1 2004-01-08 Martin Schaffner <maschaffner@gmx.ch>
3 * configure.ac, arch/linux/ipx_udp.c, maths/fixc.c:
4 get rid of warnings (now compiles with -Werror on SunOS)
6 2004-01-06 Martin Schaffner <maschaffner@gmx.ch>
8 * include/pstypes.h: sun OS typedef fixes
10 2003-12-28 Martin Schaffner <maschaffner@gmx.ch>
12 * main/piggy.c: fix bug 1067
14 * main/piggy.c: fix bugfix for 1067
16 * main/piggy.c: fix 2nd part of bug 1067 (make d2x compatible
17 with descent.pig of mac registered)
19 2003-12-18 Bradley Bell <btb@icculus.org>
21 * main/kconfig.c: fixes for linux-native joystick
23 * main/kconfig.c: bunch of fixes (esp. for non linux-native
26 * arch/include/joy.h: comments/formatting
28 2003-12-10 Alexander Y. Yeikovich <demon@mci.net.ua>
30 * compilerdefs.txt: added FreeBSD defs
32 2003-12-08 Bradley Bell <btb@icculus.org>
34 * include/dtypes.h, include/dtypes.inc: remove unused, redundant
37 2003-12-08 Alexander Y. Yeikovich <demon@mci.net.ua>
39 * arch/linux/ipx_kali.c, arch/linux/ipx_mcast4.c,
40 arch/linux/ipx_udp.c: fix FreeBSD compile errors
42 2003-12-08 Alexander Y. Yeikovich <demon@mci.net.ua> and Bradley Bell <btb@icculus.org>
44 * 2d/ibitblt.c, include/maths.h, include/ogl_init.h,
45 include/pstypes.h, main/game.c, main/game.h, unused/bios/ipx.c:
46 get rid of silly ulongs
48 * configure.ac, 2d/bitblt.c, 2d/linear.asm, maths/fix.asm,
49 maths/vecmata.asm, texmap/tmap_inc.asm, texmap/tmap_per.asm,
50 texmap/tmappent.S, texmap/tmapppro.S: enable nasm on FreeBSD,
51 change relevant __linux__ macros to __ELF__
53 2003-11-27 Bradley Bell <btb@icculus.org>
55 * include/ogl_init.h: added proto for ogl_check_mode
57 * arch/sdl/digi.c, arch/sdl/gr.c, arch/sdl/mouse.c,
58 arch/win32/findfile.c, main/inferno.c, main/titles.c: Pocket PC
61 2003-11-26 Bradley Bell <btb@icculus.org>
63 * libmve/decoder16.c, libmve/mve_main.c, main/newmenu.c: fix gcc
66 * arch/sdl/gr.c, main/kludge.c: landscape fixes, implemented
69 * include/pstypes.h: OS X fixes
71 * cfile/cfile.c, include/pstypes.h, main/inferno.c,
72 main/newmenu.h: linux fixes
74 * configure.ac cygconf VisualC/d2x.dsw VisualC/d2x/d2x.dsp
75 VisualC/d2xgl/.cvsignore VisualC/d2xgl/d2xgl.dsp arch/ogl/gr.c
76 arch/ogl/ogl.c include/d_io.h include/loadgl.h include/ogl_init.h
77 include/pstypes.h include/u_mem.h main /state.c main/vers_id.h
78 misc/d_io.c: added Visual C project for opengl, buncha macro fixes
81 * arch/sdl/gr.c: fix sdl gr_update
83 * 2d/font.c, VisualC/d2x/d2x.dsp, VisualCE/d2x/d2x.vcp,
84 VisualCE/mveplayer/mveplayer.vcp, arch/win32/ipx_mcast4.c,
85 arch/win32/ipx_udp.c, arch/win32/ipx_win.c, arch/sdl/gr.c,
86 cfile/cfile.c, console/CON_console.c, include/d_io.h,
87 include/error.h, include/pstypes.h, include/strutil.h,
88 include/u_dpmi.h, libmve/mve_main.c, libmve/mveplay.c,
89 main/cntrlcen.c, main/console.c, main/gameseq.c, main/inferno.c,
90 main/movie.c, main/newdemo.c, main/newmenu.c, main/newmenu.h,
91 main/playsave.c, main/songs.c, main/state.c, main/text.c,
92 mem/mem.c, misc/args.c, misc/d_io.c, misc/strutil.c: Visual C,
95 2003-11-25 Bradley Bell <btb@icculus.org>
97 * VisualC/d2x, VisualC/d2x/.cvsignore, VisualC/d2x/d2x.dsp,
98 VisualC/d2x.dsw, VisualC/libmve/libmve.dsp,
99 libmve/VisualC/mveplayer.dsp: updated project files
101 * libmve/mve_main.c, libmve/mvelib.c, libmve/mveplay.c: mveplayer
104 * VisualC, VisualC/.cvsignore, VisualC/d2x.dsw, VisualC/libmve,
105 VisualC/libmve/.cvsignore, VisualC/libmve/libmve.dsp,
106 VisualC/mveplayer, VisualC/mveplayer/.cvsignore,
107 VisualC/mveplayer/mveplayer.dsp: added project files for Visual
110 * VisualCE/.cvsignore, VisualCE/d2x/.cvsignore,
111 VisualCE/libmve/.cvsignore, VisualCE/mveplayer/.cvsignore: added
114 2003-11-24 Bradley Bell <btb@icculus.org>
116 * libmve/decoder8.c, libmve/mve_main.c, libmve/mvelib.c,
117 libmve/mveplay.c: stuff to play mve's in WinCE
119 * arch/win32/findfile.c: unused functions...
123 * arch/sdl/mouse.c, main/konfig.c, main/newmenu.c, main/newmenu.h:
124 enabled mouse control of menus
126 * main/mission.h: oops, didn't mean to change this.
128 2003-11-21 Bradley Bell <btb@icculus.org>
130 * VisualCE/d2x/d2x.vcp: updated project file
132 2003-11-20 Bradley Bell <btb@icculus.org>
134 * VisualCE, VisualCE/d2x, VisualCE/d2x/d2x.vcp, VisualCE/d2x.vcw,
135 VisualCE/libmve, VisualCE/libmve/libmve.vcp, VisualCE/mveplayer,
136 VisualCE/mveplayer/mveplayer.vcp: added project files for eMbedded
139 2003-11-17 Bradley Bell <btb@icculus.org>
141 * configure.ac, arch/linux/Makefile.am, arch/linux/linuxnet.c,
142 main/menu.c: added option to disable kalinix under unix
144 * main/game.c, main/newmenu.c: always set menu mode for GL popups
146 2003-11-14 Bradley Bell <btb@icculus.org>
148 * main/automap.c: fix automap background image
150 * main/automap.c, main/automap.h: delete cruft
152 * main/automap.c: fix level number position
154 * main/automap.c: simplify g3_draw_line hack
156 * main/menu.c: stop pointless vid mode changes
158 2003-11-07 Bradley Bell <btb@icculus.org>
160 * NEWS, installation.txt: s'more documentation
162 2003-11-07 Steffen Pohle <stpohle@gmx.net>
164 * configure.ac: fix .exe extension problems
166 2003-11-07 Bradley Bell <btb@icculus.org>
168 * arch/ogl/ogl.c: disable texture format verification for OS X -
171 2003-11-06 Bradley Bell <btb@icculus.org>
173 * main/automap.c, main/gamecntl.c, main/movie.c, main/titles.c:
174 use more traditional Alt+Enter for toggling fullscreen
176 * 2d/ibitblt.c, main/mission.h: comments/formatting
178 * arch/ogl/sdlgl.c: smash textures, for non-linux, for real
180 2003-11-06 Bradley Bell <btb@icculus.org>
182 * arch/ogl/gr.c, arch/ogl/sdlgl.c: smash textures on every
183 resolution change, use kludge to avoid repetitive res changes
185 2003-11-04 Bradley Bell <btb@icculus.org>
187 * main/piggy.c, main/piggy.h: moved bitmap and sound header data
188 structures and i/o routines back to piggy.c
190 2003-11-04 Martin Schaffner <maschaffner@gmx.ch>
192 * installation.txt: tell to install d1 .pig for better textures
194 2003-11-04 Bradley Bell <btb@icculus.org>
196 * main/mission.c, main/mission.h, main/piggy.h: added hogsize for
197 oem d1 v1.0 and registered d2 v1.0, comments
199 2003-11-03 Bradley Bell <btb@icculus.org>
201 * main/bm.h, main/piggy.c, main/piggy.h: big pigsize is same for
202 all d1 shareware - even though files are different!
204 * main/bm.h, main/piggy.c, main/piggy.h: added big pigsize for
207 * main/bm.h, main/piggy.c, main/piggy.h: added big pigsize for
210 * main/bm.h, main/piggy.c, main/piggy.h: added pigsize for
213 2003-10-31 Martin Schaffner <maschaffner@gmx.ch>
215 * main/movie.c: when no movies are found, divide by six the
216 number of warning lines sent to stdout
218 2003-10-29 Martin Schaffner <maschaffner@gmx.ch>
220 * include/byteswap.h: fix stupid copy/paste error
222 2003-10-24 Bradley Bell <btb@icculus.org>
224 * 2d/bitblt.c, 2d/ibitblt.c, include/gr.h, include/grdef.h: use
225 gr_linear_rep_movsd_2x instead of almost identical
226 gr_linear_movsd_double. Better since we have assembly versions.
228 2003-10-22 Martin Schaffner <maschaffner@gmx.ch>
230 * main/gamemine.c, main/piggy.c: fix "psychedelic" walls
233 2003-10-21 Martin Schaffner <maschaffner@gmx.ch>
235 * main/gameseq.c, main/multi.c, main/multi.h: fix compilation
236 error with --disable-network, move reset_network_objects()
237 from gameseq.c to multi.c
239 2003-10-14 Bradley Bell <btb@icculus.org>
241 * AUTHORS, NEWS: stuff
243 * arch/win32/ipx_mcast4.c: include newmenu header (for FAIL macro)
245 2003-10-12 Bradley Bell <btb@icculus.org>
247 * main/cntrlcen.c, main/endlevel.c, main/gamerend.c,
248 main/gameseq.c, main/mission.c, main/mission.h, main/network.c:
251 2003-10-12 Aaron Plattner <plattner@caltech.edu>
253 * arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
254 arch/linux/ipx_kali.c, arch/linux/ipx_mcast4.c,
255 arch/linux/ipx_udp.c, arch/linux/linuxnet.c,
256 arch/linux/include/ipx_drv.h, arch/linux/include/ipx_mcast4.h,
257 arch/win32/Makefile.am, arch/win32/ipx_drv.h,
258 arch/win32/ipx_mcast4.c, arch/win32/ipx_udp.c,
259 arch/win32/ipx_win.c, arch/win32/winnet.c,
260 arch/win32/include/ipx_mcast4.h, include/ipx.h, main/menu.c,
261 main/multi.h, main/network.c: add IPv4 multicasting support
263 2003-10-11 Bradley Bell <btb@icculus.org>
265 * main/endlevel.c, main/piggy.c: fixed endlevel stuff
267 * main/cntrlcen.c, main/endlevel.c, main/gamecntl.c,
268 main/gamerend.c, main/gameseq.c, main/gauges.c, main/kmatrix.c,
269 main/menu.c, main/mission.h, main/network.c, main/weapon.c,
270 main/weapon.h: lots of shareware and oem fixes
272 2003-10-10 Bradley Bell <btb@icculus.org>
274 * arch/win32/winnet.c: fixed stupid win32 network bug
276 2003-10-10 Bradley Bell <btb@icculus.org>
278 * main/piggy.c: increased D1_MAX_TMAP_NUM
280 2003-10-10 Martin Schaffner <maschaffner@gmx.ch>
282 * main/bm.c, main/bm.h, main/piggy.c: fixes d1 still textures
283 which are animated in d2, refactorizes d1 texture reading
285 2003-10-10 Bradley Bell <btb@icculus.org>
287 * arch/linux/linuxnet.c, main/automap.c, main/automap.h,
288 main/bmread.c, main/bmread.h, main/cntrlcen.c, main/cntrlcen.h,
289 main/collide.h, main/compbit.h, main/config.h, main/console.c,
290 main/controls.h, main/credits.c, main/credits.h, main/crypt.c,
291 main/desc_id.h, main/desw.h, main/dumpmine.c, main/effects.c,
292 main/effects.h, main/endlevel.c, main/endlevel.h, main/escort.c,
293 main/escort.h, main/fireball.h, main/fvi.c, main/fvi.h,
294 main/game.c, main/game.h, main/gamecntl.c, main/gamefont.c,
295 main/gamefont.h, main/gamemine.h, main/gamepal.c, main/gamepal.h,
296 main/gamerend.c, main/gamesave.h, main/gameseq.c, main/gameseq.h,
297 main/gamestat.h, main/gauges.h, main/hostage.c, main/hostage.h,
298 main/hud.c, main/hudmsg.h, main/inferno.c, main/inferno.h,
299 main/joydefs.c, main/joydefs.h, main/kconfig.h, main/kludge.c,
300 main/kmatrix.c, main/kmatrix.h, main/laser.c, main/lighting.h,
301 main/menu.c, main/menu.h, main/mglobal.c, main/modem.h,
302 main/morph.h, main/movie.c, main/movie.h, main/multibot.h,
303 main/netmisc.h, main/network.h, main/newmenu.h, main/paging.h,
304 main/physics.c, main/physics.h, main/piggy.h, main/player.c,
305 main/playsave.h, main/polyobj.c, main/polyobj.h, main/powerup.c,
306 main/powerup.h, main/render.c, main/render.h, main/reorder.h,
307 main/robot.c, main/scores.h, main/screens.h, main/segment.c,
308 main/segpoint.h, main/slew.c, main/slew.h, main/songs.c,
309 main/songs.h, main/sounds.h, main/state.h, main/terrain.c,
310 main/terrain.h, main/texmerge.h, main/text.h, main/textures.h,
311 main/titles.h, main/vclip.c, main/vclip.h, main/vers_id.h,
312 main/wall.h: comments/formatting
314 2003-10-09 Bradley Bell <btb@icculus.org>
316 * main/text.c: fix text when using old datafiles
318 * main/laser.h: comments/whitespace
320 * main/laser.c, main/weapon.c: fixed smart missiles and smart
321 mines w/shareware data
323 * include/DT_drawtext.h: deleted unused file
325 2003-10-08 Bradley Bell <btb@icculus.org>
327 * main/gameseq.c, main/inferno.c, main/menu.c: SHAREWARE fixes
329 * arch/win32/ipx_udp.c: use closesocket() instead of close()
331 * arch/sdl/joydefs.c, main/gamecntl.c, main/kconfig.c,
332 main/menu.c: Disabled 'd2x keys' weapon selection
334 2003-10-08 Martin Schaffner <maschaffner@gmx.ch>
336 * main/object.h, main/multi.h: get rid of most warnings issued by
337 cpp-precomp of gcc from Mac OS X dev tools
339 2003-10-05 Bradley Bell <btb@icculus.org>
341 * NEWS, configure.ac: increment version number
343 * cfile/cfile.c: better handling of CRLF text files (when that is
346 * utilities/hogcreate.c, utilities/hogextract.c,
347 utilities/mvlcreate.c, utilities/mvlextract.c: use binary mode for
348 reading/writing files
350 * arch/win32/Makefile.am, arch/win32/include/ipx_udp.h,
351 arch/win32/ipx_udp.c, arch/win32/winnet.c, main/menu.c: added UDP
354 2003-10-04 Bradley Bell <btb@icculus.org>
356 * cfile/cfile.c, main/config.c: oops, fgets does not return EOF
358 * main/netmisc.c: change byte to sbyte, comments/whitespace
360 2003-10-03 Bradley Bell <btb@icculus.org>
362 * cfile/cfile.c, main/config.c: fix win32 eof bug.
364 * arch/win32/ipx_drv.h, arch/win32/winnet.c, include/ipx.h: win32
367 * iff/iff.c, include/gr.h, include/iff.h, include/pstypes.h,
368 main/ai2.c, main/aipath.c, main/aistruct.h, main/bm.h,
369 main/config.c, main/escort.c, main/fireball.c, main/fuelcen.c,
370 main/fuelcen.h, main/gameseg.c, main/gameseg.h, main/laser.c,
371 main/lighting.c, main/mglobal.c, main/network.c, main/newdemo.c,
372 main/object.c, main/object.h, main/paging.c, main/player.h,
373 main/robot.h, main/segment.h, main/state.c, main/switch.c,
374 main/switch.h, main/titles.c, main/wall.c, main/wall.h,
375 main/weapon.c, main/weapon.h: change byte to sbyte,
378 * 2d/bitblt.c, cfile/cfile.c, include/cfile.h, main/ai.c,
379 main/ai.h, main/gamemine.c, main/gauges.c, main/kconfig.c,
380 main/menu.c, main/multi.c, main/multi.h, main/multibot.c,
381 main/newdemo.h, main/render.c, main/scores.c: change byte to sbyte
383 * configure.ac: better checking for timeval
385 2003-10-03 Martin Schaffner <maschaffner@gmx.ch>
387 * arch/dos/bak/ipx.c, arch/dos/ipx.c, arch/linux/Makefile.am,
388 arch/linux/include/ipx_lin.h, arch/linux/ipx_lin.c,
389 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, arch/linux/ukali.c,
390 arch/win32/winnet.c, configure.ac, include/byteswap.h,
391 include/ipx.h, main/inferno.c, main/menu.c, main/multi.c,
392 main/multibot.c, main/network.c: Make network architecture
393 choosable from game menu, add support for UDP/IP on Mac OS X and
396 2003-10-02 Martin Schaffner <maschaffner@gmx.ch>
398 * include/byteswap.h: added macros for coping with alignment
401 2003-10-02 Bradley Bell <btb@icculus.org>
403 * main/multi.h: added padding to little-endian version of
406 * arch/dos/bak/ipx.c, arch/dos/ipx.c: comments/whitespace
408 * main/netmisc.c: delete duplicate function
410 2003-10-01 Bradley Bell <btb@icculus.org>
412 * main/bm.c: make sure d1_texture_indices gets freed between
415 2003-09-11 Martin Schaffner <maschaffner@gmx.ch>
417 * main/piggy.h: fix size of d1 shareware descent.pig
419 2003-08-03 Martin Schaffner <martin.schaffner@epfl.ch>
421 * main/bm.c, main/bm.h, main/gamemine.c, main/gamemine.h,
422 main/gameseq.c, main/piggy.c: fix loading of d1 texture
423 replacements for non-animated textures
425 2003-08-02 Matthew Mueller <donut@dakotacom.net>
427 * main/controls.c: use fixed 20fps wiggle
429 2003-08-02 Paolo Ulivi <pulivi@libero.it> and Bradley Bell <btb@icculus.org>
431 * Makefile.am, debian/changelog.in, debian/control,
432 debian/d2x-common.dirs, debian/d2x-common.install,
433 debian/d2x-common.manpages, debian/d2x-gl.files,
434 debian/d2x-gl.menu, debian/d2x-sdl.files, debian/d2x-sdl.menu,
435 debian/rules, libmve/Makefile.am, libmve/mveplayer.1,
436 utilities/Makefile.am, utilities/hogcreate.1,
437 utilities/hogextract.1, utilities/mvlcreate.1,
438 utilities/mvlextract.1, utilities/tex2txb.1, utilities/txb2tex.1:
439 add man pages, distribute utility programs in new d2x-common deb
441 * rpm/d2x.spec.in: updated rpm spec file
443 2003-08-02 Bradley Bell <btb@icculus.org>
445 * cfile/cfile.c: update raw_position in cfputc and cfputs
447 2003-08-02 Martin Schaffner <martin.schaffner@epfl.ch>
449 * main/piggy.c: make error message more friendly
451 * main/piggy.c: simplify copying of bitmap flags
453 * arch/linux/linuxnet.c, main/multi.c, main/multibot.c: bigendian
456 * cfile/cfile.c: revert to always using custom fgets
458 * main/endlevel.c, main/mission.c: handle missing exit sequence
459 components gracefully
461 * main/playsave.c: comments
463 2003-07-24 Martin Schaffner <martin.schaffner@epfl.ch>
465 * cfile/cfile.c: update raw_position in cfwrite
467 * main/network.c: comments/formatting
469 2003-06-22 Bradley Bell <btb@icculus.org>
471 * cfile/cfile.c: use standard fgets for non-archive files
473 * main/movie.c: use con_printf for missing movie warning
475 2003-06-18 Bradley Bell <btb@icculus.org>
477 * main/movie.c: fixed cfile conversion of movielib code
479 * main/console.c, main/hud.c: strip out colors, etc when printing
482 * include/u_mem.h: fix NDEBUG calloc macro
484 2003-06-15 Bradley Bell <btb@icculus.org>
486 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c: removed
489 * 2d/pcx.c, include/strio.h, main/ai.c, main/ai.h,
490 main/cntrlcen.c, main/config.c, main/gamesave.c, main/gameseq.c,
491 main/movie.c, main/multi.c, main/network.c, main/newdemo.c,
492 main/newmenu.c, main/piggy.c, main/playsave.c, main/polyobj.c,
493 main/scores.c, main/state.c, main/text.c, misc/args.c,
494 misc/strio.c: convert file i/o to cfile
496 2003-06-14 Bradley Bell <btb@icculus.org>
498 * include/cfile.h, cfile/cfile.c: implemented cfile wrappers for
499 writing and other modes besides "rb" (mostly taken from
502 2003-06-09 Bradley Bell <btb@icculus.org>
504 * 2d/palette.c, main/kludge.c: gr_copy_palette not really a
507 * include/libmve.h, libmve/mve_main.c, libmve/mvelib.c,
508 libmve/mvelib.h, libmve/mveplay.c, main/movie.c: merged libmve
511 2003-06-07 Taylor Richards <taylor@icculus.org>
513 * libmve/mvelib.c, libmve/mveplay.c: stop memory leaks in libmve
515 2003-06-07 Bradley Bell <btb@icculus.org>
517 * main/console.c: fix non-console build
519 * main/gamesave.c: comments
521 * main/bm.c: remove redundant break
523 2003-06-06 Bradley Bell <btb@icculus.org>
525 * main/gauges.c, main/kconfig.c: comments/formatting
527 * console/.cvsignore: added .cvsignore
529 * main/console.c: can't write to console after it's closed
531 2003-06-05 Bradley Bell <btb@icculus.org>
533 * arch/sdl/event.c, console/CON_console.c, console/Makefile.am,
534 console/internal.c, console/internal.h, include/CON_console.h,
535 include/console.h, main/console.c, main/gamecntl.c, main/hud.c:
536 finish console conversion away from SDL
538 2003-06-04 Bradley Bell <btb@icculus.org>
540 * console/CON_console.c, include/CON.console.h, include/console.h,
541 main/console.c, main/game.c: console conversion to native gr,
544 * include/gr.h, main/credits.c, main/kconfig.c, main/newmenu.c:
545 put prototype for gr_bm_bitblt in gr.h
547 2003-06-03 Bradley Bell <btb@icculus.org>
549 * console/CON_console.c, console/DT_drawtext.c,
550 console/Makefile.am, include/CON_console.h, include/DT_drawtext.h,
551 main/console.c: use native fonts for console
553 * main/playsave.c: use shorts for short data
555 2003-06-02 Bradley Bell <btb@icculus.org>
557 * configure.ac, main/console.c: set console background, fix
560 2003-06-01 Bradley Bell <btb@icculus.org>
562 * Makefile.am, arch/sdl/event.c, configure.ac,
563 console/CON_console.c, console/DT_drawtext.c, console/Makefile.am,
564 console/internal.c, include/CON_console.h, include/DT_drawtext.h,
565 include/console.h, main/console.c, main/game.c, main/gamecntl.c,
566 main/gamerend.c: added console code (from SDL_console)
568 2003-05-30 Bradley Bell <btb@icculus.org>
570 * README: minor update
572 2003-05-28 Bradley Bell <btb@icculus.org>
574 * Info.plist.in, Makefile.am, configure.ac: add support for MacOS
579 2003-06-06 Bradley Bell <btb@icculus.org>
581 * main/kconfig.c: fix crash in control menus
583 * main/gauges.c: force cockpit redraw in opengl
585 * main/gamerend.c: move ogl swap, so cockpit and console get
588 2003-06-01 Bradley Bell <btb@icculus.org>
590 * configure.ac, libmve/mveplay.c: define struct timeval if needed
594 2003-05-12 Bradley Bell <btb@icculus.org>
596 * configure.ac: increment version number
598 * main/bm.c: use con_printf for exit model warnings
600 * configure.ac: must check for timespec after setting -mno-cygwin
602 * main/inferno.c: added -nohogdir and -userdir options
604 * NEWS, main/titles.c: use briefings with no extension
608 2003-04-30 Bradley Bell <btb@icculus.org>
610 * configure.ac: have to include time.h when checking for nanosleep
612 * configure.ac, libmve/mveplay.c: use autoconf to check for struct
615 * Makefile.am, NEWS, README, configure.ac: fix linking bug,
616 increment version number
618 * main/Makefile.am: make dist fix
622 2003-04-29 Bradley Bell <btb@icculus.org>
624 * configure.ac, 2d/2dsline.c, main/automap.c, libmve/mveplay.c:
627 2003-04-24 Bradley Bell <btb@icculus.org>
629 * configure.ac: increment version number
631 * main/inferno.c: redeclare main() 'the SDL way', make sure SDL.h
634 2003-04-24 Ingo van Lil <inguin@gmx.de>
636 * main/render.c: fix misspellings of NDEBUG
640 2003-04-14 Bradley Bell <btb@icculus.org>
642 * cfile/cfile.c: prefer files from d2 hog over d1 hog
644 2003-04-11 Bradley Bell <btb@icculus.org>
646 * main/automap.c, main/gamemine.c, main/menu.c: fix compiler
651 2003-04-11 Bradley Bell <btb@icculus.org>
653 * libmve/mveplay.c: use _sleep instead of sleep on win32
655 * Makefile.am, README, README.utils, arch/sdl/digi.c,
656 arch/sdl/joy.c, arch/win32/Makefile.am, include/byteswap.h,
657 include/cfile.h, include/error.h, libmve/Makefile.am,
658 libmve/decoders.h, main/Makefile.am, main/endlevel.c,
659 main/endlevel.h, main/playsave.c, misc/fileutil.c:
660 utilities/Makefile.am: comments/formatting/dist problems
662 * configure.ac: use different defines for os x
664 2003-04-07 Bradley Bell <btb@icculus.org>
666 * include/error.h, misc/error.c: put some old stuff back in,
667 eliminate duplicate error messages
669 * main/text.c: don't die on text not found
672 * main/inferno.c: print some useful info if hog not found, allow
673 -help to work if no text available
675 2003-04-07 Steffen Pohle <stpohle@gmx.net>
677 * arch/linux/Makefile.am: revert to previous version, so linux
680 2003-04-03 Bradley Bell <btb@icculus.org>
682 * main/endlevel.c: fixed exit model scheme yet again
684 2003-04-02 Bradley Bell <btb@icculus.org>
686 * misc/error.c: call Int3 on Assert
688 * main/cntrlcen.c, main/cntrlcen.h, main/gamesave.c: modified
691 * main/wall.c: don't die when trying to toggle nonexistent
692 segment... vertigo level 10 is buggy!
694 * main/gamemine.c: comments/formatting
696 2003-03-31 Micah J. Lieske <MicahJon@compuserve.com>
698 * arch/dos/digimm.c, arch/sdl/digi.c, arch/win32/digi.c,
699 main/inferno.c: Allow use of 22K sound samples
701 2003-03-29 Bradley Bell <btb@icculus.org>
703 * arch/ogl/gr.c: default to bitmapped reticle
705 * main/bm.c, main/endlevel.c, main/piggy.c, main/piggy.h,
706 main/polyobj.c: rewrote endlevel stuff to reread exit model info
709 * arch/sdl/joy.c: fixed text seen for hats in control config
712 2003-03-28 Bradley Bell <btb@icculus.org>
714 * main/bm.c: heh, model nums in vertigo are hardcoded,
715 N_D2_POLYGON_MODELS can't change
717 * configure.ac, include/d1x.xpm, include/descent.xpm,
718 arch/ogl/sdlgl.c, arch/sdl/gr.c: enabled setting icon with
721 2003-03-27 Bradley Bell <btb@icculus.org>
723 * main/text.h: fixed text references for hat directions
725 * arch/ogl/Makefile.am: oops, can't get rid of main INCLUDE yet...
727 2003-03-26 Bradley Bell <btb@icculus.org>
729 * main/playsave.c: make d2x keys backward compatible
731 2003-03-26 Micah J. Lieske <MicahJon@compuserve.com>
733 * arch/sdl/event.c, arch/sdl/joy.c: added hat support for sdl
736 2003-03-26 Bradley Bell <btb@icculus.org>
738 * main/piggy.c: fix crash when d1 data not present
740 * main/gamecntl.c, main/kconfig.c, main/playsave.c: fix d2x keys,
741 read/write from plr file
743 * main/ai.h, main/collide.c, main/escort.c, main/escort.h,
744 main/fuelcen.c, main/gamecntl.c, main/playsave.c, main/powerup.c:
745 added escort.h header
747 2003-03-25 Bradley Bell <btb@icculus.org>
749 * main/bm.c, main/piggy.c, main/piggy.h, main/gameseq.c: added
750 D1_PIGFILE ("descent.pig") macro
752 * main/bm.c, main/piggy.c, main/piggy.h: ability to load exit
753 models from d1 pig file
755 * main/bm.c, main/bm.h, main/endlevel.c, main/piggy.c,
756 main/piggy.h: ability to load exit model bitmaps (or any bitmap,
757 really) from d1 pig file
759 2003-03-23 Bradley Bell <btb@icculus.org>
761 * main/bm.c: stop extra robots from overwriting exit models
763 * include/ogl_init.h: increased OGL_TEXTURE_LIST_SIZE so the
764 texture list doesn't get full
766 * main/bm.c: fix mem leak when reading extra robots
768 2003-03-21 Bradley Bell <btb@icculus.org>
770 * main/menu.c: Added option to set movie resolution (mostly works)
772 2003-03-21 Martin Schaffner <maschaffner@gmx.ch>
774 * main/gameseq.c, main/piggy.c, main/piggy.h: move bitmap
775 replacement functions to piggy.c
777 * main/gameseq.c: attempt to support mac d1 descent.pig
779 * main/bm.c: fix mem leak
781 * main/gameseq.c: fix bug: when opening d1 level 1 with oem data
782 files, both d1 and d2 oem briefing where showed
784 * main/inferno.c, main/movie.c: Change the default movie
785 resolution to "high", implement the option -lowresmovies
787 2003-03-20 Bradley Bell <btb@icculus.org>
789 * arch/sdl/rbaudio.c, main/songs.c: cd detection works now
791 * main/piggy.c: comments
793 2003-03-20 Martin Schaffner <maschaffner@gmx.ch>
795 * main/gameseq.c: delete duplicate function
797 * 2d/rle.c: fix color swapping on big endian of big rle bitmaps
799 2003-03-19 Bradley Bell <btb@icculus.org>
801 * arch/sdl/rbaudio.c, include/rbaudio.h: starting d2 cd detection
802 (cddb discid) support
804 * arch/sdl/digi.c, main/kludge.c: implemented
805 digi_link_sound_to_object3 for looping sounds, other looping stuff
807 * arch/sdl/gr.c: removing dependencies on stuff in main/
809 * arch/linux/Makefile.am, arch/linux/init.c,
810 arch/linux/linuxnet.c, arch/linux/include/ukali.h,
811 arch/ogl/Makefile.am, main/inferno.c: moved joy_init back to main,
812 other header cleanups
814 * arch/win32/ipx_win.c, configure.ac: ipx on win32 fixed!
816 2003-03-19 Martin Schaffner <maschaffner@gmx.ch>
818 * 2d/rle.c, include/gr.h, include/rle.h, main/bm.c, main/bm.h,
819 main/gamemine.c, main/gamemine.h, main/gameseq.c, main/piggy.c,
820 main/piggy.h, main/wall.c, main/wall.h: if descent.pig available,
821 load d1 textures for d1 levels
823 2003-03-19 Bradley Bell <btb@icculus.org>
825 * 2d/font.c, 2d/palette.c, 3d/interp.c, 3d/setup.c,
826 arch/sdl/rbaudio.c, include/texmap.h, libmve/decoder16.c,
827 libmve/decoder8.c, libmve/decoders.h, libmve/mveplay.c,
828 texmap/ntmap.c, texmap/texmapl.h: header/extern declaration
831 * README: added some OS X info
833 2003-03-17 Bradley Bell <btb@icculus.org>
835 * main/newdemo.c: simplify DEMO_FILENAME macro
837 * main/console.c, main/game.c: enable experimental console support
839 * main/gamerend.c: fixed location of fps meter in multi
841 2003-03-16 Bradley Bell <btb@icculus.org>
843 * main/menu.c, main/newdemo.c, main/newdemo.h, main/newmenu.c:
844 also look in shared data dir for demos
846 * main/newdemo.c, main/newdemo.h: comments/formatting
848 2003-03-15 Christopher Thielen <chris@luethy.net>
850 * main/kludge.c: set CDROM_dir back to "." - tricks game into
851 thinking d2 cd is always present
853 2003-03-15 Bradley Bell <btb@icculus.org>
855 * 2d/font.c, main/credits.c, main/scores.c: fixed opengl credits,
858 * arch/sdl/rbaudio.c: formatting, enabled volume control under
861 * arch/ogl/gr.c: fixed dark font bug by calling gr_set_mode from
862 gr_init. don't really know why this works, though
864 2003-03-14 Bradley Bell <btb@icculus.org>
866 * main/gameseq.c: fix Bitmap_replacement_data mem leakage
868 * unused/bios/rbaudio.h: removed duplicate file
870 2003-03-14 Christopher Thielen <chris@luethy.net>
872 * arch/sdl/rbaudio.c: stop cd audio when exiting
874 2003-03-14 Micah J. Lieske <MicahJon@compuserve.com>
876 * main/gamecntl.c: add comments to the "only matt knows" cheats
878 2003-03-14 Martin Schaffner <maschaffner@gmx.ch>
880 * main/gamemine.c: formatting, better texture conversion for d1
883 2003-03-14 Bradley Bell <btb@icculus.org>
885 * main/piggy.c: must swap all mac version pigfiles
887 * main/ai.c, main/ai.h, main/bm.h, main/crypt.c, main/joydefs.h,
888 main/multi.c: formatting, minor cleanups
890 * 2d/rle.c: need to swap line_size on bigendian machines
892 * main/mission.c, main/mission.h: detect mac full version hogfile
894 2003-03-13 Bradley Bell <btb@icculus.org>
896 * arch/sdl/joydefs.c, main/kconfig.c, main/kconfig.h, main/menu.c:
897 added joy/mouse sensitivity slider, increased range to 16, and
900 * main/Makefile.am, main/joydefs.c, main/old/joydefs.c: moved old
903 * arch/linux/Makefile.am: removed extra backslash
905 * TODO, installation.txt: updated some documentation
907 * main/gamecntl.c, main/menu.c, main/menu.h: added "d2x options"
908 menu, with maxfps option
910 2003-03-12 Bradley Bell <btb@icculus.org>
912 * main/game.c, main/game.h, main/inferno.c: added -maxfps option
914 * arch/linux/alsadigi.c, arch/linux/findfile.c,
915 arch/linux/hmiplay.c, arch/linux/init.c, arch/linux/ipx_bsd.c,
916 arch/linux/ipx_kali.c, arch/linux/ipx_lin.c, arch/linux/ipx_udp.c,
917 arch/linux/joydefs.c, arch/linux/ukali.c, arch/linux/include,
918 arch/linux/include/ipx_bsd.h, arch/linux/include/ipx_drv.h,
919 arch/linux/include/ipx_hlpr.h, arch/linux/include/ipx_kali.h,
920 arch/linux/include/ipx_ld.h, arch/linux/include/ipx_lin.h,
921 arch/linux/include/ipx_udp.h, arch/linux/include/joystick.h,
922 arch/linux/include/music.h, arch/linux/include/serial.h,
923 arch/linux/include/ukali.h: formatting
925 2003-03-11 Chris Arena <ccarena@cox.net>
927 * main/menu.c: fixed brightness slider
929 2003-03-01 Bradley Bell <btb@icculus.org>
931 * main/piggy.c, main/titles.c: d1 briefing text fixed, spinning
932 robots and animated bitmaps work, but colors are messed up
934 2003-02-28 Bradley Bell <btb@icculus.org>
936 * main/player.h: whitespace
938 * main/automap.c, main/cntrlcen.c, main/collide.c,
939 main/gamerend.c: use Builtin_mission_num instead of 0 (if
940 descent.hog is present, d1 becomes mission 0)
942 * configure.ac, arch/win32/Makefile.am, arch/win32/ipx_drv.h,
943 arch/win32/ipx_win.c, arch/win32/mingw_init.c,
944 arch/win32/winnet.c: MinGW compiles with network enabled again,
945 but still doesn't work
949 2003-02-28 Bradley Bell <btb@icculus.org>
951 * 2d/pcx.c, arch/ogl/gr.c, libmve/mveplay.c, main/gameseq.c,
952 main/inferno.c, main/menu.c, main/movie.c, main/newmenu.c: Fixed
955 2003-02-27 Bradley Bell <btb@icculus.org>
957 * main/Makefile.am, main/gamesave.c, main/hoard.c, main/hoard.h,
958 main/inferno.c, main/menu.c, main/mission.c, main/mission.h,
959 main/network.c, main/network.h: noted that hoard.ham is only needed
960 for multiplayer HOARD games, and should not be equated with
961 "vertigo". put HoardEquipped() back in network.c.
963 * arch/ggi/key.c, arch/sdl/key.c, arch/svgalib/key.c,
964 include/d_delay.h, main/automap.c, main/game.c, main/kconfig.c,
965 main/multi.c, main/newdemo.c, misc/Makefile.am, misc/d_delay.c:
966 use timer_delay instead of d_delay
968 2003-02-27 Martin Schaffner <maschaffner@gmx.ch>
970 * main/render.c: added replacement qsort for solaris
972 2003-02-26 Bradley Bell <btb@icculus.org>
974 * main/gamemine.c: texture conversion for d1 shareware
976 2003-02-26 Martin Schaffner <maschaffner@gmx.ch>
978 * main/gamemine.c: better texture conversion for d1 levels
980 2003-02-26 Micah J. Lieske <MicahJon@compuserve.com>
982 * main/kconfig.c: fix joystick support under MinGW
984 2003-02-26 Bradley Bell <btb@icculus.org>
986 * main/playsave.c: fix swapping glitch
988 * configure.ac, readme.txt: clean stuff up, getting ready for
991 * main/titles.c: begin support for rendering spinning robots in
994 * main/mission.c, main/mission.h: load d1 oem mission, d1 v1.0
997 * main/gamemine.c: load d1 shareware levels!
999 2003-02-25 Bradley Bell <btb@icculus.org>
1003 * autogen.sh: add warning about old auto* versions, use
1006 2003-02-24 Bradley Bell <btb@icculus.org>
1008 * main/gameseq.c, main/movies.c, main/titles.c: Descent I
1009 briefings mostly working
1010 * main/movie.c, main/titles.c: fixed some more briefing glitches
1012 2003-02-23 Bradley Bell <btb@icculus.org>
1014 * main/movie.c: fixed crash when using shareware data files
1016 * arch/sdl/digi.c: fix crash on non-existent sounds
1017 (i.e. shareware data)
1019 2003-02-22 Bradley Bell <btb@icculus.org>
1021 * main/titles.c: fixed fullscreen toggle in briefings
1023 2003-02-21 Bradley Bell <btb@icculus.org>
1025 * configure.ac: check for mingw when enabling nasm
1026 * main/playsave.c: enable loading player files of either byte
1029 2003-02-20 Bradley Bell <btb@icculus.org>
1031 * main/bm.c, main/bm.h, main/endlevel.c: fixed up endlevel stuff
1032 * arch/sdl/digi.c, main/kludge.c: oops, meant to say: fixed bug
1033 #343, not "rest of solution to bug #344"
1034 * arch/sdl/timer.c, include/timer.h: revert to more accurate
1036 * main/kludge.c: partial solution to bug #344
1037 * Makefile.am, tools/cvs2cl/cvs2cl.pl: get rid of cvs2cl.pl
1038 * compilerdefs.txt: added linux/mips info
1039 * ChangeLog: clean up changelog
1041 2003-02-19 Bradley Bell <btb@icculus.org>
1043 * libmve/mveplay.c: os x needs nanosleep prototype.
1045 2003-02-18 Bradley Bell <btb@icculus.org>
1047 * .cvsignore, libmve/.cvsignore: added files to .cvsignore
1048 * include/libmve.h, libmve/mveplay.c, main/movie.c: added function
1049 to disable/enable audio
1050 * libmve/: mve_main.c, mveplay.c: bigendian fixes
1051 * main/: movie.h, titles.c: make sure movie's palette is set before
1052 writing briefing text. Fixes bug #359
1053 * libmve/mveplay.c: make MVE_rmStepMovie play a full frame instead
1055 * misc/: args.c, byteswap.c, d_delay.c, d_io.c, dos_disk.h,
1056 error.c, hash.c, parsarg.c, parsarg.h, strio.c, strutil.c:
1058 * maths/: fix.asm, rand.c, tables.c, vecmat.c, vecmata.asm:
1060 * texmap/: ntmap.c, scanline.c, scanline.h, texmapl.h,
1061 tmap_flt.asm, tmap_inc.asm, tmap_lin.asm, tmap_ll.asm,
1062 tmap_per.asm, tmapfade.asm, tmapflat.c, tmappent.S, tmapppro.S:
1064 * include/libmve.h: blah
1066 2003-02-18 Martin Schaffner <martin.schaffner@epfl.ch>
1068 * main/render.c: 2nd attempt to fix solaris qsort bug
1070 2003-02-18 Bradley Bell <btb@icculus.org>
1072 * configure.ac, include/pstypes.h: put alignment detection in
1075 2003-02-17 Bradley Bell <btb@icculus.org>
1077 * Makefile.am, README.utils, configure.ac, include/libmve.h,
1078 include/mve_audio.h, include/mvelib.h, libmve/Makefile.am,
1079 libmve/decoder16.c, libmve/decoder8.c, libmve/mve_audio.c,
1080 libmve/mve_audio.h, libmve/mve_main.c, libmve/mvelib.c,
1081 libmve/mvelib.h, libmve/mveplay.c, main/Makefile.am,
1082 main/decoder16.c, main/decoder8.c, main/movie.c, main/mve_audio.c,
1083 main/mve_main.c, main/mvelib.c, main/mveplay.c, main/mveplay.h:
1084 moved mve stuff to separate subdir
1085 * include/mvelib.h, main/movie.c, main/mve_main.c, main/mvelib.c,
1086 main/mveplay.c, main/mveplay.h, main/titles.c: many improvements to
1087 mve code. Fixes (at least) bugs #41, #348, and #350.
1089 2003-02-14 Bradley Bell <btb@icculus.org>
1091 * main/Makefile.am: no more Makefile.mveplay. again
1092 * main/mveplay.c: typo
1094 2003-02-13 Bradley Bell <btb@icculus.org>
1096 * utilities/mvlextract.c: uint -> unsigned int
1097 * main/: mve_main.c, mvelib.c, mveplay.c: add fullscreen mode to
1098 standalone mveplayer, win32 support
1099 * main/movie.c: random bugfixes, win32 support
1100 * arch/sdl/Makefile.am: formatting
1101 * configure.ac: disable networking on mac/win for now
1102 * main/newmenu.c: comments
1104 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
1106 * 3d/interp.c, include/interp.h, main/polyobj.c: get rid of some
1107 redundant swap functions.
1109 2003-02-13 Bradley Bell <btb@icculus.org>
1111 * ChangeLog: update changelog
1113 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
1115 * 3d/interp.c, include/interp.h, main/polyobj.c: fix remaining
1116 polymodel alignment issues.
1118 2003-02-13 Bradley Bell <btb@icculus.org>
1120 * utilities/: hogcreate.c, hogextract.c, mvlcreate.c, mvlextract.c:
1121 fix various little bugs
1122 * main/mveplay.c, utilities/hogextract.c, utilities/mvlextract.c,
1123 utilities/tex2txb.c, utilities/txb2tex.c: eliminate warning
1124 * main/: Makefile.am, Makefile.mveplay: build mveplayer from
1126 * README.utils: new file
1127 * main/: mve_main.c, mveplay.c: more movie fixes
1128 * README: updated README
1129 * 2d/Makefile.am, main/Makefile.am: some OS X and dist fixes
1131 2003-02-12 Bradley Bell <btb@icculus.org>
1133 * utilities/mvlextract.c: bigendian mvl support
1134 * main/mveplay.c: formatting, stuff
1135 * main/: Makefile.am, Makefile.mveplay: lotsa movie cleanups, added
1136 truecolor mve support, standalone mveplayer
1137 * include/mve_audio.h, include/mvelib.h, main/decoder16.c,
1138 main/decoder8.c, main/movie.c, main/mve_main.c, main/mvelib.c,
1139 main/mveplay.c: lotsa movie cleanups, added truecolor mve support,
1140 standalone mveplayer
1142 2003-01-22 Bradley Bell <btb@icculus.org>
1144 * include/: interp.h, interp.h: restore prototype for
1145 swap_polygon_model_data
1147 2003-01-21 Bradley Bell <btb@icculus.org>
1149 * main/piggy.c: use memcpy to avoid alignment problem
1150 * compilerdefs.txt: updated some defs, added sunos/sparc
1152 2003-01-15 Bradley Bell <btb@icculus.org>
1154 * main/render.c, arch/ogl/ogl.c: use __sun__ for sunos
1155 * main/gamemine.c: attempting to support d1 shareware
1156 * compilerdefs.txt: update defs
1158 2003-01-15 David Costanzo <david_costanzo@yahoo.com>
1160 * main/mveplay.c: fix several bugs, comments, formatting.
1162 2003-01-15 Bradley Bell <btb@icculus.org>
1164 * arch/ogl/sdlgl.c, arch/sdl/digi.c, arch/sdl/event.c,
1165 arch/sdl/gr.c, arch/sdl/init.c, arch/sdl/joy.c, arch/sdl/key.c,
1166 arch/sdl/mouse.c, arch/sdl/rbaudio.c, arch/sdl/timer.c,
1167 include/error.h, main/gamecntl.c, main/inferno.c: changed path for
1169 * arch/: ogl/glx.c, ogl/gr.c, ogl/ogl.c, ogl/wgl.c, sdl/joydefs.c:
1170 formatting, comments
1172 2003-01-11 Bradley Bell <btb@icculus.org>
1174 * main/: mission.c, mission.h: attempt to support d1 for mac
1176 * arch/sdl/joy.c, main/mvelib.c, main/titles.c: gcc 3.2 warnings
1177 * main/object.h: foo
1179 2003-01-09 Bradley Bell <btb@icculus.org>
1181 * main/movie.c: use ifdef around gr_toggle_fullscreen
1183 2003-01-07 Bradley Bell <btb@icculus.org>
1185 * Makefile.am, descent.msn, installation.txt, main/mission.c,
1186 main/mission.h: don't need .msn file for descent.hog anymore
1189 2003-01-06 Bradley Bell <btb@icculus.org>
1191 * main/mission.h, main/mission.c: comments
1192 * README, TODO, cvshowto.txt, installation.txt, debian/copyright:
1195 2003-01-03 Bradley Bell <btb@icculus.org>
1197 * utilities/: txb2txt.c, txt2txb.c: remove old files
1198 * 3d/interp.c, include/byteswap.h, main/gamemine.c: formatting
1199 * main/polyobj.c: attempt to make read_model_file
1201 * main/menu.c: move vertigo text
1203 2003-01-02 Bradley Bell <btb@icculus.org>
1205 * 3d/interp.c, include/interp.h, main/morph.c, main/polyobj.c,
1206 main/polyobj.h: cleanup alignment changes
1207 * NEWS, 3d/interp.c, include/3d.h, include/interp.h,
1208 include/pstypes.h, main/Makefile.am, main/bm.c, main/collide.c,
1209 main/object.h: fix alignment issues on sparc
1210 * cvshowto.txt: update cvs info
1212 * 2d/rle.c: make rle_swap handle RLE_BIG
1214 2003-01-01 Martin Schaffner <maschaffner@gmx.ch>
1216 * main/render.c: workaround solaris qsort bug
1218 2003-01-01 Steffen Pohle <stpohle@gmx.net>
1220 * arch/linux/linuxnet.c, arch/linux/ukali.c,
1221 arch/linux/include/ukali.h, main/inferno.c: enabled kali
1222 * arch/linux/Makefile.am: enabled linux joystick, kali
1223 * configure.ac, arch/linux/joystick.c, arch/sdl/Makefile.am,
1224 arch/sdl/event.c: enabled linux joystick
1226 2002-12-31 Bradley Bell <btb@icculus.org>
1228 * main/gamemine.c: simplified warning msg
1229 * NEWS, TODO, main/multi.c, main/netmisc.c: comments/whitespace
1230 * main/render.h: fix compiler warning
1232 2002-12-31 Martin Schaffner <maschaffner@gmx.ch>
1234 * 2d/rle.c, main/inferno.c, main/piggy.c: fixed rle_swap leaks.
1236 2002-12-24 Bradley Bell <btb@icculus.org>
1238 * main/mission.c: fixes an infinite loop which was caused by d2x
1239 thinking d2demo was a descent 1 mission
1241 2002-12-24 Martin Schaffner <maschaffner@gmx.ch>
1243 * arch/ogl/ogl.c, main/render.c: fix compiler warnings.
1245 2002-12-24 Bradley Bell <btb@icculus.org>
1247 * main/render.c: comments
1249 2002-10-30 Bradley Bell <btb@icculus.org>
1251 * main/inferno.c: add help for -hogdir option
1252 * main/inferno.c: added -hogdir option
1254 2002-10-28 Bradley Bell <btb@icculus.org>
1256 * main/: inferno.c, menu.c: enabled Vertigo displays
1257 * include/3d.h: typo
1259 2002-10-28 Martin Schaffner <maschaffner@gmx.ch> and Bradley Bell <btb@icculus.org>
1261 * 3d/interp.c, include/3d.h, include/byteswap.h, main/bm.c,
1262 main/netmisc.c, main/network.c: simplify and eliminate redundant
1265 2002-10-28 Martin Schaffner <maschaffner@gmx.ch>
1267 * maths/fixc.c: fix infinite loop in quad_sqrt.
1268 * 3d/points.c, include/maths.h, include/pstypes.h, maths/fixc.c,
1269 maths/vecmat.c: sparc/sunos support: rename quad to quadint.
1271 2002-10-12 Bradley Bell <btb@icculus.org>
1273 * 2d/2dsline.c: handle BM_OGL in gr_scanline()
1275 2002-10-11 Bradley Bell <btb@icculus.org>
1277 * main/hud.c: make hud_message work correctly
1278 * 2d/palette.c, arch/sdl/gr.c, include/palette.h, main/inferno.c:
1280 * main/network.c: formatting, small fixes
1282 2002-10-10 Bradley Bell <btb@icculus.org>
1284 * main/netmisc.h: no swap_object for little-endian
1285 * main/: netmisc.h, network.c: use macros to simplify network
1287 * main/piggy.c: disable autodetect of mac pig (use --enable-macdata
1289 * main/inferno.c: enable loading screen for mac shareware with
1291 * main/netmisc.c: whitespace
1292 * 2d/bitmap.c, main/inferno.c, main/mission.c, main/playsave.c:
1294 * main/hud.c: whitespace
1295 * configure.ac: remove shareware build, add macdata build
1296 * main/songs.c: whitespace
1297 * 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/gpixel.c, 2d/line.c,
1298 2d/pixel.c, 2d/poly.c, 2d/rect.c, 2d/tmerge.c, main/gamerend.c:
1300 * 2d/: Makefile.am, tmerge_a.asm: enable TRANSPARENCY_COLOR for
1303 2002-10-04 Martin Schaffner <maschaffner@gmx.ch>
1305 * cfile/cfile.c, include/iff.h, main/gamepal.c, main/titles.c:
1306 comments, formatting, etc.
1307 * iff/iff.c: fix bigendian iff loading.
1309 2002-10-03 Bradley Bell <btb@icculus.org>
1311 * utilities/txb2tex.c: typo
1312 * 3d/clipper.c, main/bm.c, main/game.c, main/gamecntl.c,
1313 main/newmenu.c, main/switch.c, main/terrain.c, main/text.c:
1315 * arch/sdl/mouse.c: whitespace
1317 2002-09-19 Bradley Bell <btb@icculus.org>
1319 * main/kconfig.c: fix a oops, add old logs
1320 * main/kconfig.c: support for >3 mouse buttons
1322 2002-09-18 Bradley Bell <btb@icculus.org>
1324 * include/gr.h: fix palette swap define
1326 2002-09-14 Bradley Bell <btb@icculus.org>
1328 * main/titles.c: load hires briefing screen if lores doesn't exist
1329 (i.e. vertigo) and MenuHires=0
1331 2002-09-14 Werner Augustin <descent-source@mailinglist.gnuher.de>
1333 * main/: multi.h, network.h: pack some structures for ipx
1336 2002-09-14 Bradley Bell <btb@icculus.org>
1338 * cfile/cfile.c, main/endlevel.c, main/gamesave.c: revert cfgets()
1339 and load_endlevel_data() to expect newline-terminated strings, fix
1340 load_game_data to read null-terminated string for
1343 2002-09-07 Bradley Bell <btb@icculus.org>
1345 * main/newmenu.c: added error message
1346 * main/menu.h: enable -nohires with mac shareware
1347 * 2d/palette.c, include/gr.h: enable 0/255 palette swap
1348 * 2d/font.c: enable 0/255 palette swap for fonts
1349 * 2d/bitblt.c: add TRANSPARENCY_COLOR to assembly code, nother OGL
1351 * 2d/2dsline.c: fix ogl blooper
1353 2002-09-05 Bradley Bell <btb@icculus.org>
1355 * 2d/rle.c, 2d/scalec.c, include/rle.h: better just do it the old
1357 * include/strutil.h: need string.h for strcasecmp
1358 * include/rle.h: okay, maybe it needs to be this way
1359 * include/: 3d.h, gr.h: more stuff from d2src, mostly formatting
1360 * 2d/scalec.c: more stuff from d2src
1361 * 2d/rle.c: more stuff from d2src, formatting
1362 * 2d/font.c: useless cruft
1363 * 2d/: 2dsline.c, bitmap.c, bitmap.h: more stuff from d2src
1364 * 2d/bitblt.c, include/grdef.h: moved gr_linear_movsd assembly from
1367 2002-09-04 Bradley Bell <btb@icculus.org>
1369 * include/grdef.h: fix compiler warnings
1370 * 2d/bitblt.c: fix compiler warnings, #ifdef out dos-only code
1371 * include/grdef.h: gr_linear_movsd isn't static for NO_ASM,
1373 * main/game.c: we want the mac ibitblt for everything but dos and
1375 * main/texmerge.c: these routines are in tmerge.c
1376 * main/credits.c: enable credits for mac and oem data
1377 * main/bm.c: use either exit.ham or exit.pofs
1378 * include/ibitblt.h: enable some more code from d2src
1379 * include/gr.h: enable mac ubitblt_double
1380 * 2d/rle.c: added gr_rle_expand_scanline_generic_masked from d2src
1381 * include/grdef.h: moved some inline asm from linear.h
1382 * 2d/ibitblt.c: brought in line with original d2 version
1383 * 2d/bitblt.c: reverted to original d2 version of this file, then
1384 added d1x enhancements
1385 * 2d/2dsline.c: formatting, use __MSDOS__ instead of __DJGPP__
1386 * 2d/linear.h: moved these back to their original locations
1388 * main/mveplay.c: close some memory holes, speed up palette loading
1389 * main/movie.c: added fullscreen toggle while playing movies
1390 * main/inferno.c: comment out -superhires help text (always on)
1391 * include/timer.h: added approx_fsec_to_usec macro
1392 * arch/sdl/joy.c: fix compiler warning
1394 2002-09-01 Bradley Bell <btb@icculus.org>
1396 * main/network.c: oops
1397 * main/: movie.c, mveplay.c, mveplay.h: more movie improvements
1398 * arch/sdl/timer.c, include/timer.h: added timer_delay, faster
1399 timer_get_fixed_seconds
1402 2002-08-31 Bradley Bell <btb@icculus.org>
1404 * TODO, main/inferno.c, main/movie.c, main/mveplay.c: movie
1406 * main/multi.h: network endian stuff
1407 * 2d/font.c, include/gr.h: fast file i/o for font headers
1408 * arch/win32/arch_ip.cpp: unused file
1409 * main/: netmisc.c, netmisc.h, network.c, network.h: formatting,
1410 bigendian networking fixes
1411 * main/menu.c: make net menu more accurate, also make superhires
1413 * include/pstypes.h: better to have __pack__ all the time, I think.
1414 needed for networking, e.g.
1415 * arch/win32/: ipx_drv.h, ipx_win.c, winnet.c: win32 networking
1417 * arch/win32/Makefile.am: unused file
1420 2002-08-30 Bradley Bell <btb@icculus.org>
1422 * arch/win32/ipx_drv.h: re-added arch/win32/ipx_drv.h
1423 * main/: newmenu.h, titles.c: formatting
1424 * NEWS, arch/linux/Makefile.am, arch/linux/include/ukali.h,
1425 main/multi.h: networking works, finally
1426 * TODO: added TODO file
1427 * arch/linux/arch_ip.cpp: unused fine
1428 * README: network sorta working
1429 * main/: Makefile.am, multi.c, network.c, network.h: more
1431 * main/menu.c: load builtin mission correctly
1432 * main/inferno.c: documentation
1433 * main/: hoard.c, hoard.h, gamesave.c, mission.c: move hoard stuff
1435 * main/Makefile.mveplay: don't need no more
1437 2002-08-29 Bradley Bell <btb@icculus.org>
1439 * main/: ip_base.cpp, ip_base.h, ip_basec.h, ipclienc.c,
1440 ipclient.cpp, ipclient.h, ipserver.cpp, ipx_drv.c, multipow.c,
1441 multipow.h, netlist.c, netpkt.c, netpkt.h: deleting unused d1x
1443 * include/ipx_drv.h: more network fixing
1444 * arch/linux/include/ipx_drv.h: more network fixing
1445 * include/ipx.h: formatting
1446 * arch/linux/ipx_kali.c, include/ipx.h: fixed networking fuck-up?
1447 * NEWS, arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
1448 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, main/Makefile.am,
1449 main/inferno.c: fixed networking fuck-up?
1450 * Makefile.am: moved mingw info to README
1451 * README, mingw32.txt: moved mingw info to README
1453 2002-08-27 Bradley Bell <btb@icculus.org>
1455 * utilities/mvlextract.c: allow specifying file to extract
1456 * utilities/: tex2txb.c, txb2tex.c: use default extension to
1458 * utilities/hogextract.c: allow specifying file to extract
1459 * main/mission.c: Have to get mission_num _after_ promoting...
1460 * main/: gameseq.c, titles.c: beginning d1 briefing support
1461 * descent.msn: beginning d1 briefing support
1462 * main/: titles.c, titles.h: d1-style mission briefings
1463 * main/piggy.h: whitespace
1464 * main/movie.c: beginning robot movie support, fall back on lo/hi
1465 res if hi/lo not available
1466 * main/mission.c: added Builtin_mission_num for builtin mission,
1467 D1Hogdir, d1-style mission briefings
1468 * main/: gameseq.c, mission.h: added Builtin_mission_num for
1470 * cfile/cfile.c, include/cfile.h: add capability for 3rd hogfile
1471 (for d1 missions that need d1 data)
1472 * 2d/ibitblt.c: whitespace
1474 2002-08-26 Bradley Bell <btb@icculus.org>
1476 * utilities/mvlcreate.c: oops
1477 * utilities/: Makefile.am, mvlcreate.c, mvlextract.c: added mvl
1479 * utilities/hogextract.c: added [v]iew option
1480 * utilities/: tex2txb.c, txb2tex.c: changed txt to tex
1481 * main/titles.c: fix writable string, disable DumbAdjust thing
1482 * main/polyobj.h: whitespace
1483 * main/newmenu.c: added pcx_get_dimensions(), other stuff from
1485 * main/movie.c: read movies from AltHogDir, other fixes
1486 * main/: mission.c, mission.h: fix bug w/mission filename
1487 * main/gameseq.c: comments
1488 * main/digi.h: whitespace n stuff
1489 * include/mve_audio.h: added audio flag macros
1490 * 2d/pcx.c, include/pcx.h: added pcx_get_dimensions(), other stuff
1494 2002-08-23 Bradley Bell <btb@icculus.org>
1496 * main/: gameseq.c, inferno.c, mission.c, mission.h, titles.c: fix
1498 * Makefile.am: remove d2demo.mn2
1499 * cfile/cfile.c, include/cfile.h: add cfile_size function
1500 * d2demo.mn2, installation.txt, main/gameseq.h, main/mission.c:
1501 eliminate need for .mn2 files for oem and demo
1503 2002-08-22 Bradley Bell <btb@icculus.org>
1505 * main/bm.c: fix for vertigo
1506 * main/menu.h: make OEM menu pcx available
1507 * 2d/rle.c: merge with original d2 file
1508 * Makefile.am, configure.ac: let mission files get installed by
1511 2002-08-17 Bradley Bell <btb@icculus.org>
1513 * configure.ac: make FAST_FILE_IO the default on little-endian
1515 * NEWS, README, compilerdefs.txt, readme.txt: documentation
1516 * 2d/bitblt.c, 2d/rle.c, arch/ogl/ogl.c: implement BM_FLAG_RLE_BIG
1519 2002-08-15 Martin Schaffner <maschaffner@gmx.ch>
1521 * main/: game.c, menu.c, mission.c: promote builtin missions.
1523 2002-08-15 Bradley Bell <btb@icculus.org>
1525 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h, main/piggy.c:
1526 improved mac pig loading/reverted TRANSPARENCY_COLOR changes
1527 * utilities/.cvsignore: added cvsignore
1528 * 2d/palette.c, include/palette.h, main/gamesave.c: mac data file
1530 * main/piggy.c: mac data file loading
1531 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h: set
1532 transparency and swap 0/255 correctly for mac data files
1534 2002-08-13 Bradley Bell <btb@icculus.org>
1536 * Makefile.am, configure.ac, utilities/Makefile.am: moved utility
1537 to utilities to avoid conflict with c++ std lib <utility>
1538 * utilities/: Makefile.am, hogcreate.c, hogextract.c, txb2txt.c,
1539 txt2txb.c: moved utility to utilities to avoid conflict with c++
1541 * Makefile.am, configure.ac: add utilities
1543 2002-08-09 Bradley Bell <btb@icculus.org>
1545 * 2d/palette.c, 3d/interp.c, include/gr.h, main/render.c:
1548 2002-08-08 Bradley Bell <btb@icculus.org>
1550 * main/inferno.c: comments
1551 * main/: newmenu.c, songs.c: mac demo datafile support
1552 * installation.txt: update
1553 * main/gamesave.c: use lowercase for consistency
1554 * main/: bm.c, bm.h, endlevel.c, polyobj.c: enable loading of exit
1555 models for other than d2demo
1557 2002-08-07 Martin Schaffner <maschaffner@gmx.ch>
1559 * main/gamemine.c: formatting, better d1 texture conversion
1560 * Makefile.am, descent.mn2, descent.msn, main/mission.c,
1561 main/mission.h: recognize .msn mission files.
1563 2002-08-07 Bradley Bell <btb@icculus.org>
1565 * .cvsignore, 2d/.cvsignore, 3d/.cvsignore, arch/.cvsignore,
1566 arch/dos/.cvsignore, arch/ggi/.cvsignore, arch/linux/.cvsignore,
1567 arch/ogl/.cvsignore, arch/sdl/.cvsignore, arch/svgalib/.cvsignore,
1568 arch/win32/.cvsignore, cfile/.cvsignore, iff/.cvsignore,
1569 main/.cvsignore, main/editor/.cvsignore, maths/.cvsignore,
1570 mem/.cvsignore, misc/.cvsignore, texmap/.cvsignore: added
1573 2002-08-06 Bradley Bell <btb@icculus.org>
1575 * main/: automap.c, laser.c, songs.c, titles.c: shareware stuff
1576 * main/Makefile.am: formatting
1577 * 2d/font.c: make gr_remap_font just reload the whole thing
1578 * configure.ac: formatting
1579 * Makefile.am: added d2demo.mn2
1580 * d2demo.mn2: mission file for shareware
1581 * include/u_mem.h, main/ai.c, main/gamesave.c, main/inferno.c,
1582 main/laser.h, main/text.h, main/titles.c, main/weapon.c: whitespace
1583 * main/sounds.h: shareware stuff, whitespace
1584 * main/: polyobj.c, polyobj.h: more fast i/o macros
1585 * main/: menu.c, menu.h, mission.c, newmenu.c, piggy.c, piggy.h:
1587 * main/: endlevel.c, endlevel.h, gamemine.c, gameseq.c: merged
1588 endlevel stuff to non-shareware, allow movies/endlevel for
1590 * main/cntrlcen.c: typo
1591 * main/bm.h: use global Piggy_hamfile_version
1592 * main/bm.c: merged endlevel stuff to non-shareware, more fast i/o
1593 macros, use global Piggy_hamfile_version
1594 * main/Makefile.am: terrain and movie stuff always used now
1595 * 2d/pcx.c, include/pcx.h: make pcx header available to other
1597 * main/: gamemine.c, gamesave.c: load DMB levels
1598 * main/: bm.c, cntrlcen.c, cntrlcen.h, fuelcen.c, fuelcen.h,
1599 segment.c, segment.h, switch.c, switch.h: fast i/o macros
1601 2002-08-04 Martin Schaffner <maschaffner@gmx.ch>
1603 * main/gamemine.c, main/gamesave.c, mem/mem.c: d1 level stuff.
1605 2002-08-04 Bradley Bell <btb@icculus.org>
1607 * main/inferno.c: shareware stuff, formatting
1608 * arch/sdl/rbaudio.c: gracefully handle redbook non-availability
1609 * arch/sdl/gr.c: don't need to set mode in gr_init
1611 2002-08-02 Martin Schaffner <maschaffner@gmx.ch>
1613 * main/: gamemine.c, gamemine.h, gamesave.c, gamesave.h: more d1
1615 * Makefile.am, descent.mn2: added mission file for descent 1
1617 2002-08-02 Bradley Bell <btb@icculus.org>
1619 * arch/sdl/digi.c, arch/sdl/gr.c, include/error.h,
1620 include/oldsdl.h, main/gamecntl.c, main/inferno.c, main/laser.c,
1621 main/piggy.h, misc/error.c: junk
1622 * main/: endlevel.c, escort.c, gameseq.c, newmenu.c, render.c,
1623 render.h, scores.c, scores.h, terrain.c: shareware stuff
1624 * configure.ac, include/pstypes.h, main/bm.c, main/bm.h,
1625 main/effects.c, main/effects.h, main/piggy.c, main/piggy.h,
1626 main/powerup.c, main/powerup.h, main/robot.c, main/robot.h,
1627 main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
1628 main/weapon.c, main/weapon.h: fast i/o macros
1630 2002-08-01 Martin Schaffner <maschaffner@gmx.ch>
1632 * NEWS, cfile/cfile.c, main/console.c, main/gamemine.c,
1633 main/gamemine.h, main/gamesave.c: load d1 levels
1635 2002-07-30 Bradley Bell <btb@icculus.org>
1637 * configure.ac: oops
1638 * configure.ac, arch/ogl/gr.c, arch/ogl/ogl.c, include/ogl_init.h:
1640 * main/menu.c, main/titles.c, NEWS, 2d/font.c, include/gr.h,
1641 include/grdef.h, main/game.c, main/gamefont.c, main/gamefont.h,
1642 main/gamemine.c, main/inferno.c, main/movie.c, main/newmenu.c,
1643 main/piggy.c, main/titles.c: support shareware datafiles!
1644 * main/: bm.c, gamemine.c, piggy.c, piggy.h, weapon.c, gamemine.c,
1645 piggy.c: SHAREWARE fixes
1647 2002-07-29 Bradley Bell <btb@icculus.org>
1649 * NEWS, include/fileutil.h, main/bm.c, main/gameseq.c,
1650 main/mveplay.c, main/piggy.c, main/piggy.h, main/playsave.c,
1651 misc/fileutil.c: Portability - OS X support
1653 2002-07-27 Bradley Bell <btb@icculus.org>
1655 * main/: Makefile.am, fuelcen.c, fuelcen.h, game.c, game.h,
1656 gamemine.c, gamesave.c, gameseq.c, piggy.c, piggy.h, segment.c,
1657 segment.h: portability
1658 * cfile/cfile.c, include/cfile.h, main/cntrlcen.c, main/cntrlcen.h,
1659 main/gamesave.c, main/switch.c, main/switch.h, main/wall.c,
1660 main/wall.h: portabilization
1661 * 2d/font.c, include/gr.h: portability
1663 2002-07-26 Bradley Bell <btb@icculus.org>
1665 * 2d/font.c, 2d/pcx.c, include/gr.h, main/movie.c: portability
1666 * arch/linux/findfile.c, include/pstypes.h: os x fixes
1667 * main/player.c: foo
1668 * misc/fileutil.c, include/fileutil.h, misc/fileutil.c: oops
1669 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c,
1670 misc/fileutil.h: portable file i/o utils
1671 * main/: Makefile.mveplay, inferno.c, movie.c, newmenu.c: s not a
1672 writable string anymore... / formatting
1673 * main/Makefile.am, main/bm.c, main/bm.h, main/cntrlcen.c,
1674 main/cntrlcen.h, main/effects.c, main/effects.h, main/piggy.c,
1675 main/piggy.h, main/player.c, main/player.h, main/polyobj.c,
1676 main/polyobj.h, main/powerup.c, main/powerup.h, main/robot.c,
1677 main/robot.h, main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
1678 main/weapon.c, main/weapon.h, 3d/interp.c, include/cfile.h:
1679 portable-izing file loading routines
1681 2002-07-24 Bradley Bell <btb@icculus.org>
1683 * main/mveplay.c: correctly play files with 16bit uncompressed
1684 audio, mem checking, etc
1685 * main/: Makefile.mveplay, mvelib.c, mveplay.c: enable standalone
1688 2002-07-23 Bradley Bell <btb@icculus.org>
1690 * misc/Makefile.am: unused file
1691 * configure.ac, main/endlevel.c, main/endlevel.h, main/menu.c,
1692 main/sounds.h: remove experimental nmovie stuff
1693 * main/movie.c: add some debugging output
1695 2002-07-22 Bradley Bell <btb@icculus.org>
1697 * main/: console.c, state.c: simplified header
1698 * main/movie.c: enable mveplay audio
1699 * main/old/movie.c: moved to main/
1700 * include/mve_audio.h, include/mvelib.h, main/Makefile.am,
1701 main/inferno.c, main/kludge.c, main/movie.c, main/mve_audio.c,
1702 main/mvelib.c, main/mveplay.c: initial movie support
1703 * arch/linux/findfile.c, arch/ogl/gr.c, arch/ogl/ogl.c,
1704 arch/sdl/init.c, arch/sdl/joy.c, include/byteswap.h,
1705 include/ogl_init.h, include/pstypes.h, main/console.c,
1706 main/state.c, mem/mem.c: OS X stuff
1707 * configure.ac: OS X and movie stuff
1709 2002-07-19 Bradley Bell <btb@icculus.org>
1711 * compilerdefs.txt: OSX defs
1713 2002-07-18 Bradley Bell <btb@icculus.org>
1715 * main/inferno.c: use simpler rcs tags
1716 * autogen.sh: keep Changelog in cvs (and use --accum)
1717 * arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/rbaudio.c,
1718 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/rbaudio.c,
1719 include/rbaudio.h, main/Makefile.am, main/cdrom.h, main/gamecntl.c,
1720 main/songs.c: changed cdrom->rbaudio
1721 * include/rbaudio.h: moved to /include
1723 2002-07-17 Bradley Bell <btb@icculus.org>
1725 * 2d/d2sline.c, 2d/bitblt.c, 2d/bitmap.c, 2d/bitmap.h, 2d/box.c,
1726 2d/canvas.c, 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/font.c,
1727 2d/gpixel.c, 2d/ibitblt.c, 2d/line.c, 2d/linear.asm, 2d/linear.h,
1728 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c, 2d/rect.c,
1729 2d/rle.c, 2d/scale.c, 2d/scalea.asm, 2d/scalea.h, 2d/scalec.c,
1730 2d/tmerge.c, 2d/tmerge_a.asm, 3d/clipper.c, 3d/clipper.h,
1731 3d/draw.c, 3d/globvars.c, 3d/globvars.h, 3d/instance.c,
1732 3d/interp.asm, 3d/interp.c, 3d/matrix.c, 3d/points.c, 3d/rod.c,
1733 3d/setup.c: use simpler rcs tags
1738 2002-07-17 Bradley Bell <btb@icculus.org>
1740 * tools/cvs2cl/cvs2cl.pl: upgrade cvs2cl
1741 * d2x-gl.sh, d2x-ogl.sh: changed d2x-ogl to d2x-gl
1742 * debian/rules: don't need readme's
1743 * debian/rules: move d1x license to COPYING, license clarifications
1744 * COPYING, license.txt, debian/copyright, Makefile.am: move d1x
1745 license to COPYING, license clarifications
1746 * debian/rules: fix debian docs
1747 * debian/rules: fix debian manpages
1748 * debian/d2x-sdl.menu: fix debian menu
1749 * debian/rules: link to undocumented man page for debs
1750 * Makefile.am, configure.ac, debian/control, debian/copyright,
1751 debian/d2x-gl.files, debian/d2x-gl.menu, debian/d2x-sdl.files,
1752 debian/d2x-sdl.menu, debian/d2x.files, debian/d2x.menu,
1753 debian/rules, rpm/d2x.spec.in: change d2x-ogl to d2x-gl, other
1756 2002-07-16 Bradley Bell <btb@icculus.org>
1758 * debian/: rules, changelog.in: deb stuff
1759 * configure.ac: cleaner nasm detection
1760 * debian/: changelog.in, control, rules: deb stuff
1761 * README, installation.txt: typos, stuff
1762 * configure.ac: better #defines
1763 * configure.ac: whitespace
1764 * configure.ac: better documentation
1765 * configure.ac, arch/sdl/event.c, arch/sdl/init.c: SDL_AUDIO and
1766 SDL_JOYSTICK not needed
1767 * configure.ac, main/inferno.c: __SDL__ ugly and not needed at all
1768 * configure.ac: need higher SDL for joystick
1769 * debian/: control, rules: deb stuff
1770 * arch/sdl/joy.c: old junk
1771 * Makefile.am, configure.ac: automake updates
1772 * main/: inferno.c, text.c: don't use althogdir on non-unix
1773 * configure.ac: more autoconf updates
1774 * misc/strutil.c: better strrev
1775 * main/inferno.c: need limits.h on mingw also
1776 * acconfig.h, configure.ac: Updated for autoconf 2.53 (no more
1779 2002-04-19 Bradley Bell <btb@icculus.org>
1781 * main/network.c: let hoard.ham be a cfile
1782 * main/text.c: better error message when hog not found
1785 2002-03-23 Bradley Bell <btb@icculus.org>
1787 * acconfig.h, configure.ac, arch/linux/Makefile.am,
1788 arch/sdl/Makefile.am: Use SDL joystick automatically
1789 * arch/sdl/joy.c, main/kconfig.c: SDL Joystick works!
1791 2002-03-05 Bradley Bell <btb@icculus.org>
1793 * arch/sdl/joydefs.c, arch/sdl/joy.c: SDL joystick stuff mostly
1796 2002-02-23 Bradley Bell <btb@icculus.org>
1798 * texmap/ntmap.c: fix bug preventing higher res sdl modes
1799 * arch/dos/Makefile.am, arch/ggi/Makefile.am,
1800 arch/linux/Makefile.am, arch/ogl/Makefile.am, arch/sdl/Makefile.am,
1801 arch/svgalib/Makefile.am, arch/win32/Makefile.am,
1802 main/editor/Makefile.am: moved includes to include
1803 * arch/sdl/gr.c: use SDL_VERSION_ATLEAST
1804 * Makefile.am, 2d/Makefile.am, 3d/Makefile.am, cfile/Makefile.am,
1805 iff/Makefile.am, main/Makefile.am, maths/Makefile.am,
1806 mem/Makefile.am, misc/Makefile.am, texmap/Makefile.am: moved
1808 * main/game.c: disabled cockpit for OGL, formatting
1809 * 2d/ibitblt.c: formatting
1811 2002-02-16 Bradley Bell <btb@icculus.org>
1813 * include/oldsdl.h: check for older macros
1814 * configure.ac, arch/sdl/digi.c, arch/sdl/event.c, arch/sdl/gr.c,
1815 include/error.h, include/oldsdl.h, main/gamecntl.c, main/inferno.c:
1816 allow older sdl versions
1818 2002-02-15 Bradley Bell <btb@icculus.org>
1820 * main/: automap.c, automap.h, inferno.c: automap resolution now
1822 * include/: gr.h, grdef.h: moved protos to from grdef.h to gr.h
1823 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
1824 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
1825 win32/include/key_arch.h: never mind - that would be pointless
1826 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
1827 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
1828 win32/include/key_arch.h: copied files from d1x
1829 * arch/linux/arch_ip.cpp, arch/win32/arch_ip.cpp, main/ip_base.cpp,
1830 main/ip_base.h, main/ipclient.cpp: enable udp debug messages
1831 * main/multipow.c: need conf.h
1832 * arch/win32/Makefile.am: new file
1833 * include/pstypes.h: added u_int16_t (needed in base_ip)
1834 * arch/win32/arch_ip.cpp: copied from d1x
1836 2002-02-14 Bradley Bell <btb@icculus.org>
1838 * arch/sdl/gr.c, main/inferno.c: allow gr_init lowres
1839 * NEWS, include/gr.h, main/game.c, main/game.h, main/gamecntl.c,
1840 main/netlist.c: Added hotkeys to toggle fullscreen mode
1841 * main/: ip_base.cpp, ip_base.h, multi.h, netlist.c, netpkt.c,
1842 network.c, network.h, ipclient.cpp, netpkt.h: d1x->d2x
1843 * main/: multipow.c, multipow.h, netlist.c, netpkt.c, netpkt.h,
1844 reorder.h: Lotsa networking stuff from d1x
1846 2002-02-13 Bradley Bell <btb@icculus.org>
1848 * include/gr.h, main/game.c: Fullscreen toggle stuff
1849 * arch/linux/Makefile.am, include/ipx.h: Lotsa networking stuff
1851 * main/: Makefile.am, inferno.c, ip_base.cpp, ip_base.h, menu.c,
1852 multi.h, network.c, network.h, newmenu.c: Lotsa networking stuff
1855 2002-02-11 Bradley Bell <btb@icculus.org>
1857 * main/bm.c: use portable loader if bigendian
1858 * include/pstypes.h: don't define bool for c++
1859 * include/cfile.h: extern AltHogDir stuff
1860 * include/byteswap.h: use WORDS_BIGENDIAN
1861 * main/: newmenu.c, newmenu.h: added fixedfont menu functions
1862 * main/vers_id.h: added D2X_IVER
1863 * misc/args.c: don't use d1x.ini
1864 * Makefile.am: rpm stuff
1865 * acconfig.h, configure.ac: c++, versioning, endianness, deb, rpm
1868 2002-02-09 Bradley Bell <btb@icculus.org>
1870 * rpm/: d2x.spec, d2x.spec.in: auto-generate rpm spec file
1872 2002-02-09 Paolo Ulivi <pulivi@libero.it>
1874 * d2x-ogl.sh, d2x-sdl.sh, rpm/.cvsignore, rpm/d2x.spec: rpm
1877 2002-02-06 Bradley Bell <btb@icculus.org>
1879 * arch/linux/arch_ip.cpp, main/ip_base.cpp, main/ip_base.h,
1880 main/ip_basec.h, main/ipclienc.c, main/ipclient.cpp,
1881 main/ipclient.h, main/ipserver.cpp: Adding d1x network code
1882 * debian/: changelog.in, control, copyright, d2x-gl.files,
1883 d2x-gl.menu, d2x.files, d2x.menu, rules: Added debian stuff
1887 2002-02-02 Bradley Bell <btb@icculus.org>
1889 * NEWS, arch/ggi/Makefile.am: reenabled ggi build
1890 * NEWS, acconfig.h, configure.ac, main/gamecntl.c, main/inferno.c:
1891 Enabled RELEASE option
1893 2002-01-31 Bradley Bell <btb@icculus.org>
1895 * Makefile.am, configure.ac: specify prerequisite versions of
1896 autoconf and automake
1898 2002-01-29 Bradley Bell <btb@icculus.org>
1900 * main/mission.c: RCS header added
1901 * main/inferno.c: update copyright date
1902 * main/mission.c: allow missions to be in AltHogDir
1903 * configure.ac: Display results of configure
1904 * include/d_io.h, main/inferno.c, main/newdemo.c: Added d_mkdir
1907 2002-01-28 Bradley Bell <btb@icculus.org>
1909 * NEWS, acconfig.h, configure.ac, cfile/cfile.c, main/newdemo.c:
1910 Data files now go in DATADIR/games/d2x, user files now go in
1913 2002-01-28 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
1915 * main/inferno.c: Data files now go in DATADIR/games/d2x, user
1916 files now go in ~/.d2x
1918 2002-01-24 Bradley Bell <btb@icculus.org>
1920 * configure.ac: fix nasm not found error message
1922 2002-01-18 Bradley Bell <btb@icculus.org>
1924 * configure.in: getting rid of old configure.in
1925 * acconfig.h, configure.ac, main/Makefile.am, main/kludge.c,
1926 main/movie.c: Movie playing kludgey stuff
1927 * misc/args.c: formatting
1928 * main/inferno.c: allow -h for help
1929 * include/error.h: don't die on int3, unless -debug given
1930 * mingw32.txt: more stuff
1932 2001-12-29 Bradley Bell <btb@icculus.org>
1934 * Makefile.am: Got rid of thinking.txt
1935 * main/inferno.c: document -nomovies option
1937 2001-12-28 Bradley Bell <btb@icculus.org>
1939 * main/titles.c: formatting, put some code into place for rendering
1940 of robots during briefings
1942 2001-12-27 Bradley Bell <btb@icculus.org>
1946 2001-12-23 Craig Hadady <chadady@iglou.com>
1948 * 2d/rle.c: fixed bug in dummy array.
1950 2001-12-03 Bradley Bell <btb@icculus.org>
1952 * arch/sdl/init.c: fix formatting
1953 * Makefile.am, acconfig.h, configure.ac, arch/linux/Makefile.am,
1954 arch/sdl/Makefile.am, arch/sdl/event.c, arch/sdl/init.c,
1955 arch/sdl/joy.c, arch/svgalib/Makefile.am: lots of makefile fixes,
1956 and sdl joystick stuff
1958 2001-11-30 Bradley Bell <btb@icculus.org>
1960 * thinking.txt: not needed
1962 2001-11-27 Bradley Bell <btb@icculus.org>
1964 * cygconf, mingw32.txt: use sdl from source on cygwin
1965 * Makefile.am, configure.ac, arch/ogl/Makefile.am,
1966 arch/sdl/Makefile.am, main/Makefile.am: move SDL_LIBS to LIBS,
1967 SDL_CFLAGS to CFLAGS
1969 2001-11-27 Bradley Bell <btb@icculus.org>
1973 2001-11-14 Bradley Bell <btb@icculus.org>
1975 * texmap/scanline.c: use optimization flags as texmap default
1976 * NEWS: mouse wheel, etc
1977 * arch/include/mouse.h, arch/sdl/mouse.c, main/kconfig.c: use mouse
1978 wheel to emulate 3rd axis
1979 * Makefile.am, configure.ac: change ENV_DJGPP to DJGPP
1980 * include/error.h: kludge to ungrab mouse when we hit an int3
1981 * include/d_io.h: change __ENV_WINDOWS__ to __WINDOWS__,
1982 __ENV_MSDOS__ to __MSDOS__
1983 * arch/sdl/mouse.c: remove cruft, fix formatting, use mouse wheel
1985 * arch/sdl/event.c: remove cruft, fix formatting, begin joystick
1987 * arch/sdl/digi.c: implemented digi_set_volume
1988 * include/grdef.h, main/config.c, misc/d_io.c: change
1989 __ENV_WINDOWS__ to __WINDOWS__, __ENV_MSDOS__ to __MSDOS__
1990 * 2d/font.c, main/bm.c, main/gamesave.c, main/gameseq.c,
1991 main/piggy.c: use MAKE_SIG
1992 * installation.txt: update
1993 * configure.ac: new file
1994 * arch/sdl/joydefs.c: #include pstypes.h
1995 * arch/sdl/init.c: SDL joystick stuff
1996 * acconfig.h: adjust MINGW defines
1997 * arch/sdl/joydefs.c: copied joydefs_config from linux/joydefs.c -
1998 controls menu now works
2000 2001-11-13 Bradley Bell <btb@icculus.org>
2002 * main/Makefile.am: Make sure bmread.c and terrain.c get included
2004 * Makefile.am: New file
2005 * arch/dos/Makefile.am: Make sure gr.c and joy2.asm get included in
2007 * compilerdefs.txt: New file
2008 * main/aipath.c: use D_RAND_MAX instead of RAND_MAX
2010 2001-11-12 Bradley Bell <btb@icculus.org>
2012 * main/playsave.c: load player files regardless of byte order of
2015 2001-11-11 Bradley Bell <btb@icculus.org>
2017 * include/makesig.h, main/playsave.c: Created header for MAKE_SIG
2019 * main/Makefile.am: Don't use terrain.c unless SHAREWARE
2020 * NEWS: GL savegame thumbnails
2021 * acconfig.h, configure.in: make option for NMOVIES, default to off
2023 2001-11-09 Bradley Bell <btb@icculus.org>
2025 * main/state.c: Enabled savegame thumbnails under OpenGL
2026 * unused/pa_null/pa_enabl.h: remove duplicate header
2027 * misc/args.c: use d2x.ini for option file
2028 * mem/mem.c: Move mem_realloc inside the ifdef
2029 * main/menu.c: fix 640x400 menu text
2030 * main/inferno.c: added documentation
2031 * main/endlevel.c: fix warnings
2032 * arch/ogl/gr.c: Get rid of gl spew
2033 * arch/linux/Makefile.am: move unused ipx_udp.c to EXTRA_DIST
2034 * acconfig.h: Define __SDL__ for mingw
2036 2001-11-08 Bradley Bell <btb@icculus.org>
2038 * 2d/font.c: free OGL font data when rereading
2039 * main/collide.c, main/endlevel.c, main/endlevel.h, main/gameseq.c,
2040 main/gauges.c, acconfig.h, configure.in, main/inferno.c,
2041 main/laser.c, main/menu.c, main/menu.h, main/newmenu.c,
2042 main/piggy.c, main/sounds.h, main/switch.c, main/titles.c,
2043 main/weapon.h: Enabled shareware build, endlevel flythrough
2045 * main/: Makefile.am, terrain.c, old/terrain.c: moved file, will be
2046 of use for shareware build
2047 * arch/ogl/: gr.c, sdlgl.c: use new d_realloc function, so mem
2049 * include/u_mem.h, mem/mem.c: added d_realloc/mem_realloc functions
2051 2001-11-05 Bradley Bell <btb@icculus.org>
2053 * include/args.h, main/inferno.c, misc/args.c: Change args_init
2055 * include/3d.h: Add comment
2057 2001-11-04 Bradley Bell <btb@icculus.org>
2059 * cfile/Makefile.am, cfile/nocfile.h, include/nocfile.h: Move
2061 * arch/ogl/sdlgl.c: Hack to keep SDL from screwing up X when it
2063 * main/: gamecntl.c, inferno.c: SDL applies to more than X11...
2064 * arch/ogl/gr.c, main/Makefile.am, main/gauges.c, main/hud.c,
2065 main/hudmsg.h: Enable d1x-style hud_message
2066 * arch/ogl/: glx.c, wgl.c: Sync with d1x
2067 * 2d/font.c: re-init ogl fonts after remapping colors.
2069 2001-11-02 Bradley Bell <btb@icculus.org>
2071 * misc/Makefile.am: remove byteswap.h (duplicate header)
2072 * 2d/font.c: fixed gr_remap_font, minor stuff
2073 * configure.in: take out -O2 if doing debug build
2074 * main/bm.c: formatting
2075 * 2d/font.c, include/gr.h, NEWS: Enable OpenGL fonts!
2076 * include/byteswap.h, misc/Makefile.am: fix swapint, swapshort
2077 macros, get rid of functions
2079 2001-11-01 Bradley Bell <btb@icculus.org>
2081 * misc/byteswap.h: removed duplicate header
2083 2001-10-31 Bradley Bell <btb@icculus.org>
2085 * NEWS, main/automap.c: automap works in opengl
2086 * NEWS, configure.in: Added news
2087 * main/newmenu.c: Must call set_screen_mode for menus when using GL
2088 * 2d/: bitblt.c, canvas.c, linear.h, scalea.h: Sync with d1x
2089 * arch/sdl/event.c, arch/sdl/gr.c, arch/sdl/init.c, iff/iff.c,
2090 include/3d.h, include/loadgl.h, main/inferno.c, maths/fixc.c,
2091 maths/vecmat.c, maths/vecmata.asm: Sync with d1x
2092 * Makefile.am, arch/sdl/Makefile.am: Makefile fixes
2093 * arch/ogl/: glx.c, gr.c, ogl.c, sdlgl.c: Sync with d1x
2094 * 3d/: clipper.c, draw.c, globvars.c, instance.c, interp.c,
2095 matrix.c, points.c, rod.c, setup.c: Minor sync with d1x
2097 2001-10-27 Bradley Bell <btb@icculus.org>
2099 * main/inferno.c: added some documentation
2101 2001-10-25 Bradley Bell <btb@icculus.org>
2103 * main/inferno.c, texmap/ntmap.c, texmap/tmapflat.c: Completed tmap
2105 * Makefile.am, configure.in, arch/Makefile.am,
2106 arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/digi.c,
2107 arch/dos/gr.c, arch/ggi/Makefile.am, arch/ggi/gr.c,
2108 arch/ogl/Makefile.am, arch/ogl/glx.c, arch/ogl/gr.c,
2109 arch/ogl/ogl.c, arch/ogl/sdlgl.c, arch/ogl/wgl.c,
2110 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/digi.c,
2111 arch/sdl/gr.c, arch/svgalib/Makefile.am, arch/svgalib/gr.c,
2112 texmap/scanline.c: Finished moving stuff to arch/blah. I know,
2113 it's ugly, but It'll be easier to sync with d1x.
2114 * Makefile.am, configure.in, main/Makefile.am, main/editor/med.c,
2115 main/editor/medwall.h, main/editor/segment.c, main/editor/seguvs.h,
2116 main/editor/Makefile.am: attempt at support for editor, makefile
2118 * misc/d_delay.c: formatting fix
2119 * texmap/: Makefile.am, ntmap.c, scanline.c, scanline.h, texmapl.h,
2120 tmappent.S, tmapppro.S: adding support for runtime selection of
2122 * main/: bmread.c, game.c, gamecntl.c, gamesave.c, inferno.c,
2123 inferno.h, piggy.c, render.c, editor/editor.h: conditionalize
2124 including multi.h and network.h, fix backslashes, fix compiler
2126 * main/: ai.c, ai2.c, aipath.c, automap.c, bm.c, cntrlcen.c,
2127 collide.c, controls.c, credits.c, dumpmine.c, endlevel.c, escort.c,
2128 fireball.c, fuelcen.c, gamemine.c, gameseq.c, gauges.c, laser.c,
2129 menu.c, multi.h, netmisc.c, network.h, newdemo.c, newmenu.c,
2130 object.c, powerup.c, state.c, switch.c, wall.c: conditionalize
2131 including multi.h and network.h, fix backslashes
2132 * include/pstypes.h: added typedef for u_int64_t on mingw
2133 * include/3d.h: added prototype for g3_uninit_polygon_model
2134 * arch/sdl/Makefile.am: Don't use SDL joystick except on mingw
2136 2001-10-24 Bradley Bell <btb@icculus.org>
2138 * arch/: ggi/Makefile.am, svgalib/Makefile.am: Moved input stuff to
2139 arch subdirs, as in d1x.
2140 * Makefile.am, configure.in, main/kconfig.c: Revert bin_programs to
2141 earlier style until i understand automake 1.5 better. remove input
2143 * arch/: Makefile.am, dos/Makefile.am, dos/joy2.asm, dos/joyc.c,
2144 dos/joydefs.c, dos/key.c, dos/mouse.c, ggi/event.c, ggi/init.c,
2145 ggi/key.c, ggi/mouse.c, linux/Makefile.am, linux/joydefs.c,
2146 linux/joystick.c, linux/include/joystick.h, sdl/Makefile.am,
2147 sdl/event.c, sdl/joy.c, sdl/joydefs.c, sdl/key.c, sdl/mouse.c,
2148 svgalib/event.c, svgalib/init.c, svgalib/key.c, svgalib/mouse.c:
2149 Moved input stuff to arch subdirs, as in d1x.
2150 * NEWS, configure.in: blah blah
2152 2001-10-23 Bradley Bell <btb@icculus.org>
2154 * include/ui.h, unused/ui/ui.h: Moved ui.h to includes/
2155 * texmap/tmapppro.S: no need for #include <conf.h> here
2156 * main/Makefile.am: Build fixes. EDITOR_SRCS added to
2158 * main/: Makefile.am, network.c: No longer #ifdef'ing out the whole
2159 file. RCS header added
2160 * main/: bmread.c, kmatrix.c, multi.c, multibot.c: No longer
2161 #ifdef'ing out the whole file. RCS header added
2162 * Makefile.am, acconfig.h, configure.in, arch/dos/Makefile.am,
2163 main/Makefile.am, maths/Makefile.am, texmap/Makefile.am: Build
2164 fixes. Now works with automake 1.5 and autoconf 2.52.
2165 --enable-editor option added. SDL_VIDEO and SDL_INPUT defined for
2166 mingw (-grabmouse now works on win32).
2167 * config.guess, config.sub, install-sh, missing, mkinstalldirs:
2168 These don't belong in cvs
2172 2001-10-20 Bradley Bell <btb@icculus.org>
2174 * 2d/font.c: Don't free unused variables...
2175 * 2d/font.c, include/gr.h: Bringing font stuff more in line with
2177 * Makefile.am, arch/Makefile.am, arch/dos/Makefile.am,
2178 arch/linux/Makefile.am, arch/win32/Makefile.am, iff/Makefile.am,
2179 main/Makefile.am: make dist more sensible
2180 * Makefile.am: Kludge for linking on mingw
2182 2001-10-19 Bradley Bell <btb@icculus.org>
2184 * Makefile.am, configure.in, arch/win32/Makefile.am,
2185 arch/win32/ipx_win.c, arch/win32/winnet.c: Little fixes
2186 * include/ipx_drv.h: Check for __MINGW32__
2187 * include/i86.h: Imported from d1x
2188 * arch/dos/: Makefile.am, ipx.c: Re-import of d1x files
2189 * arch/dos/modex.asm: Fixed %include
2190 * main/console.c: RCS headers added
2191 * arch/sdl/: Makefile.am, init.c, timer.c: Moved arch/sdl_* to
2193 * Makefile.am, main/Makefile.am: Moved final link to top-level
2194 directory instead of main/
2195 * 2d/linear.asm, maths/fix.asm, maths/vecmata.asm: Changed
2196 __ENV_LINUX__ to __linux__
2197 * configure.in, arch/Makefile.am, arch/dos_dpmi.c,
2198 arch/dos_findfile.c, arch/dos_init.c, arch/dos_ipx.c,
2199 arch/dos_modex.asm, arch/dos_timer.asm, arch/dos_tweak.inc,
2200 arch/dos_vesa.c, arch/dos_vgaregs.inc, arch/linux_init.c,
2201 arch/sdl_init.c, arch/sdl_timer.c, arch/dos/Makefile.am,
2202 arch/dos/dpmi.c, arch/dos/findfile.c, arch/dos/init.c,
2203 arch/dos/ipx.c, arch/dos/modex.asm, arch/dos/timer.asm,
2204 arch/dos/tweak.inc, arch/dos/vesa.c, arch/dos/vgaregs.inc,
2205 arch/linux/Makefile.am, arch/linux/init.c, arch/win32/Makefile.am,
2206 arch/win32/mingw_init.c, main/Makefile.am: Moved arch/sdl_* to
2208 * configure.in: add --enable-xploader, support arch/linux subdir,
2210 * main/inferno.c: conditionalize conf.h
2212 2001-10-19 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
2214 * acconfig.h, 2d/bitmap.h, 3d/interp.c, cfile/cfile.c,
2215 include/cfile.h, main/bm.c, mem/mem.c, misc/fileutil.c,
2216 misc/fileutil.h: Partial application of linux/alpha patch.
2218 2001-10-19 Bradley Bell <btb@icculus.org>
2220 * main/Makefile.am, arch/linux/Makefile.am: Brought linux
2221 networking in line with d1x, moved some arch/linux_* stuff to
2223 * arch/linux/: findfile.c, ipx_bsd.c, ipx_kali.c, ipx_lin.c,
2224 linuxnet.c, ukali.c, include/ipx_bsd.h, include/ipx_hlpr.h,
2225 include/ipx_kali.h, include/ipx_ld.h, include/ipx_lin.h,
2226 include/ipx_udp.h, include/ukali.h: remove pesky * from RCS log
2228 * arch/: Makefile.am, linux_findfile.c, linux_ipx_bsd.c,
2229 linux_ipx_lin.c, linux_ipx_udp.c, linux_net.c, linux/findfile.c,
2230 linux/ipx_bsd.c, linux/ipx_kali.c, linux/ipx_lin.c,
2231 linux/ipx_udp.c, linux/linuxnet.c, linux/ukali.c,
2232 linux/include/ipx_bsd.h, linux/include/ipx_hlpr.h,
2233 linux/include/ipx_kali.h, linux/include/ipx_ld.h,
2234 linux/include/ipx_lin.h, linux/include/ipx_udp.h,
2235 linux/include/ukali.h: Brought linux networking in line with d1x,
2236 moved some arch/linux_* stuff to arch/linux/*
2237 * include/ipx_drv.h: Imported from d1x
2238 * main/ipx_drv.c: RCS info added, conf.h added, etc...
2239 * main/ipx_drv.c: Imported from d1x
2240 * include/args.h, include/ipx.h, main/inferno.c, main/network.c,
2241 main/network.h, main/Makefile.am: Trying to get network working on
2243 * configure.in, 2d/Makefile.am, arch/win32/Makefile.am,
2244 main/Makefile.am: build fixes
2245 * arch/: win32/Makefile.am, win32/findfile.c, win32/ipx_drv.h,
2246 win32/ipx_win.c, win32/winnet.c, Makefile.am, win32_findfile.c,
2247 linux/include/ipx_drv.h: Moved win32_* to win32/* (a la d1x),
2248 starting to get net working.
2249 * include/pstypes.h: Changed __ENV_LINUX__ to __linux__,
2250 conditionalized min,max macros
2252 2001-10-18 Bradley Bell <btb@icculus.org>
2254 * acconfig.h, 2d/linear.h, arch/include/joy.h, include/loadgl.h,
2255 include/strutil.h, include/vecmat.h, main/kconfig.c, misc/d_glob.c,
2256 texmap/tmap_inc.asm, texmap/tmap_per.asm, texmap/tmappent.S,
2257 texmap/tmapppro.S, main/console.c: Changed __ENV_LINUX__ to
2259 * 2d/2dsline.c: RCS headers added/changed
2260 * configure.in: fix NASMFLAGS bug
2261 * main/: collide.c, inferno.c, object.c, render.c: RCS headers
2264 2001-10-17 Bradley Bell <btb@icculus.org>
2266 * NEWS: Fixed the invulnerable robots bug!
2267 * main/collide.c: Fixed the invulnerable robots bug!
2269 2001-10-14 Bradley Bell <btb@icculus.org>
2271 * Makefile.am, arch/Makefile.am, iff/Makefile.am, main/Makefile.am:
2274 2001-10-13 Bradley Bell <btb@icculus.org>
2276 * Makefile.am, autogen.sh, configure.in, 2d/Makefile.am,
2277 arch/Makefile.am, arch/dos/Makefile.am,
2278 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
2279 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
2280 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
2281 arch/dos/include/Makefile.am, arch/dos/mm_snd/Makefile.am,
2282 arch/dos/mm_snd/include/Makefile.am, arch/include/Makefile.am,
2283 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
2284 arch/win32/Makefile.am, arch/win32/d3dframe/Makefile.am,
2285 arch/win32/include/Makefile.am, iff/Makefile.am,
2286 iff/archive/Makefile.am, include/Makefile.am, main/Makefile.am,
2287 main/editor/Makefile.am, main/old/Makefile.am, tools/Makefile.am,
2288 tools/cvs2cl/Makefile.am, unused/Makefile.am,
2289 unused/bios/Makefile.am, unused/lib/Makefile.am,
2290 unused/novga/Makefile.am, unused/pa_null/Makefile.am,
2291 unused/ui/Makefile.am, unused/vga/Makefile.am,
2292 unused/vga/new/Makefile.am, unused/win95/Makefile.am: Removed
2293 automake stuff from "inert" subdirs. And there was much rejoicing.
2294 * Makefile.am, NEWS, configure.in: Stuff
2295 * ChangeLog: removing auto-generated file
2296 * cygconf: Added instructions for mingw32 build
2297 * Makefile.am: renamed INSTALL to installation.txt
2298 * installation.txt, INSTALL: renamed INSTALL to installation.txt
2299 * mingw32.txt: Added instructions for mingw32 build
2300 * configure.in: Enable assembly under mingw32
2302 2001-10-12 Bradley Bell <btb@icculus.org>
2304 * acconfig.h, aclocal.m4, conf.h.in: remove superfluous files
2305 * acconfig.h, aclocal.m4, conf.h.in, configure.in, 2d/2dsline.c,
2306 2d/bitblt.c, 2d/box.c, 2d/canvas.c, 2d/gpixel.c, 2d/line.c,
2307 2d/pixel.c, include/pstypes.h, include/strutil.h, include/timer.h,
2308 main/digi.h, main/kludge.c, main/object.c, main/render.c,
2309 misc/d_glob.c, misc/d_io.c, misc/strutil.c: Changed __ENV_DJGPP__
2310 to __DJGPP__, since it's built-in.
2312 2001-10-12 Paolo Ulivi <paoloulivi@tin.it>
2314 * aclocal.m4, conf.h.in, include/vecmat.h, main/collide.c,
2315 main/kludge.c, main/piggy.h: fix some gcc 3.0 warnings.
2319 2001-10-12 Bradley Bell <btb@icculus.org>
2321 * Makefile.am, unused/win95/Makefile.am: Fix some dist stuff
2322 * Makefile.am: make sure cygconf gets archived
2323 * configure.in: Increment version number in preparation for release
2324 * configure.in: Fix detection of opengl
2325 * Makefile.am, aclocal.m4, autogen.sh, conf.h.in, configure.in,
2326 cygconf, arch/Makefile.am, arch/include/joy.h,
2327 arch/include/mouse.h, include/loadgl.h, include/pstypes.h,
2328 include/strutil.h, main/Makefile.am, main/config.c, main/console.c,
2329 main/gamepal.h, main/gamerend.c, main/inferno.c, main/kconfig.c,
2330 main/multi.c, main/newdemo.c, misc/d_delay.c, misc/d_glob.c,
2331 misc/strutil.c: Switched from Cygwin to mingw32 on MS boxes.
2332 Vastly improved compilability.
2334 2001-10-11 Bradley Bell <btb@icculus.org>
2336 * Makefile.am: Added macros/sdl.m4
2337 * autogen.sh: Added macros/sdl.m4
2339 2001-10-09 Bradley Bell <btb@icculus.org>
2341 * main/vers_id.h: Added DESCENT_VERSION constant
2342 * main/inferno.c: Added command-line help.
2343 * include/ogl_init.h: opengl improvments (following d1x changes)
2345 2001-10-07 Bradley Bell <btb@icculus.org>
2347 * aclocal.m4, conf.h.in, configure.in, arch/Makefile.am,
2348 arch/ogl/Makefile.am: Remove duplicate headers.
2350 2001-08-02 Thimo Neubauer <thimo@debian.org>
2352 * mem/mem.c: totally crippled the memory manager because it does
2353 not make sense for non-DOS-systems and it would have been too
2354 complicated to get it 64bit clean
2356 2001-06-19 Bradley Bell <btb@icculus.org>
2358 * cvshowto.txt: updated anonymous password
2360 2001-02-08 Bradley Bell <btb@icculus.org>
2362 * COPYING, license.txt: Added d1x license
2364 2001-02-01 Bradley Bell <btb@icculus.org>
2366 * aclocal.m4, configure.in: Better detecting of SDL and GL/GLU
2368 2001-01-31 Bradley Bell <btb@icculus.org>
2370 * configure.in, arch/include/mouse.h, include/pstypes.h,
2371 main/game.c, main/gamepal.h: OpenGL support under Cygwin/SDL
2372 * main/polyobj.c: fix typo
2373 * 2d/Makefile.am, 2d/bitblt.c, 2d/bitmap.c, 2d/box.c, 2d/canvas.c,
2374 2d/circle.c, 2d/disc.c, 2d/font.c, 2d/gpixel.c, 2d/ibitblt.c,
2375 2d/line.c, 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c,
2376 2d/rect.c, 2d/rle.c, 2d/scale.c, 2d/scalec.c, 2d/tmerge.c,
2377 3d/clipper.c, 3d/draw.c, 3d/globvars.c, 3d/instance.c, 3d/interp.c,
2378 3d/matrix.c, 3d/points.c, 3d/rod.c, 3d/setup.c, arch/Makefile.am,
2379 cfile/cfile.c, iff/iff.c, main/ai.c, main/ai2.c, main/aipath.c,
2380 main/automap.c, main/bm.c, main/bmread.c, main/cmd.c,
2381 main/cntrlcen.c, main/collide.c, main/config.c, main/console.c,
2382 main/controls.c, main/credits.c, main/crypt.c, main/dumpmine.c,
2383 main/effects.c, main/endlevel.c, main/escort.c, main/fireball.c,
2384 main/fuelcen.c, main/fvi.c, main/game.c, main/gamecntl.c,
2385 main/gamefont.c, main/gamemine.c, main/gamepal.c, main/gamerend.c,
2386 main/gamesave.c, main/gameseg.c, main/gameseq.c, main/hostage.c,
2387 main/kconfig.c, main/kmatrix.c, main/laser.c, main/lighting.c,
2388 main/mglobal.c, main/mission.c, main/morph.c, main/netmisc.c,
2389 main/network.c, main/newdemo.c, main/newmenu.c, main/object.c,
2390 main/paging.c, main/physics.c, main/piggy.c, main/polyobj.c,
2391 main/powerup.c, main/render.c, main/robot.c, main/slew.c,
2392 main/songs.c, main/switch.c, main/texmerge.c, main/text.c,
2393 main/titles.c, main/vclip.c, main/wall.c, main/weapon.c,
2394 maths/Makefile.am, maths/fixc.c, maths/rand.c, maths/tables.c,
2395 maths/vecmat.c, mem/mem.c, misc/args.c, misc/byteswap.c,
2396 misc/d_delay.c, misc/d_glob.c, misc/d_io.c, misc/error.c,
2397 misc/hash.c, misc/strio.c, misc/strutil.c, texmap/Makefile.am,
2398 texmap/ntmap.c, texmap/scanline.c, texmap/tmapflat.c: Makefile and
2400 * arch/dos_findfile.c, arch/dos_modex.asm, include/console.h,
2401 include/modex.h, main/collide.c, main/gamesave.c, main/gameseq.c,
2402 main/gauges.c, main/object.c, main/playsave.c, main/render.c,
2403 main/state.c, mem/mem.c, texmap/ntmap.c, texmap/tmapflat.c: Fix
2405 * include/gr.h, main/menu.c: Fullscreen toggle added to screen res
2407 * configure.in, include/pstypes.h, main/kconfig.c: Support for
2408 cross-compiling, and cygwin fixes
2410 2001-01-30 Bradley Bell <btb@icculus.org>
2412 * configure.in, arch/Makefile.am, arch/win32_findfile.c,
2413 include/pstypes.h, include/strutil.h, main/Makefile.am,
2414 misc/strutil.c, unused/win95/findfile.c: Cygwin support, using SDL.
2415 needs --without-assembler and --without-network to compile
2417 2001-01-29 Bradley Bell <btb@icculus.org>
2419 * configure.in, main/Makefile.am: Fixes to build system
2420 * main/kconfig.c: fix for non-linux joysticks
2421 * arch/: dos/Makefile.am, dos/cdrom.c, dos/digi.c, dos/dosgr.c,
2422 dos/dpmi.c, dos/findfile.c, dos/init.c, dos/ipx.c, dos/joy2.asm,
2423 dos/joyc.c, dos/joydefs.c, dos/key.c, dos/modex.asm, dos/mouse.c,
2424 dos/timer.asm, dos/tweak.inc, dos/vesa.c, dos/vgaregs.inc,
2425 include/joy.h, linux/Makefile.am, linux/findfile.c, linux/init.c,
2426 linux/ipx_bsd.c, linux/ipx_lin.c, linux/ipx_udp.c,
2427 linux/linuxnet.c, sdl/Makefile.am, sdl/init.c, sdl/timer.c: Removed
2429 * arch/: Makefile.am, dos_dpmi.c, dos_findfile.c, dos_init.c,
2430 dos_ipx.c, dos_modex.asm, dos_timer.asm, dos_tweak.inc, dos_vesa.c,
2431 dos_vgaregs.inc, linux_findfile.c, linux_init.c, linux_ipx_bsd.c,
2432 linux_ipx_lin.c, linux_ipx_udp.c, linux_net.c, sdl_init.c,
2433 sdl_timer.c: Fixed build system, minor fixes
2434 * arch/dos/include/: joy.h, key.h, mouse.h: Unified input headers.
2435 * arch/linux/Makefile.am, configure.in: Duplicate file removal.
2437 2001-01-28 Bradley Bell <btb@icculus.org>
2439 * conf.h.in, configure.in, arch/Makefile.am,
2440 arch/dos/include/Makefile.am, arch/include/Makefile.am,
2441 arch/include/key.h, main/Makefile.am: More header unification...
2442 * main/newdemo.c: Added <ctype.h>
2443 * arch/include/: event.h, joy.h: unified input headers.
2444 * acconfig.h, include/d_delay.h, main/Makefile.am, main/game.c:
2445 OpenGL now uses SDL-GL instead of gii
2446 * arch/include/: key.h, mouse.h: Unified arch headers
2448 2001-01-25 Bradley Bell <btb@icculus.org>
2450 * autogen.sh: use "set -e" so execution stops if something goes
2453 2001-01-24 Bradley Bell <btb@icculus.org>
2456 * Makefile.am: Add ChangeLog to dist
2457 * ChangeLog: Putting this here so automake doesn't complain
2461 2001-01-24 Bradley Bell <btb@icculus.org>
2463 * INSTALL, NEWS, README, cvshowto.txt: updated documentation
2464 * tools/: Makefile.am, cvs2cl/Makefile.am, cvs2cl/cvs2cl.pl: cvs2cl
2465 for building ChangeLog from RCS entries
2466 * Makefile.am, acconfig.h, autogen.sh, conf.h.in, configure.in,
2467 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
2468 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
2469 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
2470 arch/dos/include/Makefile.am, 2d/Makefile.am, 3d/Makefile.am,
2471 arch/Makefile.am, arch/dos/Makefile.am,
2472 arch/dos/mm_snd/Makefile.am, arch/dos/mm_snd/include/Makefile.am,
2473 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
2474 arch/ogl/Makefile.am, arch/sdl/Makefile.am, arch/win32/Makefile.am,
2475 arch/win32/d3dframe/Makefile.am, arch/win32/include/Makefile.am,
2476 cfile/Makefile.am, iff/Makefile.am, iff/archive/Makefile.am,
2477 include/Makefile.am, main/editor/Makefile.am, main/old/Makefile.am,
2478 unused/Makefile.am, unused/bios/Makefile.am,
2479 unused/lib/Makefile.am, unused/novga/Makefile.am,
2480 unused/pa_null/Makefile.am, unused/ui/Makefile.am,
2481 unused/vga/Makefile.am, unused/vga/new/Makefile.am,
2482 unused/win95/Makefile.am, main/Makefile.am, maths/Makefile.am,
2483 misc/Makefile.am, texmap/Makefile.am: improved automake config.
2484 make dist, VPATH builds, ...
2485 * configure, Makefile.in, libtool, ltconfig, ltmain.sh,
2486 stamp-h.in, 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.in,
2487 arch/dos/Makefile.in, arch/linux/Makefile.in,
2488 arch/sdl/Makefile.in, cfile/Makefile.in, iff/Makefile.in,
2489 main/Makefile.in, maths/Makefile.in, mem/Makefile.in,
2490 misc/Makefile.in, texmap/Makefile.in: cruft removal
2491 * 2d/diff, arch/dos/sgrep.out, arch/linux/stHqFIq1, main/test.txt:
2493 * ChangeLog, NEWS: moved old ChangeLog to NEWS
2494 * configure.in, conf.h.in: moved NDEBUG to conf.h.in
2495 * main/: game.c, kconfig.c, text.c: changed args_find to FindArg
2496 * main/: gamecntl.c, inferno.c: changed args_find to FindArg, added
2498 * arch/dos_init.c, arch/linux_init.c, arch/linux_ipx_udp.c,
2499 arch/linux_net.c, arch/sdl_init.c, arch/dos/init.c,
2500 arch/dos/joyc.c, arch/linux/init.c, arch/linux/ipx_udp.c,
2501 arch/linux/linuxnet.c, arch/sdl/init.c, include/args.h,
2502 main/config.c, main/hud.c, main/menu.c, main/multi.c,
2503 main/network.c, main/piggy.c, main/polyobj.c, main/slew.c,
2504 main/songs.c, misc/args.c: changed args_find to FindArg
2506 2001-01-22 Bradley Bell <btb@icculus.org>
2508 * configure, main/Makefile.am, main/Makefile.in: configuration
2510 * include/error.h, include/mono.h, main/game.c, main/gamerend.c:
2511 fix compiler warnings w/opengl
2512 * include/console.h: ggi support
2513 * arch/linux_init.c: svgalib support
2514 * Makefile.in, conf.h.in, configure, configure.in, 2d/Makefile.am,
2515 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.am, arch/Makefile.in,
2516 arch/svgalib_init.c, cfile/Makefile.in, iff/Makefile.in,
2517 main/Makefile.am, main/Makefile.in, maths/Makefile.am,
2518 maths/Makefile.in, mem/Makefile.in, misc/Makefile.in,
2519 texmap/Makefile.am, texmap/Makefile.in: configuration fixes
2520 * iff/iff.c, include/u_mem.h: NDEBUG fixes
2521 * main/: ai.h, inferno.c, lighting.c, object.c, render.c: fix
2522 warnings and enable NDEBUG
2523 * arch/svgalib_init.c: svgalib support
2525 2001-01-22 Michael Wagener <Michael.Wagener@materna.de>
2527 * main/kconfig.c: joystick support
2529 2001-01-21 Bradley Bell <btb@icculus.org>
2531 * cvshowto.txt: new file, taken from d1x webpage
2532 * AUTHORS, README: Taking over as maintainer of d2x
2533 * ChangeLog: Grab mouse with SDL/X11
2534 * main/: gamecntl.c, inferno.c: Grab mouse with SDL/X11
2536 2001-01-20 Bradley Bell <btb@icculus.org>
2538 * configure, configure.in: Turned -Werror back off by default
2539 * README, configure, configure.in, 2d/font.c, arch/sdl_init.c,
2540 iff/iff.c, include/3d.h, include/d_io.h, main/Makefile.am,
2541 main/Makefile.in, main/bm.c, main/collide.c, main/credits.c,
2542 main/fuelcen.h, main/game.c, main/gamecntl.c, main/gamepal.c,
2543 main/gamerend.c, main/gamesave.c, main/gameseg.c, main/gameseq.c,
2544 main/gauges.c, main/kconfig.c, main/kludge.c, main/kmatrix.c,
2545 main/laser.c, main/multi.c, main/network.c, main/network.h,
2546 main/newdemo.c, main/newmenu.c, main/object.c, main/object.h,
2547 main/physics.c, main/piggy.c, main/polyobj.c, main/state.c,
2548 main/switch.c, main/titles.c, main/wall.c: Got rid of all compiler
2549 warnings, for non-OpenGL on linux, anyway...
2551 2001-01-19 Bradley Bell <btb@icculus.org>
2553 * copying: remove duplicate file
2554 * Import of d2x-0.0.9-pre1
2555 * Import of d2x-0.0.8