1 2004-11-30 Chris Taylor <c.taylor@student.curtin.edu.au>
3 * D2X.make: Don't use D2XFolder, because the userdir can now be
4 specified in Mac OS 9. Putting it in the source code folder is
5 more convenient. Turn debugging on. Don't compile old files,
6 compile new ones. Add the PhysicsFS library.
8 * iff/iff.c: Get rid of MIN redefinition.
10 2004-11-30 Bradley Bell <btb@icculus.org>
12 * .cvsignore, 2d/.cvsignore, 3d/.cvsignore, arch/.cvsignore,
13 arch/dos/.cvsignore, arch/ggi/.cvsignore, arch/linux/.cvsignore,
14 arch/ogl/.cvsignore, arch/sdl/.cvsignore, arch/svgalib/.cvsignore,
15 arch/win32/.cvsignore, debian/.cvsignore, iff/.cvsignore,
16 libmve/.cvsignore, main/.cvsignore, main/editor/.cvsignore,
17 maths/.cvsignore, mem/.cvsignore, misc/.cvsignore,
18 texmap/.cvsignore, utilities/.cvsignore: added stuff to .cvsignore
20 2004-11-28 Bradley Bell <btb@icculus.org>
22 * arch/sdl/digi.c: kludge to keep from hanging on MinGW
24 * arch/sdl/digi.c: use d2src system for persistent sounds
26 * arch/sdl/digi.c, main/digi.h: original prototype in d2src is
29 * arch/sdl/digi.c, arch/win32/midi.c, main/Makefile.am,
30 main/digiobj.c, main/digi.h, main/kludge.c, main/old/digiobj.c:
31 ripped object stuff out of digi.c, now using digiobj.c. get rid of
32 a bunch of kludges, sound should be more true to original game now
34 * acinclude.m4, cygconf: put sdl.m4 in acinclude.m4, to make
37 2004-11-27 Bradley Bell <btb@icculus.org>
39 * main/text.c, main/text.h, main/titles.c: added function to
40 properly decode multi-line strings
42 * Makefile.am, arch/sdl/digi.c, arch/win32/Makefile.am,
43 arch/win32/hmpfile.c, arch/win32/midi.c, main/kludge.c: enabled
46 * main/bm.c, main/polyobj.c: better fix for model data freeing bug
48 * main/inferno.c: enable logo screens for shareware/oem
50 2004-11-26 Bradley Bell <btb@icculus.org>
52 * main/mission.c, main/titles.c: fix d1 briefing glitches
54 * main/game.c: free up cpu by not calling timer_delay so many
55 times (fixes Bug 2034)
57 * main/gameseq.c: enable briefing screens for mac shareware
59 * 2d/bitblt.c: disable Assert so the credits work in opengl (gl
60 doesn't care if it draws offscreen, I guess)
62 * main/credits.c: reduce flickering in credits w/opengl
64 2004-11-25 Bradley Bell <btb@icculus.org>
66 * 2d/font.c: get rid of clipping in ogl_internal_string, causes
67 garbage on windows for some reason.
69 * 2d/font.c: fixed opengl menu font bug, caused by doing
70 arithmetic on signed chars.
72 2004-11-23 Bradley Bell <btb@icculus.org>
74 * debian/control: depend on libsdl1.2-dev instead of libsdl-dev
76 2004-11-22 Bradley Bell <btb@icculus.org>
78 * configure.ac, arch/include/joy.h, arch/linux/joydefs.c,
79 arch/linux/joystick.c, arch/linux/include/joystick.h,
80 arch/sdl/joy.c, main/kconfig.c: Fix sdl joystick axis problem, all
81 arch use global variable joy_num_axes
83 2004-11-19 Chris Taylor <c.taylor@student.curtin.edu.au>
85 * main/gamemine.c, main/piggy.c: compile again on older C compilers
87 * main/polyobj.c: don't corrupt model_data, so it can be freed properly
89 * main/gameseq.c, main/mission.c, main/mission.h: for enhanced (like
90 Vertigo) missions, load add-on ham file at every load, not only the 1st
92 * main/bm.ch: fix bug where loading a hxm would affect other levels too
94 * main/fireball.c: don't Int3() every time explosions don't look best
96 2004-11-16 Chris Taylor <c.taylor@student.curtin.edu.au>
98 * arch/carbon/findfile.c: fix Mac OS 9 bug with missions > 12 chars
100 2004-11-14 Chris Taylor <c.taylor@student.curtin.edu.au>
102 * arch/ogl/ogl.c: make Mac OS 9 Voodoo display textures
104 * arch/ogl/ogl.c: make Mac OS X OpenGL verify textures
106 2004-10-30 Martin Schaffner <maschaffner@gmx.ch>
108 * main/gamemine.c, main/piggy.c: read descent 1 textures also from
109 shareware version of descent.hog. This is not yet bug-free
111 2004-10-30 Chris Taylor <c.taylor@student.curtin.edu.au>
113 * main/network.c: fix crash introduced with previous change
115 2004-10-24 Chris Taylor <c.taylor@student.curtin.edu.au>
117 * main/gameseq.c, main/gameseq.h, main/mission.c, main/mission.h,
118 main/titles.c, main/titles.h: move all mission stuff to mission.{c,h},
119 make mission structre memory allocated
121 2004-10-23 Martin Schaffner <maschaffner@gmx.ch>
123 * main/Makefile.am, main/inferno.c, main/credits.c, main/endlevel.c,
124 main/bmread.c, main/titles.c, main/compbit.h, main/text.c,main/text.h,
125 VisualC/d2x/d2x.dsp, VisualC/d2xgl/d2xgl.dsp, VisualCE/d2x/d2x.vcp:
126 delete file compbit.h, move functionality to text.c, modify all
127 previous users of compbit.h to use existing function in text.h
129 * main/inferno.c: remove warning created by the fix for the cfgets
132 * main/bmread.c: add comment
134 2004-10-23 Chris Taylor <c.taylor@student.curtin.edu.au>
136 * cfile/cfile.c: declare variable on top of block
138 * main/menu.c, main/mission.c, main/mission.h, main/multi.c,
139 main/multi.h, main/network.c: move mission list handling functionality
140 to mission.c, remove unnecessary load_mission calls in menu.c
142 * main/game.c: remove unnecessary build_mission_list call
144 * main/mission.c, main/mission.h: correct comments about anarchy-only
146 * main/mission.h, main/network.c, main/playsave.c, main/state.c:
147 remove explicit uses of mission list
149 2004-10-21 Martin Schaffner <maschaffner@gmx.ch>
151 * libmve/mveplay.c: make it compile on Cygwin
153 2004-10-14 Chris Taylor <c.taylor@student.curtin.edu.au>
155 * main/config.c: fix bug uncovered by having fgets cut off ending \n
157 * main/text.c: fix crash on Mac OS X, probably fix bug 738
159 * include/mono.h: add mprintf support for carbon (Mac OS 9)
161 2004-10-09 Martin Schaffner <maschaffner@gmx.ch>
163 * main/automap.c, main/cntrlcen.c, main/collide.c, main/endlevel.c,
164 main/gamerend.c, main/gameseq.c, main/mission.h, main/titles.c:
165 use new macros PLAYING_BUILTIN_MISSION and EMULATING_D1 for accessing
166 information about the current mission, for easier code refactorisation.
168 * cfile/cfile.c: correct warnings caused by change of 2004-09-30
170 * main/gamemine.c, main/piggy.c: fix bug 1675:
171 use better d2 textures if d1 hog is present but not loadable
173 2004-09-30 Martin Schaffner <maschaffner@gmx.ch>
175 * cfile/cfile.c: simplify, reduce number of global vars
177 2004-09-05 Chris Taylor <c.taylor@student.curtin.edu.au>
179 * main/gameseg.c: fix bugfix of 2004-05-15
181 2004-08-29 Chris Taylor <c.taylor@student.curtin.edu.au>
183 * cfile/cfile.c: change macify_dospath to macify_posix_path for carbon
185 * cfile/cfile.c, main/config.c, main/credits.c, main/endlevel.c,
186 main/gamesave.c, main/inferno.c, main/mission.c, main/songs.c:
187 cfgets now always copies the terminating character to the dest buffer.
188 This fixes a bug that occured when reading cmd line args from d2x.ini
190 2004-08-29 Martin Schaffner <maschaffner@gmx.ch>
192 * ChangeLog-old, main/editor/med.c, main/editor/segment.c:
193 move more old change logs into ChangeLog-old
195 2004-08-28 Chris Taylor <c.taylor@student.curtin.edu.au>
196 and Martin Schaffner <maschaffner@gmx.ch>
198 * 2d/2dsline.c, 2d/bitblt.c, 2d/bitmap.c, 2d/clip.h, 2d/ibitblt.c
199 2d/linear.asm, 2d/palette.c, 2d/pcx.c, 2d/rle.c, 2d/scale.c
200 2d/scalea.asm, 3d/clipper.h, 3d/globvars.c, 3d/globvars.h
201 3d/instance.c, 3d/interp.c, 3d/matrix.c, 3d/points.c, 3d/rod.c
202 3d/setup.c, ChangeLog, arch/dos/bak/ipx.c, arch/dos/ipx.c
203 arch/dos/ipx.h, arch/dos/joyc.c, arch/dos/joydefs.c, arch/dos/key.c
204 arch/dos/mono.c, arch/dos/mono.h, arch/dos/mouse.c
205 arch/include/joy.h, arch/win32/include/key.h
206 arch/win32/include/mouse.h, arch/win32/mouse.c, cfile/cfile.c
207 iff/iff.c, include/3d.h, include/args.h, include/byteswap.h
208 include/cfile.h, include/error.h, include/gr.h, include/grdef.h
209 include/ibitblt.h, include/iff.h, include/ipx.h, include/palette.h
210 include/pcx.h, include/pstypes.h, include/rle.h, include/texmap.h
211 include/timer.h, include/u_dpmi.h, include/vecmat.h, main/ai.c
212 main/ai.h, main/ai2.c, main/aipath.c, main/aistruct.h, main/automap.c
213 main/automap.h, main/bm.c, main/bm.h, main/bmread.c, main/cntrlcen.c
214 main/cntrlcen.h, main/collide.c, main/collide.h, main/compbit.h
215 main/config.c, main/config.h, main/controls.c, main/controls.h
216 main/credits.c, main/credits.h, main/desc_id.h, main/digi.h
217 main/dumpmine.c, main/editor/medwall.h, main/editor/seguvs.h
218 main/effects.c, main/effects.h, main/endlevel.c, main/endlevel.h
219 main/escort.c, main/fireball.c, main/fireball.h, main/fuelcen.c
220 main/fuelcen.h, main/fvi.c, main/fvi.h, main/game.c, main/game.h
221 main/gamefont.c, main/gamefont.h, main/gamemine.c, main/gamemine.h
222 main/gamesave.c, main/gamesave.h, main/gameseg.c, main/gameseg.h
223 main/gameseq.c, main/gameseq.h, main/gauges.c, main/gauges.h
224 main/hostage.c, main/hostage.h, main/hud.c, main/inferno.c
225 main/joydefs.c, main/joydefs.h, main/kconfig.c, main/kconfig.h
226 main/kmatrix.c, main/kmatrix.h, main/laser.c, main/laser.h
227 main/lighting.c, main/lighting.h, main/menu.h, main/mglobal.c
228 main/mission.c, main/mission.h, main/modem.h, main/morph.c
229 main/morph.h, main/multi.h, main/multibot.h, main/netmisc.c
230 main/netmisc.h, main/network.h, main/newdemo.c, main/newdemo.h
231 main/newmenu.c, main/newmenu.h, main/object.c, main/object.h
232 main/paging.c, main/paging.h, main/physics.c, main/physics.h
233 main/piggy.c, main/piggy.h, main/player.h, main/playsave.c
234 main/playsave.h, main/polyobj.c, main/polyobj.h, main/powerup.c
235 main/powerup.h, main/render.c, main/render.h, main/robot.c
236 main/robot.h, main/scores.c, main/scores.h, main/screens.h
237 main/segment.h, main/segpoint.h, main/slew.c, main/slew.h
238 main/songs.c, main/songs.h, main/sounds.h, main/state.c
239 main/state.h, main/switch.c, main/switch.h, main/terrain.c
240 main/terrain.h, main/texmerge.c, main/texmerge.h, main/text.c
241 main/text.h, main/textures.h, main/titles.c, main/titles.h
242 main/vclip.c, main/vclip.h, main/wall.c, main/wall.h, main/weapon.c
243 main/weapon.h, maths/fixc.c, maths/tables.c, maths/vecmat.c
244 maths/vecmata.asm, misc/args.c, misc/error.c, texmap/ntmap.c
245 texmap/scanline.c, texmap/scanline.h, texmap/texmapl.h
246 texmap/tmap_flt.asm, texmap/tmap_inc.asm, texmap/tmap_lin.asm
247 texmap/tmap_ll.asm, texmap/tmap_per.asm, texmap/tmapfade.asm
249 move old per-file change logs into new file ChangeLog-old
251 2004-08-28 H. Jones <kasxavulpo-dev@yahoo.com>
253 * arch/ogl/ogl.c: enable -gl_mipmap switch
255 2004-08-28 Chris Taylor <c.taylor@student.curtin.edu.au>
257 * arch/carbon/descent.r: swap min and max size to correct places
259 * arch/carbon/findfile.c: implement findfile for Mac OS Carbon
261 2004-08-06 Chris Taylor <c.taylor@student.curtin.edu.au>
263 * main/gamesave.c: fix a bug introduced with the change of 2004-06-26
265 * cfile/cfile.c: add mkdir for carbon, and support files ending in 0x0d
267 2004-08-06 Chris Taylor <c.taylor@student.curtin.edu.au>
269 * include/strio.h, include/strutil.h, misc/args.c, misc/strio.c,
270 misc/strutil.c: d2x can now handle any line ending when reading d2x.ini
272 * arch/ogl/gr.c, cfile/cfile.c, main/movie.c: make d2x compile (but not
273 link) on MPW on Mac OS 9 (carbon)
275 * include/mono.h: disable mprintf on carbon to avoid significant bloat
277 * include/error.h: on Mac OS 9 and X, define Int3 to be a Debugger
279 2004-08-04 Chris Taylor <c.taylor@student.curtin.edu.au>
281 * include/ogl_init.h: Include glu.h on OS X, it is sometimes necessary
283 2004-08-02 Martin Schaffner <maschaffner@gmx.ch>
285 * include/pstypes.h: Now, I correctly applied Chris Taylor's patch
287 2004-08-01 Chris Taylor <c.taylor@student.curtin.edu.au>
289 * 2d/font.c, arch/ogl/gr.c, arch/ogl/ogl.c, mem/mem.c,
290 include/d_io.h, include/pstypes.h, include/u_dpmi.h,
291 libmve/mvelib.c, libmve/mveplay.c, main/cntrlcen.c, main/gameseq.c,
292 main/movie.c, main/newmenu.c, main/playsave.c, main/songs.c,
293 main/state.c, main/text.c: add "#ifdef macintosh" for carbon target
295 * D2X.make, arch/include/gui.h, arch/carbon/gui.c, arch/carbon/conf.h,
296 arch/carbon/findfile.c, arch/carbon/SDL_main.c, arch/carbon/descent.r:
297 new files for supporting compilation with MPW for carbon (Mac OS 9)
299 * include/strutil.h, misc/strutil.c: add str(n)icmp for carbon
301 * main/playsave.c: do not seek while writing, carbon does not like it
303 * arch/ogl/gr.c: use portable CFILE instead of POSIX file in write_bmp
305 * cfile/cfile.c: use portable ffilelength in cfile_size
307 * 2d/bitblt.c, 2d/font.c, 2d/rle.c, arch/ogl/gr.c, iff/iff.c,
308 main/inferno.c, main/kconfig.c, main/multi.c, main/multibot.c,
309 main/netmisc.c, main/newdemo.c, mem/mem.c: avoid assigments between
310 unsigned and signed char, MPW does not like these
312 2004-06-26 Chris Taylor <c.taylor@student.curtin.edu.au>
314 * main/gamemine.c, main/gamemine.h, main/gamesave.c: remove some
317 2004-06-01 Bradley Bell <btb@icculus.org>
319 * libmve/mve_main.c: cast malloc function pointer
321 * MVEPlayer-Info.plist, d2x.xcode/project.pbxproj: added MVEPlayer
322 target to XCode project
324 2004-05-31 Bradley Bell <btb@icculus.org>
326 * include/pstypes.h: fix accidental solaris breakage
328 * main/object.c: fix crash caused by death-cam code
330 * d2x-Info.plist, d2xgl-Info.plist, d2x.xcode/project.pbxproj:
331 XCode project simplifications, network enabled
333 * 2d/pixel.c, arch/ogl/ogl.c, include/pstypes.h,
334 include/strutil.h, libmve/mveplay.c: XCode compilability fixes
336 * Info.plist.in, Makefile.am, configure.ac: remove old OSX bundle
339 * English.lproj/InfoPlist.strings, d2x-Info.plist,
340 d2xgl-Info.plist, arch/cocoa/SDLMain.h, arch/cocoa/SDLMain.m,
341 d2x.xcode/project.pbxproj: added XCode project files
343 2004-05-22 Bradley Bell <btb@icculus.org>
345 * configure.ac, arch/ogl/ogl.c, misc/Makefile.am: make libpng
348 * rpm/d2x.spec.in: Changed descriptions
350 2004-05-22 Matthew Mueller <donut@dakotacom.net>
352 * arch/ogl/gr.c: fix compile when GL_NV_register_combiners isn't
355 * arch/win32/digi.c: fix strict-aliasing errors (d1x r1.13)
357 * arch/win32/digi.c, arch/win32/key.c: Fix mismatched arg types in
358 the win32 code (d1x r1.8, key_arch.c r1.2)
360 * arch/ogl/sdlgl.c, arch/ogl/wgl.c, main/inferno.c: made opengl
361 use 32bpp screen mode by default, add option to use 16bpp (d1x
364 * arch/ogl/ogl.c: allow for texture dimensions of 1, and fix ogl
365 replacement texture paletted->rgb conversion alpha problem (d1x
368 * arch/ogl/ogl.c, include/pngfile.h, main/piggy.c, main/piggy.h,
369 misc/Makefile.am, misc/pngfile.c: add opengl replacement texture
370 support (requires libpng and zlib) (d1x r1.42, r1.1, r1.10, r1.4,
373 * arch/ogl/gr.c, include/loadgl.h: fix win32
374 GL_NV_register_combiners build stuff (d1x r1.39, r1.7)
376 * arch/ogl/gr.c, arch/ogl/ogl.c, include/loadgl.h,
377 include/ogl_init.h, main/render.c: opengl hardware
378 super-transparency support using GL_NV_register_combiners (d1x
379 r1.38, r1.41, r1.6, r1.26, r1.7)
381 2004-05-22 Bradley Bell <btb@icculus.org>
383 * arch/ogl/internal.h, include/gr.h, include/ogl_init.h: function
386 2004-05-22 Matthew Mueller <donut@dakotacom.net>
388 * 2d/font.c, arch/ogl/gr.c, arch/ogl/internal.h, arch/ogl/ogl.c,
389 include/ogl_init.h: use GL_RGB for non-transparent textures, and
390 fix fonts not having transparent flag set (wouldn't get paletted)
391 (d1x r1.15, r1.37, r1.40, r1.25)
393 * arch/ogl/ogl.c: don't try to use paletted textures with
394 mipmapping since gluBuild2DMipmaps can't handle it (d1x r1.39)
396 * arch/ogl/gr.c, arch/ogl/ogl.c, include/loadgl.h,
397 include/ogl_init.h: add ogl paletted texture support (d1x r1.36,
400 * 2d/font.c: memset ogl font bitmap data since the copy function
401 leaves some (unused) parts uninitialized, which aggravates
404 * arch/win32/joyhh.c: fix phantom hat when used with a joystick
405 without one, since the code ignored the JOYCAPS_HASPOV flag (d1x
408 * arch/ogl/gr.c: fix possibility of saving incomplete .tga
409 screenshots if the entire thing wasn't written in one call to
412 * arch/win32/digi.c: fix persistent sounds (fans, etc) volume/pan
413 info not being updated on win32 (d1x r1.11)
415 * arch/win32/digi.c: remove some redundancy by not needing to do
416 SoundSlots[i].playing = 0; in addition to DS_release_slot. Also
417 clean up some indenting of DS_release_slot calls. And make
418 DS_release_slot return 1 when a sound is already not playing, in
419 addition to when a sound was killed. (d1x r1.10)
421 * arch/linux/joystick.c: fix crash/hang when using -nojoystick in
422 linux version (d1x r1.5)
424 * main/kconfig.c: make next axis config key skip currently
425 allocated axes (d1x r1.11)
427 2004-05-22 David Cleaver <wraithx@morpheus.net>
429 * main/kconfig.c: joy configuration next axis key from WraithX
432 2004-05-22 Bradley Bell <btb@icculus.org>
434 * main/game.c, main/inferno.c: typo
436 2004-05-21 Matthew Mueller <donut@dakotacom.net>
438 * main/game.c, main/game.h, main/inferno.c: make rear view
439 leave_time variable with -rearviewleavetime argument (d1x r1.25,
442 2004-05-22 Martin Schaffner <maschaffner@gmx.ch>
444 * main/inferno.c: change -udp documentation to d2x behaviour
446 2004-05-21 Bradley Bell <btb@icculus.org>
448 * include/gr.h: added missing define for menu fullscreen toggle
450 2004-05-21 Matthew Mueller <donut@dakotacom.net>
452 * arch/dos/joyc.c, arch/linux/joystick.c: use JOY_NUM_AXES instead
453 of 4 in joy_(get|set)_cal_vals (d1x r1.3, r1.4)
455 2004-05-21 Steven Mueller <diffusor@ugcs.caltech.edu>
457 * arch/include/joy.h, arch/linux/joydefs.c, arch/linux/joystick.c,
458 arch/linux/include/joystick.h: patch from Steven Mueller for using
459 more than 4 joystick devices in linux (d1x r1.3, r1.3, r1.3)
461 2004-05-21 Victor Rachels <sekmu@tisiphone.dhs.org>
463 * main/fvi.c, main/gameseg.c, main/gameseg.h, main/object.c,
464 main/physics.c, main/render.c, main/wall.c: file-line for segfault
465 info (d1x r1.3, r1.5, r1.3, r1.4, r1.3, r1.5, r1.2)
467 * arch/win32/digi.c: digisound fixes (d1x r1.7)
469 2004-05-21 Bradley Bell <btb@icculus.org>
471 * main/inferno.c: added -udp documentation from d1x
473 2004-05-20 Bradley Bell <btb@icculus.org>
475 * VisualC/d2xgl/d2xgl.dsp: don't need texmappers for OpenGL
477 2004-05-20 David Cleaver <wraithx@morpheus.net>
479 * main/controls.c, main/gamecntl.c, main/kconfig.c,
480 main/kconfig.h, main/object.c: death-cam from WraithX (d1x r1.3,
481 game.c r1.21, r1.6, r1.4, r1.3)
483 2004-05-20 Bradley Bell <btb@icculus.org>
485 * main/inferno.c: document -ihaveabrokenmouse
487 2004-05-20 Matthew Mueller <donut@dakotacom.net>
489 * arch/dos/vesa.c: dos gcc 2.95 asm fixes (d1x r1.2)
491 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
493 * arch/dos/init.c, arch/dos/mouse.c: added new arg and printfs for
494 mouse driver problems (d1x r1.2, r1.2)
496 2004-05-20 Matthew Mueller <donut@dakotacom.net>
498 * main/newmenu.c: increased MESSAGEBOX_TEXT_SIZE to fix netgame
499 join list score crash (d1x r1.8)
501 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
503 * main/fvi.c, main/gameseg.c, main/gameseg.h, main/physics.c:
504 added debug info for illegal side type (d1x r1.2, r1.4, r1.2,
507 2004-05-20 Bradley Bell <btb@icculus.org>
509 * arch/ogl/gr.c, main/menu.c: fix a couple of defines
511 * main/inferno.c: integrated some niceautomap stuff from d1x
513 2004-05-20 Matthew Mueller <donut@dakotacom.net>
515 * arch/win32/joyhh.c: fixed the config bug where it'd always put
516 in some weird axis (d1x r1.3)
518 * arch/win32/init.c: set win32 icon to icon from resource file
521 * arch/win32/key.c: win32: fixed space key not working in messages
524 2004-05-20 Bradley Bell <btb@icculus.org>
526 * texmap/Makefile.am, texmap/scanline.c: don't need texmappers for
529 2004-05-20 Matthew Mueller <donut@dakotacom.net>
531 * main/inferno.c: document -gl_refresh (d1x r1.20)
533 * arch/win32/joyhh.c, arch/win32/mouse.c: w32: check
534 -no(mouse|joystick) within respective _init() funcs (d1x r1.2,
537 * arch/win32/win32.c: fixed win32 gr_*_mode funcs that I forgot to
538 change the arg type for (d1x r1.5)
540 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
542 * arch/win32/digi.c: altsounds (d1x r1.6)
544 2004-05-20 Matthew Mueller <donut@dakotacom.net>
546 * arch/win32/digi.c: fixed a major memory leak and removed a bit
547 of redundancy (d1x r1.5)
549 * arch/win32/digi.c: call digi_reset_digi_sounds in digi_close to
550 fix crashing (d1x r1.4)
552 * arch/win32/digi.c: win32's digi_start_sound was not calling
553 DS_release_slot after setting .playing=0, resulting in a
554 memleak. Thanks to Stefan Ring for catching this (d1x r1.9)
556 * arch/win32/joyhh.c: remove joySetCapture in win32 joystick code,
557 apparently it was somehow causing some joysticks (Sidewinder
558 Precision 2) to only turn when the stick was moving, but not when
559 at turned but held stationary. And it was completely unused
560 anyway. Thanks to Stefan Ring for (somehow) finding this (d1x
563 * main/game.c: add alt+enter to toggle fullscreen (in addition to
564 previous key combos (d1x r1.29)
566 * arch/ogl/wgl.c: minor cleanup, use same for loop for filling r,
567 g, and b values (d1x r1.15)
569 * arch/ogl/gr.c: fix funky ogl gammaramp palette when getting hit
570 sometimes (didn't handle negative palette steps) (d1x r1.34)
572 * arch/ogl/ogl.c: add caching of weapon inner models, screen
573 shatter effects, robot explosions and weapons, and some more
574 always present stuff. Also clean up ogl_cache_weapon_textures
577 2004-05-20 Bradley Bell <btb@icculus.org>
579 * main/kludge.c, main/game.c: move gr_renderstats and
580 gr_badtexture back to game.c
582 2004-05-20 Matthew Mueller <donut@dakotacom.net>
584 * arch/ogl/ogl.c, include/gr.h, main/inferno.c: add -renderstats
585 command-line arg to activate RENDERSTATS (d1x r1.36, r1.15, r1.33)
587 * arch/ogl/ogl.c: fix last commit (d1x r1.35)
589 * arch/ogl/ogl.c: add RENDERSTATS counter for number of textures
590 loaded after texture caching stage (d1x r1.34)
592 * arch/ogl/ogl.c: use GL_INDEX_BITS to get bpp for color buffer
593 for renderstats (d1x r1.33)
595 2004-05-19 Matthew Mueller <donut@dakotacom.net>
597 * arch/ogl/gr.c, arch/ogl/ogl.c, include/ogl_init.h,
598 main/inferno.c: add anisotropic texture filtering suport (d1x
599 r1.33, r1.32, r1.23, r1.32)
601 * arch/ogl/ogl.c: make RENDERSTATS show size of color/depth buffer
604 * arch/ogl/gr.c, arch/ogl/ogl.c, include/loadgl.c,
605 include/ogl_init.h: utilize hardware multitexturing support if
606 possible (requires GL_NV_texture_env_combine4 extension) (d1x
607 r1.32, r1.30, r1.4, 1.22)
609 * arch/ogl/glx.c: add ogl_setbrightness_internal stub for glx (d1x
612 * arch/ogl/wgl.c: implement SetGammaRamp on WGL (d1x r1.14)
614 * arch/ogl/gr.c, arch/ogl/internal.h, arch/ogl/sdlgl.c,
615 arch/ogl/wgl.c, include/ogl_init.h: implement brightness/palette
616 effects in OGL using SetGammaRamp, much faster than the hack that
617 was being used. currently SDL only (though not too hard to add to
618 WGL, not as easy as sdl) (d1x r1.31, r1.3, r1.13, r1.21)
620 * main/menu.c: allow arbitrary (custom) resolution entry in
621 change_res menu (d1x r1.14)
623 2004-05-19 Bradley Bell <btb@icculus.org>
625 * main/game.c, main/game.h, main/inferno.c, main/menu.c: inserted
626 d1x-style res change menu (mostly works)
628 * misc/args.c: use strnicmp instead of strncasecmp
630 2004-05-19 Matthew Mueller <donut@dakotacom.net>
632 * arch/ogl/gr.c, main/inferno.c: add -gl_trilinear OGL
633 command-line option (d1x r1.27)
635 * main/inferno.c: restore inferno.c initialization of
636 screen_compatible and use_double_buffer to 'normal' values, broken
637 long long ago in one of the high res menu patches (d1x r1.30)
639 * include/args.h, main/inferno.c, misc/args.c: allow arbitrary
640 resolutions to be specified on command line (d1x r1.2, r1.29,
641 r1.4) -- doesn't work yet
643 * arch/linux/hmiplay.c: needs to include args.h now (d1x r1.9)
645 * arch/linux/hmiplay.c: implement -nomusic for linux hmiplay (d1x
648 * arch/linux/hmiplay.c: correct linux hmiplay handling of midi 0
649 volume song stop/starting (d1x r1.7)
651 2004-05-18 Matthew Mueller <donut@dakotacom.net>
653 * arch/linux/hmiplay.c: remove needless sleep on linux hmiplay
656 * arch/ogl/gr.c: fix off by .5 errors in ogl_upixelc and
657 ogl_ulinec (d1x r1.29)
659 * arch/ogl/ogl.c: fix ogl gr_ucircle (d1x r1.29)
661 * arch/ogl/gr.c: fix off-by-one error in ogl_urect, right and
662 bottom are inclusive not exclusive (d1x r1.28)
664 * arch/ogl/ogl.c, include/ogl_init.h, main/polyobj.c: fix briefing
665 spinning robot display in OGL (d1x r1.28, r1.20, r1.2)
667 * arch/sdl/digi.c: fix typo
669 * main/state.c: fix savegame thumbnail saving in OGL (d1x r1.6)
671 * arch/win32/init.c, arch/win32/win32.c: move win32 window
672 creation code from arch_init_start into arch_init to fix weirdness
673 with --help (d1x r1.5, r1.6)
675 * arch/linux/hmiplay.c: apply patch from bluecow to fix hmiplay
676 sync issues and lack of midi reset (d1x r1.5)
678 * arch/sdl/digi.c: fix crash on exit if sounds are still playing
681 * arch/ogl/wgl.c, arch/win32/mouse.c, misc/d_io.c: Fix mismatched
682 arg types in the win32 code (d1x r1.12, r1.7, r1.2)
684 * arch/linux/hmiplay.c: fix problems with msgbuf struct not being
687 * arch/linux/hmiplay.c: updated SDL include path (d1x r1.3)
689 2004-05-18 Bradley Bell <btb@icculus.org>
691 * include/vecmat.h: comments/formatting
693 2004-05-18 Martin Schaffner <maschaffner@gmx.ch>
695 * include/d.bat, include/lst.bat, include/m.bat, include/test.c,
696 include/test.lnk: remove unnecessary files
698 * configure.ac: add -no-cpp-precomp when compiling on Mac OS X.
699 This enables compilation with gcc 3.1
701 2004-05-17 Dietfrid Mali <dietfrid.mali@q-dial.de>
703 * main/switch.c: took care of switches triggering single-sided
704 walls (don't try to access the nonexistent adjacent wall via NULL
705 pointers or negative array indices)
707 2004-05-16 Dietfrid Mali <dietfrid.mali@q-dial.de>
709 * main/wall.c: fix invalid memory access for d1 levels which
710 don't have a corresponding wall behind.
712 2004-05-16 Martin Schaffner <maschaffner@gmx.ch>
714 * include/ogl_init.h, arch/ogl/glx.c, arch/ogl/gr.c,
715 arch/ogl/internal.h, arch/ogl/ogl.c, arch/ogl/sdlgl.c,
716 arch/ogl/wgl.c: move most ogl-internal stuff from the ogl
717 interface header to new header file internal.h
719 2004-05-15 Dietfrid Mali <dietfrid.mali@q-dial.de>
721 * arch/sdl/joy.c: joystick_read_raw_axis() will return a proper
722 bitmask for each joystick axis that has sent input data,
723 and will not crash Windows anymore during joystick setup because
724 of for() loop over axis being executed once too often.
726 * main/gameseq.c, include/gr.h, 2d/font.c: define new function
727 gr_remap_mono_font() and call it after loading saved level.
729 * main/laser.c: limit homing missile turn rate
731 * main/fuelcen.c, main/fuelcen.h, main/object.c: implement repair
732 centers (work like fuel centers but provide shield)
734 * main/gameseg.c: fix endless loop in some levels with a
735 certain (complicated) structure
737 2004-05-13 Bradley Bell <btb@icculus.org>
739 * VisualC/d2/d2x/d2x.dsp, VisualC/d2xgl/d2xgl.dsp,
740 VisualC/libmve/libmve.dsp, VisualC/mveplayer/mveplayer.dsp:
741 updated project files for SDL 1.2.7
743 * Makefile.am: add VisualC, VisualCE dirs to tarball
745 2004-05-13 Martin Schaffner <maschaffner@gmx.ch>
747 * arch/sdl/digi.c: formatting
749 2004-05-12 Bradley Bell <btb@icculus.org>
751 * unused/vga/new/palette.c, unused/vga/new/vga.c: removed unused,
754 * 2d/palette.c, include/palette.h: added function to create blend
757 * maths/rand.c, maths/tables.c, maths/vecmat.c: formatting
759 2004-05-11 Bradley Bell <btb@icculus.org>
761 * arch/ogl/ogl.c: fix alpha calculation in g3_draw_poly, again
763 2004-05-10 Bradley Bell <btb@icculus.org>
765 * arch/ogl/ogl.c, include/3d.h, main/render.c: hmm,
766 g3_draw_transp_poly had the fade level backwards, decided to just
767 fix g3_draw_poly so it behaves correctly, transparency or not,
768 reverted changes to render_face
770 2004-05-10 Dietfrid Mali <dietfrid.mali@q-dial.de>
772 * arch/ogl/ogl.c, include/3d.h: added g3_draw_transp_poly() for
773 rendering transparent (e.g. cloaked) walls
775 * main/render.c: render_face now calls g3_draw_transp_poly() for
776 cloaked walls in OpenGL
778 2004-05-08 Martin Schaffner <maschaffner@gmx.ch>
780 * arch/sdl/digi.c: fix bug on Mac OS X where all sound, including
781 that from other apps, had "static" distortions.
783 2004-04-22 Bradley Bell <btb@icculus.org>
785 * main/multi.c, main/multibot.c: use new GET_INTEL_* macros
787 * include/byteswap.h: rewrite GET_INTEL_* macros, fix bugs in
788 aligned version of PUT_INTEL_* macros
790 2004-04-15 Bradley Bell <btb@icculus.org>
792 * main/inferno.c: comment out unused checksum variable
794 2004-04-14 Bradley Bell <btb@icculus.org>
796 * arch/sdl/rbaudio.c: fix redbook tracking problems (fixes #1028)
798 2004-04-14 Terran Melconian <terran@consistent.org>
800 * main/gameseg.c: use portable rand function (fixes #1118)
802 2004-04-14 Sean Taylor <sscthunderbird@yahoo.com>
804 * main/songs.c: uncomment calls to RBAStop (fixes #473)
806 2004-01-08 Martin Schaffner <maschaffner@gmx.ch>
808 * configure.ac, arch/linux/ipx_udp.c, maths/fixc.c:
809 get rid of warnings (now compiles with -Werror on SunOS)
811 * main/piggy.c: fix (really) wierd SunOS bug
813 * 2d/bitmap.c, 2d/rle.c, include/gr.h: fix MEM_OVERWRITE
814 caused by not allocating enough mem for rle bitmaps
816 2004-01-06 Martin Schaffner <maschaffner@gmx.ch>
818 * include/pstypes.h: sun OS typedef fixes
820 2003-12-28 Martin Schaffner <maschaffner@gmx.ch>
822 * main/piggy.c: fix bug 1067
824 * main/piggy.c: fix bugfix for 1067
826 * main/piggy.c: fix 2nd part of bug 1067 (make d2x compatible
827 with descent.pig of mac registered)
829 2003-12-18 Bradley Bell <btb@icculus.org>
831 * main/kconfig.c: fixes for linux-native joystick
833 * main/kconfig.c: bunch of fixes (esp. for non linux-native
836 * arch/include/joy.h: comments/formatting
838 2003-12-10 Alexander Y. Yeikovich <demon@mci.net.ua>
840 * compilerdefs.txt: added FreeBSD defs
842 2003-12-08 Bradley Bell <btb@icculus.org>
844 * include/dtypes.h, include/dtypes.inc: remove unused, redundant
847 2003-12-08 Alexander Y. Yeikovich <demon@mci.net.ua>
849 * arch/linux/ipx_kali.c, arch/linux/ipx_mcast4.c,
850 arch/linux/ipx_udp.c: fix FreeBSD compile errors
852 2003-12-08 Alexander Y. Yeikovich <demon@mci.net.ua> and Bradley Bell <btb@icculus.org>
854 * 2d/ibitblt.c, include/maths.h, include/ogl_init.h,
855 include/pstypes.h, main/game.c, main/game.h, unused/bios/ipx.c:
856 get rid of silly ulongs
858 * configure.ac, 2d/bitblt.c, 2d/linear.asm, maths/fix.asm,
859 maths/vecmata.asm, texmap/tmap_inc.asm, texmap/tmap_per.asm,
860 texmap/tmappent.S, texmap/tmapppro.S: enable nasm on FreeBSD,
861 change relevant __linux__ macros to __ELF__
863 2003-11-27 Bradley Bell <btb@icculus.org>
865 * include/ogl_init.h: added proto for ogl_check_mode
867 * arch/sdl/digi.c, arch/sdl/gr.c, arch/sdl/mouse.c,
868 arch/win32/findfile.c, main/inferno.c, main/titles.c: Pocket PC
871 2003-11-26 Bradley Bell <btb@icculus.org>
873 * libmve/decoder16.c, libmve/mve_main.c, main/newmenu.c: fix gcc
874 3.3 compiler warnings
876 * arch/sdl/gr.c, main/kludge.c: landscape fixes, implemented
879 * include/pstypes.h: OS X fixes
881 * cfile/cfile.c, include/pstypes.h, main/inferno.c,
882 main/newmenu.h: linux fixes
884 * configure.ac cygconf VisualC/d2x.dsw VisualC/d2x/d2x.dsp
885 VisualC/d2xgl/.cvsignore VisualC/d2xgl/d2xgl.dsp arch/ogl/gr.c
886 arch/ogl/ogl.c include/d_io.h include/loadgl.h include/ogl_init.h
887 include/pstypes.h include/u_mem.h main /state.c main/vers_id.h
888 misc/d_io.c: added Visual C project for opengl, buncha macro fixes
891 * arch/sdl/gr.c: fix sdl gr_update
893 * 2d/font.c, VisualC/d2x/d2x.dsp, VisualCE/d2x/d2x.vcp,
894 VisualCE/mveplayer/mveplayer.vcp, arch/win32/ipx_mcast4.c,
895 arch/win32/ipx_udp.c, arch/win32/ipx_win.c, arch/sdl/gr.c,
896 cfile/cfile.c, console/CON_console.c, include/d_io.h,
897 include/error.h, include/pstypes.h, include/strutil.h,
898 include/u_dpmi.h, libmve/mve_main.c, libmve/mveplay.c,
899 main/cntrlcen.c, main/console.c, main/gameseq.c, main/inferno.c,
900 main/movie.c, main/newdemo.c, main/newmenu.c, main/newmenu.h,
901 main/playsave.c, main/songs.c, main/state.c, main/text.c,
902 mem/mem.c, misc/args.c, misc/d_io.c, misc/strutil.c: Visual C,
905 2003-11-25 Bradley Bell <btb@icculus.org>
907 * VisualC/d2x, VisualC/d2x/.cvsignore, VisualC/d2x/d2x.dsp,
908 VisualC/d2x.dsw, VisualC/libmve/libmve.dsp,
909 libmve/VisualC/mveplayer.dsp: updated project files
911 * libmve/mve_main.c, libmve/mvelib.c, libmve/mveplay.c: mveplayer
914 * VisualC, VisualC/.cvsignore, VisualC/d2x.dsw, VisualC/libmve,
915 VisualC/libmve/.cvsignore, VisualC/libmve/libmve.dsp,
916 VisualC/mveplayer, VisualC/mveplayer/.cvsignore,
917 VisualC/mveplayer/mveplayer.dsp: added project files for Visual
920 * VisualCE/.cvsignore, VisualCE/d2x/.cvsignore,
921 VisualCE/libmve/.cvsignore, VisualCE/mveplayer/.cvsignore: added
924 2003-11-24 Bradley Bell <btb@icculus.org>
926 * libmve/decoder8.c, libmve/mve_main.c, libmve/mvelib.c,
927 libmve/mveplay.c: stuff to play mve's in WinCE
929 * arch/win32/findfile.c: unused functions...
933 * arch/sdl/mouse.c, main/konfig.c, main/newmenu.c, main/newmenu.h:
934 enabled mouse control of menus
936 * main/mission.h: oops, didn't mean to change this.
938 2003-11-21 Bradley Bell <btb@icculus.org>
940 * VisualCE/d2x/d2x.vcp: updated project file
942 2003-11-20 Bradley Bell <btb@icculus.org>
944 * VisualCE, VisualCE/d2x, VisualCE/d2x/d2x.vcp, VisualCE/d2x.vcw,
945 VisualCE/libmve, VisualCE/libmve/libmve.vcp, VisualCE/mveplayer,
946 VisualCE/mveplayer/mveplayer.vcp: added project files for eMbedded
949 2003-11-17 Bradley Bell <btb@icculus.org>
951 * configure.ac, arch/linux/Makefile.am, arch/linux/linuxnet.c,
952 main/menu.c: added option to disable kalinix under unix
954 * main/game.c, main/newmenu.c: always set menu mode for GL popups
956 2003-11-14 Bradley Bell <btb@icculus.org>
958 * main/automap.c: fix automap background image
960 * main/automap.c, main/automap.h: delete cruft
962 * main/automap.c: fix level number position
964 * main/automap.c: simplify g3_draw_line hack
966 * main/menu.c: stop pointless vid mode changes
968 2003-11-07 Bradley Bell <btb@icculus.org>
970 * NEWS, installation.txt: s'more documentation
972 2003-11-07 Steffen Pohle <stpohle@gmx.net>
974 * configure.ac: fix .exe extension problems
976 2003-11-07 Bradley Bell <btb@icculus.org>
978 * arch/ogl/ogl.c: disable texture format verification for OS X -
981 2003-11-06 Bradley Bell <btb@icculus.org>
983 * main/automap.c, main/gamecntl.c, main/movie.c, main/titles.c:
984 use more traditional Alt+Enter for toggling fullscreen
986 * 2d/ibitblt.c, main/mission.h: comments/formatting
988 * arch/ogl/sdlgl.c: smash textures, for non-linux, for real
990 2003-11-06 Bradley Bell <btb@icculus.org>
992 * arch/ogl/gr.c, arch/ogl/sdlgl.c: smash textures on every
993 resolution change, use kludge to avoid repetitive res changes
995 2003-11-04 Bradley Bell <btb@icculus.org>
997 * main/piggy.c, main/piggy.h: moved bitmap and sound header data
998 structures and i/o routines back to piggy.c
1000 2003-11-04 Martin Schaffner <maschaffner@gmx.ch>
1002 * installation.txt: tell to install d1 .pig for better textures
1004 2003-11-04 Bradley Bell <btb@icculus.org>
1006 * main/mission.c, main/mission.h, main/piggy.h: added hogsize for
1007 oem d1 v1.0 and registered d2 v1.0, comments
1009 2003-11-03 Bradley Bell <btb@icculus.org>
1011 * main/bm.h, main/piggy.c, main/piggy.h: big pigsize is same for
1012 all d1 shareware - even though files are different!
1014 * main/bm.h, main/piggy.c, main/piggy.h: added big pigsize for
1017 * main/bm.h, main/piggy.c, main/piggy.h: added big pigsize for
1020 * main/bm.h, main/piggy.c, main/piggy.h: added pigsize for
1023 2003-10-31 Martin Schaffner <maschaffner@gmx.ch>
1025 * main/movie.c: when no movies are found, divide by six the
1026 number of warning lines sent to stdout
1028 2003-10-29 Martin Schaffner <maschaffner@gmx.ch>
1030 * include/byteswap.h: fix stupid copy/paste error
1032 2003-10-24 Bradley Bell <btb@icculus.org>
1034 * 2d/bitblt.c, 2d/ibitblt.c, include/gr.h, include/grdef.h: use
1035 gr_linear_rep_movsd_2x instead of almost identical
1036 gr_linear_movsd_double. Better since we have assembly versions.
1038 2003-10-22 Martin Schaffner <maschaffner@gmx.ch>
1040 * main/gamemine.c, main/piggy.c: fix "psychedelic" walls
1043 2003-10-21 Martin Schaffner <maschaffner@gmx.ch>
1045 * main/gameseq.c, main/multi.c, main/multi.h: fix compilation
1046 error with --disable-network, move reset_network_objects()
1047 from gameseq.c to multi.c
1049 2003-10-14 Bradley Bell <btb@icculus.org>
1051 * AUTHORS, NEWS: stuff
1053 * arch/win32/ipx_mcast4.c: include newmenu header (for FAIL macro)
1055 2003-10-12 Bradley Bell <btb@icculus.org>
1057 * main/cntrlcen.c, main/endlevel.c, main/gamerend.c,
1058 main/gameseq.c, main/mission.c, main/mission.h, main/network.c:
1061 2003-10-12 Aaron Plattner <plattner@caltech.edu>
1063 * arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
1064 arch/linux/ipx_kali.c, arch/linux/ipx_mcast4.c,
1065 arch/linux/ipx_udp.c, arch/linux/linuxnet.c,
1066 arch/linux/include/ipx_drv.h, arch/linux/include/ipx_mcast4.h,
1067 arch/win32/Makefile.am, arch/win32/ipx_drv.h,
1068 arch/win32/ipx_mcast4.c, arch/win32/ipx_udp.c,
1069 arch/win32/ipx_win.c, arch/win32/winnet.c,
1070 arch/win32/include/ipx_mcast4.h, include/ipx.h, main/menu.c,
1071 main/multi.h, main/network.c: add IPv4 multicasting support
1073 2003-10-11 Bradley Bell <btb@icculus.org>
1075 * main/endlevel.c, main/piggy.c: fixed endlevel stuff
1077 * main/cntrlcen.c, main/endlevel.c, main/gamecntl.c,
1078 main/gamerend.c, main/gameseq.c, main/gauges.c, main/kmatrix.c,
1079 main/menu.c, main/mission.h, main/network.c, main/weapon.c,
1080 main/weapon.h: lots of shareware and oem fixes
1082 2003-10-10 Bradley Bell <btb@icculus.org>
1084 * arch/win32/winnet.c: fixed stupid win32 network bug
1086 2003-10-10 Bradley Bell <btb@icculus.org>
1088 * main/piggy.c: increased D1_MAX_TMAP_NUM
1090 2003-10-10 Martin Schaffner <maschaffner@gmx.ch>
1092 * main/bm.c, main/bm.h, main/piggy.c: fixes d1 still textures
1093 which are animated in d2, refactorizes d1 texture reading
1095 2003-10-10 Bradley Bell <btb@icculus.org>
1097 * arch/linux/linuxnet.c, main/automap.c, main/automap.h,
1098 main/bmread.c, main/bmread.h, main/cntrlcen.c, main/cntrlcen.h,
1099 main/collide.h, main/compbit.h, main/config.h, main/console.c,
1100 main/controls.h, main/credits.c, main/credits.h, main/crypt.c,
1101 main/desc_id.h, main/desw.h, main/dumpmine.c, main/effects.c,
1102 main/effects.h, main/endlevel.c, main/endlevel.h, main/escort.c,
1103 main/escort.h, main/fireball.h, main/fvi.c, main/fvi.h,
1104 main/game.c, main/game.h, main/gamecntl.c, main/gamefont.c,
1105 main/gamefont.h, main/gamemine.h, main/gamepal.c, main/gamepal.h,
1106 main/gamerend.c, main/gamesave.h, main/gameseq.c, main/gameseq.h,
1107 main/gamestat.h, main/gauges.h, main/hostage.c, main/hostage.h,
1108 main/hud.c, main/hudmsg.h, main/inferno.c, main/inferno.h,
1109 main/joydefs.c, main/joydefs.h, main/kconfig.h, main/kludge.c,
1110 main/kmatrix.c, main/kmatrix.h, main/laser.c, main/lighting.h,
1111 main/menu.c, main/menu.h, main/mglobal.c, main/modem.h,
1112 main/morph.h, main/movie.c, main/movie.h, main/multibot.h,
1113 main/netmisc.h, main/network.h, main/newmenu.h, main/paging.h,
1114 main/physics.c, main/physics.h, main/piggy.h, main/player.c,
1115 main/playsave.h, main/polyobj.c, main/polyobj.h, main/powerup.c,
1116 main/powerup.h, main/render.c, main/render.h, main/reorder.h,
1117 main/robot.c, main/scores.h, main/screens.h, main/segment.c,
1118 main/segpoint.h, main/slew.c, main/slew.h, main/songs.c,
1119 main/songs.h, main/sounds.h, main/state.h, main/terrain.c,
1120 main/terrain.h, main/texmerge.h, main/text.h, main/textures.h,
1121 main/titles.h, main/vclip.c, main/vclip.h, main/vers_id.h,
1122 main/wall.h: comments/formatting
1124 2003-10-09 Bradley Bell <btb@icculus.org>
1126 * main/text.c: fix text when using old datafiles
1128 * main/laser.h: comments/whitespace
1130 * main/laser.c, main/weapon.c: fixed smart missiles and smart
1131 mines w/shareware data
1133 * include/DT_drawtext.h: deleted unused file
1135 2003-10-08 Bradley Bell <btb@icculus.org>
1137 * main/gameseq.c, main/inferno.c, main/menu.c: SHAREWARE fixes
1139 * arch/win32/ipx_udp.c: use closesocket() instead of close()
1141 * arch/sdl/joydefs.c, main/gamecntl.c, main/kconfig.c,
1142 main/menu.c: Disabled 'd2x keys' weapon selection
1144 2003-10-08 Martin Schaffner <maschaffner@gmx.ch>
1146 * main/object.h, main/multi.h: get rid of most warnings issued by
1147 cpp-precomp of gcc from Mac OS X dev tools
1149 2003-10-05 Bradley Bell <btb@icculus.org>
1151 * NEWS, configure.ac: increment version number
1153 * cfile/cfile.c: better handling of CRLF text files (when that is
1156 * utilities/hogcreate.c, utilities/hogextract.c,
1157 utilities/mvlcreate.c, utilities/mvlextract.c: use binary mode for
1158 reading/writing files
1160 * arch/win32/Makefile.am, arch/win32/include/ipx_udp.h,
1161 arch/win32/ipx_udp.c, arch/win32/winnet.c, main/menu.c: added UDP
1164 2003-10-04 Bradley Bell <btb@icculus.org>
1166 * cfile/cfile.c, main/config.c: oops, fgets does not return EOF
1168 * main/netmisc.c: change byte to sbyte, comments/whitespace
1170 2003-10-03 Bradley Bell <btb@icculus.org>
1172 * cfile/cfile.c, main/config.c: fix win32 eof bug.
1174 * arch/win32/ipx_drv.h, arch/win32/winnet.c, include/ipx.h: win32
1177 * iff/iff.c, include/gr.h, include/iff.h, include/pstypes.h,
1178 main/ai2.c, main/aipath.c, main/aistruct.h, main/bm.h,
1179 main/config.c, main/escort.c, main/fireball.c, main/fuelcen.c,
1180 main/fuelcen.h, main/gameseg.c, main/gameseg.h, main/laser.c,
1181 main/lighting.c, main/mglobal.c, main/network.c, main/newdemo.c,
1182 main/object.c, main/object.h, main/paging.c, main/player.h,
1183 main/robot.h, main/segment.h, main/state.c, main/switch.c,
1184 main/switch.h, main/titles.c, main/wall.c, main/wall.h,
1185 main/weapon.c, main/weapon.h: change byte to sbyte,
1188 * 2d/bitblt.c, cfile/cfile.c, include/cfile.h, main/ai.c,
1189 main/ai.h, main/gamemine.c, main/gauges.c, main/kconfig.c,
1190 main/menu.c, main/multi.c, main/multi.h, main/multibot.c,
1191 main/newdemo.h, main/render.c, main/scores.c: change byte to sbyte
1193 * configure.ac: better checking for timeval
1195 2003-10-03 Martin Schaffner <maschaffner@gmx.ch>
1197 * arch/dos/bak/ipx.c, arch/dos/ipx.c, arch/linux/Makefile.am,
1198 arch/linux/include/ipx_lin.h, arch/linux/ipx_lin.c,
1199 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, arch/linux/ukali.c,
1200 arch/win32/winnet.c, configure.ac, include/byteswap.h,
1201 include/ipx.h, main/inferno.c, main/menu.c, main/multi.c,
1202 main/multibot.c, main/network.c: Make network architecture
1203 choosable from game menu, add support for UDP/IP on Mac OS X and
1206 2003-10-02 Martin Schaffner <maschaffner@gmx.ch>
1208 * include/byteswap.h: added macros for coping with alignment
1211 2003-10-02 Bradley Bell <btb@icculus.org>
1213 * main/multi.h: added padding to little-endian version of
1216 * arch/dos/bak/ipx.c, arch/dos/ipx.c: comments/whitespace
1218 * main/netmisc.c: delete duplicate function
1220 2003-10-01 Bradley Bell <btb@icculus.org>
1222 * main/bm.c: make sure d1_texture_indices gets freed between
1225 2003-09-11 Martin Schaffner <maschaffner@gmx.ch>
1227 * main/piggy.h: fix size of d1 shareware descent.pig
1229 2003-08-03 Martin Schaffner <martin.schaffner@epfl.ch>
1231 * main/bm.c, main/bm.h, main/gamemine.c, main/gamemine.h,
1232 main/gameseq.c, main/piggy.c: fix loading of d1 texture
1233 replacements for non-animated textures
1235 2003-08-02 Matthew Mueller <donut@dakotacom.net>
1237 * main/controls.c: use fixed 20fps wiggle
1239 2003-08-02 Paolo Ulivi <pulivi@libero.it> and Bradley Bell <btb@icculus.org>
1241 * Makefile.am, debian/changelog.in, debian/control,
1242 debian/d2x-common.dirs, debian/d2x-common.install,
1243 debian/d2x-common.manpages, debian/d2x-gl.files,
1244 debian/d2x-gl.menu, debian/d2x-sdl.files, debian/d2x-sdl.menu,
1245 debian/rules, libmve/Makefile.am, libmve/mveplayer.1,
1246 utilities/Makefile.am, utilities/hogcreate.1,
1247 utilities/hogextract.1, utilities/mvlcreate.1,
1248 utilities/mvlextract.1, utilities/tex2txb.1, utilities/txb2tex.1:
1249 add man pages, distribute utility programs in new d2x-common deb
1251 * rpm/d2x.spec.in: updated rpm spec file
1253 2003-08-02 Bradley Bell <btb@icculus.org>
1255 * cfile/cfile.c: update raw_position in cfputc and cfputs
1257 2003-08-02 Martin Schaffner <martin.schaffner@epfl.ch>
1259 * main/piggy.c: make error message more friendly
1261 * main/piggy.c: simplify copying of bitmap flags
1263 * arch/linux/linuxnet.c, main/multi.c, main/multibot.c: bigendian
1266 * cfile/cfile.c: revert to always using custom fgets
1268 * main/endlevel.c, main/mission.c: handle missing exit sequence
1269 components gracefully
1271 * main/playsave.c: comments
1273 2003-07-24 Martin Schaffner <martin.schaffner@epfl.ch>
1275 * cfile/cfile.c: update raw_position in cfwrite
1277 * main/network.c: comments/formatting
1279 2003-06-22 Bradley Bell <btb@icculus.org>
1281 * cfile/cfile.c: use standard fgets for non-archive files
1283 * main/movie.c: use con_printf for missing movie warning
1285 2003-06-18 Bradley Bell <btb@icculus.org>
1287 * main/movie.c: fixed cfile conversion of movielib code
1289 * main/console.c, main/hud.c: strip out colors, etc when printing
1292 * include/u_mem.h: fix NDEBUG calloc macro
1294 2003-06-15 Bradley Bell <btb@icculus.org>
1296 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c: removed
1299 * 2d/pcx.c, include/strio.h, main/ai.c, main/ai.h,
1300 main/cntrlcen.c, main/config.c, main/gamesave.c, main/gameseq.c,
1301 main/movie.c, main/multi.c, main/network.c, main/newdemo.c,
1302 main/newmenu.c, main/piggy.c, main/playsave.c, main/polyobj.c,
1303 main/scores.c, main/state.c, main/text.c, misc/args.c,
1304 misc/strio.c: convert file i/o to cfile
1306 2003-06-14 Bradley Bell <btb@icculus.org>
1308 * include/cfile.h, cfile/cfile.c: implemented cfile wrappers for
1309 writing and other modes besides "rb" (mostly taken from
1312 2003-06-09 Bradley Bell <btb@icculus.org>
1314 * 2d/palette.c, main/kludge.c: gr_copy_palette not really a
1317 * include/libmve.h, libmve/mve_main.c, libmve/mvelib.c,
1318 libmve/mvelib.h, libmve/mveplay.c, main/movie.c: merged libmve
1321 2003-06-07 Taylor Richards <taylor@icculus.org>
1323 * libmve/mvelib.c, libmve/mveplay.c: stop memory leaks in libmve
1325 2003-06-07 Bradley Bell <btb@icculus.org>
1327 * main/console.c: fix non-console build
1329 * main/gamesave.c: comments
1331 * main/bm.c: remove redundant break
1333 2003-06-06 Bradley Bell <btb@icculus.org>
1335 * main/gauges.c, main/kconfig.c: comments/formatting
1337 * console/.cvsignore: added .cvsignore
1339 * main/console.c: can't write to console after it's closed
1341 2003-06-05 Bradley Bell <btb@icculus.org>
1343 * arch/sdl/event.c, console/CON_console.c, console/Makefile.am,
1344 console/internal.c, console/internal.h, include/CON_console.h,
1345 include/console.h, main/console.c, main/gamecntl.c, main/hud.c:
1346 finish console conversion away from SDL
1348 2003-06-04 Bradley Bell <btb@icculus.org>
1350 * console/CON_console.c, include/CON.console.h, include/console.h,
1351 main/console.c, main/game.c: console conversion to native gr,
1354 * include/gr.h, main/credits.c, main/kconfig.c, main/newmenu.c:
1355 put prototype for gr_bm_bitblt in gr.h
1357 2003-06-03 Bradley Bell <btb@icculus.org>
1359 * console/CON_console.c, console/DT_drawtext.c,
1360 console/Makefile.am, include/CON_console.h, include/DT_drawtext.h,
1361 main/console.c: use native fonts for console
1363 * main/playsave.c: use shorts for short data
1365 2003-06-02 Bradley Bell <btb@icculus.org>
1367 * configure.ac, main/console.c: set console background, fix
1370 2003-06-01 Bradley Bell <btb@icculus.org>
1372 * Makefile.am, arch/sdl/event.c, configure.ac,
1373 console/CON_console.c, console/DT_drawtext.c, console/Makefile.am,
1374 console/internal.c, include/CON_console.h, include/DT_drawtext.h,
1375 include/console.h, main/console.c, main/game.c, main/gamecntl.c,
1376 main/gamerend.c: added console code (from SDL_console)
1378 2003-05-30 Bradley Bell <btb@icculus.org>
1380 * README: minor update
1382 2003-05-28 Bradley Bell <btb@icculus.org>
1384 * Info.plist.in, Makefile.am, configure.ac: add support for MacOS
1389 2003-06-06 Bradley Bell <btb@icculus.org>
1391 * main/kconfig.c: fix crash in control menus
1393 * main/gauges.c: force cockpit redraw in opengl
1395 * main/gamerend.c: move ogl swap, so cockpit and console get
1398 2003-06-01 Bradley Bell <btb@icculus.org>
1400 * configure.ac, libmve/mveplay.c: define struct timeval if needed
1404 2003-05-12 Bradley Bell <btb@icculus.org>
1406 * configure.ac: increment version number
1408 * main/bm.c: use con_printf for exit model warnings
1410 * configure.ac: must check for timespec after setting -mno-cygwin
1412 * main/inferno.c: added -nohogdir and -userdir options
1414 * NEWS, main/titles.c: use briefings with no extension
1418 2003-04-30 Bradley Bell <btb@icculus.org>
1420 * configure.ac: have to include time.h when checking for nanosleep
1422 * configure.ac, libmve/mveplay.c: use autoconf to check for struct
1425 * Makefile.am, NEWS, README, configure.ac: fix linking bug,
1426 increment version number
1428 * main/Makefile.am: make dist fix
1432 2003-04-29 Bradley Bell <btb@icculus.org>
1434 * configure.ac, 2d/2dsline.c, main/automap.c, libmve/mveplay.c:
1437 2003-04-24 Bradley Bell <btb@icculus.org>
1439 * configure.ac: increment version number
1441 * main/inferno.c: redeclare main() 'the SDL way', make sure SDL.h
1444 2003-04-24 Ingo van Lil <inguin@gmx.de>
1446 * main/render.c: fix misspellings of NDEBUG
1450 2003-04-14 Bradley Bell <btb@icculus.org>
1452 * cfile/cfile.c: prefer files from d2 hog over d1 hog
1454 2003-04-11 Bradley Bell <btb@icculus.org>
1456 * main/automap.c, main/gamemine.c, main/menu.c: fix compiler
1461 2003-04-11 Bradley Bell <btb@icculus.org>
1463 * libmve/mveplay.c: use _sleep instead of sleep on win32
1465 * Makefile.am, README, README.utils, arch/sdl/digi.c,
1466 arch/sdl/joy.c, arch/win32/Makefile.am, include/byteswap.h,
1467 include/cfile.h, include/error.h, libmve/Makefile.am,
1468 libmve/decoders.h, main/Makefile.am, main/endlevel.c,
1469 main/endlevel.h, main/playsave.c, misc/fileutil.c:
1470 utilities/Makefile.am: comments/formatting/dist problems
1472 * configure.ac: use different defines for os x
1474 2003-04-07 Bradley Bell <btb@icculus.org>
1476 * include/error.h, misc/error.c: put some old stuff back in,
1477 eliminate duplicate error messages
1479 * main/text.c: don't die on text not found
1482 * main/inferno.c: print some useful info if hog not found, allow
1483 -help to work if no text available
1485 2003-04-07 Steffen Pohle <stpohle@gmx.net>
1487 * arch/linux/Makefile.am: revert to previous version, so linux
1490 2003-04-03 Bradley Bell <btb@icculus.org>
1492 * main/endlevel.c: fixed exit model scheme yet again
1494 2003-04-02 Bradley Bell <btb@icculus.org>
1496 * misc/error.c: call Int3 on Assert
1498 * main/cntrlcen.c, main/cntrlcen.h, main/gamesave.c: modified
1501 * main/wall.c: don't die when trying to toggle nonexistent
1502 segment... vertigo level 10 is buggy!
1504 * main/gamemine.c: comments/formatting
1506 2003-03-31 Micah J. Lieske <MicahJon@compuserve.com>
1508 * arch/dos/digimm.c, arch/sdl/digi.c, arch/win32/digi.c,
1509 main/inferno.c: Allow use of 22K sound samples
1511 2003-03-29 Bradley Bell <btb@icculus.org>
1513 * arch/ogl/gr.c: default to bitmapped reticle
1515 * main/bm.c, main/endlevel.c, main/piggy.c, main/piggy.h,
1516 main/polyobj.c: rewrote endlevel stuff to reread exit model info
1519 * arch/sdl/joy.c: fixed text seen for hats in control config
1522 2003-03-28 Bradley Bell <btb@icculus.org>
1524 * main/bm.c: heh, model nums in vertigo are hardcoded,
1525 N_D2_POLYGON_MODELS can't change
1527 * configure.ac, include/d1x.xpm, include/descent.xpm,
1528 arch/ogl/sdlgl.c, arch/sdl/gr.c: enabled setting icon with
1531 2003-03-27 Bradley Bell <btb@icculus.org>
1533 * main/text.h: fixed text references for hat directions
1535 * arch/ogl/Makefile.am: oops, can't get rid of main INCLUDE yet...
1537 2003-03-26 Bradley Bell <btb@icculus.org>
1539 * main/playsave.c: make d2x keys backward compatible
1541 2003-03-26 Micah J. Lieske <MicahJon@compuserve.com>
1543 * arch/sdl/event.c, arch/sdl/joy.c: added hat support for sdl
1546 2003-03-26 Bradley Bell <btb@icculus.org>
1548 * main/piggy.c: fix crash when d1 data not present
1550 * main/gamecntl.c, main/kconfig.c, main/playsave.c: fix d2x keys,
1551 read/write from plr file
1553 * main/ai.h, main/collide.c, main/escort.c, main/escort.h,
1554 main/fuelcen.c, main/gamecntl.c, main/playsave.c, main/powerup.c:
1555 added escort.h header
1557 2003-03-25 Bradley Bell <btb@icculus.org>
1559 * main/bm.c, main/piggy.c, main/piggy.h, main/gameseq.c: added
1560 D1_PIGFILE ("descent.pig") macro
1562 * main/bm.c, main/piggy.c, main/piggy.h: ability to load exit
1563 models from d1 pig file
1565 * main/bm.c, main/bm.h, main/endlevel.c, main/piggy.c,
1566 main/piggy.h: ability to load exit model bitmaps (or any bitmap,
1567 really) from d1 pig file
1569 2003-03-23 Bradley Bell <btb@icculus.org>
1571 * main/bm.c: stop extra robots from overwriting exit models
1573 * include/ogl_init.h: increased OGL_TEXTURE_LIST_SIZE so the
1574 texture list doesn't get full
1576 * main/bm.c: fix mem leak when reading extra robots
1578 2003-03-21 Bradley Bell <btb@icculus.org>
1580 * main/menu.c: Added option to set movie resolution (mostly works)
1582 2003-03-21 Martin Schaffner <maschaffner@gmx.ch>
1584 * main/gameseq.c, main/piggy.c, main/piggy.h: move bitmap
1585 replacement functions to piggy.c
1587 * main/gameseq.c: attempt to support mac d1 descent.pig
1589 * main/bm.c: fix mem leak
1591 * main/gameseq.c: fix bug: when opening d1 level 1 with oem data
1592 files, both d1 and d2 oem briefing where showed
1594 * main/inferno.c, main/movie.c: Change the default movie
1595 resolution to "high", implement the option -lowresmovies
1597 2003-03-20 Bradley Bell <btb@icculus.org>
1599 * arch/sdl/rbaudio.c, main/songs.c: cd detection works now
1601 * main/piggy.c: comments
1603 2003-03-20 Martin Schaffner <maschaffner@gmx.ch>
1605 * main/gameseq.c: delete duplicate function
1607 * 2d/rle.c: fix color swapping on big endian of big rle bitmaps
1609 2003-03-19 Bradley Bell <btb@icculus.org>
1611 * arch/sdl/rbaudio.c, include/rbaudio.h: starting d2 cd detection
1612 (cddb discid) support
1614 * arch/sdl/digi.c, main/kludge.c: implemented
1615 digi_link_sound_to_object3 for looping sounds, other looping stuff
1617 * arch/sdl/gr.c: removing dependencies on stuff in main/
1619 * arch/linux/Makefile.am, arch/linux/init.c,
1620 arch/linux/linuxnet.c, arch/linux/include/ukali.h,
1621 arch/ogl/Makefile.am, main/inferno.c: moved joy_init back to main,
1622 other header cleanups
1624 * arch/win32/ipx_win.c, configure.ac: ipx on win32 fixed!
1626 2003-03-19 Martin Schaffner <maschaffner@gmx.ch>
1628 * 2d/rle.c, include/gr.h, include/rle.h, main/bm.c, main/bm.h,
1629 main/gamemine.c, main/gamemine.h, main/gameseq.c, main/piggy.c,
1630 main/piggy.h, main/wall.c, main/wall.h: if descent.pig available,
1631 load d1 textures for d1 levels
1633 2003-03-19 Bradley Bell <btb@icculus.org>
1635 * 2d/font.c, 2d/palette.c, 3d/interp.c, 3d/setup.c,
1636 arch/sdl/rbaudio.c, include/texmap.h, libmve/decoder16.c,
1637 libmve/decoder8.c, libmve/decoders.h, libmve/mveplay.c,
1638 texmap/ntmap.c, texmap/texmapl.h: header/extern declaration
1641 * README: added some OS X info
1643 2003-03-17 Bradley Bell <btb@icculus.org>
1645 * main/newdemo.c: simplify DEMO_FILENAME macro
1647 * main/console.c, main/game.c: enable experimental console support
1649 * main/gamerend.c: fixed location of fps meter in multi
1651 2003-03-16 Bradley Bell <btb@icculus.org>
1653 * main/menu.c, main/newdemo.c, main/newdemo.h, main/newmenu.c:
1654 also look in shared data dir for demos
1656 * main/newdemo.c, main/newdemo.h: comments/formatting
1658 2003-03-15 Christopher Thielen <chris@luethy.net>
1660 * main/kludge.c: set CDROM_dir back to "." - tricks game into
1661 thinking d2 cd is always present
1663 2003-03-15 Bradley Bell <btb@icculus.org>
1665 * 2d/font.c, main/credits.c, main/scores.c: fixed opengl credits,
1668 * arch/sdl/rbaudio.c: formatting, enabled volume control under
1671 * arch/ogl/gr.c: fixed dark font bug by calling gr_set_mode from
1672 gr_init. don't really know why this works, though
1674 2003-03-14 Bradley Bell <btb@icculus.org>
1676 * main/gameseq.c: fix Bitmap_replacement_data mem leakage
1678 * unused/bios/rbaudio.h: removed duplicate file
1680 2003-03-14 Christopher Thielen <chris@luethy.net>
1682 * arch/sdl/rbaudio.c: stop cd audio when exiting
1684 2003-03-14 Micah J. Lieske <MicahJon@compuserve.com>
1686 * main/gamecntl.c: add comments to the "only matt knows" cheats
1688 2003-03-14 Martin Schaffner <maschaffner@gmx.ch>
1690 * main/gamemine.c: formatting, better texture conversion for d1
1693 2003-03-14 Bradley Bell <btb@icculus.org>
1695 * main/piggy.c: must swap all mac version pigfiles
1697 * main/ai.c, main/ai.h, main/bm.h, main/crypt.c, main/joydefs.h,
1698 main/multi.c: formatting, minor cleanups
1700 * 2d/rle.c: need to swap line_size on bigendian machines
1702 * main/mission.c, main/mission.h: detect mac full version hogfile
1704 2003-03-13 Bradley Bell <btb@icculus.org>
1706 * arch/sdl/joydefs.c, main/kconfig.c, main/kconfig.h, main/menu.c:
1707 added joy/mouse sensitivity slider, increased range to 16, and
1710 * main/Makefile.am, main/joydefs.c, main/old/joydefs.c: moved old
1713 * arch/linux/Makefile.am: removed extra backslash
1715 * TODO, installation.txt: updated some documentation
1717 * main/gamecntl.c, main/menu.c, main/menu.h: added "d2x options"
1718 menu, with maxfps option
1720 2003-03-12 Bradley Bell <btb@icculus.org>
1722 * main/game.c, main/game.h, main/inferno.c: added -maxfps option
1724 * arch/linux/alsadigi.c, arch/linux/findfile.c,
1725 arch/linux/hmiplay.c, arch/linux/init.c, arch/linux/ipx_bsd.c,
1726 arch/linux/ipx_kali.c, arch/linux/ipx_lin.c, arch/linux/ipx_udp.c,
1727 arch/linux/joydefs.c, arch/linux/ukali.c, arch/linux/include,
1728 arch/linux/include/ipx_bsd.h, arch/linux/include/ipx_drv.h,
1729 arch/linux/include/ipx_hlpr.h, arch/linux/include/ipx_kali.h,
1730 arch/linux/include/ipx_ld.h, arch/linux/include/ipx_lin.h,
1731 arch/linux/include/ipx_udp.h, arch/linux/include/joystick.h,
1732 arch/linux/include/music.h, arch/linux/include/serial.h,
1733 arch/linux/include/ukali.h: formatting
1735 2003-03-11 Chris Arena <ccarena@cox.net>
1737 * main/menu.c: fixed brightness slider
1739 2003-03-01 Bradley Bell <btb@icculus.org>
1741 * main/piggy.c, main/titles.c: d1 briefing text fixed, spinning
1742 robots and animated bitmaps work, but colors are messed up
1744 2003-02-28 Bradley Bell <btb@icculus.org>
1746 * main/player.h: whitespace
1748 * main/automap.c, main/cntrlcen.c, main/collide.c,
1749 main/gamerend.c: use Builtin_mission_num instead of 0 (if
1750 descent.hog is present, d1 becomes mission 0)
1752 * configure.ac, arch/win32/Makefile.am, arch/win32/ipx_drv.h,
1753 arch/win32/ipx_win.c, arch/win32/mingw_init.c,
1754 arch/win32/winnet.c: MinGW compiles with network enabled again,
1755 but still doesn't work
1759 2003-02-28 Bradley Bell <btb@icculus.org>
1761 * 2d/pcx.c, arch/ogl/gr.c, libmve/mveplay.c, main/gameseq.c,
1762 main/inferno.c, main/menu.c, main/movie.c, main/newmenu.c: Fixed
1763 many opengl glitches
1765 2003-02-27 Bradley Bell <btb@icculus.org>
1767 * main/Makefile.am, main/gamesave.c, main/hoard.c, main/hoard.h,
1768 main/inferno.c, main/menu.c, main/mission.c, main/mission.h,
1769 main/network.c, main/network.h: noted that hoard.ham is only needed
1770 for multiplayer HOARD games, and should not be equated with
1771 "vertigo". put HoardEquipped() back in network.c.
1773 * arch/ggi/key.c, arch/sdl/key.c, arch/svgalib/key.c,
1774 include/d_delay.h, main/automap.c, main/game.c, main/kconfig.c,
1775 main/multi.c, main/newdemo.c, misc/Makefile.am, misc/d_delay.c:
1776 use timer_delay instead of d_delay
1778 2003-02-27 Martin Schaffner <maschaffner@gmx.ch>
1780 * main/render.c: added replacement qsort for solaris
1782 2003-02-26 Bradley Bell <btb@icculus.org>
1784 * main/gamemine.c: texture conversion for d1 shareware
1786 2003-02-26 Martin Schaffner <maschaffner@gmx.ch>
1788 * main/gamemine.c: better texture conversion for d1 levels
1790 2003-02-26 Micah J. Lieske <MicahJon@compuserve.com>
1792 * main/kconfig.c: fix joystick support under MinGW
1794 2003-02-26 Bradley Bell <btb@icculus.org>
1796 * main/playsave.c: fix swapping glitch
1798 * configure.ac, readme.txt: clean stuff up, getting ready for
1801 * main/titles.c: begin support for rendering spinning robots in
1804 * main/mission.c, main/mission.h: load d1 oem mission, d1 v1.0
1807 * main/gamemine.c: load d1 shareware levels!
1809 2003-02-25 Bradley Bell <btb@icculus.org>
1813 * autogen.sh: add warning about old auto* versions, use
1816 2003-02-24 Bradley Bell <btb@icculus.org>
1818 * main/gameseq.c, main/movies.c, main/titles.c: Descent I
1819 briefings mostly working
1821 * main/movie.c, main/titles.c: fixed some more briefing glitches
1823 2003-02-23 Bradley Bell <btb@icculus.org>
1825 * main/movie.c: fixed crash when using shareware data files
1828 * arch/sdl/digi.c: fix crash on non-existent sounds
1829 (i.e. shareware data)
1831 2003-02-22 Bradley Bell <btb@icculus.org>
1833 * main/titles.c: fixed fullscreen toggle in briefings
1835 2003-02-21 Bradley Bell <btb@icculus.org>
1837 * configure.ac: check for mingw when enabling nasm
1839 * main/playsave.c: enable loading player files of either byte
1842 2003-02-20 Bradley Bell <btb@icculus.org>
1844 * main/bm.c, main/bm.h, main/endlevel.c: fixed up endlevel stuff
1846 * arch/sdl/digi.c, main/kludge.c: oops, meant to say: fixed bug
1847 #343, not "rest of solution to bug #344"
1849 * arch/sdl/timer.c, include/timer.h: revert to more accurate
1852 * main/kludge.c: partial solution to bug #344
1854 * Makefile.am, tools/cvs2cl/cvs2cl.pl: get rid of cvs2cl.pl
1856 * compilerdefs.txt: added linux/mips info
1858 * ChangeLog: clean up changelog
1860 2003-02-19 Bradley Bell <btb@icculus.org>
1862 * libmve/mveplay.c: os x needs nanosleep prototype.
1864 2003-02-18 Bradley Bell <btb@icculus.org>
1866 * .cvsignore, libmve/.cvsignore: added files to .cvsignore
1868 * include/libmve.h, libmve/mveplay.c, main/movie.c: added function
1869 to disable/enable audio
1871 * libmve/: mve_main.c, mveplay.c: bigendian fixes
1873 * main/: movie.h, titles.c: make sure movie's palette is set before
1874 writing briefing text. Fixes bug #359
1876 * libmve/mveplay.c: make MVE_rmStepMovie play a full frame instead
1879 * misc/: args.c, byteswap.c, d_delay.c, d_io.c, dos_disk.h,
1880 error.c, hash.c, parsarg.c, parsarg.h, strio.c, strutil.c:
1883 * maths/: fix.asm, rand.c, tables.c, vecmat.c, vecmata.asm:
1886 * texmap/: ntmap.c, scanline.c, scanline.h, texmapl.h,
1887 tmap_flt.asm, tmap_inc.asm, tmap_lin.asm, tmap_ll.asm,
1888 tmap_per.asm, tmapfade.asm, tmapflat.c, tmappent.S, tmapppro.S:
1891 * include/libmve.h: blah
1893 2003-02-18 Martin Schaffner <martin.schaffner@epfl.ch>
1895 * main/render.c: 2nd attempt to fix solaris qsort bug
1897 2003-02-18 Bradley Bell <btb@icculus.org>
1899 * configure.ac, include/pstypes.h: put alignment detection in
1902 2003-02-17 Bradley Bell <btb@icculus.org>
1904 * Makefile.am, README.utils, configure.ac, include/libmve.h,
1905 include/mve_audio.h, include/mvelib.h, libmve/Makefile.am,
1906 libmve/decoder16.c, libmve/decoder8.c, libmve/mve_audio.c,
1907 libmve/mve_audio.h, libmve/mve_main.c, libmve/mvelib.c,
1908 libmve/mvelib.h, libmve/mveplay.c, main/Makefile.am,
1909 main/decoder16.c, main/decoder8.c, main/movie.c, main/mve_audio.c,
1910 main/mve_main.c, main/mvelib.c, main/mveplay.c, main/mveplay.h:
1911 moved mve stuff to separate subdir
1913 * include/mvelib.h, main/movie.c, main/mve_main.c, main/mvelib.c,
1914 main/mveplay.c, main/mveplay.h, main/titles.c: many improvements to
1915 mve code. Fixes (at least) bugs #41, #348, and #350.
1917 2003-02-14 Bradley Bell <btb@icculus.org>
1919 * main/Makefile.am: no more Makefile.mveplay. again
1921 * main/mveplay.c: typo
1923 2003-02-13 Bradley Bell <btb@icculus.org>
1925 * utilities/mvlextract.c: uint -> unsigned int
1927 * main/: mve_main.c, mvelib.c, mveplay.c: add fullscreen mode to
1928 standalone mveplayer, win32 support
1930 * main/movie.c: random bugfixes, win32 support
1932 * arch/sdl/Makefile.am: formatting
1934 * configure.ac: disable networking on mac/win for now
1936 * main/newmenu.c: comments
1938 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
1940 * 3d/interp.c, include/interp.h, main/polyobj.c: get rid of some
1941 redundant swap functions.
1943 2003-02-13 Bradley Bell <btb@icculus.org>
1945 * ChangeLog: update changelog
1947 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
1949 * 3d/interp.c, include/interp.h, main/polyobj.c: fix remaining
1950 polymodel alignment issues.
1952 2003-02-13 Bradley Bell <btb@icculus.org>
1954 * utilities/: hogcreate.c, hogextract.c, mvlcreate.c, mvlextract.c:
1955 fix various little bugs
1957 * main/mveplay.c, utilities/hogextract.c, utilities/mvlextract.c,
1958 utilities/tex2txb.c, utilities/txb2tex.c: eliminate warning
1960 * main/: Makefile.am, Makefile.mveplay: build mveplayer from
1963 * README.utils: new file
1965 * main/: mve_main.c, mveplay.c: more movie fixes
1967 * README: updated README
1969 * 2d/Makefile.am, main/Makefile.am: some OS X and dist fixes
1971 2003-02-12 Bradley Bell <btb@icculus.org>
1973 * utilities/mvlextract.c: bigendian mvl support
1975 * main/mveplay.c: formatting, stuff
1977 * main/: Makefile.am, Makefile.mveplay: lotsa movie cleanups, added
1978 truecolor mve support, standalone mveplayer
1980 * include/mve_audio.h, include/mvelib.h, main/decoder16.c,
1981 main/decoder8.c, main/movie.c, main/mve_main.c, main/mvelib.c,
1982 main/mveplay.c: lotsa movie cleanups, added truecolor mve support,
1983 standalone mveplayer
1985 2003-01-22 Bradley Bell <btb@icculus.org>
1987 * include/: interp.h, interp.h: restore prototype for
1988 swap_polygon_model_data
1990 2003-01-21 Bradley Bell <btb@icculus.org>
1992 * main/piggy.c: use memcpy to avoid alignment problem
1994 * compilerdefs.txt: updated some defs, added sunos/sparc
1996 2003-01-15 Bradley Bell <btb@icculus.org>
1998 * main/render.c, arch/ogl/ogl.c: use __sun__ for sunos
2000 * main/gamemine.c: attempting to support d1 shareware
2002 * compilerdefs.txt: update defs
2004 2003-01-15 David Costanzo <david_costanzo@yahoo.com>
2006 * main/mveplay.c: fix several bugs, comments, formatting.
2008 2003-01-15 Bradley Bell <btb@icculus.org>
2010 * arch/ogl/sdlgl.c, arch/sdl/digi.c, arch/sdl/event.c,
2011 arch/sdl/gr.c, arch/sdl/init.c, arch/sdl/joy.c, arch/sdl/key.c,
2012 arch/sdl/mouse.c, arch/sdl/rbaudio.c, arch/sdl/timer.c,
2013 include/error.h, main/gamecntl.c, main/inferno.c: changed path for
2016 * arch/: ogl/glx.c, ogl/gr.c, ogl/ogl.c, ogl/wgl.c, sdl/joydefs.c:
2017 formatting, comments
2019 2003-01-11 Bradley Bell <btb@icculus.org>
2021 * main/: mission.c, mission.h: attempt to support d1 for mac
2024 * arch/sdl/joy.c, main/mvelib.c, main/titles.c: gcc 3.2 warnings
2026 * main/object.h: foo
2028 2003-01-09 Bradley Bell <btb@icculus.org>
2030 * main/movie.c: use ifdef around gr_toggle_fullscreen
2032 2003-01-07 Bradley Bell <btb@icculus.org>
2034 * Makefile.am, descent.msn, installation.txt, main/mission.c,
2035 main/mission.h: don't need .msn file for descent.hog anymore
2039 2003-01-06 Bradley Bell <btb@icculus.org>
2041 * main/mission.h, main/mission.c: comments
2043 * README, TODO, cvshowto.txt, installation.txt, debian/copyright:
2046 2003-01-03 Bradley Bell <btb@icculus.org>
2048 * utilities/: txb2txt.c, txt2txb.c: remove old files
2050 * 3d/interp.c, include/byteswap.h, main/gamemine.c: formatting
2052 * main/polyobj.c: attempt to make read_model_file
2055 * main/menu.c: move vertigo text
2057 2003-01-02 Bradley Bell <btb@icculus.org>
2059 * 3d/interp.c, include/interp.h, main/morph.c, main/polyobj.c,
2060 main/polyobj.h: cleanup alignment changes
2062 * NEWS, 3d/interp.c, include/3d.h, include/interp.h,
2063 include/pstypes.h, main/Makefile.am, main/bm.c, main/collide.c,
2064 main/object.h: fix alignment issues on sparc
2066 * cvshowto.txt: update cvs info
2070 * 2d/rle.c: make rle_swap handle RLE_BIG
2072 2003-01-01 Martin Schaffner <maschaffner@gmx.ch>
2074 * main/render.c: workaround solaris qsort bug
2076 2003-01-01 Steffen Pohle <stpohle@gmx.net>
2078 * arch/linux/linuxnet.c, arch/linux/ukali.c,
2079 arch/linux/include/ukali.h, main/inferno.c: enabled kali
2081 * arch/linux/Makefile.am: enabled linux joystick, kali
2083 * configure.ac, arch/linux/joystick.c, arch/sdl/Makefile.am,
2084 arch/sdl/event.c: enabled linux joystick
2086 2002-12-31 Bradley Bell <btb@icculus.org>
2088 * main/gamemine.c: simplified warning msg
2090 * NEWS, TODO, main/multi.c, main/netmisc.c: comments/whitespace
2092 * main/render.h: fix compiler warning
2094 2002-12-31 Martin Schaffner <maschaffner@gmx.ch>
2096 * 2d/rle.c, main/inferno.c, main/piggy.c: fixed rle_swap leaks.
2098 2002-12-24 Bradley Bell <btb@icculus.org>
2100 * main/mission.c: fixes an infinite loop which was caused by d2x
2101 thinking d2demo was a descent 1 mission
2103 2002-12-24 Martin Schaffner <maschaffner@gmx.ch>
2105 * arch/ogl/ogl.c, main/render.c: fix compiler warnings.
2107 2002-12-24 Bradley Bell <btb@icculus.org>
2109 * main/render.c: comments
2111 2002-10-30 Bradley Bell <btb@icculus.org>
2113 * main/inferno.c: add help for -hogdir option
2115 * main/inferno.c: added -hogdir option
2117 2002-10-28 Bradley Bell <btb@icculus.org>
2119 * main/: inferno.c, menu.c: enabled Vertigo displays
2121 * include/3d.h: typo
2123 2002-10-28 Martin Schaffner <maschaffner@gmx.ch> and Bradley Bell <btb@icculus.org>
2125 * 3d/interp.c, include/3d.h, include/byteswap.h, main/bm.c,
2126 main/netmisc.c, main/network.c: simplify and eliminate redundant
2129 2002-10-28 Martin Schaffner <maschaffner@gmx.ch>
2131 * maths/fixc.c: fix infinite loop in quad_sqrt.
2133 * 3d/points.c, include/maths.h, include/pstypes.h, maths/fixc.c,
2134 maths/vecmat.c: sparc/sunos support: rename quad to quadint.
2136 2002-10-12 Bradley Bell <btb@icculus.org>
2138 * 2d/2dsline.c: handle BM_OGL in gr_scanline()
2140 2002-10-11 Bradley Bell <btb@icculus.org>
2142 * main/hud.c: make hud_message work correctly
2144 * 2d/palette.c, arch/sdl/gr.c, include/palette.h, main/inferno.c:
2147 * main/network.c: formatting, small fixes
2149 2002-10-10 Bradley Bell <btb@icculus.org>
2151 * main/netmisc.h: no swap_object for little-endian
2153 * main/: netmisc.h, network.c: use macros to simplify network
2156 * main/piggy.c: disable autodetect of mac pig (use --enable-macdata
2159 * main/inferno.c: enable loading screen for mac shareware with
2162 * main/netmisc.c: whitespace
2164 * 2d/bitmap.c, main/inferno.c, main/mission.c, main/playsave.c:
2167 * main/hud.c: whitespace
2169 * configure.ac: remove shareware build, add macdata build
2171 * main/songs.c: whitespace
2173 * 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/gpixel.c, 2d/line.c,
2174 2d/pixel.c, 2d/poly.c, 2d/rect.c, 2d/tmerge.c, main/gamerend.c:
2177 * 2d/: Makefile.am, tmerge_a.asm: enable TRANSPARENCY_COLOR for
2180 2002-10-04 Martin Schaffner <maschaffner@gmx.ch>
2182 * cfile/cfile.c, include/iff.h, main/gamepal.c, main/titles.c:
2183 comments, formatting, etc.
2185 * iff/iff.c: fix bigendian iff loading.
2187 2002-10-03 Bradley Bell <btb@icculus.org>
2189 * utilities/txb2tex.c: typo
2191 * 3d/clipper.c, main/bm.c, main/game.c, main/gamecntl.c,
2192 main/newmenu.c, main/switch.c, main/terrain.c, main/text.c:
2195 * arch/sdl/mouse.c: whitespace
2197 2002-09-19 Bradley Bell <btb@icculus.org>
2199 * main/kconfig.c: fix a oops, add old logs
2201 * main/kconfig.c: support for >3 mouse buttons
2203 2002-09-18 Bradley Bell <btb@icculus.org>
2205 * include/gr.h: fix palette swap define
2207 2002-09-14 Bradley Bell <btb@icculus.org>
2209 * main/titles.c: load hires briefing screen if lores doesn't exist
2210 (i.e. vertigo) and MenuHires=0
2212 2002-09-14 Werner Augustin <descent-source@mailinglist.gnuher.de>
2214 * main/: multi.h, network.h: pack some structures for ipx
2217 2002-09-14 Bradley Bell <btb@icculus.org>
2219 * cfile/cfile.c, main/endlevel.c, main/gamesave.c: revert cfgets()
2220 and load_endlevel_data() to expect newline-terminated strings, fix
2221 load_game_data to read null-terminated string for
2224 2002-09-07 Bradley Bell <btb@icculus.org>
2226 * main/newmenu.c: added error message
2228 * main/menu.h: enable -nohires with mac shareware
2230 * 2d/palette.c, include/gr.h: enable 0/255 palette swap
2232 * 2d/font.c: enable 0/255 palette swap for fonts
2234 * 2d/bitblt.c: add TRANSPARENCY_COLOR to assembly code, nother OGL
2237 * 2d/2dsline.c: fix ogl blooper
2239 2002-09-05 Bradley Bell <btb@icculus.org>
2241 * 2d/rle.c, 2d/scalec.c, include/rle.h: better just do it the old
2244 * include/strutil.h: need string.h for strcasecmp
2246 * include/rle.h: okay, maybe it needs to be this way
2248 * include/: 3d.h, gr.h: more stuff from d2src, mostly formatting
2250 * 2d/scalec.c: more stuff from d2src
2252 * 2d/rle.c: more stuff from d2src, formatting
2254 * 2d/font.c: useless cruft
2256 * 2d/: 2dsline.c, bitmap.c, bitmap.h: more stuff from d2src
2258 * 2d/bitblt.c, include/grdef.h: moved gr_linear_movsd assembly from
2261 2002-09-04 Bradley Bell <btb@icculus.org>
2263 * include/grdef.h: fix compiler warnings
2265 * 2d/bitblt.c: fix compiler warnings, #ifdef out dos-only code
2267 * include/grdef.h: gr_linear_movsd isn't static for NO_ASM,
2270 * main/game.c: we want the mac ibitblt for everything but dos and
2273 * main/texmerge.c: these routines are in tmerge.c
2275 * main/credits.c: enable credits for mac and oem data
2277 * main/bm.c: use either exit.ham or exit.pofs
2279 * include/ibitblt.h: enable some more code from d2src
2281 * include/gr.h: enable mac ubitblt_double
2283 * 2d/rle.c: added gr_rle_expand_scanline_generic_masked from d2src
2285 * include/grdef.h: moved some inline asm from linear.h
2287 * 2d/ibitblt.c: brought in line with original d2 version
2289 * 2d/bitblt.c: reverted to original d2 version of this file, then
2290 added d1x enhancements
2292 * 2d/2dsline.c: formatting, use __MSDOS__ instead of __DJGPP__
2294 * 2d/linear.h: moved these back to their original locations
2297 * main/mveplay.c: close some memory holes, speed up palette loading
2299 * main/movie.c: added fullscreen toggle while playing movies
2301 * main/inferno.c: comment out -superhires help text (always on)
2303 * include/timer.h: added approx_fsec_to_usec macro
2305 * arch/sdl/joy.c: fix compiler warning
2307 2002-09-01 Bradley Bell <btb@icculus.org>
2309 * main/network.c: oops
2311 * main/: movie.c, mveplay.c, mveplay.h: more movie improvements
2313 * arch/sdl/timer.c, include/timer.h: added timer_delay, faster
2314 timer_get_fixed_seconds
2318 2002-08-31 Bradley Bell <btb@icculus.org>
2320 * TODO, main/inferno.c, main/movie.c, main/mveplay.c: movie
2323 * main/multi.h: network endian stuff
2325 * 2d/font.c, include/gr.h: fast file i/o for font headers
2327 * arch/win32/arch_ip.cpp: unused file
2329 * main/: netmisc.c, netmisc.h, network.c, network.h: formatting,
2330 bigendian networking fixes
2332 * main/menu.c: make net menu more accurate, also make superhires
2335 * include/pstypes.h: better to have __pack__ all the time, I think.
2336 needed for networking, e.g.
2338 * arch/win32/: ipx_drv.h, ipx_win.c, winnet.c: win32 networking
2341 * arch/win32/Makefile.am: unused file
2345 2002-08-30 Bradley Bell <btb@icculus.org>
2347 * arch/win32/ipx_drv.h: re-added arch/win32/ipx_drv.h
2349 * main/: newmenu.h, titles.c: formatting
2351 * NEWS, arch/linux/Makefile.am, arch/linux/include/ukali.h,
2352 main/multi.h: networking works, finally
2354 * TODO: added TODO file
2356 * arch/linux/arch_ip.cpp: unused fine
2358 * README: network sorta working
2360 * main/: Makefile.am, multi.c, network.c, network.h: more
2363 * main/menu.c: load builtin mission correctly
2365 * main/inferno.c: documentation
2367 * main/: hoard.c, hoard.h, gamesave.c, mission.c: move hoard stuff
2370 * main/Makefile.mveplay: don't need no more
2372 2002-08-29 Bradley Bell <btb@icculus.org>
2374 * main/: ip_base.cpp, ip_base.h, ip_basec.h, ipclienc.c,
2375 ipclient.cpp, ipclient.h, ipserver.cpp, ipx_drv.c, multipow.c,
2376 multipow.h, netlist.c, netpkt.c, netpkt.h: deleting unused d1x
2379 * include/ipx_drv.h: more network fixing
2381 * arch/linux/include/ipx_drv.h: more network fixing
2383 * include/ipx.h: formatting
2385 * arch/linux/ipx_kali.c, include/ipx.h: fixed networking fuck-up?
2387 * NEWS, arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
2388 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, main/Makefile.am,
2389 main/inferno.c: fixed networking fuck-up?
2391 * Makefile.am: moved mingw info to README
2393 * README, mingw32.txt: moved mingw info to README
2395 2002-08-27 Bradley Bell <btb@icculus.org>
2397 * utilities/mvlextract.c: allow specifying file to extract
2399 * utilities/: tex2txb.c, txb2tex.c: use default extension to
2402 * utilities/hogextract.c: allow specifying file to extract
2404 * main/mission.c: Have to get mission_num _after_ promoting...
2406 * main/: gameseq.c, titles.c: beginning d1 briefing support
2408 * descent.msn: beginning d1 briefing support
2410 * main/: titles.c, titles.h: d1-style mission briefings
2412 * main/piggy.h: whitespace
2414 * main/movie.c: beginning robot movie support, fall back on lo/hi
2415 res if hi/lo not available
2417 * main/mission.c: added Builtin_mission_num for builtin mission,
2418 D1Hogdir, d1-style mission briefings
2420 * main/: gameseq.c, mission.h: added Builtin_mission_num for
2423 * cfile/cfile.c, include/cfile.h: add capability for 3rd hogfile
2424 (for d1 missions that need d1 data)
2426 * 2d/ibitblt.c: whitespace
2428 2002-08-26 Bradley Bell <btb@icculus.org>
2430 * utilities/mvlcreate.c: oops
2432 * utilities/: Makefile.am, mvlcreate.c, mvlextract.c: added mvl
2435 * utilities/hogextract.c: added [v]iew option
2437 * utilities/: tex2txb.c, txb2tex.c: changed txt to tex
2439 * main/titles.c: fix writable string, disable DumbAdjust thing
2441 * main/polyobj.h: whitespace
2443 * main/newmenu.c: added pcx_get_dimensions(), other stuff from
2446 * main/movie.c: read movies from AltHogDir, other fixes
2448 * main/: mission.c, mission.h: fix bug w/mission filename
2450 * main/gameseq.c: comments
2452 * main/digi.h: whitespace n stuff
2454 * include/mve_audio.h: added audio flag macros
2456 * 2d/pcx.c, include/pcx.h: added pcx_get_dimensions(), other stuff
2461 2002-08-23 Bradley Bell <btb@icculus.org>
2463 * main/: gameseq.c, inferno.c, mission.c, mission.h, titles.c: fix
2466 * Makefile.am: remove d2demo.mn2
2468 * cfile/cfile.c, include/cfile.h: add cfile_size function
2470 * d2demo.mn2, installation.txt, main/gameseq.h, main/mission.c:
2471 eliminate need for .mn2 files for oem and demo
2473 2002-08-22 Bradley Bell <btb@icculus.org>
2475 * main/bm.c: fix for vertigo
2477 * main/menu.h: make OEM menu pcx available
2479 * 2d/rle.c: merge with original d2 file
2481 * Makefile.am, configure.ac: let mission files get installed by
2484 2002-08-17 Bradley Bell <btb@icculus.org>
2486 * configure.ac: make FAST_FILE_IO the default on little-endian
2489 * NEWS, README, compilerdefs.txt, readme.txt: documentation
2491 * 2d/bitblt.c, 2d/rle.c, arch/ogl/ogl.c: implement BM_FLAG_RLE_BIG
2494 2002-08-15 Martin Schaffner <maschaffner@gmx.ch>
2496 * main/: game.c, menu.c, mission.c: promote builtin missions.
2498 2002-08-15 Bradley Bell <btb@icculus.org>
2500 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h, main/piggy.c:
2501 improved mac pig loading/reverted TRANSPARENCY_COLOR changes
2503 * utilities/.cvsignore: added cvsignore
2505 * 2d/palette.c, include/palette.h, main/gamesave.c: mac data file
2508 * main/piggy.c: mac data file loading
2510 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h: set
2511 transparency and swap 0/255 correctly for mac data files
2513 2002-08-13 Bradley Bell <btb@icculus.org>
2515 * Makefile.am, configure.ac, utilities/Makefile.am: moved utility
2516 to utilities to avoid conflict with c++ std lib <utility>
2518 * utilities/: Makefile.am, hogcreate.c, hogextract.c, txb2txt.c,
2519 txt2txb.c: moved utility to utilities to avoid conflict with c++
2522 * Makefile.am, configure.ac: add utilities
2524 2002-08-09 Bradley Bell <btb@icculus.org>
2526 * 2d/palette.c, 3d/interp.c, include/gr.h, main/render.c:
2529 2002-08-08 Bradley Bell <btb@icculus.org>
2531 * main/inferno.c: comments
2533 * main/: newmenu.c, songs.c: mac demo datafile support
2535 * installation.txt: update
2537 * main/gamesave.c: use lowercase for consistency
2539 * main/: bm.c, bm.h, endlevel.c, polyobj.c: enable loading of exit
2540 models for other than d2demo
2542 2002-08-07 Martin Schaffner <maschaffner@gmx.ch>
2544 * main/gamemine.c: formatting, better d1 texture conversion
2546 * Makefile.am, descent.mn2, descent.msn, main/mission.c,
2547 main/mission.h: recognize .msn mission files.
2549 2002-08-07 Bradley Bell <btb@icculus.org>
2551 * .cvsignore, 2d/.cvsignore, 3d/.cvsignore, arch/.cvsignore,
2552 arch/dos/.cvsignore, arch/ggi/.cvsignore, arch/linux/.cvsignore,
2553 arch/ogl/.cvsignore, arch/sdl/.cvsignore, arch/svgalib/.cvsignore,
2554 arch/win32/.cvsignore, cfile/.cvsignore, iff/.cvsignore,
2555 main/.cvsignore, main/editor/.cvsignore, maths/.cvsignore,
2556 mem/.cvsignore, misc/.cvsignore, texmap/.cvsignore: added
2559 2002-08-06 Bradley Bell <btb@icculus.org>
2561 * main/: automap.c, laser.c, songs.c, titles.c: shareware stuff
2563 * main/Makefile.am: formatting
2565 * 2d/font.c: make gr_remap_font just reload the whole thing
2567 * configure.ac: formatting
2569 * Makefile.am: added d2demo.mn2
2571 * d2demo.mn2: mission file for shareware
2573 * include/u_mem.h, main/ai.c, main/gamesave.c, main/inferno.c,
2574 main/laser.h, main/text.h, main/titles.c, main/weapon.c: whitespace
2576 * main/sounds.h: shareware stuff, whitespace
2578 * main/: polyobj.c, polyobj.h: more fast i/o macros
2580 * main/: menu.c, menu.h, mission.c, newmenu.c, piggy.c, piggy.h:
2583 * main/: endlevel.c, endlevel.h, gamemine.c, gameseq.c: merged
2584 endlevel stuff to non-shareware, allow movies/endlevel for
2587 * main/cntrlcen.c: typo
2589 * main/bm.h: use global Piggy_hamfile_version
2591 * main/bm.c: merged endlevel stuff to non-shareware, more fast i/o
2592 macros, use global Piggy_hamfile_version
2594 * main/Makefile.am: terrain and movie stuff always used now
2596 * 2d/pcx.c, include/pcx.h: make pcx header available to other
2599 * main/: gamemine.c, gamesave.c: load DMB levels
2601 * main/: bm.c, cntrlcen.c, cntrlcen.h, fuelcen.c, fuelcen.h,
2602 segment.c, segment.h, switch.c, switch.h: fast i/o macros
2604 2002-08-04 Martin Schaffner <maschaffner@gmx.ch>
2606 * main/gamemine.c, main/gamesave.c, mem/mem.c: d1 level stuff.
2608 2002-08-04 Bradley Bell <btb@icculus.org>
2610 * main/inferno.c: shareware stuff, formatting
2612 * arch/sdl/rbaudio.c: gracefully handle redbook non-availability
2614 * arch/sdl/gr.c: don't need to set mode in gr_init
2616 2002-08-02 Martin Schaffner <maschaffner@gmx.ch>
2618 * main/: gamemine.c, gamemine.h, gamesave.c, gamesave.h: more d1
2621 * Makefile.am, descent.mn2: added mission file for descent 1
2623 2002-08-02 Bradley Bell <btb@icculus.org>
2625 * arch/sdl/digi.c, arch/sdl/gr.c, include/error.h,
2626 include/oldsdl.h, main/gamecntl.c, main/inferno.c, main/laser.c,
2627 main/piggy.h, misc/error.c: junk
2629 * main/: endlevel.c, escort.c, gameseq.c, newmenu.c, render.c,
2630 render.h, scores.c, scores.h, terrain.c: shareware stuff
2632 * configure.ac, include/pstypes.h, main/bm.c, main/bm.h,
2633 main/effects.c, main/effects.h, main/piggy.c, main/piggy.h,
2634 main/powerup.c, main/powerup.h, main/robot.c, main/robot.h,
2635 main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
2636 main/weapon.c, main/weapon.h: fast i/o macros
2638 2002-08-01 Martin Schaffner <maschaffner@gmx.ch>
2640 * NEWS, cfile/cfile.c, main/console.c, main/gamemine.c,
2641 main/gamemine.h, main/gamesave.c: load d1 levels
2643 2002-07-30 Bradley Bell <btb@icculus.org>
2645 * configure.ac: oops
2647 * configure.ac, arch/ogl/gr.c, arch/ogl/ogl.c, include/ogl_init.h:
2650 * main/menu.c, main/titles.c, NEWS, 2d/font.c, include/gr.h,
2651 include/grdef.h, main/game.c, main/gamefont.c, main/gamefont.h,
2652 main/gamemine.c, main/inferno.c, main/movie.c, main/newmenu.c,
2653 main/piggy.c, main/titles.c: support shareware datafiles!
2655 * main/: bm.c, gamemine.c, piggy.c, piggy.h, weapon.c, gamemine.c,
2656 piggy.c: SHAREWARE fixes
2658 2002-07-29 Bradley Bell <btb@icculus.org>
2660 * NEWS, include/fileutil.h, main/bm.c, main/gameseq.c,
2661 main/mveplay.c, main/piggy.c, main/piggy.h, main/playsave.c,
2662 misc/fileutil.c: Portability - OS X support
2664 2002-07-27 Bradley Bell <btb@icculus.org>
2666 * main/: Makefile.am, fuelcen.c, fuelcen.h, game.c, game.h,
2667 gamemine.c, gamesave.c, gameseq.c, piggy.c, piggy.h, segment.c,
2668 segment.h: portability
2670 * cfile/cfile.c, include/cfile.h, main/cntrlcen.c, main/cntrlcen.h,
2671 main/gamesave.c, main/switch.c, main/switch.h, main/wall.c,
2672 main/wall.h: portabilization
2674 * 2d/font.c, include/gr.h: portability
2676 2002-07-26 Bradley Bell <btb@icculus.org>
2678 * 2d/font.c, 2d/pcx.c, include/gr.h, main/movie.c: portability
2680 * arch/linux/findfile.c, include/pstypes.h: os x fixes
2682 * main/player.c: foo
2684 * misc/fileutil.c, include/fileutil.h, misc/fileutil.c: oops
2686 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c,
2687 misc/fileutil.h: portable file i/o utils
2689 * main/: Makefile.mveplay, inferno.c, movie.c, newmenu.c: s not a
2690 writable string anymore... / formatting
2692 * main/Makefile.am, main/bm.c, main/bm.h, main/cntrlcen.c,
2693 main/cntrlcen.h, main/effects.c, main/effects.h, main/piggy.c,
2694 main/piggy.h, main/player.c, main/player.h, main/polyobj.c,
2695 main/polyobj.h, main/powerup.c, main/powerup.h, main/robot.c,
2696 main/robot.h, main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
2697 main/weapon.c, main/weapon.h, 3d/interp.c, include/cfile.h:
2698 portable-izing file loading routines
2700 2002-07-24 Bradley Bell <btb@icculus.org>
2702 * main/mveplay.c: correctly play files with 16bit uncompressed
2703 audio, mem checking, etc
2705 * main/: Makefile.mveplay, mvelib.c, mveplay.c: enable standalone
2708 2002-07-23 Bradley Bell <btb@icculus.org>
2710 * misc/Makefile.am: unused file
2712 * configure.ac, main/endlevel.c, main/endlevel.h, main/menu.c,
2713 main/sounds.h: remove experimental nmovie stuff
2715 * main/movie.c: add some debugging output
2717 2002-07-22 Bradley Bell <btb@icculus.org>
2719 * main/: console.c, state.c: simplified header
2721 * main/movie.c: enable mveplay audio
2723 * main/old/movie.c: moved to main/
2725 * include/mve_audio.h, include/mvelib.h, main/Makefile.am,
2726 main/inferno.c, main/kludge.c, main/movie.c, main/mve_audio.c,
2727 main/mvelib.c, main/mveplay.c: initial movie support
2729 * arch/linux/findfile.c, arch/ogl/gr.c, arch/ogl/ogl.c,
2730 arch/sdl/init.c, arch/sdl/joy.c, include/byteswap.h,
2731 include/ogl_init.h, include/pstypes.h, main/console.c,
2732 main/state.c, mem/mem.c: OS X stuff
2734 * configure.ac: OS X and movie stuff
2736 2002-07-19 Bradley Bell <btb@icculus.org>
2738 * compilerdefs.txt: OSX defs
2740 2002-07-18 Bradley Bell <btb@icculus.org>
2742 * main/inferno.c: use simpler rcs tags
2744 * autogen.sh: keep Changelog in cvs (and use --accum)
2746 * arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/rbaudio.c,
2747 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/rbaudio.c,
2748 include/rbaudio.h, main/Makefile.am, main/cdrom.h, main/gamecntl.c,
2749 main/songs.c: changed cdrom->rbaudio
2751 * include/rbaudio.h: moved to /include
2753 2002-07-17 Bradley Bell <btb@icculus.org>
2755 * 2d/d2sline.c, 2d/bitblt.c, 2d/bitmap.c, 2d/bitmap.h, 2d/box.c,
2756 2d/canvas.c, 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/font.c,
2757 2d/gpixel.c, 2d/ibitblt.c, 2d/line.c, 2d/linear.asm, 2d/linear.h,
2758 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c, 2d/rect.c,
2759 2d/rle.c, 2d/scale.c, 2d/scalea.asm, 2d/scalea.h, 2d/scalec.c,
2760 2d/tmerge.c, 2d/tmerge_a.asm, 3d/clipper.c, 3d/clipper.h,
2761 3d/draw.c, 3d/globvars.c, 3d/globvars.h, 3d/instance.c,
2762 3d/interp.asm, 3d/interp.c, 3d/matrix.c, 3d/points.c, 3d/rod.c,
2763 3d/setup.c: use simpler rcs tags
2768 2002-07-17 Bradley Bell <btb@icculus.org>
2770 * tools/cvs2cl/cvs2cl.pl: upgrade cvs2cl
2772 * d2x-gl.sh, d2x-ogl.sh: changed d2x-ogl to d2x-gl
2774 * debian/rules: don't need readme's
2776 * debian/rules: move d1x license to COPYING, license clarifications
2778 * COPYING, license.txt, debian/copyright, Makefile.am: move d1x
2779 license to COPYING, license clarifications
2781 * debian/rules: fix debian docs
2783 * debian/rules: fix debian manpages
2785 * debian/d2x-sdl.menu: fix debian menu
2787 * debian/rules: link to undocumented man page for debs
2789 * Makefile.am, configure.ac, debian/control, debian/copyright,
2790 debian/d2x-gl.files, debian/d2x-gl.menu, debian/d2x-sdl.files,
2791 debian/d2x-sdl.menu, debian/d2x.files, debian/d2x.menu,
2792 debian/rules, rpm/d2x.spec.in: change d2x-ogl to d2x-gl, other
2795 2002-07-16 Bradley Bell <btb@icculus.org>
2797 * debian/: rules, changelog.in: deb stuff
2799 * configure.ac: cleaner nasm detection
2801 * debian/: changelog.in, control, rules: deb stuff
2803 * README, installation.txt: typos, stuff
2805 * configure.ac: better #defines
2807 * configure.ac: whitespace
2809 * configure.ac: better documentation
2811 * configure.ac, arch/sdl/event.c, arch/sdl/init.c: SDL_AUDIO and
2812 SDL_JOYSTICK not needed
2814 * configure.ac, main/inferno.c: __SDL__ ugly and not needed at all
2816 * configure.ac: need higher SDL for joystick
2818 * debian/: control, rules: deb stuff
2820 * arch/sdl/joy.c: old junk
2822 * Makefile.am, configure.ac: automake updates
2824 * main/: inferno.c, text.c: don't use althogdir on non-unix
2826 * configure.ac: more autoconf updates
2828 * misc/strutil.c: better strrev
2830 * main/inferno.c: need limits.h on mingw also
2832 * acconfig.h, configure.ac: Updated for autoconf 2.53 (no more
2835 2002-04-19 Bradley Bell <btb@icculus.org>
2837 * main/network.c: let hoard.ham be a cfile
2839 * main/text.c: better error message when hog not found
2843 2002-03-23 Bradley Bell <btb@icculus.org>
2845 * acconfig.h, configure.ac, arch/linux/Makefile.am,
2846 arch/sdl/Makefile.am: Use SDL joystick automatically
2848 * arch/sdl/joy.c, main/kconfig.c: SDL Joystick works!
2850 2002-03-05 Bradley Bell <btb@icculus.org>
2852 * arch/sdl/joydefs.c, arch/sdl/joy.c: SDL joystick stuff mostly
2855 2002-02-23 Bradley Bell <btb@icculus.org>
2857 * texmap/ntmap.c: fix bug preventing higher res sdl modes
2859 * arch/dos/Makefile.am, arch/ggi/Makefile.am,
2860 arch/linux/Makefile.am, arch/ogl/Makefile.am, arch/sdl/Makefile.am,
2861 arch/svgalib/Makefile.am, arch/win32/Makefile.am,
2862 main/editor/Makefile.am: moved includes to include
2864 * arch/sdl/gr.c: use SDL_VERSION_ATLEAST
2866 * Makefile.am, 2d/Makefile.am, 3d/Makefile.am, cfile/Makefile.am,
2867 iff/Makefile.am, main/Makefile.am, maths/Makefile.am,
2868 mem/Makefile.am, misc/Makefile.am, texmap/Makefile.am: moved
2871 * main/game.c: disabled cockpit for OGL, formatting
2873 * 2d/ibitblt.c: formatting
2875 2002-02-16 Bradley Bell <btb@icculus.org>
2877 * include/oldsdl.h: check for older macros
2879 * configure.ac, arch/sdl/digi.c, arch/sdl/event.c, arch/sdl/gr.c,
2880 include/error.h, include/oldsdl.h, main/gamecntl.c, main/inferno.c:
2881 allow older sdl versions
2883 2002-02-15 Bradley Bell <btb@icculus.org>
2885 * main/: automap.c, automap.h, inferno.c: automap resolution now
2888 * include/: gr.h, grdef.h: moved protos to from grdef.h to gr.h
2890 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
2891 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
2892 win32/include/key_arch.h: never mind - that would be pointless
2894 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
2895 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
2896 win32/include/key_arch.h: copied files from d1x
2898 * arch/linux/arch_ip.cpp, arch/win32/arch_ip.cpp, main/ip_base.cpp,
2899 main/ip_base.h, main/ipclient.cpp: enable udp debug messages
2901 * main/multipow.c: need conf.h
2903 * arch/win32/Makefile.am: new file
2905 * include/pstypes.h: added u_int16_t (needed in base_ip)
2907 * arch/win32/arch_ip.cpp: copied from d1x
2909 2002-02-14 Bradley Bell <btb@icculus.org>
2911 * arch/sdl/gr.c, main/inferno.c: allow gr_init lowres
2913 * NEWS, include/gr.h, main/game.c, main/game.h, main/gamecntl.c,
2914 main/netlist.c: Added hotkeys to toggle fullscreen mode
2916 * main/: ip_base.cpp, ip_base.h, multi.h, netlist.c, netpkt.c,
2917 network.c, network.h, ipclient.cpp, netpkt.h: d1x->d2x
2919 * main/: multipow.c, multipow.h, netlist.c, netpkt.c, netpkt.h,
2920 reorder.h: Lotsa networking stuff from d1x
2922 2002-02-13 Bradley Bell <btb@icculus.org>
2924 * include/gr.h, main/game.c: Fullscreen toggle stuff
2926 * arch/linux/Makefile.am, include/ipx.h: Lotsa networking stuff
2929 * main/: Makefile.am, inferno.c, ip_base.cpp, ip_base.h, menu.c,
2930 multi.h, network.c, network.h, newmenu.c: Lotsa networking stuff
2933 2002-02-11 Bradley Bell <btb@icculus.org>
2935 * main/bm.c: use portable loader if bigendian
2937 * include/pstypes.h: don't define bool for c++
2939 * include/cfile.h: extern AltHogDir stuff
2941 * include/byteswap.h: use WORDS_BIGENDIAN
2943 * main/: newmenu.c, newmenu.h: added fixedfont menu functions
2945 * main/vers_id.h: added D2X_IVER
2947 * misc/args.c: don't use d1x.ini
2949 * Makefile.am: rpm stuff
2951 * acconfig.h, configure.ac: c++, versioning, endianness, deb, rpm
2954 2002-02-09 Bradley Bell <btb@icculus.org>
2956 * rpm/: d2x.spec, d2x.spec.in: auto-generate rpm spec file
2958 2002-02-09 Paolo Ulivi <pulivi@libero.it>
2960 * d2x-ogl.sh, d2x-sdl.sh, rpm/.cvsignore, rpm/d2x.spec: rpm
2963 2002-02-06 Bradley Bell <btb@icculus.org>
2965 * arch/linux/arch_ip.cpp, main/ip_base.cpp, main/ip_base.h,
2966 main/ip_basec.h, main/ipclienc.c, main/ipclient.cpp,
2967 main/ipclient.h, main/ipserver.cpp: Adding d1x network code
2969 * debian/: changelog.in, control, copyright, d2x-gl.files,
2970 d2x-gl.menu, d2x.files, d2x.menu, rules: Added debian stuff
2974 2002-02-02 Bradley Bell <btb@icculus.org>
2976 * NEWS, arch/ggi/Makefile.am: reenabled ggi build
2978 * NEWS, acconfig.h, configure.ac, main/gamecntl.c, main/inferno.c:
2979 Enabled RELEASE option
2981 2002-01-31 Bradley Bell <btb@icculus.org>
2983 * Makefile.am, configure.ac: specify prerequisite versions of
2984 autoconf and automake
2986 2002-01-29 Bradley Bell <btb@icculus.org>
2988 * main/mission.c: RCS header added
2990 * main/inferno.c: update copyright date
2992 * main/mission.c: allow missions to be in AltHogDir
2994 * configure.ac: Display results of configure
2996 * include/d_io.h, main/inferno.c, main/newdemo.c: Added d_mkdir
2999 2002-01-28 Bradley Bell <btb@icculus.org>
3001 * NEWS, acconfig.h, configure.ac, cfile/cfile.c, main/newdemo.c:
3002 Data files now go in DATADIR/games/d2x, user files now go in
3005 2002-01-28 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
3007 * main/inferno.c: Data files now go in DATADIR/games/d2x, user
3008 files now go in ~/.d2x
3010 2002-01-24 Bradley Bell <btb@icculus.org>
3012 * configure.ac: fix nasm not found error message
3014 2002-01-18 Bradley Bell <btb@icculus.org>
3016 * configure.in: getting rid of old configure.in
3018 * acconfig.h, configure.ac, main/Makefile.am, main/kludge.c,
3019 main/movie.c: Movie playing kludgey stuff
3021 * misc/args.c: formatting
3023 * main/inferno.c: allow -h for help
3025 * include/error.h: don't die on int3, unless -debug given
3027 * mingw32.txt: more stuff
3029 2001-12-29 Bradley Bell <btb@icculus.org>
3031 * Makefile.am: Got rid of thinking.txt
3033 * main/inferno.c: document -nomovies option
3035 2001-12-28 Bradley Bell <btb@icculus.org>
3037 * main/titles.c: formatting, put some code into place for rendering
3038 of robots during briefings
3040 2001-12-27 Bradley Bell <btb@icculus.org>
3044 2001-12-23 Craig Hadady <chadady@iglou.com>
3046 * 2d/rle.c: fixed bug in dummy array.
3048 2001-12-03 Bradley Bell <btb@icculus.org>
3050 * arch/sdl/init.c: fix formatting
3052 * Makefile.am, acconfig.h, configure.ac, arch/linux/Makefile.am,
3053 arch/sdl/Makefile.am, arch/sdl/event.c, arch/sdl/init.c,
3054 arch/sdl/joy.c, arch/svgalib/Makefile.am: lots of makefile fixes,
3055 and sdl joystick stuff
3057 2001-11-30 Bradley Bell <btb@icculus.org>
3059 * thinking.txt: not needed
3061 2001-11-27 Bradley Bell <btb@icculus.org>
3063 * cygconf, mingw32.txt: use sdl from source on cygwin
3065 * Makefile.am, configure.ac, arch/ogl/Makefile.am,
3066 arch/sdl/Makefile.am, main/Makefile.am: move SDL_LIBS to LIBS,
3067 SDL_CFLAGS to CFLAGS
3069 2001-11-27 Bradley Bell <btb@icculus.org>
3073 2001-11-14 Bradley Bell <btb@icculus.org>
3075 * texmap/scanline.c: use optimization flags as texmap default
3077 * NEWS: mouse wheel, etc
3079 * arch/include/mouse.h, arch/sdl/mouse.c, main/kconfig.c: use mouse
3080 wheel to emulate 3rd axis
3082 * Makefile.am, configure.ac: change ENV_DJGPP to DJGPP
3084 * include/error.h: kludge to ungrab mouse when we hit an int3
3086 * include/d_io.h: change __ENV_WINDOWS__ to __WINDOWS__,
3087 __ENV_MSDOS__ to __MSDOS__
3089 * arch/sdl/mouse.c: remove cruft, fix formatting, use mouse wheel
3092 * arch/sdl/event.c: remove cruft, fix formatting, begin joystick
3095 * arch/sdl/digi.c: implemented digi_set_volume
3097 * include/grdef.h, main/config.c, misc/d_io.c: change
3098 __ENV_WINDOWS__ to __WINDOWS__, __ENV_MSDOS__ to __MSDOS__
3100 * 2d/font.c, main/bm.c, main/gamesave.c, main/gameseq.c,
3101 main/piggy.c: use MAKE_SIG
3103 * installation.txt: update
3105 * configure.ac: new file
3107 * arch/sdl/joydefs.c: #include pstypes.h
3109 * arch/sdl/init.c: SDL joystick stuff
3111 * acconfig.h: adjust MINGW defines
3113 * arch/sdl/joydefs.c: copied joydefs_config from linux/joydefs.c -
3114 controls menu now works
3116 2001-11-13 Bradley Bell <btb@icculus.org>
3118 * main/Makefile.am: Make sure bmread.c and terrain.c get included
3121 * Makefile.am: New file
3123 * arch/dos/Makefile.am: Make sure gr.c and joy2.asm get included in
3126 * compilerdefs.txt: New file
3128 * main/aipath.c: use D_RAND_MAX instead of RAND_MAX
3130 2001-11-12 Bradley Bell <btb@icculus.org>
3132 * main/playsave.c: load player files regardless of byte order of
3135 2001-11-11 Bradley Bell <btb@icculus.org>
3137 * include/makesig.h, main/playsave.c: Created header for MAKE_SIG
3140 * main/Makefile.am: Don't use terrain.c unless SHAREWARE
3142 * NEWS: GL savegame thumbnails
3144 * acconfig.h, configure.in: make option for NMOVIES, default to off
3146 2001-11-09 Bradley Bell <btb@icculus.org>
3148 * main/state.c: Enabled savegame thumbnails under OpenGL
3150 * unused/pa_null/pa_enabl.h: remove duplicate header
3152 * misc/args.c: use d2x.ini for option file
3154 * mem/mem.c: Move mem_realloc inside the ifdef
3156 * main/menu.c: fix 640x400 menu text
3158 * main/inferno.c: added documentation
3160 * main/endlevel.c: fix warnings
3162 * arch/ogl/gr.c: Get rid of gl spew
3164 * arch/linux/Makefile.am: move unused ipx_udp.c to EXTRA_DIST
3166 * acconfig.h: Define __SDL__ for mingw
3168 2001-11-08 Bradley Bell <btb@icculus.org>
3170 * 2d/font.c: free OGL font data when rereading
3172 * main/collide.c, main/endlevel.c, main/endlevel.h, main/gameseq.c,
3173 main/gauges.c, acconfig.h, configure.in, main/inferno.c,
3174 main/laser.c, main/menu.c, main/menu.h, main/newmenu.c,
3175 main/piggy.c, main/sounds.h, main/switch.c, main/titles.c,
3176 main/weapon.h: Enabled shareware build, endlevel flythrough
3179 * main/: Makefile.am, terrain.c, old/terrain.c: moved file, will be
3180 of use for shareware build
3182 * arch/ogl/: gr.c, sdlgl.c: use new d_realloc function, so mem
3185 * include/u_mem.h, mem/mem.c: added d_realloc/mem_realloc functions
3187 2001-11-05 Bradley Bell <btb@icculus.org>
3189 * include/args.h, main/inferno.c, misc/args.c: Change args_init
3192 * include/3d.h: Add comment
3194 2001-11-04 Bradley Bell <btb@icculus.org>
3196 * cfile/Makefile.am, cfile/nocfile.h, include/nocfile.h: Move
3199 * arch/ogl/sdlgl.c: Hack to keep SDL from screwing up X when it
3202 * main/: gamecntl.c, inferno.c: SDL applies to more than X11...
3204 * arch/ogl/gr.c, main/Makefile.am, main/gauges.c, main/hud.c,
3205 main/hudmsg.h: Enable d1x-style hud_message
3207 * arch/ogl/: glx.c, wgl.c: Sync with d1x
3209 * 2d/font.c: re-init ogl fonts after remapping colors.
3211 2001-11-02 Bradley Bell <btb@icculus.org>
3213 * misc/Makefile.am: remove byteswap.h (duplicate header)
3215 * 2d/font.c: fixed gr_remap_font, minor stuff
3217 * configure.in: take out -O2 if doing debug build
3219 * main/bm.c: formatting
3221 * 2d/font.c, include/gr.h, NEWS: Enable OpenGL fonts!
3223 * include/byteswap.h, misc/Makefile.am: fix swapint, swapshort
3224 macros, get rid of functions
3226 2001-11-01 Bradley Bell <btb@icculus.org>
3228 * misc/byteswap.h: removed duplicate header
3230 2001-10-31 Bradley Bell <btb@icculus.org>
3232 * NEWS, main/automap.c: automap works in opengl
3234 * NEWS, configure.in: Added news
3236 * main/newmenu.c: Must call set_screen_mode for menus when using GL
3238 * 2d/: bitblt.c, canvas.c, linear.h, scalea.h: Sync with d1x
3240 * arch/sdl/event.c, arch/sdl/gr.c, arch/sdl/init.c, iff/iff.c,
3241 include/3d.h, include/loadgl.h, main/inferno.c, maths/fixc.c,
3242 maths/vecmat.c, maths/vecmata.asm: Sync with d1x
3244 * Makefile.am, arch/sdl/Makefile.am: Makefile fixes
3246 * arch/ogl/: glx.c, gr.c, ogl.c, sdlgl.c: Sync with d1x
3248 * 3d/: clipper.c, draw.c, globvars.c, instance.c, interp.c,
3249 matrix.c, points.c, rod.c, setup.c: Minor sync with d1x
3251 2001-10-27 Bradley Bell <btb@icculus.org>
3253 * main/inferno.c: added some documentation
3255 2001-10-25 Bradley Bell <btb@icculus.org>
3257 * main/inferno.c, texmap/ntmap.c, texmap/tmapflat.c: Completed tmap
3260 * Makefile.am, configure.in, arch/Makefile.am,
3261 arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/digi.c,
3262 arch/dos/gr.c, arch/ggi/Makefile.am, arch/ggi/gr.c,
3263 arch/ogl/Makefile.am, arch/ogl/glx.c, arch/ogl/gr.c,
3264 arch/ogl/ogl.c, arch/ogl/sdlgl.c, arch/ogl/wgl.c,
3265 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/digi.c,
3266 arch/sdl/gr.c, arch/svgalib/Makefile.am, arch/svgalib/gr.c,
3267 texmap/scanline.c: Finished moving stuff to arch/blah. I know,
3268 it's ugly, but It'll be easier to sync with d1x.
3270 * Makefile.am, configure.in, main/Makefile.am, main/editor/med.c,
3271 main/editor/medwall.h, main/editor/segment.c, main/editor/seguvs.h,
3272 main/editor/Makefile.am: attempt at support for editor, makefile
3275 * misc/d_delay.c: formatting fix
3277 * texmap/: Makefile.am, ntmap.c, scanline.c, scanline.h, texmapl.h,
3278 tmappent.S, tmapppro.S: adding support for runtime selection of
3281 * main/: bmread.c, game.c, gamecntl.c, gamesave.c, inferno.c,
3282 inferno.h, piggy.c, render.c, editor/editor.h: conditionalize
3283 including multi.h and network.h, fix backslashes, fix compiler
3286 * main/: ai.c, ai2.c, aipath.c, automap.c, bm.c, cntrlcen.c,
3287 collide.c, controls.c, credits.c, dumpmine.c, endlevel.c, escort.c,
3288 fireball.c, fuelcen.c, gamemine.c, gameseq.c, gauges.c, laser.c,
3289 menu.c, multi.h, netmisc.c, network.h, newdemo.c, newmenu.c,
3290 object.c, powerup.c, state.c, switch.c, wall.c: conditionalize
3291 including multi.h and network.h, fix backslashes
3293 * include/pstypes.h: added typedef for u_int64_t on mingw
3295 * include/3d.h: added prototype for g3_uninit_polygon_model
3297 * arch/sdl/Makefile.am: Don't use SDL joystick except on mingw
3299 2001-10-24 Bradley Bell <btb@icculus.org>
3301 * arch/: ggi/Makefile.am, svgalib/Makefile.am: Moved input stuff to
3302 arch subdirs, as in d1x.
3304 * Makefile.am, configure.in, main/kconfig.c: Revert bin_programs to
3305 earlier style until i understand automake 1.5 better. remove input
3308 * arch/: Makefile.am, dos/Makefile.am, dos/joy2.asm, dos/joyc.c,
3309 dos/joydefs.c, dos/key.c, dos/mouse.c, ggi/event.c, ggi/init.c,
3310 ggi/key.c, ggi/mouse.c, linux/Makefile.am, linux/joydefs.c,
3311 linux/joystick.c, linux/include/joystick.h, sdl/Makefile.am,
3312 sdl/event.c, sdl/joy.c, sdl/joydefs.c, sdl/key.c, sdl/mouse.c,
3313 svgalib/event.c, svgalib/init.c, svgalib/key.c, svgalib/mouse.c:
3314 Moved input stuff to arch subdirs, as in d1x.
3316 * NEWS, configure.in: blah blah
3318 2001-10-23 Bradley Bell <btb@icculus.org>
3320 * include/ui.h, unused/ui/ui.h: Moved ui.h to includes/
3322 * texmap/tmapppro.S: no need for #include <conf.h> here
3324 * main/Makefile.am: Build fixes. EDITOR_SRCS added to
3327 * main/: Makefile.am, network.c: No longer #ifdef'ing out the whole
3328 file. RCS header added
3330 * main/: bmread.c, kmatrix.c, multi.c, multibot.c: No longer
3331 #ifdef'ing out the whole file. RCS header added
3333 * Makefile.am, acconfig.h, configure.in, arch/dos/Makefile.am,
3334 main/Makefile.am, maths/Makefile.am, texmap/Makefile.am: Build
3335 fixes. Now works with automake 1.5 and autoconf 2.52.
3336 --enable-editor option added. SDL_VIDEO and SDL_INPUT defined for
3337 mingw (-grabmouse now works on win32).
3339 * config.guess, config.sub, install-sh, missing, mkinstalldirs:
3340 These don't belong in cvs
3344 2001-10-20 Bradley Bell <btb@icculus.org>
3346 * 2d/font.c: Don't free unused variables...
3348 * 2d/font.c, include/gr.h: Bringing font stuff more in line with
3351 * Makefile.am, arch/Makefile.am, arch/dos/Makefile.am,
3352 arch/linux/Makefile.am, arch/win32/Makefile.am, iff/Makefile.am,
3353 main/Makefile.am: make dist more sensible
3355 * Makefile.am: Kludge for linking on mingw
3357 2001-10-19 Bradley Bell <btb@icculus.org>
3359 * Makefile.am, configure.in, arch/win32/Makefile.am,
3360 arch/win32/ipx_win.c, arch/win32/winnet.c: Little fixes
3362 * include/ipx_drv.h: Check for __MINGW32__
3364 * include/i86.h: Imported from d1x
3366 * arch/dos/: Makefile.am, ipx.c: Re-import of d1x files
3368 * arch/dos/modex.asm: Fixed %include
3370 * main/console.c: RCS headers added
3372 * arch/sdl/: Makefile.am, init.c, timer.c: Moved arch/sdl_* to
3375 * Makefile.am, main/Makefile.am: Moved final link to top-level
3376 directory instead of main/
3378 * 2d/linear.asm, maths/fix.asm, maths/vecmata.asm: Changed
3379 __ENV_LINUX__ to __linux__
3381 * configure.in, arch/Makefile.am, arch/dos_dpmi.c,
3382 arch/dos_findfile.c, arch/dos_init.c, arch/dos_ipx.c,
3383 arch/dos_modex.asm, arch/dos_timer.asm, arch/dos_tweak.inc,
3384 arch/dos_vesa.c, arch/dos_vgaregs.inc, arch/linux_init.c,
3385 arch/sdl_init.c, arch/sdl_timer.c, arch/dos/Makefile.am,
3386 arch/dos/dpmi.c, arch/dos/findfile.c, arch/dos/init.c,
3387 arch/dos/ipx.c, arch/dos/modex.asm, arch/dos/timer.asm,
3388 arch/dos/tweak.inc, arch/dos/vesa.c, arch/dos/vgaregs.inc,
3389 arch/linux/Makefile.am, arch/linux/init.c, arch/win32/Makefile.am,
3390 arch/win32/mingw_init.c, main/Makefile.am: Moved arch/sdl_* to
3393 * configure.in: add --enable-xploader, support arch/linux subdir,
3396 * main/inferno.c: conditionalize conf.h
3398 2001-10-19 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
3400 * acconfig.h, 2d/bitmap.h, 3d/interp.c, cfile/cfile.c,
3401 include/cfile.h, main/bm.c, mem/mem.c, misc/fileutil.c,
3402 misc/fileutil.h: Partial application of linux/alpha patch.
3404 2001-10-19 Bradley Bell <btb@icculus.org>
3406 * main/Makefile.am, arch/linux/Makefile.am: Brought linux
3407 networking in line with d1x, moved some arch/linux_* stuff to
3410 * arch/linux/: findfile.c, ipx_bsd.c, ipx_kali.c, ipx_lin.c,
3411 linuxnet.c, ukali.c, include/ipx_bsd.h, include/ipx_hlpr.h,
3412 include/ipx_kali.h, include/ipx_ld.h, include/ipx_lin.h,
3413 include/ipx_udp.h, include/ukali.h: remove pesky * from RCS log
3416 * arch/: Makefile.am, linux_findfile.c, linux_ipx_bsd.c,
3417 linux_ipx_lin.c, linux_ipx_udp.c, linux_net.c, linux/findfile.c,
3418 linux/ipx_bsd.c, linux/ipx_kali.c, linux/ipx_lin.c,
3419 linux/ipx_udp.c, linux/linuxnet.c, linux/ukali.c,
3420 linux/include/ipx_bsd.h, linux/include/ipx_hlpr.h,
3421 linux/include/ipx_kali.h, linux/include/ipx_ld.h,
3422 linux/include/ipx_lin.h, linux/include/ipx_udp.h,
3423 linux/include/ukali.h: Brought linux networking in line with d1x,
3424 moved some arch/linux_* stuff to arch/linux/*
3426 * include/ipx_drv.h: Imported from d1x
3428 * main/ipx_drv.c: RCS info added, conf.h added, etc...
3430 * main/ipx_drv.c: Imported from d1x
3432 * include/args.h, include/ipx.h, main/inferno.c, main/network.c,
3433 main/network.h, main/Makefile.am: Trying to get network working on
3436 * configure.in, 2d/Makefile.am, arch/win32/Makefile.am,
3437 main/Makefile.am: build fixes
3439 * arch/: win32/Makefile.am, win32/findfile.c, win32/ipx_drv.h,
3440 win32/ipx_win.c, win32/winnet.c, Makefile.am, win32_findfile.c,
3441 linux/include/ipx_drv.h: Moved win32_* to win32/* (a la d1x),
3442 starting to get net working.
3444 * include/pstypes.h: Changed __ENV_LINUX__ to __linux__,
3445 conditionalized min,max macros
3447 2001-10-18 Bradley Bell <btb@icculus.org>
3449 * acconfig.h, 2d/linear.h, arch/include/joy.h, include/loadgl.h,
3450 include/strutil.h, include/vecmat.h, main/kconfig.c, misc/d_glob.c,
3451 texmap/tmap_inc.asm, texmap/tmap_per.asm, texmap/tmappent.S,
3452 texmap/tmapppro.S, main/console.c: Changed __ENV_LINUX__ to
3455 * 2d/2dsline.c: RCS headers added/changed
3457 * configure.in: fix NASMFLAGS bug
3459 * main/: collide.c, inferno.c, object.c, render.c: RCS headers
3462 2001-10-17 Bradley Bell <btb@icculus.org>
3464 * NEWS: Fixed the invulnerable robots bug!
3466 * main/collide.c: Fixed the invulnerable robots bug!
3468 2001-10-14 Bradley Bell <btb@icculus.org>
3470 * Makefile.am, arch/Makefile.am, iff/Makefile.am, main/Makefile.am:
3473 2001-10-13 Bradley Bell <btb@icculus.org>
3475 * Makefile.am, autogen.sh, configure.in, 2d/Makefile.am,
3476 arch/Makefile.am, arch/dos/Makefile.am,
3477 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
3478 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
3479 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
3480 arch/dos/include/Makefile.am, arch/dos/mm_snd/Makefile.am,
3481 arch/dos/mm_snd/include/Makefile.am, arch/include/Makefile.am,
3482 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
3483 arch/win32/Makefile.am, arch/win32/d3dframe/Makefile.am,
3484 arch/win32/include/Makefile.am, iff/Makefile.am,
3485 iff/archive/Makefile.am, include/Makefile.am, main/Makefile.am,
3486 main/editor/Makefile.am, main/old/Makefile.am, tools/Makefile.am,
3487 tools/cvs2cl/Makefile.am, unused/Makefile.am,
3488 unused/bios/Makefile.am, unused/lib/Makefile.am,
3489 unused/novga/Makefile.am, unused/pa_null/Makefile.am,
3490 unused/ui/Makefile.am, unused/vga/Makefile.am,
3491 unused/vga/new/Makefile.am, unused/win95/Makefile.am: Removed
3492 automake stuff from "inert" subdirs. And there was much rejoicing.
3494 * Makefile.am, NEWS, configure.in: Stuff
3496 * ChangeLog: removing auto-generated file
3498 * cygconf: Added instructions for mingw32 build
3500 * Makefile.am: renamed INSTALL to installation.txt
3502 * installation.txt, INSTALL: renamed INSTALL to installation.txt
3504 * mingw32.txt: Added instructions for mingw32 build
3506 * configure.in: Enable assembly under mingw32
3508 2001-10-12 Bradley Bell <btb@icculus.org>
3510 * acconfig.h, aclocal.m4, conf.h.in: remove superfluous files
3512 * acconfig.h, aclocal.m4, conf.h.in, configure.in, 2d/2dsline.c,
3513 2d/bitblt.c, 2d/box.c, 2d/canvas.c, 2d/gpixel.c, 2d/line.c,
3514 2d/pixel.c, include/pstypes.h, include/strutil.h, include/timer.h,
3515 main/digi.h, main/kludge.c, main/object.c, main/render.c,
3516 misc/d_glob.c, misc/d_io.c, misc/strutil.c: Changed __ENV_DJGPP__
3517 to __DJGPP__, since it's built-in.
3519 2001-10-12 Paolo Ulivi <paoloulivi@tin.it>
3521 * aclocal.m4, conf.h.in, include/vecmat.h, main/collide.c,
3522 main/kludge.c, main/piggy.h: fix some gcc 3.0 warnings.
3526 2001-10-12 Bradley Bell <btb@icculus.org>
3528 * Makefile.am, unused/win95/Makefile.am: Fix some dist stuff
3530 * Makefile.am: make sure cygconf gets archived
3532 * configure.in: Increment version number in preparation for release
3534 * configure.in: Fix detection of opengl
3536 * Makefile.am, aclocal.m4, autogen.sh, conf.h.in, configure.in,
3537 cygconf, arch/Makefile.am, arch/include/joy.h,
3538 arch/include/mouse.h, include/loadgl.h, include/pstypes.h,
3539 include/strutil.h, main/Makefile.am, main/config.c, main/console.c,
3540 main/gamepal.h, main/gamerend.c, main/inferno.c, main/kconfig.c,
3541 main/multi.c, main/newdemo.c, misc/d_delay.c, misc/d_glob.c,
3542 misc/strutil.c: Switched from Cygwin to mingw32 on MS boxes.
3543 Vastly improved compilability.
3545 2001-10-11 Bradley Bell <btb@icculus.org>
3547 * Makefile.am: Added macros/sdl.m4
3549 * autogen.sh: Added macros/sdl.m4
3551 2001-10-09 Bradley Bell <btb@icculus.org>
3553 * main/vers_id.h: Added DESCENT_VERSION constant
3555 * main/inferno.c: Added command-line help.
3557 * include/ogl_init.h: opengl improvments (following d1x changes)
3559 2001-10-07 Bradley Bell <btb@icculus.org>
3561 * aclocal.m4, conf.h.in, configure.in, arch/Makefile.am,
3562 arch/ogl/Makefile.am: Remove duplicate headers.
3564 2001-08-02 Thimo Neubauer <thimo@debian.org>
3566 * mem/mem.c: totally crippled the memory manager because it does
3567 not make sense for non-DOS-systems and it would have been too
3568 complicated to get it 64bit clean
3570 2001-06-19 Bradley Bell <btb@icculus.org>
3572 * cvshowto.txt: updated anonymous password
3574 2001-02-08 Bradley Bell <btb@icculus.org>
3576 * COPYING, license.txt: Added d1x license
3578 2001-02-01 Bradley Bell <btb@icculus.org>
3580 * aclocal.m4, configure.in: Better detecting of SDL and GL/GLU
3582 2001-01-31 Bradley Bell <btb@icculus.org>
3584 * configure.in, arch/include/mouse.h, include/pstypes.h,
3585 main/game.c, main/gamepal.h: OpenGL support under Cygwin/SDL
3587 * main/polyobj.c: fix typo
3589 * 2d/Makefile.am, 2d/bitblt.c, 2d/bitmap.c, 2d/box.c, 2d/canvas.c,
3590 2d/circle.c, 2d/disc.c, 2d/font.c, 2d/gpixel.c, 2d/ibitblt.c,
3591 2d/line.c, 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c,
3592 2d/rect.c, 2d/rle.c, 2d/scale.c, 2d/scalec.c, 2d/tmerge.c,
3593 3d/clipper.c, 3d/draw.c, 3d/globvars.c, 3d/instance.c, 3d/interp.c,
3594 3d/matrix.c, 3d/points.c, 3d/rod.c, 3d/setup.c, arch/Makefile.am,
3595 cfile/cfile.c, iff/iff.c, main/ai.c, main/ai2.c, main/aipath.c,
3596 main/automap.c, main/bm.c, main/bmread.c, main/cmd.c,
3597 main/cntrlcen.c, main/collide.c, main/config.c, main/console.c,
3598 main/controls.c, main/credits.c, main/crypt.c, main/dumpmine.c,
3599 main/effects.c, main/endlevel.c, main/escort.c, main/fireball.c,
3600 main/fuelcen.c, main/fvi.c, main/game.c, main/gamecntl.c,
3601 main/gamefont.c, main/gamemine.c, main/gamepal.c, main/gamerend.c,
3602 main/gamesave.c, main/gameseg.c, main/gameseq.c, main/hostage.c,
3603 main/kconfig.c, main/kmatrix.c, main/laser.c, main/lighting.c,
3604 main/mglobal.c, main/mission.c, main/morph.c, main/netmisc.c,
3605 main/network.c, main/newdemo.c, main/newmenu.c, main/object.c,
3606 main/paging.c, main/physics.c, main/piggy.c, main/polyobj.c,
3607 main/powerup.c, main/render.c, main/robot.c, main/slew.c,
3608 main/songs.c, main/switch.c, main/texmerge.c, main/text.c,
3609 main/titles.c, main/vclip.c, main/wall.c, main/weapon.c,
3610 maths/Makefile.am, maths/fixc.c, maths/rand.c, maths/tables.c,
3611 maths/vecmat.c, mem/mem.c, misc/args.c, misc/byteswap.c,
3612 misc/d_delay.c, misc/d_glob.c, misc/d_io.c, misc/error.c,
3613 misc/hash.c, misc/strio.c, misc/strutil.c, texmap/Makefile.am,
3614 texmap/ntmap.c, texmap/scanline.c, texmap/tmapflat.c: Makefile and
3617 * arch/dos_findfile.c, arch/dos_modex.asm, include/console.h,
3618 include/modex.h, main/collide.c, main/gamesave.c, main/gameseq.c,
3619 main/gauges.c, main/object.c, main/playsave.c, main/render.c,
3620 main/state.c, mem/mem.c, texmap/ntmap.c, texmap/tmapflat.c: Fix
3623 * include/gr.h, main/menu.c: Fullscreen toggle added to screen res
3626 * configure.in, include/pstypes.h, main/kconfig.c: Support for
3627 cross-compiling, and cygwin fixes
3629 2001-01-30 Bradley Bell <btb@icculus.org>
3631 * configure.in, arch/Makefile.am, arch/win32_findfile.c,
3632 include/pstypes.h, include/strutil.h, main/Makefile.am,
3633 misc/strutil.c, unused/win95/findfile.c: Cygwin support, using SDL.
3634 needs --without-assembler and --without-network to compile
3636 2001-01-29 Bradley Bell <btb@icculus.org>
3638 * configure.in, main/Makefile.am: Fixes to build system
3640 * main/kconfig.c: fix for non-linux joysticks
3642 * arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/digi.c,
3643 arch/dos/dosgr.c, arch/dos/dpmi.c, arch/dos/findfile.c,
3644 arch/dos/init.c, arch/dos/ipx.c, arch/dos/joy2.asm,
3645 arch/dos/joyc.c, arch/dos/joydefs.c, arch/dos/key.c,
3646 arch/dos/modex.asm, arch/dos/mouse.c, arch/dos/timer.asm,
3647 arch/dos/tweak.inc, arch/dos/vesa.c, arch/dos/vgaregs.inc,
3648 arch/include/joy.h, arch/linux/Makefile.am, arch/linux/findfile.c,
3649 arch/linux/init.c, arch/linux/ipx_bsd.c, arch/linux/ipx_lin.c,
3650 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, arch/sdl/Makefile.am,
3651 arch/sdl/init.c, arch/sdl/timer.c: Removed duplicate files
3653 * arch/Makefile.am, arch/dos_dpmi.c, arch/dos_findfile.c,
3654 arch/dos_init.c, arch/dos_ipx.c, arch/dos_modex.asm,
3655 arch/dos_timer.asm, arch/dos_tweak.inc, arch/dos_vesa.c,
3656 arch/dos_vgaregs.inc, arch/linux_findfile.c, arch/linux_init.c,
3657 arch/linux_ipx_bsd.c, arch/linux_ipx_lin.c, arch/linux_ipx_udp.c,
3658 arch/linux_net.c, arch/sdl_init.c, arch/sdl_timer.c: Fixed build
3661 * arch/dos/include/joy.h, arch/dos/include/key.h,
3662 arch/dos/include/mouse.h: Unified input headers.
3664 * arch/linux/Makefile.am, configure.in: Duplicate file removal.
3666 2001-01-28 Bradley Bell <btb@icculus.org>
3668 * conf.h.in, configure.in, arch/Makefile.am,
3669 arch/dos/include/Makefile.am, arch/include/Makefile.am,
3670 arch/include/key.h, main/Makefile.am: More header unification...
3672 * main/newdemo.c: Added <ctype.h>
3674 * arch/include/event.h, arch/include/joy.h: unified input headers.
3676 * acconfig.h, include/d_delay.h, main/Makefile.am, main/game.c:
3677 OpenGL now uses SDL-GL instead of gii
3679 * arch/include/key.h, arch/include/mouse.h: Unified arch headers
3681 2001-01-25 Bradley Bell <btb@icculus.org>
3683 * autogen.sh: use "set -e" so execution stops if something goes
3686 2001-01-24 Bradley Bell <btb@icculus.org>
3690 * Makefile.am: Add ChangeLog to dist
3694 2001-01-24 Bradley Bell <btb@icculus.org>
3696 * INSTALL, NEWS, README, cvshowto.txt: updated documentation
3698 * tools/Makefile.am, tools/cvs2cl/Makefile.am,
3699 tools/cvs2cl/cvs2cl.pl: cvs2cl for building ChangeLog from RCS
3702 * Makefile.am, acconfig.h, autogen.sh, conf.h.in, configure.in,
3703 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
3704 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
3705 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
3706 arch/dos/include/Makefile.am, 2d/Makefile.am, 3d/Makefile.am,
3707 arch/Makefile.am, arch/dos/Makefile.am,
3708 arch/dos/mm_snd/Makefile.am, arch/dos/mm_snd/include/Makefile.am,
3709 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
3710 arch/ogl/Makefile.am, arch/sdl/Makefile.am, arch/win32/Makefile.am,
3711 arch/win32/d3dframe/Makefile.am, arch/win32/include/Makefile.am,
3712 cfile/Makefile.am, iff/Makefile.am, iff/archive/Makefile.am,
3713 include/Makefile.am, main/editor/Makefile.am, main/old/Makefile.am,
3714 unused/Makefile.am, unused/bios/Makefile.am,
3715 unused/lib/Makefile.am, unused/novga/Makefile.am,
3716 unused/pa_null/Makefile.am, unused/ui/Makefile.am,
3717 unused/vga/Makefile.am, unused/vga/new/Makefile.am,
3718 unused/win95/Makefile.am, main/Makefile.am, maths/Makefile.am,
3719 misc/Makefile.am, texmap/Makefile.am: improved automake config.
3720 make dist, VPATH builds, ...
3722 * configure, Makefile.in, libtool, ltconfig, ltmain.sh,
3723 stamp-h.in, 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.in,
3724 arch/dos/Makefile.in, arch/linux/Makefile.in,
3725 arch/sdl/Makefile.in, cfile/Makefile.in, iff/Makefile.in,
3726 main/Makefile.in, maths/Makefile.in, mem/Makefile.in,
3727 misc/Makefile.in, texmap/Makefile.in: cruft removal
3729 * 2d/diff, arch/dos/sgrep.out, arch/linux/stHqFIq1, main/test.txt:
3732 * ChangeLog, NEWS: moved old ChangeLog to NEWS
3734 * configure.in, conf.h.in: moved NDEBUG to conf.h.in
3736 * main/game.c, main/kconfig.c, main/text.c: changed args_find to
3739 * main/gamecntl.c, main/inferno.c: changed args_find to FindArg,
3740 added -grabmouse option
3742 * arch/dos_init.c, arch/linux_init.c, arch/linux_ipx_udp.c,
3743 arch/linux_net.c, arch/sdl_init.c, arch/dos/init.c,
3744 arch/dos/joyc.c, arch/linux/init.c, arch/linux/ipx_udp.c,
3745 arch/linux/linuxnet.c, arch/sdl/init.c, include/args.h,
3746 main/config.c, main/hud.c, main/menu.c, main/multi.c,
3747 main/network.c, main/piggy.c, main/polyobj.c, main/slew.c,
3748 main/songs.c, misc/args.c: changed args_find to FindArg
3750 2001-01-22 Bradley Bell <btb@icculus.org>
3752 * configure, main/Makefile.am, main/Makefile.in: configuration
3755 * include/error.h, include/mono.h, main/game.c, main/gamerend.c:
3756 fix compiler warnings w/opengl
3758 * include/console.h: ggi support
3760 * arch/linux_init.c: svgalib support
3762 * Makefile.in, conf.h.in, configure, configure.in, 2d/Makefile.am,
3763 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.am,
3764 arch/Makefile.in, arch/svgalib_init.c, cfile/Makefile.in,
3765 iff/Makefile.in, main/Makefile.am, main/Makefile.in,
3766 maths/Makefile.am, maths/Makefile.in, mem/Makefile.in,
3767 misc/Makefile.in, texmap/Makefile.am, texmap/Makefile.in:
3770 * iff/iff.c, include/u_mem.h: NDEBUG fixes
3772 * main/ai.h, main/inferno.c, main/lighting.c, main/object.c,
3773 main/render.c: fix warnings and enable NDEBUG *
3774 arch/svgalib_init.c: svgalib support
3776 2001-01-22 Michael Wagener <Michael.Wagener@materna.de>
3778 * main/kconfig.c: joystick support
3780 2001-01-21 Bradley Bell <btb@icculus.org>
3782 * cvshowto.txt: new file, taken from d1x webpage
3784 * AUTHORS, README: Taking over as maintainer of d2x
3786 * main/gamecntl.c, main/inferno.c: Grab mouse with SDL/X11
3788 2001-01-20 Bradley Bell <btb@icculus.org>
3790 * configure, configure.in: Turned -Werror back off by default
3792 * README, configure, configure.in, 2d/font.c, arch/sdl_init.c,
3793 iff/iff.c, include/3d.h, include/d_io.h, main/Makefile.am,
3794 main/Makefile.in, main/bm.c, main/collide.c, main/credits.c,
3795 main/fuelcen.h, main/game.c, main/gamecntl.c, main/gamepal.c,
3796 main/gamerend.c, main/gamesave.c, main/gameseg.c, main/gameseq.c,
3797 main/gauges.c, main/kconfig.c, main/kludge.c, main/kmatrix.c,
3798 main/laser.c, main/multi.c, main/network.c, main/network.h,
3799 main/newdemo.c, main/newmenu.c, main/object.c, main/object.h,
3800 main/physics.c, main/piggy.c, main/polyobj.c, main/state.c,
3801 main/switch.c, main/titles.c, main/wall.c: Got rid of all compiler
3802 warnings, for non-OpenGL on linux, anyway...
3804 2001-01-19 Bradley Bell <btb@icculus.org>
3806 * copying: remove duplicate file
3808 * Import of d2x-0.0.9-pre1
3810 * Import of d2x-0.0.8