1 2004-05-21 Bradley Bell <btb@icculus.org>
3 * main/inferno.c: added -udp documentation from d1x
5 2004-05-20 Bradley Bell <btb@icculus.org>
7 * VisualC/d2xgl/d2xgl.dsp: don't need texmappers for OpenGL
9 2004-05-20 David Cleaver <wraithx@morpheus.net>
11 * main/controls.c, main/gamecntl.c, main/kconfig.c,
12 main/kconfig.h, main/object.c: death-cam from WraithX (d1x r1.3,
13 game.c r1.21, r1.6, r1.4, r1.3)
15 2004-05-20 Bradley Bell <btb@icculus.org>
17 * main/inferno.c: document -ihaveabrokenmouse
19 2004-05-20 Matthew Mueller <donut@dakotacom.net>
21 * arch/dos/vesa.c: dos gcc 2.95 asm fixes (d1x r1.2)
23 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
25 * arch/dos/init.c, arch/dos/mouse.c: added new arg and printfs for
26 mouse driver problems (d1x r1.2, r1.2)
28 2004-05-20 Matthew Mueller <donut@dakotacom.net>
30 * main/newmenu.c: increased MESSAGEBOX_TEXT_SIZE to fix netgame
31 join list score crash (d1x r1.8)
33 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
35 * main/fvi.c, main/gameseg.c, main/gameseg.h, main/physics.c:
36 added debug info for illegal side type (d1x r1.2, r1.4, r1.2,
39 2004-05-20 Bradley Bell <btb@icculus.org>
41 * arch/ogl/gr.c, main/menu.c: fix a couple of defines
43 * main/inferno.c: integrated some niceautomap stuff from d1x
45 2004-05-20 Matthew Mueller <donut@dakotacom.net>
47 * arch/win32/joyhh.c: fixed the config bug where it'd always put
48 in some weird axis (d1x r1.3)
50 * arch/win32/init.c: set win32 icon to icon from resource file
53 * arch/win32/key.c: win32: fixed space key not working in messages
56 2004-05-20 Bradley Bell <btb@icculus.org>
58 * texmap/Makefile.am, texmap/scanline.c: don't need texmappers for
61 2004-05-20 Matthew Mueller <donut@dakotacom.net>
63 * main/inferno.c: document -gl_refresh (d1x r1.20)
65 * arch/win32/joyhh.c, arch/win32/mouse.c: w32: check
66 -no(mouse|joystick) within respective _init() funcs (d1x r1.2,
69 * arch/win32/win32.c: fixed win32 gr_*_mode funcs that I forgot to
70 change the arg type for (d1x r1.5)
72 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
74 * arch/win32/digi.c: altsounds (d1x r1.6)
76 2004-05-20 Matthew Mueller <donut@dakotacom.net>
78 * arch/win32/digi.c: fixed a major memory leak and removed a bit
79 of redundancy (d1x r1.5)
81 * arch/win32/digi.c: call digi_reset_digi_sounds in digi_close to
82 fix crashing (d1x r1.4)
84 * arch/win32/digi.c: win32's digi_start_sound was not calling
85 DS_release_slot after setting .playing=0, resulting in a
86 memleak. Thanks to Stefan Ring for catching this (d1x r1.9)
88 * arch/win32/joyhh.c: remove joySetCapture in win32 joystick code,
89 apparently it was somehow causing some joysticks (Sidewinder
90 Precision 2) to only turn when the stick was moving, but not when
91 at turned but held stationary. And it was completely unused
92 anyway. Thanks to Stefan Ring for (somehow) finding this (d1x
95 * main/game.c: add alt+enter to toggle fullscreen (in addition to
96 previous key combos (d1x r1.29)
98 * arch/ogl/wgl.c: minor cleanup, use same for loop for filling r,
99 g, and b values (d1x r1.15)
101 * arch/ogl/gr.c: fix funky ogl gammaramp palette when getting hit
102 sometimes (didn't handle negative palette steps) (d1x r1.34)
104 * arch/ogl/ogl.c: add caching of weapon inner models, screen
105 shatter effects, robot explosions and weapons, and some more
106 always present stuff. Also clean up ogl_cache_weapon_textures
109 2004-05-20 Bradley Bell <btb@icculus.org>
111 * main/kludge.c, main/game.c: move gr_renderstats and
112 gr_badtexture back to game.c
114 2004-05-20 Matthew Mueller <donut@dakotacom.net>
116 * arch/ogl/ogl.c, include/gr.h, main/inferno.c: add -renderstats
117 command-line arg to activate RENDERSTATS (d1x r1.36, r1.15, r1.33)
119 * arch/ogl/ogl.c: fix last commit (d1x r1.35)
121 * arch/ogl/ogl.c: add RENDERSTATS counter for number of textures
122 loaded after texture caching stage (d1x r1.34)
124 * arch/ogl/ogl.c: use GL_INDEX_BITS to get bpp for color buffer
125 for renderstats (d1x r1.33)
127 2004-05-19 Matthew Mueller <donut@dakotacom.net>
129 * arch/ogl/gr.c, arch/ogl/ogl.c, include/ogl_init.h,
130 main/inferno.c: add anisotropic texture filtering suport (d1x
131 r1.33, r1.32, r1.23, r1.32)
133 * arch/ogl/ogl.c: make RENDERSTATS show size of color/depth buffer
136 * arch/ogl/gr.c, arch/ogl/ogl.c, include/loadgl.c,
137 include/ogl_init.h: utilize hardware multitexturing support if
138 possible (requires GL_NV_texture_env_combine4 extension) (d1x
139 r1.32, r1.30, r1.4, 1.22)
141 * arch/ogl/glx.c: add ogl_setbrightness_internal stub for glx (d1x
144 * arch/ogl/wgl.c: implement SetGammaRamp on WGL (d1x r1.14)
146 * arch/ogl/gr.c, arch/ogl/internal.h, arch/ogl/sdlgl.c,
147 arch/ogl/wgl.c, include/ogl_init.h: implement brightness/palette
148 effects in OGL using SetGammaRamp, much faster than the hack that
149 was being used. currently SDL only (though not too hard to add to
150 WGL, not as easy as sdl) (d1x r1.31, r1.3, r1.13, r1.21)
152 * main/menu.c: allow arbitrary (custom) resolution entry in
153 change_res menu (d1x r1.14)
155 2004-05-19 Bradley Bell <btb@icculus.org>
157 * main/game.c, main/game.h, main/inferno.c, main/menu.c: inserted
158 d1x-style res change menu (mostly works)
160 * misc/args.c: use strnicmp instead of strncasecmp
162 2004-05-19 Matthew Mueller <donut@dakotacom.net>
164 * arch/ogl/gr.c, main/inferno.c: add -gl_trilinear OGL
165 command-line option (d1x r1.27)
167 * main/inferno.c: restore inferno.c initialization of
168 screen_compatible and use_double_buffer to 'normal' values, broken
169 long long ago in one of the high res menu patches (d1x r1.30)
171 * include/args.h, main/inferno.c, misc/args.c: allow arbitrary
172 resolutions to be specified on command line (d1x r1.2, r1.29,
173 r1.4) -- doesn't work yet
175 * arch/linux/hmiplay.c: needs to include args.h now (d1x r1.9)
177 * arch/linux/hmiplay.c: implement -nomusic for linux hmiplay (d1x
180 * arch/linux/hmiplay.c: correct linux hmiplay handling of midi 0
181 volume song stop/starting (d1x r1.7)
183 2004-05-18 Matthew Mueller <donut@dakotacom.net>
185 * arch/linux/hmiplay.c: remove needless sleep on linux hmiplay
188 * arch/ogl/gr.c: fix off by .5 errors in ogl_upixelc and
189 ogl_ulinec (d1x r1.29)
191 * arch/ogl/ogl.c: fix ogl gr_ucircle (d1x r1.29)
193 * arch/ogl/gr.c: fix off-by-one error in ogl_urect, right and
194 bottom are inclusive not exclusive (d1x r1.28)
196 * arch/ogl/ogl.c, include/ogl_init.h, main/polyobj.c: fix briefing
197 spinning robot display in OGL (d1x r1.28, r1.20, r1.2)
199 * arch/sdl/digi.c: fix typo
201 * main/state.c: fix savegame thumbnail saving in OGL (d1x r1.6)
203 * arch/win32/init.c, arch/win32/win32.c: move win32 window
204 creation code from arch_init_start into arch_init to fix weirdness
205 with --help (d1x r1.5, r1.6)
207 * arch/linux/hmiplay.c: apply patch from bluecow to fix hmiplay
208 sync issues and lack of midi reset (d1x r1.5)
210 * arch/sdl/digi.c: fix crash on exit if sounds are still playing
213 * arch/ogl/wgl.c, arch/win32/mouse.c, misc/d_io.c: Fix mismatched
214 arg types in the win32 code (d1x r1.12, r1.7, r1.2)
216 * arch/linux/hmiplay.c: fix problems with msgbuf struct not being
219 * arch/linux/hmiplay.c: updated SDL include path (d1x r1.3)
221 2004-05-18 Bradley Bell <btb@icculus.org>
223 * include/vecmat.h: comments/formatting
225 2004-05-18 Martin Schaffner <maschaffner@gmx.ch>
227 * include/d.bat, include/lst.bat, include/m.bat, include/test.c,
228 include/test.lnk: remove unnecessary files
230 * configure.ac: add -no-cpp-precomp when compiling on Mac OS X.
231 This enables compilation with gcc 3.1
233 2004-05-17 Dietfrid Mali <dietfrid.mali@q-dial.de>
235 * main/switch.c: took care of switches triggering single-sided
236 walls (don't try to access the nonexistent adjacent wall via NULL
237 pointers or negative array indices)
239 2004-05-16 Dietfrid Mali <dietfrid.mali@q-dial.de>
241 * main/wall.c: fix invalid memory access for d1 levels which
242 don't have a corresponding wall behind.
244 2004-05-16 Martin Schaffner <maschaffner@gmx.ch>
246 * include/ogl_init.h, arch/ogl/glx.c, arch/ogl/gr.c,
247 arch/ogl/internal.h, arch/ogl/ogl.c, arch/ogl/sdlgl.c,
248 arch/ogl/wgl.c: move most ogl-internal stuff from the ogl
249 interface header to new header file internal.h
251 2004-05-15 Dietfrid Mali <dietfrid.mali@q-dial.de>
253 * arch/sdl/joy.c: joystick_read_raw_axis() will return a proper
254 bitmask for each joystick axis that has sent input data,
255 and will not crash Windows anymore during joystick setup because
256 of for() loop over axis being executed once too often.
258 * main/gameseq.c, include/gr.h, 2d/font.c: define new function
259 gr_remap_mono_font() and call it after loading saved level.
261 * main/laser.c: limit homing missile turn rate
263 * main/fuelcen.c, main/fuelcen.h, main/object.c: implement repair
264 centers (work like fuel centers but provide shield)
266 * main/gameseg.c: fix endless loop in some levels with a
267 certain (complicated) structure
269 2004-05-13 Bradley Bell <btb@icculus.org>
271 * VisualC/d2/d2x/d2x.dsp, VisualC/d2xgl/d2xgl.dsp,
272 VisualC/libmve/libmve.dsp, VisualC/mveplayer/mveplayer.dsp:
273 updated project files for SDL 1.2.7
275 * Makefile.am: add VisualC, VisualCE dirs to tarball
277 2004-05-13 Martin Schaffner <maschaffner@gmx.ch>
279 * arch/sdl/digi.c: formatting
281 2004-05-12 Bradley Bell <btb@icculus.org>
283 * unused/vga/new/palette.c, unused/vga/new/vga.c: removed unused,
286 * 2d/palette.c, include/palette.h: added function to create blend
289 * maths/rand.c, maths/tables.c, maths/vecmat.c: formatting
291 2004-05-11 Bradley Bell <btb@icculus.org>
293 * arch/ogl/ogl.c: fix alpha calculation in g3_draw_poly, again
295 2004-05-10 Bradley Bell <btb@icculus.org>
297 * arch/ogl/ogl.c, include/3d.h, main/render.c: hmm,
298 g3_draw_transp_poly had the fade level backwards, decided to just
299 fix g3_draw_poly so it behaves correctly, transparency or not,
300 reverted changes to render_face
302 2004-05-10 Dietfrid Mali <dietfrid.mali@q-dial.de>
304 * arch/ogl/ogl.c, include/3d.h: added g3_draw_transp_poly() for
305 rendering transparent (e.g. cloaked) walls
307 * main/render.c: render_face now calls g3_draw_transp_poly() for
308 cloaked walls in OpenGL
310 2004-05-08 Martin Schaffner <maschaffner@gmx.ch>
312 * arch/sdl/digi.c: fix bug on Mac OS X where all sound, including
313 that from other apps, had "static" distortions.
315 2004-04-22 Bradley Bell <btb@icculus.org>
317 * main/multi.c, main/multibot.c: use new GET_INTEL_* macros
319 * include/byteswap.h: rewrite GET_INTEL_* macros, fix bugs in
320 aligned version of PUT_INTEL_* macros
322 2004-04-15 Bradley Bell <btb@icculus.org>
324 * main/inferno.c: comment out unused checksum variable
326 2004-04-14 Bradley Bell <btb@icculus.org>
328 * arch/sdl/rbaudio.c: fix redbook tracking problems (fixes #1028)
330 2004-04-14 Terran Melconian <terran@consistent.org>
332 * main/gameseg.c: use portable rand function (fixes #1118)
334 2004-04-14 Sean Taylor <sscthunderbird@yahoo.com>
336 * main/songs.c: uncomment calls to RBAStop (fixes #473)
338 2004-01-08 Martin Schaffner <maschaffner@gmx.ch>
340 * configure.ac, arch/linux/ipx_udp.c, maths/fixc.c:
341 get rid of warnings (now compiles with -Werror on SunOS)
343 * main/piggy.c: fix (really) wierd SunOS bug
345 * 2d/bitmap.c, 2d/rle.c, include/gr.h: fix MEM_OVERWRITE
346 caused by not allocating enough mem for rle bitmaps
348 2004-01-06 Martin Schaffner <maschaffner@gmx.ch>
350 * include/pstypes.h: sun OS typedef fixes
352 2003-12-28 Martin Schaffner <maschaffner@gmx.ch>
354 * main/piggy.c: fix bug 1067
356 * main/piggy.c: fix bugfix for 1067
358 * main/piggy.c: fix 2nd part of bug 1067 (make d2x compatible
359 with descent.pig of mac registered)
361 2003-12-18 Bradley Bell <btb@icculus.org>
363 * main/kconfig.c: fixes for linux-native joystick
365 * main/kconfig.c: bunch of fixes (esp. for non linux-native
368 * arch/include/joy.h: comments/formatting
370 2003-12-10 Alexander Y. Yeikovich <demon@mci.net.ua>
372 * compilerdefs.txt: added FreeBSD defs
374 2003-12-08 Bradley Bell <btb@icculus.org>
376 * include/dtypes.h, include/dtypes.inc: remove unused, redundant
379 2003-12-08 Alexander Y. Yeikovich <demon@mci.net.ua>
381 * arch/linux/ipx_kali.c, arch/linux/ipx_mcast4.c,
382 arch/linux/ipx_udp.c: fix FreeBSD compile errors
384 2003-12-08 Alexander Y. Yeikovich <demon@mci.net.ua> and Bradley Bell <btb@icculus.org>
386 * 2d/ibitblt.c, include/maths.h, include/ogl_init.h,
387 include/pstypes.h, main/game.c, main/game.h, unused/bios/ipx.c:
388 get rid of silly ulongs
390 * configure.ac, 2d/bitblt.c, 2d/linear.asm, maths/fix.asm,
391 maths/vecmata.asm, texmap/tmap_inc.asm, texmap/tmap_per.asm,
392 texmap/tmappent.S, texmap/tmapppro.S: enable nasm on FreeBSD,
393 change relevant __linux__ macros to __ELF__
395 2003-11-27 Bradley Bell <btb@icculus.org>
397 * include/ogl_init.h: added proto for ogl_check_mode
399 * arch/sdl/digi.c, arch/sdl/gr.c, arch/sdl/mouse.c,
400 arch/win32/findfile.c, main/inferno.c, main/titles.c: Pocket PC
403 2003-11-26 Bradley Bell <btb@icculus.org>
405 * libmve/decoder16.c, libmve/mve_main.c, main/newmenu.c: fix gcc
406 3.3 compiler warnings
408 * arch/sdl/gr.c, main/kludge.c: landscape fixes, implemented
411 * include/pstypes.h: OS X fixes
413 * cfile/cfile.c, include/pstypes.h, main/inferno.c,
414 main/newmenu.h: linux fixes
416 * configure.ac cygconf VisualC/d2x.dsw VisualC/d2x/d2x.dsp
417 VisualC/d2xgl/.cvsignore VisualC/d2xgl/d2xgl.dsp arch/ogl/gr.c
418 arch/ogl/ogl.c include/d_io.h include/loadgl.h include/ogl_init.h
419 include/pstypes.h include/u_mem.h main /state.c main/vers_id.h
420 misc/d_io.c: added Visual C project for opengl, buncha macro fixes
423 * arch/sdl/gr.c: fix sdl gr_update
425 * 2d/font.c, VisualC/d2x/d2x.dsp, VisualCE/d2x/d2x.vcp,
426 VisualCE/mveplayer/mveplayer.vcp, arch/win32/ipx_mcast4.c,
427 arch/win32/ipx_udp.c, arch/win32/ipx_win.c, arch/sdl/gr.c,
428 cfile/cfile.c, console/CON_console.c, include/d_io.h,
429 include/error.h, include/pstypes.h, include/strutil.h,
430 include/u_dpmi.h, libmve/mve_main.c, libmve/mveplay.c,
431 main/cntrlcen.c, main/console.c, main/gameseq.c, main/inferno.c,
432 main/movie.c, main/newdemo.c, main/newmenu.c, main/newmenu.h,
433 main/playsave.c, main/songs.c, main/state.c, main/text.c,
434 mem/mem.c, misc/args.c, misc/d_io.c, misc/strutil.c: Visual C,
437 2003-11-25 Bradley Bell <btb@icculus.org>
439 * VisualC/d2x, VisualC/d2x/.cvsignore, VisualC/d2x/d2x.dsp,
440 VisualC/d2x.dsw, VisualC/libmve/libmve.dsp,
441 libmve/VisualC/mveplayer.dsp: updated project files
443 * libmve/mve_main.c, libmve/mvelib.c, libmve/mveplay.c: mveplayer
446 * VisualC, VisualC/.cvsignore, VisualC/d2x.dsw, VisualC/libmve,
447 VisualC/libmve/.cvsignore, VisualC/libmve/libmve.dsp,
448 VisualC/mveplayer, VisualC/mveplayer/.cvsignore,
449 VisualC/mveplayer/mveplayer.dsp: added project files for Visual
452 * VisualCE/.cvsignore, VisualCE/d2x/.cvsignore,
453 VisualCE/libmve/.cvsignore, VisualCE/mveplayer/.cvsignore: added
456 2003-11-24 Bradley Bell <btb@icculus.org>
458 * libmve/decoder8.c, libmve/mve_main.c, libmve/mvelib.c,
459 libmve/mveplay.c: stuff to play mve's in WinCE
461 * arch/win32/findfile.c: unused functions...
465 * arch/sdl/mouse.c, main/konfig.c, main/newmenu.c, main/newmenu.h:
466 enabled mouse control of menus
468 * main/mission.h: oops, didn't mean to change this.
470 2003-11-21 Bradley Bell <btb@icculus.org>
472 * VisualCE/d2x/d2x.vcp: updated project file
474 2003-11-20 Bradley Bell <btb@icculus.org>
476 * VisualCE, VisualCE/d2x, VisualCE/d2x/d2x.vcp, VisualCE/d2x.vcw,
477 VisualCE/libmve, VisualCE/libmve/libmve.vcp, VisualCE/mveplayer,
478 VisualCE/mveplayer/mveplayer.vcp: added project files for eMbedded
481 2003-11-17 Bradley Bell <btb@icculus.org>
483 * configure.ac, arch/linux/Makefile.am, arch/linux/linuxnet.c,
484 main/menu.c: added option to disable kalinix under unix
486 * main/game.c, main/newmenu.c: always set menu mode for GL popups
488 2003-11-14 Bradley Bell <btb@icculus.org>
490 * main/automap.c: fix automap background image
492 * main/automap.c, main/automap.h: delete cruft
494 * main/automap.c: fix level number position
496 * main/automap.c: simplify g3_draw_line hack
498 * main/menu.c: stop pointless vid mode changes
500 2003-11-07 Bradley Bell <btb@icculus.org>
502 * NEWS, installation.txt: s'more documentation
504 2003-11-07 Steffen Pohle <stpohle@gmx.net>
506 * configure.ac: fix .exe extension problems
508 2003-11-07 Bradley Bell <btb@icculus.org>
510 * arch/ogl/ogl.c: disable texture format verification for OS X -
513 2003-11-06 Bradley Bell <btb@icculus.org>
515 * main/automap.c, main/gamecntl.c, main/movie.c, main/titles.c:
516 use more traditional Alt+Enter for toggling fullscreen
518 * 2d/ibitblt.c, main/mission.h: comments/formatting
520 * arch/ogl/sdlgl.c: smash textures, for non-linux, for real
522 2003-11-06 Bradley Bell <btb@icculus.org>
524 * arch/ogl/gr.c, arch/ogl/sdlgl.c: smash textures on every
525 resolution change, use kludge to avoid repetitive res changes
527 2003-11-04 Bradley Bell <btb@icculus.org>
529 * main/piggy.c, main/piggy.h: moved bitmap and sound header data
530 structures and i/o routines back to piggy.c
532 2003-11-04 Martin Schaffner <maschaffner@gmx.ch>
534 * installation.txt: tell to install d1 .pig for better textures
536 2003-11-04 Bradley Bell <btb@icculus.org>
538 * main/mission.c, main/mission.h, main/piggy.h: added hogsize for
539 oem d1 v1.0 and registered d2 v1.0, comments
541 2003-11-03 Bradley Bell <btb@icculus.org>
543 * main/bm.h, main/piggy.c, main/piggy.h: big pigsize is same for
544 all d1 shareware - even though files are different!
546 * main/bm.h, main/piggy.c, main/piggy.h: added big pigsize for
549 * main/bm.h, main/piggy.c, main/piggy.h: added big pigsize for
552 * main/bm.h, main/piggy.c, main/piggy.h: added pigsize for
555 2003-10-31 Martin Schaffner <maschaffner@gmx.ch>
557 * main/movie.c: when no movies are found, divide by six the
558 number of warning lines sent to stdout
560 2003-10-29 Martin Schaffner <maschaffner@gmx.ch>
562 * include/byteswap.h: fix stupid copy/paste error
564 2003-10-24 Bradley Bell <btb@icculus.org>
566 * 2d/bitblt.c, 2d/ibitblt.c, include/gr.h, include/grdef.h: use
567 gr_linear_rep_movsd_2x instead of almost identical
568 gr_linear_movsd_double. Better since we have assembly versions.
570 2003-10-22 Martin Schaffner <maschaffner@gmx.ch>
572 * main/gamemine.c, main/piggy.c: fix "psychedelic" walls
575 2003-10-21 Martin Schaffner <maschaffner@gmx.ch>
577 * main/gameseq.c, main/multi.c, main/multi.h: fix compilation
578 error with --disable-network, move reset_network_objects()
579 from gameseq.c to multi.c
581 2003-10-14 Bradley Bell <btb@icculus.org>
583 * AUTHORS, NEWS: stuff
585 * arch/win32/ipx_mcast4.c: include newmenu header (for FAIL macro)
587 2003-10-12 Bradley Bell <btb@icculus.org>
589 * main/cntrlcen.c, main/endlevel.c, main/gamerend.c,
590 main/gameseq.c, main/mission.c, main/mission.h, main/network.c:
593 2003-10-12 Aaron Plattner <plattner@caltech.edu>
595 * arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
596 arch/linux/ipx_kali.c, arch/linux/ipx_mcast4.c,
597 arch/linux/ipx_udp.c, arch/linux/linuxnet.c,
598 arch/linux/include/ipx_drv.h, arch/linux/include/ipx_mcast4.h,
599 arch/win32/Makefile.am, arch/win32/ipx_drv.h,
600 arch/win32/ipx_mcast4.c, arch/win32/ipx_udp.c,
601 arch/win32/ipx_win.c, arch/win32/winnet.c,
602 arch/win32/include/ipx_mcast4.h, include/ipx.h, main/menu.c,
603 main/multi.h, main/network.c: add IPv4 multicasting support
605 2003-10-11 Bradley Bell <btb@icculus.org>
607 * main/endlevel.c, main/piggy.c: fixed endlevel stuff
609 * main/cntrlcen.c, main/endlevel.c, main/gamecntl.c,
610 main/gamerend.c, main/gameseq.c, main/gauges.c, main/kmatrix.c,
611 main/menu.c, main/mission.h, main/network.c, main/weapon.c,
612 main/weapon.h: lots of shareware and oem fixes
614 2003-10-10 Bradley Bell <btb@icculus.org>
616 * arch/win32/winnet.c: fixed stupid win32 network bug
618 2003-10-10 Bradley Bell <btb@icculus.org>
620 * main/piggy.c: increased D1_MAX_TMAP_NUM
622 2003-10-10 Martin Schaffner <maschaffner@gmx.ch>
624 * main/bm.c, main/bm.h, main/piggy.c: fixes d1 still textures
625 which are animated in d2, refactorizes d1 texture reading
627 2003-10-10 Bradley Bell <btb@icculus.org>
629 * arch/linux/linuxnet.c, main/automap.c, main/automap.h,
630 main/bmread.c, main/bmread.h, main/cntrlcen.c, main/cntrlcen.h,
631 main/collide.h, main/compbit.h, main/config.h, main/console.c,
632 main/controls.h, main/credits.c, main/credits.h, main/crypt.c,
633 main/desc_id.h, main/desw.h, main/dumpmine.c, main/effects.c,
634 main/effects.h, main/endlevel.c, main/endlevel.h, main/escort.c,
635 main/escort.h, main/fireball.h, main/fvi.c, main/fvi.h,
636 main/game.c, main/game.h, main/gamecntl.c, main/gamefont.c,
637 main/gamefont.h, main/gamemine.h, main/gamepal.c, main/gamepal.h,
638 main/gamerend.c, main/gamesave.h, main/gameseq.c, main/gameseq.h,
639 main/gamestat.h, main/gauges.h, main/hostage.c, main/hostage.h,
640 main/hud.c, main/hudmsg.h, main/inferno.c, main/inferno.h,
641 main/joydefs.c, main/joydefs.h, main/kconfig.h, main/kludge.c,
642 main/kmatrix.c, main/kmatrix.h, main/laser.c, main/lighting.h,
643 main/menu.c, main/menu.h, main/mglobal.c, main/modem.h,
644 main/morph.h, main/movie.c, main/movie.h, main/multibot.h,
645 main/netmisc.h, main/network.h, main/newmenu.h, main/paging.h,
646 main/physics.c, main/physics.h, main/piggy.h, main/player.c,
647 main/playsave.h, main/polyobj.c, main/polyobj.h, main/powerup.c,
648 main/powerup.h, main/render.c, main/render.h, main/reorder.h,
649 main/robot.c, main/scores.h, main/screens.h, main/segment.c,
650 main/segpoint.h, main/slew.c, main/slew.h, main/songs.c,
651 main/songs.h, main/sounds.h, main/state.h, main/terrain.c,
652 main/terrain.h, main/texmerge.h, main/text.h, main/textures.h,
653 main/titles.h, main/vclip.c, main/vclip.h, main/vers_id.h,
654 main/wall.h: comments/formatting
656 2003-10-09 Bradley Bell <btb@icculus.org>
658 * main/text.c: fix text when using old datafiles
660 * main/laser.h: comments/whitespace
662 * main/laser.c, main/weapon.c: fixed smart missiles and smart
663 mines w/shareware data
665 * include/DT_drawtext.h: deleted unused file
667 2003-10-08 Bradley Bell <btb@icculus.org>
669 * main/gameseq.c, main/inferno.c, main/menu.c: SHAREWARE fixes
671 * arch/win32/ipx_udp.c: use closesocket() instead of close()
673 * arch/sdl/joydefs.c, main/gamecntl.c, main/kconfig.c,
674 main/menu.c: Disabled 'd2x keys' weapon selection
676 2003-10-08 Martin Schaffner <maschaffner@gmx.ch>
678 * main/object.h, main/multi.h: get rid of most warnings issued by
679 cpp-precomp of gcc from Mac OS X dev tools
681 2003-10-05 Bradley Bell <btb@icculus.org>
683 * NEWS, configure.ac: increment version number
685 * cfile/cfile.c: better handling of CRLF text files (when that is
688 * utilities/hogcreate.c, utilities/hogextract.c,
689 utilities/mvlcreate.c, utilities/mvlextract.c: use binary mode for
690 reading/writing files
692 * arch/win32/Makefile.am, arch/win32/include/ipx_udp.h,
693 arch/win32/ipx_udp.c, arch/win32/winnet.c, main/menu.c: added UDP
696 2003-10-04 Bradley Bell <btb@icculus.org>
698 * cfile/cfile.c, main/config.c: oops, fgets does not return EOF
700 * main/netmisc.c: change byte to sbyte, comments/whitespace
702 2003-10-03 Bradley Bell <btb@icculus.org>
704 * cfile/cfile.c, main/config.c: fix win32 eof bug.
706 * arch/win32/ipx_drv.h, arch/win32/winnet.c, include/ipx.h: win32
709 * iff/iff.c, include/gr.h, include/iff.h, include/pstypes.h,
710 main/ai2.c, main/aipath.c, main/aistruct.h, main/bm.h,
711 main/config.c, main/escort.c, main/fireball.c, main/fuelcen.c,
712 main/fuelcen.h, main/gameseg.c, main/gameseg.h, main/laser.c,
713 main/lighting.c, main/mglobal.c, main/network.c, main/newdemo.c,
714 main/object.c, main/object.h, main/paging.c, main/player.h,
715 main/robot.h, main/segment.h, main/state.c, main/switch.c,
716 main/switch.h, main/titles.c, main/wall.c, main/wall.h,
717 main/weapon.c, main/weapon.h: change byte to sbyte,
720 * 2d/bitblt.c, cfile/cfile.c, include/cfile.h, main/ai.c,
721 main/ai.h, main/gamemine.c, main/gauges.c, main/kconfig.c,
722 main/menu.c, main/multi.c, main/multi.h, main/multibot.c,
723 main/newdemo.h, main/render.c, main/scores.c: change byte to sbyte
725 * configure.ac: better checking for timeval
727 2003-10-03 Martin Schaffner <maschaffner@gmx.ch>
729 * arch/dos/bak/ipx.c, arch/dos/ipx.c, arch/linux/Makefile.am,
730 arch/linux/include/ipx_lin.h, arch/linux/ipx_lin.c,
731 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, arch/linux/ukali.c,
732 arch/win32/winnet.c, configure.ac, include/byteswap.h,
733 include/ipx.h, main/inferno.c, main/menu.c, main/multi.c,
734 main/multibot.c, main/network.c: Make network architecture
735 choosable from game menu, add support for UDP/IP on Mac OS X and
738 2003-10-02 Martin Schaffner <maschaffner@gmx.ch>
740 * include/byteswap.h: added macros for coping with alignment
743 2003-10-02 Bradley Bell <btb@icculus.org>
745 * main/multi.h: added padding to little-endian version of
748 * arch/dos/bak/ipx.c, arch/dos/ipx.c: comments/whitespace
750 * main/netmisc.c: delete duplicate function
752 2003-10-01 Bradley Bell <btb@icculus.org>
754 * main/bm.c: make sure d1_texture_indices gets freed between
757 2003-09-11 Martin Schaffner <maschaffner@gmx.ch>
759 * main/piggy.h: fix size of d1 shareware descent.pig
761 2003-08-03 Martin Schaffner <martin.schaffner@epfl.ch>
763 * main/bm.c, main/bm.h, main/gamemine.c, main/gamemine.h,
764 main/gameseq.c, main/piggy.c: fix loading of d1 texture
765 replacements for non-animated textures
767 2003-08-02 Matthew Mueller <donut@dakotacom.net>
769 * main/controls.c: use fixed 20fps wiggle
771 2003-08-02 Paolo Ulivi <pulivi@libero.it> and Bradley Bell <btb@icculus.org>
773 * Makefile.am, debian/changelog.in, debian/control,
774 debian/d2x-common.dirs, debian/d2x-common.install,
775 debian/d2x-common.manpages, debian/d2x-gl.files,
776 debian/d2x-gl.menu, debian/d2x-sdl.files, debian/d2x-sdl.menu,
777 debian/rules, libmve/Makefile.am, libmve/mveplayer.1,
778 utilities/Makefile.am, utilities/hogcreate.1,
779 utilities/hogextract.1, utilities/mvlcreate.1,
780 utilities/mvlextract.1, utilities/tex2txb.1, utilities/txb2tex.1:
781 add man pages, distribute utility programs in new d2x-common deb
783 * rpm/d2x.spec.in: updated rpm spec file
785 2003-08-02 Bradley Bell <btb@icculus.org>
787 * cfile/cfile.c: update raw_position in cfputc and cfputs
789 2003-08-02 Martin Schaffner <martin.schaffner@epfl.ch>
791 * main/piggy.c: make error message more friendly
793 * main/piggy.c: simplify copying of bitmap flags
795 * arch/linux/linuxnet.c, main/multi.c, main/multibot.c: bigendian
798 * cfile/cfile.c: revert to always using custom fgets
800 * main/endlevel.c, main/mission.c: handle missing exit sequence
801 components gracefully
803 * main/playsave.c: comments
805 2003-07-24 Martin Schaffner <martin.schaffner@epfl.ch>
807 * cfile/cfile.c: update raw_position in cfwrite
809 * main/network.c: comments/formatting
811 2003-06-22 Bradley Bell <btb@icculus.org>
813 * cfile/cfile.c: use standard fgets for non-archive files
815 * main/movie.c: use con_printf for missing movie warning
817 2003-06-18 Bradley Bell <btb@icculus.org>
819 * main/movie.c: fixed cfile conversion of movielib code
821 * main/console.c, main/hud.c: strip out colors, etc when printing
824 * include/u_mem.h: fix NDEBUG calloc macro
826 2003-06-15 Bradley Bell <btb@icculus.org>
828 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c: removed
831 * 2d/pcx.c, include/strio.h, main/ai.c, main/ai.h,
832 main/cntrlcen.c, main/config.c, main/gamesave.c, main/gameseq.c,
833 main/movie.c, main/multi.c, main/network.c, main/newdemo.c,
834 main/newmenu.c, main/piggy.c, main/playsave.c, main/polyobj.c,
835 main/scores.c, main/state.c, main/text.c, misc/args.c,
836 misc/strio.c: convert file i/o to cfile
838 2003-06-14 Bradley Bell <btb@icculus.org>
840 * include/cfile.h, cfile/cfile.c: implemented cfile wrappers for
841 writing and other modes besides "rb" (mostly taken from
844 2003-06-09 Bradley Bell <btb@icculus.org>
846 * 2d/palette.c, main/kludge.c: gr_copy_palette not really a
849 * include/libmve.h, libmve/mve_main.c, libmve/mvelib.c,
850 libmve/mvelib.h, libmve/mveplay.c, main/movie.c: merged libmve
853 2003-06-07 Taylor Richards <taylor@icculus.org>
855 * libmve/mvelib.c, libmve/mveplay.c: stop memory leaks in libmve
857 2003-06-07 Bradley Bell <btb@icculus.org>
859 * main/console.c: fix non-console build
861 * main/gamesave.c: comments
863 * main/bm.c: remove redundant break
865 2003-06-06 Bradley Bell <btb@icculus.org>
867 * main/gauges.c, main/kconfig.c: comments/formatting
869 * console/.cvsignore: added .cvsignore
871 * main/console.c: can't write to console after it's closed
873 2003-06-05 Bradley Bell <btb@icculus.org>
875 * arch/sdl/event.c, console/CON_console.c, console/Makefile.am,
876 console/internal.c, console/internal.h, include/CON_console.h,
877 include/console.h, main/console.c, main/gamecntl.c, main/hud.c:
878 finish console conversion away from SDL
880 2003-06-04 Bradley Bell <btb@icculus.org>
882 * console/CON_console.c, include/CON.console.h, include/console.h,
883 main/console.c, main/game.c: console conversion to native gr,
886 * include/gr.h, main/credits.c, main/kconfig.c, main/newmenu.c:
887 put prototype for gr_bm_bitblt in gr.h
889 2003-06-03 Bradley Bell <btb@icculus.org>
891 * console/CON_console.c, console/DT_drawtext.c,
892 console/Makefile.am, include/CON_console.h, include/DT_drawtext.h,
893 main/console.c: use native fonts for console
895 * main/playsave.c: use shorts for short data
897 2003-06-02 Bradley Bell <btb@icculus.org>
899 * configure.ac, main/console.c: set console background, fix
902 2003-06-01 Bradley Bell <btb@icculus.org>
904 * Makefile.am, arch/sdl/event.c, configure.ac,
905 console/CON_console.c, console/DT_drawtext.c, console/Makefile.am,
906 console/internal.c, include/CON_console.h, include/DT_drawtext.h,
907 include/console.h, main/console.c, main/game.c, main/gamecntl.c,
908 main/gamerend.c: added console code (from SDL_console)
910 2003-05-30 Bradley Bell <btb@icculus.org>
912 * README: minor update
914 2003-05-28 Bradley Bell <btb@icculus.org>
916 * Info.plist.in, Makefile.am, configure.ac: add support for MacOS
921 2003-06-06 Bradley Bell <btb@icculus.org>
923 * main/kconfig.c: fix crash in control menus
925 * main/gauges.c: force cockpit redraw in opengl
927 * main/gamerend.c: move ogl swap, so cockpit and console get
930 2003-06-01 Bradley Bell <btb@icculus.org>
932 * configure.ac, libmve/mveplay.c: define struct timeval if needed
936 2003-05-12 Bradley Bell <btb@icculus.org>
938 * configure.ac: increment version number
940 * main/bm.c: use con_printf for exit model warnings
942 * configure.ac: must check for timespec after setting -mno-cygwin
944 * main/inferno.c: added -nohogdir and -userdir options
946 * NEWS, main/titles.c: use briefings with no extension
950 2003-04-30 Bradley Bell <btb@icculus.org>
952 * configure.ac: have to include time.h when checking for nanosleep
954 * configure.ac, libmve/mveplay.c: use autoconf to check for struct
957 * Makefile.am, NEWS, README, configure.ac: fix linking bug,
958 increment version number
960 * main/Makefile.am: make dist fix
964 2003-04-29 Bradley Bell <btb@icculus.org>
966 * configure.ac, 2d/2dsline.c, main/automap.c, libmve/mveplay.c:
969 2003-04-24 Bradley Bell <btb@icculus.org>
971 * configure.ac: increment version number
973 * main/inferno.c: redeclare main() 'the SDL way', make sure SDL.h
976 2003-04-24 Ingo van Lil <inguin@gmx.de>
978 * main/render.c: fix misspellings of NDEBUG
982 2003-04-14 Bradley Bell <btb@icculus.org>
984 * cfile/cfile.c: prefer files from d2 hog over d1 hog
986 2003-04-11 Bradley Bell <btb@icculus.org>
988 * main/automap.c, main/gamemine.c, main/menu.c: fix compiler
993 2003-04-11 Bradley Bell <btb@icculus.org>
995 * libmve/mveplay.c: use _sleep instead of sleep on win32
997 * Makefile.am, README, README.utils, arch/sdl/digi.c,
998 arch/sdl/joy.c, arch/win32/Makefile.am, include/byteswap.h,
999 include/cfile.h, include/error.h, libmve/Makefile.am,
1000 libmve/decoders.h, main/Makefile.am, main/endlevel.c,
1001 main/endlevel.h, main/playsave.c, misc/fileutil.c:
1002 utilities/Makefile.am: comments/formatting/dist problems
1004 * configure.ac: use different defines for os x
1006 2003-04-07 Bradley Bell <btb@icculus.org>
1008 * include/error.h, misc/error.c: put some old stuff back in,
1009 eliminate duplicate error messages
1011 * main/text.c: don't die on text not found
1014 * main/inferno.c: print some useful info if hog not found, allow
1015 -help to work if no text available
1017 2003-04-07 Steffen Pohle <stpohle@gmx.net>
1019 * arch/linux/Makefile.am: revert to previous version, so linux
1022 2003-04-03 Bradley Bell <btb@icculus.org>
1024 * main/endlevel.c: fixed exit model scheme yet again
1026 2003-04-02 Bradley Bell <btb@icculus.org>
1028 * misc/error.c: call Int3 on Assert
1030 * main/cntrlcen.c, main/cntrlcen.h, main/gamesave.c: modified
1033 * main/wall.c: don't die when trying to toggle nonexistent
1034 segment... vertigo level 10 is buggy!
1036 * main/gamemine.c: comments/formatting
1038 2003-03-31 Micah J. Lieske <MicahJon@compuserve.com>
1040 * arch/dos/digimm.c, arch/sdl/digi.c, arch/win32/digi.c,
1041 main/inferno.c: Allow use of 22K sound samples
1043 2003-03-29 Bradley Bell <btb@icculus.org>
1045 * arch/ogl/gr.c: default to bitmapped reticle
1047 * main/bm.c, main/endlevel.c, main/piggy.c, main/piggy.h,
1048 main/polyobj.c: rewrote endlevel stuff to reread exit model info
1051 * arch/sdl/joy.c: fixed text seen for hats in control config
1054 2003-03-28 Bradley Bell <btb@icculus.org>
1056 * main/bm.c: heh, model nums in vertigo are hardcoded,
1057 N_D2_POLYGON_MODELS can't change
1059 * configure.ac, include/d1x.xpm, include/descent.xpm,
1060 arch/ogl/sdlgl.c, arch/sdl/gr.c: enabled setting icon with
1063 2003-03-27 Bradley Bell <btb@icculus.org>
1065 * main/text.h: fixed text references for hat directions
1067 * arch/ogl/Makefile.am: oops, can't get rid of main INCLUDE yet...
1069 2003-03-26 Bradley Bell <btb@icculus.org>
1071 * main/playsave.c: make d2x keys backward compatible
1073 2003-03-26 Micah J. Lieske <MicahJon@compuserve.com>
1075 * arch/sdl/event.c, arch/sdl/joy.c: added hat support for sdl
1078 2003-03-26 Bradley Bell <btb@icculus.org>
1080 * main/piggy.c: fix crash when d1 data not present
1082 * main/gamecntl.c, main/kconfig.c, main/playsave.c: fix d2x keys,
1083 read/write from plr file
1085 * main/ai.h, main/collide.c, main/escort.c, main/escort.h,
1086 main/fuelcen.c, main/gamecntl.c, main/playsave.c, main/powerup.c:
1087 added escort.h header
1089 2003-03-25 Bradley Bell <btb@icculus.org>
1091 * main/bm.c, main/piggy.c, main/piggy.h, main/gameseq.c: added
1092 D1_PIGFILE ("descent.pig") macro
1094 * main/bm.c, main/piggy.c, main/piggy.h: ability to load exit
1095 models from d1 pig file
1097 * main/bm.c, main/bm.h, main/endlevel.c, main/piggy.c,
1098 main/piggy.h: ability to load exit model bitmaps (or any bitmap,
1099 really) from d1 pig file
1101 2003-03-23 Bradley Bell <btb@icculus.org>
1103 * main/bm.c: stop extra robots from overwriting exit models
1105 * include/ogl_init.h: increased OGL_TEXTURE_LIST_SIZE so the
1106 texture list doesn't get full
1108 * main/bm.c: fix mem leak when reading extra robots
1110 2003-03-21 Bradley Bell <btb@icculus.org>
1112 * main/menu.c: Added option to set movie resolution (mostly works)
1114 2003-03-21 Martin Schaffner <maschaffner@gmx.ch>
1116 * main/gameseq.c, main/piggy.c, main/piggy.h: move bitmap
1117 replacement functions to piggy.c
1119 * main/gameseq.c: attempt to support mac d1 descent.pig
1121 * main/bm.c: fix mem leak
1123 * main/gameseq.c: fix bug: when opening d1 level 1 with oem data
1124 files, both d1 and d2 oem briefing where showed
1126 * main/inferno.c, main/movie.c: Change the default movie
1127 resolution to "high", implement the option -lowresmovies
1129 2003-03-20 Bradley Bell <btb@icculus.org>
1131 * arch/sdl/rbaudio.c, main/songs.c: cd detection works now
1133 * main/piggy.c: comments
1135 2003-03-20 Martin Schaffner <maschaffner@gmx.ch>
1137 * main/gameseq.c: delete duplicate function
1139 * 2d/rle.c: fix color swapping on big endian of big rle bitmaps
1141 2003-03-19 Bradley Bell <btb@icculus.org>
1143 * arch/sdl/rbaudio.c, include/rbaudio.h: starting d2 cd detection
1144 (cddb discid) support
1146 * arch/sdl/digi.c, main/kludge.c: implemented
1147 digi_link_sound_to_object3 for looping sounds, other looping stuff
1149 * arch/sdl/gr.c: removing dependencies on stuff in main/
1151 * arch/linux/Makefile.am, arch/linux/init.c,
1152 arch/linux/linuxnet.c, arch/linux/include/ukali.h,
1153 arch/ogl/Makefile.am, main/inferno.c: moved joy_init back to main,
1154 other header cleanups
1156 * arch/win32/ipx_win.c, configure.ac: ipx on win32 fixed!
1158 2003-03-19 Martin Schaffner <maschaffner@gmx.ch>
1160 * 2d/rle.c, include/gr.h, include/rle.h, main/bm.c, main/bm.h,
1161 main/gamemine.c, main/gamemine.h, main/gameseq.c, main/piggy.c,
1162 main/piggy.h, main/wall.c, main/wall.h: if descent.pig available,
1163 load d1 textures for d1 levels
1165 2003-03-19 Bradley Bell <btb@icculus.org>
1167 * 2d/font.c, 2d/palette.c, 3d/interp.c, 3d/setup.c,
1168 arch/sdl/rbaudio.c, include/texmap.h, libmve/decoder16.c,
1169 libmve/decoder8.c, libmve/decoders.h, libmve/mveplay.c,
1170 texmap/ntmap.c, texmap/texmapl.h: header/extern declaration
1173 * README: added some OS X info
1175 2003-03-17 Bradley Bell <btb@icculus.org>
1177 * main/newdemo.c: simplify DEMO_FILENAME macro
1179 * main/console.c, main/game.c: enable experimental console support
1181 * main/gamerend.c: fixed location of fps meter in multi
1183 2003-03-16 Bradley Bell <btb@icculus.org>
1185 * main/menu.c, main/newdemo.c, main/newdemo.h, main/newmenu.c:
1186 also look in shared data dir for demos
1188 * main/newdemo.c, main/newdemo.h: comments/formatting
1190 2003-03-15 Christopher Thielen <chris@luethy.net>
1192 * main/kludge.c: set CDROM_dir back to "." - tricks game into
1193 thinking d2 cd is always present
1195 2003-03-15 Bradley Bell <btb@icculus.org>
1197 * 2d/font.c, main/credits.c, main/scores.c: fixed opengl credits,
1200 * arch/sdl/rbaudio.c: formatting, enabled volume control under
1203 * arch/ogl/gr.c: fixed dark font bug by calling gr_set_mode from
1204 gr_init. don't really know why this works, though
1206 2003-03-14 Bradley Bell <btb@icculus.org>
1208 * main/gameseq.c: fix Bitmap_replacement_data mem leakage
1210 * unused/bios/rbaudio.h: removed duplicate file
1212 2003-03-14 Christopher Thielen <chris@luethy.net>
1214 * arch/sdl/rbaudio.c: stop cd audio when exiting
1216 2003-03-14 Micah J. Lieske <MicahJon@compuserve.com>
1218 * main/gamecntl.c: add comments to the "only matt knows" cheats
1220 2003-03-14 Martin Schaffner <maschaffner@gmx.ch>
1222 * main/gamemine.c: formatting, better texture conversion for d1
1225 2003-03-14 Bradley Bell <btb@icculus.org>
1227 * main/piggy.c: must swap all mac version pigfiles
1229 * main/ai.c, main/ai.h, main/bm.h, main/crypt.c, main/joydefs.h,
1230 main/multi.c: formatting, minor cleanups
1232 * 2d/rle.c: need to swap line_size on bigendian machines
1234 * main/mission.c, main/mission.h: detect mac full version hogfile
1236 2003-03-13 Bradley Bell <btb@icculus.org>
1238 * arch/sdl/joydefs.c, main/kconfig.c, main/kconfig.h, main/menu.c:
1239 added joy/mouse sensitivity slider, increased range to 16, and
1242 * main/Makefile.am, main/joydefs.c, main/old/joydefs.c: moved old
1245 * arch/linux/Makefile.am: removed extra backslash
1247 * TODO, installation.txt: updated some documentation
1249 * main/gamecntl.c, main/menu.c, main/menu.h: added "d2x options"
1250 menu, with maxfps option
1252 2003-03-12 Bradley Bell <btb@icculus.org>
1254 * main/game.c, main/game.h, main/inferno.c: added -maxfps option
1256 * arch/linux/alsadigi.c, arch/linux/findfile.c,
1257 arch/linux/hmiplay.c, arch/linux/init.c, arch/linux/ipx_bsd.c,
1258 arch/linux/ipx_kali.c, arch/linux/ipx_lin.c, arch/linux/ipx_udp.c,
1259 arch/linux/joydefs.c, arch/linux/ukali.c, arch/linux/include,
1260 arch/linux/include/ipx_bsd.h, arch/linux/include/ipx_drv.h,
1261 arch/linux/include/ipx_hlpr.h, arch/linux/include/ipx_kali.h,
1262 arch/linux/include/ipx_ld.h, arch/linux/include/ipx_lin.h,
1263 arch/linux/include/ipx_udp.h, arch/linux/include/joystick.h,
1264 arch/linux/include/music.h, arch/linux/include/serial.h,
1265 arch/linux/include/ukali.h: formatting
1267 2003-03-11 Chris Arena <ccarena@cox.net>
1269 * main/menu.c: fixed brightness slider
1271 2003-03-01 Bradley Bell <btb@icculus.org>
1273 * main/piggy.c, main/titles.c: d1 briefing text fixed, spinning
1274 robots and animated bitmaps work, but colors are messed up
1276 2003-02-28 Bradley Bell <btb@icculus.org>
1278 * main/player.h: whitespace
1280 * main/automap.c, main/cntrlcen.c, main/collide.c,
1281 main/gamerend.c: use Builtin_mission_num instead of 0 (if
1282 descent.hog is present, d1 becomes mission 0)
1284 * configure.ac, arch/win32/Makefile.am, arch/win32/ipx_drv.h,
1285 arch/win32/ipx_win.c, arch/win32/mingw_init.c,
1286 arch/win32/winnet.c: MinGW compiles with network enabled again,
1287 but still doesn't work
1291 2003-02-28 Bradley Bell <btb@icculus.org>
1293 * 2d/pcx.c, arch/ogl/gr.c, libmve/mveplay.c, main/gameseq.c,
1294 main/inferno.c, main/menu.c, main/movie.c, main/newmenu.c: Fixed
1295 many opengl glitches
1297 2003-02-27 Bradley Bell <btb@icculus.org>
1299 * main/Makefile.am, main/gamesave.c, main/hoard.c, main/hoard.h,
1300 main/inferno.c, main/menu.c, main/mission.c, main/mission.h,
1301 main/network.c, main/network.h: noted that hoard.ham is only needed
1302 for multiplayer HOARD games, and should not be equated with
1303 "vertigo". put HoardEquipped() back in network.c.
1305 * arch/ggi/key.c, arch/sdl/key.c, arch/svgalib/key.c,
1306 include/d_delay.h, main/automap.c, main/game.c, main/kconfig.c,
1307 main/multi.c, main/newdemo.c, misc/Makefile.am, misc/d_delay.c:
1308 use timer_delay instead of d_delay
1310 2003-02-27 Martin Schaffner <maschaffner@gmx.ch>
1312 * main/render.c: added replacement qsort for solaris
1314 2003-02-26 Bradley Bell <btb@icculus.org>
1316 * main/gamemine.c: texture conversion for d1 shareware
1318 2003-02-26 Martin Schaffner <maschaffner@gmx.ch>
1320 * main/gamemine.c: better texture conversion for d1 levels
1322 2003-02-26 Micah J. Lieske <MicahJon@compuserve.com>
1324 * main/kconfig.c: fix joystick support under MinGW
1326 2003-02-26 Bradley Bell <btb@icculus.org>
1328 * main/playsave.c: fix swapping glitch
1330 * configure.ac, readme.txt: clean stuff up, getting ready for
1333 * main/titles.c: begin support for rendering spinning robots in
1336 * main/mission.c, main/mission.h: load d1 oem mission, d1 v1.0
1339 * main/gamemine.c: load d1 shareware levels!
1341 2003-02-25 Bradley Bell <btb@icculus.org>
1345 * autogen.sh: add warning about old auto* versions, use
1348 2003-02-24 Bradley Bell <btb@icculus.org>
1350 * main/gameseq.c, main/movies.c, main/titles.c: Descent I
1351 briefings mostly working
1353 * main/movie.c, main/titles.c: fixed some more briefing glitches
1355 2003-02-23 Bradley Bell <btb@icculus.org>
1357 * main/movie.c: fixed crash when using shareware data files
1360 * arch/sdl/digi.c: fix crash on non-existent sounds
1361 (i.e. shareware data)
1363 2003-02-22 Bradley Bell <btb@icculus.org>
1365 * main/titles.c: fixed fullscreen toggle in briefings
1367 2003-02-21 Bradley Bell <btb@icculus.org>
1369 * configure.ac: check for mingw when enabling nasm
1371 * main/playsave.c: enable loading player files of either byte
1374 2003-02-20 Bradley Bell <btb@icculus.org>
1376 * main/bm.c, main/bm.h, main/endlevel.c: fixed up endlevel stuff
1378 * arch/sdl/digi.c, main/kludge.c: oops, meant to say: fixed bug
1379 #343, not "rest of solution to bug #344"
1381 * arch/sdl/timer.c, include/timer.h: revert to more accurate
1384 * main/kludge.c: partial solution to bug #344
1386 * Makefile.am, tools/cvs2cl/cvs2cl.pl: get rid of cvs2cl.pl
1388 * compilerdefs.txt: added linux/mips info
1390 * ChangeLog: clean up changelog
1392 2003-02-19 Bradley Bell <btb@icculus.org>
1394 * libmve/mveplay.c: os x needs nanosleep prototype.
1396 2003-02-18 Bradley Bell <btb@icculus.org>
1398 * .cvsignore, libmve/.cvsignore: added files to .cvsignore
1400 * include/libmve.h, libmve/mveplay.c, main/movie.c: added function
1401 to disable/enable audio
1403 * libmve/: mve_main.c, mveplay.c: bigendian fixes
1405 * main/: movie.h, titles.c: make sure movie's palette is set before
1406 writing briefing text. Fixes bug #359
1408 * libmve/mveplay.c: make MVE_rmStepMovie play a full frame instead
1411 * misc/: args.c, byteswap.c, d_delay.c, d_io.c, dos_disk.h,
1412 error.c, hash.c, parsarg.c, parsarg.h, strio.c, strutil.c:
1415 * maths/: fix.asm, rand.c, tables.c, vecmat.c, vecmata.asm:
1418 * texmap/: ntmap.c, scanline.c, scanline.h, texmapl.h,
1419 tmap_flt.asm, tmap_inc.asm, tmap_lin.asm, tmap_ll.asm,
1420 tmap_per.asm, tmapfade.asm, tmapflat.c, tmappent.S, tmapppro.S:
1423 * include/libmve.h: blah
1425 2003-02-18 Martin Schaffner <martin.schaffner@epfl.ch>
1427 * main/render.c: 2nd attempt to fix solaris qsort bug
1429 2003-02-18 Bradley Bell <btb@icculus.org>
1431 * configure.ac, include/pstypes.h: put alignment detection in
1434 2003-02-17 Bradley Bell <btb@icculus.org>
1436 * Makefile.am, README.utils, configure.ac, include/libmve.h,
1437 include/mve_audio.h, include/mvelib.h, libmve/Makefile.am,
1438 libmve/decoder16.c, libmve/decoder8.c, libmve/mve_audio.c,
1439 libmve/mve_audio.h, libmve/mve_main.c, libmve/mvelib.c,
1440 libmve/mvelib.h, libmve/mveplay.c, main/Makefile.am,
1441 main/decoder16.c, main/decoder8.c, main/movie.c, main/mve_audio.c,
1442 main/mve_main.c, main/mvelib.c, main/mveplay.c, main/mveplay.h:
1443 moved mve stuff to separate subdir
1445 * include/mvelib.h, main/movie.c, main/mve_main.c, main/mvelib.c,
1446 main/mveplay.c, main/mveplay.h, main/titles.c: many improvements to
1447 mve code. Fixes (at least) bugs #41, #348, and #350.
1449 2003-02-14 Bradley Bell <btb@icculus.org>
1451 * main/Makefile.am: no more Makefile.mveplay. again
1453 * main/mveplay.c: typo
1455 2003-02-13 Bradley Bell <btb@icculus.org>
1457 * utilities/mvlextract.c: uint -> unsigned int
1459 * main/: mve_main.c, mvelib.c, mveplay.c: add fullscreen mode to
1460 standalone mveplayer, win32 support
1462 * main/movie.c: random bugfixes, win32 support
1464 * arch/sdl/Makefile.am: formatting
1466 * configure.ac: disable networking on mac/win for now
1468 * main/newmenu.c: comments
1470 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
1472 * 3d/interp.c, include/interp.h, main/polyobj.c: get rid of some
1473 redundant swap functions.
1475 2003-02-13 Bradley Bell <btb@icculus.org>
1477 * ChangeLog: update changelog
1479 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
1481 * 3d/interp.c, include/interp.h, main/polyobj.c: fix remaining
1482 polymodel alignment issues.
1484 2003-02-13 Bradley Bell <btb@icculus.org>
1486 * utilities/: hogcreate.c, hogextract.c, mvlcreate.c, mvlextract.c:
1487 fix various little bugs
1489 * main/mveplay.c, utilities/hogextract.c, utilities/mvlextract.c,
1490 utilities/tex2txb.c, utilities/txb2tex.c: eliminate warning
1492 * main/: Makefile.am, Makefile.mveplay: build mveplayer from
1495 * README.utils: new file
1497 * main/: mve_main.c, mveplay.c: more movie fixes
1499 * README: updated README
1501 * 2d/Makefile.am, main/Makefile.am: some OS X and dist fixes
1503 2003-02-12 Bradley Bell <btb@icculus.org>
1505 * utilities/mvlextract.c: bigendian mvl support
1507 * main/mveplay.c: formatting, stuff
1509 * main/: Makefile.am, Makefile.mveplay: lotsa movie cleanups, added
1510 truecolor mve support, standalone mveplayer
1512 * include/mve_audio.h, include/mvelib.h, main/decoder16.c,
1513 main/decoder8.c, main/movie.c, main/mve_main.c, main/mvelib.c,
1514 main/mveplay.c: lotsa movie cleanups, added truecolor mve support,
1515 standalone mveplayer
1517 2003-01-22 Bradley Bell <btb@icculus.org>
1519 * include/: interp.h, interp.h: restore prototype for
1520 swap_polygon_model_data
1522 2003-01-21 Bradley Bell <btb@icculus.org>
1524 * main/piggy.c: use memcpy to avoid alignment problem
1526 * compilerdefs.txt: updated some defs, added sunos/sparc
1528 2003-01-15 Bradley Bell <btb@icculus.org>
1530 * main/render.c, arch/ogl/ogl.c: use __sun__ for sunos
1532 * main/gamemine.c: attempting to support d1 shareware
1534 * compilerdefs.txt: update defs
1536 2003-01-15 David Costanzo <david_costanzo@yahoo.com>
1538 * main/mveplay.c: fix several bugs, comments, formatting.
1540 2003-01-15 Bradley Bell <btb@icculus.org>
1542 * arch/ogl/sdlgl.c, arch/sdl/digi.c, arch/sdl/event.c,
1543 arch/sdl/gr.c, arch/sdl/init.c, arch/sdl/joy.c, arch/sdl/key.c,
1544 arch/sdl/mouse.c, arch/sdl/rbaudio.c, arch/sdl/timer.c,
1545 include/error.h, main/gamecntl.c, main/inferno.c: changed path for
1548 * arch/: ogl/glx.c, ogl/gr.c, ogl/ogl.c, ogl/wgl.c, sdl/joydefs.c:
1549 formatting, comments
1551 2003-01-11 Bradley Bell <btb@icculus.org>
1553 * main/: mission.c, mission.h: attempt to support d1 for mac
1556 * arch/sdl/joy.c, main/mvelib.c, main/titles.c: gcc 3.2 warnings
1558 * main/object.h: foo
1560 2003-01-09 Bradley Bell <btb@icculus.org>
1562 * main/movie.c: use ifdef around gr_toggle_fullscreen
1564 2003-01-07 Bradley Bell <btb@icculus.org>
1566 * Makefile.am, descent.msn, installation.txt, main/mission.c,
1567 main/mission.h: don't need .msn file for descent.hog anymore
1571 2003-01-06 Bradley Bell <btb@icculus.org>
1573 * main/mission.h, main/mission.c: comments
1575 * README, TODO, cvshowto.txt, installation.txt, debian/copyright:
1578 2003-01-03 Bradley Bell <btb@icculus.org>
1580 * utilities/: txb2txt.c, txt2txb.c: remove old files
1582 * 3d/interp.c, include/byteswap.h, main/gamemine.c: formatting
1584 * main/polyobj.c: attempt to make read_model_file
1587 * main/menu.c: move vertigo text
1589 2003-01-02 Bradley Bell <btb@icculus.org>
1591 * 3d/interp.c, include/interp.h, main/morph.c, main/polyobj.c,
1592 main/polyobj.h: cleanup alignment changes
1594 * NEWS, 3d/interp.c, include/3d.h, include/interp.h,
1595 include/pstypes.h, main/Makefile.am, main/bm.c, main/collide.c,
1596 main/object.h: fix alignment issues on sparc
1598 * cvshowto.txt: update cvs info
1602 * 2d/rle.c: make rle_swap handle RLE_BIG
1604 2003-01-01 Martin Schaffner <maschaffner@gmx.ch>
1606 * main/render.c: workaround solaris qsort bug
1608 2003-01-01 Steffen Pohle <stpohle@gmx.net>
1610 * arch/linux/linuxnet.c, arch/linux/ukali.c,
1611 arch/linux/include/ukali.h, main/inferno.c: enabled kali
1613 * arch/linux/Makefile.am: enabled linux joystick, kali
1615 * configure.ac, arch/linux/joystick.c, arch/sdl/Makefile.am,
1616 arch/sdl/event.c: enabled linux joystick
1618 2002-12-31 Bradley Bell <btb@icculus.org>
1620 * main/gamemine.c: simplified warning msg
1622 * NEWS, TODO, main/multi.c, main/netmisc.c: comments/whitespace
1624 * main/render.h: fix compiler warning
1626 2002-12-31 Martin Schaffner <maschaffner@gmx.ch>
1628 * 2d/rle.c, main/inferno.c, main/piggy.c: fixed rle_swap leaks.
1630 2002-12-24 Bradley Bell <btb@icculus.org>
1632 * main/mission.c: fixes an infinite loop which was caused by d2x
1633 thinking d2demo was a descent 1 mission
1635 2002-12-24 Martin Schaffner <maschaffner@gmx.ch>
1637 * arch/ogl/ogl.c, main/render.c: fix compiler warnings.
1639 2002-12-24 Bradley Bell <btb@icculus.org>
1641 * main/render.c: comments
1643 2002-10-30 Bradley Bell <btb@icculus.org>
1645 * main/inferno.c: add help for -hogdir option
1647 * main/inferno.c: added -hogdir option
1649 2002-10-28 Bradley Bell <btb@icculus.org>
1651 * main/: inferno.c, menu.c: enabled Vertigo displays
1653 * include/3d.h: typo
1655 2002-10-28 Martin Schaffner <maschaffner@gmx.ch> and Bradley Bell <btb@icculus.org>
1657 * 3d/interp.c, include/3d.h, include/byteswap.h, main/bm.c,
1658 main/netmisc.c, main/network.c: simplify and eliminate redundant
1661 2002-10-28 Martin Schaffner <maschaffner@gmx.ch>
1663 * maths/fixc.c: fix infinite loop in quad_sqrt.
1665 * 3d/points.c, include/maths.h, include/pstypes.h, maths/fixc.c,
1666 maths/vecmat.c: sparc/sunos support: rename quad to quadint.
1668 2002-10-12 Bradley Bell <btb@icculus.org>
1670 * 2d/2dsline.c: handle BM_OGL in gr_scanline()
1672 2002-10-11 Bradley Bell <btb@icculus.org>
1674 * main/hud.c: make hud_message work correctly
1676 * 2d/palette.c, arch/sdl/gr.c, include/palette.h, main/inferno.c:
1679 * main/network.c: formatting, small fixes
1681 2002-10-10 Bradley Bell <btb@icculus.org>
1683 * main/netmisc.h: no swap_object for little-endian
1685 * main/: netmisc.h, network.c: use macros to simplify network
1688 * main/piggy.c: disable autodetect of mac pig (use --enable-macdata
1691 * main/inferno.c: enable loading screen for mac shareware with
1694 * main/netmisc.c: whitespace
1696 * 2d/bitmap.c, main/inferno.c, main/mission.c, main/playsave.c:
1699 * main/hud.c: whitespace
1701 * configure.ac: remove shareware build, add macdata build
1703 * main/songs.c: whitespace
1705 * 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/gpixel.c, 2d/line.c,
1706 2d/pixel.c, 2d/poly.c, 2d/rect.c, 2d/tmerge.c, main/gamerend.c:
1709 * 2d/: Makefile.am, tmerge_a.asm: enable TRANSPARENCY_COLOR for
1712 2002-10-04 Martin Schaffner <maschaffner@gmx.ch>
1714 * cfile/cfile.c, include/iff.h, main/gamepal.c, main/titles.c:
1715 comments, formatting, etc.
1717 * iff/iff.c: fix bigendian iff loading.
1719 2002-10-03 Bradley Bell <btb@icculus.org>
1721 * utilities/txb2tex.c: typo
1723 * 3d/clipper.c, main/bm.c, main/game.c, main/gamecntl.c,
1724 main/newmenu.c, main/switch.c, main/terrain.c, main/text.c:
1727 * arch/sdl/mouse.c: whitespace
1729 2002-09-19 Bradley Bell <btb@icculus.org>
1731 * main/kconfig.c: fix a oops, add old logs
1733 * main/kconfig.c: support for >3 mouse buttons
1735 2002-09-18 Bradley Bell <btb@icculus.org>
1737 * include/gr.h: fix palette swap define
1739 2002-09-14 Bradley Bell <btb@icculus.org>
1741 * main/titles.c: load hires briefing screen if lores doesn't exist
1742 (i.e. vertigo) and MenuHires=0
1744 2002-09-14 Werner Augustin <descent-source@mailinglist.gnuher.de>
1746 * main/: multi.h, network.h: pack some structures for ipx
1749 2002-09-14 Bradley Bell <btb@icculus.org>
1751 * cfile/cfile.c, main/endlevel.c, main/gamesave.c: revert cfgets()
1752 and load_endlevel_data() to expect newline-terminated strings, fix
1753 load_game_data to read null-terminated string for
1756 2002-09-07 Bradley Bell <btb@icculus.org>
1758 * main/newmenu.c: added error message
1760 * main/menu.h: enable -nohires with mac shareware
1762 * 2d/palette.c, include/gr.h: enable 0/255 palette swap
1764 * 2d/font.c: enable 0/255 palette swap for fonts
1766 * 2d/bitblt.c: add TRANSPARENCY_COLOR to assembly code, nother OGL
1769 * 2d/2dsline.c: fix ogl blooper
1771 2002-09-05 Bradley Bell <btb@icculus.org>
1773 * 2d/rle.c, 2d/scalec.c, include/rle.h: better just do it the old
1776 * include/strutil.h: need string.h for strcasecmp
1778 * include/rle.h: okay, maybe it needs to be this way
1780 * include/: 3d.h, gr.h: more stuff from d2src, mostly formatting
1782 * 2d/scalec.c: more stuff from d2src
1784 * 2d/rle.c: more stuff from d2src, formatting
1786 * 2d/font.c: useless cruft
1788 * 2d/: 2dsline.c, bitmap.c, bitmap.h: more stuff from d2src
1790 * 2d/bitblt.c, include/grdef.h: moved gr_linear_movsd assembly from
1793 2002-09-04 Bradley Bell <btb@icculus.org>
1795 * include/grdef.h: fix compiler warnings
1797 * 2d/bitblt.c: fix compiler warnings, #ifdef out dos-only code
1799 * include/grdef.h: gr_linear_movsd isn't static for NO_ASM,
1802 * main/game.c: we want the mac ibitblt for everything but dos and
1805 * main/texmerge.c: these routines are in tmerge.c
1807 * main/credits.c: enable credits for mac and oem data
1809 * main/bm.c: use either exit.ham or exit.pofs
1811 * include/ibitblt.h: enable some more code from d2src
1813 * include/gr.h: enable mac ubitblt_double
1815 * 2d/rle.c: added gr_rle_expand_scanline_generic_masked from d2src
1817 * include/grdef.h: moved some inline asm from linear.h
1819 * 2d/ibitblt.c: brought in line with original d2 version
1821 * 2d/bitblt.c: reverted to original d2 version of this file, then
1822 added d1x enhancements
1824 * 2d/2dsline.c: formatting, use __MSDOS__ instead of __DJGPP__
1826 * 2d/linear.h: moved these back to their original locations
1829 * main/mveplay.c: close some memory holes, speed up palette loading
1831 * main/movie.c: added fullscreen toggle while playing movies
1833 * main/inferno.c: comment out -superhires help text (always on)
1835 * include/timer.h: added approx_fsec_to_usec macro
1837 * arch/sdl/joy.c: fix compiler warning
1839 2002-09-01 Bradley Bell <btb@icculus.org>
1841 * main/network.c: oops
1843 * main/: movie.c, mveplay.c, mveplay.h: more movie improvements
1845 * arch/sdl/timer.c, include/timer.h: added timer_delay, faster
1846 timer_get_fixed_seconds
1850 2002-08-31 Bradley Bell <btb@icculus.org>
1852 * TODO, main/inferno.c, main/movie.c, main/mveplay.c: movie
1855 * main/multi.h: network endian stuff
1857 * 2d/font.c, include/gr.h: fast file i/o for font headers
1859 * arch/win32/arch_ip.cpp: unused file
1861 * main/: netmisc.c, netmisc.h, network.c, network.h: formatting,
1862 bigendian networking fixes
1864 * main/menu.c: make net menu more accurate, also make superhires
1867 * include/pstypes.h: better to have __pack__ all the time, I think.
1868 needed for networking, e.g.
1870 * arch/win32/: ipx_drv.h, ipx_win.c, winnet.c: win32 networking
1873 * arch/win32/Makefile.am: unused file
1877 2002-08-30 Bradley Bell <btb@icculus.org>
1879 * arch/win32/ipx_drv.h: re-added arch/win32/ipx_drv.h
1881 * main/: newmenu.h, titles.c: formatting
1883 * NEWS, arch/linux/Makefile.am, arch/linux/include/ukali.h,
1884 main/multi.h: networking works, finally
1886 * TODO: added TODO file
1888 * arch/linux/arch_ip.cpp: unused fine
1890 * README: network sorta working
1892 * main/: Makefile.am, multi.c, network.c, network.h: more
1895 * main/menu.c: load builtin mission correctly
1897 * main/inferno.c: documentation
1899 * main/: hoard.c, hoard.h, gamesave.c, mission.c: move hoard stuff
1902 * main/Makefile.mveplay: don't need no more
1904 2002-08-29 Bradley Bell <btb@icculus.org>
1906 * main/: ip_base.cpp, ip_base.h, ip_basec.h, ipclienc.c,
1907 ipclient.cpp, ipclient.h, ipserver.cpp, ipx_drv.c, multipow.c,
1908 multipow.h, netlist.c, netpkt.c, netpkt.h: deleting unused d1x
1911 * include/ipx_drv.h: more network fixing
1913 * arch/linux/include/ipx_drv.h: more network fixing
1915 * include/ipx.h: formatting
1917 * arch/linux/ipx_kali.c, include/ipx.h: fixed networking fuck-up?
1919 * NEWS, arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
1920 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, main/Makefile.am,
1921 main/inferno.c: fixed networking fuck-up?
1923 * Makefile.am: moved mingw info to README
1925 * README, mingw32.txt: moved mingw info to README
1927 2002-08-27 Bradley Bell <btb@icculus.org>
1929 * utilities/mvlextract.c: allow specifying file to extract
1931 * utilities/: tex2txb.c, txb2tex.c: use default extension to
1934 * utilities/hogextract.c: allow specifying file to extract
1936 * main/mission.c: Have to get mission_num _after_ promoting...
1938 * main/: gameseq.c, titles.c: beginning d1 briefing support
1940 * descent.msn: beginning d1 briefing support
1942 * main/: titles.c, titles.h: d1-style mission briefings
1944 * main/piggy.h: whitespace
1946 * main/movie.c: beginning robot movie support, fall back on lo/hi
1947 res if hi/lo not available
1949 * main/mission.c: added Builtin_mission_num for builtin mission,
1950 D1Hogdir, d1-style mission briefings
1952 * main/: gameseq.c, mission.h: added Builtin_mission_num for
1955 * cfile/cfile.c, include/cfile.h: add capability for 3rd hogfile
1956 (for d1 missions that need d1 data)
1958 * 2d/ibitblt.c: whitespace
1960 2002-08-26 Bradley Bell <btb@icculus.org>
1962 * utilities/mvlcreate.c: oops
1964 * utilities/: Makefile.am, mvlcreate.c, mvlextract.c: added mvl
1967 * utilities/hogextract.c: added [v]iew option
1969 * utilities/: tex2txb.c, txb2tex.c: changed txt to tex
1971 * main/titles.c: fix writable string, disable DumbAdjust thing
1973 * main/polyobj.h: whitespace
1975 * main/newmenu.c: added pcx_get_dimensions(), other stuff from
1978 * main/movie.c: read movies from AltHogDir, other fixes
1980 * main/: mission.c, mission.h: fix bug w/mission filename
1982 * main/gameseq.c: comments
1984 * main/digi.h: whitespace n stuff
1986 * include/mve_audio.h: added audio flag macros
1988 * 2d/pcx.c, include/pcx.h: added pcx_get_dimensions(), other stuff
1993 2002-08-23 Bradley Bell <btb@icculus.org>
1995 * main/: gameseq.c, inferno.c, mission.c, mission.h, titles.c: fix
1998 * Makefile.am: remove d2demo.mn2
2000 * cfile/cfile.c, include/cfile.h: add cfile_size function
2002 * d2demo.mn2, installation.txt, main/gameseq.h, main/mission.c:
2003 eliminate need for .mn2 files for oem and demo
2005 2002-08-22 Bradley Bell <btb@icculus.org>
2007 * main/bm.c: fix for vertigo
2009 * main/menu.h: make OEM menu pcx available
2011 * 2d/rle.c: merge with original d2 file
2013 * Makefile.am, configure.ac: let mission files get installed by
2016 2002-08-17 Bradley Bell <btb@icculus.org>
2018 * configure.ac: make FAST_FILE_IO the default on little-endian
2021 * NEWS, README, compilerdefs.txt, readme.txt: documentation
2023 * 2d/bitblt.c, 2d/rle.c, arch/ogl/ogl.c: implement BM_FLAG_RLE_BIG
2026 2002-08-15 Martin Schaffner <maschaffner@gmx.ch>
2028 * main/: game.c, menu.c, mission.c: promote builtin missions.
2030 2002-08-15 Bradley Bell <btb@icculus.org>
2032 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h, main/piggy.c:
2033 improved mac pig loading/reverted TRANSPARENCY_COLOR changes
2035 * utilities/.cvsignore: added cvsignore
2037 * 2d/palette.c, include/palette.h, main/gamesave.c: mac data file
2040 * main/piggy.c: mac data file loading
2042 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h: set
2043 transparency and swap 0/255 correctly for mac data files
2045 2002-08-13 Bradley Bell <btb@icculus.org>
2047 * Makefile.am, configure.ac, utilities/Makefile.am: moved utility
2048 to utilities to avoid conflict with c++ std lib <utility>
2050 * utilities/: Makefile.am, hogcreate.c, hogextract.c, txb2txt.c,
2051 txt2txb.c: moved utility to utilities to avoid conflict with c++
2054 * Makefile.am, configure.ac: add utilities
2056 2002-08-09 Bradley Bell <btb@icculus.org>
2058 * 2d/palette.c, 3d/interp.c, include/gr.h, main/render.c:
2061 2002-08-08 Bradley Bell <btb@icculus.org>
2063 * main/inferno.c: comments
2065 * main/: newmenu.c, songs.c: mac demo datafile support
2067 * installation.txt: update
2069 * main/gamesave.c: use lowercase for consistency
2071 * main/: bm.c, bm.h, endlevel.c, polyobj.c: enable loading of exit
2072 models for other than d2demo
2074 2002-08-07 Martin Schaffner <maschaffner@gmx.ch>
2076 * main/gamemine.c: formatting, better d1 texture conversion
2078 * Makefile.am, descent.mn2, descent.msn, main/mission.c,
2079 main/mission.h: recognize .msn mission files.
2081 2002-08-07 Bradley Bell <btb@icculus.org>
2083 * .cvsignore, 2d/.cvsignore, 3d/.cvsignore, arch/.cvsignore,
2084 arch/dos/.cvsignore, arch/ggi/.cvsignore, arch/linux/.cvsignore,
2085 arch/ogl/.cvsignore, arch/sdl/.cvsignore, arch/svgalib/.cvsignore,
2086 arch/win32/.cvsignore, cfile/.cvsignore, iff/.cvsignore,
2087 main/.cvsignore, main/editor/.cvsignore, maths/.cvsignore,
2088 mem/.cvsignore, misc/.cvsignore, texmap/.cvsignore: added
2091 2002-08-06 Bradley Bell <btb@icculus.org>
2093 * main/: automap.c, laser.c, songs.c, titles.c: shareware stuff
2095 * main/Makefile.am: formatting
2097 * 2d/font.c: make gr_remap_font just reload the whole thing
2099 * configure.ac: formatting
2101 * Makefile.am: added d2demo.mn2
2103 * d2demo.mn2: mission file for shareware
2105 * include/u_mem.h, main/ai.c, main/gamesave.c, main/inferno.c,
2106 main/laser.h, main/text.h, main/titles.c, main/weapon.c: whitespace
2108 * main/sounds.h: shareware stuff, whitespace
2110 * main/: polyobj.c, polyobj.h: more fast i/o macros
2112 * main/: menu.c, menu.h, mission.c, newmenu.c, piggy.c, piggy.h:
2115 * main/: endlevel.c, endlevel.h, gamemine.c, gameseq.c: merged
2116 endlevel stuff to non-shareware, allow movies/endlevel for
2119 * main/cntrlcen.c: typo
2121 * main/bm.h: use global Piggy_hamfile_version
2123 * main/bm.c: merged endlevel stuff to non-shareware, more fast i/o
2124 macros, use global Piggy_hamfile_version
2126 * main/Makefile.am: terrain and movie stuff always used now
2128 * 2d/pcx.c, include/pcx.h: make pcx header available to other
2131 * main/: gamemine.c, gamesave.c: load DMB levels
2133 * main/: bm.c, cntrlcen.c, cntrlcen.h, fuelcen.c, fuelcen.h,
2134 segment.c, segment.h, switch.c, switch.h: fast i/o macros
2136 2002-08-04 Martin Schaffner <maschaffner@gmx.ch>
2138 * main/gamemine.c, main/gamesave.c, mem/mem.c: d1 level stuff.
2140 2002-08-04 Bradley Bell <btb@icculus.org>
2142 * main/inferno.c: shareware stuff, formatting
2144 * arch/sdl/rbaudio.c: gracefully handle redbook non-availability
2146 * arch/sdl/gr.c: don't need to set mode in gr_init
2148 2002-08-02 Martin Schaffner <maschaffner@gmx.ch>
2150 * main/: gamemine.c, gamemine.h, gamesave.c, gamesave.h: more d1
2153 * Makefile.am, descent.mn2: added mission file for descent 1
2155 2002-08-02 Bradley Bell <btb@icculus.org>
2157 * arch/sdl/digi.c, arch/sdl/gr.c, include/error.h,
2158 include/oldsdl.h, main/gamecntl.c, main/inferno.c, main/laser.c,
2159 main/piggy.h, misc/error.c: junk
2161 * main/: endlevel.c, escort.c, gameseq.c, newmenu.c, render.c,
2162 render.h, scores.c, scores.h, terrain.c: shareware stuff
2164 * configure.ac, include/pstypes.h, main/bm.c, main/bm.h,
2165 main/effects.c, main/effects.h, main/piggy.c, main/piggy.h,
2166 main/powerup.c, main/powerup.h, main/robot.c, main/robot.h,
2167 main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
2168 main/weapon.c, main/weapon.h: fast i/o macros
2170 2002-08-01 Martin Schaffner <maschaffner@gmx.ch>
2172 * NEWS, cfile/cfile.c, main/console.c, main/gamemine.c,
2173 main/gamemine.h, main/gamesave.c: load d1 levels
2175 2002-07-30 Bradley Bell <btb@icculus.org>
2177 * configure.ac: oops
2179 * configure.ac, arch/ogl/gr.c, arch/ogl/ogl.c, include/ogl_init.h:
2182 * main/menu.c, main/titles.c, NEWS, 2d/font.c, include/gr.h,
2183 include/grdef.h, main/game.c, main/gamefont.c, main/gamefont.h,
2184 main/gamemine.c, main/inferno.c, main/movie.c, main/newmenu.c,
2185 main/piggy.c, main/titles.c: support shareware datafiles!
2187 * main/: bm.c, gamemine.c, piggy.c, piggy.h, weapon.c, gamemine.c,
2188 piggy.c: SHAREWARE fixes
2190 2002-07-29 Bradley Bell <btb@icculus.org>
2192 * NEWS, include/fileutil.h, main/bm.c, main/gameseq.c,
2193 main/mveplay.c, main/piggy.c, main/piggy.h, main/playsave.c,
2194 misc/fileutil.c: Portability - OS X support
2196 2002-07-27 Bradley Bell <btb@icculus.org>
2198 * main/: Makefile.am, fuelcen.c, fuelcen.h, game.c, game.h,
2199 gamemine.c, gamesave.c, gameseq.c, piggy.c, piggy.h, segment.c,
2200 segment.h: portability
2202 * cfile/cfile.c, include/cfile.h, main/cntrlcen.c, main/cntrlcen.h,
2203 main/gamesave.c, main/switch.c, main/switch.h, main/wall.c,
2204 main/wall.h: portabilization
2206 * 2d/font.c, include/gr.h: portability
2208 2002-07-26 Bradley Bell <btb@icculus.org>
2210 * 2d/font.c, 2d/pcx.c, include/gr.h, main/movie.c: portability
2212 * arch/linux/findfile.c, include/pstypes.h: os x fixes
2214 * main/player.c: foo
2216 * misc/fileutil.c, include/fileutil.h, misc/fileutil.c: oops
2218 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c,
2219 misc/fileutil.h: portable file i/o utils
2221 * main/: Makefile.mveplay, inferno.c, movie.c, newmenu.c: s not a
2222 writable string anymore... / formatting
2224 * main/Makefile.am, main/bm.c, main/bm.h, main/cntrlcen.c,
2225 main/cntrlcen.h, main/effects.c, main/effects.h, main/piggy.c,
2226 main/piggy.h, main/player.c, main/player.h, main/polyobj.c,
2227 main/polyobj.h, main/powerup.c, main/powerup.h, main/robot.c,
2228 main/robot.h, main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
2229 main/weapon.c, main/weapon.h, 3d/interp.c, include/cfile.h:
2230 portable-izing file loading routines
2232 2002-07-24 Bradley Bell <btb@icculus.org>
2234 * main/mveplay.c: correctly play files with 16bit uncompressed
2235 audio, mem checking, etc
2237 * main/: Makefile.mveplay, mvelib.c, mveplay.c: enable standalone
2240 2002-07-23 Bradley Bell <btb@icculus.org>
2242 * misc/Makefile.am: unused file
2244 * configure.ac, main/endlevel.c, main/endlevel.h, main/menu.c,
2245 main/sounds.h: remove experimental nmovie stuff
2247 * main/movie.c: add some debugging output
2249 2002-07-22 Bradley Bell <btb@icculus.org>
2251 * main/: console.c, state.c: simplified header
2253 * main/movie.c: enable mveplay audio
2255 * main/old/movie.c: moved to main/
2257 * include/mve_audio.h, include/mvelib.h, main/Makefile.am,
2258 main/inferno.c, main/kludge.c, main/movie.c, main/mve_audio.c,
2259 main/mvelib.c, main/mveplay.c: initial movie support
2261 * arch/linux/findfile.c, arch/ogl/gr.c, arch/ogl/ogl.c,
2262 arch/sdl/init.c, arch/sdl/joy.c, include/byteswap.h,
2263 include/ogl_init.h, include/pstypes.h, main/console.c,
2264 main/state.c, mem/mem.c: OS X stuff
2266 * configure.ac: OS X and movie stuff
2268 2002-07-19 Bradley Bell <btb@icculus.org>
2270 * compilerdefs.txt: OSX defs
2272 2002-07-18 Bradley Bell <btb@icculus.org>
2274 * main/inferno.c: use simpler rcs tags
2276 * autogen.sh: keep Changelog in cvs (and use --accum)
2278 * arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/rbaudio.c,
2279 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/rbaudio.c,
2280 include/rbaudio.h, main/Makefile.am, main/cdrom.h, main/gamecntl.c,
2281 main/songs.c: changed cdrom->rbaudio
2283 * include/rbaudio.h: moved to /include
2285 2002-07-17 Bradley Bell <btb@icculus.org>
2287 * 2d/d2sline.c, 2d/bitblt.c, 2d/bitmap.c, 2d/bitmap.h, 2d/box.c,
2288 2d/canvas.c, 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/font.c,
2289 2d/gpixel.c, 2d/ibitblt.c, 2d/line.c, 2d/linear.asm, 2d/linear.h,
2290 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c, 2d/rect.c,
2291 2d/rle.c, 2d/scale.c, 2d/scalea.asm, 2d/scalea.h, 2d/scalec.c,
2292 2d/tmerge.c, 2d/tmerge_a.asm, 3d/clipper.c, 3d/clipper.h,
2293 3d/draw.c, 3d/globvars.c, 3d/globvars.h, 3d/instance.c,
2294 3d/interp.asm, 3d/interp.c, 3d/matrix.c, 3d/points.c, 3d/rod.c,
2295 3d/setup.c: use simpler rcs tags
2300 2002-07-17 Bradley Bell <btb@icculus.org>
2302 * tools/cvs2cl/cvs2cl.pl: upgrade cvs2cl
2304 * d2x-gl.sh, d2x-ogl.sh: changed d2x-ogl to d2x-gl
2306 * debian/rules: don't need readme's
2308 * debian/rules: move d1x license to COPYING, license clarifications
2310 * COPYING, license.txt, debian/copyright, Makefile.am: move d1x
2311 license to COPYING, license clarifications
2313 * debian/rules: fix debian docs
2315 * debian/rules: fix debian manpages
2317 * debian/d2x-sdl.menu: fix debian menu
2319 * debian/rules: link to undocumented man page for debs
2321 * Makefile.am, configure.ac, debian/control, debian/copyright,
2322 debian/d2x-gl.files, debian/d2x-gl.menu, debian/d2x-sdl.files,
2323 debian/d2x-sdl.menu, debian/d2x.files, debian/d2x.menu,
2324 debian/rules, rpm/d2x.spec.in: change d2x-ogl to d2x-gl, other
2327 2002-07-16 Bradley Bell <btb@icculus.org>
2329 * debian/: rules, changelog.in: deb stuff
2331 * configure.ac: cleaner nasm detection
2333 * debian/: changelog.in, control, rules: deb stuff
2335 * README, installation.txt: typos, stuff
2337 * configure.ac: better #defines
2339 * configure.ac: whitespace
2341 * configure.ac: better documentation
2343 * configure.ac, arch/sdl/event.c, arch/sdl/init.c: SDL_AUDIO and
2344 SDL_JOYSTICK not needed
2346 * configure.ac, main/inferno.c: __SDL__ ugly and not needed at all
2348 * configure.ac: need higher SDL for joystick
2350 * debian/: control, rules: deb stuff
2352 * arch/sdl/joy.c: old junk
2354 * Makefile.am, configure.ac: automake updates
2356 * main/: inferno.c, text.c: don't use althogdir on non-unix
2358 * configure.ac: more autoconf updates
2360 * misc/strutil.c: better strrev
2362 * main/inferno.c: need limits.h on mingw also
2364 * acconfig.h, configure.ac: Updated for autoconf 2.53 (no more
2367 2002-04-19 Bradley Bell <btb@icculus.org>
2369 * main/network.c: let hoard.ham be a cfile
2371 * main/text.c: better error message when hog not found
2375 2002-03-23 Bradley Bell <btb@icculus.org>
2377 * acconfig.h, configure.ac, arch/linux/Makefile.am,
2378 arch/sdl/Makefile.am: Use SDL joystick automatically
2380 * arch/sdl/joy.c, main/kconfig.c: SDL Joystick works!
2382 2002-03-05 Bradley Bell <btb@icculus.org>
2384 * arch/sdl/joydefs.c, arch/sdl/joy.c: SDL joystick stuff mostly
2387 2002-02-23 Bradley Bell <btb@icculus.org>
2389 * texmap/ntmap.c: fix bug preventing higher res sdl modes
2391 * arch/dos/Makefile.am, arch/ggi/Makefile.am,
2392 arch/linux/Makefile.am, arch/ogl/Makefile.am, arch/sdl/Makefile.am,
2393 arch/svgalib/Makefile.am, arch/win32/Makefile.am,
2394 main/editor/Makefile.am: moved includes to include
2396 * arch/sdl/gr.c: use SDL_VERSION_ATLEAST
2398 * Makefile.am, 2d/Makefile.am, 3d/Makefile.am, cfile/Makefile.am,
2399 iff/Makefile.am, main/Makefile.am, maths/Makefile.am,
2400 mem/Makefile.am, misc/Makefile.am, texmap/Makefile.am: moved
2403 * main/game.c: disabled cockpit for OGL, formatting
2405 * 2d/ibitblt.c: formatting
2407 2002-02-16 Bradley Bell <btb@icculus.org>
2409 * include/oldsdl.h: check for older macros
2411 * configure.ac, arch/sdl/digi.c, arch/sdl/event.c, arch/sdl/gr.c,
2412 include/error.h, include/oldsdl.h, main/gamecntl.c, main/inferno.c:
2413 allow older sdl versions
2415 2002-02-15 Bradley Bell <btb@icculus.org>
2417 * main/: automap.c, automap.h, inferno.c: automap resolution now
2420 * include/: gr.h, grdef.h: moved protos to from grdef.h to gr.h
2422 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
2423 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
2424 win32/include/key_arch.h: never mind - that would be pointless
2426 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
2427 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
2428 win32/include/key_arch.h: copied files from d1x
2430 * arch/linux/arch_ip.cpp, arch/win32/arch_ip.cpp, main/ip_base.cpp,
2431 main/ip_base.h, main/ipclient.cpp: enable udp debug messages
2433 * main/multipow.c: need conf.h
2435 * arch/win32/Makefile.am: new file
2437 * include/pstypes.h: added u_int16_t (needed in base_ip)
2439 * arch/win32/arch_ip.cpp: copied from d1x
2441 2002-02-14 Bradley Bell <btb@icculus.org>
2443 * arch/sdl/gr.c, main/inferno.c: allow gr_init lowres
2445 * NEWS, include/gr.h, main/game.c, main/game.h, main/gamecntl.c,
2446 main/netlist.c: Added hotkeys to toggle fullscreen mode
2448 * main/: ip_base.cpp, ip_base.h, multi.h, netlist.c, netpkt.c,
2449 network.c, network.h, ipclient.cpp, netpkt.h: d1x->d2x
2451 * main/: multipow.c, multipow.h, netlist.c, netpkt.c, netpkt.h,
2452 reorder.h: Lotsa networking stuff from d1x
2454 2002-02-13 Bradley Bell <btb@icculus.org>
2456 * include/gr.h, main/game.c: Fullscreen toggle stuff
2458 * arch/linux/Makefile.am, include/ipx.h: Lotsa networking stuff
2461 * main/: Makefile.am, inferno.c, ip_base.cpp, ip_base.h, menu.c,
2462 multi.h, network.c, network.h, newmenu.c: Lotsa networking stuff
2465 2002-02-11 Bradley Bell <btb@icculus.org>
2467 * main/bm.c: use portable loader if bigendian
2469 * include/pstypes.h: don't define bool for c++
2471 * include/cfile.h: extern AltHogDir stuff
2473 * include/byteswap.h: use WORDS_BIGENDIAN
2475 * main/: newmenu.c, newmenu.h: added fixedfont menu functions
2477 * main/vers_id.h: added D2X_IVER
2479 * misc/args.c: don't use d1x.ini
2481 * Makefile.am: rpm stuff
2483 * acconfig.h, configure.ac: c++, versioning, endianness, deb, rpm
2486 2002-02-09 Bradley Bell <btb@icculus.org>
2488 * rpm/: d2x.spec, d2x.spec.in: auto-generate rpm spec file
2490 2002-02-09 Paolo Ulivi <pulivi@libero.it>
2492 * d2x-ogl.sh, d2x-sdl.sh, rpm/.cvsignore, rpm/d2x.spec: rpm
2495 2002-02-06 Bradley Bell <btb@icculus.org>
2497 * arch/linux/arch_ip.cpp, main/ip_base.cpp, main/ip_base.h,
2498 main/ip_basec.h, main/ipclienc.c, main/ipclient.cpp,
2499 main/ipclient.h, main/ipserver.cpp: Adding d1x network code
2501 * debian/: changelog.in, control, copyright, d2x-gl.files,
2502 d2x-gl.menu, d2x.files, d2x.menu, rules: Added debian stuff
2506 2002-02-02 Bradley Bell <btb@icculus.org>
2508 * NEWS, arch/ggi/Makefile.am: reenabled ggi build
2510 * NEWS, acconfig.h, configure.ac, main/gamecntl.c, main/inferno.c:
2511 Enabled RELEASE option
2513 2002-01-31 Bradley Bell <btb@icculus.org>
2515 * Makefile.am, configure.ac: specify prerequisite versions of
2516 autoconf and automake
2518 2002-01-29 Bradley Bell <btb@icculus.org>
2520 * main/mission.c: RCS header added
2522 * main/inferno.c: update copyright date
2524 * main/mission.c: allow missions to be in AltHogDir
2526 * configure.ac: Display results of configure
2528 * include/d_io.h, main/inferno.c, main/newdemo.c: Added d_mkdir
2531 2002-01-28 Bradley Bell <btb@icculus.org>
2533 * NEWS, acconfig.h, configure.ac, cfile/cfile.c, main/newdemo.c:
2534 Data files now go in DATADIR/games/d2x, user files now go in
2537 2002-01-28 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
2539 * main/inferno.c: Data files now go in DATADIR/games/d2x, user
2540 files now go in ~/.d2x
2542 2002-01-24 Bradley Bell <btb@icculus.org>
2544 * configure.ac: fix nasm not found error message
2546 2002-01-18 Bradley Bell <btb@icculus.org>
2548 * configure.in: getting rid of old configure.in
2550 * acconfig.h, configure.ac, main/Makefile.am, main/kludge.c,
2551 main/movie.c: Movie playing kludgey stuff
2553 * misc/args.c: formatting
2555 * main/inferno.c: allow -h for help
2557 * include/error.h: don't die on int3, unless -debug given
2559 * mingw32.txt: more stuff
2561 2001-12-29 Bradley Bell <btb@icculus.org>
2563 * Makefile.am: Got rid of thinking.txt
2565 * main/inferno.c: document -nomovies option
2567 2001-12-28 Bradley Bell <btb@icculus.org>
2569 * main/titles.c: formatting, put some code into place for rendering
2570 of robots during briefings
2572 2001-12-27 Bradley Bell <btb@icculus.org>
2576 2001-12-23 Craig Hadady <chadady@iglou.com>
2578 * 2d/rle.c: fixed bug in dummy array.
2580 2001-12-03 Bradley Bell <btb@icculus.org>
2582 * arch/sdl/init.c: fix formatting
2584 * Makefile.am, acconfig.h, configure.ac, arch/linux/Makefile.am,
2585 arch/sdl/Makefile.am, arch/sdl/event.c, arch/sdl/init.c,
2586 arch/sdl/joy.c, arch/svgalib/Makefile.am: lots of makefile fixes,
2587 and sdl joystick stuff
2589 2001-11-30 Bradley Bell <btb@icculus.org>
2591 * thinking.txt: not needed
2593 2001-11-27 Bradley Bell <btb@icculus.org>
2595 * cygconf, mingw32.txt: use sdl from source on cygwin
2597 * Makefile.am, configure.ac, arch/ogl/Makefile.am,
2598 arch/sdl/Makefile.am, main/Makefile.am: move SDL_LIBS to LIBS,
2599 SDL_CFLAGS to CFLAGS
2601 2001-11-27 Bradley Bell <btb@icculus.org>
2605 2001-11-14 Bradley Bell <btb@icculus.org>
2607 * texmap/scanline.c: use optimization flags as texmap default
2609 * NEWS: mouse wheel, etc
2611 * arch/include/mouse.h, arch/sdl/mouse.c, main/kconfig.c: use mouse
2612 wheel to emulate 3rd axis
2614 * Makefile.am, configure.ac: change ENV_DJGPP to DJGPP
2616 * include/error.h: kludge to ungrab mouse when we hit an int3
2618 * include/d_io.h: change __ENV_WINDOWS__ to __WINDOWS__,
2619 __ENV_MSDOS__ to __MSDOS__
2621 * arch/sdl/mouse.c: remove cruft, fix formatting, use mouse wheel
2624 * arch/sdl/event.c: remove cruft, fix formatting, begin joystick
2627 * arch/sdl/digi.c: implemented digi_set_volume
2629 * include/grdef.h, main/config.c, misc/d_io.c: change
2630 __ENV_WINDOWS__ to __WINDOWS__, __ENV_MSDOS__ to __MSDOS__
2632 * 2d/font.c, main/bm.c, main/gamesave.c, main/gameseq.c,
2633 main/piggy.c: use MAKE_SIG
2635 * installation.txt: update
2637 * configure.ac: new file
2639 * arch/sdl/joydefs.c: #include pstypes.h
2641 * arch/sdl/init.c: SDL joystick stuff
2643 * acconfig.h: adjust MINGW defines
2645 * arch/sdl/joydefs.c: copied joydefs_config from linux/joydefs.c -
2646 controls menu now works
2648 2001-11-13 Bradley Bell <btb@icculus.org>
2650 * main/Makefile.am: Make sure bmread.c and terrain.c get included
2653 * Makefile.am: New file
2655 * arch/dos/Makefile.am: Make sure gr.c and joy2.asm get included in
2658 * compilerdefs.txt: New file
2660 * main/aipath.c: use D_RAND_MAX instead of RAND_MAX
2662 2001-11-12 Bradley Bell <btb@icculus.org>
2664 * main/playsave.c: load player files regardless of byte order of
2667 2001-11-11 Bradley Bell <btb@icculus.org>
2669 * include/makesig.h, main/playsave.c: Created header for MAKE_SIG
2672 * main/Makefile.am: Don't use terrain.c unless SHAREWARE
2674 * NEWS: GL savegame thumbnails
2676 * acconfig.h, configure.in: make option for NMOVIES, default to off
2678 2001-11-09 Bradley Bell <btb@icculus.org>
2680 * main/state.c: Enabled savegame thumbnails under OpenGL
2682 * unused/pa_null/pa_enabl.h: remove duplicate header
2684 * misc/args.c: use d2x.ini for option file
2686 * mem/mem.c: Move mem_realloc inside the ifdef
2688 * main/menu.c: fix 640x400 menu text
2690 * main/inferno.c: added documentation
2692 * main/endlevel.c: fix warnings
2694 * arch/ogl/gr.c: Get rid of gl spew
2696 * arch/linux/Makefile.am: move unused ipx_udp.c to EXTRA_DIST
2698 * acconfig.h: Define __SDL__ for mingw
2700 2001-11-08 Bradley Bell <btb@icculus.org>
2702 * 2d/font.c: free OGL font data when rereading
2704 * main/collide.c, main/endlevel.c, main/endlevel.h, main/gameseq.c,
2705 main/gauges.c, acconfig.h, configure.in, main/inferno.c,
2706 main/laser.c, main/menu.c, main/menu.h, main/newmenu.c,
2707 main/piggy.c, main/sounds.h, main/switch.c, main/titles.c,
2708 main/weapon.h: Enabled shareware build, endlevel flythrough
2711 * main/: Makefile.am, terrain.c, old/terrain.c: moved file, will be
2712 of use for shareware build
2714 * arch/ogl/: gr.c, sdlgl.c: use new d_realloc function, so mem
2717 * include/u_mem.h, mem/mem.c: added d_realloc/mem_realloc functions
2719 2001-11-05 Bradley Bell <btb@icculus.org>
2721 * include/args.h, main/inferno.c, misc/args.c: Change args_init
2724 * include/3d.h: Add comment
2726 2001-11-04 Bradley Bell <btb@icculus.org>
2728 * cfile/Makefile.am, cfile/nocfile.h, include/nocfile.h: Move
2731 * arch/ogl/sdlgl.c: Hack to keep SDL from screwing up X when it
2734 * main/: gamecntl.c, inferno.c: SDL applies to more than X11...
2736 * arch/ogl/gr.c, main/Makefile.am, main/gauges.c, main/hud.c,
2737 main/hudmsg.h: Enable d1x-style hud_message
2739 * arch/ogl/: glx.c, wgl.c: Sync with d1x
2741 * 2d/font.c: re-init ogl fonts after remapping colors.
2743 2001-11-02 Bradley Bell <btb@icculus.org>
2745 * misc/Makefile.am: remove byteswap.h (duplicate header)
2747 * 2d/font.c: fixed gr_remap_font, minor stuff
2749 * configure.in: take out -O2 if doing debug build
2751 * main/bm.c: formatting
2753 * 2d/font.c, include/gr.h, NEWS: Enable OpenGL fonts!
2755 * include/byteswap.h, misc/Makefile.am: fix swapint, swapshort
2756 macros, get rid of functions
2758 2001-11-01 Bradley Bell <btb@icculus.org>
2760 * misc/byteswap.h: removed duplicate header
2762 2001-10-31 Bradley Bell <btb@icculus.org>
2764 * NEWS, main/automap.c: automap works in opengl
2766 * NEWS, configure.in: Added news
2768 * main/newmenu.c: Must call set_screen_mode for menus when using GL
2770 * 2d/: bitblt.c, canvas.c, linear.h, scalea.h: Sync with d1x
2772 * arch/sdl/event.c, arch/sdl/gr.c, arch/sdl/init.c, iff/iff.c,
2773 include/3d.h, include/loadgl.h, main/inferno.c, maths/fixc.c,
2774 maths/vecmat.c, maths/vecmata.asm: Sync with d1x
2776 * Makefile.am, arch/sdl/Makefile.am: Makefile fixes
2778 * arch/ogl/: glx.c, gr.c, ogl.c, sdlgl.c: Sync with d1x
2780 * 3d/: clipper.c, draw.c, globvars.c, instance.c, interp.c,
2781 matrix.c, points.c, rod.c, setup.c: Minor sync with d1x
2783 2001-10-27 Bradley Bell <btb@icculus.org>
2785 * main/inferno.c: added some documentation
2787 2001-10-25 Bradley Bell <btb@icculus.org>
2789 * main/inferno.c, texmap/ntmap.c, texmap/tmapflat.c: Completed tmap
2792 * Makefile.am, configure.in, arch/Makefile.am,
2793 arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/digi.c,
2794 arch/dos/gr.c, arch/ggi/Makefile.am, arch/ggi/gr.c,
2795 arch/ogl/Makefile.am, arch/ogl/glx.c, arch/ogl/gr.c,
2796 arch/ogl/ogl.c, arch/ogl/sdlgl.c, arch/ogl/wgl.c,
2797 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/digi.c,
2798 arch/sdl/gr.c, arch/svgalib/Makefile.am, arch/svgalib/gr.c,
2799 texmap/scanline.c: Finished moving stuff to arch/blah. I know,
2800 it's ugly, but It'll be easier to sync with d1x.
2802 * Makefile.am, configure.in, main/Makefile.am, main/editor/med.c,
2803 main/editor/medwall.h, main/editor/segment.c, main/editor/seguvs.h,
2804 main/editor/Makefile.am: attempt at support for editor, makefile
2807 * misc/d_delay.c: formatting fix
2809 * texmap/: Makefile.am, ntmap.c, scanline.c, scanline.h, texmapl.h,
2810 tmappent.S, tmapppro.S: adding support for runtime selection of
2813 * main/: bmread.c, game.c, gamecntl.c, gamesave.c, inferno.c,
2814 inferno.h, piggy.c, render.c, editor/editor.h: conditionalize
2815 including multi.h and network.h, fix backslashes, fix compiler
2818 * main/: ai.c, ai2.c, aipath.c, automap.c, bm.c, cntrlcen.c,
2819 collide.c, controls.c, credits.c, dumpmine.c, endlevel.c, escort.c,
2820 fireball.c, fuelcen.c, gamemine.c, gameseq.c, gauges.c, laser.c,
2821 menu.c, multi.h, netmisc.c, network.h, newdemo.c, newmenu.c,
2822 object.c, powerup.c, state.c, switch.c, wall.c: conditionalize
2823 including multi.h and network.h, fix backslashes
2825 * include/pstypes.h: added typedef for u_int64_t on mingw
2827 * include/3d.h: added prototype for g3_uninit_polygon_model
2829 * arch/sdl/Makefile.am: Don't use SDL joystick except on mingw
2831 2001-10-24 Bradley Bell <btb@icculus.org>
2833 * arch/: ggi/Makefile.am, svgalib/Makefile.am: Moved input stuff to
2834 arch subdirs, as in d1x.
2836 * Makefile.am, configure.in, main/kconfig.c: Revert bin_programs to
2837 earlier style until i understand automake 1.5 better. remove input
2840 * arch/: Makefile.am, dos/Makefile.am, dos/joy2.asm, dos/joyc.c,
2841 dos/joydefs.c, dos/key.c, dos/mouse.c, ggi/event.c, ggi/init.c,
2842 ggi/key.c, ggi/mouse.c, linux/Makefile.am, linux/joydefs.c,
2843 linux/joystick.c, linux/include/joystick.h, sdl/Makefile.am,
2844 sdl/event.c, sdl/joy.c, sdl/joydefs.c, sdl/key.c, sdl/mouse.c,
2845 svgalib/event.c, svgalib/init.c, svgalib/key.c, svgalib/mouse.c:
2846 Moved input stuff to arch subdirs, as in d1x.
2848 * NEWS, configure.in: blah blah
2850 2001-10-23 Bradley Bell <btb@icculus.org>
2852 * include/ui.h, unused/ui/ui.h: Moved ui.h to includes/
2854 * texmap/tmapppro.S: no need for #include <conf.h> here
2856 * main/Makefile.am: Build fixes. EDITOR_SRCS added to
2859 * main/: Makefile.am, network.c: No longer #ifdef'ing out the whole
2860 file. RCS header added
2862 * main/: bmread.c, kmatrix.c, multi.c, multibot.c: No longer
2863 #ifdef'ing out the whole file. RCS header added
2865 * Makefile.am, acconfig.h, configure.in, arch/dos/Makefile.am,
2866 main/Makefile.am, maths/Makefile.am, texmap/Makefile.am: Build
2867 fixes. Now works with automake 1.5 and autoconf 2.52.
2868 --enable-editor option added. SDL_VIDEO and SDL_INPUT defined for
2869 mingw (-grabmouse now works on win32).
2871 * config.guess, config.sub, install-sh, missing, mkinstalldirs:
2872 These don't belong in cvs
2876 2001-10-20 Bradley Bell <btb@icculus.org>
2878 * 2d/font.c: Don't free unused variables...
2880 * 2d/font.c, include/gr.h: Bringing font stuff more in line with
2883 * Makefile.am, arch/Makefile.am, arch/dos/Makefile.am,
2884 arch/linux/Makefile.am, arch/win32/Makefile.am, iff/Makefile.am,
2885 main/Makefile.am: make dist more sensible
2887 * Makefile.am: Kludge for linking on mingw
2889 2001-10-19 Bradley Bell <btb@icculus.org>
2891 * Makefile.am, configure.in, arch/win32/Makefile.am,
2892 arch/win32/ipx_win.c, arch/win32/winnet.c: Little fixes
2894 * include/ipx_drv.h: Check for __MINGW32__
2896 * include/i86.h: Imported from d1x
2898 * arch/dos/: Makefile.am, ipx.c: Re-import of d1x files
2900 * arch/dos/modex.asm: Fixed %include
2902 * main/console.c: RCS headers added
2904 * arch/sdl/: Makefile.am, init.c, timer.c: Moved arch/sdl_* to
2907 * Makefile.am, main/Makefile.am: Moved final link to top-level
2908 directory instead of main/
2910 * 2d/linear.asm, maths/fix.asm, maths/vecmata.asm: Changed
2911 __ENV_LINUX__ to __linux__
2913 * configure.in, arch/Makefile.am, arch/dos_dpmi.c,
2914 arch/dos_findfile.c, arch/dos_init.c, arch/dos_ipx.c,
2915 arch/dos_modex.asm, arch/dos_timer.asm, arch/dos_tweak.inc,
2916 arch/dos_vesa.c, arch/dos_vgaregs.inc, arch/linux_init.c,
2917 arch/sdl_init.c, arch/sdl_timer.c, arch/dos/Makefile.am,
2918 arch/dos/dpmi.c, arch/dos/findfile.c, arch/dos/init.c,
2919 arch/dos/ipx.c, arch/dos/modex.asm, arch/dos/timer.asm,
2920 arch/dos/tweak.inc, arch/dos/vesa.c, arch/dos/vgaregs.inc,
2921 arch/linux/Makefile.am, arch/linux/init.c, arch/win32/Makefile.am,
2922 arch/win32/mingw_init.c, main/Makefile.am: Moved arch/sdl_* to
2925 * configure.in: add --enable-xploader, support arch/linux subdir,
2928 * main/inferno.c: conditionalize conf.h
2930 2001-10-19 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
2932 * acconfig.h, 2d/bitmap.h, 3d/interp.c, cfile/cfile.c,
2933 include/cfile.h, main/bm.c, mem/mem.c, misc/fileutil.c,
2934 misc/fileutil.h: Partial application of linux/alpha patch.
2936 2001-10-19 Bradley Bell <btb@icculus.org>
2938 * main/Makefile.am, arch/linux/Makefile.am: Brought linux
2939 networking in line with d1x, moved some arch/linux_* stuff to
2942 * arch/linux/: findfile.c, ipx_bsd.c, ipx_kali.c, ipx_lin.c,
2943 linuxnet.c, ukali.c, include/ipx_bsd.h, include/ipx_hlpr.h,
2944 include/ipx_kali.h, include/ipx_ld.h, include/ipx_lin.h,
2945 include/ipx_udp.h, include/ukali.h: remove pesky * from RCS log
2948 * arch/: Makefile.am, linux_findfile.c, linux_ipx_bsd.c,
2949 linux_ipx_lin.c, linux_ipx_udp.c, linux_net.c, linux/findfile.c,
2950 linux/ipx_bsd.c, linux/ipx_kali.c, linux/ipx_lin.c,
2951 linux/ipx_udp.c, linux/linuxnet.c, linux/ukali.c,
2952 linux/include/ipx_bsd.h, linux/include/ipx_hlpr.h,
2953 linux/include/ipx_kali.h, linux/include/ipx_ld.h,
2954 linux/include/ipx_lin.h, linux/include/ipx_udp.h,
2955 linux/include/ukali.h: Brought linux networking in line with d1x,
2956 moved some arch/linux_* stuff to arch/linux/*
2958 * include/ipx_drv.h: Imported from d1x
2960 * main/ipx_drv.c: RCS info added, conf.h added, etc...
2962 * main/ipx_drv.c: Imported from d1x
2964 * include/args.h, include/ipx.h, main/inferno.c, main/network.c,
2965 main/network.h, main/Makefile.am: Trying to get network working on
2968 * configure.in, 2d/Makefile.am, arch/win32/Makefile.am,
2969 main/Makefile.am: build fixes
2971 * arch/: win32/Makefile.am, win32/findfile.c, win32/ipx_drv.h,
2972 win32/ipx_win.c, win32/winnet.c, Makefile.am, win32_findfile.c,
2973 linux/include/ipx_drv.h: Moved win32_* to win32/* (a la d1x),
2974 starting to get net working.
2976 * include/pstypes.h: Changed __ENV_LINUX__ to __linux__,
2977 conditionalized min,max macros
2979 2001-10-18 Bradley Bell <btb@icculus.org>
2981 * acconfig.h, 2d/linear.h, arch/include/joy.h, include/loadgl.h,
2982 include/strutil.h, include/vecmat.h, main/kconfig.c, misc/d_glob.c,
2983 texmap/tmap_inc.asm, texmap/tmap_per.asm, texmap/tmappent.S,
2984 texmap/tmapppro.S, main/console.c: Changed __ENV_LINUX__ to
2987 * 2d/2dsline.c: RCS headers added/changed
2989 * configure.in: fix NASMFLAGS bug
2991 * main/: collide.c, inferno.c, object.c, render.c: RCS headers
2994 2001-10-17 Bradley Bell <btb@icculus.org>
2996 * NEWS: Fixed the invulnerable robots bug!
2998 * main/collide.c: Fixed the invulnerable robots bug!
3000 2001-10-14 Bradley Bell <btb@icculus.org>
3002 * Makefile.am, arch/Makefile.am, iff/Makefile.am, main/Makefile.am:
3005 2001-10-13 Bradley Bell <btb@icculus.org>
3007 * Makefile.am, autogen.sh, configure.in, 2d/Makefile.am,
3008 arch/Makefile.am, arch/dos/Makefile.am,
3009 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
3010 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
3011 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
3012 arch/dos/include/Makefile.am, arch/dos/mm_snd/Makefile.am,
3013 arch/dos/mm_snd/include/Makefile.am, arch/include/Makefile.am,
3014 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
3015 arch/win32/Makefile.am, arch/win32/d3dframe/Makefile.am,
3016 arch/win32/include/Makefile.am, iff/Makefile.am,
3017 iff/archive/Makefile.am, include/Makefile.am, main/Makefile.am,
3018 main/editor/Makefile.am, main/old/Makefile.am, tools/Makefile.am,
3019 tools/cvs2cl/Makefile.am, unused/Makefile.am,
3020 unused/bios/Makefile.am, unused/lib/Makefile.am,
3021 unused/novga/Makefile.am, unused/pa_null/Makefile.am,
3022 unused/ui/Makefile.am, unused/vga/Makefile.am,
3023 unused/vga/new/Makefile.am, unused/win95/Makefile.am: Removed
3024 automake stuff from "inert" subdirs. And there was much rejoicing.
3026 * Makefile.am, NEWS, configure.in: Stuff
3028 * ChangeLog: removing auto-generated file
3030 * cygconf: Added instructions for mingw32 build
3032 * Makefile.am: renamed INSTALL to installation.txt
3034 * installation.txt, INSTALL: renamed INSTALL to installation.txt
3036 * mingw32.txt: Added instructions for mingw32 build
3038 * configure.in: Enable assembly under mingw32
3040 2001-10-12 Bradley Bell <btb@icculus.org>
3042 * acconfig.h, aclocal.m4, conf.h.in: remove superfluous files
3044 * acconfig.h, aclocal.m4, conf.h.in, configure.in, 2d/2dsline.c,
3045 2d/bitblt.c, 2d/box.c, 2d/canvas.c, 2d/gpixel.c, 2d/line.c,
3046 2d/pixel.c, include/pstypes.h, include/strutil.h, include/timer.h,
3047 main/digi.h, main/kludge.c, main/object.c, main/render.c,
3048 misc/d_glob.c, misc/d_io.c, misc/strutil.c: Changed __ENV_DJGPP__
3049 to __DJGPP__, since it's built-in.
3051 2001-10-12 Paolo Ulivi <paoloulivi@tin.it>
3053 * aclocal.m4, conf.h.in, include/vecmat.h, main/collide.c,
3054 main/kludge.c, main/piggy.h: fix some gcc 3.0 warnings.
3058 2001-10-12 Bradley Bell <btb@icculus.org>
3060 * Makefile.am, unused/win95/Makefile.am: Fix some dist stuff
3062 * Makefile.am: make sure cygconf gets archived
3064 * configure.in: Increment version number in preparation for release
3066 * configure.in: Fix detection of opengl
3068 * Makefile.am, aclocal.m4, autogen.sh, conf.h.in, configure.in,
3069 cygconf, arch/Makefile.am, arch/include/joy.h,
3070 arch/include/mouse.h, include/loadgl.h, include/pstypes.h,
3071 include/strutil.h, main/Makefile.am, main/config.c, main/console.c,
3072 main/gamepal.h, main/gamerend.c, main/inferno.c, main/kconfig.c,
3073 main/multi.c, main/newdemo.c, misc/d_delay.c, misc/d_glob.c,
3074 misc/strutil.c: Switched from Cygwin to mingw32 on MS boxes.
3075 Vastly improved compilability.
3077 2001-10-11 Bradley Bell <btb@icculus.org>
3079 * Makefile.am: Added macros/sdl.m4
3081 * autogen.sh: Added macros/sdl.m4
3083 2001-10-09 Bradley Bell <btb@icculus.org>
3085 * main/vers_id.h: Added DESCENT_VERSION constant
3087 * main/inferno.c: Added command-line help.
3089 * include/ogl_init.h: opengl improvments (following d1x changes)
3091 2001-10-07 Bradley Bell <btb@icculus.org>
3093 * aclocal.m4, conf.h.in, configure.in, arch/Makefile.am,
3094 arch/ogl/Makefile.am: Remove duplicate headers.
3096 2001-08-02 Thimo Neubauer <thimo@debian.org>
3098 * mem/mem.c: totally crippled the memory manager because it does
3099 not make sense for non-DOS-systems and it would have been too
3100 complicated to get it 64bit clean
3102 2001-06-19 Bradley Bell <btb@icculus.org>
3104 * cvshowto.txt: updated anonymous password
3106 2001-02-08 Bradley Bell <btb@icculus.org>
3108 * COPYING, license.txt: Added d1x license
3110 2001-02-01 Bradley Bell <btb@icculus.org>
3112 * aclocal.m4, configure.in: Better detecting of SDL and GL/GLU
3114 2001-01-31 Bradley Bell <btb@icculus.org>
3116 * configure.in, arch/include/mouse.h, include/pstypes.h,
3117 main/game.c, main/gamepal.h: OpenGL support under Cygwin/SDL
3119 * main/polyobj.c: fix typo
3121 * 2d/Makefile.am, 2d/bitblt.c, 2d/bitmap.c, 2d/box.c, 2d/canvas.c,
3122 2d/circle.c, 2d/disc.c, 2d/font.c, 2d/gpixel.c, 2d/ibitblt.c,
3123 2d/line.c, 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c,
3124 2d/rect.c, 2d/rle.c, 2d/scale.c, 2d/scalec.c, 2d/tmerge.c,
3125 3d/clipper.c, 3d/draw.c, 3d/globvars.c, 3d/instance.c, 3d/interp.c,
3126 3d/matrix.c, 3d/points.c, 3d/rod.c, 3d/setup.c, arch/Makefile.am,
3127 cfile/cfile.c, iff/iff.c, main/ai.c, main/ai2.c, main/aipath.c,
3128 main/automap.c, main/bm.c, main/bmread.c, main/cmd.c,
3129 main/cntrlcen.c, main/collide.c, main/config.c, main/console.c,
3130 main/controls.c, main/credits.c, main/crypt.c, main/dumpmine.c,
3131 main/effects.c, main/endlevel.c, main/escort.c, main/fireball.c,
3132 main/fuelcen.c, main/fvi.c, main/game.c, main/gamecntl.c,
3133 main/gamefont.c, main/gamemine.c, main/gamepal.c, main/gamerend.c,
3134 main/gamesave.c, main/gameseg.c, main/gameseq.c, main/hostage.c,
3135 main/kconfig.c, main/kmatrix.c, main/laser.c, main/lighting.c,
3136 main/mglobal.c, main/mission.c, main/morph.c, main/netmisc.c,
3137 main/network.c, main/newdemo.c, main/newmenu.c, main/object.c,
3138 main/paging.c, main/physics.c, main/piggy.c, main/polyobj.c,
3139 main/powerup.c, main/render.c, main/robot.c, main/slew.c,
3140 main/songs.c, main/switch.c, main/texmerge.c, main/text.c,
3141 main/titles.c, main/vclip.c, main/wall.c, main/weapon.c,
3142 maths/Makefile.am, maths/fixc.c, maths/rand.c, maths/tables.c,
3143 maths/vecmat.c, mem/mem.c, misc/args.c, misc/byteswap.c,
3144 misc/d_delay.c, misc/d_glob.c, misc/d_io.c, misc/error.c,
3145 misc/hash.c, misc/strio.c, misc/strutil.c, texmap/Makefile.am,
3146 texmap/ntmap.c, texmap/scanline.c, texmap/tmapflat.c: Makefile and
3149 * arch/dos_findfile.c, arch/dos_modex.asm, include/console.h,
3150 include/modex.h, main/collide.c, main/gamesave.c, main/gameseq.c,
3151 main/gauges.c, main/object.c, main/playsave.c, main/render.c,
3152 main/state.c, mem/mem.c, texmap/ntmap.c, texmap/tmapflat.c: Fix
3155 * include/gr.h, main/menu.c: Fullscreen toggle added to screen res
3158 * configure.in, include/pstypes.h, main/kconfig.c: Support for
3159 cross-compiling, and cygwin fixes
3161 2001-01-30 Bradley Bell <btb@icculus.org>
3163 * configure.in, arch/Makefile.am, arch/win32_findfile.c,
3164 include/pstypes.h, include/strutil.h, main/Makefile.am,
3165 misc/strutil.c, unused/win95/findfile.c: Cygwin support, using SDL.
3166 needs --without-assembler and --without-network to compile
3168 2001-01-29 Bradley Bell <btb@icculus.org>
3170 * configure.in, main/Makefile.am: Fixes to build system
3172 * main/kconfig.c: fix for non-linux joysticks
3174 * arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/digi.c,
3175 arch/dos/dosgr.c, arch/dos/dpmi.c, arch/dos/findfile.c,
3176 arch/dos/init.c, arch/dos/ipx.c, arch/dos/joy2.asm,
3177 arch/dos/joyc.c, arch/dos/joydefs.c, arch/dos/key.c,
3178 arch/dos/modex.asm, arch/dos/mouse.c, arch/dos/timer.asm,
3179 arch/dos/tweak.inc, arch/dos/vesa.c, arch/dos/vgaregs.inc,
3180 arch/include/joy.h, arch/linux/Makefile.am, arch/linux/findfile.c,
3181 arch/linux/init.c, arch/linux/ipx_bsd.c, arch/linux/ipx_lin.c,
3182 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, arch/sdl/Makefile.am,
3183 arch/sdl/init.c, arch/sdl/timer.c: Removed duplicate files
3185 * arch/Makefile.am, arch/dos_dpmi.c, arch/dos_findfile.c,
3186 arch/dos_init.c, arch/dos_ipx.c, arch/dos_modex.asm,
3187 arch/dos_timer.asm, arch/dos_tweak.inc, arch/dos_vesa.c,
3188 arch/dos_vgaregs.inc, arch/linux_findfile.c, arch/linux_init.c,
3189 arch/linux_ipx_bsd.c, arch/linux_ipx_lin.c, arch/linux_ipx_udp.c,
3190 arch/linux_net.c, arch/sdl_init.c, arch/sdl_timer.c: Fixed build
3193 * arch/dos/include/joy.h, arch/dos/include/key.h,
3194 arch/dos/include/mouse.h: Unified input headers.
3196 * arch/linux/Makefile.am, configure.in: Duplicate file removal.
3198 2001-01-28 Bradley Bell <btb@icculus.org>
3200 * conf.h.in, configure.in, arch/Makefile.am,
3201 arch/dos/include/Makefile.am, arch/include/Makefile.am,
3202 arch/include/key.h, main/Makefile.am: More header unification...
3204 * main/newdemo.c: Added <ctype.h>
3206 * arch/include/event.h, arch/include/joy.h: unified input headers.
3208 * acconfig.h, include/d_delay.h, main/Makefile.am, main/game.c:
3209 OpenGL now uses SDL-GL instead of gii
3211 * arch/include/key.h, arch/include/mouse.h: Unified arch headers
3213 2001-01-25 Bradley Bell <btb@icculus.org>
3215 * autogen.sh: use "set -e" so execution stops if something goes
3218 2001-01-24 Bradley Bell <btb@icculus.org>
3222 * Makefile.am: Add ChangeLog to dist
3226 2001-01-24 Bradley Bell <btb@icculus.org>
3228 * INSTALL, NEWS, README, cvshowto.txt: updated documentation
3230 * tools/Makefile.am, tools/cvs2cl/Makefile.am,
3231 tools/cvs2cl/cvs2cl.pl: cvs2cl for building ChangeLog from RCS
3234 * Makefile.am, acconfig.h, autogen.sh, conf.h.in, configure.in,
3235 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
3236 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
3237 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
3238 arch/dos/include/Makefile.am, 2d/Makefile.am, 3d/Makefile.am,
3239 arch/Makefile.am, arch/dos/Makefile.am,
3240 arch/dos/mm_snd/Makefile.am, arch/dos/mm_snd/include/Makefile.am,
3241 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
3242 arch/ogl/Makefile.am, arch/sdl/Makefile.am, arch/win32/Makefile.am,
3243 arch/win32/d3dframe/Makefile.am, arch/win32/include/Makefile.am,
3244 cfile/Makefile.am, iff/Makefile.am, iff/archive/Makefile.am,
3245 include/Makefile.am, main/editor/Makefile.am, main/old/Makefile.am,
3246 unused/Makefile.am, unused/bios/Makefile.am,
3247 unused/lib/Makefile.am, unused/novga/Makefile.am,
3248 unused/pa_null/Makefile.am, unused/ui/Makefile.am,
3249 unused/vga/Makefile.am, unused/vga/new/Makefile.am,
3250 unused/win95/Makefile.am, main/Makefile.am, maths/Makefile.am,
3251 misc/Makefile.am, texmap/Makefile.am: improved automake config.
3252 make dist, VPATH builds, ...
3254 * configure, Makefile.in, libtool, ltconfig, ltmain.sh,
3255 stamp-h.in, 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.in,
3256 arch/dos/Makefile.in, arch/linux/Makefile.in,
3257 arch/sdl/Makefile.in, cfile/Makefile.in, iff/Makefile.in,
3258 main/Makefile.in, maths/Makefile.in, mem/Makefile.in,
3259 misc/Makefile.in, texmap/Makefile.in: cruft removal
3261 * 2d/diff, arch/dos/sgrep.out, arch/linux/stHqFIq1, main/test.txt:
3264 * ChangeLog, NEWS: moved old ChangeLog to NEWS
3266 * configure.in, conf.h.in: moved NDEBUG to conf.h.in
3268 * main/game.c, main/kconfig.c, main/text.c: changed args_find to
3271 * main/gamecntl.c, main/inferno.c: changed args_find to FindArg,
3272 added -grabmouse option
3274 * arch/dos_init.c, arch/linux_init.c, arch/linux_ipx_udp.c,
3275 arch/linux_net.c, arch/sdl_init.c, arch/dos/init.c,
3276 arch/dos/joyc.c, arch/linux/init.c, arch/linux/ipx_udp.c,
3277 arch/linux/linuxnet.c, arch/sdl/init.c, include/args.h,
3278 main/config.c, main/hud.c, main/menu.c, main/multi.c,
3279 main/network.c, main/piggy.c, main/polyobj.c, main/slew.c,
3280 main/songs.c, misc/args.c: changed args_find to FindArg
3282 2001-01-22 Bradley Bell <btb@icculus.org>
3284 * configure, main/Makefile.am, main/Makefile.in: configuration
3287 * include/error.h, include/mono.h, main/game.c, main/gamerend.c:
3288 fix compiler warnings w/opengl
3290 * include/console.h: ggi support
3292 * arch/linux_init.c: svgalib support
3294 * Makefile.in, conf.h.in, configure, configure.in, 2d/Makefile.am,
3295 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.am,
3296 arch/Makefile.in, arch/svgalib_init.c, cfile/Makefile.in,
3297 iff/Makefile.in, main/Makefile.am, main/Makefile.in,
3298 maths/Makefile.am, maths/Makefile.in, mem/Makefile.in,
3299 misc/Makefile.in, texmap/Makefile.am, texmap/Makefile.in:
3302 * iff/iff.c, include/u_mem.h: NDEBUG fixes
3304 * main/ai.h, main/inferno.c, main/lighting.c, main/object.c,
3305 main/render.c: fix warnings and enable NDEBUG *
3306 arch/svgalib_init.c: svgalib support
3308 2001-01-22 Michael Wagener <Michael.Wagener@materna.de>
3310 * main/kconfig.c: joystick support
3312 2001-01-21 Bradley Bell <btb@icculus.org>
3314 * cvshowto.txt: new file, taken from d1x webpage
3316 * AUTHORS, README: Taking over as maintainer of d2x
3318 * main/gamecntl.c, main/inferno.c: Grab mouse with SDL/X11
3320 2001-01-20 Bradley Bell <btb@icculus.org>
3322 * configure, configure.in: Turned -Werror back off by default
3324 * README, configure, configure.in, 2d/font.c, arch/sdl_init.c,
3325 iff/iff.c, include/3d.h, include/d_io.h, main/Makefile.am,
3326 main/Makefile.in, main/bm.c, main/collide.c, main/credits.c,
3327 main/fuelcen.h, main/game.c, main/gamecntl.c, main/gamepal.c,
3328 main/gamerend.c, main/gamesave.c, main/gameseg.c, main/gameseq.c,
3329 main/gauges.c, main/kconfig.c, main/kludge.c, main/kmatrix.c,
3330 main/laser.c, main/multi.c, main/network.c, main/network.h,
3331 main/newdemo.c, main/newmenu.c, main/object.c, main/object.h,
3332 main/physics.c, main/piggy.c, main/polyobj.c, main/state.c,
3333 main/switch.c, main/titles.c, main/wall.c: Got rid of all compiler
3334 warnings, for non-OpenGL on linux, anyway...
3336 2001-01-19 Bradley Bell <btb@icculus.org>
3338 * copying: remove duplicate file
3340 * Import of d2x-0.0.9-pre1
3342 * Import of d2x-0.0.8