1 2005-03-20 Bradley Bell <btb@icculus.org>
3 * console/CON_console.c: Fixed console cursor positioning.
5 * main/text.c: revert to Error if text file not found.
7 2005-03-20 Martin Schaffner <schaffnerb@gmx.ch>
9 * ui/.cvsignore: New file
11 2005-03-17 Bradley Bell <btb@icculus.org>
13 * arch/win32/midi.c: Add RCS ID tag
15 * README, VisualC/d2x/d2x.dsp, VisualC/d2xgl/d2xgl.dsp,
16 VisualC/libmve/libmve.dsp, VisualC/mveplayer/mveplayer.dsp:
19 2005-03-16 Bradley Bell <btb@icculus.org>
21 * main/bm.c, main/bm.h: use hardcoded value instead of
22 sizeof(tmap_info), since size depends on whether editor is built
25 * ui/mouse.c: gcc doesn't like multi-line // comments
27 * main/dumpmine.c: get rid of compiler warnings
29 2005-03-15 Bradley Bell <btb@icculus.org>
31 * 3d/interp.c: Disabled shading of flat (non-textured) polygons.
32 Fixes laser and plasma lighting bug, hopefully doesn't break
35 * main/state.c: Fix crash if Num_walls=0
37 2005-03-12 Bradley Bell <btb@icculus.org>
39 * Makefile.am, configure.ac: enable editor in unix-style builds
41 2005-03-12 Chris Taylor <chris@icculus.org>
43 * main/gamesave.c: could check reactor model num, don't check
44 reactor object shields (not used anyway, it's stored/calculated
47 2005-03-06 Chris Taylor <chris@icculus.org>
49 * main/piggy.c: load the descent 1 color palette when NDEBUG is
52 * main/editor/seguvs.c: check the uvs after they're assigned
54 2005-02-27 Chris Taylor <chris@icculus.org>
56 * main/editor/med.c, ui/file.c, ui/keypress.c, ui/menu.c,
57 ui/menubar.c, ui/message.c, ui/number.c, ui/popup.c: call
58 gr_update in event loops
60 * include/ui.h, ui/file.c, ui/listbox.c: use PhysicsFS in
61 file.c, involves modifying the listbox so it can use
62 an array of string pointers
64 2005-02-26 Chris Taylor <chris@icculus.org>
66 * ui/keypad.c, ui/ui.c: no unnecessarily including MS DOS
69 * ui/window.c: only disable the keyboard for MS DOS
71 * main/editor/eswitch.c: add remove_trigger_num
74 * main/bmread.c, main/inferno.c: if EDITOR is defined, game
75 still works if there's no BITMAPS.TBL in a PhysicsFS search path
77 * main/inferno.c: determine properly if 800x600 resolution is
78 available (for editor)
80 * main/editor/autosave.c, main/editor/macro.c, main/editor/med.c,
81 main/editor/medsel.c, ui/checkbox.c, ui/file.c, ui/gadget.c,
82 ui/inputbox.c, ui/keypad.c, ui/menu.c, ui/menubar.c, ui/radio.c,
83 ui/window.c: use d_malloc, d_calloc, d_strdup and d_free
85 * ui/keypad.c: fix the reading of keypad (.pad) files
87 * ui/menubar.c: use cfile to read the menubar file MED.MNU
89 2005-02-25 Chris Taylor <chris@icculus.org>
91 * arch/carbon/conf.h, D2X.make: no defining OGL in conf.h,
92 allowing Mac OS 9 and X to both use conf.h but one can build for
93 OpenGL while the other doesn't.
95 * main/editor/mine.c: use the Descent 2 definitions for maximum
98 2005-02-25 Bradley Bell <btb@icculus.org>
100 * arch/dos/digi.c, arch/dos/digiallg.c, arch/dos/digimm.c,
101 arch/linux/alsadigi, arch/win32/digi.c: rip out digiobj stuff, use
102 d2src system for persistent sounds. Untested, of course.
104 * ChangeLog-old: clean up old changelog a little
106 * ChangeLog-old: converted old changelog to "cvs log" format, so
107 it can be manipulated with cvs2cl and other tools.
109 2005-02-24 Tim Massey <tmassey@obscorp.com>
111 * main/inferno.c: allow -notitles to work in shareware [and
112 non-RELEASE] version too. (d1x r1.35)
114 2005-02-24 Peter Hawkins <peterh@isa.net.au>
116 * arch/linux/alsadigi.c: update to alsa 1.0 API. (d1x r1.3)
118 2005-02-24 Matthew Mueller <donut@dakotacom.net>
120 * arch/ogl/gr.c: restore gamma ramp on exit since some drivers
121 don't do it automatically (eg, ati's fglrx linux driver) (d1x
124 2005-02-24 Bradley Bell <btb@icculus.org>
126 * main/movie.c: change movie Warnings to con_printf, simplify
129 2005-02-24 Chris Taylor <chris@icculus.org>
131 * 2d/pcx.c, arch/ogl/gr.c, main/config.c, main/inferno.c,
132 main/newdemo.c, include/physfsx.h, include/cfile.h, main/playsave.c,
133 main/state.c, misc/args.c: use PHYSFSX_openReadBuffered and
134 PHYSFSX_openWriteBuffered, where appropriate
136 * main/gauges.c: draw behind the shield number properly with OpenGL
138 * main/gauges.c: draw the bomb count in OpenGL, but not when a bomb
139 is selected as a secondary weapon
141 * main/titles.c: check properly whether there's a briefing
143 * main/mission.c: recursively search directories in "missions"
146 2005-02-11 Bradley Bell <btb@icculus.org>
148 * debian/control: build-dep on libphysfs-dev
150 * arch/ogl/gr.c: use GLint for arb_max_textures
152 * arch/ogl/Makefile.am: added internal.h to dist
154 * Makefile.am, arch/win32/Makefile.am: remove old files from dist
156 2005-01-25 Chris Taylor <c.taylor@student.curtin.edu.au>
158 * arch/carbon/conf.h, arch/ogl/gr.c, include/loadgl.h: on Carbon,
159 dynamically find and load the OpenGL library
161 * main/editor/macro.c: use physfs instead of non-existing cflib.h
163 * main/editor/medwall.c: use wall_close_door_num, not wall_close_door
165 * main/editor/medwall.c: include cntrlcen.h
167 * ui/barbox.c, ui/number.c: pass int*, not short* to gr_get_string_size
169 * include/ui.h, ui/barbox.c: make ui_barbox_update return void
171 * patching file ui/file.c, ui/listbox.c, file ui/mouse.c, ui/scroll.c,
172 ui/window.c: use timer_get_fixed_seconds instead of TICKER macro
174 * ui/number.c: s/inputbox/Inputbox/
176 * ui/ui.c: InstallErrorHandler() no longer exists, don't use it anymore
178 * main/bmread.c: externalize N_ObjBitmaps & remove_char, solve conflict
180 * main/editor/autosave.c, main/editor/editor.h, main/editor/group.c,
181 main/editor/kgame.c, main/editor/kmine.c, main/editor/macro.c,
182 main/gamesave.c: s/128/PATH_MAX
184 * include/pstypes.h, main/newmenu.c: clean up path/file length macros
186 * ui/inputbox.c, ui/keypad.c: use unsigned char when comparing to > 127
188 * ui/mouse.c, file ui/popup.c, ui/window.c: comment out uses of
189 mouse_set_limits and mouse_set_pos (we don't want to limit user)
191 * ui/menubar.c: specify int type for state2_alt_down
193 * main/editor/eglobal.c: remove variable New_segment (is now a macro)
195 * main/piggy.c: call bm_read_all even if EDITOR is defined
197 * main/gamesave.c: if LVL can't be found, try filename that was passed
199 * main/mission.c: ensure mission name is properly terminated
201 2005-01-24 Chris Taylor <c.taylor@student.curtin.edu.au>
203 * 2d/font.c: fix bug #2167: some characters would not display because
204 of signed/unsigned errors
206 * main/editor/editor.h: baptize the coefficients in vms_equation 'n'
208 * main/gamerend.c, main/gauges.c: fix bug #1893: fade ship and weapon
209 gauge when appropriate
211 * main/editor/kdefs.h, main/gamesave.c, main/gamesave.h: change
212 all functions in kfuncs.c to return int instead of void
214 * main/editor/ehostage.c, main/editor/eobject.c, main/editor/segment.c:
215 disable old hostage system in editor (d2 is simpler in this regard)
217 * main/wall.c, main/wall.h: move consts for WALL_IS_DOORWAY to header
219 * main/editor/info.c: only include i86.h and malloc.h ifdef DO_MEMINFO
221 * main/editor/centers.c: change curseg2p to Curseg2p
223 * main/editor/func.c: Include strutil.h in func.c (for stricmp)
225 * main/editor/macro.c: remove unused variable "length"
227 * main/editor/med.c: don't set screen mode to SM_ORIGINAL
229 * main/editor/medmisc.c: Pass both arguments to render_frame
231 * ui/barbox.c, ui/button.c, ui/checkbox.c, ui/file.c, ui/gadget.c,
232 ui/icon.c, ui/inputbox.c, ui/keypad.c, ui/keypress.c, ui/keytrap.c,
233 ui/listbox.c, ui/menu.c, ui/menubar.c, ui/message.c, ui/mouse.c,
234 ui/number.c, ui/popup.c, ui/radio.c, ui/scroll.c, ui/ui.c,
235 ui/uidraw.c, ui/userbox.c, ui/window.c: include u_mem.h and pstypes.h
236 instead of d1-style mem.h and types.h
238 * main/editor/texpage.c: do texture replacement for any mission
240 * main/editor/medwall.c: add prototype for create_removable_wall
242 * main/editor/medrobot.c: don't try to set the removed follow_path
244 2005-01-23 Jason Owen <shannara256@yahoo.com>
246 * arch/ogl/gr.c: fix bug #2085: don't print OGL extensions, since this
247 may crash printf if the list of extensions is huge
249 2005-01-23 Chris Taylor <c.taylor@student.curtin.edu.au>
251 * main/collide.c: fix bug #2140: even ifndef NETWORK do last level hack
252 only on last level of built-in mission.
254 * main/gauges.c: fix bug #2110: redraw energy/afterburner gauges
257 * arch/ogl/gr.c, include/cfile.h, main/config.c, main/newdemo.c,
258 main/playsave.c, main/state.c, misc/args.c: change cfopen to use
259 buffers (speeding it up), and use cfopen instead of
260 PHYSFS_openRead/PHYSFS_openWrite where appropriate
262 * include/nocfile.h, main/editor/kmine.c, main/editor/mine.c: make
263 sure nocfile.h and cfile.h are never both included
265 2005-01-10 Chris Taylor <c.taylor@student.curtin.edu.au>
267 * main/bmread.c, main/dumpmine.c, main/gameseq.c, main/piggy.c:
268 fix bug #1676 (filling up of OLG texture list)
270 2005-01-07 Alexander Zielke <vulture@vultures-nest.de>
272 * main/state.c: fix problems with copying/deleting save files
274 * main/automap.c: make automap fonts transparent.
276 2005-01-07 Bradley Bell <btb@icculus.org>
278 * main/menu.c: In Load Level, if there is no current mission,
281 2005-01-05 Chris Taylor <c.taylor@student.curtin.edu.au>
283 * main/gameseq.c: Free polymodel data before reloading ham file.
285 * arch/ogl/gr.c: Implement fading in ogl_urect()
287 * main/gauges.c: Draw ship before shields in HUD.
289 2004-12-23 Chris Taylor <c.taylor@student.curtin.edu.au>
291 * main/editor/centers.c: Use both ints with the robot producer
294 2004-12-23 Bradley Bell <btb@icculus.org>
296 * main/editor/centers.c, main/editor/editor.h,
297 main/editor/eswitch.c, main/editor/group.c, main/editor/med.c,
298 main/editor/meddraw.c, main/editor/medwall.c, main/editor/mine.c,
299 main/editor/seguvs.c, main/segment.h: Use macros to use Segment2s
302 2004-12-21 Chris Taylor <c.taylor@student.curtin.edu.au>
304 * main/bmread.c: don't duplicate the period in the filename
306 * main/dumpmine.c: Add function prototypes to remove warnings
308 * main/dumpmine.c, ui/window.c: Specify that two functions return
311 * main/editor/autosave.c, main/editor/curves.c,
312 main/editor/ehostage.c, main/editor/kmine.c, main/editor/med.c,
313 main/editor/medrobot.c, main/editor/mine.c: fix occurences of
316 2004-12-19 Chris Taylor <c.taylor@student.curtin.edu.au>
318 * main/editor/eobject.c, main/editor/kgame.c,
319 main/editor/segment.c, main/gameseg.h, main/physics.c: Pass the
320 extra two parameters to get_seg_masks.
322 * main/gamemine.c, main/gamemine.h, main/gamesave.c: Enable global
323 structs for mine saving functions
325 * main/inferno.c: Use PhysicsFS for making the hoard ham.
327 * main/bmread.c: add missing includes
329 * 3d/interp.c: add g3_uninit_polygon_model (doesn't do anything)
331 * main/dumpmine.c: Fix type mismatches
333 2004-12-19 Bradley Bell <btb@icculus.org>
335 * ui/Makefile.am: fix ui Makefile.am
337 * include/strutil.h, misc/strutil.c, main/bmread.c: implement
338 removeext, use it in ds_load instead of splitpath
340 2004-12-19 Chris Taylor <c.taylor@student.curtin.edu.au>
342 * include/u_mem.h: prototype for strdup with MPW
344 * main/laser.c: abort weapon fire if unable to create object
346 * include/ui.h, main/bm.c, main/dumpmine.c, main/editor/editor.h,
347 main/editor/medwall.h, main/editor/segment.c, main/gamesave.c,
348 unused/ui/icon.c: replace byte with sbyte
350 * include/func.h, ui/barbox.c, ui/button.c, ui/checkbox.c,
351 ui/file.c, ui/func.c, ui/gadget.c, ui/harderr.c, ui/icon.c,
352 ui/inputbox.c, ui/keypad.c, ui/keypress.c, ui/keytrap.c,
353 ui/listbox.c, ui/medfunc.c, ui/menu.c, ui/menubar.c, ui/message.c,
354 ui/mouse.c, ui/number.c, ui/popup.c, ui/radio.c, ui/scroll.c,
355 ui/ui.c, ui/uidraw.c, ui/userbox.c, ui/window.c,
356 unused/ui/barbox.c, unused/ui/button.c, unused/ui/checkbox.c,
357 unused/ui/file.c, unused/ui/func.c, unused/ui/func.h,
358 unused/ui/gadget.c, unused/ui/harderr.c, unused/ui/icon.c,
359 unused/ui/inputbox.c, unused/ui/keypad.c, unused/ui/keypress.c,
360 unused/ui/keytrap.c, unused/ui/listbox.c, unused/ui/medfunc.c,
361 unused/ui/menu.c, unused/ui/menubar.c, unused/ui/message.c,
362 unused/ui/mouse.c, unused/ui/number.c, unused/ui/popup.c,
363 unused/ui/radio.c, unused/ui/scroll.c, unused/ui/ui.c,
364 unused/ui/uidraw.c, unused/ui/userbox.c, unused/ui/window.c: moved
367 * ui/Makefile.am: added Makefile.am for ui
369 * main/editor/Makefile.am, main/editor/autosave.c,
370 main/editor/centers.c, main/editor/centers.h,
371 main/editor/curves.c, main/editor/eglobal.c,
372 main/editor/ehostage.c, main/editor/ehostage.h,
373 main/editor/elight.c, main/editor/eobject.c,
374 main/editor/eobject.h, main/editor/eswitch.c,
375 main/editor/eswitch.h, main/editor/fixseg.c, main/editor/func.c,
376 main/editor/group.c, main/editor/info.c, main/editor/info.h,
377 main/editor/kbuild.c, main/editor/kcurve.c, main/editor/kfuncs.c,
378 main/editor/kfuncs.h, main/editor/kgame.c, main/editor/kgroup.c,
379 main/editor/khelp.c, main/editor/kmine.c, main/editor/ksegmove.c,
380 main/editor/ksegsel.c, main/editor/ksegsize.c,
381 main/editor/ktmap.c, main/editor/kview.c, main/editor/macro.c,
382 main/editor/macro.h, main/editor/meddraw.c, main/editor/meddraw.h,
383 main/editor/medlisp.h, main/editor/medmisc.c,
384 main/editor/medmisc.h, main/editor/medrobot.c,
385 main/editor/medrobot.h, main/editor/medsel.c,
386 main/editor/medsel.h, main/editor/medwall.c, main/editor/mine.c,
387 main/editor/objpage.c, main/editor/objpage.h,
388 main/editor/seguvs.c, main/editor/texpage.c,
389 main/editor/texture.c: imported missing editor files from d1x
391 * main/Makefile.am: build dumpmine.c for editor
393 * main/editor/macro.c, ui/barbox.c, ui/button.c, ui/checkbox.c,
394 ui/gadget.c, ui/icon.c, ui/inputbox.c, ui/keypress.c,
395 ui/listbox.c, ui/menu.c, ui/menubar.c, ui/message.c, ui/mouse.c,
396 ui/number.c, ui/popup.c, ui/radio.c, ui/scroll.c, ui/ui.c,
397 ui/uidraw.c, ui/userbox.c, ui/window.c: ifdef RCS for rcsid
399 * ChangeLog-old, main/editor/autosave.c, main/editor/centers.c,
400 main/editor/centers.h, main/editor/curves.c, main/editor/editor.h,
401 main/editor/eglobal.c, main/editor/ehostage.c,
402 main/editor/ehostage.h, main/editor/elight.c,
403 main/editor/eobject.c, main/editor/eobject.h,
404 main/editor/eswitch.c, main/editor/eswitch.h,
405 main/editor/fixseg.c, main/editor/func.c, main/editor/group.c,
406 main/editor/info.c, main/editor/info.h, main/editor/kbuild.c,
407 main/editor/kcurve.c, main/editor/kdefs.h, main/editor/kfuncs.c,
408 main/editor/kfuncs.h, main/editor/kgame.c, main/editor/kgroup.c,
409 main/editor/khelp.c, main/editor/kmine.c, main/editor/ksegmove.c,
410 main/editor/ksegsel.c, main/editor/ksegsize.c,
411 main/editor/ktmap.c, main/editor/kview.c, main/editor/macro.c,
412 main/editor/macro.h, main/editor/med.c, main/editor/meddraw.c,
413 main/editor/meddraw.h, main/editor/medlisp.h,
414 main/editor/medmisc.c, main/editor/medmisc.h,
415 main/editor/medrobot.c, main/editor/medrobot.h,
416 main/editor/medsel.c, main/editor/medsel.h, main/editor/medwall.c,
417 main/editor/medwall.h, main/editor/mine.c, main/editor/objpage.c,
418 main/editor/objpage.h, main/editor/segment.c,
419 main/editor/seguvs.c, main/editor/seguvs.h, main/editor/texpage.c,
420 main/editor/texpage.h, main/editor/texture.c: Move old logs to
423 * main/editor/autosave.c main/editor/centers.c
424 main/editor/centers.h main/editor/curves.c main/editor/eglobal.c
425 main/editor/ehostage.c main/editor/ehostage.h main/editor/elight.c
426 main/editor/eobject.c main/editor/eobject.h main/editor/eswitch.c
427 main/editor/fixseg.c main/editor/func.c main/editor/group.c
428 main/editor/info.c main/editor/info.h main/editor/kbuild.c
429 main/editor/kcurve.c main/editor/kfuncs.c main/editor/kfuncs.h
430 main/editor/kgame.c main/editor/khelp.c main/editor/kmine.c
431 main/editor/ksegmove.c main/editor/ksegsel.c
432 main/editor/ksegsize.c main/editor/ktmap.c main/editor/kview.c
433 main/editor/macro.c main/editor/macro.h main/editor/meddraw.c
434 main/editor/meddraw.h main/editor/medlisp.h main/editor/medmisc.c
435 main/editor/medmisc.h main/editor/medrobot.c
436 main/editor/medrobot.h main/editor/medsel.c main/editor/medsel.h
437 main/editor/medwall.c main/editor/mine.c main/editor/objpage.c
438 main/editor/seguvs.c main/editor/seguvs.h main/editor/texpage.c
439 main/editor/texpage.h main/editor/texture.c ui/barbox.c
440 ui/button.c ui/checkbox.c ui/file.c ui/func.c ui/gadget.c
441 ui/harderr.c ui/icon.c ui/inputbox.c ui/keypad.c ui/keypress.c
442 ui/keytrap.c ui/listbox.c ui/medfunc.c ui/menu.c ui/menubar.c
443 ui/message.c ui/mouse.c ui/number.c ui/popup.c ui/radio.c
444 ui/scroll.c ui/ui.c ui/uidraw.c ui/userbox.c ui/window.c: include
445 conf.h in new editor files
447 2004-12-17 Chris Taylor <c.taylor@student.curtin.edu.au>
449 * main/state.c: open autosave file for writing, not reading
451 * main/game.c, main/gamecntl.c, main/gameseq.c, main/multi.c,
452 main/state.c, main/state.h: added fast save
454 * main/gameseq.c, main/inferno.c: force gr_update() so screens
455 always show in OpenGL
457 * 2d/font.c, 3d/rod.c: fix compiler errors in MPW w/o OpenGL
459 * misc/strutil.c: Implement strdup for MPW
461 * D2X.make, arch/carbon/conf.h: compile as a classic powerpc app
464 * misc/strutil.c: fix MPW compiler errors
466 * main/mission.c, main/mission.h: allocate mission filenames
469 2004-12-07 Chris Taylor <c.taylor@student.curtin.edu.au>
471 * 2d/font.c: Initialise the dataptr member correctly.
473 * include/mono.h: Print only mildly interesting messages to
474 stderr.txt. (revert earlier carbon changes)
476 2004-12-05 Chris Taylor <c.taylor@student.curtin.edu.au>
478 * include/physfsx.h: getRealPath uses the write directory if it
479 can't get the real directory
481 * D2X.make: remove misc/d_io.c
483 2004-12-03 Bradley Bell <btb@icculus.org>
485 * include/cfile.h, include/physfsx.h: use PATH_MAX for hog
486 pathname, ensure correct translation of path separators
488 2004-12-03 Chris Taylor <c.taylor@student.curtin.edu.au>
490 * misc/strutil.c: fix stricmp and strnicmp
492 * main/mission.c: set builtin_hogsize to 0 for the Descent 1 built
495 2004-12-02 Bradley Bell <btb@icculus.org>
497 * include/physfsx.h: use sprintf in PHYSFSX_getRealPath() because
498 I couldn't figure out why the previous code kept segfaulting under
501 * main/kconfig.c: disable call to reset_cockpit() which was
502 causing the "letterbox" bug
504 * main/inferno.c: don't die if title screens not found
506 2004-12-02 Martin Schaffner <maschaffner@gmx.ch>
508 * configure.ac: require PhysicsFS header and library
510 2004-12-02 Chris Taylor <c.taylor@student.curtin.edu.au>
512 * main/bm.c, main/piggy.c: fix cfile bugs from recent changes
514 * D2X.make: fix build on Carbon by adding digiobj.c
516 * main/mission.c: set builtin_hogsize for non-built-in missions
518 * main/mission.c: pass individual mission around instead of whole list
520 * main/mission.c: remove mission list from global memory
522 2004-12-02 Bradley Bell <btb@icculus.org>
524 * include/cfile.h, include/physfsx.h: fix RELEASE build, make sure
525 path separator gets added to hogdir
527 2004-12-01 Bradley Bell <btb@icculus.org>
529 * README, configure.ac, VisualC/d2x/d2x.dsp,
530 VisualC/d2xgl/d2xgl.dsp, VisualC/libmve/libmve.dsp,
531 VisualC/mveplayer/mveplayer.dsp, include/loadgl.h,
532 include/ogl_init.h, include/physfsx.h: Updated MSVC build, now
533 uses dynamic opengl loading
535 2004-12-01 Chris Taylor <c.taylor@student.curtin.edu.au>
537 * arch/ogl/gr.c: make write_bmp use PhysicsFS
539 * include/args.h, misc/args.c: new AppendArgs function. This
540 separates the copying of the arguments passed to main() from the
541 reading of the arguments file
543 * include/cfile.h: Use portable PHYSFSX_getRealPath function, Use
544 the flexible cfgets, Fix compiling issues in MPW.
546 * include/physfsx.h: PHYSFSX_readU8 isn't endian friendly when
547 reading into an int, so it's removed completely. PHYSFSX_getc was
548 removed, because it's only use in misc/strio.c was removed. Put
549 in PHYSFSX_getRealPath, which recognises platform-specific
550 separators and doesn't use snprintf (MPW doesn't have it). MPW
553 * main/inferno.c: Remove use of open_movie_file. Read the
554 arguments file from the base directory, if there is one. Set up
555 D2X's write directory, including replacing any tilde at the start
556 of the path (if there is one) with the string returned by
557 PHYSFS_getUserDir(). This applies to all platforms. On Unix the
558 default is still ~/.d2x. Check if the write directory has to be
559 created. Read the arguments file in this write directory if there
560 is one. If there's still no write directory, set it to the base
561 directory. Won't set it to the current directory if this fails,
562 because of the issue of which character to use for which platform.
564 * main/playsave.c: Use PHYSFS_readSLE32 instead of
565 PHYSFS_readULE32 due to compiling issues in MPW. Use
566 cfile_read_short instead of PHYSFS_readULE16 because of both
567 compiling and endian issues. cfile_read_byte instead of
568 PHYSFSX_readU8. Write a dummy structure instead of seeking when
569 NETWORK isn't defined
571 * D2X.make: Don't compile cfile.c on Mac OS 9.
573 * README: add PhysicsFS to the required 'tools' in README, and
574 instructions for building in MPW.
576 * include/cfile.h: Make cfopen into an inline, where a read buffer
577 is set up. This speeds up loading significantly.
579 2004-12-01 Bradley Bell <btb@icculus.org>
581 * include/physfsx.h, include/strio.h, main/cntrlcen.c,
582 main/inferno.c, main/newmenu.c, misc/args.c, misc/strio.c: more
585 * main/newmenu.c: fix player file deletion
587 * include/physfsx.h: fix statfs includes for OS X
589 * main/inferno.c, main/network.c: misc physfs conversions
591 * arch/linux/Makefile.am, arch/linux/findfile.c,
592 arch/win32/Makefile.am, arch/win32/findfile.c,
593 include/findfile.h, main/kludge.c, main/mission.c,
594 main/newmenu.c, main/piggy.c: get rid of findfile stuff
596 * main/gameseq.c, main/menu.c, main/newmenu.c: improved demo/plr
599 * main/state.c: improve savegame load/save
601 * main/movie.c: make -nomovies friendlier
603 * 2d/pcx.c, include/physfsx.h: use physfs for writing pcx files
605 * include/d_io.h, include/physfsx.h, main/inferno.c,
606 main/newdemo.c, main/scores.c, misc/Makefile.am, misc/d_io.c: get
609 * main/scores.c: use physfs for scores file
611 * main/playsave.c: improve player loading
613 * main/movie.c: improve movie loading
615 * main/mission.c: improve mission loading
617 * main/ai.c, main/ai.h, main/gameseq.c, main/newmenu.c,
618 main/state.c: use physfs for savegames
620 * README: minor update
622 * main/newdemo.c: use physfs for demos
624 * include/physfsx.h: added PHYSFSX_rename function
626 * main/gameseq.c, main/mission.c, main/movie.c: make movies use
627 physfs/rwops, add libmve callbacks
629 * include/physfsrwops.h, misc/Makefile.am, misc/physfsrwops.c:
630 added physfsrwops stuff
632 * include/cfile.h: added cfile_close wrapper
634 * main/mission.c, main/newmenu.c: use PHYSFS to load missions,
637 * include/ignorecase.h, misc/Makefile.am, misc/ignorecase.c: added
640 * main/config.c: use physfs to read config file
642 * include/physfsx.h: added gets and puts functions
644 * include/cfile.h: correct seek return value
646 * main/config.c, main/playsave.c: use physfs to write
649 * include/physfsx.h: added my physfs extensions
651 * main/inferno.c: physfs initialization stuff
653 * configure.ac: add check for physfs lib
655 * include/cfile.h: made cfile into a wrapper for physfs
657 * main/mission.c, main/movie.c, main/newdemo.c, main/newmenu.c:
658 disabled althogdir stuff (shouldn't be needed w/physfs)
660 * Makefile.am, cfile/.cvsignore, cfile/Makefile.am, cfile/cfile.c,
661 configure.ac: drop cfile stuff
663 2004-11-30 Chris Taylor <c.taylor@student.curtin.edu.au>
665 * D2X.make: Don't use D2XFolder, because the userdir can now be
666 specified in Mac OS 9. Putting it in the source code folder is
667 more convenient. Turn debugging on. Don't compile old files,
668 compile new ones. Add the PhysicsFS library.
670 * iff/iff.c: Get rid of MIN redefinition.
672 * main/bm.c, main/piggy.c: Assign result of cfilelength to an int,
673 MPW doesn't like switches of long longs
675 2004-11-30 Bradley Bell <btb@icculus.org>
677 * .cvsignore, 2d/.cvsignore, 3d/.cvsignore, arch/.cvsignore,
678 arch/dos/.cvsignore, arch/ggi/.cvsignore, arch/linux/.cvsignore,
679 arch/ogl/.cvsignore, arch/sdl/.cvsignore, arch/svgalib/.cvsignore,
680 arch/win32/.cvsignore, debian/.cvsignore, iff/.cvsignore,
681 libmve/.cvsignore, main/.cvsignore, main/editor/.cvsignore,
682 maths/.cvsignore, mem/.cvsignore, misc/.cvsignore,
683 texmap/.cvsignore, utilities/.cvsignore: added stuff to .cvsignore
685 2004-11-28 Bradley Bell <btb@icculus.org>
687 * arch/sdl/digi.c: kludge to keep from hanging on MinGW
689 * arch/sdl/digi.c: use d2src system for persistent sounds
691 * arch/sdl/digi.c, main/digi.h: original prototype in d2src is
694 * arch/sdl/digi.c, arch/win32/midi.c, main/Makefile.am,
695 main/digiobj.c, main/digi.h, main/kludge.c, main/old/digiobj.c:
696 ripped object stuff out of digi.c, now using digiobj.c. get rid of
697 a bunch of kludges, sound should be more true to original game now
699 * acinclude.m4, cygconf: put sdl.m4 in acinclude.m4, to make
702 2004-11-27 Bradley Bell <btb@icculus.org>
704 * main/text.c, main/text.h, main/titles.c: added function to
705 properly decode multi-line strings
707 * Makefile.am, arch/sdl/digi.c, arch/win32/Makefile.am,
708 arch/win32/hmpfile.c, arch/win32/midi.c, main/kludge.c: enabled
711 * main/bm.c, main/polyobj.c: better fix for model data freeing bug
713 * main/inferno.c: enable logo screens for shareware/oem
715 2004-11-26 Bradley Bell <btb@icculus.org>
717 * main/mission.c, main/titles.c: fix d1 briefing glitches
719 * main/game.c: free up cpu by not calling timer_delay so many
720 times (fixes Bug 2034)
722 * main/gameseq.c: enable briefing screens for mac shareware
724 * 2d/bitblt.c: disable Assert so the credits work in opengl (gl
725 doesn't care if it draws offscreen, I guess)
727 * main/credits.c: reduce flickering in credits w/opengl
729 2004-11-25 Bradley Bell <btb@icculus.org>
731 * 2d/font.c: get rid of clipping in ogl_internal_string, causes
732 garbage on windows for some reason.
734 * 2d/font.c: fixed opengl menu font bug, caused by doing
735 arithmetic on signed chars.
737 2004-11-23 Bradley Bell <btb@icculus.org>
739 * debian/control: depend on libsdl1.2-dev instead of libsdl-dev
741 2004-11-22 Bradley Bell <btb@icculus.org>
743 * configure.ac, arch/include/joy.h, arch/linux/joydefs.c,
744 arch/linux/joystick.c, arch/linux/include/joystick.h,
745 arch/sdl/joy.c, main/kconfig.c: Fix sdl joystick axis problem, all
746 arch use global variable joy_num_axes
748 2004-11-19 Chris Taylor <c.taylor@student.curtin.edu.au>
750 * main/gamemine.c, main/piggy.c: compile again on older C compilers
752 * main/polyobj.c: don't corrupt model_data, so it can be freed properly
754 * main/gameseq.c, main/mission.c, main/mission.h: for enhanced (like
755 Vertigo) missions, load add-on ham file at every load, not only the 1st
757 * main/bm.ch: fix bug where loading a hxm would affect other levels too
759 * main/fireball.c: don't Int3() every time explosions don't look best
761 2004-11-16 Chris Taylor <c.taylor@student.curtin.edu.au>
763 * arch/carbon/findfile.c: fix Mac OS 9 bug with missions > 12 chars
765 2004-11-14 Chris Taylor <c.taylor@student.curtin.edu.au>
767 * arch/ogl/ogl.c: make Mac OS 9 Voodoo display textures
769 * arch/ogl/ogl.c: make Mac OS X OpenGL verify textures
771 2004-10-30 Martin Schaffner <maschaffner@gmx.ch>
773 * main/gamemine.c, main/piggy.c: read descent 1 textures also from
774 shareware version of descent.hog. This is not yet bug-free
776 2004-10-30 Chris Taylor <c.taylor@student.curtin.edu.au>
778 * main/network.c: fix crash introduced with previous change
780 2004-10-24 Chris Taylor <c.taylor@student.curtin.edu.au>
782 * main/gameseq.c, main/gameseq.h, main/mission.c, main/mission.h,
783 main/titles.c, main/titles.h: move all mission stuff to mission.{c,h},
784 make mission structre memory allocated
786 2004-10-23 Martin Schaffner <maschaffner@gmx.ch>
788 * main/Makefile.am, main/inferno.c, main/credits.c, main/endlevel.c,
789 main/bmread.c, main/titles.c, main/compbit.h, main/text.c,main/text.h,
790 VisualC/d2x/d2x.dsp, VisualC/d2xgl/d2xgl.dsp, VisualCE/d2x/d2x.vcp:
791 delete file compbit.h, move functionality to text.c, modify all
792 previous users of compbit.h to use existing function in text.h
794 * main/inferno.c: remove warning created by the fix for the cfgets
797 * main/bmread.c: add comment
799 2004-10-23 Chris Taylor <c.taylor@student.curtin.edu.au>
801 * cfile/cfile.c: declare variable on top of block
803 * main/menu.c, main/mission.c, main/mission.h, main/multi.c,
804 main/multi.h, main/network.c: move mission list handling functionality
805 to mission.c, remove unnecessary load_mission calls in menu.c
807 * main/game.c: remove unnecessary build_mission_list call
809 * main/mission.c, main/mission.h: correct comments about anarchy-only
811 * main/mission.h, main/network.c, main/playsave.c, main/state.c:
812 remove explicit uses of mission list
814 2004-10-21 Martin Schaffner <maschaffner@gmx.ch>
816 * libmve/mveplay.c: make it compile on Cygwin
818 2004-10-14 Chris Taylor <c.taylor@student.curtin.edu.au>
820 * main/config.c: fix bug uncovered by having fgets cut off ending \n
822 * main/text.c: fix crash on Mac OS X, probably fix bug 738
824 * include/mono.h: add mprintf support for carbon (Mac OS 9)
826 2004-10-09 Martin Schaffner <maschaffner@gmx.ch>
828 * main/automap.c, main/cntrlcen.c, main/collide.c, main/endlevel.c,
829 main/gamerend.c, main/gameseq.c, main/mission.h, main/titles.c:
830 use new macros PLAYING_BUILTIN_MISSION and EMULATING_D1 for accessing
831 information about the current mission, for easier code refactorisation.
833 * cfile/cfile.c: correct warnings caused by change of 2004-09-30
835 * main/gamemine.c, main/piggy.c: fix bug 1675:
836 use better d2 textures if d1 hog is present but not loadable
838 2004-09-30 Martin Schaffner <maschaffner@gmx.ch>
840 * cfile/cfile.c: simplify, reduce number of global vars
842 2004-09-05 Chris Taylor <c.taylor@student.curtin.edu.au>
844 * main/gameseg.c: fix bugfix of 2004-05-15
846 2004-08-29 Chris Taylor <c.taylor@student.curtin.edu.au>
848 * cfile/cfile.c: change macify_dospath to macify_posix_path for carbon
850 * cfile/cfile.c, main/config.c, main/credits.c, main/endlevel.c,
851 main/gamesave.c, main/inferno.c, main/mission.c, main/songs.c:
852 cfgets now always copies the terminating character to the dest buffer.
853 This fixes a bug that occured when reading cmd line args from d2x.ini
855 2004-08-29 Martin Schaffner <maschaffner@gmx.ch>
857 * ChangeLog-old, main/editor/med.c, main/editor/segment.c:
858 move more old change logs into ChangeLog-old
860 2004-08-28 Chris Taylor <c.taylor@student.curtin.edu.au>
861 and Martin Schaffner <maschaffner@gmx.ch>
863 * 2d/2dsline.c, 2d/bitblt.c, 2d/bitmap.c, 2d/clip.h, 2d/ibitblt.c
864 2d/linear.asm, 2d/palette.c, 2d/pcx.c, 2d/rle.c, 2d/scale.c
865 2d/scalea.asm, 3d/clipper.h, 3d/globvars.c, 3d/globvars.h
866 3d/instance.c, 3d/interp.c, 3d/matrix.c, 3d/points.c, 3d/rod.c
867 3d/setup.c, ChangeLog, arch/dos/bak/ipx.c, arch/dos/ipx.c
868 arch/dos/ipx.h, arch/dos/joyc.c, arch/dos/joydefs.c, arch/dos/key.c
869 arch/dos/mono.c, arch/dos/mono.h, arch/dos/mouse.c
870 arch/include/joy.h, arch/win32/include/key.h
871 arch/win32/include/mouse.h, arch/win32/mouse.c, cfile/cfile.c
872 iff/iff.c, include/3d.h, include/args.h, include/byteswap.h
873 include/cfile.h, include/error.h, include/gr.h, include/grdef.h
874 include/ibitblt.h, include/iff.h, include/ipx.h, include/palette.h
875 include/pcx.h, include/pstypes.h, include/rle.h, include/texmap.h
876 include/timer.h, include/u_dpmi.h, include/vecmat.h, main/ai.c
877 main/ai.h, main/ai2.c, main/aipath.c, main/aistruct.h, main/automap.c
878 main/automap.h, main/bm.c, main/bm.h, main/bmread.c, main/cntrlcen.c
879 main/cntrlcen.h, main/collide.c, main/collide.h, main/compbit.h
880 main/config.c, main/config.h, main/controls.c, main/controls.h
881 main/credits.c, main/credits.h, main/desc_id.h, main/digi.h
882 main/dumpmine.c, main/editor/medwall.h, main/editor/seguvs.h
883 main/effects.c, main/effects.h, main/endlevel.c, main/endlevel.h
884 main/escort.c, main/fireball.c, main/fireball.h, main/fuelcen.c
885 main/fuelcen.h, main/fvi.c, main/fvi.h, main/game.c, main/game.h
886 main/gamefont.c, main/gamefont.h, main/gamemine.c, main/gamemine.h
887 main/gamesave.c, main/gamesave.h, main/gameseg.c, main/gameseg.h
888 main/gameseq.c, main/gameseq.h, main/gauges.c, main/gauges.h
889 main/hostage.c, main/hostage.h, main/hud.c, main/inferno.c
890 main/joydefs.c, main/joydefs.h, main/kconfig.c, main/kconfig.h
891 main/kmatrix.c, main/kmatrix.h, main/laser.c, main/laser.h
892 main/lighting.c, main/lighting.h, main/menu.h, main/mglobal.c
893 main/mission.c, main/mission.h, main/modem.h, main/morph.c
894 main/morph.h, main/multi.h, main/multibot.h, main/netmisc.c
895 main/netmisc.h, main/network.h, main/newdemo.c, main/newdemo.h
896 main/newmenu.c, main/newmenu.h, main/object.c, main/object.h
897 main/paging.c, main/paging.h, main/physics.c, main/physics.h
898 main/piggy.c, main/piggy.h, main/player.h, main/playsave.c
899 main/playsave.h, main/polyobj.c, main/polyobj.h, main/powerup.c
900 main/powerup.h, main/render.c, main/render.h, main/robot.c
901 main/robot.h, main/scores.c, main/scores.h, main/screens.h
902 main/segment.h, main/segpoint.h, main/slew.c, main/slew.h
903 main/songs.c, main/songs.h, main/sounds.h, main/state.c
904 main/state.h, main/switch.c, main/switch.h, main/terrain.c
905 main/terrain.h, main/texmerge.c, main/texmerge.h, main/text.c
906 main/text.h, main/textures.h, main/titles.c, main/titles.h
907 main/vclip.c, main/vclip.h, main/wall.c, main/wall.h, main/weapon.c
908 main/weapon.h, maths/fixc.c, maths/tables.c, maths/vecmat.c
909 maths/vecmata.asm, misc/args.c, misc/error.c, texmap/ntmap.c
910 texmap/scanline.c, texmap/scanline.h, texmap/texmapl.h
911 texmap/tmap_flt.asm, texmap/tmap_inc.asm, texmap/tmap_lin.asm
912 texmap/tmap_ll.asm, texmap/tmap_per.asm, texmap/tmapfade.asm
914 move old per-file change logs into new file ChangeLog-old
916 2004-08-28 H. Jones <kasxavulpo-dev@yahoo.com>
918 * arch/ogl/ogl.c: enable -gl_mipmap switch
920 2004-08-28 Chris Taylor <c.taylor@student.curtin.edu.au>
922 * arch/carbon/descent.r: swap min and max size to correct places
924 * arch/carbon/findfile.c: implement findfile for Mac OS Carbon
926 2004-08-06 Chris Taylor <c.taylor@student.curtin.edu.au>
928 * main/gamesave.c: fix a bug introduced with the change of 2004-06-26
930 * cfile/cfile.c: add mkdir for carbon, and support files ending in 0x0d
932 2004-08-06 Chris Taylor <c.taylor@student.curtin.edu.au>
934 * include/strio.h, include/strutil.h, misc/args.c, misc/strio.c,
935 misc/strutil.c: d2x can now handle any line ending when reading d2x.ini
937 * arch/ogl/gr.c, cfile/cfile.c, main/movie.c: make d2x compile (but not
938 link) on MPW on Mac OS 9 (carbon)
940 * include/mono.h: disable mprintf on carbon to avoid significant bloat
942 * include/error.h: on Mac OS 9 and X, define Int3 to be a Debugger
944 2004-08-04 Chris Taylor <c.taylor@student.curtin.edu.au>
946 * include/ogl_init.h: Include glu.h on OS X, it is sometimes necessary
948 2004-08-02 Martin Schaffner <maschaffner@gmx.ch>
950 * include/pstypes.h: Now, I correctly applied Chris Taylor's patch
952 2004-08-01 Chris Taylor <c.taylor@student.curtin.edu.au>
954 * 2d/font.c, arch/ogl/gr.c, arch/ogl/ogl.c, mem/mem.c,
955 include/d_io.h, include/pstypes.h, include/u_dpmi.h,
956 libmve/mvelib.c, libmve/mveplay.c, main/cntrlcen.c, main/gameseq.c,
957 main/movie.c, main/newmenu.c, main/playsave.c, main/songs.c,
958 main/state.c, main/text.c: add "#ifdef macintosh" for carbon target
960 * D2X.make, arch/include/gui.h, arch/carbon/gui.c, arch/carbon/conf.h,
961 arch/carbon/findfile.c, arch/carbon/SDL_main.c, arch/carbon/descent.r:
962 new files for supporting compilation with MPW for carbon (Mac OS 9)
964 * include/strutil.h, misc/strutil.c: add str(n)icmp for carbon
966 * main/playsave.c: do not seek while writing, carbon does not like it
968 * arch/ogl/gr.c: use portable CFILE instead of POSIX file in write_bmp
970 * cfile/cfile.c: use portable ffilelength in cfile_size
972 * 2d/bitblt.c, 2d/font.c, 2d/rle.c, arch/ogl/gr.c, iff/iff.c,
973 main/inferno.c, main/kconfig.c, main/multi.c, main/multibot.c,
974 main/netmisc.c, main/newdemo.c, mem/mem.c: avoid assigments between
975 unsigned and signed char, MPW does not like these
977 2004-06-26 Chris Taylor <c.taylor@student.curtin.edu.au>
979 * main/gamemine.c, main/gamemine.h, main/gamesave.c: remove some
982 2004-06-01 Bradley Bell <btb@icculus.org>
984 * libmve/mve_main.c: cast malloc function pointer
986 * MVEPlayer-Info.plist, d2x.xcode/project.pbxproj: added MVEPlayer
987 target to XCode project
989 2004-05-31 Bradley Bell <btb@icculus.org>
991 * include/pstypes.h: fix accidental solaris breakage
993 * main/object.c: fix crash caused by death-cam code
995 * d2x-Info.plist, d2xgl-Info.plist, d2x.xcode/project.pbxproj:
996 XCode project simplifications, network enabled
998 * 2d/pixel.c, arch/ogl/ogl.c, include/pstypes.h,
999 include/strutil.h, libmve/mveplay.c: XCode compilability fixes
1001 * Info.plist.in, Makefile.am, configure.ac: remove old OSX bundle
1004 * English.lproj/InfoPlist.strings, d2x-Info.plist,
1005 d2xgl-Info.plist, arch/cocoa/SDLMain.h, arch/cocoa/SDLMain.m,
1006 d2x.xcode/project.pbxproj: added XCode project files
1008 2004-05-22 Bradley Bell <btb@icculus.org>
1010 * configure.ac, arch/ogl/ogl.c, misc/Makefile.am: make libpng
1013 * rpm/d2x.spec.in: Changed descriptions
1015 2004-05-22 Matthew Mueller <donut@dakotacom.net>
1017 * arch/ogl/gr.c: fix compile when GL_NV_register_combiners isn't
1020 * arch/win32/digi.c: fix strict-aliasing errors (d1x r1.13)
1022 * arch/win32/digi.c, arch/win32/key.c: Fix mismatched arg types in
1023 the win32 code (d1x r1.8, key_arch.c r1.2)
1025 * arch/ogl/sdlgl.c, arch/ogl/wgl.c, main/inferno.c: made opengl
1026 use 32bpp screen mode by default, add option to use 16bpp (d1x
1029 * arch/ogl/ogl.c: allow for texture dimensions of 1, and fix ogl
1030 replacement texture paletted->rgb conversion alpha problem (d1x
1033 * arch/ogl/ogl.c, include/pngfile.h, main/piggy.c, main/piggy.h,
1034 misc/Makefile.am, misc/pngfile.c: add opengl replacement texture
1035 support (requires libpng and zlib) (d1x r1.42, r1.1, r1.10, r1.4,
1038 * arch/ogl/gr.c, include/loadgl.h: fix win32
1039 GL_NV_register_combiners build stuff (d1x r1.39, r1.7)
1041 * arch/ogl/gr.c, arch/ogl/ogl.c, include/loadgl.h,
1042 include/ogl_init.h, main/render.c: opengl hardware
1043 super-transparency support using GL_NV_register_combiners (d1x
1044 r1.38, r1.41, r1.6, r1.26, r1.7)
1046 2004-05-22 Bradley Bell <btb@icculus.org>
1048 * arch/ogl/internal.h, include/gr.h, include/ogl_init.h: function
1051 2004-05-22 Matthew Mueller <donut@dakotacom.net>
1053 * 2d/font.c, arch/ogl/gr.c, arch/ogl/internal.h, arch/ogl/ogl.c,
1054 include/ogl_init.h: use GL_RGB for non-transparent textures, and
1055 fix fonts not having transparent flag set (wouldn't get paletted)
1056 (d1x r1.15, r1.37, r1.40, r1.25)
1058 * arch/ogl/ogl.c: don't try to use paletted textures with
1059 mipmapping since gluBuild2DMipmaps can't handle it (d1x r1.39)
1061 * arch/ogl/gr.c, arch/ogl/ogl.c, include/loadgl.h,
1062 include/ogl_init.h: add ogl paletted texture support (d1x r1.36,
1065 * 2d/font.c: memset ogl font bitmap data since the copy function
1066 leaves some (unused) parts uninitialized, which aggravates
1067 valgrind (d1x r1.14)
1069 * arch/win32/joyhh.c: fix phantom hat when used with a joystick
1070 without one, since the code ignored the JOYCAPS_HASPOV flag (d1x
1073 * arch/ogl/gr.c: fix possibility of saving incomplete .tga
1074 screenshots if the entire thing wasn't written in one call to
1077 * arch/win32/digi.c: fix persistent sounds (fans, etc) volume/pan
1078 info not being updated on win32 (d1x r1.11)
1080 * arch/win32/digi.c: remove some redundancy by not needing to do
1081 SoundSlots[i].playing = 0; in addition to DS_release_slot. Also
1082 clean up some indenting of DS_release_slot calls. And make
1083 DS_release_slot return 1 when a sound is already not playing, in
1084 addition to when a sound was killed. (d1x r1.10)
1086 * arch/linux/joystick.c: fix crash/hang when using -nojoystick in
1087 linux version (d1x r1.5)
1089 * main/kconfig.c: make next axis config key skip currently
1090 allocated axes (d1x r1.11)
1092 2004-05-22 David Cleaver <wraithx@morpheus.net>
1094 * main/kconfig.c: joy configuration next axis key from WraithX
1097 2004-05-22 Bradley Bell <btb@icculus.org>
1099 * main/game.c, main/inferno.c: typo
1101 2004-05-21 Matthew Mueller <donut@dakotacom.net>
1103 * main/game.c, main/game.h, main/inferno.c: make rear view
1104 leave_time variable with -rearviewleavetime argument (d1x r1.25,
1107 2004-05-22 Martin Schaffner <maschaffner@gmx.ch>
1109 * main/inferno.c: change -udp documentation to d2x behaviour
1111 2004-05-21 Bradley Bell <btb@icculus.org>
1113 * include/gr.h: added missing define for menu fullscreen toggle
1115 2004-05-21 Matthew Mueller <donut@dakotacom.net>
1117 * arch/dos/joyc.c, arch/linux/joystick.c: use JOY_NUM_AXES instead
1118 of 4 in joy_(get|set)_cal_vals (d1x r1.3, r1.4)
1120 2004-05-21 Steven Mueller <diffusor@ugcs.caltech.edu>
1122 * arch/include/joy.h, arch/linux/joydefs.c, arch/linux/joystick.c,
1123 arch/linux/include/joystick.h: patch from Steven Mueller for using
1124 more than 4 joystick devices in linux (d1x r1.3, r1.3, r1.3)
1126 2004-05-21 Victor Rachels <sekmu@tisiphone.dhs.org>
1128 * main/fvi.c, main/gameseg.c, main/gameseg.h, main/object.c,
1129 main/physics.c, main/render.c, main/wall.c: file-line for segfault
1130 info (d1x r1.3, r1.5, r1.3, r1.4, r1.3, r1.5, r1.2)
1132 * arch/win32/digi.c: digisound fixes (d1x r1.7)
1134 2004-05-21 Bradley Bell <btb@icculus.org>
1136 * main/inferno.c: added -udp documentation from d1x
1138 2004-05-20 Bradley Bell <btb@icculus.org>
1140 * VisualC/d2xgl/d2xgl.dsp: don't need texmappers for OpenGL
1142 2004-05-20 David Cleaver <wraithx@morpheus.net>
1144 * main/controls.c, main/gamecntl.c, main/kconfig.c,
1145 main/kconfig.h, main/object.c: death-cam from WraithX (d1x r1.3,
1146 game.c r1.21, r1.6, r1.4, r1.3)
1148 2004-05-20 Bradley Bell <btb@icculus.org>
1150 * main/inferno.c: document -ihaveabrokenmouse
1152 2004-05-20 Matthew Mueller <donut@dakotacom.net>
1154 * arch/dos/vesa.c: dos gcc 2.95 asm fixes (d1x r1.2)
1156 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
1158 * arch/dos/init.c, arch/dos/mouse.c: added new arg and printfs for
1159 mouse driver problems (d1x r1.2, r1.2)
1161 2004-05-20 Matthew Mueller <donut@dakotacom.net>
1163 * main/newmenu.c: increased MESSAGEBOX_TEXT_SIZE to fix netgame
1164 join list score crash (d1x r1.8)
1166 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
1168 * main/fvi.c, main/gameseg.c, main/gameseg.h, main/physics.c:
1169 added debug info for illegal side type (d1x r1.2, r1.4, r1.2,
1172 2004-05-20 Bradley Bell <btb@icculus.org>
1174 * arch/ogl/gr.c, main/menu.c: fix a couple of defines
1176 * main/inferno.c: integrated some niceautomap stuff from d1x
1178 2004-05-20 Matthew Mueller <donut@dakotacom.net>
1180 * arch/win32/joyhh.c: fixed the config bug where it'd always put
1181 in some weird axis (d1x r1.3)
1183 * arch/win32/init.c: set win32 icon to icon from resource file
1186 * arch/win32/key.c: win32: fixed space key not working in messages
1189 2004-05-20 Bradley Bell <btb@icculus.org>
1191 * texmap/Makefile.am, texmap/scanline.c: don't need texmappers for
1194 2004-05-20 Matthew Mueller <donut@dakotacom.net>
1196 * main/inferno.c: document -gl_refresh (d1x r1.20)
1198 * arch/win32/joyhh.c, arch/win32/mouse.c: w32: check
1199 -no(mouse|joystick) within respective _init() funcs (d1x r1.2,
1202 * arch/win32/win32.c: fixed win32 gr_*_mode funcs that I forgot to
1203 change the arg type for (d1x r1.5)
1205 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
1207 * arch/win32/digi.c: altsounds (d1x r1.6)
1209 2004-05-20 Matthew Mueller <donut@dakotacom.net>
1211 * arch/win32/digi.c: fixed a major memory leak and removed a bit
1212 of redundancy (d1x r1.5)
1214 * arch/win32/digi.c: call digi_reset_digi_sounds in digi_close to
1215 fix crashing (d1x r1.4)
1217 * arch/win32/digi.c: win32's digi_start_sound was not calling
1218 DS_release_slot after setting .playing=0, resulting in a
1219 memleak. Thanks to Stefan Ring for catching this (d1x r1.9)
1221 * arch/win32/joyhh.c: remove joySetCapture in win32 joystick code,
1222 apparently it was somehow causing some joysticks (Sidewinder
1223 Precision 2) to only turn when the stick was moving, but not when
1224 at turned but held stationary. And it was completely unused
1225 anyway. Thanks to Stefan Ring for (somehow) finding this (d1x
1228 * main/game.c: add alt+enter to toggle fullscreen (in addition to
1229 previous key combos (d1x r1.29)
1231 * arch/ogl/wgl.c: minor cleanup, use same for loop for filling r,
1232 g, and b values (d1x r1.15)
1234 * arch/ogl/gr.c: fix funky ogl gammaramp palette when getting hit
1235 sometimes (didn't handle negative palette steps) (d1x r1.34)
1237 * arch/ogl/ogl.c: add caching of weapon inner models, screen
1238 shatter effects, robot explosions and weapons, and some more
1239 always present stuff. Also clean up ogl_cache_weapon_textures
1240 calling. (d1x r1.37)
1242 2004-05-20 Bradley Bell <btb@icculus.org>
1244 * main/kludge.c, main/game.c: move gr_renderstats and
1245 gr_badtexture back to game.c
1247 2004-05-20 Matthew Mueller <donut@dakotacom.net>
1249 * arch/ogl/ogl.c, include/gr.h, main/inferno.c: add -renderstats
1250 command-line arg to activate RENDERSTATS (d1x r1.36, r1.15, r1.33)
1252 * arch/ogl/ogl.c: fix last commit (d1x r1.35)
1254 * arch/ogl/ogl.c: add RENDERSTATS counter for number of textures
1255 loaded after texture caching stage (d1x r1.34)
1257 * arch/ogl/ogl.c: use GL_INDEX_BITS to get bpp for color buffer
1258 for renderstats (d1x r1.33)
1260 2004-05-19 Matthew Mueller <donut@dakotacom.net>
1262 * arch/ogl/gr.c, arch/ogl/ogl.c, include/ogl_init.h,
1263 main/inferno.c: add anisotropic texture filtering suport (d1x
1264 r1.33, r1.32, r1.23, r1.32)
1266 * arch/ogl/ogl.c: make RENDERSTATS show size of color/depth buffer
1269 * arch/ogl/gr.c, arch/ogl/ogl.c, include/loadgl.c,
1270 include/ogl_init.h: utilize hardware multitexturing support if
1271 possible (requires GL_NV_texture_env_combine4 extension) (d1x
1272 r1.32, r1.30, r1.4, 1.22)
1274 * arch/ogl/glx.c: add ogl_setbrightness_internal stub for glx (d1x
1277 * arch/ogl/wgl.c: implement SetGammaRamp on WGL (d1x r1.14)
1279 * arch/ogl/gr.c, arch/ogl/internal.h, arch/ogl/sdlgl.c,
1280 arch/ogl/wgl.c, include/ogl_init.h: implement brightness/palette
1281 effects in OGL using SetGammaRamp, much faster than the hack that
1282 was being used. currently SDL only (though not too hard to add to
1283 WGL, not as easy as sdl) (d1x r1.31, r1.3, r1.13, r1.21)
1285 * main/menu.c: allow arbitrary (custom) resolution entry in
1286 change_res menu (d1x r1.14)
1288 2004-05-19 Bradley Bell <btb@icculus.org>
1290 * main/game.c, main/game.h, main/inferno.c, main/menu.c: inserted
1291 d1x-style res change menu (mostly works)
1293 * misc/args.c: use strnicmp instead of strncasecmp
1295 2004-05-19 Matthew Mueller <donut@dakotacom.net>
1297 * arch/ogl/gr.c, main/inferno.c: add -gl_trilinear OGL
1298 command-line option (d1x r1.27)
1300 * main/inferno.c: restore inferno.c initialization of
1301 screen_compatible and use_double_buffer to 'normal' values, broken
1302 long long ago in one of the high res menu patches (d1x r1.30)
1304 * include/args.h, main/inferno.c, misc/args.c: allow arbitrary
1305 resolutions to be specified on command line (d1x r1.2, r1.29,
1306 r1.4) -- doesn't work yet
1308 * arch/linux/hmiplay.c: needs to include args.h now (d1x r1.9)
1310 * arch/linux/hmiplay.c: implement -nomusic for linux hmiplay (d1x
1313 * arch/linux/hmiplay.c: correct linux hmiplay handling of midi 0
1314 volume song stop/starting (d1x r1.7)
1316 2004-05-18 Matthew Mueller <donut@dakotacom.net>
1318 * arch/linux/hmiplay.c: remove needless sleep on linux hmiplay
1321 * arch/ogl/gr.c: fix off by .5 errors in ogl_upixelc and
1322 ogl_ulinec (d1x r1.29)
1324 * arch/ogl/ogl.c: fix ogl gr_ucircle (d1x r1.29)
1326 * arch/ogl/gr.c: fix off-by-one error in ogl_urect, right and
1327 bottom are inclusive not exclusive (d1x r1.28)
1329 * arch/ogl/ogl.c, include/ogl_init.h, main/polyobj.c: fix briefing
1330 spinning robot display in OGL (d1x r1.28, r1.20, r1.2)
1332 * arch/sdl/digi.c: fix typo
1334 * main/state.c: fix savegame thumbnail saving in OGL (d1x r1.6)
1336 * arch/win32/init.c, arch/win32/win32.c: move win32 window
1337 creation code from arch_init_start into arch_init to fix weirdness
1338 with --help (d1x r1.5, r1.6)
1340 * arch/linux/hmiplay.c: apply patch from bluecow to fix hmiplay
1341 sync issues and lack of midi reset (d1x r1.5)
1343 * arch/sdl/digi.c: fix crash on exit if sounds are still playing
1346 * arch/ogl/wgl.c, arch/win32/mouse.c, misc/d_io.c: Fix mismatched
1347 arg types in the win32 code (d1x r1.12, r1.7, r1.2)
1349 * arch/linux/hmiplay.c: fix problems with msgbuf struct not being
1352 * arch/linux/hmiplay.c: updated SDL include path (d1x r1.3)
1354 2004-05-18 Bradley Bell <btb@icculus.org>
1356 * include/vecmat.h: comments/formatting
1358 2004-05-18 Martin Schaffner <maschaffner@gmx.ch>
1360 * include/d.bat, include/lst.bat, include/m.bat, include/test.c,
1361 include/test.lnk: remove unnecessary files
1363 * configure.ac: add -no-cpp-precomp when compiling on Mac OS X.
1364 This enables compilation with gcc 3.1
1366 2004-05-17 Dietfrid Mali <dietfrid.mali@q-dial.de>
1368 * main/switch.c: took care of switches triggering single-sided
1369 walls (don't try to access the nonexistent adjacent wall via NULL
1370 pointers or negative array indices)
1372 2004-05-16 Dietfrid Mali <dietfrid.mali@q-dial.de>
1374 * main/wall.c: fix invalid memory access for d1 levels which
1375 don't have a corresponding wall behind.
1377 2004-05-16 Martin Schaffner <maschaffner@gmx.ch>
1379 * include/ogl_init.h, arch/ogl/glx.c, arch/ogl/gr.c,
1380 arch/ogl/internal.h, arch/ogl/ogl.c, arch/ogl/sdlgl.c,
1381 arch/ogl/wgl.c: move most ogl-internal stuff from the ogl
1382 interface header to new header file internal.h
1384 2004-05-15 Dietfrid Mali <dietfrid.mali@q-dial.de>
1386 * arch/sdl/joy.c: joystick_read_raw_axis() will return a proper
1387 bitmask for each joystick axis that has sent input data,
1388 and will not crash Windows anymore during joystick setup because
1389 of for() loop over axis being executed once too often.
1391 * main/gameseq.c, include/gr.h, 2d/font.c: define new function
1392 gr_remap_mono_font() and call it after loading saved level.
1394 * main/laser.c: limit homing missile turn rate
1396 * main/fuelcen.c, main/fuelcen.h, main/object.c: implement repair
1397 centers (work like fuel centers but provide shield)
1399 * main/gameseg.c: fix endless loop in some levels with a
1400 certain (complicated) structure
1402 2004-05-13 Bradley Bell <btb@icculus.org>
1404 * VisualC/d2/d2x/d2x.dsp, VisualC/d2xgl/d2xgl.dsp,
1405 VisualC/libmve/libmve.dsp, VisualC/mveplayer/mveplayer.dsp:
1406 updated project files for SDL 1.2.7
1408 * Makefile.am: add VisualC, VisualCE dirs to tarball
1410 2004-05-13 Martin Schaffner <maschaffner@gmx.ch>
1412 * arch/sdl/digi.c: formatting
1414 2004-05-12 Bradley Bell <btb@icculus.org>
1416 * unused/vga/new/palette.c, unused/vga/new/vga.c: removed unused,
1419 * 2d/palette.c, include/palette.h: added function to create blend
1422 * maths/rand.c, maths/tables.c, maths/vecmat.c: formatting
1424 2004-05-11 Bradley Bell <btb@icculus.org>
1426 * arch/ogl/ogl.c: fix alpha calculation in g3_draw_poly, again
1428 2004-05-10 Bradley Bell <btb@icculus.org>
1430 * arch/ogl/ogl.c, include/3d.h, main/render.c: hmm,
1431 g3_draw_transp_poly had the fade level backwards, decided to just
1432 fix g3_draw_poly so it behaves correctly, transparency or not,
1433 reverted changes to render_face
1435 2004-05-10 Dietfrid Mali <dietfrid.mali@q-dial.de>
1437 * arch/ogl/ogl.c, include/3d.h: added g3_draw_transp_poly() for
1438 rendering transparent (e.g. cloaked) walls
1440 * main/render.c: render_face now calls g3_draw_transp_poly() for
1441 cloaked walls in OpenGL
1443 2004-05-08 Martin Schaffner <maschaffner@gmx.ch>
1445 * arch/sdl/digi.c: fix bug on Mac OS X where all sound, including
1446 that from other apps, had "static" distortions.
1448 2004-04-22 Bradley Bell <btb@icculus.org>
1450 * main/multi.c, main/multibot.c: use new GET_INTEL_* macros
1452 * include/byteswap.h: rewrite GET_INTEL_* macros, fix bugs in
1453 aligned version of PUT_INTEL_* macros
1455 2004-04-15 Bradley Bell <btb@icculus.org>
1457 * main/inferno.c: comment out unused checksum variable
1459 2004-04-14 Bradley Bell <btb@icculus.org>
1461 * arch/sdl/rbaudio.c: fix redbook tracking problems (fixes #1028)
1463 2004-04-14 Terran Melconian <terran@consistent.org>
1465 * main/gameseg.c: use portable rand function (fixes #1118)
1467 2004-04-14 Sean Taylor <sscthunderbird@yahoo.com>
1469 * main/songs.c: uncomment calls to RBAStop (fixes #473)
1471 2004-01-08 Martin Schaffner <maschaffner@gmx.ch>
1473 * configure.ac, arch/linux/ipx_udp.c, maths/fixc.c:
1474 get rid of warnings (now compiles with -Werror on SunOS)
1476 * main/piggy.c: fix (really) wierd SunOS bug
1478 * 2d/bitmap.c, 2d/rle.c, include/gr.h: fix MEM_OVERWRITE
1479 caused by not allocating enough mem for rle bitmaps
1481 2004-01-06 Martin Schaffner <maschaffner@gmx.ch>
1483 * include/pstypes.h: sun OS typedef fixes
1485 2003-12-28 Martin Schaffner <maschaffner@gmx.ch>
1487 * main/piggy.c: fix bug 1067
1489 * main/piggy.c: fix bugfix for 1067
1491 * main/piggy.c: fix 2nd part of bug 1067 (make d2x compatible
1492 with descent.pig of mac registered)
1494 2003-12-18 Bradley Bell <btb@icculus.org>
1496 * main/kconfig.c: fixes for linux-native joystick
1498 * main/kconfig.c: bunch of fixes (esp. for non linux-native
1501 * arch/include/joy.h: comments/formatting
1503 2003-12-10 Alexander Y. Yeikovich <demon@mci.net.ua>
1505 * compilerdefs.txt: added FreeBSD defs
1507 2003-12-08 Bradley Bell <btb@icculus.org>
1509 * include/dtypes.h, include/dtypes.inc: remove unused, redundant
1512 2003-12-08 Alexander Y. Yeikovich <demon@mci.net.ua>
1514 * arch/linux/ipx_kali.c, arch/linux/ipx_mcast4.c,
1515 arch/linux/ipx_udp.c: fix FreeBSD compile errors
1517 2003-12-08 Alexander Y. Yeikovich <demon@mci.net.ua> and Bradley Bell <btb@icculus.org>
1519 * 2d/ibitblt.c, include/maths.h, include/ogl_init.h,
1520 include/pstypes.h, main/game.c, main/game.h, unused/bios/ipx.c:
1521 get rid of silly ulongs
1523 * configure.ac, 2d/bitblt.c, 2d/linear.asm, maths/fix.asm,
1524 maths/vecmata.asm, texmap/tmap_inc.asm, texmap/tmap_per.asm,
1525 texmap/tmappent.S, texmap/tmapppro.S: enable nasm on FreeBSD,
1526 change relevant __linux__ macros to __ELF__
1528 2003-11-27 Bradley Bell <btb@icculus.org>
1530 * include/ogl_init.h: added proto for ogl_check_mode
1532 * arch/sdl/digi.c, arch/sdl/gr.c, arch/sdl/mouse.c,
1533 arch/win32/findfile.c, main/inferno.c, main/titles.c: Pocket PC
1536 2003-11-26 Bradley Bell <btb@icculus.org>
1538 * libmve/decoder16.c, libmve/mve_main.c, main/newmenu.c: fix gcc
1539 3.3 compiler warnings
1541 * arch/sdl/gr.c, main/kludge.c: landscape fixes, implemented
1544 * include/pstypes.h: OS X fixes
1546 * cfile/cfile.c, include/pstypes.h, main/inferno.c,
1547 main/newmenu.h: linux fixes
1549 * configure.ac cygconf VisualC/d2x.dsw VisualC/d2x/d2x.dsp
1550 VisualC/d2xgl/.cvsignore VisualC/d2xgl/d2xgl.dsp arch/ogl/gr.c
1551 arch/ogl/ogl.c include/d_io.h include/loadgl.h include/ogl_init.h
1552 include/pstypes.h include/u_mem.h main /state.c main/vers_id.h
1553 misc/d_io.c: added Visual C project for opengl, buncha macro fixes
1556 * arch/sdl/gr.c: fix sdl gr_update
1558 * 2d/font.c, VisualC/d2x/d2x.dsp, VisualCE/d2x/d2x.vcp,
1559 VisualCE/mveplayer/mveplayer.vcp, arch/win32/ipx_mcast4.c,
1560 arch/win32/ipx_udp.c, arch/win32/ipx_win.c, arch/sdl/gr.c,
1561 cfile/cfile.c, console/CON_console.c, include/d_io.h,
1562 include/error.h, include/pstypes.h, include/strutil.h,
1563 include/u_dpmi.h, libmve/mve_main.c, libmve/mveplay.c,
1564 main/cntrlcen.c, main/console.c, main/gameseq.c, main/inferno.c,
1565 main/movie.c, main/newdemo.c, main/newmenu.c, main/newmenu.h,
1566 main/playsave.c, main/songs.c, main/state.c, main/text.c,
1567 mem/mem.c, misc/args.c, misc/d_io.c, misc/strutil.c: Visual C,
1570 2003-11-25 Bradley Bell <btb@icculus.org>
1572 * VisualC/d2x, VisualC/d2x/.cvsignore, VisualC/d2x/d2x.dsp,
1573 VisualC/d2x.dsw, VisualC/libmve/libmve.dsp,
1574 libmve/VisualC/mveplayer.dsp: updated project files
1576 * libmve/mve_main.c, libmve/mvelib.c, libmve/mveplay.c: mveplayer
1577 working w/Visual C++
1579 * VisualC, VisualC/.cvsignore, VisualC/d2x.dsw, VisualC/libmve,
1580 VisualC/libmve/.cvsignore, VisualC/libmve/libmve.dsp,
1581 VisualC/mveplayer, VisualC/mveplayer/.cvsignore,
1582 VisualC/mveplayer/mveplayer.dsp: added project files for Visual
1585 * VisualCE/.cvsignore, VisualCE/d2x/.cvsignore,
1586 VisualCE/libmve/.cvsignore, VisualCE/mveplayer/.cvsignore: added
1589 2003-11-24 Bradley Bell <btb@icculus.org>
1591 * libmve/decoder8.c, libmve/mve_main.c, libmve/mvelib.c,
1592 libmve/mveplay.c: stuff to play mve's in WinCE
1594 * arch/win32/findfile.c: unused functions...
1598 * arch/sdl/mouse.c, main/konfig.c, main/newmenu.c, main/newmenu.h:
1599 enabled mouse control of menus
1601 * main/mission.h: oops, didn't mean to change this.
1603 2003-11-21 Bradley Bell <btb@icculus.org>
1605 * VisualCE/d2x/d2x.vcp: updated project file
1607 2003-11-20 Bradley Bell <btb@icculus.org>
1609 * VisualCE, VisualCE/d2x, VisualCE/d2x/d2x.vcp, VisualCE/d2x.vcw,
1610 VisualCE/libmve, VisualCE/libmve/libmve.vcp, VisualCE/mveplayer,
1611 VisualCE/mveplayer/mveplayer.vcp: added project files for eMbedded
1614 2003-11-17 Bradley Bell <btb@icculus.org>
1616 * configure.ac, arch/linux/Makefile.am, arch/linux/linuxnet.c,
1617 main/menu.c: added option to disable kalinix under unix
1619 * main/game.c, main/newmenu.c: always set menu mode for GL popups
1621 2003-11-14 Bradley Bell <btb@icculus.org>
1623 * main/automap.c: fix automap background image
1625 * main/automap.c, main/automap.h: delete cruft
1627 * main/automap.c: fix level number position
1629 * main/automap.c: simplify g3_draw_line hack
1631 * main/menu.c: stop pointless vid mode changes
1633 2003-11-07 Bradley Bell <btb@icculus.org>
1635 * NEWS, installation.txt: s'more documentation
1637 2003-11-07 Steffen Pohle <stpohle@gmx.net>
1639 * configure.ac: fix .exe extension problems
1641 2003-11-07 Bradley Bell <btb@icculus.org>
1643 * arch/ogl/ogl.c: disable texture format verification for OS X -
1646 2003-11-06 Bradley Bell <btb@icculus.org>
1648 * main/automap.c, main/gamecntl.c, main/movie.c, main/titles.c:
1649 use more traditional Alt+Enter for toggling fullscreen
1651 * 2d/ibitblt.c, main/mission.h: comments/formatting
1653 * arch/ogl/sdlgl.c: smash textures, for non-linux, for real
1655 2003-11-06 Bradley Bell <btb@icculus.org>
1657 * arch/ogl/gr.c, arch/ogl/sdlgl.c: smash textures on every
1658 resolution change, use kludge to avoid repetitive res changes
1660 2003-11-04 Bradley Bell <btb@icculus.org>
1662 * main/piggy.c, main/piggy.h: moved bitmap and sound header data
1663 structures and i/o routines back to piggy.c
1665 2003-11-04 Martin Schaffner <maschaffner@gmx.ch>
1667 * installation.txt: tell to install d1 .pig for better textures
1669 2003-11-04 Bradley Bell <btb@icculus.org>
1671 * main/mission.c, main/mission.h, main/piggy.h: added hogsize for
1672 oem d1 v1.0 and registered d2 v1.0, comments
1674 2003-11-03 Bradley Bell <btb@icculus.org>
1676 * main/bm.h, main/piggy.c, main/piggy.h: big pigsize is same for
1677 all d1 shareware - even though files are different!
1679 * main/bm.h, main/piggy.c, main/piggy.h: added big pigsize for
1682 * main/bm.h, main/piggy.c, main/piggy.h: added big pigsize for
1685 * main/bm.h, main/piggy.c, main/piggy.h: added pigsize for
1688 2003-10-31 Martin Schaffner <maschaffner@gmx.ch>
1690 * main/movie.c: when no movies are found, divide by six the
1691 number of warning lines sent to stdout
1693 2003-10-29 Martin Schaffner <maschaffner@gmx.ch>
1695 * include/byteswap.h: fix stupid copy/paste error
1697 2003-10-24 Bradley Bell <btb@icculus.org>
1699 * 2d/bitblt.c, 2d/ibitblt.c, include/gr.h, include/grdef.h: use
1700 gr_linear_rep_movsd_2x instead of almost identical
1701 gr_linear_movsd_double. Better since we have assembly versions.
1703 2003-10-22 Martin Schaffner <maschaffner@gmx.ch>
1705 * main/gamemine.c, main/piggy.c: fix "psychedelic" walls
1708 2003-10-21 Martin Schaffner <maschaffner@gmx.ch>
1710 * main/gameseq.c, main/multi.c, main/multi.h: fix compilation
1711 error with --disable-network, move reset_network_objects()
1712 from gameseq.c to multi.c
1714 2003-10-14 Bradley Bell <btb@icculus.org>
1716 * AUTHORS, NEWS: stuff
1718 * arch/win32/ipx_mcast4.c: include newmenu header (for FAIL macro)
1720 2003-10-12 Bradley Bell <btb@icculus.org>
1722 * main/cntrlcen.c, main/endlevel.c, main/gamerend.c,
1723 main/gameseq.c, main/mission.c, main/mission.h, main/network.c:
1726 2003-10-12 Aaron Plattner <plattner@caltech.edu>
1728 * arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
1729 arch/linux/ipx_kali.c, arch/linux/ipx_mcast4.c,
1730 arch/linux/ipx_udp.c, arch/linux/linuxnet.c,
1731 arch/linux/include/ipx_drv.h, arch/linux/include/ipx_mcast4.h,
1732 arch/win32/Makefile.am, arch/win32/ipx_drv.h,
1733 arch/win32/ipx_mcast4.c, arch/win32/ipx_udp.c,
1734 arch/win32/ipx_win.c, arch/win32/winnet.c,
1735 arch/win32/include/ipx_mcast4.h, include/ipx.h, main/menu.c,
1736 main/multi.h, main/network.c: add IPv4 multicasting support
1738 2003-10-11 Bradley Bell <btb@icculus.org>
1740 * main/endlevel.c, main/piggy.c: fixed endlevel stuff
1742 * main/cntrlcen.c, main/endlevel.c, main/gamecntl.c,
1743 main/gamerend.c, main/gameseq.c, main/gauges.c, main/kmatrix.c,
1744 main/menu.c, main/mission.h, main/network.c, main/weapon.c,
1745 main/weapon.h: lots of shareware and oem fixes
1747 2003-10-10 Bradley Bell <btb@icculus.org>
1749 * arch/win32/winnet.c: fixed stupid win32 network bug
1751 2003-10-10 Bradley Bell <btb@icculus.org>
1753 * main/piggy.c: increased D1_MAX_TMAP_NUM
1755 2003-10-10 Martin Schaffner <maschaffner@gmx.ch>
1757 * main/bm.c, main/bm.h, main/piggy.c: fixes d1 still textures
1758 which are animated in d2, refactorizes d1 texture reading
1760 2003-10-10 Bradley Bell <btb@icculus.org>
1762 * arch/linux/linuxnet.c, main/automap.c, main/automap.h,
1763 main/bmread.c, main/bmread.h, main/cntrlcen.c, main/cntrlcen.h,
1764 main/collide.h, main/compbit.h, main/config.h, main/console.c,
1765 main/controls.h, main/credits.c, main/credits.h, main/crypt.c,
1766 main/desc_id.h, main/desw.h, main/dumpmine.c, main/effects.c,
1767 main/effects.h, main/endlevel.c, main/endlevel.h, main/escort.c,
1768 main/escort.h, main/fireball.h, main/fvi.c, main/fvi.h,
1769 main/game.c, main/game.h, main/gamecntl.c, main/gamefont.c,
1770 main/gamefont.h, main/gamemine.h, main/gamepal.c, main/gamepal.h,
1771 main/gamerend.c, main/gamesave.h, main/gameseq.c, main/gameseq.h,
1772 main/gamestat.h, main/gauges.h, main/hostage.c, main/hostage.h,
1773 main/hud.c, main/hudmsg.h, main/inferno.c, main/inferno.h,
1774 main/joydefs.c, main/joydefs.h, main/kconfig.h, main/kludge.c,
1775 main/kmatrix.c, main/kmatrix.h, main/laser.c, main/lighting.h,
1776 main/menu.c, main/menu.h, main/mglobal.c, main/modem.h,
1777 main/morph.h, main/movie.c, main/movie.h, main/multibot.h,
1778 main/netmisc.h, main/network.h, main/newmenu.h, main/paging.h,
1779 main/physics.c, main/physics.h, main/piggy.h, main/player.c,
1780 main/playsave.h, main/polyobj.c, main/polyobj.h, main/powerup.c,
1781 main/powerup.h, main/render.c, main/render.h, main/reorder.h,
1782 main/robot.c, main/scores.h, main/screens.h, main/segment.c,
1783 main/segpoint.h, main/slew.c, main/slew.h, main/songs.c,
1784 main/songs.h, main/sounds.h, main/state.h, main/terrain.c,
1785 main/terrain.h, main/texmerge.h, main/text.h, main/textures.h,
1786 main/titles.h, main/vclip.c, main/vclip.h, main/vers_id.h,
1787 main/wall.h: comments/formatting
1789 2003-10-09 Bradley Bell <btb@icculus.org>
1791 * main/text.c: fix text when using old datafiles
1793 * main/laser.h: comments/whitespace
1795 * main/laser.c, main/weapon.c: fixed smart missiles and smart
1796 mines w/shareware data
1798 * include/DT_drawtext.h: deleted unused file
1800 2003-10-08 Bradley Bell <btb@icculus.org>
1802 * main/gameseq.c, main/inferno.c, main/menu.c: SHAREWARE fixes
1804 * arch/win32/ipx_udp.c: use closesocket() instead of close()
1806 * arch/sdl/joydefs.c, main/gamecntl.c, main/kconfig.c,
1807 main/menu.c: Disabled 'd2x keys' weapon selection
1809 2003-10-08 Martin Schaffner <maschaffner@gmx.ch>
1811 * main/object.h, main/multi.h: get rid of most warnings issued by
1812 cpp-precomp of gcc from Mac OS X dev tools
1814 2003-10-05 Bradley Bell <btb@icculus.org>
1816 * NEWS, configure.ac: increment version number
1818 * cfile/cfile.c: better handling of CRLF text files (when that is
1821 * utilities/hogcreate.c, utilities/hogextract.c,
1822 utilities/mvlcreate.c, utilities/mvlextract.c: use binary mode for
1823 reading/writing files
1825 * arch/win32/Makefile.am, arch/win32/include/ipx_udp.h,
1826 arch/win32/ipx_udp.c, arch/win32/winnet.c, main/menu.c: added UDP
1829 2003-10-04 Bradley Bell <btb@icculus.org>
1831 * cfile/cfile.c, main/config.c: oops, fgets does not return EOF
1833 * main/netmisc.c: change byte to sbyte, comments/whitespace
1835 2003-10-03 Bradley Bell <btb@icculus.org>
1837 * cfile/cfile.c, main/config.c: fix win32 eof bug.
1839 * arch/win32/ipx_drv.h, arch/win32/winnet.c, include/ipx.h: win32
1842 * iff/iff.c, include/gr.h, include/iff.h, include/pstypes.h,
1843 main/ai2.c, main/aipath.c, main/aistruct.h, main/bm.h,
1844 main/config.c, main/escort.c, main/fireball.c, main/fuelcen.c,
1845 main/fuelcen.h, main/gameseg.c, main/gameseg.h, main/laser.c,
1846 main/lighting.c, main/mglobal.c, main/network.c, main/newdemo.c,
1847 main/object.c, main/object.h, main/paging.c, main/player.h,
1848 main/robot.h, main/segment.h, main/state.c, main/switch.c,
1849 main/switch.h, main/titles.c, main/wall.c, main/wall.h,
1850 main/weapon.c, main/weapon.h: change byte to sbyte,
1853 * 2d/bitblt.c, cfile/cfile.c, include/cfile.h, main/ai.c,
1854 main/ai.h, main/gamemine.c, main/gauges.c, main/kconfig.c,
1855 main/menu.c, main/multi.c, main/multi.h, main/multibot.c,
1856 main/newdemo.h, main/render.c, main/scores.c: change byte to sbyte
1858 * configure.ac: better checking for timeval
1860 2003-10-03 Martin Schaffner <maschaffner@gmx.ch>
1862 * arch/dos/bak/ipx.c, arch/dos/ipx.c, arch/linux/Makefile.am,
1863 arch/linux/include/ipx_lin.h, arch/linux/ipx_lin.c,
1864 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, arch/linux/ukali.c,
1865 arch/win32/winnet.c, configure.ac, include/byteswap.h,
1866 include/ipx.h, main/inferno.c, main/menu.c, main/multi.c,
1867 main/multibot.c, main/network.c: Make network architecture
1868 choosable from game menu, add support for UDP/IP on Mac OS X and
1871 2003-10-02 Martin Schaffner <maschaffner@gmx.ch>
1873 * include/byteswap.h: added macros for coping with alignment
1876 2003-10-02 Bradley Bell <btb@icculus.org>
1878 * main/multi.h: added padding to little-endian version of
1881 * arch/dos/bak/ipx.c, arch/dos/ipx.c: comments/whitespace
1883 * main/netmisc.c: delete duplicate function
1885 2003-10-01 Bradley Bell <btb@icculus.org>
1887 * main/bm.c: make sure d1_texture_indices gets freed between
1890 2003-09-11 Martin Schaffner <maschaffner@gmx.ch>
1892 * main/piggy.h: fix size of d1 shareware descent.pig
1894 2003-08-03 Martin Schaffner <martin.schaffner@epfl.ch>
1896 * main/bm.c, main/bm.h, main/gamemine.c, main/gamemine.h,
1897 main/gameseq.c, main/piggy.c: fix loading of d1 texture
1898 replacements for non-animated textures
1900 2003-08-02 Matthew Mueller <donut@dakotacom.net>
1902 * main/controls.c: use fixed 20fps wiggle
1904 2003-08-02 Paolo Ulivi <pulivi@libero.it> and Bradley Bell <btb@icculus.org>
1906 * Makefile.am, debian/changelog.in, debian/control,
1907 debian/d2x-common.dirs, debian/d2x-common.install,
1908 debian/d2x-common.manpages, debian/d2x-gl.files,
1909 debian/d2x-gl.menu, debian/d2x-sdl.files, debian/d2x-sdl.menu,
1910 debian/rules, libmve/Makefile.am, libmve/mveplayer.1,
1911 utilities/Makefile.am, utilities/hogcreate.1,
1912 utilities/hogextract.1, utilities/mvlcreate.1,
1913 utilities/mvlextract.1, utilities/tex2txb.1, utilities/txb2tex.1:
1914 add man pages, distribute utility programs in new d2x-common deb
1916 * rpm/d2x.spec.in: updated rpm spec file
1918 2003-08-02 Bradley Bell <btb@icculus.org>
1920 * cfile/cfile.c: update raw_position in cfputc and cfputs
1922 2003-08-02 Martin Schaffner <martin.schaffner@epfl.ch>
1924 * main/piggy.c: make error message more friendly
1926 * main/piggy.c: simplify copying of bitmap flags
1928 * arch/linux/linuxnet.c, main/multi.c, main/multibot.c: bigendian
1931 * cfile/cfile.c: revert to always using custom fgets
1933 * main/endlevel.c, main/mission.c: handle missing exit sequence
1934 components gracefully
1936 * main/playsave.c: comments
1938 2003-07-24 Martin Schaffner <martin.schaffner@epfl.ch>
1940 * cfile/cfile.c: update raw_position in cfwrite
1942 * main/network.c: comments/formatting
1944 2003-06-22 Bradley Bell <btb@icculus.org>
1946 * cfile/cfile.c: use standard fgets for non-archive files
1948 * main/movie.c: use con_printf for missing movie warning
1950 2003-06-18 Bradley Bell <btb@icculus.org>
1952 * main/movie.c: fixed cfile conversion of movielib code
1954 * main/console.c, main/hud.c: strip out colors, etc when printing
1957 * include/u_mem.h: fix NDEBUG calloc macro
1959 2003-06-15 Bradley Bell <btb@icculus.org>
1961 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c: removed
1964 * 2d/pcx.c, include/strio.h, main/ai.c, main/ai.h,
1965 main/cntrlcen.c, main/config.c, main/gamesave.c, main/gameseq.c,
1966 main/movie.c, main/multi.c, main/network.c, main/newdemo.c,
1967 main/newmenu.c, main/piggy.c, main/playsave.c, main/polyobj.c,
1968 main/scores.c, main/state.c, main/text.c, misc/args.c,
1969 misc/strio.c: convert file i/o to cfile
1971 2003-06-14 Bradley Bell <btb@icculus.org>
1973 * include/cfile.h, cfile/cfile.c: implemented cfile wrappers for
1974 writing and other modes besides "rb" (mostly taken from
1977 2003-06-09 Bradley Bell <btb@icculus.org>
1979 * 2d/palette.c, main/kludge.c: gr_copy_palette not really a
1982 * include/libmve.h, libmve/mve_main.c, libmve/mvelib.c,
1983 libmve/mvelib.h, libmve/mveplay.c, main/movie.c: merged libmve
1986 2003-06-07 Taylor Richards <taylor@icculus.org>
1988 * libmve/mvelib.c, libmve/mveplay.c: stop memory leaks in libmve
1990 2003-06-07 Bradley Bell <btb@icculus.org>
1992 * main/console.c: fix non-console build
1994 * main/gamesave.c: comments
1996 * main/bm.c: remove redundant break
1998 2003-06-06 Bradley Bell <btb@icculus.org>
2000 * main/gauges.c, main/kconfig.c: comments/formatting
2002 * console/.cvsignore: added .cvsignore
2004 * main/console.c: can't write to console after it's closed
2006 2003-06-05 Bradley Bell <btb@icculus.org>
2008 * arch/sdl/event.c, console/CON_console.c, console/Makefile.am,
2009 console/internal.c, console/internal.h, include/CON_console.h,
2010 include/console.h, main/console.c, main/gamecntl.c, main/hud.c:
2011 finish console conversion away from SDL
2013 2003-06-04 Bradley Bell <btb@icculus.org>
2015 * console/CON_console.c, include/CON.console.h, include/console.h,
2016 main/console.c, main/game.c: console conversion to native gr,
2019 * include/gr.h, main/credits.c, main/kconfig.c, main/newmenu.c:
2020 put prototype for gr_bm_bitblt in gr.h
2022 2003-06-03 Bradley Bell <btb@icculus.org>
2024 * console/CON_console.c, console/DT_drawtext.c,
2025 console/Makefile.am, include/CON_console.h, include/DT_drawtext.h,
2026 main/console.c: use native fonts for console
2028 * main/playsave.c: use shorts for short data
2030 2003-06-02 Bradley Bell <btb@icculus.org>
2032 * configure.ac, main/console.c: set console background, fix
2035 2003-06-01 Bradley Bell <btb@icculus.org>
2037 * Makefile.am, arch/sdl/event.c, configure.ac,
2038 console/CON_console.c, console/DT_drawtext.c, console/Makefile.am,
2039 console/internal.c, include/CON_console.h, include/DT_drawtext.h,
2040 include/console.h, main/console.c, main/game.c, main/gamecntl.c,
2041 main/gamerend.c: added console code (from SDL_console)
2043 2003-05-30 Bradley Bell <btb@icculus.org>
2045 * README: minor update
2047 2003-05-28 Bradley Bell <btb@icculus.org>
2049 * Info.plist.in, Makefile.am, configure.ac: add support for MacOS
2054 2003-06-06 Bradley Bell <btb@icculus.org>
2056 * main/kconfig.c: fix crash in control menus
2058 * main/gauges.c: force cockpit redraw in opengl
2060 * main/gamerend.c: move ogl swap, so cockpit and console get
2063 2003-06-01 Bradley Bell <btb@icculus.org>
2065 * configure.ac, libmve/mveplay.c: define struct timeval if needed
2069 2003-05-12 Bradley Bell <btb@icculus.org>
2071 * configure.ac: increment version number
2073 * main/bm.c: use con_printf for exit model warnings
2075 * configure.ac: must check for timespec after setting -mno-cygwin
2077 * main/inferno.c: added -nohogdir and -userdir options
2079 * NEWS, main/titles.c: use briefings with no extension
2083 2003-04-30 Bradley Bell <btb@icculus.org>
2085 * configure.ac: have to include time.h when checking for nanosleep
2087 * configure.ac, libmve/mveplay.c: use autoconf to check for struct
2090 * Makefile.am, NEWS, README, configure.ac: fix linking bug,
2091 increment version number
2093 * main/Makefile.am: make dist fix
2097 2003-04-29 Bradley Bell <btb@icculus.org>
2099 * configure.ac, 2d/2dsline.c, main/automap.c, libmve/mveplay.c:
2102 2003-04-24 Bradley Bell <btb@icculus.org>
2104 * configure.ac: increment version number
2106 * main/inferno.c: redeclare main() 'the SDL way', make sure SDL.h
2109 2003-04-24 Ingo van Lil <inguin@gmx.de>
2111 * main/render.c: fix misspellings of NDEBUG
2115 2003-04-14 Bradley Bell <btb@icculus.org>
2117 * cfile/cfile.c: prefer files from d2 hog over d1 hog
2119 2003-04-11 Bradley Bell <btb@icculus.org>
2121 * main/automap.c, main/gamemine.c, main/menu.c: fix compiler
2126 2003-04-11 Bradley Bell <btb@icculus.org>
2128 * libmve/mveplay.c: use _sleep instead of sleep on win32
2130 * Makefile.am, README, README.utils, arch/sdl/digi.c,
2131 arch/sdl/joy.c, arch/win32/Makefile.am, include/byteswap.h,
2132 include/cfile.h, include/error.h, libmve/Makefile.am,
2133 libmve/decoders.h, main/Makefile.am, main/endlevel.c,
2134 main/endlevel.h, main/playsave.c, misc/fileutil.c:
2135 utilities/Makefile.am: comments/formatting/dist problems
2137 * configure.ac: use different defines for os x
2139 2003-04-07 Bradley Bell <btb@icculus.org>
2141 * include/error.h, misc/error.c: put some old stuff back in,
2142 eliminate duplicate error messages
2144 * main/text.c: don't die on text not found
2147 * main/inferno.c: print some useful info if hog not found, allow
2148 -help to work if no text available
2150 2003-04-07 Steffen Pohle <stpohle@gmx.net>
2152 * arch/linux/Makefile.am: revert to previous version, so linux
2155 2003-04-03 Bradley Bell <btb@icculus.org>
2157 * main/endlevel.c: fixed exit model scheme yet again
2159 2003-04-02 Bradley Bell <btb@icculus.org>
2161 * misc/error.c: call Int3 on Assert
2163 * main/cntrlcen.c, main/cntrlcen.h, main/gamesave.c: modified
2166 * main/wall.c: don't die when trying to toggle nonexistent
2167 segment... vertigo level 10 is buggy!
2169 * main/gamemine.c: comments/formatting
2171 2003-03-31 Micah J. Lieske <MicahJon@compuserve.com>
2173 * arch/dos/digimm.c, arch/sdl/digi.c, arch/win32/digi.c,
2174 main/inferno.c: Allow use of 22K sound samples
2176 2003-03-29 Bradley Bell <btb@icculus.org>
2178 * arch/ogl/gr.c: default to bitmapped reticle
2180 * main/bm.c, main/endlevel.c, main/piggy.c, main/piggy.h,
2181 main/polyobj.c: rewrote endlevel stuff to reread exit model info
2184 * arch/sdl/joy.c: fixed text seen for hats in control config
2187 2003-03-28 Bradley Bell <btb@icculus.org>
2189 * main/bm.c: heh, model nums in vertigo are hardcoded,
2190 N_D2_POLYGON_MODELS can't change
2192 * configure.ac, include/d1x.xpm, include/descent.xpm,
2193 arch/ogl/sdlgl.c, arch/sdl/gr.c: enabled setting icon with
2196 2003-03-27 Bradley Bell <btb@icculus.org>
2198 * main/text.h: fixed text references for hat directions
2200 * arch/ogl/Makefile.am: oops, can't get rid of main INCLUDE yet...
2202 2003-03-26 Bradley Bell <btb@icculus.org>
2204 * main/playsave.c: make d2x keys backward compatible
2206 2003-03-26 Micah J. Lieske <MicahJon@compuserve.com>
2208 * arch/sdl/event.c, arch/sdl/joy.c: added hat support for sdl
2211 2003-03-26 Bradley Bell <btb@icculus.org>
2213 * main/piggy.c: fix crash when d1 data not present
2215 * main/gamecntl.c, main/kconfig.c, main/playsave.c: fix d2x keys,
2216 read/write from plr file
2218 * main/ai.h, main/collide.c, main/escort.c, main/escort.h,
2219 main/fuelcen.c, main/gamecntl.c, main/playsave.c, main/powerup.c:
2220 added escort.h header
2222 2003-03-25 Bradley Bell <btb@icculus.org>
2224 * main/bm.c, main/piggy.c, main/piggy.h, main/gameseq.c: added
2225 D1_PIGFILE ("descent.pig") macro
2227 * main/bm.c, main/piggy.c, main/piggy.h: ability to load exit
2228 models from d1 pig file
2230 * main/bm.c, main/bm.h, main/endlevel.c, main/piggy.c,
2231 main/piggy.h: ability to load exit model bitmaps (or any bitmap,
2232 really) from d1 pig file
2234 2003-03-23 Bradley Bell <btb@icculus.org>
2236 * main/bm.c: stop extra robots from overwriting exit models
2238 * include/ogl_init.h: increased OGL_TEXTURE_LIST_SIZE so the
2239 texture list doesn't get full
2241 * main/bm.c: fix mem leak when reading extra robots
2243 2003-03-21 Bradley Bell <btb@icculus.org>
2245 * main/menu.c: Added option to set movie resolution (mostly works)
2247 2003-03-21 Martin Schaffner <maschaffner@gmx.ch>
2249 * main/gameseq.c, main/piggy.c, main/piggy.h: move bitmap
2250 replacement functions to piggy.c
2252 * main/gameseq.c: attempt to support mac d1 descent.pig
2254 * main/bm.c: fix mem leak
2256 * main/gameseq.c: fix bug: when opening d1 level 1 with oem data
2257 files, both d1 and d2 oem briefing where showed
2259 * main/inferno.c, main/movie.c: Change the default movie
2260 resolution to "high", implement the option -lowresmovies
2262 2003-03-20 Bradley Bell <btb@icculus.org>
2264 * arch/sdl/rbaudio.c, main/songs.c: cd detection works now
2266 * main/piggy.c: comments
2268 2003-03-20 Martin Schaffner <maschaffner@gmx.ch>
2270 * main/gameseq.c: delete duplicate function
2272 * 2d/rle.c: fix color swapping on big endian of big rle bitmaps
2274 2003-03-19 Bradley Bell <btb@icculus.org>
2276 * arch/sdl/rbaudio.c, include/rbaudio.h: starting d2 cd detection
2277 (cddb discid) support
2279 * arch/sdl/digi.c, main/kludge.c: implemented
2280 digi_link_sound_to_object3 for looping sounds, other looping stuff
2282 * arch/sdl/gr.c: removing dependencies on stuff in main/
2284 * arch/linux/Makefile.am, arch/linux/init.c,
2285 arch/linux/linuxnet.c, arch/linux/include/ukali.h,
2286 arch/ogl/Makefile.am, main/inferno.c: moved joy_init back to main,
2287 other header cleanups
2289 * arch/win32/ipx_win.c, configure.ac: ipx on win32 fixed!
2291 2003-03-19 Martin Schaffner <maschaffner@gmx.ch>
2293 * 2d/rle.c, include/gr.h, include/rle.h, main/bm.c, main/bm.h,
2294 main/gamemine.c, main/gamemine.h, main/gameseq.c, main/piggy.c,
2295 main/piggy.h, main/wall.c, main/wall.h: if descent.pig available,
2296 load d1 textures for d1 levels
2298 2003-03-19 Bradley Bell <btb@icculus.org>
2300 * 2d/font.c, 2d/palette.c, 3d/interp.c, 3d/setup.c,
2301 arch/sdl/rbaudio.c, include/texmap.h, libmve/decoder16.c,
2302 libmve/decoder8.c, libmve/decoders.h, libmve/mveplay.c,
2303 texmap/ntmap.c, texmap/texmapl.h: header/extern declaration
2306 * README: added some OS X info
2308 2003-03-17 Bradley Bell <btb@icculus.org>
2310 * main/newdemo.c: simplify DEMO_FILENAME macro
2312 * main/console.c, main/game.c: enable experimental console support
2314 * main/gamerend.c: fixed location of fps meter in multi
2316 2003-03-16 Bradley Bell <btb@icculus.org>
2318 * main/menu.c, main/newdemo.c, main/newdemo.h, main/newmenu.c:
2319 also look in shared data dir for demos
2321 * main/newdemo.c, main/newdemo.h: comments/formatting
2323 2003-03-15 Christopher Thielen <chris@luethy.net>
2325 * main/kludge.c: set CDROM_dir back to "." - tricks game into
2326 thinking d2 cd is always present
2328 2003-03-15 Bradley Bell <btb@icculus.org>
2330 * 2d/font.c, main/credits.c, main/scores.c: fixed opengl credits,
2333 * arch/sdl/rbaudio.c: formatting, enabled volume control under
2336 * arch/ogl/gr.c: fixed dark font bug by calling gr_set_mode from
2337 gr_init. don't really know why this works, though
2339 2003-03-14 Bradley Bell <btb@icculus.org>
2341 * main/gameseq.c: fix Bitmap_replacement_data mem leakage
2343 * unused/bios/rbaudio.h: removed duplicate file
2345 2003-03-14 Christopher Thielen <chris@luethy.net>
2347 * arch/sdl/rbaudio.c: stop cd audio when exiting
2349 2003-03-14 Micah J. Lieske <MicahJon@compuserve.com>
2351 * main/gamecntl.c: add comments to the "only matt knows" cheats
2353 2003-03-14 Martin Schaffner <maschaffner@gmx.ch>
2355 * main/gamemine.c: formatting, better texture conversion for d1
2358 2003-03-14 Bradley Bell <btb@icculus.org>
2360 * main/piggy.c: must swap all mac version pigfiles
2362 * main/ai.c, main/ai.h, main/bm.h, main/crypt.c, main/joydefs.h,
2363 main/multi.c: formatting, minor cleanups
2365 * 2d/rle.c: need to swap line_size on bigendian machines
2367 * main/mission.c, main/mission.h: detect mac full version hogfile
2369 2003-03-13 Bradley Bell <btb@icculus.org>
2371 * arch/sdl/joydefs.c, main/kconfig.c, main/kconfig.h, main/menu.c:
2372 added joy/mouse sensitivity slider, increased range to 16, and
2375 * main/Makefile.am, main/joydefs.c, main/old/joydefs.c: moved old
2378 * arch/linux/Makefile.am: removed extra backslash
2380 * TODO, installation.txt: updated some documentation
2382 * main/gamecntl.c, main/menu.c, main/menu.h: added "d2x options"
2383 menu, with maxfps option
2385 2003-03-12 Bradley Bell <btb@icculus.org>
2387 * main/game.c, main/game.h, main/inferno.c: added -maxfps option
2389 * arch/linux/alsadigi.c, arch/linux/findfile.c,
2390 arch/linux/hmiplay.c, arch/linux/init.c, arch/linux/ipx_bsd.c,
2391 arch/linux/ipx_kali.c, arch/linux/ipx_lin.c, arch/linux/ipx_udp.c,
2392 arch/linux/joydefs.c, arch/linux/ukali.c, arch/linux/include,
2393 arch/linux/include/ipx_bsd.h, arch/linux/include/ipx_drv.h,
2394 arch/linux/include/ipx_hlpr.h, arch/linux/include/ipx_kali.h,
2395 arch/linux/include/ipx_ld.h, arch/linux/include/ipx_lin.h,
2396 arch/linux/include/ipx_udp.h, arch/linux/include/joystick.h,
2397 arch/linux/include/music.h, arch/linux/include/serial.h,
2398 arch/linux/include/ukali.h: formatting
2400 2003-03-11 Chris Arena <ccarena@cox.net>
2402 * main/menu.c: fixed brightness slider
2404 2003-03-01 Bradley Bell <btb@icculus.org>
2406 * main/piggy.c, main/titles.c: d1 briefing text fixed, spinning
2407 robots and animated bitmaps work, but colors are messed up
2409 2003-02-28 Bradley Bell <btb@icculus.org>
2411 * main/player.h: whitespace
2413 * main/automap.c, main/cntrlcen.c, main/collide.c,
2414 main/gamerend.c: use Builtin_mission_num instead of 0 (if
2415 descent.hog is present, d1 becomes mission 0)
2417 * configure.ac, arch/win32/Makefile.am, arch/win32/ipx_drv.h,
2418 arch/win32/ipx_win.c, arch/win32/mingw_init.c,
2419 arch/win32/winnet.c: MinGW compiles with network enabled again,
2420 but still doesn't work
2424 2003-02-28 Bradley Bell <btb@icculus.org>
2426 * 2d/pcx.c, arch/ogl/gr.c, libmve/mveplay.c, main/gameseq.c,
2427 main/inferno.c, main/menu.c, main/movie.c, main/newmenu.c: Fixed
2428 many opengl glitches
2430 2003-02-27 Bradley Bell <btb@icculus.org>
2432 * main/Makefile.am, main/gamesave.c, main/hoard.c, main/hoard.h,
2433 main/inferno.c, main/menu.c, main/mission.c, main/mission.h,
2434 main/network.c, main/network.h: noted that hoard.ham is only needed
2435 for multiplayer HOARD games, and should not be equated with
2436 "vertigo". put HoardEquipped() back in network.c.
2438 * arch/ggi/key.c, arch/sdl/key.c, arch/svgalib/key.c,
2439 include/d_delay.h, main/automap.c, main/game.c, main/kconfig.c,
2440 main/multi.c, main/newdemo.c, misc/Makefile.am, misc/d_delay.c:
2441 use timer_delay instead of d_delay
2443 2003-02-27 Martin Schaffner <maschaffner@gmx.ch>
2445 * main/render.c: added replacement qsort for solaris
2447 2003-02-26 Bradley Bell <btb@icculus.org>
2449 * main/gamemine.c: texture conversion for d1 shareware
2451 2003-02-26 Martin Schaffner <maschaffner@gmx.ch>
2453 * main/gamemine.c: better texture conversion for d1 levels
2455 2003-02-26 Micah J. Lieske <MicahJon@compuserve.com>
2457 * main/kconfig.c: fix joystick support under MinGW
2459 2003-02-26 Bradley Bell <btb@icculus.org>
2461 * main/playsave.c: fix swapping glitch
2463 * configure.ac, readme.txt: clean stuff up, getting ready for
2466 * main/titles.c: begin support for rendering spinning robots in
2469 * main/mission.c, main/mission.h: load d1 oem mission, d1 v1.0
2472 * main/gamemine.c: load d1 shareware levels!
2474 2003-02-25 Bradley Bell <btb@icculus.org>
2478 * autogen.sh: add warning about old auto* versions, use
2481 2003-02-24 Bradley Bell <btb@icculus.org>
2483 * main/gameseq.c, main/movies.c, main/titles.c: Descent I
2484 briefings mostly working
2486 * main/movie.c, main/titles.c: fixed some more briefing glitches
2488 2003-02-23 Bradley Bell <btb@icculus.org>
2490 * main/movie.c: fixed crash when using shareware data files
2493 * arch/sdl/digi.c: fix crash on non-existent sounds
2494 (i.e. shareware data)
2496 2003-02-22 Bradley Bell <btb@icculus.org>
2498 * main/titles.c: fixed fullscreen toggle in briefings
2500 2003-02-21 Bradley Bell <btb@icculus.org>
2502 * configure.ac: check for mingw when enabling nasm
2504 * main/playsave.c: enable loading player files of either byte
2507 2003-02-20 Bradley Bell <btb@icculus.org>
2509 * main/bm.c, main/bm.h, main/endlevel.c: fixed up endlevel stuff
2511 * arch/sdl/digi.c, main/kludge.c: oops, meant to say: fixed bug
2512 #343, not "rest of solution to bug #344"
2514 * arch/sdl/timer.c, include/timer.h: revert to more accurate
2517 * main/kludge.c: partial solution to bug #344
2519 * Makefile.am, tools/cvs2cl/cvs2cl.pl: get rid of cvs2cl.pl
2521 * compilerdefs.txt: added linux/mips info
2523 * ChangeLog: clean up changelog
2525 2003-02-19 Bradley Bell <btb@icculus.org>
2527 * libmve/mveplay.c: os x needs nanosleep prototype.
2529 2003-02-18 Bradley Bell <btb@icculus.org>
2531 * .cvsignore, libmve/.cvsignore: added files to .cvsignore
2533 * include/libmve.h, libmve/mveplay.c, main/movie.c: added function
2534 to disable/enable audio
2536 * libmve/: mve_main.c, mveplay.c: bigendian fixes
2538 * main/: movie.h, titles.c: make sure movie's palette is set before
2539 writing briefing text. Fixes bug #359
2541 * libmve/mveplay.c: make MVE_rmStepMovie play a full frame instead
2544 * misc/: args.c, byteswap.c, d_delay.c, d_io.c, dos_disk.h,
2545 error.c, hash.c, parsarg.c, parsarg.h, strio.c, strutil.c:
2548 * maths/: fix.asm, rand.c, tables.c, vecmat.c, vecmata.asm:
2551 * texmap/: ntmap.c, scanline.c, scanline.h, texmapl.h,
2552 tmap_flt.asm, tmap_inc.asm, tmap_lin.asm, tmap_ll.asm,
2553 tmap_per.asm, tmapfade.asm, tmapflat.c, tmappent.S, tmapppro.S:
2556 * include/libmve.h: blah
2558 2003-02-18 Martin Schaffner <martin.schaffner@epfl.ch>
2560 * main/render.c: 2nd attempt to fix solaris qsort bug
2562 2003-02-18 Bradley Bell <btb@icculus.org>
2564 * configure.ac, include/pstypes.h: put alignment detection in
2567 2003-02-17 Bradley Bell <btb@icculus.org>
2569 * Makefile.am, README.utils, configure.ac, include/libmve.h,
2570 include/mve_audio.h, include/mvelib.h, libmve/Makefile.am,
2571 libmve/decoder16.c, libmve/decoder8.c, libmve/mve_audio.c,
2572 libmve/mve_audio.h, libmve/mve_main.c, libmve/mvelib.c,
2573 libmve/mvelib.h, libmve/mveplay.c, main/Makefile.am,
2574 main/decoder16.c, main/decoder8.c, main/movie.c, main/mve_audio.c,
2575 main/mve_main.c, main/mvelib.c, main/mveplay.c, main/mveplay.h:
2576 moved mve stuff to separate subdir
2578 * include/mvelib.h, main/movie.c, main/mve_main.c, main/mvelib.c,
2579 main/mveplay.c, main/mveplay.h, main/titles.c: many improvements to
2580 mve code. Fixes (at least) bugs #41, #348, and #350.
2582 2003-02-14 Bradley Bell <btb@icculus.org>
2584 * main/Makefile.am: no more Makefile.mveplay. again
2586 * main/mveplay.c: typo
2588 2003-02-13 Bradley Bell <btb@icculus.org>
2590 * utilities/mvlextract.c: uint -> unsigned int
2592 * main/: mve_main.c, mvelib.c, mveplay.c: add fullscreen mode to
2593 standalone mveplayer, win32 support
2595 * main/movie.c: random bugfixes, win32 support
2597 * arch/sdl/Makefile.am: formatting
2599 * configure.ac: disable networking on mac/win for now
2601 * main/newmenu.c: comments
2603 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
2605 * 3d/interp.c, include/interp.h, main/polyobj.c: get rid of some
2606 redundant swap functions.
2608 2003-02-13 Bradley Bell <btb@icculus.org>
2610 * ChangeLog: update changelog
2612 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
2614 * 3d/interp.c, include/interp.h, main/polyobj.c: fix remaining
2615 polymodel alignment issues.
2617 2003-02-13 Bradley Bell <btb@icculus.org>
2619 * utilities/: hogcreate.c, hogextract.c, mvlcreate.c, mvlextract.c:
2620 fix various little bugs
2622 * main/mveplay.c, utilities/hogextract.c, utilities/mvlextract.c,
2623 utilities/tex2txb.c, utilities/txb2tex.c: eliminate warning
2625 * main/: Makefile.am, Makefile.mveplay: build mveplayer from
2628 * README.utils: new file
2630 * main/: mve_main.c, mveplay.c: more movie fixes
2632 * README: updated README
2634 * 2d/Makefile.am, main/Makefile.am: some OS X and dist fixes
2636 2003-02-12 Bradley Bell <btb@icculus.org>
2638 * utilities/mvlextract.c: bigendian mvl support
2640 * main/mveplay.c: formatting, stuff
2642 * main/: Makefile.am, Makefile.mveplay: lotsa movie cleanups, added
2643 truecolor mve support, standalone mveplayer
2645 * include/mve_audio.h, include/mvelib.h, main/decoder16.c,
2646 main/decoder8.c, main/movie.c, main/mve_main.c, main/mvelib.c,
2647 main/mveplay.c: lotsa movie cleanups, added truecolor mve support,
2648 standalone mveplayer
2650 2003-01-22 Bradley Bell <btb@icculus.org>
2652 * include/: interp.h, interp.h: restore prototype for
2653 swap_polygon_model_data
2655 2003-01-21 Bradley Bell <btb@icculus.org>
2657 * main/piggy.c: use memcpy to avoid alignment problem
2659 * compilerdefs.txt: updated some defs, added sunos/sparc
2661 2003-01-15 Bradley Bell <btb@icculus.org>
2663 * main/render.c, arch/ogl/ogl.c: use __sun__ for sunos
2665 * main/gamemine.c: attempting to support d1 shareware
2667 * compilerdefs.txt: update defs
2669 2003-01-15 David Costanzo <david_costanzo@yahoo.com>
2671 * main/mveplay.c: fix several bugs, comments, formatting.
2673 2003-01-15 Bradley Bell <btb@icculus.org>
2675 * arch/ogl/sdlgl.c, arch/sdl/digi.c, arch/sdl/event.c,
2676 arch/sdl/gr.c, arch/sdl/init.c, arch/sdl/joy.c, arch/sdl/key.c,
2677 arch/sdl/mouse.c, arch/sdl/rbaudio.c, arch/sdl/timer.c,
2678 include/error.h, main/gamecntl.c, main/inferno.c: changed path for
2681 * arch/: ogl/glx.c, ogl/gr.c, ogl/ogl.c, ogl/wgl.c, sdl/joydefs.c:
2682 formatting, comments
2684 2003-01-11 Bradley Bell <btb@icculus.org>
2686 * main/: mission.c, mission.h: attempt to support d1 for mac
2689 * arch/sdl/joy.c, main/mvelib.c, main/titles.c: gcc 3.2 warnings
2691 * main/object.h: foo
2693 2003-01-09 Bradley Bell <btb@icculus.org>
2695 * main/movie.c: use ifdef around gr_toggle_fullscreen
2697 2003-01-07 Bradley Bell <btb@icculus.org>
2699 * Makefile.am, descent.msn, installation.txt, main/mission.c,
2700 main/mission.h: don't need .msn file for descent.hog anymore
2704 2003-01-06 Bradley Bell <btb@icculus.org>
2706 * main/mission.h, main/mission.c: comments
2708 * README, TODO, cvshowto.txt, installation.txt, debian/copyright:
2711 2003-01-03 Bradley Bell <btb@icculus.org>
2713 * utilities/: txb2txt.c, txt2txb.c: remove old files
2715 * 3d/interp.c, include/byteswap.h, main/gamemine.c: formatting
2717 * main/polyobj.c: attempt to make read_model_file
2720 * main/menu.c: move vertigo text
2722 2003-01-02 Bradley Bell <btb@icculus.org>
2724 * 3d/interp.c, include/interp.h, main/morph.c, main/polyobj.c,
2725 main/polyobj.h: cleanup alignment changes
2727 * NEWS, 3d/interp.c, include/3d.h, include/interp.h,
2728 include/pstypes.h, main/Makefile.am, main/bm.c, main/collide.c,
2729 main/object.h: fix alignment issues on sparc
2731 * cvshowto.txt: update cvs info
2735 * 2d/rle.c: make rle_swap handle RLE_BIG
2737 2003-01-01 Martin Schaffner <maschaffner@gmx.ch>
2739 * main/render.c: workaround solaris qsort bug
2741 2003-01-01 Steffen Pohle <stpohle@gmx.net>
2743 * arch/linux/linuxnet.c, arch/linux/ukali.c,
2744 arch/linux/include/ukali.h, main/inferno.c: enabled kali
2746 * arch/linux/Makefile.am: enabled linux joystick, kali
2748 * configure.ac, arch/linux/joystick.c, arch/sdl/Makefile.am,
2749 arch/sdl/event.c: enabled linux joystick
2751 2002-12-31 Bradley Bell <btb@icculus.org>
2753 * main/gamemine.c: simplified warning msg
2755 * NEWS, TODO, main/multi.c, main/netmisc.c: comments/whitespace
2757 * main/render.h: fix compiler warning
2759 2002-12-31 Martin Schaffner <maschaffner@gmx.ch>
2761 * 2d/rle.c, main/inferno.c, main/piggy.c: fixed rle_swap leaks.
2763 2002-12-24 Bradley Bell <btb@icculus.org>
2765 * main/mission.c: fixes an infinite loop which was caused by d2x
2766 thinking d2demo was a descent 1 mission
2768 2002-12-24 Martin Schaffner <maschaffner@gmx.ch>
2770 * arch/ogl/ogl.c, main/render.c: fix compiler warnings.
2772 2002-12-24 Bradley Bell <btb@icculus.org>
2774 * main/render.c: comments
2776 2002-10-30 Bradley Bell <btb@icculus.org>
2778 * main/inferno.c: add help for -hogdir option
2780 * main/inferno.c: added -hogdir option
2782 2002-10-28 Bradley Bell <btb@icculus.org>
2784 * main/: inferno.c, menu.c: enabled Vertigo displays
2786 * include/3d.h: typo
2788 2002-10-28 Martin Schaffner <maschaffner@gmx.ch> and Bradley Bell <btb@icculus.org>
2790 * 3d/interp.c, include/3d.h, include/byteswap.h, main/bm.c,
2791 main/netmisc.c, main/network.c: simplify and eliminate redundant
2794 2002-10-28 Martin Schaffner <maschaffner@gmx.ch>
2796 * maths/fixc.c: fix infinite loop in quad_sqrt.
2798 * 3d/points.c, include/maths.h, include/pstypes.h, maths/fixc.c,
2799 maths/vecmat.c: sparc/sunos support: rename quad to quadint.
2801 2002-10-12 Bradley Bell <btb@icculus.org>
2803 * 2d/2dsline.c: handle BM_OGL in gr_scanline()
2805 2002-10-11 Bradley Bell <btb@icculus.org>
2807 * main/hud.c: make hud_message work correctly
2809 * 2d/palette.c, arch/sdl/gr.c, include/palette.h, main/inferno.c:
2812 * main/network.c: formatting, small fixes
2814 2002-10-10 Bradley Bell <btb@icculus.org>
2816 * main/netmisc.h: no swap_object for little-endian
2818 * main/: netmisc.h, network.c: use macros to simplify network
2821 * main/piggy.c: disable autodetect of mac pig (use --enable-macdata
2824 * main/inferno.c: enable loading screen for mac shareware with
2827 * main/netmisc.c: whitespace
2829 * 2d/bitmap.c, main/inferno.c, main/mission.c, main/playsave.c:
2832 * main/hud.c: whitespace
2834 * configure.ac: remove shareware build, add macdata build
2836 * main/songs.c: whitespace
2838 * 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/gpixel.c, 2d/line.c,
2839 2d/pixel.c, 2d/poly.c, 2d/rect.c, 2d/tmerge.c, main/gamerend.c:
2842 * 2d/: Makefile.am, tmerge_a.asm: enable TRANSPARENCY_COLOR for
2845 2002-10-04 Martin Schaffner <maschaffner@gmx.ch>
2847 * cfile/cfile.c, include/iff.h, main/gamepal.c, main/titles.c:
2848 comments, formatting, etc.
2850 * iff/iff.c: fix bigendian iff loading.
2852 2002-10-03 Bradley Bell <btb@icculus.org>
2854 * utilities/txb2tex.c: typo
2856 * 3d/clipper.c, main/bm.c, main/game.c, main/gamecntl.c,
2857 main/newmenu.c, main/switch.c, main/terrain.c, main/text.c:
2860 * arch/sdl/mouse.c: whitespace
2862 2002-09-19 Bradley Bell <btb@icculus.org>
2864 * main/kconfig.c: fix a oops, add old logs
2866 * main/kconfig.c: support for >3 mouse buttons
2868 2002-09-18 Bradley Bell <btb@icculus.org>
2870 * include/gr.h: fix palette swap define
2872 2002-09-14 Bradley Bell <btb@icculus.org>
2874 * main/titles.c: load hires briefing screen if lores doesn't exist
2875 (i.e. vertigo) and MenuHires=0
2877 2002-09-14 Werner Augustin <descent-source@mailinglist.gnuher.de>
2879 * main/: multi.h, network.h: pack some structures for ipx
2882 2002-09-14 Bradley Bell <btb@icculus.org>
2884 * cfile/cfile.c, main/endlevel.c, main/gamesave.c: revert cfgets()
2885 and load_endlevel_data() to expect newline-terminated strings, fix
2886 load_game_data to read null-terminated string for
2889 2002-09-07 Bradley Bell <btb@icculus.org>
2891 * main/newmenu.c: added error message
2893 * main/menu.h: enable -nohires with mac shareware
2895 * 2d/palette.c, include/gr.h: enable 0/255 palette swap
2897 * 2d/font.c: enable 0/255 palette swap for fonts
2899 * 2d/bitblt.c: add TRANSPARENCY_COLOR to assembly code, nother OGL
2902 * 2d/2dsline.c: fix ogl blooper
2904 2002-09-05 Bradley Bell <btb@icculus.org>
2906 * 2d/rle.c, 2d/scalec.c, include/rle.h: better just do it the old
2909 * include/strutil.h: need string.h for strcasecmp
2911 * include/rle.h: okay, maybe it needs to be this way
2913 * include/: 3d.h, gr.h: more stuff from d2src, mostly formatting
2915 * 2d/scalec.c: more stuff from d2src
2917 * 2d/rle.c: more stuff from d2src, formatting
2919 * 2d/font.c: useless cruft
2921 * 2d/: 2dsline.c, bitmap.c, bitmap.h: more stuff from d2src
2923 * 2d/bitblt.c, include/grdef.h: moved gr_linear_movsd assembly from
2926 2002-09-04 Bradley Bell <btb@icculus.org>
2928 * include/grdef.h: fix compiler warnings
2930 * 2d/bitblt.c: fix compiler warnings, #ifdef out dos-only code
2932 * include/grdef.h: gr_linear_movsd isn't static for NO_ASM,
2935 * main/game.c: we want the mac ibitblt for everything but dos and
2938 * main/texmerge.c: these routines are in tmerge.c
2940 * main/credits.c: enable credits for mac and oem data
2942 * main/bm.c: use either exit.ham or exit.pofs
2944 * include/ibitblt.h: enable some more code from d2src
2946 * include/gr.h: enable mac ubitblt_double
2948 * 2d/rle.c: added gr_rle_expand_scanline_generic_masked from d2src
2950 * include/grdef.h: moved some inline asm from linear.h
2952 * 2d/ibitblt.c: brought in line with original d2 version
2954 * 2d/bitblt.c: reverted to original d2 version of this file, then
2955 added d1x enhancements
2957 * 2d/2dsline.c: formatting, use __MSDOS__ instead of __DJGPP__
2959 * 2d/linear.h: moved these back to their original locations
2962 * main/mveplay.c: close some memory holes, speed up palette loading
2964 * main/movie.c: added fullscreen toggle while playing movies
2966 * main/inferno.c: comment out -superhires help text (always on)
2968 * include/timer.h: added approx_fsec_to_usec macro
2970 * arch/sdl/joy.c: fix compiler warning
2972 2002-09-01 Bradley Bell <btb@icculus.org>
2974 * main/network.c: oops
2976 * main/: movie.c, mveplay.c, mveplay.h: more movie improvements
2978 * arch/sdl/timer.c, include/timer.h: added timer_delay, faster
2979 timer_get_fixed_seconds
2983 2002-08-31 Bradley Bell <btb@icculus.org>
2985 * TODO, main/inferno.c, main/movie.c, main/mveplay.c: movie
2988 * main/multi.h: network endian stuff
2990 * 2d/font.c, include/gr.h: fast file i/o for font headers
2992 * arch/win32/arch_ip.cpp: unused file
2994 * main/: netmisc.c, netmisc.h, network.c, network.h: formatting,
2995 bigendian networking fixes
2997 * main/menu.c: make net menu more accurate, also make superhires
3000 * include/pstypes.h: better to have __pack__ all the time, I think.
3001 needed for networking, e.g.
3003 * arch/win32/: ipx_drv.h, ipx_win.c, winnet.c: win32 networking
3006 * arch/win32/Makefile.am: unused file
3010 2002-08-30 Bradley Bell <btb@icculus.org>
3012 * arch/win32/ipx_drv.h: re-added arch/win32/ipx_drv.h
3014 * main/: newmenu.h, titles.c: formatting
3016 * NEWS, arch/linux/Makefile.am, arch/linux/include/ukali.h,
3017 main/multi.h: networking works, finally
3019 * TODO: added TODO file
3021 * arch/linux/arch_ip.cpp: unused fine
3023 * README: network sorta working
3025 * main/: Makefile.am, multi.c, network.c, network.h: more
3028 * main/menu.c: load builtin mission correctly
3030 * main/inferno.c: documentation
3032 * main/: hoard.c, hoard.h, gamesave.c, mission.c: move hoard stuff
3035 * main/Makefile.mveplay: don't need no more
3037 2002-08-29 Bradley Bell <btb@icculus.org>
3039 * main/: ip_base.cpp, ip_base.h, ip_basec.h, ipclienc.c,
3040 ipclient.cpp, ipclient.h, ipserver.cpp, ipx_drv.c, multipow.c,
3041 multipow.h, netlist.c, netpkt.c, netpkt.h: deleting unused d1x
3044 * include/ipx_drv.h: more network fixing
3046 * arch/linux/include/ipx_drv.h: more network fixing
3048 * include/ipx.h: formatting
3050 * arch/linux/ipx_kali.c, include/ipx.h: fixed networking fuck-up?
3052 * NEWS, arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
3053 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, main/Makefile.am,
3054 main/inferno.c: fixed networking fuck-up?
3056 * Makefile.am: moved mingw info to README
3058 * README, mingw32.txt: moved mingw info to README
3060 2002-08-27 Bradley Bell <btb@icculus.org>
3062 * utilities/mvlextract.c: allow specifying file to extract
3064 * utilities/: tex2txb.c, txb2tex.c: use default extension to
3067 * utilities/hogextract.c: allow specifying file to extract
3069 * main/mission.c: Have to get mission_num _after_ promoting...
3071 * main/: gameseq.c, titles.c: beginning d1 briefing support
3073 * descent.msn: beginning d1 briefing support
3075 * main/: titles.c, titles.h: d1-style mission briefings
3077 * main/piggy.h: whitespace
3079 * main/movie.c: beginning robot movie support, fall back on lo/hi
3080 res if hi/lo not available
3082 * main/mission.c: added Builtin_mission_num for builtin mission,
3083 D1Hogdir, d1-style mission briefings
3085 * main/: gameseq.c, mission.h: added Builtin_mission_num for
3088 * cfile/cfile.c, include/cfile.h: add capability for 3rd hogfile
3089 (for d1 missions that need d1 data)
3091 * 2d/ibitblt.c: whitespace
3093 2002-08-26 Bradley Bell <btb@icculus.org>
3095 * utilities/mvlcreate.c: oops
3097 * utilities/: Makefile.am, mvlcreate.c, mvlextract.c: added mvl
3100 * utilities/hogextract.c: added [v]iew option
3102 * utilities/: tex2txb.c, txb2tex.c: changed txt to tex
3104 * main/titles.c: fix writable string, disable DumbAdjust thing
3106 * main/polyobj.h: whitespace
3108 * main/newmenu.c: added pcx_get_dimensions(), other stuff from
3111 * main/movie.c: read movies from AltHogDir, other fixes
3113 * main/: mission.c, mission.h: fix bug w/mission filename
3115 * main/gameseq.c: comments
3117 * main/digi.h: whitespace n stuff
3119 * include/mve_audio.h: added audio flag macros
3121 * 2d/pcx.c, include/pcx.h: added pcx_get_dimensions(), other stuff
3126 2002-08-23 Bradley Bell <btb@icculus.org>
3128 * main/: gameseq.c, inferno.c, mission.c, mission.h, titles.c: fix
3131 * Makefile.am: remove d2demo.mn2
3133 * cfile/cfile.c, include/cfile.h: add cfile_size function
3135 * d2demo.mn2, installation.txt, main/gameseq.h, main/mission.c:
3136 eliminate need for .mn2 files for oem and demo
3138 2002-08-22 Bradley Bell <btb@icculus.org>
3140 * main/bm.c: fix for vertigo
3142 * main/menu.h: make OEM menu pcx available
3144 * 2d/rle.c: merge with original d2 file
3146 * Makefile.am, configure.ac: let mission files get installed by
3149 2002-08-17 Bradley Bell <btb@icculus.org>
3151 * configure.ac: make FAST_FILE_IO the default on little-endian
3154 * NEWS, README, compilerdefs.txt, readme.txt: documentation
3156 * 2d/bitblt.c, 2d/rle.c, arch/ogl/ogl.c: implement BM_FLAG_RLE_BIG
3159 2002-08-15 Martin Schaffner <maschaffner@gmx.ch>
3161 * main/: game.c, menu.c, mission.c: promote builtin missions.
3163 2002-08-15 Bradley Bell <btb@icculus.org>
3165 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h, main/piggy.c:
3166 improved mac pig loading/reverted TRANSPARENCY_COLOR changes
3168 * utilities/.cvsignore: added cvsignore
3170 * 2d/palette.c, include/palette.h, main/gamesave.c: mac data file
3173 * main/piggy.c: mac data file loading
3175 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h: set
3176 transparency and swap 0/255 correctly for mac data files
3178 2002-08-13 Bradley Bell <btb@icculus.org>
3180 * Makefile.am, configure.ac, utilities/Makefile.am: moved utility
3181 to utilities to avoid conflict with c++ std lib <utility>
3183 * utilities/: Makefile.am, hogcreate.c, hogextract.c, txb2txt.c,
3184 txt2txb.c: moved utility to utilities to avoid conflict with c++
3187 * Makefile.am, configure.ac: add utilities
3189 2002-08-09 Bradley Bell <btb@icculus.org>
3191 * 2d/palette.c, 3d/interp.c, include/gr.h, main/render.c:
3194 2002-08-08 Bradley Bell <btb@icculus.org>
3196 * main/inferno.c: comments
3198 * main/: newmenu.c, songs.c: mac demo datafile support
3200 * installation.txt: update
3202 * main/gamesave.c: use lowercase for consistency
3204 * main/: bm.c, bm.h, endlevel.c, polyobj.c: enable loading of exit
3205 models for other than d2demo
3207 2002-08-07 Martin Schaffner <maschaffner@gmx.ch>
3209 * main/gamemine.c: formatting, better d1 texture conversion
3211 * Makefile.am, descent.mn2, descent.msn, main/mission.c,
3212 main/mission.h: recognize .msn mission files.
3214 2002-08-07 Bradley Bell <btb@icculus.org>
3216 * .cvsignore, 2d/.cvsignore, 3d/.cvsignore, arch/.cvsignore,
3217 arch/dos/.cvsignore, arch/ggi/.cvsignore, arch/linux/.cvsignore,
3218 arch/ogl/.cvsignore, arch/sdl/.cvsignore, arch/svgalib/.cvsignore,
3219 arch/win32/.cvsignore, cfile/.cvsignore, iff/.cvsignore,
3220 main/.cvsignore, main/editor/.cvsignore, maths/.cvsignore,
3221 mem/.cvsignore, misc/.cvsignore, texmap/.cvsignore: added
3224 2002-08-06 Bradley Bell <btb@icculus.org>
3226 * main/: automap.c, laser.c, songs.c, titles.c: shareware stuff
3228 * main/Makefile.am: formatting
3230 * 2d/font.c: make gr_remap_font just reload the whole thing
3232 * configure.ac: formatting
3234 * Makefile.am: added d2demo.mn2
3236 * d2demo.mn2: mission file for shareware
3238 * include/u_mem.h, main/ai.c, main/gamesave.c, main/inferno.c,
3239 main/laser.h, main/text.h, main/titles.c, main/weapon.c: whitespace
3241 * main/sounds.h: shareware stuff, whitespace
3243 * main/: polyobj.c, polyobj.h: more fast i/o macros
3245 * main/: menu.c, menu.h, mission.c, newmenu.c, piggy.c, piggy.h:
3248 * main/: endlevel.c, endlevel.h, gamemine.c, gameseq.c: merged
3249 endlevel stuff to non-shareware, allow movies/endlevel for
3252 * main/cntrlcen.c: typo
3254 * main/bm.h: use global Piggy_hamfile_version
3256 * main/bm.c: merged endlevel stuff to non-shareware, more fast i/o
3257 macros, use global Piggy_hamfile_version
3259 * main/Makefile.am: terrain and movie stuff always used now
3261 * 2d/pcx.c, include/pcx.h: make pcx header available to other
3264 * main/: gamemine.c, gamesave.c: load DMB levels
3266 * main/: bm.c, cntrlcen.c, cntrlcen.h, fuelcen.c, fuelcen.h,
3267 segment.c, segment.h, switch.c, switch.h: fast i/o macros
3269 2002-08-04 Martin Schaffner <maschaffner@gmx.ch>
3271 * main/gamemine.c, main/gamesave.c, mem/mem.c: d1 level stuff.
3273 2002-08-04 Bradley Bell <btb@icculus.org>
3275 * main/inferno.c: shareware stuff, formatting
3277 * arch/sdl/rbaudio.c: gracefully handle redbook non-availability
3279 * arch/sdl/gr.c: don't need to set mode in gr_init
3281 2002-08-02 Martin Schaffner <maschaffner@gmx.ch>
3283 * main/: gamemine.c, gamemine.h, gamesave.c, gamesave.h: more d1
3286 * Makefile.am, descent.mn2: added mission file for descent 1
3288 2002-08-02 Bradley Bell <btb@icculus.org>
3290 * arch/sdl/digi.c, arch/sdl/gr.c, include/error.h,
3291 include/oldsdl.h, main/gamecntl.c, main/inferno.c, main/laser.c,
3292 main/piggy.h, misc/error.c: junk
3294 * main/: endlevel.c, escort.c, gameseq.c, newmenu.c, render.c,
3295 render.h, scores.c, scores.h, terrain.c: shareware stuff
3297 * configure.ac, include/pstypes.h, main/bm.c, main/bm.h,
3298 main/effects.c, main/effects.h, main/piggy.c, main/piggy.h,
3299 main/powerup.c, main/powerup.h, main/robot.c, main/robot.h,
3300 main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
3301 main/weapon.c, main/weapon.h: fast i/o macros
3303 2002-08-01 Martin Schaffner <maschaffner@gmx.ch>
3305 * NEWS, cfile/cfile.c, main/console.c, main/gamemine.c,
3306 main/gamemine.h, main/gamesave.c: load d1 levels
3308 2002-07-30 Bradley Bell <btb@icculus.org>
3310 * configure.ac: oops
3312 * configure.ac, arch/ogl/gr.c, arch/ogl/ogl.c, include/ogl_init.h:
3315 * main/menu.c, main/titles.c, NEWS, 2d/font.c, include/gr.h,
3316 include/grdef.h, main/game.c, main/gamefont.c, main/gamefont.h,
3317 main/gamemine.c, main/inferno.c, main/movie.c, main/newmenu.c,
3318 main/piggy.c, main/titles.c: support shareware datafiles!
3320 * main/: bm.c, gamemine.c, piggy.c, piggy.h, weapon.c, gamemine.c,
3321 piggy.c: SHAREWARE fixes
3323 2002-07-29 Bradley Bell <btb@icculus.org>
3325 * NEWS, include/fileutil.h, main/bm.c, main/gameseq.c,
3326 main/mveplay.c, main/piggy.c, main/piggy.h, main/playsave.c,
3327 misc/fileutil.c: Portability - OS X support
3329 2002-07-27 Bradley Bell <btb@icculus.org>
3331 * main/: Makefile.am, fuelcen.c, fuelcen.h, game.c, game.h,
3332 gamemine.c, gamesave.c, gameseq.c, piggy.c, piggy.h, segment.c,
3333 segment.h: portability
3335 * cfile/cfile.c, include/cfile.h, main/cntrlcen.c, main/cntrlcen.h,
3336 main/gamesave.c, main/switch.c, main/switch.h, main/wall.c,
3337 main/wall.h: portabilization
3339 * 2d/font.c, include/gr.h: portability
3341 2002-07-26 Bradley Bell <btb@icculus.org>
3343 * 2d/font.c, 2d/pcx.c, include/gr.h, main/movie.c: portability
3345 * arch/linux/findfile.c, include/pstypes.h: os x fixes
3347 * main/player.c: foo
3349 * misc/fileutil.c, include/fileutil.h, misc/fileutil.c: oops
3351 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c,
3352 misc/fileutil.h: portable file i/o utils
3354 * main/: Makefile.mveplay, inferno.c, movie.c, newmenu.c: s not a
3355 writable string anymore... / formatting
3357 * main/Makefile.am, main/bm.c, main/bm.h, main/cntrlcen.c,
3358 main/cntrlcen.h, main/effects.c, main/effects.h, main/piggy.c,
3359 main/piggy.h, main/player.c, main/player.h, main/polyobj.c,
3360 main/polyobj.h, main/powerup.c, main/powerup.h, main/robot.c,
3361 main/robot.h, main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
3362 main/weapon.c, main/weapon.h, 3d/interp.c, include/cfile.h:
3363 portable-izing file loading routines
3365 2002-07-24 Bradley Bell <btb@icculus.org>
3367 * main/mveplay.c: correctly play files with 16bit uncompressed
3368 audio, mem checking, etc
3370 * main/: Makefile.mveplay, mvelib.c, mveplay.c: enable standalone
3373 2002-07-23 Bradley Bell <btb@icculus.org>
3375 * misc/Makefile.am: unused file
3377 * configure.ac, main/endlevel.c, main/endlevel.h, main/menu.c,
3378 main/sounds.h: remove experimental nmovie stuff
3380 * main/movie.c: add some debugging output
3382 2002-07-22 Bradley Bell <btb@icculus.org>
3384 * main/: console.c, state.c: simplified header
3386 * main/movie.c: enable mveplay audio
3388 * main/old/movie.c: moved to main/
3390 * include/mve_audio.h, include/mvelib.h, main/Makefile.am,
3391 main/inferno.c, main/kludge.c, main/movie.c, main/mve_audio.c,
3392 main/mvelib.c, main/mveplay.c: initial movie support
3394 * arch/linux/findfile.c, arch/ogl/gr.c, arch/ogl/ogl.c,
3395 arch/sdl/init.c, arch/sdl/joy.c, include/byteswap.h,
3396 include/ogl_init.h, include/pstypes.h, main/console.c,
3397 main/state.c, mem/mem.c: OS X stuff
3399 * configure.ac: OS X and movie stuff
3401 2002-07-19 Bradley Bell <btb@icculus.org>
3403 * compilerdefs.txt: OSX defs
3405 2002-07-18 Bradley Bell <btb@icculus.org>
3407 * main/inferno.c: use simpler rcs tags
3409 * autogen.sh: keep Changelog in cvs (and use --accum)
3411 * arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/rbaudio.c,
3412 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/rbaudio.c,
3413 include/rbaudio.h, main/Makefile.am, main/cdrom.h, main/gamecntl.c,
3414 main/songs.c: changed cdrom->rbaudio
3416 * include/rbaudio.h: moved to /include
3418 2002-07-17 Bradley Bell <btb@icculus.org>
3420 * 2d/d2sline.c, 2d/bitblt.c, 2d/bitmap.c, 2d/bitmap.h, 2d/box.c,
3421 2d/canvas.c, 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/font.c,
3422 2d/gpixel.c, 2d/ibitblt.c, 2d/line.c, 2d/linear.asm, 2d/linear.h,
3423 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c, 2d/rect.c,
3424 2d/rle.c, 2d/scale.c, 2d/scalea.asm, 2d/scalea.h, 2d/scalec.c,
3425 2d/tmerge.c, 2d/tmerge_a.asm, 3d/clipper.c, 3d/clipper.h,
3426 3d/draw.c, 3d/globvars.c, 3d/globvars.h, 3d/instance.c,
3427 3d/interp.asm, 3d/interp.c, 3d/matrix.c, 3d/points.c, 3d/rod.c,
3428 3d/setup.c: use simpler rcs tags
3433 2002-07-17 Bradley Bell <btb@icculus.org>
3435 * tools/cvs2cl/cvs2cl.pl: upgrade cvs2cl
3437 * d2x-gl.sh, d2x-ogl.sh: changed d2x-ogl to d2x-gl
3439 * debian/rules: don't need readme's
3441 * debian/rules: move d1x license to COPYING, license clarifications
3443 * COPYING, license.txt, debian/copyright, Makefile.am: move d1x
3444 license to COPYING, license clarifications
3446 * debian/rules: fix debian docs
3448 * debian/rules: fix debian manpages
3450 * debian/d2x-sdl.menu: fix debian menu
3452 * debian/rules: link to undocumented man page for debs
3454 * Makefile.am, configure.ac, debian/control, debian/copyright,
3455 debian/d2x-gl.files, debian/d2x-gl.menu, debian/d2x-sdl.files,
3456 debian/d2x-sdl.menu, debian/d2x.files, debian/d2x.menu,
3457 debian/rules, rpm/d2x.spec.in: change d2x-ogl to d2x-gl, other
3460 2002-07-16 Bradley Bell <btb@icculus.org>
3462 * debian/: rules, changelog.in: deb stuff
3464 * configure.ac: cleaner nasm detection
3466 * debian/: changelog.in, control, rules: deb stuff
3468 * README, installation.txt: typos, stuff
3470 * configure.ac: better #defines
3472 * configure.ac: whitespace
3474 * configure.ac: better documentation
3476 * configure.ac, arch/sdl/event.c, arch/sdl/init.c: SDL_AUDIO and
3477 SDL_JOYSTICK not needed
3479 * configure.ac, main/inferno.c: __SDL__ ugly and not needed at all
3481 * configure.ac: need higher SDL for joystick
3483 * debian/: control, rules: deb stuff
3485 * arch/sdl/joy.c: old junk
3487 * Makefile.am, configure.ac: automake updates
3489 * main/: inferno.c, text.c: don't use althogdir on non-unix
3491 * configure.ac: more autoconf updates
3493 * misc/strutil.c: better strrev
3495 * main/inferno.c: need limits.h on mingw also
3497 * acconfig.h, configure.ac: Updated for autoconf 2.53 (no more
3500 2002-04-19 Bradley Bell <btb@icculus.org>
3502 * main/network.c: let hoard.ham be a cfile
3504 * main/text.c: better error message when hog not found
3508 2002-03-23 Bradley Bell <btb@icculus.org>
3510 * acconfig.h, configure.ac, arch/linux/Makefile.am,
3511 arch/sdl/Makefile.am: Use SDL joystick automatically
3513 * arch/sdl/joy.c, main/kconfig.c: SDL Joystick works!
3515 2002-03-05 Bradley Bell <btb@icculus.org>
3517 * arch/sdl/joydefs.c, arch/sdl/joy.c: SDL joystick stuff mostly
3520 2002-02-23 Bradley Bell <btb@icculus.org>
3522 * texmap/ntmap.c: fix bug preventing higher res sdl modes
3524 * arch/dos/Makefile.am, arch/ggi/Makefile.am,
3525 arch/linux/Makefile.am, arch/ogl/Makefile.am, arch/sdl/Makefile.am,
3526 arch/svgalib/Makefile.am, arch/win32/Makefile.am,
3527 main/editor/Makefile.am: moved includes to include
3529 * arch/sdl/gr.c: use SDL_VERSION_ATLEAST
3531 * Makefile.am, 2d/Makefile.am, 3d/Makefile.am, cfile/Makefile.am,
3532 iff/Makefile.am, main/Makefile.am, maths/Makefile.am,
3533 mem/Makefile.am, misc/Makefile.am, texmap/Makefile.am: moved
3536 * main/game.c: disabled cockpit for OGL, formatting
3538 * 2d/ibitblt.c: formatting
3540 2002-02-16 Bradley Bell <btb@icculus.org>
3542 * include/oldsdl.h: check for older macros
3544 * configure.ac, arch/sdl/digi.c, arch/sdl/event.c, arch/sdl/gr.c,
3545 include/error.h, include/oldsdl.h, main/gamecntl.c, main/inferno.c:
3546 allow older sdl versions
3548 2002-02-15 Bradley Bell <btb@icculus.org>
3550 * main/: automap.c, automap.h, inferno.c: automap resolution now
3553 * include/: gr.h, grdef.h: moved protos to from grdef.h to gr.h
3555 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
3556 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
3557 win32/include/key_arch.h: never mind - that would be pointless
3559 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
3560 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
3561 win32/include/key_arch.h: copied files from d1x
3563 * arch/linux/arch_ip.cpp, arch/win32/arch_ip.cpp, main/ip_base.cpp,
3564 main/ip_base.h, main/ipclient.cpp: enable udp debug messages
3566 * main/multipow.c: need conf.h
3568 * arch/win32/Makefile.am: new file
3570 * include/pstypes.h: added u_int16_t (needed in base_ip)
3572 * arch/win32/arch_ip.cpp: copied from d1x
3574 2002-02-14 Bradley Bell <btb@icculus.org>
3576 * arch/sdl/gr.c, main/inferno.c: allow gr_init lowres
3578 * NEWS, include/gr.h, main/game.c, main/game.h, main/gamecntl.c,
3579 main/netlist.c: Added hotkeys to toggle fullscreen mode
3581 * main/: ip_base.cpp, ip_base.h, multi.h, netlist.c, netpkt.c,
3582 network.c, network.h, ipclient.cpp, netpkt.h: d1x->d2x
3584 * main/: multipow.c, multipow.h, netlist.c, netpkt.c, netpkt.h,
3585 reorder.h: Lotsa networking stuff from d1x
3587 2002-02-13 Bradley Bell <btb@icculus.org>
3589 * include/gr.h, main/game.c: Fullscreen toggle stuff
3591 * arch/linux/Makefile.am, include/ipx.h: Lotsa networking stuff
3594 * main/: Makefile.am, inferno.c, ip_base.cpp, ip_base.h, menu.c,
3595 multi.h, network.c, network.h, newmenu.c: Lotsa networking stuff
3598 2002-02-11 Bradley Bell <btb@icculus.org>
3600 * main/bm.c: use portable loader if bigendian
3602 * include/pstypes.h: don't define bool for c++
3604 * include/cfile.h: extern AltHogDir stuff
3606 * include/byteswap.h: use WORDS_BIGENDIAN
3608 * main/: newmenu.c, newmenu.h: added fixedfont menu functions
3610 * main/vers_id.h: added D2X_IVER
3612 * misc/args.c: don't use d1x.ini
3614 * Makefile.am: rpm stuff
3616 * acconfig.h, configure.ac: c++, versioning, endianness, deb, rpm
3619 2002-02-09 Bradley Bell <btb@icculus.org>
3621 * rpm/: d2x.spec, d2x.spec.in: auto-generate rpm spec file
3623 2002-02-09 Paolo Ulivi <pulivi@libero.it>
3625 * d2x-ogl.sh, d2x-sdl.sh, rpm/.cvsignore, rpm/d2x.spec: rpm
3628 2002-02-06 Bradley Bell <btb@icculus.org>
3630 * arch/linux/arch_ip.cpp, main/ip_base.cpp, main/ip_base.h,
3631 main/ip_basec.h, main/ipclienc.c, main/ipclient.cpp,
3632 main/ipclient.h, main/ipserver.cpp: Adding d1x network code
3634 * debian/: changelog.in, control, copyright, d2x-gl.files,
3635 d2x-gl.menu, d2x.files, d2x.menu, rules: Added debian stuff
3639 2002-02-02 Bradley Bell <btb@icculus.org>
3641 * NEWS, arch/ggi/Makefile.am: reenabled ggi build
3643 * NEWS, acconfig.h, configure.ac, main/gamecntl.c, main/inferno.c:
3644 Enabled RELEASE option
3646 2002-01-31 Bradley Bell <btb@icculus.org>
3648 * Makefile.am, configure.ac: specify prerequisite versions of
3649 autoconf and automake
3651 2002-01-29 Bradley Bell <btb@icculus.org>
3653 * main/mission.c: RCS header added
3655 * main/inferno.c: update copyright date
3657 * main/mission.c: allow missions to be in AltHogDir
3659 * configure.ac: Display results of configure
3661 * include/d_io.h, main/inferno.c, main/newdemo.c: Added d_mkdir
3664 2002-01-28 Bradley Bell <btb@icculus.org>
3666 * NEWS, acconfig.h, configure.ac, cfile/cfile.c, main/newdemo.c:
3667 Data files now go in DATADIR/games/d2x, user files now go in
3670 2002-01-28 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
3672 * main/inferno.c: Data files now go in DATADIR/games/d2x, user
3673 files now go in ~/.d2x
3675 2002-01-24 Bradley Bell <btb@icculus.org>
3677 * configure.ac: fix nasm not found error message
3679 2002-01-18 Bradley Bell <btb@icculus.org>
3681 * configure.in: getting rid of old configure.in
3683 * acconfig.h, configure.ac, main/Makefile.am, main/kludge.c,
3684 main/movie.c: Movie playing kludgey stuff
3686 * misc/args.c: formatting
3688 * main/inferno.c: allow -h for help
3690 * include/error.h: don't die on int3, unless -debug given
3692 * mingw32.txt: more stuff
3694 2001-12-29 Bradley Bell <btb@icculus.org>
3696 * Makefile.am: Got rid of thinking.txt
3698 * main/inferno.c: document -nomovies option
3700 2001-12-28 Bradley Bell <btb@icculus.org>
3702 * main/titles.c: formatting, put some code into place for rendering
3703 of robots during briefings
3705 2001-12-27 Bradley Bell <btb@icculus.org>
3709 2001-12-23 Craig Hadady <chadady@iglou.com>
3711 * 2d/rle.c: fixed bug in dummy array.
3713 2001-12-03 Bradley Bell <btb@icculus.org>
3715 * arch/sdl/init.c: fix formatting
3717 * Makefile.am, acconfig.h, configure.ac, arch/linux/Makefile.am,
3718 arch/sdl/Makefile.am, arch/sdl/event.c, arch/sdl/init.c,
3719 arch/sdl/joy.c, arch/svgalib/Makefile.am: lots of makefile fixes,
3720 and sdl joystick stuff
3722 2001-11-30 Bradley Bell <btb@icculus.org>
3724 * thinking.txt: not needed
3726 2001-11-27 Bradley Bell <btb@icculus.org>
3728 * cygconf, mingw32.txt: use sdl from source on cygwin
3730 * Makefile.am, configure.ac, arch/ogl/Makefile.am,
3731 arch/sdl/Makefile.am, main/Makefile.am: move SDL_LIBS to LIBS,
3732 SDL_CFLAGS to CFLAGS
3734 2001-11-27 Bradley Bell <btb@icculus.org>
3738 2001-11-14 Bradley Bell <btb@icculus.org>
3740 * texmap/scanline.c: use optimization flags as texmap default
3742 * NEWS: mouse wheel, etc
3744 * arch/include/mouse.h, arch/sdl/mouse.c, main/kconfig.c: use mouse
3745 wheel to emulate 3rd axis
3747 * Makefile.am, configure.ac: change ENV_DJGPP to DJGPP
3749 * include/error.h: kludge to ungrab mouse when we hit an int3
3751 * include/d_io.h: change __ENV_WINDOWS__ to __WINDOWS__,
3752 __ENV_MSDOS__ to __MSDOS__
3754 * arch/sdl/mouse.c: remove cruft, fix formatting, use mouse wheel
3757 * arch/sdl/event.c: remove cruft, fix formatting, begin joystick
3760 * arch/sdl/digi.c: implemented digi_set_volume
3762 * include/grdef.h, main/config.c, misc/d_io.c: change
3763 __ENV_WINDOWS__ to __WINDOWS__, __ENV_MSDOS__ to __MSDOS__
3765 * 2d/font.c, main/bm.c, main/gamesave.c, main/gameseq.c,
3766 main/piggy.c: use MAKE_SIG
3768 * installation.txt: update
3770 * configure.ac: new file
3772 * arch/sdl/joydefs.c: #include pstypes.h
3774 * arch/sdl/init.c: SDL joystick stuff
3776 * acconfig.h: adjust MINGW defines
3778 * arch/sdl/joydefs.c: copied joydefs_config from linux/joydefs.c -
3779 controls menu now works
3781 2001-11-13 Bradley Bell <btb@icculus.org>
3783 * main/Makefile.am: Make sure bmread.c and terrain.c get included
3786 * Makefile.am: New file
3788 * arch/dos/Makefile.am: Make sure gr.c and joy2.asm get included in
3791 * compilerdefs.txt: New file
3793 * main/aipath.c: use D_RAND_MAX instead of RAND_MAX
3795 2001-11-12 Bradley Bell <btb@icculus.org>
3797 * main/playsave.c: load player files regardless of byte order of
3800 2001-11-11 Bradley Bell <btb@icculus.org>
3802 * include/makesig.h, main/playsave.c: Created header for MAKE_SIG
3805 * main/Makefile.am: Don't use terrain.c unless SHAREWARE
3807 * NEWS: GL savegame thumbnails
3809 * acconfig.h, configure.in: make option for NMOVIES, default to off
3811 2001-11-09 Bradley Bell <btb@icculus.org>
3813 * main/state.c: Enabled savegame thumbnails under OpenGL
3815 * unused/pa_null/pa_enabl.h: remove duplicate header
3817 * misc/args.c: use d2x.ini for option file
3819 * mem/mem.c: Move mem_realloc inside the ifdef
3821 * main/menu.c: fix 640x400 menu text
3823 * main/inferno.c: added documentation
3825 * main/endlevel.c: fix warnings
3827 * arch/ogl/gr.c: Get rid of gl spew
3829 * arch/linux/Makefile.am: move unused ipx_udp.c to EXTRA_DIST
3831 * acconfig.h: Define __SDL__ for mingw
3833 2001-11-08 Bradley Bell <btb@icculus.org>
3835 * 2d/font.c: free OGL font data when rereading
3837 * main/collide.c, main/endlevel.c, main/endlevel.h, main/gameseq.c,
3838 main/gauges.c, acconfig.h, configure.in, main/inferno.c,
3839 main/laser.c, main/menu.c, main/menu.h, main/newmenu.c,
3840 main/piggy.c, main/sounds.h, main/switch.c, main/titles.c,
3841 main/weapon.h: Enabled shareware build, endlevel flythrough
3844 * main/: Makefile.am, terrain.c, old/terrain.c: moved file, will be
3845 of use for shareware build
3847 * arch/ogl/: gr.c, sdlgl.c: use new d_realloc function, so mem
3850 * include/u_mem.h, mem/mem.c: added d_realloc/mem_realloc functions
3852 2001-11-05 Bradley Bell <btb@icculus.org>
3854 * include/args.h, main/inferno.c, misc/args.c: Change args_init
3857 * include/3d.h: Add comment
3859 2001-11-04 Bradley Bell <btb@icculus.org>
3861 * cfile/Makefile.am, cfile/nocfile.h, include/nocfile.h: Move
3864 * arch/ogl/sdlgl.c: Hack to keep SDL from screwing up X when it
3867 * main/: gamecntl.c, inferno.c: SDL applies to more than X11...
3869 * arch/ogl/gr.c, main/Makefile.am, main/gauges.c, main/hud.c,
3870 main/hudmsg.h: Enable d1x-style hud_message
3872 * arch/ogl/: glx.c, wgl.c: Sync with d1x
3874 * 2d/font.c: re-init ogl fonts after remapping colors.
3876 2001-11-02 Bradley Bell <btb@icculus.org>
3878 * misc/Makefile.am: remove byteswap.h (duplicate header)
3880 * 2d/font.c: fixed gr_remap_font, minor stuff
3882 * configure.in: take out -O2 if doing debug build
3884 * main/bm.c: formatting
3886 * 2d/font.c, include/gr.h, NEWS: Enable OpenGL fonts!
3888 * include/byteswap.h, misc/Makefile.am: fix swapint, swapshort
3889 macros, get rid of functions
3891 2001-11-01 Bradley Bell <btb@icculus.org>
3893 * misc/byteswap.h: removed duplicate header
3895 2001-10-31 Bradley Bell <btb@icculus.org>
3897 * NEWS, main/automap.c: automap works in opengl
3899 * NEWS, configure.in: Added news
3901 * main/newmenu.c: Must call set_screen_mode for menus when using GL
3903 * 2d/: bitblt.c, canvas.c, linear.h, scalea.h: Sync with d1x
3905 * arch/sdl/event.c, arch/sdl/gr.c, arch/sdl/init.c, iff/iff.c,
3906 include/3d.h, include/loadgl.h, main/inferno.c, maths/fixc.c,
3907 maths/vecmat.c, maths/vecmata.asm: Sync with d1x
3909 * Makefile.am, arch/sdl/Makefile.am: Makefile fixes
3911 * arch/ogl/: glx.c, gr.c, ogl.c, sdlgl.c: Sync with d1x
3913 * 3d/: clipper.c, draw.c, globvars.c, instance.c, interp.c,
3914 matrix.c, points.c, rod.c, setup.c: Minor sync with d1x
3916 2001-10-27 Bradley Bell <btb@icculus.org>
3918 * main/inferno.c: added some documentation
3920 2001-10-25 Bradley Bell <btb@icculus.org>
3922 * main/inferno.c, texmap/ntmap.c, texmap/tmapflat.c: Completed tmap
3925 * Makefile.am, configure.in, arch/Makefile.am,
3926 arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/digi.c,
3927 arch/dos/gr.c, arch/ggi/Makefile.am, arch/ggi/gr.c,
3928 arch/ogl/Makefile.am, arch/ogl/glx.c, arch/ogl/gr.c,
3929 arch/ogl/ogl.c, arch/ogl/sdlgl.c, arch/ogl/wgl.c,
3930 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/digi.c,
3931 arch/sdl/gr.c, arch/svgalib/Makefile.am, arch/svgalib/gr.c,
3932 texmap/scanline.c: Finished moving stuff to arch/blah. I know,
3933 it's ugly, but It'll be easier to sync with d1x.
3935 * Makefile.am, configure.in, main/Makefile.am, main/editor/med.c,
3936 main/editor/medwall.h, main/editor/segment.c, main/editor/seguvs.h,
3937 main/editor/Makefile.am: attempt at support for editor, makefile
3940 * misc/d_delay.c: formatting fix
3942 * texmap/: Makefile.am, ntmap.c, scanline.c, scanline.h, texmapl.h,
3943 tmappent.S, tmapppro.S: adding support for runtime selection of
3946 * main/: bmread.c, game.c, gamecntl.c, gamesave.c, inferno.c,
3947 inferno.h, piggy.c, render.c, editor/editor.h: conditionalize
3948 including multi.h and network.h, fix backslashes, fix compiler
3951 * main/: ai.c, ai2.c, aipath.c, automap.c, bm.c, cntrlcen.c,
3952 collide.c, controls.c, credits.c, dumpmine.c, endlevel.c, escort.c,
3953 fireball.c, fuelcen.c, gamemine.c, gameseq.c, gauges.c, laser.c,
3954 menu.c, multi.h, netmisc.c, network.h, newdemo.c, newmenu.c,
3955 object.c, powerup.c, state.c, switch.c, wall.c: conditionalize
3956 including multi.h and network.h, fix backslashes
3958 * include/pstypes.h: added typedef for u_int64_t on mingw
3960 * include/3d.h: added prototype for g3_uninit_polygon_model
3962 * arch/sdl/Makefile.am: Don't use SDL joystick except on mingw
3964 2001-10-24 Bradley Bell <btb@icculus.org>
3966 * arch/: ggi/Makefile.am, svgalib/Makefile.am: Moved input stuff to
3967 arch subdirs, as in d1x.
3969 * Makefile.am, configure.in, main/kconfig.c: Revert bin_programs to
3970 earlier style until i understand automake 1.5 better. remove input
3973 * arch/: Makefile.am, dos/Makefile.am, dos/joy2.asm, dos/joyc.c,
3974 dos/joydefs.c, dos/key.c, dos/mouse.c, ggi/event.c, ggi/init.c,
3975 ggi/key.c, ggi/mouse.c, linux/Makefile.am, linux/joydefs.c,
3976 linux/joystick.c, linux/include/joystick.h, sdl/Makefile.am,
3977 sdl/event.c, sdl/joy.c, sdl/joydefs.c, sdl/key.c, sdl/mouse.c,
3978 svgalib/event.c, svgalib/init.c, svgalib/key.c, svgalib/mouse.c:
3979 Moved input stuff to arch subdirs, as in d1x.
3981 * NEWS, configure.in: blah blah
3983 2001-10-23 Bradley Bell <btb@icculus.org>
3985 * include/ui.h, unused/ui/ui.h: Moved ui.h to includes/
3987 * texmap/tmapppro.S: no need for #include <conf.h> here
3989 * main/Makefile.am: Build fixes. EDITOR_SRCS added to
3992 * main/: Makefile.am, network.c: No longer #ifdef'ing out the whole
3993 file. RCS header added
3995 * main/: bmread.c, kmatrix.c, multi.c, multibot.c: No longer
3996 #ifdef'ing out the whole file. RCS header added
3998 * Makefile.am, acconfig.h, configure.in, arch/dos/Makefile.am,
3999 main/Makefile.am, maths/Makefile.am, texmap/Makefile.am: Build
4000 fixes. Now works with automake 1.5 and autoconf 2.52.
4001 --enable-editor option added. SDL_VIDEO and SDL_INPUT defined for
4002 mingw (-grabmouse now works on win32).
4004 * config.guess, config.sub, install-sh, missing, mkinstalldirs:
4005 These don't belong in cvs
4009 2001-10-20 Bradley Bell <btb@icculus.org>
4011 * 2d/font.c: Don't free unused variables...
4013 * 2d/font.c, include/gr.h: Bringing font stuff more in line with
4016 * Makefile.am, arch/Makefile.am, arch/dos/Makefile.am,
4017 arch/linux/Makefile.am, arch/win32/Makefile.am, iff/Makefile.am,
4018 main/Makefile.am: make dist more sensible
4020 * Makefile.am: Kludge for linking on mingw
4022 2001-10-19 Bradley Bell <btb@icculus.org>
4024 * Makefile.am, configure.in, arch/win32/Makefile.am,
4025 arch/win32/ipx_win.c, arch/win32/winnet.c: Little fixes
4027 * include/ipx_drv.h: Check for __MINGW32__
4029 * include/i86.h: Imported from d1x
4031 * arch/dos/: Makefile.am, ipx.c: Re-import of d1x files
4033 * arch/dos/modex.asm: Fixed %include
4035 * main/console.c: RCS headers added
4037 * arch/sdl/: Makefile.am, init.c, timer.c: Moved arch/sdl_* to
4040 * Makefile.am, main/Makefile.am: Moved final link to top-level
4041 directory instead of main/
4043 * 2d/linear.asm, maths/fix.asm, maths/vecmata.asm: Changed
4044 __ENV_LINUX__ to __linux__
4046 * configure.in, arch/Makefile.am, arch/dos_dpmi.c,
4047 arch/dos_findfile.c, arch/dos_init.c, arch/dos_ipx.c,
4048 arch/dos_modex.asm, arch/dos_timer.asm, arch/dos_tweak.inc,
4049 arch/dos_vesa.c, arch/dos_vgaregs.inc, arch/linux_init.c,
4050 arch/sdl_init.c, arch/sdl_timer.c, arch/dos/Makefile.am,
4051 arch/dos/dpmi.c, arch/dos/findfile.c, arch/dos/init.c,
4052 arch/dos/ipx.c, arch/dos/modex.asm, arch/dos/timer.asm,
4053 arch/dos/tweak.inc, arch/dos/vesa.c, arch/dos/vgaregs.inc,
4054 arch/linux/Makefile.am, arch/linux/init.c, arch/win32/Makefile.am,
4055 arch/win32/mingw_init.c, main/Makefile.am: Moved arch/sdl_* to
4058 * configure.in: add --enable-xploader, support arch/linux subdir,
4061 * main/inferno.c: conditionalize conf.h
4063 2001-10-19 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
4065 * acconfig.h, 2d/bitmap.h, 3d/interp.c, cfile/cfile.c,
4066 include/cfile.h, main/bm.c, mem/mem.c, misc/fileutil.c,
4067 misc/fileutil.h: Partial application of linux/alpha patch.
4069 2001-10-19 Bradley Bell <btb@icculus.org>
4071 * main/Makefile.am, arch/linux/Makefile.am: Brought linux
4072 networking in line with d1x, moved some arch/linux_* stuff to
4075 * arch/linux/: findfile.c, ipx_bsd.c, ipx_kali.c, ipx_lin.c,
4076 linuxnet.c, ukali.c, include/ipx_bsd.h, include/ipx_hlpr.h,
4077 include/ipx_kali.h, include/ipx_ld.h, include/ipx_lin.h,
4078 include/ipx_udp.h, include/ukali.h: remove pesky * from RCS log
4081 * arch/: Makefile.am, linux_findfile.c, linux_ipx_bsd.c,
4082 linux_ipx_lin.c, linux_ipx_udp.c, linux_net.c, linux/findfile.c,
4083 linux/ipx_bsd.c, linux/ipx_kali.c, linux/ipx_lin.c,
4084 linux/ipx_udp.c, linux/linuxnet.c, linux/ukali.c,
4085 linux/include/ipx_bsd.h, linux/include/ipx_hlpr.h,
4086 linux/include/ipx_kali.h, linux/include/ipx_ld.h,
4087 linux/include/ipx_lin.h, linux/include/ipx_udp.h,
4088 linux/include/ukali.h: Brought linux networking in line with d1x,
4089 moved some arch/linux_* stuff to arch/linux/*
4091 * include/ipx_drv.h: Imported from d1x
4093 * main/ipx_drv.c: RCS info added, conf.h added, etc...
4095 * main/ipx_drv.c: Imported from d1x
4097 * include/args.h, include/ipx.h, main/inferno.c, main/network.c,
4098 main/network.h, main/Makefile.am: Trying to get network working on
4101 * configure.in, 2d/Makefile.am, arch/win32/Makefile.am,
4102 main/Makefile.am: build fixes
4104 * arch/: win32/Makefile.am, win32/findfile.c, win32/ipx_drv.h,
4105 win32/ipx_win.c, win32/winnet.c, Makefile.am, win32_findfile.c,
4106 linux/include/ipx_drv.h: Moved win32_* to win32/* (a la d1x),
4107 starting to get net working.
4109 * include/pstypes.h: Changed __ENV_LINUX__ to __linux__,
4110 conditionalized min,max macros
4112 2001-10-18 Bradley Bell <btb@icculus.org>
4114 * acconfig.h, 2d/linear.h, arch/include/joy.h, include/loadgl.h,
4115 include/strutil.h, include/vecmat.h, main/kconfig.c, misc/d_glob.c,
4116 texmap/tmap_inc.asm, texmap/tmap_per.asm, texmap/tmappent.S,
4117 texmap/tmapppro.S, main/console.c: Changed __ENV_LINUX__ to
4120 * 2d/2dsline.c: RCS headers added/changed
4122 * configure.in: fix NASMFLAGS bug
4124 * main/: collide.c, inferno.c, object.c, render.c: RCS headers
4127 2001-10-17 Bradley Bell <btb@icculus.org>
4129 * NEWS: Fixed the invulnerable robots bug!
4131 * main/collide.c: Fixed the invulnerable robots bug!
4133 2001-10-14 Bradley Bell <btb@icculus.org>
4135 * Makefile.am, arch/Makefile.am, iff/Makefile.am, main/Makefile.am:
4138 2001-10-13 Bradley Bell <btb@icculus.org>
4140 * Makefile.am, autogen.sh, configure.in, 2d/Makefile.am,
4141 arch/Makefile.am, arch/dos/Makefile.am,
4142 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
4143 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
4144 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
4145 arch/dos/include/Makefile.am, arch/dos/mm_snd/Makefile.am,
4146 arch/dos/mm_snd/include/Makefile.am, arch/include/Makefile.am,
4147 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
4148 arch/win32/Makefile.am, arch/win32/d3dframe/Makefile.am,
4149 arch/win32/include/Makefile.am, iff/Makefile.am,
4150 iff/archive/Makefile.am, include/Makefile.am, main/Makefile.am,
4151 main/editor/Makefile.am, main/old/Makefile.am, tools/Makefile.am,
4152 tools/cvs2cl/Makefile.am, unused/Makefile.am,
4153 unused/bios/Makefile.am, unused/lib/Makefile.am,
4154 unused/novga/Makefile.am, unused/pa_null/Makefile.am,
4155 unused/ui/Makefile.am, unused/vga/Makefile.am,
4156 unused/vga/new/Makefile.am, unused/win95/Makefile.am: Removed
4157 automake stuff from "inert" subdirs. And there was much rejoicing.
4159 * Makefile.am, NEWS, configure.in: Stuff
4161 * ChangeLog: removing auto-generated file
4163 * cygconf: Added instructions for mingw32 build
4165 * Makefile.am: renamed INSTALL to installation.txt
4167 * installation.txt, INSTALL: renamed INSTALL to installation.txt
4169 * mingw32.txt: Added instructions for mingw32 build
4171 * configure.in: Enable assembly under mingw32
4173 2001-10-12 Bradley Bell <btb@icculus.org>
4175 * acconfig.h, aclocal.m4, conf.h.in: remove superfluous files
4177 * acconfig.h, aclocal.m4, conf.h.in, configure.in, 2d/2dsline.c,
4178 2d/bitblt.c, 2d/box.c, 2d/canvas.c, 2d/gpixel.c, 2d/line.c,
4179 2d/pixel.c, include/pstypes.h, include/strutil.h, include/timer.h,
4180 main/digi.h, main/kludge.c, main/object.c, main/render.c,
4181 misc/d_glob.c, misc/d_io.c, misc/strutil.c: Changed __ENV_DJGPP__
4182 to __DJGPP__, since it's built-in.
4184 2001-10-12 Paolo Ulivi <paoloulivi@tin.it>
4186 * aclocal.m4, conf.h.in, include/vecmat.h, main/collide.c,
4187 main/kludge.c, main/piggy.h: fix some gcc 3.0 warnings.
4191 2001-10-12 Bradley Bell <btb@icculus.org>
4193 * Makefile.am, unused/win95/Makefile.am: Fix some dist stuff
4195 * Makefile.am: make sure cygconf gets archived
4197 * configure.in: Increment version number in preparation for release
4199 * configure.in: Fix detection of opengl
4201 * Makefile.am, aclocal.m4, autogen.sh, conf.h.in, configure.in,
4202 cygconf, arch/Makefile.am, arch/include/joy.h,
4203 arch/include/mouse.h, include/loadgl.h, include/pstypes.h,
4204 include/strutil.h, main/Makefile.am, main/config.c, main/console.c,
4205 main/gamepal.h, main/gamerend.c, main/inferno.c, main/kconfig.c,
4206 main/multi.c, main/newdemo.c, misc/d_delay.c, misc/d_glob.c,
4207 misc/strutil.c: Switched from Cygwin to mingw32 on MS boxes.
4208 Vastly improved compilability.
4210 2001-10-11 Bradley Bell <btb@icculus.org>
4212 * Makefile.am: Added macros/sdl.m4
4214 * autogen.sh: Added macros/sdl.m4
4216 2001-10-09 Bradley Bell <btb@icculus.org>
4218 * main/vers_id.h: Added DESCENT_VERSION constant
4220 * main/inferno.c: Added command-line help.
4222 * include/ogl_init.h: opengl improvments (following d1x changes)
4224 2001-10-07 Bradley Bell <btb@icculus.org>
4226 * aclocal.m4, conf.h.in, configure.in, arch/Makefile.am,
4227 arch/ogl/Makefile.am: Remove duplicate headers.
4229 2001-08-02 Thimo Neubauer <thimo@debian.org>
4231 * mem/mem.c: totally crippled the memory manager because it does
4232 not make sense for non-DOS-systems and it would have been too
4233 complicated to get it 64bit clean
4235 2001-06-19 Bradley Bell <btb@icculus.org>
4237 * cvshowto.txt: updated anonymous password
4239 2001-02-08 Bradley Bell <btb@icculus.org>
4241 * COPYING, license.txt: Added d1x license
4243 2001-02-01 Bradley Bell <btb@icculus.org>
4245 * aclocal.m4, configure.in: Better detecting of SDL and GL/GLU
4247 2001-01-31 Bradley Bell <btb@icculus.org>
4249 * configure.in, arch/include/mouse.h, include/pstypes.h,
4250 main/game.c, main/gamepal.h: OpenGL support under Cygwin/SDL
4252 * main/polyobj.c: fix typo
4254 * 2d/Makefile.am, 2d/bitblt.c, 2d/bitmap.c, 2d/box.c, 2d/canvas.c,
4255 2d/circle.c, 2d/disc.c, 2d/font.c, 2d/gpixel.c, 2d/ibitblt.c,
4256 2d/line.c, 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c,
4257 2d/rect.c, 2d/rle.c, 2d/scale.c, 2d/scalec.c, 2d/tmerge.c,
4258 3d/clipper.c, 3d/draw.c, 3d/globvars.c, 3d/instance.c, 3d/interp.c,
4259 3d/matrix.c, 3d/points.c, 3d/rod.c, 3d/setup.c, arch/Makefile.am,
4260 cfile/cfile.c, iff/iff.c, main/ai.c, main/ai2.c, main/aipath.c,
4261 main/automap.c, main/bm.c, main/bmread.c, main/cmd.c,
4262 main/cntrlcen.c, main/collide.c, main/config.c, main/console.c,
4263 main/controls.c, main/credits.c, main/crypt.c, main/dumpmine.c,
4264 main/effects.c, main/endlevel.c, main/escort.c, main/fireball.c,
4265 main/fuelcen.c, main/fvi.c, main/game.c, main/gamecntl.c,
4266 main/gamefont.c, main/gamemine.c, main/gamepal.c, main/gamerend.c,
4267 main/gamesave.c, main/gameseg.c, main/gameseq.c, main/hostage.c,
4268 main/kconfig.c, main/kmatrix.c, main/laser.c, main/lighting.c,
4269 main/mglobal.c, main/mission.c, main/morph.c, main/netmisc.c,
4270 main/network.c, main/newdemo.c, main/newmenu.c, main/object.c,
4271 main/paging.c, main/physics.c, main/piggy.c, main/polyobj.c,
4272 main/powerup.c, main/render.c, main/robot.c, main/slew.c,
4273 main/songs.c, main/switch.c, main/texmerge.c, main/text.c,
4274 main/titles.c, main/vclip.c, main/wall.c, main/weapon.c,
4275 maths/Makefile.am, maths/fixc.c, maths/rand.c, maths/tables.c,
4276 maths/vecmat.c, mem/mem.c, misc/args.c, misc/byteswap.c,
4277 misc/d_delay.c, misc/d_glob.c, misc/d_io.c, misc/error.c,
4278 misc/hash.c, misc/strio.c, misc/strutil.c, texmap/Makefile.am,
4279 texmap/ntmap.c, texmap/scanline.c, texmap/tmapflat.c: Makefile and
4282 * arch/dos_findfile.c, arch/dos_modex.asm, include/console.h,
4283 include/modex.h, main/collide.c, main/gamesave.c, main/gameseq.c,
4284 main/gauges.c, main/object.c, main/playsave.c, main/render.c,
4285 main/state.c, mem/mem.c, texmap/ntmap.c, texmap/tmapflat.c: Fix
4288 * include/gr.h, main/menu.c: Fullscreen toggle added to screen res
4291 * configure.in, include/pstypes.h, main/kconfig.c: Support for
4292 cross-compiling, and cygwin fixes
4294 2001-01-30 Bradley Bell <btb@icculus.org>
4296 * configure.in, arch/Makefile.am, arch/win32_findfile.c,
4297 include/pstypes.h, include/strutil.h, main/Makefile.am,
4298 misc/strutil.c, unused/win95/findfile.c: Cygwin support, using SDL.
4299 needs --without-assembler and --without-network to compile
4301 2001-01-29 Bradley Bell <btb@icculus.org>
4303 * configure.in, main/Makefile.am: Fixes to build system
4305 * main/kconfig.c: fix for non-linux joysticks
4307 * arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/digi.c,
4308 arch/dos/dosgr.c, arch/dos/dpmi.c, arch/dos/findfile.c,
4309 arch/dos/init.c, arch/dos/ipx.c, arch/dos/joy2.asm,
4310 arch/dos/joyc.c, arch/dos/joydefs.c, arch/dos/key.c,
4311 arch/dos/modex.asm, arch/dos/mouse.c, arch/dos/timer.asm,
4312 arch/dos/tweak.inc, arch/dos/vesa.c, arch/dos/vgaregs.inc,
4313 arch/include/joy.h, arch/linux/Makefile.am, arch/linux/findfile.c,
4314 arch/linux/init.c, arch/linux/ipx_bsd.c, arch/linux/ipx_lin.c,
4315 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, arch/sdl/Makefile.am,
4316 arch/sdl/init.c, arch/sdl/timer.c: Removed duplicate files
4318 * arch/Makefile.am, arch/dos_dpmi.c, arch/dos_findfile.c,
4319 arch/dos_init.c, arch/dos_ipx.c, arch/dos_modex.asm,
4320 arch/dos_timer.asm, arch/dos_tweak.inc, arch/dos_vesa.c,
4321 arch/dos_vgaregs.inc, arch/linux_findfile.c, arch/linux_init.c,
4322 arch/linux_ipx_bsd.c, arch/linux_ipx_lin.c, arch/linux_ipx_udp.c,
4323 arch/linux_net.c, arch/sdl_init.c, arch/sdl_timer.c: Fixed build
4326 * arch/dos/include/joy.h, arch/dos/include/key.h,
4327 arch/dos/include/mouse.h: Unified input headers.
4329 * arch/linux/Makefile.am, configure.in: Duplicate file removal.
4331 2001-01-28 Bradley Bell <btb@icculus.org>
4333 * conf.h.in, configure.in, arch/Makefile.am,
4334 arch/dos/include/Makefile.am, arch/include/Makefile.am,
4335 arch/include/key.h, main/Makefile.am: More header unification...
4337 * main/newdemo.c: Added <ctype.h>
4339 * arch/include/event.h, arch/include/joy.h: unified input headers.
4341 * acconfig.h, include/d_delay.h, main/Makefile.am, main/game.c:
4342 OpenGL now uses SDL-GL instead of gii
4344 * arch/include/key.h, arch/include/mouse.h: Unified arch headers
4346 2001-01-25 Bradley Bell <btb@icculus.org>
4348 * autogen.sh: use "set -e" so execution stops if something goes
4351 2001-01-24 Bradley Bell <btb@icculus.org>
4355 * Makefile.am: Add ChangeLog to dist
4359 2001-01-24 Bradley Bell <btb@icculus.org>
4361 * INSTALL, NEWS, README, cvshowto.txt: updated documentation
4363 * tools/Makefile.am, tools/cvs2cl/Makefile.am,
4364 tools/cvs2cl/cvs2cl.pl: cvs2cl for building ChangeLog from RCS
4367 * Makefile.am, acconfig.h, autogen.sh, conf.h.in, configure.in,
4368 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
4369 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
4370 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
4371 arch/dos/include/Makefile.am, 2d/Makefile.am, 3d/Makefile.am,
4372 arch/Makefile.am, arch/dos/Makefile.am,
4373 arch/dos/mm_snd/Makefile.am, arch/dos/mm_snd/include/Makefile.am,
4374 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
4375 arch/ogl/Makefile.am, arch/sdl/Makefile.am, arch/win32/Makefile.am,
4376 arch/win32/d3dframe/Makefile.am, arch/win32/include/Makefile.am,
4377 cfile/Makefile.am, iff/Makefile.am, iff/archive/Makefile.am,
4378 include/Makefile.am, main/editor/Makefile.am, main/old/Makefile.am,
4379 unused/Makefile.am, unused/bios/Makefile.am,
4380 unused/lib/Makefile.am, unused/novga/Makefile.am,
4381 unused/pa_null/Makefile.am, unused/ui/Makefile.am,
4382 unused/vga/Makefile.am, unused/vga/new/Makefile.am,
4383 unused/win95/Makefile.am, main/Makefile.am, maths/Makefile.am,
4384 misc/Makefile.am, texmap/Makefile.am: improved automake config.
4385 make dist, VPATH builds, ...
4387 * configure, Makefile.in, libtool, ltconfig, ltmain.sh,
4388 stamp-h.in, 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.in,
4389 arch/dos/Makefile.in, arch/linux/Makefile.in,
4390 arch/sdl/Makefile.in, cfile/Makefile.in, iff/Makefile.in,
4391 main/Makefile.in, maths/Makefile.in, mem/Makefile.in,
4392 misc/Makefile.in, texmap/Makefile.in: cruft removal
4394 * 2d/diff, arch/dos/sgrep.out, arch/linux/stHqFIq1, main/test.txt:
4397 * ChangeLog, NEWS: moved old ChangeLog to NEWS
4399 * configure.in, conf.h.in: moved NDEBUG to conf.h.in
4401 * main/game.c, main/kconfig.c, main/text.c: changed args_find to
4404 * main/gamecntl.c, main/inferno.c: changed args_find to FindArg,
4405 added -grabmouse option
4407 * arch/dos_init.c, arch/linux_init.c, arch/linux_ipx_udp.c,
4408 arch/linux_net.c, arch/sdl_init.c, arch/dos/init.c,
4409 arch/dos/joyc.c, arch/linux/init.c, arch/linux/ipx_udp.c,
4410 arch/linux/linuxnet.c, arch/sdl/init.c, include/args.h,
4411 main/config.c, main/hud.c, main/menu.c, main/multi.c,
4412 main/network.c, main/piggy.c, main/polyobj.c, main/slew.c,
4413 main/songs.c, misc/args.c: changed args_find to FindArg
4415 2001-01-22 Bradley Bell <btb@icculus.org>
4417 * configure, main/Makefile.am, main/Makefile.in: configuration
4420 * include/error.h, include/mono.h, main/game.c, main/gamerend.c:
4421 fix compiler warnings w/opengl
4423 * include/console.h: ggi support
4425 * arch/linux_init.c: svgalib support
4427 * Makefile.in, conf.h.in, configure, configure.in, 2d/Makefile.am,
4428 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.am,
4429 arch/Makefile.in, arch/svgalib_init.c, cfile/Makefile.in,
4430 iff/Makefile.in, main/Makefile.am, main/Makefile.in,
4431 maths/Makefile.am, maths/Makefile.in, mem/Makefile.in,
4432 misc/Makefile.in, texmap/Makefile.am, texmap/Makefile.in:
4435 * iff/iff.c, include/u_mem.h: NDEBUG fixes
4437 * main/ai.h, main/inferno.c, main/lighting.c, main/object.c,
4438 main/render.c: fix warnings and enable NDEBUG *
4439 arch/svgalib_init.c: svgalib support
4441 2001-01-22 Michael Wagener <Michael.Wagener@materna.de>
4443 * main/kconfig.c: joystick support
4445 2001-01-21 Bradley Bell <btb@icculus.org>
4447 * cvshowto.txt: new file, taken from d1x webpage
4449 * AUTHORS, README: Taking over as maintainer of d2x
4451 * main/gamecntl.c, main/inferno.c: Grab mouse with SDL/X11
4453 2001-01-20 Bradley Bell <btb@icculus.org>
4455 * configure, configure.in: Turned -Werror back off by default
4457 * README, configure, configure.in, 2d/font.c, arch/sdl_init.c,
4458 iff/iff.c, include/3d.h, include/d_io.h, main/Makefile.am,
4459 main/Makefile.in, main/bm.c, main/collide.c, main/credits.c,
4460 main/fuelcen.h, main/game.c, main/gamecntl.c, main/gamepal.c,
4461 main/gamerend.c, main/gamesave.c, main/gameseg.c, main/gameseq.c,
4462 main/gauges.c, main/kconfig.c, main/kludge.c, main/kmatrix.c,
4463 main/laser.c, main/multi.c, main/network.c, main/network.h,
4464 main/newdemo.c, main/newmenu.c, main/object.c, main/object.h,
4465 main/physics.c, main/piggy.c, main/polyobj.c, main/state.c,
4466 main/switch.c, main/titles.c, main/wall.c: Got rid of all compiler
4467 warnings, for non-OpenGL on linux, anyway...
4469 2001-01-19 Bradley Bell <btb@icculus.org>
4471 * copying: remove duplicate file
4473 * Import of d2x-0.0.9-pre1
4475 * Import of d2x-0.0.8