1 2005-06-22 Chris Taylor <chris@icculus.org>
3 * main/editor/kgame.c: load .rl2 files instead of .lvl files
4 (some editor info could be stored in .rdl / .rl2 files)
6 * include/nocfile.h, main/cntrlcen.c, main/cntrlcen.h,
7 main/fuelcen.c, main/fuelcen.h, main/game.c, main/game.h,
8 main/segment.c, main/segment.h, main/switch.c, main/switch.h,
9 main/wall.c, main/wall.h: add level component saving functions,
10 which use PhysicsFS and are endian friendly
12 * main/editor/mine.c, main/gamemine.c, main/gamemine.h:
13 add function for converting descent 2 texture numbers back to
14 descent 1 texture numbers
16 2005-06-14 Chris Taylor <chris@icculus.org>
18 * main/mission.c: make sure there is a path to free for D2 Demo/OEM
20 2005-06-13 Chris Taylor <chris@icculus.org>
22 * main/gamemine.c: convert_d1_tmap_num now returns 193 for texture
23 number 198 to maintain bijectivity, when descent.pig is available
24 (used to return 167, which is also returned for Descent 1 texture
27 * include/physfsx.h: added PHYSFSX_writeVector,
28 PHYSFSX_writeAngleVec, PHYSFSX_writeMatrix and PHYSFSX_printf
30 2005-04-05 Bradley Bell <btb@icculus.org>
32 * arch/linux/joystick.c, arch/sdl/joy.c, main/kconfig.c: fix some
33 bugs in joystick initialization
35 2005-04-04 Bradley Bell <btb@icculus.org>
37 * main/kconfig.c: cosmetic fixes to joystick config screen
39 * arch/dos/joyc.c, arch/include/joy.h, arch/linux/joydefs.c,
40 arch/linux/joystick.c, arch/linux/include/joystick.h,
41 arch/sdl/joy.c, arch/win32/joyhh.c, arch/win32/include/joy.h,
42 main/kconfig.c, unused/bios/joyc.c, unused/win95/joyc.c: change
43 MAX_BUTTONS to JOY_MAX_BUTTONS
45 * arch/sdl/joy.c, main/kconfig.c: don't use hardcoded descriptions
46 of joystick buttons/axes
48 * arch/win32/midi.c: don't play midi if -nosound
50 * arch/win32/mingw_init.c: remove redundant joy_init()
52 2005-04-01 Chris Taylor <chris@icculus.org>
54 * main/game.c, main/editor/kdefs.h, main/editor/kfuncs.c,
55 main/editor/med.c: "Go to Main Menu" now works in editor
57 * main/editor/segment.c: set Highest_vertex_index and
58 Highest_segment_index to 0 when creating a new mine (avoids
59 problems with saving when another level was previously loaded)
61 2005-03-31 Chris Taylor <chris@icculus.org>
63 * main/bm.c, main/bm.h, main/bmread.c, main/editor/editor.h,
64 main/editor/eglobal.c, main/editor/eobject.c,
65 main/editor/medrobot.c, main/editor/objpage.c,
66 main/editor/objpage.h: remove ObjType, ObjId, ObjStrength and
67 OL_ constants; use "object" instead of "robot" in some places;
68 draw and place reactors with correct modelnum
70 * main/editor/texpage.c: no using TmapList, initialise texture
71 category globals, no CurrentTmap (just use CurrentTexture)
73 2005-03-29 Bradley Bell <btb@icculus.org>
75 * mem/mem.c: remove obsolete malloc.h
77 2005-03-20 Bradley Bell <btb@icculus.org>
79 * Makefile.am: add some stuff to dist
81 * main/game.c, main/game.h, main/inferno.c, main/menu.c: added
84 * console/CON_console.c: Fixed console cursor positioning.
86 * main/text.c: revert to Error if text file not found.
88 2005-03-20 Martin Schaffner <schaffnerb@gmx.ch>
90 * ui/.cvsignore: New file
92 2005-03-17 Bradley Bell <btb@icculus.org>
94 * arch/win32/midi.c: Add RCS ID tag
96 * README, VisualC/d2x/d2x.dsp, VisualC/d2xgl/d2xgl.dsp,
97 VisualC/libmve/libmve.dsp, VisualC/mveplayer/mveplayer.dsp:
100 2005-03-16 Bradley Bell <btb@icculus.org>
102 * main/bm.c, main/bm.h: use hardcoded value instead of
103 sizeof(tmap_info), since size depends on whether editor is built
106 * ui/mouse.c: gcc doesn't like multi-line // comments
108 * main/dumpmine.c: get rid of compiler warnings
110 2005-03-15 Bradley Bell <btb@icculus.org>
112 * 3d/interp.c: Disabled shading of flat (non-textured) polygons.
113 Fixes laser and plasma lighting bug, hopefully doesn't break
116 * main/state.c: Fix crash if Num_walls=0
118 2005-03-12 Bradley Bell <btb@icculus.org>
120 * Makefile.am, configure.ac: enable editor in unix-style builds
122 2005-03-12 Chris Taylor <chris@icculus.org>
124 * main/gamesave.c: could check reactor model num, don't check
125 reactor object shields (not used anyway, it's stored/calculated
128 2005-03-06 Chris Taylor <chris@icculus.org>
130 * main/piggy.c: load the descent 1 color palette when NDEBUG is
133 * main/editor/seguvs.c: check the uvs after they're assigned
135 2005-02-27 Chris Taylor <chris@icculus.org>
137 * main/editor/med.c, ui/file.c, ui/keypress.c, ui/menu.c,
138 ui/menubar.c, ui/message.c, ui/number.c, ui/popup.c: call
139 gr_update in event loops
141 * include/ui.h, ui/file.c, ui/listbox.c: use PhysicsFS in
142 file.c, involves modifying the listbox so it can use
143 an array of string pointers
145 2005-02-26 Chris Taylor <chris@icculus.org>
147 * ui/keypad.c, ui/ui.c: no unnecessarily including MS DOS
150 * ui/window.c: only disable the keyboard for MS DOS
152 * main/editor/eswitch.c: add remove_trigger_num
155 * main/bmread.c, main/inferno.c: if EDITOR is defined, game
156 still works if there's no BITMAPS.TBL in a PhysicsFS search path
158 * main/inferno.c: determine properly if 800x600 resolution is
159 available (for editor)
161 * main/editor/autosave.c, main/editor/macro.c, main/editor/med.c,
162 main/editor/medsel.c, ui/checkbox.c, ui/file.c, ui/gadget.c,
163 ui/inputbox.c, ui/keypad.c, ui/menu.c, ui/menubar.c, ui/radio.c,
164 ui/window.c: use d_malloc, d_calloc, d_strdup and d_free
166 * ui/keypad.c: fix the reading of keypad (.pad) files
168 * ui/menubar.c: use cfile to read the menubar file MED.MNU
170 2005-02-25 Chris Taylor <chris@icculus.org>
172 * arch/carbon/conf.h, D2X.make: no defining OGL in conf.h,
173 allowing Mac OS 9 and X to both use conf.h but one can build for
174 OpenGL while the other doesn't.
176 * main/editor/mine.c: use the Descent 2 definitions for maximum
177 segments and vertices
179 2005-02-25 Bradley Bell <btb@icculus.org>
181 * arch/dos/digi.c, arch/dos/digiallg.c, arch/dos/digimm.c,
182 arch/linux/alsadigi, arch/win32/digi.c: rip out digiobj stuff, use
183 d2src system for persistent sounds. Untested, of course.
185 * ChangeLog-old: clean up old changelog a little
187 * ChangeLog-old: converted old changelog to "cvs log" format, so
188 it can be manipulated with cvs2cl and other tools.
190 2005-02-24 Tim Massey <tmassey@obscorp.com>
192 * main/inferno.c: allow -notitles to work in shareware [and
193 non-RELEASE] version too. (d1x r1.35)
195 2005-02-24 Peter Hawkins <peterh@isa.net.au>
197 * arch/linux/alsadigi.c: update to alsa 1.0 API. (d1x r1.3)
199 2005-02-24 Matthew Mueller <donut@dakotacom.net>
201 * arch/ogl/gr.c: restore gamma ramp on exit since some drivers
202 don't do it automatically (eg, ati's fglrx linux driver) (d1x
205 2005-02-24 Bradley Bell <btb@icculus.org>
207 * main/movie.c: change movie Warnings to con_printf, simplify
210 2005-02-24 Chris Taylor <chris@icculus.org>
212 * 2d/pcx.c, arch/ogl/gr.c, main/config.c, main/inferno.c,
213 main/newdemo.c, include/physfsx.h, include/cfile.h, main/playsave.c,
214 main/state.c, misc/args.c: use PHYSFSX_openReadBuffered and
215 PHYSFSX_openWriteBuffered, where appropriate
217 * main/gauges.c: draw behind the shield number properly with OpenGL
219 * main/gauges.c: draw the bomb count in OpenGL, but not when a bomb
220 is selected as a secondary weapon
222 * main/titles.c: check properly whether there's a briefing
224 * main/mission.c: recursively search directories in "missions"
227 2005-02-11 Bradley Bell <btb@icculus.org>
229 * debian/control: build-dep on libphysfs-dev
231 * arch/ogl/gr.c: use GLint for arb_max_textures
233 * arch/ogl/Makefile.am: added internal.h to dist
235 * Makefile.am, arch/win32/Makefile.am: remove old files from dist
237 2005-01-25 Chris Taylor <c.taylor@student.curtin.edu.au>
239 * arch/carbon/conf.h, arch/ogl/gr.c, include/loadgl.h: on Carbon,
240 dynamically find and load the OpenGL library
242 * main/editor/macro.c: use physfs instead of non-existing cflib.h
244 * main/editor/medwall.c: use wall_close_door_num, not wall_close_door
246 * main/editor/medwall.c: include cntrlcen.h
248 * ui/barbox.c, ui/number.c: pass int*, not short* to gr_get_string_size
250 * include/ui.h, ui/barbox.c: make ui_barbox_update return void
252 * patching file ui/file.c, ui/listbox.c, file ui/mouse.c, ui/scroll.c,
253 ui/window.c: use timer_get_fixed_seconds instead of TICKER macro
255 * ui/number.c: s/inputbox/Inputbox/
257 * ui/ui.c: InstallErrorHandler() no longer exists, don't use it anymore
259 * main/bmread.c: externalize N_ObjBitmaps & remove_char, solve conflict
261 * main/editor/autosave.c, main/editor/editor.h, main/editor/group.c,
262 main/editor/kgame.c, main/editor/kmine.c, main/editor/macro.c,
263 main/gamesave.c: s/128/PATH_MAX
265 * include/pstypes.h, main/newmenu.c: clean up path/file length macros
267 * ui/inputbox.c, ui/keypad.c: use unsigned char when comparing to > 127
269 * ui/mouse.c, file ui/popup.c, ui/window.c: comment out uses of
270 mouse_set_limits and mouse_set_pos (we don't want to limit user)
272 * ui/menubar.c: specify int type for state2_alt_down
274 * main/editor/eglobal.c: remove variable New_segment (is now a macro)
276 * main/piggy.c: call bm_read_all even if EDITOR is defined
278 * main/gamesave.c: if LVL can't be found, try filename that was passed
280 * main/mission.c: ensure mission name is properly terminated
282 2005-01-24 Chris Taylor <c.taylor@student.curtin.edu.au>
284 * 2d/font.c: fix bug #2167: some characters would not display because
285 of signed/unsigned errors
287 * main/editor/editor.h: baptize the coefficients in vms_equation 'n'
289 * main/gamerend.c, main/gauges.c: fix bug #1893: fade ship and weapon
290 gauge when appropriate
292 * main/editor/kdefs.h, main/gamesave.c, main/gamesave.h: change
293 all functions in kfuncs.c to return int instead of void
295 * main/editor/ehostage.c, main/editor/eobject.c, main/editor/segment.c:
296 disable old hostage system in editor (d2 is simpler in this regard)
298 * main/wall.c, main/wall.h: move consts for WALL_IS_DOORWAY to header
300 * main/editor/info.c: only include i86.h and malloc.h ifdef DO_MEMINFO
302 * main/editor/centers.c: change curseg2p to Curseg2p
304 * main/editor/func.c: Include strutil.h in func.c (for stricmp)
306 * main/editor/macro.c: remove unused variable "length"
308 * main/editor/med.c: don't set screen mode to SM_ORIGINAL
310 * main/editor/medmisc.c: Pass both arguments to render_frame
312 * ui/barbox.c, ui/button.c, ui/checkbox.c, ui/file.c, ui/gadget.c,
313 ui/icon.c, ui/inputbox.c, ui/keypad.c, ui/keypress.c, ui/keytrap.c,
314 ui/listbox.c, ui/menu.c, ui/menubar.c, ui/message.c, ui/mouse.c,
315 ui/number.c, ui/popup.c, ui/radio.c, ui/scroll.c, ui/ui.c,
316 ui/uidraw.c, ui/userbox.c, ui/window.c: include u_mem.h and pstypes.h
317 instead of d1-style mem.h and types.h
319 * main/editor/texpage.c: do texture replacement for any mission
321 * main/editor/medwall.c: add prototype for create_removable_wall
323 * main/editor/medrobot.c: don't try to set the removed follow_path
325 2005-01-23 Jason Owen <shannara256@yahoo.com>
327 * arch/ogl/gr.c: fix bug #2085: don't print OGL extensions, since this
328 may crash printf if the list of extensions is huge
330 2005-01-23 Chris Taylor <c.taylor@student.curtin.edu.au>
332 * main/collide.c: fix bug #2140: even ifndef NETWORK do last level hack
333 only on last level of built-in mission.
335 * main/gauges.c: fix bug #2110: redraw energy/afterburner gauges
338 * arch/ogl/gr.c, include/cfile.h, main/config.c, main/newdemo.c,
339 main/playsave.c, main/state.c, misc/args.c: change cfopen to use
340 buffers (speeding it up), and use cfopen instead of
341 PHYSFS_openRead/PHYSFS_openWrite where appropriate
343 * include/nocfile.h, main/editor/kmine.c, main/editor/mine.c: make
344 sure nocfile.h and cfile.h are never both included
346 2005-01-10 Chris Taylor <c.taylor@student.curtin.edu.au>
348 * main/bmread.c, main/dumpmine.c, main/gameseq.c, main/piggy.c:
349 fix bug #1676 (filling up of OLG texture list)
351 2005-01-07 Alexander Zielke <vulture@vultures-nest.de>
353 * main/state.c: fix problems with copying/deleting save files
355 * main/automap.c: make automap fonts transparent.
357 2005-01-07 Bradley Bell <btb@icculus.org>
359 * main/menu.c: In Load Level, if there is no current mission,
362 2005-01-05 Chris Taylor <c.taylor@student.curtin.edu.au>
364 * main/gameseq.c: Free polymodel data before reloading ham file.
366 * arch/ogl/gr.c: Implement fading in ogl_urect()
368 * main/gauges.c: Draw ship before shields in HUD.
370 2004-12-23 Chris Taylor <c.taylor@student.curtin.edu.au>
372 * main/editor/centers.c: Use both ints with the robot producer
375 2004-12-23 Bradley Bell <btb@icculus.org>
377 * main/editor/centers.c, main/editor/editor.h,
378 main/editor/eswitch.c, main/editor/group.c, main/editor/med.c,
379 main/editor/meddraw.c, main/editor/medwall.c, main/editor/mine.c,
380 main/editor/seguvs.c, main/segment.h: Use macros to use Segment2s
383 2004-12-21 Chris Taylor <c.taylor@student.curtin.edu.au>
385 * main/bmread.c: don't duplicate the period in the filename
387 * main/dumpmine.c: Add function prototypes to remove warnings
389 * main/dumpmine.c, ui/window.c: Specify that two functions return
392 * main/editor/autosave.c, main/editor/curves.c,
393 main/editor/ehostage.c, main/editor/kmine.c, main/editor/med.c,
394 main/editor/medrobot.c, main/editor/mine.c: fix occurences of
397 2004-12-19 Chris Taylor <c.taylor@student.curtin.edu.au>
399 * main/editor/eobject.c, main/editor/kgame.c,
400 main/editor/segment.c, main/gameseg.h, main/physics.c: Pass the
401 extra two parameters to get_seg_masks.
403 * main/gamemine.c, main/gamemine.h, main/gamesave.c: Enable global
404 structs for mine saving functions
406 * main/inferno.c: Use PhysicsFS for making the hoard ham.
408 * main/bmread.c: add missing includes
410 * 3d/interp.c: add g3_uninit_polygon_model (doesn't do anything)
412 * main/dumpmine.c: Fix type mismatches
414 2004-12-19 Bradley Bell <btb@icculus.org>
416 * ui/Makefile.am: fix ui Makefile.am
418 * include/strutil.h, misc/strutil.c, main/bmread.c: implement
419 removeext, use it in ds_load instead of splitpath
421 2004-12-19 Chris Taylor <c.taylor@student.curtin.edu.au>
423 * include/u_mem.h: prototype for strdup with MPW
425 * main/laser.c: abort weapon fire if unable to create object
427 * include/ui.h, main/bm.c, main/dumpmine.c, main/editor/editor.h,
428 main/editor/medwall.h, main/editor/segment.c, main/gamesave.c,
429 unused/ui/icon.c: replace byte with sbyte
431 * include/func.h, ui/barbox.c, ui/button.c, ui/checkbox.c,
432 ui/file.c, ui/func.c, ui/gadget.c, ui/harderr.c, ui/icon.c,
433 ui/inputbox.c, ui/keypad.c, ui/keypress.c, ui/keytrap.c,
434 ui/listbox.c, ui/medfunc.c, ui/menu.c, ui/menubar.c, ui/message.c,
435 ui/mouse.c, ui/number.c, ui/popup.c, ui/radio.c, ui/scroll.c,
436 ui/ui.c, ui/uidraw.c, ui/userbox.c, ui/window.c,
437 unused/ui/barbox.c, unused/ui/button.c, unused/ui/checkbox.c,
438 unused/ui/file.c, unused/ui/func.c, unused/ui/func.h,
439 unused/ui/gadget.c, unused/ui/harderr.c, unused/ui/icon.c,
440 unused/ui/inputbox.c, unused/ui/keypad.c, unused/ui/keypress.c,
441 unused/ui/keytrap.c, unused/ui/listbox.c, unused/ui/medfunc.c,
442 unused/ui/menu.c, unused/ui/menubar.c, unused/ui/message.c,
443 unused/ui/mouse.c, unused/ui/number.c, unused/ui/popup.c,
444 unused/ui/radio.c, unused/ui/scroll.c, unused/ui/ui.c,
445 unused/ui/uidraw.c, unused/ui/userbox.c, unused/ui/window.c: moved
448 * ui/Makefile.am: added Makefile.am for ui
450 * main/editor/Makefile.am, main/editor/autosave.c,
451 main/editor/centers.c, main/editor/centers.h,
452 main/editor/curves.c, main/editor/eglobal.c,
453 main/editor/ehostage.c, main/editor/ehostage.h,
454 main/editor/elight.c, main/editor/eobject.c,
455 main/editor/eobject.h, main/editor/eswitch.c,
456 main/editor/eswitch.h, main/editor/fixseg.c, main/editor/func.c,
457 main/editor/group.c, main/editor/info.c, main/editor/info.h,
458 main/editor/kbuild.c, main/editor/kcurve.c, main/editor/kfuncs.c,
459 main/editor/kfuncs.h, main/editor/kgame.c, main/editor/kgroup.c,
460 main/editor/khelp.c, main/editor/kmine.c, main/editor/ksegmove.c,
461 main/editor/ksegsel.c, main/editor/ksegsize.c,
462 main/editor/ktmap.c, main/editor/kview.c, main/editor/macro.c,
463 main/editor/macro.h, main/editor/meddraw.c, main/editor/meddraw.h,
464 main/editor/medlisp.h, main/editor/medmisc.c,
465 main/editor/medmisc.h, main/editor/medrobot.c,
466 main/editor/medrobot.h, main/editor/medsel.c,
467 main/editor/medsel.h, main/editor/medwall.c, main/editor/mine.c,
468 main/editor/objpage.c, main/editor/objpage.h,
469 main/editor/seguvs.c, main/editor/texpage.c,
470 main/editor/texture.c: imported missing editor files from d1x
472 * main/Makefile.am: build dumpmine.c for editor
474 * main/editor/macro.c, ui/barbox.c, ui/button.c, ui/checkbox.c,
475 ui/gadget.c, ui/icon.c, ui/inputbox.c, ui/keypress.c,
476 ui/listbox.c, ui/menu.c, ui/menubar.c, ui/message.c, ui/mouse.c,
477 ui/number.c, ui/popup.c, ui/radio.c, ui/scroll.c, ui/ui.c,
478 ui/uidraw.c, ui/userbox.c, ui/window.c: ifdef RCS for rcsid
480 * ChangeLog-old, main/editor/autosave.c, main/editor/centers.c,
481 main/editor/centers.h, main/editor/curves.c, main/editor/editor.h,
482 main/editor/eglobal.c, main/editor/ehostage.c,
483 main/editor/ehostage.h, main/editor/elight.c,
484 main/editor/eobject.c, main/editor/eobject.h,
485 main/editor/eswitch.c, main/editor/eswitch.h,
486 main/editor/fixseg.c, main/editor/func.c, main/editor/group.c,
487 main/editor/info.c, main/editor/info.h, main/editor/kbuild.c,
488 main/editor/kcurve.c, main/editor/kdefs.h, main/editor/kfuncs.c,
489 main/editor/kfuncs.h, main/editor/kgame.c, main/editor/kgroup.c,
490 main/editor/khelp.c, main/editor/kmine.c, main/editor/ksegmove.c,
491 main/editor/ksegsel.c, main/editor/ksegsize.c,
492 main/editor/ktmap.c, main/editor/kview.c, main/editor/macro.c,
493 main/editor/macro.h, main/editor/med.c, main/editor/meddraw.c,
494 main/editor/meddraw.h, main/editor/medlisp.h,
495 main/editor/medmisc.c, main/editor/medmisc.h,
496 main/editor/medrobot.c, main/editor/medrobot.h,
497 main/editor/medsel.c, main/editor/medsel.h, main/editor/medwall.c,
498 main/editor/medwall.h, main/editor/mine.c, main/editor/objpage.c,
499 main/editor/objpage.h, main/editor/segment.c,
500 main/editor/seguvs.c, main/editor/seguvs.h, main/editor/texpage.c,
501 main/editor/texpage.h, main/editor/texture.c: Move old logs to
504 * main/editor/autosave.c main/editor/centers.c
505 main/editor/centers.h main/editor/curves.c main/editor/eglobal.c
506 main/editor/ehostage.c main/editor/ehostage.h main/editor/elight.c
507 main/editor/eobject.c main/editor/eobject.h main/editor/eswitch.c
508 main/editor/fixseg.c main/editor/func.c main/editor/group.c
509 main/editor/info.c main/editor/info.h main/editor/kbuild.c
510 main/editor/kcurve.c main/editor/kfuncs.c main/editor/kfuncs.h
511 main/editor/kgame.c main/editor/khelp.c main/editor/kmine.c
512 main/editor/ksegmove.c main/editor/ksegsel.c
513 main/editor/ksegsize.c main/editor/ktmap.c main/editor/kview.c
514 main/editor/macro.c main/editor/macro.h main/editor/meddraw.c
515 main/editor/meddraw.h main/editor/medlisp.h main/editor/medmisc.c
516 main/editor/medmisc.h main/editor/medrobot.c
517 main/editor/medrobot.h main/editor/medsel.c main/editor/medsel.h
518 main/editor/medwall.c main/editor/mine.c main/editor/objpage.c
519 main/editor/seguvs.c main/editor/seguvs.h main/editor/texpage.c
520 main/editor/texpage.h main/editor/texture.c ui/barbox.c
521 ui/button.c ui/checkbox.c ui/file.c ui/func.c ui/gadget.c
522 ui/harderr.c ui/icon.c ui/inputbox.c ui/keypad.c ui/keypress.c
523 ui/keytrap.c ui/listbox.c ui/medfunc.c ui/menu.c ui/menubar.c
524 ui/message.c ui/mouse.c ui/number.c ui/popup.c ui/radio.c
525 ui/scroll.c ui/ui.c ui/uidraw.c ui/userbox.c ui/window.c: include
526 conf.h in new editor files
528 2004-12-17 Chris Taylor <c.taylor@student.curtin.edu.au>
530 * main/state.c: open autosave file for writing, not reading
532 * main/game.c, main/gamecntl.c, main/gameseq.c, main/multi.c,
533 main/state.c, main/state.h: added fast save
535 * main/gameseq.c, main/inferno.c: force gr_update() so screens
536 always show in OpenGL
538 * 2d/font.c, 3d/rod.c: fix compiler errors in MPW w/o OpenGL
540 * misc/strutil.c: Implement strdup for MPW
542 * D2X.make, arch/carbon/conf.h: compile as a classic powerpc app
545 * misc/strutil.c: fix MPW compiler errors
547 * main/mission.c, main/mission.h: allocate mission filenames
550 2004-12-07 Chris Taylor <c.taylor@student.curtin.edu.au>
552 * 2d/font.c: Initialise the dataptr member correctly.
554 * include/mono.h: Print only mildly interesting messages to
555 stderr.txt. (revert earlier carbon changes)
557 2004-12-05 Chris Taylor <c.taylor@student.curtin.edu.au>
559 * include/physfsx.h: getRealPath uses the write directory if it
560 can't get the real directory
562 * D2X.make: remove misc/d_io.c
564 2004-12-03 Bradley Bell <btb@icculus.org>
566 * include/cfile.h, include/physfsx.h: use PATH_MAX for hog
567 pathname, ensure correct translation of path separators
569 2004-12-03 Chris Taylor <c.taylor@student.curtin.edu.au>
571 * misc/strutil.c: fix stricmp and strnicmp
573 * main/mission.c: set builtin_hogsize to 0 for the Descent 1 built
576 2004-12-02 Bradley Bell <btb@icculus.org>
578 * include/physfsx.h: use sprintf in PHYSFSX_getRealPath() because
579 I couldn't figure out why the previous code kept segfaulting under
582 * main/kconfig.c: disable call to reset_cockpit() which was
583 causing the "letterbox" bug
585 * main/inferno.c: don't die if title screens not found
587 2004-12-02 Martin Schaffner <maschaffner@gmx.ch>
589 * configure.ac: require PhysicsFS header and library
591 2004-12-02 Chris Taylor <c.taylor@student.curtin.edu.au>
593 * main/bm.c, main/piggy.c: fix cfile bugs from recent changes
595 * D2X.make: fix build on Carbon by adding digiobj.c
597 * main/mission.c: set builtin_hogsize for non-built-in missions
599 * main/mission.c: pass individual mission around instead of whole list
601 * main/mission.c: remove mission list from global memory
603 2004-12-02 Bradley Bell <btb@icculus.org>
605 * include/cfile.h, include/physfsx.h: fix RELEASE build, make sure
606 path separator gets added to hogdir
608 2004-12-01 Bradley Bell <btb@icculus.org>
610 * README, configure.ac, VisualC/d2x/d2x.dsp,
611 VisualC/d2xgl/d2xgl.dsp, VisualC/libmve/libmve.dsp,
612 VisualC/mveplayer/mveplayer.dsp, include/loadgl.h,
613 include/ogl_init.h, include/physfsx.h: Updated MSVC build, now
614 uses dynamic opengl loading
616 2004-12-01 Chris Taylor <c.taylor@student.curtin.edu.au>
618 * arch/ogl/gr.c: make write_bmp use PhysicsFS
620 * include/args.h, misc/args.c: new AppendArgs function. This
621 separates the copying of the arguments passed to main() from the
622 reading of the arguments file
624 * include/cfile.h: Use portable PHYSFSX_getRealPath function, Use
625 the flexible cfgets, Fix compiling issues in MPW.
627 * include/physfsx.h: PHYSFSX_readU8 isn't endian friendly when
628 reading into an int, so it's removed completely. PHYSFSX_getc was
629 removed, because it's only use in misc/strio.c was removed. Put
630 in PHYSFSX_getRealPath, which recognises platform-specific
631 separators and doesn't use snprintf (MPW doesn't have it). MPW
634 * main/inferno.c: Remove use of open_movie_file. Read the
635 arguments file from the base directory, if there is one. Set up
636 D2X's write directory, including replacing any tilde at the start
637 of the path (if there is one) with the string returned by
638 PHYSFS_getUserDir(). This applies to all platforms. On Unix the
639 default is still ~/.d2x. Check if the write directory has to be
640 created. Read the arguments file in this write directory if there
641 is one. If there's still no write directory, set it to the base
642 directory. Won't set it to the current directory if this fails,
643 because of the issue of which character to use for which platform.
645 * main/playsave.c: Use PHYSFS_readSLE32 instead of
646 PHYSFS_readULE32 due to compiling issues in MPW. Use
647 cfile_read_short instead of PHYSFS_readULE16 because of both
648 compiling and endian issues. cfile_read_byte instead of
649 PHYSFSX_readU8. Write a dummy structure instead of seeking when
650 NETWORK isn't defined
652 * D2X.make: Don't compile cfile.c on Mac OS 9.
654 * README: add PhysicsFS to the required 'tools' in README, and
655 instructions for building in MPW.
657 * include/cfile.h: Make cfopen into an inline, where a read buffer
658 is set up. This speeds up loading significantly.
660 2004-12-01 Bradley Bell <btb@icculus.org>
662 * include/physfsx.h, include/strio.h, main/cntrlcen.c,
663 main/inferno.c, main/newmenu.c, misc/args.c, misc/strio.c: more
666 * main/newmenu.c: fix player file deletion
668 * include/physfsx.h: fix statfs includes for OS X
670 * main/inferno.c, main/network.c: misc physfs conversions
672 * arch/linux/Makefile.am, arch/linux/findfile.c,
673 arch/win32/Makefile.am, arch/win32/findfile.c,
674 include/findfile.h, main/kludge.c, main/mission.c,
675 main/newmenu.c, main/piggy.c: get rid of findfile stuff
677 * main/gameseq.c, main/menu.c, main/newmenu.c: improved demo/plr
680 * main/state.c: improve savegame load/save
682 * main/movie.c: make -nomovies friendlier
684 * 2d/pcx.c, include/physfsx.h: use physfs for writing pcx files
686 * include/d_io.h, include/physfsx.h, main/inferno.c,
687 main/newdemo.c, main/scores.c, misc/Makefile.am, misc/d_io.c: get
690 * main/scores.c: use physfs for scores file
692 * main/playsave.c: improve player loading
694 * main/movie.c: improve movie loading
696 * main/mission.c: improve mission loading
698 * main/ai.c, main/ai.h, main/gameseq.c, main/newmenu.c,
699 main/state.c: use physfs for savegames
701 * README: minor update
703 * main/newdemo.c: use physfs for demos
705 * include/physfsx.h: added PHYSFSX_rename function
707 * main/gameseq.c, main/mission.c, main/movie.c: make movies use
708 physfs/rwops, add libmve callbacks
710 * include/physfsrwops.h, misc/Makefile.am, misc/physfsrwops.c:
711 added physfsrwops stuff
713 * include/cfile.h: added cfile_close wrapper
715 * main/mission.c, main/newmenu.c: use PHYSFS to load missions,
718 * include/ignorecase.h, misc/Makefile.am, misc/ignorecase.c: added
721 * main/config.c: use physfs to read config file
723 * include/physfsx.h: added gets and puts functions
725 * include/cfile.h: correct seek return value
727 * main/config.c, main/playsave.c: use physfs to write
730 * include/physfsx.h: added my physfs extensions
732 * main/inferno.c: physfs initialization stuff
734 * configure.ac: add check for physfs lib
736 * include/cfile.h: made cfile into a wrapper for physfs
738 * main/mission.c, main/movie.c, main/newdemo.c, main/newmenu.c:
739 disabled althogdir stuff (shouldn't be needed w/physfs)
741 * Makefile.am, cfile/.cvsignore, cfile/Makefile.am, cfile/cfile.c,
742 configure.ac: drop cfile stuff
744 2004-11-30 Chris Taylor <c.taylor@student.curtin.edu.au>
746 * D2X.make: Don't use D2XFolder, because the userdir can now be
747 specified in Mac OS 9. Putting it in the source code folder is
748 more convenient. Turn debugging on. Don't compile old files,
749 compile new ones. Add the PhysicsFS library.
751 * iff/iff.c: Get rid of MIN redefinition.
753 * main/bm.c, main/piggy.c: Assign result of cfilelength to an int,
754 MPW doesn't like switches of long longs
756 2004-11-30 Bradley Bell <btb@icculus.org>
758 * .cvsignore, 2d/.cvsignore, 3d/.cvsignore, arch/.cvsignore,
759 arch/dos/.cvsignore, arch/ggi/.cvsignore, arch/linux/.cvsignore,
760 arch/ogl/.cvsignore, arch/sdl/.cvsignore, arch/svgalib/.cvsignore,
761 arch/win32/.cvsignore, debian/.cvsignore, iff/.cvsignore,
762 libmve/.cvsignore, main/.cvsignore, main/editor/.cvsignore,
763 maths/.cvsignore, mem/.cvsignore, misc/.cvsignore,
764 texmap/.cvsignore, utilities/.cvsignore: added stuff to .cvsignore
766 2004-11-28 Bradley Bell <btb@icculus.org>
768 * arch/sdl/digi.c: kludge to keep from hanging on MinGW
770 * arch/sdl/digi.c: use d2src system for persistent sounds
772 * arch/sdl/digi.c, main/digi.h: original prototype in d2src is
775 * arch/sdl/digi.c, arch/win32/midi.c, main/Makefile.am,
776 main/digiobj.c, main/digi.h, main/kludge.c, main/old/digiobj.c:
777 ripped object stuff out of digi.c, now using digiobj.c. get rid of
778 a bunch of kludges, sound should be more true to original game now
780 * acinclude.m4, cygconf: put sdl.m4 in acinclude.m4, to make
783 2004-11-27 Bradley Bell <btb@icculus.org>
785 * main/text.c, main/text.h, main/titles.c: added function to
786 properly decode multi-line strings
788 * Makefile.am, arch/sdl/digi.c, arch/win32/Makefile.am,
789 arch/win32/hmpfile.c, arch/win32/midi.c, main/kludge.c: enabled
792 * main/bm.c, main/polyobj.c: better fix for model data freeing bug
794 * main/inferno.c: enable logo screens for shareware/oem
796 2004-11-26 Bradley Bell <btb@icculus.org>
798 * main/mission.c, main/titles.c: fix d1 briefing glitches
800 * main/game.c: free up cpu by not calling timer_delay so many
801 times (fixes Bug 2034)
803 * main/gameseq.c: enable briefing screens for mac shareware
805 * 2d/bitblt.c: disable Assert so the credits work in opengl (gl
806 doesn't care if it draws offscreen, I guess)
808 * main/credits.c: reduce flickering in credits w/opengl
810 2004-11-25 Bradley Bell <btb@icculus.org>
812 * 2d/font.c: get rid of clipping in ogl_internal_string, causes
813 garbage on windows for some reason.
815 * 2d/font.c: fixed opengl menu font bug, caused by doing
816 arithmetic on signed chars.
818 2004-11-23 Bradley Bell <btb@icculus.org>
820 * debian/control: depend on libsdl1.2-dev instead of libsdl-dev
822 2004-11-22 Bradley Bell <btb@icculus.org>
824 * configure.ac, arch/include/joy.h, arch/linux/joydefs.c,
825 arch/linux/joystick.c, arch/linux/include/joystick.h,
826 arch/sdl/joy.c, main/kconfig.c: Fix sdl joystick axis problem, all
827 arch use global variable joy_num_axes
829 2004-11-19 Chris Taylor <c.taylor@student.curtin.edu.au>
831 * main/gamemine.c, main/piggy.c: compile again on older C compilers
833 * main/polyobj.c: don't corrupt model_data, so it can be freed properly
835 * main/gameseq.c, main/mission.c, main/mission.h: for enhanced (like
836 Vertigo) missions, load add-on ham file at every load, not only the 1st
838 * main/bm.ch: fix bug where loading a hxm would affect other levels too
840 * main/fireball.c: don't Int3() every time explosions don't look best
842 2004-11-16 Chris Taylor <c.taylor@student.curtin.edu.au>
844 * arch/carbon/findfile.c: fix Mac OS 9 bug with missions > 12 chars
846 2004-11-14 Chris Taylor <c.taylor@student.curtin.edu.au>
848 * arch/ogl/ogl.c: make Mac OS 9 Voodoo display textures
850 * arch/ogl/ogl.c: make Mac OS X OpenGL verify textures
852 2004-10-30 Martin Schaffner <maschaffner@gmx.ch>
854 * main/gamemine.c, main/piggy.c: read descent 1 textures also from
855 shareware version of descent.hog. This is not yet bug-free
857 2004-10-30 Chris Taylor <c.taylor@student.curtin.edu.au>
859 * main/network.c: fix crash introduced with previous change
861 2004-10-24 Chris Taylor <c.taylor@student.curtin.edu.au>
863 * main/gameseq.c, main/gameseq.h, main/mission.c, main/mission.h,
864 main/titles.c, main/titles.h: move all mission stuff to mission.{c,h},
865 make mission structre memory allocated
867 2004-10-23 Martin Schaffner <maschaffner@gmx.ch>
869 * main/Makefile.am, main/inferno.c, main/credits.c, main/endlevel.c,
870 main/bmread.c, main/titles.c, main/compbit.h, main/text.c,main/text.h,
871 VisualC/d2x/d2x.dsp, VisualC/d2xgl/d2xgl.dsp, VisualCE/d2x/d2x.vcp:
872 delete file compbit.h, move functionality to text.c, modify all
873 previous users of compbit.h to use existing function in text.h
875 * main/inferno.c: remove warning created by the fix for the cfgets
878 * main/bmread.c: add comment
880 2004-10-23 Chris Taylor <c.taylor@student.curtin.edu.au>
882 * cfile/cfile.c: declare variable on top of block
884 * main/menu.c, main/mission.c, main/mission.h, main/multi.c,
885 main/multi.h, main/network.c: move mission list handling functionality
886 to mission.c, remove unnecessary load_mission calls in menu.c
888 * main/game.c: remove unnecessary build_mission_list call
890 * main/mission.c, main/mission.h: correct comments about anarchy-only
892 * main/mission.h, main/network.c, main/playsave.c, main/state.c:
893 remove explicit uses of mission list
895 2004-10-21 Martin Schaffner <maschaffner@gmx.ch>
897 * libmve/mveplay.c: make it compile on Cygwin
899 2004-10-14 Chris Taylor <c.taylor@student.curtin.edu.au>
901 * main/config.c: fix bug uncovered by having fgets cut off ending \n
903 * main/text.c: fix crash on Mac OS X, probably fix bug 738
905 * include/mono.h: add mprintf support for carbon (Mac OS 9)
907 2004-10-09 Martin Schaffner <maschaffner@gmx.ch>
909 * main/automap.c, main/cntrlcen.c, main/collide.c, main/endlevel.c,
910 main/gamerend.c, main/gameseq.c, main/mission.h, main/titles.c:
911 use new macros PLAYING_BUILTIN_MISSION and EMULATING_D1 for accessing
912 information about the current mission, for easier code refactorisation.
914 * cfile/cfile.c: correct warnings caused by change of 2004-09-30
916 * main/gamemine.c, main/piggy.c: fix bug 1675:
917 use better d2 textures if d1 hog is present but not loadable
919 2004-09-30 Martin Schaffner <maschaffner@gmx.ch>
921 * cfile/cfile.c: simplify, reduce number of global vars
923 2004-09-05 Chris Taylor <c.taylor@student.curtin.edu.au>
925 * main/gameseg.c: fix bugfix of 2004-05-15
927 2004-08-29 Chris Taylor <c.taylor@student.curtin.edu.au>
929 * cfile/cfile.c: change macify_dospath to macify_posix_path for carbon
931 * cfile/cfile.c, main/config.c, main/credits.c, main/endlevel.c,
932 main/gamesave.c, main/inferno.c, main/mission.c, main/songs.c:
933 cfgets now always copies the terminating character to the dest buffer.
934 This fixes a bug that occured when reading cmd line args from d2x.ini
936 2004-08-29 Martin Schaffner <maschaffner@gmx.ch>
938 * ChangeLog-old, main/editor/med.c, main/editor/segment.c:
939 move more old change logs into ChangeLog-old
941 2004-08-28 Chris Taylor <c.taylor@student.curtin.edu.au>
942 and Martin Schaffner <maschaffner@gmx.ch>
944 * 2d/2dsline.c, 2d/bitblt.c, 2d/bitmap.c, 2d/clip.h, 2d/ibitblt.c
945 2d/linear.asm, 2d/palette.c, 2d/pcx.c, 2d/rle.c, 2d/scale.c
946 2d/scalea.asm, 3d/clipper.h, 3d/globvars.c, 3d/globvars.h
947 3d/instance.c, 3d/interp.c, 3d/matrix.c, 3d/points.c, 3d/rod.c
948 3d/setup.c, ChangeLog, arch/dos/bak/ipx.c, arch/dos/ipx.c
949 arch/dos/ipx.h, arch/dos/joyc.c, arch/dos/joydefs.c, arch/dos/key.c
950 arch/dos/mono.c, arch/dos/mono.h, arch/dos/mouse.c
951 arch/include/joy.h, arch/win32/include/key.h
952 arch/win32/include/mouse.h, arch/win32/mouse.c, cfile/cfile.c
953 iff/iff.c, include/3d.h, include/args.h, include/byteswap.h
954 include/cfile.h, include/error.h, include/gr.h, include/grdef.h
955 include/ibitblt.h, include/iff.h, include/ipx.h, include/palette.h
956 include/pcx.h, include/pstypes.h, include/rle.h, include/texmap.h
957 include/timer.h, include/u_dpmi.h, include/vecmat.h, main/ai.c
958 main/ai.h, main/ai2.c, main/aipath.c, main/aistruct.h, main/automap.c
959 main/automap.h, main/bm.c, main/bm.h, main/bmread.c, main/cntrlcen.c
960 main/cntrlcen.h, main/collide.c, main/collide.h, main/compbit.h
961 main/config.c, main/config.h, main/controls.c, main/controls.h
962 main/credits.c, main/credits.h, main/desc_id.h, main/digi.h
963 main/dumpmine.c, main/editor/medwall.h, main/editor/seguvs.h
964 main/effects.c, main/effects.h, main/endlevel.c, main/endlevel.h
965 main/escort.c, main/fireball.c, main/fireball.h, main/fuelcen.c
966 main/fuelcen.h, main/fvi.c, main/fvi.h, main/game.c, main/game.h
967 main/gamefont.c, main/gamefont.h, main/gamemine.c, main/gamemine.h
968 main/gamesave.c, main/gamesave.h, main/gameseg.c, main/gameseg.h
969 main/gameseq.c, main/gameseq.h, main/gauges.c, main/gauges.h
970 main/hostage.c, main/hostage.h, main/hud.c, main/inferno.c
971 main/joydefs.c, main/joydefs.h, main/kconfig.c, main/kconfig.h
972 main/kmatrix.c, main/kmatrix.h, main/laser.c, main/laser.h
973 main/lighting.c, main/lighting.h, main/menu.h, main/mglobal.c
974 main/mission.c, main/mission.h, main/modem.h, main/morph.c
975 main/morph.h, main/multi.h, main/multibot.h, main/netmisc.c
976 main/netmisc.h, main/network.h, main/newdemo.c, main/newdemo.h
977 main/newmenu.c, main/newmenu.h, main/object.c, main/object.h
978 main/paging.c, main/paging.h, main/physics.c, main/physics.h
979 main/piggy.c, main/piggy.h, main/player.h, main/playsave.c
980 main/playsave.h, main/polyobj.c, main/polyobj.h, main/powerup.c
981 main/powerup.h, main/render.c, main/render.h, main/robot.c
982 main/robot.h, main/scores.c, main/scores.h, main/screens.h
983 main/segment.h, main/segpoint.h, main/slew.c, main/slew.h
984 main/songs.c, main/songs.h, main/sounds.h, main/state.c
985 main/state.h, main/switch.c, main/switch.h, main/terrain.c
986 main/terrain.h, main/texmerge.c, main/texmerge.h, main/text.c
987 main/text.h, main/textures.h, main/titles.c, main/titles.h
988 main/vclip.c, main/vclip.h, main/wall.c, main/wall.h, main/weapon.c
989 main/weapon.h, maths/fixc.c, maths/tables.c, maths/vecmat.c
990 maths/vecmata.asm, misc/args.c, misc/error.c, texmap/ntmap.c
991 texmap/scanline.c, texmap/scanline.h, texmap/texmapl.h
992 texmap/tmap_flt.asm, texmap/tmap_inc.asm, texmap/tmap_lin.asm
993 texmap/tmap_ll.asm, texmap/tmap_per.asm, texmap/tmapfade.asm
995 move old per-file change logs into new file ChangeLog-old
997 2004-08-28 H. Jones <kasxavulpo-dev@yahoo.com>
999 * arch/ogl/ogl.c: enable -gl_mipmap switch
1001 2004-08-28 Chris Taylor <c.taylor@student.curtin.edu.au>
1003 * arch/carbon/descent.r: swap min and max size to correct places
1005 * arch/carbon/findfile.c: implement findfile for Mac OS Carbon
1007 2004-08-06 Chris Taylor <c.taylor@student.curtin.edu.au>
1009 * main/gamesave.c: fix a bug introduced with the change of 2004-06-26
1011 * cfile/cfile.c: add mkdir for carbon, and support files ending in 0x0d
1013 2004-08-06 Chris Taylor <c.taylor@student.curtin.edu.au>
1015 * include/strio.h, include/strutil.h, misc/args.c, misc/strio.c,
1016 misc/strutil.c: d2x can now handle any line ending when reading d2x.ini
1018 * arch/ogl/gr.c, cfile/cfile.c, main/movie.c: make d2x compile (but not
1019 link) on MPW on Mac OS 9 (carbon)
1021 * include/mono.h: disable mprintf on carbon to avoid significant bloat
1023 * include/error.h: on Mac OS 9 and X, define Int3 to be a Debugger
1025 2004-08-04 Chris Taylor <c.taylor@student.curtin.edu.au>
1027 * include/ogl_init.h: Include glu.h on OS X, it is sometimes necessary
1029 2004-08-02 Martin Schaffner <maschaffner@gmx.ch>
1031 * include/pstypes.h: Now, I correctly applied Chris Taylor's patch
1033 2004-08-01 Chris Taylor <c.taylor@student.curtin.edu.au>
1035 * 2d/font.c, arch/ogl/gr.c, arch/ogl/ogl.c, mem/mem.c,
1036 include/d_io.h, include/pstypes.h, include/u_dpmi.h,
1037 libmve/mvelib.c, libmve/mveplay.c, main/cntrlcen.c, main/gameseq.c,
1038 main/movie.c, main/newmenu.c, main/playsave.c, main/songs.c,
1039 main/state.c, main/text.c: add "#ifdef macintosh" for carbon target
1041 * D2X.make, arch/include/gui.h, arch/carbon/gui.c, arch/carbon/conf.h,
1042 arch/carbon/findfile.c, arch/carbon/SDL_main.c, arch/carbon/descent.r:
1043 new files for supporting compilation with MPW for carbon (Mac OS 9)
1045 * include/strutil.h, misc/strutil.c: add str(n)icmp for carbon
1047 * main/playsave.c: do not seek while writing, carbon does not like it
1049 * arch/ogl/gr.c: use portable CFILE instead of POSIX file in write_bmp
1051 * cfile/cfile.c: use portable ffilelength in cfile_size
1053 * 2d/bitblt.c, 2d/font.c, 2d/rle.c, arch/ogl/gr.c, iff/iff.c,
1054 main/inferno.c, main/kconfig.c, main/multi.c, main/multibot.c,
1055 main/netmisc.c, main/newdemo.c, mem/mem.c: avoid assigments between
1056 unsigned and signed char, MPW does not like these
1058 2004-06-26 Chris Taylor <c.taylor@student.curtin.edu.au>
1060 * main/gamemine.c, main/gamemine.h, main/gamesave.c: remove some
1063 2004-06-01 Bradley Bell <btb@icculus.org>
1065 * libmve/mve_main.c: cast malloc function pointer
1067 * MVEPlayer-Info.plist, d2x.xcode/project.pbxproj: added MVEPlayer
1068 target to XCode project
1070 2004-05-31 Bradley Bell <btb@icculus.org>
1072 * include/pstypes.h: fix accidental solaris breakage
1074 * main/object.c: fix crash caused by death-cam code
1076 * d2x-Info.plist, d2xgl-Info.plist, d2x.xcode/project.pbxproj:
1077 XCode project simplifications, network enabled
1079 * 2d/pixel.c, arch/ogl/ogl.c, include/pstypes.h,
1080 include/strutil.h, libmve/mveplay.c: XCode compilability fixes
1082 * Info.plist.in, Makefile.am, configure.ac: remove old OSX bundle
1085 * English.lproj/InfoPlist.strings, d2x-Info.plist,
1086 d2xgl-Info.plist, arch/cocoa/SDLMain.h, arch/cocoa/SDLMain.m,
1087 d2x.xcode/project.pbxproj: added XCode project files
1089 2004-05-22 Bradley Bell <btb@icculus.org>
1091 * configure.ac, arch/ogl/ogl.c, misc/Makefile.am: make libpng
1094 * rpm/d2x.spec.in: Changed descriptions
1096 2004-05-22 Matthew Mueller <donut@dakotacom.net>
1098 * arch/ogl/gr.c: fix compile when GL_NV_register_combiners isn't
1101 * arch/win32/digi.c: fix strict-aliasing errors (d1x r1.13)
1103 * arch/win32/digi.c, arch/win32/key.c: Fix mismatched arg types in
1104 the win32 code (d1x r1.8, key_arch.c r1.2)
1106 * arch/ogl/sdlgl.c, arch/ogl/wgl.c, main/inferno.c: made opengl
1107 use 32bpp screen mode by default, add option to use 16bpp (d1x
1110 * arch/ogl/ogl.c: allow for texture dimensions of 1, and fix ogl
1111 replacement texture paletted->rgb conversion alpha problem (d1x
1114 * arch/ogl/ogl.c, include/pngfile.h, main/piggy.c, main/piggy.h,
1115 misc/Makefile.am, misc/pngfile.c: add opengl replacement texture
1116 support (requires libpng and zlib) (d1x r1.42, r1.1, r1.10, r1.4,
1119 * arch/ogl/gr.c, include/loadgl.h: fix win32
1120 GL_NV_register_combiners build stuff (d1x r1.39, r1.7)
1122 * arch/ogl/gr.c, arch/ogl/ogl.c, include/loadgl.h,
1123 include/ogl_init.h, main/render.c: opengl hardware
1124 super-transparency support using GL_NV_register_combiners (d1x
1125 r1.38, r1.41, r1.6, r1.26, r1.7)
1127 2004-05-22 Bradley Bell <btb@icculus.org>
1129 * arch/ogl/internal.h, include/gr.h, include/ogl_init.h: function
1132 2004-05-22 Matthew Mueller <donut@dakotacom.net>
1134 * 2d/font.c, arch/ogl/gr.c, arch/ogl/internal.h, arch/ogl/ogl.c,
1135 include/ogl_init.h: use GL_RGB for non-transparent textures, and
1136 fix fonts not having transparent flag set (wouldn't get paletted)
1137 (d1x r1.15, r1.37, r1.40, r1.25)
1139 * arch/ogl/ogl.c: don't try to use paletted textures with
1140 mipmapping since gluBuild2DMipmaps can't handle it (d1x r1.39)
1142 * arch/ogl/gr.c, arch/ogl/ogl.c, include/loadgl.h,
1143 include/ogl_init.h: add ogl paletted texture support (d1x r1.36,
1146 * 2d/font.c: memset ogl font bitmap data since the copy function
1147 leaves some (unused) parts uninitialized, which aggravates
1148 valgrind (d1x r1.14)
1150 * arch/win32/joyhh.c: fix phantom hat when used with a joystick
1151 without one, since the code ignored the JOYCAPS_HASPOV flag (d1x
1154 * arch/ogl/gr.c: fix possibility of saving incomplete .tga
1155 screenshots if the entire thing wasn't written in one call to
1158 * arch/win32/digi.c: fix persistent sounds (fans, etc) volume/pan
1159 info not being updated on win32 (d1x r1.11)
1161 * arch/win32/digi.c: remove some redundancy by not needing to do
1162 SoundSlots[i].playing = 0; in addition to DS_release_slot. Also
1163 clean up some indenting of DS_release_slot calls. And make
1164 DS_release_slot return 1 when a sound is already not playing, in
1165 addition to when a sound was killed. (d1x r1.10)
1167 * arch/linux/joystick.c: fix crash/hang when using -nojoystick in
1168 linux version (d1x r1.5)
1170 * main/kconfig.c: make next axis config key skip currently
1171 allocated axes (d1x r1.11)
1173 2004-05-22 David Cleaver <wraithx@morpheus.net>
1175 * main/kconfig.c: joy configuration next axis key from WraithX
1178 2004-05-22 Bradley Bell <btb@icculus.org>
1180 * main/game.c, main/inferno.c: typo
1182 2004-05-21 Matthew Mueller <donut@dakotacom.net>
1184 * main/game.c, main/game.h, main/inferno.c: make rear view
1185 leave_time variable with -rearviewleavetime argument (d1x r1.25,
1188 2004-05-22 Martin Schaffner <maschaffner@gmx.ch>
1190 * main/inferno.c: change -udp documentation to d2x behaviour
1192 2004-05-21 Bradley Bell <btb@icculus.org>
1194 * include/gr.h: added missing define for menu fullscreen toggle
1196 2004-05-21 Matthew Mueller <donut@dakotacom.net>
1198 * arch/dos/joyc.c, arch/linux/joystick.c: use JOY_NUM_AXES instead
1199 of 4 in joy_(get|set)_cal_vals (d1x r1.3, r1.4)
1201 2004-05-21 Steven Mueller <diffusor@ugcs.caltech.edu>
1203 * arch/include/joy.h, arch/linux/joydefs.c, arch/linux/joystick.c,
1204 arch/linux/include/joystick.h: patch from Steven Mueller for using
1205 more than 4 joystick devices in linux (d1x r1.3, r1.3, r1.3)
1207 2004-05-21 Victor Rachels <sekmu@tisiphone.dhs.org>
1209 * main/fvi.c, main/gameseg.c, main/gameseg.h, main/object.c,
1210 main/physics.c, main/render.c, main/wall.c: file-line for segfault
1211 info (d1x r1.3, r1.5, r1.3, r1.4, r1.3, r1.5, r1.2)
1213 * arch/win32/digi.c: digisound fixes (d1x r1.7)
1215 2004-05-21 Bradley Bell <btb@icculus.org>
1217 * main/inferno.c: added -udp documentation from d1x
1219 2004-05-20 Bradley Bell <btb@icculus.org>
1221 * VisualC/d2xgl/d2xgl.dsp: don't need texmappers for OpenGL
1223 2004-05-20 David Cleaver <wraithx@morpheus.net>
1225 * main/controls.c, main/gamecntl.c, main/kconfig.c,
1226 main/kconfig.h, main/object.c: death-cam from WraithX (d1x r1.3,
1227 game.c r1.21, r1.6, r1.4, r1.3)
1229 2004-05-20 Bradley Bell <btb@icculus.org>
1231 * main/inferno.c: document -ihaveabrokenmouse
1233 2004-05-20 Matthew Mueller <donut@dakotacom.net>
1235 * arch/dos/vesa.c: dos gcc 2.95 asm fixes (d1x r1.2)
1237 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
1239 * arch/dos/init.c, arch/dos/mouse.c: added new arg and printfs for
1240 mouse driver problems (d1x r1.2, r1.2)
1242 2004-05-20 Matthew Mueller <donut@dakotacom.net>
1244 * main/newmenu.c: increased MESSAGEBOX_TEXT_SIZE to fix netgame
1245 join list score crash (d1x r1.8)
1247 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
1249 * main/fvi.c, main/gameseg.c, main/gameseg.h, main/physics.c:
1250 added debug info for illegal side type (d1x r1.2, r1.4, r1.2,
1253 2004-05-20 Bradley Bell <btb@icculus.org>
1255 * arch/ogl/gr.c, main/menu.c: fix a couple of defines
1257 * main/inferno.c: integrated some niceautomap stuff from d1x
1259 2004-05-20 Matthew Mueller <donut@dakotacom.net>
1261 * arch/win32/joyhh.c: fixed the config bug where it'd always put
1262 in some weird axis (d1x r1.3)
1264 * arch/win32/init.c: set win32 icon to icon from resource file
1267 * arch/win32/key.c: win32: fixed space key not working in messages
1270 2004-05-20 Bradley Bell <btb@icculus.org>
1272 * texmap/Makefile.am, texmap/scanline.c: don't need texmappers for
1275 2004-05-20 Matthew Mueller <donut@dakotacom.net>
1277 * main/inferno.c: document -gl_refresh (d1x r1.20)
1279 * arch/win32/joyhh.c, arch/win32/mouse.c: w32: check
1280 -no(mouse|joystick) within respective _init() funcs (d1x r1.2,
1283 * arch/win32/win32.c: fixed win32 gr_*_mode funcs that I forgot to
1284 change the arg type for (d1x r1.5)
1286 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
1288 * arch/win32/digi.c: altsounds (d1x r1.6)
1290 2004-05-20 Matthew Mueller <donut@dakotacom.net>
1292 * arch/win32/digi.c: fixed a major memory leak and removed a bit
1293 of redundancy (d1x r1.5)
1295 * arch/win32/digi.c: call digi_reset_digi_sounds in digi_close to
1296 fix crashing (d1x r1.4)
1298 * arch/win32/digi.c: win32's digi_start_sound was not calling
1299 DS_release_slot after setting .playing=0, resulting in a
1300 memleak. Thanks to Stefan Ring for catching this (d1x r1.9)
1302 * arch/win32/joyhh.c: remove joySetCapture in win32 joystick code,
1303 apparently it was somehow causing some joysticks (Sidewinder
1304 Precision 2) to only turn when the stick was moving, but not when
1305 at turned but held stationary. And it was completely unused
1306 anyway. Thanks to Stefan Ring for (somehow) finding this (d1x
1309 * main/game.c: add alt+enter to toggle fullscreen (in addition to
1310 previous key combos (d1x r1.29)
1312 * arch/ogl/wgl.c: minor cleanup, use same for loop for filling r,
1313 g, and b values (d1x r1.15)
1315 * arch/ogl/gr.c: fix funky ogl gammaramp palette when getting hit
1316 sometimes (didn't handle negative palette steps) (d1x r1.34)
1318 * arch/ogl/ogl.c: add caching of weapon inner models, screen
1319 shatter effects, robot explosions and weapons, and some more
1320 always present stuff. Also clean up ogl_cache_weapon_textures
1321 calling. (d1x r1.37)
1323 2004-05-20 Bradley Bell <btb@icculus.org>
1325 * main/kludge.c, main/game.c: move gr_renderstats and
1326 gr_badtexture back to game.c
1328 2004-05-20 Matthew Mueller <donut@dakotacom.net>
1330 * arch/ogl/ogl.c, include/gr.h, main/inferno.c: add -renderstats
1331 command-line arg to activate RENDERSTATS (d1x r1.36, r1.15, r1.33)
1333 * arch/ogl/ogl.c: fix last commit (d1x r1.35)
1335 * arch/ogl/ogl.c: add RENDERSTATS counter for number of textures
1336 loaded after texture caching stage (d1x r1.34)
1338 * arch/ogl/ogl.c: use GL_INDEX_BITS to get bpp for color buffer
1339 for renderstats (d1x r1.33)
1341 2004-05-19 Matthew Mueller <donut@dakotacom.net>
1343 * arch/ogl/gr.c, arch/ogl/ogl.c, include/ogl_init.h,
1344 main/inferno.c: add anisotropic texture filtering suport (d1x
1345 r1.33, r1.32, r1.23, r1.32)
1347 * arch/ogl/ogl.c: make RENDERSTATS show size of color/depth buffer
1350 * arch/ogl/gr.c, arch/ogl/ogl.c, include/loadgl.c,
1351 include/ogl_init.h: utilize hardware multitexturing support if
1352 possible (requires GL_NV_texture_env_combine4 extension) (d1x
1353 r1.32, r1.30, r1.4, 1.22)
1355 * arch/ogl/glx.c: add ogl_setbrightness_internal stub for glx (d1x
1358 * arch/ogl/wgl.c: implement SetGammaRamp on WGL (d1x r1.14)
1360 * arch/ogl/gr.c, arch/ogl/internal.h, arch/ogl/sdlgl.c,
1361 arch/ogl/wgl.c, include/ogl_init.h: implement brightness/palette
1362 effects in OGL using SetGammaRamp, much faster than the hack that
1363 was being used. currently SDL only (though not too hard to add to
1364 WGL, not as easy as sdl) (d1x r1.31, r1.3, r1.13, r1.21)
1366 * main/menu.c: allow arbitrary (custom) resolution entry in
1367 change_res menu (d1x r1.14)
1369 2004-05-19 Bradley Bell <btb@icculus.org>
1371 * main/game.c, main/game.h, main/inferno.c, main/menu.c: inserted
1372 d1x-style res change menu (mostly works)
1374 * misc/args.c: use strnicmp instead of strncasecmp
1376 2004-05-19 Matthew Mueller <donut@dakotacom.net>
1378 * arch/ogl/gr.c, main/inferno.c: add -gl_trilinear OGL
1379 command-line option (d1x r1.27)
1381 * main/inferno.c: restore inferno.c initialization of
1382 screen_compatible and use_double_buffer to 'normal' values, broken
1383 long long ago in one of the high res menu patches (d1x r1.30)
1385 * include/args.h, main/inferno.c, misc/args.c: allow arbitrary
1386 resolutions to be specified on command line (d1x r1.2, r1.29,
1387 r1.4) -- doesn't work yet
1389 * arch/linux/hmiplay.c: needs to include args.h now (d1x r1.9)
1391 * arch/linux/hmiplay.c: implement -nomusic for linux hmiplay (d1x
1394 * arch/linux/hmiplay.c: correct linux hmiplay handling of midi 0
1395 volume song stop/starting (d1x r1.7)
1397 2004-05-18 Matthew Mueller <donut@dakotacom.net>
1399 * arch/linux/hmiplay.c: remove needless sleep on linux hmiplay
1402 * arch/ogl/gr.c: fix off by .5 errors in ogl_upixelc and
1403 ogl_ulinec (d1x r1.29)
1405 * arch/ogl/ogl.c: fix ogl gr_ucircle (d1x r1.29)
1407 * arch/ogl/gr.c: fix off-by-one error in ogl_urect, right and
1408 bottom are inclusive not exclusive (d1x r1.28)
1410 * arch/ogl/ogl.c, include/ogl_init.h, main/polyobj.c: fix briefing
1411 spinning robot display in OGL (d1x r1.28, r1.20, r1.2)
1413 * arch/sdl/digi.c: fix typo
1415 * main/state.c: fix savegame thumbnail saving in OGL (d1x r1.6)
1417 * arch/win32/init.c, arch/win32/win32.c: move win32 window
1418 creation code from arch_init_start into arch_init to fix weirdness
1419 with --help (d1x r1.5, r1.6)
1421 * arch/linux/hmiplay.c: apply patch from bluecow to fix hmiplay
1422 sync issues and lack of midi reset (d1x r1.5)
1424 * arch/sdl/digi.c: fix crash on exit if sounds are still playing
1427 * arch/ogl/wgl.c, arch/win32/mouse.c, misc/d_io.c: Fix mismatched
1428 arg types in the win32 code (d1x r1.12, r1.7, r1.2)
1430 * arch/linux/hmiplay.c: fix problems with msgbuf struct not being
1433 * arch/linux/hmiplay.c: updated SDL include path (d1x r1.3)
1435 2004-05-18 Bradley Bell <btb@icculus.org>
1437 * include/vecmat.h: comments/formatting
1439 2004-05-18 Martin Schaffner <maschaffner@gmx.ch>
1441 * include/d.bat, include/lst.bat, include/m.bat, include/test.c,
1442 include/test.lnk: remove unnecessary files
1444 * configure.ac: add -no-cpp-precomp when compiling on Mac OS X.
1445 This enables compilation with gcc 3.1
1447 2004-05-17 Dietfrid Mali <dietfrid.mali@q-dial.de>
1449 * main/switch.c: took care of switches triggering single-sided
1450 walls (don't try to access the nonexistent adjacent wall via NULL
1451 pointers or negative array indices)
1453 2004-05-16 Dietfrid Mali <dietfrid.mali@q-dial.de>
1455 * main/wall.c: fix invalid memory access for d1 levels which
1456 don't have a corresponding wall behind.
1458 2004-05-16 Martin Schaffner <maschaffner@gmx.ch>
1460 * include/ogl_init.h, arch/ogl/glx.c, arch/ogl/gr.c,
1461 arch/ogl/internal.h, arch/ogl/ogl.c, arch/ogl/sdlgl.c,
1462 arch/ogl/wgl.c: move most ogl-internal stuff from the ogl
1463 interface header to new header file internal.h
1465 2004-05-15 Dietfrid Mali <dietfrid.mali@q-dial.de>
1467 * arch/sdl/joy.c: joystick_read_raw_axis() will return a proper
1468 bitmask for each joystick axis that has sent input data,
1469 and will not crash Windows anymore during joystick setup because
1470 of for() loop over axis being executed once too often.
1472 * main/gameseq.c, include/gr.h, 2d/font.c: define new function
1473 gr_remap_mono_font() and call it after loading saved level.
1475 * main/laser.c: limit homing missile turn rate
1477 * main/fuelcen.c, main/fuelcen.h, main/object.c: implement repair
1478 centers (work like fuel centers but provide shield)
1480 * main/gameseg.c: fix endless loop in some levels with a
1481 certain (complicated) structure
1483 2004-05-13 Bradley Bell <btb@icculus.org>
1485 * VisualC/d2/d2x/d2x.dsp, VisualC/d2xgl/d2xgl.dsp,
1486 VisualC/libmve/libmve.dsp, VisualC/mveplayer/mveplayer.dsp:
1487 updated project files for SDL 1.2.7
1489 * Makefile.am: add VisualC, VisualCE dirs to tarball
1491 2004-05-13 Martin Schaffner <maschaffner@gmx.ch>
1493 * arch/sdl/digi.c: formatting
1495 2004-05-12 Bradley Bell <btb@icculus.org>
1497 * unused/vga/new/palette.c, unused/vga/new/vga.c: removed unused,
1500 * 2d/palette.c, include/palette.h: added function to create blend
1503 * maths/rand.c, maths/tables.c, maths/vecmat.c: formatting
1505 2004-05-11 Bradley Bell <btb@icculus.org>
1507 * arch/ogl/ogl.c: fix alpha calculation in g3_draw_poly, again
1509 2004-05-10 Bradley Bell <btb@icculus.org>
1511 * arch/ogl/ogl.c, include/3d.h, main/render.c: hmm,
1512 g3_draw_transp_poly had the fade level backwards, decided to just
1513 fix g3_draw_poly so it behaves correctly, transparency or not,
1514 reverted changes to render_face
1516 2004-05-10 Dietfrid Mali <dietfrid.mali@q-dial.de>
1518 * arch/ogl/ogl.c, include/3d.h: added g3_draw_transp_poly() for
1519 rendering transparent (e.g. cloaked) walls
1521 * main/render.c: render_face now calls g3_draw_transp_poly() for
1522 cloaked walls in OpenGL
1524 2004-05-08 Martin Schaffner <maschaffner@gmx.ch>
1526 * arch/sdl/digi.c: fix bug on Mac OS X where all sound, including
1527 that from other apps, had "static" distortions.
1529 2004-04-22 Bradley Bell <btb@icculus.org>
1531 * main/multi.c, main/multibot.c: use new GET_INTEL_* macros
1533 * include/byteswap.h: rewrite GET_INTEL_* macros, fix bugs in
1534 aligned version of PUT_INTEL_* macros
1536 2004-04-15 Bradley Bell <btb@icculus.org>
1538 * main/inferno.c: comment out unused checksum variable
1540 2004-04-14 Bradley Bell <btb@icculus.org>
1542 * arch/sdl/rbaudio.c: fix redbook tracking problems (fixes #1028)
1544 2004-04-14 Terran Melconian <terran@consistent.org>
1546 * main/gameseg.c: use portable rand function (fixes #1118)
1548 2004-04-14 Sean Taylor <sscthunderbird@yahoo.com>
1550 * main/songs.c: uncomment calls to RBAStop (fixes #473)
1552 2004-01-08 Martin Schaffner <maschaffner@gmx.ch>
1554 * configure.ac, arch/linux/ipx_udp.c, maths/fixc.c:
1555 get rid of warnings (now compiles with -Werror on SunOS)
1557 * main/piggy.c: fix (really) wierd SunOS bug
1559 * 2d/bitmap.c, 2d/rle.c, include/gr.h: fix MEM_OVERWRITE
1560 caused by not allocating enough mem for rle bitmaps
1562 2004-01-06 Martin Schaffner <maschaffner@gmx.ch>
1564 * include/pstypes.h: sun OS typedef fixes
1566 2003-12-28 Martin Schaffner <maschaffner@gmx.ch>
1568 * main/piggy.c: fix bug 1067
1570 * main/piggy.c: fix bugfix for 1067
1572 * main/piggy.c: fix 2nd part of bug 1067 (make d2x compatible
1573 with descent.pig of mac registered)
1575 2003-12-18 Bradley Bell <btb@icculus.org>
1577 * main/kconfig.c: fixes for linux-native joystick
1579 * main/kconfig.c: bunch of fixes (esp. for non linux-native
1582 * arch/include/joy.h: comments/formatting
1584 2003-12-10 Alexander Y. Yeikovich <demon@mci.net.ua>
1586 * compilerdefs.txt: added FreeBSD defs
1588 2003-12-08 Bradley Bell <btb@icculus.org>
1590 * include/dtypes.h, include/dtypes.inc: remove unused, redundant
1593 2003-12-08 Alexander Y. Yeikovich <demon@mci.net.ua>
1595 * arch/linux/ipx_kali.c, arch/linux/ipx_mcast4.c,
1596 arch/linux/ipx_udp.c: fix FreeBSD compile errors
1598 2003-12-08 Alexander Y. Yeikovich <demon@mci.net.ua> and Bradley Bell <btb@icculus.org>
1600 * 2d/ibitblt.c, include/maths.h, include/ogl_init.h,
1601 include/pstypes.h, main/game.c, main/game.h, unused/bios/ipx.c:
1602 get rid of silly ulongs
1604 * configure.ac, 2d/bitblt.c, 2d/linear.asm, maths/fix.asm,
1605 maths/vecmata.asm, texmap/tmap_inc.asm, texmap/tmap_per.asm,
1606 texmap/tmappent.S, texmap/tmapppro.S: enable nasm on FreeBSD,
1607 change relevant __linux__ macros to __ELF__
1609 2003-11-27 Bradley Bell <btb@icculus.org>
1611 * include/ogl_init.h: added proto for ogl_check_mode
1613 * arch/sdl/digi.c, arch/sdl/gr.c, arch/sdl/mouse.c,
1614 arch/win32/findfile.c, main/inferno.c, main/titles.c: Pocket PC
1617 2003-11-26 Bradley Bell <btb@icculus.org>
1619 * libmve/decoder16.c, libmve/mve_main.c, main/newmenu.c: fix gcc
1620 3.3 compiler warnings
1622 * arch/sdl/gr.c, main/kludge.c: landscape fixes, implemented
1625 * include/pstypes.h: OS X fixes
1627 * cfile/cfile.c, include/pstypes.h, main/inferno.c,
1628 main/newmenu.h: linux fixes
1630 * configure.ac cygconf VisualC/d2x.dsw VisualC/d2x/d2x.dsp
1631 VisualC/d2xgl/.cvsignore VisualC/d2xgl/d2xgl.dsp arch/ogl/gr.c
1632 arch/ogl/ogl.c include/d_io.h include/loadgl.h include/ogl_init.h
1633 include/pstypes.h include/u_mem.h main /state.c main/vers_id.h
1634 misc/d_io.c: added Visual C project for opengl, buncha macro fixes
1637 * arch/sdl/gr.c: fix sdl gr_update
1639 * 2d/font.c, VisualC/d2x/d2x.dsp, VisualCE/d2x/d2x.vcp,
1640 VisualCE/mveplayer/mveplayer.vcp, arch/win32/ipx_mcast4.c,
1641 arch/win32/ipx_udp.c, arch/win32/ipx_win.c, arch/sdl/gr.c,
1642 cfile/cfile.c, console/CON_console.c, include/d_io.h,
1643 include/error.h, include/pstypes.h, include/strutil.h,
1644 include/u_dpmi.h, libmve/mve_main.c, libmve/mveplay.c,
1645 main/cntrlcen.c, main/console.c, main/gameseq.c, main/inferno.c,
1646 main/movie.c, main/newdemo.c, main/newmenu.c, main/newmenu.h,
1647 main/playsave.c, main/songs.c, main/state.c, main/text.c,
1648 mem/mem.c, misc/args.c, misc/d_io.c, misc/strutil.c: Visual C,
1651 2003-11-25 Bradley Bell <btb@icculus.org>
1653 * VisualC/d2x, VisualC/d2x/.cvsignore, VisualC/d2x/d2x.dsp,
1654 VisualC/d2x.dsw, VisualC/libmve/libmve.dsp,
1655 libmve/VisualC/mveplayer.dsp: updated project files
1657 * libmve/mve_main.c, libmve/mvelib.c, libmve/mveplay.c: mveplayer
1658 working w/Visual C++
1660 * VisualC, VisualC/.cvsignore, VisualC/d2x.dsw, VisualC/libmve,
1661 VisualC/libmve/.cvsignore, VisualC/libmve/libmve.dsp,
1662 VisualC/mveplayer, VisualC/mveplayer/.cvsignore,
1663 VisualC/mveplayer/mveplayer.dsp: added project files for Visual
1666 * VisualCE/.cvsignore, VisualCE/d2x/.cvsignore,
1667 VisualCE/libmve/.cvsignore, VisualCE/mveplayer/.cvsignore: added
1670 2003-11-24 Bradley Bell <btb@icculus.org>
1672 * libmve/decoder8.c, libmve/mve_main.c, libmve/mvelib.c,
1673 libmve/mveplay.c: stuff to play mve's in WinCE
1675 * arch/win32/findfile.c: unused functions...
1679 * arch/sdl/mouse.c, main/konfig.c, main/newmenu.c, main/newmenu.h:
1680 enabled mouse control of menus
1682 * main/mission.h: oops, didn't mean to change this.
1684 2003-11-21 Bradley Bell <btb@icculus.org>
1686 * VisualCE/d2x/d2x.vcp: updated project file
1688 2003-11-20 Bradley Bell <btb@icculus.org>
1690 * VisualCE, VisualCE/d2x, VisualCE/d2x/d2x.vcp, VisualCE/d2x.vcw,
1691 VisualCE/libmve, VisualCE/libmve/libmve.vcp, VisualCE/mveplayer,
1692 VisualCE/mveplayer/mveplayer.vcp: added project files for eMbedded
1695 2003-11-17 Bradley Bell <btb@icculus.org>
1697 * configure.ac, arch/linux/Makefile.am, arch/linux/linuxnet.c,
1698 main/menu.c: added option to disable kalinix under unix
1700 * main/game.c, main/newmenu.c: always set menu mode for GL popups
1702 2003-11-14 Bradley Bell <btb@icculus.org>
1704 * main/automap.c: fix automap background image
1706 * main/automap.c, main/automap.h: delete cruft
1708 * main/automap.c: fix level number position
1710 * main/automap.c: simplify g3_draw_line hack
1712 * main/menu.c: stop pointless vid mode changes
1714 2003-11-07 Bradley Bell <btb@icculus.org>
1716 * NEWS, installation.txt: s'more documentation
1718 2003-11-07 Steffen Pohle <stpohle@gmx.net>
1720 * configure.ac: fix .exe extension problems
1722 2003-11-07 Bradley Bell <btb@icculus.org>
1724 * arch/ogl/ogl.c: disable texture format verification for OS X -
1727 2003-11-06 Bradley Bell <btb@icculus.org>
1729 * main/automap.c, main/gamecntl.c, main/movie.c, main/titles.c:
1730 use more traditional Alt+Enter for toggling fullscreen
1732 * 2d/ibitblt.c, main/mission.h: comments/formatting
1734 * arch/ogl/sdlgl.c: smash textures, for non-linux, for real
1736 2003-11-06 Bradley Bell <btb@icculus.org>
1738 * arch/ogl/gr.c, arch/ogl/sdlgl.c: smash textures on every
1739 resolution change, use kludge to avoid repetitive res changes
1741 2003-11-04 Bradley Bell <btb@icculus.org>
1743 * main/piggy.c, main/piggy.h: moved bitmap and sound header data
1744 structures and i/o routines back to piggy.c
1746 2003-11-04 Martin Schaffner <maschaffner@gmx.ch>
1748 * installation.txt: tell to install d1 .pig for better textures
1750 2003-11-04 Bradley Bell <btb@icculus.org>
1752 * main/mission.c, main/mission.h, main/piggy.h: added hogsize for
1753 oem d1 v1.0 and registered d2 v1.0, comments
1755 2003-11-03 Bradley Bell <btb@icculus.org>
1757 * main/bm.h, main/piggy.c, main/piggy.h: big pigsize is same for
1758 all d1 shareware - even though files are different!
1760 * main/bm.h, main/piggy.c, main/piggy.h: added big pigsize for
1763 * main/bm.h, main/piggy.c, main/piggy.h: added big pigsize for
1766 * main/bm.h, main/piggy.c, main/piggy.h: added pigsize for
1769 2003-10-31 Martin Schaffner <maschaffner@gmx.ch>
1771 * main/movie.c: when no movies are found, divide by six the
1772 number of warning lines sent to stdout
1774 2003-10-29 Martin Schaffner <maschaffner@gmx.ch>
1776 * include/byteswap.h: fix stupid copy/paste error
1778 2003-10-24 Bradley Bell <btb@icculus.org>
1780 * 2d/bitblt.c, 2d/ibitblt.c, include/gr.h, include/grdef.h: use
1781 gr_linear_rep_movsd_2x instead of almost identical
1782 gr_linear_movsd_double. Better since we have assembly versions.
1784 2003-10-22 Martin Schaffner <maschaffner@gmx.ch>
1786 * main/gamemine.c, main/piggy.c: fix "psychedelic" walls
1789 2003-10-21 Martin Schaffner <maschaffner@gmx.ch>
1791 * main/gameseq.c, main/multi.c, main/multi.h: fix compilation
1792 error with --disable-network, move reset_network_objects()
1793 from gameseq.c to multi.c
1795 2003-10-14 Bradley Bell <btb@icculus.org>
1797 * AUTHORS, NEWS: stuff
1799 * arch/win32/ipx_mcast4.c: include newmenu header (for FAIL macro)
1801 2003-10-12 Bradley Bell <btb@icculus.org>
1803 * main/cntrlcen.c, main/endlevel.c, main/gamerend.c,
1804 main/gameseq.c, main/mission.c, main/mission.h, main/network.c:
1807 2003-10-12 Aaron Plattner <plattner@caltech.edu>
1809 * arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
1810 arch/linux/ipx_kali.c, arch/linux/ipx_mcast4.c,
1811 arch/linux/ipx_udp.c, arch/linux/linuxnet.c,
1812 arch/linux/include/ipx_drv.h, arch/linux/include/ipx_mcast4.h,
1813 arch/win32/Makefile.am, arch/win32/ipx_drv.h,
1814 arch/win32/ipx_mcast4.c, arch/win32/ipx_udp.c,
1815 arch/win32/ipx_win.c, arch/win32/winnet.c,
1816 arch/win32/include/ipx_mcast4.h, include/ipx.h, main/menu.c,
1817 main/multi.h, main/network.c: add IPv4 multicasting support
1819 2003-10-11 Bradley Bell <btb@icculus.org>
1821 * main/endlevel.c, main/piggy.c: fixed endlevel stuff
1823 * main/cntrlcen.c, main/endlevel.c, main/gamecntl.c,
1824 main/gamerend.c, main/gameseq.c, main/gauges.c, main/kmatrix.c,
1825 main/menu.c, main/mission.h, main/network.c, main/weapon.c,
1826 main/weapon.h: lots of shareware and oem fixes
1828 2003-10-10 Bradley Bell <btb@icculus.org>
1830 * arch/win32/winnet.c: fixed stupid win32 network bug
1832 2003-10-10 Bradley Bell <btb@icculus.org>
1834 * main/piggy.c: increased D1_MAX_TMAP_NUM
1836 2003-10-10 Martin Schaffner <maschaffner@gmx.ch>
1838 * main/bm.c, main/bm.h, main/piggy.c: fixes d1 still textures
1839 which are animated in d2, refactorizes d1 texture reading
1841 2003-10-10 Bradley Bell <btb@icculus.org>
1843 * arch/linux/linuxnet.c, main/automap.c, main/automap.h,
1844 main/bmread.c, main/bmread.h, main/cntrlcen.c, main/cntrlcen.h,
1845 main/collide.h, main/compbit.h, main/config.h, main/console.c,
1846 main/controls.h, main/credits.c, main/credits.h, main/crypt.c,
1847 main/desc_id.h, main/desw.h, main/dumpmine.c, main/effects.c,
1848 main/effects.h, main/endlevel.c, main/endlevel.h, main/escort.c,
1849 main/escort.h, main/fireball.h, main/fvi.c, main/fvi.h,
1850 main/game.c, main/game.h, main/gamecntl.c, main/gamefont.c,
1851 main/gamefont.h, main/gamemine.h, main/gamepal.c, main/gamepal.h,
1852 main/gamerend.c, main/gamesave.h, main/gameseq.c, main/gameseq.h,
1853 main/gamestat.h, main/gauges.h, main/hostage.c, main/hostage.h,
1854 main/hud.c, main/hudmsg.h, main/inferno.c, main/inferno.h,
1855 main/joydefs.c, main/joydefs.h, main/kconfig.h, main/kludge.c,
1856 main/kmatrix.c, main/kmatrix.h, main/laser.c, main/lighting.h,
1857 main/menu.c, main/menu.h, main/mglobal.c, main/modem.h,
1858 main/morph.h, main/movie.c, main/movie.h, main/multibot.h,
1859 main/netmisc.h, main/network.h, main/newmenu.h, main/paging.h,
1860 main/physics.c, main/physics.h, main/piggy.h, main/player.c,
1861 main/playsave.h, main/polyobj.c, main/polyobj.h, main/powerup.c,
1862 main/powerup.h, main/render.c, main/render.h, main/reorder.h,
1863 main/robot.c, main/scores.h, main/screens.h, main/segment.c,
1864 main/segpoint.h, main/slew.c, main/slew.h, main/songs.c,
1865 main/songs.h, main/sounds.h, main/state.h, main/terrain.c,
1866 main/terrain.h, main/texmerge.h, main/text.h, main/textures.h,
1867 main/titles.h, main/vclip.c, main/vclip.h, main/vers_id.h,
1868 main/wall.h: comments/formatting
1870 2003-10-09 Bradley Bell <btb@icculus.org>
1872 * main/text.c: fix text when using old datafiles
1874 * main/laser.h: comments/whitespace
1876 * main/laser.c, main/weapon.c: fixed smart missiles and smart
1877 mines w/shareware data
1879 * include/DT_drawtext.h: deleted unused file
1881 2003-10-08 Bradley Bell <btb@icculus.org>
1883 * main/gameseq.c, main/inferno.c, main/menu.c: SHAREWARE fixes
1885 * arch/win32/ipx_udp.c: use closesocket() instead of close()
1887 * arch/sdl/joydefs.c, main/gamecntl.c, main/kconfig.c,
1888 main/menu.c: Disabled 'd2x keys' weapon selection
1890 2003-10-08 Martin Schaffner <maschaffner@gmx.ch>
1892 * main/object.h, main/multi.h: get rid of most warnings issued by
1893 cpp-precomp of gcc from Mac OS X dev tools
1895 2003-10-05 Bradley Bell <btb@icculus.org>
1897 * NEWS, configure.ac: increment version number
1899 * cfile/cfile.c: better handling of CRLF text files (when that is
1902 * utilities/hogcreate.c, utilities/hogextract.c,
1903 utilities/mvlcreate.c, utilities/mvlextract.c: use binary mode for
1904 reading/writing files
1906 * arch/win32/Makefile.am, arch/win32/include/ipx_udp.h,
1907 arch/win32/ipx_udp.c, arch/win32/winnet.c, main/menu.c: added UDP
1910 2003-10-04 Bradley Bell <btb@icculus.org>
1912 * cfile/cfile.c, main/config.c: oops, fgets does not return EOF
1914 * main/netmisc.c: change byte to sbyte, comments/whitespace
1916 2003-10-03 Bradley Bell <btb@icculus.org>
1918 * cfile/cfile.c, main/config.c: fix win32 eof bug.
1920 * arch/win32/ipx_drv.h, arch/win32/winnet.c, include/ipx.h: win32
1923 * iff/iff.c, include/gr.h, include/iff.h, include/pstypes.h,
1924 main/ai2.c, main/aipath.c, main/aistruct.h, main/bm.h,
1925 main/config.c, main/escort.c, main/fireball.c, main/fuelcen.c,
1926 main/fuelcen.h, main/gameseg.c, main/gameseg.h, main/laser.c,
1927 main/lighting.c, main/mglobal.c, main/network.c, main/newdemo.c,
1928 main/object.c, main/object.h, main/paging.c, main/player.h,
1929 main/robot.h, main/segment.h, main/state.c, main/switch.c,
1930 main/switch.h, main/titles.c, main/wall.c, main/wall.h,
1931 main/weapon.c, main/weapon.h: change byte to sbyte,
1934 * 2d/bitblt.c, cfile/cfile.c, include/cfile.h, main/ai.c,
1935 main/ai.h, main/gamemine.c, main/gauges.c, main/kconfig.c,
1936 main/menu.c, main/multi.c, main/multi.h, main/multibot.c,
1937 main/newdemo.h, main/render.c, main/scores.c: change byte to sbyte
1939 * configure.ac: better checking for timeval
1941 2003-10-03 Martin Schaffner <maschaffner@gmx.ch>
1943 * arch/dos/bak/ipx.c, arch/dos/ipx.c, arch/linux/Makefile.am,
1944 arch/linux/include/ipx_lin.h, arch/linux/ipx_lin.c,
1945 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, arch/linux/ukali.c,
1946 arch/win32/winnet.c, configure.ac, include/byteswap.h,
1947 include/ipx.h, main/inferno.c, main/menu.c, main/multi.c,
1948 main/multibot.c, main/network.c: Make network architecture
1949 choosable from game menu, add support for UDP/IP on Mac OS X and
1952 2003-10-02 Martin Schaffner <maschaffner@gmx.ch>
1954 * include/byteswap.h: added macros for coping with alignment
1957 2003-10-02 Bradley Bell <btb@icculus.org>
1959 * main/multi.h: added padding to little-endian version of
1962 * arch/dos/bak/ipx.c, arch/dos/ipx.c: comments/whitespace
1964 * main/netmisc.c: delete duplicate function
1966 2003-10-01 Bradley Bell <btb@icculus.org>
1968 * main/bm.c: make sure d1_texture_indices gets freed between
1971 2003-09-11 Martin Schaffner <maschaffner@gmx.ch>
1973 * main/piggy.h: fix size of d1 shareware descent.pig
1975 2003-08-03 Martin Schaffner <martin.schaffner@epfl.ch>
1977 * main/bm.c, main/bm.h, main/gamemine.c, main/gamemine.h,
1978 main/gameseq.c, main/piggy.c: fix loading of d1 texture
1979 replacements for non-animated textures
1981 2003-08-02 Matthew Mueller <donut@dakotacom.net>
1983 * main/controls.c: use fixed 20fps wiggle
1985 2003-08-02 Paolo Ulivi <pulivi@libero.it> and Bradley Bell <btb@icculus.org>
1987 * Makefile.am, debian/changelog.in, debian/control,
1988 debian/d2x-common.dirs, debian/d2x-common.install,
1989 debian/d2x-common.manpages, debian/d2x-gl.files,
1990 debian/d2x-gl.menu, debian/d2x-sdl.files, debian/d2x-sdl.menu,
1991 debian/rules, libmve/Makefile.am, libmve/mveplayer.1,
1992 utilities/Makefile.am, utilities/hogcreate.1,
1993 utilities/hogextract.1, utilities/mvlcreate.1,
1994 utilities/mvlextract.1, utilities/tex2txb.1, utilities/txb2tex.1:
1995 add man pages, distribute utility programs in new d2x-common deb
1997 * rpm/d2x.spec.in: updated rpm spec file
1999 2003-08-02 Bradley Bell <btb@icculus.org>
2001 * cfile/cfile.c: update raw_position in cfputc and cfputs
2003 2003-08-02 Martin Schaffner <martin.schaffner@epfl.ch>
2005 * main/piggy.c: make error message more friendly
2007 * main/piggy.c: simplify copying of bitmap flags
2009 * arch/linux/linuxnet.c, main/multi.c, main/multibot.c: bigendian
2012 * cfile/cfile.c: revert to always using custom fgets
2014 * main/endlevel.c, main/mission.c: handle missing exit sequence
2015 components gracefully
2017 * main/playsave.c: comments
2019 2003-07-24 Martin Schaffner <martin.schaffner@epfl.ch>
2021 * cfile/cfile.c: update raw_position in cfwrite
2023 * main/network.c: comments/formatting
2025 2003-06-22 Bradley Bell <btb@icculus.org>
2027 * cfile/cfile.c: use standard fgets for non-archive files
2029 * main/movie.c: use con_printf for missing movie warning
2031 2003-06-18 Bradley Bell <btb@icculus.org>
2033 * main/movie.c: fixed cfile conversion of movielib code
2035 * main/console.c, main/hud.c: strip out colors, etc when printing
2038 * include/u_mem.h: fix NDEBUG calloc macro
2040 2003-06-15 Bradley Bell <btb@icculus.org>
2042 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c: removed
2045 * 2d/pcx.c, include/strio.h, main/ai.c, main/ai.h,
2046 main/cntrlcen.c, main/config.c, main/gamesave.c, main/gameseq.c,
2047 main/movie.c, main/multi.c, main/network.c, main/newdemo.c,
2048 main/newmenu.c, main/piggy.c, main/playsave.c, main/polyobj.c,
2049 main/scores.c, main/state.c, main/text.c, misc/args.c,
2050 misc/strio.c: convert file i/o to cfile
2052 2003-06-14 Bradley Bell <btb@icculus.org>
2054 * include/cfile.h, cfile/cfile.c: implemented cfile wrappers for
2055 writing and other modes besides "rb" (mostly taken from
2058 2003-06-09 Bradley Bell <btb@icculus.org>
2060 * 2d/palette.c, main/kludge.c: gr_copy_palette not really a
2063 * include/libmve.h, libmve/mve_main.c, libmve/mvelib.c,
2064 libmve/mvelib.h, libmve/mveplay.c, main/movie.c: merged libmve
2067 2003-06-07 Taylor Richards <taylor@icculus.org>
2069 * libmve/mvelib.c, libmve/mveplay.c: stop memory leaks in libmve
2071 2003-06-07 Bradley Bell <btb@icculus.org>
2073 * main/console.c: fix non-console build
2075 * main/gamesave.c: comments
2077 * main/bm.c: remove redundant break
2079 2003-06-06 Bradley Bell <btb@icculus.org>
2081 * main/gauges.c, main/kconfig.c: comments/formatting
2083 * console/.cvsignore: added .cvsignore
2085 * main/console.c: can't write to console after it's closed
2087 2003-06-05 Bradley Bell <btb@icculus.org>
2089 * arch/sdl/event.c, console/CON_console.c, console/Makefile.am,
2090 console/internal.c, console/internal.h, include/CON_console.h,
2091 include/console.h, main/console.c, main/gamecntl.c, main/hud.c:
2092 finish console conversion away from SDL
2094 2003-06-04 Bradley Bell <btb@icculus.org>
2096 * console/CON_console.c, include/CON.console.h, include/console.h,
2097 main/console.c, main/game.c: console conversion to native gr,
2100 * include/gr.h, main/credits.c, main/kconfig.c, main/newmenu.c:
2101 put prototype for gr_bm_bitblt in gr.h
2103 2003-06-03 Bradley Bell <btb@icculus.org>
2105 * console/CON_console.c, console/DT_drawtext.c,
2106 console/Makefile.am, include/CON_console.h, include/DT_drawtext.h,
2107 main/console.c: use native fonts for console
2109 * main/playsave.c: use shorts for short data
2111 2003-06-02 Bradley Bell <btb@icculus.org>
2113 * configure.ac, main/console.c: set console background, fix
2116 2003-06-01 Bradley Bell <btb@icculus.org>
2118 * Makefile.am, arch/sdl/event.c, configure.ac,
2119 console/CON_console.c, console/DT_drawtext.c, console/Makefile.am,
2120 console/internal.c, include/CON_console.h, include/DT_drawtext.h,
2121 include/console.h, main/console.c, main/game.c, main/gamecntl.c,
2122 main/gamerend.c: added console code (from SDL_console)
2124 2003-05-30 Bradley Bell <btb@icculus.org>
2126 * README: minor update
2128 2003-05-28 Bradley Bell <btb@icculus.org>
2130 * Info.plist.in, Makefile.am, configure.ac: add support for MacOS
2135 2003-06-06 Bradley Bell <btb@icculus.org>
2137 * main/kconfig.c: fix crash in control menus
2139 * main/gauges.c: force cockpit redraw in opengl
2141 * main/gamerend.c: move ogl swap, so cockpit and console get
2144 2003-06-01 Bradley Bell <btb@icculus.org>
2146 * configure.ac, libmve/mveplay.c: define struct timeval if needed
2150 2003-05-12 Bradley Bell <btb@icculus.org>
2152 * configure.ac: increment version number
2154 * main/bm.c: use con_printf for exit model warnings
2156 * configure.ac: must check for timespec after setting -mno-cygwin
2158 * main/inferno.c: added -nohogdir and -userdir options
2160 * NEWS, main/titles.c: use briefings with no extension
2164 2003-04-30 Bradley Bell <btb@icculus.org>
2166 * configure.ac: have to include time.h when checking for nanosleep
2168 * configure.ac, libmve/mveplay.c: use autoconf to check for struct
2171 * Makefile.am, NEWS, README, configure.ac: fix linking bug,
2172 increment version number
2174 * main/Makefile.am: make dist fix
2178 2003-04-29 Bradley Bell <btb@icculus.org>
2180 * configure.ac, 2d/2dsline.c, main/automap.c, libmve/mveplay.c:
2183 2003-04-24 Bradley Bell <btb@icculus.org>
2185 * configure.ac: increment version number
2187 * main/inferno.c: redeclare main() 'the SDL way', make sure SDL.h
2190 2003-04-24 Ingo van Lil <inguin@gmx.de>
2192 * main/render.c: fix misspellings of NDEBUG
2196 2003-04-14 Bradley Bell <btb@icculus.org>
2198 * cfile/cfile.c: prefer files from d2 hog over d1 hog
2200 2003-04-11 Bradley Bell <btb@icculus.org>
2202 * main/automap.c, main/gamemine.c, main/menu.c: fix compiler
2207 2003-04-11 Bradley Bell <btb@icculus.org>
2209 * libmve/mveplay.c: use _sleep instead of sleep on win32
2211 * Makefile.am, README, README.utils, arch/sdl/digi.c,
2212 arch/sdl/joy.c, arch/win32/Makefile.am, include/byteswap.h,
2213 include/cfile.h, include/error.h, libmve/Makefile.am,
2214 libmve/decoders.h, main/Makefile.am, main/endlevel.c,
2215 main/endlevel.h, main/playsave.c, misc/fileutil.c:
2216 utilities/Makefile.am: comments/formatting/dist problems
2218 * configure.ac: use different defines for os x
2220 2003-04-07 Bradley Bell <btb@icculus.org>
2222 * include/error.h, misc/error.c: put some old stuff back in,
2223 eliminate duplicate error messages
2225 * main/text.c: don't die on text not found
2228 * main/inferno.c: print some useful info if hog not found, allow
2229 -help to work if no text available
2231 2003-04-07 Steffen Pohle <stpohle@gmx.net>
2233 * arch/linux/Makefile.am: revert to previous version, so linux
2236 2003-04-03 Bradley Bell <btb@icculus.org>
2238 * main/endlevel.c: fixed exit model scheme yet again
2240 2003-04-02 Bradley Bell <btb@icculus.org>
2242 * misc/error.c: call Int3 on Assert
2244 * main/cntrlcen.c, main/cntrlcen.h, main/gamesave.c: modified
2247 * main/wall.c: don't die when trying to toggle nonexistent
2248 segment... vertigo level 10 is buggy!
2250 * main/gamemine.c: comments/formatting
2252 2003-03-31 Micah J. Lieske <MicahJon@compuserve.com>
2254 * arch/dos/digimm.c, arch/sdl/digi.c, arch/win32/digi.c,
2255 main/inferno.c: Allow use of 22K sound samples
2257 2003-03-29 Bradley Bell <btb@icculus.org>
2259 * arch/ogl/gr.c: default to bitmapped reticle
2261 * main/bm.c, main/endlevel.c, main/piggy.c, main/piggy.h,
2262 main/polyobj.c: rewrote endlevel stuff to reread exit model info
2265 * arch/sdl/joy.c: fixed text seen for hats in control config
2268 2003-03-28 Bradley Bell <btb@icculus.org>
2270 * main/bm.c: heh, model nums in vertigo are hardcoded,
2271 N_D2_POLYGON_MODELS can't change
2273 * configure.ac, include/d1x.xpm, include/descent.xpm,
2274 arch/ogl/sdlgl.c, arch/sdl/gr.c: enabled setting icon with
2277 2003-03-27 Bradley Bell <btb@icculus.org>
2279 * main/text.h: fixed text references for hat directions
2281 * arch/ogl/Makefile.am: oops, can't get rid of main INCLUDE yet...
2283 2003-03-26 Bradley Bell <btb@icculus.org>
2285 * main/playsave.c: make d2x keys backward compatible
2287 2003-03-26 Micah J. Lieske <MicahJon@compuserve.com>
2289 * arch/sdl/event.c, arch/sdl/joy.c: added hat support for sdl
2292 2003-03-26 Bradley Bell <btb@icculus.org>
2294 * main/piggy.c: fix crash when d1 data not present
2296 * main/gamecntl.c, main/kconfig.c, main/playsave.c: fix d2x keys,
2297 read/write from plr file
2299 * main/ai.h, main/collide.c, main/escort.c, main/escort.h,
2300 main/fuelcen.c, main/gamecntl.c, main/playsave.c, main/powerup.c:
2301 added escort.h header
2303 2003-03-25 Bradley Bell <btb@icculus.org>
2305 * main/bm.c, main/piggy.c, main/piggy.h, main/gameseq.c: added
2306 D1_PIGFILE ("descent.pig") macro
2308 * main/bm.c, main/piggy.c, main/piggy.h: ability to load exit
2309 models from d1 pig file
2311 * main/bm.c, main/bm.h, main/endlevel.c, main/piggy.c,
2312 main/piggy.h: ability to load exit model bitmaps (or any bitmap,
2313 really) from d1 pig file
2315 2003-03-23 Bradley Bell <btb@icculus.org>
2317 * main/bm.c: stop extra robots from overwriting exit models
2319 * include/ogl_init.h: increased OGL_TEXTURE_LIST_SIZE so the
2320 texture list doesn't get full
2322 * main/bm.c: fix mem leak when reading extra robots
2324 2003-03-21 Bradley Bell <btb@icculus.org>
2326 * main/menu.c: Added option to set movie resolution (mostly works)
2328 2003-03-21 Martin Schaffner <maschaffner@gmx.ch>
2330 * main/gameseq.c, main/piggy.c, main/piggy.h: move bitmap
2331 replacement functions to piggy.c
2333 * main/gameseq.c: attempt to support mac d1 descent.pig
2335 * main/bm.c: fix mem leak
2337 * main/gameseq.c: fix bug: when opening d1 level 1 with oem data
2338 files, both d1 and d2 oem briefing where showed
2340 * main/inferno.c, main/movie.c: Change the default movie
2341 resolution to "high", implement the option -lowresmovies
2343 2003-03-20 Bradley Bell <btb@icculus.org>
2345 * arch/sdl/rbaudio.c, main/songs.c: cd detection works now
2347 * main/piggy.c: comments
2349 2003-03-20 Martin Schaffner <maschaffner@gmx.ch>
2351 * main/gameseq.c: delete duplicate function
2353 * 2d/rle.c: fix color swapping on big endian of big rle bitmaps
2355 2003-03-19 Bradley Bell <btb@icculus.org>
2357 * arch/sdl/rbaudio.c, include/rbaudio.h: starting d2 cd detection
2358 (cddb discid) support
2360 * arch/sdl/digi.c, main/kludge.c: implemented
2361 digi_link_sound_to_object3 for looping sounds, other looping stuff
2363 * arch/sdl/gr.c: removing dependencies on stuff in main/
2365 * arch/linux/Makefile.am, arch/linux/init.c,
2366 arch/linux/linuxnet.c, arch/linux/include/ukali.h,
2367 arch/ogl/Makefile.am, main/inferno.c: moved joy_init back to main,
2368 other header cleanups
2370 * arch/win32/ipx_win.c, configure.ac: ipx on win32 fixed!
2372 2003-03-19 Martin Schaffner <maschaffner@gmx.ch>
2374 * 2d/rle.c, include/gr.h, include/rle.h, main/bm.c, main/bm.h,
2375 main/gamemine.c, main/gamemine.h, main/gameseq.c, main/piggy.c,
2376 main/piggy.h, main/wall.c, main/wall.h: if descent.pig available,
2377 load d1 textures for d1 levels
2379 2003-03-19 Bradley Bell <btb@icculus.org>
2381 * 2d/font.c, 2d/palette.c, 3d/interp.c, 3d/setup.c,
2382 arch/sdl/rbaudio.c, include/texmap.h, libmve/decoder16.c,
2383 libmve/decoder8.c, libmve/decoders.h, libmve/mveplay.c,
2384 texmap/ntmap.c, texmap/texmapl.h: header/extern declaration
2387 * README: added some OS X info
2389 2003-03-17 Bradley Bell <btb@icculus.org>
2391 * main/newdemo.c: simplify DEMO_FILENAME macro
2393 * main/console.c, main/game.c: enable experimental console support
2395 * main/gamerend.c: fixed location of fps meter in multi
2397 2003-03-16 Bradley Bell <btb@icculus.org>
2399 * main/menu.c, main/newdemo.c, main/newdemo.h, main/newmenu.c:
2400 also look in shared data dir for demos
2402 * main/newdemo.c, main/newdemo.h: comments/formatting
2404 2003-03-15 Christopher Thielen <chris@luethy.net>
2406 * main/kludge.c: set CDROM_dir back to "." - tricks game into
2407 thinking d2 cd is always present
2409 2003-03-15 Bradley Bell <btb@icculus.org>
2411 * 2d/font.c, main/credits.c, main/scores.c: fixed opengl credits,
2414 * arch/sdl/rbaudio.c: formatting, enabled volume control under
2417 * arch/ogl/gr.c: fixed dark font bug by calling gr_set_mode from
2418 gr_init. don't really know why this works, though
2420 2003-03-14 Bradley Bell <btb@icculus.org>
2422 * main/gameseq.c: fix Bitmap_replacement_data mem leakage
2424 * unused/bios/rbaudio.h: removed duplicate file
2426 2003-03-14 Christopher Thielen <chris@luethy.net>
2428 * arch/sdl/rbaudio.c: stop cd audio when exiting
2430 2003-03-14 Micah J. Lieske <MicahJon@compuserve.com>
2432 * main/gamecntl.c: add comments to the "only matt knows" cheats
2434 2003-03-14 Martin Schaffner <maschaffner@gmx.ch>
2436 * main/gamemine.c: formatting, better texture conversion for d1
2439 2003-03-14 Bradley Bell <btb@icculus.org>
2441 * main/piggy.c: must swap all mac version pigfiles
2443 * main/ai.c, main/ai.h, main/bm.h, main/crypt.c, main/joydefs.h,
2444 main/multi.c: formatting, minor cleanups
2446 * 2d/rle.c: need to swap line_size on bigendian machines
2448 * main/mission.c, main/mission.h: detect mac full version hogfile
2450 2003-03-13 Bradley Bell <btb@icculus.org>
2452 * arch/sdl/joydefs.c, main/kconfig.c, main/kconfig.h, main/menu.c:
2453 added joy/mouse sensitivity slider, increased range to 16, and
2456 * main/Makefile.am, main/joydefs.c, main/old/joydefs.c: moved old
2459 * arch/linux/Makefile.am: removed extra backslash
2461 * TODO, installation.txt: updated some documentation
2463 * main/gamecntl.c, main/menu.c, main/menu.h: added "d2x options"
2464 menu, with maxfps option
2466 2003-03-12 Bradley Bell <btb@icculus.org>
2468 * main/game.c, main/game.h, main/inferno.c: added -maxfps option
2470 * arch/linux/alsadigi.c, arch/linux/findfile.c,
2471 arch/linux/hmiplay.c, arch/linux/init.c, arch/linux/ipx_bsd.c,
2472 arch/linux/ipx_kali.c, arch/linux/ipx_lin.c, arch/linux/ipx_udp.c,
2473 arch/linux/joydefs.c, arch/linux/ukali.c, arch/linux/include,
2474 arch/linux/include/ipx_bsd.h, arch/linux/include/ipx_drv.h,
2475 arch/linux/include/ipx_hlpr.h, arch/linux/include/ipx_kali.h,
2476 arch/linux/include/ipx_ld.h, arch/linux/include/ipx_lin.h,
2477 arch/linux/include/ipx_udp.h, arch/linux/include/joystick.h,
2478 arch/linux/include/music.h, arch/linux/include/serial.h,
2479 arch/linux/include/ukali.h: formatting
2481 2003-03-11 Chris Arena <ccarena@cox.net>
2483 * main/menu.c: fixed brightness slider
2485 2003-03-01 Bradley Bell <btb@icculus.org>
2487 * main/piggy.c, main/titles.c: d1 briefing text fixed, spinning
2488 robots and animated bitmaps work, but colors are messed up
2490 2003-02-28 Bradley Bell <btb@icculus.org>
2492 * main/player.h: whitespace
2494 * main/automap.c, main/cntrlcen.c, main/collide.c,
2495 main/gamerend.c: use Builtin_mission_num instead of 0 (if
2496 descent.hog is present, d1 becomes mission 0)
2498 * configure.ac, arch/win32/Makefile.am, arch/win32/ipx_drv.h,
2499 arch/win32/ipx_win.c, arch/win32/mingw_init.c,
2500 arch/win32/winnet.c: MinGW compiles with network enabled again,
2501 but still doesn't work
2505 2003-02-28 Bradley Bell <btb@icculus.org>
2507 * 2d/pcx.c, arch/ogl/gr.c, libmve/mveplay.c, main/gameseq.c,
2508 main/inferno.c, main/menu.c, main/movie.c, main/newmenu.c: Fixed
2509 many opengl glitches
2511 2003-02-27 Bradley Bell <btb@icculus.org>
2513 * main/Makefile.am, main/gamesave.c, main/hoard.c, main/hoard.h,
2514 main/inferno.c, main/menu.c, main/mission.c, main/mission.h,
2515 main/network.c, main/network.h: noted that hoard.ham is only needed
2516 for multiplayer HOARD games, and should not be equated with
2517 "vertigo". put HoardEquipped() back in network.c.
2519 * arch/ggi/key.c, arch/sdl/key.c, arch/svgalib/key.c,
2520 include/d_delay.h, main/automap.c, main/game.c, main/kconfig.c,
2521 main/multi.c, main/newdemo.c, misc/Makefile.am, misc/d_delay.c:
2522 use timer_delay instead of d_delay
2524 2003-02-27 Martin Schaffner <maschaffner@gmx.ch>
2526 * main/render.c: added replacement qsort for solaris
2528 2003-02-26 Bradley Bell <btb@icculus.org>
2530 * main/gamemine.c: texture conversion for d1 shareware
2532 2003-02-26 Martin Schaffner <maschaffner@gmx.ch>
2534 * main/gamemine.c: better texture conversion for d1 levels
2536 2003-02-26 Micah J. Lieske <MicahJon@compuserve.com>
2538 * main/kconfig.c: fix joystick support under MinGW
2540 2003-02-26 Bradley Bell <btb@icculus.org>
2542 * main/playsave.c: fix swapping glitch
2544 * configure.ac, readme.txt: clean stuff up, getting ready for
2547 * main/titles.c: begin support for rendering spinning robots in
2550 * main/mission.c, main/mission.h: load d1 oem mission, d1 v1.0
2553 * main/gamemine.c: load d1 shareware levels!
2555 2003-02-25 Bradley Bell <btb@icculus.org>
2559 * autogen.sh: add warning about old auto* versions, use
2562 2003-02-24 Bradley Bell <btb@icculus.org>
2564 * main/gameseq.c, main/movies.c, main/titles.c: Descent I
2565 briefings mostly working
2567 * main/movie.c, main/titles.c: fixed some more briefing glitches
2569 2003-02-23 Bradley Bell <btb@icculus.org>
2571 * main/movie.c: fixed crash when using shareware data files
2574 * arch/sdl/digi.c: fix crash on non-existent sounds
2575 (i.e. shareware data)
2577 2003-02-22 Bradley Bell <btb@icculus.org>
2579 * main/titles.c: fixed fullscreen toggle in briefings
2581 2003-02-21 Bradley Bell <btb@icculus.org>
2583 * configure.ac: check for mingw when enabling nasm
2585 * main/playsave.c: enable loading player files of either byte
2588 2003-02-20 Bradley Bell <btb@icculus.org>
2590 * main/bm.c, main/bm.h, main/endlevel.c: fixed up endlevel stuff
2592 * arch/sdl/digi.c, main/kludge.c: oops, meant to say: fixed bug
2593 #343, not "rest of solution to bug #344"
2595 * arch/sdl/timer.c, include/timer.h: revert to more accurate
2598 * main/kludge.c: partial solution to bug #344
2600 * Makefile.am, tools/cvs2cl/cvs2cl.pl: get rid of cvs2cl.pl
2602 * compilerdefs.txt: added linux/mips info
2604 * ChangeLog: clean up changelog
2606 2003-02-19 Bradley Bell <btb@icculus.org>
2608 * libmve/mveplay.c: os x needs nanosleep prototype.
2610 2003-02-18 Bradley Bell <btb@icculus.org>
2612 * .cvsignore, libmve/.cvsignore: added files to .cvsignore
2614 * include/libmve.h, libmve/mveplay.c, main/movie.c: added function
2615 to disable/enable audio
2617 * libmve/: mve_main.c, mveplay.c: bigendian fixes
2619 * main/: movie.h, titles.c: make sure movie's palette is set before
2620 writing briefing text. Fixes bug #359
2622 * libmve/mveplay.c: make MVE_rmStepMovie play a full frame instead
2625 * misc/: args.c, byteswap.c, d_delay.c, d_io.c, dos_disk.h,
2626 error.c, hash.c, parsarg.c, parsarg.h, strio.c, strutil.c:
2629 * maths/: fix.asm, rand.c, tables.c, vecmat.c, vecmata.asm:
2632 * texmap/: ntmap.c, scanline.c, scanline.h, texmapl.h,
2633 tmap_flt.asm, tmap_inc.asm, tmap_lin.asm, tmap_ll.asm,
2634 tmap_per.asm, tmapfade.asm, tmapflat.c, tmappent.S, tmapppro.S:
2637 * include/libmve.h: blah
2639 2003-02-18 Martin Schaffner <martin.schaffner@epfl.ch>
2641 * main/render.c: 2nd attempt to fix solaris qsort bug
2643 2003-02-18 Bradley Bell <btb@icculus.org>
2645 * configure.ac, include/pstypes.h: put alignment detection in
2648 2003-02-17 Bradley Bell <btb@icculus.org>
2650 * Makefile.am, README.utils, configure.ac, include/libmve.h,
2651 include/mve_audio.h, include/mvelib.h, libmve/Makefile.am,
2652 libmve/decoder16.c, libmve/decoder8.c, libmve/mve_audio.c,
2653 libmve/mve_audio.h, libmve/mve_main.c, libmve/mvelib.c,
2654 libmve/mvelib.h, libmve/mveplay.c, main/Makefile.am,
2655 main/decoder16.c, main/decoder8.c, main/movie.c, main/mve_audio.c,
2656 main/mve_main.c, main/mvelib.c, main/mveplay.c, main/mveplay.h:
2657 moved mve stuff to separate subdir
2659 * include/mvelib.h, main/movie.c, main/mve_main.c, main/mvelib.c,
2660 main/mveplay.c, main/mveplay.h, main/titles.c: many improvements to
2661 mve code. Fixes (at least) bugs #41, #348, and #350.
2663 2003-02-14 Bradley Bell <btb@icculus.org>
2665 * main/Makefile.am: no more Makefile.mveplay. again
2667 * main/mveplay.c: typo
2669 2003-02-13 Bradley Bell <btb@icculus.org>
2671 * utilities/mvlextract.c: uint -> unsigned int
2673 * main/: mve_main.c, mvelib.c, mveplay.c: add fullscreen mode to
2674 standalone mveplayer, win32 support
2676 * main/movie.c: random bugfixes, win32 support
2678 * arch/sdl/Makefile.am: formatting
2680 * configure.ac: disable networking on mac/win for now
2682 * main/newmenu.c: comments
2684 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
2686 * 3d/interp.c, include/interp.h, main/polyobj.c: get rid of some
2687 redundant swap functions.
2689 2003-02-13 Bradley Bell <btb@icculus.org>
2691 * ChangeLog: update changelog
2693 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
2695 * 3d/interp.c, include/interp.h, main/polyobj.c: fix remaining
2696 polymodel alignment issues.
2698 2003-02-13 Bradley Bell <btb@icculus.org>
2700 * utilities/: hogcreate.c, hogextract.c, mvlcreate.c, mvlextract.c:
2701 fix various little bugs
2703 * main/mveplay.c, utilities/hogextract.c, utilities/mvlextract.c,
2704 utilities/tex2txb.c, utilities/txb2tex.c: eliminate warning
2706 * main/: Makefile.am, Makefile.mveplay: build mveplayer from
2709 * README.utils: new file
2711 * main/: mve_main.c, mveplay.c: more movie fixes
2713 * README: updated README
2715 * 2d/Makefile.am, main/Makefile.am: some OS X and dist fixes
2717 2003-02-12 Bradley Bell <btb@icculus.org>
2719 * utilities/mvlextract.c: bigendian mvl support
2721 * main/mveplay.c: formatting, stuff
2723 * main/: Makefile.am, Makefile.mveplay: lotsa movie cleanups, added
2724 truecolor mve support, standalone mveplayer
2726 * include/mve_audio.h, include/mvelib.h, main/decoder16.c,
2727 main/decoder8.c, main/movie.c, main/mve_main.c, main/mvelib.c,
2728 main/mveplay.c: lotsa movie cleanups, added truecolor mve support,
2729 standalone mveplayer
2731 2003-01-22 Bradley Bell <btb@icculus.org>
2733 * include/: interp.h, interp.h: restore prototype for
2734 swap_polygon_model_data
2736 2003-01-21 Bradley Bell <btb@icculus.org>
2738 * main/piggy.c: use memcpy to avoid alignment problem
2740 * compilerdefs.txt: updated some defs, added sunos/sparc
2742 2003-01-15 Bradley Bell <btb@icculus.org>
2744 * main/render.c, arch/ogl/ogl.c: use __sun__ for sunos
2746 * main/gamemine.c: attempting to support d1 shareware
2748 * compilerdefs.txt: update defs
2750 2003-01-15 David Costanzo <david_costanzo@yahoo.com>
2752 * main/mveplay.c: fix several bugs, comments, formatting.
2754 2003-01-15 Bradley Bell <btb@icculus.org>
2756 * arch/ogl/sdlgl.c, arch/sdl/digi.c, arch/sdl/event.c,
2757 arch/sdl/gr.c, arch/sdl/init.c, arch/sdl/joy.c, arch/sdl/key.c,
2758 arch/sdl/mouse.c, arch/sdl/rbaudio.c, arch/sdl/timer.c,
2759 include/error.h, main/gamecntl.c, main/inferno.c: changed path for
2762 * arch/: ogl/glx.c, ogl/gr.c, ogl/ogl.c, ogl/wgl.c, sdl/joydefs.c:
2763 formatting, comments
2765 2003-01-11 Bradley Bell <btb@icculus.org>
2767 * main/: mission.c, mission.h: attempt to support d1 for mac
2770 * arch/sdl/joy.c, main/mvelib.c, main/titles.c: gcc 3.2 warnings
2772 * main/object.h: foo
2774 2003-01-09 Bradley Bell <btb@icculus.org>
2776 * main/movie.c: use ifdef around gr_toggle_fullscreen
2778 2003-01-07 Bradley Bell <btb@icculus.org>
2780 * Makefile.am, descent.msn, installation.txt, main/mission.c,
2781 main/mission.h: don't need .msn file for descent.hog anymore
2785 2003-01-06 Bradley Bell <btb@icculus.org>
2787 * main/mission.h, main/mission.c: comments
2789 * README, TODO, cvshowto.txt, installation.txt, debian/copyright:
2792 2003-01-03 Bradley Bell <btb@icculus.org>
2794 * utilities/: txb2txt.c, txt2txb.c: remove old files
2796 * 3d/interp.c, include/byteswap.h, main/gamemine.c: formatting
2798 * main/polyobj.c: attempt to make read_model_file
2801 * main/menu.c: move vertigo text
2803 2003-01-02 Bradley Bell <btb@icculus.org>
2805 * 3d/interp.c, include/interp.h, main/morph.c, main/polyobj.c,
2806 main/polyobj.h: cleanup alignment changes
2808 * NEWS, 3d/interp.c, include/3d.h, include/interp.h,
2809 include/pstypes.h, main/Makefile.am, main/bm.c, main/collide.c,
2810 main/object.h: fix alignment issues on sparc
2812 * cvshowto.txt: update cvs info
2816 * 2d/rle.c: make rle_swap handle RLE_BIG
2818 2003-01-01 Martin Schaffner <maschaffner@gmx.ch>
2820 * main/render.c: workaround solaris qsort bug
2822 2003-01-01 Steffen Pohle <stpohle@gmx.net>
2824 * arch/linux/linuxnet.c, arch/linux/ukali.c,
2825 arch/linux/include/ukali.h, main/inferno.c: enabled kali
2827 * arch/linux/Makefile.am: enabled linux joystick, kali
2829 * configure.ac, arch/linux/joystick.c, arch/sdl/Makefile.am,
2830 arch/sdl/event.c: enabled linux joystick
2832 2002-12-31 Bradley Bell <btb@icculus.org>
2834 * main/gamemine.c: simplified warning msg
2836 * NEWS, TODO, main/multi.c, main/netmisc.c: comments/whitespace
2838 * main/render.h: fix compiler warning
2840 2002-12-31 Martin Schaffner <maschaffner@gmx.ch>
2842 * 2d/rle.c, main/inferno.c, main/piggy.c: fixed rle_swap leaks.
2844 2002-12-24 Bradley Bell <btb@icculus.org>
2846 * main/mission.c: fixes an infinite loop which was caused by d2x
2847 thinking d2demo was a descent 1 mission
2849 2002-12-24 Martin Schaffner <maschaffner@gmx.ch>
2851 * arch/ogl/ogl.c, main/render.c: fix compiler warnings.
2853 2002-12-24 Bradley Bell <btb@icculus.org>
2855 * main/render.c: comments
2857 2002-10-30 Bradley Bell <btb@icculus.org>
2859 * main/inferno.c: add help for -hogdir option
2861 * main/inferno.c: added -hogdir option
2863 2002-10-28 Bradley Bell <btb@icculus.org>
2865 * main/: inferno.c, menu.c: enabled Vertigo displays
2867 * include/3d.h: typo
2869 2002-10-28 Martin Schaffner <maschaffner@gmx.ch> and Bradley Bell <btb@icculus.org>
2871 * 3d/interp.c, include/3d.h, include/byteswap.h, main/bm.c,
2872 main/netmisc.c, main/network.c: simplify and eliminate redundant
2875 2002-10-28 Martin Schaffner <maschaffner@gmx.ch>
2877 * maths/fixc.c: fix infinite loop in quad_sqrt.
2879 * 3d/points.c, include/maths.h, include/pstypes.h, maths/fixc.c,
2880 maths/vecmat.c: sparc/sunos support: rename quad to quadint.
2882 2002-10-12 Bradley Bell <btb@icculus.org>
2884 * 2d/2dsline.c: handle BM_OGL in gr_scanline()
2886 2002-10-11 Bradley Bell <btb@icculus.org>
2888 * main/hud.c: make hud_message work correctly
2890 * 2d/palette.c, arch/sdl/gr.c, include/palette.h, main/inferno.c:
2893 * main/network.c: formatting, small fixes
2895 2002-10-10 Bradley Bell <btb@icculus.org>
2897 * main/netmisc.h: no swap_object for little-endian
2899 * main/: netmisc.h, network.c: use macros to simplify network
2902 * main/piggy.c: disable autodetect of mac pig (use --enable-macdata
2905 * main/inferno.c: enable loading screen for mac shareware with
2908 * main/netmisc.c: whitespace
2910 * 2d/bitmap.c, main/inferno.c, main/mission.c, main/playsave.c:
2913 * main/hud.c: whitespace
2915 * configure.ac: remove shareware build, add macdata build
2917 * main/songs.c: whitespace
2919 * 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/gpixel.c, 2d/line.c,
2920 2d/pixel.c, 2d/poly.c, 2d/rect.c, 2d/tmerge.c, main/gamerend.c:
2923 * 2d/: Makefile.am, tmerge_a.asm: enable TRANSPARENCY_COLOR for
2926 2002-10-04 Martin Schaffner <maschaffner@gmx.ch>
2928 * cfile/cfile.c, include/iff.h, main/gamepal.c, main/titles.c:
2929 comments, formatting, etc.
2931 * iff/iff.c: fix bigendian iff loading.
2933 2002-10-03 Bradley Bell <btb@icculus.org>
2935 * utilities/txb2tex.c: typo
2937 * 3d/clipper.c, main/bm.c, main/game.c, main/gamecntl.c,
2938 main/newmenu.c, main/switch.c, main/terrain.c, main/text.c:
2941 * arch/sdl/mouse.c: whitespace
2943 2002-09-19 Bradley Bell <btb@icculus.org>
2945 * main/kconfig.c: fix a oops, add old logs
2947 * main/kconfig.c: support for >3 mouse buttons
2949 2002-09-18 Bradley Bell <btb@icculus.org>
2951 * include/gr.h: fix palette swap define
2953 2002-09-14 Bradley Bell <btb@icculus.org>
2955 * main/titles.c: load hires briefing screen if lores doesn't exist
2956 (i.e. vertigo) and MenuHires=0
2958 2002-09-14 Werner Augustin <descent-source@mailinglist.gnuher.de>
2960 * main/: multi.h, network.h: pack some structures for ipx
2963 2002-09-14 Bradley Bell <btb@icculus.org>
2965 * cfile/cfile.c, main/endlevel.c, main/gamesave.c: revert cfgets()
2966 and load_endlevel_data() to expect newline-terminated strings, fix
2967 load_game_data to read null-terminated string for
2970 2002-09-07 Bradley Bell <btb@icculus.org>
2972 * main/newmenu.c: added error message
2974 * main/menu.h: enable -nohires with mac shareware
2976 * 2d/palette.c, include/gr.h: enable 0/255 palette swap
2978 * 2d/font.c: enable 0/255 palette swap for fonts
2980 * 2d/bitblt.c: add TRANSPARENCY_COLOR to assembly code, nother OGL
2983 * 2d/2dsline.c: fix ogl blooper
2985 2002-09-05 Bradley Bell <btb@icculus.org>
2987 * 2d/rle.c, 2d/scalec.c, include/rle.h: better just do it the old
2990 * include/strutil.h: need string.h for strcasecmp
2992 * include/rle.h: okay, maybe it needs to be this way
2994 * include/: 3d.h, gr.h: more stuff from d2src, mostly formatting
2996 * 2d/scalec.c: more stuff from d2src
2998 * 2d/rle.c: more stuff from d2src, formatting
3000 * 2d/font.c: useless cruft
3002 * 2d/: 2dsline.c, bitmap.c, bitmap.h: more stuff from d2src
3004 * 2d/bitblt.c, include/grdef.h: moved gr_linear_movsd assembly from
3007 2002-09-04 Bradley Bell <btb@icculus.org>
3009 * include/grdef.h: fix compiler warnings
3011 * 2d/bitblt.c: fix compiler warnings, #ifdef out dos-only code
3013 * include/grdef.h: gr_linear_movsd isn't static for NO_ASM,
3016 * main/game.c: we want the mac ibitblt for everything but dos and
3019 * main/texmerge.c: these routines are in tmerge.c
3021 * main/credits.c: enable credits for mac and oem data
3023 * main/bm.c: use either exit.ham or exit.pofs
3025 * include/ibitblt.h: enable some more code from d2src
3027 * include/gr.h: enable mac ubitblt_double
3029 * 2d/rle.c: added gr_rle_expand_scanline_generic_masked from d2src
3031 * include/grdef.h: moved some inline asm from linear.h
3033 * 2d/ibitblt.c: brought in line with original d2 version
3035 * 2d/bitblt.c: reverted to original d2 version of this file, then
3036 added d1x enhancements
3038 * 2d/2dsline.c: formatting, use __MSDOS__ instead of __DJGPP__
3040 * 2d/linear.h: moved these back to their original locations
3043 * main/mveplay.c: close some memory holes, speed up palette loading
3045 * main/movie.c: added fullscreen toggle while playing movies
3047 * main/inferno.c: comment out -superhires help text (always on)
3049 * include/timer.h: added approx_fsec_to_usec macro
3051 * arch/sdl/joy.c: fix compiler warning
3053 2002-09-01 Bradley Bell <btb@icculus.org>
3055 * main/network.c: oops
3057 * main/: movie.c, mveplay.c, mveplay.h: more movie improvements
3059 * arch/sdl/timer.c, include/timer.h: added timer_delay, faster
3060 timer_get_fixed_seconds
3064 2002-08-31 Bradley Bell <btb@icculus.org>
3066 * TODO, main/inferno.c, main/movie.c, main/mveplay.c: movie
3069 * main/multi.h: network endian stuff
3071 * 2d/font.c, include/gr.h: fast file i/o for font headers
3073 * arch/win32/arch_ip.cpp: unused file
3075 * main/: netmisc.c, netmisc.h, network.c, network.h: formatting,
3076 bigendian networking fixes
3078 * main/menu.c: make net menu more accurate, also make superhires
3081 * include/pstypes.h: better to have __pack__ all the time, I think.
3082 needed for networking, e.g.
3084 * arch/win32/: ipx_drv.h, ipx_win.c, winnet.c: win32 networking
3087 * arch/win32/Makefile.am: unused file
3091 2002-08-30 Bradley Bell <btb@icculus.org>
3093 * arch/win32/ipx_drv.h: re-added arch/win32/ipx_drv.h
3095 * main/: newmenu.h, titles.c: formatting
3097 * NEWS, arch/linux/Makefile.am, arch/linux/include/ukali.h,
3098 main/multi.h: networking works, finally
3100 * TODO: added TODO file
3102 * arch/linux/arch_ip.cpp: unused fine
3104 * README: network sorta working
3106 * main/: Makefile.am, multi.c, network.c, network.h: more
3109 * main/menu.c: load builtin mission correctly
3111 * main/inferno.c: documentation
3113 * main/: hoard.c, hoard.h, gamesave.c, mission.c: move hoard stuff
3116 * main/Makefile.mveplay: don't need no more
3118 2002-08-29 Bradley Bell <btb@icculus.org>
3120 * main/: ip_base.cpp, ip_base.h, ip_basec.h, ipclienc.c,
3121 ipclient.cpp, ipclient.h, ipserver.cpp, ipx_drv.c, multipow.c,
3122 multipow.h, netlist.c, netpkt.c, netpkt.h: deleting unused d1x
3125 * include/ipx_drv.h: more network fixing
3127 * arch/linux/include/ipx_drv.h: more network fixing
3129 * include/ipx.h: formatting
3131 * arch/linux/ipx_kali.c, include/ipx.h: fixed networking fuck-up?
3133 * NEWS, arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
3134 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, main/Makefile.am,
3135 main/inferno.c: fixed networking fuck-up?
3137 * Makefile.am: moved mingw info to README
3139 * README, mingw32.txt: moved mingw info to README
3141 2002-08-27 Bradley Bell <btb@icculus.org>
3143 * utilities/mvlextract.c: allow specifying file to extract
3145 * utilities/: tex2txb.c, txb2tex.c: use default extension to
3148 * utilities/hogextract.c: allow specifying file to extract
3150 * main/mission.c: Have to get mission_num _after_ promoting...
3152 * main/: gameseq.c, titles.c: beginning d1 briefing support
3154 * descent.msn: beginning d1 briefing support
3156 * main/: titles.c, titles.h: d1-style mission briefings
3158 * main/piggy.h: whitespace
3160 * main/movie.c: beginning robot movie support, fall back on lo/hi
3161 res if hi/lo not available
3163 * main/mission.c: added Builtin_mission_num for builtin mission,
3164 D1Hogdir, d1-style mission briefings
3166 * main/: gameseq.c, mission.h: added Builtin_mission_num for
3169 * cfile/cfile.c, include/cfile.h: add capability for 3rd hogfile
3170 (for d1 missions that need d1 data)
3172 * 2d/ibitblt.c: whitespace
3174 2002-08-26 Bradley Bell <btb@icculus.org>
3176 * utilities/mvlcreate.c: oops
3178 * utilities/: Makefile.am, mvlcreate.c, mvlextract.c: added mvl
3181 * utilities/hogextract.c: added [v]iew option
3183 * utilities/: tex2txb.c, txb2tex.c: changed txt to tex
3185 * main/titles.c: fix writable string, disable DumbAdjust thing
3187 * main/polyobj.h: whitespace
3189 * main/newmenu.c: added pcx_get_dimensions(), other stuff from
3192 * main/movie.c: read movies from AltHogDir, other fixes
3194 * main/: mission.c, mission.h: fix bug w/mission filename
3196 * main/gameseq.c: comments
3198 * main/digi.h: whitespace n stuff
3200 * include/mve_audio.h: added audio flag macros
3202 * 2d/pcx.c, include/pcx.h: added pcx_get_dimensions(), other stuff
3207 2002-08-23 Bradley Bell <btb@icculus.org>
3209 * main/: gameseq.c, inferno.c, mission.c, mission.h, titles.c: fix
3212 * Makefile.am: remove d2demo.mn2
3214 * cfile/cfile.c, include/cfile.h: add cfile_size function
3216 * d2demo.mn2, installation.txt, main/gameseq.h, main/mission.c:
3217 eliminate need for .mn2 files for oem and demo
3219 2002-08-22 Bradley Bell <btb@icculus.org>
3221 * main/bm.c: fix for vertigo
3223 * main/menu.h: make OEM menu pcx available
3225 * 2d/rle.c: merge with original d2 file
3227 * Makefile.am, configure.ac: let mission files get installed by
3230 2002-08-17 Bradley Bell <btb@icculus.org>
3232 * configure.ac: make FAST_FILE_IO the default on little-endian
3235 * NEWS, README, compilerdefs.txt, readme.txt: documentation
3237 * 2d/bitblt.c, 2d/rle.c, arch/ogl/ogl.c: implement BM_FLAG_RLE_BIG
3240 2002-08-15 Martin Schaffner <maschaffner@gmx.ch>
3242 * main/: game.c, menu.c, mission.c: promote builtin missions.
3244 2002-08-15 Bradley Bell <btb@icculus.org>
3246 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h, main/piggy.c:
3247 improved mac pig loading/reverted TRANSPARENCY_COLOR changes
3249 * utilities/.cvsignore: added cvsignore
3251 * 2d/palette.c, include/palette.h, main/gamesave.c: mac data file
3254 * main/piggy.c: mac data file loading
3256 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h: set
3257 transparency and swap 0/255 correctly for mac data files
3259 2002-08-13 Bradley Bell <btb@icculus.org>
3261 * Makefile.am, configure.ac, utilities/Makefile.am: moved utility
3262 to utilities to avoid conflict with c++ std lib <utility>
3264 * utilities/: Makefile.am, hogcreate.c, hogextract.c, txb2txt.c,
3265 txt2txb.c: moved utility to utilities to avoid conflict with c++
3268 * Makefile.am, configure.ac: add utilities
3270 2002-08-09 Bradley Bell <btb@icculus.org>
3272 * 2d/palette.c, 3d/interp.c, include/gr.h, main/render.c:
3275 2002-08-08 Bradley Bell <btb@icculus.org>
3277 * main/inferno.c: comments
3279 * main/: newmenu.c, songs.c: mac demo datafile support
3281 * installation.txt: update
3283 * main/gamesave.c: use lowercase for consistency
3285 * main/: bm.c, bm.h, endlevel.c, polyobj.c: enable loading of exit
3286 models for other than d2demo
3288 2002-08-07 Martin Schaffner <maschaffner@gmx.ch>
3290 * main/gamemine.c: formatting, better d1 texture conversion
3292 * Makefile.am, descent.mn2, descent.msn, main/mission.c,
3293 main/mission.h: recognize .msn mission files.
3295 2002-08-07 Bradley Bell <btb@icculus.org>
3297 * .cvsignore, 2d/.cvsignore, 3d/.cvsignore, arch/.cvsignore,
3298 arch/dos/.cvsignore, arch/ggi/.cvsignore, arch/linux/.cvsignore,
3299 arch/ogl/.cvsignore, arch/sdl/.cvsignore, arch/svgalib/.cvsignore,
3300 arch/win32/.cvsignore, cfile/.cvsignore, iff/.cvsignore,
3301 main/.cvsignore, main/editor/.cvsignore, maths/.cvsignore,
3302 mem/.cvsignore, misc/.cvsignore, texmap/.cvsignore: added
3305 2002-08-06 Bradley Bell <btb@icculus.org>
3307 * main/: automap.c, laser.c, songs.c, titles.c: shareware stuff
3309 * main/Makefile.am: formatting
3311 * 2d/font.c: make gr_remap_font just reload the whole thing
3313 * configure.ac: formatting
3315 * Makefile.am: added d2demo.mn2
3317 * d2demo.mn2: mission file for shareware
3319 * include/u_mem.h, main/ai.c, main/gamesave.c, main/inferno.c,
3320 main/laser.h, main/text.h, main/titles.c, main/weapon.c: whitespace
3322 * main/sounds.h: shareware stuff, whitespace
3324 * main/: polyobj.c, polyobj.h: more fast i/o macros
3326 * main/: menu.c, menu.h, mission.c, newmenu.c, piggy.c, piggy.h:
3329 * main/: endlevel.c, endlevel.h, gamemine.c, gameseq.c: merged
3330 endlevel stuff to non-shareware, allow movies/endlevel for
3333 * main/cntrlcen.c: typo
3335 * main/bm.h: use global Piggy_hamfile_version
3337 * main/bm.c: merged endlevel stuff to non-shareware, more fast i/o
3338 macros, use global Piggy_hamfile_version
3340 * main/Makefile.am: terrain and movie stuff always used now
3342 * 2d/pcx.c, include/pcx.h: make pcx header available to other
3345 * main/: gamemine.c, gamesave.c: load DMB levels
3347 * main/: bm.c, cntrlcen.c, cntrlcen.h, fuelcen.c, fuelcen.h,
3348 segment.c, segment.h, switch.c, switch.h: fast i/o macros
3350 2002-08-04 Martin Schaffner <maschaffner@gmx.ch>
3352 * main/gamemine.c, main/gamesave.c, mem/mem.c: d1 level stuff.
3354 2002-08-04 Bradley Bell <btb@icculus.org>
3356 * main/inferno.c: shareware stuff, formatting
3358 * arch/sdl/rbaudio.c: gracefully handle redbook non-availability
3360 * arch/sdl/gr.c: don't need to set mode in gr_init
3362 2002-08-02 Martin Schaffner <maschaffner@gmx.ch>
3364 * main/: gamemine.c, gamemine.h, gamesave.c, gamesave.h: more d1
3367 * Makefile.am, descent.mn2: added mission file for descent 1
3369 2002-08-02 Bradley Bell <btb@icculus.org>
3371 * arch/sdl/digi.c, arch/sdl/gr.c, include/error.h,
3372 include/oldsdl.h, main/gamecntl.c, main/inferno.c, main/laser.c,
3373 main/piggy.h, misc/error.c: junk
3375 * main/: endlevel.c, escort.c, gameseq.c, newmenu.c, render.c,
3376 render.h, scores.c, scores.h, terrain.c: shareware stuff
3378 * configure.ac, include/pstypes.h, main/bm.c, main/bm.h,
3379 main/effects.c, main/effects.h, main/piggy.c, main/piggy.h,
3380 main/powerup.c, main/powerup.h, main/robot.c, main/robot.h,
3381 main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
3382 main/weapon.c, main/weapon.h: fast i/o macros
3384 2002-08-01 Martin Schaffner <maschaffner@gmx.ch>
3386 * NEWS, cfile/cfile.c, main/console.c, main/gamemine.c,
3387 main/gamemine.h, main/gamesave.c: load d1 levels
3389 2002-07-30 Bradley Bell <btb@icculus.org>
3391 * configure.ac: oops
3393 * configure.ac, arch/ogl/gr.c, arch/ogl/ogl.c, include/ogl_init.h:
3396 * main/menu.c, main/titles.c, NEWS, 2d/font.c, include/gr.h,
3397 include/grdef.h, main/game.c, main/gamefont.c, main/gamefont.h,
3398 main/gamemine.c, main/inferno.c, main/movie.c, main/newmenu.c,
3399 main/piggy.c, main/titles.c: support shareware datafiles!
3401 * main/: bm.c, gamemine.c, piggy.c, piggy.h, weapon.c, gamemine.c,
3402 piggy.c: SHAREWARE fixes
3404 2002-07-29 Bradley Bell <btb@icculus.org>
3406 * NEWS, include/fileutil.h, main/bm.c, main/gameseq.c,
3407 main/mveplay.c, main/piggy.c, main/piggy.h, main/playsave.c,
3408 misc/fileutil.c: Portability - OS X support
3410 2002-07-27 Bradley Bell <btb@icculus.org>
3412 * main/: Makefile.am, fuelcen.c, fuelcen.h, game.c, game.h,
3413 gamemine.c, gamesave.c, gameseq.c, piggy.c, piggy.h, segment.c,
3414 segment.h: portability
3416 * cfile/cfile.c, include/cfile.h, main/cntrlcen.c, main/cntrlcen.h,
3417 main/gamesave.c, main/switch.c, main/switch.h, main/wall.c,
3418 main/wall.h: portabilization
3420 * 2d/font.c, include/gr.h: portability
3422 2002-07-26 Bradley Bell <btb@icculus.org>
3424 * 2d/font.c, 2d/pcx.c, include/gr.h, main/movie.c: portability
3426 * arch/linux/findfile.c, include/pstypes.h: os x fixes
3428 * main/player.c: foo
3430 * misc/fileutil.c, include/fileutil.h, misc/fileutil.c: oops
3432 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c,
3433 misc/fileutil.h: portable file i/o utils
3435 * main/: Makefile.mveplay, inferno.c, movie.c, newmenu.c: s not a
3436 writable string anymore... / formatting
3438 * main/Makefile.am, main/bm.c, main/bm.h, main/cntrlcen.c,
3439 main/cntrlcen.h, main/effects.c, main/effects.h, main/piggy.c,
3440 main/piggy.h, main/player.c, main/player.h, main/polyobj.c,
3441 main/polyobj.h, main/powerup.c, main/powerup.h, main/robot.c,
3442 main/robot.h, main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
3443 main/weapon.c, main/weapon.h, 3d/interp.c, include/cfile.h:
3444 portable-izing file loading routines
3446 2002-07-24 Bradley Bell <btb@icculus.org>
3448 * main/mveplay.c: correctly play files with 16bit uncompressed
3449 audio, mem checking, etc
3451 * main/: Makefile.mveplay, mvelib.c, mveplay.c: enable standalone
3454 2002-07-23 Bradley Bell <btb@icculus.org>
3456 * misc/Makefile.am: unused file
3458 * configure.ac, main/endlevel.c, main/endlevel.h, main/menu.c,
3459 main/sounds.h: remove experimental nmovie stuff
3461 * main/movie.c: add some debugging output
3463 2002-07-22 Bradley Bell <btb@icculus.org>
3465 * main/: console.c, state.c: simplified header
3467 * main/movie.c: enable mveplay audio
3469 * main/old/movie.c: moved to main/
3471 * include/mve_audio.h, include/mvelib.h, main/Makefile.am,
3472 main/inferno.c, main/kludge.c, main/movie.c, main/mve_audio.c,
3473 main/mvelib.c, main/mveplay.c: initial movie support
3475 * arch/linux/findfile.c, arch/ogl/gr.c, arch/ogl/ogl.c,
3476 arch/sdl/init.c, arch/sdl/joy.c, include/byteswap.h,
3477 include/ogl_init.h, include/pstypes.h, main/console.c,
3478 main/state.c, mem/mem.c: OS X stuff
3480 * configure.ac: OS X and movie stuff
3482 2002-07-19 Bradley Bell <btb@icculus.org>
3484 * compilerdefs.txt: OSX defs
3486 2002-07-18 Bradley Bell <btb@icculus.org>
3488 * main/inferno.c: use simpler rcs tags
3490 * autogen.sh: keep Changelog in cvs (and use --accum)
3492 * arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/rbaudio.c,
3493 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/rbaudio.c,
3494 include/rbaudio.h, main/Makefile.am, main/cdrom.h, main/gamecntl.c,
3495 main/songs.c: changed cdrom->rbaudio
3497 * include/rbaudio.h: moved to /include
3499 2002-07-17 Bradley Bell <btb@icculus.org>
3501 * 2d/d2sline.c, 2d/bitblt.c, 2d/bitmap.c, 2d/bitmap.h, 2d/box.c,
3502 2d/canvas.c, 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/font.c,
3503 2d/gpixel.c, 2d/ibitblt.c, 2d/line.c, 2d/linear.asm, 2d/linear.h,
3504 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c, 2d/rect.c,
3505 2d/rle.c, 2d/scale.c, 2d/scalea.asm, 2d/scalea.h, 2d/scalec.c,
3506 2d/tmerge.c, 2d/tmerge_a.asm, 3d/clipper.c, 3d/clipper.h,
3507 3d/draw.c, 3d/globvars.c, 3d/globvars.h, 3d/instance.c,
3508 3d/interp.asm, 3d/interp.c, 3d/matrix.c, 3d/points.c, 3d/rod.c,
3509 3d/setup.c: use simpler rcs tags
3514 2002-07-17 Bradley Bell <btb@icculus.org>
3516 * tools/cvs2cl/cvs2cl.pl: upgrade cvs2cl
3518 * d2x-gl.sh, d2x-ogl.sh: changed d2x-ogl to d2x-gl
3520 * debian/rules: don't need readme's
3522 * debian/rules: move d1x license to COPYING, license clarifications
3524 * COPYING, license.txt, debian/copyright, Makefile.am: move d1x
3525 license to COPYING, license clarifications
3527 * debian/rules: fix debian docs
3529 * debian/rules: fix debian manpages
3531 * debian/d2x-sdl.menu: fix debian menu
3533 * debian/rules: link to undocumented man page for debs
3535 * Makefile.am, configure.ac, debian/control, debian/copyright,
3536 debian/d2x-gl.files, debian/d2x-gl.menu, debian/d2x-sdl.files,
3537 debian/d2x-sdl.menu, debian/d2x.files, debian/d2x.menu,
3538 debian/rules, rpm/d2x.spec.in: change d2x-ogl to d2x-gl, other
3541 2002-07-16 Bradley Bell <btb@icculus.org>
3543 * debian/: rules, changelog.in: deb stuff
3545 * configure.ac: cleaner nasm detection
3547 * debian/: changelog.in, control, rules: deb stuff
3549 * README, installation.txt: typos, stuff
3551 * configure.ac: better #defines
3553 * configure.ac: whitespace
3555 * configure.ac: better documentation
3557 * configure.ac, arch/sdl/event.c, arch/sdl/init.c: SDL_AUDIO and
3558 SDL_JOYSTICK not needed
3560 * configure.ac, main/inferno.c: __SDL__ ugly and not needed at all
3562 * configure.ac: need higher SDL for joystick
3564 * debian/: control, rules: deb stuff
3566 * arch/sdl/joy.c: old junk
3568 * Makefile.am, configure.ac: automake updates
3570 * main/: inferno.c, text.c: don't use althogdir on non-unix
3572 * configure.ac: more autoconf updates
3574 * misc/strutil.c: better strrev
3576 * main/inferno.c: need limits.h on mingw also
3578 * acconfig.h, configure.ac: Updated for autoconf 2.53 (no more
3581 2002-04-19 Bradley Bell <btb@icculus.org>
3583 * main/network.c: let hoard.ham be a cfile
3585 * main/text.c: better error message when hog not found
3589 2002-03-23 Bradley Bell <btb@icculus.org>
3591 * acconfig.h, configure.ac, arch/linux/Makefile.am,
3592 arch/sdl/Makefile.am: Use SDL joystick automatically
3594 * arch/sdl/joy.c, main/kconfig.c: SDL Joystick works!
3596 2002-03-05 Bradley Bell <btb@icculus.org>
3598 * arch/sdl/joydefs.c, arch/sdl/joy.c: SDL joystick stuff mostly
3601 2002-02-23 Bradley Bell <btb@icculus.org>
3603 * texmap/ntmap.c: fix bug preventing higher res sdl modes
3605 * arch/dos/Makefile.am, arch/ggi/Makefile.am,
3606 arch/linux/Makefile.am, arch/ogl/Makefile.am, arch/sdl/Makefile.am,
3607 arch/svgalib/Makefile.am, arch/win32/Makefile.am,
3608 main/editor/Makefile.am: moved includes to include
3610 * arch/sdl/gr.c: use SDL_VERSION_ATLEAST
3612 * Makefile.am, 2d/Makefile.am, 3d/Makefile.am, cfile/Makefile.am,
3613 iff/Makefile.am, main/Makefile.am, maths/Makefile.am,
3614 mem/Makefile.am, misc/Makefile.am, texmap/Makefile.am: moved
3617 * main/game.c: disabled cockpit for OGL, formatting
3619 * 2d/ibitblt.c: formatting
3621 2002-02-16 Bradley Bell <btb@icculus.org>
3623 * include/oldsdl.h: check for older macros
3625 * configure.ac, arch/sdl/digi.c, arch/sdl/event.c, arch/sdl/gr.c,
3626 include/error.h, include/oldsdl.h, main/gamecntl.c, main/inferno.c:
3627 allow older sdl versions
3629 2002-02-15 Bradley Bell <btb@icculus.org>
3631 * main/: automap.c, automap.h, inferno.c: automap resolution now
3634 * include/: gr.h, grdef.h: moved protos to from grdef.h to gr.h
3636 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
3637 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
3638 win32/include/key_arch.h: never mind - that would be pointless
3640 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
3641 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
3642 win32/include/key_arch.h: copied files from d1x
3644 * arch/linux/arch_ip.cpp, arch/win32/arch_ip.cpp, main/ip_base.cpp,
3645 main/ip_base.h, main/ipclient.cpp: enable udp debug messages
3647 * main/multipow.c: need conf.h
3649 * arch/win32/Makefile.am: new file
3651 * include/pstypes.h: added u_int16_t (needed in base_ip)
3653 * arch/win32/arch_ip.cpp: copied from d1x
3655 2002-02-14 Bradley Bell <btb@icculus.org>
3657 * arch/sdl/gr.c, main/inferno.c: allow gr_init lowres
3659 * NEWS, include/gr.h, main/game.c, main/game.h, main/gamecntl.c,
3660 main/netlist.c: Added hotkeys to toggle fullscreen mode
3662 * main/: ip_base.cpp, ip_base.h, multi.h, netlist.c, netpkt.c,
3663 network.c, network.h, ipclient.cpp, netpkt.h: d1x->d2x
3665 * main/: multipow.c, multipow.h, netlist.c, netpkt.c, netpkt.h,
3666 reorder.h: Lotsa networking stuff from d1x
3668 2002-02-13 Bradley Bell <btb@icculus.org>
3670 * include/gr.h, main/game.c: Fullscreen toggle stuff
3672 * arch/linux/Makefile.am, include/ipx.h: Lotsa networking stuff
3675 * main/: Makefile.am, inferno.c, ip_base.cpp, ip_base.h, menu.c,
3676 multi.h, network.c, network.h, newmenu.c: Lotsa networking stuff
3679 2002-02-11 Bradley Bell <btb@icculus.org>
3681 * main/bm.c: use portable loader if bigendian
3683 * include/pstypes.h: don't define bool for c++
3685 * include/cfile.h: extern AltHogDir stuff
3687 * include/byteswap.h: use WORDS_BIGENDIAN
3689 * main/: newmenu.c, newmenu.h: added fixedfont menu functions
3691 * main/vers_id.h: added D2X_IVER
3693 * misc/args.c: don't use d1x.ini
3695 * Makefile.am: rpm stuff
3697 * acconfig.h, configure.ac: c++, versioning, endianness, deb, rpm
3700 2002-02-09 Bradley Bell <btb@icculus.org>
3702 * rpm/: d2x.spec, d2x.spec.in: auto-generate rpm spec file
3704 2002-02-09 Paolo Ulivi <pulivi@libero.it>
3706 * d2x-ogl.sh, d2x-sdl.sh, rpm/.cvsignore, rpm/d2x.spec: rpm
3709 2002-02-06 Bradley Bell <btb@icculus.org>
3711 * arch/linux/arch_ip.cpp, main/ip_base.cpp, main/ip_base.h,
3712 main/ip_basec.h, main/ipclienc.c, main/ipclient.cpp,
3713 main/ipclient.h, main/ipserver.cpp: Adding d1x network code
3715 * debian/: changelog.in, control, copyright, d2x-gl.files,
3716 d2x-gl.menu, d2x.files, d2x.menu, rules: Added debian stuff
3720 2002-02-02 Bradley Bell <btb@icculus.org>
3722 * NEWS, arch/ggi/Makefile.am: reenabled ggi build
3724 * NEWS, acconfig.h, configure.ac, main/gamecntl.c, main/inferno.c:
3725 Enabled RELEASE option
3727 2002-01-31 Bradley Bell <btb@icculus.org>
3729 * Makefile.am, configure.ac: specify prerequisite versions of
3730 autoconf and automake
3732 2002-01-29 Bradley Bell <btb@icculus.org>
3734 * main/mission.c: RCS header added
3736 * main/inferno.c: update copyright date
3738 * main/mission.c: allow missions to be in AltHogDir
3740 * configure.ac: Display results of configure
3742 * include/d_io.h, main/inferno.c, main/newdemo.c: Added d_mkdir
3745 2002-01-28 Bradley Bell <btb@icculus.org>
3747 * NEWS, acconfig.h, configure.ac, cfile/cfile.c, main/newdemo.c:
3748 Data files now go in DATADIR/games/d2x, user files now go in
3751 2002-01-28 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
3753 * main/inferno.c: Data files now go in DATADIR/games/d2x, user
3754 files now go in ~/.d2x
3756 2002-01-24 Bradley Bell <btb@icculus.org>
3758 * configure.ac: fix nasm not found error message
3760 2002-01-18 Bradley Bell <btb@icculus.org>
3762 * configure.in: getting rid of old configure.in
3764 * acconfig.h, configure.ac, main/Makefile.am, main/kludge.c,
3765 main/movie.c: Movie playing kludgey stuff
3767 * misc/args.c: formatting
3769 * main/inferno.c: allow -h for help
3771 * include/error.h: don't die on int3, unless -debug given
3773 * mingw32.txt: more stuff
3775 2001-12-29 Bradley Bell <btb@icculus.org>
3777 * Makefile.am: Got rid of thinking.txt
3779 * main/inferno.c: document -nomovies option
3781 2001-12-28 Bradley Bell <btb@icculus.org>
3783 * main/titles.c: formatting, put some code into place for rendering
3784 of robots during briefings
3786 2001-12-27 Bradley Bell <btb@icculus.org>
3790 2001-12-23 Craig Hadady <chadady@iglou.com>
3792 * 2d/rle.c: fixed bug in dummy array.
3794 2001-12-03 Bradley Bell <btb@icculus.org>
3796 * arch/sdl/init.c: fix formatting
3798 * Makefile.am, acconfig.h, configure.ac, arch/linux/Makefile.am,
3799 arch/sdl/Makefile.am, arch/sdl/event.c, arch/sdl/init.c,
3800 arch/sdl/joy.c, arch/svgalib/Makefile.am: lots of makefile fixes,
3801 and sdl joystick stuff
3803 2001-11-30 Bradley Bell <btb@icculus.org>
3805 * thinking.txt: not needed
3807 2001-11-27 Bradley Bell <btb@icculus.org>
3809 * cygconf, mingw32.txt: use sdl from source on cygwin
3811 * Makefile.am, configure.ac, arch/ogl/Makefile.am,
3812 arch/sdl/Makefile.am, main/Makefile.am: move SDL_LIBS to LIBS,
3813 SDL_CFLAGS to CFLAGS
3815 2001-11-27 Bradley Bell <btb@icculus.org>
3819 2001-11-14 Bradley Bell <btb@icculus.org>
3821 * texmap/scanline.c: use optimization flags as texmap default
3823 * NEWS: mouse wheel, etc
3825 * arch/include/mouse.h, arch/sdl/mouse.c, main/kconfig.c: use mouse
3826 wheel to emulate 3rd axis
3828 * Makefile.am, configure.ac: change ENV_DJGPP to DJGPP
3830 * include/error.h: kludge to ungrab mouse when we hit an int3
3832 * include/d_io.h: change __ENV_WINDOWS__ to __WINDOWS__,
3833 __ENV_MSDOS__ to __MSDOS__
3835 * arch/sdl/mouse.c: remove cruft, fix formatting, use mouse wheel
3838 * arch/sdl/event.c: remove cruft, fix formatting, begin joystick
3841 * arch/sdl/digi.c: implemented digi_set_volume
3843 * include/grdef.h, main/config.c, misc/d_io.c: change
3844 __ENV_WINDOWS__ to __WINDOWS__, __ENV_MSDOS__ to __MSDOS__
3846 * 2d/font.c, main/bm.c, main/gamesave.c, main/gameseq.c,
3847 main/piggy.c: use MAKE_SIG
3849 * installation.txt: update
3851 * configure.ac: new file
3853 * arch/sdl/joydefs.c: #include pstypes.h
3855 * arch/sdl/init.c: SDL joystick stuff
3857 * acconfig.h: adjust MINGW defines
3859 * arch/sdl/joydefs.c: copied joydefs_config from linux/joydefs.c -
3860 controls menu now works
3862 2001-11-13 Bradley Bell <btb@icculus.org>
3864 * main/Makefile.am: Make sure bmread.c and terrain.c get included
3867 * Makefile.am: New file
3869 * arch/dos/Makefile.am: Make sure gr.c and joy2.asm get included in
3872 * compilerdefs.txt: New file
3874 * main/aipath.c: use D_RAND_MAX instead of RAND_MAX
3876 2001-11-12 Bradley Bell <btb@icculus.org>
3878 * main/playsave.c: load player files regardless of byte order of
3881 2001-11-11 Bradley Bell <btb@icculus.org>
3883 * include/makesig.h, main/playsave.c: Created header for MAKE_SIG
3886 * main/Makefile.am: Don't use terrain.c unless SHAREWARE
3888 * NEWS: GL savegame thumbnails
3890 * acconfig.h, configure.in: make option for NMOVIES, default to off
3892 2001-11-09 Bradley Bell <btb@icculus.org>
3894 * main/state.c: Enabled savegame thumbnails under OpenGL
3896 * unused/pa_null/pa_enabl.h: remove duplicate header
3898 * misc/args.c: use d2x.ini for option file
3900 * mem/mem.c: Move mem_realloc inside the ifdef
3902 * main/menu.c: fix 640x400 menu text
3904 * main/inferno.c: added documentation
3906 * main/endlevel.c: fix warnings
3908 * arch/ogl/gr.c: Get rid of gl spew
3910 * arch/linux/Makefile.am: move unused ipx_udp.c to EXTRA_DIST
3912 * acconfig.h: Define __SDL__ for mingw
3914 2001-11-08 Bradley Bell <btb@icculus.org>
3916 * 2d/font.c: free OGL font data when rereading
3918 * main/collide.c, main/endlevel.c, main/endlevel.h, main/gameseq.c,
3919 main/gauges.c, acconfig.h, configure.in, main/inferno.c,
3920 main/laser.c, main/menu.c, main/menu.h, main/newmenu.c,
3921 main/piggy.c, main/sounds.h, main/switch.c, main/titles.c,
3922 main/weapon.h: Enabled shareware build, endlevel flythrough
3925 * main/: Makefile.am, terrain.c, old/terrain.c: moved file, will be
3926 of use for shareware build
3928 * arch/ogl/: gr.c, sdlgl.c: use new d_realloc function, so mem
3931 * include/u_mem.h, mem/mem.c: added d_realloc/mem_realloc functions
3933 2001-11-05 Bradley Bell <btb@icculus.org>
3935 * include/args.h, main/inferno.c, misc/args.c: Change args_init
3938 * include/3d.h: Add comment
3940 2001-11-04 Bradley Bell <btb@icculus.org>
3942 * cfile/Makefile.am, cfile/nocfile.h, include/nocfile.h: Move
3945 * arch/ogl/sdlgl.c: Hack to keep SDL from screwing up X when it
3948 * main/: gamecntl.c, inferno.c: SDL applies to more than X11...
3950 * arch/ogl/gr.c, main/Makefile.am, main/gauges.c, main/hud.c,
3951 main/hudmsg.h: Enable d1x-style hud_message
3953 * arch/ogl/: glx.c, wgl.c: Sync with d1x
3955 * 2d/font.c: re-init ogl fonts after remapping colors.
3957 2001-11-02 Bradley Bell <btb@icculus.org>
3959 * misc/Makefile.am: remove byteswap.h (duplicate header)
3961 * 2d/font.c: fixed gr_remap_font, minor stuff
3963 * configure.in: take out -O2 if doing debug build
3965 * main/bm.c: formatting
3967 * 2d/font.c, include/gr.h, NEWS: Enable OpenGL fonts!
3969 * include/byteswap.h, misc/Makefile.am: fix swapint, swapshort
3970 macros, get rid of functions
3972 2001-11-01 Bradley Bell <btb@icculus.org>
3974 * misc/byteswap.h: removed duplicate header
3976 2001-10-31 Bradley Bell <btb@icculus.org>
3978 * NEWS, main/automap.c: automap works in opengl
3980 * NEWS, configure.in: Added news
3982 * main/newmenu.c: Must call set_screen_mode for menus when using GL
3984 * 2d/: bitblt.c, canvas.c, linear.h, scalea.h: Sync with d1x
3986 * arch/sdl/event.c, arch/sdl/gr.c, arch/sdl/init.c, iff/iff.c,
3987 include/3d.h, include/loadgl.h, main/inferno.c, maths/fixc.c,
3988 maths/vecmat.c, maths/vecmata.asm: Sync with d1x
3990 * Makefile.am, arch/sdl/Makefile.am: Makefile fixes
3992 * arch/ogl/: glx.c, gr.c, ogl.c, sdlgl.c: Sync with d1x
3994 * 3d/: clipper.c, draw.c, globvars.c, instance.c, interp.c,
3995 matrix.c, points.c, rod.c, setup.c: Minor sync with d1x
3997 2001-10-27 Bradley Bell <btb@icculus.org>
3999 * main/inferno.c: added some documentation
4001 2001-10-25 Bradley Bell <btb@icculus.org>
4003 * main/inferno.c, texmap/ntmap.c, texmap/tmapflat.c: Completed tmap
4006 * Makefile.am, configure.in, arch/Makefile.am,
4007 arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/digi.c,
4008 arch/dos/gr.c, arch/ggi/Makefile.am, arch/ggi/gr.c,
4009 arch/ogl/Makefile.am, arch/ogl/glx.c, arch/ogl/gr.c,
4010 arch/ogl/ogl.c, arch/ogl/sdlgl.c, arch/ogl/wgl.c,
4011 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/digi.c,
4012 arch/sdl/gr.c, arch/svgalib/Makefile.am, arch/svgalib/gr.c,
4013 texmap/scanline.c: Finished moving stuff to arch/blah. I know,
4014 it's ugly, but It'll be easier to sync with d1x.
4016 * Makefile.am, configure.in, main/Makefile.am, main/editor/med.c,
4017 main/editor/medwall.h, main/editor/segment.c, main/editor/seguvs.h,
4018 main/editor/Makefile.am: attempt at support for editor, makefile
4021 * misc/d_delay.c: formatting fix
4023 * texmap/: Makefile.am, ntmap.c, scanline.c, scanline.h, texmapl.h,
4024 tmappent.S, tmapppro.S: adding support for runtime selection of
4027 * main/: bmread.c, game.c, gamecntl.c, gamesave.c, inferno.c,
4028 inferno.h, piggy.c, render.c, editor/editor.h: conditionalize
4029 including multi.h and network.h, fix backslashes, fix compiler
4032 * main/: ai.c, ai2.c, aipath.c, automap.c, bm.c, cntrlcen.c,
4033 collide.c, controls.c, credits.c, dumpmine.c, endlevel.c, escort.c,
4034 fireball.c, fuelcen.c, gamemine.c, gameseq.c, gauges.c, laser.c,
4035 menu.c, multi.h, netmisc.c, network.h, newdemo.c, newmenu.c,
4036 object.c, powerup.c, state.c, switch.c, wall.c: conditionalize
4037 including multi.h and network.h, fix backslashes
4039 * include/pstypes.h: added typedef for u_int64_t on mingw
4041 * include/3d.h: added prototype for g3_uninit_polygon_model
4043 * arch/sdl/Makefile.am: Don't use SDL joystick except on mingw
4045 2001-10-24 Bradley Bell <btb@icculus.org>
4047 * arch/: ggi/Makefile.am, svgalib/Makefile.am: Moved input stuff to
4048 arch subdirs, as in d1x.
4050 * Makefile.am, configure.in, main/kconfig.c: Revert bin_programs to
4051 earlier style until i understand automake 1.5 better. remove input
4054 * arch/: Makefile.am, dos/Makefile.am, dos/joy2.asm, dos/joyc.c,
4055 dos/joydefs.c, dos/key.c, dos/mouse.c, ggi/event.c, ggi/init.c,
4056 ggi/key.c, ggi/mouse.c, linux/Makefile.am, linux/joydefs.c,
4057 linux/joystick.c, linux/include/joystick.h, sdl/Makefile.am,
4058 sdl/event.c, sdl/joy.c, sdl/joydefs.c, sdl/key.c, sdl/mouse.c,
4059 svgalib/event.c, svgalib/init.c, svgalib/key.c, svgalib/mouse.c:
4060 Moved input stuff to arch subdirs, as in d1x.
4062 * NEWS, configure.in: blah blah
4064 2001-10-23 Bradley Bell <btb@icculus.org>
4066 * include/ui.h, unused/ui/ui.h: Moved ui.h to includes/
4068 * texmap/tmapppro.S: no need for #include <conf.h> here
4070 * main/Makefile.am: Build fixes. EDITOR_SRCS added to
4073 * main/: Makefile.am, network.c: No longer #ifdef'ing out the whole
4074 file. RCS header added
4076 * main/: bmread.c, kmatrix.c, multi.c, multibot.c: No longer
4077 #ifdef'ing out the whole file. RCS header added
4079 * Makefile.am, acconfig.h, configure.in, arch/dos/Makefile.am,
4080 main/Makefile.am, maths/Makefile.am, texmap/Makefile.am: Build
4081 fixes. Now works with automake 1.5 and autoconf 2.52.
4082 --enable-editor option added. SDL_VIDEO and SDL_INPUT defined for
4083 mingw (-grabmouse now works on win32).
4085 * config.guess, config.sub, install-sh, missing, mkinstalldirs:
4086 These don't belong in cvs
4090 2001-10-20 Bradley Bell <btb@icculus.org>
4092 * 2d/font.c: Don't free unused variables...
4094 * 2d/font.c, include/gr.h: Bringing font stuff more in line with
4097 * Makefile.am, arch/Makefile.am, arch/dos/Makefile.am,
4098 arch/linux/Makefile.am, arch/win32/Makefile.am, iff/Makefile.am,
4099 main/Makefile.am: make dist more sensible
4101 * Makefile.am: Kludge for linking on mingw
4103 2001-10-19 Bradley Bell <btb@icculus.org>
4105 * Makefile.am, configure.in, arch/win32/Makefile.am,
4106 arch/win32/ipx_win.c, arch/win32/winnet.c: Little fixes
4108 * include/ipx_drv.h: Check for __MINGW32__
4110 * include/i86.h: Imported from d1x
4112 * arch/dos/: Makefile.am, ipx.c: Re-import of d1x files
4114 * arch/dos/modex.asm: Fixed %include
4116 * main/console.c: RCS headers added
4118 * arch/sdl/: Makefile.am, init.c, timer.c: Moved arch/sdl_* to
4121 * Makefile.am, main/Makefile.am: Moved final link to top-level
4122 directory instead of main/
4124 * 2d/linear.asm, maths/fix.asm, maths/vecmata.asm: Changed
4125 __ENV_LINUX__ to __linux__
4127 * configure.in, arch/Makefile.am, arch/dos_dpmi.c,
4128 arch/dos_findfile.c, arch/dos_init.c, arch/dos_ipx.c,
4129 arch/dos_modex.asm, arch/dos_timer.asm, arch/dos_tweak.inc,
4130 arch/dos_vesa.c, arch/dos_vgaregs.inc, arch/linux_init.c,
4131 arch/sdl_init.c, arch/sdl_timer.c, arch/dos/Makefile.am,
4132 arch/dos/dpmi.c, arch/dos/findfile.c, arch/dos/init.c,
4133 arch/dos/ipx.c, arch/dos/modex.asm, arch/dos/timer.asm,
4134 arch/dos/tweak.inc, arch/dos/vesa.c, arch/dos/vgaregs.inc,
4135 arch/linux/Makefile.am, arch/linux/init.c, arch/win32/Makefile.am,
4136 arch/win32/mingw_init.c, main/Makefile.am: Moved arch/sdl_* to
4139 * configure.in: add --enable-xploader, support arch/linux subdir,
4142 * main/inferno.c: conditionalize conf.h
4144 2001-10-19 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
4146 * acconfig.h, 2d/bitmap.h, 3d/interp.c, cfile/cfile.c,
4147 include/cfile.h, main/bm.c, mem/mem.c, misc/fileutil.c,
4148 misc/fileutil.h: Partial application of linux/alpha patch.
4150 2001-10-19 Bradley Bell <btb@icculus.org>
4152 * main/Makefile.am, arch/linux/Makefile.am: Brought linux
4153 networking in line with d1x, moved some arch/linux_* stuff to
4156 * arch/linux/: findfile.c, ipx_bsd.c, ipx_kali.c, ipx_lin.c,
4157 linuxnet.c, ukali.c, include/ipx_bsd.h, include/ipx_hlpr.h,
4158 include/ipx_kali.h, include/ipx_ld.h, include/ipx_lin.h,
4159 include/ipx_udp.h, include/ukali.h: remove pesky * from RCS log
4162 * arch/: Makefile.am, linux_findfile.c, linux_ipx_bsd.c,
4163 linux_ipx_lin.c, linux_ipx_udp.c, linux_net.c, linux/findfile.c,
4164 linux/ipx_bsd.c, linux/ipx_kali.c, linux/ipx_lin.c,
4165 linux/ipx_udp.c, linux/linuxnet.c, linux/ukali.c,
4166 linux/include/ipx_bsd.h, linux/include/ipx_hlpr.h,
4167 linux/include/ipx_kali.h, linux/include/ipx_ld.h,
4168 linux/include/ipx_lin.h, linux/include/ipx_udp.h,
4169 linux/include/ukali.h: Brought linux networking in line with d1x,
4170 moved some arch/linux_* stuff to arch/linux/*
4172 * include/ipx_drv.h: Imported from d1x
4174 * main/ipx_drv.c: RCS info added, conf.h added, etc...
4176 * main/ipx_drv.c: Imported from d1x
4178 * include/args.h, include/ipx.h, main/inferno.c, main/network.c,
4179 main/network.h, main/Makefile.am: Trying to get network working on
4182 * configure.in, 2d/Makefile.am, arch/win32/Makefile.am,
4183 main/Makefile.am: build fixes
4185 * arch/: win32/Makefile.am, win32/findfile.c, win32/ipx_drv.h,
4186 win32/ipx_win.c, win32/winnet.c, Makefile.am, win32_findfile.c,
4187 linux/include/ipx_drv.h: Moved win32_* to win32/* (a la d1x),
4188 starting to get net working.
4190 * include/pstypes.h: Changed __ENV_LINUX__ to __linux__,
4191 conditionalized min,max macros
4193 2001-10-18 Bradley Bell <btb@icculus.org>
4195 * acconfig.h, 2d/linear.h, arch/include/joy.h, include/loadgl.h,
4196 include/strutil.h, include/vecmat.h, main/kconfig.c, misc/d_glob.c,
4197 texmap/tmap_inc.asm, texmap/tmap_per.asm, texmap/tmappent.S,
4198 texmap/tmapppro.S, main/console.c: Changed __ENV_LINUX__ to
4201 * 2d/2dsline.c: RCS headers added/changed
4203 * configure.in: fix NASMFLAGS bug
4205 * main/: collide.c, inferno.c, object.c, render.c: RCS headers
4208 2001-10-17 Bradley Bell <btb@icculus.org>
4210 * NEWS: Fixed the invulnerable robots bug!
4212 * main/collide.c: Fixed the invulnerable robots bug!
4214 2001-10-14 Bradley Bell <btb@icculus.org>
4216 * Makefile.am, arch/Makefile.am, iff/Makefile.am, main/Makefile.am:
4219 2001-10-13 Bradley Bell <btb@icculus.org>
4221 * Makefile.am, autogen.sh, configure.in, 2d/Makefile.am,
4222 arch/Makefile.am, arch/dos/Makefile.am,
4223 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
4224 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
4225 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
4226 arch/dos/include/Makefile.am, arch/dos/mm_snd/Makefile.am,
4227 arch/dos/mm_snd/include/Makefile.am, arch/include/Makefile.am,
4228 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
4229 arch/win32/Makefile.am, arch/win32/d3dframe/Makefile.am,
4230 arch/win32/include/Makefile.am, iff/Makefile.am,
4231 iff/archive/Makefile.am, include/Makefile.am, main/Makefile.am,
4232 main/editor/Makefile.am, main/old/Makefile.am, tools/Makefile.am,
4233 tools/cvs2cl/Makefile.am, unused/Makefile.am,
4234 unused/bios/Makefile.am, unused/lib/Makefile.am,
4235 unused/novga/Makefile.am, unused/pa_null/Makefile.am,
4236 unused/ui/Makefile.am, unused/vga/Makefile.am,
4237 unused/vga/new/Makefile.am, unused/win95/Makefile.am: Removed
4238 automake stuff from "inert" subdirs. And there was much rejoicing.
4240 * Makefile.am, NEWS, configure.in: Stuff
4242 * ChangeLog: removing auto-generated file
4244 * cygconf: Added instructions for mingw32 build
4246 * Makefile.am: renamed INSTALL to installation.txt
4248 * installation.txt, INSTALL: renamed INSTALL to installation.txt
4250 * mingw32.txt: Added instructions for mingw32 build
4252 * configure.in: Enable assembly under mingw32
4254 2001-10-12 Bradley Bell <btb@icculus.org>
4256 * acconfig.h, aclocal.m4, conf.h.in: remove superfluous files
4258 * acconfig.h, aclocal.m4, conf.h.in, configure.in, 2d/2dsline.c,
4259 2d/bitblt.c, 2d/box.c, 2d/canvas.c, 2d/gpixel.c, 2d/line.c,
4260 2d/pixel.c, include/pstypes.h, include/strutil.h, include/timer.h,
4261 main/digi.h, main/kludge.c, main/object.c, main/render.c,
4262 misc/d_glob.c, misc/d_io.c, misc/strutil.c: Changed __ENV_DJGPP__
4263 to __DJGPP__, since it's built-in.
4265 2001-10-12 Paolo Ulivi <paoloulivi@tin.it>
4267 * aclocal.m4, conf.h.in, include/vecmat.h, main/collide.c,
4268 main/kludge.c, main/piggy.h: fix some gcc 3.0 warnings.
4272 2001-10-12 Bradley Bell <btb@icculus.org>
4274 * Makefile.am, unused/win95/Makefile.am: Fix some dist stuff
4276 * Makefile.am: make sure cygconf gets archived
4278 * configure.in: Increment version number in preparation for release
4280 * configure.in: Fix detection of opengl
4282 * Makefile.am, aclocal.m4, autogen.sh, conf.h.in, configure.in,
4283 cygconf, arch/Makefile.am, arch/include/joy.h,
4284 arch/include/mouse.h, include/loadgl.h, include/pstypes.h,
4285 include/strutil.h, main/Makefile.am, main/config.c, main/console.c,
4286 main/gamepal.h, main/gamerend.c, main/inferno.c, main/kconfig.c,
4287 main/multi.c, main/newdemo.c, misc/d_delay.c, misc/d_glob.c,
4288 misc/strutil.c: Switched from Cygwin to mingw32 on MS boxes.
4289 Vastly improved compilability.
4291 2001-10-11 Bradley Bell <btb@icculus.org>
4293 * Makefile.am: Added macros/sdl.m4
4295 * autogen.sh: Added macros/sdl.m4
4297 2001-10-09 Bradley Bell <btb@icculus.org>
4299 * main/vers_id.h: Added DESCENT_VERSION constant
4301 * main/inferno.c: Added command-line help.
4303 * include/ogl_init.h: opengl improvments (following d1x changes)
4305 2001-10-07 Bradley Bell <btb@icculus.org>
4307 * aclocal.m4, conf.h.in, configure.in, arch/Makefile.am,
4308 arch/ogl/Makefile.am: Remove duplicate headers.
4310 2001-08-02 Thimo Neubauer <thimo@debian.org>
4312 * mem/mem.c: totally crippled the memory manager because it does
4313 not make sense for non-DOS-systems and it would have been too
4314 complicated to get it 64bit clean
4316 2001-06-19 Bradley Bell <btb@icculus.org>
4318 * cvshowto.txt: updated anonymous password
4320 2001-02-08 Bradley Bell <btb@icculus.org>
4322 * COPYING, license.txt: Added d1x license
4324 2001-02-01 Bradley Bell <btb@icculus.org>
4326 * aclocal.m4, configure.in: Better detecting of SDL and GL/GLU
4328 2001-01-31 Bradley Bell <btb@icculus.org>
4330 * configure.in, arch/include/mouse.h, include/pstypes.h,
4331 main/game.c, main/gamepal.h: OpenGL support under Cygwin/SDL
4333 * main/polyobj.c: fix typo
4335 * 2d/Makefile.am, 2d/bitblt.c, 2d/bitmap.c, 2d/box.c, 2d/canvas.c,
4336 2d/circle.c, 2d/disc.c, 2d/font.c, 2d/gpixel.c, 2d/ibitblt.c,
4337 2d/line.c, 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c,
4338 2d/rect.c, 2d/rle.c, 2d/scale.c, 2d/scalec.c, 2d/tmerge.c,
4339 3d/clipper.c, 3d/draw.c, 3d/globvars.c, 3d/instance.c, 3d/interp.c,
4340 3d/matrix.c, 3d/points.c, 3d/rod.c, 3d/setup.c, arch/Makefile.am,
4341 cfile/cfile.c, iff/iff.c, main/ai.c, main/ai2.c, main/aipath.c,
4342 main/automap.c, main/bm.c, main/bmread.c, main/cmd.c,
4343 main/cntrlcen.c, main/collide.c, main/config.c, main/console.c,
4344 main/controls.c, main/credits.c, main/crypt.c, main/dumpmine.c,
4345 main/effects.c, main/endlevel.c, main/escort.c, main/fireball.c,
4346 main/fuelcen.c, main/fvi.c, main/game.c, main/gamecntl.c,
4347 main/gamefont.c, main/gamemine.c, main/gamepal.c, main/gamerend.c,
4348 main/gamesave.c, main/gameseg.c, main/gameseq.c, main/hostage.c,
4349 main/kconfig.c, main/kmatrix.c, main/laser.c, main/lighting.c,
4350 main/mglobal.c, main/mission.c, main/morph.c, main/netmisc.c,
4351 main/network.c, main/newdemo.c, main/newmenu.c, main/object.c,
4352 main/paging.c, main/physics.c, main/piggy.c, main/polyobj.c,
4353 main/powerup.c, main/render.c, main/robot.c, main/slew.c,
4354 main/songs.c, main/switch.c, main/texmerge.c, main/text.c,
4355 main/titles.c, main/vclip.c, main/wall.c, main/weapon.c,
4356 maths/Makefile.am, maths/fixc.c, maths/rand.c, maths/tables.c,
4357 maths/vecmat.c, mem/mem.c, misc/args.c, misc/byteswap.c,
4358 misc/d_delay.c, misc/d_glob.c, misc/d_io.c, misc/error.c,
4359 misc/hash.c, misc/strio.c, misc/strutil.c, texmap/Makefile.am,
4360 texmap/ntmap.c, texmap/scanline.c, texmap/tmapflat.c: Makefile and
4363 * arch/dos_findfile.c, arch/dos_modex.asm, include/console.h,
4364 include/modex.h, main/collide.c, main/gamesave.c, main/gameseq.c,
4365 main/gauges.c, main/object.c, main/playsave.c, main/render.c,
4366 main/state.c, mem/mem.c, texmap/ntmap.c, texmap/tmapflat.c: Fix
4369 * include/gr.h, main/menu.c: Fullscreen toggle added to screen res
4372 * configure.in, include/pstypes.h, main/kconfig.c: Support for
4373 cross-compiling, and cygwin fixes
4375 2001-01-30 Bradley Bell <btb@icculus.org>
4377 * configure.in, arch/Makefile.am, arch/win32_findfile.c,
4378 include/pstypes.h, include/strutil.h, main/Makefile.am,
4379 misc/strutil.c, unused/win95/findfile.c: Cygwin support, using SDL.
4380 needs --without-assembler and --without-network to compile
4382 2001-01-29 Bradley Bell <btb@icculus.org>
4384 * configure.in, main/Makefile.am: Fixes to build system
4386 * main/kconfig.c: fix for non-linux joysticks
4388 * arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/digi.c,
4389 arch/dos/dosgr.c, arch/dos/dpmi.c, arch/dos/findfile.c,
4390 arch/dos/init.c, arch/dos/ipx.c, arch/dos/joy2.asm,
4391 arch/dos/joyc.c, arch/dos/joydefs.c, arch/dos/key.c,
4392 arch/dos/modex.asm, arch/dos/mouse.c, arch/dos/timer.asm,
4393 arch/dos/tweak.inc, arch/dos/vesa.c, arch/dos/vgaregs.inc,
4394 arch/include/joy.h, arch/linux/Makefile.am, arch/linux/findfile.c,
4395 arch/linux/init.c, arch/linux/ipx_bsd.c, arch/linux/ipx_lin.c,
4396 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, arch/sdl/Makefile.am,
4397 arch/sdl/init.c, arch/sdl/timer.c: Removed duplicate files
4399 * arch/Makefile.am, arch/dos_dpmi.c, arch/dos_findfile.c,
4400 arch/dos_init.c, arch/dos_ipx.c, arch/dos_modex.asm,
4401 arch/dos_timer.asm, arch/dos_tweak.inc, arch/dos_vesa.c,
4402 arch/dos_vgaregs.inc, arch/linux_findfile.c, arch/linux_init.c,
4403 arch/linux_ipx_bsd.c, arch/linux_ipx_lin.c, arch/linux_ipx_udp.c,
4404 arch/linux_net.c, arch/sdl_init.c, arch/sdl_timer.c: Fixed build
4407 * arch/dos/include/joy.h, arch/dos/include/key.h,
4408 arch/dos/include/mouse.h: Unified input headers.
4410 * arch/linux/Makefile.am, configure.in: Duplicate file removal.
4412 2001-01-28 Bradley Bell <btb@icculus.org>
4414 * conf.h.in, configure.in, arch/Makefile.am,
4415 arch/dos/include/Makefile.am, arch/include/Makefile.am,
4416 arch/include/key.h, main/Makefile.am: More header unification...
4418 * main/newdemo.c: Added <ctype.h>
4420 * arch/include/event.h, arch/include/joy.h: unified input headers.
4422 * acconfig.h, include/d_delay.h, main/Makefile.am, main/game.c:
4423 OpenGL now uses SDL-GL instead of gii
4425 * arch/include/key.h, arch/include/mouse.h: Unified arch headers
4427 2001-01-25 Bradley Bell <btb@icculus.org>
4429 * autogen.sh: use "set -e" so execution stops if something goes
4432 2001-01-24 Bradley Bell <btb@icculus.org>
4436 * Makefile.am: Add ChangeLog to dist
4440 2001-01-24 Bradley Bell <btb@icculus.org>
4442 * INSTALL, NEWS, README, cvshowto.txt: updated documentation
4444 * tools/Makefile.am, tools/cvs2cl/Makefile.am,
4445 tools/cvs2cl/cvs2cl.pl: cvs2cl for building ChangeLog from RCS
4448 * Makefile.am, acconfig.h, autogen.sh, conf.h.in, configure.in,
4449 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
4450 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
4451 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
4452 arch/dos/include/Makefile.am, 2d/Makefile.am, 3d/Makefile.am,
4453 arch/Makefile.am, arch/dos/Makefile.am,
4454 arch/dos/mm_snd/Makefile.am, arch/dos/mm_snd/include/Makefile.am,
4455 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
4456 arch/ogl/Makefile.am, arch/sdl/Makefile.am, arch/win32/Makefile.am,
4457 arch/win32/d3dframe/Makefile.am, arch/win32/include/Makefile.am,
4458 cfile/Makefile.am, iff/Makefile.am, iff/archive/Makefile.am,
4459 include/Makefile.am, main/editor/Makefile.am, main/old/Makefile.am,
4460 unused/Makefile.am, unused/bios/Makefile.am,
4461 unused/lib/Makefile.am, unused/novga/Makefile.am,
4462 unused/pa_null/Makefile.am, unused/ui/Makefile.am,
4463 unused/vga/Makefile.am, unused/vga/new/Makefile.am,
4464 unused/win95/Makefile.am, main/Makefile.am, maths/Makefile.am,
4465 misc/Makefile.am, texmap/Makefile.am: improved automake config.
4466 make dist, VPATH builds, ...
4468 * configure, Makefile.in, libtool, ltconfig, ltmain.sh,
4469 stamp-h.in, 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.in,
4470 arch/dos/Makefile.in, arch/linux/Makefile.in,
4471 arch/sdl/Makefile.in, cfile/Makefile.in, iff/Makefile.in,
4472 main/Makefile.in, maths/Makefile.in, mem/Makefile.in,
4473 misc/Makefile.in, texmap/Makefile.in: cruft removal
4475 * 2d/diff, arch/dos/sgrep.out, arch/linux/stHqFIq1, main/test.txt:
4478 * ChangeLog, NEWS: moved old ChangeLog to NEWS
4480 * configure.in, conf.h.in: moved NDEBUG to conf.h.in
4482 * main/game.c, main/kconfig.c, main/text.c: changed args_find to
4485 * main/gamecntl.c, main/inferno.c: changed args_find to FindArg,
4486 added -grabmouse option
4488 * arch/dos_init.c, arch/linux_init.c, arch/linux_ipx_udp.c,
4489 arch/linux_net.c, arch/sdl_init.c, arch/dos/init.c,
4490 arch/dos/joyc.c, arch/linux/init.c, arch/linux/ipx_udp.c,
4491 arch/linux/linuxnet.c, arch/sdl/init.c, include/args.h,
4492 main/config.c, main/hud.c, main/menu.c, main/multi.c,
4493 main/network.c, main/piggy.c, main/polyobj.c, main/slew.c,
4494 main/songs.c, misc/args.c: changed args_find to FindArg
4496 2001-01-22 Bradley Bell <btb@icculus.org>
4498 * configure, main/Makefile.am, main/Makefile.in: configuration
4501 * include/error.h, include/mono.h, main/game.c, main/gamerend.c:
4502 fix compiler warnings w/opengl
4504 * include/console.h: ggi support
4506 * arch/linux_init.c: svgalib support
4508 * Makefile.in, conf.h.in, configure, configure.in, 2d/Makefile.am,
4509 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.am,
4510 arch/Makefile.in, arch/svgalib_init.c, cfile/Makefile.in,
4511 iff/Makefile.in, main/Makefile.am, main/Makefile.in,
4512 maths/Makefile.am, maths/Makefile.in, mem/Makefile.in,
4513 misc/Makefile.in, texmap/Makefile.am, texmap/Makefile.in:
4516 * iff/iff.c, include/u_mem.h: NDEBUG fixes
4518 * main/ai.h, main/inferno.c, main/lighting.c, main/object.c,
4519 main/render.c: fix warnings and enable NDEBUG *
4520 arch/svgalib_init.c: svgalib support
4522 2001-01-22 Michael Wagener <Michael.Wagener@materna.de>
4524 * main/kconfig.c: joystick support
4526 2001-01-21 Bradley Bell <btb@icculus.org>
4528 * cvshowto.txt: new file, taken from d1x webpage
4530 * AUTHORS, README: Taking over as maintainer of d2x
4532 * main/gamecntl.c, main/inferno.c: Grab mouse with SDL/X11
4534 2001-01-20 Bradley Bell <btb@icculus.org>
4536 * configure, configure.in: Turned -Werror back off by default
4538 * README, configure, configure.in, 2d/font.c, arch/sdl_init.c,
4539 iff/iff.c, include/3d.h, include/d_io.h, main/Makefile.am,
4540 main/Makefile.in, main/bm.c, main/collide.c, main/credits.c,
4541 main/fuelcen.h, main/game.c, main/gamecntl.c, main/gamepal.c,
4542 main/gamerend.c, main/gamesave.c, main/gameseg.c, main/gameseq.c,
4543 main/gauges.c, main/kconfig.c, main/kludge.c, main/kmatrix.c,
4544 main/laser.c, main/multi.c, main/network.c, main/network.h,
4545 main/newdemo.c, main/newmenu.c, main/object.c, main/object.h,
4546 main/physics.c, main/piggy.c, main/polyobj.c, main/state.c,
4547 main/switch.c, main/titles.c, main/wall.c: Got rid of all compiler
4548 warnings, for non-OpenGL on linux, anyway...
4550 2001-01-19 Bradley Bell <btb@icculus.org>
4552 * copying: remove duplicate file
4554 * Import of d2x-0.0.9-pre1
4556 * Import of d2x-0.0.8