1 2004-11-25 <btb@icculus.org>
3 * 2d/font.c: get rid of clipping in ogl_internal_string, causes
4 garbage on windows for some reason.
6 2004-11-23 Bradley Bell <btb@icculus.org>
8 * debian/control: depend on libsdl1.2-dev instead of libsdl-dev
10 2004-11-22 Bradley Bell <btb@icculus.org>
12 * configure.ac, arch/include/joy.h, arch/linux/joydefs.c,
13 arch/linux/joystick.c, arch/linux/include/joystick.h,
14 arch/sdl/joy.c, main/kconfig.c: Fix sdl joystick axis problem, all
15 arch use global variable joy_num_axes
17 2004-11-19 Chris Taylor <c.taylor@student.curtin.edu.au>
19 * main/gamemine.c, main/piggy.c: compile again on older C compilers
20 * main/polyobj.c: don't corrupt model_data, so it can be freed properly
21 * main/gameseq.c, main/mission.c, main/mission.h: for enhanced (like
22 Vertigo) missions, load add-on ham file at every load, not only the 1st
23 * main/bm.ch: fix bug where loading a hxm would affect other levels too
24 * main/fireball.c: don't Int3() every time explosions don't look best
26 2004-11-16 Chris Taylor <c.taylor@student.curtin.edu.au>
28 * arch/carbon/findfile.c: fix Mac OS 9 bug with missions > 12 chars
30 2004-11-14 Chris Taylor <c.taylor@student.curtin.edu.au>
32 * arch/ogl/ogl.c: make Mac OS 9 Voodoo display textures
33 * arch/ogl/ogl.c: make Mac OS X OpenGL verify textures
35 2004-10-30 Martin Schaffner <maschaffner@gmx.ch>
37 * main/gamemine.c, main/piggy.c: read descent 1 textures also from
38 shareware version of descent.hog. This is not yet bug-free
40 2004-10-30 Chris Taylor <c.taylor@student.curtin.edu.au>
42 * main/network.c: fix crash introduced with previous change
44 2004-10-24 Chris Taylor <c.taylor@student.curtin.edu.au>
46 * main/gameseq.c, main/gameseq.h, main/mission.c, main/mission.h,
47 main/titles.c, main/titles.h: move all mission stuff to mission.{c,h},
48 make mission structre memory allocated
50 2004-10-23 Martin Schaffner <maschaffner@gmx.ch>
52 * main/Makefile.am, main/inferno.c, main/credits.c, main/endlevel.c,
53 main/bmread.c, main/titles.c, main/compbit.h, main/text.c,main/text.h,
54 VisualC/d2x/d2x.dsp, VisualC/d2xgl/d2xgl.dsp, VisualCE/d2x/d2x.vcp:
55 delete file compbit.h, move functionality to text.c, modify all
56 previous users of compbit.h to use existing function in text.h
57 * main/inferno.c: remove warning created by the fix for the cfgets
59 * main/bmread.c: add comment
61 2004-10-23 Chris Taylor <c.taylor@student.curtin.edu.au>
63 * cfile/cfile.c: declare variable on top of block
64 * main/menu.c, main/mission.c, main/mission.h, main/multi.c,
65 main/multi.h, main/network.c: move mission list handling functionality
66 to mission.c, remove unnecessary load_mission calls in menu.c
67 * main/game.c: remove unnecessary build_mission_list call
68 * main/mission.c, main/mission.h: correct comments about anarchy-only
69 * main/mission.h, main/network.c, main/playsave.c, main/state.c:
70 remove explicit uses of mission list
72 2004-10-21 Martin Schaffner <maschaffner@gmx.ch>
74 * libmve/mveplay.c: make it compile on Cygwin
76 2004-10-14 Chris Taylor <c.taylor@student.curtin.edu.au>
78 * main/config.c: fix bug uncovered by having fgets cut off ending \n
80 * main/text.c: fix crash on Mac OS X, probably fix bug 738
82 * include/mono.h: add mprintf support for carbon (Mac OS 9)
84 2004-10-09 Martin Schaffner <maschaffner@gmx.ch>
86 * main/automap.c, main/cntrlcen.c, main/collide.c, main/endlevel.c,
87 main/gamerend.c, main/gameseq.c, main/mission.h, main/titles.c:
88 use new macros PLAYING_BUILTIN_MISSION and EMULATING_D1 for accessing
89 information about the current mission, for easier code refactorisation.
91 * cfile/cfile.c: correct warnings caused by change of 2004-09-30
93 * main/gamemine.c, main/piggy.c: fix bug 1675:
94 use better d2 textures if d1 hog is present but not loadable
96 2004-09-30 Martin Schaffner <maschaffner@gmx.ch>
98 * cfile/cfile.c: simplify, reduce number of global vars
100 2004-09-05 Chris Taylor <c.taylor@student.curtin.edu.au>
102 * main/gameseg.c: fix bugfix of 2004-05-15
104 2004-08-29 Chris Taylor <c.taylor@student.curtin.edu.au>
106 * cfile/cfile.c: change macify_dospath to macify_posix_path for carbon
108 * cfile/cfile.c, main/config.c, main/credits.c, main/endlevel.c,
109 main/gamesave.c, main/inferno.c, main/mission.c, main/songs.c:
110 cfgets now always copies the terminating character to the dest buffer.
111 This fixes a bug that occured when reading cmd line args from d2x.ini
113 2004-08-29 Martin Schaffner <maschaffner@gmx.ch>
115 * ChangeLog-old, main/editor/med.c, main/editor/segment.c:
116 move more old change logs into ChangeLog-old
118 2004-08-28 Chris Taylor <c.taylor@student.curtin.edu.au>
119 and Martin Schaffner <maschaffner@gmx.ch>
121 * 2d/2dsline.c, 2d/bitblt.c, 2d/bitmap.c, 2d/clip.h, 2d/ibitblt.c
122 2d/linear.asm, 2d/palette.c, 2d/pcx.c, 2d/rle.c, 2d/scale.c
123 2d/scalea.asm, 3d/clipper.h, 3d/globvars.c, 3d/globvars.h
124 3d/instance.c, 3d/interp.c, 3d/matrix.c, 3d/points.c, 3d/rod.c
125 3d/setup.c, ChangeLog, arch/dos/bak/ipx.c, arch/dos/ipx.c
126 arch/dos/ipx.h, arch/dos/joyc.c, arch/dos/joydefs.c, arch/dos/key.c
127 arch/dos/mono.c, arch/dos/mono.h, arch/dos/mouse.c
128 arch/include/joy.h, arch/win32/include/key.h
129 arch/win32/include/mouse.h, arch/win32/mouse.c, cfile/cfile.c
130 iff/iff.c, include/3d.h, include/args.h, include/byteswap.h
131 include/cfile.h, include/error.h, include/gr.h, include/grdef.h
132 include/ibitblt.h, include/iff.h, include/ipx.h, include/palette.h
133 include/pcx.h, include/pstypes.h, include/rle.h, include/texmap.h
134 include/timer.h, include/u_dpmi.h, include/vecmat.h, main/ai.c
135 main/ai.h, main/ai2.c, main/aipath.c, main/aistruct.h, main/automap.c
136 main/automap.h, main/bm.c, main/bm.h, main/bmread.c, main/cntrlcen.c
137 main/cntrlcen.h, main/collide.c, main/collide.h, main/compbit.h
138 main/config.c, main/config.h, main/controls.c, main/controls.h
139 main/credits.c, main/credits.h, main/desc_id.h, main/digi.h
140 main/dumpmine.c, main/editor/medwall.h, main/editor/seguvs.h
141 main/effects.c, main/effects.h, main/endlevel.c, main/endlevel.h
142 main/escort.c, main/fireball.c, main/fireball.h, main/fuelcen.c
143 main/fuelcen.h, main/fvi.c, main/fvi.h, main/game.c, main/game.h
144 main/gamefont.c, main/gamefont.h, main/gamemine.c, main/gamemine.h
145 main/gamesave.c, main/gamesave.h, main/gameseg.c, main/gameseg.h
146 main/gameseq.c, main/gameseq.h, main/gauges.c, main/gauges.h
147 main/hostage.c, main/hostage.h, main/hud.c, main/inferno.c
148 main/joydefs.c, main/joydefs.h, main/kconfig.c, main/kconfig.h
149 main/kmatrix.c, main/kmatrix.h, main/laser.c, main/laser.h
150 main/lighting.c, main/lighting.h, main/menu.h, main/mglobal.c
151 main/mission.c, main/mission.h, main/modem.h, main/morph.c
152 main/morph.h, main/multi.h, main/multibot.h, main/netmisc.c
153 main/netmisc.h, main/network.h, main/newdemo.c, main/newdemo.h
154 main/newmenu.c, main/newmenu.h, main/object.c, main/object.h
155 main/paging.c, main/paging.h, main/physics.c, main/physics.h
156 main/piggy.c, main/piggy.h, main/player.h, main/playsave.c
157 main/playsave.h, main/polyobj.c, main/polyobj.h, main/powerup.c
158 main/powerup.h, main/render.c, main/render.h, main/robot.c
159 main/robot.h, main/scores.c, main/scores.h, main/screens.h
160 main/segment.h, main/segpoint.h, main/slew.c, main/slew.h
161 main/songs.c, main/songs.h, main/sounds.h, main/state.c
162 main/state.h, main/switch.c, main/switch.h, main/terrain.c
163 main/terrain.h, main/texmerge.c, main/texmerge.h, main/text.c
164 main/text.h, main/textures.h, main/titles.c, main/titles.h
165 main/vclip.c, main/vclip.h, main/wall.c, main/wall.h, main/weapon.c
166 main/weapon.h, maths/fixc.c, maths/tables.c, maths/vecmat.c
167 maths/vecmata.asm, misc/args.c, misc/error.c, texmap/ntmap.c
168 texmap/scanline.c, texmap/scanline.h, texmap/texmapl.h
169 texmap/tmap_flt.asm, texmap/tmap_inc.asm, texmap/tmap_lin.asm
170 texmap/tmap_ll.asm, texmap/tmap_per.asm, texmap/tmapfade.asm
172 move old per-file change logs into new file ChangeLog-old
174 2004-08-28 H. Jones <kasxavulpo-dev@yahoo.com>
176 * arch/ogl/ogl.c: enable -gl_mipmap switch
178 2004-08-28 Chris Taylor <c.taylor@student.curtin.edu.au>
180 * arch/carbon/descent.r: swap min and max size to correct places
182 * arch/carbon/findfile.c: implement findfile for Mac OS Carbon
184 2004-08-06 Chris Taylor <c.taylor@student.curtin.edu.au>
186 * main/gamesave.c: fix a bug introduced with the change of 2004-06-26
188 * cfile/cfile.c: add mkdir for carbon, and support files ending in 0x0d
190 2004-08-06 Chris Taylor <c.taylor@student.curtin.edu.au>
192 * include/strio.h, include/strutil.h, misc/args.c, misc/strio.c,
193 misc/strutil.c: d2x can now handle any line ending when reading d2x.ini
195 * arch/ogl/gr.c, cfile/cfile.c, main/movie.c: make d2x compile (but not
196 link) on MPW on Mac OS 9 (carbon)
198 * include/mono.h: disable mprintf on carbon to avoid significant bloat
200 * include/error.h: on Mac OS 9 and X, define Int3 to be a Debugger
202 2004-08-04 Chris Taylor <c.taylor@student.curtin.edu.au>
204 * include/ogl_init.h: Include glu.h on OS X, it is sometimes necessary
206 2004-08-02 Martin Schaffner <maschaffner@gmx.ch>
208 * include/pstypes.h: Now, I correctly applied Chris Taylor's patch
210 2004-08-01 Chris Taylor <c.taylor@student.curtin.edu.au>
212 * 2d/font.c, arch/ogl/gr.c, arch/ogl/ogl.c, mem/mem.c,
213 include/d_io.h, include/pstypes.h, include/u_dpmi.h,
214 libmve/mvelib.c, libmve/mveplay.c, main/cntrlcen.c, main/gameseq.c,
215 main/movie.c, main/newmenu.c, main/playsave.c, main/songs.c,
216 main/state.c, main/text.c: add "#ifdef macintosh" for carbon target
218 * D2X.make, arch/include/gui.h, arch/carbon/gui.c, arch/carbon/conf.h,
219 arch/carbon/findfile.c, arch/carbon/SDL_main.c, arch/carbon/descent.r:
220 new files for supporting compilation with MPW for carbon (Mac OS 9)
222 * include/strutil.h, misc/strutil.c: add str(n)icmp for carbon
224 * main/playsave.c: do not seek while writing, carbon does not like it
226 * arch/ogl/gr.c: use portable CFILE instead of POSIX file in write_bmp
228 * cfile/cfile.c: use portable ffilelength in cfile_size
230 * 2d/bitblt.c, 2d/font.c, 2d/rle.c, arch/ogl/gr.c, iff/iff.c,
231 main/inferno.c, main/kconfig.c, main/multi.c, main/multibot.c,
232 main/netmisc.c, main/newdemo.c, mem/mem.c: avoid assigments between
233 unsigned and signed char, MPW does not like these
235 2004-06-26 Chris Taylor <c.taylor@student.curtin.edu.au>
237 * main/gamemine.c, main/gamemine.h, main/gamesave.c: remove some
240 2004-06-01 Bradley Bell <btb@icculus.org>
242 * libmve/mve_main.c: cast malloc function pointer
244 * MVEPlayer-Info.plist, d2x.xcode/project.pbxproj: added MVEPlayer
245 target to XCode project
247 2004-05-31 Bradley Bell <btb@icculus.org>
249 * include/pstypes.h: fix accidental solaris breakage
251 * main/object.c: fix crash caused by death-cam code
253 * d2x-Info.plist, d2xgl-Info.plist, d2x.xcode/project.pbxproj:
254 XCode project simplifications, network enabled
256 * 2d/pixel.c, arch/ogl/ogl.c, include/pstypes.h,
257 include/strutil.h, libmve/mveplay.c: XCode compilability fixes
259 * Info.plist.in, Makefile.am, configure.ac: remove old OSX bundle
262 * English.lproj/InfoPlist.strings, d2x-Info.plist,
263 d2xgl-Info.plist, arch/cocoa/SDLMain.h, arch/cocoa/SDLMain.m,
264 d2x.xcode/project.pbxproj: added XCode project files
266 2004-05-22 Bradley Bell <btb@icculus.org>
268 * configure.ac, arch/ogl/ogl.c, misc/Makefile.am: make libpng
271 * rpm/d2x.spec.in: Changed descriptions
273 2004-05-22 Matthew Mueller <donut@dakotacom.net>
275 * arch/ogl/gr.c: fix compile when GL_NV_register_combiners isn't
278 * arch/win32/digi.c: fix strict-aliasing errors (d1x r1.13)
280 * arch/win32/digi.c, arch/win32/key.c: Fix mismatched arg types in
281 the win32 code (d1x r1.8, key_arch.c r1.2)
283 * arch/ogl/sdlgl.c, arch/ogl/wgl.c, main/inferno.c: made opengl
284 use 32bpp screen mode by default, add option to use 16bpp (d1x
287 * arch/ogl/ogl.c: allow for texture dimensions of 1, and fix ogl
288 replacement texture paletted->rgb conversion alpha problem (d1x
291 * arch/ogl/ogl.c, include/pngfile.h, main/piggy.c, main/piggy.h,
292 misc/Makefile.am, misc/pngfile.c: add opengl replacement texture
293 support (requires libpng and zlib) (d1x r1.42, r1.1, r1.10, r1.4,
296 * arch/ogl/gr.c, include/loadgl.h: fix win32
297 GL_NV_register_combiners build stuff (d1x r1.39, r1.7)
299 * arch/ogl/gr.c, arch/ogl/ogl.c, include/loadgl.h,
300 include/ogl_init.h, main/render.c: opengl hardware
301 super-transparency support using GL_NV_register_combiners (d1x
302 r1.38, r1.41, r1.6, r1.26, r1.7)
304 2004-05-22 Bradley Bell <btb@icculus.org>
306 * arch/ogl/internal.h, include/gr.h, include/ogl_init.h: function
309 2004-05-22 Matthew Mueller <donut@dakotacom.net>
311 * 2d/font.c, arch/ogl/gr.c, arch/ogl/internal.h, arch/ogl/ogl.c,
312 include/ogl_init.h: use GL_RGB for non-transparent textures, and
313 fix fonts not having transparent flag set (wouldn't get paletted)
314 (d1x r1.15, r1.37, r1.40, r1.25)
316 * arch/ogl/ogl.c: don't try to use paletted textures with
317 mipmapping since gluBuild2DMipmaps can't handle it (d1x r1.39)
319 * arch/ogl/gr.c, arch/ogl/ogl.c, include/loadgl.h,
320 include/ogl_init.h: add ogl paletted texture support (d1x r1.36,
323 * 2d/font.c: memset ogl font bitmap data since the copy function
324 leaves some (unused) parts uninitialized, which aggravates
327 * arch/win32/joyhh.c: fix phantom hat when used with a joystick
328 without one, since the code ignored the JOYCAPS_HASPOV flag (d1x
331 * arch/ogl/gr.c: fix possibility of saving incomplete .tga
332 screenshots if the entire thing wasn't written in one call to
335 * arch/win32/digi.c: fix persistent sounds (fans, etc) volume/pan
336 info not being updated on win32 (d1x r1.11)
338 * arch/win32/digi.c: remove some redundancy by not needing to do
339 SoundSlots[i].playing = 0; in addition to DS_release_slot. Also
340 clean up some indenting of DS_release_slot calls. And make
341 DS_release_slot return 1 when a sound is already not playing, in
342 addition to when a sound was killed. (d1x r1.10)
344 * arch/linux/joystick.c: fix crash/hang when using -nojoystick in
345 linux version (d1x r1.5)
347 * main/kconfig.c: make next axis config key skip currently
348 allocated axes (d1x r1.11)
350 2004-05-22 David Cleaver <wraithx@morpheus.net>
352 * main/kconfig.c: joy configuration next axis key from WraithX
355 2004-05-22 Bradley Bell <btb@icculus.org>
357 * main/game.c, main/inferno.c: typo
359 2004-05-21 Matthew Mueller <donut@dakotacom.net>
361 * main/game.c, main/game.h, main/inferno.c: make rear view
362 leave_time variable with -rearviewleavetime argument (d1x r1.25,
365 2004-05-22 Martin Schaffner <maschaffner@gmx.ch>
367 * main/inferno.c: change -udp documentation to d2x behaviour
369 2004-05-21 Bradley Bell <btb@icculus.org>
371 * include/gr.h: added missing define for menu fullscreen toggle
373 2004-05-21 Matthew Mueller <donut@dakotacom.net>
375 * arch/dos/joyc.c, arch/linux/joystick.c: use JOY_NUM_AXES instead
376 of 4 in joy_(get|set)_cal_vals (d1x r1.3, r1.4)
378 2004-05-21 Steven Mueller <diffusor@ugcs.caltech.edu>
380 * arch/include/joy.h, arch/linux/joydefs.c, arch/linux/joystick.c,
381 arch/linux/include/joystick.h: patch from Steven Mueller for using
382 more than 4 joystick devices in linux (d1x r1.3, r1.3, r1.3)
384 2004-05-21 Victor Rachels <sekmu@tisiphone.dhs.org>
386 * main/fvi.c, main/gameseg.c, main/gameseg.h, main/object.c,
387 main/physics.c, main/render.c, main/wall.c: file-line for segfault
388 info (d1x r1.3, r1.5, r1.3, r1.4, r1.3, r1.5, r1.2)
390 * arch/win32/digi.c: digisound fixes (d1x r1.7)
392 2004-05-21 Bradley Bell <btb@icculus.org>
394 * main/inferno.c: added -udp documentation from d1x
396 2004-05-20 Bradley Bell <btb@icculus.org>
398 * VisualC/d2xgl/d2xgl.dsp: don't need texmappers for OpenGL
400 2004-05-20 David Cleaver <wraithx@morpheus.net>
402 * main/controls.c, main/gamecntl.c, main/kconfig.c,
403 main/kconfig.h, main/object.c: death-cam from WraithX (d1x r1.3,
404 game.c r1.21, r1.6, r1.4, r1.3)
406 2004-05-20 Bradley Bell <btb@icculus.org>
408 * main/inferno.c: document -ihaveabrokenmouse
410 2004-05-20 Matthew Mueller <donut@dakotacom.net>
412 * arch/dos/vesa.c: dos gcc 2.95 asm fixes (d1x r1.2)
414 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
416 * arch/dos/init.c, arch/dos/mouse.c: added new arg and printfs for
417 mouse driver problems (d1x r1.2, r1.2)
419 2004-05-20 Matthew Mueller <donut@dakotacom.net>
421 * main/newmenu.c: increased MESSAGEBOX_TEXT_SIZE to fix netgame
422 join list score crash (d1x r1.8)
424 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
426 * main/fvi.c, main/gameseg.c, main/gameseg.h, main/physics.c:
427 added debug info for illegal side type (d1x r1.2, r1.4, r1.2,
430 2004-05-20 Bradley Bell <btb@icculus.org>
432 * arch/ogl/gr.c, main/menu.c: fix a couple of defines
434 * main/inferno.c: integrated some niceautomap stuff from d1x
436 2004-05-20 Matthew Mueller <donut@dakotacom.net>
438 * arch/win32/joyhh.c: fixed the config bug where it'd always put
439 in some weird axis (d1x r1.3)
441 * arch/win32/init.c: set win32 icon to icon from resource file
444 * arch/win32/key.c: win32: fixed space key not working in messages
447 2004-05-20 Bradley Bell <btb@icculus.org>
449 * texmap/Makefile.am, texmap/scanline.c: don't need texmappers for
452 2004-05-20 Matthew Mueller <donut@dakotacom.net>
454 * main/inferno.c: document -gl_refresh (d1x r1.20)
456 * arch/win32/joyhh.c, arch/win32/mouse.c: w32: check
457 -no(mouse|joystick) within respective _init() funcs (d1x r1.2,
460 * arch/win32/win32.c: fixed win32 gr_*_mode funcs that I forgot to
461 change the arg type for (d1x r1.5)
463 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
465 * arch/win32/digi.c: altsounds (d1x r1.6)
467 2004-05-20 Matthew Mueller <donut@dakotacom.net>
469 * arch/win32/digi.c: fixed a major memory leak and removed a bit
470 of redundancy (d1x r1.5)
472 * arch/win32/digi.c: call digi_reset_digi_sounds in digi_close to
473 fix crashing (d1x r1.4)
475 * arch/win32/digi.c: win32's digi_start_sound was not calling
476 DS_release_slot after setting .playing=0, resulting in a
477 memleak. Thanks to Stefan Ring for catching this (d1x r1.9)
479 * arch/win32/joyhh.c: remove joySetCapture in win32 joystick code,
480 apparently it was somehow causing some joysticks (Sidewinder
481 Precision 2) to only turn when the stick was moving, but not when
482 at turned but held stationary. And it was completely unused
483 anyway. Thanks to Stefan Ring for (somehow) finding this (d1x
486 * main/game.c: add alt+enter to toggle fullscreen (in addition to
487 previous key combos (d1x r1.29)
489 * arch/ogl/wgl.c: minor cleanup, use same for loop for filling r,
490 g, and b values (d1x r1.15)
492 * arch/ogl/gr.c: fix funky ogl gammaramp palette when getting hit
493 sometimes (didn't handle negative palette steps) (d1x r1.34)
495 * arch/ogl/ogl.c: add caching of weapon inner models, screen
496 shatter effects, robot explosions and weapons, and some more
497 always present stuff. Also clean up ogl_cache_weapon_textures
500 2004-05-20 Bradley Bell <btb@icculus.org>
502 * main/kludge.c, main/game.c: move gr_renderstats and
503 gr_badtexture back to game.c
505 2004-05-20 Matthew Mueller <donut@dakotacom.net>
507 * arch/ogl/ogl.c, include/gr.h, main/inferno.c: add -renderstats
508 command-line arg to activate RENDERSTATS (d1x r1.36, r1.15, r1.33)
510 * arch/ogl/ogl.c: fix last commit (d1x r1.35)
512 * arch/ogl/ogl.c: add RENDERSTATS counter for number of textures
513 loaded after texture caching stage (d1x r1.34)
515 * arch/ogl/ogl.c: use GL_INDEX_BITS to get bpp for color buffer
516 for renderstats (d1x r1.33)
518 2004-05-19 Matthew Mueller <donut@dakotacom.net>
520 * arch/ogl/gr.c, arch/ogl/ogl.c, include/ogl_init.h,
521 main/inferno.c: add anisotropic texture filtering suport (d1x
522 r1.33, r1.32, r1.23, r1.32)
524 * arch/ogl/ogl.c: make RENDERSTATS show size of color/depth buffer
527 * arch/ogl/gr.c, arch/ogl/ogl.c, include/loadgl.c,
528 include/ogl_init.h: utilize hardware multitexturing support if
529 possible (requires GL_NV_texture_env_combine4 extension) (d1x
530 r1.32, r1.30, r1.4, 1.22)
532 * arch/ogl/glx.c: add ogl_setbrightness_internal stub for glx (d1x
535 * arch/ogl/wgl.c: implement SetGammaRamp on WGL (d1x r1.14)
537 * arch/ogl/gr.c, arch/ogl/internal.h, arch/ogl/sdlgl.c,
538 arch/ogl/wgl.c, include/ogl_init.h: implement brightness/palette
539 effects in OGL using SetGammaRamp, much faster than the hack that
540 was being used. currently SDL only (though not too hard to add to
541 WGL, not as easy as sdl) (d1x r1.31, r1.3, r1.13, r1.21)
543 * main/menu.c: allow arbitrary (custom) resolution entry in
544 change_res menu (d1x r1.14)
546 2004-05-19 Bradley Bell <btb@icculus.org>
548 * main/game.c, main/game.h, main/inferno.c, main/menu.c: inserted
549 d1x-style res change menu (mostly works)
551 * misc/args.c: use strnicmp instead of strncasecmp
553 2004-05-19 Matthew Mueller <donut@dakotacom.net>
555 * arch/ogl/gr.c, main/inferno.c: add -gl_trilinear OGL
556 command-line option (d1x r1.27)
558 * main/inferno.c: restore inferno.c initialization of
559 screen_compatible and use_double_buffer to 'normal' values, broken
560 long long ago in one of the high res menu patches (d1x r1.30)
562 * include/args.h, main/inferno.c, misc/args.c: allow arbitrary
563 resolutions to be specified on command line (d1x r1.2, r1.29,
564 r1.4) -- doesn't work yet
566 * arch/linux/hmiplay.c: needs to include args.h now (d1x r1.9)
568 * arch/linux/hmiplay.c: implement -nomusic for linux hmiplay (d1x
571 * arch/linux/hmiplay.c: correct linux hmiplay handling of midi 0
572 volume song stop/starting (d1x r1.7)
574 2004-05-18 Matthew Mueller <donut@dakotacom.net>
576 * arch/linux/hmiplay.c: remove needless sleep on linux hmiplay
579 * arch/ogl/gr.c: fix off by .5 errors in ogl_upixelc and
580 ogl_ulinec (d1x r1.29)
582 * arch/ogl/ogl.c: fix ogl gr_ucircle (d1x r1.29)
584 * arch/ogl/gr.c: fix off-by-one error in ogl_urect, right and
585 bottom are inclusive not exclusive (d1x r1.28)
587 * arch/ogl/ogl.c, include/ogl_init.h, main/polyobj.c: fix briefing
588 spinning robot display in OGL (d1x r1.28, r1.20, r1.2)
590 * arch/sdl/digi.c: fix typo
592 * main/state.c: fix savegame thumbnail saving in OGL (d1x r1.6)
594 * arch/win32/init.c, arch/win32/win32.c: move win32 window
595 creation code from arch_init_start into arch_init to fix weirdness
596 with --help (d1x r1.5, r1.6)
598 * arch/linux/hmiplay.c: apply patch from bluecow to fix hmiplay
599 sync issues and lack of midi reset (d1x r1.5)
601 * arch/sdl/digi.c: fix crash on exit if sounds are still playing
604 * arch/ogl/wgl.c, arch/win32/mouse.c, misc/d_io.c: Fix mismatched
605 arg types in the win32 code (d1x r1.12, r1.7, r1.2)
607 * arch/linux/hmiplay.c: fix problems with msgbuf struct not being
610 * arch/linux/hmiplay.c: updated SDL include path (d1x r1.3)
612 2004-05-18 Bradley Bell <btb@icculus.org>
614 * include/vecmat.h: comments/formatting
616 2004-05-18 Martin Schaffner <maschaffner@gmx.ch>
618 * include/d.bat, include/lst.bat, include/m.bat, include/test.c,
619 include/test.lnk: remove unnecessary files
621 * configure.ac: add -no-cpp-precomp when compiling on Mac OS X.
622 This enables compilation with gcc 3.1
624 2004-05-17 Dietfrid Mali <dietfrid.mali@q-dial.de>
626 * main/switch.c: took care of switches triggering single-sided
627 walls (don't try to access the nonexistent adjacent wall via NULL
628 pointers or negative array indices)
630 2004-05-16 Dietfrid Mali <dietfrid.mali@q-dial.de>
632 * main/wall.c: fix invalid memory access for d1 levels which
633 don't have a corresponding wall behind.
635 2004-05-16 Martin Schaffner <maschaffner@gmx.ch>
637 * include/ogl_init.h, arch/ogl/glx.c, arch/ogl/gr.c,
638 arch/ogl/internal.h, arch/ogl/ogl.c, arch/ogl/sdlgl.c,
639 arch/ogl/wgl.c: move most ogl-internal stuff from the ogl
640 interface header to new header file internal.h
642 2004-05-15 Dietfrid Mali <dietfrid.mali@q-dial.de>
644 * arch/sdl/joy.c: joystick_read_raw_axis() will return a proper
645 bitmask for each joystick axis that has sent input data,
646 and will not crash Windows anymore during joystick setup because
647 of for() loop over axis being executed once too often.
649 * main/gameseq.c, include/gr.h, 2d/font.c: define new function
650 gr_remap_mono_font() and call it after loading saved level.
652 * main/laser.c: limit homing missile turn rate
654 * main/fuelcen.c, main/fuelcen.h, main/object.c: implement repair
655 centers (work like fuel centers but provide shield)
657 * main/gameseg.c: fix endless loop in some levels with a
658 certain (complicated) structure
660 2004-05-13 Bradley Bell <btb@icculus.org>
662 * VisualC/d2/d2x/d2x.dsp, VisualC/d2xgl/d2xgl.dsp,
663 VisualC/libmve/libmve.dsp, VisualC/mveplayer/mveplayer.dsp:
664 updated project files for SDL 1.2.7
666 * Makefile.am: add VisualC, VisualCE dirs to tarball
668 2004-05-13 Martin Schaffner <maschaffner@gmx.ch>
670 * arch/sdl/digi.c: formatting
672 2004-05-12 Bradley Bell <btb@icculus.org>
674 * unused/vga/new/palette.c, unused/vga/new/vga.c: removed unused,
677 * 2d/palette.c, include/palette.h: added function to create blend
680 * maths/rand.c, maths/tables.c, maths/vecmat.c: formatting
682 2004-05-11 Bradley Bell <btb@icculus.org>
684 * arch/ogl/ogl.c: fix alpha calculation in g3_draw_poly, again
686 2004-05-10 Bradley Bell <btb@icculus.org>
688 * arch/ogl/ogl.c, include/3d.h, main/render.c: hmm,
689 g3_draw_transp_poly had the fade level backwards, decided to just
690 fix g3_draw_poly so it behaves correctly, transparency or not,
691 reverted changes to render_face
693 2004-05-10 Dietfrid Mali <dietfrid.mali@q-dial.de>
695 * arch/ogl/ogl.c, include/3d.h: added g3_draw_transp_poly() for
696 rendering transparent (e.g. cloaked) walls
698 * main/render.c: render_face now calls g3_draw_transp_poly() for
699 cloaked walls in OpenGL
701 2004-05-08 Martin Schaffner <maschaffner@gmx.ch>
703 * arch/sdl/digi.c: fix bug on Mac OS X where all sound, including
704 that from other apps, had "static" distortions.
706 2004-04-22 Bradley Bell <btb@icculus.org>
708 * main/multi.c, main/multibot.c: use new GET_INTEL_* macros
710 * include/byteswap.h: rewrite GET_INTEL_* macros, fix bugs in
711 aligned version of PUT_INTEL_* macros
713 2004-04-15 Bradley Bell <btb@icculus.org>
715 * main/inferno.c: comment out unused checksum variable
717 2004-04-14 Bradley Bell <btb@icculus.org>
719 * arch/sdl/rbaudio.c: fix redbook tracking problems (fixes #1028)
721 2004-04-14 Terran Melconian <terran@consistent.org>
723 * main/gameseg.c: use portable rand function (fixes #1118)
725 2004-04-14 Sean Taylor <sscthunderbird@yahoo.com>
727 * main/songs.c: uncomment calls to RBAStop (fixes #473)
729 2004-01-08 Martin Schaffner <maschaffner@gmx.ch>
731 * configure.ac, arch/linux/ipx_udp.c, maths/fixc.c:
732 get rid of warnings (now compiles with -Werror on SunOS)
734 * main/piggy.c: fix (really) wierd SunOS bug
736 * 2d/bitmap.c, 2d/rle.c, include/gr.h: fix MEM_OVERWRITE
737 caused by not allocating enough mem for rle bitmaps
739 2004-01-06 Martin Schaffner <maschaffner@gmx.ch>
741 * include/pstypes.h: sun OS typedef fixes
743 2003-12-28 Martin Schaffner <maschaffner@gmx.ch>
745 * main/piggy.c: fix bug 1067
747 * main/piggy.c: fix bugfix for 1067
749 * main/piggy.c: fix 2nd part of bug 1067 (make d2x compatible
750 with descent.pig of mac registered)
752 2003-12-18 Bradley Bell <btb@icculus.org>
754 * main/kconfig.c: fixes for linux-native joystick
756 * main/kconfig.c: bunch of fixes (esp. for non linux-native
759 * arch/include/joy.h: comments/formatting
761 2003-12-10 Alexander Y. Yeikovich <demon@mci.net.ua>
763 * compilerdefs.txt: added FreeBSD defs
765 2003-12-08 Bradley Bell <btb@icculus.org>
767 * include/dtypes.h, include/dtypes.inc: remove unused, redundant
770 2003-12-08 Alexander Y. Yeikovich <demon@mci.net.ua>
772 * arch/linux/ipx_kali.c, arch/linux/ipx_mcast4.c,
773 arch/linux/ipx_udp.c: fix FreeBSD compile errors
775 2003-12-08 Alexander Y. Yeikovich <demon@mci.net.ua> and Bradley Bell <btb@icculus.org>
777 * 2d/ibitblt.c, include/maths.h, include/ogl_init.h,
778 include/pstypes.h, main/game.c, main/game.h, unused/bios/ipx.c:
779 get rid of silly ulongs
781 * configure.ac, 2d/bitblt.c, 2d/linear.asm, maths/fix.asm,
782 maths/vecmata.asm, texmap/tmap_inc.asm, texmap/tmap_per.asm,
783 texmap/tmappent.S, texmap/tmapppro.S: enable nasm on FreeBSD,
784 change relevant __linux__ macros to __ELF__
786 2003-11-27 Bradley Bell <btb@icculus.org>
788 * include/ogl_init.h: added proto for ogl_check_mode
790 * arch/sdl/digi.c, arch/sdl/gr.c, arch/sdl/mouse.c,
791 arch/win32/findfile.c, main/inferno.c, main/titles.c: Pocket PC
794 2003-11-26 Bradley Bell <btb@icculus.org>
796 * libmve/decoder16.c, libmve/mve_main.c, main/newmenu.c: fix gcc
797 3.3 compiler warnings
799 * arch/sdl/gr.c, main/kludge.c: landscape fixes, implemented
802 * include/pstypes.h: OS X fixes
804 * cfile/cfile.c, include/pstypes.h, main/inferno.c,
805 main/newmenu.h: linux fixes
807 * configure.ac cygconf VisualC/d2x.dsw VisualC/d2x/d2x.dsp
808 VisualC/d2xgl/.cvsignore VisualC/d2xgl/d2xgl.dsp arch/ogl/gr.c
809 arch/ogl/ogl.c include/d_io.h include/loadgl.h include/ogl_init.h
810 include/pstypes.h include/u_mem.h main /state.c main/vers_id.h
811 misc/d_io.c: added Visual C project for opengl, buncha macro fixes
814 * arch/sdl/gr.c: fix sdl gr_update
816 * 2d/font.c, VisualC/d2x/d2x.dsp, VisualCE/d2x/d2x.vcp,
817 VisualCE/mveplayer/mveplayer.vcp, arch/win32/ipx_mcast4.c,
818 arch/win32/ipx_udp.c, arch/win32/ipx_win.c, arch/sdl/gr.c,
819 cfile/cfile.c, console/CON_console.c, include/d_io.h,
820 include/error.h, include/pstypes.h, include/strutil.h,
821 include/u_dpmi.h, libmve/mve_main.c, libmve/mveplay.c,
822 main/cntrlcen.c, main/console.c, main/gameseq.c, main/inferno.c,
823 main/movie.c, main/newdemo.c, main/newmenu.c, main/newmenu.h,
824 main/playsave.c, main/songs.c, main/state.c, main/text.c,
825 mem/mem.c, misc/args.c, misc/d_io.c, misc/strutil.c: Visual C,
828 2003-11-25 Bradley Bell <btb@icculus.org>
830 * VisualC/d2x, VisualC/d2x/.cvsignore, VisualC/d2x/d2x.dsp,
831 VisualC/d2x.dsw, VisualC/libmve/libmve.dsp,
832 libmve/VisualC/mveplayer.dsp: updated project files
834 * libmve/mve_main.c, libmve/mvelib.c, libmve/mveplay.c: mveplayer
837 * VisualC, VisualC/.cvsignore, VisualC/d2x.dsw, VisualC/libmve,
838 VisualC/libmve/.cvsignore, VisualC/libmve/libmve.dsp,
839 VisualC/mveplayer, VisualC/mveplayer/.cvsignore,
840 VisualC/mveplayer/mveplayer.dsp: added project files for Visual
843 * VisualCE/.cvsignore, VisualCE/d2x/.cvsignore,
844 VisualCE/libmve/.cvsignore, VisualCE/mveplayer/.cvsignore: added
847 2003-11-24 Bradley Bell <btb@icculus.org>
849 * libmve/decoder8.c, libmve/mve_main.c, libmve/mvelib.c,
850 libmve/mveplay.c: stuff to play mve's in WinCE
852 * arch/win32/findfile.c: unused functions...
856 * arch/sdl/mouse.c, main/konfig.c, main/newmenu.c, main/newmenu.h:
857 enabled mouse control of menus
859 * main/mission.h: oops, didn't mean to change this.
861 2003-11-21 Bradley Bell <btb@icculus.org>
863 * VisualCE/d2x/d2x.vcp: updated project file
865 2003-11-20 Bradley Bell <btb@icculus.org>
867 * VisualCE, VisualCE/d2x, VisualCE/d2x/d2x.vcp, VisualCE/d2x.vcw,
868 VisualCE/libmve, VisualCE/libmve/libmve.vcp, VisualCE/mveplayer,
869 VisualCE/mveplayer/mveplayer.vcp: added project files for eMbedded
872 2003-11-17 Bradley Bell <btb@icculus.org>
874 * configure.ac, arch/linux/Makefile.am, arch/linux/linuxnet.c,
875 main/menu.c: added option to disable kalinix under unix
877 * main/game.c, main/newmenu.c: always set menu mode for GL popups
879 2003-11-14 Bradley Bell <btb@icculus.org>
881 * main/automap.c: fix automap background image
883 * main/automap.c, main/automap.h: delete cruft
885 * main/automap.c: fix level number position
887 * main/automap.c: simplify g3_draw_line hack
889 * main/menu.c: stop pointless vid mode changes
891 2003-11-07 Bradley Bell <btb@icculus.org>
893 * NEWS, installation.txt: s'more documentation
895 2003-11-07 Steffen Pohle <stpohle@gmx.net>
897 * configure.ac: fix .exe extension problems
899 2003-11-07 Bradley Bell <btb@icculus.org>
901 * arch/ogl/ogl.c: disable texture format verification for OS X -
904 2003-11-06 Bradley Bell <btb@icculus.org>
906 * main/automap.c, main/gamecntl.c, main/movie.c, main/titles.c:
907 use more traditional Alt+Enter for toggling fullscreen
909 * 2d/ibitblt.c, main/mission.h: comments/formatting
911 * arch/ogl/sdlgl.c: smash textures, for non-linux, for real
913 2003-11-06 Bradley Bell <btb@icculus.org>
915 * arch/ogl/gr.c, arch/ogl/sdlgl.c: smash textures on every
916 resolution change, use kludge to avoid repetitive res changes
918 2003-11-04 Bradley Bell <btb@icculus.org>
920 * main/piggy.c, main/piggy.h: moved bitmap and sound header data
921 structures and i/o routines back to piggy.c
923 2003-11-04 Martin Schaffner <maschaffner@gmx.ch>
925 * installation.txt: tell to install d1 .pig for better textures
927 2003-11-04 Bradley Bell <btb@icculus.org>
929 * main/mission.c, main/mission.h, main/piggy.h: added hogsize for
930 oem d1 v1.0 and registered d2 v1.0, comments
932 2003-11-03 Bradley Bell <btb@icculus.org>
934 * main/bm.h, main/piggy.c, main/piggy.h: big pigsize is same for
935 all d1 shareware - even though files are different!
937 * main/bm.h, main/piggy.c, main/piggy.h: added big pigsize for
940 * main/bm.h, main/piggy.c, main/piggy.h: added big pigsize for
943 * main/bm.h, main/piggy.c, main/piggy.h: added pigsize for
946 2003-10-31 Martin Schaffner <maschaffner@gmx.ch>
948 * main/movie.c: when no movies are found, divide by six the
949 number of warning lines sent to stdout
951 2003-10-29 Martin Schaffner <maschaffner@gmx.ch>
953 * include/byteswap.h: fix stupid copy/paste error
955 2003-10-24 Bradley Bell <btb@icculus.org>
957 * 2d/bitblt.c, 2d/ibitblt.c, include/gr.h, include/grdef.h: use
958 gr_linear_rep_movsd_2x instead of almost identical
959 gr_linear_movsd_double. Better since we have assembly versions.
961 2003-10-22 Martin Schaffner <maschaffner@gmx.ch>
963 * main/gamemine.c, main/piggy.c: fix "psychedelic" walls
966 2003-10-21 Martin Schaffner <maschaffner@gmx.ch>
968 * main/gameseq.c, main/multi.c, main/multi.h: fix compilation
969 error with --disable-network, move reset_network_objects()
970 from gameseq.c to multi.c
972 2003-10-14 Bradley Bell <btb@icculus.org>
974 * AUTHORS, NEWS: stuff
976 * arch/win32/ipx_mcast4.c: include newmenu header (for FAIL macro)
978 2003-10-12 Bradley Bell <btb@icculus.org>
980 * main/cntrlcen.c, main/endlevel.c, main/gamerend.c,
981 main/gameseq.c, main/mission.c, main/mission.h, main/network.c:
984 2003-10-12 Aaron Plattner <plattner@caltech.edu>
986 * arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
987 arch/linux/ipx_kali.c, arch/linux/ipx_mcast4.c,
988 arch/linux/ipx_udp.c, arch/linux/linuxnet.c,
989 arch/linux/include/ipx_drv.h, arch/linux/include/ipx_mcast4.h,
990 arch/win32/Makefile.am, arch/win32/ipx_drv.h,
991 arch/win32/ipx_mcast4.c, arch/win32/ipx_udp.c,
992 arch/win32/ipx_win.c, arch/win32/winnet.c,
993 arch/win32/include/ipx_mcast4.h, include/ipx.h, main/menu.c,
994 main/multi.h, main/network.c: add IPv4 multicasting support
996 2003-10-11 Bradley Bell <btb@icculus.org>
998 * main/endlevel.c, main/piggy.c: fixed endlevel stuff
1000 * main/cntrlcen.c, main/endlevel.c, main/gamecntl.c,
1001 main/gamerend.c, main/gameseq.c, main/gauges.c, main/kmatrix.c,
1002 main/menu.c, main/mission.h, main/network.c, main/weapon.c,
1003 main/weapon.h: lots of shareware and oem fixes
1005 2003-10-10 Bradley Bell <btb@icculus.org>
1007 * arch/win32/winnet.c: fixed stupid win32 network bug
1009 2003-10-10 Bradley Bell <btb@icculus.org>
1011 * main/piggy.c: increased D1_MAX_TMAP_NUM
1013 2003-10-10 Martin Schaffner <maschaffner@gmx.ch>
1015 * main/bm.c, main/bm.h, main/piggy.c: fixes d1 still textures
1016 which are animated in d2, refactorizes d1 texture reading
1018 2003-10-10 Bradley Bell <btb@icculus.org>
1020 * arch/linux/linuxnet.c, main/automap.c, main/automap.h,
1021 main/bmread.c, main/bmread.h, main/cntrlcen.c, main/cntrlcen.h,
1022 main/collide.h, main/compbit.h, main/config.h, main/console.c,
1023 main/controls.h, main/credits.c, main/credits.h, main/crypt.c,
1024 main/desc_id.h, main/desw.h, main/dumpmine.c, main/effects.c,
1025 main/effects.h, main/endlevel.c, main/endlevel.h, main/escort.c,
1026 main/escort.h, main/fireball.h, main/fvi.c, main/fvi.h,
1027 main/game.c, main/game.h, main/gamecntl.c, main/gamefont.c,
1028 main/gamefont.h, main/gamemine.h, main/gamepal.c, main/gamepal.h,
1029 main/gamerend.c, main/gamesave.h, main/gameseq.c, main/gameseq.h,
1030 main/gamestat.h, main/gauges.h, main/hostage.c, main/hostage.h,
1031 main/hud.c, main/hudmsg.h, main/inferno.c, main/inferno.h,
1032 main/joydefs.c, main/joydefs.h, main/kconfig.h, main/kludge.c,
1033 main/kmatrix.c, main/kmatrix.h, main/laser.c, main/lighting.h,
1034 main/menu.c, main/menu.h, main/mglobal.c, main/modem.h,
1035 main/morph.h, main/movie.c, main/movie.h, main/multibot.h,
1036 main/netmisc.h, main/network.h, main/newmenu.h, main/paging.h,
1037 main/physics.c, main/physics.h, main/piggy.h, main/player.c,
1038 main/playsave.h, main/polyobj.c, main/polyobj.h, main/powerup.c,
1039 main/powerup.h, main/render.c, main/render.h, main/reorder.h,
1040 main/robot.c, main/scores.h, main/screens.h, main/segment.c,
1041 main/segpoint.h, main/slew.c, main/slew.h, main/songs.c,
1042 main/songs.h, main/sounds.h, main/state.h, main/terrain.c,
1043 main/terrain.h, main/texmerge.h, main/text.h, main/textures.h,
1044 main/titles.h, main/vclip.c, main/vclip.h, main/vers_id.h,
1045 main/wall.h: comments/formatting
1047 2003-10-09 Bradley Bell <btb@icculus.org>
1049 * main/text.c: fix text when using old datafiles
1051 * main/laser.h: comments/whitespace
1053 * main/laser.c, main/weapon.c: fixed smart missiles and smart
1054 mines w/shareware data
1056 * include/DT_drawtext.h: deleted unused file
1058 2003-10-08 Bradley Bell <btb@icculus.org>
1060 * main/gameseq.c, main/inferno.c, main/menu.c: SHAREWARE fixes
1062 * arch/win32/ipx_udp.c: use closesocket() instead of close()
1064 * arch/sdl/joydefs.c, main/gamecntl.c, main/kconfig.c,
1065 main/menu.c: Disabled 'd2x keys' weapon selection
1067 2003-10-08 Martin Schaffner <maschaffner@gmx.ch>
1069 * main/object.h, main/multi.h: get rid of most warnings issued by
1070 cpp-precomp of gcc from Mac OS X dev tools
1072 2003-10-05 Bradley Bell <btb@icculus.org>
1074 * NEWS, configure.ac: increment version number
1076 * cfile/cfile.c: better handling of CRLF text files (when that is
1079 * utilities/hogcreate.c, utilities/hogextract.c,
1080 utilities/mvlcreate.c, utilities/mvlextract.c: use binary mode for
1081 reading/writing files
1083 * arch/win32/Makefile.am, arch/win32/include/ipx_udp.h,
1084 arch/win32/ipx_udp.c, arch/win32/winnet.c, main/menu.c: added UDP
1087 2003-10-04 Bradley Bell <btb@icculus.org>
1089 * cfile/cfile.c, main/config.c: oops, fgets does not return EOF
1091 * main/netmisc.c: change byte to sbyte, comments/whitespace
1093 2003-10-03 Bradley Bell <btb@icculus.org>
1095 * cfile/cfile.c, main/config.c: fix win32 eof bug.
1097 * arch/win32/ipx_drv.h, arch/win32/winnet.c, include/ipx.h: win32
1100 * iff/iff.c, include/gr.h, include/iff.h, include/pstypes.h,
1101 main/ai2.c, main/aipath.c, main/aistruct.h, main/bm.h,
1102 main/config.c, main/escort.c, main/fireball.c, main/fuelcen.c,
1103 main/fuelcen.h, main/gameseg.c, main/gameseg.h, main/laser.c,
1104 main/lighting.c, main/mglobal.c, main/network.c, main/newdemo.c,
1105 main/object.c, main/object.h, main/paging.c, main/player.h,
1106 main/robot.h, main/segment.h, main/state.c, main/switch.c,
1107 main/switch.h, main/titles.c, main/wall.c, main/wall.h,
1108 main/weapon.c, main/weapon.h: change byte to sbyte,
1111 * 2d/bitblt.c, cfile/cfile.c, include/cfile.h, main/ai.c,
1112 main/ai.h, main/gamemine.c, main/gauges.c, main/kconfig.c,
1113 main/menu.c, main/multi.c, main/multi.h, main/multibot.c,
1114 main/newdemo.h, main/render.c, main/scores.c: change byte to sbyte
1116 * configure.ac: better checking for timeval
1118 2003-10-03 Martin Schaffner <maschaffner@gmx.ch>
1120 * arch/dos/bak/ipx.c, arch/dos/ipx.c, arch/linux/Makefile.am,
1121 arch/linux/include/ipx_lin.h, arch/linux/ipx_lin.c,
1122 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, arch/linux/ukali.c,
1123 arch/win32/winnet.c, configure.ac, include/byteswap.h,
1124 include/ipx.h, main/inferno.c, main/menu.c, main/multi.c,
1125 main/multibot.c, main/network.c: Make network architecture
1126 choosable from game menu, add support for UDP/IP on Mac OS X and
1129 2003-10-02 Martin Schaffner <maschaffner@gmx.ch>
1131 * include/byteswap.h: added macros for coping with alignment
1134 2003-10-02 Bradley Bell <btb@icculus.org>
1136 * main/multi.h: added padding to little-endian version of
1139 * arch/dos/bak/ipx.c, arch/dos/ipx.c: comments/whitespace
1141 * main/netmisc.c: delete duplicate function
1143 2003-10-01 Bradley Bell <btb@icculus.org>
1145 * main/bm.c: make sure d1_texture_indices gets freed between
1148 2003-09-11 Martin Schaffner <maschaffner@gmx.ch>
1150 * main/piggy.h: fix size of d1 shareware descent.pig
1152 2003-08-03 Martin Schaffner <martin.schaffner@epfl.ch>
1154 * main/bm.c, main/bm.h, main/gamemine.c, main/gamemine.h,
1155 main/gameseq.c, main/piggy.c: fix loading of d1 texture
1156 replacements for non-animated textures
1158 2003-08-02 Matthew Mueller <donut@dakotacom.net>
1160 * main/controls.c: use fixed 20fps wiggle
1162 2003-08-02 Paolo Ulivi <pulivi@libero.it> and Bradley Bell <btb@icculus.org>
1164 * Makefile.am, debian/changelog.in, debian/control,
1165 debian/d2x-common.dirs, debian/d2x-common.install,
1166 debian/d2x-common.manpages, debian/d2x-gl.files,
1167 debian/d2x-gl.menu, debian/d2x-sdl.files, debian/d2x-sdl.menu,
1168 debian/rules, libmve/Makefile.am, libmve/mveplayer.1,
1169 utilities/Makefile.am, utilities/hogcreate.1,
1170 utilities/hogextract.1, utilities/mvlcreate.1,
1171 utilities/mvlextract.1, utilities/tex2txb.1, utilities/txb2tex.1:
1172 add man pages, distribute utility programs in new d2x-common deb
1174 * rpm/d2x.spec.in: updated rpm spec file
1176 2003-08-02 Bradley Bell <btb@icculus.org>
1178 * cfile/cfile.c: update raw_position in cfputc and cfputs
1180 2003-08-02 Martin Schaffner <martin.schaffner@epfl.ch>
1182 * main/piggy.c: make error message more friendly
1184 * main/piggy.c: simplify copying of bitmap flags
1186 * arch/linux/linuxnet.c, main/multi.c, main/multibot.c: bigendian
1189 * cfile/cfile.c: revert to always using custom fgets
1191 * main/endlevel.c, main/mission.c: handle missing exit sequence
1192 components gracefully
1194 * main/playsave.c: comments
1196 2003-07-24 Martin Schaffner <martin.schaffner@epfl.ch>
1198 * cfile/cfile.c: update raw_position in cfwrite
1200 * main/network.c: comments/formatting
1202 2003-06-22 Bradley Bell <btb@icculus.org>
1204 * cfile/cfile.c: use standard fgets for non-archive files
1206 * main/movie.c: use con_printf for missing movie warning
1208 2003-06-18 Bradley Bell <btb@icculus.org>
1210 * main/movie.c: fixed cfile conversion of movielib code
1212 * main/console.c, main/hud.c: strip out colors, etc when printing
1215 * include/u_mem.h: fix NDEBUG calloc macro
1217 2003-06-15 Bradley Bell <btb@icculus.org>
1219 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c: removed
1222 * 2d/pcx.c, include/strio.h, main/ai.c, main/ai.h,
1223 main/cntrlcen.c, main/config.c, main/gamesave.c, main/gameseq.c,
1224 main/movie.c, main/multi.c, main/network.c, main/newdemo.c,
1225 main/newmenu.c, main/piggy.c, main/playsave.c, main/polyobj.c,
1226 main/scores.c, main/state.c, main/text.c, misc/args.c,
1227 misc/strio.c: convert file i/o to cfile
1229 2003-06-14 Bradley Bell <btb@icculus.org>
1231 * include/cfile.h, cfile/cfile.c: implemented cfile wrappers for
1232 writing and other modes besides "rb" (mostly taken from
1235 2003-06-09 Bradley Bell <btb@icculus.org>
1237 * 2d/palette.c, main/kludge.c: gr_copy_palette not really a
1240 * include/libmve.h, libmve/mve_main.c, libmve/mvelib.c,
1241 libmve/mvelib.h, libmve/mveplay.c, main/movie.c: merged libmve
1244 2003-06-07 Taylor Richards <taylor@icculus.org>
1246 * libmve/mvelib.c, libmve/mveplay.c: stop memory leaks in libmve
1248 2003-06-07 Bradley Bell <btb@icculus.org>
1250 * main/console.c: fix non-console build
1252 * main/gamesave.c: comments
1254 * main/bm.c: remove redundant break
1256 2003-06-06 Bradley Bell <btb@icculus.org>
1258 * main/gauges.c, main/kconfig.c: comments/formatting
1260 * console/.cvsignore: added .cvsignore
1262 * main/console.c: can't write to console after it's closed
1264 2003-06-05 Bradley Bell <btb@icculus.org>
1266 * arch/sdl/event.c, console/CON_console.c, console/Makefile.am,
1267 console/internal.c, console/internal.h, include/CON_console.h,
1268 include/console.h, main/console.c, main/gamecntl.c, main/hud.c:
1269 finish console conversion away from SDL
1271 2003-06-04 Bradley Bell <btb@icculus.org>
1273 * console/CON_console.c, include/CON.console.h, include/console.h,
1274 main/console.c, main/game.c: console conversion to native gr,
1277 * include/gr.h, main/credits.c, main/kconfig.c, main/newmenu.c:
1278 put prototype for gr_bm_bitblt in gr.h
1280 2003-06-03 Bradley Bell <btb@icculus.org>
1282 * console/CON_console.c, console/DT_drawtext.c,
1283 console/Makefile.am, include/CON_console.h, include/DT_drawtext.h,
1284 main/console.c: use native fonts for console
1286 * main/playsave.c: use shorts for short data
1288 2003-06-02 Bradley Bell <btb@icculus.org>
1290 * configure.ac, main/console.c: set console background, fix
1293 2003-06-01 Bradley Bell <btb@icculus.org>
1295 * Makefile.am, arch/sdl/event.c, configure.ac,
1296 console/CON_console.c, console/DT_drawtext.c, console/Makefile.am,
1297 console/internal.c, include/CON_console.h, include/DT_drawtext.h,
1298 include/console.h, main/console.c, main/game.c, main/gamecntl.c,
1299 main/gamerend.c: added console code (from SDL_console)
1301 2003-05-30 Bradley Bell <btb@icculus.org>
1303 * README: minor update
1305 2003-05-28 Bradley Bell <btb@icculus.org>
1307 * Info.plist.in, Makefile.am, configure.ac: add support for MacOS
1312 2003-06-06 Bradley Bell <btb@icculus.org>
1314 * main/kconfig.c: fix crash in control menus
1316 * main/gauges.c: force cockpit redraw in opengl
1318 * main/gamerend.c: move ogl swap, so cockpit and console get
1321 2003-06-01 Bradley Bell <btb@icculus.org>
1323 * configure.ac, libmve/mveplay.c: define struct timeval if needed
1327 2003-05-12 Bradley Bell <btb@icculus.org>
1329 * configure.ac: increment version number
1331 * main/bm.c: use con_printf for exit model warnings
1333 * configure.ac: must check for timespec after setting -mno-cygwin
1335 * main/inferno.c: added -nohogdir and -userdir options
1337 * NEWS, main/titles.c: use briefings with no extension
1341 2003-04-30 Bradley Bell <btb@icculus.org>
1343 * configure.ac: have to include time.h when checking for nanosleep
1345 * configure.ac, libmve/mveplay.c: use autoconf to check for struct
1348 * Makefile.am, NEWS, README, configure.ac: fix linking bug,
1349 increment version number
1351 * main/Makefile.am: make dist fix
1355 2003-04-29 Bradley Bell <btb@icculus.org>
1357 * configure.ac, 2d/2dsline.c, main/automap.c, libmve/mveplay.c:
1360 2003-04-24 Bradley Bell <btb@icculus.org>
1362 * configure.ac: increment version number
1364 * main/inferno.c: redeclare main() 'the SDL way', make sure SDL.h
1367 2003-04-24 Ingo van Lil <inguin@gmx.de>
1369 * main/render.c: fix misspellings of NDEBUG
1373 2003-04-14 Bradley Bell <btb@icculus.org>
1375 * cfile/cfile.c: prefer files from d2 hog over d1 hog
1377 2003-04-11 Bradley Bell <btb@icculus.org>
1379 * main/automap.c, main/gamemine.c, main/menu.c: fix compiler
1384 2003-04-11 Bradley Bell <btb@icculus.org>
1386 * libmve/mveplay.c: use _sleep instead of sleep on win32
1388 * Makefile.am, README, README.utils, arch/sdl/digi.c,
1389 arch/sdl/joy.c, arch/win32/Makefile.am, include/byteswap.h,
1390 include/cfile.h, include/error.h, libmve/Makefile.am,
1391 libmve/decoders.h, main/Makefile.am, main/endlevel.c,
1392 main/endlevel.h, main/playsave.c, misc/fileutil.c:
1393 utilities/Makefile.am: comments/formatting/dist problems
1395 * configure.ac: use different defines for os x
1397 2003-04-07 Bradley Bell <btb@icculus.org>
1399 * include/error.h, misc/error.c: put some old stuff back in,
1400 eliminate duplicate error messages
1402 * main/text.c: don't die on text not found
1405 * main/inferno.c: print some useful info if hog not found, allow
1406 -help to work if no text available
1408 2003-04-07 Steffen Pohle <stpohle@gmx.net>
1410 * arch/linux/Makefile.am: revert to previous version, so linux
1413 2003-04-03 Bradley Bell <btb@icculus.org>
1415 * main/endlevel.c: fixed exit model scheme yet again
1417 2003-04-02 Bradley Bell <btb@icculus.org>
1419 * misc/error.c: call Int3 on Assert
1421 * main/cntrlcen.c, main/cntrlcen.h, main/gamesave.c: modified
1424 * main/wall.c: don't die when trying to toggle nonexistent
1425 segment... vertigo level 10 is buggy!
1427 * main/gamemine.c: comments/formatting
1429 2003-03-31 Micah J. Lieske <MicahJon@compuserve.com>
1431 * arch/dos/digimm.c, arch/sdl/digi.c, arch/win32/digi.c,
1432 main/inferno.c: Allow use of 22K sound samples
1434 2003-03-29 Bradley Bell <btb@icculus.org>
1436 * arch/ogl/gr.c: default to bitmapped reticle
1438 * main/bm.c, main/endlevel.c, main/piggy.c, main/piggy.h,
1439 main/polyobj.c: rewrote endlevel stuff to reread exit model info
1442 * arch/sdl/joy.c: fixed text seen for hats in control config
1445 2003-03-28 Bradley Bell <btb@icculus.org>
1447 * main/bm.c: heh, model nums in vertigo are hardcoded,
1448 N_D2_POLYGON_MODELS can't change
1450 * configure.ac, include/d1x.xpm, include/descent.xpm,
1451 arch/ogl/sdlgl.c, arch/sdl/gr.c: enabled setting icon with
1454 2003-03-27 Bradley Bell <btb@icculus.org>
1456 * main/text.h: fixed text references for hat directions
1458 * arch/ogl/Makefile.am: oops, can't get rid of main INCLUDE yet...
1460 2003-03-26 Bradley Bell <btb@icculus.org>
1462 * main/playsave.c: make d2x keys backward compatible
1464 2003-03-26 Micah J. Lieske <MicahJon@compuserve.com>
1466 * arch/sdl/event.c, arch/sdl/joy.c: added hat support for sdl
1469 2003-03-26 Bradley Bell <btb@icculus.org>
1471 * main/piggy.c: fix crash when d1 data not present
1473 * main/gamecntl.c, main/kconfig.c, main/playsave.c: fix d2x keys,
1474 read/write from plr file
1476 * main/ai.h, main/collide.c, main/escort.c, main/escort.h,
1477 main/fuelcen.c, main/gamecntl.c, main/playsave.c, main/powerup.c:
1478 added escort.h header
1480 2003-03-25 Bradley Bell <btb@icculus.org>
1482 * main/bm.c, main/piggy.c, main/piggy.h, main/gameseq.c: added
1483 D1_PIGFILE ("descent.pig") macro
1485 * main/bm.c, main/piggy.c, main/piggy.h: ability to load exit
1486 models from d1 pig file
1488 * main/bm.c, main/bm.h, main/endlevel.c, main/piggy.c,
1489 main/piggy.h: ability to load exit model bitmaps (or any bitmap,
1490 really) from d1 pig file
1492 2003-03-23 Bradley Bell <btb@icculus.org>
1494 * main/bm.c: stop extra robots from overwriting exit models
1496 * include/ogl_init.h: increased OGL_TEXTURE_LIST_SIZE so the
1497 texture list doesn't get full
1499 * main/bm.c: fix mem leak when reading extra robots
1501 2003-03-21 Bradley Bell <btb@icculus.org>
1503 * main/menu.c: Added option to set movie resolution (mostly works)
1505 2003-03-21 Martin Schaffner <maschaffner@gmx.ch>
1507 * main/gameseq.c, main/piggy.c, main/piggy.h: move bitmap
1508 replacement functions to piggy.c
1510 * main/gameseq.c: attempt to support mac d1 descent.pig
1512 * main/bm.c: fix mem leak
1514 * main/gameseq.c: fix bug: when opening d1 level 1 with oem data
1515 files, both d1 and d2 oem briefing where showed
1517 * main/inferno.c, main/movie.c: Change the default movie
1518 resolution to "high", implement the option -lowresmovies
1520 2003-03-20 Bradley Bell <btb@icculus.org>
1522 * arch/sdl/rbaudio.c, main/songs.c: cd detection works now
1524 * main/piggy.c: comments
1526 2003-03-20 Martin Schaffner <maschaffner@gmx.ch>
1528 * main/gameseq.c: delete duplicate function
1530 * 2d/rle.c: fix color swapping on big endian of big rle bitmaps
1532 2003-03-19 Bradley Bell <btb@icculus.org>
1534 * arch/sdl/rbaudio.c, include/rbaudio.h: starting d2 cd detection
1535 (cddb discid) support
1537 * arch/sdl/digi.c, main/kludge.c: implemented
1538 digi_link_sound_to_object3 for looping sounds, other looping stuff
1540 * arch/sdl/gr.c: removing dependencies on stuff in main/
1542 * arch/linux/Makefile.am, arch/linux/init.c,
1543 arch/linux/linuxnet.c, arch/linux/include/ukali.h,
1544 arch/ogl/Makefile.am, main/inferno.c: moved joy_init back to main,
1545 other header cleanups
1547 * arch/win32/ipx_win.c, configure.ac: ipx on win32 fixed!
1549 2003-03-19 Martin Schaffner <maschaffner@gmx.ch>
1551 * 2d/rle.c, include/gr.h, include/rle.h, main/bm.c, main/bm.h,
1552 main/gamemine.c, main/gamemine.h, main/gameseq.c, main/piggy.c,
1553 main/piggy.h, main/wall.c, main/wall.h: if descent.pig available,
1554 load d1 textures for d1 levels
1556 2003-03-19 Bradley Bell <btb@icculus.org>
1558 * 2d/font.c, 2d/palette.c, 3d/interp.c, 3d/setup.c,
1559 arch/sdl/rbaudio.c, include/texmap.h, libmve/decoder16.c,
1560 libmve/decoder8.c, libmve/decoders.h, libmve/mveplay.c,
1561 texmap/ntmap.c, texmap/texmapl.h: header/extern declaration
1564 * README: added some OS X info
1566 2003-03-17 Bradley Bell <btb@icculus.org>
1568 * main/newdemo.c: simplify DEMO_FILENAME macro
1570 * main/console.c, main/game.c: enable experimental console support
1572 * main/gamerend.c: fixed location of fps meter in multi
1574 2003-03-16 Bradley Bell <btb@icculus.org>
1576 * main/menu.c, main/newdemo.c, main/newdemo.h, main/newmenu.c:
1577 also look in shared data dir for demos
1579 * main/newdemo.c, main/newdemo.h: comments/formatting
1581 2003-03-15 Christopher Thielen <chris@luethy.net>
1583 * main/kludge.c: set CDROM_dir back to "." - tricks game into
1584 thinking d2 cd is always present
1586 2003-03-15 Bradley Bell <btb@icculus.org>
1588 * 2d/font.c, main/credits.c, main/scores.c: fixed opengl credits,
1591 * arch/sdl/rbaudio.c: formatting, enabled volume control under
1594 * arch/ogl/gr.c: fixed dark font bug by calling gr_set_mode from
1595 gr_init. don't really know why this works, though
1597 2003-03-14 Bradley Bell <btb@icculus.org>
1599 * main/gameseq.c: fix Bitmap_replacement_data mem leakage
1601 * unused/bios/rbaudio.h: removed duplicate file
1603 2003-03-14 Christopher Thielen <chris@luethy.net>
1605 * arch/sdl/rbaudio.c: stop cd audio when exiting
1607 2003-03-14 Micah J. Lieske <MicahJon@compuserve.com>
1609 * main/gamecntl.c: add comments to the "only matt knows" cheats
1611 2003-03-14 Martin Schaffner <maschaffner@gmx.ch>
1613 * main/gamemine.c: formatting, better texture conversion for d1
1616 2003-03-14 Bradley Bell <btb@icculus.org>
1618 * main/piggy.c: must swap all mac version pigfiles
1620 * main/ai.c, main/ai.h, main/bm.h, main/crypt.c, main/joydefs.h,
1621 main/multi.c: formatting, minor cleanups
1623 * 2d/rle.c: need to swap line_size on bigendian machines
1625 * main/mission.c, main/mission.h: detect mac full version hogfile
1627 2003-03-13 Bradley Bell <btb@icculus.org>
1629 * arch/sdl/joydefs.c, main/kconfig.c, main/kconfig.h, main/menu.c:
1630 added joy/mouse sensitivity slider, increased range to 16, and
1633 * main/Makefile.am, main/joydefs.c, main/old/joydefs.c: moved old
1636 * arch/linux/Makefile.am: removed extra backslash
1638 * TODO, installation.txt: updated some documentation
1640 * main/gamecntl.c, main/menu.c, main/menu.h: added "d2x options"
1641 menu, with maxfps option
1643 2003-03-12 Bradley Bell <btb@icculus.org>
1645 * main/game.c, main/game.h, main/inferno.c: added -maxfps option
1647 * arch/linux/alsadigi.c, arch/linux/findfile.c,
1648 arch/linux/hmiplay.c, arch/linux/init.c, arch/linux/ipx_bsd.c,
1649 arch/linux/ipx_kali.c, arch/linux/ipx_lin.c, arch/linux/ipx_udp.c,
1650 arch/linux/joydefs.c, arch/linux/ukali.c, arch/linux/include,
1651 arch/linux/include/ipx_bsd.h, arch/linux/include/ipx_drv.h,
1652 arch/linux/include/ipx_hlpr.h, arch/linux/include/ipx_kali.h,
1653 arch/linux/include/ipx_ld.h, arch/linux/include/ipx_lin.h,
1654 arch/linux/include/ipx_udp.h, arch/linux/include/joystick.h,
1655 arch/linux/include/music.h, arch/linux/include/serial.h,
1656 arch/linux/include/ukali.h: formatting
1658 2003-03-11 Chris Arena <ccarena@cox.net>
1660 * main/menu.c: fixed brightness slider
1662 2003-03-01 Bradley Bell <btb@icculus.org>
1664 * main/piggy.c, main/titles.c: d1 briefing text fixed, spinning
1665 robots and animated bitmaps work, but colors are messed up
1667 2003-02-28 Bradley Bell <btb@icculus.org>
1669 * main/player.h: whitespace
1671 * main/automap.c, main/cntrlcen.c, main/collide.c,
1672 main/gamerend.c: use Builtin_mission_num instead of 0 (if
1673 descent.hog is present, d1 becomes mission 0)
1675 * configure.ac, arch/win32/Makefile.am, arch/win32/ipx_drv.h,
1676 arch/win32/ipx_win.c, arch/win32/mingw_init.c,
1677 arch/win32/winnet.c: MinGW compiles with network enabled again,
1678 but still doesn't work
1682 2003-02-28 Bradley Bell <btb@icculus.org>
1684 * 2d/pcx.c, arch/ogl/gr.c, libmve/mveplay.c, main/gameseq.c,
1685 main/inferno.c, main/menu.c, main/movie.c, main/newmenu.c: Fixed
1686 many opengl glitches
1688 2003-02-27 Bradley Bell <btb@icculus.org>
1690 * main/Makefile.am, main/gamesave.c, main/hoard.c, main/hoard.h,
1691 main/inferno.c, main/menu.c, main/mission.c, main/mission.h,
1692 main/network.c, main/network.h: noted that hoard.ham is only needed
1693 for multiplayer HOARD games, and should not be equated with
1694 "vertigo". put HoardEquipped() back in network.c.
1696 * arch/ggi/key.c, arch/sdl/key.c, arch/svgalib/key.c,
1697 include/d_delay.h, main/automap.c, main/game.c, main/kconfig.c,
1698 main/multi.c, main/newdemo.c, misc/Makefile.am, misc/d_delay.c:
1699 use timer_delay instead of d_delay
1701 2003-02-27 Martin Schaffner <maschaffner@gmx.ch>
1703 * main/render.c: added replacement qsort for solaris
1705 2003-02-26 Bradley Bell <btb@icculus.org>
1707 * main/gamemine.c: texture conversion for d1 shareware
1709 2003-02-26 Martin Schaffner <maschaffner@gmx.ch>
1711 * main/gamemine.c: better texture conversion for d1 levels
1713 2003-02-26 Micah J. Lieske <MicahJon@compuserve.com>
1715 * main/kconfig.c: fix joystick support under MinGW
1717 2003-02-26 Bradley Bell <btb@icculus.org>
1719 * main/playsave.c: fix swapping glitch
1721 * configure.ac, readme.txt: clean stuff up, getting ready for
1724 * main/titles.c: begin support for rendering spinning robots in
1727 * main/mission.c, main/mission.h: load d1 oem mission, d1 v1.0
1730 * main/gamemine.c: load d1 shareware levels!
1732 2003-02-25 Bradley Bell <btb@icculus.org>
1736 * autogen.sh: add warning about old auto* versions, use
1739 2003-02-24 Bradley Bell <btb@icculus.org>
1741 * main/gameseq.c, main/movies.c, main/titles.c: Descent I
1742 briefings mostly working
1744 * main/movie.c, main/titles.c: fixed some more briefing glitches
1746 2003-02-23 Bradley Bell <btb@icculus.org>
1748 * main/movie.c: fixed crash when using shareware data files
1751 * arch/sdl/digi.c: fix crash on non-existent sounds
1752 (i.e. shareware data)
1754 2003-02-22 Bradley Bell <btb@icculus.org>
1756 * main/titles.c: fixed fullscreen toggle in briefings
1758 2003-02-21 Bradley Bell <btb@icculus.org>
1760 * configure.ac: check for mingw when enabling nasm
1762 * main/playsave.c: enable loading player files of either byte
1765 2003-02-20 Bradley Bell <btb@icculus.org>
1767 * main/bm.c, main/bm.h, main/endlevel.c: fixed up endlevel stuff
1769 * arch/sdl/digi.c, main/kludge.c: oops, meant to say: fixed bug
1770 #343, not "rest of solution to bug #344"
1772 * arch/sdl/timer.c, include/timer.h: revert to more accurate
1775 * main/kludge.c: partial solution to bug #344
1777 * Makefile.am, tools/cvs2cl/cvs2cl.pl: get rid of cvs2cl.pl
1779 * compilerdefs.txt: added linux/mips info
1781 * ChangeLog: clean up changelog
1783 2003-02-19 Bradley Bell <btb@icculus.org>
1785 * libmve/mveplay.c: os x needs nanosleep prototype.
1787 2003-02-18 Bradley Bell <btb@icculus.org>
1789 * .cvsignore, libmve/.cvsignore: added files to .cvsignore
1791 * include/libmve.h, libmve/mveplay.c, main/movie.c: added function
1792 to disable/enable audio
1794 * libmve/: mve_main.c, mveplay.c: bigendian fixes
1796 * main/: movie.h, titles.c: make sure movie's palette is set before
1797 writing briefing text. Fixes bug #359
1799 * libmve/mveplay.c: make MVE_rmStepMovie play a full frame instead
1802 * misc/: args.c, byteswap.c, d_delay.c, d_io.c, dos_disk.h,
1803 error.c, hash.c, parsarg.c, parsarg.h, strio.c, strutil.c:
1806 * maths/: fix.asm, rand.c, tables.c, vecmat.c, vecmata.asm:
1809 * texmap/: ntmap.c, scanline.c, scanline.h, texmapl.h,
1810 tmap_flt.asm, tmap_inc.asm, tmap_lin.asm, tmap_ll.asm,
1811 tmap_per.asm, tmapfade.asm, tmapflat.c, tmappent.S, tmapppro.S:
1814 * include/libmve.h: blah
1816 2003-02-18 Martin Schaffner <martin.schaffner@epfl.ch>
1818 * main/render.c: 2nd attempt to fix solaris qsort bug
1820 2003-02-18 Bradley Bell <btb@icculus.org>
1822 * configure.ac, include/pstypes.h: put alignment detection in
1825 2003-02-17 Bradley Bell <btb@icculus.org>
1827 * Makefile.am, README.utils, configure.ac, include/libmve.h,
1828 include/mve_audio.h, include/mvelib.h, libmve/Makefile.am,
1829 libmve/decoder16.c, libmve/decoder8.c, libmve/mve_audio.c,
1830 libmve/mve_audio.h, libmve/mve_main.c, libmve/mvelib.c,
1831 libmve/mvelib.h, libmve/mveplay.c, main/Makefile.am,
1832 main/decoder16.c, main/decoder8.c, main/movie.c, main/mve_audio.c,
1833 main/mve_main.c, main/mvelib.c, main/mveplay.c, main/mveplay.h:
1834 moved mve stuff to separate subdir
1836 * include/mvelib.h, main/movie.c, main/mve_main.c, main/mvelib.c,
1837 main/mveplay.c, main/mveplay.h, main/titles.c: many improvements to
1838 mve code. Fixes (at least) bugs #41, #348, and #350.
1840 2003-02-14 Bradley Bell <btb@icculus.org>
1842 * main/Makefile.am: no more Makefile.mveplay. again
1844 * main/mveplay.c: typo
1846 2003-02-13 Bradley Bell <btb@icculus.org>
1848 * utilities/mvlextract.c: uint -> unsigned int
1850 * main/: mve_main.c, mvelib.c, mveplay.c: add fullscreen mode to
1851 standalone mveplayer, win32 support
1853 * main/movie.c: random bugfixes, win32 support
1855 * arch/sdl/Makefile.am: formatting
1857 * configure.ac: disable networking on mac/win for now
1859 * main/newmenu.c: comments
1861 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
1863 * 3d/interp.c, include/interp.h, main/polyobj.c: get rid of some
1864 redundant swap functions.
1866 2003-02-13 Bradley Bell <btb@icculus.org>
1868 * ChangeLog: update changelog
1870 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
1872 * 3d/interp.c, include/interp.h, main/polyobj.c: fix remaining
1873 polymodel alignment issues.
1875 2003-02-13 Bradley Bell <btb@icculus.org>
1877 * utilities/: hogcreate.c, hogextract.c, mvlcreate.c, mvlextract.c:
1878 fix various little bugs
1880 * main/mveplay.c, utilities/hogextract.c, utilities/mvlextract.c,
1881 utilities/tex2txb.c, utilities/txb2tex.c: eliminate warning
1883 * main/: Makefile.am, Makefile.mveplay: build mveplayer from
1886 * README.utils: new file
1888 * main/: mve_main.c, mveplay.c: more movie fixes
1890 * README: updated README
1892 * 2d/Makefile.am, main/Makefile.am: some OS X and dist fixes
1894 2003-02-12 Bradley Bell <btb@icculus.org>
1896 * utilities/mvlextract.c: bigendian mvl support
1898 * main/mveplay.c: formatting, stuff
1900 * main/: Makefile.am, Makefile.mveplay: lotsa movie cleanups, added
1901 truecolor mve support, standalone mveplayer
1903 * include/mve_audio.h, include/mvelib.h, main/decoder16.c,
1904 main/decoder8.c, main/movie.c, main/mve_main.c, main/mvelib.c,
1905 main/mveplay.c: lotsa movie cleanups, added truecolor mve support,
1906 standalone mveplayer
1908 2003-01-22 Bradley Bell <btb@icculus.org>
1910 * include/: interp.h, interp.h: restore prototype for
1911 swap_polygon_model_data
1913 2003-01-21 Bradley Bell <btb@icculus.org>
1915 * main/piggy.c: use memcpy to avoid alignment problem
1917 * compilerdefs.txt: updated some defs, added sunos/sparc
1919 2003-01-15 Bradley Bell <btb@icculus.org>
1921 * main/render.c, arch/ogl/ogl.c: use __sun__ for sunos
1923 * main/gamemine.c: attempting to support d1 shareware
1925 * compilerdefs.txt: update defs
1927 2003-01-15 David Costanzo <david_costanzo@yahoo.com>
1929 * main/mveplay.c: fix several bugs, comments, formatting.
1931 2003-01-15 Bradley Bell <btb@icculus.org>
1933 * arch/ogl/sdlgl.c, arch/sdl/digi.c, arch/sdl/event.c,
1934 arch/sdl/gr.c, arch/sdl/init.c, arch/sdl/joy.c, arch/sdl/key.c,
1935 arch/sdl/mouse.c, arch/sdl/rbaudio.c, arch/sdl/timer.c,
1936 include/error.h, main/gamecntl.c, main/inferno.c: changed path for
1939 * arch/: ogl/glx.c, ogl/gr.c, ogl/ogl.c, ogl/wgl.c, sdl/joydefs.c:
1940 formatting, comments
1942 2003-01-11 Bradley Bell <btb@icculus.org>
1944 * main/: mission.c, mission.h: attempt to support d1 for mac
1947 * arch/sdl/joy.c, main/mvelib.c, main/titles.c: gcc 3.2 warnings
1949 * main/object.h: foo
1951 2003-01-09 Bradley Bell <btb@icculus.org>
1953 * main/movie.c: use ifdef around gr_toggle_fullscreen
1955 2003-01-07 Bradley Bell <btb@icculus.org>
1957 * Makefile.am, descent.msn, installation.txt, main/mission.c,
1958 main/mission.h: don't need .msn file for descent.hog anymore
1962 2003-01-06 Bradley Bell <btb@icculus.org>
1964 * main/mission.h, main/mission.c: comments
1966 * README, TODO, cvshowto.txt, installation.txt, debian/copyright:
1969 2003-01-03 Bradley Bell <btb@icculus.org>
1971 * utilities/: txb2txt.c, txt2txb.c: remove old files
1973 * 3d/interp.c, include/byteswap.h, main/gamemine.c: formatting
1975 * main/polyobj.c: attempt to make read_model_file
1978 * main/menu.c: move vertigo text
1980 2003-01-02 Bradley Bell <btb@icculus.org>
1982 * 3d/interp.c, include/interp.h, main/morph.c, main/polyobj.c,
1983 main/polyobj.h: cleanup alignment changes
1985 * NEWS, 3d/interp.c, include/3d.h, include/interp.h,
1986 include/pstypes.h, main/Makefile.am, main/bm.c, main/collide.c,
1987 main/object.h: fix alignment issues on sparc
1989 * cvshowto.txt: update cvs info
1993 * 2d/rle.c: make rle_swap handle RLE_BIG
1995 2003-01-01 Martin Schaffner <maschaffner@gmx.ch>
1997 * main/render.c: workaround solaris qsort bug
1999 2003-01-01 Steffen Pohle <stpohle@gmx.net>
2001 * arch/linux/linuxnet.c, arch/linux/ukali.c,
2002 arch/linux/include/ukali.h, main/inferno.c: enabled kali
2004 * arch/linux/Makefile.am: enabled linux joystick, kali
2006 * configure.ac, arch/linux/joystick.c, arch/sdl/Makefile.am,
2007 arch/sdl/event.c: enabled linux joystick
2009 2002-12-31 Bradley Bell <btb@icculus.org>
2011 * main/gamemine.c: simplified warning msg
2013 * NEWS, TODO, main/multi.c, main/netmisc.c: comments/whitespace
2015 * main/render.h: fix compiler warning
2017 2002-12-31 Martin Schaffner <maschaffner@gmx.ch>
2019 * 2d/rle.c, main/inferno.c, main/piggy.c: fixed rle_swap leaks.
2021 2002-12-24 Bradley Bell <btb@icculus.org>
2023 * main/mission.c: fixes an infinite loop which was caused by d2x
2024 thinking d2demo was a descent 1 mission
2026 2002-12-24 Martin Schaffner <maschaffner@gmx.ch>
2028 * arch/ogl/ogl.c, main/render.c: fix compiler warnings.
2030 2002-12-24 Bradley Bell <btb@icculus.org>
2032 * main/render.c: comments
2034 2002-10-30 Bradley Bell <btb@icculus.org>
2036 * main/inferno.c: add help for -hogdir option
2038 * main/inferno.c: added -hogdir option
2040 2002-10-28 Bradley Bell <btb@icculus.org>
2042 * main/: inferno.c, menu.c: enabled Vertigo displays
2044 * include/3d.h: typo
2046 2002-10-28 Martin Schaffner <maschaffner@gmx.ch> and Bradley Bell <btb@icculus.org>
2048 * 3d/interp.c, include/3d.h, include/byteswap.h, main/bm.c,
2049 main/netmisc.c, main/network.c: simplify and eliminate redundant
2052 2002-10-28 Martin Schaffner <maschaffner@gmx.ch>
2054 * maths/fixc.c: fix infinite loop in quad_sqrt.
2056 * 3d/points.c, include/maths.h, include/pstypes.h, maths/fixc.c,
2057 maths/vecmat.c: sparc/sunos support: rename quad to quadint.
2059 2002-10-12 Bradley Bell <btb@icculus.org>
2061 * 2d/2dsline.c: handle BM_OGL in gr_scanline()
2063 2002-10-11 Bradley Bell <btb@icculus.org>
2065 * main/hud.c: make hud_message work correctly
2067 * 2d/palette.c, arch/sdl/gr.c, include/palette.h, main/inferno.c:
2070 * main/network.c: formatting, small fixes
2072 2002-10-10 Bradley Bell <btb@icculus.org>
2074 * main/netmisc.h: no swap_object for little-endian
2076 * main/: netmisc.h, network.c: use macros to simplify network
2079 * main/piggy.c: disable autodetect of mac pig (use --enable-macdata
2082 * main/inferno.c: enable loading screen for mac shareware with
2085 * main/netmisc.c: whitespace
2087 * 2d/bitmap.c, main/inferno.c, main/mission.c, main/playsave.c:
2090 * main/hud.c: whitespace
2092 * configure.ac: remove shareware build, add macdata build
2094 * main/songs.c: whitespace
2096 * 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/gpixel.c, 2d/line.c,
2097 2d/pixel.c, 2d/poly.c, 2d/rect.c, 2d/tmerge.c, main/gamerend.c:
2100 * 2d/: Makefile.am, tmerge_a.asm: enable TRANSPARENCY_COLOR for
2103 2002-10-04 Martin Schaffner <maschaffner@gmx.ch>
2105 * cfile/cfile.c, include/iff.h, main/gamepal.c, main/titles.c:
2106 comments, formatting, etc.
2108 * iff/iff.c: fix bigendian iff loading.
2110 2002-10-03 Bradley Bell <btb@icculus.org>
2112 * utilities/txb2tex.c: typo
2114 * 3d/clipper.c, main/bm.c, main/game.c, main/gamecntl.c,
2115 main/newmenu.c, main/switch.c, main/terrain.c, main/text.c:
2118 * arch/sdl/mouse.c: whitespace
2120 2002-09-19 Bradley Bell <btb@icculus.org>
2122 * main/kconfig.c: fix a oops, add old logs
2124 * main/kconfig.c: support for >3 mouse buttons
2126 2002-09-18 Bradley Bell <btb@icculus.org>
2128 * include/gr.h: fix palette swap define
2130 2002-09-14 Bradley Bell <btb@icculus.org>
2132 * main/titles.c: load hires briefing screen if lores doesn't exist
2133 (i.e. vertigo) and MenuHires=0
2135 2002-09-14 Werner Augustin <descent-source@mailinglist.gnuher.de>
2137 * main/: multi.h, network.h: pack some structures for ipx
2140 2002-09-14 Bradley Bell <btb@icculus.org>
2142 * cfile/cfile.c, main/endlevel.c, main/gamesave.c: revert cfgets()
2143 and load_endlevel_data() to expect newline-terminated strings, fix
2144 load_game_data to read null-terminated string for
2147 2002-09-07 Bradley Bell <btb@icculus.org>
2149 * main/newmenu.c: added error message
2151 * main/menu.h: enable -nohires with mac shareware
2153 * 2d/palette.c, include/gr.h: enable 0/255 palette swap
2155 * 2d/font.c: enable 0/255 palette swap for fonts
2157 * 2d/bitblt.c: add TRANSPARENCY_COLOR to assembly code, nother OGL
2160 * 2d/2dsline.c: fix ogl blooper
2162 2002-09-05 Bradley Bell <btb@icculus.org>
2164 * 2d/rle.c, 2d/scalec.c, include/rle.h: better just do it the old
2167 * include/strutil.h: need string.h for strcasecmp
2169 * include/rle.h: okay, maybe it needs to be this way
2171 * include/: 3d.h, gr.h: more stuff from d2src, mostly formatting
2173 * 2d/scalec.c: more stuff from d2src
2175 * 2d/rle.c: more stuff from d2src, formatting
2177 * 2d/font.c: useless cruft
2179 * 2d/: 2dsline.c, bitmap.c, bitmap.h: more stuff from d2src
2181 * 2d/bitblt.c, include/grdef.h: moved gr_linear_movsd assembly from
2184 2002-09-04 Bradley Bell <btb@icculus.org>
2186 * include/grdef.h: fix compiler warnings
2188 * 2d/bitblt.c: fix compiler warnings, #ifdef out dos-only code
2190 * include/grdef.h: gr_linear_movsd isn't static for NO_ASM,
2193 * main/game.c: we want the mac ibitblt for everything but dos and
2196 * main/texmerge.c: these routines are in tmerge.c
2198 * main/credits.c: enable credits for mac and oem data
2200 * main/bm.c: use either exit.ham or exit.pofs
2202 * include/ibitblt.h: enable some more code from d2src
2204 * include/gr.h: enable mac ubitblt_double
2206 * 2d/rle.c: added gr_rle_expand_scanline_generic_masked from d2src
2208 * include/grdef.h: moved some inline asm from linear.h
2210 * 2d/ibitblt.c: brought in line with original d2 version
2212 * 2d/bitblt.c: reverted to original d2 version of this file, then
2213 added d1x enhancements
2215 * 2d/2dsline.c: formatting, use __MSDOS__ instead of __DJGPP__
2217 * 2d/linear.h: moved these back to their original locations
2220 * main/mveplay.c: close some memory holes, speed up palette loading
2222 * main/movie.c: added fullscreen toggle while playing movies
2224 * main/inferno.c: comment out -superhires help text (always on)
2226 * include/timer.h: added approx_fsec_to_usec macro
2228 * arch/sdl/joy.c: fix compiler warning
2230 2002-09-01 Bradley Bell <btb@icculus.org>
2232 * main/network.c: oops
2234 * main/: movie.c, mveplay.c, mveplay.h: more movie improvements
2236 * arch/sdl/timer.c, include/timer.h: added timer_delay, faster
2237 timer_get_fixed_seconds
2241 2002-08-31 Bradley Bell <btb@icculus.org>
2243 * TODO, main/inferno.c, main/movie.c, main/mveplay.c: movie
2246 * main/multi.h: network endian stuff
2248 * 2d/font.c, include/gr.h: fast file i/o for font headers
2250 * arch/win32/arch_ip.cpp: unused file
2252 * main/: netmisc.c, netmisc.h, network.c, network.h: formatting,
2253 bigendian networking fixes
2255 * main/menu.c: make net menu more accurate, also make superhires
2258 * include/pstypes.h: better to have __pack__ all the time, I think.
2259 needed for networking, e.g.
2261 * arch/win32/: ipx_drv.h, ipx_win.c, winnet.c: win32 networking
2264 * arch/win32/Makefile.am: unused file
2268 2002-08-30 Bradley Bell <btb@icculus.org>
2270 * arch/win32/ipx_drv.h: re-added arch/win32/ipx_drv.h
2272 * main/: newmenu.h, titles.c: formatting
2274 * NEWS, arch/linux/Makefile.am, arch/linux/include/ukali.h,
2275 main/multi.h: networking works, finally
2277 * TODO: added TODO file
2279 * arch/linux/arch_ip.cpp: unused fine
2281 * README: network sorta working
2283 * main/: Makefile.am, multi.c, network.c, network.h: more
2286 * main/menu.c: load builtin mission correctly
2288 * main/inferno.c: documentation
2290 * main/: hoard.c, hoard.h, gamesave.c, mission.c: move hoard stuff
2293 * main/Makefile.mveplay: don't need no more
2295 2002-08-29 Bradley Bell <btb@icculus.org>
2297 * main/: ip_base.cpp, ip_base.h, ip_basec.h, ipclienc.c,
2298 ipclient.cpp, ipclient.h, ipserver.cpp, ipx_drv.c, multipow.c,
2299 multipow.h, netlist.c, netpkt.c, netpkt.h: deleting unused d1x
2302 * include/ipx_drv.h: more network fixing
2304 * arch/linux/include/ipx_drv.h: more network fixing
2306 * include/ipx.h: formatting
2308 * arch/linux/ipx_kali.c, include/ipx.h: fixed networking fuck-up?
2310 * NEWS, arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
2311 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, main/Makefile.am,
2312 main/inferno.c: fixed networking fuck-up?
2314 * Makefile.am: moved mingw info to README
2316 * README, mingw32.txt: moved mingw info to README
2318 2002-08-27 Bradley Bell <btb@icculus.org>
2320 * utilities/mvlextract.c: allow specifying file to extract
2322 * utilities/: tex2txb.c, txb2tex.c: use default extension to
2325 * utilities/hogextract.c: allow specifying file to extract
2327 * main/mission.c: Have to get mission_num _after_ promoting...
2329 * main/: gameseq.c, titles.c: beginning d1 briefing support
2331 * descent.msn: beginning d1 briefing support
2333 * main/: titles.c, titles.h: d1-style mission briefings
2335 * main/piggy.h: whitespace
2337 * main/movie.c: beginning robot movie support, fall back on lo/hi
2338 res if hi/lo not available
2340 * main/mission.c: added Builtin_mission_num for builtin mission,
2341 D1Hogdir, d1-style mission briefings
2343 * main/: gameseq.c, mission.h: added Builtin_mission_num for
2346 * cfile/cfile.c, include/cfile.h: add capability for 3rd hogfile
2347 (for d1 missions that need d1 data)
2349 * 2d/ibitblt.c: whitespace
2351 2002-08-26 Bradley Bell <btb@icculus.org>
2353 * utilities/mvlcreate.c: oops
2355 * utilities/: Makefile.am, mvlcreate.c, mvlextract.c: added mvl
2358 * utilities/hogextract.c: added [v]iew option
2360 * utilities/: tex2txb.c, txb2tex.c: changed txt to tex
2362 * main/titles.c: fix writable string, disable DumbAdjust thing
2364 * main/polyobj.h: whitespace
2366 * main/newmenu.c: added pcx_get_dimensions(), other stuff from
2369 * main/movie.c: read movies from AltHogDir, other fixes
2371 * main/: mission.c, mission.h: fix bug w/mission filename
2373 * main/gameseq.c: comments
2375 * main/digi.h: whitespace n stuff
2377 * include/mve_audio.h: added audio flag macros
2379 * 2d/pcx.c, include/pcx.h: added pcx_get_dimensions(), other stuff
2384 2002-08-23 Bradley Bell <btb@icculus.org>
2386 * main/: gameseq.c, inferno.c, mission.c, mission.h, titles.c: fix
2389 * Makefile.am: remove d2demo.mn2
2391 * cfile/cfile.c, include/cfile.h: add cfile_size function
2393 * d2demo.mn2, installation.txt, main/gameseq.h, main/mission.c:
2394 eliminate need for .mn2 files for oem and demo
2396 2002-08-22 Bradley Bell <btb@icculus.org>
2398 * main/bm.c: fix for vertigo
2400 * main/menu.h: make OEM menu pcx available
2402 * 2d/rle.c: merge with original d2 file
2404 * Makefile.am, configure.ac: let mission files get installed by
2407 2002-08-17 Bradley Bell <btb@icculus.org>
2409 * configure.ac: make FAST_FILE_IO the default on little-endian
2412 * NEWS, README, compilerdefs.txt, readme.txt: documentation
2414 * 2d/bitblt.c, 2d/rle.c, arch/ogl/ogl.c: implement BM_FLAG_RLE_BIG
2417 2002-08-15 Martin Schaffner <maschaffner@gmx.ch>
2419 * main/: game.c, menu.c, mission.c: promote builtin missions.
2421 2002-08-15 Bradley Bell <btb@icculus.org>
2423 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h, main/piggy.c:
2424 improved mac pig loading/reverted TRANSPARENCY_COLOR changes
2426 * utilities/.cvsignore: added cvsignore
2428 * 2d/palette.c, include/palette.h, main/gamesave.c: mac data file
2431 * main/piggy.c: mac data file loading
2433 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h: set
2434 transparency and swap 0/255 correctly for mac data files
2436 2002-08-13 Bradley Bell <btb@icculus.org>
2438 * Makefile.am, configure.ac, utilities/Makefile.am: moved utility
2439 to utilities to avoid conflict with c++ std lib <utility>
2441 * utilities/: Makefile.am, hogcreate.c, hogextract.c, txb2txt.c,
2442 txt2txb.c: moved utility to utilities to avoid conflict with c++
2445 * Makefile.am, configure.ac: add utilities
2447 2002-08-09 Bradley Bell <btb@icculus.org>
2449 * 2d/palette.c, 3d/interp.c, include/gr.h, main/render.c:
2452 2002-08-08 Bradley Bell <btb@icculus.org>
2454 * main/inferno.c: comments
2456 * main/: newmenu.c, songs.c: mac demo datafile support
2458 * installation.txt: update
2460 * main/gamesave.c: use lowercase for consistency
2462 * main/: bm.c, bm.h, endlevel.c, polyobj.c: enable loading of exit
2463 models for other than d2demo
2465 2002-08-07 Martin Schaffner <maschaffner@gmx.ch>
2467 * main/gamemine.c: formatting, better d1 texture conversion
2469 * Makefile.am, descent.mn2, descent.msn, main/mission.c,
2470 main/mission.h: recognize .msn mission files.
2472 2002-08-07 Bradley Bell <btb@icculus.org>
2474 * .cvsignore, 2d/.cvsignore, 3d/.cvsignore, arch/.cvsignore,
2475 arch/dos/.cvsignore, arch/ggi/.cvsignore, arch/linux/.cvsignore,
2476 arch/ogl/.cvsignore, arch/sdl/.cvsignore, arch/svgalib/.cvsignore,
2477 arch/win32/.cvsignore, cfile/.cvsignore, iff/.cvsignore,
2478 main/.cvsignore, main/editor/.cvsignore, maths/.cvsignore,
2479 mem/.cvsignore, misc/.cvsignore, texmap/.cvsignore: added
2482 2002-08-06 Bradley Bell <btb@icculus.org>
2484 * main/: automap.c, laser.c, songs.c, titles.c: shareware stuff
2486 * main/Makefile.am: formatting
2488 * 2d/font.c: make gr_remap_font just reload the whole thing
2490 * configure.ac: formatting
2492 * Makefile.am: added d2demo.mn2
2494 * d2demo.mn2: mission file for shareware
2496 * include/u_mem.h, main/ai.c, main/gamesave.c, main/inferno.c,
2497 main/laser.h, main/text.h, main/titles.c, main/weapon.c: whitespace
2499 * main/sounds.h: shareware stuff, whitespace
2501 * main/: polyobj.c, polyobj.h: more fast i/o macros
2503 * main/: menu.c, menu.h, mission.c, newmenu.c, piggy.c, piggy.h:
2506 * main/: endlevel.c, endlevel.h, gamemine.c, gameseq.c: merged
2507 endlevel stuff to non-shareware, allow movies/endlevel for
2510 * main/cntrlcen.c: typo
2512 * main/bm.h: use global Piggy_hamfile_version
2514 * main/bm.c: merged endlevel stuff to non-shareware, more fast i/o
2515 macros, use global Piggy_hamfile_version
2517 * main/Makefile.am: terrain and movie stuff always used now
2519 * 2d/pcx.c, include/pcx.h: make pcx header available to other
2522 * main/: gamemine.c, gamesave.c: load DMB levels
2524 * main/: bm.c, cntrlcen.c, cntrlcen.h, fuelcen.c, fuelcen.h,
2525 segment.c, segment.h, switch.c, switch.h: fast i/o macros
2527 2002-08-04 Martin Schaffner <maschaffner@gmx.ch>
2529 * main/gamemine.c, main/gamesave.c, mem/mem.c: d1 level stuff.
2531 2002-08-04 Bradley Bell <btb@icculus.org>
2533 * main/inferno.c: shareware stuff, formatting
2535 * arch/sdl/rbaudio.c: gracefully handle redbook non-availability
2537 * arch/sdl/gr.c: don't need to set mode in gr_init
2539 2002-08-02 Martin Schaffner <maschaffner@gmx.ch>
2541 * main/: gamemine.c, gamemine.h, gamesave.c, gamesave.h: more d1
2544 * Makefile.am, descent.mn2: added mission file for descent 1
2546 2002-08-02 Bradley Bell <btb@icculus.org>
2548 * arch/sdl/digi.c, arch/sdl/gr.c, include/error.h,
2549 include/oldsdl.h, main/gamecntl.c, main/inferno.c, main/laser.c,
2550 main/piggy.h, misc/error.c: junk
2552 * main/: endlevel.c, escort.c, gameseq.c, newmenu.c, render.c,
2553 render.h, scores.c, scores.h, terrain.c: shareware stuff
2555 * configure.ac, include/pstypes.h, main/bm.c, main/bm.h,
2556 main/effects.c, main/effects.h, main/piggy.c, main/piggy.h,
2557 main/powerup.c, main/powerup.h, main/robot.c, main/robot.h,
2558 main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
2559 main/weapon.c, main/weapon.h: fast i/o macros
2561 2002-08-01 Martin Schaffner <maschaffner@gmx.ch>
2563 * NEWS, cfile/cfile.c, main/console.c, main/gamemine.c,
2564 main/gamemine.h, main/gamesave.c: load d1 levels
2566 2002-07-30 Bradley Bell <btb@icculus.org>
2568 * configure.ac: oops
2570 * configure.ac, arch/ogl/gr.c, arch/ogl/ogl.c, include/ogl_init.h:
2573 * main/menu.c, main/titles.c, NEWS, 2d/font.c, include/gr.h,
2574 include/grdef.h, main/game.c, main/gamefont.c, main/gamefont.h,
2575 main/gamemine.c, main/inferno.c, main/movie.c, main/newmenu.c,
2576 main/piggy.c, main/titles.c: support shareware datafiles!
2578 * main/: bm.c, gamemine.c, piggy.c, piggy.h, weapon.c, gamemine.c,
2579 piggy.c: SHAREWARE fixes
2581 2002-07-29 Bradley Bell <btb@icculus.org>
2583 * NEWS, include/fileutil.h, main/bm.c, main/gameseq.c,
2584 main/mveplay.c, main/piggy.c, main/piggy.h, main/playsave.c,
2585 misc/fileutil.c: Portability - OS X support
2587 2002-07-27 Bradley Bell <btb@icculus.org>
2589 * main/: Makefile.am, fuelcen.c, fuelcen.h, game.c, game.h,
2590 gamemine.c, gamesave.c, gameseq.c, piggy.c, piggy.h, segment.c,
2591 segment.h: portability
2593 * cfile/cfile.c, include/cfile.h, main/cntrlcen.c, main/cntrlcen.h,
2594 main/gamesave.c, main/switch.c, main/switch.h, main/wall.c,
2595 main/wall.h: portabilization
2597 * 2d/font.c, include/gr.h: portability
2599 2002-07-26 Bradley Bell <btb@icculus.org>
2601 * 2d/font.c, 2d/pcx.c, include/gr.h, main/movie.c: portability
2603 * arch/linux/findfile.c, include/pstypes.h: os x fixes
2605 * main/player.c: foo
2607 * misc/fileutil.c, include/fileutil.h, misc/fileutil.c: oops
2609 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c,
2610 misc/fileutil.h: portable file i/o utils
2612 * main/: Makefile.mveplay, inferno.c, movie.c, newmenu.c: s not a
2613 writable string anymore... / formatting
2615 * main/Makefile.am, main/bm.c, main/bm.h, main/cntrlcen.c,
2616 main/cntrlcen.h, main/effects.c, main/effects.h, main/piggy.c,
2617 main/piggy.h, main/player.c, main/player.h, main/polyobj.c,
2618 main/polyobj.h, main/powerup.c, main/powerup.h, main/robot.c,
2619 main/robot.h, main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
2620 main/weapon.c, main/weapon.h, 3d/interp.c, include/cfile.h:
2621 portable-izing file loading routines
2623 2002-07-24 Bradley Bell <btb@icculus.org>
2625 * main/mveplay.c: correctly play files with 16bit uncompressed
2626 audio, mem checking, etc
2628 * main/: Makefile.mveplay, mvelib.c, mveplay.c: enable standalone
2631 2002-07-23 Bradley Bell <btb@icculus.org>
2633 * misc/Makefile.am: unused file
2635 * configure.ac, main/endlevel.c, main/endlevel.h, main/menu.c,
2636 main/sounds.h: remove experimental nmovie stuff
2638 * main/movie.c: add some debugging output
2640 2002-07-22 Bradley Bell <btb@icculus.org>
2642 * main/: console.c, state.c: simplified header
2644 * main/movie.c: enable mveplay audio
2646 * main/old/movie.c: moved to main/
2648 * include/mve_audio.h, include/mvelib.h, main/Makefile.am,
2649 main/inferno.c, main/kludge.c, main/movie.c, main/mve_audio.c,
2650 main/mvelib.c, main/mveplay.c: initial movie support
2652 * arch/linux/findfile.c, arch/ogl/gr.c, arch/ogl/ogl.c,
2653 arch/sdl/init.c, arch/sdl/joy.c, include/byteswap.h,
2654 include/ogl_init.h, include/pstypes.h, main/console.c,
2655 main/state.c, mem/mem.c: OS X stuff
2657 * configure.ac: OS X and movie stuff
2659 2002-07-19 Bradley Bell <btb@icculus.org>
2661 * compilerdefs.txt: OSX defs
2663 2002-07-18 Bradley Bell <btb@icculus.org>
2665 * main/inferno.c: use simpler rcs tags
2667 * autogen.sh: keep Changelog in cvs (and use --accum)
2669 * arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/rbaudio.c,
2670 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/rbaudio.c,
2671 include/rbaudio.h, main/Makefile.am, main/cdrom.h, main/gamecntl.c,
2672 main/songs.c: changed cdrom->rbaudio
2674 * include/rbaudio.h: moved to /include
2676 2002-07-17 Bradley Bell <btb@icculus.org>
2678 * 2d/d2sline.c, 2d/bitblt.c, 2d/bitmap.c, 2d/bitmap.h, 2d/box.c,
2679 2d/canvas.c, 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/font.c,
2680 2d/gpixel.c, 2d/ibitblt.c, 2d/line.c, 2d/linear.asm, 2d/linear.h,
2681 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c, 2d/rect.c,
2682 2d/rle.c, 2d/scale.c, 2d/scalea.asm, 2d/scalea.h, 2d/scalec.c,
2683 2d/tmerge.c, 2d/tmerge_a.asm, 3d/clipper.c, 3d/clipper.h,
2684 3d/draw.c, 3d/globvars.c, 3d/globvars.h, 3d/instance.c,
2685 3d/interp.asm, 3d/interp.c, 3d/matrix.c, 3d/points.c, 3d/rod.c,
2686 3d/setup.c: use simpler rcs tags
2691 2002-07-17 Bradley Bell <btb@icculus.org>
2693 * tools/cvs2cl/cvs2cl.pl: upgrade cvs2cl
2695 * d2x-gl.sh, d2x-ogl.sh: changed d2x-ogl to d2x-gl
2697 * debian/rules: don't need readme's
2699 * debian/rules: move d1x license to COPYING, license clarifications
2701 * COPYING, license.txt, debian/copyright, Makefile.am: move d1x
2702 license to COPYING, license clarifications
2704 * debian/rules: fix debian docs
2706 * debian/rules: fix debian manpages
2708 * debian/d2x-sdl.menu: fix debian menu
2710 * debian/rules: link to undocumented man page for debs
2712 * Makefile.am, configure.ac, debian/control, debian/copyright,
2713 debian/d2x-gl.files, debian/d2x-gl.menu, debian/d2x-sdl.files,
2714 debian/d2x-sdl.menu, debian/d2x.files, debian/d2x.menu,
2715 debian/rules, rpm/d2x.spec.in: change d2x-ogl to d2x-gl, other
2718 2002-07-16 Bradley Bell <btb@icculus.org>
2720 * debian/: rules, changelog.in: deb stuff
2722 * configure.ac: cleaner nasm detection
2724 * debian/: changelog.in, control, rules: deb stuff
2726 * README, installation.txt: typos, stuff
2728 * configure.ac: better #defines
2730 * configure.ac: whitespace
2732 * configure.ac: better documentation
2734 * configure.ac, arch/sdl/event.c, arch/sdl/init.c: SDL_AUDIO and
2735 SDL_JOYSTICK not needed
2737 * configure.ac, main/inferno.c: __SDL__ ugly and not needed at all
2739 * configure.ac: need higher SDL for joystick
2741 * debian/: control, rules: deb stuff
2743 * arch/sdl/joy.c: old junk
2745 * Makefile.am, configure.ac: automake updates
2747 * main/: inferno.c, text.c: don't use althogdir on non-unix
2749 * configure.ac: more autoconf updates
2751 * misc/strutil.c: better strrev
2753 * main/inferno.c: need limits.h on mingw also
2755 * acconfig.h, configure.ac: Updated for autoconf 2.53 (no more
2758 2002-04-19 Bradley Bell <btb@icculus.org>
2760 * main/network.c: let hoard.ham be a cfile
2762 * main/text.c: better error message when hog not found
2766 2002-03-23 Bradley Bell <btb@icculus.org>
2768 * acconfig.h, configure.ac, arch/linux/Makefile.am,
2769 arch/sdl/Makefile.am: Use SDL joystick automatically
2771 * arch/sdl/joy.c, main/kconfig.c: SDL Joystick works!
2773 2002-03-05 Bradley Bell <btb@icculus.org>
2775 * arch/sdl/joydefs.c, arch/sdl/joy.c: SDL joystick stuff mostly
2778 2002-02-23 Bradley Bell <btb@icculus.org>
2780 * texmap/ntmap.c: fix bug preventing higher res sdl modes
2782 * arch/dos/Makefile.am, arch/ggi/Makefile.am,
2783 arch/linux/Makefile.am, arch/ogl/Makefile.am, arch/sdl/Makefile.am,
2784 arch/svgalib/Makefile.am, arch/win32/Makefile.am,
2785 main/editor/Makefile.am: moved includes to include
2787 * arch/sdl/gr.c: use SDL_VERSION_ATLEAST
2789 * Makefile.am, 2d/Makefile.am, 3d/Makefile.am, cfile/Makefile.am,
2790 iff/Makefile.am, main/Makefile.am, maths/Makefile.am,
2791 mem/Makefile.am, misc/Makefile.am, texmap/Makefile.am: moved
2794 * main/game.c: disabled cockpit for OGL, formatting
2796 * 2d/ibitblt.c: formatting
2798 2002-02-16 Bradley Bell <btb@icculus.org>
2800 * include/oldsdl.h: check for older macros
2802 * configure.ac, arch/sdl/digi.c, arch/sdl/event.c, arch/sdl/gr.c,
2803 include/error.h, include/oldsdl.h, main/gamecntl.c, main/inferno.c:
2804 allow older sdl versions
2806 2002-02-15 Bradley Bell <btb@icculus.org>
2808 * main/: automap.c, automap.h, inferno.c: automap resolution now
2811 * include/: gr.h, grdef.h: moved protos to from grdef.h to gr.h
2813 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
2814 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
2815 win32/include/key_arch.h: never mind - that would be pointless
2817 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
2818 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
2819 win32/include/key_arch.h: copied files from d1x
2821 * arch/linux/arch_ip.cpp, arch/win32/arch_ip.cpp, main/ip_base.cpp,
2822 main/ip_base.h, main/ipclient.cpp: enable udp debug messages
2824 * main/multipow.c: need conf.h
2826 * arch/win32/Makefile.am: new file
2828 * include/pstypes.h: added u_int16_t (needed in base_ip)
2830 * arch/win32/arch_ip.cpp: copied from d1x
2832 2002-02-14 Bradley Bell <btb@icculus.org>
2834 * arch/sdl/gr.c, main/inferno.c: allow gr_init lowres
2836 * NEWS, include/gr.h, main/game.c, main/game.h, main/gamecntl.c,
2837 main/netlist.c: Added hotkeys to toggle fullscreen mode
2839 * main/: ip_base.cpp, ip_base.h, multi.h, netlist.c, netpkt.c,
2840 network.c, network.h, ipclient.cpp, netpkt.h: d1x->d2x
2842 * main/: multipow.c, multipow.h, netlist.c, netpkt.c, netpkt.h,
2843 reorder.h: Lotsa networking stuff from d1x
2845 2002-02-13 Bradley Bell <btb@icculus.org>
2847 * include/gr.h, main/game.c: Fullscreen toggle stuff
2849 * arch/linux/Makefile.am, include/ipx.h: Lotsa networking stuff
2852 * main/: Makefile.am, inferno.c, ip_base.cpp, ip_base.h, menu.c,
2853 multi.h, network.c, network.h, newmenu.c: Lotsa networking stuff
2856 2002-02-11 Bradley Bell <btb@icculus.org>
2858 * main/bm.c: use portable loader if bigendian
2860 * include/pstypes.h: don't define bool for c++
2862 * include/cfile.h: extern AltHogDir stuff
2864 * include/byteswap.h: use WORDS_BIGENDIAN
2866 * main/: newmenu.c, newmenu.h: added fixedfont menu functions
2868 * main/vers_id.h: added D2X_IVER
2870 * misc/args.c: don't use d1x.ini
2872 * Makefile.am: rpm stuff
2874 * acconfig.h, configure.ac: c++, versioning, endianness, deb, rpm
2877 2002-02-09 Bradley Bell <btb@icculus.org>
2879 * rpm/: d2x.spec, d2x.spec.in: auto-generate rpm spec file
2881 2002-02-09 Paolo Ulivi <pulivi@libero.it>
2883 * d2x-ogl.sh, d2x-sdl.sh, rpm/.cvsignore, rpm/d2x.spec: rpm
2886 2002-02-06 Bradley Bell <btb@icculus.org>
2888 * arch/linux/arch_ip.cpp, main/ip_base.cpp, main/ip_base.h,
2889 main/ip_basec.h, main/ipclienc.c, main/ipclient.cpp,
2890 main/ipclient.h, main/ipserver.cpp: Adding d1x network code
2892 * debian/: changelog.in, control, copyright, d2x-gl.files,
2893 d2x-gl.menu, d2x.files, d2x.menu, rules: Added debian stuff
2897 2002-02-02 Bradley Bell <btb@icculus.org>
2899 * NEWS, arch/ggi/Makefile.am: reenabled ggi build
2901 * NEWS, acconfig.h, configure.ac, main/gamecntl.c, main/inferno.c:
2902 Enabled RELEASE option
2904 2002-01-31 Bradley Bell <btb@icculus.org>
2906 * Makefile.am, configure.ac: specify prerequisite versions of
2907 autoconf and automake
2909 2002-01-29 Bradley Bell <btb@icculus.org>
2911 * main/mission.c: RCS header added
2913 * main/inferno.c: update copyright date
2915 * main/mission.c: allow missions to be in AltHogDir
2917 * configure.ac: Display results of configure
2919 * include/d_io.h, main/inferno.c, main/newdemo.c: Added d_mkdir
2922 2002-01-28 Bradley Bell <btb@icculus.org>
2924 * NEWS, acconfig.h, configure.ac, cfile/cfile.c, main/newdemo.c:
2925 Data files now go in DATADIR/games/d2x, user files now go in
2928 2002-01-28 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
2930 * main/inferno.c: Data files now go in DATADIR/games/d2x, user
2931 files now go in ~/.d2x
2933 2002-01-24 Bradley Bell <btb@icculus.org>
2935 * configure.ac: fix nasm not found error message
2937 2002-01-18 Bradley Bell <btb@icculus.org>
2939 * configure.in: getting rid of old configure.in
2941 * acconfig.h, configure.ac, main/Makefile.am, main/kludge.c,
2942 main/movie.c: Movie playing kludgey stuff
2944 * misc/args.c: formatting
2946 * main/inferno.c: allow -h for help
2948 * include/error.h: don't die on int3, unless -debug given
2950 * mingw32.txt: more stuff
2952 2001-12-29 Bradley Bell <btb@icculus.org>
2954 * Makefile.am: Got rid of thinking.txt
2956 * main/inferno.c: document -nomovies option
2958 2001-12-28 Bradley Bell <btb@icculus.org>
2960 * main/titles.c: formatting, put some code into place for rendering
2961 of robots during briefings
2963 2001-12-27 Bradley Bell <btb@icculus.org>
2967 2001-12-23 Craig Hadady <chadady@iglou.com>
2969 * 2d/rle.c: fixed bug in dummy array.
2971 2001-12-03 Bradley Bell <btb@icculus.org>
2973 * arch/sdl/init.c: fix formatting
2975 * Makefile.am, acconfig.h, configure.ac, arch/linux/Makefile.am,
2976 arch/sdl/Makefile.am, arch/sdl/event.c, arch/sdl/init.c,
2977 arch/sdl/joy.c, arch/svgalib/Makefile.am: lots of makefile fixes,
2978 and sdl joystick stuff
2980 2001-11-30 Bradley Bell <btb@icculus.org>
2982 * thinking.txt: not needed
2984 2001-11-27 Bradley Bell <btb@icculus.org>
2986 * cygconf, mingw32.txt: use sdl from source on cygwin
2988 * Makefile.am, configure.ac, arch/ogl/Makefile.am,
2989 arch/sdl/Makefile.am, main/Makefile.am: move SDL_LIBS to LIBS,
2990 SDL_CFLAGS to CFLAGS
2992 2001-11-27 Bradley Bell <btb@icculus.org>
2996 2001-11-14 Bradley Bell <btb@icculus.org>
2998 * texmap/scanline.c: use optimization flags as texmap default
3000 * NEWS: mouse wheel, etc
3002 * arch/include/mouse.h, arch/sdl/mouse.c, main/kconfig.c: use mouse
3003 wheel to emulate 3rd axis
3005 * Makefile.am, configure.ac: change ENV_DJGPP to DJGPP
3007 * include/error.h: kludge to ungrab mouse when we hit an int3
3009 * include/d_io.h: change __ENV_WINDOWS__ to __WINDOWS__,
3010 __ENV_MSDOS__ to __MSDOS__
3012 * arch/sdl/mouse.c: remove cruft, fix formatting, use mouse wheel
3015 * arch/sdl/event.c: remove cruft, fix formatting, begin joystick
3018 * arch/sdl/digi.c: implemented digi_set_volume
3020 * include/grdef.h, main/config.c, misc/d_io.c: change
3021 __ENV_WINDOWS__ to __WINDOWS__, __ENV_MSDOS__ to __MSDOS__
3023 * 2d/font.c, main/bm.c, main/gamesave.c, main/gameseq.c,
3024 main/piggy.c: use MAKE_SIG
3026 * installation.txt: update
3028 * configure.ac: new file
3030 * arch/sdl/joydefs.c: #include pstypes.h
3032 * arch/sdl/init.c: SDL joystick stuff
3034 * acconfig.h: adjust MINGW defines
3036 * arch/sdl/joydefs.c: copied joydefs_config from linux/joydefs.c -
3037 controls menu now works
3039 2001-11-13 Bradley Bell <btb@icculus.org>
3041 * main/Makefile.am: Make sure bmread.c and terrain.c get included
3044 * Makefile.am: New file
3046 * arch/dos/Makefile.am: Make sure gr.c and joy2.asm get included in
3049 * compilerdefs.txt: New file
3051 * main/aipath.c: use D_RAND_MAX instead of RAND_MAX
3053 2001-11-12 Bradley Bell <btb@icculus.org>
3055 * main/playsave.c: load player files regardless of byte order of
3058 2001-11-11 Bradley Bell <btb@icculus.org>
3060 * include/makesig.h, main/playsave.c: Created header for MAKE_SIG
3063 * main/Makefile.am: Don't use terrain.c unless SHAREWARE
3065 * NEWS: GL savegame thumbnails
3067 * acconfig.h, configure.in: make option for NMOVIES, default to off
3069 2001-11-09 Bradley Bell <btb@icculus.org>
3071 * main/state.c: Enabled savegame thumbnails under OpenGL
3073 * unused/pa_null/pa_enabl.h: remove duplicate header
3075 * misc/args.c: use d2x.ini for option file
3077 * mem/mem.c: Move mem_realloc inside the ifdef
3079 * main/menu.c: fix 640x400 menu text
3081 * main/inferno.c: added documentation
3083 * main/endlevel.c: fix warnings
3085 * arch/ogl/gr.c: Get rid of gl spew
3087 * arch/linux/Makefile.am: move unused ipx_udp.c to EXTRA_DIST
3089 * acconfig.h: Define __SDL__ for mingw
3091 2001-11-08 Bradley Bell <btb@icculus.org>
3093 * 2d/font.c: free OGL font data when rereading
3095 * main/collide.c, main/endlevel.c, main/endlevel.h, main/gameseq.c,
3096 main/gauges.c, acconfig.h, configure.in, main/inferno.c,
3097 main/laser.c, main/menu.c, main/menu.h, main/newmenu.c,
3098 main/piggy.c, main/sounds.h, main/switch.c, main/titles.c,
3099 main/weapon.h: Enabled shareware build, endlevel flythrough
3102 * main/: Makefile.am, terrain.c, old/terrain.c: moved file, will be
3103 of use for shareware build
3105 * arch/ogl/: gr.c, sdlgl.c: use new d_realloc function, so mem
3108 * include/u_mem.h, mem/mem.c: added d_realloc/mem_realloc functions
3110 2001-11-05 Bradley Bell <btb@icculus.org>
3112 * include/args.h, main/inferno.c, misc/args.c: Change args_init
3115 * include/3d.h: Add comment
3117 2001-11-04 Bradley Bell <btb@icculus.org>
3119 * cfile/Makefile.am, cfile/nocfile.h, include/nocfile.h: Move
3122 * arch/ogl/sdlgl.c: Hack to keep SDL from screwing up X when it
3125 * main/: gamecntl.c, inferno.c: SDL applies to more than X11...
3127 * arch/ogl/gr.c, main/Makefile.am, main/gauges.c, main/hud.c,
3128 main/hudmsg.h: Enable d1x-style hud_message
3130 * arch/ogl/: glx.c, wgl.c: Sync with d1x
3132 * 2d/font.c: re-init ogl fonts after remapping colors.
3134 2001-11-02 Bradley Bell <btb@icculus.org>
3136 * misc/Makefile.am: remove byteswap.h (duplicate header)
3138 * 2d/font.c: fixed gr_remap_font, minor stuff
3140 * configure.in: take out -O2 if doing debug build
3142 * main/bm.c: formatting
3144 * 2d/font.c, include/gr.h, NEWS: Enable OpenGL fonts!
3146 * include/byteswap.h, misc/Makefile.am: fix swapint, swapshort
3147 macros, get rid of functions
3149 2001-11-01 Bradley Bell <btb@icculus.org>
3151 * misc/byteswap.h: removed duplicate header
3153 2001-10-31 Bradley Bell <btb@icculus.org>
3155 * NEWS, main/automap.c: automap works in opengl
3157 * NEWS, configure.in: Added news
3159 * main/newmenu.c: Must call set_screen_mode for menus when using GL
3161 * 2d/: bitblt.c, canvas.c, linear.h, scalea.h: Sync with d1x
3163 * arch/sdl/event.c, arch/sdl/gr.c, arch/sdl/init.c, iff/iff.c,
3164 include/3d.h, include/loadgl.h, main/inferno.c, maths/fixc.c,
3165 maths/vecmat.c, maths/vecmata.asm: Sync with d1x
3167 * Makefile.am, arch/sdl/Makefile.am: Makefile fixes
3169 * arch/ogl/: glx.c, gr.c, ogl.c, sdlgl.c: Sync with d1x
3171 * 3d/: clipper.c, draw.c, globvars.c, instance.c, interp.c,
3172 matrix.c, points.c, rod.c, setup.c: Minor sync with d1x
3174 2001-10-27 Bradley Bell <btb@icculus.org>
3176 * main/inferno.c: added some documentation
3178 2001-10-25 Bradley Bell <btb@icculus.org>
3180 * main/inferno.c, texmap/ntmap.c, texmap/tmapflat.c: Completed tmap
3183 * Makefile.am, configure.in, arch/Makefile.am,
3184 arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/digi.c,
3185 arch/dos/gr.c, arch/ggi/Makefile.am, arch/ggi/gr.c,
3186 arch/ogl/Makefile.am, arch/ogl/glx.c, arch/ogl/gr.c,
3187 arch/ogl/ogl.c, arch/ogl/sdlgl.c, arch/ogl/wgl.c,
3188 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/digi.c,
3189 arch/sdl/gr.c, arch/svgalib/Makefile.am, arch/svgalib/gr.c,
3190 texmap/scanline.c: Finished moving stuff to arch/blah. I know,
3191 it's ugly, but It'll be easier to sync with d1x.
3193 * Makefile.am, configure.in, main/Makefile.am, main/editor/med.c,
3194 main/editor/medwall.h, main/editor/segment.c, main/editor/seguvs.h,
3195 main/editor/Makefile.am: attempt at support for editor, makefile
3198 * misc/d_delay.c: formatting fix
3200 * texmap/: Makefile.am, ntmap.c, scanline.c, scanline.h, texmapl.h,
3201 tmappent.S, tmapppro.S: adding support for runtime selection of
3204 * main/: bmread.c, game.c, gamecntl.c, gamesave.c, inferno.c,
3205 inferno.h, piggy.c, render.c, editor/editor.h: conditionalize
3206 including multi.h and network.h, fix backslashes, fix compiler
3209 * main/: ai.c, ai2.c, aipath.c, automap.c, bm.c, cntrlcen.c,
3210 collide.c, controls.c, credits.c, dumpmine.c, endlevel.c, escort.c,
3211 fireball.c, fuelcen.c, gamemine.c, gameseq.c, gauges.c, laser.c,
3212 menu.c, multi.h, netmisc.c, network.h, newdemo.c, newmenu.c,
3213 object.c, powerup.c, state.c, switch.c, wall.c: conditionalize
3214 including multi.h and network.h, fix backslashes
3216 * include/pstypes.h: added typedef for u_int64_t on mingw
3218 * include/3d.h: added prototype for g3_uninit_polygon_model
3220 * arch/sdl/Makefile.am: Don't use SDL joystick except on mingw
3222 2001-10-24 Bradley Bell <btb@icculus.org>
3224 * arch/: ggi/Makefile.am, svgalib/Makefile.am: Moved input stuff to
3225 arch subdirs, as in d1x.
3227 * Makefile.am, configure.in, main/kconfig.c: Revert bin_programs to
3228 earlier style until i understand automake 1.5 better. remove input
3231 * arch/: Makefile.am, dos/Makefile.am, dos/joy2.asm, dos/joyc.c,
3232 dos/joydefs.c, dos/key.c, dos/mouse.c, ggi/event.c, ggi/init.c,
3233 ggi/key.c, ggi/mouse.c, linux/Makefile.am, linux/joydefs.c,
3234 linux/joystick.c, linux/include/joystick.h, sdl/Makefile.am,
3235 sdl/event.c, sdl/joy.c, sdl/joydefs.c, sdl/key.c, sdl/mouse.c,
3236 svgalib/event.c, svgalib/init.c, svgalib/key.c, svgalib/mouse.c:
3237 Moved input stuff to arch subdirs, as in d1x.
3239 * NEWS, configure.in: blah blah
3241 2001-10-23 Bradley Bell <btb@icculus.org>
3243 * include/ui.h, unused/ui/ui.h: Moved ui.h to includes/
3245 * texmap/tmapppro.S: no need for #include <conf.h> here
3247 * main/Makefile.am: Build fixes. EDITOR_SRCS added to
3250 * main/: Makefile.am, network.c: No longer #ifdef'ing out the whole
3251 file. RCS header added
3253 * main/: bmread.c, kmatrix.c, multi.c, multibot.c: No longer
3254 #ifdef'ing out the whole file. RCS header added
3256 * Makefile.am, acconfig.h, configure.in, arch/dos/Makefile.am,
3257 main/Makefile.am, maths/Makefile.am, texmap/Makefile.am: Build
3258 fixes. Now works with automake 1.5 and autoconf 2.52.
3259 --enable-editor option added. SDL_VIDEO and SDL_INPUT defined for
3260 mingw (-grabmouse now works on win32).
3262 * config.guess, config.sub, install-sh, missing, mkinstalldirs:
3263 These don't belong in cvs
3267 2001-10-20 Bradley Bell <btb@icculus.org>
3269 * 2d/font.c: Don't free unused variables...
3271 * 2d/font.c, include/gr.h: Bringing font stuff more in line with
3274 * Makefile.am, arch/Makefile.am, arch/dos/Makefile.am,
3275 arch/linux/Makefile.am, arch/win32/Makefile.am, iff/Makefile.am,
3276 main/Makefile.am: make dist more sensible
3278 * Makefile.am: Kludge for linking on mingw
3280 2001-10-19 Bradley Bell <btb@icculus.org>
3282 * Makefile.am, configure.in, arch/win32/Makefile.am,
3283 arch/win32/ipx_win.c, arch/win32/winnet.c: Little fixes
3285 * include/ipx_drv.h: Check for __MINGW32__
3287 * include/i86.h: Imported from d1x
3289 * arch/dos/: Makefile.am, ipx.c: Re-import of d1x files
3291 * arch/dos/modex.asm: Fixed %include
3293 * main/console.c: RCS headers added
3295 * arch/sdl/: Makefile.am, init.c, timer.c: Moved arch/sdl_* to
3298 * Makefile.am, main/Makefile.am: Moved final link to top-level
3299 directory instead of main/
3301 * 2d/linear.asm, maths/fix.asm, maths/vecmata.asm: Changed
3302 __ENV_LINUX__ to __linux__
3304 * configure.in, arch/Makefile.am, arch/dos_dpmi.c,
3305 arch/dos_findfile.c, arch/dos_init.c, arch/dos_ipx.c,
3306 arch/dos_modex.asm, arch/dos_timer.asm, arch/dos_tweak.inc,
3307 arch/dos_vesa.c, arch/dos_vgaregs.inc, arch/linux_init.c,
3308 arch/sdl_init.c, arch/sdl_timer.c, arch/dos/Makefile.am,
3309 arch/dos/dpmi.c, arch/dos/findfile.c, arch/dos/init.c,
3310 arch/dos/ipx.c, arch/dos/modex.asm, arch/dos/timer.asm,
3311 arch/dos/tweak.inc, arch/dos/vesa.c, arch/dos/vgaregs.inc,
3312 arch/linux/Makefile.am, arch/linux/init.c, arch/win32/Makefile.am,
3313 arch/win32/mingw_init.c, main/Makefile.am: Moved arch/sdl_* to
3316 * configure.in: add --enable-xploader, support arch/linux subdir,
3319 * main/inferno.c: conditionalize conf.h
3321 2001-10-19 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
3323 * acconfig.h, 2d/bitmap.h, 3d/interp.c, cfile/cfile.c,
3324 include/cfile.h, main/bm.c, mem/mem.c, misc/fileutil.c,
3325 misc/fileutil.h: Partial application of linux/alpha patch.
3327 2001-10-19 Bradley Bell <btb@icculus.org>
3329 * main/Makefile.am, arch/linux/Makefile.am: Brought linux
3330 networking in line with d1x, moved some arch/linux_* stuff to
3333 * arch/linux/: findfile.c, ipx_bsd.c, ipx_kali.c, ipx_lin.c,
3334 linuxnet.c, ukali.c, include/ipx_bsd.h, include/ipx_hlpr.h,
3335 include/ipx_kali.h, include/ipx_ld.h, include/ipx_lin.h,
3336 include/ipx_udp.h, include/ukali.h: remove pesky * from RCS log
3339 * arch/: Makefile.am, linux_findfile.c, linux_ipx_bsd.c,
3340 linux_ipx_lin.c, linux_ipx_udp.c, linux_net.c, linux/findfile.c,
3341 linux/ipx_bsd.c, linux/ipx_kali.c, linux/ipx_lin.c,
3342 linux/ipx_udp.c, linux/linuxnet.c, linux/ukali.c,
3343 linux/include/ipx_bsd.h, linux/include/ipx_hlpr.h,
3344 linux/include/ipx_kali.h, linux/include/ipx_ld.h,
3345 linux/include/ipx_lin.h, linux/include/ipx_udp.h,
3346 linux/include/ukali.h: Brought linux networking in line with d1x,
3347 moved some arch/linux_* stuff to arch/linux/*
3349 * include/ipx_drv.h: Imported from d1x
3351 * main/ipx_drv.c: RCS info added, conf.h added, etc...
3353 * main/ipx_drv.c: Imported from d1x
3355 * include/args.h, include/ipx.h, main/inferno.c, main/network.c,
3356 main/network.h, main/Makefile.am: Trying to get network working on
3359 * configure.in, 2d/Makefile.am, arch/win32/Makefile.am,
3360 main/Makefile.am: build fixes
3362 * arch/: win32/Makefile.am, win32/findfile.c, win32/ipx_drv.h,
3363 win32/ipx_win.c, win32/winnet.c, Makefile.am, win32_findfile.c,
3364 linux/include/ipx_drv.h: Moved win32_* to win32/* (a la d1x),
3365 starting to get net working.
3367 * include/pstypes.h: Changed __ENV_LINUX__ to __linux__,
3368 conditionalized min,max macros
3370 2001-10-18 Bradley Bell <btb@icculus.org>
3372 * acconfig.h, 2d/linear.h, arch/include/joy.h, include/loadgl.h,
3373 include/strutil.h, include/vecmat.h, main/kconfig.c, misc/d_glob.c,
3374 texmap/tmap_inc.asm, texmap/tmap_per.asm, texmap/tmappent.S,
3375 texmap/tmapppro.S, main/console.c: Changed __ENV_LINUX__ to
3378 * 2d/2dsline.c: RCS headers added/changed
3380 * configure.in: fix NASMFLAGS bug
3382 * main/: collide.c, inferno.c, object.c, render.c: RCS headers
3385 2001-10-17 Bradley Bell <btb@icculus.org>
3387 * NEWS: Fixed the invulnerable robots bug!
3389 * main/collide.c: Fixed the invulnerable robots bug!
3391 2001-10-14 Bradley Bell <btb@icculus.org>
3393 * Makefile.am, arch/Makefile.am, iff/Makefile.am, main/Makefile.am:
3396 2001-10-13 Bradley Bell <btb@icculus.org>
3398 * Makefile.am, autogen.sh, configure.in, 2d/Makefile.am,
3399 arch/Makefile.am, arch/dos/Makefile.am,
3400 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
3401 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
3402 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
3403 arch/dos/include/Makefile.am, arch/dos/mm_snd/Makefile.am,
3404 arch/dos/mm_snd/include/Makefile.am, arch/include/Makefile.am,
3405 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
3406 arch/win32/Makefile.am, arch/win32/d3dframe/Makefile.am,
3407 arch/win32/include/Makefile.am, iff/Makefile.am,
3408 iff/archive/Makefile.am, include/Makefile.am, main/Makefile.am,
3409 main/editor/Makefile.am, main/old/Makefile.am, tools/Makefile.am,
3410 tools/cvs2cl/Makefile.am, unused/Makefile.am,
3411 unused/bios/Makefile.am, unused/lib/Makefile.am,
3412 unused/novga/Makefile.am, unused/pa_null/Makefile.am,
3413 unused/ui/Makefile.am, unused/vga/Makefile.am,
3414 unused/vga/new/Makefile.am, unused/win95/Makefile.am: Removed
3415 automake stuff from "inert" subdirs. And there was much rejoicing.
3417 * Makefile.am, NEWS, configure.in: Stuff
3419 * ChangeLog: removing auto-generated file
3421 * cygconf: Added instructions for mingw32 build
3423 * Makefile.am: renamed INSTALL to installation.txt
3425 * installation.txt, INSTALL: renamed INSTALL to installation.txt
3427 * mingw32.txt: Added instructions for mingw32 build
3429 * configure.in: Enable assembly under mingw32
3431 2001-10-12 Bradley Bell <btb@icculus.org>
3433 * acconfig.h, aclocal.m4, conf.h.in: remove superfluous files
3435 * acconfig.h, aclocal.m4, conf.h.in, configure.in, 2d/2dsline.c,
3436 2d/bitblt.c, 2d/box.c, 2d/canvas.c, 2d/gpixel.c, 2d/line.c,
3437 2d/pixel.c, include/pstypes.h, include/strutil.h, include/timer.h,
3438 main/digi.h, main/kludge.c, main/object.c, main/render.c,
3439 misc/d_glob.c, misc/d_io.c, misc/strutil.c: Changed __ENV_DJGPP__
3440 to __DJGPP__, since it's built-in.
3442 2001-10-12 Paolo Ulivi <paoloulivi@tin.it>
3444 * aclocal.m4, conf.h.in, include/vecmat.h, main/collide.c,
3445 main/kludge.c, main/piggy.h: fix some gcc 3.0 warnings.
3449 2001-10-12 Bradley Bell <btb@icculus.org>
3451 * Makefile.am, unused/win95/Makefile.am: Fix some dist stuff
3453 * Makefile.am: make sure cygconf gets archived
3455 * configure.in: Increment version number in preparation for release
3457 * configure.in: Fix detection of opengl
3459 * Makefile.am, aclocal.m4, autogen.sh, conf.h.in, configure.in,
3460 cygconf, arch/Makefile.am, arch/include/joy.h,
3461 arch/include/mouse.h, include/loadgl.h, include/pstypes.h,
3462 include/strutil.h, main/Makefile.am, main/config.c, main/console.c,
3463 main/gamepal.h, main/gamerend.c, main/inferno.c, main/kconfig.c,
3464 main/multi.c, main/newdemo.c, misc/d_delay.c, misc/d_glob.c,
3465 misc/strutil.c: Switched from Cygwin to mingw32 on MS boxes.
3466 Vastly improved compilability.
3468 2001-10-11 Bradley Bell <btb@icculus.org>
3470 * Makefile.am: Added macros/sdl.m4
3472 * autogen.sh: Added macros/sdl.m4
3474 2001-10-09 Bradley Bell <btb@icculus.org>
3476 * main/vers_id.h: Added DESCENT_VERSION constant
3478 * main/inferno.c: Added command-line help.
3480 * include/ogl_init.h: opengl improvments (following d1x changes)
3482 2001-10-07 Bradley Bell <btb@icculus.org>
3484 * aclocal.m4, conf.h.in, configure.in, arch/Makefile.am,
3485 arch/ogl/Makefile.am: Remove duplicate headers.
3487 2001-08-02 Thimo Neubauer <thimo@debian.org>
3489 * mem/mem.c: totally crippled the memory manager because it does
3490 not make sense for non-DOS-systems and it would have been too
3491 complicated to get it 64bit clean
3493 2001-06-19 Bradley Bell <btb@icculus.org>
3495 * cvshowto.txt: updated anonymous password
3497 2001-02-08 Bradley Bell <btb@icculus.org>
3499 * COPYING, license.txt: Added d1x license
3501 2001-02-01 Bradley Bell <btb@icculus.org>
3503 * aclocal.m4, configure.in: Better detecting of SDL and GL/GLU
3505 2001-01-31 Bradley Bell <btb@icculus.org>
3507 * configure.in, arch/include/mouse.h, include/pstypes.h,
3508 main/game.c, main/gamepal.h: OpenGL support under Cygwin/SDL
3510 * main/polyobj.c: fix typo
3512 * 2d/Makefile.am, 2d/bitblt.c, 2d/bitmap.c, 2d/box.c, 2d/canvas.c,
3513 2d/circle.c, 2d/disc.c, 2d/font.c, 2d/gpixel.c, 2d/ibitblt.c,
3514 2d/line.c, 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c,
3515 2d/rect.c, 2d/rle.c, 2d/scale.c, 2d/scalec.c, 2d/tmerge.c,
3516 3d/clipper.c, 3d/draw.c, 3d/globvars.c, 3d/instance.c, 3d/interp.c,
3517 3d/matrix.c, 3d/points.c, 3d/rod.c, 3d/setup.c, arch/Makefile.am,
3518 cfile/cfile.c, iff/iff.c, main/ai.c, main/ai2.c, main/aipath.c,
3519 main/automap.c, main/bm.c, main/bmread.c, main/cmd.c,
3520 main/cntrlcen.c, main/collide.c, main/config.c, main/console.c,
3521 main/controls.c, main/credits.c, main/crypt.c, main/dumpmine.c,
3522 main/effects.c, main/endlevel.c, main/escort.c, main/fireball.c,
3523 main/fuelcen.c, main/fvi.c, main/game.c, main/gamecntl.c,
3524 main/gamefont.c, main/gamemine.c, main/gamepal.c, main/gamerend.c,
3525 main/gamesave.c, main/gameseg.c, main/gameseq.c, main/hostage.c,
3526 main/kconfig.c, main/kmatrix.c, main/laser.c, main/lighting.c,
3527 main/mglobal.c, main/mission.c, main/morph.c, main/netmisc.c,
3528 main/network.c, main/newdemo.c, main/newmenu.c, main/object.c,
3529 main/paging.c, main/physics.c, main/piggy.c, main/polyobj.c,
3530 main/powerup.c, main/render.c, main/robot.c, main/slew.c,
3531 main/songs.c, main/switch.c, main/texmerge.c, main/text.c,
3532 main/titles.c, main/vclip.c, main/wall.c, main/weapon.c,
3533 maths/Makefile.am, maths/fixc.c, maths/rand.c, maths/tables.c,
3534 maths/vecmat.c, mem/mem.c, misc/args.c, misc/byteswap.c,
3535 misc/d_delay.c, misc/d_glob.c, misc/d_io.c, misc/error.c,
3536 misc/hash.c, misc/strio.c, misc/strutil.c, texmap/Makefile.am,
3537 texmap/ntmap.c, texmap/scanline.c, texmap/tmapflat.c: Makefile and
3540 * arch/dos_findfile.c, arch/dos_modex.asm, include/console.h,
3541 include/modex.h, main/collide.c, main/gamesave.c, main/gameseq.c,
3542 main/gauges.c, main/object.c, main/playsave.c, main/render.c,
3543 main/state.c, mem/mem.c, texmap/ntmap.c, texmap/tmapflat.c: Fix
3546 * include/gr.h, main/menu.c: Fullscreen toggle added to screen res
3549 * configure.in, include/pstypes.h, main/kconfig.c: Support for
3550 cross-compiling, and cygwin fixes
3552 2001-01-30 Bradley Bell <btb@icculus.org>
3554 * configure.in, arch/Makefile.am, arch/win32_findfile.c,
3555 include/pstypes.h, include/strutil.h, main/Makefile.am,
3556 misc/strutil.c, unused/win95/findfile.c: Cygwin support, using SDL.
3557 needs --without-assembler and --without-network to compile
3559 2001-01-29 Bradley Bell <btb@icculus.org>
3561 * configure.in, main/Makefile.am: Fixes to build system
3563 * main/kconfig.c: fix for non-linux joysticks
3565 * arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/digi.c,
3566 arch/dos/dosgr.c, arch/dos/dpmi.c, arch/dos/findfile.c,
3567 arch/dos/init.c, arch/dos/ipx.c, arch/dos/joy2.asm,
3568 arch/dos/joyc.c, arch/dos/joydefs.c, arch/dos/key.c,
3569 arch/dos/modex.asm, arch/dos/mouse.c, arch/dos/timer.asm,
3570 arch/dos/tweak.inc, arch/dos/vesa.c, arch/dos/vgaregs.inc,
3571 arch/include/joy.h, arch/linux/Makefile.am, arch/linux/findfile.c,
3572 arch/linux/init.c, arch/linux/ipx_bsd.c, arch/linux/ipx_lin.c,
3573 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, arch/sdl/Makefile.am,
3574 arch/sdl/init.c, arch/sdl/timer.c: Removed duplicate files
3576 * arch/Makefile.am, arch/dos_dpmi.c, arch/dos_findfile.c,
3577 arch/dos_init.c, arch/dos_ipx.c, arch/dos_modex.asm,
3578 arch/dos_timer.asm, arch/dos_tweak.inc, arch/dos_vesa.c,
3579 arch/dos_vgaregs.inc, arch/linux_findfile.c, arch/linux_init.c,
3580 arch/linux_ipx_bsd.c, arch/linux_ipx_lin.c, arch/linux_ipx_udp.c,
3581 arch/linux_net.c, arch/sdl_init.c, arch/sdl_timer.c: Fixed build
3584 * arch/dos/include/joy.h, arch/dos/include/key.h,
3585 arch/dos/include/mouse.h: Unified input headers.
3587 * arch/linux/Makefile.am, configure.in: Duplicate file removal.
3589 2001-01-28 Bradley Bell <btb@icculus.org>
3591 * conf.h.in, configure.in, arch/Makefile.am,
3592 arch/dos/include/Makefile.am, arch/include/Makefile.am,
3593 arch/include/key.h, main/Makefile.am: More header unification...
3595 * main/newdemo.c: Added <ctype.h>
3597 * arch/include/event.h, arch/include/joy.h: unified input headers.
3599 * acconfig.h, include/d_delay.h, main/Makefile.am, main/game.c:
3600 OpenGL now uses SDL-GL instead of gii
3602 * arch/include/key.h, arch/include/mouse.h: Unified arch headers
3604 2001-01-25 Bradley Bell <btb@icculus.org>
3606 * autogen.sh: use "set -e" so execution stops if something goes
3609 2001-01-24 Bradley Bell <btb@icculus.org>
3613 * Makefile.am: Add ChangeLog to dist
3617 2001-01-24 Bradley Bell <btb@icculus.org>
3619 * INSTALL, NEWS, README, cvshowto.txt: updated documentation
3621 * tools/Makefile.am, tools/cvs2cl/Makefile.am,
3622 tools/cvs2cl/cvs2cl.pl: cvs2cl for building ChangeLog from RCS
3625 * Makefile.am, acconfig.h, autogen.sh, conf.h.in, configure.in,
3626 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
3627 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
3628 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
3629 arch/dos/include/Makefile.am, 2d/Makefile.am, 3d/Makefile.am,
3630 arch/Makefile.am, arch/dos/Makefile.am,
3631 arch/dos/mm_snd/Makefile.am, arch/dos/mm_snd/include/Makefile.am,
3632 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
3633 arch/ogl/Makefile.am, arch/sdl/Makefile.am, arch/win32/Makefile.am,
3634 arch/win32/d3dframe/Makefile.am, arch/win32/include/Makefile.am,
3635 cfile/Makefile.am, iff/Makefile.am, iff/archive/Makefile.am,
3636 include/Makefile.am, main/editor/Makefile.am, main/old/Makefile.am,
3637 unused/Makefile.am, unused/bios/Makefile.am,
3638 unused/lib/Makefile.am, unused/novga/Makefile.am,
3639 unused/pa_null/Makefile.am, unused/ui/Makefile.am,
3640 unused/vga/Makefile.am, unused/vga/new/Makefile.am,
3641 unused/win95/Makefile.am, main/Makefile.am, maths/Makefile.am,
3642 misc/Makefile.am, texmap/Makefile.am: improved automake config.
3643 make dist, VPATH builds, ...
3645 * configure, Makefile.in, libtool, ltconfig, ltmain.sh,
3646 stamp-h.in, 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.in,
3647 arch/dos/Makefile.in, arch/linux/Makefile.in,
3648 arch/sdl/Makefile.in, cfile/Makefile.in, iff/Makefile.in,
3649 main/Makefile.in, maths/Makefile.in, mem/Makefile.in,
3650 misc/Makefile.in, texmap/Makefile.in: cruft removal
3652 * 2d/diff, arch/dos/sgrep.out, arch/linux/stHqFIq1, main/test.txt:
3655 * ChangeLog, NEWS: moved old ChangeLog to NEWS
3657 * configure.in, conf.h.in: moved NDEBUG to conf.h.in
3659 * main/game.c, main/kconfig.c, main/text.c: changed args_find to
3662 * main/gamecntl.c, main/inferno.c: changed args_find to FindArg,
3663 added -grabmouse option
3665 * arch/dos_init.c, arch/linux_init.c, arch/linux_ipx_udp.c,
3666 arch/linux_net.c, arch/sdl_init.c, arch/dos/init.c,
3667 arch/dos/joyc.c, arch/linux/init.c, arch/linux/ipx_udp.c,
3668 arch/linux/linuxnet.c, arch/sdl/init.c, include/args.h,
3669 main/config.c, main/hud.c, main/menu.c, main/multi.c,
3670 main/network.c, main/piggy.c, main/polyobj.c, main/slew.c,
3671 main/songs.c, misc/args.c: changed args_find to FindArg
3673 2001-01-22 Bradley Bell <btb@icculus.org>
3675 * configure, main/Makefile.am, main/Makefile.in: configuration
3678 * include/error.h, include/mono.h, main/game.c, main/gamerend.c:
3679 fix compiler warnings w/opengl
3681 * include/console.h: ggi support
3683 * arch/linux_init.c: svgalib support
3685 * Makefile.in, conf.h.in, configure, configure.in, 2d/Makefile.am,
3686 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.am,
3687 arch/Makefile.in, arch/svgalib_init.c, cfile/Makefile.in,
3688 iff/Makefile.in, main/Makefile.am, main/Makefile.in,
3689 maths/Makefile.am, maths/Makefile.in, mem/Makefile.in,
3690 misc/Makefile.in, texmap/Makefile.am, texmap/Makefile.in:
3693 * iff/iff.c, include/u_mem.h: NDEBUG fixes
3695 * main/ai.h, main/inferno.c, main/lighting.c, main/object.c,
3696 main/render.c: fix warnings and enable NDEBUG *
3697 arch/svgalib_init.c: svgalib support
3699 2001-01-22 Michael Wagener <Michael.Wagener@materna.de>
3701 * main/kconfig.c: joystick support
3703 2001-01-21 Bradley Bell <btb@icculus.org>
3705 * cvshowto.txt: new file, taken from d1x webpage
3707 * AUTHORS, README: Taking over as maintainer of d2x
3709 * main/gamecntl.c, main/inferno.c: Grab mouse with SDL/X11
3711 2001-01-20 Bradley Bell <btb@icculus.org>
3713 * configure, configure.in: Turned -Werror back off by default
3715 * README, configure, configure.in, 2d/font.c, arch/sdl_init.c,
3716 iff/iff.c, include/3d.h, include/d_io.h, main/Makefile.am,
3717 main/Makefile.in, main/bm.c, main/collide.c, main/credits.c,
3718 main/fuelcen.h, main/game.c, main/gamecntl.c, main/gamepal.c,
3719 main/gamerend.c, main/gamesave.c, main/gameseg.c, main/gameseq.c,
3720 main/gauges.c, main/kconfig.c, main/kludge.c, main/kmatrix.c,
3721 main/laser.c, main/multi.c, main/network.c, main/network.h,
3722 main/newdemo.c, main/newmenu.c, main/object.c, main/object.h,
3723 main/physics.c, main/piggy.c, main/polyobj.c, main/state.c,
3724 main/switch.c, main/titles.c, main/wall.c: Got rid of all compiler
3725 warnings, for non-OpenGL on linux, anyway...
3727 2001-01-19 Bradley Bell <btb@icculus.org>
3729 * copying: remove duplicate file
3731 * Import of d2x-0.0.9-pre1
3733 * Import of d2x-0.0.8