1 2005-02-24 Peter Hawkins <peterh@isa.net.au>
3 * arch/linux/alsadigi.c: update to alsa 1.0 API. (d1x r1.3)
5 2005-02-24 Matthew Mueller <donut@dakotacom.net>
7 * arch/ogl/gr.c: restore gamma ramp on exit since some drivers
8 don't do it automatically (eg, ati's fglrx linux driver) (d1x
11 2005-02-24 Bradley Bell <btb@icculus.org>
13 * main/movie.c: change movie Warnings to con_printf, simplify
16 2005-02-24 Chris Taylor <chris@icculus.org>
18 * 2d/pcx.c, arch/ogl/gr.c, main/config.c, main/inferno.c,
19 main/newdemo.c, include/physfsx.h, include/cfile.h, main/playsave.c,
20 main/state.c, misc/args.c: use PHYSFSX_openReadBuffered and
21 PHYSFSX_openWriteBuffered, where appropriate
23 * main/gauges.c: draw behind the shield number properly with OpenGL
25 * main/gauges.c: draw the bomb count in OpenGL, but not when a bomb
26 is selected as a secondary weapon
28 2005-02-11 Bradley Bell <btb@icculus.org>
30 * debian/control: build-dep on libphysfs-dev
32 * arch/ogl/gr.c: use GLint for arb_max_textures
34 * arch/ogl/Makefile.am: added internal.h to dist
36 * Makefile.am, arch/win32/Makefile.am: remove old files from dist
38 2005-01-25 Chris Taylor <c.taylor@student.curtin.edu.au>
40 * arch/carbon/conf.h, arch/ogl/gr.c, include/loadgl.h: on Carbon,
41 dynamically find and load the OpenGL library on carbon
43 * main/editor/macro.c: use physfs instead of non-existing cflib.h
45 * main/editor/medwall.c: use wall_close_door_num, not wall_close_door
47 * main/editor/medwall.c: include cntrlcen.h
49 * ui/barbox.c, ui/number.c: pass int*, not short* to gr_get_string_size
51 * include/ui.h, ui/barbox.c: make ui_barbox_update return void
53 * patching file ui/file.c, ui/listbox.c, file ui/mouse.c, ui/scroll.c,
54 ui/window.c: use timer_get_fixed_seconds instead of TICKER macro
56 * ui/number.c: s/inputbox/Inputbox/
58 * ui/ui.c: InstallErrorHandler() no longer exists, don't use it anymore
60 * main/bmread.c: externalize N_ObjBitmaps & remove_char, solve conflict
62 * main/editor/autosave.c, main/editor/editor.h, main/editor/group.c,
63 main/editor/kgame.c, main/editor/kmine.c, main/editor/macro.c,
64 main/gamesave.c: s/128/PATH_MAX
66 * include/pstypes.h, main/newmenu.c: clean up path/file length macros
68 * ui/inputbox.c, ui/keypad.c: use unsigned char when comparing to > 127
70 * ui/mouse.c, file ui/popup.c, ui/window.c: comment out uses of
71 mouse_set_limits and mouse_set_pos (we don't want to limit user)
73 * ui/menubar.c: specify int type for state2_alt_down
75 * main/editor/eglobal.c: remove variable New_segment (is now a macro)
77 * main/piggy.c: call bm_read_all even if EDITOR is defined
79 * main/gamesave.c: if LVL can't be found, try filename that was passed
81 * main/mission.c: ensure mission name is properly terminated
83 2005-01-24 Chris Taylor <c.taylor@student.curtin.edu.au>
85 * 2d/font.c: fix bug #2167: some characters would not display because
86 of signed/unsigned errors
88 * main/editor/editor.h: baptize the coefficients in vms_equation 'n'
90 * main/gamerend.c, main/gauges.c: fix bug #1893: fade ship and weapon
91 gauge when appropriate
93 * main/editor/kdefs.h, main/gamesave.c, main/gamesave.h: change
94 all functions in kfuncs.c to return int instead of void
96 * main/editor/ehostage.c, main/editor/eobject.c, main/editor/segment.c:
97 disable old hostage system in editor (d2 is simpler in this regard)
99 * main/wall.c, main/wall.h: move consts for WALL_IS_DOORWAY to header
101 * main/editor/info.c: only include i86.h and malloc.h ifdef DO_MEMINFO
103 * main/editor/centers.c: change curseg2p to Curseg2p
105 * main/editor/func.c: Include strutil.h in func.c (for stricmp)
107 * main/editor/macro.c: remove unused variable "length"
109 * main/editor/med.c: don't set screen mode to SM_ORIGINAL
111 * main/editor/medmisc.c: Pass both arguments to render_frame
113 * ui/barbox.c, ui/button.c, ui/checkbox.c, ui/file.c, ui/gadget.c,
114 ui/icon.c, ui/inputbox.c, ui/keypad.c, ui/keypress.c, ui/keytrap.c,
115 ui/listbox.c, ui/menu.c, ui/menubar.c, ui/message.c, ui/mouse.c,
116 ui/number.c, ui/popup.c, ui/radio.c, ui/scroll.c, ui/ui.c,
117 ui/uidraw.c, ui/userbox.c, ui/window.c: include u_mem.h and pstypes.h
118 instead of d1-style mem.h and types.h
120 * main/editor/texpage.c: do texture replacement for any mission
122 * main/editor/medwall.c: add prototype for create_removable_wall
124 * main/editor/medrobot.c: don't try to set the removed follow_path
126 2005-01-23 Jason Owen <shannara256@yahoo.com>
128 * arch/ogl/gr.c: fix bug #2085: don't print OGL extensions, since this
129 may crash printf if the list of extensions is huge
131 2005-01-23 Chris Taylor <c.taylor@student.curtin.edu.au>
133 * main/collide.c: fix bug #2140: even ifndef NETWORK do last level hack
134 only on last level of built-in mission.
136 * main/gauges.c: fix bug #2110: redraw energy/afterburner gauges
139 * arch/ogl/gr.c, include/cfile.h, main/config.c, main/newdemo.c,
140 main/playsave.c, main/state.c, misc/args.c: change cfopen to use
141 buffers (speeding it up), and use cfopen instead of
142 PHYSFS_openRead/PHYSFS_openWrite where appropriate
144 * include/nocfile.h, main/editor/kmine.c, main/editor/mine.c: make
145 sure nocfile.h and cfile.h are never both included
147 2005-01-10 Chris Taylor <c.taylor@student.curtin.edu.au>
149 * main/bmread.c, main/dumpmine.c, main/gameseq.c, main/piggy.c:
150 fix bug #1676 (filling up of OLG texture list)
152 2005-01-07 Alexander Zielke <vulture@vultures-nest.de>
154 * main/state.c: fix problems with copying/deleting save files
156 * main/automap.c: make automap fonts transparent.
158 2005-01-07 Bradley Bell <btb@icculus.org>
160 * main/menu.c: In Load Level, if there is no current mission,
163 2005-01-05 Chris Taylor <c.taylor@student.curtin.edu.au>
165 * main/gameseq.c: Free polymodel data before reloading ham file.
167 * arch/ogl/gr.c: Implement fading in ogl_urect()
169 * main/gauges.c: Draw ship before shields in HUD.
171 2004-12-23 Chris Taylor <c.taylor@student.curtin.edu.au>
173 * main/editor/centers.c: Use both ints with the robot producer
176 2004-12-23 Bradley Bell <btb@icculus.org>
178 * main/editor/centers.c, main/editor/editor.h,
179 main/editor/eswitch.c, main/editor/group.c, main/editor/med.c,
180 main/editor/meddraw.c, main/editor/medwall.c, main/editor/mine.c,
181 main/editor/seguvs.c, main/segment.h: Use macros to use Segment2s
184 2004-12-21 Chris Taylor <c.taylor@student.curtin.edu.au>
186 * main/bmread.c: don't duplicate the period in the filename
188 * main/dumpmine.c: Add function prototypes to remove warnings
190 * main/dumpmine.c, ui/window.c: Specify that two functions return
193 * main/editor/autosave.c, main/editor/curves.c,
194 main/editor/ehostage.c, main/editor/kmine.c, main/editor/med.c,
195 main/editor/medrobot.c, main/editor/mine.c: fix occurences of
198 2004-12-19 Chris Taylor <c.taylor@student.curtin.edu.au>
200 * main/editor/eobject.c, main/editor/kgame.c,
201 main/editor/segment.c, main/gameseg.h, main/physics.c: Pass the
202 extra two parameters to get_seg_masks.
204 * main/gamemine.c, main/gamemine.h, main/gamesave.c: Enable global
205 structs for mine saving functions
207 * main/inferno.c: Use PhysicsFS for making the hoard ham.
209 * main/bmread.c: add missing includes
211 * 3d/interp.c: add g3_uninit_polygon_model (doesn't do anything)
213 * main/dumpmine.c: Fix type mismatches
215 2004-12-19 Bradley Bell <btb@icculus.org>
217 * ui/Makefile.am: fix ui Makefile.am
219 * include/strutil.h, misc/strutil.c, main/bmread.c: implement
220 removeext, use it in ds_load instead of splitpath
222 2004-12-19 Chris Taylor <c.taylor@student.curtin.edu.au>
224 * include/u_mem.h: prototype for strdup with MPW
226 * main/laser.c: abort weapon fire if unable to create object
228 * include/ui.h, main/bm.c, main/dumpmine.c, main/editor/editor.h,
229 main/editor/medwall.h, main/editor/segment.c, main/gamesave.c,
230 unused/ui/icon.c: replace byte with sbyte
232 * include/func.h, ui/barbox.c, ui/button.c, ui/checkbox.c,
233 ui/file.c, ui/func.c, ui/gadget.c, ui/harderr.c, ui/icon.c,
234 ui/inputbox.c, ui/keypad.c, ui/keypress.c, ui/keytrap.c,
235 ui/listbox.c, ui/medfunc.c, ui/menu.c, ui/menubar.c, ui/message.c,
236 ui/mouse.c, ui/number.c, ui/popup.c, ui/radio.c, ui/scroll.c,
237 ui/ui.c, ui/uidraw.c, ui/userbox.c, ui/window.c,
238 unused/ui/barbox.c, unused/ui/button.c, unused/ui/checkbox.c,
239 unused/ui/file.c, unused/ui/func.c, unused/ui/func.h,
240 unused/ui/gadget.c, unused/ui/harderr.c, unused/ui/icon.c,
241 unused/ui/inputbox.c, unused/ui/keypad.c, unused/ui/keypress.c,
242 unused/ui/keytrap.c, unused/ui/listbox.c, unused/ui/medfunc.c,
243 unused/ui/menu.c, unused/ui/menubar.c, unused/ui/message.c,
244 unused/ui/mouse.c, unused/ui/number.c, unused/ui/popup.c,
245 unused/ui/radio.c, unused/ui/scroll.c, unused/ui/ui.c,
246 unused/ui/uidraw.c, unused/ui/userbox.c, unused/ui/window.c: moved
249 * ui/Makefile.am: added Makefile.am for ui
251 * main/editor/Makefile.am, main/editor/autosave.c,
252 main/editor/centers.c, main/editor/centers.h,
253 main/editor/curves.c, main/editor/eglobal.c,
254 main/editor/ehostage.c, main/editor/ehostage.h,
255 main/editor/elight.c, main/editor/eobject.c,
256 main/editor/eobject.h, main/editor/eswitch.c,
257 main/editor/eswitch.h, main/editor/fixseg.c, main/editor/func.c,
258 main/editor/group.c, main/editor/info.c, main/editor/info.h,
259 main/editor/kbuild.c, main/editor/kcurve.c, main/editor/kfuncs.c,
260 main/editor/kfuncs.h, main/editor/kgame.c, main/editor/kgroup.c,
261 main/editor/khelp.c, main/editor/kmine.c, main/editor/ksegmove.c,
262 main/editor/ksegsel.c, main/editor/ksegsize.c,
263 main/editor/ktmap.c, main/editor/kview.c, main/editor/macro.c,
264 main/editor/macro.h, main/editor/meddraw.c, main/editor/meddraw.h,
265 main/editor/medlisp.h, main/editor/medmisc.c,
266 main/editor/medmisc.h, main/editor/medrobot.c,
267 main/editor/medrobot.h, main/editor/medsel.c,
268 main/editor/medsel.h, main/editor/medwall.c, main/editor/mine.c,
269 main/editor/objpage.c, main/editor/objpage.h,
270 main/editor/seguvs.c, main/editor/texpage.c,
271 main/editor/texture.c: imported missing editor files from d1x
273 * main/Makefile.am: build dumpmine.c for editor
275 * main/editor/macro.c, ui/barbox.c, ui/button.c, ui/checkbox.c,
276 ui/gadget.c, ui/icon.c, ui/inputbox.c, ui/keypress.c,
277 ui/listbox.c, ui/menu.c, ui/menubar.c, ui/message.c, ui/mouse.c,
278 ui/number.c, ui/popup.c, ui/radio.c, ui/scroll.c, ui/ui.c,
279 ui/uidraw.c, ui/userbox.c, ui/window.c: ifdef RCS for rcsid
281 * ChangeLog-old, main/editor/autosave.c, main/editor/centers.c,
282 main/editor/centers.h, main/editor/curves.c, main/editor/editor.h,
283 main/editor/eglobal.c, main/editor/ehostage.c,
284 main/editor/ehostage.h, main/editor/elight.c,
285 main/editor/eobject.c, main/editor/eobject.h,
286 main/editor/eswitch.c, main/editor/eswitch.h,
287 main/editor/fixseg.c, main/editor/func.c, main/editor/group.c,
288 main/editor/info.c, main/editor/info.h, main/editor/kbuild.c,
289 main/editor/kcurve.c, main/editor/kdefs.h, main/editor/kfuncs.c,
290 main/editor/kfuncs.h, main/editor/kgame.c, main/editor/kgroup.c,
291 main/editor/khelp.c, main/editor/kmine.c, main/editor/ksegmove.c,
292 main/editor/ksegsel.c, main/editor/ksegsize.c,
293 main/editor/ktmap.c, main/editor/kview.c, main/editor/macro.c,
294 main/editor/macro.h, main/editor/med.c, main/editor/meddraw.c,
295 main/editor/meddraw.h, main/editor/medlisp.h,
296 main/editor/medmisc.c, main/editor/medmisc.h,
297 main/editor/medrobot.c, main/editor/medrobot.h,
298 main/editor/medsel.c, main/editor/medsel.h, main/editor/medwall.c,
299 main/editor/medwall.h, main/editor/mine.c, main/editor/objpage.c,
300 main/editor/objpage.h, main/editor/segment.c,
301 main/editor/seguvs.c, main/editor/seguvs.h, main/editor/texpage.c,
302 main/editor/texpage.h, main/editor/texture.c: Move old logs to
305 * main/editor/autosave.c main/editor/centers.c
306 main/editor/centers.h main/editor/curves.c main/editor/eglobal.c
307 main/editor/ehostage.c main/editor/ehostage.h main/editor/elight.c
308 main/editor/eobject.c main/editor/eobject.h main/editor/eswitch.c
309 main/editor/fixseg.c main/editor/func.c main/editor/group.c
310 main/editor/info.c main/editor/info.h main/editor/kbuild.c
311 main/editor/kcurve.c main/editor/kfuncs.c main/editor/kfuncs.h
312 main/editor/kgame.c main/editor/khelp.c main/editor/kmine.c
313 main/editor/ksegmove.c main/editor/ksegsel.c
314 main/editor/ksegsize.c main/editor/ktmap.c main/editor/kview.c
315 main/editor/macro.c main/editor/macro.h main/editor/meddraw.c
316 main/editor/meddraw.h main/editor/medlisp.h main/editor/medmisc.c
317 main/editor/medmisc.h main/editor/medrobot.c
318 main/editor/medrobot.h main/editor/medsel.c main/editor/medsel.h
319 main/editor/medwall.c main/editor/mine.c main/editor/objpage.c
320 main/editor/seguvs.c main/editor/seguvs.h main/editor/texpage.c
321 main/editor/texpage.h main/editor/texture.c ui/barbox.c
322 ui/button.c ui/checkbox.c ui/file.c ui/func.c ui/gadget.c
323 ui/harderr.c ui/icon.c ui/inputbox.c ui/keypad.c ui/keypress.c
324 ui/keytrap.c ui/listbox.c ui/medfunc.c ui/menu.c ui/menubar.c
325 ui/message.c ui/mouse.c ui/number.c ui/popup.c ui/radio.c
326 ui/scroll.c ui/ui.c ui/uidraw.c ui/userbox.c ui/window.c: include
327 conf.h in new editor files
329 2004-12-17 Chris Taylor <c.taylor@student.curtin.edu.au>
331 * main/state.c: open autosave file for writing, not reading
333 * main/game.c, main/gamecntl.c, main/gameseq.c, main/multi.c,
334 main/state.c, main/state.h: added fast save
336 * main/gameseq.c, main/inferno.c: force gr_update() so screens
337 always show in OpenGL
339 * 2d/font.c, 3d/rod.c: fix compiler errors in MPW w/o OpenGL
341 * misc/strutil.c: Implement strdup for MPW
343 * D2X.make, arch/carbon/conf.h: compile as a classic powerpc app
346 * misc/strutil.c: fix MPW compiler errors
348 * main/mission.c, main/mission.h: allocate mission filenames
351 2004-12-07 Chris Taylor <c.taylor@student.curtin.edu.au>
353 * 2d/font.c: Initialise the dataptr member correctly.
355 * include/mono.h: Print only mildly interesting messages to
356 stderr.txt. (revert earlier carbon changes)
358 2004-12-05 Chris Taylor <c.taylor@student.curtin.edu.au>
360 * include/physfsx.h: getRealPath uses the write directory if it
361 can't get the real directory
363 * D2X.make: remove misc/d_io.c
365 2004-12-03 Bradley Bell <btb@icculus.org>
367 * include/cfile.h, include/physfsx.h: use PATH_MAX for hog
368 pathname, ensure correct translation of path separators
370 2004-12-03 Chris Taylor <c.taylor@student.curtin.edu.au>
372 * misc/strutil.c: fix stricmp and strnicmp
374 * main/mission.c: set builtin_hogsize to 0 for the Descent 1 built
377 2004-12-02 Bradley Bell <btb@icculus.org>
379 * include/physfsx.h: use sprintf in PHYSFSX_getRealPath() because
380 I couldn't figure out why the previous code kept segfaulting under
383 * main/kconfig.c: disable call to reset_cockpit() which was
384 causing the "letterbox" bug
386 * main/inferno.c: don't die if title screens not found
388 2004-12-02 Martin Schaffner <maschaffner@gmx.ch>
390 * configure.ac: require PhysicsFS header and library
392 2004-12-02 Chris Taylor <c.taylor@student.curtin.edu.au>
394 * main/bm.c, main/piggy.c: fix cfile bugs from recent changes
396 * D2X.make: fix build on Carbon by adding digiobj.c
398 * main/mission.c: set builtin_hogsize for non-built-in missions
400 * main/mission.c: pass individual mission around instead of whole list
402 * main/mission.c: remove mission list from global memory
404 2004-12-02 Bradley Bell <btb@icculus.org>
406 * include/cfile.h, include/physfsx.h: fix RELEASE build, make sure
407 path separator gets added to hogdir
409 2004-12-01 Bradley Bell <btb@icculus.org>
411 * README, configure.ac, VisualC/d2x/d2x.dsp,
412 VisualC/d2xgl/d2xgl.dsp, VisualC/libmve/libmve.dsp,
413 VisualC/mveplayer/mveplayer.dsp, include/loadgl.h,
414 include/ogl_init.h, include/physfsx.h: Updated MSVC build, now
415 uses dynamic opengl loading
417 2004-12-01 Chris Taylor <c.taylor@student.curtin.edu.au>
419 * arch/ogl/gr.c: make write_bmp use PhysicsFS
421 * include/args.h, misc/args.c: new AppendArgs function. This
422 separates the copying of the arguments passed to main() from the
423 reading of the arguments file
425 * include/cfile.h: Use portable PHYSFSX_getRealPath function, Use
426 the flexible cfgets, Fix compiling issues in MPW.
428 * include/physfsx.h: PHYSFSX_readU8 isn't endian friendly when
429 reading into an int, so it's removed completely. PHYSFSX_getc was
430 removed, because it's only use in misc/strio.c was removed. Put
431 in PHYSFSX_getRealPath, which recognises platform-specific
432 separators and doesn't use snprintf (MPW doesn't have it). MPW
435 * main/inferno.c: Remove use of open_movie_file. Read the
436 arguments file from the base directory, if there is one. Set up
437 D2X's write directory, including replacing any tilde at the start
438 of the path (if there is one) with the string returned by
439 PHYSFS_getUserDir(). This applies to all platforms. On Unix the
440 default is still ~/.d2x. Check if the write directory has to be
441 created. Read the arguments file in this write directory if there
442 is one. If there's still no write directory, set it to the base
443 directory. Won't set it to the current directory if this fails,
444 because of the issue of which character to use for which platform.
446 * main/playsave.c: Use PHYSFS_readSLE32 instead of
447 PHYSFS_readULE32 due to compiling issues in MPW. Use
448 cfile_read_short instead of PHYSFS_readULE16 because of both
449 compiling and endian issues. cfile_read_byte instead of
450 PHYSFSX_readU8. Write a dummy structure instead of seeking when
451 NETWORK isn't defined
453 * D2X.make: Don't compile cfile.c on Mac OS 9.
455 * README: add PhysicsFS to the required 'tools' in README, and
456 instructions for building in MPW.
458 * include/cfile.h: Make cfopen into an inline, where a read buffer
459 is set up. This speeds up loading significantly.
461 2004-12-01 Bradley Bell <btb@icculus.org>
463 * include/physfsx.h, include/strio.h, main/cntrlcen.c,
464 main/inferno.c, main/newmenu.c, misc/args.c, misc/strio.c: more
467 * main/newmenu.c: fix player file deletion
469 * include/physfsx.h: fix statfs includes for OS X
471 * main/inferno.c, main/network.c: misc physfs conversions
473 * arch/linux/Makefile.am, arch/linux/findfile.c,
474 arch/win32/Makefile.am, arch/win32/findfile.c,
475 include/findfile.h, main/kludge.c, main/mission.c,
476 main/newmenu.c, main/piggy.c: get rid of findfile stuff
478 * main/gameseq.c, main/menu.c, main/newmenu.c: improved demo/plr
481 * main/state.c: improve savegame load/save
483 * main/movie.c: make -nomovies friendlier
485 * 2d/pcx.c, include/physfsx.h: use physfs for writing pcx files
487 * include/d_io.h, include/physfsx.h, main/inferno.c,
488 main/newdemo.c, main/scores.c, misc/Makefile.am, misc/d_io.c: get
491 * main/scores.c: use physfs for scores file
493 * main/playsave.c: improve player loading
495 * main/movie.c: improve movie loading
497 * main/mission.c: improve mission loading
499 * main/ai.c, main/ai.h, main/gameseq.c, main/newmenu.c,
500 main/state.c: use physfs for savegames
502 * README: minor update
504 * main/newdemo.c: use physfs for demos
506 * include/physfsx.h: added PHYSFSX_rename function
508 * main/gameseq.c, main/mission.c, main/movie.c: make movies use
509 physfs/rwops, add libmve callbacks
511 * include/physfsrwops.h, misc/Makefile.am, misc/physfsrwops.c:
512 added physfsrwops stuff
514 * include/cfile.h: added cfile_close wrapper
516 * main/mission.c, main/newmenu.c: use PHYSFS to load missions,
519 * include/ignorecase.h, misc/Makefile.am, misc/ignorecase.c: added
522 * main/config.c: use physfs to read config file
524 * include/physfsx.h: added gets and puts functions
526 * include/cfile.h: correct seek return value
528 * main/config.c, main/playsave.c: use physfs to write
531 * include/physfsx.h: added my physfs extensions
533 * main/inferno.c: physfs initialization stuff
535 * configure.ac: add check for physfs lib
537 * include/cfile.h: made cfile into a wrapper for physfs
539 * main/mission.c, main/movie.c, main/newdemo.c, main/newmenu.c:
540 disabled althogdir stuff (shouldn't be needed w/physfs)
542 * Makefile.am, cfile/.cvsignore, cfile/Makefile.am, cfile/cfile.c,
543 configure.ac: drop cfile stuff
545 2004-11-30 Chris Taylor <c.taylor@student.curtin.edu.au>
547 * D2X.make: Don't use D2XFolder, because the userdir can now be
548 specified in Mac OS 9. Putting it in the source code folder is
549 more convenient. Turn debugging on. Don't compile old files,
550 compile new ones. Add the PhysicsFS library.
552 * iff/iff.c: Get rid of MIN redefinition.
554 * main/bm.c, main/piggy.c: Assign result of cfilelength to an int,
555 MPW doesn't like switches of long longs
557 2004-11-30 Bradley Bell <btb@icculus.org>
559 * .cvsignore, 2d/.cvsignore, 3d/.cvsignore, arch/.cvsignore,
560 arch/dos/.cvsignore, arch/ggi/.cvsignore, arch/linux/.cvsignore,
561 arch/ogl/.cvsignore, arch/sdl/.cvsignore, arch/svgalib/.cvsignore,
562 arch/win32/.cvsignore, debian/.cvsignore, iff/.cvsignore,
563 libmve/.cvsignore, main/.cvsignore, main/editor/.cvsignore,
564 maths/.cvsignore, mem/.cvsignore, misc/.cvsignore,
565 texmap/.cvsignore, utilities/.cvsignore: added stuff to .cvsignore
567 2004-11-28 Bradley Bell <btb@icculus.org>
569 * arch/sdl/digi.c: kludge to keep from hanging on MinGW
571 * arch/sdl/digi.c: use d2src system for persistent sounds
573 * arch/sdl/digi.c, main/digi.h: original prototype in d2src is
576 * arch/sdl/digi.c, arch/win32/midi.c, main/Makefile.am,
577 main/digiobj.c, main/digi.h, main/kludge.c, main/old/digiobj.c:
578 ripped object stuff out of digi.c, now using digiobj.c. get rid of
579 a bunch of kludges, sound should be more true to original game now
581 * acinclude.m4, cygconf: put sdl.m4 in acinclude.m4, to make
584 2004-11-27 Bradley Bell <btb@icculus.org>
586 * main/text.c, main/text.h, main/titles.c: added function to
587 properly decode multi-line strings
589 * Makefile.am, arch/sdl/digi.c, arch/win32/Makefile.am,
590 arch/win32/hmpfile.c, arch/win32/midi.c, main/kludge.c: enabled
593 * main/bm.c, main/polyobj.c: better fix for model data freeing bug
595 * main/inferno.c: enable logo screens for shareware/oem
597 2004-11-26 Bradley Bell <btb@icculus.org>
599 * main/mission.c, main/titles.c: fix d1 briefing glitches
601 * main/game.c: free up cpu by not calling timer_delay so many
602 times (fixes Bug 2034)
604 * main/gameseq.c: enable briefing screens for mac shareware
606 * 2d/bitblt.c: disable Assert so the credits work in opengl (gl
607 doesn't care if it draws offscreen, I guess)
609 * main/credits.c: reduce flickering in credits w/opengl
611 2004-11-25 Bradley Bell <btb@icculus.org>
613 * 2d/font.c: get rid of clipping in ogl_internal_string, causes
614 garbage on windows for some reason.
616 * 2d/font.c: fixed opengl menu font bug, caused by doing
617 arithmetic on signed chars.
619 2004-11-23 Bradley Bell <btb@icculus.org>
621 * debian/control: depend on libsdl1.2-dev instead of libsdl-dev
623 2004-11-22 Bradley Bell <btb@icculus.org>
625 * configure.ac, arch/include/joy.h, arch/linux/joydefs.c,
626 arch/linux/joystick.c, arch/linux/include/joystick.h,
627 arch/sdl/joy.c, main/kconfig.c: Fix sdl joystick axis problem, all
628 arch use global variable joy_num_axes
630 2004-11-19 Chris Taylor <c.taylor@student.curtin.edu.au>
632 * main/gamemine.c, main/piggy.c: compile again on older C compilers
634 * main/polyobj.c: don't corrupt model_data, so it can be freed properly
636 * main/gameseq.c, main/mission.c, main/mission.h: for enhanced (like
637 Vertigo) missions, load add-on ham file at every load, not only the 1st
639 * main/bm.ch: fix bug where loading a hxm would affect other levels too
641 * main/fireball.c: don't Int3() every time explosions don't look best
643 2004-11-16 Chris Taylor <c.taylor@student.curtin.edu.au>
645 * arch/carbon/findfile.c: fix Mac OS 9 bug with missions > 12 chars
647 2004-11-14 Chris Taylor <c.taylor@student.curtin.edu.au>
649 * arch/ogl/ogl.c: make Mac OS 9 Voodoo display textures
651 * arch/ogl/ogl.c: make Mac OS X OpenGL verify textures
653 2004-10-30 Martin Schaffner <maschaffner@gmx.ch>
655 * main/gamemine.c, main/piggy.c: read descent 1 textures also from
656 shareware version of descent.hog. This is not yet bug-free
658 2004-10-30 Chris Taylor <c.taylor@student.curtin.edu.au>
660 * main/network.c: fix crash introduced with previous change
662 2004-10-24 Chris Taylor <c.taylor@student.curtin.edu.au>
664 * main/gameseq.c, main/gameseq.h, main/mission.c, main/mission.h,
665 main/titles.c, main/titles.h: move all mission stuff to mission.{c,h},
666 make mission structre memory allocated
668 2004-10-23 Martin Schaffner <maschaffner@gmx.ch>
670 * main/Makefile.am, main/inferno.c, main/credits.c, main/endlevel.c,
671 main/bmread.c, main/titles.c, main/compbit.h, main/text.c,main/text.h,
672 VisualC/d2x/d2x.dsp, VisualC/d2xgl/d2xgl.dsp, VisualCE/d2x/d2x.vcp:
673 delete file compbit.h, move functionality to text.c, modify all
674 previous users of compbit.h to use existing function in text.h
676 * main/inferno.c: remove warning created by the fix for the cfgets
679 * main/bmread.c: add comment
681 2004-10-23 Chris Taylor <c.taylor@student.curtin.edu.au>
683 * cfile/cfile.c: declare variable on top of block
685 * main/menu.c, main/mission.c, main/mission.h, main/multi.c,
686 main/multi.h, main/network.c: move mission list handling functionality
687 to mission.c, remove unnecessary load_mission calls in menu.c
689 * main/game.c: remove unnecessary build_mission_list call
691 * main/mission.c, main/mission.h: correct comments about anarchy-only
693 * main/mission.h, main/network.c, main/playsave.c, main/state.c:
694 remove explicit uses of mission list
696 2004-10-21 Martin Schaffner <maschaffner@gmx.ch>
698 * libmve/mveplay.c: make it compile on Cygwin
700 2004-10-14 Chris Taylor <c.taylor@student.curtin.edu.au>
702 * main/config.c: fix bug uncovered by having fgets cut off ending \n
704 * main/text.c: fix crash on Mac OS X, probably fix bug 738
706 * include/mono.h: add mprintf support for carbon (Mac OS 9)
708 2004-10-09 Martin Schaffner <maschaffner@gmx.ch>
710 * main/automap.c, main/cntrlcen.c, main/collide.c, main/endlevel.c,
711 main/gamerend.c, main/gameseq.c, main/mission.h, main/titles.c:
712 use new macros PLAYING_BUILTIN_MISSION and EMULATING_D1 for accessing
713 information about the current mission, for easier code refactorisation.
715 * cfile/cfile.c: correct warnings caused by change of 2004-09-30
717 * main/gamemine.c, main/piggy.c: fix bug 1675:
718 use better d2 textures if d1 hog is present but not loadable
720 2004-09-30 Martin Schaffner <maschaffner@gmx.ch>
722 * cfile/cfile.c: simplify, reduce number of global vars
724 2004-09-05 Chris Taylor <c.taylor@student.curtin.edu.au>
726 * main/gameseg.c: fix bugfix of 2004-05-15
728 2004-08-29 Chris Taylor <c.taylor@student.curtin.edu.au>
730 * cfile/cfile.c: change macify_dospath to macify_posix_path for carbon
732 * cfile/cfile.c, main/config.c, main/credits.c, main/endlevel.c,
733 main/gamesave.c, main/inferno.c, main/mission.c, main/songs.c:
734 cfgets now always copies the terminating character to the dest buffer.
735 This fixes a bug that occured when reading cmd line args from d2x.ini
737 2004-08-29 Martin Schaffner <maschaffner@gmx.ch>
739 * ChangeLog-old, main/editor/med.c, main/editor/segment.c:
740 move more old change logs into ChangeLog-old
742 2004-08-28 Chris Taylor <c.taylor@student.curtin.edu.au>
743 and Martin Schaffner <maschaffner@gmx.ch>
745 * 2d/2dsline.c, 2d/bitblt.c, 2d/bitmap.c, 2d/clip.h, 2d/ibitblt.c
746 2d/linear.asm, 2d/palette.c, 2d/pcx.c, 2d/rle.c, 2d/scale.c
747 2d/scalea.asm, 3d/clipper.h, 3d/globvars.c, 3d/globvars.h
748 3d/instance.c, 3d/interp.c, 3d/matrix.c, 3d/points.c, 3d/rod.c
749 3d/setup.c, ChangeLog, arch/dos/bak/ipx.c, arch/dos/ipx.c
750 arch/dos/ipx.h, arch/dos/joyc.c, arch/dos/joydefs.c, arch/dos/key.c
751 arch/dos/mono.c, arch/dos/mono.h, arch/dos/mouse.c
752 arch/include/joy.h, arch/win32/include/key.h
753 arch/win32/include/mouse.h, arch/win32/mouse.c, cfile/cfile.c
754 iff/iff.c, include/3d.h, include/args.h, include/byteswap.h
755 include/cfile.h, include/error.h, include/gr.h, include/grdef.h
756 include/ibitblt.h, include/iff.h, include/ipx.h, include/palette.h
757 include/pcx.h, include/pstypes.h, include/rle.h, include/texmap.h
758 include/timer.h, include/u_dpmi.h, include/vecmat.h, main/ai.c
759 main/ai.h, main/ai2.c, main/aipath.c, main/aistruct.h, main/automap.c
760 main/automap.h, main/bm.c, main/bm.h, main/bmread.c, main/cntrlcen.c
761 main/cntrlcen.h, main/collide.c, main/collide.h, main/compbit.h
762 main/config.c, main/config.h, main/controls.c, main/controls.h
763 main/credits.c, main/credits.h, main/desc_id.h, main/digi.h
764 main/dumpmine.c, main/editor/medwall.h, main/editor/seguvs.h
765 main/effects.c, main/effects.h, main/endlevel.c, main/endlevel.h
766 main/escort.c, main/fireball.c, main/fireball.h, main/fuelcen.c
767 main/fuelcen.h, main/fvi.c, main/fvi.h, main/game.c, main/game.h
768 main/gamefont.c, main/gamefont.h, main/gamemine.c, main/gamemine.h
769 main/gamesave.c, main/gamesave.h, main/gameseg.c, main/gameseg.h
770 main/gameseq.c, main/gameseq.h, main/gauges.c, main/gauges.h
771 main/hostage.c, main/hostage.h, main/hud.c, main/inferno.c
772 main/joydefs.c, main/joydefs.h, main/kconfig.c, main/kconfig.h
773 main/kmatrix.c, main/kmatrix.h, main/laser.c, main/laser.h
774 main/lighting.c, main/lighting.h, main/menu.h, main/mglobal.c
775 main/mission.c, main/mission.h, main/modem.h, main/morph.c
776 main/morph.h, main/multi.h, main/multibot.h, main/netmisc.c
777 main/netmisc.h, main/network.h, main/newdemo.c, main/newdemo.h
778 main/newmenu.c, main/newmenu.h, main/object.c, main/object.h
779 main/paging.c, main/paging.h, main/physics.c, main/physics.h
780 main/piggy.c, main/piggy.h, main/player.h, main/playsave.c
781 main/playsave.h, main/polyobj.c, main/polyobj.h, main/powerup.c
782 main/powerup.h, main/render.c, main/render.h, main/robot.c
783 main/robot.h, main/scores.c, main/scores.h, main/screens.h
784 main/segment.h, main/segpoint.h, main/slew.c, main/slew.h
785 main/songs.c, main/songs.h, main/sounds.h, main/state.c
786 main/state.h, main/switch.c, main/switch.h, main/terrain.c
787 main/terrain.h, main/texmerge.c, main/texmerge.h, main/text.c
788 main/text.h, main/textures.h, main/titles.c, main/titles.h
789 main/vclip.c, main/vclip.h, main/wall.c, main/wall.h, main/weapon.c
790 main/weapon.h, maths/fixc.c, maths/tables.c, maths/vecmat.c
791 maths/vecmata.asm, misc/args.c, misc/error.c, texmap/ntmap.c
792 texmap/scanline.c, texmap/scanline.h, texmap/texmapl.h
793 texmap/tmap_flt.asm, texmap/tmap_inc.asm, texmap/tmap_lin.asm
794 texmap/tmap_ll.asm, texmap/tmap_per.asm, texmap/tmapfade.asm
796 move old per-file change logs into new file ChangeLog-old
798 2004-08-28 H. Jones <kasxavulpo-dev@yahoo.com>
800 * arch/ogl/ogl.c: enable -gl_mipmap switch
802 2004-08-28 Chris Taylor <c.taylor@student.curtin.edu.au>
804 * arch/carbon/descent.r: swap min and max size to correct places
806 * arch/carbon/findfile.c: implement findfile for Mac OS Carbon
808 2004-08-06 Chris Taylor <c.taylor@student.curtin.edu.au>
810 * main/gamesave.c: fix a bug introduced with the change of 2004-06-26
812 * cfile/cfile.c: add mkdir for carbon, and support files ending in 0x0d
814 2004-08-06 Chris Taylor <c.taylor@student.curtin.edu.au>
816 * include/strio.h, include/strutil.h, misc/args.c, misc/strio.c,
817 misc/strutil.c: d2x can now handle any line ending when reading d2x.ini
819 * arch/ogl/gr.c, cfile/cfile.c, main/movie.c: make d2x compile (but not
820 link) on MPW on Mac OS 9 (carbon)
822 * include/mono.h: disable mprintf on carbon to avoid significant bloat
824 * include/error.h: on Mac OS 9 and X, define Int3 to be a Debugger
826 2004-08-04 Chris Taylor <c.taylor@student.curtin.edu.au>
828 * include/ogl_init.h: Include glu.h on OS X, it is sometimes necessary
830 2004-08-02 Martin Schaffner <maschaffner@gmx.ch>
832 * include/pstypes.h: Now, I correctly applied Chris Taylor's patch
834 2004-08-01 Chris Taylor <c.taylor@student.curtin.edu.au>
836 * 2d/font.c, arch/ogl/gr.c, arch/ogl/ogl.c, mem/mem.c,
837 include/d_io.h, include/pstypes.h, include/u_dpmi.h,
838 libmve/mvelib.c, libmve/mveplay.c, main/cntrlcen.c, main/gameseq.c,
839 main/movie.c, main/newmenu.c, main/playsave.c, main/songs.c,
840 main/state.c, main/text.c: add "#ifdef macintosh" for carbon target
842 * D2X.make, arch/include/gui.h, arch/carbon/gui.c, arch/carbon/conf.h,
843 arch/carbon/findfile.c, arch/carbon/SDL_main.c, arch/carbon/descent.r:
844 new files for supporting compilation with MPW for carbon (Mac OS 9)
846 * include/strutil.h, misc/strutil.c: add str(n)icmp for carbon
848 * main/playsave.c: do not seek while writing, carbon does not like it
850 * arch/ogl/gr.c: use portable CFILE instead of POSIX file in write_bmp
852 * cfile/cfile.c: use portable ffilelength in cfile_size
854 * 2d/bitblt.c, 2d/font.c, 2d/rle.c, arch/ogl/gr.c, iff/iff.c,
855 main/inferno.c, main/kconfig.c, main/multi.c, main/multibot.c,
856 main/netmisc.c, main/newdemo.c, mem/mem.c: avoid assigments between
857 unsigned and signed char, MPW does not like these
859 2004-06-26 Chris Taylor <c.taylor@student.curtin.edu.au>
861 * main/gamemine.c, main/gamemine.h, main/gamesave.c: remove some
864 2004-06-01 Bradley Bell <btb@icculus.org>
866 * libmve/mve_main.c: cast malloc function pointer
868 * MVEPlayer-Info.plist, d2x.xcode/project.pbxproj: added MVEPlayer
869 target to XCode project
871 2004-05-31 Bradley Bell <btb@icculus.org>
873 * include/pstypes.h: fix accidental solaris breakage
875 * main/object.c: fix crash caused by death-cam code
877 * d2x-Info.plist, d2xgl-Info.plist, d2x.xcode/project.pbxproj:
878 XCode project simplifications, network enabled
880 * 2d/pixel.c, arch/ogl/ogl.c, include/pstypes.h,
881 include/strutil.h, libmve/mveplay.c: XCode compilability fixes
883 * Info.plist.in, Makefile.am, configure.ac: remove old OSX bundle
886 * English.lproj/InfoPlist.strings, d2x-Info.plist,
887 d2xgl-Info.plist, arch/cocoa/SDLMain.h, arch/cocoa/SDLMain.m,
888 d2x.xcode/project.pbxproj: added XCode project files
890 2004-05-22 Bradley Bell <btb@icculus.org>
892 * configure.ac, arch/ogl/ogl.c, misc/Makefile.am: make libpng
895 * rpm/d2x.spec.in: Changed descriptions
897 2004-05-22 Matthew Mueller <donut@dakotacom.net>
899 * arch/ogl/gr.c: fix compile when GL_NV_register_combiners isn't
902 * arch/win32/digi.c: fix strict-aliasing errors (d1x r1.13)
904 * arch/win32/digi.c, arch/win32/key.c: Fix mismatched arg types in
905 the win32 code (d1x r1.8, key_arch.c r1.2)
907 * arch/ogl/sdlgl.c, arch/ogl/wgl.c, main/inferno.c: made opengl
908 use 32bpp screen mode by default, add option to use 16bpp (d1x
911 * arch/ogl/ogl.c: allow for texture dimensions of 1, and fix ogl
912 replacement texture paletted->rgb conversion alpha problem (d1x
915 * arch/ogl/ogl.c, include/pngfile.h, main/piggy.c, main/piggy.h,
916 misc/Makefile.am, misc/pngfile.c: add opengl replacement texture
917 support (requires libpng and zlib) (d1x r1.42, r1.1, r1.10, r1.4,
920 * arch/ogl/gr.c, include/loadgl.h: fix win32
921 GL_NV_register_combiners build stuff (d1x r1.39, r1.7)
923 * arch/ogl/gr.c, arch/ogl/ogl.c, include/loadgl.h,
924 include/ogl_init.h, main/render.c: opengl hardware
925 super-transparency support using GL_NV_register_combiners (d1x
926 r1.38, r1.41, r1.6, r1.26, r1.7)
928 2004-05-22 Bradley Bell <btb@icculus.org>
930 * arch/ogl/internal.h, include/gr.h, include/ogl_init.h: function
933 2004-05-22 Matthew Mueller <donut@dakotacom.net>
935 * 2d/font.c, arch/ogl/gr.c, arch/ogl/internal.h, arch/ogl/ogl.c,
936 include/ogl_init.h: use GL_RGB for non-transparent textures, and
937 fix fonts not having transparent flag set (wouldn't get paletted)
938 (d1x r1.15, r1.37, r1.40, r1.25)
940 * arch/ogl/ogl.c: don't try to use paletted textures with
941 mipmapping since gluBuild2DMipmaps can't handle it (d1x r1.39)
943 * arch/ogl/gr.c, arch/ogl/ogl.c, include/loadgl.h,
944 include/ogl_init.h: add ogl paletted texture support (d1x r1.36,
947 * 2d/font.c: memset ogl font bitmap data since the copy function
948 leaves some (unused) parts uninitialized, which aggravates
951 * arch/win32/joyhh.c: fix phantom hat when used with a joystick
952 without one, since the code ignored the JOYCAPS_HASPOV flag (d1x
955 * arch/ogl/gr.c: fix possibility of saving incomplete .tga
956 screenshots if the entire thing wasn't written in one call to
959 * arch/win32/digi.c: fix persistent sounds (fans, etc) volume/pan
960 info not being updated on win32 (d1x r1.11)
962 * arch/win32/digi.c: remove some redundancy by not needing to do
963 SoundSlots[i].playing = 0; in addition to DS_release_slot. Also
964 clean up some indenting of DS_release_slot calls. And make
965 DS_release_slot return 1 when a sound is already not playing, in
966 addition to when a sound was killed. (d1x r1.10)
968 * arch/linux/joystick.c: fix crash/hang when using -nojoystick in
969 linux version (d1x r1.5)
971 * main/kconfig.c: make next axis config key skip currently
972 allocated axes (d1x r1.11)
974 2004-05-22 David Cleaver <wraithx@morpheus.net>
976 * main/kconfig.c: joy configuration next axis key from WraithX
979 2004-05-22 Bradley Bell <btb@icculus.org>
981 * main/game.c, main/inferno.c: typo
983 2004-05-21 Matthew Mueller <donut@dakotacom.net>
985 * main/game.c, main/game.h, main/inferno.c: make rear view
986 leave_time variable with -rearviewleavetime argument (d1x r1.25,
989 2004-05-22 Martin Schaffner <maschaffner@gmx.ch>
991 * main/inferno.c: change -udp documentation to d2x behaviour
993 2004-05-21 Bradley Bell <btb@icculus.org>
995 * include/gr.h: added missing define for menu fullscreen toggle
997 2004-05-21 Matthew Mueller <donut@dakotacom.net>
999 * arch/dos/joyc.c, arch/linux/joystick.c: use JOY_NUM_AXES instead
1000 of 4 in joy_(get|set)_cal_vals (d1x r1.3, r1.4)
1002 2004-05-21 Steven Mueller <diffusor@ugcs.caltech.edu>
1004 * arch/include/joy.h, arch/linux/joydefs.c, arch/linux/joystick.c,
1005 arch/linux/include/joystick.h: patch from Steven Mueller for using
1006 more than 4 joystick devices in linux (d1x r1.3, r1.3, r1.3)
1008 2004-05-21 Victor Rachels <sekmu@tisiphone.dhs.org>
1010 * main/fvi.c, main/gameseg.c, main/gameseg.h, main/object.c,
1011 main/physics.c, main/render.c, main/wall.c: file-line for segfault
1012 info (d1x r1.3, r1.5, r1.3, r1.4, r1.3, r1.5, r1.2)
1014 * arch/win32/digi.c: digisound fixes (d1x r1.7)
1016 2004-05-21 Bradley Bell <btb@icculus.org>
1018 * main/inferno.c: added -udp documentation from d1x
1020 2004-05-20 Bradley Bell <btb@icculus.org>
1022 * VisualC/d2xgl/d2xgl.dsp: don't need texmappers for OpenGL
1024 2004-05-20 David Cleaver <wraithx@morpheus.net>
1026 * main/controls.c, main/gamecntl.c, main/kconfig.c,
1027 main/kconfig.h, main/object.c: death-cam from WraithX (d1x r1.3,
1028 game.c r1.21, r1.6, r1.4, r1.3)
1030 2004-05-20 Bradley Bell <btb@icculus.org>
1032 * main/inferno.c: document -ihaveabrokenmouse
1034 2004-05-20 Matthew Mueller <donut@dakotacom.net>
1036 * arch/dos/vesa.c: dos gcc 2.95 asm fixes (d1x r1.2)
1038 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
1040 * arch/dos/init.c, arch/dos/mouse.c: added new arg and printfs for
1041 mouse driver problems (d1x r1.2, r1.2)
1043 2004-05-20 Matthew Mueller <donut@dakotacom.net>
1045 * main/newmenu.c: increased MESSAGEBOX_TEXT_SIZE to fix netgame
1046 join list score crash (d1x r1.8)
1048 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
1050 * main/fvi.c, main/gameseg.c, main/gameseg.h, main/physics.c:
1051 added debug info for illegal side type (d1x r1.2, r1.4, r1.2,
1054 2004-05-20 Bradley Bell <btb@icculus.org>
1056 * arch/ogl/gr.c, main/menu.c: fix a couple of defines
1058 * main/inferno.c: integrated some niceautomap stuff from d1x
1060 2004-05-20 Matthew Mueller <donut@dakotacom.net>
1062 * arch/win32/joyhh.c: fixed the config bug where it'd always put
1063 in some weird axis (d1x r1.3)
1065 * arch/win32/init.c: set win32 icon to icon from resource file
1068 * arch/win32/key.c: win32: fixed space key not working in messages
1071 2004-05-20 Bradley Bell <btb@icculus.org>
1073 * texmap/Makefile.am, texmap/scanline.c: don't need texmappers for
1076 2004-05-20 Matthew Mueller <donut@dakotacom.net>
1078 * main/inferno.c: document -gl_refresh (d1x r1.20)
1080 * arch/win32/joyhh.c, arch/win32/mouse.c: w32: check
1081 -no(mouse|joystick) within respective _init() funcs (d1x r1.2,
1084 * arch/win32/win32.c: fixed win32 gr_*_mode funcs that I forgot to
1085 change the arg type for (d1x r1.5)
1087 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
1089 * arch/win32/digi.c: altsounds (d1x r1.6)
1091 2004-05-20 Matthew Mueller <donut@dakotacom.net>
1093 * arch/win32/digi.c: fixed a major memory leak and removed a bit
1094 of redundancy (d1x r1.5)
1096 * arch/win32/digi.c: call digi_reset_digi_sounds in digi_close to
1097 fix crashing (d1x r1.4)
1099 * arch/win32/digi.c: win32's digi_start_sound was not calling
1100 DS_release_slot after setting .playing=0, resulting in a
1101 memleak. Thanks to Stefan Ring for catching this (d1x r1.9)
1103 * arch/win32/joyhh.c: remove joySetCapture in win32 joystick code,
1104 apparently it was somehow causing some joysticks (Sidewinder
1105 Precision 2) to only turn when the stick was moving, but not when
1106 at turned but held stationary. And it was completely unused
1107 anyway. Thanks to Stefan Ring for (somehow) finding this (d1x
1110 * main/game.c: add alt+enter to toggle fullscreen (in addition to
1111 previous key combos (d1x r1.29)
1113 * arch/ogl/wgl.c: minor cleanup, use same for loop for filling r,
1114 g, and b values (d1x r1.15)
1116 * arch/ogl/gr.c: fix funky ogl gammaramp palette when getting hit
1117 sometimes (didn't handle negative palette steps) (d1x r1.34)
1119 * arch/ogl/ogl.c: add caching of weapon inner models, screen
1120 shatter effects, robot explosions and weapons, and some more
1121 always present stuff. Also clean up ogl_cache_weapon_textures
1122 calling. (d1x r1.37)
1124 2004-05-20 Bradley Bell <btb@icculus.org>
1126 * main/kludge.c, main/game.c: move gr_renderstats and
1127 gr_badtexture back to game.c
1129 2004-05-20 Matthew Mueller <donut@dakotacom.net>
1131 * arch/ogl/ogl.c, include/gr.h, main/inferno.c: add -renderstats
1132 command-line arg to activate RENDERSTATS (d1x r1.36, r1.15, r1.33)
1134 * arch/ogl/ogl.c: fix last commit (d1x r1.35)
1136 * arch/ogl/ogl.c: add RENDERSTATS counter for number of textures
1137 loaded after texture caching stage (d1x r1.34)
1139 * arch/ogl/ogl.c: use GL_INDEX_BITS to get bpp for color buffer
1140 for renderstats (d1x r1.33)
1142 2004-05-19 Matthew Mueller <donut@dakotacom.net>
1144 * arch/ogl/gr.c, arch/ogl/ogl.c, include/ogl_init.h,
1145 main/inferno.c: add anisotropic texture filtering suport (d1x
1146 r1.33, r1.32, r1.23, r1.32)
1148 * arch/ogl/ogl.c: make RENDERSTATS show size of color/depth buffer
1151 * arch/ogl/gr.c, arch/ogl/ogl.c, include/loadgl.c,
1152 include/ogl_init.h: utilize hardware multitexturing support if
1153 possible (requires GL_NV_texture_env_combine4 extension) (d1x
1154 r1.32, r1.30, r1.4, 1.22)
1156 * arch/ogl/glx.c: add ogl_setbrightness_internal stub for glx (d1x
1159 * arch/ogl/wgl.c: implement SetGammaRamp on WGL (d1x r1.14)
1161 * arch/ogl/gr.c, arch/ogl/internal.h, arch/ogl/sdlgl.c,
1162 arch/ogl/wgl.c, include/ogl_init.h: implement brightness/palette
1163 effects in OGL using SetGammaRamp, much faster than the hack that
1164 was being used. currently SDL only (though not too hard to add to
1165 WGL, not as easy as sdl) (d1x r1.31, r1.3, r1.13, r1.21)
1167 * main/menu.c: allow arbitrary (custom) resolution entry in
1168 change_res menu (d1x r1.14)
1170 2004-05-19 Bradley Bell <btb@icculus.org>
1172 * main/game.c, main/game.h, main/inferno.c, main/menu.c: inserted
1173 d1x-style res change menu (mostly works)
1175 * misc/args.c: use strnicmp instead of strncasecmp
1177 2004-05-19 Matthew Mueller <donut@dakotacom.net>
1179 * arch/ogl/gr.c, main/inferno.c: add -gl_trilinear OGL
1180 command-line option (d1x r1.27)
1182 * main/inferno.c: restore inferno.c initialization of
1183 screen_compatible and use_double_buffer to 'normal' values, broken
1184 long long ago in one of the high res menu patches (d1x r1.30)
1186 * include/args.h, main/inferno.c, misc/args.c: allow arbitrary
1187 resolutions to be specified on command line (d1x r1.2, r1.29,
1188 r1.4) -- doesn't work yet
1190 * arch/linux/hmiplay.c: needs to include args.h now (d1x r1.9)
1192 * arch/linux/hmiplay.c: implement -nomusic for linux hmiplay (d1x
1195 * arch/linux/hmiplay.c: correct linux hmiplay handling of midi 0
1196 volume song stop/starting (d1x r1.7)
1198 2004-05-18 Matthew Mueller <donut@dakotacom.net>
1200 * arch/linux/hmiplay.c: remove needless sleep on linux hmiplay
1203 * arch/ogl/gr.c: fix off by .5 errors in ogl_upixelc and
1204 ogl_ulinec (d1x r1.29)
1206 * arch/ogl/ogl.c: fix ogl gr_ucircle (d1x r1.29)
1208 * arch/ogl/gr.c: fix off-by-one error in ogl_urect, right and
1209 bottom are inclusive not exclusive (d1x r1.28)
1211 * arch/ogl/ogl.c, include/ogl_init.h, main/polyobj.c: fix briefing
1212 spinning robot display in OGL (d1x r1.28, r1.20, r1.2)
1214 * arch/sdl/digi.c: fix typo
1216 * main/state.c: fix savegame thumbnail saving in OGL (d1x r1.6)
1218 * arch/win32/init.c, arch/win32/win32.c: move win32 window
1219 creation code from arch_init_start into arch_init to fix weirdness
1220 with --help (d1x r1.5, r1.6)
1222 * arch/linux/hmiplay.c: apply patch from bluecow to fix hmiplay
1223 sync issues and lack of midi reset (d1x r1.5)
1225 * arch/sdl/digi.c: fix crash on exit if sounds are still playing
1228 * arch/ogl/wgl.c, arch/win32/mouse.c, misc/d_io.c: Fix mismatched
1229 arg types in the win32 code (d1x r1.12, r1.7, r1.2)
1231 * arch/linux/hmiplay.c: fix problems with msgbuf struct not being
1234 * arch/linux/hmiplay.c: updated SDL include path (d1x r1.3)
1236 2004-05-18 Bradley Bell <btb@icculus.org>
1238 * include/vecmat.h: comments/formatting
1240 2004-05-18 Martin Schaffner <maschaffner@gmx.ch>
1242 * include/d.bat, include/lst.bat, include/m.bat, include/test.c,
1243 include/test.lnk: remove unnecessary files
1245 * configure.ac: add -no-cpp-precomp when compiling on Mac OS X.
1246 This enables compilation with gcc 3.1
1248 2004-05-17 Dietfrid Mali <dietfrid.mali@q-dial.de>
1250 * main/switch.c: took care of switches triggering single-sided
1251 walls (don't try to access the nonexistent adjacent wall via NULL
1252 pointers or negative array indices)
1254 2004-05-16 Dietfrid Mali <dietfrid.mali@q-dial.de>
1256 * main/wall.c: fix invalid memory access for d1 levels which
1257 don't have a corresponding wall behind.
1259 2004-05-16 Martin Schaffner <maschaffner@gmx.ch>
1261 * include/ogl_init.h, arch/ogl/glx.c, arch/ogl/gr.c,
1262 arch/ogl/internal.h, arch/ogl/ogl.c, arch/ogl/sdlgl.c,
1263 arch/ogl/wgl.c: move most ogl-internal stuff from the ogl
1264 interface header to new header file internal.h
1266 2004-05-15 Dietfrid Mali <dietfrid.mali@q-dial.de>
1268 * arch/sdl/joy.c: joystick_read_raw_axis() will return a proper
1269 bitmask for each joystick axis that has sent input data,
1270 and will not crash Windows anymore during joystick setup because
1271 of for() loop over axis being executed once too often.
1273 * main/gameseq.c, include/gr.h, 2d/font.c: define new function
1274 gr_remap_mono_font() and call it after loading saved level.
1276 * main/laser.c: limit homing missile turn rate
1278 * main/fuelcen.c, main/fuelcen.h, main/object.c: implement repair
1279 centers (work like fuel centers but provide shield)
1281 * main/gameseg.c: fix endless loop in some levels with a
1282 certain (complicated) structure
1284 2004-05-13 Bradley Bell <btb@icculus.org>
1286 * VisualC/d2/d2x/d2x.dsp, VisualC/d2xgl/d2xgl.dsp,
1287 VisualC/libmve/libmve.dsp, VisualC/mveplayer/mveplayer.dsp:
1288 updated project files for SDL 1.2.7
1290 * Makefile.am: add VisualC, VisualCE dirs to tarball
1292 2004-05-13 Martin Schaffner <maschaffner@gmx.ch>
1294 * arch/sdl/digi.c: formatting
1296 2004-05-12 Bradley Bell <btb@icculus.org>
1298 * unused/vga/new/palette.c, unused/vga/new/vga.c: removed unused,
1301 * 2d/palette.c, include/palette.h: added function to create blend
1304 * maths/rand.c, maths/tables.c, maths/vecmat.c: formatting
1306 2004-05-11 Bradley Bell <btb@icculus.org>
1308 * arch/ogl/ogl.c: fix alpha calculation in g3_draw_poly, again
1310 2004-05-10 Bradley Bell <btb@icculus.org>
1312 * arch/ogl/ogl.c, include/3d.h, main/render.c: hmm,
1313 g3_draw_transp_poly had the fade level backwards, decided to just
1314 fix g3_draw_poly so it behaves correctly, transparency or not,
1315 reverted changes to render_face
1317 2004-05-10 Dietfrid Mali <dietfrid.mali@q-dial.de>
1319 * arch/ogl/ogl.c, include/3d.h: added g3_draw_transp_poly() for
1320 rendering transparent (e.g. cloaked) walls
1322 * main/render.c: render_face now calls g3_draw_transp_poly() for
1323 cloaked walls in OpenGL
1325 2004-05-08 Martin Schaffner <maschaffner@gmx.ch>
1327 * arch/sdl/digi.c: fix bug on Mac OS X where all sound, including
1328 that from other apps, had "static" distortions.
1330 2004-04-22 Bradley Bell <btb@icculus.org>
1332 * main/multi.c, main/multibot.c: use new GET_INTEL_* macros
1334 * include/byteswap.h: rewrite GET_INTEL_* macros, fix bugs in
1335 aligned version of PUT_INTEL_* macros
1337 2004-04-15 Bradley Bell <btb@icculus.org>
1339 * main/inferno.c: comment out unused checksum variable
1341 2004-04-14 Bradley Bell <btb@icculus.org>
1343 * arch/sdl/rbaudio.c: fix redbook tracking problems (fixes #1028)
1345 2004-04-14 Terran Melconian <terran@consistent.org>
1347 * main/gameseg.c: use portable rand function (fixes #1118)
1349 2004-04-14 Sean Taylor <sscthunderbird@yahoo.com>
1351 * main/songs.c: uncomment calls to RBAStop (fixes #473)
1353 2004-01-08 Martin Schaffner <maschaffner@gmx.ch>
1355 * configure.ac, arch/linux/ipx_udp.c, maths/fixc.c:
1356 get rid of warnings (now compiles with -Werror on SunOS)
1358 * main/piggy.c: fix (really) wierd SunOS bug
1360 * 2d/bitmap.c, 2d/rle.c, include/gr.h: fix MEM_OVERWRITE
1361 caused by not allocating enough mem for rle bitmaps
1363 2004-01-06 Martin Schaffner <maschaffner@gmx.ch>
1365 * include/pstypes.h: sun OS typedef fixes
1367 2003-12-28 Martin Schaffner <maschaffner@gmx.ch>
1369 * main/piggy.c: fix bug 1067
1371 * main/piggy.c: fix bugfix for 1067
1373 * main/piggy.c: fix 2nd part of bug 1067 (make d2x compatible
1374 with descent.pig of mac registered)
1376 2003-12-18 Bradley Bell <btb@icculus.org>
1378 * main/kconfig.c: fixes for linux-native joystick
1380 * main/kconfig.c: bunch of fixes (esp. for non linux-native
1383 * arch/include/joy.h: comments/formatting
1385 2003-12-10 Alexander Y. Yeikovich <demon@mci.net.ua>
1387 * compilerdefs.txt: added FreeBSD defs
1389 2003-12-08 Bradley Bell <btb@icculus.org>
1391 * include/dtypes.h, include/dtypes.inc: remove unused, redundant
1394 2003-12-08 Alexander Y. Yeikovich <demon@mci.net.ua>
1396 * arch/linux/ipx_kali.c, arch/linux/ipx_mcast4.c,
1397 arch/linux/ipx_udp.c: fix FreeBSD compile errors
1399 2003-12-08 Alexander Y. Yeikovich <demon@mci.net.ua> and Bradley Bell <btb@icculus.org>
1401 * 2d/ibitblt.c, include/maths.h, include/ogl_init.h,
1402 include/pstypes.h, main/game.c, main/game.h, unused/bios/ipx.c:
1403 get rid of silly ulongs
1405 * configure.ac, 2d/bitblt.c, 2d/linear.asm, maths/fix.asm,
1406 maths/vecmata.asm, texmap/tmap_inc.asm, texmap/tmap_per.asm,
1407 texmap/tmappent.S, texmap/tmapppro.S: enable nasm on FreeBSD,
1408 change relevant __linux__ macros to __ELF__
1410 2003-11-27 Bradley Bell <btb@icculus.org>
1412 * include/ogl_init.h: added proto for ogl_check_mode
1414 * arch/sdl/digi.c, arch/sdl/gr.c, arch/sdl/mouse.c,
1415 arch/win32/findfile.c, main/inferno.c, main/titles.c: Pocket PC
1418 2003-11-26 Bradley Bell <btb@icculus.org>
1420 * libmve/decoder16.c, libmve/mve_main.c, main/newmenu.c: fix gcc
1421 3.3 compiler warnings
1423 * arch/sdl/gr.c, main/kludge.c: landscape fixes, implemented
1426 * include/pstypes.h: OS X fixes
1428 * cfile/cfile.c, include/pstypes.h, main/inferno.c,
1429 main/newmenu.h: linux fixes
1431 * configure.ac cygconf VisualC/d2x.dsw VisualC/d2x/d2x.dsp
1432 VisualC/d2xgl/.cvsignore VisualC/d2xgl/d2xgl.dsp arch/ogl/gr.c
1433 arch/ogl/ogl.c include/d_io.h include/loadgl.h include/ogl_init.h
1434 include/pstypes.h include/u_mem.h main /state.c main/vers_id.h
1435 misc/d_io.c: added Visual C project for opengl, buncha macro fixes
1438 * arch/sdl/gr.c: fix sdl gr_update
1440 * 2d/font.c, VisualC/d2x/d2x.dsp, VisualCE/d2x/d2x.vcp,
1441 VisualCE/mveplayer/mveplayer.vcp, arch/win32/ipx_mcast4.c,
1442 arch/win32/ipx_udp.c, arch/win32/ipx_win.c, arch/sdl/gr.c,
1443 cfile/cfile.c, console/CON_console.c, include/d_io.h,
1444 include/error.h, include/pstypes.h, include/strutil.h,
1445 include/u_dpmi.h, libmve/mve_main.c, libmve/mveplay.c,
1446 main/cntrlcen.c, main/console.c, main/gameseq.c, main/inferno.c,
1447 main/movie.c, main/newdemo.c, main/newmenu.c, main/newmenu.h,
1448 main/playsave.c, main/songs.c, main/state.c, main/text.c,
1449 mem/mem.c, misc/args.c, misc/d_io.c, misc/strutil.c: Visual C,
1452 2003-11-25 Bradley Bell <btb@icculus.org>
1454 * VisualC/d2x, VisualC/d2x/.cvsignore, VisualC/d2x/d2x.dsp,
1455 VisualC/d2x.dsw, VisualC/libmve/libmve.dsp,
1456 libmve/VisualC/mveplayer.dsp: updated project files
1458 * libmve/mve_main.c, libmve/mvelib.c, libmve/mveplay.c: mveplayer
1459 working w/Visual C++
1461 * VisualC, VisualC/.cvsignore, VisualC/d2x.dsw, VisualC/libmve,
1462 VisualC/libmve/.cvsignore, VisualC/libmve/libmve.dsp,
1463 VisualC/mveplayer, VisualC/mveplayer/.cvsignore,
1464 VisualC/mveplayer/mveplayer.dsp: added project files for Visual
1467 * VisualCE/.cvsignore, VisualCE/d2x/.cvsignore,
1468 VisualCE/libmve/.cvsignore, VisualCE/mveplayer/.cvsignore: added
1471 2003-11-24 Bradley Bell <btb@icculus.org>
1473 * libmve/decoder8.c, libmve/mve_main.c, libmve/mvelib.c,
1474 libmve/mveplay.c: stuff to play mve's in WinCE
1476 * arch/win32/findfile.c: unused functions...
1480 * arch/sdl/mouse.c, main/konfig.c, main/newmenu.c, main/newmenu.h:
1481 enabled mouse control of menus
1483 * main/mission.h: oops, didn't mean to change this.
1485 2003-11-21 Bradley Bell <btb@icculus.org>
1487 * VisualCE/d2x/d2x.vcp: updated project file
1489 2003-11-20 Bradley Bell <btb@icculus.org>
1491 * VisualCE, VisualCE/d2x, VisualCE/d2x/d2x.vcp, VisualCE/d2x.vcw,
1492 VisualCE/libmve, VisualCE/libmve/libmve.vcp, VisualCE/mveplayer,
1493 VisualCE/mveplayer/mveplayer.vcp: added project files for eMbedded
1496 2003-11-17 Bradley Bell <btb@icculus.org>
1498 * configure.ac, arch/linux/Makefile.am, arch/linux/linuxnet.c,
1499 main/menu.c: added option to disable kalinix under unix
1501 * main/game.c, main/newmenu.c: always set menu mode for GL popups
1503 2003-11-14 Bradley Bell <btb@icculus.org>
1505 * main/automap.c: fix automap background image
1507 * main/automap.c, main/automap.h: delete cruft
1509 * main/automap.c: fix level number position
1511 * main/automap.c: simplify g3_draw_line hack
1513 * main/menu.c: stop pointless vid mode changes
1515 2003-11-07 Bradley Bell <btb@icculus.org>
1517 * NEWS, installation.txt: s'more documentation
1519 2003-11-07 Steffen Pohle <stpohle@gmx.net>
1521 * configure.ac: fix .exe extension problems
1523 2003-11-07 Bradley Bell <btb@icculus.org>
1525 * arch/ogl/ogl.c: disable texture format verification for OS X -
1528 2003-11-06 Bradley Bell <btb@icculus.org>
1530 * main/automap.c, main/gamecntl.c, main/movie.c, main/titles.c:
1531 use more traditional Alt+Enter for toggling fullscreen
1533 * 2d/ibitblt.c, main/mission.h: comments/formatting
1535 * arch/ogl/sdlgl.c: smash textures, for non-linux, for real
1537 2003-11-06 Bradley Bell <btb@icculus.org>
1539 * arch/ogl/gr.c, arch/ogl/sdlgl.c: smash textures on every
1540 resolution change, use kludge to avoid repetitive res changes
1542 2003-11-04 Bradley Bell <btb@icculus.org>
1544 * main/piggy.c, main/piggy.h: moved bitmap and sound header data
1545 structures and i/o routines back to piggy.c
1547 2003-11-04 Martin Schaffner <maschaffner@gmx.ch>
1549 * installation.txt: tell to install d1 .pig for better textures
1551 2003-11-04 Bradley Bell <btb@icculus.org>
1553 * main/mission.c, main/mission.h, main/piggy.h: added hogsize for
1554 oem d1 v1.0 and registered d2 v1.0, comments
1556 2003-11-03 Bradley Bell <btb@icculus.org>
1558 * main/bm.h, main/piggy.c, main/piggy.h: big pigsize is same for
1559 all d1 shareware - even though files are different!
1561 * main/bm.h, main/piggy.c, main/piggy.h: added big pigsize for
1564 * main/bm.h, main/piggy.c, main/piggy.h: added big pigsize for
1567 * main/bm.h, main/piggy.c, main/piggy.h: added pigsize for
1570 2003-10-31 Martin Schaffner <maschaffner@gmx.ch>
1572 * main/movie.c: when no movies are found, divide by six the
1573 number of warning lines sent to stdout
1575 2003-10-29 Martin Schaffner <maschaffner@gmx.ch>
1577 * include/byteswap.h: fix stupid copy/paste error
1579 2003-10-24 Bradley Bell <btb@icculus.org>
1581 * 2d/bitblt.c, 2d/ibitblt.c, include/gr.h, include/grdef.h: use
1582 gr_linear_rep_movsd_2x instead of almost identical
1583 gr_linear_movsd_double. Better since we have assembly versions.
1585 2003-10-22 Martin Schaffner <maschaffner@gmx.ch>
1587 * main/gamemine.c, main/piggy.c: fix "psychedelic" walls
1590 2003-10-21 Martin Schaffner <maschaffner@gmx.ch>
1592 * main/gameseq.c, main/multi.c, main/multi.h: fix compilation
1593 error with --disable-network, move reset_network_objects()
1594 from gameseq.c to multi.c
1596 2003-10-14 Bradley Bell <btb@icculus.org>
1598 * AUTHORS, NEWS: stuff
1600 * arch/win32/ipx_mcast4.c: include newmenu header (for FAIL macro)
1602 2003-10-12 Bradley Bell <btb@icculus.org>
1604 * main/cntrlcen.c, main/endlevel.c, main/gamerend.c,
1605 main/gameseq.c, main/mission.c, main/mission.h, main/network.c:
1608 2003-10-12 Aaron Plattner <plattner@caltech.edu>
1610 * arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
1611 arch/linux/ipx_kali.c, arch/linux/ipx_mcast4.c,
1612 arch/linux/ipx_udp.c, arch/linux/linuxnet.c,
1613 arch/linux/include/ipx_drv.h, arch/linux/include/ipx_mcast4.h,
1614 arch/win32/Makefile.am, arch/win32/ipx_drv.h,
1615 arch/win32/ipx_mcast4.c, arch/win32/ipx_udp.c,
1616 arch/win32/ipx_win.c, arch/win32/winnet.c,
1617 arch/win32/include/ipx_mcast4.h, include/ipx.h, main/menu.c,
1618 main/multi.h, main/network.c: add IPv4 multicasting support
1620 2003-10-11 Bradley Bell <btb@icculus.org>
1622 * main/endlevel.c, main/piggy.c: fixed endlevel stuff
1624 * main/cntrlcen.c, main/endlevel.c, main/gamecntl.c,
1625 main/gamerend.c, main/gameseq.c, main/gauges.c, main/kmatrix.c,
1626 main/menu.c, main/mission.h, main/network.c, main/weapon.c,
1627 main/weapon.h: lots of shareware and oem fixes
1629 2003-10-10 Bradley Bell <btb@icculus.org>
1631 * arch/win32/winnet.c: fixed stupid win32 network bug
1633 2003-10-10 Bradley Bell <btb@icculus.org>
1635 * main/piggy.c: increased D1_MAX_TMAP_NUM
1637 2003-10-10 Martin Schaffner <maschaffner@gmx.ch>
1639 * main/bm.c, main/bm.h, main/piggy.c: fixes d1 still textures
1640 which are animated in d2, refactorizes d1 texture reading
1642 2003-10-10 Bradley Bell <btb@icculus.org>
1644 * arch/linux/linuxnet.c, main/automap.c, main/automap.h,
1645 main/bmread.c, main/bmread.h, main/cntrlcen.c, main/cntrlcen.h,
1646 main/collide.h, main/compbit.h, main/config.h, main/console.c,
1647 main/controls.h, main/credits.c, main/credits.h, main/crypt.c,
1648 main/desc_id.h, main/desw.h, main/dumpmine.c, main/effects.c,
1649 main/effects.h, main/endlevel.c, main/endlevel.h, main/escort.c,
1650 main/escort.h, main/fireball.h, main/fvi.c, main/fvi.h,
1651 main/game.c, main/game.h, main/gamecntl.c, main/gamefont.c,
1652 main/gamefont.h, main/gamemine.h, main/gamepal.c, main/gamepal.h,
1653 main/gamerend.c, main/gamesave.h, main/gameseq.c, main/gameseq.h,
1654 main/gamestat.h, main/gauges.h, main/hostage.c, main/hostage.h,
1655 main/hud.c, main/hudmsg.h, main/inferno.c, main/inferno.h,
1656 main/joydefs.c, main/joydefs.h, main/kconfig.h, main/kludge.c,
1657 main/kmatrix.c, main/kmatrix.h, main/laser.c, main/lighting.h,
1658 main/menu.c, main/menu.h, main/mglobal.c, main/modem.h,
1659 main/morph.h, main/movie.c, main/movie.h, main/multibot.h,
1660 main/netmisc.h, main/network.h, main/newmenu.h, main/paging.h,
1661 main/physics.c, main/physics.h, main/piggy.h, main/player.c,
1662 main/playsave.h, main/polyobj.c, main/polyobj.h, main/powerup.c,
1663 main/powerup.h, main/render.c, main/render.h, main/reorder.h,
1664 main/robot.c, main/scores.h, main/screens.h, main/segment.c,
1665 main/segpoint.h, main/slew.c, main/slew.h, main/songs.c,
1666 main/songs.h, main/sounds.h, main/state.h, main/terrain.c,
1667 main/terrain.h, main/texmerge.h, main/text.h, main/textures.h,
1668 main/titles.h, main/vclip.c, main/vclip.h, main/vers_id.h,
1669 main/wall.h: comments/formatting
1671 2003-10-09 Bradley Bell <btb@icculus.org>
1673 * main/text.c: fix text when using old datafiles
1675 * main/laser.h: comments/whitespace
1677 * main/laser.c, main/weapon.c: fixed smart missiles and smart
1678 mines w/shareware data
1680 * include/DT_drawtext.h: deleted unused file
1682 2003-10-08 Bradley Bell <btb@icculus.org>
1684 * main/gameseq.c, main/inferno.c, main/menu.c: SHAREWARE fixes
1686 * arch/win32/ipx_udp.c: use closesocket() instead of close()
1688 * arch/sdl/joydefs.c, main/gamecntl.c, main/kconfig.c,
1689 main/menu.c: Disabled 'd2x keys' weapon selection
1691 2003-10-08 Martin Schaffner <maschaffner@gmx.ch>
1693 * main/object.h, main/multi.h: get rid of most warnings issued by
1694 cpp-precomp of gcc from Mac OS X dev tools
1696 2003-10-05 Bradley Bell <btb@icculus.org>
1698 * NEWS, configure.ac: increment version number
1700 * cfile/cfile.c: better handling of CRLF text files (when that is
1703 * utilities/hogcreate.c, utilities/hogextract.c,
1704 utilities/mvlcreate.c, utilities/mvlextract.c: use binary mode for
1705 reading/writing files
1707 * arch/win32/Makefile.am, arch/win32/include/ipx_udp.h,
1708 arch/win32/ipx_udp.c, arch/win32/winnet.c, main/menu.c: added UDP
1711 2003-10-04 Bradley Bell <btb@icculus.org>
1713 * cfile/cfile.c, main/config.c: oops, fgets does not return EOF
1715 * main/netmisc.c: change byte to sbyte, comments/whitespace
1717 2003-10-03 Bradley Bell <btb@icculus.org>
1719 * cfile/cfile.c, main/config.c: fix win32 eof bug.
1721 * arch/win32/ipx_drv.h, arch/win32/winnet.c, include/ipx.h: win32
1724 * iff/iff.c, include/gr.h, include/iff.h, include/pstypes.h,
1725 main/ai2.c, main/aipath.c, main/aistruct.h, main/bm.h,
1726 main/config.c, main/escort.c, main/fireball.c, main/fuelcen.c,
1727 main/fuelcen.h, main/gameseg.c, main/gameseg.h, main/laser.c,
1728 main/lighting.c, main/mglobal.c, main/network.c, main/newdemo.c,
1729 main/object.c, main/object.h, main/paging.c, main/player.h,
1730 main/robot.h, main/segment.h, main/state.c, main/switch.c,
1731 main/switch.h, main/titles.c, main/wall.c, main/wall.h,
1732 main/weapon.c, main/weapon.h: change byte to sbyte,
1735 * 2d/bitblt.c, cfile/cfile.c, include/cfile.h, main/ai.c,
1736 main/ai.h, main/gamemine.c, main/gauges.c, main/kconfig.c,
1737 main/menu.c, main/multi.c, main/multi.h, main/multibot.c,
1738 main/newdemo.h, main/render.c, main/scores.c: change byte to sbyte
1740 * configure.ac: better checking for timeval
1742 2003-10-03 Martin Schaffner <maschaffner@gmx.ch>
1744 * arch/dos/bak/ipx.c, arch/dos/ipx.c, arch/linux/Makefile.am,
1745 arch/linux/include/ipx_lin.h, arch/linux/ipx_lin.c,
1746 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, arch/linux/ukali.c,
1747 arch/win32/winnet.c, configure.ac, include/byteswap.h,
1748 include/ipx.h, main/inferno.c, main/menu.c, main/multi.c,
1749 main/multibot.c, main/network.c: Make network architecture
1750 choosable from game menu, add support for UDP/IP on Mac OS X and
1753 2003-10-02 Martin Schaffner <maschaffner@gmx.ch>
1755 * include/byteswap.h: added macros for coping with alignment
1758 2003-10-02 Bradley Bell <btb@icculus.org>
1760 * main/multi.h: added padding to little-endian version of
1763 * arch/dos/bak/ipx.c, arch/dos/ipx.c: comments/whitespace
1765 * main/netmisc.c: delete duplicate function
1767 2003-10-01 Bradley Bell <btb@icculus.org>
1769 * main/bm.c: make sure d1_texture_indices gets freed between
1772 2003-09-11 Martin Schaffner <maschaffner@gmx.ch>
1774 * main/piggy.h: fix size of d1 shareware descent.pig
1776 2003-08-03 Martin Schaffner <martin.schaffner@epfl.ch>
1778 * main/bm.c, main/bm.h, main/gamemine.c, main/gamemine.h,
1779 main/gameseq.c, main/piggy.c: fix loading of d1 texture
1780 replacements for non-animated textures
1782 2003-08-02 Matthew Mueller <donut@dakotacom.net>
1784 * main/controls.c: use fixed 20fps wiggle
1786 2003-08-02 Paolo Ulivi <pulivi@libero.it> and Bradley Bell <btb@icculus.org>
1788 * Makefile.am, debian/changelog.in, debian/control,
1789 debian/d2x-common.dirs, debian/d2x-common.install,
1790 debian/d2x-common.manpages, debian/d2x-gl.files,
1791 debian/d2x-gl.menu, debian/d2x-sdl.files, debian/d2x-sdl.menu,
1792 debian/rules, libmve/Makefile.am, libmve/mveplayer.1,
1793 utilities/Makefile.am, utilities/hogcreate.1,
1794 utilities/hogextract.1, utilities/mvlcreate.1,
1795 utilities/mvlextract.1, utilities/tex2txb.1, utilities/txb2tex.1:
1796 add man pages, distribute utility programs in new d2x-common deb
1798 * rpm/d2x.spec.in: updated rpm spec file
1800 2003-08-02 Bradley Bell <btb@icculus.org>
1802 * cfile/cfile.c: update raw_position in cfputc and cfputs
1804 2003-08-02 Martin Schaffner <martin.schaffner@epfl.ch>
1806 * main/piggy.c: make error message more friendly
1808 * main/piggy.c: simplify copying of bitmap flags
1810 * arch/linux/linuxnet.c, main/multi.c, main/multibot.c: bigendian
1813 * cfile/cfile.c: revert to always using custom fgets
1815 * main/endlevel.c, main/mission.c: handle missing exit sequence
1816 components gracefully
1818 * main/playsave.c: comments
1820 2003-07-24 Martin Schaffner <martin.schaffner@epfl.ch>
1822 * cfile/cfile.c: update raw_position in cfwrite
1824 * main/network.c: comments/formatting
1826 2003-06-22 Bradley Bell <btb@icculus.org>
1828 * cfile/cfile.c: use standard fgets for non-archive files
1830 * main/movie.c: use con_printf for missing movie warning
1832 2003-06-18 Bradley Bell <btb@icculus.org>
1834 * main/movie.c: fixed cfile conversion of movielib code
1836 * main/console.c, main/hud.c: strip out colors, etc when printing
1839 * include/u_mem.h: fix NDEBUG calloc macro
1841 2003-06-15 Bradley Bell <btb@icculus.org>
1843 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c: removed
1846 * 2d/pcx.c, include/strio.h, main/ai.c, main/ai.h,
1847 main/cntrlcen.c, main/config.c, main/gamesave.c, main/gameseq.c,
1848 main/movie.c, main/multi.c, main/network.c, main/newdemo.c,
1849 main/newmenu.c, main/piggy.c, main/playsave.c, main/polyobj.c,
1850 main/scores.c, main/state.c, main/text.c, misc/args.c,
1851 misc/strio.c: convert file i/o to cfile
1853 2003-06-14 Bradley Bell <btb@icculus.org>
1855 * include/cfile.h, cfile/cfile.c: implemented cfile wrappers for
1856 writing and other modes besides "rb" (mostly taken from
1859 2003-06-09 Bradley Bell <btb@icculus.org>
1861 * 2d/palette.c, main/kludge.c: gr_copy_palette not really a
1864 * include/libmve.h, libmve/mve_main.c, libmve/mvelib.c,
1865 libmve/mvelib.h, libmve/mveplay.c, main/movie.c: merged libmve
1868 2003-06-07 Taylor Richards <taylor@icculus.org>
1870 * libmve/mvelib.c, libmve/mveplay.c: stop memory leaks in libmve
1872 2003-06-07 Bradley Bell <btb@icculus.org>
1874 * main/console.c: fix non-console build
1876 * main/gamesave.c: comments
1878 * main/bm.c: remove redundant break
1880 2003-06-06 Bradley Bell <btb@icculus.org>
1882 * main/gauges.c, main/kconfig.c: comments/formatting
1884 * console/.cvsignore: added .cvsignore
1886 * main/console.c: can't write to console after it's closed
1888 2003-06-05 Bradley Bell <btb@icculus.org>
1890 * arch/sdl/event.c, console/CON_console.c, console/Makefile.am,
1891 console/internal.c, console/internal.h, include/CON_console.h,
1892 include/console.h, main/console.c, main/gamecntl.c, main/hud.c:
1893 finish console conversion away from SDL
1895 2003-06-04 Bradley Bell <btb@icculus.org>
1897 * console/CON_console.c, include/CON.console.h, include/console.h,
1898 main/console.c, main/game.c: console conversion to native gr,
1901 * include/gr.h, main/credits.c, main/kconfig.c, main/newmenu.c:
1902 put prototype for gr_bm_bitblt in gr.h
1904 2003-06-03 Bradley Bell <btb@icculus.org>
1906 * console/CON_console.c, console/DT_drawtext.c,
1907 console/Makefile.am, include/CON_console.h, include/DT_drawtext.h,
1908 main/console.c: use native fonts for console
1910 * main/playsave.c: use shorts for short data
1912 2003-06-02 Bradley Bell <btb@icculus.org>
1914 * configure.ac, main/console.c: set console background, fix
1917 2003-06-01 Bradley Bell <btb@icculus.org>
1919 * Makefile.am, arch/sdl/event.c, configure.ac,
1920 console/CON_console.c, console/DT_drawtext.c, console/Makefile.am,
1921 console/internal.c, include/CON_console.h, include/DT_drawtext.h,
1922 include/console.h, main/console.c, main/game.c, main/gamecntl.c,
1923 main/gamerend.c: added console code (from SDL_console)
1925 2003-05-30 Bradley Bell <btb@icculus.org>
1927 * README: minor update
1929 2003-05-28 Bradley Bell <btb@icculus.org>
1931 * Info.plist.in, Makefile.am, configure.ac: add support for MacOS
1936 2003-06-06 Bradley Bell <btb@icculus.org>
1938 * main/kconfig.c: fix crash in control menus
1940 * main/gauges.c: force cockpit redraw in opengl
1942 * main/gamerend.c: move ogl swap, so cockpit and console get
1945 2003-06-01 Bradley Bell <btb@icculus.org>
1947 * configure.ac, libmve/mveplay.c: define struct timeval if needed
1951 2003-05-12 Bradley Bell <btb@icculus.org>
1953 * configure.ac: increment version number
1955 * main/bm.c: use con_printf for exit model warnings
1957 * configure.ac: must check for timespec after setting -mno-cygwin
1959 * main/inferno.c: added -nohogdir and -userdir options
1961 * NEWS, main/titles.c: use briefings with no extension
1965 2003-04-30 Bradley Bell <btb@icculus.org>
1967 * configure.ac: have to include time.h when checking for nanosleep
1969 * configure.ac, libmve/mveplay.c: use autoconf to check for struct
1972 * Makefile.am, NEWS, README, configure.ac: fix linking bug,
1973 increment version number
1975 * main/Makefile.am: make dist fix
1979 2003-04-29 Bradley Bell <btb@icculus.org>
1981 * configure.ac, 2d/2dsline.c, main/automap.c, libmve/mveplay.c:
1984 2003-04-24 Bradley Bell <btb@icculus.org>
1986 * configure.ac: increment version number
1988 * main/inferno.c: redeclare main() 'the SDL way', make sure SDL.h
1991 2003-04-24 Ingo van Lil <inguin@gmx.de>
1993 * main/render.c: fix misspellings of NDEBUG
1997 2003-04-14 Bradley Bell <btb@icculus.org>
1999 * cfile/cfile.c: prefer files from d2 hog over d1 hog
2001 2003-04-11 Bradley Bell <btb@icculus.org>
2003 * main/automap.c, main/gamemine.c, main/menu.c: fix compiler
2008 2003-04-11 Bradley Bell <btb@icculus.org>
2010 * libmve/mveplay.c: use _sleep instead of sleep on win32
2012 * Makefile.am, README, README.utils, arch/sdl/digi.c,
2013 arch/sdl/joy.c, arch/win32/Makefile.am, include/byteswap.h,
2014 include/cfile.h, include/error.h, libmve/Makefile.am,
2015 libmve/decoders.h, main/Makefile.am, main/endlevel.c,
2016 main/endlevel.h, main/playsave.c, misc/fileutil.c:
2017 utilities/Makefile.am: comments/formatting/dist problems
2019 * configure.ac: use different defines for os x
2021 2003-04-07 Bradley Bell <btb@icculus.org>
2023 * include/error.h, misc/error.c: put some old stuff back in,
2024 eliminate duplicate error messages
2026 * main/text.c: don't die on text not found
2029 * main/inferno.c: print some useful info if hog not found, allow
2030 -help to work if no text available
2032 2003-04-07 Steffen Pohle <stpohle@gmx.net>
2034 * arch/linux/Makefile.am: revert to previous version, so linux
2037 2003-04-03 Bradley Bell <btb@icculus.org>
2039 * main/endlevel.c: fixed exit model scheme yet again
2041 2003-04-02 Bradley Bell <btb@icculus.org>
2043 * misc/error.c: call Int3 on Assert
2045 * main/cntrlcen.c, main/cntrlcen.h, main/gamesave.c: modified
2048 * main/wall.c: don't die when trying to toggle nonexistent
2049 segment... vertigo level 10 is buggy!
2051 * main/gamemine.c: comments/formatting
2053 2003-03-31 Micah J. Lieske <MicahJon@compuserve.com>
2055 * arch/dos/digimm.c, arch/sdl/digi.c, arch/win32/digi.c,
2056 main/inferno.c: Allow use of 22K sound samples
2058 2003-03-29 Bradley Bell <btb@icculus.org>
2060 * arch/ogl/gr.c: default to bitmapped reticle
2062 * main/bm.c, main/endlevel.c, main/piggy.c, main/piggy.h,
2063 main/polyobj.c: rewrote endlevel stuff to reread exit model info
2066 * arch/sdl/joy.c: fixed text seen for hats in control config
2069 2003-03-28 Bradley Bell <btb@icculus.org>
2071 * main/bm.c: heh, model nums in vertigo are hardcoded,
2072 N_D2_POLYGON_MODELS can't change
2074 * configure.ac, include/d1x.xpm, include/descent.xpm,
2075 arch/ogl/sdlgl.c, arch/sdl/gr.c: enabled setting icon with
2078 2003-03-27 Bradley Bell <btb@icculus.org>
2080 * main/text.h: fixed text references for hat directions
2082 * arch/ogl/Makefile.am: oops, can't get rid of main INCLUDE yet...
2084 2003-03-26 Bradley Bell <btb@icculus.org>
2086 * main/playsave.c: make d2x keys backward compatible
2088 2003-03-26 Micah J. Lieske <MicahJon@compuserve.com>
2090 * arch/sdl/event.c, arch/sdl/joy.c: added hat support for sdl
2093 2003-03-26 Bradley Bell <btb@icculus.org>
2095 * main/piggy.c: fix crash when d1 data not present
2097 * main/gamecntl.c, main/kconfig.c, main/playsave.c: fix d2x keys,
2098 read/write from plr file
2100 * main/ai.h, main/collide.c, main/escort.c, main/escort.h,
2101 main/fuelcen.c, main/gamecntl.c, main/playsave.c, main/powerup.c:
2102 added escort.h header
2104 2003-03-25 Bradley Bell <btb@icculus.org>
2106 * main/bm.c, main/piggy.c, main/piggy.h, main/gameseq.c: added
2107 D1_PIGFILE ("descent.pig") macro
2109 * main/bm.c, main/piggy.c, main/piggy.h: ability to load exit
2110 models from d1 pig file
2112 * main/bm.c, main/bm.h, main/endlevel.c, main/piggy.c,
2113 main/piggy.h: ability to load exit model bitmaps (or any bitmap,
2114 really) from d1 pig file
2116 2003-03-23 Bradley Bell <btb@icculus.org>
2118 * main/bm.c: stop extra robots from overwriting exit models
2120 * include/ogl_init.h: increased OGL_TEXTURE_LIST_SIZE so the
2121 texture list doesn't get full
2123 * main/bm.c: fix mem leak when reading extra robots
2125 2003-03-21 Bradley Bell <btb@icculus.org>
2127 * main/menu.c: Added option to set movie resolution (mostly works)
2129 2003-03-21 Martin Schaffner <maschaffner@gmx.ch>
2131 * main/gameseq.c, main/piggy.c, main/piggy.h: move bitmap
2132 replacement functions to piggy.c
2134 * main/gameseq.c: attempt to support mac d1 descent.pig
2136 * main/bm.c: fix mem leak
2138 * main/gameseq.c: fix bug: when opening d1 level 1 with oem data
2139 files, both d1 and d2 oem briefing where showed
2141 * main/inferno.c, main/movie.c: Change the default movie
2142 resolution to "high", implement the option -lowresmovies
2144 2003-03-20 Bradley Bell <btb@icculus.org>
2146 * arch/sdl/rbaudio.c, main/songs.c: cd detection works now
2148 * main/piggy.c: comments
2150 2003-03-20 Martin Schaffner <maschaffner@gmx.ch>
2152 * main/gameseq.c: delete duplicate function
2154 * 2d/rle.c: fix color swapping on big endian of big rle bitmaps
2156 2003-03-19 Bradley Bell <btb@icculus.org>
2158 * arch/sdl/rbaudio.c, include/rbaudio.h: starting d2 cd detection
2159 (cddb discid) support
2161 * arch/sdl/digi.c, main/kludge.c: implemented
2162 digi_link_sound_to_object3 for looping sounds, other looping stuff
2164 * arch/sdl/gr.c: removing dependencies on stuff in main/
2166 * arch/linux/Makefile.am, arch/linux/init.c,
2167 arch/linux/linuxnet.c, arch/linux/include/ukali.h,
2168 arch/ogl/Makefile.am, main/inferno.c: moved joy_init back to main,
2169 other header cleanups
2171 * arch/win32/ipx_win.c, configure.ac: ipx on win32 fixed!
2173 2003-03-19 Martin Schaffner <maschaffner@gmx.ch>
2175 * 2d/rle.c, include/gr.h, include/rle.h, main/bm.c, main/bm.h,
2176 main/gamemine.c, main/gamemine.h, main/gameseq.c, main/piggy.c,
2177 main/piggy.h, main/wall.c, main/wall.h: if descent.pig available,
2178 load d1 textures for d1 levels
2180 2003-03-19 Bradley Bell <btb@icculus.org>
2182 * 2d/font.c, 2d/palette.c, 3d/interp.c, 3d/setup.c,
2183 arch/sdl/rbaudio.c, include/texmap.h, libmve/decoder16.c,
2184 libmve/decoder8.c, libmve/decoders.h, libmve/mveplay.c,
2185 texmap/ntmap.c, texmap/texmapl.h: header/extern declaration
2188 * README: added some OS X info
2190 2003-03-17 Bradley Bell <btb@icculus.org>
2192 * main/newdemo.c: simplify DEMO_FILENAME macro
2194 * main/console.c, main/game.c: enable experimental console support
2196 * main/gamerend.c: fixed location of fps meter in multi
2198 2003-03-16 Bradley Bell <btb@icculus.org>
2200 * main/menu.c, main/newdemo.c, main/newdemo.h, main/newmenu.c:
2201 also look in shared data dir for demos
2203 * main/newdemo.c, main/newdemo.h: comments/formatting
2205 2003-03-15 Christopher Thielen <chris@luethy.net>
2207 * main/kludge.c: set CDROM_dir back to "." - tricks game into
2208 thinking d2 cd is always present
2210 2003-03-15 Bradley Bell <btb@icculus.org>
2212 * 2d/font.c, main/credits.c, main/scores.c: fixed opengl credits,
2215 * arch/sdl/rbaudio.c: formatting, enabled volume control under
2218 * arch/ogl/gr.c: fixed dark font bug by calling gr_set_mode from
2219 gr_init. don't really know why this works, though
2221 2003-03-14 Bradley Bell <btb@icculus.org>
2223 * main/gameseq.c: fix Bitmap_replacement_data mem leakage
2225 * unused/bios/rbaudio.h: removed duplicate file
2227 2003-03-14 Christopher Thielen <chris@luethy.net>
2229 * arch/sdl/rbaudio.c: stop cd audio when exiting
2231 2003-03-14 Micah J. Lieske <MicahJon@compuserve.com>
2233 * main/gamecntl.c: add comments to the "only matt knows" cheats
2235 2003-03-14 Martin Schaffner <maschaffner@gmx.ch>
2237 * main/gamemine.c: formatting, better texture conversion for d1
2240 2003-03-14 Bradley Bell <btb@icculus.org>
2242 * main/piggy.c: must swap all mac version pigfiles
2244 * main/ai.c, main/ai.h, main/bm.h, main/crypt.c, main/joydefs.h,
2245 main/multi.c: formatting, minor cleanups
2247 * 2d/rle.c: need to swap line_size on bigendian machines
2249 * main/mission.c, main/mission.h: detect mac full version hogfile
2251 2003-03-13 Bradley Bell <btb@icculus.org>
2253 * arch/sdl/joydefs.c, main/kconfig.c, main/kconfig.h, main/menu.c:
2254 added joy/mouse sensitivity slider, increased range to 16, and
2257 * main/Makefile.am, main/joydefs.c, main/old/joydefs.c: moved old
2260 * arch/linux/Makefile.am: removed extra backslash
2262 * TODO, installation.txt: updated some documentation
2264 * main/gamecntl.c, main/menu.c, main/menu.h: added "d2x options"
2265 menu, with maxfps option
2267 2003-03-12 Bradley Bell <btb@icculus.org>
2269 * main/game.c, main/game.h, main/inferno.c: added -maxfps option
2271 * arch/linux/alsadigi.c, arch/linux/findfile.c,
2272 arch/linux/hmiplay.c, arch/linux/init.c, arch/linux/ipx_bsd.c,
2273 arch/linux/ipx_kali.c, arch/linux/ipx_lin.c, arch/linux/ipx_udp.c,
2274 arch/linux/joydefs.c, arch/linux/ukali.c, arch/linux/include,
2275 arch/linux/include/ipx_bsd.h, arch/linux/include/ipx_drv.h,
2276 arch/linux/include/ipx_hlpr.h, arch/linux/include/ipx_kali.h,
2277 arch/linux/include/ipx_ld.h, arch/linux/include/ipx_lin.h,
2278 arch/linux/include/ipx_udp.h, arch/linux/include/joystick.h,
2279 arch/linux/include/music.h, arch/linux/include/serial.h,
2280 arch/linux/include/ukali.h: formatting
2282 2003-03-11 Chris Arena <ccarena@cox.net>
2284 * main/menu.c: fixed brightness slider
2286 2003-03-01 Bradley Bell <btb@icculus.org>
2288 * main/piggy.c, main/titles.c: d1 briefing text fixed, spinning
2289 robots and animated bitmaps work, but colors are messed up
2291 2003-02-28 Bradley Bell <btb@icculus.org>
2293 * main/player.h: whitespace
2295 * main/automap.c, main/cntrlcen.c, main/collide.c,
2296 main/gamerend.c: use Builtin_mission_num instead of 0 (if
2297 descent.hog is present, d1 becomes mission 0)
2299 * configure.ac, arch/win32/Makefile.am, arch/win32/ipx_drv.h,
2300 arch/win32/ipx_win.c, arch/win32/mingw_init.c,
2301 arch/win32/winnet.c: MinGW compiles with network enabled again,
2302 but still doesn't work
2306 2003-02-28 Bradley Bell <btb@icculus.org>
2308 * 2d/pcx.c, arch/ogl/gr.c, libmve/mveplay.c, main/gameseq.c,
2309 main/inferno.c, main/menu.c, main/movie.c, main/newmenu.c: Fixed
2310 many opengl glitches
2312 2003-02-27 Bradley Bell <btb@icculus.org>
2314 * main/Makefile.am, main/gamesave.c, main/hoard.c, main/hoard.h,
2315 main/inferno.c, main/menu.c, main/mission.c, main/mission.h,
2316 main/network.c, main/network.h: noted that hoard.ham is only needed
2317 for multiplayer HOARD games, and should not be equated with
2318 "vertigo". put HoardEquipped() back in network.c.
2320 * arch/ggi/key.c, arch/sdl/key.c, arch/svgalib/key.c,
2321 include/d_delay.h, main/automap.c, main/game.c, main/kconfig.c,
2322 main/multi.c, main/newdemo.c, misc/Makefile.am, misc/d_delay.c:
2323 use timer_delay instead of d_delay
2325 2003-02-27 Martin Schaffner <maschaffner@gmx.ch>
2327 * main/render.c: added replacement qsort for solaris
2329 2003-02-26 Bradley Bell <btb@icculus.org>
2331 * main/gamemine.c: texture conversion for d1 shareware
2333 2003-02-26 Martin Schaffner <maschaffner@gmx.ch>
2335 * main/gamemine.c: better texture conversion for d1 levels
2337 2003-02-26 Micah J. Lieske <MicahJon@compuserve.com>
2339 * main/kconfig.c: fix joystick support under MinGW
2341 2003-02-26 Bradley Bell <btb@icculus.org>
2343 * main/playsave.c: fix swapping glitch
2345 * configure.ac, readme.txt: clean stuff up, getting ready for
2348 * main/titles.c: begin support for rendering spinning robots in
2351 * main/mission.c, main/mission.h: load d1 oem mission, d1 v1.0
2354 * main/gamemine.c: load d1 shareware levels!
2356 2003-02-25 Bradley Bell <btb@icculus.org>
2360 * autogen.sh: add warning about old auto* versions, use
2363 2003-02-24 Bradley Bell <btb@icculus.org>
2365 * main/gameseq.c, main/movies.c, main/titles.c: Descent I
2366 briefings mostly working
2368 * main/movie.c, main/titles.c: fixed some more briefing glitches
2370 2003-02-23 Bradley Bell <btb@icculus.org>
2372 * main/movie.c: fixed crash when using shareware data files
2375 * arch/sdl/digi.c: fix crash on non-existent sounds
2376 (i.e. shareware data)
2378 2003-02-22 Bradley Bell <btb@icculus.org>
2380 * main/titles.c: fixed fullscreen toggle in briefings
2382 2003-02-21 Bradley Bell <btb@icculus.org>
2384 * configure.ac: check for mingw when enabling nasm
2386 * main/playsave.c: enable loading player files of either byte
2389 2003-02-20 Bradley Bell <btb@icculus.org>
2391 * main/bm.c, main/bm.h, main/endlevel.c: fixed up endlevel stuff
2393 * arch/sdl/digi.c, main/kludge.c: oops, meant to say: fixed bug
2394 #343, not "rest of solution to bug #344"
2396 * arch/sdl/timer.c, include/timer.h: revert to more accurate
2399 * main/kludge.c: partial solution to bug #344
2401 * Makefile.am, tools/cvs2cl/cvs2cl.pl: get rid of cvs2cl.pl
2403 * compilerdefs.txt: added linux/mips info
2405 * ChangeLog: clean up changelog
2407 2003-02-19 Bradley Bell <btb@icculus.org>
2409 * libmve/mveplay.c: os x needs nanosleep prototype.
2411 2003-02-18 Bradley Bell <btb@icculus.org>
2413 * .cvsignore, libmve/.cvsignore: added files to .cvsignore
2415 * include/libmve.h, libmve/mveplay.c, main/movie.c: added function
2416 to disable/enable audio
2418 * libmve/: mve_main.c, mveplay.c: bigendian fixes
2420 * main/: movie.h, titles.c: make sure movie's palette is set before
2421 writing briefing text. Fixes bug #359
2423 * libmve/mveplay.c: make MVE_rmStepMovie play a full frame instead
2426 * misc/: args.c, byteswap.c, d_delay.c, d_io.c, dos_disk.h,
2427 error.c, hash.c, parsarg.c, parsarg.h, strio.c, strutil.c:
2430 * maths/: fix.asm, rand.c, tables.c, vecmat.c, vecmata.asm:
2433 * texmap/: ntmap.c, scanline.c, scanline.h, texmapl.h,
2434 tmap_flt.asm, tmap_inc.asm, tmap_lin.asm, tmap_ll.asm,
2435 tmap_per.asm, tmapfade.asm, tmapflat.c, tmappent.S, tmapppro.S:
2438 * include/libmve.h: blah
2440 2003-02-18 Martin Schaffner <martin.schaffner@epfl.ch>
2442 * main/render.c: 2nd attempt to fix solaris qsort bug
2444 2003-02-18 Bradley Bell <btb@icculus.org>
2446 * configure.ac, include/pstypes.h: put alignment detection in
2449 2003-02-17 Bradley Bell <btb@icculus.org>
2451 * Makefile.am, README.utils, configure.ac, include/libmve.h,
2452 include/mve_audio.h, include/mvelib.h, libmve/Makefile.am,
2453 libmve/decoder16.c, libmve/decoder8.c, libmve/mve_audio.c,
2454 libmve/mve_audio.h, libmve/mve_main.c, libmve/mvelib.c,
2455 libmve/mvelib.h, libmve/mveplay.c, main/Makefile.am,
2456 main/decoder16.c, main/decoder8.c, main/movie.c, main/mve_audio.c,
2457 main/mve_main.c, main/mvelib.c, main/mveplay.c, main/mveplay.h:
2458 moved mve stuff to separate subdir
2460 * include/mvelib.h, main/movie.c, main/mve_main.c, main/mvelib.c,
2461 main/mveplay.c, main/mveplay.h, main/titles.c: many improvements to
2462 mve code. Fixes (at least) bugs #41, #348, and #350.
2464 2003-02-14 Bradley Bell <btb@icculus.org>
2466 * main/Makefile.am: no more Makefile.mveplay. again
2468 * main/mveplay.c: typo
2470 2003-02-13 Bradley Bell <btb@icculus.org>
2472 * utilities/mvlextract.c: uint -> unsigned int
2474 * main/: mve_main.c, mvelib.c, mveplay.c: add fullscreen mode to
2475 standalone mveplayer, win32 support
2477 * main/movie.c: random bugfixes, win32 support
2479 * arch/sdl/Makefile.am: formatting
2481 * configure.ac: disable networking on mac/win for now
2483 * main/newmenu.c: comments
2485 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
2487 * 3d/interp.c, include/interp.h, main/polyobj.c: get rid of some
2488 redundant swap functions.
2490 2003-02-13 Bradley Bell <btb@icculus.org>
2492 * ChangeLog: update changelog
2494 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
2496 * 3d/interp.c, include/interp.h, main/polyobj.c: fix remaining
2497 polymodel alignment issues.
2499 2003-02-13 Bradley Bell <btb@icculus.org>
2501 * utilities/: hogcreate.c, hogextract.c, mvlcreate.c, mvlextract.c:
2502 fix various little bugs
2504 * main/mveplay.c, utilities/hogextract.c, utilities/mvlextract.c,
2505 utilities/tex2txb.c, utilities/txb2tex.c: eliminate warning
2507 * main/: Makefile.am, Makefile.mveplay: build mveplayer from
2510 * README.utils: new file
2512 * main/: mve_main.c, mveplay.c: more movie fixes
2514 * README: updated README
2516 * 2d/Makefile.am, main/Makefile.am: some OS X and dist fixes
2518 2003-02-12 Bradley Bell <btb@icculus.org>
2520 * utilities/mvlextract.c: bigendian mvl support
2522 * main/mveplay.c: formatting, stuff
2524 * main/: Makefile.am, Makefile.mveplay: lotsa movie cleanups, added
2525 truecolor mve support, standalone mveplayer
2527 * include/mve_audio.h, include/mvelib.h, main/decoder16.c,
2528 main/decoder8.c, main/movie.c, main/mve_main.c, main/mvelib.c,
2529 main/mveplay.c: lotsa movie cleanups, added truecolor mve support,
2530 standalone mveplayer
2532 2003-01-22 Bradley Bell <btb@icculus.org>
2534 * include/: interp.h, interp.h: restore prototype for
2535 swap_polygon_model_data
2537 2003-01-21 Bradley Bell <btb@icculus.org>
2539 * main/piggy.c: use memcpy to avoid alignment problem
2541 * compilerdefs.txt: updated some defs, added sunos/sparc
2543 2003-01-15 Bradley Bell <btb@icculus.org>
2545 * main/render.c, arch/ogl/ogl.c: use __sun__ for sunos
2547 * main/gamemine.c: attempting to support d1 shareware
2549 * compilerdefs.txt: update defs
2551 2003-01-15 David Costanzo <david_costanzo@yahoo.com>
2553 * main/mveplay.c: fix several bugs, comments, formatting.
2555 2003-01-15 Bradley Bell <btb@icculus.org>
2557 * arch/ogl/sdlgl.c, arch/sdl/digi.c, arch/sdl/event.c,
2558 arch/sdl/gr.c, arch/sdl/init.c, arch/sdl/joy.c, arch/sdl/key.c,
2559 arch/sdl/mouse.c, arch/sdl/rbaudio.c, arch/sdl/timer.c,
2560 include/error.h, main/gamecntl.c, main/inferno.c: changed path for
2563 * arch/: ogl/glx.c, ogl/gr.c, ogl/ogl.c, ogl/wgl.c, sdl/joydefs.c:
2564 formatting, comments
2566 2003-01-11 Bradley Bell <btb@icculus.org>
2568 * main/: mission.c, mission.h: attempt to support d1 for mac
2571 * arch/sdl/joy.c, main/mvelib.c, main/titles.c: gcc 3.2 warnings
2573 * main/object.h: foo
2575 2003-01-09 Bradley Bell <btb@icculus.org>
2577 * main/movie.c: use ifdef around gr_toggle_fullscreen
2579 2003-01-07 Bradley Bell <btb@icculus.org>
2581 * Makefile.am, descent.msn, installation.txt, main/mission.c,
2582 main/mission.h: don't need .msn file for descent.hog anymore
2586 2003-01-06 Bradley Bell <btb@icculus.org>
2588 * main/mission.h, main/mission.c: comments
2590 * README, TODO, cvshowto.txt, installation.txt, debian/copyright:
2593 2003-01-03 Bradley Bell <btb@icculus.org>
2595 * utilities/: txb2txt.c, txt2txb.c: remove old files
2597 * 3d/interp.c, include/byteswap.h, main/gamemine.c: formatting
2599 * main/polyobj.c: attempt to make read_model_file
2602 * main/menu.c: move vertigo text
2604 2003-01-02 Bradley Bell <btb@icculus.org>
2606 * 3d/interp.c, include/interp.h, main/morph.c, main/polyobj.c,
2607 main/polyobj.h: cleanup alignment changes
2609 * NEWS, 3d/interp.c, include/3d.h, include/interp.h,
2610 include/pstypes.h, main/Makefile.am, main/bm.c, main/collide.c,
2611 main/object.h: fix alignment issues on sparc
2613 * cvshowto.txt: update cvs info
2617 * 2d/rle.c: make rle_swap handle RLE_BIG
2619 2003-01-01 Martin Schaffner <maschaffner@gmx.ch>
2621 * main/render.c: workaround solaris qsort bug
2623 2003-01-01 Steffen Pohle <stpohle@gmx.net>
2625 * arch/linux/linuxnet.c, arch/linux/ukali.c,
2626 arch/linux/include/ukali.h, main/inferno.c: enabled kali
2628 * arch/linux/Makefile.am: enabled linux joystick, kali
2630 * configure.ac, arch/linux/joystick.c, arch/sdl/Makefile.am,
2631 arch/sdl/event.c: enabled linux joystick
2633 2002-12-31 Bradley Bell <btb@icculus.org>
2635 * main/gamemine.c: simplified warning msg
2637 * NEWS, TODO, main/multi.c, main/netmisc.c: comments/whitespace
2639 * main/render.h: fix compiler warning
2641 2002-12-31 Martin Schaffner <maschaffner@gmx.ch>
2643 * 2d/rle.c, main/inferno.c, main/piggy.c: fixed rle_swap leaks.
2645 2002-12-24 Bradley Bell <btb@icculus.org>
2647 * main/mission.c: fixes an infinite loop which was caused by d2x
2648 thinking d2demo was a descent 1 mission
2650 2002-12-24 Martin Schaffner <maschaffner@gmx.ch>
2652 * arch/ogl/ogl.c, main/render.c: fix compiler warnings.
2654 2002-12-24 Bradley Bell <btb@icculus.org>
2656 * main/render.c: comments
2658 2002-10-30 Bradley Bell <btb@icculus.org>
2660 * main/inferno.c: add help for -hogdir option
2662 * main/inferno.c: added -hogdir option
2664 2002-10-28 Bradley Bell <btb@icculus.org>
2666 * main/: inferno.c, menu.c: enabled Vertigo displays
2668 * include/3d.h: typo
2670 2002-10-28 Martin Schaffner <maschaffner@gmx.ch> and Bradley Bell <btb@icculus.org>
2672 * 3d/interp.c, include/3d.h, include/byteswap.h, main/bm.c,
2673 main/netmisc.c, main/network.c: simplify and eliminate redundant
2676 2002-10-28 Martin Schaffner <maschaffner@gmx.ch>
2678 * maths/fixc.c: fix infinite loop in quad_sqrt.
2680 * 3d/points.c, include/maths.h, include/pstypes.h, maths/fixc.c,
2681 maths/vecmat.c: sparc/sunos support: rename quad to quadint.
2683 2002-10-12 Bradley Bell <btb@icculus.org>
2685 * 2d/2dsline.c: handle BM_OGL in gr_scanline()
2687 2002-10-11 Bradley Bell <btb@icculus.org>
2689 * main/hud.c: make hud_message work correctly
2691 * 2d/palette.c, arch/sdl/gr.c, include/palette.h, main/inferno.c:
2694 * main/network.c: formatting, small fixes
2696 2002-10-10 Bradley Bell <btb@icculus.org>
2698 * main/netmisc.h: no swap_object for little-endian
2700 * main/: netmisc.h, network.c: use macros to simplify network
2703 * main/piggy.c: disable autodetect of mac pig (use --enable-macdata
2706 * main/inferno.c: enable loading screen for mac shareware with
2709 * main/netmisc.c: whitespace
2711 * 2d/bitmap.c, main/inferno.c, main/mission.c, main/playsave.c:
2714 * main/hud.c: whitespace
2716 * configure.ac: remove shareware build, add macdata build
2718 * main/songs.c: whitespace
2720 * 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/gpixel.c, 2d/line.c,
2721 2d/pixel.c, 2d/poly.c, 2d/rect.c, 2d/tmerge.c, main/gamerend.c:
2724 * 2d/: Makefile.am, tmerge_a.asm: enable TRANSPARENCY_COLOR for
2727 2002-10-04 Martin Schaffner <maschaffner@gmx.ch>
2729 * cfile/cfile.c, include/iff.h, main/gamepal.c, main/titles.c:
2730 comments, formatting, etc.
2732 * iff/iff.c: fix bigendian iff loading.
2734 2002-10-03 Bradley Bell <btb@icculus.org>
2736 * utilities/txb2tex.c: typo
2738 * 3d/clipper.c, main/bm.c, main/game.c, main/gamecntl.c,
2739 main/newmenu.c, main/switch.c, main/terrain.c, main/text.c:
2742 * arch/sdl/mouse.c: whitespace
2744 2002-09-19 Bradley Bell <btb@icculus.org>
2746 * main/kconfig.c: fix a oops, add old logs
2748 * main/kconfig.c: support for >3 mouse buttons
2750 2002-09-18 Bradley Bell <btb@icculus.org>
2752 * include/gr.h: fix palette swap define
2754 2002-09-14 Bradley Bell <btb@icculus.org>
2756 * main/titles.c: load hires briefing screen if lores doesn't exist
2757 (i.e. vertigo) and MenuHires=0
2759 2002-09-14 Werner Augustin <descent-source@mailinglist.gnuher.de>
2761 * main/: multi.h, network.h: pack some structures for ipx
2764 2002-09-14 Bradley Bell <btb@icculus.org>
2766 * cfile/cfile.c, main/endlevel.c, main/gamesave.c: revert cfgets()
2767 and load_endlevel_data() to expect newline-terminated strings, fix
2768 load_game_data to read null-terminated string for
2771 2002-09-07 Bradley Bell <btb@icculus.org>
2773 * main/newmenu.c: added error message
2775 * main/menu.h: enable -nohires with mac shareware
2777 * 2d/palette.c, include/gr.h: enable 0/255 palette swap
2779 * 2d/font.c: enable 0/255 palette swap for fonts
2781 * 2d/bitblt.c: add TRANSPARENCY_COLOR to assembly code, nother OGL
2784 * 2d/2dsline.c: fix ogl blooper
2786 2002-09-05 Bradley Bell <btb@icculus.org>
2788 * 2d/rle.c, 2d/scalec.c, include/rle.h: better just do it the old
2791 * include/strutil.h: need string.h for strcasecmp
2793 * include/rle.h: okay, maybe it needs to be this way
2795 * include/: 3d.h, gr.h: more stuff from d2src, mostly formatting
2797 * 2d/scalec.c: more stuff from d2src
2799 * 2d/rle.c: more stuff from d2src, formatting
2801 * 2d/font.c: useless cruft
2803 * 2d/: 2dsline.c, bitmap.c, bitmap.h: more stuff from d2src
2805 * 2d/bitblt.c, include/grdef.h: moved gr_linear_movsd assembly from
2808 2002-09-04 Bradley Bell <btb@icculus.org>
2810 * include/grdef.h: fix compiler warnings
2812 * 2d/bitblt.c: fix compiler warnings, #ifdef out dos-only code
2814 * include/grdef.h: gr_linear_movsd isn't static for NO_ASM,
2817 * main/game.c: we want the mac ibitblt for everything but dos and
2820 * main/texmerge.c: these routines are in tmerge.c
2822 * main/credits.c: enable credits for mac and oem data
2824 * main/bm.c: use either exit.ham or exit.pofs
2826 * include/ibitblt.h: enable some more code from d2src
2828 * include/gr.h: enable mac ubitblt_double
2830 * 2d/rle.c: added gr_rle_expand_scanline_generic_masked from d2src
2832 * include/grdef.h: moved some inline asm from linear.h
2834 * 2d/ibitblt.c: brought in line with original d2 version
2836 * 2d/bitblt.c: reverted to original d2 version of this file, then
2837 added d1x enhancements
2839 * 2d/2dsline.c: formatting, use __MSDOS__ instead of __DJGPP__
2841 * 2d/linear.h: moved these back to their original locations
2844 * main/mveplay.c: close some memory holes, speed up palette loading
2846 * main/movie.c: added fullscreen toggle while playing movies
2848 * main/inferno.c: comment out -superhires help text (always on)
2850 * include/timer.h: added approx_fsec_to_usec macro
2852 * arch/sdl/joy.c: fix compiler warning
2854 2002-09-01 Bradley Bell <btb@icculus.org>
2856 * main/network.c: oops
2858 * main/: movie.c, mveplay.c, mveplay.h: more movie improvements
2860 * arch/sdl/timer.c, include/timer.h: added timer_delay, faster
2861 timer_get_fixed_seconds
2865 2002-08-31 Bradley Bell <btb@icculus.org>
2867 * TODO, main/inferno.c, main/movie.c, main/mveplay.c: movie
2870 * main/multi.h: network endian stuff
2872 * 2d/font.c, include/gr.h: fast file i/o for font headers
2874 * arch/win32/arch_ip.cpp: unused file
2876 * main/: netmisc.c, netmisc.h, network.c, network.h: formatting,
2877 bigendian networking fixes
2879 * main/menu.c: make net menu more accurate, also make superhires
2882 * include/pstypes.h: better to have __pack__ all the time, I think.
2883 needed for networking, e.g.
2885 * arch/win32/: ipx_drv.h, ipx_win.c, winnet.c: win32 networking
2888 * arch/win32/Makefile.am: unused file
2892 2002-08-30 Bradley Bell <btb@icculus.org>
2894 * arch/win32/ipx_drv.h: re-added arch/win32/ipx_drv.h
2896 * main/: newmenu.h, titles.c: formatting
2898 * NEWS, arch/linux/Makefile.am, arch/linux/include/ukali.h,
2899 main/multi.h: networking works, finally
2901 * TODO: added TODO file
2903 * arch/linux/arch_ip.cpp: unused fine
2905 * README: network sorta working
2907 * main/: Makefile.am, multi.c, network.c, network.h: more
2910 * main/menu.c: load builtin mission correctly
2912 * main/inferno.c: documentation
2914 * main/: hoard.c, hoard.h, gamesave.c, mission.c: move hoard stuff
2917 * main/Makefile.mveplay: don't need no more
2919 2002-08-29 Bradley Bell <btb@icculus.org>
2921 * main/: ip_base.cpp, ip_base.h, ip_basec.h, ipclienc.c,
2922 ipclient.cpp, ipclient.h, ipserver.cpp, ipx_drv.c, multipow.c,
2923 multipow.h, netlist.c, netpkt.c, netpkt.h: deleting unused d1x
2926 * include/ipx_drv.h: more network fixing
2928 * arch/linux/include/ipx_drv.h: more network fixing
2930 * include/ipx.h: formatting
2932 * arch/linux/ipx_kali.c, include/ipx.h: fixed networking fuck-up?
2934 * NEWS, arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
2935 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, main/Makefile.am,
2936 main/inferno.c: fixed networking fuck-up?
2938 * Makefile.am: moved mingw info to README
2940 * README, mingw32.txt: moved mingw info to README
2942 2002-08-27 Bradley Bell <btb@icculus.org>
2944 * utilities/mvlextract.c: allow specifying file to extract
2946 * utilities/: tex2txb.c, txb2tex.c: use default extension to
2949 * utilities/hogextract.c: allow specifying file to extract
2951 * main/mission.c: Have to get mission_num _after_ promoting...
2953 * main/: gameseq.c, titles.c: beginning d1 briefing support
2955 * descent.msn: beginning d1 briefing support
2957 * main/: titles.c, titles.h: d1-style mission briefings
2959 * main/piggy.h: whitespace
2961 * main/movie.c: beginning robot movie support, fall back on lo/hi
2962 res if hi/lo not available
2964 * main/mission.c: added Builtin_mission_num for builtin mission,
2965 D1Hogdir, d1-style mission briefings
2967 * main/: gameseq.c, mission.h: added Builtin_mission_num for
2970 * cfile/cfile.c, include/cfile.h: add capability for 3rd hogfile
2971 (for d1 missions that need d1 data)
2973 * 2d/ibitblt.c: whitespace
2975 2002-08-26 Bradley Bell <btb@icculus.org>
2977 * utilities/mvlcreate.c: oops
2979 * utilities/: Makefile.am, mvlcreate.c, mvlextract.c: added mvl
2982 * utilities/hogextract.c: added [v]iew option
2984 * utilities/: tex2txb.c, txb2tex.c: changed txt to tex
2986 * main/titles.c: fix writable string, disable DumbAdjust thing
2988 * main/polyobj.h: whitespace
2990 * main/newmenu.c: added pcx_get_dimensions(), other stuff from
2993 * main/movie.c: read movies from AltHogDir, other fixes
2995 * main/: mission.c, mission.h: fix bug w/mission filename
2997 * main/gameseq.c: comments
2999 * main/digi.h: whitespace n stuff
3001 * include/mve_audio.h: added audio flag macros
3003 * 2d/pcx.c, include/pcx.h: added pcx_get_dimensions(), other stuff
3008 2002-08-23 Bradley Bell <btb@icculus.org>
3010 * main/: gameseq.c, inferno.c, mission.c, mission.h, titles.c: fix
3013 * Makefile.am: remove d2demo.mn2
3015 * cfile/cfile.c, include/cfile.h: add cfile_size function
3017 * d2demo.mn2, installation.txt, main/gameseq.h, main/mission.c:
3018 eliminate need for .mn2 files for oem and demo
3020 2002-08-22 Bradley Bell <btb@icculus.org>
3022 * main/bm.c: fix for vertigo
3024 * main/menu.h: make OEM menu pcx available
3026 * 2d/rle.c: merge with original d2 file
3028 * Makefile.am, configure.ac: let mission files get installed by
3031 2002-08-17 Bradley Bell <btb@icculus.org>
3033 * configure.ac: make FAST_FILE_IO the default on little-endian
3036 * NEWS, README, compilerdefs.txt, readme.txt: documentation
3038 * 2d/bitblt.c, 2d/rle.c, arch/ogl/ogl.c: implement BM_FLAG_RLE_BIG
3041 2002-08-15 Martin Schaffner <maschaffner@gmx.ch>
3043 * main/: game.c, menu.c, mission.c: promote builtin missions.
3045 2002-08-15 Bradley Bell <btb@icculus.org>
3047 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h, main/piggy.c:
3048 improved mac pig loading/reverted TRANSPARENCY_COLOR changes
3050 * utilities/.cvsignore: added cvsignore
3052 * 2d/palette.c, include/palette.h, main/gamesave.c: mac data file
3055 * main/piggy.c: mac data file loading
3057 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h: set
3058 transparency and swap 0/255 correctly for mac data files
3060 2002-08-13 Bradley Bell <btb@icculus.org>
3062 * Makefile.am, configure.ac, utilities/Makefile.am: moved utility
3063 to utilities to avoid conflict with c++ std lib <utility>
3065 * utilities/: Makefile.am, hogcreate.c, hogextract.c, txb2txt.c,
3066 txt2txb.c: moved utility to utilities to avoid conflict with c++
3069 * Makefile.am, configure.ac: add utilities
3071 2002-08-09 Bradley Bell <btb@icculus.org>
3073 * 2d/palette.c, 3d/interp.c, include/gr.h, main/render.c:
3076 2002-08-08 Bradley Bell <btb@icculus.org>
3078 * main/inferno.c: comments
3080 * main/: newmenu.c, songs.c: mac demo datafile support
3082 * installation.txt: update
3084 * main/gamesave.c: use lowercase for consistency
3086 * main/: bm.c, bm.h, endlevel.c, polyobj.c: enable loading of exit
3087 models for other than d2demo
3089 2002-08-07 Martin Schaffner <maschaffner@gmx.ch>
3091 * main/gamemine.c: formatting, better d1 texture conversion
3093 * Makefile.am, descent.mn2, descent.msn, main/mission.c,
3094 main/mission.h: recognize .msn mission files.
3096 2002-08-07 Bradley Bell <btb@icculus.org>
3098 * .cvsignore, 2d/.cvsignore, 3d/.cvsignore, arch/.cvsignore,
3099 arch/dos/.cvsignore, arch/ggi/.cvsignore, arch/linux/.cvsignore,
3100 arch/ogl/.cvsignore, arch/sdl/.cvsignore, arch/svgalib/.cvsignore,
3101 arch/win32/.cvsignore, cfile/.cvsignore, iff/.cvsignore,
3102 main/.cvsignore, main/editor/.cvsignore, maths/.cvsignore,
3103 mem/.cvsignore, misc/.cvsignore, texmap/.cvsignore: added
3106 2002-08-06 Bradley Bell <btb@icculus.org>
3108 * main/: automap.c, laser.c, songs.c, titles.c: shareware stuff
3110 * main/Makefile.am: formatting
3112 * 2d/font.c: make gr_remap_font just reload the whole thing
3114 * configure.ac: formatting
3116 * Makefile.am: added d2demo.mn2
3118 * d2demo.mn2: mission file for shareware
3120 * include/u_mem.h, main/ai.c, main/gamesave.c, main/inferno.c,
3121 main/laser.h, main/text.h, main/titles.c, main/weapon.c: whitespace
3123 * main/sounds.h: shareware stuff, whitespace
3125 * main/: polyobj.c, polyobj.h: more fast i/o macros
3127 * main/: menu.c, menu.h, mission.c, newmenu.c, piggy.c, piggy.h:
3130 * main/: endlevel.c, endlevel.h, gamemine.c, gameseq.c: merged
3131 endlevel stuff to non-shareware, allow movies/endlevel for
3134 * main/cntrlcen.c: typo
3136 * main/bm.h: use global Piggy_hamfile_version
3138 * main/bm.c: merged endlevel stuff to non-shareware, more fast i/o
3139 macros, use global Piggy_hamfile_version
3141 * main/Makefile.am: terrain and movie stuff always used now
3143 * 2d/pcx.c, include/pcx.h: make pcx header available to other
3146 * main/: gamemine.c, gamesave.c: load DMB levels
3148 * main/: bm.c, cntrlcen.c, cntrlcen.h, fuelcen.c, fuelcen.h,
3149 segment.c, segment.h, switch.c, switch.h: fast i/o macros
3151 2002-08-04 Martin Schaffner <maschaffner@gmx.ch>
3153 * main/gamemine.c, main/gamesave.c, mem/mem.c: d1 level stuff.
3155 2002-08-04 Bradley Bell <btb@icculus.org>
3157 * main/inferno.c: shareware stuff, formatting
3159 * arch/sdl/rbaudio.c: gracefully handle redbook non-availability
3161 * arch/sdl/gr.c: don't need to set mode in gr_init
3163 2002-08-02 Martin Schaffner <maschaffner@gmx.ch>
3165 * main/: gamemine.c, gamemine.h, gamesave.c, gamesave.h: more d1
3168 * Makefile.am, descent.mn2: added mission file for descent 1
3170 2002-08-02 Bradley Bell <btb@icculus.org>
3172 * arch/sdl/digi.c, arch/sdl/gr.c, include/error.h,
3173 include/oldsdl.h, main/gamecntl.c, main/inferno.c, main/laser.c,
3174 main/piggy.h, misc/error.c: junk
3176 * main/: endlevel.c, escort.c, gameseq.c, newmenu.c, render.c,
3177 render.h, scores.c, scores.h, terrain.c: shareware stuff
3179 * configure.ac, include/pstypes.h, main/bm.c, main/bm.h,
3180 main/effects.c, main/effects.h, main/piggy.c, main/piggy.h,
3181 main/powerup.c, main/powerup.h, main/robot.c, main/robot.h,
3182 main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
3183 main/weapon.c, main/weapon.h: fast i/o macros
3185 2002-08-01 Martin Schaffner <maschaffner@gmx.ch>
3187 * NEWS, cfile/cfile.c, main/console.c, main/gamemine.c,
3188 main/gamemine.h, main/gamesave.c: load d1 levels
3190 2002-07-30 Bradley Bell <btb@icculus.org>
3192 * configure.ac: oops
3194 * configure.ac, arch/ogl/gr.c, arch/ogl/ogl.c, include/ogl_init.h:
3197 * main/menu.c, main/titles.c, NEWS, 2d/font.c, include/gr.h,
3198 include/grdef.h, main/game.c, main/gamefont.c, main/gamefont.h,
3199 main/gamemine.c, main/inferno.c, main/movie.c, main/newmenu.c,
3200 main/piggy.c, main/titles.c: support shareware datafiles!
3202 * main/: bm.c, gamemine.c, piggy.c, piggy.h, weapon.c, gamemine.c,
3203 piggy.c: SHAREWARE fixes
3205 2002-07-29 Bradley Bell <btb@icculus.org>
3207 * NEWS, include/fileutil.h, main/bm.c, main/gameseq.c,
3208 main/mveplay.c, main/piggy.c, main/piggy.h, main/playsave.c,
3209 misc/fileutil.c: Portability - OS X support
3211 2002-07-27 Bradley Bell <btb@icculus.org>
3213 * main/: Makefile.am, fuelcen.c, fuelcen.h, game.c, game.h,
3214 gamemine.c, gamesave.c, gameseq.c, piggy.c, piggy.h, segment.c,
3215 segment.h: portability
3217 * cfile/cfile.c, include/cfile.h, main/cntrlcen.c, main/cntrlcen.h,
3218 main/gamesave.c, main/switch.c, main/switch.h, main/wall.c,
3219 main/wall.h: portabilization
3221 * 2d/font.c, include/gr.h: portability
3223 2002-07-26 Bradley Bell <btb@icculus.org>
3225 * 2d/font.c, 2d/pcx.c, include/gr.h, main/movie.c: portability
3227 * arch/linux/findfile.c, include/pstypes.h: os x fixes
3229 * main/player.c: foo
3231 * misc/fileutil.c, include/fileutil.h, misc/fileutil.c: oops
3233 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c,
3234 misc/fileutil.h: portable file i/o utils
3236 * main/: Makefile.mveplay, inferno.c, movie.c, newmenu.c: s not a
3237 writable string anymore... / formatting
3239 * main/Makefile.am, main/bm.c, main/bm.h, main/cntrlcen.c,
3240 main/cntrlcen.h, main/effects.c, main/effects.h, main/piggy.c,
3241 main/piggy.h, main/player.c, main/player.h, main/polyobj.c,
3242 main/polyobj.h, main/powerup.c, main/powerup.h, main/robot.c,
3243 main/robot.h, main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
3244 main/weapon.c, main/weapon.h, 3d/interp.c, include/cfile.h:
3245 portable-izing file loading routines
3247 2002-07-24 Bradley Bell <btb@icculus.org>
3249 * main/mveplay.c: correctly play files with 16bit uncompressed
3250 audio, mem checking, etc
3252 * main/: Makefile.mveplay, mvelib.c, mveplay.c: enable standalone
3255 2002-07-23 Bradley Bell <btb@icculus.org>
3257 * misc/Makefile.am: unused file
3259 * configure.ac, main/endlevel.c, main/endlevel.h, main/menu.c,
3260 main/sounds.h: remove experimental nmovie stuff
3262 * main/movie.c: add some debugging output
3264 2002-07-22 Bradley Bell <btb@icculus.org>
3266 * main/: console.c, state.c: simplified header
3268 * main/movie.c: enable mveplay audio
3270 * main/old/movie.c: moved to main/
3272 * include/mve_audio.h, include/mvelib.h, main/Makefile.am,
3273 main/inferno.c, main/kludge.c, main/movie.c, main/mve_audio.c,
3274 main/mvelib.c, main/mveplay.c: initial movie support
3276 * arch/linux/findfile.c, arch/ogl/gr.c, arch/ogl/ogl.c,
3277 arch/sdl/init.c, arch/sdl/joy.c, include/byteswap.h,
3278 include/ogl_init.h, include/pstypes.h, main/console.c,
3279 main/state.c, mem/mem.c: OS X stuff
3281 * configure.ac: OS X and movie stuff
3283 2002-07-19 Bradley Bell <btb@icculus.org>
3285 * compilerdefs.txt: OSX defs
3287 2002-07-18 Bradley Bell <btb@icculus.org>
3289 * main/inferno.c: use simpler rcs tags
3291 * autogen.sh: keep Changelog in cvs (and use --accum)
3293 * arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/rbaudio.c,
3294 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/rbaudio.c,
3295 include/rbaudio.h, main/Makefile.am, main/cdrom.h, main/gamecntl.c,
3296 main/songs.c: changed cdrom->rbaudio
3298 * include/rbaudio.h: moved to /include
3300 2002-07-17 Bradley Bell <btb@icculus.org>
3302 * 2d/d2sline.c, 2d/bitblt.c, 2d/bitmap.c, 2d/bitmap.h, 2d/box.c,
3303 2d/canvas.c, 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/font.c,
3304 2d/gpixel.c, 2d/ibitblt.c, 2d/line.c, 2d/linear.asm, 2d/linear.h,
3305 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c, 2d/rect.c,
3306 2d/rle.c, 2d/scale.c, 2d/scalea.asm, 2d/scalea.h, 2d/scalec.c,
3307 2d/tmerge.c, 2d/tmerge_a.asm, 3d/clipper.c, 3d/clipper.h,
3308 3d/draw.c, 3d/globvars.c, 3d/globvars.h, 3d/instance.c,
3309 3d/interp.asm, 3d/interp.c, 3d/matrix.c, 3d/points.c, 3d/rod.c,
3310 3d/setup.c: use simpler rcs tags
3315 2002-07-17 Bradley Bell <btb@icculus.org>
3317 * tools/cvs2cl/cvs2cl.pl: upgrade cvs2cl
3319 * d2x-gl.sh, d2x-ogl.sh: changed d2x-ogl to d2x-gl
3321 * debian/rules: don't need readme's
3323 * debian/rules: move d1x license to COPYING, license clarifications
3325 * COPYING, license.txt, debian/copyright, Makefile.am: move d1x
3326 license to COPYING, license clarifications
3328 * debian/rules: fix debian docs
3330 * debian/rules: fix debian manpages
3332 * debian/d2x-sdl.menu: fix debian menu
3334 * debian/rules: link to undocumented man page for debs
3336 * Makefile.am, configure.ac, debian/control, debian/copyright,
3337 debian/d2x-gl.files, debian/d2x-gl.menu, debian/d2x-sdl.files,
3338 debian/d2x-sdl.menu, debian/d2x.files, debian/d2x.menu,
3339 debian/rules, rpm/d2x.spec.in: change d2x-ogl to d2x-gl, other
3342 2002-07-16 Bradley Bell <btb@icculus.org>
3344 * debian/: rules, changelog.in: deb stuff
3346 * configure.ac: cleaner nasm detection
3348 * debian/: changelog.in, control, rules: deb stuff
3350 * README, installation.txt: typos, stuff
3352 * configure.ac: better #defines
3354 * configure.ac: whitespace
3356 * configure.ac: better documentation
3358 * configure.ac, arch/sdl/event.c, arch/sdl/init.c: SDL_AUDIO and
3359 SDL_JOYSTICK not needed
3361 * configure.ac, main/inferno.c: __SDL__ ugly and not needed at all
3363 * configure.ac: need higher SDL for joystick
3365 * debian/: control, rules: deb stuff
3367 * arch/sdl/joy.c: old junk
3369 * Makefile.am, configure.ac: automake updates
3371 * main/: inferno.c, text.c: don't use althogdir on non-unix
3373 * configure.ac: more autoconf updates
3375 * misc/strutil.c: better strrev
3377 * main/inferno.c: need limits.h on mingw also
3379 * acconfig.h, configure.ac: Updated for autoconf 2.53 (no more
3382 2002-04-19 Bradley Bell <btb@icculus.org>
3384 * main/network.c: let hoard.ham be a cfile
3386 * main/text.c: better error message when hog not found
3390 2002-03-23 Bradley Bell <btb@icculus.org>
3392 * acconfig.h, configure.ac, arch/linux/Makefile.am,
3393 arch/sdl/Makefile.am: Use SDL joystick automatically
3395 * arch/sdl/joy.c, main/kconfig.c: SDL Joystick works!
3397 2002-03-05 Bradley Bell <btb@icculus.org>
3399 * arch/sdl/joydefs.c, arch/sdl/joy.c: SDL joystick stuff mostly
3402 2002-02-23 Bradley Bell <btb@icculus.org>
3404 * texmap/ntmap.c: fix bug preventing higher res sdl modes
3406 * arch/dos/Makefile.am, arch/ggi/Makefile.am,
3407 arch/linux/Makefile.am, arch/ogl/Makefile.am, arch/sdl/Makefile.am,
3408 arch/svgalib/Makefile.am, arch/win32/Makefile.am,
3409 main/editor/Makefile.am: moved includes to include
3411 * arch/sdl/gr.c: use SDL_VERSION_ATLEAST
3413 * Makefile.am, 2d/Makefile.am, 3d/Makefile.am, cfile/Makefile.am,
3414 iff/Makefile.am, main/Makefile.am, maths/Makefile.am,
3415 mem/Makefile.am, misc/Makefile.am, texmap/Makefile.am: moved
3418 * main/game.c: disabled cockpit for OGL, formatting
3420 * 2d/ibitblt.c: formatting
3422 2002-02-16 Bradley Bell <btb@icculus.org>
3424 * include/oldsdl.h: check for older macros
3426 * configure.ac, arch/sdl/digi.c, arch/sdl/event.c, arch/sdl/gr.c,
3427 include/error.h, include/oldsdl.h, main/gamecntl.c, main/inferno.c:
3428 allow older sdl versions
3430 2002-02-15 Bradley Bell <btb@icculus.org>
3432 * main/: automap.c, automap.h, inferno.c: automap resolution now
3435 * include/: gr.h, grdef.h: moved protos to from grdef.h to gr.h
3437 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
3438 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
3439 win32/include/key_arch.h: never mind - that would be pointless
3441 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
3442 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
3443 win32/include/key_arch.h: copied files from d1x
3445 * arch/linux/arch_ip.cpp, arch/win32/arch_ip.cpp, main/ip_base.cpp,
3446 main/ip_base.h, main/ipclient.cpp: enable udp debug messages
3448 * main/multipow.c: need conf.h
3450 * arch/win32/Makefile.am: new file
3452 * include/pstypes.h: added u_int16_t (needed in base_ip)
3454 * arch/win32/arch_ip.cpp: copied from d1x
3456 2002-02-14 Bradley Bell <btb@icculus.org>
3458 * arch/sdl/gr.c, main/inferno.c: allow gr_init lowres
3460 * NEWS, include/gr.h, main/game.c, main/game.h, main/gamecntl.c,
3461 main/netlist.c: Added hotkeys to toggle fullscreen mode
3463 * main/: ip_base.cpp, ip_base.h, multi.h, netlist.c, netpkt.c,
3464 network.c, network.h, ipclient.cpp, netpkt.h: d1x->d2x
3466 * main/: multipow.c, multipow.h, netlist.c, netpkt.c, netpkt.h,
3467 reorder.h: Lotsa networking stuff from d1x
3469 2002-02-13 Bradley Bell <btb@icculus.org>
3471 * include/gr.h, main/game.c: Fullscreen toggle stuff
3473 * arch/linux/Makefile.am, include/ipx.h: Lotsa networking stuff
3476 * main/: Makefile.am, inferno.c, ip_base.cpp, ip_base.h, menu.c,
3477 multi.h, network.c, network.h, newmenu.c: Lotsa networking stuff
3480 2002-02-11 Bradley Bell <btb@icculus.org>
3482 * main/bm.c: use portable loader if bigendian
3484 * include/pstypes.h: don't define bool for c++
3486 * include/cfile.h: extern AltHogDir stuff
3488 * include/byteswap.h: use WORDS_BIGENDIAN
3490 * main/: newmenu.c, newmenu.h: added fixedfont menu functions
3492 * main/vers_id.h: added D2X_IVER
3494 * misc/args.c: don't use d1x.ini
3496 * Makefile.am: rpm stuff
3498 * acconfig.h, configure.ac: c++, versioning, endianness, deb, rpm
3501 2002-02-09 Bradley Bell <btb@icculus.org>
3503 * rpm/: d2x.spec, d2x.spec.in: auto-generate rpm spec file
3505 2002-02-09 Paolo Ulivi <pulivi@libero.it>
3507 * d2x-ogl.sh, d2x-sdl.sh, rpm/.cvsignore, rpm/d2x.spec: rpm
3510 2002-02-06 Bradley Bell <btb@icculus.org>
3512 * arch/linux/arch_ip.cpp, main/ip_base.cpp, main/ip_base.h,
3513 main/ip_basec.h, main/ipclienc.c, main/ipclient.cpp,
3514 main/ipclient.h, main/ipserver.cpp: Adding d1x network code
3516 * debian/: changelog.in, control, copyright, d2x-gl.files,
3517 d2x-gl.menu, d2x.files, d2x.menu, rules: Added debian stuff
3521 2002-02-02 Bradley Bell <btb@icculus.org>
3523 * NEWS, arch/ggi/Makefile.am: reenabled ggi build
3525 * NEWS, acconfig.h, configure.ac, main/gamecntl.c, main/inferno.c:
3526 Enabled RELEASE option
3528 2002-01-31 Bradley Bell <btb@icculus.org>
3530 * Makefile.am, configure.ac: specify prerequisite versions of
3531 autoconf and automake
3533 2002-01-29 Bradley Bell <btb@icculus.org>
3535 * main/mission.c: RCS header added
3537 * main/inferno.c: update copyright date
3539 * main/mission.c: allow missions to be in AltHogDir
3541 * configure.ac: Display results of configure
3543 * include/d_io.h, main/inferno.c, main/newdemo.c: Added d_mkdir
3546 2002-01-28 Bradley Bell <btb@icculus.org>
3548 * NEWS, acconfig.h, configure.ac, cfile/cfile.c, main/newdemo.c:
3549 Data files now go in DATADIR/games/d2x, user files now go in
3552 2002-01-28 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
3554 * main/inferno.c: Data files now go in DATADIR/games/d2x, user
3555 files now go in ~/.d2x
3557 2002-01-24 Bradley Bell <btb@icculus.org>
3559 * configure.ac: fix nasm not found error message
3561 2002-01-18 Bradley Bell <btb@icculus.org>
3563 * configure.in: getting rid of old configure.in
3565 * acconfig.h, configure.ac, main/Makefile.am, main/kludge.c,
3566 main/movie.c: Movie playing kludgey stuff
3568 * misc/args.c: formatting
3570 * main/inferno.c: allow -h for help
3572 * include/error.h: don't die on int3, unless -debug given
3574 * mingw32.txt: more stuff
3576 2001-12-29 Bradley Bell <btb@icculus.org>
3578 * Makefile.am: Got rid of thinking.txt
3580 * main/inferno.c: document -nomovies option
3582 2001-12-28 Bradley Bell <btb@icculus.org>
3584 * main/titles.c: formatting, put some code into place for rendering
3585 of robots during briefings
3587 2001-12-27 Bradley Bell <btb@icculus.org>
3591 2001-12-23 Craig Hadady <chadady@iglou.com>
3593 * 2d/rle.c: fixed bug in dummy array.
3595 2001-12-03 Bradley Bell <btb@icculus.org>
3597 * arch/sdl/init.c: fix formatting
3599 * Makefile.am, acconfig.h, configure.ac, arch/linux/Makefile.am,
3600 arch/sdl/Makefile.am, arch/sdl/event.c, arch/sdl/init.c,
3601 arch/sdl/joy.c, arch/svgalib/Makefile.am: lots of makefile fixes,
3602 and sdl joystick stuff
3604 2001-11-30 Bradley Bell <btb@icculus.org>
3606 * thinking.txt: not needed
3608 2001-11-27 Bradley Bell <btb@icculus.org>
3610 * cygconf, mingw32.txt: use sdl from source on cygwin
3612 * Makefile.am, configure.ac, arch/ogl/Makefile.am,
3613 arch/sdl/Makefile.am, main/Makefile.am: move SDL_LIBS to LIBS,
3614 SDL_CFLAGS to CFLAGS
3616 2001-11-27 Bradley Bell <btb@icculus.org>
3620 2001-11-14 Bradley Bell <btb@icculus.org>
3622 * texmap/scanline.c: use optimization flags as texmap default
3624 * NEWS: mouse wheel, etc
3626 * arch/include/mouse.h, arch/sdl/mouse.c, main/kconfig.c: use mouse
3627 wheel to emulate 3rd axis
3629 * Makefile.am, configure.ac: change ENV_DJGPP to DJGPP
3631 * include/error.h: kludge to ungrab mouse when we hit an int3
3633 * include/d_io.h: change __ENV_WINDOWS__ to __WINDOWS__,
3634 __ENV_MSDOS__ to __MSDOS__
3636 * arch/sdl/mouse.c: remove cruft, fix formatting, use mouse wheel
3639 * arch/sdl/event.c: remove cruft, fix formatting, begin joystick
3642 * arch/sdl/digi.c: implemented digi_set_volume
3644 * include/grdef.h, main/config.c, misc/d_io.c: change
3645 __ENV_WINDOWS__ to __WINDOWS__, __ENV_MSDOS__ to __MSDOS__
3647 * 2d/font.c, main/bm.c, main/gamesave.c, main/gameseq.c,
3648 main/piggy.c: use MAKE_SIG
3650 * installation.txt: update
3652 * configure.ac: new file
3654 * arch/sdl/joydefs.c: #include pstypes.h
3656 * arch/sdl/init.c: SDL joystick stuff
3658 * acconfig.h: adjust MINGW defines
3660 * arch/sdl/joydefs.c: copied joydefs_config from linux/joydefs.c -
3661 controls menu now works
3663 2001-11-13 Bradley Bell <btb@icculus.org>
3665 * main/Makefile.am: Make sure bmread.c and terrain.c get included
3668 * Makefile.am: New file
3670 * arch/dos/Makefile.am: Make sure gr.c and joy2.asm get included in
3673 * compilerdefs.txt: New file
3675 * main/aipath.c: use D_RAND_MAX instead of RAND_MAX
3677 2001-11-12 Bradley Bell <btb@icculus.org>
3679 * main/playsave.c: load player files regardless of byte order of
3682 2001-11-11 Bradley Bell <btb@icculus.org>
3684 * include/makesig.h, main/playsave.c: Created header for MAKE_SIG
3687 * main/Makefile.am: Don't use terrain.c unless SHAREWARE
3689 * NEWS: GL savegame thumbnails
3691 * acconfig.h, configure.in: make option for NMOVIES, default to off
3693 2001-11-09 Bradley Bell <btb@icculus.org>
3695 * main/state.c: Enabled savegame thumbnails under OpenGL
3697 * unused/pa_null/pa_enabl.h: remove duplicate header
3699 * misc/args.c: use d2x.ini for option file
3701 * mem/mem.c: Move mem_realloc inside the ifdef
3703 * main/menu.c: fix 640x400 menu text
3705 * main/inferno.c: added documentation
3707 * main/endlevel.c: fix warnings
3709 * arch/ogl/gr.c: Get rid of gl spew
3711 * arch/linux/Makefile.am: move unused ipx_udp.c to EXTRA_DIST
3713 * acconfig.h: Define __SDL__ for mingw
3715 2001-11-08 Bradley Bell <btb@icculus.org>
3717 * 2d/font.c: free OGL font data when rereading
3719 * main/collide.c, main/endlevel.c, main/endlevel.h, main/gameseq.c,
3720 main/gauges.c, acconfig.h, configure.in, main/inferno.c,
3721 main/laser.c, main/menu.c, main/menu.h, main/newmenu.c,
3722 main/piggy.c, main/sounds.h, main/switch.c, main/titles.c,
3723 main/weapon.h: Enabled shareware build, endlevel flythrough
3726 * main/: Makefile.am, terrain.c, old/terrain.c: moved file, will be
3727 of use for shareware build
3729 * arch/ogl/: gr.c, sdlgl.c: use new d_realloc function, so mem
3732 * include/u_mem.h, mem/mem.c: added d_realloc/mem_realloc functions
3734 2001-11-05 Bradley Bell <btb@icculus.org>
3736 * include/args.h, main/inferno.c, misc/args.c: Change args_init
3739 * include/3d.h: Add comment
3741 2001-11-04 Bradley Bell <btb@icculus.org>
3743 * cfile/Makefile.am, cfile/nocfile.h, include/nocfile.h: Move
3746 * arch/ogl/sdlgl.c: Hack to keep SDL from screwing up X when it
3749 * main/: gamecntl.c, inferno.c: SDL applies to more than X11...
3751 * arch/ogl/gr.c, main/Makefile.am, main/gauges.c, main/hud.c,
3752 main/hudmsg.h: Enable d1x-style hud_message
3754 * arch/ogl/: glx.c, wgl.c: Sync with d1x
3756 * 2d/font.c: re-init ogl fonts after remapping colors.
3758 2001-11-02 Bradley Bell <btb@icculus.org>
3760 * misc/Makefile.am: remove byteswap.h (duplicate header)
3762 * 2d/font.c: fixed gr_remap_font, minor stuff
3764 * configure.in: take out -O2 if doing debug build
3766 * main/bm.c: formatting
3768 * 2d/font.c, include/gr.h, NEWS: Enable OpenGL fonts!
3770 * include/byteswap.h, misc/Makefile.am: fix swapint, swapshort
3771 macros, get rid of functions
3773 2001-11-01 Bradley Bell <btb@icculus.org>
3775 * misc/byteswap.h: removed duplicate header
3777 2001-10-31 Bradley Bell <btb@icculus.org>
3779 * NEWS, main/automap.c: automap works in opengl
3781 * NEWS, configure.in: Added news
3783 * main/newmenu.c: Must call set_screen_mode for menus when using GL
3785 * 2d/: bitblt.c, canvas.c, linear.h, scalea.h: Sync with d1x
3787 * arch/sdl/event.c, arch/sdl/gr.c, arch/sdl/init.c, iff/iff.c,
3788 include/3d.h, include/loadgl.h, main/inferno.c, maths/fixc.c,
3789 maths/vecmat.c, maths/vecmata.asm: Sync with d1x
3791 * Makefile.am, arch/sdl/Makefile.am: Makefile fixes
3793 * arch/ogl/: glx.c, gr.c, ogl.c, sdlgl.c: Sync with d1x
3795 * 3d/: clipper.c, draw.c, globvars.c, instance.c, interp.c,
3796 matrix.c, points.c, rod.c, setup.c: Minor sync with d1x
3798 2001-10-27 Bradley Bell <btb@icculus.org>
3800 * main/inferno.c: added some documentation
3802 2001-10-25 Bradley Bell <btb@icculus.org>
3804 * main/inferno.c, texmap/ntmap.c, texmap/tmapflat.c: Completed tmap
3807 * Makefile.am, configure.in, arch/Makefile.am,
3808 arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/digi.c,
3809 arch/dos/gr.c, arch/ggi/Makefile.am, arch/ggi/gr.c,
3810 arch/ogl/Makefile.am, arch/ogl/glx.c, arch/ogl/gr.c,
3811 arch/ogl/ogl.c, arch/ogl/sdlgl.c, arch/ogl/wgl.c,
3812 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/digi.c,
3813 arch/sdl/gr.c, arch/svgalib/Makefile.am, arch/svgalib/gr.c,
3814 texmap/scanline.c: Finished moving stuff to arch/blah. I know,
3815 it's ugly, but It'll be easier to sync with d1x.
3817 * Makefile.am, configure.in, main/Makefile.am, main/editor/med.c,
3818 main/editor/medwall.h, main/editor/segment.c, main/editor/seguvs.h,
3819 main/editor/Makefile.am: attempt at support for editor, makefile
3822 * misc/d_delay.c: formatting fix
3824 * texmap/: Makefile.am, ntmap.c, scanline.c, scanline.h, texmapl.h,
3825 tmappent.S, tmapppro.S: adding support for runtime selection of
3828 * main/: bmread.c, game.c, gamecntl.c, gamesave.c, inferno.c,
3829 inferno.h, piggy.c, render.c, editor/editor.h: conditionalize
3830 including multi.h and network.h, fix backslashes, fix compiler
3833 * main/: ai.c, ai2.c, aipath.c, automap.c, bm.c, cntrlcen.c,
3834 collide.c, controls.c, credits.c, dumpmine.c, endlevel.c, escort.c,
3835 fireball.c, fuelcen.c, gamemine.c, gameseq.c, gauges.c, laser.c,
3836 menu.c, multi.h, netmisc.c, network.h, newdemo.c, newmenu.c,
3837 object.c, powerup.c, state.c, switch.c, wall.c: conditionalize
3838 including multi.h and network.h, fix backslashes
3840 * include/pstypes.h: added typedef for u_int64_t on mingw
3842 * include/3d.h: added prototype for g3_uninit_polygon_model
3844 * arch/sdl/Makefile.am: Don't use SDL joystick except on mingw
3846 2001-10-24 Bradley Bell <btb@icculus.org>
3848 * arch/: ggi/Makefile.am, svgalib/Makefile.am: Moved input stuff to
3849 arch subdirs, as in d1x.
3851 * Makefile.am, configure.in, main/kconfig.c: Revert bin_programs to
3852 earlier style until i understand automake 1.5 better. remove input
3855 * arch/: Makefile.am, dos/Makefile.am, dos/joy2.asm, dos/joyc.c,
3856 dos/joydefs.c, dos/key.c, dos/mouse.c, ggi/event.c, ggi/init.c,
3857 ggi/key.c, ggi/mouse.c, linux/Makefile.am, linux/joydefs.c,
3858 linux/joystick.c, linux/include/joystick.h, sdl/Makefile.am,
3859 sdl/event.c, sdl/joy.c, sdl/joydefs.c, sdl/key.c, sdl/mouse.c,
3860 svgalib/event.c, svgalib/init.c, svgalib/key.c, svgalib/mouse.c:
3861 Moved input stuff to arch subdirs, as in d1x.
3863 * NEWS, configure.in: blah blah
3865 2001-10-23 Bradley Bell <btb@icculus.org>
3867 * include/ui.h, unused/ui/ui.h: Moved ui.h to includes/
3869 * texmap/tmapppro.S: no need for #include <conf.h> here
3871 * main/Makefile.am: Build fixes. EDITOR_SRCS added to
3874 * main/: Makefile.am, network.c: No longer #ifdef'ing out the whole
3875 file. RCS header added
3877 * main/: bmread.c, kmatrix.c, multi.c, multibot.c: No longer
3878 #ifdef'ing out the whole file. RCS header added
3880 * Makefile.am, acconfig.h, configure.in, arch/dos/Makefile.am,
3881 main/Makefile.am, maths/Makefile.am, texmap/Makefile.am: Build
3882 fixes. Now works with automake 1.5 and autoconf 2.52.
3883 --enable-editor option added. SDL_VIDEO and SDL_INPUT defined for
3884 mingw (-grabmouse now works on win32).
3886 * config.guess, config.sub, install-sh, missing, mkinstalldirs:
3887 These don't belong in cvs
3891 2001-10-20 Bradley Bell <btb@icculus.org>
3893 * 2d/font.c: Don't free unused variables...
3895 * 2d/font.c, include/gr.h: Bringing font stuff more in line with
3898 * Makefile.am, arch/Makefile.am, arch/dos/Makefile.am,
3899 arch/linux/Makefile.am, arch/win32/Makefile.am, iff/Makefile.am,
3900 main/Makefile.am: make dist more sensible
3902 * Makefile.am: Kludge for linking on mingw
3904 2001-10-19 Bradley Bell <btb@icculus.org>
3906 * Makefile.am, configure.in, arch/win32/Makefile.am,
3907 arch/win32/ipx_win.c, arch/win32/winnet.c: Little fixes
3909 * include/ipx_drv.h: Check for __MINGW32__
3911 * include/i86.h: Imported from d1x
3913 * arch/dos/: Makefile.am, ipx.c: Re-import of d1x files
3915 * arch/dos/modex.asm: Fixed %include
3917 * main/console.c: RCS headers added
3919 * arch/sdl/: Makefile.am, init.c, timer.c: Moved arch/sdl_* to
3922 * Makefile.am, main/Makefile.am: Moved final link to top-level
3923 directory instead of main/
3925 * 2d/linear.asm, maths/fix.asm, maths/vecmata.asm: Changed
3926 __ENV_LINUX__ to __linux__
3928 * configure.in, arch/Makefile.am, arch/dos_dpmi.c,
3929 arch/dos_findfile.c, arch/dos_init.c, arch/dos_ipx.c,
3930 arch/dos_modex.asm, arch/dos_timer.asm, arch/dos_tweak.inc,
3931 arch/dos_vesa.c, arch/dos_vgaregs.inc, arch/linux_init.c,
3932 arch/sdl_init.c, arch/sdl_timer.c, arch/dos/Makefile.am,
3933 arch/dos/dpmi.c, arch/dos/findfile.c, arch/dos/init.c,
3934 arch/dos/ipx.c, arch/dos/modex.asm, arch/dos/timer.asm,
3935 arch/dos/tweak.inc, arch/dos/vesa.c, arch/dos/vgaregs.inc,
3936 arch/linux/Makefile.am, arch/linux/init.c, arch/win32/Makefile.am,
3937 arch/win32/mingw_init.c, main/Makefile.am: Moved arch/sdl_* to
3940 * configure.in: add --enable-xploader, support arch/linux subdir,
3943 * main/inferno.c: conditionalize conf.h
3945 2001-10-19 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
3947 * acconfig.h, 2d/bitmap.h, 3d/interp.c, cfile/cfile.c,
3948 include/cfile.h, main/bm.c, mem/mem.c, misc/fileutil.c,
3949 misc/fileutil.h: Partial application of linux/alpha patch.
3951 2001-10-19 Bradley Bell <btb@icculus.org>
3953 * main/Makefile.am, arch/linux/Makefile.am: Brought linux
3954 networking in line with d1x, moved some arch/linux_* stuff to
3957 * arch/linux/: findfile.c, ipx_bsd.c, ipx_kali.c, ipx_lin.c,
3958 linuxnet.c, ukali.c, include/ipx_bsd.h, include/ipx_hlpr.h,
3959 include/ipx_kali.h, include/ipx_ld.h, include/ipx_lin.h,
3960 include/ipx_udp.h, include/ukali.h: remove pesky * from RCS log
3963 * arch/: Makefile.am, linux_findfile.c, linux_ipx_bsd.c,
3964 linux_ipx_lin.c, linux_ipx_udp.c, linux_net.c, linux/findfile.c,
3965 linux/ipx_bsd.c, linux/ipx_kali.c, linux/ipx_lin.c,
3966 linux/ipx_udp.c, linux/linuxnet.c, linux/ukali.c,
3967 linux/include/ipx_bsd.h, linux/include/ipx_hlpr.h,
3968 linux/include/ipx_kali.h, linux/include/ipx_ld.h,
3969 linux/include/ipx_lin.h, linux/include/ipx_udp.h,
3970 linux/include/ukali.h: Brought linux networking in line with d1x,
3971 moved some arch/linux_* stuff to arch/linux/*
3973 * include/ipx_drv.h: Imported from d1x
3975 * main/ipx_drv.c: RCS info added, conf.h added, etc...
3977 * main/ipx_drv.c: Imported from d1x
3979 * include/args.h, include/ipx.h, main/inferno.c, main/network.c,
3980 main/network.h, main/Makefile.am: Trying to get network working on
3983 * configure.in, 2d/Makefile.am, arch/win32/Makefile.am,
3984 main/Makefile.am: build fixes
3986 * arch/: win32/Makefile.am, win32/findfile.c, win32/ipx_drv.h,
3987 win32/ipx_win.c, win32/winnet.c, Makefile.am, win32_findfile.c,
3988 linux/include/ipx_drv.h: Moved win32_* to win32/* (a la d1x),
3989 starting to get net working.
3991 * include/pstypes.h: Changed __ENV_LINUX__ to __linux__,
3992 conditionalized min,max macros
3994 2001-10-18 Bradley Bell <btb@icculus.org>
3996 * acconfig.h, 2d/linear.h, arch/include/joy.h, include/loadgl.h,
3997 include/strutil.h, include/vecmat.h, main/kconfig.c, misc/d_glob.c,
3998 texmap/tmap_inc.asm, texmap/tmap_per.asm, texmap/tmappent.S,
3999 texmap/tmapppro.S, main/console.c: Changed __ENV_LINUX__ to
4002 * 2d/2dsline.c: RCS headers added/changed
4004 * configure.in: fix NASMFLAGS bug
4006 * main/: collide.c, inferno.c, object.c, render.c: RCS headers
4009 2001-10-17 Bradley Bell <btb@icculus.org>
4011 * NEWS: Fixed the invulnerable robots bug!
4013 * main/collide.c: Fixed the invulnerable robots bug!
4015 2001-10-14 Bradley Bell <btb@icculus.org>
4017 * Makefile.am, arch/Makefile.am, iff/Makefile.am, main/Makefile.am:
4020 2001-10-13 Bradley Bell <btb@icculus.org>
4022 * Makefile.am, autogen.sh, configure.in, 2d/Makefile.am,
4023 arch/Makefile.am, arch/dos/Makefile.am,
4024 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
4025 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
4026 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
4027 arch/dos/include/Makefile.am, arch/dos/mm_snd/Makefile.am,
4028 arch/dos/mm_snd/include/Makefile.am, arch/include/Makefile.am,
4029 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
4030 arch/win32/Makefile.am, arch/win32/d3dframe/Makefile.am,
4031 arch/win32/include/Makefile.am, iff/Makefile.am,
4032 iff/archive/Makefile.am, include/Makefile.am, main/Makefile.am,
4033 main/editor/Makefile.am, main/old/Makefile.am, tools/Makefile.am,
4034 tools/cvs2cl/Makefile.am, unused/Makefile.am,
4035 unused/bios/Makefile.am, unused/lib/Makefile.am,
4036 unused/novga/Makefile.am, unused/pa_null/Makefile.am,
4037 unused/ui/Makefile.am, unused/vga/Makefile.am,
4038 unused/vga/new/Makefile.am, unused/win95/Makefile.am: Removed
4039 automake stuff from "inert" subdirs. And there was much rejoicing.
4041 * Makefile.am, NEWS, configure.in: Stuff
4043 * ChangeLog: removing auto-generated file
4045 * cygconf: Added instructions for mingw32 build
4047 * Makefile.am: renamed INSTALL to installation.txt
4049 * installation.txt, INSTALL: renamed INSTALL to installation.txt
4051 * mingw32.txt: Added instructions for mingw32 build
4053 * configure.in: Enable assembly under mingw32
4055 2001-10-12 Bradley Bell <btb@icculus.org>
4057 * acconfig.h, aclocal.m4, conf.h.in: remove superfluous files
4059 * acconfig.h, aclocal.m4, conf.h.in, configure.in, 2d/2dsline.c,
4060 2d/bitblt.c, 2d/box.c, 2d/canvas.c, 2d/gpixel.c, 2d/line.c,
4061 2d/pixel.c, include/pstypes.h, include/strutil.h, include/timer.h,
4062 main/digi.h, main/kludge.c, main/object.c, main/render.c,
4063 misc/d_glob.c, misc/d_io.c, misc/strutil.c: Changed __ENV_DJGPP__
4064 to __DJGPP__, since it's built-in.
4066 2001-10-12 Paolo Ulivi <paoloulivi@tin.it>
4068 * aclocal.m4, conf.h.in, include/vecmat.h, main/collide.c,
4069 main/kludge.c, main/piggy.h: fix some gcc 3.0 warnings.
4073 2001-10-12 Bradley Bell <btb@icculus.org>
4075 * Makefile.am, unused/win95/Makefile.am: Fix some dist stuff
4077 * Makefile.am: make sure cygconf gets archived
4079 * configure.in: Increment version number in preparation for release
4081 * configure.in: Fix detection of opengl
4083 * Makefile.am, aclocal.m4, autogen.sh, conf.h.in, configure.in,
4084 cygconf, arch/Makefile.am, arch/include/joy.h,
4085 arch/include/mouse.h, include/loadgl.h, include/pstypes.h,
4086 include/strutil.h, main/Makefile.am, main/config.c, main/console.c,
4087 main/gamepal.h, main/gamerend.c, main/inferno.c, main/kconfig.c,
4088 main/multi.c, main/newdemo.c, misc/d_delay.c, misc/d_glob.c,
4089 misc/strutil.c: Switched from Cygwin to mingw32 on MS boxes.
4090 Vastly improved compilability.
4092 2001-10-11 Bradley Bell <btb@icculus.org>
4094 * Makefile.am: Added macros/sdl.m4
4096 * autogen.sh: Added macros/sdl.m4
4098 2001-10-09 Bradley Bell <btb@icculus.org>
4100 * main/vers_id.h: Added DESCENT_VERSION constant
4102 * main/inferno.c: Added command-line help.
4104 * include/ogl_init.h: opengl improvments (following d1x changes)
4106 2001-10-07 Bradley Bell <btb@icculus.org>
4108 * aclocal.m4, conf.h.in, configure.in, arch/Makefile.am,
4109 arch/ogl/Makefile.am: Remove duplicate headers.
4111 2001-08-02 Thimo Neubauer <thimo@debian.org>
4113 * mem/mem.c: totally crippled the memory manager because it does
4114 not make sense for non-DOS-systems and it would have been too
4115 complicated to get it 64bit clean
4117 2001-06-19 Bradley Bell <btb@icculus.org>
4119 * cvshowto.txt: updated anonymous password
4121 2001-02-08 Bradley Bell <btb@icculus.org>
4123 * COPYING, license.txt: Added d1x license
4125 2001-02-01 Bradley Bell <btb@icculus.org>
4127 * aclocal.m4, configure.in: Better detecting of SDL and GL/GLU
4129 2001-01-31 Bradley Bell <btb@icculus.org>
4131 * configure.in, arch/include/mouse.h, include/pstypes.h,
4132 main/game.c, main/gamepal.h: OpenGL support under Cygwin/SDL
4134 * main/polyobj.c: fix typo
4136 * 2d/Makefile.am, 2d/bitblt.c, 2d/bitmap.c, 2d/box.c, 2d/canvas.c,
4137 2d/circle.c, 2d/disc.c, 2d/font.c, 2d/gpixel.c, 2d/ibitblt.c,
4138 2d/line.c, 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c,
4139 2d/rect.c, 2d/rle.c, 2d/scale.c, 2d/scalec.c, 2d/tmerge.c,
4140 3d/clipper.c, 3d/draw.c, 3d/globvars.c, 3d/instance.c, 3d/interp.c,
4141 3d/matrix.c, 3d/points.c, 3d/rod.c, 3d/setup.c, arch/Makefile.am,
4142 cfile/cfile.c, iff/iff.c, main/ai.c, main/ai2.c, main/aipath.c,
4143 main/automap.c, main/bm.c, main/bmread.c, main/cmd.c,
4144 main/cntrlcen.c, main/collide.c, main/config.c, main/console.c,
4145 main/controls.c, main/credits.c, main/crypt.c, main/dumpmine.c,
4146 main/effects.c, main/endlevel.c, main/escort.c, main/fireball.c,
4147 main/fuelcen.c, main/fvi.c, main/game.c, main/gamecntl.c,
4148 main/gamefont.c, main/gamemine.c, main/gamepal.c, main/gamerend.c,
4149 main/gamesave.c, main/gameseg.c, main/gameseq.c, main/hostage.c,
4150 main/kconfig.c, main/kmatrix.c, main/laser.c, main/lighting.c,
4151 main/mglobal.c, main/mission.c, main/morph.c, main/netmisc.c,
4152 main/network.c, main/newdemo.c, main/newmenu.c, main/object.c,
4153 main/paging.c, main/physics.c, main/piggy.c, main/polyobj.c,
4154 main/powerup.c, main/render.c, main/robot.c, main/slew.c,
4155 main/songs.c, main/switch.c, main/texmerge.c, main/text.c,
4156 main/titles.c, main/vclip.c, main/wall.c, main/weapon.c,
4157 maths/Makefile.am, maths/fixc.c, maths/rand.c, maths/tables.c,
4158 maths/vecmat.c, mem/mem.c, misc/args.c, misc/byteswap.c,
4159 misc/d_delay.c, misc/d_glob.c, misc/d_io.c, misc/error.c,
4160 misc/hash.c, misc/strio.c, misc/strutil.c, texmap/Makefile.am,
4161 texmap/ntmap.c, texmap/scanline.c, texmap/tmapflat.c: Makefile and
4164 * arch/dos_findfile.c, arch/dos_modex.asm, include/console.h,
4165 include/modex.h, main/collide.c, main/gamesave.c, main/gameseq.c,
4166 main/gauges.c, main/object.c, main/playsave.c, main/render.c,
4167 main/state.c, mem/mem.c, texmap/ntmap.c, texmap/tmapflat.c: Fix
4170 * include/gr.h, main/menu.c: Fullscreen toggle added to screen res
4173 * configure.in, include/pstypes.h, main/kconfig.c: Support for
4174 cross-compiling, and cygwin fixes
4176 2001-01-30 Bradley Bell <btb@icculus.org>
4178 * configure.in, arch/Makefile.am, arch/win32_findfile.c,
4179 include/pstypes.h, include/strutil.h, main/Makefile.am,
4180 misc/strutil.c, unused/win95/findfile.c: Cygwin support, using SDL.
4181 needs --without-assembler and --without-network to compile
4183 2001-01-29 Bradley Bell <btb@icculus.org>
4185 * configure.in, main/Makefile.am: Fixes to build system
4187 * main/kconfig.c: fix for non-linux joysticks
4189 * arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/digi.c,
4190 arch/dos/dosgr.c, arch/dos/dpmi.c, arch/dos/findfile.c,
4191 arch/dos/init.c, arch/dos/ipx.c, arch/dos/joy2.asm,
4192 arch/dos/joyc.c, arch/dos/joydefs.c, arch/dos/key.c,
4193 arch/dos/modex.asm, arch/dos/mouse.c, arch/dos/timer.asm,
4194 arch/dos/tweak.inc, arch/dos/vesa.c, arch/dos/vgaregs.inc,
4195 arch/include/joy.h, arch/linux/Makefile.am, arch/linux/findfile.c,
4196 arch/linux/init.c, arch/linux/ipx_bsd.c, arch/linux/ipx_lin.c,
4197 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, arch/sdl/Makefile.am,
4198 arch/sdl/init.c, arch/sdl/timer.c: Removed duplicate files
4200 * arch/Makefile.am, arch/dos_dpmi.c, arch/dos_findfile.c,
4201 arch/dos_init.c, arch/dos_ipx.c, arch/dos_modex.asm,
4202 arch/dos_timer.asm, arch/dos_tweak.inc, arch/dos_vesa.c,
4203 arch/dos_vgaregs.inc, arch/linux_findfile.c, arch/linux_init.c,
4204 arch/linux_ipx_bsd.c, arch/linux_ipx_lin.c, arch/linux_ipx_udp.c,
4205 arch/linux_net.c, arch/sdl_init.c, arch/sdl_timer.c: Fixed build
4208 * arch/dos/include/joy.h, arch/dos/include/key.h,
4209 arch/dos/include/mouse.h: Unified input headers.
4211 * arch/linux/Makefile.am, configure.in: Duplicate file removal.
4213 2001-01-28 Bradley Bell <btb@icculus.org>
4215 * conf.h.in, configure.in, arch/Makefile.am,
4216 arch/dos/include/Makefile.am, arch/include/Makefile.am,
4217 arch/include/key.h, main/Makefile.am: More header unification...
4219 * main/newdemo.c: Added <ctype.h>
4221 * arch/include/event.h, arch/include/joy.h: unified input headers.
4223 * acconfig.h, include/d_delay.h, main/Makefile.am, main/game.c:
4224 OpenGL now uses SDL-GL instead of gii
4226 * arch/include/key.h, arch/include/mouse.h: Unified arch headers
4228 2001-01-25 Bradley Bell <btb@icculus.org>
4230 * autogen.sh: use "set -e" so execution stops if something goes
4233 2001-01-24 Bradley Bell <btb@icculus.org>
4237 * Makefile.am: Add ChangeLog to dist
4241 2001-01-24 Bradley Bell <btb@icculus.org>
4243 * INSTALL, NEWS, README, cvshowto.txt: updated documentation
4245 * tools/Makefile.am, tools/cvs2cl/Makefile.am,
4246 tools/cvs2cl/cvs2cl.pl: cvs2cl for building ChangeLog from RCS
4249 * Makefile.am, acconfig.h, autogen.sh, conf.h.in, configure.in,
4250 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
4251 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
4252 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
4253 arch/dos/include/Makefile.am, 2d/Makefile.am, 3d/Makefile.am,
4254 arch/Makefile.am, arch/dos/Makefile.am,
4255 arch/dos/mm_snd/Makefile.am, arch/dos/mm_snd/include/Makefile.am,
4256 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
4257 arch/ogl/Makefile.am, arch/sdl/Makefile.am, arch/win32/Makefile.am,
4258 arch/win32/d3dframe/Makefile.am, arch/win32/include/Makefile.am,
4259 cfile/Makefile.am, iff/Makefile.am, iff/archive/Makefile.am,
4260 include/Makefile.am, main/editor/Makefile.am, main/old/Makefile.am,
4261 unused/Makefile.am, unused/bios/Makefile.am,
4262 unused/lib/Makefile.am, unused/novga/Makefile.am,
4263 unused/pa_null/Makefile.am, unused/ui/Makefile.am,
4264 unused/vga/Makefile.am, unused/vga/new/Makefile.am,
4265 unused/win95/Makefile.am, main/Makefile.am, maths/Makefile.am,
4266 misc/Makefile.am, texmap/Makefile.am: improved automake config.
4267 make dist, VPATH builds, ...
4269 * configure, Makefile.in, libtool, ltconfig, ltmain.sh,
4270 stamp-h.in, 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.in,
4271 arch/dos/Makefile.in, arch/linux/Makefile.in,
4272 arch/sdl/Makefile.in, cfile/Makefile.in, iff/Makefile.in,
4273 main/Makefile.in, maths/Makefile.in, mem/Makefile.in,
4274 misc/Makefile.in, texmap/Makefile.in: cruft removal
4276 * 2d/diff, arch/dos/sgrep.out, arch/linux/stHqFIq1, main/test.txt:
4279 * ChangeLog, NEWS: moved old ChangeLog to NEWS
4281 * configure.in, conf.h.in: moved NDEBUG to conf.h.in
4283 * main/game.c, main/kconfig.c, main/text.c: changed args_find to
4286 * main/gamecntl.c, main/inferno.c: changed args_find to FindArg,
4287 added -grabmouse option
4289 * arch/dos_init.c, arch/linux_init.c, arch/linux_ipx_udp.c,
4290 arch/linux_net.c, arch/sdl_init.c, arch/dos/init.c,
4291 arch/dos/joyc.c, arch/linux/init.c, arch/linux/ipx_udp.c,
4292 arch/linux/linuxnet.c, arch/sdl/init.c, include/args.h,
4293 main/config.c, main/hud.c, main/menu.c, main/multi.c,
4294 main/network.c, main/piggy.c, main/polyobj.c, main/slew.c,
4295 main/songs.c, misc/args.c: changed args_find to FindArg
4297 2001-01-22 Bradley Bell <btb@icculus.org>
4299 * configure, main/Makefile.am, main/Makefile.in: configuration
4302 * include/error.h, include/mono.h, main/game.c, main/gamerend.c:
4303 fix compiler warnings w/opengl
4305 * include/console.h: ggi support
4307 * arch/linux_init.c: svgalib support
4309 * Makefile.in, conf.h.in, configure, configure.in, 2d/Makefile.am,
4310 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.am,
4311 arch/Makefile.in, arch/svgalib_init.c, cfile/Makefile.in,
4312 iff/Makefile.in, main/Makefile.am, main/Makefile.in,
4313 maths/Makefile.am, maths/Makefile.in, mem/Makefile.in,
4314 misc/Makefile.in, texmap/Makefile.am, texmap/Makefile.in:
4317 * iff/iff.c, include/u_mem.h: NDEBUG fixes
4319 * main/ai.h, main/inferno.c, main/lighting.c, main/object.c,
4320 main/render.c: fix warnings and enable NDEBUG *
4321 arch/svgalib_init.c: svgalib support
4323 2001-01-22 Michael Wagener <Michael.Wagener@materna.de>
4325 * main/kconfig.c: joystick support
4327 2001-01-21 Bradley Bell <btb@icculus.org>
4329 * cvshowto.txt: new file, taken from d1x webpage
4331 * AUTHORS, README: Taking over as maintainer of d2x
4333 * main/gamecntl.c, main/inferno.c: Grab mouse with SDL/X11
4335 2001-01-20 Bradley Bell <btb@icculus.org>
4337 * configure, configure.in: Turned -Werror back off by default
4339 * README, configure, configure.in, 2d/font.c, arch/sdl_init.c,
4340 iff/iff.c, include/3d.h, include/d_io.h, main/Makefile.am,
4341 main/Makefile.in, main/bm.c, main/collide.c, main/credits.c,
4342 main/fuelcen.h, main/game.c, main/gamecntl.c, main/gamepal.c,
4343 main/gamerend.c, main/gamesave.c, main/gameseg.c, main/gameseq.c,
4344 main/gauges.c, main/kconfig.c, main/kludge.c, main/kmatrix.c,
4345 main/laser.c, main/multi.c, main/network.c, main/network.h,
4346 main/newdemo.c, main/newmenu.c, main/object.c, main/object.h,
4347 main/physics.c, main/piggy.c, main/polyobj.c, main/state.c,
4348 main/switch.c, main/titles.c, main/wall.c: Got rid of all compiler
4349 warnings, for non-OpenGL on linux, anyway...
4351 2001-01-19 Bradley Bell <btb@icculus.org>
4353 * copying: remove duplicate file
4355 * Import of d2x-0.0.9-pre1
4357 * Import of d2x-0.0.8