1 2005-02-26 Chris Taylor <chris@icculus.org>
3 * ui/keypad.c, ui/ui.c: no unnecessarily including MS DOS
6 2005-02-25 Bradley Bell <btb@icculus.org>
8 * arch/dos/digi.c, arch/dos/digiallg.c, arch/dos/digimm.c,
9 arch/linux/alsadigi, arch/win32/digi.c: rip out digiobj stuff, use
10 d2src system for persistent sounds. Untested, of course.
12 * ChangeLog-old: clean up old changelog a little
14 2005-02-24 Tim Massey <tmassey@obscorp.com>
16 * main/inferno.c: allow -notitles to work in shareware [and
17 non-RELEASE] version too. (d1x r1.35)
19 2005-02-24 Peter Hawkins <peterh@isa.net.au>
21 * arch/linux/alsadigi.c: update to alsa 1.0 API. (d1x r1.3)
23 2005-02-24 Matthew Mueller <donut@dakotacom.net>
25 * arch/ogl/gr.c: restore gamma ramp on exit since some drivers
26 don't do it automatically (eg, ati's fglrx linux driver) (d1x
29 2005-02-24 Bradley Bell <btb@icculus.org>
31 * main/movie.c: change movie Warnings to con_printf, simplify
34 2005-02-24 Chris Taylor <chris@icculus.org>
36 * 2d/pcx.c, arch/ogl/gr.c, main/config.c, main/inferno.c,
37 main/newdemo.c, include/physfsx.h, include/cfile.h, main/playsave.c,
38 main/state.c, misc/args.c: use PHYSFSX_openReadBuffered and
39 PHYSFSX_openWriteBuffered, where appropriate
41 * main/gauges.c: draw behind the shield number properly with OpenGL
43 * main/gauges.c: draw the bomb count in OpenGL, but not when a bomb
44 is selected as a secondary weapon
46 * main/titles.c: check properly whether there's a briefing
48 * main/mission.c: recursively search directories in "missions"
51 2005-02-11 Bradley Bell <btb@icculus.org>
53 * debian/control: build-dep on libphysfs-dev
55 * arch/ogl/gr.c: use GLint for arb_max_textures
57 * arch/ogl/Makefile.am: added internal.h to dist
59 * Makefile.am, arch/win32/Makefile.am: remove old files from dist
61 2005-01-25 Chris Taylor <c.taylor@student.curtin.edu.au>
63 * arch/carbon/conf.h, arch/ogl/gr.c, include/loadgl.h: on Carbon,
64 dynamically find and load the OpenGL library
66 * main/editor/macro.c: use physfs instead of non-existing cflib.h
68 * main/editor/medwall.c: use wall_close_door_num, not wall_close_door
70 * main/editor/medwall.c: include cntrlcen.h
72 * ui/barbox.c, ui/number.c: pass int*, not short* to gr_get_string_size
74 * include/ui.h, ui/barbox.c: make ui_barbox_update return void
76 * patching file ui/file.c, ui/listbox.c, file ui/mouse.c, ui/scroll.c,
77 ui/window.c: use timer_get_fixed_seconds instead of TICKER macro
79 * ui/number.c: s/inputbox/Inputbox/
81 * ui/ui.c: InstallErrorHandler() no longer exists, don't use it anymore
83 * main/bmread.c: externalize N_ObjBitmaps & remove_char, solve conflict
85 * main/editor/autosave.c, main/editor/editor.h, main/editor/group.c,
86 main/editor/kgame.c, main/editor/kmine.c, main/editor/macro.c,
87 main/gamesave.c: s/128/PATH_MAX
89 * include/pstypes.h, main/newmenu.c: clean up path/file length macros
91 * ui/inputbox.c, ui/keypad.c: use unsigned char when comparing to > 127
93 * ui/mouse.c, file ui/popup.c, ui/window.c: comment out uses of
94 mouse_set_limits and mouse_set_pos (we don't want to limit user)
96 * ui/menubar.c: specify int type for state2_alt_down
98 * main/editor/eglobal.c: remove variable New_segment (is now a macro)
100 * main/piggy.c: call bm_read_all even if EDITOR is defined
102 * main/gamesave.c: if LVL can't be found, try filename that was passed
104 * main/mission.c: ensure mission name is properly terminated
106 2005-01-24 Chris Taylor <c.taylor@student.curtin.edu.au>
108 * 2d/font.c: fix bug #2167: some characters would not display because
109 of signed/unsigned errors
111 * main/editor/editor.h: baptize the coefficients in vms_equation 'n'
113 * main/gamerend.c, main/gauges.c: fix bug #1893: fade ship and weapon
114 gauge when appropriate
116 * main/editor/kdefs.h, main/gamesave.c, main/gamesave.h: change
117 all functions in kfuncs.c to return int instead of void
119 * main/editor/ehostage.c, main/editor/eobject.c, main/editor/segment.c:
120 disable old hostage system in editor (d2 is simpler in this regard)
122 * main/wall.c, main/wall.h: move consts for WALL_IS_DOORWAY to header
124 * main/editor/info.c: only include i86.h and malloc.h ifdef DO_MEMINFO
126 * main/editor/centers.c: change curseg2p to Curseg2p
128 * main/editor/func.c: Include strutil.h in func.c (for stricmp)
130 * main/editor/macro.c: remove unused variable "length"
132 * main/editor/med.c: don't set screen mode to SM_ORIGINAL
134 * main/editor/medmisc.c: Pass both arguments to render_frame
136 * ui/barbox.c, ui/button.c, ui/checkbox.c, ui/file.c, ui/gadget.c,
137 ui/icon.c, ui/inputbox.c, ui/keypad.c, ui/keypress.c, ui/keytrap.c,
138 ui/listbox.c, ui/menu.c, ui/menubar.c, ui/message.c, ui/mouse.c,
139 ui/number.c, ui/popup.c, ui/radio.c, ui/scroll.c, ui/ui.c,
140 ui/uidraw.c, ui/userbox.c, ui/window.c: include u_mem.h and pstypes.h
141 instead of d1-style mem.h and types.h
143 * main/editor/texpage.c: do texture replacement for any mission
145 * main/editor/medwall.c: add prototype for create_removable_wall
147 * main/editor/medrobot.c: don't try to set the removed follow_path
149 2005-01-23 Jason Owen <shannara256@yahoo.com>
151 * arch/ogl/gr.c: fix bug #2085: don't print OGL extensions, since this
152 may crash printf if the list of extensions is huge
154 2005-01-23 Chris Taylor <c.taylor@student.curtin.edu.au>
156 * main/collide.c: fix bug #2140: even ifndef NETWORK do last level hack
157 only on last level of built-in mission.
159 * main/gauges.c: fix bug #2110: redraw energy/afterburner gauges
162 * arch/ogl/gr.c, include/cfile.h, main/config.c, main/newdemo.c,
163 main/playsave.c, main/state.c, misc/args.c: change cfopen to use
164 buffers (speeding it up), and use cfopen instead of
165 PHYSFS_openRead/PHYSFS_openWrite where appropriate
167 * include/nocfile.h, main/editor/kmine.c, main/editor/mine.c: make
168 sure nocfile.h and cfile.h are never both included
170 2005-01-10 Chris Taylor <c.taylor@student.curtin.edu.au>
172 * main/bmread.c, main/dumpmine.c, main/gameseq.c, main/piggy.c:
173 fix bug #1676 (filling up of OLG texture list)
175 2005-01-07 Alexander Zielke <vulture@vultures-nest.de>
177 * main/state.c: fix problems with copying/deleting save files
179 * main/automap.c: make automap fonts transparent.
181 2005-01-07 Bradley Bell <btb@icculus.org>
183 * main/menu.c: In Load Level, if there is no current mission,
186 2005-01-05 Chris Taylor <c.taylor@student.curtin.edu.au>
188 * main/gameseq.c: Free polymodel data before reloading ham file.
190 * arch/ogl/gr.c: Implement fading in ogl_urect()
192 * main/gauges.c: Draw ship before shields in HUD.
194 2004-12-23 Chris Taylor <c.taylor@student.curtin.edu.au>
196 * main/editor/centers.c: Use both ints with the robot producer
199 2004-12-23 Bradley Bell <btb@icculus.org>
201 * main/editor/centers.c, main/editor/editor.h,
202 main/editor/eswitch.c, main/editor/group.c, main/editor/med.c,
203 main/editor/meddraw.c, main/editor/medwall.c, main/editor/mine.c,
204 main/editor/seguvs.c, main/segment.h: Use macros to use Segment2s
207 2004-12-21 Chris Taylor <c.taylor@student.curtin.edu.au>
209 * main/bmread.c: don't duplicate the period in the filename
211 * main/dumpmine.c: Add function prototypes to remove warnings
213 * main/dumpmine.c, ui/window.c: Specify that two functions return
216 * main/editor/autosave.c, main/editor/curves.c,
217 main/editor/ehostage.c, main/editor/kmine.c, main/editor/med.c,
218 main/editor/medrobot.c, main/editor/mine.c: fix occurences of
221 2004-12-19 Chris Taylor <c.taylor@student.curtin.edu.au>
223 * main/editor/eobject.c, main/editor/kgame.c,
224 main/editor/segment.c, main/gameseg.h, main/physics.c: Pass the
225 extra two parameters to get_seg_masks.
227 * main/gamemine.c, main/gamemine.h, main/gamesave.c: Enable global
228 structs for mine saving functions
230 * main/inferno.c: Use PhysicsFS for making the hoard ham.
232 * main/bmread.c: add missing includes
234 * 3d/interp.c: add g3_uninit_polygon_model (doesn't do anything)
236 * main/dumpmine.c: Fix type mismatches
238 2004-12-19 Bradley Bell <btb@icculus.org>
240 * ui/Makefile.am: fix ui Makefile.am
242 * include/strutil.h, misc/strutil.c, main/bmread.c: implement
243 removeext, use it in ds_load instead of splitpath
245 2004-12-19 Chris Taylor <c.taylor@student.curtin.edu.au>
247 * include/u_mem.h: prototype for strdup with MPW
249 * main/laser.c: abort weapon fire if unable to create object
251 * include/ui.h, main/bm.c, main/dumpmine.c, main/editor/editor.h,
252 main/editor/medwall.h, main/editor/segment.c, main/gamesave.c,
253 unused/ui/icon.c: replace byte with sbyte
255 * include/func.h, ui/barbox.c, ui/button.c, ui/checkbox.c,
256 ui/file.c, ui/func.c, ui/gadget.c, ui/harderr.c, ui/icon.c,
257 ui/inputbox.c, ui/keypad.c, ui/keypress.c, ui/keytrap.c,
258 ui/listbox.c, ui/medfunc.c, ui/menu.c, ui/menubar.c, ui/message.c,
259 ui/mouse.c, ui/number.c, ui/popup.c, ui/radio.c, ui/scroll.c,
260 ui/ui.c, ui/uidraw.c, ui/userbox.c, ui/window.c,
261 unused/ui/barbox.c, unused/ui/button.c, unused/ui/checkbox.c,
262 unused/ui/file.c, unused/ui/func.c, unused/ui/func.h,
263 unused/ui/gadget.c, unused/ui/harderr.c, unused/ui/icon.c,
264 unused/ui/inputbox.c, unused/ui/keypad.c, unused/ui/keypress.c,
265 unused/ui/keytrap.c, unused/ui/listbox.c, unused/ui/medfunc.c,
266 unused/ui/menu.c, unused/ui/menubar.c, unused/ui/message.c,
267 unused/ui/mouse.c, unused/ui/number.c, unused/ui/popup.c,
268 unused/ui/radio.c, unused/ui/scroll.c, unused/ui/ui.c,
269 unused/ui/uidraw.c, unused/ui/userbox.c, unused/ui/window.c: moved
272 * ui/Makefile.am: added Makefile.am for ui
274 * main/editor/Makefile.am, main/editor/autosave.c,
275 main/editor/centers.c, main/editor/centers.h,
276 main/editor/curves.c, main/editor/eglobal.c,
277 main/editor/ehostage.c, main/editor/ehostage.h,
278 main/editor/elight.c, main/editor/eobject.c,
279 main/editor/eobject.h, main/editor/eswitch.c,
280 main/editor/eswitch.h, main/editor/fixseg.c, main/editor/func.c,
281 main/editor/group.c, main/editor/info.c, main/editor/info.h,
282 main/editor/kbuild.c, main/editor/kcurve.c, main/editor/kfuncs.c,
283 main/editor/kfuncs.h, main/editor/kgame.c, main/editor/kgroup.c,
284 main/editor/khelp.c, main/editor/kmine.c, main/editor/ksegmove.c,
285 main/editor/ksegsel.c, main/editor/ksegsize.c,
286 main/editor/ktmap.c, main/editor/kview.c, main/editor/macro.c,
287 main/editor/macro.h, main/editor/meddraw.c, main/editor/meddraw.h,
288 main/editor/medlisp.h, main/editor/medmisc.c,
289 main/editor/medmisc.h, main/editor/medrobot.c,
290 main/editor/medrobot.h, main/editor/medsel.c,
291 main/editor/medsel.h, main/editor/medwall.c, main/editor/mine.c,
292 main/editor/objpage.c, main/editor/objpage.h,
293 main/editor/seguvs.c, main/editor/texpage.c,
294 main/editor/texture.c: imported missing editor files from d1x
296 * main/Makefile.am: build dumpmine.c for editor
298 * main/editor/macro.c, ui/barbox.c, ui/button.c, ui/checkbox.c,
299 ui/gadget.c, ui/icon.c, ui/inputbox.c, ui/keypress.c,
300 ui/listbox.c, ui/menu.c, ui/menubar.c, ui/message.c, ui/mouse.c,
301 ui/number.c, ui/popup.c, ui/radio.c, ui/scroll.c, ui/ui.c,
302 ui/uidraw.c, ui/userbox.c, ui/window.c: ifdef RCS for rcsid
304 * ChangeLog-old, main/editor/autosave.c, main/editor/centers.c,
305 main/editor/centers.h, main/editor/curves.c, main/editor/editor.h,
306 main/editor/eglobal.c, main/editor/ehostage.c,
307 main/editor/ehostage.h, main/editor/elight.c,
308 main/editor/eobject.c, main/editor/eobject.h,
309 main/editor/eswitch.c, main/editor/eswitch.h,
310 main/editor/fixseg.c, main/editor/func.c, main/editor/group.c,
311 main/editor/info.c, main/editor/info.h, main/editor/kbuild.c,
312 main/editor/kcurve.c, main/editor/kdefs.h, main/editor/kfuncs.c,
313 main/editor/kfuncs.h, main/editor/kgame.c, main/editor/kgroup.c,
314 main/editor/khelp.c, main/editor/kmine.c, main/editor/ksegmove.c,
315 main/editor/ksegsel.c, main/editor/ksegsize.c,
316 main/editor/ktmap.c, main/editor/kview.c, main/editor/macro.c,
317 main/editor/macro.h, main/editor/med.c, main/editor/meddraw.c,
318 main/editor/meddraw.h, main/editor/medlisp.h,
319 main/editor/medmisc.c, main/editor/medmisc.h,
320 main/editor/medrobot.c, main/editor/medrobot.h,
321 main/editor/medsel.c, main/editor/medsel.h, main/editor/medwall.c,
322 main/editor/medwall.h, main/editor/mine.c, main/editor/objpage.c,
323 main/editor/objpage.h, main/editor/segment.c,
324 main/editor/seguvs.c, main/editor/seguvs.h, main/editor/texpage.c,
325 main/editor/texpage.h, main/editor/texture.c: Move old logs to
328 * main/editor/autosave.c main/editor/centers.c
329 main/editor/centers.h main/editor/curves.c main/editor/eglobal.c
330 main/editor/ehostage.c main/editor/ehostage.h main/editor/elight.c
331 main/editor/eobject.c main/editor/eobject.h main/editor/eswitch.c
332 main/editor/fixseg.c main/editor/func.c main/editor/group.c
333 main/editor/info.c main/editor/info.h main/editor/kbuild.c
334 main/editor/kcurve.c main/editor/kfuncs.c main/editor/kfuncs.h
335 main/editor/kgame.c main/editor/khelp.c main/editor/kmine.c
336 main/editor/ksegmove.c main/editor/ksegsel.c
337 main/editor/ksegsize.c main/editor/ktmap.c main/editor/kview.c
338 main/editor/macro.c main/editor/macro.h main/editor/meddraw.c
339 main/editor/meddraw.h main/editor/medlisp.h main/editor/medmisc.c
340 main/editor/medmisc.h main/editor/medrobot.c
341 main/editor/medrobot.h main/editor/medsel.c main/editor/medsel.h
342 main/editor/medwall.c main/editor/mine.c main/editor/objpage.c
343 main/editor/seguvs.c main/editor/seguvs.h main/editor/texpage.c
344 main/editor/texpage.h main/editor/texture.c ui/barbox.c
345 ui/button.c ui/checkbox.c ui/file.c ui/func.c ui/gadget.c
346 ui/harderr.c ui/icon.c ui/inputbox.c ui/keypad.c ui/keypress.c
347 ui/keytrap.c ui/listbox.c ui/medfunc.c ui/menu.c ui/menubar.c
348 ui/message.c ui/mouse.c ui/number.c ui/popup.c ui/radio.c
349 ui/scroll.c ui/ui.c ui/uidraw.c ui/userbox.c ui/window.c: include
350 conf.h in new editor files
352 2004-12-17 Chris Taylor <c.taylor@student.curtin.edu.au>
354 * main/state.c: open autosave file for writing, not reading
356 * main/game.c, main/gamecntl.c, main/gameseq.c, main/multi.c,
357 main/state.c, main/state.h: added fast save
359 * main/gameseq.c, main/inferno.c: force gr_update() so screens
360 always show in OpenGL
362 * 2d/font.c, 3d/rod.c: fix compiler errors in MPW w/o OpenGL
364 * misc/strutil.c: Implement strdup for MPW
366 * D2X.make, arch/carbon/conf.h: compile as a classic powerpc app
369 * misc/strutil.c: fix MPW compiler errors
371 * main/mission.c, main/mission.h: allocate mission filenames
374 2004-12-07 Chris Taylor <c.taylor@student.curtin.edu.au>
376 * 2d/font.c: Initialise the dataptr member correctly.
378 * include/mono.h: Print only mildly interesting messages to
379 stderr.txt. (revert earlier carbon changes)
381 2004-12-05 Chris Taylor <c.taylor@student.curtin.edu.au>
383 * include/physfsx.h: getRealPath uses the write directory if it
384 can't get the real directory
386 * D2X.make: remove misc/d_io.c
388 2004-12-03 Bradley Bell <btb@icculus.org>
390 * include/cfile.h, include/physfsx.h: use PATH_MAX for hog
391 pathname, ensure correct translation of path separators
393 2004-12-03 Chris Taylor <c.taylor@student.curtin.edu.au>
395 * misc/strutil.c: fix stricmp and strnicmp
397 * main/mission.c: set builtin_hogsize to 0 for the Descent 1 built
400 2004-12-02 Bradley Bell <btb@icculus.org>
402 * include/physfsx.h: use sprintf in PHYSFSX_getRealPath() because
403 I couldn't figure out why the previous code kept segfaulting under
406 * main/kconfig.c: disable call to reset_cockpit() which was
407 causing the "letterbox" bug
409 * main/inferno.c: don't die if title screens not found
411 2004-12-02 Martin Schaffner <maschaffner@gmx.ch>
413 * configure.ac: require PhysicsFS header and library
415 2004-12-02 Chris Taylor <c.taylor@student.curtin.edu.au>
417 * main/bm.c, main/piggy.c: fix cfile bugs from recent changes
419 * D2X.make: fix build on Carbon by adding digiobj.c
421 * main/mission.c: set builtin_hogsize for non-built-in missions
423 * main/mission.c: pass individual mission around instead of whole list
425 * main/mission.c: remove mission list from global memory
427 2004-12-02 Bradley Bell <btb@icculus.org>
429 * include/cfile.h, include/physfsx.h: fix RELEASE build, make sure
430 path separator gets added to hogdir
432 2004-12-01 Bradley Bell <btb@icculus.org>
434 * README, configure.ac, VisualC/d2x/d2x.dsp,
435 VisualC/d2xgl/d2xgl.dsp, VisualC/libmve/libmve.dsp,
436 VisualC/mveplayer/mveplayer.dsp, include/loadgl.h,
437 include/ogl_init.h, include/physfsx.h: Updated MSVC build, now
438 uses dynamic opengl loading
440 2004-12-01 Chris Taylor <c.taylor@student.curtin.edu.au>
442 * arch/ogl/gr.c: make write_bmp use PhysicsFS
444 * include/args.h, misc/args.c: new AppendArgs function. This
445 separates the copying of the arguments passed to main() from the
446 reading of the arguments file
448 * include/cfile.h: Use portable PHYSFSX_getRealPath function, Use
449 the flexible cfgets, Fix compiling issues in MPW.
451 * include/physfsx.h: PHYSFSX_readU8 isn't endian friendly when
452 reading into an int, so it's removed completely. PHYSFSX_getc was
453 removed, because it's only use in misc/strio.c was removed. Put
454 in PHYSFSX_getRealPath, which recognises platform-specific
455 separators and doesn't use snprintf (MPW doesn't have it). MPW
458 * main/inferno.c: Remove use of open_movie_file. Read the
459 arguments file from the base directory, if there is one. Set up
460 D2X's write directory, including replacing any tilde at the start
461 of the path (if there is one) with the string returned by
462 PHYSFS_getUserDir(). This applies to all platforms. On Unix the
463 default is still ~/.d2x. Check if the write directory has to be
464 created. Read the arguments file in this write directory if there
465 is one. If there's still no write directory, set it to the base
466 directory. Won't set it to the current directory if this fails,
467 because of the issue of which character to use for which platform.
469 * main/playsave.c: Use PHYSFS_readSLE32 instead of
470 PHYSFS_readULE32 due to compiling issues in MPW. Use
471 cfile_read_short instead of PHYSFS_readULE16 because of both
472 compiling and endian issues. cfile_read_byte instead of
473 PHYSFSX_readU8. Write a dummy structure instead of seeking when
474 NETWORK isn't defined
476 * D2X.make: Don't compile cfile.c on Mac OS 9.
478 * README: add PhysicsFS to the required 'tools' in README, and
479 instructions for building in MPW.
481 * include/cfile.h: Make cfopen into an inline, where a read buffer
482 is set up. This speeds up loading significantly.
484 2004-12-01 Bradley Bell <btb@icculus.org>
486 * include/physfsx.h, include/strio.h, main/cntrlcen.c,
487 main/inferno.c, main/newmenu.c, misc/args.c, misc/strio.c: more
490 * main/newmenu.c: fix player file deletion
492 * include/physfsx.h: fix statfs includes for OS X
494 * main/inferno.c, main/network.c: misc physfs conversions
496 * arch/linux/Makefile.am, arch/linux/findfile.c,
497 arch/win32/Makefile.am, arch/win32/findfile.c,
498 include/findfile.h, main/kludge.c, main/mission.c,
499 main/newmenu.c, main/piggy.c: get rid of findfile stuff
501 * main/gameseq.c, main/menu.c, main/newmenu.c: improved demo/plr
504 * main/state.c: improve savegame load/save
506 * main/movie.c: make -nomovies friendlier
508 * 2d/pcx.c, include/physfsx.h: use physfs for writing pcx files
510 * include/d_io.h, include/physfsx.h, main/inferno.c,
511 main/newdemo.c, main/scores.c, misc/Makefile.am, misc/d_io.c: get
514 * main/scores.c: use physfs for scores file
516 * main/playsave.c: improve player loading
518 * main/movie.c: improve movie loading
520 * main/mission.c: improve mission loading
522 * main/ai.c, main/ai.h, main/gameseq.c, main/newmenu.c,
523 main/state.c: use physfs for savegames
525 * README: minor update
527 * main/newdemo.c: use physfs for demos
529 * include/physfsx.h: added PHYSFSX_rename function
531 * main/gameseq.c, main/mission.c, main/movie.c: make movies use
532 physfs/rwops, add libmve callbacks
534 * include/physfsrwops.h, misc/Makefile.am, misc/physfsrwops.c:
535 added physfsrwops stuff
537 * include/cfile.h: added cfile_close wrapper
539 * main/mission.c, main/newmenu.c: use PHYSFS to load missions,
542 * include/ignorecase.h, misc/Makefile.am, misc/ignorecase.c: added
545 * main/config.c: use physfs to read config file
547 * include/physfsx.h: added gets and puts functions
549 * include/cfile.h: correct seek return value
551 * main/config.c, main/playsave.c: use physfs to write
554 * include/physfsx.h: added my physfs extensions
556 * main/inferno.c: physfs initialization stuff
558 * configure.ac: add check for physfs lib
560 * include/cfile.h: made cfile into a wrapper for physfs
562 * main/mission.c, main/movie.c, main/newdemo.c, main/newmenu.c:
563 disabled althogdir stuff (shouldn't be needed w/physfs)
565 * Makefile.am, cfile/.cvsignore, cfile/Makefile.am, cfile/cfile.c,
566 configure.ac: drop cfile stuff
568 2004-11-30 Chris Taylor <c.taylor@student.curtin.edu.au>
570 * D2X.make: Don't use D2XFolder, because the userdir can now be
571 specified in Mac OS 9. Putting it in the source code folder is
572 more convenient. Turn debugging on. Don't compile old files,
573 compile new ones. Add the PhysicsFS library.
575 * iff/iff.c: Get rid of MIN redefinition.
577 * main/bm.c, main/piggy.c: Assign result of cfilelength to an int,
578 MPW doesn't like switches of long longs
580 2004-11-30 Bradley Bell <btb@icculus.org>
582 * .cvsignore, 2d/.cvsignore, 3d/.cvsignore, arch/.cvsignore,
583 arch/dos/.cvsignore, arch/ggi/.cvsignore, arch/linux/.cvsignore,
584 arch/ogl/.cvsignore, arch/sdl/.cvsignore, arch/svgalib/.cvsignore,
585 arch/win32/.cvsignore, debian/.cvsignore, iff/.cvsignore,
586 libmve/.cvsignore, main/.cvsignore, main/editor/.cvsignore,
587 maths/.cvsignore, mem/.cvsignore, misc/.cvsignore,
588 texmap/.cvsignore, utilities/.cvsignore: added stuff to .cvsignore
590 2004-11-28 Bradley Bell <btb@icculus.org>
592 * arch/sdl/digi.c: kludge to keep from hanging on MinGW
594 * arch/sdl/digi.c: use d2src system for persistent sounds
596 * arch/sdl/digi.c, main/digi.h: original prototype in d2src is
599 * arch/sdl/digi.c, arch/win32/midi.c, main/Makefile.am,
600 main/digiobj.c, main/digi.h, main/kludge.c, main/old/digiobj.c:
601 ripped object stuff out of digi.c, now using digiobj.c. get rid of
602 a bunch of kludges, sound should be more true to original game now
604 * acinclude.m4, cygconf: put sdl.m4 in acinclude.m4, to make
607 2004-11-27 Bradley Bell <btb@icculus.org>
609 * main/text.c, main/text.h, main/titles.c: added function to
610 properly decode multi-line strings
612 * Makefile.am, arch/sdl/digi.c, arch/win32/Makefile.am,
613 arch/win32/hmpfile.c, arch/win32/midi.c, main/kludge.c: enabled
616 * main/bm.c, main/polyobj.c: better fix for model data freeing bug
618 * main/inferno.c: enable logo screens for shareware/oem
620 2004-11-26 Bradley Bell <btb@icculus.org>
622 * main/mission.c, main/titles.c: fix d1 briefing glitches
624 * main/game.c: free up cpu by not calling timer_delay so many
625 times (fixes Bug 2034)
627 * main/gameseq.c: enable briefing screens for mac shareware
629 * 2d/bitblt.c: disable Assert so the credits work in opengl (gl
630 doesn't care if it draws offscreen, I guess)
632 * main/credits.c: reduce flickering in credits w/opengl
634 2004-11-25 Bradley Bell <btb@icculus.org>
636 * 2d/font.c: get rid of clipping in ogl_internal_string, causes
637 garbage on windows for some reason.
639 * 2d/font.c: fixed opengl menu font bug, caused by doing
640 arithmetic on signed chars.
642 2004-11-23 Bradley Bell <btb@icculus.org>
644 * debian/control: depend on libsdl1.2-dev instead of libsdl-dev
646 2004-11-22 Bradley Bell <btb@icculus.org>
648 * configure.ac, arch/include/joy.h, arch/linux/joydefs.c,
649 arch/linux/joystick.c, arch/linux/include/joystick.h,
650 arch/sdl/joy.c, main/kconfig.c: Fix sdl joystick axis problem, all
651 arch use global variable joy_num_axes
653 2004-11-19 Chris Taylor <c.taylor@student.curtin.edu.au>
655 * main/gamemine.c, main/piggy.c: compile again on older C compilers
657 * main/polyobj.c: don't corrupt model_data, so it can be freed properly
659 * main/gameseq.c, main/mission.c, main/mission.h: for enhanced (like
660 Vertigo) missions, load add-on ham file at every load, not only the 1st
662 * main/bm.ch: fix bug where loading a hxm would affect other levels too
664 * main/fireball.c: don't Int3() every time explosions don't look best
666 2004-11-16 Chris Taylor <c.taylor@student.curtin.edu.au>
668 * arch/carbon/findfile.c: fix Mac OS 9 bug with missions > 12 chars
670 2004-11-14 Chris Taylor <c.taylor@student.curtin.edu.au>
672 * arch/ogl/ogl.c: make Mac OS 9 Voodoo display textures
674 * arch/ogl/ogl.c: make Mac OS X OpenGL verify textures
676 2004-10-30 Martin Schaffner <maschaffner@gmx.ch>
678 * main/gamemine.c, main/piggy.c: read descent 1 textures also from
679 shareware version of descent.hog. This is not yet bug-free
681 2004-10-30 Chris Taylor <c.taylor@student.curtin.edu.au>
683 * main/network.c: fix crash introduced with previous change
685 2004-10-24 Chris Taylor <c.taylor@student.curtin.edu.au>
687 * main/gameseq.c, main/gameseq.h, main/mission.c, main/mission.h,
688 main/titles.c, main/titles.h: move all mission stuff to mission.{c,h},
689 make mission structre memory allocated
691 2004-10-23 Martin Schaffner <maschaffner@gmx.ch>
693 * main/Makefile.am, main/inferno.c, main/credits.c, main/endlevel.c,
694 main/bmread.c, main/titles.c, main/compbit.h, main/text.c,main/text.h,
695 VisualC/d2x/d2x.dsp, VisualC/d2xgl/d2xgl.dsp, VisualCE/d2x/d2x.vcp:
696 delete file compbit.h, move functionality to text.c, modify all
697 previous users of compbit.h to use existing function in text.h
699 * main/inferno.c: remove warning created by the fix for the cfgets
702 * main/bmread.c: add comment
704 2004-10-23 Chris Taylor <c.taylor@student.curtin.edu.au>
706 * cfile/cfile.c: declare variable on top of block
708 * main/menu.c, main/mission.c, main/mission.h, main/multi.c,
709 main/multi.h, main/network.c: move mission list handling functionality
710 to mission.c, remove unnecessary load_mission calls in menu.c
712 * main/game.c: remove unnecessary build_mission_list call
714 * main/mission.c, main/mission.h: correct comments about anarchy-only
716 * main/mission.h, main/network.c, main/playsave.c, main/state.c:
717 remove explicit uses of mission list
719 2004-10-21 Martin Schaffner <maschaffner@gmx.ch>
721 * libmve/mveplay.c: make it compile on Cygwin
723 2004-10-14 Chris Taylor <c.taylor@student.curtin.edu.au>
725 * main/config.c: fix bug uncovered by having fgets cut off ending \n
727 * main/text.c: fix crash on Mac OS X, probably fix bug 738
729 * include/mono.h: add mprintf support for carbon (Mac OS 9)
731 2004-10-09 Martin Schaffner <maschaffner@gmx.ch>
733 * main/automap.c, main/cntrlcen.c, main/collide.c, main/endlevel.c,
734 main/gamerend.c, main/gameseq.c, main/mission.h, main/titles.c:
735 use new macros PLAYING_BUILTIN_MISSION and EMULATING_D1 for accessing
736 information about the current mission, for easier code refactorisation.
738 * cfile/cfile.c: correct warnings caused by change of 2004-09-30
740 * main/gamemine.c, main/piggy.c: fix bug 1675:
741 use better d2 textures if d1 hog is present but not loadable
743 2004-09-30 Martin Schaffner <maschaffner@gmx.ch>
745 * cfile/cfile.c: simplify, reduce number of global vars
747 2004-09-05 Chris Taylor <c.taylor@student.curtin.edu.au>
749 * main/gameseg.c: fix bugfix of 2004-05-15
751 2004-08-29 Chris Taylor <c.taylor@student.curtin.edu.au>
753 * cfile/cfile.c: change macify_dospath to macify_posix_path for carbon
755 * cfile/cfile.c, main/config.c, main/credits.c, main/endlevel.c,
756 main/gamesave.c, main/inferno.c, main/mission.c, main/songs.c:
757 cfgets now always copies the terminating character to the dest buffer.
758 This fixes a bug that occured when reading cmd line args from d2x.ini
760 2004-08-29 Martin Schaffner <maschaffner@gmx.ch>
762 * ChangeLog-old, main/editor/med.c, main/editor/segment.c:
763 move more old change logs into ChangeLog-old
765 2004-08-28 Chris Taylor <c.taylor@student.curtin.edu.au>
766 and Martin Schaffner <maschaffner@gmx.ch>
768 * 2d/2dsline.c, 2d/bitblt.c, 2d/bitmap.c, 2d/clip.h, 2d/ibitblt.c
769 2d/linear.asm, 2d/palette.c, 2d/pcx.c, 2d/rle.c, 2d/scale.c
770 2d/scalea.asm, 3d/clipper.h, 3d/globvars.c, 3d/globvars.h
771 3d/instance.c, 3d/interp.c, 3d/matrix.c, 3d/points.c, 3d/rod.c
772 3d/setup.c, ChangeLog, arch/dos/bak/ipx.c, arch/dos/ipx.c
773 arch/dos/ipx.h, arch/dos/joyc.c, arch/dos/joydefs.c, arch/dos/key.c
774 arch/dos/mono.c, arch/dos/mono.h, arch/dos/mouse.c
775 arch/include/joy.h, arch/win32/include/key.h
776 arch/win32/include/mouse.h, arch/win32/mouse.c, cfile/cfile.c
777 iff/iff.c, include/3d.h, include/args.h, include/byteswap.h
778 include/cfile.h, include/error.h, include/gr.h, include/grdef.h
779 include/ibitblt.h, include/iff.h, include/ipx.h, include/palette.h
780 include/pcx.h, include/pstypes.h, include/rle.h, include/texmap.h
781 include/timer.h, include/u_dpmi.h, include/vecmat.h, main/ai.c
782 main/ai.h, main/ai2.c, main/aipath.c, main/aistruct.h, main/automap.c
783 main/automap.h, main/bm.c, main/bm.h, main/bmread.c, main/cntrlcen.c
784 main/cntrlcen.h, main/collide.c, main/collide.h, main/compbit.h
785 main/config.c, main/config.h, main/controls.c, main/controls.h
786 main/credits.c, main/credits.h, main/desc_id.h, main/digi.h
787 main/dumpmine.c, main/editor/medwall.h, main/editor/seguvs.h
788 main/effects.c, main/effects.h, main/endlevel.c, main/endlevel.h
789 main/escort.c, main/fireball.c, main/fireball.h, main/fuelcen.c
790 main/fuelcen.h, main/fvi.c, main/fvi.h, main/game.c, main/game.h
791 main/gamefont.c, main/gamefont.h, main/gamemine.c, main/gamemine.h
792 main/gamesave.c, main/gamesave.h, main/gameseg.c, main/gameseg.h
793 main/gameseq.c, main/gameseq.h, main/gauges.c, main/gauges.h
794 main/hostage.c, main/hostage.h, main/hud.c, main/inferno.c
795 main/joydefs.c, main/joydefs.h, main/kconfig.c, main/kconfig.h
796 main/kmatrix.c, main/kmatrix.h, main/laser.c, main/laser.h
797 main/lighting.c, main/lighting.h, main/menu.h, main/mglobal.c
798 main/mission.c, main/mission.h, main/modem.h, main/morph.c
799 main/morph.h, main/multi.h, main/multibot.h, main/netmisc.c
800 main/netmisc.h, main/network.h, main/newdemo.c, main/newdemo.h
801 main/newmenu.c, main/newmenu.h, main/object.c, main/object.h
802 main/paging.c, main/paging.h, main/physics.c, main/physics.h
803 main/piggy.c, main/piggy.h, main/player.h, main/playsave.c
804 main/playsave.h, main/polyobj.c, main/polyobj.h, main/powerup.c
805 main/powerup.h, main/render.c, main/render.h, main/robot.c
806 main/robot.h, main/scores.c, main/scores.h, main/screens.h
807 main/segment.h, main/segpoint.h, main/slew.c, main/slew.h
808 main/songs.c, main/songs.h, main/sounds.h, main/state.c
809 main/state.h, main/switch.c, main/switch.h, main/terrain.c
810 main/terrain.h, main/texmerge.c, main/texmerge.h, main/text.c
811 main/text.h, main/textures.h, main/titles.c, main/titles.h
812 main/vclip.c, main/vclip.h, main/wall.c, main/wall.h, main/weapon.c
813 main/weapon.h, maths/fixc.c, maths/tables.c, maths/vecmat.c
814 maths/vecmata.asm, misc/args.c, misc/error.c, texmap/ntmap.c
815 texmap/scanline.c, texmap/scanline.h, texmap/texmapl.h
816 texmap/tmap_flt.asm, texmap/tmap_inc.asm, texmap/tmap_lin.asm
817 texmap/tmap_ll.asm, texmap/tmap_per.asm, texmap/tmapfade.asm
819 move old per-file change logs into new file ChangeLog-old
821 2004-08-28 H. Jones <kasxavulpo-dev@yahoo.com>
823 * arch/ogl/ogl.c: enable -gl_mipmap switch
825 2004-08-28 Chris Taylor <c.taylor@student.curtin.edu.au>
827 * arch/carbon/descent.r: swap min and max size to correct places
829 * arch/carbon/findfile.c: implement findfile for Mac OS Carbon
831 2004-08-06 Chris Taylor <c.taylor@student.curtin.edu.au>
833 * main/gamesave.c: fix a bug introduced with the change of 2004-06-26
835 * cfile/cfile.c: add mkdir for carbon, and support files ending in 0x0d
837 2004-08-06 Chris Taylor <c.taylor@student.curtin.edu.au>
839 * include/strio.h, include/strutil.h, misc/args.c, misc/strio.c,
840 misc/strutil.c: d2x can now handle any line ending when reading d2x.ini
842 * arch/ogl/gr.c, cfile/cfile.c, main/movie.c: make d2x compile (but not
843 link) on MPW on Mac OS 9 (carbon)
845 * include/mono.h: disable mprintf on carbon to avoid significant bloat
847 * include/error.h: on Mac OS 9 and X, define Int3 to be a Debugger
849 2004-08-04 Chris Taylor <c.taylor@student.curtin.edu.au>
851 * include/ogl_init.h: Include glu.h on OS X, it is sometimes necessary
853 2004-08-02 Martin Schaffner <maschaffner@gmx.ch>
855 * include/pstypes.h: Now, I correctly applied Chris Taylor's patch
857 2004-08-01 Chris Taylor <c.taylor@student.curtin.edu.au>
859 * 2d/font.c, arch/ogl/gr.c, arch/ogl/ogl.c, mem/mem.c,
860 include/d_io.h, include/pstypes.h, include/u_dpmi.h,
861 libmve/mvelib.c, libmve/mveplay.c, main/cntrlcen.c, main/gameseq.c,
862 main/movie.c, main/newmenu.c, main/playsave.c, main/songs.c,
863 main/state.c, main/text.c: add "#ifdef macintosh" for carbon target
865 * D2X.make, arch/include/gui.h, arch/carbon/gui.c, arch/carbon/conf.h,
866 arch/carbon/findfile.c, arch/carbon/SDL_main.c, arch/carbon/descent.r:
867 new files for supporting compilation with MPW for carbon (Mac OS 9)
869 * include/strutil.h, misc/strutil.c: add str(n)icmp for carbon
871 * main/playsave.c: do not seek while writing, carbon does not like it
873 * arch/ogl/gr.c: use portable CFILE instead of POSIX file in write_bmp
875 * cfile/cfile.c: use portable ffilelength in cfile_size
877 * 2d/bitblt.c, 2d/font.c, 2d/rle.c, arch/ogl/gr.c, iff/iff.c,
878 main/inferno.c, main/kconfig.c, main/multi.c, main/multibot.c,
879 main/netmisc.c, main/newdemo.c, mem/mem.c: avoid assigments between
880 unsigned and signed char, MPW does not like these
882 2004-06-26 Chris Taylor <c.taylor@student.curtin.edu.au>
884 * main/gamemine.c, main/gamemine.h, main/gamesave.c: remove some
887 2004-06-01 Bradley Bell <btb@icculus.org>
889 * libmve/mve_main.c: cast malloc function pointer
891 * MVEPlayer-Info.plist, d2x.xcode/project.pbxproj: added MVEPlayer
892 target to XCode project
894 2004-05-31 Bradley Bell <btb@icculus.org>
896 * include/pstypes.h: fix accidental solaris breakage
898 * main/object.c: fix crash caused by death-cam code
900 * d2x-Info.plist, d2xgl-Info.plist, d2x.xcode/project.pbxproj:
901 XCode project simplifications, network enabled
903 * 2d/pixel.c, arch/ogl/ogl.c, include/pstypes.h,
904 include/strutil.h, libmve/mveplay.c: XCode compilability fixes
906 * Info.plist.in, Makefile.am, configure.ac: remove old OSX bundle
909 * English.lproj/InfoPlist.strings, d2x-Info.plist,
910 d2xgl-Info.plist, arch/cocoa/SDLMain.h, arch/cocoa/SDLMain.m,
911 d2x.xcode/project.pbxproj: added XCode project files
913 2004-05-22 Bradley Bell <btb@icculus.org>
915 * configure.ac, arch/ogl/ogl.c, misc/Makefile.am: make libpng
918 * rpm/d2x.spec.in: Changed descriptions
920 2004-05-22 Matthew Mueller <donut@dakotacom.net>
922 * arch/ogl/gr.c: fix compile when GL_NV_register_combiners isn't
925 * arch/win32/digi.c: fix strict-aliasing errors (d1x r1.13)
927 * arch/win32/digi.c, arch/win32/key.c: Fix mismatched arg types in
928 the win32 code (d1x r1.8, key_arch.c r1.2)
930 * arch/ogl/sdlgl.c, arch/ogl/wgl.c, main/inferno.c: made opengl
931 use 32bpp screen mode by default, add option to use 16bpp (d1x
934 * arch/ogl/ogl.c: allow for texture dimensions of 1, and fix ogl
935 replacement texture paletted->rgb conversion alpha problem (d1x
938 * arch/ogl/ogl.c, include/pngfile.h, main/piggy.c, main/piggy.h,
939 misc/Makefile.am, misc/pngfile.c: add opengl replacement texture
940 support (requires libpng and zlib) (d1x r1.42, r1.1, r1.10, r1.4,
943 * arch/ogl/gr.c, include/loadgl.h: fix win32
944 GL_NV_register_combiners build stuff (d1x r1.39, r1.7)
946 * arch/ogl/gr.c, arch/ogl/ogl.c, include/loadgl.h,
947 include/ogl_init.h, main/render.c: opengl hardware
948 super-transparency support using GL_NV_register_combiners (d1x
949 r1.38, r1.41, r1.6, r1.26, r1.7)
951 2004-05-22 Bradley Bell <btb@icculus.org>
953 * arch/ogl/internal.h, include/gr.h, include/ogl_init.h: function
956 2004-05-22 Matthew Mueller <donut@dakotacom.net>
958 * 2d/font.c, arch/ogl/gr.c, arch/ogl/internal.h, arch/ogl/ogl.c,
959 include/ogl_init.h: use GL_RGB for non-transparent textures, and
960 fix fonts not having transparent flag set (wouldn't get paletted)
961 (d1x r1.15, r1.37, r1.40, r1.25)
963 * arch/ogl/ogl.c: don't try to use paletted textures with
964 mipmapping since gluBuild2DMipmaps can't handle it (d1x r1.39)
966 * arch/ogl/gr.c, arch/ogl/ogl.c, include/loadgl.h,
967 include/ogl_init.h: add ogl paletted texture support (d1x r1.36,
970 * 2d/font.c: memset ogl font bitmap data since the copy function
971 leaves some (unused) parts uninitialized, which aggravates
974 * arch/win32/joyhh.c: fix phantom hat when used with a joystick
975 without one, since the code ignored the JOYCAPS_HASPOV flag (d1x
978 * arch/ogl/gr.c: fix possibility of saving incomplete .tga
979 screenshots if the entire thing wasn't written in one call to
982 * arch/win32/digi.c: fix persistent sounds (fans, etc) volume/pan
983 info not being updated on win32 (d1x r1.11)
985 * arch/win32/digi.c: remove some redundancy by not needing to do
986 SoundSlots[i].playing = 0; in addition to DS_release_slot. Also
987 clean up some indenting of DS_release_slot calls. And make
988 DS_release_slot return 1 when a sound is already not playing, in
989 addition to when a sound was killed. (d1x r1.10)
991 * arch/linux/joystick.c: fix crash/hang when using -nojoystick in
992 linux version (d1x r1.5)
994 * main/kconfig.c: make next axis config key skip currently
995 allocated axes (d1x r1.11)
997 2004-05-22 David Cleaver <wraithx@morpheus.net>
999 * main/kconfig.c: joy configuration next axis key from WraithX
1002 2004-05-22 Bradley Bell <btb@icculus.org>
1004 * main/game.c, main/inferno.c: typo
1006 2004-05-21 Matthew Mueller <donut@dakotacom.net>
1008 * main/game.c, main/game.h, main/inferno.c: make rear view
1009 leave_time variable with -rearviewleavetime argument (d1x r1.25,
1012 2004-05-22 Martin Schaffner <maschaffner@gmx.ch>
1014 * main/inferno.c: change -udp documentation to d2x behaviour
1016 2004-05-21 Bradley Bell <btb@icculus.org>
1018 * include/gr.h: added missing define for menu fullscreen toggle
1020 2004-05-21 Matthew Mueller <donut@dakotacom.net>
1022 * arch/dos/joyc.c, arch/linux/joystick.c: use JOY_NUM_AXES instead
1023 of 4 in joy_(get|set)_cal_vals (d1x r1.3, r1.4)
1025 2004-05-21 Steven Mueller <diffusor@ugcs.caltech.edu>
1027 * arch/include/joy.h, arch/linux/joydefs.c, arch/linux/joystick.c,
1028 arch/linux/include/joystick.h: patch from Steven Mueller for using
1029 more than 4 joystick devices in linux (d1x r1.3, r1.3, r1.3)
1031 2004-05-21 Victor Rachels <sekmu@tisiphone.dhs.org>
1033 * main/fvi.c, main/gameseg.c, main/gameseg.h, main/object.c,
1034 main/physics.c, main/render.c, main/wall.c: file-line for segfault
1035 info (d1x r1.3, r1.5, r1.3, r1.4, r1.3, r1.5, r1.2)
1037 * arch/win32/digi.c: digisound fixes (d1x r1.7)
1039 2004-05-21 Bradley Bell <btb@icculus.org>
1041 * main/inferno.c: added -udp documentation from d1x
1043 2004-05-20 Bradley Bell <btb@icculus.org>
1045 * VisualC/d2xgl/d2xgl.dsp: don't need texmappers for OpenGL
1047 2004-05-20 David Cleaver <wraithx@morpheus.net>
1049 * main/controls.c, main/gamecntl.c, main/kconfig.c,
1050 main/kconfig.h, main/object.c: death-cam from WraithX (d1x r1.3,
1051 game.c r1.21, r1.6, r1.4, r1.3)
1053 2004-05-20 Bradley Bell <btb@icculus.org>
1055 * main/inferno.c: document -ihaveabrokenmouse
1057 2004-05-20 Matthew Mueller <donut@dakotacom.net>
1059 * arch/dos/vesa.c: dos gcc 2.95 asm fixes (d1x r1.2)
1061 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
1063 * arch/dos/init.c, arch/dos/mouse.c: added new arg and printfs for
1064 mouse driver problems (d1x r1.2, r1.2)
1066 2004-05-20 Matthew Mueller <donut@dakotacom.net>
1068 * main/newmenu.c: increased MESSAGEBOX_TEXT_SIZE to fix netgame
1069 join list score crash (d1x r1.8)
1071 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
1073 * main/fvi.c, main/gameseg.c, main/gameseg.h, main/physics.c:
1074 added debug info for illegal side type (d1x r1.2, r1.4, r1.2,
1077 2004-05-20 Bradley Bell <btb@icculus.org>
1079 * arch/ogl/gr.c, main/menu.c: fix a couple of defines
1081 * main/inferno.c: integrated some niceautomap stuff from d1x
1083 2004-05-20 Matthew Mueller <donut@dakotacom.net>
1085 * arch/win32/joyhh.c: fixed the config bug where it'd always put
1086 in some weird axis (d1x r1.3)
1088 * arch/win32/init.c: set win32 icon to icon from resource file
1091 * arch/win32/key.c: win32: fixed space key not working in messages
1094 2004-05-20 Bradley Bell <btb@icculus.org>
1096 * texmap/Makefile.am, texmap/scanline.c: don't need texmappers for
1099 2004-05-20 Matthew Mueller <donut@dakotacom.net>
1101 * main/inferno.c: document -gl_refresh (d1x r1.20)
1103 * arch/win32/joyhh.c, arch/win32/mouse.c: w32: check
1104 -no(mouse|joystick) within respective _init() funcs (d1x r1.2,
1107 * arch/win32/win32.c: fixed win32 gr_*_mode funcs that I forgot to
1108 change the arg type for (d1x r1.5)
1110 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
1112 * arch/win32/digi.c: altsounds (d1x r1.6)
1114 2004-05-20 Matthew Mueller <donut@dakotacom.net>
1116 * arch/win32/digi.c: fixed a major memory leak and removed a bit
1117 of redundancy (d1x r1.5)
1119 * arch/win32/digi.c: call digi_reset_digi_sounds in digi_close to
1120 fix crashing (d1x r1.4)
1122 * arch/win32/digi.c: win32's digi_start_sound was not calling
1123 DS_release_slot after setting .playing=0, resulting in a
1124 memleak. Thanks to Stefan Ring for catching this (d1x r1.9)
1126 * arch/win32/joyhh.c: remove joySetCapture in win32 joystick code,
1127 apparently it was somehow causing some joysticks (Sidewinder
1128 Precision 2) to only turn when the stick was moving, but not when
1129 at turned but held stationary. And it was completely unused
1130 anyway. Thanks to Stefan Ring for (somehow) finding this (d1x
1133 * main/game.c: add alt+enter to toggle fullscreen (in addition to
1134 previous key combos (d1x r1.29)
1136 * arch/ogl/wgl.c: minor cleanup, use same for loop for filling r,
1137 g, and b values (d1x r1.15)
1139 * arch/ogl/gr.c: fix funky ogl gammaramp palette when getting hit
1140 sometimes (didn't handle negative palette steps) (d1x r1.34)
1142 * arch/ogl/ogl.c: add caching of weapon inner models, screen
1143 shatter effects, robot explosions and weapons, and some more
1144 always present stuff. Also clean up ogl_cache_weapon_textures
1145 calling. (d1x r1.37)
1147 2004-05-20 Bradley Bell <btb@icculus.org>
1149 * main/kludge.c, main/game.c: move gr_renderstats and
1150 gr_badtexture back to game.c
1152 2004-05-20 Matthew Mueller <donut@dakotacom.net>
1154 * arch/ogl/ogl.c, include/gr.h, main/inferno.c: add -renderstats
1155 command-line arg to activate RENDERSTATS (d1x r1.36, r1.15, r1.33)
1157 * arch/ogl/ogl.c: fix last commit (d1x r1.35)
1159 * arch/ogl/ogl.c: add RENDERSTATS counter for number of textures
1160 loaded after texture caching stage (d1x r1.34)
1162 * arch/ogl/ogl.c: use GL_INDEX_BITS to get bpp for color buffer
1163 for renderstats (d1x r1.33)
1165 2004-05-19 Matthew Mueller <donut@dakotacom.net>
1167 * arch/ogl/gr.c, arch/ogl/ogl.c, include/ogl_init.h,
1168 main/inferno.c: add anisotropic texture filtering suport (d1x
1169 r1.33, r1.32, r1.23, r1.32)
1171 * arch/ogl/ogl.c: make RENDERSTATS show size of color/depth buffer
1174 * arch/ogl/gr.c, arch/ogl/ogl.c, include/loadgl.c,
1175 include/ogl_init.h: utilize hardware multitexturing support if
1176 possible (requires GL_NV_texture_env_combine4 extension) (d1x
1177 r1.32, r1.30, r1.4, 1.22)
1179 * arch/ogl/glx.c: add ogl_setbrightness_internal stub for glx (d1x
1182 * arch/ogl/wgl.c: implement SetGammaRamp on WGL (d1x r1.14)
1184 * arch/ogl/gr.c, arch/ogl/internal.h, arch/ogl/sdlgl.c,
1185 arch/ogl/wgl.c, include/ogl_init.h: implement brightness/palette
1186 effects in OGL using SetGammaRamp, much faster than the hack that
1187 was being used. currently SDL only (though not too hard to add to
1188 WGL, not as easy as sdl) (d1x r1.31, r1.3, r1.13, r1.21)
1190 * main/menu.c: allow arbitrary (custom) resolution entry in
1191 change_res menu (d1x r1.14)
1193 2004-05-19 Bradley Bell <btb@icculus.org>
1195 * main/game.c, main/game.h, main/inferno.c, main/menu.c: inserted
1196 d1x-style res change menu (mostly works)
1198 * misc/args.c: use strnicmp instead of strncasecmp
1200 2004-05-19 Matthew Mueller <donut@dakotacom.net>
1202 * arch/ogl/gr.c, main/inferno.c: add -gl_trilinear OGL
1203 command-line option (d1x r1.27)
1205 * main/inferno.c: restore inferno.c initialization of
1206 screen_compatible and use_double_buffer to 'normal' values, broken
1207 long long ago in one of the high res menu patches (d1x r1.30)
1209 * include/args.h, main/inferno.c, misc/args.c: allow arbitrary
1210 resolutions to be specified on command line (d1x r1.2, r1.29,
1211 r1.4) -- doesn't work yet
1213 * arch/linux/hmiplay.c: needs to include args.h now (d1x r1.9)
1215 * arch/linux/hmiplay.c: implement -nomusic for linux hmiplay (d1x
1218 * arch/linux/hmiplay.c: correct linux hmiplay handling of midi 0
1219 volume song stop/starting (d1x r1.7)
1221 2004-05-18 Matthew Mueller <donut@dakotacom.net>
1223 * arch/linux/hmiplay.c: remove needless sleep on linux hmiplay
1226 * arch/ogl/gr.c: fix off by .5 errors in ogl_upixelc and
1227 ogl_ulinec (d1x r1.29)
1229 * arch/ogl/ogl.c: fix ogl gr_ucircle (d1x r1.29)
1231 * arch/ogl/gr.c: fix off-by-one error in ogl_urect, right and
1232 bottom are inclusive not exclusive (d1x r1.28)
1234 * arch/ogl/ogl.c, include/ogl_init.h, main/polyobj.c: fix briefing
1235 spinning robot display in OGL (d1x r1.28, r1.20, r1.2)
1237 * arch/sdl/digi.c: fix typo
1239 * main/state.c: fix savegame thumbnail saving in OGL (d1x r1.6)
1241 * arch/win32/init.c, arch/win32/win32.c: move win32 window
1242 creation code from arch_init_start into arch_init to fix weirdness
1243 with --help (d1x r1.5, r1.6)
1245 * arch/linux/hmiplay.c: apply patch from bluecow to fix hmiplay
1246 sync issues and lack of midi reset (d1x r1.5)
1248 * arch/sdl/digi.c: fix crash on exit if sounds are still playing
1251 * arch/ogl/wgl.c, arch/win32/mouse.c, misc/d_io.c: Fix mismatched
1252 arg types in the win32 code (d1x r1.12, r1.7, r1.2)
1254 * arch/linux/hmiplay.c: fix problems with msgbuf struct not being
1257 * arch/linux/hmiplay.c: updated SDL include path (d1x r1.3)
1259 2004-05-18 Bradley Bell <btb@icculus.org>
1261 * include/vecmat.h: comments/formatting
1263 2004-05-18 Martin Schaffner <maschaffner@gmx.ch>
1265 * include/d.bat, include/lst.bat, include/m.bat, include/test.c,
1266 include/test.lnk: remove unnecessary files
1268 * configure.ac: add -no-cpp-precomp when compiling on Mac OS X.
1269 This enables compilation with gcc 3.1
1271 2004-05-17 Dietfrid Mali <dietfrid.mali@q-dial.de>
1273 * main/switch.c: took care of switches triggering single-sided
1274 walls (don't try to access the nonexistent adjacent wall via NULL
1275 pointers or negative array indices)
1277 2004-05-16 Dietfrid Mali <dietfrid.mali@q-dial.de>
1279 * main/wall.c: fix invalid memory access for d1 levels which
1280 don't have a corresponding wall behind.
1282 2004-05-16 Martin Schaffner <maschaffner@gmx.ch>
1284 * include/ogl_init.h, arch/ogl/glx.c, arch/ogl/gr.c,
1285 arch/ogl/internal.h, arch/ogl/ogl.c, arch/ogl/sdlgl.c,
1286 arch/ogl/wgl.c: move most ogl-internal stuff from the ogl
1287 interface header to new header file internal.h
1289 2004-05-15 Dietfrid Mali <dietfrid.mali@q-dial.de>
1291 * arch/sdl/joy.c: joystick_read_raw_axis() will return a proper
1292 bitmask for each joystick axis that has sent input data,
1293 and will not crash Windows anymore during joystick setup because
1294 of for() loop over axis being executed once too often.
1296 * main/gameseq.c, include/gr.h, 2d/font.c: define new function
1297 gr_remap_mono_font() and call it after loading saved level.
1299 * main/laser.c: limit homing missile turn rate
1301 * main/fuelcen.c, main/fuelcen.h, main/object.c: implement repair
1302 centers (work like fuel centers but provide shield)
1304 * main/gameseg.c: fix endless loop in some levels with a
1305 certain (complicated) structure
1307 2004-05-13 Bradley Bell <btb@icculus.org>
1309 * VisualC/d2/d2x/d2x.dsp, VisualC/d2xgl/d2xgl.dsp,
1310 VisualC/libmve/libmve.dsp, VisualC/mveplayer/mveplayer.dsp:
1311 updated project files for SDL 1.2.7
1313 * Makefile.am: add VisualC, VisualCE dirs to tarball
1315 2004-05-13 Martin Schaffner <maschaffner@gmx.ch>
1317 * arch/sdl/digi.c: formatting
1319 2004-05-12 Bradley Bell <btb@icculus.org>
1321 * unused/vga/new/palette.c, unused/vga/new/vga.c: removed unused,
1324 * 2d/palette.c, include/palette.h: added function to create blend
1327 * maths/rand.c, maths/tables.c, maths/vecmat.c: formatting
1329 2004-05-11 Bradley Bell <btb@icculus.org>
1331 * arch/ogl/ogl.c: fix alpha calculation in g3_draw_poly, again
1333 2004-05-10 Bradley Bell <btb@icculus.org>
1335 * arch/ogl/ogl.c, include/3d.h, main/render.c: hmm,
1336 g3_draw_transp_poly had the fade level backwards, decided to just
1337 fix g3_draw_poly so it behaves correctly, transparency or not,
1338 reverted changes to render_face
1340 2004-05-10 Dietfrid Mali <dietfrid.mali@q-dial.de>
1342 * arch/ogl/ogl.c, include/3d.h: added g3_draw_transp_poly() for
1343 rendering transparent (e.g. cloaked) walls
1345 * main/render.c: render_face now calls g3_draw_transp_poly() for
1346 cloaked walls in OpenGL
1348 2004-05-08 Martin Schaffner <maschaffner@gmx.ch>
1350 * arch/sdl/digi.c: fix bug on Mac OS X where all sound, including
1351 that from other apps, had "static" distortions.
1353 2004-04-22 Bradley Bell <btb@icculus.org>
1355 * main/multi.c, main/multibot.c: use new GET_INTEL_* macros
1357 * include/byteswap.h: rewrite GET_INTEL_* macros, fix bugs in
1358 aligned version of PUT_INTEL_* macros
1360 2004-04-15 Bradley Bell <btb@icculus.org>
1362 * main/inferno.c: comment out unused checksum variable
1364 2004-04-14 Bradley Bell <btb@icculus.org>
1366 * arch/sdl/rbaudio.c: fix redbook tracking problems (fixes #1028)
1368 2004-04-14 Terran Melconian <terran@consistent.org>
1370 * main/gameseg.c: use portable rand function (fixes #1118)
1372 2004-04-14 Sean Taylor <sscthunderbird@yahoo.com>
1374 * main/songs.c: uncomment calls to RBAStop (fixes #473)
1376 2004-01-08 Martin Schaffner <maschaffner@gmx.ch>
1378 * configure.ac, arch/linux/ipx_udp.c, maths/fixc.c:
1379 get rid of warnings (now compiles with -Werror on SunOS)
1381 * main/piggy.c: fix (really) wierd SunOS bug
1383 * 2d/bitmap.c, 2d/rle.c, include/gr.h: fix MEM_OVERWRITE
1384 caused by not allocating enough mem for rle bitmaps
1386 2004-01-06 Martin Schaffner <maschaffner@gmx.ch>
1388 * include/pstypes.h: sun OS typedef fixes
1390 2003-12-28 Martin Schaffner <maschaffner@gmx.ch>
1392 * main/piggy.c: fix bug 1067
1394 * main/piggy.c: fix bugfix for 1067
1396 * main/piggy.c: fix 2nd part of bug 1067 (make d2x compatible
1397 with descent.pig of mac registered)
1399 2003-12-18 Bradley Bell <btb@icculus.org>
1401 * main/kconfig.c: fixes for linux-native joystick
1403 * main/kconfig.c: bunch of fixes (esp. for non linux-native
1406 * arch/include/joy.h: comments/formatting
1408 2003-12-10 Alexander Y. Yeikovich <demon@mci.net.ua>
1410 * compilerdefs.txt: added FreeBSD defs
1412 2003-12-08 Bradley Bell <btb@icculus.org>
1414 * include/dtypes.h, include/dtypes.inc: remove unused, redundant
1417 2003-12-08 Alexander Y. Yeikovich <demon@mci.net.ua>
1419 * arch/linux/ipx_kali.c, arch/linux/ipx_mcast4.c,
1420 arch/linux/ipx_udp.c: fix FreeBSD compile errors
1422 2003-12-08 Alexander Y. Yeikovich <demon@mci.net.ua> and Bradley Bell <btb@icculus.org>
1424 * 2d/ibitblt.c, include/maths.h, include/ogl_init.h,
1425 include/pstypes.h, main/game.c, main/game.h, unused/bios/ipx.c:
1426 get rid of silly ulongs
1428 * configure.ac, 2d/bitblt.c, 2d/linear.asm, maths/fix.asm,
1429 maths/vecmata.asm, texmap/tmap_inc.asm, texmap/tmap_per.asm,
1430 texmap/tmappent.S, texmap/tmapppro.S: enable nasm on FreeBSD,
1431 change relevant __linux__ macros to __ELF__
1433 2003-11-27 Bradley Bell <btb@icculus.org>
1435 * include/ogl_init.h: added proto for ogl_check_mode
1437 * arch/sdl/digi.c, arch/sdl/gr.c, arch/sdl/mouse.c,
1438 arch/win32/findfile.c, main/inferno.c, main/titles.c: Pocket PC
1441 2003-11-26 Bradley Bell <btb@icculus.org>
1443 * libmve/decoder16.c, libmve/mve_main.c, main/newmenu.c: fix gcc
1444 3.3 compiler warnings
1446 * arch/sdl/gr.c, main/kludge.c: landscape fixes, implemented
1449 * include/pstypes.h: OS X fixes
1451 * cfile/cfile.c, include/pstypes.h, main/inferno.c,
1452 main/newmenu.h: linux fixes
1454 * configure.ac cygconf VisualC/d2x.dsw VisualC/d2x/d2x.dsp
1455 VisualC/d2xgl/.cvsignore VisualC/d2xgl/d2xgl.dsp arch/ogl/gr.c
1456 arch/ogl/ogl.c include/d_io.h include/loadgl.h include/ogl_init.h
1457 include/pstypes.h include/u_mem.h main /state.c main/vers_id.h
1458 misc/d_io.c: added Visual C project for opengl, buncha macro fixes
1461 * arch/sdl/gr.c: fix sdl gr_update
1463 * 2d/font.c, VisualC/d2x/d2x.dsp, VisualCE/d2x/d2x.vcp,
1464 VisualCE/mveplayer/mveplayer.vcp, arch/win32/ipx_mcast4.c,
1465 arch/win32/ipx_udp.c, arch/win32/ipx_win.c, arch/sdl/gr.c,
1466 cfile/cfile.c, console/CON_console.c, include/d_io.h,
1467 include/error.h, include/pstypes.h, include/strutil.h,
1468 include/u_dpmi.h, libmve/mve_main.c, libmve/mveplay.c,
1469 main/cntrlcen.c, main/console.c, main/gameseq.c, main/inferno.c,
1470 main/movie.c, main/newdemo.c, main/newmenu.c, main/newmenu.h,
1471 main/playsave.c, main/songs.c, main/state.c, main/text.c,
1472 mem/mem.c, misc/args.c, misc/d_io.c, misc/strutil.c: Visual C,
1475 2003-11-25 Bradley Bell <btb@icculus.org>
1477 * VisualC/d2x, VisualC/d2x/.cvsignore, VisualC/d2x/d2x.dsp,
1478 VisualC/d2x.dsw, VisualC/libmve/libmve.dsp,
1479 libmve/VisualC/mveplayer.dsp: updated project files
1481 * libmve/mve_main.c, libmve/mvelib.c, libmve/mveplay.c: mveplayer
1482 working w/Visual C++
1484 * VisualC, VisualC/.cvsignore, VisualC/d2x.dsw, VisualC/libmve,
1485 VisualC/libmve/.cvsignore, VisualC/libmve/libmve.dsp,
1486 VisualC/mveplayer, VisualC/mveplayer/.cvsignore,
1487 VisualC/mveplayer/mveplayer.dsp: added project files for Visual
1490 * VisualCE/.cvsignore, VisualCE/d2x/.cvsignore,
1491 VisualCE/libmve/.cvsignore, VisualCE/mveplayer/.cvsignore: added
1494 2003-11-24 Bradley Bell <btb@icculus.org>
1496 * libmve/decoder8.c, libmve/mve_main.c, libmve/mvelib.c,
1497 libmve/mveplay.c: stuff to play mve's in WinCE
1499 * arch/win32/findfile.c: unused functions...
1503 * arch/sdl/mouse.c, main/konfig.c, main/newmenu.c, main/newmenu.h:
1504 enabled mouse control of menus
1506 * main/mission.h: oops, didn't mean to change this.
1508 2003-11-21 Bradley Bell <btb@icculus.org>
1510 * VisualCE/d2x/d2x.vcp: updated project file
1512 2003-11-20 Bradley Bell <btb@icculus.org>
1514 * VisualCE, VisualCE/d2x, VisualCE/d2x/d2x.vcp, VisualCE/d2x.vcw,
1515 VisualCE/libmve, VisualCE/libmve/libmve.vcp, VisualCE/mveplayer,
1516 VisualCE/mveplayer/mveplayer.vcp: added project files for eMbedded
1519 2003-11-17 Bradley Bell <btb@icculus.org>
1521 * configure.ac, arch/linux/Makefile.am, arch/linux/linuxnet.c,
1522 main/menu.c: added option to disable kalinix under unix
1524 * main/game.c, main/newmenu.c: always set menu mode for GL popups
1526 2003-11-14 Bradley Bell <btb@icculus.org>
1528 * main/automap.c: fix automap background image
1530 * main/automap.c, main/automap.h: delete cruft
1532 * main/automap.c: fix level number position
1534 * main/automap.c: simplify g3_draw_line hack
1536 * main/menu.c: stop pointless vid mode changes
1538 2003-11-07 Bradley Bell <btb@icculus.org>
1540 * NEWS, installation.txt: s'more documentation
1542 2003-11-07 Steffen Pohle <stpohle@gmx.net>
1544 * configure.ac: fix .exe extension problems
1546 2003-11-07 Bradley Bell <btb@icculus.org>
1548 * arch/ogl/ogl.c: disable texture format verification for OS X -
1551 2003-11-06 Bradley Bell <btb@icculus.org>
1553 * main/automap.c, main/gamecntl.c, main/movie.c, main/titles.c:
1554 use more traditional Alt+Enter for toggling fullscreen
1556 * 2d/ibitblt.c, main/mission.h: comments/formatting
1558 * arch/ogl/sdlgl.c: smash textures, for non-linux, for real
1560 2003-11-06 Bradley Bell <btb@icculus.org>
1562 * arch/ogl/gr.c, arch/ogl/sdlgl.c: smash textures on every
1563 resolution change, use kludge to avoid repetitive res changes
1565 2003-11-04 Bradley Bell <btb@icculus.org>
1567 * main/piggy.c, main/piggy.h: moved bitmap and sound header data
1568 structures and i/o routines back to piggy.c
1570 2003-11-04 Martin Schaffner <maschaffner@gmx.ch>
1572 * installation.txt: tell to install d1 .pig for better textures
1574 2003-11-04 Bradley Bell <btb@icculus.org>
1576 * main/mission.c, main/mission.h, main/piggy.h: added hogsize for
1577 oem d1 v1.0 and registered d2 v1.0, comments
1579 2003-11-03 Bradley Bell <btb@icculus.org>
1581 * main/bm.h, main/piggy.c, main/piggy.h: big pigsize is same for
1582 all d1 shareware - even though files are different!
1584 * main/bm.h, main/piggy.c, main/piggy.h: added big pigsize for
1587 * main/bm.h, main/piggy.c, main/piggy.h: added big pigsize for
1590 * main/bm.h, main/piggy.c, main/piggy.h: added pigsize for
1593 2003-10-31 Martin Schaffner <maschaffner@gmx.ch>
1595 * main/movie.c: when no movies are found, divide by six the
1596 number of warning lines sent to stdout
1598 2003-10-29 Martin Schaffner <maschaffner@gmx.ch>
1600 * include/byteswap.h: fix stupid copy/paste error
1602 2003-10-24 Bradley Bell <btb@icculus.org>
1604 * 2d/bitblt.c, 2d/ibitblt.c, include/gr.h, include/grdef.h: use
1605 gr_linear_rep_movsd_2x instead of almost identical
1606 gr_linear_movsd_double. Better since we have assembly versions.
1608 2003-10-22 Martin Schaffner <maschaffner@gmx.ch>
1610 * main/gamemine.c, main/piggy.c: fix "psychedelic" walls
1613 2003-10-21 Martin Schaffner <maschaffner@gmx.ch>
1615 * main/gameseq.c, main/multi.c, main/multi.h: fix compilation
1616 error with --disable-network, move reset_network_objects()
1617 from gameseq.c to multi.c
1619 2003-10-14 Bradley Bell <btb@icculus.org>
1621 * AUTHORS, NEWS: stuff
1623 * arch/win32/ipx_mcast4.c: include newmenu header (for FAIL macro)
1625 2003-10-12 Bradley Bell <btb@icculus.org>
1627 * main/cntrlcen.c, main/endlevel.c, main/gamerend.c,
1628 main/gameseq.c, main/mission.c, main/mission.h, main/network.c:
1631 2003-10-12 Aaron Plattner <plattner@caltech.edu>
1633 * arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
1634 arch/linux/ipx_kali.c, arch/linux/ipx_mcast4.c,
1635 arch/linux/ipx_udp.c, arch/linux/linuxnet.c,
1636 arch/linux/include/ipx_drv.h, arch/linux/include/ipx_mcast4.h,
1637 arch/win32/Makefile.am, arch/win32/ipx_drv.h,
1638 arch/win32/ipx_mcast4.c, arch/win32/ipx_udp.c,
1639 arch/win32/ipx_win.c, arch/win32/winnet.c,
1640 arch/win32/include/ipx_mcast4.h, include/ipx.h, main/menu.c,
1641 main/multi.h, main/network.c: add IPv4 multicasting support
1643 2003-10-11 Bradley Bell <btb@icculus.org>
1645 * main/endlevel.c, main/piggy.c: fixed endlevel stuff
1647 * main/cntrlcen.c, main/endlevel.c, main/gamecntl.c,
1648 main/gamerend.c, main/gameseq.c, main/gauges.c, main/kmatrix.c,
1649 main/menu.c, main/mission.h, main/network.c, main/weapon.c,
1650 main/weapon.h: lots of shareware and oem fixes
1652 2003-10-10 Bradley Bell <btb@icculus.org>
1654 * arch/win32/winnet.c: fixed stupid win32 network bug
1656 2003-10-10 Bradley Bell <btb@icculus.org>
1658 * main/piggy.c: increased D1_MAX_TMAP_NUM
1660 2003-10-10 Martin Schaffner <maschaffner@gmx.ch>
1662 * main/bm.c, main/bm.h, main/piggy.c: fixes d1 still textures
1663 which are animated in d2, refactorizes d1 texture reading
1665 2003-10-10 Bradley Bell <btb@icculus.org>
1667 * arch/linux/linuxnet.c, main/automap.c, main/automap.h,
1668 main/bmread.c, main/bmread.h, main/cntrlcen.c, main/cntrlcen.h,
1669 main/collide.h, main/compbit.h, main/config.h, main/console.c,
1670 main/controls.h, main/credits.c, main/credits.h, main/crypt.c,
1671 main/desc_id.h, main/desw.h, main/dumpmine.c, main/effects.c,
1672 main/effects.h, main/endlevel.c, main/endlevel.h, main/escort.c,
1673 main/escort.h, main/fireball.h, main/fvi.c, main/fvi.h,
1674 main/game.c, main/game.h, main/gamecntl.c, main/gamefont.c,
1675 main/gamefont.h, main/gamemine.h, main/gamepal.c, main/gamepal.h,
1676 main/gamerend.c, main/gamesave.h, main/gameseq.c, main/gameseq.h,
1677 main/gamestat.h, main/gauges.h, main/hostage.c, main/hostage.h,
1678 main/hud.c, main/hudmsg.h, main/inferno.c, main/inferno.h,
1679 main/joydefs.c, main/joydefs.h, main/kconfig.h, main/kludge.c,
1680 main/kmatrix.c, main/kmatrix.h, main/laser.c, main/lighting.h,
1681 main/menu.c, main/menu.h, main/mglobal.c, main/modem.h,
1682 main/morph.h, main/movie.c, main/movie.h, main/multibot.h,
1683 main/netmisc.h, main/network.h, main/newmenu.h, main/paging.h,
1684 main/physics.c, main/physics.h, main/piggy.h, main/player.c,
1685 main/playsave.h, main/polyobj.c, main/polyobj.h, main/powerup.c,
1686 main/powerup.h, main/render.c, main/render.h, main/reorder.h,
1687 main/robot.c, main/scores.h, main/screens.h, main/segment.c,
1688 main/segpoint.h, main/slew.c, main/slew.h, main/songs.c,
1689 main/songs.h, main/sounds.h, main/state.h, main/terrain.c,
1690 main/terrain.h, main/texmerge.h, main/text.h, main/textures.h,
1691 main/titles.h, main/vclip.c, main/vclip.h, main/vers_id.h,
1692 main/wall.h: comments/formatting
1694 2003-10-09 Bradley Bell <btb@icculus.org>
1696 * main/text.c: fix text when using old datafiles
1698 * main/laser.h: comments/whitespace
1700 * main/laser.c, main/weapon.c: fixed smart missiles and smart
1701 mines w/shareware data
1703 * include/DT_drawtext.h: deleted unused file
1705 2003-10-08 Bradley Bell <btb@icculus.org>
1707 * main/gameseq.c, main/inferno.c, main/menu.c: SHAREWARE fixes
1709 * arch/win32/ipx_udp.c: use closesocket() instead of close()
1711 * arch/sdl/joydefs.c, main/gamecntl.c, main/kconfig.c,
1712 main/menu.c: Disabled 'd2x keys' weapon selection
1714 2003-10-08 Martin Schaffner <maschaffner@gmx.ch>
1716 * main/object.h, main/multi.h: get rid of most warnings issued by
1717 cpp-precomp of gcc from Mac OS X dev tools
1719 2003-10-05 Bradley Bell <btb@icculus.org>
1721 * NEWS, configure.ac: increment version number
1723 * cfile/cfile.c: better handling of CRLF text files (when that is
1726 * utilities/hogcreate.c, utilities/hogextract.c,
1727 utilities/mvlcreate.c, utilities/mvlextract.c: use binary mode for
1728 reading/writing files
1730 * arch/win32/Makefile.am, arch/win32/include/ipx_udp.h,
1731 arch/win32/ipx_udp.c, arch/win32/winnet.c, main/menu.c: added UDP
1734 2003-10-04 Bradley Bell <btb@icculus.org>
1736 * cfile/cfile.c, main/config.c: oops, fgets does not return EOF
1738 * main/netmisc.c: change byte to sbyte, comments/whitespace
1740 2003-10-03 Bradley Bell <btb@icculus.org>
1742 * cfile/cfile.c, main/config.c: fix win32 eof bug.
1744 * arch/win32/ipx_drv.h, arch/win32/winnet.c, include/ipx.h: win32
1747 * iff/iff.c, include/gr.h, include/iff.h, include/pstypes.h,
1748 main/ai2.c, main/aipath.c, main/aistruct.h, main/bm.h,
1749 main/config.c, main/escort.c, main/fireball.c, main/fuelcen.c,
1750 main/fuelcen.h, main/gameseg.c, main/gameseg.h, main/laser.c,
1751 main/lighting.c, main/mglobal.c, main/network.c, main/newdemo.c,
1752 main/object.c, main/object.h, main/paging.c, main/player.h,
1753 main/robot.h, main/segment.h, main/state.c, main/switch.c,
1754 main/switch.h, main/titles.c, main/wall.c, main/wall.h,
1755 main/weapon.c, main/weapon.h: change byte to sbyte,
1758 * 2d/bitblt.c, cfile/cfile.c, include/cfile.h, main/ai.c,
1759 main/ai.h, main/gamemine.c, main/gauges.c, main/kconfig.c,
1760 main/menu.c, main/multi.c, main/multi.h, main/multibot.c,
1761 main/newdemo.h, main/render.c, main/scores.c: change byte to sbyte
1763 * configure.ac: better checking for timeval
1765 2003-10-03 Martin Schaffner <maschaffner@gmx.ch>
1767 * arch/dos/bak/ipx.c, arch/dos/ipx.c, arch/linux/Makefile.am,
1768 arch/linux/include/ipx_lin.h, arch/linux/ipx_lin.c,
1769 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, arch/linux/ukali.c,
1770 arch/win32/winnet.c, configure.ac, include/byteswap.h,
1771 include/ipx.h, main/inferno.c, main/menu.c, main/multi.c,
1772 main/multibot.c, main/network.c: Make network architecture
1773 choosable from game menu, add support for UDP/IP on Mac OS X and
1776 2003-10-02 Martin Schaffner <maschaffner@gmx.ch>
1778 * include/byteswap.h: added macros for coping with alignment
1781 2003-10-02 Bradley Bell <btb@icculus.org>
1783 * main/multi.h: added padding to little-endian version of
1786 * arch/dos/bak/ipx.c, arch/dos/ipx.c: comments/whitespace
1788 * main/netmisc.c: delete duplicate function
1790 2003-10-01 Bradley Bell <btb@icculus.org>
1792 * main/bm.c: make sure d1_texture_indices gets freed between
1795 2003-09-11 Martin Schaffner <maschaffner@gmx.ch>
1797 * main/piggy.h: fix size of d1 shareware descent.pig
1799 2003-08-03 Martin Schaffner <martin.schaffner@epfl.ch>
1801 * main/bm.c, main/bm.h, main/gamemine.c, main/gamemine.h,
1802 main/gameseq.c, main/piggy.c: fix loading of d1 texture
1803 replacements for non-animated textures
1805 2003-08-02 Matthew Mueller <donut@dakotacom.net>
1807 * main/controls.c: use fixed 20fps wiggle
1809 2003-08-02 Paolo Ulivi <pulivi@libero.it> and Bradley Bell <btb@icculus.org>
1811 * Makefile.am, debian/changelog.in, debian/control,
1812 debian/d2x-common.dirs, debian/d2x-common.install,
1813 debian/d2x-common.manpages, debian/d2x-gl.files,
1814 debian/d2x-gl.menu, debian/d2x-sdl.files, debian/d2x-sdl.menu,
1815 debian/rules, libmve/Makefile.am, libmve/mveplayer.1,
1816 utilities/Makefile.am, utilities/hogcreate.1,
1817 utilities/hogextract.1, utilities/mvlcreate.1,
1818 utilities/mvlextract.1, utilities/tex2txb.1, utilities/txb2tex.1:
1819 add man pages, distribute utility programs in new d2x-common deb
1821 * rpm/d2x.spec.in: updated rpm spec file
1823 2003-08-02 Bradley Bell <btb@icculus.org>
1825 * cfile/cfile.c: update raw_position in cfputc and cfputs
1827 2003-08-02 Martin Schaffner <martin.schaffner@epfl.ch>
1829 * main/piggy.c: make error message more friendly
1831 * main/piggy.c: simplify copying of bitmap flags
1833 * arch/linux/linuxnet.c, main/multi.c, main/multibot.c: bigendian
1836 * cfile/cfile.c: revert to always using custom fgets
1838 * main/endlevel.c, main/mission.c: handle missing exit sequence
1839 components gracefully
1841 * main/playsave.c: comments
1843 2003-07-24 Martin Schaffner <martin.schaffner@epfl.ch>
1845 * cfile/cfile.c: update raw_position in cfwrite
1847 * main/network.c: comments/formatting
1849 2003-06-22 Bradley Bell <btb@icculus.org>
1851 * cfile/cfile.c: use standard fgets for non-archive files
1853 * main/movie.c: use con_printf for missing movie warning
1855 2003-06-18 Bradley Bell <btb@icculus.org>
1857 * main/movie.c: fixed cfile conversion of movielib code
1859 * main/console.c, main/hud.c: strip out colors, etc when printing
1862 * include/u_mem.h: fix NDEBUG calloc macro
1864 2003-06-15 Bradley Bell <btb@icculus.org>
1866 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c: removed
1869 * 2d/pcx.c, include/strio.h, main/ai.c, main/ai.h,
1870 main/cntrlcen.c, main/config.c, main/gamesave.c, main/gameseq.c,
1871 main/movie.c, main/multi.c, main/network.c, main/newdemo.c,
1872 main/newmenu.c, main/piggy.c, main/playsave.c, main/polyobj.c,
1873 main/scores.c, main/state.c, main/text.c, misc/args.c,
1874 misc/strio.c: convert file i/o to cfile
1876 2003-06-14 Bradley Bell <btb@icculus.org>
1878 * include/cfile.h, cfile/cfile.c: implemented cfile wrappers for
1879 writing and other modes besides "rb" (mostly taken from
1882 2003-06-09 Bradley Bell <btb@icculus.org>
1884 * 2d/palette.c, main/kludge.c: gr_copy_palette not really a
1887 * include/libmve.h, libmve/mve_main.c, libmve/mvelib.c,
1888 libmve/mvelib.h, libmve/mveplay.c, main/movie.c: merged libmve
1891 2003-06-07 Taylor Richards <taylor@icculus.org>
1893 * libmve/mvelib.c, libmve/mveplay.c: stop memory leaks in libmve
1895 2003-06-07 Bradley Bell <btb@icculus.org>
1897 * main/console.c: fix non-console build
1899 * main/gamesave.c: comments
1901 * main/bm.c: remove redundant break
1903 2003-06-06 Bradley Bell <btb@icculus.org>
1905 * main/gauges.c, main/kconfig.c: comments/formatting
1907 * console/.cvsignore: added .cvsignore
1909 * main/console.c: can't write to console after it's closed
1911 2003-06-05 Bradley Bell <btb@icculus.org>
1913 * arch/sdl/event.c, console/CON_console.c, console/Makefile.am,
1914 console/internal.c, console/internal.h, include/CON_console.h,
1915 include/console.h, main/console.c, main/gamecntl.c, main/hud.c:
1916 finish console conversion away from SDL
1918 2003-06-04 Bradley Bell <btb@icculus.org>
1920 * console/CON_console.c, include/CON.console.h, include/console.h,
1921 main/console.c, main/game.c: console conversion to native gr,
1924 * include/gr.h, main/credits.c, main/kconfig.c, main/newmenu.c:
1925 put prototype for gr_bm_bitblt in gr.h
1927 2003-06-03 Bradley Bell <btb@icculus.org>
1929 * console/CON_console.c, console/DT_drawtext.c,
1930 console/Makefile.am, include/CON_console.h, include/DT_drawtext.h,
1931 main/console.c: use native fonts for console
1933 * main/playsave.c: use shorts for short data
1935 2003-06-02 Bradley Bell <btb@icculus.org>
1937 * configure.ac, main/console.c: set console background, fix
1940 2003-06-01 Bradley Bell <btb@icculus.org>
1942 * Makefile.am, arch/sdl/event.c, configure.ac,
1943 console/CON_console.c, console/DT_drawtext.c, console/Makefile.am,
1944 console/internal.c, include/CON_console.h, include/DT_drawtext.h,
1945 include/console.h, main/console.c, main/game.c, main/gamecntl.c,
1946 main/gamerend.c: added console code (from SDL_console)
1948 2003-05-30 Bradley Bell <btb@icculus.org>
1950 * README: minor update
1952 2003-05-28 Bradley Bell <btb@icculus.org>
1954 * Info.plist.in, Makefile.am, configure.ac: add support for MacOS
1959 2003-06-06 Bradley Bell <btb@icculus.org>
1961 * main/kconfig.c: fix crash in control menus
1963 * main/gauges.c: force cockpit redraw in opengl
1965 * main/gamerend.c: move ogl swap, so cockpit and console get
1968 2003-06-01 Bradley Bell <btb@icculus.org>
1970 * configure.ac, libmve/mveplay.c: define struct timeval if needed
1974 2003-05-12 Bradley Bell <btb@icculus.org>
1976 * configure.ac: increment version number
1978 * main/bm.c: use con_printf for exit model warnings
1980 * configure.ac: must check for timespec after setting -mno-cygwin
1982 * main/inferno.c: added -nohogdir and -userdir options
1984 * NEWS, main/titles.c: use briefings with no extension
1988 2003-04-30 Bradley Bell <btb@icculus.org>
1990 * configure.ac: have to include time.h when checking for nanosleep
1992 * configure.ac, libmve/mveplay.c: use autoconf to check for struct
1995 * Makefile.am, NEWS, README, configure.ac: fix linking bug,
1996 increment version number
1998 * main/Makefile.am: make dist fix
2002 2003-04-29 Bradley Bell <btb@icculus.org>
2004 * configure.ac, 2d/2dsline.c, main/automap.c, libmve/mveplay.c:
2007 2003-04-24 Bradley Bell <btb@icculus.org>
2009 * configure.ac: increment version number
2011 * main/inferno.c: redeclare main() 'the SDL way', make sure SDL.h
2014 2003-04-24 Ingo van Lil <inguin@gmx.de>
2016 * main/render.c: fix misspellings of NDEBUG
2020 2003-04-14 Bradley Bell <btb@icculus.org>
2022 * cfile/cfile.c: prefer files from d2 hog over d1 hog
2024 2003-04-11 Bradley Bell <btb@icculus.org>
2026 * main/automap.c, main/gamemine.c, main/menu.c: fix compiler
2031 2003-04-11 Bradley Bell <btb@icculus.org>
2033 * libmve/mveplay.c: use _sleep instead of sleep on win32
2035 * Makefile.am, README, README.utils, arch/sdl/digi.c,
2036 arch/sdl/joy.c, arch/win32/Makefile.am, include/byteswap.h,
2037 include/cfile.h, include/error.h, libmve/Makefile.am,
2038 libmve/decoders.h, main/Makefile.am, main/endlevel.c,
2039 main/endlevel.h, main/playsave.c, misc/fileutil.c:
2040 utilities/Makefile.am: comments/formatting/dist problems
2042 * configure.ac: use different defines for os x
2044 2003-04-07 Bradley Bell <btb@icculus.org>
2046 * include/error.h, misc/error.c: put some old stuff back in,
2047 eliminate duplicate error messages
2049 * main/text.c: don't die on text not found
2052 * main/inferno.c: print some useful info if hog not found, allow
2053 -help to work if no text available
2055 2003-04-07 Steffen Pohle <stpohle@gmx.net>
2057 * arch/linux/Makefile.am: revert to previous version, so linux
2060 2003-04-03 Bradley Bell <btb@icculus.org>
2062 * main/endlevel.c: fixed exit model scheme yet again
2064 2003-04-02 Bradley Bell <btb@icculus.org>
2066 * misc/error.c: call Int3 on Assert
2068 * main/cntrlcen.c, main/cntrlcen.h, main/gamesave.c: modified
2071 * main/wall.c: don't die when trying to toggle nonexistent
2072 segment... vertigo level 10 is buggy!
2074 * main/gamemine.c: comments/formatting
2076 2003-03-31 Micah J. Lieske <MicahJon@compuserve.com>
2078 * arch/dos/digimm.c, arch/sdl/digi.c, arch/win32/digi.c,
2079 main/inferno.c: Allow use of 22K sound samples
2081 2003-03-29 Bradley Bell <btb@icculus.org>
2083 * arch/ogl/gr.c: default to bitmapped reticle
2085 * main/bm.c, main/endlevel.c, main/piggy.c, main/piggy.h,
2086 main/polyobj.c: rewrote endlevel stuff to reread exit model info
2089 * arch/sdl/joy.c: fixed text seen for hats in control config
2092 2003-03-28 Bradley Bell <btb@icculus.org>
2094 * main/bm.c: heh, model nums in vertigo are hardcoded,
2095 N_D2_POLYGON_MODELS can't change
2097 * configure.ac, include/d1x.xpm, include/descent.xpm,
2098 arch/ogl/sdlgl.c, arch/sdl/gr.c: enabled setting icon with
2101 2003-03-27 Bradley Bell <btb@icculus.org>
2103 * main/text.h: fixed text references for hat directions
2105 * arch/ogl/Makefile.am: oops, can't get rid of main INCLUDE yet...
2107 2003-03-26 Bradley Bell <btb@icculus.org>
2109 * main/playsave.c: make d2x keys backward compatible
2111 2003-03-26 Micah J. Lieske <MicahJon@compuserve.com>
2113 * arch/sdl/event.c, arch/sdl/joy.c: added hat support for sdl
2116 2003-03-26 Bradley Bell <btb@icculus.org>
2118 * main/piggy.c: fix crash when d1 data not present
2120 * main/gamecntl.c, main/kconfig.c, main/playsave.c: fix d2x keys,
2121 read/write from plr file
2123 * main/ai.h, main/collide.c, main/escort.c, main/escort.h,
2124 main/fuelcen.c, main/gamecntl.c, main/playsave.c, main/powerup.c:
2125 added escort.h header
2127 2003-03-25 Bradley Bell <btb@icculus.org>
2129 * main/bm.c, main/piggy.c, main/piggy.h, main/gameseq.c: added
2130 D1_PIGFILE ("descent.pig") macro
2132 * main/bm.c, main/piggy.c, main/piggy.h: ability to load exit
2133 models from d1 pig file
2135 * main/bm.c, main/bm.h, main/endlevel.c, main/piggy.c,
2136 main/piggy.h: ability to load exit model bitmaps (or any bitmap,
2137 really) from d1 pig file
2139 2003-03-23 Bradley Bell <btb@icculus.org>
2141 * main/bm.c: stop extra robots from overwriting exit models
2143 * include/ogl_init.h: increased OGL_TEXTURE_LIST_SIZE so the
2144 texture list doesn't get full
2146 * main/bm.c: fix mem leak when reading extra robots
2148 2003-03-21 Bradley Bell <btb@icculus.org>
2150 * main/menu.c: Added option to set movie resolution (mostly works)
2152 2003-03-21 Martin Schaffner <maschaffner@gmx.ch>
2154 * main/gameseq.c, main/piggy.c, main/piggy.h: move bitmap
2155 replacement functions to piggy.c
2157 * main/gameseq.c: attempt to support mac d1 descent.pig
2159 * main/bm.c: fix mem leak
2161 * main/gameseq.c: fix bug: when opening d1 level 1 with oem data
2162 files, both d1 and d2 oem briefing where showed
2164 * main/inferno.c, main/movie.c: Change the default movie
2165 resolution to "high", implement the option -lowresmovies
2167 2003-03-20 Bradley Bell <btb@icculus.org>
2169 * arch/sdl/rbaudio.c, main/songs.c: cd detection works now
2171 * main/piggy.c: comments
2173 2003-03-20 Martin Schaffner <maschaffner@gmx.ch>
2175 * main/gameseq.c: delete duplicate function
2177 * 2d/rle.c: fix color swapping on big endian of big rle bitmaps
2179 2003-03-19 Bradley Bell <btb@icculus.org>
2181 * arch/sdl/rbaudio.c, include/rbaudio.h: starting d2 cd detection
2182 (cddb discid) support
2184 * arch/sdl/digi.c, main/kludge.c: implemented
2185 digi_link_sound_to_object3 for looping sounds, other looping stuff
2187 * arch/sdl/gr.c: removing dependencies on stuff in main/
2189 * arch/linux/Makefile.am, arch/linux/init.c,
2190 arch/linux/linuxnet.c, arch/linux/include/ukali.h,
2191 arch/ogl/Makefile.am, main/inferno.c: moved joy_init back to main,
2192 other header cleanups
2194 * arch/win32/ipx_win.c, configure.ac: ipx on win32 fixed!
2196 2003-03-19 Martin Schaffner <maschaffner@gmx.ch>
2198 * 2d/rle.c, include/gr.h, include/rle.h, main/bm.c, main/bm.h,
2199 main/gamemine.c, main/gamemine.h, main/gameseq.c, main/piggy.c,
2200 main/piggy.h, main/wall.c, main/wall.h: if descent.pig available,
2201 load d1 textures for d1 levels
2203 2003-03-19 Bradley Bell <btb@icculus.org>
2205 * 2d/font.c, 2d/palette.c, 3d/interp.c, 3d/setup.c,
2206 arch/sdl/rbaudio.c, include/texmap.h, libmve/decoder16.c,
2207 libmve/decoder8.c, libmve/decoders.h, libmve/mveplay.c,
2208 texmap/ntmap.c, texmap/texmapl.h: header/extern declaration
2211 * README: added some OS X info
2213 2003-03-17 Bradley Bell <btb@icculus.org>
2215 * main/newdemo.c: simplify DEMO_FILENAME macro
2217 * main/console.c, main/game.c: enable experimental console support
2219 * main/gamerend.c: fixed location of fps meter in multi
2221 2003-03-16 Bradley Bell <btb@icculus.org>
2223 * main/menu.c, main/newdemo.c, main/newdemo.h, main/newmenu.c:
2224 also look in shared data dir for demos
2226 * main/newdemo.c, main/newdemo.h: comments/formatting
2228 2003-03-15 Christopher Thielen <chris@luethy.net>
2230 * main/kludge.c: set CDROM_dir back to "." - tricks game into
2231 thinking d2 cd is always present
2233 2003-03-15 Bradley Bell <btb@icculus.org>
2235 * 2d/font.c, main/credits.c, main/scores.c: fixed opengl credits,
2238 * arch/sdl/rbaudio.c: formatting, enabled volume control under
2241 * arch/ogl/gr.c: fixed dark font bug by calling gr_set_mode from
2242 gr_init. don't really know why this works, though
2244 2003-03-14 Bradley Bell <btb@icculus.org>
2246 * main/gameseq.c: fix Bitmap_replacement_data mem leakage
2248 * unused/bios/rbaudio.h: removed duplicate file
2250 2003-03-14 Christopher Thielen <chris@luethy.net>
2252 * arch/sdl/rbaudio.c: stop cd audio when exiting
2254 2003-03-14 Micah J. Lieske <MicahJon@compuserve.com>
2256 * main/gamecntl.c: add comments to the "only matt knows" cheats
2258 2003-03-14 Martin Schaffner <maschaffner@gmx.ch>
2260 * main/gamemine.c: formatting, better texture conversion for d1
2263 2003-03-14 Bradley Bell <btb@icculus.org>
2265 * main/piggy.c: must swap all mac version pigfiles
2267 * main/ai.c, main/ai.h, main/bm.h, main/crypt.c, main/joydefs.h,
2268 main/multi.c: formatting, minor cleanups
2270 * 2d/rle.c: need to swap line_size on bigendian machines
2272 * main/mission.c, main/mission.h: detect mac full version hogfile
2274 2003-03-13 Bradley Bell <btb@icculus.org>
2276 * arch/sdl/joydefs.c, main/kconfig.c, main/kconfig.h, main/menu.c:
2277 added joy/mouse sensitivity slider, increased range to 16, and
2280 * main/Makefile.am, main/joydefs.c, main/old/joydefs.c: moved old
2283 * arch/linux/Makefile.am: removed extra backslash
2285 * TODO, installation.txt: updated some documentation
2287 * main/gamecntl.c, main/menu.c, main/menu.h: added "d2x options"
2288 menu, with maxfps option
2290 2003-03-12 Bradley Bell <btb@icculus.org>
2292 * main/game.c, main/game.h, main/inferno.c: added -maxfps option
2294 * arch/linux/alsadigi.c, arch/linux/findfile.c,
2295 arch/linux/hmiplay.c, arch/linux/init.c, arch/linux/ipx_bsd.c,
2296 arch/linux/ipx_kali.c, arch/linux/ipx_lin.c, arch/linux/ipx_udp.c,
2297 arch/linux/joydefs.c, arch/linux/ukali.c, arch/linux/include,
2298 arch/linux/include/ipx_bsd.h, arch/linux/include/ipx_drv.h,
2299 arch/linux/include/ipx_hlpr.h, arch/linux/include/ipx_kali.h,
2300 arch/linux/include/ipx_ld.h, arch/linux/include/ipx_lin.h,
2301 arch/linux/include/ipx_udp.h, arch/linux/include/joystick.h,
2302 arch/linux/include/music.h, arch/linux/include/serial.h,
2303 arch/linux/include/ukali.h: formatting
2305 2003-03-11 Chris Arena <ccarena@cox.net>
2307 * main/menu.c: fixed brightness slider
2309 2003-03-01 Bradley Bell <btb@icculus.org>
2311 * main/piggy.c, main/titles.c: d1 briefing text fixed, spinning
2312 robots and animated bitmaps work, but colors are messed up
2314 2003-02-28 Bradley Bell <btb@icculus.org>
2316 * main/player.h: whitespace
2318 * main/automap.c, main/cntrlcen.c, main/collide.c,
2319 main/gamerend.c: use Builtin_mission_num instead of 0 (if
2320 descent.hog is present, d1 becomes mission 0)
2322 * configure.ac, arch/win32/Makefile.am, arch/win32/ipx_drv.h,
2323 arch/win32/ipx_win.c, arch/win32/mingw_init.c,
2324 arch/win32/winnet.c: MinGW compiles with network enabled again,
2325 but still doesn't work
2329 2003-02-28 Bradley Bell <btb@icculus.org>
2331 * 2d/pcx.c, arch/ogl/gr.c, libmve/mveplay.c, main/gameseq.c,
2332 main/inferno.c, main/menu.c, main/movie.c, main/newmenu.c: Fixed
2333 many opengl glitches
2335 2003-02-27 Bradley Bell <btb@icculus.org>
2337 * main/Makefile.am, main/gamesave.c, main/hoard.c, main/hoard.h,
2338 main/inferno.c, main/menu.c, main/mission.c, main/mission.h,
2339 main/network.c, main/network.h: noted that hoard.ham is only needed
2340 for multiplayer HOARD games, and should not be equated with
2341 "vertigo". put HoardEquipped() back in network.c.
2343 * arch/ggi/key.c, arch/sdl/key.c, arch/svgalib/key.c,
2344 include/d_delay.h, main/automap.c, main/game.c, main/kconfig.c,
2345 main/multi.c, main/newdemo.c, misc/Makefile.am, misc/d_delay.c:
2346 use timer_delay instead of d_delay
2348 2003-02-27 Martin Schaffner <maschaffner@gmx.ch>
2350 * main/render.c: added replacement qsort for solaris
2352 2003-02-26 Bradley Bell <btb@icculus.org>
2354 * main/gamemine.c: texture conversion for d1 shareware
2356 2003-02-26 Martin Schaffner <maschaffner@gmx.ch>
2358 * main/gamemine.c: better texture conversion for d1 levels
2360 2003-02-26 Micah J. Lieske <MicahJon@compuserve.com>
2362 * main/kconfig.c: fix joystick support under MinGW
2364 2003-02-26 Bradley Bell <btb@icculus.org>
2366 * main/playsave.c: fix swapping glitch
2368 * configure.ac, readme.txt: clean stuff up, getting ready for
2371 * main/titles.c: begin support for rendering spinning robots in
2374 * main/mission.c, main/mission.h: load d1 oem mission, d1 v1.0
2377 * main/gamemine.c: load d1 shareware levels!
2379 2003-02-25 Bradley Bell <btb@icculus.org>
2383 * autogen.sh: add warning about old auto* versions, use
2386 2003-02-24 Bradley Bell <btb@icculus.org>
2388 * main/gameseq.c, main/movies.c, main/titles.c: Descent I
2389 briefings mostly working
2391 * main/movie.c, main/titles.c: fixed some more briefing glitches
2393 2003-02-23 Bradley Bell <btb@icculus.org>
2395 * main/movie.c: fixed crash when using shareware data files
2398 * arch/sdl/digi.c: fix crash on non-existent sounds
2399 (i.e. shareware data)
2401 2003-02-22 Bradley Bell <btb@icculus.org>
2403 * main/titles.c: fixed fullscreen toggle in briefings
2405 2003-02-21 Bradley Bell <btb@icculus.org>
2407 * configure.ac: check for mingw when enabling nasm
2409 * main/playsave.c: enable loading player files of either byte
2412 2003-02-20 Bradley Bell <btb@icculus.org>
2414 * main/bm.c, main/bm.h, main/endlevel.c: fixed up endlevel stuff
2416 * arch/sdl/digi.c, main/kludge.c: oops, meant to say: fixed bug
2417 #343, not "rest of solution to bug #344"
2419 * arch/sdl/timer.c, include/timer.h: revert to more accurate
2422 * main/kludge.c: partial solution to bug #344
2424 * Makefile.am, tools/cvs2cl/cvs2cl.pl: get rid of cvs2cl.pl
2426 * compilerdefs.txt: added linux/mips info
2428 * ChangeLog: clean up changelog
2430 2003-02-19 Bradley Bell <btb@icculus.org>
2432 * libmve/mveplay.c: os x needs nanosleep prototype.
2434 2003-02-18 Bradley Bell <btb@icculus.org>
2436 * .cvsignore, libmve/.cvsignore: added files to .cvsignore
2438 * include/libmve.h, libmve/mveplay.c, main/movie.c: added function
2439 to disable/enable audio
2441 * libmve/: mve_main.c, mveplay.c: bigendian fixes
2443 * main/: movie.h, titles.c: make sure movie's palette is set before
2444 writing briefing text. Fixes bug #359
2446 * libmve/mveplay.c: make MVE_rmStepMovie play a full frame instead
2449 * misc/: args.c, byteswap.c, d_delay.c, d_io.c, dos_disk.h,
2450 error.c, hash.c, parsarg.c, parsarg.h, strio.c, strutil.c:
2453 * maths/: fix.asm, rand.c, tables.c, vecmat.c, vecmata.asm:
2456 * texmap/: ntmap.c, scanline.c, scanline.h, texmapl.h,
2457 tmap_flt.asm, tmap_inc.asm, tmap_lin.asm, tmap_ll.asm,
2458 tmap_per.asm, tmapfade.asm, tmapflat.c, tmappent.S, tmapppro.S:
2461 * include/libmve.h: blah
2463 2003-02-18 Martin Schaffner <martin.schaffner@epfl.ch>
2465 * main/render.c: 2nd attempt to fix solaris qsort bug
2467 2003-02-18 Bradley Bell <btb@icculus.org>
2469 * configure.ac, include/pstypes.h: put alignment detection in
2472 2003-02-17 Bradley Bell <btb@icculus.org>
2474 * Makefile.am, README.utils, configure.ac, include/libmve.h,
2475 include/mve_audio.h, include/mvelib.h, libmve/Makefile.am,
2476 libmve/decoder16.c, libmve/decoder8.c, libmve/mve_audio.c,
2477 libmve/mve_audio.h, libmve/mve_main.c, libmve/mvelib.c,
2478 libmve/mvelib.h, libmve/mveplay.c, main/Makefile.am,
2479 main/decoder16.c, main/decoder8.c, main/movie.c, main/mve_audio.c,
2480 main/mve_main.c, main/mvelib.c, main/mveplay.c, main/mveplay.h:
2481 moved mve stuff to separate subdir
2483 * include/mvelib.h, main/movie.c, main/mve_main.c, main/mvelib.c,
2484 main/mveplay.c, main/mveplay.h, main/titles.c: many improvements to
2485 mve code. Fixes (at least) bugs #41, #348, and #350.
2487 2003-02-14 Bradley Bell <btb@icculus.org>
2489 * main/Makefile.am: no more Makefile.mveplay. again
2491 * main/mveplay.c: typo
2493 2003-02-13 Bradley Bell <btb@icculus.org>
2495 * utilities/mvlextract.c: uint -> unsigned int
2497 * main/: mve_main.c, mvelib.c, mveplay.c: add fullscreen mode to
2498 standalone mveplayer, win32 support
2500 * main/movie.c: random bugfixes, win32 support
2502 * arch/sdl/Makefile.am: formatting
2504 * configure.ac: disable networking on mac/win for now
2506 * main/newmenu.c: comments
2508 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
2510 * 3d/interp.c, include/interp.h, main/polyobj.c: get rid of some
2511 redundant swap functions.
2513 2003-02-13 Bradley Bell <btb@icculus.org>
2515 * ChangeLog: update changelog
2517 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
2519 * 3d/interp.c, include/interp.h, main/polyobj.c: fix remaining
2520 polymodel alignment issues.
2522 2003-02-13 Bradley Bell <btb@icculus.org>
2524 * utilities/: hogcreate.c, hogextract.c, mvlcreate.c, mvlextract.c:
2525 fix various little bugs
2527 * main/mveplay.c, utilities/hogextract.c, utilities/mvlextract.c,
2528 utilities/tex2txb.c, utilities/txb2tex.c: eliminate warning
2530 * main/: Makefile.am, Makefile.mveplay: build mveplayer from
2533 * README.utils: new file
2535 * main/: mve_main.c, mveplay.c: more movie fixes
2537 * README: updated README
2539 * 2d/Makefile.am, main/Makefile.am: some OS X and dist fixes
2541 2003-02-12 Bradley Bell <btb@icculus.org>
2543 * utilities/mvlextract.c: bigendian mvl support
2545 * main/mveplay.c: formatting, stuff
2547 * main/: Makefile.am, Makefile.mveplay: lotsa movie cleanups, added
2548 truecolor mve support, standalone mveplayer
2550 * include/mve_audio.h, include/mvelib.h, main/decoder16.c,
2551 main/decoder8.c, main/movie.c, main/mve_main.c, main/mvelib.c,
2552 main/mveplay.c: lotsa movie cleanups, added truecolor mve support,
2553 standalone mveplayer
2555 2003-01-22 Bradley Bell <btb@icculus.org>
2557 * include/: interp.h, interp.h: restore prototype for
2558 swap_polygon_model_data
2560 2003-01-21 Bradley Bell <btb@icculus.org>
2562 * main/piggy.c: use memcpy to avoid alignment problem
2564 * compilerdefs.txt: updated some defs, added sunos/sparc
2566 2003-01-15 Bradley Bell <btb@icculus.org>
2568 * main/render.c, arch/ogl/ogl.c: use __sun__ for sunos
2570 * main/gamemine.c: attempting to support d1 shareware
2572 * compilerdefs.txt: update defs
2574 2003-01-15 David Costanzo <david_costanzo@yahoo.com>
2576 * main/mveplay.c: fix several bugs, comments, formatting.
2578 2003-01-15 Bradley Bell <btb@icculus.org>
2580 * arch/ogl/sdlgl.c, arch/sdl/digi.c, arch/sdl/event.c,
2581 arch/sdl/gr.c, arch/sdl/init.c, arch/sdl/joy.c, arch/sdl/key.c,
2582 arch/sdl/mouse.c, arch/sdl/rbaudio.c, arch/sdl/timer.c,
2583 include/error.h, main/gamecntl.c, main/inferno.c: changed path for
2586 * arch/: ogl/glx.c, ogl/gr.c, ogl/ogl.c, ogl/wgl.c, sdl/joydefs.c:
2587 formatting, comments
2589 2003-01-11 Bradley Bell <btb@icculus.org>
2591 * main/: mission.c, mission.h: attempt to support d1 for mac
2594 * arch/sdl/joy.c, main/mvelib.c, main/titles.c: gcc 3.2 warnings
2596 * main/object.h: foo
2598 2003-01-09 Bradley Bell <btb@icculus.org>
2600 * main/movie.c: use ifdef around gr_toggle_fullscreen
2602 2003-01-07 Bradley Bell <btb@icculus.org>
2604 * Makefile.am, descent.msn, installation.txt, main/mission.c,
2605 main/mission.h: don't need .msn file for descent.hog anymore
2609 2003-01-06 Bradley Bell <btb@icculus.org>
2611 * main/mission.h, main/mission.c: comments
2613 * README, TODO, cvshowto.txt, installation.txt, debian/copyright:
2616 2003-01-03 Bradley Bell <btb@icculus.org>
2618 * utilities/: txb2txt.c, txt2txb.c: remove old files
2620 * 3d/interp.c, include/byteswap.h, main/gamemine.c: formatting
2622 * main/polyobj.c: attempt to make read_model_file
2625 * main/menu.c: move vertigo text
2627 2003-01-02 Bradley Bell <btb@icculus.org>
2629 * 3d/interp.c, include/interp.h, main/morph.c, main/polyobj.c,
2630 main/polyobj.h: cleanup alignment changes
2632 * NEWS, 3d/interp.c, include/3d.h, include/interp.h,
2633 include/pstypes.h, main/Makefile.am, main/bm.c, main/collide.c,
2634 main/object.h: fix alignment issues on sparc
2636 * cvshowto.txt: update cvs info
2640 * 2d/rle.c: make rle_swap handle RLE_BIG
2642 2003-01-01 Martin Schaffner <maschaffner@gmx.ch>
2644 * main/render.c: workaround solaris qsort bug
2646 2003-01-01 Steffen Pohle <stpohle@gmx.net>
2648 * arch/linux/linuxnet.c, arch/linux/ukali.c,
2649 arch/linux/include/ukali.h, main/inferno.c: enabled kali
2651 * arch/linux/Makefile.am: enabled linux joystick, kali
2653 * configure.ac, arch/linux/joystick.c, arch/sdl/Makefile.am,
2654 arch/sdl/event.c: enabled linux joystick
2656 2002-12-31 Bradley Bell <btb@icculus.org>
2658 * main/gamemine.c: simplified warning msg
2660 * NEWS, TODO, main/multi.c, main/netmisc.c: comments/whitespace
2662 * main/render.h: fix compiler warning
2664 2002-12-31 Martin Schaffner <maschaffner@gmx.ch>
2666 * 2d/rle.c, main/inferno.c, main/piggy.c: fixed rle_swap leaks.
2668 2002-12-24 Bradley Bell <btb@icculus.org>
2670 * main/mission.c: fixes an infinite loop which was caused by d2x
2671 thinking d2demo was a descent 1 mission
2673 2002-12-24 Martin Schaffner <maschaffner@gmx.ch>
2675 * arch/ogl/ogl.c, main/render.c: fix compiler warnings.
2677 2002-12-24 Bradley Bell <btb@icculus.org>
2679 * main/render.c: comments
2681 2002-10-30 Bradley Bell <btb@icculus.org>
2683 * main/inferno.c: add help for -hogdir option
2685 * main/inferno.c: added -hogdir option
2687 2002-10-28 Bradley Bell <btb@icculus.org>
2689 * main/: inferno.c, menu.c: enabled Vertigo displays
2691 * include/3d.h: typo
2693 2002-10-28 Martin Schaffner <maschaffner@gmx.ch> and Bradley Bell <btb@icculus.org>
2695 * 3d/interp.c, include/3d.h, include/byteswap.h, main/bm.c,
2696 main/netmisc.c, main/network.c: simplify and eliminate redundant
2699 2002-10-28 Martin Schaffner <maschaffner@gmx.ch>
2701 * maths/fixc.c: fix infinite loop in quad_sqrt.
2703 * 3d/points.c, include/maths.h, include/pstypes.h, maths/fixc.c,
2704 maths/vecmat.c: sparc/sunos support: rename quad to quadint.
2706 2002-10-12 Bradley Bell <btb@icculus.org>
2708 * 2d/2dsline.c: handle BM_OGL in gr_scanline()
2710 2002-10-11 Bradley Bell <btb@icculus.org>
2712 * main/hud.c: make hud_message work correctly
2714 * 2d/palette.c, arch/sdl/gr.c, include/palette.h, main/inferno.c:
2717 * main/network.c: formatting, small fixes
2719 2002-10-10 Bradley Bell <btb@icculus.org>
2721 * main/netmisc.h: no swap_object for little-endian
2723 * main/: netmisc.h, network.c: use macros to simplify network
2726 * main/piggy.c: disable autodetect of mac pig (use --enable-macdata
2729 * main/inferno.c: enable loading screen for mac shareware with
2732 * main/netmisc.c: whitespace
2734 * 2d/bitmap.c, main/inferno.c, main/mission.c, main/playsave.c:
2737 * main/hud.c: whitespace
2739 * configure.ac: remove shareware build, add macdata build
2741 * main/songs.c: whitespace
2743 * 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/gpixel.c, 2d/line.c,
2744 2d/pixel.c, 2d/poly.c, 2d/rect.c, 2d/tmerge.c, main/gamerend.c:
2747 * 2d/: Makefile.am, tmerge_a.asm: enable TRANSPARENCY_COLOR for
2750 2002-10-04 Martin Schaffner <maschaffner@gmx.ch>
2752 * cfile/cfile.c, include/iff.h, main/gamepal.c, main/titles.c:
2753 comments, formatting, etc.
2755 * iff/iff.c: fix bigendian iff loading.
2757 2002-10-03 Bradley Bell <btb@icculus.org>
2759 * utilities/txb2tex.c: typo
2761 * 3d/clipper.c, main/bm.c, main/game.c, main/gamecntl.c,
2762 main/newmenu.c, main/switch.c, main/terrain.c, main/text.c:
2765 * arch/sdl/mouse.c: whitespace
2767 2002-09-19 Bradley Bell <btb@icculus.org>
2769 * main/kconfig.c: fix a oops, add old logs
2771 * main/kconfig.c: support for >3 mouse buttons
2773 2002-09-18 Bradley Bell <btb@icculus.org>
2775 * include/gr.h: fix palette swap define
2777 2002-09-14 Bradley Bell <btb@icculus.org>
2779 * main/titles.c: load hires briefing screen if lores doesn't exist
2780 (i.e. vertigo) and MenuHires=0
2782 2002-09-14 Werner Augustin <descent-source@mailinglist.gnuher.de>
2784 * main/: multi.h, network.h: pack some structures for ipx
2787 2002-09-14 Bradley Bell <btb@icculus.org>
2789 * cfile/cfile.c, main/endlevel.c, main/gamesave.c: revert cfgets()
2790 and load_endlevel_data() to expect newline-terminated strings, fix
2791 load_game_data to read null-terminated string for
2794 2002-09-07 Bradley Bell <btb@icculus.org>
2796 * main/newmenu.c: added error message
2798 * main/menu.h: enable -nohires with mac shareware
2800 * 2d/palette.c, include/gr.h: enable 0/255 palette swap
2802 * 2d/font.c: enable 0/255 palette swap for fonts
2804 * 2d/bitblt.c: add TRANSPARENCY_COLOR to assembly code, nother OGL
2807 * 2d/2dsline.c: fix ogl blooper
2809 2002-09-05 Bradley Bell <btb@icculus.org>
2811 * 2d/rle.c, 2d/scalec.c, include/rle.h: better just do it the old
2814 * include/strutil.h: need string.h for strcasecmp
2816 * include/rle.h: okay, maybe it needs to be this way
2818 * include/: 3d.h, gr.h: more stuff from d2src, mostly formatting
2820 * 2d/scalec.c: more stuff from d2src
2822 * 2d/rle.c: more stuff from d2src, formatting
2824 * 2d/font.c: useless cruft
2826 * 2d/: 2dsline.c, bitmap.c, bitmap.h: more stuff from d2src
2828 * 2d/bitblt.c, include/grdef.h: moved gr_linear_movsd assembly from
2831 2002-09-04 Bradley Bell <btb@icculus.org>
2833 * include/grdef.h: fix compiler warnings
2835 * 2d/bitblt.c: fix compiler warnings, #ifdef out dos-only code
2837 * include/grdef.h: gr_linear_movsd isn't static for NO_ASM,
2840 * main/game.c: we want the mac ibitblt for everything but dos and
2843 * main/texmerge.c: these routines are in tmerge.c
2845 * main/credits.c: enable credits for mac and oem data
2847 * main/bm.c: use either exit.ham or exit.pofs
2849 * include/ibitblt.h: enable some more code from d2src
2851 * include/gr.h: enable mac ubitblt_double
2853 * 2d/rle.c: added gr_rle_expand_scanline_generic_masked from d2src
2855 * include/grdef.h: moved some inline asm from linear.h
2857 * 2d/ibitblt.c: brought in line with original d2 version
2859 * 2d/bitblt.c: reverted to original d2 version of this file, then
2860 added d1x enhancements
2862 * 2d/2dsline.c: formatting, use __MSDOS__ instead of __DJGPP__
2864 * 2d/linear.h: moved these back to their original locations
2867 * main/mveplay.c: close some memory holes, speed up palette loading
2869 * main/movie.c: added fullscreen toggle while playing movies
2871 * main/inferno.c: comment out -superhires help text (always on)
2873 * include/timer.h: added approx_fsec_to_usec macro
2875 * arch/sdl/joy.c: fix compiler warning
2877 2002-09-01 Bradley Bell <btb@icculus.org>
2879 * main/network.c: oops
2881 * main/: movie.c, mveplay.c, mveplay.h: more movie improvements
2883 * arch/sdl/timer.c, include/timer.h: added timer_delay, faster
2884 timer_get_fixed_seconds
2888 2002-08-31 Bradley Bell <btb@icculus.org>
2890 * TODO, main/inferno.c, main/movie.c, main/mveplay.c: movie
2893 * main/multi.h: network endian stuff
2895 * 2d/font.c, include/gr.h: fast file i/o for font headers
2897 * arch/win32/arch_ip.cpp: unused file
2899 * main/: netmisc.c, netmisc.h, network.c, network.h: formatting,
2900 bigendian networking fixes
2902 * main/menu.c: make net menu more accurate, also make superhires
2905 * include/pstypes.h: better to have __pack__ all the time, I think.
2906 needed for networking, e.g.
2908 * arch/win32/: ipx_drv.h, ipx_win.c, winnet.c: win32 networking
2911 * arch/win32/Makefile.am: unused file
2915 2002-08-30 Bradley Bell <btb@icculus.org>
2917 * arch/win32/ipx_drv.h: re-added arch/win32/ipx_drv.h
2919 * main/: newmenu.h, titles.c: formatting
2921 * NEWS, arch/linux/Makefile.am, arch/linux/include/ukali.h,
2922 main/multi.h: networking works, finally
2924 * TODO: added TODO file
2926 * arch/linux/arch_ip.cpp: unused fine
2928 * README: network sorta working
2930 * main/: Makefile.am, multi.c, network.c, network.h: more
2933 * main/menu.c: load builtin mission correctly
2935 * main/inferno.c: documentation
2937 * main/: hoard.c, hoard.h, gamesave.c, mission.c: move hoard stuff
2940 * main/Makefile.mveplay: don't need no more
2942 2002-08-29 Bradley Bell <btb@icculus.org>
2944 * main/: ip_base.cpp, ip_base.h, ip_basec.h, ipclienc.c,
2945 ipclient.cpp, ipclient.h, ipserver.cpp, ipx_drv.c, multipow.c,
2946 multipow.h, netlist.c, netpkt.c, netpkt.h: deleting unused d1x
2949 * include/ipx_drv.h: more network fixing
2951 * arch/linux/include/ipx_drv.h: more network fixing
2953 * include/ipx.h: formatting
2955 * arch/linux/ipx_kali.c, include/ipx.h: fixed networking fuck-up?
2957 * NEWS, arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
2958 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, main/Makefile.am,
2959 main/inferno.c: fixed networking fuck-up?
2961 * Makefile.am: moved mingw info to README
2963 * README, mingw32.txt: moved mingw info to README
2965 2002-08-27 Bradley Bell <btb@icculus.org>
2967 * utilities/mvlextract.c: allow specifying file to extract
2969 * utilities/: tex2txb.c, txb2tex.c: use default extension to
2972 * utilities/hogextract.c: allow specifying file to extract
2974 * main/mission.c: Have to get mission_num _after_ promoting...
2976 * main/: gameseq.c, titles.c: beginning d1 briefing support
2978 * descent.msn: beginning d1 briefing support
2980 * main/: titles.c, titles.h: d1-style mission briefings
2982 * main/piggy.h: whitespace
2984 * main/movie.c: beginning robot movie support, fall back on lo/hi
2985 res if hi/lo not available
2987 * main/mission.c: added Builtin_mission_num for builtin mission,
2988 D1Hogdir, d1-style mission briefings
2990 * main/: gameseq.c, mission.h: added Builtin_mission_num for
2993 * cfile/cfile.c, include/cfile.h: add capability for 3rd hogfile
2994 (for d1 missions that need d1 data)
2996 * 2d/ibitblt.c: whitespace
2998 2002-08-26 Bradley Bell <btb@icculus.org>
3000 * utilities/mvlcreate.c: oops
3002 * utilities/: Makefile.am, mvlcreate.c, mvlextract.c: added mvl
3005 * utilities/hogextract.c: added [v]iew option
3007 * utilities/: tex2txb.c, txb2tex.c: changed txt to tex
3009 * main/titles.c: fix writable string, disable DumbAdjust thing
3011 * main/polyobj.h: whitespace
3013 * main/newmenu.c: added pcx_get_dimensions(), other stuff from
3016 * main/movie.c: read movies from AltHogDir, other fixes
3018 * main/: mission.c, mission.h: fix bug w/mission filename
3020 * main/gameseq.c: comments
3022 * main/digi.h: whitespace n stuff
3024 * include/mve_audio.h: added audio flag macros
3026 * 2d/pcx.c, include/pcx.h: added pcx_get_dimensions(), other stuff
3031 2002-08-23 Bradley Bell <btb@icculus.org>
3033 * main/: gameseq.c, inferno.c, mission.c, mission.h, titles.c: fix
3036 * Makefile.am: remove d2demo.mn2
3038 * cfile/cfile.c, include/cfile.h: add cfile_size function
3040 * d2demo.mn2, installation.txt, main/gameseq.h, main/mission.c:
3041 eliminate need for .mn2 files for oem and demo
3043 2002-08-22 Bradley Bell <btb@icculus.org>
3045 * main/bm.c: fix for vertigo
3047 * main/menu.h: make OEM menu pcx available
3049 * 2d/rle.c: merge with original d2 file
3051 * Makefile.am, configure.ac: let mission files get installed by
3054 2002-08-17 Bradley Bell <btb@icculus.org>
3056 * configure.ac: make FAST_FILE_IO the default on little-endian
3059 * NEWS, README, compilerdefs.txt, readme.txt: documentation
3061 * 2d/bitblt.c, 2d/rle.c, arch/ogl/ogl.c: implement BM_FLAG_RLE_BIG
3064 2002-08-15 Martin Schaffner <maschaffner@gmx.ch>
3066 * main/: game.c, menu.c, mission.c: promote builtin missions.
3068 2002-08-15 Bradley Bell <btb@icculus.org>
3070 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h, main/piggy.c:
3071 improved mac pig loading/reverted TRANSPARENCY_COLOR changes
3073 * utilities/.cvsignore: added cvsignore
3075 * 2d/palette.c, include/palette.h, main/gamesave.c: mac data file
3078 * main/piggy.c: mac data file loading
3080 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h: set
3081 transparency and swap 0/255 correctly for mac data files
3083 2002-08-13 Bradley Bell <btb@icculus.org>
3085 * Makefile.am, configure.ac, utilities/Makefile.am: moved utility
3086 to utilities to avoid conflict with c++ std lib <utility>
3088 * utilities/: Makefile.am, hogcreate.c, hogextract.c, txb2txt.c,
3089 txt2txb.c: moved utility to utilities to avoid conflict with c++
3092 * Makefile.am, configure.ac: add utilities
3094 2002-08-09 Bradley Bell <btb@icculus.org>
3096 * 2d/palette.c, 3d/interp.c, include/gr.h, main/render.c:
3099 2002-08-08 Bradley Bell <btb@icculus.org>
3101 * main/inferno.c: comments
3103 * main/: newmenu.c, songs.c: mac demo datafile support
3105 * installation.txt: update
3107 * main/gamesave.c: use lowercase for consistency
3109 * main/: bm.c, bm.h, endlevel.c, polyobj.c: enable loading of exit
3110 models for other than d2demo
3112 2002-08-07 Martin Schaffner <maschaffner@gmx.ch>
3114 * main/gamemine.c: formatting, better d1 texture conversion
3116 * Makefile.am, descent.mn2, descent.msn, main/mission.c,
3117 main/mission.h: recognize .msn mission files.
3119 2002-08-07 Bradley Bell <btb@icculus.org>
3121 * .cvsignore, 2d/.cvsignore, 3d/.cvsignore, arch/.cvsignore,
3122 arch/dos/.cvsignore, arch/ggi/.cvsignore, arch/linux/.cvsignore,
3123 arch/ogl/.cvsignore, arch/sdl/.cvsignore, arch/svgalib/.cvsignore,
3124 arch/win32/.cvsignore, cfile/.cvsignore, iff/.cvsignore,
3125 main/.cvsignore, main/editor/.cvsignore, maths/.cvsignore,
3126 mem/.cvsignore, misc/.cvsignore, texmap/.cvsignore: added
3129 2002-08-06 Bradley Bell <btb@icculus.org>
3131 * main/: automap.c, laser.c, songs.c, titles.c: shareware stuff
3133 * main/Makefile.am: formatting
3135 * 2d/font.c: make gr_remap_font just reload the whole thing
3137 * configure.ac: formatting
3139 * Makefile.am: added d2demo.mn2
3141 * d2demo.mn2: mission file for shareware
3143 * include/u_mem.h, main/ai.c, main/gamesave.c, main/inferno.c,
3144 main/laser.h, main/text.h, main/titles.c, main/weapon.c: whitespace
3146 * main/sounds.h: shareware stuff, whitespace
3148 * main/: polyobj.c, polyobj.h: more fast i/o macros
3150 * main/: menu.c, menu.h, mission.c, newmenu.c, piggy.c, piggy.h:
3153 * main/: endlevel.c, endlevel.h, gamemine.c, gameseq.c: merged
3154 endlevel stuff to non-shareware, allow movies/endlevel for
3157 * main/cntrlcen.c: typo
3159 * main/bm.h: use global Piggy_hamfile_version
3161 * main/bm.c: merged endlevel stuff to non-shareware, more fast i/o
3162 macros, use global Piggy_hamfile_version
3164 * main/Makefile.am: terrain and movie stuff always used now
3166 * 2d/pcx.c, include/pcx.h: make pcx header available to other
3169 * main/: gamemine.c, gamesave.c: load DMB levels
3171 * main/: bm.c, cntrlcen.c, cntrlcen.h, fuelcen.c, fuelcen.h,
3172 segment.c, segment.h, switch.c, switch.h: fast i/o macros
3174 2002-08-04 Martin Schaffner <maschaffner@gmx.ch>
3176 * main/gamemine.c, main/gamesave.c, mem/mem.c: d1 level stuff.
3178 2002-08-04 Bradley Bell <btb@icculus.org>
3180 * main/inferno.c: shareware stuff, formatting
3182 * arch/sdl/rbaudio.c: gracefully handle redbook non-availability
3184 * arch/sdl/gr.c: don't need to set mode in gr_init
3186 2002-08-02 Martin Schaffner <maschaffner@gmx.ch>
3188 * main/: gamemine.c, gamemine.h, gamesave.c, gamesave.h: more d1
3191 * Makefile.am, descent.mn2: added mission file for descent 1
3193 2002-08-02 Bradley Bell <btb@icculus.org>
3195 * arch/sdl/digi.c, arch/sdl/gr.c, include/error.h,
3196 include/oldsdl.h, main/gamecntl.c, main/inferno.c, main/laser.c,
3197 main/piggy.h, misc/error.c: junk
3199 * main/: endlevel.c, escort.c, gameseq.c, newmenu.c, render.c,
3200 render.h, scores.c, scores.h, terrain.c: shareware stuff
3202 * configure.ac, include/pstypes.h, main/bm.c, main/bm.h,
3203 main/effects.c, main/effects.h, main/piggy.c, main/piggy.h,
3204 main/powerup.c, main/powerup.h, main/robot.c, main/robot.h,
3205 main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
3206 main/weapon.c, main/weapon.h: fast i/o macros
3208 2002-08-01 Martin Schaffner <maschaffner@gmx.ch>
3210 * NEWS, cfile/cfile.c, main/console.c, main/gamemine.c,
3211 main/gamemine.h, main/gamesave.c: load d1 levels
3213 2002-07-30 Bradley Bell <btb@icculus.org>
3215 * configure.ac: oops
3217 * configure.ac, arch/ogl/gr.c, arch/ogl/ogl.c, include/ogl_init.h:
3220 * main/menu.c, main/titles.c, NEWS, 2d/font.c, include/gr.h,
3221 include/grdef.h, main/game.c, main/gamefont.c, main/gamefont.h,
3222 main/gamemine.c, main/inferno.c, main/movie.c, main/newmenu.c,
3223 main/piggy.c, main/titles.c: support shareware datafiles!
3225 * main/: bm.c, gamemine.c, piggy.c, piggy.h, weapon.c, gamemine.c,
3226 piggy.c: SHAREWARE fixes
3228 2002-07-29 Bradley Bell <btb@icculus.org>
3230 * NEWS, include/fileutil.h, main/bm.c, main/gameseq.c,
3231 main/mveplay.c, main/piggy.c, main/piggy.h, main/playsave.c,
3232 misc/fileutil.c: Portability - OS X support
3234 2002-07-27 Bradley Bell <btb@icculus.org>
3236 * main/: Makefile.am, fuelcen.c, fuelcen.h, game.c, game.h,
3237 gamemine.c, gamesave.c, gameseq.c, piggy.c, piggy.h, segment.c,
3238 segment.h: portability
3240 * cfile/cfile.c, include/cfile.h, main/cntrlcen.c, main/cntrlcen.h,
3241 main/gamesave.c, main/switch.c, main/switch.h, main/wall.c,
3242 main/wall.h: portabilization
3244 * 2d/font.c, include/gr.h: portability
3246 2002-07-26 Bradley Bell <btb@icculus.org>
3248 * 2d/font.c, 2d/pcx.c, include/gr.h, main/movie.c: portability
3250 * arch/linux/findfile.c, include/pstypes.h: os x fixes
3252 * main/player.c: foo
3254 * misc/fileutil.c, include/fileutil.h, misc/fileutil.c: oops
3256 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c,
3257 misc/fileutil.h: portable file i/o utils
3259 * main/: Makefile.mveplay, inferno.c, movie.c, newmenu.c: s not a
3260 writable string anymore... / formatting
3262 * main/Makefile.am, main/bm.c, main/bm.h, main/cntrlcen.c,
3263 main/cntrlcen.h, main/effects.c, main/effects.h, main/piggy.c,
3264 main/piggy.h, main/player.c, main/player.h, main/polyobj.c,
3265 main/polyobj.h, main/powerup.c, main/powerup.h, main/robot.c,
3266 main/robot.h, main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
3267 main/weapon.c, main/weapon.h, 3d/interp.c, include/cfile.h:
3268 portable-izing file loading routines
3270 2002-07-24 Bradley Bell <btb@icculus.org>
3272 * main/mveplay.c: correctly play files with 16bit uncompressed
3273 audio, mem checking, etc
3275 * main/: Makefile.mveplay, mvelib.c, mveplay.c: enable standalone
3278 2002-07-23 Bradley Bell <btb@icculus.org>
3280 * misc/Makefile.am: unused file
3282 * configure.ac, main/endlevel.c, main/endlevel.h, main/menu.c,
3283 main/sounds.h: remove experimental nmovie stuff
3285 * main/movie.c: add some debugging output
3287 2002-07-22 Bradley Bell <btb@icculus.org>
3289 * main/: console.c, state.c: simplified header
3291 * main/movie.c: enable mveplay audio
3293 * main/old/movie.c: moved to main/
3295 * include/mve_audio.h, include/mvelib.h, main/Makefile.am,
3296 main/inferno.c, main/kludge.c, main/movie.c, main/mve_audio.c,
3297 main/mvelib.c, main/mveplay.c: initial movie support
3299 * arch/linux/findfile.c, arch/ogl/gr.c, arch/ogl/ogl.c,
3300 arch/sdl/init.c, arch/sdl/joy.c, include/byteswap.h,
3301 include/ogl_init.h, include/pstypes.h, main/console.c,
3302 main/state.c, mem/mem.c: OS X stuff
3304 * configure.ac: OS X and movie stuff
3306 2002-07-19 Bradley Bell <btb@icculus.org>
3308 * compilerdefs.txt: OSX defs
3310 2002-07-18 Bradley Bell <btb@icculus.org>
3312 * main/inferno.c: use simpler rcs tags
3314 * autogen.sh: keep Changelog in cvs (and use --accum)
3316 * arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/rbaudio.c,
3317 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/rbaudio.c,
3318 include/rbaudio.h, main/Makefile.am, main/cdrom.h, main/gamecntl.c,
3319 main/songs.c: changed cdrom->rbaudio
3321 * include/rbaudio.h: moved to /include
3323 2002-07-17 Bradley Bell <btb@icculus.org>
3325 * 2d/d2sline.c, 2d/bitblt.c, 2d/bitmap.c, 2d/bitmap.h, 2d/box.c,
3326 2d/canvas.c, 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/font.c,
3327 2d/gpixel.c, 2d/ibitblt.c, 2d/line.c, 2d/linear.asm, 2d/linear.h,
3328 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c, 2d/rect.c,
3329 2d/rle.c, 2d/scale.c, 2d/scalea.asm, 2d/scalea.h, 2d/scalec.c,
3330 2d/tmerge.c, 2d/tmerge_a.asm, 3d/clipper.c, 3d/clipper.h,
3331 3d/draw.c, 3d/globvars.c, 3d/globvars.h, 3d/instance.c,
3332 3d/interp.asm, 3d/interp.c, 3d/matrix.c, 3d/points.c, 3d/rod.c,
3333 3d/setup.c: use simpler rcs tags
3338 2002-07-17 Bradley Bell <btb@icculus.org>
3340 * tools/cvs2cl/cvs2cl.pl: upgrade cvs2cl
3342 * d2x-gl.sh, d2x-ogl.sh: changed d2x-ogl to d2x-gl
3344 * debian/rules: don't need readme's
3346 * debian/rules: move d1x license to COPYING, license clarifications
3348 * COPYING, license.txt, debian/copyright, Makefile.am: move d1x
3349 license to COPYING, license clarifications
3351 * debian/rules: fix debian docs
3353 * debian/rules: fix debian manpages
3355 * debian/d2x-sdl.menu: fix debian menu
3357 * debian/rules: link to undocumented man page for debs
3359 * Makefile.am, configure.ac, debian/control, debian/copyright,
3360 debian/d2x-gl.files, debian/d2x-gl.menu, debian/d2x-sdl.files,
3361 debian/d2x-sdl.menu, debian/d2x.files, debian/d2x.menu,
3362 debian/rules, rpm/d2x.spec.in: change d2x-ogl to d2x-gl, other
3365 2002-07-16 Bradley Bell <btb@icculus.org>
3367 * debian/: rules, changelog.in: deb stuff
3369 * configure.ac: cleaner nasm detection
3371 * debian/: changelog.in, control, rules: deb stuff
3373 * README, installation.txt: typos, stuff
3375 * configure.ac: better #defines
3377 * configure.ac: whitespace
3379 * configure.ac: better documentation
3381 * configure.ac, arch/sdl/event.c, arch/sdl/init.c: SDL_AUDIO and
3382 SDL_JOYSTICK not needed
3384 * configure.ac, main/inferno.c: __SDL__ ugly and not needed at all
3386 * configure.ac: need higher SDL for joystick
3388 * debian/: control, rules: deb stuff
3390 * arch/sdl/joy.c: old junk
3392 * Makefile.am, configure.ac: automake updates
3394 * main/: inferno.c, text.c: don't use althogdir on non-unix
3396 * configure.ac: more autoconf updates
3398 * misc/strutil.c: better strrev
3400 * main/inferno.c: need limits.h on mingw also
3402 * acconfig.h, configure.ac: Updated for autoconf 2.53 (no more
3405 2002-04-19 Bradley Bell <btb@icculus.org>
3407 * main/network.c: let hoard.ham be a cfile
3409 * main/text.c: better error message when hog not found
3413 2002-03-23 Bradley Bell <btb@icculus.org>
3415 * acconfig.h, configure.ac, arch/linux/Makefile.am,
3416 arch/sdl/Makefile.am: Use SDL joystick automatically
3418 * arch/sdl/joy.c, main/kconfig.c: SDL Joystick works!
3420 2002-03-05 Bradley Bell <btb@icculus.org>
3422 * arch/sdl/joydefs.c, arch/sdl/joy.c: SDL joystick stuff mostly
3425 2002-02-23 Bradley Bell <btb@icculus.org>
3427 * texmap/ntmap.c: fix bug preventing higher res sdl modes
3429 * arch/dos/Makefile.am, arch/ggi/Makefile.am,
3430 arch/linux/Makefile.am, arch/ogl/Makefile.am, arch/sdl/Makefile.am,
3431 arch/svgalib/Makefile.am, arch/win32/Makefile.am,
3432 main/editor/Makefile.am: moved includes to include
3434 * arch/sdl/gr.c: use SDL_VERSION_ATLEAST
3436 * Makefile.am, 2d/Makefile.am, 3d/Makefile.am, cfile/Makefile.am,
3437 iff/Makefile.am, main/Makefile.am, maths/Makefile.am,
3438 mem/Makefile.am, misc/Makefile.am, texmap/Makefile.am: moved
3441 * main/game.c: disabled cockpit for OGL, formatting
3443 * 2d/ibitblt.c: formatting
3445 2002-02-16 Bradley Bell <btb@icculus.org>
3447 * include/oldsdl.h: check for older macros
3449 * configure.ac, arch/sdl/digi.c, arch/sdl/event.c, arch/sdl/gr.c,
3450 include/error.h, include/oldsdl.h, main/gamecntl.c, main/inferno.c:
3451 allow older sdl versions
3453 2002-02-15 Bradley Bell <btb@icculus.org>
3455 * main/: automap.c, automap.h, inferno.c: automap resolution now
3458 * include/: gr.h, grdef.h: moved protos to from grdef.h to gr.h
3460 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
3461 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
3462 win32/include/key_arch.h: never mind - that would be pointless
3464 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
3465 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
3466 win32/include/key_arch.h: copied files from d1x
3468 * arch/linux/arch_ip.cpp, arch/win32/arch_ip.cpp, main/ip_base.cpp,
3469 main/ip_base.h, main/ipclient.cpp: enable udp debug messages
3471 * main/multipow.c: need conf.h
3473 * arch/win32/Makefile.am: new file
3475 * include/pstypes.h: added u_int16_t (needed in base_ip)
3477 * arch/win32/arch_ip.cpp: copied from d1x
3479 2002-02-14 Bradley Bell <btb@icculus.org>
3481 * arch/sdl/gr.c, main/inferno.c: allow gr_init lowres
3483 * NEWS, include/gr.h, main/game.c, main/game.h, main/gamecntl.c,
3484 main/netlist.c: Added hotkeys to toggle fullscreen mode
3486 * main/: ip_base.cpp, ip_base.h, multi.h, netlist.c, netpkt.c,
3487 network.c, network.h, ipclient.cpp, netpkt.h: d1x->d2x
3489 * main/: multipow.c, multipow.h, netlist.c, netpkt.c, netpkt.h,
3490 reorder.h: Lotsa networking stuff from d1x
3492 2002-02-13 Bradley Bell <btb@icculus.org>
3494 * include/gr.h, main/game.c: Fullscreen toggle stuff
3496 * arch/linux/Makefile.am, include/ipx.h: Lotsa networking stuff
3499 * main/: Makefile.am, inferno.c, ip_base.cpp, ip_base.h, menu.c,
3500 multi.h, network.c, network.h, newmenu.c: Lotsa networking stuff
3503 2002-02-11 Bradley Bell <btb@icculus.org>
3505 * main/bm.c: use portable loader if bigendian
3507 * include/pstypes.h: don't define bool for c++
3509 * include/cfile.h: extern AltHogDir stuff
3511 * include/byteswap.h: use WORDS_BIGENDIAN
3513 * main/: newmenu.c, newmenu.h: added fixedfont menu functions
3515 * main/vers_id.h: added D2X_IVER
3517 * misc/args.c: don't use d1x.ini
3519 * Makefile.am: rpm stuff
3521 * acconfig.h, configure.ac: c++, versioning, endianness, deb, rpm
3524 2002-02-09 Bradley Bell <btb@icculus.org>
3526 * rpm/: d2x.spec, d2x.spec.in: auto-generate rpm spec file
3528 2002-02-09 Paolo Ulivi <pulivi@libero.it>
3530 * d2x-ogl.sh, d2x-sdl.sh, rpm/.cvsignore, rpm/d2x.spec: rpm
3533 2002-02-06 Bradley Bell <btb@icculus.org>
3535 * arch/linux/arch_ip.cpp, main/ip_base.cpp, main/ip_base.h,
3536 main/ip_basec.h, main/ipclienc.c, main/ipclient.cpp,
3537 main/ipclient.h, main/ipserver.cpp: Adding d1x network code
3539 * debian/: changelog.in, control, copyright, d2x-gl.files,
3540 d2x-gl.menu, d2x.files, d2x.menu, rules: Added debian stuff
3544 2002-02-02 Bradley Bell <btb@icculus.org>
3546 * NEWS, arch/ggi/Makefile.am: reenabled ggi build
3548 * NEWS, acconfig.h, configure.ac, main/gamecntl.c, main/inferno.c:
3549 Enabled RELEASE option
3551 2002-01-31 Bradley Bell <btb@icculus.org>
3553 * Makefile.am, configure.ac: specify prerequisite versions of
3554 autoconf and automake
3556 2002-01-29 Bradley Bell <btb@icculus.org>
3558 * main/mission.c: RCS header added
3560 * main/inferno.c: update copyright date
3562 * main/mission.c: allow missions to be in AltHogDir
3564 * configure.ac: Display results of configure
3566 * include/d_io.h, main/inferno.c, main/newdemo.c: Added d_mkdir
3569 2002-01-28 Bradley Bell <btb@icculus.org>
3571 * NEWS, acconfig.h, configure.ac, cfile/cfile.c, main/newdemo.c:
3572 Data files now go in DATADIR/games/d2x, user files now go in
3575 2002-01-28 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
3577 * main/inferno.c: Data files now go in DATADIR/games/d2x, user
3578 files now go in ~/.d2x
3580 2002-01-24 Bradley Bell <btb@icculus.org>
3582 * configure.ac: fix nasm not found error message
3584 2002-01-18 Bradley Bell <btb@icculus.org>
3586 * configure.in: getting rid of old configure.in
3588 * acconfig.h, configure.ac, main/Makefile.am, main/kludge.c,
3589 main/movie.c: Movie playing kludgey stuff
3591 * misc/args.c: formatting
3593 * main/inferno.c: allow -h for help
3595 * include/error.h: don't die on int3, unless -debug given
3597 * mingw32.txt: more stuff
3599 2001-12-29 Bradley Bell <btb@icculus.org>
3601 * Makefile.am: Got rid of thinking.txt
3603 * main/inferno.c: document -nomovies option
3605 2001-12-28 Bradley Bell <btb@icculus.org>
3607 * main/titles.c: formatting, put some code into place for rendering
3608 of robots during briefings
3610 2001-12-27 Bradley Bell <btb@icculus.org>
3614 2001-12-23 Craig Hadady <chadady@iglou.com>
3616 * 2d/rle.c: fixed bug in dummy array.
3618 2001-12-03 Bradley Bell <btb@icculus.org>
3620 * arch/sdl/init.c: fix formatting
3622 * Makefile.am, acconfig.h, configure.ac, arch/linux/Makefile.am,
3623 arch/sdl/Makefile.am, arch/sdl/event.c, arch/sdl/init.c,
3624 arch/sdl/joy.c, arch/svgalib/Makefile.am: lots of makefile fixes,
3625 and sdl joystick stuff
3627 2001-11-30 Bradley Bell <btb@icculus.org>
3629 * thinking.txt: not needed
3631 2001-11-27 Bradley Bell <btb@icculus.org>
3633 * cygconf, mingw32.txt: use sdl from source on cygwin
3635 * Makefile.am, configure.ac, arch/ogl/Makefile.am,
3636 arch/sdl/Makefile.am, main/Makefile.am: move SDL_LIBS to LIBS,
3637 SDL_CFLAGS to CFLAGS
3639 2001-11-27 Bradley Bell <btb@icculus.org>
3643 2001-11-14 Bradley Bell <btb@icculus.org>
3645 * texmap/scanline.c: use optimization flags as texmap default
3647 * NEWS: mouse wheel, etc
3649 * arch/include/mouse.h, arch/sdl/mouse.c, main/kconfig.c: use mouse
3650 wheel to emulate 3rd axis
3652 * Makefile.am, configure.ac: change ENV_DJGPP to DJGPP
3654 * include/error.h: kludge to ungrab mouse when we hit an int3
3656 * include/d_io.h: change __ENV_WINDOWS__ to __WINDOWS__,
3657 __ENV_MSDOS__ to __MSDOS__
3659 * arch/sdl/mouse.c: remove cruft, fix formatting, use mouse wheel
3662 * arch/sdl/event.c: remove cruft, fix formatting, begin joystick
3665 * arch/sdl/digi.c: implemented digi_set_volume
3667 * include/grdef.h, main/config.c, misc/d_io.c: change
3668 __ENV_WINDOWS__ to __WINDOWS__, __ENV_MSDOS__ to __MSDOS__
3670 * 2d/font.c, main/bm.c, main/gamesave.c, main/gameseq.c,
3671 main/piggy.c: use MAKE_SIG
3673 * installation.txt: update
3675 * configure.ac: new file
3677 * arch/sdl/joydefs.c: #include pstypes.h
3679 * arch/sdl/init.c: SDL joystick stuff
3681 * acconfig.h: adjust MINGW defines
3683 * arch/sdl/joydefs.c: copied joydefs_config from linux/joydefs.c -
3684 controls menu now works
3686 2001-11-13 Bradley Bell <btb@icculus.org>
3688 * main/Makefile.am: Make sure bmread.c and terrain.c get included
3691 * Makefile.am: New file
3693 * arch/dos/Makefile.am: Make sure gr.c and joy2.asm get included in
3696 * compilerdefs.txt: New file
3698 * main/aipath.c: use D_RAND_MAX instead of RAND_MAX
3700 2001-11-12 Bradley Bell <btb@icculus.org>
3702 * main/playsave.c: load player files regardless of byte order of
3705 2001-11-11 Bradley Bell <btb@icculus.org>
3707 * include/makesig.h, main/playsave.c: Created header for MAKE_SIG
3710 * main/Makefile.am: Don't use terrain.c unless SHAREWARE
3712 * NEWS: GL savegame thumbnails
3714 * acconfig.h, configure.in: make option for NMOVIES, default to off
3716 2001-11-09 Bradley Bell <btb@icculus.org>
3718 * main/state.c: Enabled savegame thumbnails under OpenGL
3720 * unused/pa_null/pa_enabl.h: remove duplicate header
3722 * misc/args.c: use d2x.ini for option file
3724 * mem/mem.c: Move mem_realloc inside the ifdef
3726 * main/menu.c: fix 640x400 menu text
3728 * main/inferno.c: added documentation
3730 * main/endlevel.c: fix warnings
3732 * arch/ogl/gr.c: Get rid of gl spew
3734 * arch/linux/Makefile.am: move unused ipx_udp.c to EXTRA_DIST
3736 * acconfig.h: Define __SDL__ for mingw
3738 2001-11-08 Bradley Bell <btb@icculus.org>
3740 * 2d/font.c: free OGL font data when rereading
3742 * main/collide.c, main/endlevel.c, main/endlevel.h, main/gameseq.c,
3743 main/gauges.c, acconfig.h, configure.in, main/inferno.c,
3744 main/laser.c, main/menu.c, main/menu.h, main/newmenu.c,
3745 main/piggy.c, main/sounds.h, main/switch.c, main/titles.c,
3746 main/weapon.h: Enabled shareware build, endlevel flythrough
3749 * main/: Makefile.am, terrain.c, old/terrain.c: moved file, will be
3750 of use for shareware build
3752 * arch/ogl/: gr.c, sdlgl.c: use new d_realloc function, so mem
3755 * include/u_mem.h, mem/mem.c: added d_realloc/mem_realloc functions
3757 2001-11-05 Bradley Bell <btb@icculus.org>
3759 * include/args.h, main/inferno.c, misc/args.c: Change args_init
3762 * include/3d.h: Add comment
3764 2001-11-04 Bradley Bell <btb@icculus.org>
3766 * cfile/Makefile.am, cfile/nocfile.h, include/nocfile.h: Move
3769 * arch/ogl/sdlgl.c: Hack to keep SDL from screwing up X when it
3772 * main/: gamecntl.c, inferno.c: SDL applies to more than X11...
3774 * arch/ogl/gr.c, main/Makefile.am, main/gauges.c, main/hud.c,
3775 main/hudmsg.h: Enable d1x-style hud_message
3777 * arch/ogl/: glx.c, wgl.c: Sync with d1x
3779 * 2d/font.c: re-init ogl fonts after remapping colors.
3781 2001-11-02 Bradley Bell <btb@icculus.org>
3783 * misc/Makefile.am: remove byteswap.h (duplicate header)
3785 * 2d/font.c: fixed gr_remap_font, minor stuff
3787 * configure.in: take out -O2 if doing debug build
3789 * main/bm.c: formatting
3791 * 2d/font.c, include/gr.h, NEWS: Enable OpenGL fonts!
3793 * include/byteswap.h, misc/Makefile.am: fix swapint, swapshort
3794 macros, get rid of functions
3796 2001-11-01 Bradley Bell <btb@icculus.org>
3798 * misc/byteswap.h: removed duplicate header
3800 2001-10-31 Bradley Bell <btb@icculus.org>
3802 * NEWS, main/automap.c: automap works in opengl
3804 * NEWS, configure.in: Added news
3806 * main/newmenu.c: Must call set_screen_mode for menus when using GL
3808 * 2d/: bitblt.c, canvas.c, linear.h, scalea.h: Sync with d1x
3810 * arch/sdl/event.c, arch/sdl/gr.c, arch/sdl/init.c, iff/iff.c,
3811 include/3d.h, include/loadgl.h, main/inferno.c, maths/fixc.c,
3812 maths/vecmat.c, maths/vecmata.asm: Sync with d1x
3814 * Makefile.am, arch/sdl/Makefile.am: Makefile fixes
3816 * arch/ogl/: glx.c, gr.c, ogl.c, sdlgl.c: Sync with d1x
3818 * 3d/: clipper.c, draw.c, globvars.c, instance.c, interp.c,
3819 matrix.c, points.c, rod.c, setup.c: Minor sync with d1x
3821 2001-10-27 Bradley Bell <btb@icculus.org>
3823 * main/inferno.c: added some documentation
3825 2001-10-25 Bradley Bell <btb@icculus.org>
3827 * main/inferno.c, texmap/ntmap.c, texmap/tmapflat.c: Completed tmap
3830 * Makefile.am, configure.in, arch/Makefile.am,
3831 arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/digi.c,
3832 arch/dos/gr.c, arch/ggi/Makefile.am, arch/ggi/gr.c,
3833 arch/ogl/Makefile.am, arch/ogl/glx.c, arch/ogl/gr.c,
3834 arch/ogl/ogl.c, arch/ogl/sdlgl.c, arch/ogl/wgl.c,
3835 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/digi.c,
3836 arch/sdl/gr.c, arch/svgalib/Makefile.am, arch/svgalib/gr.c,
3837 texmap/scanline.c: Finished moving stuff to arch/blah. I know,
3838 it's ugly, but It'll be easier to sync with d1x.
3840 * Makefile.am, configure.in, main/Makefile.am, main/editor/med.c,
3841 main/editor/medwall.h, main/editor/segment.c, main/editor/seguvs.h,
3842 main/editor/Makefile.am: attempt at support for editor, makefile
3845 * misc/d_delay.c: formatting fix
3847 * texmap/: Makefile.am, ntmap.c, scanline.c, scanline.h, texmapl.h,
3848 tmappent.S, tmapppro.S: adding support for runtime selection of
3851 * main/: bmread.c, game.c, gamecntl.c, gamesave.c, inferno.c,
3852 inferno.h, piggy.c, render.c, editor/editor.h: conditionalize
3853 including multi.h and network.h, fix backslashes, fix compiler
3856 * main/: ai.c, ai2.c, aipath.c, automap.c, bm.c, cntrlcen.c,
3857 collide.c, controls.c, credits.c, dumpmine.c, endlevel.c, escort.c,
3858 fireball.c, fuelcen.c, gamemine.c, gameseq.c, gauges.c, laser.c,
3859 menu.c, multi.h, netmisc.c, network.h, newdemo.c, newmenu.c,
3860 object.c, powerup.c, state.c, switch.c, wall.c: conditionalize
3861 including multi.h and network.h, fix backslashes
3863 * include/pstypes.h: added typedef for u_int64_t on mingw
3865 * include/3d.h: added prototype for g3_uninit_polygon_model
3867 * arch/sdl/Makefile.am: Don't use SDL joystick except on mingw
3869 2001-10-24 Bradley Bell <btb@icculus.org>
3871 * arch/: ggi/Makefile.am, svgalib/Makefile.am: Moved input stuff to
3872 arch subdirs, as in d1x.
3874 * Makefile.am, configure.in, main/kconfig.c: Revert bin_programs to
3875 earlier style until i understand automake 1.5 better. remove input
3878 * arch/: Makefile.am, dos/Makefile.am, dos/joy2.asm, dos/joyc.c,
3879 dos/joydefs.c, dos/key.c, dos/mouse.c, ggi/event.c, ggi/init.c,
3880 ggi/key.c, ggi/mouse.c, linux/Makefile.am, linux/joydefs.c,
3881 linux/joystick.c, linux/include/joystick.h, sdl/Makefile.am,
3882 sdl/event.c, sdl/joy.c, sdl/joydefs.c, sdl/key.c, sdl/mouse.c,
3883 svgalib/event.c, svgalib/init.c, svgalib/key.c, svgalib/mouse.c:
3884 Moved input stuff to arch subdirs, as in d1x.
3886 * NEWS, configure.in: blah blah
3888 2001-10-23 Bradley Bell <btb@icculus.org>
3890 * include/ui.h, unused/ui/ui.h: Moved ui.h to includes/
3892 * texmap/tmapppro.S: no need for #include <conf.h> here
3894 * main/Makefile.am: Build fixes. EDITOR_SRCS added to
3897 * main/: Makefile.am, network.c: No longer #ifdef'ing out the whole
3898 file. RCS header added
3900 * main/: bmread.c, kmatrix.c, multi.c, multibot.c: No longer
3901 #ifdef'ing out the whole file. RCS header added
3903 * Makefile.am, acconfig.h, configure.in, arch/dos/Makefile.am,
3904 main/Makefile.am, maths/Makefile.am, texmap/Makefile.am: Build
3905 fixes. Now works with automake 1.5 and autoconf 2.52.
3906 --enable-editor option added. SDL_VIDEO and SDL_INPUT defined for
3907 mingw (-grabmouse now works on win32).
3909 * config.guess, config.sub, install-sh, missing, mkinstalldirs:
3910 These don't belong in cvs
3914 2001-10-20 Bradley Bell <btb@icculus.org>
3916 * 2d/font.c: Don't free unused variables...
3918 * 2d/font.c, include/gr.h: Bringing font stuff more in line with
3921 * Makefile.am, arch/Makefile.am, arch/dos/Makefile.am,
3922 arch/linux/Makefile.am, arch/win32/Makefile.am, iff/Makefile.am,
3923 main/Makefile.am: make dist more sensible
3925 * Makefile.am: Kludge for linking on mingw
3927 2001-10-19 Bradley Bell <btb@icculus.org>
3929 * Makefile.am, configure.in, arch/win32/Makefile.am,
3930 arch/win32/ipx_win.c, arch/win32/winnet.c: Little fixes
3932 * include/ipx_drv.h: Check for __MINGW32__
3934 * include/i86.h: Imported from d1x
3936 * arch/dos/: Makefile.am, ipx.c: Re-import of d1x files
3938 * arch/dos/modex.asm: Fixed %include
3940 * main/console.c: RCS headers added
3942 * arch/sdl/: Makefile.am, init.c, timer.c: Moved arch/sdl_* to
3945 * Makefile.am, main/Makefile.am: Moved final link to top-level
3946 directory instead of main/
3948 * 2d/linear.asm, maths/fix.asm, maths/vecmata.asm: Changed
3949 __ENV_LINUX__ to __linux__
3951 * configure.in, arch/Makefile.am, arch/dos_dpmi.c,
3952 arch/dos_findfile.c, arch/dos_init.c, arch/dos_ipx.c,
3953 arch/dos_modex.asm, arch/dos_timer.asm, arch/dos_tweak.inc,
3954 arch/dos_vesa.c, arch/dos_vgaregs.inc, arch/linux_init.c,
3955 arch/sdl_init.c, arch/sdl_timer.c, arch/dos/Makefile.am,
3956 arch/dos/dpmi.c, arch/dos/findfile.c, arch/dos/init.c,
3957 arch/dos/ipx.c, arch/dos/modex.asm, arch/dos/timer.asm,
3958 arch/dos/tweak.inc, arch/dos/vesa.c, arch/dos/vgaregs.inc,
3959 arch/linux/Makefile.am, arch/linux/init.c, arch/win32/Makefile.am,
3960 arch/win32/mingw_init.c, main/Makefile.am: Moved arch/sdl_* to
3963 * configure.in: add --enable-xploader, support arch/linux subdir,
3966 * main/inferno.c: conditionalize conf.h
3968 2001-10-19 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
3970 * acconfig.h, 2d/bitmap.h, 3d/interp.c, cfile/cfile.c,
3971 include/cfile.h, main/bm.c, mem/mem.c, misc/fileutil.c,
3972 misc/fileutil.h: Partial application of linux/alpha patch.
3974 2001-10-19 Bradley Bell <btb@icculus.org>
3976 * main/Makefile.am, arch/linux/Makefile.am: Brought linux
3977 networking in line with d1x, moved some arch/linux_* stuff to
3980 * arch/linux/: findfile.c, ipx_bsd.c, ipx_kali.c, ipx_lin.c,
3981 linuxnet.c, ukali.c, include/ipx_bsd.h, include/ipx_hlpr.h,
3982 include/ipx_kali.h, include/ipx_ld.h, include/ipx_lin.h,
3983 include/ipx_udp.h, include/ukali.h: remove pesky * from RCS log
3986 * arch/: Makefile.am, linux_findfile.c, linux_ipx_bsd.c,
3987 linux_ipx_lin.c, linux_ipx_udp.c, linux_net.c, linux/findfile.c,
3988 linux/ipx_bsd.c, linux/ipx_kali.c, linux/ipx_lin.c,
3989 linux/ipx_udp.c, linux/linuxnet.c, linux/ukali.c,
3990 linux/include/ipx_bsd.h, linux/include/ipx_hlpr.h,
3991 linux/include/ipx_kali.h, linux/include/ipx_ld.h,
3992 linux/include/ipx_lin.h, linux/include/ipx_udp.h,
3993 linux/include/ukali.h: Brought linux networking in line with d1x,
3994 moved some arch/linux_* stuff to arch/linux/*
3996 * include/ipx_drv.h: Imported from d1x
3998 * main/ipx_drv.c: RCS info added, conf.h added, etc...
4000 * main/ipx_drv.c: Imported from d1x
4002 * include/args.h, include/ipx.h, main/inferno.c, main/network.c,
4003 main/network.h, main/Makefile.am: Trying to get network working on
4006 * configure.in, 2d/Makefile.am, arch/win32/Makefile.am,
4007 main/Makefile.am: build fixes
4009 * arch/: win32/Makefile.am, win32/findfile.c, win32/ipx_drv.h,
4010 win32/ipx_win.c, win32/winnet.c, Makefile.am, win32_findfile.c,
4011 linux/include/ipx_drv.h: Moved win32_* to win32/* (a la d1x),
4012 starting to get net working.
4014 * include/pstypes.h: Changed __ENV_LINUX__ to __linux__,
4015 conditionalized min,max macros
4017 2001-10-18 Bradley Bell <btb@icculus.org>
4019 * acconfig.h, 2d/linear.h, arch/include/joy.h, include/loadgl.h,
4020 include/strutil.h, include/vecmat.h, main/kconfig.c, misc/d_glob.c,
4021 texmap/tmap_inc.asm, texmap/tmap_per.asm, texmap/tmappent.S,
4022 texmap/tmapppro.S, main/console.c: Changed __ENV_LINUX__ to
4025 * 2d/2dsline.c: RCS headers added/changed
4027 * configure.in: fix NASMFLAGS bug
4029 * main/: collide.c, inferno.c, object.c, render.c: RCS headers
4032 2001-10-17 Bradley Bell <btb@icculus.org>
4034 * NEWS: Fixed the invulnerable robots bug!
4036 * main/collide.c: Fixed the invulnerable robots bug!
4038 2001-10-14 Bradley Bell <btb@icculus.org>
4040 * Makefile.am, arch/Makefile.am, iff/Makefile.am, main/Makefile.am:
4043 2001-10-13 Bradley Bell <btb@icculus.org>
4045 * Makefile.am, autogen.sh, configure.in, 2d/Makefile.am,
4046 arch/Makefile.am, arch/dos/Makefile.am,
4047 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
4048 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
4049 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
4050 arch/dos/include/Makefile.am, arch/dos/mm_snd/Makefile.am,
4051 arch/dos/mm_snd/include/Makefile.am, arch/include/Makefile.am,
4052 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
4053 arch/win32/Makefile.am, arch/win32/d3dframe/Makefile.am,
4054 arch/win32/include/Makefile.am, iff/Makefile.am,
4055 iff/archive/Makefile.am, include/Makefile.am, main/Makefile.am,
4056 main/editor/Makefile.am, main/old/Makefile.am, tools/Makefile.am,
4057 tools/cvs2cl/Makefile.am, unused/Makefile.am,
4058 unused/bios/Makefile.am, unused/lib/Makefile.am,
4059 unused/novga/Makefile.am, unused/pa_null/Makefile.am,
4060 unused/ui/Makefile.am, unused/vga/Makefile.am,
4061 unused/vga/new/Makefile.am, unused/win95/Makefile.am: Removed
4062 automake stuff from "inert" subdirs. And there was much rejoicing.
4064 * Makefile.am, NEWS, configure.in: Stuff
4066 * ChangeLog: removing auto-generated file
4068 * cygconf: Added instructions for mingw32 build
4070 * Makefile.am: renamed INSTALL to installation.txt
4072 * installation.txt, INSTALL: renamed INSTALL to installation.txt
4074 * mingw32.txt: Added instructions for mingw32 build
4076 * configure.in: Enable assembly under mingw32
4078 2001-10-12 Bradley Bell <btb@icculus.org>
4080 * acconfig.h, aclocal.m4, conf.h.in: remove superfluous files
4082 * acconfig.h, aclocal.m4, conf.h.in, configure.in, 2d/2dsline.c,
4083 2d/bitblt.c, 2d/box.c, 2d/canvas.c, 2d/gpixel.c, 2d/line.c,
4084 2d/pixel.c, include/pstypes.h, include/strutil.h, include/timer.h,
4085 main/digi.h, main/kludge.c, main/object.c, main/render.c,
4086 misc/d_glob.c, misc/d_io.c, misc/strutil.c: Changed __ENV_DJGPP__
4087 to __DJGPP__, since it's built-in.
4089 2001-10-12 Paolo Ulivi <paoloulivi@tin.it>
4091 * aclocal.m4, conf.h.in, include/vecmat.h, main/collide.c,
4092 main/kludge.c, main/piggy.h: fix some gcc 3.0 warnings.
4096 2001-10-12 Bradley Bell <btb@icculus.org>
4098 * Makefile.am, unused/win95/Makefile.am: Fix some dist stuff
4100 * Makefile.am: make sure cygconf gets archived
4102 * configure.in: Increment version number in preparation for release
4104 * configure.in: Fix detection of opengl
4106 * Makefile.am, aclocal.m4, autogen.sh, conf.h.in, configure.in,
4107 cygconf, arch/Makefile.am, arch/include/joy.h,
4108 arch/include/mouse.h, include/loadgl.h, include/pstypes.h,
4109 include/strutil.h, main/Makefile.am, main/config.c, main/console.c,
4110 main/gamepal.h, main/gamerend.c, main/inferno.c, main/kconfig.c,
4111 main/multi.c, main/newdemo.c, misc/d_delay.c, misc/d_glob.c,
4112 misc/strutil.c: Switched from Cygwin to mingw32 on MS boxes.
4113 Vastly improved compilability.
4115 2001-10-11 Bradley Bell <btb@icculus.org>
4117 * Makefile.am: Added macros/sdl.m4
4119 * autogen.sh: Added macros/sdl.m4
4121 2001-10-09 Bradley Bell <btb@icculus.org>
4123 * main/vers_id.h: Added DESCENT_VERSION constant
4125 * main/inferno.c: Added command-line help.
4127 * include/ogl_init.h: opengl improvments (following d1x changes)
4129 2001-10-07 Bradley Bell <btb@icculus.org>
4131 * aclocal.m4, conf.h.in, configure.in, arch/Makefile.am,
4132 arch/ogl/Makefile.am: Remove duplicate headers.
4134 2001-08-02 Thimo Neubauer <thimo@debian.org>
4136 * mem/mem.c: totally crippled the memory manager because it does
4137 not make sense for non-DOS-systems and it would have been too
4138 complicated to get it 64bit clean
4140 2001-06-19 Bradley Bell <btb@icculus.org>
4142 * cvshowto.txt: updated anonymous password
4144 2001-02-08 Bradley Bell <btb@icculus.org>
4146 * COPYING, license.txt: Added d1x license
4148 2001-02-01 Bradley Bell <btb@icculus.org>
4150 * aclocal.m4, configure.in: Better detecting of SDL and GL/GLU
4152 2001-01-31 Bradley Bell <btb@icculus.org>
4154 * configure.in, arch/include/mouse.h, include/pstypes.h,
4155 main/game.c, main/gamepal.h: OpenGL support under Cygwin/SDL
4157 * main/polyobj.c: fix typo
4159 * 2d/Makefile.am, 2d/bitblt.c, 2d/bitmap.c, 2d/box.c, 2d/canvas.c,
4160 2d/circle.c, 2d/disc.c, 2d/font.c, 2d/gpixel.c, 2d/ibitblt.c,
4161 2d/line.c, 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c,
4162 2d/rect.c, 2d/rle.c, 2d/scale.c, 2d/scalec.c, 2d/tmerge.c,
4163 3d/clipper.c, 3d/draw.c, 3d/globvars.c, 3d/instance.c, 3d/interp.c,
4164 3d/matrix.c, 3d/points.c, 3d/rod.c, 3d/setup.c, arch/Makefile.am,
4165 cfile/cfile.c, iff/iff.c, main/ai.c, main/ai2.c, main/aipath.c,
4166 main/automap.c, main/bm.c, main/bmread.c, main/cmd.c,
4167 main/cntrlcen.c, main/collide.c, main/config.c, main/console.c,
4168 main/controls.c, main/credits.c, main/crypt.c, main/dumpmine.c,
4169 main/effects.c, main/endlevel.c, main/escort.c, main/fireball.c,
4170 main/fuelcen.c, main/fvi.c, main/game.c, main/gamecntl.c,
4171 main/gamefont.c, main/gamemine.c, main/gamepal.c, main/gamerend.c,
4172 main/gamesave.c, main/gameseg.c, main/gameseq.c, main/hostage.c,
4173 main/kconfig.c, main/kmatrix.c, main/laser.c, main/lighting.c,
4174 main/mglobal.c, main/mission.c, main/morph.c, main/netmisc.c,
4175 main/network.c, main/newdemo.c, main/newmenu.c, main/object.c,
4176 main/paging.c, main/physics.c, main/piggy.c, main/polyobj.c,
4177 main/powerup.c, main/render.c, main/robot.c, main/slew.c,
4178 main/songs.c, main/switch.c, main/texmerge.c, main/text.c,
4179 main/titles.c, main/vclip.c, main/wall.c, main/weapon.c,
4180 maths/Makefile.am, maths/fixc.c, maths/rand.c, maths/tables.c,
4181 maths/vecmat.c, mem/mem.c, misc/args.c, misc/byteswap.c,
4182 misc/d_delay.c, misc/d_glob.c, misc/d_io.c, misc/error.c,
4183 misc/hash.c, misc/strio.c, misc/strutil.c, texmap/Makefile.am,
4184 texmap/ntmap.c, texmap/scanline.c, texmap/tmapflat.c: Makefile and
4187 * arch/dos_findfile.c, arch/dos_modex.asm, include/console.h,
4188 include/modex.h, main/collide.c, main/gamesave.c, main/gameseq.c,
4189 main/gauges.c, main/object.c, main/playsave.c, main/render.c,
4190 main/state.c, mem/mem.c, texmap/ntmap.c, texmap/tmapflat.c: Fix
4193 * include/gr.h, main/menu.c: Fullscreen toggle added to screen res
4196 * configure.in, include/pstypes.h, main/kconfig.c: Support for
4197 cross-compiling, and cygwin fixes
4199 2001-01-30 Bradley Bell <btb@icculus.org>
4201 * configure.in, arch/Makefile.am, arch/win32_findfile.c,
4202 include/pstypes.h, include/strutil.h, main/Makefile.am,
4203 misc/strutil.c, unused/win95/findfile.c: Cygwin support, using SDL.
4204 needs --without-assembler and --without-network to compile
4206 2001-01-29 Bradley Bell <btb@icculus.org>
4208 * configure.in, main/Makefile.am: Fixes to build system
4210 * main/kconfig.c: fix for non-linux joysticks
4212 * arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/digi.c,
4213 arch/dos/dosgr.c, arch/dos/dpmi.c, arch/dos/findfile.c,
4214 arch/dos/init.c, arch/dos/ipx.c, arch/dos/joy2.asm,
4215 arch/dos/joyc.c, arch/dos/joydefs.c, arch/dos/key.c,
4216 arch/dos/modex.asm, arch/dos/mouse.c, arch/dos/timer.asm,
4217 arch/dos/tweak.inc, arch/dos/vesa.c, arch/dos/vgaregs.inc,
4218 arch/include/joy.h, arch/linux/Makefile.am, arch/linux/findfile.c,
4219 arch/linux/init.c, arch/linux/ipx_bsd.c, arch/linux/ipx_lin.c,
4220 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, arch/sdl/Makefile.am,
4221 arch/sdl/init.c, arch/sdl/timer.c: Removed duplicate files
4223 * arch/Makefile.am, arch/dos_dpmi.c, arch/dos_findfile.c,
4224 arch/dos_init.c, arch/dos_ipx.c, arch/dos_modex.asm,
4225 arch/dos_timer.asm, arch/dos_tweak.inc, arch/dos_vesa.c,
4226 arch/dos_vgaregs.inc, arch/linux_findfile.c, arch/linux_init.c,
4227 arch/linux_ipx_bsd.c, arch/linux_ipx_lin.c, arch/linux_ipx_udp.c,
4228 arch/linux_net.c, arch/sdl_init.c, arch/sdl_timer.c: Fixed build
4231 * arch/dos/include/joy.h, arch/dos/include/key.h,
4232 arch/dos/include/mouse.h: Unified input headers.
4234 * arch/linux/Makefile.am, configure.in: Duplicate file removal.
4236 2001-01-28 Bradley Bell <btb@icculus.org>
4238 * conf.h.in, configure.in, arch/Makefile.am,
4239 arch/dos/include/Makefile.am, arch/include/Makefile.am,
4240 arch/include/key.h, main/Makefile.am: More header unification...
4242 * main/newdemo.c: Added <ctype.h>
4244 * arch/include/event.h, arch/include/joy.h: unified input headers.
4246 * acconfig.h, include/d_delay.h, main/Makefile.am, main/game.c:
4247 OpenGL now uses SDL-GL instead of gii
4249 * arch/include/key.h, arch/include/mouse.h: Unified arch headers
4251 2001-01-25 Bradley Bell <btb@icculus.org>
4253 * autogen.sh: use "set -e" so execution stops if something goes
4256 2001-01-24 Bradley Bell <btb@icculus.org>
4260 * Makefile.am: Add ChangeLog to dist
4264 2001-01-24 Bradley Bell <btb@icculus.org>
4266 * INSTALL, NEWS, README, cvshowto.txt: updated documentation
4268 * tools/Makefile.am, tools/cvs2cl/Makefile.am,
4269 tools/cvs2cl/cvs2cl.pl: cvs2cl for building ChangeLog from RCS
4272 * Makefile.am, acconfig.h, autogen.sh, conf.h.in, configure.in,
4273 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
4274 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
4275 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
4276 arch/dos/include/Makefile.am, 2d/Makefile.am, 3d/Makefile.am,
4277 arch/Makefile.am, arch/dos/Makefile.am,
4278 arch/dos/mm_snd/Makefile.am, arch/dos/mm_snd/include/Makefile.am,
4279 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
4280 arch/ogl/Makefile.am, arch/sdl/Makefile.am, arch/win32/Makefile.am,
4281 arch/win32/d3dframe/Makefile.am, arch/win32/include/Makefile.am,
4282 cfile/Makefile.am, iff/Makefile.am, iff/archive/Makefile.am,
4283 include/Makefile.am, main/editor/Makefile.am, main/old/Makefile.am,
4284 unused/Makefile.am, unused/bios/Makefile.am,
4285 unused/lib/Makefile.am, unused/novga/Makefile.am,
4286 unused/pa_null/Makefile.am, unused/ui/Makefile.am,
4287 unused/vga/Makefile.am, unused/vga/new/Makefile.am,
4288 unused/win95/Makefile.am, main/Makefile.am, maths/Makefile.am,
4289 misc/Makefile.am, texmap/Makefile.am: improved automake config.
4290 make dist, VPATH builds, ...
4292 * configure, Makefile.in, libtool, ltconfig, ltmain.sh,
4293 stamp-h.in, 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.in,
4294 arch/dos/Makefile.in, arch/linux/Makefile.in,
4295 arch/sdl/Makefile.in, cfile/Makefile.in, iff/Makefile.in,
4296 main/Makefile.in, maths/Makefile.in, mem/Makefile.in,
4297 misc/Makefile.in, texmap/Makefile.in: cruft removal
4299 * 2d/diff, arch/dos/sgrep.out, arch/linux/stHqFIq1, main/test.txt:
4302 * ChangeLog, NEWS: moved old ChangeLog to NEWS
4304 * configure.in, conf.h.in: moved NDEBUG to conf.h.in
4306 * main/game.c, main/kconfig.c, main/text.c: changed args_find to
4309 * main/gamecntl.c, main/inferno.c: changed args_find to FindArg,
4310 added -grabmouse option
4312 * arch/dos_init.c, arch/linux_init.c, arch/linux_ipx_udp.c,
4313 arch/linux_net.c, arch/sdl_init.c, arch/dos/init.c,
4314 arch/dos/joyc.c, arch/linux/init.c, arch/linux/ipx_udp.c,
4315 arch/linux/linuxnet.c, arch/sdl/init.c, include/args.h,
4316 main/config.c, main/hud.c, main/menu.c, main/multi.c,
4317 main/network.c, main/piggy.c, main/polyobj.c, main/slew.c,
4318 main/songs.c, misc/args.c: changed args_find to FindArg
4320 2001-01-22 Bradley Bell <btb@icculus.org>
4322 * configure, main/Makefile.am, main/Makefile.in: configuration
4325 * include/error.h, include/mono.h, main/game.c, main/gamerend.c:
4326 fix compiler warnings w/opengl
4328 * include/console.h: ggi support
4330 * arch/linux_init.c: svgalib support
4332 * Makefile.in, conf.h.in, configure, configure.in, 2d/Makefile.am,
4333 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.am,
4334 arch/Makefile.in, arch/svgalib_init.c, cfile/Makefile.in,
4335 iff/Makefile.in, main/Makefile.am, main/Makefile.in,
4336 maths/Makefile.am, maths/Makefile.in, mem/Makefile.in,
4337 misc/Makefile.in, texmap/Makefile.am, texmap/Makefile.in:
4340 * iff/iff.c, include/u_mem.h: NDEBUG fixes
4342 * main/ai.h, main/inferno.c, main/lighting.c, main/object.c,
4343 main/render.c: fix warnings and enable NDEBUG *
4344 arch/svgalib_init.c: svgalib support
4346 2001-01-22 Michael Wagener <Michael.Wagener@materna.de>
4348 * main/kconfig.c: joystick support
4350 2001-01-21 Bradley Bell <btb@icculus.org>
4352 * cvshowto.txt: new file, taken from d1x webpage
4354 * AUTHORS, README: Taking over as maintainer of d2x
4356 * main/gamecntl.c, main/inferno.c: Grab mouse with SDL/X11
4358 2001-01-20 Bradley Bell <btb@icculus.org>
4360 * configure, configure.in: Turned -Werror back off by default
4362 * README, configure, configure.in, 2d/font.c, arch/sdl_init.c,
4363 iff/iff.c, include/3d.h, include/d_io.h, main/Makefile.am,
4364 main/Makefile.in, main/bm.c, main/collide.c, main/credits.c,
4365 main/fuelcen.h, main/game.c, main/gamecntl.c, main/gamepal.c,
4366 main/gamerend.c, main/gamesave.c, main/gameseg.c, main/gameseq.c,
4367 main/gauges.c, main/kconfig.c, main/kludge.c, main/kmatrix.c,
4368 main/laser.c, main/multi.c, main/network.c, main/network.h,
4369 main/newdemo.c, main/newmenu.c, main/object.c, main/object.h,
4370 main/physics.c, main/piggy.c, main/polyobj.c, main/state.c,
4371 main/switch.c, main/titles.c, main/wall.c: Got rid of all compiler
4372 warnings, for non-OpenGL on linux, anyway...
4374 2001-01-19 Bradley Bell <btb@icculus.org>
4376 * copying: remove duplicate file
4378 * Import of d2x-0.0.9-pre1
4380 * Import of d2x-0.0.8