c, arch/linux/init.c, arch/linux/ipx_udp.c,
1910 arch/linux/linuxnet.c, arch/sdl/init.c, include/args.h,
1911 main/config.c, main/hud.c, main/menu.c, main/multi.c,
1912 main/network.c, main/piggy.c, main/polyobj.c, main/slew.c,
1913 main/songs.c, misc/args.c: changed args_find to FindArg
1915 2001-01-22 Bradley Bell <btb@icculus.org>
1917 * configure, main/Makefile.am, main/Makefile.in: configuration
1919 * include/error.h, include/mono.h, main/game.c, main/gamerend.c:
1920 fix compiler warnings w/opengl
1921 * include/console.h: ggi support
1922 * arch/linux_init.c: svgalib support
1923 * Makefile.in, conf.h.in, configure, configure.in, 2d/Makefile.am,
1924 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.am, arch/Makefile.in,
1925 arch/svgalib_init.c, cfile/Makefile.in, iff/Makefile.in,
1926 main/Makefile.am, main/Makefile.in, maths/Makefile.am,
1927 maths/Makefile.in, mem/Makefile.in, misc/Makefile.in,
1928 texmap/Makefile.am, texmap/Makefile.in: configuration fixes
1929 * iff/iff.c, include/u_mem.h: NDEBUG fixes
1930 * main/: ai.h, inferno.c, lighting.c, object.c, render.c: fix
1931 warnings and enable NDEBUG
1932 * arch/svgalib_init.c: svgalib support
1934 2001-01-22 Michael Wagener <Michael.Wagener@materna.de>
1936 * main/kconfig.c: joystick support
1938 2001-01-21 Bradley Bell <btb@icculus.org>
1940 * cvshowto.txt: new file, taken from d1x webpage
1941 * AUTHORS, README: Taking over as maintainer of d2x
1942 * ChangeLog: Grab mouse with SDL/X11
1943 * main/: gamecntl.c, inferno.c: Grab mouse with SDL/X11
1945 2001-01-20 Bradley Bell <btb@icculus.org>
1947 * configure, configure.in: Turned -Werror back off by default
1948 * README, configure, configure.in, 2d/font.c, arch/sdl_init.c,
1949 iff/iff.c, include/3d.h, include/d_io.h, main/Makefile.am,
1950 main/Makefile.in, main/bm.c, main/collide.c, main/credits.c,
1951 main/fuelcen.h, main/game.c, main/gamecntl.c, main/gamepal.c,
1952 main/gamerend.c, main/gamesave.c, main/gameseg.c, main/gameseq.c,
1953 main/gauges.c, main/kconfig.c, main/kludge.c, main/kmatrix.c,
1954 main/laser.c, main/multi.c, main/network.c, main/network.h,
1955 main/newdemo.c, main/newmenu.c, main/object.c, main/object.h,
1956 main/physics.c, main/piggy.c, main/polyobj.c, main/state.c,
1957 main/switch.c, main/titles.c, main/wall.c: Got rid of all compiler
1958 warnings, for non-OpenGL on linux, anyway...
1960 2001-01-19 Bradley Bell <btb@icculus.org>
1962 * copying: remove duplicate file
1963 * Import of d2x-0.0.9-pre1
1964 * Import of d2x-0.0.8