1 2005-01-07 Alexander Zielke <vulture@vultures-nest.de>
3 * main/state.c: fix problems with copying/deleting save files
5 2005-01-07 Bradley Bell <btb@icculus.org>
7 * main/menu.c: In Load Level, if there is no current mission,
10 2005-01-05 Chris Taylor <c.taylor@student.curtin.edu.au>
12 * main/gameseq.c: Free polymodel data before reloading ham file.
14 * arch/ogl/gr.c: Implement fading in ogl_urect()
16 * main/gauges.c: Draw ship before shields in HUD.
18 2004-12-23 Chris Taylor <c.taylor@student.curtin.edu.au>
20 * main/editor/centers.c: Use both ints with the robot producer
23 2004-12-23 Bradley Bell <btb@icculus.org>
25 * main/editor/centers.c, main/editor/editor.h,
26 main/editor/eswitch.c, main/editor/group.c, main/editor/med.c,
27 main/editor/meddraw.c, main/editor/medwall.c, main/editor/mine.c,
28 main/editor/seguvs.c, main/segment.h: Use macros to use Segment2s
31 2004-12-21 Chris Taylor <c.taylor@student.curtin.edu.au>
33 * main/bmread.c: don't duplicate the period in the filename
35 * main/dumpmine.c: Add function prototypes to remove warnings
37 * main/dumpmine.c, ui/window.c: Specify that two functions return
40 * main/editor/autosave.c, main/editor/curves.c,
41 main/editor/ehostage.c, main/editor/kmine.c, main/editor/med.c,
42 main/editor/medrobot.c, main/editor/mine.c: fix occurences of
45 2004-12-19 Chris Taylor <c.taylor@student.curtin.edu.au>
47 * main/editor/eobject.c, main/editor/kgame.c,
48 main/editor/segment.c, main/gameseg.h, main/physics.c: Pass the
49 extra two parameters to get_seg_masks.
51 * main/gamemine.c, main/gamemine.h, main/gamesave.c: Enable global
52 structs for mine saving functions
54 * main/inferno.c: Use PhysicsFS for making the hoard ham.
56 * main/bmread.c: add missing includes
58 * 3d/interp.c: add g3_uninit_polygon_model (doesn't do anything)
60 * main/dumpmine.c: Fix type mismatches
62 2004-12-19 Bradley Bell <btb@icculus.org>
64 * ui/Makefile.am: fix ui Makefile.am
66 * include/strutil.h, misc/strutil.c, main/bmread.c: implement
67 removeext, use it in ds_load instead of splitpath
69 2004-12-19 Chris Taylor <c.taylor@student.curtin.edu.au>
71 * include/u_mem.h: prototype for strdup with MPW
73 * main/laser.c: abort weapon fire if unable to create object
75 * include/ui.h, main/bm.c, main/dumpmine.c, main/editor/editor.h,
76 main/editor/medwall.h, main/editor/segment.c, main/gamesave.c,
77 unused/ui/icon.c: replace byte with sbyte
79 * include/func.h, ui/barbox.c, ui/button.c, ui/checkbox.c,
80 ui/file.c, ui/func.c, ui/gadget.c, ui/harderr.c, ui/icon.c,
81 ui/inputbox.c, ui/keypad.c, ui/keypress.c, ui/keytrap.c,
82 ui/listbox.c, ui/medfunc.c, ui/menu.c, ui/menubar.c, ui/message.c,
83 ui/mouse.c, ui/number.c, ui/popup.c, ui/radio.c, ui/scroll.c,
84 ui/ui.c, ui/uidraw.c, ui/userbox.c, ui/window.c,
85 unused/ui/barbox.c, unused/ui/button.c, unused/ui/checkbox.c,
86 unused/ui/file.c, unused/ui/func.c, unused/ui/func.h,
87 unused/ui/gadget.c, unused/ui/harderr.c, unused/ui/icon.c,
88 unused/ui/inputbox.c, unused/ui/keypad.c, unused/ui/keypress.c,
89 unused/ui/keytrap.c, unused/ui/listbox.c, unused/ui/medfunc.c,
90 unused/ui/menu.c, unused/ui/menubar.c, unused/ui/message.c,
91 unused/ui/mouse.c, unused/ui/number.c, unused/ui/popup.c,
92 unused/ui/radio.c, unused/ui/scroll.c, unused/ui/ui.c,
93 unused/ui/uidraw.c, unused/ui/userbox.c, unused/ui/window.c: moved
96 * ui/Makefile.am: added Makefile.am for ui
98 * main/editor/Makefile.am, main/editor/autosave.c,
99 main/editor/centers.c, main/editor/centers.h,
100 main/editor/curves.c, main/editor/eglobal.c,
101 main/editor/ehostage.c, main/editor/ehostage.h,
102 main/editor/elight.c, main/editor/eobject.c,
103 main/editor/eobject.h, main/editor/eswitch.c,
104 main/editor/eswitch.h, main/editor/fixseg.c, main/editor/func.c,
105 main/editor/group.c, main/editor/info.c, main/editor/info.h,
106 main/editor/kbuild.c, main/editor/kcurve.c, main/editor/kfuncs.c,
107 main/editor/kfuncs.h, main/editor/kgame.c, main/editor/kgroup.c,
108 main/editor/khelp.c, main/editor/kmine.c, main/editor/ksegmove.c,
109 main/editor/ksegsel.c, main/editor/ksegsize.c,
110 main/editor/ktmap.c, main/editor/kview.c, main/editor/macro.c,
111 main/editor/macro.h, main/editor/meddraw.c, main/editor/meddraw.h,
112 main/editor/medlisp.h, main/editor/medmisc.c,
113 main/editor/medmisc.h, main/editor/medrobot.c,
114 main/editor/medrobot.h, main/editor/medsel.c,
115 main/editor/medsel.h, main/editor/medwall.c, main/editor/mine.c,
116 main/editor/objpage.c, main/editor/objpage.h,
117 main/editor/seguvs.c, main/editor/texpage.c,
118 main/editor/texture.c: imported missing editor files from d1x
120 * main/Makefile.am: build dumpmine.c for editor
122 * main/editor/macro.c, ui/barbox.c, ui/button.c, ui/checkbox.c,
123 ui/gadget.c, ui/icon.c, ui/inputbox.c, ui/keypress.c,
124 ui/listbox.c, ui/menu.c, ui/menubar.c, ui/message.c, ui/mouse.c,
125 ui/number.c, ui/popup.c, ui/radio.c, ui/scroll.c, ui/ui.c,
126 ui/uidraw.c, ui/userbox.c, ui/window.c: ifdef RCS for rcsid
128 * ChangeLog-old, main/editor/autosave.c, main/editor/centers.c,
129 main/editor/centers.h, main/editor/curves.c, main/editor/editor.h,
130 main/editor/eglobal.c, main/editor/ehostage.c,
131 main/editor/ehostage.h, main/editor/elight.c,
132 main/editor/eobject.c, main/editor/eobject.h,
133 main/editor/eswitch.c, main/editor/eswitch.h,
134 main/editor/fixseg.c, main/editor/func.c, main/editor/group.c,
135 main/editor/info.c, main/editor/info.h, main/editor/kbuild.c,
136 main/editor/kcurve.c, main/editor/kdefs.h, main/editor/kfuncs.c,
137 main/editor/kfuncs.h, main/editor/kgame.c, main/editor/kgroup.c,
138 main/editor/khelp.c, main/editor/kmine.c, main/editor/ksegmove.c,
139 main/editor/ksegsel.c, main/editor/ksegsize.c,
140 main/editor/ktmap.c, main/editor/kview.c, main/editor/macro.c,
141 main/editor/macro.h, main/editor/med.c, main/editor/meddraw.c,
142 main/editor/meddraw.h, main/editor/medlisp.h,
143 main/editor/medmisc.c, main/editor/medmisc.h,
144 main/editor/medrobot.c, main/editor/medrobot.h,
145 main/editor/medsel.c, main/editor/medsel.h, main/editor/medwall.c,
146 main/editor/medwall.h, main/editor/mine.c, main/editor/objpage.c,
147 main/editor/objpage.h, main/editor/segment.c,
148 main/editor/seguvs.c, main/editor/seguvs.h, main/editor/texpage.c,
149 main/editor/texpage.h, main/editor/texture.c: Move old logs to
152 * main/editor/autosave.c main/editor/centers.c
153 main/editor/centers.h main/editor/curves.c main/editor/eglobal.c
154 main/editor/ehostage.c main/editor/ehostage.h main/editor/elight.c
155 main/editor/eobject.c main/editor/eobject.h main/editor/eswitch.c
156 main/editor/fixseg.c main/editor/func.c main/editor/group.c
157 main/editor/info.c main/editor/info.h main/editor/kbuild.c
158 main/editor/kcurve.c main/editor/kfuncs.c main/editor/kfuncs.h
159 main/editor/kgame.c main/editor/khelp.c main/editor/kmine.c
160 main/editor/ksegmove.c main/editor/ksegsel.c
161 main/editor/ksegsize.c main/editor/ktmap.c main/editor/kview.c
162 main/editor/macro.c main/editor/macro.h main/editor/meddraw.c
163 main/editor/meddraw.h main/editor/medlisp.h main/editor/medmisc.c
164 main/editor/medmisc.h main/editor/medrobot.c
165 main/editor/medrobot.h main/editor/medsel.c main/editor/medsel.h
166 main/editor/medwall.c main/editor/mine.c main/editor/objpage.c
167 main/editor/seguvs.c main/editor/seguvs.h main/editor/texpage.c
168 main/editor/texpage.h main/editor/texture.c ui/barbox.c
169 ui/button.c ui/checkbox.c ui/file.c ui/func.c ui/gadget.c
170 ui/harderr.c ui/icon.c ui/inputbox.c ui/keypad.c ui/keypress.c
171 ui/keytrap.c ui/listbox.c ui/medfunc.c ui/menu.c ui/menubar.c
172 ui/message.c ui/mouse.c ui/number.c ui/popup.c ui/radio.c
173 ui/scroll.c ui/ui.c ui/uidraw.c ui/userbox.c ui/window.c: include
174 conf.h in new editor files
176 2004-12-17 Chris Taylor <c.taylor@student.curtin.edu.au>
178 * main/state.c: open autosave file for writing, not reading
180 * main/game.c, main/gamecntl.c, main/gameseq.c, main/multi.c,
181 main/state.c, main/state.h: added fast save
183 * main/gameseq.c, main/inferno.c: force gr_update() so screens
184 always show in OpenGL
186 * 2d/font.c, 3d/rod.c: fix compiler errors in MPW w/o OpenGL
188 * misc/strutil.c: Implement strdup for MPW
190 * D2X.make, arch/carbon/conf.h: compile as a classic powerpc app
193 * misc/strutil.c: fix MPW compiler errors
195 * main/mission.c, main/mission.h: allocate mission filenames
198 2004-12-07 Chris Taylor <c.taylor@student.curtin.edu.au>
200 * 2d/font.c: Initialise the dataptr member correctly.
202 * include/mono.h: Print only mildly interesting messages to
203 stderr.txt. (revert earlier carbon changes)
205 2004-12-05 Chris Taylor <c.taylor@student.curtin.edu.au>
207 * include/physfsx.h: getRealPath uses the write directory if it
208 can't get the real directory
210 * D2X.make: remove misc/d_io.c
212 2004-12-03 Bradley Bell <btb@icculus.org>
214 * include/cfile.h, include/physfsx.h: use PATH_MAX for hog
215 pathname, ensure correct translation of path separators
217 2004-12-03 Chris Taylor <c.taylor@student.curtin.edu.au>
219 * misc/strutil.c: fix stricmp and strnicmp
221 * main/mission.c: set builtin_hogsize to 0 for the Descent 1 built
224 2004-12-02 Bradley Bell <btb@icculus.org>
226 * include/physfsx.h: use sprintf in PHYSFSX_getRealPath() because
227 I couldn't figure out why the previous code kept segfaulting under
230 * main/kconfig.c: disable call to reset_cockpit() which was
231 causing the "letterbox" bug
233 * main/inferno.c: don't die if title screens not found
235 2004-12-02 Martin Schaffner <maschaffner@gmx.ch>
237 * configure.ac: require PhysicsFS header and library
239 2004-12-02 Chris Taylor <c.taylor@student.curtin.edu.au>
241 * main/bm.c, main/piggy.c: fix cfile bugs from recent changes
243 * D2X.make: fix build on Carbon by adding digiobj.c
245 * main/mission.c: set builtin_hogsize for non-built-in missions
247 * main/mission.c: pass individual mission around instead of whole list
249 * main/mission.c: remove mission list from global memory
251 2004-12-02 Bradley Bell <btb@icculus.org>
253 * include/cfile.h, include/physfsx.h: fix RELEASE build, make sure
254 path separator gets added to hogdir
256 2004-12-01 Bradley Bell <btb@icculus.org>
258 * README, configure.ac, VisualC/d2x/d2x.dsp,
259 VisualC/d2xgl/d2xgl.dsp, VisualC/libmve/libmve.dsp,
260 VisualC/mveplayer/mveplayer.dsp, include/loadgl.h,
261 include/ogl_init.h, include/physfsx.h: Updated MSVC build, now
262 uses dynamic opengl loading
264 2004-12-01 Chris Taylor <c.taylor@student.curtin.edu.au>
266 * arch/ogl/gr.c: make write_bmp use PhysicsFS
268 * include/args.h, misc/args.c: new AppendArgs function. This
269 separates the copying of the arguments passed to main() from the
270 reading of the arguments file
272 * include/cfile.h: Use portable PHYSFSX_getRealPath function, Use
273 the flexible cfgets, Fix compiling issues in MPW.
275 * include/physfsx.h: PHYSFSX_readU8 isn't endian friendly when
276 reading into an int, so it's removed completely. PHYSFSX_getc was
277 removed, because it's only use in misc/strio.c was removed. Put
278 in PHYSFSX_getRealPath, which recognises platform-specific
279 separators and doesn't use snprintf (MPW doesn't have it). MPW
282 * main/inferno.c: Remove use of open_movie_file. Read the
283 arguments file from the base directory, if there is one. Set up
284 D2X's write directory, including replacing any tilde at the start
285 of the path (if there is one) with the string returned by
286 PHYSFS_getUserDir(). This applies to all platforms. On Unix the
287 default is still ~/.d2x. Check if the write directory has to be
288 created. Read the arguments file in this write directory if there
289 is one. If there's still no write directory, set it to the base
290 directory. Won't set it to the current directory if this fails,
291 because of the issue of which character to use for which platform.
293 * main/playsave.c: Use PHYSFS_readSLE32 instead of
294 PHYSFS_readULE32 due to compiling issues in MPW. Use
295 cfile_read_short instead of PHYSFS_readULE16 because of both
296 compiling and endian issues. cfile_read_byte instead of
297 PHYSFSX_readU8. Write a dummy structure instead of seeking when
298 NETWORK isn't defined
300 * D2X.make: Don't compile cfile.c on Mac OS 9.
302 * README: add PhysicsFS to the required 'tools' in README, and
303 instructions for building in MPW.
305 * include/cfile.h: Make cfopen into an inline, where a read buffer
306 is set up. This speeds up loading significantly.
308 2004-12-01 Bradley Bell <btb@icculus.org>
310 * include/physfsx.h, include/strio.h, main/cntrlcen.c,
311 main/inferno.c, main/newmenu.c, misc/args.c, misc/strio.c: more
314 * main/newmenu.c: fix player file deletion
316 * include/physfsx.h: fix statfs includes for OS X
318 * main/inferno.c, main/network.c: misc physfs conversions
320 * arch/linux/Makefile.am, arch/linux/findfile.c,
321 arch/win32/Makefile.am, arch/win32/findfile.c,
322 include/findfile.h, main/kludge.c, main/mission.c,
323 main/newmenu.c, main/piggy.c: get rid of findfile stuff
325 * main/gameseq.c, main/menu.c, main/newmenu.c: improved demo/plr
328 * main/state.c: improve savegame load/save
330 * main/movie.c: make -nomovies friendlier
332 * 2d/pcx.c, include/physfsx.h: use physfs for writing pcx files
334 * include/d_io.h, include/physfsx.h, main/inferno.c,
335 main/newdemo.c, main/scores.c, misc/Makefile.am, misc/d_io.c: get
338 * main/scores.c: use physfs for scores file
340 * main/playsave.c: improve player loading
342 * main/movie.c: improve movie loading
344 * main/mission.c: improve mission loading
346 * main/ai.c, main/ai.h, main/gameseq.c, main/newmenu.c,
347 main/state.c: use physfs for savegames
349 * README: minor update
351 * main/newdemo.c: use physfs for demos
353 * include/physfsx.h: added PHYSFSX_rename function
355 * main/gameseq.c, main/mission.c, main/movie.c: make movies use
356 physfs/rwops, add libmve callbacks
358 * include/physfsrwops.h, misc/Makefile.am, misc/physfsrwops.c:
359 added physfsrwops stuff
361 * include/cfile.h: added cfile_close wrapper
363 * main/mission.c, main/newmenu.c: use PHYSFS to load missions,
366 * include/ignorecase.h, misc/Makefile.am, misc/ignorecase.c: added
369 * main/config.c: use physfs to read config file
371 * include/physfsx.h: added gets and puts functions
373 * include/cfile.h: correct seek return value
375 * main/config.c, main/playsave.c: use physfs to write
378 * include/physfsx.h: added my physfs extensions
380 * main/inferno.c: physfs initialization stuff
382 * configure.ac: add check for physfs lib
384 * include/cfile.h: made cfile into a wrapper for physfs
386 * main/mission.c, main/movie.c, main/newdemo.c, main/newmenu.c:
387 disabled althogdir stuff (shouldn't be needed w/physfs)
389 * Makefile.am, cfile/.cvsignore, cfile/Makefile.am, cfile/cfile.c,
390 configure.ac: drop cfile stuff
392 2004-11-30 Chris Taylor <c.taylor@student.curtin.edu.au>
394 * D2X.make: Don't use D2XFolder, because the userdir can now be
395 specified in Mac OS 9. Putting it in the source code folder is
396 more convenient. Turn debugging on. Don't compile old files,
397 compile new ones. Add the PhysicsFS library.
399 * iff/iff.c: Get rid of MIN redefinition.
401 * main/bm.c, main/piggy.c: Assign result of cfilelength to an int,
402 MPW doesn't like switches of long longs
404 2004-11-30 Bradley Bell <btb@icculus.org>
406 * .cvsignore, 2d/.cvsignore, 3d/.cvsignore, arch/.cvsignore,
407 arch/dos/.cvsignore, arch/ggi/.cvsignore, arch/linux/.cvsignore,
408 arch/ogl/.cvsignore, arch/sdl/.cvsignore, arch/svgalib/.cvsignore,
409 arch/win32/.cvsignore, debian/.cvsignore, iff/.cvsignore,
410 libmve/.cvsignore, main/.cvsignore, main/editor/.cvsignore,
411 maths/.cvsignore, mem/.cvsignore, misc/.cvsignore,
412 texmap/.cvsignore, utilities/.cvsignore: added stuff to .cvsignore
414 2004-11-28 Bradley Bell <btb@icculus.org>
416 * arch/sdl/digi.c: kludge to keep from hanging on MinGW
418 * arch/sdl/digi.c: use d2src system for persistent sounds
420 * arch/sdl/digi.c, main/digi.h: original prototype in d2src is
423 * arch/sdl/digi.c, arch/win32/midi.c, main/Makefile.am,
424 main/digiobj.c, main/digi.h, main/kludge.c, main/old/digiobj.c:
425 ripped object stuff out of digi.c, now using digiobj.c. get rid of
426 a bunch of kludges, sound should be more true to original game now
428 * acinclude.m4, cygconf: put sdl.m4 in acinclude.m4, to make
431 2004-11-27 Bradley Bell <btb@icculus.org>
433 * main/text.c, main/text.h, main/titles.c: added function to
434 properly decode multi-line strings
436 * Makefile.am, arch/sdl/digi.c, arch/win32/Makefile.am,
437 arch/win32/hmpfile.c, arch/win32/midi.c, main/kludge.c: enabled
440 * main/bm.c, main/polyobj.c: better fix for model data freeing bug
442 * main/inferno.c: enable logo screens for shareware/oem
444 2004-11-26 Bradley Bell <btb@icculus.org>
446 * main/mission.c, main/titles.c: fix d1 briefing glitches
448 * main/game.c: free up cpu by not calling timer_delay so many
449 times (fixes Bug 2034)
451 * main/gameseq.c: enable briefing screens for mac shareware
453 * 2d/bitblt.c: disable Assert so the credits work in opengl (gl
454 doesn't care if it draws offscreen, I guess)
456 * main/credits.c: reduce flickering in credits w/opengl
458 2004-11-25 Bradley Bell <btb@icculus.org>
460 * 2d/font.c: get rid of clipping in ogl_internal_string, causes
461 garbage on windows for some reason.
463 * 2d/font.c: fixed opengl menu font bug, caused by doing
464 arithmetic on signed chars.
466 2004-11-23 Bradley Bell <btb@icculus.org>
468 * debian/control: depend on libsdl1.2-dev instead of libsdl-dev
470 2004-11-22 Bradley Bell <btb@icculus.org>
472 * configure.ac, arch/include/joy.h, arch/linux/joydefs.c,
473 arch/linux/joystick.c, arch/linux/include/joystick.h,
474 arch/sdl/joy.c, main/kconfig.c: Fix sdl joystick axis problem, all
475 arch use global variable joy_num_axes
477 2004-11-19 Chris Taylor <c.taylor@student.curtin.edu.au>
479 * main/gamemine.c, main/piggy.c: compile again on older C compilers
481 * main/polyobj.c: don't corrupt model_data, so it can be freed properly
483 * main/gameseq.c, main/mission.c, main/mission.h: for enhanced (like
484 Vertigo) missions, load add-on ham file at every load, not only the 1st
486 * main/bm.ch: fix bug where loading a hxm would affect other levels too
488 * main/fireball.c: don't Int3() every time explosions don't look best
490 2004-11-16 Chris Taylor <c.taylor@student.curtin.edu.au>
492 * arch/carbon/findfile.c: fix Mac OS 9 bug with missions > 12 chars
494 2004-11-14 Chris Taylor <c.taylor@student.curtin.edu.au>
496 * arch/ogl/ogl.c: make Mac OS 9 Voodoo display textures
498 * arch/ogl/ogl.c: make Mac OS X OpenGL verify textures
500 2004-10-30 Martin Schaffner <maschaffner@gmx.ch>
502 * main/gamemine.c, main/piggy.c: read descent 1 textures also from
503 shareware version of descent.hog. This is not yet bug-free
505 2004-10-30 Chris Taylor <c.taylor@student.curtin.edu.au>
507 * main/network.c: fix crash introduced with previous change
509 2004-10-24 Chris Taylor <c.taylor@student.curtin.edu.au>
511 * main/gameseq.c, main/gameseq.h, main/mission.c, main/mission.h,
512 main/titles.c, main/titles.h: move all mission stuff to mission.{c,h},
513 make mission structre memory allocated
515 2004-10-23 Martin Schaffner <maschaffner@gmx.ch>
517 * main/Makefile.am, main/inferno.c, main/credits.c, main/endlevel.c,
518 main/bmread.c, main/titles.c, main/compbit.h, main/text.c,main/text.h,
519 VisualC/d2x/d2x.dsp, VisualC/d2xgl/d2xgl.dsp, VisualCE/d2x/d2x.vcp:
520 delete file compbit.h, move functionality to text.c, modify all
521 previous users of compbit.h to use existing function in text.h
523 * main/inferno.c: remove warning created by the fix for the cfgets
526 * main/bmread.c: add comment
528 2004-10-23 Chris Taylor <c.taylor@student.curtin.edu.au>
530 * cfile/cfile.c: declare variable on top of block
532 * main/menu.c, main/mission.c, main/mission.h, main/multi.c,
533 main/multi.h, main/network.c: move mission list handling functionality
534 to mission.c, remove unnecessary load_mission calls in menu.c
536 * main/game.c: remove unnecessary build_mission_list call
538 * main/mission.c, main/mission.h: correct comments about anarchy-only
540 * main/mission.h, main/network.c, main/playsave.c, main/state.c:
541 remove explicit uses of mission list
543 2004-10-21 Martin Schaffner <maschaffner@gmx.ch>
545 * libmve/mveplay.c: make it compile on Cygwin
547 2004-10-14 Chris Taylor <c.taylor@student.curtin.edu.au>
549 * main/config.c: fix bug uncovered by having fgets cut off ending \n
551 * main/text.c: fix crash on Mac OS X, probably fix bug 738
553 * include/mono.h: add mprintf support for carbon (Mac OS 9)
555 2004-10-09 Martin Schaffner <maschaffner@gmx.ch>
557 * main/automap.c, main/cntrlcen.c, main/collide.c, main/endlevel.c,
558 main/gamerend.c, main/gameseq.c, main/mission.h, main/titles.c:
559 use new macros PLAYING_BUILTIN_MISSION and EMULATING_D1 for accessing
560 information about the current mission, for easier code refactorisation.
562 * cfile/cfile.c: correct warnings caused by change of 2004-09-30
564 * main/gamemine.c, main/piggy.c: fix bug 1675:
565 use better d2 textures if d1 hog is present but not loadable
567 2004-09-30 Martin Schaffner <maschaffner@gmx.ch>
569 * cfile/cfile.c: simplify, reduce number of global vars
571 2004-09-05 Chris Taylor <c.taylor@student.curtin.edu.au>
573 * main/gameseg.c: fix bugfix of 2004-05-15
575 2004-08-29 Chris Taylor <c.taylor@student.curtin.edu.au>
577 * cfile/cfile.c: change macify_dospath to macify_posix_path for carbon
579 * cfile/cfile.c, main/config.c, main/credits.c, main/endlevel.c,
580 main/gamesave.c, main/inferno.c, main/mission.c, main/songs.c:
581 cfgets now always copies the terminating character to the dest buffer.
582 This fixes a bug that occured when reading cmd line args from d2x.ini
584 2004-08-29 Martin Schaffner <maschaffner@gmx.ch>
586 * ChangeLog-old, main/editor/med.c, main/editor/segment.c:
587 move more old change logs into ChangeLog-old
589 2004-08-28 Chris Taylor <c.taylor@student.curtin.edu.au>
590 and Martin Schaffner <maschaffner@gmx.ch>
592 * 2d/2dsline.c, 2d/bitblt.c, 2d/bitmap.c, 2d/clip.h, 2d/ibitblt.c
593 2d/linear.asm, 2d/palette.c, 2d/pcx.c, 2d/rle.c, 2d/scale.c
594 2d/scalea.asm, 3d/clipper.h, 3d/globvars.c, 3d/globvars.h
595 3d/instance.c, 3d/interp.c, 3d/matrix.c, 3d/points.c, 3d/rod.c
596 3d/setup.c, ChangeLog, arch/dos/bak/ipx.c, arch/dos/ipx.c
597 arch/dos/ipx.h, arch/dos/joyc.c, arch/dos/joydefs.c, arch/dos/key.c
598 arch/dos/mono.c, arch/dos/mono.h, arch/dos/mouse.c
599 arch/include/joy.h, arch/win32/include/key.h
600 arch/win32/include/mouse.h, arch/win32/mouse.c, cfile/cfile.c
601 iff/iff.c, include/3d.h, include/args.h, include/byteswap.h
602 include/cfile.h, include/error.h, include/gr.h, include/grdef.h
603 include/ibitblt.h, include/iff.h, include/ipx.h, include/palette.h
604 include/pcx.h, include/pstypes.h, include/rle.h, include/texmap.h
605 include/timer.h, include/u_dpmi.h, include/vecmat.h, main/ai.c
606 main/ai.h, main/ai2.c, main/aipath.c, main/aistruct.h, main/automap.c
607 main/automap.h, main/bm.c, main/bm.h, main/bmread.c, main/cntrlcen.c
608 main/cntrlcen.h, main/collide.c, main/collide.h, main/compbit.h
609 main/config.c, main/config.h, main/controls.c, main/controls.h
610 main/credits.c, main/credits.h, main/desc_id.h, main/digi.h
611 main/dumpmine.c, main/editor/medwall.h, main/editor/seguvs.h
612 main/effects.c, main/effects.h, main/endlevel.c, main/endlevel.h
613 main/escort.c, main/fireball.c, main/fireball.h, main/fuelcen.c
614 main/fuelcen.h, main/fvi.c, main/fvi.h, main/game.c, main/game.h
615 main/gamefont.c, main/gamefont.h, main/gamemine.c, main/gamemine.h
616 main/gamesave.c, main/gamesave.h, main/gameseg.c, main/gameseg.h
617 main/gameseq.c, main/gameseq.h, main/gauges.c, main/gauges.h
618 main/hostage.c, main/hostage.h, main/hud.c, main/inferno.c
619 main/joydefs.c, main/joydefs.h, main/kconfig.c, main/kconfig.h
620 main/kmatrix.c, main/kmatrix.h, main/laser.c, main/laser.h
621 main/lighting.c, main/lighting.h, main/menu.h, main/mglobal.c
622 main/mission.c, main/mission.h, main/modem.h, main/morph.c
623 main/morph.h, main/multi.h, main/multibot.h, main/netmisc.c
624 main/netmisc.h, main/network.h, main/newdemo.c, main/newdemo.h
625 main/newmenu.c, main/newmenu.h, main/object.c, main/object.h
626 main/paging.c, main/paging.h, main/physics.c, main/physics.h
627 main/piggy.c, main/piggy.h, main/player.h, main/playsave.c
628 main/playsave.h, main/polyobj.c, main/polyobj.h, main/powerup.c
629 main/powerup.h, main/render.c, main/render.h, main/robot.c
630 main/robot.h, main/scores.c, main/scores.h, main/screens.h
631 main/segment.h, main/segpoint.h, main/slew.c, main/slew.h
632 main/songs.c, main/songs.h, main/sounds.h, main/state.c
633 main/state.h, main/switch.c, main/switch.h, main/terrain.c
634 main/terrain.h, main/texmerge.c, main/texmerge.h, main/text.c
635 main/text.h, main/textures.h, main/titles.c, main/titles.h
636 main/vclip.c, main/vclip.h, main/wall.c, main/wall.h, main/weapon.c
637 main/weapon.h, maths/fixc.c, maths/tables.c, maths/vecmat.c
638 maths/vecmata.asm, misc/args.c, misc/error.c, texmap/ntmap.c
639 texmap/scanline.c, texmap/scanline.h, texmap/texmapl.h
640 texmap/tmap_flt.asm, texmap/tmap_inc.asm, texmap/tmap_lin.asm
641 texmap/tmap_ll.asm, texmap/tmap_per.asm, texmap/tmapfade.asm
643 move old per-file change logs into new file ChangeLog-old
645 2004-08-28 H. Jones <kasxavulpo-dev@yahoo.com>
647 * arch/ogl/ogl.c: enable -gl_mipmap switch
649 2004-08-28 Chris Taylor <c.taylor@student.curtin.edu.au>
651 * arch/carbon/descent.r: swap min and max size to correct places
653 * arch/carbon/findfile.c: implement findfile for Mac OS Carbon
655 2004-08-06 Chris Taylor <c.taylor@student.curtin.edu.au>
657 * main/gamesave.c: fix a bug introduced with the change of 2004-06-26
659 * cfile/cfile.c: add mkdir for carbon, and support files ending in 0x0d
661 2004-08-06 Chris Taylor <c.taylor@student.curtin.edu.au>
663 * include/strio.h, include/strutil.h, misc/args.c, misc/strio.c,
664 misc/strutil.c: d2x can now handle any line ending when reading d2x.ini
666 * arch/ogl/gr.c, cfile/cfile.c, main/movie.c: make d2x compile (but not
667 link) on MPW on Mac OS 9 (carbon)
669 * include/mono.h: disable mprintf on carbon to avoid significant bloat
671 * include/error.h: on Mac OS 9 and X, define Int3 to be a Debugger
673 2004-08-04 Chris Taylor <c.taylor@student.curtin.edu.au>
675 * include/ogl_init.h: Include glu.h on OS X, it is sometimes necessary
677 2004-08-02 Martin Schaffner <maschaffner@gmx.ch>
679 * include/pstypes.h: Now, I correctly applied Chris Taylor's patch
681 2004-08-01 Chris Taylor <c.taylor@student.curtin.edu.au>
683 * 2d/font.c, arch/ogl/gr.c, arch/ogl/ogl.c, mem/mem.c,
684 include/d_io.h, include/pstypes.h, include/u_dpmi.h,
685 libmve/mvelib.c, libmve/mveplay.c, main/cntrlcen.c, main/gameseq.c,
686 main/movie.c, main/newmenu.c, main/playsave.c, main/songs.c,
687 main/state.c, main/text.c: add "#ifdef macintosh" for carbon target
689 * D2X.make, arch/include/gui.h, arch/carbon/gui.c, arch/carbon/conf.h,
690 arch/carbon/findfile.c, arch/carbon/SDL_main.c, arch/carbon/descent.r:
691 new files for supporting compilation with MPW for carbon (Mac OS 9)
693 * include/strutil.h, misc/strutil.c: add str(n)icmp for carbon
695 * main/playsave.c: do not seek while writing, carbon does not like it
697 * arch/ogl/gr.c: use portable CFILE instead of POSIX file in write_bmp
699 * cfile/cfile.c: use portable ffilelength in cfile_size
701 * 2d/bitblt.c, 2d/font.c, 2d/rle.c, arch/ogl/gr.c, iff/iff.c,
702 main/inferno.c, main/kconfig.c, main/multi.c, main/multibot.c,
703 main/netmisc.c, main/newdemo.c, mem/mem.c: avoid assigments between
704 unsigned and signed char, MPW does not like these
706 2004-06-26 Chris Taylor <c.taylor@student.curtin.edu.au>
708 * main/gamemine.c, main/gamemine.h, main/gamesave.c: remove some
711 2004-06-01 Bradley Bell <btb@icculus.org>
713 * libmve/mve_main.c: cast malloc function pointer
715 * MVEPlayer-Info.plist, d2x.xcode/project.pbxproj: added MVEPlayer
716 target to XCode project
718 2004-05-31 Bradley Bell <btb@icculus.org>
720 * include/pstypes.h: fix accidental solaris breakage
722 * main/object.c: fix crash caused by death-cam code
724 * d2x-Info.plist, d2xgl-Info.plist, d2x.xcode/project.pbxproj:
725 XCode project simplifications, network enabled
727 * 2d/pixel.c, arch/ogl/ogl.c, include/pstypes.h,
728 include/strutil.h, libmve/mveplay.c: XCode compilability fixes
730 * Info.plist.in, Makefile.am, configure.ac: remove old OSX bundle
733 * English.lproj/InfoPlist.strings, d2x-Info.plist,
734 d2xgl-Info.plist, arch/cocoa/SDLMain.h, arch/cocoa/SDLMain.m,
735 d2x.xcode/project.pbxproj: added XCode project files
737 2004-05-22 Bradley Bell <btb@icculus.org>
739 * configure.ac, arch/ogl/ogl.c, misc/Makefile.am: make libpng
742 * rpm/d2x.spec.in: Changed descriptions
744 2004-05-22 Matthew Mueller <donut@dakotacom.net>
746 * arch/ogl/gr.c: fix compile when GL_NV_register_combiners isn't
749 * arch/win32/digi.c: fix strict-aliasing errors (d1x r1.13)
751 * arch/win32/digi.c, arch/win32/key.c: Fix mismatched arg types in
752 the win32 code (d1x r1.8, key_arch.c r1.2)
754 * arch/ogl/sdlgl.c, arch/ogl/wgl.c, main/inferno.c: made opengl
755 use 32bpp screen mode by default, add option to use 16bpp (d1x
758 * arch/ogl/ogl.c: allow for texture dimensions of 1, and fix ogl
759 replacement texture paletted->rgb conversion alpha problem (d1x
762 * arch/ogl/ogl.c, include/pngfile.h, main/piggy.c, main/piggy.h,
763 misc/Makefile.am, misc/pngfile.c: add opengl replacement texture
764 support (requires libpng and zlib) (d1x r1.42, r1.1, r1.10, r1.4,
767 * arch/ogl/gr.c, include/loadgl.h: fix win32
768 GL_NV_register_combiners build stuff (d1x r1.39, r1.7)
770 * arch/ogl/gr.c, arch/ogl/ogl.c, include/loadgl.h,
771 include/ogl_init.h, main/render.c: opengl hardware
772 super-transparency support using GL_NV_register_combiners (d1x
773 r1.38, r1.41, r1.6, r1.26, r1.7)
775 2004-05-22 Bradley Bell <btb@icculus.org>
777 * arch/ogl/internal.h, include/gr.h, include/ogl_init.h: function
780 2004-05-22 Matthew Mueller <donut@dakotacom.net>
782 * 2d/font.c, arch/ogl/gr.c, arch/ogl/internal.h, arch/ogl/ogl.c,
783 include/ogl_init.h: use GL_RGB for non-transparent textures, and
784 fix fonts not having transparent flag set (wouldn't get paletted)
785 (d1x r1.15, r1.37, r1.40, r1.25)
787 * arch/ogl/ogl.c: don't try to use paletted textures with
788 mipmapping since gluBuild2DMipmaps can't handle it (d1x r1.39)
790 * arch/ogl/gr.c, arch/ogl/ogl.c, include/loadgl.h,
791 include/ogl_init.h: add ogl paletted texture support (d1x r1.36,
794 * 2d/font.c: memset ogl font bitmap data since the copy function
795 leaves some (unused) parts uninitialized, which aggravates
798 * arch/win32/joyhh.c: fix phantom hat when used with a joystick
799 without one, since the code ignored the JOYCAPS_HASPOV flag (d1x
802 * arch/ogl/gr.c: fix possibility of saving incomplete .tga
803 screenshots if the entire thing wasn't written in one call to
806 * arch/win32/digi.c: fix persistent sounds (fans, etc) volume/pan
807 info not being updated on win32 (d1x r1.11)
809 * arch/win32/digi.c: remove some redundancy by not needing to do
810 SoundSlots[i].playing = 0; in addition to DS_release_slot. Also
811 clean up some indenting of DS_release_slot calls. And make
812 DS_release_slot return 1 when a sound is already not playing, in
813 addition to when a sound was killed. (d1x r1.10)
815 * arch/linux/joystick.c: fix crash/hang when using -nojoystick in
816 linux version (d1x r1.5)
818 * main/kconfig.c: make next axis config key skip currently
819 allocated axes (d1x r1.11)
821 2004-05-22 David Cleaver <wraithx@morpheus.net>
823 * main/kconfig.c: joy configuration next axis key from WraithX
826 2004-05-22 Bradley Bell <btb@icculus.org>
828 * main/game.c, main/inferno.c: typo
830 2004-05-21 Matthew Mueller <donut@dakotacom.net>
832 * main/game.c, main/game.h, main/inferno.c: make rear view
833 leave_time variable with -rearviewleavetime argument (d1x r1.25,
836 2004-05-22 Martin Schaffner <maschaffner@gmx.ch>
838 * main/inferno.c: change -udp documentation to d2x behaviour
840 2004-05-21 Bradley Bell <btb@icculus.org>
842 * include/gr.h: added missing define for menu fullscreen toggle
844 2004-05-21 Matthew Mueller <donut@dakotacom.net>
846 * arch/dos/joyc.c, arch/linux/joystick.c: use JOY_NUM_AXES instead
847 of 4 in joy_(get|set)_cal_vals (d1x r1.3, r1.4)
849 2004-05-21 Steven Mueller <diffusor@ugcs.caltech.edu>
851 * arch/include/joy.h, arch/linux/joydefs.c, arch/linux/joystick.c,
852 arch/linux/include/joystick.h: patch from Steven Mueller for using
853 more than 4 joystick devices in linux (d1x r1.3, r1.3, r1.3)
855 2004-05-21 Victor Rachels <sekmu@tisiphone.dhs.org>
857 * main/fvi.c, main/gameseg.c, main/gameseg.h, main/object.c,
858 main/physics.c, main/render.c, main/wall.c: file-line for segfault
859 info (d1x r1.3, r1.5, r1.3, r1.4, r1.3, r1.5, r1.2)
861 * arch/win32/digi.c: digisound fixes (d1x r1.7)
863 2004-05-21 Bradley Bell <btb@icculus.org>
865 * main/inferno.c: added -udp documentation from d1x
867 2004-05-20 Bradley Bell <btb@icculus.org>
869 * VisualC/d2xgl/d2xgl.dsp: don't need texmappers for OpenGL
871 2004-05-20 David Cleaver <wraithx@morpheus.net>
873 * main/controls.c, main/gamecntl.c, main/kconfig.c,
874 main/kconfig.h, main/object.c: death-cam from WraithX (d1x r1.3,
875 game.c r1.21, r1.6, r1.4, r1.3)
877 2004-05-20 Bradley Bell <btb@icculus.org>
879 * main/inferno.c: document -ihaveabrokenmouse
881 2004-05-20 Matthew Mueller <donut@dakotacom.net>
883 * arch/dos/vesa.c: dos gcc 2.95 asm fixes (d1x r1.2)
885 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
887 * arch/dos/init.c, arch/dos/mouse.c: added new arg and printfs for
888 mouse driver problems (d1x r1.2, r1.2)
890 2004-05-20 Matthew Mueller <donut@dakotacom.net>
892 * main/newmenu.c: increased MESSAGEBOX_TEXT_SIZE to fix netgame
893 join list score crash (d1x r1.8)
895 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
897 * main/fvi.c, main/gameseg.c, main/gameseg.h, main/physics.c:
898 added debug info for illegal side type (d1x r1.2, r1.4, r1.2,
901 2004-05-20 Bradley Bell <btb@icculus.org>
903 * arch/ogl/gr.c, main/menu.c: fix a couple of defines
905 * main/inferno.c: integrated some niceautomap stuff from d1x
907 2004-05-20 Matthew Mueller <donut@dakotacom.net>
909 * arch/win32/joyhh.c: fixed the config bug where it'd always put
910 in some weird axis (d1x r1.3)
912 * arch/win32/init.c: set win32 icon to icon from resource file
915 * arch/win32/key.c: win32: fixed space key not working in messages
918 2004-05-20 Bradley Bell <btb@icculus.org>
920 * texmap/Makefile.am, texmap/scanline.c: don't need texmappers for
923 2004-05-20 Matthew Mueller <donut@dakotacom.net>
925 * main/inferno.c: document -gl_refresh (d1x r1.20)
927 * arch/win32/joyhh.c, arch/win32/mouse.c: w32: check
928 -no(mouse|joystick) within respective _init() funcs (d1x r1.2,
931 * arch/win32/win32.c: fixed win32 gr_*_mode funcs that I forgot to
932 change the arg type for (d1x r1.5)
934 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
936 * arch/win32/digi.c: altsounds (d1x r1.6)
938 2004-05-20 Matthew Mueller <donut@dakotacom.net>
940 * arch/win32/digi.c: fixed a major memory leak and removed a bit
941 of redundancy (d1x r1.5)
943 * arch/win32/digi.c: call digi_reset_digi_sounds in digi_close to
944 fix crashing (d1x r1.4)
946 * arch/win32/digi.c: win32's digi_start_sound was not calling
947 DS_release_slot after setting .playing=0, resulting in a
948 memleak. Thanks to Stefan Ring for catching this (d1x r1.9)
950 * arch/win32/joyhh.c: remove joySetCapture in win32 joystick code,
951 apparently it was somehow causing some joysticks (Sidewinder
952 Precision 2) to only turn when the stick was moving, but not when
953 at turned but held stationary. And it was completely unused
954 anyway. Thanks to Stefan Ring for (somehow) finding this (d1x
957 * main/game.c: add alt+enter to toggle fullscreen (in addition to
958 previous key combos (d1x r1.29)
960 * arch/ogl/wgl.c: minor cleanup, use same for loop for filling r,
961 g, and b values (d1x r1.15)
963 * arch/ogl/gr.c: fix funky ogl gammaramp palette when getting hit
964 sometimes (didn't handle negative palette steps) (d1x r1.34)
966 * arch/ogl/ogl.c: add caching of weapon inner models, screen
967 shatter effects, robot explosions and weapons, and some more
968 always present stuff. Also clean up ogl_cache_weapon_textures
971 2004-05-20 Bradley Bell <btb@icculus.org>
973 * main/kludge.c, main/game.c: move gr_renderstats and
974 gr_badtexture back to game.c
976 2004-05-20 Matthew Mueller <donut@dakotacom.net>
978 * arch/ogl/ogl.c, include/gr.h, main/inferno.c: add -renderstats
979 command-line arg to activate RENDERSTATS (d1x r1.36, r1.15, r1.33)
981 * arch/ogl/ogl.c: fix last commit (d1x r1.35)
983 * arch/ogl/ogl.c: add RENDERSTATS counter for number of textures
984 loaded after texture caching stage (d1x r1.34)
986 * arch/ogl/ogl.c: use GL_INDEX_BITS to get bpp for color buffer
987 for renderstats (d1x r1.33)
989 2004-05-19 Matthew Mueller <donut@dakotacom.net>
991 * arch/ogl/gr.c, arch/ogl/ogl.c, include/ogl_init.h,
992 main/inferno.c: add anisotropic texture filtering suport (d1x
993 r1.33, r1.32, r1.23, r1.32)
995 * arch/ogl/ogl.c: make RENDERSTATS show size of color/depth buffer
998 * arch/ogl/gr.c, arch/ogl/ogl.c, include/loadgl.c,
999 include/ogl_init.h: utilize hardware multitexturing support if
1000 possible (requires GL_NV_texture_env_combine4 extension) (d1x
1001 r1.32, r1.30, r1.4, 1.22)
1003 * arch/ogl/glx.c: add ogl_setbrightness_internal stub for glx (d1x
1006 * arch/ogl/wgl.c: implement SetGammaRamp on WGL (d1x r1.14)
1008 * arch/ogl/gr.c, arch/ogl/internal.h, arch/ogl/sdlgl.c,
1009 arch/ogl/wgl.c, include/ogl_init.h: implement brightness/palette
1010 effects in OGL using SetGammaRamp, much faster than the hack that
1011 was being used. currently SDL only (though not too hard to add to
1012 WGL, not as easy as sdl) (d1x r1.31, r1.3, r1.13, r1.21)
1014 * main/menu.c: allow arbitrary (custom) resolution entry in
1015 change_res menu (d1x r1.14)
1017 2004-05-19 Bradley Bell <btb@icculus.org>
1019 * main/game.c, main/game.h, main/inferno.c, main/menu.c: inserted
1020 d1x-style res change menu (mostly works)
1022 * misc/args.c: use strnicmp instead of strncasecmp
1024 2004-05-19 Matthew Mueller <donut@dakotacom.net>
1026 * arch/ogl/gr.c, main/inferno.c: add -gl_trilinear OGL
1027 command-line option (d1x r1.27)
1029 * main/inferno.c: restore inferno.c initialization of
1030 screen_compatible and use_double_buffer to 'normal' values, broken
1031 long long ago in one of the high res menu patches (d1x r1.30)
1033 * include/args.h, main/inferno.c, misc/args.c: allow arbitrary
1034 resolutions to be specified on command line (d1x r1.2, r1.29,
1035 r1.4) -- doesn't work yet
1037 * arch/linux/hmiplay.c: needs to include args.h now (d1x r1.9)
1039 * arch/linux/hmiplay.c: implement -nomusic for linux hmiplay (d1x
1042 * arch/linux/hmiplay.c: correct linux hmiplay handling of midi 0
1043 volume song stop/starting (d1x r1.7)
1045 2004-05-18 Matthew Mueller <donut@dakotacom.net>
1047 * arch/linux/hmiplay.c: remove needless sleep on linux hmiplay
1050 * arch/ogl/gr.c: fix off by .5 errors in ogl_upixelc and
1051 ogl_ulinec (d1x r1.29)
1053 * arch/ogl/ogl.c: fix ogl gr_ucircle (d1x r1.29)
1055 * arch/ogl/gr.c: fix off-by-one error in ogl_urect, right and
1056 bottom are inclusive not exclusive (d1x r1.28)
1058 * arch/ogl/ogl.c, include/ogl_init.h, main/polyobj.c: fix briefing
1059 spinning robot display in OGL (d1x r1.28, r1.20, r1.2)
1061 * arch/sdl/digi.c: fix typo
1063 * main/state.c: fix savegame thumbnail saving in OGL (d1x r1.6)
1065 * arch/win32/init.c, arch/win32/win32.c: move win32 window
1066 creation code from arch_init_start into arch_init to fix weirdness
1067 with --help (d1x r1.5, r1.6)
1069 * arch/linux/hmiplay.c: apply patch from bluecow to fix hmiplay
1070 sync issues and lack of midi reset (d1x r1.5)
1072 * arch/sdl/digi.c: fix crash on exit if sounds are still playing
1075 * arch/ogl/wgl.c, arch/win32/mouse.c, misc/d_io.c: Fix mismatched
1076 arg types in the win32 code (d1x r1.12, r1.7, r1.2)
1078 * arch/linux/hmiplay.c: fix problems with msgbuf struct not being
1081 * arch/linux/hmiplay.c: updated SDL include path (d1x r1.3)
1083 2004-05-18 Bradley Bell <btb@icculus.org>
1085 * include/vecmat.h: comments/formatting
1087 2004-05-18 Martin Schaffner <maschaffner@gmx.ch>
1089 * include/d.bat, include/lst.bat, include/m.bat, include/test.c,
1090 include/test.lnk: remove unnecessary files
1092 * configure.ac: add -no-cpp-precomp when compiling on Mac OS X.
1093 This enables compilation with gcc 3.1
1095 2004-05-17 Dietfrid Mali <dietfrid.mali@q-dial.de>
1097 * main/switch.c: took care of switches triggering single-sided
1098 walls (don't try to access the nonexistent adjacent wall via NULL
1099 pointers or negative array indices)
1101 2004-05-16 Dietfrid Mali <dietfrid.mali@q-dial.de>
1103 * main/wall.c: fix invalid memory access for d1 levels which
1104 don't have a corresponding wall behind.
1106 2004-05-16 Martin Schaffner <maschaffner@gmx.ch>
1108 * include/ogl_init.h, arch/ogl/glx.c, arch/ogl/gr.c,
1109 arch/ogl/internal.h, arch/ogl/ogl.c, arch/ogl/sdlgl.c,
1110 arch/ogl/wgl.c: move most ogl-internal stuff from the ogl
1111 interface header to new header file internal.h
1113 2004-05-15 Dietfrid Mali <dietfrid.mali@q-dial.de>
1115 * arch/sdl/joy.c: joystick_read_raw_axis() will return a proper
1116 bitmask for each joystick axis that has sent input data,
1117 and will not crash Windows anymore during joystick setup because
1118 of for() loop over axis being executed once too often.
1120 * main/gameseq.c, include/gr.h, 2d/font.c: define new function
1121 gr_remap_mono_font() and call it after loading saved level.
1123 * main/laser.c: limit homing missile turn rate
1125 * main/fuelcen.c, main/fuelcen.h, main/object.c: implement repair
1126 centers (work like fuel centers but provide shield)
1128 * main/gameseg.c: fix endless loop in some levels with a
1129 certain (complicated) structure
1131 2004-05-13 Bradley Bell <btb@icculus.org>
1133 * VisualC/d2/d2x/d2x.dsp, VisualC/d2xgl/d2xgl.dsp,
1134 VisualC/libmve/libmve.dsp, VisualC/mveplayer/mveplayer.dsp:
1135 updated project files for SDL 1.2.7
1137 * Makefile.am: add VisualC, VisualCE dirs to tarball
1139 2004-05-13 Martin Schaffner <maschaffner@gmx.ch>
1141 * arch/sdl/digi.c: formatting
1143 2004-05-12 Bradley Bell <btb@icculus.org>
1145 * unused/vga/new/palette.c, unused/vga/new/vga.c: removed unused,
1148 * 2d/palette.c, include/palette.h: added function to create blend
1151 * maths/rand.c, maths/tables.c, maths/vecmat.c: formatting
1153 2004-05-11 Bradley Bell <btb@icculus.org>
1155 * arch/ogl/ogl.c: fix alpha calculation in g3_draw_poly, again
1157 2004-05-10 Bradley Bell <btb@icculus.org>
1159 * arch/ogl/ogl.c, include/3d.h, main/render.c: hmm,
1160 g3_draw_transp_poly had the fade level backwards, decided to just
1161 fix g3_draw_poly so it behaves correctly, transparency or not,
1162 reverted changes to render_face
1164 2004-05-10 Dietfrid Mali <dietfrid.mali@q-dial.de>
1166 * arch/ogl/ogl.c, include/3d.h: added g3_draw_transp_poly() for
1167 rendering transparent (e.g. cloaked) walls
1169 * main/render.c: render_face now calls g3_draw_transp_poly() for
1170 cloaked walls in OpenGL
1172 2004-05-08 Martin Schaffner <maschaffner@gmx.ch>
1174 * arch/sdl/digi.c: fix bug on Mac OS X where all sound, including
1175 that from other apps, had "static" distortions.
1177 2004-04-22 Bradley Bell <btb@icculus.org>
1179 * main/multi.c, main/multibot.c: use new GET_INTEL_* macros
1181 * include/byteswap.h: rewrite GET_INTEL_* macros, fix bugs in
1182 aligned version of PUT_INTEL_* macros
1184 2004-04-15 Bradley Bell <btb@icculus.org>
1186 * main/inferno.c: comment out unused checksum variable
1188 2004-04-14 Bradley Bell <btb@icculus.org>
1190 * arch/sdl/rbaudio.c: fix redbook tracking problems (fixes #1028)
1192 2004-04-14 Terran Melconian <terran@consistent.org>
1194 * main/gameseg.c: use portable rand function (fixes #1118)
1196 2004-04-14 Sean Taylor <sscthunderbird@yahoo.com>
1198 * main/songs.c: uncomment calls to RBAStop (fixes #473)
1200 2004-01-08 Martin Schaffner <maschaffner@gmx.ch>
1202 * configure.ac, arch/linux/ipx_udp.c, maths/fixc.c:
1203 get rid of warnings (now compiles with -Werror on SunOS)
1205 * main/piggy.c: fix (really) wierd SunOS bug
1207 * 2d/bitmap.c, 2d/rle.c, include/gr.h: fix MEM_OVERWRITE
1208 caused by not allocating enough mem for rle bitmaps
1210 2004-01-06 Martin Schaffner <maschaffner@gmx.ch>
1212 * include/pstypes.h: sun OS typedef fixes
1214 2003-12-28 Martin Schaffner <maschaffner@gmx.ch>
1216 * main/piggy.c: fix bug 1067
1218 * main/piggy.c: fix bugfix for 1067
1220 * main/piggy.c: fix 2nd part of bug 1067 (make d2x compatible
1221 with descent.pig of mac registered)
1223 2003-12-18 Bradley Bell <btb@icculus.org>
1225 * main/kconfig.c: fixes for linux-native joystick
1227 * main/kconfig.c: bunch of fixes (esp. for non linux-native
1230 * arch/include/joy.h: comments/formatting
1232 2003-12-10 Alexander Y. Yeikovich <demon@mci.net.ua>
1234 * compilerdefs.txt: added FreeBSD defs
1236 2003-12-08 Bradley Bell <btb@icculus.org>
1238 * include/dtypes.h, include/dtypes.inc: remove unused, redundant
1241 2003-12-08 Alexander Y. Yeikovich <demon@mci.net.ua>
1243 * arch/linux/ipx_kali.c, arch/linux/ipx_mcast4.c,
1244 arch/linux/ipx_udp.c: fix FreeBSD compile errors
1246 2003-12-08 Alexander Y. Yeikovich <demon@mci.net.ua> and Bradley Bell <btb@icculus.org>
1248 * 2d/ibitblt.c, include/maths.h, include/ogl_init.h,
1249 include/pstypes.h, main/game.c, main/game.h, unused/bios/ipx.c:
1250 get rid of silly ulongs
1252 * configure.ac, 2d/bitblt.c, 2d/linear.asm, maths/fix.asm,
1253 maths/vecmata.asm, texmap/tmap_inc.asm, texmap/tmap_per.asm,
1254 texmap/tmappent.S, texmap/tmapppro.S: enable nasm on FreeBSD,
1255 change relevant __linux__ macros to __ELF__
1257 2003-11-27 Bradley Bell <btb@icculus.org>
1259 * include/ogl_init.h: added proto for ogl_check_mode
1261 * arch/sdl/digi.c, arch/sdl/gr.c, arch/sdl/mouse.c,
1262 arch/win32/findfile.c, main/inferno.c, main/titles.c: Pocket PC
1265 2003-11-26 Bradley Bell <btb@icculus.org>
1267 * libmve/decoder16.c, libmve/mve_main.c, main/newmenu.c: fix gcc
1268 3.3 compiler warnings
1270 * arch/sdl/gr.c, main/kludge.c: landscape fixes, implemented
1273 * include/pstypes.h: OS X fixes
1275 * cfile/cfile.c, include/pstypes.h, main/inferno.c,
1276 main/newmenu.h: linux fixes
1278 * configure.ac cygconf VisualC/d2x.dsw VisualC/d2x/d2x.dsp
1279 VisualC/d2xgl/.cvsignore VisualC/d2xgl/d2xgl.dsp arch/ogl/gr.c
1280 arch/ogl/ogl.c include/d_io.h include/loadgl.h include/ogl_init.h
1281 include/pstypes.h include/u_mem.h main /state.c main/vers_id.h
1282 misc/d_io.c: added Visual C project for opengl, buncha macro fixes
1285 * arch/sdl/gr.c: fix sdl gr_update
1287 * 2d/font.c, VisualC/d2x/d2x.dsp, VisualCE/d2x/d2x.vcp,
1288 VisualCE/mveplayer/mveplayer.vcp, arch/win32/ipx_mcast4.c,
1289 arch/win32/ipx_udp.c, arch/win32/ipx_win.c, arch/sdl/gr.c,
1290 cfile/cfile.c, console/CON_console.c, include/d_io.h,
1291 include/error.h, include/pstypes.h, include/strutil.h,
1292 include/u_dpmi.h, libmve/mve_main.c, libmve/mveplay.c,
1293 main/cntrlcen.c, main/console.c, main/gameseq.c, main/inferno.c,
1294 main/movie.c, main/newdemo.c, main/newmenu.c, main/newmenu.h,
1295 main/playsave.c, main/songs.c, main/state.c, main/text.c,
1296 mem/mem.c, misc/args.c, misc/d_io.c, misc/strutil.c: Visual C,
1299 2003-11-25 Bradley Bell <btb@icculus.org>
1301 * VisualC/d2x, VisualC/d2x/.cvsignore, VisualC/d2x/d2x.dsp,
1302 VisualC/d2x.dsw, VisualC/libmve/libmve.dsp,
1303 libmve/VisualC/mveplayer.dsp: updated project files
1305 * libmve/mve_main.c, libmve/mvelib.c, libmve/mveplay.c: mveplayer
1306 working w/Visual C++
1308 * VisualC, VisualC/.cvsignore, VisualC/d2x.dsw, VisualC/libmve,
1309 VisualC/libmve/.cvsignore, VisualC/libmve/libmve.dsp,
1310 VisualC/mveplayer, VisualC/mveplayer/.cvsignore,
1311 VisualC/mveplayer/mveplayer.dsp: added project files for Visual
1314 * VisualCE/.cvsignore, VisualCE/d2x/.cvsignore,
1315 VisualCE/libmve/.cvsignore, VisualCE/mveplayer/.cvsignore: added
1318 2003-11-24 Bradley Bell <btb@icculus.org>
1320 * libmve/decoder8.c, libmve/mve_main.c, libmve/mvelib.c,
1321 libmve/mveplay.c: stuff to play mve's in WinCE
1323 * arch/win32/findfile.c: unused functions...
1327 * arch/sdl/mouse.c, main/konfig.c, main/newmenu.c, main/newmenu.h:
1328 enabled mouse control of menus
1330 * main/mission.h: oops, didn't mean to change this.
1332 2003-11-21 Bradley Bell <btb@icculus.org>
1334 * VisualCE/d2x/d2x.vcp: updated project file
1336 2003-11-20 Bradley Bell <btb@icculus.org>
1338 * VisualCE, VisualCE/d2x, VisualCE/d2x/d2x.vcp, VisualCE/d2x.vcw,
1339 VisualCE/libmve, VisualCE/libmve/libmve.vcp, VisualCE/mveplayer,
1340 VisualCE/mveplayer/mveplayer.vcp: added project files for eMbedded
1343 2003-11-17 Bradley Bell <btb@icculus.org>
1345 * configure.ac, arch/linux/Makefile.am, arch/linux/linuxnet.c,
1346 main/menu.c: added option to disable kalinix under unix
1348 * main/game.c, main/newmenu.c: always set menu mode for GL popups
1350 2003-11-14 Bradley Bell <btb@icculus.org>
1352 * main/automap.c: fix automap background image
1354 * main/automap.c, main/automap.h: delete cruft
1356 * main/automap.c: fix level number position
1358 * main/automap.c: simplify g3_draw_line hack
1360 * main/menu.c: stop pointless vid mode changes
1362 2003-11-07 Bradley Bell <btb@icculus.org>
1364 * NEWS, installation.txt: s'more documentation
1366 2003-11-07 Steffen Pohle <stpohle@gmx.net>
1368 * configure.ac: fix .exe extension problems
1370 2003-11-07 Bradley Bell <btb@icculus.org>
1372 * arch/ogl/ogl.c: disable texture format verification for OS X -
1375 2003-11-06 Bradley Bell <btb@icculus.org>
1377 * main/automap.c, main/gamecntl.c, main/movie.c, main/titles.c:
1378 use more traditional Alt+Enter for toggling fullscreen
1380 * 2d/ibitblt.c, main/mission.h: comments/formatting
1382 * arch/ogl/sdlgl.c: smash textures, for non-linux, for real
1384 2003-11-06 Bradley Bell <btb@icculus.org>
1386 * arch/ogl/gr.c, arch/ogl/sdlgl.c: smash textures on every
1387 resolution change, use kludge to avoid repetitive res changes
1389 2003-11-04 Bradley Bell <btb@icculus.org>
1391 * main/piggy.c, main/piggy.h: moved bitmap and sound header data
1392 structures and i/o routines back to piggy.c
1394 2003-11-04 Martin Schaffner <maschaffner@gmx.ch>
1396 * installation.txt: tell to install d1 .pig for better textures
1398 2003-11-04 Bradley Bell <btb@icculus.org>
1400 * main/mission.c, main/mission.h, main/piggy.h: added hogsize for
1401 oem d1 v1.0 and registered d2 v1.0, comments
1403 2003-11-03 Bradley Bell <btb@icculus.org>
1405 * main/bm.h, main/piggy.c, main/piggy.h: big pigsize is same for
1406 all d1 shareware - even though files are different!
1408 * main/bm.h, main/piggy.c, main/piggy.h: added big pigsize for
1411 * main/bm.h, main/piggy.c, main/piggy.h: added big pigsize for
1414 * main/bm.h, main/piggy.c, main/piggy.h: added pigsize for
1417 2003-10-31 Martin Schaffner <maschaffner@gmx.ch>
1419 * main/movie.c: when no movies are found, divide by six the
1420 number of warning lines sent to stdout
1422 2003-10-29 Martin Schaffner <maschaffner@gmx.ch>
1424 * include/byteswap.h: fix stupid copy/paste error
1426 2003-10-24 Bradley Bell <btb@icculus.org>
1428 * 2d/bitblt.c, 2d/ibitblt.c, include/gr.h, include/grdef.h: use
1429 gr_linear_rep_movsd_2x instead of almost identical
1430 gr_linear_movsd_double. Better since we have assembly versions.
1432 2003-10-22 Martin Schaffner <maschaffner@gmx.ch>
1434 * main/gamemine.c, main/piggy.c: fix "psychedelic" walls
1437 2003-10-21 Martin Schaffner <maschaffner@gmx.ch>
1439 * main/gameseq.c, main/multi.c, main/multi.h: fix compilation
1440 error with --disable-network, move reset_network_objects()
1441 from gameseq.c to multi.c
1443 2003-10-14 Bradley Bell <btb@icculus.org>
1445 * AUTHORS, NEWS: stuff
1447 * arch/win32/ipx_mcast4.c: include newmenu header (for FAIL macro)
1449 2003-10-12 Bradley Bell <btb@icculus.org>
1451 * main/cntrlcen.c, main/endlevel.c, main/gamerend.c,
1452 main/gameseq.c, main/mission.c, main/mission.h, main/network.c:
1455 2003-10-12 Aaron Plattner <plattner@caltech.edu>
1457 * arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
1458 arch/linux/ipx_kali.c, arch/linux/ipx_mcast4.c,
1459 arch/linux/ipx_udp.c, arch/linux/linuxnet.c,
1460 arch/linux/include/ipx_drv.h, arch/linux/include/ipx_mcast4.h,
1461 arch/win32/Makefile.am, arch/win32/ipx_drv.h,
1462 arch/win32/ipx_mcast4.c, arch/win32/ipx_udp.c,
1463 arch/win32/ipx_win.c, arch/win32/winnet.c,
1464 arch/win32/include/ipx_mcast4.h, include/ipx.h, main/menu.c,
1465 main/multi.h, main/network.c: add IPv4 multicasting support
1467 2003-10-11 Bradley Bell <btb@icculus.org>
1469 * main/endlevel.c, main/piggy.c: fixed endlevel stuff
1471 * main/cntrlcen.c, main/endlevel.c, main/gamecntl.c,
1472 main/gamerend.c, main/gameseq.c, main/gauges.c, main/kmatrix.c,
1473 main/menu.c, main/mission.h, main/network.c, main/weapon.c,
1474 main/weapon.h: lots of shareware and oem fixes
1476 2003-10-10 Bradley Bell <btb@icculus.org>
1478 * arch/win32/winnet.c: fixed stupid win32 network bug
1480 2003-10-10 Bradley Bell <btb@icculus.org>
1482 * main/piggy.c: increased D1_MAX_TMAP_NUM
1484 2003-10-10 Martin Schaffner <maschaffner@gmx.ch>
1486 * main/bm.c, main/bm.h, main/piggy.c: fixes d1 still textures
1487 which are animated in d2, refactorizes d1 texture reading
1489 2003-10-10 Bradley Bell <btb@icculus.org>
1491 * arch/linux/linuxnet.c, main/automap.c, main/automap.h,
1492 main/bmread.c, main/bmread.h, main/cntrlcen.c, main/cntrlcen.h,
1493 main/collide.h, main/compbit.h, main/config.h, main/console.c,
1494 main/controls.h, main/credits.c, main/credits.h, main/crypt.c,
1495 main/desc_id.h, main/desw.h, main/dumpmine.c, main/effects.c,
1496 main/effects.h, main/endlevel.c, main/endlevel.h, main/escort.c,
1497 main/escort.h, main/fireball.h, main/fvi.c, main/fvi.h,
1498 main/game.c, main/game.h, main/gamecntl.c, main/gamefont.c,
1499 main/gamefont.h, main/gamemine.h, main/gamepal.c, main/gamepal.h,
1500 main/gamerend.c, main/gamesave.h, main/gameseq.c, main/gameseq.h,
1501 main/gamestat.h, main/gauges.h, main/hostage.c, main/hostage.h,
1502 main/hud.c, main/hudmsg.h, main/inferno.c, main/inferno.h,
1503 main/joydefs.c, main/joydefs.h, main/kconfig.h, main/kludge.c,
1504 main/kmatrix.c, main/kmatrix.h, main/laser.c, main/lighting.h,
1505 main/menu.c, main/menu.h, main/mglobal.c, main/modem.h,
1506 main/morph.h, main/movie.c, main/movie.h, main/multibot.h,
1507 main/netmisc.h, main/network.h, main/newmenu.h, main/paging.h,
1508 main/physics.c, main/physics.h, main/piggy.h, main/player.c,
1509 main/playsave.h, main/polyobj.c, main/polyobj.h, main/powerup.c,
1510 main/powerup.h, main/render.c, main/render.h, main/reorder.h,
1511 main/robot.c, main/scores.h, main/screens.h, main/segment.c,
1512 main/segpoint.h, main/slew.c, main/slew.h, main/songs.c,
1513 main/songs.h, main/sounds.h, main/state.h, main/terrain.c,
1514 main/terrain.h, main/texmerge.h, main/text.h, main/textures.h,
1515 main/titles.h, main/vclip.c, main/vclip.h, main/vers_id.h,
1516 main/wall.h: comments/formatting
1518 2003-10-09 Bradley Bell <btb@icculus.org>
1520 * main/text.c: fix text when using old datafiles
1522 * main/laser.h: comments/whitespace
1524 * main/laser.c, main/weapon.c: fixed smart missiles and smart
1525 mines w/shareware data
1527 * include/DT_drawtext.h: deleted unused file
1529 2003-10-08 Bradley Bell <btb@icculus.org>
1531 * main/gameseq.c, main/inferno.c, main/menu.c: SHAREWARE fixes
1533 * arch/win32/ipx_udp.c: use closesocket() instead of close()
1535 * arch/sdl/joydefs.c, main/gamecntl.c, main/kconfig.c,
1536 main/menu.c: Disabled 'd2x keys' weapon selection
1538 2003-10-08 Martin Schaffner <maschaffner@gmx.ch>
1540 * main/object.h, main/multi.h: get rid of most warnings issued by
1541 cpp-precomp of gcc from Mac OS X dev tools
1543 2003-10-05 Bradley Bell <btb@icculus.org>
1545 * NEWS, configure.ac: increment version number
1547 * cfile/cfile.c: better handling of CRLF text files (when that is
1550 * utilities/hogcreate.c, utilities/hogextract.c,
1551 utilities/mvlcreate.c, utilities/mvlextract.c: use binary mode for
1552 reading/writing files
1554 * arch/win32/Makefile.am, arch/win32/include/ipx_udp.h,
1555 arch/win32/ipx_udp.c, arch/win32/winnet.c, main/menu.c: added UDP
1558 2003-10-04 Bradley Bell <btb@icculus.org>
1560 * cfile/cfile.c, main/config.c: oops, fgets does not return EOF
1562 * main/netmisc.c: change byte to sbyte, comments/whitespace
1564 2003-10-03 Bradley Bell <btb@icculus.org>
1566 * cfile/cfile.c, main/config.c: fix win32 eof bug.
1568 * arch/win32/ipx_drv.h, arch/win32/winnet.c, include/ipx.h: win32
1571 * iff/iff.c, include/gr.h, include/iff.h, include/pstypes.h,
1572 main/ai2.c, main/aipath.c, main/aistruct.h, main/bm.h,
1573 main/config.c, main/escort.c, main/fireball.c, main/fuelcen.c,
1574 main/fuelcen.h, main/gameseg.c, main/gameseg.h, main/laser.c,
1575 main/lighting.c, main/mglobal.c, main/network.c, main/newdemo.c,
1576 main/object.c, main/object.h, main/paging.c, main/player.h,
1577 main/robot.h, main/segment.h, main/state.c, main/switch.c,
1578 main/switch.h, main/titles.c, main/wall.c, main/wall.h,
1579 main/weapon.c, main/weapon.h: change byte to sbyte,
1582 * 2d/bitblt.c, cfile/cfile.c, include/cfile.h, main/ai.c,
1583 main/ai.h, main/gamemine.c, main/gauges.c, main/kconfig.c,
1584 main/menu.c, main/multi.c, main/multi.h, main/multibot.c,
1585 main/newdemo.h, main/render.c, main/scores.c: change byte to sbyte
1587 * configure.ac: better checking for timeval
1589 2003-10-03 Martin Schaffner <maschaffner@gmx.ch>
1591 * arch/dos/bak/ipx.c, arch/dos/ipx.c, arch/linux/Makefile.am,
1592 arch/linux/include/ipx_lin.h, arch/linux/ipx_lin.c,
1593 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, arch/linux/ukali.c,
1594 arch/win32/winnet.c, configure.ac, include/byteswap.h,
1595 include/ipx.h, main/inferno.c, main/menu.c, main/multi.c,
1596 main/multibot.c, main/network.c: Make network architecture
1597 choosable from game menu, add support for UDP/IP on Mac OS X and
1600 2003-10-02 Martin Schaffner <maschaffner@gmx.ch>
1602 * include/byteswap.h: added macros for coping with alignment
1605 2003-10-02 Bradley Bell <btb@icculus.org>
1607 * main/multi.h: added padding to little-endian version of
1610 * arch/dos/bak/ipx.c, arch/dos/ipx.c: comments/whitespace
1612 * main/netmisc.c: delete duplicate function
1614 2003-10-01 Bradley Bell <btb@icculus.org>
1616 * main/bm.c: make sure d1_texture_indices gets freed between
1619 2003-09-11 Martin Schaffner <maschaffner@gmx.ch>
1621 * main/piggy.h: fix size of d1 shareware descent.pig
1623 2003-08-03 Martin Schaffner <martin.schaffner@epfl.ch>
1625 * main/bm.c, main/bm.h, main/gamemine.c, main/gamemine.h,
1626 main/gameseq.c, main/piggy.c: fix loading of d1 texture
1627 replacements for non-animated textures
1629 2003-08-02 Matthew Mueller <donut@dakotacom.net>
1631 * main/controls.c: use fixed 20fps wiggle
1633 2003-08-02 Paolo Ulivi <pulivi@libero.it> and Bradley Bell <btb@icculus.org>
1635 * Makefile.am, debian/changelog.in, debian/control,
1636 debian/d2x-common.dirs, debian/d2x-common.install,
1637 debian/d2x-common.manpages, debian/d2x-gl.files,
1638 debian/d2x-gl.menu, debian/d2x-sdl.files, debian/d2x-sdl.menu,
1639 debian/rules, libmve/Makefile.am, libmve/mveplayer.1,
1640 utilities/Makefile.am, utilities/hogcreate.1,
1641 utilities/hogextract.1, utilities/mvlcreate.1,
1642 utilities/mvlextract.1, utilities/tex2txb.1, utilities/txb2tex.1:
1643 add man pages, distribute utility programs in new d2x-common deb
1645 * rpm/d2x.spec.in: updated rpm spec file
1647 2003-08-02 Bradley Bell <btb@icculus.org>
1649 * cfile/cfile.c: update raw_position in cfputc and cfputs
1651 2003-08-02 Martin Schaffner <martin.schaffner@epfl.ch>
1653 * main/piggy.c: make error message more friendly
1655 * main/piggy.c: simplify copying of bitmap flags
1657 * arch/linux/linuxnet.c, main/multi.c, main/multibot.c: bigendian
1660 * cfile/cfile.c: revert to always using custom fgets
1662 * main/endlevel.c, main/mission.c: handle missing exit sequence
1663 components gracefully
1665 * main/playsave.c: comments
1667 2003-07-24 Martin Schaffner <martin.schaffner@epfl.ch>
1669 * cfile/cfile.c: update raw_position in cfwrite
1671 * main/network.c: comments/formatting
1673 2003-06-22 Bradley Bell <btb@icculus.org>
1675 * cfile/cfile.c: use standard fgets for non-archive files
1677 * main/movie.c: use con_printf for missing movie warning
1679 2003-06-18 Bradley Bell <btb@icculus.org>
1681 * main/movie.c: fixed cfile conversion of movielib code
1683 * main/console.c, main/hud.c: strip out colors, etc when printing
1686 * include/u_mem.h: fix NDEBUG calloc macro
1688 2003-06-15 Bradley Bell <btb@icculus.org>
1690 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c: removed
1693 * 2d/pcx.c, include/strio.h, main/ai.c, main/ai.h,
1694 main/cntrlcen.c, main/config.c, main/gamesave.c, main/gameseq.c,
1695 main/movie.c, main/multi.c, main/network.c, main/newdemo.c,
1696 main/newmenu.c, main/piggy.c, main/playsave.c, main/polyobj.c,
1697 main/scores.c, main/state.c, main/text.c, misc/args.c,
1698 misc/strio.c: convert file i/o to cfile
1700 2003-06-14 Bradley Bell <btb@icculus.org>
1702 * include/cfile.h, cfile/cfile.c: implemented cfile wrappers for
1703 writing and other modes besides "rb" (mostly taken from
1706 2003-06-09 Bradley Bell <btb@icculus.org>
1708 * 2d/palette.c, main/kludge.c: gr_copy_palette not really a
1711 * include/libmve.h, libmve/mve_main.c, libmve/mvelib.c,
1712 libmve/mvelib.h, libmve/mveplay.c, main/movie.c: merged libmve
1715 2003-06-07 Taylor Richards <taylor@icculus.org>
1717 * libmve/mvelib.c, libmve/mveplay.c: stop memory leaks in libmve
1719 2003-06-07 Bradley Bell <btb@icculus.org>
1721 * main/console.c: fix non-console build
1723 * main/gamesave.c: comments
1725 * main/bm.c: remove redundant break
1727 2003-06-06 Bradley Bell <btb@icculus.org>
1729 * main/gauges.c, main/kconfig.c: comments/formatting
1731 * console/.cvsignore: added .cvsignore
1733 * main/console.c: can't write to console after it's closed
1735 2003-06-05 Bradley Bell <btb@icculus.org>
1737 * arch/sdl/event.c, console/CON_console.c, console/Makefile.am,
1738 console/internal.c, console/internal.h, include/CON_console.h,
1739 include/console.h, main/console.c, main/gamecntl.c, main/hud.c:
1740 finish console conversion away from SDL
1742 2003-06-04 Bradley Bell <btb@icculus.org>
1744 * console/CON_console.c, include/CON.console.h, include/console.h,
1745 main/console.c, main/game.c: console conversion to native gr,
1748 * include/gr.h, main/credits.c, main/kconfig.c, main/newmenu.c:
1749 put prototype for gr_bm_bitblt in gr.h
1751 2003-06-03 Bradley Bell <btb@icculus.org>
1753 * console/CON_console.c, console/DT_drawtext.c,
1754 console/Makefile.am, include/CON_console.h, include/DT_drawtext.h,
1755 main/console.c: use native fonts for console
1757 * main/playsave.c: use shorts for short data
1759 2003-06-02 Bradley Bell <btb@icculus.org>
1761 * configure.ac, main/console.c: set console background, fix
1764 2003-06-01 Bradley Bell <btb@icculus.org>
1766 * Makefile.am, arch/sdl/event.c, configure.ac,
1767 console/CON_console.c, console/DT_drawtext.c, console/Makefile.am,
1768 console/internal.c, include/CON_console.h, include/DT_drawtext.h,
1769 include/console.h, main/console.c, main/game.c, main/gamecntl.c,
1770 main/gamerend.c: added console code (from SDL_console)
1772 2003-05-30 Bradley Bell <btb@icculus.org>
1774 * README: minor update
1776 2003-05-28 Bradley Bell <btb@icculus.org>
1778 * Info.plist.in, Makefile.am, configure.ac: add support for MacOS
1783 2003-06-06 Bradley Bell <btb@icculus.org>
1785 * main/kconfig.c: fix crash in control menus
1787 * main/gauges.c: force cockpit redraw in opengl
1789 * main/gamerend.c: move ogl swap, so cockpit and console get
1792 2003-06-01 Bradley Bell <btb@icculus.org>
1794 * configure.ac, libmve/mveplay.c: define struct timeval if needed
1798 2003-05-12 Bradley Bell <btb@icculus.org>
1800 * configure.ac: increment version number
1802 * main/bm.c: use con_printf for exit model warnings
1804 * configure.ac: must check for timespec after setting -mno-cygwin
1806 * main/inferno.c: added -nohogdir and -userdir options
1808 * NEWS, main/titles.c: use briefings with no extension
1812 2003-04-30 Bradley Bell <btb@icculus.org>
1814 * configure.ac: have to include time.h when checking for nanosleep
1816 * configure.ac, libmve/mveplay.c: use autoconf to check for struct
1819 * Makefile.am, NEWS, README, configure.ac: fix linking bug,
1820 increment version number
1822 * main/Makefile.am: make dist fix
1826 2003-04-29 Bradley Bell <btb@icculus.org>
1828 * configure.ac, 2d/2dsline.c, main/automap.c, libmve/mveplay.c:
1831 2003-04-24 Bradley Bell <btb@icculus.org>
1833 * configure.ac: increment version number
1835 * main/inferno.c: redeclare main() 'the SDL way', make sure SDL.h
1838 2003-04-24 Ingo van Lil <inguin@gmx.de>
1840 * main/render.c: fix misspellings of NDEBUG
1844 2003-04-14 Bradley Bell <btb@icculus.org>
1846 * cfile/cfile.c: prefer files from d2 hog over d1 hog
1848 2003-04-11 Bradley Bell <btb@icculus.org>
1850 * main/automap.c, main/gamemine.c, main/menu.c: fix compiler
1855 2003-04-11 Bradley Bell <btb@icculus.org>
1857 * libmve/mveplay.c: use _sleep instead of sleep on win32
1859 * Makefile.am, README, README.utils, arch/sdl/digi.c,
1860 arch/sdl/joy.c, arch/win32/Makefile.am, include/byteswap.h,
1861 include/cfile.h, include/error.h, libmve/Makefile.am,
1862 libmve/decoders.h, main/Makefile.am, main/endlevel.c,
1863 main/endlevel.h, main/playsave.c, misc/fileutil.c:
1864 utilities/Makefile.am: comments/formatting/dist problems
1866 * configure.ac: use different defines for os x
1868 2003-04-07 Bradley Bell <btb@icculus.org>
1870 * include/error.h, misc/error.c: put some old stuff back in,
1871 eliminate duplicate error messages
1873 * main/text.c: don't die on text not found
1876 * main/inferno.c: print some useful info if hog not found, allow
1877 -help to work if no text available
1879 2003-04-07 Steffen Pohle <stpohle@gmx.net>
1881 * arch/linux/Makefile.am: revert to previous version, so linux
1884 2003-04-03 Bradley Bell <btb@icculus.org>
1886 * main/endlevel.c: fixed exit model scheme yet again
1888 2003-04-02 Bradley Bell <btb@icculus.org>
1890 * misc/error.c: call Int3 on Assert
1892 * main/cntrlcen.c, main/cntrlcen.h, main/gamesave.c: modified
1895 * main/wall.c: don't die when trying to toggle nonexistent
1896 segment... vertigo level 10 is buggy!
1898 * main/gamemine.c: comments/formatting
1900 2003-03-31 Micah J. Lieske <MicahJon@compuserve.com>
1902 * arch/dos/digimm.c, arch/sdl/digi.c, arch/win32/digi.c,
1903 main/inferno.c: Allow use of 22K sound samples
1905 2003-03-29 Bradley Bell <btb@icculus.org>
1907 * arch/ogl/gr.c: default to bitmapped reticle
1909 * main/bm.c, main/endlevel.c, main/piggy.c, main/piggy.h,
1910 main/polyobj.c: rewrote endlevel stuff to reread exit model info
1913 * arch/sdl/joy.c: fixed text seen for hats in control config
1916 2003-03-28 Bradley Bell <btb@icculus.org>
1918 * main/bm.c: heh, model nums in vertigo are hardcoded,
1919 N_D2_POLYGON_MODELS can't change
1921 * configure.ac, include/d1x.xpm, include/descent.xpm,
1922 arch/ogl/sdlgl.c, arch/sdl/gr.c: enabled setting icon with
1925 2003-03-27 Bradley Bell <btb@icculus.org>
1927 * main/text.h: fixed text references for hat directions
1929 * arch/ogl/Makefile.am: oops, can't get rid of main INCLUDE yet...
1931 2003-03-26 Bradley Bell <btb@icculus.org>
1933 * main/playsave.c: make d2x keys backward compatible
1935 2003-03-26 Micah J. Lieske <MicahJon@compuserve.com>
1937 * arch/sdl/event.c, arch/sdl/joy.c: added hat support for sdl
1940 2003-03-26 Bradley Bell <btb@icculus.org>
1942 * main/piggy.c: fix crash when d1 data not present
1944 * main/gamecntl.c, main/kconfig.c, main/playsave.c: fix d2x keys,
1945 read/write from plr file
1947 * main/ai.h, main/collide.c, main/escort.c, main/escort.h,
1948 main/fuelcen.c, main/gamecntl.c, main/playsave.c, main/powerup.c:
1949 added escort.h header
1951 2003-03-25 Bradley Bell <btb@icculus.org>
1953 * main/bm.c, main/piggy.c, main/piggy.h, main/gameseq.c: added
1954 D1_PIGFILE ("descent.pig") macro
1956 * main/bm.c, main/piggy.c, main/piggy.h: ability to load exit
1957 models from d1 pig file
1959 * main/bm.c, main/bm.h, main/endlevel.c, main/piggy.c,
1960 main/piggy.h: ability to load exit model bitmaps (or any bitmap,
1961 really) from d1 pig file
1963 2003-03-23 Bradley Bell <btb@icculus.org>
1965 * main/bm.c: stop extra robots from overwriting exit models
1967 * include/ogl_init.h: increased OGL_TEXTURE_LIST_SIZE so the
1968 texture list doesn't get full
1970 * main/bm.c: fix mem leak when reading extra robots
1972 2003-03-21 Bradley Bell <btb@icculus.org>
1974 * main/menu.c: Added option to set movie resolution (mostly works)
1976 2003-03-21 Martin Schaffner <maschaffner@gmx.ch>
1978 * main/gameseq.c, main/piggy.c, main/piggy.h: move bitmap
1979 replacement functions to piggy.c
1981 * main/gameseq.c: attempt to support mac d1 descent.pig
1983 * main/bm.c: fix mem leak
1985 * main/gameseq.c: fix bug: when opening d1 level 1 with oem data
1986 files, both d1 and d2 oem briefing where showed
1988 * main/inferno.c, main/movie.c: Change the default movie
1989 resolution to "high", implement the option -lowresmovies
1991 2003-03-20 Bradley Bell <btb@icculus.org>
1993 * arch/sdl/rbaudio.c, main/songs.c: cd detection works now
1995 * main/piggy.c: comments
1997 2003-03-20 Martin Schaffner <maschaffner@gmx.ch>
1999 * main/gameseq.c: delete duplicate function
2001 * 2d/rle.c: fix color swapping on big endian of big rle bitmaps
2003 2003-03-19 Bradley Bell <btb@icculus.org>
2005 * arch/sdl/rbaudio.c, include/rbaudio.h: starting d2 cd detection
2006 (cddb discid) support
2008 * arch/sdl/digi.c, main/kludge.c: implemented
2009 digi_link_sound_to_object3 for looping sounds, other looping stuff
2011 * arch/sdl/gr.c: removing dependencies on stuff in main/
2013 * arch/linux/Makefile.am, arch/linux/init.c,
2014 arch/linux/linuxnet.c, arch/linux/include/ukali.h,
2015 arch/ogl/Makefile.am, main/inferno.c: moved joy_init back to main,
2016 other header cleanups
2018 * arch/win32/ipx_win.c, configure.ac: ipx on win32 fixed!
2020 2003-03-19 Martin Schaffner <maschaffner@gmx.ch>
2022 * 2d/rle.c, include/gr.h, include/rle.h, main/bm.c, main/bm.h,
2023 main/gamemine.c, main/gamemine.h, main/gameseq.c, main/piggy.c,
2024 main/piggy.h, main/wall.c, main/wall.h: if descent.pig available,
2025 load d1 textures for d1 levels
2027 2003-03-19 Bradley Bell <btb@icculus.org>
2029 * 2d/font.c, 2d/palette.c, 3d/interp.c, 3d/setup.c,
2030 arch/sdl/rbaudio.c, include/texmap.h, libmve/decoder16.c,
2031 libmve/decoder8.c, libmve/decoders.h, libmve/mveplay.c,
2032 texmap/ntmap.c, texmap/texmapl.h: header/extern declaration
2035 * README: added some OS X info
2037 2003-03-17 Bradley Bell <btb@icculus.org>
2039 * main/newdemo.c: simplify DEMO_FILENAME macro
2041 * main/console.c, main/game.c: enable experimental console support
2043 * main/gamerend.c: fixed location of fps meter in multi
2045 2003-03-16 Bradley Bell <btb@icculus.org>
2047 * main/menu.c, main/newdemo.c, main/newdemo.h, main/newmenu.c:
2048 also look in shared data dir for demos
2050 * main/newdemo.c, main/newdemo.h: comments/formatting
2052 2003-03-15 Christopher Thielen <chris@luethy.net>
2054 * main/kludge.c: set CDROM_dir back to "." - tricks game into
2055 thinking d2 cd is always present
2057 2003-03-15 Bradley Bell <btb@icculus.org>
2059 * 2d/font.c, main/credits.c, main/scores.c: fixed opengl credits,
2062 * arch/sdl/rbaudio.c: formatting, enabled volume control under
2065 * arch/ogl/gr.c: fixed dark font bug by calling gr_set_mode from
2066 gr_init. don't really know why this works, though
2068 2003-03-14 Bradley Bell <btb@icculus.org>
2070 * main/gameseq.c: fix Bitmap_replacement_data mem leakage
2072 * unused/bios/rbaudio.h: removed duplicate file
2074 2003-03-14 Christopher Thielen <chris@luethy.net>
2076 * arch/sdl/rbaudio.c: stop cd audio when exiting
2078 2003-03-14 Micah J. Lieske <MicahJon@compuserve.com>
2080 * main/gamecntl.c: add comments to the "only matt knows" cheats
2082 2003-03-14 Martin Schaffner <maschaffner@gmx.ch>
2084 * main/gamemine.c: formatting, better texture conversion for d1
2087 2003-03-14 Bradley Bell <btb@icculus.org>
2089 * main/piggy.c: must swap all mac version pigfiles
2091 * main/ai.c, main/ai.h, main/bm.h, main/crypt.c, main/joydefs.h,
2092 main/multi.c: formatting, minor cleanups
2094 * 2d/rle.c: need to swap line_size on bigendian machines
2096 * main/mission.c, main/mission.h: detect mac full version hogfile
2098 2003-03-13 Bradley Bell <btb@icculus.org>
2100 * arch/sdl/joydefs.c, main/kconfig.c, main/kconfig.h, main/menu.c:
2101 added joy/mouse sensitivity slider, increased range to 16, and
2104 * main/Makefile.am, main/joydefs.c, main/old/joydefs.c: moved old
2107 * arch/linux/Makefile.am: removed extra backslash
2109 * TODO, installation.txt: updated some documentation
2111 * main/gamecntl.c, main/menu.c, main/menu.h: added "d2x options"
2112 menu, with maxfps option
2114 2003-03-12 Bradley Bell <btb@icculus.org>
2116 * main/game.c, main/game.h, main/inferno.c: added -maxfps option
2118 * arch/linux/alsadigi.c, arch/linux/findfile.c,
2119 arch/linux/hmiplay.c, arch/linux/init.c, arch/linux/ipx_bsd.c,
2120 arch/linux/ipx_kali.c, arch/linux/ipx_lin.c, arch/linux/ipx_udp.c,
2121 arch/linux/joydefs.c, arch/linux/ukali.c, arch/linux/include,
2122 arch/linux/include/ipx_bsd.h, arch/linux/include/ipx_drv.h,
2123 arch/linux/include/ipx_hlpr.h, arch/linux/include/ipx_kali.h,
2124 arch/linux/include/ipx_ld.h, arch/linux/include/ipx_lin.h,
2125 arch/linux/include/ipx_udp.h, arch/linux/include/joystick.h,
2126 arch/linux/include/music.h, arch/linux/include/serial.h,
2127 arch/linux/include/ukali.h: formatting
2129 2003-03-11 Chris Arena <ccarena@cox.net>
2131 * main/menu.c: fixed brightness slider
2133 2003-03-01 Bradley Bell <btb@icculus.org>
2135 * main/piggy.c, main/titles.c: d1 briefing text fixed, spinning
2136 robots and animated bitmaps work, but colors are messed up
2138 2003-02-28 Bradley Bell <btb@icculus.org>
2140 * main/player.h: whitespace
2142 * main/automap.c, main/cntrlcen.c, main/collide.c,
2143 main/gamerend.c: use Builtin_mission_num instead of 0 (if
2144 descent.hog is present, d1 becomes mission 0)
2146 * configure.ac, arch/win32/Makefile.am, arch/win32/ipx_drv.h,
2147 arch/win32/ipx_win.c, arch/win32/mingw_init.c,
2148 arch/win32/winnet.c: MinGW compiles with network enabled again,
2149 but still doesn't work
2153 2003-02-28 Bradley Bell <btb@icculus.org>
2155 * 2d/pcx.c, arch/ogl/gr.c, libmve/mveplay.c, main/gameseq.c,
2156 main/inferno.c, main/menu.c, main/movie.c, main/newmenu.c: Fixed
2157 many opengl glitches
2159 2003-02-27 Bradley Bell <btb@icculus.org>
2161 * main/Makefile.am, main/gamesave.c, main/hoard.c, main/hoard.h,
2162 main/inferno.c, main/menu.c, main/mission.c, main/mission.h,
2163 main/network.c, main/network.h: noted that hoard.ham is only needed
2164 for multiplayer HOARD games, and should not be equated with
2165 "vertigo". put HoardEquipped() back in network.c.
2167 * arch/ggi/key.c, arch/sdl/key.c, arch/svgalib/key.c,
2168 include/d_delay.h, main/automap.c, main/game.c, main/kconfig.c,
2169 main/multi.c, main/newdemo.c, misc/Makefile.am, misc/d_delay.c:
2170 use timer_delay instead of d_delay
2172 2003-02-27 Martin Schaffner <maschaffner@gmx.ch>
2174 * main/render.c: added replacement qsort for solaris
2176 2003-02-26 Bradley Bell <btb@icculus.org>
2178 * main/gamemine.c: texture conversion for d1 shareware
2180 2003-02-26 Martin Schaffner <maschaffner@gmx.ch>
2182 * main/gamemine.c: better texture conversion for d1 levels
2184 2003-02-26 Micah J. Lieske <MicahJon@compuserve.com>
2186 * main/kconfig.c: fix joystick support under MinGW
2188 2003-02-26 Bradley Bell <btb@icculus.org>
2190 * main/playsave.c: fix swapping glitch
2192 * configure.ac, readme.txt: clean stuff up, getting ready for
2195 * main/titles.c: begin support for rendering spinning robots in
2198 * main/mission.c, main/mission.h: load d1 oem mission, d1 v1.0
2201 * main/gamemine.c: load d1 shareware levels!
2203 2003-02-25 Bradley Bell <btb@icculus.org>
2207 * autogen.sh: add warning about old auto* versions, use
2210 2003-02-24 Bradley Bell <btb@icculus.org>
2212 * main/gameseq.c, main/movies.c, main/titles.c: Descent I
2213 briefings mostly working
2215 * main/movie.c, main/titles.c: fixed some more briefing glitches
2217 2003-02-23 Bradley Bell <btb@icculus.org>
2219 * main/movie.c: fixed crash when using shareware data files
2222 * arch/sdl/digi.c: fix crash on non-existent sounds
2223 (i.e. shareware data)
2225 2003-02-22 Bradley Bell <btb@icculus.org>
2227 * main/titles.c: fixed fullscreen toggle in briefings
2229 2003-02-21 Bradley Bell <btb@icculus.org>
2231 * configure.ac: check for mingw when enabling nasm
2233 * main/playsave.c: enable loading player files of either byte
2236 2003-02-20 Bradley Bell <btb@icculus.org>
2238 * main/bm.c, main/bm.h, main/endlevel.c: fixed up endlevel stuff
2240 * arch/sdl/digi.c, main/kludge.c: oops, meant to say: fixed bug
2241 #343, not "rest of solution to bug #344"
2243 * arch/sdl/timer.c, include/timer.h: revert to more accurate
2246 * main/kludge.c: partial solution to bug #344
2248 * Makefile.am, tools/cvs2cl/cvs2cl.pl: get rid of cvs2cl.pl
2250 * compilerdefs.txt: added linux/mips info
2252 * ChangeLog: clean up changelog
2254 2003-02-19 Bradley Bell <btb@icculus.org>
2256 * libmve/mveplay.c: os x needs nanosleep prototype.
2258 2003-02-18 Bradley Bell <btb@icculus.org>
2260 * .cvsignore, libmve/.cvsignore: added files to .cvsignore
2262 * include/libmve.h, libmve/mveplay.c, main/movie.c: added function
2263 to disable/enable audio
2265 * libmve/: mve_main.c, mveplay.c: bigendian fixes
2267 * main/: movie.h, titles.c: make sure movie's palette is set before
2268 writing briefing text. Fixes bug #359
2270 * libmve/mveplay.c: make MVE_rmStepMovie play a full frame instead
2273 * misc/: args.c, byteswap.c, d_delay.c, d_io.c, dos_disk.h,
2274 error.c, hash.c, parsarg.c, parsarg.h, strio.c, strutil.c:
2277 * maths/: fix.asm, rand.c, tables.c, vecmat.c, vecmata.asm:
2280 * texmap/: ntmap.c, scanline.c, scanline.h, texmapl.h,
2281 tmap_flt.asm, tmap_inc.asm, tmap_lin.asm, tmap_ll.asm,
2282 tmap_per.asm, tmapfade.asm, tmapflat.c, tmappent.S, tmapppro.S:
2285 * include/libmve.h: blah
2287 2003-02-18 Martin Schaffner <martin.schaffner@epfl.ch>
2289 * main/render.c: 2nd attempt to fix solaris qsort bug
2291 2003-02-18 Bradley Bell <btb@icculus.org>
2293 * configure.ac, include/pstypes.h: put alignment detection in
2296 2003-02-17 Bradley Bell <btb@icculus.org>
2298 * Makefile.am, README.utils, configure.ac, include/libmve.h,
2299 include/mve_audio.h, include/mvelib.h, libmve/Makefile.am,
2300 libmve/decoder16.c, libmve/decoder8.c, libmve/mve_audio.c,
2301 libmve/mve_audio.h, libmve/mve_main.c, libmve/mvelib.c,
2302 libmve/mvelib.h, libmve/mveplay.c, main/Makefile.am,
2303 main/decoder16.c, main/decoder8.c, main/movie.c, main/mve_audio.c,
2304 main/mve_main.c, main/mvelib.c, main/mveplay.c, main/mveplay.h:
2305 moved mve stuff to separate subdir
2307 * include/mvelib.h, main/movie.c, main/mve_main.c, main/mvelib.c,
2308 main/mveplay.c, main/mveplay.h, main/titles.c: many improvements to
2309 mve code. Fixes (at least) bugs #41, #348, and #350.
2311 2003-02-14 Bradley Bell <btb@icculus.org>
2313 * main/Makefile.am: no more Makefile.mveplay. again
2315 * main/mveplay.c: typo
2317 2003-02-13 Bradley Bell <btb@icculus.org>
2319 * utilities/mvlextract.c: uint -> unsigned int
2321 * main/: mve_main.c, mvelib.c, mveplay.c: add fullscreen mode to
2322 standalone mveplayer, win32 support
2324 * main/movie.c: random bugfixes, win32 support
2326 * arch/sdl/Makefile.am: formatting
2328 * configure.ac: disable networking on mac/win for now
2330 * main/newmenu.c: comments
2332 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
2334 * 3d/interp.c, include/interp.h, main/polyobj.c: get rid of some
2335 redundant swap functions.
2337 2003-02-13 Bradley Bell <btb@icculus.org>
2339 * ChangeLog: update changelog
2341 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
2343 * 3d/interp.c, include/interp.h, main/polyobj.c: fix remaining
2344 polymodel alignment issues.
2346 2003-02-13 Bradley Bell <btb@icculus.org>
2348 * utilities/: hogcreate.c, hogextract.c, mvlcreate.c, mvlextract.c:
2349 fix various little bugs
2351 * main/mveplay.c, utilities/hogextract.c, utilities/mvlextract.c,
2352 utilities/tex2txb.c, utilities/txb2tex.c: eliminate warning
2354 * main/: Makefile.am, Makefile.mveplay: build mveplayer from
2357 * README.utils: new file
2359 * main/: mve_main.c, mveplay.c: more movie fixes
2361 * README: updated README
2363 * 2d/Makefile.am, main/Makefile.am: some OS X and dist fixes
2365 2003-02-12 Bradley Bell <btb@icculus.org>
2367 * utilities/mvlextract.c: bigendian mvl support
2369 * main/mveplay.c: formatting, stuff
2371 * main/: Makefile.am, Makefile.mveplay: lotsa movie cleanups, added
2372 truecolor mve support, standalone mveplayer
2374 * include/mve_audio.h, include/mvelib.h, main/decoder16.c,
2375 main/decoder8.c, main/movie.c, main/mve_main.c, main/mvelib.c,
2376 main/mveplay.c: lotsa movie cleanups, added truecolor mve support,
2377 standalone mveplayer
2379 2003-01-22 Bradley Bell <btb@icculus.org>
2381 * include/: interp.h, interp.h: restore prototype for
2382 swap_polygon_model_data
2384 2003-01-21 Bradley Bell <btb@icculus.org>
2386 * main/piggy.c: use memcpy to avoid alignment problem
2388 * compilerdefs.txt: updated some defs, added sunos/sparc
2390 2003-01-15 Bradley Bell <btb@icculus.org>
2392 * main/render.c, arch/ogl/ogl.c: use __sun__ for sunos
2394 * main/gamemine.c: attempting to support d1 shareware
2396 * compilerdefs.txt: update defs
2398 2003-01-15 David Costanzo <david_costanzo@yahoo.com>
2400 * main/mveplay.c: fix several bugs, comments, formatting.
2402 2003-01-15 Bradley Bell <btb@icculus.org>
2404 * arch/ogl/sdlgl.c, arch/sdl/digi.c, arch/sdl/event.c,
2405 arch/sdl/gr.c, arch/sdl/init.c, arch/sdl/joy.c, arch/sdl/key.c,
2406 arch/sdl/mouse.c, arch/sdl/rbaudio.c, arch/sdl/timer.c,
2407 include/error.h, main/gamecntl.c, main/inferno.c: changed path for
2410 * arch/: ogl/glx.c, ogl/gr.c, ogl/ogl.c, ogl/wgl.c, sdl/joydefs.c:
2411 formatting, comments
2413 2003-01-11 Bradley Bell <btb@icculus.org>
2415 * main/: mission.c, mission.h: attempt to support d1 for mac
2418 * arch/sdl/joy.c, main/mvelib.c, main/titles.c: gcc 3.2 warnings
2420 * main/object.h: foo
2422 2003-01-09 Bradley Bell <btb@icculus.org>
2424 * main/movie.c: use ifdef around gr_toggle_fullscreen
2426 2003-01-07 Bradley Bell <btb@icculus.org>
2428 * Makefile.am, descent.msn, installation.txt, main/mission.c,
2429 main/mission.h: don't need .msn file for descent.hog anymore
2433 2003-01-06 Bradley Bell <btb@icculus.org>
2435 * main/mission.h, main/mission.c: comments
2437 * README, TODO, cvshowto.txt, installation.txt, debian/copyright:
2440 2003-01-03 Bradley Bell <btb@icculus.org>
2442 * utilities/: txb2txt.c, txt2txb.c: remove old files
2444 * 3d/interp.c, include/byteswap.h, main/gamemine.c: formatting
2446 * main/polyobj.c: attempt to make read_model_file
2449 * main/menu.c: move vertigo text
2451 2003-01-02 Bradley Bell <btb@icculus.org>
2453 * 3d/interp.c, include/interp.h, main/morph.c, main/polyobj.c,
2454 main/polyobj.h: cleanup alignment changes
2456 * NEWS, 3d/interp.c, include/3d.h, include/interp.h,
2457 include/pstypes.h, main/Makefile.am, main/bm.c, main/collide.c,
2458 main/object.h: fix alignment issues on sparc
2460 * cvshowto.txt: update cvs info
2464 * 2d/rle.c: make rle_swap handle RLE_BIG
2466 2003-01-01 Martin Schaffner <maschaffner@gmx.ch>
2468 * main/render.c: workaround solaris qsort bug
2470 2003-01-01 Steffen Pohle <stpohle@gmx.net>
2472 * arch/linux/linuxnet.c, arch/linux/ukali.c,
2473 arch/linux/include/ukali.h, main/inferno.c: enabled kali
2475 * arch/linux/Makefile.am: enabled linux joystick, kali
2477 * configure.ac, arch/linux/joystick.c, arch/sdl/Makefile.am,
2478 arch/sdl/event.c: enabled linux joystick
2480 2002-12-31 Bradley Bell <btb@icculus.org>
2482 * main/gamemine.c: simplified warning msg
2484 * NEWS, TODO, main/multi.c, main/netmisc.c: comments/whitespace
2486 * main/render.h: fix compiler warning
2488 2002-12-31 Martin Schaffner <maschaffner@gmx.ch>
2490 * 2d/rle.c, main/inferno.c, main/piggy.c: fixed rle_swap leaks.
2492 2002-12-24 Bradley Bell <btb@icculus.org>
2494 * main/mission.c: fixes an infinite loop which was caused by d2x
2495 thinking d2demo was a descent 1 mission
2497 2002-12-24 Martin Schaffner <maschaffner@gmx.ch>
2499 * arch/ogl/ogl.c, main/render.c: fix compiler warnings.
2501 2002-12-24 Bradley Bell <btb@icculus.org>
2503 * main/render.c: comments
2505 2002-10-30 Bradley Bell <btb@icculus.org>
2507 * main/inferno.c: add help for -hogdir option
2509 * main/inferno.c: added -hogdir option
2511 2002-10-28 Bradley Bell <btb@icculus.org>
2513 * main/: inferno.c, menu.c: enabled Vertigo displays
2515 * include/3d.h: typo
2517 2002-10-28 Martin Schaffner <maschaffner@gmx.ch> and Bradley Bell <btb@icculus.org>
2519 * 3d/interp.c, include/3d.h, include/byteswap.h, main/bm.c,
2520 main/netmisc.c, main/network.c: simplify and eliminate redundant
2523 2002-10-28 Martin Schaffner <maschaffner@gmx.ch>
2525 * maths/fixc.c: fix infinite loop in quad_sqrt.
2527 * 3d/points.c, include/maths.h, include/pstypes.h, maths/fixc.c,
2528 maths/vecmat.c: sparc/sunos support: rename quad to quadint.
2530 2002-10-12 Bradley Bell <btb@icculus.org>
2532 * 2d/2dsline.c: handle BM_OGL in gr_scanline()
2534 2002-10-11 Bradley Bell <btb@icculus.org>
2536 * main/hud.c: make hud_message work correctly
2538 * 2d/palette.c, arch/sdl/gr.c, include/palette.h, main/inferno.c:
2541 * main/network.c: formatting, small fixes
2543 2002-10-10 Bradley Bell <btb@icculus.org>
2545 * main/netmisc.h: no swap_object for little-endian
2547 * main/: netmisc.h, network.c: use macros to simplify network
2550 * main/piggy.c: disable autodetect of mac pig (use --enable-macdata
2553 * main/inferno.c: enable loading screen for mac shareware with
2556 * main/netmisc.c: whitespace
2558 * 2d/bitmap.c, main/inferno.c, main/mission.c, main/playsave.c:
2561 * main/hud.c: whitespace
2563 * configure.ac: remove shareware build, add macdata build
2565 * main/songs.c: whitespace
2567 * 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/gpixel.c, 2d/line.c,
2568 2d/pixel.c, 2d/poly.c, 2d/rect.c, 2d/tmerge.c, main/gamerend.c:
2571 * 2d/: Makefile.am, tmerge_a.asm: enable TRANSPARENCY_COLOR for
2574 2002-10-04 Martin Schaffner <maschaffner@gmx.ch>
2576 * cfile/cfile.c, include/iff.h, main/gamepal.c, main/titles.c:
2577 comments, formatting, etc.
2579 * iff/iff.c: fix bigendian iff loading.
2581 2002-10-03 Bradley Bell <btb@icculus.org>
2583 * utilities/txb2tex.c: typo
2585 * 3d/clipper.c, main/bm.c, main/game.c, main/gamecntl.c,
2586 main/newmenu.c, main/switch.c, main/terrain.c, main/text.c:
2589 * arch/sdl/mouse.c: whitespace
2591 2002-09-19 Bradley Bell <btb@icculus.org>
2593 * main/kconfig.c: fix a oops, add old logs
2595 * main/kconfig.c: support for >3 mouse buttons
2597 2002-09-18 Bradley Bell <btb@icculus.org>
2599 * include/gr.h: fix palette swap define
2601 2002-09-14 Bradley Bell <btb@icculus.org>
2603 * main/titles.c: load hires briefing screen if lores doesn't exist
2604 (i.e. vertigo) and MenuHires=0
2606 2002-09-14 Werner Augustin <descent-source@mailinglist.gnuher.de>
2608 * main/: multi.h, network.h: pack some structures for ipx
2611 2002-09-14 Bradley Bell <btb@icculus.org>
2613 * cfile/cfile.c, main/endlevel.c, main/gamesave.c: revert cfgets()
2614 and load_endlevel_data() to expect newline-terminated strings, fix
2615 load_game_data to read null-terminated string for
2618 2002-09-07 Bradley Bell <btb@icculus.org>
2620 * main/newmenu.c: added error message
2622 * main/menu.h: enable -nohires with mac shareware
2624 * 2d/palette.c, include/gr.h: enable 0/255 palette swap
2626 * 2d/font.c: enable 0/255 palette swap for fonts
2628 * 2d/bitblt.c: add TRANSPARENCY_COLOR to assembly code, nother OGL
2631 * 2d/2dsline.c: fix ogl blooper
2633 2002-09-05 Bradley Bell <btb@icculus.org>
2635 * 2d/rle.c, 2d/scalec.c, include/rle.h: better just do it the old
2638 * include/strutil.h: need string.h for strcasecmp
2640 * include/rle.h: okay, maybe it needs to be this way
2642 * include/: 3d.h, gr.h: more stuff from d2src, mostly formatting
2644 * 2d/scalec.c: more stuff from d2src
2646 * 2d/rle.c: more stuff from d2src, formatting
2648 * 2d/font.c: useless cruft
2650 * 2d/: 2dsline.c, bitmap.c, bitmap.h: more stuff from d2src
2652 * 2d/bitblt.c, include/grdef.h: moved gr_linear_movsd assembly from
2655 2002-09-04 Bradley Bell <btb@icculus.org>
2657 * include/grdef.h: fix compiler warnings
2659 * 2d/bitblt.c: fix compiler warnings, #ifdef out dos-only code
2661 * include/grdef.h: gr_linear_movsd isn't static for NO_ASM,
2664 * main/game.c: we want the mac ibitblt for everything but dos and
2667 * main/texmerge.c: these routines are in tmerge.c
2669 * main/credits.c: enable credits for mac and oem data
2671 * main/bm.c: use either exit.ham or exit.pofs
2673 * include/ibitblt.h: enable some more code from d2src
2675 * include/gr.h: enable mac ubitblt_double
2677 * 2d/rle.c: added gr_rle_expand_scanline_generic_masked from d2src
2679 * include/grdef.h: moved some inline asm from linear.h
2681 * 2d/ibitblt.c: brought in line with original d2 version
2683 * 2d/bitblt.c: reverted to original d2 version of this file, then
2684 added d1x enhancements
2686 * 2d/2dsline.c: formatting, use __MSDOS__ instead of __DJGPP__
2688 * 2d/linear.h: moved these back to their original locations
2691 * main/mveplay.c: close some memory holes, speed up palette loading
2693 * main/movie.c: added fullscreen toggle while playing movies
2695 * main/inferno.c: comment out -superhires help text (always on)
2697 * include/timer.h: added approx_fsec_to_usec macro
2699 * arch/sdl/joy.c: fix compiler warning
2701 2002-09-01 Bradley Bell <btb@icculus.org>
2703 * main/network.c: oops
2705 * main/: movie.c, mveplay.c, mveplay.h: more movie improvements
2707 * arch/sdl/timer.c, include/timer.h: added timer_delay, faster
2708 timer_get_fixed_seconds
2712 2002-08-31 Bradley Bell <btb@icculus.org>
2714 * TODO, main/inferno.c, main/movie.c, main/mveplay.c: movie
2717 * main/multi.h: network endian stuff
2719 * 2d/font.c, include/gr.h: fast file i/o for font headers
2721 * arch/win32/arch_ip.cpp: unused file
2723 * main/: netmisc.c, netmisc.h, network.c, network.h: formatting,
2724 bigendian networking fixes
2726 * main/menu.c: make net menu more accurate, also make superhires
2729 * include/pstypes.h: better to have __pack__ all the time, I think.
2730 needed for networking, e.g.
2732 * arch/win32/: ipx_drv.h, ipx_win.c, winnet.c: win32 networking
2735 * arch/win32/Makefile.am: unused file
2739 2002-08-30 Bradley Bell <btb@icculus.org>
2741 * arch/win32/ipx_drv.h: re-added arch/win32/ipx_drv.h
2743 * main/: newmenu.h, titles.c: formatting
2745 * NEWS, arch/linux/Makefile.am, arch/linux/include/ukali.h,
2746 main/multi.h: networking works, finally
2748 * TODO: added TODO file
2750 * arch/linux/arch_ip.cpp: unused fine
2752 * README: network sorta working
2754 * main/: Makefile.am, multi.c, network.c, network.h: more
2757 * main/menu.c: load builtin mission correctly
2759 * main/inferno.c: documentation
2761 * main/: hoard.c, hoard.h, gamesave.c, mission.c: move hoard stuff
2764 * main/Makefile.mveplay: don't need no more
2766 2002-08-29 Bradley Bell <btb@icculus.org>
2768 * main/: ip_base.cpp, ip_base.h, ip_basec.h, ipclienc.c,
2769 ipclient.cpp, ipclient.h, ipserver.cpp, ipx_drv.c, multipow.c,
2770 multipow.h, netlist.c, netpkt.c, netpkt.h: deleting unused d1x
2773 * include/ipx_drv.h: more network fixing
2775 * arch/linux/include/ipx_drv.h: more network fixing
2777 * include/ipx.h: formatting
2779 * arch/linux/ipx_kali.c, include/ipx.h: fixed networking fuck-up?
2781 * NEWS, arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
2782 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, main/Makefile.am,
2783 main/inferno.c: fixed networking fuck-up?
2785 * Makefile.am: moved mingw info to README
2787 * README, mingw32.txt: moved mingw info to README
2789 2002-08-27 Bradley Bell <btb@icculus.org>
2791 * utilities/mvlextract.c: allow specifying file to extract
2793 * utilities/: tex2txb.c, txb2tex.c: use default extension to
2796 * utilities/hogextract.c: allow specifying file to extract
2798 * main/mission.c: Have to get mission_num _after_ promoting...
2800 * main/: gameseq.c, titles.c: beginning d1 briefing support
2802 * descent.msn: beginning d1 briefing support
2804 * main/: titles.c, titles.h: d1-style mission briefings
2806 * main/piggy.h: whitespace
2808 * main/movie.c: beginning robot movie support, fall back on lo/hi
2809 res if hi/lo not available
2811 * main/mission.c: added Builtin_mission_num for builtin mission,
2812 D1Hogdir, d1-style mission briefings
2814 * main/: gameseq.c, mission.h: added Builtin_mission_num for
2817 * cfile/cfile.c, include/cfile.h: add capability for 3rd hogfile
2818 (for d1 missions that need d1 data)
2820 * 2d/ibitblt.c: whitespace
2822 2002-08-26 Bradley Bell <btb@icculus.org>
2824 * utilities/mvlcreate.c: oops
2826 * utilities/: Makefile.am, mvlcreate.c, mvlextract.c: added mvl
2829 * utilities/hogextract.c: added [v]iew option
2831 * utilities/: tex2txb.c, txb2tex.c: changed txt to tex
2833 * main/titles.c: fix writable string, disable DumbAdjust thing
2835 * main/polyobj.h: whitespace
2837 * main/newmenu.c: added pcx_get_dimensions(), other stuff from
2840 * main/movie.c: read movies from AltHogDir, other fixes
2842 * main/: mission.c, mission.h: fix bug w/mission filename
2844 * main/gameseq.c: comments
2846 * main/digi.h: whitespace n stuff
2848 * include/mve_audio.h: added audio flag macros
2850 * 2d/pcx.c, include/pcx.h: added pcx_get_dimensions(), other stuff
2855 2002-08-23 Bradley Bell <btb@icculus.org>
2857 * main/: gameseq.c, inferno.c, mission.c, mission.h, titles.c: fix
2860 * Makefile.am: remove d2demo.mn2
2862 * cfile/cfile.c, include/cfile.h: add cfile_size function
2864 * d2demo.mn2, installation.txt, main/gameseq.h, main/mission.c:
2865 eliminate need for .mn2 files for oem and demo
2867 2002-08-22 Bradley Bell <btb@icculus.org>
2869 * main/bm.c: fix for vertigo
2871 * main/menu.h: make OEM menu pcx available
2873 * 2d/rle.c: merge with original d2 file
2875 * Makefile.am, configure.ac: let mission files get installed by
2878 2002-08-17 Bradley Bell <btb@icculus.org>
2880 * configure.ac: make FAST_FILE_IO the default on little-endian
2883 * NEWS, README, compilerdefs.txt, readme.txt: documentation
2885 * 2d/bitblt.c, 2d/rle.c, arch/ogl/ogl.c: implement BM_FLAG_RLE_BIG
2888 2002-08-15 Martin Schaffner <maschaffner@gmx.ch>
2890 * main/: game.c, menu.c, mission.c: promote builtin missions.
2892 2002-08-15 Bradley Bell <btb@icculus.org>
2894 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h, main/piggy.c:
2895 improved mac pig loading/reverted TRANSPARENCY_COLOR changes
2897 * utilities/.cvsignore: added cvsignore
2899 * 2d/palette.c, include/palette.h, main/gamesave.c: mac data file
2902 * main/piggy.c: mac data file loading
2904 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h: set
2905 transparency and swap 0/255 correctly for mac data files
2907 2002-08-13 Bradley Bell <btb@icculus.org>
2909 * Makefile.am, configure.ac, utilities/Makefile.am: moved utility
2910 to utilities to avoid conflict with c++ std lib <utility>
2912 * utilities/: Makefile.am, hogcreate.c, hogextract.c, txb2txt.c,
2913 txt2txb.c: moved utility to utilities to avoid conflict with c++
2916 * Makefile.am, configure.ac: add utilities
2918 2002-08-09 Bradley Bell <btb@icculus.org>
2920 * 2d/palette.c, 3d/interp.c, include/gr.h, main/render.c:
2923 2002-08-08 Bradley Bell <btb@icculus.org>
2925 * main/inferno.c: comments
2927 * main/: newmenu.c, songs.c: mac demo datafile support
2929 * installation.txt: update
2931 * main/gamesave.c: use lowercase for consistency
2933 * main/: bm.c, bm.h, endlevel.c, polyobj.c: enable loading of exit
2934 models for other than d2demo
2936 2002-08-07 Martin Schaffner <maschaffner@gmx.ch>
2938 * main/gamemine.c: formatting, better d1 texture conversion
2940 * Makefile.am, descent.mn2, descent.msn, main/mission.c,
2941 main/mission.h: recognize .msn mission files.
2943 2002-08-07 Bradley Bell <btb@icculus.org>
2945 * .cvsignore, 2d/.cvsignore, 3d/.cvsignore, arch/.cvsignore,
2946 arch/dos/.cvsignore, arch/ggi/.cvsignore, arch/linux/.cvsignore,
2947 arch/ogl/.cvsignore, arch/sdl/.cvsignore, arch/svgalib/.cvsignore,
2948 arch/win32/.cvsignore, cfile/.cvsignore, iff/.cvsignore,
2949 main/.cvsignore, main/editor/.cvsignore, maths/.cvsignore,
2950 mem/.cvsignore, misc/.cvsignore, texmap/.cvsignore: added
2953 2002-08-06 Bradley Bell <btb@icculus.org>
2955 * main/: automap.c, laser.c, songs.c, titles.c: shareware stuff
2957 * main/Makefile.am: formatting
2959 * 2d/font.c: make gr_remap_font just reload the whole thing
2961 * configure.ac: formatting
2963 * Makefile.am: added d2demo.mn2
2965 * d2demo.mn2: mission file for shareware
2967 * include/u_mem.h, main/ai.c, main/gamesave.c, main/inferno.c,
2968 main/laser.h, main/text.h, main/titles.c, main/weapon.c: whitespace
2970 * main/sounds.h: shareware stuff, whitespace
2972 * main/: polyobj.c, polyobj.h: more fast i/o macros
2974 * main/: menu.c, menu.h, mission.c, newmenu.c, piggy.c, piggy.h:
2977 * main/: endlevel.c, endlevel.h, gamemine.c, gameseq.c: merged
2978 endlevel stuff to non-shareware, allow movies/endlevel for
2981 * main/cntrlcen.c: typo
2983 * main/bm.h: use global Piggy_hamfile_version
2985 * main/bm.c: merged endlevel stuff to non-shareware, more fast i/o
2986 macros, use global Piggy_hamfile_version
2988 * main/Makefile.am: terrain and movie stuff always used now
2990 * 2d/pcx.c, include/pcx.h: make pcx header available to other
2993 * main/: gamemine.c, gamesave.c: load DMB levels
2995 * main/: bm.c, cntrlcen.c, cntrlcen.h, fuelcen.c, fuelcen.h,
2996 segment.c, segment.h, switch.c, switch.h: fast i/o macros
2998 2002-08-04 Martin Schaffner <maschaffner@gmx.ch>
3000 * main/gamemine.c, main/gamesave.c, mem/mem.c: d1 level stuff.
3002 2002-08-04 Bradley Bell <btb@icculus.org>
3004 * main/inferno.c: shareware stuff, formatting
3006 * arch/sdl/rbaudio.c: gracefully handle redbook non-availability
3008 * arch/sdl/gr.c: don't need to set mode in gr_init
3010 2002-08-02 Martin Schaffner <maschaffner@gmx.ch>
3012 * main/: gamemine.c, gamemine.h, gamesave.c, gamesave.h: more d1
3015 * Makefile.am, descent.mn2: added mission file for descent 1
3017 2002-08-02 Bradley Bell <btb@icculus.org>
3019 * arch/sdl/digi.c, arch/sdl/gr.c, include/error.h,
3020 include/oldsdl.h, main/gamecntl.c, main/inferno.c, main/laser.c,
3021 main/piggy.h, misc/error.c: junk
3023 * main/: endlevel.c, escort.c, gameseq.c, newmenu.c, render.c,
3024 render.h, scores.c, scores.h, terrain.c: shareware stuff
3026 * configure.ac, include/pstypes.h, main/bm.c, main/bm.h,
3027 main/effects.c, main/effects.h, main/piggy.c, main/piggy.h,
3028 main/powerup.c, main/powerup.h, main/robot.c, main/robot.h,
3029 main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
3030 main/weapon.c, main/weapon.h: fast i/o macros
3032 2002-08-01 Martin Schaffner <maschaffner@gmx.ch>
3034 * NEWS, cfile/cfile.c, main/console.c, main/gamemine.c,
3035 main/gamemine.h, main/gamesave.c: load d1 levels
3037 2002-07-30 Bradley Bell <btb@icculus.org>
3039 * configure.ac: oops
3041 * configure.ac, arch/ogl/gr.c, arch/ogl/ogl.c, include/ogl_init.h:
3044 * main/menu.c, main/titles.c, NEWS, 2d/font.c, include/gr.h,
3045 include/grdef.h, main/game.c, main/gamefont.c, main/gamefont.h,
3046 main/gamemine.c, main/inferno.c, main/movie.c, main/newmenu.c,
3047 main/piggy.c, main/titles.c: support shareware datafiles!
3049 * main/: bm.c, gamemine.c, piggy.c, piggy.h, weapon.c, gamemine.c,
3050 piggy.c: SHAREWARE fixes
3052 2002-07-29 Bradley Bell <btb@icculus.org>
3054 * NEWS, include/fileutil.h, main/bm.c, main/gameseq.c,
3055 main/mveplay.c, main/piggy.c, main/piggy.h, main/playsave.c,
3056 misc/fileutil.c: Portability - OS X support
3058 2002-07-27 Bradley Bell <btb@icculus.org>
3060 * main/: Makefile.am, fuelcen.c, fuelcen.h, game.c, game.h,
3061 gamemine.c, gamesave.c, gameseq.c, piggy.c, piggy.h, segment.c,
3062 segment.h: portability
3064 * cfile/cfile.c, include/cfile.h, main/cntrlcen.c, main/cntrlcen.h,
3065 main/gamesave.c, main/switch.c, main/switch.h, main/wall.c,
3066 main/wall.h: portabilization
3068 * 2d/font.c, include/gr.h: portability
3070 2002-07-26 Bradley Bell <btb@icculus.org>
3072 * 2d/font.c, 2d/pcx.c, include/gr.h, main/movie.c: portability
3074 * arch/linux/findfile.c, include/pstypes.h: os x fixes
3076 * main/player.c: foo
3078 * misc/fileutil.c, include/fileutil.h, misc/fileutil.c: oops
3080 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c,
3081 misc/fileutil.h: portable file i/o utils
3083 * main/: Makefile.mveplay, inferno.c, movie.c, newmenu.c: s not a
3084 writable string anymore... / formatting
3086 * main/Makefile.am, main/bm.c, main/bm.h, main/cntrlcen.c,
3087 main/cntrlcen.h, main/effects.c, main/effects.h, main/piggy.c,
3088 main/piggy.h, main/player.c, main/player.h, main/polyobj.c,
3089 main/polyobj.h, main/powerup.c, main/powerup.h, main/robot.c,
3090 main/robot.h, main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
3091 main/weapon.c, main/weapon.h, 3d/interp.c, include/cfile.h:
3092 portable-izing file loading routines
3094 2002-07-24 Bradley Bell <btb@icculus.org>
3096 * main/mveplay.c: correctly play files with 16bit uncompressed
3097 audio, mem checking, etc
3099 * main/: Makefile.mveplay, mvelib.c, mveplay.c: enable standalone
3102 2002-07-23 Bradley Bell <btb@icculus.org>
3104 * misc/Makefile.am: unused file
3106 * configure.ac, main/endlevel.c, main/endlevel.h, main/menu.c,
3107 main/sounds.h: remove experimental nmovie stuff
3109 * main/movie.c: add some debugging output
3111 2002-07-22 Bradley Bell <btb@icculus.org>
3113 * main/: console.c, state.c: simplified header
3115 * main/movie.c: enable mveplay audio
3117 * main/old/movie.c: moved to main/
3119 * include/mve_audio.h, include/mvelib.h, main/Makefile.am,
3120 main/inferno.c, main/kludge.c, main/movie.c, main/mve_audio.c,
3121 main/mvelib.c, main/mveplay.c: initial movie support
3123 * arch/linux/findfile.c, arch/ogl/gr.c, arch/ogl/ogl.c,
3124 arch/sdl/init.c, arch/sdl/joy.c, include/byteswap.h,
3125 include/ogl_init.h, include/pstypes.h, main/console.c,
3126 main/state.c, mem/mem.c: OS X stuff
3128 * configure.ac: OS X and movie stuff
3130 2002-07-19 Bradley Bell <btb@icculus.org>
3132 * compilerdefs.txt: OSX defs
3134 2002-07-18 Bradley Bell <btb@icculus.org>
3136 * main/inferno.c: use simpler rcs tags
3138 * autogen.sh: keep Changelog in cvs (and use --accum)
3140 * arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/rbaudio.c,
3141 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/rbaudio.c,
3142 include/rbaudio.h, main/Makefile.am, main/cdrom.h, main/gamecntl.c,
3143 main/songs.c: changed cdrom->rbaudio
3145 * include/rbaudio.h: moved to /include
3147 2002-07-17 Bradley Bell <btb@icculus.org>
3149 * 2d/d2sline.c, 2d/bitblt.c, 2d/bitmap.c, 2d/bitmap.h, 2d/box.c,
3150 2d/canvas.c, 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/font.c,
3151 2d/gpixel.c, 2d/ibitblt.c, 2d/line.c, 2d/linear.asm, 2d/linear.h,
3152 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c, 2d/rect.c,
3153 2d/rle.c, 2d/scale.c, 2d/scalea.asm, 2d/scalea.h, 2d/scalec.c,
3154 2d/tmerge.c, 2d/tmerge_a.asm, 3d/clipper.c, 3d/clipper.h,
3155 3d/draw.c, 3d/globvars.c, 3d/globvars.h, 3d/instance.c,
3156 3d/interp.asm, 3d/interp.c, 3d/matrix.c, 3d/points.c, 3d/rod.c,
3157 3d/setup.c: use simpler rcs tags
3162 2002-07-17 Bradley Bell <btb@icculus.org>
3164 * tools/cvs2cl/cvs2cl.pl: upgrade cvs2cl
3166 * d2x-gl.sh, d2x-ogl.sh: changed d2x-ogl to d2x-gl
3168 * debian/rules: don't need readme's
3170 * debian/rules: move d1x license to COPYING, license clarifications
3172 * COPYING, license.txt, debian/copyright, Makefile.am: move d1x
3173 license to COPYING, license clarifications
3175 * debian/rules: fix debian docs
3177 * debian/rules: fix debian manpages
3179 * debian/d2x-sdl.menu: fix debian menu
3181 * debian/rules: link to undocumented man page for debs
3183 * Makefile.am, configure.ac, debian/control, debian/copyright,
3184 debian/d2x-gl.files, debian/d2x-gl.menu, debian/d2x-sdl.files,
3185 debian/d2x-sdl.menu, debian/d2x.files, debian/d2x.menu,
3186 debian/rules, rpm/d2x.spec.in: change d2x-ogl to d2x-gl, other
3189 2002-07-16 Bradley Bell <btb@icculus.org>
3191 * debian/: rules, changelog.in: deb stuff
3193 * configure.ac: cleaner nasm detection
3195 * debian/: changelog.in, control, rules: deb stuff
3197 * README, installation.txt: typos, stuff
3199 * configure.ac: better #defines
3201 * configure.ac: whitespace
3203 * configure.ac: better documentation
3205 * configure.ac, arch/sdl/event.c, arch/sdl/init.c: SDL_AUDIO and
3206 SDL_JOYSTICK not needed
3208 * configure.ac, main/inferno.c: __SDL__ ugly and not needed at all
3210 * configure.ac: need higher SDL for joystick
3212 * debian/: control, rules: deb stuff
3214 * arch/sdl/joy.c: old junk
3216 * Makefile.am, configure.ac: automake updates
3218 * main/: inferno.c, text.c: don't use althogdir on non-unix
3220 * configure.ac: more autoconf updates
3222 * misc/strutil.c: better strrev
3224 * main/inferno.c: need limits.h on mingw also
3226 * acconfig.h, configure.ac: Updated for autoconf 2.53 (no more
3229 2002-04-19 Bradley Bell <btb@icculus.org>
3231 * main/network.c: let hoard.ham be a cfile
3233 * main/text.c: better error message when hog not found
3237 2002-03-23 Bradley Bell <btb@icculus.org>
3239 * acconfig.h, configure.ac, arch/linux/Makefile.am,
3240 arch/sdl/Makefile.am: Use SDL joystick automatically
3242 * arch/sdl/joy.c, main/kconfig.c: SDL Joystick works!
3244 2002-03-05 Bradley Bell <btb@icculus.org>
3246 * arch/sdl/joydefs.c, arch/sdl/joy.c: SDL joystick stuff mostly
3249 2002-02-23 Bradley Bell <btb@icculus.org>
3251 * texmap/ntmap.c: fix bug preventing higher res sdl modes
3253 * arch/dos/Makefile.am, arch/ggi/Makefile.am,
3254 arch/linux/Makefile.am, arch/ogl/Makefile.am, arch/sdl/Makefile.am,
3255 arch/svgalib/Makefile.am, arch/win32/Makefile.am,
3256 main/editor/Makefile.am: moved includes to include
3258 * arch/sdl/gr.c: use SDL_VERSION_ATLEAST
3260 * Makefile.am, 2d/Makefile.am, 3d/Makefile.am, cfile/Makefile.am,
3261 iff/Makefile.am, main/Makefile.am, maths/Makefile.am,
3262 mem/Makefile.am, misc/Makefile.am, texmap/Makefile.am: moved
3265 * main/game.c: disabled cockpit for OGL, formatting
3267 * 2d/ibitblt.c: formatting
3269 2002-02-16 Bradley Bell <btb@icculus.org>
3271 * include/oldsdl.h: check for older macros
3273 * configure.ac, arch/sdl/digi.c, arch/sdl/event.c, arch/sdl/gr.c,
3274 include/error.h, include/oldsdl.h, main/gamecntl.c, main/inferno.c:
3275 allow older sdl versions
3277 2002-02-15 Bradley Bell <btb@icculus.org>
3279 * main/: automap.c, automap.h, inferno.c: automap resolution now
3282 * include/: gr.h, grdef.h: moved protos to from grdef.h to gr.h
3284 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
3285 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
3286 win32/include/key_arch.h: never mind - that would be pointless
3288 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
3289 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
3290 win32/include/key_arch.h: copied files from d1x
3292 * arch/linux/arch_ip.cpp, arch/win32/arch_ip.cpp, main/ip_base.cpp,
3293 main/ip_base.h, main/ipclient.cpp: enable udp debug messages
3295 * main/multipow.c: need conf.h
3297 * arch/win32/Makefile.am: new file
3299 * include/pstypes.h: added u_int16_t (needed in base_ip)
3301 * arch/win32/arch_ip.cpp: copied from d1x
3303 2002-02-14 Bradley Bell <btb@icculus.org>
3305 * arch/sdl/gr.c, main/inferno.c: allow gr_init lowres
3307 * NEWS, include/gr.h, main/game.c, main/game.h, main/gamecntl.c,
3308 main/netlist.c: Added hotkeys to toggle fullscreen mode
3310 * main/: ip_base.cpp, ip_base.h, multi.h, netlist.c, netpkt.c,
3311 network.c, network.h, ipclient.cpp, netpkt.h: d1x->d2x
3313 * main/: multipow.c, multipow.h, netlist.c, netpkt.c, netpkt.h,
3314 reorder.h: Lotsa networking stuff from d1x
3316 2002-02-13 Bradley Bell <btb@icculus.org>
3318 * include/gr.h, main/game.c: Fullscreen toggle stuff
3320 * arch/linux/Makefile.am, include/ipx.h: Lotsa networking stuff
3323 * main/: Makefile.am, inferno.c, ip_base.cpp, ip_base.h, menu.c,
3324 multi.h, network.c, network.h, newmenu.c: Lotsa networking stuff
3327 2002-02-11 Bradley Bell <btb@icculus.org>
3329 * main/bm.c: use portable loader if bigendian
3331 * include/pstypes.h: don't define bool for c++
3333 * include/cfile.h: extern AltHogDir stuff
3335 * include/byteswap.h: use WORDS_BIGENDIAN
3337 * main/: newmenu.c, newmenu.h: added fixedfont menu functions
3339 * main/vers_id.h: added D2X_IVER
3341 * misc/args.c: don't use d1x.ini
3343 * Makefile.am: rpm stuff
3345 * acconfig.h, configure.ac: c++, versioning, endianness, deb, rpm
3348 2002-02-09 Bradley Bell <btb@icculus.org>
3350 * rpm/: d2x.spec, d2x.spec.in: auto-generate rpm spec file
3352 2002-02-09 Paolo Ulivi <pulivi@libero.it>
3354 * d2x-ogl.sh, d2x-sdl.sh, rpm/.cvsignore, rpm/d2x.spec: rpm
3357 2002-02-06 Bradley Bell <btb@icculus.org>
3359 * arch/linux/arch_ip.cpp, main/ip_base.cpp, main/ip_base.h,
3360 main/ip_basec.h, main/ipclienc.c, main/ipclient.cpp,
3361 main/ipclient.h, main/ipserver.cpp: Adding d1x network code
3363 * debian/: changelog.in, control, copyright, d2x-gl.files,
3364 d2x-gl.menu, d2x.files, d2x.menu, rules: Added debian stuff
3368 2002-02-02 Bradley Bell <btb@icculus.org>
3370 * NEWS, arch/ggi/Makefile.am: reenabled ggi build
3372 * NEWS, acconfig.h, configure.ac, main/gamecntl.c, main/inferno.c:
3373 Enabled RELEASE option
3375 2002-01-31 Bradley Bell <btb@icculus.org>
3377 * Makefile.am, configure.ac: specify prerequisite versions of
3378 autoconf and automake
3380 2002-01-29 Bradley Bell <btb@icculus.org>
3382 * main/mission.c: RCS header added
3384 * main/inferno.c: update copyright date
3386 * main/mission.c: allow missions to be in AltHogDir
3388 * configure.ac: Display results of configure
3390 * include/d_io.h, main/inferno.c, main/newdemo.c: Added d_mkdir
3393 2002-01-28 Bradley Bell <btb@icculus.org>
3395 * NEWS, acconfig.h, configure.ac, cfile/cfile.c, main/newdemo.c:
3396 Data files now go in DATADIR/games/d2x, user files now go in
3399 2002-01-28 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
3401 * main/inferno.c: Data files now go in DATADIR/games/d2x, user
3402 files now go in ~/.d2x
3404 2002-01-24 Bradley Bell <btb@icculus.org>
3406 * configure.ac: fix nasm not found error message
3408 2002-01-18 Bradley Bell <btb@icculus.org>
3410 * configure.in: getting rid of old configure.in
3412 * acconfig.h, configure.ac, main/Makefile.am, main/kludge.c,
3413 main/movie.c: Movie playing kludgey stuff
3415 * misc/args.c: formatting
3417 * main/inferno.c: allow -h for help
3419 * include/error.h: don't die on int3, unless -debug given
3421 * mingw32.txt: more stuff
3423 2001-12-29 Bradley Bell <btb@icculus.org>
3425 * Makefile.am: Got rid of thinking.txt
3427 * main/inferno.c: document -nomovies option
3429 2001-12-28 Bradley Bell <btb@icculus.org>
3431 * main/titles.c: formatting, put some code into place for rendering
3432 of robots during briefings
3434 2001-12-27 Bradley Bell <btb@icculus.org>
3438 2001-12-23 Craig Hadady <chadady@iglou.com>
3440 * 2d/rle.c: fixed bug in dummy array.
3442 2001-12-03 Bradley Bell <btb@icculus.org>
3444 * arch/sdl/init.c: fix formatting
3446 * Makefile.am, acconfig.h, configure.ac, arch/linux/Makefile.am,
3447 arch/sdl/Makefile.am, arch/sdl/event.c, arch/sdl/init.c,
3448 arch/sdl/joy.c, arch/svgalib/Makefile.am: lots of makefile fixes,
3449 and sdl joystick stuff
3451 2001-11-30 Bradley Bell <btb@icculus.org>
3453 * thinking.txt: not needed
3455 2001-11-27 Bradley Bell <btb@icculus.org>
3457 * cygconf, mingw32.txt: use sdl from source on cygwin
3459 * Makefile.am, configure.ac, arch/ogl/Makefile.am,
3460 arch/sdl/Makefile.am, main/Makefile.am: move SDL_LIBS to LIBS,
3461 SDL_CFLAGS to CFLAGS
3463 2001-11-27 Bradley Bell <btb@icculus.org>
3467 2001-11-14 Bradley Bell <btb@icculus.org>
3469 * texmap/scanline.c: use optimization flags as texmap default
3471 * NEWS: mouse wheel, etc
3473 * arch/include/mouse.h, arch/sdl/mouse.c, main/kconfig.c: use mouse
3474 wheel to emulate 3rd axis
3476 * Makefile.am, configure.ac: change ENV_DJGPP to DJGPP
3478 * include/error.h: kludge to ungrab mouse when we hit an int3
3480 * include/d_io.h: change __ENV_WINDOWS__ to __WINDOWS__,
3481 __ENV_MSDOS__ to __MSDOS__
3483 * arch/sdl/mouse.c: remove cruft, fix formatting, use mouse wheel
3486 * arch/sdl/event.c: remove cruft, fix formatting, begin joystick
3489 * arch/sdl/digi.c: implemented digi_set_volume
3491 * include/grdef.h, main/config.c, misc/d_io.c: change
3492 __ENV_WINDOWS__ to __WINDOWS__, __ENV_MSDOS__ to __MSDOS__
3494 * 2d/font.c, main/bm.c, main/gamesave.c, main/gameseq.c,
3495 main/piggy.c: use MAKE_SIG
3497 * installation.txt: update
3499 * configure.ac: new file
3501 * arch/sdl/joydefs.c: #include pstypes.h
3503 * arch/sdl/init.c: SDL joystick stuff
3505 * acconfig.h: adjust MINGW defines
3507 * arch/sdl/joydefs.c: copied joydefs_config from linux/joydefs.c -
3508 controls menu now works
3510 2001-11-13 Bradley Bell <btb@icculus.org>
3512 * main/Makefile.am: Make sure bmread.c and terrain.c get included
3515 * Makefile.am: New file
3517 * arch/dos/Makefile.am: Make sure gr.c and joy2.asm get included in
3520 * compilerdefs.txt: New file
3522 * main/aipath.c: use D_RAND_MAX instead of RAND_MAX
3524 2001-11-12 Bradley Bell <btb@icculus.org>
3526 * main/playsave.c: load player files regardless of byte order of
3529 2001-11-11 Bradley Bell <btb@icculus.org>
3531 * include/makesig.h, main/playsave.c: Created header for MAKE_SIG
3534 * main/Makefile.am: Don't use terrain.c unless SHAREWARE
3536 * NEWS: GL savegame thumbnails
3538 * acconfig.h, configure.in: make option for NMOVIES, default to off
3540 2001-11-09 Bradley Bell <btb@icculus.org>
3542 * main/state.c: Enabled savegame thumbnails under OpenGL
3544 * unused/pa_null/pa_enabl.h: remove duplicate header
3546 * misc/args.c: use d2x.ini for option file
3548 * mem/mem.c: Move mem_realloc inside the ifdef
3550 * main/menu.c: fix 640x400 menu text
3552 * main/inferno.c: added documentation
3554 * main/endlevel.c: fix warnings
3556 * arch/ogl/gr.c: Get rid of gl spew
3558 * arch/linux/Makefile.am: move unused ipx_udp.c to EXTRA_DIST
3560 * acconfig.h: Define __SDL__ for mingw
3562 2001-11-08 Bradley Bell <btb@icculus.org>
3564 * 2d/font.c: free OGL font data when rereading
3566 * main/collide.c, main/endlevel.c, main/endlevel.h, main/gameseq.c,
3567 main/gauges.c, acconfig.h, configure.in, main/inferno.c,
3568 main/laser.c, main/menu.c, main/menu.h, main/newmenu.c,
3569 main/piggy.c, main/sounds.h, main/switch.c, main/titles.c,
3570 main/weapon.h: Enabled shareware build, endlevel flythrough
3573 * main/: Makefile.am, terrain.c, old/terrain.c: moved file, will be
3574 of use for shareware build
3576 * arch/ogl/: gr.c, sdlgl.c: use new d_realloc function, so mem
3579 * include/u_mem.h, mem/mem.c: added d_realloc/mem_realloc functions
3581 2001-11-05 Bradley Bell <btb@icculus.org>
3583 * include/args.h, main/inferno.c, misc/args.c: Change args_init
3586 * include/3d.h: Add comment
3588 2001-11-04 Bradley Bell <btb@icculus.org>
3590 * cfile/Makefile.am, cfile/nocfile.h, include/nocfile.h: Move
3593 * arch/ogl/sdlgl.c: Hack to keep SDL from screwing up X when it
3596 * main/: gamecntl.c, inferno.c: SDL applies to more than X11...
3598 * arch/ogl/gr.c, main/Makefile.am, main/gauges.c, main/hud.c,
3599 main/hudmsg.h: Enable d1x-style hud_message
3601 * arch/ogl/: glx.c, wgl.c: Sync with d1x
3603 * 2d/font.c: re-init ogl fonts after remapping colors.
3605 2001-11-02 Bradley Bell <btb@icculus.org>
3607 * misc/Makefile.am: remove byteswap.h (duplicate header)
3609 * 2d/font.c: fixed gr_remap_font, minor stuff
3611 * configure.in: take out -O2 if doing debug build
3613 * main/bm.c: formatting
3615 * 2d/font.c, include/gr.h, NEWS: Enable OpenGL fonts!
3617 * include/byteswap.h, misc/Makefile.am: fix swapint, swapshort
3618 macros, get rid of functions
3620 2001-11-01 Bradley Bell <btb@icculus.org>
3622 * misc/byteswap.h: removed duplicate header
3624 2001-10-31 Bradley Bell <btb@icculus.org>
3626 * NEWS, main/automap.c: automap works in opengl
3628 * NEWS, configure.in: Added news
3630 * main/newmenu.c: Must call set_screen_mode for menus when using GL
3632 * 2d/: bitblt.c, canvas.c, linear.h, scalea.h: Sync with d1x
3634 * arch/sdl/event.c, arch/sdl/gr.c, arch/sdl/init.c, iff/iff.c,
3635 include/3d.h, include/loadgl.h, main/inferno.c, maths/fixc.c,
3636 maths/vecmat.c, maths/vecmata.asm: Sync with d1x
3638 * Makefile.am, arch/sdl/Makefile.am: Makefile fixes
3640 * arch/ogl/: glx.c, gr.c, ogl.c, sdlgl.c: Sync with d1x
3642 * 3d/: clipper.c, draw.c, globvars.c, instance.c, interp.c,
3643 matrix.c, points.c, rod.c, setup.c: Minor sync with d1x
3645 2001-10-27 Bradley Bell <btb@icculus.org>
3647 * main/inferno.c: added some documentation
3649 2001-10-25 Bradley Bell <btb@icculus.org>
3651 * main/inferno.c, texmap/ntmap.c, texmap/tmapflat.c: Completed tmap
3654 * Makefile.am, configure.in, arch/Makefile.am,
3655 arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/digi.c,
3656 arch/dos/gr.c, arch/ggi/Makefile.am, arch/ggi/gr.c,
3657 arch/ogl/Makefile.am, arch/ogl/glx.c, arch/ogl/gr.c,
3658 arch/ogl/ogl.c, arch/ogl/sdlgl.c, arch/ogl/wgl.c,
3659 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/digi.c,
3660 arch/sdl/gr.c, arch/svgalib/Makefile.am, arch/svgalib/gr.c,
3661 texmap/scanline.c: Finished moving stuff to arch/blah. I know,
3662 it's ugly, but It'll be easier to sync with d1x.
3664 * Makefile.am, configure.in, main/Makefile.am, main/editor/med.c,
3665 main/editor/medwall.h, main/editor/segment.c, main/editor/seguvs.h,
3666 main/editor/Makefile.am: attempt at support for editor, makefile
3669 * misc/d_delay.c: formatting fix
3671 * texmap/: Makefile.am, ntmap.c, scanline.c, scanline.h, texmapl.h,
3672 tmappent.S, tmapppro.S: adding support for runtime selection of
3675 * main/: bmread.c, game.c, gamecntl.c, gamesave.c, inferno.c,
3676 inferno.h, piggy.c, render.c, editor/editor.h: conditionalize
3677 including multi.h and network.h, fix backslashes, fix compiler
3680 * main/: ai.c, ai2.c, aipath.c, automap.c, bm.c, cntrlcen.c,
3681 collide.c, controls.c, credits.c, dumpmine.c, endlevel.c, escort.c,
3682 fireball.c, fuelcen.c, gamemine.c, gameseq.c, gauges.c, laser.c,
3683 menu.c, multi.h, netmisc.c, network.h, newdemo.c, newmenu.c,
3684 object.c, powerup.c, state.c, switch.c, wall.c: conditionalize
3685 including multi.h and network.h, fix backslashes
3687 * include/pstypes.h: added typedef for u_int64_t on mingw
3689 * include/3d.h: added prototype for g3_uninit_polygon_model
3691 * arch/sdl/Makefile.am: Don't use SDL joystick except on mingw
3693 2001-10-24 Bradley Bell <btb@icculus.org>
3695 * arch/: ggi/Makefile.am, svgalib/Makefile.am: Moved input stuff to
3696 arch subdirs, as in d1x.
3698 * Makefile.am, configure.in, main/kconfig.c: Revert bin_programs to
3699 earlier style until i understand automake 1.5 better. remove input
3702 * arch/: Makefile.am, dos/Makefile.am, dos/joy2.asm, dos/joyc.c,
3703 dos/joydefs.c, dos/key.c, dos/mouse.c, ggi/event.c, ggi/init.c,
3704 ggi/key.c, ggi/mouse.c, linux/Makefile.am, linux/joydefs.c,
3705 linux/joystick.c, linux/include/joystick.h, sdl/Makefile.am,
3706 sdl/event.c, sdl/joy.c, sdl/joydefs.c, sdl/key.c, sdl/mouse.c,
3707 svgalib/event.c, svgalib/init.c, svgalib/key.c, svgalib/mouse.c:
3708 Moved input stuff to arch subdirs, as in d1x.
3710 * NEWS, configure.in: blah blah
3712 2001-10-23 Bradley Bell <btb@icculus.org>
3714 * include/ui.h, unused/ui/ui.h: Moved ui.h to includes/
3716 * texmap/tmapppro.S: no need for #include <conf.h> here
3718 * main/Makefile.am: Build fixes. EDITOR_SRCS added to
3721 * main/: Makefile.am, network.c: No longer #ifdef'ing out the whole
3722 file. RCS header added
3724 * main/: bmread.c, kmatrix.c, multi.c, multibot.c: No longer
3725 #ifdef'ing out the whole file. RCS header added
3727 * Makefile.am, acconfig.h, configure.in, arch/dos/Makefile.am,
3728 main/Makefile.am, maths/Makefile.am, texmap/Makefile.am: Build
3729 fixes. Now works with automake 1.5 and autoconf 2.52.
3730 --enable-editor option added. SDL_VIDEO and SDL_INPUT defined for
3731 mingw (-grabmouse now works on win32).
3733 * config.guess, config.sub, install-sh, missing, mkinstalldirs:
3734 These don't belong in cvs
3738 2001-10-20 Bradley Bell <btb@icculus.org>
3740 * 2d/font.c: Don't free unused variables...
3742 * 2d/font.c, include/gr.h: Bringing font stuff more in line with
3745 * Makefile.am, arch/Makefile.am, arch/dos/Makefile.am,
3746 arch/linux/Makefile.am, arch/win32/Makefile.am, iff/Makefile.am,
3747 main/Makefile.am: make dist more sensible
3749 * Makefile.am: Kludge for linking on mingw
3751 2001-10-19 Bradley Bell <btb@icculus.org>
3753 * Makefile.am, configure.in, arch/win32/Makefile.am,
3754 arch/win32/ipx_win.c, arch/win32/winnet.c: Little fixes
3756 * include/ipx_drv.h: Check for __MINGW32__
3758 * include/i86.h: Imported from d1x
3760 * arch/dos/: Makefile.am, ipx.c: Re-import of d1x files
3762 * arch/dos/modex.asm: Fixed %include
3764 * main/console.c: RCS headers added
3766 * arch/sdl/: Makefile.am, init.c, timer.c: Moved arch/sdl_* to
3769 * Makefile.am, main/Makefile.am: Moved final link to top-level
3770 directory instead of main/
3772 * 2d/linear.asm, maths/fix.asm, maths/vecmata.asm: Changed
3773 __ENV_LINUX__ to __linux__
3775 * configure.in, arch/Makefile.am, arch/dos_dpmi.c,
3776 arch/dos_findfile.c, arch/dos_init.c, arch/dos_ipx.c,
3777 arch/dos_modex.asm, arch/dos_timer.asm, arch/dos_tweak.inc,
3778 arch/dos_vesa.c, arch/dos_vgaregs.inc, arch/linux_init.c,
3779 arch/sdl_init.c, arch/sdl_timer.c, arch/dos/Makefile.am,
3780 arch/dos/dpmi.c, arch/dos/findfile.c, arch/dos/init.c,
3781 arch/dos/ipx.c, arch/dos/modex.asm, arch/dos/timer.asm,
3782 arch/dos/tweak.inc, arch/dos/vesa.c, arch/dos/vgaregs.inc,
3783 arch/linux/Makefile.am, arch/linux/init.c, arch/win32/Makefile.am,
3784 arch/win32/mingw_init.c, main/Makefile.am: Moved arch/sdl_* to
3787 * configure.in: add --enable-xploader, support arch/linux subdir,
3790 * main/inferno.c: conditionalize conf.h
3792 2001-10-19 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
3794 * acconfig.h, 2d/bitmap.h, 3d/interp.c, cfile/cfile.c,
3795 include/cfile.h, main/bm.c, mem/mem.c, misc/fileutil.c,
3796 misc/fileutil.h: Partial application of linux/alpha patch.
3798 2001-10-19 Bradley Bell <btb@icculus.org>
3800 * main/Makefile.am, arch/linux/Makefile.am: Brought linux
3801 networking in line with d1x, moved some arch/linux_* stuff to
3804 * arch/linux/: findfile.c, ipx_bsd.c, ipx_kali.c, ipx_lin.c,
3805 linuxnet.c, ukali.c, include/ipx_bsd.h, include/ipx_hlpr.h,
3806 include/ipx_kali.h, include/ipx_ld.h, include/ipx_lin.h,
3807 include/ipx_udp.h, include/ukali.h: remove pesky * from RCS log
3810 * arch/: Makefile.am, linux_findfile.c, linux_ipx_bsd.c,
3811 linux_ipx_lin.c, linux_ipx_udp.c, linux_net.c, linux/findfile.c,
3812 linux/ipx_bsd.c, linux/ipx_kali.c, linux/ipx_lin.c,
3813 linux/ipx_udp.c, linux/linuxnet.c, linux/ukali.c,
3814 linux/include/ipx_bsd.h, linux/include/ipx_hlpr.h,
3815 linux/include/ipx_kali.h, linux/include/ipx_ld.h,
3816 linux/include/ipx_lin.h, linux/include/ipx_udp.h,
3817 linux/include/ukali.h: Brought linux networking in line with d1x,
3818 moved some arch/linux_* stuff to arch/linux/*
3820 * include/ipx_drv.h: Imported from d1x
3822 * main/ipx_drv.c: RCS info added, conf.h added, etc...
3824 * main/ipx_drv.c: Imported from d1x
3826 * include/args.h, include/ipx.h, main/inferno.c, main/network.c,
3827 main/network.h, main/Makefile.am: Trying to get network working on
3830 * configure.in, 2d/Makefile.am, arch/win32/Makefile.am,
3831 main/Makefile.am: build fixes
3833 * arch/: win32/Makefile.am, win32/findfile.c, win32/ipx_drv.h,
3834 win32/ipx_win.c, win32/winnet.c, Makefile.am, win32_findfile.c,
3835 linux/include/ipx_drv.h: Moved win32_* to win32/* (a la d1x),
3836 starting to get net working.
3838 * include/pstypes.h: Changed __ENV_LINUX__ to __linux__,
3839 conditionalized min,max macros
3841 2001-10-18 Bradley Bell <btb@icculus.org>
3843 * acconfig.h, 2d/linear.h, arch/include/joy.h, include/loadgl.h,
3844 include/strutil.h, include/vecmat.h, main/kconfig.c, misc/d_glob.c,
3845 texmap/tmap_inc.asm, texmap/tmap_per.asm, texmap/tmappent.S,
3846 texmap/tmapppro.S, main/console.c: Changed __ENV_LINUX__ to
3849 * 2d/2dsline.c: RCS headers added/changed
3851 * configure.in: fix NASMFLAGS bug
3853 * main/: collide.c, inferno.c, object.c, render.c: RCS headers
3856 2001-10-17 Bradley Bell <btb@icculus.org>
3858 * NEWS: Fixed the invulnerable robots bug!
3860 * main/collide.c: Fixed the invulnerable robots bug!
3862 2001-10-14 Bradley Bell <btb@icculus.org>
3864 * Makefile.am, arch/Makefile.am, iff/Makefile.am, main/Makefile.am:
3867 2001-10-13 Bradley Bell <btb@icculus.org>
3869 * Makefile.am, autogen.sh, configure.in, 2d/Makefile.am,
3870 arch/Makefile.am, arch/dos/Makefile.am,
3871 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
3872 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
3873 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
3874 arch/dos/include/Makefile.am, arch/dos/mm_snd/Makefile.am,
3875 arch/dos/mm_snd/include/Makefile.am, arch/include/Makefile.am,
3876 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
3877 arch/win32/Makefile.am, arch/win32/d3dframe/Makefile.am,
3878 arch/win32/include/Makefile.am, iff/Makefile.am,
3879 iff/archive/Makefile.am, include/Makefile.am, main/Makefile.am,
3880 main/editor/Makefile.am, main/old/Makefile.am, tools/Makefile.am,
3881 tools/cvs2cl/Makefile.am, unused/Makefile.am,
3882 unused/bios/Makefile.am, unused/lib/Makefile.am,
3883 unused/novga/Makefile.am, unused/pa_null/Makefile.am,
3884 unused/ui/Makefile.am, unused/vga/Makefile.am,
3885 unused/vga/new/Makefile.am, unused/win95/Makefile.am: Removed
3886 automake stuff from "inert" subdirs. And there was much rejoicing.
3888 * Makefile.am, NEWS, configure.in: Stuff
3890 * ChangeLog: removing auto-generated file
3892 * cygconf: Added instructions for mingw32 build
3894 * Makefile.am: renamed INSTALL to installation.txt
3896 * installation.txt, INSTALL: renamed INSTALL to installation.txt
3898 * mingw32.txt: Added instructions for mingw32 build
3900 * configure.in: Enable assembly under mingw32
3902 2001-10-12 Bradley Bell <btb@icculus.org>
3904 * acconfig.h, aclocal.m4, conf.h.in: remove superfluous files
3906 * acconfig.h, aclocal.m4, conf.h.in, configure.in, 2d/2dsline.c,
3907 2d/bitblt.c, 2d/box.c, 2d/canvas.c, 2d/gpixel.c, 2d/line.c,
3908 2d/pixel.c, include/pstypes.h, include/strutil.h, include/timer.h,
3909 main/digi.h, main/kludge.c, main/object.c, main/render.c,
3910 misc/d_glob.c, misc/d_io.c, misc/strutil.c: Changed __ENV_DJGPP__
3911 to __DJGPP__, since it's built-in.
3913 2001-10-12 Paolo Ulivi <paoloulivi@tin.it>
3915 * aclocal.m4, conf.h.in, include/vecmat.h, main/collide.c,
3916 main/kludge.c, main/piggy.h: fix some gcc 3.0 warnings.
3920 2001-10-12 Bradley Bell <btb@icculus.org>
3922 * Makefile.am, unused/win95/Makefile.am: Fix some dist stuff
3924 * Makefile.am: make sure cygconf gets archived
3926 * configure.in: Increment version number in preparation for release
3928 * configure.in: Fix detection of opengl
3930 * Makefile.am, aclocal.m4, autogen.sh, conf.h.in, configure.in,
3931 cygconf, arch/Makefile.am, arch/include/joy.h,
3932 arch/include/mouse.h, include/loadgl.h, include/pstypes.h,
3933 include/strutil.h, main/Makefile.am, main/config.c, main/console.c,
3934 main/gamepal.h, main/gamerend.c, main/inferno.c, main/kconfig.c,
3935 main/multi.c, main/newdemo.c, misc/d_delay.c, misc/d_glob.c,
3936 misc/strutil.c: Switched from Cygwin to mingw32 on MS boxes.
3937 Vastly improved compilability.
3939 2001-10-11 Bradley Bell <btb@icculus.org>
3941 * Makefile.am: Added macros/sdl.m4
3943 * autogen.sh: Added macros/sdl.m4
3945 2001-10-09 Bradley Bell <btb@icculus.org>
3947 * main/vers_id.h: Added DESCENT_VERSION constant
3949 * main/inferno.c: Added command-line help.
3951 * include/ogl_init.h: opengl improvments (following d1x changes)
3953 2001-10-07 Bradley Bell <btb@icculus.org>
3955 * aclocal.m4, conf.h.in, configure.in, arch/Makefile.am,
3956 arch/ogl/Makefile.am: Remove duplicate headers.
3958 2001-08-02 Thimo Neubauer <thimo@debian.org>
3960 * mem/mem.c: totally crippled the memory manager because it does
3961 not make sense for non-DOS-systems and it would have been too
3962 complicated to get it 64bit clean
3964 2001-06-19 Bradley Bell <btb@icculus.org>
3966 * cvshowto.txt: updated anonymous password
3968 2001-02-08 Bradley Bell <btb@icculus.org>
3970 * COPYING, license.txt: Added d1x license
3972 2001-02-01 Bradley Bell <btb@icculus.org>
3974 * aclocal.m4, configure.in: Better detecting of SDL and GL/GLU
3976 2001-01-31 Bradley Bell <btb@icculus.org>
3978 * configure.in, arch/include/mouse.h, include/pstypes.h,
3979 main/game.c, main/gamepal.h: OpenGL support under Cygwin/SDL
3981 * main/polyobj.c: fix typo
3983 * 2d/Makefile.am, 2d/bitblt.c, 2d/bitmap.c, 2d/box.c, 2d/canvas.c,
3984 2d/circle.c, 2d/disc.c, 2d/font.c, 2d/gpixel.c, 2d/ibitblt.c,
3985 2d/line.c, 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c,
3986 2d/rect.c, 2d/rle.c, 2d/scale.c, 2d/scalec.c, 2d/tmerge.c,
3987 3d/clipper.c, 3d/draw.c, 3d/globvars.c, 3d/instance.c, 3d/interp.c,
3988 3d/matrix.c, 3d/points.c, 3d/rod.c, 3d/setup.c, arch/Makefile.am,
3989 cfile/cfile.c, iff/iff.c, main/ai.c, main/ai2.c, main/aipath.c,
3990 main/automap.c, main/bm.c, main/bmread.c, main/cmd.c,
3991 main/cntrlcen.c, main/collide.c, main/config.c, main/console.c,
3992 main/controls.c, main/credits.c, main/crypt.c, main/dumpmine.c,
3993 main/effects.c, main/endlevel.c, main/escort.c, main/fireball.c,
3994 main/fuelcen.c, main/fvi.c, main/game.c, main/gamecntl.c,
3995 main/gamefont.c, main/gamemine.c, main/gamepal.c, main/gamerend.c,
3996 main/gamesave.c, main/gameseg.c, main/gameseq.c, main/hostage.c,
3997 main/kconfig.c, main/kmatrix.c, main/laser.c, main/lighting.c,
3998 main/mglobal.c, main/mission.c, main/morph.c, main/netmisc.c,
3999 main/network.c, main/newdemo.c, main/newmenu.c, main/object.c,
4000 main/paging.c, main/physics.c, main/piggy.c, main/polyobj.c,
4001 main/powerup.c, main/render.c, main/robot.c, main/slew.c,
4002 main/songs.c, main/switch.c, main/texmerge.c, main/text.c,
4003 main/titles.c, main/vclip.c, main/wall.c, main/weapon.c,
4004 maths/Makefile.am, maths/fixc.c, maths/rand.c, maths/tables.c,
4005 maths/vecmat.c, mem/mem.c, misc/args.c, misc/byteswap.c,
4006 misc/d_delay.c, misc/d_glob.c, misc/d_io.c, misc/error.c,
4007 misc/hash.c, misc/strio.c, misc/strutil.c, texmap/Makefile.am,
4008 texmap/ntmap.c, texmap/scanline.c, texmap/tmapflat.c: Makefile and
4011 * arch/dos_findfile.c, arch/dos_modex.asm, include/console.h,
4012 include/modex.h, main/collide.c, main/gamesave.c, main/gameseq.c,
4013 main/gauges.c, main/object.c, main/playsave.c, main/render.c,
4014 main/state.c, mem/mem.c, texmap/ntmap.c, texmap/tmapflat.c: Fix
4017 * include/gr.h, main/menu.c: Fullscreen toggle added to screen res
4020 * configure.in, include/pstypes.h, main/kconfig.c: Support for
4021 cross-compiling, and cygwin fixes
4023 2001-01-30 Bradley Bell <btb@icculus.org>
4025 * configure.in, arch/Makefile.am, arch/win32_findfile.c,
4026 include/pstypes.h, include/strutil.h, main/Makefile.am,
4027 misc/strutil.c, unused/win95/findfile.c: Cygwin support, using SDL.
4028 needs --without-assembler and --without-network to compile
4030 2001-01-29 Bradley Bell <btb@icculus.org>
4032 * configure.in, main/Makefile.am: Fixes to build system
4034 * main/kconfig.c: fix for non-linux joysticks
4036 * arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/digi.c,
4037 arch/dos/dosgr.c, arch/dos/dpmi.c, arch/dos/findfile.c,
4038 arch/dos/init.c, arch/dos/ipx.c, arch/dos/joy2.asm,
4039 arch/dos/joyc.c, arch/dos/joydefs.c, arch/dos/key.c,
4040 arch/dos/modex.asm, arch/dos/mouse.c, arch/dos/timer.asm,
4041 arch/dos/tweak.inc, arch/dos/vesa.c, arch/dos/vgaregs.inc,
4042 arch/include/joy.h, arch/linux/Makefile.am, arch/linux/findfile.c,
4043 arch/linux/init.c, arch/linux/ipx_bsd.c, arch/linux/ipx_lin.c,
4044 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, arch/sdl/Makefile.am,
4045 arch/sdl/init.c, arch/sdl/timer.c: Removed duplicate files
4047 * arch/Makefile.am, arch/dos_dpmi.c, arch/dos_findfile.c,
4048 arch/dos_init.c, arch/dos_ipx.c, arch/dos_modex.asm,
4049 arch/dos_timer.asm, arch/dos_tweak.inc, arch/dos_vesa.c,
4050 arch/dos_vgaregs.inc, arch/linux_findfile.c, arch/linux_init.c,
4051 arch/linux_ipx_bsd.c, arch/linux_ipx_lin.c, arch/linux_ipx_udp.c,
4052 arch/linux_net.c, arch/sdl_init.c, arch/sdl_timer.c: Fixed build
4055 * arch/dos/include/joy.h, arch/dos/include/key.h,
4056 arch/dos/include/mouse.h: Unified input headers.
4058 * arch/linux/Makefile.am, configure.in: Duplicate file removal.
4060 2001-01-28 Bradley Bell <btb@icculus.org>
4062 * conf.h.in, configure.in, arch/Makefile.am,
4063 arch/dos/include/Makefile.am, arch/include/Makefile.am,
4064 arch/include/key.h, main/Makefile.am: More header unification...
4066 * main/newdemo.c: Added <ctype.h>
4068 * arch/include/event.h, arch/include/joy.h: unified input headers.
4070 * acconfig.h, include/d_delay.h, main/Makefile.am, main/game.c:
4071 OpenGL now uses SDL-GL instead of gii
4073 * arch/include/key.h, arch/include/mouse.h: Unified arch headers
4075 2001-01-25 Bradley Bell <btb@icculus.org>
4077 * autogen.sh: use "set -e" so execution stops if something goes
4080 2001-01-24 Bradley Bell <btb@icculus.org>
4084 * Makefile.am: Add ChangeLog to dist
4088 2001-01-24 Bradley Bell <btb@icculus.org>
4090 * INSTALL, NEWS, README, cvshowto.txt: updated documentation
4092 * tools/Makefile.am, tools/cvs2cl/Makefile.am,
4093 tools/cvs2cl/cvs2cl.pl: cvs2cl for building ChangeLog from RCS
4096 * Makefile.am, acconfig.h, autogen.sh, conf.h.in, configure.in,
4097 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
4098 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
4099 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
4100 arch/dos/include/Makefile.am, 2d/Makefile.am, 3d/Makefile.am,
4101 arch/Makefile.am, arch/dos/Makefile.am,
4102 arch/dos/mm_snd/Makefile.am, arch/dos/mm_snd/include/Makefile.am,
4103 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
4104 arch/ogl/Makefile.am, arch/sdl/Makefile.am, arch/win32/Makefile.am,
4105 arch/win32/d3dframe/Makefile.am, arch/win32/include/Makefile.am,
4106 cfile/Makefile.am, iff/Makefile.am, iff/archive/Makefile.am,
4107 include/Makefile.am, main/editor/Makefile.am, main/old/Makefile.am,
4108 unused/Makefile.am, unused/bios/Makefile.am,
4109 unused/lib/Makefile.am, unused/novga/Makefile.am,
4110 unused/pa_null/Makefile.am, unused/ui/Makefile.am,
4111 unused/vga/Makefile.am, unused/vga/new/Makefile.am,
4112 unused/win95/Makefile.am, main/Makefile.am, maths/Makefile.am,
4113 misc/Makefile.am, texmap/Makefile.am: improved automake config.
4114 make dist, VPATH builds, ...
4116 * configure, Makefile.in, libtool, ltconfig, ltmain.sh,
4117 stamp-h.in, 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.in,
4118 arch/dos/Makefile.in, arch/linux/Makefile.in,
4119 arch/sdl/Makefile.in, cfile/Makefile.in, iff/Makefile.in,
4120 main/Makefile.in, maths/Makefile.in, mem/Makefile.in,
4121 misc/Makefile.in, texmap/Makefile.in: cruft removal
4123 * 2d/diff, arch/dos/sgrep.out, arch/linux/stHqFIq1, main/test.txt:
4126 * ChangeLog, NEWS: moved old ChangeLog to NEWS
4128 * configure.in, conf.h.in: moved NDEBUG to conf.h.in
4130 * main/game.c, main/kconfig.c, main/text.c: changed args_find to
4133 * main/gamecntl.c, main/inferno.c: changed args_find to FindArg,
4134 added -grabmouse option
4136 * arch/dos_init.c, arch/linux_init.c, arch/linux_ipx_udp.c,
4137 arch/linux_net.c, arch/sdl_init.c, arch/dos/init.c,
4138 arch/dos/joyc.c, arch/linux/init.c, arch/linux/ipx_udp.c,
4139 arch/linux/linuxnet.c, arch/sdl/init.c, include/args.h,
4140 main/config.c, main/hud.c, main/menu.c, main/multi.c,
4141 main/network.c, main/piggy.c, main/polyobj.c, main/slew.c,
4142 main/songs.c, misc/args.c: changed args_find to FindArg
4144 2001-01-22 Bradley Bell <btb@icculus.org>
4146 * configure, main/Makefile.am, main/Makefile.in: configuration
4149 * include/error.h, include/mono.h, main/game.c, main/gamerend.c:
4150 fix compiler warnings w/opengl
4152 * include/console.h: ggi support
4154 * arch/linux_init.c: svgalib support
4156 * Makefile.in, conf.h.in, configure, configure.in, 2d/Makefile.am,
4157 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.am,
4158 arch/Makefile.in, arch/svgalib_init.c, cfile/Makefile.in,
4159 iff/Makefile.in, main/Makefile.am, main/Makefile.in,
4160 maths/Makefile.am, maths/Makefile.in, mem/Makefile.in,
4161 misc/Makefile.in, texmap/Makefile.am, texmap/Makefile.in:
4164 * iff/iff.c, include/u_mem.h: NDEBUG fixes
4166 * main/ai.h, main/inferno.c, main/lighting.c, main/object.c,
4167 main/render.c: fix warnings and enable NDEBUG *
4168 arch/svgalib_init.c: svgalib support
4170 2001-01-22 Michael Wagener <Michael.Wagener@materna.de>
4172 * main/kconfig.c: joystick support
4174 2001-01-21 Bradley Bell <btb@icculus.org>
4176 * cvshowto.txt: new file, taken from d1x webpage
4178 * AUTHORS, README: Taking over as maintainer of d2x
4180 * main/gamecntl.c, main/inferno.c: Grab mouse with SDL/X11
4182 2001-01-20 Bradley Bell <btb@icculus.org>
4184 * configure, configure.in: Turned -Werror back off by default
4186 * README, configure, configure.in, 2d/font.c, arch/sdl_init.c,
4187 iff/iff.c, include/3d.h, include/d_io.h, main/Makefile.am,
4188 main/Makefile.in, main/bm.c, main/collide.c, main/credits.c,
4189 main/fuelcen.h, main/game.c, main/gamecntl.c, main/gamepal.c,
4190 main/gamerend.c, main/gamesave.c, main/gameseg.c, main/gameseq.c,
4191 main/gauges.c, main/kconfig.c, main/kludge.c, main/kmatrix.c,
4192 main/laser.c, main/multi.c, main/network.c, main/network.h,
4193 main/newdemo.c, main/newmenu.c, main/object.c, main/object.h,
4194 main/physics.c, main/piggy.c, main/polyobj.c, main/state.c,
4195 main/switch.c, main/titles.c, main/wall.c: Got rid of all compiler
4196 warnings, for non-OpenGL on linux, anyway...
4198 2001-01-19 Bradley Bell <btb@icculus.org>
4200 * copying: remove duplicate file
4202 * Import of d2x-0.0.9-pre1
4204 * Import of d2x-0.0.8