1 2003-08-02 Martin Schaffner <martin.schaffner@epfl.ch>
3 * arch/linux/linuxnet.c, main/multi.c, main/multibot.c: bigendian
6 * cfile/cfile.c: revert to always using custom fgets
8 * main/endlevel.c, main/mission.c: handle missing exit sequence
11 * main/playsave.c: comments
13 2003-07-24 Martin Schaffner <martin.schaffner@epfl.ch>
15 * cfile/cfile.c: update raw_position in cfwrite
17 * main/network.c: comments/formatting
19 2003-06-22 Bradley Bell <btb@icculus.org>
21 * cfile/cfile.c: use standard fgets for non-archive files
23 * main/movie.c: use con_printf for missing movie warning
25 2003-06-18 Bradley Bell <btb@icculus.org>
27 * main/movie.c: fixed cfile conversion of movielib code
29 * main/console.c, main/hud.c: strip out colors, etc when printing
32 * include/u_mem.h: fix NDEBUG calloc macro
34 2003-06-15 Bradley Bell <btb@icculus.org>
36 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c: removed
39 * 2d/pcx.c, include/strio.h, main/ai.c, main/ai.h,
40 main/cntrlcen.c, main/config.c, main/gamesave.c, main/gameseq.c,
41 main/movie.c, main/multi.c, main/network.c, main/newdemo.c,
42 main/newmenu.c, main/piggy.c, main/playsave.c, main/polyobj.c,
43 main/scores.c, main/state.c, main/text.c, misc/args.c,
44 misc/strio.c: convert file i/o to cfile
46 2003-06-14 Bradley Bell <btb@icculus.org>
48 * include/cfile.h, cfile/cfile.c: implemented cfile wrappers for
49 writing and other modes besides "rb" (mostly taken from
52 2003-06-09 Bradley Bell <btb@icculus.org>
54 * 2d/palette.c, main/kludge.c: gr_copy_palette not really a
57 * include/libmve.h, libmve/mve_main.c, libmve/mvelib.c,
58 libmve/mvelib.h, libmve/mveplay.c, main/movie.c: merged libmve
61 2003-06-07 Taylor Richards <taylor@icculus.org>
63 * libmve/mvelib.c, libmve/mveplay.c: stop memory leaks in libmve
65 2003-06-07 Bradley Bell <btb@icculus.org>
67 * main/console.c: fix non-console build
69 * main/gamesave.c: comments
71 * main/bm.c: remove redundant break
73 2003-06-06 Bradley Bell <btb@icculus.org>
75 * main/gauges.c, main/kconfig.c: comments/formatting
77 * console/.cvsignore: added .cvsignore
79 * main/console.c: can't write to console after it's closed
81 2003-06-05 Bradley Bell <btb@icculus.org>
83 * arch/sdl/event.c, console/CON_console.c, console/Makefile.am,
84 console/internal.c, console/internal.h, include/CON_console.h,
85 include/console.h, main/console.c, main/gamecntl.c, main/hud.c:
86 finish console conversion away from SDL
88 2003-06-04 Bradley Bell <btb@icculus.org>
90 * console/CON_console.c, include/CON.console.h, include/console.h,
91 main/console.c, main/game.c: console conversion to native gr,
94 * include/gr.h, main/credits.c, main/kconfig.c, main/newmenu.c:
95 put prototype for gr_bm_bitblt in gr.h
97 2003-06-03 Bradley Bell <btb@icculus.org>
99 * console/CON_console.c, console/DT_drawtext.c,
100 console/Makefile.am, include/CON_console.h, include/DT_drawtext.h,
101 main/console.c: use native fonts for console
103 * main/playsave.c: use shorts for short data
105 2003-06-02 Bradley Bell <btb@icculus.org>
107 * configure.ac, main/console.c: set console background, fix
110 2003-06-01 Bradley Bell <btb@icculus.org>
112 * Makefile.am, arch/sdl/event.c, configure.ac,
113 console/CON_console.c, console/DT_drawtext.c, console/Makefile.am,
114 console/internal.c, include/CON_console.h, include/DT_drawtext.h,
115 include/console.h, main/console.c, main/game.c, main/gamecntl.c,
116 main/gamerend.c: added console code (from SDL_console)
118 2003-05-30 Bradley Bell <btb@icculus.org>
120 * README: minor update
122 2003-05-28 Bradley Bell <btb@icculus.org>
124 * Info.plist.in, Makefile.am, configure.ac: add support for MacOS
129 2003-06-06 Bradley Bell <btb@icculus.org>
131 * main/kconfig.c: fix crash in control menus
133 * main/gauges.c: force cockpit redraw in opengl
135 * main/gamerend.c: move ogl swap, so cockpit and console get
138 2003-06-01 Bradley Bell <btb@icculus.org>
140 * configure.ac, libmve/mveplay.c: define struct timeval if needed
144 2003-05-12 Bradley Bell <btb@icculus.org>
146 * configure.ac: increment version number
148 * main/bm.c: use con_printf for exit model warnings
150 * configure.ac: must check for timespec after setting -mno-cygwin
152 * main/inferno.c: added -nohogdir and -userdir options
154 * NEWS, main/titles.c: use briefings with no extension
158 2003-04-30 Bradley Bell <btb@icculus.org>
160 * configure.ac: have to include time.h when checking for nanosleep
162 * configure.ac, libmve/mveplay.c: use autoconf to check for struct
165 * Makefile.am, NEWS, README, configure.ac: fix linking bug,
166 increment version number
168 * main/Makefile.am: make dist fix
172 2003-04-29 Bradley Bell <btb@icculus.org>
174 * configure.ac, 2d/2dsline.c, main/automap.c, libmve/mveplay.c:
177 2003-04-24 Bradley Bell <btb@icculus.org>
179 * configure.ac: increment version number
181 * main/inferno.c: redeclare main() 'the SDL way', make sure SDL.h
184 2003-04-24 Ingo van Lil <inguin@gmx.de>
186 * main/render.c: fix misspellings of NDEBUG
190 2003-04-14 Bradley Bell <btb@icculus.org>
192 * cfile/cfile.c: prefer files from d2 hog over d1 hog
194 2003-04-11 Bradley Bell <btb@icculus.org>
196 * main/automap.c, main/gamemine.c, main/menu.c: fix compiler
201 2003-04-11 Bradley Bell <btb@icculus.org>
203 * libmve/mveplay.c: use _sleep instead of sleep on win32
205 * Makefile.am, README, README.utils, arch/sdl/digi.c,
206 arch/sdl/joy.c, arch/win32/Makefile.am, include/byteswap.h,
207 include/cfile.h, include/error.h, libmve/Makefile.am,
208 libmve/decoders.h, main/Makefile.am, main/endlevel.c,
209 main/endlevel.h, main/playsave.c, misc/fileutil.c:
210 utilities/Makefile.am: comments/formatting/dist problems
212 * configure.ac: use different defines for os x
214 2003-04-07 Bradley Bell <btb@icculus.org>
216 * include/error.h, misc/error.c: put some old stuff back in,
217 eliminate duplicate error messages
219 * main/text.c: don't die on text not found
222 * main/inferno.c: print some useful info if hog not found, allow
223 -help to work if no text available
225 2003-04-07 Steffen Pohle <stpohle@gmx.net>
227 * arch/linux/Makefile.am: revert to previous version, so linux
230 2003-04-03 Bradley Bell <btb@icculus.org>
232 * main/endlevel.c: fixed exit model scheme yet again
234 2003-04-02 Bradley Bell <btb@icculus.org>
236 * misc/error.c: call Int3 on Assert
238 * main/cntrlcen.c, main/cntrlcen.h, main/gamesave.c: modified
241 * main/wall.c: don't die when trying to toggle nonexistent
242 segment... vertigo level 10 is buggy!
244 * main/gamemine.c: comments/formatting
246 2003-03-31 Micah J. Lieske <MicahJon@compuserve.com>
248 * arch/dos/digimm.c, arch/sdl/digi.c, arch/win32/digi.c,
249 main/inferno.c: Allow use of 22K sound samples
251 2003-03-29 Bradley Bell <btb@icculus.org>
253 * arch/ogl/gr.c: default to bitmapped reticle
255 * main/bm.c, main/endlevel.c, main/piggy.c, main/piggy.h,
256 main/polyobj.c: rewrote endlevel stuff to reread exit model info
259 * arch/sdl/joy.c: fixed text seen for hats in control config
262 2003-03-28 Bradley Bell <btb@icculus.org>
264 * main/bm.c: heh, model nums in vertigo are hardcoded,
265 N_D2_POLYGON_MODELS can't change
267 * configure.ac, include/d1x.xpm, include/descent.xpm,
268 arch/ogl/sdlgl.c, arch/sdl/gr.c: enabled setting icon with
271 2003-03-27 Bradley Bell <btb@icculus.org>
273 * main/text.h: fixed text references for hat directions
275 * arch/ogl/Makefile.am: oops, can't get rid of main INCLUDE yet...
277 2003-03-26 Bradley Bell <btb@icculus.org>
279 * main/playsave.c: make d2x keys backward compatible
281 2003-03-26 Micah J. Lieske <MicahJon@compuserve.com>
283 * arch/sdl/event.c, arch/sdl/joy.c: added hat support for sdl
286 2003-03-26 Bradley Bell <btb@icculus.org>
288 * main/piggy.c: fix crash when d1 data not present
290 * main/gamecntl.c, main/kconfig.c, main/playsave.c: fix d2x keys,
291 read/write from plr file
293 * main/ai.h, main/collide.c, main/escort.c, main/escort.h,
294 main/fuelcen.c, main/gamecntl.c, main/playsave.c, main/powerup.c:
295 added escort.h header
297 2003-03-25 Bradley Bell <btb@icculus.org>
299 * main/bm.c, main/piggy.c, main/piggy.h, main/gameseq.c: added
300 D1_PIGFILE ("descent.pig") macro
302 * main/bm.c, main/piggy.c, main/piggy.h: ability to load exit
303 models from d1 pig file
305 * main/bm.c, main/bm.h, main/endlevel.c, main/piggy.c,
306 main/piggy.h: ability to load exit model bitmaps (or any bitmap,
307 really) from d1 pig file
309 2003-03-23 Bradley Bell <btb@icculus.org>
311 * main/bm.c: stop extra robots from overwriting exit models
313 * include/ogl_init.h: increased OGL_TEXTURE_LIST_SIZE so the
314 texture list doesn't get full
316 * main/bm.c: fix mem leak when reading extra robots
318 2003-03-21 Bradley Bell <btb@icculus.org>
320 * main/menu.c: Added option to set movie resolution (mostly works)
322 2003-03-21 Martin Schaffner <maschaffner@gmx.ch>
324 * main/gameseq.c, main/piggy.c, main/piggy.h: move bitmap
325 replacement functions to piggy.c
327 * main/gameseq.c: attempt to support mac d1 descent.pig
329 * main/bm.c: fix mem leak
331 * main/gameseq.c: fix bug: when opening d1 level 1 with oem data
332 files, both d1 and d2 oem briefing where showed
334 * main/inferno.c, main/movie.c: Change the default movie
335 resolution to "high", implement the option -lowresmovies
337 2003-03-20 Bradley Bell <btb@icculus.org>
339 * arch/sdl/rbaudio.c, main/songs.c: cd detection works now
341 * main/piggy.c: comments
343 2003-03-20 Martin Schaffner <maschaffner@gmx.ch>
345 * main/gameseq.c: delete duplicate function
347 * 2d/rle.c: fix color swapping on big endian of big rle bitmaps
349 2003-03-19 Bradley Bell <btb@icculus.org>
351 * arch/sdl/rbaudio.c, include/rbaudio.h: starting d2 cd detection
352 (cddb discid) support
354 * arch/sdl/digi.c, main/kludge.c: implemented
355 digi_link_sound_to_object3 for looping sounds, other looping stuff
357 * arch/sdl/gr.c: removing dependencies on stuff in main/
359 * arch/linux/Makefile.am, arch/linux/init.c,
360 arch/linux/linuxnet.c, arch/linux/include/ukali.h,
361 arch/ogl/Makefile.am, main/inferno.c: moved joy_init back to main,
362 other header cleanups
364 * arch/win32/ipx_win.c, configure.ac: ipx on win32 fixed!
366 2003-03-19 Martin Schaffner <maschaffner@gmx.ch>
368 * 2d/rle.c, include/gr.h, include/rle.h, main/bm.c, main/bm.h,
369 main/gamemine.c, main/gamemine.h, main/gameseq.c, main/piggy.c,
370 main/piggy.h, main/wall.c, main/wall.h: if descent.pig available,
371 load d1 textures for d1 levels
373 2003-03-19 Bradley Bell <btb@icculus.org>
375 * 2d/font.c, 2d/palette.c, 3d/interp.c, 3d/setup.c,
376 arch/sdl/rbaudio.c, include/texmap.h, libmve/decoder16.c,
377 libmve/decoder8.c, libmve/decoders.h, libmve/mveplay.c,
378 texmap/ntmap.c, texmap/texmapl.h: header/extern declaration
381 * README: added some OS X info
383 2003-03-17 Bradley Bell <btb@icculus.org>
385 * main/newdemo.c: simplify DEMO_FILENAME macro
387 * main/console.c, main/game.c: enable experimental console support
389 * main/gamerend.c: fixed location of fps meter in multi
391 2003-03-16 Bradley Bell <btb@icculus.org>
393 * main/menu.c, main/newdemo.c, main/newdemo.h, main/newmenu.c:
394 also look in shared data dir for demos
396 * main/newdemo.c, main/newdemo.h: comments/formatting
398 2003-03-15 Christopher Thielen <chris@luethy.net>
400 * main/kludge.c: set CDROM_dir back to "." - tricks game into
401 thinking d2 cd is always present
403 2003-03-15 Bradley Bell <btb@icculus.org>
405 * 2d/font.c, main/credits.c, main/scores.c: fixed opengl credits,
408 * arch/sdl/rbaudio.c: formatting, enabled volume control under
411 * arch/ogl/gr.c: fixed dark font bug by calling gr_set_mode from
412 gr_init. don't really know why this works, though
414 2003-03-14 Bradley Bell <btb@icculus.org>
416 * main/gameseq.c: fix Bitmap_replacement_data mem leakage
418 * unused/bios/rbaudio.h: removed duplicate file
420 2003-03-14 Christopher Thielen <chris@luethy.net>
422 * arch/sdl/rbaudio.c: stop cd audio when exiting
424 2003-03-14 Micah J. Lieske <MicahJon@compuserve.com>
426 * main/gamecntl.c: add comments to the "only matt knows" cheats
428 2003-03-14 Martin Schaffner <maschaffner@gmx.ch>
430 * main/gamemine.c: formatting, better texture conversion for d1
433 2003-03-14 Bradley Bell <btb@icculus.org>
435 * main/piggy.c: must swap all mac version pigfiles
437 * main/ai.c, main/ai.h, main/bm.h, main/crypt.c, main/joydefs.h,
438 main/multi.c: formatting, minor cleanups
440 * 2d/rle.c: need to swap line_size on bigendian machines
442 * main/mission.c, main/mission.h: detect mac full version hogfile
444 2003-03-13 Bradley Bell <btb@icculus.org>
446 * arch/sdl/joydefs.c, main/kconfig.c, main/kconfig.h, main/menu.c:
447 added joy/mouse sensitivity slider, increased range to 16, and
450 * main/Makefile.am, main/joydefs.c, main/old/joydefs.c: moved old
453 * arch/linux/Makefile.am: removed extra backslash
455 * TODO, installation.txt: updated some documentation
457 * main/gamecntl.c, main/menu.c, main/menu.h: added "d2x options"
458 menu, with maxfps option
460 2003-03-12 Bradley Bell <btb@icculus.org>
462 * main/game.c, main/game.h, main/inferno.c: added -maxfps option
464 * arch/linux/alsadigi.c, arch/linux/findfile.c,
465 arch/linux/hmiplay.c, arch/linux/init.c, arch/linux/ipx_bsd.c,
466 arch/linux/ipx_kali.c, arch/linux/ipx_lin.c, arch/linux/ipx_udp.c,
467 arch/linux/joydefs.c, arch/linux/ukali.c, arch/linux/include,
468 arch/linux/include/ipx_bsd.h, arch/linux/include/ipx_drv.h,
469 arch/linux/include/ipx_hlpr.h, arch/linux/include/ipx_kali.h,
470 arch/linux/include/ipx_ld.h, arch/linux/include/ipx_lin.h,
471 arch/linux/include/ipx_udp.h, arch/linux/include/joystick.h,
472 arch/linux/include/music.h, arch/linux/include/serial.h,
473 arch/linux/include/ukali.h: formatting
475 2003-03-11 Chris Arena <ccarena@cox.net>
477 * main/menu.c: fixed brightness slider
479 2003-03-01 Bradley Bell <btb@icculus.org>
481 * main/piggy.c, main/titles.c: d1 briefing text fixed, spinning
482 robots and animated bitmaps work, but colors are messed up
484 2003-02-28 Bradley Bell <btb@icculus.org>
486 * main/player.h: whitespace
488 * main/automap.c, main/cntrlcen.c, main/collide.c,
489 main/gamerend.c: use Builtin_mission_num instead of 0 (if
490 descent.hog is present, d1 becomes mission 0)
492 * configure.ac, arch/win32/Makefile.am, arch/win32/ipx_drv.h,
493 arch/win32/ipx_win.c, arch/win32/mingw_init.c,
494 arch/win32/winnet.c: MinGW compiles with network enabled again,
495 but still doesn't work
499 2003-02-28 Bradley Bell <btb@icculus.org>
501 * 2d/pcx.c, arch/ogl/gr.c, libmve/mveplay.c, main/gameseq.c,
502 main/inferno.c, main/menu.c, main/movie.c, main/newmenu.c: Fixed
505 2003-02-27 Bradley Bell <btb@icculus.org>
507 * main/Makefile.am, main/gamesave.c, main/hoard.c, main/hoard.h,
508 main/inferno.c, main/menu.c, main/mission.c, main/mission.h,
509 main/network.c, main/network.h: noted that hoard.ham is only needed
510 for multiplayer HOARD games, and should not be equated with
511 "vertigo". put HoardEquipped() back in network.c.
513 * arch/ggi/key.c, arch/sdl/key.c, arch/svgalib/key.c,
514 include/d_delay.h, main/automap.c, main/game.c, main/kconfig.c,
515 main/multi.c, main/newdemo.c, misc/Makefile.am, misc/d_delay.c:
516 use timer_delay instead of d_delay
518 2003-02-27 Martin Schaffner <maschaffner@gmx.ch>
520 * main/render.c: added replacement qsort for solaris
522 2003-02-26 Bradley Bell <btb@icculus.org>
524 * main/gamemine.c: texture conversion for d1 shareware
526 2003-02-26 Martin Schaffner <maschaffner@gmx.ch>
528 * main/gamemine.c: better texture conversion for d1 levels
530 2003-02-26 Micah J. Lieske <MicahJon@compuserve.com>
532 * main/kconfig.c: fix joystick support under MinGW
534 2003-02-26 Bradley Bell <btb@icculus.org>
536 * main/playsave.c: fix swapping glitch
538 * configure.ac, readme.txt: clean stuff up, getting ready for
541 * main/titles.c: begin support for rendering spinning robots in
544 * main/mission.c, main/mission.h: load d1 oem mission, d1 v1.0
547 * main/gamemine.c: load d1 shareware levels!
549 2003-02-25 Bradley Bell <btb@icculus.org>
553 * autogen.sh: add warning about old auto* versions, use
556 2003-02-24 Bradley Bell <btb@icculus.org>
558 * main/gameseq.c, main/movies.c, main/titles.c: Descent I
559 briefings mostly working
560 * main/movie.c, main/titles.c: fixed some more briefing glitches
562 2003-02-23 Bradley Bell <btb@icculus.org>
564 * main/movie.c: fixed crash when using shareware data files
566 * arch/sdl/digi.c: fix crash on non-existent sounds
567 (i.e. shareware data)
569 2003-02-22 Bradley Bell <btb@icculus.org>
571 * main/titles.c: fixed fullscreen toggle in briefings
573 2003-02-21 Bradley Bell <btb@icculus.org>
575 * configure.ac: check for mingw when enabling nasm
576 * main/playsave.c: enable loading player files of either byte
579 2003-02-20 Bradley Bell <btb@icculus.org>
581 * main/bm.c, main/bm.h, main/endlevel.c: fixed up endlevel stuff
582 * arch/sdl/digi.c, main/kludge.c: oops, meant to say: fixed bug
583 #343, not "rest of solution to bug #344"
584 * arch/sdl/timer.c, include/timer.h: revert to more accurate
586 * main/kludge.c: partial solution to bug #344
587 * Makefile.am, tools/cvs2cl/cvs2cl.pl: get rid of cvs2cl.pl
588 * compilerdefs.txt: added linux/mips info
589 * ChangeLog: clean up changelog
591 2003-02-19 Bradley Bell <btb@icculus.org>
593 * libmve/mveplay.c: os x needs nanosleep prototype.
595 2003-02-18 Bradley Bell <btb@icculus.org>
597 * .cvsignore, libmve/.cvsignore: added files to .cvsignore
598 * include/libmve.h, libmve/mveplay.c, main/movie.c: added function
599 to disable/enable audio
600 * libmve/: mve_main.c, mveplay.c: bigendian fixes
601 * main/: movie.h, titles.c: make sure movie's palette is set before
602 writing briefing text. Fixes bug #359
603 * libmve/mveplay.c: make MVE_rmStepMovie play a full frame instead
605 * misc/: args.c, byteswap.c, d_delay.c, d_io.c, dos_disk.h,
606 error.c, hash.c, parsarg.c, parsarg.h, strio.c, strutil.c:
608 * maths/: fix.asm, rand.c, tables.c, vecmat.c, vecmata.asm:
610 * texmap/: ntmap.c, scanline.c, scanline.h, texmapl.h,
611 tmap_flt.asm, tmap_inc.asm, tmap_lin.asm, tmap_ll.asm,
612 tmap_per.asm, tmapfade.asm, tmapflat.c, tmappent.S, tmapppro.S:
614 * include/libmve.h: blah
616 2003-02-18 Martin Schaffner <martin.schaffner@epfl.ch>
618 * main/render.c: 2nd attempt to fix solaris qsort bug
620 2003-02-18 Bradley Bell <btb@icculus.org>
622 * configure.ac, include/pstypes.h: put alignment detection in
625 2003-02-17 Bradley Bell <btb@icculus.org>
627 * Makefile.am, README.utils, configure.ac, include/libmve.h,
628 include/mve_audio.h, include/mvelib.h, libmve/Makefile.am,
629 libmve/decoder16.c, libmve/decoder8.c, libmve/mve_audio.c,
630 libmve/mve_audio.h, libmve/mve_main.c, libmve/mvelib.c,
631 libmve/mvelib.h, libmve/mveplay.c, main/Makefile.am,
632 main/decoder16.c, main/decoder8.c, main/movie.c, main/mve_audio.c,
633 main/mve_main.c, main/mvelib.c, main/mveplay.c, main/mveplay.h:
634 moved mve stuff to separate subdir
635 * include/mvelib.h, main/movie.c, main/mve_main.c, main/mvelib.c,
636 main/mveplay.c, main/mveplay.h, main/titles.c: many improvements to
637 mve code. Fixes (at least) bugs #41, #348, and #350.
639 2003-02-14 Bradley Bell <btb@icculus.org>
641 * main/Makefile.am: no more Makefile.mveplay. again
642 * main/mveplay.c: typo
644 2003-02-13 Bradley Bell <btb@icculus.org>
646 * utilities/mvlextract.c: uint -> unsigned int
647 * main/: mve_main.c, mvelib.c, mveplay.c: add fullscreen mode to
648 standalone mveplayer, win32 support
649 * main/movie.c: random bugfixes, win32 support
650 * arch/sdl/Makefile.am: formatting
651 * configure.ac: disable networking on mac/win for now
652 * main/newmenu.c: comments
654 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
656 * 3d/interp.c, include/interp.h, main/polyobj.c: get rid of some
657 redundant swap functions.
659 2003-02-13 Bradley Bell <btb@icculus.org>
661 * ChangeLog: update changelog
663 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
665 * 3d/interp.c, include/interp.h, main/polyobj.c: fix remaining
666 polymodel alignment issues.
668 2003-02-13 Bradley Bell <btb@icculus.org>
670 * utilities/: hogcreate.c, hogextract.c, mvlcreate.c, mvlextract.c:
671 fix various little bugs
672 * main/mveplay.c, utilities/hogextract.c, utilities/mvlextract.c,
673 utilities/tex2txb.c, utilities/txb2tex.c: eliminate warning
674 * main/: Makefile.am, Makefile.mveplay: build mveplayer from
676 * README.utils: new file
677 * main/: mve_main.c, mveplay.c: more movie fixes
678 * README: updated README
679 * 2d/Makefile.am, main/Makefile.am: some OS X and dist fixes
681 2003-02-12 Bradley Bell <btb@icculus.org>
683 * utilities/mvlextract.c: bigendian mvl support
684 * main/mveplay.c: formatting, stuff
685 * main/: Makefile.am, Makefile.mveplay: lotsa movie cleanups, added
686 truecolor mve support, standalone mveplayer
687 * include/mve_audio.h, include/mvelib.h, main/decoder16.c,
688 main/decoder8.c, main/movie.c, main/mve_main.c, main/mvelib.c,
689 main/mveplay.c: lotsa movie cleanups, added truecolor mve support,
692 2003-01-22 Bradley Bell <btb@icculus.org>
694 * include/: interp.h, interp.h: restore prototype for
695 swap_polygon_model_data
697 2003-01-21 Bradley Bell <btb@icculus.org>
699 * main/piggy.c: use memcpy to avoid alignment problem
700 * compilerdefs.txt: updated some defs, added sunos/sparc
702 2003-01-15 Bradley Bell <btb@icculus.org>
704 * main/render.c, arch/ogl/ogl.c: use __sun__ for sunos
705 * main/gamemine.c: attempting to support d1 shareware
706 * compilerdefs.txt: update defs
708 2003-01-15 David Costanzo <david_costanzo@yahoo.com>
710 * main/mveplay.c: fix several bugs, comments, formatting.
712 2003-01-15 Bradley Bell <btb@icculus.org>
714 * arch/ogl/sdlgl.c, arch/sdl/digi.c, arch/sdl/event.c,
715 arch/sdl/gr.c, arch/sdl/init.c, arch/sdl/joy.c, arch/sdl/key.c,
716 arch/sdl/mouse.c, arch/sdl/rbaudio.c, arch/sdl/timer.c,
717 include/error.h, main/gamecntl.c, main/inferno.c: changed path for
719 * arch/: ogl/glx.c, ogl/gr.c, ogl/ogl.c, ogl/wgl.c, sdl/joydefs.c:
722 2003-01-11 Bradley Bell <btb@icculus.org>
724 * main/: mission.c, mission.h: attempt to support d1 for mac
726 * arch/sdl/joy.c, main/mvelib.c, main/titles.c: gcc 3.2 warnings
729 2003-01-09 Bradley Bell <btb@icculus.org>
731 * main/movie.c: use ifdef around gr_toggle_fullscreen
733 2003-01-07 Bradley Bell <btb@icculus.org>
735 * Makefile.am, descent.msn, installation.txt, main/mission.c,
736 main/mission.h: don't need .msn file for descent.hog anymore
739 2003-01-06 Bradley Bell <btb@icculus.org>
741 * main/mission.h, main/mission.c: comments
742 * README, TODO, cvshowto.txt, installation.txt, debian/copyright:
745 2003-01-03 Bradley Bell <btb@icculus.org>
747 * utilities/: txb2txt.c, txt2txb.c: remove old files
748 * 3d/interp.c, include/byteswap.h, main/gamemine.c: formatting
749 * main/polyobj.c: attempt to make read_model_file
751 * main/menu.c: move vertigo text
753 2003-01-02 Bradley Bell <btb@icculus.org>
755 * 3d/interp.c, include/interp.h, main/morph.c, main/polyobj.c,
756 main/polyobj.h: cleanup alignment changes
757 * NEWS, 3d/interp.c, include/3d.h, include/interp.h,
758 include/pstypes.h, main/Makefile.am, main/bm.c, main/collide.c,
759 main/object.h: fix alignment issues on sparc
760 * cvshowto.txt: update cvs info
762 * 2d/rle.c: make rle_swap handle RLE_BIG
764 2003-01-01 Martin Schaffner <maschaffner@gmx.ch>
766 * main/render.c: workaround solaris qsort bug
768 2003-01-01 Steffen Pohle <stpohle@gmx.net>
770 * arch/linux/linuxnet.c, arch/linux/ukali.c,
771 arch/linux/include/ukali.h, main/inferno.c: enabled kali
772 * arch/linux/Makefile.am: enabled linux joystick, kali
773 * configure.ac, arch/linux/joystick.c, arch/sdl/Makefile.am,
774 arch/sdl/event.c: enabled linux joystick
776 2002-12-31 Bradley Bell <btb@icculus.org>
778 * main/gamemine.c: simplified warning msg
779 * NEWS, TODO, main/multi.c, main/netmisc.c: comments/whitespace
780 * main/render.h: fix compiler warning
782 2002-12-31 Martin Schaffner <maschaffner@gmx.ch>
784 * 2d/rle.c, main/inferno.c, main/piggy.c: fixed rle_swap leaks.
786 2002-12-24 Bradley Bell <btb@icculus.org>
788 * main/mission.c: fixes an infinite loop which was caused by d2x
789 thinking d2demo was a descent 1 mission
791 2002-12-24 Martin Schaffner <maschaffner@gmx.ch>
793 * arch/ogl/ogl.c, main/render.c: fix compiler warnings.
795 2002-12-24 Bradley Bell <btb@icculus.org>
797 * main/render.c: comments
799 2002-10-30 Bradley Bell <btb@icculus.org>
801 * main/inferno.c: add help for -hogdir option
802 * main/inferno.c: added -hogdir option
804 2002-10-28 Bradley Bell <btb@icculus.org>
806 * main/: inferno.c, menu.c: enabled Vertigo displays
809 2002-10-28 Martin Schaffner <maschaffner@gmx.ch> and Bradley Bell <btb@icculus.org>
811 * 3d/interp.c, include/3d.h, include/byteswap.h, main/bm.c,
812 main/netmisc.c, main/network.c: simplify and eliminate redundant
815 2002-10-28 Martin Schaffner <maschaffner@gmx.ch>
817 * maths/fixc.c: fix infinite loop in quad_sqrt.
818 * 3d/points.c, include/maths.h, include/pstypes.h, maths/fixc.c,
819 maths/vecmat.c: sparc/sunos support: rename quad to quadint.
821 2002-10-12 Bradley Bell <btb@icculus.org>
823 * 2d/2dsline.c: handle BM_OGL in gr_scanline()
825 2002-10-11 Bradley Bell <btb@icculus.org>
827 * main/hud.c: make hud_message work correctly
828 * 2d/palette.c, arch/sdl/gr.c, include/palette.h, main/inferno.c:
830 * main/network.c: formatting, small fixes
832 2002-10-10 Bradley Bell <btb@icculus.org>
834 * main/netmisc.h: no swap_object for little-endian
835 * main/: netmisc.h, network.c: use macros to simplify network
837 * main/piggy.c: disable autodetect of mac pig (use --enable-macdata
839 * main/inferno.c: enable loading screen for mac shareware with
841 * main/netmisc.c: whitespace
842 * 2d/bitmap.c, main/inferno.c, main/mission.c, main/playsave.c:
844 * main/hud.c: whitespace
845 * configure.ac: remove shareware build, add macdata build
846 * main/songs.c: whitespace
847 * 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/gpixel.c, 2d/line.c,
848 2d/pixel.c, 2d/poly.c, 2d/rect.c, 2d/tmerge.c, main/gamerend.c:
850 * 2d/: Makefile.am, tmerge_a.asm: enable TRANSPARENCY_COLOR for
853 2002-10-04 Martin Schaffner <maschaffner@gmx.ch>
855 * cfile/cfile.c, include/iff.h, main/gamepal.c, main/titles.c:
856 comments, formatting, etc.
857 * iff/iff.c: fix bigendian iff loading.
859 2002-10-03 Bradley Bell <btb@icculus.org>
861 * utilities/txb2tex.c: typo
862 * 3d/clipper.c, main/bm.c, main/game.c, main/gamecntl.c,
863 main/newmenu.c, main/switch.c, main/terrain.c, main/text.c:
865 * arch/sdl/mouse.c: whitespace
867 2002-09-19 Bradley Bell <btb@icculus.org>
869 * main/kconfig.c: fix a oops, add old logs
870 * main/kconfig.c: support for >3 mouse buttons
872 2002-09-18 Bradley Bell <btb@icculus.org>
874 * include/gr.h: fix palette swap define
876 2002-09-14 Bradley Bell <btb@icculus.org>
878 * main/titles.c: load hires briefing screen if lores doesn't exist
879 (i.e. vertigo) and MenuHires=0
881 2002-09-14 Werner Augustin <descent-source@mailinglist.gnuher.de>
883 * main/: multi.h, network.h: pack some structures for ipx
886 2002-09-14 Bradley Bell <btb@icculus.org>
888 * cfile/cfile.c, main/endlevel.c, main/gamesave.c: revert cfgets()
889 and load_endlevel_data() to expect newline-terminated strings, fix
890 load_game_data to read null-terminated string for
893 2002-09-07 Bradley Bell <btb@icculus.org>
895 * main/newmenu.c: added error message
896 * main/menu.h: enable -nohires with mac shareware
897 * 2d/palette.c, include/gr.h: enable 0/255 palette swap
898 * 2d/font.c: enable 0/255 palette swap for fonts
899 * 2d/bitblt.c: add TRANSPARENCY_COLOR to assembly code, nother OGL
901 * 2d/2dsline.c: fix ogl blooper
903 2002-09-05 Bradley Bell <btb@icculus.org>
905 * 2d/rle.c, 2d/scalec.c, include/rle.h: better just do it the old
907 * include/strutil.h: need string.h for strcasecmp
908 * include/rle.h: okay, maybe it needs to be this way
909 * include/: 3d.h, gr.h: more stuff from d2src, mostly formatting
910 * 2d/scalec.c: more stuff from d2src
911 * 2d/rle.c: more stuff from d2src, formatting
912 * 2d/font.c: useless cruft
913 * 2d/: 2dsline.c, bitmap.c, bitmap.h: more stuff from d2src
914 * 2d/bitblt.c, include/grdef.h: moved gr_linear_movsd assembly from
917 2002-09-04 Bradley Bell <btb@icculus.org>
919 * include/grdef.h: fix compiler warnings
920 * 2d/bitblt.c: fix compiler warnings, #ifdef out dos-only code
921 * include/grdef.h: gr_linear_movsd isn't static for NO_ASM,
923 * main/game.c: we want the mac ibitblt for everything but dos and
925 * main/texmerge.c: these routines are in tmerge.c
926 * main/credits.c: enable credits for mac and oem data
927 * main/bm.c: use either exit.ham or exit.pofs
928 * include/ibitblt.h: enable some more code from d2src
929 * include/gr.h: enable mac ubitblt_double
930 * 2d/rle.c: added gr_rle_expand_scanline_generic_masked from d2src
931 * include/grdef.h: moved some inline asm from linear.h
932 * 2d/ibitblt.c: brought in line with original d2 version
933 * 2d/bitblt.c: reverted to original d2 version of this file, then
934 added d1x enhancements
935 * 2d/2dsline.c: formatting, use __MSDOS__ instead of __DJGPP__
936 * 2d/linear.h: moved these back to their original locations
938 * main/mveplay.c: close some memory holes, speed up palette loading
939 * main/movie.c: added fullscreen toggle while playing movies
940 * main/inferno.c: comment out -superhires help text (always on)
941 * include/timer.h: added approx_fsec_to_usec macro
942 * arch/sdl/joy.c: fix compiler warning
944 2002-09-01 Bradley Bell <btb@icculus.org>
946 * main/network.c: oops
947 * main/: movie.c, mveplay.c, mveplay.h: more movie improvements
948 * arch/sdl/timer.c, include/timer.h: added timer_delay, faster
949 timer_get_fixed_seconds
952 2002-08-31 Bradley Bell <btb@icculus.org>
954 * TODO, main/inferno.c, main/movie.c, main/mveplay.c: movie
956 * main/multi.h: network endian stuff
957 * 2d/font.c, include/gr.h: fast file i/o for font headers
958 * arch/win32/arch_ip.cpp: unused file
959 * main/: netmisc.c, netmisc.h, network.c, network.h: formatting,
960 bigendian networking fixes
961 * main/menu.c: make net menu more accurate, also make superhires
963 * include/pstypes.h: better to have __pack__ all the time, I think.
964 needed for networking, e.g.
965 * arch/win32/: ipx_drv.h, ipx_win.c, winnet.c: win32 networking
967 * arch/win32/Makefile.am: unused file
970 2002-08-30 Bradley Bell <btb@icculus.org>
972 * arch/win32/ipx_drv.h: re-added arch/win32/ipx_drv.h
973 * main/: newmenu.h, titles.c: formatting
974 * NEWS, arch/linux/Makefile.am, arch/linux/include/ukali.h,
975 main/multi.h: networking works, finally
976 * TODO: added TODO file
977 * arch/linux/arch_ip.cpp: unused fine
978 * README: network sorta working
979 * main/: Makefile.am, multi.c, network.c, network.h: more
981 * main/menu.c: load builtin mission correctly
982 * main/inferno.c: documentation
983 * main/: hoard.c, hoard.h, gamesave.c, mission.c: move hoard stuff
985 * main/Makefile.mveplay: don't need no more
987 2002-08-29 Bradley Bell <btb@icculus.org>
989 * main/: ip_base.cpp, ip_base.h, ip_basec.h, ipclienc.c,
990 ipclient.cpp, ipclient.h, ipserver.cpp, ipx_drv.c, multipow.c,
991 multipow.h, netlist.c, netpkt.c, netpkt.h: deleting unused d1x
993 * include/ipx_drv.h: more network fixing
994 * arch/linux/include/ipx_drv.h: more network fixing
995 * include/ipx.h: formatting
996 * arch/linux/ipx_kali.c, include/ipx.h: fixed networking fuck-up?
997 * NEWS, arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
998 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, main/Makefile.am,
999 main/inferno.c: fixed networking fuck-up?
1000 * Makefile.am: moved mingw info to README
1001 * README, mingw32.txt: moved mingw info to README
1003 2002-08-27 Bradley Bell <btb@icculus.org>
1005 * utilities/mvlextract.c: allow specifying file to extract
1006 * utilities/: tex2txb.c, txb2tex.c: use default extension to
1008 * utilities/hogextract.c: allow specifying file to extract
1009 * main/mission.c: Have to get mission_num _after_ promoting...
1010 * main/: gameseq.c, titles.c: beginning d1 briefing support
1011 * descent.msn: beginning d1 briefing support
1012 * main/: titles.c, titles.h: d1-style mission briefings
1013 * main/piggy.h: whitespace
1014 * main/movie.c: beginning robot movie support, fall back on lo/hi
1015 res if hi/lo not available
1016 * main/mission.c: added Builtin_mission_num for builtin mission,
1017 D1Hogdir, d1-style mission briefings
1018 * main/: gameseq.c, mission.h: added Builtin_mission_num for
1020 * cfile/cfile.c, include/cfile.h: add capability for 3rd hogfile
1021 (for d1 missions that need d1 data)
1022 * 2d/ibitblt.c: whitespace
1024 2002-08-26 Bradley Bell <btb@icculus.org>
1026 * utilities/mvlcreate.c: oops
1027 * utilities/: Makefile.am, mvlcreate.c, mvlextract.c: added mvl
1029 * utilities/hogextract.c: added [v]iew option
1030 * utilities/: tex2txb.c, txb2tex.c: changed txt to tex
1031 * main/titles.c: fix writable string, disable DumbAdjust thing
1032 * main/polyobj.h: whitespace
1033 * main/newmenu.c: added pcx_get_dimensions(), other stuff from
1035 * main/movie.c: read movies from AltHogDir, other fixes
1036 * main/: mission.c, mission.h: fix bug w/mission filename
1037 * main/gameseq.c: comments
1038 * main/digi.h: whitespace n stuff
1039 * include/mve_audio.h: added audio flag macros
1040 * 2d/pcx.c, include/pcx.h: added pcx_get_dimensions(), other stuff
1044 2002-08-23 Bradley Bell <btb@icculus.org>
1046 * main/: gameseq.c, inferno.c, mission.c, mission.h, titles.c: fix
1048 * Makefile.am: remove d2demo.mn2
1049 * cfile/cfile.c, include/cfile.h: add cfile_size function
1050 * d2demo.mn2, installation.txt, main/gameseq.h, main/mission.c:
1051 eliminate need for .mn2 files for oem and demo
1053 2002-08-22 Bradley Bell <btb@icculus.org>
1055 * main/bm.c: fix for vertigo
1056 * main/menu.h: make OEM menu pcx available
1057 * 2d/rle.c: merge with original d2 file
1058 * Makefile.am, configure.ac: let mission files get installed by
1061 2002-08-17 Bradley Bell <btb@icculus.org>
1063 * configure.ac: make FAST_FILE_IO the default on little-endian
1065 * NEWS, README, compilerdefs.txt, readme.txt: documentation
1066 * 2d/bitblt.c, 2d/rle.c, arch/ogl/ogl.c: implement BM_FLAG_RLE_BIG
1069 2002-08-15 Martin Schaffner <maschaffner@gmx.ch>
1071 * main/: game.c, menu.c, mission.c: promote builtin missions.
1073 2002-08-15 Bradley Bell <btb@icculus.org>
1075 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h, main/piggy.c:
1076 improved mac pig loading/reverted TRANSPARENCY_COLOR changes
1077 * utilities/.cvsignore: added cvsignore
1078 * 2d/palette.c, include/palette.h, main/gamesave.c: mac data file
1080 * main/piggy.c: mac data file loading
1081 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h: set
1082 transparency and swap 0/255 correctly for mac data files
1084 2002-08-13 Bradley Bell <btb@icculus.org>
1086 * Makefile.am, configure.ac, utilities/Makefile.am: moved utility
1087 to utilities to avoid conflict with c++ std lib <utility>
1088 * utilities/: Makefile.am, hogcreate.c, hogextract.c, txb2txt.c,
1089 txt2txb.c: moved utility to utilities to avoid conflict with c++
1091 * Makefile.am, configure.ac: add utilities
1093 2002-08-09 Bradley Bell <btb@icculus.org>
1095 * 2d/palette.c, 3d/interp.c, include/gr.h, main/render.c:
1098 2002-08-08 Bradley Bell <btb@icculus.org>
1100 * main/inferno.c: comments
1101 * main/: newmenu.c, songs.c: mac demo datafile support
1102 * installation.txt: update
1103 * main/gamesave.c: use lowercase for consistency
1104 * main/: bm.c, bm.h, endlevel.c, polyobj.c: enable loading of exit
1105 models for other than d2demo
1107 2002-08-07 Martin Schaffner <maschaffner@gmx.ch>
1109 * main/gamemine.c: formatting, better d1 texture conversion
1110 * Makefile.am, descent.mn2, descent.msn, main/mission.c,
1111 main/mission.h: recognize .msn mission files.
1113 2002-08-07 Bradley Bell <btb@icculus.org>
1115 * .cvsignore, 2d/.cvsignore, 3d/.cvsignore, arch/.cvsignore,
1116 arch/dos/.cvsignore, arch/ggi/.cvsignore, arch/linux/.cvsignore,
1117 arch/ogl/.cvsignore, arch/sdl/.cvsignore, arch/svgalib/.cvsignore,
1118 arch/win32/.cvsignore, cfile/.cvsignore, iff/.cvsignore,
1119 main/.cvsignore, main/editor/.cvsignore, maths/.cvsignore,
1120 mem/.cvsignore, misc/.cvsignore, texmap/.cvsignore: added
1123 2002-08-06 Bradley Bell <btb@icculus.org>
1125 * main/: automap.c, laser.c, songs.c, titles.c: shareware stuff
1126 * main/Makefile.am: formatting
1127 * 2d/font.c: make gr_remap_font just reload the whole thing
1128 * configure.ac: formatting
1129 * Makefile.am: added d2demo.mn2
1130 * d2demo.mn2: mission file for shareware
1131 * include/u_mem.h, main/ai.c, main/gamesave.c, main/inferno.c,
1132 main/laser.h, main/text.h, main/titles.c, main/weapon.c: whitespace
1133 * main/sounds.h: shareware stuff, whitespace
1134 * main/: polyobj.c, polyobj.h: more fast i/o macros
1135 * main/: menu.c, menu.h, mission.c, newmenu.c, piggy.c, piggy.h:
1137 * main/: endlevel.c, endlevel.h, gamemine.c, gameseq.c: merged
1138 endlevel stuff to non-shareware, allow movies/endlevel for
1140 * main/cntrlcen.c: typo
1141 * main/bm.h: use global Piggy_hamfile_version
1142 * main/bm.c: merged endlevel stuff to non-shareware, more fast i/o
1143 macros, use global Piggy_hamfile_version
1144 * main/Makefile.am: terrain and movie stuff always used now
1145 * 2d/pcx.c, include/pcx.h: make pcx header available to other
1147 * main/: gamemine.c, gamesave.c: load DMB levels
1148 * main/: bm.c, cntrlcen.c, cntrlcen.h, fuelcen.c, fuelcen.h,
1149 segment.c, segment.h, switch.c, switch.h: fast i/o macros
1151 2002-08-04 Martin Schaffner <maschaffner@gmx.ch>
1153 * main/gamemine.c, main/gamesave.c, mem/mem.c: d1 level stuff.
1155 2002-08-04 Bradley Bell <btb@icculus.org>
1157 * main/inferno.c: shareware stuff, formatting
1158 * arch/sdl/rbaudio.c: gracefully handle redbook non-availability
1159 * arch/sdl/gr.c: don't need to set mode in gr_init
1161 2002-08-02 Martin Schaffner <maschaffner@gmx.ch>
1163 * main/: gamemine.c, gamemine.h, gamesave.c, gamesave.h: more d1
1165 * Makefile.am, descent.mn2: added mission file for descent 1
1167 2002-08-02 Bradley Bell <btb@icculus.org>
1169 * arch/sdl/digi.c, arch/sdl/gr.c, include/error.h,
1170 include/oldsdl.h, main/gamecntl.c, main/inferno.c, main/laser.c,
1171 main/piggy.h, misc/error.c: junk
1172 * main/: endlevel.c, escort.c, gameseq.c, newmenu.c, render.c,
1173 render.h, scores.c, scores.h, terrain.c: shareware stuff
1174 * configure.ac, include/pstypes.h, main/bm.c, main/bm.h,
1175 main/effects.c, main/effects.h, main/piggy.c, main/piggy.h,
1176 main/powerup.c, main/powerup.h, main/robot.c, main/robot.h,
1177 main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
1178 main/weapon.c, main/weapon.h: fast i/o macros
1180 2002-08-01 Martin Schaffner <maschaffner@gmx.ch>
1182 * NEWS, cfile/cfile.c, main/console.c, main/gamemine.c,
1183 main/gamemine.h, main/gamesave.c: load d1 levels
1185 2002-07-30 Bradley Bell <btb@icculus.org>
1187 * configure.ac: oops
1188 * configure.ac, arch/ogl/gr.c, arch/ogl/ogl.c, include/ogl_init.h:
1190 * main/menu.c, main/titles.c, NEWS, 2d/font.c, include/gr.h,
1191 include/grdef.h, main/game.c, main/gamefont.c, main/gamefont.h,
1192 main/gamemine.c, main/inferno.c, main/movie.c, main/newmenu.c,
1193 main/piggy.c, main/titles.c: support shareware datafiles!
1194 * main/: bm.c, gamemine.c, piggy.c, piggy.h, weapon.c, gamemine.c,
1195 piggy.c: SHAREWARE fixes
1197 2002-07-29 Bradley Bell <btb@icculus.org>
1199 * NEWS, include/fileutil.h, main/bm.c, main/gameseq.c,
1200 main/mveplay.c, main/piggy.c, main/piggy.h, main/playsave.c,
1201 misc/fileutil.c: Portability - OS X support
1203 2002-07-27 Bradley Bell <btb@icculus.org>
1205 * main/: Makefile.am, fuelcen.c, fuelcen.h, game.c, game.h,
1206 gamemine.c, gamesave.c, gameseq.c, piggy.c, piggy.h, segment.c,
1207 segment.h: portability
1208 * cfile/cfile.c, include/cfile.h, main/cntrlcen.c, main/cntrlcen.h,
1209 main/gamesave.c, main/switch.c, main/switch.h, main/wall.c,
1210 main/wall.h: portabilization
1211 * 2d/font.c, include/gr.h: portability
1213 2002-07-26 Bradley Bell <btb@icculus.org>
1215 * 2d/font.c, 2d/pcx.c, include/gr.h, main/movie.c: portability
1216 * arch/linux/findfile.c, include/pstypes.h: os x fixes
1217 * main/player.c: foo
1218 * misc/fileutil.c, include/fileutil.h, misc/fileutil.c: oops
1219 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c,
1220 misc/fileutil.h: portable file i/o utils
1221 * main/: Makefile.mveplay, inferno.c, movie.c, newmenu.c: s not a
1222 writable string anymore... / formatting
1223 * main/Makefile.am, main/bm.c, main/bm.h, main/cntrlcen.c,
1224 main/cntrlcen.h, main/effects.c, main/effects.h, main/piggy.c,
1225 main/piggy.h, main/player.c, main/player.h, main/polyobj.c,
1226 main/polyobj.h, main/powerup.c, main/powerup.h, main/robot.c,
1227 main/robot.h, main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
1228 main/weapon.c, main/weapon.h, 3d/interp.c, include/cfile.h:
1229 portable-izing file loading routines
1231 2002-07-24 Bradley Bell <btb@icculus.org>
1233 * main/mveplay.c: correctly play files with 16bit uncompressed
1234 audio, mem checking, etc
1235 * main/: Makefile.mveplay, mvelib.c, mveplay.c: enable standalone
1238 2002-07-23 Bradley Bell <btb@icculus.org>
1240 * misc/Makefile.am: unused file
1241 * configure.ac, main/endlevel.c, main/endlevel.h, main/menu.c,
1242 main/sounds.h: remove experimental nmovie stuff
1243 * main/movie.c: add some debugging output
1245 2002-07-22 Bradley Bell <btb@icculus.org>
1247 * main/: console.c, state.c: simplified header
1248 * main/movie.c: enable mveplay audio
1249 * main/old/movie.c: moved to main/
1250 * include/mve_audio.h, include/mvelib.h, main/Makefile.am,
1251 main/inferno.c, main/kludge.c, main/movie.c, main/mve_audio.c,
1252 main/mvelib.c, main/mveplay.c: initial movie support
1253 * arch/linux/findfile.c, arch/ogl/gr.c, arch/ogl/ogl.c,
1254 arch/sdl/init.c, arch/sdl/joy.c, include/byteswap.h,
1255 include/ogl_init.h, include/pstypes.h, main/console.c,
1256 main/state.c, mem/mem.c: OS X stuff
1257 * configure.ac: OS X and movie stuff
1259 2002-07-19 Bradley Bell <btb@icculus.org>
1261 * compilerdefs.txt: OSX defs
1263 2002-07-18 Bradley Bell <btb@icculus.org>
1265 * main/inferno.c: use simpler rcs tags
1266 * autogen.sh: keep Changelog in cvs (and use --accum)
1267 * arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/rbaudio.c,
1268 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/rbaudio.c,
1269 include/rbaudio.h, main/Makefile.am, main/cdrom.h, main/gamecntl.c,
1270 main/songs.c: changed cdrom->rbaudio
1271 * include/rbaudio.h: moved to /include
1273 2002-07-17 Bradley Bell <btb@icculus.org>
1275 * 2d/d2sline.c, 2d/bitblt.c, 2d/bitmap.c, 2d/bitmap.h, 2d/box.c,
1276 2d/canvas.c, 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/font.c,
1277 2d/gpixel.c, 2d/ibitblt.c, 2d/line.c, 2d/linear.asm, 2d/linear.h,
1278 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c, 2d/rect.c,
1279 2d/rle.c, 2d/scale.c, 2d/scalea.asm, 2d/scalea.h, 2d/scalec.c,
1280 2d/tmerge.c, 2d/tmerge_a.asm, 3d/clipper.c, 3d/clipper.h,
1281 3d/draw.c, 3d/globvars.c, 3d/globvars.h, 3d/instance.c,
1282 3d/interp.asm, 3d/interp.c, 3d/matrix.c, 3d/points.c, 3d/rod.c,
1283 3d/setup.c: use simpler rcs tags
1288 2002-07-17 Bradley Bell <btb@icculus.org>
1290 * tools/cvs2cl/cvs2cl.pl: upgrade cvs2cl
1291 * d2x-gl.sh, d2x-ogl.sh: changed d2x-ogl to d2x-gl
1292 * debian/rules: don't need readme's
1293 * debian/rules: move d1x license to COPYING, license clarifications
1294 * COPYING, license.txt, debian/copyright, Makefile.am: move d1x
1295 license to COPYING, license clarifications
1296 * debian/rules: fix debian docs
1297 * debian/rules: fix debian manpages
1298 * debian/d2x-sdl.menu: fix debian menu
1299 * debian/rules: link to undocumented man page for debs
1300 * Makefile.am, configure.ac, debian/control, debian/copyright,
1301 debian/d2x-gl.files, debian/d2x-gl.menu, debian/d2x-sdl.files,
1302 debian/d2x-sdl.menu, debian/d2x.files, debian/d2x.menu,
1303 debian/rules, rpm/d2x.spec.in: change d2x-ogl to d2x-gl, other
1306 2002-07-16 Bradley Bell <btb@icculus.org>
1308 * debian/: rules, changelog.in: deb stuff
1309 * configure.ac: cleaner nasm detection
1310 * debian/: changelog.in, control, rules: deb stuff
1311 * README, installation.txt: typos, stuff
1312 * configure.ac: better #defines
1313 * configure.ac: whitespace
1314 * configure.ac: better documentation
1315 * configure.ac, arch/sdl/event.c, arch/sdl/init.c: SDL_AUDIO and
1316 SDL_JOYSTICK not needed
1317 * configure.ac, main/inferno.c: __SDL__ ugly and not needed at all
1318 * configure.ac: need higher SDL for joystick
1319 * debian/: control, rules: deb stuff
1320 * arch/sdl/joy.c: old junk
1321 * Makefile.am, configure.ac: automake updates
1322 * main/: inferno.c, text.c: don't use althogdir on non-unix
1323 * configure.ac: more autoconf updates
1324 * misc/strutil.c: better strrev
1325 * main/inferno.c: need limits.h on mingw also
1326 * acconfig.h, configure.ac: Updated for autoconf 2.53 (no more
1329 2002-04-19 Bradley Bell <btb@icculus.org>
1331 * main/network.c: let hoard.ham be a cfile
1332 * main/text.c: better error message when hog not found
1335 2002-03-23 Bradley Bell <btb@icculus.org>
1337 * acconfig.h, configure.ac, arch/linux/Makefile.am,
1338 arch/sdl/Makefile.am: Use SDL joystick automatically
1339 * arch/sdl/joy.c, main/kconfig.c: SDL Joystick works!
1341 2002-03-05 Bradley Bell <btb@icculus.org>
1343 * arch/sdl/joydefs.c, arch/sdl/joy.c: SDL joystick stuff mostly
1346 2002-02-23 Bradley Bell <btb@icculus.org>
1348 * texmap/ntmap.c: fix bug preventing higher res sdl modes
1349 * arch/dos/Makefile.am, arch/ggi/Makefile.am,
1350 arch/linux/Makefile.am, arch/ogl/Makefile.am, arch/sdl/Makefile.am,
1351 arch/svgalib/Makefile.am, arch/win32/Makefile.am,
1352 main/editor/Makefile.am: moved includes to include
1353 * arch/sdl/gr.c: use SDL_VERSION_ATLEAST
1354 * Makefile.am, 2d/Makefile.am, 3d/Makefile.am, cfile/Makefile.am,
1355 iff/Makefile.am, main/Makefile.am, maths/Makefile.am,
1356 mem/Makefile.am, misc/Makefile.am, texmap/Makefile.am: moved
1358 * main/game.c: disabled cockpit for OGL, formatting
1359 * 2d/ibitblt.c: formatting
1361 2002-02-16 Bradley Bell <btb@icculus.org>
1363 * include/oldsdl.h: check for older macros
1364 * configure.ac, arch/sdl/digi.c, arch/sdl/event.c, arch/sdl/gr.c,
1365 include/error.h, include/oldsdl.h, main/gamecntl.c, main/inferno.c:
1366 allow older sdl versions
1368 2002-02-15 Bradley Bell <btb@icculus.org>
1370 * main/: automap.c, automap.h, inferno.c: automap resolution now
1372 * include/: gr.h, grdef.h: moved protos to from grdef.h to gr.h
1373 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
1374 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
1375 win32/include/key_arch.h: never mind - that would be pointless
1376 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
1377 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
1378 win32/include/key_arch.h: copied files from d1x
1379 * arch/linux/arch_ip.cpp, arch/win32/arch_ip.cpp, main/ip_base.cpp,
1380 main/ip_base.h, main/ipclient.cpp: enable udp debug messages
1381 * main/multipow.c: need conf.h
1382 * arch/win32/Makefile.am: new file
1383 * include/pstypes.h: added u_int16_t (needed in base_ip)
1384 * arch/win32/arch_ip.cpp: copied from d1x
1386 2002-02-14 Bradley Bell <btb@icculus.org>
1388 * arch/sdl/gr.c, main/inferno.c: allow gr_init lowres
1389 * NEWS, include/gr.h, main/game.c, main/game.h, main/gamecntl.c,
1390 main/netlist.c: Added hotkeys to toggle fullscreen mode
1391 * main/: ip_base.cpp, ip_base.h, multi.h, netlist.c, netpkt.c,
1392 network.c, network.h, ipclient.cpp, netpkt.h: d1x->d2x
1393 * main/: multipow.c, multipow.h, netlist.c, netpkt.c, netpkt.h,
1394 reorder.h: Lotsa networking stuff from d1x
1396 2002-02-13 Bradley Bell <btb@icculus.org>
1398 * include/gr.h, main/game.c: Fullscreen toggle stuff
1399 * arch/linux/Makefile.am, include/ipx.h: Lotsa networking stuff
1401 * main/: Makefile.am, inferno.c, ip_base.cpp, ip_base.h, menu.c,
1402 multi.h, network.c, network.h, newmenu.c: Lotsa networking stuff
1405 2002-02-11 Bradley Bell <btb@icculus.org>
1407 * main/bm.c: use portable loader if bigendian
1408 * include/pstypes.h: don't define bool for c++
1409 * include/cfile.h: extern AltHogDir stuff
1410 * include/byteswap.h: use WORDS_BIGENDIAN
1411 * main/: newmenu.c, newmenu.h: added fixedfont menu functions
1412 * main/vers_id.h: added D2X_IVER
1413 * misc/args.c: don't use d1x.ini
1414 * Makefile.am: rpm stuff
1415 * acconfig.h, configure.ac: c++, versioning, endianness, deb, rpm
1418 2002-02-09 Bradley Bell <btb@icculus.org>
1420 * rpm/: d2x.spec, d2x.spec.in: auto-generate rpm spec file
1422 2002-02-09 Paolo Ulivi <pulivi@libero.it>
1424 * d2x-ogl.sh, d2x-sdl.sh, rpm/.cvsignore, rpm/d2x.spec: rpm
1427 2002-02-06 Bradley Bell <btb@icculus.org>
1429 * arch/linux/arch_ip.cpp, main/ip_base.cpp, main/ip_base.h,
1430 main/ip_basec.h, main/ipclienc.c, main/ipclient.cpp,
1431 main/ipclient.h, main/ipserver.cpp: Adding d1x network code
1432 * debian/: changelog.in, control, copyright, d2x-gl.files,
1433 d2x-gl.menu, d2x.files, d2x.menu, rules: Added debian stuff
1437 2002-02-02 Bradley Bell <btb@icculus.org>
1439 * NEWS, arch/ggi/Makefile.am: reenabled ggi build
1440 * NEWS, acconfig.h, configure.ac, main/gamecntl.c, main/inferno.c:
1441 Enabled RELEASE option
1443 2002-01-31 Bradley Bell <btb@icculus.org>
1445 * Makefile.am, configure.ac: specify prerequisite versions of
1446 autoconf and automake
1448 2002-01-29 Bradley Bell <btb@icculus.org>
1450 * main/mission.c: RCS header added
1451 * main/inferno.c: update copyright date
1452 * main/mission.c: allow missions to be in AltHogDir
1453 * configure.ac: Display results of configure
1454 * include/d_io.h, main/inferno.c, main/newdemo.c: Added d_mkdir
1457 2002-01-28 Bradley Bell <btb@icculus.org>
1459 * NEWS, acconfig.h, configure.ac, cfile/cfile.c, main/newdemo.c:
1460 Data files now go in DATADIR/games/d2x, user files now go in
1463 2002-01-28 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
1465 * main/inferno.c: Data files now go in DATADIR/games/d2x, user
1466 files now go in ~/.d2x
1468 2002-01-24 Bradley Bell <btb@icculus.org>
1470 * configure.ac: fix nasm not found error message
1472 2002-01-18 Bradley Bell <btb@icculus.org>
1474 * configure.in: getting rid of old configure.in
1475 * acconfig.h, configure.ac, main/Makefile.am, main/kludge.c,
1476 main/movie.c: Movie playing kludgey stuff
1477 * misc/args.c: formatting
1478 * main/inferno.c: allow -h for help
1479 * include/error.h: don't die on int3, unless -debug given
1480 * mingw32.txt: more stuff
1482 2001-12-29 Bradley Bell <btb@icculus.org>
1484 * Makefile.am: Got rid of thinking.txt
1485 * main/inferno.c: document -nomovies option
1487 2001-12-28 Bradley Bell <btb@icculus.org>
1489 * main/titles.c: formatting, put some code into place for rendering
1490 of robots during briefings
1492 2001-12-27 Bradley Bell <btb@icculus.org>
1496 2001-12-23 Craig Hadady <chadady@iglou.com>
1498 * 2d/rle.c: fixed bug in dummy array.
1500 2001-12-03 Bradley Bell <btb@icculus.org>
1502 * arch/sdl/init.c: fix formatting
1503 * Makefile.am, acconfig.h, configure.ac, arch/linux/Makefile.am,
1504 arch/sdl/Makefile.am, arch/sdl/event.c, arch/sdl/init.c,
1505 arch/sdl/joy.c, arch/svgalib/Makefile.am: lots of makefile fixes,
1506 and sdl joystick stuff
1508 2001-11-30 Bradley Bell <btb@icculus.org>
1510 * thinking.txt: not needed
1512 2001-11-27 Bradley Bell <btb@icculus.org>
1514 * cygconf, mingw32.txt: use sdl from source on cygwin
1515 * Makefile.am, configure.ac, arch/ogl/Makefile.am,
1516 arch/sdl/Makefile.am, main/Makefile.am: move SDL_LIBS to LIBS,
1517 SDL_CFLAGS to CFLAGS
1519 2001-11-27 Bradley Bell <btb@icculus.org>
1523 2001-11-14 Bradley Bell <btb@icculus.org>
1525 * texmap/scanline.c: use optimization flags as texmap default
1526 * NEWS: mouse wheel, etc
1527 * arch/include/mouse.h, arch/sdl/mouse.c, main/kconfig.c: use mouse
1528 wheel to emulate 3rd axis
1529 * Makefile.am, configure.ac: change ENV_DJGPP to DJGPP
1530 * include/error.h: kludge to ungrab mouse when we hit an int3
1531 * include/d_io.h: change __ENV_WINDOWS__ to __WINDOWS__,
1532 __ENV_MSDOS__ to __MSDOS__
1533 * arch/sdl/mouse.c: remove cruft, fix formatting, use mouse wheel
1535 * arch/sdl/event.c: remove cruft, fix formatting, begin joystick
1537 * arch/sdl/digi.c: implemented digi_set_volume
1538 * include/grdef.h, main/config.c, misc/d_io.c: change
1539 __ENV_WINDOWS__ to __WINDOWS__, __ENV_MSDOS__ to __MSDOS__
1540 * 2d/font.c, main/bm.c, main/gamesave.c, main/gameseq.c,
1541 main/piggy.c: use MAKE_SIG
1542 * installation.txt: update
1543 * configure.ac: new file
1544 * arch/sdl/joydefs.c: #include pstypes.h
1545 * arch/sdl/init.c: SDL joystick stuff
1546 * acconfig.h: adjust MINGW defines
1547 * arch/sdl/joydefs.c: copied joydefs_config from linux/joydefs.c -
1548 controls menu now works
1550 2001-11-13 Bradley Bell <btb@icculus.org>
1552 * main/Makefile.am: Make sure bmread.c and terrain.c get included
1554 * Makefile.am: New file
1555 * arch/dos/Makefile.am: Make sure gr.c and joy2.asm get included in
1557 * compilerdefs.txt: New file
1558 * main/aipath.c: use D_RAND_MAX instead of RAND_MAX
1560 2001-11-12 Bradley Bell <btb@icculus.org>
1562 * main/playsave.c: load player files regardless of byte order of
1565 2001-11-11 Bradley Bell <btb@icculus.org>
1567 * include/makesig.h, main/playsave.c: Created header for MAKE_SIG
1569 * main/Makefile.am: Don't use terrain.c unless SHAREWARE
1570 * NEWS: GL savegame thumbnails
1571 * acconfig.h, configure.in: make option for NMOVIES, default to off
1573 2001-11-09 Bradley Bell <btb@icculus.org>
1575 * main/state.c: Enabled savegame thumbnails under OpenGL
1576 * unused/pa_null/pa_enabl.h: remove duplicate header
1577 * misc/args.c: use d2x.ini for option file
1578 * mem/mem.c: Move mem_realloc inside the ifdef
1579 * main/menu.c: fix 640x400 menu text
1580 * main/inferno.c: added documentation
1581 * main/endlevel.c: fix warnings
1582 * arch/ogl/gr.c: Get rid of gl spew
1583 * arch/linux/Makefile.am: move unused ipx_udp.c to EXTRA_DIST
1584 * acconfig.h: Define __SDL__ for mingw
1586 2001-11-08 Bradley Bell <btb@icculus.org>
1588 * 2d/font.c: free OGL font data when rereading
1589 * main/collide.c, main/endlevel.c, main/endlevel.h, main/gameseq.c,
1590 main/gauges.c, acconfig.h, configure.in, main/inferno.c,
1591 main/laser.c, main/menu.c, main/menu.h, main/newmenu.c,
1592 main/piggy.c, main/sounds.h, main/switch.c, main/titles.c,
1593 main/weapon.h: Enabled shareware build, endlevel flythrough
1595 * main/: Makefile.am, terrain.c, old/terrain.c: moved file, will be
1596 of use for shareware build
1597 * arch/ogl/: gr.c, sdlgl.c: use new d_realloc function, so mem
1599 * include/u_mem.h, mem/mem.c: added d_realloc/mem_realloc functions
1601 2001-11-05 Bradley Bell <btb@icculus.org>
1603 * include/args.h, main/inferno.c, misc/args.c: Change args_init
1605 * include/3d.h: Add comment
1607 2001-11-04 Bradley Bell <btb@icculus.org>
1609 * cfile/Makefile.am, cfile/nocfile.h, include/nocfile.h: Move
1611 * arch/ogl/sdlgl.c: Hack to keep SDL from screwing up X when it
1613 * main/: gamecntl.c, inferno.c: SDL applies to more than X11...
1614 * arch/ogl/gr.c, main/Makefile.am, main/gauges.c, main/hud.c,
1615 main/hudmsg.h: Enable d1x-style hud_message
1616 * arch/ogl/: glx.c, wgl.c: Sync with d1x
1617 * 2d/font.c: re-init ogl fonts after remapping colors.
1619 2001-11-02 Bradley Bell <btb@icculus.org>
1621 * misc/Makefile.am: remove byteswap.h (duplicate header)
1622 * 2d/font.c: fixed gr_remap_font, minor stuff
1623 * configure.in: take out -O2 if doing debug build
1624 * main/bm.c: formatting
1625 * 2d/font.c, include/gr.h, NEWS: Enable OpenGL fonts!
1626 * include/byteswap.h, misc/Makefile.am: fix swapint, swapshort
1627 macros, get rid of functions
1629 2001-11-01 Bradley Bell <btb@icculus.org>
1631 * misc/byteswap.h: removed duplicate header
1633 2001-10-31 Bradley Bell <btb@icculus.org>
1635 * NEWS, main/automap.c: automap works in opengl
1636 * NEWS, configure.in: Added news
1637 * main/newmenu.c: Must call set_screen_mode for menus when using GL
1638 * 2d/: bitblt.c, canvas.c, linear.h, scalea.h: Sync with d1x
1639 * arch/sdl/event.c, arch/sdl/gr.c, arch/sdl/init.c, iff/iff.c,
1640 include/3d.h, include/loadgl.h, main/inferno.c, maths/fixc.c,
1641 maths/vecmat.c, maths/vecmata.asm: Sync with d1x
1642 * Makefile.am, arch/sdl/Makefile.am: Makefile fixes
1643 * arch/ogl/: glx.c, gr.c, ogl.c, sdlgl.c: Sync with d1x
1644 * 3d/: clipper.c, draw.c, globvars.c, instance.c, interp.c,
1645 matrix.c, points.c, rod.c, setup.c: Minor sync with d1x
1647 2001-10-27 Bradley Bell <btb@icculus.org>
1649 * main/inferno.c: added some documentation
1651 2001-10-25 Bradley Bell <btb@icculus.org>
1653 * main/inferno.c, texmap/ntmap.c, texmap/tmapflat.c: Completed tmap
1655 * Makefile.am, configure.in, arch/Makefile.am,
1656 arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/digi.c,
1657 arch/dos/gr.c, arch/ggi/Makefile.am, arch/ggi/gr.c,
1658 arch/ogl/Makefile.am, arch/ogl/glx.c, arch/ogl/gr.c,
1659 arch/ogl/ogl.c, arch/ogl/sdlgl.c, arch/ogl/wgl.c,
1660 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/digi.c,
1661 arch/sdl/gr.c, arch/svgalib/Makefile.am, arch/svgalib/gr.c,
1662 texmap/scanline.c: Finished moving stuff to arch/blah. I know,
1663 it's ugly, but It'll be easier to sync with d1x.
1664 * Makefile.am, configure.in, main/Makefile.am, main/editor/med.c,
1665 main/editor/medwall.h, main/editor/segment.c, main/editor/seguvs.h,
1666 main/editor/Makefile.am: attempt at support for editor, makefile
1668 * misc/d_delay.c: formatting fix
1669 * texmap/: Makefile.am, ntmap.c, scanline.c, scanline.h, texmapl.h,
1670 tmappent.S, tmapppro.S: adding support for runtime selection of
1672 * main/: bmread.c, game.c, gamecntl.c, gamesave.c, inferno.c,
1673 inferno.h, piggy.c, render.c, editor/editor.h: conditionalize
1674 including multi.h and network.h, fix backslashes, fix compiler
1676 * main/: ai.c, ai2.c, aipath.c, automap.c, bm.c, cntrlcen.c,
1677 collide.c, controls.c, credits.c, dumpmine.c, endlevel.c, escort.c,
1678 fireball.c, fuelcen.c, gamemine.c, gameseq.c, gauges.c, laser.c,
1679 menu.c, multi.h, netmisc.c, network.h, newdemo.c, newmenu.c,
1680 object.c, powerup.c, state.c, switch.c, wall.c: conditionalize
1681 including multi.h and network.h, fix backslashes
1682 * include/pstypes.h: added typedef for u_int64_t on mingw
1683 * include/3d.h: added prototype for g3_uninit_polygon_model
1684 * arch/sdl/Makefile.am: Don't use SDL joystick except on mingw
1686 2001-10-24 Bradley Bell <btb@icculus.org>
1688 * arch/: ggi/Makefile.am, svgalib/Makefile.am: Moved input stuff to
1689 arch subdirs, as in d1x.
1690 * Makefile.am, configure.in, main/kconfig.c: Revert bin_programs to
1691 earlier style until i understand automake 1.5 better. remove input
1693 * arch/: Makefile.am, dos/Makefile.am, dos/joy2.asm, dos/joyc.c,
1694 dos/joydefs.c, dos/key.c, dos/mouse.c, ggi/event.c, ggi/init.c,
1695 ggi/key.c, ggi/mouse.c, linux/Makefile.am, linux/joydefs.c,
1696 linux/joystick.c, linux/include/joystick.h, sdl/Makefile.am,
1697 sdl/event.c, sdl/joy.c, sdl/joydefs.c, sdl/key.c, sdl/mouse.c,
1698 svgalib/event.c, svgalib/init.c, svgalib/key.c, svgalib/mouse.c:
1699 Moved input stuff to arch subdirs, as in d1x.
1700 * NEWS, configure.in: blah blah
1702 2001-10-23 Bradley Bell <btb@icculus.org>
1704 * include/ui.h, unused/ui/ui.h: Moved ui.h to includes/
1705 * texmap/tmapppro.S: no need for #include <conf.h> here
1706 * main/Makefile.am: Build fixes. EDITOR_SRCS added to
1708 * main/: Makefile.am, network.c: No longer #ifdef'ing out the whole
1709 file. RCS header added
1710 * main/: bmread.c, kmatrix.c, multi.c, multibot.c: No longer
1711 #ifdef'ing out the whole file. RCS header added
1712 * Makefile.am, acconfig.h, configure.in, arch/dos/Makefile.am,
1713 main/Makefile.am, maths/Makefile.am, texmap/Makefile.am: Build
1714 fixes. Now works with automake 1.5 and autoconf 2.52.
1715 --enable-editor option added. SDL_VIDEO and SDL_INPUT defined for
1716 mingw (-grabmouse now works on win32).
1717 * config.guess, config.sub, install-sh, missing, mkinstalldirs:
1718 These don't belong in cvs
1722 2001-10-20 Bradley Bell <btb@icculus.org>
1724 * 2d/font.c: Don't free unused variables...
1725 * 2d/font.c, include/gr.h: Bringing font stuff more in line with
1727 * Makefile.am, arch/Makefile.am, arch/dos/Makefile.am,
1728 arch/linux/Makefile.am, arch/win32/Makefile.am, iff/Makefile.am,
1729 main/Makefile.am: make dist more sensible
1730 * Makefile.am: Kludge for linking on mingw
1732 2001-10-19 Bradley Bell <btb@icculus.org>
1734 * Makefile.am, configure.in, arch/win32/Makefile.am,
1735 arch/win32/ipx_win.c, arch/win32/winnet.c: Little fixes
1736 * include/ipx_drv.h: Check for __MINGW32__
1737 * include/i86.h: Imported from d1x
1738 * arch/dos/: Makefile.am, ipx.c: Re-import of d1x files
1739 * arch/dos/modex.asm: Fixed %include
1740 * main/console.c: RCS headers added
1741 * arch/sdl/: Makefile.am, init.c, timer.c: Moved arch/sdl_* to
1743 * Makefile.am, main/Makefile.am: Moved final link to top-level
1744 directory instead of main/
1745 * 2d/linear.asm, maths/fix.asm, maths/vecmata.asm: Changed
1746 __ENV_LINUX__ to __linux__
1747 * configure.in, arch/Makefile.am, arch/dos_dpmi.c,
1748 arch/dos_findfile.c, arch/dos_init.c, arch/dos_ipx.c,
1749 arch/dos_modex.asm, arch/dos_timer.asm, arch/dos_tweak.inc,
1750 arch/dos_vesa.c, arch/dos_vgaregs.inc, arch/linux_init.c,
1751 arch/sdl_init.c, arch/sdl_timer.c, arch/dos/Makefile.am,
1752 arch/dos/dpmi.c, arch/dos/findfile.c, arch/dos/init.c,
1753 arch/dos/ipx.c, arch/dos/modex.asm, arch/dos/timer.asm,
1754 arch/dos/tweak.inc, arch/dos/vesa.c, arch/dos/vgaregs.inc,
1755 arch/linux/Makefile.am, arch/linux/init.c, arch/win32/Makefile.am,
1756 arch/win32/mingw_init.c, main/Makefile.am: Moved arch/sdl_* to
1758 * configure.in: add --enable-xploader, support arch/linux subdir,
1760 * main/inferno.c: conditionalize conf.h
1762 2001-10-19 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
1764 * acconfig.h, 2d/bitmap.h, 3d/interp.c, cfile/cfile.c,
1765 include/cfile.h, main/bm.c, mem/mem.c, misc/fileutil.c,
1766 misc/fileutil.h: Partial application of linux/alpha patch.
1768 2001-10-19 Bradley Bell <btb@icculus.org>
1770 * main/Makefile.am, arch/linux/Makefile.am: Brought linux
1771 networking in line with d1x, moved some arch/linux_* stuff to
1773 * arch/linux/: findfile.c, ipx_bsd.c, ipx_kali.c, ipx_lin.c,
1774 linuxnet.c, ukali.c, include/ipx_bsd.h, include/ipx_hlpr.h,
1775 include/ipx_kali.h, include/ipx_ld.h, include/ipx_lin.h,
1776 include/ipx_udp.h, include/ukali.h: remove pesky * from RCS log
1778 * arch/: Makefile.am, linux_findfile.c, linux_ipx_bsd.c,
1779 linux_ipx_lin.c, linux_ipx_udp.c, linux_net.c, linux/findfile.c,
1780 linux/ipx_bsd.c, linux/ipx_kali.c, linux/ipx_lin.c,
1781 linux/ipx_udp.c, linux/linuxnet.c, linux/ukali.c,
1782 linux/include/ipx_bsd.h, linux/include/ipx_hlpr.h,
1783 linux/include/ipx_kali.h, linux/include/ipx_ld.h,
1784 linux/include/ipx_lin.h, linux/include/ipx_udp.h,
1785 linux/include/ukali.h: Brought linux networking in line with d1x,
1786 moved some arch/linux_* stuff to arch/linux/*
1787 * include/ipx_drv.h: Imported from d1x
1788 * main/ipx_drv.c: RCS info added, conf.h added, etc...
1789 * main/ipx_drv.c: Imported from d1x
1790 * include/args.h, include/ipx.h, main/inferno.c, main/network.c,
1791 main/network.h, main/Makefile.am: Trying to get network working on
1793 * configure.in, 2d/Makefile.am, arch/win32/Makefile.am,
1794 main/Makefile.am: build fixes
1795 * arch/: win32/Makefile.am, win32/findfile.c, win32/ipx_drv.h,
1796 win32/ipx_win.c, win32/winnet.c, Makefile.am, win32_findfile.c,
1797 linux/include/ipx_drv.h: Moved win32_* to win32/* (a la d1x),
1798 starting to get net working.
1799 * include/pstypes.h: Changed __ENV_LINUX__ to __linux__,
1800 conditionalized min,max macros
1802 2001-10-18 Bradley Bell <btb@icculus.org>
1804 * acconfig.h, 2d/linear.h, arch/include/joy.h, include/loadgl.h,
1805 include/strutil.h, include/vecmat.h, main/kconfig.c, misc/d_glob.c,
1806 texmap/tmap_inc.asm, texmap/tmap_per.asm, texmap/tmappent.S,
1807 texmap/tmapppro.S, main/console.c: Changed __ENV_LINUX__ to
1809 * 2d/2dsline.c: RCS headers added/changed
1810 * configure.in: fix NASMFLAGS bug
1811 * main/: collide.c, inferno.c, object.c, render.c: RCS headers
1814 2001-10-17 Bradley Bell <btb@icculus.org>
1816 * NEWS: Fixed the invulnerable robots bug!
1817 * main/collide.c: Fixed the invulnerable robots bug!
1819 2001-10-14 Bradley Bell <btb@icculus.org>
1821 * Makefile.am, arch/Makefile.am, iff/Makefile.am, main/Makefile.am:
1824 2001-10-13 Bradley Bell <btb@icculus.org>
1826 * Makefile.am, autogen.sh, configure.in, 2d/Makefile.am,
1827 arch/Makefile.am, arch/dos/Makefile.am,
1828 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
1829 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
1830 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
1831 arch/dos/include/Makefile.am, arch/dos/mm_snd/Makefile.am,
1832 arch/dos/mm_snd/include/Makefile.am, arch/include/Makefile.am,
1833 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
1834 arch/win32/Makefile.am, arch/win32/d3dframe/Makefile.am,
1835 arch/win32/include/Makefile.am, iff/Makefile.am,
1836 iff/archive/Makefile.am, include/Makefile.am, main/Makefile.am,
1837 main/editor/Makefile.am, main/old/Makefile.am, tools/Makefile.am,
1838 tools/cvs2cl/Makefile.am, unused/Makefile.am,
1839 unused/bios/Makefile.am, unused/lib/Makefile.am,
1840 unused/novga/Makefile.am, unused/pa_null/Makefile.am,
1841 unused/ui/Makefile.am, unused/vga/Makefile.am,
1842 unused/vga/new/Makefile.am, unused/win95/Makefile.am: Removed
1843 automake stuff from "inert" subdirs. And there was much rejoicing.
1844 * Makefile.am, NEWS, configure.in: Stuff
1845 * ChangeLog: removing auto-generated file
1846 * cygconf: Added instructions for mingw32 build
1847 * Makefile.am: renamed INSTALL to installation.txt
1848 * installation.txt, INSTALL: renamed INSTALL to installation.txt
1849 * mingw32.txt: Added instructions for mingw32 build
1850 * configure.in: Enable assembly under mingw32
1852 2001-10-12 Bradley Bell <btb@icculus.org>
1854 * acconfig.h, aclocal.m4, conf.h.in: remove superfluous files
1855 * acconfig.h, aclocal.m4, conf.h.in, configure.in, 2d/2dsline.c,
1856 2d/bitblt.c, 2d/box.c, 2d/canvas.c, 2d/gpixel.c, 2d/line.c,
1857 2d/pixel.c, include/pstypes.h, include/strutil.h, include/timer.h,
1858 main/digi.h, main/kludge.c, main/object.c, main/render.c,
1859 misc/d_glob.c, misc/d_io.c, misc/strutil.c: Changed __ENV_DJGPP__
1860 to __DJGPP__, since it's built-in.
1862 2001-10-12 Paolo Ulivi <paoloulivi@tin.it>
1864 * aclocal.m4, conf.h.in, include/vecmat.h, main/collide.c,
1865 main/kludge.c, main/piggy.h: fix some gcc 3.0 warnings.
1869 2001-10-12 Bradley Bell <btb@icculus.org>
1871 * Makefile.am, unused/win95/Makefile.am: Fix some dist stuff
1872 * Makefile.am: make sure cygconf gets archived
1873 * configure.in: Increment version number in preparation for release
1874 * configure.in: Fix detection of opengl
1875 * Makefile.am, aclocal.m4, autogen.sh, conf.h.in, configure.in,
1876 cygconf, arch/Makefile.am, arch/include/joy.h,
1877 arch/include/mouse.h, include/loadgl.h, include/pstypes.h,
1878 include/strutil.h, main/Makefile.am, main/config.c, main/console.c,
1879 main/gamepal.h, main/gamerend.c, main/inferno.c, main/kconfig.c,
1880 main/multi.c, main/newdemo.c, misc/d_delay.c, misc/d_glob.c,
1881 misc/strutil.c: Switched from Cygwin to mingw32 on MS boxes.
1882 Vastly improved compilability.
1884 2001-10-11 Bradley Bell <btb@icculus.org>
1886 * Makefile.am: Added macros/sdl.m4
1887 * autogen.sh: Added macros/sdl.m4
1889 2001-10-09 Bradley Bell <btb@icculus.org>
1891 * main/vers_id.h: Added DESCENT_VERSION constant
1892 * main/inferno.c: Added command-line help.
1893 * include/ogl_init.h: opengl improvments (following d1x changes)
1895 2001-10-07 Bradley Bell <btb@icculus.org>
1897 * aclocal.m4, conf.h.in, configure.in, arch/Makefile.am,
1898 arch/ogl/Makefile.am: Remove duplicate headers.
1900 2001-08-02 Thimo Neubauer <thimo@debian.org>
1902 * mem/mem.c: totally crippled the memory manager because it does
1903 not make sense for non-DOS-systems and it would have been too
1904 complicated to get it 64bit clean
1906 2001-06-19 Bradley Bell <btb@icculus.org>
1908 * cvshowto.txt: updated anonymous password
1910 2001-02-08 Bradley Bell <btb@icculus.org>
1912 * COPYING, license.txt: Added d1x license
1914 2001-02-01 Bradley Bell <btb@icculus.org>
1916 * aclocal.m4, configure.in: Better detecting of SDL and GL/GLU
1918 2001-01-31 Bradley Bell <btb@icculus.org>
1920 * configure.in, arch/include/mouse.h, include/pstypes.h,
1921 main/game.c, main/gamepal.h: OpenGL support under Cygwin/SDL
1922 * main/polyobj.c: fix typo
1923 * 2d/Makefile.am, 2d/bitblt.c, 2d/bitmap.c, 2d/box.c, 2d/canvas.c,
1924 2d/circle.c, 2d/disc.c, 2d/font.c, 2d/gpixel.c, 2d/ibitblt.c,
1925 2d/line.c, 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c,
1926 2d/rect.c, 2d/rle.c, 2d/scale.c, 2d/scalec.c, 2d/tmerge.c,
1927 3d/clipper.c, 3d/draw.c, 3d/globvars.c, 3d/instance.c, 3d/interp.c,
1928 3d/matrix.c, 3d/points.c, 3d/rod.c, 3d/setup.c, arch/Makefile.am,
1929 cfile/cfile.c, iff/iff.c, main/ai.c, main/ai2.c, main/aipath.c,
1930 main/automap.c, main/bm.c, main/bmread.c, main/cmd.c,
1931 main/cntrlcen.c, main/collide.c, main/config.c, main/console.c,
1932 main/controls.c, main/credits.c, main/crypt.c, main/dumpmine.c,
1933 main/effects.c, main/endlevel.c, main/escort.c, main/fireball.c,
1934 main/fuelcen.c, main/fvi.c, main/game.c, main/gamecntl.c,
1935 main/gamefont.c, main/gamemine.c, main/gamepal.c, main/gamerend.c,
1936 main/gamesave.c, main/gameseg.c, main/gameseq.c, main/hostage.c,
1937 main/kconfig.c, main/kmatrix.c, main/laser.c, main/lighting.c,
1938 main/mglobal.c, main/mission.c, main/morph.c, main/netmisc.c,
1939 main/network.c, main/newdemo.c, main/newmenu.c, main/object.c,
1940 main/paging.c, main/physics.c, main/piggy.c, main/polyobj.c,
1941 main/powerup.c, main/render.c, main/robot.c, main/slew.c,
1942 main/songs.c, main/switch.c, main/texmerge.c, main/text.c,
1943 main/titles.c, main/vclip.c, main/wall.c, main/weapon.c,
1944 maths/Makefile.am, maths/fixc.c, maths/rand.c, maths/tables.c,
1945 maths/vecmat.c, mem/mem.c, misc/args.c, misc/byteswap.c,
1946 misc/d_delay.c, misc/d_glob.c, misc/d_io.c, misc/error.c,
1947 misc/hash.c, misc/strio.c, misc/strutil.c, texmap/Makefile.am,
1948 texmap/ntmap.c, texmap/scanline.c, texmap/tmapflat.c: Makefile and
1950 * arch/dos_findfile.c, arch/dos_modex.asm, include/console.h,
1951 include/modex.h, main/collide.c, main/gamesave.c, main/gameseq.c,
1952 main/gauges.c, main/object.c, main/playsave.c, main/render.c,
1953 main/state.c, mem/mem.c, texmap/ntmap.c, texmap/tmapflat.c: Fix
1955 * include/gr.h, main/menu.c: Fullscreen toggle added to screen res
1957 * configure.in, include/pstypes.h, main/kconfig.c: Support for
1958 cross-compiling, and cygwin fixes
1960 2001-01-30 Bradley Bell <btb@icculus.org>
1962 * configure.in, arch/Makefile.am, arch/win32_findfile.c,
1963 include/pstypes.h, include/strutil.h, main/Makefile.am,
1964 misc/strutil.c, unused/win95/findfile.c: Cygwin support, using SDL.
1965 needs --without-assembler and --without-network to compile
1967 2001-01-29 Bradley Bell <btb@icculus.org>
1969 * configure.in, main/Makefile.am: Fixes to build system
1970 * main/kconfig.c: fix for non-linux joysticks
1971 * arch/: dos/Makefile.am, dos/cdrom.c, dos/digi.c, dos/dosgr.c,
1972 dos/dpmi.c, dos/findfile.c, dos/init.c, dos/ipx.c, dos/joy2.asm,
1973 dos/joyc.c, dos/joydefs.c, dos/key.c, dos/modex.asm, dos/mouse.c,
1974 dos/timer.asm, dos/tweak.inc, dos/vesa.c, dos/vgaregs.inc,
1975 include/joy.h, linux/Makefile.am, linux/findfile.c, linux/init.c,
1976 linux/ipx_bsd.c, linux/ipx_lin.c, linux/ipx_udp.c,
1977 linux/linuxnet.c, sdl/Makefile.am, sdl/init.c, sdl/timer.c: Removed
1979 * arch/: Makefile.am, dos_dpmi.c, dos_findfile.c, dos_init.c,
1980 dos_ipx.c, dos_modex.asm, dos_timer.asm, dos_tweak.inc, dos_vesa.c,
1981 dos_vgaregs.inc, linux_findfile.c, linux_init.c, linux_ipx_bsd.c,
1982 linux_ipx_lin.c, linux_ipx_udp.c, linux_net.c, sdl_init.c,
1983 sdl_timer.c: Fixed build system, minor fixes
1984 * arch/dos/include/: joy.h, key.h, mouse.h: Unified input headers.
1985 * arch/linux/Makefile.am, configure.in: Duplicate file removal.
1987 2001-01-28 Bradley Bell <btb@icculus.org>
1989 * conf.h.in, configure.in, arch/Makefile.am,
1990 arch/dos/include/Makefile.am, arch/include/Makefile.am,
1991 arch/include/key.h, main/Makefile.am: More header unification...
1992 * main/newdemo.c: Added <ctype.h>
1993 * arch/include/: event.h, joy.h: unified input headers.
1994 * acconfig.h, include/d_delay.h, main/Makefile.am, main/game.c:
1995 OpenGL now uses SDL-GL instead of gii
1996 * arch/include/: key.h, mouse.h: Unified arch headers
1998 2001-01-25 Bradley Bell <btb@icculus.org>
2000 * autogen.sh: use "set -e" so execution stops if something goes
2003 2001-01-24 Bradley Bell <btb@icculus.org>
2006 * Makefile.am: Add ChangeLog to dist
2007 * ChangeLog: Putting this here so automake doesn't complain
2011 2001-01-24 Bradley Bell <btb@icculus.org>
2013 * INSTALL, NEWS, README, cvshowto.txt: updated documentation
2014 * tools/: Makefile.am, cvs2cl/Makefile.am, cvs2cl/cvs2cl.pl: cvs2cl
2015 for building ChangeLog from RCS entries
2016 * Makefile.am, acconfig.h, autogen.sh, conf.h.in, configure.in,
2017 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
2018 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
2019 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
2020 arch/dos/include/Makefile.am, 2d/Makefile.am, 3d/Makefile.am,
2021 arch/Makefile.am, arch/dos/Makefile.am,
2022 arch/dos/mm_snd/Makefile.am, arch/dos/mm_snd/include/Makefile.am,
2023 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
2024 arch/ogl/Makefile.am, arch/sdl/Makefile.am, arch/win32/Makefile.am,
2025 arch/win32/d3dframe/Makefile.am, arch/win32/include/Makefile.am,
2026 cfile/Makefile.am, iff/Makefile.am, iff/archive/Makefile.am,
2027 include/Makefile.am, main/editor/Makefile.am, main/old/Makefile.am,
2028 unused/Makefile.am, unused/bios/Makefile.am,
2029 unused/lib/Makefile.am, unused/novga/Makefile.am,
2030 unused/pa_null/Makefile.am, unused/ui/Makefile.am,
2031 unused/vga/Makefile.am, unused/vga/new/Makefile.am,
2032 unused/win95/Makefile.am, main/Makefile.am, maths/Makefile.am,
2033 misc/Makefile.am, texmap/Makefile.am: improved automake config.
2034 make dist, VPATH builds, ...
2035 * configure, Makefile.in, libtool, ltconfig, ltmain.sh,
2036 stamp-h.in, 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.in,
2037 arch/dos/Makefile.in, arch/linux/Makefile.in,
2038 arch/sdl/Makefile.in, cfile/Makefile.in, iff/Makefile.in,
2039 main/Makefile.in, maths/Makefile.in, mem/Makefile.in,
2040 misc/Makefile.in, texmap/Makefile.in: cruft removal
2041 * 2d/diff, arch/dos/sgrep.out, arch/linux/stHqFIq1, main/test.txt:
2043 * ChangeLog, NEWS: moved old ChangeLog to NEWS
2044 * configure.in, conf.h.in: moved NDEBUG to conf.h.in
2045 * main/: game.c, kconfig.c, text.c: changed args_find to FindArg
2046 * main/: gamecntl.c, inferno.c: changed args_find to FindArg, added
2048 * arch/dos_init.c, arch/linux_init.c, arch/linux_ipx_udp.c,
2049 arch/linux_net.c, arch/sdl_init.c, arch/dos/init.c,
2050 arch/dos/joyc.c, arch/linux/init.c, arch/linux/ipx_udp.c,
2051 arch/linux/linuxnet.c, arch/sdl/init.c, include/args.h,
2052 main/config.c, main/hud.c, main/menu.c, main/multi.c,
2053 main/network.c, main/piggy.c, main/polyobj.c, main/slew.c,
2054 main/songs.c, misc/args.c: changed args_find to FindArg
2056 2001-01-22 Bradley Bell <btb@icculus.org>
2058 * configure, main/Makefile.am, main/Makefile.in: configuration
2060 * include/error.h, include/mono.h, main/game.c, main/gamerend.c:
2061 fix compiler warnings w/opengl
2062 * include/console.h: ggi support
2063 * arch/linux_init.c: svgalib support
2064 * Makefile.in, conf.h.in, configure, configure.in, 2d/Makefile.am,
2065 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.am, arch/Makefile.in,
2066 arch/svgalib_init.c, cfile/Makefile.in, iff/Makefile.in,
2067 main/Makefile.am, main/Makefile.in, maths/Makefile.am,
2068 maths/Makefile.in, mem/Makefile.in, misc/Makefile.in,
2069 texmap/Makefile.am, texmap/Makefile.in: configuration fixes
2070 * iff/iff.c, include/u_mem.h: NDEBUG fixes
2071 * main/: ai.h, inferno.c, lighting.c, object.c, render.c: fix
2072 warnings and enable NDEBUG
2073 * arch/svgalib_init.c: svgalib support
2075 2001-01-22 Michael Wagener <Michael.Wagener@materna.de>
2077 * main/kconfig.c: joystick support
2079 2001-01-21 Bradley Bell <btb@icculus.org>
2081 * cvshowto.txt: new file, taken from d1x webpage
2082 * AUTHORS, README: Taking over as maintainer of d2x
2083 * ChangeLog: Grab mouse with SDL/X11
2084 * main/: gamecntl.c, inferno.c: Grab mouse with SDL/X11
2086 2001-01-20 Bradley Bell <btb@icculus.org>
2088 * configure, configure.in: Turned -Werror back off by default
2089 * README, configure, configure.in, 2d/font.c, arch/sdl_init.c,
2090 iff/iff.c, include/3d.h, include/d_io.h, main/Makefile.am,
2091 main/Makefile.in, main/bm.c, main/collide.c, main/credits.c,
2092 main/fuelcen.h, main/game.c, main/gamecntl.c, main/gamepal.c,
2093 main/gamerend.c, main/gamesave.c, main/gameseg.c, main/gameseq.c,
2094 main/gauges.c, main/kconfig.c, main/kludge.c, main/kmatrix.c,
2095 main/laser.c, main/multi.c, main/network.c, main/network.h,
2096 main/newdemo.c, main/newmenu.c, main/object.c, main/object.h,
2097 main/physics.c, main/piggy.c, main/polyobj.c, main/state.c,
2098 main/switch.c, main/titles.c, main/wall.c: Got rid of all compiler
2099 warnings, for non-OpenGL on linux, anyway...
2101 2001-01-19 Bradley Bell <btb@icculus.org>
2103 * copying: remove duplicate file
2104 * Import of d2x-0.0.9-pre1
2105 * Import of d2x-0.0.8