1 2005-01-24 Chris Taylor <c.taylor@student.curtin.edu.au>
3 * arch/carbon/conf.h, arch/ogl/gr.c, include/loadgl.h: on Carbon,
4 dynamically find and load the OpenGL library on carbon
5 * main/editor/macro.c: use physfs instead of non-existing cflib.h
6 * main/editor/medwall.c: use wall_close_door_num, not wall_close_door
7 * main/editor/medwall.c: include cntrlcen.h
8 * ui/barbox.c, ui/number.c: pass int*, not short* to gr_get_string_size
9 * include/ui.h, ui/barbox.c: make ui_barbox_update return void
10 * patching file ui/file.c, ui/listbox.c, file ui/mouse.c, ui/scroll.c,
11 ui/window.c: use timer_get_fixed_seconds instead of TICKER macro
12 * ui/number.c: s/inputbox/Inputbox/
13 * ui/ui.c: InstallErrorHandler() no longer exists, don't use it anymore
14 * main/bmread.c: externalize N_ObjBitmaps & remove_char, solve conflict
15 * main/editor/autosave.c, main/editor/editor.h, main/editor/group.c,
16 main/editor/kgame.c, main/editor/kmine.c, main/editor/macro.c,
17 main/gamesave.c: s/128/PATH_MAX
18 * include/pstypes.h, main/newmenu.c: clean up path/file length macros
19 * ui/inputbox.c, ui/keypad.c: use unsigned char when comparing to > 127
20 * ui/mouse.c, file ui/popup.c, ui/window.c: comment out uses of
21 mouse_set_limits and mouse_set_pos (we don't want to limit user)
22 * ui/menubar.c: specify int type for state2_alt_down
23 * main/editor/eglobal.c: remove variable New_segment (is now a macro)
25 2005-01-24 Chris Taylor <c.taylor@student.curtin.edu.au>
27 * 2d/font.c: fix bug #2167: some characters would not display because
28 of signed/unsigned errors
29 * main/editor/editor.h: baptize the coefficients in vms_equation 'n'
30 * main/gamerend.c, main/gauges.c: fix bug #1893: fade ship and weapon
31 gauge when appropriate
32 * main/editor/kdefs.h, main/gamesave.c, main/gamesave.h: change
33 all functions in kfuncs.c to return int instead of void
34 * main/editor/ehostage.c, main/editor/eobject.c, main/editor/segment.c:
35 disable old hostage system in editor (d2 is simpler in this regard)
36 * main/wall.c, main/wall.h: move consts for WALL_IS_DOORWAY to header
37 * main/editor/info.c: only include i86.h and malloc.h ifdef DO_MEMINFO
38 * main/editor/centers.c: change curseg2p to Curseg2p
39 * main/editor/func.c: Include strutil.h in func.c (for stricmp)
40 * main/editor/macro.c: remove unused variable "length"
41 * main/editor/med.c: don't set screen mode to SM_ORIGINAL
42 * main/editor/medmisc.c: Pass both arguments to render_frame
43 * ui/barbox.c, ui/button.c, ui/checkbox.c, ui/file.c, ui/gadget.c,
44 ui/icon.c, ui/inputbox.c, ui/keypad.c, ui/keypress.c, ui/keytrap.c,
45 ui/listbox.c, ui/menu.c, ui/menubar.c, ui/message.c, ui/mouse.c,
46 ui/number.c, ui/popup.c, ui/radio.c, ui/scroll.c, ui/ui.c,
47 ui/uidraw.c, ui/userbox.c, ui/window.c: include u_mem.h and pstypes.h
48 instead of d1-style mem.h and types.h
49 * main/editor/texpage.c: do texture replacement for any mission
50 * main/editor/medwall.c: add prototype for create_removable_wall
51 * main/editor/medrobot.c: don't try to set the removed follow_path
53 2005-01-23 Jason Owen <shannara256@yahoo.com>
55 * arch/ogl/gr.c: fix bug #2085: don't print OGL extensions, since this
56 may crash printf if the list of extensions is huge
58 2005-01-23 Chris Taylor <c.taylor@student.curtin.edu.au>
60 * main/collide.c: fix bug #2140: even ifndef NETWORK do last level hack
61 only on last level of built-in mission.
62 * main/gauges.c: fix bug #2110: redraw energy/afterburner gauges
64 * arch/ogl/gr.c, include/cfile.h, main/config.c, main/newdemo.c,
65 main/playsave.c, main/state.c, misc/args.c: change cfopen to use
66 buffers (speeding it up), and use cfopen instead of
67 PHYSFS_openRead/PHYSFS_openWrite where appropriate
68 * include/nocfile.h, main/editor/kmine.c, main/editor/mine.c: make
69 sure nocfile.h and cfile.h are never both included
71 2005-01-10 Chris Taylor <c.taylor@student.curtin.edu.au>
73 * main/bmread.c, main/dumpmine.c, main/gameseq.c, main/piggy.c:
74 fix bug #1676 (filling up of OLG texture list)
76 2005-01-07 Alexander Zielke <vulture@vultures-nest.de>
78 * main/state.c: fix problems with copying/deleting save files
80 * main/automap.c: make automap fonts transparent.
82 2005-01-07 Bradley Bell <btb@icculus.org>
84 * main/menu.c: In Load Level, if there is no current mission,
87 2005-01-05 Chris Taylor <c.taylor@student.curtin.edu.au>
89 * main/gameseq.c: Free polymodel data before reloading ham file.
91 * arch/ogl/gr.c: Implement fading in ogl_urect()
93 * main/gauges.c: Draw ship before shields in HUD.
95 2004-12-23 Chris Taylor <c.taylor@student.curtin.edu.au>
97 * main/editor/centers.c: Use both ints with the robot producer
100 2004-12-23 Bradley Bell <btb@icculus.org>
102 * main/editor/centers.c, main/editor/editor.h,
103 main/editor/eswitch.c, main/editor/group.c, main/editor/med.c,
104 main/editor/meddraw.c, main/editor/medwall.c, main/editor/mine.c,
105 main/editor/seguvs.c, main/segment.h: Use macros to use Segment2s
108 2004-12-21 Chris Taylor <c.taylor@student.curtin.edu.au>
110 * main/bmread.c: don't duplicate the period in the filename
112 * main/dumpmine.c: Add function prototypes to remove warnings
114 * main/dumpmine.c, ui/window.c: Specify that two functions return
117 * main/editor/autosave.c, main/editor/curves.c,
118 main/editor/ehostage.c, main/editor/kmine.c, main/editor/med.c,
119 main/editor/medrobot.c, main/editor/mine.c: fix occurences of
122 2004-12-19 Chris Taylor <c.taylor@student.curtin.edu.au>
124 * main/editor/eobject.c, main/editor/kgame.c,
125 main/editor/segment.c, main/gameseg.h, main/physics.c: Pass the
126 extra two parameters to get_seg_masks.
128 * main/gamemine.c, main/gamemine.h, main/gamesave.c: Enable global
129 structs for mine saving functions
131 * main/inferno.c: Use PhysicsFS for making the hoard ham.
133 * main/bmread.c: add missing includes
135 * 3d/interp.c: add g3_uninit_polygon_model (doesn't do anything)
137 * main/dumpmine.c: Fix type mismatches
139 2004-12-19 Bradley Bell <btb@icculus.org>
141 * ui/Makefile.am: fix ui Makefile.am
143 * include/strutil.h, misc/strutil.c, main/bmread.c: implement
144 removeext, use it in ds_load instead of splitpath
146 2004-12-19 Chris Taylor <c.taylor@student.curtin.edu.au>
148 * include/u_mem.h: prototype for strdup with MPW
150 * main/laser.c: abort weapon fire if unable to create object
152 * include/ui.h, main/bm.c, main/dumpmine.c, main/editor/editor.h,
153 main/editor/medwall.h, main/editor/segment.c, main/gamesave.c,
154 unused/ui/icon.c: replace byte with sbyte
156 * include/func.h, ui/barbox.c, ui/button.c, ui/checkbox.c,
157 ui/file.c, ui/func.c, ui/gadget.c, ui/harderr.c, ui/icon.c,
158 ui/inputbox.c, ui/keypad.c, ui/keypress.c, ui/keytrap.c,
159 ui/listbox.c, ui/medfunc.c, ui/menu.c, ui/menubar.c, ui/message.c,
160 ui/mouse.c, ui/number.c, ui/popup.c, ui/radio.c, ui/scroll.c,
161 ui/ui.c, ui/uidraw.c, ui/userbox.c, ui/window.c,
162 unused/ui/barbox.c, unused/ui/button.c, unused/ui/checkbox.c,
163 unused/ui/file.c, unused/ui/func.c, unused/ui/func.h,
164 unused/ui/gadget.c, unused/ui/harderr.c, unused/ui/icon.c,
165 unused/ui/inputbox.c, unused/ui/keypad.c, unused/ui/keypress.c,
166 unused/ui/keytrap.c, unused/ui/listbox.c, unused/ui/medfunc.c,
167 unused/ui/menu.c, unused/ui/menubar.c, unused/ui/message.c,
168 unused/ui/mouse.c, unused/ui/number.c, unused/ui/popup.c,
169 unused/ui/radio.c, unused/ui/scroll.c, unused/ui/ui.c,
170 unused/ui/uidraw.c, unused/ui/userbox.c, unused/ui/window.c: moved
173 * ui/Makefile.am: added Makefile.am for ui
175 * main/editor/Makefile.am, main/editor/autosave.c,
176 main/editor/centers.c, main/editor/centers.h,
177 main/editor/curves.c, main/editor/eglobal.c,
178 main/editor/ehostage.c, main/editor/ehostage.h,
179 main/editor/elight.c, main/editor/eobject.c,
180 main/editor/eobject.h, main/editor/eswitch.c,
181 main/editor/eswitch.h, main/editor/fixseg.c, main/editor/func.c,
182 main/editor/group.c, main/editor/info.c, main/editor/info.h,
183 main/editor/kbuild.c, main/editor/kcurve.c, main/editor/kfuncs.c,
184 main/editor/kfuncs.h, main/editor/kgame.c, main/editor/kgroup.c,
185 main/editor/khelp.c, main/editor/kmine.c, main/editor/ksegmove.c,
186 main/editor/ksegsel.c, main/editor/ksegsize.c,
187 main/editor/ktmap.c, main/editor/kview.c, main/editor/macro.c,
188 main/editor/macro.h, main/editor/meddraw.c, main/editor/meddraw.h,
189 main/editor/medlisp.h, main/editor/medmisc.c,
190 main/editor/medmisc.h, main/editor/medrobot.c,
191 main/editor/medrobot.h, main/editor/medsel.c,
192 main/editor/medsel.h, main/editor/medwall.c, main/editor/mine.c,
193 main/editor/objpage.c, main/editor/objpage.h,
194 main/editor/seguvs.c, main/editor/texpage.c,
195 main/editor/texture.c: imported missing editor files from d1x
197 * main/Makefile.am: build dumpmine.c for editor
199 * main/editor/macro.c, ui/barbox.c, ui/button.c, ui/checkbox.c,
200 ui/gadget.c, ui/icon.c, ui/inputbox.c, ui/keypress.c,
201 ui/listbox.c, ui/menu.c, ui/menubar.c, ui/message.c, ui/mouse.c,
202 ui/number.c, ui/popup.c, ui/radio.c, ui/scroll.c, ui/ui.c,
203 ui/uidraw.c, ui/userbox.c, ui/window.c: ifdef RCS for rcsid
205 * ChangeLog-old, main/editor/autosave.c, main/editor/centers.c,
206 main/editor/centers.h, main/editor/curves.c, main/editor/editor.h,
207 main/editor/eglobal.c, main/editor/ehostage.c,
208 main/editor/ehostage.h, main/editor/elight.c,
209 main/editor/eobject.c, main/editor/eobject.h,
210 main/editor/eswitch.c, main/editor/eswitch.h,
211 main/editor/fixseg.c, main/editor/func.c, main/editor/group.c,
212 main/editor/info.c, main/editor/info.h, main/editor/kbuild.c,
213 main/editor/kcurve.c, main/editor/kdefs.h, main/editor/kfuncs.c,
214 main/editor/kfuncs.h, main/editor/kgame.c, main/editor/kgroup.c,
215 main/editor/khelp.c, main/editor/kmine.c, main/editor/ksegmove.c,
216 main/editor/ksegsel.c, main/editor/ksegsize.c,
217 main/editor/ktmap.c, main/editor/kview.c, main/editor/macro.c,
218 main/editor/macro.h, main/editor/med.c, main/editor/meddraw.c,
219 main/editor/meddraw.h, main/editor/medlisp.h,
220 main/editor/medmisc.c, main/editor/medmisc.h,
221 main/editor/medrobot.c, main/editor/medrobot.h,
222 main/editor/medsel.c, main/editor/medsel.h, main/editor/medwall.c,
223 main/editor/medwall.h, main/editor/mine.c, main/editor/objpage.c,
224 main/editor/objpage.h, main/editor/segment.c,
225 main/editor/seguvs.c, main/editor/seguvs.h, main/editor/texpage.c,
226 main/editor/texpage.h, main/editor/texture.c: Move old logs to
229 * main/editor/autosave.c main/editor/centers.c
230 main/editor/centers.h main/editor/curves.c main/editor/eglobal.c
231 main/editor/ehostage.c main/editor/ehostage.h main/editor/elight.c
232 main/editor/eobject.c main/editor/eobject.h main/editor/eswitch.c
233 main/editor/fixseg.c main/editor/func.c main/editor/group.c
234 main/editor/info.c main/editor/info.h main/editor/kbuild.c
235 main/editor/kcurve.c main/editor/kfuncs.c main/editor/kfuncs.h
236 main/editor/kgame.c main/editor/khelp.c main/editor/kmine.c
237 main/editor/ksegmove.c main/editor/ksegsel.c
238 main/editor/ksegsize.c main/editor/ktmap.c main/editor/kview.c
239 main/editor/macro.c main/editor/macro.h main/editor/meddraw.c
240 main/editor/meddraw.h main/editor/medlisp.h main/editor/medmisc.c
241 main/editor/medmisc.h main/editor/medrobot.c
242 main/editor/medrobot.h main/editor/medsel.c main/editor/medsel.h
243 main/editor/medwall.c main/editor/mine.c main/editor/objpage.c
244 main/editor/seguvs.c main/editor/seguvs.h main/editor/texpage.c
245 main/editor/texpage.h main/editor/texture.c ui/barbox.c
246 ui/button.c ui/checkbox.c ui/file.c ui/func.c ui/gadget.c
247 ui/harderr.c ui/icon.c ui/inputbox.c ui/keypad.c ui/keypress.c
248 ui/keytrap.c ui/listbox.c ui/medfunc.c ui/menu.c ui/menubar.c
249 ui/message.c ui/mouse.c ui/number.c ui/popup.c ui/radio.c
250 ui/scroll.c ui/ui.c ui/uidraw.c ui/userbox.c ui/window.c: include
251 conf.h in new editor files
253 2004-12-17 Chris Taylor <c.taylor@student.curtin.edu.au>
255 * main/state.c: open autosave file for writing, not reading
257 * main/game.c, main/gamecntl.c, main/gameseq.c, main/multi.c,
258 main/state.c, main/state.h: added fast save
260 * main/gameseq.c, main/inferno.c: force gr_update() so screens
261 always show in OpenGL
263 * 2d/font.c, 3d/rod.c: fix compiler errors in MPW w/o OpenGL
265 * misc/strutil.c: Implement strdup for MPW
267 * D2X.make, arch/carbon/conf.h: compile as a classic powerpc app
270 * misc/strutil.c: fix MPW compiler errors
272 * main/mission.c, main/mission.h: allocate mission filenames
275 2004-12-07 Chris Taylor <c.taylor@student.curtin.edu.au>
277 * 2d/font.c: Initialise the dataptr member correctly.
279 * include/mono.h: Print only mildly interesting messages to
280 stderr.txt. (revert earlier carbon changes)
282 2004-12-05 Chris Taylor <c.taylor@student.curtin.edu.au>
284 * include/physfsx.h: getRealPath uses the write directory if it
285 can't get the real directory
287 * D2X.make: remove misc/d_io.c
289 2004-12-03 Bradley Bell <btb@icculus.org>
291 * include/cfile.h, include/physfsx.h: use PATH_MAX for hog
292 pathname, ensure correct translation of path separators
294 2004-12-03 Chris Taylor <c.taylor@student.curtin.edu.au>
296 * misc/strutil.c: fix stricmp and strnicmp
298 * main/mission.c: set builtin_hogsize to 0 for the Descent 1 built
301 2004-12-02 Bradley Bell <btb@icculus.org>
303 * include/physfsx.h: use sprintf in PHYSFSX_getRealPath() because
304 I couldn't figure out why the previous code kept segfaulting under
307 * main/kconfig.c: disable call to reset_cockpit() which was
308 causing the "letterbox" bug
310 * main/inferno.c: don't die if title screens not found
312 2004-12-02 Martin Schaffner <maschaffner@gmx.ch>
314 * configure.ac: require PhysicsFS header and library
316 2004-12-02 Chris Taylor <c.taylor@student.curtin.edu.au>
318 * main/bm.c, main/piggy.c: fix cfile bugs from recent changes
320 * D2X.make: fix build on Carbon by adding digiobj.c
322 * main/mission.c: set builtin_hogsize for non-built-in missions
324 * main/mission.c: pass individual mission around instead of whole list
326 * main/mission.c: remove mission list from global memory
328 2004-12-02 Bradley Bell <btb@icculus.org>
330 * include/cfile.h, include/physfsx.h: fix RELEASE build, make sure
331 path separator gets added to hogdir
333 2004-12-01 Bradley Bell <btb@icculus.org>
335 * README, configure.ac, VisualC/d2x/d2x.dsp,
336 VisualC/d2xgl/d2xgl.dsp, VisualC/libmve/libmve.dsp,
337 VisualC/mveplayer/mveplayer.dsp, include/loadgl.h,
338 include/ogl_init.h, include/physfsx.h: Updated MSVC build, now
339 uses dynamic opengl loading
341 2004-12-01 Chris Taylor <c.taylor@student.curtin.edu.au>
343 * arch/ogl/gr.c: make write_bmp use PhysicsFS
345 * include/args.h, misc/args.c: new AppendArgs function. This
346 separates the copying of the arguments passed to main() from the
347 reading of the arguments file
349 * include/cfile.h: Use portable PHYSFSX_getRealPath function, Use
350 the flexible cfgets, Fix compiling issues in MPW.
352 * include/physfsx.h: PHYSFSX_readU8 isn't endian friendly when
353 reading into an int, so it's removed completely. PHYSFSX_getc was
354 removed, because it's only use in misc/strio.c was removed. Put
355 in PHYSFSX_getRealPath, which recognises platform-specific
356 separators and doesn't use snprintf (MPW doesn't have it). MPW
359 * main/inferno.c: Remove use of open_movie_file. Read the
360 arguments file from the base directory, if there is one. Set up
361 D2X's write directory, including replacing any tilde at the start
362 of the path (if there is one) with the string returned by
363 PHYSFS_getUserDir(). This applies to all platforms. On Unix the
364 default is still ~/.d2x. Check if the write directory has to be
365 created. Read the arguments file in this write directory if there
366 is one. If there's still no write directory, set it to the base
367 directory. Won't set it to the current directory if this fails,
368 because of the issue of which character to use for which platform.
370 * main/playsave.c: Use PHYSFS_readSLE32 instead of
371 PHYSFS_readULE32 due to compiling issues in MPW. Use
372 cfile_read_short instead of PHYSFS_readULE16 because of both
373 compiling and endian issues. cfile_read_byte instead of
374 PHYSFSX_readU8. Write a dummy structure instead of seeking when
375 NETWORK isn't defined
377 * D2X.make: Don't compile cfile.c on Mac OS 9.
379 * README: add PhysicsFS to the required 'tools' in README, and
380 instructions for building in MPW.
382 * include/cfile.h: Make cfopen into an inline, where a read buffer
383 is set up. This speeds up loading significantly.
385 2004-12-01 Bradley Bell <btb@icculus.org>
387 * include/physfsx.h, include/strio.h, main/cntrlcen.c,
388 main/inferno.c, main/newmenu.c, misc/args.c, misc/strio.c: more
391 * main/newmenu.c: fix player file deletion
393 * include/physfsx.h: fix statfs includes for OS X
395 * main/inferno.c, main/network.c: misc physfs conversions
397 * arch/linux/Makefile.am, arch/linux/findfile.c,
398 arch/win32/Makefile.am, arch/win32/findfile.c,
399 include/findfile.h, main/kludge.c, main/mission.c,
400 main/newmenu.c, main/piggy.c: get rid of findfile stuff
402 * main/gameseq.c, main/menu.c, main/newmenu.c: improved demo/plr
405 * main/state.c: improve savegame load/save
407 * main/movie.c: make -nomovies friendlier
409 * 2d/pcx.c, include/physfsx.h: use physfs for writing pcx files
411 * include/d_io.h, include/physfsx.h, main/inferno.c,
412 main/newdemo.c, main/scores.c, misc/Makefile.am, misc/d_io.c: get
415 * main/scores.c: use physfs for scores file
417 * main/playsave.c: improve player loading
419 * main/movie.c: improve movie loading
421 * main/mission.c: improve mission loading
423 * main/ai.c, main/ai.h, main/gameseq.c, main/newmenu.c,
424 main/state.c: use physfs for savegames
426 * README: minor update
428 * main/newdemo.c: use physfs for demos
430 * include/physfsx.h: added PHYSFSX_rename function
432 * main/gameseq.c, main/mission.c, main/movie.c: make movies use
433 physfs/rwops, add libmve callbacks
435 * include/physfsrwops.h, misc/Makefile.am, misc/physfsrwops.c:
436 added physfsrwops stuff
438 * include/cfile.h: added cfile_close wrapper
440 * main/mission.c, main/newmenu.c: use PHYSFS to load missions,
443 * include/ignorecase.h, misc/Makefile.am, misc/ignorecase.c: added
446 * main/config.c: use physfs to read config file
448 * include/physfsx.h: added gets and puts functions
450 * include/cfile.h: correct seek return value
452 * main/config.c, main/playsave.c: use physfs to write
455 * include/physfsx.h: added my physfs extensions
457 * main/inferno.c: physfs initialization stuff
459 * configure.ac: add check for physfs lib
461 * include/cfile.h: made cfile into a wrapper for physfs
463 * main/mission.c, main/movie.c, main/newdemo.c, main/newmenu.c:
464 disabled althogdir stuff (shouldn't be needed w/physfs)
466 * Makefile.am, cfile/.cvsignore, cfile/Makefile.am, cfile/cfile.c,
467 configure.ac: drop cfile stuff
469 2004-11-30 Chris Taylor <c.taylor@student.curtin.edu.au>
471 * D2X.make: Don't use D2XFolder, because the userdir can now be
472 specified in Mac OS 9. Putting it in the source code folder is
473 more convenient. Turn debugging on. Don't compile old files,
474 compile new ones. Add the PhysicsFS library.
476 * iff/iff.c: Get rid of MIN redefinition.
478 * main/bm.c, main/piggy.c: Assign result of cfilelength to an int,
479 MPW doesn't like switches of long longs
481 2004-11-30 Bradley Bell <btb@icculus.org>
483 * .cvsignore, 2d/.cvsignore, 3d/.cvsignore, arch/.cvsignore,
484 arch/dos/.cvsignore, arch/ggi/.cvsignore, arch/linux/.cvsignore,
485 arch/ogl/.cvsignore, arch/sdl/.cvsignore, arch/svgalib/.cvsignore,
486 arch/win32/.cvsignore, debian/.cvsignore, iff/.cvsignore,
487 libmve/.cvsignore, main/.cvsignore, main/editor/.cvsignore,
488 maths/.cvsignore, mem/.cvsignore, misc/.cvsignore,
489 texmap/.cvsignore, utilities/.cvsignore: added stuff to .cvsignore
491 2004-11-28 Bradley Bell <btb@icculus.org>
493 * arch/sdl/digi.c: kludge to keep from hanging on MinGW
495 * arch/sdl/digi.c: use d2src system for persistent sounds
497 * arch/sdl/digi.c, main/digi.h: original prototype in d2src is
500 * arch/sdl/digi.c, arch/win32/midi.c, main/Makefile.am,
501 main/digiobj.c, main/digi.h, main/kludge.c, main/old/digiobj.c:
502 ripped object stuff out of digi.c, now using digiobj.c. get rid of
503 a bunch of kludges, sound should be more true to original game now
505 * acinclude.m4, cygconf: put sdl.m4 in acinclude.m4, to make
508 2004-11-27 Bradley Bell <btb@icculus.org>
510 * main/text.c, main/text.h, main/titles.c: added function to
511 properly decode multi-line strings
513 * Makefile.am, arch/sdl/digi.c, arch/win32/Makefile.am,
514 arch/win32/hmpfile.c, arch/win32/midi.c, main/kludge.c: enabled
517 * main/bm.c, main/polyobj.c: better fix for model data freeing bug
519 * main/inferno.c: enable logo screens for shareware/oem
521 2004-11-26 Bradley Bell <btb@icculus.org>
523 * main/mission.c, main/titles.c: fix d1 briefing glitches
525 * main/game.c: free up cpu by not calling timer_delay so many
526 times (fixes Bug 2034)
528 * main/gameseq.c: enable briefing screens for mac shareware
530 * 2d/bitblt.c: disable Assert so the credits work in opengl (gl
531 doesn't care if it draws offscreen, I guess)
533 * main/credits.c: reduce flickering in credits w/opengl
535 2004-11-25 Bradley Bell <btb@icculus.org>
537 * 2d/font.c: get rid of clipping in ogl_internal_string, causes
538 garbage on windows for some reason.
540 * 2d/font.c: fixed opengl menu font bug, caused by doing
541 arithmetic on signed chars.
543 2004-11-23 Bradley Bell <btb@icculus.org>
545 * debian/control: depend on libsdl1.2-dev instead of libsdl-dev
547 2004-11-22 Bradley Bell <btb@icculus.org>
549 * configure.ac, arch/include/joy.h, arch/linux/joydefs.c,
550 arch/linux/joystick.c, arch/linux/include/joystick.h,
551 arch/sdl/joy.c, main/kconfig.c: Fix sdl joystick axis problem, all
552 arch use global variable joy_num_axes
554 2004-11-19 Chris Taylor <c.taylor@student.curtin.edu.au>
556 * main/gamemine.c, main/piggy.c: compile again on older C compilers
558 * main/polyobj.c: don't corrupt model_data, so it can be freed properly
560 * main/gameseq.c, main/mission.c, main/mission.h: for enhanced (like
561 Vertigo) missions, load add-on ham file at every load, not only the 1st
563 * main/bm.ch: fix bug where loading a hxm would affect other levels too
565 * main/fireball.c: don't Int3() every time explosions don't look best
567 2004-11-16 Chris Taylor <c.taylor@student.curtin.edu.au>
569 * arch/carbon/findfile.c: fix Mac OS 9 bug with missions > 12 chars
571 2004-11-14 Chris Taylor <c.taylor@student.curtin.edu.au>
573 * arch/ogl/ogl.c: make Mac OS 9 Voodoo display textures
575 * arch/ogl/ogl.c: make Mac OS X OpenGL verify textures
577 2004-10-30 Martin Schaffner <maschaffner@gmx.ch>
579 * main/gamemine.c, main/piggy.c: read descent 1 textures also from
580 shareware version of descent.hog. This is not yet bug-free
582 2004-10-30 Chris Taylor <c.taylor@student.curtin.edu.au>
584 * main/network.c: fix crash introduced with previous change
586 2004-10-24 Chris Taylor <c.taylor@student.curtin.edu.au>
588 * main/gameseq.c, main/gameseq.h, main/mission.c, main/mission.h,
589 main/titles.c, main/titles.h: move all mission stuff to mission.{c,h},
590 make mission structre memory allocated
592 2004-10-23 Martin Schaffner <maschaffner@gmx.ch>
594 * main/Makefile.am, main/inferno.c, main/credits.c, main/endlevel.c,
595 main/bmread.c, main/titles.c, main/compbit.h, main/text.c,main/text.h,
596 VisualC/d2x/d2x.dsp, VisualC/d2xgl/d2xgl.dsp, VisualCE/d2x/d2x.vcp:
597 delete file compbit.h, move functionality to text.c, modify all
598 previous users of compbit.h to use existing function in text.h
600 * main/inferno.c: remove warning created by the fix for the cfgets
603 * main/bmread.c: add comment
605 2004-10-23 Chris Taylor <c.taylor@student.curtin.edu.au>
607 * cfile/cfile.c: declare variable on top of block
609 * main/menu.c, main/mission.c, main/mission.h, main/multi.c,
610 main/multi.h, main/network.c: move mission list handling functionality
611 to mission.c, remove unnecessary load_mission calls in menu.c
613 * main/game.c: remove unnecessary build_mission_list call
615 * main/mission.c, main/mission.h: correct comments about anarchy-only
617 * main/mission.h, main/network.c, main/playsave.c, main/state.c:
618 remove explicit uses of mission list
620 2004-10-21 Martin Schaffner <maschaffner@gmx.ch>
622 * libmve/mveplay.c: make it compile on Cygwin
624 2004-10-14 Chris Taylor <c.taylor@student.curtin.edu.au>
626 * main/config.c: fix bug uncovered by having fgets cut off ending \n
628 * main/text.c: fix crash on Mac OS X, probably fix bug 738
630 * include/mono.h: add mprintf support for carbon (Mac OS 9)
632 2004-10-09 Martin Schaffner <maschaffner@gmx.ch>
634 * main/automap.c, main/cntrlcen.c, main/collide.c, main/endlevel.c,
635 main/gamerend.c, main/gameseq.c, main/mission.h, main/titles.c:
636 use new macros PLAYING_BUILTIN_MISSION and EMULATING_D1 for accessing
637 information about the current mission, for easier code refactorisation.
639 * cfile/cfile.c: correct warnings caused by change of 2004-09-30
641 * main/gamemine.c, main/piggy.c: fix bug 1675:
642 use better d2 textures if d1 hog is present but not loadable
644 2004-09-30 Martin Schaffner <maschaffner@gmx.ch>
646 * cfile/cfile.c: simplify, reduce number of global vars
648 2004-09-05 Chris Taylor <c.taylor@student.curtin.edu.au>
650 * main/gameseg.c: fix bugfix of 2004-05-15
652 2004-08-29 Chris Taylor <c.taylor@student.curtin.edu.au>
654 * cfile/cfile.c: change macify_dospath to macify_posix_path for carbon
656 * cfile/cfile.c, main/config.c, main/credits.c, main/endlevel.c,
657 main/gamesave.c, main/inferno.c, main/mission.c, main/songs.c:
658 cfgets now always copies the terminating character to the dest buffer.
659 This fixes a bug that occured when reading cmd line args from d2x.ini
661 2004-08-29 Martin Schaffner <maschaffner@gmx.ch>
663 * ChangeLog-old, main/editor/med.c, main/editor/segment.c:
664 move more old change logs into ChangeLog-old
666 2004-08-28 Chris Taylor <c.taylor@student.curtin.edu.au>
667 and Martin Schaffner <maschaffner@gmx.ch>
669 * 2d/2dsline.c, 2d/bitblt.c, 2d/bitmap.c, 2d/clip.h, 2d/ibitblt.c
670 2d/linear.asm, 2d/palette.c, 2d/pcx.c, 2d/rle.c, 2d/scale.c
671 2d/scalea.asm, 3d/clipper.h, 3d/globvars.c, 3d/globvars.h
672 3d/instance.c, 3d/interp.c, 3d/matrix.c, 3d/points.c, 3d/rod.c
673 3d/setup.c, ChangeLog, arch/dos/bak/ipx.c, arch/dos/ipx.c
674 arch/dos/ipx.h, arch/dos/joyc.c, arch/dos/joydefs.c, arch/dos/key.c
675 arch/dos/mono.c, arch/dos/mono.h, arch/dos/mouse.c
676 arch/include/joy.h, arch/win32/include/key.h
677 arch/win32/include/mouse.h, arch/win32/mouse.c, cfile/cfile.c
678 iff/iff.c, include/3d.h, include/args.h, include/byteswap.h
679 include/cfile.h, include/error.h, include/gr.h, include/grdef.h
680 include/ibitblt.h, include/iff.h, include/ipx.h, include/palette.h
681 include/pcx.h, include/pstypes.h, include/rle.h, include/texmap.h
682 include/timer.h, include/u_dpmi.h, include/vecmat.h, main/ai.c
683 main/ai.h, main/ai2.c, main/aipath.c, main/aistruct.h, main/automap.c
684 main/automap.h, main/bm.c, main/bm.h, main/bmread.c, main/cntrlcen.c
685 main/cntrlcen.h, main/collide.c, main/collide.h, main/compbit.h
686 main/config.c, main/config.h, main/controls.c, main/controls.h
687 main/credits.c, main/credits.h, main/desc_id.h, main/digi.h
688 main/dumpmine.c, main/editor/medwall.h, main/editor/seguvs.h
689 main/effects.c, main/effects.h, main/endlevel.c, main/endlevel.h
690 main/escort.c, main/fireball.c, main/fireball.h, main/fuelcen.c
691 main/fuelcen.h, main/fvi.c, main/fvi.h, main/game.c, main/game.h
692 main/gamefont.c, main/gamefont.h, main/gamemine.c, main/gamemine.h
693 main/gamesave.c, main/gamesave.h, main/gameseg.c, main/gameseg.h
694 main/gameseq.c, main/gameseq.h, main/gauges.c, main/gauges.h
695 main/hostage.c, main/hostage.h, main/hud.c, main/inferno.c
696 main/joydefs.c, main/joydefs.h, main/kconfig.c, main/kconfig.h
697 main/kmatrix.c, main/kmatrix.h, main/laser.c, main/laser.h
698 main/lighting.c, main/lighting.h, main/menu.h, main/mglobal.c
699 main/mission.c, main/mission.h, main/modem.h, main/morph.c
700 main/morph.h, main/multi.h, main/multibot.h, main/netmisc.c
701 main/netmisc.h, main/network.h, main/newdemo.c, main/newdemo.h
702 main/newmenu.c, main/newmenu.h, main/object.c, main/object.h
703 main/paging.c, main/paging.h, main/physics.c, main/physics.h
704 main/piggy.c, main/piggy.h, main/player.h, main/playsave.c
705 main/playsave.h, main/polyobj.c, main/polyobj.h, main/powerup.c
706 main/powerup.h, main/render.c, main/render.h, main/robot.c
707 main/robot.h, main/scores.c, main/scores.h, main/screens.h
708 main/segment.h, main/segpoint.h, main/slew.c, main/slew.h
709 main/songs.c, main/songs.h, main/sounds.h, main/state.c
710 main/state.h, main/switch.c, main/switch.h, main/terrain.c
711 main/terrain.h, main/texmerge.c, main/texmerge.h, main/text.c
712 main/text.h, main/textures.h, main/titles.c, main/titles.h
713 main/vclip.c, main/vclip.h, main/wall.c, main/wall.h, main/weapon.c
714 main/weapon.h, maths/fixc.c, maths/tables.c, maths/vecmat.c
715 maths/vecmata.asm, misc/args.c, misc/error.c, texmap/ntmap.c
716 texmap/scanline.c, texmap/scanline.h, texmap/texmapl.h
717 texmap/tmap_flt.asm, texmap/tmap_inc.asm, texmap/tmap_lin.asm
718 texmap/tmap_ll.asm, texmap/tmap_per.asm, texmap/tmapfade.asm
720 move old per-file change logs into new file ChangeLog-old
722 2004-08-28 H. Jones <kasxavulpo-dev@yahoo.com>
724 * arch/ogl/ogl.c: enable -gl_mipmap switch
726 2004-08-28 Chris Taylor <c.taylor@student.curtin.edu.au>
728 * arch/carbon/descent.r: swap min and max size to correct places
730 * arch/carbon/findfile.c: implement findfile for Mac OS Carbon
732 2004-08-06 Chris Taylor <c.taylor@student.curtin.edu.au>
734 * main/gamesave.c: fix a bug introduced with the change of 2004-06-26
736 * cfile/cfile.c: add mkdir for carbon, and support files ending in 0x0d
738 2004-08-06 Chris Taylor <c.taylor@student.curtin.edu.au>
740 * include/strio.h, include/strutil.h, misc/args.c, misc/strio.c,
741 misc/strutil.c: d2x can now handle any line ending when reading d2x.ini
743 * arch/ogl/gr.c, cfile/cfile.c, main/movie.c: make d2x compile (but not
744 link) on MPW on Mac OS 9 (carbon)
746 * include/mono.h: disable mprintf on carbon to avoid significant bloat
748 * include/error.h: on Mac OS 9 and X, define Int3 to be a Debugger
750 2004-08-04 Chris Taylor <c.taylor@student.curtin.edu.au>
752 * include/ogl_init.h: Include glu.h on OS X, it is sometimes necessary
754 2004-08-02 Martin Schaffner <maschaffner@gmx.ch>
756 * include/pstypes.h: Now, I correctly applied Chris Taylor's patch
758 2004-08-01 Chris Taylor <c.taylor@student.curtin.edu.au>
760 * 2d/font.c, arch/ogl/gr.c, arch/ogl/ogl.c, mem/mem.c,
761 include/d_io.h, include/pstypes.h, include/u_dpmi.h,
762 libmve/mvelib.c, libmve/mveplay.c, main/cntrlcen.c, main/gameseq.c,
763 main/movie.c, main/newmenu.c, main/playsave.c, main/songs.c,
764 main/state.c, main/text.c: add "#ifdef macintosh" for carbon target
766 * D2X.make, arch/include/gui.h, arch/carbon/gui.c, arch/carbon/conf.h,
767 arch/carbon/findfile.c, arch/carbon/SDL_main.c, arch/carbon/descent.r:
768 new files for supporting compilation with MPW for carbon (Mac OS 9)
770 * include/strutil.h, misc/strutil.c: add str(n)icmp for carbon
772 * main/playsave.c: do not seek while writing, carbon does not like it
774 * arch/ogl/gr.c: use portable CFILE instead of POSIX file in write_bmp
776 * cfile/cfile.c: use portable ffilelength in cfile_size
778 * 2d/bitblt.c, 2d/font.c, 2d/rle.c, arch/ogl/gr.c, iff/iff.c,
779 main/inferno.c, main/kconfig.c, main/multi.c, main/multibot.c,
780 main/netmisc.c, main/newdemo.c, mem/mem.c: avoid assigments between
781 unsigned and signed char, MPW does not like these
783 2004-06-26 Chris Taylor <c.taylor@student.curtin.edu.au>
785 * main/gamemine.c, main/gamemine.h, main/gamesave.c: remove some
788 2004-06-01 Bradley Bell <btb@icculus.org>
790 * libmve/mve_main.c: cast malloc function pointer
792 * MVEPlayer-Info.plist, d2x.xcode/project.pbxproj: added MVEPlayer
793 target to XCode project
795 2004-05-31 Bradley Bell <btb@icculus.org>
797 * include/pstypes.h: fix accidental solaris breakage
799 * main/object.c: fix crash caused by death-cam code
801 * d2x-Info.plist, d2xgl-Info.plist, d2x.xcode/project.pbxproj:
802 XCode project simplifications, network enabled
804 * 2d/pixel.c, arch/ogl/ogl.c, include/pstypes.h,
805 include/strutil.h, libmve/mveplay.c: XCode compilability fixes
807 * Info.plist.in, Makefile.am, configure.ac: remove old OSX bundle
810 * English.lproj/InfoPlist.strings, d2x-Info.plist,
811 d2xgl-Info.plist, arch/cocoa/SDLMain.h, arch/cocoa/SDLMain.m,
812 d2x.xcode/project.pbxproj: added XCode project files
814 2004-05-22 Bradley Bell <btb@icculus.org>
816 * configure.ac, arch/ogl/ogl.c, misc/Makefile.am: make libpng
819 * rpm/d2x.spec.in: Changed descriptions
821 2004-05-22 Matthew Mueller <donut@dakotacom.net>
823 * arch/ogl/gr.c: fix compile when GL_NV_register_combiners isn't
826 * arch/win32/digi.c: fix strict-aliasing errors (d1x r1.13)
828 * arch/win32/digi.c, arch/win32/key.c: Fix mismatched arg types in
829 the win32 code (d1x r1.8, key_arch.c r1.2)
831 * arch/ogl/sdlgl.c, arch/ogl/wgl.c, main/inferno.c: made opengl
832 use 32bpp screen mode by default, add option to use 16bpp (d1x
835 * arch/ogl/ogl.c: allow for texture dimensions of 1, and fix ogl
836 replacement texture paletted->rgb conversion alpha problem (d1x
839 * arch/ogl/ogl.c, include/pngfile.h, main/piggy.c, main/piggy.h,
840 misc/Makefile.am, misc/pngfile.c: add opengl replacement texture
841 support (requires libpng and zlib) (d1x r1.42, r1.1, r1.10, r1.4,
844 * arch/ogl/gr.c, include/loadgl.h: fix win32
845 GL_NV_register_combiners build stuff (d1x r1.39, r1.7)
847 * arch/ogl/gr.c, arch/ogl/ogl.c, include/loadgl.h,
848 include/ogl_init.h, main/render.c: opengl hardware
849 super-transparency support using GL_NV_register_combiners (d1x
850 r1.38, r1.41, r1.6, r1.26, r1.7)
852 2004-05-22 Bradley Bell <btb@icculus.org>
854 * arch/ogl/internal.h, include/gr.h, include/ogl_init.h: function
857 2004-05-22 Matthew Mueller <donut@dakotacom.net>
859 * 2d/font.c, arch/ogl/gr.c, arch/ogl/internal.h, arch/ogl/ogl.c,
860 include/ogl_init.h: use GL_RGB for non-transparent textures, and
861 fix fonts not having transparent flag set (wouldn't get paletted)
862 (d1x r1.15, r1.37, r1.40, r1.25)
864 * arch/ogl/ogl.c: don't try to use paletted textures with
865 mipmapping since gluBuild2DMipmaps can't handle it (d1x r1.39)
867 * arch/ogl/gr.c, arch/ogl/ogl.c, include/loadgl.h,
868 include/ogl_init.h: add ogl paletted texture support (d1x r1.36,
871 * 2d/font.c: memset ogl font bitmap data since the copy function
872 leaves some (unused) parts uninitialized, which aggravates
875 * arch/win32/joyhh.c: fix phantom hat when used with a joystick
876 without one, since the code ignored the JOYCAPS_HASPOV flag (d1x
879 * arch/ogl/gr.c: fix possibility of saving incomplete .tga
880 screenshots if the entire thing wasn't written in one call to
883 * arch/win32/digi.c: fix persistent sounds (fans, etc) volume/pan
884 info not being updated on win32 (d1x r1.11)
886 * arch/win32/digi.c: remove some redundancy by not needing to do
887 SoundSlots[i].playing = 0; in addition to DS_release_slot. Also
888 clean up some indenting of DS_release_slot calls. And make
889 DS_release_slot return 1 when a sound is already not playing, in
890 addition to when a sound was killed. (d1x r1.10)
892 * arch/linux/joystick.c: fix crash/hang when using -nojoystick in
893 linux version (d1x r1.5)
895 * main/kconfig.c: make next axis config key skip currently
896 allocated axes (d1x r1.11)
898 2004-05-22 David Cleaver <wraithx@morpheus.net>
900 * main/kconfig.c: joy configuration next axis key from WraithX
903 2004-05-22 Bradley Bell <btb@icculus.org>
905 * main/game.c, main/inferno.c: typo
907 2004-05-21 Matthew Mueller <donut@dakotacom.net>
909 * main/game.c, main/game.h, main/inferno.c: make rear view
910 leave_time variable with -rearviewleavetime argument (d1x r1.25,
913 2004-05-22 Martin Schaffner <maschaffner@gmx.ch>
915 * main/inferno.c: change -udp documentation to d2x behaviour
917 2004-05-21 Bradley Bell <btb@icculus.org>
919 * include/gr.h: added missing define for menu fullscreen toggle
921 2004-05-21 Matthew Mueller <donut@dakotacom.net>
923 * arch/dos/joyc.c, arch/linux/joystick.c: use JOY_NUM_AXES instead
924 of 4 in joy_(get|set)_cal_vals (d1x r1.3, r1.4)
926 2004-05-21 Steven Mueller <diffusor@ugcs.caltech.edu>
928 * arch/include/joy.h, arch/linux/joydefs.c, arch/linux/joystick.c,
929 arch/linux/include/joystick.h: patch from Steven Mueller for using
930 more than 4 joystick devices in linux (d1x r1.3, r1.3, r1.3)
932 2004-05-21 Victor Rachels <sekmu@tisiphone.dhs.org>
934 * main/fvi.c, main/gameseg.c, main/gameseg.h, main/object.c,
935 main/physics.c, main/render.c, main/wall.c: file-line for segfault
936 info (d1x r1.3, r1.5, r1.3, r1.4, r1.3, r1.5, r1.2)
938 * arch/win32/digi.c: digisound fixes (d1x r1.7)
940 2004-05-21 Bradley Bell <btb@icculus.org>
942 * main/inferno.c: added -udp documentation from d1x
944 2004-05-20 Bradley Bell <btb@icculus.org>
946 * VisualC/d2xgl/d2xgl.dsp: don't need texmappers for OpenGL
948 2004-05-20 David Cleaver <wraithx@morpheus.net>
950 * main/controls.c, main/gamecntl.c, main/kconfig.c,
951 main/kconfig.h, main/object.c: death-cam from WraithX (d1x r1.3,
952 game.c r1.21, r1.6, r1.4, r1.3)
954 2004-05-20 Bradley Bell <btb@icculus.org>
956 * main/inferno.c: document -ihaveabrokenmouse
958 2004-05-20 Matthew Mueller <donut@dakotacom.net>
960 * arch/dos/vesa.c: dos gcc 2.95 asm fixes (d1x r1.2)
962 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
964 * arch/dos/init.c, arch/dos/mouse.c: added new arg and printfs for
965 mouse driver problems (d1x r1.2, r1.2)
967 2004-05-20 Matthew Mueller <donut@dakotacom.net>
969 * main/newmenu.c: increased MESSAGEBOX_TEXT_SIZE to fix netgame
970 join list score crash (d1x r1.8)
972 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
974 * main/fvi.c, main/gameseg.c, main/gameseg.h, main/physics.c:
975 added debug info for illegal side type (d1x r1.2, r1.4, r1.2,
978 2004-05-20 Bradley Bell <btb@icculus.org>
980 * arch/ogl/gr.c, main/menu.c: fix a couple of defines
982 * main/inferno.c: integrated some niceautomap stuff from d1x
984 2004-05-20 Matthew Mueller <donut@dakotacom.net>
986 * arch/win32/joyhh.c: fixed the config bug where it'd always put
987 in some weird axis (d1x r1.3)
989 * arch/win32/init.c: set win32 icon to icon from resource file
992 * arch/win32/key.c: win32: fixed space key not working in messages
995 2004-05-20 Bradley Bell <btb@icculus.org>
997 * texmap/Makefile.am, texmap/scanline.c: don't need texmappers for
1000 2004-05-20 Matthew Mueller <donut@dakotacom.net>
1002 * main/inferno.c: document -gl_refresh (d1x r1.20)
1004 * arch/win32/joyhh.c, arch/win32/mouse.c: w32: check
1005 -no(mouse|joystick) within respective _init() funcs (d1x r1.2,
1008 * arch/win32/win32.c: fixed win32 gr_*_mode funcs that I forgot to
1009 change the arg type for (d1x r1.5)
1011 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
1013 * arch/win32/digi.c: altsounds (d1x r1.6)
1015 2004-05-20 Matthew Mueller <donut@dakotacom.net>
1017 * arch/win32/digi.c: fixed a major memory leak and removed a bit
1018 of redundancy (d1x r1.5)
1020 * arch/win32/digi.c: call digi_reset_digi_sounds in digi_close to
1021 fix crashing (d1x r1.4)
1023 * arch/win32/digi.c: win32's digi_start_sound was not calling
1024 DS_release_slot after setting .playing=0, resulting in a
1025 memleak. Thanks to Stefan Ring for catching this (d1x r1.9)
1027 * arch/win32/joyhh.c: remove joySetCapture in win32 joystick code,
1028 apparently it was somehow causing some joysticks (Sidewinder
1029 Precision 2) to only turn when the stick was moving, but not when
1030 at turned but held stationary. And it was completely unused
1031 anyway. Thanks to Stefan Ring for (somehow) finding this (d1x
1034 * main/game.c: add alt+enter to toggle fullscreen (in addition to
1035 previous key combos (d1x r1.29)
1037 * arch/ogl/wgl.c: minor cleanup, use same for loop for filling r,
1038 g, and b values (d1x r1.15)
1040 * arch/ogl/gr.c: fix funky ogl gammaramp palette when getting hit
1041 sometimes (didn't handle negative palette steps) (d1x r1.34)
1043 * arch/ogl/ogl.c: add caching of weapon inner models, screen
1044 shatter effects, robot explosions and weapons, and some more
1045 always present stuff. Also clean up ogl_cache_weapon_textures
1046 calling. (d1x r1.37)
1048 2004-05-20 Bradley Bell <btb@icculus.org>
1050 * main/kludge.c, main/game.c: move gr_renderstats and
1051 gr_badtexture back to game.c
1053 2004-05-20 Matthew Mueller <donut@dakotacom.net>
1055 * arch/ogl/ogl.c, include/gr.h, main/inferno.c: add -renderstats
1056 command-line arg to activate RENDERSTATS (d1x r1.36, r1.15, r1.33)
1058 * arch/ogl/ogl.c: fix last commit (d1x r1.35)
1060 * arch/ogl/ogl.c: add RENDERSTATS counter for number of textures
1061 loaded after texture caching stage (d1x r1.34)
1063 * arch/ogl/ogl.c: use GL_INDEX_BITS to get bpp for color buffer
1064 for renderstats (d1x r1.33)
1066 2004-05-19 Matthew Mueller <donut@dakotacom.net>
1068 * arch/ogl/gr.c, arch/ogl/ogl.c, include/ogl_init.h,
1069 main/inferno.c: add anisotropic texture filtering suport (d1x
1070 r1.33, r1.32, r1.23, r1.32)
1072 * arch/ogl/ogl.c: make RENDERSTATS show size of color/depth buffer
1075 * arch/ogl/gr.c, arch/ogl/ogl.c, include/loadgl.c,
1076 include/ogl_init.h: utilize hardware multitexturing support if
1077 possible (requires GL_NV_texture_env_combine4 extension) (d1x
1078 r1.32, r1.30, r1.4, 1.22)
1080 * arch/ogl/glx.c: add ogl_setbrightness_internal stub for glx (d1x
1083 * arch/ogl/wgl.c: implement SetGammaRamp on WGL (d1x r1.14)
1085 * arch/ogl/gr.c, arch/ogl/internal.h, arch/ogl/sdlgl.c,
1086 arch/ogl/wgl.c, include/ogl_init.h: implement brightness/palette
1087 effects in OGL using SetGammaRamp, much faster than the hack that
1088 was being used. currently SDL only (though not too hard to add to
1089 WGL, not as easy as sdl) (d1x r1.31, r1.3, r1.13, r1.21)
1091 * main/menu.c: allow arbitrary (custom) resolution entry in
1092 change_res menu (d1x r1.14)
1094 2004-05-19 Bradley Bell <btb@icculus.org>
1096 * main/game.c, main/game.h, main/inferno.c, main/menu.c: inserted
1097 d1x-style res change menu (mostly works)
1099 * misc/args.c: use strnicmp instead of strncasecmp
1101 2004-05-19 Matthew Mueller <donut@dakotacom.net>
1103 * arch/ogl/gr.c, main/inferno.c: add -gl_trilinear OGL
1104 command-line option (d1x r1.27)
1106 * main/inferno.c: restore inferno.c initialization of
1107 screen_compatible and use_double_buffer to 'normal' values, broken
1108 long long ago in one of the high res menu patches (d1x r1.30)
1110 * include/args.h, main/inferno.c, misc/args.c: allow arbitrary
1111 resolutions to be specified on command line (d1x r1.2, r1.29,
1112 r1.4) -- doesn't work yet
1114 * arch/linux/hmiplay.c: needs to include args.h now (d1x r1.9)
1116 * arch/linux/hmiplay.c: implement -nomusic for linux hmiplay (d1x
1119 * arch/linux/hmiplay.c: correct linux hmiplay handling of midi 0
1120 volume song stop/starting (d1x r1.7)
1122 2004-05-18 Matthew Mueller <donut@dakotacom.net>
1124 * arch/linux/hmiplay.c: remove needless sleep on linux hmiplay
1127 * arch/ogl/gr.c: fix off by .5 errors in ogl_upixelc and
1128 ogl_ulinec (d1x r1.29)
1130 * arch/ogl/ogl.c: fix ogl gr_ucircle (d1x r1.29)
1132 * arch/ogl/gr.c: fix off-by-one error in ogl_urect, right and
1133 bottom are inclusive not exclusive (d1x r1.28)
1135 * arch/ogl/ogl.c, include/ogl_init.h, main/polyobj.c: fix briefing
1136 spinning robot display in OGL (d1x r1.28, r1.20, r1.2)
1138 * arch/sdl/digi.c: fix typo
1140 * main/state.c: fix savegame thumbnail saving in OGL (d1x r1.6)
1142 * arch/win32/init.c, arch/win32/win32.c: move win32 window
1143 creation code from arch_init_start into arch_init to fix weirdness
1144 with --help (d1x r1.5, r1.6)
1146 * arch/linux/hmiplay.c: apply patch from bluecow to fix hmiplay
1147 sync issues and lack of midi reset (d1x r1.5)
1149 * arch/sdl/digi.c: fix crash on exit if sounds are still playing
1152 * arch/ogl/wgl.c, arch/win32/mouse.c, misc/d_io.c: Fix mismatched
1153 arg types in the win32 code (d1x r1.12, r1.7, r1.2)
1155 * arch/linux/hmiplay.c: fix problems with msgbuf struct not being
1158 * arch/linux/hmiplay.c: updated SDL include path (d1x r1.3)
1160 2004-05-18 Bradley Bell <btb@icculus.org>
1162 * include/vecmat.h: comments/formatting
1164 2004-05-18 Martin Schaffner <maschaffner@gmx.ch>
1166 * include/d.bat, include/lst.bat, include/m.bat, include/test.c,
1167 include/test.lnk: remove unnecessary files
1169 * configure.ac: add -no-cpp-precomp when compiling on Mac OS X.
1170 This enables compilation with gcc 3.1
1172 2004-05-17 Dietfrid Mali <dietfrid.mali@q-dial.de>
1174 * main/switch.c: took care of switches triggering single-sided
1175 walls (don't try to access the nonexistent adjacent wall via NULL
1176 pointers or negative array indices)
1178 2004-05-16 Dietfrid Mali <dietfrid.mali@q-dial.de>
1180 * main/wall.c: fix invalid memory access for d1 levels which
1181 don't have a corresponding wall behind.
1183 2004-05-16 Martin Schaffner <maschaffner@gmx.ch>
1185 * include/ogl_init.h, arch/ogl/glx.c, arch/ogl/gr.c,
1186 arch/ogl/internal.h, arch/ogl/ogl.c, arch/ogl/sdlgl.c,
1187 arch/ogl/wgl.c: move most ogl-internal stuff from the ogl
1188 interface header to new header file internal.h
1190 2004-05-15 Dietfrid Mali <dietfrid.mali@q-dial.de>
1192 * arch/sdl/joy.c: joystick_read_raw_axis() will return a proper
1193 bitmask for each joystick axis that has sent input data,
1194 and will not crash Windows anymore during joystick setup because
1195 of for() loop over axis being executed once too often.
1197 * main/gameseq.c, include/gr.h, 2d/font.c: define new function
1198 gr_remap_mono_font() and call it after loading saved level.
1200 * main/laser.c: limit homing missile turn rate
1202 * main/fuelcen.c, main/fuelcen.h, main/object.c: implement repair
1203 centers (work like fuel centers but provide shield)
1205 * main/gameseg.c: fix endless loop in some levels with a
1206 certain (complicated) structure
1208 2004-05-13 Bradley Bell <btb@icculus.org>
1210 * VisualC/d2/d2x/d2x.dsp, VisualC/d2xgl/d2xgl.dsp,
1211 VisualC/libmve/libmve.dsp, VisualC/mveplayer/mveplayer.dsp:
1212 updated project files for SDL 1.2.7
1214 * Makefile.am: add VisualC, VisualCE dirs to tarball
1216 2004-05-13 Martin Schaffner <maschaffner@gmx.ch>
1218 * arch/sdl/digi.c: formatting
1220 2004-05-12 Bradley Bell <btb@icculus.org>
1222 * unused/vga/new/palette.c, unused/vga/new/vga.c: removed unused,
1225 * 2d/palette.c, include/palette.h: added function to create blend
1228 * maths/rand.c, maths/tables.c, maths/vecmat.c: formatting
1230 2004-05-11 Bradley Bell <btb@icculus.org>
1232 * arch/ogl/ogl.c: fix alpha calculation in g3_draw_poly, again
1234 2004-05-10 Bradley Bell <btb@icculus.org>
1236 * arch/ogl/ogl.c, include/3d.h, main/render.c: hmm,
1237 g3_draw_transp_poly had the fade level backwards, decided to just
1238 fix g3_draw_poly so it behaves correctly, transparency or not,
1239 reverted changes to render_face
1241 2004-05-10 Dietfrid Mali <dietfrid.mali@q-dial.de>
1243 * arch/ogl/ogl.c, include/3d.h: added g3_draw_transp_poly() for
1244 rendering transparent (e.g. cloaked) walls
1246 * main/render.c: render_face now calls g3_draw_transp_poly() for
1247 cloaked walls in OpenGL
1249 2004-05-08 Martin Schaffner <maschaffner@gmx.ch>
1251 * arch/sdl/digi.c: fix bug on Mac OS X where all sound, including
1252 that from other apps, had "static" distortions.
1254 2004-04-22 Bradley Bell <btb@icculus.org>
1256 * main/multi.c, main/multibot.c: use new GET_INTEL_* macros
1258 * include/byteswap.h: rewrite GET_INTEL_* macros, fix bugs in
1259 aligned version of PUT_INTEL_* macros
1261 2004-04-15 Bradley Bell <btb@icculus.org>
1263 * main/inferno.c: comment out unused checksum variable
1265 2004-04-14 Bradley Bell <btb@icculus.org>
1267 * arch/sdl/rbaudio.c: fix redbook tracking problems (fixes #1028)
1269 2004-04-14 Terran Melconian <terran@consistent.org>
1271 * main/gameseg.c: use portable rand function (fixes #1118)
1273 2004-04-14 Sean Taylor <sscthunderbird@yahoo.com>
1275 * main/songs.c: uncomment calls to RBAStop (fixes #473)
1277 2004-01-08 Martin Schaffner <maschaffner@gmx.ch>
1279 * configure.ac, arch/linux/ipx_udp.c, maths/fixc.c:
1280 get rid of warnings (now compiles with -Werror on SunOS)
1282 * main/piggy.c: fix (really) wierd SunOS bug
1284 * 2d/bitmap.c, 2d/rle.c, include/gr.h: fix MEM_OVERWRITE
1285 caused by not allocating enough mem for rle bitmaps
1287 2004-01-06 Martin Schaffner <maschaffner@gmx.ch>
1289 * include/pstypes.h: sun OS typedef fixes
1291 2003-12-28 Martin Schaffner <maschaffner@gmx.ch>
1293 * main/piggy.c: fix bug 1067
1295 * main/piggy.c: fix bugfix for 1067
1297 * main/piggy.c: fix 2nd part of bug 1067 (make d2x compatible
1298 with descent.pig of mac registered)
1300 2003-12-18 Bradley Bell <btb@icculus.org>
1302 * main/kconfig.c: fixes for linux-native joystick
1304 * main/kconfig.c: bunch of fixes (esp. for non linux-native
1307 * arch/include/joy.h: comments/formatting
1309 2003-12-10 Alexander Y. Yeikovich <demon@mci.net.ua>
1311 * compilerdefs.txt: added FreeBSD defs
1313 2003-12-08 Bradley Bell <btb@icculus.org>
1315 * include/dtypes.h, include/dtypes.inc: remove unused, redundant
1318 2003-12-08 Alexander Y. Yeikovich <demon@mci.net.ua>
1320 * arch/linux/ipx_kali.c, arch/linux/ipx_mcast4.c,
1321 arch/linux/ipx_udp.c: fix FreeBSD compile errors
1323 2003-12-08 Alexander Y. Yeikovich <demon@mci.net.ua> and Bradley Bell <btb@icculus.org>
1325 * 2d/ibitblt.c, include/maths.h, include/ogl_init.h,
1326 include/pstypes.h, main/game.c, main/game.h, unused/bios/ipx.c:
1327 get rid of silly ulongs
1329 * configure.ac, 2d/bitblt.c, 2d/linear.asm, maths/fix.asm,
1330 maths/vecmata.asm, texmap/tmap_inc.asm, texmap/tmap_per.asm,
1331 texmap/tmappent.S, texmap/tmapppro.S: enable nasm on FreeBSD,
1332 change relevant __linux__ macros to __ELF__
1334 2003-11-27 Bradley Bell <btb@icculus.org>
1336 * include/ogl_init.h: added proto for ogl_check_mode
1338 * arch/sdl/digi.c, arch/sdl/gr.c, arch/sdl/mouse.c,
1339 arch/win32/findfile.c, main/inferno.c, main/titles.c: Pocket PC
1342 2003-11-26 Bradley Bell <btb@icculus.org>
1344 * libmve/decoder16.c, libmve/mve_main.c, main/newmenu.c: fix gcc
1345 3.3 compiler warnings
1347 * arch/sdl/gr.c, main/kludge.c: landscape fixes, implemented
1350 * include/pstypes.h: OS X fixes
1352 * cfile/cfile.c, include/pstypes.h, main/inferno.c,
1353 main/newmenu.h: linux fixes
1355 * configure.ac cygconf VisualC/d2x.dsw VisualC/d2x/d2x.dsp
1356 VisualC/d2xgl/.cvsignore VisualC/d2xgl/d2xgl.dsp arch/ogl/gr.c
1357 arch/ogl/ogl.c include/d_io.h include/loadgl.h include/ogl_init.h
1358 include/pstypes.h include/u_mem.h main /state.c main/vers_id.h
1359 misc/d_io.c: added Visual C project for opengl, buncha macro fixes
1362 * arch/sdl/gr.c: fix sdl gr_update
1364 * 2d/font.c, VisualC/d2x/d2x.dsp, VisualCE/d2x/d2x.vcp,
1365 VisualCE/mveplayer/mveplayer.vcp, arch/win32/ipx_mcast4.c,
1366 arch/win32/ipx_udp.c, arch/win32/ipx_win.c, arch/sdl/gr.c,
1367 cfile/cfile.c, console/CON_console.c, include/d_io.h,
1368 include/error.h, include/pstypes.h, include/strutil.h,
1369 include/u_dpmi.h, libmve/mve_main.c, libmve/mveplay.c,
1370 main/cntrlcen.c, main/console.c, main/gameseq.c, main/inferno.c,
1371 main/movie.c, main/newdemo.c, main/newmenu.c, main/newmenu.h,
1372 main/playsave.c, main/songs.c, main/state.c, main/text.c,
1373 mem/mem.c, misc/args.c, misc/d_io.c, misc/strutil.c: Visual C,
1376 2003-11-25 Bradley Bell <btb@icculus.org>
1378 * VisualC/d2x, VisualC/d2x/.cvsignore, VisualC/d2x/d2x.dsp,
1379 VisualC/d2x.dsw, VisualC/libmve/libmve.dsp,
1380 libmve/VisualC/mveplayer.dsp: updated project files
1382 * libmve/mve_main.c, libmve/mvelib.c, libmve/mveplay.c: mveplayer
1383 working w/Visual C++
1385 * VisualC, VisualC/.cvsignore, VisualC/d2x.dsw, VisualC/libmve,
1386 VisualC/libmve/.cvsignore, VisualC/libmve/libmve.dsp,
1387 VisualC/mveplayer, VisualC/mveplayer/.cvsignore,
1388 VisualC/mveplayer/mveplayer.dsp: added project files for Visual
1391 * VisualCE/.cvsignore, VisualCE/d2x/.cvsignore,
1392 VisualCE/libmve/.cvsignore, VisualCE/mveplayer/.cvsignore: added
1395 2003-11-24 Bradley Bell <btb@icculus.org>
1397 * libmve/decoder8.c, libmve/mve_main.c, libmve/mvelib.c,
1398 libmve/mveplay.c: stuff to play mve's in WinCE
1400 * arch/win32/findfile.c: unused functions...
1404 * arch/sdl/mouse.c, main/konfig.c, main/newmenu.c, main/newmenu.h:
1405 enabled mouse control of menus
1407 * main/mission.h: oops, didn't mean to change this.
1409 2003-11-21 Bradley Bell <btb@icculus.org>
1411 * VisualCE/d2x/d2x.vcp: updated project file
1413 2003-11-20 Bradley Bell <btb@icculus.org>
1415 * VisualCE, VisualCE/d2x, VisualCE/d2x/d2x.vcp, VisualCE/d2x.vcw,
1416 VisualCE/libmve, VisualCE/libmve/libmve.vcp, VisualCE/mveplayer,
1417 VisualCE/mveplayer/mveplayer.vcp: added project files for eMbedded
1420 2003-11-17 Bradley Bell <btb@icculus.org>
1422 * configure.ac, arch/linux/Makefile.am, arch/linux/linuxnet.c,
1423 main/menu.c: added option to disable kalinix under unix
1425 * main/game.c, main/newmenu.c: always set menu mode for GL popups
1427 2003-11-14 Bradley Bell <btb@icculus.org>
1429 * main/automap.c: fix automap background image
1431 * main/automap.c, main/automap.h: delete cruft
1433 * main/automap.c: fix level number position
1435 * main/automap.c: simplify g3_draw_line hack
1437 * main/menu.c: stop pointless vid mode changes
1439 2003-11-07 Bradley Bell <btb@icculus.org>
1441 * NEWS, installation.txt: s'more documentation
1443 2003-11-07 Steffen Pohle <stpohle@gmx.net>
1445 * configure.ac: fix .exe extension problems
1447 2003-11-07 Bradley Bell <btb@icculus.org>
1449 * arch/ogl/ogl.c: disable texture format verification for OS X -
1452 2003-11-06 Bradley Bell <btb@icculus.org>
1454 * main/automap.c, main/gamecntl.c, main/movie.c, main/titles.c:
1455 use more traditional Alt+Enter for toggling fullscreen
1457 * 2d/ibitblt.c, main/mission.h: comments/formatting
1459 * arch/ogl/sdlgl.c: smash textures, for non-linux, for real
1461 2003-11-06 Bradley Bell <btb@icculus.org>
1463 * arch/ogl/gr.c, arch/ogl/sdlgl.c: smash textures on every
1464 resolution change, use kludge to avoid repetitive res changes
1466 2003-11-04 Bradley Bell <btb@icculus.org>
1468 * main/piggy.c, main/piggy.h: moved bitmap and sound header data
1469 structures and i/o routines back to piggy.c
1471 2003-11-04 Martin Schaffner <maschaffner@gmx.ch>
1473 * installation.txt: tell to install d1 .pig for better textures
1475 2003-11-04 Bradley Bell <btb@icculus.org>
1477 * main/mission.c, main/mission.h, main/piggy.h: added hogsize for
1478 oem d1 v1.0 and registered d2 v1.0, comments
1480 2003-11-03 Bradley Bell <btb@icculus.org>
1482 * main/bm.h, main/piggy.c, main/piggy.h: big pigsize is same for
1483 all d1 shareware - even though files are different!
1485 * main/bm.h, main/piggy.c, main/piggy.h: added big pigsize for
1488 * main/bm.h, main/piggy.c, main/piggy.h: added big pigsize for
1491 * main/bm.h, main/piggy.c, main/piggy.h: added pigsize for
1494 2003-10-31 Martin Schaffner <maschaffner@gmx.ch>
1496 * main/movie.c: when no movies are found, divide by six the
1497 number of warning lines sent to stdout
1499 2003-10-29 Martin Schaffner <maschaffner@gmx.ch>
1501 * include/byteswap.h: fix stupid copy/paste error
1503 2003-10-24 Bradley Bell <btb@icculus.org>
1505 * 2d/bitblt.c, 2d/ibitblt.c, include/gr.h, include/grdef.h: use
1506 gr_linear_rep_movsd_2x instead of almost identical
1507 gr_linear_movsd_double. Better since we have assembly versions.
1509 2003-10-22 Martin Schaffner <maschaffner@gmx.ch>
1511 * main/gamemine.c, main/piggy.c: fix "psychedelic" walls
1514 2003-10-21 Martin Schaffner <maschaffner@gmx.ch>
1516 * main/gameseq.c, main/multi.c, main/multi.h: fix compilation
1517 error with --disable-network, move reset_network_objects()
1518 from gameseq.c to multi.c
1520 2003-10-14 Bradley Bell <btb@icculus.org>
1522 * AUTHORS, NEWS: stuff
1524 * arch/win32/ipx_mcast4.c: include newmenu header (for FAIL macro)
1526 2003-10-12 Bradley Bell <btb@icculus.org>
1528 * main/cntrlcen.c, main/endlevel.c, main/gamerend.c,
1529 main/gameseq.c, main/mission.c, main/mission.h, main/network.c:
1532 2003-10-12 Aaron Plattner <plattner@caltech.edu>
1534 * arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
1535 arch/linux/ipx_kali.c, arch/linux/ipx_mcast4.c,
1536 arch/linux/ipx_udp.c, arch/linux/linuxnet.c,
1537 arch/linux/include/ipx_drv.h, arch/linux/include/ipx_mcast4.h,
1538 arch/win32/Makefile.am, arch/win32/ipx_drv.h,
1539 arch/win32/ipx_mcast4.c, arch/win32/ipx_udp.c,
1540 arch/win32/ipx_win.c, arch/win32/winnet.c,
1541 arch/win32/include/ipx_mcast4.h, include/ipx.h, main/menu.c,
1542 main/multi.h, main/network.c: add IPv4 multicasting support
1544 2003-10-11 Bradley Bell <btb@icculus.org>
1546 * main/endlevel.c, main/piggy.c: fixed endlevel stuff
1548 * main/cntrlcen.c, main/endlevel.c, main/gamecntl.c,
1549 main/gamerend.c, main/gameseq.c, main/gauges.c, main/kmatrix.c,
1550 main/menu.c, main/mission.h, main/network.c, main/weapon.c,
1551 main/weapon.h: lots of shareware and oem fixes
1553 2003-10-10 Bradley Bell <btb@icculus.org>
1555 * arch/win32/winnet.c: fixed stupid win32 network bug
1557 2003-10-10 Bradley Bell <btb@icculus.org>
1559 * main/piggy.c: increased D1_MAX_TMAP_NUM
1561 2003-10-10 Martin Schaffner <maschaffner@gmx.ch>
1563 * main/bm.c, main/bm.h, main/piggy.c: fixes d1 still textures
1564 which are animated in d2, refactorizes d1 texture reading
1566 2003-10-10 Bradley Bell <btb@icculus.org>
1568 * arch/linux/linuxnet.c, main/automap.c, main/automap.h,
1569 main/bmread.c, main/bmread.h, main/cntrlcen.c, main/cntrlcen.h,
1570 main/collide.h, main/compbit.h, main/config.h, main/console.c,
1571 main/controls.h, main/credits.c, main/credits.h, main/crypt.c,
1572 main/desc_id.h, main/desw.h, main/dumpmine.c, main/effects.c,
1573 main/effects.h, main/endlevel.c, main/endlevel.h, main/escort.c,
1574 main/escort.h, main/fireball.h, main/fvi.c, main/fvi.h,
1575 main/game.c, main/game.h, main/gamecntl.c, main/gamefont.c,
1576 main/gamefont.h, main/gamemine.h, main/gamepal.c, main/gamepal.h,
1577 main/gamerend.c, main/gamesave.h, main/gameseq.c, main/gameseq.h,
1578 main/gamestat.h, main/gauges.h, main/hostage.c, main/hostage.h,
1579 main/hud.c, main/hudmsg.h, main/inferno.c, main/inferno.h,
1580 main/joydefs.c, main/joydefs.h, main/kconfig.h, main/kludge.c,
1581 main/kmatrix.c, main/kmatrix.h, main/laser.c, main/lighting.h,
1582 main/menu.c, main/menu.h, main/mglobal.c, main/modem.h,
1583 main/morph.h, main/movie.c, main/movie.h, main/multibot.h,
1584 main/netmisc.h, main/network.h, main/newmenu.h, main/paging.h,
1585 main/physics.c, main/physics.h, main/piggy.h, main/player.c,
1586 main/playsave.h, main/polyobj.c, main/polyobj.h, main/powerup.c,
1587 main/powerup.h, main/render.c, main/render.h, main/reorder.h,
1588 main/robot.c, main/scores.h, main/screens.h, main/segment.c,
1589 main/segpoint.h, main/slew.c, main/slew.h, main/songs.c,
1590 main/songs.h, main/sounds.h, main/state.h, main/terrain.c,
1591 main/terrain.h, main/texmerge.h, main/text.h, main/textures.h,
1592 main/titles.h, main/vclip.c, main/vclip.h, main/vers_id.h,
1593 main/wall.h: comments/formatting
1595 2003-10-09 Bradley Bell <btb@icculus.org>
1597 * main/text.c: fix text when using old datafiles
1599 * main/laser.h: comments/whitespace
1601 * main/laser.c, main/weapon.c: fixed smart missiles and smart
1602 mines w/shareware data
1604 * include/DT_drawtext.h: deleted unused file
1606 2003-10-08 Bradley Bell <btb@icculus.org>
1608 * main/gameseq.c, main/inferno.c, main/menu.c: SHAREWARE fixes
1610 * arch/win32/ipx_udp.c: use closesocket() instead of close()
1612 * arch/sdl/joydefs.c, main/gamecntl.c, main/kconfig.c,
1613 main/menu.c: Disabled 'd2x keys' weapon selection
1615 2003-10-08 Martin Schaffner <maschaffner@gmx.ch>
1617 * main/object.h, main/multi.h: get rid of most warnings issued by
1618 cpp-precomp of gcc from Mac OS X dev tools
1620 2003-10-05 Bradley Bell <btb@icculus.org>
1622 * NEWS, configure.ac: increment version number
1624 * cfile/cfile.c: better handling of CRLF text files (when that is
1627 * utilities/hogcreate.c, utilities/hogextract.c,
1628 utilities/mvlcreate.c, utilities/mvlextract.c: use binary mode for
1629 reading/writing files
1631 * arch/win32/Makefile.am, arch/win32/include/ipx_udp.h,
1632 arch/win32/ipx_udp.c, arch/win32/winnet.c, main/menu.c: added UDP
1635 2003-10-04 Bradley Bell <btb@icculus.org>
1637 * cfile/cfile.c, main/config.c: oops, fgets does not return EOF
1639 * main/netmisc.c: change byte to sbyte, comments/whitespace
1641 2003-10-03 Bradley Bell <btb@icculus.org>
1643 * cfile/cfile.c, main/config.c: fix win32 eof bug.
1645 * arch/win32/ipx_drv.h, arch/win32/winnet.c, include/ipx.h: win32
1648 * iff/iff.c, include/gr.h, include/iff.h, include/pstypes.h,
1649 main/ai2.c, main/aipath.c, main/aistruct.h, main/bm.h,
1650 main/config.c, main/escort.c, main/fireball.c, main/fuelcen.c,
1651 main/fuelcen.h, main/gameseg.c, main/gameseg.h, main/laser.c,
1652 main/lighting.c, main/mglobal.c, main/network.c, main/newdemo.c,
1653 main/object.c, main/object.h, main/paging.c, main/player.h,
1654 main/robot.h, main/segment.h, main/state.c, main/switch.c,
1655 main/switch.h, main/titles.c, main/wall.c, main/wall.h,
1656 main/weapon.c, main/weapon.h: change byte to sbyte,
1659 * 2d/bitblt.c, cfile/cfile.c, include/cfile.h, main/ai.c,
1660 main/ai.h, main/gamemine.c, main/gauges.c, main/kconfig.c,
1661 main/menu.c, main/multi.c, main/multi.h, main/multibot.c,
1662 main/newdemo.h, main/render.c, main/scores.c: change byte to sbyte
1664 * configure.ac: better checking for timeval
1666 2003-10-03 Martin Schaffner <maschaffner@gmx.ch>
1668 * arch/dos/bak/ipx.c, arch/dos/ipx.c, arch/linux/Makefile.am,
1669 arch/linux/include/ipx_lin.h, arch/linux/ipx_lin.c,
1670 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, arch/linux/ukali.c,
1671 arch/win32/winnet.c, configure.ac, include/byteswap.h,
1672 include/ipx.h, main/inferno.c, main/menu.c, main/multi.c,
1673 main/multibot.c, main/network.c: Make network architecture
1674 choosable from game menu, add support for UDP/IP on Mac OS X and
1677 2003-10-02 Martin Schaffner <maschaffner@gmx.ch>
1679 * include/byteswap.h: added macros for coping with alignment
1682 2003-10-02 Bradley Bell <btb@icculus.org>
1684 * main/multi.h: added padding to little-endian version of
1687 * arch/dos/bak/ipx.c, arch/dos/ipx.c: comments/whitespace
1689 * main/netmisc.c: delete duplicate function
1691 2003-10-01 Bradley Bell <btb@icculus.org>
1693 * main/bm.c: make sure d1_texture_indices gets freed between
1696 2003-09-11 Martin Schaffner <maschaffner@gmx.ch>
1698 * main/piggy.h: fix size of d1 shareware descent.pig
1700 2003-08-03 Martin Schaffner <martin.schaffner@epfl.ch>
1702 * main/bm.c, main/bm.h, main/gamemine.c, main/gamemine.h,
1703 main/gameseq.c, main/piggy.c: fix loading of d1 texture
1704 replacements for non-animated textures
1706 2003-08-02 Matthew Mueller <donut@dakotacom.net>
1708 * main/controls.c: use fixed 20fps wiggle
1710 2003-08-02 Paolo Ulivi <pulivi@libero.it> and Bradley Bell <btb@icculus.org>
1712 * Makefile.am, debian/changelog.in, debian/control,
1713 debian/d2x-common.dirs, debian/d2x-common.install,
1714 debian/d2x-common.manpages, debian/d2x-gl.files,
1715 debian/d2x-gl.menu, debian/d2x-sdl.files, debian/d2x-sdl.menu,
1716 debian/rules, libmve/Makefile.am, libmve/mveplayer.1,
1717 utilities/Makefile.am, utilities/hogcreate.1,
1718 utilities/hogextract.1, utilities/mvlcreate.1,
1719 utilities/mvlextract.1, utilities/tex2txb.1, utilities/txb2tex.1:
1720 add man pages, distribute utility programs in new d2x-common deb
1722 * rpm/d2x.spec.in: updated rpm spec file
1724 2003-08-02 Bradley Bell <btb@icculus.org>
1726 * cfile/cfile.c: update raw_position in cfputc and cfputs
1728 2003-08-02 Martin Schaffner <martin.schaffner@epfl.ch>
1730 * main/piggy.c: make error message more friendly
1732 * main/piggy.c: simplify copying of bitmap flags
1734 * arch/linux/linuxnet.c, main/multi.c, main/multibot.c: bigendian
1737 * cfile/cfile.c: revert to always using custom fgets
1739 * main/endlevel.c, main/mission.c: handle missing exit sequence
1740 components gracefully
1742 * main/playsave.c: comments
1744 2003-07-24 Martin Schaffner <martin.schaffner@epfl.ch>
1746 * cfile/cfile.c: update raw_position in cfwrite
1748 * main/network.c: comments/formatting
1750 2003-06-22 Bradley Bell <btb@icculus.org>
1752 * cfile/cfile.c: use standard fgets for non-archive files
1754 * main/movie.c: use con_printf for missing movie warning
1756 2003-06-18 Bradley Bell <btb@icculus.org>
1758 * main/movie.c: fixed cfile conversion of movielib code
1760 * main/console.c, main/hud.c: strip out colors, etc when printing
1763 * include/u_mem.h: fix NDEBUG calloc macro
1765 2003-06-15 Bradley Bell <btb@icculus.org>
1767 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c: removed
1770 * 2d/pcx.c, include/strio.h, main/ai.c, main/ai.h,
1771 main/cntrlcen.c, main/config.c, main/gamesave.c, main/gameseq.c,
1772 main/movie.c, main/multi.c, main/network.c, main/newdemo.c,
1773 main/newmenu.c, main/piggy.c, main/playsave.c, main/polyobj.c,
1774 main/scores.c, main/state.c, main/text.c, misc/args.c,
1775 misc/strio.c: convert file i/o to cfile
1777 2003-06-14 Bradley Bell <btb@icculus.org>
1779 * include/cfile.h, cfile/cfile.c: implemented cfile wrappers for
1780 writing and other modes besides "rb" (mostly taken from
1783 2003-06-09 Bradley Bell <btb@icculus.org>
1785 * 2d/palette.c, main/kludge.c: gr_copy_palette not really a
1788 * include/libmve.h, libmve/mve_main.c, libmve/mvelib.c,
1789 libmve/mvelib.h, libmve/mveplay.c, main/movie.c: merged libmve
1792 2003-06-07 Taylor Richards <taylor@icculus.org>
1794 * libmve/mvelib.c, libmve/mveplay.c: stop memory leaks in libmve
1796 2003-06-07 Bradley Bell <btb@icculus.org>
1798 * main/console.c: fix non-console build
1800 * main/gamesave.c: comments
1802 * main/bm.c: remove redundant break
1804 2003-06-06 Bradley Bell <btb@icculus.org>
1806 * main/gauges.c, main/kconfig.c: comments/formatting
1808 * console/.cvsignore: added .cvsignore
1810 * main/console.c: can't write to console after it's closed
1812 2003-06-05 Bradley Bell <btb@icculus.org>
1814 * arch/sdl/event.c, console/CON_console.c, console/Makefile.am,
1815 console/internal.c, console/internal.h, include/CON_console.h,
1816 include/console.h, main/console.c, main/gamecntl.c, main/hud.c:
1817 finish console conversion away from SDL
1819 2003-06-04 Bradley Bell <btb@icculus.org>
1821 * console/CON_console.c, include/CON.console.h, include/console.h,
1822 main/console.c, main/game.c: console conversion to native gr,
1825 * include/gr.h, main/credits.c, main/kconfig.c, main/newmenu.c:
1826 put prototype for gr_bm_bitblt in gr.h
1828 2003-06-03 Bradley Bell <btb@icculus.org>
1830 * console/CON_console.c, console/DT_drawtext.c,
1831 console/Makefile.am, include/CON_console.h, include/DT_drawtext.h,
1832 main/console.c: use native fonts for console
1834 * main/playsave.c: use shorts for short data
1836 2003-06-02 Bradley Bell <btb@icculus.org>
1838 * configure.ac, main/console.c: set console background, fix
1841 2003-06-01 Bradley Bell <btb@icculus.org>
1843 * Makefile.am, arch/sdl/event.c, configure.ac,
1844 console/CON_console.c, console/DT_drawtext.c, console/Makefile.am,
1845 console/internal.c, include/CON_console.h, include/DT_drawtext.h,
1846 include/console.h, main/console.c, main/game.c, main/gamecntl.c,
1847 main/gamerend.c: added console code (from SDL_console)
1849 2003-05-30 Bradley Bell <btb@icculus.org>
1851 * README: minor update
1853 2003-05-28 Bradley Bell <btb@icculus.org>
1855 * Info.plist.in, Makefile.am, configure.ac: add support for MacOS
1860 2003-06-06 Bradley Bell <btb@icculus.org>
1862 * main/kconfig.c: fix crash in control menus
1864 * main/gauges.c: force cockpit redraw in opengl
1866 * main/gamerend.c: move ogl swap, so cockpit and console get
1869 2003-06-01 Bradley Bell <btb@icculus.org>
1871 * configure.ac, libmve/mveplay.c: define struct timeval if needed
1875 2003-05-12 Bradley Bell <btb@icculus.org>
1877 * configure.ac: increment version number
1879 * main/bm.c: use con_printf for exit model warnings
1881 * configure.ac: must check for timespec after setting -mno-cygwin
1883 * main/inferno.c: added -nohogdir and -userdir options
1885 * NEWS, main/titles.c: use briefings with no extension
1889 2003-04-30 Bradley Bell <btb@icculus.org>
1891 * configure.ac: have to include time.h when checking for nanosleep
1893 * configure.ac, libmve/mveplay.c: use autoconf to check for struct
1896 * Makefile.am, NEWS, README, configure.ac: fix linking bug,
1897 increment version number
1899 * main/Makefile.am: make dist fix
1903 2003-04-29 Bradley Bell <btb@icculus.org>
1905 * configure.ac, 2d/2dsline.c, main/automap.c, libmve/mveplay.c:
1908 2003-04-24 Bradley Bell <btb@icculus.org>
1910 * configure.ac: increment version number
1912 * main/inferno.c: redeclare main() 'the SDL way', make sure SDL.h
1915 2003-04-24 Ingo van Lil <inguin@gmx.de>
1917 * main/render.c: fix misspellings of NDEBUG
1921 2003-04-14 Bradley Bell <btb@icculus.org>
1923 * cfile/cfile.c: prefer files from d2 hog over d1 hog
1925 2003-04-11 Bradley Bell <btb@icculus.org>
1927 * main/automap.c, main/gamemine.c, main/menu.c: fix compiler
1932 2003-04-11 Bradley Bell <btb@icculus.org>
1934 * libmve/mveplay.c: use _sleep instead of sleep on win32
1936 * Makefile.am, README, README.utils, arch/sdl/digi.c,
1937 arch/sdl/joy.c, arch/win32/Makefile.am, include/byteswap.h,
1938 include/cfile.h, include/error.h, libmve/Makefile.am,
1939 libmve/decoders.h, main/Makefile.am, main/endlevel.c,
1940 main/endlevel.h, main/playsave.c, misc/fileutil.c:
1941 utilities/Makefile.am: comments/formatting/dist problems
1943 * configure.ac: use different defines for os x
1945 2003-04-07 Bradley Bell <btb@icculus.org>
1947 * include/error.h, misc/error.c: put some old stuff back in,
1948 eliminate duplicate error messages
1950 * main/text.c: don't die on text not found
1953 * main/inferno.c: print some useful info if hog not found, allow
1954 -help to work if no text available
1956 2003-04-07 Steffen Pohle <stpohle@gmx.net>
1958 * arch/linux/Makefile.am: revert to previous version, so linux
1961 2003-04-03 Bradley Bell <btb@icculus.org>
1963 * main/endlevel.c: fixed exit model scheme yet again
1965 2003-04-02 Bradley Bell <btb@icculus.org>
1967 * misc/error.c: call Int3 on Assert
1969 * main/cntrlcen.c, main/cntrlcen.h, main/gamesave.c: modified
1972 * main/wall.c: don't die when trying to toggle nonexistent
1973 segment... vertigo level 10 is buggy!
1975 * main/gamemine.c: comments/formatting
1977 2003-03-31 Micah J. Lieske <MicahJon@compuserve.com>
1979 * arch/dos/digimm.c, arch/sdl/digi.c, arch/win32/digi.c,
1980 main/inferno.c: Allow use of 22K sound samples
1982 2003-03-29 Bradley Bell <btb@icculus.org>
1984 * arch/ogl/gr.c: default to bitmapped reticle
1986 * main/bm.c, main/endlevel.c, main/piggy.c, main/piggy.h,
1987 main/polyobj.c: rewrote endlevel stuff to reread exit model info
1990 * arch/sdl/joy.c: fixed text seen for hats in control config
1993 2003-03-28 Bradley Bell <btb@icculus.org>
1995 * main/bm.c: heh, model nums in vertigo are hardcoded,
1996 N_D2_POLYGON_MODELS can't change
1998 * configure.ac, include/d1x.xpm, include/descent.xpm,
1999 arch/ogl/sdlgl.c, arch/sdl/gr.c: enabled setting icon with
2002 2003-03-27 Bradley Bell <btb@icculus.org>
2004 * main/text.h: fixed text references for hat directions
2006 * arch/ogl/Makefile.am: oops, can't get rid of main INCLUDE yet...
2008 2003-03-26 Bradley Bell <btb@icculus.org>
2010 * main/playsave.c: make d2x keys backward compatible
2012 2003-03-26 Micah J. Lieske <MicahJon@compuserve.com>
2014 * arch/sdl/event.c, arch/sdl/joy.c: added hat support for sdl
2017 2003-03-26 Bradley Bell <btb@icculus.org>
2019 * main/piggy.c: fix crash when d1 data not present
2021 * main/gamecntl.c, main/kconfig.c, main/playsave.c: fix d2x keys,
2022 read/write from plr file
2024 * main/ai.h, main/collide.c, main/escort.c, main/escort.h,
2025 main/fuelcen.c, main/gamecntl.c, main/playsave.c, main/powerup.c:
2026 added escort.h header
2028 2003-03-25 Bradley Bell <btb@icculus.org>
2030 * main/bm.c, main/piggy.c, main/piggy.h, main/gameseq.c: added
2031 D1_PIGFILE ("descent.pig") macro
2033 * main/bm.c, main/piggy.c, main/piggy.h: ability to load exit
2034 models from d1 pig file
2036 * main/bm.c, main/bm.h, main/endlevel.c, main/piggy.c,
2037 main/piggy.h: ability to load exit model bitmaps (or any bitmap,
2038 really) from d1 pig file
2040 2003-03-23 Bradley Bell <btb@icculus.org>
2042 * main/bm.c: stop extra robots from overwriting exit models
2044 * include/ogl_init.h: increased OGL_TEXTURE_LIST_SIZE so the
2045 texture list doesn't get full
2047 * main/bm.c: fix mem leak when reading extra robots
2049 2003-03-21 Bradley Bell <btb@icculus.org>
2051 * main/menu.c: Added option to set movie resolution (mostly works)
2053 2003-03-21 Martin Schaffner <maschaffner@gmx.ch>
2055 * main/gameseq.c, main/piggy.c, main/piggy.h: move bitmap
2056 replacement functions to piggy.c
2058 * main/gameseq.c: attempt to support mac d1 descent.pig
2060 * main/bm.c: fix mem leak
2062 * main/gameseq.c: fix bug: when opening d1 level 1 with oem data
2063 files, both d1 and d2 oem briefing where showed
2065 * main/inferno.c, main/movie.c: Change the default movie
2066 resolution to "high", implement the option -lowresmovies
2068 2003-03-20 Bradley Bell <btb@icculus.org>
2070 * arch/sdl/rbaudio.c, main/songs.c: cd detection works now
2072 * main/piggy.c: comments
2074 2003-03-20 Martin Schaffner <maschaffner@gmx.ch>
2076 * main/gameseq.c: delete duplicate function
2078 * 2d/rle.c: fix color swapping on big endian of big rle bitmaps
2080 2003-03-19 Bradley Bell <btb@icculus.org>
2082 * arch/sdl/rbaudio.c, include/rbaudio.h: starting d2 cd detection
2083 (cddb discid) support
2085 * arch/sdl/digi.c, main/kludge.c: implemented
2086 digi_link_sound_to_object3 for looping sounds, other looping stuff
2088 * arch/sdl/gr.c: removing dependencies on stuff in main/
2090 * arch/linux/Makefile.am, arch/linux/init.c,
2091 arch/linux/linuxnet.c, arch/linux/include/ukali.h,
2092 arch/ogl/Makefile.am, main/inferno.c: moved joy_init back to main,
2093 other header cleanups
2095 * arch/win32/ipx_win.c, configure.ac: ipx on win32 fixed!
2097 2003-03-19 Martin Schaffner <maschaffner@gmx.ch>
2099 * 2d/rle.c, include/gr.h, include/rle.h, main/bm.c, main/bm.h,
2100 main/gamemine.c, main/gamemine.h, main/gameseq.c, main/piggy.c,
2101 main/piggy.h, main/wall.c, main/wall.h: if descent.pig available,
2102 load d1 textures for d1 levels
2104 2003-03-19 Bradley Bell <btb@icculus.org>
2106 * 2d/font.c, 2d/palette.c, 3d/interp.c, 3d/setup.c,
2107 arch/sdl/rbaudio.c, include/texmap.h, libmve/decoder16.c,
2108 libmve/decoder8.c, libmve/decoders.h, libmve/mveplay.c,
2109 texmap/ntmap.c, texmap/texmapl.h: header/extern declaration
2112 * README: added some OS X info
2114 2003-03-17 Bradley Bell <btb@icculus.org>
2116 * main/newdemo.c: simplify DEMO_FILENAME macro
2118 * main/console.c, main/game.c: enable experimental console support
2120 * main/gamerend.c: fixed location of fps meter in multi
2122 2003-03-16 Bradley Bell <btb@icculus.org>
2124 * main/menu.c, main/newdemo.c, main/newdemo.h, main/newmenu.c:
2125 also look in shared data dir for demos
2127 * main/newdemo.c, main/newdemo.h: comments/formatting
2129 2003-03-15 Christopher Thielen <chris@luethy.net>
2131 * main/kludge.c: set CDROM_dir back to "." - tricks game into
2132 thinking d2 cd is always present
2134 2003-03-15 Bradley Bell <btb@icculus.org>
2136 * 2d/font.c, main/credits.c, main/scores.c: fixed opengl credits,
2139 * arch/sdl/rbaudio.c: formatting, enabled volume control under
2142 * arch/ogl/gr.c: fixed dark font bug by calling gr_set_mode from
2143 gr_init. don't really know why this works, though
2145 2003-03-14 Bradley Bell <btb@icculus.org>
2147 * main/gameseq.c: fix Bitmap_replacement_data mem leakage
2149 * unused/bios/rbaudio.h: removed duplicate file
2151 2003-03-14 Christopher Thielen <chris@luethy.net>
2153 * arch/sdl/rbaudio.c: stop cd audio when exiting
2155 2003-03-14 Micah J. Lieske <MicahJon@compuserve.com>
2157 * main/gamecntl.c: add comments to the "only matt knows" cheats
2159 2003-03-14 Martin Schaffner <maschaffner@gmx.ch>
2161 * main/gamemine.c: formatting, better texture conversion for d1
2164 2003-03-14 Bradley Bell <btb@icculus.org>
2166 * main/piggy.c: must swap all mac version pigfiles
2168 * main/ai.c, main/ai.h, main/bm.h, main/crypt.c, main/joydefs.h,
2169 main/multi.c: formatting, minor cleanups
2171 * 2d/rle.c: need to swap line_size on bigendian machines
2173 * main/mission.c, main/mission.h: detect mac full version hogfile
2175 2003-03-13 Bradley Bell <btb@icculus.org>
2177 * arch/sdl/joydefs.c, main/kconfig.c, main/kconfig.h, main/menu.c:
2178 added joy/mouse sensitivity slider, increased range to 16, and
2181 * main/Makefile.am, main/joydefs.c, main/old/joydefs.c: moved old
2184 * arch/linux/Makefile.am: removed extra backslash
2186 * TODO, installation.txt: updated some documentation
2188 * main/gamecntl.c, main/menu.c, main/menu.h: added "d2x options"
2189 menu, with maxfps option
2191 2003-03-12 Bradley Bell <btb@icculus.org>
2193 * main/game.c, main/game.h, main/inferno.c: added -maxfps option
2195 * arch/linux/alsadigi.c, arch/linux/findfile.c,
2196 arch/linux/hmiplay.c, arch/linux/init.c, arch/linux/ipx_bsd.c,
2197 arch/linux/ipx_kali.c, arch/linux/ipx_lin.c, arch/linux/ipx_udp.c,
2198 arch/linux/joydefs.c, arch/linux/ukali.c, arch/linux/include,
2199 arch/linux/include/ipx_bsd.h, arch/linux/include/ipx_drv.h,
2200 arch/linux/include/ipx_hlpr.h, arch/linux/include/ipx_kali.h,
2201 arch/linux/include/ipx_ld.h, arch/linux/include/ipx_lin.h,
2202 arch/linux/include/ipx_udp.h, arch/linux/include/joystick.h,
2203 arch/linux/include/music.h, arch/linux/include/serial.h,
2204 arch/linux/include/ukali.h: formatting
2206 2003-03-11 Chris Arena <ccarena@cox.net>
2208 * main/menu.c: fixed brightness slider
2210 2003-03-01 Bradley Bell <btb@icculus.org>
2212 * main/piggy.c, main/titles.c: d1 briefing text fixed, spinning
2213 robots and animated bitmaps work, but colors are messed up
2215 2003-02-28 Bradley Bell <btb@icculus.org>
2217 * main/player.h: whitespace
2219 * main/automap.c, main/cntrlcen.c, main/collide.c,
2220 main/gamerend.c: use Builtin_mission_num instead of 0 (if
2221 descent.hog is present, d1 becomes mission 0)
2223 * configure.ac, arch/win32/Makefile.am, arch/win32/ipx_drv.h,
2224 arch/win32/ipx_win.c, arch/win32/mingw_init.c,
2225 arch/win32/winnet.c: MinGW compiles with network enabled again,
2226 but still doesn't work
2230 2003-02-28 Bradley Bell <btb@icculus.org>
2232 * 2d/pcx.c, arch/ogl/gr.c, libmve/mveplay.c, main/gameseq.c,
2233 main/inferno.c, main/menu.c, main/movie.c, main/newmenu.c: Fixed
2234 many opengl glitches
2236 2003-02-27 Bradley Bell <btb@icculus.org>
2238 * main/Makefile.am, main/gamesave.c, main/hoard.c, main/hoard.h,
2239 main/inferno.c, main/menu.c, main/mission.c, main/mission.h,
2240 main/network.c, main/network.h: noted that hoard.ham is only needed
2241 for multiplayer HOARD games, and should not be equated with
2242 "vertigo". put HoardEquipped() back in network.c.
2244 * arch/ggi/key.c, arch/sdl/key.c, arch/svgalib/key.c,
2245 include/d_delay.h, main/automap.c, main/game.c, main/kconfig.c,
2246 main/multi.c, main/newdemo.c, misc/Makefile.am, misc/d_delay.c:
2247 use timer_delay instead of d_delay
2249 2003-02-27 Martin Schaffner <maschaffner@gmx.ch>
2251 * main/render.c: added replacement qsort for solaris
2253 2003-02-26 Bradley Bell <btb@icculus.org>
2255 * main/gamemine.c: texture conversion for d1 shareware
2257 2003-02-26 Martin Schaffner <maschaffner@gmx.ch>
2259 * main/gamemine.c: better texture conversion for d1 levels
2261 2003-02-26 Micah J. Lieske <MicahJon@compuserve.com>
2263 * main/kconfig.c: fix joystick support under MinGW
2265 2003-02-26 Bradley Bell <btb@icculus.org>
2267 * main/playsave.c: fix swapping glitch
2269 * configure.ac, readme.txt: clean stuff up, getting ready for
2272 * main/titles.c: begin support for rendering spinning robots in
2275 * main/mission.c, main/mission.h: load d1 oem mission, d1 v1.0
2278 * main/gamemine.c: load d1 shareware levels!
2280 2003-02-25 Bradley Bell <btb@icculus.org>
2284 * autogen.sh: add warning about old auto* versions, use
2287 2003-02-24 Bradley Bell <btb@icculus.org>
2289 * main/gameseq.c, main/movies.c, main/titles.c: Descent I
2290 briefings mostly working
2292 * main/movie.c, main/titles.c: fixed some more briefing glitches
2294 2003-02-23 Bradley Bell <btb@icculus.org>
2296 * main/movie.c: fixed crash when using shareware data files
2299 * arch/sdl/digi.c: fix crash on non-existent sounds
2300 (i.e. shareware data)
2302 2003-02-22 Bradley Bell <btb@icculus.org>
2304 * main/titles.c: fixed fullscreen toggle in briefings
2306 2003-02-21 Bradley Bell <btb@icculus.org>
2308 * configure.ac: check for mingw when enabling nasm
2310 * main/playsave.c: enable loading player files of either byte
2313 2003-02-20 Bradley Bell <btb@icculus.org>
2315 * main/bm.c, main/bm.h, main/endlevel.c: fixed up endlevel stuff
2317 * arch/sdl/digi.c, main/kludge.c: oops, meant to say: fixed bug
2318 #343, not "rest of solution to bug #344"
2320 * arch/sdl/timer.c, include/timer.h: revert to more accurate
2323 * main/kludge.c: partial solution to bug #344
2325 * Makefile.am, tools/cvs2cl/cvs2cl.pl: get rid of cvs2cl.pl
2327 * compilerdefs.txt: added linux/mips info
2329 * ChangeLog: clean up changelog
2331 2003-02-19 Bradley Bell <btb@icculus.org>
2333 * libmve/mveplay.c: os x needs nanosleep prototype.
2335 2003-02-18 Bradley Bell <btb@icculus.org>
2337 * .cvsignore, libmve/.cvsignore: added files to .cvsignore
2339 * include/libmve.h, libmve/mveplay.c, main/movie.c: added function
2340 to disable/enable audio
2342 * libmve/: mve_main.c, mveplay.c: bigendian fixes
2344 * main/: movie.h, titles.c: make sure movie's palette is set before
2345 writing briefing text. Fixes bug #359
2347 * libmve/mveplay.c: make MVE_rmStepMovie play a full frame instead
2350 * misc/: args.c, byteswap.c, d_delay.c, d_io.c, dos_disk.h,
2351 error.c, hash.c, parsarg.c, parsarg.h, strio.c, strutil.c:
2354 * maths/: fix.asm, rand.c, tables.c, vecmat.c, vecmata.asm:
2357 * texmap/: ntmap.c, scanline.c, scanline.h, texmapl.h,
2358 tmap_flt.asm, tmap_inc.asm, tmap_lin.asm, tmap_ll.asm,
2359 tmap_per.asm, tmapfade.asm, tmapflat.c, tmappent.S, tmapppro.S:
2362 * include/libmve.h: blah
2364 2003-02-18 Martin Schaffner <martin.schaffner@epfl.ch>
2366 * main/render.c: 2nd attempt to fix solaris qsort bug
2368 2003-02-18 Bradley Bell <btb@icculus.org>
2370 * configure.ac, include/pstypes.h: put alignment detection in
2373 2003-02-17 Bradley Bell <btb@icculus.org>
2375 * Makefile.am, README.utils, configure.ac, include/libmve.h,
2376 include/mve_audio.h, include/mvelib.h, libmve/Makefile.am,
2377 libmve/decoder16.c, libmve/decoder8.c, libmve/mve_audio.c,
2378 libmve/mve_audio.h, libmve/mve_main.c, libmve/mvelib.c,
2379 libmve/mvelib.h, libmve/mveplay.c, main/Makefile.am,
2380 main/decoder16.c, main/decoder8.c, main/movie.c, main/mve_audio.c,
2381 main/mve_main.c, main/mvelib.c, main/mveplay.c, main/mveplay.h:
2382 moved mve stuff to separate subdir
2384 * include/mvelib.h, main/movie.c, main/mve_main.c, main/mvelib.c,
2385 main/mveplay.c, main/mveplay.h, main/titles.c: many improvements to
2386 mve code. Fixes (at least) bugs #41, #348, and #350.
2388 2003-02-14 Bradley Bell <btb@icculus.org>
2390 * main/Makefile.am: no more Makefile.mveplay. again
2392 * main/mveplay.c: typo
2394 2003-02-13 Bradley Bell <btb@icculus.org>
2396 * utilities/mvlextract.c: uint -> unsigned int
2398 * main/: mve_main.c, mvelib.c, mveplay.c: add fullscreen mode to
2399 standalone mveplayer, win32 support
2401 * main/movie.c: random bugfixes, win32 support
2403 * arch/sdl/Makefile.am: formatting
2405 * configure.ac: disable networking on mac/win for now
2407 * main/newmenu.c: comments
2409 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
2411 * 3d/interp.c, include/interp.h, main/polyobj.c: get rid of some
2412 redundant swap functions.
2414 2003-02-13 Bradley Bell <btb@icculus.org>
2416 * ChangeLog: update changelog
2418 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
2420 * 3d/interp.c, include/interp.h, main/polyobj.c: fix remaining
2421 polymodel alignment issues.
2423 2003-02-13 Bradley Bell <btb@icculus.org>
2425 * utilities/: hogcreate.c, hogextract.c, mvlcreate.c, mvlextract.c:
2426 fix various little bugs
2428 * main/mveplay.c, utilities/hogextract.c, utilities/mvlextract.c,
2429 utilities/tex2txb.c, utilities/txb2tex.c: eliminate warning
2431 * main/: Makefile.am, Makefile.mveplay: build mveplayer from
2434 * README.utils: new file
2436 * main/: mve_main.c, mveplay.c: more movie fixes
2438 * README: updated README
2440 * 2d/Makefile.am, main/Makefile.am: some OS X and dist fixes
2442 2003-02-12 Bradley Bell <btb@icculus.org>
2444 * utilities/mvlextract.c: bigendian mvl support
2446 * main/mveplay.c: formatting, stuff
2448 * main/: Makefile.am, Makefile.mveplay: lotsa movie cleanups, added
2449 truecolor mve support, standalone mveplayer
2451 * include/mve_audio.h, include/mvelib.h, main/decoder16.c,
2452 main/decoder8.c, main/movie.c, main/mve_main.c, main/mvelib.c,
2453 main/mveplay.c: lotsa movie cleanups, added truecolor mve support,
2454 standalone mveplayer
2456 2003-01-22 Bradley Bell <btb@icculus.org>
2458 * include/: interp.h, interp.h: restore prototype for
2459 swap_polygon_model_data
2461 2003-01-21 Bradley Bell <btb@icculus.org>
2463 * main/piggy.c: use memcpy to avoid alignment problem
2465 * compilerdefs.txt: updated some defs, added sunos/sparc
2467 2003-01-15 Bradley Bell <btb@icculus.org>
2469 * main/render.c, arch/ogl/ogl.c: use __sun__ for sunos
2471 * main/gamemine.c: attempting to support d1 shareware
2473 * compilerdefs.txt: update defs
2475 2003-01-15 David Costanzo <david_costanzo@yahoo.com>
2477 * main/mveplay.c: fix several bugs, comments, formatting.
2479 2003-01-15 Bradley Bell <btb@icculus.org>
2481 * arch/ogl/sdlgl.c, arch/sdl/digi.c, arch/sdl/event.c,
2482 arch/sdl/gr.c, arch/sdl/init.c, arch/sdl/joy.c, arch/sdl/key.c,
2483 arch/sdl/mouse.c, arch/sdl/rbaudio.c, arch/sdl/timer.c,
2484 include/error.h, main/gamecntl.c, main/inferno.c: changed path for
2487 * arch/: ogl/glx.c, ogl/gr.c, ogl/ogl.c, ogl/wgl.c, sdl/joydefs.c:
2488 formatting, comments
2490 2003-01-11 Bradley Bell <btb@icculus.org>
2492 * main/: mission.c, mission.h: attempt to support d1 for mac
2495 * arch/sdl/joy.c, main/mvelib.c, main/titles.c: gcc 3.2 warnings
2497 * main/object.h: foo
2499 2003-01-09 Bradley Bell <btb@icculus.org>
2501 * main/movie.c: use ifdef around gr_toggle_fullscreen
2503 2003-01-07 Bradley Bell <btb@icculus.org>
2505 * Makefile.am, descent.msn, installation.txt, main/mission.c,
2506 main/mission.h: don't need .msn file for descent.hog anymore
2510 2003-01-06 Bradley Bell <btb@icculus.org>
2512 * main/mission.h, main/mission.c: comments
2514 * README, TODO, cvshowto.txt, installation.txt, debian/copyright:
2517 2003-01-03 Bradley Bell <btb@icculus.org>
2519 * utilities/: txb2txt.c, txt2txb.c: remove old files
2521 * 3d/interp.c, include/byteswap.h, main/gamemine.c: formatting
2523 * main/polyobj.c: attempt to make read_model_file
2526 * main/menu.c: move vertigo text
2528 2003-01-02 Bradley Bell <btb@icculus.org>
2530 * 3d/interp.c, include/interp.h, main/morph.c, main/polyobj.c,
2531 main/polyobj.h: cleanup alignment changes
2533 * NEWS, 3d/interp.c, include/3d.h, include/interp.h,
2534 include/pstypes.h, main/Makefile.am, main/bm.c, main/collide.c,
2535 main/object.h: fix alignment issues on sparc
2537 * cvshowto.txt: update cvs info
2541 * 2d/rle.c: make rle_swap handle RLE_BIG
2543 2003-01-01 Martin Schaffner <maschaffner@gmx.ch>
2545 * main/render.c: workaround solaris qsort bug
2547 2003-01-01 Steffen Pohle <stpohle@gmx.net>
2549 * arch/linux/linuxnet.c, arch/linux/ukali.c,
2550 arch/linux/include/ukali.h, main/inferno.c: enabled kali
2552 * arch/linux/Makefile.am: enabled linux joystick, kali
2554 * configure.ac, arch/linux/joystick.c, arch/sdl/Makefile.am,
2555 arch/sdl/event.c: enabled linux joystick
2557 2002-12-31 Bradley Bell <btb@icculus.org>
2559 * main/gamemine.c: simplified warning msg
2561 * NEWS, TODO, main/multi.c, main/netmisc.c: comments/whitespace
2563 * main/render.h: fix compiler warning
2565 2002-12-31 Martin Schaffner <maschaffner@gmx.ch>
2567 * 2d/rle.c, main/inferno.c, main/piggy.c: fixed rle_swap leaks.
2569 2002-12-24 Bradley Bell <btb@icculus.org>
2571 * main/mission.c: fixes an infinite loop which was caused by d2x
2572 thinking d2demo was a descent 1 mission
2574 2002-12-24 Martin Schaffner <maschaffner@gmx.ch>
2576 * arch/ogl/ogl.c, main/render.c: fix compiler warnings.
2578 2002-12-24 Bradley Bell <btb@icculus.org>
2580 * main/render.c: comments
2582 2002-10-30 Bradley Bell <btb@icculus.org>
2584 * main/inferno.c: add help for -hogdir option
2586 * main/inferno.c: added -hogdir option
2588 2002-10-28 Bradley Bell <btb@icculus.org>
2590 * main/: inferno.c, menu.c: enabled Vertigo displays
2592 * include/3d.h: typo
2594 2002-10-28 Martin Schaffner <maschaffner@gmx.ch> and Bradley Bell <btb@icculus.org>
2596 * 3d/interp.c, include/3d.h, include/byteswap.h, main/bm.c,
2597 main/netmisc.c, main/network.c: simplify and eliminate redundant
2600 2002-10-28 Martin Schaffner <maschaffner@gmx.ch>
2602 * maths/fixc.c: fix infinite loop in quad_sqrt.
2604 * 3d/points.c, include/maths.h, include/pstypes.h, maths/fixc.c,
2605 maths/vecmat.c: sparc/sunos support: rename quad to quadint.
2607 2002-10-12 Bradley Bell <btb@icculus.org>
2609 * 2d/2dsline.c: handle BM_OGL in gr_scanline()
2611 2002-10-11 Bradley Bell <btb@icculus.org>
2613 * main/hud.c: make hud_message work correctly
2615 * 2d/palette.c, arch/sdl/gr.c, include/palette.h, main/inferno.c:
2618 * main/network.c: formatting, small fixes
2620 2002-10-10 Bradley Bell <btb@icculus.org>
2622 * main/netmisc.h: no swap_object for little-endian
2624 * main/: netmisc.h, network.c: use macros to simplify network
2627 * main/piggy.c: disable autodetect of mac pig (use --enable-macdata
2630 * main/inferno.c: enable loading screen for mac shareware with
2633 * main/netmisc.c: whitespace
2635 * 2d/bitmap.c, main/inferno.c, main/mission.c, main/playsave.c:
2638 * main/hud.c: whitespace
2640 * configure.ac: remove shareware build, add macdata build
2642 * main/songs.c: whitespace
2644 * 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/gpixel.c, 2d/line.c,
2645 2d/pixel.c, 2d/poly.c, 2d/rect.c, 2d/tmerge.c, main/gamerend.c:
2648 * 2d/: Makefile.am, tmerge_a.asm: enable TRANSPARENCY_COLOR for
2651 2002-10-04 Martin Schaffner <maschaffner@gmx.ch>
2653 * cfile/cfile.c, include/iff.h, main/gamepal.c, main/titles.c:
2654 comments, formatting, etc.
2656 * iff/iff.c: fix bigendian iff loading.
2658 2002-10-03 Bradley Bell <btb@icculus.org>
2660 * utilities/txb2tex.c: typo
2662 * 3d/clipper.c, main/bm.c, main/game.c, main/gamecntl.c,
2663 main/newmenu.c, main/switch.c, main/terrain.c, main/text.c:
2666 * arch/sdl/mouse.c: whitespace
2668 2002-09-19 Bradley Bell <btb@icculus.org>
2670 * main/kconfig.c: fix a oops, add old logs
2672 * main/kconfig.c: support for >3 mouse buttons
2674 2002-09-18 Bradley Bell <btb@icculus.org>
2676 * include/gr.h: fix palette swap define
2678 2002-09-14 Bradley Bell <btb@icculus.org>
2680 * main/titles.c: load hires briefing screen if lores doesn't exist
2681 (i.e. vertigo) and MenuHires=0
2683 2002-09-14 Werner Augustin <descent-source@mailinglist.gnuher.de>
2685 * main/: multi.h, network.h: pack some structures for ipx
2688 2002-09-14 Bradley Bell <btb@icculus.org>
2690 * cfile/cfile.c, main/endlevel.c, main/gamesave.c: revert cfgets()
2691 and load_endlevel_data() to expect newline-terminated strings, fix
2692 load_game_data to read null-terminated string for
2695 2002-09-07 Bradley Bell <btb@icculus.org>
2697 * main/newmenu.c: added error message
2699 * main/menu.h: enable -nohires with mac shareware
2701 * 2d/palette.c, include/gr.h: enable 0/255 palette swap
2703 * 2d/font.c: enable 0/255 palette swap for fonts
2705 * 2d/bitblt.c: add TRANSPARENCY_COLOR to assembly code, nother OGL
2708 * 2d/2dsline.c: fix ogl blooper
2710 2002-09-05 Bradley Bell <btb@icculus.org>
2712 * 2d/rle.c, 2d/scalec.c, include/rle.h: better just do it the old
2715 * include/strutil.h: need string.h for strcasecmp
2717 * include/rle.h: okay, maybe it needs to be this way
2719 * include/: 3d.h, gr.h: more stuff from d2src, mostly formatting
2721 * 2d/scalec.c: more stuff from d2src
2723 * 2d/rle.c: more stuff from d2src, formatting
2725 * 2d/font.c: useless cruft
2727 * 2d/: 2dsline.c, bitmap.c, bitmap.h: more stuff from d2src
2729 * 2d/bitblt.c, include/grdef.h: moved gr_linear_movsd assembly from
2732 2002-09-04 Bradley Bell <btb@icculus.org>
2734 * include/grdef.h: fix compiler warnings
2736 * 2d/bitblt.c: fix compiler warnings, #ifdef out dos-only code
2738 * include/grdef.h: gr_linear_movsd isn't static for NO_ASM,
2741 * main/game.c: we want the mac ibitblt for everything but dos and
2744 * main/texmerge.c: these routines are in tmerge.c
2746 * main/credits.c: enable credits for mac and oem data
2748 * main/bm.c: use either exit.ham or exit.pofs
2750 * include/ibitblt.h: enable some more code from d2src
2752 * include/gr.h: enable mac ubitblt_double
2754 * 2d/rle.c: added gr_rle_expand_scanline_generic_masked from d2src
2756 * include/grdef.h: moved some inline asm from linear.h
2758 * 2d/ibitblt.c: brought in line with original d2 version
2760 * 2d/bitblt.c: reverted to original d2 version of this file, then
2761 added d1x enhancements
2763 * 2d/2dsline.c: formatting, use __MSDOS__ instead of __DJGPP__
2765 * 2d/linear.h: moved these back to their original locations
2768 * main/mveplay.c: close some memory holes, speed up palette loading
2770 * main/movie.c: added fullscreen toggle while playing movies
2772 * main/inferno.c: comment out -superhires help text (always on)
2774 * include/timer.h: added approx_fsec_to_usec macro
2776 * arch/sdl/joy.c: fix compiler warning
2778 2002-09-01 Bradley Bell <btb@icculus.org>
2780 * main/network.c: oops
2782 * main/: movie.c, mveplay.c, mveplay.h: more movie improvements
2784 * arch/sdl/timer.c, include/timer.h: added timer_delay, faster
2785 timer_get_fixed_seconds
2789 2002-08-31 Bradley Bell <btb@icculus.org>
2791 * TODO, main/inferno.c, main/movie.c, main/mveplay.c: movie
2794 * main/multi.h: network endian stuff
2796 * 2d/font.c, include/gr.h: fast file i/o for font headers
2798 * arch/win32/arch_ip.cpp: unused file
2800 * main/: netmisc.c, netmisc.h, network.c, network.h: formatting,
2801 bigendian networking fixes
2803 * main/menu.c: make net menu more accurate, also make superhires
2806 * include/pstypes.h: better to have __pack__ all the time, I think.
2807 needed for networking, e.g.
2809 * arch/win32/: ipx_drv.h, ipx_win.c, winnet.c: win32 networking
2812 * arch/win32/Makefile.am: unused file
2816 2002-08-30 Bradley Bell <btb@icculus.org>
2818 * arch/win32/ipx_drv.h: re-added arch/win32/ipx_drv.h
2820 * main/: newmenu.h, titles.c: formatting
2822 * NEWS, arch/linux/Makefile.am, arch/linux/include/ukali.h,
2823 main/multi.h: networking works, finally
2825 * TODO: added TODO file
2827 * arch/linux/arch_ip.cpp: unused fine
2829 * README: network sorta working
2831 * main/: Makefile.am, multi.c, network.c, network.h: more
2834 * main/menu.c: load builtin mission correctly
2836 * main/inferno.c: documentation
2838 * main/: hoard.c, hoard.h, gamesave.c, mission.c: move hoard stuff
2841 * main/Makefile.mveplay: don't need no more
2843 2002-08-29 Bradley Bell <btb@icculus.org>
2845 * main/: ip_base.cpp, ip_base.h, ip_basec.h, ipclienc.c,
2846 ipclient.cpp, ipclient.h, ipserver.cpp, ipx_drv.c, multipow.c,
2847 multipow.h, netlist.c, netpkt.c, netpkt.h: deleting unused d1x
2850 * include/ipx_drv.h: more network fixing
2852 * arch/linux/include/ipx_drv.h: more network fixing
2854 * include/ipx.h: formatting
2856 * arch/linux/ipx_kali.c, include/ipx.h: fixed networking fuck-up?
2858 * NEWS, arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
2859 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, main/Makefile.am,
2860 main/inferno.c: fixed networking fuck-up?
2862 * Makefile.am: moved mingw info to README
2864 * README, mingw32.txt: moved mingw info to README
2866 2002-08-27 Bradley Bell <btb@icculus.org>
2868 * utilities/mvlextract.c: allow specifying file to extract
2870 * utilities/: tex2txb.c, txb2tex.c: use default extension to
2873 * utilities/hogextract.c: allow specifying file to extract
2875 * main/mission.c: Have to get mission_num _after_ promoting...
2877 * main/: gameseq.c, titles.c: beginning d1 briefing support
2879 * descent.msn: beginning d1 briefing support
2881 * main/: titles.c, titles.h: d1-style mission briefings
2883 * main/piggy.h: whitespace
2885 * main/movie.c: beginning robot movie support, fall back on lo/hi
2886 res if hi/lo not available
2888 * main/mission.c: added Builtin_mission_num for builtin mission,
2889 D1Hogdir, d1-style mission briefings
2891 * main/: gameseq.c, mission.h: added Builtin_mission_num for
2894 * cfile/cfile.c, include/cfile.h: add capability for 3rd hogfile
2895 (for d1 missions that need d1 data)
2897 * 2d/ibitblt.c: whitespace
2899 2002-08-26 Bradley Bell <btb@icculus.org>
2901 * utilities/mvlcreate.c: oops
2903 * utilities/: Makefile.am, mvlcreate.c, mvlextract.c: added mvl
2906 * utilities/hogextract.c: added [v]iew option
2908 * utilities/: tex2txb.c, txb2tex.c: changed txt to tex
2910 * main/titles.c: fix writable string, disable DumbAdjust thing
2912 * main/polyobj.h: whitespace
2914 * main/newmenu.c: added pcx_get_dimensions(), other stuff from
2917 * main/movie.c: read movies from AltHogDir, other fixes
2919 * main/: mission.c, mission.h: fix bug w/mission filename
2921 * main/gameseq.c: comments
2923 * main/digi.h: whitespace n stuff
2925 * include/mve_audio.h: added audio flag macros
2927 * 2d/pcx.c, include/pcx.h: added pcx_get_dimensions(), other stuff
2932 2002-08-23 Bradley Bell <btb@icculus.org>
2934 * main/: gameseq.c, inferno.c, mission.c, mission.h, titles.c: fix
2937 * Makefile.am: remove d2demo.mn2
2939 * cfile/cfile.c, include/cfile.h: add cfile_size function
2941 * d2demo.mn2, installation.txt, main/gameseq.h, main/mission.c:
2942 eliminate need for .mn2 files for oem and demo
2944 2002-08-22 Bradley Bell <btb@icculus.org>
2946 * main/bm.c: fix for vertigo
2948 * main/menu.h: make OEM menu pcx available
2950 * 2d/rle.c: merge with original d2 file
2952 * Makefile.am, configure.ac: let mission files get installed by
2955 2002-08-17 Bradley Bell <btb@icculus.org>
2957 * configure.ac: make FAST_FILE_IO the default on little-endian
2960 * NEWS, README, compilerdefs.txt, readme.txt: documentation
2962 * 2d/bitblt.c, 2d/rle.c, arch/ogl/ogl.c: implement BM_FLAG_RLE_BIG
2965 2002-08-15 Martin Schaffner <maschaffner@gmx.ch>
2967 * main/: game.c, menu.c, mission.c: promote builtin missions.
2969 2002-08-15 Bradley Bell <btb@icculus.org>
2971 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h, main/piggy.c:
2972 improved mac pig loading/reverted TRANSPARENCY_COLOR changes
2974 * utilities/.cvsignore: added cvsignore
2976 * 2d/palette.c, include/palette.h, main/gamesave.c: mac data file
2979 * main/piggy.c: mac data file loading
2981 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h: set
2982 transparency and swap 0/255 correctly for mac data files
2984 2002-08-13 Bradley Bell <btb@icculus.org>
2986 * Makefile.am, configure.ac, utilities/Makefile.am: moved utility
2987 to utilities to avoid conflict with c++ std lib <utility>
2989 * utilities/: Makefile.am, hogcreate.c, hogextract.c, txb2txt.c,
2990 txt2txb.c: moved utility to utilities to avoid conflict with c++
2993 * Makefile.am, configure.ac: add utilities
2995 2002-08-09 Bradley Bell <btb@icculus.org>
2997 * 2d/palette.c, 3d/interp.c, include/gr.h, main/render.c:
3000 2002-08-08 Bradley Bell <btb@icculus.org>
3002 * main/inferno.c: comments
3004 * main/: newmenu.c, songs.c: mac demo datafile support
3006 * installation.txt: update
3008 * main/gamesave.c: use lowercase for consistency
3010 * main/: bm.c, bm.h, endlevel.c, polyobj.c: enable loading of exit
3011 models for other than d2demo
3013 2002-08-07 Martin Schaffner <maschaffner@gmx.ch>
3015 * main/gamemine.c: formatting, better d1 texture conversion
3017 * Makefile.am, descent.mn2, descent.msn, main/mission.c,
3018 main/mission.h: recognize .msn mission files.
3020 2002-08-07 Bradley Bell <btb@icculus.org>
3022 * .cvsignore, 2d/.cvsignore, 3d/.cvsignore, arch/.cvsignore,
3023 arch/dos/.cvsignore, arch/ggi/.cvsignore, arch/linux/.cvsignore,
3024 arch/ogl/.cvsignore, arch/sdl/.cvsignore, arch/svgalib/.cvsignore,
3025 arch/win32/.cvsignore, cfile/.cvsignore, iff/.cvsignore,
3026 main/.cvsignore, main/editor/.cvsignore, maths/.cvsignore,
3027 mem/.cvsignore, misc/.cvsignore, texmap/.cvsignore: added
3030 2002-08-06 Bradley Bell <btb@icculus.org>
3032 * main/: automap.c, laser.c, songs.c, titles.c: shareware stuff
3034 * main/Makefile.am: formatting
3036 * 2d/font.c: make gr_remap_font just reload the whole thing
3038 * configure.ac: formatting
3040 * Makefile.am: added d2demo.mn2
3042 * d2demo.mn2: mission file for shareware
3044 * include/u_mem.h, main/ai.c, main/gamesave.c, main/inferno.c,
3045 main/laser.h, main/text.h, main/titles.c, main/weapon.c: whitespace
3047 * main/sounds.h: shareware stuff, whitespace
3049 * main/: polyobj.c, polyobj.h: more fast i/o macros
3051 * main/: menu.c, menu.h, mission.c, newmenu.c, piggy.c, piggy.h:
3054 * main/: endlevel.c, endlevel.h, gamemine.c, gameseq.c: merged
3055 endlevel stuff to non-shareware, allow movies/endlevel for
3058 * main/cntrlcen.c: typo
3060 * main/bm.h: use global Piggy_hamfile_version
3062 * main/bm.c: merged endlevel stuff to non-shareware, more fast i/o
3063 macros, use global Piggy_hamfile_version
3065 * main/Makefile.am: terrain and movie stuff always used now
3067 * 2d/pcx.c, include/pcx.h: make pcx header available to other
3070 * main/: gamemine.c, gamesave.c: load DMB levels
3072 * main/: bm.c, cntrlcen.c, cntrlcen.h, fuelcen.c, fuelcen.h,
3073 segment.c, segment.h, switch.c, switch.h: fast i/o macros
3075 2002-08-04 Martin Schaffner <maschaffner@gmx.ch>
3077 * main/gamemine.c, main/gamesave.c, mem/mem.c: d1 level stuff.
3079 2002-08-04 Bradley Bell <btb@icculus.org>
3081 * main/inferno.c: shareware stuff, formatting
3083 * arch/sdl/rbaudio.c: gracefully handle redbook non-availability
3085 * arch/sdl/gr.c: don't need to set mode in gr_init
3087 2002-08-02 Martin Schaffner <maschaffner@gmx.ch>
3089 * main/: gamemine.c, gamemine.h, gamesave.c, gamesave.h: more d1
3092 * Makefile.am, descent.mn2: added mission file for descent 1
3094 2002-08-02 Bradley Bell <btb@icculus.org>
3096 * arch/sdl/digi.c, arch/sdl/gr.c, include/error.h,
3097 include/oldsdl.h, main/gamecntl.c, main/inferno.c, main/laser.c,
3098 main/piggy.h, misc/error.c: junk
3100 * main/: endlevel.c, escort.c, gameseq.c, newmenu.c, render.c,
3101 render.h, scores.c, scores.h, terrain.c: shareware stuff
3103 * configure.ac, include/pstypes.h, main/bm.c, main/bm.h,
3104 main/effects.c, main/effects.h, main/piggy.c, main/piggy.h,
3105 main/powerup.c, main/powerup.h, main/robot.c, main/robot.h,
3106 main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
3107 main/weapon.c, main/weapon.h: fast i/o macros
3109 2002-08-01 Martin Schaffner <maschaffner@gmx.ch>
3111 * NEWS, cfile/cfile.c, main/console.c, main/gamemine.c,
3112 main/gamemine.h, main/gamesave.c: load d1 levels
3114 2002-07-30 Bradley Bell <btb@icculus.org>
3116 * configure.ac: oops
3118 * configure.ac, arch/ogl/gr.c, arch/ogl/ogl.c, include/ogl_init.h:
3121 * main/menu.c, main/titles.c, NEWS, 2d/font.c, include/gr.h,
3122 include/grdef.h, main/game.c, main/gamefont.c, main/gamefont.h,
3123 main/gamemine.c, main/inferno.c, main/movie.c, main/newmenu.c,
3124 main/piggy.c, main/titles.c: support shareware datafiles!
3126 * main/: bm.c, gamemine.c, piggy.c, piggy.h, weapon.c, gamemine.c,
3127 piggy.c: SHAREWARE fixes
3129 2002-07-29 Bradley Bell <btb@icculus.org>
3131 * NEWS, include/fileutil.h, main/bm.c, main/gameseq.c,
3132 main/mveplay.c, main/piggy.c, main/piggy.h, main/playsave.c,
3133 misc/fileutil.c: Portability - OS X support
3135 2002-07-27 Bradley Bell <btb@icculus.org>
3137 * main/: Makefile.am, fuelcen.c, fuelcen.h, game.c, game.h,
3138 gamemine.c, gamesave.c, gameseq.c, piggy.c, piggy.h, segment.c,
3139 segment.h: portability
3141 * cfile/cfile.c, include/cfile.h, main/cntrlcen.c, main/cntrlcen.h,
3142 main/gamesave.c, main/switch.c, main/switch.h, main/wall.c,
3143 main/wall.h: portabilization
3145 * 2d/font.c, include/gr.h: portability
3147 2002-07-26 Bradley Bell <btb@icculus.org>
3149 * 2d/font.c, 2d/pcx.c, include/gr.h, main/movie.c: portability
3151 * arch/linux/findfile.c, include/pstypes.h: os x fixes
3153 * main/player.c: foo
3155 * misc/fileutil.c, include/fileutil.h, misc/fileutil.c: oops
3157 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c,
3158 misc/fileutil.h: portable file i/o utils
3160 * main/: Makefile.mveplay, inferno.c, movie.c, newmenu.c: s not a
3161 writable string anymore... / formatting
3163 * main/Makefile.am, main/bm.c, main/bm.h, main/cntrlcen.c,
3164 main/cntrlcen.h, main/effects.c, main/effects.h, main/piggy.c,
3165 main/piggy.h, main/player.c, main/player.h, main/polyobj.c,
3166 main/polyobj.h, main/powerup.c, main/powerup.h, main/robot.c,
3167 main/robot.h, main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
3168 main/weapon.c, main/weapon.h, 3d/interp.c, include/cfile.h:
3169 portable-izing file loading routines
3171 2002-07-24 Bradley Bell <btb@icculus.org>
3173 * main/mveplay.c: correctly play files with 16bit uncompressed
3174 audio, mem checking, etc
3176 * main/: Makefile.mveplay, mvelib.c, mveplay.c: enable standalone
3179 2002-07-23 Bradley Bell <btb@icculus.org>
3181 * misc/Makefile.am: unused file
3183 * configure.ac, main/endlevel.c, main/endlevel.h, main/menu.c,
3184 main/sounds.h: remove experimental nmovie stuff
3186 * main/movie.c: add some debugging output
3188 2002-07-22 Bradley Bell <btb@icculus.org>
3190 * main/: console.c, state.c: simplified header
3192 * main/movie.c: enable mveplay audio
3194 * main/old/movie.c: moved to main/
3196 * include/mve_audio.h, include/mvelib.h, main/Makefile.am,
3197 main/inferno.c, main/kludge.c, main/movie.c, main/mve_audio.c,
3198 main/mvelib.c, main/mveplay.c: initial movie support
3200 * arch/linux/findfile.c, arch/ogl/gr.c, arch/ogl/ogl.c,
3201 arch/sdl/init.c, arch/sdl/joy.c, include/byteswap.h,
3202 include/ogl_init.h, include/pstypes.h, main/console.c,
3203 main/state.c, mem/mem.c: OS X stuff
3205 * configure.ac: OS X and movie stuff
3207 2002-07-19 Bradley Bell <btb@icculus.org>
3209 * compilerdefs.txt: OSX defs
3211 2002-07-18 Bradley Bell <btb@icculus.org>
3213 * main/inferno.c: use simpler rcs tags
3215 * autogen.sh: keep Changelog in cvs (and use --accum)
3217 * arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/rbaudio.c,
3218 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/rbaudio.c,
3219 include/rbaudio.h, main/Makefile.am, main/cdrom.h, main/gamecntl.c,
3220 main/songs.c: changed cdrom->rbaudio
3222 * include/rbaudio.h: moved to /include
3224 2002-07-17 Bradley Bell <btb@icculus.org>
3226 * 2d/d2sline.c, 2d/bitblt.c, 2d/bitmap.c, 2d/bitmap.h, 2d/box.c,
3227 2d/canvas.c, 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/font.c,
3228 2d/gpixel.c, 2d/ibitblt.c, 2d/line.c, 2d/linear.asm, 2d/linear.h,
3229 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c, 2d/rect.c,
3230 2d/rle.c, 2d/scale.c, 2d/scalea.asm, 2d/scalea.h, 2d/scalec.c,
3231 2d/tmerge.c, 2d/tmerge_a.asm, 3d/clipper.c, 3d/clipper.h,
3232 3d/draw.c, 3d/globvars.c, 3d/globvars.h, 3d/instance.c,
3233 3d/interp.asm, 3d/interp.c, 3d/matrix.c, 3d/points.c, 3d/rod.c,
3234 3d/setup.c: use simpler rcs tags
3239 2002-07-17 Bradley Bell <btb@icculus.org>
3241 * tools/cvs2cl/cvs2cl.pl: upgrade cvs2cl
3243 * d2x-gl.sh, d2x-ogl.sh: changed d2x-ogl to d2x-gl
3245 * debian/rules: don't need readme's
3247 * debian/rules: move d1x license to COPYING, license clarifications
3249 * COPYING, license.txt, debian/copyright, Makefile.am: move d1x
3250 license to COPYING, license clarifications
3252 * debian/rules: fix debian docs
3254 * debian/rules: fix debian manpages
3256 * debian/d2x-sdl.menu: fix debian menu
3258 * debian/rules: link to undocumented man page for debs
3260 * Makefile.am, configure.ac, debian/control, debian/copyright,
3261 debian/d2x-gl.files, debian/d2x-gl.menu, debian/d2x-sdl.files,
3262 debian/d2x-sdl.menu, debian/d2x.files, debian/d2x.menu,
3263 debian/rules, rpm/d2x.spec.in: change d2x-ogl to d2x-gl, other
3266 2002-07-16 Bradley Bell <btb@icculus.org>
3268 * debian/: rules, changelog.in: deb stuff
3270 * configure.ac: cleaner nasm detection
3272 * debian/: changelog.in, control, rules: deb stuff
3274 * README, installation.txt: typos, stuff
3276 * configure.ac: better #defines
3278 * configure.ac: whitespace
3280 * configure.ac: better documentation
3282 * configure.ac, arch/sdl/event.c, arch/sdl/init.c: SDL_AUDIO and
3283 SDL_JOYSTICK not needed
3285 * configure.ac, main/inferno.c: __SDL__ ugly and not needed at all
3287 * configure.ac: need higher SDL for joystick
3289 * debian/: control, rules: deb stuff
3291 * arch/sdl/joy.c: old junk
3293 * Makefile.am, configure.ac: automake updates
3295 * main/: inferno.c, text.c: don't use althogdir on non-unix
3297 * configure.ac: more autoconf updates
3299 * misc/strutil.c: better strrev
3301 * main/inferno.c: need limits.h on mingw also
3303 * acconfig.h, configure.ac: Updated for autoconf 2.53 (no more
3306 2002-04-19 Bradley Bell <btb@icculus.org>
3308 * main/network.c: let hoard.ham be a cfile
3310 * main/text.c: better error message when hog not found
3314 2002-03-23 Bradley Bell <btb@icculus.org>
3316 * acconfig.h, configure.ac, arch/linux/Makefile.am,
3317 arch/sdl/Makefile.am: Use SDL joystick automatically
3319 * arch/sdl/joy.c, main/kconfig.c: SDL Joystick works!
3321 2002-03-05 Bradley Bell <btb@icculus.org>
3323 * arch/sdl/joydefs.c, arch/sdl/joy.c: SDL joystick stuff mostly
3326 2002-02-23 Bradley Bell <btb@icculus.org>
3328 * texmap/ntmap.c: fix bug preventing higher res sdl modes
3330 * arch/dos/Makefile.am, arch/ggi/Makefile.am,
3331 arch/linux/Makefile.am, arch/ogl/Makefile.am, arch/sdl/Makefile.am,
3332 arch/svgalib/Makefile.am, arch/win32/Makefile.am,
3333 main/editor/Makefile.am: moved includes to include
3335 * arch/sdl/gr.c: use SDL_VERSION_ATLEAST
3337 * Makefile.am, 2d/Makefile.am, 3d/Makefile.am, cfile/Makefile.am,
3338 iff/Makefile.am, main/Makefile.am, maths/Makefile.am,
3339 mem/Makefile.am, misc/Makefile.am, texmap/Makefile.am: moved
3342 * main/game.c: disabled cockpit for OGL, formatting
3344 * 2d/ibitblt.c: formatting
3346 2002-02-16 Bradley Bell <btb@icculus.org>
3348 * include/oldsdl.h: check for older macros
3350 * configure.ac, arch/sdl/digi.c, arch/sdl/event.c, arch/sdl/gr.c,
3351 include/error.h, include/oldsdl.h, main/gamecntl.c, main/inferno.c:
3352 allow older sdl versions
3354 2002-02-15 Bradley Bell <btb@icculus.org>
3356 * main/: automap.c, automap.h, inferno.c: automap resolution now
3359 * include/: gr.h, grdef.h: moved protos to from grdef.h to gr.h
3361 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
3362 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
3363 win32/include/key_arch.h: never mind - that would be pointless
3365 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
3366 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
3367 win32/include/key_arch.h: copied files from d1x
3369 * arch/linux/arch_ip.cpp, arch/win32/arch_ip.cpp, main/ip_base.cpp,
3370 main/ip_base.h, main/ipclient.cpp: enable udp debug messages
3372 * main/multipow.c: need conf.h
3374 * arch/win32/Makefile.am: new file
3376 * include/pstypes.h: added u_int16_t (needed in base_ip)
3378 * arch/win32/arch_ip.cpp: copied from d1x
3380 2002-02-14 Bradley Bell <btb@icculus.org>
3382 * arch/sdl/gr.c, main/inferno.c: allow gr_init lowres
3384 * NEWS, include/gr.h, main/game.c, main/game.h, main/gamecntl.c,
3385 main/netlist.c: Added hotkeys to toggle fullscreen mode
3387 * main/: ip_base.cpp, ip_base.h, multi.h, netlist.c, netpkt.c,
3388 network.c, network.h, ipclient.cpp, netpkt.h: d1x->d2x
3390 * main/: multipow.c, multipow.h, netlist.c, netpkt.c, netpkt.h,
3391 reorder.h: Lotsa networking stuff from d1x
3393 2002-02-13 Bradley Bell <btb@icculus.org>
3395 * include/gr.h, main/game.c: Fullscreen toggle stuff
3397 * arch/linux/Makefile.am, include/ipx.h: Lotsa networking stuff
3400 * main/: Makefile.am, inferno.c, ip_base.cpp, ip_base.h, menu.c,
3401 multi.h, network.c, network.h, newmenu.c: Lotsa networking stuff
3404 2002-02-11 Bradley Bell <btb@icculus.org>
3406 * main/bm.c: use portable loader if bigendian
3408 * include/pstypes.h: don't define bool for c++
3410 * include/cfile.h: extern AltHogDir stuff
3412 * include/byteswap.h: use WORDS_BIGENDIAN
3414 * main/: newmenu.c, newmenu.h: added fixedfont menu functions
3416 * main/vers_id.h: added D2X_IVER
3418 * misc/args.c: don't use d1x.ini
3420 * Makefile.am: rpm stuff
3422 * acconfig.h, configure.ac: c++, versioning, endianness, deb, rpm
3425 2002-02-09 Bradley Bell <btb@icculus.org>
3427 * rpm/: d2x.spec, d2x.spec.in: auto-generate rpm spec file
3429 2002-02-09 Paolo Ulivi <pulivi@libero.it>
3431 * d2x-ogl.sh, d2x-sdl.sh, rpm/.cvsignore, rpm/d2x.spec: rpm
3434 2002-02-06 Bradley Bell <btb@icculus.org>
3436 * arch/linux/arch_ip.cpp, main/ip_base.cpp, main/ip_base.h,
3437 main/ip_basec.h, main/ipclienc.c, main/ipclient.cpp,
3438 main/ipclient.h, main/ipserver.cpp: Adding d1x network code
3440 * debian/: changelog.in, control, copyright, d2x-gl.files,
3441 d2x-gl.menu, d2x.files, d2x.menu, rules: Added debian stuff
3445 2002-02-02 Bradley Bell <btb@icculus.org>
3447 * NEWS, arch/ggi/Makefile.am: reenabled ggi build
3449 * NEWS, acconfig.h, configure.ac, main/gamecntl.c, main/inferno.c:
3450 Enabled RELEASE option
3452 2002-01-31 Bradley Bell <btb@icculus.org>
3454 * Makefile.am, configure.ac: specify prerequisite versions of
3455 autoconf and automake
3457 2002-01-29 Bradley Bell <btb@icculus.org>
3459 * main/mission.c: RCS header added
3461 * main/inferno.c: update copyright date
3463 * main/mission.c: allow missions to be in AltHogDir
3465 * configure.ac: Display results of configure
3467 * include/d_io.h, main/inferno.c, main/newdemo.c: Added d_mkdir
3470 2002-01-28 Bradley Bell <btb@icculus.org>
3472 * NEWS, acconfig.h, configure.ac, cfile/cfile.c, main/newdemo.c:
3473 Data files now go in DATADIR/games/d2x, user files now go in
3476 2002-01-28 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
3478 * main/inferno.c: Data files now go in DATADIR/games/d2x, user
3479 files now go in ~/.d2x
3481 2002-01-24 Bradley Bell <btb@icculus.org>
3483 * configure.ac: fix nasm not found error message
3485 2002-01-18 Bradley Bell <btb@icculus.org>
3487 * configure.in: getting rid of old configure.in
3489 * acconfig.h, configure.ac, main/Makefile.am, main/kludge.c,
3490 main/movie.c: Movie playing kludgey stuff
3492 * misc/args.c: formatting
3494 * main/inferno.c: allow -h for help
3496 * include/error.h: don't die on int3, unless -debug given
3498 * mingw32.txt: more stuff
3500 2001-12-29 Bradley Bell <btb@icculus.org>
3502 * Makefile.am: Got rid of thinking.txt
3504 * main/inferno.c: document -nomovies option
3506 2001-12-28 Bradley Bell <btb@icculus.org>
3508 * main/titles.c: formatting, put some code into place for rendering
3509 of robots during briefings
3511 2001-12-27 Bradley Bell <btb@icculus.org>
3515 2001-12-23 Craig Hadady <chadady@iglou.com>
3517 * 2d/rle.c: fixed bug in dummy array.
3519 2001-12-03 Bradley Bell <btb@icculus.org>
3521 * arch/sdl/init.c: fix formatting
3523 * Makefile.am, acconfig.h, configure.ac, arch/linux/Makefile.am,
3524 arch/sdl/Makefile.am, arch/sdl/event.c, arch/sdl/init.c,
3525 arch/sdl/joy.c, arch/svgalib/Makefile.am: lots of makefile fixes,
3526 and sdl joystick stuff
3528 2001-11-30 Bradley Bell <btb@icculus.org>
3530 * thinking.txt: not needed
3532 2001-11-27 Bradley Bell <btb@icculus.org>
3534 * cygconf, mingw32.txt: use sdl from source on cygwin
3536 * Makefile.am, configure.ac, arch/ogl/Makefile.am,
3537 arch/sdl/Makefile.am, main/Makefile.am: move SDL_LIBS to LIBS,
3538 SDL_CFLAGS to CFLAGS
3540 2001-11-27 Bradley Bell <btb@icculus.org>
3544 2001-11-14 Bradley Bell <btb@icculus.org>
3546 * texmap/scanline.c: use optimization flags as texmap default
3548 * NEWS: mouse wheel, etc
3550 * arch/include/mouse.h, arch/sdl/mouse.c, main/kconfig.c: use mouse
3551 wheel to emulate 3rd axis
3553 * Makefile.am, configure.ac: change ENV_DJGPP to DJGPP
3555 * include/error.h: kludge to ungrab mouse when we hit an int3
3557 * include/d_io.h: change __ENV_WINDOWS__ to __WINDOWS__,
3558 __ENV_MSDOS__ to __MSDOS__
3560 * arch/sdl/mouse.c: remove cruft, fix formatting, use mouse wheel
3563 * arch/sdl/event.c: remove cruft, fix formatting, begin joystick
3566 * arch/sdl/digi.c: implemented digi_set_volume
3568 * include/grdef.h, main/config.c, misc/d_io.c: change
3569 __ENV_WINDOWS__ to __WINDOWS__, __ENV_MSDOS__ to __MSDOS__
3571 * 2d/font.c, main/bm.c, main/gamesave.c, main/gameseq.c,
3572 main/piggy.c: use MAKE_SIG
3574 * installation.txt: update
3576 * configure.ac: new file
3578 * arch/sdl/joydefs.c: #include pstypes.h
3580 * arch/sdl/init.c: SDL joystick stuff
3582 * acconfig.h: adjust MINGW defines
3584 * arch/sdl/joydefs.c: copied joydefs_config from linux/joydefs.c -
3585 controls menu now works
3587 2001-11-13 Bradley Bell <btb@icculus.org>
3589 * main/Makefile.am: Make sure bmread.c and terrain.c get included
3592 * Makefile.am: New file
3594 * arch/dos/Makefile.am: Make sure gr.c and joy2.asm get included in
3597 * compilerdefs.txt: New file
3599 * main/aipath.c: use D_RAND_MAX instead of RAND_MAX
3601 2001-11-12 Bradley Bell <btb@icculus.org>
3603 * main/playsave.c: load player files regardless of byte order of
3606 2001-11-11 Bradley Bell <btb@icculus.org>
3608 * include/makesig.h, main/playsave.c: Created header for MAKE_SIG
3611 * main/Makefile.am: Don't use terrain.c unless SHAREWARE
3613 * NEWS: GL savegame thumbnails
3615 * acconfig.h, configure.in: make option for NMOVIES, default to off
3617 2001-11-09 Bradley Bell <btb@icculus.org>
3619 * main/state.c: Enabled savegame thumbnails under OpenGL
3621 * unused/pa_null/pa_enabl.h: remove duplicate header
3623 * misc/args.c: use d2x.ini for option file
3625 * mem/mem.c: Move mem_realloc inside the ifdef
3627 * main/menu.c: fix 640x400 menu text
3629 * main/inferno.c: added documentation
3631 * main/endlevel.c: fix warnings
3633 * arch/ogl/gr.c: Get rid of gl spew
3635 * arch/linux/Makefile.am: move unused ipx_udp.c to EXTRA_DIST
3637 * acconfig.h: Define __SDL__ for mingw
3639 2001-11-08 Bradley Bell <btb@icculus.org>
3641 * 2d/font.c: free OGL font data when rereading
3643 * main/collide.c, main/endlevel.c, main/endlevel.h, main/gameseq.c,
3644 main/gauges.c, acconfig.h, configure.in, main/inferno.c,
3645 main/laser.c, main/menu.c, main/menu.h, main/newmenu.c,
3646 main/piggy.c, main/sounds.h, main/switch.c, main/titles.c,
3647 main/weapon.h: Enabled shareware build, endlevel flythrough
3650 * main/: Makefile.am, terrain.c, old/terrain.c: moved file, will be
3651 of use for shareware build
3653 * arch/ogl/: gr.c, sdlgl.c: use new d_realloc function, so mem
3656 * include/u_mem.h, mem/mem.c: added d_realloc/mem_realloc functions
3658 2001-11-05 Bradley Bell <btb@icculus.org>
3660 * include/args.h, main/inferno.c, misc/args.c: Change args_init
3663 * include/3d.h: Add comment
3665 2001-11-04 Bradley Bell <btb@icculus.org>
3667 * cfile/Makefile.am, cfile/nocfile.h, include/nocfile.h: Move
3670 * arch/ogl/sdlgl.c: Hack to keep SDL from screwing up X when it
3673 * main/: gamecntl.c, inferno.c: SDL applies to more than X11...
3675 * arch/ogl/gr.c, main/Makefile.am, main/gauges.c, main/hud.c,
3676 main/hudmsg.h: Enable d1x-style hud_message
3678 * arch/ogl/: glx.c, wgl.c: Sync with d1x
3680 * 2d/font.c: re-init ogl fonts after remapping colors.
3682 2001-11-02 Bradley Bell <btb@icculus.org>
3684 * misc/Makefile.am: remove byteswap.h (duplicate header)
3686 * 2d/font.c: fixed gr_remap_font, minor stuff
3688 * configure.in: take out -O2 if doing debug build
3690 * main/bm.c: formatting
3692 * 2d/font.c, include/gr.h, NEWS: Enable OpenGL fonts!
3694 * include/byteswap.h, misc/Makefile.am: fix swapint, swapshort
3695 macros, get rid of functions
3697 2001-11-01 Bradley Bell <btb@icculus.org>
3699 * misc/byteswap.h: removed duplicate header
3701 2001-10-31 Bradley Bell <btb@icculus.org>
3703 * NEWS, main/automap.c: automap works in opengl
3705 * NEWS, configure.in: Added news
3707 * main/newmenu.c: Must call set_screen_mode for menus when using GL
3709 * 2d/: bitblt.c, canvas.c, linear.h, scalea.h: Sync with d1x
3711 * arch/sdl/event.c, arch/sdl/gr.c, arch/sdl/init.c, iff/iff.c,
3712 include/3d.h, include/loadgl.h, main/inferno.c, maths/fixc.c,
3713 maths/vecmat.c, maths/vecmata.asm: Sync with d1x
3715 * Makefile.am, arch/sdl/Makefile.am: Makefile fixes
3717 * arch/ogl/: glx.c, gr.c, ogl.c, sdlgl.c: Sync with d1x
3719 * 3d/: clipper.c, draw.c, globvars.c, instance.c, interp.c,
3720 matrix.c, points.c, rod.c, setup.c: Minor sync with d1x
3722 2001-10-27 Bradley Bell <btb@icculus.org>
3724 * main/inferno.c: added some documentation
3726 2001-10-25 Bradley Bell <btb@icculus.org>
3728 * main/inferno.c, texmap/ntmap.c, texmap/tmapflat.c: Completed tmap
3731 * Makefile.am, configure.in, arch/Makefile.am,
3732 arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/digi.c,
3733 arch/dos/gr.c, arch/ggi/Makefile.am, arch/ggi/gr.c,
3734 arch/ogl/Makefile.am, arch/ogl/glx.c, arch/ogl/gr.c,
3735 arch/ogl/ogl.c, arch/ogl/sdlgl.c, arch/ogl/wgl.c,
3736 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/digi.c,
3737 arch/sdl/gr.c, arch/svgalib/Makefile.am, arch/svgalib/gr.c,
3738 texmap/scanline.c: Finished moving stuff to arch/blah. I know,
3739 it's ugly, but It'll be easier to sync with d1x.
3741 * Makefile.am, configure.in, main/Makefile.am, main/editor/med.c,
3742 main/editor/medwall.h, main/editor/segment.c, main/editor/seguvs.h,
3743 main/editor/Makefile.am: attempt at support for editor, makefile
3746 * misc/d_delay.c: formatting fix
3748 * texmap/: Makefile.am, ntmap.c, scanline.c, scanline.h, texmapl.h,
3749 tmappent.S, tmapppro.S: adding support for runtime selection of
3752 * main/: bmread.c, game.c, gamecntl.c, gamesave.c, inferno.c,
3753 inferno.h, piggy.c, render.c, editor/editor.h: conditionalize
3754 including multi.h and network.h, fix backslashes, fix compiler
3757 * main/: ai.c, ai2.c, aipath.c, automap.c, bm.c, cntrlcen.c,
3758 collide.c, controls.c, credits.c, dumpmine.c, endlevel.c, escort.c,
3759 fireball.c, fuelcen.c, gamemine.c, gameseq.c, gauges.c, laser.c,
3760 menu.c, multi.h, netmisc.c, network.h, newdemo.c, newmenu.c,
3761 object.c, powerup.c, state.c, switch.c, wall.c: conditionalize
3762 including multi.h and network.h, fix backslashes
3764 * include/pstypes.h: added typedef for u_int64_t on mingw
3766 * include/3d.h: added prototype for g3_uninit_polygon_model
3768 * arch/sdl/Makefile.am: Don't use SDL joystick except on mingw
3770 2001-10-24 Bradley Bell <btb@icculus.org>
3772 * arch/: ggi/Makefile.am, svgalib/Makefile.am: Moved input stuff to
3773 arch subdirs, as in d1x.
3775 * Makefile.am, configure.in, main/kconfig.c: Revert bin_programs to
3776 earlier style until i understand automake 1.5 better. remove input
3779 * arch/: Makefile.am, dos/Makefile.am, dos/joy2.asm, dos/joyc.c,
3780 dos/joydefs.c, dos/key.c, dos/mouse.c, ggi/event.c, ggi/init.c,
3781 ggi/key.c, ggi/mouse.c, linux/Makefile.am, linux/joydefs.c,
3782 linux/joystick.c, linux/include/joystick.h, sdl/Makefile.am,
3783 sdl/event.c, sdl/joy.c, sdl/joydefs.c, sdl/key.c, sdl/mouse.c,
3784 svgalib/event.c, svgalib/init.c, svgalib/key.c, svgalib/mouse.c:
3785 Moved input stuff to arch subdirs, as in d1x.
3787 * NEWS, configure.in: blah blah
3789 2001-10-23 Bradley Bell <btb@icculus.org>
3791 * include/ui.h, unused/ui/ui.h: Moved ui.h to includes/
3793 * texmap/tmapppro.S: no need for #include <conf.h> here
3795 * main/Makefile.am: Build fixes. EDITOR_SRCS added to
3798 * main/: Makefile.am, network.c: No longer #ifdef'ing out the whole
3799 file. RCS header added
3801 * main/: bmread.c, kmatrix.c, multi.c, multibot.c: No longer
3802 #ifdef'ing out the whole file. RCS header added
3804 * Makefile.am, acconfig.h, configure.in, arch/dos/Makefile.am,
3805 main/Makefile.am, maths/Makefile.am, texmap/Makefile.am: Build
3806 fixes. Now works with automake 1.5 and autoconf 2.52.
3807 --enable-editor option added. SDL_VIDEO and SDL_INPUT defined for
3808 mingw (-grabmouse now works on win32).
3810 * config.guess, config.sub, install-sh, missing, mkinstalldirs:
3811 These don't belong in cvs
3815 2001-10-20 Bradley Bell <btb@icculus.org>
3817 * 2d/font.c: Don't free unused variables...
3819 * 2d/font.c, include/gr.h: Bringing font stuff more in line with
3822 * Makefile.am, arch/Makefile.am, arch/dos/Makefile.am,
3823 arch/linux/Makefile.am, arch/win32/Makefile.am, iff/Makefile.am,
3824 main/Makefile.am: make dist more sensible
3826 * Makefile.am: Kludge for linking on mingw
3828 2001-10-19 Bradley Bell <btb@icculus.org>
3830 * Makefile.am, configure.in, arch/win32/Makefile.am,
3831 arch/win32/ipx_win.c, arch/win32/winnet.c: Little fixes
3833 * include/ipx_drv.h: Check for __MINGW32__
3835 * include/i86.h: Imported from d1x
3837 * arch/dos/: Makefile.am, ipx.c: Re-import of d1x files
3839 * arch/dos/modex.asm: Fixed %include
3841 * main/console.c: RCS headers added
3843 * arch/sdl/: Makefile.am, init.c, timer.c: Moved arch/sdl_* to
3846 * Makefile.am, main/Makefile.am: Moved final link to top-level
3847 directory instead of main/
3849 * 2d/linear.asm, maths/fix.asm, maths/vecmata.asm: Changed
3850 __ENV_LINUX__ to __linux__
3852 * configure.in, arch/Makefile.am, arch/dos_dpmi.c,
3853 arch/dos_findfile.c, arch/dos_init.c, arch/dos_ipx.c,
3854 arch/dos_modex.asm, arch/dos_timer.asm, arch/dos_tweak.inc,
3855 arch/dos_vesa.c, arch/dos_vgaregs.inc, arch/linux_init.c,
3856 arch/sdl_init.c, arch/sdl_timer.c, arch/dos/Makefile.am,
3857 arch/dos/dpmi.c, arch/dos/findfile.c, arch/dos/init.c,
3858 arch/dos/ipx.c, arch/dos/modex.asm, arch/dos/timer.asm,
3859 arch/dos/tweak.inc, arch/dos/vesa.c, arch/dos/vgaregs.inc,
3860 arch/linux/Makefile.am, arch/linux/init.c, arch/win32/Makefile.am,
3861 arch/win32/mingw_init.c, main/Makefile.am: Moved arch/sdl_* to
3864 * configure.in: add --enable-xploader, support arch/linux subdir,
3867 * main/inferno.c: conditionalize conf.h
3869 2001-10-19 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
3871 * acconfig.h, 2d/bitmap.h, 3d/interp.c, cfile/cfile.c,
3872 include/cfile.h, main/bm.c, mem/mem.c, misc/fileutil.c,
3873 misc/fileutil.h: Partial application of linux/alpha patch.
3875 2001-10-19 Bradley Bell <btb@icculus.org>
3877 * main/Makefile.am, arch/linux/Makefile.am: Brought linux
3878 networking in line with d1x, moved some arch/linux_* stuff to
3881 * arch/linux/: findfile.c, ipx_bsd.c, ipx_kali.c, ipx_lin.c,
3882 linuxnet.c, ukali.c, include/ipx_bsd.h, include/ipx_hlpr.h,
3883 include/ipx_kali.h, include/ipx_ld.h, include/ipx_lin.h,
3884 include/ipx_udp.h, include/ukali.h: remove pesky * from RCS log
3887 * arch/: Makefile.am, linux_findfile.c, linux_ipx_bsd.c,
3888 linux_ipx_lin.c, linux_ipx_udp.c, linux_net.c, linux/findfile.c,
3889 linux/ipx_bsd.c, linux/ipx_kali.c, linux/ipx_lin.c,
3890 linux/ipx_udp.c, linux/linuxnet.c, linux/ukali.c,
3891 linux/include/ipx_bsd.h, linux/include/ipx_hlpr.h,
3892 linux/include/ipx_kali.h, linux/include/ipx_ld.h,
3893 linux/include/ipx_lin.h, linux/include/ipx_udp.h,
3894 linux/include/ukali.h: Brought linux networking in line with d1x,
3895 moved some arch/linux_* stuff to arch/linux/*
3897 * include/ipx_drv.h: Imported from d1x
3899 * main/ipx_drv.c: RCS info added, conf.h added, etc...
3901 * main/ipx_drv.c: Imported from d1x
3903 * include/args.h, include/ipx.h, main/inferno.c, main/network.c,
3904 main/network.h, main/Makefile.am: Trying to get network working on
3907 * configure.in, 2d/Makefile.am, arch/win32/Makefile.am,
3908 main/Makefile.am: build fixes
3910 * arch/: win32/Makefile.am, win32/findfile.c, win32/ipx_drv.h,
3911 win32/ipx_win.c, win32/winnet.c, Makefile.am, win32_findfile.c,
3912 linux/include/ipx_drv.h: Moved win32_* to win32/* (a la d1x),
3913 starting to get net working.
3915 * include/pstypes.h: Changed __ENV_LINUX__ to __linux__,
3916 conditionalized min,max macros
3918 2001-10-18 Bradley Bell <btb@icculus.org>
3920 * acconfig.h, 2d/linear.h, arch/include/joy.h, include/loadgl.h,
3921 include/strutil.h, include/vecmat.h, main/kconfig.c, misc/d_glob.c,
3922 texmap/tmap_inc.asm, texmap/tmap_per.asm, texmap/tmappent.S,
3923 texmap/tmapppro.S, main/console.c: Changed __ENV_LINUX__ to
3926 * 2d/2dsline.c: RCS headers added/changed
3928 * configure.in: fix NASMFLAGS bug
3930 * main/: collide.c, inferno.c, object.c, render.c: RCS headers
3933 2001-10-17 Bradley Bell <btb@icculus.org>
3935 * NEWS: Fixed the invulnerable robots bug!
3937 * main/collide.c: Fixed the invulnerable robots bug!
3939 2001-10-14 Bradley Bell <btb@icculus.org>
3941 * Makefile.am, arch/Makefile.am, iff/Makefile.am, main/Makefile.am:
3944 2001-10-13 Bradley Bell <btb@icculus.org>
3946 * Makefile.am, autogen.sh, configure.in, 2d/Makefile.am,
3947 arch/Makefile.am, arch/dos/Makefile.am,
3948 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
3949 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
3950 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
3951 arch/dos/include/Makefile.am, arch/dos/mm_snd/Makefile.am,
3952 arch/dos/mm_snd/include/Makefile.am, arch/include/Makefile.am,
3953 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
3954 arch/win32/Makefile.am, arch/win32/d3dframe/Makefile.am,
3955 arch/win32/include/Makefile.am, iff/Makefile.am,
3956 iff/archive/Makefile.am, include/Makefile.am, main/Makefile.am,
3957 main/editor/Makefile.am, main/old/Makefile.am, tools/Makefile.am,
3958 tools/cvs2cl/Makefile.am, unused/Makefile.am,
3959 unused/bios/Makefile.am, unused/lib/Makefile.am,
3960 unused/novga/Makefile.am, unused/pa_null/Makefile.am,
3961 unused/ui/Makefile.am, unused/vga/Makefile.am,
3962 unused/vga/new/Makefile.am, unused/win95/Makefile.am: Removed
3963 automake stuff from "inert" subdirs. And there was much rejoicing.
3965 * Makefile.am, NEWS, configure.in: Stuff
3967 * ChangeLog: removing auto-generated file
3969 * cygconf: Added instructions for mingw32 build
3971 * Makefile.am: renamed INSTALL to installation.txt
3973 * installation.txt, INSTALL: renamed INSTALL to installation.txt
3975 * mingw32.txt: Added instructions for mingw32 build
3977 * configure.in: Enable assembly under mingw32
3979 2001-10-12 Bradley Bell <btb@icculus.org>
3981 * acconfig.h, aclocal.m4, conf.h.in: remove superfluous files
3983 * acconfig.h, aclocal.m4, conf.h.in, configure.in, 2d/2dsline.c,
3984 2d/bitblt.c, 2d/box.c, 2d/canvas.c, 2d/gpixel.c, 2d/line.c,
3985 2d/pixel.c, include/pstypes.h, include/strutil.h, include/timer.h,
3986 main/digi.h, main/kludge.c, main/object.c, main/render.c,
3987 misc/d_glob.c, misc/d_io.c, misc/strutil.c: Changed __ENV_DJGPP__
3988 to __DJGPP__, since it's built-in.
3990 2001-10-12 Paolo Ulivi <paoloulivi@tin.it>
3992 * aclocal.m4, conf.h.in, include/vecmat.h, main/collide.c,
3993 main/kludge.c, main/piggy.h: fix some gcc 3.0 warnings.
3997 2001-10-12 Bradley Bell <btb@icculus.org>
3999 * Makefile.am, unused/win95/Makefile.am: Fix some dist stuff
4001 * Makefile.am: make sure cygconf gets archived
4003 * configure.in: Increment version number in preparation for release
4005 * configure.in: Fix detection of opengl
4007 * Makefile.am, aclocal.m4, autogen.sh, conf.h.in, configure.in,
4008 cygconf, arch/Makefile.am, arch/include/joy.h,
4009 arch/include/mouse.h, include/loadgl.h, include/pstypes.h,
4010 include/strutil.h, main/Makefile.am, main/config.c, main/console.c,
4011 main/gamepal.h, main/gamerend.c, main/inferno.c, main/kconfig.c,
4012 main/multi.c, main/newdemo.c, misc/d_delay.c, misc/d_glob.c,
4013 misc/strutil.c: Switched from Cygwin to mingw32 on MS boxes.
4014 Vastly improved compilability.
4016 2001-10-11 Bradley Bell <btb@icculus.org>
4018 * Makefile.am: Added macros/sdl.m4
4020 * autogen.sh: Added macros/sdl.m4
4022 2001-10-09 Bradley Bell <btb@icculus.org>
4024 * main/vers_id.h: Added DESCENT_VERSION constant
4026 * main/inferno.c: Added command-line help.
4028 * include/ogl_init.h: opengl improvments (following d1x changes)
4030 2001-10-07 Bradley Bell <btb@icculus.org>
4032 * aclocal.m4, conf.h.in, configure.in, arch/Makefile.am,
4033 arch/ogl/Makefile.am: Remove duplicate headers.
4035 2001-08-02 Thimo Neubauer <thimo@debian.org>
4037 * mem/mem.c: totally crippled the memory manager because it does
4038 not make sense for non-DOS-systems and it would have been too
4039 complicated to get it 64bit clean
4041 2001-06-19 Bradley Bell <btb@icculus.org>
4043 * cvshowto.txt: updated anonymous password
4045 2001-02-08 Bradley Bell <btb@icculus.org>
4047 * COPYING, license.txt: Added d1x license
4049 2001-02-01 Bradley Bell <btb@icculus.org>
4051 * aclocal.m4, configure.in: Better detecting of SDL and GL/GLU
4053 2001-01-31 Bradley Bell <btb@icculus.org>
4055 * configure.in, arch/include/mouse.h, include/pstypes.h,
4056 main/game.c, main/gamepal.h: OpenGL support under Cygwin/SDL
4058 * main/polyobj.c: fix typo
4060 * 2d/Makefile.am, 2d/bitblt.c, 2d/bitmap.c, 2d/box.c, 2d/canvas.c,
4061 2d/circle.c, 2d/disc.c, 2d/font.c, 2d/gpixel.c, 2d/ibitblt.c,
4062 2d/line.c, 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c,
4063 2d/rect.c, 2d/rle.c, 2d/scale.c, 2d/scalec.c, 2d/tmerge.c,
4064 3d/clipper.c, 3d/draw.c, 3d/globvars.c, 3d/instance.c, 3d/interp.c,
4065 3d/matrix.c, 3d/points.c, 3d/rod.c, 3d/setup.c, arch/Makefile.am,
4066 cfile/cfile.c, iff/iff.c, main/ai.c, main/ai2.c, main/aipath.c,
4067 main/automap.c, main/bm.c, main/bmread.c, main/cmd.c,
4068 main/cntrlcen.c, main/collide.c, main/config.c, main/console.c,
4069 main/controls.c, main/credits.c, main/crypt.c, main/dumpmine.c,
4070 main/effects.c, main/endlevel.c, main/escort.c, main/fireball.c,
4071 main/fuelcen.c, main/fvi.c, main/game.c, main/gamecntl.c,
4072 main/gamefont.c, main/gamemine.c, main/gamepal.c, main/gamerend.c,
4073 main/gamesave.c, main/gameseg.c, main/gameseq.c, main/hostage.c,
4074 main/kconfig.c, main/kmatrix.c, main/laser.c, main/lighting.c,
4075 main/mglobal.c, main/mission.c, main/morph.c, main/netmisc.c,
4076 main/network.c, main/newdemo.c, main/newmenu.c, main/object.c,
4077 main/paging.c, main/physics.c, main/piggy.c, main/polyobj.c,
4078 main/powerup.c, main/render.c, main/robot.c, main/slew.c,
4079 main/songs.c, main/switch.c, main/texmerge.c, main/text.c,
4080 main/titles.c, main/vclip.c, main/wall.c, main/weapon.c,
4081 maths/Makefile.am, maths/fixc.c, maths/rand.c, maths/tables.c,
4082 maths/vecmat.c, mem/mem.c, misc/args.c, misc/byteswap.c,
4083 misc/d_delay.c, misc/d_glob.c, misc/d_io.c, misc/error.c,
4084 misc/hash.c, misc/strio.c, misc/strutil.c, texmap/Makefile.am,
4085 texmap/ntmap.c, texmap/scanline.c, texmap/tmapflat.c: Makefile and
4088 * arch/dos_findfile.c, arch/dos_modex.asm, include/console.h,
4089 include/modex.h, main/collide.c, main/gamesave.c, main/gameseq.c,
4090 main/gauges.c, main/object.c, main/playsave.c, main/render.c,
4091 main/state.c, mem/mem.c, texmap/ntmap.c, texmap/tmapflat.c: Fix
4094 * include/gr.h, main/menu.c: Fullscreen toggle added to screen res
4097 * configure.in, include/pstypes.h, main/kconfig.c: Support for
4098 cross-compiling, and cygwin fixes
4100 2001-01-30 Bradley Bell <btb@icculus.org>
4102 * configure.in, arch/Makefile.am, arch/win32_findfile.c,
4103 include/pstypes.h, include/strutil.h, main/Makefile.am,
4104 misc/strutil.c, unused/win95/findfile.c: Cygwin support, using SDL.
4105 needs --without-assembler and --without-network to compile
4107 2001-01-29 Bradley Bell <btb@icculus.org>
4109 * configure.in, main/Makefile.am: Fixes to build system
4111 * main/kconfig.c: fix for non-linux joysticks
4113 * arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/digi.c,
4114 arch/dos/dosgr.c, arch/dos/dpmi.c, arch/dos/findfile.c,
4115 arch/dos/init.c, arch/dos/ipx.c, arch/dos/joy2.asm,
4116 arch/dos/joyc.c, arch/dos/joydefs.c, arch/dos/key.c,
4117 arch/dos/modex.asm, arch/dos/mouse.c, arch/dos/timer.asm,
4118 arch/dos/tweak.inc, arch/dos/vesa.c, arch/dos/vgaregs.inc,
4119 arch/include/joy.h, arch/linux/Makefile.am, arch/linux/findfile.c,
4120 arch/linux/init.c, arch/linux/ipx_bsd.c, arch/linux/ipx_lin.c,
4121 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, arch/sdl/Makefile.am,
4122 arch/sdl/init.c, arch/sdl/timer.c: Removed duplicate files
4124 * arch/Makefile.am, arch/dos_dpmi.c, arch/dos_findfile.c,
4125 arch/dos_init.c, arch/dos_ipx.c, arch/dos_modex.asm,
4126 arch/dos_timer.asm, arch/dos_tweak.inc, arch/dos_vesa.c,
4127 arch/dos_vgaregs.inc, arch/linux_findfile.c, arch/linux_init.c,
4128 arch/linux_ipx_bsd.c, arch/linux_ipx_lin.c, arch/linux_ipx_udp.c,
4129 arch/linux_net.c, arch/sdl_init.c, arch/sdl_timer.c: Fixed build
4132 * arch/dos/include/joy.h, arch/dos/include/key.h,
4133 arch/dos/include/mouse.h: Unified input headers.
4135 * arch/linux/Makefile.am, configure.in: Duplicate file removal.
4137 2001-01-28 Bradley Bell <btb@icculus.org>
4139 * conf.h.in, configure.in, arch/Makefile.am,
4140 arch/dos/include/Makefile.am, arch/include/Makefile.am,
4141 arch/include/key.h, main/Makefile.am: More header unification...
4143 * main/newdemo.c: Added <ctype.h>
4145 * arch/include/event.h, arch/include/joy.h: unified input headers.
4147 * acconfig.h, include/d_delay.h, main/Makefile.am, main/game.c:
4148 OpenGL now uses SDL-GL instead of gii
4150 * arch/include/key.h, arch/include/mouse.h: Unified arch headers
4152 2001-01-25 Bradley Bell <btb@icculus.org>
4154 * autogen.sh: use "set -e" so execution stops if something goes
4157 2001-01-24 Bradley Bell <btb@icculus.org>
4161 * Makefile.am: Add ChangeLog to dist
4165 2001-01-24 Bradley Bell <btb@icculus.org>
4167 * INSTALL, NEWS, README, cvshowto.txt: updated documentation
4169 * tools/Makefile.am, tools/cvs2cl/Makefile.am,
4170 tools/cvs2cl/cvs2cl.pl: cvs2cl for building ChangeLog from RCS
4173 * Makefile.am, acconfig.h, autogen.sh, conf.h.in, configure.in,
4174 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
4175 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
4176 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
4177 arch/dos/include/Makefile.am, 2d/Makefile.am, 3d/Makefile.am,
4178 arch/Makefile.am, arch/dos/Makefile.am,
4179 arch/dos/mm_snd/Makefile.am, arch/dos/mm_snd/include/Makefile.am,
4180 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
4181 arch/ogl/Makefile.am, arch/sdl/Makefile.am, arch/win32/Makefile.am,
4182 arch/win32/d3dframe/Makefile.am, arch/win32/include/Makefile.am,
4183 cfile/Makefile.am, iff/Makefile.am, iff/archive/Makefile.am,
4184 include/Makefile.am, main/editor/Makefile.am, main/old/Makefile.am,
4185 unused/Makefile.am, unused/bios/Makefile.am,
4186 unused/lib/Makefile.am, unused/novga/Makefile.am,
4187 unused/pa_null/Makefile.am, unused/ui/Makefile.am,
4188 unused/vga/Makefile.am, unused/vga/new/Makefile.am,
4189 unused/win95/Makefile.am, main/Makefile.am, maths/Makefile.am,
4190 misc/Makefile.am, texmap/Makefile.am: improved automake config.
4191 make dist, VPATH builds, ...
4193 * configure, Makefile.in, libtool, ltconfig, ltmain.sh,
4194 stamp-h.in, 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.in,
4195 arch/dos/Makefile.in, arch/linux/Makefile.in,
4196 arch/sdl/Makefile.in, cfile/Makefile.in, iff/Makefile.in,
4197 main/Makefile.in, maths/Makefile.in, mem/Makefile.in,
4198 misc/Makefile.in, texmap/Makefile.in: cruft removal
4200 * 2d/diff, arch/dos/sgrep.out, arch/linux/stHqFIq1, main/test.txt:
4203 * ChangeLog, NEWS: moved old ChangeLog to NEWS
4205 * configure.in, conf.h.in: moved NDEBUG to conf.h.in
4207 * main/game.c, main/kconfig.c, main/text.c: changed args_find to
4210 * main/gamecntl.c, main/inferno.c: changed args_find to FindArg,
4211 added -grabmouse option
4213 * arch/dos_init.c, arch/linux_init.c, arch/linux_ipx_udp.c,
4214 arch/linux_net.c, arch/sdl_init.c, arch/dos/init.c,
4215 arch/dos/joyc.c, arch/linux/init.c, arch/linux/ipx_udp.c,
4216 arch/linux/linuxnet.c, arch/sdl/init.c, include/args.h,
4217 main/config.c, main/hud.c, main/menu.c, main/multi.c,
4218 main/network.c, main/piggy.c, main/polyobj.c, main/slew.c,
4219 main/songs.c, misc/args.c: changed args_find to FindArg
4221 2001-01-22 Bradley Bell <btb@icculus.org>
4223 * configure, main/Makefile.am, main/Makefile.in: configuration
4226 * include/error.h, include/mono.h, main/game.c, main/gamerend.c:
4227 fix compiler warnings w/opengl
4229 * include/console.h: ggi support
4231 * arch/linux_init.c: svgalib support
4233 * Makefile.in, conf.h.in, configure, configure.in, 2d/Makefile.am,
4234 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.am,
4235 arch/Makefile.in, arch/svgalib_init.c, cfile/Makefile.in,
4236 iff/Makefile.in, main/Makefile.am, main/Makefile.in,
4237 maths/Makefile.am, maths/Makefile.in, mem/Makefile.in,
4238 misc/Makefile.in, texmap/Makefile.am, texmap/Makefile.in:
4241 * iff/iff.c, include/u_mem.h: NDEBUG fixes
4243 * main/ai.h, main/inferno.c, main/lighting.c, main/object.c,
4244 main/render.c: fix warnings and enable NDEBUG *
4245 arch/svgalib_init.c: svgalib support
4247 2001-01-22 Michael Wagener <Michael.Wagener@materna.de>
4249 * main/kconfig.c: joystick support
4251 2001-01-21 Bradley Bell <btb@icculus.org>
4253 * cvshowto.txt: new file, taken from d1x webpage
4255 * AUTHORS, README: Taking over as maintainer of d2x
4257 * main/gamecntl.c, main/inferno.c: Grab mouse with SDL/X11
4259 2001-01-20 Bradley Bell <btb@icculus.org>
4261 * configure, configure.in: Turned -Werror back off by default
4263 * README, configure, configure.in, 2d/font.c, arch/sdl_init.c,
4264 iff/iff.c, include/3d.h, include/d_io.h, main/Makefile.am,
4265 main/Makefile.in, main/bm.c, main/collide.c, main/credits.c,
4266 main/fuelcen.h, main/game.c, main/gamecntl.c, main/gamepal.c,
4267 main/gamerend.c, main/gamesave.c, main/gameseg.c, main/gameseq.c,
4268 main/gauges.c, main/kconfig.c, main/kludge.c, main/kmatrix.c,
4269 main/laser.c, main/multi.c, main/network.c, main/network.h,
4270 main/newdemo.c, main/newmenu.c, main/object.c, main/object.h,
4271 main/physics.c, main/piggy.c, main/polyobj.c, main/state.c,
4272 main/switch.c, main/titles.c, main/wall.c: Got rid of all compiler
4273 warnings, for non-OpenGL on linux, anyway...
4275 2001-01-19 Bradley Bell <btb@icculus.org>
4277 * copying: remove duplicate file
4279 * Import of d2x-0.0.9-pre1
4281 * Import of d2x-0.0.8