1 2005-02-24 Bradley Bell <btb@icculus.org>
3 * main/movie.c: change movie Warnings to con_printf, simplify
6 2005-02-24 Chris Taylor <chris@icculus.org>
8 * 2d/pcx.c, arch/ogl/gr.c, main/config.c, main/inferno.c,
9 main/newdemo.c, include/physfsx.h, include/cfile.h, main/playsave.c,
10 main/state.c, misc/args.c: use PHYSFSX_openReadBuffered and
11 PHYSFSX_openWriteBuffered, where appropriate
13 * main/gauges.c: draw behind the shield number properly with OpenGL
15 * main/gauges.c: draw the bomb count in OpenGL, but not when a bomb
16 is selected as a secondary weapon
18 2005-02-11 Bradley Bell <btb@icculus.org>
20 * debian/control: build-dep on libphysfs-dev
22 * arch/ogl/gr.c: use GLint for arb_max_textures
24 * arch/ogl/Makefile.am: added internal.h to dist
26 * Makefile.am, arch/win32/Makefile.am: remove old files from dist
28 2005-01-25 Chris Taylor <c.taylor@student.curtin.edu.au>
30 * arch/carbon/conf.h, arch/ogl/gr.c, include/loadgl.h: on Carbon,
31 dynamically find and load the OpenGL library on carbon
33 * main/editor/macro.c: use physfs instead of non-existing cflib.h
35 * main/editor/medwall.c: use wall_close_door_num, not wall_close_door
37 * main/editor/medwall.c: include cntrlcen.h
39 * ui/barbox.c, ui/number.c: pass int*, not short* to gr_get_string_size
41 * include/ui.h, ui/barbox.c: make ui_barbox_update return void
43 * patching file ui/file.c, ui/listbox.c, file ui/mouse.c, ui/scroll.c,
44 ui/window.c: use timer_get_fixed_seconds instead of TICKER macro
46 * ui/number.c: s/inputbox/Inputbox/
48 * ui/ui.c: InstallErrorHandler() no longer exists, don't use it anymore
50 * main/bmread.c: externalize N_ObjBitmaps & remove_char, solve conflict
52 * main/editor/autosave.c, main/editor/editor.h, main/editor/group.c,
53 main/editor/kgame.c, main/editor/kmine.c, main/editor/macro.c,
54 main/gamesave.c: s/128/PATH_MAX
56 * include/pstypes.h, main/newmenu.c: clean up path/file length macros
58 * ui/inputbox.c, ui/keypad.c: use unsigned char when comparing to > 127
60 * ui/mouse.c, file ui/popup.c, ui/window.c: comment out uses of
61 mouse_set_limits and mouse_set_pos (we don't want to limit user)
63 * ui/menubar.c: specify int type for state2_alt_down
65 * main/editor/eglobal.c: remove variable New_segment (is now a macro)
67 * main/piggy.c: call bm_read_all even if EDITOR is defined
69 * main/gamesave.c: if LVL can't be found, try filename that was passed
71 * main/mission.c: ensure mission name is properly terminated
73 2005-01-24 Chris Taylor <c.taylor@student.curtin.edu.au>
75 * 2d/font.c: fix bug #2167: some characters would not display because
76 of signed/unsigned errors
78 * main/editor/editor.h: baptize the coefficients in vms_equation 'n'
80 * main/gamerend.c, main/gauges.c: fix bug #1893: fade ship and weapon
81 gauge when appropriate
83 * main/editor/kdefs.h, main/gamesave.c, main/gamesave.h: change
84 all functions in kfuncs.c to return int instead of void
86 * main/editor/ehostage.c, main/editor/eobject.c, main/editor/segment.c:
87 disable old hostage system in editor (d2 is simpler in this regard)
89 * main/wall.c, main/wall.h: move consts for WALL_IS_DOORWAY to header
91 * main/editor/info.c: only include i86.h and malloc.h ifdef DO_MEMINFO
93 * main/editor/centers.c: change curseg2p to Curseg2p
95 * main/editor/func.c: Include strutil.h in func.c (for stricmp)
97 * main/editor/macro.c: remove unused variable "length"
99 * main/editor/med.c: don't set screen mode to SM_ORIGINAL
101 * main/editor/medmisc.c: Pass both arguments to render_frame
103 * ui/barbox.c, ui/button.c, ui/checkbox.c, ui/file.c, ui/gadget.c,
104 ui/icon.c, ui/inputbox.c, ui/keypad.c, ui/keypress.c, ui/keytrap.c,
105 ui/listbox.c, ui/menu.c, ui/menubar.c, ui/message.c, ui/mouse.c,
106 ui/number.c, ui/popup.c, ui/radio.c, ui/scroll.c, ui/ui.c,
107 ui/uidraw.c, ui/userbox.c, ui/window.c: include u_mem.h and pstypes.h
108 instead of d1-style mem.h and types.h
110 * main/editor/texpage.c: do texture replacement for any mission
112 * main/editor/medwall.c: add prototype for create_removable_wall
114 * main/editor/medrobot.c: don't try to set the removed follow_path
116 2005-01-23 Jason Owen <shannara256@yahoo.com>
118 * arch/ogl/gr.c: fix bug #2085: don't print OGL extensions, since this
119 may crash printf if the list of extensions is huge
121 2005-01-23 Chris Taylor <c.taylor@student.curtin.edu.au>
123 * main/collide.c: fix bug #2140: even ifndef NETWORK do last level hack
124 only on last level of built-in mission.
126 * main/gauges.c: fix bug #2110: redraw energy/afterburner gauges
129 * arch/ogl/gr.c, include/cfile.h, main/config.c, main/newdemo.c,
130 main/playsave.c, main/state.c, misc/args.c: change cfopen to use
131 buffers (speeding it up), and use cfopen instead of
132 PHYSFS_openRead/PHYSFS_openWrite where appropriate
134 * include/nocfile.h, main/editor/kmine.c, main/editor/mine.c: make
135 sure nocfile.h and cfile.h are never both included
137 2005-01-10 Chris Taylor <c.taylor@student.curtin.edu.au>
139 * main/bmread.c, main/dumpmine.c, main/gameseq.c, main/piggy.c:
140 fix bug #1676 (filling up of OLG texture list)
142 2005-01-07 Alexander Zielke <vulture@vultures-nest.de>
144 * main/state.c: fix problems with copying/deleting save files
146 * main/automap.c: make automap fonts transparent.
148 2005-01-07 Bradley Bell <btb@icculus.org>
150 * main/menu.c: In Load Level, if there is no current mission,
153 2005-01-05 Chris Taylor <c.taylor@student.curtin.edu.au>
155 * main/gameseq.c: Free polymodel data before reloading ham file.
157 * arch/ogl/gr.c: Implement fading in ogl_urect()
159 * main/gauges.c: Draw ship before shields in HUD.
161 2004-12-23 Chris Taylor <c.taylor@student.curtin.edu.au>
163 * main/editor/centers.c: Use both ints with the robot producer
166 2004-12-23 Bradley Bell <btb@icculus.org>
168 * main/editor/centers.c, main/editor/editor.h,
169 main/editor/eswitch.c, main/editor/group.c, main/editor/med.c,
170 main/editor/meddraw.c, main/editor/medwall.c, main/editor/mine.c,
171 main/editor/seguvs.c, main/segment.h: Use macros to use Segment2s
174 2004-12-21 Chris Taylor <c.taylor@student.curtin.edu.au>
176 * main/bmread.c: don't duplicate the period in the filename
178 * main/dumpmine.c: Add function prototypes to remove warnings
180 * main/dumpmine.c, ui/window.c: Specify that two functions return
183 * main/editor/autosave.c, main/editor/curves.c,
184 main/editor/ehostage.c, main/editor/kmine.c, main/editor/med.c,
185 main/editor/medrobot.c, main/editor/mine.c: fix occurences of
188 2004-12-19 Chris Taylor <c.taylor@student.curtin.edu.au>
190 * main/editor/eobject.c, main/editor/kgame.c,
191 main/editor/segment.c, main/gameseg.h, main/physics.c: Pass the
192 extra two parameters to get_seg_masks.
194 * main/gamemine.c, main/gamemine.h, main/gamesave.c: Enable global
195 structs for mine saving functions
197 * main/inferno.c: Use PhysicsFS for making the hoard ham.
199 * main/bmread.c: add missing includes
201 * 3d/interp.c: add g3_uninit_polygon_model (doesn't do anything)
203 * main/dumpmine.c: Fix type mismatches
205 2004-12-19 Bradley Bell <btb@icculus.org>
207 * ui/Makefile.am: fix ui Makefile.am
209 * include/strutil.h, misc/strutil.c, main/bmread.c: implement
210 removeext, use it in ds_load instead of splitpath
212 2004-12-19 Chris Taylor <c.taylor@student.curtin.edu.au>
214 * include/u_mem.h: prototype for strdup with MPW
216 * main/laser.c: abort weapon fire if unable to create object
218 * include/ui.h, main/bm.c, main/dumpmine.c, main/editor/editor.h,
219 main/editor/medwall.h, main/editor/segment.c, main/gamesave.c,
220 unused/ui/icon.c: replace byte with sbyte
222 * include/func.h, ui/barbox.c, ui/button.c, ui/checkbox.c,
223 ui/file.c, ui/func.c, ui/gadget.c, ui/harderr.c, ui/icon.c,
224 ui/inputbox.c, ui/keypad.c, ui/keypress.c, ui/keytrap.c,
225 ui/listbox.c, ui/medfunc.c, ui/menu.c, ui/menubar.c, ui/message.c,
226 ui/mouse.c, ui/number.c, ui/popup.c, ui/radio.c, ui/scroll.c,
227 ui/ui.c, ui/uidraw.c, ui/userbox.c, ui/window.c,
228 unused/ui/barbox.c, unused/ui/button.c, unused/ui/checkbox.c,
229 unused/ui/file.c, unused/ui/func.c, unused/ui/func.h,
230 unused/ui/gadget.c, unused/ui/harderr.c, unused/ui/icon.c,
231 unused/ui/inputbox.c, unused/ui/keypad.c, unused/ui/keypress.c,
232 unused/ui/keytrap.c, unused/ui/listbox.c, unused/ui/medfunc.c,
233 unused/ui/menu.c, unused/ui/menubar.c, unused/ui/message.c,
234 unused/ui/mouse.c, unused/ui/number.c, unused/ui/popup.c,
235 unused/ui/radio.c, unused/ui/scroll.c, unused/ui/ui.c,
236 unused/ui/uidraw.c, unused/ui/userbox.c, unused/ui/window.c: moved
239 * ui/Makefile.am: added Makefile.am for ui
241 * main/editor/Makefile.am, main/editor/autosave.c,
242 main/editor/centers.c, main/editor/centers.h,
243 main/editor/curves.c, main/editor/eglobal.c,
244 main/editor/ehostage.c, main/editor/ehostage.h,
245 main/editor/elight.c, main/editor/eobject.c,
246 main/editor/eobject.h, main/editor/eswitch.c,
247 main/editor/eswitch.h, main/editor/fixseg.c, main/editor/func.c,
248 main/editor/group.c, main/editor/info.c, main/editor/info.h,
249 main/editor/kbuild.c, main/editor/kcurve.c, main/editor/kfuncs.c,
250 main/editor/kfuncs.h, main/editor/kgame.c, main/editor/kgroup.c,
251 main/editor/khelp.c, main/editor/kmine.c, main/editor/ksegmove.c,
252 main/editor/ksegsel.c, main/editor/ksegsize.c,
253 main/editor/ktmap.c, main/editor/kview.c, main/editor/macro.c,
254 main/editor/macro.h, main/editor/meddraw.c, main/editor/meddraw.h,
255 main/editor/medlisp.h, main/editor/medmisc.c,
256 main/editor/medmisc.h, main/editor/medrobot.c,
257 main/editor/medrobot.h, main/editor/medsel.c,
258 main/editor/medsel.h, main/editor/medwall.c, main/editor/mine.c,
259 main/editor/objpage.c, main/editor/objpage.h,
260 main/editor/seguvs.c, main/editor/texpage.c,
261 main/editor/texture.c: imported missing editor files from d1x
263 * main/Makefile.am: build dumpmine.c for editor
265 * main/editor/macro.c, ui/barbox.c, ui/button.c, ui/checkbox.c,
266 ui/gadget.c, ui/icon.c, ui/inputbox.c, ui/keypress.c,
267 ui/listbox.c, ui/menu.c, ui/menubar.c, ui/message.c, ui/mouse.c,
268 ui/number.c, ui/popup.c, ui/radio.c, ui/scroll.c, ui/ui.c,
269 ui/uidraw.c, ui/userbox.c, ui/window.c: ifdef RCS for rcsid
271 * ChangeLog-old, main/editor/autosave.c, main/editor/centers.c,
272 main/editor/centers.h, main/editor/curves.c, main/editor/editor.h,
273 main/editor/eglobal.c, main/editor/ehostage.c,
274 main/editor/ehostage.h, main/editor/elight.c,
275 main/editor/eobject.c, main/editor/eobject.h,
276 main/editor/eswitch.c, main/editor/eswitch.h,
277 main/editor/fixseg.c, main/editor/func.c, main/editor/group.c,
278 main/editor/info.c, main/editor/info.h, main/editor/kbuild.c,
279 main/editor/kcurve.c, main/editor/kdefs.h, main/editor/kfuncs.c,
280 main/editor/kfuncs.h, main/editor/kgame.c, main/editor/kgroup.c,
281 main/editor/khelp.c, main/editor/kmine.c, main/editor/ksegmove.c,
282 main/editor/ksegsel.c, main/editor/ksegsize.c,
283 main/editor/ktmap.c, main/editor/kview.c, main/editor/macro.c,
284 main/editor/macro.h, main/editor/med.c, main/editor/meddraw.c,
285 main/editor/meddraw.h, main/editor/medlisp.h,
286 main/editor/medmisc.c, main/editor/medmisc.h,
287 main/editor/medrobot.c, main/editor/medrobot.h,
288 main/editor/medsel.c, main/editor/medsel.h, main/editor/medwall.c,
289 main/editor/medwall.h, main/editor/mine.c, main/editor/objpage.c,
290 main/editor/objpage.h, main/editor/segment.c,
291 main/editor/seguvs.c, main/editor/seguvs.h, main/editor/texpage.c,
292 main/editor/texpage.h, main/editor/texture.c: Move old logs to
295 * main/editor/autosave.c main/editor/centers.c
296 main/editor/centers.h main/editor/curves.c main/editor/eglobal.c
297 main/editor/ehostage.c main/editor/ehostage.h main/editor/elight.c
298 main/editor/eobject.c main/editor/eobject.h main/editor/eswitch.c
299 main/editor/fixseg.c main/editor/func.c main/editor/group.c
300 main/editor/info.c main/editor/info.h main/editor/kbuild.c
301 main/editor/kcurve.c main/editor/kfuncs.c main/editor/kfuncs.h
302 main/editor/kgame.c main/editor/khelp.c main/editor/kmine.c
303 main/editor/ksegmove.c main/editor/ksegsel.c
304 main/editor/ksegsize.c main/editor/ktmap.c main/editor/kview.c
305 main/editor/macro.c main/editor/macro.h main/editor/meddraw.c
306 main/editor/meddraw.h main/editor/medlisp.h main/editor/medmisc.c
307 main/editor/medmisc.h main/editor/medrobot.c
308 main/editor/medrobot.h main/editor/medsel.c main/editor/medsel.h
309 main/editor/medwall.c main/editor/mine.c main/editor/objpage.c
310 main/editor/seguvs.c main/editor/seguvs.h main/editor/texpage.c
311 main/editor/texpage.h main/editor/texture.c ui/barbox.c
312 ui/button.c ui/checkbox.c ui/file.c ui/func.c ui/gadget.c
313 ui/harderr.c ui/icon.c ui/inputbox.c ui/keypad.c ui/keypress.c
314 ui/keytrap.c ui/listbox.c ui/medfunc.c ui/menu.c ui/menubar.c
315 ui/message.c ui/mouse.c ui/number.c ui/popup.c ui/radio.c
316 ui/scroll.c ui/ui.c ui/uidraw.c ui/userbox.c ui/window.c: include
317 conf.h in new editor files
319 2004-12-17 Chris Taylor <c.taylor@student.curtin.edu.au>
321 * main/state.c: open autosave file for writing, not reading
323 * main/game.c, main/gamecntl.c, main/gameseq.c, main/multi.c,
324 main/state.c, main/state.h: added fast save
326 * main/gameseq.c, main/inferno.c: force gr_update() so screens
327 always show in OpenGL
329 * 2d/font.c, 3d/rod.c: fix compiler errors in MPW w/o OpenGL
331 * misc/strutil.c: Implement strdup for MPW
333 * D2X.make, arch/carbon/conf.h: compile as a classic powerpc app
336 * misc/strutil.c: fix MPW compiler errors
338 * main/mission.c, main/mission.h: allocate mission filenames
341 2004-12-07 Chris Taylor <c.taylor@student.curtin.edu.au>
343 * 2d/font.c: Initialise the dataptr member correctly.
345 * include/mono.h: Print only mildly interesting messages to
346 stderr.txt. (revert earlier carbon changes)
348 2004-12-05 Chris Taylor <c.taylor@student.curtin.edu.au>
350 * include/physfsx.h: getRealPath uses the write directory if it
351 can't get the real directory
353 * D2X.make: remove misc/d_io.c
355 2004-12-03 Bradley Bell <btb@icculus.org>
357 * include/cfile.h, include/physfsx.h: use PATH_MAX for hog
358 pathname, ensure correct translation of path separators
360 2004-12-03 Chris Taylor <c.taylor@student.curtin.edu.au>
362 * misc/strutil.c: fix stricmp and strnicmp
364 * main/mission.c: set builtin_hogsize to 0 for the Descent 1 built
367 2004-12-02 Bradley Bell <btb@icculus.org>
369 * include/physfsx.h: use sprintf in PHYSFSX_getRealPath() because
370 I couldn't figure out why the previous code kept segfaulting under
373 * main/kconfig.c: disable call to reset_cockpit() which was
374 causing the "letterbox" bug
376 * main/inferno.c: don't die if title screens not found
378 2004-12-02 Martin Schaffner <maschaffner@gmx.ch>
380 * configure.ac: require PhysicsFS header and library
382 2004-12-02 Chris Taylor <c.taylor@student.curtin.edu.au>
384 * main/bm.c, main/piggy.c: fix cfile bugs from recent changes
386 * D2X.make: fix build on Carbon by adding digiobj.c
388 * main/mission.c: set builtin_hogsize for non-built-in missions
390 * main/mission.c: pass individual mission around instead of whole list
392 * main/mission.c: remove mission list from global memory
394 2004-12-02 Bradley Bell <btb@icculus.org>
396 * include/cfile.h, include/physfsx.h: fix RELEASE build, make sure
397 path separator gets added to hogdir
399 2004-12-01 Bradley Bell <btb@icculus.org>
401 * README, configure.ac, VisualC/d2x/d2x.dsp,
402 VisualC/d2xgl/d2xgl.dsp, VisualC/libmve/libmve.dsp,
403 VisualC/mveplayer/mveplayer.dsp, include/loadgl.h,
404 include/ogl_init.h, include/physfsx.h: Updated MSVC build, now
405 uses dynamic opengl loading
407 2004-12-01 Chris Taylor <c.taylor@student.curtin.edu.au>
409 * arch/ogl/gr.c: make write_bmp use PhysicsFS
411 * include/args.h, misc/args.c: new AppendArgs function. This
412 separates the copying of the arguments passed to main() from the
413 reading of the arguments file
415 * include/cfile.h: Use portable PHYSFSX_getRealPath function, Use
416 the flexible cfgets, Fix compiling issues in MPW.
418 * include/physfsx.h: PHYSFSX_readU8 isn't endian friendly when
419 reading into an int, so it's removed completely. PHYSFSX_getc was
420 removed, because it's only use in misc/strio.c was removed. Put
421 in PHYSFSX_getRealPath, which recognises platform-specific
422 separators and doesn't use snprintf (MPW doesn't have it). MPW
425 * main/inferno.c: Remove use of open_movie_file. Read the
426 arguments file from the base directory, if there is one. Set up
427 D2X's write directory, including replacing any tilde at the start
428 of the path (if there is one) with the string returned by
429 PHYSFS_getUserDir(). This applies to all platforms. On Unix the
430 default is still ~/.d2x. Check if the write directory has to be
431 created. Read the arguments file in this write directory if there
432 is one. If there's still no write directory, set it to the base
433 directory. Won't set it to the current directory if this fails,
434 because of the issue of which character to use for which platform.
436 * main/playsave.c: Use PHYSFS_readSLE32 instead of
437 PHYSFS_readULE32 due to compiling issues in MPW. Use
438 cfile_read_short instead of PHYSFS_readULE16 because of both
439 compiling and endian issues. cfile_read_byte instead of
440 PHYSFSX_readU8. Write a dummy structure instead of seeking when
441 NETWORK isn't defined
443 * D2X.make: Don't compile cfile.c on Mac OS 9.
445 * README: add PhysicsFS to the required 'tools' in README, and
446 instructions for building in MPW.
448 * include/cfile.h: Make cfopen into an inline, where a read buffer
449 is set up. This speeds up loading significantly.
451 2004-12-01 Bradley Bell <btb@icculus.org>
453 * include/physfsx.h, include/strio.h, main/cntrlcen.c,
454 main/inferno.c, main/newmenu.c, misc/args.c, misc/strio.c: more
457 * main/newmenu.c: fix player file deletion
459 * include/physfsx.h: fix statfs includes for OS X
461 * main/inferno.c, main/network.c: misc physfs conversions
463 * arch/linux/Makefile.am, arch/linux/findfile.c,
464 arch/win32/Makefile.am, arch/win32/findfile.c,
465 include/findfile.h, main/kludge.c, main/mission.c,
466 main/newmenu.c, main/piggy.c: get rid of findfile stuff
468 * main/gameseq.c, main/menu.c, main/newmenu.c: improved demo/plr
471 * main/state.c: improve savegame load/save
473 * main/movie.c: make -nomovies friendlier
475 * 2d/pcx.c, include/physfsx.h: use physfs for writing pcx files
477 * include/d_io.h, include/physfsx.h, main/inferno.c,
478 main/newdemo.c, main/scores.c, misc/Makefile.am, misc/d_io.c: get
481 * main/scores.c: use physfs for scores file
483 * main/playsave.c: improve player loading
485 * main/movie.c: improve movie loading
487 * main/mission.c: improve mission loading
489 * main/ai.c, main/ai.h, main/gameseq.c, main/newmenu.c,
490 main/state.c: use physfs for savegames
492 * README: minor update
494 * main/newdemo.c: use physfs for demos
496 * include/physfsx.h: added PHYSFSX_rename function
498 * main/gameseq.c, main/mission.c, main/movie.c: make movies use
499 physfs/rwops, add libmve callbacks
501 * include/physfsrwops.h, misc/Makefile.am, misc/physfsrwops.c:
502 added physfsrwops stuff
504 * include/cfile.h: added cfile_close wrapper
506 * main/mission.c, main/newmenu.c: use PHYSFS to load missions,
509 * include/ignorecase.h, misc/Makefile.am, misc/ignorecase.c: added
512 * main/config.c: use physfs to read config file
514 * include/physfsx.h: added gets and puts functions
516 * include/cfile.h: correct seek return value
518 * main/config.c, main/playsave.c: use physfs to write
521 * include/physfsx.h: added my physfs extensions
523 * main/inferno.c: physfs initialization stuff
525 * configure.ac: add check for physfs lib
527 * include/cfile.h: made cfile into a wrapper for physfs
529 * main/mission.c, main/movie.c, main/newdemo.c, main/newmenu.c:
530 disabled althogdir stuff (shouldn't be needed w/physfs)
532 * Makefile.am, cfile/.cvsignore, cfile/Makefile.am, cfile/cfile.c,
533 configure.ac: drop cfile stuff
535 2004-11-30 Chris Taylor <c.taylor@student.curtin.edu.au>
537 * D2X.make: Don't use D2XFolder, because the userdir can now be
538 specified in Mac OS 9. Putting it in the source code folder is
539 more convenient. Turn debugging on. Don't compile old files,
540 compile new ones. Add the PhysicsFS library.
542 * iff/iff.c: Get rid of MIN redefinition.
544 * main/bm.c, main/piggy.c: Assign result of cfilelength to an int,
545 MPW doesn't like switches of long longs
547 2004-11-30 Bradley Bell <btb@icculus.org>
549 * .cvsignore, 2d/.cvsignore, 3d/.cvsignore, arch/.cvsignore,
550 arch/dos/.cvsignore, arch/ggi/.cvsignore, arch/linux/.cvsignore,
551 arch/ogl/.cvsignore, arch/sdl/.cvsignore, arch/svgalib/.cvsignore,
552 arch/win32/.cvsignore, debian/.cvsignore, iff/.cvsignore,
553 libmve/.cvsignore, main/.cvsignore, main/editor/.cvsignore,
554 maths/.cvsignore, mem/.cvsignore, misc/.cvsignore,
555 texmap/.cvsignore, utilities/.cvsignore: added stuff to .cvsignore
557 2004-11-28 Bradley Bell <btb@icculus.org>
559 * arch/sdl/digi.c: kludge to keep from hanging on MinGW
561 * arch/sdl/digi.c: use d2src system for persistent sounds
563 * arch/sdl/digi.c, main/digi.h: original prototype in d2src is
566 * arch/sdl/digi.c, arch/win32/midi.c, main/Makefile.am,
567 main/digiobj.c, main/digi.h, main/kludge.c, main/old/digiobj.c:
568 ripped object stuff out of digi.c, now using digiobj.c. get rid of
569 a bunch of kludges, sound should be more true to original game now
571 * acinclude.m4, cygconf: put sdl.m4 in acinclude.m4, to make
574 2004-11-27 Bradley Bell <btb@icculus.org>
576 * main/text.c, main/text.h, main/titles.c: added function to
577 properly decode multi-line strings
579 * Makefile.am, arch/sdl/digi.c, arch/win32/Makefile.am,
580 arch/win32/hmpfile.c, arch/win32/midi.c, main/kludge.c: enabled
583 * main/bm.c, main/polyobj.c: better fix for model data freeing bug
585 * main/inferno.c: enable logo screens for shareware/oem
587 2004-11-26 Bradley Bell <btb@icculus.org>
589 * main/mission.c, main/titles.c: fix d1 briefing glitches
591 * main/game.c: free up cpu by not calling timer_delay so many
592 times (fixes Bug 2034)
594 * main/gameseq.c: enable briefing screens for mac shareware
596 * 2d/bitblt.c: disable Assert so the credits work in opengl (gl
597 doesn't care if it draws offscreen, I guess)
599 * main/credits.c: reduce flickering in credits w/opengl
601 2004-11-25 Bradley Bell <btb@icculus.org>
603 * 2d/font.c: get rid of clipping in ogl_internal_string, causes
604 garbage on windows for some reason.
606 * 2d/font.c: fixed opengl menu font bug, caused by doing
607 arithmetic on signed chars.
609 2004-11-23 Bradley Bell <btb@icculus.org>
611 * debian/control: depend on libsdl1.2-dev instead of libsdl-dev
613 2004-11-22 Bradley Bell <btb@icculus.org>
615 * configure.ac, arch/include/joy.h, arch/linux/joydefs.c,
616 arch/linux/joystick.c, arch/linux/include/joystick.h,
617 arch/sdl/joy.c, main/kconfig.c: Fix sdl joystick axis problem, all
618 arch use global variable joy_num_axes
620 2004-11-19 Chris Taylor <c.taylor@student.curtin.edu.au>
622 * main/gamemine.c, main/piggy.c: compile again on older C compilers
624 * main/polyobj.c: don't corrupt model_data, so it can be freed properly
626 * main/gameseq.c, main/mission.c, main/mission.h: for enhanced (like
627 Vertigo) missions, load add-on ham file at every load, not only the 1st
629 * main/bm.ch: fix bug where loading a hxm would affect other levels too
631 * main/fireball.c: don't Int3() every time explosions don't look best
633 2004-11-16 Chris Taylor <c.taylor@student.curtin.edu.au>
635 * arch/carbon/findfile.c: fix Mac OS 9 bug with missions > 12 chars
637 2004-11-14 Chris Taylor <c.taylor@student.curtin.edu.au>
639 * arch/ogl/ogl.c: make Mac OS 9 Voodoo display textures
641 * arch/ogl/ogl.c: make Mac OS X OpenGL verify textures
643 2004-10-30 Martin Schaffner <maschaffner@gmx.ch>
645 * main/gamemine.c, main/piggy.c: read descent 1 textures also from
646 shareware version of descent.hog. This is not yet bug-free
648 2004-10-30 Chris Taylor <c.taylor@student.curtin.edu.au>
650 * main/network.c: fix crash introduced with previous change
652 2004-10-24 Chris Taylor <c.taylor@student.curtin.edu.au>
654 * main/gameseq.c, main/gameseq.h, main/mission.c, main/mission.h,
655 main/titles.c, main/titles.h: move all mission stuff to mission.{c,h},
656 make mission structre memory allocated
658 2004-10-23 Martin Schaffner <maschaffner@gmx.ch>
660 * main/Makefile.am, main/inferno.c, main/credits.c, main/endlevel.c,
661 main/bmread.c, main/titles.c, main/compbit.h, main/text.c,main/text.h,
662 VisualC/d2x/d2x.dsp, VisualC/d2xgl/d2xgl.dsp, VisualCE/d2x/d2x.vcp:
663 delete file compbit.h, move functionality to text.c, modify all
664 previous users of compbit.h to use existing function in text.h
666 * main/inferno.c: remove warning created by the fix for the cfgets
669 * main/bmread.c: add comment
671 2004-10-23 Chris Taylor <c.taylor@student.curtin.edu.au>
673 * cfile/cfile.c: declare variable on top of block
675 * main/menu.c, main/mission.c, main/mission.h, main/multi.c,
676 main/multi.h, main/network.c: move mission list handling functionality
677 to mission.c, remove unnecessary load_mission calls in menu.c
679 * main/game.c: remove unnecessary build_mission_list call
681 * main/mission.c, main/mission.h: correct comments about anarchy-only
683 * main/mission.h, main/network.c, main/playsave.c, main/state.c:
684 remove explicit uses of mission list
686 2004-10-21 Martin Schaffner <maschaffner@gmx.ch>
688 * libmve/mveplay.c: make it compile on Cygwin
690 2004-10-14 Chris Taylor <c.taylor@student.curtin.edu.au>
692 * main/config.c: fix bug uncovered by having fgets cut off ending \n
694 * main/text.c: fix crash on Mac OS X, probably fix bug 738
696 * include/mono.h: add mprintf support for carbon (Mac OS 9)
698 2004-10-09 Martin Schaffner <maschaffner@gmx.ch>
700 * main/automap.c, main/cntrlcen.c, main/collide.c, main/endlevel.c,
701 main/gamerend.c, main/gameseq.c, main/mission.h, main/titles.c:
702 use new macros PLAYING_BUILTIN_MISSION and EMULATING_D1 for accessing
703 information about the current mission, for easier code refactorisation.
705 * cfile/cfile.c: correct warnings caused by change of 2004-09-30
707 * main/gamemine.c, main/piggy.c: fix bug 1675:
708 use better d2 textures if d1 hog is present but not loadable
710 2004-09-30 Martin Schaffner <maschaffner@gmx.ch>
712 * cfile/cfile.c: simplify, reduce number of global vars
714 2004-09-05 Chris Taylor <c.taylor@student.curtin.edu.au>
716 * main/gameseg.c: fix bugfix of 2004-05-15
718 2004-08-29 Chris Taylor <c.taylor@student.curtin.edu.au>
720 * cfile/cfile.c: change macify_dospath to macify_posix_path for carbon
722 * cfile/cfile.c, main/config.c, main/credits.c, main/endlevel.c,
723 main/gamesave.c, main/inferno.c, main/mission.c, main/songs.c:
724 cfgets now always copies the terminating character to the dest buffer.
725 This fixes a bug that occured when reading cmd line args from d2x.ini
727 2004-08-29 Martin Schaffner <maschaffner@gmx.ch>
729 * ChangeLog-old, main/editor/med.c, main/editor/segment.c:
730 move more old change logs into ChangeLog-old
732 2004-08-28 Chris Taylor <c.taylor@student.curtin.edu.au>
733 and Martin Schaffner <maschaffner@gmx.ch>
735 * 2d/2dsline.c, 2d/bitblt.c, 2d/bitmap.c, 2d/clip.h, 2d/ibitblt.c
736 2d/linear.asm, 2d/palette.c, 2d/pcx.c, 2d/rle.c, 2d/scale.c
737 2d/scalea.asm, 3d/clipper.h, 3d/globvars.c, 3d/globvars.h
738 3d/instance.c, 3d/interp.c, 3d/matrix.c, 3d/points.c, 3d/rod.c
739 3d/setup.c, ChangeLog, arch/dos/bak/ipx.c, arch/dos/ipx.c
740 arch/dos/ipx.h, arch/dos/joyc.c, arch/dos/joydefs.c, arch/dos/key.c
741 arch/dos/mono.c, arch/dos/mono.h, arch/dos/mouse.c
742 arch/include/joy.h, arch/win32/include/key.h
743 arch/win32/include/mouse.h, arch/win32/mouse.c, cfile/cfile.c
744 iff/iff.c, include/3d.h, include/args.h, include/byteswap.h
745 include/cfile.h, include/error.h, include/gr.h, include/grdef.h
746 include/ibitblt.h, include/iff.h, include/ipx.h, include/palette.h
747 include/pcx.h, include/pstypes.h, include/rle.h, include/texmap.h
748 include/timer.h, include/u_dpmi.h, include/vecmat.h, main/ai.c
749 main/ai.h, main/ai2.c, main/aipath.c, main/aistruct.h, main/automap.c
750 main/automap.h, main/bm.c, main/bm.h, main/bmread.c, main/cntrlcen.c
751 main/cntrlcen.h, main/collide.c, main/collide.h, main/compbit.h
752 main/config.c, main/config.h, main/controls.c, main/controls.h
753 main/credits.c, main/credits.h, main/desc_id.h, main/digi.h
754 main/dumpmine.c, main/editor/medwall.h, main/editor/seguvs.h
755 main/effects.c, main/effects.h, main/endlevel.c, main/endlevel.h
756 main/escort.c, main/fireball.c, main/fireball.h, main/fuelcen.c
757 main/fuelcen.h, main/fvi.c, main/fvi.h, main/game.c, main/game.h
758 main/gamefont.c, main/gamefont.h, main/gamemine.c, main/gamemine.h
759 main/gamesave.c, main/gamesave.h, main/gameseg.c, main/gameseg.h
760 main/gameseq.c, main/gameseq.h, main/gauges.c, main/gauges.h
761 main/hostage.c, main/hostage.h, main/hud.c, main/inferno.c
762 main/joydefs.c, main/joydefs.h, main/kconfig.c, main/kconfig.h
763 main/kmatrix.c, main/kmatrix.h, main/laser.c, main/laser.h
764 main/lighting.c, main/lighting.h, main/menu.h, main/mglobal.c
765 main/mission.c, main/mission.h, main/modem.h, main/morph.c
766 main/morph.h, main/multi.h, main/multibot.h, main/netmisc.c
767 main/netmisc.h, main/network.h, main/newdemo.c, main/newdemo.h
768 main/newmenu.c, main/newmenu.h, main/object.c, main/object.h
769 main/paging.c, main/paging.h, main/physics.c, main/physics.h
770 main/piggy.c, main/piggy.h, main/player.h, main/playsave.c
771 main/playsave.h, main/polyobj.c, main/polyobj.h, main/powerup.c
772 main/powerup.h, main/render.c, main/render.h, main/robot.c
773 main/robot.h, main/scores.c, main/scores.h, main/screens.h
774 main/segment.h, main/segpoint.h, main/slew.c, main/slew.h
775 main/songs.c, main/songs.h, main/sounds.h, main/state.c
776 main/state.h, main/switch.c, main/switch.h, main/terrain.c
777 main/terrain.h, main/texmerge.c, main/texmerge.h, main/text.c
778 main/text.h, main/textures.h, main/titles.c, main/titles.h
779 main/vclip.c, main/vclip.h, main/wall.c, main/wall.h, main/weapon.c
780 main/weapon.h, maths/fixc.c, maths/tables.c, maths/vecmat.c
781 maths/vecmata.asm, misc/args.c, misc/error.c, texmap/ntmap.c
782 texmap/scanline.c, texmap/scanline.h, texmap/texmapl.h
783 texmap/tmap_flt.asm, texmap/tmap_inc.asm, texmap/tmap_lin.asm
784 texmap/tmap_ll.asm, texmap/tmap_per.asm, texmap/tmapfade.asm
786 move old per-file change logs into new file ChangeLog-old
788 2004-08-28 H. Jones <kasxavulpo-dev@yahoo.com>
790 * arch/ogl/ogl.c: enable -gl_mipmap switch
792 2004-08-28 Chris Taylor <c.taylor@student.curtin.edu.au>
794 * arch/carbon/descent.r: swap min and max size to correct places
796 * arch/carbon/findfile.c: implement findfile for Mac OS Carbon
798 2004-08-06 Chris Taylor <c.taylor@student.curtin.edu.au>
800 * main/gamesave.c: fix a bug introduced with the change of 2004-06-26
802 * cfile/cfile.c: add mkdir for carbon, and support files ending in 0x0d
804 2004-08-06 Chris Taylor <c.taylor@student.curtin.edu.au>
806 * include/strio.h, include/strutil.h, misc/args.c, misc/strio.c,
807 misc/strutil.c: d2x can now handle any line ending when reading d2x.ini
809 * arch/ogl/gr.c, cfile/cfile.c, main/movie.c: make d2x compile (but not
810 link) on MPW on Mac OS 9 (carbon)
812 * include/mono.h: disable mprintf on carbon to avoid significant bloat
814 * include/error.h: on Mac OS 9 and X, define Int3 to be a Debugger
816 2004-08-04 Chris Taylor <c.taylor@student.curtin.edu.au>
818 * include/ogl_init.h: Include glu.h on OS X, it is sometimes necessary
820 2004-08-02 Martin Schaffner <maschaffner@gmx.ch>
822 * include/pstypes.h: Now, I correctly applied Chris Taylor's patch
824 2004-08-01 Chris Taylor <c.taylor@student.curtin.edu.au>
826 * 2d/font.c, arch/ogl/gr.c, arch/ogl/ogl.c, mem/mem.c,
827 include/d_io.h, include/pstypes.h, include/u_dpmi.h,
828 libmve/mvelib.c, libmve/mveplay.c, main/cntrlcen.c, main/gameseq.c,
829 main/movie.c, main/newmenu.c, main/playsave.c, main/songs.c,
830 main/state.c, main/text.c: add "#ifdef macintosh" for carbon target
832 * D2X.make, arch/include/gui.h, arch/carbon/gui.c, arch/carbon/conf.h,
833 arch/carbon/findfile.c, arch/carbon/SDL_main.c, arch/carbon/descent.r:
834 new files for supporting compilation with MPW for carbon (Mac OS 9)
836 * include/strutil.h, misc/strutil.c: add str(n)icmp for carbon
838 * main/playsave.c: do not seek while writing, carbon does not like it
840 * arch/ogl/gr.c: use portable CFILE instead of POSIX file in write_bmp
842 * cfile/cfile.c: use portable ffilelength in cfile_size
844 * 2d/bitblt.c, 2d/font.c, 2d/rle.c, arch/ogl/gr.c, iff/iff.c,
845 main/inferno.c, main/kconfig.c, main/multi.c, main/multibot.c,
846 main/netmisc.c, main/newdemo.c, mem/mem.c: avoid assigments between
847 unsigned and signed char, MPW does not like these
849 2004-06-26 Chris Taylor <c.taylor@student.curtin.edu.au>
851 * main/gamemine.c, main/gamemine.h, main/gamesave.c: remove some
854 2004-06-01 Bradley Bell <btb@icculus.org>
856 * libmve/mve_main.c: cast malloc function pointer
858 * MVEPlayer-Info.plist, d2x.xcode/project.pbxproj: added MVEPlayer
859 target to XCode project
861 2004-05-31 Bradley Bell <btb@icculus.org>
863 * include/pstypes.h: fix accidental solaris breakage
865 * main/object.c: fix crash caused by death-cam code
867 * d2x-Info.plist, d2xgl-Info.plist, d2x.xcode/project.pbxproj:
868 XCode project simplifications, network enabled
870 * 2d/pixel.c, arch/ogl/ogl.c, include/pstypes.h,
871 include/strutil.h, libmve/mveplay.c: XCode compilability fixes
873 * Info.plist.in, Makefile.am, configure.ac: remove old OSX bundle
876 * English.lproj/InfoPlist.strings, d2x-Info.plist,
877 d2xgl-Info.plist, arch/cocoa/SDLMain.h, arch/cocoa/SDLMain.m,
878 d2x.xcode/project.pbxproj: added XCode project files
880 2004-05-22 Bradley Bell <btb@icculus.org>
882 * configure.ac, arch/ogl/ogl.c, misc/Makefile.am: make libpng
885 * rpm/d2x.spec.in: Changed descriptions
887 2004-05-22 Matthew Mueller <donut@dakotacom.net>
889 * arch/ogl/gr.c: fix compile when GL_NV_register_combiners isn't
892 * arch/win32/digi.c: fix strict-aliasing errors (d1x r1.13)
894 * arch/win32/digi.c, arch/win32/key.c: Fix mismatched arg types in
895 the win32 code (d1x r1.8, key_arch.c r1.2)
897 * arch/ogl/sdlgl.c, arch/ogl/wgl.c, main/inferno.c: made opengl
898 use 32bpp screen mode by default, add option to use 16bpp (d1x
901 * arch/ogl/ogl.c: allow for texture dimensions of 1, and fix ogl
902 replacement texture paletted->rgb conversion alpha problem (d1x
905 * arch/ogl/ogl.c, include/pngfile.h, main/piggy.c, main/piggy.h,
906 misc/Makefile.am, misc/pngfile.c: add opengl replacement texture
907 support (requires libpng and zlib) (d1x r1.42, r1.1, r1.10, r1.4,
910 * arch/ogl/gr.c, include/loadgl.h: fix win32
911 GL_NV_register_combiners build stuff (d1x r1.39, r1.7)
913 * arch/ogl/gr.c, arch/ogl/ogl.c, include/loadgl.h,
914 include/ogl_init.h, main/render.c: opengl hardware
915 super-transparency support using GL_NV_register_combiners (d1x
916 r1.38, r1.41, r1.6, r1.26, r1.7)
918 2004-05-22 Bradley Bell <btb@icculus.org>
920 * arch/ogl/internal.h, include/gr.h, include/ogl_init.h: function
923 2004-05-22 Matthew Mueller <donut@dakotacom.net>
925 * 2d/font.c, arch/ogl/gr.c, arch/ogl/internal.h, arch/ogl/ogl.c,
926 include/ogl_init.h: use GL_RGB for non-transparent textures, and
927 fix fonts not having transparent flag set (wouldn't get paletted)
928 (d1x r1.15, r1.37, r1.40, r1.25)
930 * arch/ogl/ogl.c: don't try to use paletted textures with
931 mipmapping since gluBuild2DMipmaps can't handle it (d1x r1.39)
933 * arch/ogl/gr.c, arch/ogl/ogl.c, include/loadgl.h,
934 include/ogl_init.h: add ogl paletted texture support (d1x r1.36,
937 * 2d/font.c: memset ogl font bitmap data since the copy function
938 leaves some (unused) parts uninitialized, which aggravates
941 * arch/win32/joyhh.c: fix phantom hat when used with a joystick
942 without one, since the code ignored the JOYCAPS_HASPOV flag (d1x
945 * arch/ogl/gr.c: fix possibility of saving incomplete .tga
946 screenshots if the entire thing wasn't written in one call to
949 * arch/win32/digi.c: fix persistent sounds (fans, etc) volume/pan
950 info not being updated on win32 (d1x r1.11)
952 * arch/win32/digi.c: remove some redundancy by not needing to do
953 SoundSlots[i].playing = 0; in addition to DS_release_slot. Also
954 clean up some indenting of DS_release_slot calls. And make
955 DS_release_slot return 1 when a sound is already not playing, in
956 addition to when a sound was killed. (d1x r1.10)
958 * arch/linux/joystick.c: fix crash/hang when using -nojoystick in
959 linux version (d1x r1.5)
961 * main/kconfig.c: make next axis config key skip currently
962 allocated axes (d1x r1.11)
964 2004-05-22 David Cleaver <wraithx@morpheus.net>
966 * main/kconfig.c: joy configuration next axis key from WraithX
969 2004-05-22 Bradley Bell <btb@icculus.org>
971 * main/game.c, main/inferno.c: typo
973 2004-05-21 Matthew Mueller <donut@dakotacom.net>
975 * main/game.c, main/game.h, main/inferno.c: make rear view
976 leave_time variable with -rearviewleavetime argument (d1x r1.25,
979 2004-05-22 Martin Schaffner <maschaffner@gmx.ch>
981 * main/inferno.c: change -udp documentation to d2x behaviour
983 2004-05-21 Bradley Bell <btb@icculus.org>
985 * include/gr.h: added missing define for menu fullscreen toggle
987 2004-05-21 Matthew Mueller <donut@dakotacom.net>
989 * arch/dos/joyc.c, arch/linux/joystick.c: use JOY_NUM_AXES instead
990 of 4 in joy_(get|set)_cal_vals (d1x r1.3, r1.4)
992 2004-05-21 Steven Mueller <diffusor@ugcs.caltech.edu>
994 * arch/include/joy.h, arch/linux/joydefs.c, arch/linux/joystick.c,
995 arch/linux/include/joystick.h: patch from Steven Mueller for using
996 more than 4 joystick devices in linux (d1x r1.3, r1.3, r1.3)
998 2004-05-21 Victor Rachels <sekmu@tisiphone.dhs.org>
1000 * main/fvi.c, main/gameseg.c, main/gameseg.h, main/object.c,
1001 main/physics.c, main/render.c, main/wall.c: file-line for segfault
1002 info (d1x r1.3, r1.5, r1.3, r1.4, r1.3, r1.5, r1.2)
1004 * arch/win32/digi.c: digisound fixes (d1x r1.7)
1006 2004-05-21 Bradley Bell <btb@icculus.org>
1008 * main/inferno.c: added -udp documentation from d1x
1010 2004-05-20 Bradley Bell <btb@icculus.org>
1012 * VisualC/d2xgl/d2xgl.dsp: don't need texmappers for OpenGL
1014 2004-05-20 David Cleaver <wraithx@morpheus.net>
1016 * main/controls.c, main/gamecntl.c, main/kconfig.c,
1017 main/kconfig.h, main/object.c: death-cam from WraithX (d1x r1.3,
1018 game.c r1.21, r1.6, r1.4, r1.3)
1020 2004-05-20 Bradley Bell <btb@icculus.org>
1022 * main/inferno.c: document -ihaveabrokenmouse
1024 2004-05-20 Matthew Mueller <donut@dakotacom.net>
1026 * arch/dos/vesa.c: dos gcc 2.95 asm fixes (d1x r1.2)
1028 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
1030 * arch/dos/init.c, arch/dos/mouse.c: added new arg and printfs for
1031 mouse driver problems (d1x r1.2, r1.2)
1033 2004-05-20 Matthew Mueller <donut@dakotacom.net>
1035 * main/newmenu.c: increased MESSAGEBOX_TEXT_SIZE to fix netgame
1036 join list score crash (d1x r1.8)
1038 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
1040 * main/fvi.c, main/gameseg.c, main/gameseg.h, main/physics.c:
1041 added debug info for illegal side type (d1x r1.2, r1.4, r1.2,
1044 2004-05-20 Bradley Bell <btb@icculus.org>
1046 * arch/ogl/gr.c, main/menu.c: fix a couple of defines
1048 * main/inferno.c: integrated some niceautomap stuff from d1x
1050 2004-05-20 Matthew Mueller <donut@dakotacom.net>
1052 * arch/win32/joyhh.c: fixed the config bug where it'd always put
1053 in some weird axis (d1x r1.3)
1055 * arch/win32/init.c: set win32 icon to icon from resource file
1058 * arch/win32/key.c: win32: fixed space key not working in messages
1061 2004-05-20 Bradley Bell <btb@icculus.org>
1063 * texmap/Makefile.am, texmap/scanline.c: don't need texmappers for
1066 2004-05-20 Matthew Mueller <donut@dakotacom.net>
1068 * main/inferno.c: document -gl_refresh (d1x r1.20)
1070 * arch/win32/joyhh.c, arch/win32/mouse.c: w32: check
1071 -no(mouse|joystick) within respective _init() funcs (d1x r1.2,
1074 * arch/win32/win32.c: fixed win32 gr_*_mode funcs that I forgot to
1075 change the arg type for (d1x r1.5)
1077 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
1079 * arch/win32/digi.c: altsounds (d1x r1.6)
1081 2004-05-20 Matthew Mueller <donut@dakotacom.net>
1083 * arch/win32/digi.c: fixed a major memory leak and removed a bit
1084 of redundancy (d1x r1.5)
1086 * arch/win32/digi.c: call digi_reset_digi_sounds in digi_close to
1087 fix crashing (d1x r1.4)
1089 * arch/win32/digi.c: win32's digi_start_sound was not calling
1090 DS_release_slot after setting .playing=0, resulting in a
1091 memleak. Thanks to Stefan Ring for catching this (d1x r1.9)
1093 * arch/win32/joyhh.c: remove joySetCapture in win32 joystick code,
1094 apparently it was somehow causing some joysticks (Sidewinder
1095 Precision 2) to only turn when the stick was moving, but not when
1096 at turned but held stationary. And it was completely unused
1097 anyway. Thanks to Stefan Ring for (somehow) finding this (d1x
1100 * main/game.c: add alt+enter to toggle fullscreen (in addition to
1101 previous key combos (d1x r1.29)
1103 * arch/ogl/wgl.c: minor cleanup, use same for loop for filling r,
1104 g, and b values (d1x r1.15)
1106 * arch/ogl/gr.c: fix funky ogl gammaramp palette when getting hit
1107 sometimes (didn't handle negative palette steps) (d1x r1.34)
1109 * arch/ogl/ogl.c: add caching of weapon inner models, screen
1110 shatter effects, robot explosions and weapons, and some more
1111 always present stuff. Also clean up ogl_cache_weapon_textures
1112 calling. (d1x r1.37)
1114 2004-05-20 Bradley Bell <btb@icculus.org>
1116 * main/kludge.c, main/game.c: move gr_renderstats and
1117 gr_badtexture back to game.c
1119 2004-05-20 Matthew Mueller <donut@dakotacom.net>
1121 * arch/ogl/ogl.c, include/gr.h, main/inferno.c: add -renderstats
1122 command-line arg to activate RENDERSTATS (d1x r1.36, r1.15, r1.33)
1124 * arch/ogl/ogl.c: fix last commit (d1x r1.35)
1126 * arch/ogl/ogl.c: add RENDERSTATS counter for number of textures
1127 loaded after texture caching stage (d1x r1.34)
1129 * arch/ogl/ogl.c: use GL_INDEX_BITS to get bpp for color buffer
1130 for renderstats (d1x r1.33)
1132 2004-05-19 Matthew Mueller <donut@dakotacom.net>
1134 * arch/ogl/gr.c, arch/ogl/ogl.c, include/ogl_init.h,
1135 main/inferno.c: add anisotropic texture filtering suport (d1x
1136 r1.33, r1.32, r1.23, r1.32)
1138 * arch/ogl/ogl.c: make RENDERSTATS show size of color/depth buffer
1141 * arch/ogl/gr.c, arch/ogl/ogl.c, include/loadgl.c,
1142 include/ogl_init.h: utilize hardware multitexturing support if
1143 possible (requires GL_NV_texture_env_combine4 extension) (d1x
1144 r1.32, r1.30, r1.4, 1.22)
1146 * arch/ogl/glx.c: add ogl_setbrightness_internal stub for glx (d1x
1149 * arch/ogl/wgl.c: implement SetGammaRamp on WGL (d1x r1.14)
1151 * arch/ogl/gr.c, arch/ogl/internal.h, arch/ogl/sdlgl.c,
1152 arch/ogl/wgl.c, include/ogl_init.h: implement brightness/palette
1153 effects in OGL using SetGammaRamp, much faster than the hack that
1154 was being used. currently SDL only (though not too hard to add to
1155 WGL, not as easy as sdl) (d1x r1.31, r1.3, r1.13, r1.21)
1157 * main/menu.c: allow arbitrary (custom) resolution entry in
1158 change_res menu (d1x r1.14)
1160 2004-05-19 Bradley Bell <btb@icculus.org>
1162 * main/game.c, main/game.h, main/inferno.c, main/menu.c: inserted
1163 d1x-style res change menu (mostly works)
1165 * misc/args.c: use strnicmp instead of strncasecmp
1167 2004-05-19 Matthew Mueller <donut@dakotacom.net>
1169 * arch/ogl/gr.c, main/inferno.c: add -gl_trilinear OGL
1170 command-line option (d1x r1.27)
1172 * main/inferno.c: restore inferno.c initialization of
1173 screen_compatible and use_double_buffer to 'normal' values, broken
1174 long long ago in one of the high res menu patches (d1x r1.30)
1176 * include/args.h, main/inferno.c, misc/args.c: allow arbitrary
1177 resolutions to be specified on command line (d1x r1.2, r1.29,
1178 r1.4) -- doesn't work yet
1180 * arch/linux/hmiplay.c: needs to include args.h now (d1x r1.9)
1182 * arch/linux/hmiplay.c: implement -nomusic for linux hmiplay (d1x
1185 * arch/linux/hmiplay.c: correct linux hmiplay handling of midi 0
1186 volume song stop/starting (d1x r1.7)
1188 2004-05-18 Matthew Mueller <donut@dakotacom.net>
1190 * arch/linux/hmiplay.c: remove needless sleep on linux hmiplay
1193 * arch/ogl/gr.c: fix off by .5 errors in ogl_upixelc and
1194 ogl_ulinec (d1x r1.29)
1196 * arch/ogl/ogl.c: fix ogl gr_ucircle (d1x r1.29)
1198 * arch/ogl/gr.c: fix off-by-one error in ogl_urect, right and
1199 bottom are inclusive not exclusive (d1x r1.28)
1201 * arch/ogl/ogl.c, include/ogl_init.h, main/polyobj.c: fix briefing
1202 spinning robot display in OGL (d1x r1.28, r1.20, r1.2)
1204 * arch/sdl/digi.c: fix typo
1206 * main/state.c: fix savegame thumbnail saving in OGL (d1x r1.6)
1208 * arch/win32/init.c, arch/win32/win32.c: move win32 window
1209 creation code from arch_init_start into arch_init to fix weirdness
1210 with --help (d1x r1.5, r1.6)
1212 * arch/linux/hmiplay.c: apply patch from bluecow to fix hmiplay
1213 sync issues and lack of midi reset (d1x r1.5)
1215 * arch/sdl/digi.c: fix crash on exit if sounds are still playing
1218 * arch/ogl/wgl.c, arch/win32/mouse.c, misc/d_io.c: Fix mismatched
1219 arg types in the win32 code (d1x r1.12, r1.7, r1.2)
1221 * arch/linux/hmiplay.c: fix problems with msgbuf struct not being
1224 * arch/linux/hmiplay.c: updated SDL include path (d1x r1.3)
1226 2004-05-18 Bradley Bell <btb@icculus.org>
1228 * include/vecmat.h: comments/formatting
1230 2004-05-18 Martin Schaffner <maschaffner@gmx.ch>
1232 * include/d.bat, include/lst.bat, include/m.bat, include/test.c,
1233 include/test.lnk: remove unnecessary files
1235 * configure.ac: add -no-cpp-precomp when compiling on Mac OS X.
1236 This enables compilation with gcc 3.1
1238 2004-05-17 Dietfrid Mali <dietfrid.mali@q-dial.de>
1240 * main/switch.c: took care of switches triggering single-sided
1241 walls (don't try to access the nonexistent adjacent wall via NULL
1242 pointers or negative array indices)
1244 2004-05-16 Dietfrid Mali <dietfrid.mali@q-dial.de>
1246 * main/wall.c: fix invalid memory access for d1 levels which
1247 don't have a corresponding wall behind.
1249 2004-05-16 Martin Schaffner <maschaffner@gmx.ch>
1251 * include/ogl_init.h, arch/ogl/glx.c, arch/ogl/gr.c,
1252 arch/ogl/internal.h, arch/ogl/ogl.c, arch/ogl/sdlgl.c,
1253 arch/ogl/wgl.c: move most ogl-internal stuff from the ogl
1254 interface header to new header file internal.h
1256 2004-05-15 Dietfrid Mali <dietfrid.mali@q-dial.de>
1258 * arch/sdl/joy.c: joystick_read_raw_axis() will return a proper
1259 bitmask for each joystick axis that has sent input data,
1260 and will not crash Windows anymore during joystick setup because
1261 of for() loop over axis being executed once too often.
1263 * main/gameseq.c, include/gr.h, 2d/font.c: define new function
1264 gr_remap_mono_font() and call it after loading saved level.
1266 * main/laser.c: limit homing missile turn rate
1268 * main/fuelcen.c, main/fuelcen.h, main/object.c: implement repair
1269 centers (work like fuel centers but provide shield)
1271 * main/gameseg.c: fix endless loop in some levels with a
1272 certain (complicated) structure
1274 2004-05-13 Bradley Bell <btb@icculus.org>
1276 * VisualC/d2/d2x/d2x.dsp, VisualC/d2xgl/d2xgl.dsp,
1277 VisualC/libmve/libmve.dsp, VisualC/mveplayer/mveplayer.dsp:
1278 updated project files for SDL 1.2.7
1280 * Makefile.am: add VisualC, VisualCE dirs to tarball
1282 2004-05-13 Martin Schaffner <maschaffner@gmx.ch>
1284 * arch/sdl/digi.c: formatting
1286 2004-05-12 Bradley Bell <btb@icculus.org>
1288 * unused/vga/new/palette.c, unused/vga/new/vga.c: removed unused,
1291 * 2d/palette.c, include/palette.h: added function to create blend
1294 * maths/rand.c, maths/tables.c, maths/vecmat.c: formatting
1296 2004-05-11 Bradley Bell <btb@icculus.org>
1298 * arch/ogl/ogl.c: fix alpha calculation in g3_draw_poly, again
1300 2004-05-10 Bradley Bell <btb@icculus.org>
1302 * arch/ogl/ogl.c, include/3d.h, main/render.c: hmm,
1303 g3_draw_transp_poly had the fade level backwards, decided to just
1304 fix g3_draw_poly so it behaves correctly, transparency or not,
1305 reverted changes to render_face
1307 2004-05-10 Dietfrid Mali <dietfrid.mali@q-dial.de>
1309 * arch/ogl/ogl.c, include/3d.h: added g3_draw_transp_poly() for
1310 rendering transparent (e.g. cloaked) walls
1312 * main/render.c: render_face now calls g3_draw_transp_poly() for
1313 cloaked walls in OpenGL
1315 2004-05-08 Martin Schaffner <maschaffner@gmx.ch>
1317 * arch/sdl/digi.c: fix bug on Mac OS X where all sound, including
1318 that from other apps, had "static" distortions.
1320 2004-04-22 Bradley Bell <btb@icculus.org>
1322 * main/multi.c, main/multibot.c: use new GET_INTEL_* macros
1324 * include/byteswap.h: rewrite GET_INTEL_* macros, fix bugs in
1325 aligned version of PUT_INTEL_* macros
1327 2004-04-15 Bradley Bell <btb@icculus.org>
1329 * main/inferno.c: comment out unused checksum variable
1331 2004-04-14 Bradley Bell <btb@icculus.org>
1333 * arch/sdl/rbaudio.c: fix redbook tracking problems (fixes #1028)
1335 2004-04-14 Terran Melconian <terran@consistent.org>
1337 * main/gameseg.c: use portable rand function (fixes #1118)
1339 2004-04-14 Sean Taylor <sscthunderbird@yahoo.com>
1341 * main/songs.c: uncomment calls to RBAStop (fixes #473)
1343 2004-01-08 Martin Schaffner <maschaffner@gmx.ch>
1345 * configure.ac, arch/linux/ipx_udp.c, maths/fixc.c:
1346 get rid of warnings (now compiles with -Werror on SunOS)
1348 * main/piggy.c: fix (really) wierd SunOS bug
1350 * 2d/bitmap.c, 2d/rle.c, include/gr.h: fix MEM_OVERWRITE
1351 caused by not allocating enough mem for rle bitmaps
1353 2004-01-06 Martin Schaffner <maschaffner@gmx.ch>
1355 * include/pstypes.h: sun OS typedef fixes
1357 2003-12-28 Martin Schaffner <maschaffner@gmx.ch>
1359 * main/piggy.c: fix bug 1067
1361 * main/piggy.c: fix bugfix for 1067
1363 * main/piggy.c: fix 2nd part of bug 1067 (make d2x compatible
1364 with descent.pig of mac registered)
1366 2003-12-18 Bradley Bell <btb@icculus.org>
1368 * main/kconfig.c: fixes for linux-native joystick
1370 * main/kconfig.c: bunch of fixes (esp. for non linux-native
1373 * arch/include/joy.h: comments/formatting
1375 2003-12-10 Alexander Y. Yeikovich <demon@mci.net.ua>
1377 * compilerdefs.txt: added FreeBSD defs
1379 2003-12-08 Bradley Bell <btb@icculus.org>
1381 * include/dtypes.h, include/dtypes.inc: remove unused, redundant
1384 2003-12-08 Alexander Y. Yeikovich <demon@mci.net.ua>
1386 * arch/linux/ipx_kali.c, arch/linux/ipx_mcast4.c,
1387 arch/linux/ipx_udp.c: fix FreeBSD compile errors
1389 2003-12-08 Alexander Y. Yeikovich <demon@mci.net.ua> and Bradley Bell <btb@icculus.org>
1391 * 2d/ibitblt.c, include/maths.h, include/ogl_init.h,
1392 include/pstypes.h, main/game.c, main/game.h, unused/bios/ipx.c:
1393 get rid of silly ulongs
1395 * configure.ac, 2d/bitblt.c, 2d/linear.asm, maths/fix.asm,
1396 maths/vecmata.asm, texmap/tmap_inc.asm, texmap/tmap_per.asm,
1397 texmap/tmappent.S, texmap/tmapppro.S: enable nasm on FreeBSD,
1398 change relevant __linux__ macros to __ELF__
1400 2003-11-27 Bradley Bell <btb@icculus.org>
1402 * include/ogl_init.h: added proto for ogl_check_mode
1404 * arch/sdl/digi.c, arch/sdl/gr.c, arch/sdl/mouse.c,
1405 arch/win32/findfile.c, main/inferno.c, main/titles.c: Pocket PC
1408 2003-11-26 Bradley Bell <btb@icculus.org>
1410 * libmve/decoder16.c, libmve/mve_main.c, main/newmenu.c: fix gcc
1411 3.3 compiler warnings
1413 * arch/sdl/gr.c, main/kludge.c: landscape fixes, implemented
1416 * include/pstypes.h: OS X fixes
1418 * cfile/cfile.c, include/pstypes.h, main/inferno.c,
1419 main/newmenu.h: linux fixes
1421 * configure.ac cygconf VisualC/d2x.dsw VisualC/d2x/d2x.dsp
1422 VisualC/d2xgl/.cvsignore VisualC/d2xgl/d2xgl.dsp arch/ogl/gr.c
1423 arch/ogl/ogl.c include/d_io.h include/loadgl.h include/ogl_init.h
1424 include/pstypes.h include/u_mem.h main /state.c main/vers_id.h
1425 misc/d_io.c: added Visual C project for opengl, buncha macro fixes
1428 * arch/sdl/gr.c: fix sdl gr_update
1430 * 2d/font.c, VisualC/d2x/d2x.dsp, VisualCE/d2x/d2x.vcp,
1431 VisualCE/mveplayer/mveplayer.vcp, arch/win32/ipx_mcast4.c,
1432 arch/win32/ipx_udp.c, arch/win32/ipx_win.c, arch/sdl/gr.c,
1433 cfile/cfile.c, console/CON_console.c, include/d_io.h,
1434 include/error.h, include/pstypes.h, include/strutil.h,
1435 include/u_dpmi.h, libmve/mve_main.c, libmve/mveplay.c,
1436 main/cntrlcen.c, main/console.c, main/gameseq.c, main/inferno.c,
1437 main/movie.c, main/newdemo.c, main/newmenu.c, main/newmenu.h,
1438 main/playsave.c, main/songs.c, main/state.c, main/text.c,
1439 mem/mem.c, misc/args.c, misc/d_io.c, misc/strutil.c: Visual C,
1442 2003-11-25 Bradley Bell <btb@icculus.org>
1444 * VisualC/d2x, VisualC/d2x/.cvsignore, VisualC/d2x/d2x.dsp,
1445 VisualC/d2x.dsw, VisualC/libmve/libmve.dsp,
1446 libmve/VisualC/mveplayer.dsp: updated project files
1448 * libmve/mve_main.c, libmve/mvelib.c, libmve/mveplay.c: mveplayer
1449 working w/Visual C++
1451 * VisualC, VisualC/.cvsignore, VisualC/d2x.dsw, VisualC/libmve,
1452 VisualC/libmve/.cvsignore, VisualC/libmve/libmve.dsp,
1453 VisualC/mveplayer, VisualC/mveplayer/.cvsignore,
1454 VisualC/mveplayer/mveplayer.dsp: added project files for Visual
1457 * VisualCE/.cvsignore, VisualCE/d2x/.cvsignore,
1458 VisualCE/libmve/.cvsignore, VisualCE/mveplayer/.cvsignore: added
1461 2003-11-24 Bradley Bell <btb@icculus.org>
1463 * libmve/decoder8.c, libmve/mve_main.c, libmve/mvelib.c,
1464 libmve/mveplay.c: stuff to play mve's in WinCE
1466 * arch/win32/findfile.c: unused functions...
1470 * arch/sdl/mouse.c, main/konfig.c, main/newmenu.c, main/newmenu.h:
1471 enabled mouse control of menus
1473 * main/mission.h: oops, didn't mean to change this.
1475 2003-11-21 Bradley Bell <btb@icculus.org>
1477 * VisualCE/d2x/d2x.vcp: updated project file
1479 2003-11-20 Bradley Bell <btb@icculus.org>
1481 * VisualCE, VisualCE/d2x, VisualCE/d2x/d2x.vcp, VisualCE/d2x.vcw,
1482 VisualCE/libmve, VisualCE/libmve/libmve.vcp, VisualCE/mveplayer,
1483 VisualCE/mveplayer/mveplayer.vcp: added project files for eMbedded
1486 2003-11-17 Bradley Bell <btb@icculus.org>
1488 * configure.ac, arch/linux/Makefile.am, arch/linux/linuxnet.c,
1489 main/menu.c: added option to disable kalinix under unix
1491 * main/game.c, main/newmenu.c: always set menu mode for GL popups
1493 2003-11-14 Bradley Bell <btb@icculus.org>
1495 * main/automap.c: fix automap background image
1497 * main/automap.c, main/automap.h: delete cruft
1499 * main/automap.c: fix level number position
1501 * main/automap.c: simplify g3_draw_line hack
1503 * main/menu.c: stop pointless vid mode changes
1505 2003-11-07 Bradley Bell <btb@icculus.org>
1507 * NEWS, installation.txt: s'more documentation
1509 2003-11-07 Steffen Pohle <stpohle@gmx.net>
1511 * configure.ac: fix .exe extension problems
1513 2003-11-07 Bradley Bell <btb@icculus.org>
1515 * arch/ogl/ogl.c: disable texture format verification for OS X -
1518 2003-11-06 Bradley Bell <btb@icculus.org>
1520 * main/automap.c, main/gamecntl.c, main/movie.c, main/titles.c:
1521 use more traditional Alt+Enter for toggling fullscreen
1523 * 2d/ibitblt.c, main/mission.h: comments/formatting
1525 * arch/ogl/sdlgl.c: smash textures, for non-linux, for real
1527 2003-11-06 Bradley Bell <btb@icculus.org>
1529 * arch/ogl/gr.c, arch/ogl/sdlgl.c: smash textures on every
1530 resolution change, use kludge to avoid repetitive res changes
1532 2003-11-04 Bradley Bell <btb@icculus.org>
1534 * main/piggy.c, main/piggy.h: moved bitmap and sound header data
1535 structures and i/o routines back to piggy.c
1537 2003-11-04 Martin Schaffner <maschaffner@gmx.ch>
1539 * installation.txt: tell to install d1 .pig for better textures
1541 2003-11-04 Bradley Bell <btb@icculus.org>
1543 * main/mission.c, main/mission.h, main/piggy.h: added hogsize for
1544 oem d1 v1.0 and registered d2 v1.0, comments
1546 2003-11-03 Bradley Bell <btb@icculus.org>
1548 * main/bm.h, main/piggy.c, main/piggy.h: big pigsize is same for
1549 all d1 shareware - even though files are different!
1551 * main/bm.h, main/piggy.c, main/piggy.h: added big pigsize for
1554 * main/bm.h, main/piggy.c, main/piggy.h: added big pigsize for
1557 * main/bm.h, main/piggy.c, main/piggy.h: added pigsize for
1560 2003-10-31 Martin Schaffner <maschaffner@gmx.ch>
1562 * main/movie.c: when no movies are found, divide by six the
1563 number of warning lines sent to stdout
1565 2003-10-29 Martin Schaffner <maschaffner@gmx.ch>
1567 * include/byteswap.h: fix stupid copy/paste error
1569 2003-10-24 Bradley Bell <btb@icculus.org>
1571 * 2d/bitblt.c, 2d/ibitblt.c, include/gr.h, include/grdef.h: use
1572 gr_linear_rep_movsd_2x instead of almost identical
1573 gr_linear_movsd_double. Better since we have assembly versions.
1575 2003-10-22 Martin Schaffner <maschaffner@gmx.ch>
1577 * main/gamemine.c, main/piggy.c: fix "psychedelic" walls
1580 2003-10-21 Martin Schaffner <maschaffner@gmx.ch>
1582 * main/gameseq.c, main/multi.c, main/multi.h: fix compilation
1583 error with --disable-network, move reset_network_objects()
1584 from gameseq.c to multi.c
1586 2003-10-14 Bradley Bell <btb@icculus.org>
1588 * AUTHORS, NEWS: stuff
1590 * arch/win32/ipx_mcast4.c: include newmenu header (for FAIL macro)
1592 2003-10-12 Bradley Bell <btb@icculus.org>
1594 * main/cntrlcen.c, main/endlevel.c, main/gamerend.c,
1595 main/gameseq.c, main/mission.c, main/mission.h, main/network.c:
1598 2003-10-12 Aaron Plattner <plattner@caltech.edu>
1600 * arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
1601 arch/linux/ipx_kali.c, arch/linux/ipx_mcast4.c,
1602 arch/linux/ipx_udp.c, arch/linux/linuxnet.c,
1603 arch/linux/include/ipx_drv.h, arch/linux/include/ipx_mcast4.h,
1604 arch/win32/Makefile.am, arch/win32/ipx_drv.h,
1605 arch/win32/ipx_mcast4.c, arch/win32/ipx_udp.c,
1606 arch/win32/ipx_win.c, arch/win32/winnet.c,
1607 arch/win32/include/ipx_mcast4.h, include/ipx.h, main/menu.c,
1608 main/multi.h, main/network.c: add IPv4 multicasting support
1610 2003-10-11 Bradley Bell <btb@icculus.org>
1612 * main/endlevel.c, main/piggy.c: fixed endlevel stuff
1614 * main/cntrlcen.c, main/endlevel.c, main/gamecntl.c,
1615 main/gamerend.c, main/gameseq.c, main/gauges.c, main/kmatrix.c,
1616 main/menu.c, main/mission.h, main/network.c, main/weapon.c,
1617 main/weapon.h: lots of shareware and oem fixes
1619 2003-10-10 Bradley Bell <btb@icculus.org>
1621 * arch/win32/winnet.c: fixed stupid win32 network bug
1623 2003-10-10 Bradley Bell <btb@icculus.org>
1625 * main/piggy.c: increased D1_MAX_TMAP_NUM
1627 2003-10-10 Martin Schaffner <maschaffner@gmx.ch>
1629 * main/bm.c, main/bm.h, main/piggy.c: fixes d1 still textures
1630 which are animated in d2, refactorizes d1 texture reading
1632 2003-10-10 Bradley Bell <btb@icculus.org>
1634 * arch/linux/linuxnet.c, main/automap.c, main/automap.h,
1635 main/bmread.c, main/bmread.h, main/cntrlcen.c, main/cntrlcen.h,
1636 main/collide.h, main/compbit.h, main/config.h, main/console.c,
1637 main/controls.h, main/credits.c, main/credits.h, main/crypt.c,
1638 main/desc_id.h, main/desw.h, main/dumpmine.c, main/effects.c,
1639 main/effects.h, main/endlevel.c, main/endlevel.h, main/escort.c,
1640 main/escort.h, main/fireball.h, main/fvi.c, main/fvi.h,
1641 main/game.c, main/game.h, main/gamecntl.c, main/gamefont.c,
1642 main/gamefont.h, main/gamemine.h, main/gamepal.c, main/gamepal.h,
1643 main/gamerend.c, main/gamesave.h, main/gameseq.c, main/gameseq.h,
1644 main/gamestat.h, main/gauges.h, main/hostage.c, main/hostage.h,
1645 main/hud.c, main/hudmsg.h, main/inferno.c, main/inferno.h,
1646 main/joydefs.c, main/joydefs.h, main/kconfig.h, main/kludge.c,
1647 main/kmatrix.c, main/kmatrix.h, main/laser.c, main/lighting.h,
1648 main/menu.c, main/menu.h, main/mglobal.c, main/modem.h,
1649 main/morph.h, main/movie.c, main/movie.h, main/multibot.h,
1650 main/netmisc.h, main/network.h, main/newmenu.h, main/paging.h,
1651 main/physics.c, main/physics.h, main/piggy.h, main/player.c,
1652 main/playsave.h, main/polyobj.c, main/polyobj.h, main/powerup.c,
1653 main/powerup.h, main/render.c, main/render.h, main/reorder.h,
1654 main/robot.c, main/scores.h, main/screens.h, main/segment.c,
1655 main/segpoint.h, main/slew.c, main/slew.h, main/songs.c,
1656 main/songs.h, main/sounds.h, main/state.h, main/terrain.c,
1657 main/terrain.h, main/texmerge.h, main/text.h, main/textures.h,
1658 main/titles.h, main/vclip.c, main/vclip.h, main/vers_id.h,
1659 main/wall.h: comments/formatting
1661 2003-10-09 Bradley Bell <btb@icculus.org>
1663 * main/text.c: fix text when using old datafiles
1665 * main/laser.h: comments/whitespace
1667 * main/laser.c, main/weapon.c: fixed smart missiles and smart
1668 mines w/shareware data
1670 * include/DT_drawtext.h: deleted unused file
1672 2003-10-08 Bradley Bell <btb@icculus.org>
1674 * main/gameseq.c, main/inferno.c, main/menu.c: SHAREWARE fixes
1676 * arch/win32/ipx_udp.c: use closesocket() instead of close()
1678 * arch/sdl/joydefs.c, main/gamecntl.c, main/kconfig.c,
1679 main/menu.c: Disabled 'd2x keys' weapon selection
1681 2003-10-08 Martin Schaffner <maschaffner@gmx.ch>
1683 * main/object.h, main/multi.h: get rid of most warnings issued by
1684 cpp-precomp of gcc from Mac OS X dev tools
1686 2003-10-05 Bradley Bell <btb@icculus.org>
1688 * NEWS, configure.ac: increment version number
1690 * cfile/cfile.c: better handling of CRLF text files (when that is
1693 * utilities/hogcreate.c, utilities/hogextract.c,
1694 utilities/mvlcreate.c, utilities/mvlextract.c: use binary mode for
1695 reading/writing files
1697 * arch/win32/Makefile.am, arch/win32/include/ipx_udp.h,
1698 arch/win32/ipx_udp.c, arch/win32/winnet.c, main/menu.c: added UDP
1701 2003-10-04 Bradley Bell <btb@icculus.org>
1703 * cfile/cfile.c, main/config.c: oops, fgets does not return EOF
1705 * main/netmisc.c: change byte to sbyte, comments/whitespace
1707 2003-10-03 Bradley Bell <btb@icculus.org>
1709 * cfile/cfile.c, main/config.c: fix win32 eof bug.
1711 * arch/win32/ipx_drv.h, arch/win32/winnet.c, include/ipx.h: win32
1714 * iff/iff.c, include/gr.h, include/iff.h, include/pstypes.h,
1715 main/ai2.c, main/aipath.c, main/aistruct.h, main/bm.h,
1716 main/config.c, main/escort.c, main/fireball.c, main/fuelcen.c,
1717 main/fuelcen.h, main/gameseg.c, main/gameseg.h, main/laser.c,
1718 main/lighting.c, main/mglobal.c, main/network.c, main/newdemo.c,
1719 main/object.c, main/object.h, main/paging.c, main/player.h,
1720 main/robot.h, main/segment.h, main/state.c, main/switch.c,
1721 main/switch.h, main/titles.c, main/wall.c, main/wall.h,
1722 main/weapon.c, main/weapon.h: change byte to sbyte,
1725 * 2d/bitblt.c, cfile/cfile.c, include/cfile.h, main/ai.c,
1726 main/ai.h, main/gamemine.c, main/gauges.c, main/kconfig.c,
1727 main/menu.c, main/multi.c, main/multi.h, main/multibot.c,
1728 main/newdemo.h, main/render.c, main/scores.c: change byte to sbyte
1730 * configure.ac: better checking for timeval
1732 2003-10-03 Martin Schaffner <maschaffner@gmx.ch>
1734 * arch/dos/bak/ipx.c, arch/dos/ipx.c, arch/linux/Makefile.am,
1735 arch/linux/include/ipx_lin.h, arch/linux/ipx_lin.c,
1736 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, arch/linux/ukali.c,
1737 arch/win32/winnet.c, configure.ac, include/byteswap.h,
1738 include/ipx.h, main/inferno.c, main/menu.c, main/multi.c,
1739 main/multibot.c, main/network.c: Make network architecture
1740 choosable from game menu, add support for UDP/IP on Mac OS X and
1743 2003-10-02 Martin Schaffner <maschaffner@gmx.ch>
1745 * include/byteswap.h: added macros for coping with alignment
1748 2003-10-02 Bradley Bell <btb@icculus.org>
1750 * main/multi.h: added padding to little-endian version of
1753 * arch/dos/bak/ipx.c, arch/dos/ipx.c: comments/whitespace
1755 * main/netmisc.c: delete duplicate function
1757 2003-10-01 Bradley Bell <btb@icculus.org>
1759 * main/bm.c: make sure d1_texture_indices gets freed between
1762 2003-09-11 Martin Schaffner <maschaffner@gmx.ch>
1764 * main/piggy.h: fix size of d1 shareware descent.pig
1766 2003-08-03 Martin Schaffner <martin.schaffner@epfl.ch>
1768 * main/bm.c, main/bm.h, main/gamemine.c, main/gamemine.h,
1769 main/gameseq.c, main/piggy.c: fix loading of d1 texture
1770 replacements for non-animated textures
1772 2003-08-02 Matthew Mueller <donut@dakotacom.net>
1774 * main/controls.c: use fixed 20fps wiggle
1776 2003-08-02 Paolo Ulivi <pulivi@libero.it> and Bradley Bell <btb@icculus.org>
1778 * Makefile.am, debian/changelog.in, debian/control,
1779 debian/d2x-common.dirs, debian/d2x-common.install,
1780 debian/d2x-common.manpages, debian/d2x-gl.files,
1781 debian/d2x-gl.menu, debian/d2x-sdl.files, debian/d2x-sdl.menu,
1782 debian/rules, libmve/Makefile.am, libmve/mveplayer.1,
1783 utilities/Makefile.am, utilities/hogcreate.1,
1784 utilities/hogextract.1, utilities/mvlcreate.1,
1785 utilities/mvlextract.1, utilities/tex2txb.1, utilities/txb2tex.1:
1786 add man pages, distribute utility programs in new d2x-common deb
1788 * rpm/d2x.spec.in: updated rpm spec file
1790 2003-08-02 Bradley Bell <btb@icculus.org>
1792 * cfile/cfile.c: update raw_position in cfputc and cfputs
1794 2003-08-02 Martin Schaffner <martin.schaffner@epfl.ch>
1796 * main/piggy.c: make error message more friendly
1798 * main/piggy.c: simplify copying of bitmap flags
1800 * arch/linux/linuxnet.c, main/multi.c, main/multibot.c: bigendian
1803 * cfile/cfile.c: revert to always using custom fgets
1805 * main/endlevel.c, main/mission.c: handle missing exit sequence
1806 components gracefully
1808 * main/playsave.c: comments
1810 2003-07-24 Martin Schaffner <martin.schaffner@epfl.ch>
1812 * cfile/cfile.c: update raw_position in cfwrite
1814 * main/network.c: comments/formatting
1816 2003-06-22 Bradley Bell <btb@icculus.org>
1818 * cfile/cfile.c: use standard fgets for non-archive files
1820 * main/movie.c: use con_printf for missing movie warning
1822 2003-06-18 Bradley Bell <btb@icculus.org>
1824 * main/movie.c: fixed cfile conversion of movielib code
1826 * main/console.c, main/hud.c: strip out colors, etc when printing
1829 * include/u_mem.h: fix NDEBUG calloc macro
1831 2003-06-15 Bradley Bell <btb@icculus.org>
1833 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c: removed
1836 * 2d/pcx.c, include/strio.h, main/ai.c, main/ai.h,
1837 main/cntrlcen.c, main/config.c, main/gamesave.c, main/gameseq.c,
1838 main/movie.c, main/multi.c, main/network.c, main/newdemo.c,
1839 main/newmenu.c, main/piggy.c, main/playsave.c, main/polyobj.c,
1840 main/scores.c, main/state.c, main/text.c, misc/args.c,
1841 misc/strio.c: convert file i/o to cfile
1843 2003-06-14 Bradley Bell <btb@icculus.org>
1845 * include/cfile.h, cfile/cfile.c: implemented cfile wrappers for
1846 writing and other modes besides "rb" (mostly taken from
1849 2003-06-09 Bradley Bell <btb@icculus.org>
1851 * 2d/palette.c, main/kludge.c: gr_copy_palette not really a
1854 * include/libmve.h, libmve/mve_main.c, libmve/mvelib.c,
1855 libmve/mvelib.h, libmve/mveplay.c, main/movie.c: merged libmve
1858 2003-06-07 Taylor Richards <taylor@icculus.org>
1860 * libmve/mvelib.c, libmve/mveplay.c: stop memory leaks in libmve
1862 2003-06-07 Bradley Bell <btb@icculus.org>
1864 * main/console.c: fix non-console build
1866 * main/gamesave.c: comments
1868 * main/bm.c: remove redundant break
1870 2003-06-06 Bradley Bell <btb@icculus.org>
1872 * main/gauges.c, main/kconfig.c: comments/formatting
1874 * console/.cvsignore: added .cvsignore
1876 * main/console.c: can't write to console after it's closed
1878 2003-06-05 Bradley Bell <btb@icculus.org>
1880 * arch/sdl/event.c, console/CON_console.c, console/Makefile.am,
1881 console/internal.c, console/internal.h, include/CON_console.h,
1882 include/console.h, main/console.c, main/gamecntl.c, main/hud.c:
1883 finish console conversion away from SDL
1885 2003-06-04 Bradley Bell <btb@icculus.org>
1887 * console/CON_console.c, include/CON.console.h, include/console.h,
1888 main/console.c, main/game.c: console conversion to native gr,
1891 * include/gr.h, main/credits.c, main/kconfig.c, main/newmenu.c:
1892 put prototype for gr_bm_bitblt in gr.h
1894 2003-06-03 Bradley Bell <btb@icculus.org>
1896 * console/CON_console.c, console/DT_drawtext.c,
1897 console/Makefile.am, include/CON_console.h, include/DT_drawtext.h,
1898 main/console.c: use native fonts for console
1900 * main/playsave.c: use shorts for short data
1902 2003-06-02 Bradley Bell <btb@icculus.org>
1904 * configure.ac, main/console.c: set console background, fix
1907 2003-06-01 Bradley Bell <btb@icculus.org>
1909 * Makefile.am, arch/sdl/event.c, configure.ac,
1910 console/CON_console.c, console/DT_drawtext.c, console/Makefile.am,
1911 console/internal.c, include/CON_console.h, include/DT_drawtext.h,
1912 include/console.h, main/console.c, main/game.c, main/gamecntl.c,
1913 main/gamerend.c: added console code (from SDL_console)
1915 2003-05-30 Bradley Bell <btb@icculus.org>
1917 * README: minor update
1919 2003-05-28 Bradley Bell <btb@icculus.org>
1921 * Info.plist.in, Makefile.am, configure.ac: add support for MacOS
1926 2003-06-06 Bradley Bell <btb@icculus.org>
1928 * main/kconfig.c: fix crash in control menus
1930 * main/gauges.c: force cockpit redraw in opengl
1932 * main/gamerend.c: move ogl swap, so cockpit and console get
1935 2003-06-01 Bradley Bell <btb@icculus.org>
1937 * configure.ac, libmve/mveplay.c: define struct timeval if needed
1941 2003-05-12 Bradley Bell <btb@icculus.org>
1943 * configure.ac: increment version number
1945 * main/bm.c: use con_printf for exit model warnings
1947 * configure.ac: must check for timespec after setting -mno-cygwin
1949 * main/inferno.c: added -nohogdir and -userdir options
1951 * NEWS, main/titles.c: use briefings with no extension
1955 2003-04-30 Bradley Bell <btb@icculus.org>
1957 * configure.ac: have to include time.h when checking for nanosleep
1959 * configure.ac, libmve/mveplay.c: use autoconf to check for struct
1962 * Makefile.am, NEWS, README, configure.ac: fix linking bug,
1963 increment version number
1965 * main/Makefile.am: make dist fix
1969 2003-04-29 Bradley Bell <btb@icculus.org>
1971 * configure.ac, 2d/2dsline.c, main/automap.c, libmve/mveplay.c:
1974 2003-04-24 Bradley Bell <btb@icculus.org>
1976 * configure.ac: increment version number
1978 * main/inferno.c: redeclare main() 'the SDL way', make sure SDL.h
1981 2003-04-24 Ingo van Lil <inguin@gmx.de>
1983 * main/render.c: fix misspellings of NDEBUG
1987 2003-04-14 Bradley Bell <btb@icculus.org>
1989 * cfile/cfile.c: prefer files from d2 hog over d1 hog
1991 2003-04-11 Bradley Bell <btb@icculus.org>
1993 * main/automap.c, main/gamemine.c, main/menu.c: fix compiler
1998 2003-04-11 Bradley Bell <btb@icculus.org>
2000 * libmve/mveplay.c: use _sleep instead of sleep on win32
2002 * Makefile.am, README, README.utils, arch/sdl/digi.c,
2003 arch/sdl/joy.c, arch/win32/Makefile.am, include/byteswap.h,
2004 include/cfile.h, include/error.h, libmve/Makefile.am,
2005 libmve/decoders.h, main/Makefile.am, main/endlevel.c,
2006 main/endlevel.h, main/playsave.c, misc/fileutil.c:
2007 utilities/Makefile.am: comments/formatting/dist problems
2009 * configure.ac: use different defines for os x
2011 2003-04-07 Bradley Bell <btb@icculus.org>
2013 * include/error.h, misc/error.c: put some old stuff back in,
2014 eliminate duplicate error messages
2016 * main/text.c: don't die on text not found
2019 * main/inferno.c: print some useful info if hog not found, allow
2020 -help to work if no text available
2022 2003-04-07 Steffen Pohle <stpohle@gmx.net>
2024 * arch/linux/Makefile.am: revert to previous version, so linux
2027 2003-04-03 Bradley Bell <btb@icculus.org>
2029 * main/endlevel.c: fixed exit model scheme yet again
2031 2003-04-02 Bradley Bell <btb@icculus.org>
2033 * misc/error.c: call Int3 on Assert
2035 * main/cntrlcen.c, main/cntrlcen.h, main/gamesave.c: modified
2038 * main/wall.c: don't die when trying to toggle nonexistent
2039 segment... vertigo level 10 is buggy!
2041 * main/gamemine.c: comments/formatting
2043 2003-03-31 Micah J. Lieske <MicahJon@compuserve.com>
2045 * arch/dos/digimm.c, arch/sdl/digi.c, arch/win32/digi.c,
2046 main/inferno.c: Allow use of 22K sound samples
2048 2003-03-29 Bradley Bell <btb@icculus.org>
2050 * arch/ogl/gr.c: default to bitmapped reticle
2052 * main/bm.c, main/endlevel.c, main/piggy.c, main/piggy.h,
2053 main/polyobj.c: rewrote endlevel stuff to reread exit model info
2056 * arch/sdl/joy.c: fixed text seen for hats in control config
2059 2003-03-28 Bradley Bell <btb@icculus.org>
2061 * main/bm.c: heh, model nums in vertigo are hardcoded,
2062 N_D2_POLYGON_MODELS can't change
2064 * configure.ac, include/d1x.xpm, include/descent.xpm,
2065 arch/ogl/sdlgl.c, arch/sdl/gr.c: enabled setting icon with
2068 2003-03-27 Bradley Bell <btb@icculus.org>
2070 * main/text.h: fixed text references for hat directions
2072 * arch/ogl/Makefile.am: oops, can't get rid of main INCLUDE yet...
2074 2003-03-26 Bradley Bell <btb@icculus.org>
2076 * main/playsave.c: make d2x keys backward compatible
2078 2003-03-26 Micah J. Lieske <MicahJon@compuserve.com>
2080 * arch/sdl/event.c, arch/sdl/joy.c: added hat support for sdl
2083 2003-03-26 Bradley Bell <btb@icculus.org>
2085 * main/piggy.c: fix crash when d1 data not present
2087 * main/gamecntl.c, main/kconfig.c, main/playsave.c: fix d2x keys,
2088 read/write from plr file
2090 * main/ai.h, main/collide.c, main/escort.c, main/escort.h,
2091 main/fuelcen.c, main/gamecntl.c, main/playsave.c, main/powerup.c:
2092 added escort.h header
2094 2003-03-25 Bradley Bell <btb@icculus.org>
2096 * main/bm.c, main/piggy.c, main/piggy.h, main/gameseq.c: added
2097 D1_PIGFILE ("descent.pig") macro
2099 * main/bm.c, main/piggy.c, main/piggy.h: ability to load exit
2100 models from d1 pig file
2102 * main/bm.c, main/bm.h, main/endlevel.c, main/piggy.c,
2103 main/piggy.h: ability to load exit model bitmaps (or any bitmap,
2104 really) from d1 pig file
2106 2003-03-23 Bradley Bell <btb@icculus.org>
2108 * main/bm.c: stop extra robots from overwriting exit models
2110 * include/ogl_init.h: increased OGL_TEXTURE_LIST_SIZE so the
2111 texture list doesn't get full
2113 * main/bm.c: fix mem leak when reading extra robots
2115 2003-03-21 Bradley Bell <btb@icculus.org>
2117 * main/menu.c: Added option to set movie resolution (mostly works)
2119 2003-03-21 Martin Schaffner <maschaffner@gmx.ch>
2121 * main/gameseq.c, main/piggy.c, main/piggy.h: move bitmap
2122 replacement functions to piggy.c
2124 * main/gameseq.c: attempt to support mac d1 descent.pig
2126 * main/bm.c: fix mem leak
2128 * main/gameseq.c: fix bug: when opening d1 level 1 with oem data
2129 files, both d1 and d2 oem briefing where showed
2131 * main/inferno.c, main/movie.c: Change the default movie
2132 resolution to "high", implement the option -lowresmovies
2134 2003-03-20 Bradley Bell <btb@icculus.org>
2136 * arch/sdl/rbaudio.c, main/songs.c: cd detection works now
2138 * main/piggy.c: comments
2140 2003-03-20 Martin Schaffner <maschaffner@gmx.ch>
2142 * main/gameseq.c: delete duplicate function
2144 * 2d/rle.c: fix color swapping on big endian of big rle bitmaps
2146 2003-03-19 Bradley Bell <btb@icculus.org>
2148 * arch/sdl/rbaudio.c, include/rbaudio.h: starting d2 cd detection
2149 (cddb discid) support
2151 * arch/sdl/digi.c, main/kludge.c: implemented
2152 digi_link_sound_to_object3 for looping sounds, other looping stuff
2154 * arch/sdl/gr.c: removing dependencies on stuff in main/
2156 * arch/linux/Makefile.am, arch/linux/init.c,
2157 arch/linux/linuxnet.c, arch/linux/include/ukali.h,
2158 arch/ogl/Makefile.am, main/inferno.c: moved joy_init back to main,
2159 other header cleanups
2161 * arch/win32/ipx_win.c, configure.ac: ipx on win32 fixed!
2163 2003-03-19 Martin Schaffner <maschaffner@gmx.ch>
2165 * 2d/rle.c, include/gr.h, include/rle.h, main/bm.c, main/bm.h,
2166 main/gamemine.c, main/gamemine.h, main/gameseq.c, main/piggy.c,
2167 main/piggy.h, main/wall.c, main/wall.h: if descent.pig available,
2168 load d1 textures for d1 levels
2170 2003-03-19 Bradley Bell <btb@icculus.org>
2172 * 2d/font.c, 2d/palette.c, 3d/interp.c, 3d/setup.c,
2173 arch/sdl/rbaudio.c, include/texmap.h, libmve/decoder16.c,
2174 libmve/decoder8.c, libmve/decoders.h, libmve/mveplay.c,
2175 texmap/ntmap.c, texmap/texmapl.h: header/extern declaration
2178 * README: added some OS X info
2180 2003-03-17 Bradley Bell <btb@icculus.org>
2182 * main/newdemo.c: simplify DEMO_FILENAME macro
2184 * main/console.c, main/game.c: enable experimental console support
2186 * main/gamerend.c: fixed location of fps meter in multi
2188 2003-03-16 Bradley Bell <btb@icculus.org>
2190 * main/menu.c, main/newdemo.c, main/newdemo.h, main/newmenu.c:
2191 also look in shared data dir for demos
2193 * main/newdemo.c, main/newdemo.h: comments/formatting
2195 2003-03-15 Christopher Thielen <chris@luethy.net>
2197 * main/kludge.c: set CDROM_dir back to "." - tricks game into
2198 thinking d2 cd is always present
2200 2003-03-15 Bradley Bell <btb@icculus.org>
2202 * 2d/font.c, main/credits.c, main/scores.c: fixed opengl credits,
2205 * arch/sdl/rbaudio.c: formatting, enabled volume control under
2208 * arch/ogl/gr.c: fixed dark font bug by calling gr_set_mode from
2209 gr_init. don't really know why this works, though
2211 2003-03-14 Bradley Bell <btb@icculus.org>
2213 * main/gameseq.c: fix Bitmap_replacement_data mem leakage
2215 * unused/bios/rbaudio.h: removed duplicate file
2217 2003-03-14 Christopher Thielen <chris@luethy.net>
2219 * arch/sdl/rbaudio.c: stop cd audio when exiting
2221 2003-03-14 Micah J. Lieske <MicahJon@compuserve.com>
2223 * main/gamecntl.c: add comments to the "only matt knows" cheats
2225 2003-03-14 Martin Schaffner <maschaffner@gmx.ch>
2227 * main/gamemine.c: formatting, better texture conversion for d1
2230 2003-03-14 Bradley Bell <btb@icculus.org>
2232 * main/piggy.c: must swap all mac version pigfiles
2234 * main/ai.c, main/ai.h, main/bm.h, main/crypt.c, main/joydefs.h,
2235 main/multi.c: formatting, minor cleanups
2237 * 2d/rle.c: need to swap line_size on bigendian machines
2239 * main/mission.c, main/mission.h: detect mac full version hogfile
2241 2003-03-13 Bradley Bell <btb@icculus.org>
2243 * arch/sdl/joydefs.c, main/kconfig.c, main/kconfig.h, main/menu.c:
2244 added joy/mouse sensitivity slider, increased range to 16, and
2247 * main/Makefile.am, main/joydefs.c, main/old/joydefs.c: moved old
2250 * arch/linux/Makefile.am: removed extra backslash
2252 * TODO, installation.txt: updated some documentation
2254 * main/gamecntl.c, main/menu.c, main/menu.h: added "d2x options"
2255 menu, with maxfps option
2257 2003-03-12 Bradley Bell <btb@icculus.org>
2259 * main/game.c, main/game.h, main/inferno.c: added -maxfps option
2261 * arch/linux/alsadigi.c, arch/linux/findfile.c,
2262 arch/linux/hmiplay.c, arch/linux/init.c, arch/linux/ipx_bsd.c,
2263 arch/linux/ipx_kali.c, arch/linux/ipx_lin.c, arch/linux/ipx_udp.c,
2264 arch/linux/joydefs.c, arch/linux/ukali.c, arch/linux/include,
2265 arch/linux/include/ipx_bsd.h, arch/linux/include/ipx_drv.h,
2266 arch/linux/include/ipx_hlpr.h, arch/linux/include/ipx_kali.h,
2267 arch/linux/include/ipx_ld.h, arch/linux/include/ipx_lin.h,
2268 arch/linux/include/ipx_udp.h, arch/linux/include/joystick.h,
2269 arch/linux/include/music.h, arch/linux/include/serial.h,
2270 arch/linux/include/ukali.h: formatting
2272 2003-03-11 Chris Arena <ccarena@cox.net>
2274 * main/menu.c: fixed brightness slider
2276 2003-03-01 Bradley Bell <btb@icculus.org>
2278 * main/piggy.c, main/titles.c: d1 briefing text fixed, spinning
2279 robots and animated bitmaps work, but colors are messed up
2281 2003-02-28 Bradley Bell <btb@icculus.org>
2283 * main/player.h: whitespace
2285 * main/automap.c, main/cntrlcen.c, main/collide.c,
2286 main/gamerend.c: use Builtin_mission_num instead of 0 (if
2287 descent.hog is present, d1 becomes mission 0)
2289 * configure.ac, arch/win32/Makefile.am, arch/win32/ipx_drv.h,
2290 arch/win32/ipx_win.c, arch/win32/mingw_init.c,
2291 arch/win32/winnet.c: MinGW compiles with network enabled again,
2292 but still doesn't work
2296 2003-02-28 Bradley Bell <btb@icculus.org>
2298 * 2d/pcx.c, arch/ogl/gr.c, libmve/mveplay.c, main/gameseq.c,
2299 main/inferno.c, main/menu.c, main/movie.c, main/newmenu.c: Fixed
2300 many opengl glitches
2302 2003-02-27 Bradley Bell <btb@icculus.org>
2304 * main/Makefile.am, main/gamesave.c, main/hoard.c, main/hoard.h,
2305 main/inferno.c, main/menu.c, main/mission.c, main/mission.h,
2306 main/network.c, main/network.h: noted that hoard.ham is only needed
2307 for multiplayer HOARD games, and should not be equated with
2308 "vertigo". put HoardEquipped() back in network.c.
2310 * arch/ggi/key.c, arch/sdl/key.c, arch/svgalib/key.c,
2311 include/d_delay.h, main/automap.c, main/game.c, main/kconfig.c,
2312 main/multi.c, main/newdemo.c, misc/Makefile.am, misc/d_delay.c:
2313 use timer_delay instead of d_delay
2315 2003-02-27 Martin Schaffner <maschaffner@gmx.ch>
2317 * main/render.c: added replacement qsort for solaris
2319 2003-02-26 Bradley Bell <btb@icculus.org>
2321 * main/gamemine.c: texture conversion for d1 shareware
2323 2003-02-26 Martin Schaffner <maschaffner@gmx.ch>
2325 * main/gamemine.c: better texture conversion for d1 levels
2327 2003-02-26 Micah J. Lieske <MicahJon@compuserve.com>
2329 * main/kconfig.c: fix joystick support under MinGW
2331 2003-02-26 Bradley Bell <btb@icculus.org>
2333 * main/playsave.c: fix swapping glitch
2335 * configure.ac, readme.txt: clean stuff up, getting ready for
2338 * main/titles.c: begin support for rendering spinning robots in
2341 * main/mission.c, main/mission.h: load d1 oem mission, d1 v1.0
2344 * main/gamemine.c: load d1 shareware levels!
2346 2003-02-25 Bradley Bell <btb@icculus.org>
2350 * autogen.sh: add warning about old auto* versions, use
2353 2003-02-24 Bradley Bell <btb@icculus.org>
2355 * main/gameseq.c, main/movies.c, main/titles.c: Descent I
2356 briefings mostly working
2358 * main/movie.c, main/titles.c: fixed some more briefing glitches
2360 2003-02-23 Bradley Bell <btb@icculus.org>
2362 * main/movie.c: fixed crash when using shareware data files
2365 * arch/sdl/digi.c: fix crash on non-existent sounds
2366 (i.e. shareware data)
2368 2003-02-22 Bradley Bell <btb@icculus.org>
2370 * main/titles.c: fixed fullscreen toggle in briefings
2372 2003-02-21 Bradley Bell <btb@icculus.org>
2374 * configure.ac: check for mingw when enabling nasm
2376 * main/playsave.c: enable loading player files of either byte
2379 2003-02-20 Bradley Bell <btb@icculus.org>
2381 * main/bm.c, main/bm.h, main/endlevel.c: fixed up endlevel stuff
2383 * arch/sdl/digi.c, main/kludge.c: oops, meant to say: fixed bug
2384 #343, not "rest of solution to bug #344"
2386 * arch/sdl/timer.c, include/timer.h: revert to more accurate
2389 * main/kludge.c: partial solution to bug #344
2391 * Makefile.am, tools/cvs2cl/cvs2cl.pl: get rid of cvs2cl.pl
2393 * compilerdefs.txt: added linux/mips info
2395 * ChangeLog: clean up changelog
2397 2003-02-19 Bradley Bell <btb@icculus.org>
2399 * libmve/mveplay.c: os x needs nanosleep prototype.
2401 2003-02-18 Bradley Bell <btb@icculus.org>
2403 * .cvsignore, libmve/.cvsignore: added files to .cvsignore
2405 * include/libmve.h, libmve/mveplay.c, main/movie.c: added function
2406 to disable/enable audio
2408 * libmve/: mve_main.c, mveplay.c: bigendian fixes
2410 * main/: movie.h, titles.c: make sure movie's palette is set before
2411 writing briefing text. Fixes bug #359
2413 * libmve/mveplay.c: make MVE_rmStepMovie play a full frame instead
2416 * misc/: args.c, byteswap.c, d_delay.c, d_io.c, dos_disk.h,
2417 error.c, hash.c, parsarg.c, parsarg.h, strio.c, strutil.c:
2420 * maths/: fix.asm, rand.c, tables.c, vecmat.c, vecmata.asm:
2423 * texmap/: ntmap.c, scanline.c, scanline.h, texmapl.h,
2424 tmap_flt.asm, tmap_inc.asm, tmap_lin.asm, tmap_ll.asm,
2425 tmap_per.asm, tmapfade.asm, tmapflat.c, tmappent.S, tmapppro.S:
2428 * include/libmve.h: blah
2430 2003-02-18 Martin Schaffner <martin.schaffner@epfl.ch>
2432 * main/render.c: 2nd attempt to fix solaris qsort bug
2434 2003-02-18 Bradley Bell <btb@icculus.org>
2436 * configure.ac, include/pstypes.h: put alignment detection in
2439 2003-02-17 Bradley Bell <btb@icculus.org>
2441 * Makefile.am, README.utils, configure.ac, include/libmve.h,
2442 include/mve_audio.h, include/mvelib.h, libmve/Makefile.am,
2443 libmve/decoder16.c, libmve/decoder8.c, libmve/mve_audio.c,
2444 libmve/mve_audio.h, libmve/mve_main.c, libmve/mvelib.c,
2445 libmve/mvelib.h, libmve/mveplay.c, main/Makefile.am,
2446 main/decoder16.c, main/decoder8.c, main/movie.c, main/mve_audio.c,
2447 main/mve_main.c, main/mvelib.c, main/mveplay.c, main/mveplay.h:
2448 moved mve stuff to separate subdir
2450 * include/mvelib.h, main/movie.c, main/mve_main.c, main/mvelib.c,
2451 main/mveplay.c, main/mveplay.h, main/titles.c: many improvements to
2452 mve code. Fixes (at least) bugs #41, #348, and #350.
2454 2003-02-14 Bradley Bell <btb@icculus.org>
2456 * main/Makefile.am: no more Makefile.mveplay. again
2458 * main/mveplay.c: typo
2460 2003-02-13 Bradley Bell <btb@icculus.org>
2462 * utilities/mvlextract.c: uint -> unsigned int
2464 * main/: mve_main.c, mvelib.c, mveplay.c: add fullscreen mode to
2465 standalone mveplayer, win32 support
2467 * main/movie.c: random bugfixes, win32 support
2469 * arch/sdl/Makefile.am: formatting
2471 * configure.ac: disable networking on mac/win for now
2473 * main/newmenu.c: comments
2475 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
2477 * 3d/interp.c, include/interp.h, main/polyobj.c: get rid of some
2478 redundant swap functions.
2480 2003-02-13 Bradley Bell <btb@icculus.org>
2482 * ChangeLog: update changelog
2484 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
2486 * 3d/interp.c, include/interp.h, main/polyobj.c: fix remaining
2487 polymodel alignment issues.
2489 2003-02-13 Bradley Bell <btb@icculus.org>
2491 * utilities/: hogcreate.c, hogextract.c, mvlcreate.c, mvlextract.c:
2492 fix various little bugs
2494 * main/mveplay.c, utilities/hogextract.c, utilities/mvlextract.c,
2495 utilities/tex2txb.c, utilities/txb2tex.c: eliminate warning
2497 * main/: Makefile.am, Makefile.mveplay: build mveplayer from
2500 * README.utils: new file
2502 * main/: mve_main.c, mveplay.c: more movie fixes
2504 * README: updated README
2506 * 2d/Makefile.am, main/Makefile.am: some OS X and dist fixes
2508 2003-02-12 Bradley Bell <btb@icculus.org>
2510 * utilities/mvlextract.c: bigendian mvl support
2512 * main/mveplay.c: formatting, stuff
2514 * main/: Makefile.am, Makefile.mveplay: lotsa movie cleanups, added
2515 truecolor mve support, standalone mveplayer
2517 * include/mve_audio.h, include/mvelib.h, main/decoder16.c,
2518 main/decoder8.c, main/movie.c, main/mve_main.c, main/mvelib.c,
2519 main/mveplay.c: lotsa movie cleanups, added truecolor mve support,
2520 standalone mveplayer
2522 2003-01-22 Bradley Bell <btb@icculus.org>
2524 * include/: interp.h, interp.h: restore prototype for
2525 swap_polygon_model_data
2527 2003-01-21 Bradley Bell <btb@icculus.org>
2529 * main/piggy.c: use memcpy to avoid alignment problem
2531 * compilerdefs.txt: updated some defs, added sunos/sparc
2533 2003-01-15 Bradley Bell <btb@icculus.org>
2535 * main/render.c, arch/ogl/ogl.c: use __sun__ for sunos
2537 * main/gamemine.c: attempting to support d1 shareware
2539 * compilerdefs.txt: update defs
2541 2003-01-15 David Costanzo <david_costanzo@yahoo.com>
2543 * main/mveplay.c: fix several bugs, comments, formatting.
2545 2003-01-15 Bradley Bell <btb@icculus.org>
2547 * arch/ogl/sdlgl.c, arch/sdl/digi.c, arch/sdl/event.c,
2548 arch/sdl/gr.c, arch/sdl/init.c, arch/sdl/joy.c, arch/sdl/key.c,
2549 arch/sdl/mouse.c, arch/sdl/rbaudio.c, arch/sdl/timer.c,
2550 include/error.h, main/gamecntl.c, main/inferno.c: changed path for
2553 * arch/: ogl/glx.c, ogl/gr.c, ogl/ogl.c, ogl/wgl.c, sdl/joydefs.c:
2554 formatting, comments
2556 2003-01-11 Bradley Bell <btb@icculus.org>
2558 * main/: mission.c, mission.h: attempt to support d1 for mac
2561 * arch/sdl/joy.c, main/mvelib.c, main/titles.c: gcc 3.2 warnings
2563 * main/object.h: foo
2565 2003-01-09 Bradley Bell <btb@icculus.org>
2567 * main/movie.c: use ifdef around gr_toggle_fullscreen
2569 2003-01-07 Bradley Bell <btb@icculus.org>
2571 * Makefile.am, descent.msn, installation.txt, main/mission.c,
2572 main/mission.h: don't need .msn file for descent.hog anymore
2576 2003-01-06 Bradley Bell <btb@icculus.org>
2578 * main/mission.h, main/mission.c: comments
2580 * README, TODO, cvshowto.txt, installation.txt, debian/copyright:
2583 2003-01-03 Bradley Bell <btb@icculus.org>
2585 * utilities/: txb2txt.c, txt2txb.c: remove old files
2587 * 3d/interp.c, include/byteswap.h, main/gamemine.c: formatting
2589 * main/polyobj.c: attempt to make read_model_file
2592 * main/menu.c: move vertigo text
2594 2003-01-02 Bradley Bell <btb@icculus.org>
2596 * 3d/interp.c, include/interp.h, main/morph.c, main/polyobj.c,
2597 main/polyobj.h: cleanup alignment changes
2599 * NEWS, 3d/interp.c, include/3d.h, include/interp.h,
2600 include/pstypes.h, main/Makefile.am, main/bm.c, main/collide.c,
2601 main/object.h: fix alignment issues on sparc
2603 * cvshowto.txt: update cvs info
2607 * 2d/rle.c: make rle_swap handle RLE_BIG
2609 2003-01-01 Martin Schaffner <maschaffner@gmx.ch>
2611 * main/render.c: workaround solaris qsort bug
2613 2003-01-01 Steffen Pohle <stpohle@gmx.net>
2615 * arch/linux/linuxnet.c, arch/linux/ukali.c,
2616 arch/linux/include/ukali.h, main/inferno.c: enabled kali
2618 * arch/linux/Makefile.am: enabled linux joystick, kali
2620 * configure.ac, arch/linux/joystick.c, arch/sdl/Makefile.am,
2621 arch/sdl/event.c: enabled linux joystick
2623 2002-12-31 Bradley Bell <btb@icculus.org>
2625 * main/gamemine.c: simplified warning msg
2627 * NEWS, TODO, main/multi.c, main/netmisc.c: comments/whitespace
2629 * main/render.h: fix compiler warning
2631 2002-12-31 Martin Schaffner <maschaffner@gmx.ch>
2633 * 2d/rle.c, main/inferno.c, main/piggy.c: fixed rle_swap leaks.
2635 2002-12-24 Bradley Bell <btb@icculus.org>
2637 * main/mission.c: fixes an infinite loop which was caused by d2x
2638 thinking d2demo was a descent 1 mission
2640 2002-12-24 Martin Schaffner <maschaffner@gmx.ch>
2642 * arch/ogl/ogl.c, main/render.c: fix compiler warnings.
2644 2002-12-24 Bradley Bell <btb@icculus.org>
2646 * main/render.c: comments
2648 2002-10-30 Bradley Bell <btb@icculus.org>
2650 * main/inferno.c: add help for -hogdir option
2652 * main/inferno.c: added -hogdir option
2654 2002-10-28 Bradley Bell <btb@icculus.org>
2656 * main/: inferno.c, menu.c: enabled Vertigo displays
2658 * include/3d.h: typo
2660 2002-10-28 Martin Schaffner <maschaffner@gmx.ch> and Bradley Bell <btb@icculus.org>
2662 * 3d/interp.c, include/3d.h, include/byteswap.h, main/bm.c,
2663 main/netmisc.c, main/network.c: simplify and eliminate redundant
2666 2002-10-28 Martin Schaffner <maschaffner@gmx.ch>
2668 * maths/fixc.c: fix infinite loop in quad_sqrt.
2670 * 3d/points.c, include/maths.h, include/pstypes.h, maths/fixc.c,
2671 maths/vecmat.c: sparc/sunos support: rename quad to quadint.
2673 2002-10-12 Bradley Bell <btb@icculus.org>
2675 * 2d/2dsline.c: handle BM_OGL in gr_scanline()
2677 2002-10-11 Bradley Bell <btb@icculus.org>
2679 * main/hud.c: make hud_message work correctly
2681 * 2d/palette.c, arch/sdl/gr.c, include/palette.h, main/inferno.c:
2684 * main/network.c: formatting, small fixes
2686 2002-10-10 Bradley Bell <btb@icculus.org>
2688 * main/netmisc.h: no swap_object for little-endian
2690 * main/: netmisc.h, network.c: use macros to simplify network
2693 * main/piggy.c: disable autodetect of mac pig (use --enable-macdata
2696 * main/inferno.c: enable loading screen for mac shareware with
2699 * main/netmisc.c: whitespace
2701 * 2d/bitmap.c, main/inferno.c, main/mission.c, main/playsave.c:
2704 * main/hud.c: whitespace
2706 * configure.ac: remove shareware build, add macdata build
2708 * main/songs.c: whitespace
2710 * 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/gpixel.c, 2d/line.c,
2711 2d/pixel.c, 2d/poly.c, 2d/rect.c, 2d/tmerge.c, main/gamerend.c:
2714 * 2d/: Makefile.am, tmerge_a.asm: enable TRANSPARENCY_COLOR for
2717 2002-10-04 Martin Schaffner <maschaffner@gmx.ch>
2719 * cfile/cfile.c, include/iff.h, main/gamepal.c, main/titles.c:
2720 comments, formatting, etc.
2722 * iff/iff.c: fix bigendian iff loading.
2724 2002-10-03 Bradley Bell <btb@icculus.org>
2726 * utilities/txb2tex.c: typo
2728 * 3d/clipper.c, main/bm.c, main/game.c, main/gamecntl.c,
2729 main/newmenu.c, main/switch.c, main/terrain.c, main/text.c:
2732 * arch/sdl/mouse.c: whitespace
2734 2002-09-19 Bradley Bell <btb@icculus.org>
2736 * main/kconfig.c: fix a oops, add old logs
2738 * main/kconfig.c: support for >3 mouse buttons
2740 2002-09-18 Bradley Bell <btb@icculus.org>
2742 * include/gr.h: fix palette swap define
2744 2002-09-14 Bradley Bell <btb@icculus.org>
2746 * main/titles.c: load hires briefing screen if lores doesn't exist
2747 (i.e. vertigo) and MenuHires=0
2749 2002-09-14 Werner Augustin <descent-source@mailinglist.gnuher.de>
2751 * main/: multi.h, network.h: pack some structures for ipx
2754 2002-09-14 Bradley Bell <btb@icculus.org>
2756 * cfile/cfile.c, main/endlevel.c, main/gamesave.c: revert cfgets()
2757 and load_endlevel_data() to expect newline-terminated strings, fix
2758 load_game_data to read null-terminated string for
2761 2002-09-07 Bradley Bell <btb@icculus.org>
2763 * main/newmenu.c: added error message
2765 * main/menu.h: enable -nohires with mac shareware
2767 * 2d/palette.c, include/gr.h: enable 0/255 palette swap
2769 * 2d/font.c: enable 0/255 palette swap for fonts
2771 * 2d/bitblt.c: add TRANSPARENCY_COLOR to assembly code, nother OGL
2774 * 2d/2dsline.c: fix ogl blooper
2776 2002-09-05 Bradley Bell <btb@icculus.org>
2778 * 2d/rle.c, 2d/scalec.c, include/rle.h: better just do it the old
2781 * include/strutil.h: need string.h for strcasecmp
2783 * include/rle.h: okay, maybe it needs to be this way
2785 * include/: 3d.h, gr.h: more stuff from d2src, mostly formatting
2787 * 2d/scalec.c: more stuff from d2src
2789 * 2d/rle.c: more stuff from d2src, formatting
2791 * 2d/font.c: useless cruft
2793 * 2d/: 2dsline.c, bitmap.c, bitmap.h: more stuff from d2src
2795 * 2d/bitblt.c, include/grdef.h: moved gr_linear_movsd assembly from
2798 2002-09-04 Bradley Bell <btb@icculus.org>
2800 * include/grdef.h: fix compiler warnings
2802 * 2d/bitblt.c: fix compiler warnings, #ifdef out dos-only code
2804 * include/grdef.h: gr_linear_movsd isn't static for NO_ASM,
2807 * main/game.c: we want the mac ibitblt for everything but dos and
2810 * main/texmerge.c: these routines are in tmerge.c
2812 * main/credits.c: enable credits for mac and oem data
2814 * main/bm.c: use either exit.ham or exit.pofs
2816 * include/ibitblt.h: enable some more code from d2src
2818 * include/gr.h: enable mac ubitblt_double
2820 * 2d/rle.c: added gr_rle_expand_scanline_generic_masked from d2src
2822 * include/grdef.h: moved some inline asm from linear.h
2824 * 2d/ibitblt.c: brought in line with original d2 version
2826 * 2d/bitblt.c: reverted to original d2 version of this file, then
2827 added d1x enhancements
2829 * 2d/2dsline.c: formatting, use __MSDOS__ instead of __DJGPP__
2831 * 2d/linear.h: moved these back to their original locations
2834 * main/mveplay.c: close some memory holes, speed up palette loading
2836 * main/movie.c: added fullscreen toggle while playing movies
2838 * main/inferno.c: comment out -superhires help text (always on)
2840 * include/timer.h: added approx_fsec_to_usec macro
2842 * arch/sdl/joy.c: fix compiler warning
2844 2002-09-01 Bradley Bell <btb@icculus.org>
2846 * main/network.c: oops
2848 * main/: movie.c, mveplay.c, mveplay.h: more movie improvements
2850 * arch/sdl/timer.c, include/timer.h: added timer_delay, faster
2851 timer_get_fixed_seconds
2855 2002-08-31 Bradley Bell <btb@icculus.org>
2857 * TODO, main/inferno.c, main/movie.c, main/mveplay.c: movie
2860 * main/multi.h: network endian stuff
2862 * 2d/font.c, include/gr.h: fast file i/o for font headers
2864 * arch/win32/arch_ip.cpp: unused file
2866 * main/: netmisc.c, netmisc.h, network.c, network.h: formatting,
2867 bigendian networking fixes
2869 * main/menu.c: make net menu more accurate, also make superhires
2872 * include/pstypes.h: better to have __pack__ all the time, I think.
2873 needed for networking, e.g.
2875 * arch/win32/: ipx_drv.h, ipx_win.c, winnet.c: win32 networking
2878 * arch/win32/Makefile.am: unused file
2882 2002-08-30 Bradley Bell <btb@icculus.org>
2884 * arch/win32/ipx_drv.h: re-added arch/win32/ipx_drv.h
2886 * main/: newmenu.h, titles.c: formatting
2888 * NEWS, arch/linux/Makefile.am, arch/linux/include/ukali.h,
2889 main/multi.h: networking works, finally
2891 * TODO: added TODO file
2893 * arch/linux/arch_ip.cpp: unused fine
2895 * README: network sorta working
2897 * main/: Makefile.am, multi.c, network.c, network.h: more
2900 * main/menu.c: load builtin mission correctly
2902 * main/inferno.c: documentation
2904 * main/: hoard.c, hoard.h, gamesave.c, mission.c: move hoard stuff
2907 * main/Makefile.mveplay: don't need no more
2909 2002-08-29 Bradley Bell <btb@icculus.org>
2911 * main/: ip_base.cpp, ip_base.h, ip_basec.h, ipclienc.c,
2912 ipclient.cpp, ipclient.h, ipserver.cpp, ipx_drv.c, multipow.c,
2913 multipow.h, netlist.c, netpkt.c, netpkt.h: deleting unused d1x
2916 * include/ipx_drv.h: more network fixing
2918 * arch/linux/include/ipx_drv.h: more network fixing
2920 * include/ipx.h: formatting
2922 * arch/linux/ipx_kali.c, include/ipx.h: fixed networking fuck-up?
2924 * NEWS, arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
2925 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, main/Makefile.am,
2926 main/inferno.c: fixed networking fuck-up?
2928 * Makefile.am: moved mingw info to README
2930 * README, mingw32.txt: moved mingw info to README
2932 2002-08-27 Bradley Bell <btb@icculus.org>
2934 * utilities/mvlextract.c: allow specifying file to extract
2936 * utilities/: tex2txb.c, txb2tex.c: use default extension to
2939 * utilities/hogextract.c: allow specifying file to extract
2941 * main/mission.c: Have to get mission_num _after_ promoting...
2943 * main/: gameseq.c, titles.c: beginning d1 briefing support
2945 * descent.msn: beginning d1 briefing support
2947 * main/: titles.c, titles.h: d1-style mission briefings
2949 * main/piggy.h: whitespace
2951 * main/movie.c: beginning robot movie support, fall back on lo/hi
2952 res if hi/lo not available
2954 * main/mission.c: added Builtin_mission_num for builtin mission,
2955 D1Hogdir, d1-style mission briefings
2957 * main/: gameseq.c, mission.h: added Builtin_mission_num for
2960 * cfile/cfile.c, include/cfile.h: add capability for 3rd hogfile
2961 (for d1 missions that need d1 data)
2963 * 2d/ibitblt.c: whitespace
2965 2002-08-26 Bradley Bell <btb@icculus.org>
2967 * utilities/mvlcreate.c: oops
2969 * utilities/: Makefile.am, mvlcreate.c, mvlextract.c: added mvl
2972 * utilities/hogextract.c: added [v]iew option
2974 * utilities/: tex2txb.c, txb2tex.c: changed txt to tex
2976 * main/titles.c: fix writable string, disable DumbAdjust thing
2978 * main/polyobj.h: whitespace
2980 * main/newmenu.c: added pcx_get_dimensions(), other stuff from
2983 * main/movie.c: read movies from AltHogDir, other fixes
2985 * main/: mission.c, mission.h: fix bug w/mission filename
2987 * main/gameseq.c: comments
2989 * main/digi.h: whitespace n stuff
2991 * include/mve_audio.h: added audio flag macros
2993 * 2d/pcx.c, include/pcx.h: added pcx_get_dimensions(), other stuff
2998 2002-08-23 Bradley Bell <btb@icculus.org>
3000 * main/: gameseq.c, inferno.c, mission.c, mission.h, titles.c: fix
3003 * Makefile.am: remove d2demo.mn2
3005 * cfile/cfile.c, include/cfile.h: add cfile_size function
3007 * d2demo.mn2, installation.txt, main/gameseq.h, main/mission.c:
3008 eliminate need for .mn2 files for oem and demo
3010 2002-08-22 Bradley Bell <btb@icculus.org>
3012 * main/bm.c: fix for vertigo
3014 * main/menu.h: make OEM menu pcx available
3016 * 2d/rle.c: merge with original d2 file
3018 * Makefile.am, configure.ac: let mission files get installed by
3021 2002-08-17 Bradley Bell <btb@icculus.org>
3023 * configure.ac: make FAST_FILE_IO the default on little-endian
3026 * NEWS, README, compilerdefs.txt, readme.txt: documentation
3028 * 2d/bitblt.c, 2d/rle.c, arch/ogl/ogl.c: implement BM_FLAG_RLE_BIG
3031 2002-08-15 Martin Schaffner <maschaffner@gmx.ch>
3033 * main/: game.c, menu.c, mission.c: promote builtin missions.
3035 2002-08-15 Bradley Bell <btb@icculus.org>
3037 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h, main/piggy.c:
3038 improved mac pig loading/reverted TRANSPARENCY_COLOR changes
3040 * utilities/.cvsignore: added cvsignore
3042 * 2d/palette.c, include/palette.h, main/gamesave.c: mac data file
3045 * main/piggy.c: mac data file loading
3047 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h: set
3048 transparency and swap 0/255 correctly for mac data files
3050 2002-08-13 Bradley Bell <btb@icculus.org>
3052 * Makefile.am, configure.ac, utilities/Makefile.am: moved utility
3053 to utilities to avoid conflict with c++ std lib <utility>
3055 * utilities/: Makefile.am, hogcreate.c, hogextract.c, txb2txt.c,
3056 txt2txb.c: moved utility to utilities to avoid conflict with c++
3059 * Makefile.am, configure.ac: add utilities
3061 2002-08-09 Bradley Bell <btb@icculus.org>
3063 * 2d/palette.c, 3d/interp.c, include/gr.h, main/render.c:
3066 2002-08-08 Bradley Bell <btb@icculus.org>
3068 * main/inferno.c: comments
3070 * main/: newmenu.c, songs.c: mac demo datafile support
3072 * installation.txt: update
3074 * main/gamesave.c: use lowercase for consistency
3076 * main/: bm.c, bm.h, endlevel.c, polyobj.c: enable loading of exit
3077 models for other than d2demo
3079 2002-08-07 Martin Schaffner <maschaffner@gmx.ch>
3081 * main/gamemine.c: formatting, better d1 texture conversion
3083 * Makefile.am, descent.mn2, descent.msn, main/mission.c,
3084 main/mission.h: recognize .msn mission files.
3086 2002-08-07 Bradley Bell <btb@icculus.org>
3088 * .cvsignore, 2d/.cvsignore, 3d/.cvsignore, arch/.cvsignore,
3089 arch/dos/.cvsignore, arch/ggi/.cvsignore, arch/linux/.cvsignore,
3090 arch/ogl/.cvsignore, arch/sdl/.cvsignore, arch/svgalib/.cvsignore,
3091 arch/win32/.cvsignore, cfile/.cvsignore, iff/.cvsignore,
3092 main/.cvsignore, main/editor/.cvsignore, maths/.cvsignore,
3093 mem/.cvsignore, misc/.cvsignore, texmap/.cvsignore: added
3096 2002-08-06 Bradley Bell <btb@icculus.org>
3098 * main/: automap.c, laser.c, songs.c, titles.c: shareware stuff
3100 * main/Makefile.am: formatting
3102 * 2d/font.c: make gr_remap_font just reload the whole thing
3104 * configure.ac: formatting
3106 * Makefile.am: added d2demo.mn2
3108 * d2demo.mn2: mission file for shareware
3110 * include/u_mem.h, main/ai.c, main/gamesave.c, main/inferno.c,
3111 main/laser.h, main/text.h, main/titles.c, main/weapon.c: whitespace
3113 * main/sounds.h: shareware stuff, whitespace
3115 * main/: polyobj.c, polyobj.h: more fast i/o macros
3117 * main/: menu.c, menu.h, mission.c, newmenu.c, piggy.c, piggy.h:
3120 * main/: endlevel.c, endlevel.h, gamemine.c, gameseq.c: merged
3121 endlevel stuff to non-shareware, allow movies/endlevel for
3124 * main/cntrlcen.c: typo
3126 * main/bm.h: use global Piggy_hamfile_version
3128 * main/bm.c: merged endlevel stuff to non-shareware, more fast i/o
3129 macros, use global Piggy_hamfile_version
3131 * main/Makefile.am: terrain and movie stuff always used now
3133 * 2d/pcx.c, include/pcx.h: make pcx header available to other
3136 * main/: gamemine.c, gamesave.c: load DMB levels
3138 * main/: bm.c, cntrlcen.c, cntrlcen.h, fuelcen.c, fuelcen.h,
3139 segment.c, segment.h, switch.c, switch.h: fast i/o macros
3141 2002-08-04 Martin Schaffner <maschaffner@gmx.ch>
3143 * main/gamemine.c, main/gamesave.c, mem/mem.c: d1 level stuff.
3145 2002-08-04 Bradley Bell <btb@icculus.org>
3147 * main/inferno.c: shareware stuff, formatting
3149 * arch/sdl/rbaudio.c: gracefully handle redbook non-availability
3151 * arch/sdl/gr.c: don't need to set mode in gr_init
3153 2002-08-02 Martin Schaffner <maschaffner@gmx.ch>
3155 * main/: gamemine.c, gamemine.h, gamesave.c, gamesave.h: more d1
3158 * Makefile.am, descent.mn2: added mission file for descent 1
3160 2002-08-02 Bradley Bell <btb@icculus.org>
3162 * arch/sdl/digi.c, arch/sdl/gr.c, include/error.h,
3163 include/oldsdl.h, main/gamecntl.c, main/inferno.c, main/laser.c,
3164 main/piggy.h, misc/error.c: junk
3166 * main/: endlevel.c, escort.c, gameseq.c, newmenu.c, render.c,
3167 render.h, scores.c, scores.h, terrain.c: shareware stuff
3169 * configure.ac, include/pstypes.h, main/bm.c, main/bm.h,
3170 main/effects.c, main/effects.h, main/piggy.c, main/piggy.h,
3171 main/powerup.c, main/powerup.h, main/robot.c, main/robot.h,
3172 main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
3173 main/weapon.c, main/weapon.h: fast i/o macros
3175 2002-08-01 Martin Schaffner <maschaffner@gmx.ch>
3177 * NEWS, cfile/cfile.c, main/console.c, main/gamemine.c,
3178 main/gamemine.h, main/gamesave.c: load d1 levels
3180 2002-07-30 Bradley Bell <btb@icculus.org>
3182 * configure.ac: oops
3184 * configure.ac, arch/ogl/gr.c, arch/ogl/ogl.c, include/ogl_init.h:
3187 * main/menu.c, main/titles.c, NEWS, 2d/font.c, include/gr.h,
3188 include/grdef.h, main/game.c, main/gamefont.c, main/gamefont.h,
3189 main/gamemine.c, main/inferno.c, main/movie.c, main/newmenu.c,
3190 main/piggy.c, main/titles.c: support shareware datafiles!
3192 * main/: bm.c, gamemine.c, piggy.c, piggy.h, weapon.c, gamemine.c,
3193 piggy.c: SHAREWARE fixes
3195 2002-07-29 Bradley Bell <btb@icculus.org>
3197 * NEWS, include/fileutil.h, main/bm.c, main/gameseq.c,
3198 main/mveplay.c, main/piggy.c, main/piggy.h, main/playsave.c,
3199 misc/fileutil.c: Portability - OS X support
3201 2002-07-27 Bradley Bell <btb@icculus.org>
3203 * main/: Makefile.am, fuelcen.c, fuelcen.h, game.c, game.h,
3204 gamemine.c, gamesave.c, gameseq.c, piggy.c, piggy.h, segment.c,
3205 segment.h: portability
3207 * cfile/cfile.c, include/cfile.h, main/cntrlcen.c, main/cntrlcen.h,
3208 main/gamesave.c, main/switch.c, main/switch.h, main/wall.c,
3209 main/wall.h: portabilization
3211 * 2d/font.c, include/gr.h: portability
3213 2002-07-26 Bradley Bell <btb@icculus.org>
3215 * 2d/font.c, 2d/pcx.c, include/gr.h, main/movie.c: portability
3217 * arch/linux/findfile.c, include/pstypes.h: os x fixes
3219 * main/player.c: foo
3221 * misc/fileutil.c, include/fileutil.h, misc/fileutil.c: oops
3223 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c,
3224 misc/fileutil.h: portable file i/o utils
3226 * main/: Makefile.mveplay, inferno.c, movie.c, newmenu.c: s not a
3227 writable string anymore... / formatting
3229 * main/Makefile.am, main/bm.c, main/bm.h, main/cntrlcen.c,
3230 main/cntrlcen.h, main/effects.c, main/effects.h, main/piggy.c,
3231 main/piggy.h, main/player.c, main/player.h, main/polyobj.c,
3232 main/polyobj.h, main/powerup.c, main/powerup.h, main/robot.c,
3233 main/robot.h, main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
3234 main/weapon.c, main/weapon.h, 3d/interp.c, include/cfile.h:
3235 portable-izing file loading routines
3237 2002-07-24 Bradley Bell <btb@icculus.org>
3239 * main/mveplay.c: correctly play files with 16bit uncompressed
3240 audio, mem checking, etc
3242 * main/: Makefile.mveplay, mvelib.c, mveplay.c: enable standalone
3245 2002-07-23 Bradley Bell <btb@icculus.org>
3247 * misc/Makefile.am: unused file
3249 * configure.ac, main/endlevel.c, main/endlevel.h, main/menu.c,
3250 main/sounds.h: remove experimental nmovie stuff
3252 * main/movie.c: add some debugging output
3254 2002-07-22 Bradley Bell <btb@icculus.org>
3256 * main/: console.c, state.c: simplified header
3258 * main/movie.c: enable mveplay audio
3260 * main/old/movie.c: moved to main/
3262 * include/mve_audio.h, include/mvelib.h, main/Makefile.am,
3263 main/inferno.c, main/kludge.c, main/movie.c, main/mve_audio.c,
3264 main/mvelib.c, main/mveplay.c: initial movie support
3266 * arch/linux/findfile.c, arch/ogl/gr.c, arch/ogl/ogl.c,
3267 arch/sdl/init.c, arch/sdl/joy.c, include/byteswap.h,
3268 include/ogl_init.h, include/pstypes.h, main/console.c,
3269 main/state.c, mem/mem.c: OS X stuff
3271 * configure.ac: OS X and movie stuff
3273 2002-07-19 Bradley Bell <btb@icculus.org>
3275 * compilerdefs.txt: OSX defs
3277 2002-07-18 Bradley Bell <btb@icculus.org>
3279 * main/inferno.c: use simpler rcs tags
3281 * autogen.sh: keep Changelog in cvs (and use --accum)
3283 * arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/rbaudio.c,
3284 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/rbaudio.c,
3285 include/rbaudio.h, main/Makefile.am, main/cdrom.h, main/gamecntl.c,
3286 main/songs.c: changed cdrom->rbaudio
3288 * include/rbaudio.h: moved to /include
3290 2002-07-17 Bradley Bell <btb@icculus.org>
3292 * 2d/d2sline.c, 2d/bitblt.c, 2d/bitmap.c, 2d/bitmap.h, 2d/box.c,
3293 2d/canvas.c, 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/font.c,
3294 2d/gpixel.c, 2d/ibitblt.c, 2d/line.c, 2d/linear.asm, 2d/linear.h,
3295 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c, 2d/rect.c,
3296 2d/rle.c, 2d/scale.c, 2d/scalea.asm, 2d/scalea.h, 2d/scalec.c,
3297 2d/tmerge.c, 2d/tmerge_a.asm, 3d/clipper.c, 3d/clipper.h,
3298 3d/draw.c, 3d/globvars.c, 3d/globvars.h, 3d/instance.c,
3299 3d/interp.asm, 3d/interp.c, 3d/matrix.c, 3d/points.c, 3d/rod.c,
3300 3d/setup.c: use simpler rcs tags
3305 2002-07-17 Bradley Bell <btb@icculus.org>
3307 * tools/cvs2cl/cvs2cl.pl: upgrade cvs2cl
3309 * d2x-gl.sh, d2x-ogl.sh: changed d2x-ogl to d2x-gl
3311 * debian/rules: don't need readme's
3313 * debian/rules: move d1x license to COPYING, license clarifications
3315 * COPYING, license.txt, debian/copyright, Makefile.am: move d1x
3316 license to COPYING, license clarifications
3318 * debian/rules: fix debian docs
3320 * debian/rules: fix debian manpages
3322 * debian/d2x-sdl.menu: fix debian menu
3324 * debian/rules: link to undocumented man page for debs
3326 * Makefile.am, configure.ac, debian/control, debian/copyright,
3327 debian/d2x-gl.files, debian/d2x-gl.menu, debian/d2x-sdl.files,
3328 debian/d2x-sdl.menu, debian/d2x.files, debian/d2x.menu,
3329 debian/rules, rpm/d2x.spec.in: change d2x-ogl to d2x-gl, other
3332 2002-07-16 Bradley Bell <btb@icculus.org>
3334 * debian/: rules, changelog.in: deb stuff
3336 * configure.ac: cleaner nasm detection
3338 * debian/: changelog.in, control, rules: deb stuff
3340 * README, installation.txt: typos, stuff
3342 * configure.ac: better #defines
3344 * configure.ac: whitespace
3346 * configure.ac: better documentation
3348 * configure.ac, arch/sdl/event.c, arch/sdl/init.c: SDL_AUDIO and
3349 SDL_JOYSTICK not needed
3351 * configure.ac, main/inferno.c: __SDL__ ugly and not needed at all
3353 * configure.ac: need higher SDL for joystick
3355 * debian/: control, rules: deb stuff
3357 * arch/sdl/joy.c: old junk
3359 * Makefile.am, configure.ac: automake updates
3361 * main/: inferno.c, text.c: don't use althogdir on non-unix
3363 * configure.ac: more autoconf updates
3365 * misc/strutil.c: better strrev
3367 * main/inferno.c: need limits.h on mingw also
3369 * acconfig.h, configure.ac: Updated for autoconf 2.53 (no more
3372 2002-04-19 Bradley Bell <btb@icculus.org>
3374 * main/network.c: let hoard.ham be a cfile
3376 * main/text.c: better error message when hog not found
3380 2002-03-23 Bradley Bell <btb@icculus.org>
3382 * acconfig.h, configure.ac, arch/linux/Makefile.am,
3383 arch/sdl/Makefile.am: Use SDL joystick automatically
3385 * arch/sdl/joy.c, main/kconfig.c: SDL Joystick works!
3387 2002-03-05 Bradley Bell <btb@icculus.org>
3389 * arch/sdl/joydefs.c, arch/sdl/joy.c: SDL joystick stuff mostly
3392 2002-02-23 Bradley Bell <btb@icculus.org>
3394 * texmap/ntmap.c: fix bug preventing higher res sdl modes
3396 * arch/dos/Makefile.am, arch/ggi/Makefile.am,
3397 arch/linux/Makefile.am, arch/ogl/Makefile.am, arch/sdl/Makefile.am,
3398 arch/svgalib/Makefile.am, arch/win32/Makefile.am,
3399 main/editor/Makefile.am: moved includes to include
3401 * arch/sdl/gr.c: use SDL_VERSION_ATLEAST
3403 * Makefile.am, 2d/Makefile.am, 3d/Makefile.am, cfile/Makefile.am,
3404 iff/Makefile.am, main/Makefile.am, maths/Makefile.am,
3405 mem/Makefile.am, misc/Makefile.am, texmap/Makefile.am: moved
3408 * main/game.c: disabled cockpit for OGL, formatting
3410 * 2d/ibitblt.c: formatting
3412 2002-02-16 Bradley Bell <btb@icculus.org>
3414 * include/oldsdl.h: check for older macros
3416 * configure.ac, arch/sdl/digi.c, arch/sdl/event.c, arch/sdl/gr.c,
3417 include/error.h, include/oldsdl.h, main/gamecntl.c, main/inferno.c:
3418 allow older sdl versions
3420 2002-02-15 Bradley Bell <btb@icculus.org>
3422 * main/: automap.c, automap.h, inferno.c: automap resolution now
3425 * include/: gr.h, grdef.h: moved protos to from grdef.h to gr.h
3427 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
3428 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
3429 win32/include/key_arch.h: never mind - that would be pointless
3431 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
3432 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
3433 win32/include/key_arch.h: copied files from d1x
3435 * arch/linux/arch_ip.cpp, arch/win32/arch_ip.cpp, main/ip_base.cpp,
3436 main/ip_base.h, main/ipclient.cpp: enable udp debug messages
3438 * main/multipow.c: need conf.h
3440 * arch/win32/Makefile.am: new file
3442 * include/pstypes.h: added u_int16_t (needed in base_ip)
3444 * arch/win32/arch_ip.cpp: copied from d1x
3446 2002-02-14 Bradley Bell <btb@icculus.org>
3448 * arch/sdl/gr.c, main/inferno.c: allow gr_init lowres
3450 * NEWS, include/gr.h, main/game.c, main/game.h, main/gamecntl.c,
3451 main/netlist.c: Added hotkeys to toggle fullscreen mode
3453 * main/: ip_base.cpp, ip_base.h, multi.h, netlist.c, netpkt.c,
3454 network.c, network.h, ipclient.cpp, netpkt.h: d1x->d2x
3456 * main/: multipow.c, multipow.h, netlist.c, netpkt.c, netpkt.h,
3457 reorder.h: Lotsa networking stuff from d1x
3459 2002-02-13 Bradley Bell <btb@icculus.org>
3461 * include/gr.h, main/game.c: Fullscreen toggle stuff
3463 * arch/linux/Makefile.am, include/ipx.h: Lotsa networking stuff
3466 * main/: Makefile.am, inferno.c, ip_base.cpp, ip_base.h, menu.c,
3467 multi.h, network.c, network.h, newmenu.c: Lotsa networking stuff
3470 2002-02-11 Bradley Bell <btb@icculus.org>
3472 * main/bm.c: use portable loader if bigendian
3474 * include/pstypes.h: don't define bool for c++
3476 * include/cfile.h: extern AltHogDir stuff
3478 * include/byteswap.h: use WORDS_BIGENDIAN
3480 * main/: newmenu.c, newmenu.h: added fixedfont menu functions
3482 * main/vers_id.h: added D2X_IVER
3484 * misc/args.c: don't use d1x.ini
3486 * Makefile.am: rpm stuff
3488 * acconfig.h, configure.ac: c++, versioning, endianness, deb, rpm
3491 2002-02-09 Bradley Bell <btb@icculus.org>
3493 * rpm/: d2x.spec, d2x.spec.in: auto-generate rpm spec file
3495 2002-02-09 Paolo Ulivi <pulivi@libero.it>
3497 * d2x-ogl.sh, d2x-sdl.sh, rpm/.cvsignore, rpm/d2x.spec: rpm
3500 2002-02-06 Bradley Bell <btb@icculus.org>
3502 * arch/linux/arch_ip.cpp, main/ip_base.cpp, main/ip_base.h,
3503 main/ip_basec.h, main/ipclienc.c, main/ipclient.cpp,
3504 main/ipclient.h, main/ipserver.cpp: Adding d1x network code
3506 * debian/: changelog.in, control, copyright, d2x-gl.files,
3507 d2x-gl.menu, d2x.files, d2x.menu, rules: Added debian stuff
3511 2002-02-02 Bradley Bell <btb@icculus.org>
3513 * NEWS, arch/ggi/Makefile.am: reenabled ggi build
3515 * NEWS, acconfig.h, configure.ac, main/gamecntl.c, main/inferno.c:
3516 Enabled RELEASE option
3518 2002-01-31 Bradley Bell <btb@icculus.org>
3520 * Makefile.am, configure.ac: specify prerequisite versions of
3521 autoconf and automake
3523 2002-01-29 Bradley Bell <btb@icculus.org>
3525 * main/mission.c: RCS header added
3527 * main/inferno.c: update copyright date
3529 * main/mission.c: allow missions to be in AltHogDir
3531 * configure.ac: Display results of configure
3533 * include/d_io.h, main/inferno.c, main/newdemo.c: Added d_mkdir
3536 2002-01-28 Bradley Bell <btb@icculus.org>
3538 * NEWS, acconfig.h, configure.ac, cfile/cfile.c, main/newdemo.c:
3539 Data files now go in DATADIR/games/d2x, user files now go in
3542 2002-01-28 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
3544 * main/inferno.c: Data files now go in DATADIR/games/d2x, user
3545 files now go in ~/.d2x
3547 2002-01-24 Bradley Bell <btb@icculus.org>
3549 * configure.ac: fix nasm not found error message
3551 2002-01-18 Bradley Bell <btb@icculus.org>
3553 * configure.in: getting rid of old configure.in
3555 * acconfig.h, configure.ac, main/Makefile.am, main/kludge.c,
3556 main/movie.c: Movie playing kludgey stuff
3558 * misc/args.c: formatting
3560 * main/inferno.c: allow -h for help
3562 * include/error.h: don't die on int3, unless -debug given
3564 * mingw32.txt: more stuff
3566 2001-12-29 Bradley Bell <btb@icculus.org>
3568 * Makefile.am: Got rid of thinking.txt
3570 * main/inferno.c: document -nomovies option
3572 2001-12-28 Bradley Bell <btb@icculus.org>
3574 * main/titles.c: formatting, put some code into place for rendering
3575 of robots during briefings
3577 2001-12-27 Bradley Bell <btb@icculus.org>
3581 2001-12-23 Craig Hadady <chadady@iglou.com>
3583 * 2d/rle.c: fixed bug in dummy array.
3585 2001-12-03 Bradley Bell <btb@icculus.org>
3587 * arch/sdl/init.c: fix formatting
3589 * Makefile.am, acconfig.h, configure.ac, arch/linux/Makefile.am,
3590 arch/sdl/Makefile.am, arch/sdl/event.c, arch/sdl/init.c,
3591 arch/sdl/joy.c, arch/svgalib/Makefile.am: lots of makefile fixes,
3592 and sdl joystick stuff
3594 2001-11-30 Bradley Bell <btb@icculus.org>
3596 * thinking.txt: not needed
3598 2001-11-27 Bradley Bell <btb@icculus.org>
3600 * cygconf, mingw32.txt: use sdl from source on cygwin
3602 * Makefile.am, configure.ac, arch/ogl/Makefile.am,
3603 arch/sdl/Makefile.am, main/Makefile.am: move SDL_LIBS to LIBS,
3604 SDL_CFLAGS to CFLAGS
3606 2001-11-27 Bradley Bell <btb@icculus.org>
3610 2001-11-14 Bradley Bell <btb@icculus.org>
3612 * texmap/scanline.c: use optimization flags as texmap default
3614 * NEWS: mouse wheel, etc
3616 * arch/include/mouse.h, arch/sdl/mouse.c, main/kconfig.c: use mouse
3617 wheel to emulate 3rd axis
3619 * Makefile.am, configure.ac: change ENV_DJGPP to DJGPP
3621 * include/error.h: kludge to ungrab mouse when we hit an int3
3623 * include/d_io.h: change __ENV_WINDOWS__ to __WINDOWS__,
3624 __ENV_MSDOS__ to __MSDOS__
3626 * arch/sdl/mouse.c: remove cruft, fix formatting, use mouse wheel
3629 * arch/sdl/event.c: remove cruft, fix formatting, begin joystick
3632 * arch/sdl/digi.c: implemented digi_set_volume
3634 * include/grdef.h, main/config.c, misc/d_io.c: change
3635 __ENV_WINDOWS__ to __WINDOWS__, __ENV_MSDOS__ to __MSDOS__
3637 * 2d/font.c, main/bm.c, main/gamesave.c, main/gameseq.c,
3638 main/piggy.c: use MAKE_SIG
3640 * installation.txt: update
3642 * configure.ac: new file
3644 * arch/sdl/joydefs.c: #include pstypes.h
3646 * arch/sdl/init.c: SDL joystick stuff
3648 * acconfig.h: adjust MINGW defines
3650 * arch/sdl/joydefs.c: copied joydefs_config from linux/joydefs.c -
3651 controls menu now works
3653 2001-11-13 Bradley Bell <btb@icculus.org>
3655 * main/Makefile.am: Make sure bmread.c and terrain.c get included
3658 * Makefile.am: New file
3660 * arch/dos/Makefile.am: Make sure gr.c and joy2.asm get included in
3663 * compilerdefs.txt: New file
3665 * main/aipath.c: use D_RAND_MAX instead of RAND_MAX
3667 2001-11-12 Bradley Bell <btb@icculus.org>
3669 * main/playsave.c: load player files regardless of byte order of
3672 2001-11-11 Bradley Bell <btb@icculus.org>
3674 * include/makesig.h, main/playsave.c: Created header for MAKE_SIG
3677 * main/Makefile.am: Don't use terrain.c unless SHAREWARE
3679 * NEWS: GL savegame thumbnails
3681 * acconfig.h, configure.in: make option for NMOVIES, default to off
3683 2001-11-09 Bradley Bell <btb@icculus.org>
3685 * main/state.c: Enabled savegame thumbnails under OpenGL
3687 * unused/pa_null/pa_enabl.h: remove duplicate header
3689 * misc/args.c: use d2x.ini for option file
3691 * mem/mem.c: Move mem_realloc inside the ifdef
3693 * main/menu.c: fix 640x400 menu text
3695 * main/inferno.c: added documentation
3697 * main/endlevel.c: fix warnings
3699 * arch/ogl/gr.c: Get rid of gl spew
3701 * arch/linux/Makefile.am: move unused ipx_udp.c to EXTRA_DIST
3703 * acconfig.h: Define __SDL__ for mingw
3705 2001-11-08 Bradley Bell <btb@icculus.org>
3707 * 2d/font.c: free OGL font data when rereading
3709 * main/collide.c, main/endlevel.c, main/endlevel.h, main/gameseq.c,
3710 main/gauges.c, acconfig.h, configure.in, main/inferno.c,
3711 main/laser.c, main/menu.c, main/menu.h, main/newmenu.c,
3712 main/piggy.c, main/sounds.h, main/switch.c, main/titles.c,
3713 main/weapon.h: Enabled shareware build, endlevel flythrough
3716 * main/: Makefile.am, terrain.c, old/terrain.c: moved file, will be
3717 of use for shareware build
3719 * arch/ogl/: gr.c, sdlgl.c: use new d_realloc function, so mem
3722 * include/u_mem.h, mem/mem.c: added d_realloc/mem_realloc functions
3724 2001-11-05 Bradley Bell <btb@icculus.org>
3726 * include/args.h, main/inferno.c, misc/args.c: Change args_init
3729 * include/3d.h: Add comment
3731 2001-11-04 Bradley Bell <btb@icculus.org>
3733 * cfile/Makefile.am, cfile/nocfile.h, include/nocfile.h: Move
3736 * arch/ogl/sdlgl.c: Hack to keep SDL from screwing up X when it
3739 * main/: gamecntl.c, inferno.c: SDL applies to more than X11...
3741 * arch/ogl/gr.c, main/Makefile.am, main/gauges.c, main/hud.c,
3742 main/hudmsg.h: Enable d1x-style hud_message
3744 * arch/ogl/: glx.c, wgl.c: Sync with d1x
3746 * 2d/font.c: re-init ogl fonts after remapping colors.
3748 2001-11-02 Bradley Bell <btb@icculus.org>
3750 * misc/Makefile.am: remove byteswap.h (duplicate header)
3752 * 2d/font.c: fixed gr_remap_font, minor stuff
3754 * configure.in: take out -O2 if doing debug build
3756 * main/bm.c: formatting
3758 * 2d/font.c, include/gr.h, NEWS: Enable OpenGL fonts!
3760 * include/byteswap.h, misc/Makefile.am: fix swapint, swapshort
3761 macros, get rid of functions
3763 2001-11-01 Bradley Bell <btb@icculus.org>
3765 * misc/byteswap.h: removed duplicate header
3767 2001-10-31 Bradley Bell <btb@icculus.org>
3769 * NEWS, main/automap.c: automap works in opengl
3771 * NEWS, configure.in: Added news
3773 * main/newmenu.c: Must call set_screen_mode for menus when using GL
3775 * 2d/: bitblt.c, canvas.c, linear.h, scalea.h: Sync with d1x
3777 * arch/sdl/event.c, arch/sdl/gr.c, arch/sdl/init.c, iff/iff.c,
3778 include/3d.h, include/loadgl.h, main/inferno.c, maths/fixc.c,
3779 maths/vecmat.c, maths/vecmata.asm: Sync with d1x
3781 * Makefile.am, arch/sdl/Makefile.am: Makefile fixes
3783 * arch/ogl/: glx.c, gr.c, ogl.c, sdlgl.c: Sync with d1x
3785 * 3d/: clipper.c, draw.c, globvars.c, instance.c, interp.c,
3786 matrix.c, points.c, rod.c, setup.c: Minor sync with d1x
3788 2001-10-27 Bradley Bell <btb@icculus.org>
3790 * main/inferno.c: added some documentation
3792 2001-10-25 Bradley Bell <btb@icculus.org>
3794 * main/inferno.c, texmap/ntmap.c, texmap/tmapflat.c: Completed tmap
3797 * Makefile.am, configure.in, arch/Makefile.am,
3798 arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/digi.c,
3799 arch/dos/gr.c, arch/ggi/Makefile.am, arch/ggi/gr.c,
3800 arch/ogl/Makefile.am, arch/ogl/glx.c, arch/ogl/gr.c,
3801 arch/ogl/ogl.c, arch/ogl/sdlgl.c, arch/ogl/wgl.c,
3802 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/digi.c,
3803 arch/sdl/gr.c, arch/svgalib/Makefile.am, arch/svgalib/gr.c,
3804 texmap/scanline.c: Finished moving stuff to arch/blah. I know,
3805 it's ugly, but It'll be easier to sync with d1x.
3807 * Makefile.am, configure.in, main/Makefile.am, main/editor/med.c,
3808 main/editor/medwall.h, main/editor/segment.c, main/editor/seguvs.h,
3809 main/editor/Makefile.am: attempt at support for editor, makefile
3812 * misc/d_delay.c: formatting fix
3814 * texmap/: Makefile.am, ntmap.c, scanline.c, scanline.h, texmapl.h,
3815 tmappent.S, tmapppro.S: adding support for runtime selection of
3818 * main/: bmread.c, game.c, gamecntl.c, gamesave.c, inferno.c,
3819 inferno.h, piggy.c, render.c, editor/editor.h: conditionalize
3820 including multi.h and network.h, fix backslashes, fix compiler
3823 * main/: ai.c, ai2.c, aipath.c, automap.c, bm.c, cntrlcen.c,
3824 collide.c, controls.c, credits.c, dumpmine.c, endlevel.c, escort.c,
3825 fireball.c, fuelcen.c, gamemine.c, gameseq.c, gauges.c, laser.c,
3826 menu.c, multi.h, netmisc.c, network.h, newdemo.c, newmenu.c,
3827 object.c, powerup.c, state.c, switch.c, wall.c: conditionalize
3828 including multi.h and network.h, fix backslashes
3830 * include/pstypes.h: added typedef for u_int64_t on mingw
3832 * include/3d.h: added prototype for g3_uninit_polygon_model
3834 * arch/sdl/Makefile.am: Don't use SDL joystick except on mingw
3836 2001-10-24 Bradley Bell <btb@icculus.org>
3838 * arch/: ggi/Makefile.am, svgalib/Makefile.am: Moved input stuff to
3839 arch subdirs, as in d1x.
3841 * Makefile.am, configure.in, main/kconfig.c: Revert bin_programs to
3842 earlier style until i understand automake 1.5 better. remove input
3845 * arch/: Makefile.am, dos/Makefile.am, dos/joy2.asm, dos/joyc.c,
3846 dos/joydefs.c, dos/key.c, dos/mouse.c, ggi/event.c, ggi/init.c,
3847 ggi/key.c, ggi/mouse.c, linux/Makefile.am, linux/joydefs.c,
3848 linux/joystick.c, linux/include/joystick.h, sdl/Makefile.am,
3849 sdl/event.c, sdl/joy.c, sdl/joydefs.c, sdl/key.c, sdl/mouse.c,
3850 svgalib/event.c, svgalib/init.c, svgalib/key.c, svgalib/mouse.c:
3851 Moved input stuff to arch subdirs, as in d1x.
3853 * NEWS, configure.in: blah blah
3855 2001-10-23 Bradley Bell <btb@icculus.org>
3857 * include/ui.h, unused/ui/ui.h: Moved ui.h to includes/
3859 * texmap/tmapppro.S: no need for #include <conf.h> here
3861 * main/Makefile.am: Build fixes. EDITOR_SRCS added to
3864 * main/: Makefile.am, network.c: No longer #ifdef'ing out the whole
3865 file. RCS header added
3867 * main/: bmread.c, kmatrix.c, multi.c, multibot.c: No longer
3868 #ifdef'ing out the whole file. RCS header added
3870 * Makefile.am, acconfig.h, configure.in, arch/dos/Makefile.am,
3871 main/Makefile.am, maths/Makefile.am, texmap/Makefile.am: Build
3872 fixes. Now works with automake 1.5 and autoconf 2.52.
3873 --enable-editor option added. SDL_VIDEO and SDL_INPUT defined for
3874 mingw (-grabmouse now works on win32).
3876 * config.guess, config.sub, install-sh, missing, mkinstalldirs:
3877 These don't belong in cvs
3881 2001-10-20 Bradley Bell <btb@icculus.org>
3883 * 2d/font.c: Don't free unused variables...
3885 * 2d/font.c, include/gr.h: Bringing font stuff more in line with
3888 * Makefile.am, arch/Makefile.am, arch/dos/Makefile.am,
3889 arch/linux/Makefile.am, arch/win32/Makefile.am, iff/Makefile.am,
3890 main/Makefile.am: make dist more sensible
3892 * Makefile.am: Kludge for linking on mingw
3894 2001-10-19 Bradley Bell <btb@icculus.org>
3896 * Makefile.am, configure.in, arch/win32/Makefile.am,
3897 arch/win32/ipx_win.c, arch/win32/winnet.c: Little fixes
3899 * include/ipx_drv.h: Check for __MINGW32__
3901 * include/i86.h: Imported from d1x
3903 * arch/dos/: Makefile.am, ipx.c: Re-import of d1x files
3905 * arch/dos/modex.asm: Fixed %include
3907 * main/console.c: RCS headers added
3909 * arch/sdl/: Makefile.am, init.c, timer.c: Moved arch/sdl_* to
3912 * Makefile.am, main/Makefile.am: Moved final link to top-level
3913 directory instead of main/
3915 * 2d/linear.asm, maths/fix.asm, maths/vecmata.asm: Changed
3916 __ENV_LINUX__ to __linux__
3918 * configure.in, arch/Makefile.am, arch/dos_dpmi.c,
3919 arch/dos_findfile.c, arch/dos_init.c, arch/dos_ipx.c,
3920 arch/dos_modex.asm, arch/dos_timer.asm, arch/dos_tweak.inc,
3921 arch/dos_vesa.c, arch/dos_vgaregs.inc, arch/linux_init.c,
3922 arch/sdl_init.c, arch/sdl_timer.c, arch/dos/Makefile.am,
3923 arch/dos/dpmi.c, arch/dos/findfile.c, arch/dos/init.c,
3924 arch/dos/ipx.c, arch/dos/modex.asm, arch/dos/timer.asm,
3925 arch/dos/tweak.inc, arch/dos/vesa.c, arch/dos/vgaregs.inc,
3926 arch/linux/Makefile.am, arch/linux/init.c, arch/win32/Makefile.am,
3927 arch/win32/mingw_init.c, main/Makefile.am: Moved arch/sdl_* to
3930 * configure.in: add --enable-xploader, support arch/linux subdir,
3933 * main/inferno.c: conditionalize conf.h
3935 2001-10-19 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
3937 * acconfig.h, 2d/bitmap.h, 3d/interp.c, cfile/cfile.c,
3938 include/cfile.h, main/bm.c, mem/mem.c, misc/fileutil.c,
3939 misc/fileutil.h: Partial application of linux/alpha patch.
3941 2001-10-19 Bradley Bell <btb@icculus.org>
3943 * main/Makefile.am, arch/linux/Makefile.am: Brought linux
3944 networking in line with d1x, moved some arch/linux_* stuff to
3947 * arch/linux/: findfile.c, ipx_bsd.c, ipx_kali.c, ipx_lin.c,
3948 linuxnet.c, ukali.c, include/ipx_bsd.h, include/ipx_hlpr.h,
3949 include/ipx_kali.h, include/ipx_ld.h, include/ipx_lin.h,
3950 include/ipx_udp.h, include/ukali.h: remove pesky * from RCS log
3953 * arch/: Makefile.am, linux_findfile.c, linux_ipx_bsd.c,
3954 linux_ipx_lin.c, linux_ipx_udp.c, linux_net.c, linux/findfile.c,
3955 linux/ipx_bsd.c, linux/ipx_kali.c, linux/ipx_lin.c,
3956 linux/ipx_udp.c, linux/linuxnet.c, linux/ukali.c,
3957 linux/include/ipx_bsd.h, linux/include/ipx_hlpr.h,
3958 linux/include/ipx_kali.h, linux/include/ipx_ld.h,
3959 linux/include/ipx_lin.h, linux/include/ipx_udp.h,
3960 linux/include/ukali.h: Brought linux networking in line with d1x,
3961 moved some arch/linux_* stuff to arch/linux/*
3963 * include/ipx_drv.h: Imported from d1x
3965 * main/ipx_drv.c: RCS info added, conf.h added, etc...
3967 * main/ipx_drv.c: Imported from d1x
3969 * include/args.h, include/ipx.h, main/inferno.c, main/network.c,
3970 main/network.h, main/Makefile.am: Trying to get network working on
3973 * configure.in, 2d/Makefile.am, arch/win32/Makefile.am,
3974 main/Makefile.am: build fixes
3976 * arch/: win32/Makefile.am, win32/findfile.c, win32/ipx_drv.h,
3977 win32/ipx_win.c, win32/winnet.c, Makefile.am, win32_findfile.c,
3978 linux/include/ipx_drv.h: Moved win32_* to win32/* (a la d1x),
3979 starting to get net working.
3981 * include/pstypes.h: Changed __ENV_LINUX__ to __linux__,
3982 conditionalized min,max macros
3984 2001-10-18 Bradley Bell <btb@icculus.org>
3986 * acconfig.h, 2d/linear.h, arch/include/joy.h, include/loadgl.h,
3987 include/strutil.h, include/vecmat.h, main/kconfig.c, misc/d_glob.c,
3988 texmap/tmap_inc.asm, texmap/tmap_per.asm, texmap/tmappent.S,
3989 texmap/tmapppro.S, main/console.c: Changed __ENV_LINUX__ to
3992 * 2d/2dsline.c: RCS headers added/changed
3994 * configure.in: fix NASMFLAGS bug
3996 * main/: collide.c, inferno.c, object.c, render.c: RCS headers
3999 2001-10-17 Bradley Bell <btb@icculus.org>
4001 * NEWS: Fixed the invulnerable robots bug!
4003 * main/collide.c: Fixed the invulnerable robots bug!
4005 2001-10-14 Bradley Bell <btb@icculus.org>
4007 * Makefile.am, arch/Makefile.am, iff/Makefile.am, main/Makefile.am:
4010 2001-10-13 Bradley Bell <btb@icculus.org>
4012 * Makefile.am, autogen.sh, configure.in, 2d/Makefile.am,
4013 arch/Makefile.am, arch/dos/Makefile.am,
4014 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
4015 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
4016 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
4017 arch/dos/include/Makefile.am, arch/dos/mm_snd/Makefile.am,
4018 arch/dos/mm_snd/include/Makefile.am, arch/include/Makefile.am,
4019 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
4020 arch/win32/Makefile.am, arch/win32/d3dframe/Makefile.am,
4021 arch/win32/include/Makefile.am, iff/Makefile.am,
4022 iff/archive/Makefile.am, include/Makefile.am, main/Makefile.am,
4023 main/editor/Makefile.am, main/old/Makefile.am, tools/Makefile.am,
4024 tools/cvs2cl/Makefile.am, unused/Makefile.am,
4025 unused/bios/Makefile.am, unused/lib/Makefile.am,
4026 unused/novga/Makefile.am, unused/pa_null/Makefile.am,
4027 unused/ui/Makefile.am, unused/vga/Makefile.am,
4028 unused/vga/new/Makefile.am, unused/win95/Makefile.am: Removed
4029 automake stuff from "inert" subdirs. And there was much rejoicing.
4031 * Makefile.am, NEWS, configure.in: Stuff
4033 * ChangeLog: removing auto-generated file
4035 * cygconf: Added instructions for mingw32 build
4037 * Makefile.am: renamed INSTALL to installation.txt
4039 * installation.txt, INSTALL: renamed INSTALL to installation.txt
4041 * mingw32.txt: Added instructions for mingw32 build
4043 * configure.in: Enable assembly under mingw32
4045 2001-10-12 Bradley Bell <btb@icculus.org>
4047 * acconfig.h, aclocal.m4, conf.h.in: remove superfluous files
4049 * acconfig.h, aclocal.m4, conf.h.in, configure.in, 2d/2dsline.c,
4050 2d/bitblt.c, 2d/box.c, 2d/canvas.c, 2d/gpixel.c, 2d/line.c,
4051 2d/pixel.c, include/pstypes.h, include/strutil.h, include/timer.h,
4052 main/digi.h, main/kludge.c, main/object.c, main/render.c,
4053 misc/d_glob.c, misc/d_io.c, misc/strutil.c: Changed __ENV_DJGPP__
4054 to __DJGPP__, since it's built-in.
4056 2001-10-12 Paolo Ulivi <paoloulivi@tin.it>
4058 * aclocal.m4, conf.h.in, include/vecmat.h, main/collide.c,
4059 main/kludge.c, main/piggy.h: fix some gcc 3.0 warnings.
4063 2001-10-12 Bradley Bell <btb@icculus.org>
4065 * Makefile.am, unused/win95/Makefile.am: Fix some dist stuff
4067 * Makefile.am: make sure cygconf gets archived
4069 * configure.in: Increment version number in preparation for release
4071 * configure.in: Fix detection of opengl
4073 * Makefile.am, aclocal.m4, autogen.sh, conf.h.in, configure.in,
4074 cygconf, arch/Makefile.am, arch/include/joy.h,
4075 arch/include/mouse.h, include/loadgl.h, include/pstypes.h,
4076 include/strutil.h, main/Makefile.am, main/config.c, main/console.c,
4077 main/gamepal.h, main/gamerend.c, main/inferno.c, main/kconfig.c,
4078 main/multi.c, main/newdemo.c, misc/d_delay.c, misc/d_glob.c,
4079 misc/strutil.c: Switched from Cygwin to mingw32 on MS boxes.
4080 Vastly improved compilability.
4082 2001-10-11 Bradley Bell <btb@icculus.org>
4084 * Makefile.am: Added macros/sdl.m4
4086 * autogen.sh: Added macros/sdl.m4
4088 2001-10-09 Bradley Bell <btb@icculus.org>
4090 * main/vers_id.h: Added DESCENT_VERSION constant
4092 * main/inferno.c: Added command-line help.
4094 * include/ogl_init.h: opengl improvments (following d1x changes)
4096 2001-10-07 Bradley Bell <btb@icculus.org>
4098 * aclocal.m4, conf.h.in, configure.in, arch/Makefile.am,
4099 arch/ogl/Makefile.am: Remove duplicate headers.
4101 2001-08-02 Thimo Neubauer <thimo@debian.org>
4103 * mem/mem.c: totally crippled the memory manager because it does
4104 not make sense for non-DOS-systems and it would have been too
4105 complicated to get it 64bit clean
4107 2001-06-19 Bradley Bell <btb@icculus.org>
4109 * cvshowto.txt: updated anonymous password
4111 2001-02-08 Bradley Bell <btb@icculus.org>
4113 * COPYING, license.txt: Added d1x license
4115 2001-02-01 Bradley Bell <btb@icculus.org>
4117 * aclocal.m4, configure.in: Better detecting of SDL and GL/GLU
4119 2001-01-31 Bradley Bell <btb@icculus.org>
4121 * configure.in, arch/include/mouse.h, include/pstypes.h,
4122 main/game.c, main/gamepal.h: OpenGL support under Cygwin/SDL
4124 * main/polyobj.c: fix typo
4126 * 2d/Makefile.am, 2d/bitblt.c, 2d/bitmap.c, 2d/box.c, 2d/canvas.c,
4127 2d/circle.c, 2d/disc.c, 2d/font.c, 2d/gpixel.c, 2d/ibitblt.c,
4128 2d/line.c, 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c,
4129 2d/rect.c, 2d/rle.c, 2d/scale.c, 2d/scalec.c, 2d/tmerge.c,
4130 3d/clipper.c, 3d/draw.c, 3d/globvars.c, 3d/instance.c, 3d/interp.c,
4131 3d/matrix.c, 3d/points.c, 3d/rod.c, 3d/setup.c, arch/Makefile.am,
4132 cfile/cfile.c, iff/iff.c, main/ai.c, main/ai2.c, main/aipath.c,
4133 main/automap.c, main/bm.c, main/bmread.c, main/cmd.c,
4134 main/cntrlcen.c, main/collide.c, main/config.c, main/console.c,
4135 main/controls.c, main/credits.c, main/crypt.c, main/dumpmine.c,
4136 main/effects.c, main/endlevel.c, main/escort.c, main/fireball.c,
4137 main/fuelcen.c, main/fvi.c, main/game.c, main/gamecntl.c,
4138 main/gamefont.c, main/gamemine.c, main/gamepal.c, main/gamerend.c,
4139 main/gamesave.c, main/gameseg.c, main/gameseq.c, main/hostage.c,
4140 main/kconfig.c, main/kmatrix.c, main/laser.c, main/lighting.c,
4141 main/mglobal.c, main/mission.c, main/morph.c, main/netmisc.c,
4142 main/network.c, main/newdemo.c, main/newmenu.c, main/object.c,
4143 main/paging.c, main/physics.c, main/piggy.c, main/polyobj.c,
4144 main/powerup.c, main/render.c, main/robot.c, main/slew.c,
4145 main/songs.c, main/switch.c, main/texmerge.c, main/text.c,
4146 main/titles.c, main/vclip.c, main/wall.c, main/weapon.c,
4147 maths/Makefile.am, maths/fixc.c, maths/rand.c, maths/tables.c,
4148 maths/vecmat.c, mem/mem.c, misc/args.c, misc/byteswap.c,
4149 misc/d_delay.c, misc/d_glob.c, misc/d_io.c, misc/error.c,
4150 misc/hash.c, misc/strio.c, misc/strutil.c, texmap/Makefile.am,
4151 texmap/ntmap.c, texmap/scanline.c, texmap/tmapflat.c: Makefile and
4154 * arch/dos_findfile.c, arch/dos_modex.asm, include/console.h,
4155 include/modex.h, main/collide.c, main/gamesave.c, main/gameseq.c,
4156 main/gauges.c, main/object.c, main/playsave.c, main/render.c,
4157 main/state.c, mem/mem.c, texmap/ntmap.c, texmap/tmapflat.c: Fix
4160 * include/gr.h, main/menu.c: Fullscreen toggle added to screen res
4163 * configure.in, include/pstypes.h, main/kconfig.c: Support for
4164 cross-compiling, and cygwin fixes
4166 2001-01-30 Bradley Bell <btb@icculus.org>
4168 * configure.in, arch/Makefile.am, arch/win32_findfile.c,
4169 include/pstypes.h, include/strutil.h, main/Makefile.am,
4170 misc/strutil.c, unused/win95/findfile.c: Cygwin support, using SDL.
4171 needs --without-assembler and --without-network to compile
4173 2001-01-29 Bradley Bell <btb@icculus.org>
4175 * configure.in, main/Makefile.am: Fixes to build system
4177 * main/kconfig.c: fix for non-linux joysticks
4179 * arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/digi.c,
4180 arch/dos/dosgr.c, arch/dos/dpmi.c, arch/dos/findfile.c,
4181 arch/dos/init.c, arch/dos/ipx.c, arch/dos/joy2.asm,
4182 arch/dos/joyc.c, arch/dos/joydefs.c, arch/dos/key.c,
4183 arch/dos/modex.asm, arch/dos/mouse.c, arch/dos/timer.asm,
4184 arch/dos/tweak.inc, arch/dos/vesa.c, arch/dos/vgaregs.inc,
4185 arch/include/joy.h, arch/linux/Makefile.am, arch/linux/findfile.c,
4186 arch/linux/init.c, arch/linux/ipx_bsd.c, arch/linux/ipx_lin.c,
4187 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, arch/sdl/Makefile.am,
4188 arch/sdl/init.c, arch/sdl/timer.c: Removed duplicate files
4190 * arch/Makefile.am, arch/dos_dpmi.c, arch/dos_findfile.c,
4191 arch/dos_init.c, arch/dos_ipx.c, arch/dos_modex.asm,
4192 arch/dos_timer.asm, arch/dos_tweak.inc, arch/dos_vesa.c,
4193 arch/dos_vgaregs.inc, arch/linux_findfile.c, arch/linux_init.c,
4194 arch/linux_ipx_bsd.c, arch/linux_ipx_lin.c, arch/linux_ipx_udp.c,
4195 arch/linux_net.c, arch/sdl_init.c, arch/sdl_timer.c: Fixed build
4198 * arch/dos/include/joy.h, arch/dos/include/key.h,
4199 arch/dos/include/mouse.h: Unified input headers.
4201 * arch/linux/Makefile.am, configure.in: Duplicate file removal.
4203 2001-01-28 Bradley Bell <btb@icculus.org>
4205 * conf.h.in, configure.in, arch/Makefile.am,
4206 arch/dos/include/Makefile.am, arch/include/Makefile.am,
4207 arch/include/key.h, main/Makefile.am: More header unification...
4209 * main/newdemo.c: Added <ctype.h>
4211 * arch/include/event.h, arch/include/joy.h: unified input headers.
4213 * acconfig.h, include/d_delay.h, main/Makefile.am, main/game.c:
4214 OpenGL now uses SDL-GL instead of gii
4216 * arch/include/key.h, arch/include/mouse.h: Unified arch headers
4218 2001-01-25 Bradley Bell <btb@icculus.org>
4220 * autogen.sh: use "set -e" so execution stops if something goes
4223 2001-01-24 Bradley Bell <btb@icculus.org>
4227 * Makefile.am: Add ChangeLog to dist
4231 2001-01-24 Bradley Bell <btb@icculus.org>
4233 * INSTALL, NEWS, README, cvshowto.txt: updated documentation
4235 * tools/Makefile.am, tools/cvs2cl/Makefile.am,
4236 tools/cvs2cl/cvs2cl.pl: cvs2cl for building ChangeLog from RCS
4239 * Makefile.am, acconfig.h, autogen.sh, conf.h.in, configure.in,
4240 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
4241 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
4242 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
4243 arch/dos/include/Makefile.am, 2d/Makefile.am, 3d/Makefile.am,
4244 arch/Makefile.am, arch/dos/Makefile.am,
4245 arch/dos/mm_snd/Makefile.am, arch/dos/mm_snd/include/Makefile.am,
4246 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
4247 arch/ogl/Makefile.am, arch/sdl/Makefile.am, arch/win32/Makefile.am,
4248 arch/win32/d3dframe/Makefile.am, arch/win32/include/Makefile.am,
4249 cfile/Makefile.am, iff/Makefile.am, iff/archive/Makefile.am,
4250 include/Makefile.am, main/editor/Makefile.am, main/old/Makefile.am,
4251 unused/Makefile.am, unused/bios/Makefile.am,
4252 unused/lib/Makefile.am, unused/novga/Makefile.am,
4253 unused/pa_null/Makefile.am, unused/ui/Makefile.am,
4254 unused/vga/Makefile.am, unused/vga/new/Makefile.am,
4255 unused/win95/Makefile.am, main/Makefile.am, maths/Makefile.am,
4256 misc/Makefile.am, texmap/Makefile.am: improved automake config.
4257 make dist, VPATH builds, ...
4259 * configure, Makefile.in, libtool, ltconfig, ltmain.sh,
4260 stamp-h.in, 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.in,
4261 arch/dos/Makefile.in, arch/linux/Makefile.in,
4262 arch/sdl/Makefile.in, cfile/Makefile.in, iff/Makefile.in,
4263 main/Makefile.in, maths/Makefile.in, mem/Makefile.in,
4264 misc/Makefile.in, texmap/Makefile.in: cruft removal
4266 * 2d/diff, arch/dos/sgrep.out, arch/linux/stHqFIq1, main/test.txt:
4269 * ChangeLog, NEWS: moved old ChangeLog to NEWS
4271 * configure.in, conf.h.in: moved NDEBUG to conf.h.in
4273 * main/game.c, main/kconfig.c, main/text.c: changed args_find to
4276 * main/gamecntl.c, main/inferno.c: changed args_find to FindArg,
4277 added -grabmouse option
4279 * arch/dos_init.c, arch/linux_init.c, arch/linux_ipx_udp.c,
4280 arch/linux_net.c, arch/sdl_init.c, arch/dos/init.c,
4281 arch/dos/joyc.c, arch/linux/init.c, arch/linux/ipx_udp.c,
4282 arch/linux/linuxnet.c, arch/sdl/init.c, include/args.h,
4283 main/config.c, main/hud.c, main/menu.c, main/multi.c,
4284 main/network.c, main/piggy.c, main/polyobj.c, main/slew.c,
4285 main/songs.c, misc/args.c: changed args_find to FindArg
4287 2001-01-22 Bradley Bell <btb@icculus.org>
4289 * configure, main/Makefile.am, main/Makefile.in: configuration
4292 * include/error.h, include/mono.h, main/game.c, main/gamerend.c:
4293 fix compiler warnings w/opengl
4295 * include/console.h: ggi support
4297 * arch/linux_init.c: svgalib support
4299 * Makefile.in, conf.h.in, configure, configure.in, 2d/Makefile.am,
4300 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.am,
4301 arch/Makefile.in, arch/svgalib_init.c, cfile/Makefile.in,
4302 iff/Makefile.in, main/Makefile.am, main/Makefile.in,
4303 maths/Makefile.am, maths/Makefile.in, mem/Makefile.in,
4304 misc/Makefile.in, texmap/Makefile.am, texmap/Makefile.in:
4307 * iff/iff.c, include/u_mem.h: NDEBUG fixes
4309 * main/ai.h, main/inferno.c, main/lighting.c, main/object.c,
4310 main/render.c: fix warnings and enable NDEBUG *
4311 arch/svgalib_init.c: svgalib support
4313 2001-01-22 Michael Wagener <Michael.Wagener@materna.de>
4315 * main/kconfig.c: joystick support
4317 2001-01-21 Bradley Bell <btb@icculus.org>
4319 * cvshowto.txt: new file, taken from d1x webpage
4321 * AUTHORS, README: Taking over as maintainer of d2x
4323 * main/gamecntl.c, main/inferno.c: Grab mouse with SDL/X11
4325 2001-01-20 Bradley Bell <btb@icculus.org>
4327 * configure, configure.in: Turned -Werror back off by default
4329 * README, configure, configure.in, 2d/font.c, arch/sdl_init.c,
4330 iff/iff.c, include/3d.h, include/d_io.h, main/Makefile.am,
4331 main/Makefile.in, main/bm.c, main/collide.c, main/credits.c,
4332 main/fuelcen.h, main/game.c, main/gamecntl.c, main/gamepal.c,
4333 main/gamerend.c, main/gamesave.c, main/gameseg.c, main/gameseq.c,
4334 main/gauges.c, main/kconfig.c, main/kludge.c, main/kmatrix.c,
4335 main/laser.c, main/multi.c, main/network.c, main/network.h,
4336 main/newdemo.c, main/newmenu.c, main/object.c, main/object.h,
4337 main/physics.c, main/piggy.c, main/polyobj.c, main/state.c,
4338 main/switch.c, main/titles.c, main/wall.c: Got rid of all compiler
4339 warnings, for non-OpenGL on linux, anyway...
4341 2001-01-19 Bradley Bell <btb@icculus.org>
4343 * copying: remove duplicate file
4345 * Import of d2x-0.0.9-pre1
4347 * Import of d2x-0.0.8