1 2005-02-27 Chris Taylor <chris@icculus.org>
3 * main/editor/med.c, ui/file.c, ui/keypress.c, ui/menu.c,
4 ui/menubar.c, ui/message.c, ui/number.c, ui/popup.c: call
5 gr_update in event loops
7 * ui/file.c: use PhysicsFS
9 2005-02-26 Chris Taylor <chris@icculus.org>
11 * ui/keypad.c, ui/ui.c: no unnecessarily including MS DOS
14 * ui/window.c: only disable the keyboard for MS DOS
16 * main/editor/eswitch.c: add remove_trigger_num
19 * main/bmread.c, main/inferno.c: if EDITOR is defined, game
20 still works if there's no BITMAPS.TBL in a PhysicsFS search path
22 * main/inferno.c: determine properly if 800x600 resolution is
23 available (for editor)
25 * main/editor/autosave.c, main/editor/macro.c, main/editor/med.c,
26 main/editor/medsel.c, ui/checkbox.c, ui/file.c, ui/gadget.c,
27 ui/inputbox.c, ui/keypad.c, ui/menu.c, ui/menubar.c, ui/radio.c,
28 ui/window.c: use d_malloc, d_calloc, d_strdup and d_free
30 * ui/keypad.c: fix the reading of keypad (.pad) files
32 * ui/menubar.c: use cfile to read the menubar file MED.MNU
34 2005-02-25 Chris Taylor <chris@icculus.org>
36 * arch/carbon/conf.h, D2X.make: no defining OGL in conf.h,
37 allowing Mac OS 9 and X to both use conf.h but one can build for
38 OpenGL while the other doesn't.
40 * main/editor/mine.c: use the Descent 2 definitions for maximum
43 2005-02-25 Bradley Bell <btb@icculus.org>
45 * arch/dos/digi.c, arch/dos/digiallg.c, arch/dos/digimm.c,
46 arch/linux/alsadigi, arch/win32/digi.c: rip out digiobj stuff, use
47 d2src system for persistent sounds. Untested, of course.
49 * ChangeLog-old: clean up old changelog a little
51 * ChangeLog-old: converted old changelog to "cvs log" format, so
52 it can be manipulated with cvs2cl and other tools.
54 2005-02-24 Tim Massey <tmassey@obscorp.com>
56 * main/inferno.c: allow -notitles to work in shareware [and
57 non-RELEASE] version too. (d1x r1.35)
59 2005-02-24 Peter Hawkins <peterh@isa.net.au>
61 * arch/linux/alsadigi.c: update to alsa 1.0 API. (d1x r1.3)
63 2005-02-24 Matthew Mueller <donut@dakotacom.net>
65 * arch/ogl/gr.c: restore gamma ramp on exit since some drivers
66 don't do it automatically (eg, ati's fglrx linux driver) (d1x
69 2005-02-24 Bradley Bell <btb@icculus.org>
71 * main/movie.c: change movie Warnings to con_printf, simplify
74 2005-02-24 Chris Taylor <chris@icculus.org>
76 * 2d/pcx.c, arch/ogl/gr.c, main/config.c, main/inferno.c,
77 main/newdemo.c, include/physfsx.h, include/cfile.h, main/playsave.c,
78 main/state.c, misc/args.c: use PHYSFSX_openReadBuffered and
79 PHYSFSX_openWriteBuffered, where appropriate
81 * main/gauges.c: draw behind the shield number properly with OpenGL
83 * main/gauges.c: draw the bomb count in OpenGL, but not when a bomb
84 is selected as a secondary weapon
86 * main/titles.c: check properly whether there's a briefing
88 * main/mission.c: recursively search directories in "missions"
91 2005-02-11 Bradley Bell <btb@icculus.org>
93 * debian/control: build-dep on libphysfs-dev
95 * arch/ogl/gr.c: use GLint for arb_max_textures
97 * arch/ogl/Makefile.am: added internal.h to dist
99 * Makefile.am, arch/win32/Makefile.am: remove old files from dist
101 2005-01-25 Chris Taylor <c.taylor@student.curtin.edu.au>
103 * arch/carbon/conf.h, arch/ogl/gr.c, include/loadgl.h: on Carbon,
104 dynamically find and load the OpenGL library
106 * main/editor/macro.c: use physfs instead of non-existing cflib.h
108 * main/editor/medwall.c: use wall_close_door_num, not wall_close_door
110 * main/editor/medwall.c: include cntrlcen.h
112 * ui/barbox.c, ui/number.c: pass int*, not short* to gr_get_string_size
114 * include/ui.h, ui/barbox.c: make ui_barbox_update return void
116 * patching file ui/file.c, ui/listbox.c, file ui/mouse.c, ui/scroll.c,
117 ui/window.c: use timer_get_fixed_seconds instead of TICKER macro
119 * ui/number.c: s/inputbox/Inputbox/
121 * ui/ui.c: InstallErrorHandler() no longer exists, don't use it anymore
123 * main/bmread.c: externalize N_ObjBitmaps & remove_char, solve conflict
125 * main/editor/autosave.c, main/editor/editor.h, main/editor/group.c,
126 main/editor/kgame.c, main/editor/kmine.c, main/editor/macro.c,
127 main/gamesave.c: s/128/PATH_MAX
129 * include/pstypes.h, main/newmenu.c: clean up path/file length macros
131 * ui/inputbox.c, ui/keypad.c: use unsigned char when comparing to > 127
133 * ui/mouse.c, file ui/popup.c, ui/window.c: comment out uses of
134 mouse_set_limits and mouse_set_pos (we don't want to limit user)
136 * ui/menubar.c: specify int type for state2_alt_down
138 * main/editor/eglobal.c: remove variable New_segment (is now a macro)
140 * main/piggy.c: call bm_read_all even if EDITOR is defined
142 * main/gamesave.c: if LVL can't be found, try filename that was passed
144 * main/mission.c: ensure mission name is properly terminated
146 2005-01-24 Chris Taylor <c.taylor@student.curtin.edu.au>
148 * 2d/font.c: fix bug #2167: some characters would not display because
149 of signed/unsigned errors
151 * main/editor/editor.h: baptize the coefficients in vms_equation 'n'
153 * main/gamerend.c, main/gauges.c: fix bug #1893: fade ship and weapon
154 gauge when appropriate
156 * main/editor/kdefs.h, main/gamesave.c, main/gamesave.h: change
157 all functions in kfuncs.c to return int instead of void
159 * main/editor/ehostage.c, main/editor/eobject.c, main/editor/segment.c:
160 disable old hostage system in editor (d2 is simpler in this regard)
162 * main/wall.c, main/wall.h: move consts for WALL_IS_DOORWAY to header
164 * main/editor/info.c: only include i86.h and malloc.h ifdef DO_MEMINFO
166 * main/editor/centers.c: change curseg2p to Curseg2p
168 * main/editor/func.c: Include strutil.h in func.c (for stricmp)
170 * main/editor/macro.c: remove unused variable "length"
172 * main/editor/med.c: don't set screen mode to SM_ORIGINAL
174 * main/editor/medmisc.c: Pass both arguments to render_frame
176 * ui/barbox.c, ui/button.c, ui/checkbox.c, ui/file.c, ui/gadget.c,
177 ui/icon.c, ui/inputbox.c, ui/keypad.c, ui/keypress.c, ui/keytrap.c,
178 ui/listbox.c, ui/menu.c, ui/menubar.c, ui/message.c, ui/mouse.c,
179 ui/number.c, ui/popup.c, ui/radio.c, ui/scroll.c, ui/ui.c,
180 ui/uidraw.c, ui/userbox.c, ui/window.c: include u_mem.h and pstypes.h
181 instead of d1-style mem.h and types.h
183 * main/editor/texpage.c: do texture replacement for any mission
185 * main/editor/medwall.c: add prototype for create_removable_wall
187 * main/editor/medrobot.c: don't try to set the removed follow_path
189 2005-01-23 Jason Owen <shannara256@yahoo.com>
191 * arch/ogl/gr.c: fix bug #2085: don't print OGL extensions, since this
192 may crash printf if the list of extensions is huge
194 2005-01-23 Chris Taylor <c.taylor@student.curtin.edu.au>
196 * main/collide.c: fix bug #2140: even ifndef NETWORK do last level hack
197 only on last level of built-in mission.
199 * main/gauges.c: fix bug #2110: redraw energy/afterburner gauges
202 * arch/ogl/gr.c, include/cfile.h, main/config.c, main/newdemo.c,
203 main/playsave.c, main/state.c, misc/args.c: change cfopen to use
204 buffers (speeding it up), and use cfopen instead of
205 PHYSFS_openRead/PHYSFS_openWrite where appropriate
207 * include/nocfile.h, main/editor/kmine.c, main/editor/mine.c: make
208 sure nocfile.h and cfile.h are never both included
210 2005-01-10 Chris Taylor <c.taylor@student.curtin.edu.au>
212 * main/bmread.c, main/dumpmine.c, main/gameseq.c, main/piggy.c:
213 fix bug #1676 (filling up of OLG texture list)
215 2005-01-07 Alexander Zielke <vulture@vultures-nest.de>
217 * main/state.c: fix problems with copying/deleting save files
219 * main/automap.c: make automap fonts transparent.
221 2005-01-07 Bradley Bell <btb@icculus.org>
223 * main/menu.c: In Load Level, if there is no current mission,
226 2005-01-05 Chris Taylor <c.taylor@student.curtin.edu.au>
228 * main/gameseq.c: Free polymodel data before reloading ham file.
230 * arch/ogl/gr.c: Implement fading in ogl_urect()
232 * main/gauges.c: Draw ship before shields in HUD.
234 2004-12-23 Chris Taylor <c.taylor@student.curtin.edu.au>
236 * main/editor/centers.c: Use both ints with the robot producer
239 2004-12-23 Bradley Bell <btb@icculus.org>
241 * main/editor/centers.c, main/editor/editor.h,
242 main/editor/eswitch.c, main/editor/group.c, main/editor/med.c,
243 main/editor/meddraw.c, main/editor/medwall.c, main/editor/mine.c,
244 main/editor/seguvs.c, main/segment.h: Use macros to use Segment2s
247 2004-12-21 Chris Taylor <c.taylor@student.curtin.edu.au>
249 * main/bmread.c: don't duplicate the period in the filename
251 * main/dumpmine.c: Add function prototypes to remove warnings
253 * main/dumpmine.c, ui/window.c: Specify that two functions return
256 * main/editor/autosave.c, main/editor/curves.c,
257 main/editor/ehostage.c, main/editor/kmine.c, main/editor/med.c,
258 main/editor/medrobot.c, main/editor/mine.c: fix occurences of
261 2004-12-19 Chris Taylor <c.taylor@student.curtin.edu.au>
263 * main/editor/eobject.c, main/editor/kgame.c,
264 main/editor/segment.c, main/gameseg.h, main/physics.c: Pass the
265 extra two parameters to get_seg_masks.
267 * main/gamemine.c, main/gamemine.h, main/gamesave.c: Enable global
268 structs for mine saving functions
270 * main/inferno.c: Use PhysicsFS for making the hoard ham.
272 * main/bmread.c: add missing includes
274 * 3d/interp.c: add g3_uninit_polygon_model (doesn't do anything)
276 * main/dumpmine.c: Fix type mismatches
278 2004-12-19 Bradley Bell <btb@icculus.org>
280 * ui/Makefile.am: fix ui Makefile.am
282 * include/strutil.h, misc/strutil.c, main/bmread.c: implement
283 removeext, use it in ds_load instead of splitpath
285 2004-12-19 Chris Taylor <c.taylor@student.curtin.edu.au>
287 * include/u_mem.h: prototype for strdup with MPW
289 * main/laser.c: abort weapon fire if unable to create object
291 * include/ui.h, main/bm.c, main/dumpmine.c, main/editor/editor.h,
292 main/editor/medwall.h, main/editor/segment.c, main/gamesave.c,
293 unused/ui/icon.c: replace byte with sbyte
295 * include/func.h, ui/barbox.c, ui/button.c, ui/checkbox.c,
296 ui/file.c, ui/func.c, ui/gadget.c, ui/harderr.c, ui/icon.c,
297 ui/inputbox.c, ui/keypad.c, ui/keypress.c, ui/keytrap.c,
298 ui/listbox.c, ui/medfunc.c, ui/menu.c, ui/menubar.c, ui/message.c,
299 ui/mouse.c, ui/number.c, ui/popup.c, ui/radio.c, ui/scroll.c,
300 ui/ui.c, ui/uidraw.c, ui/userbox.c, ui/window.c,
301 unused/ui/barbox.c, unused/ui/button.c, unused/ui/checkbox.c,
302 unused/ui/file.c, unused/ui/func.c, unused/ui/func.h,
303 unused/ui/gadget.c, unused/ui/harderr.c, unused/ui/icon.c,
304 unused/ui/inputbox.c, unused/ui/keypad.c, unused/ui/keypress.c,
305 unused/ui/keytrap.c, unused/ui/listbox.c, unused/ui/medfunc.c,
306 unused/ui/menu.c, unused/ui/menubar.c, unused/ui/message.c,
307 unused/ui/mouse.c, unused/ui/number.c, unused/ui/popup.c,
308 unused/ui/radio.c, unused/ui/scroll.c, unused/ui/ui.c,
309 unused/ui/uidraw.c, unused/ui/userbox.c, unused/ui/window.c: moved
312 * ui/Makefile.am: added Makefile.am for ui
314 * main/editor/Makefile.am, main/editor/autosave.c,
315 main/editor/centers.c, main/editor/centers.h,
316 main/editor/curves.c, main/editor/eglobal.c,
317 main/editor/ehostage.c, main/editor/ehostage.h,
318 main/editor/elight.c, main/editor/eobject.c,
319 main/editor/eobject.h, main/editor/eswitch.c,
320 main/editor/eswitch.h, main/editor/fixseg.c, main/editor/func.c,
321 main/editor/group.c, main/editor/info.c, main/editor/info.h,
322 main/editor/kbuild.c, main/editor/kcurve.c, main/editor/kfuncs.c,
323 main/editor/kfuncs.h, main/editor/kgame.c, main/editor/kgroup.c,
324 main/editor/khelp.c, main/editor/kmine.c, main/editor/ksegmove.c,
325 main/editor/ksegsel.c, main/editor/ksegsize.c,
326 main/editor/ktmap.c, main/editor/kview.c, main/editor/macro.c,
327 main/editor/macro.h, main/editor/meddraw.c, main/editor/meddraw.h,
328 main/editor/medlisp.h, main/editor/medmisc.c,
329 main/editor/medmisc.h, main/editor/medrobot.c,
330 main/editor/medrobot.h, main/editor/medsel.c,
331 main/editor/medsel.h, main/editor/medwall.c, main/editor/mine.c,
332 main/editor/objpage.c, main/editor/objpage.h,
333 main/editor/seguvs.c, main/editor/texpage.c,
334 main/editor/texture.c: imported missing editor files from d1x
336 * main/Makefile.am: build dumpmine.c for editor
338 * main/editor/macro.c, ui/barbox.c, ui/button.c, ui/checkbox.c,
339 ui/gadget.c, ui/icon.c, ui/inputbox.c, ui/keypress.c,
340 ui/listbox.c, ui/menu.c, ui/menubar.c, ui/message.c, ui/mouse.c,
341 ui/number.c, ui/popup.c, ui/radio.c, ui/scroll.c, ui/ui.c,
342 ui/uidraw.c, ui/userbox.c, ui/window.c: ifdef RCS for rcsid
344 * ChangeLog-old, main/editor/autosave.c, main/editor/centers.c,
345 main/editor/centers.h, main/editor/curves.c, main/editor/editor.h,
346 main/editor/eglobal.c, main/editor/ehostage.c,
347 main/editor/ehostage.h, main/editor/elight.c,
348 main/editor/eobject.c, main/editor/eobject.h,
349 main/editor/eswitch.c, main/editor/eswitch.h,
350 main/editor/fixseg.c, main/editor/func.c, main/editor/group.c,
351 main/editor/info.c, main/editor/info.h, main/editor/kbuild.c,
352 main/editor/kcurve.c, main/editor/kdefs.h, main/editor/kfuncs.c,
353 main/editor/kfuncs.h, main/editor/kgame.c, main/editor/kgroup.c,
354 main/editor/khelp.c, main/editor/kmine.c, main/editor/ksegmove.c,
355 main/editor/ksegsel.c, main/editor/ksegsize.c,
356 main/editor/ktmap.c, main/editor/kview.c, main/editor/macro.c,
357 main/editor/macro.h, main/editor/med.c, main/editor/meddraw.c,
358 main/editor/meddraw.h, main/editor/medlisp.h,
359 main/editor/medmisc.c, main/editor/medmisc.h,
360 main/editor/medrobot.c, main/editor/medrobot.h,
361 main/editor/medsel.c, main/editor/medsel.h, main/editor/medwall.c,
362 main/editor/medwall.h, main/editor/mine.c, main/editor/objpage.c,
363 main/editor/objpage.h, main/editor/segment.c,
364 main/editor/seguvs.c, main/editor/seguvs.h, main/editor/texpage.c,
365 main/editor/texpage.h, main/editor/texture.c: Move old logs to
368 * main/editor/autosave.c main/editor/centers.c
369 main/editor/centers.h main/editor/curves.c main/editor/eglobal.c
370 main/editor/ehostage.c main/editor/ehostage.h main/editor/elight.c
371 main/editor/eobject.c main/editor/eobject.h main/editor/eswitch.c
372 main/editor/fixseg.c main/editor/func.c main/editor/group.c
373 main/editor/info.c main/editor/info.h main/editor/kbuild.c
374 main/editor/kcurve.c main/editor/kfuncs.c main/editor/kfuncs.h
375 main/editor/kgame.c main/editor/khelp.c main/editor/kmine.c
376 main/editor/ksegmove.c main/editor/ksegsel.c
377 main/editor/ksegsize.c main/editor/ktmap.c main/editor/kview.c
378 main/editor/macro.c main/editor/macro.h main/editor/meddraw.c
379 main/editor/meddraw.h main/editor/medlisp.h main/editor/medmisc.c
380 main/editor/medmisc.h main/editor/medrobot.c
381 main/editor/medrobot.h main/editor/medsel.c main/editor/medsel.h
382 main/editor/medwall.c main/editor/mine.c main/editor/objpage.c
383 main/editor/seguvs.c main/editor/seguvs.h main/editor/texpage.c
384 main/editor/texpage.h main/editor/texture.c ui/barbox.c
385 ui/button.c ui/checkbox.c ui/file.c ui/func.c ui/gadget.c
386 ui/harderr.c ui/icon.c ui/inputbox.c ui/keypad.c ui/keypress.c
387 ui/keytrap.c ui/listbox.c ui/medfunc.c ui/menu.c ui/menubar.c
388 ui/message.c ui/mouse.c ui/number.c ui/popup.c ui/radio.c
389 ui/scroll.c ui/ui.c ui/uidraw.c ui/userbox.c ui/window.c: include
390 conf.h in new editor files
392 2004-12-17 Chris Taylor <c.taylor@student.curtin.edu.au>
394 * main/state.c: open autosave file for writing, not reading
396 * main/game.c, main/gamecntl.c, main/gameseq.c, main/multi.c,
397 main/state.c, main/state.h: added fast save
399 * main/gameseq.c, main/inferno.c: force gr_update() so screens
400 always show in OpenGL
402 * 2d/font.c, 3d/rod.c: fix compiler errors in MPW w/o OpenGL
404 * misc/strutil.c: Implement strdup for MPW
406 * D2X.make, arch/carbon/conf.h: compile as a classic powerpc app
409 * misc/strutil.c: fix MPW compiler errors
411 * main/mission.c, main/mission.h: allocate mission filenames
414 2004-12-07 Chris Taylor <c.taylor@student.curtin.edu.au>
416 * 2d/font.c: Initialise the dataptr member correctly.
418 * include/mono.h: Print only mildly interesting messages to
419 stderr.txt. (revert earlier carbon changes)
421 2004-12-05 Chris Taylor <c.taylor@student.curtin.edu.au>
423 * include/physfsx.h: getRealPath uses the write directory if it
424 can't get the real directory
426 * D2X.make: remove misc/d_io.c
428 2004-12-03 Bradley Bell <btb@icculus.org>
430 * include/cfile.h, include/physfsx.h: use PATH_MAX for hog
431 pathname, ensure correct translation of path separators
433 2004-12-03 Chris Taylor <c.taylor@student.curtin.edu.au>
435 * misc/strutil.c: fix stricmp and strnicmp
437 * main/mission.c: set builtin_hogsize to 0 for the Descent 1 built
440 2004-12-02 Bradley Bell <btb@icculus.org>
442 * include/physfsx.h: use sprintf in PHYSFSX_getRealPath() because
443 I couldn't figure out why the previous code kept segfaulting under
446 * main/kconfig.c: disable call to reset_cockpit() which was
447 causing the "letterbox" bug
449 * main/inferno.c: don't die if title screens not found
451 2004-12-02 Martin Schaffner <maschaffner@gmx.ch>
453 * configure.ac: require PhysicsFS header and library
455 2004-12-02 Chris Taylor <c.taylor@student.curtin.edu.au>
457 * main/bm.c, main/piggy.c: fix cfile bugs from recent changes
459 * D2X.make: fix build on Carbon by adding digiobj.c
461 * main/mission.c: set builtin_hogsize for non-built-in missions
463 * main/mission.c: pass individual mission around instead of whole list
465 * main/mission.c: remove mission list from global memory
467 2004-12-02 Bradley Bell <btb@icculus.org>
469 * include/cfile.h, include/physfsx.h: fix RELEASE build, make sure
470 path separator gets added to hogdir
472 2004-12-01 Bradley Bell <btb@icculus.org>
474 * README, configure.ac, VisualC/d2x/d2x.dsp,
475 VisualC/d2xgl/d2xgl.dsp, VisualC/libmve/libmve.dsp,
476 VisualC/mveplayer/mveplayer.dsp, include/loadgl.h,
477 include/ogl_init.h, include/physfsx.h: Updated MSVC build, now
478 uses dynamic opengl loading
480 2004-12-01 Chris Taylor <c.taylor@student.curtin.edu.au>
482 * arch/ogl/gr.c: make write_bmp use PhysicsFS
484 * include/args.h, misc/args.c: new AppendArgs function. This
485 separates the copying of the arguments passed to main() from the
486 reading of the arguments file
488 * include/cfile.h: Use portable PHYSFSX_getRealPath function, Use
489 the flexible cfgets, Fix compiling issues in MPW.
491 * include/physfsx.h: PHYSFSX_readU8 isn't endian friendly when
492 reading into an int, so it's removed completely. PHYSFSX_getc was
493 removed, because it's only use in misc/strio.c was removed. Put
494 in PHYSFSX_getRealPath, which recognises platform-specific
495 separators and doesn't use snprintf (MPW doesn't have it). MPW
498 * main/inferno.c: Remove use of open_movie_file. Read the
499 arguments file from the base directory, if there is one. Set up
500 D2X's write directory, including replacing any tilde at the start
501 of the path (if there is one) with the string returned by
502 PHYSFS_getUserDir(). This applies to all platforms. On Unix the
503 default is still ~/.d2x. Check if the write directory has to be
504 created. Read the arguments file in this write directory if there
505 is one. If there's still no write directory, set it to the base
506 directory. Won't set it to the current directory if this fails,
507 because of the issue of which character to use for which platform.
509 * main/playsave.c: Use PHYSFS_readSLE32 instead of
510 PHYSFS_readULE32 due to compiling issues in MPW. Use
511 cfile_read_short instead of PHYSFS_readULE16 because of both
512 compiling and endian issues. cfile_read_byte instead of
513 PHYSFSX_readU8. Write a dummy structure instead of seeking when
514 NETWORK isn't defined
516 * D2X.make: Don't compile cfile.c on Mac OS 9.
518 * README: add PhysicsFS to the required 'tools' in README, and
519 instructions for building in MPW.
521 * include/cfile.h: Make cfopen into an inline, where a read buffer
522 is set up. This speeds up loading significantly.
524 2004-12-01 Bradley Bell <btb@icculus.org>
526 * include/physfsx.h, include/strio.h, main/cntrlcen.c,
527 main/inferno.c, main/newmenu.c, misc/args.c, misc/strio.c: more
530 * main/newmenu.c: fix player file deletion
532 * include/physfsx.h: fix statfs includes for OS X
534 * main/inferno.c, main/network.c: misc physfs conversions
536 * arch/linux/Makefile.am, arch/linux/findfile.c,
537 arch/win32/Makefile.am, arch/win32/findfile.c,
538 include/findfile.h, main/kludge.c, main/mission.c,
539 main/newmenu.c, main/piggy.c: get rid of findfile stuff
541 * main/gameseq.c, main/menu.c, main/newmenu.c: improved demo/plr
544 * main/state.c: improve savegame load/save
546 * main/movie.c: make -nomovies friendlier
548 * 2d/pcx.c, include/physfsx.h: use physfs for writing pcx files
550 * include/d_io.h, include/physfsx.h, main/inferno.c,
551 main/newdemo.c, main/scores.c, misc/Makefile.am, misc/d_io.c: get
554 * main/scores.c: use physfs for scores file
556 * main/playsave.c: improve player loading
558 * main/movie.c: improve movie loading
560 * main/mission.c: improve mission loading
562 * main/ai.c, main/ai.h, main/gameseq.c, main/newmenu.c,
563 main/state.c: use physfs for savegames
565 * README: minor update
567 * main/newdemo.c: use physfs for demos
569 * include/physfsx.h: added PHYSFSX_rename function
571 * main/gameseq.c, main/mission.c, main/movie.c: make movies use
572 physfs/rwops, add libmve callbacks
574 * include/physfsrwops.h, misc/Makefile.am, misc/physfsrwops.c:
575 added physfsrwops stuff
577 * include/cfile.h: added cfile_close wrapper
579 * main/mission.c, main/newmenu.c: use PHYSFS to load missions,
582 * include/ignorecase.h, misc/Makefile.am, misc/ignorecase.c: added
585 * main/config.c: use physfs to read config file
587 * include/physfsx.h: added gets and puts functions
589 * include/cfile.h: correct seek return value
591 * main/config.c, main/playsave.c: use physfs to write
594 * include/physfsx.h: added my physfs extensions
596 * main/inferno.c: physfs initialization stuff
598 * configure.ac: add check for physfs lib
600 * include/cfile.h: made cfile into a wrapper for physfs
602 * main/mission.c, main/movie.c, main/newdemo.c, main/newmenu.c:
603 disabled althogdir stuff (shouldn't be needed w/physfs)
605 * Makefile.am, cfile/.cvsignore, cfile/Makefile.am, cfile/cfile.c,
606 configure.ac: drop cfile stuff
608 2004-11-30 Chris Taylor <c.taylor@student.curtin.edu.au>
610 * D2X.make: Don't use D2XFolder, because the userdir can now be
611 specified in Mac OS 9. Putting it in the source code folder is
612 more convenient. Turn debugging on. Don't compile old files,
613 compile new ones. Add the PhysicsFS library.
615 * iff/iff.c: Get rid of MIN redefinition.
617 * main/bm.c, main/piggy.c: Assign result of cfilelength to an int,
618 MPW doesn't like switches of long longs
620 2004-11-30 Bradley Bell <btb@icculus.org>
622 * .cvsignore, 2d/.cvsignore, 3d/.cvsignore, arch/.cvsignore,
623 arch/dos/.cvsignore, arch/ggi/.cvsignore, arch/linux/.cvsignore,
624 arch/ogl/.cvsignore, arch/sdl/.cvsignore, arch/svgalib/.cvsignore,
625 arch/win32/.cvsignore, debian/.cvsignore, iff/.cvsignore,
626 libmve/.cvsignore, main/.cvsignore, main/editor/.cvsignore,
627 maths/.cvsignore, mem/.cvsignore, misc/.cvsignore,
628 texmap/.cvsignore, utilities/.cvsignore: added stuff to .cvsignore
630 2004-11-28 Bradley Bell <btb@icculus.org>
632 * arch/sdl/digi.c: kludge to keep from hanging on MinGW
634 * arch/sdl/digi.c: use d2src system for persistent sounds
636 * arch/sdl/digi.c, main/digi.h: original prototype in d2src is
639 * arch/sdl/digi.c, arch/win32/midi.c, main/Makefile.am,
640 main/digiobj.c, main/digi.h, main/kludge.c, main/old/digiobj.c:
641 ripped object stuff out of digi.c, now using digiobj.c. get rid of
642 a bunch of kludges, sound should be more true to original game now
644 * acinclude.m4, cygconf: put sdl.m4 in acinclude.m4, to make
647 2004-11-27 Bradley Bell <btb@icculus.org>
649 * main/text.c, main/text.h, main/titles.c: added function to
650 properly decode multi-line strings
652 * Makefile.am, arch/sdl/digi.c, arch/win32/Makefile.am,
653 arch/win32/hmpfile.c, arch/win32/midi.c, main/kludge.c: enabled
656 * main/bm.c, main/polyobj.c: better fix for model data freeing bug
658 * main/inferno.c: enable logo screens for shareware/oem
660 2004-11-26 Bradley Bell <btb@icculus.org>
662 * main/mission.c, main/titles.c: fix d1 briefing glitches
664 * main/game.c: free up cpu by not calling timer_delay so many
665 times (fixes Bug 2034)
667 * main/gameseq.c: enable briefing screens for mac shareware
669 * 2d/bitblt.c: disable Assert so the credits work in opengl (gl
670 doesn't care if it draws offscreen, I guess)
672 * main/credits.c: reduce flickering in credits w/opengl
674 2004-11-25 Bradley Bell <btb@icculus.org>
676 * 2d/font.c: get rid of clipping in ogl_internal_string, causes
677 garbage on windows for some reason.
679 * 2d/font.c: fixed opengl menu font bug, caused by doing
680 arithmetic on signed chars.
682 2004-11-23 Bradley Bell <btb@icculus.org>
684 * debian/control: depend on libsdl1.2-dev instead of libsdl-dev
686 2004-11-22 Bradley Bell <btb@icculus.org>
688 * configure.ac, arch/include/joy.h, arch/linux/joydefs.c,
689 arch/linux/joystick.c, arch/linux/include/joystick.h,
690 arch/sdl/joy.c, main/kconfig.c: Fix sdl joystick axis problem, all
691 arch use global variable joy_num_axes
693 2004-11-19 Chris Taylor <c.taylor@student.curtin.edu.au>
695 * main/gamemine.c, main/piggy.c: compile again on older C compilers
697 * main/polyobj.c: don't corrupt model_data, so it can be freed properly
699 * main/gameseq.c, main/mission.c, main/mission.h: for enhanced (like
700 Vertigo) missions, load add-on ham file at every load, not only the 1st
702 * main/bm.ch: fix bug where loading a hxm would affect other levels too
704 * main/fireball.c: don't Int3() every time explosions don't look best
706 2004-11-16 Chris Taylor <c.taylor@student.curtin.edu.au>
708 * arch/carbon/findfile.c: fix Mac OS 9 bug with missions > 12 chars
710 2004-11-14 Chris Taylor <c.taylor@student.curtin.edu.au>
712 * arch/ogl/ogl.c: make Mac OS 9 Voodoo display textures
714 * arch/ogl/ogl.c: make Mac OS X OpenGL verify textures
716 2004-10-30 Martin Schaffner <maschaffner@gmx.ch>
718 * main/gamemine.c, main/piggy.c: read descent 1 textures also from
719 shareware version of descent.hog. This is not yet bug-free
721 2004-10-30 Chris Taylor <c.taylor@student.curtin.edu.au>
723 * main/network.c: fix crash introduced with previous change
725 2004-10-24 Chris Taylor <c.taylor@student.curtin.edu.au>
727 * main/gameseq.c, main/gameseq.h, main/mission.c, main/mission.h,
728 main/titles.c, main/titles.h: move all mission stuff to mission.{c,h},
729 make mission structre memory allocated
731 2004-10-23 Martin Schaffner <maschaffner@gmx.ch>
733 * main/Makefile.am, main/inferno.c, main/credits.c, main/endlevel.c,
734 main/bmread.c, main/titles.c, main/compbit.h, main/text.c,main/text.h,
735 VisualC/d2x/d2x.dsp, VisualC/d2xgl/d2xgl.dsp, VisualCE/d2x/d2x.vcp:
736 delete file compbit.h, move functionality to text.c, modify all
737 previous users of compbit.h to use existing function in text.h
739 * main/inferno.c: remove warning created by the fix for the cfgets
742 * main/bmread.c: add comment
744 2004-10-23 Chris Taylor <c.taylor@student.curtin.edu.au>
746 * cfile/cfile.c: declare variable on top of block
748 * main/menu.c, main/mission.c, main/mission.h, main/multi.c,
749 main/multi.h, main/network.c: move mission list handling functionality
750 to mission.c, remove unnecessary load_mission calls in menu.c
752 * main/game.c: remove unnecessary build_mission_list call
754 * main/mission.c, main/mission.h: correct comments about anarchy-only
756 * main/mission.h, main/network.c, main/playsave.c, main/state.c:
757 remove explicit uses of mission list
759 2004-10-21 Martin Schaffner <maschaffner@gmx.ch>
761 * libmve/mveplay.c: make it compile on Cygwin
763 2004-10-14 Chris Taylor <c.taylor@student.curtin.edu.au>
765 * main/config.c: fix bug uncovered by having fgets cut off ending \n
767 * main/text.c: fix crash on Mac OS X, probably fix bug 738
769 * include/mono.h: add mprintf support for carbon (Mac OS 9)
771 2004-10-09 Martin Schaffner <maschaffner@gmx.ch>
773 * main/automap.c, main/cntrlcen.c, main/collide.c, main/endlevel.c,
774 main/gamerend.c, main/gameseq.c, main/mission.h, main/titles.c:
775 use new macros PLAYING_BUILTIN_MISSION and EMULATING_D1 for accessing
776 information about the current mission, for easier code refactorisation.
778 * cfile/cfile.c: correct warnings caused by change of 2004-09-30
780 * main/gamemine.c, main/piggy.c: fix bug 1675:
781 use better d2 textures if d1 hog is present but not loadable
783 2004-09-30 Martin Schaffner <maschaffner@gmx.ch>
785 * cfile/cfile.c: simplify, reduce number of global vars
787 2004-09-05 Chris Taylor <c.taylor@student.curtin.edu.au>
789 * main/gameseg.c: fix bugfix of 2004-05-15
791 2004-08-29 Chris Taylor <c.taylor@student.curtin.edu.au>
793 * cfile/cfile.c: change macify_dospath to macify_posix_path for carbon
795 * cfile/cfile.c, main/config.c, main/credits.c, main/endlevel.c,
796 main/gamesave.c, main/inferno.c, main/mission.c, main/songs.c:
797 cfgets now always copies the terminating character to the dest buffer.
798 This fixes a bug that occured when reading cmd line args from d2x.ini
800 2004-08-29 Martin Schaffner <maschaffner@gmx.ch>
802 * ChangeLog-old, main/editor/med.c, main/editor/segment.c:
803 move more old change logs into ChangeLog-old
805 2004-08-28 Chris Taylor <c.taylor@student.curtin.edu.au>
806 and Martin Schaffner <maschaffner@gmx.ch>
808 * 2d/2dsline.c, 2d/bitblt.c, 2d/bitmap.c, 2d/clip.h, 2d/ibitblt.c
809 2d/linear.asm, 2d/palette.c, 2d/pcx.c, 2d/rle.c, 2d/scale.c
810 2d/scalea.asm, 3d/clipper.h, 3d/globvars.c, 3d/globvars.h
811 3d/instance.c, 3d/interp.c, 3d/matrix.c, 3d/points.c, 3d/rod.c
812 3d/setup.c, ChangeLog, arch/dos/bak/ipx.c, arch/dos/ipx.c
813 arch/dos/ipx.h, arch/dos/joyc.c, arch/dos/joydefs.c, arch/dos/key.c
814 arch/dos/mono.c, arch/dos/mono.h, arch/dos/mouse.c
815 arch/include/joy.h, arch/win32/include/key.h
816 arch/win32/include/mouse.h, arch/win32/mouse.c, cfile/cfile.c
817 iff/iff.c, include/3d.h, include/args.h, include/byteswap.h
818 include/cfile.h, include/error.h, include/gr.h, include/grdef.h
819 include/ibitblt.h, include/iff.h, include/ipx.h, include/palette.h
820 include/pcx.h, include/pstypes.h, include/rle.h, include/texmap.h
821 include/timer.h, include/u_dpmi.h, include/vecmat.h, main/ai.c
822 main/ai.h, main/ai2.c, main/aipath.c, main/aistruct.h, main/automap.c
823 main/automap.h, main/bm.c, main/bm.h, main/bmread.c, main/cntrlcen.c
824 main/cntrlcen.h, main/collide.c, main/collide.h, main/compbit.h
825 main/config.c, main/config.h, main/controls.c, main/controls.h
826 main/credits.c, main/credits.h, main/desc_id.h, main/digi.h
827 main/dumpmine.c, main/editor/medwall.h, main/editor/seguvs.h
828 main/effects.c, main/effects.h, main/endlevel.c, main/endlevel.h
829 main/escort.c, main/fireball.c, main/fireball.h, main/fuelcen.c
830 main/fuelcen.h, main/fvi.c, main/fvi.h, main/game.c, main/game.h
831 main/gamefont.c, main/gamefont.h, main/gamemine.c, main/gamemine.h
832 main/gamesave.c, main/gamesave.h, main/gameseg.c, main/gameseg.h
833 main/gameseq.c, main/gameseq.h, main/gauges.c, main/gauges.h
834 main/hostage.c, main/hostage.h, main/hud.c, main/inferno.c
835 main/joydefs.c, main/joydefs.h, main/kconfig.c, main/kconfig.h
836 main/kmatrix.c, main/kmatrix.h, main/laser.c, main/laser.h
837 main/lighting.c, main/lighting.h, main/menu.h, main/mglobal.c
838 main/mission.c, main/mission.h, main/modem.h, main/morph.c
839 main/morph.h, main/multi.h, main/multibot.h, main/netmisc.c
840 main/netmisc.h, main/network.h, main/newdemo.c, main/newdemo.h
841 main/newmenu.c, main/newmenu.h, main/object.c, main/object.h
842 main/paging.c, main/paging.h, main/physics.c, main/physics.h
843 main/piggy.c, main/piggy.h, main/player.h, main/playsave.c
844 main/playsave.h, main/polyobj.c, main/polyobj.h, main/powerup.c
845 main/powerup.h, main/render.c, main/render.h, main/robot.c
846 main/robot.h, main/scores.c, main/scores.h, main/screens.h
847 main/segment.h, main/segpoint.h, main/slew.c, main/slew.h
848 main/songs.c, main/songs.h, main/sounds.h, main/state.c
849 main/state.h, main/switch.c, main/switch.h, main/terrain.c
850 main/terrain.h, main/texmerge.c, main/texmerge.h, main/text.c
851 main/text.h, main/textures.h, main/titles.c, main/titles.h
852 main/vclip.c, main/vclip.h, main/wall.c, main/wall.h, main/weapon.c
853 main/weapon.h, maths/fixc.c, maths/tables.c, maths/vecmat.c
854 maths/vecmata.asm, misc/args.c, misc/error.c, texmap/ntmap.c
855 texmap/scanline.c, texmap/scanline.h, texmap/texmapl.h
856 texmap/tmap_flt.asm, texmap/tmap_inc.asm, texmap/tmap_lin.asm
857 texmap/tmap_ll.asm, texmap/tmap_per.asm, texmap/tmapfade.asm
859 move old per-file change logs into new file ChangeLog-old
861 2004-08-28 H. Jones <kasxavulpo-dev@yahoo.com>
863 * arch/ogl/ogl.c: enable -gl_mipmap switch
865 2004-08-28 Chris Taylor <c.taylor@student.curtin.edu.au>
867 * arch/carbon/descent.r: swap min and max size to correct places
869 * arch/carbon/findfile.c: implement findfile for Mac OS Carbon
871 2004-08-06 Chris Taylor <c.taylor@student.curtin.edu.au>
873 * main/gamesave.c: fix a bug introduced with the change of 2004-06-26
875 * cfile/cfile.c: add mkdir for carbon, and support files ending in 0x0d
877 2004-08-06 Chris Taylor <c.taylor@student.curtin.edu.au>
879 * include/strio.h, include/strutil.h, misc/args.c, misc/strio.c,
880 misc/strutil.c: d2x can now handle any line ending when reading d2x.ini
882 * arch/ogl/gr.c, cfile/cfile.c, main/movie.c: make d2x compile (but not
883 link) on MPW on Mac OS 9 (carbon)
885 * include/mono.h: disable mprintf on carbon to avoid significant bloat
887 * include/error.h: on Mac OS 9 and X, define Int3 to be a Debugger
889 2004-08-04 Chris Taylor <c.taylor@student.curtin.edu.au>
891 * include/ogl_init.h: Include glu.h on OS X, it is sometimes necessary
893 2004-08-02 Martin Schaffner <maschaffner@gmx.ch>
895 * include/pstypes.h: Now, I correctly applied Chris Taylor's patch
897 2004-08-01 Chris Taylor <c.taylor@student.curtin.edu.au>
899 * 2d/font.c, arch/ogl/gr.c, arch/ogl/ogl.c, mem/mem.c,
900 include/d_io.h, include/pstypes.h, include/u_dpmi.h,
901 libmve/mvelib.c, libmve/mveplay.c, main/cntrlcen.c, main/gameseq.c,
902 main/movie.c, main/newmenu.c, main/playsave.c, main/songs.c,
903 main/state.c, main/text.c: add "#ifdef macintosh" for carbon target
905 * D2X.make, arch/include/gui.h, arch/carbon/gui.c, arch/carbon/conf.h,
906 arch/carbon/findfile.c, arch/carbon/SDL_main.c, arch/carbon/descent.r:
907 new files for supporting compilation with MPW for carbon (Mac OS 9)
909 * include/strutil.h, misc/strutil.c: add str(n)icmp for carbon
911 * main/playsave.c: do not seek while writing, carbon does not like it
913 * arch/ogl/gr.c: use portable CFILE instead of POSIX file in write_bmp
915 * cfile/cfile.c: use portable ffilelength in cfile_size
917 * 2d/bitblt.c, 2d/font.c, 2d/rle.c, arch/ogl/gr.c, iff/iff.c,
918 main/inferno.c, main/kconfig.c, main/multi.c, main/multibot.c,
919 main/netmisc.c, main/newdemo.c, mem/mem.c: avoid assigments between
920 unsigned and signed char, MPW does not like these
922 2004-06-26 Chris Taylor <c.taylor@student.curtin.edu.au>
924 * main/gamemine.c, main/gamemine.h, main/gamesave.c: remove some
927 2004-06-01 Bradley Bell <btb@icculus.org>
929 * libmve/mve_main.c: cast malloc function pointer
931 * MVEPlayer-Info.plist, d2x.xcode/project.pbxproj: added MVEPlayer
932 target to XCode project
934 2004-05-31 Bradley Bell <btb@icculus.org>
936 * include/pstypes.h: fix accidental solaris breakage
938 * main/object.c: fix crash caused by death-cam code
940 * d2x-Info.plist, d2xgl-Info.plist, d2x.xcode/project.pbxproj:
941 XCode project simplifications, network enabled
943 * 2d/pixel.c, arch/ogl/ogl.c, include/pstypes.h,
944 include/strutil.h, libmve/mveplay.c: XCode compilability fixes
946 * Info.plist.in, Makefile.am, configure.ac: remove old OSX bundle
949 * English.lproj/InfoPlist.strings, d2x-Info.plist,
950 d2xgl-Info.plist, arch/cocoa/SDLMain.h, arch/cocoa/SDLMain.m,
951 d2x.xcode/project.pbxproj: added XCode project files
953 2004-05-22 Bradley Bell <btb@icculus.org>
955 * configure.ac, arch/ogl/ogl.c, misc/Makefile.am: make libpng
958 * rpm/d2x.spec.in: Changed descriptions
960 2004-05-22 Matthew Mueller <donut@dakotacom.net>
962 * arch/ogl/gr.c: fix compile when GL_NV_register_combiners isn't
965 * arch/win32/digi.c: fix strict-aliasing errors (d1x r1.13)
967 * arch/win32/digi.c, arch/win32/key.c: Fix mismatched arg types in
968 the win32 code (d1x r1.8, key_arch.c r1.2)
970 * arch/ogl/sdlgl.c, arch/ogl/wgl.c, main/inferno.c: made opengl
971 use 32bpp screen mode by default, add option to use 16bpp (d1x
974 * arch/ogl/ogl.c: allow for texture dimensions of 1, and fix ogl
975 replacement texture paletted->rgb conversion alpha problem (d1x
978 * arch/ogl/ogl.c, include/pngfile.h, main/piggy.c, main/piggy.h,
979 misc/Makefile.am, misc/pngfile.c: add opengl replacement texture
980 support (requires libpng and zlib) (d1x r1.42, r1.1, r1.10, r1.4,
983 * arch/ogl/gr.c, include/loadgl.h: fix win32
984 GL_NV_register_combiners build stuff (d1x r1.39, r1.7)
986 * arch/ogl/gr.c, arch/ogl/ogl.c, include/loadgl.h,
987 include/ogl_init.h, main/render.c: opengl hardware
988 super-transparency support using GL_NV_register_combiners (d1x
989 r1.38, r1.41, r1.6, r1.26, r1.7)
991 2004-05-22 Bradley Bell <btb@icculus.org>
993 * arch/ogl/internal.h, include/gr.h, include/ogl_init.h: function
996 2004-05-22 Matthew Mueller <donut@dakotacom.net>
998 * 2d/font.c, arch/ogl/gr.c, arch/ogl/internal.h, arch/ogl/ogl.c,
999 include/ogl_init.h: use GL_RGB for non-transparent textures, and
1000 fix fonts not having transparent flag set (wouldn't get paletted)
1001 (d1x r1.15, r1.37, r1.40, r1.25)
1003 * arch/ogl/ogl.c: don't try to use paletted textures with
1004 mipmapping since gluBuild2DMipmaps can't handle it (d1x r1.39)
1006 * arch/ogl/gr.c, arch/ogl/ogl.c, include/loadgl.h,
1007 include/ogl_init.h: add ogl paletted texture support (d1x r1.36,
1010 * 2d/font.c: memset ogl font bitmap data since the copy function
1011 leaves some (unused) parts uninitialized, which aggravates
1012 valgrind (d1x r1.14)
1014 * arch/win32/joyhh.c: fix phantom hat when used with a joystick
1015 without one, since the code ignored the JOYCAPS_HASPOV flag (d1x
1018 * arch/ogl/gr.c: fix possibility of saving incomplete .tga
1019 screenshots if the entire thing wasn't written in one call to
1022 * arch/win32/digi.c: fix persistent sounds (fans, etc) volume/pan
1023 info not being updated on win32 (d1x r1.11)
1025 * arch/win32/digi.c: remove some redundancy by not needing to do
1026 SoundSlots[i].playing = 0; in addition to DS_release_slot. Also
1027 clean up some indenting of DS_release_slot calls. And make
1028 DS_release_slot return 1 when a sound is already not playing, in
1029 addition to when a sound was killed. (d1x r1.10)
1031 * arch/linux/joystick.c: fix crash/hang when using -nojoystick in
1032 linux version (d1x r1.5)
1034 * main/kconfig.c: make next axis config key skip currently
1035 allocated axes (d1x r1.11)
1037 2004-05-22 David Cleaver <wraithx@morpheus.net>
1039 * main/kconfig.c: joy configuration next axis key from WraithX
1042 2004-05-22 Bradley Bell <btb@icculus.org>
1044 * main/game.c, main/inferno.c: typo
1046 2004-05-21 Matthew Mueller <donut@dakotacom.net>
1048 * main/game.c, main/game.h, main/inferno.c: make rear view
1049 leave_time variable with -rearviewleavetime argument (d1x r1.25,
1052 2004-05-22 Martin Schaffner <maschaffner@gmx.ch>
1054 * main/inferno.c: change -udp documentation to d2x behaviour
1056 2004-05-21 Bradley Bell <btb@icculus.org>
1058 * include/gr.h: added missing define for menu fullscreen toggle
1060 2004-05-21 Matthew Mueller <donut@dakotacom.net>
1062 * arch/dos/joyc.c, arch/linux/joystick.c: use JOY_NUM_AXES instead
1063 of 4 in joy_(get|set)_cal_vals (d1x r1.3, r1.4)
1065 2004-05-21 Steven Mueller <diffusor@ugcs.caltech.edu>
1067 * arch/include/joy.h, arch/linux/joydefs.c, arch/linux/joystick.c,
1068 arch/linux/include/joystick.h: patch from Steven Mueller for using
1069 more than 4 joystick devices in linux (d1x r1.3, r1.3, r1.3)
1071 2004-05-21 Victor Rachels <sekmu@tisiphone.dhs.org>
1073 * main/fvi.c, main/gameseg.c, main/gameseg.h, main/object.c,
1074 main/physics.c, main/render.c, main/wall.c: file-line for segfault
1075 info (d1x r1.3, r1.5, r1.3, r1.4, r1.3, r1.5, r1.2)
1077 * arch/win32/digi.c: digisound fixes (d1x r1.7)
1079 2004-05-21 Bradley Bell <btb@icculus.org>
1081 * main/inferno.c: added -udp documentation from d1x
1083 2004-05-20 Bradley Bell <btb@icculus.org>
1085 * VisualC/d2xgl/d2xgl.dsp: don't need texmappers for OpenGL
1087 2004-05-20 David Cleaver <wraithx@morpheus.net>
1089 * main/controls.c, main/gamecntl.c, main/kconfig.c,
1090 main/kconfig.h, main/object.c: death-cam from WraithX (d1x r1.3,
1091 game.c r1.21, r1.6, r1.4, r1.3)
1093 2004-05-20 Bradley Bell <btb@icculus.org>
1095 * main/inferno.c: document -ihaveabrokenmouse
1097 2004-05-20 Matthew Mueller <donut@dakotacom.net>
1099 * arch/dos/vesa.c: dos gcc 2.95 asm fixes (d1x r1.2)
1101 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
1103 * arch/dos/init.c, arch/dos/mouse.c: added new arg and printfs for
1104 mouse driver problems (d1x r1.2, r1.2)
1106 2004-05-20 Matthew Mueller <donut@dakotacom.net>
1108 * main/newmenu.c: increased MESSAGEBOX_TEXT_SIZE to fix netgame
1109 join list score crash (d1x r1.8)
1111 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
1113 * main/fvi.c, main/gameseg.c, main/gameseg.h, main/physics.c:
1114 added debug info for illegal side type (d1x r1.2, r1.4, r1.2,
1117 2004-05-20 Bradley Bell <btb@icculus.org>
1119 * arch/ogl/gr.c, main/menu.c: fix a couple of defines
1121 * main/inferno.c: integrated some niceautomap stuff from d1x
1123 2004-05-20 Matthew Mueller <donut@dakotacom.net>
1125 * arch/win32/joyhh.c: fixed the config bug where it'd always put
1126 in some weird axis (d1x r1.3)
1128 * arch/win32/init.c: set win32 icon to icon from resource file
1131 * arch/win32/key.c: win32: fixed space key not working in messages
1134 2004-05-20 Bradley Bell <btb@icculus.org>
1136 * texmap/Makefile.am, texmap/scanline.c: don't need texmappers for
1139 2004-05-20 Matthew Mueller <donut@dakotacom.net>
1141 * main/inferno.c: document -gl_refresh (d1x r1.20)
1143 * arch/win32/joyhh.c, arch/win32/mouse.c: w32: check
1144 -no(mouse|joystick) within respective _init() funcs (d1x r1.2,
1147 * arch/win32/win32.c: fixed win32 gr_*_mode funcs that I forgot to
1148 change the arg type for (d1x r1.5)
1150 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
1152 * arch/win32/digi.c: altsounds (d1x r1.6)
1154 2004-05-20 Matthew Mueller <donut@dakotacom.net>
1156 * arch/win32/digi.c: fixed a major memory leak and removed a bit
1157 of redundancy (d1x r1.5)
1159 * arch/win32/digi.c: call digi_reset_digi_sounds in digi_close to
1160 fix crashing (d1x r1.4)
1162 * arch/win32/digi.c: win32's digi_start_sound was not calling
1163 DS_release_slot after setting .playing=0, resulting in a
1164 memleak. Thanks to Stefan Ring for catching this (d1x r1.9)
1166 * arch/win32/joyhh.c: remove joySetCapture in win32 joystick code,
1167 apparently it was somehow causing some joysticks (Sidewinder
1168 Precision 2) to only turn when the stick was moving, but not when
1169 at turned but held stationary. And it was completely unused
1170 anyway. Thanks to Stefan Ring for (somehow) finding this (d1x
1173 * main/game.c: add alt+enter to toggle fullscreen (in addition to
1174 previous key combos (d1x r1.29)
1176 * arch/ogl/wgl.c: minor cleanup, use same for loop for filling r,
1177 g, and b values (d1x r1.15)
1179 * arch/ogl/gr.c: fix funky ogl gammaramp palette when getting hit
1180 sometimes (didn't handle negative palette steps) (d1x r1.34)
1182 * arch/ogl/ogl.c: add caching of weapon inner models, screen
1183 shatter effects, robot explosions and weapons, and some more
1184 always present stuff. Also clean up ogl_cache_weapon_textures
1185 calling. (d1x r1.37)
1187 2004-05-20 Bradley Bell <btb@icculus.org>
1189 * main/kludge.c, main/game.c: move gr_renderstats and
1190 gr_badtexture back to game.c
1192 2004-05-20 Matthew Mueller <donut@dakotacom.net>
1194 * arch/ogl/ogl.c, include/gr.h, main/inferno.c: add -renderstats
1195 command-line arg to activate RENDERSTATS (d1x r1.36, r1.15, r1.33)
1197 * arch/ogl/ogl.c: fix last commit (d1x r1.35)
1199 * arch/ogl/ogl.c: add RENDERSTATS counter for number of textures
1200 loaded after texture caching stage (d1x r1.34)
1202 * arch/ogl/ogl.c: use GL_INDEX_BITS to get bpp for color buffer
1203 for renderstats (d1x r1.33)
1205 2004-05-19 Matthew Mueller <donut@dakotacom.net>
1207 * arch/ogl/gr.c, arch/ogl/ogl.c, include/ogl_init.h,
1208 main/inferno.c: add anisotropic texture filtering suport (d1x
1209 r1.33, r1.32, r1.23, r1.32)
1211 * arch/ogl/ogl.c: make RENDERSTATS show size of color/depth buffer
1214 * arch/ogl/gr.c, arch/ogl/ogl.c, include/loadgl.c,
1215 include/ogl_init.h: utilize hardware multitexturing support if
1216 possible (requires GL_NV_texture_env_combine4 extension) (d1x
1217 r1.32, r1.30, r1.4, 1.22)
1219 * arch/ogl/glx.c: add ogl_setbrightness_internal stub for glx (d1x
1222 * arch/ogl/wgl.c: implement SetGammaRamp on WGL (d1x r1.14)
1224 * arch/ogl/gr.c, arch/ogl/internal.h, arch/ogl/sdlgl.c,
1225 arch/ogl/wgl.c, include/ogl_init.h: implement brightness/palette
1226 effects in OGL using SetGammaRamp, much faster than the hack that
1227 was being used. currently SDL only (though not too hard to add to
1228 WGL, not as easy as sdl) (d1x r1.31, r1.3, r1.13, r1.21)
1230 * main/menu.c: allow arbitrary (custom) resolution entry in
1231 change_res menu (d1x r1.14)
1233 2004-05-19 Bradley Bell <btb@icculus.org>
1235 * main/game.c, main/game.h, main/inferno.c, main/menu.c: inserted
1236 d1x-style res change menu (mostly works)
1238 * misc/args.c: use strnicmp instead of strncasecmp
1240 2004-05-19 Matthew Mueller <donut@dakotacom.net>
1242 * arch/ogl/gr.c, main/inferno.c: add -gl_trilinear OGL
1243 command-line option (d1x r1.27)
1245 * main/inferno.c: restore inferno.c initialization of
1246 screen_compatible and use_double_buffer to 'normal' values, broken
1247 long long ago in one of the high res menu patches (d1x r1.30)
1249 * include/args.h, main/inferno.c, misc/args.c: allow arbitrary
1250 resolutions to be specified on command line (d1x r1.2, r1.29,
1251 r1.4) -- doesn't work yet
1253 * arch/linux/hmiplay.c: needs to include args.h now (d1x r1.9)
1255 * arch/linux/hmiplay.c: implement -nomusic for linux hmiplay (d1x
1258 * arch/linux/hmiplay.c: correct linux hmiplay handling of midi 0
1259 volume song stop/starting (d1x r1.7)
1261 2004-05-18 Matthew Mueller <donut@dakotacom.net>
1263 * arch/linux/hmiplay.c: remove needless sleep on linux hmiplay
1266 * arch/ogl/gr.c: fix off by .5 errors in ogl_upixelc and
1267 ogl_ulinec (d1x r1.29)
1269 * arch/ogl/ogl.c: fix ogl gr_ucircle (d1x r1.29)
1271 * arch/ogl/gr.c: fix off-by-one error in ogl_urect, right and
1272 bottom are inclusive not exclusive (d1x r1.28)
1274 * arch/ogl/ogl.c, include/ogl_init.h, main/polyobj.c: fix briefing
1275 spinning robot display in OGL (d1x r1.28, r1.20, r1.2)
1277 * arch/sdl/digi.c: fix typo
1279 * main/state.c: fix savegame thumbnail saving in OGL (d1x r1.6)
1281 * arch/win32/init.c, arch/win32/win32.c: move win32 window
1282 creation code from arch_init_start into arch_init to fix weirdness
1283 with --help (d1x r1.5, r1.6)
1285 * arch/linux/hmiplay.c: apply patch from bluecow to fix hmiplay
1286 sync issues and lack of midi reset (d1x r1.5)
1288 * arch/sdl/digi.c: fix crash on exit if sounds are still playing
1291 * arch/ogl/wgl.c, arch/win32/mouse.c, misc/d_io.c: Fix mismatched
1292 arg types in the win32 code (d1x r1.12, r1.7, r1.2)
1294 * arch/linux/hmiplay.c: fix problems with msgbuf struct not being
1297 * arch/linux/hmiplay.c: updated SDL include path (d1x r1.3)
1299 2004-05-18 Bradley Bell <btb@icculus.org>
1301 * include/vecmat.h: comments/formatting
1303 2004-05-18 Martin Schaffner <maschaffner@gmx.ch>
1305 * include/d.bat, include/lst.bat, include/m.bat, include/test.c,
1306 include/test.lnk: remove unnecessary files
1308 * configure.ac: add -no-cpp-precomp when compiling on Mac OS X.
1309 This enables compilation with gcc 3.1
1311 2004-05-17 Dietfrid Mali <dietfrid.mali@q-dial.de>
1313 * main/switch.c: took care of switches triggering single-sided
1314 walls (don't try to access the nonexistent adjacent wall via NULL
1315 pointers or negative array indices)
1317 2004-05-16 Dietfrid Mali <dietfrid.mali@q-dial.de>
1319 * main/wall.c: fix invalid memory access for d1 levels which
1320 don't have a corresponding wall behind.
1322 2004-05-16 Martin Schaffner <maschaffner@gmx.ch>
1324 * include/ogl_init.h, arch/ogl/glx.c, arch/ogl/gr.c,
1325 arch/ogl/internal.h, arch/ogl/ogl.c, arch/ogl/sdlgl.c,
1326 arch/ogl/wgl.c: move most ogl-internal stuff from the ogl
1327 interface header to new header file internal.h
1329 2004-05-15 Dietfrid Mali <dietfrid.mali@q-dial.de>
1331 * arch/sdl/joy.c: joystick_read_raw_axis() will return a proper
1332 bitmask for each joystick axis that has sent input data,
1333 and will not crash Windows anymore during joystick setup because
1334 of for() loop over axis being executed once too often.
1336 * main/gameseq.c, include/gr.h, 2d/font.c: define new function
1337 gr_remap_mono_font() and call it after loading saved level.
1339 * main/laser.c: limit homing missile turn rate
1341 * main/fuelcen.c, main/fuelcen.h, main/object.c: implement repair
1342 centers (work like fuel centers but provide shield)
1344 * main/gameseg.c: fix endless loop in some levels with a
1345 certain (complicated) structure
1347 2004-05-13 Bradley Bell <btb@icculus.org>
1349 * VisualC/d2/d2x/d2x.dsp, VisualC/d2xgl/d2xgl.dsp,
1350 VisualC/libmve/libmve.dsp, VisualC/mveplayer/mveplayer.dsp:
1351 updated project files for SDL 1.2.7
1353 * Makefile.am: add VisualC, VisualCE dirs to tarball
1355 2004-05-13 Martin Schaffner <maschaffner@gmx.ch>
1357 * arch/sdl/digi.c: formatting
1359 2004-05-12 Bradley Bell <btb@icculus.org>
1361 * unused/vga/new/palette.c, unused/vga/new/vga.c: removed unused,
1364 * 2d/palette.c, include/palette.h: added function to create blend
1367 * maths/rand.c, maths/tables.c, maths/vecmat.c: formatting
1369 2004-05-11 Bradley Bell <btb@icculus.org>
1371 * arch/ogl/ogl.c: fix alpha calculation in g3_draw_poly, again
1373 2004-05-10 Bradley Bell <btb@icculus.org>
1375 * arch/ogl/ogl.c, include/3d.h, main/render.c: hmm,
1376 g3_draw_transp_poly had the fade level backwards, decided to just
1377 fix g3_draw_poly so it behaves correctly, transparency or not,
1378 reverted changes to render_face
1380 2004-05-10 Dietfrid Mali <dietfrid.mali@q-dial.de>
1382 * arch/ogl/ogl.c, include/3d.h: added g3_draw_transp_poly() for
1383 rendering transparent (e.g. cloaked) walls
1385 * main/render.c: render_face now calls g3_draw_transp_poly() for
1386 cloaked walls in OpenGL
1388 2004-05-08 Martin Schaffner <maschaffner@gmx.ch>
1390 * arch/sdl/digi.c: fix bug on Mac OS X where all sound, including
1391 that from other apps, had "static" distortions.
1393 2004-04-22 Bradley Bell <btb@icculus.org>
1395 * main/multi.c, main/multibot.c: use new GET_INTEL_* macros
1397 * include/byteswap.h: rewrite GET_INTEL_* macros, fix bugs in
1398 aligned version of PUT_INTEL_* macros
1400 2004-04-15 Bradley Bell <btb@icculus.org>
1402 * main/inferno.c: comment out unused checksum variable
1404 2004-04-14 Bradley Bell <btb@icculus.org>
1406 * arch/sdl/rbaudio.c: fix redbook tracking problems (fixes #1028)
1408 2004-04-14 Terran Melconian <terran@consistent.org>
1410 * main/gameseg.c: use portable rand function (fixes #1118)
1412 2004-04-14 Sean Taylor <sscthunderbird@yahoo.com>
1414 * main/songs.c: uncomment calls to RBAStop (fixes #473)
1416 2004-01-08 Martin Schaffner <maschaffner@gmx.ch>
1418 * configure.ac, arch/linux/ipx_udp.c, maths/fixc.c:
1419 get rid of warnings (now compiles with -Werror on SunOS)
1421 * main/piggy.c: fix (really) wierd SunOS bug
1423 * 2d/bitmap.c, 2d/rle.c, include/gr.h: fix MEM_OVERWRITE
1424 caused by not allocating enough mem for rle bitmaps
1426 2004-01-06 Martin Schaffner <maschaffner@gmx.ch>
1428 * include/pstypes.h: sun OS typedef fixes
1430 2003-12-28 Martin Schaffner <maschaffner@gmx.ch>
1432 * main/piggy.c: fix bug 1067
1434 * main/piggy.c: fix bugfix for 1067
1436 * main/piggy.c: fix 2nd part of bug 1067 (make d2x compatible
1437 with descent.pig of mac registered)
1439 2003-12-18 Bradley Bell <btb@icculus.org>
1441 * main/kconfig.c: fixes for linux-native joystick
1443 * main/kconfig.c: bunch of fixes (esp. for non linux-native
1446 * arch/include/joy.h: comments/formatting
1448 2003-12-10 Alexander Y. Yeikovich <demon@mci.net.ua>
1450 * compilerdefs.txt: added FreeBSD defs
1452 2003-12-08 Bradley Bell <btb@icculus.org>
1454 * include/dtypes.h, include/dtypes.inc: remove unused, redundant
1457 2003-12-08 Alexander Y. Yeikovich <demon@mci.net.ua>
1459 * arch/linux/ipx_kali.c, arch/linux/ipx_mcast4.c,
1460 arch/linux/ipx_udp.c: fix FreeBSD compile errors
1462 2003-12-08 Alexander Y. Yeikovich <demon@mci.net.ua> and Bradley Bell <btb@icculus.org>
1464 * 2d/ibitblt.c, include/maths.h, include/ogl_init.h,
1465 include/pstypes.h, main/game.c, main/game.h, unused/bios/ipx.c:
1466 get rid of silly ulongs
1468 * configure.ac, 2d/bitblt.c, 2d/linear.asm, maths/fix.asm,
1469 maths/vecmata.asm, texmap/tmap_inc.asm, texmap/tmap_per.asm,
1470 texmap/tmappent.S, texmap/tmapppro.S: enable nasm on FreeBSD,
1471 change relevant __linux__ macros to __ELF__
1473 2003-11-27 Bradley Bell <btb@icculus.org>
1475 * include/ogl_init.h: added proto for ogl_check_mode
1477 * arch/sdl/digi.c, arch/sdl/gr.c, arch/sdl/mouse.c,
1478 arch/win32/findfile.c, main/inferno.c, main/titles.c: Pocket PC
1481 2003-11-26 Bradley Bell <btb@icculus.org>
1483 * libmve/decoder16.c, libmve/mve_main.c, main/newmenu.c: fix gcc
1484 3.3 compiler warnings
1486 * arch/sdl/gr.c, main/kludge.c: landscape fixes, implemented
1489 * include/pstypes.h: OS X fixes
1491 * cfile/cfile.c, include/pstypes.h, main/inferno.c,
1492 main/newmenu.h: linux fixes
1494 * configure.ac cygconf VisualC/d2x.dsw VisualC/d2x/d2x.dsp
1495 VisualC/d2xgl/.cvsignore VisualC/d2xgl/d2xgl.dsp arch/ogl/gr.c
1496 arch/ogl/ogl.c include/d_io.h include/loadgl.h include/ogl_init.h
1497 include/pstypes.h include/u_mem.h main /state.c main/vers_id.h
1498 misc/d_io.c: added Visual C project for opengl, buncha macro fixes
1501 * arch/sdl/gr.c: fix sdl gr_update
1503 * 2d/font.c, VisualC/d2x/d2x.dsp, VisualCE/d2x/d2x.vcp,
1504 VisualCE/mveplayer/mveplayer.vcp, arch/win32/ipx_mcast4.c,
1505 arch/win32/ipx_udp.c, arch/win32/ipx_win.c, arch/sdl/gr.c,
1506 cfile/cfile.c, console/CON_console.c, include/d_io.h,
1507 include/error.h, include/pstypes.h, include/strutil.h,
1508 include/u_dpmi.h, libmve/mve_main.c, libmve/mveplay.c,
1509 main/cntrlcen.c, main/console.c, main/gameseq.c, main/inferno.c,
1510 main/movie.c, main/newdemo.c, main/newmenu.c, main/newmenu.h,
1511 main/playsave.c, main/songs.c, main/state.c, main/text.c,
1512 mem/mem.c, misc/args.c, misc/d_io.c, misc/strutil.c: Visual C,
1515 2003-11-25 Bradley Bell <btb@icculus.org>
1517 * VisualC/d2x, VisualC/d2x/.cvsignore, VisualC/d2x/d2x.dsp,
1518 VisualC/d2x.dsw, VisualC/libmve/libmve.dsp,
1519 libmve/VisualC/mveplayer.dsp: updated project files
1521 * libmve/mve_main.c, libmve/mvelib.c, libmve/mveplay.c: mveplayer
1522 working w/Visual C++
1524 * VisualC, VisualC/.cvsignore, VisualC/d2x.dsw, VisualC/libmve,
1525 VisualC/libmve/.cvsignore, VisualC/libmve/libmve.dsp,
1526 VisualC/mveplayer, VisualC/mveplayer/.cvsignore,
1527 VisualC/mveplayer/mveplayer.dsp: added project files for Visual
1530 * VisualCE/.cvsignore, VisualCE/d2x/.cvsignore,
1531 VisualCE/libmve/.cvsignore, VisualCE/mveplayer/.cvsignore: added
1534 2003-11-24 Bradley Bell <btb@icculus.org>
1536 * libmve/decoder8.c, libmve/mve_main.c, libmve/mvelib.c,
1537 libmve/mveplay.c: stuff to play mve's in WinCE
1539 * arch/win32/findfile.c: unused functions...
1543 * arch/sdl/mouse.c, main/konfig.c, main/newmenu.c, main/newmenu.h:
1544 enabled mouse control of menus
1546 * main/mission.h: oops, didn't mean to change this.
1548 2003-11-21 Bradley Bell <btb@icculus.org>
1550 * VisualCE/d2x/d2x.vcp: updated project file
1552 2003-11-20 Bradley Bell <btb@icculus.org>
1554 * VisualCE, VisualCE/d2x, VisualCE/d2x/d2x.vcp, VisualCE/d2x.vcw,
1555 VisualCE/libmve, VisualCE/libmve/libmve.vcp, VisualCE/mveplayer,
1556 VisualCE/mveplayer/mveplayer.vcp: added project files for eMbedded
1559 2003-11-17 Bradley Bell <btb@icculus.org>
1561 * configure.ac, arch/linux/Makefile.am, arch/linux/linuxnet.c,
1562 main/menu.c: added option to disable kalinix under unix
1564 * main/game.c, main/newmenu.c: always set menu mode for GL popups
1566 2003-11-14 Bradley Bell <btb@icculus.org>
1568 * main/automap.c: fix automap background image
1570 * main/automap.c, main/automap.h: delete cruft
1572 * main/automap.c: fix level number position
1574 * main/automap.c: simplify g3_draw_line hack
1576 * main/menu.c: stop pointless vid mode changes
1578 2003-11-07 Bradley Bell <btb@icculus.org>
1580 * NEWS, installation.txt: s'more documentation
1582 2003-11-07 Steffen Pohle <stpohle@gmx.net>
1584 * configure.ac: fix .exe extension problems
1586 2003-11-07 Bradley Bell <btb@icculus.org>
1588 * arch/ogl/ogl.c: disable texture format verification for OS X -
1591 2003-11-06 Bradley Bell <btb@icculus.org>
1593 * main/automap.c, main/gamecntl.c, main/movie.c, main/titles.c:
1594 use more traditional Alt+Enter for toggling fullscreen
1596 * 2d/ibitblt.c, main/mission.h: comments/formatting
1598 * arch/ogl/sdlgl.c: smash textures, for non-linux, for real
1600 2003-11-06 Bradley Bell <btb@icculus.org>
1602 * arch/ogl/gr.c, arch/ogl/sdlgl.c: smash textures on every
1603 resolution change, use kludge to avoid repetitive res changes
1605 2003-11-04 Bradley Bell <btb@icculus.org>
1607 * main/piggy.c, main/piggy.h: moved bitmap and sound header data
1608 structures and i/o routines back to piggy.c
1610 2003-11-04 Martin Schaffner <maschaffner@gmx.ch>
1612 * installation.txt: tell to install d1 .pig for better textures
1614 2003-11-04 Bradley Bell <btb@icculus.org>
1616 * main/mission.c, main/mission.h, main/piggy.h: added hogsize for
1617 oem d1 v1.0 and registered d2 v1.0, comments
1619 2003-11-03 Bradley Bell <btb@icculus.org>
1621 * main/bm.h, main/piggy.c, main/piggy.h: big pigsize is same for
1622 all d1 shareware - even though files are different!
1624 * main/bm.h, main/piggy.c, main/piggy.h: added big pigsize for
1627 * main/bm.h, main/piggy.c, main/piggy.h: added big pigsize for
1630 * main/bm.h, main/piggy.c, main/piggy.h: added pigsize for
1633 2003-10-31 Martin Schaffner <maschaffner@gmx.ch>
1635 * main/movie.c: when no movies are found, divide by six the
1636 number of warning lines sent to stdout
1638 2003-10-29 Martin Schaffner <maschaffner@gmx.ch>
1640 * include/byteswap.h: fix stupid copy/paste error
1642 2003-10-24 Bradley Bell <btb@icculus.org>
1644 * 2d/bitblt.c, 2d/ibitblt.c, include/gr.h, include/grdef.h: use
1645 gr_linear_rep_movsd_2x instead of almost identical
1646 gr_linear_movsd_double. Better since we have assembly versions.
1648 2003-10-22 Martin Schaffner <maschaffner@gmx.ch>
1650 * main/gamemine.c, main/piggy.c: fix "psychedelic" walls
1653 2003-10-21 Martin Schaffner <maschaffner@gmx.ch>
1655 * main/gameseq.c, main/multi.c, main/multi.h: fix compilation
1656 error with --disable-network, move reset_network_objects()
1657 from gameseq.c to multi.c
1659 2003-10-14 Bradley Bell <btb@icculus.org>
1661 * AUTHORS, NEWS: stuff
1663 * arch/win32/ipx_mcast4.c: include newmenu header (for FAIL macro)
1665 2003-10-12 Bradley Bell <btb@icculus.org>
1667 * main/cntrlcen.c, main/endlevel.c, main/gamerend.c,
1668 main/gameseq.c, main/mission.c, main/mission.h, main/network.c:
1671 2003-10-12 Aaron Plattner <plattner@caltech.edu>
1673 * arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
1674 arch/linux/ipx_kali.c, arch/linux/ipx_mcast4.c,
1675 arch/linux/ipx_udp.c, arch/linux/linuxnet.c,
1676 arch/linux/include/ipx_drv.h, arch/linux/include/ipx_mcast4.h,
1677 arch/win32/Makefile.am, arch/win32/ipx_drv.h,
1678 arch/win32/ipx_mcast4.c, arch/win32/ipx_udp.c,
1679 arch/win32/ipx_win.c, arch/win32/winnet.c,
1680 arch/win32/include/ipx_mcast4.h, include/ipx.h, main/menu.c,
1681 main/multi.h, main/network.c: add IPv4 multicasting support
1683 2003-10-11 Bradley Bell <btb@icculus.org>
1685 * main/endlevel.c, main/piggy.c: fixed endlevel stuff
1687 * main/cntrlcen.c, main/endlevel.c, main/gamecntl.c,
1688 main/gamerend.c, main/gameseq.c, main/gauges.c, main/kmatrix.c,
1689 main/menu.c, main/mission.h, main/network.c, main/weapon.c,
1690 main/weapon.h: lots of shareware and oem fixes
1692 2003-10-10 Bradley Bell <btb@icculus.org>
1694 * arch/win32/winnet.c: fixed stupid win32 network bug
1696 2003-10-10 Bradley Bell <btb@icculus.org>
1698 * main/piggy.c: increased D1_MAX_TMAP_NUM
1700 2003-10-10 Martin Schaffner <maschaffner@gmx.ch>
1702 * main/bm.c, main/bm.h, main/piggy.c: fixes d1 still textures
1703 which are animated in d2, refactorizes d1 texture reading
1705 2003-10-10 Bradley Bell <btb@icculus.org>
1707 * arch/linux/linuxnet.c, main/automap.c, main/automap.h,
1708 main/bmread.c, main/bmread.h, main/cntrlcen.c, main/cntrlcen.h,
1709 main/collide.h, main/compbit.h, main/config.h, main/console.c,
1710 main/controls.h, main/credits.c, main/credits.h, main/crypt.c,
1711 main/desc_id.h, main/desw.h, main/dumpmine.c, main/effects.c,
1712 main/effects.h, main/endlevel.c, main/endlevel.h, main/escort.c,
1713 main/escort.h, main/fireball.h, main/fvi.c, main/fvi.h,
1714 main/game.c, main/game.h, main/gamecntl.c, main/gamefont.c,
1715 main/gamefont.h, main/gamemine.h, main/gamepal.c, main/gamepal.h,
1716 main/gamerend.c, main/gamesave.h, main/gameseq.c, main/gameseq.h,
1717 main/gamestat.h, main/gauges.h, main/hostage.c, main/hostage.h,
1718 main/hud.c, main/hudmsg.h, main/inferno.c, main/inferno.h,
1719 main/joydefs.c, main/joydefs.h, main/kconfig.h, main/kludge.c,
1720 main/kmatrix.c, main/kmatrix.h, main/laser.c, main/lighting.h,
1721 main/menu.c, main/menu.h, main/mglobal.c, main/modem.h,
1722 main/morph.h, main/movie.c, main/movie.h, main/multibot.h,
1723 main/netmisc.h, main/network.h, main/newmenu.h, main/paging.h,
1724 main/physics.c, main/physics.h, main/piggy.h, main/player.c,
1725 main/playsave.h, main/polyobj.c, main/polyobj.h, main/powerup.c,
1726 main/powerup.h, main/render.c, main/render.h, main/reorder.h,
1727 main/robot.c, main/scores.h, main/screens.h, main/segment.c,
1728 main/segpoint.h, main/slew.c, main/slew.h, main/songs.c,
1729 main/songs.h, main/sounds.h, main/state.h, main/terrain.c,
1730 main/terrain.h, main/texmerge.h, main/text.h, main/textures.h,
1731 main/titles.h, main/vclip.c, main/vclip.h, main/vers_id.h,
1732 main/wall.h: comments/formatting
1734 2003-10-09 Bradley Bell <btb@icculus.org>
1736 * main/text.c: fix text when using old datafiles
1738 * main/laser.h: comments/whitespace
1740 * main/laser.c, main/weapon.c: fixed smart missiles and smart
1741 mines w/shareware data
1743 * include/DT_drawtext.h: deleted unused file
1745 2003-10-08 Bradley Bell <btb@icculus.org>
1747 * main/gameseq.c, main/inferno.c, main/menu.c: SHAREWARE fixes
1749 * arch/win32/ipx_udp.c: use closesocket() instead of close()
1751 * arch/sdl/joydefs.c, main/gamecntl.c, main/kconfig.c,
1752 main/menu.c: Disabled 'd2x keys' weapon selection
1754 2003-10-08 Martin Schaffner <maschaffner@gmx.ch>
1756 * main/object.h, main/multi.h: get rid of most warnings issued by
1757 cpp-precomp of gcc from Mac OS X dev tools
1759 2003-10-05 Bradley Bell <btb@icculus.org>
1761 * NEWS, configure.ac: increment version number
1763 * cfile/cfile.c: better handling of CRLF text files (when that is
1766 * utilities/hogcreate.c, utilities/hogextract.c,
1767 utilities/mvlcreate.c, utilities/mvlextract.c: use binary mode for
1768 reading/writing files
1770 * arch/win32/Makefile.am, arch/win32/include/ipx_udp.h,
1771 arch/win32/ipx_udp.c, arch/win32/winnet.c, main/menu.c: added UDP
1774 2003-10-04 Bradley Bell <btb@icculus.org>
1776 * cfile/cfile.c, main/config.c: oops, fgets does not return EOF
1778 * main/netmisc.c: change byte to sbyte, comments/whitespace
1780 2003-10-03 Bradley Bell <btb@icculus.org>
1782 * cfile/cfile.c, main/config.c: fix win32 eof bug.
1784 * arch/win32/ipx_drv.h, arch/win32/winnet.c, include/ipx.h: win32
1787 * iff/iff.c, include/gr.h, include/iff.h, include/pstypes.h,
1788 main/ai2.c, main/aipath.c, main/aistruct.h, main/bm.h,
1789 main/config.c, main/escort.c, main/fireball.c, main/fuelcen.c,
1790 main/fuelcen.h, main/gameseg.c, main/gameseg.h, main/laser.c,
1791 main/lighting.c, main/mglobal.c, main/network.c, main/newdemo.c,
1792 main/object.c, main/object.h, main/paging.c, main/player.h,
1793 main/robot.h, main/segment.h, main/state.c, main/switch.c,
1794 main/switch.h, main/titles.c, main/wall.c, main/wall.h,
1795 main/weapon.c, main/weapon.h: change byte to sbyte,
1798 * 2d/bitblt.c, cfile/cfile.c, include/cfile.h, main/ai.c,
1799 main/ai.h, main/gamemine.c, main/gauges.c, main/kconfig.c,
1800 main/menu.c, main/multi.c, main/multi.h, main/multibot.c,
1801 main/newdemo.h, main/render.c, main/scores.c: change byte to sbyte
1803 * configure.ac: better checking for timeval
1805 2003-10-03 Martin Schaffner <maschaffner@gmx.ch>
1807 * arch/dos/bak/ipx.c, arch/dos/ipx.c, arch/linux/Makefile.am,
1808 arch/linux/include/ipx_lin.h, arch/linux/ipx_lin.c,
1809 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, arch/linux/ukali.c,
1810 arch/win32/winnet.c, configure.ac, include/byteswap.h,
1811 include/ipx.h, main/inferno.c, main/menu.c, main/multi.c,
1812 main/multibot.c, main/network.c: Make network architecture
1813 choosable from game menu, add support for UDP/IP on Mac OS X and
1816 2003-10-02 Martin Schaffner <maschaffner@gmx.ch>
1818 * include/byteswap.h: added macros for coping with alignment
1821 2003-10-02 Bradley Bell <btb@icculus.org>
1823 * main/multi.h: added padding to little-endian version of
1826 * arch/dos/bak/ipx.c, arch/dos/ipx.c: comments/whitespace
1828 * main/netmisc.c: delete duplicate function
1830 2003-10-01 Bradley Bell <btb@icculus.org>
1832 * main/bm.c: make sure d1_texture_indices gets freed between
1835 2003-09-11 Martin Schaffner <maschaffner@gmx.ch>
1837 * main/piggy.h: fix size of d1 shareware descent.pig
1839 2003-08-03 Martin Schaffner <martin.schaffner@epfl.ch>
1841 * main/bm.c, main/bm.h, main/gamemine.c, main/gamemine.h,
1842 main/gameseq.c, main/piggy.c: fix loading of d1 texture
1843 replacements for non-animated textures
1845 2003-08-02 Matthew Mueller <donut@dakotacom.net>
1847 * main/controls.c: use fixed 20fps wiggle
1849 2003-08-02 Paolo Ulivi <pulivi@libero.it> and Bradley Bell <btb@icculus.org>
1851 * Makefile.am, debian/changelog.in, debian/control,
1852 debian/d2x-common.dirs, debian/d2x-common.install,
1853 debian/d2x-common.manpages, debian/d2x-gl.files,
1854 debian/d2x-gl.menu, debian/d2x-sdl.files, debian/d2x-sdl.menu,
1855 debian/rules, libmve/Makefile.am, libmve/mveplayer.1,
1856 utilities/Makefile.am, utilities/hogcreate.1,
1857 utilities/hogextract.1, utilities/mvlcreate.1,
1858 utilities/mvlextract.1, utilities/tex2txb.1, utilities/txb2tex.1:
1859 add man pages, distribute utility programs in new d2x-common deb
1861 * rpm/d2x.spec.in: updated rpm spec file
1863 2003-08-02 Bradley Bell <btb@icculus.org>
1865 * cfile/cfile.c: update raw_position in cfputc and cfputs
1867 2003-08-02 Martin Schaffner <martin.schaffner@epfl.ch>
1869 * main/piggy.c: make error message more friendly
1871 * main/piggy.c: simplify copying of bitmap flags
1873 * arch/linux/linuxnet.c, main/multi.c, main/multibot.c: bigendian
1876 * cfile/cfile.c: revert to always using custom fgets
1878 * main/endlevel.c, main/mission.c: handle missing exit sequence
1879 components gracefully
1881 * main/playsave.c: comments
1883 2003-07-24 Martin Schaffner <martin.schaffner@epfl.ch>
1885 * cfile/cfile.c: update raw_position in cfwrite
1887 * main/network.c: comments/formatting
1889 2003-06-22 Bradley Bell <btb@icculus.org>
1891 * cfile/cfile.c: use standard fgets for non-archive files
1893 * main/movie.c: use con_printf for missing movie warning
1895 2003-06-18 Bradley Bell <btb@icculus.org>
1897 * main/movie.c: fixed cfile conversion of movielib code
1899 * main/console.c, main/hud.c: strip out colors, etc when printing
1902 * include/u_mem.h: fix NDEBUG calloc macro
1904 2003-06-15 Bradley Bell <btb@icculus.org>
1906 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c: removed
1909 * 2d/pcx.c, include/strio.h, main/ai.c, main/ai.h,
1910 main/cntrlcen.c, main/config.c, main/gamesave.c, main/gameseq.c,
1911 main/movie.c, main/multi.c, main/network.c, main/newdemo.c,
1912 main/newmenu.c, main/piggy.c, main/playsave.c, main/polyobj.c,
1913 main/scores.c, main/state.c, main/text.c, misc/args.c,
1914 misc/strio.c: convert file i/o to cfile
1916 2003-06-14 Bradley Bell <btb@icculus.org>
1918 * include/cfile.h, cfile/cfile.c: implemented cfile wrappers for
1919 writing and other modes besides "rb" (mostly taken from
1922 2003-06-09 Bradley Bell <btb@icculus.org>
1924 * 2d/palette.c, main/kludge.c: gr_copy_palette not really a
1927 * include/libmve.h, libmve/mve_main.c, libmve/mvelib.c,
1928 libmve/mvelib.h, libmve/mveplay.c, main/movie.c: merged libmve
1931 2003-06-07 Taylor Richards <taylor@icculus.org>
1933 * libmve/mvelib.c, libmve/mveplay.c: stop memory leaks in libmve
1935 2003-06-07 Bradley Bell <btb@icculus.org>
1937 * main/console.c: fix non-console build
1939 * main/gamesave.c: comments
1941 * main/bm.c: remove redundant break
1943 2003-06-06 Bradley Bell <btb@icculus.org>
1945 * main/gauges.c, main/kconfig.c: comments/formatting
1947 * console/.cvsignore: added .cvsignore
1949 * main/console.c: can't write to console after it's closed
1951 2003-06-05 Bradley Bell <btb@icculus.org>
1953 * arch/sdl/event.c, console/CON_console.c, console/Makefile.am,
1954 console/internal.c, console/internal.h, include/CON_console.h,
1955 include/console.h, main/console.c, main/gamecntl.c, main/hud.c:
1956 finish console conversion away from SDL
1958 2003-06-04 Bradley Bell <btb@icculus.org>
1960 * console/CON_console.c, include/CON.console.h, include/console.h,
1961 main/console.c, main/game.c: console conversion to native gr,
1964 * include/gr.h, main/credits.c, main/kconfig.c, main/newmenu.c:
1965 put prototype for gr_bm_bitblt in gr.h
1967 2003-06-03 Bradley Bell <btb@icculus.org>
1969 * console/CON_console.c, console/DT_drawtext.c,
1970 console/Makefile.am, include/CON_console.h, include/DT_drawtext.h,
1971 main/console.c: use native fonts for console
1973 * main/playsave.c: use shorts for short data
1975 2003-06-02 Bradley Bell <btb@icculus.org>
1977 * configure.ac, main/console.c: set console background, fix
1980 2003-06-01 Bradley Bell <btb@icculus.org>
1982 * Makefile.am, arch/sdl/event.c, configure.ac,
1983 console/CON_console.c, console/DT_drawtext.c, console/Makefile.am,
1984 console/internal.c, include/CON_console.h, include/DT_drawtext.h,
1985 include/console.h, main/console.c, main/game.c, main/gamecntl.c,
1986 main/gamerend.c: added console code (from SDL_console)
1988 2003-05-30 Bradley Bell <btb@icculus.org>
1990 * README: minor update
1992 2003-05-28 Bradley Bell <btb@icculus.org>
1994 * Info.plist.in, Makefile.am, configure.ac: add support for MacOS
1999 2003-06-06 Bradley Bell <btb@icculus.org>
2001 * main/kconfig.c: fix crash in control menus
2003 * main/gauges.c: force cockpit redraw in opengl
2005 * main/gamerend.c: move ogl swap, so cockpit and console get
2008 2003-06-01 Bradley Bell <btb@icculus.org>
2010 * configure.ac, libmve/mveplay.c: define struct timeval if needed
2014 2003-05-12 Bradley Bell <btb@icculus.org>
2016 * configure.ac: increment version number
2018 * main/bm.c: use con_printf for exit model warnings
2020 * configure.ac: must check for timespec after setting -mno-cygwin
2022 * main/inferno.c: added -nohogdir and -userdir options
2024 * NEWS, main/titles.c: use briefings with no extension
2028 2003-04-30 Bradley Bell <btb@icculus.org>
2030 * configure.ac: have to include time.h when checking for nanosleep
2032 * configure.ac, libmve/mveplay.c: use autoconf to check for struct
2035 * Makefile.am, NEWS, README, configure.ac: fix linking bug,
2036 increment version number
2038 * main/Makefile.am: make dist fix
2042 2003-04-29 Bradley Bell <btb@icculus.org>
2044 * configure.ac, 2d/2dsline.c, main/automap.c, libmve/mveplay.c:
2047 2003-04-24 Bradley Bell <btb@icculus.org>
2049 * configure.ac: increment version number
2051 * main/inferno.c: redeclare main() 'the SDL way', make sure SDL.h
2054 2003-04-24 Ingo van Lil <inguin@gmx.de>
2056 * main/render.c: fix misspellings of NDEBUG
2060 2003-04-14 Bradley Bell <btb@icculus.org>
2062 * cfile/cfile.c: prefer files from d2 hog over d1 hog
2064 2003-04-11 Bradley Bell <btb@icculus.org>
2066 * main/automap.c, main/gamemine.c, main/menu.c: fix compiler
2071 2003-04-11 Bradley Bell <btb@icculus.org>
2073 * libmve/mveplay.c: use _sleep instead of sleep on win32
2075 * Makefile.am, README, README.utils, arch/sdl/digi.c,
2076 arch/sdl/joy.c, arch/win32/Makefile.am, include/byteswap.h,
2077 include/cfile.h, include/error.h, libmve/Makefile.am,
2078 libmve/decoders.h, main/Makefile.am, main/endlevel.c,
2079 main/endlevel.h, main/playsave.c, misc/fileutil.c:
2080 utilities/Makefile.am: comments/formatting/dist problems
2082 * configure.ac: use different defines for os x
2084 2003-04-07 Bradley Bell <btb@icculus.org>
2086 * include/error.h, misc/error.c: put some old stuff back in,
2087 eliminate duplicate error messages
2089 * main/text.c: don't die on text not found
2092 * main/inferno.c: print some useful info if hog not found, allow
2093 -help to work if no text available
2095 2003-04-07 Steffen Pohle <stpohle@gmx.net>
2097 * arch/linux/Makefile.am: revert to previous version, so linux
2100 2003-04-03 Bradley Bell <btb@icculus.org>
2102 * main/endlevel.c: fixed exit model scheme yet again
2104 2003-04-02 Bradley Bell <btb@icculus.org>
2106 * misc/error.c: call Int3 on Assert
2108 * main/cntrlcen.c, main/cntrlcen.h, main/gamesave.c: modified
2111 * main/wall.c: don't die when trying to toggle nonexistent
2112 segment... vertigo level 10 is buggy!
2114 * main/gamemine.c: comments/formatting
2116 2003-03-31 Micah J. Lieske <MicahJon@compuserve.com>
2118 * arch/dos/digimm.c, arch/sdl/digi.c, arch/win32/digi.c,
2119 main/inferno.c: Allow use of 22K sound samples
2121 2003-03-29 Bradley Bell <btb@icculus.org>
2123 * arch/ogl/gr.c: default to bitmapped reticle
2125 * main/bm.c, main/endlevel.c, main/piggy.c, main/piggy.h,
2126 main/polyobj.c: rewrote endlevel stuff to reread exit model info
2129 * arch/sdl/joy.c: fixed text seen for hats in control config
2132 2003-03-28 Bradley Bell <btb@icculus.org>
2134 * main/bm.c: heh, model nums in vertigo are hardcoded,
2135 N_D2_POLYGON_MODELS can't change
2137 * configure.ac, include/d1x.xpm, include/descent.xpm,
2138 arch/ogl/sdlgl.c, arch/sdl/gr.c: enabled setting icon with
2141 2003-03-27 Bradley Bell <btb@icculus.org>
2143 * main/text.h: fixed text references for hat directions
2145 * arch/ogl/Makefile.am: oops, can't get rid of main INCLUDE yet...
2147 2003-03-26 Bradley Bell <btb@icculus.org>
2149 * main/playsave.c: make d2x keys backward compatible
2151 2003-03-26 Micah J. Lieske <MicahJon@compuserve.com>
2153 * arch/sdl/event.c, arch/sdl/joy.c: added hat support for sdl
2156 2003-03-26 Bradley Bell <btb@icculus.org>
2158 * main/piggy.c: fix crash when d1 data not present
2160 * main/gamecntl.c, main/kconfig.c, main/playsave.c: fix d2x keys,
2161 read/write from plr file
2163 * main/ai.h, main/collide.c, main/escort.c, main/escort.h,
2164 main/fuelcen.c, main/gamecntl.c, main/playsave.c, main/powerup.c:
2165 added escort.h header
2167 2003-03-25 Bradley Bell <btb@icculus.org>
2169 * main/bm.c, main/piggy.c, main/piggy.h, main/gameseq.c: added
2170 D1_PIGFILE ("descent.pig") macro
2172 * main/bm.c, main/piggy.c, main/piggy.h: ability to load exit
2173 models from d1 pig file
2175 * main/bm.c, main/bm.h, main/endlevel.c, main/piggy.c,
2176 main/piggy.h: ability to load exit model bitmaps (or any bitmap,
2177 really) from d1 pig file
2179 2003-03-23 Bradley Bell <btb@icculus.org>
2181 * main/bm.c: stop extra robots from overwriting exit models
2183 * include/ogl_init.h: increased OGL_TEXTURE_LIST_SIZE so the
2184 texture list doesn't get full
2186 * main/bm.c: fix mem leak when reading extra robots
2188 2003-03-21 Bradley Bell <btb@icculus.org>
2190 * main/menu.c: Added option to set movie resolution (mostly works)
2192 2003-03-21 Martin Schaffner <maschaffner@gmx.ch>
2194 * main/gameseq.c, main/piggy.c, main/piggy.h: move bitmap
2195 replacement functions to piggy.c
2197 * main/gameseq.c: attempt to support mac d1 descent.pig
2199 * main/bm.c: fix mem leak
2201 * main/gameseq.c: fix bug: when opening d1 level 1 with oem data
2202 files, both d1 and d2 oem briefing where showed
2204 * main/inferno.c, main/movie.c: Change the default movie
2205 resolution to "high", implement the option -lowresmovies
2207 2003-03-20 Bradley Bell <btb@icculus.org>
2209 * arch/sdl/rbaudio.c, main/songs.c: cd detection works now
2211 * main/piggy.c: comments
2213 2003-03-20 Martin Schaffner <maschaffner@gmx.ch>
2215 * main/gameseq.c: delete duplicate function
2217 * 2d/rle.c: fix color swapping on big endian of big rle bitmaps
2219 2003-03-19 Bradley Bell <btb@icculus.org>
2221 * arch/sdl/rbaudio.c, include/rbaudio.h: starting d2 cd detection
2222 (cddb discid) support
2224 * arch/sdl/digi.c, main/kludge.c: implemented
2225 digi_link_sound_to_object3 for looping sounds, other looping stuff
2227 * arch/sdl/gr.c: removing dependencies on stuff in main/
2229 * arch/linux/Makefile.am, arch/linux/init.c,
2230 arch/linux/linuxnet.c, arch/linux/include/ukali.h,
2231 arch/ogl/Makefile.am, main/inferno.c: moved joy_init back to main,
2232 other header cleanups
2234 * arch/win32/ipx_win.c, configure.ac: ipx on win32 fixed!
2236 2003-03-19 Martin Schaffner <maschaffner@gmx.ch>
2238 * 2d/rle.c, include/gr.h, include/rle.h, main/bm.c, main/bm.h,
2239 main/gamemine.c, main/gamemine.h, main/gameseq.c, main/piggy.c,
2240 main/piggy.h, main/wall.c, main/wall.h: if descent.pig available,
2241 load d1 textures for d1 levels
2243 2003-03-19 Bradley Bell <btb@icculus.org>
2245 * 2d/font.c, 2d/palette.c, 3d/interp.c, 3d/setup.c,
2246 arch/sdl/rbaudio.c, include/texmap.h, libmve/decoder16.c,
2247 libmve/decoder8.c, libmve/decoders.h, libmve/mveplay.c,
2248 texmap/ntmap.c, texmap/texmapl.h: header/extern declaration
2251 * README: added some OS X info
2253 2003-03-17 Bradley Bell <btb@icculus.org>
2255 * main/newdemo.c: simplify DEMO_FILENAME macro
2257 * main/console.c, main/game.c: enable experimental console support
2259 * main/gamerend.c: fixed location of fps meter in multi
2261 2003-03-16 Bradley Bell <btb@icculus.org>
2263 * main/menu.c, main/newdemo.c, main/newdemo.h, main/newmenu.c:
2264 also look in shared data dir for demos
2266 * main/newdemo.c, main/newdemo.h: comments/formatting
2268 2003-03-15 Christopher Thielen <chris@luethy.net>
2270 * main/kludge.c: set CDROM_dir back to "." - tricks game into
2271 thinking d2 cd is always present
2273 2003-03-15 Bradley Bell <btb@icculus.org>
2275 * 2d/font.c, main/credits.c, main/scores.c: fixed opengl credits,
2278 * arch/sdl/rbaudio.c: formatting, enabled volume control under
2281 * arch/ogl/gr.c: fixed dark font bug by calling gr_set_mode from
2282 gr_init. don't really know why this works, though
2284 2003-03-14 Bradley Bell <btb@icculus.org>
2286 * main/gameseq.c: fix Bitmap_replacement_data mem leakage
2288 * unused/bios/rbaudio.h: removed duplicate file
2290 2003-03-14 Christopher Thielen <chris@luethy.net>
2292 * arch/sdl/rbaudio.c: stop cd audio when exiting
2294 2003-03-14 Micah J. Lieske <MicahJon@compuserve.com>
2296 * main/gamecntl.c: add comments to the "only matt knows" cheats
2298 2003-03-14 Martin Schaffner <maschaffner@gmx.ch>
2300 * main/gamemine.c: formatting, better texture conversion for d1
2303 2003-03-14 Bradley Bell <btb@icculus.org>
2305 * main/piggy.c: must swap all mac version pigfiles
2307 * main/ai.c, main/ai.h, main/bm.h, main/crypt.c, main/joydefs.h,
2308 main/multi.c: formatting, minor cleanups
2310 * 2d/rle.c: need to swap line_size on bigendian machines
2312 * main/mission.c, main/mission.h: detect mac full version hogfile
2314 2003-03-13 Bradley Bell <btb@icculus.org>
2316 * arch/sdl/joydefs.c, main/kconfig.c, main/kconfig.h, main/menu.c:
2317 added joy/mouse sensitivity slider, increased range to 16, and
2320 * main/Makefile.am, main/joydefs.c, main/old/joydefs.c: moved old
2323 * arch/linux/Makefile.am: removed extra backslash
2325 * TODO, installation.txt: updated some documentation
2327 * main/gamecntl.c, main/menu.c, main/menu.h: added "d2x options"
2328 menu, with maxfps option
2330 2003-03-12 Bradley Bell <btb@icculus.org>
2332 * main/game.c, main/game.h, main/inferno.c: added -maxfps option
2334 * arch/linux/alsadigi.c, arch/linux/findfile.c,
2335 arch/linux/hmiplay.c, arch/linux/init.c, arch/linux/ipx_bsd.c,
2336 arch/linux/ipx_kali.c, arch/linux/ipx_lin.c, arch/linux/ipx_udp.c,
2337 arch/linux/joydefs.c, arch/linux/ukali.c, arch/linux/include,
2338 arch/linux/include/ipx_bsd.h, arch/linux/include/ipx_drv.h,
2339 arch/linux/include/ipx_hlpr.h, arch/linux/include/ipx_kali.h,
2340 arch/linux/include/ipx_ld.h, arch/linux/include/ipx_lin.h,
2341 arch/linux/include/ipx_udp.h, arch/linux/include/joystick.h,
2342 arch/linux/include/music.h, arch/linux/include/serial.h,
2343 arch/linux/include/ukali.h: formatting
2345 2003-03-11 Chris Arena <ccarena@cox.net>
2347 * main/menu.c: fixed brightness slider
2349 2003-03-01 Bradley Bell <btb@icculus.org>
2351 * main/piggy.c, main/titles.c: d1 briefing text fixed, spinning
2352 robots and animated bitmaps work, but colors are messed up
2354 2003-02-28 Bradley Bell <btb@icculus.org>
2356 * main/player.h: whitespace
2358 * main/automap.c, main/cntrlcen.c, main/collide.c,
2359 main/gamerend.c: use Builtin_mission_num instead of 0 (if
2360 descent.hog is present, d1 becomes mission 0)
2362 * configure.ac, arch/win32/Makefile.am, arch/win32/ipx_drv.h,
2363 arch/win32/ipx_win.c, arch/win32/mingw_init.c,
2364 arch/win32/winnet.c: MinGW compiles with network enabled again,
2365 but still doesn't work
2369 2003-02-28 Bradley Bell <btb@icculus.org>
2371 * 2d/pcx.c, arch/ogl/gr.c, libmve/mveplay.c, main/gameseq.c,
2372 main/inferno.c, main/menu.c, main/movie.c, main/newmenu.c: Fixed
2373 many opengl glitches
2375 2003-02-27 Bradley Bell <btb@icculus.org>
2377 * main/Makefile.am, main/gamesave.c, main/hoard.c, main/hoard.h,
2378 main/inferno.c, main/menu.c, main/mission.c, main/mission.h,
2379 main/network.c, main/network.h: noted that hoard.ham is only needed
2380 for multiplayer HOARD games, and should not be equated with
2381 "vertigo". put HoardEquipped() back in network.c.
2383 * arch/ggi/key.c, arch/sdl/key.c, arch/svgalib/key.c,
2384 include/d_delay.h, main/automap.c, main/game.c, main/kconfig.c,
2385 main/multi.c, main/newdemo.c, misc/Makefile.am, misc/d_delay.c:
2386 use timer_delay instead of d_delay
2388 2003-02-27 Martin Schaffner <maschaffner@gmx.ch>
2390 * main/render.c: added replacement qsort for solaris
2392 2003-02-26 Bradley Bell <btb@icculus.org>
2394 * main/gamemine.c: texture conversion for d1 shareware
2396 2003-02-26 Martin Schaffner <maschaffner@gmx.ch>
2398 * main/gamemine.c: better texture conversion for d1 levels
2400 2003-02-26 Micah J. Lieske <MicahJon@compuserve.com>
2402 * main/kconfig.c: fix joystick support under MinGW
2404 2003-02-26 Bradley Bell <btb@icculus.org>
2406 * main/playsave.c: fix swapping glitch
2408 * configure.ac, readme.txt: clean stuff up, getting ready for
2411 * main/titles.c: begin support for rendering spinning robots in
2414 * main/mission.c, main/mission.h: load d1 oem mission, d1 v1.0
2417 * main/gamemine.c: load d1 shareware levels!
2419 2003-02-25 Bradley Bell <btb@icculus.org>
2423 * autogen.sh: add warning about old auto* versions, use
2426 2003-02-24 Bradley Bell <btb@icculus.org>
2428 * main/gameseq.c, main/movies.c, main/titles.c: Descent I
2429 briefings mostly working
2431 * main/movie.c, main/titles.c: fixed some more briefing glitches
2433 2003-02-23 Bradley Bell <btb@icculus.org>
2435 * main/movie.c: fixed crash when using shareware data files
2438 * arch/sdl/digi.c: fix crash on non-existent sounds
2439 (i.e. shareware data)
2441 2003-02-22 Bradley Bell <btb@icculus.org>
2443 * main/titles.c: fixed fullscreen toggle in briefings
2445 2003-02-21 Bradley Bell <btb@icculus.org>
2447 * configure.ac: check for mingw when enabling nasm
2449 * main/playsave.c: enable loading player files of either byte
2452 2003-02-20 Bradley Bell <btb@icculus.org>
2454 * main/bm.c, main/bm.h, main/endlevel.c: fixed up endlevel stuff
2456 * arch/sdl/digi.c, main/kludge.c: oops, meant to say: fixed bug
2457 #343, not "rest of solution to bug #344"
2459 * arch/sdl/timer.c, include/timer.h: revert to more accurate
2462 * main/kludge.c: partial solution to bug #344
2464 * Makefile.am, tools/cvs2cl/cvs2cl.pl: get rid of cvs2cl.pl
2466 * compilerdefs.txt: added linux/mips info
2468 * ChangeLog: clean up changelog
2470 2003-02-19 Bradley Bell <btb@icculus.org>
2472 * libmve/mveplay.c: os x needs nanosleep prototype.
2474 2003-02-18 Bradley Bell <btb@icculus.org>
2476 * .cvsignore, libmve/.cvsignore: added files to .cvsignore
2478 * include/libmve.h, libmve/mveplay.c, main/movie.c: added function
2479 to disable/enable audio
2481 * libmve/: mve_main.c, mveplay.c: bigendian fixes
2483 * main/: movie.h, titles.c: make sure movie's palette is set before
2484 writing briefing text. Fixes bug #359
2486 * libmve/mveplay.c: make MVE_rmStepMovie play a full frame instead
2489 * misc/: args.c, byteswap.c, d_delay.c, d_io.c, dos_disk.h,
2490 error.c, hash.c, parsarg.c, parsarg.h, strio.c, strutil.c:
2493 * maths/: fix.asm, rand.c, tables.c, vecmat.c, vecmata.asm:
2496 * texmap/: ntmap.c, scanline.c, scanline.h, texmapl.h,
2497 tmap_flt.asm, tmap_inc.asm, tmap_lin.asm, tmap_ll.asm,
2498 tmap_per.asm, tmapfade.asm, tmapflat.c, tmappent.S, tmapppro.S:
2501 * include/libmve.h: blah
2503 2003-02-18 Martin Schaffner <martin.schaffner@epfl.ch>
2505 * main/render.c: 2nd attempt to fix solaris qsort bug
2507 2003-02-18 Bradley Bell <btb@icculus.org>
2509 * configure.ac, include/pstypes.h: put alignment detection in
2512 2003-02-17 Bradley Bell <btb@icculus.org>
2514 * Makefile.am, README.utils, configure.ac, include/libmve.h,
2515 include/mve_audio.h, include/mvelib.h, libmve/Makefile.am,
2516 libmve/decoder16.c, libmve/decoder8.c, libmve/mve_audio.c,
2517 libmve/mve_audio.h, libmve/mve_main.c, libmve/mvelib.c,
2518 libmve/mvelib.h, libmve/mveplay.c, main/Makefile.am,
2519 main/decoder16.c, main/decoder8.c, main/movie.c, main/mve_audio.c,
2520 main/mve_main.c, main/mvelib.c, main/mveplay.c, main/mveplay.h:
2521 moved mve stuff to separate subdir
2523 * include/mvelib.h, main/movie.c, main/mve_main.c, main/mvelib.c,
2524 main/mveplay.c, main/mveplay.h, main/titles.c: many improvements to
2525 mve code. Fixes (at least) bugs #41, #348, and #350.
2527 2003-02-14 Bradley Bell <btb@icculus.org>
2529 * main/Makefile.am: no more Makefile.mveplay. again
2531 * main/mveplay.c: typo
2533 2003-02-13 Bradley Bell <btb@icculus.org>
2535 * utilities/mvlextract.c: uint -> unsigned int
2537 * main/: mve_main.c, mvelib.c, mveplay.c: add fullscreen mode to
2538 standalone mveplayer, win32 support
2540 * main/movie.c: random bugfixes, win32 support
2542 * arch/sdl/Makefile.am: formatting
2544 * configure.ac: disable networking on mac/win for now
2546 * main/newmenu.c: comments
2548 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
2550 * 3d/interp.c, include/interp.h, main/polyobj.c: get rid of some
2551 redundant swap functions.
2553 2003-02-13 Bradley Bell <btb@icculus.org>
2555 * ChangeLog: update changelog
2557 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
2559 * 3d/interp.c, include/interp.h, main/polyobj.c: fix remaining
2560 polymodel alignment issues.
2562 2003-02-13 Bradley Bell <btb@icculus.org>
2564 * utilities/: hogcreate.c, hogextract.c, mvlcreate.c, mvlextract.c:
2565 fix various little bugs
2567 * main/mveplay.c, utilities/hogextract.c, utilities/mvlextract.c,
2568 utilities/tex2txb.c, utilities/txb2tex.c: eliminate warning
2570 * main/: Makefile.am, Makefile.mveplay: build mveplayer from
2573 * README.utils: new file
2575 * main/: mve_main.c, mveplay.c: more movie fixes
2577 * README: updated README
2579 * 2d/Makefile.am, main/Makefile.am: some OS X and dist fixes
2581 2003-02-12 Bradley Bell <btb@icculus.org>
2583 * utilities/mvlextract.c: bigendian mvl support
2585 * main/mveplay.c: formatting, stuff
2587 * main/: Makefile.am, Makefile.mveplay: lotsa movie cleanups, added
2588 truecolor mve support, standalone mveplayer
2590 * include/mve_audio.h, include/mvelib.h, main/decoder16.c,
2591 main/decoder8.c, main/movie.c, main/mve_main.c, main/mvelib.c,
2592 main/mveplay.c: lotsa movie cleanups, added truecolor mve support,
2593 standalone mveplayer
2595 2003-01-22 Bradley Bell <btb@icculus.org>
2597 * include/: interp.h, interp.h: restore prototype for
2598 swap_polygon_model_data
2600 2003-01-21 Bradley Bell <btb@icculus.org>
2602 * main/piggy.c: use memcpy to avoid alignment problem
2604 * compilerdefs.txt: updated some defs, added sunos/sparc
2606 2003-01-15 Bradley Bell <btb@icculus.org>
2608 * main/render.c, arch/ogl/ogl.c: use __sun__ for sunos
2610 * main/gamemine.c: attempting to support d1 shareware
2612 * compilerdefs.txt: update defs
2614 2003-01-15 David Costanzo <david_costanzo@yahoo.com>
2616 * main/mveplay.c: fix several bugs, comments, formatting.
2618 2003-01-15 Bradley Bell <btb@icculus.org>
2620 * arch/ogl/sdlgl.c, arch/sdl/digi.c, arch/sdl/event.c,
2621 arch/sdl/gr.c, arch/sdl/init.c, arch/sdl/joy.c, arch/sdl/key.c,
2622 arch/sdl/mouse.c, arch/sdl/rbaudio.c, arch/sdl/timer.c,
2623 include/error.h, main/gamecntl.c, main/inferno.c: changed path for
2626 * arch/: ogl/glx.c, ogl/gr.c, ogl/ogl.c, ogl/wgl.c, sdl/joydefs.c:
2627 formatting, comments
2629 2003-01-11 Bradley Bell <btb@icculus.org>
2631 * main/: mission.c, mission.h: attempt to support d1 for mac
2634 * arch/sdl/joy.c, main/mvelib.c, main/titles.c: gcc 3.2 warnings
2636 * main/object.h: foo
2638 2003-01-09 Bradley Bell <btb@icculus.org>
2640 * main/movie.c: use ifdef around gr_toggle_fullscreen
2642 2003-01-07 Bradley Bell <btb@icculus.org>
2644 * Makefile.am, descent.msn, installation.txt, main/mission.c,
2645 main/mission.h: don't need .msn file for descent.hog anymore
2649 2003-01-06 Bradley Bell <btb@icculus.org>
2651 * main/mission.h, main/mission.c: comments
2653 * README, TODO, cvshowto.txt, installation.txt, debian/copyright:
2656 2003-01-03 Bradley Bell <btb@icculus.org>
2658 * utilities/: txb2txt.c, txt2txb.c: remove old files
2660 * 3d/interp.c, include/byteswap.h, main/gamemine.c: formatting
2662 * main/polyobj.c: attempt to make read_model_file
2665 * main/menu.c: move vertigo text
2667 2003-01-02 Bradley Bell <btb@icculus.org>
2669 * 3d/interp.c, include/interp.h, main/morph.c, main/polyobj.c,
2670 main/polyobj.h: cleanup alignment changes
2672 * NEWS, 3d/interp.c, include/3d.h, include/interp.h,
2673 include/pstypes.h, main/Makefile.am, main/bm.c, main/collide.c,
2674 main/object.h: fix alignment issues on sparc
2676 * cvshowto.txt: update cvs info
2680 * 2d/rle.c: make rle_swap handle RLE_BIG
2682 2003-01-01 Martin Schaffner <maschaffner@gmx.ch>
2684 * main/render.c: workaround solaris qsort bug
2686 2003-01-01 Steffen Pohle <stpohle@gmx.net>
2688 * arch/linux/linuxnet.c, arch/linux/ukali.c,
2689 arch/linux/include/ukali.h, main/inferno.c: enabled kali
2691 * arch/linux/Makefile.am: enabled linux joystick, kali
2693 * configure.ac, arch/linux/joystick.c, arch/sdl/Makefile.am,
2694 arch/sdl/event.c: enabled linux joystick
2696 2002-12-31 Bradley Bell <btb@icculus.org>
2698 * main/gamemine.c: simplified warning msg
2700 * NEWS, TODO, main/multi.c, main/netmisc.c: comments/whitespace
2702 * main/render.h: fix compiler warning
2704 2002-12-31 Martin Schaffner <maschaffner@gmx.ch>
2706 * 2d/rle.c, main/inferno.c, main/piggy.c: fixed rle_swap leaks.
2708 2002-12-24 Bradley Bell <btb@icculus.org>
2710 * main/mission.c: fixes an infinite loop which was caused by d2x
2711 thinking d2demo was a descent 1 mission
2713 2002-12-24 Martin Schaffner <maschaffner@gmx.ch>
2715 * arch/ogl/ogl.c, main/render.c: fix compiler warnings.
2717 2002-12-24 Bradley Bell <btb@icculus.org>
2719 * main/render.c: comments
2721 2002-10-30 Bradley Bell <btb@icculus.org>
2723 * main/inferno.c: add help for -hogdir option
2725 * main/inferno.c: added -hogdir option
2727 2002-10-28 Bradley Bell <btb@icculus.org>
2729 * main/: inferno.c, menu.c: enabled Vertigo displays
2731 * include/3d.h: typo
2733 2002-10-28 Martin Schaffner <maschaffner@gmx.ch> and Bradley Bell <btb@icculus.org>
2735 * 3d/interp.c, include/3d.h, include/byteswap.h, main/bm.c,
2736 main/netmisc.c, main/network.c: simplify and eliminate redundant
2739 2002-10-28 Martin Schaffner <maschaffner@gmx.ch>
2741 * maths/fixc.c: fix infinite loop in quad_sqrt.
2743 * 3d/points.c, include/maths.h, include/pstypes.h, maths/fixc.c,
2744 maths/vecmat.c: sparc/sunos support: rename quad to quadint.
2746 2002-10-12 Bradley Bell <btb@icculus.org>
2748 * 2d/2dsline.c: handle BM_OGL in gr_scanline()
2750 2002-10-11 Bradley Bell <btb@icculus.org>
2752 * main/hud.c: make hud_message work correctly
2754 * 2d/palette.c, arch/sdl/gr.c, include/palette.h, main/inferno.c:
2757 * main/network.c: formatting, small fixes
2759 2002-10-10 Bradley Bell <btb@icculus.org>
2761 * main/netmisc.h: no swap_object for little-endian
2763 * main/: netmisc.h, network.c: use macros to simplify network
2766 * main/piggy.c: disable autodetect of mac pig (use --enable-macdata
2769 * main/inferno.c: enable loading screen for mac shareware with
2772 * main/netmisc.c: whitespace
2774 * 2d/bitmap.c, main/inferno.c, main/mission.c, main/playsave.c:
2777 * main/hud.c: whitespace
2779 * configure.ac: remove shareware build, add macdata build
2781 * main/songs.c: whitespace
2783 * 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/gpixel.c, 2d/line.c,
2784 2d/pixel.c, 2d/poly.c, 2d/rect.c, 2d/tmerge.c, main/gamerend.c:
2787 * 2d/: Makefile.am, tmerge_a.asm: enable TRANSPARENCY_COLOR for
2790 2002-10-04 Martin Schaffner <maschaffner@gmx.ch>
2792 * cfile/cfile.c, include/iff.h, main/gamepal.c, main/titles.c:
2793 comments, formatting, etc.
2795 * iff/iff.c: fix bigendian iff loading.
2797 2002-10-03 Bradley Bell <btb@icculus.org>
2799 * utilities/txb2tex.c: typo
2801 * 3d/clipper.c, main/bm.c, main/game.c, main/gamecntl.c,
2802 main/newmenu.c, main/switch.c, main/terrain.c, main/text.c:
2805 * arch/sdl/mouse.c: whitespace
2807 2002-09-19 Bradley Bell <btb@icculus.org>
2809 * main/kconfig.c: fix a oops, add old logs
2811 * main/kconfig.c: support for >3 mouse buttons
2813 2002-09-18 Bradley Bell <btb@icculus.org>
2815 * include/gr.h: fix palette swap define
2817 2002-09-14 Bradley Bell <btb@icculus.org>
2819 * main/titles.c: load hires briefing screen if lores doesn't exist
2820 (i.e. vertigo) and MenuHires=0
2822 2002-09-14 Werner Augustin <descent-source@mailinglist.gnuher.de>
2824 * main/: multi.h, network.h: pack some structures for ipx
2827 2002-09-14 Bradley Bell <btb@icculus.org>
2829 * cfile/cfile.c, main/endlevel.c, main/gamesave.c: revert cfgets()
2830 and load_endlevel_data() to expect newline-terminated strings, fix
2831 load_game_data to read null-terminated string for
2834 2002-09-07 Bradley Bell <btb@icculus.org>
2836 * main/newmenu.c: added error message
2838 * main/menu.h: enable -nohires with mac shareware
2840 * 2d/palette.c, include/gr.h: enable 0/255 palette swap
2842 * 2d/font.c: enable 0/255 palette swap for fonts
2844 * 2d/bitblt.c: add TRANSPARENCY_COLOR to assembly code, nother OGL
2847 * 2d/2dsline.c: fix ogl blooper
2849 2002-09-05 Bradley Bell <btb@icculus.org>
2851 * 2d/rle.c, 2d/scalec.c, include/rle.h: better just do it the old
2854 * include/strutil.h: need string.h for strcasecmp
2856 * include/rle.h: okay, maybe it needs to be this way
2858 * include/: 3d.h, gr.h: more stuff from d2src, mostly formatting
2860 * 2d/scalec.c: more stuff from d2src
2862 * 2d/rle.c: more stuff from d2src, formatting
2864 * 2d/font.c: useless cruft
2866 * 2d/: 2dsline.c, bitmap.c, bitmap.h: more stuff from d2src
2868 * 2d/bitblt.c, include/grdef.h: moved gr_linear_movsd assembly from
2871 2002-09-04 Bradley Bell <btb@icculus.org>
2873 * include/grdef.h: fix compiler warnings
2875 * 2d/bitblt.c: fix compiler warnings, #ifdef out dos-only code
2877 * include/grdef.h: gr_linear_movsd isn't static for NO_ASM,
2880 * main/game.c: we want the mac ibitblt for everything but dos and
2883 * main/texmerge.c: these routines are in tmerge.c
2885 * main/credits.c: enable credits for mac and oem data
2887 * main/bm.c: use either exit.ham or exit.pofs
2889 * include/ibitblt.h: enable some more code from d2src
2891 * include/gr.h: enable mac ubitblt_double
2893 * 2d/rle.c: added gr_rle_expand_scanline_generic_masked from d2src
2895 * include/grdef.h: moved some inline asm from linear.h
2897 * 2d/ibitblt.c: brought in line with original d2 version
2899 * 2d/bitblt.c: reverted to original d2 version of this file, then
2900 added d1x enhancements
2902 * 2d/2dsline.c: formatting, use __MSDOS__ instead of __DJGPP__
2904 * 2d/linear.h: moved these back to their original locations
2907 * main/mveplay.c: close some memory holes, speed up palette loading
2909 * main/movie.c: added fullscreen toggle while playing movies
2911 * main/inferno.c: comment out -superhires help text (always on)
2913 * include/timer.h: added approx_fsec_to_usec macro
2915 * arch/sdl/joy.c: fix compiler warning
2917 2002-09-01 Bradley Bell <btb@icculus.org>
2919 * main/network.c: oops
2921 * main/: movie.c, mveplay.c, mveplay.h: more movie improvements
2923 * arch/sdl/timer.c, include/timer.h: added timer_delay, faster
2924 timer_get_fixed_seconds
2928 2002-08-31 Bradley Bell <btb@icculus.org>
2930 * TODO, main/inferno.c, main/movie.c, main/mveplay.c: movie
2933 * main/multi.h: network endian stuff
2935 * 2d/font.c, include/gr.h: fast file i/o for font headers
2937 * arch/win32/arch_ip.cpp: unused file
2939 * main/: netmisc.c, netmisc.h, network.c, network.h: formatting,
2940 bigendian networking fixes
2942 * main/menu.c: make net menu more accurate, also make superhires
2945 * include/pstypes.h: better to have __pack__ all the time, I think.
2946 needed for networking, e.g.
2948 * arch/win32/: ipx_drv.h, ipx_win.c, winnet.c: win32 networking
2951 * arch/win32/Makefile.am: unused file
2955 2002-08-30 Bradley Bell <btb@icculus.org>
2957 * arch/win32/ipx_drv.h: re-added arch/win32/ipx_drv.h
2959 * main/: newmenu.h, titles.c: formatting
2961 * NEWS, arch/linux/Makefile.am, arch/linux/include/ukali.h,
2962 main/multi.h: networking works, finally
2964 * TODO: added TODO file
2966 * arch/linux/arch_ip.cpp: unused fine
2968 * README: network sorta working
2970 * main/: Makefile.am, multi.c, network.c, network.h: more
2973 * main/menu.c: load builtin mission correctly
2975 * main/inferno.c: documentation
2977 * main/: hoard.c, hoard.h, gamesave.c, mission.c: move hoard stuff
2980 * main/Makefile.mveplay: don't need no more
2982 2002-08-29 Bradley Bell <btb@icculus.org>
2984 * main/: ip_base.cpp, ip_base.h, ip_basec.h, ipclienc.c,
2985 ipclient.cpp, ipclient.h, ipserver.cpp, ipx_drv.c, multipow.c,
2986 multipow.h, netlist.c, netpkt.c, netpkt.h: deleting unused d1x
2989 * include/ipx_drv.h: more network fixing
2991 * arch/linux/include/ipx_drv.h: more network fixing
2993 * include/ipx.h: formatting
2995 * arch/linux/ipx_kali.c, include/ipx.h: fixed networking fuck-up?
2997 * NEWS, arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
2998 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, main/Makefile.am,
2999 main/inferno.c: fixed networking fuck-up?
3001 * Makefile.am: moved mingw info to README
3003 * README, mingw32.txt: moved mingw info to README
3005 2002-08-27 Bradley Bell <btb@icculus.org>
3007 * utilities/mvlextract.c: allow specifying file to extract
3009 * utilities/: tex2txb.c, txb2tex.c: use default extension to
3012 * utilities/hogextract.c: allow specifying file to extract
3014 * main/mission.c: Have to get mission_num _after_ promoting...
3016 * main/: gameseq.c, titles.c: beginning d1 briefing support
3018 * descent.msn: beginning d1 briefing support
3020 * main/: titles.c, titles.h: d1-style mission briefings
3022 * main/piggy.h: whitespace
3024 * main/movie.c: beginning robot movie support, fall back on lo/hi
3025 res if hi/lo not available
3027 * main/mission.c: added Builtin_mission_num for builtin mission,
3028 D1Hogdir, d1-style mission briefings
3030 * main/: gameseq.c, mission.h: added Builtin_mission_num for
3033 * cfile/cfile.c, include/cfile.h: add capability for 3rd hogfile
3034 (for d1 missions that need d1 data)
3036 * 2d/ibitblt.c: whitespace
3038 2002-08-26 Bradley Bell <btb@icculus.org>
3040 * utilities/mvlcreate.c: oops
3042 * utilities/: Makefile.am, mvlcreate.c, mvlextract.c: added mvl
3045 * utilities/hogextract.c: added [v]iew option
3047 * utilities/: tex2txb.c, txb2tex.c: changed txt to tex
3049 * main/titles.c: fix writable string, disable DumbAdjust thing
3051 * main/polyobj.h: whitespace
3053 * main/newmenu.c: added pcx_get_dimensions(), other stuff from
3056 * main/movie.c: read movies from AltHogDir, other fixes
3058 * main/: mission.c, mission.h: fix bug w/mission filename
3060 * main/gameseq.c: comments
3062 * main/digi.h: whitespace n stuff
3064 * include/mve_audio.h: added audio flag macros
3066 * 2d/pcx.c, include/pcx.h: added pcx_get_dimensions(), other stuff
3071 2002-08-23 Bradley Bell <btb@icculus.org>
3073 * main/: gameseq.c, inferno.c, mission.c, mission.h, titles.c: fix
3076 * Makefile.am: remove d2demo.mn2
3078 * cfile/cfile.c, include/cfile.h: add cfile_size function
3080 * d2demo.mn2, installation.txt, main/gameseq.h, main/mission.c:
3081 eliminate need for .mn2 files for oem and demo
3083 2002-08-22 Bradley Bell <btb@icculus.org>
3085 * main/bm.c: fix for vertigo
3087 * main/menu.h: make OEM menu pcx available
3089 * 2d/rle.c: merge with original d2 file
3091 * Makefile.am, configure.ac: let mission files get installed by
3094 2002-08-17 Bradley Bell <btb@icculus.org>
3096 * configure.ac: make FAST_FILE_IO the default on little-endian
3099 * NEWS, README, compilerdefs.txt, readme.txt: documentation
3101 * 2d/bitblt.c, 2d/rle.c, arch/ogl/ogl.c: implement BM_FLAG_RLE_BIG
3104 2002-08-15 Martin Schaffner <maschaffner@gmx.ch>
3106 * main/: game.c, menu.c, mission.c: promote builtin missions.
3108 2002-08-15 Bradley Bell <btb@icculus.org>
3110 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h, main/piggy.c:
3111 improved mac pig loading/reverted TRANSPARENCY_COLOR changes
3113 * utilities/.cvsignore: added cvsignore
3115 * 2d/palette.c, include/palette.h, main/gamesave.c: mac data file
3118 * main/piggy.c: mac data file loading
3120 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h: set
3121 transparency and swap 0/255 correctly for mac data files
3123 2002-08-13 Bradley Bell <btb@icculus.org>
3125 * Makefile.am, configure.ac, utilities/Makefile.am: moved utility
3126 to utilities to avoid conflict with c++ std lib <utility>
3128 * utilities/: Makefile.am, hogcreate.c, hogextract.c, txb2txt.c,
3129 txt2txb.c: moved utility to utilities to avoid conflict with c++
3132 * Makefile.am, configure.ac: add utilities
3134 2002-08-09 Bradley Bell <btb@icculus.org>
3136 * 2d/palette.c, 3d/interp.c, include/gr.h, main/render.c:
3139 2002-08-08 Bradley Bell <btb@icculus.org>
3141 * main/inferno.c: comments
3143 * main/: newmenu.c, songs.c: mac demo datafile support
3145 * installation.txt: update
3147 * main/gamesave.c: use lowercase for consistency
3149 * main/: bm.c, bm.h, endlevel.c, polyobj.c: enable loading of exit
3150 models for other than d2demo
3152 2002-08-07 Martin Schaffner <maschaffner@gmx.ch>
3154 * main/gamemine.c: formatting, better d1 texture conversion
3156 * Makefile.am, descent.mn2, descent.msn, main/mission.c,
3157 main/mission.h: recognize .msn mission files.
3159 2002-08-07 Bradley Bell <btb@icculus.org>
3161 * .cvsignore, 2d/.cvsignore, 3d/.cvsignore, arch/.cvsignore,
3162 arch/dos/.cvsignore, arch/ggi/.cvsignore, arch/linux/.cvsignore,
3163 arch/ogl/.cvsignore, arch/sdl/.cvsignore, arch/svgalib/.cvsignore,
3164 arch/win32/.cvsignore, cfile/.cvsignore, iff/.cvsignore,
3165 main/.cvsignore, main/editor/.cvsignore, maths/.cvsignore,
3166 mem/.cvsignore, misc/.cvsignore, texmap/.cvsignore: added
3169 2002-08-06 Bradley Bell <btb@icculus.org>
3171 * main/: automap.c, laser.c, songs.c, titles.c: shareware stuff
3173 * main/Makefile.am: formatting
3175 * 2d/font.c: make gr_remap_font just reload the whole thing
3177 * configure.ac: formatting
3179 * Makefile.am: added d2demo.mn2
3181 * d2demo.mn2: mission file for shareware
3183 * include/u_mem.h, main/ai.c, main/gamesave.c, main/inferno.c,
3184 main/laser.h, main/text.h, main/titles.c, main/weapon.c: whitespace
3186 * main/sounds.h: shareware stuff, whitespace
3188 * main/: polyobj.c, polyobj.h: more fast i/o macros
3190 * main/: menu.c, menu.h, mission.c, newmenu.c, piggy.c, piggy.h:
3193 * main/: endlevel.c, endlevel.h, gamemine.c, gameseq.c: merged
3194 endlevel stuff to non-shareware, allow movies/endlevel for
3197 * main/cntrlcen.c: typo
3199 * main/bm.h: use global Piggy_hamfile_version
3201 * main/bm.c: merged endlevel stuff to non-shareware, more fast i/o
3202 macros, use global Piggy_hamfile_version
3204 * main/Makefile.am: terrain and movie stuff always used now
3206 * 2d/pcx.c, include/pcx.h: make pcx header available to other
3209 * main/: gamemine.c, gamesave.c: load DMB levels
3211 * main/: bm.c, cntrlcen.c, cntrlcen.h, fuelcen.c, fuelcen.h,
3212 segment.c, segment.h, switch.c, switch.h: fast i/o macros
3214 2002-08-04 Martin Schaffner <maschaffner@gmx.ch>
3216 * main/gamemine.c, main/gamesave.c, mem/mem.c: d1 level stuff.
3218 2002-08-04 Bradley Bell <btb@icculus.org>
3220 * main/inferno.c: shareware stuff, formatting
3222 * arch/sdl/rbaudio.c: gracefully handle redbook non-availability
3224 * arch/sdl/gr.c: don't need to set mode in gr_init
3226 2002-08-02 Martin Schaffner <maschaffner@gmx.ch>
3228 * main/: gamemine.c, gamemine.h, gamesave.c, gamesave.h: more d1
3231 * Makefile.am, descent.mn2: added mission file for descent 1
3233 2002-08-02 Bradley Bell <btb@icculus.org>
3235 * arch/sdl/digi.c, arch/sdl/gr.c, include/error.h,
3236 include/oldsdl.h, main/gamecntl.c, main/inferno.c, main/laser.c,
3237 main/piggy.h, misc/error.c: junk
3239 * main/: endlevel.c, escort.c, gameseq.c, newmenu.c, render.c,
3240 render.h, scores.c, scores.h, terrain.c: shareware stuff
3242 * configure.ac, include/pstypes.h, main/bm.c, main/bm.h,
3243 main/effects.c, main/effects.h, main/piggy.c, main/piggy.h,
3244 main/powerup.c, main/powerup.h, main/robot.c, main/robot.h,
3245 main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
3246 main/weapon.c, main/weapon.h: fast i/o macros
3248 2002-08-01 Martin Schaffner <maschaffner@gmx.ch>
3250 * NEWS, cfile/cfile.c, main/console.c, main/gamemine.c,
3251 main/gamemine.h, main/gamesave.c: load d1 levels
3253 2002-07-30 Bradley Bell <btb@icculus.org>
3255 * configure.ac: oops
3257 * configure.ac, arch/ogl/gr.c, arch/ogl/ogl.c, include/ogl_init.h:
3260 * main/menu.c, main/titles.c, NEWS, 2d/font.c, include/gr.h,
3261 include/grdef.h, main/game.c, main/gamefont.c, main/gamefont.h,
3262 main/gamemine.c, main/inferno.c, main/movie.c, main/newmenu.c,
3263 main/piggy.c, main/titles.c: support shareware datafiles!
3265 * main/: bm.c, gamemine.c, piggy.c, piggy.h, weapon.c, gamemine.c,
3266 piggy.c: SHAREWARE fixes
3268 2002-07-29 Bradley Bell <btb@icculus.org>
3270 * NEWS, include/fileutil.h, main/bm.c, main/gameseq.c,
3271 main/mveplay.c, main/piggy.c, main/piggy.h, main/playsave.c,
3272 misc/fileutil.c: Portability - OS X support
3274 2002-07-27 Bradley Bell <btb@icculus.org>
3276 * main/: Makefile.am, fuelcen.c, fuelcen.h, game.c, game.h,
3277 gamemine.c, gamesave.c, gameseq.c, piggy.c, piggy.h, segment.c,
3278 segment.h: portability
3280 * cfile/cfile.c, include/cfile.h, main/cntrlcen.c, main/cntrlcen.h,
3281 main/gamesave.c, main/switch.c, main/switch.h, main/wall.c,
3282 main/wall.h: portabilization
3284 * 2d/font.c, include/gr.h: portability
3286 2002-07-26 Bradley Bell <btb@icculus.org>
3288 * 2d/font.c, 2d/pcx.c, include/gr.h, main/movie.c: portability
3290 * arch/linux/findfile.c, include/pstypes.h: os x fixes
3292 * main/player.c: foo
3294 * misc/fileutil.c, include/fileutil.h, misc/fileutil.c: oops
3296 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c,
3297 misc/fileutil.h: portable file i/o utils
3299 * main/: Makefile.mveplay, inferno.c, movie.c, newmenu.c: s not a
3300 writable string anymore... / formatting
3302 * main/Makefile.am, main/bm.c, main/bm.h, main/cntrlcen.c,
3303 main/cntrlcen.h, main/effects.c, main/effects.h, main/piggy.c,
3304 main/piggy.h, main/player.c, main/player.h, main/polyobj.c,
3305 main/polyobj.h, main/powerup.c, main/powerup.h, main/robot.c,
3306 main/robot.h, main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
3307 main/weapon.c, main/weapon.h, 3d/interp.c, include/cfile.h:
3308 portable-izing file loading routines
3310 2002-07-24 Bradley Bell <btb@icculus.org>
3312 * main/mveplay.c: correctly play files with 16bit uncompressed
3313 audio, mem checking, etc
3315 * main/: Makefile.mveplay, mvelib.c, mveplay.c: enable standalone
3318 2002-07-23 Bradley Bell <btb@icculus.org>
3320 * misc/Makefile.am: unused file
3322 * configure.ac, main/endlevel.c, main/endlevel.h, main/menu.c,
3323 main/sounds.h: remove experimental nmovie stuff
3325 * main/movie.c: add some debugging output
3327 2002-07-22 Bradley Bell <btb@icculus.org>
3329 * main/: console.c, state.c: simplified header
3331 * main/movie.c: enable mveplay audio
3333 * main/old/movie.c: moved to main/
3335 * include/mve_audio.h, include/mvelib.h, main/Makefile.am,
3336 main/inferno.c, main/kludge.c, main/movie.c, main/mve_audio.c,
3337 main/mvelib.c, main/mveplay.c: initial movie support
3339 * arch/linux/findfile.c, arch/ogl/gr.c, arch/ogl/ogl.c,
3340 arch/sdl/init.c, arch/sdl/joy.c, include/byteswap.h,
3341 include/ogl_init.h, include/pstypes.h, main/console.c,
3342 main/state.c, mem/mem.c: OS X stuff
3344 * configure.ac: OS X and movie stuff
3346 2002-07-19 Bradley Bell <btb@icculus.org>
3348 * compilerdefs.txt: OSX defs
3350 2002-07-18 Bradley Bell <btb@icculus.org>
3352 * main/inferno.c: use simpler rcs tags
3354 * autogen.sh: keep Changelog in cvs (and use --accum)
3356 * arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/rbaudio.c,
3357 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/rbaudio.c,
3358 include/rbaudio.h, main/Makefile.am, main/cdrom.h, main/gamecntl.c,
3359 main/songs.c: changed cdrom->rbaudio
3361 * include/rbaudio.h: moved to /include
3363 2002-07-17 Bradley Bell <btb@icculus.org>
3365 * 2d/d2sline.c, 2d/bitblt.c, 2d/bitmap.c, 2d/bitmap.h, 2d/box.c,
3366 2d/canvas.c, 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/font.c,
3367 2d/gpixel.c, 2d/ibitblt.c, 2d/line.c, 2d/linear.asm, 2d/linear.h,
3368 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c, 2d/rect.c,
3369 2d/rle.c, 2d/scale.c, 2d/scalea.asm, 2d/scalea.h, 2d/scalec.c,
3370 2d/tmerge.c, 2d/tmerge_a.asm, 3d/clipper.c, 3d/clipper.h,
3371 3d/draw.c, 3d/globvars.c, 3d/globvars.h, 3d/instance.c,
3372 3d/interp.asm, 3d/interp.c, 3d/matrix.c, 3d/points.c, 3d/rod.c,
3373 3d/setup.c: use simpler rcs tags
3378 2002-07-17 Bradley Bell <btb@icculus.org>
3380 * tools/cvs2cl/cvs2cl.pl: upgrade cvs2cl
3382 * d2x-gl.sh, d2x-ogl.sh: changed d2x-ogl to d2x-gl
3384 * debian/rules: don't need readme's
3386 * debian/rules: move d1x license to COPYING, license clarifications
3388 * COPYING, license.txt, debian/copyright, Makefile.am: move d1x
3389 license to COPYING, license clarifications
3391 * debian/rules: fix debian docs
3393 * debian/rules: fix debian manpages
3395 * debian/d2x-sdl.menu: fix debian menu
3397 * debian/rules: link to undocumented man page for debs
3399 * Makefile.am, configure.ac, debian/control, debian/copyright,
3400 debian/d2x-gl.files, debian/d2x-gl.menu, debian/d2x-sdl.files,
3401 debian/d2x-sdl.menu, debian/d2x.files, debian/d2x.menu,
3402 debian/rules, rpm/d2x.spec.in: change d2x-ogl to d2x-gl, other
3405 2002-07-16 Bradley Bell <btb@icculus.org>
3407 * debian/: rules, changelog.in: deb stuff
3409 * configure.ac: cleaner nasm detection
3411 * debian/: changelog.in, control, rules: deb stuff
3413 * README, installation.txt: typos, stuff
3415 * configure.ac: better #defines
3417 * configure.ac: whitespace
3419 * configure.ac: better documentation
3421 * configure.ac, arch/sdl/event.c, arch/sdl/init.c: SDL_AUDIO and
3422 SDL_JOYSTICK not needed
3424 * configure.ac, main/inferno.c: __SDL__ ugly and not needed at all
3426 * configure.ac: need higher SDL for joystick
3428 * debian/: control, rules: deb stuff
3430 * arch/sdl/joy.c: old junk
3432 * Makefile.am, configure.ac: automake updates
3434 * main/: inferno.c, text.c: don't use althogdir on non-unix
3436 * configure.ac: more autoconf updates
3438 * misc/strutil.c: better strrev
3440 * main/inferno.c: need limits.h on mingw also
3442 * acconfig.h, configure.ac: Updated for autoconf 2.53 (no more
3445 2002-04-19 Bradley Bell <btb@icculus.org>
3447 * main/network.c: let hoard.ham be a cfile
3449 * main/text.c: better error message when hog not found
3453 2002-03-23 Bradley Bell <btb@icculus.org>
3455 * acconfig.h, configure.ac, arch/linux/Makefile.am,
3456 arch/sdl/Makefile.am: Use SDL joystick automatically
3458 * arch/sdl/joy.c, main/kconfig.c: SDL Joystick works!
3460 2002-03-05 Bradley Bell <btb@icculus.org>
3462 * arch/sdl/joydefs.c, arch/sdl/joy.c: SDL joystick stuff mostly
3465 2002-02-23 Bradley Bell <btb@icculus.org>
3467 * texmap/ntmap.c: fix bug preventing higher res sdl modes
3469 * arch/dos/Makefile.am, arch/ggi/Makefile.am,
3470 arch/linux/Makefile.am, arch/ogl/Makefile.am, arch/sdl/Makefile.am,
3471 arch/svgalib/Makefile.am, arch/win32/Makefile.am,
3472 main/editor/Makefile.am: moved includes to include
3474 * arch/sdl/gr.c: use SDL_VERSION_ATLEAST
3476 * Makefile.am, 2d/Makefile.am, 3d/Makefile.am, cfile/Makefile.am,
3477 iff/Makefile.am, main/Makefile.am, maths/Makefile.am,
3478 mem/Makefile.am, misc/Makefile.am, texmap/Makefile.am: moved
3481 * main/game.c: disabled cockpit for OGL, formatting
3483 * 2d/ibitblt.c: formatting
3485 2002-02-16 Bradley Bell <btb@icculus.org>
3487 * include/oldsdl.h: check for older macros
3489 * configure.ac, arch/sdl/digi.c, arch/sdl/event.c, arch/sdl/gr.c,
3490 include/error.h, include/oldsdl.h, main/gamecntl.c, main/inferno.c:
3491 allow older sdl versions
3493 2002-02-15 Bradley Bell <btb@icculus.org>
3495 * main/: automap.c, automap.h, inferno.c: automap resolution now
3498 * include/: gr.h, grdef.h: moved protos to from grdef.h to gr.h
3500 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
3501 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
3502 win32/include/key_arch.h: never mind - that would be pointless
3504 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
3505 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
3506 win32/include/key_arch.h: copied files from d1x
3508 * arch/linux/arch_ip.cpp, arch/win32/arch_ip.cpp, main/ip_base.cpp,
3509 main/ip_base.h, main/ipclient.cpp: enable udp debug messages
3511 * main/multipow.c: need conf.h
3513 * arch/win32/Makefile.am: new file
3515 * include/pstypes.h: added u_int16_t (needed in base_ip)
3517 * arch/win32/arch_ip.cpp: copied from d1x
3519 2002-02-14 Bradley Bell <btb@icculus.org>
3521 * arch/sdl/gr.c, main/inferno.c: allow gr_init lowres
3523 * NEWS, include/gr.h, main/game.c, main/game.h, main/gamecntl.c,
3524 main/netlist.c: Added hotkeys to toggle fullscreen mode
3526 * main/: ip_base.cpp, ip_base.h, multi.h, netlist.c, netpkt.c,
3527 network.c, network.h, ipclient.cpp, netpkt.h: d1x->d2x
3529 * main/: multipow.c, multipow.h, netlist.c, netpkt.c, netpkt.h,
3530 reorder.h: Lotsa networking stuff from d1x
3532 2002-02-13 Bradley Bell <btb@icculus.org>
3534 * include/gr.h, main/game.c: Fullscreen toggle stuff
3536 * arch/linux/Makefile.am, include/ipx.h: Lotsa networking stuff
3539 * main/: Makefile.am, inferno.c, ip_base.cpp, ip_base.h, menu.c,
3540 multi.h, network.c, network.h, newmenu.c: Lotsa networking stuff
3543 2002-02-11 Bradley Bell <btb@icculus.org>
3545 * main/bm.c: use portable loader if bigendian
3547 * include/pstypes.h: don't define bool for c++
3549 * include/cfile.h: extern AltHogDir stuff
3551 * include/byteswap.h: use WORDS_BIGENDIAN
3553 * main/: newmenu.c, newmenu.h: added fixedfont menu functions
3555 * main/vers_id.h: added D2X_IVER
3557 * misc/args.c: don't use d1x.ini
3559 * Makefile.am: rpm stuff
3561 * acconfig.h, configure.ac: c++, versioning, endianness, deb, rpm
3564 2002-02-09 Bradley Bell <btb@icculus.org>
3566 * rpm/: d2x.spec, d2x.spec.in: auto-generate rpm spec file
3568 2002-02-09 Paolo Ulivi <pulivi@libero.it>
3570 * d2x-ogl.sh, d2x-sdl.sh, rpm/.cvsignore, rpm/d2x.spec: rpm
3573 2002-02-06 Bradley Bell <btb@icculus.org>
3575 * arch/linux/arch_ip.cpp, main/ip_base.cpp, main/ip_base.h,
3576 main/ip_basec.h, main/ipclienc.c, main/ipclient.cpp,
3577 main/ipclient.h, main/ipserver.cpp: Adding d1x network code
3579 * debian/: changelog.in, control, copyright, d2x-gl.files,
3580 d2x-gl.menu, d2x.files, d2x.menu, rules: Added debian stuff
3584 2002-02-02 Bradley Bell <btb@icculus.org>
3586 * NEWS, arch/ggi/Makefile.am: reenabled ggi build
3588 * NEWS, acconfig.h, configure.ac, main/gamecntl.c, main/inferno.c:
3589 Enabled RELEASE option
3591 2002-01-31 Bradley Bell <btb@icculus.org>
3593 * Makefile.am, configure.ac: specify prerequisite versions of
3594 autoconf and automake
3596 2002-01-29 Bradley Bell <btb@icculus.org>
3598 * main/mission.c: RCS header added
3600 * main/inferno.c: update copyright date
3602 * main/mission.c: allow missions to be in AltHogDir
3604 * configure.ac: Display results of configure
3606 * include/d_io.h, main/inferno.c, main/newdemo.c: Added d_mkdir
3609 2002-01-28 Bradley Bell <btb@icculus.org>
3611 * NEWS, acconfig.h, configure.ac, cfile/cfile.c, main/newdemo.c:
3612 Data files now go in DATADIR/games/d2x, user files now go in
3615 2002-01-28 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
3617 * main/inferno.c: Data files now go in DATADIR/games/d2x, user
3618 files now go in ~/.d2x
3620 2002-01-24 Bradley Bell <btb@icculus.org>
3622 * configure.ac: fix nasm not found error message
3624 2002-01-18 Bradley Bell <btb@icculus.org>
3626 * configure.in: getting rid of old configure.in
3628 * acconfig.h, configure.ac, main/Makefile.am, main/kludge.c,
3629 main/movie.c: Movie playing kludgey stuff
3631 * misc/args.c: formatting
3633 * main/inferno.c: allow -h for help
3635 * include/error.h: don't die on int3, unless -debug given
3637 * mingw32.txt: more stuff
3639 2001-12-29 Bradley Bell <btb@icculus.org>
3641 * Makefile.am: Got rid of thinking.txt
3643 * main/inferno.c: document -nomovies option
3645 2001-12-28 Bradley Bell <btb@icculus.org>
3647 * main/titles.c: formatting, put some code into place for rendering
3648 of robots during briefings
3650 2001-12-27 Bradley Bell <btb@icculus.org>
3654 2001-12-23 Craig Hadady <chadady@iglou.com>
3656 * 2d/rle.c: fixed bug in dummy array.
3658 2001-12-03 Bradley Bell <btb@icculus.org>
3660 * arch/sdl/init.c: fix formatting
3662 * Makefile.am, acconfig.h, configure.ac, arch/linux/Makefile.am,
3663 arch/sdl/Makefile.am, arch/sdl/event.c, arch/sdl/init.c,
3664 arch/sdl/joy.c, arch/svgalib/Makefile.am: lots of makefile fixes,
3665 and sdl joystick stuff
3667 2001-11-30 Bradley Bell <btb@icculus.org>
3669 * thinking.txt: not needed
3671 2001-11-27 Bradley Bell <btb@icculus.org>
3673 * cygconf, mingw32.txt: use sdl from source on cygwin
3675 * Makefile.am, configure.ac, arch/ogl/Makefile.am,
3676 arch/sdl/Makefile.am, main/Makefile.am: move SDL_LIBS to LIBS,
3677 SDL_CFLAGS to CFLAGS
3679 2001-11-27 Bradley Bell <btb@icculus.org>
3683 2001-11-14 Bradley Bell <btb@icculus.org>
3685 * texmap/scanline.c: use optimization flags as texmap default
3687 * NEWS: mouse wheel, etc
3689 * arch/include/mouse.h, arch/sdl/mouse.c, main/kconfig.c: use mouse
3690 wheel to emulate 3rd axis
3692 * Makefile.am, configure.ac: change ENV_DJGPP to DJGPP
3694 * include/error.h: kludge to ungrab mouse when we hit an int3
3696 * include/d_io.h: change __ENV_WINDOWS__ to __WINDOWS__,
3697 __ENV_MSDOS__ to __MSDOS__
3699 * arch/sdl/mouse.c: remove cruft, fix formatting, use mouse wheel
3702 * arch/sdl/event.c: remove cruft, fix formatting, begin joystick
3705 * arch/sdl/digi.c: implemented digi_set_volume
3707 * include/grdef.h, main/config.c, misc/d_io.c: change
3708 __ENV_WINDOWS__ to __WINDOWS__, __ENV_MSDOS__ to __MSDOS__
3710 * 2d/font.c, main/bm.c, main/gamesave.c, main/gameseq.c,
3711 main/piggy.c: use MAKE_SIG
3713 * installation.txt: update
3715 * configure.ac: new file
3717 * arch/sdl/joydefs.c: #include pstypes.h
3719 * arch/sdl/init.c: SDL joystick stuff
3721 * acconfig.h: adjust MINGW defines
3723 * arch/sdl/joydefs.c: copied joydefs_config from linux/joydefs.c -
3724 controls menu now works
3726 2001-11-13 Bradley Bell <btb@icculus.org>
3728 * main/Makefile.am: Make sure bmread.c and terrain.c get included
3731 * Makefile.am: New file
3733 * arch/dos/Makefile.am: Make sure gr.c and joy2.asm get included in
3736 * compilerdefs.txt: New file
3738 * main/aipath.c: use D_RAND_MAX instead of RAND_MAX
3740 2001-11-12 Bradley Bell <btb@icculus.org>
3742 * main/playsave.c: load player files regardless of byte order of
3745 2001-11-11 Bradley Bell <btb@icculus.org>
3747 * include/makesig.h, main/playsave.c: Created header for MAKE_SIG
3750 * main/Makefile.am: Don't use terrain.c unless SHAREWARE
3752 * NEWS: GL savegame thumbnails
3754 * acconfig.h, configure.in: make option for NMOVIES, default to off
3756 2001-11-09 Bradley Bell <btb@icculus.org>
3758 * main/state.c: Enabled savegame thumbnails under OpenGL
3760 * unused/pa_null/pa_enabl.h: remove duplicate header
3762 * misc/args.c: use d2x.ini for option file
3764 * mem/mem.c: Move mem_realloc inside the ifdef
3766 * main/menu.c: fix 640x400 menu text
3768 * main/inferno.c: added documentation
3770 * main/endlevel.c: fix warnings
3772 * arch/ogl/gr.c: Get rid of gl spew
3774 * arch/linux/Makefile.am: move unused ipx_udp.c to EXTRA_DIST
3776 * acconfig.h: Define __SDL__ for mingw
3778 2001-11-08 Bradley Bell <btb@icculus.org>
3780 * 2d/font.c: free OGL font data when rereading
3782 * main/collide.c, main/endlevel.c, main/endlevel.h, main/gameseq.c,
3783 main/gauges.c, acconfig.h, configure.in, main/inferno.c,
3784 main/laser.c, main/menu.c, main/menu.h, main/newmenu.c,
3785 main/piggy.c, main/sounds.h, main/switch.c, main/titles.c,
3786 main/weapon.h: Enabled shareware build, endlevel flythrough
3789 * main/: Makefile.am, terrain.c, old/terrain.c: moved file, will be
3790 of use for shareware build
3792 * arch/ogl/: gr.c, sdlgl.c: use new d_realloc function, so mem
3795 * include/u_mem.h, mem/mem.c: added d_realloc/mem_realloc functions
3797 2001-11-05 Bradley Bell <btb@icculus.org>
3799 * include/args.h, main/inferno.c, misc/args.c: Change args_init
3802 * include/3d.h: Add comment
3804 2001-11-04 Bradley Bell <btb@icculus.org>
3806 * cfile/Makefile.am, cfile/nocfile.h, include/nocfile.h: Move
3809 * arch/ogl/sdlgl.c: Hack to keep SDL from screwing up X when it
3812 * main/: gamecntl.c, inferno.c: SDL applies to more than X11...
3814 * arch/ogl/gr.c, main/Makefile.am, main/gauges.c, main/hud.c,
3815 main/hudmsg.h: Enable d1x-style hud_message
3817 * arch/ogl/: glx.c, wgl.c: Sync with d1x
3819 * 2d/font.c: re-init ogl fonts after remapping colors.
3821 2001-11-02 Bradley Bell <btb@icculus.org>
3823 * misc/Makefile.am: remove byteswap.h (duplicate header)
3825 * 2d/font.c: fixed gr_remap_font, minor stuff
3827 * configure.in: take out -O2 if doing debug build
3829 * main/bm.c: formatting
3831 * 2d/font.c, include/gr.h, NEWS: Enable OpenGL fonts!
3833 * include/byteswap.h, misc/Makefile.am: fix swapint, swapshort
3834 macros, get rid of functions
3836 2001-11-01 Bradley Bell <btb@icculus.org>
3838 * misc/byteswap.h: removed duplicate header
3840 2001-10-31 Bradley Bell <btb@icculus.org>
3842 * NEWS, main/automap.c: automap works in opengl
3844 * NEWS, configure.in: Added news
3846 * main/newmenu.c: Must call set_screen_mode for menus when using GL
3848 * 2d/: bitblt.c, canvas.c, linear.h, scalea.h: Sync with d1x
3850 * arch/sdl/event.c, arch/sdl/gr.c, arch/sdl/init.c, iff/iff.c,
3851 include/3d.h, include/loadgl.h, main/inferno.c, maths/fixc.c,
3852 maths/vecmat.c, maths/vecmata.asm: Sync with d1x
3854 * Makefile.am, arch/sdl/Makefile.am: Makefile fixes
3856 * arch/ogl/: glx.c, gr.c, ogl.c, sdlgl.c: Sync with d1x
3858 * 3d/: clipper.c, draw.c, globvars.c, instance.c, interp.c,
3859 matrix.c, points.c, rod.c, setup.c: Minor sync with d1x
3861 2001-10-27 Bradley Bell <btb@icculus.org>
3863 * main/inferno.c: added some documentation
3865 2001-10-25 Bradley Bell <btb@icculus.org>
3867 * main/inferno.c, texmap/ntmap.c, texmap/tmapflat.c: Completed tmap
3870 * Makefile.am, configure.in, arch/Makefile.am,
3871 arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/digi.c,
3872 arch/dos/gr.c, arch/ggi/Makefile.am, arch/ggi/gr.c,
3873 arch/ogl/Makefile.am, arch/ogl/glx.c, arch/ogl/gr.c,
3874 arch/ogl/ogl.c, arch/ogl/sdlgl.c, arch/ogl/wgl.c,
3875 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/digi.c,
3876 arch/sdl/gr.c, arch/svgalib/Makefile.am, arch/svgalib/gr.c,
3877 texmap/scanline.c: Finished moving stuff to arch/blah. I know,
3878 it's ugly, but It'll be easier to sync with d1x.
3880 * Makefile.am, configure.in, main/Makefile.am, main/editor/med.c,
3881 main/editor/medwall.h, main/editor/segment.c, main/editor/seguvs.h,
3882 main/editor/Makefile.am: attempt at support for editor, makefile
3885 * misc/d_delay.c: formatting fix
3887 * texmap/: Makefile.am, ntmap.c, scanline.c, scanline.h, texmapl.h,
3888 tmappent.S, tmapppro.S: adding support for runtime selection of
3891 * main/: bmread.c, game.c, gamecntl.c, gamesave.c, inferno.c,
3892 inferno.h, piggy.c, render.c, editor/editor.h: conditionalize
3893 including multi.h and network.h, fix backslashes, fix compiler
3896 * main/: ai.c, ai2.c, aipath.c, automap.c, bm.c, cntrlcen.c,
3897 collide.c, controls.c, credits.c, dumpmine.c, endlevel.c, escort.c,
3898 fireball.c, fuelcen.c, gamemine.c, gameseq.c, gauges.c, laser.c,
3899 menu.c, multi.h, netmisc.c, network.h, newdemo.c, newmenu.c,
3900 object.c, powerup.c, state.c, switch.c, wall.c: conditionalize
3901 including multi.h and network.h, fix backslashes
3903 * include/pstypes.h: added typedef for u_int64_t on mingw
3905 * include/3d.h: added prototype for g3_uninit_polygon_model
3907 * arch/sdl/Makefile.am: Don't use SDL joystick except on mingw
3909 2001-10-24 Bradley Bell <btb@icculus.org>
3911 * arch/: ggi/Makefile.am, svgalib/Makefile.am: Moved input stuff to
3912 arch subdirs, as in d1x.
3914 * Makefile.am, configure.in, main/kconfig.c: Revert bin_programs to
3915 earlier style until i understand automake 1.5 better. remove input
3918 * arch/: Makefile.am, dos/Makefile.am, dos/joy2.asm, dos/joyc.c,
3919 dos/joydefs.c, dos/key.c, dos/mouse.c, ggi/event.c, ggi/init.c,
3920 ggi/key.c, ggi/mouse.c, linux/Makefile.am, linux/joydefs.c,
3921 linux/joystick.c, linux/include/joystick.h, sdl/Makefile.am,
3922 sdl/event.c, sdl/joy.c, sdl/joydefs.c, sdl/key.c, sdl/mouse.c,
3923 svgalib/event.c, svgalib/init.c, svgalib/key.c, svgalib/mouse.c:
3924 Moved input stuff to arch subdirs, as in d1x.
3926 * NEWS, configure.in: blah blah
3928 2001-10-23 Bradley Bell <btb@icculus.org>
3930 * include/ui.h, unused/ui/ui.h: Moved ui.h to includes/
3932 * texmap/tmapppro.S: no need for #include <conf.h> here
3934 * main/Makefile.am: Build fixes. EDITOR_SRCS added to
3937 * main/: Makefile.am, network.c: No longer #ifdef'ing out the whole
3938 file. RCS header added
3940 * main/: bmread.c, kmatrix.c, multi.c, multibot.c: No longer
3941 #ifdef'ing out the whole file. RCS header added
3943 * Makefile.am, acconfig.h, configure.in, arch/dos/Makefile.am,
3944 main/Makefile.am, maths/Makefile.am, texmap/Makefile.am: Build
3945 fixes. Now works with automake 1.5 and autoconf 2.52.
3946 --enable-editor option added. SDL_VIDEO and SDL_INPUT defined for
3947 mingw (-grabmouse now works on win32).
3949 * config.guess, config.sub, install-sh, missing, mkinstalldirs:
3950 These don't belong in cvs
3954 2001-10-20 Bradley Bell <btb@icculus.org>
3956 * 2d/font.c: Don't free unused variables...
3958 * 2d/font.c, include/gr.h: Bringing font stuff more in line with
3961 * Makefile.am, arch/Makefile.am, arch/dos/Makefile.am,
3962 arch/linux/Makefile.am, arch/win32/Makefile.am, iff/Makefile.am,
3963 main/Makefile.am: make dist more sensible
3965 * Makefile.am: Kludge for linking on mingw
3967 2001-10-19 Bradley Bell <btb@icculus.org>
3969 * Makefile.am, configure.in, arch/win32/Makefile.am,
3970 arch/win32/ipx_win.c, arch/win32/winnet.c: Little fixes
3972 * include/ipx_drv.h: Check for __MINGW32__
3974 * include/i86.h: Imported from d1x
3976 * arch/dos/: Makefile.am, ipx.c: Re-import of d1x files
3978 * arch/dos/modex.asm: Fixed %include
3980 * main/console.c: RCS headers added
3982 * arch/sdl/: Makefile.am, init.c, timer.c: Moved arch/sdl_* to
3985 * Makefile.am, main/Makefile.am: Moved final link to top-level
3986 directory instead of main/
3988 * 2d/linear.asm, maths/fix.asm, maths/vecmata.asm: Changed
3989 __ENV_LINUX__ to __linux__
3991 * configure.in, arch/Makefile.am, arch/dos_dpmi.c,
3992 arch/dos_findfile.c, arch/dos_init.c, arch/dos_ipx.c,
3993 arch/dos_modex.asm, arch/dos_timer.asm, arch/dos_tweak.inc,
3994 arch/dos_vesa.c, arch/dos_vgaregs.inc, arch/linux_init.c,
3995 arch/sdl_init.c, arch/sdl_timer.c, arch/dos/Makefile.am,
3996 arch/dos/dpmi.c, arch/dos/findfile.c, arch/dos/init.c,
3997 arch/dos/ipx.c, arch/dos/modex.asm, arch/dos/timer.asm,
3998 arch/dos/tweak.inc, arch/dos/vesa.c, arch/dos/vgaregs.inc,
3999 arch/linux/Makefile.am, arch/linux/init.c, arch/win32/Makefile.am,
4000 arch/win32/mingw_init.c, main/Makefile.am: Moved arch/sdl_* to
4003 * configure.in: add --enable-xploader, support arch/linux subdir,
4006 * main/inferno.c: conditionalize conf.h
4008 2001-10-19 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
4010 * acconfig.h, 2d/bitmap.h, 3d/interp.c, cfile/cfile.c,
4011 include/cfile.h, main/bm.c, mem/mem.c, misc/fileutil.c,
4012 misc/fileutil.h: Partial application of linux/alpha patch.
4014 2001-10-19 Bradley Bell <btb@icculus.org>
4016 * main/Makefile.am, arch/linux/Makefile.am: Brought linux
4017 networking in line with d1x, moved some arch/linux_* stuff to
4020 * arch/linux/: findfile.c, ipx_bsd.c, ipx_kali.c, ipx_lin.c,
4021 linuxnet.c, ukali.c, include/ipx_bsd.h, include/ipx_hlpr.h,
4022 include/ipx_kali.h, include/ipx_ld.h, include/ipx_lin.h,
4023 include/ipx_udp.h, include/ukali.h: remove pesky * from RCS log
4026 * arch/: Makefile.am, linux_findfile.c, linux_ipx_bsd.c,
4027 linux_ipx_lin.c, linux_ipx_udp.c, linux_net.c, linux/findfile.c,
4028 linux/ipx_bsd.c, linux/ipx_kali.c, linux/ipx_lin.c,
4029 linux/ipx_udp.c, linux/linuxnet.c, linux/ukali.c,
4030 linux/include/ipx_bsd.h, linux/include/ipx_hlpr.h,
4031 linux/include/ipx_kali.h, linux/include/ipx_ld.h,
4032 linux/include/ipx_lin.h, linux/include/ipx_udp.h,
4033 linux/include/ukali.h: Brought linux networking in line with d1x,
4034 moved some arch/linux_* stuff to arch/linux/*
4036 * include/ipx_drv.h: Imported from d1x
4038 * main/ipx_drv.c: RCS info added, conf.h added, etc...
4040 * main/ipx_drv.c: Imported from d1x
4042 * include/args.h, include/ipx.h, main/inferno.c, main/network.c,
4043 main/network.h, main/Makefile.am: Trying to get network working on
4046 * configure.in, 2d/Makefile.am, arch/win32/Makefile.am,
4047 main/Makefile.am: build fixes
4049 * arch/: win32/Makefile.am, win32/findfile.c, win32/ipx_drv.h,
4050 win32/ipx_win.c, win32/winnet.c, Makefile.am, win32_findfile.c,
4051 linux/include/ipx_drv.h: Moved win32_* to win32/* (a la d1x),
4052 starting to get net working.
4054 * include/pstypes.h: Changed __ENV_LINUX__ to __linux__,
4055 conditionalized min,max macros
4057 2001-10-18 Bradley Bell <btb@icculus.org>
4059 * acconfig.h, 2d/linear.h, arch/include/joy.h, include/loadgl.h,
4060 include/strutil.h, include/vecmat.h, main/kconfig.c, misc/d_glob.c,
4061 texmap/tmap_inc.asm, texmap/tmap_per.asm, texmap/tmappent.S,
4062 texmap/tmapppro.S, main/console.c: Changed __ENV_LINUX__ to
4065 * 2d/2dsline.c: RCS headers added/changed
4067 * configure.in: fix NASMFLAGS bug
4069 * main/: collide.c, inferno.c, object.c, render.c: RCS headers
4072 2001-10-17 Bradley Bell <btb@icculus.org>
4074 * NEWS: Fixed the invulnerable robots bug!
4076 * main/collide.c: Fixed the invulnerable robots bug!
4078 2001-10-14 Bradley Bell <btb@icculus.org>
4080 * Makefile.am, arch/Makefile.am, iff/Makefile.am, main/Makefile.am:
4083 2001-10-13 Bradley Bell <btb@icculus.org>
4085 * Makefile.am, autogen.sh, configure.in, 2d/Makefile.am,
4086 arch/Makefile.am, arch/dos/Makefile.am,
4087 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
4088 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
4089 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
4090 arch/dos/include/Makefile.am, arch/dos/mm_snd/Makefile.am,
4091 arch/dos/mm_snd/include/Makefile.am, arch/include/Makefile.am,
4092 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
4093 arch/win32/Makefile.am, arch/win32/d3dframe/Makefile.am,
4094 arch/win32/include/Makefile.am, iff/Makefile.am,
4095 iff/archive/Makefile.am, include/Makefile.am, main/Makefile.am,
4096 main/editor/Makefile.am, main/old/Makefile.am, tools/Makefile.am,
4097 tools/cvs2cl/Makefile.am, unused/Makefile.am,
4098 unused/bios/Makefile.am, unused/lib/Makefile.am,
4099 unused/novga/Makefile.am, unused/pa_null/Makefile.am,
4100 unused/ui/Makefile.am, unused/vga/Makefile.am,
4101 unused/vga/new/Makefile.am, unused/win95/Makefile.am: Removed
4102 automake stuff from "inert" subdirs. And there was much rejoicing.
4104 * Makefile.am, NEWS, configure.in: Stuff
4106 * ChangeLog: removing auto-generated file
4108 * cygconf: Added instructions for mingw32 build
4110 * Makefile.am: renamed INSTALL to installation.txt
4112 * installation.txt, INSTALL: renamed INSTALL to installation.txt
4114 * mingw32.txt: Added instructions for mingw32 build
4116 * configure.in: Enable assembly under mingw32
4118 2001-10-12 Bradley Bell <btb@icculus.org>
4120 * acconfig.h, aclocal.m4, conf.h.in: remove superfluous files
4122 * acconfig.h, aclocal.m4, conf.h.in, configure.in, 2d/2dsline.c,
4123 2d/bitblt.c, 2d/box.c, 2d/canvas.c, 2d/gpixel.c, 2d/line.c,
4124 2d/pixel.c, include/pstypes.h, include/strutil.h, include/timer.h,
4125 main/digi.h, main/kludge.c, main/object.c, main/render.c,
4126 misc/d_glob.c, misc/d_io.c, misc/strutil.c: Changed __ENV_DJGPP__
4127 to __DJGPP__, since it's built-in.
4129 2001-10-12 Paolo Ulivi <paoloulivi@tin.it>
4131 * aclocal.m4, conf.h.in, include/vecmat.h, main/collide.c,
4132 main/kludge.c, main/piggy.h: fix some gcc 3.0 warnings.
4136 2001-10-12 Bradley Bell <btb@icculus.org>
4138 * Makefile.am, unused/win95/Makefile.am: Fix some dist stuff
4140 * Makefile.am: make sure cygconf gets archived
4142 * configure.in: Increment version number in preparation for release
4144 * configure.in: Fix detection of opengl
4146 * Makefile.am, aclocal.m4, autogen.sh, conf.h.in, configure.in,
4147 cygconf, arch/Makefile.am, arch/include/joy.h,
4148 arch/include/mouse.h, include/loadgl.h, include/pstypes.h,
4149 include/strutil.h, main/Makefile.am, main/config.c, main/console.c,
4150 main/gamepal.h, main/gamerend.c, main/inferno.c, main/kconfig.c,
4151 main/multi.c, main/newdemo.c, misc/d_delay.c, misc/d_glob.c,
4152 misc/strutil.c: Switched from Cygwin to mingw32 on MS boxes.
4153 Vastly improved compilability.
4155 2001-10-11 Bradley Bell <btb@icculus.org>
4157 * Makefile.am: Added macros/sdl.m4
4159 * autogen.sh: Added macros/sdl.m4
4161 2001-10-09 Bradley Bell <btb@icculus.org>
4163 * main/vers_id.h: Added DESCENT_VERSION constant
4165 * main/inferno.c: Added command-line help.
4167 * include/ogl_init.h: opengl improvments (following d1x changes)
4169 2001-10-07 Bradley Bell <btb@icculus.org>
4171 * aclocal.m4, conf.h.in, configure.in, arch/Makefile.am,
4172 arch/ogl/Makefile.am: Remove duplicate headers.
4174 2001-08-02 Thimo Neubauer <thimo@debian.org>
4176 * mem/mem.c: totally crippled the memory manager because it does
4177 not make sense for non-DOS-systems and it would have been too
4178 complicated to get it 64bit clean
4180 2001-06-19 Bradley Bell <btb@icculus.org>
4182 * cvshowto.txt: updated anonymous password
4184 2001-02-08 Bradley Bell <btb@icculus.org>
4186 * COPYING, license.txt: Added d1x license
4188 2001-02-01 Bradley Bell <btb@icculus.org>
4190 * aclocal.m4, configure.in: Better detecting of SDL and GL/GLU
4192 2001-01-31 Bradley Bell <btb@icculus.org>
4194 * configure.in, arch/include/mouse.h, include/pstypes.h,
4195 main/game.c, main/gamepal.h: OpenGL support under Cygwin/SDL
4197 * main/polyobj.c: fix typo
4199 * 2d/Makefile.am, 2d/bitblt.c, 2d/bitmap.c, 2d/box.c, 2d/canvas.c,
4200 2d/circle.c, 2d/disc.c, 2d/font.c, 2d/gpixel.c, 2d/ibitblt.c,
4201 2d/line.c, 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c,
4202 2d/rect.c, 2d/rle.c, 2d/scale.c, 2d/scalec.c, 2d/tmerge.c,
4203 3d/clipper.c, 3d/draw.c, 3d/globvars.c, 3d/instance.c, 3d/interp.c,
4204 3d/matrix.c, 3d/points.c, 3d/rod.c, 3d/setup.c, arch/Makefile.am,
4205 cfile/cfile.c, iff/iff.c, main/ai.c, main/ai2.c, main/aipath.c,
4206 main/automap.c, main/bm.c, main/bmread.c, main/cmd.c,
4207 main/cntrlcen.c, main/collide.c, main/config.c, main/console.c,
4208 main/controls.c, main/credits.c, main/crypt.c, main/dumpmine.c,
4209 main/effects.c, main/endlevel.c, main/escort.c, main/fireball.c,
4210 main/fuelcen.c, main/fvi.c, main/game.c, main/gamecntl.c,
4211 main/gamefont.c, main/gamemine.c, main/gamepal.c, main/gamerend.c,
4212 main/gamesave.c, main/gameseg.c, main/gameseq.c, main/hostage.c,
4213 main/kconfig.c, main/kmatrix.c, main/laser.c, main/lighting.c,
4214 main/mglobal.c, main/mission.c, main/morph.c, main/netmisc.c,
4215 main/network.c, main/newdemo.c, main/newmenu.c, main/object.c,
4216 main/paging.c, main/physics.c, main/piggy.c, main/polyobj.c,
4217 main/powerup.c, main/render.c, main/robot.c, main/slew.c,
4218 main/songs.c, main/switch.c, main/texmerge.c, main/text.c,
4219 main/titles.c, main/vclip.c, main/wall.c, main/weapon.c,
4220 maths/Makefile.am, maths/fixc.c, maths/rand.c, maths/tables.c,
4221 maths/vecmat.c, mem/mem.c, misc/args.c, misc/byteswap.c,
4222 misc/d_delay.c, misc/d_glob.c, misc/d_io.c, misc/error.c,
4223 misc/hash.c, misc/strio.c, misc/strutil.c, texmap/Makefile.am,
4224 texmap/ntmap.c, texmap/scanline.c, texmap/tmapflat.c: Makefile and
4227 * arch/dos_findfile.c, arch/dos_modex.asm, include/console.h,
4228 include/modex.h, main/collide.c, main/gamesave.c, main/gameseq.c,
4229 main/gauges.c, main/object.c, main/playsave.c, main/render.c,
4230 main/state.c, mem/mem.c, texmap/ntmap.c, texmap/tmapflat.c: Fix
4233 * include/gr.h, main/menu.c: Fullscreen toggle added to screen res
4236 * configure.in, include/pstypes.h, main/kconfig.c: Support for
4237 cross-compiling, and cygwin fixes
4239 2001-01-30 Bradley Bell <btb@icculus.org>
4241 * configure.in, arch/Makefile.am, arch/win32_findfile.c,
4242 include/pstypes.h, include/strutil.h, main/Makefile.am,
4243 misc/strutil.c, unused/win95/findfile.c: Cygwin support, using SDL.
4244 needs --without-assembler and --without-network to compile
4246 2001-01-29 Bradley Bell <btb@icculus.org>
4248 * configure.in, main/Makefile.am: Fixes to build system
4250 * main/kconfig.c: fix for non-linux joysticks
4252 * arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/digi.c,
4253 arch/dos/dosgr.c, arch/dos/dpmi.c, arch/dos/findfile.c,
4254 arch/dos/init.c, arch/dos/ipx.c, arch/dos/joy2.asm,
4255 arch/dos/joyc.c, arch/dos/joydefs.c, arch/dos/key.c,
4256 arch/dos/modex.asm, arch/dos/mouse.c, arch/dos/timer.asm,
4257 arch/dos/tweak.inc, arch/dos/vesa.c, arch/dos/vgaregs.inc,
4258 arch/include/joy.h, arch/linux/Makefile.am, arch/linux/findfile.c,
4259 arch/linux/init.c, arch/linux/ipx_bsd.c, arch/linux/ipx_lin.c,
4260 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, arch/sdl/Makefile.am,
4261 arch/sdl/init.c, arch/sdl/timer.c: Removed duplicate files
4263 * arch/Makefile.am, arch/dos_dpmi.c, arch/dos_findfile.c,
4264 arch/dos_init.c, arch/dos_ipx.c, arch/dos_modex.asm,
4265 arch/dos_timer.asm, arch/dos_tweak.inc, arch/dos_vesa.c,
4266 arch/dos_vgaregs.inc, arch/linux_findfile.c, arch/linux_init.c,
4267 arch/linux_ipx_bsd.c, arch/linux_ipx_lin.c, arch/linux_ipx_udp.c,
4268 arch/linux_net.c, arch/sdl_init.c, arch/sdl_timer.c: Fixed build
4271 * arch/dos/include/joy.h, arch/dos/include/key.h,
4272 arch/dos/include/mouse.h: Unified input headers.
4274 * arch/linux/Makefile.am, configure.in: Duplicate file removal.
4276 2001-01-28 Bradley Bell <btb@icculus.org>
4278 * conf.h.in, configure.in, arch/Makefile.am,
4279 arch/dos/include/Makefile.am, arch/include/Makefile.am,
4280 arch/include/key.h, main/Makefile.am: More header unification...
4282 * main/newdemo.c: Added <ctype.h>
4284 * arch/include/event.h, arch/include/joy.h: unified input headers.
4286 * acconfig.h, include/d_delay.h, main/Makefile.am, main/game.c:
4287 OpenGL now uses SDL-GL instead of gii
4289 * arch/include/key.h, arch/include/mouse.h: Unified arch headers
4291 2001-01-25 Bradley Bell <btb@icculus.org>
4293 * autogen.sh: use "set -e" so execution stops if something goes
4296 2001-01-24 Bradley Bell <btb@icculus.org>
4300 * Makefile.am: Add ChangeLog to dist
4304 2001-01-24 Bradley Bell <btb@icculus.org>
4306 * INSTALL, NEWS, README, cvshowto.txt: updated documentation
4308 * tools/Makefile.am, tools/cvs2cl/Makefile.am,
4309 tools/cvs2cl/cvs2cl.pl: cvs2cl for building ChangeLog from RCS
4312 * Makefile.am, acconfig.h, autogen.sh, conf.h.in, configure.in,
4313 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
4314 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
4315 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
4316 arch/dos/include/Makefile.am, 2d/Makefile.am, 3d/Makefile.am,
4317 arch/Makefile.am, arch/dos/Makefile.am,
4318 arch/dos/mm_snd/Makefile.am, arch/dos/mm_snd/include/Makefile.am,
4319 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
4320 arch/ogl/Makefile.am, arch/sdl/Makefile.am, arch/win32/Makefile.am,
4321 arch/win32/d3dframe/Makefile.am, arch/win32/include/Makefile.am,
4322 cfile/Makefile.am, iff/Makefile.am, iff/archive/Makefile.am,
4323 include/Makefile.am, main/editor/Makefile.am, main/old/Makefile.am,
4324 unused/Makefile.am, unused/bios/Makefile.am,
4325 unused/lib/Makefile.am, unused/novga/Makefile.am,
4326 unused/pa_null/Makefile.am, unused/ui/Makefile.am,
4327 unused/vga/Makefile.am, unused/vga/new/Makefile.am,
4328 unused/win95/Makefile.am, main/Makefile.am, maths/Makefile.am,
4329 misc/Makefile.am, texmap/Makefile.am: improved automake config.
4330 make dist, VPATH builds, ...
4332 * configure, Makefile.in, libtool, ltconfig, ltmain.sh,
4333 stamp-h.in, 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.in,
4334 arch/dos/Makefile.in, arch/linux/Makefile.in,
4335 arch/sdl/Makefile.in, cfile/Makefile.in, iff/Makefile.in,
4336 main/Makefile.in, maths/Makefile.in, mem/Makefile.in,
4337 misc/Makefile.in, texmap/Makefile.in: cruft removal
4339 * 2d/diff, arch/dos/sgrep.out, arch/linux/stHqFIq1, main/test.txt:
4342 * ChangeLog, NEWS: moved old ChangeLog to NEWS
4344 * configure.in, conf.h.in: moved NDEBUG to conf.h.in
4346 * main/game.c, main/kconfig.c, main/text.c: changed args_find to
4349 * main/gamecntl.c, main/inferno.c: changed args_find to FindArg,
4350 added -grabmouse option
4352 * arch/dos_init.c, arch/linux_init.c, arch/linux_ipx_udp.c,
4353 arch/linux_net.c, arch/sdl_init.c, arch/dos/init.c,
4354 arch/dos/joyc.c, arch/linux/init.c, arch/linux/ipx_udp.c,
4355 arch/linux/linuxnet.c, arch/sdl/init.c, include/args.h,
4356 main/config.c, main/hud.c, main/menu.c, main/multi.c,
4357 main/network.c, main/piggy.c, main/polyobj.c, main/slew.c,
4358 main/songs.c, misc/args.c: changed args_find to FindArg
4360 2001-01-22 Bradley Bell <btb@icculus.org>
4362 * configure, main/Makefile.am, main/Makefile.in: configuration
4365 * include/error.h, include/mono.h, main/game.c, main/gamerend.c:
4366 fix compiler warnings w/opengl
4368 * include/console.h: ggi support
4370 * arch/linux_init.c: svgalib support
4372 * Makefile.in, conf.h.in, configure, configure.in, 2d/Makefile.am,
4373 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.am,
4374 arch/Makefile.in, arch/svgalib_init.c, cfile/Makefile.in,
4375 iff/Makefile.in, main/Makefile.am, main/Makefile.in,
4376 maths/Makefile.am, maths/Makefile.in, mem/Makefile.in,
4377 misc/Makefile.in, texmap/Makefile.am, texmap/Makefile.in:
4380 * iff/iff.c, include/u_mem.h: NDEBUG fixes
4382 * main/ai.h, main/inferno.c, main/lighting.c, main/object.c,
4383 main/render.c: fix warnings and enable NDEBUG *
4384 arch/svgalib_init.c: svgalib support
4386 2001-01-22 Michael Wagener <Michael.Wagener@materna.de>
4388 * main/kconfig.c: joystick support
4390 2001-01-21 Bradley Bell <btb@icculus.org>
4392 * cvshowto.txt: new file, taken from d1x webpage
4394 * AUTHORS, README: Taking over as maintainer of d2x
4396 * main/gamecntl.c, main/inferno.c: Grab mouse with SDL/X11
4398 2001-01-20 Bradley Bell <btb@icculus.org>
4400 * configure, configure.in: Turned -Werror back off by default
4402 * README, configure, configure.in, 2d/font.c, arch/sdl_init.c,
4403 iff/iff.c, include/3d.h, include/d_io.h, main/Makefile.am,
4404 main/Makefile.in, main/bm.c, main/collide.c, main/credits.c,
4405 main/fuelcen.h, main/game.c, main/gamecntl.c, main/gamepal.c,
4406 main/gamerend.c, main/gamesave.c, main/gameseg.c, main/gameseq.c,
4407 main/gauges.c, main/kconfig.c, main/kludge.c, main/kmatrix.c,
4408 main/laser.c, main/multi.c, main/network.c, main/network.h,
4409 main/newdemo.c, main/newmenu.c, main/object.c, main/object.h,
4410 main/physics.c, main/piggy.c, main/polyobj.c, main/state.c,
4411 main/switch.c, main/titles.c, main/wall.c: Got rid of all compiler
4412 warnings, for non-OpenGL on linux, anyway...
4414 2001-01-19 Bradley Bell <btb@icculus.org>
4416 * copying: remove duplicate file
4418 * Import of d2x-0.0.9-pre1
4420 * Import of d2x-0.0.8