1 2003-11-07 Bradley Bell <btb@icculus.org>
3 * arch/ogl/ogl.c: disable texture format verification for OS X -
6 2003-11-06 Bradley Bell <btb@icculus.org>
8 * main/automap.c, main/gamecntl.c, main/movie.c, main/titles.c:
9 use more traditional Alt+Enter for toggling fullscreen
11 * 2d/ibitblt.c, main/mission.h: comments/formatting
13 * arch/ogl/sdlgl.c: smash textures, for non-linux, for real
15 2003-11-06 Bradley Bell <btb@icculus.org>
17 * arch/ogl/gr.c, arch/ogl/sdlgl.c: smash textures on every
18 resolution change, use kludge to avoid repetitive res changes
20 2003-11-04 Bradley Bell <btb@icculus.org>
22 * main/piggy.c, main/piggy.h: moved bitmap and sound header data
23 structures and i/o routines back to piggy.c
25 2003-11-04 Martin Schaffner <maschaffner@gmx.ch>
27 * installation.txt: tell to install d1 .pig for better textures
29 2003-11-04 Bradley Bell <btb@icculus.org>
31 * main/mission.c, main/mission.h, main/piggy.h: added hogsize for
32 oem d1 v1.0 and registered d2 v1.0, comments
34 2003-11-03 Bradley Bell <btb@icculus.org>
36 * main/bm.h, main/piggy.c, main/piggy.h: big pigsize is same for
37 all d1 shareware - even though files are different!
39 * main/bm.h, main/piggy.c, main/piggy.h: added big pigsize for
42 * main/bm.h, main/piggy.c, main/piggy.h: added big pigsize for
45 * main/bm.h, main/piggy.c, main/piggy.h: added pigsize for
48 2003-10-31 Martin Schaffner <maschaffner@gmx.ch>
50 * main/movie.c: when no movies are found, divide by six the
51 number of warning lines sent to stdout
53 2003-10-29 Martin Schaffner <maschaffner@gmx.ch>
55 * include/byteswap.h: fix stupid copy/paste error
57 2003-10-24 Bradley Bell <btb@icculus.org>
59 * 2d/bitblt.c, 2d/ibitblt.c, include/gr.h, include/grdef.h: use
60 gr_linear_rep_movsd_2x instead of almost identical
61 gr_linear_movsd_double. Better since we have assembly versions.
63 2003-10-22 Martin Schaffner <maschaffner@gmx.ch>
65 * main/gamemine.c, main/piggy.c: fix "psychedelic" walls
68 2003-10-21 Martin Schaffner <maschaffner@gmx.ch>
70 * main/gameseq.c, main/multi.c, main/multi.h: fix compilation
71 error with --disable-network, move reset_network_objects()
72 from gameseq.c to multi.c
74 2003-10-14 Bradley Bell <btb@icculus.org>
76 * AUTHORS, NEWS: stuff
78 * arch/win32/ipx_mcast4.c: include newmenu header (for FAIL macro)
80 2003-10-12 Bradley Bell <btb@icculus.org>
82 * main/cntrlcen.c, main/endlevel.c, main/gamerend.c,
83 main/gameseq.c, main/mission.c, main/mission.h, main/network.c:
86 2003-10-12 Aaron Plattner <plattner@caltech.edu>
88 * arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
89 arch/linux/ipx_kali.c, arch/linux/ipx_mcast4.c,
90 arch/linux/ipx_udp.c, arch/linux/linuxnet.c,
91 arch/linux/include/ipx_drv.h, arch/linux/include/ipx_mcast4.h,
92 arch/win32/Makefile.am, arch/win32/ipx_drv.h,
93 arch/win32/ipx_mcast4.c, arch/win32/ipx_udp.c,
94 arch/win32/ipx_win.c, arch/win32/winnet.c,
95 arch/win32/include/ipx_mcast4.h, include/ipx.h, main/menu.c,
96 main/multi.h, main/network.c: add IPv4 multicasting support
98 2003-10-11 Bradley Bell <btb@icculus.org>
100 * main/endlevel.c, main/piggy.c: fixed endlevel stuff
102 * main/cntrlcen.c, main/endlevel.c, main/gamecntl.c,
103 main/gamerend.c, main/gameseq.c, main/gauges.c, main/kmatrix.c,
104 main/menu.c, main/mission.h, main/network.c, main/weapon.c,
105 main/weapon.h: lots of shareware and oem fixes
107 2003-10-10 Bradley Bell <btb@icculus.org>
109 * arch/win32/winnet.c: fixed stupid win32 network bug
111 2003-10-10 Bradley Bell <btb@icculus.org>
113 * main/piggy.c: increased D1_MAX_TMAP_NUM
115 2003-10-10 Martin Schaffner <maschaffner@gmx.ch>
117 * main/bm.c, main/bm.h, main/piggy.c: fixes d1 still textures
118 which are animated in d2, refactorizes d1 texture reading
120 2003-10-10 Bradley Bell <btb@icculus.org>
122 * arch/linux/linuxnet.c, main/automap.c, main/automap.h,
123 main/bmread.c, main/bmread.h, main/cntrlcen.c, main/cntrlcen.h,
124 main/collide.h, main/compbit.h, main/config.h, main/console.c,
125 main/controls.h, main/credits.c, main/credits.h, main/crypt.c,
126 main/desc_id.h, main/desw.h, main/dumpmine.c, main/effects.c,
127 main/effects.h, main/endlevel.c, main/endlevel.h, main/escort.c,
128 main/escort.h, main/fireball.h, main/fvi.c, main/fvi.h,
129 main/game.c, main/game.h, main/gamecntl.c, main/gamefont.c,
130 main/gamefont.h, main/gamemine.h, main/gamepal.c, main/gamepal.h,
131 main/gamerend.c, main/gamesave.h, main/gameseq.c, main/gameseq.h,
132 main/gamestat.h, main/gauges.h, main/hostage.c, main/hostage.h,
133 main/hud.c, main/hudmsg.h, main/inferno.c, main/inferno.h,
134 main/joydefs.c, main/joydefs.h, main/kconfig.h, main/kludge.c,
135 main/kmatrix.c, main/kmatrix.h, main/laser.c, main/lighting.h,
136 main/menu.c, main/menu.h, main/mglobal.c, main/modem.h,
137 main/morph.h, main/movie.c, main/movie.h, main/multibot.h,
138 main/netmisc.h, main/network.h, main/newmenu.h, main/paging.h,
139 main/physics.c, main/physics.h, main/piggy.h, main/player.c,
140 main/playsave.h, main/polyobj.c, main/polyobj.h, main/powerup.c,
141 main/powerup.h, main/render.c, main/render.h, main/reorder.h,
142 main/robot.c, main/scores.h, main/screens.h, main/segment.c,
143 main/segpoint.h, main/slew.c, main/slew.h, main/songs.c,
144 main/songs.h, main/sounds.h, main/state.h, main/terrain.c,
145 main/terrain.h, main/texmerge.h, main/text.h, main/textures.h,
146 main/titles.h, main/vclip.c, main/vclip.h, main/vers_id.h,
147 main/wall.h: comments/formatting
149 2003-10-09 Bradley Bell <btb@icculus.org>
151 * main/text.c: fix text when using old datafiles
153 * main/laser.h: comments/whitespace
155 * main/laser.c, main/weapon.c: fixed smart missiles and smart
156 mines w/shareware data
158 * include/DT_drawtext.h: deleted unused file
160 2003-10-08 Bradley Bell <btb@icculus.org>
162 * main/gameseq.c, main/inferno.c, main/menu.c: SHAREWARE fixes
164 * arch/win32/ipx_udp.c: use closesocket() instead of close()
166 * arch/sdl/joydefs.c, main/gamecntl.c, main/kconfig.c,
167 main/menu.c: Disabled 'd2x keys' weapon selection
169 2003-10-08 Martin Schaffner <maschaffner@gmx.ch>
171 * main/object.h, main/multi.h: get rid of most warnings issued by
172 cpp-precomp of gcc from Mac OS X dev tools
174 2003-10-05 Bradley Bell <btb@icculus.org>
176 * NEWS, configure.ac: increment version number
178 * cfile/cfile.c: better handling of CRLF text files (when that is
181 * utilities/hogcreate.c, utilities/hogextract.c,
182 utilities/mvlcreate.c, utilities/mvlextract.c: use binary mode for
183 reading/writing files
185 * arch/win32/Makefile.am, arch/win32/include/ipx_udp.h,
186 arch/win32/ipx_udp.c, arch/win32/winnet.c, main/menu.c: added UDP
189 2003-10-04 Bradley Bell <btb@icculus.org>
191 * cfile/cfile.c, main/config.c: oops, fgets does not return EOF
193 * main/netmisc.c: change byte to sbyte, comments/whitespace
195 2003-10-03 Bradley Bell <btb@icculus.org>
197 * cfile/cfile.c, main/config.c: fix win32 eof bug.
199 * arch/win32/ipx_drv.h, arch/win32/winnet.c, include/ipx.h: win32
202 * iff/iff.c, include/gr.h, include/iff.h, include/pstypes.h,
203 main/ai2.c, main/aipath.c, main/aistruct.h, main/bm.h,
204 main/config.c, main/escort.c, main/fireball.c, main/fuelcen.c,
205 main/fuelcen.h, main/gameseg.c, main/gameseg.h, main/laser.c,
206 main/lighting.c, main/mglobal.c, main/network.c, main/newdemo.c,
207 main/object.c, main/object.h, main/paging.c, main/player.h,
208 main/robot.h, main/segment.h, main/state.c, main/switch.c,
209 main/switch.h, main/titles.c, main/wall.c, main/wall.h,
210 main/weapon.c, main/weapon.h: change byte to sbyte,
213 * 2d/bitblt.c, cfile/cfile.c, include/cfile.h, main/ai.c,
214 main/ai.h, main/gamemine.c, main/gauges.c, main/kconfig.c,
215 main/menu.c, main/multi.c, main/multi.h, main/multibot.c,
216 main/newdemo.h, main/render.c, main/scores.c: change byte to sbyte
218 * configure.ac: better checking for timeval
220 2003-10-03 Martin Schaffner <maschaffner@gmx.ch>
222 * arch/dos/bak/ipx.c, arch/dos/ipx.c, arch/linux/Makefile.am,
223 arch/linux/include/ipx_lin.h, arch/linux/ipx_lin.c,
224 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, arch/linux/ukali.c,
225 arch/win32/winnet.c, configure.ac, include/byteswap.h,
226 include/ipx.h, main/inferno.c, main/menu.c, main/multi.c,
227 main/multibot.c, main/network.c: Make network architecture
228 choosable from game menu, add support for UDP/IP on Mac OS X and
231 2003-10-02 Martin Schaffner <maschaffner@gmx.ch>
233 * include/byteswap.h: added macros for coping with alignment
236 2003-10-02 Bradley Bell <btb@icculus.org>
238 * main/multi.h: added padding to little-endian version of
241 * arch/dos/bak/ipx.c, arch/dos/ipx.c: comments/whitespace
243 * main/netmisc.c: delete duplicate function
245 2003-10-01 Bradley Bell <btb@icculus.org>
247 * main/bm.c: make sure d1_texture_indices gets freed between
250 2003-09-11 Martin Schaffner <maschaffner@gmx.ch>
252 * main/piggy.h: fix size of d1 shareware descent.pig
254 2003-08-03 Martin Schaffner <martin.schaffner@epfl.ch>
256 * main/bm.c, main/bm.h, main/gamemine.c, main/gamemine.h,
257 main/gameseq.c, main/piggy.c: fix loading of d1 texture
258 replacements for non-animated textures
260 2003-08-02 Matthew Mueller <donut@dakotacom.net>
262 * main/controls.c: use fixed 20fps wiggle
264 2003-08-02 Paolo Ulivi <pulivi@libero.it> and Bradley Bell <btb@icculus.org>
266 * Makefile.am, debian/changelog.in, debian/control,
267 debian/d2x-common.dirs, debian/d2x-common.install,
268 debian/d2x-common.manpages, debian/d2x-gl.files,
269 debian/d2x-gl.menu, debian/d2x-sdl.files, debian/d2x-sdl.menu,
270 debian/rules, libmve/Makefile.am, libmve/mveplayer.1,
271 utilities/Makefile.am, utilities/hogcreate.1,
272 utilities/hogextract.1, utilities/mvlcreate.1,
273 utilities/mvlextract.1, utilities/tex2txb.1, utilities/txb2tex.1:
274 add man pages, distribute utility programs in new d2x-common deb
276 * rpm/d2x.spec.in: updated rpm spec file
278 2003-08-02 Bradley Bell <btb@icculus.org>
280 * cfile/cfile.c: update raw_position in cfputc and cfputs
282 2003-08-02 Martin Schaffner <martin.schaffner@epfl.ch>
284 * main/piggy.c: make error message more friendly
286 * main/piggy.c: simplify copying of bitmap flags
288 * arch/linux/linuxnet.c, main/multi.c, main/multibot.c: bigendian
291 * cfile/cfile.c: revert to always using custom fgets
293 * main/endlevel.c, main/mission.c: handle missing exit sequence
294 components gracefully
296 * main/playsave.c: comments
298 2003-07-24 Martin Schaffner <martin.schaffner@epfl.ch>
300 * cfile/cfile.c: update raw_position in cfwrite
302 * main/network.c: comments/formatting
304 2003-06-22 Bradley Bell <btb@icculus.org>
306 * cfile/cfile.c: use standard fgets for non-archive files
308 * main/movie.c: use con_printf for missing movie warning
310 2003-06-18 Bradley Bell <btb@icculus.org>
312 * main/movie.c: fixed cfile conversion of movielib code
314 * main/console.c, main/hud.c: strip out colors, etc when printing
317 * include/u_mem.h: fix NDEBUG calloc macro
319 2003-06-15 Bradley Bell <btb@icculus.org>
321 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c: removed
324 * 2d/pcx.c, include/strio.h, main/ai.c, main/ai.h,
325 main/cntrlcen.c, main/config.c, main/gamesave.c, main/gameseq.c,
326 main/movie.c, main/multi.c, main/network.c, main/newdemo.c,
327 main/newmenu.c, main/piggy.c, main/playsave.c, main/polyobj.c,
328 main/scores.c, main/state.c, main/text.c, misc/args.c,
329 misc/strio.c: convert file i/o to cfile
331 2003-06-14 Bradley Bell <btb@icculus.org>
333 * include/cfile.h, cfile/cfile.c: implemented cfile wrappers for
334 writing and other modes besides "rb" (mostly taken from
337 2003-06-09 Bradley Bell <btb@icculus.org>
339 * 2d/palette.c, main/kludge.c: gr_copy_palette not really a
342 * include/libmve.h, libmve/mve_main.c, libmve/mvelib.c,
343 libmve/mvelib.h, libmve/mveplay.c, main/movie.c: merged libmve
346 2003-06-07 Taylor Richards <taylor@icculus.org>
348 * libmve/mvelib.c, libmve/mveplay.c: stop memory leaks in libmve
350 2003-06-07 Bradley Bell <btb@icculus.org>
352 * main/console.c: fix non-console build
354 * main/gamesave.c: comments
356 * main/bm.c: remove redundant break
358 2003-06-06 Bradley Bell <btb@icculus.org>
360 * main/gauges.c, main/kconfig.c: comments/formatting
362 * console/.cvsignore: added .cvsignore
364 * main/console.c: can't write to console after it's closed
366 2003-06-05 Bradley Bell <btb@icculus.org>
368 * arch/sdl/event.c, console/CON_console.c, console/Makefile.am,
369 console/internal.c, console/internal.h, include/CON_console.h,
370 include/console.h, main/console.c, main/gamecntl.c, main/hud.c:
371 finish console conversion away from SDL
373 2003-06-04 Bradley Bell <btb@icculus.org>
375 * console/CON_console.c, include/CON.console.h, include/console.h,
376 main/console.c, main/game.c: console conversion to native gr,
379 * include/gr.h, main/credits.c, main/kconfig.c, main/newmenu.c:
380 put prototype for gr_bm_bitblt in gr.h
382 2003-06-03 Bradley Bell <btb@icculus.org>
384 * console/CON_console.c, console/DT_drawtext.c,
385 console/Makefile.am, include/CON_console.h, include/DT_drawtext.h,
386 main/console.c: use native fonts for console
388 * main/playsave.c: use shorts for short data
390 2003-06-02 Bradley Bell <btb@icculus.org>
392 * configure.ac, main/console.c: set console background, fix
395 2003-06-01 Bradley Bell <btb@icculus.org>
397 * Makefile.am, arch/sdl/event.c, configure.ac,
398 console/CON_console.c, console/DT_drawtext.c, console/Makefile.am,
399 console/internal.c, include/CON_console.h, include/DT_drawtext.h,
400 include/console.h, main/console.c, main/game.c, main/gamecntl.c,
401 main/gamerend.c: added console code (from SDL_console)
403 2003-05-30 Bradley Bell <btb@icculus.org>
405 * README: minor update
407 2003-05-28 Bradley Bell <btb@icculus.org>
409 * Info.plist.in, Makefile.am, configure.ac: add support for MacOS
414 2003-06-06 Bradley Bell <btb@icculus.org>
416 * main/kconfig.c: fix crash in control menus
418 * main/gauges.c: force cockpit redraw in opengl
420 * main/gamerend.c: move ogl swap, so cockpit and console get
423 2003-06-01 Bradley Bell <btb@icculus.org>
425 * configure.ac, libmve/mveplay.c: define struct timeval if needed
429 2003-05-12 Bradley Bell <btb@icculus.org>
431 * configure.ac: increment version number
433 * main/bm.c: use con_printf for exit model warnings
435 * configure.ac: must check for timespec after setting -mno-cygwin
437 * main/inferno.c: added -nohogdir and -userdir options
439 * NEWS, main/titles.c: use briefings with no extension
443 2003-04-30 Bradley Bell <btb@icculus.org>
445 * configure.ac: have to include time.h when checking for nanosleep
447 * configure.ac, libmve/mveplay.c: use autoconf to check for struct
450 * Makefile.am, NEWS, README, configure.ac: fix linking bug,
451 increment version number
453 * main/Makefile.am: make dist fix
457 2003-04-29 Bradley Bell <btb@icculus.org>
459 * configure.ac, 2d/2dsline.c, main/automap.c, libmve/mveplay.c:
462 2003-04-24 Bradley Bell <btb@icculus.org>
464 * configure.ac: increment version number
466 * main/inferno.c: redeclare main() 'the SDL way', make sure SDL.h
469 2003-04-24 Ingo van Lil <inguin@gmx.de>
471 * main/render.c: fix misspellings of NDEBUG
475 2003-04-14 Bradley Bell <btb@icculus.org>
477 * cfile/cfile.c: prefer files from d2 hog over d1 hog
479 2003-04-11 Bradley Bell <btb@icculus.org>
481 * main/automap.c, main/gamemine.c, main/menu.c: fix compiler
486 2003-04-11 Bradley Bell <btb@icculus.org>
488 * libmve/mveplay.c: use _sleep instead of sleep on win32
490 * Makefile.am, README, README.utils, arch/sdl/digi.c,
491 arch/sdl/joy.c, arch/win32/Makefile.am, include/byteswap.h,
492 include/cfile.h, include/error.h, libmve/Makefile.am,
493 libmve/decoders.h, main/Makefile.am, main/endlevel.c,
494 main/endlevel.h, main/playsave.c, misc/fileutil.c:
495 utilities/Makefile.am: comments/formatting/dist problems
497 * configure.ac: use different defines for os x
499 2003-04-07 Bradley Bell <btb@icculus.org>
501 * include/error.h, misc/error.c: put some old stuff back in,
502 eliminate duplicate error messages
504 * main/text.c: don't die on text not found
507 * main/inferno.c: print some useful info if hog not found, allow
508 -help to work if no text available
510 2003-04-07 Steffen Pohle <stpohle@gmx.net>
512 * arch/linux/Makefile.am: revert to previous version, so linux
515 2003-04-03 Bradley Bell <btb@icculus.org>
517 * main/endlevel.c: fixed exit model scheme yet again
519 2003-04-02 Bradley Bell <btb@icculus.org>
521 * misc/error.c: call Int3 on Assert
523 * main/cntrlcen.c, main/cntrlcen.h, main/gamesave.c: modified
526 * main/wall.c: don't die when trying to toggle nonexistent
527 segment... vertigo level 10 is buggy!
529 * main/gamemine.c: comments/formatting
531 2003-03-31 Micah J. Lieske <MicahJon@compuserve.com>
533 * arch/dos/digimm.c, arch/sdl/digi.c, arch/win32/digi.c,
534 main/inferno.c: Allow use of 22K sound samples
536 2003-03-29 Bradley Bell <btb@icculus.org>
538 * arch/ogl/gr.c: default to bitmapped reticle
540 * main/bm.c, main/endlevel.c, main/piggy.c, main/piggy.h,
541 main/polyobj.c: rewrote endlevel stuff to reread exit model info
544 * arch/sdl/joy.c: fixed text seen for hats in control config
547 2003-03-28 Bradley Bell <btb@icculus.org>
549 * main/bm.c: heh, model nums in vertigo are hardcoded,
550 N_D2_POLYGON_MODELS can't change
552 * configure.ac, include/d1x.xpm, include/descent.xpm,
553 arch/ogl/sdlgl.c, arch/sdl/gr.c: enabled setting icon with
556 2003-03-27 Bradley Bell <btb@icculus.org>
558 * main/text.h: fixed text references for hat directions
560 * arch/ogl/Makefile.am: oops, can't get rid of main INCLUDE yet...
562 2003-03-26 Bradley Bell <btb@icculus.org>
564 * main/playsave.c: make d2x keys backward compatible
566 2003-03-26 Micah J. Lieske <MicahJon@compuserve.com>
568 * arch/sdl/event.c, arch/sdl/joy.c: added hat support for sdl
571 2003-03-26 Bradley Bell <btb@icculus.org>
573 * main/piggy.c: fix crash when d1 data not present
575 * main/gamecntl.c, main/kconfig.c, main/playsave.c: fix d2x keys,
576 read/write from plr file
578 * main/ai.h, main/collide.c, main/escort.c, main/escort.h,
579 main/fuelcen.c, main/gamecntl.c, main/playsave.c, main/powerup.c:
580 added escort.h header
582 2003-03-25 Bradley Bell <btb@icculus.org>
584 * main/bm.c, main/piggy.c, main/piggy.h, main/gameseq.c: added
585 D1_PIGFILE ("descent.pig") macro
587 * main/bm.c, main/piggy.c, main/piggy.h: ability to load exit
588 models from d1 pig file
590 * main/bm.c, main/bm.h, main/endlevel.c, main/piggy.c,
591 main/piggy.h: ability to load exit model bitmaps (or any bitmap,
592 really) from d1 pig file
594 2003-03-23 Bradley Bell <btb@icculus.org>
596 * main/bm.c: stop extra robots from overwriting exit models
598 * include/ogl_init.h: increased OGL_TEXTURE_LIST_SIZE so the
599 texture list doesn't get full
601 * main/bm.c: fix mem leak when reading extra robots
603 2003-03-21 Bradley Bell <btb@icculus.org>
605 * main/menu.c: Added option to set movie resolution (mostly works)
607 2003-03-21 Martin Schaffner <maschaffner@gmx.ch>
609 * main/gameseq.c, main/piggy.c, main/piggy.h: move bitmap
610 replacement functions to piggy.c
612 * main/gameseq.c: attempt to support mac d1 descent.pig
614 * main/bm.c: fix mem leak
616 * main/gameseq.c: fix bug: when opening d1 level 1 with oem data
617 files, both d1 and d2 oem briefing where showed
619 * main/inferno.c, main/movie.c: Change the default movie
620 resolution to "high", implement the option -lowresmovies
622 2003-03-20 Bradley Bell <btb@icculus.org>
624 * arch/sdl/rbaudio.c, main/songs.c: cd detection works now
626 * main/piggy.c: comments
628 2003-03-20 Martin Schaffner <maschaffner@gmx.ch>
630 * main/gameseq.c: delete duplicate function
632 * 2d/rle.c: fix color swapping on big endian of big rle bitmaps
634 2003-03-19 Bradley Bell <btb@icculus.org>
636 * arch/sdl/rbaudio.c, include/rbaudio.h: starting d2 cd detection
637 (cddb discid) support
639 * arch/sdl/digi.c, main/kludge.c: implemented
640 digi_link_sound_to_object3 for looping sounds, other looping stuff
642 * arch/sdl/gr.c: removing dependencies on stuff in main/
644 * arch/linux/Makefile.am, arch/linux/init.c,
645 arch/linux/linuxnet.c, arch/linux/include/ukali.h,
646 arch/ogl/Makefile.am, main/inferno.c: moved joy_init back to main,
647 other header cleanups
649 * arch/win32/ipx_win.c, configure.ac: ipx on win32 fixed!
651 2003-03-19 Martin Schaffner <maschaffner@gmx.ch>
653 * 2d/rle.c, include/gr.h, include/rle.h, main/bm.c, main/bm.h,
654 main/gamemine.c, main/gamemine.h, main/gameseq.c, main/piggy.c,
655 main/piggy.h, main/wall.c, main/wall.h: if descent.pig available,
656 load d1 textures for d1 levels
658 2003-03-19 Bradley Bell <btb@icculus.org>
660 * 2d/font.c, 2d/palette.c, 3d/interp.c, 3d/setup.c,
661 arch/sdl/rbaudio.c, include/texmap.h, libmve/decoder16.c,
662 libmve/decoder8.c, libmve/decoders.h, libmve/mveplay.c,
663 texmap/ntmap.c, texmap/texmapl.h: header/extern declaration
666 * README: added some OS X info
668 2003-03-17 Bradley Bell <btb@icculus.org>
670 * main/newdemo.c: simplify DEMO_FILENAME macro
672 * main/console.c, main/game.c: enable experimental console support
674 * main/gamerend.c: fixed location of fps meter in multi
676 2003-03-16 Bradley Bell <btb@icculus.org>
678 * main/menu.c, main/newdemo.c, main/newdemo.h, main/newmenu.c:
679 also look in shared data dir for demos
681 * main/newdemo.c, main/newdemo.h: comments/formatting
683 2003-03-15 Christopher Thielen <chris@luethy.net>
685 * main/kludge.c: set CDROM_dir back to "." - tricks game into
686 thinking d2 cd is always present
688 2003-03-15 Bradley Bell <btb@icculus.org>
690 * 2d/font.c, main/credits.c, main/scores.c: fixed opengl credits,
693 * arch/sdl/rbaudio.c: formatting, enabled volume control under
696 * arch/ogl/gr.c: fixed dark font bug by calling gr_set_mode from
697 gr_init. don't really know why this works, though
699 2003-03-14 Bradley Bell <btb@icculus.org>
701 * main/gameseq.c: fix Bitmap_replacement_data mem leakage
703 * unused/bios/rbaudio.h: removed duplicate file
705 2003-03-14 Christopher Thielen <chris@luethy.net>
707 * arch/sdl/rbaudio.c: stop cd audio when exiting
709 2003-03-14 Micah J. Lieske <MicahJon@compuserve.com>
711 * main/gamecntl.c: add comments to the "only matt knows" cheats
713 2003-03-14 Martin Schaffner <maschaffner@gmx.ch>
715 * main/gamemine.c: formatting, better texture conversion for d1
718 2003-03-14 Bradley Bell <btb@icculus.org>
720 * main/piggy.c: must swap all mac version pigfiles
722 * main/ai.c, main/ai.h, main/bm.h, main/crypt.c, main/joydefs.h,
723 main/multi.c: formatting, minor cleanups
725 * 2d/rle.c: need to swap line_size on bigendian machines
727 * main/mission.c, main/mission.h: detect mac full version hogfile
729 2003-03-13 Bradley Bell <btb@icculus.org>
731 * arch/sdl/joydefs.c, main/kconfig.c, main/kconfig.h, main/menu.c:
732 added joy/mouse sensitivity slider, increased range to 16, and
735 * main/Makefile.am, main/joydefs.c, main/old/joydefs.c: moved old
738 * arch/linux/Makefile.am: removed extra backslash
740 * TODO, installation.txt: updated some documentation
742 * main/gamecntl.c, main/menu.c, main/menu.h: added "d2x options"
743 menu, with maxfps option
745 2003-03-12 Bradley Bell <btb@icculus.org>
747 * main/game.c, main/game.h, main/inferno.c: added -maxfps option
749 * arch/linux/alsadigi.c, arch/linux/findfile.c,
750 arch/linux/hmiplay.c, arch/linux/init.c, arch/linux/ipx_bsd.c,
751 arch/linux/ipx_kali.c, arch/linux/ipx_lin.c, arch/linux/ipx_udp.c,
752 arch/linux/joydefs.c, arch/linux/ukali.c, arch/linux/include,
753 arch/linux/include/ipx_bsd.h, arch/linux/include/ipx_drv.h,
754 arch/linux/include/ipx_hlpr.h, arch/linux/include/ipx_kali.h,
755 arch/linux/include/ipx_ld.h, arch/linux/include/ipx_lin.h,
756 arch/linux/include/ipx_udp.h, arch/linux/include/joystick.h,
757 arch/linux/include/music.h, arch/linux/include/serial.h,
758 arch/linux/include/ukali.h: formatting
760 2003-03-11 Chris Arena <ccarena@cox.net>
762 * main/menu.c: fixed brightness slider
764 2003-03-01 Bradley Bell <btb@icculus.org>
766 * main/piggy.c, main/titles.c: d1 briefing text fixed, spinning
767 robots and animated bitmaps work, but colors are messed up
769 2003-02-28 Bradley Bell <btb@icculus.org>
771 * main/player.h: whitespace
773 * main/automap.c, main/cntrlcen.c, main/collide.c,
774 main/gamerend.c: use Builtin_mission_num instead of 0 (if
775 descent.hog is present, d1 becomes mission 0)
777 * configure.ac, arch/win32/Makefile.am, arch/win32/ipx_drv.h,
778 arch/win32/ipx_win.c, arch/win32/mingw_init.c,
779 arch/win32/winnet.c: MinGW compiles with network enabled again,
780 but still doesn't work
784 2003-02-28 Bradley Bell <btb@icculus.org>
786 * 2d/pcx.c, arch/ogl/gr.c, libmve/mveplay.c, main/gameseq.c,
787 main/inferno.c, main/menu.c, main/movie.c, main/newmenu.c: Fixed
790 2003-02-27 Bradley Bell <btb@icculus.org>
792 * main/Makefile.am, main/gamesave.c, main/hoard.c, main/hoard.h,
793 main/inferno.c, main/menu.c, main/mission.c, main/mission.h,
794 main/network.c, main/network.h: noted that hoard.ham is only needed
795 for multiplayer HOARD games, and should not be equated with
796 "vertigo". put HoardEquipped() back in network.c.
798 * arch/ggi/key.c, arch/sdl/key.c, arch/svgalib/key.c,
799 include/d_delay.h, main/automap.c, main/game.c, main/kconfig.c,
800 main/multi.c, main/newdemo.c, misc/Makefile.am, misc/d_delay.c:
801 use timer_delay instead of d_delay
803 2003-02-27 Martin Schaffner <maschaffner@gmx.ch>
805 * main/render.c: added replacement qsort for solaris
807 2003-02-26 Bradley Bell <btb@icculus.org>
809 * main/gamemine.c: texture conversion for d1 shareware
811 2003-02-26 Martin Schaffner <maschaffner@gmx.ch>
813 * main/gamemine.c: better texture conversion for d1 levels
815 2003-02-26 Micah J. Lieske <MicahJon@compuserve.com>
817 * main/kconfig.c: fix joystick support under MinGW
819 2003-02-26 Bradley Bell <btb@icculus.org>
821 * main/playsave.c: fix swapping glitch
823 * configure.ac, readme.txt: clean stuff up, getting ready for
826 * main/titles.c: begin support for rendering spinning robots in
829 * main/mission.c, main/mission.h: load d1 oem mission, d1 v1.0
832 * main/gamemine.c: load d1 shareware levels!
834 2003-02-25 Bradley Bell <btb@icculus.org>
838 * autogen.sh: add warning about old auto* versions, use
841 2003-02-24 Bradley Bell <btb@icculus.org>
843 * main/gameseq.c, main/movies.c, main/titles.c: Descent I
844 briefings mostly working
845 * main/movie.c, main/titles.c: fixed some more briefing glitches
847 2003-02-23 Bradley Bell <btb@icculus.org>
849 * main/movie.c: fixed crash when using shareware data files
851 * arch/sdl/digi.c: fix crash on non-existent sounds
852 (i.e. shareware data)
854 2003-02-22 Bradley Bell <btb@icculus.org>
856 * main/titles.c: fixed fullscreen toggle in briefings
858 2003-02-21 Bradley Bell <btb@icculus.org>
860 * configure.ac: check for mingw when enabling nasm
861 * main/playsave.c: enable loading player files of either byte
864 2003-02-20 Bradley Bell <btb@icculus.org>
866 * main/bm.c, main/bm.h, main/endlevel.c: fixed up endlevel stuff
867 * arch/sdl/digi.c, main/kludge.c: oops, meant to say: fixed bug
868 #343, not "rest of solution to bug #344"
869 * arch/sdl/timer.c, include/timer.h: revert to more accurate
871 * main/kludge.c: partial solution to bug #344
872 * Makefile.am, tools/cvs2cl/cvs2cl.pl: get rid of cvs2cl.pl
873 * compilerdefs.txt: added linux/mips info
874 * ChangeLog: clean up changelog
876 2003-02-19 Bradley Bell <btb@icculus.org>
878 * libmve/mveplay.c: os x needs nanosleep prototype.
880 2003-02-18 Bradley Bell <btb@icculus.org>
882 * .cvsignore, libmve/.cvsignore: added files to .cvsignore
883 * include/libmve.h, libmve/mveplay.c, main/movie.c: added function
884 to disable/enable audio
885 * libmve/: mve_main.c, mveplay.c: bigendian fixes
886 * main/: movie.h, titles.c: make sure movie's palette is set before
887 writing briefing text. Fixes bug #359
888 * libmve/mveplay.c: make MVE_rmStepMovie play a full frame instead
890 * misc/: args.c, byteswap.c, d_delay.c, d_io.c, dos_disk.h,
891 error.c, hash.c, parsarg.c, parsarg.h, strio.c, strutil.c:
893 * maths/: fix.asm, rand.c, tables.c, vecmat.c, vecmata.asm:
895 * texmap/: ntmap.c, scanline.c, scanline.h, texmapl.h,
896 tmap_flt.asm, tmap_inc.asm, tmap_lin.asm, tmap_ll.asm,
897 tmap_per.asm, tmapfade.asm, tmapflat.c, tmappent.S, tmapppro.S:
899 * include/libmve.h: blah
901 2003-02-18 Martin Schaffner <martin.schaffner@epfl.ch>
903 * main/render.c: 2nd attempt to fix solaris qsort bug
905 2003-02-18 Bradley Bell <btb@icculus.org>
907 * configure.ac, include/pstypes.h: put alignment detection in
910 2003-02-17 Bradley Bell <btb@icculus.org>
912 * Makefile.am, README.utils, configure.ac, include/libmve.h,
913 include/mve_audio.h, include/mvelib.h, libmve/Makefile.am,
914 libmve/decoder16.c, libmve/decoder8.c, libmve/mve_audio.c,
915 libmve/mve_audio.h, libmve/mve_main.c, libmve/mvelib.c,
916 libmve/mvelib.h, libmve/mveplay.c, main/Makefile.am,
917 main/decoder16.c, main/decoder8.c, main/movie.c, main/mve_audio.c,
918 main/mve_main.c, main/mvelib.c, main/mveplay.c, main/mveplay.h:
919 moved mve stuff to separate subdir
920 * include/mvelib.h, main/movie.c, main/mve_main.c, main/mvelib.c,
921 main/mveplay.c, main/mveplay.h, main/titles.c: many improvements to
922 mve code. Fixes (at least) bugs #41, #348, and #350.
924 2003-02-14 Bradley Bell <btb@icculus.org>
926 * main/Makefile.am: no more Makefile.mveplay. again
927 * main/mveplay.c: typo
929 2003-02-13 Bradley Bell <btb@icculus.org>
931 * utilities/mvlextract.c: uint -> unsigned int
932 * main/: mve_main.c, mvelib.c, mveplay.c: add fullscreen mode to
933 standalone mveplayer, win32 support
934 * main/movie.c: random bugfixes, win32 support
935 * arch/sdl/Makefile.am: formatting
936 * configure.ac: disable networking on mac/win for now
937 * main/newmenu.c: comments
939 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
941 * 3d/interp.c, include/interp.h, main/polyobj.c: get rid of some
942 redundant swap functions.
944 2003-02-13 Bradley Bell <btb@icculus.org>
946 * ChangeLog: update changelog
948 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
950 * 3d/interp.c, include/interp.h, main/polyobj.c: fix remaining
951 polymodel alignment issues.
953 2003-02-13 Bradley Bell <btb@icculus.org>
955 * utilities/: hogcreate.c, hogextract.c, mvlcreate.c, mvlextract.c:
956 fix various little bugs
957 * main/mveplay.c, utilities/hogextract.c, utilities/mvlextract.c,
958 utilities/tex2txb.c, utilities/txb2tex.c: eliminate warning
959 * main/: Makefile.am, Makefile.mveplay: build mveplayer from
961 * README.utils: new file
962 * main/: mve_main.c, mveplay.c: more movie fixes
963 * README: updated README
964 * 2d/Makefile.am, main/Makefile.am: some OS X and dist fixes
966 2003-02-12 Bradley Bell <btb@icculus.org>
968 * utilities/mvlextract.c: bigendian mvl support
969 * main/mveplay.c: formatting, stuff
970 * main/: Makefile.am, Makefile.mveplay: lotsa movie cleanups, added
971 truecolor mve support, standalone mveplayer
972 * include/mve_audio.h, include/mvelib.h, main/decoder16.c,
973 main/decoder8.c, main/movie.c, main/mve_main.c, main/mvelib.c,
974 main/mveplay.c: lotsa movie cleanups, added truecolor mve support,
977 2003-01-22 Bradley Bell <btb@icculus.org>
979 * include/: interp.h, interp.h: restore prototype for
980 swap_polygon_model_data
982 2003-01-21 Bradley Bell <btb@icculus.org>
984 * main/piggy.c: use memcpy to avoid alignment problem
985 * compilerdefs.txt: updated some defs, added sunos/sparc
987 2003-01-15 Bradley Bell <btb@icculus.org>
989 * main/render.c, arch/ogl/ogl.c: use __sun__ for sunos
990 * main/gamemine.c: attempting to support d1 shareware
991 * compilerdefs.txt: update defs
993 2003-01-15 David Costanzo <david_costanzo@yahoo.com>
995 * main/mveplay.c: fix several bugs, comments, formatting.
997 2003-01-15 Bradley Bell <btb@icculus.org>
999 * arch/ogl/sdlgl.c, arch/sdl/digi.c, arch/sdl/event.c,
1000 arch/sdl/gr.c, arch/sdl/init.c, arch/sdl/joy.c, arch/sdl/key.c,
1001 arch/sdl/mouse.c, arch/sdl/rbaudio.c, arch/sdl/timer.c,
1002 include/error.h, main/gamecntl.c, main/inferno.c: changed path for
1004 * arch/: ogl/glx.c, ogl/gr.c, ogl/ogl.c, ogl/wgl.c, sdl/joydefs.c:
1005 formatting, comments
1007 2003-01-11 Bradley Bell <btb@icculus.org>
1009 * main/: mission.c, mission.h: attempt to support d1 for mac
1011 * arch/sdl/joy.c, main/mvelib.c, main/titles.c: gcc 3.2 warnings
1012 * main/object.h: foo
1014 2003-01-09 Bradley Bell <btb@icculus.org>
1016 * main/movie.c: use ifdef around gr_toggle_fullscreen
1018 2003-01-07 Bradley Bell <btb@icculus.org>
1020 * Makefile.am, descent.msn, installation.txt, main/mission.c,
1021 main/mission.h: don't need .msn file for descent.hog anymore
1024 2003-01-06 Bradley Bell <btb@icculus.org>
1026 * main/mission.h, main/mission.c: comments
1027 * README, TODO, cvshowto.txt, installation.txt, debian/copyright:
1030 2003-01-03 Bradley Bell <btb@icculus.org>
1032 * utilities/: txb2txt.c, txt2txb.c: remove old files
1033 * 3d/interp.c, include/byteswap.h, main/gamemine.c: formatting
1034 * main/polyobj.c: attempt to make read_model_file
1036 * main/menu.c: move vertigo text
1038 2003-01-02 Bradley Bell <btb@icculus.org>
1040 * 3d/interp.c, include/interp.h, main/morph.c, main/polyobj.c,
1041 main/polyobj.h: cleanup alignment changes
1042 * NEWS, 3d/interp.c, include/3d.h, include/interp.h,
1043 include/pstypes.h, main/Makefile.am, main/bm.c, main/collide.c,
1044 main/object.h: fix alignment issues on sparc
1045 * cvshowto.txt: update cvs info
1047 * 2d/rle.c: make rle_swap handle RLE_BIG
1049 2003-01-01 Martin Schaffner <maschaffner@gmx.ch>
1051 * main/render.c: workaround solaris qsort bug
1053 2003-01-01 Steffen Pohle <stpohle@gmx.net>
1055 * arch/linux/linuxnet.c, arch/linux/ukali.c,
1056 arch/linux/include/ukali.h, main/inferno.c: enabled kali
1057 * arch/linux/Makefile.am: enabled linux joystick, kali
1058 * configure.ac, arch/linux/joystick.c, arch/sdl/Makefile.am,
1059 arch/sdl/event.c: enabled linux joystick
1061 2002-12-31 Bradley Bell <btb@icculus.org>
1063 * main/gamemine.c: simplified warning msg
1064 * NEWS, TODO, main/multi.c, main/netmisc.c: comments/whitespace
1065 * main/render.h: fix compiler warning
1067 2002-12-31 Martin Schaffner <maschaffner@gmx.ch>
1069 * 2d/rle.c, main/inferno.c, main/piggy.c: fixed rle_swap leaks.
1071 2002-12-24 Bradley Bell <btb@icculus.org>
1073 * main/mission.c: fixes an infinite loop which was caused by d2x
1074 thinking d2demo was a descent 1 mission
1076 2002-12-24 Martin Schaffner <maschaffner@gmx.ch>
1078 * arch/ogl/ogl.c, main/render.c: fix compiler warnings.
1080 2002-12-24 Bradley Bell <btb@icculus.org>
1082 * main/render.c: comments
1084 2002-10-30 Bradley Bell <btb@icculus.org>
1086 * main/inferno.c: add help for -hogdir option
1087 * main/inferno.c: added -hogdir option
1089 2002-10-28 Bradley Bell <btb@icculus.org>
1091 * main/: inferno.c, menu.c: enabled Vertigo displays
1092 * include/3d.h: typo
1094 2002-10-28 Martin Schaffner <maschaffner@gmx.ch> and Bradley Bell <btb@icculus.org>
1096 * 3d/interp.c, include/3d.h, include/byteswap.h, main/bm.c,
1097 main/netmisc.c, main/network.c: simplify and eliminate redundant
1100 2002-10-28 Martin Schaffner <maschaffner@gmx.ch>
1102 * maths/fixc.c: fix infinite loop in quad_sqrt.
1103 * 3d/points.c, include/maths.h, include/pstypes.h, maths/fixc.c,
1104 maths/vecmat.c: sparc/sunos support: rename quad to quadint.
1106 2002-10-12 Bradley Bell <btb@icculus.org>
1108 * 2d/2dsline.c: handle BM_OGL in gr_scanline()
1110 2002-10-11 Bradley Bell <btb@icculus.org>
1112 * main/hud.c: make hud_message work correctly
1113 * 2d/palette.c, arch/sdl/gr.c, include/palette.h, main/inferno.c:
1115 * main/network.c: formatting, small fixes
1117 2002-10-10 Bradley Bell <btb@icculus.org>
1119 * main/netmisc.h: no swap_object for little-endian
1120 * main/: netmisc.h, network.c: use macros to simplify network
1122 * main/piggy.c: disable autodetect of mac pig (use --enable-macdata
1124 * main/inferno.c: enable loading screen for mac shareware with
1126 * main/netmisc.c: whitespace
1127 * 2d/bitmap.c, main/inferno.c, main/mission.c, main/playsave.c:
1129 * main/hud.c: whitespace
1130 * configure.ac: remove shareware build, add macdata build
1131 * main/songs.c: whitespace
1132 * 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/gpixel.c, 2d/line.c,
1133 2d/pixel.c, 2d/poly.c, 2d/rect.c, 2d/tmerge.c, main/gamerend.c:
1135 * 2d/: Makefile.am, tmerge_a.asm: enable TRANSPARENCY_COLOR for
1138 2002-10-04 Martin Schaffner <maschaffner@gmx.ch>
1140 * cfile/cfile.c, include/iff.h, main/gamepal.c, main/titles.c:
1141 comments, formatting, etc.
1142 * iff/iff.c: fix bigendian iff loading.
1144 2002-10-03 Bradley Bell <btb@icculus.org>
1146 * utilities/txb2tex.c: typo
1147 * 3d/clipper.c, main/bm.c, main/game.c, main/gamecntl.c,
1148 main/newmenu.c, main/switch.c, main/terrain.c, main/text.c:
1150 * arch/sdl/mouse.c: whitespace
1152 2002-09-19 Bradley Bell <btb@icculus.org>
1154 * main/kconfig.c: fix a oops, add old logs
1155 * main/kconfig.c: support for >3 mouse buttons
1157 2002-09-18 Bradley Bell <btb@icculus.org>
1159 * include/gr.h: fix palette swap define
1161 2002-09-14 Bradley Bell <btb@icculus.org>
1163 * main/titles.c: load hires briefing screen if lores doesn't exist
1164 (i.e. vertigo) and MenuHires=0
1166 2002-09-14 Werner Augustin <descent-source@mailinglist.gnuher.de>
1168 * main/: multi.h, network.h: pack some structures for ipx
1171 2002-09-14 Bradley Bell <btb@icculus.org>
1173 * cfile/cfile.c, main/endlevel.c, main/gamesave.c: revert cfgets()
1174 and load_endlevel_data() to expect newline-terminated strings, fix
1175 load_game_data to read null-terminated string for
1178 2002-09-07 Bradley Bell <btb@icculus.org>
1180 * main/newmenu.c: added error message
1181 * main/menu.h: enable -nohires with mac shareware
1182 * 2d/palette.c, include/gr.h: enable 0/255 palette swap
1183 * 2d/font.c: enable 0/255 palette swap for fonts
1184 * 2d/bitblt.c: add TRANSPARENCY_COLOR to assembly code, nother OGL
1186 * 2d/2dsline.c: fix ogl blooper
1188 2002-09-05 Bradley Bell <btb@icculus.org>
1190 * 2d/rle.c, 2d/scalec.c, include/rle.h: better just do it the old
1192 * include/strutil.h: need string.h for strcasecmp
1193 * include/rle.h: okay, maybe it needs to be this way
1194 * include/: 3d.h, gr.h: more stuff from d2src, mostly formatting
1195 * 2d/scalec.c: more stuff from d2src
1196 * 2d/rle.c: more stuff from d2src, formatting
1197 * 2d/font.c: useless cruft
1198 * 2d/: 2dsline.c, bitmap.c, bitmap.h: more stuff from d2src
1199 * 2d/bitblt.c, include/grdef.h: moved gr_linear_movsd assembly from
1202 2002-09-04 Bradley Bell <btb@icculus.org>
1204 * include/grdef.h: fix compiler warnings
1205 * 2d/bitblt.c: fix compiler warnings, #ifdef out dos-only code
1206 * include/grdef.h: gr_linear_movsd isn't static for NO_ASM,
1208 * main/game.c: we want the mac ibitblt for everything but dos and
1210 * main/texmerge.c: these routines are in tmerge.c
1211 * main/credits.c: enable credits for mac and oem data
1212 * main/bm.c: use either exit.ham or exit.pofs
1213 * include/ibitblt.h: enable some more code from d2src
1214 * include/gr.h: enable mac ubitblt_double
1215 * 2d/rle.c: added gr_rle_expand_scanline_generic_masked from d2src
1216 * include/grdef.h: moved some inline asm from linear.h
1217 * 2d/ibitblt.c: brought in line with original d2 version
1218 * 2d/bitblt.c: reverted to original d2 version of this file, then
1219 added d1x enhancements
1220 * 2d/2dsline.c: formatting, use __MSDOS__ instead of __DJGPP__
1221 * 2d/linear.h: moved these back to their original locations
1223 * main/mveplay.c: close some memory holes, speed up palette loading
1224 * main/movie.c: added fullscreen toggle while playing movies
1225 * main/inferno.c: comment out -superhires help text (always on)
1226 * include/timer.h: added approx_fsec_to_usec macro
1227 * arch/sdl/joy.c: fix compiler warning
1229 2002-09-01 Bradley Bell <btb@icculus.org>
1231 * main/network.c: oops
1232 * main/: movie.c, mveplay.c, mveplay.h: more movie improvements
1233 * arch/sdl/timer.c, include/timer.h: added timer_delay, faster
1234 timer_get_fixed_seconds
1237 2002-08-31 Bradley Bell <btb@icculus.org>
1239 * TODO, main/inferno.c, main/movie.c, main/mveplay.c: movie
1241 * main/multi.h: network endian stuff
1242 * 2d/font.c, include/gr.h: fast file i/o for font headers
1243 * arch/win32/arch_ip.cpp: unused file
1244 * main/: netmisc.c, netmisc.h, network.c, network.h: formatting,
1245 bigendian networking fixes
1246 * main/menu.c: make net menu more accurate, also make superhires
1248 * include/pstypes.h: better to have __pack__ all the time, I think.
1249 needed for networking, e.g.
1250 * arch/win32/: ipx_drv.h, ipx_win.c, winnet.c: win32 networking
1252 * arch/win32/Makefile.am: unused file
1255 2002-08-30 Bradley Bell <btb@icculus.org>
1257 * arch/win32/ipx_drv.h: re-added arch/win32/ipx_drv.h
1258 * main/: newmenu.h, titles.c: formatting
1259 * NEWS, arch/linux/Makefile.am, arch/linux/include/ukali.h,
1260 main/multi.h: networking works, finally
1261 * TODO: added TODO file
1262 * arch/linux/arch_ip.cpp: unused fine
1263 * README: network sorta working
1264 * main/: Makefile.am, multi.c, network.c, network.h: more
1266 * main/menu.c: load builtin mission correctly
1267 * main/inferno.c: documentation
1268 * main/: hoard.c, hoard.h, gamesave.c, mission.c: move hoard stuff
1270 * main/Makefile.mveplay: don't need no more
1272 2002-08-29 Bradley Bell <btb@icculus.org>
1274 * main/: ip_base.cpp, ip_base.h, ip_basec.h, ipclienc.c,
1275 ipclient.cpp, ipclient.h, ipserver.cpp, ipx_drv.c, multipow.c,
1276 multipow.h, netlist.c, netpkt.c, netpkt.h: deleting unused d1x
1278 * include/ipx_drv.h: more network fixing
1279 * arch/linux/include/ipx_drv.h: more network fixing
1280 * include/ipx.h: formatting
1281 * arch/linux/ipx_kali.c, include/ipx.h: fixed networking fuck-up?
1282 * NEWS, arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
1283 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, main/Makefile.am,
1284 main/inferno.c: fixed networking fuck-up?
1285 * Makefile.am: moved mingw info to README
1286 * README, mingw32.txt: moved mingw info to README
1288 2002-08-27 Bradley Bell <btb@icculus.org>
1290 * utilities/mvlextract.c: allow specifying file to extract
1291 * utilities/: tex2txb.c, txb2tex.c: use default extension to
1293 * utilities/hogextract.c: allow specifying file to extract
1294 * main/mission.c: Have to get mission_num _after_ promoting...
1295 * main/: gameseq.c, titles.c: beginning d1 briefing support
1296 * descent.msn: beginning d1 briefing support
1297 * main/: titles.c, titles.h: d1-style mission briefings
1298 * main/piggy.h: whitespace
1299 * main/movie.c: beginning robot movie support, fall back on lo/hi
1300 res if hi/lo not available
1301 * main/mission.c: added Builtin_mission_num for builtin mission,
1302 D1Hogdir, d1-style mission briefings
1303 * main/: gameseq.c, mission.h: added Builtin_mission_num for
1305 * cfile/cfile.c, include/cfile.h: add capability for 3rd hogfile
1306 (for d1 missions that need d1 data)
1307 * 2d/ibitblt.c: whitespace
1309 2002-08-26 Bradley Bell <btb@icculus.org>
1311 * utilities/mvlcreate.c: oops
1312 * utilities/: Makefile.am, mvlcreate.c, mvlextract.c: added mvl
1314 * utilities/hogextract.c: added [v]iew option
1315 * utilities/: tex2txb.c, txb2tex.c: changed txt to tex
1316 * main/titles.c: fix writable string, disable DumbAdjust thing
1317 * main/polyobj.h: whitespace
1318 * main/newmenu.c: added pcx_get_dimensions(), other stuff from
1320 * main/movie.c: read movies from AltHogDir, other fixes
1321 * main/: mission.c, mission.h: fix bug w/mission filename
1322 * main/gameseq.c: comments
1323 * main/digi.h: whitespace n stuff
1324 * include/mve_audio.h: added audio flag macros
1325 * 2d/pcx.c, include/pcx.h: added pcx_get_dimensions(), other stuff
1329 2002-08-23 Bradley Bell <btb@icculus.org>
1331 * main/: gameseq.c, inferno.c, mission.c, mission.h, titles.c: fix
1333 * Makefile.am: remove d2demo.mn2
1334 * cfile/cfile.c, include/cfile.h: add cfile_size function
1335 * d2demo.mn2, installation.txt, main/gameseq.h, main/mission.c:
1336 eliminate need for .mn2 files for oem and demo
1338 2002-08-22 Bradley Bell <btb@icculus.org>
1340 * main/bm.c: fix for vertigo
1341 * main/menu.h: make OEM menu pcx available
1342 * 2d/rle.c: merge with original d2 file
1343 * Makefile.am, configure.ac: let mission files get installed by
1346 2002-08-17 Bradley Bell <btb@icculus.org>
1348 * configure.ac: make FAST_FILE_IO the default on little-endian
1350 * NEWS, README, compilerdefs.txt, readme.txt: documentation
1351 * 2d/bitblt.c, 2d/rle.c, arch/ogl/ogl.c: implement BM_FLAG_RLE_BIG
1354 2002-08-15 Martin Schaffner <maschaffner@gmx.ch>
1356 * main/: game.c, menu.c, mission.c: promote builtin missions.
1358 2002-08-15 Bradley Bell <btb@icculus.org>
1360 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h, main/piggy.c:
1361 improved mac pig loading/reverted TRANSPARENCY_COLOR changes
1362 * utilities/.cvsignore: added cvsignore
1363 * 2d/palette.c, include/palette.h, main/gamesave.c: mac data file
1365 * main/piggy.c: mac data file loading
1366 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h: set
1367 transparency and swap 0/255 correctly for mac data files
1369 2002-08-13 Bradley Bell <btb@icculus.org>
1371 * Makefile.am, configure.ac, utilities/Makefile.am: moved utility
1372 to utilities to avoid conflict with c++ std lib <utility>
1373 * utilities/: Makefile.am, hogcreate.c, hogextract.c, txb2txt.c,
1374 txt2txb.c: moved utility to utilities to avoid conflict with c++
1376 * Makefile.am, configure.ac: add utilities
1378 2002-08-09 Bradley Bell <btb@icculus.org>
1380 * 2d/palette.c, 3d/interp.c, include/gr.h, main/render.c:
1383 2002-08-08 Bradley Bell <btb@icculus.org>
1385 * main/inferno.c: comments
1386 * main/: newmenu.c, songs.c: mac demo datafile support
1387 * installation.txt: update
1388 * main/gamesave.c: use lowercase for consistency
1389 * main/: bm.c, bm.h, endlevel.c, polyobj.c: enable loading of exit
1390 models for other than d2demo
1392 2002-08-07 Martin Schaffner <maschaffner@gmx.ch>
1394 * main/gamemine.c: formatting, better d1 texture conversion
1395 * Makefile.am, descent.mn2, descent.msn, main/mission.c,
1396 main/mission.h: recognize .msn mission files.
1398 2002-08-07 Bradley Bell <btb@icculus.org>
1400 * .cvsignore, 2d/.cvsignore, 3d/.cvsignore, arch/.cvsignore,
1401 arch/dos/.cvsignore, arch/ggi/.cvsignore, arch/linux/.cvsignore,
1402 arch/ogl/.cvsignore, arch/sdl/.cvsignore, arch/svgalib/.cvsignore,
1403 arch/win32/.cvsignore, cfile/.cvsignore, iff/.cvsignore,
1404 main/.cvsignore, main/editor/.cvsignore, maths/.cvsignore,
1405 mem/.cvsignore, misc/.cvsignore, texmap/.cvsignore: added
1408 2002-08-06 Bradley Bell <btb@icculus.org>
1410 * main/: automap.c, laser.c, songs.c, titles.c: shareware stuff
1411 * main/Makefile.am: formatting
1412 * 2d/font.c: make gr_remap_font just reload the whole thing
1413 * configure.ac: formatting
1414 * Makefile.am: added d2demo.mn2
1415 * d2demo.mn2: mission file for shareware
1416 * include/u_mem.h, main/ai.c, main/gamesave.c, main/inferno.c,
1417 main/laser.h, main/text.h, main/titles.c, main/weapon.c: whitespace
1418 * main/sounds.h: shareware stuff, whitespace
1419 * main/: polyobj.c, polyobj.h: more fast i/o macros
1420 * main/: menu.c, menu.h, mission.c, newmenu.c, piggy.c, piggy.h:
1422 * main/: endlevel.c, endlevel.h, gamemine.c, gameseq.c: merged
1423 endlevel stuff to non-shareware, allow movies/endlevel for
1425 * main/cntrlcen.c: typo
1426 * main/bm.h: use global Piggy_hamfile_version
1427 * main/bm.c: merged endlevel stuff to non-shareware, more fast i/o
1428 macros, use global Piggy_hamfile_version
1429 * main/Makefile.am: terrain and movie stuff always used now
1430 * 2d/pcx.c, include/pcx.h: make pcx header available to other
1432 * main/: gamemine.c, gamesave.c: load DMB levels
1433 * main/: bm.c, cntrlcen.c, cntrlcen.h, fuelcen.c, fuelcen.h,
1434 segment.c, segment.h, switch.c, switch.h: fast i/o macros
1436 2002-08-04 Martin Schaffner <maschaffner@gmx.ch>
1438 * main/gamemine.c, main/gamesave.c, mem/mem.c: d1 level stuff.
1440 2002-08-04 Bradley Bell <btb@icculus.org>
1442 * main/inferno.c: shareware stuff, formatting
1443 * arch/sdl/rbaudio.c: gracefully handle redbook non-availability
1444 * arch/sdl/gr.c: don't need to set mode in gr_init
1446 2002-08-02 Martin Schaffner <maschaffner@gmx.ch>
1448 * main/: gamemine.c, gamemine.h, gamesave.c, gamesave.h: more d1
1450 * Makefile.am, descent.mn2: added mission file for descent 1
1452 2002-08-02 Bradley Bell <btb@icculus.org>
1454 * arch/sdl/digi.c, arch/sdl/gr.c, include/error.h,
1455 include/oldsdl.h, main/gamecntl.c, main/inferno.c, main/laser.c,
1456 main/piggy.h, misc/error.c: junk
1457 * main/: endlevel.c, escort.c, gameseq.c, newmenu.c, render.c,
1458 render.h, scores.c, scores.h, terrain.c: shareware stuff
1459 * configure.ac, include/pstypes.h, main/bm.c, main/bm.h,
1460 main/effects.c, main/effects.h, main/piggy.c, main/piggy.h,
1461 main/powerup.c, main/powerup.h, main/robot.c, main/robot.h,
1462 main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
1463 main/weapon.c, main/weapon.h: fast i/o macros
1465 2002-08-01 Martin Schaffner <maschaffner@gmx.ch>
1467 * NEWS, cfile/cfile.c, main/console.c, main/gamemine.c,
1468 main/gamemine.h, main/gamesave.c: load d1 levels
1470 2002-07-30 Bradley Bell <btb@icculus.org>
1472 * configure.ac: oops
1473 * configure.ac, arch/ogl/gr.c, arch/ogl/ogl.c, include/ogl_init.h:
1475 * main/menu.c, main/titles.c, NEWS, 2d/font.c, include/gr.h,
1476 include/grdef.h, main/game.c, main/gamefont.c, main/gamefont.h,
1477 main/gamemine.c, main/inferno.c, main/movie.c, main/newmenu.c,
1478 main/piggy.c, main/titles.c: support shareware datafiles!
1479 * main/: bm.c, gamemine.c, piggy.c, piggy.h, weapon.c, gamemine.c,
1480 piggy.c: SHAREWARE fixes
1482 2002-07-29 Bradley Bell <btb@icculus.org>
1484 * NEWS, include/fileutil.h, main/bm.c, main/gameseq.c,
1485 main/mveplay.c, main/piggy.c, main/piggy.h, main/playsave.c,
1486 misc/fileutil.c: Portability - OS X support
1488 2002-07-27 Bradley Bell <btb@icculus.org>
1490 * main/: Makefile.am, fuelcen.c, fuelcen.h, game.c, game.h,
1491 gamemine.c, gamesave.c, gameseq.c, piggy.c, piggy.h, segment.c,
1492 segment.h: portability
1493 * cfile/cfile.c, include/cfile.h, main/cntrlcen.c, main/cntrlcen.h,
1494 main/gamesave.c, main/switch.c, main/switch.h, main/wall.c,
1495 main/wall.h: portabilization
1496 * 2d/font.c, include/gr.h: portability
1498 2002-07-26 Bradley Bell <btb@icculus.org>
1500 * 2d/font.c, 2d/pcx.c, include/gr.h, main/movie.c: portability
1501 * arch/linux/findfile.c, include/pstypes.h: os x fixes
1502 * main/player.c: foo
1503 * misc/fileutil.c, include/fileutil.h, misc/fileutil.c: oops
1504 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c,
1505 misc/fileutil.h: portable file i/o utils
1506 * main/: Makefile.mveplay, inferno.c, movie.c, newmenu.c: s not a
1507 writable string anymore... / formatting
1508 * main/Makefile.am, main/bm.c, main/bm.h, main/cntrlcen.c,
1509 main/cntrlcen.h, main/effects.c, main/effects.h, main/piggy.c,
1510 main/piggy.h, main/player.c, main/player.h, main/polyobj.c,
1511 main/polyobj.h, main/powerup.c, main/powerup.h, main/robot.c,
1512 main/robot.h, main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
1513 main/weapon.c, main/weapon.h, 3d/interp.c, include/cfile.h:
1514 portable-izing file loading routines
1516 2002-07-24 Bradley Bell <btb@icculus.org>
1518 * main/mveplay.c: correctly play files with 16bit uncompressed
1519 audio, mem checking, etc
1520 * main/: Makefile.mveplay, mvelib.c, mveplay.c: enable standalone
1523 2002-07-23 Bradley Bell <btb@icculus.org>
1525 * misc/Makefile.am: unused file
1526 * configure.ac, main/endlevel.c, main/endlevel.h, main/menu.c,
1527 main/sounds.h: remove experimental nmovie stuff
1528 * main/movie.c: add some debugging output
1530 2002-07-22 Bradley Bell <btb@icculus.org>
1532 * main/: console.c, state.c: simplified header
1533 * main/movie.c: enable mveplay audio
1534 * main/old/movie.c: moved to main/
1535 * include/mve_audio.h, include/mvelib.h, main/Makefile.am,
1536 main/inferno.c, main/kludge.c, main/movie.c, main/mve_audio.c,
1537 main/mvelib.c, main/mveplay.c: initial movie support
1538 * arch/linux/findfile.c, arch/ogl/gr.c, arch/ogl/ogl.c,
1539 arch/sdl/init.c, arch/sdl/joy.c, include/byteswap.h,
1540 include/ogl_init.h, include/pstypes.h, main/console.c,
1541 main/state.c, mem/mem.c: OS X stuff
1542 * configure.ac: OS X and movie stuff
1544 2002-07-19 Bradley Bell <btb@icculus.org>
1546 * compilerdefs.txt: OSX defs
1548 2002-07-18 Bradley Bell <btb@icculus.org>
1550 * main/inferno.c: use simpler rcs tags
1551 * autogen.sh: keep Changelog in cvs (and use --accum)
1552 * arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/rbaudio.c,
1553 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/rbaudio.c,
1554 include/rbaudio.h, main/Makefile.am, main/cdrom.h, main/gamecntl.c,
1555 main/songs.c: changed cdrom->rbaudio
1556 * include/rbaudio.h: moved to /include
1558 2002-07-17 Bradley Bell <btb@icculus.org>
1560 * 2d/d2sline.c, 2d/bitblt.c, 2d/bitmap.c, 2d/bitmap.h, 2d/box.c,
1561 2d/canvas.c, 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/font.c,
1562 2d/gpixel.c, 2d/ibitblt.c, 2d/line.c, 2d/linear.asm, 2d/linear.h,
1563 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c, 2d/rect.c,
1564 2d/rle.c, 2d/scale.c, 2d/scalea.asm, 2d/scalea.h, 2d/scalec.c,
1565 2d/tmerge.c, 2d/tmerge_a.asm, 3d/clipper.c, 3d/clipper.h,
1566 3d/draw.c, 3d/globvars.c, 3d/globvars.h, 3d/instance.c,
1567 3d/interp.asm, 3d/interp.c, 3d/matrix.c, 3d/points.c, 3d/rod.c,
1568 3d/setup.c: use simpler rcs tags
1573 2002-07-17 Bradley Bell <btb@icculus.org>
1575 * tools/cvs2cl/cvs2cl.pl: upgrade cvs2cl
1576 * d2x-gl.sh, d2x-ogl.sh: changed d2x-ogl to d2x-gl
1577 * debian/rules: don't need readme's
1578 * debian/rules: move d1x license to COPYING, license clarifications
1579 * COPYING, license.txt, debian/copyright, Makefile.am: move d1x
1580 license to COPYING, license clarifications
1581 * debian/rules: fix debian docs
1582 * debian/rules: fix debian manpages
1583 * debian/d2x-sdl.menu: fix debian menu
1584 * debian/rules: link to undocumented man page for debs
1585 * Makefile.am, configure.ac, debian/control, debian/copyright,
1586 debian/d2x-gl.files, debian/d2x-gl.menu, debian/d2x-sdl.files,
1587 debian/d2x-sdl.menu, debian/d2x.files, debian/d2x.menu,
1588 debian/rules, rpm/d2x.spec.in: change d2x-ogl to d2x-gl, other
1591 2002-07-16 Bradley Bell <btb@icculus.org>
1593 * debian/: rules, changelog.in: deb stuff
1594 * configure.ac: cleaner nasm detection
1595 * debian/: changelog.in, control, rules: deb stuff
1596 * README, installation.txt: typos, stuff
1597 * configure.ac: better #defines
1598 * configure.ac: whitespace
1599 * configure.ac: better documentation
1600 * configure.ac, arch/sdl/event.c, arch/sdl/init.c: SDL_AUDIO and
1601 SDL_JOYSTICK not needed
1602 * configure.ac, main/inferno.c: __SDL__ ugly and not needed at all
1603 * configure.ac: need higher SDL for joystick
1604 * debian/: control, rules: deb stuff
1605 * arch/sdl/joy.c: old junk
1606 * Makefile.am, configure.ac: automake updates
1607 * main/: inferno.c, text.c: don't use althogdir on non-unix
1608 * configure.ac: more autoconf updates
1609 * misc/strutil.c: better strrev
1610 * main/inferno.c: need limits.h on mingw also
1611 * acconfig.h, configure.ac: Updated for autoconf 2.53 (no more
1614 2002-04-19 Bradley Bell <btb@icculus.org>
1616 * main/network.c: let hoard.ham be a cfile
1617 * main/text.c: better error message when hog not found
1620 2002-03-23 Bradley Bell <btb@icculus.org>
1622 * acconfig.h, configure.ac, arch/linux/Makefile.am,
1623 arch/sdl/Makefile.am: Use SDL joystick automatically
1624 * arch/sdl/joy.c, main/kconfig.c: SDL Joystick works!
1626 2002-03-05 Bradley Bell <btb@icculus.org>
1628 * arch/sdl/joydefs.c, arch/sdl/joy.c: SDL joystick stuff mostly
1631 2002-02-23 Bradley Bell <btb@icculus.org>
1633 * texmap/ntmap.c: fix bug preventing higher res sdl modes
1634 * arch/dos/Makefile.am, arch/ggi/Makefile.am,
1635 arch/linux/Makefile.am, arch/ogl/Makefile.am, arch/sdl/Makefile.am,
1636 arch/svgalib/Makefile.am, arch/win32/Makefile.am,
1637 main/editor/Makefile.am: moved includes to include
1638 * arch/sdl/gr.c: use SDL_VERSION_ATLEAST
1639 * Makefile.am, 2d/Makefile.am, 3d/Makefile.am, cfile/Makefile.am,
1640 iff/Makefile.am, main/Makefile.am, maths/Makefile.am,
1641 mem/Makefile.am, misc/Makefile.am, texmap/Makefile.am: moved
1643 * main/game.c: disabled cockpit for OGL, formatting
1644 * 2d/ibitblt.c: formatting
1646 2002-02-16 Bradley Bell <btb@icculus.org>
1648 * include/oldsdl.h: check for older macros
1649 * configure.ac, arch/sdl/digi.c, arch/sdl/event.c, arch/sdl/gr.c,
1650 include/error.h, include/oldsdl.h, main/gamecntl.c, main/inferno.c:
1651 allow older sdl versions
1653 2002-02-15 Bradley Bell <btb@icculus.org>
1655 * main/: automap.c, automap.h, inferno.c: automap resolution now
1657 * include/: gr.h, grdef.h: moved protos to from grdef.h to gr.h
1658 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
1659 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
1660 win32/include/key_arch.h: never mind - that would be pointless
1661 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
1662 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
1663 win32/include/key_arch.h: copied files from d1x
1664 * arch/linux/arch_ip.cpp, arch/win32/arch_ip.cpp, main/ip_base.cpp,
1665 main/ip_base.h, main/ipclient.cpp: enable udp debug messages
1666 * main/multipow.c: need conf.h
1667 * arch/win32/Makefile.am: new file
1668 * include/pstypes.h: added u_int16_t (needed in base_ip)
1669 * arch/win32/arch_ip.cpp: copied from d1x
1671 2002-02-14 Bradley Bell <btb@icculus.org>
1673 * arch/sdl/gr.c, main/inferno.c: allow gr_init lowres
1674 * NEWS, include/gr.h, main/game.c, main/game.h, main/gamecntl.c,
1675 main/netlist.c: Added hotkeys to toggle fullscreen mode
1676 * main/: ip_base.cpp, ip_base.h, multi.h, netlist.c, netpkt.c,
1677 network.c, network.h, ipclient.cpp, netpkt.h: d1x->d2x
1678 * main/: multipow.c, multipow.h, netlist.c, netpkt.c, netpkt.h,
1679 reorder.h: Lotsa networking stuff from d1x
1681 2002-02-13 Bradley Bell <btb@icculus.org>
1683 * include/gr.h, main/game.c: Fullscreen toggle stuff
1684 * arch/linux/Makefile.am, include/ipx.h: Lotsa networking stuff
1686 * main/: Makefile.am, inferno.c, ip_base.cpp, ip_base.h, menu.c,
1687 multi.h, network.c, network.h, newmenu.c: Lotsa networking stuff
1690 2002-02-11 Bradley Bell <btb@icculus.org>
1692 * main/bm.c: use portable loader if bigendian
1693 * include/pstypes.h: don't define bool for c++
1694 * include/cfile.h: extern AltHogDir stuff
1695 * include/byteswap.h: use WORDS_BIGENDIAN
1696 * main/: newmenu.c, newmenu.h: added fixedfont menu functions
1697 * main/vers_id.h: added D2X_IVER
1698 * misc/args.c: don't use d1x.ini
1699 * Makefile.am: rpm stuff
1700 * acconfig.h, configure.ac: c++, versioning, endianness, deb, rpm
1703 2002-02-09 Bradley Bell <btb@icculus.org>
1705 * rpm/: d2x.spec, d2x.spec.in: auto-generate rpm spec file
1707 2002-02-09 Paolo Ulivi <pulivi@libero.it>
1709 * d2x-ogl.sh, d2x-sdl.sh, rpm/.cvsignore, rpm/d2x.spec: rpm
1712 2002-02-06 Bradley Bell <btb@icculus.org>
1714 * arch/linux/arch_ip.cpp, main/ip_base.cpp, main/ip_base.h,
1715 main/ip_basec.h, main/ipclienc.c, main/ipclient.cpp,
1716 main/ipclient.h, main/ipserver.cpp: Adding d1x network code
1717 * debian/: changelog.in, control, copyright, d2x-gl.files,
1718 d2x-gl.menu, d2x.files, d2x.menu, rules: Added debian stuff
1722 2002-02-02 Bradley Bell <btb@icculus.org>
1724 * NEWS, arch/ggi/Makefile.am: reenabled ggi build
1725 * NEWS, acconfig.h, configure.ac, main/gamecntl.c, main/inferno.c:
1726 Enabled RELEASE option
1728 2002-01-31 Bradley Bell <btb@icculus.org>
1730 * Makefile.am, configure.ac: specify prerequisite versions of
1731 autoconf and automake
1733 2002-01-29 Bradley Bell <btb@icculus.org>
1735 * main/mission.c: RCS header added
1736 * main/inferno.c: update copyright date
1737 * main/mission.c: allow missions to be in AltHogDir
1738 * configure.ac: Display results of configure
1739 * include/d_io.h, main/inferno.c, main/newdemo.c: Added d_mkdir
1742 2002-01-28 Bradley Bell <btb@icculus.org>
1744 * NEWS, acconfig.h, configure.ac, cfile/cfile.c, main/newdemo.c:
1745 Data files now go in DATADIR/games/d2x, user files now go in
1748 2002-01-28 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
1750 * main/inferno.c: Data files now go in DATADIR/games/d2x, user
1751 files now go in ~/.d2x
1753 2002-01-24 Bradley Bell <btb@icculus.org>
1755 * configure.ac: fix nasm not found error message
1757 2002-01-18 Bradley Bell <btb@icculus.org>
1759 * configure.in: getting rid of old configure.in
1760 * acconfig.h, configure.ac, main/Makefile.am, main/kludge.c,
1761 main/movie.c: Movie playing kludgey stuff
1762 * misc/args.c: formatting
1763 * main/inferno.c: allow -h for help
1764 * include/error.h: don't die on int3, unless -debug given
1765 * mingw32.txt: more stuff
1767 2001-12-29 Bradley Bell <btb@icculus.org>
1769 * Makefile.am: Got rid of thinking.txt
1770 * main/inferno.c: document -nomovies option
1772 2001-12-28 Bradley Bell <btb@icculus.org>
1774 * main/titles.c: formatting, put some code into place for rendering
1775 of robots during briefings
1777 2001-12-27 Bradley Bell <btb@icculus.org>
1781 2001-12-23 Craig Hadady <chadady@iglou.com>
1783 * 2d/rle.c: fixed bug in dummy array.
1785 2001-12-03 Bradley Bell <btb@icculus.org>
1787 * arch/sdl/init.c: fix formatting
1788 * Makefile.am, acconfig.h, configure.ac, arch/linux/Makefile.am,
1789 arch/sdl/Makefile.am, arch/sdl/event.c, arch/sdl/init.c,
1790 arch/sdl/joy.c, arch/svgalib/Makefile.am: lots of makefile fixes,
1791 and sdl joystick stuff
1793 2001-11-30 Bradley Bell <btb@icculus.org>
1795 * thinking.txt: not needed
1797 2001-11-27 Bradley Bell <btb@icculus.org>
1799 * cygconf, mingw32.txt: use sdl from source on cygwin
1800 * Makefile.am, configure.ac, arch/ogl/Makefile.am,
1801 arch/sdl/Makefile.am, main/Makefile.am: move SDL_LIBS to LIBS,
1802 SDL_CFLAGS to CFLAGS
1804 2001-11-27 Bradley Bell <btb@icculus.org>
1808 2001-11-14 Bradley Bell <btb@icculus.org>
1810 * texmap/scanline.c: use optimization flags as texmap default
1811 * NEWS: mouse wheel, etc
1812 * arch/include/mouse.h, arch/sdl/mouse.c, main/kconfig.c: use mouse
1813 wheel to emulate 3rd axis
1814 * Makefile.am, configure.ac: change ENV_DJGPP to DJGPP
1815 * include/error.h: kludge to ungrab mouse when we hit an int3
1816 * include/d_io.h: change __ENV_WINDOWS__ to __WINDOWS__,
1817 __ENV_MSDOS__ to __MSDOS__
1818 * arch/sdl/mouse.c: remove cruft, fix formatting, use mouse wheel
1820 * arch/sdl/event.c: remove cruft, fix formatting, begin joystick
1822 * arch/sdl/digi.c: implemented digi_set_volume
1823 * include/grdef.h, main/config.c, misc/d_io.c: change
1824 __ENV_WINDOWS__ to __WINDOWS__, __ENV_MSDOS__ to __MSDOS__
1825 * 2d/font.c, main/bm.c, main/gamesave.c, main/gameseq.c,
1826 main/piggy.c: use MAKE_SIG
1827 * installation.txt: update
1828 * configure.ac: new file
1829 * arch/sdl/joydefs.c: #include pstypes.h
1830 * arch/sdl/init.c: SDL joystick stuff
1831 * acconfig.h: adjust MINGW defines
1832 * arch/sdl/joydefs.c: copied joydefs_config from linux/joydefs.c -
1833 controls menu now works
1835 2001-11-13 Bradley Bell <btb@icculus.org>
1837 * main/Makefile.am: Make sure bmread.c and terrain.c get included
1839 * Makefile.am: New file
1840 * arch/dos/Makefile.am: Make sure gr.c and joy2.asm get included in
1842 * compilerdefs.txt: New file
1843 * main/aipath.c: use D_RAND_MAX instead of RAND_MAX
1845 2001-11-12 Bradley Bell <btb@icculus.org>
1847 * main/playsave.c: load player files regardless of byte order of
1850 2001-11-11 Bradley Bell <btb@icculus.org>
1852 * include/makesig.h, main/playsave.c: Created header for MAKE_SIG
1854 * main/Makefile.am: Don't use terrain.c unless SHAREWARE
1855 * NEWS: GL savegame thumbnails
1856 * acconfig.h, configure.in: make option for NMOVIES, default to off
1858 2001-11-09 Bradley Bell <btb@icculus.org>
1860 * main/state.c: Enabled savegame thumbnails under OpenGL
1861 * unused/pa_null/pa_enabl.h: remove duplicate header
1862 * misc/args.c: use d2x.ini for option file
1863 * mem/mem.c: Move mem_realloc inside the ifdef
1864 * main/menu.c: fix 640x400 menu text
1865 * main/inferno.c: added documentation
1866 * main/endlevel.c: fix warnings
1867 * arch/ogl/gr.c: Get rid of gl spew
1868 * arch/linux/Makefile.am: move unused ipx_udp.c to EXTRA_DIST
1869 * acconfig.h: Define __SDL__ for mingw
1871 2001-11-08 Bradley Bell <btb@icculus.org>
1873 * 2d/font.c: free OGL font data when rereading
1874 * main/collide.c, main/endlevel.c, main/endlevel.h, main/gameseq.c,
1875 main/gauges.c, acconfig.h, configure.in, main/inferno.c,
1876 main/laser.c, main/menu.c, main/menu.h, main/newmenu.c,
1877 main/piggy.c, main/sounds.h, main/switch.c, main/titles.c,
1878 main/weapon.h: Enabled shareware build, endlevel flythrough
1880 * main/: Makefile.am, terrain.c, old/terrain.c: moved file, will be
1881 of use for shareware build
1882 * arch/ogl/: gr.c, sdlgl.c: use new d_realloc function, so mem
1884 * include/u_mem.h, mem/mem.c: added d_realloc/mem_realloc functions
1886 2001-11-05 Bradley Bell <btb@icculus.org>
1888 * include/args.h, main/inferno.c, misc/args.c: Change args_init
1890 * include/3d.h: Add comment
1892 2001-11-04 Bradley Bell <btb@icculus.org>
1894 * cfile/Makefile.am, cfile/nocfile.h, include/nocfile.h: Move
1896 * arch/ogl/sdlgl.c: Hack to keep SDL from screwing up X when it
1898 * main/: gamecntl.c, inferno.c: SDL applies to more than X11...
1899 * arch/ogl/gr.c, main/Makefile.am, main/gauges.c, main/hud.c,
1900 main/hudmsg.h: Enable d1x-style hud_message
1901 * arch/ogl/: glx.c, wgl.c: Sync with d1x
1902 * 2d/font.c: re-init ogl fonts after remapping colors.
1904 2001-11-02 Bradley Bell <btb@icculus.org>
1906 * misc/Makefile.am: remove byteswap.h (duplicate header)
1907 * 2d/font.c: fixed gr_remap_font, minor stuff
1908 * configure.in: take out -O2 if doing debug build
1909 * main/bm.c: formatting
1910 * 2d/font.c, include/gr.h, NEWS: Enable OpenGL fonts!
1911 * include/byteswap.h, misc/Makefile.am: fix swapint, swapshort
1912 macros, get rid of functions
1914 2001-11-01 Bradley Bell <btb@icculus.org>
1916 * misc/byteswap.h: removed duplicate header
1918 2001-10-31 Bradley Bell <btb@icculus.org>
1920 * NEWS, main/automap.c: automap works in opengl
1921 * NEWS, configure.in: Added news
1922 * main/newmenu.c: Must call set_screen_mode for menus when using GL
1923 * 2d/: bitblt.c, canvas.c, linear.h, scalea.h: Sync with d1x
1924 * arch/sdl/event.c, arch/sdl/gr.c, arch/sdl/init.c, iff/iff.c,
1925 include/3d.h, include/loadgl.h, main/inferno.c, maths/fixc.c,
1926 maths/vecmat.c, maths/vecmata.asm: Sync with d1x
1927 * Makefile.am, arch/sdl/Makefile.am: Makefile fixes
1928 * arch/ogl/: glx.c, gr.c, ogl.c, sdlgl.c: Sync with d1x
1929 * 3d/: clipper.c, draw.c, globvars.c, instance.c, interp.c,
1930 matrix.c, points.c, rod.c, setup.c: Minor sync with d1x
1932 2001-10-27 Bradley Bell <btb@icculus.org>
1934 * main/inferno.c: added some documentation
1936 2001-10-25 Bradley Bell <btb@icculus.org>
1938 * main/inferno.c, texmap/ntmap.c, texmap/tmapflat.c: Completed tmap
1940 * Makefile.am, configure.in, arch/Makefile.am,
1941 arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/digi.c,
1942 arch/dos/gr.c, arch/ggi/Makefile.am, arch/ggi/gr.c,
1943 arch/ogl/Makefile.am, arch/ogl/glx.c, arch/ogl/gr.c,
1944 arch/ogl/ogl.c, arch/ogl/sdlgl.c, arch/ogl/wgl.c,
1945 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/digi.c,
1946 arch/sdl/gr.c, arch/svgalib/Makefile.am, arch/svgalib/gr.c,
1947 texmap/scanline.c: Finished moving stuff to arch/blah. I know,
1948 it's ugly, but It'll be easier to sync with d1x.
1949 * Makefile.am, configure.in, main/Makefile.am, main/editor/med.c,
1950 main/editor/medwall.h, main/editor/segment.c, main/editor/seguvs.h,
1951 main/editor/Makefile.am: attempt at support for editor, makefile
1953 * misc/d_delay.c: formatting fix
1954 * texmap/: Makefile.am, ntmap.c, scanline.c, scanline.h, texmapl.h,
1955 tmappent.S, tmapppro.S: adding support for runtime selection of
1957 * main/: bmread.c, game.c, gamecntl.c, gamesave.c, inferno.c,
1958 inferno.h, piggy.c, render.c, editor/editor.h: conditionalize
1959 including multi.h and network.h, fix backslashes, fix compiler
1961 * main/: ai.c, ai2.c, aipath.c, automap.c, bm.c, cntrlcen.c,
1962 collide.c, controls.c, credits.c, dumpmine.c, endlevel.c, escort.c,
1963 fireball.c, fuelcen.c, gamemine.c, gameseq.c, gauges.c, laser.c,
1964 menu.c, multi.h, netmisc.c, network.h, newdemo.c, newmenu.c,
1965 object.c, powerup.c, state.c, switch.c, wall.c: conditionalize
1966 including multi.h and network.h, fix backslashes
1967 * include/pstypes.h: added typedef for u_int64_t on mingw
1968 * include/3d.h: added prototype for g3_uninit_polygon_model
1969 * arch/sdl/Makefile.am: Don't use SDL joystick except on mingw
1971 2001-10-24 Bradley Bell <btb@icculus.org>
1973 * arch/: ggi/Makefile.am, svgalib/Makefile.am: Moved input stuff to
1974 arch subdirs, as in d1x.
1975 * Makefile.am, configure.in, main/kconfig.c: Revert bin_programs to
1976 earlier style until i understand automake 1.5 better. remove input
1978 * arch/: Makefile.am, dos/Makefile.am, dos/joy2.asm, dos/joyc.c,
1979 dos/joydefs.c, dos/key.c, dos/mouse.c, ggi/event.c, ggi/init.c,
1980 ggi/key.c, ggi/mouse.c, linux/Makefile.am, linux/joydefs.c,
1981 linux/joystick.c, linux/include/joystick.h, sdl/Makefile.am,
1982 sdl/event.c, sdl/joy.c, sdl/joydefs.c, sdl/key.c, sdl/mouse.c,
1983 svgalib/event.c, svgalib/init.c, svgalib/key.c, svgalib/mouse.c:
1984 Moved input stuff to arch subdirs, as in d1x.
1985 * NEWS, configure.in: blah blah
1987 2001-10-23 Bradley Bell <btb@icculus.org>
1989 * include/ui.h, unused/ui/ui.h: Moved ui.h to includes/
1990 * texmap/tmapppro.S: no need for #include <conf.h> here
1991 * main/Makefile.am: Build fixes. EDITOR_SRCS added to
1993 * main/: Makefile.am, network.c: No longer #ifdef'ing out the whole
1994 file. RCS header added
1995 * main/: bmread.c, kmatrix.c, multi.c, multibot.c: No longer
1996 #ifdef'ing out the whole file. RCS header added
1997 * Makefile.am, acconfig.h, configure.in, arch/dos/Makefile.am,
1998 main/Makefile.am, maths/Makefile.am, texmap/Makefile.am: Build
1999 fixes. Now works with automake 1.5 and autoconf 2.52.
2000 --enable-editor option added. SDL_VIDEO and SDL_INPUT defined for
2001 mingw (-grabmouse now works on win32).
2002 * config.guess, config.sub, install-sh, missing, mkinstalldirs:
2003 These don't belong in cvs
2007 2001-10-20 Bradley Bell <btb@icculus.org>
2009 * 2d/font.c: Don't free unused variables...
2010 * 2d/font.c, include/gr.h: Bringing font stuff more in line with
2012 * Makefile.am, arch/Makefile.am, arch/dos/Makefile.am,
2013 arch/linux/Makefile.am, arch/win32/Makefile.am, iff/Makefile.am,
2014 main/Makefile.am: make dist more sensible
2015 * Makefile.am: Kludge for linking on mingw
2017 2001-10-19 Bradley Bell <btb@icculus.org>
2019 * Makefile.am, configure.in, arch/win32/Makefile.am,
2020 arch/win32/ipx_win.c, arch/win32/winnet.c: Little fixes
2021 * include/ipx_drv.h: Check for __MINGW32__
2022 * include/i86.h: Imported from d1x
2023 * arch/dos/: Makefile.am, ipx.c: Re-import of d1x files
2024 * arch/dos/modex.asm: Fixed %include
2025 * main/console.c: RCS headers added
2026 * arch/sdl/: Makefile.am, init.c, timer.c: Moved arch/sdl_* to
2028 * Makefile.am, main/Makefile.am: Moved final link to top-level
2029 directory instead of main/
2030 * 2d/linear.asm, maths/fix.asm, maths/vecmata.asm: Changed
2031 __ENV_LINUX__ to __linux__
2032 * configure.in, arch/Makefile.am, arch/dos_dpmi.c,
2033 arch/dos_findfile.c, arch/dos_init.c, arch/dos_ipx.c,
2034 arch/dos_modex.asm, arch/dos_timer.asm, arch/dos_tweak.inc,
2035 arch/dos_vesa.c, arch/dos_vgaregs.inc, arch/linux_init.c,
2036 arch/sdl_init.c, arch/sdl_timer.c, arch/dos/Makefile.am,
2037 arch/dos/dpmi.c, arch/dos/findfile.c, arch/dos/init.c,
2038 arch/dos/ipx.c, arch/dos/modex.asm, arch/dos/timer.asm,
2039 arch/dos/tweak.inc, arch/dos/vesa.c, arch/dos/vgaregs.inc,
2040 arch/linux/Makefile.am, arch/linux/init.c, arch/win32/Makefile.am,
2041 arch/win32/mingw_init.c, main/Makefile.am: Moved arch/sdl_* to
2043 * configure.in: add --enable-xploader, support arch/linux subdir,
2045 * main/inferno.c: conditionalize conf.h
2047 2001-10-19 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
2049 * acconfig.h, 2d/bitmap.h, 3d/interp.c, cfile/cfile.c,
2050 include/cfile.h, main/bm.c, mem/mem.c, misc/fileutil.c,
2051 misc/fileutil.h: Partial application of linux/alpha patch.
2053 2001-10-19 Bradley Bell <btb@icculus.org>
2055 * main/Makefile.am, arch/linux/Makefile.am: Brought linux
2056 networking in line with d1x, moved some arch/linux_* stuff to
2058 * arch/linux/: findfile.c, ipx_bsd.c, ipx_kali.c, ipx_lin.c,
2059 linuxnet.c, ukali.c, include/ipx_bsd.h, include/ipx_hlpr.h,
2060 include/ipx_kali.h, include/ipx_ld.h, include/ipx_lin.h,
2061 include/ipx_udp.h, include/ukali.h: remove pesky * from RCS log
2063 * arch/: Makefile.am, linux_findfile.c, linux_ipx_bsd.c,
2064 linux_ipx_lin.c, linux_ipx_udp.c, linux_net.c, linux/findfile.c,
2065 linux/ipx_bsd.c, linux/ipx_kali.c, linux/ipx_lin.c,
2066 linux/ipx_udp.c, linux/linuxnet.c, linux/ukali.c,
2067 linux/include/ipx_bsd.h, linux/include/ipx_hlpr.h,
2068 linux/include/ipx_kali.h, linux/include/ipx_ld.h,
2069 linux/include/ipx_lin.h, linux/include/ipx_udp.h,
2070 linux/include/ukali.h: Brought linux networking in line with d1x,
2071 moved some arch/linux_* stuff to arch/linux/*
2072 * include/ipx_drv.h: Imported from d1x
2073 * main/ipx_drv.c: RCS info added, conf.h added, etc...
2074 * main/ipx_drv.c: Imported from d1x
2075 * include/args.h, include/ipx.h, main/inferno.c, main/network.c,
2076 main/network.h, main/Makefile.am: Trying to get network working on
2078 * configure.in, 2d/Makefile.am, arch/win32/Makefile.am,
2079 main/Makefile.am: build fixes
2080 * arch/: win32/Makefile.am, win32/findfile.c, win32/ipx_drv.h,
2081 win32/ipx_win.c, win32/winnet.c, Makefile.am, win32_findfile.c,
2082 linux/include/ipx_drv.h: Moved win32_* to win32/* (a la d1x),
2083 starting to get net working.
2084 * include/pstypes.h: Changed __ENV_LINUX__ to __linux__,
2085 conditionalized min,max macros
2087 2001-10-18 Bradley Bell <btb@icculus.org>
2089 * acconfig.h, 2d/linear.h, arch/include/joy.h, include/loadgl.h,
2090 include/strutil.h, include/vecmat.h, main/kconfig.c, misc/d_glob.c,
2091 texmap/tmap_inc.asm, texmap/tmap_per.asm, texmap/tmappent.S,
2092 texmap/tmapppro.S, main/console.c: Changed __ENV_LINUX__ to
2094 * 2d/2dsline.c: RCS headers added/changed
2095 * configure.in: fix NASMFLAGS bug
2096 * main/: collide.c, inferno.c, object.c, render.c: RCS headers
2099 2001-10-17 Bradley Bell <btb@icculus.org>
2101 * NEWS: Fixed the invulnerable robots bug!
2102 * main/collide.c: Fixed the invulnerable robots bug!
2104 2001-10-14 Bradley Bell <btb@icculus.org>
2106 * Makefile.am, arch/Makefile.am, iff/Makefile.am, main/Makefile.am:
2109 2001-10-13 Bradley Bell <btb@icculus.org>
2111 * Makefile.am, autogen.sh, configure.in, 2d/Makefile.am,
2112 arch/Makefile.am, arch/dos/Makefile.am,
2113 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
2114 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
2115 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
2116 arch/dos/include/Makefile.am, arch/dos/mm_snd/Makefile.am,
2117 arch/dos/mm_snd/include/Makefile.am, arch/include/Makefile.am,
2118 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
2119 arch/win32/Makefile.am, arch/win32/d3dframe/Makefile.am,
2120 arch/win32/include/Makefile.am, iff/Makefile.am,
2121 iff/archive/Makefile.am, include/Makefile.am, main/Makefile.am,
2122 main/editor/Makefile.am, main/old/Makefile.am, tools/Makefile.am,
2123 tools/cvs2cl/Makefile.am, unused/Makefile.am,
2124 unused/bios/Makefile.am, unused/lib/Makefile.am,
2125 unused/novga/Makefile.am, unused/pa_null/Makefile.am,
2126 unused/ui/Makefile.am, unused/vga/Makefile.am,
2127 unused/vga/new/Makefile.am, unused/win95/Makefile.am: Removed
2128 automake stuff from "inert" subdirs. And there was much rejoicing.
2129 * Makefile.am, NEWS, configure.in: Stuff
2130 * ChangeLog: removing auto-generated file
2131 * cygconf: Added instructions for mingw32 build
2132 * Makefile.am: renamed INSTALL to installation.txt
2133 * installation.txt, INSTALL: renamed INSTALL to installation.txt
2134 * mingw32.txt: Added instructions for mingw32 build
2135 * configure.in: Enable assembly under mingw32
2137 2001-10-12 Bradley Bell <btb@icculus.org>
2139 * acconfig.h, aclocal.m4, conf.h.in: remove superfluous files
2140 * acconfig.h, aclocal.m4, conf.h.in, configure.in, 2d/2dsline.c,
2141 2d/bitblt.c, 2d/box.c, 2d/canvas.c, 2d/gpixel.c, 2d/line.c,
2142 2d/pixel.c, include/pstypes.h, include/strutil.h, include/timer.h,
2143 main/digi.h, main/kludge.c, main/object.c, main/render.c,
2144 misc/d_glob.c, misc/d_io.c, misc/strutil.c: Changed __ENV_DJGPP__
2145 to __DJGPP__, since it's built-in.
2147 2001-10-12 Paolo Ulivi <paoloulivi@tin.it>
2149 * aclocal.m4, conf.h.in, include/vecmat.h, main/collide.c,
2150 main/kludge.c, main/piggy.h: fix some gcc 3.0 warnings.
2154 2001-10-12 Bradley Bell <btb@icculus.org>
2156 * Makefile.am, unused/win95/Makefile.am: Fix some dist stuff
2157 * Makefile.am: make sure cygconf gets archived
2158 * configure.in: Increment version number in preparation for release
2159 * configure.in: Fix detection of opengl
2160 * Makefile.am, aclocal.m4, autogen.sh, conf.h.in, configure.in,
2161 cygconf, arch/Makefile.am, arch/include/joy.h,
2162 arch/include/mouse.h, include/loadgl.h, include/pstypes.h,
2163 include/strutil.h, main/Makefile.am, main/config.c, main/console.c,
2164 main/gamepal.h, main/gamerend.c, main/inferno.c, main/kconfig.c,
2165 main/multi.c, main/newdemo.c, misc/d_delay.c, misc/d_glob.c,
2166 misc/strutil.c: Switched from Cygwin to mingw32 on MS boxes.
2167 Vastly improved compilability.
2169 2001-10-11 Bradley Bell <btb@icculus.org>
2171 * Makefile.am: Added macros/sdl.m4
2172 * autogen.sh: Added macros/sdl.m4
2174 2001-10-09 Bradley Bell <btb@icculus.org>
2176 * main/vers_id.h: Added DESCENT_VERSION constant
2177 * main/inferno.c: Added command-line help.
2178 * include/ogl_init.h: opengl improvments (following d1x changes)
2180 2001-10-07 Bradley Bell <btb@icculus.org>
2182 * aclocal.m4, conf.h.in, configure.in, arch/Makefile.am,
2183 arch/ogl/Makefile.am: Remove duplicate headers.
2185 2001-08-02 Thimo Neubauer <thimo@debian.org>
2187 * mem/mem.c: totally crippled the memory manager because it does
2188 not make sense for non-DOS-systems and it would have been too
2189 complicated to get it 64bit clean
2191 2001-06-19 Bradley Bell <btb@icculus.org>
2193 * cvshowto.txt: updated anonymous password
2195 2001-02-08 Bradley Bell <btb@icculus.org>
2197 * COPYING, license.txt: Added d1x license
2199 2001-02-01 Bradley Bell <btb@icculus.org>
2201 * aclocal.m4, configure.in: Better detecting of SDL and GL/GLU
2203 2001-01-31 Bradley Bell <btb@icculus.org>
2205 * configure.in, arch/include/mouse.h, include/pstypes.h,
2206 main/game.c, main/gamepal.h: OpenGL support under Cygwin/SDL
2207 * main/polyobj.c: fix typo
2208 * 2d/Makefile.am, 2d/bitblt.c, 2d/bitmap.c, 2d/box.c, 2d/canvas.c,
2209 2d/circle.c, 2d/disc.c, 2d/font.c, 2d/gpixel.c, 2d/ibitblt.c,
2210 2d/line.c, 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c,
2211 2d/rect.c, 2d/rle.c, 2d/scale.c, 2d/scalec.c, 2d/tmerge.c,
2212 3d/clipper.c, 3d/draw.c, 3d/globvars.c, 3d/instance.c, 3d/interp.c,
2213 3d/matrix.c, 3d/points.c, 3d/rod.c, 3d/setup.c, arch/Makefile.am,
2214 cfile/cfile.c, iff/iff.c, main/ai.c, main/ai2.c, main/aipath.c,
2215 main/automap.c, main/bm.c, main/bmread.c, main/cmd.c,
2216 main/cntrlcen.c, main/collide.c, main/config.c, main/console.c,
2217 main/controls.c, main/credits.c, main/crypt.c, main/dumpmine.c,
2218 main/effects.c, main/endlevel.c, main/escort.c, main/fireball.c,
2219 main/fuelcen.c, main/fvi.c, main/game.c, main/gamecntl.c,
2220 main/gamefont.c, main/gamemine.c, main/gamepal.c, main/gamerend.c,
2221 main/gamesave.c, main/gameseg.c, main/gameseq.c, main/hostage.c,
2222 main/kconfig.c, main/kmatrix.c, main/laser.c, main/lighting.c,
2223 main/mglobal.c, main/mission.c, main/morph.c, main/netmisc.c,
2224 main/network.c, main/newdemo.c, main/newmenu.c, main/object.c,
2225 main/paging.c, main/physics.c, main/piggy.c, main/polyobj.c,
2226 main/powerup.c, main/render.c, main/robot.c, main/slew.c,
2227 main/songs.c, main/switch.c, main/texmerge.c, main/text.c,
2228 main/titles.c, main/vclip.c, main/wall.c, main/weapon.c,
2229 maths/Makefile.am, maths/fixc.c, maths/rand.c, maths/tables.c,
2230 maths/vecmat.c, mem/mem.c, misc/args.c, misc/byteswap.c,
2231 misc/d_delay.c, misc/d_glob.c, misc/d_io.c, misc/error.c,
2232 misc/hash.c, misc/strio.c, misc/strutil.c, texmap/Makefile.am,
2233 texmap/ntmap.c, texmap/scanline.c, texmap/tmapflat.c: Makefile and
2235 * arch/dos_findfile.c, arch/dos_modex.asm, include/console.h,
2236 include/modex.h, main/collide.c, main/gamesave.c, main/gameseq.c,
2237 main/gauges.c, main/object.c, main/playsave.c, main/render.c,
2238 main/state.c, mem/mem.c, texmap/ntmap.c, texmap/tmapflat.c: Fix
2240 * include/gr.h, main/menu.c: Fullscreen toggle added to screen res
2242 * configure.in, include/pstypes.h, main/kconfig.c: Support for
2243 cross-compiling, and cygwin fixes
2245 2001-01-30 Bradley Bell <btb@icculus.org>
2247 * configure.in, arch/Makefile.am, arch/win32_findfile.c,
2248 include/pstypes.h, include/strutil.h, main/Makefile.am,
2249 misc/strutil.c, unused/win95/findfile.c: Cygwin support, using SDL.
2250 needs --without-assembler and --without-network to compile
2252 2001-01-29 Bradley Bell <btb@icculus.org>
2254 * configure.in, main/Makefile.am: Fixes to build system
2255 * main/kconfig.c: fix for non-linux joysticks
2256 * arch/: dos/Makefile.am, dos/cdrom.c, dos/digi.c, dos/dosgr.c,
2257 dos/dpmi.c, dos/findfile.c, dos/init.c, dos/ipx.c, dos/joy2.asm,
2258 dos/joyc.c, dos/joydefs.c, dos/key.c, dos/modex.asm, dos/mouse.c,
2259 dos/timer.asm, dos/tweak.inc, dos/vesa.c, dos/vgaregs.inc,
2260 include/joy.h, linux/Makefile.am, linux/findfile.c, linux/init.c,
2261 linux/ipx_bsd.c, linux/ipx_lin.c, linux/ipx_udp.c,
2262 linux/linuxnet.c, sdl/Makefile.am, sdl/init.c, sdl/timer.c: Removed
2264 * arch/: Makefile.am, dos_dpmi.c, dos_findfile.c, dos_init.c,
2265 dos_ipx.c, dos_modex.asm, dos_timer.asm, dos_tweak.inc, dos_vesa.c,
2266 dos_vgaregs.inc, linux_findfile.c, linux_init.c, linux_ipx_bsd.c,
2267 linux_ipx_lin.c, linux_ipx_udp.c, linux_net.c, sdl_init.c,
2268 sdl_timer.c: Fixed build system, minor fixes
2269 * arch/dos/include/: joy.h, key.h, mouse.h: Unified input headers.
2270 * arch/linux/Makefile.am, configure.in: Duplicate file removal.
2272 2001-01-28 Bradley Bell <btb@icculus.org>
2274 * conf.h.in, configure.in, arch/Makefile.am,
2275 arch/dos/include/Makefile.am, arch/include/Makefile.am,
2276 arch/include/key.h, main/Makefile.am: More header unification...
2277 * main/newdemo.c: Added <ctype.h>
2278 * arch/include/: event.h, joy.h: unified input headers.
2279 * acconfig.h, include/d_delay.h, main/Makefile.am, main/game.c:
2280 OpenGL now uses SDL-GL instead of gii
2281 * arch/include/: key.h, mouse.h: Unified arch headers
2283 2001-01-25 Bradley Bell <btb@icculus.org>
2285 * autogen.sh: use "set -e" so execution stops if something goes
2288 2001-01-24 Bradley Bell <btb@icculus.org>
2291 * Makefile.am: Add ChangeLog to dist
2292 * ChangeLog: Putting this here so automake doesn't complain
2296 2001-01-24 Bradley Bell <btb@icculus.org>
2298 * INSTALL, NEWS, README, cvshowto.txt: updated documentation
2299 * tools/: Makefile.am, cvs2cl/Makefile.am, cvs2cl/cvs2cl.pl: cvs2cl
2300 for building ChangeLog from RCS entries
2301 * Makefile.am, acconfig.h, autogen.sh, conf.h.in, configure.in,
2302 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
2303 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
2304 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
2305 arch/dos/include/Makefile.am, 2d/Makefile.am, 3d/Makefile.am,
2306 arch/Makefile.am, arch/dos/Makefile.am,
2307 arch/dos/mm_snd/Makefile.am, arch/dos/mm_snd/include/Makefile.am,
2308 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
2309 arch/ogl/Makefile.am, arch/sdl/Makefile.am, arch/win32/Makefile.am,
2310 arch/win32/d3dframe/Makefile.am, arch/win32/include/Makefile.am,
2311 cfile/Makefile.am, iff/Makefile.am, iff/archive/Makefile.am,
2312 include/Makefile.am, main/editor/Makefile.am, main/old/Makefile.am,
2313 unused/Makefile.am, unused/bios/Makefile.am,
2314 unused/lib/Makefile.am, unused/novga/Makefile.am,
2315 unused/pa_null/Makefile.am, unused/ui/Makefile.am,
2316 unused/vga/Makefile.am, unused/vga/new/Makefile.am,
2317 unused/win95/Makefile.am, main/Makefile.am, maths/Makefile.am,
2318 misc/Makefile.am, texmap/Makefile.am: improved automake config.
2319 make dist, VPATH builds, ...
2320 * configure, Makefile.in, libtool, ltconfig, ltmain.sh,
2321 stamp-h.in, 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.in,
2322 arch/dos/Makefile.in, arch/linux/Makefile.in,
2323 arch/sdl/Makefile.in, cfile/Makefile.in, iff/Makefile.in,
2324 main/Makefile.in, maths/Makefile.in, mem/Makefile.in,
2325 misc/Makefile.in, texmap/Makefile.in: cruft removal
2326 * 2d/diff, arch/dos/sgrep.out, arch/linux/stHqFIq1, main/test.txt:
2328 * ChangeLog, NEWS: moved old ChangeLog to NEWS
2329 * configure.in, conf.h.in: moved NDEBUG to conf.h.in
2330 * main/: game.c, kconfig.c, text.c: changed args_find to FindArg
2331 * main/: gamecntl.c, inferno.c: changed args_find to FindArg, added
2333 * arch/dos_init.c, arch/linux_init.c, arch/linux_ipx_udp.c,
2334 arch/linux_net.c, arch/sdl_init.c, arch/dos/init.c,
2335 arch/dos/joyc.c, arch/linux/init.c, arch/linux/ipx_udp.c,
2336 arch/linux/linuxnet.c, arch/sdl/init.c, include/args.h,
2337 main/config.c, main/hud.c, main/menu.c, main/multi.c,
2338 main/network.c, main/piggy.c, main/polyobj.c, main/slew.c,
2339 main/songs.c, misc/args.c: changed args_find to FindArg
2341 2001-01-22 Bradley Bell <btb@icculus.org>
2343 * configure, main/Makefile.am, main/Makefile.in: configuration
2345 * include/error.h, include/mono.h, main/game.c, main/gamerend.c:
2346 fix compiler warnings w/opengl
2347 * include/console.h: ggi support
2348 * arch/linux_init.c: svgalib support
2349 * Makefile.in, conf.h.in, configure, configure.in, 2d/Makefile.am,
2350 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.am, arch/Makefile.in,
2351 arch/svgalib_init.c, cfile/Makefile.in, iff/Makefile.in,
2352 main/Makefile.am, main/Makefile.in, maths/Makefile.am,
2353 maths/Makefile.in, mem/Makefile.in, misc/Makefile.in,
2354 texmap/Makefile.am, texmap/Makefile.in: configuration fixes
2355 * iff/iff.c, include/u_mem.h: NDEBUG fixes
2356 * main/: ai.h, inferno.c, lighting.c, object.c, render.c: fix
2357 warnings and enable NDEBUG
2358 * arch/svgalib_init.c: svgalib support
2360 2001-01-22 Michael Wagener <Michael.Wagener@materna.de>
2362 * main/kconfig.c: joystick support
2364 2001-01-21 Bradley Bell <btb@icculus.org>
2366 * cvshowto.txt: new file, taken from d1x webpage
2367 * AUTHORS, README: Taking over as maintainer of d2x
2368 * ChangeLog: Grab mouse with SDL/X11
2369 * main/: gamecntl.c, inferno.c: Grab mouse with SDL/X11
2371 2001-01-20 Bradley Bell <btb@icculus.org>
2373 * configure, configure.in: Turned -Werror back off by default
2374 * README, configure, configure.in, 2d/font.c, arch/sdl_init.c,
2375 iff/iff.c, include/3d.h, include/d_io.h, main/Makefile.am,
2376 main/Makefile.in, main/bm.c, main/collide.c, main/credits.c,
2377 main/fuelcen.h, main/game.c, main/gamecntl.c, main/gamepal.c,
2378 main/gamerend.c, main/gamesave.c, main/gameseg.c, main/gameseq.c,
2379 main/gauges.c, main/kconfig.c, main/kludge.c, main/kmatrix.c,
2380 main/laser.c, main/multi.c, main/network.c, main/network.h,
2381 main/newdemo.c, main/newmenu.c, main/object.c, main/object.h,
2382 main/physics.c, main/piggy.c, main/polyobj.c, main/state.c,
2383 main/switch.c, main/titles.c, main/wall.c: Got rid of all compiler
2384 warnings, for non-OpenGL on linux, anyway...
2386 2001-01-19 Bradley Bell <btb@icculus.org>
2388 * copying: remove duplicate file
2389 * Import of d2x-0.0.9-pre1
2390 * Import of d2x-0.0.8