1 2004-05-20 Matthew Mueller <donut@dakotacom.net>
3 * arch/win32/win32.c: fixed win32 gr_*_mode funcs that I forgot to
4 change the arg type for (d1x r1.5)
6 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
8 * arch/win32/digi.c: altsounds (d1x r1.6)
10 2004-05-20 Matthew Mueller <donut@dakotacom.net>
12 * arch/win32/digi.c: fixed a major memory leak and removed a bit
13 of redundancy (d1x r1.5)
15 * arch/win32/digi.c: call digi_reset_digi_sounds in digi_close to
16 fix crashing (d1x r1.4)
18 * arch/win32/digi.c: win32's digi_start_sound was not calling
19 DS_release_slot after setting .playing=0, resulting in a
20 memleak. Thanks to Stefan Ring for catching this (d1x r1.9)
22 * arch/win32/joyhh.c: remove joySetCapture in win32 joystick code,
23 apparently it was somehow causing some joysticks (Sidewinder
24 Precision 2) to only turn when the stick was moving, but not when
25 at turned but held stationary. And it was completely unused
26 anyway. Thanks to Stefan Ring for (somehow) finding this (d1x
29 * main/game.c: add alt+enter to toggle fullscreen (in addition to
30 previous key combos (d1x r1.29)
32 * arch/ogl/wgl.c: minor cleanup, use same for loop for filling r,
33 g, and b values (d1x r1.15)
35 * arch/ogl/gr.c: fix funky ogl gammaramp palette when getting hit
36 sometimes (didn't handle negative palette steps) (d1x r1.34)
38 * arch/ogl/ogl.c: add caching of weapon inner models, screen
39 shatter effects, robot explosions and weapons, and some more
40 always present stuff. Also clean up ogl_cache_weapon_textures
43 2004-05-20 Bradley Bell <btb@icculus.org>
45 * main/kludge.c, main/game.c: move gr_renderstats and
46 gr_badtexture back to game.c
48 2004-05-20 Matthew Mueller <donut@dakotacom.net>
50 * arch/ogl/ogl.c, include/gr.h, main/inferno.c: add -renderstats
51 command-line arg to activate RENDERSTATS (d1x r1.36, r1.15, r1.33)
53 * arch/ogl/ogl.c: fix last commit (d1x r1.35)
55 * arch/ogl/ogl.c: add RENDERSTATS counter for number of textures
56 loaded after texture caching stage (d1x r1.34)
58 * arch/ogl/ogl.c: use GL_INDEX_BITS to get bpp for color buffer
59 for renderstats (d1x r1.33)
61 2004-05-19 Matthew Mueller <donut@dakotacom.net>
63 * arch/ogl/gr.c, arch/ogl/ogl.c, include/ogl_init.h,
64 main/inferno.c: add anisotropic texture filtering suport (d1x
65 r1.33, r1.32, r1.23, r1.32)
67 * arch/ogl/ogl.c: make RENDERSTATS show size of color/depth buffer
70 * arch/ogl/gr.c, arch/ogl/ogl.c, include/loadgl.c,
71 include/ogl_init.h: utilize hardware multitexturing support if
72 possible (requires GL_NV_texture_env_combine4 extension) (d1x
73 r1.32, r1.30, r1.4, 1.22)
75 * arch/ogl/glx.c: add ogl_setbrightness_internal stub for glx (d1x
78 * arch/ogl/wgl.c: implement SetGammaRamp on WGL (d1x r1.14)
80 * arch/ogl/gr.c, arch/ogl/internal.h, arch/ogl/sdlgl.c,
81 arch/ogl/wgl.c, include/ogl_init.h: implement brightness/palette
82 effects in OGL using SetGammaRamp, much faster than the hack that
83 was being used. currently SDL only (though not too hard to add to
84 WGL, not as easy as sdl) (d1x r1.31, r1.3, r1.13, r1.21)
86 * main/menu.c: allow arbitrary (custom) resolution entry in
87 change_res menu (d1x r1.14)
89 2004-05-19 Bradley Bell <btb@icculus.org>
91 * main/game.c, main/game.h, main/inferno.c, main/menu.c: inserted
92 d1x-style res change menu (mostly works)
94 * misc/args.c: use strnicmp instead of strncasecmp
96 2004-05-19 Matthew Mueller <donut@dakotacom.net>
98 * arch/ogl/gr.c, main/inferno.c: add -gl_trilinear OGL
99 command-line option (d1x r1.27)
101 * main/inferno.c: restore inferno.c initialization of
102 screen_compatible and use_double_buffer to 'normal' values, broken
103 long long ago in one of the high res menu patches (d1x r1.30)
105 * include/args.h, main/inferno.c, misc/args.c: allow arbitrary
106 resolutions to be specified on command line (d1x r1.2, r1.29,
107 r1.4) -- doesn't work yet
109 * arch/linux/hmiplay.c: needs to include args.h now (d1x r1.9)
111 * arch/linux/hmiplay.c: implement -nomusic for linux hmiplay (d1x
114 * arch/linux/hmiplay.c: correct linux hmiplay handling of midi 0
115 volume song stop/starting (d1x r1.7)
117 2004-05-18 Matthew Mueller <donut@dakotacom.net>
119 * arch/linux/hmiplay.c: remove needless sleep on linux hmiplay
122 * arch/ogl/gr.c: fix off by .5 errors in ogl_upixelc and
123 ogl_ulinec (d1x r1.29)
125 * arch/ogl/ogl.c: fix ogl gr_ucircle (d1x r1.29)
127 * arch/ogl/gr.c: fix off-by-one error in ogl_urect, right and
128 bottom are inclusive not exclusive (d1x r1.28)
130 * arch/ogl/ogl.c, include/ogl_init.h, main/polyobj.c: fix briefing
131 spinning robot display in OGL (d1x r1.28, r1.20, r1.2)
133 * arch/sdl/digi.c: fix typo
135 * main/state.c: fix savegame thumbnail saving in OGL (d1x r1.6)
137 * arch/win32/init.c, arch/win32/win32.c: move win32 window
138 creation code from arch_init_start into arch_init to fix weirdness
139 with --help (d1x r1.5, r1.6)
141 * arch/linux/hmiplay.c: apply patch from bluecow to fix hmiplay
142 sync issues and lack of midi reset (d1x r1.5)
144 * arch/sdl/digi.c: fix crash on exit if sounds are still playing
147 * arch/ogl/wgl.c, arch/win32/mouse.c, misc/d_io.c: Fix mismatched
148 arg types in the win32 code (d1x r1.12, r1.7, r1.2)
150 * arch/linux/hmiplay.c: fix problems with msgbuf struct not being
153 * arch/linux/hmiplay.c: updated SDL include path (d1x r1.3)
155 2004-05-18 Bradley Bell <btb@icculus.org>
157 * include/vecmat.h: comments/formatting
159 2004-05-18 Martin Schaffner <maschaffner@gmx.ch>
161 * include/d.bat, include/lst.bat, include/m.bat, include/test.c,
162 include/test.lnk: remove unnecessary files
164 * configure.ac: add -no-cpp-precomp when compiling on Mac OS X.
165 This enables compilation with gcc 3.1
167 2004-05-17 Dietfrid Mali <dietfrid.mali@q-dial.de>
169 * main/switch.c: took care of switches triggering single-sided
170 walls (don't try to access the nonexistent adjacent wall via NULL
171 pointers or negative array indices)
173 2004-05-16 Dietfrid Mali <dietfrid.mali@q-dial.de>
175 * main/wall.c: fix invalid memory access for d1 levels which
176 don't have a corresponding wall behind.
178 2004-05-16 Martin Schaffner <maschaffner@gmx.ch>
180 * include/ogl_init.h, arch/ogl/glx.c, arch/ogl/gr.c,
181 arch/ogl/internal.h, arch/ogl/ogl.c, arch/ogl/sdlgl.c,
182 arch/ogl/wgl.c: move most ogl-internal stuff from the ogl
183 interface header to new header file internal.h
185 2004-05-15 Dietfrid Mali <dietfrid.mali@q-dial.de>
187 * arch/sdl/joy.c: joystick_read_raw_axis() will return a proper
188 bitmask for each joystick axis that has sent input data,
189 and will not crash Windows anymore during joystick setup because
190 of for() loop over axis being executed once too often.
192 * main/gameseq.c, include/gr.h, 2d/font.c: define new function
193 gr_remap_mono_font() and call it after loading saved level.
195 * main/laser.c: limit homing missile turn rate
197 * main/fuelcen.c, main/fuelcen.h, main/object.c: implement repair
198 centers (work like fuel centers but provide shield)
200 * main/gameseg.c: fix endless loop in some levels with a
201 certain (complicated) structure
203 2004-05-13 Bradley Bell <btb@icculus.org>
205 * VisualC/d2/d2x/d2x.dsp, VisualC/d2xgl/d2xgl.dsp,
206 VisualC/libmve/libmve.dsp, VisualC/mveplayer/mveplayer.dsp:
207 updated project files for SDL 1.2.7
209 * Makefile.am: add VisualC, VisualCE dirs to tarball
211 2004-05-13 Martin Schaffner <maschaffner@gmx.ch>
213 * arch/sdl/digi.c: formatting
215 2004-05-12 Bradley Bell <btb@icculus.org>
217 * unused/vga/new/palette.c, unused/vga/new/vga.c: removed unused,
220 * 2d/palette.c, include/palette.h: added function to create blend
223 * maths/rand.c, maths/tables.c, maths/vecmat.c: formatting
225 2004-05-11 Bradley Bell <btb@icculus.org>
227 * arch/ogl/ogl.c: fix alpha calculation in g3_draw_poly, again
229 2004-05-10 Bradley Bell <btb@icculus.org>
231 * arch/ogl/ogl.c, include/3d.h, main/render.c: hmm,
232 g3_draw_transp_poly had the fade level backwards, decided to just
233 fix g3_draw_poly so it behaves correctly, transparency or not,
234 reverted changes to render_face
236 2004-05-10 Dietfrid Mali <dietfrid.mali@q-dial.de>
238 * arch/ogl/ogl.c, include/3d.h: added g3_draw_transp_poly() for
239 rendering transparent (e.g. cloaked) walls
241 * main/render.c: render_face now calls g3_draw_transp_poly() for
242 cloaked walls in OpenGL
244 2004-05-08 Martin Schaffner <maschaffner@gmx.ch>
246 * arch/sdl/digi.c: fix bug on Mac OS X where all sound, including
247 that from other apps, had "static" distortions.
249 2004-04-22 Bradley Bell <btb@icculus.org>
251 * main/multi.c, main/multibot.c: use new GET_INTEL_* macros
253 * include/byteswap.h: rewrite GET_INTEL_* macros, fix bugs in
254 aligned version of PUT_INTEL_* macros
256 2004-04-15 Bradley Bell <btb@icculus.org>
258 * main/inferno.c: comment out unused checksum variable
260 2004-04-14 Bradley Bell <btb@icculus.org>
262 * arch/sdl/rbaudio.c: fix redbook tracking problems (fixes #1028)
264 2004-04-14 Terran Melconian <terran@consistent.org>
266 * main/gameseg.c: use portable rand function (fixes #1118)
268 2004-04-14 Sean Taylor <sscthunderbird@yahoo.com>
270 * main/songs.c: uncomment calls to RBAStop (fixes #473)
272 2004-01-08 Martin Schaffner <maschaffner@gmx.ch>
274 * configure.ac, arch/linux/ipx_udp.c, maths/fixc.c:
275 get rid of warnings (now compiles with -Werror on SunOS)
277 * main/piggy.c: fix (really) wierd SunOS bug
279 * 2d/bitmap.c, 2d/rle.c, include/gr.h: fix MEM_OVERWRITE
280 caused by not allocating enough mem for rle bitmaps
282 2004-01-06 Martin Schaffner <maschaffner@gmx.ch>
284 * include/pstypes.h: sun OS typedef fixes
286 2003-12-28 Martin Schaffner <maschaffner@gmx.ch>
288 * main/piggy.c: fix bug 1067
290 * main/piggy.c: fix bugfix for 1067
292 * main/piggy.c: fix 2nd part of bug 1067 (make d2x compatible
293 with descent.pig of mac registered)
295 2003-12-18 Bradley Bell <btb@icculus.org>
297 * main/kconfig.c: fixes for linux-native joystick
299 * main/kconfig.c: bunch of fixes (esp. for non linux-native
302 * arch/include/joy.h: comments/formatting
304 2003-12-10 Alexander Y. Yeikovich <demon@mci.net.ua>
306 * compilerdefs.txt: added FreeBSD defs
308 2003-12-08 Bradley Bell <btb@icculus.org>
310 * include/dtypes.h, include/dtypes.inc: remove unused, redundant
313 2003-12-08 Alexander Y. Yeikovich <demon@mci.net.ua>
315 * arch/linux/ipx_kali.c, arch/linux/ipx_mcast4.c,
316 arch/linux/ipx_udp.c: fix FreeBSD compile errors
318 2003-12-08 Alexander Y. Yeikovich <demon@mci.net.ua> and Bradley Bell <btb@icculus.org>
320 * 2d/ibitblt.c, include/maths.h, include/ogl_init.h,
321 include/pstypes.h, main/game.c, main/game.h, unused/bios/ipx.c:
322 get rid of silly ulongs
324 * configure.ac, 2d/bitblt.c, 2d/linear.asm, maths/fix.asm,
325 maths/vecmata.asm, texmap/tmap_inc.asm, texmap/tmap_per.asm,
326 texmap/tmappent.S, texmap/tmapppro.S: enable nasm on FreeBSD,
327 change relevant __linux__ macros to __ELF__
329 2003-11-27 Bradley Bell <btb@icculus.org>
331 * include/ogl_init.h: added proto for ogl_check_mode
333 * arch/sdl/digi.c, arch/sdl/gr.c, arch/sdl/mouse.c,
334 arch/win32/findfile.c, main/inferno.c, main/titles.c: Pocket PC
337 2003-11-26 Bradley Bell <btb@icculus.org>
339 * libmve/decoder16.c, libmve/mve_main.c, main/newmenu.c: fix gcc
340 3.3 compiler warnings
342 * arch/sdl/gr.c, main/kludge.c: landscape fixes, implemented
345 * include/pstypes.h: OS X fixes
347 * cfile/cfile.c, include/pstypes.h, main/inferno.c,
348 main/newmenu.h: linux fixes
350 * configure.ac cygconf VisualC/d2x.dsw VisualC/d2x/d2x.dsp
351 VisualC/d2xgl/.cvsignore VisualC/d2xgl/d2xgl.dsp arch/ogl/gr.c
352 arch/ogl/ogl.c include/d_io.h include/loadgl.h include/ogl_init.h
353 include/pstypes.h include/u_mem.h main /state.c main/vers_id.h
354 misc/d_io.c: added Visual C project for opengl, buncha macro fixes
357 * arch/sdl/gr.c: fix sdl gr_update
359 * 2d/font.c, VisualC/d2x/d2x.dsp, VisualCE/d2x/d2x.vcp,
360 VisualCE/mveplayer/mveplayer.vcp, arch/win32/ipx_mcast4.c,
361 arch/win32/ipx_udp.c, arch/win32/ipx_win.c, arch/sdl/gr.c,
362 cfile/cfile.c, console/CON_console.c, include/d_io.h,
363 include/error.h, include/pstypes.h, include/strutil.h,
364 include/u_dpmi.h, libmve/mve_main.c, libmve/mveplay.c,
365 main/cntrlcen.c, main/console.c, main/gameseq.c, main/inferno.c,
366 main/movie.c, main/newdemo.c, main/newmenu.c, main/newmenu.h,
367 main/playsave.c, main/songs.c, main/state.c, main/text.c,
368 mem/mem.c, misc/args.c, misc/d_io.c, misc/strutil.c: Visual C,
371 2003-11-25 Bradley Bell <btb@icculus.org>
373 * VisualC/d2x, VisualC/d2x/.cvsignore, VisualC/d2x/d2x.dsp,
374 VisualC/d2x.dsw, VisualC/libmve/libmve.dsp,
375 libmve/VisualC/mveplayer.dsp: updated project files
377 * libmve/mve_main.c, libmve/mvelib.c, libmve/mveplay.c: mveplayer
380 * VisualC, VisualC/.cvsignore, VisualC/d2x.dsw, VisualC/libmve,
381 VisualC/libmve/.cvsignore, VisualC/libmve/libmve.dsp,
382 VisualC/mveplayer, VisualC/mveplayer/.cvsignore,
383 VisualC/mveplayer/mveplayer.dsp: added project files for Visual
386 * VisualCE/.cvsignore, VisualCE/d2x/.cvsignore,
387 VisualCE/libmve/.cvsignore, VisualCE/mveplayer/.cvsignore: added
390 2003-11-24 Bradley Bell <btb@icculus.org>
392 * libmve/decoder8.c, libmve/mve_main.c, libmve/mvelib.c,
393 libmve/mveplay.c: stuff to play mve's in WinCE
395 * arch/win32/findfile.c: unused functions...
399 * arch/sdl/mouse.c, main/konfig.c, main/newmenu.c, main/newmenu.h:
400 enabled mouse control of menus
402 * main/mission.h: oops, didn't mean to change this.
404 2003-11-21 Bradley Bell <btb@icculus.org>
406 * VisualCE/d2x/d2x.vcp: updated project file
408 2003-11-20 Bradley Bell <btb@icculus.org>
410 * VisualCE, VisualCE/d2x, VisualCE/d2x/d2x.vcp, VisualCE/d2x.vcw,
411 VisualCE/libmve, VisualCE/libmve/libmve.vcp, VisualCE/mveplayer,
412 VisualCE/mveplayer/mveplayer.vcp: added project files for eMbedded
415 2003-11-17 Bradley Bell <btb@icculus.org>
417 * configure.ac, arch/linux/Makefile.am, arch/linux/linuxnet.c,
418 main/menu.c: added option to disable kalinix under unix
420 * main/game.c, main/newmenu.c: always set menu mode for GL popups
422 2003-11-14 Bradley Bell <btb@icculus.org>
424 * main/automap.c: fix automap background image
426 * main/automap.c, main/automap.h: delete cruft
428 * main/automap.c: fix level number position
430 * main/automap.c: simplify g3_draw_line hack
432 * main/menu.c: stop pointless vid mode changes
434 2003-11-07 Bradley Bell <btb@icculus.org>
436 * NEWS, installation.txt: s'more documentation
438 2003-11-07 Steffen Pohle <stpohle@gmx.net>
440 * configure.ac: fix .exe extension problems
442 2003-11-07 Bradley Bell <btb@icculus.org>
444 * arch/ogl/ogl.c: disable texture format verification for OS X -
447 2003-11-06 Bradley Bell <btb@icculus.org>
449 * main/automap.c, main/gamecntl.c, main/movie.c, main/titles.c:
450 use more traditional Alt+Enter for toggling fullscreen
452 * 2d/ibitblt.c, main/mission.h: comments/formatting
454 * arch/ogl/sdlgl.c: smash textures, for non-linux, for real
456 2003-11-06 Bradley Bell <btb@icculus.org>
458 * arch/ogl/gr.c, arch/ogl/sdlgl.c: smash textures on every
459 resolution change, use kludge to avoid repetitive res changes
461 2003-11-04 Bradley Bell <btb@icculus.org>
463 * main/piggy.c, main/piggy.h: moved bitmap and sound header data
464 structures and i/o routines back to piggy.c
466 2003-11-04 Martin Schaffner <maschaffner@gmx.ch>
468 * installation.txt: tell to install d1 .pig for better textures
470 2003-11-04 Bradley Bell <btb@icculus.org>
472 * main/mission.c, main/mission.h, main/piggy.h: added hogsize for
473 oem d1 v1.0 and registered d2 v1.0, comments
475 2003-11-03 Bradley Bell <btb@icculus.org>
477 * main/bm.h, main/piggy.c, main/piggy.h: big pigsize is same for
478 all d1 shareware - even though files are different!
480 * main/bm.h, main/piggy.c, main/piggy.h: added big pigsize for
483 * main/bm.h, main/piggy.c, main/piggy.h: added big pigsize for
486 * main/bm.h, main/piggy.c, main/piggy.h: added pigsize for
489 2003-10-31 Martin Schaffner <maschaffner@gmx.ch>
491 * main/movie.c: when no movies are found, divide by six the
492 number of warning lines sent to stdout
494 2003-10-29 Martin Schaffner <maschaffner@gmx.ch>
496 * include/byteswap.h: fix stupid copy/paste error
498 2003-10-24 Bradley Bell <btb@icculus.org>
500 * 2d/bitblt.c, 2d/ibitblt.c, include/gr.h, include/grdef.h: use
501 gr_linear_rep_movsd_2x instead of almost identical
502 gr_linear_movsd_double. Better since we have assembly versions.
504 2003-10-22 Martin Schaffner <maschaffner@gmx.ch>
506 * main/gamemine.c, main/piggy.c: fix "psychedelic" walls
509 2003-10-21 Martin Schaffner <maschaffner@gmx.ch>
511 * main/gameseq.c, main/multi.c, main/multi.h: fix compilation
512 error with --disable-network, move reset_network_objects()
513 from gameseq.c to multi.c
515 2003-10-14 Bradley Bell <btb@icculus.org>
517 * AUTHORS, NEWS: stuff
519 * arch/win32/ipx_mcast4.c: include newmenu header (for FAIL macro)
521 2003-10-12 Bradley Bell <btb@icculus.org>
523 * main/cntrlcen.c, main/endlevel.c, main/gamerend.c,
524 main/gameseq.c, main/mission.c, main/mission.h, main/network.c:
527 2003-10-12 Aaron Plattner <plattner@caltech.edu>
529 * arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
530 arch/linux/ipx_kali.c, arch/linux/ipx_mcast4.c,
531 arch/linux/ipx_udp.c, arch/linux/linuxnet.c,
532 arch/linux/include/ipx_drv.h, arch/linux/include/ipx_mcast4.h,
533 arch/win32/Makefile.am, arch/win32/ipx_drv.h,
534 arch/win32/ipx_mcast4.c, arch/win32/ipx_udp.c,
535 arch/win32/ipx_win.c, arch/win32/winnet.c,
536 arch/win32/include/ipx_mcast4.h, include/ipx.h, main/menu.c,
537 main/multi.h, main/network.c: add IPv4 multicasting support
539 2003-10-11 Bradley Bell <btb@icculus.org>
541 * main/endlevel.c, main/piggy.c: fixed endlevel stuff
543 * main/cntrlcen.c, main/endlevel.c, main/gamecntl.c,
544 main/gamerend.c, main/gameseq.c, main/gauges.c, main/kmatrix.c,
545 main/menu.c, main/mission.h, main/network.c, main/weapon.c,
546 main/weapon.h: lots of shareware and oem fixes
548 2003-10-10 Bradley Bell <btb@icculus.org>
550 * arch/win32/winnet.c: fixed stupid win32 network bug
552 2003-10-10 Bradley Bell <btb@icculus.org>
554 * main/piggy.c: increased D1_MAX_TMAP_NUM
556 2003-10-10 Martin Schaffner <maschaffner@gmx.ch>
558 * main/bm.c, main/bm.h, main/piggy.c: fixes d1 still textures
559 which are animated in d2, refactorizes d1 texture reading
561 2003-10-10 Bradley Bell <btb@icculus.org>
563 * arch/linux/linuxnet.c, main/automap.c, main/automap.h,
564 main/bmread.c, main/bmread.h, main/cntrlcen.c, main/cntrlcen.h,
565 main/collide.h, main/compbit.h, main/config.h, main/console.c,
566 main/controls.h, main/credits.c, main/credits.h, main/crypt.c,
567 main/desc_id.h, main/desw.h, main/dumpmine.c, main/effects.c,
568 main/effects.h, main/endlevel.c, main/endlevel.h, main/escort.c,
569 main/escort.h, main/fireball.h, main/fvi.c, main/fvi.h,
570 main/game.c, main/game.h, main/gamecntl.c, main/gamefont.c,
571 main/gamefont.h, main/gamemine.h, main/gamepal.c, main/gamepal.h,
572 main/gamerend.c, main/gamesave.h, main/gameseq.c, main/gameseq.h,
573 main/gamestat.h, main/gauges.h, main/hostage.c, main/hostage.h,
574 main/hud.c, main/hudmsg.h, main/inferno.c, main/inferno.h,
575 main/joydefs.c, main/joydefs.h, main/kconfig.h, main/kludge.c,
576 main/kmatrix.c, main/kmatrix.h, main/laser.c, main/lighting.h,
577 main/menu.c, main/menu.h, main/mglobal.c, main/modem.h,
578 main/morph.h, main/movie.c, main/movie.h, main/multibot.h,
579 main/netmisc.h, main/network.h, main/newmenu.h, main/paging.h,
580 main/physics.c, main/physics.h, main/piggy.h, main/player.c,
581 main/playsave.h, main/polyobj.c, main/polyobj.h, main/powerup.c,
582 main/powerup.h, main/render.c, main/render.h, main/reorder.h,
583 main/robot.c, main/scores.h, main/screens.h, main/segment.c,
584 main/segpoint.h, main/slew.c, main/slew.h, main/songs.c,
585 main/songs.h, main/sounds.h, main/state.h, main/terrain.c,
586 main/terrain.h, main/texmerge.h, main/text.h, main/textures.h,
587 main/titles.h, main/vclip.c, main/vclip.h, main/vers_id.h,
588 main/wall.h: comments/formatting
590 2003-10-09 Bradley Bell <btb@icculus.org>
592 * main/text.c: fix text when using old datafiles
594 * main/laser.h: comments/whitespace
596 * main/laser.c, main/weapon.c: fixed smart missiles and smart
597 mines w/shareware data
599 * include/DT_drawtext.h: deleted unused file
601 2003-10-08 Bradley Bell <btb@icculus.org>
603 * main/gameseq.c, main/inferno.c, main/menu.c: SHAREWARE fixes
605 * arch/win32/ipx_udp.c: use closesocket() instead of close()
607 * arch/sdl/joydefs.c, main/gamecntl.c, main/kconfig.c,
608 main/menu.c: Disabled 'd2x keys' weapon selection
610 2003-10-08 Martin Schaffner <maschaffner@gmx.ch>
612 * main/object.h, main/multi.h: get rid of most warnings issued by
613 cpp-precomp of gcc from Mac OS X dev tools
615 2003-10-05 Bradley Bell <btb@icculus.org>
617 * NEWS, configure.ac: increment version number
619 * cfile/cfile.c: better handling of CRLF text files (when that is
622 * utilities/hogcreate.c, utilities/hogextract.c,
623 utilities/mvlcreate.c, utilities/mvlextract.c: use binary mode for
624 reading/writing files
626 * arch/win32/Makefile.am, arch/win32/include/ipx_udp.h,
627 arch/win32/ipx_udp.c, arch/win32/winnet.c, main/menu.c: added UDP
630 2003-10-04 Bradley Bell <btb@icculus.org>
632 * cfile/cfile.c, main/config.c: oops, fgets does not return EOF
634 * main/netmisc.c: change byte to sbyte, comments/whitespace
636 2003-10-03 Bradley Bell <btb@icculus.org>
638 * cfile/cfile.c, main/config.c: fix win32 eof bug.
640 * arch/win32/ipx_drv.h, arch/win32/winnet.c, include/ipx.h: win32
643 * iff/iff.c, include/gr.h, include/iff.h, include/pstypes.h,
644 main/ai2.c, main/aipath.c, main/aistruct.h, main/bm.h,
645 main/config.c, main/escort.c, main/fireball.c, main/fuelcen.c,
646 main/fuelcen.h, main/gameseg.c, main/gameseg.h, main/laser.c,
647 main/lighting.c, main/mglobal.c, main/network.c, main/newdemo.c,
648 main/object.c, main/object.h, main/paging.c, main/player.h,
649 main/robot.h, main/segment.h, main/state.c, main/switch.c,
650 main/switch.h, main/titles.c, main/wall.c, main/wall.h,
651 main/weapon.c, main/weapon.h: change byte to sbyte,
654 * 2d/bitblt.c, cfile/cfile.c, include/cfile.h, main/ai.c,
655 main/ai.h, main/gamemine.c, main/gauges.c, main/kconfig.c,
656 main/menu.c, main/multi.c, main/multi.h, main/multibot.c,
657 main/newdemo.h, main/render.c, main/scores.c: change byte to sbyte
659 * configure.ac: better checking for timeval
661 2003-10-03 Martin Schaffner <maschaffner@gmx.ch>
663 * arch/dos/bak/ipx.c, arch/dos/ipx.c, arch/linux/Makefile.am,
664 arch/linux/include/ipx_lin.h, arch/linux/ipx_lin.c,
665 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, arch/linux/ukali.c,
666 arch/win32/winnet.c, configure.ac, include/byteswap.h,
667 include/ipx.h, main/inferno.c, main/menu.c, main/multi.c,
668 main/multibot.c, main/network.c: Make network architecture
669 choosable from game menu, add support for UDP/IP on Mac OS X and
672 2003-10-02 Martin Schaffner <maschaffner@gmx.ch>
674 * include/byteswap.h: added macros for coping with alignment
677 2003-10-02 Bradley Bell <btb@icculus.org>
679 * main/multi.h: added padding to little-endian version of
682 * arch/dos/bak/ipx.c, arch/dos/ipx.c: comments/whitespace
684 * main/netmisc.c: delete duplicate function
686 2003-10-01 Bradley Bell <btb@icculus.org>
688 * main/bm.c: make sure d1_texture_indices gets freed between
691 2003-09-11 Martin Schaffner <maschaffner@gmx.ch>
693 * main/piggy.h: fix size of d1 shareware descent.pig
695 2003-08-03 Martin Schaffner <martin.schaffner@epfl.ch>
697 * main/bm.c, main/bm.h, main/gamemine.c, main/gamemine.h,
698 main/gameseq.c, main/piggy.c: fix loading of d1 texture
699 replacements for non-animated textures
701 2003-08-02 Matthew Mueller <donut@dakotacom.net>
703 * main/controls.c: use fixed 20fps wiggle
705 2003-08-02 Paolo Ulivi <pulivi@libero.it> and Bradley Bell <btb@icculus.org>
707 * Makefile.am, debian/changelog.in, debian/control,
708 debian/d2x-common.dirs, debian/d2x-common.install,
709 debian/d2x-common.manpages, debian/d2x-gl.files,
710 debian/d2x-gl.menu, debian/d2x-sdl.files, debian/d2x-sdl.menu,
711 debian/rules, libmve/Makefile.am, libmve/mveplayer.1,
712 utilities/Makefile.am, utilities/hogcreate.1,
713 utilities/hogextract.1, utilities/mvlcreate.1,
714 utilities/mvlextract.1, utilities/tex2txb.1, utilities/txb2tex.1:
715 add man pages, distribute utility programs in new d2x-common deb
717 * rpm/d2x.spec.in: updated rpm spec file
719 2003-08-02 Bradley Bell <btb@icculus.org>
721 * cfile/cfile.c: update raw_position in cfputc and cfputs
723 2003-08-02 Martin Schaffner <martin.schaffner@epfl.ch>
725 * main/piggy.c: make error message more friendly
727 * main/piggy.c: simplify copying of bitmap flags
729 * arch/linux/linuxnet.c, main/multi.c, main/multibot.c: bigendian
732 * cfile/cfile.c: revert to always using custom fgets
734 * main/endlevel.c, main/mission.c: handle missing exit sequence
735 components gracefully
737 * main/playsave.c: comments
739 2003-07-24 Martin Schaffner <martin.schaffner@epfl.ch>
741 * cfile/cfile.c: update raw_position in cfwrite
743 * main/network.c: comments/formatting
745 2003-06-22 Bradley Bell <btb@icculus.org>
747 * cfile/cfile.c: use standard fgets for non-archive files
749 * main/movie.c: use con_printf for missing movie warning
751 2003-06-18 Bradley Bell <btb@icculus.org>
753 * main/movie.c: fixed cfile conversion of movielib code
755 * main/console.c, main/hud.c: strip out colors, etc when printing
758 * include/u_mem.h: fix NDEBUG calloc macro
760 2003-06-15 Bradley Bell <btb@icculus.org>
762 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c: removed
765 * 2d/pcx.c, include/strio.h, main/ai.c, main/ai.h,
766 main/cntrlcen.c, main/config.c, main/gamesave.c, main/gameseq.c,
767 main/movie.c, main/multi.c, main/network.c, main/newdemo.c,
768 main/newmenu.c, main/piggy.c, main/playsave.c, main/polyobj.c,
769 main/scores.c, main/state.c, main/text.c, misc/args.c,
770 misc/strio.c: convert file i/o to cfile
772 2003-06-14 Bradley Bell <btb@icculus.org>
774 * include/cfile.h, cfile/cfile.c: implemented cfile wrappers for
775 writing and other modes besides "rb" (mostly taken from
778 2003-06-09 Bradley Bell <btb@icculus.org>
780 * 2d/palette.c, main/kludge.c: gr_copy_palette not really a
783 * include/libmve.h, libmve/mve_main.c, libmve/mvelib.c,
784 libmve/mvelib.h, libmve/mveplay.c, main/movie.c: merged libmve
787 2003-06-07 Taylor Richards <taylor@icculus.org>
789 * libmve/mvelib.c, libmve/mveplay.c: stop memory leaks in libmve
791 2003-06-07 Bradley Bell <btb@icculus.org>
793 * main/console.c: fix non-console build
795 * main/gamesave.c: comments
797 * main/bm.c: remove redundant break
799 2003-06-06 Bradley Bell <btb@icculus.org>
801 * main/gauges.c, main/kconfig.c: comments/formatting
803 * console/.cvsignore: added .cvsignore
805 * main/console.c: can't write to console after it's closed
807 2003-06-05 Bradley Bell <btb@icculus.org>
809 * arch/sdl/event.c, console/CON_console.c, console/Makefile.am,
810 console/internal.c, console/internal.h, include/CON_console.h,
811 include/console.h, main/console.c, main/gamecntl.c, main/hud.c:
812 finish console conversion away from SDL
814 2003-06-04 Bradley Bell <btb@icculus.org>
816 * console/CON_console.c, include/CON.console.h, include/console.h,
817 main/console.c, main/game.c: console conversion to native gr,
820 * include/gr.h, main/credits.c, main/kconfig.c, main/newmenu.c:
821 put prototype for gr_bm_bitblt in gr.h
823 2003-06-03 Bradley Bell <btb@icculus.org>
825 * console/CON_console.c, console/DT_drawtext.c,
826 console/Makefile.am, include/CON_console.h, include/DT_drawtext.h,
827 main/console.c: use native fonts for console
829 * main/playsave.c: use shorts for short data
831 2003-06-02 Bradley Bell <btb@icculus.org>
833 * configure.ac, main/console.c: set console background, fix
836 2003-06-01 Bradley Bell <btb@icculus.org>
838 * Makefile.am, arch/sdl/event.c, configure.ac,
839 console/CON_console.c, console/DT_drawtext.c, console/Makefile.am,
840 console/internal.c, include/CON_console.h, include/DT_drawtext.h,
841 include/console.h, main/console.c, main/game.c, main/gamecntl.c,
842 main/gamerend.c: added console code (from SDL_console)
844 2003-05-30 Bradley Bell <btb@icculus.org>
846 * README: minor update
848 2003-05-28 Bradley Bell <btb@icculus.org>
850 * Info.plist.in, Makefile.am, configure.ac: add support for MacOS
855 2003-06-06 Bradley Bell <btb@icculus.org>
857 * main/kconfig.c: fix crash in control menus
859 * main/gauges.c: force cockpit redraw in opengl
861 * main/gamerend.c: move ogl swap, so cockpit and console get
864 2003-06-01 Bradley Bell <btb@icculus.org>
866 * configure.ac, libmve/mveplay.c: define struct timeval if needed
870 2003-05-12 Bradley Bell <btb@icculus.org>
872 * configure.ac: increment version number
874 * main/bm.c: use con_printf for exit model warnings
876 * configure.ac: must check for timespec after setting -mno-cygwin
878 * main/inferno.c: added -nohogdir and -userdir options
880 * NEWS, main/titles.c: use briefings with no extension
884 2003-04-30 Bradley Bell <btb@icculus.org>
886 * configure.ac: have to include time.h when checking for nanosleep
888 * configure.ac, libmve/mveplay.c: use autoconf to check for struct
891 * Makefile.am, NEWS, README, configure.ac: fix linking bug,
892 increment version number
894 * main/Makefile.am: make dist fix
898 2003-04-29 Bradley Bell <btb@icculus.org>
900 * configure.ac, 2d/2dsline.c, main/automap.c, libmve/mveplay.c:
903 2003-04-24 Bradley Bell <btb@icculus.org>
905 * configure.ac: increment version number
907 * main/inferno.c: redeclare main() 'the SDL way', make sure SDL.h
910 2003-04-24 Ingo van Lil <inguin@gmx.de>
912 * main/render.c: fix misspellings of NDEBUG
916 2003-04-14 Bradley Bell <btb@icculus.org>
918 * cfile/cfile.c: prefer files from d2 hog over d1 hog
920 2003-04-11 Bradley Bell <btb@icculus.org>
922 * main/automap.c, main/gamemine.c, main/menu.c: fix compiler
927 2003-04-11 Bradley Bell <btb@icculus.org>
929 * libmve/mveplay.c: use _sleep instead of sleep on win32
931 * Makefile.am, README, README.utils, arch/sdl/digi.c,
932 arch/sdl/joy.c, arch/win32/Makefile.am, include/byteswap.h,
933 include/cfile.h, include/error.h, libmve/Makefile.am,
934 libmve/decoders.h, main/Makefile.am, main/endlevel.c,
935 main/endlevel.h, main/playsave.c, misc/fileutil.c:
936 utilities/Makefile.am: comments/formatting/dist problems
938 * configure.ac: use different defines for os x
940 2003-04-07 Bradley Bell <btb@icculus.org>
942 * include/error.h, misc/error.c: put some old stuff back in,
943 eliminate duplicate error messages
945 * main/text.c: don't die on text not found
948 * main/inferno.c: print some useful info if hog not found, allow
949 -help to work if no text available
951 2003-04-07 Steffen Pohle <stpohle@gmx.net>
953 * arch/linux/Makefile.am: revert to previous version, so linux
956 2003-04-03 Bradley Bell <btb@icculus.org>
958 * main/endlevel.c: fixed exit model scheme yet again
960 2003-04-02 Bradley Bell <btb@icculus.org>
962 * misc/error.c: call Int3 on Assert
964 * main/cntrlcen.c, main/cntrlcen.h, main/gamesave.c: modified
967 * main/wall.c: don't die when trying to toggle nonexistent
968 segment... vertigo level 10 is buggy!
970 * main/gamemine.c: comments/formatting
972 2003-03-31 Micah J. Lieske <MicahJon@compuserve.com>
974 * arch/dos/digimm.c, arch/sdl/digi.c, arch/win32/digi.c,
975 main/inferno.c: Allow use of 22K sound samples
977 2003-03-29 Bradley Bell <btb@icculus.org>
979 * arch/ogl/gr.c: default to bitmapped reticle
981 * main/bm.c, main/endlevel.c, main/piggy.c, main/piggy.h,
982 main/polyobj.c: rewrote endlevel stuff to reread exit model info
985 * arch/sdl/joy.c: fixed text seen for hats in control config
988 2003-03-28 Bradley Bell <btb@icculus.org>
990 * main/bm.c: heh, model nums in vertigo are hardcoded,
991 N_D2_POLYGON_MODELS can't change
993 * configure.ac, include/d1x.xpm, include/descent.xpm,
994 arch/ogl/sdlgl.c, arch/sdl/gr.c: enabled setting icon with
997 2003-03-27 Bradley Bell <btb@icculus.org>
999 * main/text.h: fixed text references for hat directions
1001 * arch/ogl/Makefile.am: oops, can't get rid of main INCLUDE yet...
1003 2003-03-26 Bradley Bell <btb@icculus.org>
1005 * main/playsave.c: make d2x keys backward compatible
1007 2003-03-26 Micah J. Lieske <MicahJon@compuserve.com>
1009 * arch/sdl/event.c, arch/sdl/joy.c: added hat support for sdl
1012 2003-03-26 Bradley Bell <btb@icculus.org>
1014 * main/piggy.c: fix crash when d1 data not present
1016 * main/gamecntl.c, main/kconfig.c, main/playsave.c: fix d2x keys,
1017 read/write from plr file
1019 * main/ai.h, main/collide.c, main/escort.c, main/escort.h,
1020 main/fuelcen.c, main/gamecntl.c, main/playsave.c, main/powerup.c:
1021 added escort.h header
1023 2003-03-25 Bradley Bell <btb@icculus.org>
1025 * main/bm.c, main/piggy.c, main/piggy.h, main/gameseq.c: added
1026 D1_PIGFILE ("descent.pig") macro
1028 * main/bm.c, main/piggy.c, main/piggy.h: ability to load exit
1029 models from d1 pig file
1031 * main/bm.c, main/bm.h, main/endlevel.c, main/piggy.c,
1032 main/piggy.h: ability to load exit model bitmaps (or any bitmap,
1033 really) from d1 pig file
1035 2003-03-23 Bradley Bell <btb@icculus.org>
1037 * main/bm.c: stop extra robots from overwriting exit models
1039 * include/ogl_init.h: increased OGL_TEXTURE_LIST_SIZE so the
1040 texture list doesn't get full
1042 * main/bm.c: fix mem leak when reading extra robots
1044 2003-03-21 Bradley Bell <btb@icculus.org>
1046 * main/menu.c: Added option to set movie resolution (mostly works)
1048 2003-03-21 Martin Schaffner <maschaffner@gmx.ch>
1050 * main/gameseq.c, main/piggy.c, main/piggy.h: move bitmap
1051 replacement functions to piggy.c
1053 * main/gameseq.c: attempt to support mac d1 descent.pig
1055 * main/bm.c: fix mem leak
1057 * main/gameseq.c: fix bug: when opening d1 level 1 with oem data
1058 files, both d1 and d2 oem briefing where showed
1060 * main/inferno.c, main/movie.c: Change the default movie
1061 resolution to "high", implement the option -lowresmovies
1063 2003-03-20 Bradley Bell <btb@icculus.org>
1065 * arch/sdl/rbaudio.c, main/songs.c: cd detection works now
1067 * main/piggy.c: comments
1069 2003-03-20 Martin Schaffner <maschaffner@gmx.ch>
1071 * main/gameseq.c: delete duplicate function
1073 * 2d/rle.c: fix color swapping on big endian of big rle bitmaps
1075 2003-03-19 Bradley Bell <btb@icculus.org>
1077 * arch/sdl/rbaudio.c, include/rbaudio.h: starting d2 cd detection
1078 (cddb discid) support
1080 * arch/sdl/digi.c, main/kludge.c: implemented
1081 digi_link_sound_to_object3 for looping sounds, other looping stuff
1083 * arch/sdl/gr.c: removing dependencies on stuff in main/
1085 * arch/linux/Makefile.am, arch/linux/init.c,
1086 arch/linux/linuxnet.c, arch/linux/include/ukali.h,
1087 arch/ogl/Makefile.am, main/inferno.c: moved joy_init back to main,
1088 other header cleanups
1090 * arch/win32/ipx_win.c, configure.ac: ipx on win32 fixed!
1092 2003-03-19 Martin Schaffner <maschaffner@gmx.ch>
1094 * 2d/rle.c, include/gr.h, include/rle.h, main/bm.c, main/bm.h,
1095 main/gamemine.c, main/gamemine.h, main/gameseq.c, main/piggy.c,
1096 main/piggy.h, main/wall.c, main/wall.h: if descent.pig available,
1097 load d1 textures for d1 levels
1099 2003-03-19 Bradley Bell <btb@icculus.org>
1101 * 2d/font.c, 2d/palette.c, 3d/interp.c, 3d/setup.c,
1102 arch/sdl/rbaudio.c, include/texmap.h, libmve/decoder16.c,
1103 libmve/decoder8.c, libmve/decoders.h, libmve/mveplay.c,
1104 texmap/ntmap.c, texmap/texmapl.h: header/extern declaration
1107 * README: added some OS X info
1109 2003-03-17 Bradley Bell <btb@icculus.org>
1111 * main/newdemo.c: simplify DEMO_FILENAME macro
1113 * main/console.c, main/game.c: enable experimental console support
1115 * main/gamerend.c: fixed location of fps meter in multi
1117 2003-03-16 Bradley Bell <btb@icculus.org>
1119 * main/menu.c, main/newdemo.c, main/newdemo.h, main/newmenu.c:
1120 also look in shared data dir for demos
1122 * main/newdemo.c, main/newdemo.h: comments/formatting
1124 2003-03-15 Christopher Thielen <chris@luethy.net>
1126 * main/kludge.c: set CDROM_dir back to "." - tricks game into
1127 thinking d2 cd is always present
1129 2003-03-15 Bradley Bell <btb@icculus.org>
1131 * 2d/font.c, main/credits.c, main/scores.c: fixed opengl credits,
1134 * arch/sdl/rbaudio.c: formatting, enabled volume control under
1137 * arch/ogl/gr.c: fixed dark font bug by calling gr_set_mode from
1138 gr_init. don't really know why this works, though
1140 2003-03-14 Bradley Bell <btb@icculus.org>
1142 * main/gameseq.c: fix Bitmap_replacement_data mem leakage
1144 * unused/bios/rbaudio.h: removed duplicate file
1146 2003-03-14 Christopher Thielen <chris@luethy.net>
1148 * arch/sdl/rbaudio.c: stop cd audio when exiting
1150 2003-03-14 Micah J. Lieske <MicahJon@compuserve.com>
1152 * main/gamecntl.c: add comments to the "only matt knows" cheats
1154 2003-03-14 Martin Schaffner <maschaffner@gmx.ch>
1156 * main/gamemine.c: formatting, better texture conversion for d1
1159 2003-03-14 Bradley Bell <btb@icculus.org>
1161 * main/piggy.c: must swap all mac version pigfiles
1163 * main/ai.c, main/ai.h, main/bm.h, main/crypt.c, main/joydefs.h,
1164 main/multi.c: formatting, minor cleanups
1166 * 2d/rle.c: need to swap line_size on bigendian machines
1168 * main/mission.c, main/mission.h: detect mac full version hogfile
1170 2003-03-13 Bradley Bell <btb@icculus.org>
1172 * arch/sdl/joydefs.c, main/kconfig.c, main/kconfig.h, main/menu.c:
1173 added joy/mouse sensitivity slider, increased range to 16, and
1176 * main/Makefile.am, main/joydefs.c, main/old/joydefs.c: moved old
1179 * arch/linux/Makefile.am: removed extra backslash
1181 * TODO, installation.txt: updated some documentation
1183 * main/gamecntl.c, main/menu.c, main/menu.h: added "d2x options"
1184 menu, with maxfps option
1186 2003-03-12 Bradley Bell <btb@icculus.org>
1188 * main/game.c, main/game.h, main/inferno.c: added -maxfps option
1190 * arch/linux/alsadigi.c, arch/linux/findfile.c,
1191 arch/linux/hmiplay.c, arch/linux/init.c, arch/linux/ipx_bsd.c,
1192 arch/linux/ipx_kali.c, arch/linux/ipx_lin.c, arch/linux/ipx_udp.c,
1193 arch/linux/joydefs.c, arch/linux/ukali.c, arch/linux/include,
1194 arch/linux/include/ipx_bsd.h, arch/linux/include/ipx_drv.h,
1195 arch/linux/include/ipx_hlpr.h, arch/linux/include/ipx_kali.h,
1196 arch/linux/include/ipx_ld.h, arch/linux/include/ipx_lin.h,
1197 arch/linux/include/ipx_udp.h, arch/linux/include/joystick.h,
1198 arch/linux/include/music.h, arch/linux/include/serial.h,
1199 arch/linux/include/ukali.h: formatting
1201 2003-03-11 Chris Arena <ccarena@cox.net>
1203 * main/menu.c: fixed brightness slider
1205 2003-03-01 Bradley Bell <btb@icculus.org>
1207 * main/piggy.c, main/titles.c: d1 briefing text fixed, spinning
1208 robots and animated bitmaps work, but colors are messed up
1210 2003-02-28 Bradley Bell <btb@icculus.org>
1212 * main/player.h: whitespace
1214 * main/automap.c, main/cntrlcen.c, main/collide.c,
1215 main/gamerend.c: use Builtin_mission_num instead of 0 (if
1216 descent.hog is present, d1 becomes mission 0)
1218 * configure.ac, arch/win32/Makefile.am, arch/win32/ipx_drv.h,
1219 arch/win32/ipx_win.c, arch/win32/mingw_init.c,
1220 arch/win32/winnet.c: MinGW compiles with network enabled again,
1221 but still doesn't work
1225 2003-02-28 Bradley Bell <btb@icculus.org>
1227 * 2d/pcx.c, arch/ogl/gr.c, libmve/mveplay.c, main/gameseq.c,
1228 main/inferno.c, main/menu.c, main/movie.c, main/newmenu.c: Fixed
1229 many opengl glitches
1231 2003-02-27 Bradley Bell <btb@icculus.org>
1233 * main/Makefile.am, main/gamesave.c, main/hoard.c, main/hoard.h,
1234 main/inferno.c, main/menu.c, main/mission.c, main/mission.h,
1235 main/network.c, main/network.h: noted that hoard.ham is only needed
1236 for multiplayer HOARD games, and should not be equated with
1237 "vertigo". put HoardEquipped() back in network.c.
1239 * arch/ggi/key.c, arch/sdl/key.c, arch/svgalib/key.c,
1240 include/d_delay.h, main/automap.c, main/game.c, main/kconfig.c,
1241 main/multi.c, main/newdemo.c, misc/Makefile.am, misc/d_delay.c:
1242 use timer_delay instead of d_delay
1244 2003-02-27 Martin Schaffner <maschaffner@gmx.ch>
1246 * main/render.c: added replacement qsort for solaris
1248 2003-02-26 Bradley Bell <btb@icculus.org>
1250 * main/gamemine.c: texture conversion for d1 shareware
1252 2003-02-26 Martin Schaffner <maschaffner@gmx.ch>
1254 * main/gamemine.c: better texture conversion for d1 levels
1256 2003-02-26 Micah J. Lieske <MicahJon@compuserve.com>
1258 * main/kconfig.c: fix joystick support under MinGW
1260 2003-02-26 Bradley Bell <btb@icculus.org>
1262 * main/playsave.c: fix swapping glitch
1264 * configure.ac, readme.txt: clean stuff up, getting ready for
1267 * main/titles.c: begin support for rendering spinning robots in
1270 * main/mission.c, main/mission.h: load d1 oem mission, d1 v1.0
1273 * main/gamemine.c: load d1 shareware levels!
1275 2003-02-25 Bradley Bell <btb@icculus.org>
1279 * autogen.sh: add warning about old auto* versions, use
1282 2003-02-24 Bradley Bell <btb@icculus.org>
1284 * main/gameseq.c, main/movies.c, main/titles.c: Descent I
1285 briefings mostly working
1287 * main/movie.c, main/titles.c: fixed some more briefing glitches
1289 2003-02-23 Bradley Bell <btb@icculus.org>
1291 * main/movie.c: fixed crash when using shareware data files
1294 * arch/sdl/digi.c: fix crash on non-existent sounds
1295 (i.e. shareware data)
1297 2003-02-22 Bradley Bell <btb@icculus.org>
1299 * main/titles.c: fixed fullscreen toggle in briefings
1301 2003-02-21 Bradley Bell <btb@icculus.org>
1303 * configure.ac: check for mingw when enabling nasm
1305 * main/playsave.c: enable loading player files of either byte
1308 2003-02-20 Bradley Bell <btb@icculus.org>
1310 * main/bm.c, main/bm.h, main/endlevel.c: fixed up endlevel stuff
1312 * arch/sdl/digi.c, main/kludge.c: oops, meant to say: fixed bug
1313 #343, not "rest of solution to bug #344"
1315 * arch/sdl/timer.c, include/timer.h: revert to more accurate
1318 * main/kludge.c: partial solution to bug #344
1320 * Makefile.am, tools/cvs2cl/cvs2cl.pl: get rid of cvs2cl.pl
1322 * compilerdefs.txt: added linux/mips info
1324 * ChangeLog: clean up changelog
1326 2003-02-19 Bradley Bell <btb@icculus.org>
1328 * libmve/mveplay.c: os x needs nanosleep prototype.
1330 2003-02-18 Bradley Bell <btb@icculus.org>
1332 * .cvsignore, libmve/.cvsignore: added files to .cvsignore
1334 * include/libmve.h, libmve/mveplay.c, main/movie.c: added function
1335 to disable/enable audio
1337 * libmve/: mve_main.c, mveplay.c: bigendian fixes
1339 * main/: movie.h, titles.c: make sure movie's palette is set before
1340 writing briefing text. Fixes bug #359
1342 * libmve/mveplay.c: make MVE_rmStepMovie play a full frame instead
1345 * misc/: args.c, byteswap.c, d_delay.c, d_io.c, dos_disk.h,
1346 error.c, hash.c, parsarg.c, parsarg.h, strio.c, strutil.c:
1349 * maths/: fix.asm, rand.c, tables.c, vecmat.c, vecmata.asm:
1352 * texmap/: ntmap.c, scanline.c, scanline.h, texmapl.h,
1353 tmap_flt.asm, tmap_inc.asm, tmap_lin.asm, tmap_ll.asm,
1354 tmap_per.asm, tmapfade.asm, tmapflat.c, tmappent.S, tmapppro.S:
1357 * include/libmve.h: blah
1359 2003-02-18 Martin Schaffner <martin.schaffner@epfl.ch>
1361 * main/render.c: 2nd attempt to fix solaris qsort bug
1363 2003-02-18 Bradley Bell <btb@icculus.org>
1365 * configure.ac, include/pstypes.h: put alignment detection in
1368 2003-02-17 Bradley Bell <btb@icculus.org>
1370 * Makefile.am, README.utils, configure.ac, include/libmve.h,
1371 include/mve_audio.h, include/mvelib.h, libmve/Makefile.am,
1372 libmve/decoder16.c, libmve/decoder8.c, libmve/mve_audio.c,
1373 libmve/mve_audio.h, libmve/mve_main.c, libmve/mvelib.c,
1374 libmve/mvelib.h, libmve/mveplay.c, main/Makefile.am,
1375 main/decoder16.c, main/decoder8.c, main/movie.c, main/mve_audio.c,
1376 main/mve_main.c, main/mvelib.c, main/mveplay.c, main/mveplay.h:
1377 moved mve stuff to separate subdir
1379 * include/mvelib.h, main/movie.c, main/mve_main.c, main/mvelib.c,
1380 main/mveplay.c, main/mveplay.h, main/titles.c: many improvements to
1381 mve code. Fixes (at least) bugs #41, #348, and #350.
1383 2003-02-14 Bradley Bell <btb@icculus.org>
1385 * main/Makefile.am: no more Makefile.mveplay. again
1387 * main/mveplay.c: typo
1389 2003-02-13 Bradley Bell <btb@icculus.org>
1391 * utilities/mvlextract.c: uint -> unsigned int
1393 * main/: mve_main.c, mvelib.c, mveplay.c: add fullscreen mode to
1394 standalone mveplayer, win32 support
1396 * main/movie.c: random bugfixes, win32 support
1398 * arch/sdl/Makefile.am: formatting
1400 * configure.ac: disable networking on mac/win for now
1402 * main/newmenu.c: comments
1404 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
1406 * 3d/interp.c, include/interp.h, main/polyobj.c: get rid of some
1407 redundant swap functions.
1409 2003-02-13 Bradley Bell <btb@icculus.org>
1411 * ChangeLog: update changelog
1413 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
1415 * 3d/interp.c, include/interp.h, main/polyobj.c: fix remaining
1416 polymodel alignment issues.
1418 2003-02-13 Bradley Bell <btb@icculus.org>
1420 * utilities/: hogcreate.c, hogextract.c, mvlcreate.c, mvlextract.c:
1421 fix various little bugs
1423 * main/mveplay.c, utilities/hogextract.c, utilities/mvlextract.c,
1424 utilities/tex2txb.c, utilities/txb2tex.c: eliminate warning
1426 * main/: Makefile.am, Makefile.mveplay: build mveplayer from
1429 * README.utils: new file
1431 * main/: mve_main.c, mveplay.c: more movie fixes
1433 * README: updated README
1435 * 2d/Makefile.am, main/Makefile.am: some OS X and dist fixes
1437 2003-02-12 Bradley Bell <btb@icculus.org>
1439 * utilities/mvlextract.c: bigendian mvl support
1441 * main/mveplay.c: formatting, stuff
1443 * main/: Makefile.am, Makefile.mveplay: lotsa movie cleanups, added
1444 truecolor mve support, standalone mveplayer
1446 * include/mve_audio.h, include/mvelib.h, main/decoder16.c,
1447 main/decoder8.c, main/movie.c, main/mve_main.c, main/mvelib.c,
1448 main/mveplay.c: lotsa movie cleanups, added truecolor mve support,
1449 standalone mveplayer
1451 2003-01-22 Bradley Bell <btb@icculus.org>
1453 * include/: interp.h, interp.h: restore prototype for
1454 swap_polygon_model_data
1456 2003-01-21 Bradley Bell <btb@icculus.org>
1458 * main/piggy.c: use memcpy to avoid alignment problem
1460 * compilerdefs.txt: updated some defs, added sunos/sparc
1462 2003-01-15 Bradley Bell <btb@icculus.org>
1464 * main/render.c, arch/ogl/ogl.c: use __sun__ for sunos
1466 * main/gamemine.c: attempting to support d1 shareware
1468 * compilerdefs.txt: update defs
1470 2003-01-15 David Costanzo <david_costanzo@yahoo.com>
1472 * main/mveplay.c: fix several bugs, comments, formatting.
1474 2003-01-15 Bradley Bell <btb@icculus.org>
1476 * arch/ogl/sdlgl.c, arch/sdl/digi.c, arch/sdl/event.c,
1477 arch/sdl/gr.c, arch/sdl/init.c, arch/sdl/joy.c, arch/sdl/key.c,
1478 arch/sdl/mouse.c, arch/sdl/rbaudio.c, arch/sdl/timer.c,
1479 include/error.h, main/gamecntl.c, main/inferno.c: changed path for
1482 * arch/: ogl/glx.c, ogl/gr.c, ogl/ogl.c, ogl/wgl.c, sdl/joydefs.c:
1483 formatting, comments
1485 2003-01-11 Bradley Bell <btb@icculus.org>
1487 * main/: mission.c, mission.h: attempt to support d1 for mac
1490 * arch/sdl/joy.c, main/mvelib.c, main/titles.c: gcc 3.2 warnings
1492 * main/object.h: foo
1494 2003-01-09 Bradley Bell <btb@icculus.org>
1496 * main/movie.c: use ifdef around gr_toggle_fullscreen
1498 2003-01-07 Bradley Bell <btb@icculus.org>
1500 * Makefile.am, descent.msn, installation.txt, main/mission.c,
1501 main/mission.h: don't need .msn file for descent.hog anymore
1505 2003-01-06 Bradley Bell <btb@icculus.org>
1507 * main/mission.h, main/mission.c: comments
1509 * README, TODO, cvshowto.txt, installation.txt, debian/copyright:
1512 2003-01-03 Bradley Bell <btb@icculus.org>
1514 * utilities/: txb2txt.c, txt2txb.c: remove old files
1516 * 3d/interp.c, include/byteswap.h, main/gamemine.c: formatting
1518 * main/polyobj.c: attempt to make read_model_file
1521 * main/menu.c: move vertigo text
1523 2003-01-02 Bradley Bell <btb@icculus.org>
1525 * 3d/interp.c, include/interp.h, main/morph.c, main/polyobj.c,
1526 main/polyobj.h: cleanup alignment changes
1528 * NEWS, 3d/interp.c, include/3d.h, include/interp.h,
1529 include/pstypes.h, main/Makefile.am, main/bm.c, main/collide.c,
1530 main/object.h: fix alignment issues on sparc
1532 * cvshowto.txt: update cvs info
1536 * 2d/rle.c: make rle_swap handle RLE_BIG
1538 2003-01-01 Martin Schaffner <maschaffner@gmx.ch>
1540 * main/render.c: workaround solaris qsort bug
1542 2003-01-01 Steffen Pohle <stpohle@gmx.net>
1544 * arch/linux/linuxnet.c, arch/linux/ukali.c,
1545 arch/linux/include/ukali.h, main/inferno.c: enabled kali
1547 * arch/linux/Makefile.am: enabled linux joystick, kali
1549 * configure.ac, arch/linux/joystick.c, arch/sdl/Makefile.am,
1550 arch/sdl/event.c: enabled linux joystick
1552 2002-12-31 Bradley Bell <btb@icculus.org>
1554 * main/gamemine.c: simplified warning msg
1556 * NEWS, TODO, main/multi.c, main/netmisc.c: comments/whitespace
1558 * main/render.h: fix compiler warning
1560 2002-12-31 Martin Schaffner <maschaffner@gmx.ch>
1562 * 2d/rle.c, main/inferno.c, main/piggy.c: fixed rle_swap leaks.
1564 2002-12-24 Bradley Bell <btb@icculus.org>
1566 * main/mission.c: fixes an infinite loop which was caused by d2x
1567 thinking d2demo was a descent 1 mission
1569 2002-12-24 Martin Schaffner <maschaffner@gmx.ch>
1571 * arch/ogl/ogl.c, main/render.c: fix compiler warnings.
1573 2002-12-24 Bradley Bell <btb@icculus.org>
1575 * main/render.c: comments
1577 2002-10-30 Bradley Bell <btb@icculus.org>
1579 * main/inferno.c: add help for -hogdir option
1581 * main/inferno.c: added -hogdir option
1583 2002-10-28 Bradley Bell <btb@icculus.org>
1585 * main/: inferno.c, menu.c: enabled Vertigo displays
1587 * include/3d.h: typo
1589 2002-10-28 Martin Schaffner <maschaffner@gmx.ch> and Bradley Bell <btb@icculus.org>
1591 * 3d/interp.c, include/3d.h, include/byteswap.h, main/bm.c,
1592 main/netmisc.c, main/network.c: simplify and eliminate redundant
1595 2002-10-28 Martin Schaffner <maschaffner@gmx.ch>
1597 * maths/fixc.c: fix infinite loop in quad_sqrt.
1599 * 3d/points.c, include/maths.h, include/pstypes.h, maths/fixc.c,
1600 maths/vecmat.c: sparc/sunos support: rename quad to quadint.
1602 2002-10-12 Bradley Bell <btb@icculus.org>
1604 * 2d/2dsline.c: handle BM_OGL in gr_scanline()
1606 2002-10-11 Bradley Bell <btb@icculus.org>
1608 * main/hud.c: make hud_message work correctly
1610 * 2d/palette.c, arch/sdl/gr.c, include/palette.h, main/inferno.c:
1613 * main/network.c: formatting, small fixes
1615 2002-10-10 Bradley Bell <btb@icculus.org>
1617 * main/netmisc.h: no swap_object for little-endian
1619 * main/: netmisc.h, network.c: use macros to simplify network
1622 * main/piggy.c: disable autodetect of mac pig (use --enable-macdata
1625 * main/inferno.c: enable loading screen for mac shareware with
1628 * main/netmisc.c: whitespace
1630 * 2d/bitmap.c, main/inferno.c, main/mission.c, main/playsave.c:
1633 * main/hud.c: whitespace
1635 * configure.ac: remove shareware build, add macdata build
1637 * main/songs.c: whitespace
1639 * 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/gpixel.c, 2d/line.c,
1640 2d/pixel.c, 2d/poly.c, 2d/rect.c, 2d/tmerge.c, main/gamerend.c:
1643 * 2d/: Makefile.am, tmerge_a.asm: enable TRANSPARENCY_COLOR for
1646 2002-10-04 Martin Schaffner <maschaffner@gmx.ch>
1648 * cfile/cfile.c, include/iff.h, main/gamepal.c, main/titles.c:
1649 comments, formatting, etc.
1651 * iff/iff.c: fix bigendian iff loading.
1653 2002-10-03 Bradley Bell <btb@icculus.org>
1655 * utilities/txb2tex.c: typo
1657 * 3d/clipper.c, main/bm.c, main/game.c, main/gamecntl.c,
1658 main/newmenu.c, main/switch.c, main/terrain.c, main/text.c:
1661 * arch/sdl/mouse.c: whitespace
1663 2002-09-19 Bradley Bell <btb@icculus.org>
1665 * main/kconfig.c: fix a oops, add old logs
1667 * main/kconfig.c: support for >3 mouse buttons
1669 2002-09-18 Bradley Bell <btb@icculus.org>
1671 * include/gr.h: fix palette swap define
1673 2002-09-14 Bradley Bell <btb@icculus.org>
1675 * main/titles.c: load hires briefing screen if lores doesn't exist
1676 (i.e. vertigo) and MenuHires=0
1678 2002-09-14 Werner Augustin <descent-source@mailinglist.gnuher.de>
1680 * main/: multi.h, network.h: pack some structures for ipx
1683 2002-09-14 Bradley Bell <btb@icculus.org>
1685 * cfile/cfile.c, main/endlevel.c, main/gamesave.c: revert cfgets()
1686 and load_endlevel_data() to expect newline-terminated strings, fix
1687 load_game_data to read null-terminated string for
1690 2002-09-07 Bradley Bell <btb@icculus.org>
1692 * main/newmenu.c: added error message
1694 * main/menu.h: enable -nohires with mac shareware
1696 * 2d/palette.c, include/gr.h: enable 0/255 palette swap
1698 * 2d/font.c: enable 0/255 palette swap for fonts
1700 * 2d/bitblt.c: add TRANSPARENCY_COLOR to assembly code, nother OGL
1703 * 2d/2dsline.c: fix ogl blooper
1705 2002-09-05 Bradley Bell <btb@icculus.org>
1707 * 2d/rle.c, 2d/scalec.c, include/rle.h: better just do it the old
1710 * include/strutil.h: need string.h for strcasecmp
1712 * include/rle.h: okay, maybe it needs to be this way
1714 * include/: 3d.h, gr.h: more stuff from d2src, mostly formatting
1716 * 2d/scalec.c: more stuff from d2src
1718 * 2d/rle.c: more stuff from d2src, formatting
1720 * 2d/font.c: useless cruft
1722 * 2d/: 2dsline.c, bitmap.c, bitmap.h: more stuff from d2src
1724 * 2d/bitblt.c, include/grdef.h: moved gr_linear_movsd assembly from
1727 2002-09-04 Bradley Bell <btb@icculus.org>
1729 * include/grdef.h: fix compiler warnings
1731 * 2d/bitblt.c: fix compiler warnings, #ifdef out dos-only code
1733 * include/grdef.h: gr_linear_movsd isn't static for NO_ASM,
1736 * main/game.c: we want the mac ibitblt for everything but dos and
1739 * main/texmerge.c: these routines are in tmerge.c
1741 * main/credits.c: enable credits for mac and oem data
1743 * main/bm.c: use either exit.ham or exit.pofs
1745 * include/ibitblt.h: enable some more code from d2src
1747 * include/gr.h: enable mac ubitblt_double
1749 * 2d/rle.c: added gr_rle_expand_scanline_generic_masked from d2src
1751 * include/grdef.h: moved some inline asm from linear.h
1753 * 2d/ibitblt.c: brought in line with original d2 version
1755 * 2d/bitblt.c: reverted to original d2 version of this file, then
1756 added d1x enhancements
1758 * 2d/2dsline.c: formatting, use __MSDOS__ instead of __DJGPP__
1760 * 2d/linear.h: moved these back to their original locations
1763 * main/mveplay.c: close some memory holes, speed up palette loading
1765 * main/movie.c: added fullscreen toggle while playing movies
1767 * main/inferno.c: comment out -superhires help text (always on)
1769 * include/timer.h: added approx_fsec_to_usec macro
1771 * arch/sdl/joy.c: fix compiler warning
1773 2002-09-01 Bradley Bell <btb@icculus.org>
1775 * main/network.c: oops
1777 * main/: movie.c, mveplay.c, mveplay.h: more movie improvements
1779 * arch/sdl/timer.c, include/timer.h: added timer_delay, faster
1780 timer_get_fixed_seconds
1784 2002-08-31 Bradley Bell <btb@icculus.org>
1786 * TODO, main/inferno.c, main/movie.c, main/mveplay.c: movie
1789 * main/multi.h: network endian stuff
1791 * 2d/font.c, include/gr.h: fast file i/o for font headers
1793 * arch/win32/arch_ip.cpp: unused file
1795 * main/: netmisc.c, netmisc.h, network.c, network.h: formatting,
1796 bigendian networking fixes
1798 * main/menu.c: make net menu more accurate, also make superhires
1801 * include/pstypes.h: better to have __pack__ all the time, I think.
1802 needed for networking, e.g.
1804 * arch/win32/: ipx_drv.h, ipx_win.c, winnet.c: win32 networking
1807 * arch/win32/Makefile.am: unused file
1811 2002-08-30 Bradley Bell <btb@icculus.org>
1813 * arch/win32/ipx_drv.h: re-added arch/win32/ipx_drv.h
1815 * main/: newmenu.h, titles.c: formatting
1817 * NEWS, arch/linux/Makefile.am, arch/linux/include/ukali.h,
1818 main/multi.h: networking works, finally
1820 * TODO: added TODO file
1822 * arch/linux/arch_ip.cpp: unused fine
1824 * README: network sorta working
1826 * main/: Makefile.am, multi.c, network.c, network.h: more
1829 * main/menu.c: load builtin mission correctly
1831 * main/inferno.c: documentation
1833 * main/: hoard.c, hoard.h, gamesave.c, mission.c: move hoard stuff
1836 * main/Makefile.mveplay: don't need no more
1838 2002-08-29 Bradley Bell <btb@icculus.org>
1840 * main/: ip_base.cpp, ip_base.h, ip_basec.h, ipclienc.c,
1841 ipclient.cpp, ipclient.h, ipserver.cpp, ipx_drv.c, multipow.c,
1842 multipow.h, netlist.c, netpkt.c, netpkt.h: deleting unused d1x
1845 * include/ipx_drv.h: more network fixing
1847 * arch/linux/include/ipx_drv.h: more network fixing
1849 * include/ipx.h: formatting
1851 * arch/linux/ipx_kali.c, include/ipx.h: fixed networking fuck-up?
1853 * NEWS, arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
1854 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, main/Makefile.am,
1855 main/inferno.c: fixed networking fuck-up?
1857 * Makefile.am: moved mingw info to README
1859 * README, mingw32.txt: moved mingw info to README
1861 2002-08-27 Bradley Bell <btb@icculus.org>
1863 * utilities/mvlextract.c: allow specifying file to extract
1865 * utilities/: tex2txb.c, txb2tex.c: use default extension to
1868 * utilities/hogextract.c: allow specifying file to extract
1870 * main/mission.c: Have to get mission_num _after_ promoting...
1872 * main/: gameseq.c, titles.c: beginning d1 briefing support
1874 * descent.msn: beginning d1 briefing support
1876 * main/: titles.c, titles.h: d1-style mission briefings
1878 * main/piggy.h: whitespace
1880 * main/movie.c: beginning robot movie support, fall back on lo/hi
1881 res if hi/lo not available
1883 * main/mission.c: added Builtin_mission_num for builtin mission,
1884 D1Hogdir, d1-style mission briefings
1886 * main/: gameseq.c, mission.h: added Builtin_mission_num for
1889 * cfile/cfile.c, include/cfile.h: add capability for 3rd hogfile
1890 (for d1 missions that need d1 data)
1892 * 2d/ibitblt.c: whitespace
1894 2002-08-26 Bradley Bell <btb@icculus.org>
1896 * utilities/mvlcreate.c: oops
1898 * utilities/: Makefile.am, mvlcreate.c, mvlextract.c: added mvl
1901 * utilities/hogextract.c: added [v]iew option
1903 * utilities/: tex2txb.c, txb2tex.c: changed txt to tex
1905 * main/titles.c: fix writable string, disable DumbAdjust thing
1907 * main/polyobj.h: whitespace
1909 * main/newmenu.c: added pcx_get_dimensions(), other stuff from
1912 * main/movie.c: read movies from AltHogDir, other fixes
1914 * main/: mission.c, mission.h: fix bug w/mission filename
1916 * main/gameseq.c: comments
1918 * main/digi.h: whitespace n stuff
1920 * include/mve_audio.h: added audio flag macros
1922 * 2d/pcx.c, include/pcx.h: added pcx_get_dimensions(), other stuff
1927 2002-08-23 Bradley Bell <btb@icculus.org>
1929 * main/: gameseq.c, inferno.c, mission.c, mission.h, titles.c: fix
1932 * Makefile.am: remove d2demo.mn2
1934 * cfile/cfile.c, include/cfile.h: add cfile_size function
1936 * d2demo.mn2, installation.txt, main/gameseq.h, main/mission.c:
1937 eliminate need for .mn2 files for oem and demo
1939 2002-08-22 Bradley Bell <btb@icculus.org>
1941 * main/bm.c: fix for vertigo
1943 * main/menu.h: make OEM menu pcx available
1945 * 2d/rle.c: merge with original d2 file
1947 * Makefile.am, configure.ac: let mission files get installed by
1950 2002-08-17 Bradley Bell <btb@icculus.org>
1952 * configure.ac: make FAST_FILE_IO the default on little-endian
1955 * NEWS, README, compilerdefs.txt, readme.txt: documentation
1957 * 2d/bitblt.c, 2d/rle.c, arch/ogl/ogl.c: implement BM_FLAG_RLE_BIG
1960 2002-08-15 Martin Schaffner <maschaffner@gmx.ch>
1962 * main/: game.c, menu.c, mission.c: promote builtin missions.
1964 2002-08-15 Bradley Bell <btb@icculus.org>
1966 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h, main/piggy.c:
1967 improved mac pig loading/reverted TRANSPARENCY_COLOR changes
1969 * utilities/.cvsignore: added cvsignore
1971 * 2d/palette.c, include/palette.h, main/gamesave.c: mac data file
1974 * main/piggy.c: mac data file loading
1976 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h: set
1977 transparency and swap 0/255 correctly for mac data files
1979 2002-08-13 Bradley Bell <btb@icculus.org>
1981 * Makefile.am, configure.ac, utilities/Makefile.am: moved utility
1982 to utilities to avoid conflict with c++ std lib <utility>
1984 * utilities/: Makefile.am, hogcreate.c, hogextract.c, txb2txt.c,
1985 txt2txb.c: moved utility to utilities to avoid conflict with c++
1988 * Makefile.am, configure.ac: add utilities
1990 2002-08-09 Bradley Bell <btb@icculus.org>
1992 * 2d/palette.c, 3d/interp.c, include/gr.h, main/render.c:
1995 2002-08-08 Bradley Bell <btb@icculus.org>
1997 * main/inferno.c: comments
1999 * main/: newmenu.c, songs.c: mac demo datafile support
2001 * installation.txt: update
2003 * main/gamesave.c: use lowercase for consistency
2005 * main/: bm.c, bm.h, endlevel.c, polyobj.c: enable loading of exit
2006 models for other than d2demo
2008 2002-08-07 Martin Schaffner <maschaffner@gmx.ch>
2010 * main/gamemine.c: formatting, better d1 texture conversion
2012 * Makefile.am, descent.mn2, descent.msn, main/mission.c,
2013 main/mission.h: recognize .msn mission files.
2015 2002-08-07 Bradley Bell <btb@icculus.org>
2017 * .cvsignore, 2d/.cvsignore, 3d/.cvsignore, arch/.cvsignore,
2018 arch/dos/.cvsignore, arch/ggi/.cvsignore, arch/linux/.cvsignore,
2019 arch/ogl/.cvsignore, arch/sdl/.cvsignore, arch/svgalib/.cvsignore,
2020 arch/win32/.cvsignore, cfile/.cvsignore, iff/.cvsignore,
2021 main/.cvsignore, main/editor/.cvsignore, maths/.cvsignore,
2022 mem/.cvsignore, misc/.cvsignore, texmap/.cvsignore: added
2025 2002-08-06 Bradley Bell <btb@icculus.org>
2027 * main/: automap.c, laser.c, songs.c, titles.c: shareware stuff
2029 * main/Makefile.am: formatting
2031 * 2d/font.c: make gr_remap_font just reload the whole thing
2033 * configure.ac: formatting
2035 * Makefile.am: added d2demo.mn2
2037 * d2demo.mn2: mission file for shareware
2039 * include/u_mem.h, main/ai.c, main/gamesave.c, main/inferno.c,
2040 main/laser.h, main/text.h, main/titles.c, main/weapon.c: whitespace
2042 * main/sounds.h: shareware stuff, whitespace
2044 * main/: polyobj.c, polyobj.h: more fast i/o macros
2046 * main/: menu.c, menu.h, mission.c, newmenu.c, piggy.c, piggy.h:
2049 * main/: endlevel.c, endlevel.h, gamemine.c, gameseq.c: merged
2050 endlevel stuff to non-shareware, allow movies/endlevel for
2053 * main/cntrlcen.c: typo
2055 * main/bm.h: use global Piggy_hamfile_version
2057 * main/bm.c: merged endlevel stuff to non-shareware, more fast i/o
2058 macros, use global Piggy_hamfile_version
2060 * main/Makefile.am: terrain and movie stuff always used now
2062 * 2d/pcx.c, include/pcx.h: make pcx header available to other
2065 * main/: gamemine.c, gamesave.c: load DMB levels
2067 * main/: bm.c, cntrlcen.c, cntrlcen.h, fuelcen.c, fuelcen.h,
2068 segment.c, segment.h, switch.c, switch.h: fast i/o macros
2070 2002-08-04 Martin Schaffner <maschaffner@gmx.ch>
2072 * main/gamemine.c, main/gamesave.c, mem/mem.c: d1 level stuff.
2074 2002-08-04 Bradley Bell <btb@icculus.org>
2076 * main/inferno.c: shareware stuff, formatting
2078 * arch/sdl/rbaudio.c: gracefully handle redbook non-availability
2080 * arch/sdl/gr.c: don't need to set mode in gr_init
2082 2002-08-02 Martin Schaffner <maschaffner@gmx.ch>
2084 * main/: gamemine.c, gamemine.h, gamesave.c, gamesave.h: more d1
2087 * Makefile.am, descent.mn2: added mission file for descent 1
2089 2002-08-02 Bradley Bell <btb@icculus.org>
2091 * arch/sdl/digi.c, arch/sdl/gr.c, include/error.h,
2092 include/oldsdl.h, main/gamecntl.c, main/inferno.c, main/laser.c,
2093 main/piggy.h, misc/error.c: junk
2095 * main/: endlevel.c, escort.c, gameseq.c, newmenu.c, render.c,
2096 render.h, scores.c, scores.h, terrain.c: shareware stuff
2098 * configure.ac, include/pstypes.h, main/bm.c, main/bm.h,
2099 main/effects.c, main/effects.h, main/piggy.c, main/piggy.h,
2100 main/powerup.c, main/powerup.h, main/robot.c, main/robot.h,
2101 main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
2102 main/weapon.c, main/weapon.h: fast i/o macros
2104 2002-08-01 Martin Schaffner <maschaffner@gmx.ch>
2106 * NEWS, cfile/cfile.c, main/console.c, main/gamemine.c,
2107 main/gamemine.h, main/gamesave.c: load d1 levels
2109 2002-07-30 Bradley Bell <btb@icculus.org>
2111 * configure.ac: oops
2113 * configure.ac, arch/ogl/gr.c, arch/ogl/ogl.c, include/ogl_init.h:
2116 * main/menu.c, main/titles.c, NEWS, 2d/font.c, include/gr.h,
2117 include/grdef.h, main/game.c, main/gamefont.c, main/gamefont.h,
2118 main/gamemine.c, main/inferno.c, main/movie.c, main/newmenu.c,
2119 main/piggy.c, main/titles.c: support shareware datafiles!
2121 * main/: bm.c, gamemine.c, piggy.c, piggy.h, weapon.c, gamemine.c,
2122 piggy.c: SHAREWARE fixes
2124 2002-07-29 Bradley Bell <btb@icculus.org>
2126 * NEWS, include/fileutil.h, main/bm.c, main/gameseq.c,
2127 main/mveplay.c, main/piggy.c, main/piggy.h, main/playsave.c,
2128 misc/fileutil.c: Portability - OS X support
2130 2002-07-27 Bradley Bell <btb@icculus.org>
2132 * main/: Makefile.am, fuelcen.c, fuelcen.h, game.c, game.h,
2133 gamemine.c, gamesave.c, gameseq.c, piggy.c, piggy.h, segment.c,
2134 segment.h: portability
2136 * cfile/cfile.c, include/cfile.h, main/cntrlcen.c, main/cntrlcen.h,
2137 main/gamesave.c, main/switch.c, main/switch.h, main/wall.c,
2138 main/wall.h: portabilization
2140 * 2d/font.c, include/gr.h: portability
2142 2002-07-26 Bradley Bell <btb@icculus.org>
2144 * 2d/font.c, 2d/pcx.c, include/gr.h, main/movie.c: portability
2146 * arch/linux/findfile.c, include/pstypes.h: os x fixes
2148 * main/player.c: foo
2150 * misc/fileutil.c, include/fileutil.h, misc/fileutil.c: oops
2152 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c,
2153 misc/fileutil.h: portable file i/o utils
2155 * main/: Makefile.mveplay, inferno.c, movie.c, newmenu.c: s not a
2156 writable string anymore... / formatting
2158 * main/Makefile.am, main/bm.c, main/bm.h, main/cntrlcen.c,
2159 main/cntrlcen.h, main/effects.c, main/effects.h, main/piggy.c,
2160 main/piggy.h, main/player.c, main/player.h, main/polyobj.c,
2161 main/polyobj.h, main/powerup.c, main/powerup.h, main/robot.c,
2162 main/robot.h, main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
2163 main/weapon.c, main/weapon.h, 3d/interp.c, include/cfile.h:
2164 portable-izing file loading routines
2166 2002-07-24 Bradley Bell <btb@icculus.org>
2168 * main/mveplay.c: correctly play files with 16bit uncompressed
2169 audio, mem checking, etc
2171 * main/: Makefile.mveplay, mvelib.c, mveplay.c: enable standalone
2174 2002-07-23 Bradley Bell <btb@icculus.org>
2176 * misc/Makefile.am: unused file
2178 * configure.ac, main/endlevel.c, main/endlevel.h, main/menu.c,
2179 main/sounds.h: remove experimental nmovie stuff
2181 * main/movie.c: add some debugging output
2183 2002-07-22 Bradley Bell <btb@icculus.org>
2185 * main/: console.c, state.c: simplified header
2187 * main/movie.c: enable mveplay audio
2189 * main/old/movie.c: moved to main/
2191 * include/mve_audio.h, include/mvelib.h, main/Makefile.am,
2192 main/inferno.c, main/kludge.c, main/movie.c, main/mve_audio.c,
2193 main/mvelib.c, main/mveplay.c: initial movie support
2195 * arch/linux/findfile.c, arch/ogl/gr.c, arch/ogl/ogl.c,
2196 arch/sdl/init.c, arch/sdl/joy.c, include/byteswap.h,
2197 include/ogl_init.h, include/pstypes.h, main/console.c,
2198 main/state.c, mem/mem.c: OS X stuff
2200 * configure.ac: OS X and movie stuff
2202 2002-07-19 Bradley Bell <btb@icculus.org>
2204 * compilerdefs.txt: OSX defs
2206 2002-07-18 Bradley Bell <btb@icculus.org>
2208 * main/inferno.c: use simpler rcs tags
2210 * autogen.sh: keep Changelog in cvs (and use --accum)
2212 * arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/rbaudio.c,
2213 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/rbaudio.c,
2214 include/rbaudio.h, main/Makefile.am, main/cdrom.h, main/gamecntl.c,
2215 main/songs.c: changed cdrom->rbaudio
2217 * include/rbaudio.h: moved to /include
2219 2002-07-17 Bradley Bell <btb@icculus.org>
2221 * 2d/d2sline.c, 2d/bitblt.c, 2d/bitmap.c, 2d/bitmap.h, 2d/box.c,
2222 2d/canvas.c, 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/font.c,
2223 2d/gpixel.c, 2d/ibitblt.c, 2d/line.c, 2d/linear.asm, 2d/linear.h,
2224 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c, 2d/rect.c,
2225 2d/rle.c, 2d/scale.c, 2d/scalea.asm, 2d/scalea.h, 2d/scalec.c,
2226 2d/tmerge.c, 2d/tmerge_a.asm, 3d/clipper.c, 3d/clipper.h,
2227 3d/draw.c, 3d/globvars.c, 3d/globvars.h, 3d/instance.c,
2228 3d/interp.asm, 3d/interp.c, 3d/matrix.c, 3d/points.c, 3d/rod.c,
2229 3d/setup.c: use simpler rcs tags
2234 2002-07-17 Bradley Bell <btb@icculus.org>
2236 * tools/cvs2cl/cvs2cl.pl: upgrade cvs2cl
2238 * d2x-gl.sh, d2x-ogl.sh: changed d2x-ogl to d2x-gl
2240 * debian/rules: don't need readme's
2242 * debian/rules: move d1x license to COPYING, license clarifications
2244 * COPYING, license.txt, debian/copyright, Makefile.am: move d1x
2245 license to COPYING, license clarifications
2247 * debian/rules: fix debian docs
2249 * debian/rules: fix debian manpages
2251 * debian/d2x-sdl.menu: fix debian menu
2253 * debian/rules: link to undocumented man page for debs
2255 * Makefile.am, configure.ac, debian/control, debian/copyright,
2256 debian/d2x-gl.files, debian/d2x-gl.menu, debian/d2x-sdl.files,
2257 debian/d2x-sdl.menu, debian/d2x.files, debian/d2x.menu,
2258 debian/rules, rpm/d2x.spec.in: change d2x-ogl to d2x-gl, other
2261 2002-07-16 Bradley Bell <btb@icculus.org>
2263 * debian/: rules, changelog.in: deb stuff
2265 * configure.ac: cleaner nasm detection
2267 * debian/: changelog.in, control, rules: deb stuff
2269 * README, installation.txt: typos, stuff
2271 * configure.ac: better #defines
2273 * configure.ac: whitespace
2275 * configure.ac: better documentation
2277 * configure.ac, arch/sdl/event.c, arch/sdl/init.c: SDL_AUDIO and
2278 SDL_JOYSTICK not needed
2280 * configure.ac, main/inferno.c: __SDL__ ugly and not needed at all
2282 * configure.ac: need higher SDL for joystick
2284 * debian/: control, rules: deb stuff
2286 * arch/sdl/joy.c: old junk
2288 * Makefile.am, configure.ac: automake updates
2290 * main/: inferno.c, text.c: don't use althogdir on non-unix
2292 * configure.ac: more autoconf updates
2294 * misc/strutil.c: better strrev
2296 * main/inferno.c: need limits.h on mingw also
2298 * acconfig.h, configure.ac: Updated for autoconf 2.53 (no more
2301 2002-04-19 Bradley Bell <btb@icculus.org>
2303 * main/network.c: let hoard.ham be a cfile
2305 * main/text.c: better error message when hog not found
2309 2002-03-23 Bradley Bell <btb@icculus.org>
2311 * acconfig.h, configure.ac, arch/linux/Makefile.am,
2312 arch/sdl/Makefile.am: Use SDL joystick automatically
2314 * arch/sdl/joy.c, main/kconfig.c: SDL Joystick works!
2316 2002-03-05 Bradley Bell <btb@icculus.org>
2318 * arch/sdl/joydefs.c, arch/sdl/joy.c: SDL joystick stuff mostly
2321 2002-02-23 Bradley Bell <btb@icculus.org>
2323 * texmap/ntmap.c: fix bug preventing higher res sdl modes
2325 * arch/dos/Makefile.am, arch/ggi/Makefile.am,
2326 arch/linux/Makefile.am, arch/ogl/Makefile.am, arch/sdl/Makefile.am,
2327 arch/svgalib/Makefile.am, arch/win32/Makefile.am,
2328 main/editor/Makefile.am: moved includes to include
2330 * arch/sdl/gr.c: use SDL_VERSION_ATLEAST
2332 * Makefile.am, 2d/Makefile.am, 3d/Makefile.am, cfile/Makefile.am,
2333 iff/Makefile.am, main/Makefile.am, maths/Makefile.am,
2334 mem/Makefile.am, misc/Makefile.am, texmap/Makefile.am: moved
2337 * main/game.c: disabled cockpit for OGL, formatting
2339 * 2d/ibitblt.c: formatting
2341 2002-02-16 Bradley Bell <btb@icculus.org>
2343 * include/oldsdl.h: check for older macros
2345 * configure.ac, arch/sdl/digi.c, arch/sdl/event.c, arch/sdl/gr.c,
2346 include/error.h, include/oldsdl.h, main/gamecntl.c, main/inferno.c:
2347 allow older sdl versions
2349 2002-02-15 Bradley Bell <btb@icculus.org>
2351 * main/: automap.c, automap.h, inferno.c: automap resolution now
2354 * include/: gr.h, grdef.h: moved protos to from grdef.h to gr.h
2356 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
2357 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
2358 win32/include/key_arch.h: never mind - that would be pointless
2360 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
2361 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
2362 win32/include/key_arch.h: copied files from d1x
2364 * arch/linux/arch_ip.cpp, arch/win32/arch_ip.cpp, main/ip_base.cpp,
2365 main/ip_base.h, main/ipclient.cpp: enable udp debug messages
2367 * main/multipow.c: need conf.h
2369 * arch/win32/Makefile.am: new file
2371 * include/pstypes.h: added u_int16_t (needed in base_ip)
2373 * arch/win32/arch_ip.cpp: copied from d1x
2375 2002-02-14 Bradley Bell <btb@icculus.org>
2377 * arch/sdl/gr.c, main/inferno.c: allow gr_init lowres
2379 * NEWS, include/gr.h, main/game.c, main/game.h, main/gamecntl.c,
2380 main/netlist.c: Added hotkeys to toggle fullscreen mode
2382 * main/: ip_base.cpp, ip_base.h, multi.h, netlist.c, netpkt.c,
2383 network.c, network.h, ipclient.cpp, netpkt.h: d1x->d2x
2385 * main/: multipow.c, multipow.h, netlist.c, netpkt.c, netpkt.h,
2386 reorder.h: Lotsa networking stuff from d1x
2388 2002-02-13 Bradley Bell <btb@icculus.org>
2390 * include/gr.h, main/game.c: Fullscreen toggle stuff
2392 * arch/linux/Makefile.am, include/ipx.h: Lotsa networking stuff
2395 * main/: Makefile.am, inferno.c, ip_base.cpp, ip_base.h, menu.c,
2396 multi.h, network.c, network.h, newmenu.c: Lotsa networking stuff
2399 2002-02-11 Bradley Bell <btb@icculus.org>
2401 * main/bm.c: use portable loader if bigendian
2403 * include/pstypes.h: don't define bool for c++
2405 * include/cfile.h: extern AltHogDir stuff
2407 * include/byteswap.h: use WORDS_BIGENDIAN
2409 * main/: newmenu.c, newmenu.h: added fixedfont menu functions
2411 * main/vers_id.h: added D2X_IVER
2413 * misc/args.c: don't use d1x.ini
2415 * Makefile.am: rpm stuff
2417 * acconfig.h, configure.ac: c++, versioning, endianness, deb, rpm
2420 2002-02-09 Bradley Bell <btb@icculus.org>
2422 * rpm/: d2x.spec, d2x.spec.in: auto-generate rpm spec file
2424 2002-02-09 Paolo Ulivi <pulivi@libero.it>
2426 * d2x-ogl.sh, d2x-sdl.sh, rpm/.cvsignore, rpm/d2x.spec: rpm
2429 2002-02-06 Bradley Bell <btb@icculus.org>
2431 * arch/linux/arch_ip.cpp, main/ip_base.cpp, main/ip_base.h,
2432 main/ip_basec.h, main/ipclienc.c, main/ipclient.cpp,
2433 main/ipclient.h, main/ipserver.cpp: Adding d1x network code
2435 * debian/: changelog.in, control, copyright, d2x-gl.files,
2436 d2x-gl.menu, d2x.files, d2x.menu, rules: Added debian stuff
2440 2002-02-02 Bradley Bell <btb@icculus.org>
2442 * NEWS, arch/ggi/Makefile.am: reenabled ggi build
2444 * NEWS, acconfig.h, configure.ac, main/gamecntl.c, main/inferno.c:
2445 Enabled RELEASE option
2447 2002-01-31 Bradley Bell <btb@icculus.org>
2449 * Makefile.am, configure.ac: specify prerequisite versions of
2450 autoconf and automake
2452 2002-01-29 Bradley Bell <btb@icculus.org>
2454 * main/mission.c: RCS header added
2456 * main/inferno.c: update copyright date
2458 * main/mission.c: allow missions to be in AltHogDir
2460 * configure.ac: Display results of configure
2462 * include/d_io.h, main/inferno.c, main/newdemo.c: Added d_mkdir
2465 2002-01-28 Bradley Bell <btb@icculus.org>
2467 * NEWS, acconfig.h, configure.ac, cfile/cfile.c, main/newdemo.c:
2468 Data files now go in DATADIR/games/d2x, user files now go in
2471 2002-01-28 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
2473 * main/inferno.c: Data files now go in DATADIR/games/d2x, user
2474 files now go in ~/.d2x
2476 2002-01-24 Bradley Bell <btb@icculus.org>
2478 * configure.ac: fix nasm not found error message
2480 2002-01-18 Bradley Bell <btb@icculus.org>
2482 * configure.in: getting rid of old configure.in
2484 * acconfig.h, configure.ac, main/Makefile.am, main/kludge.c,
2485 main/movie.c: Movie playing kludgey stuff
2487 * misc/args.c: formatting
2489 * main/inferno.c: allow -h for help
2491 * include/error.h: don't die on int3, unless -debug given
2493 * mingw32.txt: more stuff
2495 2001-12-29 Bradley Bell <btb@icculus.org>
2497 * Makefile.am: Got rid of thinking.txt
2499 * main/inferno.c: document -nomovies option
2501 2001-12-28 Bradley Bell <btb@icculus.org>
2503 * main/titles.c: formatting, put some code into place for rendering
2504 of robots during briefings
2506 2001-12-27 Bradley Bell <btb@icculus.org>
2510 2001-12-23 Craig Hadady <chadady@iglou.com>
2512 * 2d/rle.c: fixed bug in dummy array.
2514 2001-12-03 Bradley Bell <btb@icculus.org>
2516 * arch/sdl/init.c: fix formatting
2518 * Makefile.am, acconfig.h, configure.ac, arch/linux/Makefile.am,
2519 arch/sdl/Makefile.am, arch/sdl/event.c, arch/sdl/init.c,
2520 arch/sdl/joy.c, arch/svgalib/Makefile.am: lots of makefile fixes,
2521 and sdl joystick stuff
2523 2001-11-30 Bradley Bell <btb@icculus.org>
2525 * thinking.txt: not needed
2527 2001-11-27 Bradley Bell <btb@icculus.org>
2529 * cygconf, mingw32.txt: use sdl from source on cygwin
2531 * Makefile.am, configure.ac, arch/ogl/Makefile.am,
2532 arch/sdl/Makefile.am, main/Makefile.am: move SDL_LIBS to LIBS,
2533 SDL_CFLAGS to CFLAGS
2535 2001-11-27 Bradley Bell <btb@icculus.org>
2539 2001-11-14 Bradley Bell <btb@icculus.org>
2541 * texmap/scanline.c: use optimization flags as texmap default
2543 * NEWS: mouse wheel, etc
2545 * arch/include/mouse.h, arch/sdl/mouse.c, main/kconfig.c: use mouse
2546 wheel to emulate 3rd axis
2548 * Makefile.am, configure.ac: change ENV_DJGPP to DJGPP
2550 * include/error.h: kludge to ungrab mouse when we hit an int3
2552 * include/d_io.h: change __ENV_WINDOWS__ to __WINDOWS__,
2553 __ENV_MSDOS__ to __MSDOS__
2555 * arch/sdl/mouse.c: remove cruft, fix formatting, use mouse wheel
2558 * arch/sdl/event.c: remove cruft, fix formatting, begin joystick
2561 * arch/sdl/digi.c: implemented digi_set_volume
2563 * include/grdef.h, main/config.c, misc/d_io.c: change
2564 __ENV_WINDOWS__ to __WINDOWS__, __ENV_MSDOS__ to __MSDOS__
2566 * 2d/font.c, main/bm.c, main/gamesave.c, main/gameseq.c,
2567 main/piggy.c: use MAKE_SIG
2569 * installation.txt: update
2571 * configure.ac: new file
2573 * arch/sdl/joydefs.c: #include pstypes.h
2575 * arch/sdl/init.c: SDL joystick stuff
2577 * acconfig.h: adjust MINGW defines
2579 * arch/sdl/joydefs.c: copied joydefs_config from linux/joydefs.c -
2580 controls menu now works
2582 2001-11-13 Bradley Bell <btb@icculus.org>
2584 * main/Makefile.am: Make sure bmread.c and terrain.c get included
2587 * Makefile.am: New file
2589 * arch/dos/Makefile.am: Make sure gr.c and joy2.asm get included in
2592 * compilerdefs.txt: New file
2594 * main/aipath.c: use D_RAND_MAX instead of RAND_MAX
2596 2001-11-12 Bradley Bell <btb@icculus.org>
2598 * main/playsave.c: load player files regardless of byte order of
2601 2001-11-11 Bradley Bell <btb@icculus.org>
2603 * include/makesig.h, main/playsave.c: Created header for MAKE_SIG
2606 * main/Makefile.am: Don't use terrain.c unless SHAREWARE
2608 * NEWS: GL savegame thumbnails
2610 * acconfig.h, configure.in: make option for NMOVIES, default to off
2612 2001-11-09 Bradley Bell <btb@icculus.org>
2614 * main/state.c: Enabled savegame thumbnails under OpenGL
2616 * unused/pa_null/pa_enabl.h: remove duplicate header
2618 * misc/args.c: use d2x.ini for option file
2620 * mem/mem.c: Move mem_realloc inside the ifdef
2622 * main/menu.c: fix 640x400 menu text
2624 * main/inferno.c: added documentation
2626 * main/endlevel.c: fix warnings
2628 * arch/ogl/gr.c: Get rid of gl spew
2630 * arch/linux/Makefile.am: move unused ipx_udp.c to EXTRA_DIST
2632 * acconfig.h: Define __SDL__ for mingw
2634 2001-11-08 Bradley Bell <btb@icculus.org>
2636 * 2d/font.c: free OGL font data when rereading
2638 * main/collide.c, main/endlevel.c, main/endlevel.h, main/gameseq.c,
2639 main/gauges.c, acconfig.h, configure.in, main/inferno.c,
2640 main/laser.c, main/menu.c, main/menu.h, main/newmenu.c,
2641 main/piggy.c, main/sounds.h, main/switch.c, main/titles.c,
2642 main/weapon.h: Enabled shareware build, endlevel flythrough
2645 * main/: Makefile.am, terrain.c, old/terrain.c: moved file, will be
2646 of use for shareware build
2648 * arch/ogl/: gr.c, sdlgl.c: use new d_realloc function, so mem
2651 * include/u_mem.h, mem/mem.c: added d_realloc/mem_realloc functions
2653 2001-11-05 Bradley Bell <btb@icculus.org>
2655 * include/args.h, main/inferno.c, misc/args.c: Change args_init
2658 * include/3d.h: Add comment
2660 2001-11-04 Bradley Bell <btb@icculus.org>
2662 * cfile/Makefile.am, cfile/nocfile.h, include/nocfile.h: Move
2665 * arch/ogl/sdlgl.c: Hack to keep SDL from screwing up X when it
2668 * main/: gamecntl.c, inferno.c: SDL applies to more than X11...
2670 * arch/ogl/gr.c, main/Makefile.am, main/gauges.c, main/hud.c,
2671 main/hudmsg.h: Enable d1x-style hud_message
2673 * arch/ogl/: glx.c, wgl.c: Sync with d1x
2675 * 2d/font.c: re-init ogl fonts after remapping colors.
2677 2001-11-02 Bradley Bell <btb@icculus.org>
2679 * misc/Makefile.am: remove byteswap.h (duplicate header)
2681 * 2d/font.c: fixed gr_remap_font, minor stuff
2683 * configure.in: take out -O2 if doing debug build
2685 * main/bm.c: formatting
2687 * 2d/font.c, include/gr.h, NEWS: Enable OpenGL fonts!
2689 * include/byteswap.h, misc/Makefile.am: fix swapint, swapshort
2690 macros, get rid of functions
2692 2001-11-01 Bradley Bell <btb@icculus.org>
2694 * misc/byteswap.h: removed duplicate header
2696 2001-10-31 Bradley Bell <btb@icculus.org>
2698 * NEWS, main/automap.c: automap works in opengl
2700 * NEWS, configure.in: Added news
2702 * main/newmenu.c: Must call set_screen_mode for menus when using GL
2704 * 2d/: bitblt.c, canvas.c, linear.h, scalea.h: Sync with d1x
2706 * arch/sdl/event.c, arch/sdl/gr.c, arch/sdl/init.c, iff/iff.c,
2707 include/3d.h, include/loadgl.h, main/inferno.c, maths/fixc.c,
2708 maths/vecmat.c, maths/vecmata.asm: Sync with d1x
2710 * Makefile.am, arch/sdl/Makefile.am: Makefile fixes
2712 * arch/ogl/: glx.c, gr.c, ogl.c, sdlgl.c: Sync with d1x
2714 * 3d/: clipper.c, draw.c, globvars.c, instance.c, interp.c,
2715 matrix.c, points.c, rod.c, setup.c: Minor sync with d1x
2717 2001-10-27 Bradley Bell <btb@icculus.org>
2719 * main/inferno.c: added some documentation
2721 2001-10-25 Bradley Bell <btb@icculus.org>
2723 * main/inferno.c, texmap/ntmap.c, texmap/tmapflat.c: Completed tmap
2726 * Makefile.am, configure.in, arch/Makefile.am,
2727 arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/digi.c,
2728 arch/dos/gr.c, arch/ggi/Makefile.am, arch/ggi/gr.c,
2729 arch/ogl/Makefile.am, arch/ogl/glx.c, arch/ogl/gr.c,
2730 arch/ogl/ogl.c, arch/ogl/sdlgl.c, arch/ogl/wgl.c,
2731 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/digi.c,
2732 arch/sdl/gr.c, arch/svgalib/Makefile.am, arch/svgalib/gr.c,
2733 texmap/scanline.c: Finished moving stuff to arch/blah. I know,
2734 it's ugly, but It'll be easier to sync with d1x.
2736 * Makefile.am, configure.in, main/Makefile.am, main/editor/med.c,
2737 main/editor/medwall.h, main/editor/segment.c, main/editor/seguvs.h,
2738 main/editor/Makefile.am: attempt at support for editor, makefile
2741 * misc/d_delay.c: formatting fix
2743 * texmap/: Makefile.am, ntmap.c, scanline.c, scanline.h, texmapl.h,
2744 tmappent.S, tmapppro.S: adding support for runtime selection of
2747 * main/: bmread.c, game.c, gamecntl.c, gamesave.c, inferno.c,
2748 inferno.h, piggy.c, render.c, editor/editor.h: conditionalize
2749 including multi.h and network.h, fix backslashes, fix compiler
2752 * main/: ai.c, ai2.c, aipath.c, automap.c, bm.c, cntrlcen.c,
2753 collide.c, controls.c, credits.c, dumpmine.c, endlevel.c, escort.c,
2754 fireball.c, fuelcen.c, gamemine.c, gameseq.c, gauges.c, laser.c,
2755 menu.c, multi.h, netmisc.c, network.h, newdemo.c, newmenu.c,
2756 object.c, powerup.c, state.c, switch.c, wall.c: conditionalize
2757 including multi.h and network.h, fix backslashes
2759 * include/pstypes.h: added typedef for u_int64_t on mingw
2761 * include/3d.h: added prototype for g3_uninit_polygon_model
2763 * arch/sdl/Makefile.am: Don't use SDL joystick except on mingw
2765 2001-10-24 Bradley Bell <btb@icculus.org>
2767 * arch/: ggi/Makefile.am, svgalib/Makefile.am: Moved input stuff to
2768 arch subdirs, as in d1x.
2770 * Makefile.am, configure.in, main/kconfig.c: Revert bin_programs to
2771 earlier style until i understand automake 1.5 better. remove input
2774 * arch/: Makefile.am, dos/Makefile.am, dos/joy2.asm, dos/joyc.c,
2775 dos/joydefs.c, dos/key.c, dos/mouse.c, ggi/event.c, ggi/init.c,
2776 ggi/key.c, ggi/mouse.c, linux/Makefile.am, linux/joydefs.c,
2777 linux/joystick.c, linux/include/joystick.h, sdl/Makefile.am,
2778 sdl/event.c, sdl/joy.c, sdl/joydefs.c, sdl/key.c, sdl/mouse.c,
2779 svgalib/event.c, svgalib/init.c, svgalib/key.c, svgalib/mouse.c:
2780 Moved input stuff to arch subdirs, as in d1x.
2782 * NEWS, configure.in: blah blah
2784 2001-10-23 Bradley Bell <btb@icculus.org>
2786 * include/ui.h, unused/ui/ui.h: Moved ui.h to includes/
2788 * texmap/tmapppro.S: no need for #include <conf.h> here
2790 * main/Makefile.am: Build fixes. EDITOR_SRCS added to
2793 * main/: Makefile.am, network.c: No longer #ifdef'ing out the whole
2794 file. RCS header added
2796 * main/: bmread.c, kmatrix.c, multi.c, multibot.c: No longer
2797 #ifdef'ing out the whole file. RCS header added
2799 * Makefile.am, acconfig.h, configure.in, arch/dos/Makefile.am,
2800 main/Makefile.am, maths/Makefile.am, texmap/Makefile.am: Build
2801 fixes. Now works with automake 1.5 and autoconf 2.52.
2802 --enable-editor option added. SDL_VIDEO and SDL_INPUT defined for
2803 mingw (-grabmouse now works on win32).
2805 * config.guess, config.sub, install-sh, missing, mkinstalldirs:
2806 These don't belong in cvs
2810 2001-10-20 Bradley Bell <btb@icculus.org>
2812 * 2d/font.c: Don't free unused variables...
2814 * 2d/font.c, include/gr.h: Bringing font stuff more in line with
2817 * Makefile.am, arch/Makefile.am, arch/dos/Makefile.am,
2818 arch/linux/Makefile.am, arch/win32/Makefile.am, iff/Makefile.am,
2819 main/Makefile.am: make dist more sensible
2821 * Makefile.am: Kludge for linking on mingw
2823 2001-10-19 Bradley Bell <btb@icculus.org>
2825 * Makefile.am, configure.in, arch/win32/Makefile.am,
2826 arch/win32/ipx_win.c, arch/win32/winnet.c: Little fixes
2828 * include/ipx_drv.h: Check for __MINGW32__
2830 * include/i86.h: Imported from d1x
2832 * arch/dos/: Makefile.am, ipx.c: Re-import of d1x files
2834 * arch/dos/modex.asm: Fixed %include
2836 * main/console.c: RCS headers added
2838 * arch/sdl/: Makefile.am, init.c, timer.c: Moved arch/sdl_* to
2841 * Makefile.am, main/Makefile.am: Moved final link to top-level
2842 directory instead of main/
2844 * 2d/linear.asm, maths/fix.asm, maths/vecmata.asm: Changed
2845 __ENV_LINUX__ to __linux__
2847 * configure.in, arch/Makefile.am, arch/dos_dpmi.c,
2848 arch/dos_findfile.c, arch/dos_init.c, arch/dos_ipx.c,
2849 arch/dos_modex.asm, arch/dos_timer.asm, arch/dos_tweak.inc,
2850 arch/dos_vesa.c, arch/dos_vgaregs.inc, arch/linux_init.c,
2851 arch/sdl_init.c, arch/sdl_timer.c, arch/dos/Makefile.am,
2852 arch/dos/dpmi.c, arch/dos/findfile.c, arch/dos/init.c,
2853 arch/dos/ipx.c, arch/dos/modex.asm, arch/dos/timer.asm,
2854 arch/dos/tweak.inc, arch/dos/vesa.c, arch/dos/vgaregs.inc,
2855 arch/linux/Makefile.am, arch/linux/init.c, arch/win32/Makefile.am,
2856 arch/win32/mingw_init.c, main/Makefile.am: Moved arch/sdl_* to
2859 * configure.in: add --enable-xploader, support arch/linux subdir,
2862 * main/inferno.c: conditionalize conf.h
2864 2001-10-19 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
2866 * acconfig.h, 2d/bitmap.h, 3d/interp.c, cfile/cfile.c,
2867 include/cfile.h, main/bm.c, mem/mem.c, misc/fileutil.c,
2868 misc/fileutil.h: Partial application of linux/alpha patch.
2870 2001-10-19 Bradley Bell <btb@icculus.org>
2872 * main/Makefile.am, arch/linux/Makefile.am: Brought linux
2873 networking in line with d1x, moved some arch/linux_* stuff to
2876 * arch/linux/: findfile.c, ipx_bsd.c, ipx_kali.c, ipx_lin.c,
2877 linuxnet.c, ukali.c, include/ipx_bsd.h, include/ipx_hlpr.h,
2878 include/ipx_kali.h, include/ipx_ld.h, include/ipx_lin.h,
2879 include/ipx_udp.h, include/ukali.h: remove pesky * from RCS log
2882 * arch/: Makefile.am, linux_findfile.c, linux_ipx_bsd.c,
2883 linux_ipx_lin.c, linux_ipx_udp.c, linux_net.c, linux/findfile.c,
2884 linux/ipx_bsd.c, linux/ipx_kali.c, linux/ipx_lin.c,
2885 linux/ipx_udp.c, linux/linuxnet.c, linux/ukali.c,
2886 linux/include/ipx_bsd.h, linux/include/ipx_hlpr.h,
2887 linux/include/ipx_kali.h, linux/include/ipx_ld.h,
2888 linux/include/ipx_lin.h, linux/include/ipx_udp.h,
2889 linux/include/ukali.h: Brought linux networking in line with d1x,
2890 moved some arch/linux_* stuff to arch/linux/*
2892 * include/ipx_drv.h: Imported from d1x
2894 * main/ipx_drv.c: RCS info added, conf.h added, etc...
2896 * main/ipx_drv.c: Imported from d1x
2898 * include/args.h, include/ipx.h, main/inferno.c, main/network.c,
2899 main/network.h, main/Makefile.am: Trying to get network working on
2902 * configure.in, 2d/Makefile.am, arch/win32/Makefile.am,
2903 main/Makefile.am: build fixes
2905 * arch/: win32/Makefile.am, win32/findfile.c, win32/ipx_drv.h,
2906 win32/ipx_win.c, win32/winnet.c, Makefile.am, win32_findfile.c,
2907 linux/include/ipx_drv.h: Moved win32_* to win32/* (a la d1x),
2908 starting to get net working.
2910 * include/pstypes.h: Changed __ENV_LINUX__ to __linux__,
2911 conditionalized min,max macros
2913 2001-10-18 Bradley Bell <btb@icculus.org>
2915 * acconfig.h, 2d/linear.h, arch/include/joy.h, include/loadgl.h,
2916 include/strutil.h, include/vecmat.h, main/kconfig.c, misc/d_glob.c,
2917 texmap/tmap_inc.asm, texmap/tmap_per.asm, texmap/tmappent.S,
2918 texmap/tmapppro.S, main/console.c: Changed __ENV_LINUX__ to
2921 * 2d/2dsline.c: RCS headers added/changed
2923 * configure.in: fix NASMFLAGS bug
2925 * main/: collide.c, inferno.c, object.c, render.c: RCS headers
2928 2001-10-17 Bradley Bell <btb@icculus.org>
2930 * NEWS: Fixed the invulnerable robots bug!
2932 * main/collide.c: Fixed the invulnerable robots bug!
2934 2001-10-14 Bradley Bell <btb@icculus.org>
2936 * Makefile.am, arch/Makefile.am, iff/Makefile.am, main/Makefile.am:
2939 2001-10-13 Bradley Bell <btb@icculus.org>
2941 * Makefile.am, autogen.sh, configure.in, 2d/Makefile.am,
2942 arch/Makefile.am, arch/dos/Makefile.am,
2943 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
2944 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
2945 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
2946 arch/dos/include/Makefile.am, arch/dos/mm_snd/Makefile.am,
2947 arch/dos/mm_snd/include/Makefile.am, arch/include/Makefile.am,
2948 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
2949 arch/win32/Makefile.am, arch/win32/d3dframe/Makefile.am,
2950 arch/win32/include/Makefile.am, iff/Makefile.am,
2951 iff/archive/Makefile.am, include/Makefile.am, main/Makefile.am,
2952 main/editor/Makefile.am, main/old/Makefile.am, tools/Makefile.am,
2953 tools/cvs2cl/Makefile.am, unused/Makefile.am,
2954 unused/bios/Makefile.am, unused/lib/Makefile.am,
2955 unused/novga/Makefile.am, unused/pa_null/Makefile.am,
2956 unused/ui/Makefile.am, unused/vga/Makefile.am,
2957 unused/vga/new/Makefile.am, unused/win95/Makefile.am: Removed
2958 automake stuff from "inert" subdirs. And there was much rejoicing.
2960 * Makefile.am, NEWS, configure.in: Stuff
2962 * ChangeLog: removing auto-generated file
2964 * cygconf: Added instructions for mingw32 build
2966 * Makefile.am: renamed INSTALL to installation.txt
2968 * installation.txt, INSTALL: renamed INSTALL to installation.txt
2970 * mingw32.txt: Added instructions for mingw32 build
2972 * configure.in: Enable assembly under mingw32
2974 2001-10-12 Bradley Bell <btb@icculus.org>
2976 * acconfig.h, aclocal.m4, conf.h.in: remove superfluous files
2978 * acconfig.h, aclocal.m4, conf.h.in, configure.in, 2d/2dsline.c,
2979 2d/bitblt.c, 2d/box.c, 2d/canvas.c, 2d/gpixel.c, 2d/line.c,
2980 2d/pixel.c, include/pstypes.h, include/strutil.h, include/timer.h,
2981 main/digi.h, main/kludge.c, main/object.c, main/render.c,
2982 misc/d_glob.c, misc/d_io.c, misc/strutil.c: Changed __ENV_DJGPP__
2983 to __DJGPP__, since it's built-in.
2985 2001-10-12 Paolo Ulivi <paoloulivi@tin.it>
2987 * aclocal.m4, conf.h.in, include/vecmat.h, main/collide.c,
2988 main/kludge.c, main/piggy.h: fix some gcc 3.0 warnings.
2992 2001-10-12 Bradley Bell <btb@icculus.org>
2994 * Makefile.am, unused/win95/Makefile.am: Fix some dist stuff
2996 * Makefile.am: make sure cygconf gets archived
2998 * configure.in: Increment version number in preparation for release
3000 * configure.in: Fix detection of opengl
3002 * Makefile.am, aclocal.m4, autogen.sh, conf.h.in, configure.in,
3003 cygconf, arch/Makefile.am, arch/include/joy.h,
3004 arch/include/mouse.h, include/loadgl.h, include/pstypes.h,
3005 include/strutil.h, main/Makefile.am, main/config.c, main/console.c,
3006 main/gamepal.h, main/gamerend.c, main/inferno.c, main/kconfig.c,
3007 main/multi.c, main/newdemo.c, misc/d_delay.c, misc/d_glob.c,
3008 misc/strutil.c: Switched from Cygwin to mingw32 on MS boxes.
3009 Vastly improved compilability.
3011 2001-10-11 Bradley Bell <btb@icculus.org>
3013 * Makefile.am: Added macros/sdl.m4
3015 * autogen.sh: Added macros/sdl.m4
3017 2001-10-09 Bradley Bell <btb@icculus.org>
3019 * main/vers_id.h: Added DESCENT_VERSION constant
3021 * main/inferno.c: Added command-line help.
3023 * include/ogl_init.h: opengl improvments (following d1x changes)
3025 2001-10-07 Bradley Bell <btb@icculus.org>
3027 * aclocal.m4, conf.h.in, configure.in, arch/Makefile.am,
3028 arch/ogl/Makefile.am: Remove duplicate headers.
3030 2001-08-02 Thimo Neubauer <thimo@debian.org>
3032 * mem/mem.c: totally crippled the memory manager because it does
3033 not make sense for non-DOS-systems and it would have been too
3034 complicated to get it 64bit clean
3036 2001-06-19 Bradley Bell <btb@icculus.org>
3038 * cvshowto.txt: updated anonymous password
3040 2001-02-08 Bradley Bell <btb@icculus.org>
3042 * COPYING, license.txt: Added d1x license
3044 2001-02-01 Bradley Bell <btb@icculus.org>
3046 * aclocal.m4, configure.in: Better detecting of SDL and GL/GLU
3048 2001-01-31 Bradley Bell <btb@icculus.org>
3050 * configure.in, arch/include/mouse.h, include/pstypes.h,
3051 main/game.c, main/gamepal.h: OpenGL support under Cygwin/SDL
3053 * main/polyobj.c: fix typo
3055 * 2d/Makefile.am, 2d/bitblt.c, 2d/bitmap.c, 2d/box.c, 2d/canvas.c,
3056 2d/circle.c, 2d/disc.c, 2d/font.c, 2d/gpixel.c, 2d/ibitblt.c,
3057 2d/line.c, 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c,
3058 2d/rect.c, 2d/rle.c, 2d/scale.c, 2d/scalec.c, 2d/tmerge.c,
3059 3d/clipper.c, 3d/draw.c, 3d/globvars.c, 3d/instance.c, 3d/interp.c,
3060 3d/matrix.c, 3d/points.c, 3d/rod.c, 3d/setup.c, arch/Makefile.am,
3061 cfile/cfile.c, iff/iff.c, main/ai.c, main/ai2.c, main/aipath.c,
3062 main/automap.c, main/bm.c, main/bmread.c, main/cmd.c,
3063 main/cntrlcen.c, main/collide.c, main/config.c, main/console.c,
3064 main/controls.c, main/credits.c, main/crypt.c, main/dumpmine.c,
3065 main/effects.c, main/endlevel.c, main/escort.c, main/fireball.c,
3066 main/fuelcen.c, main/fvi.c, main/game.c, main/gamecntl.c,
3067 main/gamefont.c, main/gamemine.c, main/gamepal.c, main/gamerend.c,
3068 main/gamesave.c, main/gameseg.c, main/gameseq.c, main/hostage.c,
3069 main/kconfig.c, main/kmatrix.c, main/laser.c, main/lighting.c,
3070 main/mglobal.c, main/mission.c, main/morph.c, main/netmisc.c,
3071 main/network.c, main/newdemo.c, main/newmenu.c, main/object.c,
3072 main/paging.c, main/physics.c, main/piggy.c, main/polyobj.c,
3073 main/powerup.c, main/render.c, main/robot.c, main/slew.c,
3074 main/songs.c, main/switch.c, main/texmerge.c, main/text.c,
3075 main/titles.c, main/vclip.c, main/wall.c, main/weapon.c,
3076 maths/Makefile.am, maths/fixc.c, maths/rand.c, maths/tables.c,
3077 maths/vecmat.c, mem/mem.c, misc/args.c, misc/byteswap.c,
3078 misc/d_delay.c, misc/d_glob.c, misc/d_io.c, misc/error.c,
3079 misc/hash.c, misc/strio.c, misc/strutil.c, texmap/Makefile.am,
3080 texmap/ntmap.c, texmap/scanline.c, texmap/tmapflat.c: Makefile and
3083 * arch/dos_findfile.c, arch/dos_modex.asm, include/console.h,
3084 include/modex.h, main/collide.c, main/gamesave.c, main/gameseq.c,
3085 main/gauges.c, main/object.c, main/playsave.c, main/render.c,
3086 main/state.c, mem/mem.c, texmap/ntmap.c, texmap/tmapflat.c: Fix
3089 * include/gr.h, main/menu.c: Fullscreen toggle added to screen res
3092 * configure.in, include/pstypes.h, main/kconfig.c: Support for
3093 cross-compiling, and cygwin fixes
3095 2001-01-30 Bradley Bell <btb@icculus.org>
3097 * configure.in, arch/Makefile.am, arch/win32_findfile.c,
3098 include/pstypes.h, include/strutil.h, main/Makefile.am,
3099 misc/strutil.c, unused/win95/findfile.c: Cygwin support, using SDL.
3100 needs --without-assembler and --without-network to compile
3102 2001-01-29 Bradley Bell <btb@icculus.org>
3104 * configure.in, main/Makefile.am: Fixes to build system
3106 * main/kconfig.c: fix for non-linux joysticks
3108 * arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/digi.c,
3109 arch/dos/dosgr.c, arch/dos/dpmi.c, arch/dos/findfile.c,
3110 arch/dos/init.c, arch/dos/ipx.c, arch/dos/joy2.asm,
3111 arch/dos/joyc.c, arch/dos/joydefs.c, arch/dos/key.c,
3112 arch/dos/modex.asm, arch/dos/mouse.c, arch/dos/timer.asm,
3113 arch/dos/tweak.inc, arch/dos/vesa.c, arch/dos/vgaregs.inc,
3114 arch/include/joy.h, arch/linux/Makefile.am, arch/linux/findfile.c,
3115 arch/linux/init.c, arch/linux/ipx_bsd.c, arch/linux/ipx_lin.c,
3116 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, arch/sdl/Makefile.am,
3117 arch/sdl/init.c, arch/sdl/timer.c: Removed duplicate files
3119 * arch/Makefile.am, arch/dos_dpmi.c, arch/dos_findfile.c,
3120 arch/dos_init.c, arch/dos_ipx.c, arch/dos_modex.asm,
3121 arch/dos_timer.asm, arch/dos_tweak.inc, arch/dos_vesa.c,
3122 arch/dos_vgaregs.inc, arch/linux_findfile.c, arch/linux_init.c,
3123 arch/linux_ipx_bsd.c, arch/linux_ipx_lin.c, arch/linux_ipx_udp.c,
3124 arch/linux_net.c, arch/sdl_init.c, arch/sdl_timer.c: Fixed build
3127 * arch/dos/include/joy.h, arch/dos/include/key.h,
3128 arch/dos/include/mouse.h: Unified input headers.
3130 * arch/linux/Makefile.am, configure.in: Duplicate file removal.
3132 2001-01-28 Bradley Bell <btb@icculus.org>
3134 * conf.h.in, configure.in, arch/Makefile.am,
3135 arch/dos/include/Makefile.am, arch/include/Makefile.am,
3136 arch/include/key.h, main/Makefile.am: More header unification...
3138 * main/newdemo.c: Added <ctype.h>
3140 * arch/include/event.h, arch/include/joy.h: unified input headers.
3142 * acconfig.h, include/d_delay.h, main/Makefile.am, main/game.c:
3143 OpenGL now uses SDL-GL instead of gii
3145 * arch/include/key.h, arch/include/mouse.h: Unified arch headers
3147 2001-01-25 Bradley Bell <btb@icculus.org>
3149 * autogen.sh: use "set -e" so execution stops if something goes
3152 2001-01-24 Bradley Bell <btb@icculus.org>
3156 * Makefile.am: Add ChangeLog to dist
3160 2001-01-24 Bradley Bell <btb@icculus.org>
3162 * INSTALL, NEWS, README, cvshowto.txt: updated documentation
3164 * tools/Makefile.am, tools/cvs2cl/Makefile.am,
3165 tools/cvs2cl/cvs2cl.pl: cvs2cl for building ChangeLog from RCS
3168 * Makefile.am, acconfig.h, autogen.sh, conf.h.in, configure.in,
3169 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
3170 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
3171 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
3172 arch/dos/include/Makefile.am, 2d/Makefile.am, 3d/Makefile.am,
3173 arch/Makefile.am, arch/dos/Makefile.am,
3174 arch/dos/mm_snd/Makefile.am, arch/dos/mm_snd/include/Makefile.am,
3175 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
3176 arch/ogl/Makefile.am, arch/sdl/Makefile.am, arch/win32/Makefile.am,
3177 arch/win32/d3dframe/Makefile.am, arch/win32/include/Makefile.am,
3178 cfile/Makefile.am, iff/Makefile.am, iff/archive/Makefile.am,
3179 include/Makefile.am, main/editor/Makefile.am, main/old/Makefile.am,
3180 unused/Makefile.am, unused/bios/Makefile.am,
3181 unused/lib/Makefile.am, unused/novga/Makefile.am,
3182 unused/pa_null/Makefile.am, unused/ui/Makefile.am,
3183 unused/vga/Makefile.am, unused/vga/new/Makefile.am,
3184 unused/win95/Makefile.am, main/Makefile.am, maths/Makefile.am,
3185 misc/Makefile.am, texmap/Makefile.am: improved automake config.
3186 make dist, VPATH builds, ...
3188 * configure, Makefile.in, libtool, ltconfig, ltmain.sh,
3189 stamp-h.in, 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.in,
3190 arch/dos/Makefile.in, arch/linux/Makefile.in,
3191 arch/sdl/Makefile.in, cfile/Makefile.in, iff/Makefile.in,
3192 main/Makefile.in, maths/Makefile.in, mem/Makefile.in,
3193 misc/Makefile.in, texmap/Makefile.in: cruft removal
3195 * 2d/diff, arch/dos/sgrep.out, arch/linux/stHqFIq1, main/test.txt:
3198 * ChangeLog, NEWS: moved old ChangeLog to NEWS
3200 * configure.in, conf.h.in: moved NDEBUG to conf.h.in
3202 * main/game.c, main/kconfig.c, main/text.c: changed args_find to
3205 * main/gamecntl.c, main/inferno.c: changed args_find to FindArg,
3206 added -grabmouse option
3208 * arch/dos_init.c, arch/linux_init.c, arch/linux_ipx_udp.c,
3209 arch/linux_net.c, arch/sdl_init.c, arch/dos/init.c,
3210 arch/dos/joyc.c, arch/linux/init.c, arch/linux/ipx_udp.c,
3211 arch/linux/linuxnet.c, arch/sdl/init.c, include/args.h,
3212 main/config.c, main/hud.c, main/menu.c, main/multi.c,
3213 main/network.c, main/piggy.c, main/polyobj.c, main/slew.c,
3214 main/songs.c, misc/args.c: changed args_find to FindArg
3216 2001-01-22 Bradley Bell <btb@icculus.org>
3218 * configure, main/Makefile.am, main/Makefile.in: configuration
3221 * include/error.h, include/mono.h, main/game.c, main/gamerend.c:
3222 fix compiler warnings w/opengl
3224 * include/console.h: ggi support
3226 * arch/linux_init.c: svgalib support
3228 * Makefile.in, conf.h.in, configure, configure.in, 2d/Makefile.am,
3229 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.am,
3230 arch/Makefile.in, arch/svgalib_init.c, cfile/Makefile.in,
3231 iff/Makefile.in, main/Makefile.am, main/Makefile.in,
3232 maths/Makefile.am, maths/Makefile.in, mem/Makefile.in,
3233 misc/Makefile.in, texmap/Makefile.am, texmap/Makefile.in:
3236 * iff/iff.c, include/u_mem.h: NDEBUG fixes
3238 * main/ai.h, main/inferno.c, main/lighting.c, main/object.c,
3239 main/render.c: fix warnings and enable NDEBUG *
3240 arch/svgalib_init.c: svgalib support
3242 2001-01-22 Michael Wagener <Michael.Wagener@materna.de>
3244 * main/kconfig.c: joystick support
3246 2001-01-21 Bradley Bell <btb@icculus.org>
3248 * cvshowto.txt: new file, taken from d1x webpage
3250 * AUTHORS, README: Taking over as maintainer of d2x
3252 * main/gamecntl.c, main/inferno.c: Grab mouse with SDL/X11
3254 2001-01-20 Bradley Bell <btb@icculus.org>
3256 * configure, configure.in: Turned -Werror back off by default
3258 * README, configure, configure.in, 2d/font.c, arch/sdl_init.c,
3259 iff/iff.c, include/3d.h, include/d_io.h, main/Makefile.am,
3260 main/Makefile.in, main/bm.c, main/collide.c, main/credits.c,
3261 main/fuelcen.h, main/game.c, main/gamecntl.c, main/gamepal.c,
3262 main/gamerend.c, main/gamesave.c, main/gameseg.c, main/gameseq.c,
3263 main/gauges.c, main/kconfig.c, main/kludge.c, main/kmatrix.c,
3264 main/laser.c, main/multi.c, main/network.c, main/network.h,
3265 main/newdemo.c, main/newmenu.c, main/object.c, main/object.h,
3266 main/physics.c, main/piggy.c, main/polyobj.c, main/state.c,
3267 main/switch.c, main/titles.c, main/wall.c: Got rid of all compiler
3268 warnings, for non-OpenGL on linux, anyway...
3270 2001-01-19 Bradley Bell <btb@icculus.org>
3272 * copying: remove duplicate file
3274 * Import of d2x-0.0.9-pre1
3276 * Import of d2x-0.0.8