1 2005-01-24 Chris Taylor <c.taylor@student.curtin.edu.au>
3 * arch/carbon/conf.h, arch/ogl/gr.c, include/loadgl.h: on Carbon,
4 dynamically find and load the OpenGL library on carbon
5 * main/editor/macro.c: use physfs instead of non-existing cflib.h
6 * main/editor/medwall.c: use wall_close_door_num, not wall_close_door
7 * main/editor/medwall.c: include cntrlcen.h
8 * ui/barbox.c, ui/number.c: pass int*, not short* to gr_get_string_size
9 * include/ui.h, ui/barbox.c: make ui_barbox_update return void
10 * patching file ui/file.c, ui/listbox.c, file ui/mouse.c, ui/scroll.c,
11 ui/window.c: use timer_get_fixed_seconds instead of TICKER macro
12 * ui/number.c: s/inputbox/Inputbox/
13 * ui/ui.c: InstallErrorHandler() no longer exists, don't use it anymore
15 2005-01-24 Chris Taylor <c.taylor@student.curtin.edu.au>
17 * 2d/font.c: fix bug #2167: some characters would not display because
18 of signed/unsigned errors
19 * main/editor/editor.h: baptize the coefficients in vms_equation 'n'
20 * main/gamerend.c, main/gauges.c: fix bug #1893: fade ship and weapon
21 gauge when appropriate
22 * main/editor/kdefs.h, main/gamesave.c, main/gamesave.h: change
23 all functions in kfuncs.c to return int instead of void
24 * main/editor/ehostage.c, main/editor/eobject.c, main/editor/segment.c:
25 disable old hostage system in editor (d2 is simpler in this regard)
26 * main/wall.c, main/wall.h: move consts for WALL_IS_DOORWAY to header
27 * main/editor/info.c: only include i86.h and malloc.h ifdef DO_MEMINFO
28 * main/editor/centers.c: change curseg2p to Curseg2p
29 * main/editor/func.c: Include strutil.h in func.c (for stricmp)
30 * main/editor/macro.c: remove unused variable "length"
31 * main/editor/med.c: don't set screen mode to SM_ORIGINAL
32 * main/editor/medmisc.c: Pass both arguments to render_frame
33 * ui/barbox.c, ui/button.c, ui/checkbox.c, ui/file.c, ui/gadget.c,
34 ui/icon.c, ui/inputbox.c, ui/keypad.c, ui/keypress.c, ui/keytrap.c,
35 ui/listbox.c, ui/menu.c, ui/menubar.c, ui/message.c, ui/mouse.c,
36 ui/number.c, ui/popup.c, ui/radio.c, ui/scroll.c, ui/ui.c,
37 ui/uidraw.c, ui/userbox.c, ui/window.c: include u_mem.h and pstypes.h
38 instead of d1-style mem.h and types.h
39 * main/editor/texpage.c: do texture replacement for any mission
40 * main/editor/medwall.c: add prototype for create_removable_wall
41 * main/editor/medrobot.c: don't try to set the removed follow_path
43 2005-01-23 Jason Owen <shannara256@yahoo.com>
45 * arch/ogl/gr.c: fix bug #2085: don't print OGL extensions, since this
46 may crash printf if the list of extensions is huge
48 2005-01-23 Chris Taylor <c.taylor@student.curtin.edu.au>
50 * main/collide.c: fix bug #2140: even ifndef NETWORK do last level hack
51 only on last level of built-in mission.
52 * main/gauges.c: fix bug #2110: redraw energy/afterburner gauges
54 * arch/ogl/gr.c, include/cfile.h, main/config.c, main/newdemo.c,
55 main/playsave.c, main/state.c, misc/args.c: change cfopen to use
56 buffers (speeding it up), and use cfopen instead of
57 PHYSFS_openRead/PHYSFS_openWrite where appropriate
58 * include/nocfile.h, main/editor/kmine.c, main/editor/mine.c: make
59 sure nocfile.h and cfile.h are never both included
61 2005-01-10 Chris Taylor <c.taylor@student.curtin.edu.au>
63 * main/bmread.c, main/dumpmine.c, main/gameseq.c, main/piggy.c:
64 fix bug #1676 (filling up of OLG texture list)
66 2005-01-07 Alexander Zielke <vulture@vultures-nest.de>
68 * main/state.c: fix problems with copying/deleting save files
70 * main/automap.c: make automap fonts transparent.
72 2005-01-07 Bradley Bell <btb@icculus.org>
74 * main/menu.c: In Load Level, if there is no current mission,
77 2005-01-05 Chris Taylor <c.taylor@student.curtin.edu.au>
79 * main/gameseq.c: Free polymodel data before reloading ham file.
81 * arch/ogl/gr.c: Implement fading in ogl_urect()
83 * main/gauges.c: Draw ship before shields in HUD.
85 2004-12-23 Chris Taylor <c.taylor@student.curtin.edu.au>
87 * main/editor/centers.c: Use both ints with the robot producer
90 2004-12-23 Bradley Bell <btb@icculus.org>
92 * main/editor/centers.c, main/editor/editor.h,
93 main/editor/eswitch.c, main/editor/group.c, main/editor/med.c,
94 main/editor/meddraw.c, main/editor/medwall.c, main/editor/mine.c,
95 main/editor/seguvs.c, main/segment.h: Use macros to use Segment2s
98 2004-12-21 Chris Taylor <c.taylor@student.curtin.edu.au>
100 * main/bmread.c: don't duplicate the period in the filename
102 * main/dumpmine.c: Add function prototypes to remove warnings
104 * main/dumpmine.c, ui/window.c: Specify that two functions return
107 * main/editor/autosave.c, main/editor/curves.c,
108 main/editor/ehostage.c, main/editor/kmine.c, main/editor/med.c,
109 main/editor/medrobot.c, main/editor/mine.c: fix occurences of
112 2004-12-19 Chris Taylor <c.taylor@student.curtin.edu.au>
114 * main/editor/eobject.c, main/editor/kgame.c,
115 main/editor/segment.c, main/gameseg.h, main/physics.c: Pass the
116 extra two parameters to get_seg_masks.
118 * main/gamemine.c, main/gamemine.h, main/gamesave.c: Enable global
119 structs for mine saving functions
121 * main/inferno.c: Use PhysicsFS for making the hoard ham.
123 * main/bmread.c: add missing includes
125 * 3d/interp.c: add g3_uninit_polygon_model (doesn't do anything)
127 * main/dumpmine.c: Fix type mismatches
129 2004-12-19 Bradley Bell <btb@icculus.org>
131 * ui/Makefile.am: fix ui Makefile.am
133 * include/strutil.h, misc/strutil.c, main/bmread.c: implement
134 removeext, use it in ds_load instead of splitpath
136 2004-12-19 Chris Taylor <c.taylor@student.curtin.edu.au>
138 * include/u_mem.h: prototype for strdup with MPW
140 * main/laser.c: abort weapon fire if unable to create object
142 * include/ui.h, main/bm.c, main/dumpmine.c, main/editor/editor.h,
143 main/editor/medwall.h, main/editor/segment.c, main/gamesave.c,
144 unused/ui/icon.c: replace byte with sbyte
146 * include/func.h, ui/barbox.c, ui/button.c, ui/checkbox.c,
147 ui/file.c, ui/func.c, ui/gadget.c, ui/harderr.c, ui/icon.c,
148 ui/inputbox.c, ui/keypad.c, ui/keypress.c, ui/keytrap.c,
149 ui/listbox.c, ui/medfunc.c, ui/menu.c, ui/menubar.c, ui/message.c,
150 ui/mouse.c, ui/number.c, ui/popup.c, ui/radio.c, ui/scroll.c,
151 ui/ui.c, ui/uidraw.c, ui/userbox.c, ui/window.c,
152 unused/ui/barbox.c, unused/ui/button.c, unused/ui/checkbox.c,
153 unused/ui/file.c, unused/ui/func.c, unused/ui/func.h,
154 unused/ui/gadget.c, unused/ui/harderr.c, unused/ui/icon.c,
155 unused/ui/inputbox.c, unused/ui/keypad.c, unused/ui/keypress.c,
156 unused/ui/keytrap.c, unused/ui/listbox.c, unused/ui/medfunc.c,
157 unused/ui/menu.c, unused/ui/menubar.c, unused/ui/message.c,
158 unused/ui/mouse.c, unused/ui/number.c, unused/ui/popup.c,
159 unused/ui/radio.c, unused/ui/scroll.c, unused/ui/ui.c,
160 unused/ui/uidraw.c, unused/ui/userbox.c, unused/ui/window.c: moved
163 * ui/Makefile.am: added Makefile.am for ui
165 * main/editor/Makefile.am, main/editor/autosave.c,
166 main/editor/centers.c, main/editor/centers.h,
167 main/editor/curves.c, main/editor/eglobal.c,
168 main/editor/ehostage.c, main/editor/ehostage.h,
169 main/editor/elight.c, main/editor/eobject.c,
170 main/editor/eobject.h, main/editor/eswitch.c,
171 main/editor/eswitch.h, main/editor/fixseg.c, main/editor/func.c,
172 main/editor/group.c, main/editor/info.c, main/editor/info.h,
173 main/editor/kbuild.c, main/editor/kcurve.c, main/editor/kfuncs.c,
174 main/editor/kfuncs.h, main/editor/kgame.c, main/editor/kgroup.c,
175 main/editor/khelp.c, main/editor/kmine.c, main/editor/ksegmove.c,
176 main/editor/ksegsel.c, main/editor/ksegsize.c,
177 main/editor/ktmap.c, main/editor/kview.c, main/editor/macro.c,
178 main/editor/macro.h, main/editor/meddraw.c, main/editor/meddraw.h,
179 main/editor/medlisp.h, main/editor/medmisc.c,
180 main/editor/medmisc.h, main/editor/medrobot.c,
181 main/editor/medrobot.h, main/editor/medsel.c,
182 main/editor/medsel.h, main/editor/medwall.c, main/editor/mine.c,
183 main/editor/objpage.c, main/editor/objpage.h,
184 main/editor/seguvs.c, main/editor/texpage.c,
185 main/editor/texture.c: imported missing editor files from d1x
187 * main/Makefile.am: build dumpmine.c for editor
189 * main/editor/macro.c, ui/barbox.c, ui/button.c, ui/checkbox.c,
190 ui/gadget.c, ui/icon.c, ui/inputbox.c, ui/keypress.c,
191 ui/listbox.c, ui/menu.c, ui/menubar.c, ui/message.c, ui/mouse.c,
192 ui/number.c, ui/popup.c, ui/radio.c, ui/scroll.c, ui/ui.c,
193 ui/uidraw.c, ui/userbox.c, ui/window.c: ifdef RCS for rcsid
195 * ChangeLog-old, main/editor/autosave.c, main/editor/centers.c,
196 main/editor/centers.h, main/editor/curves.c, main/editor/editor.h,
197 main/editor/eglobal.c, main/editor/ehostage.c,
198 main/editor/ehostage.h, main/editor/elight.c,
199 main/editor/eobject.c, main/editor/eobject.h,
200 main/editor/eswitch.c, main/editor/eswitch.h,
201 main/editor/fixseg.c, main/editor/func.c, main/editor/group.c,
202 main/editor/info.c, main/editor/info.h, main/editor/kbuild.c,
203 main/editor/kcurve.c, main/editor/kdefs.h, main/editor/kfuncs.c,
204 main/editor/kfuncs.h, main/editor/kgame.c, main/editor/kgroup.c,
205 main/editor/khelp.c, main/editor/kmine.c, main/editor/ksegmove.c,
206 main/editor/ksegsel.c, main/editor/ksegsize.c,
207 main/editor/ktmap.c, main/editor/kview.c, main/editor/macro.c,
208 main/editor/macro.h, main/editor/med.c, main/editor/meddraw.c,
209 main/editor/meddraw.h, main/editor/medlisp.h,
210 main/editor/medmisc.c, main/editor/medmisc.h,
211 main/editor/medrobot.c, main/editor/medrobot.h,
212 main/editor/medsel.c, main/editor/medsel.h, main/editor/medwall.c,
213 main/editor/medwall.h, main/editor/mine.c, main/editor/objpage.c,
214 main/editor/objpage.h, main/editor/segment.c,
215 main/editor/seguvs.c, main/editor/seguvs.h, main/editor/texpage.c,
216 main/editor/texpage.h, main/editor/texture.c: Move old logs to
219 * main/editor/autosave.c main/editor/centers.c
220 main/editor/centers.h main/editor/curves.c main/editor/eglobal.c
221 main/editor/ehostage.c main/editor/ehostage.h main/editor/elight.c
222 main/editor/eobject.c main/editor/eobject.h main/editor/eswitch.c
223 main/editor/fixseg.c main/editor/func.c main/editor/group.c
224 main/editor/info.c main/editor/info.h main/editor/kbuild.c
225 main/editor/kcurve.c main/editor/kfuncs.c main/editor/kfuncs.h
226 main/editor/kgame.c main/editor/khelp.c main/editor/kmine.c
227 main/editor/ksegmove.c main/editor/ksegsel.c
228 main/editor/ksegsize.c main/editor/ktmap.c main/editor/kview.c
229 main/editor/macro.c main/editor/macro.h main/editor/meddraw.c
230 main/editor/meddraw.h main/editor/medlisp.h main/editor/medmisc.c
231 main/editor/medmisc.h main/editor/medrobot.c
232 main/editor/medrobot.h main/editor/medsel.c main/editor/medsel.h
233 main/editor/medwall.c main/editor/mine.c main/editor/objpage.c
234 main/editor/seguvs.c main/editor/seguvs.h main/editor/texpage.c
235 main/editor/texpage.h main/editor/texture.c ui/barbox.c
236 ui/button.c ui/checkbox.c ui/file.c ui/func.c ui/gadget.c
237 ui/harderr.c ui/icon.c ui/inputbox.c ui/keypad.c ui/keypress.c
238 ui/keytrap.c ui/listbox.c ui/medfunc.c ui/menu.c ui/menubar.c
239 ui/message.c ui/mouse.c ui/number.c ui/popup.c ui/radio.c
240 ui/scroll.c ui/ui.c ui/uidraw.c ui/userbox.c ui/window.c: include
241 conf.h in new editor files
243 2004-12-17 Chris Taylor <c.taylor@student.curtin.edu.au>
245 * main/state.c: open autosave file for writing, not reading
247 * main/game.c, main/gamecntl.c, main/gameseq.c, main/multi.c,
248 main/state.c, main/state.h: added fast save
250 * main/gameseq.c, main/inferno.c: force gr_update() so screens
251 always show in OpenGL
253 * 2d/font.c, 3d/rod.c: fix compiler errors in MPW w/o OpenGL
255 * misc/strutil.c: Implement strdup for MPW
257 * D2X.make, arch/carbon/conf.h: compile as a classic powerpc app
260 * misc/strutil.c: fix MPW compiler errors
262 * main/mission.c, main/mission.h: allocate mission filenames
265 2004-12-07 Chris Taylor <c.taylor@student.curtin.edu.au>
267 * 2d/font.c: Initialise the dataptr member correctly.
269 * include/mono.h: Print only mildly interesting messages to
270 stderr.txt. (revert earlier carbon changes)
272 2004-12-05 Chris Taylor <c.taylor@student.curtin.edu.au>
274 * include/physfsx.h: getRealPath uses the write directory if it
275 can't get the real directory
277 * D2X.make: remove misc/d_io.c
279 2004-12-03 Bradley Bell <btb@icculus.org>
281 * include/cfile.h, include/physfsx.h: use PATH_MAX for hog
282 pathname, ensure correct translation of path separators
284 2004-12-03 Chris Taylor <c.taylor@student.curtin.edu.au>
286 * misc/strutil.c: fix stricmp and strnicmp
288 * main/mission.c: set builtin_hogsize to 0 for the Descent 1 built
291 2004-12-02 Bradley Bell <btb@icculus.org>
293 * include/physfsx.h: use sprintf in PHYSFSX_getRealPath() because
294 I couldn't figure out why the previous code kept segfaulting under
297 * main/kconfig.c: disable call to reset_cockpit() which was
298 causing the "letterbox" bug
300 * main/inferno.c: don't die if title screens not found
302 2004-12-02 Martin Schaffner <maschaffner@gmx.ch>
304 * configure.ac: require PhysicsFS header and library
306 2004-12-02 Chris Taylor <c.taylor@student.curtin.edu.au>
308 * main/bm.c, main/piggy.c: fix cfile bugs from recent changes
310 * D2X.make: fix build on Carbon by adding digiobj.c
312 * main/mission.c: set builtin_hogsize for non-built-in missions
314 * main/mission.c: pass individual mission around instead of whole list
316 * main/mission.c: remove mission list from global memory
318 2004-12-02 Bradley Bell <btb@icculus.org>
320 * include/cfile.h, include/physfsx.h: fix RELEASE build, make sure
321 path separator gets added to hogdir
323 2004-12-01 Bradley Bell <btb@icculus.org>
325 * README, configure.ac, VisualC/d2x/d2x.dsp,
326 VisualC/d2xgl/d2xgl.dsp, VisualC/libmve/libmve.dsp,
327 VisualC/mveplayer/mveplayer.dsp, include/loadgl.h,
328 include/ogl_init.h, include/physfsx.h: Updated MSVC build, now
329 uses dynamic opengl loading
331 2004-12-01 Chris Taylor <c.taylor@student.curtin.edu.au>
333 * arch/ogl/gr.c: make write_bmp use PhysicsFS
335 * include/args.h, misc/args.c: new AppendArgs function. This
336 separates the copying of the arguments passed to main() from the
337 reading of the arguments file
339 * include/cfile.h: Use portable PHYSFSX_getRealPath function, Use
340 the flexible cfgets, Fix compiling issues in MPW.
342 * include/physfsx.h: PHYSFSX_readU8 isn't endian friendly when
343 reading into an int, so it's removed completely. PHYSFSX_getc was
344 removed, because it's only use in misc/strio.c was removed. Put
345 in PHYSFSX_getRealPath, which recognises platform-specific
346 separators and doesn't use snprintf (MPW doesn't have it). MPW
349 * main/inferno.c: Remove use of open_movie_file. Read the
350 arguments file from the base directory, if there is one. Set up
351 D2X's write directory, including replacing any tilde at the start
352 of the path (if there is one) with the string returned by
353 PHYSFS_getUserDir(). This applies to all platforms. On Unix the
354 default is still ~/.d2x. Check if the write directory has to be
355 created. Read the arguments file in this write directory if there
356 is one. If there's still no write directory, set it to the base
357 directory. Won't set it to the current directory if this fails,
358 because of the issue of which character to use for which platform.
360 * main/playsave.c: Use PHYSFS_readSLE32 instead of
361 PHYSFS_readULE32 due to compiling issues in MPW. Use
362 cfile_read_short instead of PHYSFS_readULE16 because of both
363 compiling and endian issues. cfile_read_byte instead of
364 PHYSFSX_readU8. Write a dummy structure instead of seeking when
365 NETWORK isn't defined
367 * D2X.make: Don't compile cfile.c on Mac OS 9.
369 * README: add PhysicsFS to the required 'tools' in README, and
370 instructions for building in MPW.
372 * include/cfile.h: Make cfopen into an inline, where a read buffer
373 is set up. This speeds up loading significantly.
375 2004-12-01 Bradley Bell <btb@icculus.org>
377 * include/physfsx.h, include/strio.h, main/cntrlcen.c,
378 main/inferno.c, main/newmenu.c, misc/args.c, misc/strio.c: more
381 * main/newmenu.c: fix player file deletion
383 * include/physfsx.h: fix statfs includes for OS X
385 * main/inferno.c, main/network.c: misc physfs conversions
387 * arch/linux/Makefile.am, arch/linux/findfile.c,
388 arch/win32/Makefile.am, arch/win32/findfile.c,
389 include/findfile.h, main/kludge.c, main/mission.c,
390 main/newmenu.c, main/piggy.c: get rid of findfile stuff
392 * main/gameseq.c, main/menu.c, main/newmenu.c: improved demo/plr
395 * main/state.c: improve savegame load/save
397 * main/movie.c: make -nomovies friendlier
399 * 2d/pcx.c, include/physfsx.h: use physfs for writing pcx files
401 * include/d_io.h, include/physfsx.h, main/inferno.c,
402 main/newdemo.c, main/scores.c, misc/Makefile.am, misc/d_io.c: get
405 * main/scores.c: use physfs for scores file
407 * main/playsave.c: improve player loading
409 * main/movie.c: improve movie loading
411 * main/mission.c: improve mission loading
413 * main/ai.c, main/ai.h, main/gameseq.c, main/newmenu.c,
414 main/state.c: use physfs for savegames
416 * README: minor update
418 * main/newdemo.c: use physfs for demos
420 * include/physfsx.h: added PHYSFSX_rename function
422 * main/gameseq.c, main/mission.c, main/movie.c: make movies use
423 physfs/rwops, add libmve callbacks
425 * include/physfsrwops.h, misc/Makefile.am, misc/physfsrwops.c:
426 added physfsrwops stuff
428 * include/cfile.h: added cfile_close wrapper
430 * main/mission.c, main/newmenu.c: use PHYSFS to load missions,
433 * include/ignorecase.h, misc/Makefile.am, misc/ignorecase.c: added
436 * main/config.c: use physfs to read config file
438 * include/physfsx.h: added gets and puts functions
440 * include/cfile.h: correct seek return value
442 * main/config.c, main/playsave.c: use physfs to write
445 * include/physfsx.h: added my physfs extensions
447 * main/inferno.c: physfs initialization stuff
449 * configure.ac: add check for physfs lib
451 * include/cfile.h: made cfile into a wrapper for physfs
453 * main/mission.c, main/movie.c, main/newdemo.c, main/newmenu.c:
454 disabled althogdir stuff (shouldn't be needed w/physfs)
456 * Makefile.am, cfile/.cvsignore, cfile/Makefile.am, cfile/cfile.c,
457 configure.ac: drop cfile stuff
459 2004-11-30 Chris Taylor <c.taylor@student.curtin.edu.au>
461 * D2X.make: Don't use D2XFolder, because the userdir can now be
462 specified in Mac OS 9. Putting it in the source code folder is
463 more convenient. Turn debugging on. Don't compile old files,
464 compile new ones. Add the PhysicsFS library.
466 * iff/iff.c: Get rid of MIN redefinition.
468 * main/bm.c, main/piggy.c: Assign result of cfilelength to an int,
469 MPW doesn't like switches of long longs
471 2004-11-30 Bradley Bell <btb@icculus.org>
473 * .cvsignore, 2d/.cvsignore, 3d/.cvsignore, arch/.cvsignore,
474 arch/dos/.cvsignore, arch/ggi/.cvsignore, arch/linux/.cvsignore,
475 arch/ogl/.cvsignore, arch/sdl/.cvsignore, arch/svgalib/.cvsignore,
476 arch/win32/.cvsignore, debian/.cvsignore, iff/.cvsignore,
477 libmve/.cvsignore, main/.cvsignore, main/editor/.cvsignore,
478 maths/.cvsignore, mem/.cvsignore, misc/.cvsignore,
479 texmap/.cvsignore, utilities/.cvsignore: added stuff to .cvsignore
481 2004-11-28 Bradley Bell <btb@icculus.org>
483 * arch/sdl/digi.c: kludge to keep from hanging on MinGW
485 * arch/sdl/digi.c: use d2src system for persistent sounds
487 * arch/sdl/digi.c, main/digi.h: original prototype in d2src is
490 * arch/sdl/digi.c, arch/win32/midi.c, main/Makefile.am,
491 main/digiobj.c, main/digi.h, main/kludge.c, main/old/digiobj.c:
492 ripped object stuff out of digi.c, now using digiobj.c. get rid of
493 a bunch of kludges, sound should be more true to original game now
495 * acinclude.m4, cygconf: put sdl.m4 in acinclude.m4, to make
498 2004-11-27 Bradley Bell <btb@icculus.org>
500 * main/text.c, main/text.h, main/titles.c: added function to
501 properly decode multi-line strings
503 * Makefile.am, arch/sdl/digi.c, arch/win32/Makefile.am,
504 arch/win32/hmpfile.c, arch/win32/midi.c, main/kludge.c: enabled
507 * main/bm.c, main/polyobj.c: better fix for model data freeing bug
509 * main/inferno.c: enable logo screens for shareware/oem
511 2004-11-26 Bradley Bell <btb@icculus.org>
513 * main/mission.c, main/titles.c: fix d1 briefing glitches
515 * main/game.c: free up cpu by not calling timer_delay so many
516 times (fixes Bug 2034)
518 * main/gameseq.c: enable briefing screens for mac shareware
520 * 2d/bitblt.c: disable Assert so the credits work in opengl (gl
521 doesn't care if it draws offscreen, I guess)
523 * main/credits.c: reduce flickering in credits w/opengl
525 2004-11-25 Bradley Bell <btb@icculus.org>
527 * 2d/font.c: get rid of clipping in ogl_internal_string, causes
528 garbage on windows for some reason.
530 * 2d/font.c: fixed opengl menu font bug, caused by doing
531 arithmetic on signed chars.
533 2004-11-23 Bradley Bell <btb@icculus.org>
535 * debian/control: depend on libsdl1.2-dev instead of libsdl-dev
537 2004-11-22 Bradley Bell <btb@icculus.org>
539 * configure.ac, arch/include/joy.h, arch/linux/joydefs.c,
540 arch/linux/joystick.c, arch/linux/include/joystick.h,
541 arch/sdl/joy.c, main/kconfig.c: Fix sdl joystick axis problem, all
542 arch use global variable joy_num_axes
544 2004-11-19 Chris Taylor <c.taylor@student.curtin.edu.au>
546 * main/gamemine.c, main/piggy.c: compile again on older C compilers
548 * main/polyobj.c: don't corrupt model_data, so it can be freed properly
550 * main/gameseq.c, main/mission.c, main/mission.h: for enhanced (like
551 Vertigo) missions, load add-on ham file at every load, not only the 1st
553 * main/bm.ch: fix bug where loading a hxm would affect other levels too
555 * main/fireball.c: don't Int3() every time explosions don't look best
557 2004-11-16 Chris Taylor <c.taylor@student.curtin.edu.au>
559 * arch/carbon/findfile.c: fix Mac OS 9 bug with missions > 12 chars
561 2004-11-14 Chris Taylor <c.taylor@student.curtin.edu.au>
563 * arch/ogl/ogl.c: make Mac OS 9 Voodoo display textures
565 * arch/ogl/ogl.c: make Mac OS X OpenGL verify textures
567 2004-10-30 Martin Schaffner <maschaffner@gmx.ch>
569 * main/gamemine.c, main/piggy.c: read descent 1 textures also from
570 shareware version of descent.hog. This is not yet bug-free
572 2004-10-30 Chris Taylor <c.taylor@student.curtin.edu.au>
574 * main/network.c: fix crash introduced with previous change
576 2004-10-24 Chris Taylor <c.taylor@student.curtin.edu.au>
578 * main/gameseq.c, main/gameseq.h, main/mission.c, main/mission.h,
579 main/titles.c, main/titles.h: move all mission stuff to mission.{c,h},
580 make mission structre memory allocated
582 2004-10-23 Martin Schaffner <maschaffner@gmx.ch>
584 * main/Makefile.am, main/inferno.c, main/credits.c, main/endlevel.c,
585 main/bmread.c, main/titles.c, main/compbit.h, main/text.c,main/text.h,
586 VisualC/d2x/d2x.dsp, VisualC/d2xgl/d2xgl.dsp, VisualCE/d2x/d2x.vcp:
587 delete file compbit.h, move functionality to text.c, modify all
588 previous users of compbit.h to use existing function in text.h
590 * main/inferno.c: remove warning created by the fix for the cfgets
593 * main/bmread.c: add comment
595 2004-10-23 Chris Taylor <c.taylor@student.curtin.edu.au>
597 * cfile/cfile.c: declare variable on top of block
599 * main/menu.c, main/mission.c, main/mission.h, main/multi.c,
600 main/multi.h, main/network.c: move mission list handling functionality
601 to mission.c, remove unnecessary load_mission calls in menu.c
603 * main/game.c: remove unnecessary build_mission_list call
605 * main/mission.c, main/mission.h: correct comments about anarchy-only
607 * main/mission.h, main/network.c, main/playsave.c, main/state.c:
608 remove explicit uses of mission list
610 2004-10-21 Martin Schaffner <maschaffner@gmx.ch>
612 * libmve/mveplay.c: make it compile on Cygwin
614 2004-10-14 Chris Taylor <c.taylor@student.curtin.edu.au>
616 * main/config.c: fix bug uncovered by having fgets cut off ending \n
618 * main/text.c: fix crash on Mac OS X, probably fix bug 738
620 * include/mono.h: add mprintf support for carbon (Mac OS 9)
622 2004-10-09 Martin Schaffner <maschaffner@gmx.ch>
624 * main/automap.c, main/cntrlcen.c, main/collide.c, main/endlevel.c,
625 main/gamerend.c, main/gameseq.c, main/mission.h, main/titles.c:
626 use new macros PLAYING_BUILTIN_MISSION and EMULATING_D1 for accessing
627 information about the current mission, for easier code refactorisation.
629 * cfile/cfile.c: correct warnings caused by change of 2004-09-30
631 * main/gamemine.c, main/piggy.c: fix bug 1675:
632 use better d2 textures if d1 hog is present but not loadable
634 2004-09-30 Martin Schaffner <maschaffner@gmx.ch>
636 * cfile/cfile.c: simplify, reduce number of global vars
638 2004-09-05 Chris Taylor <c.taylor@student.curtin.edu.au>
640 * main/gameseg.c: fix bugfix of 2004-05-15
642 2004-08-29 Chris Taylor <c.taylor@student.curtin.edu.au>
644 * cfile/cfile.c: change macify_dospath to macify_posix_path for carbon
646 * cfile/cfile.c, main/config.c, main/credits.c, main/endlevel.c,
647 main/gamesave.c, main/inferno.c, main/mission.c, main/songs.c:
648 cfgets now always copies the terminating character to the dest buffer.
649 This fixes a bug that occured when reading cmd line args from d2x.ini
651 2004-08-29 Martin Schaffner <maschaffner@gmx.ch>
653 * ChangeLog-old, main/editor/med.c, main/editor/segment.c:
654 move more old change logs into ChangeLog-old
656 2004-08-28 Chris Taylor <c.taylor@student.curtin.edu.au>
657 and Martin Schaffner <maschaffner@gmx.ch>
659 * 2d/2dsline.c, 2d/bitblt.c, 2d/bitmap.c, 2d/clip.h, 2d/ibitblt.c
660 2d/linear.asm, 2d/palette.c, 2d/pcx.c, 2d/rle.c, 2d/scale.c
661 2d/scalea.asm, 3d/clipper.h, 3d/globvars.c, 3d/globvars.h
662 3d/instance.c, 3d/interp.c, 3d/matrix.c, 3d/points.c, 3d/rod.c
663 3d/setup.c, ChangeLog, arch/dos/bak/ipx.c, arch/dos/ipx.c
664 arch/dos/ipx.h, arch/dos/joyc.c, arch/dos/joydefs.c, arch/dos/key.c
665 arch/dos/mono.c, arch/dos/mono.h, arch/dos/mouse.c
666 arch/include/joy.h, arch/win32/include/key.h
667 arch/win32/include/mouse.h, arch/win32/mouse.c, cfile/cfile.c
668 iff/iff.c, include/3d.h, include/args.h, include/byteswap.h
669 include/cfile.h, include/error.h, include/gr.h, include/grdef.h
670 include/ibitblt.h, include/iff.h, include/ipx.h, include/palette.h
671 include/pcx.h, include/pstypes.h, include/rle.h, include/texmap.h
672 include/timer.h, include/u_dpmi.h, include/vecmat.h, main/ai.c
673 main/ai.h, main/ai2.c, main/aipath.c, main/aistruct.h, main/automap.c
674 main/automap.h, main/bm.c, main/bm.h, main/bmread.c, main/cntrlcen.c
675 main/cntrlcen.h, main/collide.c, main/collide.h, main/compbit.h
676 main/config.c, main/config.h, main/controls.c, main/controls.h
677 main/credits.c, main/credits.h, main/desc_id.h, main/digi.h
678 main/dumpmine.c, main/editor/medwall.h, main/editor/seguvs.h
679 main/effects.c, main/effects.h, main/endlevel.c, main/endlevel.h
680 main/escort.c, main/fireball.c, main/fireball.h, main/fuelcen.c
681 main/fuelcen.h, main/fvi.c, main/fvi.h, main/game.c, main/game.h
682 main/gamefont.c, main/gamefont.h, main/gamemine.c, main/gamemine.h
683 main/gamesave.c, main/gamesave.h, main/gameseg.c, main/gameseg.h
684 main/gameseq.c, main/gameseq.h, main/gauges.c, main/gauges.h
685 main/hostage.c, main/hostage.h, main/hud.c, main/inferno.c
686 main/joydefs.c, main/joydefs.h, main/kconfig.c, main/kconfig.h
687 main/kmatrix.c, main/kmatrix.h, main/laser.c, main/laser.h
688 main/lighting.c, main/lighting.h, main/menu.h, main/mglobal.c
689 main/mission.c, main/mission.h, main/modem.h, main/morph.c
690 main/morph.h, main/multi.h, main/multibot.h, main/netmisc.c
691 main/netmisc.h, main/network.h, main/newdemo.c, main/newdemo.h
692 main/newmenu.c, main/newmenu.h, main/object.c, main/object.h
693 main/paging.c, main/paging.h, main/physics.c, main/physics.h
694 main/piggy.c, main/piggy.h, main/player.h, main/playsave.c
695 main/playsave.h, main/polyobj.c, main/polyobj.h, main/powerup.c
696 main/powerup.h, main/render.c, main/render.h, main/robot.c
697 main/robot.h, main/scores.c, main/scores.h, main/screens.h
698 main/segment.h, main/segpoint.h, main/slew.c, main/slew.h
699 main/songs.c, main/songs.h, main/sounds.h, main/state.c
700 main/state.h, main/switch.c, main/switch.h, main/terrain.c
701 main/terrain.h, main/texmerge.c, main/texmerge.h, main/text.c
702 main/text.h, main/textures.h, main/titles.c, main/titles.h
703 main/vclip.c, main/vclip.h, main/wall.c, main/wall.h, main/weapon.c
704 main/weapon.h, maths/fixc.c, maths/tables.c, maths/vecmat.c
705 maths/vecmata.asm, misc/args.c, misc/error.c, texmap/ntmap.c
706 texmap/scanline.c, texmap/scanline.h, texmap/texmapl.h
707 texmap/tmap_flt.asm, texmap/tmap_inc.asm, texmap/tmap_lin.asm
708 texmap/tmap_ll.asm, texmap/tmap_per.asm, texmap/tmapfade.asm
710 move old per-file change logs into new file ChangeLog-old
712 2004-08-28 H. Jones <kasxavulpo-dev@yahoo.com>
714 * arch/ogl/ogl.c: enable -gl_mipmap switch
716 2004-08-28 Chris Taylor <c.taylor@student.curtin.edu.au>
718 * arch/carbon/descent.r: swap min and max size to correct places
720 * arch/carbon/findfile.c: implement findfile for Mac OS Carbon
722 2004-08-06 Chris Taylor <c.taylor@student.curtin.edu.au>
724 * main/gamesave.c: fix a bug introduced with the change of 2004-06-26
726 * cfile/cfile.c: add mkdir for carbon, and support files ending in 0x0d
728 2004-08-06 Chris Taylor <c.taylor@student.curtin.edu.au>
730 * include/strio.h, include/strutil.h, misc/args.c, misc/strio.c,
731 misc/strutil.c: d2x can now handle any line ending when reading d2x.ini
733 * arch/ogl/gr.c, cfile/cfile.c, main/movie.c: make d2x compile (but not
734 link) on MPW on Mac OS 9 (carbon)
736 * include/mono.h: disable mprintf on carbon to avoid significant bloat
738 * include/error.h: on Mac OS 9 and X, define Int3 to be a Debugger
740 2004-08-04 Chris Taylor <c.taylor@student.curtin.edu.au>
742 * include/ogl_init.h: Include glu.h on OS X, it is sometimes necessary
744 2004-08-02 Martin Schaffner <maschaffner@gmx.ch>
746 * include/pstypes.h: Now, I correctly applied Chris Taylor's patch
748 2004-08-01 Chris Taylor <c.taylor@student.curtin.edu.au>
750 * 2d/font.c, arch/ogl/gr.c, arch/ogl/ogl.c, mem/mem.c,
751 include/d_io.h, include/pstypes.h, include/u_dpmi.h,
752 libmve/mvelib.c, libmve/mveplay.c, main/cntrlcen.c, main/gameseq.c,
753 main/movie.c, main/newmenu.c, main/playsave.c, main/songs.c,
754 main/state.c, main/text.c: add "#ifdef macintosh" for carbon target
756 * D2X.make, arch/include/gui.h, arch/carbon/gui.c, arch/carbon/conf.h,
757 arch/carbon/findfile.c, arch/carbon/SDL_main.c, arch/carbon/descent.r:
758 new files for supporting compilation with MPW for carbon (Mac OS 9)
760 * include/strutil.h, misc/strutil.c: add str(n)icmp for carbon
762 * main/playsave.c: do not seek while writing, carbon does not like it
764 * arch/ogl/gr.c: use portable CFILE instead of POSIX file in write_bmp
766 * cfile/cfile.c: use portable ffilelength in cfile_size
768 * 2d/bitblt.c, 2d/font.c, 2d/rle.c, arch/ogl/gr.c, iff/iff.c,
769 main/inferno.c, main/kconfig.c, main/multi.c, main/multibot.c,
770 main/netmisc.c, main/newdemo.c, mem/mem.c: avoid assigments between
771 unsigned and signed char, MPW does not like these
773 2004-06-26 Chris Taylor <c.taylor@student.curtin.edu.au>
775 * main/gamemine.c, main/gamemine.h, main/gamesave.c: remove some
778 2004-06-01 Bradley Bell <btb@icculus.org>
780 * libmve/mve_main.c: cast malloc function pointer
782 * MVEPlayer-Info.plist, d2x.xcode/project.pbxproj: added MVEPlayer
783 target to XCode project
785 2004-05-31 Bradley Bell <btb@icculus.org>
787 * include/pstypes.h: fix accidental solaris breakage
789 * main/object.c: fix crash caused by death-cam code
791 * d2x-Info.plist, d2xgl-Info.plist, d2x.xcode/project.pbxproj:
792 XCode project simplifications, network enabled
794 * 2d/pixel.c, arch/ogl/ogl.c, include/pstypes.h,
795 include/strutil.h, libmve/mveplay.c: XCode compilability fixes
797 * Info.plist.in, Makefile.am, configure.ac: remove old OSX bundle
800 * English.lproj/InfoPlist.strings, d2x-Info.plist,
801 d2xgl-Info.plist, arch/cocoa/SDLMain.h, arch/cocoa/SDLMain.m,
802 d2x.xcode/project.pbxproj: added XCode project files
804 2004-05-22 Bradley Bell <btb@icculus.org>
806 * configure.ac, arch/ogl/ogl.c, misc/Makefile.am: make libpng
809 * rpm/d2x.spec.in: Changed descriptions
811 2004-05-22 Matthew Mueller <donut@dakotacom.net>
813 * arch/ogl/gr.c: fix compile when GL_NV_register_combiners isn't
816 * arch/win32/digi.c: fix strict-aliasing errors (d1x r1.13)
818 * arch/win32/digi.c, arch/win32/key.c: Fix mismatched arg types in
819 the win32 code (d1x r1.8, key_arch.c r1.2)
821 * arch/ogl/sdlgl.c, arch/ogl/wgl.c, main/inferno.c: made opengl
822 use 32bpp screen mode by default, add option to use 16bpp (d1x
825 * arch/ogl/ogl.c: allow for texture dimensions of 1, and fix ogl
826 replacement texture paletted->rgb conversion alpha problem (d1x
829 * arch/ogl/ogl.c, include/pngfile.h, main/piggy.c, main/piggy.h,
830 misc/Makefile.am, misc/pngfile.c: add opengl replacement texture
831 support (requires libpng and zlib) (d1x r1.42, r1.1, r1.10, r1.4,
834 * arch/ogl/gr.c, include/loadgl.h: fix win32
835 GL_NV_register_combiners build stuff (d1x r1.39, r1.7)
837 * arch/ogl/gr.c, arch/ogl/ogl.c, include/loadgl.h,
838 include/ogl_init.h, main/render.c: opengl hardware
839 super-transparency support using GL_NV_register_combiners (d1x
840 r1.38, r1.41, r1.6, r1.26, r1.7)
842 2004-05-22 Bradley Bell <btb@icculus.org>
844 * arch/ogl/internal.h, include/gr.h, include/ogl_init.h: function
847 2004-05-22 Matthew Mueller <donut@dakotacom.net>
849 * 2d/font.c, arch/ogl/gr.c, arch/ogl/internal.h, arch/ogl/ogl.c,
850 include/ogl_init.h: use GL_RGB for non-transparent textures, and
851 fix fonts not having transparent flag set (wouldn't get paletted)
852 (d1x r1.15, r1.37, r1.40, r1.25)
854 * arch/ogl/ogl.c: don't try to use paletted textures with
855 mipmapping since gluBuild2DMipmaps can't handle it (d1x r1.39)
857 * arch/ogl/gr.c, arch/ogl/ogl.c, include/loadgl.h,
858 include/ogl_init.h: add ogl paletted texture support (d1x r1.36,
861 * 2d/font.c: memset ogl font bitmap data since the copy function
862 leaves some (unused) parts uninitialized, which aggravates
865 * arch/win32/joyhh.c: fix phantom hat when used with a joystick
866 without one, since the code ignored the JOYCAPS_HASPOV flag (d1x
869 * arch/ogl/gr.c: fix possibility of saving incomplete .tga
870 screenshots if the entire thing wasn't written in one call to
873 * arch/win32/digi.c: fix persistent sounds (fans, etc) volume/pan
874 info not being updated on win32 (d1x r1.11)
876 * arch/win32/digi.c: remove some redundancy by not needing to do
877 SoundSlots[i].playing = 0; in addition to DS_release_slot. Also
878 clean up some indenting of DS_release_slot calls. And make
879 DS_release_slot return 1 when a sound is already not playing, in
880 addition to when a sound was killed. (d1x r1.10)
882 * arch/linux/joystick.c: fix crash/hang when using -nojoystick in
883 linux version (d1x r1.5)
885 * main/kconfig.c: make next axis config key skip currently
886 allocated axes (d1x r1.11)
888 2004-05-22 David Cleaver <wraithx@morpheus.net>
890 * main/kconfig.c: joy configuration next axis key from WraithX
893 2004-05-22 Bradley Bell <btb@icculus.org>
895 * main/game.c, main/inferno.c: typo
897 2004-05-21 Matthew Mueller <donut@dakotacom.net>
899 * main/game.c, main/game.h, main/inferno.c: make rear view
900 leave_time variable with -rearviewleavetime argument (d1x r1.25,
903 2004-05-22 Martin Schaffner <maschaffner@gmx.ch>
905 * main/inferno.c: change -udp documentation to d2x behaviour
907 2004-05-21 Bradley Bell <btb@icculus.org>
909 * include/gr.h: added missing define for menu fullscreen toggle
911 2004-05-21 Matthew Mueller <donut@dakotacom.net>
913 * arch/dos/joyc.c, arch/linux/joystick.c: use JOY_NUM_AXES instead
914 of 4 in joy_(get|set)_cal_vals (d1x r1.3, r1.4)
916 2004-05-21 Steven Mueller <diffusor@ugcs.caltech.edu>
918 * arch/include/joy.h, arch/linux/joydefs.c, arch/linux/joystick.c,
919 arch/linux/include/joystick.h: patch from Steven Mueller for using
920 more than 4 joystick devices in linux (d1x r1.3, r1.3, r1.3)
922 2004-05-21 Victor Rachels <sekmu@tisiphone.dhs.org>
924 * main/fvi.c, main/gameseg.c, main/gameseg.h, main/object.c,
925 main/physics.c, main/render.c, main/wall.c: file-line for segfault
926 info (d1x r1.3, r1.5, r1.3, r1.4, r1.3, r1.5, r1.2)
928 * arch/win32/digi.c: digisound fixes (d1x r1.7)
930 2004-05-21 Bradley Bell <btb@icculus.org>
932 * main/inferno.c: added -udp documentation from d1x
934 2004-05-20 Bradley Bell <btb@icculus.org>
936 * VisualC/d2xgl/d2xgl.dsp: don't need texmappers for OpenGL
938 2004-05-20 David Cleaver <wraithx@morpheus.net>
940 * main/controls.c, main/gamecntl.c, main/kconfig.c,
941 main/kconfig.h, main/object.c: death-cam from WraithX (d1x r1.3,
942 game.c r1.21, r1.6, r1.4, r1.3)
944 2004-05-20 Bradley Bell <btb@icculus.org>
946 * main/inferno.c: document -ihaveabrokenmouse
948 2004-05-20 Matthew Mueller <donut@dakotacom.net>
950 * arch/dos/vesa.c: dos gcc 2.95 asm fixes (d1x r1.2)
952 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
954 * arch/dos/init.c, arch/dos/mouse.c: added new arg and printfs for
955 mouse driver problems (d1x r1.2, r1.2)
957 2004-05-20 Matthew Mueller <donut@dakotacom.net>
959 * main/newmenu.c: increased MESSAGEBOX_TEXT_SIZE to fix netgame
960 join list score crash (d1x r1.8)
962 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
964 * main/fvi.c, main/gameseg.c, main/gameseg.h, main/physics.c:
965 added debug info for illegal side type (d1x r1.2, r1.4, r1.2,
968 2004-05-20 Bradley Bell <btb@icculus.org>
970 * arch/ogl/gr.c, main/menu.c: fix a couple of defines
972 * main/inferno.c: integrated some niceautomap stuff from d1x
974 2004-05-20 Matthew Mueller <donut@dakotacom.net>
976 * arch/win32/joyhh.c: fixed the config bug where it'd always put
977 in some weird axis (d1x r1.3)
979 * arch/win32/init.c: set win32 icon to icon from resource file
982 * arch/win32/key.c: win32: fixed space key not working in messages
985 2004-05-20 Bradley Bell <btb@icculus.org>
987 * texmap/Makefile.am, texmap/scanline.c: don't need texmappers for
990 2004-05-20 Matthew Mueller <donut@dakotacom.net>
992 * main/inferno.c: document -gl_refresh (d1x r1.20)
994 * arch/win32/joyhh.c, arch/win32/mouse.c: w32: check
995 -no(mouse|joystick) within respective _init() funcs (d1x r1.2,
998 * arch/win32/win32.c: fixed win32 gr_*_mode funcs that I forgot to
999 change the arg type for (d1x r1.5)
1001 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
1003 * arch/win32/digi.c: altsounds (d1x r1.6)
1005 2004-05-20 Matthew Mueller <donut@dakotacom.net>
1007 * arch/win32/digi.c: fixed a major memory leak and removed a bit
1008 of redundancy (d1x r1.5)
1010 * arch/win32/digi.c: call digi_reset_digi_sounds in digi_close to
1011 fix crashing (d1x r1.4)
1013 * arch/win32/digi.c: win32's digi_start_sound was not calling
1014 DS_release_slot after setting .playing=0, resulting in a
1015 memleak. Thanks to Stefan Ring for catching this (d1x r1.9)
1017 * arch/win32/joyhh.c: remove joySetCapture in win32 joystick code,
1018 apparently it was somehow causing some joysticks (Sidewinder
1019 Precision 2) to only turn when the stick was moving, but not when
1020 at turned but held stationary. And it was completely unused
1021 anyway. Thanks to Stefan Ring for (somehow) finding this (d1x
1024 * main/game.c: add alt+enter to toggle fullscreen (in addition to
1025 previous key combos (d1x r1.29)
1027 * arch/ogl/wgl.c: minor cleanup, use same for loop for filling r,
1028 g, and b values (d1x r1.15)
1030 * arch/ogl/gr.c: fix funky ogl gammaramp palette when getting hit
1031 sometimes (didn't handle negative palette steps) (d1x r1.34)
1033 * arch/ogl/ogl.c: add caching of weapon inner models, screen
1034 shatter effects, robot explosions and weapons, and some more
1035 always present stuff. Also clean up ogl_cache_weapon_textures
1036 calling. (d1x r1.37)
1038 2004-05-20 Bradley Bell <btb@icculus.org>
1040 * main/kludge.c, main/game.c: move gr_renderstats and
1041 gr_badtexture back to game.c
1043 2004-05-20 Matthew Mueller <donut@dakotacom.net>
1045 * arch/ogl/ogl.c, include/gr.h, main/inferno.c: add -renderstats
1046 command-line arg to activate RENDERSTATS (d1x r1.36, r1.15, r1.33)
1048 * arch/ogl/ogl.c: fix last commit (d1x r1.35)
1050 * arch/ogl/ogl.c: add RENDERSTATS counter for number of textures
1051 loaded after texture caching stage (d1x r1.34)
1053 * arch/ogl/ogl.c: use GL_INDEX_BITS to get bpp for color buffer
1054 for renderstats (d1x r1.33)
1056 2004-05-19 Matthew Mueller <donut@dakotacom.net>
1058 * arch/ogl/gr.c, arch/ogl/ogl.c, include/ogl_init.h,
1059 main/inferno.c: add anisotropic texture filtering suport (d1x
1060 r1.33, r1.32, r1.23, r1.32)
1062 * arch/ogl/ogl.c: make RENDERSTATS show size of color/depth buffer
1065 * arch/ogl/gr.c, arch/ogl/ogl.c, include/loadgl.c,
1066 include/ogl_init.h: utilize hardware multitexturing support if
1067 possible (requires GL_NV_texture_env_combine4 extension) (d1x
1068 r1.32, r1.30, r1.4, 1.22)
1070 * arch/ogl/glx.c: add ogl_setbrightness_internal stub for glx (d1x
1073 * arch/ogl/wgl.c: implement SetGammaRamp on WGL (d1x r1.14)
1075 * arch/ogl/gr.c, arch/ogl/internal.h, arch/ogl/sdlgl.c,
1076 arch/ogl/wgl.c, include/ogl_init.h: implement brightness/palette
1077 effects in OGL using SetGammaRamp, much faster than the hack that
1078 was being used. currently SDL only (though not too hard to add to
1079 WGL, not as easy as sdl) (d1x r1.31, r1.3, r1.13, r1.21)
1081 * main/menu.c: allow arbitrary (custom) resolution entry in
1082 change_res menu (d1x r1.14)
1084 2004-05-19 Bradley Bell <btb@icculus.org>
1086 * main/game.c, main/game.h, main/inferno.c, main/menu.c: inserted
1087 d1x-style res change menu (mostly works)
1089 * misc/args.c: use strnicmp instead of strncasecmp
1091 2004-05-19 Matthew Mueller <donut@dakotacom.net>
1093 * arch/ogl/gr.c, main/inferno.c: add -gl_trilinear OGL
1094 command-line option (d1x r1.27)
1096 * main/inferno.c: restore inferno.c initialization of
1097 screen_compatible and use_double_buffer to 'normal' values, broken
1098 long long ago in one of the high res menu patches (d1x r1.30)
1100 * include/args.h, main/inferno.c, misc/args.c: allow arbitrary
1101 resolutions to be specified on command line (d1x r1.2, r1.29,
1102 r1.4) -- doesn't work yet
1104 * arch/linux/hmiplay.c: needs to include args.h now (d1x r1.9)
1106 * arch/linux/hmiplay.c: implement -nomusic for linux hmiplay (d1x
1109 * arch/linux/hmiplay.c: correct linux hmiplay handling of midi 0
1110 volume song stop/starting (d1x r1.7)
1112 2004-05-18 Matthew Mueller <donut@dakotacom.net>
1114 * arch/linux/hmiplay.c: remove needless sleep on linux hmiplay
1117 * arch/ogl/gr.c: fix off by .5 errors in ogl_upixelc and
1118 ogl_ulinec (d1x r1.29)
1120 * arch/ogl/ogl.c: fix ogl gr_ucircle (d1x r1.29)
1122 * arch/ogl/gr.c: fix off-by-one error in ogl_urect, right and
1123 bottom are inclusive not exclusive (d1x r1.28)
1125 * arch/ogl/ogl.c, include/ogl_init.h, main/polyobj.c: fix briefing
1126 spinning robot display in OGL (d1x r1.28, r1.20, r1.2)
1128 * arch/sdl/digi.c: fix typo
1130 * main/state.c: fix savegame thumbnail saving in OGL (d1x r1.6)
1132 * arch/win32/init.c, arch/win32/win32.c: move win32 window
1133 creation code from arch_init_start into arch_init to fix weirdness
1134 with --help (d1x r1.5, r1.6)
1136 * arch/linux/hmiplay.c: apply patch from bluecow to fix hmiplay
1137 sync issues and lack of midi reset (d1x r1.5)
1139 * arch/sdl/digi.c: fix crash on exit if sounds are still playing
1142 * arch/ogl/wgl.c, arch/win32/mouse.c, misc/d_io.c: Fix mismatched
1143 arg types in the win32 code (d1x r1.12, r1.7, r1.2)
1145 * arch/linux/hmiplay.c: fix problems with msgbuf struct not being
1148 * arch/linux/hmiplay.c: updated SDL include path (d1x r1.3)
1150 2004-05-18 Bradley Bell <btb@icculus.org>
1152 * include/vecmat.h: comments/formatting
1154 2004-05-18 Martin Schaffner <maschaffner@gmx.ch>
1156 * include/d.bat, include/lst.bat, include/m.bat, include/test.c,
1157 include/test.lnk: remove unnecessary files
1159 * configure.ac: add -no-cpp-precomp when compiling on Mac OS X.
1160 This enables compilation with gcc 3.1
1162 2004-05-17 Dietfrid Mali <dietfrid.mali@q-dial.de>
1164 * main/switch.c: took care of switches triggering single-sided
1165 walls (don't try to access the nonexistent adjacent wall via NULL
1166 pointers or negative array indices)
1168 2004-05-16 Dietfrid Mali <dietfrid.mali@q-dial.de>
1170 * main/wall.c: fix invalid memory access for d1 levels which
1171 don't have a corresponding wall behind.
1173 2004-05-16 Martin Schaffner <maschaffner@gmx.ch>
1175 * include/ogl_init.h, arch/ogl/glx.c, arch/ogl/gr.c,
1176 arch/ogl/internal.h, arch/ogl/ogl.c, arch/ogl/sdlgl.c,
1177 arch/ogl/wgl.c: move most ogl-internal stuff from the ogl
1178 interface header to new header file internal.h
1180 2004-05-15 Dietfrid Mali <dietfrid.mali@q-dial.de>
1182 * arch/sdl/joy.c: joystick_read_raw_axis() will return a proper
1183 bitmask for each joystick axis that has sent input data,
1184 and will not crash Windows anymore during joystick setup because
1185 of for() loop over axis being executed once too often.
1187 * main/gameseq.c, include/gr.h, 2d/font.c: define new function
1188 gr_remap_mono_font() and call it after loading saved level.
1190 * main/laser.c: limit homing missile turn rate
1192 * main/fuelcen.c, main/fuelcen.h, main/object.c: implement repair
1193 centers (work like fuel centers but provide shield)
1195 * main/gameseg.c: fix endless loop in some levels with a
1196 certain (complicated) structure
1198 2004-05-13 Bradley Bell <btb@icculus.org>
1200 * VisualC/d2/d2x/d2x.dsp, VisualC/d2xgl/d2xgl.dsp,
1201 VisualC/libmve/libmve.dsp, VisualC/mveplayer/mveplayer.dsp:
1202 updated project files for SDL 1.2.7
1204 * Makefile.am: add VisualC, VisualCE dirs to tarball
1206 2004-05-13 Martin Schaffner <maschaffner@gmx.ch>
1208 * arch/sdl/digi.c: formatting
1210 2004-05-12 Bradley Bell <btb@icculus.org>
1212 * unused/vga/new/palette.c, unused/vga/new/vga.c: removed unused,
1215 * 2d/palette.c, include/palette.h: added function to create blend
1218 * maths/rand.c, maths/tables.c, maths/vecmat.c: formatting
1220 2004-05-11 Bradley Bell <btb@icculus.org>
1222 * arch/ogl/ogl.c: fix alpha calculation in g3_draw_poly, again
1224 2004-05-10 Bradley Bell <btb@icculus.org>
1226 * arch/ogl/ogl.c, include/3d.h, main/render.c: hmm,
1227 g3_draw_transp_poly had the fade level backwards, decided to just
1228 fix g3_draw_poly so it behaves correctly, transparency or not,
1229 reverted changes to render_face
1231 2004-05-10 Dietfrid Mali <dietfrid.mali@q-dial.de>
1233 * arch/ogl/ogl.c, include/3d.h: added g3_draw_transp_poly() for
1234 rendering transparent (e.g. cloaked) walls
1236 * main/render.c: render_face now calls g3_draw_transp_poly() for
1237 cloaked walls in OpenGL
1239 2004-05-08 Martin Schaffner <maschaffner@gmx.ch>
1241 * arch/sdl/digi.c: fix bug on Mac OS X where all sound, including
1242 that from other apps, had "static" distortions.
1244 2004-04-22 Bradley Bell <btb@icculus.org>
1246 * main/multi.c, main/multibot.c: use new GET_INTEL_* macros
1248 * include/byteswap.h: rewrite GET_INTEL_* macros, fix bugs in
1249 aligned version of PUT_INTEL_* macros
1251 2004-04-15 Bradley Bell <btb@icculus.org>
1253 * main/inferno.c: comment out unused checksum variable
1255 2004-04-14 Bradley Bell <btb@icculus.org>
1257 * arch/sdl/rbaudio.c: fix redbook tracking problems (fixes #1028)
1259 2004-04-14 Terran Melconian <terran@consistent.org>
1261 * main/gameseg.c: use portable rand function (fixes #1118)
1263 2004-04-14 Sean Taylor <sscthunderbird@yahoo.com>
1265 * main/songs.c: uncomment calls to RBAStop (fixes #473)
1267 2004-01-08 Martin Schaffner <maschaffner@gmx.ch>
1269 * configure.ac, arch/linux/ipx_udp.c, maths/fixc.c:
1270 get rid of warnings (now compiles with -Werror on SunOS)
1272 * main/piggy.c: fix (really) wierd SunOS bug
1274 * 2d/bitmap.c, 2d/rle.c, include/gr.h: fix MEM_OVERWRITE
1275 caused by not allocating enough mem for rle bitmaps
1277 2004-01-06 Martin Schaffner <maschaffner@gmx.ch>
1279 * include/pstypes.h: sun OS typedef fixes
1281 2003-12-28 Martin Schaffner <maschaffner@gmx.ch>
1283 * main/piggy.c: fix bug 1067
1285 * main/piggy.c: fix bugfix for 1067
1287 * main/piggy.c: fix 2nd part of bug 1067 (make d2x compatible
1288 with descent.pig of mac registered)
1290 2003-12-18 Bradley Bell <btb@icculus.org>
1292 * main/kconfig.c: fixes for linux-native joystick
1294 * main/kconfig.c: bunch of fixes (esp. for non linux-native
1297 * arch/include/joy.h: comments/formatting
1299 2003-12-10 Alexander Y. Yeikovich <demon@mci.net.ua>
1301 * compilerdefs.txt: added FreeBSD defs
1303 2003-12-08 Bradley Bell <btb@icculus.org>
1305 * include/dtypes.h, include/dtypes.inc: remove unused, redundant
1308 2003-12-08 Alexander Y. Yeikovich <demon@mci.net.ua>
1310 * arch/linux/ipx_kali.c, arch/linux/ipx_mcast4.c,
1311 arch/linux/ipx_udp.c: fix FreeBSD compile errors
1313 2003-12-08 Alexander Y. Yeikovich <demon@mci.net.ua> and Bradley Bell <btb@icculus.org>
1315 * 2d/ibitblt.c, include/maths.h, include/ogl_init.h,
1316 include/pstypes.h, main/game.c, main/game.h, unused/bios/ipx.c:
1317 get rid of silly ulongs
1319 * configure.ac, 2d/bitblt.c, 2d/linear.asm, maths/fix.asm,
1320 maths/vecmata.asm, texmap/tmap_inc.asm, texmap/tmap_per.asm,
1321 texmap/tmappent.S, texmap/tmapppro.S: enable nasm on FreeBSD,
1322 change relevant __linux__ macros to __ELF__
1324 2003-11-27 Bradley Bell <btb@icculus.org>
1326 * include/ogl_init.h: added proto for ogl_check_mode
1328 * arch/sdl/digi.c, arch/sdl/gr.c, arch/sdl/mouse.c,
1329 arch/win32/findfile.c, main/inferno.c, main/titles.c: Pocket PC
1332 2003-11-26 Bradley Bell <btb@icculus.org>
1334 * libmve/decoder16.c, libmve/mve_main.c, main/newmenu.c: fix gcc
1335 3.3 compiler warnings
1337 * arch/sdl/gr.c, main/kludge.c: landscape fixes, implemented
1340 * include/pstypes.h: OS X fixes
1342 * cfile/cfile.c, include/pstypes.h, main/inferno.c,
1343 main/newmenu.h: linux fixes
1345 * configure.ac cygconf VisualC/d2x.dsw VisualC/d2x/d2x.dsp
1346 VisualC/d2xgl/.cvsignore VisualC/d2xgl/d2xgl.dsp arch/ogl/gr.c
1347 arch/ogl/ogl.c include/d_io.h include/loadgl.h include/ogl_init.h
1348 include/pstypes.h include/u_mem.h main /state.c main/vers_id.h
1349 misc/d_io.c: added Visual C project for opengl, buncha macro fixes
1352 * arch/sdl/gr.c: fix sdl gr_update
1354 * 2d/font.c, VisualC/d2x/d2x.dsp, VisualCE/d2x/d2x.vcp,
1355 VisualCE/mveplayer/mveplayer.vcp, arch/win32/ipx_mcast4.c,
1356 arch/win32/ipx_udp.c, arch/win32/ipx_win.c, arch/sdl/gr.c,
1357 cfile/cfile.c, console/CON_console.c, include/d_io.h,
1358 include/error.h, include/pstypes.h, include/strutil.h,
1359 include/u_dpmi.h, libmve/mve_main.c, libmve/mveplay.c,
1360 main/cntrlcen.c, main/console.c, main/gameseq.c, main/inferno.c,
1361 main/movie.c, main/newdemo.c, main/newmenu.c, main/newmenu.h,
1362 main/playsave.c, main/songs.c, main/state.c, main/text.c,
1363 mem/mem.c, misc/args.c, misc/d_io.c, misc/strutil.c: Visual C,
1366 2003-11-25 Bradley Bell <btb@icculus.org>
1368 * VisualC/d2x, VisualC/d2x/.cvsignore, VisualC/d2x/d2x.dsp,
1369 VisualC/d2x.dsw, VisualC/libmve/libmve.dsp,
1370 libmve/VisualC/mveplayer.dsp: updated project files
1372 * libmve/mve_main.c, libmve/mvelib.c, libmve/mveplay.c: mveplayer
1373 working w/Visual C++
1375 * VisualC, VisualC/.cvsignore, VisualC/d2x.dsw, VisualC/libmve,
1376 VisualC/libmve/.cvsignore, VisualC/libmve/libmve.dsp,
1377 VisualC/mveplayer, VisualC/mveplayer/.cvsignore,
1378 VisualC/mveplayer/mveplayer.dsp: added project files for Visual
1381 * VisualCE/.cvsignore, VisualCE/d2x/.cvsignore,
1382 VisualCE/libmve/.cvsignore, VisualCE/mveplayer/.cvsignore: added
1385 2003-11-24 Bradley Bell <btb@icculus.org>
1387 * libmve/decoder8.c, libmve/mve_main.c, libmve/mvelib.c,
1388 libmve/mveplay.c: stuff to play mve's in WinCE
1390 * arch/win32/findfile.c: unused functions...
1394 * arch/sdl/mouse.c, main/konfig.c, main/newmenu.c, main/newmenu.h:
1395 enabled mouse control of menus
1397 * main/mission.h: oops, didn't mean to change this.
1399 2003-11-21 Bradley Bell <btb@icculus.org>
1401 * VisualCE/d2x/d2x.vcp: updated project file
1403 2003-11-20 Bradley Bell <btb@icculus.org>
1405 * VisualCE, VisualCE/d2x, VisualCE/d2x/d2x.vcp, VisualCE/d2x.vcw,
1406 VisualCE/libmve, VisualCE/libmve/libmve.vcp, VisualCE/mveplayer,
1407 VisualCE/mveplayer/mveplayer.vcp: added project files for eMbedded
1410 2003-11-17 Bradley Bell <btb@icculus.org>
1412 * configure.ac, arch/linux/Makefile.am, arch/linux/linuxnet.c,
1413 main/menu.c: added option to disable kalinix under unix
1415 * main/game.c, main/newmenu.c: always set menu mode for GL popups
1417 2003-11-14 Bradley Bell <btb@icculus.org>
1419 * main/automap.c: fix automap background image
1421 * main/automap.c, main/automap.h: delete cruft
1423 * main/automap.c: fix level number position
1425 * main/automap.c: simplify g3_draw_line hack
1427 * main/menu.c: stop pointless vid mode changes
1429 2003-11-07 Bradley Bell <btb@icculus.org>
1431 * NEWS, installation.txt: s'more documentation
1433 2003-11-07 Steffen Pohle <stpohle@gmx.net>
1435 * configure.ac: fix .exe extension problems
1437 2003-11-07 Bradley Bell <btb@icculus.org>
1439 * arch/ogl/ogl.c: disable texture format verification for OS X -
1442 2003-11-06 Bradley Bell <btb@icculus.org>
1444 * main/automap.c, main/gamecntl.c, main/movie.c, main/titles.c:
1445 use more traditional Alt+Enter for toggling fullscreen
1447 * 2d/ibitblt.c, main/mission.h: comments/formatting
1449 * arch/ogl/sdlgl.c: smash textures, for non-linux, for real
1451 2003-11-06 Bradley Bell <btb@icculus.org>
1453 * arch/ogl/gr.c, arch/ogl/sdlgl.c: smash textures on every
1454 resolution change, use kludge to avoid repetitive res changes
1456 2003-11-04 Bradley Bell <btb@icculus.org>
1458 * main/piggy.c, main/piggy.h: moved bitmap and sound header data
1459 structures and i/o routines back to piggy.c
1461 2003-11-04 Martin Schaffner <maschaffner@gmx.ch>
1463 * installation.txt: tell to install d1 .pig for better textures
1465 2003-11-04 Bradley Bell <btb@icculus.org>
1467 * main/mission.c, main/mission.h, main/piggy.h: added hogsize for
1468 oem d1 v1.0 and registered d2 v1.0, comments
1470 2003-11-03 Bradley Bell <btb@icculus.org>
1472 * main/bm.h, main/piggy.c, main/piggy.h: big pigsize is same for
1473 all d1 shareware - even though files are different!
1475 * main/bm.h, main/piggy.c, main/piggy.h: added big pigsize for
1478 * main/bm.h, main/piggy.c, main/piggy.h: added big pigsize for
1481 * main/bm.h, main/piggy.c, main/piggy.h: added pigsize for
1484 2003-10-31 Martin Schaffner <maschaffner@gmx.ch>
1486 * main/movie.c: when no movies are found, divide by six the
1487 number of warning lines sent to stdout
1489 2003-10-29 Martin Schaffner <maschaffner@gmx.ch>
1491 * include/byteswap.h: fix stupid copy/paste error
1493 2003-10-24 Bradley Bell <btb@icculus.org>
1495 * 2d/bitblt.c, 2d/ibitblt.c, include/gr.h, include/grdef.h: use
1496 gr_linear_rep_movsd_2x instead of almost identical
1497 gr_linear_movsd_double. Better since we have assembly versions.
1499 2003-10-22 Martin Schaffner <maschaffner@gmx.ch>
1501 * main/gamemine.c, main/piggy.c: fix "psychedelic" walls
1504 2003-10-21 Martin Schaffner <maschaffner@gmx.ch>
1506 * main/gameseq.c, main/multi.c, main/multi.h: fix compilation
1507 error with --disable-network, move reset_network_objects()
1508 from gameseq.c to multi.c
1510 2003-10-14 Bradley Bell <btb@icculus.org>
1512 * AUTHORS, NEWS: stuff
1514 * arch/win32/ipx_mcast4.c: include newmenu header (for FAIL macro)
1516 2003-10-12 Bradley Bell <btb@icculus.org>
1518 * main/cntrlcen.c, main/endlevel.c, main/gamerend.c,
1519 main/gameseq.c, main/mission.c, main/mission.h, main/network.c:
1522 2003-10-12 Aaron Plattner <plattner@caltech.edu>
1524 * arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
1525 arch/linux/ipx_kali.c, arch/linux/ipx_mcast4.c,
1526 arch/linux/ipx_udp.c, arch/linux/linuxnet.c,
1527 arch/linux/include/ipx_drv.h, arch/linux/include/ipx_mcast4.h,
1528 arch/win32/Makefile.am, arch/win32/ipx_drv.h,
1529 arch/win32/ipx_mcast4.c, arch/win32/ipx_udp.c,
1530 arch/win32/ipx_win.c, arch/win32/winnet.c,
1531 arch/win32/include/ipx_mcast4.h, include/ipx.h, main/menu.c,
1532 main/multi.h, main/network.c: add IPv4 multicasting support
1534 2003-10-11 Bradley Bell <btb@icculus.org>
1536 * main/endlevel.c, main/piggy.c: fixed endlevel stuff
1538 * main/cntrlcen.c, main/endlevel.c, main/gamecntl.c,
1539 main/gamerend.c, main/gameseq.c, main/gauges.c, main/kmatrix.c,
1540 main/menu.c, main/mission.h, main/network.c, main/weapon.c,
1541 main/weapon.h: lots of shareware and oem fixes
1543 2003-10-10 Bradley Bell <btb@icculus.org>
1545 * arch/win32/winnet.c: fixed stupid win32 network bug
1547 2003-10-10 Bradley Bell <btb@icculus.org>
1549 * main/piggy.c: increased D1_MAX_TMAP_NUM
1551 2003-10-10 Martin Schaffner <maschaffner@gmx.ch>
1553 * main/bm.c, main/bm.h, main/piggy.c: fixes d1 still textures
1554 which are animated in d2, refactorizes d1 texture reading
1556 2003-10-10 Bradley Bell <btb@icculus.org>
1558 * arch/linux/linuxnet.c, main/automap.c, main/automap.h,
1559 main/bmread.c, main/bmread.h, main/cntrlcen.c, main/cntrlcen.h,
1560 main/collide.h, main/compbit.h, main/config.h, main/console.c,
1561 main/controls.h, main/credits.c, main/credits.h, main/crypt.c,
1562 main/desc_id.h, main/desw.h, main/dumpmine.c, main/effects.c,
1563 main/effects.h, main/endlevel.c, main/endlevel.h, main/escort.c,
1564 main/escort.h, main/fireball.h, main/fvi.c, main/fvi.h,
1565 main/game.c, main/game.h, main/gamecntl.c, main/gamefont.c,
1566 main/gamefont.h, main/gamemine.h, main/gamepal.c, main/gamepal.h,
1567 main/gamerend.c, main/gamesave.h, main/gameseq.c, main/gameseq.h,
1568 main/gamestat.h, main/gauges.h, main/hostage.c, main/hostage.h,
1569 main/hud.c, main/hudmsg.h, main/inferno.c, main/inferno.h,
1570 main/joydefs.c, main/joydefs.h, main/kconfig.h, main/kludge.c,
1571 main/kmatrix.c, main/kmatrix.h, main/laser.c, main/lighting.h,
1572 main/menu.c, main/menu.h, main/mglobal.c, main/modem.h,
1573 main/morph.h, main/movie.c, main/movie.h, main/multibot.h,
1574 main/netmisc.h, main/network.h, main/newmenu.h, main/paging.h,
1575 main/physics.c, main/physics.h, main/piggy.h, main/player.c,
1576 main/playsave.h, main/polyobj.c, main/polyobj.h, main/powerup.c,
1577 main/powerup.h, main/render.c, main/render.h, main/reorder.h,
1578 main/robot.c, main/scores.h, main/screens.h, main/segment.c,
1579 main/segpoint.h, main/slew.c, main/slew.h, main/songs.c,
1580 main/songs.h, main/sounds.h, main/state.h, main/terrain.c,
1581 main/terrain.h, main/texmerge.h, main/text.h, main/textures.h,
1582 main/titles.h, main/vclip.c, main/vclip.h, main/vers_id.h,
1583 main/wall.h: comments/formatting
1585 2003-10-09 Bradley Bell <btb@icculus.org>
1587 * main/text.c: fix text when using old datafiles
1589 * main/laser.h: comments/whitespace
1591 * main/laser.c, main/weapon.c: fixed smart missiles and smart
1592 mines w/shareware data
1594 * include/DT_drawtext.h: deleted unused file
1596 2003-10-08 Bradley Bell <btb@icculus.org>
1598 * main/gameseq.c, main/inferno.c, main/menu.c: SHAREWARE fixes
1600 * arch/win32/ipx_udp.c: use closesocket() instead of close()
1602 * arch/sdl/joydefs.c, main/gamecntl.c, main/kconfig.c,
1603 main/menu.c: Disabled 'd2x keys' weapon selection
1605 2003-10-08 Martin Schaffner <maschaffner@gmx.ch>
1607 * main/object.h, main/multi.h: get rid of most warnings issued by
1608 cpp-precomp of gcc from Mac OS X dev tools
1610 2003-10-05 Bradley Bell <btb@icculus.org>
1612 * NEWS, configure.ac: increment version number
1614 * cfile/cfile.c: better handling of CRLF text files (when that is
1617 * utilities/hogcreate.c, utilities/hogextract.c,
1618 utilities/mvlcreate.c, utilities/mvlextract.c: use binary mode for
1619 reading/writing files
1621 * arch/win32/Makefile.am, arch/win32/include/ipx_udp.h,
1622 arch/win32/ipx_udp.c, arch/win32/winnet.c, main/menu.c: added UDP
1625 2003-10-04 Bradley Bell <btb@icculus.org>
1627 * cfile/cfile.c, main/config.c: oops, fgets does not return EOF
1629 * main/netmisc.c: change byte to sbyte, comments/whitespace
1631 2003-10-03 Bradley Bell <btb@icculus.org>
1633 * cfile/cfile.c, main/config.c: fix win32 eof bug.
1635 * arch/win32/ipx_drv.h, arch/win32/winnet.c, include/ipx.h: win32
1638 * iff/iff.c, include/gr.h, include/iff.h, include/pstypes.h,
1639 main/ai2.c, main/aipath.c, main/aistruct.h, main/bm.h,
1640 main/config.c, main/escort.c, main/fireball.c, main/fuelcen.c,
1641 main/fuelcen.h, main/gameseg.c, main/gameseg.h, main/laser.c,
1642 main/lighting.c, main/mglobal.c, main/network.c, main/newdemo.c,
1643 main/object.c, main/object.h, main/paging.c, main/player.h,
1644 main/robot.h, main/segment.h, main/state.c, main/switch.c,
1645 main/switch.h, main/titles.c, main/wall.c, main/wall.h,
1646 main/weapon.c, main/weapon.h: change byte to sbyte,
1649 * 2d/bitblt.c, cfile/cfile.c, include/cfile.h, main/ai.c,
1650 main/ai.h, main/gamemine.c, main/gauges.c, main/kconfig.c,
1651 main/menu.c, main/multi.c, main/multi.h, main/multibot.c,
1652 main/newdemo.h, main/render.c, main/scores.c: change byte to sbyte
1654 * configure.ac: better checking for timeval
1656 2003-10-03 Martin Schaffner <maschaffner@gmx.ch>
1658 * arch/dos/bak/ipx.c, arch/dos/ipx.c, arch/linux/Makefile.am,
1659 arch/linux/include/ipx_lin.h, arch/linux/ipx_lin.c,
1660 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, arch/linux/ukali.c,
1661 arch/win32/winnet.c, configure.ac, include/byteswap.h,
1662 include/ipx.h, main/inferno.c, main/menu.c, main/multi.c,
1663 main/multibot.c, main/network.c: Make network architecture
1664 choosable from game menu, add support for UDP/IP on Mac OS X and
1667 2003-10-02 Martin Schaffner <maschaffner@gmx.ch>
1669 * include/byteswap.h: added macros for coping with alignment
1672 2003-10-02 Bradley Bell <btb@icculus.org>
1674 * main/multi.h: added padding to little-endian version of
1677 * arch/dos/bak/ipx.c, arch/dos/ipx.c: comments/whitespace
1679 * main/netmisc.c: delete duplicate function
1681 2003-10-01 Bradley Bell <btb@icculus.org>
1683 * main/bm.c: make sure d1_texture_indices gets freed between
1686 2003-09-11 Martin Schaffner <maschaffner@gmx.ch>
1688 * main/piggy.h: fix size of d1 shareware descent.pig
1690 2003-08-03 Martin Schaffner <martin.schaffner@epfl.ch>
1692 * main/bm.c, main/bm.h, main/gamemine.c, main/gamemine.h,
1693 main/gameseq.c, main/piggy.c: fix loading of d1 texture
1694 replacements for non-animated textures
1696 2003-08-02 Matthew Mueller <donut@dakotacom.net>
1698 * main/controls.c: use fixed 20fps wiggle
1700 2003-08-02 Paolo Ulivi <pulivi@libero.it> and Bradley Bell <btb@icculus.org>
1702 * Makefile.am, debian/changelog.in, debian/control,
1703 debian/d2x-common.dirs, debian/d2x-common.install,
1704 debian/d2x-common.manpages, debian/d2x-gl.files,
1705 debian/d2x-gl.menu, debian/d2x-sdl.files, debian/d2x-sdl.menu,
1706 debian/rules, libmve/Makefile.am, libmve/mveplayer.1,
1707 utilities/Makefile.am, utilities/hogcreate.1,
1708 utilities/hogextract.1, utilities/mvlcreate.1,
1709 utilities/mvlextract.1, utilities/tex2txb.1, utilities/txb2tex.1:
1710 add man pages, distribute utility programs in new d2x-common deb
1712 * rpm/d2x.spec.in: updated rpm spec file
1714 2003-08-02 Bradley Bell <btb@icculus.org>
1716 * cfile/cfile.c: update raw_position in cfputc and cfputs
1718 2003-08-02 Martin Schaffner <martin.schaffner@epfl.ch>
1720 * main/piggy.c: make error message more friendly
1722 * main/piggy.c: simplify copying of bitmap flags
1724 * arch/linux/linuxnet.c, main/multi.c, main/multibot.c: bigendian
1727 * cfile/cfile.c: revert to always using custom fgets
1729 * main/endlevel.c, main/mission.c: handle missing exit sequence
1730 components gracefully
1732 * main/playsave.c: comments
1734 2003-07-24 Martin Schaffner <martin.schaffner@epfl.ch>
1736 * cfile/cfile.c: update raw_position in cfwrite
1738 * main/network.c: comments/formatting
1740 2003-06-22 Bradley Bell <btb@icculus.org>
1742 * cfile/cfile.c: use standard fgets for non-archive files
1744 * main/movie.c: use con_printf for missing movie warning
1746 2003-06-18 Bradley Bell <btb@icculus.org>
1748 * main/movie.c: fixed cfile conversion of movielib code
1750 * main/console.c, main/hud.c: strip out colors, etc when printing
1753 * include/u_mem.h: fix NDEBUG calloc macro
1755 2003-06-15 Bradley Bell <btb@icculus.org>
1757 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c: removed
1760 * 2d/pcx.c, include/strio.h, main/ai.c, main/ai.h,
1761 main/cntrlcen.c, main/config.c, main/gamesave.c, main/gameseq.c,
1762 main/movie.c, main/multi.c, main/network.c, main/newdemo.c,
1763 main/newmenu.c, main/piggy.c, main/playsave.c, main/polyobj.c,
1764 main/scores.c, main/state.c, main/text.c, misc/args.c,
1765 misc/strio.c: convert file i/o to cfile
1767 2003-06-14 Bradley Bell <btb@icculus.org>
1769 * include/cfile.h, cfile/cfile.c: implemented cfile wrappers for
1770 writing and other modes besides "rb" (mostly taken from
1773 2003-06-09 Bradley Bell <btb@icculus.org>
1775 * 2d/palette.c, main/kludge.c: gr_copy_palette not really a
1778 * include/libmve.h, libmve/mve_main.c, libmve/mvelib.c,
1779 libmve/mvelib.h, libmve/mveplay.c, main/movie.c: merged libmve
1782 2003-06-07 Taylor Richards <taylor@icculus.org>
1784 * libmve/mvelib.c, libmve/mveplay.c: stop memory leaks in libmve
1786 2003-06-07 Bradley Bell <btb@icculus.org>
1788 * main/console.c: fix non-console build
1790 * main/gamesave.c: comments
1792 * main/bm.c: remove redundant break
1794 2003-06-06 Bradley Bell <btb@icculus.org>
1796 * main/gauges.c, main/kconfig.c: comments/formatting
1798 * console/.cvsignore: added .cvsignore
1800 * main/console.c: can't write to console after it's closed
1802 2003-06-05 Bradley Bell <btb@icculus.org>
1804 * arch/sdl/event.c, console/CON_console.c, console/Makefile.am,
1805 console/internal.c, console/internal.h, include/CON_console.h,
1806 include/console.h, main/console.c, main/gamecntl.c, main/hud.c:
1807 finish console conversion away from SDL
1809 2003-06-04 Bradley Bell <btb@icculus.org>
1811 * console/CON_console.c, include/CON.console.h, include/console.h,
1812 main/console.c, main/game.c: console conversion to native gr,
1815 * include/gr.h, main/credits.c, main/kconfig.c, main/newmenu.c:
1816 put prototype for gr_bm_bitblt in gr.h
1818 2003-06-03 Bradley Bell <btb@icculus.org>
1820 * console/CON_console.c, console/DT_drawtext.c,
1821 console/Makefile.am, include/CON_console.h, include/DT_drawtext.h,
1822 main/console.c: use native fonts for console
1824 * main/playsave.c: use shorts for short data
1826 2003-06-02 Bradley Bell <btb@icculus.org>
1828 * configure.ac, main/console.c: set console background, fix
1831 2003-06-01 Bradley Bell <btb@icculus.org>
1833 * Makefile.am, arch/sdl/event.c, configure.ac,
1834 console/CON_console.c, console/DT_drawtext.c, console/Makefile.am,
1835 console/internal.c, include/CON_console.h, include/DT_drawtext.h,
1836 include/console.h, main/console.c, main/game.c, main/gamecntl.c,
1837 main/gamerend.c: added console code (from SDL_console)
1839 2003-05-30 Bradley Bell <btb@icculus.org>
1841 * README: minor update
1843 2003-05-28 Bradley Bell <btb@icculus.org>
1845 * Info.plist.in, Makefile.am, configure.ac: add support for MacOS
1850 2003-06-06 Bradley Bell <btb@icculus.org>
1852 * main/kconfig.c: fix crash in control menus
1854 * main/gauges.c: force cockpit redraw in opengl
1856 * main/gamerend.c: move ogl swap, so cockpit and console get
1859 2003-06-01 Bradley Bell <btb@icculus.org>
1861 * configure.ac, libmve/mveplay.c: define struct timeval if needed
1865 2003-05-12 Bradley Bell <btb@icculus.org>
1867 * configure.ac: increment version number
1869 * main/bm.c: use con_printf for exit model warnings
1871 * configure.ac: must check for timespec after setting -mno-cygwin
1873 * main/inferno.c: added -nohogdir and -userdir options
1875 * NEWS, main/titles.c: use briefings with no extension
1879 2003-04-30 Bradley Bell <btb@icculus.org>
1881 * configure.ac: have to include time.h when checking for nanosleep
1883 * configure.ac, libmve/mveplay.c: use autoconf to check for struct
1886 * Makefile.am, NEWS, README, configure.ac: fix linking bug,
1887 increment version number
1889 * main/Makefile.am: make dist fix
1893 2003-04-29 Bradley Bell <btb@icculus.org>
1895 * configure.ac, 2d/2dsline.c, main/automap.c, libmve/mveplay.c:
1898 2003-04-24 Bradley Bell <btb@icculus.org>
1900 * configure.ac: increment version number
1902 * main/inferno.c: redeclare main() 'the SDL way', make sure SDL.h
1905 2003-04-24 Ingo van Lil <inguin@gmx.de>
1907 * main/render.c: fix misspellings of NDEBUG
1911 2003-04-14 Bradley Bell <btb@icculus.org>
1913 * cfile/cfile.c: prefer files from d2 hog over d1 hog
1915 2003-04-11 Bradley Bell <btb@icculus.org>
1917 * main/automap.c, main/gamemine.c, main/menu.c: fix compiler
1922 2003-04-11 Bradley Bell <btb@icculus.org>
1924 * libmve/mveplay.c: use _sleep instead of sleep on win32
1926 * Makefile.am, README, README.utils, arch/sdl/digi.c,
1927 arch/sdl/joy.c, arch/win32/Makefile.am, include/byteswap.h,
1928 include/cfile.h, include/error.h, libmve/Makefile.am,
1929 libmve/decoders.h, main/Makefile.am, main/endlevel.c,
1930 main/endlevel.h, main/playsave.c, misc/fileutil.c:
1931 utilities/Makefile.am: comments/formatting/dist problems
1933 * configure.ac: use different defines for os x
1935 2003-04-07 Bradley Bell <btb@icculus.org>
1937 * include/error.h, misc/error.c: put some old stuff back in,
1938 eliminate duplicate error messages
1940 * main/text.c: don't die on text not found
1943 * main/inferno.c: print some useful info if hog not found, allow
1944 -help to work if no text available
1946 2003-04-07 Steffen Pohle <stpohle@gmx.net>
1948 * arch/linux/Makefile.am: revert to previous version, so linux
1951 2003-04-03 Bradley Bell <btb@icculus.org>
1953 * main/endlevel.c: fixed exit model scheme yet again
1955 2003-04-02 Bradley Bell <btb@icculus.org>
1957 * misc/error.c: call Int3 on Assert
1959 * main/cntrlcen.c, main/cntrlcen.h, main/gamesave.c: modified
1962 * main/wall.c: don't die when trying to toggle nonexistent
1963 segment... vertigo level 10 is buggy!
1965 * main/gamemine.c: comments/formatting
1967 2003-03-31 Micah J. Lieske <MicahJon@compuserve.com>
1969 * arch/dos/digimm.c, arch/sdl/digi.c, arch/win32/digi.c,
1970 main/inferno.c: Allow use of 22K sound samples
1972 2003-03-29 Bradley Bell <btb@icculus.org>
1974 * arch/ogl/gr.c: default to bitmapped reticle
1976 * main/bm.c, main/endlevel.c, main/piggy.c, main/piggy.h,
1977 main/polyobj.c: rewrote endlevel stuff to reread exit model info
1980 * arch/sdl/joy.c: fixed text seen for hats in control config
1983 2003-03-28 Bradley Bell <btb@icculus.org>
1985 * main/bm.c: heh, model nums in vertigo are hardcoded,
1986 N_D2_POLYGON_MODELS can't change
1988 * configure.ac, include/d1x.xpm, include/descent.xpm,
1989 arch/ogl/sdlgl.c, arch/sdl/gr.c: enabled setting icon with
1992 2003-03-27 Bradley Bell <btb@icculus.org>
1994 * main/text.h: fixed text references for hat directions
1996 * arch/ogl/Makefile.am: oops, can't get rid of main INCLUDE yet...
1998 2003-03-26 Bradley Bell <btb@icculus.org>
2000 * main/playsave.c: make d2x keys backward compatible
2002 2003-03-26 Micah J. Lieske <MicahJon@compuserve.com>
2004 * arch/sdl/event.c, arch/sdl/joy.c: added hat support for sdl
2007 2003-03-26 Bradley Bell <btb@icculus.org>
2009 * main/piggy.c: fix crash when d1 data not present
2011 * main/gamecntl.c, main/kconfig.c, main/playsave.c: fix d2x keys,
2012 read/write from plr file
2014 * main/ai.h, main/collide.c, main/escort.c, main/escort.h,
2015 main/fuelcen.c, main/gamecntl.c, main/playsave.c, main/powerup.c:
2016 added escort.h header
2018 2003-03-25 Bradley Bell <btb@icculus.org>
2020 * main/bm.c, main/piggy.c, main/piggy.h, main/gameseq.c: added
2021 D1_PIGFILE ("descent.pig") macro
2023 * main/bm.c, main/piggy.c, main/piggy.h: ability to load exit
2024 models from d1 pig file
2026 * main/bm.c, main/bm.h, main/endlevel.c, main/piggy.c,
2027 main/piggy.h: ability to load exit model bitmaps (or any bitmap,
2028 really) from d1 pig file
2030 2003-03-23 Bradley Bell <btb@icculus.org>
2032 * main/bm.c: stop extra robots from overwriting exit models
2034 * include/ogl_init.h: increased OGL_TEXTURE_LIST_SIZE so the
2035 texture list doesn't get full
2037 * main/bm.c: fix mem leak when reading extra robots
2039 2003-03-21 Bradley Bell <btb@icculus.org>
2041 * main/menu.c: Added option to set movie resolution (mostly works)
2043 2003-03-21 Martin Schaffner <maschaffner@gmx.ch>
2045 * main/gameseq.c, main/piggy.c, main/piggy.h: move bitmap
2046 replacement functions to piggy.c
2048 * main/gameseq.c: attempt to support mac d1 descent.pig
2050 * main/bm.c: fix mem leak
2052 * main/gameseq.c: fix bug: when opening d1 level 1 with oem data
2053 files, both d1 and d2 oem briefing where showed
2055 * main/inferno.c, main/movie.c: Change the default movie
2056 resolution to "high", implement the option -lowresmovies
2058 2003-03-20 Bradley Bell <btb@icculus.org>
2060 * arch/sdl/rbaudio.c, main/songs.c: cd detection works now
2062 * main/piggy.c: comments
2064 2003-03-20 Martin Schaffner <maschaffner@gmx.ch>
2066 * main/gameseq.c: delete duplicate function
2068 * 2d/rle.c: fix color swapping on big endian of big rle bitmaps
2070 2003-03-19 Bradley Bell <btb@icculus.org>
2072 * arch/sdl/rbaudio.c, include/rbaudio.h: starting d2 cd detection
2073 (cddb discid) support
2075 * arch/sdl/digi.c, main/kludge.c: implemented
2076 digi_link_sound_to_object3 for looping sounds, other looping stuff
2078 * arch/sdl/gr.c: removing dependencies on stuff in main/
2080 * arch/linux/Makefile.am, arch/linux/init.c,
2081 arch/linux/linuxnet.c, arch/linux/include/ukali.h,
2082 arch/ogl/Makefile.am, main/inferno.c: moved joy_init back to main,
2083 other header cleanups
2085 * arch/win32/ipx_win.c, configure.ac: ipx on win32 fixed!
2087 2003-03-19 Martin Schaffner <maschaffner@gmx.ch>
2089 * 2d/rle.c, include/gr.h, include/rle.h, main/bm.c, main/bm.h,
2090 main/gamemine.c, main/gamemine.h, main/gameseq.c, main/piggy.c,
2091 main/piggy.h, main/wall.c, main/wall.h: if descent.pig available,
2092 load d1 textures for d1 levels
2094 2003-03-19 Bradley Bell <btb@icculus.org>
2096 * 2d/font.c, 2d/palette.c, 3d/interp.c, 3d/setup.c,
2097 arch/sdl/rbaudio.c, include/texmap.h, libmve/decoder16.c,
2098 libmve/decoder8.c, libmve/decoders.h, libmve/mveplay.c,
2099 texmap/ntmap.c, texmap/texmapl.h: header/extern declaration
2102 * README: added some OS X info
2104 2003-03-17 Bradley Bell <btb@icculus.org>
2106 * main/newdemo.c: simplify DEMO_FILENAME macro
2108 * main/console.c, main/game.c: enable experimental console support
2110 * main/gamerend.c: fixed location of fps meter in multi
2112 2003-03-16 Bradley Bell <btb@icculus.org>
2114 * main/menu.c, main/newdemo.c, main/newdemo.h, main/newmenu.c:
2115 also look in shared data dir for demos
2117 * main/newdemo.c, main/newdemo.h: comments/formatting
2119 2003-03-15 Christopher Thielen <chris@luethy.net>
2121 * main/kludge.c: set CDROM_dir back to "." - tricks game into
2122 thinking d2 cd is always present
2124 2003-03-15 Bradley Bell <btb@icculus.org>
2126 * 2d/font.c, main/credits.c, main/scores.c: fixed opengl credits,
2129 * arch/sdl/rbaudio.c: formatting, enabled volume control under
2132 * arch/ogl/gr.c: fixed dark font bug by calling gr_set_mode from
2133 gr_init. don't really know why this works, though
2135 2003-03-14 Bradley Bell <btb@icculus.org>
2137 * main/gameseq.c: fix Bitmap_replacement_data mem leakage
2139 * unused/bios/rbaudio.h: removed duplicate file
2141 2003-03-14 Christopher Thielen <chris@luethy.net>
2143 * arch/sdl/rbaudio.c: stop cd audio when exiting
2145 2003-03-14 Micah J. Lieske <MicahJon@compuserve.com>
2147 * main/gamecntl.c: add comments to the "only matt knows" cheats
2149 2003-03-14 Martin Schaffner <maschaffner@gmx.ch>
2151 * main/gamemine.c: formatting, better texture conversion for d1
2154 2003-03-14 Bradley Bell <btb@icculus.org>
2156 * main/piggy.c: must swap all mac version pigfiles
2158 * main/ai.c, main/ai.h, main/bm.h, main/crypt.c, main/joydefs.h,
2159 main/multi.c: formatting, minor cleanups
2161 * 2d/rle.c: need to swap line_size on bigendian machines
2163 * main/mission.c, main/mission.h: detect mac full version hogfile
2165 2003-03-13 Bradley Bell <btb@icculus.org>
2167 * arch/sdl/joydefs.c, main/kconfig.c, main/kconfig.h, main/menu.c:
2168 added joy/mouse sensitivity slider, increased range to 16, and
2171 * main/Makefile.am, main/joydefs.c, main/old/joydefs.c: moved old
2174 * arch/linux/Makefile.am: removed extra backslash
2176 * TODO, installation.txt: updated some documentation
2178 * main/gamecntl.c, main/menu.c, main/menu.h: added "d2x options"
2179 menu, with maxfps option
2181 2003-03-12 Bradley Bell <btb@icculus.org>
2183 * main/game.c, main/game.h, main/inferno.c: added -maxfps option
2185 * arch/linux/alsadigi.c, arch/linux/findfile.c,
2186 arch/linux/hmiplay.c, arch/linux/init.c, arch/linux/ipx_bsd.c,
2187 arch/linux/ipx_kali.c, arch/linux/ipx_lin.c, arch/linux/ipx_udp.c,
2188 arch/linux/joydefs.c, arch/linux/ukali.c, arch/linux/include,
2189 arch/linux/include/ipx_bsd.h, arch/linux/include/ipx_drv.h,
2190 arch/linux/include/ipx_hlpr.h, arch/linux/include/ipx_kali.h,
2191 arch/linux/include/ipx_ld.h, arch/linux/include/ipx_lin.h,
2192 arch/linux/include/ipx_udp.h, arch/linux/include/joystick.h,
2193 arch/linux/include/music.h, arch/linux/include/serial.h,
2194 arch/linux/include/ukali.h: formatting
2196 2003-03-11 Chris Arena <ccarena@cox.net>
2198 * main/menu.c: fixed brightness slider
2200 2003-03-01 Bradley Bell <btb@icculus.org>
2202 * main/piggy.c, main/titles.c: d1 briefing text fixed, spinning
2203 robots and animated bitmaps work, but colors are messed up
2205 2003-02-28 Bradley Bell <btb@icculus.org>
2207 * main/player.h: whitespace
2209 * main/automap.c, main/cntrlcen.c, main/collide.c,
2210 main/gamerend.c: use Builtin_mission_num instead of 0 (if
2211 descent.hog is present, d1 becomes mission 0)
2213 * configure.ac, arch/win32/Makefile.am, arch/win32/ipx_drv.h,
2214 arch/win32/ipx_win.c, arch/win32/mingw_init.c,
2215 arch/win32/winnet.c: MinGW compiles with network enabled again,
2216 but still doesn't work
2220 2003-02-28 Bradley Bell <btb@icculus.org>
2222 * 2d/pcx.c, arch/ogl/gr.c, libmve/mveplay.c, main/gameseq.c,
2223 main/inferno.c, main/menu.c, main/movie.c, main/newmenu.c: Fixed
2224 many opengl glitches
2226 2003-02-27 Bradley Bell <btb@icculus.org>
2228 * main/Makefile.am, main/gamesave.c, main/hoard.c, main/hoard.h,
2229 main/inferno.c, main/menu.c, main/mission.c, main/mission.h,
2230 main/network.c, main/network.h: noted that hoard.ham is only needed
2231 for multiplayer HOARD games, and should not be equated with
2232 "vertigo". put HoardEquipped() back in network.c.
2234 * arch/ggi/key.c, arch/sdl/key.c, arch/svgalib/key.c,
2235 include/d_delay.h, main/automap.c, main/game.c, main/kconfig.c,
2236 main/multi.c, main/newdemo.c, misc/Makefile.am, misc/d_delay.c:
2237 use timer_delay instead of d_delay
2239 2003-02-27 Martin Schaffner <maschaffner@gmx.ch>
2241 * main/render.c: added replacement qsort for solaris
2243 2003-02-26 Bradley Bell <btb@icculus.org>
2245 * main/gamemine.c: texture conversion for d1 shareware
2247 2003-02-26 Martin Schaffner <maschaffner@gmx.ch>
2249 * main/gamemine.c: better texture conversion for d1 levels
2251 2003-02-26 Micah J. Lieske <MicahJon@compuserve.com>
2253 * main/kconfig.c: fix joystick support under MinGW
2255 2003-02-26 Bradley Bell <btb@icculus.org>
2257 * main/playsave.c: fix swapping glitch
2259 * configure.ac, readme.txt: clean stuff up, getting ready for
2262 * main/titles.c: begin support for rendering spinning robots in
2265 * main/mission.c, main/mission.h: load d1 oem mission, d1 v1.0
2268 * main/gamemine.c: load d1 shareware levels!
2270 2003-02-25 Bradley Bell <btb@icculus.org>
2274 * autogen.sh: add warning about old auto* versions, use
2277 2003-02-24 Bradley Bell <btb@icculus.org>
2279 * main/gameseq.c, main/movies.c, main/titles.c: Descent I
2280 briefings mostly working
2282 * main/movie.c, main/titles.c: fixed some more briefing glitches
2284 2003-02-23 Bradley Bell <btb@icculus.org>
2286 * main/movie.c: fixed crash when using shareware data files
2289 * arch/sdl/digi.c: fix crash on non-existent sounds
2290 (i.e. shareware data)
2292 2003-02-22 Bradley Bell <btb@icculus.org>
2294 * main/titles.c: fixed fullscreen toggle in briefings
2296 2003-02-21 Bradley Bell <btb@icculus.org>
2298 * configure.ac: check for mingw when enabling nasm
2300 * main/playsave.c: enable loading player files of either byte
2303 2003-02-20 Bradley Bell <btb@icculus.org>
2305 * main/bm.c, main/bm.h, main/endlevel.c: fixed up endlevel stuff
2307 * arch/sdl/digi.c, main/kludge.c: oops, meant to say: fixed bug
2308 #343, not "rest of solution to bug #344"
2310 * arch/sdl/timer.c, include/timer.h: revert to more accurate
2313 * main/kludge.c: partial solution to bug #344
2315 * Makefile.am, tools/cvs2cl/cvs2cl.pl: get rid of cvs2cl.pl
2317 * compilerdefs.txt: added linux/mips info
2319 * ChangeLog: clean up changelog
2321 2003-02-19 Bradley Bell <btb@icculus.org>
2323 * libmve/mveplay.c: os x needs nanosleep prototype.
2325 2003-02-18 Bradley Bell <btb@icculus.org>
2327 * .cvsignore, libmve/.cvsignore: added files to .cvsignore
2329 * include/libmve.h, libmve/mveplay.c, main/movie.c: added function
2330 to disable/enable audio
2332 * libmve/: mve_main.c, mveplay.c: bigendian fixes
2334 * main/: movie.h, titles.c: make sure movie's palette is set before
2335 writing briefing text. Fixes bug #359
2337 * libmve/mveplay.c: make MVE_rmStepMovie play a full frame instead
2340 * misc/: args.c, byteswap.c, d_delay.c, d_io.c, dos_disk.h,
2341 error.c, hash.c, parsarg.c, parsarg.h, strio.c, strutil.c:
2344 * maths/: fix.asm, rand.c, tables.c, vecmat.c, vecmata.asm:
2347 * texmap/: ntmap.c, scanline.c, scanline.h, texmapl.h,
2348 tmap_flt.asm, tmap_inc.asm, tmap_lin.asm, tmap_ll.asm,
2349 tmap_per.asm, tmapfade.asm, tmapflat.c, tmappent.S, tmapppro.S:
2352 * include/libmve.h: blah
2354 2003-02-18 Martin Schaffner <martin.schaffner@epfl.ch>
2356 * main/render.c: 2nd attempt to fix solaris qsort bug
2358 2003-02-18 Bradley Bell <btb@icculus.org>
2360 * configure.ac, include/pstypes.h: put alignment detection in
2363 2003-02-17 Bradley Bell <btb@icculus.org>
2365 * Makefile.am, README.utils, configure.ac, include/libmve.h,
2366 include/mve_audio.h, include/mvelib.h, libmve/Makefile.am,
2367 libmve/decoder16.c, libmve/decoder8.c, libmve/mve_audio.c,
2368 libmve/mve_audio.h, libmve/mve_main.c, libmve/mvelib.c,
2369 libmve/mvelib.h, libmve/mveplay.c, main/Makefile.am,
2370 main/decoder16.c, main/decoder8.c, main/movie.c, main/mve_audio.c,
2371 main/mve_main.c, main/mvelib.c, main/mveplay.c, main/mveplay.h:
2372 moved mve stuff to separate subdir
2374 * include/mvelib.h, main/movie.c, main/mve_main.c, main/mvelib.c,
2375 main/mveplay.c, main/mveplay.h, main/titles.c: many improvements to
2376 mve code. Fixes (at least) bugs #41, #348, and #350.
2378 2003-02-14 Bradley Bell <btb@icculus.org>
2380 * main/Makefile.am: no more Makefile.mveplay. again
2382 * main/mveplay.c: typo
2384 2003-02-13 Bradley Bell <btb@icculus.org>
2386 * utilities/mvlextract.c: uint -> unsigned int
2388 * main/: mve_main.c, mvelib.c, mveplay.c: add fullscreen mode to
2389 standalone mveplayer, win32 support
2391 * main/movie.c: random bugfixes, win32 support
2393 * arch/sdl/Makefile.am: formatting
2395 * configure.ac: disable networking on mac/win for now
2397 * main/newmenu.c: comments
2399 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
2401 * 3d/interp.c, include/interp.h, main/polyobj.c: get rid of some
2402 redundant swap functions.
2404 2003-02-13 Bradley Bell <btb@icculus.org>
2406 * ChangeLog: update changelog
2408 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
2410 * 3d/interp.c, include/interp.h, main/polyobj.c: fix remaining
2411 polymodel alignment issues.
2413 2003-02-13 Bradley Bell <btb@icculus.org>
2415 * utilities/: hogcreate.c, hogextract.c, mvlcreate.c, mvlextract.c:
2416 fix various little bugs
2418 * main/mveplay.c, utilities/hogextract.c, utilities/mvlextract.c,
2419 utilities/tex2txb.c, utilities/txb2tex.c: eliminate warning
2421 * main/: Makefile.am, Makefile.mveplay: build mveplayer from
2424 * README.utils: new file
2426 * main/: mve_main.c, mveplay.c: more movie fixes
2428 * README: updated README
2430 * 2d/Makefile.am, main/Makefile.am: some OS X and dist fixes
2432 2003-02-12 Bradley Bell <btb@icculus.org>
2434 * utilities/mvlextract.c: bigendian mvl support
2436 * main/mveplay.c: formatting, stuff
2438 * main/: Makefile.am, Makefile.mveplay: lotsa movie cleanups, added
2439 truecolor mve support, standalone mveplayer
2441 * include/mve_audio.h, include/mvelib.h, main/decoder16.c,
2442 main/decoder8.c, main/movie.c, main/mve_main.c, main/mvelib.c,
2443 main/mveplay.c: lotsa movie cleanups, added truecolor mve support,
2444 standalone mveplayer
2446 2003-01-22 Bradley Bell <btb@icculus.org>
2448 * include/: interp.h, interp.h: restore prototype for
2449 swap_polygon_model_data
2451 2003-01-21 Bradley Bell <btb@icculus.org>
2453 * main/piggy.c: use memcpy to avoid alignment problem
2455 * compilerdefs.txt: updated some defs, added sunos/sparc
2457 2003-01-15 Bradley Bell <btb@icculus.org>
2459 * main/render.c, arch/ogl/ogl.c: use __sun__ for sunos
2461 * main/gamemine.c: attempting to support d1 shareware
2463 * compilerdefs.txt: update defs
2465 2003-01-15 David Costanzo <david_costanzo@yahoo.com>
2467 * main/mveplay.c: fix several bugs, comments, formatting.
2469 2003-01-15 Bradley Bell <btb@icculus.org>
2471 * arch/ogl/sdlgl.c, arch/sdl/digi.c, arch/sdl/event.c,
2472 arch/sdl/gr.c, arch/sdl/init.c, arch/sdl/joy.c, arch/sdl/key.c,
2473 arch/sdl/mouse.c, arch/sdl/rbaudio.c, arch/sdl/timer.c,
2474 include/error.h, main/gamecntl.c, main/inferno.c: changed path for
2477 * arch/: ogl/glx.c, ogl/gr.c, ogl/ogl.c, ogl/wgl.c, sdl/joydefs.c:
2478 formatting, comments
2480 2003-01-11 Bradley Bell <btb@icculus.org>
2482 * main/: mission.c, mission.h: attempt to support d1 for mac
2485 * arch/sdl/joy.c, main/mvelib.c, main/titles.c: gcc 3.2 warnings
2487 * main/object.h: foo
2489 2003-01-09 Bradley Bell <btb@icculus.org>
2491 * main/movie.c: use ifdef around gr_toggle_fullscreen
2493 2003-01-07 Bradley Bell <btb@icculus.org>
2495 * Makefile.am, descent.msn, installation.txt, main/mission.c,
2496 main/mission.h: don't need .msn file for descent.hog anymore
2500 2003-01-06 Bradley Bell <btb@icculus.org>
2502 * main/mission.h, main/mission.c: comments
2504 * README, TODO, cvshowto.txt, installation.txt, debian/copyright:
2507 2003-01-03 Bradley Bell <btb@icculus.org>
2509 * utilities/: txb2txt.c, txt2txb.c: remove old files
2511 * 3d/interp.c, include/byteswap.h, main/gamemine.c: formatting
2513 * main/polyobj.c: attempt to make read_model_file
2516 * main/menu.c: move vertigo text
2518 2003-01-02 Bradley Bell <btb@icculus.org>
2520 * 3d/interp.c, include/interp.h, main/morph.c, main/polyobj.c,
2521 main/polyobj.h: cleanup alignment changes
2523 * NEWS, 3d/interp.c, include/3d.h, include/interp.h,
2524 include/pstypes.h, main/Makefile.am, main/bm.c, main/collide.c,
2525 main/object.h: fix alignment issues on sparc
2527 * cvshowto.txt: update cvs info
2531 * 2d/rle.c: make rle_swap handle RLE_BIG
2533 2003-01-01 Martin Schaffner <maschaffner@gmx.ch>
2535 * main/render.c: workaround solaris qsort bug
2537 2003-01-01 Steffen Pohle <stpohle@gmx.net>
2539 * arch/linux/linuxnet.c, arch/linux/ukali.c,
2540 arch/linux/include/ukali.h, main/inferno.c: enabled kali
2542 * arch/linux/Makefile.am: enabled linux joystick, kali
2544 * configure.ac, arch/linux/joystick.c, arch/sdl/Makefile.am,
2545 arch/sdl/event.c: enabled linux joystick
2547 2002-12-31 Bradley Bell <btb@icculus.org>
2549 * main/gamemine.c: simplified warning msg
2551 * NEWS, TODO, main/multi.c, main/netmisc.c: comments/whitespace
2553 * main/render.h: fix compiler warning
2555 2002-12-31 Martin Schaffner <maschaffner@gmx.ch>
2557 * 2d/rle.c, main/inferno.c, main/piggy.c: fixed rle_swap leaks.
2559 2002-12-24 Bradley Bell <btb@icculus.org>
2561 * main/mission.c: fixes an infinite loop which was caused by d2x
2562 thinking d2demo was a descent 1 mission
2564 2002-12-24 Martin Schaffner <maschaffner@gmx.ch>
2566 * arch/ogl/ogl.c, main/render.c: fix compiler warnings.
2568 2002-12-24 Bradley Bell <btb@icculus.org>
2570 * main/render.c: comments
2572 2002-10-30 Bradley Bell <btb@icculus.org>
2574 * main/inferno.c: add help for -hogdir option
2576 * main/inferno.c: added -hogdir option
2578 2002-10-28 Bradley Bell <btb@icculus.org>
2580 * main/: inferno.c, menu.c: enabled Vertigo displays
2582 * include/3d.h: typo
2584 2002-10-28 Martin Schaffner <maschaffner@gmx.ch> and Bradley Bell <btb@icculus.org>
2586 * 3d/interp.c, include/3d.h, include/byteswap.h, main/bm.c,
2587 main/netmisc.c, main/network.c: simplify and eliminate redundant
2590 2002-10-28 Martin Schaffner <maschaffner@gmx.ch>
2592 * maths/fixc.c: fix infinite loop in quad_sqrt.
2594 * 3d/points.c, include/maths.h, include/pstypes.h, maths/fixc.c,
2595 maths/vecmat.c: sparc/sunos support: rename quad to quadint.
2597 2002-10-12 Bradley Bell <btb@icculus.org>
2599 * 2d/2dsline.c: handle BM_OGL in gr_scanline()
2601 2002-10-11 Bradley Bell <btb@icculus.org>
2603 * main/hud.c: make hud_message work correctly
2605 * 2d/palette.c, arch/sdl/gr.c, include/palette.h, main/inferno.c:
2608 * main/network.c: formatting, small fixes
2610 2002-10-10 Bradley Bell <btb@icculus.org>
2612 * main/netmisc.h: no swap_object for little-endian
2614 * main/: netmisc.h, network.c: use macros to simplify network
2617 * main/piggy.c: disable autodetect of mac pig (use --enable-macdata
2620 * main/inferno.c: enable loading screen for mac shareware with
2623 * main/netmisc.c: whitespace
2625 * 2d/bitmap.c, main/inferno.c, main/mission.c, main/playsave.c:
2628 * main/hud.c: whitespace
2630 * configure.ac: remove shareware build, add macdata build
2632 * main/songs.c: whitespace
2634 * 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/gpixel.c, 2d/line.c,
2635 2d/pixel.c, 2d/poly.c, 2d/rect.c, 2d/tmerge.c, main/gamerend.c:
2638 * 2d/: Makefile.am, tmerge_a.asm: enable TRANSPARENCY_COLOR for
2641 2002-10-04 Martin Schaffner <maschaffner@gmx.ch>
2643 * cfile/cfile.c, include/iff.h, main/gamepal.c, main/titles.c:
2644 comments, formatting, etc.
2646 * iff/iff.c: fix bigendian iff loading.
2648 2002-10-03 Bradley Bell <btb@icculus.org>
2650 * utilities/txb2tex.c: typo
2652 * 3d/clipper.c, main/bm.c, main/game.c, main/gamecntl.c,
2653 main/newmenu.c, main/switch.c, main/terrain.c, main/text.c:
2656 * arch/sdl/mouse.c: whitespace
2658 2002-09-19 Bradley Bell <btb@icculus.org>
2660 * main/kconfig.c: fix a oops, add old logs
2662 * main/kconfig.c: support for >3 mouse buttons
2664 2002-09-18 Bradley Bell <btb@icculus.org>
2666 * include/gr.h: fix palette swap define
2668 2002-09-14 Bradley Bell <btb@icculus.org>
2670 * main/titles.c: load hires briefing screen if lores doesn't exist
2671 (i.e. vertigo) and MenuHires=0
2673 2002-09-14 Werner Augustin <descent-source@mailinglist.gnuher.de>
2675 * main/: multi.h, network.h: pack some structures for ipx
2678 2002-09-14 Bradley Bell <btb@icculus.org>
2680 * cfile/cfile.c, main/endlevel.c, main/gamesave.c: revert cfgets()
2681 and load_endlevel_data() to expect newline-terminated strings, fix
2682 load_game_data to read null-terminated string for
2685 2002-09-07 Bradley Bell <btb@icculus.org>
2687 * main/newmenu.c: added error message
2689 * main/menu.h: enable -nohires with mac shareware
2691 * 2d/palette.c, include/gr.h: enable 0/255 palette swap
2693 * 2d/font.c: enable 0/255 palette swap for fonts
2695 * 2d/bitblt.c: add TRANSPARENCY_COLOR to assembly code, nother OGL
2698 * 2d/2dsline.c: fix ogl blooper
2700 2002-09-05 Bradley Bell <btb@icculus.org>
2702 * 2d/rle.c, 2d/scalec.c, include/rle.h: better just do it the old
2705 * include/strutil.h: need string.h for strcasecmp
2707 * include/rle.h: okay, maybe it needs to be this way
2709 * include/: 3d.h, gr.h: more stuff from d2src, mostly formatting
2711 * 2d/scalec.c: more stuff from d2src
2713 * 2d/rle.c: more stuff from d2src, formatting
2715 * 2d/font.c: useless cruft
2717 * 2d/: 2dsline.c, bitmap.c, bitmap.h: more stuff from d2src
2719 * 2d/bitblt.c, include/grdef.h: moved gr_linear_movsd assembly from
2722 2002-09-04 Bradley Bell <btb@icculus.org>
2724 * include/grdef.h: fix compiler warnings
2726 * 2d/bitblt.c: fix compiler warnings, #ifdef out dos-only code
2728 * include/grdef.h: gr_linear_movsd isn't static for NO_ASM,
2731 * main/game.c: we want the mac ibitblt for everything but dos and
2734 * main/texmerge.c: these routines are in tmerge.c
2736 * main/credits.c: enable credits for mac and oem data
2738 * main/bm.c: use either exit.ham or exit.pofs
2740 * include/ibitblt.h: enable some more code from d2src
2742 * include/gr.h: enable mac ubitblt_double
2744 * 2d/rle.c: added gr_rle_expand_scanline_generic_masked from d2src
2746 * include/grdef.h: moved some inline asm from linear.h
2748 * 2d/ibitblt.c: brought in line with original d2 version
2750 * 2d/bitblt.c: reverted to original d2 version of this file, then
2751 added d1x enhancements
2753 * 2d/2dsline.c: formatting, use __MSDOS__ instead of __DJGPP__
2755 * 2d/linear.h: moved these back to their original locations
2758 * main/mveplay.c: close some memory holes, speed up palette loading
2760 * main/movie.c: added fullscreen toggle while playing movies
2762 * main/inferno.c: comment out -superhires help text (always on)
2764 * include/timer.h: added approx_fsec_to_usec macro
2766 * arch/sdl/joy.c: fix compiler warning
2768 2002-09-01 Bradley Bell <btb@icculus.org>
2770 * main/network.c: oops
2772 * main/: movie.c, mveplay.c, mveplay.h: more movie improvements
2774 * arch/sdl/timer.c, include/timer.h: added timer_delay, faster
2775 timer_get_fixed_seconds
2779 2002-08-31 Bradley Bell <btb@icculus.org>
2781 * TODO, main/inferno.c, main/movie.c, main/mveplay.c: movie
2784 * main/multi.h: network endian stuff
2786 * 2d/font.c, include/gr.h: fast file i/o for font headers
2788 * arch/win32/arch_ip.cpp: unused file
2790 * main/: netmisc.c, netmisc.h, network.c, network.h: formatting,
2791 bigendian networking fixes
2793 * main/menu.c: make net menu more accurate, also make superhires
2796 * include/pstypes.h: better to have __pack__ all the time, I think.
2797 needed for networking, e.g.
2799 * arch/win32/: ipx_drv.h, ipx_win.c, winnet.c: win32 networking
2802 * arch/win32/Makefile.am: unused file
2806 2002-08-30 Bradley Bell <btb@icculus.org>
2808 * arch/win32/ipx_drv.h: re-added arch/win32/ipx_drv.h
2810 * main/: newmenu.h, titles.c: formatting
2812 * NEWS, arch/linux/Makefile.am, arch/linux/include/ukali.h,
2813 main/multi.h: networking works, finally
2815 * TODO: added TODO file
2817 * arch/linux/arch_ip.cpp: unused fine
2819 * README: network sorta working
2821 * main/: Makefile.am, multi.c, network.c, network.h: more
2824 * main/menu.c: load builtin mission correctly
2826 * main/inferno.c: documentation
2828 * main/: hoard.c, hoard.h, gamesave.c, mission.c: move hoard stuff
2831 * main/Makefile.mveplay: don't need no more
2833 2002-08-29 Bradley Bell <btb@icculus.org>
2835 * main/: ip_base.cpp, ip_base.h, ip_basec.h, ipclienc.c,
2836 ipclient.cpp, ipclient.h, ipserver.cpp, ipx_drv.c, multipow.c,
2837 multipow.h, netlist.c, netpkt.c, netpkt.h: deleting unused d1x
2840 * include/ipx_drv.h: more network fixing
2842 * arch/linux/include/ipx_drv.h: more network fixing
2844 * include/ipx.h: formatting
2846 * arch/linux/ipx_kali.c, include/ipx.h: fixed networking fuck-up?
2848 * NEWS, arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
2849 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, main/Makefile.am,
2850 main/inferno.c: fixed networking fuck-up?
2852 * Makefile.am: moved mingw info to README
2854 * README, mingw32.txt: moved mingw info to README
2856 2002-08-27 Bradley Bell <btb@icculus.org>
2858 * utilities/mvlextract.c: allow specifying file to extract
2860 * utilities/: tex2txb.c, txb2tex.c: use default extension to
2863 * utilities/hogextract.c: allow specifying file to extract
2865 * main/mission.c: Have to get mission_num _after_ promoting...
2867 * main/: gameseq.c, titles.c: beginning d1 briefing support
2869 * descent.msn: beginning d1 briefing support
2871 * main/: titles.c, titles.h: d1-style mission briefings
2873 * main/piggy.h: whitespace
2875 * main/movie.c: beginning robot movie support, fall back on lo/hi
2876 res if hi/lo not available
2878 * main/mission.c: added Builtin_mission_num for builtin mission,
2879 D1Hogdir, d1-style mission briefings
2881 * main/: gameseq.c, mission.h: added Builtin_mission_num for
2884 * cfile/cfile.c, include/cfile.h: add capability for 3rd hogfile
2885 (for d1 missions that need d1 data)
2887 * 2d/ibitblt.c: whitespace
2889 2002-08-26 Bradley Bell <btb@icculus.org>
2891 * utilities/mvlcreate.c: oops
2893 * utilities/: Makefile.am, mvlcreate.c, mvlextract.c: added mvl
2896 * utilities/hogextract.c: added [v]iew option
2898 * utilities/: tex2txb.c, txb2tex.c: changed txt to tex
2900 * main/titles.c: fix writable string, disable DumbAdjust thing
2902 * main/polyobj.h: whitespace
2904 * main/newmenu.c: added pcx_get_dimensions(), other stuff from
2907 * main/movie.c: read movies from AltHogDir, other fixes
2909 * main/: mission.c, mission.h: fix bug w/mission filename
2911 * main/gameseq.c: comments
2913 * main/digi.h: whitespace n stuff
2915 * include/mve_audio.h: added audio flag macros
2917 * 2d/pcx.c, include/pcx.h: added pcx_get_dimensions(), other stuff
2922 2002-08-23 Bradley Bell <btb@icculus.org>
2924 * main/: gameseq.c, inferno.c, mission.c, mission.h, titles.c: fix
2927 * Makefile.am: remove d2demo.mn2
2929 * cfile/cfile.c, include/cfile.h: add cfile_size function
2931 * d2demo.mn2, installation.txt, main/gameseq.h, main/mission.c:
2932 eliminate need for .mn2 files for oem and demo
2934 2002-08-22 Bradley Bell <btb@icculus.org>
2936 * main/bm.c: fix for vertigo
2938 * main/menu.h: make OEM menu pcx available
2940 * 2d/rle.c: merge with original d2 file
2942 * Makefile.am, configure.ac: let mission files get installed by
2945 2002-08-17 Bradley Bell <btb@icculus.org>
2947 * configure.ac: make FAST_FILE_IO the default on little-endian
2950 * NEWS, README, compilerdefs.txt, readme.txt: documentation
2952 * 2d/bitblt.c, 2d/rle.c, arch/ogl/ogl.c: implement BM_FLAG_RLE_BIG
2955 2002-08-15 Martin Schaffner <maschaffner@gmx.ch>
2957 * main/: game.c, menu.c, mission.c: promote builtin missions.
2959 2002-08-15 Bradley Bell <btb@icculus.org>
2961 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h, main/piggy.c:
2962 improved mac pig loading/reverted TRANSPARENCY_COLOR changes
2964 * utilities/.cvsignore: added cvsignore
2966 * 2d/palette.c, include/palette.h, main/gamesave.c: mac data file
2969 * main/piggy.c: mac data file loading
2971 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h: set
2972 transparency and swap 0/255 correctly for mac data files
2974 2002-08-13 Bradley Bell <btb@icculus.org>
2976 * Makefile.am, configure.ac, utilities/Makefile.am: moved utility
2977 to utilities to avoid conflict with c++ std lib <utility>
2979 * utilities/: Makefile.am, hogcreate.c, hogextract.c, txb2txt.c,
2980 txt2txb.c: moved utility to utilities to avoid conflict with c++
2983 * Makefile.am, configure.ac: add utilities
2985 2002-08-09 Bradley Bell <btb@icculus.org>
2987 * 2d/palette.c, 3d/interp.c, include/gr.h, main/render.c:
2990 2002-08-08 Bradley Bell <btb@icculus.org>
2992 * main/inferno.c: comments
2994 * main/: newmenu.c, songs.c: mac demo datafile support
2996 * installation.txt: update
2998 * main/gamesave.c: use lowercase for consistency
3000 * main/: bm.c, bm.h, endlevel.c, polyobj.c: enable loading of exit
3001 models for other than d2demo
3003 2002-08-07 Martin Schaffner <maschaffner@gmx.ch>
3005 * main/gamemine.c: formatting, better d1 texture conversion
3007 * Makefile.am, descent.mn2, descent.msn, main/mission.c,
3008 main/mission.h: recognize .msn mission files.
3010 2002-08-07 Bradley Bell <btb@icculus.org>
3012 * .cvsignore, 2d/.cvsignore, 3d/.cvsignore, arch/.cvsignore,
3013 arch/dos/.cvsignore, arch/ggi/.cvsignore, arch/linux/.cvsignore,
3014 arch/ogl/.cvsignore, arch/sdl/.cvsignore, arch/svgalib/.cvsignore,
3015 arch/win32/.cvsignore, cfile/.cvsignore, iff/.cvsignore,
3016 main/.cvsignore, main/editor/.cvsignore, maths/.cvsignore,
3017 mem/.cvsignore, misc/.cvsignore, texmap/.cvsignore: added
3020 2002-08-06 Bradley Bell <btb@icculus.org>
3022 * main/: automap.c, laser.c, songs.c, titles.c: shareware stuff
3024 * main/Makefile.am: formatting
3026 * 2d/font.c: make gr_remap_font just reload the whole thing
3028 * configure.ac: formatting
3030 * Makefile.am: added d2demo.mn2
3032 * d2demo.mn2: mission file for shareware
3034 * include/u_mem.h, main/ai.c, main/gamesave.c, main/inferno.c,
3035 main/laser.h, main/text.h, main/titles.c, main/weapon.c: whitespace
3037 * main/sounds.h: shareware stuff, whitespace
3039 * main/: polyobj.c, polyobj.h: more fast i/o macros
3041 * main/: menu.c, menu.h, mission.c, newmenu.c, piggy.c, piggy.h:
3044 * main/: endlevel.c, endlevel.h, gamemine.c, gameseq.c: merged
3045 endlevel stuff to non-shareware, allow movies/endlevel for
3048 * main/cntrlcen.c: typo
3050 * main/bm.h: use global Piggy_hamfile_version
3052 * main/bm.c: merged endlevel stuff to non-shareware, more fast i/o
3053 macros, use global Piggy_hamfile_version
3055 * main/Makefile.am: terrain and movie stuff always used now
3057 * 2d/pcx.c, include/pcx.h: make pcx header available to other
3060 * main/: gamemine.c, gamesave.c: load DMB levels
3062 * main/: bm.c, cntrlcen.c, cntrlcen.h, fuelcen.c, fuelcen.h,
3063 segment.c, segment.h, switch.c, switch.h: fast i/o macros
3065 2002-08-04 Martin Schaffner <maschaffner@gmx.ch>
3067 * main/gamemine.c, main/gamesave.c, mem/mem.c: d1 level stuff.
3069 2002-08-04 Bradley Bell <btb@icculus.org>
3071 * main/inferno.c: shareware stuff, formatting
3073 * arch/sdl/rbaudio.c: gracefully handle redbook non-availability
3075 * arch/sdl/gr.c: don't need to set mode in gr_init
3077 2002-08-02 Martin Schaffner <maschaffner@gmx.ch>
3079 * main/: gamemine.c, gamemine.h, gamesave.c, gamesave.h: more d1
3082 * Makefile.am, descent.mn2: added mission file for descent 1
3084 2002-08-02 Bradley Bell <btb@icculus.org>
3086 * arch/sdl/digi.c, arch/sdl/gr.c, include/error.h,
3087 include/oldsdl.h, main/gamecntl.c, main/inferno.c, main/laser.c,
3088 main/piggy.h, misc/error.c: junk
3090 * main/: endlevel.c, escort.c, gameseq.c, newmenu.c, render.c,
3091 render.h, scores.c, scores.h, terrain.c: shareware stuff
3093 * configure.ac, include/pstypes.h, main/bm.c, main/bm.h,
3094 main/effects.c, main/effects.h, main/piggy.c, main/piggy.h,
3095 main/powerup.c, main/powerup.h, main/robot.c, main/robot.h,
3096 main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
3097 main/weapon.c, main/weapon.h: fast i/o macros
3099 2002-08-01 Martin Schaffner <maschaffner@gmx.ch>
3101 * NEWS, cfile/cfile.c, main/console.c, main/gamemine.c,
3102 main/gamemine.h, main/gamesave.c: load d1 levels
3104 2002-07-30 Bradley Bell <btb@icculus.org>
3106 * configure.ac: oops
3108 * configure.ac, arch/ogl/gr.c, arch/ogl/ogl.c, include/ogl_init.h:
3111 * main/menu.c, main/titles.c, NEWS, 2d/font.c, include/gr.h,
3112 include/grdef.h, main/game.c, main/gamefont.c, main/gamefont.h,
3113 main/gamemine.c, main/inferno.c, main/movie.c, main/newmenu.c,
3114 main/piggy.c, main/titles.c: support shareware datafiles!
3116 * main/: bm.c, gamemine.c, piggy.c, piggy.h, weapon.c, gamemine.c,
3117 piggy.c: SHAREWARE fixes
3119 2002-07-29 Bradley Bell <btb@icculus.org>
3121 * NEWS, include/fileutil.h, main/bm.c, main/gameseq.c,
3122 main/mveplay.c, main/piggy.c, main/piggy.h, main/playsave.c,
3123 misc/fileutil.c: Portability - OS X support
3125 2002-07-27 Bradley Bell <btb@icculus.org>
3127 * main/: Makefile.am, fuelcen.c, fuelcen.h, game.c, game.h,
3128 gamemine.c, gamesave.c, gameseq.c, piggy.c, piggy.h, segment.c,
3129 segment.h: portability
3131 * cfile/cfile.c, include/cfile.h, main/cntrlcen.c, main/cntrlcen.h,
3132 main/gamesave.c, main/switch.c, main/switch.h, main/wall.c,
3133 main/wall.h: portabilization
3135 * 2d/font.c, include/gr.h: portability
3137 2002-07-26 Bradley Bell <btb@icculus.org>
3139 * 2d/font.c, 2d/pcx.c, include/gr.h, main/movie.c: portability
3141 * arch/linux/findfile.c, include/pstypes.h: os x fixes
3143 * main/player.c: foo
3145 * misc/fileutil.c, include/fileutil.h, misc/fileutil.c: oops
3147 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c,
3148 misc/fileutil.h: portable file i/o utils
3150 * main/: Makefile.mveplay, inferno.c, movie.c, newmenu.c: s not a
3151 writable string anymore... / formatting
3153 * main/Makefile.am, main/bm.c, main/bm.h, main/cntrlcen.c,
3154 main/cntrlcen.h, main/effects.c, main/effects.h, main/piggy.c,
3155 main/piggy.h, main/player.c, main/player.h, main/polyobj.c,
3156 main/polyobj.h, main/powerup.c, main/powerup.h, main/robot.c,
3157 main/robot.h, main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
3158 main/weapon.c, main/weapon.h, 3d/interp.c, include/cfile.h:
3159 portable-izing file loading routines
3161 2002-07-24 Bradley Bell <btb@icculus.org>
3163 * main/mveplay.c: correctly play files with 16bit uncompressed
3164 audio, mem checking, etc
3166 * main/: Makefile.mveplay, mvelib.c, mveplay.c: enable standalone
3169 2002-07-23 Bradley Bell <btb@icculus.org>
3171 * misc/Makefile.am: unused file
3173 * configure.ac, main/endlevel.c, main/endlevel.h, main/menu.c,
3174 main/sounds.h: remove experimental nmovie stuff
3176 * main/movie.c: add some debugging output
3178 2002-07-22 Bradley Bell <btb@icculus.org>
3180 * main/: console.c, state.c: simplified header
3182 * main/movie.c: enable mveplay audio
3184 * main/old/movie.c: moved to main/
3186 * include/mve_audio.h, include/mvelib.h, main/Makefile.am,
3187 main/inferno.c, main/kludge.c, main/movie.c, main/mve_audio.c,
3188 main/mvelib.c, main/mveplay.c: initial movie support
3190 * arch/linux/findfile.c, arch/ogl/gr.c, arch/ogl/ogl.c,
3191 arch/sdl/init.c, arch/sdl/joy.c, include/byteswap.h,
3192 include/ogl_init.h, include/pstypes.h, main/console.c,
3193 main/state.c, mem/mem.c: OS X stuff
3195 * configure.ac: OS X and movie stuff
3197 2002-07-19 Bradley Bell <btb@icculus.org>
3199 * compilerdefs.txt: OSX defs
3201 2002-07-18 Bradley Bell <btb@icculus.org>
3203 * main/inferno.c: use simpler rcs tags
3205 * autogen.sh: keep Changelog in cvs (and use --accum)
3207 * arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/rbaudio.c,
3208 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/rbaudio.c,
3209 include/rbaudio.h, main/Makefile.am, main/cdrom.h, main/gamecntl.c,
3210 main/songs.c: changed cdrom->rbaudio
3212 * include/rbaudio.h: moved to /include
3214 2002-07-17 Bradley Bell <btb@icculus.org>
3216 * 2d/d2sline.c, 2d/bitblt.c, 2d/bitmap.c, 2d/bitmap.h, 2d/box.c,
3217 2d/canvas.c, 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/font.c,
3218 2d/gpixel.c, 2d/ibitblt.c, 2d/line.c, 2d/linear.asm, 2d/linear.h,
3219 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c, 2d/rect.c,
3220 2d/rle.c, 2d/scale.c, 2d/scalea.asm, 2d/scalea.h, 2d/scalec.c,
3221 2d/tmerge.c, 2d/tmerge_a.asm, 3d/clipper.c, 3d/clipper.h,
3222 3d/draw.c, 3d/globvars.c, 3d/globvars.h, 3d/instance.c,
3223 3d/interp.asm, 3d/interp.c, 3d/matrix.c, 3d/points.c, 3d/rod.c,
3224 3d/setup.c: use simpler rcs tags
3229 2002-07-17 Bradley Bell <btb@icculus.org>
3231 * tools/cvs2cl/cvs2cl.pl: upgrade cvs2cl
3233 * d2x-gl.sh, d2x-ogl.sh: changed d2x-ogl to d2x-gl
3235 * debian/rules: don't need readme's
3237 * debian/rules: move d1x license to COPYING, license clarifications
3239 * COPYING, license.txt, debian/copyright, Makefile.am: move d1x
3240 license to COPYING, license clarifications
3242 * debian/rules: fix debian docs
3244 * debian/rules: fix debian manpages
3246 * debian/d2x-sdl.menu: fix debian menu
3248 * debian/rules: link to undocumented man page for debs
3250 * Makefile.am, configure.ac, debian/control, debian/copyright,
3251 debian/d2x-gl.files, debian/d2x-gl.menu, debian/d2x-sdl.files,
3252 debian/d2x-sdl.menu, debian/d2x.files, debian/d2x.menu,
3253 debian/rules, rpm/d2x.spec.in: change d2x-ogl to d2x-gl, other
3256 2002-07-16 Bradley Bell <btb@icculus.org>
3258 * debian/: rules, changelog.in: deb stuff
3260 * configure.ac: cleaner nasm detection
3262 * debian/: changelog.in, control, rules: deb stuff
3264 * README, installation.txt: typos, stuff
3266 * configure.ac: better #defines
3268 * configure.ac: whitespace
3270 * configure.ac: better documentation
3272 * configure.ac, arch/sdl/event.c, arch/sdl/init.c: SDL_AUDIO and
3273 SDL_JOYSTICK not needed
3275 * configure.ac, main/inferno.c: __SDL__ ugly and not needed at all
3277 * configure.ac: need higher SDL for joystick
3279 * debian/: control, rules: deb stuff
3281 * arch/sdl/joy.c: old junk
3283 * Makefile.am, configure.ac: automake updates
3285 * main/: inferno.c, text.c: don't use althogdir on non-unix
3287 * configure.ac: more autoconf updates
3289 * misc/strutil.c: better strrev
3291 * main/inferno.c: need limits.h on mingw also
3293 * acconfig.h, configure.ac: Updated for autoconf 2.53 (no more
3296 2002-04-19 Bradley Bell <btb@icculus.org>
3298 * main/network.c: let hoard.ham be a cfile
3300 * main/text.c: better error message when hog not found
3304 2002-03-23 Bradley Bell <btb@icculus.org>
3306 * acconfig.h, configure.ac, arch/linux/Makefile.am,
3307 arch/sdl/Makefile.am: Use SDL joystick automatically
3309 * arch/sdl/joy.c, main/kconfig.c: SDL Joystick works!
3311 2002-03-05 Bradley Bell <btb@icculus.org>
3313 * arch/sdl/joydefs.c, arch/sdl/joy.c: SDL joystick stuff mostly
3316 2002-02-23 Bradley Bell <btb@icculus.org>
3318 * texmap/ntmap.c: fix bug preventing higher res sdl modes
3320 * arch/dos/Makefile.am, arch/ggi/Makefile.am,
3321 arch/linux/Makefile.am, arch/ogl/Makefile.am, arch/sdl/Makefile.am,
3322 arch/svgalib/Makefile.am, arch/win32/Makefile.am,
3323 main/editor/Makefile.am: moved includes to include
3325 * arch/sdl/gr.c: use SDL_VERSION_ATLEAST
3327 * Makefile.am, 2d/Makefile.am, 3d/Makefile.am, cfile/Makefile.am,
3328 iff/Makefile.am, main/Makefile.am, maths/Makefile.am,
3329 mem/Makefile.am, misc/Makefile.am, texmap/Makefile.am: moved
3332 * main/game.c: disabled cockpit for OGL, formatting
3334 * 2d/ibitblt.c: formatting
3336 2002-02-16 Bradley Bell <btb@icculus.org>
3338 * include/oldsdl.h: check for older macros
3340 * configure.ac, arch/sdl/digi.c, arch/sdl/event.c, arch/sdl/gr.c,
3341 include/error.h, include/oldsdl.h, main/gamecntl.c, main/inferno.c:
3342 allow older sdl versions
3344 2002-02-15 Bradley Bell <btb@icculus.org>
3346 * main/: automap.c, automap.h, inferno.c: automap resolution now
3349 * include/: gr.h, grdef.h: moved protos to from grdef.h to gr.h
3351 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
3352 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
3353 win32/include/key_arch.h: never mind - that would be pointless
3355 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
3356 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
3357 win32/include/key_arch.h: copied files from d1x
3359 * arch/linux/arch_ip.cpp, arch/win32/arch_ip.cpp, main/ip_base.cpp,
3360 main/ip_base.h, main/ipclient.cpp: enable udp debug messages
3362 * main/multipow.c: need conf.h
3364 * arch/win32/Makefile.am: new file
3366 * include/pstypes.h: added u_int16_t (needed in base_ip)
3368 * arch/win32/arch_ip.cpp: copied from d1x
3370 2002-02-14 Bradley Bell <btb@icculus.org>
3372 * arch/sdl/gr.c, main/inferno.c: allow gr_init lowres
3374 * NEWS, include/gr.h, main/game.c, main/game.h, main/gamecntl.c,
3375 main/netlist.c: Added hotkeys to toggle fullscreen mode
3377 * main/: ip_base.cpp, ip_base.h, multi.h, netlist.c, netpkt.c,
3378 network.c, network.h, ipclient.cpp, netpkt.h: d1x->d2x
3380 * main/: multipow.c, multipow.h, netlist.c, netpkt.c, netpkt.h,
3381 reorder.h: Lotsa networking stuff from d1x
3383 2002-02-13 Bradley Bell <btb@icculus.org>
3385 * include/gr.h, main/game.c: Fullscreen toggle stuff
3387 * arch/linux/Makefile.am, include/ipx.h: Lotsa networking stuff
3390 * main/: Makefile.am, inferno.c, ip_base.cpp, ip_base.h, menu.c,
3391 multi.h, network.c, network.h, newmenu.c: Lotsa networking stuff
3394 2002-02-11 Bradley Bell <btb@icculus.org>
3396 * main/bm.c: use portable loader if bigendian
3398 * include/pstypes.h: don't define bool for c++
3400 * include/cfile.h: extern AltHogDir stuff
3402 * include/byteswap.h: use WORDS_BIGENDIAN
3404 * main/: newmenu.c, newmenu.h: added fixedfont menu functions
3406 * main/vers_id.h: added D2X_IVER
3408 * misc/args.c: don't use d1x.ini
3410 * Makefile.am: rpm stuff
3412 * acconfig.h, configure.ac: c++, versioning, endianness, deb, rpm
3415 2002-02-09 Bradley Bell <btb@icculus.org>
3417 * rpm/: d2x.spec, d2x.spec.in: auto-generate rpm spec file
3419 2002-02-09 Paolo Ulivi <pulivi@libero.it>
3421 * d2x-ogl.sh, d2x-sdl.sh, rpm/.cvsignore, rpm/d2x.spec: rpm
3424 2002-02-06 Bradley Bell <btb@icculus.org>
3426 * arch/linux/arch_ip.cpp, main/ip_base.cpp, main/ip_base.h,
3427 main/ip_basec.h, main/ipclienc.c, main/ipclient.cpp,
3428 main/ipclient.h, main/ipserver.cpp: Adding d1x network code
3430 * debian/: changelog.in, control, copyright, d2x-gl.files,
3431 d2x-gl.menu, d2x.files, d2x.menu, rules: Added debian stuff
3435 2002-02-02 Bradley Bell <btb@icculus.org>
3437 * NEWS, arch/ggi/Makefile.am: reenabled ggi build
3439 * NEWS, acconfig.h, configure.ac, main/gamecntl.c, main/inferno.c:
3440 Enabled RELEASE option
3442 2002-01-31 Bradley Bell <btb@icculus.org>
3444 * Makefile.am, configure.ac: specify prerequisite versions of
3445 autoconf and automake
3447 2002-01-29 Bradley Bell <btb@icculus.org>
3449 * main/mission.c: RCS header added
3451 * main/inferno.c: update copyright date
3453 * main/mission.c: allow missions to be in AltHogDir
3455 * configure.ac: Display results of configure
3457 * include/d_io.h, main/inferno.c, main/newdemo.c: Added d_mkdir
3460 2002-01-28 Bradley Bell <btb@icculus.org>
3462 * NEWS, acconfig.h, configure.ac, cfile/cfile.c, main/newdemo.c:
3463 Data files now go in DATADIR/games/d2x, user files now go in
3466 2002-01-28 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
3468 * main/inferno.c: Data files now go in DATADIR/games/d2x, user
3469 files now go in ~/.d2x
3471 2002-01-24 Bradley Bell <btb@icculus.org>
3473 * configure.ac: fix nasm not found error message
3475 2002-01-18 Bradley Bell <btb@icculus.org>
3477 * configure.in: getting rid of old configure.in
3479 * acconfig.h, configure.ac, main/Makefile.am, main/kludge.c,
3480 main/movie.c: Movie playing kludgey stuff
3482 * misc/args.c: formatting
3484 * main/inferno.c: allow -h for help
3486 * include/error.h: don't die on int3, unless -debug given
3488 * mingw32.txt: more stuff
3490 2001-12-29 Bradley Bell <btb@icculus.org>
3492 * Makefile.am: Got rid of thinking.txt
3494 * main/inferno.c: document -nomovies option
3496 2001-12-28 Bradley Bell <btb@icculus.org>
3498 * main/titles.c: formatting, put some code into place for rendering
3499 of robots during briefings
3501 2001-12-27 Bradley Bell <btb@icculus.org>
3505 2001-12-23 Craig Hadady <chadady@iglou.com>
3507 * 2d/rle.c: fixed bug in dummy array.
3509 2001-12-03 Bradley Bell <btb@icculus.org>
3511 * arch/sdl/init.c: fix formatting
3513 * Makefile.am, acconfig.h, configure.ac, arch/linux/Makefile.am,
3514 arch/sdl/Makefile.am, arch/sdl/event.c, arch/sdl/init.c,
3515 arch/sdl/joy.c, arch/svgalib/Makefile.am: lots of makefile fixes,
3516 and sdl joystick stuff
3518 2001-11-30 Bradley Bell <btb@icculus.org>
3520 * thinking.txt: not needed
3522 2001-11-27 Bradley Bell <btb@icculus.org>
3524 * cygconf, mingw32.txt: use sdl from source on cygwin
3526 * Makefile.am, configure.ac, arch/ogl/Makefile.am,
3527 arch/sdl/Makefile.am, main/Makefile.am: move SDL_LIBS to LIBS,
3528 SDL_CFLAGS to CFLAGS
3530 2001-11-27 Bradley Bell <btb@icculus.org>
3534 2001-11-14 Bradley Bell <btb@icculus.org>
3536 * texmap/scanline.c: use optimization flags as texmap default
3538 * NEWS: mouse wheel, etc
3540 * arch/include/mouse.h, arch/sdl/mouse.c, main/kconfig.c: use mouse
3541 wheel to emulate 3rd axis
3543 * Makefile.am, configure.ac: change ENV_DJGPP to DJGPP
3545 * include/error.h: kludge to ungrab mouse when we hit an int3
3547 * include/d_io.h: change __ENV_WINDOWS__ to __WINDOWS__,
3548 __ENV_MSDOS__ to __MSDOS__
3550 * arch/sdl/mouse.c: remove cruft, fix formatting, use mouse wheel
3553 * arch/sdl/event.c: remove cruft, fix formatting, begin joystick
3556 * arch/sdl/digi.c: implemented digi_set_volume
3558 * include/grdef.h, main/config.c, misc/d_io.c: change
3559 __ENV_WINDOWS__ to __WINDOWS__, __ENV_MSDOS__ to __MSDOS__
3561 * 2d/font.c, main/bm.c, main/gamesave.c, main/gameseq.c,
3562 main/piggy.c: use MAKE_SIG
3564 * installation.txt: update
3566 * configure.ac: new file
3568 * arch/sdl/joydefs.c: #include pstypes.h
3570 * arch/sdl/init.c: SDL joystick stuff
3572 * acconfig.h: adjust MINGW defines
3574 * arch/sdl/joydefs.c: copied joydefs_config from linux/joydefs.c -
3575 controls menu now works
3577 2001-11-13 Bradley Bell <btb@icculus.org>
3579 * main/Makefile.am: Make sure bmread.c and terrain.c get included
3582 * Makefile.am: New file
3584 * arch/dos/Makefile.am: Make sure gr.c and joy2.asm get included in
3587 * compilerdefs.txt: New file
3589 * main/aipath.c: use D_RAND_MAX instead of RAND_MAX
3591 2001-11-12 Bradley Bell <btb@icculus.org>
3593 * main/playsave.c: load player files regardless of byte order of
3596 2001-11-11 Bradley Bell <btb@icculus.org>
3598 * include/makesig.h, main/playsave.c: Created header for MAKE_SIG
3601 * main/Makefile.am: Don't use terrain.c unless SHAREWARE
3603 * NEWS: GL savegame thumbnails
3605 * acconfig.h, configure.in: make option for NMOVIES, default to off
3607 2001-11-09 Bradley Bell <btb@icculus.org>
3609 * main/state.c: Enabled savegame thumbnails under OpenGL
3611 * unused/pa_null/pa_enabl.h: remove duplicate header
3613 * misc/args.c: use d2x.ini for option file
3615 * mem/mem.c: Move mem_realloc inside the ifdef
3617 * main/menu.c: fix 640x400 menu text
3619 * main/inferno.c: added documentation
3621 * main/endlevel.c: fix warnings
3623 * arch/ogl/gr.c: Get rid of gl spew
3625 * arch/linux/Makefile.am: move unused ipx_udp.c to EXTRA_DIST
3627 * acconfig.h: Define __SDL__ for mingw
3629 2001-11-08 Bradley Bell <btb@icculus.org>
3631 * 2d/font.c: free OGL font data when rereading
3633 * main/collide.c, main/endlevel.c, main/endlevel.h, main/gameseq.c,
3634 main/gauges.c, acconfig.h, configure.in, main/inferno.c,
3635 main/laser.c, main/menu.c, main/menu.h, main/newmenu.c,
3636 main/piggy.c, main/sounds.h, main/switch.c, main/titles.c,
3637 main/weapon.h: Enabled shareware build, endlevel flythrough
3640 * main/: Makefile.am, terrain.c, old/terrain.c: moved file, will be
3641 of use for shareware build
3643 * arch/ogl/: gr.c, sdlgl.c: use new d_realloc function, so mem
3646 * include/u_mem.h, mem/mem.c: added d_realloc/mem_realloc functions
3648 2001-11-05 Bradley Bell <btb@icculus.org>
3650 * include/args.h, main/inferno.c, misc/args.c: Change args_init
3653 * include/3d.h: Add comment
3655 2001-11-04 Bradley Bell <btb@icculus.org>
3657 * cfile/Makefile.am, cfile/nocfile.h, include/nocfile.h: Move
3660 * arch/ogl/sdlgl.c: Hack to keep SDL from screwing up X when it
3663 * main/: gamecntl.c, inferno.c: SDL applies to more than X11...
3665 * arch/ogl/gr.c, main/Makefile.am, main/gauges.c, main/hud.c,
3666 main/hudmsg.h: Enable d1x-style hud_message
3668 * arch/ogl/: glx.c, wgl.c: Sync with d1x
3670 * 2d/font.c: re-init ogl fonts after remapping colors.
3672 2001-11-02 Bradley Bell <btb@icculus.org>
3674 * misc/Makefile.am: remove byteswap.h (duplicate header)
3676 * 2d/font.c: fixed gr_remap_font, minor stuff
3678 * configure.in: take out -O2 if doing debug build
3680 * main/bm.c: formatting
3682 * 2d/font.c, include/gr.h, NEWS: Enable OpenGL fonts!
3684 * include/byteswap.h, misc/Makefile.am: fix swapint, swapshort
3685 macros, get rid of functions
3687 2001-11-01 Bradley Bell <btb@icculus.org>
3689 * misc/byteswap.h: removed duplicate header
3691 2001-10-31 Bradley Bell <btb@icculus.org>
3693 * NEWS, main/automap.c: automap works in opengl
3695 * NEWS, configure.in: Added news
3697 * main/newmenu.c: Must call set_screen_mode for menus when using GL
3699 * 2d/: bitblt.c, canvas.c, linear.h, scalea.h: Sync with d1x
3701 * arch/sdl/event.c, arch/sdl/gr.c, arch/sdl/init.c, iff/iff.c,
3702 include/3d.h, include/loadgl.h, main/inferno.c, maths/fixc.c,
3703 maths/vecmat.c, maths/vecmata.asm: Sync with d1x
3705 * Makefile.am, arch/sdl/Makefile.am: Makefile fixes
3707 * arch/ogl/: glx.c, gr.c, ogl.c, sdlgl.c: Sync with d1x
3709 * 3d/: clipper.c, draw.c, globvars.c, instance.c, interp.c,
3710 matrix.c, points.c, rod.c, setup.c: Minor sync with d1x
3712 2001-10-27 Bradley Bell <btb@icculus.org>
3714 * main/inferno.c: added some documentation
3716 2001-10-25 Bradley Bell <btb@icculus.org>
3718 * main/inferno.c, texmap/ntmap.c, texmap/tmapflat.c: Completed tmap
3721 * Makefile.am, configure.in, arch/Makefile.am,
3722 arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/digi.c,
3723 arch/dos/gr.c, arch/ggi/Makefile.am, arch/ggi/gr.c,
3724 arch/ogl/Makefile.am, arch/ogl/glx.c, arch/ogl/gr.c,
3725 arch/ogl/ogl.c, arch/ogl/sdlgl.c, arch/ogl/wgl.c,
3726 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/digi.c,
3727 arch/sdl/gr.c, arch/svgalib/Makefile.am, arch/svgalib/gr.c,
3728 texmap/scanline.c: Finished moving stuff to arch/blah. I know,
3729 it's ugly, but It'll be easier to sync with d1x.
3731 * Makefile.am, configure.in, main/Makefile.am, main/editor/med.c,
3732 main/editor/medwall.h, main/editor/segment.c, main/editor/seguvs.h,
3733 main/editor/Makefile.am: attempt at support for editor, makefile
3736 * misc/d_delay.c: formatting fix
3738 * texmap/: Makefile.am, ntmap.c, scanline.c, scanline.h, texmapl.h,
3739 tmappent.S, tmapppro.S: adding support for runtime selection of
3742 * main/: bmread.c, game.c, gamecntl.c, gamesave.c, inferno.c,
3743 inferno.h, piggy.c, render.c, editor/editor.h: conditionalize
3744 including multi.h and network.h, fix backslashes, fix compiler
3747 * main/: ai.c, ai2.c, aipath.c, automap.c, bm.c, cntrlcen.c,
3748 collide.c, controls.c, credits.c, dumpmine.c, endlevel.c, escort.c,
3749 fireball.c, fuelcen.c, gamemine.c, gameseq.c, gauges.c, laser.c,
3750 menu.c, multi.h, netmisc.c, network.h, newdemo.c, newmenu.c,
3751 object.c, powerup.c, state.c, switch.c, wall.c: conditionalize
3752 including multi.h and network.h, fix backslashes
3754 * include/pstypes.h: added typedef for u_int64_t on mingw
3756 * include/3d.h: added prototype for g3_uninit_polygon_model
3758 * arch/sdl/Makefile.am: Don't use SDL joystick except on mingw
3760 2001-10-24 Bradley Bell <btb@icculus.org>
3762 * arch/: ggi/Makefile.am, svgalib/Makefile.am: Moved input stuff to
3763 arch subdirs, as in d1x.
3765 * Makefile.am, configure.in, main/kconfig.c: Revert bin_programs to
3766 earlier style until i understand automake 1.5 better. remove input
3769 * arch/: Makefile.am, dos/Makefile.am, dos/joy2.asm, dos/joyc.c,
3770 dos/joydefs.c, dos/key.c, dos/mouse.c, ggi/event.c, ggi/init.c,
3771 ggi/key.c, ggi/mouse.c, linux/Makefile.am, linux/joydefs.c,
3772 linux/joystick.c, linux/include/joystick.h, sdl/Makefile.am,
3773 sdl/event.c, sdl/joy.c, sdl/joydefs.c, sdl/key.c, sdl/mouse.c,
3774 svgalib/event.c, svgalib/init.c, svgalib/key.c, svgalib/mouse.c:
3775 Moved input stuff to arch subdirs, as in d1x.
3777 * NEWS, configure.in: blah blah
3779 2001-10-23 Bradley Bell <btb@icculus.org>
3781 * include/ui.h, unused/ui/ui.h: Moved ui.h to includes/
3783 * texmap/tmapppro.S: no need for #include <conf.h> here
3785 * main/Makefile.am: Build fixes. EDITOR_SRCS added to
3788 * main/: Makefile.am, network.c: No longer #ifdef'ing out the whole
3789 file. RCS header added
3791 * main/: bmread.c, kmatrix.c, multi.c, multibot.c: No longer
3792 #ifdef'ing out the whole file. RCS header added
3794 * Makefile.am, acconfig.h, configure.in, arch/dos/Makefile.am,
3795 main/Makefile.am, maths/Makefile.am, texmap/Makefile.am: Build
3796 fixes. Now works with automake 1.5 and autoconf 2.52.
3797 --enable-editor option added. SDL_VIDEO and SDL_INPUT defined for
3798 mingw (-grabmouse now works on win32).
3800 * config.guess, config.sub, install-sh, missing, mkinstalldirs:
3801 These don't belong in cvs
3805 2001-10-20 Bradley Bell <btb@icculus.org>
3807 * 2d/font.c: Don't free unused variables...
3809 * 2d/font.c, include/gr.h: Bringing font stuff more in line with
3812 * Makefile.am, arch/Makefile.am, arch/dos/Makefile.am,
3813 arch/linux/Makefile.am, arch/win32/Makefile.am, iff/Makefile.am,
3814 main/Makefile.am: make dist more sensible
3816 * Makefile.am: Kludge for linking on mingw
3818 2001-10-19 Bradley Bell <btb@icculus.org>
3820 * Makefile.am, configure.in, arch/win32/Makefile.am,
3821 arch/win32/ipx_win.c, arch/win32/winnet.c: Little fixes
3823 * include/ipx_drv.h: Check for __MINGW32__
3825 * include/i86.h: Imported from d1x
3827 * arch/dos/: Makefile.am, ipx.c: Re-import of d1x files
3829 * arch/dos/modex.asm: Fixed %include
3831 * main/console.c: RCS headers added
3833 * arch/sdl/: Makefile.am, init.c, timer.c: Moved arch/sdl_* to
3836 * Makefile.am, main/Makefile.am: Moved final link to top-level
3837 directory instead of main/
3839 * 2d/linear.asm, maths/fix.asm, maths/vecmata.asm: Changed
3840 __ENV_LINUX__ to __linux__
3842 * configure.in, arch/Makefile.am, arch/dos_dpmi.c,
3843 arch/dos_findfile.c, arch/dos_init.c, arch/dos_ipx.c,
3844 arch/dos_modex.asm, arch/dos_timer.asm, arch/dos_tweak.inc,
3845 arch/dos_vesa.c, arch/dos_vgaregs.inc, arch/linux_init.c,
3846 arch/sdl_init.c, arch/sdl_timer.c, arch/dos/Makefile.am,
3847 arch/dos/dpmi.c, arch/dos/findfile.c, arch/dos/init.c,
3848 arch/dos/ipx.c, arch/dos/modex.asm, arch/dos/timer.asm,
3849 arch/dos/tweak.inc, arch/dos/vesa.c, arch/dos/vgaregs.inc,
3850 arch/linux/Makefile.am, arch/linux/init.c, arch/win32/Makefile.am,
3851 arch/win32/mingw_init.c, main/Makefile.am: Moved arch/sdl_* to
3854 * configure.in: add --enable-xploader, support arch/linux subdir,
3857 * main/inferno.c: conditionalize conf.h
3859 2001-10-19 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
3861 * acconfig.h, 2d/bitmap.h, 3d/interp.c, cfile/cfile.c,
3862 include/cfile.h, main/bm.c, mem/mem.c, misc/fileutil.c,
3863 misc/fileutil.h: Partial application of linux/alpha patch.
3865 2001-10-19 Bradley Bell <btb@icculus.org>
3867 * main/Makefile.am, arch/linux/Makefile.am: Brought linux
3868 networking in line with d1x, moved some arch/linux_* stuff to
3871 * arch/linux/: findfile.c, ipx_bsd.c, ipx_kali.c, ipx_lin.c,
3872 linuxnet.c, ukali.c, include/ipx_bsd.h, include/ipx_hlpr.h,
3873 include/ipx_kali.h, include/ipx_ld.h, include/ipx_lin.h,
3874 include/ipx_udp.h, include/ukali.h: remove pesky * from RCS log
3877 * arch/: Makefile.am, linux_findfile.c, linux_ipx_bsd.c,
3878 linux_ipx_lin.c, linux_ipx_udp.c, linux_net.c, linux/findfile.c,
3879 linux/ipx_bsd.c, linux/ipx_kali.c, linux/ipx_lin.c,
3880 linux/ipx_udp.c, linux/linuxnet.c, linux/ukali.c,
3881 linux/include/ipx_bsd.h, linux/include/ipx_hlpr.h,
3882 linux/include/ipx_kali.h, linux/include/ipx_ld.h,
3883 linux/include/ipx_lin.h, linux/include/ipx_udp.h,
3884 linux/include/ukali.h: Brought linux networking in line with d1x,
3885 moved some arch/linux_* stuff to arch/linux/*
3887 * include/ipx_drv.h: Imported from d1x
3889 * main/ipx_drv.c: RCS info added, conf.h added, etc...
3891 * main/ipx_drv.c: Imported from d1x
3893 * include/args.h, include/ipx.h, main/inferno.c, main/network.c,
3894 main/network.h, main/Makefile.am: Trying to get network working on
3897 * configure.in, 2d/Makefile.am, arch/win32/Makefile.am,
3898 main/Makefile.am: build fixes
3900 * arch/: win32/Makefile.am, win32/findfile.c, win32/ipx_drv.h,
3901 win32/ipx_win.c, win32/winnet.c, Makefile.am, win32_findfile.c,
3902 linux/include/ipx_drv.h: Moved win32_* to win32/* (a la d1x),
3903 starting to get net working.
3905 * include/pstypes.h: Changed __ENV_LINUX__ to __linux__,
3906 conditionalized min,max macros
3908 2001-10-18 Bradley Bell <btb@icculus.org>
3910 * acconfig.h, 2d/linear.h, arch/include/joy.h, include/loadgl.h,
3911 include/strutil.h, include/vecmat.h, main/kconfig.c, misc/d_glob.c,
3912 texmap/tmap_inc.asm, texmap/tmap_per.asm, texmap/tmappent.S,
3913 texmap/tmapppro.S, main/console.c: Changed __ENV_LINUX__ to
3916 * 2d/2dsline.c: RCS headers added/changed
3918 * configure.in: fix NASMFLAGS bug
3920 * main/: collide.c, inferno.c, object.c, render.c: RCS headers
3923 2001-10-17 Bradley Bell <btb@icculus.org>
3925 * NEWS: Fixed the invulnerable robots bug!
3927 * main/collide.c: Fixed the invulnerable robots bug!
3929 2001-10-14 Bradley Bell <btb@icculus.org>
3931 * Makefile.am, arch/Makefile.am, iff/Makefile.am, main/Makefile.am:
3934 2001-10-13 Bradley Bell <btb@icculus.org>
3936 * Makefile.am, autogen.sh, configure.in, 2d/Makefile.am,
3937 arch/Makefile.am, arch/dos/Makefile.am,
3938 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
3939 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
3940 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
3941 arch/dos/include/Makefile.am, arch/dos/mm_snd/Makefile.am,
3942 arch/dos/mm_snd/include/Makefile.am, arch/include/Makefile.am,
3943 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
3944 arch/win32/Makefile.am, arch/win32/d3dframe/Makefile.am,
3945 arch/win32/include/Makefile.am, iff/Makefile.am,
3946 iff/archive/Makefile.am, include/Makefile.am, main/Makefile.am,
3947 main/editor/Makefile.am, main/old/Makefile.am, tools/Makefile.am,
3948 tools/cvs2cl/Makefile.am, unused/Makefile.am,
3949 unused/bios/Makefile.am, unused/lib/Makefile.am,
3950 unused/novga/Makefile.am, unused/pa_null/Makefile.am,
3951 unused/ui/Makefile.am, unused/vga/Makefile.am,
3952 unused/vga/new/Makefile.am, unused/win95/Makefile.am: Removed
3953 automake stuff from "inert" subdirs. And there was much rejoicing.
3955 * Makefile.am, NEWS, configure.in: Stuff
3957 * ChangeLog: removing auto-generated file
3959 * cygconf: Added instructions for mingw32 build
3961 * Makefile.am: renamed INSTALL to installation.txt
3963 * installation.txt, INSTALL: renamed INSTALL to installation.txt
3965 * mingw32.txt: Added instructions for mingw32 build
3967 * configure.in: Enable assembly under mingw32
3969 2001-10-12 Bradley Bell <btb@icculus.org>
3971 * acconfig.h, aclocal.m4, conf.h.in: remove superfluous files
3973 * acconfig.h, aclocal.m4, conf.h.in, configure.in, 2d/2dsline.c,
3974 2d/bitblt.c, 2d/box.c, 2d/canvas.c, 2d/gpixel.c, 2d/line.c,
3975 2d/pixel.c, include/pstypes.h, include/strutil.h, include/timer.h,
3976 main/digi.h, main/kludge.c, main/object.c, main/render.c,
3977 misc/d_glob.c, misc/d_io.c, misc/strutil.c: Changed __ENV_DJGPP__
3978 to __DJGPP__, since it's built-in.
3980 2001-10-12 Paolo Ulivi <paoloulivi@tin.it>
3982 * aclocal.m4, conf.h.in, include/vecmat.h, main/collide.c,
3983 main/kludge.c, main/piggy.h: fix some gcc 3.0 warnings.
3987 2001-10-12 Bradley Bell <btb@icculus.org>
3989 * Makefile.am, unused/win95/Makefile.am: Fix some dist stuff
3991 * Makefile.am: make sure cygconf gets archived
3993 * configure.in: Increment version number in preparation for release
3995 * configure.in: Fix detection of opengl
3997 * Makefile.am, aclocal.m4, autogen.sh, conf.h.in, configure.in,
3998 cygconf, arch/Makefile.am, arch/include/joy.h,
3999 arch/include/mouse.h, include/loadgl.h, include/pstypes.h,
4000 include/strutil.h, main/Makefile.am, main/config.c, main/console.c,
4001 main/gamepal.h, main/gamerend.c, main/inferno.c, main/kconfig.c,
4002 main/multi.c, main/newdemo.c, misc/d_delay.c, misc/d_glob.c,
4003 misc/strutil.c: Switched from Cygwin to mingw32 on MS boxes.
4004 Vastly improved compilability.
4006 2001-10-11 Bradley Bell <btb@icculus.org>
4008 * Makefile.am: Added macros/sdl.m4
4010 * autogen.sh: Added macros/sdl.m4
4012 2001-10-09 Bradley Bell <btb@icculus.org>
4014 * main/vers_id.h: Added DESCENT_VERSION constant
4016 * main/inferno.c: Added command-line help.
4018 * include/ogl_init.h: opengl improvments (following d1x changes)
4020 2001-10-07 Bradley Bell <btb@icculus.org>
4022 * aclocal.m4, conf.h.in, configure.in, arch/Makefile.am,
4023 arch/ogl/Makefile.am: Remove duplicate headers.
4025 2001-08-02 Thimo Neubauer <thimo@debian.org>
4027 * mem/mem.c: totally crippled the memory manager because it does
4028 not make sense for non-DOS-systems and it would have been too
4029 complicated to get it 64bit clean
4031 2001-06-19 Bradley Bell <btb@icculus.org>
4033 * cvshowto.txt: updated anonymous password
4035 2001-02-08 Bradley Bell <btb@icculus.org>
4037 * COPYING, license.txt: Added d1x license
4039 2001-02-01 Bradley Bell <btb@icculus.org>
4041 * aclocal.m4, configure.in: Better detecting of SDL and GL/GLU
4043 2001-01-31 Bradley Bell <btb@icculus.org>
4045 * configure.in, arch/include/mouse.h, include/pstypes.h,
4046 main/game.c, main/gamepal.h: OpenGL support under Cygwin/SDL
4048 * main/polyobj.c: fix typo
4050 * 2d/Makefile.am, 2d/bitblt.c, 2d/bitmap.c, 2d/box.c, 2d/canvas.c,
4051 2d/circle.c, 2d/disc.c, 2d/font.c, 2d/gpixel.c, 2d/ibitblt.c,
4052 2d/line.c, 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c,
4053 2d/rect.c, 2d/rle.c, 2d/scale.c, 2d/scalec.c, 2d/tmerge.c,
4054 3d/clipper.c, 3d/draw.c, 3d/globvars.c, 3d/instance.c, 3d/interp.c,
4055 3d/matrix.c, 3d/points.c, 3d/rod.c, 3d/setup.c, arch/Makefile.am,
4056 cfile/cfile.c, iff/iff.c, main/ai.c, main/ai2.c, main/aipath.c,
4057 main/automap.c, main/bm.c, main/bmread.c, main/cmd.c,
4058 main/cntrlcen.c, main/collide.c, main/config.c, main/console.c,
4059 main/controls.c, main/credits.c, main/crypt.c, main/dumpmine.c,
4060 main/effects.c, main/endlevel.c, main/escort.c, main/fireball.c,
4061 main/fuelcen.c, main/fvi.c, main/game.c, main/gamecntl.c,
4062 main/gamefont.c, main/gamemine.c, main/gamepal.c, main/gamerend.c,
4063 main/gamesave.c, main/gameseg.c, main/gameseq.c, main/hostage.c,
4064 main/kconfig.c, main/kmatrix.c, main/laser.c, main/lighting.c,
4065 main/mglobal.c, main/mission.c, main/morph.c, main/netmisc.c,
4066 main/network.c, main/newdemo.c, main/newmenu.c, main/object.c,
4067 main/paging.c, main/physics.c, main/piggy.c, main/polyobj.c,
4068 main/powerup.c, main/render.c, main/robot.c, main/slew.c,
4069 main/songs.c, main/switch.c, main/texmerge.c, main/text.c,
4070 main/titles.c, main/vclip.c, main/wall.c, main/weapon.c,
4071 maths/Makefile.am, maths/fixc.c, maths/rand.c, maths/tables.c,
4072 maths/vecmat.c, mem/mem.c, misc/args.c, misc/byteswap.c,
4073 misc/d_delay.c, misc/d_glob.c, misc/d_io.c, misc/error.c,
4074 misc/hash.c, misc/strio.c, misc/strutil.c, texmap/Makefile.am,
4075 texmap/ntmap.c, texmap/scanline.c, texmap/tmapflat.c: Makefile and
4078 * arch/dos_findfile.c, arch/dos_modex.asm, include/console.h,
4079 include/modex.h, main/collide.c, main/gamesave.c, main/gameseq.c,
4080 main/gauges.c, main/object.c, main/playsave.c, main/render.c,
4081 main/state.c, mem/mem.c, texmap/ntmap.c, texmap/tmapflat.c: Fix
4084 * include/gr.h, main/menu.c: Fullscreen toggle added to screen res
4087 * configure.in, include/pstypes.h, main/kconfig.c: Support for
4088 cross-compiling, and cygwin fixes
4090 2001-01-30 Bradley Bell <btb@icculus.org>
4092 * configure.in, arch/Makefile.am, arch/win32_findfile.c,
4093 include/pstypes.h, include/strutil.h, main/Makefile.am,
4094 misc/strutil.c, unused/win95/findfile.c: Cygwin support, using SDL.
4095 needs --without-assembler and --without-network to compile
4097 2001-01-29 Bradley Bell <btb@icculus.org>
4099 * configure.in, main/Makefile.am: Fixes to build system
4101 * main/kconfig.c: fix for non-linux joysticks
4103 * arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/digi.c,
4104 arch/dos/dosgr.c, arch/dos/dpmi.c, arch/dos/findfile.c,
4105 arch/dos/init.c, arch/dos/ipx.c, arch/dos/joy2.asm,
4106 arch/dos/joyc.c, arch/dos/joydefs.c, arch/dos/key.c,
4107 arch/dos/modex.asm, arch/dos/mouse.c, arch/dos/timer.asm,
4108 arch/dos/tweak.inc, arch/dos/vesa.c, arch/dos/vgaregs.inc,
4109 arch/include/joy.h, arch/linux/Makefile.am, arch/linux/findfile.c,
4110 arch/linux/init.c, arch/linux/ipx_bsd.c, arch/linux/ipx_lin.c,
4111 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, arch/sdl/Makefile.am,
4112 arch/sdl/init.c, arch/sdl/timer.c: Removed duplicate files
4114 * arch/Makefile.am, arch/dos_dpmi.c, arch/dos_findfile.c,
4115 arch/dos_init.c, arch/dos_ipx.c, arch/dos_modex.asm,
4116 arch/dos_timer.asm, arch/dos_tweak.inc, arch/dos_vesa.c,
4117 arch/dos_vgaregs.inc, arch/linux_findfile.c, arch/linux_init.c,
4118 arch/linux_ipx_bsd.c, arch/linux_ipx_lin.c, arch/linux_ipx_udp.c,
4119 arch/linux_net.c, arch/sdl_init.c, arch/sdl_timer.c: Fixed build
4122 * arch/dos/include/joy.h, arch/dos/include/key.h,
4123 arch/dos/include/mouse.h: Unified input headers.
4125 * arch/linux/Makefile.am, configure.in: Duplicate file removal.
4127 2001-01-28 Bradley Bell <btb@icculus.org>
4129 * conf.h.in, configure.in, arch/Makefile.am,
4130 arch/dos/include/Makefile.am, arch/include/Makefile.am,
4131 arch/include/key.h, main/Makefile.am: More header unification...
4133 * main/newdemo.c: Added <ctype.h>
4135 * arch/include/event.h, arch/include/joy.h: unified input headers.
4137 * acconfig.h, include/d_delay.h, main/Makefile.am, main/game.c:
4138 OpenGL now uses SDL-GL instead of gii
4140 * arch/include/key.h, arch/include/mouse.h: Unified arch headers
4142 2001-01-25 Bradley Bell <btb@icculus.org>
4144 * autogen.sh: use "set -e" so execution stops if something goes
4147 2001-01-24 Bradley Bell <btb@icculus.org>
4151 * Makefile.am: Add ChangeLog to dist
4155 2001-01-24 Bradley Bell <btb@icculus.org>
4157 * INSTALL, NEWS, README, cvshowto.txt: updated documentation
4159 * tools/Makefile.am, tools/cvs2cl/Makefile.am,
4160 tools/cvs2cl/cvs2cl.pl: cvs2cl for building ChangeLog from RCS
4163 * Makefile.am, acconfig.h, autogen.sh, conf.h.in, configure.in,
4164 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
4165 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
4166 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
4167 arch/dos/include/Makefile.am, 2d/Makefile.am, 3d/Makefile.am,
4168 arch/Makefile.am, arch/dos/Makefile.am,
4169 arch/dos/mm_snd/Makefile.am, arch/dos/mm_snd/include/Makefile.am,
4170 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
4171 arch/ogl/Makefile.am, arch/sdl/Makefile.am, arch/win32/Makefile.am,
4172 arch/win32/d3dframe/Makefile.am, arch/win32/include/Makefile.am,
4173 cfile/Makefile.am, iff/Makefile.am, iff/archive/Makefile.am,
4174 include/Makefile.am, main/editor/Makefile.am, main/old/Makefile.am,
4175 unused/Makefile.am, unused/bios/Makefile.am,
4176 unused/lib/Makefile.am, unused/novga/Makefile.am,
4177 unused/pa_null/Makefile.am, unused/ui/Makefile.am,
4178 unused/vga/Makefile.am, unused/vga/new/Makefile.am,
4179 unused/win95/Makefile.am, main/Makefile.am, maths/Makefile.am,
4180 misc/Makefile.am, texmap/Makefile.am: improved automake config.
4181 make dist, VPATH builds, ...
4183 * configure, Makefile.in, libtool, ltconfig, ltmain.sh,
4184 stamp-h.in, 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.in,
4185 arch/dos/Makefile.in, arch/linux/Makefile.in,
4186 arch/sdl/Makefile.in, cfile/Makefile.in, iff/Makefile.in,
4187 main/Makefile.in, maths/Makefile.in, mem/Makefile.in,
4188 misc/Makefile.in, texmap/Makefile.in: cruft removal
4190 * 2d/diff, arch/dos/sgrep.out, arch/linux/stHqFIq1, main/test.txt:
4193 * ChangeLog, NEWS: moved old ChangeLog to NEWS
4195 * configure.in, conf.h.in: moved NDEBUG to conf.h.in
4197 * main/game.c, main/kconfig.c, main/text.c: changed args_find to
4200 * main/gamecntl.c, main/inferno.c: changed args_find to FindArg,
4201 added -grabmouse option
4203 * arch/dos_init.c, arch/linux_init.c, arch/linux_ipx_udp.c,
4204 arch/linux_net.c, arch/sdl_init.c, arch/dos/init.c,
4205 arch/dos/joyc.c, arch/linux/init.c, arch/linux/ipx_udp.c,
4206 arch/linux/linuxnet.c, arch/sdl/init.c, include/args.h,
4207 main/config.c, main/hud.c, main/menu.c, main/multi.c,
4208 main/network.c, main/piggy.c, main/polyobj.c, main/slew.c,
4209 main/songs.c, misc/args.c: changed args_find to FindArg
4211 2001-01-22 Bradley Bell <btb@icculus.org>
4213 * configure, main/Makefile.am, main/Makefile.in: configuration
4216 * include/error.h, include/mono.h, main/game.c, main/gamerend.c:
4217 fix compiler warnings w/opengl
4219 * include/console.h: ggi support
4221 * arch/linux_init.c: svgalib support
4223 * Makefile.in, conf.h.in, configure, configure.in, 2d/Makefile.am,
4224 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.am,
4225 arch/Makefile.in, arch/svgalib_init.c, cfile/Makefile.in,
4226 iff/Makefile.in, main/Makefile.am, main/Makefile.in,
4227 maths/Makefile.am, maths/Makefile.in, mem/Makefile.in,
4228 misc/Makefile.in, texmap/Makefile.am, texmap/Makefile.in:
4231 * iff/iff.c, include/u_mem.h: NDEBUG fixes
4233 * main/ai.h, main/inferno.c, main/lighting.c, main/object.c,
4234 main/render.c: fix warnings and enable NDEBUG *
4235 arch/svgalib_init.c: svgalib support
4237 2001-01-22 Michael Wagener <Michael.Wagener@materna.de>
4239 * main/kconfig.c: joystick support
4241 2001-01-21 Bradley Bell <btb@icculus.org>
4243 * cvshowto.txt: new file, taken from d1x webpage
4245 * AUTHORS, README: Taking over as maintainer of d2x
4247 * main/gamecntl.c, main/inferno.c: Grab mouse with SDL/X11
4249 2001-01-20 Bradley Bell <btb@icculus.org>
4251 * configure, configure.in: Turned -Werror back off by default
4253 * README, configure, configure.in, 2d/font.c, arch/sdl_init.c,
4254 iff/iff.c, include/3d.h, include/d_io.h, main/Makefile.am,
4255 main/Makefile.in, main/bm.c, main/collide.c, main/credits.c,
4256 main/fuelcen.h, main/game.c, main/gamecntl.c, main/gamepal.c,
4257 main/gamerend.c, main/gamesave.c, main/gameseg.c, main/gameseq.c,
4258 main/gauges.c, main/kconfig.c, main/kludge.c, main/kmatrix.c,
4259 main/laser.c, main/multi.c, main/network.c, main/network.h,
4260 main/newdemo.c, main/newmenu.c, main/object.c, main/object.h,
4261 main/physics.c, main/piggy.c, main/polyobj.c, main/state.c,
4262 main/switch.c, main/titles.c, main/wall.c: Got rid of all compiler
4263 warnings, for non-OpenGL on linux, anyway...
4265 2001-01-19 Bradley Bell <btb@icculus.org>
4267 * copying: remove duplicate file
4269 * Import of d2x-0.0.9-pre1
4271 * Import of d2x-0.0.8