1 2003-03-17 Bradley Bell <btb@icculus.org>
3 * main/newdemo.c: simplify DEMO_FILENAME macro
5 * main/console.c, main/game.c: enable experimental console support
7 * main/gamerend.c: fixed location of fps meter in multi
9 2003-03-16 Bradley Bell <btb@icculus.org>
11 * main/menu.c, main/newdemo.c, main/newdemo.h, main/newmenu.c:
12 also look in shared data dir for demos
14 * main/newdemo.c, main/newdemo.h: comments/formatting
16 2003-03-15 Christopher Thielen <chris@luethy.net>
18 * main/kludge.c: set CDROM_dir back to "." - tricks game into
19 thinking d2 cd is always present
21 2003-03-15 Bradley Bell <btb@icculus.org>
23 * 2d/font.c, main/credits.c, main/scores.c: fixed opengl credits,
26 * arch/sdl/rbaudio.c: formatting, enabled volume control under
29 * arch/ogl/gr.c: fixed dark font bug by calling gr_set_mode from
30 gr_init. don't really know why this works, though
32 2003-03-14 Bradley Bell <btb@icculus.org>
34 * main/gameseq.c: fix Bitmap_replacement_data mem leakage
36 * unused/bios/rbaudio.h: removed duplicate file
38 2003-03-14 Christopher Thielen <chris@luethy.net>
40 * arch/sdl/rbaudio.c: stop cd audio when exiting
42 2003-03-14 Micah J. Lieske <MicahJon@compuserve.com>
44 * main/gamecntl.c: add comments to the "only matt knows" cheats
46 2003-03-14 Martin Schaffner <maschaffner@gmx.ch>
48 * main/gamemine.c: formatting, better texture conversion for d1
51 2003-03-14 Bradley Bell <btb@icculus.org>
53 * main/piggy.c: must swap all mac version pigfiles
55 * main/ai.c, main/ai.h, main/bm.h, main/crypt.c, main/joydefs.h,
56 main/multi.c: formatting, minor cleanups
58 * 2d/rle.c: need to swap line_size on bigendian machines
60 * main/mission.c, main/mission.h: detect mac full version hogfile
62 2003-03-13 Bradley Bell <btb@icculus.org>
64 * arch/sdl/joydefs.c, main/kconfig.c, main/kconfig.h, main/menu.c:
65 added joy/mouse sensitivity slider, increased range to 16, and
68 * main/Makefile.am, main/joydefs.c, main/old/joydefs.c: moved old
71 * arch/linux/Makefile.am: removed extra backslash
73 * TODO, installation.txt: updated some documentation
75 * main/gamecntl.c, main/menu.c, main/menu.h: added "d2x options"
76 menu, with maxfps option
78 2003-03-12 Bradley Bell <btb@icculus.org>
80 * main/game.c, main/game.h, main/inferno.c: added -maxfps option
82 * arch/linux/alsadigi.c, arch/linux/findfile.c,
83 arch/linux/hmiplay.c, arch/linux/init.c, arch/linux/ipx_bsd.c,
84 arch/linux/ipx_kali.c, arch/linux/ipx_lin.c, arch/linux/ipx_udp.c,
85 arch/linux/joydefs.c, arch/linux/ukali.c, arch/linux/include,
86 arch/linux/include/ipx_bsd.h, arch/linux/include/ipx_drv.h,
87 arch/linux/include/ipx_hlpr.h, arch/linux/include/ipx_kali.h,
88 arch/linux/include/ipx_ld.h, arch/linux/include/ipx_lin.h,
89 arch/linux/include/ipx_udp.h, arch/linux/include/joystick.h,
90 arch/linux/include/music.h, arch/linux/include/serial.h,
91 arch/linux/include/ukali.h: formatting
93 2003-03-11 Chris Arena <ccarena@cox.net>
95 * main/menu.c: fixed brightness slider
97 2003-03-01 Bradley Bell <btb@icculus.org>
99 * main/piggy.c, main/titles.c: d1 briefing text fixed, spinning
100 robots and animated bitmaps work, but colors are messed up
102 2003-02-28 Bradley Bell <btb@icculus.org>
104 * main/player.h: whitespace
106 * main/automap.c, main/cntrlcen.c, main/collide.c,
107 main/gamerend.c: use Builtin_mission_num instead of 0 (if
108 descent.hog is present, d1 becomes mission 0)
110 * configure.ac, arch/win32/Makefile.am, arch/win32/ipx_drv.h,
111 arch/win32/ipx_win.c, arch/win32/mingw_init.c,
112 arch/win32/winnet.c: MinGW compiles with network enabled again,
113 but still doesn't work
117 2003-02-28 Bradley Bell <btb@icculus.org>
119 * 2d/pcx.c, arch/ogl/gr.c, libmve/mveplay.c, main/gameseq.c,
120 main/inferno.c, main/menu.c, main/movie.c, main/newmenu.c: Fixed
123 2003-02-27 Bradley Bell <btb@icculus.org>
125 * main/Makefile.am, main/gamesave.c, main/hoard.c, main/hoard.h,
126 main/inferno.c, main/menu.c, main/mission.c, main/mission.h,
127 main/network.c, main/network.h: noted that hoard.ham is only needed
128 for multiplayer HOARD games, and should not be equated with
129 "vertigo". put HoardEquipped() back in network.c.
131 * arch/ggi/key.c, arch/sdl/key.c, arch/svgalib/key.c,
132 include/d_delay.h, main/automap.c, main/game.c, main/kconfig.c,
133 main/multi.c, main/newdemo.c, misc/Makefile.am, misc/d_delay.c:
134 use timer_delay instead of d_delay
136 2003-02-27 Martin Schaffner <maschaffner@gmx.ch>
138 * main/render.c: added replacement qsort for solaris
140 2003-02-26 Bradley Bell <btb@icculus.org>
142 * main/gamemine.c: texture conversion for d1 shareware
144 2003-02-26 Martin Schaffner <maschaffner@gmx.ch>
146 * main/gamemine.c: better texture conversion for d1 levels
148 2003-02-26 Micah J. Lieske <MicahJon@compuserve.com>
150 * main/kconfig.c: fix joystick support under MinGW
152 2003-02-26 Bradley Bell <btb@icculus.org>
154 * main/playsave.c: fix swapping glitch
156 * configure.ac, readme.txt: clean stuff up, getting ready for
159 * main/titles.c: begin support for rendering spinning robots in
162 * main/mission.c, main/mission.h: load d1 oem mission, d1 v1.0
165 * main/gamemine.c: load d1 shareware levels!
167 2003-02-25 Bradley Bell <btb@icculus.org>
171 * autogen.sh: add warning about old auto* versions, use
174 2003-02-24 Bradley Bell <btb@icculus.org>
176 * main/gameseq.c, main/movies.c, main/titles.c: Descent I
177 briefings mostly working
178 * main/movie.c, main/titles.c: fixed some more briefing glitches
180 2003-02-23 Bradley Bell <btb@icculus.org>
182 * main/movie.c: fixed crash when using shareware data files
184 * arch/sdl/digi.c: fix crash on non-existent sounds
185 (i.e. shareware data)
187 2003-02-22 Bradley Bell <btb@icculus.org>
189 * main/titles.c: fixed fullscreen toggle in briefings
191 2003-02-21 Bradley Bell <btb@icculus.org>
193 * configure.ac: check for mingw when enabling nasm
194 * main/playsave.c: enable loading player files of either byte
197 2003-02-20 Bradley Bell <btb@icculus.org>
199 * main/bm.c, main/bm.h, main/endlevel.c: fixed up endlevel stuff
200 * arch/sdl/digi.c, main/kludge.c: oops, meant to say: fixed bug
201 #343, not "rest of solution to bug #344"
202 * arch/sdl/timer.c, include/timer.h: revert to more accurate
204 * main/kludge.c: partial solution to bug #344
205 * Makefile.am, tools/cvs2cl/cvs2cl.pl: get rid of cvs2cl.pl
206 * compilerdefs.txt: added linux/mips info
207 * ChangeLog: clean up changelog
209 2003-02-19 Bradley Bell <btb@icculus.org>
211 * libmve/mveplay.c: os x needs nanosleep prototype.
213 2003-02-18 Bradley Bell <btb@icculus.org>
215 * .cvsignore, libmve/.cvsignore: added files to .cvsignore
216 * include/libmve.h, libmve/mveplay.c, main/movie.c: added function
217 to disable/enable audio
218 * libmve/: mve_main.c, mveplay.c: bigendian fixes
219 * main/: movie.h, titles.c: make sure movie's palette is set before
220 writing briefing text. Fixes bug #359
221 * libmve/mveplay.c: make MVE_rmStepMovie play a full frame instead
223 * misc/: args.c, byteswap.c, d_delay.c, d_io.c, dos_disk.h,
224 error.c, hash.c, parsarg.c, parsarg.h, strio.c, strutil.c:
226 * maths/: fix.asm, rand.c, tables.c, vecmat.c, vecmata.asm:
228 * texmap/: ntmap.c, scanline.c, scanline.h, texmapl.h,
229 tmap_flt.asm, tmap_inc.asm, tmap_lin.asm, tmap_ll.asm,
230 tmap_per.asm, tmapfade.asm, tmapflat.c, tmappent.S, tmapppro.S:
232 * include/libmve.h: blah
234 2003-02-18 Martin Schaffner <martin.schaffner@epfl.ch>
236 * main/render.c: 2nd attempt to fix solaris qsort bug
238 2003-02-18 Bradley Bell <btb@icculus.org>
240 * configure.ac, include/pstypes.h: put alignment detection in
243 2003-02-17 Bradley Bell <btb@icculus.org>
245 * Makefile.am, README.utils, configure.ac, include/libmve.h,
246 include/mve_audio.h, include/mvelib.h, libmve/Makefile.am,
247 libmve/decoder16.c, libmve/decoder8.c, libmve/mve_audio.c,
248 libmve/mve_audio.h, libmve/mve_main.c, libmve/mvelib.c,
249 libmve/mvelib.h, libmve/mveplay.c, main/Makefile.am,
250 main/decoder16.c, main/decoder8.c, main/movie.c, main/mve_audio.c,
251 main/mve_main.c, main/mvelib.c, main/mveplay.c, main/mveplay.h:
252 moved mve stuff to separate subdir
253 * include/mvelib.h, main/movie.c, main/mve_main.c, main/mvelib.c,
254 main/mveplay.c, main/mveplay.h, main/titles.c: many improvements to
255 mve code. Fixes (at least) bugs #41, #348, and #350.
257 2003-02-14 Bradley Bell <btb@icculus.org>
259 * main/Makefile.am: no more Makefile.mveplay. again
260 * main/mveplay.c: typo
262 2003-02-13 Bradley Bell <btb@icculus.org>
264 * utilities/mvlextract.c: uint -> unsigned int
265 * main/: mve_main.c, mvelib.c, mveplay.c: add fullscreen mode to
266 standalone mveplayer, win32 support
267 * main/movie.c: random bugfixes, win32 support
268 * arch/sdl/Makefile.am: formatting
269 * configure.ac: disable networking on mac/win for now
270 * main/newmenu.c: comments
272 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
274 * 3d/interp.c, include/interp.h, main/polyobj.c: get rid of some
275 redundant swap functions.
277 2003-02-13 Bradley Bell <btb@icculus.org>
279 * ChangeLog: update changelog
281 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
283 * 3d/interp.c, include/interp.h, main/polyobj.c: fix remaining
284 polymodel alignment issues.
286 2003-02-13 Bradley Bell <btb@icculus.org>
288 * utilities/: hogcreate.c, hogextract.c, mvlcreate.c, mvlextract.c:
289 fix various little bugs
290 * main/mveplay.c, utilities/hogextract.c, utilities/mvlextract.c,
291 utilities/tex2txb.c, utilities/txb2tex.c: eliminate warning
292 * main/: Makefile.am, Makefile.mveplay: build mveplayer from
294 * README.utils: new file
295 * main/: mve_main.c, mveplay.c: more movie fixes
296 * README: updated README
297 * 2d/Makefile.am, main/Makefile.am: some OS X and dist fixes
299 2003-02-12 Bradley Bell <btb@icculus.org>
301 * utilities/mvlextract.c: bigendian mvl support
302 * main/mveplay.c: formatting, stuff
303 * main/: Makefile.am, Makefile.mveplay: lotsa movie cleanups, added
304 truecolor mve support, standalone mveplayer
305 * include/mve_audio.h, include/mvelib.h, main/decoder16.c,
306 main/decoder8.c, main/movie.c, main/mve_main.c, main/mvelib.c,
307 main/mveplay.c: lotsa movie cleanups, added truecolor mve support,
310 2003-01-22 Bradley Bell <btb@icculus.org>
312 * include/: interp.h, interp.h: restore prototype for
313 swap_polygon_model_data
315 2003-01-21 Bradley Bell <btb@icculus.org>
317 * main/piggy.c: use memcpy to avoid alignment problem
318 * compilerdefs.txt: updated some defs, added sunos/sparc
320 2003-01-15 Bradley Bell <btb@icculus.org>
322 * main/render.c, arch/ogl/ogl.c: use __sun__ for sunos
323 * main/gamemine.c: attempting to support d1 shareware
324 * compilerdefs.txt: update defs
326 2003-01-15 David Costanzo <david_costanzo@yahoo.com>
328 * main/mveplay.c: fix several bugs, comments, formatting.
330 2003-01-15 Bradley Bell <btb@icculus.org>
332 * arch/ogl/sdlgl.c, arch/sdl/digi.c, arch/sdl/event.c,
333 arch/sdl/gr.c, arch/sdl/init.c, arch/sdl/joy.c, arch/sdl/key.c,
334 arch/sdl/mouse.c, arch/sdl/rbaudio.c, arch/sdl/timer.c,
335 include/error.h, main/gamecntl.c, main/inferno.c: changed path for
337 * arch/: ogl/glx.c, ogl/gr.c, ogl/ogl.c, ogl/wgl.c, sdl/joydefs.c:
340 2003-01-11 Bradley Bell <btb@icculus.org>
342 * main/: mission.c, mission.h: attempt to support d1 for mac
344 * arch/sdl/joy.c, main/mvelib.c, main/titles.c: gcc 3.2 warnings
347 2003-01-09 Bradley Bell <btb@icculus.org>
349 * main/movie.c: use ifdef around gr_toggle_fullscreen
351 2003-01-07 Bradley Bell <btb@icculus.org>
353 * Makefile.am, descent.msn, installation.txt, main/mission.c,
354 main/mission.h: don't need .msn file for descent.hog anymore
357 2003-01-06 Bradley Bell <btb@icculus.org>
359 * main/mission.h, main/mission.c: comments
360 * README, TODO, cvshowto.txt, installation.txt, debian/copyright:
363 2003-01-03 Bradley Bell <btb@icculus.org>
365 * utilities/: txb2txt.c, txt2txb.c: remove old files
366 * 3d/interp.c, include/byteswap.h, main/gamemine.c: formatting
367 * main/polyobj.c: attempt to make read_model_file
369 * main/menu.c: move vertigo text
371 2003-01-02 Bradley Bell <btb@icculus.org>
373 * 3d/interp.c, include/interp.h, main/morph.c, main/polyobj.c,
374 main/polyobj.h: cleanup alignment changes
375 * NEWS, 3d/interp.c, include/3d.h, include/interp.h,
376 include/pstypes.h, main/Makefile.am, main/bm.c, main/collide.c,
377 main/object.h: fix alignment issues on sparc
378 * cvshowto.txt: update cvs info
380 * 2d/rle.c: make rle_swap handle RLE_BIG
382 2003-01-01 Martin Schaffner <maschaffner@gmx.ch>
384 * main/render.c: workaround solaris qsort bug
386 2003-01-01 Steffen Pohle <stpohle@gmx.net>
388 * arch/linux/linuxnet.c, arch/linux/ukali.c,
389 arch/linux/include/ukali.h, main/inferno.c: enabled kali
390 * arch/linux/Makefile.am: enabled linux joystick, kali
391 * configure.ac, arch/linux/joystick.c, arch/sdl/Makefile.am,
392 arch/sdl/event.c: enabled linux joystick
394 2002-12-31 Bradley Bell <btb@icculus.org>
396 * main/gamemine.c: simplified warning msg
397 * NEWS, TODO, main/multi.c, main/netmisc.c: comments/whitespace
398 * main/render.h: fix compiler warning
400 2002-12-31 Martin Schaffner <maschaffner@gmx.ch>
402 * 2d/rle.c, main/inferno.c, main/piggy.c: fixed rle_swap leaks.
404 2002-12-24 Bradley Bell <btb@icculus.org>
406 * main/mission.c: fixes an infinite loop which was caused by d2x
407 thinking d2demo was a descent 1 mission
409 2002-12-24 Martin Schaffner <maschaffner@gmx.ch>
411 * arch/ogl/ogl.c, main/render.c: fix compiler warnings.
413 2002-12-24 Bradley Bell <btb@icculus.org>
415 * main/render.c: comments
417 2002-10-30 Bradley Bell <btb@icculus.org>
419 * main/inferno.c: add help for -hogdir option
420 * main/inferno.c: added -hogdir option
422 2002-10-28 Bradley Bell <btb@icculus.org>
424 * main/: inferno.c, menu.c: enabled Vertigo displays
427 2002-10-28 Martin Schaffner <maschaffner@gmx.ch> and Bradley Bell <btb@icculus.org>
429 * 3d/interp.c, include/3d.h, include/byteswap.h, main/bm.c,
430 main/netmisc.c, main/network.c: simplify and eliminate redundant
433 2002-10-28 Martin Schaffner <maschaffner@gmx.ch>
435 * maths/fixc.c: fix infinite loop in quad_sqrt.
436 * 3d/points.c, include/maths.h, include/pstypes.h, maths/fixc.c,
437 maths/vecmat.c: sparc/sunos support: rename quad to quadint.
439 2002-10-12 Bradley Bell <btb@icculus.org>
441 * 2d/2dsline.c: handle BM_OGL in gr_scanline()
443 2002-10-11 Bradley Bell <btb@icculus.org>
445 * main/hud.c: make hud_message work correctly
446 * 2d/palette.c, arch/sdl/gr.c, include/palette.h, main/inferno.c:
448 * main/network.c: formatting, small fixes
450 2002-10-10 Bradley Bell <btb@icculus.org>
452 * main/netmisc.h: no swap_object for little-endian
453 * main/: netmisc.h, network.c: use macros to simplify network
455 * main/piggy.c: disable autodetect of mac pig (use --enable-macdata
457 * main/inferno.c: enable loading screen for mac shareware with
459 * main/netmisc.c: whitespace
460 * 2d/bitmap.c, main/inferno.c, main/mission.c, main/playsave.c:
462 * main/hud.c: whitespace
463 * configure.ac: remove shareware build, add macdata build
464 * main/songs.c: whitespace
465 * 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/gpixel.c, 2d/line.c,
466 2d/pixel.c, 2d/poly.c, 2d/rect.c, 2d/tmerge.c, main/gamerend.c:
468 * 2d/: Makefile.am, tmerge_a.asm: enable TRANSPARENCY_COLOR for
471 2002-10-04 Martin Schaffner <maschaffner@gmx.ch>
473 * cfile/cfile.c, include/iff.h, main/gamepal.c, main/titles.c:
474 comments, formatting, etc.
475 * iff/iff.c: fix bigendian iff loading.
477 2002-10-03 Bradley Bell <btb@icculus.org>
479 * utilities/txb2tex.c: typo
480 * 3d/clipper.c, main/bm.c, main/game.c, main/gamecntl.c,
481 main/newmenu.c, main/switch.c, main/terrain.c, main/text.c:
483 * arch/sdl/mouse.c: whitespace
485 2002-09-19 Bradley Bell <btb@icculus.org>
487 * main/kconfig.c: fix a oops, add old logs
488 * main/kconfig.c: support for >3 mouse buttons
490 2002-09-18 Bradley Bell <btb@icculus.org>
492 * include/gr.h: fix palette swap define
494 2002-09-14 Bradley Bell <btb@icculus.org>
496 * main/titles.c: load hires briefing screen if lores doesn't exist
497 (i.e. vertigo) and MenuHires=0
499 2002-09-14 Werner Augustin <descent-source@mailinglist.gnuher.de>
501 * main/: multi.h, network.h: pack some structures for ipx
504 2002-09-14 Bradley Bell <btb@icculus.org>
506 * cfile/cfile.c, main/endlevel.c, main/gamesave.c: revert cfgets()
507 and load_endlevel_data() to expect newline-terminated strings, fix
508 load_game_data to read null-terminated string for
511 2002-09-07 Bradley Bell <btb@icculus.org>
513 * main/newmenu.c: added error message
514 * main/menu.h: enable -nohires with mac shareware
515 * 2d/palette.c, include/gr.h: enable 0/255 palette swap
516 * 2d/font.c: enable 0/255 palette swap for fonts
517 * 2d/bitblt.c: add TRANSPARENCY_COLOR to assembly code, nother OGL
519 * 2d/2dsline.c: fix ogl blooper
521 2002-09-05 Bradley Bell <btb@icculus.org>
523 * 2d/rle.c, 2d/scalec.c, include/rle.h: better just do it the old
525 * include/strutil.h: need string.h for strcasecmp
526 * include/rle.h: okay, maybe it needs to be this way
527 * include/: 3d.h, gr.h: more stuff from d2src, mostly formatting
528 * 2d/scalec.c: more stuff from d2src
529 * 2d/rle.c: more stuff from d2src, formatting
530 * 2d/font.c: useless cruft
531 * 2d/: 2dsline.c, bitmap.c, bitmap.h: more stuff from d2src
532 * 2d/bitblt.c, include/grdef.h: moved gr_linear_movsd assembly from
535 2002-09-04 Bradley Bell <btb@icculus.org>
537 * include/grdef.h: fix compiler warnings
538 * 2d/bitblt.c: fix compiler warnings, #ifdef out dos-only code
539 * include/grdef.h: gr_linear_movsd isn't static for NO_ASM,
541 * main/game.c: we want the mac ibitblt for everything but dos and
543 * main/texmerge.c: these routines are in tmerge.c
544 * main/credits.c: enable credits for mac and oem data
545 * main/bm.c: use either exit.ham or exit.pofs
546 * include/ibitblt.h: enable some more code from d2src
547 * include/gr.h: enable mac ubitblt_double
548 * 2d/rle.c: added gr_rle_expand_scanline_generic_masked from d2src
549 * include/grdef.h: moved some inline asm from linear.h
550 * 2d/ibitblt.c: brought in line with original d2 version
551 * 2d/bitblt.c: reverted to original d2 version of this file, then
552 added d1x enhancements
553 * 2d/2dsline.c: formatting, use __MSDOS__ instead of __DJGPP__
554 * 2d/linear.h: moved these back to their original locations
556 * main/mveplay.c: close some memory holes, speed up palette loading
557 * main/movie.c: added fullscreen toggle while playing movies
558 * main/inferno.c: comment out -superhires help text (always on)
559 * include/timer.h: added approx_fsec_to_usec macro
560 * arch/sdl/joy.c: fix compiler warning
562 2002-09-01 Bradley Bell <btb@icculus.org>
564 * main/network.c: oops
565 * main/: movie.c, mveplay.c, mveplay.h: more movie improvements
566 * arch/sdl/timer.c, include/timer.h: added timer_delay, faster
567 timer_get_fixed_seconds
570 2002-08-31 Bradley Bell <btb@icculus.org>
572 * TODO, main/inferno.c, main/movie.c, main/mveplay.c: movie
574 * main/multi.h: network endian stuff
575 * 2d/font.c, include/gr.h: fast file i/o for font headers
576 * arch/win32/arch_ip.cpp: unused file
577 * main/: netmisc.c, netmisc.h, network.c, network.h: formatting,
578 bigendian networking fixes
579 * main/menu.c: make net menu more accurate, also make superhires
581 * include/pstypes.h: better to have __pack__ all the time, I think.
582 needed for networking, e.g.
583 * arch/win32/: ipx_drv.h, ipx_win.c, winnet.c: win32 networking
585 * arch/win32/Makefile.am: unused file
588 2002-08-30 Bradley Bell <btb@icculus.org>
590 * arch/win32/ipx_drv.h: re-added arch/win32/ipx_drv.h
591 * main/: newmenu.h, titles.c: formatting
592 * NEWS, arch/linux/Makefile.am, arch/linux/include/ukali.h,
593 main/multi.h: networking works, finally
594 * TODO: added TODO file
595 * arch/linux/arch_ip.cpp: unused fine
596 * README: network sorta working
597 * main/: Makefile.am, multi.c, network.c, network.h: more
599 * main/menu.c: load builtin mission correctly
600 * main/inferno.c: documentation
601 * main/: hoard.c, hoard.h, gamesave.c, mission.c: move hoard stuff
603 * main/Makefile.mveplay: don't need no more
605 2002-08-29 Bradley Bell <btb@icculus.org>
607 * main/: ip_base.cpp, ip_base.h, ip_basec.h, ipclienc.c,
608 ipclient.cpp, ipclient.h, ipserver.cpp, ipx_drv.c, multipow.c,
609 multipow.h, netlist.c, netpkt.c, netpkt.h: deleting unused d1x
611 * include/ipx_drv.h: more network fixing
612 * arch/linux/include/ipx_drv.h: more network fixing
613 * include/ipx.h: formatting
614 * arch/linux/ipx_kali.c, include/ipx.h: fixed networking fuck-up?
615 * NEWS, arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
616 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, main/Makefile.am,
617 main/inferno.c: fixed networking fuck-up?
618 * Makefile.am: moved mingw info to README
619 * README, mingw32.txt: moved mingw info to README
621 2002-08-27 Bradley Bell <btb@icculus.org>
623 * utilities/mvlextract.c: allow specifying file to extract
624 * utilities/: tex2txb.c, txb2tex.c: use default extension to
626 * utilities/hogextract.c: allow specifying file to extract
627 * main/mission.c: Have to get mission_num _after_ promoting...
628 * main/: gameseq.c, titles.c: beginning d1 briefing support
629 * descent.msn: beginning d1 briefing support
630 * main/: titles.c, titles.h: d1-style mission briefings
631 * main/piggy.h: whitespace
632 * main/movie.c: beginning robot movie support, fall back on lo/hi
633 res if hi/lo not available
634 * main/mission.c: added Builtin_mission_num for builtin mission,
635 D1Hogdir, d1-style mission briefings
636 * main/: gameseq.c, mission.h: added Builtin_mission_num for
638 * cfile/cfile.c, include/cfile.h: add capability for 3rd hogfile
639 (for d1 missions that need d1 data)
640 * 2d/ibitblt.c: whitespace
642 2002-08-26 Bradley Bell <btb@icculus.org>
644 * utilities/mvlcreate.c: oops
645 * utilities/: Makefile.am, mvlcreate.c, mvlextract.c: added mvl
647 * utilities/hogextract.c: added [v]iew option
648 * utilities/: tex2txb.c, txb2tex.c: changed txt to tex
649 * main/titles.c: fix writable string, disable DumbAdjust thing
650 * main/polyobj.h: whitespace
651 * main/newmenu.c: added pcx_get_dimensions(), other stuff from
653 * main/movie.c: read movies from AltHogDir, other fixes
654 * main/: mission.c, mission.h: fix bug w/mission filename
655 * main/gameseq.c: comments
656 * main/digi.h: whitespace n stuff
657 * include/mve_audio.h: added audio flag macros
658 * 2d/pcx.c, include/pcx.h: added pcx_get_dimensions(), other stuff
662 2002-08-23 Bradley Bell <btb@icculus.org>
664 * main/: gameseq.c, inferno.c, mission.c, mission.h, titles.c: fix
666 * Makefile.am: remove d2demo.mn2
667 * cfile/cfile.c, include/cfile.h: add cfile_size function
668 * d2demo.mn2, installation.txt, main/gameseq.h, main/mission.c:
669 eliminate need for .mn2 files for oem and demo
671 2002-08-22 Bradley Bell <btb@icculus.org>
673 * main/bm.c: fix for vertigo
674 * main/menu.h: make OEM menu pcx available
675 * 2d/rle.c: merge with original d2 file
676 * Makefile.am, configure.ac: let mission files get installed by
679 2002-08-17 Bradley Bell <btb@icculus.org>
681 * configure.ac: make FAST_FILE_IO the default on little-endian
683 * NEWS, README, compilerdefs.txt, readme.txt: documentation
684 * 2d/bitblt.c, 2d/rle.c, arch/ogl/ogl.c: implement BM_FLAG_RLE_BIG
687 2002-08-15 Martin Schaffner <maschaffner@gmx.ch>
689 * main/: game.c, menu.c, mission.c: promote builtin missions.
691 2002-08-15 Bradley Bell <btb@icculus.org>
693 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h, main/piggy.c:
694 improved mac pig loading/reverted TRANSPARENCY_COLOR changes
695 * utilities/.cvsignore: added cvsignore
696 * 2d/palette.c, include/palette.h, main/gamesave.c: mac data file
698 * main/piggy.c: mac data file loading
699 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h: set
700 transparency and swap 0/255 correctly for mac data files
702 2002-08-13 Bradley Bell <btb@icculus.org>
704 * Makefile.am, configure.ac, utilities/Makefile.am: moved utility
705 to utilities to avoid conflict with c++ std lib <utility>
706 * utilities/: Makefile.am, hogcreate.c, hogextract.c, txb2txt.c,
707 txt2txb.c: moved utility to utilities to avoid conflict with c++
709 * Makefile.am, configure.ac: add utilities
711 2002-08-09 Bradley Bell <btb@icculus.org>
713 * 2d/palette.c, 3d/interp.c, include/gr.h, main/render.c:
716 2002-08-08 Bradley Bell <btb@icculus.org>
718 * main/inferno.c: comments
719 * main/: newmenu.c, songs.c: mac demo datafile support
720 * installation.txt: update
721 * main/gamesave.c: use lowercase for consistency
722 * main/: bm.c, bm.h, endlevel.c, polyobj.c: enable loading of exit
723 models for other than d2demo
725 2002-08-07 Martin Schaffner <maschaffner@gmx.ch>
727 * main/gamemine.c: formatting, better d1 texture conversion
728 * Makefile.am, descent.mn2, descent.msn, main/mission.c,
729 main/mission.h: recognize .msn mission files.
731 2002-08-07 Bradley Bell <btb@icculus.org>
733 * .cvsignore, 2d/.cvsignore, 3d/.cvsignore, arch/.cvsignore,
734 arch/dos/.cvsignore, arch/ggi/.cvsignore, arch/linux/.cvsignore,
735 arch/ogl/.cvsignore, arch/sdl/.cvsignore, arch/svgalib/.cvsignore,
736 arch/win32/.cvsignore, cfile/.cvsignore, iff/.cvsignore,
737 main/.cvsignore, main/editor/.cvsignore, maths/.cvsignore,
738 mem/.cvsignore, misc/.cvsignore, texmap/.cvsignore: added
741 2002-08-06 Bradley Bell <btb@icculus.org>
743 * main/: automap.c, laser.c, songs.c, titles.c: shareware stuff
744 * main/Makefile.am: formatting
745 * 2d/font.c: make gr_remap_font just reload the whole thing
746 * configure.ac: formatting
747 * Makefile.am: added d2demo.mn2
748 * d2demo.mn2: mission file for shareware
749 * include/u_mem.h, main/ai.c, main/gamesave.c, main/inferno.c,
750 main/laser.h, main/text.h, main/titles.c, main/weapon.c: whitespace
751 * main/sounds.h: shareware stuff, whitespace
752 * main/: polyobj.c, polyobj.h: more fast i/o macros
753 * main/: menu.c, menu.h, mission.c, newmenu.c, piggy.c, piggy.h:
755 * main/: endlevel.c, endlevel.h, gamemine.c, gameseq.c: merged
756 endlevel stuff to non-shareware, allow movies/endlevel for
758 * main/cntrlcen.c: typo
759 * main/bm.h: use global Piggy_hamfile_version
760 * main/bm.c: merged endlevel stuff to non-shareware, more fast i/o
761 macros, use global Piggy_hamfile_version
762 * main/Makefile.am: terrain and movie stuff always used now
763 * 2d/pcx.c, include/pcx.h: make pcx header available to other
765 * main/: gamemine.c, gamesave.c: load DMB levels
766 * main/: bm.c, cntrlcen.c, cntrlcen.h, fuelcen.c, fuelcen.h,
767 segment.c, segment.h, switch.c, switch.h: fast i/o macros
769 2002-08-04 Martin Schaffner <maschaffner@gmx.ch>
771 * main/gamemine.c, main/gamesave.c, mem/mem.c: d1 level stuff.
773 2002-08-04 Bradley Bell <btb@icculus.org>
775 * main/inferno.c: shareware stuff, formatting
776 * arch/sdl/rbaudio.c: gracefully handle redbook non-availability
777 * arch/sdl/gr.c: don't need to set mode in gr_init
779 2002-08-02 Martin Schaffner <maschaffner@gmx.ch>
781 * main/: gamemine.c, gamemine.h, gamesave.c, gamesave.h: more d1
783 * Makefile.am, descent.mn2: added mission file for descent 1
785 2002-08-02 Bradley Bell <btb@icculus.org>
787 * arch/sdl/digi.c, arch/sdl/gr.c, include/error.h,
788 include/oldsdl.h, main/gamecntl.c, main/inferno.c, main/laser.c,
789 main/piggy.h, misc/error.c: junk
790 * main/: endlevel.c, escort.c, gameseq.c, newmenu.c, render.c,
791 render.h, scores.c, scores.h, terrain.c: shareware stuff
792 * configure.ac, include/pstypes.h, main/bm.c, main/bm.h,
793 main/effects.c, main/effects.h, main/piggy.c, main/piggy.h,
794 main/powerup.c, main/powerup.h, main/robot.c, main/robot.h,
795 main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
796 main/weapon.c, main/weapon.h: fast i/o macros
798 2002-08-01 Martin Schaffner <maschaffner@gmx.ch>
800 * NEWS, cfile/cfile.c, main/console.c, main/gamemine.c,
801 main/gamemine.h, main/gamesave.c: load d1 levels
803 2002-07-30 Bradley Bell <btb@icculus.org>
806 * configure.ac, arch/ogl/gr.c, arch/ogl/ogl.c, include/ogl_init.h:
808 * main/menu.c, main/titles.c, NEWS, 2d/font.c, include/gr.h,
809 include/grdef.h, main/game.c, main/gamefont.c, main/gamefont.h,
810 main/gamemine.c, main/inferno.c, main/movie.c, main/newmenu.c,
811 main/piggy.c, main/titles.c: support shareware datafiles!
812 * main/: bm.c, gamemine.c, piggy.c, piggy.h, weapon.c, gamemine.c,
813 piggy.c: SHAREWARE fixes
815 2002-07-29 Bradley Bell <btb@icculus.org>
817 * NEWS, include/fileutil.h, main/bm.c, main/gameseq.c,
818 main/mveplay.c, main/piggy.c, main/piggy.h, main/playsave.c,
819 misc/fileutil.c: Portability - OS X support
821 2002-07-27 Bradley Bell <btb@icculus.org>
823 * main/: Makefile.am, fuelcen.c, fuelcen.h, game.c, game.h,
824 gamemine.c, gamesave.c, gameseq.c, piggy.c, piggy.h, segment.c,
825 segment.h: portability
826 * cfile/cfile.c, include/cfile.h, main/cntrlcen.c, main/cntrlcen.h,
827 main/gamesave.c, main/switch.c, main/switch.h, main/wall.c,
828 main/wall.h: portabilization
829 * 2d/font.c, include/gr.h: portability
831 2002-07-26 Bradley Bell <btb@icculus.org>
833 * 2d/font.c, 2d/pcx.c, include/gr.h, main/movie.c: portability
834 * arch/linux/findfile.c, include/pstypes.h: os x fixes
836 * misc/fileutil.c, include/fileutil.h, misc/fileutil.c: oops
837 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c,
838 misc/fileutil.h: portable file i/o utils
839 * main/: Makefile.mveplay, inferno.c, movie.c, newmenu.c: s not a
840 writable string anymore... / formatting
841 * main/Makefile.am, main/bm.c, main/bm.h, main/cntrlcen.c,
842 main/cntrlcen.h, main/effects.c, main/effects.h, main/piggy.c,
843 main/piggy.h, main/player.c, main/player.h, main/polyobj.c,
844 main/polyobj.h, main/powerup.c, main/powerup.h, main/robot.c,
845 main/robot.h, main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
846 main/weapon.c, main/weapon.h, 3d/interp.c, include/cfile.h:
847 portable-izing file loading routines
849 2002-07-24 Bradley Bell <btb@icculus.org>
851 * main/mveplay.c: correctly play files with 16bit uncompressed
852 audio, mem checking, etc
853 * main/: Makefile.mveplay, mvelib.c, mveplay.c: enable standalone
856 2002-07-23 Bradley Bell <btb@icculus.org>
858 * misc/Makefile.am: unused file
859 * configure.ac, main/endlevel.c, main/endlevel.h, main/menu.c,
860 main/sounds.h: remove experimental nmovie stuff
861 * main/movie.c: add some debugging output
863 2002-07-22 Bradley Bell <btb@icculus.org>
865 * main/: console.c, state.c: simplified header
866 * main/movie.c: enable mveplay audio
867 * main/old/movie.c: moved to main/
868 * include/mve_audio.h, include/mvelib.h, main/Makefile.am,
869 main/inferno.c, main/kludge.c, main/movie.c, main/mve_audio.c,
870 main/mvelib.c, main/mveplay.c: initial movie support
871 * arch/linux/findfile.c, arch/ogl/gr.c, arch/ogl/ogl.c,
872 arch/sdl/init.c, arch/sdl/joy.c, include/byteswap.h,
873 include/ogl_init.h, include/pstypes.h, main/console.c,
874 main/state.c, mem/mem.c: OS X stuff
875 * configure.ac: OS X and movie stuff
877 2002-07-19 Bradley Bell <btb@icculus.org>
879 * compilerdefs.txt: OSX defs
881 2002-07-18 Bradley Bell <btb@icculus.org>
883 * main/inferno.c: use simpler rcs tags
884 * autogen.sh: keep Changelog in cvs (and use --accum)
885 * arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/rbaudio.c,
886 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/rbaudio.c,
887 include/rbaudio.h, main/Makefile.am, main/cdrom.h, main/gamecntl.c,
888 main/songs.c: changed cdrom->rbaudio
889 * include/rbaudio.h: moved to /include
891 2002-07-17 Bradley Bell <btb@icculus.org>
893 * 2d/d2sline.c, 2d/bitblt.c, 2d/bitmap.c, 2d/bitmap.h, 2d/box.c,
894 2d/canvas.c, 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/font.c,
895 2d/gpixel.c, 2d/ibitblt.c, 2d/line.c, 2d/linear.asm, 2d/linear.h,
896 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c, 2d/rect.c,
897 2d/rle.c, 2d/scale.c, 2d/scalea.asm, 2d/scalea.h, 2d/scalec.c,
898 2d/tmerge.c, 2d/tmerge_a.asm, 3d/clipper.c, 3d/clipper.h,
899 3d/draw.c, 3d/globvars.c, 3d/globvars.h, 3d/instance.c,
900 3d/interp.asm, 3d/interp.c, 3d/matrix.c, 3d/points.c, 3d/rod.c,
901 3d/setup.c: use simpler rcs tags
906 2002-07-17 Bradley Bell <btb@icculus.org>
908 * tools/cvs2cl/cvs2cl.pl: upgrade cvs2cl
909 * d2x-gl.sh, d2x-ogl.sh: changed d2x-ogl to d2x-gl
910 * debian/rules: don't need readme's
911 * debian/rules: move d1x license to COPYING, license clarifications
912 * COPYING, license.txt, debian/copyright, Makefile.am: move d1x
913 license to COPYING, license clarifications
914 * debian/rules: fix debian docs
915 * debian/rules: fix debian manpages
916 * debian/d2x-sdl.menu: fix debian menu
917 * debian/rules: link to undocumented man page for debs
918 * Makefile.am, configure.ac, debian/control, debian/copyright,
919 debian/d2x-gl.files, debian/d2x-gl.menu, debian/d2x-sdl.files,
920 debian/d2x-sdl.menu, debian/d2x.files, debian/d2x.menu,
921 debian/rules, rpm/d2x.spec.in: change d2x-ogl to d2x-gl, other
924 2002-07-16 Bradley Bell <btb@icculus.org>
926 * debian/: rules, changelog.in: deb stuff
927 * configure.ac: cleaner nasm detection
928 * debian/: changelog.in, control, rules: deb stuff
929 * README, installation.txt: typos, stuff
930 * configure.ac: better #defines
931 * configure.ac: whitespace
932 * configure.ac: better documentation
933 * configure.ac, arch/sdl/event.c, arch/sdl/init.c: SDL_AUDIO and
934 SDL_JOYSTICK not needed
935 * configure.ac, main/inferno.c: __SDL__ ugly and not needed at all
936 * configure.ac: need higher SDL for joystick
937 * debian/: control, rules: deb stuff
938 * arch/sdl/joy.c: old junk
939 * Makefile.am, configure.ac: automake updates
940 * main/: inferno.c, text.c: don't use althogdir on non-unix
941 * configure.ac: more autoconf updates
942 * misc/strutil.c: better strrev
943 * main/inferno.c: need limits.h on mingw also
944 * acconfig.h, configure.ac: Updated for autoconf 2.53 (no more
947 2002-04-19 Bradley Bell <btb@icculus.org>
949 * main/network.c: let hoard.ham be a cfile
950 * main/text.c: better error message when hog not found
953 2002-03-23 Bradley Bell <btb@icculus.org>
955 * acconfig.h, configure.ac, arch/linux/Makefile.am,
956 arch/sdl/Makefile.am: Use SDL joystick automatically
957 * arch/sdl/joy.c, main/kconfig.c: SDL Joystick works!
959 2002-03-05 Bradley Bell <btb@icculus.org>
961 * arch/sdl/joydefs.c, arch/sdl/joy.c: SDL joystick stuff mostly
964 2002-02-23 Bradley Bell <btb@icculus.org>
966 * texmap/ntmap.c: fix bug preventing higher res sdl modes
967 * arch/dos/Makefile.am, arch/ggi/Makefile.am,
968 arch/linux/Makefile.am, arch/ogl/Makefile.am, arch/sdl/Makefile.am,
969 arch/svgalib/Makefile.am, arch/win32/Makefile.am,
970 main/editor/Makefile.am: moved includes to include
971 * arch/sdl/gr.c: use SDL_VERSION_ATLEAST
972 * Makefile.am, 2d/Makefile.am, 3d/Makefile.am, cfile/Makefile.am,
973 iff/Makefile.am, main/Makefile.am, maths/Makefile.am,
974 mem/Makefile.am, misc/Makefile.am, texmap/Makefile.am: moved
976 * main/game.c: disabled cockpit for OGL, formatting
977 * 2d/ibitblt.c: formatting
979 2002-02-16 Bradley Bell <btb@icculus.org>
981 * include/oldsdl.h: check for older macros
982 * configure.ac, arch/sdl/digi.c, arch/sdl/event.c, arch/sdl/gr.c,
983 include/error.h, include/oldsdl.h, main/gamecntl.c, main/inferno.c:
984 allow older sdl versions
986 2002-02-15 Bradley Bell <btb@icculus.org>
988 * main/: automap.c, automap.h, inferno.c: automap resolution now
990 * include/: gr.h, grdef.h: moved protos to from grdef.h to gr.h
991 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
992 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
993 win32/include/key_arch.h: never mind - that would be pointless
994 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
995 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
996 win32/include/key_arch.h: copied files from d1x
997 * arch/linux/arch_ip.cpp, arch/win32/arch_ip.cpp, main/ip_base.cpp,
998 main/ip_base.h, main/ipclient.cpp: enable udp debug messages
999 * main/multipow.c: need conf.h
1000 * arch/win32/Makefile.am: new file
1001 * include/pstypes.h: added u_int16_t (needed in base_ip)
1002 * arch/win32/arch_ip.cpp: copied from d1x
1004 2002-02-14 Bradley Bell <btb@icculus.org>
1006 * arch/sdl/gr.c, main/inferno.c: allow gr_init lowres
1007 * NEWS, include/gr.h, main/game.c, main/game.h, main/gamecntl.c,
1008 main/netlist.c: Added hotkeys to toggle fullscreen mode
1009 * main/: ip_base.cpp, ip_base.h, multi.h, netlist.c, netpkt.c,
1010 network.c, network.h, ipclient.cpp, netpkt.h: d1x->d2x
1011 * main/: multipow.c, multipow.h, netlist.c, netpkt.c, netpkt.h,
1012 reorder.h: Lotsa networking stuff from d1x
1014 2002-02-13 Bradley Bell <btb@icculus.org>
1016 * include/gr.h, main/game.c: Fullscreen toggle stuff
1017 * arch/linux/Makefile.am, include/ipx.h: Lotsa networking stuff
1019 * main/: Makefile.am, inferno.c, ip_base.cpp, ip_base.h, menu.c,
1020 multi.h, network.c, network.h, newmenu.c: Lotsa networking stuff
1023 2002-02-11 Bradley Bell <btb@icculus.org>
1025 * main/bm.c: use portable loader if bigendian
1026 * include/pstypes.h: don't define bool for c++
1027 * include/cfile.h: extern AltHogDir stuff
1028 * include/byteswap.h: use WORDS_BIGENDIAN
1029 * main/: newmenu.c, newmenu.h: added fixedfont menu functions
1030 * main/vers_id.h: added D2X_IVER
1031 * misc/args.c: don't use d1x.ini
1032 * Makefile.am: rpm stuff
1033 * acconfig.h, configure.ac: c++, versioning, endianness, deb, rpm
1036 2002-02-09 Bradley Bell <btb@icculus.org>
1038 * rpm/: d2x.spec, d2x.spec.in: auto-generate rpm spec file
1040 2002-02-09 Paolo Ulivi <pulivi@libero.it>
1042 * d2x-ogl.sh, d2x-sdl.sh, rpm/.cvsignore, rpm/d2x.spec: rpm
1045 2002-02-06 Bradley Bell <btb@icculus.org>
1047 * arch/linux/arch_ip.cpp, main/ip_base.cpp, main/ip_base.h,
1048 main/ip_basec.h, main/ipclienc.c, main/ipclient.cpp,
1049 main/ipclient.h, main/ipserver.cpp: Adding d1x network code
1050 * debian/: changelog.in, control, copyright, d2x-gl.files,
1051 d2x-gl.menu, d2x.files, d2x.menu, rules: Added debian stuff
1055 2002-02-02 Bradley Bell <btb@icculus.org>
1057 * NEWS, arch/ggi/Makefile.am: reenabled ggi build
1058 * NEWS, acconfig.h, configure.ac, main/gamecntl.c, main/inferno.c:
1059 Enabled RELEASE option
1061 2002-01-31 Bradley Bell <btb@icculus.org>
1063 * Makefile.am, configure.ac: specify prerequisite versions of
1064 autoconf and automake
1066 2002-01-29 Bradley Bell <btb@icculus.org>
1068 * main/mission.c: RCS header added
1069 * main/inferno.c: update copyright date
1070 * main/mission.c: allow missions to be in AltHogDir
1071 * configure.ac: Display results of configure
1072 * include/d_io.h, main/inferno.c, main/newdemo.c: Added d_mkdir
1075 2002-01-28 Bradley Bell <btb@icculus.org>
1077 * NEWS, acconfig.h, configure.ac, cfile/cfile.c, main/newdemo.c:
1078 Data files now go in DATADIR/games/d2x, user files now go in
1081 2002-01-28 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
1083 * main/inferno.c: Data files now go in DATADIR/games/d2x, user
1084 files now go in ~/.d2x
1086 2002-01-24 Bradley Bell <btb@icculus.org>
1088 * configure.ac: fix nasm not found error message
1090 2002-01-18 Bradley Bell <btb@icculus.org>
1092 * configure.in: getting rid of old configure.in
1093 * acconfig.h, configure.ac, main/Makefile.am, main/kludge.c,
1094 main/movie.c: Movie playing kludgey stuff
1095 * misc/args.c: formatting
1096 * main/inferno.c: allow -h for help
1097 * include/error.h: don't die on int3, unless -debug given
1098 * mingw32.txt: more stuff
1100 2001-12-29 Bradley Bell <btb@icculus.org>
1102 * Makefile.am: Got rid of thinking.txt
1103 * main/inferno.c: document -nomovies option
1105 2001-12-28 Bradley Bell <btb@icculus.org>
1107 * main/titles.c: formatting, put some code into place for rendering
1108 of robots during briefings
1110 2001-12-27 Bradley Bell <btb@icculus.org>
1114 2001-12-23 Craig Hadady <chadady@iglou.com>
1116 * 2d/rle.c: fixed bug in dummy array.
1118 2001-12-03 Bradley Bell <btb@icculus.org>
1120 * arch/sdl/init.c: fix formatting
1121 * Makefile.am, acconfig.h, configure.ac, arch/linux/Makefile.am,
1122 arch/sdl/Makefile.am, arch/sdl/event.c, arch/sdl/init.c,
1123 arch/sdl/joy.c, arch/svgalib/Makefile.am: lots of makefile fixes,
1124 and sdl joystick stuff
1126 2001-11-30 Bradley Bell <btb@icculus.org>
1128 * thinking.txt: not needed
1130 2001-11-27 Bradley Bell <btb@icculus.org>
1132 * cygconf, mingw32.txt: use sdl from source on cygwin
1133 * Makefile.am, configure.ac, arch/ogl/Makefile.am,
1134 arch/sdl/Makefile.am, main/Makefile.am: move SDL_LIBS to LIBS,
1135 SDL_CFLAGS to CFLAGS
1137 2001-11-27 Bradley Bell <btb@icculus.org>
1141 2001-11-14 Bradley Bell <btb@icculus.org>
1143 * texmap/scanline.c: use optimization flags as texmap default
1144 * NEWS: mouse wheel, etc
1145 * arch/include/mouse.h, arch/sdl/mouse.c, main/kconfig.c: use mouse
1146 wheel to emulate 3rd axis
1147 * Makefile.am, configure.ac: change ENV_DJGPP to DJGPP
1148 * include/error.h: kludge to ungrab mouse when we hit an int3
1149 * include/d_io.h: change __ENV_WINDOWS__ to __WINDOWS__,
1150 __ENV_MSDOS__ to __MSDOS__
1151 * arch/sdl/mouse.c: remove cruft, fix formatting, use mouse wheel
1153 * arch/sdl/event.c: remove cruft, fix formatting, begin joystick
1155 * arch/sdl/digi.c: implemented digi_set_volume
1156 * include/grdef.h, main/config.c, misc/d_io.c: change
1157 __ENV_WINDOWS__ to __WINDOWS__, __ENV_MSDOS__ to __MSDOS__
1158 * 2d/font.c, main/bm.c, main/gamesave.c, main/gameseq.c,
1159 main/piggy.c: use MAKE_SIG
1160 * installation.txt: update
1161 * configure.ac: new file
1162 * arch/sdl/joydefs.c: #include pstypes.h
1163 * arch/sdl/init.c: SDL joystick stuff
1164 * acconfig.h: adjust MINGW defines
1165 * arch/sdl/joydefs.c: copied joydefs_config from linux/joydefs.c -
1166 controls menu now works
1168 2001-11-13 Bradley Bell <btb@icculus.org>
1170 * main/Makefile.am: Make sure bmread.c and terrain.c get included
1172 * Makefile.am: New file
1173 * arch/dos/Makefile.am: Make sure gr.c and joy2.asm get included in
1175 * compilerdefs.txt: New file
1176 * main/aipath.c: use D_RAND_MAX instead of RAND_MAX
1178 2001-11-12 Bradley Bell <btb@icculus.org>
1180 * main/playsave.c: load player files regardless of byte order of
1183 2001-11-11 Bradley Bell <btb@icculus.org>
1185 * include/makesig.h, main/playsave.c: Created header for MAKE_SIG
1187 * main/Makefile.am: Don't use terrain.c unless SHAREWARE
1188 * NEWS: GL savegame thumbnails
1189 * acconfig.h, configure.in: make option for NMOVIES, default to off
1191 2001-11-09 Bradley Bell <btb@icculus.org>
1193 * main/state.c: Enabled savegame thumbnails under OpenGL
1194 * unused/pa_null/pa_enabl.h: remove duplicate header
1195 * misc/args.c: use d2x.ini for option file
1196 * mem/mem.c: Move mem_realloc inside the ifdef
1197 * main/menu.c: fix 640x400 menu text
1198 * main/inferno.c: added documentation
1199 * main/endlevel.c: fix warnings
1200 * arch/ogl/gr.c: Get rid of gl spew
1201 * arch/linux/Makefile.am: move unused ipx_udp.c to EXTRA_DIST
1202 * acconfig.h: Define __SDL__ for mingw
1204 2001-11-08 Bradley Bell <btb@icculus.org>
1206 * 2d/font.c: free OGL font data when rereading
1207 * main/collide.c, main/endlevel.c, main/endlevel.h, main/gameseq.c,
1208 main/gauges.c, acconfig.h, configure.in, main/inferno.c,
1209 main/laser.c, main/menu.c, main/menu.h, main/newmenu.c,
1210 main/piggy.c, main/sounds.h, main/switch.c, main/titles.c,
1211 main/weapon.h: Enabled shareware build, endlevel flythrough
1213 * main/: Makefile.am, terrain.c, old/terrain.c: moved file, will be
1214 of use for shareware build
1215 * arch/ogl/: gr.c, sdlgl.c: use new d_realloc function, so mem
1217 * include/u_mem.h, mem/mem.c: added d_realloc/mem_realloc functions
1219 2001-11-05 Bradley Bell <btb@icculus.org>
1221 * include/args.h, main/inferno.c, misc/args.c: Change args_init
1223 * include/3d.h: Add comment
1225 2001-11-04 Bradley Bell <btb@icculus.org>
1227 * cfile/Makefile.am, cfile/nocfile.h, include/nocfile.h: Move
1229 * arch/ogl/sdlgl.c: Hack to keep SDL from screwing up X when it
1231 * main/: gamecntl.c, inferno.c: SDL applies to more than X11...
1232 * arch/ogl/gr.c, main/Makefile.am, main/gauges.c, main/hud.c,
1233 main/hudmsg.h: Enable d1x-style hud_message
1234 * arch/ogl/: glx.c, wgl.c: Sync with d1x
1235 * 2d/font.c: re-init ogl fonts after remapping colors.
1237 2001-11-02 Bradley Bell <btb@icculus.org>
1239 * misc/Makefile.am: remove byteswap.h (duplicate header)
1240 * 2d/font.c: fixed gr_remap_font, minor stuff
1241 * configure.in: take out -O2 if doing debug build
1242 * main/bm.c: formatting
1243 * 2d/font.c, include/gr.h, NEWS: Enable OpenGL fonts!
1244 * include/byteswap.h, misc/Makefile.am: fix swapint, swapshort
1245 macros, get rid of functions
1247 2001-11-01 Bradley Bell <btb@icculus.org>
1249 * misc/byteswap.h: removed duplicate header
1251 2001-10-31 Bradley Bell <btb@icculus.org>
1253 * NEWS, main/automap.c: automap works in opengl
1254 * NEWS, configure.in: Added news
1255 * main/newmenu.c: Must call set_screen_mode for menus when using GL
1256 * 2d/: bitblt.c, canvas.c, linear.h, scalea.h: Sync with d1x
1257 * arch/sdl/event.c, arch/sdl/gr.c, arch/sdl/init.c, iff/iff.c,
1258 include/3d.h, include/loadgl.h, main/inferno.c, maths/fixc.c,
1259 maths/vecmat.c, maths/vecmata.asm: Sync with d1x
1260 * Makefile.am, arch/sdl/Makefile.am: Makefile fixes
1261 * arch/ogl/: glx.c, gr.c, ogl.c, sdlgl.c: Sync with d1x
1262 * 3d/: clipper.c, draw.c, globvars.c, instance.c, interp.c,
1263 matrix.c, points.c, rod.c, setup.c: Minor sync with d1x
1265 2001-10-27 Bradley Bell <btb@icculus.org>
1267 * main/inferno.c: added some documentation
1269 2001-10-25 Bradley Bell <btb@icculus.org>
1271 * main/inferno.c, texmap/ntmap.c, texmap/tmapflat.c: Completed tmap
1273 * Makefile.am, configure.in, arch/Makefile.am,
1274 arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/digi.c,
1275 arch/dos/gr.c, arch/ggi/Makefile.am, arch/ggi/gr.c,
1276 arch/ogl/Makefile.am, arch/ogl/glx.c, arch/ogl/gr.c,
1277 arch/ogl/ogl.c, arch/ogl/sdlgl.c, arch/ogl/wgl.c,
1278 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/digi.c,
1279 arch/sdl/gr.c, arch/svgalib/Makefile.am, arch/svgalib/gr.c,
1280 texmap/scanline.c: Finished moving stuff to arch/blah. I know,
1281 it's ugly, but It'll be easier to sync with d1x.
1282 * Makefile.am, configure.in, main/Makefile.am, main/editor/med.c,
1283 main/editor/medwall.h, main/editor/segment.c, main/editor/seguvs.h,
1284 main/editor/Makefile.am: attempt at support for editor, makefile
1286 * misc/d_delay.c: formatting fix
1287 * texmap/: Makefile.am, ntmap.c, scanline.c, scanline.h, texmapl.h,
1288 tmappent.S, tmapppro.S: adding support for runtime selection of
1290 * main/: bmread.c, game.c, gamecntl.c, gamesave.c, inferno.c,
1291 inferno.h, piggy.c, render.c, editor/editor.h: conditionalize
1292 including multi.h and network.h, fix backslashes, fix compiler
1294 * main/: ai.c, ai2.c, aipath.c, automap.c, bm.c, cntrlcen.c,
1295 collide.c, controls.c, credits.c, dumpmine.c, endlevel.c, escort.c,
1296 fireball.c, fuelcen.c, gamemine.c, gameseq.c, gauges.c, laser.c,
1297 menu.c, multi.h, netmisc.c, network.h, newdemo.c, newmenu.c,
1298 object.c, powerup.c, state.c, switch.c, wall.c: conditionalize
1299 including multi.h and network.h, fix backslashes
1300 * include/pstypes.h: added typedef for u_int64_t on mingw
1301 * include/3d.h: added prototype for g3_uninit_polygon_model
1302 * arch/sdl/Makefile.am: Don't use SDL joystick except on mingw
1304 2001-10-24 Bradley Bell <btb@icculus.org>
1306 * arch/: ggi/Makefile.am, svgalib/Makefile.am: Moved input stuff to
1307 arch subdirs, as in d1x.
1308 * Makefile.am, configure.in, main/kconfig.c: Revert bin_programs to
1309 earlier style until i understand automake 1.5 better. remove input
1311 * arch/: Makefile.am, dos/Makefile.am, dos/joy2.asm, dos/joyc.c,
1312 dos/joydefs.c, dos/key.c, dos/mouse.c, ggi/event.c, ggi/init.c,
1313 ggi/key.c, ggi/mouse.c, linux/Makefile.am, linux/joydefs.c,
1314 linux/joystick.c, linux/include/joystick.h, sdl/Makefile.am,
1315 sdl/event.c, sdl/joy.c, sdl/joydefs.c, sdl/key.c, sdl/mouse.c,
1316 svgalib/event.c, svgalib/init.c, svgalib/key.c, svgalib/mouse.c:
1317 Moved input stuff to arch subdirs, as in d1x.
1318 * NEWS, configure.in: blah blah
1320 2001-10-23 Bradley Bell <btb@icculus.org>
1322 * include/ui.h, unused/ui/ui.h: Moved ui.h to includes/
1323 * texmap/tmapppro.S: no need for #include <conf.h> here
1324 * main/Makefile.am: Build fixes. EDITOR_SRCS added to
1326 * main/: Makefile.am, network.c: No longer #ifdef'ing out the whole
1327 file. RCS header added
1328 * main/: bmread.c, kmatrix.c, multi.c, multibot.c: No longer
1329 #ifdef'ing out the whole file. RCS header added
1330 * Makefile.am, acconfig.h, configure.in, arch/dos/Makefile.am,
1331 main/Makefile.am, maths/Makefile.am, texmap/Makefile.am: Build
1332 fixes. Now works with automake 1.5 and autoconf 2.52.
1333 --enable-editor option added. SDL_VIDEO and SDL_INPUT defined for
1334 mingw (-grabmouse now works on win32).
1335 * config.guess, config.sub, install-sh, missing, mkinstalldirs:
1336 These don't belong in cvs
1340 2001-10-20 Bradley Bell <btb@icculus.org>
1342 * 2d/font.c: Don't free unused variables...
1343 * 2d/font.c, include/gr.h: Bringing font stuff more in line with
1345 * Makefile.am, arch/Makefile.am, arch/dos/Makefile.am,
1346 arch/linux/Makefile.am, arch/win32/Makefile.am, iff/Makefile.am,
1347 main/Makefile.am: make dist more sensible
1348 * Makefile.am: Kludge for linking on mingw
1350 2001-10-19 Bradley Bell <btb@icculus.org>
1352 * Makefile.am, configure.in, arch/win32/Makefile.am,
1353 arch/win32/ipx_win.c, arch/win32/winnet.c: Little fixes
1354 * include/ipx_drv.h: Check for __MINGW32__
1355 * include/i86.h: Imported from d1x
1356 * arch/dos/: Makefile.am, ipx.c: Re-import of d1x files
1357 * arch/dos/modex.asm: Fixed %include
1358 * main/console.c: RCS headers added
1359 * arch/sdl/: Makefile.am, init.c, timer.c: Moved arch/sdl_* to
1361 * Makefile.am, main/Makefile.am: Moved final link to top-level
1362 directory instead of main/
1363 * 2d/linear.asm, maths/fix.asm, maths/vecmata.asm: Changed
1364 __ENV_LINUX__ to __linux__
1365 * configure.in, arch/Makefile.am, arch/dos_dpmi.c,
1366 arch/dos_findfile.c, arch/dos_init.c, arch/dos_ipx.c,
1367 arch/dos_modex.asm, arch/dos_timer.asm, arch/dos_tweak.inc,
1368 arch/dos_vesa.c, arch/dos_vgaregs.inc, arch/linux_init.c,
1369 arch/sdl_init.c, arch/sdl_timer.c, arch/dos/Makefile.am,
1370 arch/dos/dpmi.c, arch/dos/findfile.c, arch/dos/init.c,
1371 arch/dos/ipx.c, arch/dos/modex.asm, arch/dos/timer.asm,
1372 arch/dos/tweak.inc, arch/dos/vesa.c, arch/dos/vgaregs.inc,
1373 arch/linux/Makefile.am, arch/linux/init.c, arch/win32/Makefile.am,
1374 arch/win32/mingw_init.c, main/Makefile.am: Moved arch/sdl_* to
1376 * configure.in: add --enable-xploader, support arch/linux subdir,
1378 * main/inferno.c: conditionalize conf.h
1380 2001-10-19 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
1382 * acconfig.h, 2d/bitmap.h, 3d/interp.c, cfile/cfile.c,
1383 include/cfile.h, main/bm.c, mem/mem.c, misc/fileutil.c,
1384 misc/fileutil.h: Partial application of linux/alpha patch.
1386 2001-10-19 Bradley Bell <btb@icculus.org>
1388 * main/Makefile.am, arch/linux/Makefile.am: Brought linux
1389 networking in line with d1x, moved some arch/linux_* stuff to
1391 * arch/linux/: findfile.c, ipx_bsd.c, ipx_kali.c, ipx_lin.c,
1392 linuxnet.c, ukali.c, include/ipx_bsd.h, include/ipx_hlpr.h,
1393 include/ipx_kali.h, include/ipx_ld.h, include/ipx_lin.h,
1394 include/ipx_udp.h, include/ukali.h: remove pesky * from RCS log
1396 * arch/: Makefile.am, linux_findfile.c, linux_ipx_bsd.c,
1397 linux_ipx_lin.c, linux_ipx_udp.c, linux_net.c, linux/findfile.c,
1398 linux/ipx_bsd.c, linux/ipx_kali.c, linux/ipx_lin.c,
1399 linux/ipx_udp.c, linux/linuxnet.c, linux/ukali.c,
1400 linux/include/ipx_bsd.h, linux/include/ipx_hlpr.h,
1401 linux/include/ipx_kali.h, linux/include/ipx_ld.h,
1402 linux/include/ipx_lin.h, linux/include/ipx_udp.h,
1403 linux/include/ukali.h: Brought linux networking in line with d1x,
1404 moved some arch/linux_* stuff to arch/linux/*
1405 * include/ipx_drv.h: Imported from d1x
1406 * main/ipx_drv.c: RCS info added, conf.h added, etc...
1407 * main/ipx_drv.c: Imported from d1x
1408 * include/args.h, include/ipx.h, main/inferno.c, main/network.c,
1409 main/network.h, main/Makefile.am: Trying to get network working on
1411 * configure.in, 2d/Makefile.am, arch/win32/Makefile.am,
1412 main/Makefile.am: build fixes
1413 * arch/: win32/Makefile.am, win32/findfile.c, win32/ipx_drv.h,
1414 win32/ipx_win.c, win32/winnet.c, Makefile.am, win32_findfile.c,
1415 linux/include/ipx_drv.h: Moved win32_* to win32/* (a la d1x),
1416 starting to get net working.
1417 * include/pstypes.h: Changed __ENV_LINUX__ to __linux__,
1418 conditionalized min,max macros
1420 2001-10-18 Bradley Bell <btb@icculus.org>
1422 * acconfig.h, 2d/linear.h, arch/include/joy.h, include/loadgl.h,
1423 include/strutil.h, include/vecmat.h, main/kconfig.c, misc/d_glob.c,
1424 texmap/tmap_inc.asm, texmap/tmap_per.asm, texmap/tmappent.S,
1425 texmap/tmapppro.S, main/console.c: Changed __ENV_LINUX__ to
1427 * 2d/2dsline.c: RCS headers added/changed
1428 * configure.in: fix NASMFLAGS bug
1429 * main/: collide.c, inferno.c, object.c, render.c: RCS headers
1432 2001-10-17 Bradley Bell <btb@icculus.org>
1434 * NEWS: Fixed the invulnerable robots bug!
1435 * main/collide.c: Fixed the invulnerable robots bug!
1437 2001-10-14 Bradley Bell <btb@icculus.org>
1439 * Makefile.am, arch/Makefile.am, iff/Makefile.am, main/Makefile.am:
1442 2001-10-13 Bradley Bell <btb@icculus.org>
1444 * Makefile.am, autogen.sh, configure.in, 2d/Makefile.am,
1445 arch/Makefile.am, arch/dos/Makefile.am,
1446 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
1447 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
1448 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
1449 arch/dos/include/Makefile.am, arch/dos/mm_snd/Makefile.am,
1450 arch/dos/mm_snd/include/Makefile.am, arch/include/Makefile.am,
1451 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
1452 arch/win32/Makefile.am, arch/win32/d3dframe/Makefile.am,
1453 arch/win32/include/Makefile.am, iff/Makefile.am,
1454 iff/archive/Makefile.am, include/Makefile.am, main/Makefile.am,
1455 main/editor/Makefile.am, main/old/Makefile.am, tools/Makefile.am,
1456 tools/cvs2cl/Makefile.am, unused/Makefile.am,
1457 unused/bios/Makefile.am, unused/lib/Makefile.am,
1458 unused/novga/Makefile.am, unused/pa_null/Makefile.am,
1459 unused/ui/Makefile.am, unused/vga/Makefile.am,
1460 unused/vga/new/Makefile.am, unused/win95/Makefile.am: Removed
1461 automake stuff from "inert" subdirs. And there was much rejoicing.
1462 * Makefile.am, NEWS, configure.in: Stuff
1463 * ChangeLog: removing auto-generated file
1464 * cygconf: Added instructions for mingw32 build
1465 * Makefile.am: renamed INSTALL to installation.txt
1466 * installation.txt, INSTALL: renamed INSTALL to installation.txt
1467 * mingw32.txt: Added instructions for mingw32 build
1468 * configure.in: Enable assembly under mingw32
1470 2001-10-12 Bradley Bell <btb@icculus.org>
1472 * acconfig.h, aclocal.m4, conf.h.in: remove superfluous files
1473 * acconfig.h, aclocal.m4, conf.h.in, configure.in, 2d/2dsline.c,
1474 2d/bitblt.c, 2d/box.c, 2d/canvas.c, 2d/gpixel.c, 2d/line.c,
1475 2d/pixel.c, include/pstypes.h, include/strutil.h, include/timer.h,
1476 main/digi.h, main/kludge.c, main/object.c, main/render.c,
1477 misc/d_glob.c, misc/d_io.c, misc/strutil.c: Changed __ENV_DJGPP__
1478 to __DJGPP__, since it's built-in.
1480 2001-10-12 Paolo Ulivi <paoloulivi@tin.it>
1482 * aclocal.m4, conf.h.in, include/vecmat.h, main/collide.c,
1483 main/kludge.c, main/piggy.h: fix some gcc 3.0 warnings.
1487 2001-10-12 Bradley Bell <btb@icculus.org>
1489 * Makefile.am, unused/win95/Makefile.am: Fix some dist stuff
1490 * Makefile.am: make sure cygconf gets archived
1491 * configure.in: Increment version number in preparation for release
1492 * configure.in: Fix detection of opengl
1493 * Makefile.am, aclocal.m4, autogen.sh, conf.h.in, configure.in,
1494 cygconf, arch/Makefile.am, arch/include/joy.h,
1495 arch/include/mouse.h, include/loadgl.h, include/pstypes.h,
1496 include/strutil.h, main/Makefile.am, main/config.c, main/console.c,
1497 main/gamepal.h, main/gamerend.c, main/inferno.c, main/kconfig.c,
1498 main/multi.c, main/newdemo.c, misc/d_delay.c, misc/d_glob.c,
1499 misc/strutil.c: Switched from Cygwin to mingw32 on MS boxes.
1500 Vastly improved compilability.
1502 2001-10-11 Bradley Bell <btb@icculus.org>
1504 * Makefile.am: Added macros/sdl.m4
1505 * autogen.sh: Added macros/sdl.m4
1507 2001-10-09 Bradley Bell <btb@icculus.org>
1509 * main/vers_id.h: Added DESCENT_VERSION constant
1510 * main/inferno.c: Added command-line help.
1511 * include/ogl_init.h: opengl improvments (following d1x changes)
1513 2001-10-07 Bradley Bell <btb@icculus.org>
1515 * aclocal.m4, conf.h.in, configure.in, arch/Makefile.am,
1516 arch/ogl/Makefile.am: Remove duplicate headers.
1518 2001-08-02 Thimo Neubauer <thimo@debian.org>
1520 * mem/mem.c: totally crippled the memory manager because it does
1521 not make sense for non-DOS-systems and it would have been too
1522 complicated to get it 64bit clean
1524 2001-06-19 Bradley Bell <btb@icculus.org>
1526 * cvshowto.txt: updated anonymous password
1528 2001-02-08 Bradley Bell <btb@icculus.org>
1530 * COPYING, license.txt: Added d1x license
1532 2001-02-01 Bradley Bell <btb@icculus.org>
1534 * aclocal.m4, configure.in: Better detecting of SDL and GL/GLU
1536 2001-01-31 Bradley Bell <btb@icculus.org>
1538 * configure.in, arch/include/mouse.h, include/pstypes.h,
1539 main/game.c, main/gamepal.h: OpenGL support under Cygwin/SDL
1540 * main/polyobj.c: fix typo
1541 * 2d/Makefile.am, 2d/bitblt.c, 2d/bitmap.c, 2d/box.c, 2d/canvas.c,
1542 2d/circle.c, 2d/disc.c, 2d/font.c, 2d/gpixel.c, 2d/ibitblt.c,
1543 2d/line.c, 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c,
1544 2d/rect.c, 2d/rle.c, 2d/scale.c, 2d/scalec.c, 2d/tmerge.c,
1545 3d/clipper.c, 3d/draw.c, 3d/globvars.c, 3d/instance.c, 3d/interp.c,
1546 3d/matrix.c, 3d/points.c, 3d/rod.c, 3d/setup.c, arch/Makefile.am,
1547 cfile/cfile.c, iff/iff.c, main/ai.c, main/ai2.c, main/aipath.c,
1548 main/automap.c, main/bm.c, main/bmread.c, main/cmd.c,
1549 main/cntrlcen.c, main/collide.c, main/config.c, main/console.c,
1550 main/controls.c, main/credits.c, main/crypt.c, main/dumpmine.c,
1551 main/effects.c, main/endlevel.c, main/escort.c, main/fireball.c,
1552 main/fuelcen.c, main/fvi.c, main/game.c, main/gamecntl.c,
1553 main/gamefont.c, main/gamemine.c, main/gamepal.c, main/gamerend.c,
1554 main/gamesave.c, main/gameseg.c, main/gameseq.c, main/hostage.c,
1555 main/kconfig.c, main/kmatrix.c, main/laser.c, main/lighting.c,
1556 main/mglobal.c, main/mission.c, main/morph.c, main/netmisc.c,
1557 main/network.c, main/newdemo.c, main/newmenu.c, main/object.c,
1558 main/paging.c, main/physics.c, main/piggy.c, main/polyobj.c,
1559 main/powerup.c, main/render.c, main/robot.c, main/slew.c,
1560 main/songs.c, main/switch.c, main/texmerge.c, main/text.c,
1561 main/titles.c, main/vclip.c, main/wall.c, main/weapon.c,
1562 maths/Makefile.am, maths/fixc.c, maths/rand.c, maths/tables.c,
1563 maths/vecmat.c, mem/mem.c, misc/args.c, misc/byteswap.c,
1564 misc/d_delay.c, misc/d_glob.c, misc/d_io.c, misc/error.c,
1565 misc/hash.c, misc/strio.c, misc/strutil.c, texmap/Makefile.am,
1566 texmap/ntmap.c, texmap/scanline.c, texmap/tmapflat.c: Makefile and
1568 * arch/dos_findfile.c, arch/dos_modex.asm, include/console.h,
1569 include/modex.h, main/collide.c, main/gamesave.c, main/gameseq.c,
1570 main/gauges.c, main/object.c, main/playsave.c, main/render.c,
1571 main/state.c, mem/mem.c, texmap/ntmap.c, texmap/tmapflat.c: Fix
1573 * include/gr.h, main/menu.c: Fullscreen toggle added to screen res
1575 * configure.in, include/pstypes.h, main/kconfig.c: Support for
1576 cross-compiling, and cygwin fixes
1578 2001-01-30 Bradley Bell <btb@icculus.org>
1580 * configure.in, arch/Makefile.am, arch/win32_findfile.c,
1581 include/pstypes.h, include/strutil.h, main/Makefile.am,
1582 misc/strutil.c, unused/win95/findfile.c: Cygwin support, using SDL.
1583 needs --without-assembler and --without-network to compile
1585 2001-01-29 Bradley Bell <btb@icculus.org>
1587 * configure.in, main/Makefile.am: Fixes to build system
1588 * main/kconfig.c: fix for non-linux joysticks
1589 * arch/: dos/Makefile.am, dos/cdrom.c, dos/digi.c, dos/dosgr.c,
1590 dos/dpmi.c, dos/findfile.c, dos/init.c, dos/ipx.c, dos/joy2.asm,
1591 dos/joyc.c, dos/joydefs.c, dos/key.c, dos/modex.asm, dos/mouse.c,
1592 dos/timer.asm, dos/tweak.inc, dos/vesa.c, dos/vgaregs.inc,
1593 include/joy.h, linux/Makefile.am, linux/findfile.c, linux/init.c,
1594 linux/ipx_bsd.c, linux/ipx_lin.c, linux/ipx_udp.c,
1595 linux/linuxnet.c, sdl/Makefile.am, sdl/init.c, sdl/timer.c: Removed
1597 * arch/: Makefile.am, dos_dpmi.c, dos_findfile.c, dos_init.c,
1598 dos_ipx.c, dos_modex.asm, dos_timer.asm, dos_tweak.inc, dos_vesa.c,
1599 dos_vgaregs.inc, linux_findfile.c, linux_init.c, linux_ipx_bsd.c,
1600 linux_ipx_lin.c, linux_ipx_udp.c, linux_net.c, sdl_init.c,
1601 sdl_timer.c: Fixed build system, minor fixes
1602 * arch/dos/include/: joy.h, key.h, mouse.h: Unified input headers.
1603 * arch/linux/Makefile.am, configure.in: Duplicate file removal.
1605 2001-01-28 Bradley Bell <btb@icculus.org>
1607 * conf.h.in, configure.in, arch/Makefile.am,
1608 arch/dos/include/Makefile.am, arch/include/Makefile.am,
1609 arch/include/key.h, main/Makefile.am: More header unification...
1610 * main/newdemo.c: Added <ctype.h>
1611 * arch/include/: event.h, joy.h: unified input headers.
1612 * acconfig.h, include/d_delay.h, main/Makefile.am, main/game.c:
1613 OpenGL now uses SDL-GL instead of gii
1614 * arch/include/: key.h, mouse.h: Unified arch headers
1616 2001-01-25 Bradley Bell <btb@icculus.org>
1618 * autogen.sh: use "set -e" so execution stops if something goes
1621 2001-01-24 Bradley Bell <btb@icculus.org>
1624 * Makefile.am: Add ChangeLog to dist
1625 * ChangeLog: Putting this here so automake doesn't complain
1629 2001-01-24 Bradley Bell <btb@icculus.org>
1631 * INSTALL, NEWS, README, cvshowto.txt: updated documentation
1632 * tools/: Makefile.am, cvs2cl/Makefile.am, cvs2cl/cvs2cl.pl: cvs2cl
1633 for building ChangeLog from RCS entries
1634 * Makefile.am, acconfig.h, autogen.sh, conf.h.in, configure.in,
1635 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
1636 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
1637 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
1638 arch/dos/include/Makefile.am, 2d/Makefile.am, 3d/Makefile.am,
1639 arch/Makefile.am, arch/dos/Makefile.am,
1640 arch/dos/mm_snd/Makefile.am, arch/dos/mm_snd/include/Makefile.am,
1641 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
1642 arch/ogl/Makefile.am, arch/sdl/Makefile.am, arch/win32/Makefile.am,
1643 arch/win32/d3dframe/Makefile.am, arch/win32/include/Makefile.am,
1644 cfile/Makefile.am, iff/Makefile.am, iff/archive/Makefile.am,
1645 include/Makefile.am, main/editor/Makefile.am, main/old/Makefile.am,
1646 unused/Makefile.am, unused/bios/Makefile.am,
1647 unused/lib/Makefile.am, unused/novga/Makefile.am,
1648 unused/pa_null/Makefile.am, unused/ui/Makefile.am,
1649 unused/vga/Makefile.am, unused/vga/new/Makefile.am,
1650 unused/win95/Makefile.am, main/Makefile.am, maths/Makefile.am,
1651 misc/Makefile.am, texmap/Makefile.am: improved automake config.
1652 make dist, VPATH builds, ...
1653 * configure, Makefile.in, libtool, ltconfig, ltmain.sh,
1654 stamp-h.in, 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.in,
1655 arch/dos/Makefile.in, arch/linux/Makefile.in,
1656 arch/sdl/Makefile.in, cfile/Makefile.in, iff/Makefile.in,
1657 main/Makefile.in, maths/Makefile.in, mem/Makefile.in,
1658 misc/Makefile.in, texmap/Makefile.in: cruft removal
1659 * 2d/diff, arch/dos/sgrep.out, arch/linux/stHqFIq1, main/test.txt:
1661 * ChangeLog, NEWS: moved old ChangeLog to NEWS
1662 * configure.in, conf.h.in: moved NDEBUG to conf.h.in
1663 * main/: game.c, kconfig.c, text.c: changed args_find to FindArg
1664 * main/: gamecntl.c, inferno.c: changed args_find to FindArg, added
1666 * arch/dos_init.c, arch/linux_init.c, arch/linux_ipx_udp.c,
1667 arch/linux_net.c, arch/sdl_init.c, arch/dos/init.c,
1668 arch/dos/joyc.c, arch/linux/init.c, arch/linux/ipx_udp.c,
1669 arch/linux/linuxnet.c, arch/sdl/init.c, include/args.h,
1670 main/config.c, main/hud.c, main/menu.c, main/multi.c,
1671 main/network.c, main/piggy.c, main/polyobj.c, main/slew.c,
1672 main/songs.c, misc/args.c: changed args_find to FindArg
1674 2001-01-22 Bradley Bell <btb@icculus.org>
1676 * configure, main/Makefile.am, main/Makefile.in: configuration
1678 * include/error.h, include/mono.h, main/game.c, main/gamerend.c:
1679 fix compiler warnings w/opengl
1680 * include/console.h: ggi support
1681 * arch/linux_init.c: svgalib support
1682 * Makefile.in, conf.h.in, configure, configure.in, 2d/Makefile.am,
1683 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.am, arch/Makefile.in,
1684 arch/svgalib_init.c, cfile/Makefile.in, iff/Makefile.in,
1685 main/Makefile.am, main/Makefile.in, maths/Makefile.am,
1686 maths/Makefile.in, mem/Makefile.in, misc/Makefile.in,
1687 texmap/Makefile.am, texmap/Makefile.in: configuration fixes
1688 * iff/iff.c, include/u_mem.h: NDEBUG fixes
1689 * main/: ai.h, inferno.c, lighting.c, object.c, render.c: fix
1690 warnings and enable NDEBUG
1691 * arch/svgalib_init.c: svgalib support
1693 2001-01-22 Michael Wagener <Michael.Wagener@materna.de>
1695 * main/kconfig.c: joystick support
1697 2001-01-21 Bradley Bell <btb@icculus.org>
1699 * cvshowto.txt: new file, taken from d1x webpage
1700 * AUTHORS, README: Taking over as maintainer of d2x
1701 * ChangeLog: Grab mouse with SDL/X11
1702 * main/: gamecntl.c, inferno.c: Grab mouse with SDL/X11
1704 2001-01-20 Bradley Bell <btb@icculus.org>
1706 * configure, configure.in: Turned -Werror back off by default
1707 * README, configure, configure.in, 2d/font.c, arch/sdl_init.c,
1708 iff/iff.c, include/3d.h, include/d_io.h, main/Makefile.am,
1709 main/Makefile.in, main/bm.c, main/collide.c, main/credits.c,
1710 main/fuelcen.h, main/game.c, main/gamecntl.c, main/gamepal.c,
1711 main/gamerend.c, main/gamesave.c, main/gameseg.c, main/gameseq.c,
1712 main/gauges.c, main/kconfig.c, main/kludge.c, main/kmatrix.c,
1713 main/laser.c, main/multi.c, main/network.c, main/network.h,
1714 main/newdemo.c, main/newmenu.c, main/object.c, main/object.h,
1715 main/physics.c, main/piggy.c, main/polyobj.c, main/state.c,
1716 main/switch.c, main/titles.c, main/wall.c: Got rid of all compiler
1717 warnings, for non-OpenGL on linux, anyway...
1719 2001-01-19 Bradley Bell <btb@icculus.org>
1721 * copying: remove duplicate file
1722 * Import of d2x-0.0.9-pre1
1723 * Import of d2x-0.0.8