1 2004-08-28 Chris Taylor <c.taylor@student.curtin.edu.au>
2 and Martin Schaffner <maschaffner@gmx.ch>
4 * 2d/2dsline.c, 2d/bitblt.c, 2d/bitmap.c, 2d/clip.h, 2d/ibitblt.c
5 2d/linear.asm, 2d/palette.c, 2d/pcx.c, 2d/rle.c, 2d/scale.c
6 2d/scalea.asm, 3d/clipper.h, 3d/globvars.c, 3d/globvars.h
7 3d/instance.c, 3d/interp.c, 3d/matrix.c, 3d/points.c, 3d/rod.c
8 3d/setup.c, ChangeLog, arch/dos/bak/ipx.c, arch/dos/ipx.c
9 arch/dos/ipx.h, arch/dos/joyc.c, arch/dos/joydefs.c, arch/dos/key.c
10 arch/dos/mono.c, arch/dos/mono.h, arch/dos/mouse.c
11 arch/include/joy.h, arch/win32/include/key.h
12 arch/win32/include/mouse.h, arch/win32/mouse.c, cfile/cfile.c
13 iff/iff.c, include/3d.h, include/args.h, include/byteswap.h
14 include/cfile.h, include/error.h, include/gr.h, include/grdef.h
15 include/ibitblt.h, include/iff.h, include/ipx.h, include/palette.h
16 include/pcx.h, include/pstypes.h, include/rle.h, include/texmap.h
17 include/timer.h, include/u_dpmi.h, include/vecmat.h, main/ai.c
18 main/ai.h, main/ai2.c, main/aipath.c, main/aistruct.h, main/automap.c
19 main/automap.h, main/bm.c, main/bm.h, main/bmread.c, main/cntrlcen.c
20 main/cntrlcen.h, main/collide.c, main/collide.h, main/compbit.h
21 main/config.c, main/config.h, main/controls.c, main/controls.h
22 main/credits.c, main/credits.h, main/desc_id.h, main/digi.h
23 main/dumpmine.c, main/editor/medwall.h, main/editor/seguvs.h
24 main/effects.c, main/effects.h, main/endlevel.c, main/endlevel.h
25 main/escort.c, main/fireball.c, main/fireball.h, main/fuelcen.c
26 main/fuelcen.h, main/fvi.c, main/fvi.h, main/game.c, main/game.h
27 main/gamefont.c, main/gamefont.h, main/gamemine.c, main/gamemine.h
28 main/gamesave.c, main/gamesave.h, main/gameseg.c, main/gameseg.h
29 main/gameseq.c, main/gameseq.h, main/gauges.c, main/gauges.h
30 main/hostage.c, main/hostage.h, main/hud.c, main/inferno.c
31 main/joydefs.c, main/joydefs.h, main/kconfig.c, main/kconfig.h
32 main/kmatrix.c, main/kmatrix.h, main/laser.c, main/laser.h
33 main/lighting.c, main/lighting.h, main/menu.h, main/mglobal.c
34 main/mission.c, main/mission.h, main/modem.h, main/morph.c
35 main/morph.h, main/multi.h, main/multibot.h, main/netmisc.c
36 main/netmisc.h, main/network.h, main/newdemo.c, main/newdemo.h
37 main/newmenu.c, main/newmenu.h, main/object.c, main/object.h
38 main/paging.c, main/paging.h, main/physics.c, main/physics.h
39 main/piggy.c, main/piggy.h, main/player.h, main/playsave.c
40 main/playsave.h, main/polyobj.c, main/polyobj.h, main/powerup.c
41 main/powerup.h, main/render.c, main/render.h, main/robot.c
42 main/robot.h, main/scores.c, main/scores.h, main/screens.h
43 main/segment.h, main/segpoint.h, main/slew.c, main/slew.h
44 main/songs.c, main/songs.h, main/sounds.h, main/state.c
45 main/state.h, main/switch.c, main/switch.h, main/terrain.c
46 main/terrain.h, main/texmerge.c, main/texmerge.h, main/text.c
47 main/text.h, main/textures.h, main/titles.c, main/titles.h
48 main/vclip.c, main/vclip.h, main/wall.c, main/wall.h, main/weapon.c
49 main/weapon.h, maths/fixc.c, maths/tables.c, maths/vecmat.c
50 maths/vecmata.asm, misc/args.c, misc/error.c, texmap/ntmap.c
51 texmap/scanline.c, texmap/scanline.h, texmap/texmapl.h
52 texmap/tmap_flt.asm, texmap/tmap_inc.asm, texmap/tmap_lin.asm
53 texmap/tmap_ll.asm, texmap/tmap_per.asm, texmap/tmapfade.asm
55 move old per-file change logs into new file ChangeLog-old
57 2004-08-28 ~HJ <kasxavulpo-dev@yahoo.com>
59 * arch/ogl/ogl.c: enable -gl_mipmap switch
61 2004-08-28 Chris Taylor <c.taylor@student.curtin.edu.au>
63 * arch/carbon/descent.r: swap min and max size to correct places
65 * arch/carbon/findfile.c: implement findfile for Mac OS Carbon
67 2004-08-06 Chris Taylor <c.taylor@student.curtin.edu.au>
69 * main/gamesave.c: fix a bug introduced with the change of 2004-06-26
71 * cfile/cfile.c: add mkdir for carbon, and support files ending in 0x0d
73 2004-08-06 Chris Taylor <c.taylor@student.curtin.edu.au>
75 * include/strio.h, include/strutil.h, misc/args.c, misc/strio.c,
76 misc/strutil.c: d2x can now handle any line ending when reading d2x.ini
78 * arch/ogl/gr.c, cfile/cfile.c, main/movie.c: make d2x compile (but not
79 link) on MPW on Mac OS 9 (carbon)
81 * include/mono.h: disable mprintf on carbon to avoid significant bloat
83 * include/error.h: on Mac OS 9 and X, define Int3 to be a Debugger
85 2004-08-04 Chris Taylor <c.taylor@student.curtin.edu.au>
87 * include/ogl_init.h: Include glu.h on OS X, it is sometimes necessary
89 2004-08-02 Martin Schaffner <maschaffner@gmx.ch>
91 * include/pstypes.h: Now, I correctly applied Chris Taylor's patch
93 2004-08-01 Chris Taylor <c.taylor@student.curtin.edu.au>
95 * 2d/font.c, arch/ogl/gr.c, arch/ogl/ogl.c, mem/mem.c,
96 include/d_io.h, include/pstypes.h, include/u_dpmi.h,
97 libmve/mvelib.c, libmve/mveplay.c, main/cntrlcen.c, main/gameseq.c,
98 main/movie.c, main/newmenu.c, main/playsave.c, main/songs.c,
99 main/state.c, main/text.c: add "#ifdef macintosh" for carbon target
101 * D2X.make, arch/include/gui.h, arch/carbon/gui.c, arch/carbon/conf.h,
102 arch/carbon/findfile.c, arch/carbon/SDL_main.c, arch/carbon/descent.r:
103 new files for supporting compilation with MPW for carbon (Mac OS 9)
105 * include/strutil.h, misc/strutil.c: add str(n)icmp for carbon
107 * main/playsave.c: do not seek while writing, carbon does not like it
109 * arch/ogl/gr.c: use portable CFILE instead of POSIX file in write_bmp
111 * cfile/cfile.c: use portable ffilelength in cfile_size
113 * 2d/bitblt.c, 2d/font.c, 2d/rle.c, arch/ogl/gr.c, iff/iff.c,
114 main/inferno.c, main/kconfig.c, main/multi.c, main/multibot.c,
115 main/netmisc.c, main/newdemo.c, mem/mem.c: avoid assigments between
116 unsigned and signed char, MPW does not like these
118 2004-06-26 Chris Taylor <c.taylor@student.curtin.edu.au>
120 * main/gamemine.c, main/gamemine.h, main/gamesave.c: remove some
123 2004-06-01 Bradley Bell <btb@icculus.org>
125 * libmve/mve_main.c: cast malloc function pointer
127 * MVEPlayer-Info.plist, d2x.xcode/project.pbxproj: added MVEPlayer
128 target to XCode project
130 2004-05-31 Bradley Bell <btb@icculus.org>
132 * include/pstypes.h: fix accidental solaris breakage
134 * main/object.c: fix crash caused by death-cam code
136 * d2x-Info.plist, d2xgl-Info.plist, d2x.xcode/project.pbxproj:
137 XCode project simplifications, network enabled
139 * 2d/pixel.c, arch/ogl/ogl.c, include/pstypes.h,
140 include/strutil.h, libmve/mveplay.c: XCode compilability fixes
142 * Info.plist.in, Makefile.am, configure.ac: remove old OSX bundle
145 * English.lproj/InfoPlist.strings, d2x-Info.plist,
146 d2xgl-Info.plist, arch/cocoa/SDLMain.h, arch/cocoa/SDLMain.m,
147 d2x.xcode/project.pbxproj: added XCode project files
149 2004-05-22 Bradley Bell <btb@icculus.org>
151 * configure.ac, arch/ogl/ogl.c, misc/Makefile.am: make libpng
154 * rpm/d2x.spec.in: Changed descriptions
156 2004-05-22 Matthew Mueller <donut@dakotacom.net>
158 * arch/ogl/gr.c: fix compile when GL_NV_register_combiners isn't
161 * arch/win32/digi.c: fix strict-aliasing errors (d1x r1.13)
163 * arch/win32/digi.c, arch/win32/key.c: Fix mismatched arg types in
164 the win32 code (d1x r1.8, key_arch.c r1.2)
166 * arch/ogl/sdlgl.c, arch/ogl/wgl.c, main/inferno.c: made opengl
167 use 32bpp screen mode by default, add option to use 16bpp (d1x
170 * arch/ogl/ogl.c: allow for texture dimensions of 1, and fix ogl
171 replacement texture paletted->rgb conversion alpha problem (d1x
174 * arch/ogl/ogl.c, include/pngfile.h, main/piggy.c, main/piggy.h,
175 misc/Makefile.am, misc/pngfile.c: add opengl replacement texture
176 support (requires libpng and zlib) (d1x r1.42, r1.1, r1.10, r1.4,
179 * arch/ogl/gr.c, include/loadgl.h: fix win32
180 GL_NV_register_combiners build stuff (d1x r1.39, r1.7)
182 * arch/ogl/gr.c, arch/ogl/ogl.c, include/loadgl.h,
183 include/ogl_init.h, main/render.c: opengl hardware
184 super-transparency support using GL_NV_register_combiners (d1x
185 r1.38, r1.41, r1.6, r1.26, r1.7)
187 2004-05-22 Bradley Bell <btb@icculus.org>
189 * arch/ogl/internal.h, include/gr.h, include/ogl_init.h: function
192 2004-05-22 Matthew Mueller <donut@dakotacom.net>
194 * 2d/font.c, arch/ogl/gr.c, arch/ogl/internal.h, arch/ogl/ogl.c,
195 include/ogl_init.h: use GL_RGB for non-transparent textures, and
196 fix fonts not having transparent flag set (wouldn't get paletted)
197 (d1x r1.15, r1.37, r1.40, r1.25)
199 * arch/ogl/ogl.c: don't try to use paletted textures with
200 mipmapping since gluBuild2DMipmaps can't handle it (d1x r1.39)
202 * arch/ogl/gr.c, arch/ogl/ogl.c, include/loadgl.h,
203 include/ogl_init.h: add ogl paletted texture support (d1x r1.36,
206 * 2d/font.c: memset ogl font bitmap data since the copy function
207 leaves some (unused) parts uninitialized, which aggravates
210 * arch/win32/joyhh.c: fix phantom hat when used with a joystick
211 without one, since the code ignored the JOYCAPS_HASPOV flag (d1x
214 * arch/ogl/gr.c: fix possibility of saving incomplete .tga
215 screenshots if the entire thing wasn't written in one call to
218 * arch/win32/digi.c: fix persistent sounds (fans, etc) volume/pan
219 info not being updated on win32 (d1x r1.11)
221 * arch/win32/digi.c: remove some redundancy by not needing to do
222 SoundSlots[i].playing = 0; in addition to DS_release_slot. Also
223 clean up some indenting of DS_release_slot calls. And make
224 DS_release_slot return 1 when a sound is already not playing, in
225 addition to when a sound was killed. (d1x r1.10)
227 * arch/linux/joystick.c: fix crash/hang when using -nojoystick in
228 linux version (d1x r1.5)
230 * main/kconfig.c: make next axis config key skip currently
231 allocated axes (d1x r1.11)
233 2004-05-22 David Cleaver <wraithx@morpheus.net>
235 * main/kconfig.c: joy configuration next axis key from WraithX
238 2004-05-22 Bradley Bell <btb@icculus.org>
240 * main/game.c, main/inferno.c: typo
242 2004-05-21 Matthew Mueller <donut@dakotacom.net>
244 * main/game.c, main/game.h, main/inferno.c: make rear view
245 leave_time variable with -rearviewleavetime argument (d1x r1.25,
248 2004-05-22 Martin Schaffner <maschaffner@gmx.ch>
250 * main/inferno.c: change -udp documentation to d2x behaviour
252 2004-05-21 Bradley Bell <btb@icculus.org>
254 * include/gr.h: added missing define for menu fullscreen toggle
256 2004-05-21 Matthew Mueller <donut@dakotacom.net>
258 * arch/dos/joyc.c, arch/linux/joystick.c: use JOY_NUM_AXES instead
259 of 4 in joy_(get|set)_cal_vals (d1x r1.3, r1.4)
261 2004-05-21 Steven Mueller <diffusor@ugcs.caltech.edu>
263 * arch/include/joy.h, arch/linux/joydefs.c, arch/linux/joystick.c,
264 arch/linux/include/joystick.h: patch from Steven Mueller for using
265 more than 4 joystick devices in linux (d1x r1.3, r1.3, r1.3)
267 2004-05-21 Victor Rachels <sekmu@tisiphone.dhs.org>
269 * main/fvi.c, main/gameseg.c, main/gameseg.h, main/object.c,
270 main/physics.c, main/render.c, main/wall.c: file-line for segfault
271 info (d1x r1.3, r1.5, r1.3, r1.4, r1.3, r1.5, r1.2)
273 * arch/win32/digi.c: digisound fixes (d1x r1.7)
275 2004-05-21 Bradley Bell <btb@icculus.org>
277 * main/inferno.c: added -udp documentation from d1x
279 2004-05-20 Bradley Bell <btb@icculus.org>
281 * VisualC/d2xgl/d2xgl.dsp: don't need texmappers for OpenGL
283 2004-05-20 David Cleaver <wraithx@morpheus.net>
285 * main/controls.c, main/gamecntl.c, main/kconfig.c,
286 main/kconfig.h, main/object.c: death-cam from WraithX (d1x r1.3,
287 game.c r1.21, r1.6, r1.4, r1.3)
289 2004-05-20 Bradley Bell <btb@icculus.org>
291 * main/inferno.c: document -ihaveabrokenmouse
293 2004-05-20 Matthew Mueller <donut@dakotacom.net>
295 * arch/dos/vesa.c: dos gcc 2.95 asm fixes (d1x r1.2)
297 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
299 * arch/dos/init.c, arch/dos/mouse.c: added new arg and printfs for
300 mouse driver problems (d1x r1.2, r1.2)
302 2004-05-20 Matthew Mueller <donut@dakotacom.net>
304 * main/newmenu.c: increased MESSAGEBOX_TEXT_SIZE to fix netgame
305 join list score crash (d1x r1.8)
307 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
309 * main/fvi.c, main/gameseg.c, main/gameseg.h, main/physics.c:
310 added debug info for illegal side type (d1x r1.2, r1.4, r1.2,
313 2004-05-20 Bradley Bell <btb@icculus.org>
315 * arch/ogl/gr.c, main/menu.c: fix a couple of defines
317 * main/inferno.c: integrated some niceautomap stuff from d1x
319 2004-05-20 Matthew Mueller <donut@dakotacom.net>
321 * arch/win32/joyhh.c: fixed the config bug where it'd always put
322 in some weird axis (d1x r1.3)
324 * arch/win32/init.c: set win32 icon to icon from resource file
327 * arch/win32/key.c: win32: fixed space key not working in messages
330 2004-05-20 Bradley Bell <btb@icculus.org>
332 * texmap/Makefile.am, texmap/scanline.c: don't need texmappers for
335 2004-05-20 Matthew Mueller <donut@dakotacom.net>
337 * main/inferno.c: document -gl_refresh (d1x r1.20)
339 * arch/win32/joyhh.c, arch/win32/mouse.c: w32: check
340 -no(mouse|joystick) within respective _init() funcs (d1x r1.2,
343 * arch/win32/win32.c: fixed win32 gr_*_mode funcs that I forgot to
344 change the arg type for (d1x r1.5)
346 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
348 * arch/win32/digi.c: altsounds (d1x r1.6)
350 2004-05-20 Matthew Mueller <donut@dakotacom.net>
352 * arch/win32/digi.c: fixed a major memory leak and removed a bit
353 of redundancy (d1x r1.5)
355 * arch/win32/digi.c: call digi_reset_digi_sounds in digi_close to
356 fix crashing (d1x r1.4)
358 * arch/win32/digi.c: win32's digi_start_sound was not calling
359 DS_release_slot after setting .playing=0, resulting in a
360 memleak. Thanks to Stefan Ring for catching this (d1x r1.9)
362 * arch/win32/joyhh.c: remove joySetCapture in win32 joystick code,
363 apparently it was somehow causing some joysticks (Sidewinder
364 Precision 2) to only turn when the stick was moving, but not when
365 at turned but held stationary. And it was completely unused
366 anyway. Thanks to Stefan Ring for (somehow) finding this (d1x
369 * main/game.c: add alt+enter to toggle fullscreen (in addition to
370 previous key combos (d1x r1.29)
372 * arch/ogl/wgl.c: minor cleanup, use same for loop for filling r,
373 g, and b values (d1x r1.15)
375 * arch/ogl/gr.c: fix funky ogl gammaramp palette when getting hit
376 sometimes (didn't handle negative palette steps) (d1x r1.34)
378 * arch/ogl/ogl.c: add caching of weapon inner models, screen
379 shatter effects, robot explosions and weapons, and some more
380 always present stuff. Also clean up ogl_cache_weapon_textures
383 2004-05-20 Bradley Bell <btb@icculus.org>
385 * main/kludge.c, main/game.c: move gr_renderstats and
386 gr_badtexture back to game.c
388 2004-05-20 Matthew Mueller <donut@dakotacom.net>
390 * arch/ogl/ogl.c, include/gr.h, main/inferno.c: add -renderstats
391 command-line arg to activate RENDERSTATS (d1x r1.36, r1.15, r1.33)
393 * arch/ogl/ogl.c: fix last commit (d1x r1.35)
395 * arch/ogl/ogl.c: add RENDERSTATS counter for number of textures
396 loaded after texture caching stage (d1x r1.34)
398 * arch/ogl/ogl.c: use GL_INDEX_BITS to get bpp for color buffer
399 for renderstats (d1x r1.33)
401 2004-05-19 Matthew Mueller <donut@dakotacom.net>
403 * arch/ogl/gr.c, arch/ogl/ogl.c, include/ogl_init.h,
404 main/inferno.c: add anisotropic texture filtering suport (d1x
405 r1.33, r1.32, r1.23, r1.32)
407 * arch/ogl/ogl.c: make RENDERSTATS show size of color/depth buffer
410 * arch/ogl/gr.c, arch/ogl/ogl.c, include/loadgl.c,
411 include/ogl_init.h: utilize hardware multitexturing support if
412 possible (requires GL_NV_texture_env_combine4 extension) (d1x
413 r1.32, r1.30, r1.4, 1.22)
415 * arch/ogl/glx.c: add ogl_setbrightness_internal stub for glx (d1x
418 * arch/ogl/wgl.c: implement SetGammaRamp on WGL (d1x r1.14)
420 * arch/ogl/gr.c, arch/ogl/internal.h, arch/ogl/sdlgl.c,
421 arch/ogl/wgl.c, include/ogl_init.h: implement brightness/palette
422 effects in OGL using SetGammaRamp, much faster than the hack that
423 was being used. currently SDL only (though not too hard to add to
424 WGL, not as easy as sdl) (d1x r1.31, r1.3, r1.13, r1.21)
426 * main/menu.c: allow arbitrary (custom) resolution entry in
427 change_res menu (d1x r1.14)
429 2004-05-19 Bradley Bell <btb@icculus.org>
431 * main/game.c, main/game.h, main/inferno.c, main/menu.c: inserted
432 d1x-style res change menu (mostly works)
434 * misc/args.c: use strnicmp instead of strncasecmp
436 2004-05-19 Matthew Mueller <donut@dakotacom.net>
438 * arch/ogl/gr.c, main/inferno.c: add -gl_trilinear OGL
439 command-line option (d1x r1.27)
441 * main/inferno.c: restore inferno.c initialization of
442 screen_compatible and use_double_buffer to 'normal' values, broken
443 long long ago in one of the high res menu patches (d1x r1.30)
445 * include/args.h, main/inferno.c, misc/args.c: allow arbitrary
446 resolutions to be specified on command line (d1x r1.2, r1.29,
447 r1.4) -- doesn't work yet
449 * arch/linux/hmiplay.c: needs to include args.h now (d1x r1.9)
451 * arch/linux/hmiplay.c: implement -nomusic for linux hmiplay (d1x
454 * arch/linux/hmiplay.c: correct linux hmiplay handling of midi 0
455 volume song stop/starting (d1x r1.7)
457 2004-05-18 Matthew Mueller <donut@dakotacom.net>
459 * arch/linux/hmiplay.c: remove needless sleep on linux hmiplay
462 * arch/ogl/gr.c: fix off by .5 errors in ogl_upixelc and
463 ogl_ulinec (d1x r1.29)
465 * arch/ogl/ogl.c: fix ogl gr_ucircle (d1x r1.29)
467 * arch/ogl/gr.c: fix off-by-one error in ogl_urect, right and
468 bottom are inclusive not exclusive (d1x r1.28)
470 * arch/ogl/ogl.c, include/ogl_init.h, main/polyobj.c: fix briefing
471 spinning robot display in OGL (d1x r1.28, r1.20, r1.2)
473 * arch/sdl/digi.c: fix typo
475 * main/state.c: fix savegame thumbnail saving in OGL (d1x r1.6)
477 * arch/win32/init.c, arch/win32/win32.c: move win32 window
478 creation code from arch_init_start into arch_init to fix weirdness
479 with --help (d1x r1.5, r1.6)
481 * arch/linux/hmiplay.c: apply patch from bluecow to fix hmiplay
482 sync issues and lack of midi reset (d1x r1.5)
484 * arch/sdl/digi.c: fix crash on exit if sounds are still playing
487 * arch/ogl/wgl.c, arch/win32/mouse.c, misc/d_io.c: Fix mismatched
488 arg types in the win32 code (d1x r1.12, r1.7, r1.2)
490 * arch/linux/hmiplay.c: fix problems with msgbuf struct not being
493 * arch/linux/hmiplay.c: updated SDL include path (d1x r1.3)
495 2004-05-18 Bradley Bell <btb@icculus.org>
497 * include/vecmat.h: comments/formatting
499 2004-05-18 Martin Schaffner <maschaffner@gmx.ch>
501 * include/d.bat, include/lst.bat, include/m.bat, include/test.c,
502 include/test.lnk: remove unnecessary files
504 * configure.ac: add -no-cpp-precomp when compiling on Mac OS X.
505 This enables compilation with gcc 3.1
507 2004-05-17 Dietfrid Mali <dietfrid.mali@q-dial.de>
509 * main/switch.c: took care of switches triggering single-sided
510 walls (don't try to access the nonexistent adjacent wall via NULL
511 pointers or negative array indices)
513 2004-05-16 Dietfrid Mali <dietfrid.mali@q-dial.de>
515 * main/wall.c: fix invalid memory access for d1 levels which
516 don't have a corresponding wall behind.
518 2004-05-16 Martin Schaffner <maschaffner@gmx.ch>
520 * include/ogl_init.h, arch/ogl/glx.c, arch/ogl/gr.c,
521 arch/ogl/internal.h, arch/ogl/ogl.c, arch/ogl/sdlgl.c,
522 arch/ogl/wgl.c: move most ogl-internal stuff from the ogl
523 interface header to new header file internal.h
525 2004-05-15 Dietfrid Mali <dietfrid.mali@q-dial.de>
527 * arch/sdl/joy.c: joystick_read_raw_axis() will return a proper
528 bitmask for each joystick axis that has sent input data,
529 and will not crash Windows anymore during joystick setup because
530 of for() loop over axis being executed once too often.
532 * main/gameseq.c, include/gr.h, 2d/font.c: define new function
533 gr_remap_mono_font() and call it after loading saved level.
535 * main/laser.c: limit homing missile turn rate
537 * main/fuelcen.c, main/fuelcen.h, main/object.c: implement repair
538 centers (work like fuel centers but provide shield)
540 * main/gameseg.c: fix endless loop in some levels with a
541 certain (complicated) structure
543 2004-05-13 Bradley Bell <btb@icculus.org>
545 * VisualC/d2/d2x/d2x.dsp, VisualC/d2xgl/d2xgl.dsp,
546 VisualC/libmve/libmve.dsp, VisualC/mveplayer/mveplayer.dsp:
547 updated project files for SDL 1.2.7
549 * Makefile.am: add VisualC, VisualCE dirs to tarball
551 2004-05-13 Martin Schaffner <maschaffner@gmx.ch>
553 * arch/sdl/digi.c: formatting
555 2004-05-12 Bradley Bell <btb@icculus.org>
557 * unused/vga/new/palette.c, unused/vga/new/vga.c: removed unused,
560 * 2d/palette.c, include/palette.h: added function to create blend
563 * maths/rand.c, maths/tables.c, maths/vecmat.c: formatting
565 2004-05-11 Bradley Bell <btb@icculus.org>
567 * arch/ogl/ogl.c: fix alpha calculation in g3_draw_poly, again
569 2004-05-10 Bradley Bell <btb@icculus.org>
571 * arch/ogl/ogl.c, include/3d.h, main/render.c: hmm,
572 g3_draw_transp_poly had the fade level backwards, decided to just
573 fix g3_draw_poly so it behaves correctly, transparency or not,
574 reverted changes to render_face
576 2004-05-10 Dietfrid Mali <dietfrid.mali@q-dial.de>
578 * arch/ogl/ogl.c, include/3d.h: added g3_draw_transp_poly() for
579 rendering transparent (e.g. cloaked) walls
581 * main/render.c: render_face now calls g3_draw_transp_poly() for
582 cloaked walls in OpenGL
584 2004-05-08 Martin Schaffner <maschaffner@gmx.ch>
586 * arch/sdl/digi.c: fix bug on Mac OS X where all sound, including
587 that from other apps, had "static" distortions.
589 2004-04-22 Bradley Bell <btb@icculus.org>
591 * main/multi.c, main/multibot.c: use new GET_INTEL_* macros
593 * include/byteswap.h: rewrite GET_INTEL_* macros, fix bugs in
594 aligned version of PUT_INTEL_* macros
596 2004-04-15 Bradley Bell <btb@icculus.org>
598 * main/inferno.c: comment out unused checksum variable
600 2004-04-14 Bradley Bell <btb@icculus.org>
602 * arch/sdl/rbaudio.c: fix redbook tracking problems (fixes #1028)
604 2004-04-14 Terran Melconian <terran@consistent.org>
606 * main/gameseg.c: use portable rand function (fixes #1118)
608 2004-04-14 Sean Taylor <sscthunderbird@yahoo.com>
610 * main/songs.c: uncomment calls to RBAStop (fixes #473)
612 2004-01-08 Martin Schaffner <maschaffner@gmx.ch>
614 * configure.ac, arch/linux/ipx_udp.c, maths/fixc.c:
615 get rid of warnings (now compiles with -Werror on SunOS)
617 * main/piggy.c: fix (really) wierd SunOS bug
619 * 2d/bitmap.c, 2d/rle.c, include/gr.h: fix MEM_OVERWRITE
620 caused by not allocating enough mem for rle bitmaps
622 2004-01-06 Martin Schaffner <maschaffner@gmx.ch>
624 * include/pstypes.h: sun OS typedef fixes
626 2003-12-28 Martin Schaffner <maschaffner@gmx.ch>
628 * main/piggy.c: fix bug 1067
630 * main/piggy.c: fix bugfix for 1067
632 * main/piggy.c: fix 2nd part of bug 1067 (make d2x compatible
633 with descent.pig of mac registered)
635 2003-12-18 Bradley Bell <btb@icculus.org>
637 * main/kconfig.c: fixes for linux-native joystick
639 * main/kconfig.c: bunch of fixes (esp. for non linux-native
642 * arch/include/joy.h: comments/formatting
644 2003-12-10 Alexander Y. Yeikovich <demon@mci.net.ua>
646 * compilerdefs.txt: added FreeBSD defs
648 2003-12-08 Bradley Bell <btb@icculus.org>
650 * include/dtypes.h, include/dtypes.inc: remove unused, redundant
653 2003-12-08 Alexander Y. Yeikovich <demon@mci.net.ua>
655 * arch/linux/ipx_kali.c, arch/linux/ipx_mcast4.c,
656 arch/linux/ipx_udp.c: fix FreeBSD compile errors
658 2003-12-08 Alexander Y. Yeikovich <demon@mci.net.ua> and Bradley Bell <btb@icculus.org>
660 * 2d/ibitblt.c, include/maths.h, include/ogl_init.h,
661 include/pstypes.h, main/game.c, main/game.h, unused/bios/ipx.c:
662 get rid of silly ulongs
664 * configure.ac, 2d/bitblt.c, 2d/linear.asm, maths/fix.asm,
665 maths/vecmata.asm, texmap/tmap_inc.asm, texmap/tmap_per.asm,
666 texmap/tmappent.S, texmap/tmapppro.S: enable nasm on FreeBSD,
667 change relevant __linux__ macros to __ELF__
669 2003-11-27 Bradley Bell <btb@icculus.org>
671 * include/ogl_init.h: added proto for ogl_check_mode
673 * arch/sdl/digi.c, arch/sdl/gr.c, arch/sdl/mouse.c,
674 arch/win32/findfile.c, main/inferno.c, main/titles.c: Pocket PC
677 2003-11-26 Bradley Bell <btb@icculus.org>
679 * libmve/decoder16.c, libmve/mve_main.c, main/newmenu.c: fix gcc
680 3.3 compiler warnings
682 * arch/sdl/gr.c, main/kludge.c: landscape fixes, implemented
685 * include/pstypes.h: OS X fixes
687 * cfile/cfile.c, include/pstypes.h, main/inferno.c,
688 main/newmenu.h: linux fixes
690 * configure.ac cygconf VisualC/d2x.dsw VisualC/d2x/d2x.dsp
691 VisualC/d2xgl/.cvsignore VisualC/d2xgl/d2xgl.dsp arch/ogl/gr.c
692 arch/ogl/ogl.c include/d_io.h include/loadgl.h include/ogl_init.h
693 include/pstypes.h include/u_mem.h main /state.c main/vers_id.h
694 misc/d_io.c: added Visual C project for opengl, buncha macro fixes
697 * arch/sdl/gr.c: fix sdl gr_update
699 * 2d/font.c, VisualC/d2x/d2x.dsp, VisualCE/d2x/d2x.vcp,
700 VisualCE/mveplayer/mveplayer.vcp, arch/win32/ipx_mcast4.c,
701 arch/win32/ipx_udp.c, arch/win32/ipx_win.c, arch/sdl/gr.c,
702 cfile/cfile.c, console/CON_console.c, include/d_io.h,
703 include/error.h, include/pstypes.h, include/strutil.h,
704 include/u_dpmi.h, libmve/mve_main.c, libmve/mveplay.c,
705 main/cntrlcen.c, main/console.c, main/gameseq.c, main/inferno.c,
706 main/movie.c, main/newdemo.c, main/newmenu.c, main/newmenu.h,
707 main/playsave.c, main/songs.c, main/state.c, main/text.c,
708 mem/mem.c, misc/args.c, misc/d_io.c, misc/strutil.c: Visual C,
711 2003-11-25 Bradley Bell <btb@icculus.org>
713 * VisualC/d2x, VisualC/d2x/.cvsignore, VisualC/d2x/d2x.dsp,
714 VisualC/d2x.dsw, VisualC/libmve/libmve.dsp,
715 libmve/VisualC/mveplayer.dsp: updated project files
717 * libmve/mve_main.c, libmve/mvelib.c, libmve/mveplay.c: mveplayer
720 * VisualC, VisualC/.cvsignore, VisualC/d2x.dsw, VisualC/libmve,
721 VisualC/libmve/.cvsignore, VisualC/libmve/libmve.dsp,
722 VisualC/mveplayer, VisualC/mveplayer/.cvsignore,
723 VisualC/mveplayer/mveplayer.dsp: added project files for Visual
726 * VisualCE/.cvsignore, VisualCE/d2x/.cvsignore,
727 VisualCE/libmve/.cvsignore, VisualCE/mveplayer/.cvsignore: added
730 2003-11-24 Bradley Bell <btb@icculus.org>
732 * libmve/decoder8.c, libmve/mve_main.c, libmve/mvelib.c,
733 libmve/mveplay.c: stuff to play mve's in WinCE
735 * arch/win32/findfile.c: unused functions...
739 * arch/sdl/mouse.c, main/konfig.c, main/newmenu.c, main/newmenu.h:
740 enabled mouse control of menus
742 * main/mission.h: oops, didn't mean to change this.
744 2003-11-21 Bradley Bell <btb@icculus.org>
746 * VisualCE/d2x/d2x.vcp: updated project file
748 2003-11-20 Bradley Bell <btb@icculus.org>
750 * VisualCE, VisualCE/d2x, VisualCE/d2x/d2x.vcp, VisualCE/d2x.vcw,
751 VisualCE/libmve, VisualCE/libmve/libmve.vcp, VisualCE/mveplayer,
752 VisualCE/mveplayer/mveplayer.vcp: added project files for eMbedded
755 2003-11-17 Bradley Bell <btb@icculus.org>
757 * configure.ac, arch/linux/Makefile.am, arch/linux/linuxnet.c,
758 main/menu.c: added option to disable kalinix under unix
760 * main/game.c, main/newmenu.c: always set menu mode for GL popups
762 2003-11-14 Bradley Bell <btb@icculus.org>
764 * main/automap.c: fix automap background image
766 * main/automap.c, main/automap.h: delete cruft
768 * main/automap.c: fix level number position
770 * main/automap.c: simplify g3_draw_line hack
772 * main/menu.c: stop pointless vid mode changes
774 2003-11-07 Bradley Bell <btb@icculus.org>
776 * NEWS, installation.txt: s'more documentation
778 2003-11-07 Steffen Pohle <stpohle@gmx.net>
780 * configure.ac: fix .exe extension problems
782 2003-11-07 Bradley Bell <btb@icculus.org>
784 * arch/ogl/ogl.c: disable texture format verification for OS X -
787 2003-11-06 Bradley Bell <btb@icculus.org>
789 * main/automap.c, main/gamecntl.c, main/movie.c, main/titles.c:
790 use more traditional Alt+Enter for toggling fullscreen
792 * 2d/ibitblt.c, main/mission.h: comments/formatting
794 * arch/ogl/sdlgl.c: smash textures, for non-linux, for real
796 2003-11-06 Bradley Bell <btb@icculus.org>
798 * arch/ogl/gr.c, arch/ogl/sdlgl.c: smash textures on every
799 resolution change, use kludge to avoid repetitive res changes
801 2003-11-04 Bradley Bell <btb@icculus.org>
803 * main/piggy.c, main/piggy.h: moved bitmap and sound header data
804 structures and i/o routines back to piggy.c
806 2003-11-04 Martin Schaffner <maschaffner@gmx.ch>
808 * installation.txt: tell to install d1 .pig for better textures
810 2003-11-04 Bradley Bell <btb@icculus.org>
812 * main/mission.c, main/mission.h, main/piggy.h: added hogsize for
813 oem d1 v1.0 and registered d2 v1.0, comments
815 2003-11-03 Bradley Bell <btb@icculus.org>
817 * main/bm.h, main/piggy.c, main/piggy.h: big pigsize is same for
818 all d1 shareware - even though files are different!
820 * main/bm.h, main/piggy.c, main/piggy.h: added big pigsize for
823 * main/bm.h, main/piggy.c, main/piggy.h: added big pigsize for
826 * main/bm.h, main/piggy.c, main/piggy.h: added pigsize for
829 2003-10-31 Martin Schaffner <maschaffner@gmx.ch>
831 * main/movie.c: when no movies are found, divide by six the
832 number of warning lines sent to stdout
834 2003-10-29 Martin Schaffner <maschaffner@gmx.ch>
836 * include/byteswap.h: fix stupid copy/paste error
838 2003-10-24 Bradley Bell <btb@icculus.org>
840 * 2d/bitblt.c, 2d/ibitblt.c, include/gr.h, include/grdef.h: use
841 gr_linear_rep_movsd_2x instead of almost identical
842 gr_linear_movsd_double. Better since we have assembly versions.
844 2003-10-22 Martin Schaffner <maschaffner@gmx.ch>
846 * main/gamemine.c, main/piggy.c: fix "psychedelic" walls
849 2003-10-21 Martin Schaffner <maschaffner@gmx.ch>
851 * main/gameseq.c, main/multi.c, main/multi.h: fix compilation
852 error with --disable-network, move reset_network_objects()
853 from gameseq.c to multi.c
855 2003-10-14 Bradley Bell <btb@icculus.org>
857 * AUTHORS, NEWS: stuff
859 * arch/win32/ipx_mcast4.c: include newmenu header (for FAIL macro)
861 2003-10-12 Bradley Bell <btb@icculus.org>
863 * main/cntrlcen.c, main/endlevel.c, main/gamerend.c,
864 main/gameseq.c, main/mission.c, main/mission.h, main/network.c:
867 2003-10-12 Aaron Plattner <plattner@caltech.edu>
869 * arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
870 arch/linux/ipx_kali.c, arch/linux/ipx_mcast4.c,
871 arch/linux/ipx_udp.c, arch/linux/linuxnet.c,
872 arch/linux/include/ipx_drv.h, arch/linux/include/ipx_mcast4.h,
873 arch/win32/Makefile.am, arch/win32/ipx_drv.h,
874 arch/win32/ipx_mcast4.c, arch/win32/ipx_udp.c,
875 arch/win32/ipx_win.c, arch/win32/winnet.c,
876 arch/win32/include/ipx_mcast4.h, include/ipx.h, main/menu.c,
877 main/multi.h, main/network.c: add IPv4 multicasting support
879 2003-10-11 Bradley Bell <btb@icculus.org>
881 * main/endlevel.c, main/piggy.c: fixed endlevel stuff
883 * main/cntrlcen.c, main/endlevel.c, main/gamecntl.c,
884 main/gamerend.c, main/gameseq.c, main/gauges.c, main/kmatrix.c,
885 main/menu.c, main/mission.h, main/network.c, main/weapon.c,
886 main/weapon.h: lots of shareware and oem fixes
888 2003-10-10 Bradley Bell <btb@icculus.org>
890 * arch/win32/winnet.c: fixed stupid win32 network bug
892 2003-10-10 Bradley Bell <btb@icculus.org>
894 * main/piggy.c: increased D1_MAX_TMAP_NUM
896 2003-10-10 Martin Schaffner <maschaffner@gmx.ch>
898 * main/bm.c, main/bm.h, main/piggy.c: fixes d1 still textures
899 which are animated in d2, refactorizes d1 texture reading
901 2003-10-10 Bradley Bell <btb@icculus.org>
903 * arch/linux/linuxnet.c, main/automap.c, main/automap.h,
904 main/bmread.c, main/bmread.h, main/cntrlcen.c, main/cntrlcen.h,
905 main/collide.h, main/compbit.h, main/config.h, main/console.c,
906 main/controls.h, main/credits.c, main/credits.h, main/crypt.c,
907 main/desc_id.h, main/desw.h, main/dumpmine.c, main/effects.c,
908 main/effects.h, main/endlevel.c, main/endlevel.h, main/escort.c,
909 main/escort.h, main/fireball.h, main/fvi.c, main/fvi.h,
910 main/game.c, main/game.h, main/gamecntl.c, main/gamefont.c,
911 main/gamefont.h, main/gamemine.h, main/gamepal.c, main/gamepal.h,
912 main/gamerend.c, main/gamesave.h, main/gameseq.c, main/gameseq.h,
913 main/gamestat.h, main/gauges.h, main/hostage.c, main/hostage.h,
914 main/hud.c, main/hudmsg.h, main/inferno.c, main/inferno.h,
915 main/joydefs.c, main/joydefs.h, main/kconfig.h, main/kludge.c,
916 main/kmatrix.c, main/kmatrix.h, main/laser.c, main/lighting.h,
917 main/menu.c, main/menu.h, main/mglobal.c, main/modem.h,
918 main/morph.h, main/movie.c, main/movie.h, main/multibot.h,
919 main/netmisc.h, main/network.h, main/newmenu.h, main/paging.h,
920 main/physics.c, main/physics.h, main/piggy.h, main/player.c,
921 main/playsave.h, main/polyobj.c, main/polyobj.h, main/powerup.c,
922 main/powerup.h, main/render.c, main/render.h, main/reorder.h,
923 main/robot.c, main/scores.h, main/screens.h, main/segment.c,
924 main/segpoint.h, main/slew.c, main/slew.h, main/songs.c,
925 main/songs.h, main/sounds.h, main/state.h, main/terrain.c,
926 main/terrain.h, main/texmerge.h, main/text.h, main/textures.h,
927 main/titles.h, main/vclip.c, main/vclip.h, main/vers_id.h,
928 main/wall.h: comments/formatting
930 2003-10-09 Bradley Bell <btb@icculus.org>
932 * main/text.c: fix text when using old datafiles
934 * main/laser.h: comments/whitespace
936 * main/laser.c, main/weapon.c: fixed smart missiles and smart
937 mines w/shareware data
939 * include/DT_drawtext.h: deleted unused file
941 2003-10-08 Bradley Bell <btb@icculus.org>
943 * main/gameseq.c, main/inferno.c, main/menu.c: SHAREWARE fixes
945 * arch/win32/ipx_udp.c: use closesocket() instead of close()
947 * arch/sdl/joydefs.c, main/gamecntl.c, main/kconfig.c,
948 main/menu.c: Disabled 'd2x keys' weapon selection
950 2003-10-08 Martin Schaffner <maschaffner@gmx.ch>
952 * main/object.h, main/multi.h: get rid of most warnings issued by
953 cpp-precomp of gcc from Mac OS X dev tools
955 2003-10-05 Bradley Bell <btb@icculus.org>
957 * NEWS, configure.ac: increment version number
959 * cfile/cfile.c: better handling of CRLF text files (when that is
962 * utilities/hogcreate.c, utilities/hogextract.c,
963 utilities/mvlcreate.c, utilities/mvlextract.c: use binary mode for
964 reading/writing files
966 * arch/win32/Makefile.am, arch/win32/include/ipx_udp.h,
967 arch/win32/ipx_udp.c, arch/win32/winnet.c, main/menu.c: added UDP
970 2003-10-04 Bradley Bell <btb@icculus.org>
972 * cfile/cfile.c, main/config.c: oops, fgets does not return EOF
974 * main/netmisc.c: change byte to sbyte, comments/whitespace
976 2003-10-03 Bradley Bell <btb@icculus.org>
978 * cfile/cfile.c, main/config.c: fix win32 eof bug.
980 * arch/win32/ipx_drv.h, arch/win32/winnet.c, include/ipx.h: win32
983 * iff/iff.c, include/gr.h, include/iff.h, include/pstypes.h,
984 main/ai2.c, main/aipath.c, main/aistruct.h, main/bm.h,
985 main/config.c, main/escort.c, main/fireball.c, main/fuelcen.c,
986 main/fuelcen.h, main/gameseg.c, main/gameseg.h, main/laser.c,
987 main/lighting.c, main/mglobal.c, main/network.c, main/newdemo.c,
988 main/object.c, main/object.h, main/paging.c, main/player.h,
989 main/robot.h, main/segment.h, main/state.c, main/switch.c,
990 main/switch.h, main/titles.c, main/wall.c, main/wall.h,
991 main/weapon.c, main/weapon.h: change byte to sbyte,
994 * 2d/bitblt.c, cfile/cfile.c, include/cfile.h, main/ai.c,
995 main/ai.h, main/gamemine.c, main/gauges.c, main/kconfig.c,
996 main/menu.c, main/multi.c, main/multi.h, main/multibot.c,
997 main/newdemo.h, main/render.c, main/scores.c: change byte to sbyte
999 * configure.ac: better checking for timeval
1001 2003-10-03 Martin Schaffner <maschaffner@gmx.ch>
1003 * arch/dos/bak/ipx.c, arch/dos/ipx.c, arch/linux/Makefile.am,
1004 arch/linux/include/ipx_lin.h, arch/linux/ipx_lin.c,
1005 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, arch/linux/ukali.c,
1006 arch/win32/winnet.c, configure.ac, include/byteswap.h,
1007 include/ipx.h, main/inferno.c, main/menu.c, main/multi.c,
1008 main/multibot.c, main/network.c: Make network architecture
1009 choosable from game menu, add support for UDP/IP on Mac OS X and
1012 2003-10-02 Martin Schaffner <maschaffner@gmx.ch>
1014 * include/byteswap.h: added macros for coping with alignment
1017 2003-10-02 Bradley Bell <btb@icculus.org>
1019 * main/multi.h: added padding to little-endian version of
1022 * arch/dos/bak/ipx.c, arch/dos/ipx.c: comments/whitespace
1024 * main/netmisc.c: delete duplicate function
1026 2003-10-01 Bradley Bell <btb@icculus.org>
1028 * main/bm.c: make sure d1_texture_indices gets freed between
1031 2003-09-11 Martin Schaffner <maschaffner@gmx.ch>
1033 * main/piggy.h: fix size of d1 shareware descent.pig
1035 2003-08-03 Martin Schaffner <martin.schaffner@epfl.ch>
1037 * main/bm.c, main/bm.h, main/gamemine.c, main/gamemine.h,
1038 main/gameseq.c, main/piggy.c: fix loading of d1 texture
1039 replacements for non-animated textures
1041 2003-08-02 Matthew Mueller <donut@dakotacom.net>
1043 * main/controls.c: use fixed 20fps wiggle
1045 2003-08-02 Paolo Ulivi <pulivi@libero.it> and Bradley Bell <btb@icculus.org>
1047 * Makefile.am, debian/changelog.in, debian/control,
1048 debian/d2x-common.dirs, debian/d2x-common.install,
1049 debian/d2x-common.manpages, debian/d2x-gl.files,
1050 debian/d2x-gl.menu, debian/d2x-sdl.files, debian/d2x-sdl.menu,
1051 debian/rules, libmve/Makefile.am, libmve/mveplayer.1,
1052 utilities/Makefile.am, utilities/hogcreate.1,
1053 utilities/hogextract.1, utilities/mvlcreate.1,
1054 utilities/mvlextract.1, utilities/tex2txb.1, utilities/txb2tex.1:
1055 add man pages, distribute utility programs in new d2x-common deb
1057 * rpm/d2x.spec.in: updated rpm spec file
1059 2003-08-02 Bradley Bell <btb@icculus.org>
1061 * cfile/cfile.c: update raw_position in cfputc and cfputs
1063 2003-08-02 Martin Schaffner <martin.schaffner@epfl.ch>
1065 * main/piggy.c: make error message more friendly
1067 * main/piggy.c: simplify copying of bitmap flags
1069 * arch/linux/linuxnet.c, main/multi.c, main/multibot.c: bigendian
1072 * cfile/cfile.c: revert to always using custom fgets
1074 * main/endlevel.c, main/mission.c: handle missing exit sequence
1075 components gracefully
1077 * main/playsave.c: comments
1079 2003-07-24 Martin Schaffner <martin.schaffner@epfl.ch>
1081 * cfile/cfile.c: update raw_position in cfwrite
1083 * main/network.c: comments/formatting
1085 2003-06-22 Bradley Bell <btb@icculus.org>
1087 * cfile/cfile.c: use standard fgets for non-archive files
1089 * main/movie.c: use con_printf for missing movie warning
1091 2003-06-18 Bradley Bell <btb@icculus.org>
1093 * main/movie.c: fixed cfile conversion of movielib code
1095 * main/console.c, main/hud.c: strip out colors, etc when printing
1098 * include/u_mem.h: fix NDEBUG calloc macro
1100 2003-06-15 Bradley Bell <btb@icculus.org>
1102 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c: removed
1105 * 2d/pcx.c, include/strio.h, main/ai.c, main/ai.h,
1106 main/cntrlcen.c, main/config.c, main/gamesave.c, main/gameseq.c,
1107 main/movie.c, main/multi.c, main/network.c, main/newdemo.c,
1108 main/newmenu.c, main/piggy.c, main/playsave.c, main/polyobj.c,
1109 main/scores.c, main/state.c, main/text.c, misc/args.c,
1110 misc/strio.c: convert file i/o to cfile
1112 2003-06-14 Bradley Bell <btb@icculus.org>
1114 * include/cfile.h, cfile/cfile.c: implemented cfile wrappers for
1115 writing and other modes besides "rb" (mostly taken from
1118 2003-06-09 Bradley Bell <btb@icculus.org>
1120 * 2d/palette.c, main/kludge.c: gr_copy_palette not really a
1123 * include/libmve.h, libmve/mve_main.c, libmve/mvelib.c,
1124 libmve/mvelib.h, libmve/mveplay.c, main/movie.c: merged libmve
1127 2003-06-07 Taylor Richards <taylor@icculus.org>
1129 * libmve/mvelib.c, libmve/mveplay.c: stop memory leaks in libmve
1131 2003-06-07 Bradley Bell <btb@icculus.org>
1133 * main/console.c: fix non-console build
1135 * main/gamesave.c: comments
1137 * main/bm.c: remove redundant break
1139 2003-06-06 Bradley Bell <btb@icculus.org>
1141 * main/gauges.c, main/kconfig.c: comments/formatting
1143 * console/.cvsignore: added .cvsignore
1145 * main/console.c: can't write to console after it's closed
1147 2003-06-05 Bradley Bell <btb@icculus.org>
1149 * arch/sdl/event.c, console/CON_console.c, console/Makefile.am,
1150 console/internal.c, console/internal.h, include/CON_console.h,
1151 include/console.h, main/console.c, main/gamecntl.c, main/hud.c:
1152 finish console conversion away from SDL
1154 2003-06-04 Bradley Bell <btb@icculus.org>
1156 * console/CON_console.c, include/CON.console.h, include/console.h,
1157 main/console.c, main/game.c: console conversion to native gr,
1160 * include/gr.h, main/credits.c, main/kconfig.c, main/newmenu.c:
1161 put prototype for gr_bm_bitblt in gr.h
1163 2003-06-03 Bradley Bell <btb@icculus.org>
1165 * console/CON_console.c, console/DT_drawtext.c,
1166 console/Makefile.am, include/CON_console.h, include/DT_drawtext.h,
1167 main/console.c: use native fonts for console
1169 * main/playsave.c: use shorts for short data
1171 2003-06-02 Bradley Bell <btb@icculus.org>
1173 * configure.ac, main/console.c: set console background, fix
1176 2003-06-01 Bradley Bell <btb@icculus.org>
1178 * Makefile.am, arch/sdl/event.c, configure.ac,
1179 console/CON_console.c, console/DT_drawtext.c, console/Makefile.am,
1180 console/internal.c, include/CON_console.h, include/DT_drawtext.h,
1181 include/console.h, main/console.c, main/game.c, main/gamecntl.c,
1182 main/gamerend.c: added console code (from SDL_console)
1184 2003-05-30 Bradley Bell <btb@icculus.org>
1186 * README: minor update
1188 2003-05-28 Bradley Bell <btb@icculus.org>
1190 * Info.plist.in, Makefile.am, configure.ac: add support for MacOS
1195 2003-06-06 Bradley Bell <btb@icculus.org>
1197 * main/kconfig.c: fix crash in control menus
1199 * main/gauges.c: force cockpit redraw in opengl
1201 * main/gamerend.c: move ogl swap, so cockpit and console get
1204 2003-06-01 Bradley Bell <btb@icculus.org>
1206 * configure.ac, libmve/mveplay.c: define struct timeval if needed
1210 2003-05-12 Bradley Bell <btb@icculus.org>
1212 * configure.ac: increment version number
1214 * main/bm.c: use con_printf for exit model warnings
1216 * configure.ac: must check for timespec after setting -mno-cygwin
1218 * main/inferno.c: added -nohogdir and -userdir options
1220 * NEWS, main/titles.c: use briefings with no extension
1224 2003-04-30 Bradley Bell <btb@icculus.org>
1226 * configure.ac: have to include time.h when checking for nanosleep
1228 * configure.ac, libmve/mveplay.c: use autoconf to check for struct
1231 * Makefile.am, NEWS, README, configure.ac: fix linking bug,
1232 increment version number
1234 * main/Makefile.am: make dist fix
1238 2003-04-29 Bradley Bell <btb@icculus.org>
1240 * configure.ac, 2d/2dsline.c, main/automap.c, libmve/mveplay.c:
1243 2003-04-24 Bradley Bell <btb@icculus.org>
1245 * configure.ac: increment version number
1247 * main/inferno.c: redeclare main() 'the SDL way', make sure SDL.h
1250 2003-04-24 Ingo van Lil <inguin@gmx.de>
1252 * main/render.c: fix misspellings of NDEBUG
1256 2003-04-14 Bradley Bell <btb@icculus.org>
1258 * cfile/cfile.c: prefer files from d2 hog over d1 hog
1260 2003-04-11 Bradley Bell <btb@icculus.org>
1262 * main/automap.c, main/gamemine.c, main/menu.c: fix compiler
1267 2003-04-11 Bradley Bell <btb@icculus.org>
1269 * libmve/mveplay.c: use _sleep instead of sleep on win32
1271 * Makefile.am, README, README.utils, arch/sdl/digi.c,
1272 arch/sdl/joy.c, arch/win32/Makefile.am, include/byteswap.h,
1273 include/cfile.h, include/error.h, libmve/Makefile.am,
1274 libmve/decoders.h, main/Makefile.am, main/endlevel.c,
1275 main/endlevel.h, main/playsave.c, misc/fileutil.c:
1276 utilities/Makefile.am: comments/formatting/dist problems
1278 * configure.ac: use different defines for os x
1280 2003-04-07 Bradley Bell <btb@icculus.org>
1282 * include/error.h, misc/error.c: put some old stuff back in,
1283 eliminate duplicate error messages
1285 * main/text.c: don't die on text not found
1288 * main/inferno.c: print some useful info if hog not found, allow
1289 -help to work if no text available
1291 2003-04-07 Steffen Pohle <stpohle@gmx.net>
1293 * arch/linux/Makefile.am: revert to previous version, so linux
1296 2003-04-03 Bradley Bell <btb@icculus.org>
1298 * main/endlevel.c: fixed exit model scheme yet again
1300 2003-04-02 Bradley Bell <btb@icculus.org>
1302 * misc/error.c: call Int3 on Assert
1304 * main/cntrlcen.c, main/cntrlcen.h, main/gamesave.c: modified
1307 * main/wall.c: don't die when trying to toggle nonexistent
1308 segment... vertigo level 10 is buggy!
1310 * main/gamemine.c: comments/formatting
1312 2003-03-31 Micah J. Lieske <MicahJon@compuserve.com>
1314 * arch/dos/digimm.c, arch/sdl/digi.c, arch/win32/digi.c,
1315 main/inferno.c: Allow use of 22K sound samples
1317 2003-03-29 Bradley Bell <btb@icculus.org>
1319 * arch/ogl/gr.c: default to bitmapped reticle
1321 * main/bm.c, main/endlevel.c, main/piggy.c, main/piggy.h,
1322 main/polyobj.c: rewrote endlevel stuff to reread exit model info
1325 * arch/sdl/joy.c: fixed text seen for hats in control config
1328 2003-03-28 Bradley Bell <btb@icculus.org>
1330 * main/bm.c: heh, model nums in vertigo are hardcoded,
1331 N_D2_POLYGON_MODELS can't change
1333 * configure.ac, include/d1x.xpm, include/descent.xpm,
1334 arch/ogl/sdlgl.c, arch/sdl/gr.c: enabled setting icon with
1337 2003-03-27 Bradley Bell <btb@icculus.org>
1339 * main/text.h: fixed text references for hat directions
1341 * arch/ogl/Makefile.am: oops, can't get rid of main INCLUDE yet...
1343 2003-03-26 Bradley Bell <btb@icculus.org>
1345 * main/playsave.c: make d2x keys backward compatible
1347 2003-03-26 Micah J. Lieske <MicahJon@compuserve.com>
1349 * arch/sdl/event.c, arch/sdl/joy.c: added hat support for sdl
1352 2003-03-26 Bradley Bell <btb@icculus.org>
1354 * main/piggy.c: fix crash when d1 data not present
1356 * main/gamecntl.c, main/kconfig.c, main/playsave.c: fix d2x keys,
1357 read/write from plr file
1359 * main/ai.h, main/collide.c, main/escort.c, main/escort.h,
1360 main/fuelcen.c, main/gamecntl.c, main/playsave.c, main/powerup.c:
1361 added escort.h header
1363 2003-03-25 Bradley Bell <btb@icculus.org>
1365 * main/bm.c, main/piggy.c, main/piggy.h, main/gameseq.c: added
1366 D1_PIGFILE ("descent.pig") macro
1368 * main/bm.c, main/piggy.c, main/piggy.h: ability to load exit
1369 models from d1 pig file
1371 * main/bm.c, main/bm.h, main/endlevel.c, main/piggy.c,
1372 main/piggy.h: ability to load exit model bitmaps (or any bitmap,
1373 really) from d1 pig file
1375 2003-03-23 Bradley Bell <btb@icculus.org>
1377 * main/bm.c: stop extra robots from overwriting exit models
1379 * include/ogl_init.h: increased OGL_TEXTURE_LIST_SIZE so the
1380 texture list doesn't get full
1382 * main/bm.c: fix mem leak when reading extra robots
1384 2003-03-21 Bradley Bell <btb@icculus.org>
1386 * main/menu.c: Added option to set movie resolution (mostly works)
1388 2003-03-21 Martin Schaffner <maschaffner@gmx.ch>
1390 * main/gameseq.c, main/piggy.c, main/piggy.h: move bitmap
1391 replacement functions to piggy.c
1393 * main/gameseq.c: attempt to support mac d1 descent.pig
1395 * main/bm.c: fix mem leak
1397 * main/gameseq.c: fix bug: when opening d1 level 1 with oem data
1398 files, both d1 and d2 oem briefing where showed
1400 * main/inferno.c, main/movie.c: Change the default movie
1401 resolution to "high", implement the option -lowresmovies
1403 2003-03-20 Bradley Bell <btb@icculus.org>
1405 * arch/sdl/rbaudio.c, main/songs.c: cd detection works now
1407 * main/piggy.c: comments
1409 2003-03-20 Martin Schaffner <maschaffner@gmx.ch>
1411 * main/gameseq.c: delete duplicate function
1413 * 2d/rle.c: fix color swapping on big endian of big rle bitmaps
1415 2003-03-19 Bradley Bell <btb@icculus.org>
1417 * arch/sdl/rbaudio.c, include/rbaudio.h: starting d2 cd detection
1418 (cddb discid) support
1420 * arch/sdl/digi.c, main/kludge.c: implemented
1421 digi_link_sound_to_object3 for looping sounds, other looping stuff
1423 * arch/sdl/gr.c: removing dependencies on stuff in main/
1425 * arch/linux/Makefile.am, arch/linux/init.c,
1426 arch/linux/linuxnet.c, arch/linux/include/ukali.h,
1427 arch/ogl/Makefile.am, main/inferno.c: moved joy_init back to main,
1428 other header cleanups
1430 * arch/win32/ipx_win.c, configure.ac: ipx on win32 fixed!
1432 2003-03-19 Martin Schaffner <maschaffner@gmx.ch>
1434 * 2d/rle.c, include/gr.h, include/rle.h, main/bm.c, main/bm.h,
1435 main/gamemine.c, main/gamemine.h, main/gameseq.c, main/piggy.c,
1436 main/piggy.h, main/wall.c, main/wall.h: if descent.pig available,
1437 load d1 textures for d1 levels
1439 2003-03-19 Bradley Bell <btb@icculus.org>
1441 * 2d/font.c, 2d/palette.c, 3d/interp.c, 3d/setup.c,
1442 arch/sdl/rbaudio.c, include/texmap.h, libmve/decoder16.c,
1443 libmve/decoder8.c, libmve/decoders.h, libmve/mveplay.c,
1444 texmap/ntmap.c, texmap/texmapl.h: header/extern declaration
1447 * README: added some OS X info
1449 2003-03-17 Bradley Bell <btb@icculus.org>
1451 * main/newdemo.c: simplify DEMO_FILENAME macro
1453 * main/console.c, main/game.c: enable experimental console support
1455 * main/gamerend.c: fixed location of fps meter in multi
1457 2003-03-16 Bradley Bell <btb@icculus.org>
1459 * main/menu.c, main/newdemo.c, main/newdemo.h, main/newmenu.c:
1460 also look in shared data dir for demos
1462 * main/newdemo.c, main/newdemo.h: comments/formatting
1464 2003-03-15 Christopher Thielen <chris@luethy.net>
1466 * main/kludge.c: set CDROM_dir back to "." - tricks game into
1467 thinking d2 cd is always present
1469 2003-03-15 Bradley Bell <btb@icculus.org>
1471 * 2d/font.c, main/credits.c, main/scores.c: fixed opengl credits,
1474 * arch/sdl/rbaudio.c: formatting, enabled volume control under
1477 * arch/ogl/gr.c: fixed dark font bug by calling gr_set_mode from
1478 gr_init. don't really know why this works, though
1480 2003-03-14 Bradley Bell <btb@icculus.org>
1482 * main/gameseq.c: fix Bitmap_replacement_data mem leakage
1484 * unused/bios/rbaudio.h: removed duplicate file
1486 2003-03-14 Christopher Thielen <chris@luethy.net>
1488 * arch/sdl/rbaudio.c: stop cd audio when exiting
1490 2003-03-14 Micah J. Lieske <MicahJon@compuserve.com>
1492 * main/gamecntl.c: add comments to the "only matt knows" cheats
1494 2003-03-14 Martin Schaffner <maschaffner@gmx.ch>
1496 * main/gamemine.c: formatting, better texture conversion for d1
1499 2003-03-14 Bradley Bell <btb@icculus.org>
1501 * main/piggy.c: must swap all mac version pigfiles
1503 * main/ai.c, main/ai.h, main/bm.h, main/crypt.c, main/joydefs.h,
1504 main/multi.c: formatting, minor cleanups
1506 * 2d/rle.c: need to swap line_size on bigendian machines
1508 * main/mission.c, main/mission.h: detect mac full version hogfile
1510 2003-03-13 Bradley Bell <btb@icculus.org>
1512 * arch/sdl/joydefs.c, main/kconfig.c, main/kconfig.h, main/menu.c:
1513 added joy/mouse sensitivity slider, increased range to 16, and
1516 * main/Makefile.am, main/joydefs.c, main/old/joydefs.c: moved old
1519 * arch/linux/Makefile.am: removed extra backslash
1521 * TODO, installation.txt: updated some documentation
1523 * main/gamecntl.c, main/menu.c, main/menu.h: added "d2x options"
1524 menu, with maxfps option
1526 2003-03-12 Bradley Bell <btb@icculus.org>
1528 * main/game.c, main/game.h, main/inferno.c: added -maxfps option
1530 * arch/linux/alsadigi.c, arch/linux/findfile.c,
1531 arch/linux/hmiplay.c, arch/linux/init.c, arch/linux/ipx_bsd.c,
1532 arch/linux/ipx_kali.c, arch/linux/ipx_lin.c, arch/linux/ipx_udp.c,
1533 arch/linux/joydefs.c, arch/linux/ukali.c, arch/linux/include,
1534 arch/linux/include/ipx_bsd.h, arch/linux/include/ipx_drv.h,
1535 arch/linux/include/ipx_hlpr.h, arch/linux/include/ipx_kali.h,
1536 arch/linux/include/ipx_ld.h, arch/linux/include/ipx_lin.h,
1537 arch/linux/include/ipx_udp.h, arch/linux/include/joystick.h,
1538 arch/linux/include/music.h, arch/linux/include/serial.h,
1539 arch/linux/include/ukali.h: formatting
1541 2003-03-11 Chris Arena <ccarena@cox.net>
1543 * main/menu.c: fixed brightness slider
1545 2003-03-01 Bradley Bell <btb@icculus.org>
1547 * main/piggy.c, main/titles.c: d1 briefing text fixed, spinning
1548 robots and animated bitmaps work, but colors are messed up
1550 2003-02-28 Bradley Bell <btb@icculus.org>
1552 * main/player.h: whitespace
1554 * main/automap.c, main/cntrlcen.c, main/collide.c,
1555 main/gamerend.c: use Builtin_mission_num instead of 0 (if
1556 descent.hog is present, d1 becomes mission 0)
1558 * configure.ac, arch/win32/Makefile.am, arch/win32/ipx_drv.h,
1559 arch/win32/ipx_win.c, arch/win32/mingw_init.c,
1560 arch/win32/winnet.c: MinGW compiles with network enabled again,
1561 but still doesn't work
1565 2003-02-28 Bradley Bell <btb@icculus.org>
1567 * 2d/pcx.c, arch/ogl/gr.c, libmve/mveplay.c, main/gameseq.c,
1568 main/inferno.c, main/menu.c, main/movie.c, main/newmenu.c: Fixed
1569 many opengl glitches
1571 2003-02-27 Bradley Bell <btb@icculus.org>
1573 * main/Makefile.am, main/gamesave.c, main/hoard.c, main/hoard.h,
1574 main/inferno.c, main/menu.c, main/mission.c, main/mission.h,
1575 main/network.c, main/network.h: noted that hoard.ham is only needed
1576 for multiplayer HOARD games, and should not be equated with
1577 "vertigo". put HoardEquipped() back in network.c.
1579 * arch/ggi/key.c, arch/sdl/key.c, arch/svgalib/key.c,
1580 include/d_delay.h, main/automap.c, main/game.c, main/kconfig.c,
1581 main/multi.c, main/newdemo.c, misc/Makefile.am, misc/d_delay.c:
1582 use timer_delay instead of d_delay
1584 2003-02-27 Martin Schaffner <maschaffner@gmx.ch>
1586 * main/render.c: added replacement qsort for solaris
1588 2003-02-26 Bradley Bell <btb@icculus.org>
1590 * main/gamemine.c: texture conversion for d1 shareware
1592 2003-02-26 Martin Schaffner <maschaffner@gmx.ch>
1594 * main/gamemine.c: better texture conversion for d1 levels
1596 2003-02-26 Micah J. Lieske <MicahJon@compuserve.com>
1598 * main/kconfig.c: fix joystick support under MinGW
1600 2003-02-26 Bradley Bell <btb@icculus.org>
1602 * main/playsave.c: fix swapping glitch
1604 * configure.ac, readme.txt: clean stuff up, getting ready for
1607 * main/titles.c: begin support for rendering spinning robots in
1610 * main/mission.c, main/mission.h: load d1 oem mission, d1 v1.0
1613 * main/gamemine.c: load d1 shareware levels!
1615 2003-02-25 Bradley Bell <btb@icculus.org>
1619 * autogen.sh: add warning about old auto* versions, use
1622 2003-02-24 Bradley Bell <btb@icculus.org>
1624 * main/gameseq.c, main/movies.c, main/titles.c: Descent I
1625 briefings mostly working
1627 * main/movie.c, main/titles.c: fixed some more briefing glitches
1629 2003-02-23 Bradley Bell <btb@icculus.org>
1631 * main/movie.c: fixed crash when using shareware data files
1634 * arch/sdl/digi.c: fix crash on non-existent sounds
1635 (i.e. shareware data)
1637 2003-02-22 Bradley Bell <btb@icculus.org>
1639 * main/titles.c: fixed fullscreen toggle in briefings
1641 2003-02-21 Bradley Bell <btb@icculus.org>
1643 * configure.ac: check for mingw when enabling nasm
1645 * main/playsave.c: enable loading player files of either byte
1648 2003-02-20 Bradley Bell <btb@icculus.org>
1650 * main/bm.c, main/bm.h, main/endlevel.c: fixed up endlevel stuff
1652 * arch/sdl/digi.c, main/kludge.c: oops, meant to say: fixed bug
1653 #343, not "rest of solution to bug #344"
1655 * arch/sdl/timer.c, include/timer.h: revert to more accurate
1658 * main/kludge.c: partial solution to bug #344
1660 * Makefile.am, tools/cvs2cl/cvs2cl.pl: get rid of cvs2cl.pl
1662 * compilerdefs.txt: added linux/mips info
1664 * ChangeLog: clean up changelog
1666 2003-02-19 Bradley Bell <btb@icculus.org>
1668 * libmve/mveplay.c: os x needs nanosleep prototype.
1670 2003-02-18 Bradley Bell <btb@icculus.org>
1672 * .cvsignore, libmve/.cvsignore: added files to .cvsignore
1674 * include/libmve.h, libmve/mveplay.c, main/movie.c: added function
1675 to disable/enable audio
1677 * libmve/: mve_main.c, mveplay.c: bigendian fixes
1679 * main/: movie.h, titles.c: make sure movie's palette is set before
1680 writing briefing text. Fixes bug #359
1682 * libmve/mveplay.c: make MVE_rmStepMovie play a full frame instead
1685 * misc/: args.c, byteswap.c, d_delay.c, d_io.c, dos_disk.h,
1686 error.c, hash.c, parsarg.c, parsarg.h, strio.c, strutil.c:
1689 * maths/: fix.asm, rand.c, tables.c, vecmat.c, vecmata.asm:
1692 * texmap/: ntmap.c, scanline.c, scanline.h, texmapl.h,
1693 tmap_flt.asm, tmap_inc.asm, tmap_lin.asm, tmap_ll.asm,
1694 tmap_per.asm, tmapfade.asm, tmapflat.c, tmappent.S, tmapppro.S:
1697 * include/libmve.h: blah
1699 2003-02-18 Martin Schaffner <martin.schaffner@epfl.ch>
1701 * main/render.c: 2nd attempt to fix solaris qsort bug
1703 2003-02-18 Bradley Bell <btb@icculus.org>
1705 * configure.ac, include/pstypes.h: put alignment detection in
1708 2003-02-17 Bradley Bell <btb@icculus.org>
1710 * Makefile.am, README.utils, configure.ac, include/libmve.h,
1711 include/mve_audio.h, include/mvelib.h, libmve/Makefile.am,
1712 libmve/decoder16.c, libmve/decoder8.c, libmve/mve_audio.c,
1713 libmve/mve_audio.h, libmve/mve_main.c, libmve/mvelib.c,
1714 libmve/mvelib.h, libmve/mveplay.c, main/Makefile.am,
1715 main/decoder16.c, main/decoder8.c, main/movie.c, main/mve_audio.c,
1716 main/mve_main.c, main/mvelib.c, main/mveplay.c, main/mveplay.h:
1717 moved mve stuff to separate subdir
1719 * include/mvelib.h, main/movie.c, main/mve_main.c, main/mvelib.c,
1720 main/mveplay.c, main/mveplay.h, main/titles.c: many improvements to
1721 mve code. Fixes (at least) bugs #41, #348, and #350.
1723 2003-02-14 Bradley Bell <btb@icculus.org>
1725 * main/Makefile.am: no more Makefile.mveplay. again
1727 * main/mveplay.c: typo
1729 2003-02-13 Bradley Bell <btb@icculus.org>
1731 * utilities/mvlextract.c: uint -> unsigned int
1733 * main/: mve_main.c, mvelib.c, mveplay.c: add fullscreen mode to
1734 standalone mveplayer, win32 support
1736 * main/movie.c: random bugfixes, win32 support
1738 * arch/sdl/Makefile.am: formatting
1740 * configure.ac: disable networking on mac/win for now
1742 * main/newmenu.c: comments
1744 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
1746 * 3d/interp.c, include/interp.h, main/polyobj.c: get rid of some
1747 redundant swap functions.
1749 2003-02-13 Bradley Bell <btb@icculus.org>
1751 * ChangeLog: update changelog
1753 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
1755 * 3d/interp.c, include/interp.h, main/polyobj.c: fix remaining
1756 polymodel alignment issues.
1758 2003-02-13 Bradley Bell <btb@icculus.org>
1760 * utilities/: hogcreate.c, hogextract.c, mvlcreate.c, mvlextract.c:
1761 fix various little bugs
1763 * main/mveplay.c, utilities/hogextract.c, utilities/mvlextract.c,
1764 utilities/tex2txb.c, utilities/txb2tex.c: eliminate warning
1766 * main/: Makefile.am, Makefile.mveplay: build mveplayer from
1769 * README.utils: new file
1771 * main/: mve_main.c, mveplay.c: more movie fixes
1773 * README: updated README
1775 * 2d/Makefile.am, main/Makefile.am: some OS X and dist fixes
1777 2003-02-12 Bradley Bell <btb@icculus.org>
1779 * utilities/mvlextract.c: bigendian mvl support
1781 * main/mveplay.c: formatting, stuff
1783 * main/: Makefile.am, Makefile.mveplay: lotsa movie cleanups, added
1784 truecolor mve support, standalone mveplayer
1786 * include/mve_audio.h, include/mvelib.h, main/decoder16.c,
1787 main/decoder8.c, main/movie.c, main/mve_main.c, main/mvelib.c,
1788 main/mveplay.c: lotsa movie cleanups, added truecolor mve support,
1789 standalone mveplayer
1791 2003-01-22 Bradley Bell <btb@icculus.org>
1793 * include/: interp.h, interp.h: restore prototype for
1794 swap_polygon_model_data
1796 2003-01-21 Bradley Bell <btb@icculus.org>
1798 * main/piggy.c: use memcpy to avoid alignment problem
1800 * compilerdefs.txt: updated some defs, added sunos/sparc
1802 2003-01-15 Bradley Bell <btb@icculus.org>
1804 * main/render.c, arch/ogl/ogl.c: use __sun__ for sunos
1806 * main/gamemine.c: attempting to support d1 shareware
1808 * compilerdefs.txt: update defs
1810 2003-01-15 David Costanzo <david_costanzo@yahoo.com>
1812 * main/mveplay.c: fix several bugs, comments, formatting.
1814 2003-01-15 Bradley Bell <btb@icculus.org>
1816 * arch/ogl/sdlgl.c, arch/sdl/digi.c, arch/sdl/event.c,
1817 arch/sdl/gr.c, arch/sdl/init.c, arch/sdl/joy.c, arch/sdl/key.c,
1818 arch/sdl/mouse.c, arch/sdl/rbaudio.c, arch/sdl/timer.c,
1819 include/error.h, main/gamecntl.c, main/inferno.c: changed path for
1822 * arch/: ogl/glx.c, ogl/gr.c, ogl/ogl.c, ogl/wgl.c, sdl/joydefs.c:
1823 formatting, comments
1825 2003-01-11 Bradley Bell <btb@icculus.org>
1827 * main/: mission.c, mission.h: attempt to support d1 for mac
1830 * arch/sdl/joy.c, main/mvelib.c, main/titles.c: gcc 3.2 warnings
1832 * main/object.h: foo
1834 2003-01-09 Bradley Bell <btb@icculus.org>
1836 * main/movie.c: use ifdef around gr_toggle_fullscreen
1838 2003-01-07 Bradley Bell <btb@icculus.org>
1840 * Makefile.am, descent.msn, installation.txt, main/mission.c,
1841 main/mission.h: don't need .msn file for descent.hog anymore
1845 2003-01-06 Bradley Bell <btb@icculus.org>
1847 * main/mission.h, main/mission.c: comments
1849 * README, TODO, cvshowto.txt, installation.txt, debian/copyright:
1852 2003-01-03 Bradley Bell <btb@icculus.org>
1854 * utilities/: txb2txt.c, txt2txb.c: remove old files
1856 * 3d/interp.c, include/byteswap.h, main/gamemine.c: formatting
1858 * main/polyobj.c: attempt to make read_model_file
1861 * main/menu.c: move vertigo text
1863 2003-01-02 Bradley Bell <btb@icculus.org>
1865 * 3d/interp.c, include/interp.h, main/morph.c, main/polyobj.c,
1866 main/polyobj.h: cleanup alignment changes
1868 * NEWS, 3d/interp.c, include/3d.h, include/interp.h,
1869 include/pstypes.h, main/Makefile.am, main/bm.c, main/collide.c,
1870 main/object.h: fix alignment issues on sparc
1872 * cvshowto.txt: update cvs info
1876 * 2d/rle.c: make rle_swap handle RLE_BIG
1878 2003-01-01 Martin Schaffner <maschaffner@gmx.ch>
1880 * main/render.c: workaround solaris qsort bug
1882 2003-01-01 Steffen Pohle <stpohle@gmx.net>
1884 * arch/linux/linuxnet.c, arch/linux/ukali.c,
1885 arch/linux/include/ukali.h, main/inferno.c: enabled kali
1887 * arch/linux/Makefile.am: enabled linux joystick, kali
1889 * configure.ac, arch/linux/joystick.c, arch/sdl/Makefile.am,
1890 arch/sdl/event.c: enabled linux joystick
1892 2002-12-31 Bradley Bell <btb@icculus.org>
1894 * main/gamemine.c: simplified warning msg
1896 * NEWS, TODO, main/multi.c, main/netmisc.c: comments/whitespace
1898 * main/render.h: fix compiler warning
1900 2002-12-31 Martin Schaffner <maschaffner@gmx.ch>
1902 * 2d/rle.c, main/inferno.c, main/piggy.c: fixed rle_swap leaks.
1904 2002-12-24 Bradley Bell <btb@icculus.org>
1906 * main/mission.c: fixes an infinite loop which was caused by d2x
1907 thinking d2demo was a descent 1 mission
1909 2002-12-24 Martin Schaffner <maschaffner@gmx.ch>
1911 * arch/ogl/ogl.c, main/render.c: fix compiler warnings.
1913 2002-12-24 Bradley Bell <btb@icculus.org>
1915 * main/render.c: comments
1917 2002-10-30 Bradley Bell <btb@icculus.org>
1919 * main/inferno.c: add help for -hogdir option
1921 * main/inferno.c: added -hogdir option
1923 2002-10-28 Bradley Bell <btb@icculus.org>
1925 * main/: inferno.c, menu.c: enabled Vertigo displays
1927 * include/3d.h: typo
1929 2002-10-28 Martin Schaffner <maschaffner@gmx.ch> and Bradley Bell <btb@icculus.org>
1931 * 3d/interp.c, include/3d.h, include/byteswap.h, main/bm.c,
1932 main/netmisc.c, main/network.c: simplify and eliminate redundant
1935 2002-10-28 Martin Schaffner <maschaffner@gmx.ch>
1937 * maths/fixc.c: fix infinite loop in quad_sqrt.
1939 * 3d/points.c, include/maths.h, include/pstypes.h, maths/fixc.c,
1940 maths/vecmat.c: sparc/sunos support: rename quad to quadint.
1942 2002-10-12 Bradley Bell <btb@icculus.org>
1944 * 2d/2dsline.c: handle BM_OGL in gr_scanline()
1946 2002-10-11 Bradley Bell <btb@icculus.org>
1948 * main/hud.c: make hud_message work correctly
1950 * 2d/palette.c, arch/sdl/gr.c, include/palette.h, main/inferno.c:
1953 * main/network.c: formatting, small fixes
1955 2002-10-10 Bradley Bell <btb@icculus.org>
1957 * main/netmisc.h: no swap_object for little-endian
1959 * main/: netmisc.h, network.c: use macros to simplify network
1962 * main/piggy.c: disable autodetect of mac pig (use --enable-macdata
1965 * main/inferno.c: enable loading screen for mac shareware with
1968 * main/netmisc.c: whitespace
1970 * 2d/bitmap.c, main/inferno.c, main/mission.c, main/playsave.c:
1973 * main/hud.c: whitespace
1975 * configure.ac: remove shareware build, add macdata build
1977 * main/songs.c: whitespace
1979 * 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/gpixel.c, 2d/line.c,
1980 2d/pixel.c, 2d/poly.c, 2d/rect.c, 2d/tmerge.c, main/gamerend.c:
1983 * 2d/: Makefile.am, tmerge_a.asm: enable TRANSPARENCY_COLOR for
1986 2002-10-04 Martin Schaffner <maschaffner@gmx.ch>
1988 * cfile/cfile.c, include/iff.h, main/gamepal.c, main/titles.c:
1989 comments, formatting, etc.
1991 * iff/iff.c: fix bigendian iff loading.
1993 2002-10-03 Bradley Bell <btb@icculus.org>
1995 * utilities/txb2tex.c: typo
1997 * 3d/clipper.c, main/bm.c, main/game.c, main/gamecntl.c,
1998 main/newmenu.c, main/switch.c, main/terrain.c, main/text.c:
2001 * arch/sdl/mouse.c: whitespace
2003 2002-09-19 Bradley Bell <btb@icculus.org>
2005 * main/kconfig.c: fix a oops, add old logs
2007 * main/kconfig.c: support for >3 mouse buttons
2009 2002-09-18 Bradley Bell <btb@icculus.org>
2011 * include/gr.h: fix palette swap define
2013 2002-09-14 Bradley Bell <btb@icculus.org>
2015 * main/titles.c: load hires briefing screen if lores doesn't exist
2016 (i.e. vertigo) and MenuHires=0
2018 2002-09-14 Werner Augustin <descent-source@mailinglist.gnuher.de>
2020 * main/: multi.h, network.h: pack some structures for ipx
2023 2002-09-14 Bradley Bell <btb@icculus.org>
2025 * cfile/cfile.c, main/endlevel.c, main/gamesave.c: revert cfgets()
2026 and load_endlevel_data() to expect newline-terminated strings, fix
2027 load_game_data to read null-terminated string for
2030 2002-09-07 Bradley Bell <btb@icculus.org>
2032 * main/newmenu.c: added error message
2034 * main/menu.h: enable -nohires with mac shareware
2036 * 2d/palette.c, include/gr.h: enable 0/255 palette swap
2038 * 2d/font.c: enable 0/255 palette swap for fonts
2040 * 2d/bitblt.c: add TRANSPARENCY_COLOR to assembly code, nother OGL
2043 * 2d/2dsline.c: fix ogl blooper
2045 2002-09-05 Bradley Bell <btb@icculus.org>
2047 * 2d/rle.c, 2d/scalec.c, include/rle.h: better just do it the old
2050 * include/strutil.h: need string.h for strcasecmp
2052 * include/rle.h: okay, maybe it needs to be this way
2054 * include/: 3d.h, gr.h: more stuff from d2src, mostly formatting
2056 * 2d/scalec.c: more stuff from d2src
2058 * 2d/rle.c: more stuff from d2src, formatting
2060 * 2d/font.c: useless cruft
2062 * 2d/: 2dsline.c, bitmap.c, bitmap.h: more stuff from d2src
2064 * 2d/bitblt.c, include/grdef.h: moved gr_linear_movsd assembly from
2067 2002-09-04 Bradley Bell <btb@icculus.org>
2069 * include/grdef.h: fix compiler warnings
2071 * 2d/bitblt.c: fix compiler warnings, #ifdef out dos-only code
2073 * include/grdef.h: gr_linear_movsd isn't static for NO_ASM,
2076 * main/game.c: we want the mac ibitblt for everything but dos and
2079 * main/texmerge.c: these routines are in tmerge.c
2081 * main/credits.c: enable credits for mac and oem data
2083 * main/bm.c: use either exit.ham or exit.pofs
2085 * include/ibitblt.h: enable some more code from d2src
2087 * include/gr.h: enable mac ubitblt_double
2089 * 2d/rle.c: added gr_rle_expand_scanline_generic_masked from d2src
2091 * include/grdef.h: moved some inline asm from linear.h
2093 * 2d/ibitblt.c: brought in line with original d2 version
2095 * 2d/bitblt.c: reverted to original d2 version of this file, then
2096 added d1x enhancements
2098 * 2d/2dsline.c: formatting, use __MSDOS__ instead of __DJGPP__
2100 * 2d/linear.h: moved these back to their original locations
2103 * main/mveplay.c: close some memory holes, speed up palette loading
2105 * main/movie.c: added fullscreen toggle while playing movies
2107 * main/inferno.c: comment out -superhires help text (always on)
2109 * include/timer.h: added approx_fsec_to_usec macro
2111 * arch/sdl/joy.c: fix compiler warning
2113 2002-09-01 Bradley Bell <btb@icculus.org>
2115 * main/network.c: oops
2117 * main/: movie.c, mveplay.c, mveplay.h: more movie improvements
2119 * arch/sdl/timer.c, include/timer.h: added timer_delay, faster
2120 timer_get_fixed_seconds
2124 2002-08-31 Bradley Bell <btb@icculus.org>
2126 * TODO, main/inferno.c, main/movie.c, main/mveplay.c: movie
2129 * main/multi.h: network endian stuff
2131 * 2d/font.c, include/gr.h: fast file i/o for font headers
2133 * arch/win32/arch_ip.cpp: unused file
2135 * main/: netmisc.c, netmisc.h, network.c, network.h: formatting,
2136 bigendian networking fixes
2138 * main/menu.c: make net menu more accurate, also make superhires
2141 * include/pstypes.h: better to have __pack__ all the time, I think.
2142 needed for networking, e.g.
2144 * arch/win32/: ipx_drv.h, ipx_win.c, winnet.c: win32 networking
2147 * arch/win32/Makefile.am: unused file
2151 2002-08-30 Bradley Bell <btb@icculus.org>
2153 * arch/win32/ipx_drv.h: re-added arch/win32/ipx_drv.h
2155 * main/: newmenu.h, titles.c: formatting
2157 * NEWS, arch/linux/Makefile.am, arch/linux/include/ukali.h,
2158 main/multi.h: networking works, finally
2160 * TODO: added TODO file
2162 * arch/linux/arch_ip.cpp: unused fine
2164 * README: network sorta working
2166 * main/: Makefile.am, multi.c, network.c, network.h: more
2169 * main/menu.c: load builtin mission correctly
2171 * main/inferno.c: documentation
2173 * main/: hoard.c, hoard.h, gamesave.c, mission.c: move hoard stuff
2176 * main/Makefile.mveplay: don't need no more
2178 2002-08-29 Bradley Bell <btb@icculus.org>
2180 * main/: ip_base.cpp, ip_base.h, ip_basec.h, ipclienc.c,
2181 ipclient.cpp, ipclient.h, ipserver.cpp, ipx_drv.c, multipow.c,
2182 multipow.h, netlist.c, netpkt.c, netpkt.h: deleting unused d1x
2185 * include/ipx_drv.h: more network fixing
2187 * arch/linux/include/ipx_drv.h: more network fixing
2189 * include/ipx.h: formatting
2191 * arch/linux/ipx_kali.c, include/ipx.h: fixed networking fuck-up?
2193 * NEWS, arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
2194 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, main/Makefile.am,
2195 main/inferno.c: fixed networking fuck-up?
2197 * Makefile.am: moved mingw info to README
2199 * README, mingw32.txt: moved mingw info to README
2201 2002-08-27 Bradley Bell <btb@icculus.org>
2203 * utilities/mvlextract.c: allow specifying file to extract
2205 * utilities/: tex2txb.c, txb2tex.c: use default extension to
2208 * utilities/hogextract.c: allow specifying file to extract
2210 * main/mission.c: Have to get mission_num _after_ promoting...
2212 * main/: gameseq.c, titles.c: beginning d1 briefing support
2214 * descent.msn: beginning d1 briefing support
2216 * main/: titles.c, titles.h: d1-style mission briefings
2218 * main/piggy.h: whitespace
2220 * main/movie.c: beginning robot movie support, fall back on lo/hi
2221 res if hi/lo not available
2223 * main/mission.c: added Builtin_mission_num for builtin mission,
2224 D1Hogdir, d1-style mission briefings
2226 * main/: gameseq.c, mission.h: added Builtin_mission_num for
2229 * cfile/cfile.c, include/cfile.h: add capability for 3rd hogfile
2230 (for d1 missions that need d1 data)
2232 * 2d/ibitblt.c: whitespace
2234 2002-08-26 Bradley Bell <btb@icculus.org>
2236 * utilities/mvlcreate.c: oops
2238 * utilities/: Makefile.am, mvlcreate.c, mvlextract.c: added mvl
2241 * utilities/hogextract.c: added [v]iew option
2243 * utilities/: tex2txb.c, txb2tex.c: changed txt to tex
2245 * main/titles.c: fix writable string, disable DumbAdjust thing
2247 * main/polyobj.h: whitespace
2249 * main/newmenu.c: added pcx_get_dimensions(), other stuff from
2252 * main/movie.c: read movies from AltHogDir, other fixes
2254 * main/: mission.c, mission.h: fix bug w/mission filename
2256 * main/gameseq.c: comments
2258 * main/digi.h: whitespace n stuff
2260 * include/mve_audio.h: added audio flag macros
2262 * 2d/pcx.c, include/pcx.h: added pcx_get_dimensions(), other stuff
2267 2002-08-23 Bradley Bell <btb@icculus.org>
2269 * main/: gameseq.c, inferno.c, mission.c, mission.h, titles.c: fix
2272 * Makefile.am: remove d2demo.mn2
2274 * cfile/cfile.c, include/cfile.h: add cfile_size function
2276 * d2demo.mn2, installation.txt, main/gameseq.h, main/mission.c:
2277 eliminate need for .mn2 files for oem and demo
2279 2002-08-22 Bradley Bell <btb@icculus.org>
2281 * main/bm.c: fix for vertigo
2283 * main/menu.h: make OEM menu pcx available
2285 * 2d/rle.c: merge with original d2 file
2287 * Makefile.am, configure.ac: let mission files get installed by
2290 2002-08-17 Bradley Bell <btb@icculus.org>
2292 * configure.ac: make FAST_FILE_IO the default on little-endian
2295 * NEWS, README, compilerdefs.txt, readme.txt: documentation
2297 * 2d/bitblt.c, 2d/rle.c, arch/ogl/ogl.c: implement BM_FLAG_RLE_BIG
2300 2002-08-15 Martin Schaffner <maschaffner@gmx.ch>
2302 * main/: game.c, menu.c, mission.c: promote builtin missions.
2304 2002-08-15 Bradley Bell <btb@icculus.org>
2306 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h, main/piggy.c:
2307 improved mac pig loading/reverted TRANSPARENCY_COLOR changes
2309 * utilities/.cvsignore: added cvsignore
2311 * 2d/palette.c, include/palette.h, main/gamesave.c: mac data file
2314 * main/piggy.c: mac data file loading
2316 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h: set
2317 transparency and swap 0/255 correctly for mac data files
2319 2002-08-13 Bradley Bell <btb@icculus.org>
2321 * Makefile.am, configure.ac, utilities/Makefile.am: moved utility
2322 to utilities to avoid conflict with c++ std lib <utility>
2324 * utilities/: Makefile.am, hogcreate.c, hogextract.c, txb2txt.c,
2325 txt2txb.c: moved utility to utilities to avoid conflict with c++
2328 * Makefile.am, configure.ac: add utilities
2330 2002-08-09 Bradley Bell <btb@icculus.org>
2332 * 2d/palette.c, 3d/interp.c, include/gr.h, main/render.c:
2335 2002-08-08 Bradley Bell <btb@icculus.org>
2337 * main/inferno.c: comments
2339 * main/: newmenu.c, songs.c: mac demo datafile support
2341 * installation.txt: update
2343 * main/gamesave.c: use lowercase for consistency
2345 * main/: bm.c, bm.h, endlevel.c, polyobj.c: enable loading of exit
2346 models for other than d2demo
2348 2002-08-07 Martin Schaffner <maschaffner@gmx.ch>
2350 * main/gamemine.c: formatting, better d1 texture conversion
2352 * Makefile.am, descent.mn2, descent.msn, main/mission.c,
2353 main/mission.h: recognize .msn mission files.
2355 2002-08-07 Bradley Bell <btb@icculus.org>
2357 * .cvsignore, 2d/.cvsignore, 3d/.cvsignore, arch/.cvsignore,
2358 arch/dos/.cvsignore, arch/ggi/.cvsignore, arch/linux/.cvsignore,
2359 arch/ogl/.cvsignore, arch/sdl/.cvsignore, arch/svgalib/.cvsignore,
2360 arch/win32/.cvsignore, cfile/.cvsignore, iff/.cvsignore,
2361 main/.cvsignore, main/editor/.cvsignore, maths/.cvsignore,
2362 mem/.cvsignore, misc/.cvsignore, texmap/.cvsignore: added
2365 2002-08-06 Bradley Bell <btb@icculus.org>
2367 * main/: automap.c, laser.c, songs.c, titles.c: shareware stuff
2369 * main/Makefile.am: formatting
2371 * 2d/font.c: make gr_remap_font just reload the whole thing
2373 * configure.ac: formatting
2375 * Makefile.am: added d2demo.mn2
2377 * d2demo.mn2: mission file for shareware
2379 * include/u_mem.h, main/ai.c, main/gamesave.c, main/inferno.c,
2380 main/laser.h, main/text.h, main/titles.c, main/weapon.c: whitespace
2382 * main/sounds.h: shareware stuff, whitespace
2384 * main/: polyobj.c, polyobj.h: more fast i/o macros
2386 * main/: menu.c, menu.h, mission.c, newmenu.c, piggy.c, piggy.h:
2389 * main/: endlevel.c, endlevel.h, gamemine.c, gameseq.c: merged
2390 endlevel stuff to non-shareware, allow movies/endlevel for
2393 * main/cntrlcen.c: typo
2395 * main/bm.h: use global Piggy_hamfile_version
2397 * main/bm.c: merged endlevel stuff to non-shareware, more fast i/o
2398 macros, use global Piggy_hamfile_version
2400 * main/Makefile.am: terrain and movie stuff always used now
2402 * 2d/pcx.c, include/pcx.h: make pcx header available to other
2405 * main/: gamemine.c, gamesave.c: load DMB levels
2407 * main/: bm.c, cntrlcen.c, cntrlcen.h, fuelcen.c, fuelcen.h,
2408 segment.c, segment.h, switch.c, switch.h: fast i/o macros
2410 2002-08-04 Martin Schaffner <maschaffner@gmx.ch>
2412 * main/gamemine.c, main/gamesave.c, mem/mem.c: d1 level stuff.
2414 2002-08-04 Bradley Bell <btb@icculus.org>
2416 * main/inferno.c: shareware stuff, formatting
2418 * arch/sdl/rbaudio.c: gracefully handle redbook non-availability
2420 * arch/sdl/gr.c: don't need to set mode in gr_init
2422 2002-08-02 Martin Schaffner <maschaffner@gmx.ch>
2424 * main/: gamemine.c, gamemine.h, gamesave.c, gamesave.h: more d1
2427 * Makefile.am, descent.mn2: added mission file for descent 1
2429 2002-08-02 Bradley Bell <btb@icculus.org>
2431 * arch/sdl/digi.c, arch/sdl/gr.c, include/error.h,
2432 include/oldsdl.h, main/gamecntl.c, main/inferno.c, main/laser.c,
2433 main/piggy.h, misc/error.c: junk
2435 * main/: endlevel.c, escort.c, gameseq.c, newmenu.c, render.c,
2436 render.h, scores.c, scores.h, terrain.c: shareware stuff
2438 * configure.ac, include/pstypes.h, main/bm.c, main/bm.h,
2439 main/effects.c, main/effects.h, main/piggy.c, main/piggy.h,
2440 main/powerup.c, main/powerup.h, main/robot.c, main/robot.h,
2441 main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
2442 main/weapon.c, main/weapon.h: fast i/o macros
2444 2002-08-01 Martin Schaffner <maschaffner@gmx.ch>
2446 * NEWS, cfile/cfile.c, main/console.c, main/gamemine.c,
2447 main/gamemine.h, main/gamesave.c: load d1 levels
2449 2002-07-30 Bradley Bell <btb@icculus.org>
2451 * configure.ac: oops
2453 * configure.ac, arch/ogl/gr.c, arch/ogl/ogl.c, include/ogl_init.h:
2456 * main/menu.c, main/titles.c, NEWS, 2d/font.c, include/gr.h,
2457 include/grdef.h, main/game.c, main/gamefont.c, main/gamefont.h,
2458 main/gamemine.c, main/inferno.c, main/movie.c, main/newmenu.c,
2459 main/piggy.c, main/titles.c: support shareware datafiles!
2461 * main/: bm.c, gamemine.c, piggy.c, piggy.h, weapon.c, gamemine.c,
2462 piggy.c: SHAREWARE fixes
2464 2002-07-29 Bradley Bell <btb@icculus.org>
2466 * NEWS, include/fileutil.h, main/bm.c, main/gameseq.c,
2467 main/mveplay.c, main/piggy.c, main/piggy.h, main/playsave.c,
2468 misc/fileutil.c: Portability - OS X support
2470 2002-07-27 Bradley Bell <btb@icculus.org>
2472 * main/: Makefile.am, fuelcen.c, fuelcen.h, game.c, game.h,
2473 gamemine.c, gamesave.c, gameseq.c, piggy.c, piggy.h, segment.c,
2474 segment.h: portability
2476 * cfile/cfile.c, include/cfile.h, main/cntrlcen.c, main/cntrlcen.h,
2477 main/gamesave.c, main/switch.c, main/switch.h, main/wall.c,
2478 main/wall.h: portabilization
2480 * 2d/font.c, include/gr.h: portability
2482 2002-07-26 Bradley Bell <btb@icculus.org>
2484 * 2d/font.c, 2d/pcx.c, include/gr.h, main/movie.c: portability
2486 * arch/linux/findfile.c, include/pstypes.h: os x fixes
2488 * main/player.c: foo
2490 * misc/fileutil.c, include/fileutil.h, misc/fileutil.c: oops
2492 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c,
2493 misc/fileutil.h: portable file i/o utils
2495 * main/: Makefile.mveplay, inferno.c, movie.c, newmenu.c: s not a
2496 writable string anymore... / formatting
2498 * main/Makefile.am, main/bm.c, main/bm.h, main/cntrlcen.c,
2499 main/cntrlcen.h, main/effects.c, main/effects.h, main/piggy.c,
2500 main/piggy.h, main/player.c, main/player.h, main/polyobj.c,
2501 main/polyobj.h, main/powerup.c, main/powerup.h, main/robot.c,
2502 main/robot.h, main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
2503 main/weapon.c, main/weapon.h, 3d/interp.c, include/cfile.h:
2504 portable-izing file loading routines
2506 2002-07-24 Bradley Bell <btb@icculus.org>
2508 * main/mveplay.c: correctly play files with 16bit uncompressed
2509 audio, mem checking, etc
2511 * main/: Makefile.mveplay, mvelib.c, mveplay.c: enable standalone
2514 2002-07-23 Bradley Bell <btb@icculus.org>
2516 * misc/Makefile.am: unused file
2518 * configure.ac, main/endlevel.c, main/endlevel.h, main/menu.c,
2519 main/sounds.h: remove experimental nmovie stuff
2521 * main/movie.c: add some debugging output
2523 2002-07-22 Bradley Bell <btb@icculus.org>
2525 * main/: console.c, state.c: simplified header
2527 * main/movie.c: enable mveplay audio
2529 * main/old/movie.c: moved to main/
2531 * include/mve_audio.h, include/mvelib.h, main/Makefile.am,
2532 main/inferno.c, main/kludge.c, main/movie.c, main/mve_audio.c,
2533 main/mvelib.c, main/mveplay.c: initial movie support
2535 * arch/linux/findfile.c, arch/ogl/gr.c, arch/ogl/ogl.c,
2536 arch/sdl/init.c, arch/sdl/joy.c, include/byteswap.h,
2537 include/ogl_init.h, include/pstypes.h, main/console.c,
2538 main/state.c, mem/mem.c: OS X stuff
2540 * configure.ac: OS X and movie stuff
2542 2002-07-19 Bradley Bell <btb@icculus.org>
2544 * compilerdefs.txt: OSX defs
2546 2002-07-18 Bradley Bell <btb@icculus.org>
2548 * main/inferno.c: use simpler rcs tags
2550 * autogen.sh: keep Changelog in cvs (and use --accum)
2552 * arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/rbaudio.c,
2553 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/rbaudio.c,
2554 include/rbaudio.h, main/Makefile.am, main/cdrom.h, main/gamecntl.c,
2555 main/songs.c: changed cdrom->rbaudio
2557 * include/rbaudio.h: moved to /include
2559 2002-07-17 Bradley Bell <btb@icculus.org>
2561 * 2d/d2sline.c, 2d/bitblt.c, 2d/bitmap.c, 2d/bitmap.h, 2d/box.c,
2562 2d/canvas.c, 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/font.c,
2563 2d/gpixel.c, 2d/ibitblt.c, 2d/line.c, 2d/linear.asm, 2d/linear.h,
2564 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c, 2d/rect.c,
2565 2d/rle.c, 2d/scale.c, 2d/scalea.asm, 2d/scalea.h, 2d/scalec.c,
2566 2d/tmerge.c, 2d/tmerge_a.asm, 3d/clipper.c, 3d/clipper.h,
2567 3d/draw.c, 3d/globvars.c, 3d/globvars.h, 3d/instance.c,
2568 3d/interp.asm, 3d/interp.c, 3d/matrix.c, 3d/points.c, 3d/rod.c,
2569 3d/setup.c: use simpler rcs tags
2574 2002-07-17 Bradley Bell <btb@icculus.org>
2576 * tools/cvs2cl/cvs2cl.pl: upgrade cvs2cl
2578 * d2x-gl.sh, d2x-ogl.sh: changed d2x-ogl to d2x-gl
2580 * debian/rules: don't need readme's
2582 * debian/rules: move d1x license to COPYING, license clarifications
2584 * COPYING, license.txt, debian/copyright, Makefile.am: move d1x
2585 license to COPYING, license clarifications
2587 * debian/rules: fix debian docs
2589 * debian/rules: fix debian manpages
2591 * debian/d2x-sdl.menu: fix debian menu
2593 * debian/rules: link to undocumented man page for debs
2595 * Makefile.am, configure.ac, debian/control, debian/copyright,
2596 debian/d2x-gl.files, debian/d2x-gl.menu, debian/d2x-sdl.files,
2597 debian/d2x-sdl.menu, debian/d2x.files, debian/d2x.menu,
2598 debian/rules, rpm/d2x.spec.in: change d2x-ogl to d2x-gl, other
2601 2002-07-16 Bradley Bell <btb@icculus.org>
2603 * debian/: rules, changelog.in: deb stuff
2605 * configure.ac: cleaner nasm detection
2607 * debian/: changelog.in, control, rules: deb stuff
2609 * README, installation.txt: typos, stuff
2611 * configure.ac: better #defines
2613 * configure.ac: whitespace
2615 * configure.ac: better documentation
2617 * configure.ac, arch/sdl/event.c, arch/sdl/init.c: SDL_AUDIO and
2618 SDL_JOYSTICK not needed
2620 * configure.ac, main/inferno.c: __SDL__ ugly and not needed at all
2622 * configure.ac: need higher SDL for joystick
2624 * debian/: control, rules: deb stuff
2626 * arch/sdl/joy.c: old junk
2628 * Makefile.am, configure.ac: automake updates
2630 * main/: inferno.c, text.c: don't use althogdir on non-unix
2632 * configure.ac: more autoconf updates
2634 * misc/strutil.c: better strrev
2636 * main/inferno.c: need limits.h on mingw also
2638 * acconfig.h, configure.ac: Updated for autoconf 2.53 (no more
2641 2002-04-19 Bradley Bell <btb@icculus.org>
2643 * main/network.c: let hoard.ham be a cfile
2645 * main/text.c: better error message when hog not found
2649 2002-03-23 Bradley Bell <btb@icculus.org>
2651 * acconfig.h, configure.ac, arch/linux/Makefile.am,
2652 arch/sdl/Makefile.am: Use SDL joystick automatically
2654 * arch/sdl/joy.c, main/kconfig.c: SDL Joystick works!
2656 2002-03-05 Bradley Bell <btb@icculus.org>
2658 * arch/sdl/joydefs.c, arch/sdl/joy.c: SDL joystick stuff mostly
2661 2002-02-23 Bradley Bell <btb@icculus.org>
2663 * texmap/ntmap.c: fix bug preventing higher res sdl modes
2665 * arch/dos/Makefile.am, arch/ggi/Makefile.am,
2666 arch/linux/Makefile.am, arch/ogl/Makefile.am, arch/sdl/Makefile.am,
2667 arch/svgalib/Makefile.am, arch/win32/Makefile.am,
2668 main/editor/Makefile.am: moved includes to include
2670 * arch/sdl/gr.c: use SDL_VERSION_ATLEAST
2672 * Makefile.am, 2d/Makefile.am, 3d/Makefile.am, cfile/Makefile.am,
2673 iff/Makefile.am, main/Makefile.am, maths/Makefile.am,
2674 mem/Makefile.am, misc/Makefile.am, texmap/Makefile.am: moved
2677 * main/game.c: disabled cockpit for OGL, formatting
2679 * 2d/ibitblt.c: formatting
2681 2002-02-16 Bradley Bell <btb@icculus.org>
2683 * include/oldsdl.h: check for older macros
2685 * configure.ac, arch/sdl/digi.c, arch/sdl/event.c, arch/sdl/gr.c,
2686 include/error.h, include/oldsdl.h, main/gamecntl.c, main/inferno.c:
2687 allow older sdl versions
2689 2002-02-15 Bradley Bell <btb@icculus.org>
2691 * main/: automap.c, automap.h, inferno.c: automap resolution now
2694 * include/: gr.h, grdef.h: moved protos to from grdef.h to gr.h
2696 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
2697 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
2698 win32/include/key_arch.h: never mind - that would be pointless
2700 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
2701 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
2702 win32/include/key_arch.h: copied files from d1x
2704 * arch/linux/arch_ip.cpp, arch/win32/arch_ip.cpp, main/ip_base.cpp,
2705 main/ip_base.h, main/ipclient.cpp: enable udp debug messages
2707 * main/multipow.c: need conf.h
2709 * arch/win32/Makefile.am: new file
2711 * include/pstypes.h: added u_int16_t (needed in base_ip)
2713 * arch/win32/arch_ip.cpp: copied from d1x
2715 2002-02-14 Bradley Bell <btb@icculus.org>
2717 * arch/sdl/gr.c, main/inferno.c: allow gr_init lowres
2719 * NEWS, include/gr.h, main/game.c, main/game.h, main/gamecntl.c,
2720 main/netlist.c: Added hotkeys to toggle fullscreen mode
2722 * main/: ip_base.cpp, ip_base.h, multi.h, netlist.c, netpkt.c,
2723 network.c, network.h, ipclient.cpp, netpkt.h: d1x->d2x
2725 * main/: multipow.c, multipow.h, netlist.c, netpkt.c, netpkt.h,
2726 reorder.h: Lotsa networking stuff from d1x
2728 2002-02-13 Bradley Bell <btb@icculus.org>
2730 * include/gr.h, main/game.c: Fullscreen toggle stuff
2732 * arch/linux/Makefile.am, include/ipx.h: Lotsa networking stuff
2735 * main/: Makefile.am, inferno.c, ip_base.cpp, ip_base.h, menu.c,
2736 multi.h, network.c, network.h, newmenu.c: Lotsa networking stuff
2739 2002-02-11 Bradley Bell <btb@icculus.org>
2741 * main/bm.c: use portable loader if bigendian
2743 * include/pstypes.h: don't define bool for c++
2745 * include/cfile.h: extern AltHogDir stuff
2747 * include/byteswap.h: use WORDS_BIGENDIAN
2749 * main/: newmenu.c, newmenu.h: added fixedfont menu functions
2751 * main/vers_id.h: added D2X_IVER
2753 * misc/args.c: don't use d1x.ini
2755 * Makefile.am: rpm stuff
2757 * acconfig.h, configure.ac: c++, versioning, endianness, deb, rpm
2760 2002-02-09 Bradley Bell <btb@icculus.org>
2762 * rpm/: d2x.spec, d2x.spec.in: auto-generate rpm spec file
2764 2002-02-09 Paolo Ulivi <pulivi@libero.it>
2766 * d2x-ogl.sh, d2x-sdl.sh, rpm/.cvsignore, rpm/d2x.spec: rpm
2769 2002-02-06 Bradley Bell <btb@icculus.org>
2771 * arch/linux/arch_ip.cpp, main/ip_base.cpp, main/ip_base.h,
2772 main/ip_basec.h, main/ipclienc.c, main/ipclient.cpp,
2773 main/ipclient.h, main/ipserver.cpp: Adding d1x network code
2775 * debian/: changelog.in, control, copyright, d2x-gl.files,
2776 d2x-gl.menu, d2x.files, d2x.menu, rules: Added debian stuff
2780 2002-02-02 Bradley Bell <btb@icculus.org>
2782 * NEWS, arch/ggi/Makefile.am: reenabled ggi build
2784 * NEWS, acconfig.h, configure.ac, main/gamecntl.c, main/inferno.c:
2785 Enabled RELEASE option
2787 2002-01-31 Bradley Bell <btb@icculus.org>
2789 * Makefile.am, configure.ac: specify prerequisite versions of
2790 autoconf and automake
2792 2002-01-29 Bradley Bell <btb@icculus.org>
2794 * main/mission.c: RCS header added
2796 * main/inferno.c: update copyright date
2798 * main/mission.c: allow missions to be in AltHogDir
2800 * configure.ac: Display results of configure
2802 * include/d_io.h, main/inferno.c, main/newdemo.c: Added d_mkdir
2805 2002-01-28 Bradley Bell <btb@icculus.org>
2807 * NEWS, acconfig.h, configure.ac, cfile/cfile.c, main/newdemo.c:
2808 Data files now go in DATADIR/games/d2x, user files now go in
2811 2002-01-28 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
2813 * main/inferno.c: Data files now go in DATADIR/games/d2x, user
2814 files now go in ~/.d2x
2816 2002-01-24 Bradley Bell <btb@icculus.org>
2818 * configure.ac: fix nasm not found error message
2820 2002-01-18 Bradley Bell <btb@icculus.org>
2822 * configure.in: getting rid of old configure.in
2824 * acconfig.h, configure.ac, main/Makefile.am, main/kludge.c,
2825 main/movie.c: Movie playing kludgey stuff
2827 * misc/args.c: formatting
2829 * main/inferno.c: allow -h for help
2831 * include/error.h: don't die on int3, unless -debug given
2833 * mingw32.txt: more stuff
2835 2001-12-29 Bradley Bell <btb@icculus.org>
2837 * Makefile.am: Got rid of thinking.txt
2839 * main/inferno.c: document -nomovies option
2841 2001-12-28 Bradley Bell <btb@icculus.org>
2843 * main/titles.c: formatting, put some code into place for rendering
2844 of robots during briefings
2846 2001-12-27 Bradley Bell <btb@icculus.org>
2850 2001-12-23 Craig Hadady <chadady@iglou.com>
2852 * 2d/rle.c: fixed bug in dummy array.
2854 2001-12-03 Bradley Bell <btb@icculus.org>
2856 * arch/sdl/init.c: fix formatting
2858 * Makefile.am, acconfig.h, configure.ac, arch/linux/Makefile.am,
2859 arch/sdl/Makefile.am, arch/sdl/event.c, arch/sdl/init.c,
2860 arch/sdl/joy.c, arch/svgalib/Makefile.am: lots of makefile fixes,
2861 and sdl joystick stuff
2863 2001-11-30 Bradley Bell <btb@icculus.org>
2865 * thinking.txt: not needed
2867 2001-11-27 Bradley Bell <btb@icculus.org>
2869 * cygconf, mingw32.txt: use sdl from source on cygwin
2871 * Makefile.am, configure.ac, arch/ogl/Makefile.am,
2872 arch/sdl/Makefile.am, main/Makefile.am: move SDL_LIBS to LIBS,
2873 SDL_CFLAGS to CFLAGS
2875 2001-11-27 Bradley Bell <btb@icculus.org>
2879 2001-11-14 Bradley Bell <btb@icculus.org>
2881 * texmap/scanline.c: use optimization flags as texmap default
2883 * NEWS: mouse wheel, etc
2885 * arch/include/mouse.h, arch/sdl/mouse.c, main/kconfig.c: use mouse
2886 wheel to emulate 3rd axis
2888 * Makefile.am, configure.ac: change ENV_DJGPP to DJGPP
2890 * include/error.h: kludge to ungrab mouse when we hit an int3
2892 * include/d_io.h: change __ENV_WINDOWS__ to __WINDOWS__,
2893 __ENV_MSDOS__ to __MSDOS__
2895 * arch/sdl/mouse.c: remove cruft, fix formatting, use mouse wheel
2898 * arch/sdl/event.c: remove cruft, fix formatting, begin joystick
2901 * arch/sdl/digi.c: implemented digi_set_volume
2903 * include/grdef.h, main/config.c, misc/d_io.c: change
2904 __ENV_WINDOWS__ to __WINDOWS__, __ENV_MSDOS__ to __MSDOS__
2906 * 2d/font.c, main/bm.c, main/gamesave.c, main/gameseq.c,
2907 main/piggy.c: use MAKE_SIG
2909 * installation.txt: update
2911 * configure.ac: new file
2913 * arch/sdl/joydefs.c: #include pstypes.h
2915 * arch/sdl/init.c: SDL joystick stuff
2917 * acconfig.h: adjust MINGW defines
2919 * arch/sdl/joydefs.c: copied joydefs_config from linux/joydefs.c -
2920 controls menu now works
2922 2001-11-13 Bradley Bell <btb@icculus.org>
2924 * main/Makefile.am: Make sure bmread.c and terrain.c get included
2927 * Makefile.am: New file
2929 * arch/dos/Makefile.am: Make sure gr.c and joy2.asm get included in
2932 * compilerdefs.txt: New file
2934 * main/aipath.c: use D_RAND_MAX instead of RAND_MAX
2936 2001-11-12 Bradley Bell <btb@icculus.org>
2938 * main/playsave.c: load player files regardless of byte order of
2941 2001-11-11 Bradley Bell <btb@icculus.org>
2943 * include/makesig.h, main/playsave.c: Created header for MAKE_SIG
2946 * main/Makefile.am: Don't use terrain.c unless SHAREWARE
2948 * NEWS: GL savegame thumbnails
2950 * acconfig.h, configure.in: make option for NMOVIES, default to off
2952 2001-11-09 Bradley Bell <btb@icculus.org>
2954 * main/state.c: Enabled savegame thumbnails under OpenGL
2956 * unused/pa_null/pa_enabl.h: remove duplicate header
2958 * misc/args.c: use d2x.ini for option file
2960 * mem/mem.c: Move mem_realloc inside the ifdef
2962 * main/menu.c: fix 640x400 menu text
2964 * main/inferno.c: added documentation
2966 * main/endlevel.c: fix warnings
2968 * arch/ogl/gr.c: Get rid of gl spew
2970 * arch/linux/Makefile.am: move unused ipx_udp.c to EXTRA_DIST
2972 * acconfig.h: Define __SDL__ for mingw
2974 2001-11-08 Bradley Bell <btb@icculus.org>
2976 * 2d/font.c: free OGL font data when rereading
2978 * main/collide.c, main/endlevel.c, main/endlevel.h, main/gameseq.c,
2979 main/gauges.c, acconfig.h, configure.in, main/inferno.c,
2980 main/laser.c, main/menu.c, main/menu.h, main/newmenu.c,
2981 main/piggy.c, main/sounds.h, main/switch.c, main/titles.c,
2982 main/weapon.h: Enabled shareware build, endlevel flythrough
2985 * main/: Makefile.am, terrain.c, old/terrain.c: moved file, will be
2986 of use for shareware build
2988 * arch/ogl/: gr.c, sdlgl.c: use new d_realloc function, so mem
2991 * include/u_mem.h, mem/mem.c: added d_realloc/mem_realloc functions
2993 2001-11-05 Bradley Bell <btb@icculus.org>
2995 * include/args.h, main/inferno.c, misc/args.c: Change args_init
2998 * include/3d.h: Add comment
3000 2001-11-04 Bradley Bell <btb@icculus.org>
3002 * cfile/Makefile.am, cfile/nocfile.h, include/nocfile.h: Move
3005 * arch/ogl/sdlgl.c: Hack to keep SDL from screwing up X when it
3008 * main/: gamecntl.c, inferno.c: SDL applies to more than X11...
3010 * arch/ogl/gr.c, main/Makefile.am, main/gauges.c, main/hud.c,
3011 main/hudmsg.h: Enable d1x-style hud_message
3013 * arch/ogl/: glx.c, wgl.c: Sync with d1x
3015 * 2d/font.c: re-init ogl fonts after remapping colors.
3017 2001-11-02 Bradley Bell <btb@icculus.org>
3019 * misc/Makefile.am: remove byteswap.h (duplicate header)
3021 * 2d/font.c: fixed gr_remap_font, minor stuff
3023 * configure.in: take out -O2 if doing debug build
3025 * main/bm.c: formatting
3027 * 2d/font.c, include/gr.h, NEWS: Enable OpenGL fonts!
3029 * include/byteswap.h, misc/Makefile.am: fix swapint, swapshort
3030 macros, get rid of functions
3032 2001-11-01 Bradley Bell <btb@icculus.org>
3034 * misc/byteswap.h: removed duplicate header
3036 2001-10-31 Bradley Bell <btb@icculus.org>
3038 * NEWS, main/automap.c: automap works in opengl
3040 * NEWS, configure.in: Added news
3042 * main/newmenu.c: Must call set_screen_mode for menus when using GL
3044 * 2d/: bitblt.c, canvas.c, linear.h, scalea.h: Sync with d1x
3046 * arch/sdl/event.c, arch/sdl/gr.c, arch/sdl/init.c, iff/iff.c,
3047 include/3d.h, include/loadgl.h, main/inferno.c, maths/fixc.c,
3048 maths/vecmat.c, maths/vecmata.asm: Sync with d1x
3050 * Makefile.am, arch/sdl/Makefile.am: Makefile fixes
3052 * arch/ogl/: glx.c, gr.c, ogl.c, sdlgl.c: Sync with d1x
3054 * 3d/: clipper.c, draw.c, globvars.c, instance.c, interp.c,
3055 matrix.c, points.c, rod.c, setup.c: Minor sync with d1x
3057 2001-10-27 Bradley Bell <btb@icculus.org>
3059 * main/inferno.c: added some documentation
3061 2001-10-25 Bradley Bell <btb@icculus.org>
3063 * main/inferno.c, texmap/ntmap.c, texmap/tmapflat.c: Completed tmap
3066 * Makefile.am, configure.in, arch/Makefile.am,
3067 arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/digi.c,
3068 arch/dos/gr.c, arch/ggi/Makefile.am, arch/ggi/gr.c,
3069 arch/ogl/Makefile.am, arch/ogl/glx.c, arch/ogl/gr.c,
3070 arch/ogl/ogl.c, arch/ogl/sdlgl.c, arch/ogl/wgl.c,
3071 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/digi.c,
3072 arch/sdl/gr.c, arch/svgalib/Makefile.am, arch/svgalib/gr.c,
3073 texmap/scanline.c: Finished moving stuff to arch/blah. I know,
3074 it's ugly, but It'll be easier to sync with d1x.
3076 * Makefile.am, configure.in, main/Makefile.am, main/editor/med.c,
3077 main/editor/medwall.h, main/editor/segment.c, main/editor/seguvs.h,
3078 main/editor/Makefile.am: attempt at support for editor, makefile
3081 * misc/d_delay.c: formatting fix
3083 * texmap/: Makefile.am, ntmap.c, scanline.c, scanline.h, texmapl.h,
3084 tmappent.S, tmapppro.S: adding support for runtime selection of
3087 * main/: bmread.c, game.c, gamecntl.c, gamesave.c, inferno.c,
3088 inferno.h, piggy.c, render.c, editor/editor.h: conditionalize
3089 including multi.h and network.h, fix backslashes, fix compiler
3092 * main/: ai.c, ai2.c, aipath.c, automap.c, bm.c, cntrlcen.c,
3093 collide.c, controls.c, credits.c, dumpmine.c, endlevel.c, escort.c,
3094 fireball.c, fuelcen.c, gamemine.c, gameseq.c, gauges.c, laser.c,
3095 menu.c, multi.h, netmisc.c, network.h, newdemo.c, newmenu.c,
3096 object.c, powerup.c, state.c, switch.c, wall.c: conditionalize
3097 including multi.h and network.h, fix backslashes
3099 * include/pstypes.h: added typedef for u_int64_t on mingw
3101 * include/3d.h: added prototype for g3_uninit_polygon_model
3103 * arch/sdl/Makefile.am: Don't use SDL joystick except on mingw
3105 2001-10-24 Bradley Bell <btb@icculus.org>
3107 * arch/: ggi/Makefile.am, svgalib/Makefile.am: Moved input stuff to
3108 arch subdirs, as in d1x.
3110 * Makefile.am, configure.in, main/kconfig.c: Revert bin_programs to
3111 earlier style until i understand automake 1.5 better. remove input
3114 * arch/: Makefile.am, dos/Makefile.am, dos/joy2.asm, dos/joyc.c,
3115 dos/joydefs.c, dos/key.c, dos/mouse.c, ggi/event.c, ggi/init.c,
3116 ggi/key.c, ggi/mouse.c, linux/Makefile.am, linux/joydefs.c,
3117 linux/joystick.c, linux/include/joystick.h, sdl/Makefile.am,
3118 sdl/event.c, sdl/joy.c, sdl/joydefs.c, sdl/key.c, sdl/mouse.c,
3119 svgalib/event.c, svgalib/init.c, svgalib/key.c, svgalib/mouse.c:
3120 Moved input stuff to arch subdirs, as in d1x.
3122 * NEWS, configure.in: blah blah
3124 2001-10-23 Bradley Bell <btb@icculus.org>
3126 * include/ui.h, unused/ui/ui.h: Moved ui.h to includes/
3128 * texmap/tmapppro.S: no need for #include <conf.h> here
3130 * main/Makefile.am: Build fixes. EDITOR_SRCS added to
3133 * main/: Makefile.am, network.c: No longer #ifdef'ing out the whole
3134 file. RCS header added
3136 * main/: bmread.c, kmatrix.c, multi.c, multibot.c: No longer
3137 #ifdef'ing out the whole file. RCS header added
3139 * Makefile.am, acconfig.h, configure.in, arch/dos/Makefile.am,
3140 main/Makefile.am, maths/Makefile.am, texmap/Makefile.am: Build
3141 fixes. Now works with automake 1.5 and autoconf 2.52.
3142 --enable-editor option added. SDL_VIDEO and SDL_INPUT defined for
3143 mingw (-grabmouse now works on win32).
3145 * config.guess, config.sub, install-sh, missing, mkinstalldirs:
3146 These don't belong in cvs
3150 2001-10-20 Bradley Bell <btb@icculus.org>
3152 * 2d/font.c: Don't free unused variables...
3154 * 2d/font.c, include/gr.h: Bringing font stuff more in line with
3157 * Makefile.am, arch/Makefile.am, arch/dos/Makefile.am,
3158 arch/linux/Makefile.am, arch/win32/Makefile.am, iff/Makefile.am,
3159 main/Makefile.am: make dist more sensible
3161 * Makefile.am: Kludge for linking on mingw
3163 2001-10-19 Bradley Bell <btb@icculus.org>
3165 * Makefile.am, configure.in, arch/win32/Makefile.am,
3166 arch/win32/ipx_win.c, arch/win32/winnet.c: Little fixes
3168 * include/ipx_drv.h: Check for __MINGW32__
3170 * include/i86.h: Imported from d1x
3172 * arch/dos/: Makefile.am, ipx.c: Re-import of d1x files
3174 * arch/dos/modex.asm: Fixed %include
3176 * main/console.c: RCS headers added
3178 * arch/sdl/: Makefile.am, init.c, timer.c: Moved arch/sdl_* to
3181 * Makefile.am, main/Makefile.am: Moved final link to top-level
3182 directory instead of main/
3184 * 2d/linear.asm, maths/fix.asm, maths/vecmata.asm: Changed
3185 __ENV_LINUX__ to __linux__
3187 * configure.in, arch/Makefile.am, arch/dos_dpmi.c,
3188 arch/dos_findfile.c, arch/dos_init.c, arch/dos_ipx.c,
3189 arch/dos_modex.asm, arch/dos_timer.asm, arch/dos_tweak.inc,
3190 arch/dos_vesa.c, arch/dos_vgaregs.inc, arch/linux_init.c,
3191 arch/sdl_init.c, arch/sdl_timer.c, arch/dos/Makefile.am,
3192 arch/dos/dpmi.c, arch/dos/findfile.c, arch/dos/init.c,
3193 arch/dos/ipx.c, arch/dos/modex.asm, arch/dos/timer.asm,
3194 arch/dos/tweak.inc, arch/dos/vesa.c, arch/dos/vgaregs.inc,
3195 arch/linux/Makefile.am, arch/linux/init.c, arch/win32/Makefile.am,
3196 arch/win32/mingw_init.c, main/Makefile.am: Moved arch/sdl_* to
3199 * configure.in: add --enable-xploader, support arch/linux subdir,
3202 * main/inferno.c: conditionalize conf.h
3204 2001-10-19 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
3206 * acconfig.h, 2d/bitmap.h, 3d/interp.c, cfile/cfile.c,
3207 include/cfile.h, main/bm.c, mem/mem.c, misc/fileutil.c,
3208 misc/fileutil.h: Partial application of linux/alpha patch.
3210 2001-10-19 Bradley Bell <btb@icculus.org>
3212 * main/Makefile.am, arch/linux/Makefile.am: Brought linux
3213 networking in line with d1x, moved some arch/linux_* stuff to
3216 * arch/linux/: findfile.c, ipx_bsd.c, ipx_kali.c, ipx_lin.c,
3217 linuxnet.c, ukali.c, include/ipx_bsd.h, include/ipx_hlpr.h,
3218 include/ipx_kali.h, include/ipx_ld.h, include/ipx_lin.h,
3219 include/ipx_udp.h, include/ukali.h: remove pesky * from RCS log
3222 * arch/: Makefile.am, linux_findfile.c, linux_ipx_bsd.c,
3223 linux_ipx_lin.c, linux_ipx_udp.c, linux_net.c, linux/findfile.c,
3224 linux/ipx_bsd.c, linux/ipx_kali.c, linux/ipx_lin.c,
3225 linux/ipx_udp.c, linux/linuxnet.c, linux/ukali.c,
3226 linux/include/ipx_bsd.h, linux/include/ipx_hlpr.h,
3227 linux/include/ipx_kali.h, linux/include/ipx_ld.h,
3228 linux/include/ipx_lin.h, linux/include/ipx_udp.h,
3229 linux/include/ukali.h: Brought linux networking in line with d1x,
3230 moved some arch/linux_* stuff to arch/linux/*
3232 * include/ipx_drv.h: Imported from d1x
3234 * main/ipx_drv.c: RCS info added, conf.h added, etc...
3236 * main/ipx_drv.c: Imported from d1x
3238 * include/args.h, include/ipx.h, main/inferno.c, main/network.c,
3239 main/network.h, main/Makefile.am: Trying to get network working on
3242 * configure.in, 2d/Makefile.am, arch/win32/Makefile.am,
3243 main/Makefile.am: build fixes
3245 * arch/: win32/Makefile.am, win32/findfile.c, win32/ipx_drv.h,
3246 win32/ipx_win.c, win32/winnet.c, Makefile.am, win32_findfile.c,
3247 linux/include/ipx_drv.h: Moved win32_* to win32/* (a la d1x),
3248 starting to get net working.
3250 * include/pstypes.h: Changed __ENV_LINUX__ to __linux__,
3251 conditionalized min,max macros
3253 2001-10-18 Bradley Bell <btb@icculus.org>
3255 * acconfig.h, 2d/linear.h, arch/include/joy.h, include/loadgl.h,
3256 include/strutil.h, include/vecmat.h, main/kconfig.c, misc/d_glob.c,
3257 texmap/tmap_inc.asm, texmap/tmap_per.asm, texmap/tmappent.S,
3258 texmap/tmapppro.S, main/console.c: Changed __ENV_LINUX__ to
3261 * 2d/2dsline.c: RCS headers added/changed
3263 * configure.in: fix NASMFLAGS bug
3265 * main/: collide.c, inferno.c, object.c, render.c: RCS headers
3268 2001-10-17 Bradley Bell <btb@icculus.org>
3270 * NEWS: Fixed the invulnerable robots bug!
3272 * main/collide.c: Fixed the invulnerable robots bug!
3274 2001-10-14 Bradley Bell <btb@icculus.org>
3276 * Makefile.am, arch/Makefile.am, iff/Makefile.am, main/Makefile.am:
3279 2001-10-13 Bradley Bell <btb@icculus.org>
3281 * Makefile.am, autogen.sh, configure.in, 2d/Makefile.am,
3282 arch/Makefile.am, arch/dos/Makefile.am,
3283 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
3284 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
3285 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
3286 arch/dos/include/Makefile.am, arch/dos/mm_snd/Makefile.am,
3287 arch/dos/mm_snd/include/Makefile.am, arch/include/Makefile.am,
3288 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
3289 arch/win32/Makefile.am, arch/win32/d3dframe/Makefile.am,
3290 arch/win32/include/Makefile.am, iff/Makefile.am,
3291 iff/archive/Makefile.am, include/Makefile.am, main/Makefile.am,
3292 main/editor/Makefile.am, main/old/Makefile.am, tools/Makefile.am,
3293 tools/cvs2cl/Makefile.am, unused/Makefile.am,
3294 unused/bios/Makefile.am, unused/lib/Makefile.am,
3295 unused/novga/Makefile.am, unused/pa_null/Makefile.am,
3296 unused/ui/Makefile.am, unused/vga/Makefile.am,
3297 unused/vga/new/Makefile.am, unused/win95/Makefile.am: Removed
3298 automake stuff from "inert" subdirs. And there was much rejoicing.
3300 * Makefile.am, NEWS, configure.in: Stuff
3302 * ChangeLog: removing auto-generated file
3304 * cygconf: Added instructions for mingw32 build
3306 * Makefile.am: renamed INSTALL to installation.txt
3308 * installation.txt, INSTALL: renamed INSTALL to installation.txt
3310 * mingw32.txt: Added instructions for mingw32 build
3312 * configure.in: Enable assembly under mingw32
3314 2001-10-12 Bradley Bell <btb@icculus.org>
3316 * acconfig.h, aclocal.m4, conf.h.in: remove superfluous files
3318 * acconfig.h, aclocal.m4, conf.h.in, configure.in, 2d/2dsline.c,
3319 2d/bitblt.c, 2d/box.c, 2d/canvas.c, 2d/gpixel.c, 2d/line.c,
3320 2d/pixel.c, include/pstypes.h, include/strutil.h, include/timer.h,
3321 main/digi.h, main/kludge.c, main/object.c, main/render.c,
3322 misc/d_glob.c, misc/d_io.c, misc/strutil.c: Changed __ENV_DJGPP__
3323 to __DJGPP__, since it's built-in.
3325 2001-10-12 Paolo Ulivi <paoloulivi@tin.it>
3327 * aclocal.m4, conf.h.in, include/vecmat.h, main/collide.c,
3328 main/kludge.c, main/piggy.h: fix some gcc 3.0 warnings.
3332 2001-10-12 Bradley Bell <btb@icculus.org>
3334 * Makefile.am, unused/win95/Makefile.am: Fix some dist stuff
3336 * Makefile.am: make sure cygconf gets archived
3338 * configure.in: Increment version number in preparation for release
3340 * configure.in: Fix detection of opengl
3342 * Makefile.am, aclocal.m4, autogen.sh, conf.h.in, configure.in,
3343 cygconf, arch/Makefile.am, arch/include/joy.h,
3344 arch/include/mouse.h, include/loadgl.h, include/pstypes.h,
3345 include/strutil.h, main/Makefile.am, main/config.c, main/console.c,
3346 main/gamepal.h, main/gamerend.c, main/inferno.c, main/kconfig.c,
3347 main/multi.c, main/newdemo.c, misc/d_delay.c, misc/d_glob.c,
3348 misc/strutil.c: Switched from Cygwin to mingw32 on MS boxes.
3349 Vastly improved compilability.
3351 2001-10-11 Bradley Bell <btb@icculus.org>
3353 * Makefile.am: Added macros/sdl.m4
3355 * autogen.sh: Added macros/sdl.m4
3357 2001-10-09 Bradley Bell <btb@icculus.org>
3359 * main/vers_id.h: Added DESCENT_VERSION constant
3361 * main/inferno.c: Added command-line help.
3363 * include/ogl_init.h: opengl improvments (following d1x changes)
3365 2001-10-07 Bradley Bell <btb@icculus.org>
3367 * aclocal.m4, conf.h.in, configure.in, arch/Makefile.am,
3368 arch/ogl/Makefile.am: Remove duplicate headers.
3370 2001-08-02 Thimo Neubauer <thimo@debian.org>
3372 * mem/mem.c: totally crippled the memory manager because it does
3373 not make sense for non-DOS-systems and it would have been too
3374 complicated to get it 64bit clean
3376 2001-06-19 Bradley Bell <btb@icculus.org>
3378 * cvshowto.txt: updated anonymous password
3380 2001-02-08 Bradley Bell <btb@icculus.org>
3382 * COPYING, license.txt: Added d1x license
3384 2001-02-01 Bradley Bell <btb@icculus.org>
3386 * aclocal.m4, configure.in: Better detecting of SDL and GL/GLU
3388 2001-01-31 Bradley Bell <btb@icculus.org>
3390 * configure.in, arch/include/mouse.h, include/pstypes.h,
3391 main/game.c, main/gamepal.h: OpenGL support under Cygwin/SDL
3393 * main/polyobj.c: fix typo
3395 * 2d/Makefile.am, 2d/bitblt.c, 2d/bitmap.c, 2d/box.c, 2d/canvas.c,
3396 2d/circle.c, 2d/disc.c, 2d/font.c, 2d/gpixel.c, 2d/ibitblt.c,
3397 2d/line.c, 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c,
3398 2d/rect.c, 2d/rle.c, 2d/scale.c, 2d/scalec.c, 2d/tmerge.c,
3399 3d/clipper.c, 3d/draw.c, 3d/globvars.c, 3d/instance.c, 3d/interp.c,
3400 3d/matrix.c, 3d/points.c, 3d/rod.c, 3d/setup.c, arch/Makefile.am,
3401 cfile/cfile.c, iff/iff.c, main/ai.c, main/ai2.c, main/aipath.c,
3402 main/automap.c, main/bm.c, main/bmread.c, main/cmd.c,
3403 main/cntrlcen.c, main/collide.c, main/config.c, main/console.c,
3404 main/controls.c, main/credits.c, main/crypt.c, main/dumpmine.c,
3405 main/effects.c, main/endlevel.c, main/escort.c, main/fireball.c,
3406 main/fuelcen.c, main/fvi.c, main/game.c, main/gamecntl.c,
3407 main/gamefont.c, main/gamemine.c, main/gamepal.c, main/gamerend.c,
3408 main/gamesave.c, main/gameseg.c, main/gameseq.c, main/hostage.c,
3409 main/kconfig.c, main/kmatrix.c, main/laser.c, main/lighting.c,
3410 main/mglobal.c, main/mission.c, main/morph.c, main/netmisc.c,
3411 main/network.c, main/newdemo.c, main/newmenu.c, main/object.c,
3412 main/paging.c, main/physics.c, main/piggy.c, main/polyobj.c,
3413 main/powerup.c, main/render.c, main/robot.c, main/slew.c,
3414 main/songs.c, main/switch.c, main/texmerge.c, main/text.c,
3415 main/titles.c, main/vclip.c, main/wall.c, main/weapon.c,
3416 maths/Makefile.am, maths/fixc.c, maths/rand.c, maths/tables.c,
3417 maths/vecmat.c, mem/mem.c, misc/args.c, misc/byteswap.c,
3418 misc/d_delay.c, misc/d_glob.c, misc/d_io.c, misc/error.c,
3419 misc/hash.c, misc/strio.c, misc/strutil.c, texmap/Makefile.am,
3420 texmap/ntmap.c, texmap/scanline.c, texmap/tmapflat.c: Makefile and
3423 * arch/dos_findfile.c, arch/dos_modex.asm, include/console.h,
3424 include/modex.h, main/collide.c, main/gamesave.c, main/gameseq.c,
3425 main/gauges.c, main/object.c, main/playsave.c, main/render.c,
3426 main/state.c, mem/mem.c, texmap/ntmap.c, texmap/tmapflat.c: Fix
3429 * include/gr.h, main/menu.c: Fullscreen toggle added to screen res
3432 * configure.in, include/pstypes.h, main/kconfig.c: Support for
3433 cross-compiling, and cygwin fixes
3435 2001-01-30 Bradley Bell <btb@icculus.org>
3437 * configure.in, arch/Makefile.am, arch/win32_findfile.c,
3438 include/pstypes.h, include/strutil.h, main/Makefile.am,
3439 misc/strutil.c, unused/win95/findfile.c: Cygwin support, using SDL.
3440 needs --without-assembler and --without-network to compile
3442 2001-01-29 Bradley Bell <btb@icculus.org>
3444 * configure.in, main/Makefile.am: Fixes to build system
3446 * main/kconfig.c: fix for non-linux joysticks
3448 * arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/digi.c,
3449 arch/dos/dosgr.c, arch/dos/dpmi.c, arch/dos/findfile.c,
3450 arch/dos/init.c, arch/dos/ipx.c, arch/dos/joy2.asm,
3451 arch/dos/joyc.c, arch/dos/joydefs.c, arch/dos/key.c,
3452 arch/dos/modex.asm, arch/dos/mouse.c, arch/dos/timer.asm,
3453 arch/dos/tweak.inc, arch/dos/vesa.c, arch/dos/vgaregs.inc,
3454 arch/include/joy.h, arch/linux/Makefile.am, arch/linux/findfile.c,
3455 arch/linux/init.c, arch/linux/ipx_bsd.c, arch/linux/ipx_lin.c,
3456 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, arch/sdl/Makefile.am,
3457 arch/sdl/init.c, arch/sdl/timer.c: Removed duplicate files
3459 * arch/Makefile.am, arch/dos_dpmi.c, arch/dos_findfile.c,
3460 arch/dos_init.c, arch/dos_ipx.c, arch/dos_modex.asm,
3461 arch/dos_timer.asm, arch/dos_tweak.inc, arch/dos_vesa.c,
3462 arch/dos_vgaregs.inc, arch/linux_findfile.c, arch/linux_init.c,
3463 arch/linux_ipx_bsd.c, arch/linux_ipx_lin.c, arch/linux_ipx_udp.c,
3464 arch/linux_net.c, arch/sdl_init.c, arch/sdl_timer.c: Fixed build
3467 * arch/dos/include/joy.h, arch/dos/include/key.h,
3468 arch/dos/include/mouse.h: Unified input headers.
3470 * arch/linux/Makefile.am, configure.in: Duplicate file removal.
3472 2001-01-28 Bradley Bell <btb@icculus.org>
3474 * conf.h.in, configure.in, arch/Makefile.am,
3475 arch/dos/include/Makefile.am, arch/include/Makefile.am,
3476 arch/include/key.h, main/Makefile.am: More header unification...
3478 * main/newdemo.c: Added <ctype.h>
3480 * arch/include/event.h, arch/include/joy.h: unified input headers.
3482 * acconfig.h, include/d_delay.h, main/Makefile.am, main/game.c:
3483 OpenGL now uses SDL-GL instead of gii
3485 * arch/include/key.h, arch/include/mouse.h: Unified arch headers
3487 2001-01-25 Bradley Bell <btb@icculus.org>
3489 * autogen.sh: use "set -e" so execution stops if something goes
3492 2001-01-24 Bradley Bell <btb@icculus.org>
3496 * Makefile.am: Add ChangeLog to dist
3500 2001-01-24 Bradley Bell <btb@icculus.org>
3502 * INSTALL, NEWS, README, cvshowto.txt: updated documentation
3504 * tools/Makefile.am, tools/cvs2cl/Makefile.am,
3505 tools/cvs2cl/cvs2cl.pl: cvs2cl for building ChangeLog from RCS
3508 * Makefile.am, acconfig.h, autogen.sh, conf.h.in, configure.in,
3509 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
3510 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
3511 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
3512 arch/dos/include/Makefile.am, 2d/Makefile.am, 3d/Makefile.am,
3513 arch/Makefile.am, arch/dos/Makefile.am,
3514 arch/dos/mm_snd/Makefile.am, arch/dos/mm_snd/include/Makefile.am,
3515 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
3516 arch/ogl/Makefile.am, arch/sdl/Makefile.am, arch/win32/Makefile.am,
3517 arch/win32/d3dframe/Makefile.am, arch/win32/include/Makefile.am,
3518 cfile/Makefile.am, iff/Makefile.am, iff/archive/Makefile.am,
3519 include/Makefile.am, main/editor/Makefile.am, main/old/Makefile.am,
3520 unused/Makefile.am, unused/bios/Makefile.am,
3521 unused/lib/Makefile.am, unused/novga/Makefile.am,
3522 unused/pa_null/Makefile.am, unused/ui/Makefile.am,
3523 unused/vga/Makefile.am, unused/vga/new/Makefile.am,
3524 unused/win95/Makefile.am, main/Makefile.am, maths/Makefile.am,
3525 misc/Makefile.am, texmap/Makefile.am: improved automake config.
3526 make dist, VPATH builds, ...
3528 * configure, Makefile.in, libtool, ltconfig, ltmain.sh,
3529 stamp-h.in, 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.in,
3530 arch/dos/Makefile.in, arch/linux/Makefile.in,
3531 arch/sdl/Makefile.in, cfile/Makefile.in, iff/Makefile.in,
3532 main/Makefile.in, maths/Makefile.in, mem/Makefile.in,
3533 misc/Makefile.in, texmap/Makefile.in: cruft removal
3535 * 2d/diff, arch/dos/sgrep.out, arch/linux/stHqFIq1, main/test.txt:
3538 * ChangeLog, NEWS: moved old ChangeLog to NEWS
3540 * configure.in, conf.h.in: moved NDEBUG to conf.h.in
3542 * main/game.c, main/kconfig.c, main/text.c: changed args_find to
3545 * main/gamecntl.c, main/inferno.c: changed args_find to FindArg,
3546 added -grabmouse option
3548 * arch/dos_init.c, arch/linux_init.c, arch/linux_ipx_udp.c,
3549 arch/linux_net.c, arch/sdl_init.c, arch/dos/init.c,
3550 arch/dos/joyc.c, arch/linux/init.c, arch/linux/ipx_udp.c,
3551 arch/linux/linuxnet.c, arch/sdl/init.c, include/args.h,
3552 main/config.c, main/hud.c, main/menu.c, main/multi.c,
3553 main/network.c, main/piggy.c, main/polyobj.c, main/slew.c,
3554 main/songs.c, misc/args.c: changed args_find to FindArg
3556 2001-01-22 Bradley Bell <btb@icculus.org>
3558 * configure, main/Makefile.am, main/Makefile.in: configuration
3561 * include/error.h, include/mono.h, main/game.c, main/gamerend.c:
3562 fix compiler warnings w/opengl
3564 * include/console.h: ggi support
3566 * arch/linux_init.c: svgalib support
3568 * Makefile.in, conf.h.in, configure, configure.in, 2d/Makefile.am,
3569 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.am,
3570 arch/Makefile.in, arch/svgalib_init.c, cfile/Makefile.in,
3571 iff/Makefile.in, main/Makefile.am, main/Makefile.in,
3572 maths/Makefile.am, maths/Makefile.in, mem/Makefile.in,
3573 misc/Makefile.in, texmap/Makefile.am, texmap/Makefile.in:
3576 * iff/iff.c, include/u_mem.h: NDEBUG fixes
3578 * main/ai.h, main/inferno.c, main/lighting.c, main/object.c,
3579 main/render.c: fix warnings and enable NDEBUG *
3580 arch/svgalib_init.c: svgalib support
3582 2001-01-22 Michael Wagener <Michael.Wagener@materna.de>
3584 * main/kconfig.c: joystick support
3586 2001-01-21 Bradley Bell <btb@icculus.org>
3588 * cvshowto.txt: new file, taken from d1x webpage
3590 * AUTHORS, README: Taking over as maintainer of d2x
3592 * main/gamecntl.c, main/inferno.c: Grab mouse with SDL/X11
3594 2001-01-20 Bradley Bell <btb@icculus.org>
3596 * configure, configure.in: Turned -Werror back off by default
3598 * README, configure, configure.in, 2d/font.c, arch/sdl_init.c,
3599 iff/iff.c, include/3d.h, include/d_io.h, main/Makefile.am,
3600 main/Makefile.in, main/bm.c, main/collide.c, main/credits.c,
3601 main/fuelcen.h, main/game.c, main/gamecntl.c, main/gamepal.c,
3602 main/gamerend.c, main/gamesave.c, main/gameseg.c, main/gameseq.c,
3603 main/gauges.c, main/kconfig.c, main/kludge.c, main/kmatrix.c,
3604 main/laser.c, main/multi.c, main/network.c, main/network.h,
3605 main/newdemo.c, main/newmenu.c, main/object.c, main/object.h,
3606 main/physics.c, main/piggy.c, main/polyobj.c, main/state.c,
3607 main/switch.c, main/titles.c, main/wall.c: Got rid of all compiler
3608 warnings, for non-OpenGL on linux, anyway...
3610 2001-01-19 Bradley Bell <btb@icculus.org>
3612 * copying: remove duplicate file
3614 * Import of d2x-0.0.9-pre1
3616 * Import of d2x-0.0.8