1 2005-03-16 Bradley Bell <btb@icculus.org>
3 * ui/mouse.c: gcc doesn't like multi-line // comments
5 * main/dumpmine.c: get rid of compiler warnings
7 2005-03-15 Bradley Bell <btb@icculus.org>
9 * 3d/interp.c: Disabled shading of flat (non-textured) polygons.
10 Fixes laser and plasma lighting bug, hopefully doesn't break
13 * main/state.c: Fix crash if Num_walls=0
15 2005-03-12 Bradley Bell <btb@icculus.org>
17 * Makefile.am, configure.ac: enable editor in unix-style builds
19 2005-03-12 Chris Taylor <chris@icculus.org>
21 * main/gamesave.c: could check reactor model num, don't check
22 reactor object shields (not used anyway, it's stored/calculated
25 2005-03-06 Chris Taylor <chris@icculus.org>
27 * main/piggy.c: load the descent 1 color palette when NDEBUG is
30 * main/editor/seguvs.c: check the uvs after they're assigned
32 2005-02-27 Chris Taylor <chris@icculus.org>
34 * main/editor/med.c, ui/file.c, ui/keypress.c, ui/menu.c,
35 ui/menubar.c, ui/message.c, ui/number.c, ui/popup.c: call
36 gr_update in event loops
38 * include/ui.h, ui/file.c, ui/listbox.c: use PhysicsFS in
39 file.c, involves modifying the listbox so it can use
40 an array of string pointers
42 2005-02-26 Chris Taylor <chris@icculus.org>
44 * ui/keypad.c, ui/ui.c: no unnecessarily including MS DOS
47 * ui/window.c: only disable the keyboard for MS DOS
49 * main/editor/eswitch.c: add remove_trigger_num
52 * main/bmread.c, main/inferno.c: if EDITOR is defined, game
53 still works if there's no BITMAPS.TBL in a PhysicsFS search path
55 * main/inferno.c: determine properly if 800x600 resolution is
56 available (for editor)
58 * main/editor/autosave.c, main/editor/macro.c, main/editor/med.c,
59 main/editor/medsel.c, ui/checkbox.c, ui/file.c, ui/gadget.c,
60 ui/inputbox.c, ui/keypad.c, ui/menu.c, ui/menubar.c, ui/radio.c,
61 ui/window.c: use d_malloc, d_calloc, d_strdup and d_free
63 * ui/keypad.c: fix the reading of keypad (.pad) files
65 * ui/menubar.c: use cfile to read the menubar file MED.MNU
67 2005-02-25 Chris Taylor <chris@icculus.org>
69 * arch/carbon/conf.h, D2X.make: no defining OGL in conf.h,
70 allowing Mac OS 9 and X to both use conf.h but one can build for
71 OpenGL while the other doesn't.
73 * main/editor/mine.c: use the Descent 2 definitions for maximum
76 2005-02-25 Bradley Bell <btb@icculus.org>
78 * arch/dos/digi.c, arch/dos/digiallg.c, arch/dos/digimm.c,
79 arch/linux/alsadigi, arch/win32/digi.c: rip out digiobj stuff, use
80 d2src system for persistent sounds. Untested, of course.
82 * ChangeLog-old: clean up old changelog a little
84 * ChangeLog-old: converted old changelog to "cvs log" format, so
85 it can be manipulated with cvs2cl and other tools.
87 2005-02-24 Tim Massey <tmassey@obscorp.com>
89 * main/inferno.c: allow -notitles to work in shareware [and
90 non-RELEASE] version too. (d1x r1.35)
92 2005-02-24 Peter Hawkins <peterh@isa.net.au>
94 * arch/linux/alsadigi.c: update to alsa 1.0 API. (d1x r1.3)
96 2005-02-24 Matthew Mueller <donut@dakotacom.net>
98 * arch/ogl/gr.c: restore gamma ramp on exit since some drivers
99 don't do it automatically (eg, ati's fglrx linux driver) (d1x
102 2005-02-24 Bradley Bell <btb@icculus.org>
104 * main/movie.c: change movie Warnings to con_printf, simplify
107 2005-02-24 Chris Taylor <chris@icculus.org>
109 * 2d/pcx.c, arch/ogl/gr.c, main/config.c, main/inferno.c,
110 main/newdemo.c, include/physfsx.h, include/cfile.h, main/playsave.c,
111 main/state.c, misc/args.c: use PHYSFSX_openReadBuffered and
112 PHYSFSX_openWriteBuffered, where appropriate
114 * main/gauges.c: draw behind the shield number properly with OpenGL
116 * main/gauges.c: draw the bomb count in OpenGL, but not when a bomb
117 is selected as a secondary weapon
119 * main/titles.c: check properly whether there's a briefing
121 * main/mission.c: recursively search directories in "missions"
124 2005-02-11 Bradley Bell <btb@icculus.org>
126 * debian/control: build-dep on libphysfs-dev
128 * arch/ogl/gr.c: use GLint for arb_max_textures
130 * arch/ogl/Makefile.am: added internal.h to dist
132 * Makefile.am, arch/win32/Makefile.am: remove old files from dist
134 2005-01-25 Chris Taylor <c.taylor@student.curtin.edu.au>
136 * arch/carbon/conf.h, arch/ogl/gr.c, include/loadgl.h: on Carbon,
137 dynamically find and load the OpenGL library
139 * main/editor/macro.c: use physfs instead of non-existing cflib.h
141 * main/editor/medwall.c: use wall_close_door_num, not wall_close_door
143 * main/editor/medwall.c: include cntrlcen.h
145 * ui/barbox.c, ui/number.c: pass int*, not short* to gr_get_string_size
147 * include/ui.h, ui/barbox.c: make ui_barbox_update return void
149 * patching file ui/file.c, ui/listbox.c, file ui/mouse.c, ui/scroll.c,
150 ui/window.c: use timer_get_fixed_seconds instead of TICKER macro
152 * ui/number.c: s/inputbox/Inputbox/
154 * ui/ui.c: InstallErrorHandler() no longer exists, don't use it anymore
156 * main/bmread.c: externalize N_ObjBitmaps & remove_char, solve conflict
158 * main/editor/autosave.c, main/editor/editor.h, main/editor/group.c,
159 main/editor/kgame.c, main/editor/kmine.c, main/editor/macro.c,
160 main/gamesave.c: s/128/PATH_MAX
162 * include/pstypes.h, main/newmenu.c: clean up path/file length macros
164 * ui/inputbox.c, ui/keypad.c: use unsigned char when comparing to > 127
166 * ui/mouse.c, file ui/popup.c, ui/window.c: comment out uses of
167 mouse_set_limits and mouse_set_pos (we don't want to limit user)
169 * ui/menubar.c: specify int type for state2_alt_down
171 * main/editor/eglobal.c: remove variable New_segment (is now a macro)
173 * main/piggy.c: call bm_read_all even if EDITOR is defined
175 * main/gamesave.c: if LVL can't be found, try filename that was passed
177 * main/mission.c: ensure mission name is properly terminated
179 2005-01-24 Chris Taylor <c.taylor@student.curtin.edu.au>
181 * 2d/font.c: fix bug #2167: some characters would not display because
182 of signed/unsigned errors
184 * main/editor/editor.h: baptize the coefficients in vms_equation 'n'
186 * main/gamerend.c, main/gauges.c: fix bug #1893: fade ship and weapon
187 gauge when appropriate
189 * main/editor/kdefs.h, main/gamesave.c, main/gamesave.h: change
190 all functions in kfuncs.c to return int instead of void
192 * main/editor/ehostage.c, main/editor/eobject.c, main/editor/segment.c:
193 disable old hostage system in editor (d2 is simpler in this regard)
195 * main/wall.c, main/wall.h: move consts for WALL_IS_DOORWAY to header
197 * main/editor/info.c: only include i86.h and malloc.h ifdef DO_MEMINFO
199 * main/editor/centers.c: change curseg2p to Curseg2p
201 * main/editor/func.c: Include strutil.h in func.c (for stricmp)
203 * main/editor/macro.c: remove unused variable "length"
205 * main/editor/med.c: don't set screen mode to SM_ORIGINAL
207 * main/editor/medmisc.c: Pass both arguments to render_frame
209 * ui/barbox.c, ui/button.c, ui/checkbox.c, ui/file.c, ui/gadget.c,
210 ui/icon.c, ui/inputbox.c, ui/keypad.c, ui/keypress.c, ui/keytrap.c,
211 ui/listbox.c, ui/menu.c, ui/menubar.c, ui/message.c, ui/mouse.c,
212 ui/number.c, ui/popup.c, ui/radio.c, ui/scroll.c, ui/ui.c,
213 ui/uidraw.c, ui/userbox.c, ui/window.c: include u_mem.h and pstypes.h
214 instead of d1-style mem.h and types.h
216 * main/editor/texpage.c: do texture replacement for any mission
218 * main/editor/medwall.c: add prototype for create_removable_wall
220 * main/editor/medrobot.c: don't try to set the removed follow_path
222 2005-01-23 Jason Owen <shannara256@yahoo.com>
224 * arch/ogl/gr.c: fix bug #2085: don't print OGL extensions, since this
225 may crash printf if the list of extensions is huge
227 2005-01-23 Chris Taylor <c.taylor@student.curtin.edu.au>
229 * main/collide.c: fix bug #2140: even ifndef NETWORK do last level hack
230 only on last level of built-in mission.
232 * main/gauges.c: fix bug #2110: redraw energy/afterburner gauges
235 * arch/ogl/gr.c, include/cfile.h, main/config.c, main/newdemo.c,
236 main/playsave.c, main/state.c, misc/args.c: change cfopen to use
237 buffers (speeding it up), and use cfopen instead of
238 PHYSFS_openRead/PHYSFS_openWrite where appropriate
240 * include/nocfile.h, main/editor/kmine.c, main/editor/mine.c: make
241 sure nocfile.h and cfile.h are never both included
243 2005-01-10 Chris Taylor <c.taylor@student.curtin.edu.au>
245 * main/bmread.c, main/dumpmine.c, main/gameseq.c, main/piggy.c:
246 fix bug #1676 (filling up of OLG texture list)
248 2005-01-07 Alexander Zielke <vulture@vultures-nest.de>
250 * main/state.c: fix problems with copying/deleting save files
252 * main/automap.c: make automap fonts transparent.
254 2005-01-07 Bradley Bell <btb@icculus.org>
256 * main/menu.c: In Load Level, if there is no current mission,
259 2005-01-05 Chris Taylor <c.taylor@student.curtin.edu.au>
261 * main/gameseq.c: Free polymodel data before reloading ham file.
263 * arch/ogl/gr.c: Implement fading in ogl_urect()
265 * main/gauges.c: Draw ship before shields in HUD.
267 2004-12-23 Chris Taylor <c.taylor@student.curtin.edu.au>
269 * main/editor/centers.c: Use both ints with the robot producer
272 2004-12-23 Bradley Bell <btb@icculus.org>
274 * main/editor/centers.c, main/editor/editor.h,
275 main/editor/eswitch.c, main/editor/group.c, main/editor/med.c,
276 main/editor/meddraw.c, main/editor/medwall.c, main/editor/mine.c,
277 main/editor/seguvs.c, main/segment.h: Use macros to use Segment2s
280 2004-12-21 Chris Taylor <c.taylor@student.curtin.edu.au>
282 * main/bmread.c: don't duplicate the period in the filename
284 * main/dumpmine.c: Add function prototypes to remove warnings
286 * main/dumpmine.c, ui/window.c: Specify that two functions return
289 * main/editor/autosave.c, main/editor/curves.c,
290 main/editor/ehostage.c, main/editor/kmine.c, main/editor/med.c,
291 main/editor/medrobot.c, main/editor/mine.c: fix occurences of
294 2004-12-19 Chris Taylor <c.taylor@student.curtin.edu.au>
296 * main/editor/eobject.c, main/editor/kgame.c,
297 main/editor/segment.c, main/gameseg.h, main/physics.c: Pass the
298 extra two parameters to get_seg_masks.
300 * main/gamemine.c, main/gamemine.h, main/gamesave.c: Enable global
301 structs for mine saving functions
303 * main/inferno.c: Use PhysicsFS for making the hoard ham.
305 * main/bmread.c: add missing includes
307 * 3d/interp.c: add g3_uninit_polygon_model (doesn't do anything)
309 * main/dumpmine.c: Fix type mismatches
311 2004-12-19 Bradley Bell <btb@icculus.org>
313 * ui/Makefile.am: fix ui Makefile.am
315 * include/strutil.h, misc/strutil.c, main/bmread.c: implement
316 removeext, use it in ds_load instead of splitpath
318 2004-12-19 Chris Taylor <c.taylor@student.curtin.edu.au>
320 * include/u_mem.h: prototype for strdup with MPW
322 * main/laser.c: abort weapon fire if unable to create object
324 * include/ui.h, main/bm.c, main/dumpmine.c, main/editor/editor.h,
325 main/editor/medwall.h, main/editor/segment.c, main/gamesave.c,
326 unused/ui/icon.c: replace byte with sbyte
328 * include/func.h, ui/barbox.c, ui/button.c, ui/checkbox.c,
329 ui/file.c, ui/func.c, ui/gadget.c, ui/harderr.c, ui/icon.c,
330 ui/inputbox.c, ui/keypad.c, ui/keypress.c, ui/keytrap.c,
331 ui/listbox.c, ui/medfunc.c, ui/menu.c, ui/menubar.c, ui/message.c,
332 ui/mouse.c, ui/number.c, ui/popup.c, ui/radio.c, ui/scroll.c,
333 ui/ui.c, ui/uidraw.c, ui/userbox.c, ui/window.c,
334 unused/ui/barbox.c, unused/ui/button.c, unused/ui/checkbox.c,
335 unused/ui/file.c, unused/ui/func.c, unused/ui/func.h,
336 unused/ui/gadget.c, unused/ui/harderr.c, unused/ui/icon.c,
337 unused/ui/inputbox.c, unused/ui/keypad.c, unused/ui/keypress.c,
338 unused/ui/keytrap.c, unused/ui/listbox.c, unused/ui/medfunc.c,
339 unused/ui/menu.c, unused/ui/menubar.c, unused/ui/message.c,
340 unused/ui/mouse.c, unused/ui/number.c, unused/ui/popup.c,
341 unused/ui/radio.c, unused/ui/scroll.c, unused/ui/ui.c,
342 unused/ui/uidraw.c, unused/ui/userbox.c, unused/ui/window.c: moved
345 * ui/Makefile.am: added Makefile.am for ui
347 * main/editor/Makefile.am, main/editor/autosave.c,
348 main/editor/centers.c, main/editor/centers.h,
349 main/editor/curves.c, main/editor/eglobal.c,
350 main/editor/ehostage.c, main/editor/ehostage.h,
351 main/editor/elight.c, main/editor/eobject.c,
352 main/editor/eobject.h, main/editor/eswitch.c,
353 main/editor/eswitch.h, main/editor/fixseg.c, main/editor/func.c,
354 main/editor/group.c, main/editor/info.c, main/editor/info.h,
355 main/editor/kbuild.c, main/editor/kcurve.c, main/editor/kfuncs.c,
356 main/editor/kfuncs.h, main/editor/kgame.c, main/editor/kgroup.c,
357 main/editor/khelp.c, main/editor/kmine.c, main/editor/ksegmove.c,
358 main/editor/ksegsel.c, main/editor/ksegsize.c,
359 main/editor/ktmap.c, main/editor/kview.c, main/editor/macro.c,
360 main/editor/macro.h, main/editor/meddraw.c, main/editor/meddraw.h,
361 main/editor/medlisp.h, main/editor/medmisc.c,
362 main/editor/medmisc.h, main/editor/medrobot.c,
363 main/editor/medrobot.h, main/editor/medsel.c,
364 main/editor/medsel.h, main/editor/medwall.c, main/editor/mine.c,
365 main/editor/objpage.c, main/editor/objpage.h,
366 main/editor/seguvs.c, main/editor/texpage.c,
367 main/editor/texture.c: imported missing editor files from d1x
369 * main/Makefile.am: build dumpmine.c for editor
371 * main/editor/macro.c, ui/barbox.c, ui/button.c, ui/checkbox.c,
372 ui/gadget.c, ui/icon.c, ui/inputbox.c, ui/keypress.c,
373 ui/listbox.c, ui/menu.c, ui/menubar.c, ui/message.c, ui/mouse.c,
374 ui/number.c, ui/popup.c, ui/radio.c, ui/scroll.c, ui/ui.c,
375 ui/uidraw.c, ui/userbox.c, ui/window.c: ifdef RCS for rcsid
377 * ChangeLog-old, main/editor/autosave.c, main/editor/centers.c,
378 main/editor/centers.h, main/editor/curves.c, main/editor/editor.h,
379 main/editor/eglobal.c, main/editor/ehostage.c,
380 main/editor/ehostage.h, main/editor/elight.c,
381 main/editor/eobject.c, main/editor/eobject.h,
382 main/editor/eswitch.c, main/editor/eswitch.h,
383 main/editor/fixseg.c, main/editor/func.c, main/editor/group.c,
384 main/editor/info.c, main/editor/info.h, main/editor/kbuild.c,
385 main/editor/kcurve.c, main/editor/kdefs.h, main/editor/kfuncs.c,
386 main/editor/kfuncs.h, main/editor/kgame.c, main/editor/kgroup.c,
387 main/editor/khelp.c, main/editor/kmine.c, main/editor/ksegmove.c,
388 main/editor/ksegsel.c, main/editor/ksegsize.c,
389 main/editor/ktmap.c, main/editor/kview.c, main/editor/macro.c,
390 main/editor/macro.h, main/editor/med.c, main/editor/meddraw.c,
391 main/editor/meddraw.h, main/editor/medlisp.h,
392 main/editor/medmisc.c, main/editor/medmisc.h,
393 main/editor/medrobot.c, main/editor/medrobot.h,
394 main/editor/medsel.c, main/editor/medsel.h, main/editor/medwall.c,
395 main/editor/medwall.h, main/editor/mine.c, main/editor/objpage.c,
396 main/editor/objpage.h, main/editor/segment.c,
397 main/editor/seguvs.c, main/editor/seguvs.h, main/editor/texpage.c,
398 main/editor/texpage.h, main/editor/texture.c: Move old logs to
401 * main/editor/autosave.c main/editor/centers.c
402 main/editor/centers.h main/editor/curves.c main/editor/eglobal.c
403 main/editor/ehostage.c main/editor/ehostage.h main/editor/elight.c
404 main/editor/eobject.c main/editor/eobject.h main/editor/eswitch.c
405 main/editor/fixseg.c main/editor/func.c main/editor/group.c
406 main/editor/info.c main/editor/info.h main/editor/kbuild.c
407 main/editor/kcurve.c main/editor/kfuncs.c main/editor/kfuncs.h
408 main/editor/kgame.c main/editor/khelp.c main/editor/kmine.c
409 main/editor/ksegmove.c main/editor/ksegsel.c
410 main/editor/ksegsize.c main/editor/ktmap.c main/editor/kview.c
411 main/editor/macro.c main/editor/macro.h main/editor/meddraw.c
412 main/editor/meddraw.h main/editor/medlisp.h main/editor/medmisc.c
413 main/editor/medmisc.h main/editor/medrobot.c
414 main/editor/medrobot.h main/editor/medsel.c main/editor/medsel.h
415 main/editor/medwall.c main/editor/mine.c main/editor/objpage.c
416 main/editor/seguvs.c main/editor/seguvs.h main/editor/texpage.c
417 main/editor/texpage.h main/editor/texture.c ui/barbox.c
418 ui/button.c ui/checkbox.c ui/file.c ui/func.c ui/gadget.c
419 ui/harderr.c ui/icon.c ui/inputbox.c ui/keypad.c ui/keypress.c
420 ui/keytrap.c ui/listbox.c ui/medfunc.c ui/menu.c ui/menubar.c
421 ui/message.c ui/mouse.c ui/number.c ui/popup.c ui/radio.c
422 ui/scroll.c ui/ui.c ui/uidraw.c ui/userbox.c ui/window.c: include
423 conf.h in new editor files
425 2004-12-17 Chris Taylor <c.taylor@student.curtin.edu.au>
427 * main/state.c: open autosave file for writing, not reading
429 * main/game.c, main/gamecntl.c, main/gameseq.c, main/multi.c,
430 main/state.c, main/state.h: added fast save
432 * main/gameseq.c, main/inferno.c: force gr_update() so screens
433 always show in OpenGL
435 * 2d/font.c, 3d/rod.c: fix compiler errors in MPW w/o OpenGL
437 * misc/strutil.c: Implement strdup for MPW
439 * D2X.make, arch/carbon/conf.h: compile as a classic powerpc app
442 * misc/strutil.c: fix MPW compiler errors
444 * main/mission.c, main/mission.h: allocate mission filenames
447 2004-12-07 Chris Taylor <c.taylor@student.curtin.edu.au>
449 * 2d/font.c: Initialise the dataptr member correctly.
451 * include/mono.h: Print only mildly interesting messages to
452 stderr.txt. (revert earlier carbon changes)
454 2004-12-05 Chris Taylor <c.taylor@student.curtin.edu.au>
456 * include/physfsx.h: getRealPath uses the write directory if it
457 can't get the real directory
459 * D2X.make: remove misc/d_io.c
461 2004-12-03 Bradley Bell <btb@icculus.org>
463 * include/cfile.h, include/physfsx.h: use PATH_MAX for hog
464 pathname, ensure correct translation of path separators
466 2004-12-03 Chris Taylor <c.taylor@student.curtin.edu.au>
468 * misc/strutil.c: fix stricmp and strnicmp
470 * main/mission.c: set builtin_hogsize to 0 for the Descent 1 built
473 2004-12-02 Bradley Bell <btb@icculus.org>
475 * include/physfsx.h: use sprintf in PHYSFSX_getRealPath() because
476 I couldn't figure out why the previous code kept segfaulting under
479 * main/kconfig.c: disable call to reset_cockpit() which was
480 causing the "letterbox" bug
482 * main/inferno.c: don't die if title screens not found
484 2004-12-02 Martin Schaffner <maschaffner@gmx.ch>
486 * configure.ac: require PhysicsFS header and library
488 2004-12-02 Chris Taylor <c.taylor@student.curtin.edu.au>
490 * main/bm.c, main/piggy.c: fix cfile bugs from recent changes
492 * D2X.make: fix build on Carbon by adding digiobj.c
494 * main/mission.c: set builtin_hogsize for non-built-in missions
496 * main/mission.c: pass individual mission around instead of whole list
498 * main/mission.c: remove mission list from global memory
500 2004-12-02 Bradley Bell <btb@icculus.org>
502 * include/cfile.h, include/physfsx.h: fix RELEASE build, make sure
503 path separator gets added to hogdir
505 2004-12-01 Bradley Bell <btb@icculus.org>
507 * README, configure.ac, VisualC/d2x/d2x.dsp,
508 VisualC/d2xgl/d2xgl.dsp, VisualC/libmve/libmve.dsp,
509 VisualC/mveplayer/mveplayer.dsp, include/loadgl.h,
510 include/ogl_init.h, include/physfsx.h: Updated MSVC build, now
511 uses dynamic opengl loading
513 2004-12-01 Chris Taylor <c.taylor@student.curtin.edu.au>
515 * arch/ogl/gr.c: make write_bmp use PhysicsFS
517 * include/args.h, misc/args.c: new AppendArgs function. This
518 separates the copying of the arguments passed to main() from the
519 reading of the arguments file
521 * include/cfile.h: Use portable PHYSFSX_getRealPath function, Use
522 the flexible cfgets, Fix compiling issues in MPW.
524 * include/physfsx.h: PHYSFSX_readU8 isn't endian friendly when
525 reading into an int, so it's removed completely. PHYSFSX_getc was
526 removed, because it's only use in misc/strio.c was removed. Put
527 in PHYSFSX_getRealPath, which recognises platform-specific
528 separators and doesn't use snprintf (MPW doesn't have it). MPW
531 * main/inferno.c: Remove use of open_movie_file. Read the
532 arguments file from the base directory, if there is one. Set up
533 D2X's write directory, including replacing any tilde at the start
534 of the path (if there is one) with the string returned by
535 PHYSFS_getUserDir(). This applies to all platforms. On Unix the
536 default is still ~/.d2x. Check if the write directory has to be
537 created. Read the arguments file in this write directory if there
538 is one. If there's still no write directory, set it to the base
539 directory. Won't set it to the current directory if this fails,
540 because of the issue of which character to use for which platform.
542 * main/playsave.c: Use PHYSFS_readSLE32 instead of
543 PHYSFS_readULE32 due to compiling issues in MPW. Use
544 cfile_read_short instead of PHYSFS_readULE16 because of both
545 compiling and endian issues. cfile_read_byte instead of
546 PHYSFSX_readU8. Write a dummy structure instead of seeking when
547 NETWORK isn't defined
549 * D2X.make: Don't compile cfile.c on Mac OS 9.
551 * README: add PhysicsFS to the required 'tools' in README, and
552 instructions for building in MPW.
554 * include/cfile.h: Make cfopen into an inline, where a read buffer
555 is set up. This speeds up loading significantly.
557 2004-12-01 Bradley Bell <btb@icculus.org>
559 * include/physfsx.h, include/strio.h, main/cntrlcen.c,
560 main/inferno.c, main/newmenu.c, misc/args.c, misc/strio.c: more
563 * main/newmenu.c: fix player file deletion
565 * include/physfsx.h: fix statfs includes for OS X
567 * main/inferno.c, main/network.c: misc physfs conversions
569 * arch/linux/Makefile.am, arch/linux/findfile.c,
570 arch/win32/Makefile.am, arch/win32/findfile.c,
571 include/findfile.h, main/kludge.c, main/mission.c,
572 main/newmenu.c, main/piggy.c: get rid of findfile stuff
574 * main/gameseq.c, main/menu.c, main/newmenu.c: improved demo/plr
577 * main/state.c: improve savegame load/save
579 * main/movie.c: make -nomovies friendlier
581 * 2d/pcx.c, include/physfsx.h: use physfs for writing pcx files
583 * include/d_io.h, include/physfsx.h, main/inferno.c,
584 main/newdemo.c, main/scores.c, misc/Makefile.am, misc/d_io.c: get
587 * main/scores.c: use physfs for scores file
589 * main/playsave.c: improve player loading
591 * main/movie.c: improve movie loading
593 * main/mission.c: improve mission loading
595 * main/ai.c, main/ai.h, main/gameseq.c, main/newmenu.c,
596 main/state.c: use physfs for savegames
598 * README: minor update
600 * main/newdemo.c: use physfs for demos
602 * include/physfsx.h: added PHYSFSX_rename function
604 * main/gameseq.c, main/mission.c, main/movie.c: make movies use
605 physfs/rwops, add libmve callbacks
607 * include/physfsrwops.h, misc/Makefile.am, misc/physfsrwops.c:
608 added physfsrwops stuff
610 * include/cfile.h: added cfile_close wrapper
612 * main/mission.c, main/newmenu.c: use PHYSFS to load missions,
615 * include/ignorecase.h, misc/Makefile.am, misc/ignorecase.c: added
618 * main/config.c: use physfs to read config file
620 * include/physfsx.h: added gets and puts functions
622 * include/cfile.h: correct seek return value
624 * main/config.c, main/playsave.c: use physfs to write
627 * include/physfsx.h: added my physfs extensions
629 * main/inferno.c: physfs initialization stuff
631 * configure.ac: add check for physfs lib
633 * include/cfile.h: made cfile into a wrapper for physfs
635 * main/mission.c, main/movie.c, main/newdemo.c, main/newmenu.c:
636 disabled althogdir stuff (shouldn't be needed w/physfs)
638 * Makefile.am, cfile/.cvsignore, cfile/Makefile.am, cfile/cfile.c,
639 configure.ac: drop cfile stuff
641 2004-11-30 Chris Taylor <c.taylor@student.curtin.edu.au>
643 * D2X.make: Don't use D2XFolder, because the userdir can now be
644 specified in Mac OS 9. Putting it in the source code folder is
645 more convenient. Turn debugging on. Don't compile old files,
646 compile new ones. Add the PhysicsFS library.
648 * iff/iff.c: Get rid of MIN redefinition.
650 * main/bm.c, main/piggy.c: Assign result of cfilelength to an int,
651 MPW doesn't like switches of long longs
653 2004-11-30 Bradley Bell <btb@icculus.org>
655 * .cvsignore, 2d/.cvsignore, 3d/.cvsignore, arch/.cvsignore,
656 arch/dos/.cvsignore, arch/ggi/.cvsignore, arch/linux/.cvsignore,
657 arch/ogl/.cvsignore, arch/sdl/.cvsignore, arch/svgalib/.cvsignore,
658 arch/win32/.cvsignore, debian/.cvsignore, iff/.cvsignore,
659 libmve/.cvsignore, main/.cvsignore, main/editor/.cvsignore,
660 maths/.cvsignore, mem/.cvsignore, misc/.cvsignore,
661 texmap/.cvsignore, utilities/.cvsignore: added stuff to .cvsignore
663 2004-11-28 Bradley Bell <btb@icculus.org>
665 * arch/sdl/digi.c: kludge to keep from hanging on MinGW
667 * arch/sdl/digi.c: use d2src system for persistent sounds
669 * arch/sdl/digi.c, main/digi.h: original prototype in d2src is
672 * arch/sdl/digi.c, arch/win32/midi.c, main/Makefile.am,
673 main/digiobj.c, main/digi.h, main/kludge.c, main/old/digiobj.c:
674 ripped object stuff out of digi.c, now using digiobj.c. get rid of
675 a bunch of kludges, sound should be more true to original game now
677 * acinclude.m4, cygconf: put sdl.m4 in acinclude.m4, to make
680 2004-11-27 Bradley Bell <btb@icculus.org>
682 * main/text.c, main/text.h, main/titles.c: added function to
683 properly decode multi-line strings
685 * Makefile.am, arch/sdl/digi.c, arch/win32/Makefile.am,
686 arch/win32/hmpfile.c, arch/win32/midi.c, main/kludge.c: enabled
689 * main/bm.c, main/polyobj.c: better fix for model data freeing bug
691 * main/inferno.c: enable logo screens for shareware/oem
693 2004-11-26 Bradley Bell <btb@icculus.org>
695 * main/mission.c, main/titles.c: fix d1 briefing glitches
697 * main/game.c: free up cpu by not calling timer_delay so many
698 times (fixes Bug 2034)
700 * main/gameseq.c: enable briefing screens for mac shareware
702 * 2d/bitblt.c: disable Assert so the credits work in opengl (gl
703 doesn't care if it draws offscreen, I guess)
705 * main/credits.c: reduce flickering in credits w/opengl
707 2004-11-25 Bradley Bell <btb@icculus.org>
709 * 2d/font.c: get rid of clipping in ogl_internal_string, causes
710 garbage on windows for some reason.
712 * 2d/font.c: fixed opengl menu font bug, caused by doing
713 arithmetic on signed chars.
715 2004-11-23 Bradley Bell <btb@icculus.org>
717 * debian/control: depend on libsdl1.2-dev instead of libsdl-dev
719 2004-11-22 Bradley Bell <btb@icculus.org>
721 * configure.ac, arch/include/joy.h, arch/linux/joydefs.c,
722 arch/linux/joystick.c, arch/linux/include/joystick.h,
723 arch/sdl/joy.c, main/kconfig.c: Fix sdl joystick axis problem, all
724 arch use global variable joy_num_axes
726 2004-11-19 Chris Taylor <c.taylor@student.curtin.edu.au>
728 * main/gamemine.c, main/piggy.c: compile again on older C compilers
730 * main/polyobj.c: don't corrupt model_data, so it can be freed properly
732 * main/gameseq.c, main/mission.c, main/mission.h: for enhanced (like
733 Vertigo) missions, load add-on ham file at every load, not only the 1st
735 * main/bm.ch: fix bug where loading a hxm would affect other levels too
737 * main/fireball.c: don't Int3() every time explosions don't look best
739 2004-11-16 Chris Taylor <c.taylor@student.curtin.edu.au>
741 * arch/carbon/findfile.c: fix Mac OS 9 bug with missions > 12 chars
743 2004-11-14 Chris Taylor <c.taylor@student.curtin.edu.au>
745 * arch/ogl/ogl.c: make Mac OS 9 Voodoo display textures
747 * arch/ogl/ogl.c: make Mac OS X OpenGL verify textures
749 2004-10-30 Martin Schaffner <maschaffner@gmx.ch>
751 * main/gamemine.c, main/piggy.c: read descent 1 textures also from
752 shareware version of descent.hog. This is not yet bug-free
754 2004-10-30 Chris Taylor <c.taylor@student.curtin.edu.au>
756 * main/network.c: fix crash introduced with previous change
758 2004-10-24 Chris Taylor <c.taylor@student.curtin.edu.au>
760 * main/gameseq.c, main/gameseq.h, main/mission.c, main/mission.h,
761 main/titles.c, main/titles.h: move all mission stuff to mission.{c,h},
762 make mission structre memory allocated
764 2004-10-23 Martin Schaffner <maschaffner@gmx.ch>
766 * main/Makefile.am, main/inferno.c, main/credits.c, main/endlevel.c,
767 main/bmread.c, main/titles.c, main/compbit.h, main/text.c,main/text.h,
768 VisualC/d2x/d2x.dsp, VisualC/d2xgl/d2xgl.dsp, VisualCE/d2x/d2x.vcp:
769 delete file compbit.h, move functionality to text.c, modify all
770 previous users of compbit.h to use existing function in text.h
772 * main/inferno.c: remove warning created by the fix for the cfgets
775 * main/bmread.c: add comment
777 2004-10-23 Chris Taylor <c.taylor@student.curtin.edu.au>
779 * cfile/cfile.c: declare variable on top of block
781 * main/menu.c, main/mission.c, main/mission.h, main/multi.c,
782 main/multi.h, main/network.c: move mission list handling functionality
783 to mission.c, remove unnecessary load_mission calls in menu.c
785 * main/game.c: remove unnecessary build_mission_list call
787 * main/mission.c, main/mission.h: correct comments about anarchy-only
789 * main/mission.h, main/network.c, main/playsave.c, main/state.c:
790 remove explicit uses of mission list
792 2004-10-21 Martin Schaffner <maschaffner@gmx.ch>
794 * libmve/mveplay.c: make it compile on Cygwin
796 2004-10-14 Chris Taylor <c.taylor@student.curtin.edu.au>
798 * main/config.c: fix bug uncovered by having fgets cut off ending \n
800 * main/text.c: fix crash on Mac OS X, probably fix bug 738
802 * include/mono.h: add mprintf support for carbon (Mac OS 9)
804 2004-10-09 Martin Schaffner <maschaffner@gmx.ch>
806 * main/automap.c, main/cntrlcen.c, main/collide.c, main/endlevel.c,
807 main/gamerend.c, main/gameseq.c, main/mission.h, main/titles.c:
808 use new macros PLAYING_BUILTIN_MISSION and EMULATING_D1 for accessing
809 information about the current mission, for easier code refactorisation.
811 * cfile/cfile.c: correct warnings caused by change of 2004-09-30
813 * main/gamemine.c, main/piggy.c: fix bug 1675:
814 use better d2 textures if d1 hog is present but not loadable
816 2004-09-30 Martin Schaffner <maschaffner@gmx.ch>
818 * cfile/cfile.c: simplify, reduce number of global vars
820 2004-09-05 Chris Taylor <c.taylor@student.curtin.edu.au>
822 * main/gameseg.c: fix bugfix of 2004-05-15
824 2004-08-29 Chris Taylor <c.taylor@student.curtin.edu.au>
826 * cfile/cfile.c: change macify_dospath to macify_posix_path for carbon
828 * cfile/cfile.c, main/config.c, main/credits.c, main/endlevel.c,
829 main/gamesave.c, main/inferno.c, main/mission.c, main/songs.c:
830 cfgets now always copies the terminating character to the dest buffer.
831 This fixes a bug that occured when reading cmd line args from d2x.ini
833 2004-08-29 Martin Schaffner <maschaffner@gmx.ch>
835 * ChangeLog-old, main/editor/med.c, main/editor/segment.c:
836 move more old change logs into ChangeLog-old
838 2004-08-28 Chris Taylor <c.taylor@student.curtin.edu.au>
839 and Martin Schaffner <maschaffner@gmx.ch>
841 * 2d/2dsline.c, 2d/bitblt.c, 2d/bitmap.c, 2d/clip.h, 2d/ibitblt.c
842 2d/linear.asm, 2d/palette.c, 2d/pcx.c, 2d/rle.c, 2d/scale.c
843 2d/scalea.asm, 3d/clipper.h, 3d/globvars.c, 3d/globvars.h
844 3d/instance.c, 3d/interp.c, 3d/matrix.c, 3d/points.c, 3d/rod.c
845 3d/setup.c, ChangeLog, arch/dos/bak/ipx.c, arch/dos/ipx.c
846 arch/dos/ipx.h, arch/dos/joyc.c, arch/dos/joydefs.c, arch/dos/key.c
847 arch/dos/mono.c, arch/dos/mono.h, arch/dos/mouse.c
848 arch/include/joy.h, arch/win32/include/key.h
849 arch/win32/include/mouse.h, arch/win32/mouse.c, cfile/cfile.c
850 iff/iff.c, include/3d.h, include/args.h, include/byteswap.h
851 include/cfile.h, include/error.h, include/gr.h, include/grdef.h
852 include/ibitblt.h, include/iff.h, include/ipx.h, include/palette.h
853 include/pcx.h, include/pstypes.h, include/rle.h, include/texmap.h
854 include/timer.h, include/u_dpmi.h, include/vecmat.h, main/ai.c
855 main/ai.h, main/ai2.c, main/aipath.c, main/aistruct.h, main/automap.c
856 main/automap.h, main/bm.c, main/bm.h, main/bmread.c, main/cntrlcen.c
857 main/cntrlcen.h, main/collide.c, main/collide.h, main/compbit.h
858 main/config.c, main/config.h, main/controls.c, main/controls.h
859 main/credits.c, main/credits.h, main/desc_id.h, main/digi.h
860 main/dumpmine.c, main/editor/medwall.h, main/editor/seguvs.h
861 main/effects.c, main/effects.h, main/endlevel.c, main/endlevel.h
862 main/escort.c, main/fireball.c, main/fireball.h, main/fuelcen.c
863 main/fuelcen.h, main/fvi.c, main/fvi.h, main/game.c, main/game.h
864 main/gamefont.c, main/gamefont.h, main/gamemine.c, main/gamemine.h
865 main/gamesave.c, main/gamesave.h, main/gameseg.c, main/gameseg.h
866 main/gameseq.c, main/gameseq.h, main/gauges.c, main/gauges.h
867 main/hostage.c, main/hostage.h, main/hud.c, main/inferno.c
868 main/joydefs.c, main/joydefs.h, main/kconfig.c, main/kconfig.h
869 main/kmatrix.c, main/kmatrix.h, main/laser.c, main/laser.h
870 main/lighting.c, main/lighting.h, main/menu.h, main/mglobal.c
871 main/mission.c, main/mission.h, main/modem.h, main/morph.c
872 main/morph.h, main/multi.h, main/multibot.h, main/netmisc.c
873 main/netmisc.h, main/network.h, main/newdemo.c, main/newdemo.h
874 main/newmenu.c, main/newmenu.h, main/object.c, main/object.h
875 main/paging.c, main/paging.h, main/physics.c, main/physics.h
876 main/piggy.c, main/piggy.h, main/player.h, main/playsave.c
877 main/playsave.h, main/polyobj.c, main/polyobj.h, main/powerup.c
878 main/powerup.h, main/render.c, main/render.h, main/robot.c
879 main/robot.h, main/scores.c, main/scores.h, main/screens.h
880 main/segment.h, main/segpoint.h, main/slew.c, main/slew.h
881 main/songs.c, main/songs.h, main/sounds.h, main/state.c
882 main/state.h, main/switch.c, main/switch.h, main/terrain.c
883 main/terrain.h, main/texmerge.c, main/texmerge.h, main/text.c
884 main/text.h, main/textures.h, main/titles.c, main/titles.h
885 main/vclip.c, main/vclip.h, main/wall.c, main/wall.h, main/weapon.c
886 main/weapon.h, maths/fixc.c, maths/tables.c, maths/vecmat.c
887 maths/vecmata.asm, misc/args.c, misc/error.c, texmap/ntmap.c
888 texmap/scanline.c, texmap/scanline.h, texmap/texmapl.h
889 texmap/tmap_flt.asm, texmap/tmap_inc.asm, texmap/tmap_lin.asm
890 texmap/tmap_ll.asm, texmap/tmap_per.asm, texmap/tmapfade.asm
892 move old per-file change logs into new file ChangeLog-old
894 2004-08-28 H. Jones <kasxavulpo-dev@yahoo.com>
896 * arch/ogl/ogl.c: enable -gl_mipmap switch
898 2004-08-28 Chris Taylor <c.taylor@student.curtin.edu.au>
900 * arch/carbon/descent.r: swap min and max size to correct places
902 * arch/carbon/findfile.c: implement findfile for Mac OS Carbon
904 2004-08-06 Chris Taylor <c.taylor@student.curtin.edu.au>
906 * main/gamesave.c: fix a bug introduced with the change of 2004-06-26
908 * cfile/cfile.c: add mkdir for carbon, and support files ending in 0x0d
910 2004-08-06 Chris Taylor <c.taylor@student.curtin.edu.au>
912 * include/strio.h, include/strutil.h, misc/args.c, misc/strio.c,
913 misc/strutil.c: d2x can now handle any line ending when reading d2x.ini
915 * arch/ogl/gr.c, cfile/cfile.c, main/movie.c: make d2x compile (but not
916 link) on MPW on Mac OS 9 (carbon)
918 * include/mono.h: disable mprintf on carbon to avoid significant bloat
920 * include/error.h: on Mac OS 9 and X, define Int3 to be a Debugger
922 2004-08-04 Chris Taylor <c.taylor@student.curtin.edu.au>
924 * include/ogl_init.h: Include glu.h on OS X, it is sometimes necessary
926 2004-08-02 Martin Schaffner <maschaffner@gmx.ch>
928 * include/pstypes.h: Now, I correctly applied Chris Taylor's patch
930 2004-08-01 Chris Taylor <c.taylor@student.curtin.edu.au>
932 * 2d/font.c, arch/ogl/gr.c, arch/ogl/ogl.c, mem/mem.c,
933 include/d_io.h, include/pstypes.h, include/u_dpmi.h,
934 libmve/mvelib.c, libmve/mveplay.c, main/cntrlcen.c, main/gameseq.c,
935 main/movie.c, main/newmenu.c, main/playsave.c, main/songs.c,
936 main/state.c, main/text.c: add "#ifdef macintosh" for carbon target
938 * D2X.make, arch/include/gui.h, arch/carbon/gui.c, arch/carbon/conf.h,
939 arch/carbon/findfile.c, arch/carbon/SDL_main.c, arch/carbon/descent.r:
940 new files for supporting compilation with MPW for carbon (Mac OS 9)
942 * include/strutil.h, misc/strutil.c: add str(n)icmp for carbon
944 * main/playsave.c: do not seek while writing, carbon does not like it
946 * arch/ogl/gr.c: use portable CFILE instead of POSIX file in write_bmp
948 * cfile/cfile.c: use portable ffilelength in cfile_size
950 * 2d/bitblt.c, 2d/font.c, 2d/rle.c, arch/ogl/gr.c, iff/iff.c,
951 main/inferno.c, main/kconfig.c, main/multi.c, main/multibot.c,
952 main/netmisc.c, main/newdemo.c, mem/mem.c: avoid assigments between
953 unsigned and signed char, MPW does not like these
955 2004-06-26 Chris Taylor <c.taylor@student.curtin.edu.au>
957 * main/gamemine.c, main/gamemine.h, main/gamesave.c: remove some
960 2004-06-01 Bradley Bell <btb@icculus.org>
962 * libmve/mve_main.c: cast malloc function pointer
964 * MVEPlayer-Info.plist, d2x.xcode/project.pbxproj: added MVEPlayer
965 target to XCode project
967 2004-05-31 Bradley Bell <btb@icculus.org>
969 * include/pstypes.h: fix accidental solaris breakage
971 * main/object.c: fix crash caused by death-cam code
973 * d2x-Info.plist, d2xgl-Info.plist, d2x.xcode/project.pbxproj:
974 XCode project simplifications, network enabled
976 * 2d/pixel.c, arch/ogl/ogl.c, include/pstypes.h,
977 include/strutil.h, libmve/mveplay.c: XCode compilability fixes
979 * Info.plist.in, Makefile.am, configure.ac: remove old OSX bundle
982 * English.lproj/InfoPlist.strings, d2x-Info.plist,
983 d2xgl-Info.plist, arch/cocoa/SDLMain.h, arch/cocoa/SDLMain.m,
984 d2x.xcode/project.pbxproj: added XCode project files
986 2004-05-22 Bradley Bell <btb@icculus.org>
988 * configure.ac, arch/ogl/ogl.c, misc/Makefile.am: make libpng
991 * rpm/d2x.spec.in: Changed descriptions
993 2004-05-22 Matthew Mueller <donut@dakotacom.net>
995 * arch/ogl/gr.c: fix compile when GL_NV_register_combiners isn't
998 * arch/win32/digi.c: fix strict-aliasing errors (d1x r1.13)
1000 * arch/win32/digi.c, arch/win32/key.c: Fix mismatched arg types in
1001 the win32 code (d1x r1.8, key_arch.c r1.2)
1003 * arch/ogl/sdlgl.c, arch/ogl/wgl.c, main/inferno.c: made opengl
1004 use 32bpp screen mode by default, add option to use 16bpp (d1x
1007 * arch/ogl/ogl.c: allow for texture dimensions of 1, and fix ogl
1008 replacement texture paletted->rgb conversion alpha problem (d1x
1011 * arch/ogl/ogl.c, include/pngfile.h, main/piggy.c, main/piggy.h,
1012 misc/Makefile.am, misc/pngfile.c: add opengl replacement texture
1013 support (requires libpng and zlib) (d1x r1.42, r1.1, r1.10, r1.4,
1016 * arch/ogl/gr.c, include/loadgl.h: fix win32
1017 GL_NV_register_combiners build stuff (d1x r1.39, r1.7)
1019 * arch/ogl/gr.c, arch/ogl/ogl.c, include/loadgl.h,
1020 include/ogl_init.h, main/render.c: opengl hardware
1021 super-transparency support using GL_NV_register_combiners (d1x
1022 r1.38, r1.41, r1.6, r1.26, r1.7)
1024 2004-05-22 Bradley Bell <btb@icculus.org>
1026 * arch/ogl/internal.h, include/gr.h, include/ogl_init.h: function
1029 2004-05-22 Matthew Mueller <donut@dakotacom.net>
1031 * 2d/font.c, arch/ogl/gr.c, arch/ogl/internal.h, arch/ogl/ogl.c,
1032 include/ogl_init.h: use GL_RGB for non-transparent textures, and
1033 fix fonts not having transparent flag set (wouldn't get paletted)
1034 (d1x r1.15, r1.37, r1.40, r1.25)
1036 * arch/ogl/ogl.c: don't try to use paletted textures with
1037 mipmapping since gluBuild2DMipmaps can't handle it (d1x r1.39)
1039 * arch/ogl/gr.c, arch/ogl/ogl.c, include/loadgl.h,
1040 include/ogl_init.h: add ogl paletted texture support (d1x r1.36,
1043 * 2d/font.c: memset ogl font bitmap data since the copy function
1044 leaves some (unused) parts uninitialized, which aggravates
1045 valgrind (d1x r1.14)
1047 * arch/win32/joyhh.c: fix phantom hat when used with a joystick
1048 without one, since the code ignored the JOYCAPS_HASPOV flag (d1x
1051 * arch/ogl/gr.c: fix possibility of saving incomplete .tga
1052 screenshots if the entire thing wasn't written in one call to
1055 * arch/win32/digi.c: fix persistent sounds (fans, etc) volume/pan
1056 info not being updated on win32 (d1x r1.11)
1058 * arch/win32/digi.c: remove some redundancy by not needing to do
1059 SoundSlots[i].playing = 0; in addition to DS_release_slot. Also
1060 clean up some indenting of DS_release_slot calls. And make
1061 DS_release_slot return 1 when a sound is already not playing, in
1062 addition to when a sound was killed. (d1x r1.10)
1064 * arch/linux/joystick.c: fix crash/hang when using -nojoystick in
1065 linux version (d1x r1.5)
1067 * main/kconfig.c: make next axis config key skip currently
1068 allocated axes (d1x r1.11)
1070 2004-05-22 David Cleaver <wraithx@morpheus.net>
1072 * main/kconfig.c: joy configuration next axis key from WraithX
1075 2004-05-22 Bradley Bell <btb@icculus.org>
1077 * main/game.c, main/inferno.c: typo
1079 2004-05-21 Matthew Mueller <donut@dakotacom.net>
1081 * main/game.c, main/game.h, main/inferno.c: make rear view
1082 leave_time variable with -rearviewleavetime argument (d1x r1.25,
1085 2004-05-22 Martin Schaffner <maschaffner@gmx.ch>
1087 * main/inferno.c: change -udp documentation to d2x behaviour
1089 2004-05-21 Bradley Bell <btb@icculus.org>
1091 * include/gr.h: added missing define for menu fullscreen toggle
1093 2004-05-21 Matthew Mueller <donut@dakotacom.net>
1095 * arch/dos/joyc.c, arch/linux/joystick.c: use JOY_NUM_AXES instead
1096 of 4 in joy_(get|set)_cal_vals (d1x r1.3, r1.4)
1098 2004-05-21 Steven Mueller <diffusor@ugcs.caltech.edu>
1100 * arch/include/joy.h, arch/linux/joydefs.c, arch/linux/joystick.c,
1101 arch/linux/include/joystick.h: patch from Steven Mueller for using
1102 more than 4 joystick devices in linux (d1x r1.3, r1.3, r1.3)
1104 2004-05-21 Victor Rachels <sekmu@tisiphone.dhs.org>
1106 * main/fvi.c, main/gameseg.c, main/gameseg.h, main/object.c,
1107 main/physics.c, main/render.c, main/wall.c: file-line for segfault
1108 info (d1x r1.3, r1.5, r1.3, r1.4, r1.3, r1.5, r1.2)
1110 * arch/win32/digi.c: digisound fixes (d1x r1.7)
1112 2004-05-21 Bradley Bell <btb@icculus.org>
1114 * main/inferno.c: added -udp documentation from d1x
1116 2004-05-20 Bradley Bell <btb@icculus.org>
1118 * VisualC/d2xgl/d2xgl.dsp: don't need texmappers for OpenGL
1120 2004-05-20 David Cleaver <wraithx@morpheus.net>
1122 * main/controls.c, main/gamecntl.c, main/kconfig.c,
1123 main/kconfig.h, main/object.c: death-cam from WraithX (d1x r1.3,
1124 game.c r1.21, r1.6, r1.4, r1.3)
1126 2004-05-20 Bradley Bell <btb@icculus.org>
1128 * main/inferno.c: document -ihaveabrokenmouse
1130 2004-05-20 Matthew Mueller <donut@dakotacom.net>
1132 * arch/dos/vesa.c: dos gcc 2.95 asm fixes (d1x r1.2)
1134 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
1136 * arch/dos/init.c, arch/dos/mouse.c: added new arg and printfs for
1137 mouse driver problems (d1x r1.2, r1.2)
1139 2004-05-20 Matthew Mueller <donut@dakotacom.net>
1141 * main/newmenu.c: increased MESSAGEBOX_TEXT_SIZE to fix netgame
1142 join list score crash (d1x r1.8)
1144 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
1146 * main/fvi.c, main/gameseg.c, main/gameseg.h, main/physics.c:
1147 added debug info for illegal side type (d1x r1.2, r1.4, r1.2,
1150 2004-05-20 Bradley Bell <btb@icculus.org>
1152 * arch/ogl/gr.c, main/menu.c: fix a couple of defines
1154 * main/inferno.c: integrated some niceautomap stuff from d1x
1156 2004-05-20 Matthew Mueller <donut@dakotacom.net>
1158 * arch/win32/joyhh.c: fixed the config bug where it'd always put
1159 in some weird axis (d1x r1.3)
1161 * arch/win32/init.c: set win32 icon to icon from resource file
1164 * arch/win32/key.c: win32: fixed space key not working in messages
1167 2004-05-20 Bradley Bell <btb@icculus.org>
1169 * texmap/Makefile.am, texmap/scanline.c: don't need texmappers for
1172 2004-05-20 Matthew Mueller <donut@dakotacom.net>
1174 * main/inferno.c: document -gl_refresh (d1x r1.20)
1176 * arch/win32/joyhh.c, arch/win32/mouse.c: w32: check
1177 -no(mouse|joystick) within respective _init() funcs (d1x r1.2,
1180 * arch/win32/win32.c: fixed win32 gr_*_mode funcs that I forgot to
1181 change the arg type for (d1x r1.5)
1183 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
1185 * arch/win32/digi.c: altsounds (d1x r1.6)
1187 2004-05-20 Matthew Mueller <donut@dakotacom.net>
1189 * arch/win32/digi.c: fixed a major memory leak and removed a bit
1190 of redundancy (d1x r1.5)
1192 * arch/win32/digi.c: call digi_reset_digi_sounds in digi_close to
1193 fix crashing (d1x r1.4)
1195 * arch/win32/digi.c: win32's digi_start_sound was not calling
1196 DS_release_slot after setting .playing=0, resulting in a
1197 memleak. Thanks to Stefan Ring for catching this (d1x r1.9)
1199 * arch/win32/joyhh.c: remove joySetCapture in win32 joystick code,
1200 apparently it was somehow causing some joysticks (Sidewinder
1201 Precision 2) to only turn when the stick was moving, but not when
1202 at turned but held stationary. And it was completely unused
1203 anyway. Thanks to Stefan Ring for (somehow) finding this (d1x
1206 * main/game.c: add alt+enter to toggle fullscreen (in addition to
1207 previous key combos (d1x r1.29)
1209 * arch/ogl/wgl.c: minor cleanup, use same for loop for filling r,
1210 g, and b values (d1x r1.15)
1212 * arch/ogl/gr.c: fix funky ogl gammaramp palette when getting hit
1213 sometimes (didn't handle negative palette steps) (d1x r1.34)
1215 * arch/ogl/ogl.c: add caching of weapon inner models, screen
1216 shatter effects, robot explosions and weapons, and some more
1217 always present stuff. Also clean up ogl_cache_weapon_textures
1218 calling. (d1x r1.37)
1220 2004-05-20 Bradley Bell <btb@icculus.org>
1222 * main/kludge.c, main/game.c: move gr_renderstats and
1223 gr_badtexture back to game.c
1225 2004-05-20 Matthew Mueller <donut@dakotacom.net>
1227 * arch/ogl/ogl.c, include/gr.h, main/inferno.c: add -renderstats
1228 command-line arg to activate RENDERSTATS (d1x r1.36, r1.15, r1.33)
1230 * arch/ogl/ogl.c: fix last commit (d1x r1.35)
1232 * arch/ogl/ogl.c: add RENDERSTATS counter for number of textures
1233 loaded after texture caching stage (d1x r1.34)
1235 * arch/ogl/ogl.c: use GL_INDEX_BITS to get bpp for color buffer
1236 for renderstats (d1x r1.33)
1238 2004-05-19 Matthew Mueller <donut@dakotacom.net>
1240 * arch/ogl/gr.c, arch/ogl/ogl.c, include/ogl_init.h,
1241 main/inferno.c: add anisotropic texture filtering suport (d1x
1242 r1.33, r1.32, r1.23, r1.32)
1244 * arch/ogl/ogl.c: make RENDERSTATS show size of color/depth buffer
1247 * arch/ogl/gr.c, arch/ogl/ogl.c, include/loadgl.c,
1248 include/ogl_init.h: utilize hardware multitexturing support if
1249 possible (requires GL_NV_texture_env_combine4 extension) (d1x
1250 r1.32, r1.30, r1.4, 1.22)
1252 * arch/ogl/glx.c: add ogl_setbrightness_internal stub for glx (d1x
1255 * arch/ogl/wgl.c: implement SetGammaRamp on WGL (d1x r1.14)
1257 * arch/ogl/gr.c, arch/ogl/internal.h, arch/ogl/sdlgl.c,
1258 arch/ogl/wgl.c, include/ogl_init.h: implement brightness/palette
1259 effects in OGL using SetGammaRamp, much faster than the hack that
1260 was being used. currently SDL only (though not too hard to add to
1261 WGL, not as easy as sdl) (d1x r1.31, r1.3, r1.13, r1.21)
1263 * main/menu.c: allow arbitrary (custom) resolution entry in
1264 change_res menu (d1x r1.14)
1266 2004-05-19 Bradley Bell <btb@icculus.org>
1268 * main/game.c, main/game.h, main/inferno.c, main/menu.c: inserted
1269 d1x-style res change menu (mostly works)
1271 * misc/args.c: use strnicmp instead of strncasecmp
1273 2004-05-19 Matthew Mueller <donut@dakotacom.net>
1275 * arch/ogl/gr.c, main/inferno.c: add -gl_trilinear OGL
1276 command-line option (d1x r1.27)
1278 * main/inferno.c: restore inferno.c initialization of
1279 screen_compatible and use_double_buffer to 'normal' values, broken
1280 long long ago in one of the high res menu patches (d1x r1.30)
1282 * include/args.h, main/inferno.c, misc/args.c: allow arbitrary
1283 resolutions to be specified on command line (d1x r1.2, r1.29,
1284 r1.4) -- doesn't work yet
1286 * arch/linux/hmiplay.c: needs to include args.h now (d1x r1.9)
1288 * arch/linux/hmiplay.c: implement -nomusic for linux hmiplay (d1x
1291 * arch/linux/hmiplay.c: correct linux hmiplay handling of midi 0
1292 volume song stop/starting (d1x r1.7)
1294 2004-05-18 Matthew Mueller <donut@dakotacom.net>
1296 * arch/linux/hmiplay.c: remove needless sleep on linux hmiplay
1299 * arch/ogl/gr.c: fix off by .5 errors in ogl_upixelc and
1300 ogl_ulinec (d1x r1.29)
1302 * arch/ogl/ogl.c: fix ogl gr_ucircle (d1x r1.29)
1304 * arch/ogl/gr.c: fix off-by-one error in ogl_urect, right and
1305 bottom are inclusive not exclusive (d1x r1.28)
1307 * arch/ogl/ogl.c, include/ogl_init.h, main/polyobj.c: fix briefing
1308 spinning robot display in OGL (d1x r1.28, r1.20, r1.2)
1310 * arch/sdl/digi.c: fix typo
1312 * main/state.c: fix savegame thumbnail saving in OGL (d1x r1.6)
1314 * arch/win32/init.c, arch/win32/win32.c: move win32 window
1315 creation code from arch_init_start into arch_init to fix weirdness
1316 with --help (d1x r1.5, r1.6)
1318 * arch/linux/hmiplay.c: apply patch from bluecow to fix hmiplay
1319 sync issues and lack of midi reset (d1x r1.5)
1321 * arch/sdl/digi.c: fix crash on exit if sounds are still playing
1324 * arch/ogl/wgl.c, arch/win32/mouse.c, misc/d_io.c: Fix mismatched
1325 arg types in the win32 code (d1x r1.12, r1.7, r1.2)
1327 * arch/linux/hmiplay.c: fix problems with msgbuf struct not being
1330 * arch/linux/hmiplay.c: updated SDL include path (d1x r1.3)
1332 2004-05-18 Bradley Bell <btb@icculus.org>
1334 * include/vecmat.h: comments/formatting
1336 2004-05-18 Martin Schaffner <maschaffner@gmx.ch>
1338 * include/d.bat, include/lst.bat, include/m.bat, include/test.c,
1339 include/test.lnk: remove unnecessary files
1341 * configure.ac: add -no-cpp-precomp when compiling on Mac OS X.
1342 This enables compilation with gcc 3.1
1344 2004-05-17 Dietfrid Mali <dietfrid.mali@q-dial.de>
1346 * main/switch.c: took care of switches triggering single-sided
1347 walls (don't try to access the nonexistent adjacent wall via NULL
1348 pointers or negative array indices)
1350 2004-05-16 Dietfrid Mali <dietfrid.mali@q-dial.de>
1352 * main/wall.c: fix invalid memory access for d1 levels which
1353 don't have a corresponding wall behind.
1355 2004-05-16 Martin Schaffner <maschaffner@gmx.ch>
1357 * include/ogl_init.h, arch/ogl/glx.c, arch/ogl/gr.c,
1358 arch/ogl/internal.h, arch/ogl/ogl.c, arch/ogl/sdlgl.c,
1359 arch/ogl/wgl.c: move most ogl-internal stuff from the ogl
1360 interface header to new header file internal.h
1362 2004-05-15 Dietfrid Mali <dietfrid.mali@q-dial.de>
1364 * arch/sdl/joy.c: joystick_read_raw_axis() will return a proper
1365 bitmask for each joystick axis that has sent input data,
1366 and will not crash Windows anymore during joystick setup because
1367 of for() loop over axis being executed once too often.
1369 * main/gameseq.c, include/gr.h, 2d/font.c: define new function
1370 gr_remap_mono_font() and call it after loading saved level.
1372 * main/laser.c: limit homing missile turn rate
1374 * main/fuelcen.c, main/fuelcen.h, main/object.c: implement repair
1375 centers (work like fuel centers but provide shield)
1377 * main/gameseg.c: fix endless loop in some levels with a
1378 certain (complicated) structure
1380 2004-05-13 Bradley Bell <btb@icculus.org>
1382 * VisualC/d2/d2x/d2x.dsp, VisualC/d2xgl/d2xgl.dsp,
1383 VisualC/libmve/libmve.dsp, VisualC/mveplayer/mveplayer.dsp:
1384 updated project files for SDL 1.2.7
1386 * Makefile.am: add VisualC, VisualCE dirs to tarball
1388 2004-05-13 Martin Schaffner <maschaffner@gmx.ch>
1390 * arch/sdl/digi.c: formatting
1392 2004-05-12 Bradley Bell <btb@icculus.org>
1394 * unused/vga/new/palette.c, unused/vga/new/vga.c: removed unused,
1397 * 2d/palette.c, include/palette.h: added function to create blend
1400 * maths/rand.c, maths/tables.c, maths/vecmat.c: formatting
1402 2004-05-11 Bradley Bell <btb@icculus.org>
1404 * arch/ogl/ogl.c: fix alpha calculation in g3_draw_poly, again
1406 2004-05-10 Bradley Bell <btb@icculus.org>
1408 * arch/ogl/ogl.c, include/3d.h, main/render.c: hmm,
1409 g3_draw_transp_poly had the fade level backwards, decided to just
1410 fix g3_draw_poly so it behaves correctly, transparency or not,
1411 reverted changes to render_face
1413 2004-05-10 Dietfrid Mali <dietfrid.mali@q-dial.de>
1415 * arch/ogl/ogl.c, include/3d.h: added g3_draw_transp_poly() for
1416 rendering transparent (e.g. cloaked) walls
1418 * main/render.c: render_face now calls g3_draw_transp_poly() for
1419 cloaked walls in OpenGL
1421 2004-05-08 Martin Schaffner <maschaffner@gmx.ch>
1423 * arch/sdl/digi.c: fix bug on Mac OS X where all sound, including
1424 that from other apps, had "static" distortions.
1426 2004-04-22 Bradley Bell <btb@icculus.org>
1428 * main/multi.c, main/multibot.c: use new GET_INTEL_* macros
1430 * include/byteswap.h: rewrite GET_INTEL_* macros, fix bugs in
1431 aligned version of PUT_INTEL_* macros
1433 2004-04-15 Bradley Bell <btb@icculus.org>
1435 * main/inferno.c: comment out unused checksum variable
1437 2004-04-14 Bradley Bell <btb@icculus.org>
1439 * arch/sdl/rbaudio.c: fix redbook tracking problems (fixes #1028)
1441 2004-04-14 Terran Melconian <terran@consistent.org>
1443 * main/gameseg.c: use portable rand function (fixes #1118)
1445 2004-04-14 Sean Taylor <sscthunderbird@yahoo.com>
1447 * main/songs.c: uncomment calls to RBAStop (fixes #473)
1449 2004-01-08 Martin Schaffner <maschaffner@gmx.ch>
1451 * configure.ac, arch/linux/ipx_udp.c, maths/fixc.c:
1452 get rid of warnings (now compiles with -Werror on SunOS)
1454 * main/piggy.c: fix (really) wierd SunOS bug
1456 * 2d/bitmap.c, 2d/rle.c, include/gr.h: fix MEM_OVERWRITE
1457 caused by not allocating enough mem for rle bitmaps
1459 2004-01-06 Martin Schaffner <maschaffner@gmx.ch>
1461 * include/pstypes.h: sun OS typedef fixes
1463 2003-12-28 Martin Schaffner <maschaffner@gmx.ch>
1465 * main/piggy.c: fix bug 1067
1467 * main/piggy.c: fix bugfix for 1067
1469 * main/piggy.c: fix 2nd part of bug 1067 (make d2x compatible
1470 with descent.pig of mac registered)
1472 2003-12-18 Bradley Bell <btb@icculus.org>
1474 * main/kconfig.c: fixes for linux-native joystick
1476 * main/kconfig.c: bunch of fixes (esp. for non linux-native
1479 * arch/include/joy.h: comments/formatting
1481 2003-12-10 Alexander Y. Yeikovich <demon@mci.net.ua>
1483 * compilerdefs.txt: added FreeBSD defs
1485 2003-12-08 Bradley Bell <btb@icculus.org>
1487 * include/dtypes.h, include/dtypes.inc: remove unused, redundant
1490 2003-12-08 Alexander Y. Yeikovich <demon@mci.net.ua>
1492 * arch/linux/ipx_kali.c, arch/linux/ipx_mcast4.c,
1493 arch/linux/ipx_udp.c: fix FreeBSD compile errors
1495 2003-12-08 Alexander Y. Yeikovich <demon@mci.net.ua> and Bradley Bell <btb@icculus.org>
1497 * 2d/ibitblt.c, include/maths.h, include/ogl_init.h,
1498 include/pstypes.h, main/game.c, main/game.h, unused/bios/ipx.c:
1499 get rid of silly ulongs
1501 * configure.ac, 2d/bitblt.c, 2d/linear.asm, maths/fix.asm,
1502 maths/vecmata.asm, texmap/tmap_inc.asm, texmap/tmap_per.asm,
1503 texmap/tmappent.S, texmap/tmapppro.S: enable nasm on FreeBSD,
1504 change relevant __linux__ macros to __ELF__
1506 2003-11-27 Bradley Bell <btb@icculus.org>
1508 * include/ogl_init.h: added proto for ogl_check_mode
1510 * arch/sdl/digi.c, arch/sdl/gr.c, arch/sdl/mouse.c,
1511 arch/win32/findfile.c, main/inferno.c, main/titles.c: Pocket PC
1514 2003-11-26 Bradley Bell <btb@icculus.org>
1516 * libmve/decoder16.c, libmve/mve_main.c, main/newmenu.c: fix gcc
1517 3.3 compiler warnings
1519 * arch/sdl/gr.c, main/kludge.c: landscape fixes, implemented
1522 * include/pstypes.h: OS X fixes
1524 * cfile/cfile.c, include/pstypes.h, main/inferno.c,
1525 main/newmenu.h: linux fixes
1527 * configure.ac cygconf VisualC/d2x.dsw VisualC/d2x/d2x.dsp
1528 VisualC/d2xgl/.cvsignore VisualC/d2xgl/d2xgl.dsp arch/ogl/gr.c
1529 arch/ogl/ogl.c include/d_io.h include/loadgl.h include/ogl_init.h
1530 include/pstypes.h include/u_mem.h main /state.c main/vers_id.h
1531 misc/d_io.c: added Visual C project for opengl, buncha macro fixes
1534 * arch/sdl/gr.c: fix sdl gr_update
1536 * 2d/font.c, VisualC/d2x/d2x.dsp, VisualCE/d2x/d2x.vcp,
1537 VisualCE/mveplayer/mveplayer.vcp, arch/win32/ipx_mcast4.c,
1538 arch/win32/ipx_udp.c, arch/win32/ipx_win.c, arch/sdl/gr.c,
1539 cfile/cfile.c, console/CON_console.c, include/d_io.h,
1540 include/error.h, include/pstypes.h, include/strutil.h,
1541 include/u_dpmi.h, libmve/mve_main.c, libmve/mveplay.c,
1542 main/cntrlcen.c, main/console.c, main/gameseq.c, main/inferno.c,
1543 main/movie.c, main/newdemo.c, main/newmenu.c, main/newmenu.h,
1544 main/playsave.c, main/songs.c, main/state.c, main/text.c,
1545 mem/mem.c, misc/args.c, misc/d_io.c, misc/strutil.c: Visual C,
1548 2003-11-25 Bradley Bell <btb@icculus.org>
1550 * VisualC/d2x, VisualC/d2x/.cvsignore, VisualC/d2x/d2x.dsp,
1551 VisualC/d2x.dsw, VisualC/libmve/libmve.dsp,
1552 libmve/VisualC/mveplayer.dsp: updated project files
1554 * libmve/mve_main.c, libmve/mvelib.c, libmve/mveplay.c: mveplayer
1555 working w/Visual C++
1557 * VisualC, VisualC/.cvsignore, VisualC/d2x.dsw, VisualC/libmve,
1558 VisualC/libmve/.cvsignore, VisualC/libmve/libmve.dsp,
1559 VisualC/mveplayer, VisualC/mveplayer/.cvsignore,
1560 VisualC/mveplayer/mveplayer.dsp: added project files for Visual
1563 * VisualCE/.cvsignore, VisualCE/d2x/.cvsignore,
1564 VisualCE/libmve/.cvsignore, VisualCE/mveplayer/.cvsignore: added
1567 2003-11-24 Bradley Bell <btb@icculus.org>
1569 * libmve/decoder8.c, libmve/mve_main.c, libmve/mvelib.c,
1570 libmve/mveplay.c: stuff to play mve's in WinCE
1572 * arch/win32/findfile.c: unused functions...
1576 * arch/sdl/mouse.c, main/konfig.c, main/newmenu.c, main/newmenu.h:
1577 enabled mouse control of menus
1579 * main/mission.h: oops, didn't mean to change this.
1581 2003-11-21 Bradley Bell <btb@icculus.org>
1583 * VisualCE/d2x/d2x.vcp: updated project file
1585 2003-11-20 Bradley Bell <btb@icculus.org>
1587 * VisualCE, VisualCE/d2x, VisualCE/d2x/d2x.vcp, VisualCE/d2x.vcw,
1588 VisualCE/libmve, VisualCE/libmve/libmve.vcp, VisualCE/mveplayer,
1589 VisualCE/mveplayer/mveplayer.vcp: added project files for eMbedded
1592 2003-11-17 Bradley Bell <btb@icculus.org>
1594 * configure.ac, arch/linux/Makefile.am, arch/linux/linuxnet.c,
1595 main/menu.c: added option to disable kalinix under unix
1597 * main/game.c, main/newmenu.c: always set menu mode for GL popups
1599 2003-11-14 Bradley Bell <btb@icculus.org>
1601 * main/automap.c: fix automap background image
1603 * main/automap.c, main/automap.h: delete cruft
1605 * main/automap.c: fix level number position
1607 * main/automap.c: simplify g3_draw_line hack
1609 * main/menu.c: stop pointless vid mode changes
1611 2003-11-07 Bradley Bell <btb@icculus.org>
1613 * NEWS, installation.txt: s'more documentation
1615 2003-11-07 Steffen Pohle <stpohle@gmx.net>
1617 * configure.ac: fix .exe extension problems
1619 2003-11-07 Bradley Bell <btb@icculus.org>
1621 * arch/ogl/ogl.c: disable texture format verification for OS X -
1624 2003-11-06 Bradley Bell <btb@icculus.org>
1626 * main/automap.c, main/gamecntl.c, main/movie.c, main/titles.c:
1627 use more traditional Alt+Enter for toggling fullscreen
1629 * 2d/ibitblt.c, main/mission.h: comments/formatting
1631 * arch/ogl/sdlgl.c: smash textures, for non-linux, for real
1633 2003-11-06 Bradley Bell <btb@icculus.org>
1635 * arch/ogl/gr.c, arch/ogl/sdlgl.c: smash textures on every
1636 resolution change, use kludge to avoid repetitive res changes
1638 2003-11-04 Bradley Bell <btb@icculus.org>
1640 * main/piggy.c, main/piggy.h: moved bitmap and sound header data
1641 structures and i/o routines back to piggy.c
1643 2003-11-04 Martin Schaffner <maschaffner@gmx.ch>
1645 * installation.txt: tell to install d1 .pig for better textures
1647 2003-11-04 Bradley Bell <btb@icculus.org>
1649 * main/mission.c, main/mission.h, main/piggy.h: added hogsize for
1650 oem d1 v1.0 and registered d2 v1.0, comments
1652 2003-11-03 Bradley Bell <btb@icculus.org>
1654 * main/bm.h, main/piggy.c, main/piggy.h: big pigsize is same for
1655 all d1 shareware - even though files are different!
1657 * main/bm.h, main/piggy.c, main/piggy.h: added big pigsize for
1660 * main/bm.h, main/piggy.c, main/piggy.h: added big pigsize for
1663 * main/bm.h, main/piggy.c, main/piggy.h: added pigsize for
1666 2003-10-31 Martin Schaffner <maschaffner@gmx.ch>
1668 * main/movie.c: when no movies are found, divide by six the
1669 number of warning lines sent to stdout
1671 2003-10-29 Martin Schaffner <maschaffner@gmx.ch>
1673 * include/byteswap.h: fix stupid copy/paste error
1675 2003-10-24 Bradley Bell <btb@icculus.org>
1677 * 2d/bitblt.c, 2d/ibitblt.c, include/gr.h, include/grdef.h: use
1678 gr_linear_rep_movsd_2x instead of almost identical
1679 gr_linear_movsd_double. Better since we have assembly versions.
1681 2003-10-22 Martin Schaffner <maschaffner@gmx.ch>
1683 * main/gamemine.c, main/piggy.c: fix "psychedelic" walls
1686 2003-10-21 Martin Schaffner <maschaffner@gmx.ch>
1688 * main/gameseq.c, main/multi.c, main/multi.h: fix compilation
1689 error with --disable-network, move reset_network_objects()
1690 from gameseq.c to multi.c
1692 2003-10-14 Bradley Bell <btb@icculus.org>
1694 * AUTHORS, NEWS: stuff
1696 * arch/win32/ipx_mcast4.c: include newmenu header (for FAIL macro)
1698 2003-10-12 Bradley Bell <btb@icculus.org>
1700 * main/cntrlcen.c, main/endlevel.c, main/gamerend.c,
1701 main/gameseq.c, main/mission.c, main/mission.h, main/network.c:
1704 2003-10-12 Aaron Plattner <plattner@caltech.edu>
1706 * arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
1707 arch/linux/ipx_kali.c, arch/linux/ipx_mcast4.c,
1708 arch/linux/ipx_udp.c, arch/linux/linuxnet.c,
1709 arch/linux/include/ipx_drv.h, arch/linux/include/ipx_mcast4.h,
1710 arch/win32/Makefile.am, arch/win32/ipx_drv.h,
1711 arch/win32/ipx_mcast4.c, arch/win32/ipx_udp.c,
1712 arch/win32/ipx_win.c, arch/win32/winnet.c,
1713 arch/win32/include/ipx_mcast4.h, include/ipx.h, main/menu.c,
1714 main/multi.h, main/network.c: add IPv4 multicasting support
1716 2003-10-11 Bradley Bell <btb@icculus.org>
1718 * main/endlevel.c, main/piggy.c: fixed endlevel stuff
1720 * main/cntrlcen.c, main/endlevel.c, main/gamecntl.c,
1721 main/gamerend.c, main/gameseq.c, main/gauges.c, main/kmatrix.c,
1722 main/menu.c, main/mission.h, main/network.c, main/weapon.c,
1723 main/weapon.h: lots of shareware and oem fixes
1725 2003-10-10 Bradley Bell <btb@icculus.org>
1727 * arch/win32/winnet.c: fixed stupid win32 network bug
1729 2003-10-10 Bradley Bell <btb@icculus.org>
1731 * main/piggy.c: increased D1_MAX_TMAP_NUM
1733 2003-10-10 Martin Schaffner <maschaffner@gmx.ch>
1735 * main/bm.c, main/bm.h, main/piggy.c: fixes d1 still textures
1736 which are animated in d2, refactorizes d1 texture reading
1738 2003-10-10 Bradley Bell <btb@icculus.org>
1740 * arch/linux/linuxnet.c, main/automap.c, main/automap.h,
1741 main/bmread.c, main/bmread.h, main/cntrlcen.c, main/cntrlcen.h,
1742 main/collide.h, main/compbit.h, main/config.h, main/console.c,
1743 main/controls.h, main/credits.c, main/credits.h, main/crypt.c,
1744 main/desc_id.h, main/desw.h, main/dumpmine.c, main/effects.c,
1745 main/effects.h, main/endlevel.c, main/endlevel.h, main/escort.c,
1746 main/escort.h, main/fireball.h, main/fvi.c, main/fvi.h,
1747 main/game.c, main/game.h, main/gamecntl.c, main/gamefont.c,
1748 main/gamefont.h, main/gamemine.h, main/gamepal.c, main/gamepal.h,
1749 main/gamerend.c, main/gamesave.h, main/gameseq.c, main/gameseq.h,
1750 main/gamestat.h, main/gauges.h, main/hostage.c, main/hostage.h,
1751 main/hud.c, main/hudmsg.h, main/inferno.c, main/inferno.h,
1752 main/joydefs.c, main/joydefs.h, main/kconfig.h, main/kludge.c,
1753 main/kmatrix.c, main/kmatrix.h, main/laser.c, main/lighting.h,
1754 main/menu.c, main/menu.h, main/mglobal.c, main/modem.h,
1755 main/morph.h, main/movie.c, main/movie.h, main/multibot.h,
1756 main/netmisc.h, main/network.h, main/newmenu.h, main/paging.h,
1757 main/physics.c, main/physics.h, main/piggy.h, main/player.c,
1758 main/playsave.h, main/polyobj.c, main/polyobj.h, main/powerup.c,
1759 main/powerup.h, main/render.c, main/render.h, main/reorder.h,
1760 main/robot.c, main/scores.h, main/screens.h, main/segment.c,
1761 main/segpoint.h, main/slew.c, main/slew.h, main/songs.c,
1762 main/songs.h, main/sounds.h, main/state.h, main/terrain.c,
1763 main/terrain.h, main/texmerge.h, main/text.h, main/textures.h,
1764 main/titles.h, main/vclip.c, main/vclip.h, main/vers_id.h,
1765 main/wall.h: comments/formatting
1767 2003-10-09 Bradley Bell <btb@icculus.org>
1769 * main/text.c: fix text when using old datafiles
1771 * main/laser.h: comments/whitespace
1773 * main/laser.c, main/weapon.c: fixed smart missiles and smart
1774 mines w/shareware data
1776 * include/DT_drawtext.h: deleted unused file
1778 2003-10-08 Bradley Bell <btb@icculus.org>
1780 * main/gameseq.c, main/inferno.c, main/menu.c: SHAREWARE fixes
1782 * arch/win32/ipx_udp.c: use closesocket() instead of close()
1784 * arch/sdl/joydefs.c, main/gamecntl.c, main/kconfig.c,
1785 main/menu.c: Disabled 'd2x keys' weapon selection
1787 2003-10-08 Martin Schaffner <maschaffner@gmx.ch>
1789 * main/object.h, main/multi.h: get rid of most warnings issued by
1790 cpp-precomp of gcc from Mac OS X dev tools
1792 2003-10-05 Bradley Bell <btb@icculus.org>
1794 * NEWS, configure.ac: increment version number
1796 * cfile/cfile.c: better handling of CRLF text files (when that is
1799 * utilities/hogcreate.c, utilities/hogextract.c,
1800 utilities/mvlcreate.c, utilities/mvlextract.c: use binary mode for
1801 reading/writing files
1803 * arch/win32/Makefile.am, arch/win32/include/ipx_udp.h,
1804 arch/win32/ipx_udp.c, arch/win32/winnet.c, main/menu.c: added UDP
1807 2003-10-04 Bradley Bell <btb@icculus.org>
1809 * cfile/cfile.c, main/config.c: oops, fgets does not return EOF
1811 * main/netmisc.c: change byte to sbyte, comments/whitespace
1813 2003-10-03 Bradley Bell <btb@icculus.org>
1815 * cfile/cfile.c, main/config.c: fix win32 eof bug.
1817 * arch/win32/ipx_drv.h, arch/win32/winnet.c, include/ipx.h: win32
1820 * iff/iff.c, include/gr.h, include/iff.h, include/pstypes.h,
1821 main/ai2.c, main/aipath.c, main/aistruct.h, main/bm.h,
1822 main/config.c, main/escort.c, main/fireball.c, main/fuelcen.c,
1823 main/fuelcen.h, main/gameseg.c, main/gameseg.h, main/laser.c,
1824 main/lighting.c, main/mglobal.c, main/network.c, main/newdemo.c,
1825 main/object.c, main/object.h, main/paging.c, main/player.h,
1826 main/robot.h, main/segment.h, main/state.c, main/switch.c,
1827 main/switch.h, main/titles.c, main/wall.c, main/wall.h,
1828 main/weapon.c, main/weapon.h: change byte to sbyte,
1831 * 2d/bitblt.c, cfile/cfile.c, include/cfile.h, main/ai.c,
1832 main/ai.h, main/gamemine.c, main/gauges.c, main/kconfig.c,
1833 main/menu.c, main/multi.c, main/multi.h, main/multibot.c,
1834 main/newdemo.h, main/render.c, main/scores.c: change byte to sbyte
1836 * configure.ac: better checking for timeval
1838 2003-10-03 Martin Schaffner <maschaffner@gmx.ch>
1840 * arch/dos/bak/ipx.c, arch/dos/ipx.c, arch/linux/Makefile.am,
1841 arch/linux/include/ipx_lin.h, arch/linux/ipx_lin.c,
1842 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, arch/linux/ukali.c,
1843 arch/win32/winnet.c, configure.ac, include/byteswap.h,
1844 include/ipx.h, main/inferno.c, main/menu.c, main/multi.c,
1845 main/multibot.c, main/network.c: Make network architecture
1846 choosable from game menu, add support for UDP/IP on Mac OS X and
1849 2003-10-02 Martin Schaffner <maschaffner@gmx.ch>
1851 * include/byteswap.h: added macros for coping with alignment
1854 2003-10-02 Bradley Bell <btb@icculus.org>
1856 * main/multi.h: added padding to little-endian version of
1859 * arch/dos/bak/ipx.c, arch/dos/ipx.c: comments/whitespace
1861 * main/netmisc.c: delete duplicate function
1863 2003-10-01 Bradley Bell <btb@icculus.org>
1865 * main/bm.c: make sure d1_texture_indices gets freed between
1868 2003-09-11 Martin Schaffner <maschaffner@gmx.ch>
1870 * main/piggy.h: fix size of d1 shareware descent.pig
1872 2003-08-03 Martin Schaffner <martin.schaffner@epfl.ch>
1874 * main/bm.c, main/bm.h, main/gamemine.c, main/gamemine.h,
1875 main/gameseq.c, main/piggy.c: fix loading of d1 texture
1876 replacements for non-animated textures
1878 2003-08-02 Matthew Mueller <donut@dakotacom.net>
1880 * main/controls.c: use fixed 20fps wiggle
1882 2003-08-02 Paolo Ulivi <pulivi@libero.it> and Bradley Bell <btb@icculus.org>
1884 * Makefile.am, debian/changelog.in, debian/control,
1885 debian/d2x-common.dirs, debian/d2x-common.install,
1886 debian/d2x-common.manpages, debian/d2x-gl.files,
1887 debian/d2x-gl.menu, debian/d2x-sdl.files, debian/d2x-sdl.menu,
1888 debian/rules, libmve/Makefile.am, libmve/mveplayer.1,
1889 utilities/Makefile.am, utilities/hogcreate.1,
1890 utilities/hogextract.1, utilities/mvlcreate.1,
1891 utilities/mvlextract.1, utilities/tex2txb.1, utilities/txb2tex.1:
1892 add man pages, distribute utility programs in new d2x-common deb
1894 * rpm/d2x.spec.in: updated rpm spec file
1896 2003-08-02 Bradley Bell <btb@icculus.org>
1898 * cfile/cfile.c: update raw_position in cfputc and cfputs
1900 2003-08-02 Martin Schaffner <martin.schaffner@epfl.ch>
1902 * main/piggy.c: make error message more friendly
1904 * main/piggy.c: simplify copying of bitmap flags
1906 * arch/linux/linuxnet.c, main/multi.c, main/multibot.c: bigendian
1909 * cfile/cfile.c: revert to always using custom fgets
1911 * main/endlevel.c, main/mission.c: handle missing exit sequence
1912 components gracefully
1914 * main/playsave.c: comments
1916 2003-07-24 Martin Schaffner <martin.schaffner@epfl.ch>
1918 * cfile/cfile.c: update raw_position in cfwrite
1920 * main/network.c: comments/formatting
1922 2003-06-22 Bradley Bell <btb@icculus.org>
1924 * cfile/cfile.c: use standard fgets for non-archive files
1926 * main/movie.c: use con_printf for missing movie warning
1928 2003-06-18 Bradley Bell <btb@icculus.org>
1930 * main/movie.c: fixed cfile conversion of movielib code
1932 * main/console.c, main/hud.c: strip out colors, etc when printing
1935 * include/u_mem.h: fix NDEBUG calloc macro
1937 2003-06-15 Bradley Bell <btb@icculus.org>
1939 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c: removed
1942 * 2d/pcx.c, include/strio.h, main/ai.c, main/ai.h,
1943 main/cntrlcen.c, main/config.c, main/gamesave.c, main/gameseq.c,
1944 main/movie.c, main/multi.c, main/network.c, main/newdemo.c,
1945 main/newmenu.c, main/piggy.c, main/playsave.c, main/polyobj.c,
1946 main/scores.c, main/state.c, main/text.c, misc/args.c,
1947 misc/strio.c: convert file i/o to cfile
1949 2003-06-14 Bradley Bell <btb@icculus.org>
1951 * include/cfile.h, cfile/cfile.c: implemented cfile wrappers for
1952 writing and other modes besides "rb" (mostly taken from
1955 2003-06-09 Bradley Bell <btb@icculus.org>
1957 * 2d/palette.c, main/kludge.c: gr_copy_palette not really a
1960 * include/libmve.h, libmve/mve_main.c, libmve/mvelib.c,
1961 libmve/mvelib.h, libmve/mveplay.c, main/movie.c: merged libmve
1964 2003-06-07 Taylor Richards <taylor@icculus.org>
1966 * libmve/mvelib.c, libmve/mveplay.c: stop memory leaks in libmve
1968 2003-06-07 Bradley Bell <btb@icculus.org>
1970 * main/console.c: fix non-console build
1972 * main/gamesave.c: comments
1974 * main/bm.c: remove redundant break
1976 2003-06-06 Bradley Bell <btb@icculus.org>
1978 * main/gauges.c, main/kconfig.c: comments/formatting
1980 * console/.cvsignore: added .cvsignore
1982 * main/console.c: can't write to console after it's closed
1984 2003-06-05 Bradley Bell <btb@icculus.org>
1986 * arch/sdl/event.c, console/CON_console.c, console/Makefile.am,
1987 console/internal.c, console/internal.h, include/CON_console.h,
1988 include/console.h, main/console.c, main/gamecntl.c, main/hud.c:
1989 finish console conversion away from SDL
1991 2003-06-04 Bradley Bell <btb@icculus.org>
1993 * console/CON_console.c, include/CON.console.h, include/console.h,
1994 main/console.c, main/game.c: console conversion to native gr,
1997 * include/gr.h, main/credits.c, main/kconfig.c, main/newmenu.c:
1998 put prototype for gr_bm_bitblt in gr.h
2000 2003-06-03 Bradley Bell <btb@icculus.org>
2002 * console/CON_console.c, console/DT_drawtext.c,
2003 console/Makefile.am, include/CON_console.h, include/DT_drawtext.h,
2004 main/console.c: use native fonts for console
2006 * main/playsave.c: use shorts for short data
2008 2003-06-02 Bradley Bell <btb@icculus.org>
2010 * configure.ac, main/console.c: set console background, fix
2013 2003-06-01 Bradley Bell <btb@icculus.org>
2015 * Makefile.am, arch/sdl/event.c, configure.ac,
2016 console/CON_console.c, console/DT_drawtext.c, console/Makefile.am,
2017 console/internal.c, include/CON_console.h, include/DT_drawtext.h,
2018 include/console.h, main/console.c, main/game.c, main/gamecntl.c,
2019 main/gamerend.c: added console code (from SDL_console)
2021 2003-05-30 Bradley Bell <btb@icculus.org>
2023 * README: minor update
2025 2003-05-28 Bradley Bell <btb@icculus.org>
2027 * Info.plist.in, Makefile.am, configure.ac: add support for MacOS
2032 2003-06-06 Bradley Bell <btb@icculus.org>
2034 * main/kconfig.c: fix crash in control menus
2036 * main/gauges.c: force cockpit redraw in opengl
2038 * main/gamerend.c: move ogl swap, so cockpit and console get
2041 2003-06-01 Bradley Bell <btb@icculus.org>
2043 * configure.ac, libmve/mveplay.c: define struct timeval if needed
2047 2003-05-12 Bradley Bell <btb@icculus.org>
2049 * configure.ac: increment version number
2051 * main/bm.c: use con_printf for exit model warnings
2053 * configure.ac: must check for timespec after setting -mno-cygwin
2055 * main/inferno.c: added -nohogdir and -userdir options
2057 * NEWS, main/titles.c: use briefings with no extension
2061 2003-04-30 Bradley Bell <btb@icculus.org>
2063 * configure.ac: have to include time.h when checking for nanosleep
2065 * configure.ac, libmve/mveplay.c: use autoconf to check for struct
2068 * Makefile.am, NEWS, README, configure.ac: fix linking bug,
2069 increment version number
2071 * main/Makefile.am: make dist fix
2075 2003-04-29 Bradley Bell <btb@icculus.org>
2077 * configure.ac, 2d/2dsline.c, main/automap.c, libmve/mveplay.c:
2080 2003-04-24 Bradley Bell <btb@icculus.org>
2082 * configure.ac: increment version number
2084 * main/inferno.c: redeclare main() 'the SDL way', make sure SDL.h
2087 2003-04-24 Ingo van Lil <inguin@gmx.de>
2089 * main/render.c: fix misspellings of NDEBUG
2093 2003-04-14 Bradley Bell <btb@icculus.org>
2095 * cfile/cfile.c: prefer files from d2 hog over d1 hog
2097 2003-04-11 Bradley Bell <btb@icculus.org>
2099 * main/automap.c, main/gamemine.c, main/menu.c: fix compiler
2104 2003-04-11 Bradley Bell <btb@icculus.org>
2106 * libmve/mveplay.c: use _sleep instead of sleep on win32
2108 * Makefile.am, README, README.utils, arch/sdl/digi.c,
2109 arch/sdl/joy.c, arch/win32/Makefile.am, include/byteswap.h,
2110 include/cfile.h, include/error.h, libmve/Makefile.am,
2111 libmve/decoders.h, main/Makefile.am, main/endlevel.c,
2112 main/endlevel.h, main/playsave.c, misc/fileutil.c:
2113 utilities/Makefile.am: comments/formatting/dist problems
2115 * configure.ac: use different defines for os x
2117 2003-04-07 Bradley Bell <btb@icculus.org>
2119 * include/error.h, misc/error.c: put some old stuff back in,
2120 eliminate duplicate error messages
2122 * main/text.c: don't die on text not found
2125 * main/inferno.c: print some useful info if hog not found, allow
2126 -help to work if no text available
2128 2003-04-07 Steffen Pohle <stpohle@gmx.net>
2130 * arch/linux/Makefile.am: revert to previous version, so linux
2133 2003-04-03 Bradley Bell <btb@icculus.org>
2135 * main/endlevel.c: fixed exit model scheme yet again
2137 2003-04-02 Bradley Bell <btb@icculus.org>
2139 * misc/error.c: call Int3 on Assert
2141 * main/cntrlcen.c, main/cntrlcen.h, main/gamesave.c: modified
2144 * main/wall.c: don't die when trying to toggle nonexistent
2145 segment... vertigo level 10 is buggy!
2147 * main/gamemine.c: comments/formatting
2149 2003-03-31 Micah J. Lieske <MicahJon@compuserve.com>
2151 * arch/dos/digimm.c, arch/sdl/digi.c, arch/win32/digi.c,
2152 main/inferno.c: Allow use of 22K sound samples
2154 2003-03-29 Bradley Bell <btb@icculus.org>
2156 * arch/ogl/gr.c: default to bitmapped reticle
2158 * main/bm.c, main/endlevel.c, main/piggy.c, main/piggy.h,
2159 main/polyobj.c: rewrote endlevel stuff to reread exit model info
2162 * arch/sdl/joy.c: fixed text seen for hats in control config
2165 2003-03-28 Bradley Bell <btb@icculus.org>
2167 * main/bm.c: heh, model nums in vertigo are hardcoded,
2168 N_D2_POLYGON_MODELS can't change
2170 * configure.ac, include/d1x.xpm, include/descent.xpm,
2171 arch/ogl/sdlgl.c, arch/sdl/gr.c: enabled setting icon with
2174 2003-03-27 Bradley Bell <btb@icculus.org>
2176 * main/text.h: fixed text references for hat directions
2178 * arch/ogl/Makefile.am: oops, can't get rid of main INCLUDE yet...
2180 2003-03-26 Bradley Bell <btb@icculus.org>
2182 * main/playsave.c: make d2x keys backward compatible
2184 2003-03-26 Micah J. Lieske <MicahJon@compuserve.com>
2186 * arch/sdl/event.c, arch/sdl/joy.c: added hat support for sdl
2189 2003-03-26 Bradley Bell <btb@icculus.org>
2191 * main/piggy.c: fix crash when d1 data not present
2193 * main/gamecntl.c, main/kconfig.c, main/playsave.c: fix d2x keys,
2194 read/write from plr file
2196 * main/ai.h, main/collide.c, main/escort.c, main/escort.h,
2197 main/fuelcen.c, main/gamecntl.c, main/playsave.c, main/powerup.c:
2198 added escort.h header
2200 2003-03-25 Bradley Bell <btb@icculus.org>
2202 * main/bm.c, main/piggy.c, main/piggy.h, main/gameseq.c: added
2203 D1_PIGFILE ("descent.pig") macro
2205 * main/bm.c, main/piggy.c, main/piggy.h: ability to load exit
2206 models from d1 pig file
2208 * main/bm.c, main/bm.h, main/endlevel.c, main/piggy.c,
2209 main/piggy.h: ability to load exit model bitmaps (or any bitmap,
2210 really) from d1 pig file
2212 2003-03-23 Bradley Bell <btb@icculus.org>
2214 * main/bm.c: stop extra robots from overwriting exit models
2216 * include/ogl_init.h: increased OGL_TEXTURE_LIST_SIZE so the
2217 texture list doesn't get full
2219 * main/bm.c: fix mem leak when reading extra robots
2221 2003-03-21 Bradley Bell <btb@icculus.org>
2223 * main/menu.c: Added option to set movie resolution (mostly works)
2225 2003-03-21 Martin Schaffner <maschaffner@gmx.ch>
2227 * main/gameseq.c, main/piggy.c, main/piggy.h: move bitmap
2228 replacement functions to piggy.c
2230 * main/gameseq.c: attempt to support mac d1 descent.pig
2232 * main/bm.c: fix mem leak
2234 * main/gameseq.c: fix bug: when opening d1 level 1 with oem data
2235 files, both d1 and d2 oem briefing where showed
2237 * main/inferno.c, main/movie.c: Change the default movie
2238 resolution to "high", implement the option -lowresmovies
2240 2003-03-20 Bradley Bell <btb@icculus.org>
2242 * arch/sdl/rbaudio.c, main/songs.c: cd detection works now
2244 * main/piggy.c: comments
2246 2003-03-20 Martin Schaffner <maschaffner@gmx.ch>
2248 * main/gameseq.c: delete duplicate function
2250 * 2d/rle.c: fix color swapping on big endian of big rle bitmaps
2252 2003-03-19 Bradley Bell <btb@icculus.org>
2254 * arch/sdl/rbaudio.c, include/rbaudio.h: starting d2 cd detection
2255 (cddb discid) support
2257 * arch/sdl/digi.c, main/kludge.c: implemented
2258 digi_link_sound_to_object3 for looping sounds, other looping stuff
2260 * arch/sdl/gr.c: removing dependencies on stuff in main/
2262 * arch/linux/Makefile.am, arch/linux/init.c,
2263 arch/linux/linuxnet.c, arch/linux/include/ukali.h,
2264 arch/ogl/Makefile.am, main/inferno.c: moved joy_init back to main,
2265 other header cleanups
2267 * arch/win32/ipx_win.c, configure.ac: ipx on win32 fixed!
2269 2003-03-19 Martin Schaffner <maschaffner@gmx.ch>
2271 * 2d/rle.c, include/gr.h, include/rle.h, main/bm.c, main/bm.h,
2272 main/gamemine.c, main/gamemine.h, main/gameseq.c, main/piggy.c,
2273 main/piggy.h, main/wall.c, main/wall.h: if descent.pig available,
2274 load d1 textures for d1 levels
2276 2003-03-19 Bradley Bell <btb@icculus.org>
2278 * 2d/font.c, 2d/palette.c, 3d/interp.c, 3d/setup.c,
2279 arch/sdl/rbaudio.c, include/texmap.h, libmve/decoder16.c,
2280 libmve/decoder8.c, libmve/decoders.h, libmve/mveplay.c,
2281 texmap/ntmap.c, texmap/texmapl.h: header/extern declaration
2284 * README: added some OS X info
2286 2003-03-17 Bradley Bell <btb@icculus.org>
2288 * main/newdemo.c: simplify DEMO_FILENAME macro
2290 * main/console.c, main/game.c: enable experimental console support
2292 * main/gamerend.c: fixed location of fps meter in multi
2294 2003-03-16 Bradley Bell <btb@icculus.org>
2296 * main/menu.c, main/newdemo.c, main/newdemo.h, main/newmenu.c:
2297 also look in shared data dir for demos
2299 * main/newdemo.c, main/newdemo.h: comments/formatting
2301 2003-03-15 Christopher Thielen <chris@luethy.net>
2303 * main/kludge.c: set CDROM_dir back to "." - tricks game into
2304 thinking d2 cd is always present
2306 2003-03-15 Bradley Bell <btb@icculus.org>
2308 * 2d/font.c, main/credits.c, main/scores.c: fixed opengl credits,
2311 * arch/sdl/rbaudio.c: formatting, enabled volume control under
2314 * arch/ogl/gr.c: fixed dark font bug by calling gr_set_mode from
2315 gr_init. don't really know why this works, though
2317 2003-03-14 Bradley Bell <btb@icculus.org>
2319 * main/gameseq.c: fix Bitmap_replacement_data mem leakage
2321 * unused/bios/rbaudio.h: removed duplicate file
2323 2003-03-14 Christopher Thielen <chris@luethy.net>
2325 * arch/sdl/rbaudio.c: stop cd audio when exiting
2327 2003-03-14 Micah J. Lieske <MicahJon@compuserve.com>
2329 * main/gamecntl.c: add comments to the "only matt knows" cheats
2331 2003-03-14 Martin Schaffner <maschaffner@gmx.ch>
2333 * main/gamemine.c: formatting, better texture conversion for d1
2336 2003-03-14 Bradley Bell <btb@icculus.org>
2338 * main/piggy.c: must swap all mac version pigfiles
2340 * main/ai.c, main/ai.h, main/bm.h, main/crypt.c, main/joydefs.h,
2341 main/multi.c: formatting, minor cleanups
2343 * 2d/rle.c: need to swap line_size on bigendian machines
2345 * main/mission.c, main/mission.h: detect mac full version hogfile
2347 2003-03-13 Bradley Bell <btb@icculus.org>
2349 * arch/sdl/joydefs.c, main/kconfig.c, main/kconfig.h, main/menu.c:
2350 added joy/mouse sensitivity slider, increased range to 16, and
2353 * main/Makefile.am, main/joydefs.c, main/old/joydefs.c: moved old
2356 * arch/linux/Makefile.am: removed extra backslash
2358 * TODO, installation.txt: updated some documentation
2360 * main/gamecntl.c, main/menu.c, main/menu.h: added "d2x options"
2361 menu, with maxfps option
2363 2003-03-12 Bradley Bell <btb@icculus.org>
2365 * main/game.c, main/game.h, main/inferno.c: added -maxfps option
2367 * arch/linux/alsadigi.c, arch/linux/findfile.c,
2368 arch/linux/hmiplay.c, arch/linux/init.c, arch/linux/ipx_bsd.c,
2369 arch/linux/ipx_kali.c, arch/linux/ipx_lin.c, arch/linux/ipx_udp.c,
2370 arch/linux/joydefs.c, arch/linux/ukali.c, arch/linux/include,
2371 arch/linux/include/ipx_bsd.h, arch/linux/include/ipx_drv.h,
2372 arch/linux/include/ipx_hlpr.h, arch/linux/include/ipx_kali.h,
2373 arch/linux/include/ipx_ld.h, arch/linux/include/ipx_lin.h,
2374 arch/linux/include/ipx_udp.h, arch/linux/include/joystick.h,
2375 arch/linux/include/music.h, arch/linux/include/serial.h,
2376 arch/linux/include/ukali.h: formatting
2378 2003-03-11 Chris Arena <ccarena@cox.net>
2380 * main/menu.c: fixed brightness slider
2382 2003-03-01 Bradley Bell <btb@icculus.org>
2384 * main/piggy.c, main/titles.c: d1 briefing text fixed, spinning
2385 robots and animated bitmaps work, but colors are messed up
2387 2003-02-28 Bradley Bell <btb@icculus.org>
2389 * main/player.h: whitespace
2391 * main/automap.c, main/cntrlcen.c, main/collide.c,
2392 main/gamerend.c: use Builtin_mission_num instead of 0 (if
2393 descent.hog is present, d1 becomes mission 0)
2395 * configure.ac, arch/win32/Makefile.am, arch/win32/ipx_drv.h,
2396 arch/win32/ipx_win.c, arch/win32/mingw_init.c,
2397 arch/win32/winnet.c: MinGW compiles with network enabled again,
2398 but still doesn't work
2402 2003-02-28 Bradley Bell <btb@icculus.org>
2404 * 2d/pcx.c, arch/ogl/gr.c, libmve/mveplay.c, main/gameseq.c,
2405 main/inferno.c, main/menu.c, main/movie.c, main/newmenu.c: Fixed
2406 many opengl glitches
2408 2003-02-27 Bradley Bell <btb@icculus.org>
2410 * main/Makefile.am, main/gamesave.c, main/hoard.c, main/hoard.h,
2411 main/inferno.c, main/menu.c, main/mission.c, main/mission.h,
2412 main/network.c, main/network.h: noted that hoard.ham is only needed
2413 for multiplayer HOARD games, and should not be equated with
2414 "vertigo". put HoardEquipped() back in network.c.
2416 * arch/ggi/key.c, arch/sdl/key.c, arch/svgalib/key.c,
2417 include/d_delay.h, main/automap.c, main/game.c, main/kconfig.c,
2418 main/multi.c, main/newdemo.c, misc/Makefile.am, misc/d_delay.c:
2419 use timer_delay instead of d_delay
2421 2003-02-27 Martin Schaffner <maschaffner@gmx.ch>
2423 * main/render.c: added replacement qsort for solaris
2425 2003-02-26 Bradley Bell <btb@icculus.org>
2427 * main/gamemine.c: texture conversion for d1 shareware
2429 2003-02-26 Martin Schaffner <maschaffner@gmx.ch>
2431 * main/gamemine.c: better texture conversion for d1 levels
2433 2003-02-26 Micah J. Lieske <MicahJon@compuserve.com>
2435 * main/kconfig.c: fix joystick support under MinGW
2437 2003-02-26 Bradley Bell <btb@icculus.org>
2439 * main/playsave.c: fix swapping glitch
2441 * configure.ac, readme.txt: clean stuff up, getting ready for
2444 * main/titles.c: begin support for rendering spinning robots in
2447 * main/mission.c, main/mission.h: load d1 oem mission, d1 v1.0
2450 * main/gamemine.c: load d1 shareware levels!
2452 2003-02-25 Bradley Bell <btb@icculus.org>
2456 * autogen.sh: add warning about old auto* versions, use
2459 2003-02-24 Bradley Bell <btb@icculus.org>
2461 * main/gameseq.c, main/movies.c, main/titles.c: Descent I
2462 briefings mostly working
2464 * main/movie.c, main/titles.c: fixed some more briefing glitches
2466 2003-02-23 Bradley Bell <btb@icculus.org>
2468 * main/movie.c: fixed crash when using shareware data files
2471 * arch/sdl/digi.c: fix crash on non-existent sounds
2472 (i.e. shareware data)
2474 2003-02-22 Bradley Bell <btb@icculus.org>
2476 * main/titles.c: fixed fullscreen toggle in briefings
2478 2003-02-21 Bradley Bell <btb@icculus.org>
2480 * configure.ac: check for mingw when enabling nasm
2482 * main/playsave.c: enable loading player files of either byte
2485 2003-02-20 Bradley Bell <btb@icculus.org>
2487 * main/bm.c, main/bm.h, main/endlevel.c: fixed up endlevel stuff
2489 * arch/sdl/digi.c, main/kludge.c: oops, meant to say: fixed bug
2490 #343, not "rest of solution to bug #344"
2492 * arch/sdl/timer.c, include/timer.h: revert to more accurate
2495 * main/kludge.c: partial solution to bug #344
2497 * Makefile.am, tools/cvs2cl/cvs2cl.pl: get rid of cvs2cl.pl
2499 * compilerdefs.txt: added linux/mips info
2501 * ChangeLog: clean up changelog
2503 2003-02-19 Bradley Bell <btb@icculus.org>
2505 * libmve/mveplay.c: os x needs nanosleep prototype.
2507 2003-02-18 Bradley Bell <btb@icculus.org>
2509 * .cvsignore, libmve/.cvsignore: added files to .cvsignore
2511 * include/libmve.h, libmve/mveplay.c, main/movie.c: added function
2512 to disable/enable audio
2514 * libmve/: mve_main.c, mveplay.c: bigendian fixes
2516 * main/: movie.h, titles.c: make sure movie's palette is set before
2517 writing briefing text. Fixes bug #359
2519 * libmve/mveplay.c: make MVE_rmStepMovie play a full frame instead
2522 * misc/: args.c, byteswap.c, d_delay.c, d_io.c, dos_disk.h,
2523 error.c, hash.c, parsarg.c, parsarg.h, strio.c, strutil.c:
2526 * maths/: fix.asm, rand.c, tables.c, vecmat.c, vecmata.asm:
2529 * texmap/: ntmap.c, scanline.c, scanline.h, texmapl.h,
2530 tmap_flt.asm, tmap_inc.asm, tmap_lin.asm, tmap_ll.asm,
2531 tmap_per.asm, tmapfade.asm, tmapflat.c, tmappent.S, tmapppro.S:
2534 * include/libmve.h: blah
2536 2003-02-18 Martin Schaffner <martin.schaffner@epfl.ch>
2538 * main/render.c: 2nd attempt to fix solaris qsort bug
2540 2003-02-18 Bradley Bell <btb@icculus.org>
2542 * configure.ac, include/pstypes.h: put alignment detection in
2545 2003-02-17 Bradley Bell <btb@icculus.org>
2547 * Makefile.am, README.utils, configure.ac, include/libmve.h,
2548 include/mve_audio.h, include/mvelib.h, libmve/Makefile.am,
2549 libmve/decoder16.c, libmve/decoder8.c, libmve/mve_audio.c,
2550 libmve/mve_audio.h, libmve/mve_main.c, libmve/mvelib.c,
2551 libmve/mvelib.h, libmve/mveplay.c, main/Makefile.am,
2552 main/decoder16.c, main/decoder8.c, main/movie.c, main/mve_audio.c,
2553 main/mve_main.c, main/mvelib.c, main/mveplay.c, main/mveplay.h:
2554 moved mve stuff to separate subdir
2556 * include/mvelib.h, main/movie.c, main/mve_main.c, main/mvelib.c,
2557 main/mveplay.c, main/mveplay.h, main/titles.c: many improvements to
2558 mve code. Fixes (at least) bugs #41, #348, and #350.
2560 2003-02-14 Bradley Bell <btb@icculus.org>
2562 * main/Makefile.am: no more Makefile.mveplay. again
2564 * main/mveplay.c: typo
2566 2003-02-13 Bradley Bell <btb@icculus.org>
2568 * utilities/mvlextract.c: uint -> unsigned int
2570 * main/: mve_main.c, mvelib.c, mveplay.c: add fullscreen mode to
2571 standalone mveplayer, win32 support
2573 * main/movie.c: random bugfixes, win32 support
2575 * arch/sdl/Makefile.am: formatting
2577 * configure.ac: disable networking on mac/win for now
2579 * main/newmenu.c: comments
2581 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
2583 * 3d/interp.c, include/interp.h, main/polyobj.c: get rid of some
2584 redundant swap functions.
2586 2003-02-13 Bradley Bell <btb@icculus.org>
2588 * ChangeLog: update changelog
2590 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
2592 * 3d/interp.c, include/interp.h, main/polyobj.c: fix remaining
2593 polymodel alignment issues.
2595 2003-02-13 Bradley Bell <btb@icculus.org>
2597 * utilities/: hogcreate.c, hogextract.c, mvlcreate.c, mvlextract.c:
2598 fix various little bugs
2600 * main/mveplay.c, utilities/hogextract.c, utilities/mvlextract.c,
2601 utilities/tex2txb.c, utilities/txb2tex.c: eliminate warning
2603 * main/: Makefile.am, Makefile.mveplay: build mveplayer from
2606 * README.utils: new file
2608 * main/: mve_main.c, mveplay.c: more movie fixes
2610 * README: updated README
2612 * 2d/Makefile.am, main/Makefile.am: some OS X and dist fixes
2614 2003-02-12 Bradley Bell <btb@icculus.org>
2616 * utilities/mvlextract.c: bigendian mvl support
2618 * main/mveplay.c: formatting, stuff
2620 * main/: Makefile.am, Makefile.mveplay: lotsa movie cleanups, added
2621 truecolor mve support, standalone mveplayer
2623 * include/mve_audio.h, include/mvelib.h, main/decoder16.c,
2624 main/decoder8.c, main/movie.c, main/mve_main.c, main/mvelib.c,
2625 main/mveplay.c: lotsa movie cleanups, added truecolor mve support,
2626 standalone mveplayer
2628 2003-01-22 Bradley Bell <btb@icculus.org>
2630 * include/: interp.h, interp.h: restore prototype for
2631 swap_polygon_model_data
2633 2003-01-21 Bradley Bell <btb@icculus.org>
2635 * main/piggy.c: use memcpy to avoid alignment problem
2637 * compilerdefs.txt: updated some defs, added sunos/sparc
2639 2003-01-15 Bradley Bell <btb@icculus.org>
2641 * main/render.c, arch/ogl/ogl.c: use __sun__ for sunos
2643 * main/gamemine.c: attempting to support d1 shareware
2645 * compilerdefs.txt: update defs
2647 2003-01-15 David Costanzo <david_costanzo@yahoo.com>
2649 * main/mveplay.c: fix several bugs, comments, formatting.
2651 2003-01-15 Bradley Bell <btb@icculus.org>
2653 * arch/ogl/sdlgl.c, arch/sdl/digi.c, arch/sdl/event.c,
2654 arch/sdl/gr.c, arch/sdl/init.c, arch/sdl/joy.c, arch/sdl/key.c,
2655 arch/sdl/mouse.c, arch/sdl/rbaudio.c, arch/sdl/timer.c,
2656 include/error.h, main/gamecntl.c, main/inferno.c: changed path for
2659 * arch/: ogl/glx.c, ogl/gr.c, ogl/ogl.c, ogl/wgl.c, sdl/joydefs.c:
2660 formatting, comments
2662 2003-01-11 Bradley Bell <btb@icculus.org>
2664 * main/: mission.c, mission.h: attempt to support d1 for mac
2667 * arch/sdl/joy.c, main/mvelib.c, main/titles.c: gcc 3.2 warnings
2669 * main/object.h: foo
2671 2003-01-09 Bradley Bell <btb@icculus.org>
2673 * main/movie.c: use ifdef around gr_toggle_fullscreen
2675 2003-01-07 Bradley Bell <btb@icculus.org>
2677 * Makefile.am, descent.msn, installation.txt, main/mission.c,
2678 main/mission.h: don't need .msn file for descent.hog anymore
2682 2003-01-06 Bradley Bell <btb@icculus.org>
2684 * main/mission.h, main/mission.c: comments
2686 * README, TODO, cvshowto.txt, installation.txt, debian/copyright:
2689 2003-01-03 Bradley Bell <btb@icculus.org>
2691 * utilities/: txb2txt.c, txt2txb.c: remove old files
2693 * 3d/interp.c, include/byteswap.h, main/gamemine.c: formatting
2695 * main/polyobj.c: attempt to make read_model_file
2698 * main/menu.c: move vertigo text
2700 2003-01-02 Bradley Bell <btb@icculus.org>
2702 * 3d/interp.c, include/interp.h, main/morph.c, main/polyobj.c,
2703 main/polyobj.h: cleanup alignment changes
2705 * NEWS, 3d/interp.c, include/3d.h, include/interp.h,
2706 include/pstypes.h, main/Makefile.am, main/bm.c, main/collide.c,
2707 main/object.h: fix alignment issues on sparc
2709 * cvshowto.txt: update cvs info
2713 * 2d/rle.c: make rle_swap handle RLE_BIG
2715 2003-01-01 Martin Schaffner <maschaffner@gmx.ch>
2717 * main/render.c: workaround solaris qsort bug
2719 2003-01-01 Steffen Pohle <stpohle@gmx.net>
2721 * arch/linux/linuxnet.c, arch/linux/ukali.c,
2722 arch/linux/include/ukali.h, main/inferno.c: enabled kali
2724 * arch/linux/Makefile.am: enabled linux joystick, kali
2726 * configure.ac, arch/linux/joystick.c, arch/sdl/Makefile.am,
2727 arch/sdl/event.c: enabled linux joystick
2729 2002-12-31 Bradley Bell <btb@icculus.org>
2731 * main/gamemine.c: simplified warning msg
2733 * NEWS, TODO, main/multi.c, main/netmisc.c: comments/whitespace
2735 * main/render.h: fix compiler warning
2737 2002-12-31 Martin Schaffner <maschaffner@gmx.ch>
2739 * 2d/rle.c, main/inferno.c, main/piggy.c: fixed rle_swap leaks.
2741 2002-12-24 Bradley Bell <btb@icculus.org>
2743 * main/mission.c: fixes an infinite loop which was caused by d2x
2744 thinking d2demo was a descent 1 mission
2746 2002-12-24 Martin Schaffner <maschaffner@gmx.ch>
2748 * arch/ogl/ogl.c, main/render.c: fix compiler warnings.
2750 2002-12-24 Bradley Bell <btb@icculus.org>
2752 * main/render.c: comments
2754 2002-10-30 Bradley Bell <btb@icculus.org>
2756 * main/inferno.c: add help for -hogdir option
2758 * main/inferno.c: added -hogdir option
2760 2002-10-28 Bradley Bell <btb@icculus.org>
2762 * main/: inferno.c, menu.c: enabled Vertigo displays
2764 * include/3d.h: typo
2766 2002-10-28 Martin Schaffner <maschaffner@gmx.ch> and Bradley Bell <btb@icculus.org>
2768 * 3d/interp.c, include/3d.h, include/byteswap.h, main/bm.c,
2769 main/netmisc.c, main/network.c: simplify and eliminate redundant
2772 2002-10-28 Martin Schaffner <maschaffner@gmx.ch>
2774 * maths/fixc.c: fix infinite loop in quad_sqrt.
2776 * 3d/points.c, include/maths.h, include/pstypes.h, maths/fixc.c,
2777 maths/vecmat.c: sparc/sunos support: rename quad to quadint.
2779 2002-10-12 Bradley Bell <btb@icculus.org>
2781 * 2d/2dsline.c: handle BM_OGL in gr_scanline()
2783 2002-10-11 Bradley Bell <btb@icculus.org>
2785 * main/hud.c: make hud_message work correctly
2787 * 2d/palette.c, arch/sdl/gr.c, include/palette.h, main/inferno.c:
2790 * main/network.c: formatting, small fixes
2792 2002-10-10 Bradley Bell <btb@icculus.org>
2794 * main/netmisc.h: no swap_object for little-endian
2796 * main/: netmisc.h, network.c: use macros to simplify network
2799 * main/piggy.c: disable autodetect of mac pig (use --enable-macdata
2802 * main/inferno.c: enable loading screen for mac shareware with
2805 * main/netmisc.c: whitespace
2807 * 2d/bitmap.c, main/inferno.c, main/mission.c, main/playsave.c:
2810 * main/hud.c: whitespace
2812 * configure.ac: remove shareware build, add macdata build
2814 * main/songs.c: whitespace
2816 * 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/gpixel.c, 2d/line.c,
2817 2d/pixel.c, 2d/poly.c, 2d/rect.c, 2d/tmerge.c, main/gamerend.c:
2820 * 2d/: Makefile.am, tmerge_a.asm: enable TRANSPARENCY_COLOR for
2823 2002-10-04 Martin Schaffner <maschaffner@gmx.ch>
2825 * cfile/cfile.c, include/iff.h, main/gamepal.c, main/titles.c:
2826 comments, formatting, etc.
2828 * iff/iff.c: fix bigendian iff loading.
2830 2002-10-03 Bradley Bell <btb@icculus.org>
2832 * utilities/txb2tex.c: typo
2834 * 3d/clipper.c, main/bm.c, main/game.c, main/gamecntl.c,
2835 main/newmenu.c, main/switch.c, main/terrain.c, main/text.c:
2838 * arch/sdl/mouse.c: whitespace
2840 2002-09-19 Bradley Bell <btb@icculus.org>
2842 * main/kconfig.c: fix a oops, add old logs
2844 * main/kconfig.c: support for >3 mouse buttons
2846 2002-09-18 Bradley Bell <btb@icculus.org>
2848 * include/gr.h: fix palette swap define
2850 2002-09-14 Bradley Bell <btb@icculus.org>
2852 * main/titles.c: load hires briefing screen if lores doesn't exist
2853 (i.e. vertigo) and MenuHires=0
2855 2002-09-14 Werner Augustin <descent-source@mailinglist.gnuher.de>
2857 * main/: multi.h, network.h: pack some structures for ipx
2860 2002-09-14 Bradley Bell <btb@icculus.org>
2862 * cfile/cfile.c, main/endlevel.c, main/gamesave.c: revert cfgets()
2863 and load_endlevel_data() to expect newline-terminated strings, fix
2864 load_game_data to read null-terminated string for
2867 2002-09-07 Bradley Bell <btb@icculus.org>
2869 * main/newmenu.c: added error message
2871 * main/menu.h: enable -nohires with mac shareware
2873 * 2d/palette.c, include/gr.h: enable 0/255 palette swap
2875 * 2d/font.c: enable 0/255 palette swap for fonts
2877 * 2d/bitblt.c: add TRANSPARENCY_COLOR to assembly code, nother OGL
2880 * 2d/2dsline.c: fix ogl blooper
2882 2002-09-05 Bradley Bell <btb@icculus.org>
2884 * 2d/rle.c, 2d/scalec.c, include/rle.h: better just do it the old
2887 * include/strutil.h: need string.h for strcasecmp
2889 * include/rle.h: okay, maybe it needs to be this way
2891 * include/: 3d.h, gr.h: more stuff from d2src, mostly formatting
2893 * 2d/scalec.c: more stuff from d2src
2895 * 2d/rle.c: more stuff from d2src, formatting
2897 * 2d/font.c: useless cruft
2899 * 2d/: 2dsline.c, bitmap.c, bitmap.h: more stuff from d2src
2901 * 2d/bitblt.c, include/grdef.h: moved gr_linear_movsd assembly from
2904 2002-09-04 Bradley Bell <btb@icculus.org>
2906 * include/grdef.h: fix compiler warnings
2908 * 2d/bitblt.c: fix compiler warnings, #ifdef out dos-only code
2910 * include/grdef.h: gr_linear_movsd isn't static for NO_ASM,
2913 * main/game.c: we want the mac ibitblt for everything but dos and
2916 * main/texmerge.c: these routines are in tmerge.c
2918 * main/credits.c: enable credits for mac and oem data
2920 * main/bm.c: use either exit.ham or exit.pofs
2922 * include/ibitblt.h: enable some more code from d2src
2924 * include/gr.h: enable mac ubitblt_double
2926 * 2d/rle.c: added gr_rle_expand_scanline_generic_masked from d2src
2928 * include/grdef.h: moved some inline asm from linear.h
2930 * 2d/ibitblt.c: brought in line with original d2 version
2932 * 2d/bitblt.c: reverted to original d2 version of this file, then
2933 added d1x enhancements
2935 * 2d/2dsline.c: formatting, use __MSDOS__ instead of __DJGPP__
2937 * 2d/linear.h: moved these back to their original locations
2940 * main/mveplay.c: close some memory holes, speed up palette loading
2942 * main/movie.c: added fullscreen toggle while playing movies
2944 * main/inferno.c: comment out -superhires help text (always on)
2946 * include/timer.h: added approx_fsec_to_usec macro
2948 * arch/sdl/joy.c: fix compiler warning
2950 2002-09-01 Bradley Bell <btb@icculus.org>
2952 * main/network.c: oops
2954 * main/: movie.c, mveplay.c, mveplay.h: more movie improvements
2956 * arch/sdl/timer.c, include/timer.h: added timer_delay, faster
2957 timer_get_fixed_seconds
2961 2002-08-31 Bradley Bell <btb@icculus.org>
2963 * TODO, main/inferno.c, main/movie.c, main/mveplay.c: movie
2966 * main/multi.h: network endian stuff
2968 * 2d/font.c, include/gr.h: fast file i/o for font headers
2970 * arch/win32/arch_ip.cpp: unused file
2972 * main/: netmisc.c, netmisc.h, network.c, network.h: formatting,
2973 bigendian networking fixes
2975 * main/menu.c: make net menu more accurate, also make superhires
2978 * include/pstypes.h: better to have __pack__ all the time, I think.
2979 needed for networking, e.g.
2981 * arch/win32/: ipx_drv.h, ipx_win.c, winnet.c: win32 networking
2984 * arch/win32/Makefile.am: unused file
2988 2002-08-30 Bradley Bell <btb@icculus.org>
2990 * arch/win32/ipx_drv.h: re-added arch/win32/ipx_drv.h
2992 * main/: newmenu.h, titles.c: formatting
2994 * NEWS, arch/linux/Makefile.am, arch/linux/include/ukali.h,
2995 main/multi.h: networking works, finally
2997 * TODO: added TODO file
2999 * arch/linux/arch_ip.cpp: unused fine
3001 * README: network sorta working
3003 * main/: Makefile.am, multi.c, network.c, network.h: more
3006 * main/menu.c: load builtin mission correctly
3008 * main/inferno.c: documentation
3010 * main/: hoard.c, hoard.h, gamesave.c, mission.c: move hoard stuff
3013 * main/Makefile.mveplay: don't need no more
3015 2002-08-29 Bradley Bell <btb@icculus.org>
3017 * main/: ip_base.cpp, ip_base.h, ip_basec.h, ipclienc.c,
3018 ipclient.cpp, ipclient.h, ipserver.cpp, ipx_drv.c, multipow.c,
3019 multipow.h, netlist.c, netpkt.c, netpkt.h: deleting unused d1x
3022 * include/ipx_drv.h: more network fixing
3024 * arch/linux/include/ipx_drv.h: more network fixing
3026 * include/ipx.h: formatting
3028 * arch/linux/ipx_kali.c, include/ipx.h: fixed networking fuck-up?
3030 * NEWS, arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
3031 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, main/Makefile.am,
3032 main/inferno.c: fixed networking fuck-up?
3034 * Makefile.am: moved mingw info to README
3036 * README, mingw32.txt: moved mingw info to README
3038 2002-08-27 Bradley Bell <btb@icculus.org>
3040 * utilities/mvlextract.c: allow specifying file to extract
3042 * utilities/: tex2txb.c, txb2tex.c: use default extension to
3045 * utilities/hogextract.c: allow specifying file to extract
3047 * main/mission.c: Have to get mission_num _after_ promoting...
3049 * main/: gameseq.c, titles.c: beginning d1 briefing support
3051 * descent.msn: beginning d1 briefing support
3053 * main/: titles.c, titles.h: d1-style mission briefings
3055 * main/piggy.h: whitespace
3057 * main/movie.c: beginning robot movie support, fall back on lo/hi
3058 res if hi/lo not available
3060 * main/mission.c: added Builtin_mission_num for builtin mission,
3061 D1Hogdir, d1-style mission briefings
3063 * main/: gameseq.c, mission.h: added Builtin_mission_num for
3066 * cfile/cfile.c, include/cfile.h: add capability for 3rd hogfile
3067 (for d1 missions that need d1 data)
3069 * 2d/ibitblt.c: whitespace
3071 2002-08-26 Bradley Bell <btb@icculus.org>
3073 * utilities/mvlcreate.c: oops
3075 * utilities/: Makefile.am, mvlcreate.c, mvlextract.c: added mvl
3078 * utilities/hogextract.c: added [v]iew option
3080 * utilities/: tex2txb.c, txb2tex.c: changed txt to tex
3082 * main/titles.c: fix writable string, disable DumbAdjust thing
3084 * main/polyobj.h: whitespace
3086 * main/newmenu.c: added pcx_get_dimensions(), other stuff from
3089 * main/movie.c: read movies from AltHogDir, other fixes
3091 * main/: mission.c, mission.h: fix bug w/mission filename
3093 * main/gameseq.c: comments
3095 * main/digi.h: whitespace n stuff
3097 * include/mve_audio.h: added audio flag macros
3099 * 2d/pcx.c, include/pcx.h: added pcx_get_dimensions(), other stuff
3104 2002-08-23 Bradley Bell <btb@icculus.org>
3106 * main/: gameseq.c, inferno.c, mission.c, mission.h, titles.c: fix
3109 * Makefile.am: remove d2demo.mn2
3111 * cfile/cfile.c, include/cfile.h: add cfile_size function
3113 * d2demo.mn2, installation.txt, main/gameseq.h, main/mission.c:
3114 eliminate need for .mn2 files for oem and demo
3116 2002-08-22 Bradley Bell <btb@icculus.org>
3118 * main/bm.c: fix for vertigo
3120 * main/menu.h: make OEM menu pcx available
3122 * 2d/rle.c: merge with original d2 file
3124 * Makefile.am, configure.ac: let mission files get installed by
3127 2002-08-17 Bradley Bell <btb@icculus.org>
3129 * configure.ac: make FAST_FILE_IO the default on little-endian
3132 * NEWS, README, compilerdefs.txt, readme.txt: documentation
3134 * 2d/bitblt.c, 2d/rle.c, arch/ogl/ogl.c: implement BM_FLAG_RLE_BIG
3137 2002-08-15 Martin Schaffner <maschaffner@gmx.ch>
3139 * main/: game.c, menu.c, mission.c: promote builtin missions.
3141 2002-08-15 Bradley Bell <btb@icculus.org>
3143 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h, main/piggy.c:
3144 improved mac pig loading/reverted TRANSPARENCY_COLOR changes
3146 * utilities/.cvsignore: added cvsignore
3148 * 2d/palette.c, include/palette.h, main/gamesave.c: mac data file
3151 * main/piggy.c: mac data file loading
3153 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h: set
3154 transparency and swap 0/255 correctly for mac data files
3156 2002-08-13 Bradley Bell <btb@icculus.org>
3158 * Makefile.am, configure.ac, utilities/Makefile.am: moved utility
3159 to utilities to avoid conflict with c++ std lib <utility>
3161 * utilities/: Makefile.am, hogcreate.c, hogextract.c, txb2txt.c,
3162 txt2txb.c: moved utility to utilities to avoid conflict with c++
3165 * Makefile.am, configure.ac: add utilities
3167 2002-08-09 Bradley Bell <btb@icculus.org>
3169 * 2d/palette.c, 3d/interp.c, include/gr.h, main/render.c:
3172 2002-08-08 Bradley Bell <btb@icculus.org>
3174 * main/inferno.c: comments
3176 * main/: newmenu.c, songs.c: mac demo datafile support
3178 * installation.txt: update
3180 * main/gamesave.c: use lowercase for consistency
3182 * main/: bm.c, bm.h, endlevel.c, polyobj.c: enable loading of exit
3183 models for other than d2demo
3185 2002-08-07 Martin Schaffner <maschaffner@gmx.ch>
3187 * main/gamemine.c: formatting, better d1 texture conversion
3189 * Makefile.am, descent.mn2, descent.msn, main/mission.c,
3190 main/mission.h: recognize .msn mission files.
3192 2002-08-07 Bradley Bell <btb@icculus.org>
3194 * .cvsignore, 2d/.cvsignore, 3d/.cvsignore, arch/.cvsignore,
3195 arch/dos/.cvsignore, arch/ggi/.cvsignore, arch/linux/.cvsignore,
3196 arch/ogl/.cvsignore, arch/sdl/.cvsignore, arch/svgalib/.cvsignore,
3197 arch/win32/.cvsignore, cfile/.cvsignore, iff/.cvsignore,
3198 main/.cvsignore, main/editor/.cvsignore, maths/.cvsignore,
3199 mem/.cvsignore, misc/.cvsignore, texmap/.cvsignore: added
3202 2002-08-06 Bradley Bell <btb@icculus.org>
3204 * main/: automap.c, laser.c, songs.c, titles.c: shareware stuff
3206 * main/Makefile.am: formatting
3208 * 2d/font.c: make gr_remap_font just reload the whole thing
3210 * configure.ac: formatting
3212 * Makefile.am: added d2demo.mn2
3214 * d2demo.mn2: mission file for shareware
3216 * include/u_mem.h, main/ai.c, main/gamesave.c, main/inferno.c,
3217 main/laser.h, main/text.h, main/titles.c, main/weapon.c: whitespace
3219 * main/sounds.h: shareware stuff, whitespace
3221 * main/: polyobj.c, polyobj.h: more fast i/o macros
3223 * main/: menu.c, menu.h, mission.c, newmenu.c, piggy.c, piggy.h:
3226 * main/: endlevel.c, endlevel.h, gamemine.c, gameseq.c: merged
3227 endlevel stuff to non-shareware, allow movies/endlevel for
3230 * main/cntrlcen.c: typo
3232 * main/bm.h: use global Piggy_hamfile_version
3234 * main/bm.c: merged endlevel stuff to non-shareware, more fast i/o
3235 macros, use global Piggy_hamfile_version
3237 * main/Makefile.am: terrain and movie stuff always used now
3239 * 2d/pcx.c, include/pcx.h: make pcx header available to other
3242 * main/: gamemine.c, gamesave.c: load DMB levels
3244 * main/: bm.c, cntrlcen.c, cntrlcen.h, fuelcen.c, fuelcen.h,
3245 segment.c, segment.h, switch.c, switch.h: fast i/o macros
3247 2002-08-04 Martin Schaffner <maschaffner@gmx.ch>
3249 * main/gamemine.c, main/gamesave.c, mem/mem.c: d1 level stuff.
3251 2002-08-04 Bradley Bell <btb@icculus.org>
3253 * main/inferno.c: shareware stuff, formatting
3255 * arch/sdl/rbaudio.c: gracefully handle redbook non-availability
3257 * arch/sdl/gr.c: don't need to set mode in gr_init
3259 2002-08-02 Martin Schaffner <maschaffner@gmx.ch>
3261 * main/: gamemine.c, gamemine.h, gamesave.c, gamesave.h: more d1
3264 * Makefile.am, descent.mn2: added mission file for descent 1
3266 2002-08-02 Bradley Bell <btb@icculus.org>
3268 * arch/sdl/digi.c, arch/sdl/gr.c, include/error.h,
3269 include/oldsdl.h, main/gamecntl.c, main/inferno.c, main/laser.c,
3270 main/piggy.h, misc/error.c: junk
3272 * main/: endlevel.c, escort.c, gameseq.c, newmenu.c, render.c,
3273 render.h, scores.c, scores.h, terrain.c: shareware stuff
3275 * configure.ac, include/pstypes.h, main/bm.c, main/bm.h,
3276 main/effects.c, main/effects.h, main/piggy.c, main/piggy.h,
3277 main/powerup.c, main/powerup.h, main/robot.c, main/robot.h,
3278 main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
3279 main/weapon.c, main/weapon.h: fast i/o macros
3281 2002-08-01 Martin Schaffner <maschaffner@gmx.ch>
3283 * NEWS, cfile/cfile.c, main/console.c, main/gamemine.c,
3284 main/gamemine.h, main/gamesave.c: load d1 levels
3286 2002-07-30 Bradley Bell <btb@icculus.org>
3288 * configure.ac: oops
3290 * configure.ac, arch/ogl/gr.c, arch/ogl/ogl.c, include/ogl_init.h:
3293 * main/menu.c, main/titles.c, NEWS, 2d/font.c, include/gr.h,
3294 include/grdef.h, main/game.c, main/gamefont.c, main/gamefont.h,
3295 main/gamemine.c, main/inferno.c, main/movie.c, main/newmenu.c,
3296 main/piggy.c, main/titles.c: support shareware datafiles!
3298 * main/: bm.c, gamemine.c, piggy.c, piggy.h, weapon.c, gamemine.c,
3299 piggy.c: SHAREWARE fixes
3301 2002-07-29 Bradley Bell <btb@icculus.org>
3303 * NEWS, include/fileutil.h, main/bm.c, main/gameseq.c,
3304 main/mveplay.c, main/piggy.c, main/piggy.h, main/playsave.c,
3305 misc/fileutil.c: Portability - OS X support
3307 2002-07-27 Bradley Bell <btb@icculus.org>
3309 * main/: Makefile.am, fuelcen.c, fuelcen.h, game.c, game.h,
3310 gamemine.c, gamesave.c, gameseq.c, piggy.c, piggy.h, segment.c,
3311 segment.h: portability
3313 * cfile/cfile.c, include/cfile.h, main/cntrlcen.c, main/cntrlcen.h,
3314 main/gamesave.c, main/switch.c, main/switch.h, main/wall.c,
3315 main/wall.h: portabilization
3317 * 2d/font.c, include/gr.h: portability
3319 2002-07-26 Bradley Bell <btb@icculus.org>
3321 * 2d/font.c, 2d/pcx.c, include/gr.h, main/movie.c: portability
3323 * arch/linux/findfile.c, include/pstypes.h: os x fixes
3325 * main/player.c: foo
3327 * misc/fileutil.c, include/fileutil.h, misc/fileutil.c: oops
3329 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c,
3330 misc/fileutil.h: portable file i/o utils
3332 * main/: Makefile.mveplay, inferno.c, movie.c, newmenu.c: s not a
3333 writable string anymore... / formatting
3335 * main/Makefile.am, main/bm.c, main/bm.h, main/cntrlcen.c,
3336 main/cntrlcen.h, main/effects.c, main/effects.h, main/piggy.c,
3337 main/piggy.h, main/player.c, main/player.h, main/polyobj.c,
3338 main/polyobj.h, main/powerup.c, main/powerup.h, main/robot.c,
3339 main/robot.h, main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
3340 main/weapon.c, main/weapon.h, 3d/interp.c, include/cfile.h:
3341 portable-izing file loading routines
3343 2002-07-24 Bradley Bell <btb@icculus.org>
3345 * main/mveplay.c: correctly play files with 16bit uncompressed
3346 audio, mem checking, etc
3348 * main/: Makefile.mveplay, mvelib.c, mveplay.c: enable standalone
3351 2002-07-23 Bradley Bell <btb@icculus.org>
3353 * misc/Makefile.am: unused file
3355 * configure.ac, main/endlevel.c, main/endlevel.h, main/menu.c,
3356 main/sounds.h: remove experimental nmovie stuff
3358 * main/movie.c: add some debugging output
3360 2002-07-22 Bradley Bell <btb@icculus.org>
3362 * main/: console.c, state.c: simplified header
3364 * main/movie.c: enable mveplay audio
3366 * main/old/movie.c: moved to main/
3368 * include/mve_audio.h, include/mvelib.h, main/Makefile.am,
3369 main/inferno.c, main/kludge.c, main/movie.c, main/mve_audio.c,
3370 main/mvelib.c, main/mveplay.c: initial movie support
3372 * arch/linux/findfile.c, arch/ogl/gr.c, arch/ogl/ogl.c,
3373 arch/sdl/init.c, arch/sdl/joy.c, include/byteswap.h,
3374 include/ogl_init.h, include/pstypes.h, main/console.c,
3375 main/state.c, mem/mem.c: OS X stuff
3377 * configure.ac: OS X and movie stuff
3379 2002-07-19 Bradley Bell <btb@icculus.org>
3381 * compilerdefs.txt: OSX defs
3383 2002-07-18 Bradley Bell <btb@icculus.org>
3385 * main/inferno.c: use simpler rcs tags
3387 * autogen.sh: keep Changelog in cvs (and use --accum)
3389 * arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/rbaudio.c,
3390 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/rbaudio.c,
3391 include/rbaudio.h, main/Makefile.am, main/cdrom.h, main/gamecntl.c,
3392 main/songs.c: changed cdrom->rbaudio
3394 * include/rbaudio.h: moved to /include
3396 2002-07-17 Bradley Bell <btb@icculus.org>
3398 * 2d/d2sline.c, 2d/bitblt.c, 2d/bitmap.c, 2d/bitmap.h, 2d/box.c,
3399 2d/canvas.c, 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/font.c,
3400 2d/gpixel.c, 2d/ibitblt.c, 2d/line.c, 2d/linear.asm, 2d/linear.h,
3401 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c, 2d/rect.c,
3402 2d/rle.c, 2d/scale.c, 2d/scalea.asm, 2d/scalea.h, 2d/scalec.c,
3403 2d/tmerge.c, 2d/tmerge_a.asm, 3d/clipper.c, 3d/clipper.h,
3404 3d/draw.c, 3d/globvars.c, 3d/globvars.h, 3d/instance.c,
3405 3d/interp.asm, 3d/interp.c, 3d/matrix.c, 3d/points.c, 3d/rod.c,
3406 3d/setup.c: use simpler rcs tags
3411 2002-07-17 Bradley Bell <btb@icculus.org>
3413 * tools/cvs2cl/cvs2cl.pl: upgrade cvs2cl
3415 * d2x-gl.sh, d2x-ogl.sh: changed d2x-ogl to d2x-gl
3417 * debian/rules: don't need readme's
3419 * debian/rules: move d1x license to COPYING, license clarifications
3421 * COPYING, license.txt, debian/copyright, Makefile.am: move d1x
3422 license to COPYING, license clarifications
3424 * debian/rules: fix debian docs
3426 * debian/rules: fix debian manpages
3428 * debian/d2x-sdl.menu: fix debian menu
3430 * debian/rules: link to undocumented man page for debs
3432 * Makefile.am, configure.ac, debian/control, debian/copyright,
3433 debian/d2x-gl.files, debian/d2x-gl.menu, debian/d2x-sdl.files,
3434 debian/d2x-sdl.menu, debian/d2x.files, debian/d2x.menu,
3435 debian/rules, rpm/d2x.spec.in: change d2x-ogl to d2x-gl, other
3438 2002-07-16 Bradley Bell <btb@icculus.org>
3440 * debian/: rules, changelog.in: deb stuff
3442 * configure.ac: cleaner nasm detection
3444 * debian/: changelog.in, control, rules: deb stuff
3446 * README, installation.txt: typos, stuff
3448 * configure.ac: better #defines
3450 * configure.ac: whitespace
3452 * configure.ac: better documentation
3454 * configure.ac, arch/sdl/event.c, arch/sdl/init.c: SDL_AUDIO and
3455 SDL_JOYSTICK not needed
3457 * configure.ac, main/inferno.c: __SDL__ ugly and not needed at all
3459 * configure.ac: need higher SDL for joystick
3461 * debian/: control, rules: deb stuff
3463 * arch/sdl/joy.c: old junk
3465 * Makefile.am, configure.ac: automake updates
3467 * main/: inferno.c, text.c: don't use althogdir on non-unix
3469 * configure.ac: more autoconf updates
3471 * misc/strutil.c: better strrev
3473 * main/inferno.c: need limits.h on mingw also
3475 * acconfig.h, configure.ac: Updated for autoconf 2.53 (no more
3478 2002-04-19 Bradley Bell <btb@icculus.org>
3480 * main/network.c: let hoard.ham be a cfile
3482 * main/text.c: better error message when hog not found
3486 2002-03-23 Bradley Bell <btb@icculus.org>
3488 * acconfig.h, configure.ac, arch/linux/Makefile.am,
3489 arch/sdl/Makefile.am: Use SDL joystick automatically
3491 * arch/sdl/joy.c, main/kconfig.c: SDL Joystick works!
3493 2002-03-05 Bradley Bell <btb@icculus.org>
3495 * arch/sdl/joydefs.c, arch/sdl/joy.c: SDL joystick stuff mostly
3498 2002-02-23 Bradley Bell <btb@icculus.org>
3500 * texmap/ntmap.c: fix bug preventing higher res sdl modes
3502 * arch/dos/Makefile.am, arch/ggi/Makefile.am,
3503 arch/linux/Makefile.am, arch/ogl/Makefile.am, arch/sdl/Makefile.am,
3504 arch/svgalib/Makefile.am, arch/win32/Makefile.am,
3505 main/editor/Makefile.am: moved includes to include
3507 * arch/sdl/gr.c: use SDL_VERSION_ATLEAST
3509 * Makefile.am, 2d/Makefile.am, 3d/Makefile.am, cfile/Makefile.am,
3510 iff/Makefile.am, main/Makefile.am, maths/Makefile.am,
3511 mem/Makefile.am, misc/Makefile.am, texmap/Makefile.am: moved
3514 * main/game.c: disabled cockpit for OGL, formatting
3516 * 2d/ibitblt.c: formatting
3518 2002-02-16 Bradley Bell <btb@icculus.org>
3520 * include/oldsdl.h: check for older macros
3522 * configure.ac, arch/sdl/digi.c, arch/sdl/event.c, arch/sdl/gr.c,
3523 include/error.h, include/oldsdl.h, main/gamecntl.c, main/inferno.c:
3524 allow older sdl versions
3526 2002-02-15 Bradley Bell <btb@icculus.org>
3528 * main/: automap.c, automap.h, inferno.c: automap resolution now
3531 * include/: gr.h, grdef.h: moved protos to from grdef.h to gr.h
3533 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
3534 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
3535 win32/include/key_arch.h: never mind - that would be pointless
3537 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
3538 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
3539 win32/include/key_arch.h: copied files from d1x
3541 * arch/linux/arch_ip.cpp, arch/win32/arch_ip.cpp, main/ip_base.cpp,
3542 main/ip_base.h, main/ipclient.cpp: enable udp debug messages
3544 * main/multipow.c: need conf.h
3546 * arch/win32/Makefile.am: new file
3548 * include/pstypes.h: added u_int16_t (needed in base_ip)
3550 * arch/win32/arch_ip.cpp: copied from d1x
3552 2002-02-14 Bradley Bell <btb@icculus.org>
3554 * arch/sdl/gr.c, main/inferno.c: allow gr_init lowres
3556 * NEWS, include/gr.h, main/game.c, main/game.h, main/gamecntl.c,
3557 main/netlist.c: Added hotkeys to toggle fullscreen mode
3559 * main/: ip_base.cpp, ip_base.h, multi.h, netlist.c, netpkt.c,
3560 network.c, network.h, ipclient.cpp, netpkt.h: d1x->d2x
3562 * main/: multipow.c, multipow.h, netlist.c, netpkt.c, netpkt.h,
3563 reorder.h: Lotsa networking stuff from d1x
3565 2002-02-13 Bradley Bell <btb@icculus.org>
3567 * include/gr.h, main/game.c: Fullscreen toggle stuff
3569 * arch/linux/Makefile.am, include/ipx.h: Lotsa networking stuff
3572 * main/: Makefile.am, inferno.c, ip_base.cpp, ip_base.h, menu.c,
3573 multi.h, network.c, network.h, newmenu.c: Lotsa networking stuff
3576 2002-02-11 Bradley Bell <btb@icculus.org>
3578 * main/bm.c: use portable loader if bigendian
3580 * include/pstypes.h: don't define bool for c++
3582 * include/cfile.h: extern AltHogDir stuff
3584 * include/byteswap.h: use WORDS_BIGENDIAN
3586 * main/: newmenu.c, newmenu.h: added fixedfont menu functions
3588 * main/vers_id.h: added D2X_IVER
3590 * misc/args.c: don't use d1x.ini
3592 * Makefile.am: rpm stuff
3594 * acconfig.h, configure.ac: c++, versioning, endianness, deb, rpm
3597 2002-02-09 Bradley Bell <btb@icculus.org>
3599 * rpm/: d2x.spec, d2x.spec.in: auto-generate rpm spec file
3601 2002-02-09 Paolo Ulivi <pulivi@libero.it>
3603 * d2x-ogl.sh, d2x-sdl.sh, rpm/.cvsignore, rpm/d2x.spec: rpm
3606 2002-02-06 Bradley Bell <btb@icculus.org>
3608 * arch/linux/arch_ip.cpp, main/ip_base.cpp, main/ip_base.h,
3609 main/ip_basec.h, main/ipclienc.c, main/ipclient.cpp,
3610 main/ipclient.h, main/ipserver.cpp: Adding d1x network code
3612 * debian/: changelog.in, control, copyright, d2x-gl.files,
3613 d2x-gl.menu, d2x.files, d2x.menu, rules: Added debian stuff
3617 2002-02-02 Bradley Bell <btb@icculus.org>
3619 * NEWS, arch/ggi/Makefile.am: reenabled ggi build
3621 * NEWS, acconfig.h, configure.ac, main/gamecntl.c, main/inferno.c:
3622 Enabled RELEASE option
3624 2002-01-31 Bradley Bell <btb@icculus.org>
3626 * Makefile.am, configure.ac: specify prerequisite versions of
3627 autoconf and automake
3629 2002-01-29 Bradley Bell <btb@icculus.org>
3631 * main/mission.c: RCS header added
3633 * main/inferno.c: update copyright date
3635 * main/mission.c: allow missions to be in AltHogDir
3637 * configure.ac: Display results of configure
3639 * include/d_io.h, main/inferno.c, main/newdemo.c: Added d_mkdir
3642 2002-01-28 Bradley Bell <btb@icculus.org>
3644 * NEWS, acconfig.h, configure.ac, cfile/cfile.c, main/newdemo.c:
3645 Data files now go in DATADIR/games/d2x, user files now go in
3648 2002-01-28 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
3650 * main/inferno.c: Data files now go in DATADIR/games/d2x, user
3651 files now go in ~/.d2x
3653 2002-01-24 Bradley Bell <btb@icculus.org>
3655 * configure.ac: fix nasm not found error message
3657 2002-01-18 Bradley Bell <btb@icculus.org>
3659 * configure.in: getting rid of old configure.in
3661 * acconfig.h, configure.ac, main/Makefile.am, main/kludge.c,
3662 main/movie.c: Movie playing kludgey stuff
3664 * misc/args.c: formatting
3666 * main/inferno.c: allow -h for help
3668 * include/error.h: don't die on int3, unless -debug given
3670 * mingw32.txt: more stuff
3672 2001-12-29 Bradley Bell <btb@icculus.org>
3674 * Makefile.am: Got rid of thinking.txt
3676 * main/inferno.c: document -nomovies option
3678 2001-12-28 Bradley Bell <btb@icculus.org>
3680 * main/titles.c: formatting, put some code into place for rendering
3681 of robots during briefings
3683 2001-12-27 Bradley Bell <btb@icculus.org>
3687 2001-12-23 Craig Hadady <chadady@iglou.com>
3689 * 2d/rle.c: fixed bug in dummy array.
3691 2001-12-03 Bradley Bell <btb@icculus.org>
3693 * arch/sdl/init.c: fix formatting
3695 * Makefile.am, acconfig.h, configure.ac, arch/linux/Makefile.am,
3696 arch/sdl/Makefile.am, arch/sdl/event.c, arch/sdl/init.c,
3697 arch/sdl/joy.c, arch/svgalib/Makefile.am: lots of makefile fixes,
3698 and sdl joystick stuff
3700 2001-11-30 Bradley Bell <btb@icculus.org>
3702 * thinking.txt: not needed
3704 2001-11-27 Bradley Bell <btb@icculus.org>
3706 * cygconf, mingw32.txt: use sdl from source on cygwin
3708 * Makefile.am, configure.ac, arch/ogl/Makefile.am,
3709 arch/sdl/Makefile.am, main/Makefile.am: move SDL_LIBS to LIBS,
3710 SDL_CFLAGS to CFLAGS
3712 2001-11-27 Bradley Bell <btb@icculus.org>
3716 2001-11-14 Bradley Bell <btb@icculus.org>
3718 * texmap/scanline.c: use optimization flags as texmap default
3720 * NEWS: mouse wheel, etc
3722 * arch/include/mouse.h, arch/sdl/mouse.c, main/kconfig.c: use mouse
3723 wheel to emulate 3rd axis
3725 * Makefile.am, configure.ac: change ENV_DJGPP to DJGPP
3727 * include/error.h: kludge to ungrab mouse when we hit an int3
3729 * include/d_io.h: change __ENV_WINDOWS__ to __WINDOWS__,
3730 __ENV_MSDOS__ to __MSDOS__
3732 * arch/sdl/mouse.c: remove cruft, fix formatting, use mouse wheel
3735 * arch/sdl/event.c: remove cruft, fix formatting, begin joystick
3738 * arch/sdl/digi.c: implemented digi_set_volume
3740 * include/grdef.h, main/config.c, misc/d_io.c: change
3741 __ENV_WINDOWS__ to __WINDOWS__, __ENV_MSDOS__ to __MSDOS__
3743 * 2d/font.c, main/bm.c, main/gamesave.c, main/gameseq.c,
3744 main/piggy.c: use MAKE_SIG
3746 * installation.txt: update
3748 * configure.ac: new file
3750 * arch/sdl/joydefs.c: #include pstypes.h
3752 * arch/sdl/init.c: SDL joystick stuff
3754 * acconfig.h: adjust MINGW defines
3756 * arch/sdl/joydefs.c: copied joydefs_config from linux/joydefs.c -
3757 controls menu now works
3759 2001-11-13 Bradley Bell <btb@icculus.org>
3761 * main/Makefile.am: Make sure bmread.c and terrain.c get included
3764 * Makefile.am: New file
3766 * arch/dos/Makefile.am: Make sure gr.c and joy2.asm get included in
3769 * compilerdefs.txt: New file
3771 * main/aipath.c: use D_RAND_MAX instead of RAND_MAX
3773 2001-11-12 Bradley Bell <btb@icculus.org>
3775 * main/playsave.c: load player files regardless of byte order of
3778 2001-11-11 Bradley Bell <btb@icculus.org>
3780 * include/makesig.h, main/playsave.c: Created header for MAKE_SIG
3783 * main/Makefile.am: Don't use terrain.c unless SHAREWARE
3785 * NEWS: GL savegame thumbnails
3787 * acconfig.h, configure.in: make option for NMOVIES, default to off
3789 2001-11-09 Bradley Bell <btb@icculus.org>
3791 * main/state.c: Enabled savegame thumbnails under OpenGL
3793 * unused/pa_null/pa_enabl.h: remove duplicate header
3795 * misc/args.c: use d2x.ini for option file
3797 * mem/mem.c: Move mem_realloc inside the ifdef
3799 * main/menu.c: fix 640x400 menu text
3801 * main/inferno.c: added documentation
3803 * main/endlevel.c: fix warnings
3805 * arch/ogl/gr.c: Get rid of gl spew
3807 * arch/linux/Makefile.am: move unused ipx_udp.c to EXTRA_DIST
3809 * acconfig.h: Define __SDL__ for mingw
3811 2001-11-08 Bradley Bell <btb@icculus.org>
3813 * 2d/font.c: free OGL font data when rereading
3815 * main/collide.c, main/endlevel.c, main/endlevel.h, main/gameseq.c,
3816 main/gauges.c, acconfig.h, configure.in, main/inferno.c,
3817 main/laser.c, main/menu.c, main/menu.h, main/newmenu.c,
3818 main/piggy.c, main/sounds.h, main/switch.c, main/titles.c,
3819 main/weapon.h: Enabled shareware build, endlevel flythrough
3822 * main/: Makefile.am, terrain.c, old/terrain.c: moved file, will be
3823 of use for shareware build
3825 * arch/ogl/: gr.c, sdlgl.c: use new d_realloc function, so mem
3828 * include/u_mem.h, mem/mem.c: added d_realloc/mem_realloc functions
3830 2001-11-05 Bradley Bell <btb@icculus.org>
3832 * include/args.h, main/inferno.c, misc/args.c: Change args_init
3835 * include/3d.h: Add comment
3837 2001-11-04 Bradley Bell <btb@icculus.org>
3839 * cfile/Makefile.am, cfile/nocfile.h, include/nocfile.h: Move
3842 * arch/ogl/sdlgl.c: Hack to keep SDL from screwing up X when it
3845 * main/: gamecntl.c, inferno.c: SDL applies to more than X11...
3847 * arch/ogl/gr.c, main/Makefile.am, main/gauges.c, main/hud.c,
3848 main/hudmsg.h: Enable d1x-style hud_message
3850 * arch/ogl/: glx.c, wgl.c: Sync with d1x
3852 * 2d/font.c: re-init ogl fonts after remapping colors.
3854 2001-11-02 Bradley Bell <btb@icculus.org>
3856 * misc/Makefile.am: remove byteswap.h (duplicate header)
3858 * 2d/font.c: fixed gr_remap_font, minor stuff
3860 * configure.in: take out -O2 if doing debug build
3862 * main/bm.c: formatting
3864 * 2d/font.c, include/gr.h, NEWS: Enable OpenGL fonts!
3866 * include/byteswap.h, misc/Makefile.am: fix swapint, swapshort
3867 macros, get rid of functions
3869 2001-11-01 Bradley Bell <btb@icculus.org>
3871 * misc/byteswap.h: removed duplicate header
3873 2001-10-31 Bradley Bell <btb@icculus.org>
3875 * NEWS, main/automap.c: automap works in opengl
3877 * NEWS, configure.in: Added news
3879 * main/newmenu.c: Must call set_screen_mode for menus when using GL
3881 * 2d/: bitblt.c, canvas.c, linear.h, scalea.h: Sync with d1x
3883 * arch/sdl/event.c, arch/sdl/gr.c, arch/sdl/init.c, iff/iff.c,
3884 include/3d.h, include/loadgl.h, main/inferno.c, maths/fixc.c,
3885 maths/vecmat.c, maths/vecmata.asm: Sync with d1x
3887 * Makefile.am, arch/sdl/Makefile.am: Makefile fixes
3889 * arch/ogl/: glx.c, gr.c, ogl.c, sdlgl.c: Sync with d1x
3891 * 3d/: clipper.c, draw.c, globvars.c, instance.c, interp.c,
3892 matrix.c, points.c, rod.c, setup.c: Minor sync with d1x
3894 2001-10-27 Bradley Bell <btb@icculus.org>
3896 * main/inferno.c: added some documentation
3898 2001-10-25 Bradley Bell <btb@icculus.org>
3900 * main/inferno.c, texmap/ntmap.c, texmap/tmapflat.c: Completed tmap
3903 * Makefile.am, configure.in, arch/Makefile.am,
3904 arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/digi.c,
3905 arch/dos/gr.c, arch/ggi/Makefile.am, arch/ggi/gr.c,
3906 arch/ogl/Makefile.am, arch/ogl/glx.c, arch/ogl/gr.c,
3907 arch/ogl/ogl.c, arch/ogl/sdlgl.c, arch/ogl/wgl.c,
3908 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/digi.c,
3909 arch/sdl/gr.c, arch/svgalib/Makefile.am, arch/svgalib/gr.c,
3910 texmap/scanline.c: Finished moving stuff to arch/blah. I know,
3911 it's ugly, but It'll be easier to sync with d1x.
3913 * Makefile.am, configure.in, main/Makefile.am, main/editor/med.c,
3914 main/editor/medwall.h, main/editor/segment.c, main/editor/seguvs.h,
3915 main/editor/Makefile.am: attempt at support for editor, makefile
3918 * misc/d_delay.c: formatting fix
3920 * texmap/: Makefile.am, ntmap.c, scanline.c, scanline.h, texmapl.h,
3921 tmappent.S, tmapppro.S: adding support for runtime selection of
3924 * main/: bmread.c, game.c, gamecntl.c, gamesave.c, inferno.c,
3925 inferno.h, piggy.c, render.c, editor/editor.h: conditionalize
3926 including multi.h and network.h, fix backslashes, fix compiler
3929 * main/: ai.c, ai2.c, aipath.c, automap.c, bm.c, cntrlcen.c,
3930 collide.c, controls.c, credits.c, dumpmine.c, endlevel.c, escort.c,
3931 fireball.c, fuelcen.c, gamemine.c, gameseq.c, gauges.c, laser.c,
3932 menu.c, multi.h, netmisc.c, network.h, newdemo.c, newmenu.c,
3933 object.c, powerup.c, state.c, switch.c, wall.c: conditionalize
3934 including multi.h and network.h, fix backslashes
3936 * include/pstypes.h: added typedef for u_int64_t on mingw
3938 * include/3d.h: added prototype for g3_uninit_polygon_model
3940 * arch/sdl/Makefile.am: Don't use SDL joystick except on mingw
3942 2001-10-24 Bradley Bell <btb@icculus.org>
3944 * arch/: ggi/Makefile.am, svgalib/Makefile.am: Moved input stuff to
3945 arch subdirs, as in d1x.
3947 * Makefile.am, configure.in, main/kconfig.c: Revert bin_programs to
3948 earlier style until i understand automake 1.5 better. remove input
3951 * arch/: Makefile.am, dos/Makefile.am, dos/joy2.asm, dos/joyc.c,
3952 dos/joydefs.c, dos/key.c, dos/mouse.c, ggi/event.c, ggi/init.c,
3953 ggi/key.c, ggi/mouse.c, linux/Makefile.am, linux/joydefs.c,
3954 linux/joystick.c, linux/include/joystick.h, sdl/Makefile.am,
3955 sdl/event.c, sdl/joy.c, sdl/joydefs.c, sdl/key.c, sdl/mouse.c,
3956 svgalib/event.c, svgalib/init.c, svgalib/key.c, svgalib/mouse.c:
3957 Moved input stuff to arch subdirs, as in d1x.
3959 * NEWS, configure.in: blah blah
3961 2001-10-23 Bradley Bell <btb@icculus.org>
3963 * include/ui.h, unused/ui/ui.h: Moved ui.h to includes/
3965 * texmap/tmapppro.S: no need for #include <conf.h> here
3967 * main/Makefile.am: Build fixes. EDITOR_SRCS added to
3970 * main/: Makefile.am, network.c: No longer #ifdef'ing out the whole
3971 file. RCS header added
3973 * main/: bmread.c, kmatrix.c, multi.c, multibot.c: No longer
3974 #ifdef'ing out the whole file. RCS header added
3976 * Makefile.am, acconfig.h, configure.in, arch/dos/Makefile.am,
3977 main/Makefile.am, maths/Makefile.am, texmap/Makefile.am: Build
3978 fixes. Now works with automake 1.5 and autoconf 2.52.
3979 --enable-editor option added. SDL_VIDEO and SDL_INPUT defined for
3980 mingw (-grabmouse now works on win32).
3982 * config.guess, config.sub, install-sh, missing, mkinstalldirs:
3983 These don't belong in cvs
3987 2001-10-20 Bradley Bell <btb@icculus.org>
3989 * 2d/font.c: Don't free unused variables...
3991 * 2d/font.c, include/gr.h: Bringing font stuff more in line with
3994 * Makefile.am, arch/Makefile.am, arch/dos/Makefile.am,
3995 arch/linux/Makefile.am, arch/win32/Makefile.am, iff/Makefile.am,
3996 main/Makefile.am: make dist more sensible
3998 * Makefile.am: Kludge for linking on mingw
4000 2001-10-19 Bradley Bell <btb@icculus.org>
4002 * Makefile.am, configure.in, arch/win32/Makefile.am,
4003 arch/win32/ipx_win.c, arch/win32/winnet.c: Little fixes
4005 * include/ipx_drv.h: Check for __MINGW32__
4007 * include/i86.h: Imported from d1x
4009 * arch/dos/: Makefile.am, ipx.c: Re-import of d1x files
4011 * arch/dos/modex.asm: Fixed %include
4013 * main/console.c: RCS headers added
4015 * arch/sdl/: Makefile.am, init.c, timer.c: Moved arch/sdl_* to
4018 * Makefile.am, main/Makefile.am: Moved final link to top-level
4019 directory instead of main/
4021 * 2d/linear.asm, maths/fix.asm, maths/vecmata.asm: Changed
4022 __ENV_LINUX__ to __linux__
4024 * configure.in, arch/Makefile.am, arch/dos_dpmi.c,
4025 arch/dos_findfile.c, arch/dos_init.c, arch/dos_ipx.c,
4026 arch/dos_modex.asm, arch/dos_timer.asm, arch/dos_tweak.inc,
4027 arch/dos_vesa.c, arch/dos_vgaregs.inc, arch/linux_init.c,
4028 arch/sdl_init.c, arch/sdl_timer.c, arch/dos/Makefile.am,
4029 arch/dos/dpmi.c, arch/dos/findfile.c, arch/dos/init.c,
4030 arch/dos/ipx.c, arch/dos/modex.asm, arch/dos/timer.asm,
4031 arch/dos/tweak.inc, arch/dos/vesa.c, arch/dos/vgaregs.inc,
4032 arch/linux/Makefile.am, arch/linux/init.c, arch/win32/Makefile.am,
4033 arch/win32/mingw_init.c, main/Makefile.am: Moved arch/sdl_* to
4036 * configure.in: add --enable-xploader, support arch/linux subdir,
4039 * main/inferno.c: conditionalize conf.h
4041 2001-10-19 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
4043 * acconfig.h, 2d/bitmap.h, 3d/interp.c, cfile/cfile.c,
4044 include/cfile.h, main/bm.c, mem/mem.c, misc/fileutil.c,
4045 misc/fileutil.h: Partial application of linux/alpha patch.
4047 2001-10-19 Bradley Bell <btb@icculus.org>
4049 * main/Makefile.am, arch/linux/Makefile.am: Brought linux
4050 networking in line with d1x, moved some arch/linux_* stuff to
4053 * arch/linux/: findfile.c, ipx_bsd.c, ipx_kali.c, ipx_lin.c,
4054 linuxnet.c, ukali.c, include/ipx_bsd.h, include/ipx_hlpr.h,
4055 include/ipx_kali.h, include/ipx_ld.h, include/ipx_lin.h,
4056 include/ipx_udp.h, include/ukali.h: remove pesky * from RCS log
4059 * arch/: Makefile.am, linux_findfile.c, linux_ipx_bsd.c,
4060 linux_ipx_lin.c, linux_ipx_udp.c, linux_net.c, linux/findfile.c,
4061 linux/ipx_bsd.c, linux/ipx_kali.c, linux/ipx_lin.c,
4062 linux/ipx_udp.c, linux/linuxnet.c, linux/ukali.c,
4063 linux/include/ipx_bsd.h, linux/include/ipx_hlpr.h,
4064 linux/include/ipx_kali.h, linux/include/ipx_ld.h,
4065 linux/include/ipx_lin.h, linux/include/ipx_udp.h,
4066 linux/include/ukali.h: Brought linux networking in line with d1x,
4067 moved some arch/linux_* stuff to arch/linux/*
4069 * include/ipx_drv.h: Imported from d1x
4071 * main/ipx_drv.c: RCS info added, conf.h added, etc...
4073 * main/ipx_drv.c: Imported from d1x
4075 * include/args.h, include/ipx.h, main/inferno.c, main/network.c,
4076 main/network.h, main/Makefile.am: Trying to get network working on
4079 * configure.in, 2d/Makefile.am, arch/win32/Makefile.am,
4080 main/Makefile.am: build fixes
4082 * arch/: win32/Makefile.am, win32/findfile.c, win32/ipx_drv.h,
4083 win32/ipx_win.c, win32/winnet.c, Makefile.am, win32_findfile.c,
4084 linux/include/ipx_drv.h: Moved win32_* to win32/* (a la d1x),
4085 starting to get net working.
4087 * include/pstypes.h: Changed __ENV_LINUX__ to __linux__,
4088 conditionalized min,max macros
4090 2001-10-18 Bradley Bell <btb@icculus.org>
4092 * acconfig.h, 2d/linear.h, arch/include/joy.h, include/loadgl.h,
4093 include/strutil.h, include/vecmat.h, main/kconfig.c, misc/d_glob.c,
4094 texmap/tmap_inc.asm, texmap/tmap_per.asm, texmap/tmappent.S,
4095 texmap/tmapppro.S, main/console.c: Changed __ENV_LINUX__ to
4098 * 2d/2dsline.c: RCS headers added/changed
4100 * configure.in: fix NASMFLAGS bug
4102 * main/: collide.c, inferno.c, object.c, render.c: RCS headers
4105 2001-10-17 Bradley Bell <btb@icculus.org>
4107 * NEWS: Fixed the invulnerable robots bug!
4109 * main/collide.c: Fixed the invulnerable robots bug!
4111 2001-10-14 Bradley Bell <btb@icculus.org>
4113 * Makefile.am, arch/Makefile.am, iff/Makefile.am, main/Makefile.am:
4116 2001-10-13 Bradley Bell <btb@icculus.org>
4118 * Makefile.am, autogen.sh, configure.in, 2d/Makefile.am,
4119 arch/Makefile.am, arch/dos/Makefile.am,
4120 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
4121 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
4122 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
4123 arch/dos/include/Makefile.am, arch/dos/mm_snd/Makefile.am,
4124 arch/dos/mm_snd/include/Makefile.am, arch/include/Makefile.am,
4125 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
4126 arch/win32/Makefile.am, arch/win32/d3dframe/Makefile.am,
4127 arch/win32/include/Makefile.am, iff/Makefile.am,
4128 iff/archive/Makefile.am, include/Makefile.am, main/Makefile.am,
4129 main/editor/Makefile.am, main/old/Makefile.am, tools/Makefile.am,
4130 tools/cvs2cl/Makefile.am, unused/Makefile.am,
4131 unused/bios/Makefile.am, unused/lib/Makefile.am,
4132 unused/novga/Makefile.am, unused/pa_null/Makefile.am,
4133 unused/ui/Makefile.am, unused/vga/Makefile.am,
4134 unused/vga/new/Makefile.am, unused/win95/Makefile.am: Removed
4135 automake stuff from "inert" subdirs. And there was much rejoicing.
4137 * Makefile.am, NEWS, configure.in: Stuff
4139 * ChangeLog: removing auto-generated file
4141 * cygconf: Added instructions for mingw32 build
4143 * Makefile.am: renamed INSTALL to installation.txt
4145 * installation.txt, INSTALL: renamed INSTALL to installation.txt
4147 * mingw32.txt: Added instructions for mingw32 build
4149 * configure.in: Enable assembly under mingw32
4151 2001-10-12 Bradley Bell <btb@icculus.org>
4153 * acconfig.h, aclocal.m4, conf.h.in: remove superfluous files
4155 * acconfig.h, aclocal.m4, conf.h.in, configure.in, 2d/2dsline.c,
4156 2d/bitblt.c, 2d/box.c, 2d/canvas.c, 2d/gpixel.c, 2d/line.c,
4157 2d/pixel.c, include/pstypes.h, include/strutil.h, include/timer.h,
4158 main/digi.h, main/kludge.c, main/object.c, main/render.c,
4159 misc/d_glob.c, misc/d_io.c, misc/strutil.c: Changed __ENV_DJGPP__
4160 to __DJGPP__, since it's built-in.
4162 2001-10-12 Paolo Ulivi <paoloulivi@tin.it>
4164 * aclocal.m4, conf.h.in, include/vecmat.h, main/collide.c,
4165 main/kludge.c, main/piggy.h: fix some gcc 3.0 warnings.
4169 2001-10-12 Bradley Bell <btb@icculus.org>
4171 * Makefile.am, unused/win95/Makefile.am: Fix some dist stuff
4173 * Makefile.am: make sure cygconf gets archived
4175 * configure.in: Increment version number in preparation for release
4177 * configure.in: Fix detection of opengl
4179 * Makefile.am, aclocal.m4, autogen.sh, conf.h.in, configure.in,
4180 cygconf, arch/Makefile.am, arch/include/joy.h,
4181 arch/include/mouse.h, include/loadgl.h, include/pstypes.h,
4182 include/strutil.h, main/Makefile.am, main/config.c, main/console.c,
4183 main/gamepal.h, main/gamerend.c, main/inferno.c, main/kconfig.c,
4184 main/multi.c, main/newdemo.c, misc/d_delay.c, misc/d_glob.c,
4185 misc/strutil.c: Switched from Cygwin to mingw32 on MS boxes.
4186 Vastly improved compilability.
4188 2001-10-11 Bradley Bell <btb@icculus.org>
4190 * Makefile.am: Added macros/sdl.m4
4192 * autogen.sh: Added macros/sdl.m4
4194 2001-10-09 Bradley Bell <btb@icculus.org>
4196 * main/vers_id.h: Added DESCENT_VERSION constant
4198 * main/inferno.c: Added command-line help.
4200 * include/ogl_init.h: opengl improvments (following d1x changes)
4202 2001-10-07 Bradley Bell <btb@icculus.org>
4204 * aclocal.m4, conf.h.in, configure.in, arch/Makefile.am,
4205 arch/ogl/Makefile.am: Remove duplicate headers.
4207 2001-08-02 Thimo Neubauer <thimo@debian.org>
4209 * mem/mem.c: totally crippled the memory manager because it does
4210 not make sense for non-DOS-systems and it would have been too
4211 complicated to get it 64bit clean
4213 2001-06-19 Bradley Bell <btb@icculus.org>
4215 * cvshowto.txt: updated anonymous password
4217 2001-02-08 Bradley Bell <btb@icculus.org>
4219 * COPYING, license.txt: Added d1x license
4221 2001-02-01 Bradley Bell <btb@icculus.org>
4223 * aclocal.m4, configure.in: Better detecting of SDL and GL/GLU
4225 2001-01-31 Bradley Bell <btb@icculus.org>
4227 * configure.in, arch/include/mouse.h, include/pstypes.h,
4228 main/game.c, main/gamepal.h: OpenGL support under Cygwin/SDL
4230 * main/polyobj.c: fix typo
4232 * 2d/Makefile.am, 2d/bitblt.c, 2d/bitmap.c, 2d/box.c, 2d/canvas.c,
4233 2d/circle.c, 2d/disc.c, 2d/font.c, 2d/gpixel.c, 2d/ibitblt.c,
4234 2d/line.c, 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c,
4235 2d/rect.c, 2d/rle.c, 2d/scale.c, 2d/scalec.c, 2d/tmerge.c,
4236 3d/clipper.c, 3d/draw.c, 3d/globvars.c, 3d/instance.c, 3d/interp.c,
4237 3d/matrix.c, 3d/points.c, 3d/rod.c, 3d/setup.c, arch/Makefile.am,
4238 cfile/cfile.c, iff/iff.c, main/ai.c, main/ai2.c, main/aipath.c,
4239 main/automap.c, main/bm.c, main/bmread.c, main/cmd.c,
4240 main/cntrlcen.c, main/collide.c, main/config.c, main/console.c,
4241 main/controls.c, main/credits.c, main/crypt.c, main/dumpmine.c,
4242 main/effects.c, main/endlevel.c, main/escort.c, main/fireball.c,
4243 main/fuelcen.c, main/fvi.c, main/game.c, main/gamecntl.c,
4244 main/gamefont.c, main/gamemine.c, main/gamepal.c, main/gamerend.c,
4245 main/gamesave.c, main/gameseg.c, main/gameseq.c, main/hostage.c,
4246 main/kconfig.c, main/kmatrix.c, main/laser.c, main/lighting.c,
4247 main/mglobal.c, main/mission.c, main/morph.c, main/netmisc.c,
4248 main/network.c, main/newdemo.c, main/newmenu.c, main/object.c,
4249 main/paging.c, main/physics.c, main/piggy.c, main/polyobj.c,
4250 main/powerup.c, main/render.c, main/robot.c, main/slew.c,
4251 main/songs.c, main/switch.c, main/texmerge.c, main/text.c,
4252 main/titles.c, main/vclip.c, main/wall.c, main/weapon.c,
4253 maths/Makefile.am, maths/fixc.c, maths/rand.c, maths/tables.c,
4254 maths/vecmat.c, mem/mem.c, misc/args.c, misc/byteswap.c,
4255 misc/d_delay.c, misc/d_glob.c, misc/d_io.c, misc/error.c,
4256 misc/hash.c, misc/strio.c, misc/strutil.c, texmap/Makefile.am,
4257 texmap/ntmap.c, texmap/scanline.c, texmap/tmapflat.c: Makefile and
4260 * arch/dos_findfile.c, arch/dos_modex.asm, include/console.h,
4261 include/modex.h, main/collide.c, main/gamesave.c, main/gameseq.c,
4262 main/gauges.c, main/object.c, main/playsave.c, main/render.c,
4263 main/state.c, mem/mem.c, texmap/ntmap.c, texmap/tmapflat.c: Fix
4266 * include/gr.h, main/menu.c: Fullscreen toggle added to screen res
4269 * configure.in, include/pstypes.h, main/kconfig.c: Support for
4270 cross-compiling, and cygwin fixes
4272 2001-01-30 Bradley Bell <btb@icculus.org>
4274 * configure.in, arch/Makefile.am, arch/win32_findfile.c,
4275 include/pstypes.h, include/strutil.h, main/Makefile.am,
4276 misc/strutil.c, unused/win95/findfile.c: Cygwin support, using SDL.
4277 needs --without-assembler and --without-network to compile
4279 2001-01-29 Bradley Bell <btb@icculus.org>
4281 * configure.in, main/Makefile.am: Fixes to build system
4283 * main/kconfig.c: fix for non-linux joysticks
4285 * arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/digi.c,
4286 arch/dos/dosgr.c, arch/dos/dpmi.c, arch/dos/findfile.c,
4287 arch/dos/init.c, arch/dos/ipx.c, arch/dos/joy2.asm,
4288 arch/dos/joyc.c, arch/dos/joydefs.c, arch/dos/key.c,
4289 arch/dos/modex.asm, arch/dos/mouse.c, arch/dos/timer.asm,
4290 arch/dos/tweak.inc, arch/dos/vesa.c, arch/dos/vgaregs.inc,
4291 arch/include/joy.h, arch/linux/Makefile.am, arch/linux/findfile.c,
4292 arch/linux/init.c, arch/linux/ipx_bsd.c, arch/linux/ipx_lin.c,
4293 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, arch/sdl/Makefile.am,
4294 arch/sdl/init.c, arch/sdl/timer.c: Removed duplicate files
4296 * arch/Makefile.am, arch/dos_dpmi.c, arch/dos_findfile.c,
4297 arch/dos_init.c, arch/dos_ipx.c, arch/dos_modex.asm,
4298 arch/dos_timer.asm, arch/dos_tweak.inc, arch/dos_vesa.c,
4299 arch/dos_vgaregs.inc, arch/linux_findfile.c, arch/linux_init.c,
4300 arch/linux_ipx_bsd.c, arch/linux_ipx_lin.c, arch/linux_ipx_udp.c,
4301 arch/linux_net.c, arch/sdl_init.c, arch/sdl_timer.c: Fixed build
4304 * arch/dos/include/joy.h, arch/dos/include/key.h,
4305 arch/dos/include/mouse.h: Unified input headers.
4307 * arch/linux/Makefile.am, configure.in: Duplicate file removal.
4309 2001-01-28 Bradley Bell <btb@icculus.org>
4311 * conf.h.in, configure.in, arch/Makefile.am,
4312 arch/dos/include/Makefile.am, arch/include/Makefile.am,
4313 arch/include/key.h, main/Makefile.am: More header unification...
4315 * main/newdemo.c: Added <ctype.h>
4317 * arch/include/event.h, arch/include/joy.h: unified input headers.
4319 * acconfig.h, include/d_delay.h, main/Makefile.am, main/game.c:
4320 OpenGL now uses SDL-GL instead of gii
4322 * arch/include/key.h, arch/include/mouse.h: Unified arch headers
4324 2001-01-25 Bradley Bell <btb@icculus.org>
4326 * autogen.sh: use "set -e" so execution stops if something goes
4329 2001-01-24 Bradley Bell <btb@icculus.org>
4333 * Makefile.am: Add ChangeLog to dist
4337 2001-01-24 Bradley Bell <btb@icculus.org>
4339 * INSTALL, NEWS, README, cvshowto.txt: updated documentation
4341 * tools/Makefile.am, tools/cvs2cl/Makefile.am,
4342 tools/cvs2cl/cvs2cl.pl: cvs2cl for building ChangeLog from RCS
4345 * Makefile.am, acconfig.h, autogen.sh, conf.h.in, configure.in,
4346 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
4347 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
4348 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
4349 arch/dos/include/Makefile.am, 2d/Makefile.am, 3d/Makefile.am,
4350 arch/Makefile.am, arch/dos/Makefile.am,
4351 arch/dos/mm_snd/Makefile.am, arch/dos/mm_snd/include/Makefile.am,
4352 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
4353 arch/ogl/Makefile.am, arch/sdl/Makefile.am, arch/win32/Makefile.am,
4354 arch/win32/d3dframe/Makefile.am, arch/win32/include/Makefile.am,
4355 cfile/Makefile.am, iff/Makefile.am, iff/archive/Makefile.am,
4356 include/Makefile.am, main/editor/Makefile.am, main/old/Makefile.am,
4357 unused/Makefile.am, unused/bios/Makefile.am,
4358 unused/lib/Makefile.am, unused/novga/Makefile.am,
4359 unused/pa_null/Makefile.am, unused/ui/Makefile.am,
4360 unused/vga/Makefile.am, unused/vga/new/Makefile.am,
4361 unused/win95/Makefile.am, main/Makefile.am, maths/Makefile.am,
4362 misc/Makefile.am, texmap/Makefile.am: improved automake config.
4363 make dist, VPATH builds, ...
4365 * configure, Makefile.in, libtool, ltconfig, ltmain.sh,
4366 stamp-h.in, 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.in,
4367 arch/dos/Makefile.in, arch/linux/Makefile.in,
4368 arch/sdl/Makefile.in, cfile/Makefile.in, iff/Makefile.in,
4369 main/Makefile.in, maths/Makefile.in, mem/Makefile.in,
4370 misc/Makefile.in, texmap/Makefile.in: cruft removal
4372 * 2d/diff, arch/dos/sgrep.out, arch/linux/stHqFIq1, main/test.txt:
4375 * ChangeLog, NEWS: moved old ChangeLog to NEWS
4377 * configure.in, conf.h.in: moved NDEBUG to conf.h.in
4379 * main/game.c, main/kconfig.c, main/text.c: changed args_find to
4382 * main/gamecntl.c, main/inferno.c: changed args_find to FindArg,
4383 added -grabmouse option
4385 * arch/dos_init.c, arch/linux_init.c, arch/linux_ipx_udp.c,
4386 arch/linux_net.c, arch/sdl_init.c, arch/dos/init.c,
4387 arch/dos/joyc.c, arch/linux/init.c, arch/linux/ipx_udp.c,
4388 arch/linux/linuxnet.c, arch/sdl/init.c, include/args.h,
4389 main/config.c, main/hud.c, main/menu.c, main/multi.c,
4390 main/network.c, main/piggy.c, main/polyobj.c, main/slew.c,
4391 main/songs.c, misc/args.c: changed args_find to FindArg
4393 2001-01-22 Bradley Bell <btb@icculus.org>
4395 * configure, main/Makefile.am, main/Makefile.in: configuration
4398 * include/error.h, include/mono.h, main/game.c, main/gamerend.c:
4399 fix compiler warnings w/opengl
4401 * include/console.h: ggi support
4403 * arch/linux_init.c: svgalib support
4405 * Makefile.in, conf.h.in, configure, configure.in, 2d/Makefile.am,
4406 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.am,
4407 arch/Makefile.in, arch/svgalib_init.c, cfile/Makefile.in,
4408 iff/Makefile.in, main/Makefile.am, main/Makefile.in,
4409 maths/Makefile.am, maths/Makefile.in, mem/Makefile.in,
4410 misc/Makefile.in, texmap/Makefile.am, texmap/Makefile.in:
4413 * iff/iff.c, include/u_mem.h: NDEBUG fixes
4415 * main/ai.h, main/inferno.c, main/lighting.c, main/object.c,
4416 main/render.c: fix warnings and enable NDEBUG *
4417 arch/svgalib_init.c: svgalib support
4419 2001-01-22 Michael Wagener <Michael.Wagener@materna.de>
4421 * main/kconfig.c: joystick support
4423 2001-01-21 Bradley Bell <btb@icculus.org>
4425 * cvshowto.txt: new file, taken from d1x webpage
4427 * AUTHORS, README: Taking over as maintainer of d2x
4429 * main/gamecntl.c, main/inferno.c: Grab mouse with SDL/X11
4431 2001-01-20 Bradley Bell <btb@icculus.org>
4433 * configure, configure.in: Turned -Werror back off by default
4435 * README, configure, configure.in, 2d/font.c, arch/sdl_init.c,
4436 iff/iff.c, include/3d.h, include/d_io.h, main/Makefile.am,
4437 main/Makefile.in, main/bm.c, main/collide.c, main/credits.c,
4438 main/fuelcen.h, main/game.c, main/gamecntl.c, main/gamepal.c,
4439 main/gamerend.c, main/gamesave.c, main/gameseg.c, main/gameseq.c,
4440 main/gauges.c, main/kconfig.c, main/kludge.c, main/kmatrix.c,
4441 main/laser.c, main/multi.c, main/network.c, main/network.h,
4442 main/newdemo.c, main/newmenu.c, main/object.c, main/object.h,
4443 main/physics.c, main/piggy.c, main/polyobj.c, main/state.c,
4444 main/switch.c, main/titles.c, main/wall.c: Got rid of all compiler
4445 warnings, for non-OpenGL on linux, anyway...
4447 2001-01-19 Bradley Bell <btb@icculus.org>
4449 * copying: remove duplicate file
4451 * Import of d2x-0.0.9-pre1
4453 * Import of d2x-0.0.8