1 2004-05-20 Bradley Bell <btb@icculus.org>
3 * VisualC/d2xgl/d2xgl.dsp: don't need texmappers for OpenGL
5 2004-05-20 David Cleaver <wraithx@morpheus.net>
7 * main/controls.c, main/gamecntl.c, main/kconfig.c,
8 main/kconfig.h, main/object.c: death-cam from WraithX (d1x r1.3,
9 game.c r1.21, r1.6, r1.4, r1.3)
11 2004-05-20 Bradley Bell <btb@icculus.org>
13 * main/inferno.c: document -ihaveabrokenmouse
15 2004-05-20 Matthew Mueller <donut@dakotacom.net>
17 * arch/dos/vesa.c: dos gcc 2.95 asm fixes (d1x r1.2)
19 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
21 * arch/dos/init.c, arch/dos/mouse.c: added new arg and printfs for
22 mouse driver problems (d1x r1.2, r1.2)
24 2004-05-20 Matthew Mueller <donut@dakotacom.net>
26 * main/newmenu.c: increased MESSAGEBOX_TEXT_SIZE to fix netgame
27 join list score crash (d1x r1.8)
29 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
31 * main/fvi.c, main/gameseg.c, main/gameseg.h, main/physics.c:
32 added debug info for illegal side type (d1x r1.2, r1.4, r1.2,
35 2004-05-20 Bradley Bell <btb@icculus.org>
37 * arch/ogl/gr.c, main/menu.c: fix a couple of defines
39 * main/inferno.c: integrated some niceautomap stuff from d1x
41 2004-05-20 Matthew Mueller <donut@dakotacom.net>
43 * arch/win32/joyhh.c: fixed the config bug where it'd always put
44 in some weird axis (d1x r1.3)
46 * arch/win32/init.c: set win32 icon to icon from resource file
49 * arch/win32/key.c: win32: fixed space key not working in messages
52 2004-05-20 Bradley Bell <btb@icculus.org>
54 * texmap/Makefile.am, texmap/scanline.c: don't need texmappers for
57 2004-05-20 Matthew Mueller <donut@dakotacom.net>
59 * main/inferno.c: document -gl_refresh (d1x r1.20)
61 * arch/win32/joyhh.c, arch/win32/mouse.c: w32: check
62 -no(mouse|joystick) within respective _init() funcs (d1x r1.2,
65 * arch/win32/win32.c: fixed win32 gr_*_mode funcs that I forgot to
66 change the arg type for (d1x r1.5)
68 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
70 * arch/win32/digi.c: altsounds (d1x r1.6)
72 2004-05-20 Matthew Mueller <donut@dakotacom.net>
74 * arch/win32/digi.c: fixed a major memory leak and removed a bit
75 of redundancy (d1x r1.5)
77 * arch/win32/digi.c: call digi_reset_digi_sounds in digi_close to
78 fix crashing (d1x r1.4)
80 * arch/win32/digi.c: win32's digi_start_sound was not calling
81 DS_release_slot after setting .playing=0, resulting in a
82 memleak. Thanks to Stefan Ring for catching this (d1x r1.9)
84 * arch/win32/joyhh.c: remove joySetCapture in win32 joystick code,
85 apparently it was somehow causing some joysticks (Sidewinder
86 Precision 2) to only turn when the stick was moving, but not when
87 at turned but held stationary. And it was completely unused
88 anyway. Thanks to Stefan Ring for (somehow) finding this (d1x
91 * main/game.c: add alt+enter to toggle fullscreen (in addition to
92 previous key combos (d1x r1.29)
94 * arch/ogl/wgl.c: minor cleanup, use same for loop for filling r,
95 g, and b values (d1x r1.15)
97 * arch/ogl/gr.c: fix funky ogl gammaramp palette when getting hit
98 sometimes (didn't handle negative palette steps) (d1x r1.34)
100 * arch/ogl/ogl.c: add caching of weapon inner models, screen
101 shatter effects, robot explosions and weapons, and some more
102 always present stuff. Also clean up ogl_cache_weapon_textures
105 2004-05-20 Bradley Bell <btb@icculus.org>
107 * main/kludge.c, main/game.c: move gr_renderstats and
108 gr_badtexture back to game.c
110 2004-05-20 Matthew Mueller <donut@dakotacom.net>
112 * arch/ogl/ogl.c, include/gr.h, main/inferno.c: add -renderstats
113 command-line arg to activate RENDERSTATS (d1x r1.36, r1.15, r1.33)
115 * arch/ogl/ogl.c: fix last commit (d1x r1.35)
117 * arch/ogl/ogl.c: add RENDERSTATS counter for number of textures
118 loaded after texture caching stage (d1x r1.34)
120 * arch/ogl/ogl.c: use GL_INDEX_BITS to get bpp for color buffer
121 for renderstats (d1x r1.33)
123 2004-05-19 Matthew Mueller <donut@dakotacom.net>
125 * arch/ogl/gr.c, arch/ogl/ogl.c, include/ogl_init.h,
126 main/inferno.c: add anisotropic texture filtering suport (d1x
127 r1.33, r1.32, r1.23, r1.32)
129 * arch/ogl/ogl.c: make RENDERSTATS show size of color/depth buffer
132 * arch/ogl/gr.c, arch/ogl/ogl.c, include/loadgl.c,
133 include/ogl_init.h: utilize hardware multitexturing support if
134 possible (requires GL_NV_texture_env_combine4 extension) (d1x
135 r1.32, r1.30, r1.4, 1.22)
137 * arch/ogl/glx.c: add ogl_setbrightness_internal stub for glx (d1x
140 * arch/ogl/wgl.c: implement SetGammaRamp on WGL (d1x r1.14)
142 * arch/ogl/gr.c, arch/ogl/internal.h, arch/ogl/sdlgl.c,
143 arch/ogl/wgl.c, include/ogl_init.h: implement brightness/palette
144 effects in OGL using SetGammaRamp, much faster than the hack that
145 was being used. currently SDL only (though not too hard to add to
146 WGL, not as easy as sdl) (d1x r1.31, r1.3, r1.13, r1.21)
148 * main/menu.c: allow arbitrary (custom) resolution entry in
149 change_res menu (d1x r1.14)
151 2004-05-19 Bradley Bell <btb@icculus.org>
153 * main/game.c, main/game.h, main/inferno.c, main/menu.c: inserted
154 d1x-style res change menu (mostly works)
156 * misc/args.c: use strnicmp instead of strncasecmp
158 2004-05-19 Matthew Mueller <donut@dakotacom.net>
160 * arch/ogl/gr.c, main/inferno.c: add -gl_trilinear OGL
161 command-line option (d1x r1.27)
163 * main/inferno.c: restore inferno.c initialization of
164 screen_compatible and use_double_buffer to 'normal' values, broken
165 long long ago in one of the high res menu patches (d1x r1.30)
167 * include/args.h, main/inferno.c, misc/args.c: allow arbitrary
168 resolutions to be specified on command line (d1x r1.2, r1.29,
169 r1.4) -- doesn't work yet
171 * arch/linux/hmiplay.c: needs to include args.h now (d1x r1.9)
173 * arch/linux/hmiplay.c: implement -nomusic for linux hmiplay (d1x
176 * arch/linux/hmiplay.c: correct linux hmiplay handling of midi 0
177 volume song stop/starting (d1x r1.7)
179 2004-05-18 Matthew Mueller <donut@dakotacom.net>
181 * arch/linux/hmiplay.c: remove needless sleep on linux hmiplay
184 * arch/ogl/gr.c: fix off by .5 errors in ogl_upixelc and
185 ogl_ulinec (d1x r1.29)
187 * arch/ogl/ogl.c: fix ogl gr_ucircle (d1x r1.29)
189 * arch/ogl/gr.c: fix off-by-one error in ogl_urect, right and
190 bottom are inclusive not exclusive (d1x r1.28)
192 * arch/ogl/ogl.c, include/ogl_init.h, main/polyobj.c: fix briefing
193 spinning robot display in OGL (d1x r1.28, r1.20, r1.2)
195 * arch/sdl/digi.c: fix typo
197 * main/state.c: fix savegame thumbnail saving in OGL (d1x r1.6)
199 * arch/win32/init.c, arch/win32/win32.c: move win32 window
200 creation code from arch_init_start into arch_init to fix weirdness
201 with --help (d1x r1.5, r1.6)
203 * arch/linux/hmiplay.c: apply patch from bluecow to fix hmiplay
204 sync issues and lack of midi reset (d1x r1.5)
206 * arch/sdl/digi.c: fix crash on exit if sounds are still playing
209 * arch/ogl/wgl.c, arch/win32/mouse.c, misc/d_io.c: Fix mismatched
210 arg types in the win32 code (d1x r1.12, r1.7, r1.2)
212 * arch/linux/hmiplay.c: fix problems with msgbuf struct not being
215 * arch/linux/hmiplay.c: updated SDL include path (d1x r1.3)
217 2004-05-18 Bradley Bell <btb@icculus.org>
219 * include/vecmat.h: comments/formatting
221 2004-05-18 Martin Schaffner <maschaffner@gmx.ch>
223 * include/d.bat, include/lst.bat, include/m.bat, include/test.c,
224 include/test.lnk: remove unnecessary files
226 * configure.ac: add -no-cpp-precomp when compiling on Mac OS X.
227 This enables compilation with gcc 3.1
229 2004-05-17 Dietfrid Mali <dietfrid.mali@q-dial.de>
231 * main/switch.c: took care of switches triggering single-sided
232 walls (don't try to access the nonexistent adjacent wall via NULL
233 pointers or negative array indices)
235 2004-05-16 Dietfrid Mali <dietfrid.mali@q-dial.de>
237 * main/wall.c: fix invalid memory access for d1 levels which
238 don't have a corresponding wall behind.
240 2004-05-16 Martin Schaffner <maschaffner@gmx.ch>
242 * include/ogl_init.h, arch/ogl/glx.c, arch/ogl/gr.c,
243 arch/ogl/internal.h, arch/ogl/ogl.c, arch/ogl/sdlgl.c,
244 arch/ogl/wgl.c: move most ogl-internal stuff from the ogl
245 interface header to new header file internal.h
247 2004-05-15 Dietfrid Mali <dietfrid.mali@q-dial.de>
249 * arch/sdl/joy.c: joystick_read_raw_axis() will return a proper
250 bitmask for each joystick axis that has sent input data,
251 and will not crash Windows anymore during joystick setup because
252 of for() loop over axis being executed once too often.
254 * main/gameseq.c, include/gr.h, 2d/font.c: define new function
255 gr_remap_mono_font() and call it after loading saved level.
257 * main/laser.c: limit homing missile turn rate
259 * main/fuelcen.c, main/fuelcen.h, main/object.c: implement repair
260 centers (work like fuel centers but provide shield)
262 * main/gameseg.c: fix endless loop in some levels with a
263 certain (complicated) structure
265 2004-05-13 Bradley Bell <btb@icculus.org>
267 * VisualC/d2/d2x/d2x.dsp, VisualC/d2xgl/d2xgl.dsp,
268 VisualC/libmve/libmve.dsp, VisualC/mveplayer/mveplayer.dsp:
269 updated project files for SDL 1.2.7
271 * Makefile.am: add VisualC, VisualCE dirs to tarball
273 2004-05-13 Martin Schaffner <maschaffner@gmx.ch>
275 * arch/sdl/digi.c: formatting
277 2004-05-12 Bradley Bell <btb@icculus.org>
279 * unused/vga/new/palette.c, unused/vga/new/vga.c: removed unused,
282 * 2d/palette.c, include/palette.h: added function to create blend
285 * maths/rand.c, maths/tables.c, maths/vecmat.c: formatting
287 2004-05-11 Bradley Bell <btb@icculus.org>
289 * arch/ogl/ogl.c: fix alpha calculation in g3_draw_poly, again
291 2004-05-10 Bradley Bell <btb@icculus.org>
293 * arch/ogl/ogl.c, include/3d.h, main/render.c: hmm,
294 g3_draw_transp_poly had the fade level backwards, decided to just
295 fix g3_draw_poly so it behaves correctly, transparency or not,
296 reverted changes to render_face
298 2004-05-10 Dietfrid Mali <dietfrid.mali@q-dial.de>
300 * arch/ogl/ogl.c, include/3d.h: added g3_draw_transp_poly() for
301 rendering transparent (e.g. cloaked) walls
303 * main/render.c: render_face now calls g3_draw_transp_poly() for
304 cloaked walls in OpenGL
306 2004-05-08 Martin Schaffner <maschaffner@gmx.ch>
308 * arch/sdl/digi.c: fix bug on Mac OS X where all sound, including
309 that from other apps, had "static" distortions.
311 2004-04-22 Bradley Bell <btb@icculus.org>
313 * main/multi.c, main/multibot.c: use new GET_INTEL_* macros
315 * include/byteswap.h: rewrite GET_INTEL_* macros, fix bugs in
316 aligned version of PUT_INTEL_* macros
318 2004-04-15 Bradley Bell <btb@icculus.org>
320 * main/inferno.c: comment out unused checksum variable
322 2004-04-14 Bradley Bell <btb@icculus.org>
324 * arch/sdl/rbaudio.c: fix redbook tracking problems (fixes #1028)
326 2004-04-14 Terran Melconian <terran@consistent.org>
328 * main/gameseg.c: use portable rand function (fixes #1118)
330 2004-04-14 Sean Taylor <sscthunderbird@yahoo.com>
332 * main/songs.c: uncomment calls to RBAStop (fixes #473)
334 2004-01-08 Martin Schaffner <maschaffner@gmx.ch>
336 * configure.ac, arch/linux/ipx_udp.c, maths/fixc.c:
337 get rid of warnings (now compiles with -Werror on SunOS)
339 * main/piggy.c: fix (really) wierd SunOS bug
341 * 2d/bitmap.c, 2d/rle.c, include/gr.h: fix MEM_OVERWRITE
342 caused by not allocating enough mem for rle bitmaps
344 2004-01-06 Martin Schaffner <maschaffner@gmx.ch>
346 * include/pstypes.h: sun OS typedef fixes
348 2003-12-28 Martin Schaffner <maschaffner@gmx.ch>
350 * main/piggy.c: fix bug 1067
352 * main/piggy.c: fix bugfix for 1067
354 * main/piggy.c: fix 2nd part of bug 1067 (make d2x compatible
355 with descent.pig of mac registered)
357 2003-12-18 Bradley Bell <btb@icculus.org>
359 * main/kconfig.c: fixes for linux-native joystick
361 * main/kconfig.c: bunch of fixes (esp. for non linux-native
364 * arch/include/joy.h: comments/formatting
366 2003-12-10 Alexander Y. Yeikovich <demon@mci.net.ua>
368 * compilerdefs.txt: added FreeBSD defs
370 2003-12-08 Bradley Bell <btb@icculus.org>
372 * include/dtypes.h, include/dtypes.inc: remove unused, redundant
375 2003-12-08 Alexander Y. Yeikovich <demon@mci.net.ua>
377 * arch/linux/ipx_kali.c, arch/linux/ipx_mcast4.c,
378 arch/linux/ipx_udp.c: fix FreeBSD compile errors
380 2003-12-08 Alexander Y. Yeikovich <demon@mci.net.ua> and Bradley Bell <btb@icculus.org>
382 * 2d/ibitblt.c, include/maths.h, include/ogl_init.h,
383 include/pstypes.h, main/game.c, main/game.h, unused/bios/ipx.c:
384 get rid of silly ulongs
386 * configure.ac, 2d/bitblt.c, 2d/linear.asm, maths/fix.asm,
387 maths/vecmata.asm, texmap/tmap_inc.asm, texmap/tmap_per.asm,
388 texmap/tmappent.S, texmap/tmapppro.S: enable nasm on FreeBSD,
389 change relevant __linux__ macros to __ELF__
391 2003-11-27 Bradley Bell <btb@icculus.org>
393 * include/ogl_init.h: added proto for ogl_check_mode
395 * arch/sdl/digi.c, arch/sdl/gr.c, arch/sdl/mouse.c,
396 arch/win32/findfile.c, main/inferno.c, main/titles.c: Pocket PC
399 2003-11-26 Bradley Bell <btb@icculus.org>
401 * libmve/decoder16.c, libmve/mve_main.c, main/newmenu.c: fix gcc
402 3.3 compiler warnings
404 * arch/sdl/gr.c, main/kludge.c: landscape fixes, implemented
407 * include/pstypes.h: OS X fixes
409 * cfile/cfile.c, include/pstypes.h, main/inferno.c,
410 main/newmenu.h: linux fixes
412 * configure.ac cygconf VisualC/d2x.dsw VisualC/d2x/d2x.dsp
413 VisualC/d2xgl/.cvsignore VisualC/d2xgl/d2xgl.dsp arch/ogl/gr.c
414 arch/ogl/ogl.c include/d_io.h include/loadgl.h include/ogl_init.h
415 include/pstypes.h include/u_mem.h main /state.c main/vers_id.h
416 misc/d_io.c: added Visual C project for opengl, buncha macro fixes
419 * arch/sdl/gr.c: fix sdl gr_update
421 * 2d/font.c, VisualC/d2x/d2x.dsp, VisualCE/d2x/d2x.vcp,
422 VisualCE/mveplayer/mveplayer.vcp, arch/win32/ipx_mcast4.c,
423 arch/win32/ipx_udp.c, arch/win32/ipx_win.c, arch/sdl/gr.c,
424 cfile/cfile.c, console/CON_console.c, include/d_io.h,
425 include/error.h, include/pstypes.h, include/strutil.h,
426 include/u_dpmi.h, libmve/mve_main.c, libmve/mveplay.c,
427 main/cntrlcen.c, main/console.c, main/gameseq.c, main/inferno.c,
428 main/movie.c, main/newdemo.c, main/newmenu.c, main/newmenu.h,
429 main/playsave.c, main/songs.c, main/state.c, main/text.c,
430 mem/mem.c, misc/args.c, misc/d_io.c, misc/strutil.c: Visual C,
433 2003-11-25 Bradley Bell <btb@icculus.org>
435 * VisualC/d2x, VisualC/d2x/.cvsignore, VisualC/d2x/d2x.dsp,
436 VisualC/d2x.dsw, VisualC/libmve/libmve.dsp,
437 libmve/VisualC/mveplayer.dsp: updated project files
439 * libmve/mve_main.c, libmve/mvelib.c, libmve/mveplay.c: mveplayer
442 * VisualC, VisualC/.cvsignore, VisualC/d2x.dsw, VisualC/libmve,
443 VisualC/libmve/.cvsignore, VisualC/libmve/libmve.dsp,
444 VisualC/mveplayer, VisualC/mveplayer/.cvsignore,
445 VisualC/mveplayer/mveplayer.dsp: added project files for Visual
448 * VisualCE/.cvsignore, VisualCE/d2x/.cvsignore,
449 VisualCE/libmve/.cvsignore, VisualCE/mveplayer/.cvsignore: added
452 2003-11-24 Bradley Bell <btb@icculus.org>
454 * libmve/decoder8.c, libmve/mve_main.c, libmve/mvelib.c,
455 libmve/mveplay.c: stuff to play mve's in WinCE
457 * arch/win32/findfile.c: unused functions...
461 * arch/sdl/mouse.c, main/konfig.c, main/newmenu.c, main/newmenu.h:
462 enabled mouse control of menus
464 * main/mission.h: oops, didn't mean to change this.
466 2003-11-21 Bradley Bell <btb@icculus.org>
468 * VisualCE/d2x/d2x.vcp: updated project file
470 2003-11-20 Bradley Bell <btb@icculus.org>
472 * VisualCE, VisualCE/d2x, VisualCE/d2x/d2x.vcp, VisualCE/d2x.vcw,
473 VisualCE/libmve, VisualCE/libmve/libmve.vcp, VisualCE/mveplayer,
474 VisualCE/mveplayer/mveplayer.vcp: added project files for eMbedded
477 2003-11-17 Bradley Bell <btb@icculus.org>
479 * configure.ac, arch/linux/Makefile.am, arch/linux/linuxnet.c,
480 main/menu.c: added option to disable kalinix under unix
482 * main/game.c, main/newmenu.c: always set menu mode for GL popups
484 2003-11-14 Bradley Bell <btb@icculus.org>
486 * main/automap.c: fix automap background image
488 * main/automap.c, main/automap.h: delete cruft
490 * main/automap.c: fix level number position
492 * main/automap.c: simplify g3_draw_line hack
494 * main/menu.c: stop pointless vid mode changes
496 2003-11-07 Bradley Bell <btb@icculus.org>
498 * NEWS, installation.txt: s'more documentation
500 2003-11-07 Steffen Pohle <stpohle@gmx.net>
502 * configure.ac: fix .exe extension problems
504 2003-11-07 Bradley Bell <btb@icculus.org>
506 * arch/ogl/ogl.c: disable texture format verification for OS X -
509 2003-11-06 Bradley Bell <btb@icculus.org>
511 * main/automap.c, main/gamecntl.c, main/movie.c, main/titles.c:
512 use more traditional Alt+Enter for toggling fullscreen
514 * 2d/ibitblt.c, main/mission.h: comments/formatting
516 * arch/ogl/sdlgl.c: smash textures, for non-linux, for real
518 2003-11-06 Bradley Bell <btb@icculus.org>
520 * arch/ogl/gr.c, arch/ogl/sdlgl.c: smash textures on every
521 resolution change, use kludge to avoid repetitive res changes
523 2003-11-04 Bradley Bell <btb@icculus.org>
525 * main/piggy.c, main/piggy.h: moved bitmap and sound header data
526 structures and i/o routines back to piggy.c
528 2003-11-04 Martin Schaffner <maschaffner@gmx.ch>
530 * installation.txt: tell to install d1 .pig for better textures
532 2003-11-04 Bradley Bell <btb@icculus.org>
534 * main/mission.c, main/mission.h, main/piggy.h: added hogsize for
535 oem d1 v1.0 and registered d2 v1.0, comments
537 2003-11-03 Bradley Bell <btb@icculus.org>
539 * main/bm.h, main/piggy.c, main/piggy.h: big pigsize is same for
540 all d1 shareware - even though files are different!
542 * main/bm.h, main/piggy.c, main/piggy.h: added big pigsize for
545 * main/bm.h, main/piggy.c, main/piggy.h: added big pigsize for
548 * main/bm.h, main/piggy.c, main/piggy.h: added pigsize for
551 2003-10-31 Martin Schaffner <maschaffner@gmx.ch>
553 * main/movie.c: when no movies are found, divide by six the
554 number of warning lines sent to stdout
556 2003-10-29 Martin Schaffner <maschaffner@gmx.ch>
558 * include/byteswap.h: fix stupid copy/paste error
560 2003-10-24 Bradley Bell <btb@icculus.org>
562 * 2d/bitblt.c, 2d/ibitblt.c, include/gr.h, include/grdef.h: use
563 gr_linear_rep_movsd_2x instead of almost identical
564 gr_linear_movsd_double. Better since we have assembly versions.
566 2003-10-22 Martin Schaffner <maschaffner@gmx.ch>
568 * main/gamemine.c, main/piggy.c: fix "psychedelic" walls
571 2003-10-21 Martin Schaffner <maschaffner@gmx.ch>
573 * main/gameseq.c, main/multi.c, main/multi.h: fix compilation
574 error with --disable-network, move reset_network_objects()
575 from gameseq.c to multi.c
577 2003-10-14 Bradley Bell <btb@icculus.org>
579 * AUTHORS, NEWS: stuff
581 * arch/win32/ipx_mcast4.c: include newmenu header (for FAIL macro)
583 2003-10-12 Bradley Bell <btb@icculus.org>
585 * main/cntrlcen.c, main/endlevel.c, main/gamerend.c,
586 main/gameseq.c, main/mission.c, main/mission.h, main/network.c:
589 2003-10-12 Aaron Plattner <plattner@caltech.edu>
591 * arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
592 arch/linux/ipx_kali.c, arch/linux/ipx_mcast4.c,
593 arch/linux/ipx_udp.c, arch/linux/linuxnet.c,
594 arch/linux/include/ipx_drv.h, arch/linux/include/ipx_mcast4.h,
595 arch/win32/Makefile.am, arch/win32/ipx_drv.h,
596 arch/win32/ipx_mcast4.c, arch/win32/ipx_udp.c,
597 arch/win32/ipx_win.c, arch/win32/winnet.c,
598 arch/win32/include/ipx_mcast4.h, include/ipx.h, main/menu.c,
599 main/multi.h, main/network.c: add IPv4 multicasting support
601 2003-10-11 Bradley Bell <btb@icculus.org>
603 * main/endlevel.c, main/piggy.c: fixed endlevel stuff
605 * main/cntrlcen.c, main/endlevel.c, main/gamecntl.c,
606 main/gamerend.c, main/gameseq.c, main/gauges.c, main/kmatrix.c,
607 main/menu.c, main/mission.h, main/network.c, main/weapon.c,
608 main/weapon.h: lots of shareware and oem fixes
610 2003-10-10 Bradley Bell <btb@icculus.org>
612 * arch/win32/winnet.c: fixed stupid win32 network bug
614 2003-10-10 Bradley Bell <btb@icculus.org>
616 * main/piggy.c: increased D1_MAX_TMAP_NUM
618 2003-10-10 Martin Schaffner <maschaffner@gmx.ch>
620 * main/bm.c, main/bm.h, main/piggy.c: fixes d1 still textures
621 which are animated in d2, refactorizes d1 texture reading
623 2003-10-10 Bradley Bell <btb@icculus.org>
625 * arch/linux/linuxnet.c, main/automap.c, main/automap.h,
626 main/bmread.c, main/bmread.h, main/cntrlcen.c, main/cntrlcen.h,
627 main/collide.h, main/compbit.h, main/config.h, main/console.c,
628 main/controls.h, main/credits.c, main/credits.h, main/crypt.c,
629 main/desc_id.h, main/desw.h, main/dumpmine.c, main/effects.c,
630 main/effects.h, main/endlevel.c, main/endlevel.h, main/escort.c,
631 main/escort.h, main/fireball.h, main/fvi.c, main/fvi.h,
632 main/game.c, main/game.h, main/gamecntl.c, main/gamefont.c,
633 main/gamefont.h, main/gamemine.h, main/gamepal.c, main/gamepal.h,
634 main/gamerend.c, main/gamesave.h, main/gameseq.c, main/gameseq.h,
635 main/gamestat.h, main/gauges.h, main/hostage.c, main/hostage.h,
636 main/hud.c, main/hudmsg.h, main/inferno.c, main/inferno.h,
637 main/joydefs.c, main/joydefs.h, main/kconfig.h, main/kludge.c,
638 main/kmatrix.c, main/kmatrix.h, main/laser.c, main/lighting.h,
639 main/menu.c, main/menu.h, main/mglobal.c, main/modem.h,
640 main/morph.h, main/movie.c, main/movie.h, main/multibot.h,
641 main/netmisc.h, main/network.h, main/newmenu.h, main/paging.h,
642 main/physics.c, main/physics.h, main/piggy.h, main/player.c,
643 main/playsave.h, main/polyobj.c, main/polyobj.h, main/powerup.c,
644 main/powerup.h, main/render.c, main/render.h, main/reorder.h,
645 main/robot.c, main/scores.h, main/screens.h, main/segment.c,
646 main/segpoint.h, main/slew.c, main/slew.h, main/songs.c,
647 main/songs.h, main/sounds.h, main/state.h, main/terrain.c,
648 main/terrain.h, main/texmerge.h, main/text.h, main/textures.h,
649 main/titles.h, main/vclip.c, main/vclip.h, main/vers_id.h,
650 main/wall.h: comments/formatting
652 2003-10-09 Bradley Bell <btb@icculus.org>
654 * main/text.c: fix text when using old datafiles
656 * main/laser.h: comments/whitespace
658 * main/laser.c, main/weapon.c: fixed smart missiles and smart
659 mines w/shareware data
661 * include/DT_drawtext.h: deleted unused file
663 2003-10-08 Bradley Bell <btb@icculus.org>
665 * main/gameseq.c, main/inferno.c, main/menu.c: SHAREWARE fixes
667 * arch/win32/ipx_udp.c: use closesocket() instead of close()
669 * arch/sdl/joydefs.c, main/gamecntl.c, main/kconfig.c,
670 main/menu.c: Disabled 'd2x keys' weapon selection
672 2003-10-08 Martin Schaffner <maschaffner@gmx.ch>
674 * main/object.h, main/multi.h: get rid of most warnings issued by
675 cpp-precomp of gcc from Mac OS X dev tools
677 2003-10-05 Bradley Bell <btb@icculus.org>
679 * NEWS, configure.ac: increment version number
681 * cfile/cfile.c: better handling of CRLF text files (when that is
684 * utilities/hogcreate.c, utilities/hogextract.c,
685 utilities/mvlcreate.c, utilities/mvlextract.c: use binary mode for
686 reading/writing files
688 * arch/win32/Makefile.am, arch/win32/include/ipx_udp.h,
689 arch/win32/ipx_udp.c, arch/win32/winnet.c, main/menu.c: added UDP
692 2003-10-04 Bradley Bell <btb@icculus.org>
694 * cfile/cfile.c, main/config.c: oops, fgets does not return EOF
696 * main/netmisc.c: change byte to sbyte, comments/whitespace
698 2003-10-03 Bradley Bell <btb@icculus.org>
700 * cfile/cfile.c, main/config.c: fix win32 eof bug.
702 * arch/win32/ipx_drv.h, arch/win32/winnet.c, include/ipx.h: win32
705 * iff/iff.c, include/gr.h, include/iff.h, include/pstypes.h,
706 main/ai2.c, main/aipath.c, main/aistruct.h, main/bm.h,
707 main/config.c, main/escort.c, main/fireball.c, main/fuelcen.c,
708 main/fuelcen.h, main/gameseg.c, main/gameseg.h, main/laser.c,
709 main/lighting.c, main/mglobal.c, main/network.c, main/newdemo.c,
710 main/object.c, main/object.h, main/paging.c, main/player.h,
711 main/robot.h, main/segment.h, main/state.c, main/switch.c,
712 main/switch.h, main/titles.c, main/wall.c, main/wall.h,
713 main/weapon.c, main/weapon.h: change byte to sbyte,
716 * 2d/bitblt.c, cfile/cfile.c, include/cfile.h, main/ai.c,
717 main/ai.h, main/gamemine.c, main/gauges.c, main/kconfig.c,
718 main/menu.c, main/multi.c, main/multi.h, main/multibot.c,
719 main/newdemo.h, main/render.c, main/scores.c: change byte to sbyte
721 * configure.ac: better checking for timeval
723 2003-10-03 Martin Schaffner <maschaffner@gmx.ch>
725 * arch/dos/bak/ipx.c, arch/dos/ipx.c, arch/linux/Makefile.am,
726 arch/linux/include/ipx_lin.h, arch/linux/ipx_lin.c,
727 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, arch/linux/ukali.c,
728 arch/win32/winnet.c, configure.ac, include/byteswap.h,
729 include/ipx.h, main/inferno.c, main/menu.c, main/multi.c,
730 main/multibot.c, main/network.c: Make network architecture
731 choosable from game menu, add support for UDP/IP on Mac OS X and
734 2003-10-02 Martin Schaffner <maschaffner@gmx.ch>
736 * include/byteswap.h: added macros for coping with alignment
739 2003-10-02 Bradley Bell <btb@icculus.org>
741 * main/multi.h: added padding to little-endian version of
744 * arch/dos/bak/ipx.c, arch/dos/ipx.c: comments/whitespace
746 * main/netmisc.c: delete duplicate function
748 2003-10-01 Bradley Bell <btb@icculus.org>
750 * main/bm.c: make sure d1_texture_indices gets freed between
753 2003-09-11 Martin Schaffner <maschaffner@gmx.ch>
755 * main/piggy.h: fix size of d1 shareware descent.pig
757 2003-08-03 Martin Schaffner <martin.schaffner@epfl.ch>
759 * main/bm.c, main/bm.h, main/gamemine.c, main/gamemine.h,
760 main/gameseq.c, main/piggy.c: fix loading of d1 texture
761 replacements for non-animated textures
763 2003-08-02 Matthew Mueller <donut@dakotacom.net>
765 * main/controls.c: use fixed 20fps wiggle
767 2003-08-02 Paolo Ulivi <pulivi@libero.it> and Bradley Bell <btb@icculus.org>
769 * Makefile.am, debian/changelog.in, debian/control,
770 debian/d2x-common.dirs, debian/d2x-common.install,
771 debian/d2x-common.manpages, debian/d2x-gl.files,
772 debian/d2x-gl.menu, debian/d2x-sdl.files, debian/d2x-sdl.menu,
773 debian/rules, libmve/Makefile.am, libmve/mveplayer.1,
774 utilities/Makefile.am, utilities/hogcreate.1,
775 utilities/hogextract.1, utilities/mvlcreate.1,
776 utilities/mvlextract.1, utilities/tex2txb.1, utilities/txb2tex.1:
777 add man pages, distribute utility programs in new d2x-common deb
779 * rpm/d2x.spec.in: updated rpm spec file
781 2003-08-02 Bradley Bell <btb@icculus.org>
783 * cfile/cfile.c: update raw_position in cfputc and cfputs
785 2003-08-02 Martin Schaffner <martin.schaffner@epfl.ch>
787 * main/piggy.c: make error message more friendly
789 * main/piggy.c: simplify copying of bitmap flags
791 * arch/linux/linuxnet.c, main/multi.c, main/multibot.c: bigendian
794 * cfile/cfile.c: revert to always using custom fgets
796 * main/endlevel.c, main/mission.c: handle missing exit sequence
797 components gracefully
799 * main/playsave.c: comments
801 2003-07-24 Martin Schaffner <martin.schaffner@epfl.ch>
803 * cfile/cfile.c: update raw_position in cfwrite
805 * main/network.c: comments/formatting
807 2003-06-22 Bradley Bell <btb@icculus.org>
809 * cfile/cfile.c: use standard fgets for non-archive files
811 * main/movie.c: use con_printf for missing movie warning
813 2003-06-18 Bradley Bell <btb@icculus.org>
815 * main/movie.c: fixed cfile conversion of movielib code
817 * main/console.c, main/hud.c: strip out colors, etc when printing
820 * include/u_mem.h: fix NDEBUG calloc macro
822 2003-06-15 Bradley Bell <btb@icculus.org>
824 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c: removed
827 * 2d/pcx.c, include/strio.h, main/ai.c, main/ai.h,
828 main/cntrlcen.c, main/config.c, main/gamesave.c, main/gameseq.c,
829 main/movie.c, main/multi.c, main/network.c, main/newdemo.c,
830 main/newmenu.c, main/piggy.c, main/playsave.c, main/polyobj.c,
831 main/scores.c, main/state.c, main/text.c, misc/args.c,
832 misc/strio.c: convert file i/o to cfile
834 2003-06-14 Bradley Bell <btb@icculus.org>
836 * include/cfile.h, cfile/cfile.c: implemented cfile wrappers for
837 writing and other modes besides "rb" (mostly taken from
840 2003-06-09 Bradley Bell <btb@icculus.org>
842 * 2d/palette.c, main/kludge.c: gr_copy_palette not really a
845 * include/libmve.h, libmve/mve_main.c, libmve/mvelib.c,
846 libmve/mvelib.h, libmve/mveplay.c, main/movie.c: merged libmve
849 2003-06-07 Taylor Richards <taylor@icculus.org>
851 * libmve/mvelib.c, libmve/mveplay.c: stop memory leaks in libmve
853 2003-06-07 Bradley Bell <btb@icculus.org>
855 * main/console.c: fix non-console build
857 * main/gamesave.c: comments
859 * main/bm.c: remove redundant break
861 2003-06-06 Bradley Bell <btb@icculus.org>
863 * main/gauges.c, main/kconfig.c: comments/formatting
865 * console/.cvsignore: added .cvsignore
867 * main/console.c: can't write to console after it's closed
869 2003-06-05 Bradley Bell <btb@icculus.org>
871 * arch/sdl/event.c, console/CON_console.c, console/Makefile.am,
872 console/internal.c, console/internal.h, include/CON_console.h,
873 include/console.h, main/console.c, main/gamecntl.c, main/hud.c:
874 finish console conversion away from SDL
876 2003-06-04 Bradley Bell <btb@icculus.org>
878 * console/CON_console.c, include/CON.console.h, include/console.h,
879 main/console.c, main/game.c: console conversion to native gr,
882 * include/gr.h, main/credits.c, main/kconfig.c, main/newmenu.c:
883 put prototype for gr_bm_bitblt in gr.h
885 2003-06-03 Bradley Bell <btb@icculus.org>
887 * console/CON_console.c, console/DT_drawtext.c,
888 console/Makefile.am, include/CON_console.h, include/DT_drawtext.h,
889 main/console.c: use native fonts for console
891 * main/playsave.c: use shorts for short data
893 2003-06-02 Bradley Bell <btb@icculus.org>
895 * configure.ac, main/console.c: set console background, fix
898 2003-06-01 Bradley Bell <btb@icculus.org>
900 * Makefile.am, arch/sdl/event.c, configure.ac,
901 console/CON_console.c, console/DT_drawtext.c, console/Makefile.am,
902 console/internal.c, include/CON_console.h, include/DT_drawtext.h,
903 include/console.h, main/console.c, main/game.c, main/gamecntl.c,
904 main/gamerend.c: added console code (from SDL_console)
906 2003-05-30 Bradley Bell <btb@icculus.org>
908 * README: minor update
910 2003-05-28 Bradley Bell <btb@icculus.org>
912 * Info.plist.in, Makefile.am, configure.ac: add support for MacOS
917 2003-06-06 Bradley Bell <btb@icculus.org>
919 * main/kconfig.c: fix crash in control menus
921 * main/gauges.c: force cockpit redraw in opengl
923 * main/gamerend.c: move ogl swap, so cockpit and console get
926 2003-06-01 Bradley Bell <btb@icculus.org>
928 * configure.ac, libmve/mveplay.c: define struct timeval if needed
932 2003-05-12 Bradley Bell <btb@icculus.org>
934 * configure.ac: increment version number
936 * main/bm.c: use con_printf for exit model warnings
938 * configure.ac: must check for timespec after setting -mno-cygwin
940 * main/inferno.c: added -nohogdir and -userdir options
942 * NEWS, main/titles.c: use briefings with no extension
946 2003-04-30 Bradley Bell <btb@icculus.org>
948 * configure.ac: have to include time.h when checking for nanosleep
950 * configure.ac, libmve/mveplay.c: use autoconf to check for struct
953 * Makefile.am, NEWS, README, configure.ac: fix linking bug,
954 increment version number
956 * main/Makefile.am: make dist fix
960 2003-04-29 Bradley Bell <btb@icculus.org>
962 * configure.ac, 2d/2dsline.c, main/automap.c, libmve/mveplay.c:
965 2003-04-24 Bradley Bell <btb@icculus.org>
967 * configure.ac: increment version number
969 * main/inferno.c: redeclare main() 'the SDL way', make sure SDL.h
972 2003-04-24 Ingo van Lil <inguin@gmx.de>
974 * main/render.c: fix misspellings of NDEBUG
978 2003-04-14 Bradley Bell <btb@icculus.org>
980 * cfile/cfile.c: prefer files from d2 hog over d1 hog
982 2003-04-11 Bradley Bell <btb@icculus.org>
984 * main/automap.c, main/gamemine.c, main/menu.c: fix compiler
989 2003-04-11 Bradley Bell <btb@icculus.org>
991 * libmve/mveplay.c: use _sleep instead of sleep on win32
993 * Makefile.am, README, README.utils, arch/sdl/digi.c,
994 arch/sdl/joy.c, arch/win32/Makefile.am, include/byteswap.h,
995 include/cfile.h, include/error.h, libmve/Makefile.am,
996 libmve/decoders.h, main/Makefile.am, main/endlevel.c,
997 main/endlevel.h, main/playsave.c, misc/fileutil.c:
998 utilities/Makefile.am: comments/formatting/dist problems
1000 * configure.ac: use different defines for os x
1002 2003-04-07 Bradley Bell <btb@icculus.org>
1004 * include/error.h, misc/error.c: put some old stuff back in,
1005 eliminate duplicate error messages
1007 * main/text.c: don't die on text not found
1010 * main/inferno.c: print some useful info if hog not found, allow
1011 -help to work if no text available
1013 2003-04-07 Steffen Pohle <stpohle@gmx.net>
1015 * arch/linux/Makefile.am: revert to previous version, so linux
1018 2003-04-03 Bradley Bell <btb@icculus.org>
1020 * main/endlevel.c: fixed exit model scheme yet again
1022 2003-04-02 Bradley Bell <btb@icculus.org>
1024 * misc/error.c: call Int3 on Assert
1026 * main/cntrlcen.c, main/cntrlcen.h, main/gamesave.c: modified
1029 * main/wall.c: don't die when trying to toggle nonexistent
1030 segment... vertigo level 10 is buggy!
1032 * main/gamemine.c: comments/formatting
1034 2003-03-31 Micah J. Lieske <MicahJon@compuserve.com>
1036 * arch/dos/digimm.c, arch/sdl/digi.c, arch/win32/digi.c,
1037 main/inferno.c: Allow use of 22K sound samples
1039 2003-03-29 Bradley Bell <btb@icculus.org>
1041 * arch/ogl/gr.c: default to bitmapped reticle
1043 * main/bm.c, main/endlevel.c, main/piggy.c, main/piggy.h,
1044 main/polyobj.c: rewrote endlevel stuff to reread exit model info
1047 * arch/sdl/joy.c: fixed text seen for hats in control config
1050 2003-03-28 Bradley Bell <btb@icculus.org>
1052 * main/bm.c: heh, model nums in vertigo are hardcoded,
1053 N_D2_POLYGON_MODELS can't change
1055 * configure.ac, include/d1x.xpm, include/descent.xpm,
1056 arch/ogl/sdlgl.c, arch/sdl/gr.c: enabled setting icon with
1059 2003-03-27 Bradley Bell <btb@icculus.org>
1061 * main/text.h: fixed text references for hat directions
1063 * arch/ogl/Makefile.am: oops, can't get rid of main INCLUDE yet...
1065 2003-03-26 Bradley Bell <btb@icculus.org>
1067 * main/playsave.c: make d2x keys backward compatible
1069 2003-03-26 Micah J. Lieske <MicahJon@compuserve.com>
1071 * arch/sdl/event.c, arch/sdl/joy.c: added hat support for sdl
1074 2003-03-26 Bradley Bell <btb@icculus.org>
1076 * main/piggy.c: fix crash when d1 data not present
1078 * main/gamecntl.c, main/kconfig.c, main/playsave.c: fix d2x keys,
1079 read/write from plr file
1081 * main/ai.h, main/collide.c, main/escort.c, main/escort.h,
1082 main/fuelcen.c, main/gamecntl.c, main/playsave.c, main/powerup.c:
1083 added escort.h header
1085 2003-03-25 Bradley Bell <btb@icculus.org>
1087 * main/bm.c, main/piggy.c, main/piggy.h, main/gameseq.c: added
1088 D1_PIGFILE ("descent.pig") macro
1090 * main/bm.c, main/piggy.c, main/piggy.h: ability to load exit
1091 models from d1 pig file
1093 * main/bm.c, main/bm.h, main/endlevel.c, main/piggy.c,
1094 main/piggy.h: ability to load exit model bitmaps (or any bitmap,
1095 really) from d1 pig file
1097 2003-03-23 Bradley Bell <btb@icculus.org>
1099 * main/bm.c: stop extra robots from overwriting exit models
1101 * include/ogl_init.h: increased OGL_TEXTURE_LIST_SIZE so the
1102 texture list doesn't get full
1104 * main/bm.c: fix mem leak when reading extra robots
1106 2003-03-21 Bradley Bell <btb@icculus.org>
1108 * main/menu.c: Added option to set movie resolution (mostly works)
1110 2003-03-21 Martin Schaffner <maschaffner@gmx.ch>
1112 * main/gameseq.c, main/piggy.c, main/piggy.h: move bitmap
1113 replacement functions to piggy.c
1115 * main/gameseq.c: attempt to support mac d1 descent.pig
1117 * main/bm.c: fix mem leak
1119 * main/gameseq.c: fix bug: when opening d1 level 1 with oem data
1120 files, both d1 and d2 oem briefing where showed
1122 * main/inferno.c, main/movie.c: Change the default movie
1123 resolution to "high", implement the option -lowresmovies
1125 2003-03-20 Bradley Bell <btb@icculus.org>
1127 * arch/sdl/rbaudio.c, main/songs.c: cd detection works now
1129 * main/piggy.c: comments
1131 2003-03-20 Martin Schaffner <maschaffner@gmx.ch>
1133 * main/gameseq.c: delete duplicate function
1135 * 2d/rle.c: fix color swapping on big endian of big rle bitmaps
1137 2003-03-19 Bradley Bell <btb@icculus.org>
1139 * arch/sdl/rbaudio.c, include/rbaudio.h: starting d2 cd detection
1140 (cddb discid) support
1142 * arch/sdl/digi.c, main/kludge.c: implemented
1143 digi_link_sound_to_object3 for looping sounds, other looping stuff
1145 * arch/sdl/gr.c: removing dependencies on stuff in main/
1147 * arch/linux/Makefile.am, arch/linux/init.c,
1148 arch/linux/linuxnet.c, arch/linux/include/ukali.h,
1149 arch/ogl/Makefile.am, main/inferno.c: moved joy_init back to main,
1150 other header cleanups
1152 * arch/win32/ipx_win.c, configure.ac: ipx on win32 fixed!
1154 2003-03-19 Martin Schaffner <maschaffner@gmx.ch>
1156 * 2d/rle.c, include/gr.h, include/rle.h, main/bm.c, main/bm.h,
1157 main/gamemine.c, main/gamemine.h, main/gameseq.c, main/piggy.c,
1158 main/piggy.h, main/wall.c, main/wall.h: if descent.pig available,
1159 load d1 textures for d1 levels
1161 2003-03-19 Bradley Bell <btb@icculus.org>
1163 * 2d/font.c, 2d/palette.c, 3d/interp.c, 3d/setup.c,
1164 arch/sdl/rbaudio.c, include/texmap.h, libmve/decoder16.c,
1165 libmve/decoder8.c, libmve/decoders.h, libmve/mveplay.c,
1166 texmap/ntmap.c, texmap/texmapl.h: header/extern declaration
1169 * README: added some OS X info
1171 2003-03-17 Bradley Bell <btb@icculus.org>
1173 * main/newdemo.c: simplify DEMO_FILENAME macro
1175 * main/console.c, main/game.c: enable experimental console support
1177 * main/gamerend.c: fixed location of fps meter in multi
1179 2003-03-16 Bradley Bell <btb@icculus.org>
1181 * main/menu.c, main/newdemo.c, main/newdemo.h, main/newmenu.c:
1182 also look in shared data dir for demos
1184 * main/newdemo.c, main/newdemo.h: comments/formatting
1186 2003-03-15 Christopher Thielen <chris@luethy.net>
1188 * main/kludge.c: set CDROM_dir back to "." - tricks game into
1189 thinking d2 cd is always present
1191 2003-03-15 Bradley Bell <btb@icculus.org>
1193 * 2d/font.c, main/credits.c, main/scores.c: fixed opengl credits,
1196 * arch/sdl/rbaudio.c: formatting, enabled volume control under
1199 * arch/ogl/gr.c: fixed dark font bug by calling gr_set_mode from
1200 gr_init. don't really know why this works, though
1202 2003-03-14 Bradley Bell <btb@icculus.org>
1204 * main/gameseq.c: fix Bitmap_replacement_data mem leakage
1206 * unused/bios/rbaudio.h: removed duplicate file
1208 2003-03-14 Christopher Thielen <chris@luethy.net>
1210 * arch/sdl/rbaudio.c: stop cd audio when exiting
1212 2003-03-14 Micah J. Lieske <MicahJon@compuserve.com>
1214 * main/gamecntl.c: add comments to the "only matt knows" cheats
1216 2003-03-14 Martin Schaffner <maschaffner@gmx.ch>
1218 * main/gamemine.c: formatting, better texture conversion for d1
1221 2003-03-14 Bradley Bell <btb@icculus.org>
1223 * main/piggy.c: must swap all mac version pigfiles
1225 * main/ai.c, main/ai.h, main/bm.h, main/crypt.c, main/joydefs.h,
1226 main/multi.c: formatting, minor cleanups
1228 * 2d/rle.c: need to swap line_size on bigendian machines
1230 * main/mission.c, main/mission.h: detect mac full version hogfile
1232 2003-03-13 Bradley Bell <btb@icculus.org>
1234 * arch/sdl/joydefs.c, main/kconfig.c, main/kconfig.h, main/menu.c:
1235 added joy/mouse sensitivity slider, increased range to 16, and
1238 * main/Makefile.am, main/joydefs.c, main/old/joydefs.c: moved old
1241 * arch/linux/Makefile.am: removed extra backslash
1243 * TODO, installation.txt: updated some documentation
1245 * main/gamecntl.c, main/menu.c, main/menu.h: added "d2x options"
1246 menu, with maxfps option
1248 2003-03-12 Bradley Bell <btb@icculus.org>
1250 * main/game.c, main/game.h, main/inferno.c: added -maxfps option
1252 * arch/linux/alsadigi.c, arch/linux/findfile.c,
1253 arch/linux/hmiplay.c, arch/linux/init.c, arch/linux/ipx_bsd.c,
1254 arch/linux/ipx_kali.c, arch/linux/ipx_lin.c, arch/linux/ipx_udp.c,
1255 arch/linux/joydefs.c, arch/linux/ukali.c, arch/linux/include,
1256 arch/linux/include/ipx_bsd.h, arch/linux/include/ipx_drv.h,
1257 arch/linux/include/ipx_hlpr.h, arch/linux/include/ipx_kali.h,
1258 arch/linux/include/ipx_ld.h, arch/linux/include/ipx_lin.h,
1259 arch/linux/include/ipx_udp.h, arch/linux/include/joystick.h,
1260 arch/linux/include/music.h, arch/linux/include/serial.h,
1261 arch/linux/include/ukali.h: formatting
1263 2003-03-11 Chris Arena <ccarena@cox.net>
1265 * main/menu.c: fixed brightness slider
1267 2003-03-01 Bradley Bell <btb@icculus.org>
1269 * main/piggy.c, main/titles.c: d1 briefing text fixed, spinning
1270 robots and animated bitmaps work, but colors are messed up
1272 2003-02-28 Bradley Bell <btb@icculus.org>
1274 * main/player.h: whitespace
1276 * main/automap.c, main/cntrlcen.c, main/collide.c,
1277 main/gamerend.c: use Builtin_mission_num instead of 0 (if
1278 descent.hog is present, d1 becomes mission 0)
1280 * configure.ac, arch/win32/Makefile.am, arch/win32/ipx_drv.h,
1281 arch/win32/ipx_win.c, arch/win32/mingw_init.c,
1282 arch/win32/winnet.c: MinGW compiles with network enabled again,
1283 but still doesn't work
1287 2003-02-28 Bradley Bell <btb@icculus.org>
1289 * 2d/pcx.c, arch/ogl/gr.c, libmve/mveplay.c, main/gameseq.c,
1290 main/inferno.c, main/menu.c, main/movie.c, main/newmenu.c: Fixed
1291 many opengl glitches
1293 2003-02-27 Bradley Bell <btb@icculus.org>
1295 * main/Makefile.am, main/gamesave.c, main/hoard.c, main/hoard.h,
1296 main/inferno.c, main/menu.c, main/mission.c, main/mission.h,
1297 main/network.c, main/network.h: noted that hoard.ham is only needed
1298 for multiplayer HOARD games, and should not be equated with
1299 "vertigo". put HoardEquipped() back in network.c.
1301 * arch/ggi/key.c, arch/sdl/key.c, arch/svgalib/key.c,
1302 include/d_delay.h, main/automap.c, main/game.c, main/kconfig.c,
1303 main/multi.c, main/newdemo.c, misc/Makefile.am, misc/d_delay.c:
1304 use timer_delay instead of d_delay
1306 2003-02-27 Martin Schaffner <maschaffner@gmx.ch>
1308 * main/render.c: added replacement qsort for solaris
1310 2003-02-26 Bradley Bell <btb@icculus.org>
1312 * main/gamemine.c: texture conversion for d1 shareware
1314 2003-02-26 Martin Schaffner <maschaffner@gmx.ch>
1316 * main/gamemine.c: better texture conversion for d1 levels
1318 2003-02-26 Micah J. Lieske <MicahJon@compuserve.com>
1320 * main/kconfig.c: fix joystick support under MinGW
1322 2003-02-26 Bradley Bell <btb@icculus.org>
1324 * main/playsave.c: fix swapping glitch
1326 * configure.ac, readme.txt: clean stuff up, getting ready for
1329 * main/titles.c: begin support for rendering spinning robots in
1332 * main/mission.c, main/mission.h: load d1 oem mission, d1 v1.0
1335 * main/gamemine.c: load d1 shareware levels!
1337 2003-02-25 Bradley Bell <btb@icculus.org>
1341 * autogen.sh: add warning about old auto* versions, use
1344 2003-02-24 Bradley Bell <btb@icculus.org>
1346 * main/gameseq.c, main/movies.c, main/titles.c: Descent I
1347 briefings mostly working
1349 * main/movie.c, main/titles.c: fixed some more briefing glitches
1351 2003-02-23 Bradley Bell <btb@icculus.org>
1353 * main/movie.c: fixed crash when using shareware data files
1356 * arch/sdl/digi.c: fix crash on non-existent sounds
1357 (i.e. shareware data)
1359 2003-02-22 Bradley Bell <btb@icculus.org>
1361 * main/titles.c: fixed fullscreen toggle in briefings
1363 2003-02-21 Bradley Bell <btb@icculus.org>
1365 * configure.ac: check for mingw when enabling nasm
1367 * main/playsave.c: enable loading player files of either byte
1370 2003-02-20 Bradley Bell <btb@icculus.org>
1372 * main/bm.c, main/bm.h, main/endlevel.c: fixed up endlevel stuff
1374 * arch/sdl/digi.c, main/kludge.c: oops, meant to say: fixed bug
1375 #343, not "rest of solution to bug #344"
1377 * arch/sdl/timer.c, include/timer.h: revert to more accurate
1380 * main/kludge.c: partial solution to bug #344
1382 * Makefile.am, tools/cvs2cl/cvs2cl.pl: get rid of cvs2cl.pl
1384 * compilerdefs.txt: added linux/mips info
1386 * ChangeLog: clean up changelog
1388 2003-02-19 Bradley Bell <btb@icculus.org>
1390 * libmve/mveplay.c: os x needs nanosleep prototype.
1392 2003-02-18 Bradley Bell <btb@icculus.org>
1394 * .cvsignore, libmve/.cvsignore: added files to .cvsignore
1396 * include/libmve.h, libmve/mveplay.c, main/movie.c: added function
1397 to disable/enable audio
1399 * libmve/: mve_main.c, mveplay.c: bigendian fixes
1401 * main/: movie.h, titles.c: make sure movie's palette is set before
1402 writing briefing text. Fixes bug #359
1404 * libmve/mveplay.c: make MVE_rmStepMovie play a full frame instead
1407 * misc/: args.c, byteswap.c, d_delay.c, d_io.c, dos_disk.h,
1408 error.c, hash.c, parsarg.c, parsarg.h, strio.c, strutil.c:
1411 * maths/: fix.asm, rand.c, tables.c, vecmat.c, vecmata.asm:
1414 * texmap/: ntmap.c, scanline.c, scanline.h, texmapl.h,
1415 tmap_flt.asm, tmap_inc.asm, tmap_lin.asm, tmap_ll.asm,
1416 tmap_per.asm, tmapfade.asm, tmapflat.c, tmappent.S, tmapppro.S:
1419 * include/libmve.h: blah
1421 2003-02-18 Martin Schaffner <martin.schaffner@epfl.ch>
1423 * main/render.c: 2nd attempt to fix solaris qsort bug
1425 2003-02-18 Bradley Bell <btb@icculus.org>
1427 * configure.ac, include/pstypes.h: put alignment detection in
1430 2003-02-17 Bradley Bell <btb@icculus.org>
1432 * Makefile.am, README.utils, configure.ac, include/libmve.h,
1433 include/mve_audio.h, include/mvelib.h, libmve/Makefile.am,
1434 libmve/decoder16.c, libmve/decoder8.c, libmve/mve_audio.c,
1435 libmve/mve_audio.h, libmve/mve_main.c, libmve/mvelib.c,
1436 libmve/mvelib.h, libmve/mveplay.c, main/Makefile.am,
1437 main/decoder16.c, main/decoder8.c, main/movie.c, main/mve_audio.c,
1438 main/mve_main.c, main/mvelib.c, main/mveplay.c, main/mveplay.h:
1439 moved mve stuff to separate subdir
1441 * include/mvelib.h, main/movie.c, main/mve_main.c, main/mvelib.c,
1442 main/mveplay.c, main/mveplay.h, main/titles.c: many improvements to
1443 mve code. Fixes (at least) bugs #41, #348, and #350.
1445 2003-02-14 Bradley Bell <btb@icculus.org>
1447 * main/Makefile.am: no more Makefile.mveplay. again
1449 * main/mveplay.c: typo
1451 2003-02-13 Bradley Bell <btb@icculus.org>
1453 * utilities/mvlextract.c: uint -> unsigned int
1455 * main/: mve_main.c, mvelib.c, mveplay.c: add fullscreen mode to
1456 standalone mveplayer, win32 support
1458 * main/movie.c: random bugfixes, win32 support
1460 * arch/sdl/Makefile.am: formatting
1462 * configure.ac: disable networking on mac/win for now
1464 * main/newmenu.c: comments
1466 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
1468 * 3d/interp.c, include/interp.h, main/polyobj.c: get rid of some
1469 redundant swap functions.
1471 2003-02-13 Bradley Bell <btb@icculus.org>
1473 * ChangeLog: update changelog
1475 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
1477 * 3d/interp.c, include/interp.h, main/polyobj.c: fix remaining
1478 polymodel alignment issues.
1480 2003-02-13 Bradley Bell <btb@icculus.org>
1482 * utilities/: hogcreate.c, hogextract.c, mvlcreate.c, mvlextract.c:
1483 fix various little bugs
1485 * main/mveplay.c, utilities/hogextract.c, utilities/mvlextract.c,
1486 utilities/tex2txb.c, utilities/txb2tex.c: eliminate warning
1488 * main/: Makefile.am, Makefile.mveplay: build mveplayer from
1491 * README.utils: new file
1493 * main/: mve_main.c, mveplay.c: more movie fixes
1495 * README: updated README
1497 * 2d/Makefile.am, main/Makefile.am: some OS X and dist fixes
1499 2003-02-12 Bradley Bell <btb@icculus.org>
1501 * utilities/mvlextract.c: bigendian mvl support
1503 * main/mveplay.c: formatting, stuff
1505 * main/: Makefile.am, Makefile.mveplay: lotsa movie cleanups, added
1506 truecolor mve support, standalone mveplayer
1508 * include/mve_audio.h, include/mvelib.h, main/decoder16.c,
1509 main/decoder8.c, main/movie.c, main/mve_main.c, main/mvelib.c,
1510 main/mveplay.c: lotsa movie cleanups, added truecolor mve support,
1511 standalone mveplayer
1513 2003-01-22 Bradley Bell <btb@icculus.org>
1515 * include/: interp.h, interp.h: restore prototype for
1516 swap_polygon_model_data
1518 2003-01-21 Bradley Bell <btb@icculus.org>
1520 * main/piggy.c: use memcpy to avoid alignment problem
1522 * compilerdefs.txt: updated some defs, added sunos/sparc
1524 2003-01-15 Bradley Bell <btb@icculus.org>
1526 * main/render.c, arch/ogl/ogl.c: use __sun__ for sunos
1528 * main/gamemine.c: attempting to support d1 shareware
1530 * compilerdefs.txt: update defs
1532 2003-01-15 David Costanzo <david_costanzo@yahoo.com>
1534 * main/mveplay.c: fix several bugs, comments, formatting.
1536 2003-01-15 Bradley Bell <btb@icculus.org>
1538 * arch/ogl/sdlgl.c, arch/sdl/digi.c, arch/sdl/event.c,
1539 arch/sdl/gr.c, arch/sdl/init.c, arch/sdl/joy.c, arch/sdl/key.c,
1540 arch/sdl/mouse.c, arch/sdl/rbaudio.c, arch/sdl/timer.c,
1541 include/error.h, main/gamecntl.c, main/inferno.c: changed path for
1544 * arch/: ogl/glx.c, ogl/gr.c, ogl/ogl.c, ogl/wgl.c, sdl/joydefs.c:
1545 formatting, comments
1547 2003-01-11 Bradley Bell <btb@icculus.org>
1549 * main/: mission.c, mission.h: attempt to support d1 for mac
1552 * arch/sdl/joy.c, main/mvelib.c, main/titles.c: gcc 3.2 warnings
1554 * main/object.h: foo
1556 2003-01-09 Bradley Bell <btb@icculus.org>
1558 * main/movie.c: use ifdef around gr_toggle_fullscreen
1560 2003-01-07 Bradley Bell <btb@icculus.org>
1562 * Makefile.am, descent.msn, installation.txt, main/mission.c,
1563 main/mission.h: don't need .msn file for descent.hog anymore
1567 2003-01-06 Bradley Bell <btb@icculus.org>
1569 * main/mission.h, main/mission.c: comments
1571 * README, TODO, cvshowto.txt, installation.txt, debian/copyright:
1574 2003-01-03 Bradley Bell <btb@icculus.org>
1576 * utilities/: txb2txt.c, txt2txb.c: remove old files
1578 * 3d/interp.c, include/byteswap.h, main/gamemine.c: formatting
1580 * main/polyobj.c: attempt to make read_model_file
1583 * main/menu.c: move vertigo text
1585 2003-01-02 Bradley Bell <btb@icculus.org>
1587 * 3d/interp.c, include/interp.h, main/morph.c, main/polyobj.c,
1588 main/polyobj.h: cleanup alignment changes
1590 * NEWS, 3d/interp.c, include/3d.h, include/interp.h,
1591 include/pstypes.h, main/Makefile.am, main/bm.c, main/collide.c,
1592 main/object.h: fix alignment issues on sparc
1594 * cvshowto.txt: update cvs info
1598 * 2d/rle.c: make rle_swap handle RLE_BIG
1600 2003-01-01 Martin Schaffner <maschaffner@gmx.ch>
1602 * main/render.c: workaround solaris qsort bug
1604 2003-01-01 Steffen Pohle <stpohle@gmx.net>
1606 * arch/linux/linuxnet.c, arch/linux/ukali.c,
1607 arch/linux/include/ukali.h, main/inferno.c: enabled kali
1609 * arch/linux/Makefile.am: enabled linux joystick, kali
1611 * configure.ac, arch/linux/joystick.c, arch/sdl/Makefile.am,
1612 arch/sdl/event.c: enabled linux joystick
1614 2002-12-31 Bradley Bell <btb@icculus.org>
1616 * main/gamemine.c: simplified warning msg
1618 * NEWS, TODO, main/multi.c, main/netmisc.c: comments/whitespace
1620 * main/render.h: fix compiler warning
1622 2002-12-31 Martin Schaffner <maschaffner@gmx.ch>
1624 * 2d/rle.c, main/inferno.c, main/piggy.c: fixed rle_swap leaks.
1626 2002-12-24 Bradley Bell <btb@icculus.org>
1628 * main/mission.c: fixes an infinite loop which was caused by d2x
1629 thinking d2demo was a descent 1 mission
1631 2002-12-24 Martin Schaffner <maschaffner@gmx.ch>
1633 * arch/ogl/ogl.c, main/render.c: fix compiler warnings.
1635 2002-12-24 Bradley Bell <btb@icculus.org>
1637 * main/render.c: comments
1639 2002-10-30 Bradley Bell <btb@icculus.org>
1641 * main/inferno.c: add help for -hogdir option
1643 * main/inferno.c: added -hogdir option
1645 2002-10-28 Bradley Bell <btb@icculus.org>
1647 * main/: inferno.c, menu.c: enabled Vertigo displays
1649 * include/3d.h: typo
1651 2002-10-28 Martin Schaffner <maschaffner@gmx.ch> and Bradley Bell <btb@icculus.org>
1653 * 3d/interp.c, include/3d.h, include/byteswap.h, main/bm.c,
1654 main/netmisc.c, main/network.c: simplify and eliminate redundant
1657 2002-10-28 Martin Schaffner <maschaffner@gmx.ch>
1659 * maths/fixc.c: fix infinite loop in quad_sqrt.
1661 * 3d/points.c, include/maths.h, include/pstypes.h, maths/fixc.c,
1662 maths/vecmat.c: sparc/sunos support: rename quad to quadint.
1664 2002-10-12 Bradley Bell <btb@icculus.org>
1666 * 2d/2dsline.c: handle BM_OGL in gr_scanline()
1668 2002-10-11 Bradley Bell <btb@icculus.org>
1670 * main/hud.c: make hud_message work correctly
1672 * 2d/palette.c, arch/sdl/gr.c, include/palette.h, main/inferno.c:
1675 * main/network.c: formatting, small fixes
1677 2002-10-10 Bradley Bell <btb@icculus.org>
1679 * main/netmisc.h: no swap_object for little-endian
1681 * main/: netmisc.h, network.c: use macros to simplify network
1684 * main/piggy.c: disable autodetect of mac pig (use --enable-macdata
1687 * main/inferno.c: enable loading screen for mac shareware with
1690 * main/netmisc.c: whitespace
1692 * 2d/bitmap.c, main/inferno.c, main/mission.c, main/playsave.c:
1695 * main/hud.c: whitespace
1697 * configure.ac: remove shareware build, add macdata build
1699 * main/songs.c: whitespace
1701 * 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/gpixel.c, 2d/line.c,
1702 2d/pixel.c, 2d/poly.c, 2d/rect.c, 2d/tmerge.c, main/gamerend.c:
1705 * 2d/: Makefile.am, tmerge_a.asm: enable TRANSPARENCY_COLOR for
1708 2002-10-04 Martin Schaffner <maschaffner@gmx.ch>
1710 * cfile/cfile.c, include/iff.h, main/gamepal.c, main/titles.c:
1711 comments, formatting, etc.
1713 * iff/iff.c: fix bigendian iff loading.
1715 2002-10-03 Bradley Bell <btb@icculus.org>
1717 * utilities/txb2tex.c: typo
1719 * 3d/clipper.c, main/bm.c, main/game.c, main/gamecntl.c,
1720 main/newmenu.c, main/switch.c, main/terrain.c, main/text.c:
1723 * arch/sdl/mouse.c: whitespace
1725 2002-09-19 Bradley Bell <btb@icculus.org>
1727 * main/kconfig.c: fix a oops, add old logs
1729 * main/kconfig.c: support for >3 mouse buttons
1731 2002-09-18 Bradley Bell <btb@icculus.org>
1733 * include/gr.h: fix palette swap define
1735 2002-09-14 Bradley Bell <btb@icculus.org>
1737 * main/titles.c: load hires briefing screen if lores doesn't exist
1738 (i.e. vertigo) and MenuHires=0
1740 2002-09-14 Werner Augustin <descent-source@mailinglist.gnuher.de>
1742 * main/: multi.h, network.h: pack some structures for ipx
1745 2002-09-14 Bradley Bell <btb@icculus.org>
1747 * cfile/cfile.c, main/endlevel.c, main/gamesave.c: revert cfgets()
1748 and load_endlevel_data() to expect newline-terminated strings, fix
1749 load_game_data to read null-terminated string for
1752 2002-09-07 Bradley Bell <btb@icculus.org>
1754 * main/newmenu.c: added error message
1756 * main/menu.h: enable -nohires with mac shareware
1758 * 2d/palette.c, include/gr.h: enable 0/255 palette swap
1760 * 2d/font.c: enable 0/255 palette swap for fonts
1762 * 2d/bitblt.c: add TRANSPARENCY_COLOR to assembly code, nother OGL
1765 * 2d/2dsline.c: fix ogl blooper
1767 2002-09-05 Bradley Bell <btb@icculus.org>
1769 * 2d/rle.c, 2d/scalec.c, include/rle.h: better just do it the old
1772 * include/strutil.h: need string.h for strcasecmp
1774 * include/rle.h: okay, maybe it needs to be this way
1776 * include/: 3d.h, gr.h: more stuff from d2src, mostly formatting
1778 * 2d/scalec.c: more stuff from d2src
1780 * 2d/rle.c: more stuff from d2src, formatting
1782 * 2d/font.c: useless cruft
1784 * 2d/: 2dsline.c, bitmap.c, bitmap.h: more stuff from d2src
1786 * 2d/bitblt.c, include/grdef.h: moved gr_linear_movsd assembly from
1789 2002-09-04 Bradley Bell <btb@icculus.org>
1791 * include/grdef.h: fix compiler warnings
1793 * 2d/bitblt.c: fix compiler warnings, #ifdef out dos-only code
1795 * include/grdef.h: gr_linear_movsd isn't static for NO_ASM,
1798 * main/game.c: we want the mac ibitblt for everything but dos and
1801 * main/texmerge.c: these routines are in tmerge.c
1803 * main/credits.c: enable credits for mac and oem data
1805 * main/bm.c: use either exit.ham or exit.pofs
1807 * include/ibitblt.h: enable some more code from d2src
1809 * include/gr.h: enable mac ubitblt_double
1811 * 2d/rle.c: added gr_rle_expand_scanline_generic_masked from d2src
1813 * include/grdef.h: moved some inline asm from linear.h
1815 * 2d/ibitblt.c: brought in line with original d2 version
1817 * 2d/bitblt.c: reverted to original d2 version of this file, then
1818 added d1x enhancements
1820 * 2d/2dsline.c: formatting, use __MSDOS__ instead of __DJGPP__
1822 * 2d/linear.h: moved these back to their original locations
1825 * main/mveplay.c: close some memory holes, speed up palette loading
1827 * main/movie.c: added fullscreen toggle while playing movies
1829 * main/inferno.c: comment out -superhires help text (always on)
1831 * include/timer.h: added approx_fsec_to_usec macro
1833 * arch/sdl/joy.c: fix compiler warning
1835 2002-09-01 Bradley Bell <btb@icculus.org>
1837 * main/network.c: oops
1839 * main/: movie.c, mveplay.c, mveplay.h: more movie improvements
1841 * arch/sdl/timer.c, include/timer.h: added timer_delay, faster
1842 timer_get_fixed_seconds
1846 2002-08-31 Bradley Bell <btb@icculus.org>
1848 * TODO, main/inferno.c, main/movie.c, main/mveplay.c: movie
1851 * main/multi.h: network endian stuff
1853 * 2d/font.c, include/gr.h: fast file i/o for font headers
1855 * arch/win32/arch_ip.cpp: unused file
1857 * main/: netmisc.c, netmisc.h, network.c, network.h: formatting,
1858 bigendian networking fixes
1860 * main/menu.c: make net menu more accurate, also make superhires
1863 * include/pstypes.h: better to have __pack__ all the time, I think.
1864 needed for networking, e.g.
1866 * arch/win32/: ipx_drv.h, ipx_win.c, winnet.c: win32 networking
1869 * arch/win32/Makefile.am: unused file
1873 2002-08-30 Bradley Bell <btb@icculus.org>
1875 * arch/win32/ipx_drv.h: re-added arch/win32/ipx_drv.h
1877 * main/: newmenu.h, titles.c: formatting
1879 * NEWS, arch/linux/Makefile.am, arch/linux/include/ukali.h,
1880 main/multi.h: networking works, finally
1882 * TODO: added TODO file
1884 * arch/linux/arch_ip.cpp: unused fine
1886 * README: network sorta working
1888 * main/: Makefile.am, multi.c, network.c, network.h: more
1891 * main/menu.c: load builtin mission correctly
1893 * main/inferno.c: documentation
1895 * main/: hoard.c, hoard.h, gamesave.c, mission.c: move hoard stuff
1898 * main/Makefile.mveplay: don't need no more
1900 2002-08-29 Bradley Bell <btb@icculus.org>
1902 * main/: ip_base.cpp, ip_base.h, ip_basec.h, ipclienc.c,
1903 ipclient.cpp, ipclient.h, ipserver.cpp, ipx_drv.c, multipow.c,
1904 multipow.h, netlist.c, netpkt.c, netpkt.h: deleting unused d1x
1907 * include/ipx_drv.h: more network fixing
1909 * arch/linux/include/ipx_drv.h: more network fixing
1911 * include/ipx.h: formatting
1913 * arch/linux/ipx_kali.c, include/ipx.h: fixed networking fuck-up?
1915 * NEWS, arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
1916 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, main/Makefile.am,
1917 main/inferno.c: fixed networking fuck-up?
1919 * Makefile.am: moved mingw info to README
1921 * README, mingw32.txt: moved mingw info to README
1923 2002-08-27 Bradley Bell <btb@icculus.org>
1925 * utilities/mvlextract.c: allow specifying file to extract
1927 * utilities/: tex2txb.c, txb2tex.c: use default extension to
1930 * utilities/hogextract.c: allow specifying file to extract
1932 * main/mission.c: Have to get mission_num _after_ promoting...
1934 * main/: gameseq.c, titles.c: beginning d1 briefing support
1936 * descent.msn: beginning d1 briefing support
1938 * main/: titles.c, titles.h: d1-style mission briefings
1940 * main/piggy.h: whitespace
1942 * main/movie.c: beginning robot movie support, fall back on lo/hi
1943 res if hi/lo not available
1945 * main/mission.c: added Builtin_mission_num for builtin mission,
1946 D1Hogdir, d1-style mission briefings
1948 * main/: gameseq.c, mission.h: added Builtin_mission_num for
1951 * cfile/cfile.c, include/cfile.h: add capability for 3rd hogfile
1952 (for d1 missions that need d1 data)
1954 * 2d/ibitblt.c: whitespace
1956 2002-08-26 Bradley Bell <btb@icculus.org>
1958 * utilities/mvlcreate.c: oops
1960 * utilities/: Makefile.am, mvlcreate.c, mvlextract.c: added mvl
1963 * utilities/hogextract.c: added [v]iew option
1965 * utilities/: tex2txb.c, txb2tex.c: changed txt to tex
1967 * main/titles.c: fix writable string, disable DumbAdjust thing
1969 * main/polyobj.h: whitespace
1971 * main/newmenu.c: added pcx_get_dimensions(), other stuff from
1974 * main/movie.c: read movies from AltHogDir, other fixes
1976 * main/: mission.c, mission.h: fix bug w/mission filename
1978 * main/gameseq.c: comments
1980 * main/digi.h: whitespace n stuff
1982 * include/mve_audio.h: added audio flag macros
1984 * 2d/pcx.c, include/pcx.h: added pcx_get_dimensions(), other stuff
1989 2002-08-23 Bradley Bell <btb@icculus.org>
1991 * main/: gameseq.c, inferno.c, mission.c, mission.h, titles.c: fix
1994 * Makefile.am: remove d2demo.mn2
1996 * cfile/cfile.c, include/cfile.h: add cfile_size function
1998 * d2demo.mn2, installation.txt, main/gameseq.h, main/mission.c:
1999 eliminate need for .mn2 files for oem and demo
2001 2002-08-22 Bradley Bell <btb@icculus.org>
2003 * main/bm.c: fix for vertigo
2005 * main/menu.h: make OEM menu pcx available
2007 * 2d/rle.c: merge with original d2 file
2009 * Makefile.am, configure.ac: let mission files get installed by
2012 2002-08-17 Bradley Bell <btb@icculus.org>
2014 * configure.ac: make FAST_FILE_IO the default on little-endian
2017 * NEWS, README, compilerdefs.txt, readme.txt: documentation
2019 * 2d/bitblt.c, 2d/rle.c, arch/ogl/ogl.c: implement BM_FLAG_RLE_BIG
2022 2002-08-15 Martin Schaffner <maschaffner@gmx.ch>
2024 * main/: game.c, menu.c, mission.c: promote builtin missions.
2026 2002-08-15 Bradley Bell <btb@icculus.org>
2028 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h, main/piggy.c:
2029 improved mac pig loading/reverted TRANSPARENCY_COLOR changes
2031 * utilities/.cvsignore: added cvsignore
2033 * 2d/palette.c, include/palette.h, main/gamesave.c: mac data file
2036 * main/piggy.c: mac data file loading
2038 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h: set
2039 transparency and swap 0/255 correctly for mac data files
2041 2002-08-13 Bradley Bell <btb@icculus.org>
2043 * Makefile.am, configure.ac, utilities/Makefile.am: moved utility
2044 to utilities to avoid conflict with c++ std lib <utility>
2046 * utilities/: Makefile.am, hogcreate.c, hogextract.c, txb2txt.c,
2047 txt2txb.c: moved utility to utilities to avoid conflict with c++
2050 * Makefile.am, configure.ac: add utilities
2052 2002-08-09 Bradley Bell <btb@icculus.org>
2054 * 2d/palette.c, 3d/interp.c, include/gr.h, main/render.c:
2057 2002-08-08 Bradley Bell <btb@icculus.org>
2059 * main/inferno.c: comments
2061 * main/: newmenu.c, songs.c: mac demo datafile support
2063 * installation.txt: update
2065 * main/gamesave.c: use lowercase for consistency
2067 * main/: bm.c, bm.h, endlevel.c, polyobj.c: enable loading of exit
2068 models for other than d2demo
2070 2002-08-07 Martin Schaffner <maschaffner@gmx.ch>
2072 * main/gamemine.c: formatting, better d1 texture conversion
2074 * Makefile.am, descent.mn2, descent.msn, main/mission.c,
2075 main/mission.h: recognize .msn mission files.
2077 2002-08-07 Bradley Bell <btb@icculus.org>
2079 * .cvsignore, 2d/.cvsignore, 3d/.cvsignore, arch/.cvsignore,
2080 arch/dos/.cvsignore, arch/ggi/.cvsignore, arch/linux/.cvsignore,
2081 arch/ogl/.cvsignore, arch/sdl/.cvsignore, arch/svgalib/.cvsignore,
2082 arch/win32/.cvsignore, cfile/.cvsignore, iff/.cvsignore,
2083 main/.cvsignore, main/editor/.cvsignore, maths/.cvsignore,
2084 mem/.cvsignore, misc/.cvsignore, texmap/.cvsignore: added
2087 2002-08-06 Bradley Bell <btb@icculus.org>
2089 * main/: automap.c, laser.c, songs.c, titles.c: shareware stuff
2091 * main/Makefile.am: formatting
2093 * 2d/font.c: make gr_remap_font just reload the whole thing
2095 * configure.ac: formatting
2097 * Makefile.am: added d2demo.mn2
2099 * d2demo.mn2: mission file for shareware
2101 * include/u_mem.h, main/ai.c, main/gamesave.c, main/inferno.c,
2102 main/laser.h, main/text.h, main/titles.c, main/weapon.c: whitespace
2104 * main/sounds.h: shareware stuff, whitespace
2106 * main/: polyobj.c, polyobj.h: more fast i/o macros
2108 * main/: menu.c, menu.h, mission.c, newmenu.c, piggy.c, piggy.h:
2111 * main/: endlevel.c, endlevel.h, gamemine.c, gameseq.c: merged
2112 endlevel stuff to non-shareware, allow movies/endlevel for
2115 * main/cntrlcen.c: typo
2117 * main/bm.h: use global Piggy_hamfile_version
2119 * main/bm.c: merged endlevel stuff to non-shareware, more fast i/o
2120 macros, use global Piggy_hamfile_version
2122 * main/Makefile.am: terrain and movie stuff always used now
2124 * 2d/pcx.c, include/pcx.h: make pcx header available to other
2127 * main/: gamemine.c, gamesave.c: load DMB levels
2129 * main/: bm.c, cntrlcen.c, cntrlcen.h, fuelcen.c, fuelcen.h,
2130 segment.c, segment.h, switch.c, switch.h: fast i/o macros
2132 2002-08-04 Martin Schaffner <maschaffner@gmx.ch>
2134 * main/gamemine.c, main/gamesave.c, mem/mem.c: d1 level stuff.
2136 2002-08-04 Bradley Bell <btb@icculus.org>
2138 * main/inferno.c: shareware stuff, formatting
2140 * arch/sdl/rbaudio.c: gracefully handle redbook non-availability
2142 * arch/sdl/gr.c: don't need to set mode in gr_init
2144 2002-08-02 Martin Schaffner <maschaffner@gmx.ch>
2146 * main/: gamemine.c, gamemine.h, gamesave.c, gamesave.h: more d1
2149 * Makefile.am, descent.mn2: added mission file for descent 1
2151 2002-08-02 Bradley Bell <btb@icculus.org>
2153 * arch/sdl/digi.c, arch/sdl/gr.c, include/error.h,
2154 include/oldsdl.h, main/gamecntl.c, main/inferno.c, main/laser.c,
2155 main/piggy.h, misc/error.c: junk
2157 * main/: endlevel.c, escort.c, gameseq.c, newmenu.c, render.c,
2158 render.h, scores.c, scores.h, terrain.c: shareware stuff
2160 * configure.ac, include/pstypes.h, main/bm.c, main/bm.h,
2161 main/effects.c, main/effects.h, main/piggy.c, main/piggy.h,
2162 main/powerup.c, main/powerup.h, main/robot.c, main/robot.h,
2163 main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
2164 main/weapon.c, main/weapon.h: fast i/o macros
2166 2002-08-01 Martin Schaffner <maschaffner@gmx.ch>
2168 * NEWS, cfile/cfile.c, main/console.c, main/gamemine.c,
2169 main/gamemine.h, main/gamesave.c: load d1 levels
2171 2002-07-30 Bradley Bell <btb@icculus.org>
2173 * configure.ac: oops
2175 * configure.ac, arch/ogl/gr.c, arch/ogl/ogl.c, include/ogl_init.h:
2178 * main/menu.c, main/titles.c, NEWS, 2d/font.c, include/gr.h,
2179 include/grdef.h, main/game.c, main/gamefont.c, main/gamefont.h,
2180 main/gamemine.c, main/inferno.c, main/movie.c, main/newmenu.c,
2181 main/piggy.c, main/titles.c: support shareware datafiles!
2183 * main/: bm.c, gamemine.c, piggy.c, piggy.h, weapon.c, gamemine.c,
2184 piggy.c: SHAREWARE fixes
2186 2002-07-29 Bradley Bell <btb@icculus.org>
2188 * NEWS, include/fileutil.h, main/bm.c, main/gameseq.c,
2189 main/mveplay.c, main/piggy.c, main/piggy.h, main/playsave.c,
2190 misc/fileutil.c: Portability - OS X support
2192 2002-07-27 Bradley Bell <btb@icculus.org>
2194 * main/: Makefile.am, fuelcen.c, fuelcen.h, game.c, game.h,
2195 gamemine.c, gamesave.c, gameseq.c, piggy.c, piggy.h, segment.c,
2196 segment.h: portability
2198 * cfile/cfile.c, include/cfile.h, main/cntrlcen.c, main/cntrlcen.h,
2199 main/gamesave.c, main/switch.c, main/switch.h, main/wall.c,
2200 main/wall.h: portabilization
2202 * 2d/font.c, include/gr.h: portability
2204 2002-07-26 Bradley Bell <btb@icculus.org>
2206 * 2d/font.c, 2d/pcx.c, include/gr.h, main/movie.c: portability
2208 * arch/linux/findfile.c, include/pstypes.h: os x fixes
2210 * main/player.c: foo
2212 * misc/fileutil.c, include/fileutil.h, misc/fileutil.c: oops
2214 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c,
2215 misc/fileutil.h: portable file i/o utils
2217 * main/: Makefile.mveplay, inferno.c, movie.c, newmenu.c: s not a
2218 writable string anymore... / formatting
2220 * main/Makefile.am, main/bm.c, main/bm.h, main/cntrlcen.c,
2221 main/cntrlcen.h, main/effects.c, main/effects.h, main/piggy.c,
2222 main/piggy.h, main/player.c, main/player.h, main/polyobj.c,
2223 main/polyobj.h, main/powerup.c, main/powerup.h, main/robot.c,
2224 main/robot.h, main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
2225 main/weapon.c, main/weapon.h, 3d/interp.c, include/cfile.h:
2226 portable-izing file loading routines
2228 2002-07-24 Bradley Bell <btb@icculus.org>
2230 * main/mveplay.c: correctly play files with 16bit uncompressed
2231 audio, mem checking, etc
2233 * main/: Makefile.mveplay, mvelib.c, mveplay.c: enable standalone
2236 2002-07-23 Bradley Bell <btb@icculus.org>
2238 * misc/Makefile.am: unused file
2240 * configure.ac, main/endlevel.c, main/endlevel.h, main/menu.c,
2241 main/sounds.h: remove experimental nmovie stuff
2243 * main/movie.c: add some debugging output
2245 2002-07-22 Bradley Bell <btb@icculus.org>
2247 * main/: console.c, state.c: simplified header
2249 * main/movie.c: enable mveplay audio
2251 * main/old/movie.c: moved to main/
2253 * include/mve_audio.h, include/mvelib.h, main/Makefile.am,
2254 main/inferno.c, main/kludge.c, main/movie.c, main/mve_audio.c,
2255 main/mvelib.c, main/mveplay.c: initial movie support
2257 * arch/linux/findfile.c, arch/ogl/gr.c, arch/ogl/ogl.c,
2258 arch/sdl/init.c, arch/sdl/joy.c, include/byteswap.h,
2259 include/ogl_init.h, include/pstypes.h, main/console.c,
2260 main/state.c, mem/mem.c: OS X stuff
2262 * configure.ac: OS X and movie stuff
2264 2002-07-19 Bradley Bell <btb@icculus.org>
2266 * compilerdefs.txt: OSX defs
2268 2002-07-18 Bradley Bell <btb@icculus.org>
2270 * main/inferno.c: use simpler rcs tags
2272 * autogen.sh: keep Changelog in cvs (and use --accum)
2274 * arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/rbaudio.c,
2275 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/rbaudio.c,
2276 include/rbaudio.h, main/Makefile.am, main/cdrom.h, main/gamecntl.c,
2277 main/songs.c: changed cdrom->rbaudio
2279 * include/rbaudio.h: moved to /include
2281 2002-07-17 Bradley Bell <btb@icculus.org>
2283 * 2d/d2sline.c, 2d/bitblt.c, 2d/bitmap.c, 2d/bitmap.h, 2d/box.c,
2284 2d/canvas.c, 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/font.c,
2285 2d/gpixel.c, 2d/ibitblt.c, 2d/line.c, 2d/linear.asm, 2d/linear.h,
2286 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c, 2d/rect.c,
2287 2d/rle.c, 2d/scale.c, 2d/scalea.asm, 2d/scalea.h, 2d/scalec.c,
2288 2d/tmerge.c, 2d/tmerge_a.asm, 3d/clipper.c, 3d/clipper.h,
2289 3d/draw.c, 3d/globvars.c, 3d/globvars.h, 3d/instance.c,
2290 3d/interp.asm, 3d/interp.c, 3d/matrix.c, 3d/points.c, 3d/rod.c,
2291 3d/setup.c: use simpler rcs tags
2296 2002-07-17 Bradley Bell <btb@icculus.org>
2298 * tools/cvs2cl/cvs2cl.pl: upgrade cvs2cl
2300 * d2x-gl.sh, d2x-ogl.sh: changed d2x-ogl to d2x-gl
2302 * debian/rules: don't need readme's
2304 * debian/rules: move d1x license to COPYING, license clarifications
2306 * COPYING, license.txt, debian/copyright, Makefile.am: move d1x
2307 license to COPYING, license clarifications
2309 * debian/rules: fix debian docs
2311 * debian/rules: fix debian manpages
2313 * debian/d2x-sdl.menu: fix debian menu
2315 * debian/rules: link to undocumented man page for debs
2317 * Makefile.am, configure.ac, debian/control, debian/copyright,
2318 debian/d2x-gl.files, debian/d2x-gl.menu, debian/d2x-sdl.files,
2319 debian/d2x-sdl.menu, debian/d2x.files, debian/d2x.menu,
2320 debian/rules, rpm/d2x.spec.in: change d2x-ogl to d2x-gl, other
2323 2002-07-16 Bradley Bell <btb@icculus.org>
2325 * debian/: rules, changelog.in: deb stuff
2327 * configure.ac: cleaner nasm detection
2329 * debian/: changelog.in, control, rules: deb stuff
2331 * README, installation.txt: typos, stuff
2333 * configure.ac: better #defines
2335 * configure.ac: whitespace
2337 * configure.ac: better documentation
2339 * configure.ac, arch/sdl/event.c, arch/sdl/init.c: SDL_AUDIO and
2340 SDL_JOYSTICK not needed
2342 * configure.ac, main/inferno.c: __SDL__ ugly and not needed at all
2344 * configure.ac: need higher SDL for joystick
2346 * debian/: control, rules: deb stuff
2348 * arch/sdl/joy.c: old junk
2350 * Makefile.am, configure.ac: automake updates
2352 * main/: inferno.c, text.c: don't use althogdir on non-unix
2354 * configure.ac: more autoconf updates
2356 * misc/strutil.c: better strrev
2358 * main/inferno.c: need limits.h on mingw also
2360 * acconfig.h, configure.ac: Updated for autoconf 2.53 (no more
2363 2002-04-19 Bradley Bell <btb@icculus.org>
2365 * main/network.c: let hoard.ham be a cfile
2367 * main/text.c: better error message when hog not found
2371 2002-03-23 Bradley Bell <btb@icculus.org>
2373 * acconfig.h, configure.ac, arch/linux/Makefile.am,
2374 arch/sdl/Makefile.am: Use SDL joystick automatically
2376 * arch/sdl/joy.c, main/kconfig.c: SDL Joystick works!
2378 2002-03-05 Bradley Bell <btb@icculus.org>
2380 * arch/sdl/joydefs.c, arch/sdl/joy.c: SDL joystick stuff mostly
2383 2002-02-23 Bradley Bell <btb@icculus.org>
2385 * texmap/ntmap.c: fix bug preventing higher res sdl modes
2387 * arch/dos/Makefile.am, arch/ggi/Makefile.am,
2388 arch/linux/Makefile.am, arch/ogl/Makefile.am, arch/sdl/Makefile.am,
2389 arch/svgalib/Makefile.am, arch/win32/Makefile.am,
2390 main/editor/Makefile.am: moved includes to include
2392 * arch/sdl/gr.c: use SDL_VERSION_ATLEAST
2394 * Makefile.am, 2d/Makefile.am, 3d/Makefile.am, cfile/Makefile.am,
2395 iff/Makefile.am, main/Makefile.am, maths/Makefile.am,
2396 mem/Makefile.am, misc/Makefile.am, texmap/Makefile.am: moved
2399 * main/game.c: disabled cockpit for OGL, formatting
2401 * 2d/ibitblt.c: formatting
2403 2002-02-16 Bradley Bell <btb@icculus.org>
2405 * include/oldsdl.h: check for older macros
2407 * configure.ac, arch/sdl/digi.c, arch/sdl/event.c, arch/sdl/gr.c,
2408 include/error.h, include/oldsdl.h, main/gamecntl.c, main/inferno.c:
2409 allow older sdl versions
2411 2002-02-15 Bradley Bell <btb@icculus.org>
2413 * main/: automap.c, automap.h, inferno.c: automap resolution now
2416 * include/: gr.h, grdef.h: moved protos to from grdef.h to gr.h
2418 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
2419 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
2420 win32/include/key_arch.h: never mind - that would be pointless
2422 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
2423 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
2424 win32/include/key_arch.h: copied files from d1x
2426 * arch/linux/arch_ip.cpp, arch/win32/arch_ip.cpp, main/ip_base.cpp,
2427 main/ip_base.h, main/ipclient.cpp: enable udp debug messages
2429 * main/multipow.c: need conf.h
2431 * arch/win32/Makefile.am: new file
2433 * include/pstypes.h: added u_int16_t (needed in base_ip)
2435 * arch/win32/arch_ip.cpp: copied from d1x
2437 2002-02-14 Bradley Bell <btb@icculus.org>
2439 * arch/sdl/gr.c, main/inferno.c: allow gr_init lowres
2441 * NEWS, include/gr.h, main/game.c, main/game.h, main/gamecntl.c,
2442 main/netlist.c: Added hotkeys to toggle fullscreen mode
2444 * main/: ip_base.cpp, ip_base.h, multi.h, netlist.c, netpkt.c,
2445 network.c, network.h, ipclient.cpp, netpkt.h: d1x->d2x
2447 * main/: multipow.c, multipow.h, netlist.c, netpkt.c, netpkt.h,
2448 reorder.h: Lotsa networking stuff from d1x
2450 2002-02-13 Bradley Bell <btb@icculus.org>
2452 * include/gr.h, main/game.c: Fullscreen toggle stuff
2454 * arch/linux/Makefile.am, include/ipx.h: Lotsa networking stuff
2457 * main/: Makefile.am, inferno.c, ip_base.cpp, ip_base.h, menu.c,
2458 multi.h, network.c, network.h, newmenu.c: Lotsa networking stuff
2461 2002-02-11 Bradley Bell <btb@icculus.org>
2463 * main/bm.c: use portable loader if bigendian
2465 * include/pstypes.h: don't define bool for c++
2467 * include/cfile.h: extern AltHogDir stuff
2469 * include/byteswap.h: use WORDS_BIGENDIAN
2471 * main/: newmenu.c, newmenu.h: added fixedfont menu functions
2473 * main/vers_id.h: added D2X_IVER
2475 * misc/args.c: don't use d1x.ini
2477 * Makefile.am: rpm stuff
2479 * acconfig.h, configure.ac: c++, versioning, endianness, deb, rpm
2482 2002-02-09 Bradley Bell <btb@icculus.org>
2484 * rpm/: d2x.spec, d2x.spec.in: auto-generate rpm spec file
2486 2002-02-09 Paolo Ulivi <pulivi@libero.it>
2488 * d2x-ogl.sh, d2x-sdl.sh, rpm/.cvsignore, rpm/d2x.spec: rpm
2491 2002-02-06 Bradley Bell <btb@icculus.org>
2493 * arch/linux/arch_ip.cpp, main/ip_base.cpp, main/ip_base.h,
2494 main/ip_basec.h, main/ipclienc.c, main/ipclient.cpp,
2495 main/ipclient.h, main/ipserver.cpp: Adding d1x network code
2497 * debian/: changelog.in, control, copyright, d2x-gl.files,
2498 d2x-gl.menu, d2x.files, d2x.menu, rules: Added debian stuff
2502 2002-02-02 Bradley Bell <btb@icculus.org>
2504 * NEWS, arch/ggi/Makefile.am: reenabled ggi build
2506 * NEWS, acconfig.h, configure.ac, main/gamecntl.c, main/inferno.c:
2507 Enabled RELEASE option
2509 2002-01-31 Bradley Bell <btb@icculus.org>
2511 * Makefile.am, configure.ac: specify prerequisite versions of
2512 autoconf and automake
2514 2002-01-29 Bradley Bell <btb@icculus.org>
2516 * main/mission.c: RCS header added
2518 * main/inferno.c: update copyright date
2520 * main/mission.c: allow missions to be in AltHogDir
2522 * configure.ac: Display results of configure
2524 * include/d_io.h, main/inferno.c, main/newdemo.c: Added d_mkdir
2527 2002-01-28 Bradley Bell <btb@icculus.org>
2529 * NEWS, acconfig.h, configure.ac, cfile/cfile.c, main/newdemo.c:
2530 Data files now go in DATADIR/games/d2x, user files now go in
2533 2002-01-28 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
2535 * main/inferno.c: Data files now go in DATADIR/games/d2x, user
2536 files now go in ~/.d2x
2538 2002-01-24 Bradley Bell <btb@icculus.org>
2540 * configure.ac: fix nasm not found error message
2542 2002-01-18 Bradley Bell <btb@icculus.org>
2544 * configure.in: getting rid of old configure.in
2546 * acconfig.h, configure.ac, main/Makefile.am, main/kludge.c,
2547 main/movie.c: Movie playing kludgey stuff
2549 * misc/args.c: formatting
2551 * main/inferno.c: allow -h for help
2553 * include/error.h: don't die on int3, unless -debug given
2555 * mingw32.txt: more stuff
2557 2001-12-29 Bradley Bell <btb@icculus.org>
2559 * Makefile.am: Got rid of thinking.txt
2561 * main/inferno.c: document -nomovies option
2563 2001-12-28 Bradley Bell <btb@icculus.org>
2565 * main/titles.c: formatting, put some code into place for rendering
2566 of robots during briefings
2568 2001-12-27 Bradley Bell <btb@icculus.org>
2572 2001-12-23 Craig Hadady <chadady@iglou.com>
2574 * 2d/rle.c: fixed bug in dummy array.
2576 2001-12-03 Bradley Bell <btb@icculus.org>
2578 * arch/sdl/init.c: fix formatting
2580 * Makefile.am, acconfig.h, configure.ac, arch/linux/Makefile.am,
2581 arch/sdl/Makefile.am, arch/sdl/event.c, arch/sdl/init.c,
2582 arch/sdl/joy.c, arch/svgalib/Makefile.am: lots of makefile fixes,
2583 and sdl joystick stuff
2585 2001-11-30 Bradley Bell <btb@icculus.org>
2587 * thinking.txt: not needed
2589 2001-11-27 Bradley Bell <btb@icculus.org>
2591 * cygconf, mingw32.txt: use sdl from source on cygwin
2593 * Makefile.am, configure.ac, arch/ogl/Makefile.am,
2594 arch/sdl/Makefile.am, main/Makefile.am: move SDL_LIBS to LIBS,
2595 SDL_CFLAGS to CFLAGS
2597 2001-11-27 Bradley Bell <btb@icculus.org>
2601 2001-11-14 Bradley Bell <btb@icculus.org>
2603 * texmap/scanline.c: use optimization flags as texmap default
2605 * NEWS: mouse wheel, etc
2607 * arch/include/mouse.h, arch/sdl/mouse.c, main/kconfig.c: use mouse
2608 wheel to emulate 3rd axis
2610 * Makefile.am, configure.ac: change ENV_DJGPP to DJGPP
2612 * include/error.h: kludge to ungrab mouse when we hit an int3
2614 * include/d_io.h: change __ENV_WINDOWS__ to __WINDOWS__,
2615 __ENV_MSDOS__ to __MSDOS__
2617 * arch/sdl/mouse.c: remove cruft, fix formatting, use mouse wheel
2620 * arch/sdl/event.c: remove cruft, fix formatting, begin joystick
2623 * arch/sdl/digi.c: implemented digi_set_volume
2625 * include/grdef.h, main/config.c, misc/d_io.c: change
2626 __ENV_WINDOWS__ to __WINDOWS__, __ENV_MSDOS__ to __MSDOS__
2628 * 2d/font.c, main/bm.c, main/gamesave.c, main/gameseq.c,
2629 main/piggy.c: use MAKE_SIG
2631 * installation.txt: update
2633 * configure.ac: new file
2635 * arch/sdl/joydefs.c: #include pstypes.h
2637 * arch/sdl/init.c: SDL joystick stuff
2639 * acconfig.h: adjust MINGW defines
2641 * arch/sdl/joydefs.c: copied joydefs_config from linux/joydefs.c -
2642 controls menu now works
2644 2001-11-13 Bradley Bell <btb@icculus.org>
2646 * main/Makefile.am: Make sure bmread.c and terrain.c get included
2649 * Makefile.am: New file
2651 * arch/dos/Makefile.am: Make sure gr.c and joy2.asm get included in
2654 * compilerdefs.txt: New file
2656 * main/aipath.c: use D_RAND_MAX instead of RAND_MAX
2658 2001-11-12 Bradley Bell <btb@icculus.org>
2660 * main/playsave.c: load player files regardless of byte order of
2663 2001-11-11 Bradley Bell <btb@icculus.org>
2665 * include/makesig.h, main/playsave.c: Created header for MAKE_SIG
2668 * main/Makefile.am: Don't use terrain.c unless SHAREWARE
2670 * NEWS: GL savegame thumbnails
2672 * acconfig.h, configure.in: make option for NMOVIES, default to off
2674 2001-11-09 Bradley Bell <btb@icculus.org>
2676 * main/state.c: Enabled savegame thumbnails under OpenGL
2678 * unused/pa_null/pa_enabl.h: remove duplicate header
2680 * misc/args.c: use d2x.ini for option file
2682 * mem/mem.c: Move mem_realloc inside the ifdef
2684 * main/menu.c: fix 640x400 menu text
2686 * main/inferno.c: added documentation
2688 * main/endlevel.c: fix warnings
2690 * arch/ogl/gr.c: Get rid of gl spew
2692 * arch/linux/Makefile.am: move unused ipx_udp.c to EXTRA_DIST
2694 * acconfig.h: Define __SDL__ for mingw
2696 2001-11-08 Bradley Bell <btb@icculus.org>
2698 * 2d/font.c: free OGL font data when rereading
2700 * main/collide.c, main/endlevel.c, main/endlevel.h, main/gameseq.c,
2701 main/gauges.c, acconfig.h, configure.in, main/inferno.c,
2702 main/laser.c, main/menu.c, main/menu.h, main/newmenu.c,
2703 main/piggy.c, main/sounds.h, main/switch.c, main/titles.c,
2704 main/weapon.h: Enabled shareware build, endlevel flythrough
2707 * main/: Makefile.am, terrain.c, old/terrain.c: moved file, will be
2708 of use for shareware build
2710 * arch/ogl/: gr.c, sdlgl.c: use new d_realloc function, so mem
2713 * include/u_mem.h, mem/mem.c: added d_realloc/mem_realloc functions
2715 2001-11-05 Bradley Bell <btb@icculus.org>
2717 * include/args.h, main/inferno.c, misc/args.c: Change args_init
2720 * include/3d.h: Add comment
2722 2001-11-04 Bradley Bell <btb@icculus.org>
2724 * cfile/Makefile.am, cfile/nocfile.h, include/nocfile.h: Move
2727 * arch/ogl/sdlgl.c: Hack to keep SDL from screwing up X when it
2730 * main/: gamecntl.c, inferno.c: SDL applies to more than X11...
2732 * arch/ogl/gr.c, main/Makefile.am, main/gauges.c, main/hud.c,
2733 main/hudmsg.h: Enable d1x-style hud_message
2735 * arch/ogl/: glx.c, wgl.c: Sync with d1x
2737 * 2d/font.c: re-init ogl fonts after remapping colors.
2739 2001-11-02 Bradley Bell <btb@icculus.org>
2741 * misc/Makefile.am: remove byteswap.h (duplicate header)
2743 * 2d/font.c: fixed gr_remap_font, minor stuff
2745 * configure.in: take out -O2 if doing debug build
2747 * main/bm.c: formatting
2749 * 2d/font.c, include/gr.h, NEWS: Enable OpenGL fonts!
2751 * include/byteswap.h, misc/Makefile.am: fix swapint, swapshort
2752 macros, get rid of functions
2754 2001-11-01 Bradley Bell <btb@icculus.org>
2756 * misc/byteswap.h: removed duplicate header
2758 2001-10-31 Bradley Bell <btb@icculus.org>
2760 * NEWS, main/automap.c: automap works in opengl
2762 * NEWS, configure.in: Added news
2764 * main/newmenu.c: Must call set_screen_mode for menus when using GL
2766 * 2d/: bitblt.c, canvas.c, linear.h, scalea.h: Sync with d1x
2768 * arch/sdl/event.c, arch/sdl/gr.c, arch/sdl/init.c, iff/iff.c,
2769 include/3d.h, include/loadgl.h, main/inferno.c, maths/fixc.c,
2770 maths/vecmat.c, maths/vecmata.asm: Sync with d1x
2772 * Makefile.am, arch/sdl/Makefile.am: Makefile fixes
2774 * arch/ogl/: glx.c, gr.c, ogl.c, sdlgl.c: Sync with d1x
2776 * 3d/: clipper.c, draw.c, globvars.c, instance.c, interp.c,
2777 matrix.c, points.c, rod.c, setup.c: Minor sync with d1x
2779 2001-10-27 Bradley Bell <btb@icculus.org>
2781 * main/inferno.c: added some documentation
2783 2001-10-25 Bradley Bell <btb@icculus.org>
2785 * main/inferno.c, texmap/ntmap.c, texmap/tmapflat.c: Completed tmap
2788 * Makefile.am, configure.in, arch/Makefile.am,
2789 arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/digi.c,
2790 arch/dos/gr.c, arch/ggi/Makefile.am, arch/ggi/gr.c,
2791 arch/ogl/Makefile.am, arch/ogl/glx.c, arch/ogl/gr.c,
2792 arch/ogl/ogl.c, arch/ogl/sdlgl.c, arch/ogl/wgl.c,
2793 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/digi.c,
2794 arch/sdl/gr.c, arch/svgalib/Makefile.am, arch/svgalib/gr.c,
2795 texmap/scanline.c: Finished moving stuff to arch/blah. I know,
2796 it's ugly, but It'll be easier to sync with d1x.
2798 * Makefile.am, configure.in, main/Makefile.am, main/editor/med.c,
2799 main/editor/medwall.h, main/editor/segment.c, main/editor/seguvs.h,
2800 main/editor/Makefile.am: attempt at support for editor, makefile
2803 * misc/d_delay.c: formatting fix
2805 * texmap/: Makefile.am, ntmap.c, scanline.c, scanline.h, texmapl.h,
2806 tmappent.S, tmapppro.S: adding support for runtime selection of
2809 * main/: bmread.c, game.c, gamecntl.c, gamesave.c, inferno.c,
2810 inferno.h, piggy.c, render.c, editor/editor.h: conditionalize
2811 including multi.h and network.h, fix backslashes, fix compiler
2814 * main/: ai.c, ai2.c, aipath.c, automap.c, bm.c, cntrlcen.c,
2815 collide.c, controls.c, credits.c, dumpmine.c, endlevel.c, escort.c,
2816 fireball.c, fuelcen.c, gamemine.c, gameseq.c, gauges.c, laser.c,
2817 menu.c, multi.h, netmisc.c, network.h, newdemo.c, newmenu.c,
2818 object.c, powerup.c, state.c, switch.c, wall.c: conditionalize
2819 including multi.h and network.h, fix backslashes
2821 * include/pstypes.h: added typedef for u_int64_t on mingw
2823 * include/3d.h: added prototype for g3_uninit_polygon_model
2825 * arch/sdl/Makefile.am: Don't use SDL joystick except on mingw
2827 2001-10-24 Bradley Bell <btb@icculus.org>
2829 * arch/: ggi/Makefile.am, svgalib/Makefile.am: Moved input stuff to
2830 arch subdirs, as in d1x.
2832 * Makefile.am, configure.in, main/kconfig.c: Revert bin_programs to
2833 earlier style until i understand automake 1.5 better. remove input
2836 * arch/: Makefile.am, dos/Makefile.am, dos/joy2.asm, dos/joyc.c,
2837 dos/joydefs.c, dos/key.c, dos/mouse.c, ggi/event.c, ggi/init.c,
2838 ggi/key.c, ggi/mouse.c, linux/Makefile.am, linux/joydefs.c,
2839 linux/joystick.c, linux/include/joystick.h, sdl/Makefile.am,
2840 sdl/event.c, sdl/joy.c, sdl/joydefs.c, sdl/key.c, sdl/mouse.c,
2841 svgalib/event.c, svgalib/init.c, svgalib/key.c, svgalib/mouse.c:
2842 Moved input stuff to arch subdirs, as in d1x.
2844 * NEWS, configure.in: blah blah
2846 2001-10-23 Bradley Bell <btb@icculus.org>
2848 * include/ui.h, unused/ui/ui.h: Moved ui.h to includes/
2850 * texmap/tmapppro.S: no need for #include <conf.h> here
2852 * main/Makefile.am: Build fixes. EDITOR_SRCS added to
2855 * main/: Makefile.am, network.c: No longer #ifdef'ing out the whole
2856 file. RCS header added
2858 * main/: bmread.c, kmatrix.c, multi.c, multibot.c: No longer
2859 #ifdef'ing out the whole file. RCS header added
2861 * Makefile.am, acconfig.h, configure.in, arch/dos/Makefile.am,
2862 main/Makefile.am, maths/Makefile.am, texmap/Makefile.am: Build
2863 fixes. Now works with automake 1.5 and autoconf 2.52.
2864 --enable-editor option added. SDL_VIDEO and SDL_INPUT defined for
2865 mingw (-grabmouse now works on win32).
2867 * config.guess, config.sub, install-sh, missing, mkinstalldirs:
2868 These don't belong in cvs
2872 2001-10-20 Bradley Bell <btb@icculus.org>
2874 * 2d/font.c: Don't free unused variables...
2876 * 2d/font.c, include/gr.h: Bringing font stuff more in line with
2879 * Makefile.am, arch/Makefile.am, arch/dos/Makefile.am,
2880 arch/linux/Makefile.am, arch/win32/Makefile.am, iff/Makefile.am,
2881 main/Makefile.am: make dist more sensible
2883 * Makefile.am: Kludge for linking on mingw
2885 2001-10-19 Bradley Bell <btb@icculus.org>
2887 * Makefile.am, configure.in, arch/win32/Makefile.am,
2888 arch/win32/ipx_win.c, arch/win32/winnet.c: Little fixes
2890 * include/ipx_drv.h: Check for __MINGW32__
2892 * include/i86.h: Imported from d1x
2894 * arch/dos/: Makefile.am, ipx.c: Re-import of d1x files
2896 * arch/dos/modex.asm: Fixed %include
2898 * main/console.c: RCS headers added
2900 * arch/sdl/: Makefile.am, init.c, timer.c: Moved arch/sdl_* to
2903 * Makefile.am, main/Makefile.am: Moved final link to top-level
2904 directory instead of main/
2906 * 2d/linear.asm, maths/fix.asm, maths/vecmata.asm: Changed
2907 __ENV_LINUX__ to __linux__
2909 * configure.in, arch/Makefile.am, arch/dos_dpmi.c,
2910 arch/dos_findfile.c, arch/dos_init.c, arch/dos_ipx.c,
2911 arch/dos_modex.asm, arch/dos_timer.asm, arch/dos_tweak.inc,
2912 arch/dos_vesa.c, arch/dos_vgaregs.inc, arch/linux_init.c,
2913 arch/sdl_init.c, arch/sdl_timer.c, arch/dos/Makefile.am,
2914 arch/dos/dpmi.c, arch/dos/findfile.c, arch/dos/init.c,
2915 arch/dos/ipx.c, arch/dos/modex.asm, arch/dos/timer.asm,
2916 arch/dos/tweak.inc, arch/dos/vesa.c, arch/dos/vgaregs.inc,
2917 arch/linux/Makefile.am, arch/linux/init.c, arch/win32/Makefile.am,
2918 arch/win32/mingw_init.c, main/Makefile.am: Moved arch/sdl_* to
2921 * configure.in: add --enable-xploader, support arch/linux subdir,
2924 * main/inferno.c: conditionalize conf.h
2926 2001-10-19 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
2928 * acconfig.h, 2d/bitmap.h, 3d/interp.c, cfile/cfile.c,
2929 include/cfile.h, main/bm.c, mem/mem.c, misc/fileutil.c,
2930 misc/fileutil.h: Partial application of linux/alpha patch.
2932 2001-10-19 Bradley Bell <btb@icculus.org>
2934 * main/Makefile.am, arch/linux/Makefile.am: Brought linux
2935 networking in line with d1x, moved some arch/linux_* stuff to
2938 * arch/linux/: findfile.c, ipx_bsd.c, ipx_kali.c, ipx_lin.c,
2939 linuxnet.c, ukali.c, include/ipx_bsd.h, include/ipx_hlpr.h,
2940 include/ipx_kali.h, include/ipx_ld.h, include/ipx_lin.h,
2941 include/ipx_udp.h, include/ukali.h: remove pesky * from RCS log
2944 * arch/: Makefile.am, linux_findfile.c, linux_ipx_bsd.c,
2945 linux_ipx_lin.c, linux_ipx_udp.c, linux_net.c, linux/findfile.c,
2946 linux/ipx_bsd.c, linux/ipx_kali.c, linux/ipx_lin.c,
2947 linux/ipx_udp.c, linux/linuxnet.c, linux/ukali.c,
2948 linux/include/ipx_bsd.h, linux/include/ipx_hlpr.h,
2949 linux/include/ipx_kali.h, linux/include/ipx_ld.h,
2950 linux/include/ipx_lin.h, linux/include/ipx_udp.h,
2951 linux/include/ukali.h: Brought linux networking in line with d1x,
2952 moved some arch/linux_* stuff to arch/linux/*
2954 * include/ipx_drv.h: Imported from d1x
2956 * main/ipx_drv.c: RCS info added, conf.h added, etc...
2958 * main/ipx_drv.c: Imported from d1x
2960 * include/args.h, include/ipx.h, main/inferno.c, main/network.c,
2961 main/network.h, main/Makefile.am: Trying to get network working on
2964 * configure.in, 2d/Makefile.am, arch/win32/Makefile.am,
2965 main/Makefile.am: build fixes
2967 * arch/: win32/Makefile.am, win32/findfile.c, win32/ipx_drv.h,
2968 win32/ipx_win.c, win32/winnet.c, Makefile.am, win32_findfile.c,
2969 linux/include/ipx_drv.h: Moved win32_* to win32/* (a la d1x),
2970 starting to get net working.
2972 * include/pstypes.h: Changed __ENV_LINUX__ to __linux__,
2973 conditionalized min,max macros
2975 2001-10-18 Bradley Bell <btb@icculus.org>
2977 * acconfig.h, 2d/linear.h, arch/include/joy.h, include/loadgl.h,
2978 include/strutil.h, include/vecmat.h, main/kconfig.c, misc/d_glob.c,
2979 texmap/tmap_inc.asm, texmap/tmap_per.asm, texmap/tmappent.S,
2980 texmap/tmapppro.S, main/console.c: Changed __ENV_LINUX__ to
2983 * 2d/2dsline.c: RCS headers added/changed
2985 * configure.in: fix NASMFLAGS bug
2987 * main/: collide.c, inferno.c, object.c, render.c: RCS headers
2990 2001-10-17 Bradley Bell <btb@icculus.org>
2992 * NEWS: Fixed the invulnerable robots bug!
2994 * main/collide.c: Fixed the invulnerable robots bug!
2996 2001-10-14 Bradley Bell <btb@icculus.org>
2998 * Makefile.am, arch/Makefile.am, iff/Makefile.am, main/Makefile.am:
3001 2001-10-13 Bradley Bell <btb@icculus.org>
3003 * Makefile.am, autogen.sh, configure.in, 2d/Makefile.am,
3004 arch/Makefile.am, arch/dos/Makefile.am,
3005 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
3006 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
3007 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
3008 arch/dos/include/Makefile.am, arch/dos/mm_snd/Makefile.am,
3009 arch/dos/mm_snd/include/Makefile.am, arch/include/Makefile.am,
3010 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
3011 arch/win32/Makefile.am, arch/win32/d3dframe/Makefile.am,
3012 arch/win32/include/Makefile.am, iff/Makefile.am,
3013 iff/archive/Makefile.am, include/Makefile.am, main/Makefile.am,
3014 main/editor/Makefile.am, main/old/Makefile.am, tools/Makefile.am,
3015 tools/cvs2cl/Makefile.am, unused/Makefile.am,
3016 unused/bios/Makefile.am, unused/lib/Makefile.am,
3017 unused/novga/Makefile.am, unused/pa_null/Makefile.am,
3018 unused/ui/Makefile.am, unused/vga/Makefile.am,
3019 unused/vga/new/Makefile.am, unused/win95/Makefile.am: Removed
3020 automake stuff from "inert" subdirs. And there was much rejoicing.
3022 * Makefile.am, NEWS, configure.in: Stuff
3024 * ChangeLog: removing auto-generated file
3026 * cygconf: Added instructions for mingw32 build
3028 * Makefile.am: renamed INSTALL to installation.txt
3030 * installation.txt, INSTALL: renamed INSTALL to installation.txt
3032 * mingw32.txt: Added instructions for mingw32 build
3034 * configure.in: Enable assembly under mingw32
3036 2001-10-12 Bradley Bell <btb@icculus.org>
3038 * acconfig.h, aclocal.m4, conf.h.in: remove superfluous files
3040 * acconfig.h, aclocal.m4, conf.h.in, configure.in, 2d/2dsline.c,
3041 2d/bitblt.c, 2d/box.c, 2d/canvas.c, 2d/gpixel.c, 2d/line.c,
3042 2d/pixel.c, include/pstypes.h, include/strutil.h, include/timer.h,
3043 main/digi.h, main/kludge.c, main/object.c, main/render.c,
3044 misc/d_glob.c, misc/d_io.c, misc/strutil.c: Changed __ENV_DJGPP__
3045 to __DJGPP__, since it's built-in.
3047 2001-10-12 Paolo Ulivi <paoloulivi@tin.it>
3049 * aclocal.m4, conf.h.in, include/vecmat.h, main/collide.c,
3050 main/kludge.c, main/piggy.h: fix some gcc 3.0 warnings.
3054 2001-10-12 Bradley Bell <btb@icculus.org>
3056 * Makefile.am, unused/win95/Makefile.am: Fix some dist stuff
3058 * Makefile.am: make sure cygconf gets archived
3060 * configure.in: Increment version number in preparation for release
3062 * configure.in: Fix detection of opengl
3064 * Makefile.am, aclocal.m4, autogen.sh, conf.h.in, configure.in,
3065 cygconf, arch/Makefile.am, arch/include/joy.h,
3066 arch/include/mouse.h, include/loadgl.h, include/pstypes.h,
3067 include/strutil.h, main/Makefile.am, main/config.c, main/console.c,
3068 main/gamepal.h, main/gamerend.c, main/inferno.c, main/kconfig.c,
3069 main/multi.c, main/newdemo.c, misc/d_delay.c, misc/d_glob.c,
3070 misc/strutil.c: Switched from Cygwin to mingw32 on MS boxes.
3071 Vastly improved compilability.
3073 2001-10-11 Bradley Bell <btb@icculus.org>
3075 * Makefile.am: Added macros/sdl.m4
3077 * autogen.sh: Added macros/sdl.m4
3079 2001-10-09 Bradley Bell <btb@icculus.org>
3081 * main/vers_id.h: Added DESCENT_VERSION constant
3083 * main/inferno.c: Added command-line help.
3085 * include/ogl_init.h: opengl improvments (following d1x changes)
3087 2001-10-07 Bradley Bell <btb@icculus.org>
3089 * aclocal.m4, conf.h.in, configure.in, arch/Makefile.am,
3090 arch/ogl/Makefile.am: Remove duplicate headers.
3092 2001-08-02 Thimo Neubauer <thimo@debian.org>
3094 * mem/mem.c: totally crippled the memory manager because it does
3095 not make sense for non-DOS-systems and it would have been too
3096 complicated to get it 64bit clean
3098 2001-06-19 Bradley Bell <btb@icculus.org>
3100 * cvshowto.txt: updated anonymous password
3102 2001-02-08 Bradley Bell <btb@icculus.org>
3104 * COPYING, license.txt: Added d1x license
3106 2001-02-01 Bradley Bell <btb@icculus.org>
3108 * aclocal.m4, configure.in: Better detecting of SDL and GL/GLU
3110 2001-01-31 Bradley Bell <btb@icculus.org>
3112 * configure.in, arch/include/mouse.h, include/pstypes.h,
3113 main/game.c, main/gamepal.h: OpenGL support under Cygwin/SDL
3115 * main/polyobj.c: fix typo
3117 * 2d/Makefile.am, 2d/bitblt.c, 2d/bitmap.c, 2d/box.c, 2d/canvas.c,
3118 2d/circle.c, 2d/disc.c, 2d/font.c, 2d/gpixel.c, 2d/ibitblt.c,
3119 2d/line.c, 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c,
3120 2d/rect.c, 2d/rle.c, 2d/scale.c, 2d/scalec.c, 2d/tmerge.c,
3121 3d/clipper.c, 3d/draw.c, 3d/globvars.c, 3d/instance.c, 3d/interp.c,
3122 3d/matrix.c, 3d/points.c, 3d/rod.c, 3d/setup.c, arch/Makefile.am,
3123 cfile/cfile.c, iff/iff.c, main/ai.c, main/ai2.c, main/aipath.c,
3124 main/automap.c, main/bm.c, main/bmread.c, main/cmd.c,
3125 main/cntrlcen.c, main/collide.c, main/config.c, main/console.c,
3126 main/controls.c, main/credits.c, main/crypt.c, main/dumpmine.c,
3127 main/effects.c, main/endlevel.c, main/escort.c, main/fireball.c,
3128 main/fuelcen.c, main/fvi.c, main/game.c, main/gamecntl.c,
3129 main/gamefont.c, main/gamemine.c, main/gamepal.c, main/gamerend.c,
3130 main/gamesave.c, main/gameseg.c, main/gameseq.c, main/hostage.c,
3131 main/kconfig.c, main/kmatrix.c, main/laser.c, main/lighting.c,
3132 main/mglobal.c, main/mission.c, main/morph.c, main/netmisc.c,
3133 main/network.c, main/newdemo.c, main/newmenu.c, main/object.c,
3134 main/paging.c, main/physics.c, main/piggy.c, main/polyobj.c,
3135 main/powerup.c, main/render.c, main/robot.c, main/slew.c,
3136 main/songs.c, main/switch.c, main/texmerge.c, main/text.c,
3137 main/titles.c, main/vclip.c, main/wall.c, main/weapon.c,
3138 maths/Makefile.am, maths/fixc.c, maths/rand.c, maths/tables.c,
3139 maths/vecmat.c, mem/mem.c, misc/args.c, misc/byteswap.c,
3140 misc/d_delay.c, misc/d_glob.c, misc/d_io.c, misc/error.c,
3141 misc/hash.c, misc/strio.c, misc/strutil.c, texmap/Makefile.am,
3142 texmap/ntmap.c, texmap/scanline.c, texmap/tmapflat.c: Makefile and
3145 * arch/dos_findfile.c, arch/dos_modex.asm, include/console.h,
3146 include/modex.h, main/collide.c, main/gamesave.c, main/gameseq.c,
3147 main/gauges.c, main/object.c, main/playsave.c, main/render.c,
3148 main/state.c, mem/mem.c, texmap/ntmap.c, texmap/tmapflat.c: Fix
3151 * include/gr.h, main/menu.c: Fullscreen toggle added to screen res
3154 * configure.in, include/pstypes.h, main/kconfig.c: Support for
3155 cross-compiling, and cygwin fixes
3157 2001-01-30 Bradley Bell <btb@icculus.org>
3159 * configure.in, arch/Makefile.am, arch/win32_findfile.c,
3160 include/pstypes.h, include/strutil.h, main/Makefile.am,
3161 misc/strutil.c, unused/win95/findfile.c: Cygwin support, using SDL.
3162 needs --without-assembler and --without-network to compile
3164 2001-01-29 Bradley Bell <btb@icculus.org>
3166 * configure.in, main/Makefile.am: Fixes to build system
3168 * main/kconfig.c: fix for non-linux joysticks
3170 * arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/digi.c,
3171 arch/dos/dosgr.c, arch/dos/dpmi.c, arch/dos/findfile.c,
3172 arch/dos/init.c, arch/dos/ipx.c, arch/dos/joy2.asm,
3173 arch/dos/joyc.c, arch/dos/joydefs.c, arch/dos/key.c,
3174 arch/dos/modex.asm, arch/dos/mouse.c, arch/dos/timer.asm,
3175 arch/dos/tweak.inc, arch/dos/vesa.c, arch/dos/vgaregs.inc,
3176 arch/include/joy.h, arch/linux/Makefile.am, arch/linux/findfile.c,
3177 arch/linux/init.c, arch/linux/ipx_bsd.c, arch/linux/ipx_lin.c,
3178 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, arch/sdl/Makefile.am,
3179 arch/sdl/init.c, arch/sdl/timer.c: Removed duplicate files
3181 * arch/Makefile.am, arch/dos_dpmi.c, arch/dos_findfile.c,
3182 arch/dos_init.c, arch/dos_ipx.c, arch/dos_modex.asm,
3183 arch/dos_timer.asm, arch/dos_tweak.inc, arch/dos_vesa.c,
3184 arch/dos_vgaregs.inc, arch/linux_findfile.c, arch/linux_init.c,
3185 arch/linux_ipx_bsd.c, arch/linux_ipx_lin.c, arch/linux_ipx_udp.c,
3186 arch/linux_net.c, arch/sdl_init.c, arch/sdl_timer.c: Fixed build
3189 * arch/dos/include/joy.h, arch/dos/include/key.h,
3190 arch/dos/include/mouse.h: Unified input headers.
3192 * arch/linux/Makefile.am, configure.in: Duplicate file removal.
3194 2001-01-28 Bradley Bell <btb@icculus.org>
3196 * conf.h.in, configure.in, arch/Makefile.am,
3197 arch/dos/include/Makefile.am, arch/include/Makefile.am,
3198 arch/include/key.h, main/Makefile.am: More header unification...
3200 * main/newdemo.c: Added <ctype.h>
3202 * arch/include/event.h, arch/include/joy.h: unified input headers.
3204 * acconfig.h, include/d_delay.h, main/Makefile.am, main/game.c:
3205 OpenGL now uses SDL-GL instead of gii
3207 * arch/include/key.h, arch/include/mouse.h: Unified arch headers
3209 2001-01-25 Bradley Bell <btb@icculus.org>
3211 * autogen.sh: use "set -e" so execution stops if something goes
3214 2001-01-24 Bradley Bell <btb@icculus.org>
3218 * Makefile.am: Add ChangeLog to dist
3222 2001-01-24 Bradley Bell <btb@icculus.org>
3224 * INSTALL, NEWS, README, cvshowto.txt: updated documentation
3226 * tools/Makefile.am, tools/cvs2cl/Makefile.am,
3227 tools/cvs2cl/cvs2cl.pl: cvs2cl for building ChangeLog from RCS
3230 * Makefile.am, acconfig.h, autogen.sh, conf.h.in, configure.in,
3231 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
3232 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
3233 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
3234 arch/dos/include/Makefile.am, 2d/Makefile.am, 3d/Makefile.am,
3235 arch/Makefile.am, arch/dos/Makefile.am,
3236 arch/dos/mm_snd/Makefile.am, arch/dos/mm_snd/include/Makefile.am,
3237 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
3238 arch/ogl/Makefile.am, arch/sdl/Makefile.am, arch/win32/Makefile.am,
3239 arch/win32/d3dframe/Makefile.am, arch/win32/include/Makefile.am,
3240 cfile/Makefile.am, iff/Makefile.am, iff/archive/Makefile.am,
3241 include/Makefile.am, main/editor/Makefile.am, main/old/Makefile.am,
3242 unused/Makefile.am, unused/bios/Makefile.am,
3243 unused/lib/Makefile.am, unused/novga/Makefile.am,
3244 unused/pa_null/Makefile.am, unused/ui/Makefile.am,
3245 unused/vga/Makefile.am, unused/vga/new/Makefile.am,
3246 unused/win95/Makefile.am, main/Makefile.am, maths/Makefile.am,
3247 misc/Makefile.am, texmap/Makefile.am: improved automake config.
3248 make dist, VPATH builds, ...
3250 * configure, Makefile.in, libtool, ltconfig, ltmain.sh,
3251 stamp-h.in, 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.in,
3252 arch/dos/Makefile.in, arch/linux/Makefile.in,
3253 arch/sdl/Makefile.in, cfile/Makefile.in, iff/Makefile.in,
3254 main/Makefile.in, maths/Makefile.in, mem/Makefile.in,
3255 misc/Makefile.in, texmap/Makefile.in: cruft removal
3257 * 2d/diff, arch/dos/sgrep.out, arch/linux/stHqFIq1, main/test.txt:
3260 * ChangeLog, NEWS: moved old ChangeLog to NEWS
3262 * configure.in, conf.h.in: moved NDEBUG to conf.h.in
3264 * main/game.c, main/kconfig.c, main/text.c: changed args_find to
3267 * main/gamecntl.c, main/inferno.c: changed args_find to FindArg,
3268 added -grabmouse option
3270 * arch/dos_init.c, arch/linux_init.c, arch/linux_ipx_udp.c,
3271 arch/linux_net.c, arch/sdl_init.c, arch/dos/init.c,
3272 arch/dos/joyc.c, arch/linux/init.c, arch/linux/ipx_udp.c,
3273 arch/linux/linuxnet.c, arch/sdl/init.c, include/args.h,
3274 main/config.c, main/hud.c, main/menu.c, main/multi.c,
3275 main/network.c, main/piggy.c, main/polyobj.c, main/slew.c,
3276 main/songs.c, misc/args.c: changed args_find to FindArg
3278 2001-01-22 Bradley Bell <btb@icculus.org>
3280 * configure, main/Makefile.am, main/Makefile.in: configuration
3283 * include/error.h, include/mono.h, main/game.c, main/gamerend.c:
3284 fix compiler warnings w/opengl
3286 * include/console.h: ggi support
3288 * arch/linux_init.c: svgalib support
3290 * Makefile.in, conf.h.in, configure, configure.in, 2d/Makefile.am,
3291 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.am,
3292 arch/Makefile.in, arch/svgalib_init.c, cfile/Makefile.in,
3293 iff/Makefile.in, main/Makefile.am, main/Makefile.in,
3294 maths/Makefile.am, maths/Makefile.in, mem/Makefile.in,
3295 misc/Makefile.in, texmap/Makefile.am, texmap/Makefile.in:
3298 * iff/iff.c, include/u_mem.h: NDEBUG fixes
3300 * main/ai.h, main/inferno.c, main/lighting.c, main/object.c,
3301 main/render.c: fix warnings and enable NDEBUG *
3302 arch/svgalib_init.c: svgalib support
3304 2001-01-22 Michael Wagener <Michael.Wagener@materna.de>
3306 * main/kconfig.c: joystick support
3308 2001-01-21 Bradley Bell <btb@icculus.org>
3310 * cvshowto.txt: new file, taken from d1x webpage
3312 * AUTHORS, README: Taking over as maintainer of d2x
3314 * main/gamecntl.c, main/inferno.c: Grab mouse with SDL/X11
3316 2001-01-20 Bradley Bell <btb@icculus.org>
3318 * configure, configure.in: Turned -Werror back off by default
3320 * README, configure, configure.in, 2d/font.c, arch/sdl_init.c,
3321 iff/iff.c, include/3d.h, include/d_io.h, main/Makefile.am,
3322 main/Makefile.in, main/bm.c, main/collide.c, main/credits.c,
3323 main/fuelcen.h, main/game.c, main/gamecntl.c, main/gamepal.c,
3324 main/gamerend.c, main/gamesave.c, main/gameseg.c, main/gameseq.c,
3325 main/gauges.c, main/kconfig.c, main/kludge.c, main/kmatrix.c,
3326 main/laser.c, main/multi.c, main/network.c, main/network.h,
3327 main/newdemo.c, main/newmenu.c, main/object.c, main/object.h,
3328 main/physics.c, main/piggy.c, main/polyobj.c, main/state.c,
3329 main/switch.c, main/titles.c, main/wall.c: Got rid of all compiler
3330 warnings, for non-OpenGL on linux, anyway...
3332 2001-01-19 Bradley Bell <btb@icculus.org>
3334 * copying: remove duplicate file
3336 * Import of d2x-0.0.9-pre1
3338 * Import of d2x-0.0.8