1 2005-04-04 Bradley Bell <btb@icculus.org>
3 * arch/win32/mingw_init.c: remove redundnt joy_init()
5 2005-04-01 Chris Taylor <chris@icculus.org>
7 * main/game.c, main/editor/kdefs.h, main/editor/kfuncs.c,
8 main/editor/med.c: "Go to Main Menu" now works in editor
10 * main/editor/segment.c: set Highest_vertex_index and
11 Highest_segment_index to 0 when creating a new mine (avoids
12 problems with saving when another level was previously loaded)
14 2005-03-31 Chris Taylor <chris@icculus.org>
16 * main/bm.c, main/bm.h, main/bmread.c, main/editor/editor.h,
17 main/editor/eglobal.c, main/editor/eobject.c,
18 main/editor/medrobot.c, main/editor/objpage.c,
19 main/editor/objpage.h: remove ObjType, ObjId, ObjStrength and
20 OL_ constants; use "object" instead of "robot" in some places;
21 draw and place reactors with correct modelnum
23 * main/editor/texpage.c: no using TmapList, initialise texture
24 category globals, no CurrentTmap (just use CurrentTexture)
26 2005-03-29 Bradley Bell <btb@icculus.org>
28 * mem/mem.c: remove obsolete malloc.h
30 2005-03-20 Bradley Bell <btb@icculus.org>
32 * Makefile.am: add some stuff to dist
34 * main/game.c, main/game.h, main/inferno.c, main/menu.c: added
37 * console/CON_console.c: Fixed console cursor positioning.
39 * main/text.c: revert to Error if text file not found.
41 2005-03-20 Martin Schaffner <schaffnerb@gmx.ch>
43 * ui/.cvsignore: New file
45 2005-03-17 Bradley Bell <btb@icculus.org>
47 * arch/win32/midi.c: Add RCS ID tag
49 * README, VisualC/d2x/d2x.dsp, VisualC/d2xgl/d2xgl.dsp,
50 VisualC/libmve/libmve.dsp, VisualC/mveplayer/mveplayer.dsp:
53 2005-03-16 Bradley Bell <btb@icculus.org>
55 * main/bm.c, main/bm.h: use hardcoded value instead of
56 sizeof(tmap_info), since size depends on whether editor is built
59 * ui/mouse.c: gcc doesn't like multi-line // comments
61 * main/dumpmine.c: get rid of compiler warnings
63 2005-03-15 Bradley Bell <btb@icculus.org>
65 * 3d/interp.c: Disabled shading of flat (non-textured) polygons.
66 Fixes laser and plasma lighting bug, hopefully doesn't break
69 * main/state.c: Fix crash if Num_walls=0
71 2005-03-12 Bradley Bell <btb@icculus.org>
73 * Makefile.am, configure.ac: enable editor in unix-style builds
75 2005-03-12 Chris Taylor <chris@icculus.org>
77 * main/gamesave.c: could check reactor model num, don't check
78 reactor object shields (not used anyway, it's stored/calculated
81 2005-03-06 Chris Taylor <chris@icculus.org>
83 * main/piggy.c: load the descent 1 color palette when NDEBUG is
86 * main/editor/seguvs.c: check the uvs after they're assigned
88 2005-02-27 Chris Taylor <chris@icculus.org>
90 * main/editor/med.c, ui/file.c, ui/keypress.c, ui/menu.c,
91 ui/menubar.c, ui/message.c, ui/number.c, ui/popup.c: call
92 gr_update in event loops
94 * include/ui.h, ui/file.c, ui/listbox.c: use PhysicsFS in
95 file.c, involves modifying the listbox so it can use
96 an array of string pointers
98 2005-02-26 Chris Taylor <chris@icculus.org>
100 * ui/keypad.c, ui/ui.c: no unnecessarily including MS DOS
103 * ui/window.c: only disable the keyboard for MS DOS
105 * main/editor/eswitch.c: add remove_trigger_num
108 * main/bmread.c, main/inferno.c: if EDITOR is defined, game
109 still works if there's no BITMAPS.TBL in a PhysicsFS search path
111 * main/inferno.c: determine properly if 800x600 resolution is
112 available (for editor)
114 * main/editor/autosave.c, main/editor/macro.c, main/editor/med.c,
115 main/editor/medsel.c, ui/checkbox.c, ui/file.c, ui/gadget.c,
116 ui/inputbox.c, ui/keypad.c, ui/menu.c, ui/menubar.c, ui/radio.c,
117 ui/window.c: use d_malloc, d_calloc, d_strdup and d_free
119 * ui/keypad.c: fix the reading of keypad (.pad) files
121 * ui/menubar.c: use cfile to read the menubar file MED.MNU
123 2005-02-25 Chris Taylor <chris@icculus.org>
125 * arch/carbon/conf.h, D2X.make: no defining OGL in conf.h,
126 allowing Mac OS 9 and X to both use conf.h but one can build for
127 OpenGL while the other doesn't.
129 * main/editor/mine.c: use the Descent 2 definitions for maximum
130 segments and vertices
132 2005-02-25 Bradley Bell <btb@icculus.org>
134 * arch/dos/digi.c, arch/dos/digiallg.c, arch/dos/digimm.c,
135 arch/linux/alsadigi, arch/win32/digi.c: rip out digiobj stuff, use
136 d2src system for persistent sounds. Untested, of course.
138 * ChangeLog-old: clean up old changelog a little
140 * ChangeLog-old: converted old changelog to "cvs log" format, so
141 it can be manipulated with cvs2cl and other tools.
143 2005-02-24 Tim Massey <tmassey@obscorp.com>
145 * main/inferno.c: allow -notitles to work in shareware [and
146 non-RELEASE] version too. (d1x r1.35)
148 2005-02-24 Peter Hawkins <peterh@isa.net.au>
150 * arch/linux/alsadigi.c: update to alsa 1.0 API. (d1x r1.3)
152 2005-02-24 Matthew Mueller <donut@dakotacom.net>
154 * arch/ogl/gr.c: restore gamma ramp on exit since some drivers
155 don't do it automatically (eg, ati's fglrx linux driver) (d1x
158 2005-02-24 Bradley Bell <btb@icculus.org>
160 * main/movie.c: change movie Warnings to con_printf, simplify
163 2005-02-24 Chris Taylor <chris@icculus.org>
165 * 2d/pcx.c, arch/ogl/gr.c, main/config.c, main/inferno.c,
166 main/newdemo.c, include/physfsx.h, include/cfile.h, main/playsave.c,
167 main/state.c, misc/args.c: use PHYSFSX_openReadBuffered and
168 PHYSFSX_openWriteBuffered, where appropriate
170 * main/gauges.c: draw behind the shield number properly with OpenGL
172 * main/gauges.c: draw the bomb count in OpenGL, but not when a bomb
173 is selected as a secondary weapon
175 * main/titles.c: check properly whether there's a briefing
177 * main/mission.c: recursively search directories in "missions"
180 2005-02-11 Bradley Bell <btb@icculus.org>
182 * debian/control: build-dep on libphysfs-dev
184 * arch/ogl/gr.c: use GLint for arb_max_textures
186 * arch/ogl/Makefile.am: added internal.h to dist
188 * Makefile.am, arch/win32/Makefile.am: remove old files from dist
190 2005-01-25 Chris Taylor <c.taylor@student.curtin.edu.au>
192 * arch/carbon/conf.h, arch/ogl/gr.c, include/loadgl.h: on Carbon,
193 dynamically find and load the OpenGL library
195 * main/editor/macro.c: use physfs instead of non-existing cflib.h
197 * main/editor/medwall.c: use wall_close_door_num, not wall_close_door
199 * main/editor/medwall.c: include cntrlcen.h
201 * ui/barbox.c, ui/number.c: pass int*, not short* to gr_get_string_size
203 * include/ui.h, ui/barbox.c: make ui_barbox_update return void
205 * patching file ui/file.c, ui/listbox.c, file ui/mouse.c, ui/scroll.c,
206 ui/window.c: use timer_get_fixed_seconds instead of TICKER macro
208 * ui/number.c: s/inputbox/Inputbox/
210 * ui/ui.c: InstallErrorHandler() no longer exists, don't use it anymore
212 * main/bmread.c: externalize N_ObjBitmaps & remove_char, solve conflict
214 * main/editor/autosave.c, main/editor/editor.h, main/editor/group.c,
215 main/editor/kgame.c, main/editor/kmine.c, main/editor/macro.c,
216 main/gamesave.c: s/128/PATH_MAX
218 * include/pstypes.h, main/newmenu.c: clean up path/file length macros
220 * ui/inputbox.c, ui/keypad.c: use unsigned char when comparing to > 127
222 * ui/mouse.c, file ui/popup.c, ui/window.c: comment out uses of
223 mouse_set_limits and mouse_set_pos (we don't want to limit user)
225 * ui/menubar.c: specify int type for state2_alt_down
227 * main/editor/eglobal.c: remove variable New_segment (is now a macro)
229 * main/piggy.c: call bm_read_all even if EDITOR is defined
231 * main/gamesave.c: if LVL can't be found, try filename that was passed
233 * main/mission.c: ensure mission name is properly terminated
235 2005-01-24 Chris Taylor <c.taylor@student.curtin.edu.au>
237 * 2d/font.c: fix bug #2167: some characters would not display because
238 of signed/unsigned errors
240 * main/editor/editor.h: baptize the coefficients in vms_equation 'n'
242 * main/gamerend.c, main/gauges.c: fix bug #1893: fade ship and weapon
243 gauge when appropriate
245 * main/editor/kdefs.h, main/gamesave.c, main/gamesave.h: change
246 all functions in kfuncs.c to return int instead of void
248 * main/editor/ehostage.c, main/editor/eobject.c, main/editor/segment.c:
249 disable old hostage system in editor (d2 is simpler in this regard)
251 * main/wall.c, main/wall.h: move consts for WALL_IS_DOORWAY to header
253 * main/editor/info.c: only include i86.h and malloc.h ifdef DO_MEMINFO
255 * main/editor/centers.c: change curseg2p to Curseg2p
257 * main/editor/func.c: Include strutil.h in func.c (for stricmp)
259 * main/editor/macro.c: remove unused variable "length"
261 * main/editor/med.c: don't set screen mode to SM_ORIGINAL
263 * main/editor/medmisc.c: Pass both arguments to render_frame
265 * ui/barbox.c, ui/button.c, ui/checkbox.c, ui/file.c, ui/gadget.c,
266 ui/icon.c, ui/inputbox.c, ui/keypad.c, ui/keypress.c, ui/keytrap.c,
267 ui/listbox.c, ui/menu.c, ui/menubar.c, ui/message.c, ui/mouse.c,
268 ui/number.c, ui/popup.c, ui/radio.c, ui/scroll.c, ui/ui.c,
269 ui/uidraw.c, ui/userbox.c, ui/window.c: include u_mem.h and pstypes.h
270 instead of d1-style mem.h and types.h
272 * main/editor/texpage.c: do texture replacement for any mission
274 * main/editor/medwall.c: add prototype for create_removable_wall
276 * main/editor/medrobot.c: don't try to set the removed follow_path
278 2005-01-23 Jason Owen <shannara256@yahoo.com>
280 * arch/ogl/gr.c: fix bug #2085: don't print OGL extensions, since this
281 may crash printf if the list of extensions is huge
283 2005-01-23 Chris Taylor <c.taylor@student.curtin.edu.au>
285 * main/collide.c: fix bug #2140: even ifndef NETWORK do last level hack
286 only on last level of built-in mission.
288 * main/gauges.c: fix bug #2110: redraw energy/afterburner gauges
291 * arch/ogl/gr.c, include/cfile.h, main/config.c, main/newdemo.c,
292 main/playsave.c, main/state.c, misc/args.c: change cfopen to use
293 buffers (speeding it up), and use cfopen instead of
294 PHYSFS_openRead/PHYSFS_openWrite where appropriate
296 * include/nocfile.h, main/editor/kmine.c, main/editor/mine.c: make
297 sure nocfile.h and cfile.h are never both included
299 2005-01-10 Chris Taylor <c.taylor@student.curtin.edu.au>
301 * main/bmread.c, main/dumpmine.c, main/gameseq.c, main/piggy.c:
302 fix bug #1676 (filling up of OLG texture list)
304 2005-01-07 Alexander Zielke <vulture@vultures-nest.de>
306 * main/state.c: fix problems with copying/deleting save files
308 * main/automap.c: make automap fonts transparent.
310 2005-01-07 Bradley Bell <btb@icculus.org>
312 * main/menu.c: In Load Level, if there is no current mission,
315 2005-01-05 Chris Taylor <c.taylor@student.curtin.edu.au>
317 * main/gameseq.c: Free polymodel data before reloading ham file.
319 * arch/ogl/gr.c: Implement fading in ogl_urect()
321 * main/gauges.c: Draw ship before shields in HUD.
323 2004-12-23 Chris Taylor <c.taylor@student.curtin.edu.au>
325 * main/editor/centers.c: Use both ints with the robot producer
328 2004-12-23 Bradley Bell <btb@icculus.org>
330 * main/editor/centers.c, main/editor/editor.h,
331 main/editor/eswitch.c, main/editor/group.c, main/editor/med.c,
332 main/editor/meddraw.c, main/editor/medwall.c, main/editor/mine.c,
333 main/editor/seguvs.c, main/segment.h: Use macros to use Segment2s
336 2004-12-21 Chris Taylor <c.taylor@student.curtin.edu.au>
338 * main/bmread.c: don't duplicate the period in the filename
340 * main/dumpmine.c: Add function prototypes to remove warnings
342 * main/dumpmine.c, ui/window.c: Specify that two functions return
345 * main/editor/autosave.c, main/editor/curves.c,
346 main/editor/ehostage.c, main/editor/kmine.c, main/editor/med.c,
347 main/editor/medrobot.c, main/editor/mine.c: fix occurences of
350 2004-12-19 Chris Taylor <c.taylor@student.curtin.edu.au>
352 * main/editor/eobject.c, main/editor/kgame.c,
353 main/editor/segment.c, main/gameseg.h, main/physics.c: Pass the
354 extra two parameters to get_seg_masks.
356 * main/gamemine.c, main/gamemine.h, main/gamesave.c: Enable global
357 structs for mine saving functions
359 * main/inferno.c: Use PhysicsFS for making the hoard ham.
361 * main/bmread.c: add missing includes
363 * 3d/interp.c: add g3_uninit_polygon_model (doesn't do anything)
365 * main/dumpmine.c: Fix type mismatches
367 2004-12-19 Bradley Bell <btb@icculus.org>
369 * ui/Makefile.am: fix ui Makefile.am
371 * include/strutil.h, misc/strutil.c, main/bmread.c: implement
372 removeext, use it in ds_load instead of splitpath
374 2004-12-19 Chris Taylor <c.taylor@student.curtin.edu.au>
376 * include/u_mem.h: prototype for strdup with MPW
378 * main/laser.c: abort weapon fire if unable to create object
380 * include/ui.h, main/bm.c, main/dumpmine.c, main/editor/editor.h,
381 main/editor/medwall.h, main/editor/segment.c, main/gamesave.c,
382 unused/ui/icon.c: replace byte with sbyte
384 * include/func.h, ui/barbox.c, ui/button.c, ui/checkbox.c,
385 ui/file.c, ui/func.c, ui/gadget.c, ui/harderr.c, ui/icon.c,
386 ui/inputbox.c, ui/keypad.c, ui/keypress.c, ui/keytrap.c,
387 ui/listbox.c, ui/medfunc.c, ui/menu.c, ui/menubar.c, ui/message.c,
388 ui/mouse.c, ui/number.c, ui/popup.c, ui/radio.c, ui/scroll.c,
389 ui/ui.c, ui/uidraw.c, ui/userbox.c, ui/window.c,
390 unused/ui/barbox.c, unused/ui/button.c, unused/ui/checkbox.c,
391 unused/ui/file.c, unused/ui/func.c, unused/ui/func.h,
392 unused/ui/gadget.c, unused/ui/harderr.c, unused/ui/icon.c,
393 unused/ui/inputbox.c, unused/ui/keypad.c, unused/ui/keypress.c,
394 unused/ui/keytrap.c, unused/ui/listbox.c, unused/ui/medfunc.c,
395 unused/ui/menu.c, unused/ui/menubar.c, unused/ui/message.c,
396 unused/ui/mouse.c, unused/ui/number.c, unused/ui/popup.c,
397 unused/ui/radio.c, unused/ui/scroll.c, unused/ui/ui.c,
398 unused/ui/uidraw.c, unused/ui/userbox.c, unused/ui/window.c: moved
401 * ui/Makefile.am: added Makefile.am for ui
403 * main/editor/Makefile.am, main/editor/autosave.c,
404 main/editor/centers.c, main/editor/centers.h,
405 main/editor/curves.c, main/editor/eglobal.c,
406 main/editor/ehostage.c, main/editor/ehostage.h,
407 main/editor/elight.c, main/editor/eobject.c,
408 main/editor/eobject.h, main/editor/eswitch.c,
409 main/editor/eswitch.h, main/editor/fixseg.c, main/editor/func.c,
410 main/editor/group.c, main/editor/info.c, main/editor/info.h,
411 main/editor/kbuild.c, main/editor/kcurve.c, main/editor/kfuncs.c,
412 main/editor/kfuncs.h, main/editor/kgame.c, main/editor/kgroup.c,
413 main/editor/khelp.c, main/editor/kmine.c, main/editor/ksegmove.c,
414 main/editor/ksegsel.c, main/editor/ksegsize.c,
415 main/editor/ktmap.c, main/editor/kview.c, main/editor/macro.c,
416 main/editor/macro.h, main/editor/meddraw.c, main/editor/meddraw.h,
417 main/editor/medlisp.h, main/editor/medmisc.c,
418 main/editor/medmisc.h, main/editor/medrobot.c,
419 main/editor/medrobot.h, main/editor/medsel.c,
420 main/editor/medsel.h, main/editor/medwall.c, main/editor/mine.c,
421 main/editor/objpage.c, main/editor/objpage.h,
422 main/editor/seguvs.c, main/editor/texpage.c,
423 main/editor/texture.c: imported missing editor files from d1x
425 * main/Makefile.am: build dumpmine.c for editor
427 * main/editor/macro.c, ui/barbox.c, ui/button.c, ui/checkbox.c,
428 ui/gadget.c, ui/icon.c, ui/inputbox.c, ui/keypress.c,
429 ui/listbox.c, ui/menu.c, ui/menubar.c, ui/message.c, ui/mouse.c,
430 ui/number.c, ui/popup.c, ui/radio.c, ui/scroll.c, ui/ui.c,
431 ui/uidraw.c, ui/userbox.c, ui/window.c: ifdef RCS for rcsid
433 * ChangeLog-old, main/editor/autosave.c, main/editor/centers.c,
434 main/editor/centers.h, main/editor/curves.c, main/editor/editor.h,
435 main/editor/eglobal.c, main/editor/ehostage.c,
436 main/editor/ehostage.h, main/editor/elight.c,
437 main/editor/eobject.c, main/editor/eobject.h,
438 main/editor/eswitch.c, main/editor/eswitch.h,
439 main/editor/fixseg.c, main/editor/func.c, main/editor/group.c,
440 main/editor/info.c, main/editor/info.h, main/editor/kbuild.c,
441 main/editor/kcurve.c, main/editor/kdefs.h, main/editor/kfuncs.c,
442 main/editor/kfuncs.h, main/editor/kgame.c, main/editor/kgroup.c,
443 main/editor/khelp.c, main/editor/kmine.c, main/editor/ksegmove.c,
444 main/editor/ksegsel.c, main/editor/ksegsize.c,
445 main/editor/ktmap.c, main/editor/kview.c, main/editor/macro.c,
446 main/editor/macro.h, main/editor/med.c, main/editor/meddraw.c,
447 main/editor/meddraw.h, main/editor/medlisp.h,
448 main/editor/medmisc.c, main/editor/medmisc.h,
449 main/editor/medrobot.c, main/editor/medrobot.h,
450 main/editor/medsel.c, main/editor/medsel.h, main/editor/medwall.c,
451 main/editor/medwall.h, main/editor/mine.c, main/editor/objpage.c,
452 main/editor/objpage.h, main/editor/segment.c,
453 main/editor/seguvs.c, main/editor/seguvs.h, main/editor/texpage.c,
454 main/editor/texpage.h, main/editor/texture.c: Move old logs to
457 * main/editor/autosave.c main/editor/centers.c
458 main/editor/centers.h main/editor/curves.c main/editor/eglobal.c
459 main/editor/ehostage.c main/editor/ehostage.h main/editor/elight.c
460 main/editor/eobject.c main/editor/eobject.h main/editor/eswitch.c
461 main/editor/fixseg.c main/editor/func.c main/editor/group.c
462 main/editor/info.c main/editor/info.h main/editor/kbuild.c
463 main/editor/kcurve.c main/editor/kfuncs.c main/editor/kfuncs.h
464 main/editor/kgame.c main/editor/khelp.c main/editor/kmine.c
465 main/editor/ksegmove.c main/editor/ksegsel.c
466 main/editor/ksegsize.c main/editor/ktmap.c main/editor/kview.c
467 main/editor/macro.c main/editor/macro.h main/editor/meddraw.c
468 main/editor/meddraw.h main/editor/medlisp.h main/editor/medmisc.c
469 main/editor/medmisc.h main/editor/medrobot.c
470 main/editor/medrobot.h main/editor/medsel.c main/editor/medsel.h
471 main/editor/medwall.c main/editor/mine.c main/editor/objpage.c
472 main/editor/seguvs.c main/editor/seguvs.h main/editor/texpage.c
473 main/editor/texpage.h main/editor/texture.c ui/barbox.c
474 ui/button.c ui/checkbox.c ui/file.c ui/func.c ui/gadget.c
475 ui/harderr.c ui/icon.c ui/inputbox.c ui/keypad.c ui/keypress.c
476 ui/keytrap.c ui/listbox.c ui/medfunc.c ui/menu.c ui/menubar.c
477 ui/message.c ui/mouse.c ui/number.c ui/popup.c ui/radio.c
478 ui/scroll.c ui/ui.c ui/uidraw.c ui/userbox.c ui/window.c: include
479 conf.h in new editor files
481 2004-12-17 Chris Taylor <c.taylor@student.curtin.edu.au>
483 * main/state.c: open autosave file for writing, not reading
485 * main/game.c, main/gamecntl.c, main/gameseq.c, main/multi.c,
486 main/state.c, main/state.h: added fast save
488 * main/gameseq.c, main/inferno.c: force gr_update() so screens
489 always show in OpenGL
491 * 2d/font.c, 3d/rod.c: fix compiler errors in MPW w/o OpenGL
493 * misc/strutil.c: Implement strdup for MPW
495 * D2X.make, arch/carbon/conf.h: compile as a classic powerpc app
498 * misc/strutil.c: fix MPW compiler errors
500 * main/mission.c, main/mission.h: allocate mission filenames
503 2004-12-07 Chris Taylor <c.taylor@student.curtin.edu.au>
505 * 2d/font.c: Initialise the dataptr member correctly.
507 * include/mono.h: Print only mildly interesting messages to
508 stderr.txt. (revert earlier carbon changes)
510 2004-12-05 Chris Taylor <c.taylor@student.curtin.edu.au>
512 * include/physfsx.h: getRealPath uses the write directory if it
513 can't get the real directory
515 * D2X.make: remove misc/d_io.c
517 2004-12-03 Bradley Bell <btb@icculus.org>
519 * include/cfile.h, include/physfsx.h: use PATH_MAX for hog
520 pathname, ensure correct translation of path separators
522 2004-12-03 Chris Taylor <c.taylor@student.curtin.edu.au>
524 * misc/strutil.c: fix stricmp and strnicmp
526 * main/mission.c: set builtin_hogsize to 0 for the Descent 1 built
529 2004-12-02 Bradley Bell <btb@icculus.org>
531 * include/physfsx.h: use sprintf in PHYSFSX_getRealPath() because
532 I couldn't figure out why the previous code kept segfaulting under
535 * main/kconfig.c: disable call to reset_cockpit() which was
536 causing the "letterbox" bug
538 * main/inferno.c: don't die if title screens not found
540 2004-12-02 Martin Schaffner <maschaffner@gmx.ch>
542 * configure.ac: require PhysicsFS header and library
544 2004-12-02 Chris Taylor <c.taylor@student.curtin.edu.au>
546 * main/bm.c, main/piggy.c: fix cfile bugs from recent changes
548 * D2X.make: fix build on Carbon by adding digiobj.c
550 * main/mission.c: set builtin_hogsize for non-built-in missions
552 * main/mission.c: pass individual mission around instead of whole list
554 * main/mission.c: remove mission list from global memory
556 2004-12-02 Bradley Bell <btb@icculus.org>
558 * include/cfile.h, include/physfsx.h: fix RELEASE build, make sure
559 path separator gets added to hogdir
561 2004-12-01 Bradley Bell <btb@icculus.org>
563 * README, configure.ac, VisualC/d2x/d2x.dsp,
564 VisualC/d2xgl/d2xgl.dsp, VisualC/libmve/libmve.dsp,
565 VisualC/mveplayer/mveplayer.dsp, include/loadgl.h,
566 include/ogl_init.h, include/physfsx.h: Updated MSVC build, now
567 uses dynamic opengl loading
569 2004-12-01 Chris Taylor <c.taylor@student.curtin.edu.au>
571 * arch/ogl/gr.c: make write_bmp use PhysicsFS
573 * include/args.h, misc/args.c: new AppendArgs function. This
574 separates the copying of the arguments passed to main() from the
575 reading of the arguments file
577 * include/cfile.h: Use portable PHYSFSX_getRealPath function, Use
578 the flexible cfgets, Fix compiling issues in MPW.
580 * include/physfsx.h: PHYSFSX_readU8 isn't endian friendly when
581 reading into an int, so it's removed completely. PHYSFSX_getc was
582 removed, because it's only use in misc/strio.c was removed. Put
583 in PHYSFSX_getRealPath, which recognises platform-specific
584 separators and doesn't use snprintf (MPW doesn't have it). MPW
587 * main/inferno.c: Remove use of open_movie_file. Read the
588 arguments file from the base directory, if there is one. Set up
589 D2X's write directory, including replacing any tilde at the start
590 of the path (if there is one) with the string returned by
591 PHYSFS_getUserDir(). This applies to all platforms. On Unix the
592 default is still ~/.d2x. Check if the write directory has to be
593 created. Read the arguments file in this write directory if there
594 is one. If there's still no write directory, set it to the base
595 directory. Won't set it to the current directory if this fails,
596 because of the issue of which character to use for which platform.
598 * main/playsave.c: Use PHYSFS_readSLE32 instead of
599 PHYSFS_readULE32 due to compiling issues in MPW. Use
600 cfile_read_short instead of PHYSFS_readULE16 because of both
601 compiling and endian issues. cfile_read_byte instead of
602 PHYSFSX_readU8. Write a dummy structure instead of seeking when
603 NETWORK isn't defined
605 * D2X.make: Don't compile cfile.c on Mac OS 9.
607 * README: add PhysicsFS to the required 'tools' in README, and
608 instructions for building in MPW.
610 * include/cfile.h: Make cfopen into an inline, where a read buffer
611 is set up. This speeds up loading significantly.
613 2004-12-01 Bradley Bell <btb@icculus.org>
615 * include/physfsx.h, include/strio.h, main/cntrlcen.c,
616 main/inferno.c, main/newmenu.c, misc/args.c, misc/strio.c: more
619 * main/newmenu.c: fix player file deletion
621 * include/physfsx.h: fix statfs includes for OS X
623 * main/inferno.c, main/network.c: misc physfs conversions
625 * arch/linux/Makefile.am, arch/linux/findfile.c,
626 arch/win32/Makefile.am, arch/win32/findfile.c,
627 include/findfile.h, main/kludge.c, main/mission.c,
628 main/newmenu.c, main/piggy.c: get rid of findfile stuff
630 * main/gameseq.c, main/menu.c, main/newmenu.c: improved demo/plr
633 * main/state.c: improve savegame load/save
635 * main/movie.c: make -nomovies friendlier
637 * 2d/pcx.c, include/physfsx.h: use physfs for writing pcx files
639 * include/d_io.h, include/physfsx.h, main/inferno.c,
640 main/newdemo.c, main/scores.c, misc/Makefile.am, misc/d_io.c: get
643 * main/scores.c: use physfs for scores file
645 * main/playsave.c: improve player loading
647 * main/movie.c: improve movie loading
649 * main/mission.c: improve mission loading
651 * main/ai.c, main/ai.h, main/gameseq.c, main/newmenu.c,
652 main/state.c: use physfs for savegames
654 * README: minor update
656 * main/newdemo.c: use physfs for demos
658 * include/physfsx.h: added PHYSFSX_rename function
660 * main/gameseq.c, main/mission.c, main/movie.c: make movies use
661 physfs/rwops, add libmve callbacks
663 * include/physfsrwops.h, misc/Makefile.am, misc/physfsrwops.c:
664 added physfsrwops stuff
666 * include/cfile.h: added cfile_close wrapper
668 * main/mission.c, main/newmenu.c: use PHYSFS to load missions,
671 * include/ignorecase.h, misc/Makefile.am, misc/ignorecase.c: added
674 * main/config.c: use physfs to read config file
676 * include/physfsx.h: added gets and puts functions
678 * include/cfile.h: correct seek return value
680 * main/config.c, main/playsave.c: use physfs to write
683 * include/physfsx.h: added my physfs extensions
685 * main/inferno.c: physfs initialization stuff
687 * configure.ac: add check for physfs lib
689 * include/cfile.h: made cfile into a wrapper for physfs
691 * main/mission.c, main/movie.c, main/newdemo.c, main/newmenu.c:
692 disabled althogdir stuff (shouldn't be needed w/physfs)
694 * Makefile.am, cfile/.cvsignore, cfile/Makefile.am, cfile/cfile.c,
695 configure.ac: drop cfile stuff
697 2004-11-30 Chris Taylor <c.taylor@student.curtin.edu.au>
699 * D2X.make: Don't use D2XFolder, because the userdir can now be
700 specified in Mac OS 9. Putting it in the source code folder is
701 more convenient. Turn debugging on. Don't compile old files,
702 compile new ones. Add the PhysicsFS library.
704 * iff/iff.c: Get rid of MIN redefinition.
706 * main/bm.c, main/piggy.c: Assign result of cfilelength to an int,
707 MPW doesn't like switches of long longs
709 2004-11-30 Bradley Bell <btb@icculus.org>
711 * .cvsignore, 2d/.cvsignore, 3d/.cvsignore, arch/.cvsignore,
712 arch/dos/.cvsignore, arch/ggi/.cvsignore, arch/linux/.cvsignore,
713 arch/ogl/.cvsignore, arch/sdl/.cvsignore, arch/svgalib/.cvsignore,
714 arch/win32/.cvsignore, debian/.cvsignore, iff/.cvsignore,
715 libmve/.cvsignore, main/.cvsignore, main/editor/.cvsignore,
716 maths/.cvsignore, mem/.cvsignore, misc/.cvsignore,
717 texmap/.cvsignore, utilities/.cvsignore: added stuff to .cvsignore
719 2004-11-28 Bradley Bell <btb@icculus.org>
721 * arch/sdl/digi.c: kludge to keep from hanging on MinGW
723 * arch/sdl/digi.c: use d2src system for persistent sounds
725 * arch/sdl/digi.c, main/digi.h: original prototype in d2src is
728 * arch/sdl/digi.c, arch/win32/midi.c, main/Makefile.am,
729 main/digiobj.c, main/digi.h, main/kludge.c, main/old/digiobj.c:
730 ripped object stuff out of digi.c, now using digiobj.c. get rid of
731 a bunch of kludges, sound should be more true to original game now
733 * acinclude.m4, cygconf: put sdl.m4 in acinclude.m4, to make
736 2004-11-27 Bradley Bell <btb@icculus.org>
738 * main/text.c, main/text.h, main/titles.c: added function to
739 properly decode multi-line strings
741 * Makefile.am, arch/sdl/digi.c, arch/win32/Makefile.am,
742 arch/win32/hmpfile.c, arch/win32/midi.c, main/kludge.c: enabled
745 * main/bm.c, main/polyobj.c: better fix for model data freeing bug
747 * main/inferno.c: enable logo screens for shareware/oem
749 2004-11-26 Bradley Bell <btb@icculus.org>
751 * main/mission.c, main/titles.c: fix d1 briefing glitches
753 * main/game.c: free up cpu by not calling timer_delay so many
754 times (fixes Bug 2034)
756 * main/gameseq.c: enable briefing screens for mac shareware
758 * 2d/bitblt.c: disable Assert so the credits work in opengl (gl
759 doesn't care if it draws offscreen, I guess)
761 * main/credits.c: reduce flickering in credits w/opengl
763 2004-11-25 Bradley Bell <btb@icculus.org>
765 * 2d/font.c: get rid of clipping in ogl_internal_string, causes
766 garbage on windows for some reason.
768 * 2d/font.c: fixed opengl menu font bug, caused by doing
769 arithmetic on signed chars.
771 2004-11-23 Bradley Bell <btb@icculus.org>
773 * debian/control: depend on libsdl1.2-dev instead of libsdl-dev
775 2004-11-22 Bradley Bell <btb@icculus.org>
777 * configure.ac, arch/include/joy.h, arch/linux/joydefs.c,
778 arch/linux/joystick.c, arch/linux/include/joystick.h,
779 arch/sdl/joy.c, main/kconfig.c: Fix sdl joystick axis problem, all
780 arch use global variable joy_num_axes
782 2004-11-19 Chris Taylor <c.taylor@student.curtin.edu.au>
784 * main/gamemine.c, main/piggy.c: compile again on older C compilers
786 * main/polyobj.c: don't corrupt model_data, so it can be freed properly
788 * main/gameseq.c, main/mission.c, main/mission.h: for enhanced (like
789 Vertigo) missions, load add-on ham file at every load, not only the 1st
791 * main/bm.ch: fix bug where loading a hxm would affect other levels too
793 * main/fireball.c: don't Int3() every time explosions don't look best
795 2004-11-16 Chris Taylor <c.taylor@student.curtin.edu.au>
797 * arch/carbon/findfile.c: fix Mac OS 9 bug with missions > 12 chars
799 2004-11-14 Chris Taylor <c.taylor@student.curtin.edu.au>
801 * arch/ogl/ogl.c: make Mac OS 9 Voodoo display textures
803 * arch/ogl/ogl.c: make Mac OS X OpenGL verify textures
805 2004-10-30 Martin Schaffner <maschaffner@gmx.ch>
807 * main/gamemine.c, main/piggy.c: read descent 1 textures also from
808 shareware version of descent.hog. This is not yet bug-free
810 2004-10-30 Chris Taylor <c.taylor@student.curtin.edu.au>
812 * main/network.c: fix crash introduced with previous change
814 2004-10-24 Chris Taylor <c.taylor@student.curtin.edu.au>
816 * main/gameseq.c, main/gameseq.h, main/mission.c, main/mission.h,
817 main/titles.c, main/titles.h: move all mission stuff to mission.{c,h},
818 make mission structre memory allocated
820 2004-10-23 Martin Schaffner <maschaffner@gmx.ch>
822 * main/Makefile.am, main/inferno.c, main/credits.c, main/endlevel.c,
823 main/bmread.c, main/titles.c, main/compbit.h, main/text.c,main/text.h,
824 VisualC/d2x/d2x.dsp, VisualC/d2xgl/d2xgl.dsp, VisualCE/d2x/d2x.vcp:
825 delete file compbit.h, move functionality to text.c, modify all
826 previous users of compbit.h to use existing function in text.h
828 * main/inferno.c: remove warning created by the fix for the cfgets
831 * main/bmread.c: add comment
833 2004-10-23 Chris Taylor <c.taylor@student.curtin.edu.au>
835 * cfile/cfile.c: declare variable on top of block
837 * main/menu.c, main/mission.c, main/mission.h, main/multi.c,
838 main/multi.h, main/network.c: move mission list handling functionality
839 to mission.c, remove unnecessary load_mission calls in menu.c
841 * main/game.c: remove unnecessary build_mission_list call
843 * main/mission.c, main/mission.h: correct comments about anarchy-only
845 * main/mission.h, main/network.c, main/playsave.c, main/state.c:
846 remove explicit uses of mission list
848 2004-10-21 Martin Schaffner <maschaffner@gmx.ch>
850 * libmve/mveplay.c: make it compile on Cygwin
852 2004-10-14 Chris Taylor <c.taylor@student.curtin.edu.au>
854 * main/config.c: fix bug uncovered by having fgets cut off ending \n
856 * main/text.c: fix crash on Mac OS X, probably fix bug 738
858 * include/mono.h: add mprintf support for carbon (Mac OS 9)
860 2004-10-09 Martin Schaffner <maschaffner@gmx.ch>
862 * main/automap.c, main/cntrlcen.c, main/collide.c, main/endlevel.c,
863 main/gamerend.c, main/gameseq.c, main/mission.h, main/titles.c:
864 use new macros PLAYING_BUILTIN_MISSION and EMULATING_D1 for accessing
865 information about the current mission, for easier code refactorisation.
867 * cfile/cfile.c: correct warnings caused by change of 2004-09-30
869 * main/gamemine.c, main/piggy.c: fix bug 1675:
870 use better d2 textures if d1 hog is present but not loadable
872 2004-09-30 Martin Schaffner <maschaffner@gmx.ch>
874 * cfile/cfile.c: simplify, reduce number of global vars
876 2004-09-05 Chris Taylor <c.taylor@student.curtin.edu.au>
878 * main/gameseg.c: fix bugfix of 2004-05-15
880 2004-08-29 Chris Taylor <c.taylor@student.curtin.edu.au>
882 * cfile/cfile.c: change macify_dospath to macify_posix_path for carbon
884 * cfile/cfile.c, main/config.c, main/credits.c, main/endlevel.c,
885 main/gamesave.c, main/inferno.c, main/mission.c, main/songs.c:
886 cfgets now always copies the terminating character to the dest buffer.
887 This fixes a bug that occured when reading cmd line args from d2x.ini
889 2004-08-29 Martin Schaffner <maschaffner@gmx.ch>
891 * ChangeLog-old, main/editor/med.c, main/editor/segment.c:
892 move more old change logs into ChangeLog-old
894 2004-08-28 Chris Taylor <c.taylor@student.curtin.edu.au>
895 and Martin Schaffner <maschaffner@gmx.ch>
897 * 2d/2dsline.c, 2d/bitblt.c, 2d/bitmap.c, 2d/clip.h, 2d/ibitblt.c
898 2d/linear.asm, 2d/palette.c, 2d/pcx.c, 2d/rle.c, 2d/scale.c
899 2d/scalea.asm, 3d/clipper.h, 3d/globvars.c, 3d/globvars.h
900 3d/instance.c, 3d/interp.c, 3d/matrix.c, 3d/points.c, 3d/rod.c
901 3d/setup.c, ChangeLog, arch/dos/bak/ipx.c, arch/dos/ipx.c
902 arch/dos/ipx.h, arch/dos/joyc.c, arch/dos/joydefs.c, arch/dos/key.c
903 arch/dos/mono.c, arch/dos/mono.h, arch/dos/mouse.c
904 arch/include/joy.h, arch/win32/include/key.h
905 arch/win32/include/mouse.h, arch/win32/mouse.c, cfile/cfile.c
906 iff/iff.c, include/3d.h, include/args.h, include/byteswap.h
907 include/cfile.h, include/error.h, include/gr.h, include/grdef.h
908 include/ibitblt.h, include/iff.h, include/ipx.h, include/palette.h
909 include/pcx.h, include/pstypes.h, include/rle.h, include/texmap.h
910 include/timer.h, include/u_dpmi.h, include/vecmat.h, main/ai.c
911 main/ai.h, main/ai2.c, main/aipath.c, main/aistruct.h, main/automap.c
912 main/automap.h, main/bm.c, main/bm.h, main/bmread.c, main/cntrlcen.c
913 main/cntrlcen.h, main/collide.c, main/collide.h, main/compbit.h
914 main/config.c, main/config.h, main/controls.c, main/controls.h
915 main/credits.c, main/credits.h, main/desc_id.h, main/digi.h
916 main/dumpmine.c, main/editor/medwall.h, main/editor/seguvs.h
917 main/effects.c, main/effects.h, main/endlevel.c, main/endlevel.h
918 main/escort.c, main/fireball.c, main/fireball.h, main/fuelcen.c
919 main/fuelcen.h, main/fvi.c, main/fvi.h, main/game.c, main/game.h
920 main/gamefont.c, main/gamefont.h, main/gamemine.c, main/gamemine.h
921 main/gamesave.c, main/gamesave.h, main/gameseg.c, main/gameseg.h
922 main/gameseq.c, main/gameseq.h, main/gauges.c, main/gauges.h
923 main/hostage.c, main/hostage.h, main/hud.c, main/inferno.c
924 main/joydefs.c, main/joydefs.h, main/kconfig.c, main/kconfig.h
925 main/kmatrix.c, main/kmatrix.h, main/laser.c, main/laser.h
926 main/lighting.c, main/lighting.h, main/menu.h, main/mglobal.c
927 main/mission.c, main/mission.h, main/modem.h, main/morph.c
928 main/morph.h, main/multi.h, main/multibot.h, main/netmisc.c
929 main/netmisc.h, main/network.h, main/newdemo.c, main/newdemo.h
930 main/newmenu.c, main/newmenu.h, main/object.c, main/object.h
931 main/paging.c, main/paging.h, main/physics.c, main/physics.h
932 main/piggy.c, main/piggy.h, main/player.h, main/playsave.c
933 main/playsave.h, main/polyobj.c, main/polyobj.h, main/powerup.c
934 main/powerup.h, main/render.c, main/render.h, main/robot.c
935 main/robot.h, main/scores.c, main/scores.h, main/screens.h
936 main/segment.h, main/segpoint.h, main/slew.c, main/slew.h
937 main/songs.c, main/songs.h, main/sounds.h, main/state.c
938 main/state.h, main/switch.c, main/switch.h, main/terrain.c
939 main/terrain.h, main/texmerge.c, main/texmerge.h, main/text.c
940 main/text.h, main/textures.h, main/titles.c, main/titles.h
941 main/vclip.c, main/vclip.h, main/wall.c, main/wall.h, main/weapon.c
942 main/weapon.h, maths/fixc.c, maths/tables.c, maths/vecmat.c
943 maths/vecmata.asm, misc/args.c, misc/error.c, texmap/ntmap.c
944 texmap/scanline.c, texmap/scanline.h, texmap/texmapl.h
945 texmap/tmap_flt.asm, texmap/tmap_inc.asm, texmap/tmap_lin.asm
946 texmap/tmap_ll.asm, texmap/tmap_per.asm, texmap/tmapfade.asm
948 move old per-file change logs into new file ChangeLog-old
950 2004-08-28 H. Jones <kasxavulpo-dev@yahoo.com>
952 * arch/ogl/ogl.c: enable -gl_mipmap switch
954 2004-08-28 Chris Taylor <c.taylor@student.curtin.edu.au>
956 * arch/carbon/descent.r: swap min and max size to correct places
958 * arch/carbon/findfile.c: implement findfile for Mac OS Carbon
960 2004-08-06 Chris Taylor <c.taylor@student.curtin.edu.au>
962 * main/gamesave.c: fix a bug introduced with the change of 2004-06-26
964 * cfile/cfile.c: add mkdir for carbon, and support files ending in 0x0d
966 2004-08-06 Chris Taylor <c.taylor@student.curtin.edu.au>
968 * include/strio.h, include/strutil.h, misc/args.c, misc/strio.c,
969 misc/strutil.c: d2x can now handle any line ending when reading d2x.ini
971 * arch/ogl/gr.c, cfile/cfile.c, main/movie.c: make d2x compile (but not
972 link) on MPW on Mac OS 9 (carbon)
974 * include/mono.h: disable mprintf on carbon to avoid significant bloat
976 * include/error.h: on Mac OS 9 and X, define Int3 to be a Debugger
978 2004-08-04 Chris Taylor <c.taylor@student.curtin.edu.au>
980 * include/ogl_init.h: Include glu.h on OS X, it is sometimes necessary
982 2004-08-02 Martin Schaffner <maschaffner@gmx.ch>
984 * include/pstypes.h: Now, I correctly applied Chris Taylor's patch
986 2004-08-01 Chris Taylor <c.taylor@student.curtin.edu.au>
988 * 2d/font.c, arch/ogl/gr.c, arch/ogl/ogl.c, mem/mem.c,
989 include/d_io.h, include/pstypes.h, include/u_dpmi.h,
990 libmve/mvelib.c, libmve/mveplay.c, main/cntrlcen.c, main/gameseq.c,
991 main/movie.c, main/newmenu.c, main/playsave.c, main/songs.c,
992 main/state.c, main/text.c: add "#ifdef macintosh" for carbon target
994 * D2X.make, arch/include/gui.h, arch/carbon/gui.c, arch/carbon/conf.h,
995 arch/carbon/findfile.c, arch/carbon/SDL_main.c, arch/carbon/descent.r:
996 new files for supporting compilation with MPW for carbon (Mac OS 9)
998 * include/strutil.h, misc/strutil.c: add str(n)icmp for carbon
1000 * main/playsave.c: do not seek while writing, carbon does not like it
1002 * arch/ogl/gr.c: use portable CFILE instead of POSIX file in write_bmp
1004 * cfile/cfile.c: use portable ffilelength in cfile_size
1006 * 2d/bitblt.c, 2d/font.c, 2d/rle.c, arch/ogl/gr.c, iff/iff.c,
1007 main/inferno.c, main/kconfig.c, main/multi.c, main/multibot.c,
1008 main/netmisc.c, main/newdemo.c, mem/mem.c: avoid assigments between
1009 unsigned and signed char, MPW does not like these
1011 2004-06-26 Chris Taylor <c.taylor@student.curtin.edu.au>
1013 * main/gamemine.c, main/gamemine.h, main/gamesave.c: remove some
1016 2004-06-01 Bradley Bell <btb@icculus.org>
1018 * libmve/mve_main.c: cast malloc function pointer
1020 * MVEPlayer-Info.plist, d2x.xcode/project.pbxproj: added MVEPlayer
1021 target to XCode project
1023 2004-05-31 Bradley Bell <btb@icculus.org>
1025 * include/pstypes.h: fix accidental solaris breakage
1027 * main/object.c: fix crash caused by death-cam code
1029 * d2x-Info.plist, d2xgl-Info.plist, d2x.xcode/project.pbxproj:
1030 XCode project simplifications, network enabled
1032 * 2d/pixel.c, arch/ogl/ogl.c, include/pstypes.h,
1033 include/strutil.h, libmve/mveplay.c: XCode compilability fixes
1035 * Info.plist.in, Makefile.am, configure.ac: remove old OSX bundle
1038 * English.lproj/InfoPlist.strings, d2x-Info.plist,
1039 d2xgl-Info.plist, arch/cocoa/SDLMain.h, arch/cocoa/SDLMain.m,
1040 d2x.xcode/project.pbxproj: added XCode project files
1042 2004-05-22 Bradley Bell <btb@icculus.org>
1044 * configure.ac, arch/ogl/ogl.c, misc/Makefile.am: make libpng
1047 * rpm/d2x.spec.in: Changed descriptions
1049 2004-05-22 Matthew Mueller <donut@dakotacom.net>
1051 * arch/ogl/gr.c: fix compile when GL_NV_register_combiners isn't
1054 * arch/win32/digi.c: fix strict-aliasing errors (d1x r1.13)
1056 * arch/win32/digi.c, arch/win32/key.c: Fix mismatched arg types in
1057 the win32 code (d1x r1.8, key_arch.c r1.2)
1059 * arch/ogl/sdlgl.c, arch/ogl/wgl.c, main/inferno.c: made opengl
1060 use 32bpp screen mode by default, add option to use 16bpp (d1x
1063 * arch/ogl/ogl.c: allow for texture dimensions of 1, and fix ogl
1064 replacement texture paletted->rgb conversion alpha problem (d1x
1067 * arch/ogl/ogl.c, include/pngfile.h, main/piggy.c, main/piggy.h,
1068 misc/Makefile.am, misc/pngfile.c: add opengl replacement texture
1069 support (requires libpng and zlib) (d1x r1.42, r1.1, r1.10, r1.4,
1072 * arch/ogl/gr.c, include/loadgl.h: fix win32
1073 GL_NV_register_combiners build stuff (d1x r1.39, r1.7)
1075 * arch/ogl/gr.c, arch/ogl/ogl.c, include/loadgl.h,
1076 include/ogl_init.h, main/render.c: opengl hardware
1077 super-transparency support using GL_NV_register_combiners (d1x
1078 r1.38, r1.41, r1.6, r1.26, r1.7)
1080 2004-05-22 Bradley Bell <btb@icculus.org>
1082 * arch/ogl/internal.h, include/gr.h, include/ogl_init.h: function
1085 2004-05-22 Matthew Mueller <donut@dakotacom.net>
1087 * 2d/font.c, arch/ogl/gr.c, arch/ogl/internal.h, arch/ogl/ogl.c,
1088 include/ogl_init.h: use GL_RGB for non-transparent textures, and
1089 fix fonts not having transparent flag set (wouldn't get paletted)
1090 (d1x r1.15, r1.37, r1.40, r1.25)
1092 * arch/ogl/ogl.c: don't try to use paletted textures with
1093 mipmapping since gluBuild2DMipmaps can't handle it (d1x r1.39)
1095 * arch/ogl/gr.c, arch/ogl/ogl.c, include/loadgl.h,
1096 include/ogl_init.h: add ogl paletted texture support (d1x r1.36,
1099 * 2d/font.c: memset ogl font bitmap data since the copy function
1100 leaves some (unused) parts uninitialized, which aggravates
1101 valgrind (d1x r1.14)
1103 * arch/win32/joyhh.c: fix phantom hat when used with a joystick
1104 without one, since the code ignored the JOYCAPS_HASPOV flag (d1x
1107 * arch/ogl/gr.c: fix possibility of saving incomplete .tga
1108 screenshots if the entire thing wasn't written in one call to
1111 * arch/win32/digi.c: fix persistent sounds (fans, etc) volume/pan
1112 info not being updated on win32 (d1x r1.11)
1114 * arch/win32/digi.c: remove some redundancy by not needing to do
1115 SoundSlots[i].playing = 0; in addition to DS_release_slot. Also
1116 clean up some indenting of DS_release_slot calls. And make
1117 DS_release_slot return 1 when a sound is already not playing, in
1118 addition to when a sound was killed. (d1x r1.10)
1120 * arch/linux/joystick.c: fix crash/hang when using -nojoystick in
1121 linux version (d1x r1.5)
1123 * main/kconfig.c: make next axis config key skip currently
1124 allocated axes (d1x r1.11)
1126 2004-05-22 David Cleaver <wraithx@morpheus.net>
1128 * main/kconfig.c: joy configuration next axis key from WraithX
1131 2004-05-22 Bradley Bell <btb@icculus.org>
1133 * main/game.c, main/inferno.c: typo
1135 2004-05-21 Matthew Mueller <donut@dakotacom.net>
1137 * main/game.c, main/game.h, main/inferno.c: make rear view
1138 leave_time variable with -rearviewleavetime argument (d1x r1.25,
1141 2004-05-22 Martin Schaffner <maschaffner@gmx.ch>
1143 * main/inferno.c: change -udp documentation to d2x behaviour
1145 2004-05-21 Bradley Bell <btb@icculus.org>
1147 * include/gr.h: added missing define for menu fullscreen toggle
1149 2004-05-21 Matthew Mueller <donut@dakotacom.net>
1151 * arch/dos/joyc.c, arch/linux/joystick.c: use JOY_NUM_AXES instead
1152 of 4 in joy_(get|set)_cal_vals (d1x r1.3, r1.4)
1154 2004-05-21 Steven Mueller <diffusor@ugcs.caltech.edu>
1156 * arch/include/joy.h, arch/linux/joydefs.c, arch/linux/joystick.c,
1157 arch/linux/include/joystick.h: patch from Steven Mueller for using
1158 more than 4 joystick devices in linux (d1x r1.3, r1.3, r1.3)
1160 2004-05-21 Victor Rachels <sekmu@tisiphone.dhs.org>
1162 * main/fvi.c, main/gameseg.c, main/gameseg.h, main/object.c,
1163 main/physics.c, main/render.c, main/wall.c: file-line for segfault
1164 info (d1x r1.3, r1.5, r1.3, r1.4, r1.3, r1.5, r1.2)
1166 * arch/win32/digi.c: digisound fixes (d1x r1.7)
1168 2004-05-21 Bradley Bell <btb@icculus.org>
1170 * main/inferno.c: added -udp documentation from d1x
1172 2004-05-20 Bradley Bell <btb@icculus.org>
1174 * VisualC/d2xgl/d2xgl.dsp: don't need texmappers for OpenGL
1176 2004-05-20 David Cleaver <wraithx@morpheus.net>
1178 * main/controls.c, main/gamecntl.c, main/kconfig.c,
1179 main/kconfig.h, main/object.c: death-cam from WraithX (d1x r1.3,
1180 game.c r1.21, r1.6, r1.4, r1.3)
1182 2004-05-20 Bradley Bell <btb@icculus.org>
1184 * main/inferno.c: document -ihaveabrokenmouse
1186 2004-05-20 Matthew Mueller <donut@dakotacom.net>
1188 * arch/dos/vesa.c: dos gcc 2.95 asm fixes (d1x r1.2)
1190 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
1192 * arch/dos/init.c, arch/dos/mouse.c: added new arg and printfs for
1193 mouse driver problems (d1x r1.2, r1.2)
1195 2004-05-20 Matthew Mueller <donut@dakotacom.net>
1197 * main/newmenu.c: increased MESSAGEBOX_TEXT_SIZE to fix netgame
1198 join list score crash (d1x r1.8)
1200 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
1202 * main/fvi.c, main/gameseg.c, main/gameseg.h, main/physics.c:
1203 added debug info for illegal side type (d1x r1.2, r1.4, r1.2,
1206 2004-05-20 Bradley Bell <btb@icculus.org>
1208 * arch/ogl/gr.c, main/menu.c: fix a couple of defines
1210 * main/inferno.c: integrated some niceautomap stuff from d1x
1212 2004-05-20 Matthew Mueller <donut@dakotacom.net>
1214 * arch/win32/joyhh.c: fixed the config bug where it'd always put
1215 in some weird axis (d1x r1.3)
1217 * arch/win32/init.c: set win32 icon to icon from resource file
1220 * arch/win32/key.c: win32: fixed space key not working in messages
1223 2004-05-20 Bradley Bell <btb@icculus.org>
1225 * texmap/Makefile.am, texmap/scanline.c: don't need texmappers for
1228 2004-05-20 Matthew Mueller <donut@dakotacom.net>
1230 * main/inferno.c: document -gl_refresh (d1x r1.20)
1232 * arch/win32/joyhh.c, arch/win32/mouse.c: w32: check
1233 -no(mouse|joystick) within respective _init() funcs (d1x r1.2,
1236 * arch/win32/win32.c: fixed win32 gr_*_mode funcs that I forgot to
1237 change the arg type for (d1x r1.5)
1239 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
1241 * arch/win32/digi.c: altsounds (d1x r1.6)
1243 2004-05-20 Matthew Mueller <donut@dakotacom.net>
1245 * arch/win32/digi.c: fixed a major memory leak and removed a bit
1246 of redundancy (d1x r1.5)
1248 * arch/win32/digi.c: call digi_reset_digi_sounds in digi_close to
1249 fix crashing (d1x r1.4)
1251 * arch/win32/digi.c: win32's digi_start_sound was not calling
1252 DS_release_slot after setting .playing=0, resulting in a
1253 memleak. Thanks to Stefan Ring for catching this (d1x r1.9)
1255 * arch/win32/joyhh.c: remove joySetCapture in win32 joystick code,
1256 apparently it was somehow causing some joysticks (Sidewinder
1257 Precision 2) to only turn when the stick was moving, but not when
1258 at turned but held stationary. And it was completely unused
1259 anyway. Thanks to Stefan Ring for (somehow) finding this (d1x
1262 * main/game.c: add alt+enter to toggle fullscreen (in addition to
1263 previous key combos (d1x r1.29)
1265 * arch/ogl/wgl.c: minor cleanup, use same for loop for filling r,
1266 g, and b values (d1x r1.15)
1268 * arch/ogl/gr.c: fix funky ogl gammaramp palette when getting hit
1269 sometimes (didn't handle negative palette steps) (d1x r1.34)
1271 * arch/ogl/ogl.c: add caching of weapon inner models, screen
1272 shatter effects, robot explosions and weapons, and some more
1273 always present stuff. Also clean up ogl_cache_weapon_textures
1274 calling. (d1x r1.37)
1276 2004-05-20 Bradley Bell <btb@icculus.org>
1278 * main/kludge.c, main/game.c: move gr_renderstats and
1279 gr_badtexture back to game.c
1281 2004-05-20 Matthew Mueller <donut@dakotacom.net>
1283 * arch/ogl/ogl.c, include/gr.h, main/inferno.c: add -renderstats
1284 command-line arg to activate RENDERSTATS (d1x r1.36, r1.15, r1.33)
1286 * arch/ogl/ogl.c: fix last commit (d1x r1.35)
1288 * arch/ogl/ogl.c: add RENDERSTATS counter for number of textures
1289 loaded after texture caching stage (d1x r1.34)
1291 * arch/ogl/ogl.c: use GL_INDEX_BITS to get bpp for color buffer
1292 for renderstats (d1x r1.33)
1294 2004-05-19 Matthew Mueller <donut@dakotacom.net>
1296 * arch/ogl/gr.c, arch/ogl/ogl.c, include/ogl_init.h,
1297 main/inferno.c: add anisotropic texture filtering suport (d1x
1298 r1.33, r1.32, r1.23, r1.32)
1300 * arch/ogl/ogl.c: make RENDERSTATS show size of color/depth buffer
1303 * arch/ogl/gr.c, arch/ogl/ogl.c, include/loadgl.c,
1304 include/ogl_init.h: utilize hardware multitexturing support if
1305 possible (requires GL_NV_texture_env_combine4 extension) (d1x
1306 r1.32, r1.30, r1.4, 1.22)
1308 * arch/ogl/glx.c: add ogl_setbrightness_internal stub for glx (d1x
1311 * arch/ogl/wgl.c: implement SetGammaRamp on WGL (d1x r1.14)
1313 * arch/ogl/gr.c, arch/ogl/internal.h, arch/ogl/sdlgl.c,
1314 arch/ogl/wgl.c, include/ogl_init.h: implement brightness/palette
1315 effects in OGL using SetGammaRamp, much faster than the hack that
1316 was being used. currently SDL only (though not too hard to add to
1317 WGL, not as easy as sdl) (d1x r1.31, r1.3, r1.13, r1.21)
1319 * main/menu.c: allow arbitrary (custom) resolution entry in
1320 change_res menu (d1x r1.14)
1322 2004-05-19 Bradley Bell <btb@icculus.org>
1324 * main/game.c, main/game.h, main/inferno.c, main/menu.c: inserted
1325 d1x-style res change menu (mostly works)
1327 * misc/args.c: use strnicmp instead of strncasecmp
1329 2004-05-19 Matthew Mueller <donut@dakotacom.net>
1331 * arch/ogl/gr.c, main/inferno.c: add -gl_trilinear OGL
1332 command-line option (d1x r1.27)
1334 * main/inferno.c: restore inferno.c initialization of
1335 screen_compatible and use_double_buffer to 'normal' values, broken
1336 long long ago in one of the high res menu patches (d1x r1.30)
1338 * include/args.h, main/inferno.c, misc/args.c: allow arbitrary
1339 resolutions to be specified on command line (d1x r1.2, r1.29,
1340 r1.4) -- doesn't work yet
1342 * arch/linux/hmiplay.c: needs to include args.h now (d1x r1.9)
1344 * arch/linux/hmiplay.c: implement -nomusic for linux hmiplay (d1x
1347 * arch/linux/hmiplay.c: correct linux hmiplay handling of midi 0
1348 volume song stop/starting (d1x r1.7)
1350 2004-05-18 Matthew Mueller <donut@dakotacom.net>
1352 * arch/linux/hmiplay.c: remove needless sleep on linux hmiplay
1355 * arch/ogl/gr.c: fix off by .5 errors in ogl_upixelc and
1356 ogl_ulinec (d1x r1.29)
1358 * arch/ogl/ogl.c: fix ogl gr_ucircle (d1x r1.29)
1360 * arch/ogl/gr.c: fix off-by-one error in ogl_urect, right and
1361 bottom are inclusive not exclusive (d1x r1.28)
1363 * arch/ogl/ogl.c, include/ogl_init.h, main/polyobj.c: fix briefing
1364 spinning robot display in OGL (d1x r1.28, r1.20, r1.2)
1366 * arch/sdl/digi.c: fix typo
1368 * main/state.c: fix savegame thumbnail saving in OGL (d1x r1.6)
1370 * arch/win32/init.c, arch/win32/win32.c: move win32 window
1371 creation code from arch_init_start into arch_init to fix weirdness
1372 with --help (d1x r1.5, r1.6)
1374 * arch/linux/hmiplay.c: apply patch from bluecow to fix hmiplay
1375 sync issues and lack of midi reset (d1x r1.5)
1377 * arch/sdl/digi.c: fix crash on exit if sounds are still playing
1380 * arch/ogl/wgl.c, arch/win32/mouse.c, misc/d_io.c: Fix mismatched
1381 arg types in the win32 code (d1x r1.12, r1.7, r1.2)
1383 * arch/linux/hmiplay.c: fix problems with msgbuf struct not being
1386 * arch/linux/hmiplay.c: updated SDL include path (d1x r1.3)
1388 2004-05-18 Bradley Bell <btb@icculus.org>
1390 * include/vecmat.h: comments/formatting
1392 2004-05-18 Martin Schaffner <maschaffner@gmx.ch>
1394 * include/d.bat, include/lst.bat, include/m.bat, include/test.c,
1395 include/test.lnk: remove unnecessary files
1397 * configure.ac: add -no-cpp-precomp when compiling on Mac OS X.
1398 This enables compilation with gcc 3.1
1400 2004-05-17 Dietfrid Mali <dietfrid.mali@q-dial.de>
1402 * main/switch.c: took care of switches triggering single-sided
1403 walls (don't try to access the nonexistent adjacent wall via NULL
1404 pointers or negative array indices)
1406 2004-05-16 Dietfrid Mali <dietfrid.mali@q-dial.de>
1408 * main/wall.c: fix invalid memory access for d1 levels which
1409 don't have a corresponding wall behind.
1411 2004-05-16 Martin Schaffner <maschaffner@gmx.ch>
1413 * include/ogl_init.h, arch/ogl/glx.c, arch/ogl/gr.c,
1414 arch/ogl/internal.h, arch/ogl/ogl.c, arch/ogl/sdlgl.c,
1415 arch/ogl/wgl.c: move most ogl-internal stuff from the ogl
1416 interface header to new header file internal.h
1418 2004-05-15 Dietfrid Mali <dietfrid.mali@q-dial.de>
1420 * arch/sdl/joy.c: joystick_read_raw_axis() will return a proper
1421 bitmask for each joystick axis that has sent input data,
1422 and will not crash Windows anymore during joystick setup because
1423 of for() loop over axis being executed once too often.
1425 * main/gameseq.c, include/gr.h, 2d/font.c: define new function
1426 gr_remap_mono_font() and call it after loading saved level.
1428 * main/laser.c: limit homing missile turn rate
1430 * main/fuelcen.c, main/fuelcen.h, main/object.c: implement repair
1431 centers (work like fuel centers but provide shield)
1433 * main/gameseg.c: fix endless loop in some levels with a
1434 certain (complicated) structure
1436 2004-05-13 Bradley Bell <btb@icculus.org>
1438 * VisualC/d2/d2x/d2x.dsp, VisualC/d2xgl/d2xgl.dsp,
1439 VisualC/libmve/libmve.dsp, VisualC/mveplayer/mveplayer.dsp:
1440 updated project files for SDL 1.2.7
1442 * Makefile.am: add VisualC, VisualCE dirs to tarball
1444 2004-05-13 Martin Schaffner <maschaffner@gmx.ch>
1446 * arch/sdl/digi.c: formatting
1448 2004-05-12 Bradley Bell <btb@icculus.org>
1450 * unused/vga/new/palette.c, unused/vga/new/vga.c: removed unused,
1453 * 2d/palette.c, include/palette.h: added function to create blend
1456 * maths/rand.c, maths/tables.c, maths/vecmat.c: formatting
1458 2004-05-11 Bradley Bell <btb@icculus.org>
1460 * arch/ogl/ogl.c: fix alpha calculation in g3_draw_poly, again
1462 2004-05-10 Bradley Bell <btb@icculus.org>
1464 * arch/ogl/ogl.c, include/3d.h, main/render.c: hmm,
1465 g3_draw_transp_poly had the fade level backwards, decided to just
1466 fix g3_draw_poly so it behaves correctly, transparency or not,
1467 reverted changes to render_face
1469 2004-05-10 Dietfrid Mali <dietfrid.mali@q-dial.de>
1471 * arch/ogl/ogl.c, include/3d.h: added g3_draw_transp_poly() for
1472 rendering transparent (e.g. cloaked) walls
1474 * main/render.c: render_face now calls g3_draw_transp_poly() for
1475 cloaked walls in OpenGL
1477 2004-05-08 Martin Schaffner <maschaffner@gmx.ch>
1479 * arch/sdl/digi.c: fix bug on Mac OS X where all sound, including
1480 that from other apps, had "static" distortions.
1482 2004-04-22 Bradley Bell <btb@icculus.org>
1484 * main/multi.c, main/multibot.c: use new GET_INTEL_* macros
1486 * include/byteswap.h: rewrite GET_INTEL_* macros, fix bugs in
1487 aligned version of PUT_INTEL_* macros
1489 2004-04-15 Bradley Bell <btb@icculus.org>
1491 * main/inferno.c: comment out unused checksum variable
1493 2004-04-14 Bradley Bell <btb@icculus.org>
1495 * arch/sdl/rbaudio.c: fix redbook tracking problems (fixes #1028)
1497 2004-04-14 Terran Melconian <terran@consistent.org>
1499 * main/gameseg.c: use portable rand function (fixes #1118)
1501 2004-04-14 Sean Taylor <sscthunderbird@yahoo.com>
1503 * main/songs.c: uncomment calls to RBAStop (fixes #473)
1505 2004-01-08 Martin Schaffner <maschaffner@gmx.ch>
1507 * configure.ac, arch/linux/ipx_udp.c, maths/fixc.c:
1508 get rid of warnings (now compiles with -Werror on SunOS)
1510 * main/piggy.c: fix (really) wierd SunOS bug
1512 * 2d/bitmap.c, 2d/rle.c, include/gr.h: fix MEM_OVERWRITE
1513 caused by not allocating enough mem for rle bitmaps
1515 2004-01-06 Martin Schaffner <maschaffner@gmx.ch>
1517 * include/pstypes.h: sun OS typedef fixes
1519 2003-12-28 Martin Schaffner <maschaffner@gmx.ch>
1521 * main/piggy.c: fix bug 1067
1523 * main/piggy.c: fix bugfix for 1067
1525 * main/piggy.c: fix 2nd part of bug 1067 (make d2x compatible
1526 with descent.pig of mac registered)
1528 2003-12-18 Bradley Bell <btb@icculus.org>
1530 * main/kconfig.c: fixes for linux-native joystick
1532 * main/kconfig.c: bunch of fixes (esp. for non linux-native
1535 * arch/include/joy.h: comments/formatting
1537 2003-12-10 Alexander Y. Yeikovich <demon@mci.net.ua>
1539 * compilerdefs.txt: added FreeBSD defs
1541 2003-12-08 Bradley Bell <btb@icculus.org>
1543 * include/dtypes.h, include/dtypes.inc: remove unused, redundant
1546 2003-12-08 Alexander Y. Yeikovich <demon@mci.net.ua>
1548 * arch/linux/ipx_kali.c, arch/linux/ipx_mcast4.c,
1549 arch/linux/ipx_udp.c: fix FreeBSD compile errors
1551 2003-12-08 Alexander Y. Yeikovich <demon@mci.net.ua> and Bradley Bell <btb@icculus.org>
1553 * 2d/ibitblt.c, include/maths.h, include/ogl_init.h,
1554 include/pstypes.h, main/game.c, main/game.h, unused/bios/ipx.c:
1555 get rid of silly ulongs
1557 * configure.ac, 2d/bitblt.c, 2d/linear.asm, maths/fix.asm,
1558 maths/vecmata.asm, texmap/tmap_inc.asm, texmap/tmap_per.asm,
1559 texmap/tmappent.S, texmap/tmapppro.S: enable nasm on FreeBSD,
1560 change relevant __linux__ macros to __ELF__
1562 2003-11-27 Bradley Bell <btb@icculus.org>
1564 * include/ogl_init.h: added proto for ogl_check_mode
1566 * arch/sdl/digi.c, arch/sdl/gr.c, arch/sdl/mouse.c,
1567 arch/win32/findfile.c, main/inferno.c, main/titles.c: Pocket PC
1570 2003-11-26 Bradley Bell <btb@icculus.org>
1572 * libmve/decoder16.c, libmve/mve_main.c, main/newmenu.c: fix gcc
1573 3.3 compiler warnings
1575 * arch/sdl/gr.c, main/kludge.c: landscape fixes, implemented
1578 * include/pstypes.h: OS X fixes
1580 * cfile/cfile.c, include/pstypes.h, main/inferno.c,
1581 main/newmenu.h: linux fixes
1583 * configure.ac cygconf VisualC/d2x.dsw VisualC/d2x/d2x.dsp
1584 VisualC/d2xgl/.cvsignore VisualC/d2xgl/d2xgl.dsp arch/ogl/gr.c
1585 arch/ogl/ogl.c include/d_io.h include/loadgl.h include/ogl_init.h
1586 include/pstypes.h include/u_mem.h main /state.c main/vers_id.h
1587 misc/d_io.c: added Visual C project for opengl, buncha macro fixes
1590 * arch/sdl/gr.c: fix sdl gr_update
1592 * 2d/font.c, VisualC/d2x/d2x.dsp, VisualCE/d2x/d2x.vcp,
1593 VisualCE/mveplayer/mveplayer.vcp, arch/win32/ipx_mcast4.c,
1594 arch/win32/ipx_udp.c, arch/win32/ipx_win.c, arch/sdl/gr.c,
1595 cfile/cfile.c, console/CON_console.c, include/d_io.h,
1596 include/error.h, include/pstypes.h, include/strutil.h,
1597 include/u_dpmi.h, libmve/mve_main.c, libmve/mveplay.c,
1598 main/cntrlcen.c, main/console.c, main/gameseq.c, main/inferno.c,
1599 main/movie.c, main/newdemo.c, main/newmenu.c, main/newmenu.h,
1600 main/playsave.c, main/songs.c, main/state.c, main/text.c,
1601 mem/mem.c, misc/args.c, misc/d_io.c, misc/strutil.c: Visual C,
1604 2003-11-25 Bradley Bell <btb@icculus.org>
1606 * VisualC/d2x, VisualC/d2x/.cvsignore, VisualC/d2x/d2x.dsp,
1607 VisualC/d2x.dsw, VisualC/libmve/libmve.dsp,
1608 libmve/VisualC/mveplayer.dsp: updated project files
1610 * libmve/mve_main.c, libmve/mvelib.c, libmve/mveplay.c: mveplayer
1611 working w/Visual C++
1613 * VisualC, VisualC/.cvsignore, VisualC/d2x.dsw, VisualC/libmve,
1614 VisualC/libmve/.cvsignore, VisualC/libmve/libmve.dsp,
1615 VisualC/mveplayer, VisualC/mveplayer/.cvsignore,
1616 VisualC/mveplayer/mveplayer.dsp: added project files for Visual
1619 * VisualCE/.cvsignore, VisualCE/d2x/.cvsignore,
1620 VisualCE/libmve/.cvsignore, VisualCE/mveplayer/.cvsignore: added
1623 2003-11-24 Bradley Bell <btb@icculus.org>
1625 * libmve/decoder8.c, libmve/mve_main.c, libmve/mvelib.c,
1626 libmve/mveplay.c: stuff to play mve's in WinCE
1628 * arch/win32/findfile.c: unused functions...
1632 * arch/sdl/mouse.c, main/konfig.c, main/newmenu.c, main/newmenu.h:
1633 enabled mouse control of menus
1635 * main/mission.h: oops, didn't mean to change this.
1637 2003-11-21 Bradley Bell <btb@icculus.org>
1639 * VisualCE/d2x/d2x.vcp: updated project file
1641 2003-11-20 Bradley Bell <btb@icculus.org>
1643 * VisualCE, VisualCE/d2x, VisualCE/d2x/d2x.vcp, VisualCE/d2x.vcw,
1644 VisualCE/libmve, VisualCE/libmve/libmve.vcp, VisualCE/mveplayer,
1645 VisualCE/mveplayer/mveplayer.vcp: added project files for eMbedded
1648 2003-11-17 Bradley Bell <btb@icculus.org>
1650 * configure.ac, arch/linux/Makefile.am, arch/linux/linuxnet.c,
1651 main/menu.c: added option to disable kalinix under unix
1653 * main/game.c, main/newmenu.c: always set menu mode for GL popups
1655 2003-11-14 Bradley Bell <btb@icculus.org>
1657 * main/automap.c: fix automap background image
1659 * main/automap.c, main/automap.h: delete cruft
1661 * main/automap.c: fix level number position
1663 * main/automap.c: simplify g3_draw_line hack
1665 * main/menu.c: stop pointless vid mode changes
1667 2003-11-07 Bradley Bell <btb@icculus.org>
1669 * NEWS, installation.txt: s'more documentation
1671 2003-11-07 Steffen Pohle <stpohle@gmx.net>
1673 * configure.ac: fix .exe extension problems
1675 2003-11-07 Bradley Bell <btb@icculus.org>
1677 * arch/ogl/ogl.c: disable texture format verification for OS X -
1680 2003-11-06 Bradley Bell <btb@icculus.org>
1682 * main/automap.c, main/gamecntl.c, main/movie.c, main/titles.c:
1683 use more traditional Alt+Enter for toggling fullscreen
1685 * 2d/ibitblt.c, main/mission.h: comments/formatting
1687 * arch/ogl/sdlgl.c: smash textures, for non-linux, for real
1689 2003-11-06 Bradley Bell <btb@icculus.org>
1691 * arch/ogl/gr.c, arch/ogl/sdlgl.c: smash textures on every
1692 resolution change, use kludge to avoid repetitive res changes
1694 2003-11-04 Bradley Bell <btb@icculus.org>
1696 * main/piggy.c, main/piggy.h: moved bitmap and sound header data
1697 structures and i/o routines back to piggy.c
1699 2003-11-04 Martin Schaffner <maschaffner@gmx.ch>
1701 * installation.txt: tell to install d1 .pig for better textures
1703 2003-11-04 Bradley Bell <btb@icculus.org>
1705 * main/mission.c, main/mission.h, main/piggy.h: added hogsize for
1706 oem d1 v1.0 and registered d2 v1.0, comments
1708 2003-11-03 Bradley Bell <btb@icculus.org>
1710 * main/bm.h, main/piggy.c, main/piggy.h: big pigsize is same for
1711 all d1 shareware - even though files are different!
1713 * main/bm.h, main/piggy.c, main/piggy.h: added big pigsize for
1716 * main/bm.h, main/piggy.c, main/piggy.h: added big pigsize for
1719 * main/bm.h, main/piggy.c, main/piggy.h: added pigsize for
1722 2003-10-31 Martin Schaffner <maschaffner@gmx.ch>
1724 * main/movie.c: when no movies are found, divide by six the
1725 number of warning lines sent to stdout
1727 2003-10-29 Martin Schaffner <maschaffner@gmx.ch>
1729 * include/byteswap.h: fix stupid copy/paste error
1731 2003-10-24 Bradley Bell <btb@icculus.org>
1733 * 2d/bitblt.c, 2d/ibitblt.c, include/gr.h, include/grdef.h: use
1734 gr_linear_rep_movsd_2x instead of almost identical
1735 gr_linear_movsd_double. Better since we have assembly versions.
1737 2003-10-22 Martin Schaffner <maschaffner@gmx.ch>
1739 * main/gamemine.c, main/piggy.c: fix "psychedelic" walls
1742 2003-10-21 Martin Schaffner <maschaffner@gmx.ch>
1744 * main/gameseq.c, main/multi.c, main/multi.h: fix compilation
1745 error with --disable-network, move reset_network_objects()
1746 from gameseq.c to multi.c
1748 2003-10-14 Bradley Bell <btb@icculus.org>
1750 * AUTHORS, NEWS: stuff
1752 * arch/win32/ipx_mcast4.c: include newmenu header (for FAIL macro)
1754 2003-10-12 Bradley Bell <btb@icculus.org>
1756 * main/cntrlcen.c, main/endlevel.c, main/gamerend.c,
1757 main/gameseq.c, main/mission.c, main/mission.h, main/network.c:
1760 2003-10-12 Aaron Plattner <plattner@caltech.edu>
1762 * arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
1763 arch/linux/ipx_kali.c, arch/linux/ipx_mcast4.c,
1764 arch/linux/ipx_udp.c, arch/linux/linuxnet.c,
1765 arch/linux/include/ipx_drv.h, arch/linux/include/ipx_mcast4.h,
1766 arch/win32/Makefile.am, arch/win32/ipx_drv.h,
1767 arch/win32/ipx_mcast4.c, arch/win32/ipx_udp.c,
1768 arch/win32/ipx_win.c, arch/win32/winnet.c,
1769 arch/win32/include/ipx_mcast4.h, include/ipx.h, main/menu.c,
1770 main/multi.h, main/network.c: add IPv4 multicasting support
1772 2003-10-11 Bradley Bell <btb@icculus.org>
1774 * main/endlevel.c, main/piggy.c: fixed endlevel stuff
1776 * main/cntrlcen.c, main/endlevel.c, main/gamecntl.c,
1777 main/gamerend.c, main/gameseq.c, main/gauges.c, main/kmatrix.c,
1778 main/menu.c, main/mission.h, main/network.c, main/weapon.c,
1779 main/weapon.h: lots of shareware and oem fixes
1781 2003-10-10 Bradley Bell <btb@icculus.org>
1783 * arch/win32/winnet.c: fixed stupid win32 network bug
1785 2003-10-10 Bradley Bell <btb@icculus.org>
1787 * main/piggy.c: increased D1_MAX_TMAP_NUM
1789 2003-10-10 Martin Schaffner <maschaffner@gmx.ch>
1791 * main/bm.c, main/bm.h, main/piggy.c: fixes d1 still textures
1792 which are animated in d2, refactorizes d1 texture reading
1794 2003-10-10 Bradley Bell <btb@icculus.org>
1796 * arch/linux/linuxnet.c, main/automap.c, main/automap.h,
1797 main/bmread.c, main/bmread.h, main/cntrlcen.c, main/cntrlcen.h,
1798 main/collide.h, main/compbit.h, main/config.h, main/console.c,
1799 main/controls.h, main/credits.c, main/credits.h, main/crypt.c,
1800 main/desc_id.h, main/desw.h, main/dumpmine.c, main/effects.c,
1801 main/effects.h, main/endlevel.c, main/endlevel.h, main/escort.c,
1802 main/escort.h, main/fireball.h, main/fvi.c, main/fvi.h,
1803 main/game.c, main/game.h, main/gamecntl.c, main/gamefont.c,
1804 main/gamefont.h, main/gamemine.h, main/gamepal.c, main/gamepal.h,
1805 main/gamerend.c, main/gamesave.h, main/gameseq.c, main/gameseq.h,
1806 main/gamestat.h, main/gauges.h, main/hostage.c, main/hostage.h,
1807 main/hud.c, main/hudmsg.h, main/inferno.c, main/inferno.h,
1808 main/joydefs.c, main/joydefs.h, main/kconfig.h, main/kludge.c,
1809 main/kmatrix.c, main/kmatrix.h, main/laser.c, main/lighting.h,
1810 main/menu.c, main/menu.h, main/mglobal.c, main/modem.h,
1811 main/morph.h, main/movie.c, main/movie.h, main/multibot.h,
1812 main/netmisc.h, main/network.h, main/newmenu.h, main/paging.h,
1813 main/physics.c, main/physics.h, main/piggy.h, main/player.c,
1814 main/playsave.h, main/polyobj.c, main/polyobj.h, main/powerup.c,
1815 main/powerup.h, main/render.c, main/render.h, main/reorder.h,
1816 main/robot.c, main/scores.h, main/screens.h, main/segment.c,
1817 main/segpoint.h, main/slew.c, main/slew.h, main/songs.c,
1818 main/songs.h, main/sounds.h, main/state.h, main/terrain.c,
1819 main/terrain.h, main/texmerge.h, main/text.h, main/textures.h,
1820 main/titles.h, main/vclip.c, main/vclip.h, main/vers_id.h,
1821 main/wall.h: comments/formatting
1823 2003-10-09 Bradley Bell <btb@icculus.org>
1825 * main/text.c: fix text when using old datafiles
1827 * main/laser.h: comments/whitespace
1829 * main/laser.c, main/weapon.c: fixed smart missiles and smart
1830 mines w/shareware data
1832 * include/DT_drawtext.h: deleted unused file
1834 2003-10-08 Bradley Bell <btb@icculus.org>
1836 * main/gameseq.c, main/inferno.c, main/menu.c: SHAREWARE fixes
1838 * arch/win32/ipx_udp.c: use closesocket() instead of close()
1840 * arch/sdl/joydefs.c, main/gamecntl.c, main/kconfig.c,
1841 main/menu.c: Disabled 'd2x keys' weapon selection
1843 2003-10-08 Martin Schaffner <maschaffner@gmx.ch>
1845 * main/object.h, main/multi.h: get rid of most warnings issued by
1846 cpp-precomp of gcc from Mac OS X dev tools
1848 2003-10-05 Bradley Bell <btb@icculus.org>
1850 * NEWS, configure.ac: increment version number
1852 * cfile/cfile.c: better handling of CRLF text files (when that is
1855 * utilities/hogcreate.c, utilities/hogextract.c,
1856 utilities/mvlcreate.c, utilities/mvlextract.c: use binary mode for
1857 reading/writing files
1859 * arch/win32/Makefile.am, arch/win32/include/ipx_udp.h,
1860 arch/win32/ipx_udp.c, arch/win32/winnet.c, main/menu.c: added UDP
1863 2003-10-04 Bradley Bell <btb@icculus.org>
1865 * cfile/cfile.c, main/config.c: oops, fgets does not return EOF
1867 * main/netmisc.c: change byte to sbyte, comments/whitespace
1869 2003-10-03 Bradley Bell <btb@icculus.org>
1871 * cfile/cfile.c, main/config.c: fix win32 eof bug.
1873 * arch/win32/ipx_drv.h, arch/win32/winnet.c, include/ipx.h: win32
1876 * iff/iff.c, include/gr.h, include/iff.h, include/pstypes.h,
1877 main/ai2.c, main/aipath.c, main/aistruct.h, main/bm.h,
1878 main/config.c, main/escort.c, main/fireball.c, main/fuelcen.c,
1879 main/fuelcen.h, main/gameseg.c, main/gameseg.h, main/laser.c,
1880 main/lighting.c, main/mglobal.c, main/network.c, main/newdemo.c,
1881 main/object.c, main/object.h, main/paging.c, main/player.h,
1882 main/robot.h, main/segment.h, main/state.c, main/switch.c,
1883 main/switch.h, main/titles.c, main/wall.c, main/wall.h,
1884 main/weapon.c, main/weapon.h: change byte to sbyte,
1887 * 2d/bitblt.c, cfile/cfile.c, include/cfile.h, main/ai.c,
1888 main/ai.h, main/gamemine.c, main/gauges.c, main/kconfig.c,
1889 main/menu.c, main/multi.c, main/multi.h, main/multibot.c,
1890 main/newdemo.h, main/render.c, main/scores.c: change byte to sbyte
1892 * configure.ac: better checking for timeval
1894 2003-10-03 Martin Schaffner <maschaffner@gmx.ch>
1896 * arch/dos/bak/ipx.c, arch/dos/ipx.c, arch/linux/Makefile.am,
1897 arch/linux/include/ipx_lin.h, arch/linux/ipx_lin.c,
1898 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, arch/linux/ukali.c,
1899 arch/win32/winnet.c, configure.ac, include/byteswap.h,
1900 include/ipx.h, main/inferno.c, main/menu.c, main/multi.c,
1901 main/multibot.c, main/network.c: Make network architecture
1902 choosable from game menu, add support for UDP/IP on Mac OS X and
1905 2003-10-02 Martin Schaffner <maschaffner@gmx.ch>
1907 * include/byteswap.h: added macros for coping with alignment
1910 2003-10-02 Bradley Bell <btb@icculus.org>
1912 * main/multi.h: added padding to little-endian version of
1915 * arch/dos/bak/ipx.c, arch/dos/ipx.c: comments/whitespace
1917 * main/netmisc.c: delete duplicate function
1919 2003-10-01 Bradley Bell <btb@icculus.org>
1921 * main/bm.c: make sure d1_texture_indices gets freed between
1924 2003-09-11 Martin Schaffner <maschaffner@gmx.ch>
1926 * main/piggy.h: fix size of d1 shareware descent.pig
1928 2003-08-03 Martin Schaffner <martin.schaffner@epfl.ch>
1930 * main/bm.c, main/bm.h, main/gamemine.c, main/gamemine.h,
1931 main/gameseq.c, main/piggy.c: fix loading of d1 texture
1932 replacements for non-animated textures
1934 2003-08-02 Matthew Mueller <donut@dakotacom.net>
1936 * main/controls.c: use fixed 20fps wiggle
1938 2003-08-02 Paolo Ulivi <pulivi@libero.it> and Bradley Bell <btb@icculus.org>
1940 * Makefile.am, debian/changelog.in, debian/control,
1941 debian/d2x-common.dirs, debian/d2x-common.install,
1942 debian/d2x-common.manpages, debian/d2x-gl.files,
1943 debian/d2x-gl.menu, debian/d2x-sdl.files, debian/d2x-sdl.menu,
1944 debian/rules, libmve/Makefile.am, libmve/mveplayer.1,
1945 utilities/Makefile.am, utilities/hogcreate.1,
1946 utilities/hogextract.1, utilities/mvlcreate.1,
1947 utilities/mvlextract.1, utilities/tex2txb.1, utilities/txb2tex.1:
1948 add man pages, distribute utility programs in new d2x-common deb
1950 * rpm/d2x.spec.in: updated rpm spec file
1952 2003-08-02 Bradley Bell <btb@icculus.org>
1954 * cfile/cfile.c: update raw_position in cfputc and cfputs
1956 2003-08-02 Martin Schaffner <martin.schaffner@epfl.ch>
1958 * main/piggy.c: make error message more friendly
1960 * main/piggy.c: simplify copying of bitmap flags
1962 * arch/linux/linuxnet.c, main/multi.c, main/multibot.c: bigendian
1965 * cfile/cfile.c: revert to always using custom fgets
1967 * main/endlevel.c, main/mission.c: handle missing exit sequence
1968 components gracefully
1970 * main/playsave.c: comments
1972 2003-07-24 Martin Schaffner <martin.schaffner@epfl.ch>
1974 * cfile/cfile.c: update raw_position in cfwrite
1976 * main/network.c: comments/formatting
1978 2003-06-22 Bradley Bell <btb@icculus.org>
1980 * cfile/cfile.c: use standard fgets for non-archive files
1982 * main/movie.c: use con_printf for missing movie warning
1984 2003-06-18 Bradley Bell <btb@icculus.org>
1986 * main/movie.c: fixed cfile conversion of movielib code
1988 * main/console.c, main/hud.c: strip out colors, etc when printing
1991 * include/u_mem.h: fix NDEBUG calloc macro
1993 2003-06-15 Bradley Bell <btb@icculus.org>
1995 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c: removed
1998 * 2d/pcx.c, include/strio.h, main/ai.c, main/ai.h,
1999 main/cntrlcen.c, main/config.c, main/gamesave.c, main/gameseq.c,
2000 main/movie.c, main/multi.c, main/network.c, main/newdemo.c,
2001 main/newmenu.c, main/piggy.c, main/playsave.c, main/polyobj.c,
2002 main/scores.c, main/state.c, main/text.c, misc/args.c,
2003 misc/strio.c: convert file i/o to cfile
2005 2003-06-14 Bradley Bell <btb@icculus.org>
2007 * include/cfile.h, cfile/cfile.c: implemented cfile wrappers for
2008 writing and other modes besides "rb" (mostly taken from
2011 2003-06-09 Bradley Bell <btb@icculus.org>
2013 * 2d/palette.c, main/kludge.c: gr_copy_palette not really a
2016 * include/libmve.h, libmve/mve_main.c, libmve/mvelib.c,
2017 libmve/mvelib.h, libmve/mveplay.c, main/movie.c: merged libmve
2020 2003-06-07 Taylor Richards <taylor@icculus.org>
2022 * libmve/mvelib.c, libmve/mveplay.c: stop memory leaks in libmve
2024 2003-06-07 Bradley Bell <btb@icculus.org>
2026 * main/console.c: fix non-console build
2028 * main/gamesave.c: comments
2030 * main/bm.c: remove redundant break
2032 2003-06-06 Bradley Bell <btb@icculus.org>
2034 * main/gauges.c, main/kconfig.c: comments/formatting
2036 * console/.cvsignore: added .cvsignore
2038 * main/console.c: can't write to console after it's closed
2040 2003-06-05 Bradley Bell <btb@icculus.org>
2042 * arch/sdl/event.c, console/CON_console.c, console/Makefile.am,
2043 console/internal.c, console/internal.h, include/CON_console.h,
2044 include/console.h, main/console.c, main/gamecntl.c, main/hud.c:
2045 finish console conversion away from SDL
2047 2003-06-04 Bradley Bell <btb@icculus.org>
2049 * console/CON_console.c, include/CON.console.h, include/console.h,
2050 main/console.c, main/game.c: console conversion to native gr,
2053 * include/gr.h, main/credits.c, main/kconfig.c, main/newmenu.c:
2054 put prototype for gr_bm_bitblt in gr.h
2056 2003-06-03 Bradley Bell <btb@icculus.org>
2058 * console/CON_console.c, console/DT_drawtext.c,
2059 console/Makefile.am, include/CON_console.h, include/DT_drawtext.h,
2060 main/console.c: use native fonts for console
2062 * main/playsave.c: use shorts for short data
2064 2003-06-02 Bradley Bell <btb@icculus.org>
2066 * configure.ac, main/console.c: set console background, fix
2069 2003-06-01 Bradley Bell <btb@icculus.org>
2071 * Makefile.am, arch/sdl/event.c, configure.ac,
2072 console/CON_console.c, console/DT_drawtext.c, console/Makefile.am,
2073 console/internal.c, include/CON_console.h, include/DT_drawtext.h,
2074 include/console.h, main/console.c, main/game.c, main/gamecntl.c,
2075 main/gamerend.c: added console code (from SDL_console)
2077 2003-05-30 Bradley Bell <btb@icculus.org>
2079 * README: minor update
2081 2003-05-28 Bradley Bell <btb@icculus.org>
2083 * Info.plist.in, Makefile.am, configure.ac: add support for MacOS
2088 2003-06-06 Bradley Bell <btb@icculus.org>
2090 * main/kconfig.c: fix crash in control menus
2092 * main/gauges.c: force cockpit redraw in opengl
2094 * main/gamerend.c: move ogl swap, so cockpit and console get
2097 2003-06-01 Bradley Bell <btb@icculus.org>
2099 * configure.ac, libmve/mveplay.c: define struct timeval if needed
2103 2003-05-12 Bradley Bell <btb@icculus.org>
2105 * configure.ac: increment version number
2107 * main/bm.c: use con_printf for exit model warnings
2109 * configure.ac: must check for timespec after setting -mno-cygwin
2111 * main/inferno.c: added -nohogdir and -userdir options
2113 * NEWS, main/titles.c: use briefings with no extension
2117 2003-04-30 Bradley Bell <btb@icculus.org>
2119 * configure.ac: have to include time.h when checking for nanosleep
2121 * configure.ac, libmve/mveplay.c: use autoconf to check for struct
2124 * Makefile.am, NEWS, README, configure.ac: fix linking bug,
2125 increment version number
2127 * main/Makefile.am: make dist fix
2131 2003-04-29 Bradley Bell <btb@icculus.org>
2133 * configure.ac, 2d/2dsline.c, main/automap.c, libmve/mveplay.c:
2136 2003-04-24 Bradley Bell <btb@icculus.org>
2138 * configure.ac: increment version number
2140 * main/inferno.c: redeclare main() 'the SDL way', make sure SDL.h
2143 2003-04-24 Ingo van Lil <inguin@gmx.de>
2145 * main/render.c: fix misspellings of NDEBUG
2149 2003-04-14 Bradley Bell <btb@icculus.org>
2151 * cfile/cfile.c: prefer files from d2 hog over d1 hog
2153 2003-04-11 Bradley Bell <btb@icculus.org>
2155 * main/automap.c, main/gamemine.c, main/menu.c: fix compiler
2160 2003-04-11 Bradley Bell <btb@icculus.org>
2162 * libmve/mveplay.c: use _sleep instead of sleep on win32
2164 * Makefile.am, README, README.utils, arch/sdl/digi.c,
2165 arch/sdl/joy.c, arch/win32/Makefile.am, include/byteswap.h,
2166 include/cfile.h, include/error.h, libmve/Makefile.am,
2167 libmve/decoders.h, main/Makefile.am, main/endlevel.c,
2168 main/endlevel.h, main/playsave.c, misc/fileutil.c:
2169 utilities/Makefile.am: comments/formatting/dist problems
2171 * configure.ac: use different defines for os x
2173 2003-04-07 Bradley Bell <btb@icculus.org>
2175 * include/error.h, misc/error.c: put some old stuff back in,
2176 eliminate duplicate error messages
2178 * main/text.c: don't die on text not found
2181 * main/inferno.c: print some useful info if hog not found, allow
2182 -help to work if no text available
2184 2003-04-07 Steffen Pohle <stpohle@gmx.net>
2186 * arch/linux/Makefile.am: revert to previous version, so linux
2189 2003-04-03 Bradley Bell <btb@icculus.org>
2191 * main/endlevel.c: fixed exit model scheme yet again
2193 2003-04-02 Bradley Bell <btb@icculus.org>
2195 * misc/error.c: call Int3 on Assert
2197 * main/cntrlcen.c, main/cntrlcen.h, main/gamesave.c: modified
2200 * main/wall.c: don't die when trying to toggle nonexistent
2201 segment... vertigo level 10 is buggy!
2203 * main/gamemine.c: comments/formatting
2205 2003-03-31 Micah J. Lieske <MicahJon@compuserve.com>
2207 * arch/dos/digimm.c, arch/sdl/digi.c, arch/win32/digi.c,
2208 main/inferno.c: Allow use of 22K sound samples
2210 2003-03-29 Bradley Bell <btb@icculus.org>
2212 * arch/ogl/gr.c: default to bitmapped reticle
2214 * main/bm.c, main/endlevel.c, main/piggy.c, main/piggy.h,
2215 main/polyobj.c: rewrote endlevel stuff to reread exit model info
2218 * arch/sdl/joy.c: fixed text seen for hats in control config
2221 2003-03-28 Bradley Bell <btb@icculus.org>
2223 * main/bm.c: heh, model nums in vertigo are hardcoded,
2224 N_D2_POLYGON_MODELS can't change
2226 * configure.ac, include/d1x.xpm, include/descent.xpm,
2227 arch/ogl/sdlgl.c, arch/sdl/gr.c: enabled setting icon with
2230 2003-03-27 Bradley Bell <btb@icculus.org>
2232 * main/text.h: fixed text references for hat directions
2234 * arch/ogl/Makefile.am: oops, can't get rid of main INCLUDE yet...
2236 2003-03-26 Bradley Bell <btb@icculus.org>
2238 * main/playsave.c: make d2x keys backward compatible
2240 2003-03-26 Micah J. Lieske <MicahJon@compuserve.com>
2242 * arch/sdl/event.c, arch/sdl/joy.c: added hat support for sdl
2245 2003-03-26 Bradley Bell <btb@icculus.org>
2247 * main/piggy.c: fix crash when d1 data not present
2249 * main/gamecntl.c, main/kconfig.c, main/playsave.c: fix d2x keys,
2250 read/write from plr file
2252 * main/ai.h, main/collide.c, main/escort.c, main/escort.h,
2253 main/fuelcen.c, main/gamecntl.c, main/playsave.c, main/powerup.c:
2254 added escort.h header
2256 2003-03-25 Bradley Bell <btb@icculus.org>
2258 * main/bm.c, main/piggy.c, main/piggy.h, main/gameseq.c: added
2259 D1_PIGFILE ("descent.pig") macro
2261 * main/bm.c, main/piggy.c, main/piggy.h: ability to load exit
2262 models from d1 pig file
2264 * main/bm.c, main/bm.h, main/endlevel.c, main/piggy.c,
2265 main/piggy.h: ability to load exit model bitmaps (or any bitmap,
2266 really) from d1 pig file
2268 2003-03-23 Bradley Bell <btb@icculus.org>
2270 * main/bm.c: stop extra robots from overwriting exit models
2272 * include/ogl_init.h: increased OGL_TEXTURE_LIST_SIZE so the
2273 texture list doesn't get full
2275 * main/bm.c: fix mem leak when reading extra robots
2277 2003-03-21 Bradley Bell <btb@icculus.org>
2279 * main/menu.c: Added option to set movie resolution (mostly works)
2281 2003-03-21 Martin Schaffner <maschaffner@gmx.ch>
2283 * main/gameseq.c, main/piggy.c, main/piggy.h: move bitmap
2284 replacement functions to piggy.c
2286 * main/gameseq.c: attempt to support mac d1 descent.pig
2288 * main/bm.c: fix mem leak
2290 * main/gameseq.c: fix bug: when opening d1 level 1 with oem data
2291 files, both d1 and d2 oem briefing where showed
2293 * main/inferno.c, main/movie.c: Change the default movie
2294 resolution to "high", implement the option -lowresmovies
2296 2003-03-20 Bradley Bell <btb@icculus.org>
2298 * arch/sdl/rbaudio.c, main/songs.c: cd detection works now
2300 * main/piggy.c: comments
2302 2003-03-20 Martin Schaffner <maschaffner@gmx.ch>
2304 * main/gameseq.c: delete duplicate function
2306 * 2d/rle.c: fix color swapping on big endian of big rle bitmaps
2308 2003-03-19 Bradley Bell <btb@icculus.org>
2310 * arch/sdl/rbaudio.c, include/rbaudio.h: starting d2 cd detection
2311 (cddb discid) support
2313 * arch/sdl/digi.c, main/kludge.c: implemented
2314 digi_link_sound_to_object3 for looping sounds, other looping stuff
2316 * arch/sdl/gr.c: removing dependencies on stuff in main/
2318 * arch/linux/Makefile.am, arch/linux/init.c,
2319 arch/linux/linuxnet.c, arch/linux/include/ukali.h,
2320 arch/ogl/Makefile.am, main/inferno.c: moved joy_init back to main,
2321 other header cleanups
2323 * arch/win32/ipx_win.c, configure.ac: ipx on win32 fixed!
2325 2003-03-19 Martin Schaffner <maschaffner@gmx.ch>
2327 * 2d/rle.c, include/gr.h, include/rle.h, main/bm.c, main/bm.h,
2328 main/gamemine.c, main/gamemine.h, main/gameseq.c, main/piggy.c,
2329 main/piggy.h, main/wall.c, main/wall.h: if descent.pig available,
2330 load d1 textures for d1 levels
2332 2003-03-19 Bradley Bell <btb@icculus.org>
2334 * 2d/font.c, 2d/palette.c, 3d/interp.c, 3d/setup.c,
2335 arch/sdl/rbaudio.c, include/texmap.h, libmve/decoder16.c,
2336 libmve/decoder8.c, libmve/decoders.h, libmve/mveplay.c,
2337 texmap/ntmap.c, texmap/texmapl.h: header/extern declaration
2340 * README: added some OS X info
2342 2003-03-17 Bradley Bell <btb@icculus.org>
2344 * main/newdemo.c: simplify DEMO_FILENAME macro
2346 * main/console.c, main/game.c: enable experimental console support
2348 * main/gamerend.c: fixed location of fps meter in multi
2350 2003-03-16 Bradley Bell <btb@icculus.org>
2352 * main/menu.c, main/newdemo.c, main/newdemo.h, main/newmenu.c:
2353 also look in shared data dir for demos
2355 * main/newdemo.c, main/newdemo.h: comments/formatting
2357 2003-03-15 Christopher Thielen <chris@luethy.net>
2359 * main/kludge.c: set CDROM_dir back to "." - tricks game into
2360 thinking d2 cd is always present
2362 2003-03-15 Bradley Bell <btb@icculus.org>
2364 * 2d/font.c, main/credits.c, main/scores.c: fixed opengl credits,
2367 * arch/sdl/rbaudio.c: formatting, enabled volume control under
2370 * arch/ogl/gr.c: fixed dark font bug by calling gr_set_mode from
2371 gr_init. don't really know why this works, though
2373 2003-03-14 Bradley Bell <btb@icculus.org>
2375 * main/gameseq.c: fix Bitmap_replacement_data mem leakage
2377 * unused/bios/rbaudio.h: removed duplicate file
2379 2003-03-14 Christopher Thielen <chris@luethy.net>
2381 * arch/sdl/rbaudio.c: stop cd audio when exiting
2383 2003-03-14 Micah J. Lieske <MicahJon@compuserve.com>
2385 * main/gamecntl.c: add comments to the "only matt knows" cheats
2387 2003-03-14 Martin Schaffner <maschaffner@gmx.ch>
2389 * main/gamemine.c: formatting, better texture conversion for d1
2392 2003-03-14 Bradley Bell <btb@icculus.org>
2394 * main/piggy.c: must swap all mac version pigfiles
2396 * main/ai.c, main/ai.h, main/bm.h, main/crypt.c, main/joydefs.h,
2397 main/multi.c: formatting, minor cleanups
2399 * 2d/rle.c: need to swap line_size on bigendian machines
2401 * main/mission.c, main/mission.h: detect mac full version hogfile
2403 2003-03-13 Bradley Bell <btb@icculus.org>
2405 * arch/sdl/joydefs.c, main/kconfig.c, main/kconfig.h, main/menu.c:
2406 added joy/mouse sensitivity slider, increased range to 16, and
2409 * main/Makefile.am, main/joydefs.c, main/old/joydefs.c: moved old
2412 * arch/linux/Makefile.am: removed extra backslash
2414 * TODO, installation.txt: updated some documentation
2416 * main/gamecntl.c, main/menu.c, main/menu.h: added "d2x options"
2417 menu, with maxfps option
2419 2003-03-12 Bradley Bell <btb@icculus.org>
2421 * main/game.c, main/game.h, main/inferno.c: added -maxfps option
2423 * arch/linux/alsadigi.c, arch/linux/findfile.c,
2424 arch/linux/hmiplay.c, arch/linux/init.c, arch/linux/ipx_bsd.c,
2425 arch/linux/ipx_kali.c, arch/linux/ipx_lin.c, arch/linux/ipx_udp.c,
2426 arch/linux/joydefs.c, arch/linux/ukali.c, arch/linux/include,
2427 arch/linux/include/ipx_bsd.h, arch/linux/include/ipx_drv.h,
2428 arch/linux/include/ipx_hlpr.h, arch/linux/include/ipx_kali.h,
2429 arch/linux/include/ipx_ld.h, arch/linux/include/ipx_lin.h,
2430 arch/linux/include/ipx_udp.h, arch/linux/include/joystick.h,
2431 arch/linux/include/music.h, arch/linux/include/serial.h,
2432 arch/linux/include/ukali.h: formatting
2434 2003-03-11 Chris Arena <ccarena@cox.net>
2436 * main/menu.c: fixed brightness slider
2438 2003-03-01 Bradley Bell <btb@icculus.org>
2440 * main/piggy.c, main/titles.c: d1 briefing text fixed, spinning
2441 robots and animated bitmaps work, but colors are messed up
2443 2003-02-28 Bradley Bell <btb@icculus.org>
2445 * main/player.h: whitespace
2447 * main/automap.c, main/cntrlcen.c, main/collide.c,
2448 main/gamerend.c: use Builtin_mission_num instead of 0 (if
2449 descent.hog is present, d1 becomes mission 0)
2451 * configure.ac, arch/win32/Makefile.am, arch/win32/ipx_drv.h,
2452 arch/win32/ipx_win.c, arch/win32/mingw_init.c,
2453 arch/win32/winnet.c: MinGW compiles with network enabled again,
2454 but still doesn't work
2458 2003-02-28 Bradley Bell <btb@icculus.org>
2460 * 2d/pcx.c, arch/ogl/gr.c, libmve/mveplay.c, main/gameseq.c,
2461 main/inferno.c, main/menu.c, main/movie.c, main/newmenu.c: Fixed
2462 many opengl glitches
2464 2003-02-27 Bradley Bell <btb@icculus.org>
2466 * main/Makefile.am, main/gamesave.c, main/hoard.c, main/hoard.h,
2467 main/inferno.c, main/menu.c, main/mission.c, main/mission.h,
2468 main/network.c, main/network.h: noted that hoard.ham is only needed
2469 for multiplayer HOARD games, and should not be equated with
2470 "vertigo". put HoardEquipped() back in network.c.
2472 * arch/ggi/key.c, arch/sdl/key.c, arch/svgalib/key.c,
2473 include/d_delay.h, main/automap.c, main/game.c, main/kconfig.c,
2474 main/multi.c, main/newdemo.c, misc/Makefile.am, misc/d_delay.c:
2475 use timer_delay instead of d_delay
2477 2003-02-27 Martin Schaffner <maschaffner@gmx.ch>
2479 * main/render.c: added replacement qsort for solaris
2481 2003-02-26 Bradley Bell <btb@icculus.org>
2483 * main/gamemine.c: texture conversion for d1 shareware
2485 2003-02-26 Martin Schaffner <maschaffner@gmx.ch>
2487 * main/gamemine.c: better texture conversion for d1 levels
2489 2003-02-26 Micah J. Lieske <MicahJon@compuserve.com>
2491 * main/kconfig.c: fix joystick support under MinGW
2493 2003-02-26 Bradley Bell <btb@icculus.org>
2495 * main/playsave.c: fix swapping glitch
2497 * configure.ac, readme.txt: clean stuff up, getting ready for
2500 * main/titles.c: begin support for rendering spinning robots in
2503 * main/mission.c, main/mission.h: load d1 oem mission, d1 v1.0
2506 * main/gamemine.c: load d1 shareware levels!
2508 2003-02-25 Bradley Bell <btb@icculus.org>
2512 * autogen.sh: add warning about old auto* versions, use
2515 2003-02-24 Bradley Bell <btb@icculus.org>
2517 * main/gameseq.c, main/movies.c, main/titles.c: Descent I
2518 briefings mostly working
2520 * main/movie.c, main/titles.c: fixed some more briefing glitches
2522 2003-02-23 Bradley Bell <btb@icculus.org>
2524 * main/movie.c: fixed crash when using shareware data files
2527 * arch/sdl/digi.c: fix crash on non-existent sounds
2528 (i.e. shareware data)
2530 2003-02-22 Bradley Bell <btb@icculus.org>
2532 * main/titles.c: fixed fullscreen toggle in briefings
2534 2003-02-21 Bradley Bell <btb@icculus.org>
2536 * configure.ac: check for mingw when enabling nasm
2538 * main/playsave.c: enable loading player files of either byte
2541 2003-02-20 Bradley Bell <btb@icculus.org>
2543 * main/bm.c, main/bm.h, main/endlevel.c: fixed up endlevel stuff
2545 * arch/sdl/digi.c, main/kludge.c: oops, meant to say: fixed bug
2546 #343, not "rest of solution to bug #344"
2548 * arch/sdl/timer.c, include/timer.h: revert to more accurate
2551 * main/kludge.c: partial solution to bug #344
2553 * Makefile.am, tools/cvs2cl/cvs2cl.pl: get rid of cvs2cl.pl
2555 * compilerdefs.txt: added linux/mips info
2557 * ChangeLog: clean up changelog
2559 2003-02-19 Bradley Bell <btb@icculus.org>
2561 * libmve/mveplay.c: os x needs nanosleep prototype.
2563 2003-02-18 Bradley Bell <btb@icculus.org>
2565 * .cvsignore, libmve/.cvsignore: added files to .cvsignore
2567 * include/libmve.h, libmve/mveplay.c, main/movie.c: added function
2568 to disable/enable audio
2570 * libmve/: mve_main.c, mveplay.c: bigendian fixes
2572 * main/: movie.h, titles.c: make sure movie's palette is set before
2573 writing briefing text. Fixes bug #359
2575 * libmve/mveplay.c: make MVE_rmStepMovie play a full frame instead
2578 * misc/: args.c, byteswap.c, d_delay.c, d_io.c, dos_disk.h,
2579 error.c, hash.c, parsarg.c, parsarg.h, strio.c, strutil.c:
2582 * maths/: fix.asm, rand.c, tables.c, vecmat.c, vecmata.asm:
2585 * texmap/: ntmap.c, scanline.c, scanline.h, texmapl.h,
2586 tmap_flt.asm, tmap_inc.asm, tmap_lin.asm, tmap_ll.asm,
2587 tmap_per.asm, tmapfade.asm, tmapflat.c, tmappent.S, tmapppro.S:
2590 * include/libmve.h: blah
2592 2003-02-18 Martin Schaffner <martin.schaffner@epfl.ch>
2594 * main/render.c: 2nd attempt to fix solaris qsort bug
2596 2003-02-18 Bradley Bell <btb@icculus.org>
2598 * configure.ac, include/pstypes.h: put alignment detection in
2601 2003-02-17 Bradley Bell <btb@icculus.org>
2603 * Makefile.am, README.utils, configure.ac, include/libmve.h,
2604 include/mve_audio.h, include/mvelib.h, libmve/Makefile.am,
2605 libmve/decoder16.c, libmve/decoder8.c, libmve/mve_audio.c,
2606 libmve/mve_audio.h, libmve/mve_main.c, libmve/mvelib.c,
2607 libmve/mvelib.h, libmve/mveplay.c, main/Makefile.am,
2608 main/decoder16.c, main/decoder8.c, main/movie.c, main/mve_audio.c,
2609 main/mve_main.c, main/mvelib.c, main/mveplay.c, main/mveplay.h:
2610 moved mve stuff to separate subdir
2612 * include/mvelib.h, main/movie.c, main/mve_main.c, main/mvelib.c,
2613 main/mveplay.c, main/mveplay.h, main/titles.c: many improvements to
2614 mve code. Fixes (at least) bugs #41, #348, and #350.
2616 2003-02-14 Bradley Bell <btb@icculus.org>
2618 * main/Makefile.am: no more Makefile.mveplay. again
2620 * main/mveplay.c: typo
2622 2003-02-13 Bradley Bell <btb@icculus.org>
2624 * utilities/mvlextract.c: uint -> unsigned int
2626 * main/: mve_main.c, mvelib.c, mveplay.c: add fullscreen mode to
2627 standalone mveplayer, win32 support
2629 * main/movie.c: random bugfixes, win32 support
2631 * arch/sdl/Makefile.am: formatting
2633 * configure.ac: disable networking on mac/win for now
2635 * main/newmenu.c: comments
2637 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
2639 * 3d/interp.c, include/interp.h, main/polyobj.c: get rid of some
2640 redundant swap functions.
2642 2003-02-13 Bradley Bell <btb@icculus.org>
2644 * ChangeLog: update changelog
2646 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
2648 * 3d/interp.c, include/interp.h, main/polyobj.c: fix remaining
2649 polymodel alignment issues.
2651 2003-02-13 Bradley Bell <btb@icculus.org>
2653 * utilities/: hogcreate.c, hogextract.c, mvlcreate.c, mvlextract.c:
2654 fix various little bugs
2656 * main/mveplay.c, utilities/hogextract.c, utilities/mvlextract.c,
2657 utilities/tex2txb.c, utilities/txb2tex.c: eliminate warning
2659 * main/: Makefile.am, Makefile.mveplay: build mveplayer from
2662 * README.utils: new file
2664 * main/: mve_main.c, mveplay.c: more movie fixes
2666 * README: updated README
2668 * 2d/Makefile.am, main/Makefile.am: some OS X and dist fixes
2670 2003-02-12 Bradley Bell <btb@icculus.org>
2672 * utilities/mvlextract.c: bigendian mvl support
2674 * main/mveplay.c: formatting, stuff
2676 * main/: Makefile.am, Makefile.mveplay: lotsa movie cleanups, added
2677 truecolor mve support, standalone mveplayer
2679 * include/mve_audio.h, include/mvelib.h, main/decoder16.c,
2680 main/decoder8.c, main/movie.c, main/mve_main.c, main/mvelib.c,
2681 main/mveplay.c: lotsa movie cleanups, added truecolor mve support,
2682 standalone mveplayer
2684 2003-01-22 Bradley Bell <btb@icculus.org>
2686 * include/: interp.h, interp.h: restore prototype for
2687 swap_polygon_model_data
2689 2003-01-21 Bradley Bell <btb@icculus.org>
2691 * main/piggy.c: use memcpy to avoid alignment problem
2693 * compilerdefs.txt: updated some defs, added sunos/sparc
2695 2003-01-15 Bradley Bell <btb@icculus.org>
2697 * main/render.c, arch/ogl/ogl.c: use __sun__ for sunos
2699 * main/gamemine.c: attempting to support d1 shareware
2701 * compilerdefs.txt: update defs
2703 2003-01-15 David Costanzo <david_costanzo@yahoo.com>
2705 * main/mveplay.c: fix several bugs, comments, formatting.
2707 2003-01-15 Bradley Bell <btb@icculus.org>
2709 * arch/ogl/sdlgl.c, arch/sdl/digi.c, arch/sdl/event.c,
2710 arch/sdl/gr.c, arch/sdl/init.c, arch/sdl/joy.c, arch/sdl/key.c,
2711 arch/sdl/mouse.c, arch/sdl/rbaudio.c, arch/sdl/timer.c,
2712 include/error.h, main/gamecntl.c, main/inferno.c: changed path for
2715 * arch/: ogl/glx.c, ogl/gr.c, ogl/ogl.c, ogl/wgl.c, sdl/joydefs.c:
2716 formatting, comments
2718 2003-01-11 Bradley Bell <btb@icculus.org>
2720 * main/: mission.c, mission.h: attempt to support d1 for mac
2723 * arch/sdl/joy.c, main/mvelib.c, main/titles.c: gcc 3.2 warnings
2725 * main/object.h: foo
2727 2003-01-09 Bradley Bell <btb@icculus.org>
2729 * main/movie.c: use ifdef around gr_toggle_fullscreen
2731 2003-01-07 Bradley Bell <btb@icculus.org>
2733 * Makefile.am, descent.msn, installation.txt, main/mission.c,
2734 main/mission.h: don't need .msn file for descent.hog anymore
2738 2003-01-06 Bradley Bell <btb@icculus.org>
2740 * main/mission.h, main/mission.c: comments
2742 * README, TODO, cvshowto.txt, installation.txt, debian/copyright:
2745 2003-01-03 Bradley Bell <btb@icculus.org>
2747 * utilities/: txb2txt.c, txt2txb.c: remove old files
2749 * 3d/interp.c, include/byteswap.h, main/gamemine.c: formatting
2751 * main/polyobj.c: attempt to make read_model_file
2754 * main/menu.c: move vertigo text
2756 2003-01-02 Bradley Bell <btb@icculus.org>
2758 * 3d/interp.c, include/interp.h, main/morph.c, main/polyobj.c,
2759 main/polyobj.h: cleanup alignment changes
2761 * NEWS, 3d/interp.c, include/3d.h, include/interp.h,
2762 include/pstypes.h, main/Makefile.am, main/bm.c, main/collide.c,
2763 main/object.h: fix alignment issues on sparc
2765 * cvshowto.txt: update cvs info
2769 * 2d/rle.c: make rle_swap handle RLE_BIG
2771 2003-01-01 Martin Schaffner <maschaffner@gmx.ch>
2773 * main/render.c: workaround solaris qsort bug
2775 2003-01-01 Steffen Pohle <stpohle@gmx.net>
2777 * arch/linux/linuxnet.c, arch/linux/ukali.c,
2778 arch/linux/include/ukali.h, main/inferno.c: enabled kali
2780 * arch/linux/Makefile.am: enabled linux joystick, kali
2782 * configure.ac, arch/linux/joystick.c, arch/sdl/Makefile.am,
2783 arch/sdl/event.c: enabled linux joystick
2785 2002-12-31 Bradley Bell <btb@icculus.org>
2787 * main/gamemine.c: simplified warning msg
2789 * NEWS, TODO, main/multi.c, main/netmisc.c: comments/whitespace
2791 * main/render.h: fix compiler warning
2793 2002-12-31 Martin Schaffner <maschaffner@gmx.ch>
2795 * 2d/rle.c, main/inferno.c, main/piggy.c: fixed rle_swap leaks.
2797 2002-12-24 Bradley Bell <btb@icculus.org>
2799 * main/mission.c: fixes an infinite loop which was caused by d2x
2800 thinking d2demo was a descent 1 mission
2802 2002-12-24 Martin Schaffner <maschaffner@gmx.ch>
2804 * arch/ogl/ogl.c, main/render.c: fix compiler warnings.
2806 2002-12-24 Bradley Bell <btb@icculus.org>
2808 * main/render.c: comments
2810 2002-10-30 Bradley Bell <btb@icculus.org>
2812 * main/inferno.c: add help for -hogdir option
2814 * main/inferno.c: added -hogdir option
2816 2002-10-28 Bradley Bell <btb@icculus.org>
2818 * main/: inferno.c, menu.c: enabled Vertigo displays
2820 * include/3d.h: typo
2822 2002-10-28 Martin Schaffner <maschaffner@gmx.ch> and Bradley Bell <btb@icculus.org>
2824 * 3d/interp.c, include/3d.h, include/byteswap.h, main/bm.c,
2825 main/netmisc.c, main/network.c: simplify and eliminate redundant
2828 2002-10-28 Martin Schaffner <maschaffner@gmx.ch>
2830 * maths/fixc.c: fix infinite loop in quad_sqrt.
2832 * 3d/points.c, include/maths.h, include/pstypes.h, maths/fixc.c,
2833 maths/vecmat.c: sparc/sunos support: rename quad to quadint.
2835 2002-10-12 Bradley Bell <btb@icculus.org>
2837 * 2d/2dsline.c: handle BM_OGL in gr_scanline()
2839 2002-10-11 Bradley Bell <btb@icculus.org>
2841 * main/hud.c: make hud_message work correctly
2843 * 2d/palette.c, arch/sdl/gr.c, include/palette.h, main/inferno.c:
2846 * main/network.c: formatting, small fixes
2848 2002-10-10 Bradley Bell <btb@icculus.org>
2850 * main/netmisc.h: no swap_object for little-endian
2852 * main/: netmisc.h, network.c: use macros to simplify network
2855 * main/piggy.c: disable autodetect of mac pig (use --enable-macdata
2858 * main/inferno.c: enable loading screen for mac shareware with
2861 * main/netmisc.c: whitespace
2863 * 2d/bitmap.c, main/inferno.c, main/mission.c, main/playsave.c:
2866 * main/hud.c: whitespace
2868 * configure.ac: remove shareware build, add macdata build
2870 * main/songs.c: whitespace
2872 * 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/gpixel.c, 2d/line.c,
2873 2d/pixel.c, 2d/poly.c, 2d/rect.c, 2d/tmerge.c, main/gamerend.c:
2876 * 2d/: Makefile.am, tmerge_a.asm: enable TRANSPARENCY_COLOR for
2879 2002-10-04 Martin Schaffner <maschaffner@gmx.ch>
2881 * cfile/cfile.c, include/iff.h, main/gamepal.c, main/titles.c:
2882 comments, formatting, etc.
2884 * iff/iff.c: fix bigendian iff loading.
2886 2002-10-03 Bradley Bell <btb@icculus.org>
2888 * utilities/txb2tex.c: typo
2890 * 3d/clipper.c, main/bm.c, main/game.c, main/gamecntl.c,
2891 main/newmenu.c, main/switch.c, main/terrain.c, main/text.c:
2894 * arch/sdl/mouse.c: whitespace
2896 2002-09-19 Bradley Bell <btb@icculus.org>
2898 * main/kconfig.c: fix a oops, add old logs
2900 * main/kconfig.c: support for >3 mouse buttons
2902 2002-09-18 Bradley Bell <btb@icculus.org>
2904 * include/gr.h: fix palette swap define
2906 2002-09-14 Bradley Bell <btb@icculus.org>
2908 * main/titles.c: load hires briefing screen if lores doesn't exist
2909 (i.e. vertigo) and MenuHires=0
2911 2002-09-14 Werner Augustin <descent-source@mailinglist.gnuher.de>
2913 * main/: multi.h, network.h: pack some structures for ipx
2916 2002-09-14 Bradley Bell <btb@icculus.org>
2918 * cfile/cfile.c, main/endlevel.c, main/gamesave.c: revert cfgets()
2919 and load_endlevel_data() to expect newline-terminated strings, fix
2920 load_game_data to read null-terminated string for
2923 2002-09-07 Bradley Bell <btb@icculus.org>
2925 * main/newmenu.c: added error message
2927 * main/menu.h: enable -nohires with mac shareware
2929 * 2d/palette.c, include/gr.h: enable 0/255 palette swap
2931 * 2d/font.c: enable 0/255 palette swap for fonts
2933 * 2d/bitblt.c: add TRANSPARENCY_COLOR to assembly code, nother OGL
2936 * 2d/2dsline.c: fix ogl blooper
2938 2002-09-05 Bradley Bell <btb@icculus.org>
2940 * 2d/rle.c, 2d/scalec.c, include/rle.h: better just do it the old
2943 * include/strutil.h: need string.h for strcasecmp
2945 * include/rle.h: okay, maybe it needs to be this way
2947 * include/: 3d.h, gr.h: more stuff from d2src, mostly formatting
2949 * 2d/scalec.c: more stuff from d2src
2951 * 2d/rle.c: more stuff from d2src, formatting
2953 * 2d/font.c: useless cruft
2955 * 2d/: 2dsline.c, bitmap.c, bitmap.h: more stuff from d2src
2957 * 2d/bitblt.c, include/grdef.h: moved gr_linear_movsd assembly from
2960 2002-09-04 Bradley Bell <btb@icculus.org>
2962 * include/grdef.h: fix compiler warnings
2964 * 2d/bitblt.c: fix compiler warnings, #ifdef out dos-only code
2966 * include/grdef.h: gr_linear_movsd isn't static for NO_ASM,
2969 * main/game.c: we want the mac ibitblt for everything but dos and
2972 * main/texmerge.c: these routines are in tmerge.c
2974 * main/credits.c: enable credits for mac and oem data
2976 * main/bm.c: use either exit.ham or exit.pofs
2978 * include/ibitblt.h: enable some more code from d2src
2980 * include/gr.h: enable mac ubitblt_double
2982 * 2d/rle.c: added gr_rle_expand_scanline_generic_masked from d2src
2984 * include/grdef.h: moved some inline asm from linear.h
2986 * 2d/ibitblt.c: brought in line with original d2 version
2988 * 2d/bitblt.c: reverted to original d2 version of this file, then
2989 added d1x enhancements
2991 * 2d/2dsline.c: formatting, use __MSDOS__ instead of __DJGPP__
2993 * 2d/linear.h: moved these back to their original locations
2996 * main/mveplay.c: close some memory holes, speed up palette loading
2998 * main/movie.c: added fullscreen toggle while playing movies
3000 * main/inferno.c: comment out -superhires help text (always on)
3002 * include/timer.h: added approx_fsec_to_usec macro
3004 * arch/sdl/joy.c: fix compiler warning
3006 2002-09-01 Bradley Bell <btb@icculus.org>
3008 * main/network.c: oops
3010 * main/: movie.c, mveplay.c, mveplay.h: more movie improvements
3012 * arch/sdl/timer.c, include/timer.h: added timer_delay, faster
3013 timer_get_fixed_seconds
3017 2002-08-31 Bradley Bell <btb@icculus.org>
3019 * TODO, main/inferno.c, main/movie.c, main/mveplay.c: movie
3022 * main/multi.h: network endian stuff
3024 * 2d/font.c, include/gr.h: fast file i/o for font headers
3026 * arch/win32/arch_ip.cpp: unused file
3028 * main/: netmisc.c, netmisc.h, network.c, network.h: formatting,
3029 bigendian networking fixes
3031 * main/menu.c: make net menu more accurate, also make superhires
3034 * include/pstypes.h: better to have __pack__ all the time, I think.
3035 needed for networking, e.g.
3037 * arch/win32/: ipx_drv.h, ipx_win.c, winnet.c: win32 networking
3040 * arch/win32/Makefile.am: unused file
3044 2002-08-30 Bradley Bell <btb@icculus.org>
3046 * arch/win32/ipx_drv.h: re-added arch/win32/ipx_drv.h
3048 * main/: newmenu.h, titles.c: formatting
3050 * NEWS, arch/linux/Makefile.am, arch/linux/include/ukali.h,
3051 main/multi.h: networking works, finally
3053 * TODO: added TODO file
3055 * arch/linux/arch_ip.cpp: unused fine
3057 * README: network sorta working
3059 * main/: Makefile.am, multi.c, network.c, network.h: more
3062 * main/menu.c: load builtin mission correctly
3064 * main/inferno.c: documentation
3066 * main/: hoard.c, hoard.h, gamesave.c, mission.c: move hoard stuff
3069 * main/Makefile.mveplay: don't need no more
3071 2002-08-29 Bradley Bell <btb@icculus.org>
3073 * main/: ip_base.cpp, ip_base.h, ip_basec.h, ipclienc.c,
3074 ipclient.cpp, ipclient.h, ipserver.cpp, ipx_drv.c, multipow.c,
3075 multipow.h, netlist.c, netpkt.c, netpkt.h: deleting unused d1x
3078 * include/ipx_drv.h: more network fixing
3080 * arch/linux/include/ipx_drv.h: more network fixing
3082 * include/ipx.h: formatting
3084 * arch/linux/ipx_kali.c, include/ipx.h: fixed networking fuck-up?
3086 * NEWS, arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
3087 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, main/Makefile.am,
3088 main/inferno.c: fixed networking fuck-up?
3090 * Makefile.am: moved mingw info to README
3092 * README, mingw32.txt: moved mingw info to README
3094 2002-08-27 Bradley Bell <btb@icculus.org>
3096 * utilities/mvlextract.c: allow specifying file to extract
3098 * utilities/: tex2txb.c, txb2tex.c: use default extension to
3101 * utilities/hogextract.c: allow specifying file to extract
3103 * main/mission.c: Have to get mission_num _after_ promoting...
3105 * main/: gameseq.c, titles.c: beginning d1 briefing support
3107 * descent.msn: beginning d1 briefing support
3109 * main/: titles.c, titles.h: d1-style mission briefings
3111 * main/piggy.h: whitespace
3113 * main/movie.c: beginning robot movie support, fall back on lo/hi
3114 res if hi/lo not available
3116 * main/mission.c: added Builtin_mission_num for builtin mission,
3117 D1Hogdir, d1-style mission briefings
3119 * main/: gameseq.c, mission.h: added Builtin_mission_num for
3122 * cfile/cfile.c, include/cfile.h: add capability for 3rd hogfile
3123 (for d1 missions that need d1 data)
3125 * 2d/ibitblt.c: whitespace
3127 2002-08-26 Bradley Bell <btb@icculus.org>
3129 * utilities/mvlcreate.c: oops
3131 * utilities/: Makefile.am, mvlcreate.c, mvlextract.c: added mvl
3134 * utilities/hogextract.c: added [v]iew option
3136 * utilities/: tex2txb.c, txb2tex.c: changed txt to tex
3138 * main/titles.c: fix writable string, disable DumbAdjust thing
3140 * main/polyobj.h: whitespace
3142 * main/newmenu.c: added pcx_get_dimensions(), other stuff from
3145 * main/movie.c: read movies from AltHogDir, other fixes
3147 * main/: mission.c, mission.h: fix bug w/mission filename
3149 * main/gameseq.c: comments
3151 * main/digi.h: whitespace n stuff
3153 * include/mve_audio.h: added audio flag macros
3155 * 2d/pcx.c, include/pcx.h: added pcx_get_dimensions(), other stuff
3160 2002-08-23 Bradley Bell <btb@icculus.org>
3162 * main/: gameseq.c, inferno.c, mission.c, mission.h, titles.c: fix
3165 * Makefile.am: remove d2demo.mn2
3167 * cfile/cfile.c, include/cfile.h: add cfile_size function
3169 * d2demo.mn2, installation.txt, main/gameseq.h, main/mission.c:
3170 eliminate need for .mn2 files for oem and demo
3172 2002-08-22 Bradley Bell <btb@icculus.org>
3174 * main/bm.c: fix for vertigo
3176 * main/menu.h: make OEM menu pcx available
3178 * 2d/rle.c: merge with original d2 file
3180 * Makefile.am, configure.ac: let mission files get installed by
3183 2002-08-17 Bradley Bell <btb@icculus.org>
3185 * configure.ac: make FAST_FILE_IO the default on little-endian
3188 * NEWS, README, compilerdefs.txt, readme.txt: documentation
3190 * 2d/bitblt.c, 2d/rle.c, arch/ogl/ogl.c: implement BM_FLAG_RLE_BIG
3193 2002-08-15 Martin Schaffner <maschaffner@gmx.ch>
3195 * main/: game.c, menu.c, mission.c: promote builtin missions.
3197 2002-08-15 Bradley Bell <btb@icculus.org>
3199 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h, main/piggy.c:
3200 improved mac pig loading/reverted TRANSPARENCY_COLOR changes
3202 * utilities/.cvsignore: added cvsignore
3204 * 2d/palette.c, include/palette.h, main/gamesave.c: mac data file
3207 * main/piggy.c: mac data file loading
3209 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h: set
3210 transparency and swap 0/255 correctly for mac data files
3212 2002-08-13 Bradley Bell <btb@icculus.org>
3214 * Makefile.am, configure.ac, utilities/Makefile.am: moved utility
3215 to utilities to avoid conflict with c++ std lib <utility>
3217 * utilities/: Makefile.am, hogcreate.c, hogextract.c, txb2txt.c,
3218 txt2txb.c: moved utility to utilities to avoid conflict with c++
3221 * Makefile.am, configure.ac: add utilities
3223 2002-08-09 Bradley Bell <btb@icculus.org>
3225 * 2d/palette.c, 3d/interp.c, include/gr.h, main/render.c:
3228 2002-08-08 Bradley Bell <btb@icculus.org>
3230 * main/inferno.c: comments
3232 * main/: newmenu.c, songs.c: mac demo datafile support
3234 * installation.txt: update
3236 * main/gamesave.c: use lowercase for consistency
3238 * main/: bm.c, bm.h, endlevel.c, polyobj.c: enable loading of exit
3239 models for other than d2demo
3241 2002-08-07 Martin Schaffner <maschaffner@gmx.ch>
3243 * main/gamemine.c: formatting, better d1 texture conversion
3245 * Makefile.am, descent.mn2, descent.msn, main/mission.c,
3246 main/mission.h: recognize .msn mission files.
3248 2002-08-07 Bradley Bell <btb@icculus.org>
3250 * .cvsignore, 2d/.cvsignore, 3d/.cvsignore, arch/.cvsignore,
3251 arch/dos/.cvsignore, arch/ggi/.cvsignore, arch/linux/.cvsignore,
3252 arch/ogl/.cvsignore, arch/sdl/.cvsignore, arch/svgalib/.cvsignore,
3253 arch/win32/.cvsignore, cfile/.cvsignore, iff/.cvsignore,
3254 main/.cvsignore, main/editor/.cvsignore, maths/.cvsignore,
3255 mem/.cvsignore, misc/.cvsignore, texmap/.cvsignore: added
3258 2002-08-06 Bradley Bell <btb@icculus.org>
3260 * main/: automap.c, laser.c, songs.c, titles.c: shareware stuff
3262 * main/Makefile.am: formatting
3264 * 2d/font.c: make gr_remap_font just reload the whole thing
3266 * configure.ac: formatting
3268 * Makefile.am: added d2demo.mn2
3270 * d2demo.mn2: mission file for shareware
3272 * include/u_mem.h, main/ai.c, main/gamesave.c, main/inferno.c,
3273 main/laser.h, main/text.h, main/titles.c, main/weapon.c: whitespace
3275 * main/sounds.h: shareware stuff, whitespace
3277 * main/: polyobj.c, polyobj.h: more fast i/o macros
3279 * main/: menu.c, menu.h, mission.c, newmenu.c, piggy.c, piggy.h:
3282 * main/: endlevel.c, endlevel.h, gamemine.c, gameseq.c: merged
3283 endlevel stuff to non-shareware, allow movies/endlevel for
3286 * main/cntrlcen.c: typo
3288 * main/bm.h: use global Piggy_hamfile_version
3290 * main/bm.c: merged endlevel stuff to non-shareware, more fast i/o
3291 macros, use global Piggy_hamfile_version
3293 * main/Makefile.am: terrain and movie stuff always used now
3295 * 2d/pcx.c, include/pcx.h: make pcx header available to other
3298 * main/: gamemine.c, gamesave.c: load DMB levels
3300 * main/: bm.c, cntrlcen.c, cntrlcen.h, fuelcen.c, fuelcen.h,
3301 segment.c, segment.h, switch.c, switch.h: fast i/o macros
3303 2002-08-04 Martin Schaffner <maschaffner@gmx.ch>
3305 * main/gamemine.c, main/gamesave.c, mem/mem.c: d1 level stuff.
3307 2002-08-04 Bradley Bell <btb@icculus.org>
3309 * main/inferno.c: shareware stuff, formatting
3311 * arch/sdl/rbaudio.c: gracefully handle redbook non-availability
3313 * arch/sdl/gr.c: don't need to set mode in gr_init
3315 2002-08-02 Martin Schaffner <maschaffner@gmx.ch>
3317 * main/: gamemine.c, gamemine.h, gamesave.c, gamesave.h: more d1
3320 * Makefile.am, descent.mn2: added mission file for descent 1
3322 2002-08-02 Bradley Bell <btb@icculus.org>
3324 * arch/sdl/digi.c, arch/sdl/gr.c, include/error.h,
3325 include/oldsdl.h, main/gamecntl.c, main/inferno.c, main/laser.c,
3326 main/piggy.h, misc/error.c: junk
3328 * main/: endlevel.c, escort.c, gameseq.c, newmenu.c, render.c,
3329 render.h, scores.c, scores.h, terrain.c: shareware stuff
3331 * configure.ac, include/pstypes.h, main/bm.c, main/bm.h,
3332 main/effects.c, main/effects.h, main/piggy.c, main/piggy.h,
3333 main/powerup.c, main/powerup.h, main/robot.c, main/robot.h,
3334 main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
3335 main/weapon.c, main/weapon.h: fast i/o macros
3337 2002-08-01 Martin Schaffner <maschaffner@gmx.ch>
3339 * NEWS, cfile/cfile.c, main/console.c, main/gamemine.c,
3340 main/gamemine.h, main/gamesave.c: load d1 levels
3342 2002-07-30 Bradley Bell <btb@icculus.org>
3344 * configure.ac: oops
3346 * configure.ac, arch/ogl/gr.c, arch/ogl/ogl.c, include/ogl_init.h:
3349 * main/menu.c, main/titles.c, NEWS, 2d/font.c, include/gr.h,
3350 include/grdef.h, main/game.c, main/gamefont.c, main/gamefont.h,
3351 main/gamemine.c, main/inferno.c, main/movie.c, main/newmenu.c,
3352 main/piggy.c, main/titles.c: support shareware datafiles!
3354 * main/: bm.c, gamemine.c, piggy.c, piggy.h, weapon.c, gamemine.c,
3355 piggy.c: SHAREWARE fixes
3357 2002-07-29 Bradley Bell <btb@icculus.org>
3359 * NEWS, include/fileutil.h, main/bm.c, main/gameseq.c,
3360 main/mveplay.c, main/piggy.c, main/piggy.h, main/playsave.c,
3361 misc/fileutil.c: Portability - OS X support
3363 2002-07-27 Bradley Bell <btb@icculus.org>
3365 * main/: Makefile.am, fuelcen.c, fuelcen.h, game.c, game.h,
3366 gamemine.c, gamesave.c, gameseq.c, piggy.c, piggy.h, segment.c,
3367 segment.h: portability
3369 * cfile/cfile.c, include/cfile.h, main/cntrlcen.c, main/cntrlcen.h,
3370 main/gamesave.c, main/switch.c, main/switch.h, main/wall.c,
3371 main/wall.h: portabilization
3373 * 2d/font.c, include/gr.h: portability
3375 2002-07-26 Bradley Bell <btb@icculus.org>
3377 * 2d/font.c, 2d/pcx.c, include/gr.h, main/movie.c: portability
3379 * arch/linux/findfile.c, include/pstypes.h: os x fixes
3381 * main/player.c: foo
3383 * misc/fileutil.c, include/fileutil.h, misc/fileutil.c: oops
3385 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c,
3386 misc/fileutil.h: portable file i/o utils
3388 * main/: Makefile.mveplay, inferno.c, movie.c, newmenu.c: s not a
3389 writable string anymore... / formatting
3391 * main/Makefile.am, main/bm.c, main/bm.h, main/cntrlcen.c,
3392 main/cntrlcen.h, main/effects.c, main/effects.h, main/piggy.c,
3393 main/piggy.h, main/player.c, main/player.h, main/polyobj.c,
3394 main/polyobj.h, main/powerup.c, main/powerup.h, main/robot.c,
3395 main/robot.h, main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
3396 main/weapon.c, main/weapon.h, 3d/interp.c, include/cfile.h:
3397 portable-izing file loading routines
3399 2002-07-24 Bradley Bell <btb@icculus.org>
3401 * main/mveplay.c: correctly play files with 16bit uncompressed
3402 audio, mem checking, etc
3404 * main/: Makefile.mveplay, mvelib.c, mveplay.c: enable standalone
3407 2002-07-23 Bradley Bell <btb@icculus.org>
3409 * misc/Makefile.am: unused file
3411 * configure.ac, main/endlevel.c, main/endlevel.h, main/menu.c,
3412 main/sounds.h: remove experimental nmovie stuff
3414 * main/movie.c: add some debugging output
3416 2002-07-22 Bradley Bell <btb@icculus.org>
3418 * main/: console.c, state.c: simplified header
3420 * main/movie.c: enable mveplay audio
3422 * main/old/movie.c: moved to main/
3424 * include/mve_audio.h, include/mvelib.h, main/Makefile.am,
3425 main/inferno.c, main/kludge.c, main/movie.c, main/mve_audio.c,
3426 main/mvelib.c, main/mveplay.c: initial movie support
3428 * arch/linux/findfile.c, arch/ogl/gr.c, arch/ogl/ogl.c,
3429 arch/sdl/init.c, arch/sdl/joy.c, include/byteswap.h,
3430 include/ogl_init.h, include/pstypes.h, main/console.c,
3431 main/state.c, mem/mem.c: OS X stuff
3433 * configure.ac: OS X and movie stuff
3435 2002-07-19 Bradley Bell <btb@icculus.org>
3437 * compilerdefs.txt: OSX defs
3439 2002-07-18 Bradley Bell <btb@icculus.org>
3441 * main/inferno.c: use simpler rcs tags
3443 * autogen.sh: keep Changelog in cvs (and use --accum)
3445 * arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/rbaudio.c,
3446 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/rbaudio.c,
3447 include/rbaudio.h, main/Makefile.am, main/cdrom.h, main/gamecntl.c,
3448 main/songs.c: changed cdrom->rbaudio
3450 * include/rbaudio.h: moved to /include
3452 2002-07-17 Bradley Bell <btb@icculus.org>
3454 * 2d/d2sline.c, 2d/bitblt.c, 2d/bitmap.c, 2d/bitmap.h, 2d/box.c,
3455 2d/canvas.c, 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/font.c,
3456 2d/gpixel.c, 2d/ibitblt.c, 2d/line.c, 2d/linear.asm, 2d/linear.h,
3457 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c, 2d/rect.c,
3458 2d/rle.c, 2d/scale.c, 2d/scalea.asm, 2d/scalea.h, 2d/scalec.c,
3459 2d/tmerge.c, 2d/tmerge_a.asm, 3d/clipper.c, 3d/clipper.h,
3460 3d/draw.c, 3d/globvars.c, 3d/globvars.h, 3d/instance.c,
3461 3d/interp.asm, 3d/interp.c, 3d/matrix.c, 3d/points.c, 3d/rod.c,
3462 3d/setup.c: use simpler rcs tags
3467 2002-07-17 Bradley Bell <btb@icculus.org>
3469 * tools/cvs2cl/cvs2cl.pl: upgrade cvs2cl
3471 * d2x-gl.sh, d2x-ogl.sh: changed d2x-ogl to d2x-gl
3473 * debian/rules: don't need readme's
3475 * debian/rules: move d1x license to COPYING, license clarifications
3477 * COPYING, license.txt, debian/copyright, Makefile.am: move d1x
3478 license to COPYING, license clarifications
3480 * debian/rules: fix debian docs
3482 * debian/rules: fix debian manpages
3484 * debian/d2x-sdl.menu: fix debian menu
3486 * debian/rules: link to undocumented man page for debs
3488 * Makefile.am, configure.ac, debian/control, debian/copyright,
3489 debian/d2x-gl.files, debian/d2x-gl.menu, debian/d2x-sdl.files,
3490 debian/d2x-sdl.menu, debian/d2x.files, debian/d2x.menu,
3491 debian/rules, rpm/d2x.spec.in: change d2x-ogl to d2x-gl, other
3494 2002-07-16 Bradley Bell <btb@icculus.org>
3496 * debian/: rules, changelog.in: deb stuff
3498 * configure.ac: cleaner nasm detection
3500 * debian/: changelog.in, control, rules: deb stuff
3502 * README, installation.txt: typos, stuff
3504 * configure.ac: better #defines
3506 * configure.ac: whitespace
3508 * configure.ac: better documentation
3510 * configure.ac, arch/sdl/event.c, arch/sdl/init.c: SDL_AUDIO and
3511 SDL_JOYSTICK not needed
3513 * configure.ac, main/inferno.c: __SDL__ ugly and not needed at all
3515 * configure.ac: need higher SDL for joystick
3517 * debian/: control, rules: deb stuff
3519 * arch/sdl/joy.c: old junk
3521 * Makefile.am, configure.ac: automake updates
3523 * main/: inferno.c, text.c: don't use althogdir on non-unix
3525 * configure.ac: more autoconf updates
3527 * misc/strutil.c: better strrev
3529 * main/inferno.c: need limits.h on mingw also
3531 * acconfig.h, configure.ac: Updated for autoconf 2.53 (no more
3534 2002-04-19 Bradley Bell <btb@icculus.org>
3536 * main/network.c: let hoard.ham be a cfile
3538 * main/text.c: better error message when hog not found
3542 2002-03-23 Bradley Bell <btb@icculus.org>
3544 * acconfig.h, configure.ac, arch/linux/Makefile.am,
3545 arch/sdl/Makefile.am: Use SDL joystick automatically
3547 * arch/sdl/joy.c, main/kconfig.c: SDL Joystick works!
3549 2002-03-05 Bradley Bell <btb@icculus.org>
3551 * arch/sdl/joydefs.c, arch/sdl/joy.c: SDL joystick stuff mostly
3554 2002-02-23 Bradley Bell <btb@icculus.org>
3556 * texmap/ntmap.c: fix bug preventing higher res sdl modes
3558 * arch/dos/Makefile.am, arch/ggi/Makefile.am,
3559 arch/linux/Makefile.am, arch/ogl/Makefile.am, arch/sdl/Makefile.am,
3560 arch/svgalib/Makefile.am, arch/win32/Makefile.am,
3561 main/editor/Makefile.am: moved includes to include
3563 * arch/sdl/gr.c: use SDL_VERSION_ATLEAST
3565 * Makefile.am, 2d/Makefile.am, 3d/Makefile.am, cfile/Makefile.am,
3566 iff/Makefile.am, main/Makefile.am, maths/Makefile.am,
3567 mem/Makefile.am, misc/Makefile.am, texmap/Makefile.am: moved
3570 * main/game.c: disabled cockpit for OGL, formatting
3572 * 2d/ibitblt.c: formatting
3574 2002-02-16 Bradley Bell <btb@icculus.org>
3576 * include/oldsdl.h: check for older macros
3578 * configure.ac, arch/sdl/digi.c, arch/sdl/event.c, arch/sdl/gr.c,
3579 include/error.h, include/oldsdl.h, main/gamecntl.c, main/inferno.c:
3580 allow older sdl versions
3582 2002-02-15 Bradley Bell <btb@icculus.org>
3584 * main/: automap.c, automap.h, inferno.c: automap resolution now
3587 * include/: gr.h, grdef.h: moved protos to from grdef.h to gr.h
3589 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
3590 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
3591 win32/include/key_arch.h: never mind - that would be pointless
3593 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
3594 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
3595 win32/include/key_arch.h: copied files from d1x
3597 * arch/linux/arch_ip.cpp, arch/win32/arch_ip.cpp, main/ip_base.cpp,
3598 main/ip_base.h, main/ipclient.cpp: enable udp debug messages
3600 * main/multipow.c: need conf.h
3602 * arch/win32/Makefile.am: new file
3604 * include/pstypes.h: added u_int16_t (needed in base_ip)
3606 * arch/win32/arch_ip.cpp: copied from d1x
3608 2002-02-14 Bradley Bell <btb@icculus.org>
3610 * arch/sdl/gr.c, main/inferno.c: allow gr_init lowres
3612 * NEWS, include/gr.h, main/game.c, main/game.h, main/gamecntl.c,
3613 main/netlist.c: Added hotkeys to toggle fullscreen mode
3615 * main/: ip_base.cpp, ip_base.h, multi.h, netlist.c, netpkt.c,
3616 network.c, network.h, ipclient.cpp, netpkt.h: d1x->d2x
3618 * main/: multipow.c, multipow.h, netlist.c, netpkt.c, netpkt.h,
3619 reorder.h: Lotsa networking stuff from d1x
3621 2002-02-13 Bradley Bell <btb@icculus.org>
3623 * include/gr.h, main/game.c: Fullscreen toggle stuff
3625 * arch/linux/Makefile.am, include/ipx.h: Lotsa networking stuff
3628 * main/: Makefile.am, inferno.c, ip_base.cpp, ip_base.h, menu.c,
3629 multi.h, network.c, network.h, newmenu.c: Lotsa networking stuff
3632 2002-02-11 Bradley Bell <btb@icculus.org>
3634 * main/bm.c: use portable loader if bigendian
3636 * include/pstypes.h: don't define bool for c++
3638 * include/cfile.h: extern AltHogDir stuff
3640 * include/byteswap.h: use WORDS_BIGENDIAN
3642 * main/: newmenu.c, newmenu.h: added fixedfont menu functions
3644 * main/vers_id.h: added D2X_IVER
3646 * misc/args.c: don't use d1x.ini
3648 * Makefile.am: rpm stuff
3650 * acconfig.h, configure.ac: c++, versioning, endianness, deb, rpm
3653 2002-02-09 Bradley Bell <btb@icculus.org>
3655 * rpm/: d2x.spec, d2x.spec.in: auto-generate rpm spec file
3657 2002-02-09 Paolo Ulivi <pulivi@libero.it>
3659 * d2x-ogl.sh, d2x-sdl.sh, rpm/.cvsignore, rpm/d2x.spec: rpm
3662 2002-02-06 Bradley Bell <btb@icculus.org>
3664 * arch/linux/arch_ip.cpp, main/ip_base.cpp, main/ip_base.h,
3665 main/ip_basec.h, main/ipclienc.c, main/ipclient.cpp,
3666 main/ipclient.h, main/ipserver.cpp: Adding d1x network code
3668 * debian/: changelog.in, control, copyright, d2x-gl.files,
3669 d2x-gl.menu, d2x.files, d2x.menu, rules: Added debian stuff
3673 2002-02-02 Bradley Bell <btb@icculus.org>
3675 * NEWS, arch/ggi/Makefile.am: reenabled ggi build
3677 * NEWS, acconfig.h, configure.ac, main/gamecntl.c, main/inferno.c:
3678 Enabled RELEASE option
3680 2002-01-31 Bradley Bell <btb@icculus.org>
3682 * Makefile.am, configure.ac: specify prerequisite versions of
3683 autoconf and automake
3685 2002-01-29 Bradley Bell <btb@icculus.org>
3687 * main/mission.c: RCS header added
3689 * main/inferno.c: update copyright date
3691 * main/mission.c: allow missions to be in AltHogDir
3693 * configure.ac: Display results of configure
3695 * include/d_io.h, main/inferno.c, main/newdemo.c: Added d_mkdir
3698 2002-01-28 Bradley Bell <btb@icculus.org>
3700 * NEWS, acconfig.h, configure.ac, cfile/cfile.c, main/newdemo.c:
3701 Data files now go in DATADIR/games/d2x, user files now go in
3704 2002-01-28 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
3706 * main/inferno.c: Data files now go in DATADIR/games/d2x, user
3707 files now go in ~/.d2x
3709 2002-01-24 Bradley Bell <btb@icculus.org>
3711 * configure.ac: fix nasm not found error message
3713 2002-01-18 Bradley Bell <btb@icculus.org>
3715 * configure.in: getting rid of old configure.in
3717 * acconfig.h, configure.ac, main/Makefile.am, main/kludge.c,
3718 main/movie.c: Movie playing kludgey stuff
3720 * misc/args.c: formatting
3722 * main/inferno.c: allow -h for help
3724 * include/error.h: don't die on int3, unless -debug given
3726 * mingw32.txt: more stuff
3728 2001-12-29 Bradley Bell <btb@icculus.org>
3730 * Makefile.am: Got rid of thinking.txt
3732 * main/inferno.c: document -nomovies option
3734 2001-12-28 Bradley Bell <btb@icculus.org>
3736 * main/titles.c: formatting, put some code into place for rendering
3737 of robots during briefings
3739 2001-12-27 Bradley Bell <btb@icculus.org>
3743 2001-12-23 Craig Hadady <chadady@iglou.com>
3745 * 2d/rle.c: fixed bug in dummy array.
3747 2001-12-03 Bradley Bell <btb@icculus.org>
3749 * arch/sdl/init.c: fix formatting
3751 * Makefile.am, acconfig.h, configure.ac, arch/linux/Makefile.am,
3752 arch/sdl/Makefile.am, arch/sdl/event.c, arch/sdl/init.c,
3753 arch/sdl/joy.c, arch/svgalib/Makefile.am: lots of makefile fixes,
3754 and sdl joystick stuff
3756 2001-11-30 Bradley Bell <btb@icculus.org>
3758 * thinking.txt: not needed
3760 2001-11-27 Bradley Bell <btb@icculus.org>
3762 * cygconf, mingw32.txt: use sdl from source on cygwin
3764 * Makefile.am, configure.ac, arch/ogl/Makefile.am,
3765 arch/sdl/Makefile.am, main/Makefile.am: move SDL_LIBS to LIBS,
3766 SDL_CFLAGS to CFLAGS
3768 2001-11-27 Bradley Bell <btb@icculus.org>
3772 2001-11-14 Bradley Bell <btb@icculus.org>
3774 * texmap/scanline.c: use optimization flags as texmap default
3776 * NEWS: mouse wheel, etc
3778 * arch/include/mouse.h, arch/sdl/mouse.c, main/kconfig.c: use mouse
3779 wheel to emulate 3rd axis
3781 * Makefile.am, configure.ac: change ENV_DJGPP to DJGPP
3783 * include/error.h: kludge to ungrab mouse when we hit an int3
3785 * include/d_io.h: change __ENV_WINDOWS__ to __WINDOWS__,
3786 __ENV_MSDOS__ to __MSDOS__
3788 * arch/sdl/mouse.c: remove cruft, fix formatting, use mouse wheel
3791 * arch/sdl/event.c: remove cruft, fix formatting, begin joystick
3794 * arch/sdl/digi.c: implemented digi_set_volume
3796 * include/grdef.h, main/config.c, misc/d_io.c: change
3797 __ENV_WINDOWS__ to __WINDOWS__, __ENV_MSDOS__ to __MSDOS__
3799 * 2d/font.c, main/bm.c, main/gamesave.c, main/gameseq.c,
3800 main/piggy.c: use MAKE_SIG
3802 * installation.txt: update
3804 * configure.ac: new file
3806 * arch/sdl/joydefs.c: #include pstypes.h
3808 * arch/sdl/init.c: SDL joystick stuff
3810 * acconfig.h: adjust MINGW defines
3812 * arch/sdl/joydefs.c: copied joydefs_config from linux/joydefs.c -
3813 controls menu now works
3815 2001-11-13 Bradley Bell <btb@icculus.org>
3817 * main/Makefile.am: Make sure bmread.c and terrain.c get included
3820 * Makefile.am: New file
3822 * arch/dos/Makefile.am: Make sure gr.c and joy2.asm get included in
3825 * compilerdefs.txt: New file
3827 * main/aipath.c: use D_RAND_MAX instead of RAND_MAX
3829 2001-11-12 Bradley Bell <btb@icculus.org>
3831 * main/playsave.c: load player files regardless of byte order of
3834 2001-11-11 Bradley Bell <btb@icculus.org>
3836 * include/makesig.h, main/playsave.c: Created header for MAKE_SIG
3839 * main/Makefile.am: Don't use terrain.c unless SHAREWARE
3841 * NEWS: GL savegame thumbnails
3843 * acconfig.h, configure.in: make option for NMOVIES, default to off
3845 2001-11-09 Bradley Bell <btb@icculus.org>
3847 * main/state.c: Enabled savegame thumbnails under OpenGL
3849 * unused/pa_null/pa_enabl.h: remove duplicate header
3851 * misc/args.c: use d2x.ini for option file
3853 * mem/mem.c: Move mem_realloc inside the ifdef
3855 * main/menu.c: fix 640x400 menu text
3857 * main/inferno.c: added documentation
3859 * main/endlevel.c: fix warnings
3861 * arch/ogl/gr.c: Get rid of gl spew
3863 * arch/linux/Makefile.am: move unused ipx_udp.c to EXTRA_DIST
3865 * acconfig.h: Define __SDL__ for mingw
3867 2001-11-08 Bradley Bell <btb@icculus.org>
3869 * 2d/font.c: free OGL font data when rereading
3871 * main/collide.c, main/endlevel.c, main/endlevel.h, main/gameseq.c,
3872 main/gauges.c, acconfig.h, configure.in, main/inferno.c,
3873 main/laser.c, main/menu.c, main/menu.h, main/newmenu.c,
3874 main/piggy.c, main/sounds.h, main/switch.c, main/titles.c,
3875 main/weapon.h: Enabled shareware build, endlevel flythrough
3878 * main/: Makefile.am, terrain.c, old/terrain.c: moved file, will be
3879 of use for shareware build
3881 * arch/ogl/: gr.c, sdlgl.c: use new d_realloc function, so mem
3884 * include/u_mem.h, mem/mem.c: added d_realloc/mem_realloc functions
3886 2001-11-05 Bradley Bell <btb@icculus.org>
3888 * include/args.h, main/inferno.c, misc/args.c: Change args_init
3891 * include/3d.h: Add comment
3893 2001-11-04 Bradley Bell <btb@icculus.org>
3895 * cfile/Makefile.am, cfile/nocfile.h, include/nocfile.h: Move
3898 * arch/ogl/sdlgl.c: Hack to keep SDL from screwing up X when it
3901 * main/: gamecntl.c, inferno.c: SDL applies to more than X11...
3903 * arch/ogl/gr.c, main/Makefile.am, main/gauges.c, main/hud.c,
3904 main/hudmsg.h: Enable d1x-style hud_message
3906 * arch/ogl/: glx.c, wgl.c: Sync with d1x
3908 * 2d/font.c: re-init ogl fonts after remapping colors.
3910 2001-11-02 Bradley Bell <btb@icculus.org>
3912 * misc/Makefile.am: remove byteswap.h (duplicate header)
3914 * 2d/font.c: fixed gr_remap_font, minor stuff
3916 * configure.in: take out -O2 if doing debug build
3918 * main/bm.c: formatting
3920 * 2d/font.c, include/gr.h, NEWS: Enable OpenGL fonts!
3922 * include/byteswap.h, misc/Makefile.am: fix swapint, swapshort
3923 macros, get rid of functions
3925 2001-11-01 Bradley Bell <btb@icculus.org>
3927 * misc/byteswap.h: removed duplicate header
3929 2001-10-31 Bradley Bell <btb@icculus.org>
3931 * NEWS, main/automap.c: automap works in opengl
3933 * NEWS, configure.in: Added news
3935 * main/newmenu.c: Must call set_screen_mode for menus when using GL
3937 * 2d/: bitblt.c, canvas.c, linear.h, scalea.h: Sync with d1x
3939 * arch/sdl/event.c, arch/sdl/gr.c, arch/sdl/init.c, iff/iff.c,
3940 include/3d.h, include/loadgl.h, main/inferno.c, maths/fixc.c,
3941 maths/vecmat.c, maths/vecmata.asm: Sync with d1x
3943 * Makefile.am, arch/sdl/Makefile.am: Makefile fixes
3945 * arch/ogl/: glx.c, gr.c, ogl.c, sdlgl.c: Sync with d1x
3947 * 3d/: clipper.c, draw.c, globvars.c, instance.c, interp.c,
3948 matrix.c, points.c, rod.c, setup.c: Minor sync with d1x
3950 2001-10-27 Bradley Bell <btb@icculus.org>
3952 * main/inferno.c: added some documentation
3954 2001-10-25 Bradley Bell <btb@icculus.org>
3956 * main/inferno.c, texmap/ntmap.c, texmap/tmapflat.c: Completed tmap
3959 * Makefile.am, configure.in, arch/Makefile.am,
3960 arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/digi.c,
3961 arch/dos/gr.c, arch/ggi/Makefile.am, arch/ggi/gr.c,
3962 arch/ogl/Makefile.am, arch/ogl/glx.c, arch/ogl/gr.c,
3963 arch/ogl/ogl.c, arch/ogl/sdlgl.c, arch/ogl/wgl.c,
3964 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/digi.c,
3965 arch/sdl/gr.c, arch/svgalib/Makefile.am, arch/svgalib/gr.c,
3966 texmap/scanline.c: Finished moving stuff to arch/blah. I know,
3967 it's ugly, but It'll be easier to sync with d1x.
3969 * Makefile.am, configure.in, main/Makefile.am, main/editor/med.c,
3970 main/editor/medwall.h, main/editor/segment.c, main/editor/seguvs.h,
3971 main/editor/Makefile.am: attempt at support for editor, makefile
3974 * misc/d_delay.c: formatting fix
3976 * texmap/: Makefile.am, ntmap.c, scanline.c, scanline.h, texmapl.h,
3977 tmappent.S, tmapppro.S: adding support for runtime selection of
3980 * main/: bmread.c, game.c, gamecntl.c, gamesave.c, inferno.c,
3981 inferno.h, piggy.c, render.c, editor/editor.h: conditionalize
3982 including multi.h and network.h, fix backslashes, fix compiler
3985 * main/: ai.c, ai2.c, aipath.c, automap.c, bm.c, cntrlcen.c,
3986 collide.c, controls.c, credits.c, dumpmine.c, endlevel.c, escort.c,
3987 fireball.c, fuelcen.c, gamemine.c, gameseq.c, gauges.c, laser.c,
3988 menu.c, multi.h, netmisc.c, network.h, newdemo.c, newmenu.c,
3989 object.c, powerup.c, state.c, switch.c, wall.c: conditionalize
3990 including multi.h and network.h, fix backslashes
3992 * include/pstypes.h: added typedef for u_int64_t on mingw
3994 * include/3d.h: added prototype for g3_uninit_polygon_model
3996 * arch/sdl/Makefile.am: Don't use SDL joystick except on mingw
3998 2001-10-24 Bradley Bell <btb@icculus.org>
4000 * arch/: ggi/Makefile.am, svgalib/Makefile.am: Moved input stuff to
4001 arch subdirs, as in d1x.
4003 * Makefile.am, configure.in, main/kconfig.c: Revert bin_programs to
4004 earlier style until i understand automake 1.5 better. remove input
4007 * arch/: Makefile.am, dos/Makefile.am, dos/joy2.asm, dos/joyc.c,
4008 dos/joydefs.c, dos/key.c, dos/mouse.c, ggi/event.c, ggi/init.c,
4009 ggi/key.c, ggi/mouse.c, linux/Makefile.am, linux/joydefs.c,
4010 linux/joystick.c, linux/include/joystick.h, sdl/Makefile.am,
4011 sdl/event.c, sdl/joy.c, sdl/joydefs.c, sdl/key.c, sdl/mouse.c,
4012 svgalib/event.c, svgalib/init.c, svgalib/key.c, svgalib/mouse.c:
4013 Moved input stuff to arch subdirs, as in d1x.
4015 * NEWS, configure.in: blah blah
4017 2001-10-23 Bradley Bell <btb@icculus.org>
4019 * include/ui.h, unused/ui/ui.h: Moved ui.h to includes/
4021 * texmap/tmapppro.S: no need for #include <conf.h> here
4023 * main/Makefile.am: Build fixes. EDITOR_SRCS added to
4026 * main/: Makefile.am, network.c: No longer #ifdef'ing out the whole
4027 file. RCS header added
4029 * main/: bmread.c, kmatrix.c, multi.c, multibot.c: No longer
4030 #ifdef'ing out the whole file. RCS header added
4032 * Makefile.am, acconfig.h, configure.in, arch/dos/Makefile.am,
4033 main/Makefile.am, maths/Makefile.am, texmap/Makefile.am: Build
4034 fixes. Now works with automake 1.5 and autoconf 2.52.
4035 --enable-editor option added. SDL_VIDEO and SDL_INPUT defined for
4036 mingw (-grabmouse now works on win32).
4038 * config.guess, config.sub, install-sh, missing, mkinstalldirs:
4039 These don't belong in cvs
4043 2001-10-20 Bradley Bell <btb@icculus.org>
4045 * 2d/font.c: Don't free unused variables...
4047 * 2d/font.c, include/gr.h: Bringing font stuff more in line with
4050 * Makefile.am, arch/Makefile.am, arch/dos/Makefile.am,
4051 arch/linux/Makefile.am, arch/win32/Makefile.am, iff/Makefile.am,
4052 main/Makefile.am: make dist more sensible
4054 * Makefile.am: Kludge for linking on mingw
4056 2001-10-19 Bradley Bell <btb@icculus.org>
4058 * Makefile.am, configure.in, arch/win32/Makefile.am,
4059 arch/win32/ipx_win.c, arch/win32/winnet.c: Little fixes
4061 * include/ipx_drv.h: Check for __MINGW32__
4063 * include/i86.h: Imported from d1x
4065 * arch/dos/: Makefile.am, ipx.c: Re-import of d1x files
4067 * arch/dos/modex.asm: Fixed %include
4069 * main/console.c: RCS headers added
4071 * arch/sdl/: Makefile.am, init.c, timer.c: Moved arch/sdl_* to
4074 * Makefile.am, main/Makefile.am: Moved final link to top-level
4075 directory instead of main/
4077 * 2d/linear.asm, maths/fix.asm, maths/vecmata.asm: Changed
4078 __ENV_LINUX__ to __linux__
4080 * configure.in, arch/Makefile.am, arch/dos_dpmi.c,
4081 arch/dos_findfile.c, arch/dos_init.c, arch/dos_ipx.c,
4082 arch/dos_modex.asm, arch/dos_timer.asm, arch/dos_tweak.inc,
4083 arch/dos_vesa.c, arch/dos_vgaregs.inc, arch/linux_init.c,
4084 arch/sdl_init.c, arch/sdl_timer.c, arch/dos/Makefile.am,
4085 arch/dos/dpmi.c, arch/dos/findfile.c, arch/dos/init.c,
4086 arch/dos/ipx.c, arch/dos/modex.asm, arch/dos/timer.asm,
4087 arch/dos/tweak.inc, arch/dos/vesa.c, arch/dos/vgaregs.inc,
4088 arch/linux/Makefile.am, arch/linux/init.c, arch/win32/Makefile.am,
4089 arch/win32/mingw_init.c, main/Makefile.am: Moved arch/sdl_* to
4092 * configure.in: add --enable-xploader, support arch/linux subdir,
4095 * main/inferno.c: conditionalize conf.h
4097 2001-10-19 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
4099 * acconfig.h, 2d/bitmap.h, 3d/interp.c, cfile/cfile.c,
4100 include/cfile.h, main/bm.c, mem/mem.c, misc/fileutil.c,
4101 misc/fileutil.h: Partial application of linux/alpha patch.
4103 2001-10-19 Bradley Bell <btb@icculus.org>
4105 * main/Makefile.am, arch/linux/Makefile.am: Brought linux
4106 networking in line with d1x, moved some arch/linux_* stuff to
4109 * arch/linux/: findfile.c, ipx_bsd.c, ipx_kali.c, ipx_lin.c,
4110 linuxnet.c, ukali.c, include/ipx_bsd.h, include/ipx_hlpr.h,
4111 include/ipx_kali.h, include/ipx_ld.h, include/ipx_lin.h,
4112 include/ipx_udp.h, include/ukali.h: remove pesky * from RCS log
4115 * arch/: Makefile.am, linux_findfile.c, linux_ipx_bsd.c,
4116 linux_ipx_lin.c, linux_ipx_udp.c, linux_net.c, linux/findfile.c,
4117 linux/ipx_bsd.c, linux/ipx_kali.c, linux/ipx_lin.c,
4118 linux/ipx_udp.c, linux/linuxnet.c, linux/ukali.c,
4119 linux/include/ipx_bsd.h, linux/include/ipx_hlpr.h,
4120 linux/include/ipx_kali.h, linux/include/ipx_ld.h,
4121 linux/include/ipx_lin.h, linux/include/ipx_udp.h,
4122 linux/include/ukali.h: Brought linux networking in line with d1x,
4123 moved some arch/linux_* stuff to arch/linux/*
4125 * include/ipx_drv.h: Imported from d1x
4127 * main/ipx_drv.c: RCS info added, conf.h added, etc...
4129 * main/ipx_drv.c: Imported from d1x
4131 * include/args.h, include/ipx.h, main/inferno.c, main/network.c,
4132 main/network.h, main/Makefile.am: Trying to get network working on
4135 * configure.in, 2d/Makefile.am, arch/win32/Makefile.am,
4136 main/Makefile.am: build fixes
4138 * arch/: win32/Makefile.am, win32/findfile.c, win32/ipx_drv.h,
4139 win32/ipx_win.c, win32/winnet.c, Makefile.am, win32_findfile.c,
4140 linux/include/ipx_drv.h: Moved win32_* to win32/* (a la d1x),
4141 starting to get net working.
4143 * include/pstypes.h: Changed __ENV_LINUX__ to __linux__,
4144 conditionalized min,max macros
4146 2001-10-18 Bradley Bell <btb@icculus.org>
4148 * acconfig.h, 2d/linear.h, arch/include/joy.h, include/loadgl.h,
4149 include/strutil.h, include/vecmat.h, main/kconfig.c, misc/d_glob.c,
4150 texmap/tmap_inc.asm, texmap/tmap_per.asm, texmap/tmappent.S,
4151 texmap/tmapppro.S, main/console.c: Changed __ENV_LINUX__ to
4154 * 2d/2dsline.c: RCS headers added/changed
4156 * configure.in: fix NASMFLAGS bug
4158 * main/: collide.c, inferno.c, object.c, render.c: RCS headers
4161 2001-10-17 Bradley Bell <btb@icculus.org>
4163 * NEWS: Fixed the invulnerable robots bug!
4165 * main/collide.c: Fixed the invulnerable robots bug!
4167 2001-10-14 Bradley Bell <btb@icculus.org>
4169 * Makefile.am, arch/Makefile.am, iff/Makefile.am, main/Makefile.am:
4172 2001-10-13 Bradley Bell <btb@icculus.org>
4174 * Makefile.am, autogen.sh, configure.in, 2d/Makefile.am,
4175 arch/Makefile.am, arch/dos/Makefile.am,
4176 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
4177 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
4178 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
4179 arch/dos/include/Makefile.am, arch/dos/mm_snd/Makefile.am,
4180 arch/dos/mm_snd/include/Makefile.am, arch/include/Makefile.am,
4181 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
4182 arch/win32/Makefile.am, arch/win32/d3dframe/Makefile.am,
4183 arch/win32/include/Makefile.am, iff/Makefile.am,
4184 iff/archive/Makefile.am, include/Makefile.am, main/Makefile.am,
4185 main/editor/Makefile.am, main/old/Makefile.am, tools/Makefile.am,
4186 tools/cvs2cl/Makefile.am, unused/Makefile.am,
4187 unused/bios/Makefile.am, unused/lib/Makefile.am,
4188 unused/novga/Makefile.am, unused/pa_null/Makefile.am,
4189 unused/ui/Makefile.am, unused/vga/Makefile.am,
4190 unused/vga/new/Makefile.am, unused/win95/Makefile.am: Removed
4191 automake stuff from "inert" subdirs. And there was much rejoicing.
4193 * Makefile.am, NEWS, configure.in: Stuff
4195 * ChangeLog: removing auto-generated file
4197 * cygconf: Added instructions for mingw32 build
4199 * Makefile.am: renamed INSTALL to installation.txt
4201 * installation.txt, INSTALL: renamed INSTALL to installation.txt
4203 * mingw32.txt: Added instructions for mingw32 build
4205 * configure.in: Enable assembly under mingw32
4207 2001-10-12 Bradley Bell <btb@icculus.org>
4209 * acconfig.h, aclocal.m4, conf.h.in: remove superfluous files
4211 * acconfig.h, aclocal.m4, conf.h.in, configure.in, 2d/2dsline.c,
4212 2d/bitblt.c, 2d/box.c, 2d/canvas.c, 2d/gpixel.c, 2d/line.c,
4213 2d/pixel.c, include/pstypes.h, include/strutil.h, include/timer.h,
4214 main/digi.h, main/kludge.c, main/object.c, main/render.c,
4215 misc/d_glob.c, misc/d_io.c, misc/strutil.c: Changed __ENV_DJGPP__
4216 to __DJGPP__, since it's built-in.
4218 2001-10-12 Paolo Ulivi <paoloulivi@tin.it>
4220 * aclocal.m4, conf.h.in, include/vecmat.h, main/collide.c,
4221 main/kludge.c, main/piggy.h: fix some gcc 3.0 warnings.
4225 2001-10-12 Bradley Bell <btb@icculus.org>
4227 * Makefile.am, unused/win95/Makefile.am: Fix some dist stuff
4229 * Makefile.am: make sure cygconf gets archived
4231 * configure.in: Increment version number in preparation for release
4233 * configure.in: Fix detection of opengl
4235 * Makefile.am, aclocal.m4, autogen.sh, conf.h.in, configure.in,
4236 cygconf, arch/Makefile.am, arch/include/joy.h,
4237 arch/include/mouse.h, include/loadgl.h, include/pstypes.h,
4238 include/strutil.h, main/Makefile.am, main/config.c, main/console.c,
4239 main/gamepal.h, main/gamerend.c, main/inferno.c, main/kconfig.c,
4240 main/multi.c, main/newdemo.c, misc/d_delay.c, misc/d_glob.c,
4241 misc/strutil.c: Switched from Cygwin to mingw32 on MS boxes.
4242 Vastly improved compilability.
4244 2001-10-11 Bradley Bell <btb@icculus.org>
4246 * Makefile.am: Added macros/sdl.m4
4248 * autogen.sh: Added macros/sdl.m4
4250 2001-10-09 Bradley Bell <btb@icculus.org>
4252 * main/vers_id.h: Added DESCENT_VERSION constant
4254 * main/inferno.c: Added command-line help.
4256 * include/ogl_init.h: opengl improvments (following d1x changes)
4258 2001-10-07 Bradley Bell <btb@icculus.org>
4260 * aclocal.m4, conf.h.in, configure.in, arch/Makefile.am,
4261 arch/ogl/Makefile.am: Remove duplicate headers.
4263 2001-08-02 Thimo Neubauer <thimo@debian.org>
4265 * mem/mem.c: totally crippled the memory manager because it does
4266 not make sense for non-DOS-systems and it would have been too
4267 complicated to get it 64bit clean
4269 2001-06-19 Bradley Bell <btb@icculus.org>
4271 * cvshowto.txt: updated anonymous password
4273 2001-02-08 Bradley Bell <btb@icculus.org>
4275 * COPYING, license.txt: Added d1x license
4277 2001-02-01 Bradley Bell <btb@icculus.org>
4279 * aclocal.m4, configure.in: Better detecting of SDL and GL/GLU
4281 2001-01-31 Bradley Bell <btb@icculus.org>
4283 * configure.in, arch/include/mouse.h, include/pstypes.h,
4284 main/game.c, main/gamepal.h: OpenGL support under Cygwin/SDL
4286 * main/polyobj.c: fix typo
4288 * 2d/Makefile.am, 2d/bitblt.c, 2d/bitmap.c, 2d/box.c, 2d/canvas.c,
4289 2d/circle.c, 2d/disc.c, 2d/font.c, 2d/gpixel.c, 2d/ibitblt.c,
4290 2d/line.c, 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c,
4291 2d/rect.c, 2d/rle.c, 2d/scale.c, 2d/scalec.c, 2d/tmerge.c,
4292 3d/clipper.c, 3d/draw.c, 3d/globvars.c, 3d/instance.c, 3d/interp.c,
4293 3d/matrix.c, 3d/points.c, 3d/rod.c, 3d/setup.c, arch/Makefile.am,
4294 cfile/cfile.c, iff/iff.c, main/ai.c, main/ai2.c, main/aipath.c,
4295 main/automap.c, main/bm.c, main/bmread.c, main/cmd.c,
4296 main/cntrlcen.c, main/collide.c, main/config.c, main/console.c,
4297 main/controls.c, main/credits.c, main/crypt.c, main/dumpmine.c,
4298 main/effects.c, main/endlevel.c, main/escort.c, main/fireball.c,
4299 main/fuelcen.c, main/fvi.c, main/game.c, main/gamecntl.c,
4300 main/gamefont.c, main/gamemine.c, main/gamepal.c, main/gamerend.c,
4301 main/gamesave.c, main/gameseg.c, main/gameseq.c, main/hostage.c,
4302 main/kconfig.c, main/kmatrix.c, main/laser.c, main/lighting.c,
4303 main/mglobal.c, main/mission.c, main/morph.c, main/netmisc.c,
4304 main/network.c, main/newdemo.c, main/newmenu.c, main/object.c,
4305 main/paging.c, main/physics.c, main/piggy.c, main/polyobj.c,
4306 main/powerup.c, main/render.c, main/robot.c, main/slew.c,
4307 main/songs.c, main/switch.c, main/texmerge.c, main/text.c,
4308 main/titles.c, main/vclip.c, main/wall.c, main/weapon.c,
4309 maths/Makefile.am, maths/fixc.c, maths/rand.c, maths/tables.c,
4310 maths/vecmat.c, mem/mem.c, misc/args.c, misc/byteswap.c,
4311 misc/d_delay.c, misc/d_glob.c, misc/d_io.c, misc/error.c,
4312 misc/hash.c, misc/strio.c, misc/strutil.c, texmap/Makefile.am,
4313 texmap/ntmap.c, texmap/scanline.c, texmap/tmapflat.c: Makefile and
4316 * arch/dos_findfile.c, arch/dos_modex.asm, include/console.h,
4317 include/modex.h, main/collide.c, main/gamesave.c, main/gameseq.c,
4318 main/gauges.c, main/object.c, main/playsave.c, main/render.c,
4319 main/state.c, mem/mem.c, texmap/ntmap.c, texmap/tmapflat.c: Fix
4322 * include/gr.h, main/menu.c: Fullscreen toggle added to screen res
4325 * configure.in, include/pstypes.h, main/kconfig.c: Support for
4326 cross-compiling, and cygwin fixes
4328 2001-01-30 Bradley Bell <btb@icculus.org>
4330 * configure.in, arch/Makefile.am, arch/win32_findfile.c,
4331 include/pstypes.h, include/strutil.h, main/Makefile.am,
4332 misc/strutil.c, unused/win95/findfile.c: Cygwin support, using SDL.
4333 needs --without-assembler and --without-network to compile
4335 2001-01-29 Bradley Bell <btb@icculus.org>
4337 * configure.in, main/Makefile.am: Fixes to build system
4339 * main/kconfig.c: fix for non-linux joysticks
4341 * arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/digi.c,
4342 arch/dos/dosgr.c, arch/dos/dpmi.c, arch/dos/findfile.c,
4343 arch/dos/init.c, arch/dos/ipx.c, arch/dos/joy2.asm,
4344 arch/dos/joyc.c, arch/dos/joydefs.c, arch/dos/key.c,
4345 arch/dos/modex.asm, arch/dos/mouse.c, arch/dos/timer.asm,
4346 arch/dos/tweak.inc, arch/dos/vesa.c, arch/dos/vgaregs.inc,
4347 arch/include/joy.h, arch/linux/Makefile.am, arch/linux/findfile.c,
4348 arch/linux/init.c, arch/linux/ipx_bsd.c, arch/linux/ipx_lin.c,
4349 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, arch/sdl/Makefile.am,
4350 arch/sdl/init.c, arch/sdl/timer.c: Removed duplicate files
4352 * arch/Makefile.am, arch/dos_dpmi.c, arch/dos_findfile.c,
4353 arch/dos_init.c, arch/dos_ipx.c, arch/dos_modex.asm,
4354 arch/dos_timer.asm, arch/dos_tweak.inc, arch/dos_vesa.c,
4355 arch/dos_vgaregs.inc, arch/linux_findfile.c, arch/linux_init.c,
4356 arch/linux_ipx_bsd.c, arch/linux_ipx_lin.c, arch/linux_ipx_udp.c,
4357 arch/linux_net.c, arch/sdl_init.c, arch/sdl_timer.c: Fixed build
4360 * arch/dos/include/joy.h, arch/dos/include/key.h,
4361 arch/dos/include/mouse.h: Unified input headers.
4363 * arch/linux/Makefile.am, configure.in: Duplicate file removal.
4365 2001-01-28 Bradley Bell <btb@icculus.org>
4367 * conf.h.in, configure.in, arch/Makefile.am,
4368 arch/dos/include/Makefile.am, arch/include/Makefile.am,
4369 arch/include/key.h, main/Makefile.am: More header unification...
4371 * main/newdemo.c: Added <ctype.h>
4373 * arch/include/event.h, arch/include/joy.h: unified input headers.
4375 * acconfig.h, include/d_delay.h, main/Makefile.am, main/game.c:
4376 OpenGL now uses SDL-GL instead of gii
4378 * arch/include/key.h, arch/include/mouse.h: Unified arch headers
4380 2001-01-25 Bradley Bell <btb@icculus.org>
4382 * autogen.sh: use "set -e" so execution stops if something goes
4385 2001-01-24 Bradley Bell <btb@icculus.org>
4389 * Makefile.am: Add ChangeLog to dist
4393 2001-01-24 Bradley Bell <btb@icculus.org>
4395 * INSTALL, NEWS, README, cvshowto.txt: updated documentation
4397 * tools/Makefile.am, tools/cvs2cl/Makefile.am,
4398 tools/cvs2cl/cvs2cl.pl: cvs2cl for building ChangeLog from RCS
4401 * Makefile.am, acconfig.h, autogen.sh, conf.h.in, configure.in,
4402 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
4403 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
4404 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
4405 arch/dos/include/Makefile.am, 2d/Makefile.am, 3d/Makefile.am,
4406 arch/Makefile.am, arch/dos/Makefile.am,
4407 arch/dos/mm_snd/Makefile.am, arch/dos/mm_snd/include/Makefile.am,
4408 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
4409 arch/ogl/Makefile.am, arch/sdl/Makefile.am, arch/win32/Makefile.am,
4410 arch/win32/d3dframe/Makefile.am, arch/win32/include/Makefile.am,
4411 cfile/Makefile.am, iff/Makefile.am, iff/archive/Makefile.am,
4412 include/Makefile.am, main/editor/Makefile.am, main/old/Makefile.am,
4413 unused/Makefile.am, unused/bios/Makefile.am,
4414 unused/lib/Makefile.am, unused/novga/Makefile.am,
4415 unused/pa_null/Makefile.am, unused/ui/Makefile.am,
4416 unused/vga/Makefile.am, unused/vga/new/Makefile.am,
4417 unused/win95/Makefile.am, main/Makefile.am, maths/Makefile.am,
4418 misc/Makefile.am, texmap/Makefile.am: improved automake config.
4419 make dist, VPATH builds, ...
4421 * configure, Makefile.in, libtool, ltconfig, ltmain.sh,
4422 stamp-h.in, 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.in,
4423 arch/dos/Makefile.in, arch/linux/Makefile.in,
4424 arch/sdl/Makefile.in, cfile/Makefile.in, iff/Makefile.in,
4425 main/Makefile.in, maths/Makefile.in, mem/Makefile.in,
4426 misc/Makefile.in, texmap/Makefile.in: cruft removal
4428 * 2d/diff, arch/dos/sgrep.out, arch/linux/stHqFIq1, main/test.txt:
4431 * ChangeLog, NEWS: moved old ChangeLog to NEWS
4433 * configure.in, conf.h.in: moved NDEBUG to conf.h.in
4435 * main/game.c, main/kconfig.c, main/text.c: changed args_find to
4438 * main/gamecntl.c, main/inferno.c: changed args_find to FindArg,
4439 added -grabmouse option
4441 * arch/dos_init.c, arch/linux_init.c, arch/linux_ipx_udp.c,
4442 arch/linux_net.c, arch/sdl_init.c, arch/dos/init.c,
4443 arch/dos/joyc.c, arch/linux/init.c, arch/linux/ipx_udp.c,
4444 arch/linux/linuxnet.c, arch/sdl/init.c, include/args.h,
4445 main/config.c, main/hud.c, main/menu.c, main/multi.c,
4446 main/network.c, main/piggy.c, main/polyobj.c, main/slew.c,
4447 main/songs.c, misc/args.c: changed args_find to FindArg
4449 2001-01-22 Bradley Bell <btb@icculus.org>
4451 * configure, main/Makefile.am, main/Makefile.in: configuration
4454 * include/error.h, include/mono.h, main/game.c, main/gamerend.c:
4455 fix compiler warnings w/opengl
4457 * include/console.h: ggi support
4459 * arch/linux_init.c: svgalib support
4461 * Makefile.in, conf.h.in, configure, configure.in, 2d/Makefile.am,
4462 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.am,
4463 arch/Makefile.in, arch/svgalib_init.c, cfile/Makefile.in,
4464 iff/Makefile.in, main/Makefile.am, main/Makefile.in,
4465 maths/Makefile.am, maths/Makefile.in, mem/Makefile.in,
4466 misc/Makefile.in, texmap/Makefile.am, texmap/Makefile.in:
4469 * iff/iff.c, include/u_mem.h: NDEBUG fixes
4471 * main/ai.h, main/inferno.c, main/lighting.c, main/object.c,
4472 main/render.c: fix warnings and enable NDEBUG *
4473 arch/svgalib_init.c: svgalib support
4475 2001-01-22 Michael Wagener <Michael.Wagener@materna.de>
4477 * main/kconfig.c: joystick support
4479 2001-01-21 Bradley Bell <btb@icculus.org>
4481 * cvshowto.txt: new file, taken from d1x webpage
4483 * AUTHORS, README: Taking over as maintainer of d2x
4485 * main/gamecntl.c, main/inferno.c: Grab mouse with SDL/X11
4487 2001-01-20 Bradley Bell <btb@icculus.org>
4489 * configure, configure.in: Turned -Werror back off by default
4491 * README, configure, configure.in, 2d/font.c, arch/sdl_init.c,
4492 iff/iff.c, include/3d.h, include/d_io.h, main/Makefile.am,
4493 main/Makefile.in, main/bm.c, main/collide.c, main/credits.c,
4494 main/fuelcen.h, main/game.c, main/gamecntl.c, main/gamepal.c,
4495 main/gamerend.c, main/gamesave.c, main/gameseg.c, main/gameseq.c,
4496 main/gauges.c, main/kconfig.c, main/kludge.c, main/kmatrix.c,
4497 main/laser.c, main/multi.c, main/network.c, main/network.h,
4498 main/newdemo.c, main/newmenu.c, main/object.c, main/object.h,
4499 main/physics.c, main/piggy.c, main/polyobj.c, main/state.c,
4500 main/switch.c, main/titles.c, main/wall.c: Got rid of all compiler
4501 warnings, for non-OpenGL on linux, anyway...
4503 2001-01-19 Bradley Bell <btb@icculus.org>
4505 * copying: remove duplicate file
4507 * Import of d2x-0.0.9-pre1
4509 * Import of d2x-0.0.8