1 2004-05-22 Bradley Bell <btb@icculus.org>
5 2004-05-21 Matthew Mueller <donut@dakotacom.net>
7 * main/game.c, main/game.h, main/inferno.c: make rear view
8 leave_time variable with -rearviewleavetime argument (d1x r1.25,
11 2004-05-22 Martin Schaffner <maschaffner@gmx.ch>
13 * main/inferno.c: change -udp documentation to d2x behaviour
15 2004-05-21 Bradley Bell <btb@icculus.org>
17 * include/gr.h: added missing define for menu fullscreen toggle
19 2004-05-21 Matthew Mueller <donut@dakotacom.net>
21 * arch/dos/joyc.c, arch/linux/joystick.c: use JOY_NUM_AXES instead
22 of 4 in joy_(get|set)_cal_vals (d1x r1.3, r1.4)
24 2004-05-21 Steven Mueller <diffusor@ugcs.caltech.edu>
26 * arch/include/joy.h, arch/linux/joydefs.c, arch/linux/joystick.c,
27 arch/linux/include/joystick.h: patch from Steven Mueller for using
28 more than 4 joystick devices in linux (d1x r1.3, r1.3, r1.3)
30 2004-05-21 Victor Rachels <sekmu@tisiphone.dhs.org>
32 * main/fvi.c, main/gameseg.c, main/gameseg.h, main/object.c,
33 main/physics.c, main/render.c, main/wall.c: file-line for segfault
34 info (d1x r1.3, r1.5, r1.3, r1.4, r1.3, r1.5, r1.2)
36 * arch/win32/digi.c: digisound fixes (d1x r1.7)
38 2004-05-21 Bradley Bell <btb@icculus.org>
40 * main/inferno.c: added -udp documentation from d1x
42 2004-05-20 Bradley Bell <btb@icculus.org>
44 * VisualC/d2xgl/d2xgl.dsp: don't need texmappers for OpenGL
46 2004-05-20 David Cleaver <wraithx@morpheus.net>
48 * main/controls.c, main/gamecntl.c, main/kconfig.c,
49 main/kconfig.h, main/object.c: death-cam from WraithX (d1x r1.3,
50 game.c r1.21, r1.6, r1.4, r1.3)
52 2004-05-20 Bradley Bell <btb@icculus.org>
54 * main/inferno.c: document -ihaveabrokenmouse
56 2004-05-20 Matthew Mueller <donut@dakotacom.net>
58 * arch/dos/vesa.c: dos gcc 2.95 asm fixes (d1x r1.2)
60 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
62 * arch/dos/init.c, arch/dos/mouse.c: added new arg and printfs for
63 mouse driver problems (d1x r1.2, r1.2)
65 2004-05-20 Matthew Mueller <donut@dakotacom.net>
67 * main/newmenu.c: increased MESSAGEBOX_TEXT_SIZE to fix netgame
68 join list score crash (d1x r1.8)
70 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
72 * main/fvi.c, main/gameseg.c, main/gameseg.h, main/physics.c:
73 added debug info for illegal side type (d1x r1.2, r1.4, r1.2,
76 2004-05-20 Bradley Bell <btb@icculus.org>
78 * arch/ogl/gr.c, main/menu.c: fix a couple of defines
80 * main/inferno.c: integrated some niceautomap stuff from d1x
82 2004-05-20 Matthew Mueller <donut@dakotacom.net>
84 * arch/win32/joyhh.c: fixed the config bug where it'd always put
85 in some weird axis (d1x r1.3)
87 * arch/win32/init.c: set win32 icon to icon from resource file
90 * arch/win32/key.c: win32: fixed space key not working in messages
93 2004-05-20 Bradley Bell <btb@icculus.org>
95 * texmap/Makefile.am, texmap/scanline.c: don't need texmappers for
98 2004-05-20 Matthew Mueller <donut@dakotacom.net>
100 * main/inferno.c: document -gl_refresh (d1x r1.20)
102 * arch/win32/joyhh.c, arch/win32/mouse.c: w32: check
103 -no(mouse|joystick) within respective _init() funcs (d1x r1.2,
106 * arch/win32/win32.c: fixed win32 gr_*_mode funcs that I forgot to
107 change the arg type for (d1x r1.5)
109 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
111 * arch/win32/digi.c: altsounds (d1x r1.6)
113 2004-05-20 Matthew Mueller <donut@dakotacom.net>
115 * arch/win32/digi.c: fixed a major memory leak and removed a bit
116 of redundancy (d1x r1.5)
118 * arch/win32/digi.c: call digi_reset_digi_sounds in digi_close to
119 fix crashing (d1x r1.4)
121 * arch/win32/digi.c: win32's digi_start_sound was not calling
122 DS_release_slot after setting .playing=0, resulting in a
123 memleak. Thanks to Stefan Ring for catching this (d1x r1.9)
125 * arch/win32/joyhh.c: remove joySetCapture in win32 joystick code,
126 apparently it was somehow causing some joysticks (Sidewinder
127 Precision 2) to only turn when the stick was moving, but not when
128 at turned but held stationary. And it was completely unused
129 anyway. Thanks to Stefan Ring for (somehow) finding this (d1x
132 * main/game.c: add alt+enter to toggle fullscreen (in addition to
133 previous key combos (d1x r1.29)
135 * arch/ogl/wgl.c: minor cleanup, use same for loop for filling r,
136 g, and b values (d1x r1.15)
138 * arch/ogl/gr.c: fix funky ogl gammaramp palette when getting hit
139 sometimes (didn't handle negative palette steps) (d1x r1.34)
141 * arch/ogl/ogl.c: add caching of weapon inner models, screen
142 shatter effects, robot explosions and weapons, and some more
143 always present stuff. Also clean up ogl_cache_weapon_textures
146 2004-05-20 Bradley Bell <btb@icculus.org>
148 * main/kludge.c, main/game.c: move gr_renderstats and
149 gr_badtexture back to game.c
151 2004-05-20 Matthew Mueller <donut@dakotacom.net>
153 * arch/ogl/ogl.c, include/gr.h, main/inferno.c: add -renderstats
154 command-line arg to activate RENDERSTATS (d1x r1.36, r1.15, r1.33)
156 * arch/ogl/ogl.c: fix last commit (d1x r1.35)
158 * arch/ogl/ogl.c: add RENDERSTATS counter for number of textures
159 loaded after texture caching stage (d1x r1.34)
161 * arch/ogl/ogl.c: use GL_INDEX_BITS to get bpp for color buffer
162 for renderstats (d1x r1.33)
164 2004-05-19 Matthew Mueller <donut@dakotacom.net>
166 * arch/ogl/gr.c, arch/ogl/ogl.c, include/ogl_init.h,
167 main/inferno.c: add anisotropic texture filtering suport (d1x
168 r1.33, r1.32, r1.23, r1.32)
170 * arch/ogl/ogl.c: make RENDERSTATS show size of color/depth buffer
173 * arch/ogl/gr.c, arch/ogl/ogl.c, include/loadgl.c,
174 include/ogl_init.h: utilize hardware multitexturing support if
175 possible (requires GL_NV_texture_env_combine4 extension) (d1x
176 r1.32, r1.30, r1.4, 1.22)
178 * arch/ogl/glx.c: add ogl_setbrightness_internal stub for glx (d1x
181 * arch/ogl/wgl.c: implement SetGammaRamp on WGL (d1x r1.14)
183 * arch/ogl/gr.c, arch/ogl/internal.h, arch/ogl/sdlgl.c,
184 arch/ogl/wgl.c, include/ogl_init.h: implement brightness/palette
185 effects in OGL using SetGammaRamp, much faster than the hack that
186 was being used. currently SDL only (though not too hard to add to
187 WGL, not as easy as sdl) (d1x r1.31, r1.3, r1.13, r1.21)
189 * main/menu.c: allow arbitrary (custom) resolution entry in
190 change_res menu (d1x r1.14)
192 2004-05-19 Bradley Bell <btb@icculus.org>
194 * main/game.c, main/game.h, main/inferno.c, main/menu.c: inserted
195 d1x-style res change menu (mostly works)
197 * misc/args.c: use strnicmp instead of strncasecmp
199 2004-05-19 Matthew Mueller <donut@dakotacom.net>
201 * arch/ogl/gr.c, main/inferno.c: add -gl_trilinear OGL
202 command-line option (d1x r1.27)
204 * main/inferno.c: restore inferno.c initialization of
205 screen_compatible and use_double_buffer to 'normal' values, broken
206 long long ago in one of the high res menu patches (d1x r1.30)
208 * include/args.h, main/inferno.c, misc/args.c: allow arbitrary
209 resolutions to be specified on command line (d1x r1.2, r1.29,
210 r1.4) -- doesn't work yet
212 * arch/linux/hmiplay.c: needs to include args.h now (d1x r1.9)
214 * arch/linux/hmiplay.c: implement -nomusic for linux hmiplay (d1x
217 * arch/linux/hmiplay.c: correct linux hmiplay handling of midi 0
218 volume song stop/starting (d1x r1.7)
220 2004-05-18 Matthew Mueller <donut@dakotacom.net>
222 * arch/linux/hmiplay.c: remove needless sleep on linux hmiplay
225 * arch/ogl/gr.c: fix off by .5 errors in ogl_upixelc and
226 ogl_ulinec (d1x r1.29)
228 * arch/ogl/ogl.c: fix ogl gr_ucircle (d1x r1.29)
230 * arch/ogl/gr.c: fix off-by-one error in ogl_urect, right and
231 bottom are inclusive not exclusive (d1x r1.28)
233 * arch/ogl/ogl.c, include/ogl_init.h, main/polyobj.c: fix briefing
234 spinning robot display in OGL (d1x r1.28, r1.20, r1.2)
236 * arch/sdl/digi.c: fix typo
238 * main/state.c: fix savegame thumbnail saving in OGL (d1x r1.6)
240 * arch/win32/init.c, arch/win32/win32.c: move win32 window
241 creation code from arch_init_start into arch_init to fix weirdness
242 with --help (d1x r1.5, r1.6)
244 * arch/linux/hmiplay.c: apply patch from bluecow to fix hmiplay
245 sync issues and lack of midi reset (d1x r1.5)
247 * arch/sdl/digi.c: fix crash on exit if sounds are still playing
250 * arch/ogl/wgl.c, arch/win32/mouse.c, misc/d_io.c: Fix mismatched
251 arg types in the win32 code (d1x r1.12, r1.7, r1.2)
253 * arch/linux/hmiplay.c: fix problems with msgbuf struct not being
256 * arch/linux/hmiplay.c: updated SDL include path (d1x r1.3)
258 2004-05-18 Bradley Bell <btb@icculus.org>
260 * include/vecmat.h: comments/formatting
262 2004-05-18 Martin Schaffner <maschaffner@gmx.ch>
264 * include/d.bat, include/lst.bat, include/m.bat, include/test.c,
265 include/test.lnk: remove unnecessary files
267 * configure.ac: add -no-cpp-precomp when compiling on Mac OS X.
268 This enables compilation with gcc 3.1
270 2004-05-17 Dietfrid Mali <dietfrid.mali@q-dial.de>
272 * main/switch.c: took care of switches triggering single-sided
273 walls (don't try to access the nonexistent adjacent wall via NULL
274 pointers or negative array indices)
276 2004-05-16 Dietfrid Mali <dietfrid.mali@q-dial.de>
278 * main/wall.c: fix invalid memory access for d1 levels which
279 don't have a corresponding wall behind.
281 2004-05-16 Martin Schaffner <maschaffner@gmx.ch>
283 * include/ogl_init.h, arch/ogl/glx.c, arch/ogl/gr.c,
284 arch/ogl/internal.h, arch/ogl/ogl.c, arch/ogl/sdlgl.c,
285 arch/ogl/wgl.c: move most ogl-internal stuff from the ogl
286 interface header to new header file internal.h
288 2004-05-15 Dietfrid Mali <dietfrid.mali@q-dial.de>
290 * arch/sdl/joy.c: joystick_read_raw_axis() will return a proper
291 bitmask for each joystick axis that has sent input data,
292 and will not crash Windows anymore during joystick setup because
293 of for() loop over axis being executed once too often.
295 * main/gameseq.c, include/gr.h, 2d/font.c: define new function
296 gr_remap_mono_font() and call it after loading saved level.
298 * main/laser.c: limit homing missile turn rate
300 * main/fuelcen.c, main/fuelcen.h, main/object.c: implement repair
301 centers (work like fuel centers but provide shield)
303 * main/gameseg.c: fix endless loop in some levels with a
304 certain (complicated) structure
306 2004-05-13 Bradley Bell <btb@icculus.org>
308 * VisualC/d2/d2x/d2x.dsp, VisualC/d2xgl/d2xgl.dsp,
309 VisualC/libmve/libmve.dsp, VisualC/mveplayer/mveplayer.dsp:
310 updated project files for SDL 1.2.7
312 * Makefile.am: add VisualC, VisualCE dirs to tarball
314 2004-05-13 Martin Schaffner <maschaffner@gmx.ch>
316 * arch/sdl/digi.c: formatting
318 2004-05-12 Bradley Bell <btb@icculus.org>
320 * unused/vga/new/palette.c, unused/vga/new/vga.c: removed unused,
323 * 2d/palette.c, include/palette.h: added function to create blend
326 * maths/rand.c, maths/tables.c, maths/vecmat.c: formatting
328 2004-05-11 Bradley Bell <btb@icculus.org>
330 * arch/ogl/ogl.c: fix alpha calculation in g3_draw_poly, again
332 2004-05-10 Bradley Bell <btb@icculus.org>
334 * arch/ogl/ogl.c, include/3d.h, main/render.c: hmm,
335 g3_draw_transp_poly had the fade level backwards, decided to just
336 fix g3_draw_poly so it behaves correctly, transparency or not,
337 reverted changes to render_face
339 2004-05-10 Dietfrid Mali <dietfrid.mali@q-dial.de>
341 * arch/ogl/ogl.c, include/3d.h: added g3_draw_transp_poly() for
342 rendering transparent (e.g. cloaked) walls
344 * main/render.c: render_face now calls g3_draw_transp_poly() for
345 cloaked walls in OpenGL
347 2004-05-08 Martin Schaffner <maschaffner@gmx.ch>
349 * arch/sdl/digi.c: fix bug on Mac OS X where all sound, including
350 that from other apps, had "static" distortions.
352 2004-04-22 Bradley Bell <btb@icculus.org>
354 * main/multi.c, main/multibot.c: use new GET_INTEL_* macros
356 * include/byteswap.h: rewrite GET_INTEL_* macros, fix bugs in
357 aligned version of PUT_INTEL_* macros
359 2004-04-15 Bradley Bell <btb@icculus.org>
361 * main/inferno.c: comment out unused checksum variable
363 2004-04-14 Bradley Bell <btb@icculus.org>
365 * arch/sdl/rbaudio.c: fix redbook tracking problems (fixes #1028)
367 2004-04-14 Terran Melconian <terran@consistent.org>
369 * main/gameseg.c: use portable rand function (fixes #1118)
371 2004-04-14 Sean Taylor <sscthunderbird@yahoo.com>
373 * main/songs.c: uncomment calls to RBAStop (fixes #473)
375 2004-01-08 Martin Schaffner <maschaffner@gmx.ch>
377 * configure.ac, arch/linux/ipx_udp.c, maths/fixc.c:
378 get rid of warnings (now compiles with -Werror on SunOS)
380 * main/piggy.c: fix (really) wierd SunOS bug
382 * 2d/bitmap.c, 2d/rle.c, include/gr.h: fix MEM_OVERWRITE
383 caused by not allocating enough mem for rle bitmaps
385 2004-01-06 Martin Schaffner <maschaffner@gmx.ch>
387 * include/pstypes.h: sun OS typedef fixes
389 2003-12-28 Martin Schaffner <maschaffner@gmx.ch>
391 * main/piggy.c: fix bug 1067
393 * main/piggy.c: fix bugfix for 1067
395 * main/piggy.c: fix 2nd part of bug 1067 (make d2x compatible
396 with descent.pig of mac registered)
398 2003-12-18 Bradley Bell <btb@icculus.org>
400 * main/kconfig.c: fixes for linux-native joystick
402 * main/kconfig.c: bunch of fixes (esp. for non linux-native
405 * arch/include/joy.h: comments/formatting
407 2003-12-10 Alexander Y. Yeikovich <demon@mci.net.ua>
409 * compilerdefs.txt: added FreeBSD defs
411 2003-12-08 Bradley Bell <btb@icculus.org>
413 * include/dtypes.h, include/dtypes.inc: remove unused, redundant
416 2003-12-08 Alexander Y. Yeikovich <demon@mci.net.ua>
418 * arch/linux/ipx_kali.c, arch/linux/ipx_mcast4.c,
419 arch/linux/ipx_udp.c: fix FreeBSD compile errors
421 2003-12-08 Alexander Y. Yeikovich <demon@mci.net.ua> and Bradley Bell <btb@icculus.org>
423 * 2d/ibitblt.c, include/maths.h, include/ogl_init.h,
424 include/pstypes.h, main/game.c, main/game.h, unused/bios/ipx.c:
425 get rid of silly ulongs
427 * configure.ac, 2d/bitblt.c, 2d/linear.asm, maths/fix.asm,
428 maths/vecmata.asm, texmap/tmap_inc.asm, texmap/tmap_per.asm,
429 texmap/tmappent.S, texmap/tmapppro.S: enable nasm on FreeBSD,
430 change relevant __linux__ macros to __ELF__
432 2003-11-27 Bradley Bell <btb@icculus.org>
434 * include/ogl_init.h: added proto for ogl_check_mode
436 * arch/sdl/digi.c, arch/sdl/gr.c, arch/sdl/mouse.c,
437 arch/win32/findfile.c, main/inferno.c, main/titles.c: Pocket PC
440 2003-11-26 Bradley Bell <btb@icculus.org>
442 * libmve/decoder16.c, libmve/mve_main.c, main/newmenu.c: fix gcc
443 3.3 compiler warnings
445 * arch/sdl/gr.c, main/kludge.c: landscape fixes, implemented
448 * include/pstypes.h: OS X fixes
450 * cfile/cfile.c, include/pstypes.h, main/inferno.c,
451 main/newmenu.h: linux fixes
453 * configure.ac cygconf VisualC/d2x.dsw VisualC/d2x/d2x.dsp
454 VisualC/d2xgl/.cvsignore VisualC/d2xgl/d2xgl.dsp arch/ogl/gr.c
455 arch/ogl/ogl.c include/d_io.h include/loadgl.h include/ogl_init.h
456 include/pstypes.h include/u_mem.h main /state.c main/vers_id.h
457 misc/d_io.c: added Visual C project for opengl, buncha macro fixes
460 * arch/sdl/gr.c: fix sdl gr_update
462 * 2d/font.c, VisualC/d2x/d2x.dsp, VisualCE/d2x/d2x.vcp,
463 VisualCE/mveplayer/mveplayer.vcp, arch/win32/ipx_mcast4.c,
464 arch/win32/ipx_udp.c, arch/win32/ipx_win.c, arch/sdl/gr.c,
465 cfile/cfile.c, console/CON_console.c, include/d_io.h,
466 include/error.h, include/pstypes.h, include/strutil.h,
467 include/u_dpmi.h, libmve/mve_main.c, libmve/mveplay.c,
468 main/cntrlcen.c, main/console.c, main/gameseq.c, main/inferno.c,
469 main/movie.c, main/newdemo.c, main/newmenu.c, main/newmenu.h,
470 main/playsave.c, main/songs.c, main/state.c, main/text.c,
471 mem/mem.c, misc/args.c, misc/d_io.c, misc/strutil.c: Visual C,
474 2003-11-25 Bradley Bell <btb@icculus.org>
476 * VisualC/d2x, VisualC/d2x/.cvsignore, VisualC/d2x/d2x.dsp,
477 VisualC/d2x.dsw, VisualC/libmve/libmve.dsp,
478 libmve/VisualC/mveplayer.dsp: updated project files
480 * libmve/mve_main.c, libmve/mvelib.c, libmve/mveplay.c: mveplayer
483 * VisualC, VisualC/.cvsignore, VisualC/d2x.dsw, VisualC/libmve,
484 VisualC/libmve/.cvsignore, VisualC/libmve/libmve.dsp,
485 VisualC/mveplayer, VisualC/mveplayer/.cvsignore,
486 VisualC/mveplayer/mveplayer.dsp: added project files for Visual
489 * VisualCE/.cvsignore, VisualCE/d2x/.cvsignore,
490 VisualCE/libmve/.cvsignore, VisualCE/mveplayer/.cvsignore: added
493 2003-11-24 Bradley Bell <btb@icculus.org>
495 * libmve/decoder8.c, libmve/mve_main.c, libmve/mvelib.c,
496 libmve/mveplay.c: stuff to play mve's in WinCE
498 * arch/win32/findfile.c: unused functions...
502 * arch/sdl/mouse.c, main/konfig.c, main/newmenu.c, main/newmenu.h:
503 enabled mouse control of menus
505 * main/mission.h: oops, didn't mean to change this.
507 2003-11-21 Bradley Bell <btb@icculus.org>
509 * VisualCE/d2x/d2x.vcp: updated project file
511 2003-11-20 Bradley Bell <btb@icculus.org>
513 * VisualCE, VisualCE/d2x, VisualCE/d2x/d2x.vcp, VisualCE/d2x.vcw,
514 VisualCE/libmve, VisualCE/libmve/libmve.vcp, VisualCE/mveplayer,
515 VisualCE/mveplayer/mveplayer.vcp: added project files for eMbedded
518 2003-11-17 Bradley Bell <btb@icculus.org>
520 * configure.ac, arch/linux/Makefile.am, arch/linux/linuxnet.c,
521 main/menu.c: added option to disable kalinix under unix
523 * main/game.c, main/newmenu.c: always set menu mode for GL popups
525 2003-11-14 Bradley Bell <btb@icculus.org>
527 * main/automap.c: fix automap background image
529 * main/automap.c, main/automap.h: delete cruft
531 * main/automap.c: fix level number position
533 * main/automap.c: simplify g3_draw_line hack
535 * main/menu.c: stop pointless vid mode changes
537 2003-11-07 Bradley Bell <btb@icculus.org>
539 * NEWS, installation.txt: s'more documentation
541 2003-11-07 Steffen Pohle <stpohle@gmx.net>
543 * configure.ac: fix .exe extension problems
545 2003-11-07 Bradley Bell <btb@icculus.org>
547 * arch/ogl/ogl.c: disable texture format verification for OS X -
550 2003-11-06 Bradley Bell <btb@icculus.org>
552 * main/automap.c, main/gamecntl.c, main/movie.c, main/titles.c:
553 use more traditional Alt+Enter for toggling fullscreen
555 * 2d/ibitblt.c, main/mission.h: comments/formatting
557 * arch/ogl/sdlgl.c: smash textures, for non-linux, for real
559 2003-11-06 Bradley Bell <btb@icculus.org>
561 * arch/ogl/gr.c, arch/ogl/sdlgl.c: smash textures on every
562 resolution change, use kludge to avoid repetitive res changes
564 2003-11-04 Bradley Bell <btb@icculus.org>
566 * main/piggy.c, main/piggy.h: moved bitmap and sound header data
567 structures and i/o routines back to piggy.c
569 2003-11-04 Martin Schaffner <maschaffner@gmx.ch>
571 * installation.txt: tell to install d1 .pig for better textures
573 2003-11-04 Bradley Bell <btb@icculus.org>
575 * main/mission.c, main/mission.h, main/piggy.h: added hogsize for
576 oem d1 v1.0 and registered d2 v1.0, comments
578 2003-11-03 Bradley Bell <btb@icculus.org>
580 * main/bm.h, main/piggy.c, main/piggy.h: big pigsize is same for
581 all d1 shareware - even though files are different!
583 * main/bm.h, main/piggy.c, main/piggy.h: added big pigsize for
586 * main/bm.h, main/piggy.c, main/piggy.h: added big pigsize for
589 * main/bm.h, main/piggy.c, main/piggy.h: added pigsize for
592 2003-10-31 Martin Schaffner <maschaffner@gmx.ch>
594 * main/movie.c: when no movies are found, divide by six the
595 number of warning lines sent to stdout
597 2003-10-29 Martin Schaffner <maschaffner@gmx.ch>
599 * include/byteswap.h: fix stupid copy/paste error
601 2003-10-24 Bradley Bell <btb@icculus.org>
603 * 2d/bitblt.c, 2d/ibitblt.c, include/gr.h, include/grdef.h: use
604 gr_linear_rep_movsd_2x instead of almost identical
605 gr_linear_movsd_double. Better since we have assembly versions.
607 2003-10-22 Martin Schaffner <maschaffner@gmx.ch>
609 * main/gamemine.c, main/piggy.c: fix "psychedelic" walls
612 2003-10-21 Martin Schaffner <maschaffner@gmx.ch>
614 * main/gameseq.c, main/multi.c, main/multi.h: fix compilation
615 error with --disable-network, move reset_network_objects()
616 from gameseq.c to multi.c
618 2003-10-14 Bradley Bell <btb@icculus.org>
620 * AUTHORS, NEWS: stuff
622 * arch/win32/ipx_mcast4.c: include newmenu header (for FAIL macro)
624 2003-10-12 Bradley Bell <btb@icculus.org>
626 * main/cntrlcen.c, main/endlevel.c, main/gamerend.c,
627 main/gameseq.c, main/mission.c, main/mission.h, main/network.c:
630 2003-10-12 Aaron Plattner <plattner@caltech.edu>
632 * arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
633 arch/linux/ipx_kali.c, arch/linux/ipx_mcast4.c,
634 arch/linux/ipx_udp.c, arch/linux/linuxnet.c,
635 arch/linux/include/ipx_drv.h, arch/linux/include/ipx_mcast4.h,
636 arch/win32/Makefile.am, arch/win32/ipx_drv.h,
637 arch/win32/ipx_mcast4.c, arch/win32/ipx_udp.c,
638 arch/win32/ipx_win.c, arch/win32/winnet.c,
639 arch/win32/include/ipx_mcast4.h, include/ipx.h, main/menu.c,
640 main/multi.h, main/network.c: add IPv4 multicasting support
642 2003-10-11 Bradley Bell <btb@icculus.org>
644 * main/endlevel.c, main/piggy.c: fixed endlevel stuff
646 * main/cntrlcen.c, main/endlevel.c, main/gamecntl.c,
647 main/gamerend.c, main/gameseq.c, main/gauges.c, main/kmatrix.c,
648 main/menu.c, main/mission.h, main/network.c, main/weapon.c,
649 main/weapon.h: lots of shareware and oem fixes
651 2003-10-10 Bradley Bell <btb@icculus.org>
653 * arch/win32/winnet.c: fixed stupid win32 network bug
655 2003-10-10 Bradley Bell <btb@icculus.org>
657 * main/piggy.c: increased D1_MAX_TMAP_NUM
659 2003-10-10 Martin Schaffner <maschaffner@gmx.ch>
661 * main/bm.c, main/bm.h, main/piggy.c: fixes d1 still textures
662 which are animated in d2, refactorizes d1 texture reading
664 2003-10-10 Bradley Bell <btb@icculus.org>
666 * arch/linux/linuxnet.c, main/automap.c, main/automap.h,
667 main/bmread.c, main/bmread.h, main/cntrlcen.c, main/cntrlcen.h,
668 main/collide.h, main/compbit.h, main/config.h, main/console.c,
669 main/controls.h, main/credits.c, main/credits.h, main/crypt.c,
670 main/desc_id.h, main/desw.h, main/dumpmine.c, main/effects.c,
671 main/effects.h, main/endlevel.c, main/endlevel.h, main/escort.c,
672 main/escort.h, main/fireball.h, main/fvi.c, main/fvi.h,
673 main/game.c, main/game.h, main/gamecntl.c, main/gamefont.c,
674 main/gamefont.h, main/gamemine.h, main/gamepal.c, main/gamepal.h,
675 main/gamerend.c, main/gamesave.h, main/gameseq.c, main/gameseq.h,
676 main/gamestat.h, main/gauges.h, main/hostage.c, main/hostage.h,
677 main/hud.c, main/hudmsg.h, main/inferno.c, main/inferno.h,
678 main/joydefs.c, main/joydefs.h, main/kconfig.h, main/kludge.c,
679 main/kmatrix.c, main/kmatrix.h, main/laser.c, main/lighting.h,
680 main/menu.c, main/menu.h, main/mglobal.c, main/modem.h,
681 main/morph.h, main/movie.c, main/movie.h, main/multibot.h,
682 main/netmisc.h, main/network.h, main/newmenu.h, main/paging.h,
683 main/physics.c, main/physics.h, main/piggy.h, main/player.c,
684 main/playsave.h, main/polyobj.c, main/polyobj.h, main/powerup.c,
685 main/powerup.h, main/render.c, main/render.h, main/reorder.h,
686 main/robot.c, main/scores.h, main/screens.h, main/segment.c,
687 main/segpoint.h, main/slew.c, main/slew.h, main/songs.c,
688 main/songs.h, main/sounds.h, main/state.h, main/terrain.c,
689 main/terrain.h, main/texmerge.h, main/text.h, main/textures.h,
690 main/titles.h, main/vclip.c, main/vclip.h, main/vers_id.h,
691 main/wall.h: comments/formatting
693 2003-10-09 Bradley Bell <btb@icculus.org>
695 * main/text.c: fix text when using old datafiles
697 * main/laser.h: comments/whitespace
699 * main/laser.c, main/weapon.c: fixed smart missiles and smart
700 mines w/shareware data
702 * include/DT_drawtext.h: deleted unused file
704 2003-10-08 Bradley Bell <btb@icculus.org>
706 * main/gameseq.c, main/inferno.c, main/menu.c: SHAREWARE fixes
708 * arch/win32/ipx_udp.c: use closesocket() instead of close()
710 * arch/sdl/joydefs.c, main/gamecntl.c, main/kconfig.c,
711 main/menu.c: Disabled 'd2x keys' weapon selection
713 2003-10-08 Martin Schaffner <maschaffner@gmx.ch>
715 * main/object.h, main/multi.h: get rid of most warnings issued by
716 cpp-precomp of gcc from Mac OS X dev tools
718 2003-10-05 Bradley Bell <btb@icculus.org>
720 * NEWS, configure.ac: increment version number
722 * cfile/cfile.c: better handling of CRLF text files (when that is
725 * utilities/hogcreate.c, utilities/hogextract.c,
726 utilities/mvlcreate.c, utilities/mvlextract.c: use binary mode for
727 reading/writing files
729 * arch/win32/Makefile.am, arch/win32/include/ipx_udp.h,
730 arch/win32/ipx_udp.c, arch/win32/winnet.c, main/menu.c: added UDP
733 2003-10-04 Bradley Bell <btb@icculus.org>
735 * cfile/cfile.c, main/config.c: oops, fgets does not return EOF
737 * main/netmisc.c: change byte to sbyte, comments/whitespace
739 2003-10-03 Bradley Bell <btb@icculus.org>
741 * cfile/cfile.c, main/config.c: fix win32 eof bug.
743 * arch/win32/ipx_drv.h, arch/win32/winnet.c, include/ipx.h: win32
746 * iff/iff.c, include/gr.h, include/iff.h, include/pstypes.h,
747 main/ai2.c, main/aipath.c, main/aistruct.h, main/bm.h,
748 main/config.c, main/escort.c, main/fireball.c, main/fuelcen.c,
749 main/fuelcen.h, main/gameseg.c, main/gameseg.h, main/laser.c,
750 main/lighting.c, main/mglobal.c, main/network.c, main/newdemo.c,
751 main/object.c, main/object.h, main/paging.c, main/player.h,
752 main/robot.h, main/segment.h, main/state.c, main/switch.c,
753 main/switch.h, main/titles.c, main/wall.c, main/wall.h,
754 main/weapon.c, main/weapon.h: change byte to sbyte,
757 * 2d/bitblt.c, cfile/cfile.c, include/cfile.h, main/ai.c,
758 main/ai.h, main/gamemine.c, main/gauges.c, main/kconfig.c,
759 main/menu.c, main/multi.c, main/multi.h, main/multibot.c,
760 main/newdemo.h, main/render.c, main/scores.c: change byte to sbyte
762 * configure.ac: better checking for timeval
764 2003-10-03 Martin Schaffner <maschaffner@gmx.ch>
766 * arch/dos/bak/ipx.c, arch/dos/ipx.c, arch/linux/Makefile.am,
767 arch/linux/include/ipx_lin.h, arch/linux/ipx_lin.c,
768 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, arch/linux/ukali.c,
769 arch/win32/winnet.c, configure.ac, include/byteswap.h,
770 include/ipx.h, main/inferno.c, main/menu.c, main/multi.c,
771 main/multibot.c, main/network.c: Make network architecture
772 choosable from game menu, add support for UDP/IP on Mac OS X and
775 2003-10-02 Martin Schaffner <maschaffner@gmx.ch>
777 * include/byteswap.h: added macros for coping with alignment
780 2003-10-02 Bradley Bell <btb@icculus.org>
782 * main/multi.h: added padding to little-endian version of
785 * arch/dos/bak/ipx.c, arch/dos/ipx.c: comments/whitespace
787 * main/netmisc.c: delete duplicate function
789 2003-10-01 Bradley Bell <btb@icculus.org>
791 * main/bm.c: make sure d1_texture_indices gets freed between
794 2003-09-11 Martin Schaffner <maschaffner@gmx.ch>
796 * main/piggy.h: fix size of d1 shareware descent.pig
798 2003-08-03 Martin Schaffner <martin.schaffner@epfl.ch>
800 * main/bm.c, main/bm.h, main/gamemine.c, main/gamemine.h,
801 main/gameseq.c, main/piggy.c: fix loading of d1 texture
802 replacements for non-animated textures
804 2003-08-02 Matthew Mueller <donut@dakotacom.net>
806 * main/controls.c: use fixed 20fps wiggle
808 2003-08-02 Paolo Ulivi <pulivi@libero.it> and Bradley Bell <btb@icculus.org>
810 * Makefile.am, debian/changelog.in, debian/control,
811 debian/d2x-common.dirs, debian/d2x-common.install,
812 debian/d2x-common.manpages, debian/d2x-gl.files,
813 debian/d2x-gl.menu, debian/d2x-sdl.files, debian/d2x-sdl.menu,
814 debian/rules, libmve/Makefile.am, libmve/mveplayer.1,
815 utilities/Makefile.am, utilities/hogcreate.1,
816 utilities/hogextract.1, utilities/mvlcreate.1,
817 utilities/mvlextract.1, utilities/tex2txb.1, utilities/txb2tex.1:
818 add man pages, distribute utility programs in new d2x-common deb
820 * rpm/d2x.spec.in: updated rpm spec file
822 2003-08-02 Bradley Bell <btb@icculus.org>
824 * cfile/cfile.c: update raw_position in cfputc and cfputs
826 2003-08-02 Martin Schaffner <martin.schaffner@epfl.ch>
828 * main/piggy.c: make error message more friendly
830 * main/piggy.c: simplify copying of bitmap flags
832 * arch/linux/linuxnet.c, main/multi.c, main/multibot.c: bigendian
835 * cfile/cfile.c: revert to always using custom fgets
837 * main/endlevel.c, main/mission.c: handle missing exit sequence
838 components gracefully
840 * main/playsave.c: comments
842 2003-07-24 Martin Schaffner <martin.schaffner@epfl.ch>
844 * cfile/cfile.c: update raw_position in cfwrite
846 * main/network.c: comments/formatting
848 2003-06-22 Bradley Bell <btb@icculus.org>
850 * cfile/cfile.c: use standard fgets for non-archive files
852 * main/movie.c: use con_printf for missing movie warning
854 2003-06-18 Bradley Bell <btb@icculus.org>
856 * main/movie.c: fixed cfile conversion of movielib code
858 * main/console.c, main/hud.c: strip out colors, etc when printing
861 * include/u_mem.h: fix NDEBUG calloc macro
863 2003-06-15 Bradley Bell <btb@icculus.org>
865 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c: removed
868 * 2d/pcx.c, include/strio.h, main/ai.c, main/ai.h,
869 main/cntrlcen.c, main/config.c, main/gamesave.c, main/gameseq.c,
870 main/movie.c, main/multi.c, main/network.c, main/newdemo.c,
871 main/newmenu.c, main/piggy.c, main/playsave.c, main/polyobj.c,
872 main/scores.c, main/state.c, main/text.c, misc/args.c,
873 misc/strio.c: convert file i/o to cfile
875 2003-06-14 Bradley Bell <btb@icculus.org>
877 * include/cfile.h, cfile/cfile.c: implemented cfile wrappers for
878 writing and other modes besides "rb" (mostly taken from
881 2003-06-09 Bradley Bell <btb@icculus.org>
883 * 2d/palette.c, main/kludge.c: gr_copy_palette not really a
886 * include/libmve.h, libmve/mve_main.c, libmve/mvelib.c,
887 libmve/mvelib.h, libmve/mveplay.c, main/movie.c: merged libmve
890 2003-06-07 Taylor Richards <taylor@icculus.org>
892 * libmve/mvelib.c, libmve/mveplay.c: stop memory leaks in libmve
894 2003-06-07 Bradley Bell <btb@icculus.org>
896 * main/console.c: fix non-console build
898 * main/gamesave.c: comments
900 * main/bm.c: remove redundant break
902 2003-06-06 Bradley Bell <btb@icculus.org>
904 * main/gauges.c, main/kconfig.c: comments/formatting
906 * console/.cvsignore: added .cvsignore
908 * main/console.c: can't write to console after it's closed
910 2003-06-05 Bradley Bell <btb@icculus.org>
912 * arch/sdl/event.c, console/CON_console.c, console/Makefile.am,
913 console/internal.c, console/internal.h, include/CON_console.h,
914 include/console.h, main/console.c, main/gamecntl.c, main/hud.c:
915 finish console conversion away from SDL
917 2003-06-04 Bradley Bell <btb@icculus.org>
919 * console/CON_console.c, include/CON.console.h, include/console.h,
920 main/console.c, main/game.c: console conversion to native gr,
923 * include/gr.h, main/credits.c, main/kconfig.c, main/newmenu.c:
924 put prototype for gr_bm_bitblt in gr.h
926 2003-06-03 Bradley Bell <btb@icculus.org>
928 * console/CON_console.c, console/DT_drawtext.c,
929 console/Makefile.am, include/CON_console.h, include/DT_drawtext.h,
930 main/console.c: use native fonts for console
932 * main/playsave.c: use shorts for short data
934 2003-06-02 Bradley Bell <btb@icculus.org>
936 * configure.ac, main/console.c: set console background, fix
939 2003-06-01 Bradley Bell <btb@icculus.org>
941 * Makefile.am, arch/sdl/event.c, configure.ac,
942 console/CON_console.c, console/DT_drawtext.c, console/Makefile.am,
943 console/internal.c, include/CON_console.h, include/DT_drawtext.h,
944 include/console.h, main/console.c, main/game.c, main/gamecntl.c,
945 main/gamerend.c: added console code (from SDL_console)
947 2003-05-30 Bradley Bell <btb@icculus.org>
949 * README: minor update
951 2003-05-28 Bradley Bell <btb@icculus.org>
953 * Info.plist.in, Makefile.am, configure.ac: add support for MacOS
958 2003-06-06 Bradley Bell <btb@icculus.org>
960 * main/kconfig.c: fix crash in control menus
962 * main/gauges.c: force cockpit redraw in opengl
964 * main/gamerend.c: move ogl swap, so cockpit and console get
967 2003-06-01 Bradley Bell <btb@icculus.org>
969 * configure.ac, libmve/mveplay.c: define struct timeval if needed
973 2003-05-12 Bradley Bell <btb@icculus.org>
975 * configure.ac: increment version number
977 * main/bm.c: use con_printf for exit model warnings
979 * configure.ac: must check for timespec after setting -mno-cygwin
981 * main/inferno.c: added -nohogdir and -userdir options
983 * NEWS, main/titles.c: use briefings with no extension
987 2003-04-30 Bradley Bell <btb@icculus.org>
989 * configure.ac: have to include time.h when checking for nanosleep
991 * configure.ac, libmve/mveplay.c: use autoconf to check for struct
994 * Makefile.am, NEWS, README, configure.ac: fix linking bug,
995 increment version number
997 * main/Makefile.am: make dist fix
1001 2003-04-29 Bradley Bell <btb@icculus.org>
1003 * configure.ac, 2d/2dsline.c, main/automap.c, libmve/mveplay.c:
1006 2003-04-24 Bradley Bell <btb@icculus.org>
1008 * configure.ac: increment version number
1010 * main/inferno.c: redeclare main() 'the SDL way', make sure SDL.h
1013 2003-04-24 Ingo van Lil <inguin@gmx.de>
1015 * main/render.c: fix misspellings of NDEBUG
1019 2003-04-14 Bradley Bell <btb@icculus.org>
1021 * cfile/cfile.c: prefer files from d2 hog over d1 hog
1023 2003-04-11 Bradley Bell <btb@icculus.org>
1025 * main/automap.c, main/gamemine.c, main/menu.c: fix compiler
1030 2003-04-11 Bradley Bell <btb@icculus.org>
1032 * libmve/mveplay.c: use _sleep instead of sleep on win32
1034 * Makefile.am, README, README.utils, arch/sdl/digi.c,
1035 arch/sdl/joy.c, arch/win32/Makefile.am, include/byteswap.h,
1036 include/cfile.h, include/error.h, libmve/Makefile.am,
1037 libmve/decoders.h, main/Makefile.am, main/endlevel.c,
1038 main/endlevel.h, main/playsave.c, misc/fileutil.c:
1039 utilities/Makefile.am: comments/formatting/dist problems
1041 * configure.ac: use different defines for os x
1043 2003-04-07 Bradley Bell <btb@icculus.org>
1045 * include/error.h, misc/error.c: put some old stuff back in,
1046 eliminate duplicate error messages
1048 * main/text.c: don't die on text not found
1051 * main/inferno.c: print some useful info if hog not found, allow
1052 -help to work if no text available
1054 2003-04-07 Steffen Pohle <stpohle@gmx.net>
1056 * arch/linux/Makefile.am: revert to previous version, so linux
1059 2003-04-03 Bradley Bell <btb@icculus.org>
1061 * main/endlevel.c: fixed exit model scheme yet again
1063 2003-04-02 Bradley Bell <btb@icculus.org>
1065 * misc/error.c: call Int3 on Assert
1067 * main/cntrlcen.c, main/cntrlcen.h, main/gamesave.c: modified
1070 * main/wall.c: don't die when trying to toggle nonexistent
1071 segment... vertigo level 10 is buggy!
1073 * main/gamemine.c: comments/formatting
1075 2003-03-31 Micah J. Lieske <MicahJon@compuserve.com>
1077 * arch/dos/digimm.c, arch/sdl/digi.c, arch/win32/digi.c,
1078 main/inferno.c: Allow use of 22K sound samples
1080 2003-03-29 Bradley Bell <btb@icculus.org>
1082 * arch/ogl/gr.c: default to bitmapped reticle
1084 * main/bm.c, main/endlevel.c, main/piggy.c, main/piggy.h,
1085 main/polyobj.c: rewrote endlevel stuff to reread exit model info
1088 * arch/sdl/joy.c: fixed text seen for hats in control config
1091 2003-03-28 Bradley Bell <btb@icculus.org>
1093 * main/bm.c: heh, model nums in vertigo are hardcoded,
1094 N_D2_POLYGON_MODELS can't change
1096 * configure.ac, include/d1x.xpm, include/descent.xpm,
1097 arch/ogl/sdlgl.c, arch/sdl/gr.c: enabled setting icon with
1100 2003-03-27 Bradley Bell <btb@icculus.org>
1102 * main/text.h: fixed text references for hat directions
1104 * arch/ogl/Makefile.am: oops, can't get rid of main INCLUDE yet...
1106 2003-03-26 Bradley Bell <btb@icculus.org>
1108 * main/playsave.c: make d2x keys backward compatible
1110 2003-03-26 Micah J. Lieske <MicahJon@compuserve.com>
1112 * arch/sdl/event.c, arch/sdl/joy.c: added hat support for sdl
1115 2003-03-26 Bradley Bell <btb@icculus.org>
1117 * main/piggy.c: fix crash when d1 data not present
1119 * main/gamecntl.c, main/kconfig.c, main/playsave.c: fix d2x keys,
1120 read/write from plr file
1122 * main/ai.h, main/collide.c, main/escort.c, main/escort.h,
1123 main/fuelcen.c, main/gamecntl.c, main/playsave.c, main/powerup.c:
1124 added escort.h header
1126 2003-03-25 Bradley Bell <btb@icculus.org>
1128 * main/bm.c, main/piggy.c, main/piggy.h, main/gameseq.c: added
1129 D1_PIGFILE ("descent.pig") macro
1131 * main/bm.c, main/piggy.c, main/piggy.h: ability to load exit
1132 models from d1 pig file
1134 * main/bm.c, main/bm.h, main/endlevel.c, main/piggy.c,
1135 main/piggy.h: ability to load exit model bitmaps (or any bitmap,
1136 really) from d1 pig file
1138 2003-03-23 Bradley Bell <btb@icculus.org>
1140 * main/bm.c: stop extra robots from overwriting exit models
1142 * include/ogl_init.h: increased OGL_TEXTURE_LIST_SIZE so the
1143 texture list doesn't get full
1145 * main/bm.c: fix mem leak when reading extra robots
1147 2003-03-21 Bradley Bell <btb@icculus.org>
1149 * main/menu.c: Added option to set movie resolution (mostly works)
1151 2003-03-21 Martin Schaffner <maschaffner@gmx.ch>
1153 * main/gameseq.c, main/piggy.c, main/piggy.h: move bitmap
1154 replacement functions to piggy.c
1156 * main/gameseq.c: attempt to support mac d1 descent.pig
1158 * main/bm.c: fix mem leak
1160 * main/gameseq.c: fix bug: when opening d1 level 1 with oem data
1161 files, both d1 and d2 oem briefing where showed
1163 * main/inferno.c, main/movie.c: Change the default movie
1164 resolution to "high", implement the option -lowresmovies
1166 2003-03-20 Bradley Bell <btb@icculus.org>
1168 * arch/sdl/rbaudio.c, main/songs.c: cd detection works now
1170 * main/piggy.c: comments
1172 2003-03-20 Martin Schaffner <maschaffner@gmx.ch>
1174 * main/gameseq.c: delete duplicate function
1176 * 2d/rle.c: fix color swapping on big endian of big rle bitmaps
1178 2003-03-19 Bradley Bell <btb@icculus.org>
1180 * arch/sdl/rbaudio.c, include/rbaudio.h: starting d2 cd detection
1181 (cddb discid) support
1183 * arch/sdl/digi.c, main/kludge.c: implemented
1184 digi_link_sound_to_object3 for looping sounds, other looping stuff
1186 * arch/sdl/gr.c: removing dependencies on stuff in main/
1188 * arch/linux/Makefile.am, arch/linux/init.c,
1189 arch/linux/linuxnet.c, arch/linux/include/ukali.h,
1190 arch/ogl/Makefile.am, main/inferno.c: moved joy_init back to main,
1191 other header cleanups
1193 * arch/win32/ipx_win.c, configure.ac: ipx on win32 fixed!
1195 2003-03-19 Martin Schaffner <maschaffner@gmx.ch>
1197 * 2d/rle.c, include/gr.h, include/rle.h, main/bm.c, main/bm.h,
1198 main/gamemine.c, main/gamemine.h, main/gameseq.c, main/piggy.c,
1199 main/piggy.h, main/wall.c, main/wall.h: if descent.pig available,
1200 load d1 textures for d1 levels
1202 2003-03-19 Bradley Bell <btb@icculus.org>
1204 * 2d/font.c, 2d/palette.c, 3d/interp.c, 3d/setup.c,
1205 arch/sdl/rbaudio.c, include/texmap.h, libmve/decoder16.c,
1206 libmve/decoder8.c, libmve/decoders.h, libmve/mveplay.c,
1207 texmap/ntmap.c, texmap/texmapl.h: header/extern declaration
1210 * README: added some OS X info
1212 2003-03-17 Bradley Bell <btb@icculus.org>
1214 * main/newdemo.c: simplify DEMO_FILENAME macro
1216 * main/console.c, main/game.c: enable experimental console support
1218 * main/gamerend.c: fixed location of fps meter in multi
1220 2003-03-16 Bradley Bell <btb@icculus.org>
1222 * main/menu.c, main/newdemo.c, main/newdemo.h, main/newmenu.c:
1223 also look in shared data dir for demos
1225 * main/newdemo.c, main/newdemo.h: comments/formatting
1227 2003-03-15 Christopher Thielen <chris@luethy.net>
1229 * main/kludge.c: set CDROM_dir back to "." - tricks game into
1230 thinking d2 cd is always present
1232 2003-03-15 Bradley Bell <btb@icculus.org>
1234 * 2d/font.c, main/credits.c, main/scores.c: fixed opengl credits,
1237 * arch/sdl/rbaudio.c: formatting, enabled volume control under
1240 * arch/ogl/gr.c: fixed dark font bug by calling gr_set_mode from
1241 gr_init. don't really know why this works, though
1243 2003-03-14 Bradley Bell <btb@icculus.org>
1245 * main/gameseq.c: fix Bitmap_replacement_data mem leakage
1247 * unused/bios/rbaudio.h: removed duplicate file
1249 2003-03-14 Christopher Thielen <chris@luethy.net>
1251 * arch/sdl/rbaudio.c: stop cd audio when exiting
1253 2003-03-14 Micah J. Lieske <MicahJon@compuserve.com>
1255 * main/gamecntl.c: add comments to the "only matt knows" cheats
1257 2003-03-14 Martin Schaffner <maschaffner@gmx.ch>
1259 * main/gamemine.c: formatting, better texture conversion for d1
1262 2003-03-14 Bradley Bell <btb@icculus.org>
1264 * main/piggy.c: must swap all mac version pigfiles
1266 * main/ai.c, main/ai.h, main/bm.h, main/crypt.c, main/joydefs.h,
1267 main/multi.c: formatting, minor cleanups
1269 * 2d/rle.c: need to swap line_size on bigendian machines
1271 * main/mission.c, main/mission.h: detect mac full version hogfile
1273 2003-03-13 Bradley Bell <btb@icculus.org>
1275 * arch/sdl/joydefs.c, main/kconfig.c, main/kconfig.h, main/menu.c:
1276 added joy/mouse sensitivity slider, increased range to 16, and
1279 * main/Makefile.am, main/joydefs.c, main/old/joydefs.c: moved old
1282 * arch/linux/Makefile.am: removed extra backslash
1284 * TODO, installation.txt: updated some documentation
1286 * main/gamecntl.c, main/menu.c, main/menu.h: added "d2x options"
1287 menu, with maxfps option
1289 2003-03-12 Bradley Bell <btb@icculus.org>
1291 * main/game.c, main/game.h, main/inferno.c: added -maxfps option
1293 * arch/linux/alsadigi.c, arch/linux/findfile.c,
1294 arch/linux/hmiplay.c, arch/linux/init.c, arch/linux/ipx_bsd.c,
1295 arch/linux/ipx_kali.c, arch/linux/ipx_lin.c, arch/linux/ipx_udp.c,
1296 arch/linux/joydefs.c, arch/linux/ukali.c, arch/linux/include,
1297 arch/linux/include/ipx_bsd.h, arch/linux/include/ipx_drv.h,
1298 arch/linux/include/ipx_hlpr.h, arch/linux/include/ipx_kali.h,
1299 arch/linux/include/ipx_ld.h, arch/linux/include/ipx_lin.h,
1300 arch/linux/include/ipx_udp.h, arch/linux/include/joystick.h,
1301 arch/linux/include/music.h, arch/linux/include/serial.h,
1302 arch/linux/include/ukali.h: formatting
1304 2003-03-11 Chris Arena <ccarena@cox.net>
1306 * main/menu.c: fixed brightness slider
1308 2003-03-01 Bradley Bell <btb@icculus.org>
1310 * main/piggy.c, main/titles.c: d1 briefing text fixed, spinning
1311 robots and animated bitmaps work, but colors are messed up
1313 2003-02-28 Bradley Bell <btb@icculus.org>
1315 * main/player.h: whitespace
1317 * main/automap.c, main/cntrlcen.c, main/collide.c,
1318 main/gamerend.c: use Builtin_mission_num instead of 0 (if
1319 descent.hog is present, d1 becomes mission 0)
1321 * configure.ac, arch/win32/Makefile.am, arch/win32/ipx_drv.h,
1322 arch/win32/ipx_win.c, arch/win32/mingw_init.c,
1323 arch/win32/winnet.c: MinGW compiles with network enabled again,
1324 but still doesn't work
1328 2003-02-28 Bradley Bell <btb@icculus.org>
1330 * 2d/pcx.c, arch/ogl/gr.c, libmve/mveplay.c, main/gameseq.c,
1331 main/inferno.c, main/menu.c, main/movie.c, main/newmenu.c: Fixed
1332 many opengl glitches
1334 2003-02-27 Bradley Bell <btb@icculus.org>
1336 * main/Makefile.am, main/gamesave.c, main/hoard.c, main/hoard.h,
1337 main/inferno.c, main/menu.c, main/mission.c, main/mission.h,
1338 main/network.c, main/network.h: noted that hoard.ham is only needed
1339 for multiplayer HOARD games, and should not be equated with
1340 "vertigo". put HoardEquipped() back in network.c.
1342 * arch/ggi/key.c, arch/sdl/key.c, arch/svgalib/key.c,
1343 include/d_delay.h, main/automap.c, main/game.c, main/kconfig.c,
1344 main/multi.c, main/newdemo.c, misc/Makefile.am, misc/d_delay.c:
1345 use timer_delay instead of d_delay
1347 2003-02-27 Martin Schaffner <maschaffner@gmx.ch>
1349 * main/render.c: added replacement qsort for solaris
1351 2003-02-26 Bradley Bell <btb@icculus.org>
1353 * main/gamemine.c: texture conversion for d1 shareware
1355 2003-02-26 Martin Schaffner <maschaffner@gmx.ch>
1357 * main/gamemine.c: better texture conversion for d1 levels
1359 2003-02-26 Micah J. Lieske <MicahJon@compuserve.com>
1361 * main/kconfig.c: fix joystick support under MinGW
1363 2003-02-26 Bradley Bell <btb@icculus.org>
1365 * main/playsave.c: fix swapping glitch
1367 * configure.ac, readme.txt: clean stuff up, getting ready for
1370 * main/titles.c: begin support for rendering spinning robots in
1373 * main/mission.c, main/mission.h: load d1 oem mission, d1 v1.0
1376 * main/gamemine.c: load d1 shareware levels!
1378 2003-02-25 Bradley Bell <btb@icculus.org>
1382 * autogen.sh: add warning about old auto* versions, use
1385 2003-02-24 Bradley Bell <btb@icculus.org>
1387 * main/gameseq.c, main/movies.c, main/titles.c: Descent I
1388 briefings mostly working
1390 * main/movie.c, main/titles.c: fixed some more briefing glitches
1392 2003-02-23 Bradley Bell <btb@icculus.org>
1394 * main/movie.c: fixed crash when using shareware data files
1397 * arch/sdl/digi.c: fix crash on non-existent sounds
1398 (i.e. shareware data)
1400 2003-02-22 Bradley Bell <btb@icculus.org>
1402 * main/titles.c: fixed fullscreen toggle in briefings
1404 2003-02-21 Bradley Bell <btb@icculus.org>
1406 * configure.ac: check for mingw when enabling nasm
1408 * main/playsave.c: enable loading player files of either byte
1411 2003-02-20 Bradley Bell <btb@icculus.org>
1413 * main/bm.c, main/bm.h, main/endlevel.c: fixed up endlevel stuff
1415 * arch/sdl/digi.c, main/kludge.c: oops, meant to say: fixed bug
1416 #343, not "rest of solution to bug #344"
1418 * arch/sdl/timer.c, include/timer.h: revert to more accurate
1421 * main/kludge.c: partial solution to bug #344
1423 * Makefile.am, tools/cvs2cl/cvs2cl.pl: get rid of cvs2cl.pl
1425 * compilerdefs.txt: added linux/mips info
1427 * ChangeLog: clean up changelog
1429 2003-02-19 Bradley Bell <btb@icculus.org>
1431 * libmve/mveplay.c: os x needs nanosleep prototype.
1433 2003-02-18 Bradley Bell <btb@icculus.org>
1435 * .cvsignore, libmve/.cvsignore: added files to .cvsignore
1437 * include/libmve.h, libmve/mveplay.c, main/movie.c: added function
1438 to disable/enable audio
1440 * libmve/: mve_main.c, mveplay.c: bigendian fixes
1442 * main/: movie.h, titles.c: make sure movie's palette is set before
1443 writing briefing text. Fixes bug #359
1445 * libmve/mveplay.c: make MVE_rmStepMovie play a full frame instead
1448 * misc/: args.c, byteswap.c, d_delay.c, d_io.c, dos_disk.h,
1449 error.c, hash.c, parsarg.c, parsarg.h, strio.c, strutil.c:
1452 * maths/: fix.asm, rand.c, tables.c, vecmat.c, vecmata.asm:
1455 * texmap/: ntmap.c, scanline.c, scanline.h, texmapl.h,
1456 tmap_flt.asm, tmap_inc.asm, tmap_lin.asm, tmap_ll.asm,
1457 tmap_per.asm, tmapfade.asm, tmapflat.c, tmappent.S, tmapppro.S:
1460 * include/libmve.h: blah
1462 2003-02-18 Martin Schaffner <martin.schaffner@epfl.ch>
1464 * main/render.c: 2nd attempt to fix solaris qsort bug
1466 2003-02-18 Bradley Bell <btb@icculus.org>
1468 * configure.ac, include/pstypes.h: put alignment detection in
1471 2003-02-17 Bradley Bell <btb@icculus.org>
1473 * Makefile.am, README.utils, configure.ac, include/libmve.h,
1474 include/mve_audio.h, include/mvelib.h, libmve/Makefile.am,
1475 libmve/decoder16.c, libmve/decoder8.c, libmve/mve_audio.c,
1476 libmve/mve_audio.h, libmve/mve_main.c, libmve/mvelib.c,
1477 libmve/mvelib.h, libmve/mveplay.c, main/Makefile.am,
1478 main/decoder16.c, main/decoder8.c, main/movie.c, main/mve_audio.c,
1479 main/mve_main.c, main/mvelib.c, main/mveplay.c, main/mveplay.h:
1480 moved mve stuff to separate subdir
1482 * include/mvelib.h, main/movie.c, main/mve_main.c, main/mvelib.c,
1483 main/mveplay.c, main/mveplay.h, main/titles.c: many improvements to
1484 mve code. Fixes (at least) bugs #41, #348, and #350.
1486 2003-02-14 Bradley Bell <btb@icculus.org>
1488 * main/Makefile.am: no more Makefile.mveplay. again
1490 * main/mveplay.c: typo
1492 2003-02-13 Bradley Bell <btb@icculus.org>
1494 * utilities/mvlextract.c: uint -> unsigned int
1496 * main/: mve_main.c, mvelib.c, mveplay.c: add fullscreen mode to
1497 standalone mveplayer, win32 support
1499 * main/movie.c: random bugfixes, win32 support
1501 * arch/sdl/Makefile.am: formatting
1503 * configure.ac: disable networking on mac/win for now
1505 * main/newmenu.c: comments
1507 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
1509 * 3d/interp.c, include/interp.h, main/polyobj.c: get rid of some
1510 redundant swap functions.
1512 2003-02-13 Bradley Bell <btb@icculus.org>
1514 * ChangeLog: update changelog
1516 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
1518 * 3d/interp.c, include/interp.h, main/polyobj.c: fix remaining
1519 polymodel alignment issues.
1521 2003-02-13 Bradley Bell <btb@icculus.org>
1523 * utilities/: hogcreate.c, hogextract.c, mvlcreate.c, mvlextract.c:
1524 fix various little bugs
1526 * main/mveplay.c, utilities/hogextract.c, utilities/mvlextract.c,
1527 utilities/tex2txb.c, utilities/txb2tex.c: eliminate warning
1529 * main/: Makefile.am, Makefile.mveplay: build mveplayer from
1532 * README.utils: new file
1534 * main/: mve_main.c, mveplay.c: more movie fixes
1536 * README: updated README
1538 * 2d/Makefile.am, main/Makefile.am: some OS X and dist fixes
1540 2003-02-12 Bradley Bell <btb@icculus.org>
1542 * utilities/mvlextract.c: bigendian mvl support
1544 * main/mveplay.c: formatting, stuff
1546 * main/: Makefile.am, Makefile.mveplay: lotsa movie cleanups, added
1547 truecolor mve support, standalone mveplayer
1549 * include/mve_audio.h, include/mvelib.h, main/decoder16.c,
1550 main/decoder8.c, main/movie.c, main/mve_main.c, main/mvelib.c,
1551 main/mveplay.c: lotsa movie cleanups, added truecolor mve support,
1552 standalone mveplayer
1554 2003-01-22 Bradley Bell <btb@icculus.org>
1556 * include/: interp.h, interp.h: restore prototype for
1557 swap_polygon_model_data
1559 2003-01-21 Bradley Bell <btb@icculus.org>
1561 * main/piggy.c: use memcpy to avoid alignment problem
1563 * compilerdefs.txt: updated some defs, added sunos/sparc
1565 2003-01-15 Bradley Bell <btb@icculus.org>
1567 * main/render.c, arch/ogl/ogl.c: use __sun__ for sunos
1569 * main/gamemine.c: attempting to support d1 shareware
1571 * compilerdefs.txt: update defs
1573 2003-01-15 David Costanzo <david_costanzo@yahoo.com>
1575 * main/mveplay.c: fix several bugs, comments, formatting.
1577 2003-01-15 Bradley Bell <btb@icculus.org>
1579 * arch/ogl/sdlgl.c, arch/sdl/digi.c, arch/sdl/event.c,
1580 arch/sdl/gr.c, arch/sdl/init.c, arch/sdl/joy.c, arch/sdl/key.c,
1581 arch/sdl/mouse.c, arch/sdl/rbaudio.c, arch/sdl/timer.c,
1582 include/error.h, main/gamecntl.c, main/inferno.c: changed path for
1585 * arch/: ogl/glx.c, ogl/gr.c, ogl/ogl.c, ogl/wgl.c, sdl/joydefs.c:
1586 formatting, comments
1588 2003-01-11 Bradley Bell <btb@icculus.org>
1590 * main/: mission.c, mission.h: attempt to support d1 for mac
1593 * arch/sdl/joy.c, main/mvelib.c, main/titles.c: gcc 3.2 warnings
1595 * main/object.h: foo
1597 2003-01-09 Bradley Bell <btb@icculus.org>
1599 * main/movie.c: use ifdef around gr_toggle_fullscreen
1601 2003-01-07 Bradley Bell <btb@icculus.org>
1603 * Makefile.am, descent.msn, installation.txt, main/mission.c,
1604 main/mission.h: don't need .msn file for descent.hog anymore
1608 2003-01-06 Bradley Bell <btb@icculus.org>
1610 * main/mission.h, main/mission.c: comments
1612 * README, TODO, cvshowto.txt, installation.txt, debian/copyright:
1615 2003-01-03 Bradley Bell <btb@icculus.org>
1617 * utilities/: txb2txt.c, txt2txb.c: remove old files
1619 * 3d/interp.c, include/byteswap.h, main/gamemine.c: formatting
1621 * main/polyobj.c: attempt to make read_model_file
1624 * main/menu.c: move vertigo text
1626 2003-01-02 Bradley Bell <btb@icculus.org>
1628 * 3d/interp.c, include/interp.h, main/morph.c, main/polyobj.c,
1629 main/polyobj.h: cleanup alignment changes
1631 * NEWS, 3d/interp.c, include/3d.h, include/interp.h,
1632 include/pstypes.h, main/Makefile.am, main/bm.c, main/collide.c,
1633 main/object.h: fix alignment issues on sparc
1635 * cvshowto.txt: update cvs info
1639 * 2d/rle.c: make rle_swap handle RLE_BIG
1641 2003-01-01 Martin Schaffner <maschaffner@gmx.ch>
1643 * main/render.c: workaround solaris qsort bug
1645 2003-01-01 Steffen Pohle <stpohle@gmx.net>
1647 * arch/linux/linuxnet.c, arch/linux/ukali.c,
1648 arch/linux/include/ukali.h, main/inferno.c: enabled kali
1650 * arch/linux/Makefile.am: enabled linux joystick, kali
1652 * configure.ac, arch/linux/joystick.c, arch/sdl/Makefile.am,
1653 arch/sdl/event.c: enabled linux joystick
1655 2002-12-31 Bradley Bell <btb@icculus.org>
1657 * main/gamemine.c: simplified warning msg
1659 * NEWS, TODO, main/multi.c, main/netmisc.c: comments/whitespace
1661 * main/render.h: fix compiler warning
1663 2002-12-31 Martin Schaffner <maschaffner@gmx.ch>
1665 * 2d/rle.c, main/inferno.c, main/piggy.c: fixed rle_swap leaks.
1667 2002-12-24 Bradley Bell <btb@icculus.org>
1669 * main/mission.c: fixes an infinite loop which was caused by d2x
1670 thinking d2demo was a descent 1 mission
1672 2002-12-24 Martin Schaffner <maschaffner@gmx.ch>
1674 * arch/ogl/ogl.c, main/render.c: fix compiler warnings.
1676 2002-12-24 Bradley Bell <btb@icculus.org>
1678 * main/render.c: comments
1680 2002-10-30 Bradley Bell <btb@icculus.org>
1682 * main/inferno.c: add help for -hogdir option
1684 * main/inferno.c: added -hogdir option
1686 2002-10-28 Bradley Bell <btb@icculus.org>
1688 * main/: inferno.c, menu.c: enabled Vertigo displays
1690 * include/3d.h: typo
1692 2002-10-28 Martin Schaffner <maschaffner@gmx.ch> and Bradley Bell <btb@icculus.org>
1694 * 3d/interp.c, include/3d.h, include/byteswap.h, main/bm.c,
1695 main/netmisc.c, main/network.c: simplify and eliminate redundant
1698 2002-10-28 Martin Schaffner <maschaffner@gmx.ch>
1700 * maths/fixc.c: fix infinite loop in quad_sqrt.
1702 * 3d/points.c, include/maths.h, include/pstypes.h, maths/fixc.c,
1703 maths/vecmat.c: sparc/sunos support: rename quad to quadint.
1705 2002-10-12 Bradley Bell <btb@icculus.org>
1707 * 2d/2dsline.c: handle BM_OGL in gr_scanline()
1709 2002-10-11 Bradley Bell <btb@icculus.org>
1711 * main/hud.c: make hud_message work correctly
1713 * 2d/palette.c, arch/sdl/gr.c, include/palette.h, main/inferno.c:
1716 * main/network.c: formatting, small fixes
1718 2002-10-10 Bradley Bell <btb@icculus.org>
1720 * main/netmisc.h: no swap_object for little-endian
1722 * main/: netmisc.h, network.c: use macros to simplify network
1725 * main/piggy.c: disable autodetect of mac pig (use --enable-macdata
1728 * main/inferno.c: enable loading screen for mac shareware with
1731 * main/netmisc.c: whitespace
1733 * 2d/bitmap.c, main/inferno.c, main/mission.c, main/playsave.c:
1736 * main/hud.c: whitespace
1738 * configure.ac: remove shareware build, add macdata build
1740 * main/songs.c: whitespace
1742 * 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/gpixel.c, 2d/line.c,
1743 2d/pixel.c, 2d/poly.c, 2d/rect.c, 2d/tmerge.c, main/gamerend.c:
1746 * 2d/: Makefile.am, tmerge_a.asm: enable TRANSPARENCY_COLOR for
1749 2002-10-04 Martin Schaffner <maschaffner@gmx.ch>
1751 * cfile/cfile.c, include/iff.h, main/gamepal.c, main/titles.c:
1752 comments, formatting, etc.
1754 * iff/iff.c: fix bigendian iff loading.
1756 2002-10-03 Bradley Bell <btb@icculus.org>
1758 * utilities/txb2tex.c: typo
1760 * 3d/clipper.c, main/bm.c, main/game.c, main/gamecntl.c,
1761 main/newmenu.c, main/switch.c, main/terrain.c, main/text.c:
1764 * arch/sdl/mouse.c: whitespace
1766 2002-09-19 Bradley Bell <btb@icculus.org>
1768 * main/kconfig.c: fix a oops, add old logs
1770 * main/kconfig.c: support for >3 mouse buttons
1772 2002-09-18 Bradley Bell <btb@icculus.org>
1774 * include/gr.h: fix palette swap define
1776 2002-09-14 Bradley Bell <btb@icculus.org>
1778 * main/titles.c: load hires briefing screen if lores doesn't exist
1779 (i.e. vertigo) and MenuHires=0
1781 2002-09-14 Werner Augustin <descent-source@mailinglist.gnuher.de>
1783 * main/: multi.h, network.h: pack some structures for ipx
1786 2002-09-14 Bradley Bell <btb@icculus.org>
1788 * cfile/cfile.c, main/endlevel.c, main/gamesave.c: revert cfgets()
1789 and load_endlevel_data() to expect newline-terminated strings, fix
1790 load_game_data to read null-terminated string for
1793 2002-09-07 Bradley Bell <btb@icculus.org>
1795 * main/newmenu.c: added error message
1797 * main/menu.h: enable -nohires with mac shareware
1799 * 2d/palette.c, include/gr.h: enable 0/255 palette swap
1801 * 2d/font.c: enable 0/255 palette swap for fonts
1803 * 2d/bitblt.c: add TRANSPARENCY_COLOR to assembly code, nother OGL
1806 * 2d/2dsline.c: fix ogl blooper
1808 2002-09-05 Bradley Bell <btb@icculus.org>
1810 * 2d/rle.c, 2d/scalec.c, include/rle.h: better just do it the old
1813 * include/strutil.h: need string.h for strcasecmp
1815 * include/rle.h: okay, maybe it needs to be this way
1817 * include/: 3d.h, gr.h: more stuff from d2src, mostly formatting
1819 * 2d/scalec.c: more stuff from d2src
1821 * 2d/rle.c: more stuff from d2src, formatting
1823 * 2d/font.c: useless cruft
1825 * 2d/: 2dsline.c, bitmap.c, bitmap.h: more stuff from d2src
1827 * 2d/bitblt.c, include/grdef.h: moved gr_linear_movsd assembly from
1830 2002-09-04 Bradley Bell <btb@icculus.org>
1832 * include/grdef.h: fix compiler warnings
1834 * 2d/bitblt.c: fix compiler warnings, #ifdef out dos-only code
1836 * include/grdef.h: gr_linear_movsd isn't static for NO_ASM,
1839 * main/game.c: we want the mac ibitblt for everything but dos and
1842 * main/texmerge.c: these routines are in tmerge.c
1844 * main/credits.c: enable credits for mac and oem data
1846 * main/bm.c: use either exit.ham or exit.pofs
1848 * include/ibitblt.h: enable some more code from d2src
1850 * include/gr.h: enable mac ubitblt_double
1852 * 2d/rle.c: added gr_rle_expand_scanline_generic_masked from d2src
1854 * include/grdef.h: moved some inline asm from linear.h
1856 * 2d/ibitblt.c: brought in line with original d2 version
1858 * 2d/bitblt.c: reverted to original d2 version of this file, then
1859 added d1x enhancements
1861 * 2d/2dsline.c: formatting, use __MSDOS__ instead of __DJGPP__
1863 * 2d/linear.h: moved these back to their original locations
1866 * main/mveplay.c: close some memory holes, speed up palette loading
1868 * main/movie.c: added fullscreen toggle while playing movies
1870 * main/inferno.c: comment out -superhires help text (always on)
1872 * include/timer.h: added approx_fsec_to_usec macro
1874 * arch/sdl/joy.c: fix compiler warning
1876 2002-09-01 Bradley Bell <btb@icculus.org>
1878 * main/network.c: oops
1880 * main/: movie.c, mveplay.c, mveplay.h: more movie improvements
1882 * arch/sdl/timer.c, include/timer.h: added timer_delay, faster
1883 timer_get_fixed_seconds
1887 2002-08-31 Bradley Bell <btb@icculus.org>
1889 * TODO, main/inferno.c, main/movie.c, main/mveplay.c: movie
1892 * main/multi.h: network endian stuff
1894 * 2d/font.c, include/gr.h: fast file i/o for font headers
1896 * arch/win32/arch_ip.cpp: unused file
1898 * main/: netmisc.c, netmisc.h, network.c, network.h: formatting,
1899 bigendian networking fixes
1901 * main/menu.c: make net menu more accurate, also make superhires
1904 * include/pstypes.h: better to have __pack__ all the time, I think.
1905 needed for networking, e.g.
1907 * arch/win32/: ipx_drv.h, ipx_win.c, winnet.c: win32 networking
1910 * arch/win32/Makefile.am: unused file
1914 2002-08-30 Bradley Bell <btb@icculus.org>
1916 * arch/win32/ipx_drv.h: re-added arch/win32/ipx_drv.h
1918 * main/: newmenu.h, titles.c: formatting
1920 * NEWS, arch/linux/Makefile.am, arch/linux/include/ukali.h,
1921 main/multi.h: networking works, finally
1923 * TODO: added TODO file
1925 * arch/linux/arch_ip.cpp: unused fine
1927 * README: network sorta working
1929 * main/: Makefile.am, multi.c, network.c, network.h: more
1932 * main/menu.c: load builtin mission correctly
1934 * main/inferno.c: documentation
1936 * main/: hoard.c, hoard.h, gamesave.c, mission.c: move hoard stuff
1939 * main/Makefile.mveplay: don't need no more
1941 2002-08-29 Bradley Bell <btb@icculus.org>
1943 * main/: ip_base.cpp, ip_base.h, ip_basec.h, ipclienc.c,
1944 ipclient.cpp, ipclient.h, ipserver.cpp, ipx_drv.c, multipow.c,
1945 multipow.h, netlist.c, netpkt.c, netpkt.h: deleting unused d1x
1948 * include/ipx_drv.h: more network fixing
1950 * arch/linux/include/ipx_drv.h: more network fixing
1952 * include/ipx.h: formatting
1954 * arch/linux/ipx_kali.c, include/ipx.h: fixed networking fuck-up?
1956 * NEWS, arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
1957 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, main/Makefile.am,
1958 main/inferno.c: fixed networking fuck-up?
1960 * Makefile.am: moved mingw info to README
1962 * README, mingw32.txt: moved mingw info to README
1964 2002-08-27 Bradley Bell <btb@icculus.org>
1966 * utilities/mvlextract.c: allow specifying file to extract
1968 * utilities/: tex2txb.c, txb2tex.c: use default extension to
1971 * utilities/hogextract.c: allow specifying file to extract
1973 * main/mission.c: Have to get mission_num _after_ promoting...
1975 * main/: gameseq.c, titles.c: beginning d1 briefing support
1977 * descent.msn: beginning d1 briefing support
1979 * main/: titles.c, titles.h: d1-style mission briefings
1981 * main/piggy.h: whitespace
1983 * main/movie.c: beginning robot movie support, fall back on lo/hi
1984 res if hi/lo not available
1986 * main/mission.c: added Builtin_mission_num for builtin mission,
1987 D1Hogdir, d1-style mission briefings
1989 * main/: gameseq.c, mission.h: added Builtin_mission_num for
1992 * cfile/cfile.c, include/cfile.h: add capability for 3rd hogfile
1993 (for d1 missions that need d1 data)
1995 * 2d/ibitblt.c: whitespace
1997 2002-08-26 Bradley Bell <btb@icculus.org>
1999 * utilities/mvlcreate.c: oops
2001 * utilities/: Makefile.am, mvlcreate.c, mvlextract.c: added mvl
2004 * utilities/hogextract.c: added [v]iew option
2006 * utilities/: tex2txb.c, txb2tex.c: changed txt to tex
2008 * main/titles.c: fix writable string, disable DumbAdjust thing
2010 * main/polyobj.h: whitespace
2012 * main/newmenu.c: added pcx_get_dimensions(), other stuff from
2015 * main/movie.c: read movies from AltHogDir, other fixes
2017 * main/: mission.c, mission.h: fix bug w/mission filename
2019 * main/gameseq.c: comments
2021 * main/digi.h: whitespace n stuff
2023 * include/mve_audio.h: added audio flag macros
2025 * 2d/pcx.c, include/pcx.h: added pcx_get_dimensions(), other stuff
2030 2002-08-23 Bradley Bell <btb@icculus.org>
2032 * main/: gameseq.c, inferno.c, mission.c, mission.h, titles.c: fix
2035 * Makefile.am: remove d2demo.mn2
2037 * cfile/cfile.c, include/cfile.h: add cfile_size function
2039 * d2demo.mn2, installation.txt, main/gameseq.h, main/mission.c:
2040 eliminate need for .mn2 files for oem and demo
2042 2002-08-22 Bradley Bell <btb@icculus.org>
2044 * main/bm.c: fix for vertigo
2046 * main/menu.h: make OEM menu pcx available
2048 * 2d/rle.c: merge with original d2 file
2050 * Makefile.am, configure.ac: let mission files get installed by
2053 2002-08-17 Bradley Bell <btb@icculus.org>
2055 * configure.ac: make FAST_FILE_IO the default on little-endian
2058 * NEWS, README, compilerdefs.txt, readme.txt: documentation
2060 * 2d/bitblt.c, 2d/rle.c, arch/ogl/ogl.c: implement BM_FLAG_RLE_BIG
2063 2002-08-15 Martin Schaffner <maschaffner@gmx.ch>
2065 * main/: game.c, menu.c, mission.c: promote builtin missions.
2067 2002-08-15 Bradley Bell <btb@icculus.org>
2069 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h, main/piggy.c:
2070 improved mac pig loading/reverted TRANSPARENCY_COLOR changes
2072 * utilities/.cvsignore: added cvsignore
2074 * 2d/palette.c, include/palette.h, main/gamesave.c: mac data file
2077 * main/piggy.c: mac data file loading
2079 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h: set
2080 transparency and swap 0/255 correctly for mac data files
2082 2002-08-13 Bradley Bell <btb@icculus.org>
2084 * Makefile.am, configure.ac, utilities/Makefile.am: moved utility
2085 to utilities to avoid conflict with c++ std lib <utility>
2087 * utilities/: Makefile.am, hogcreate.c, hogextract.c, txb2txt.c,
2088 txt2txb.c: moved utility to utilities to avoid conflict with c++
2091 * Makefile.am, configure.ac: add utilities
2093 2002-08-09 Bradley Bell <btb@icculus.org>
2095 * 2d/palette.c, 3d/interp.c, include/gr.h, main/render.c:
2098 2002-08-08 Bradley Bell <btb@icculus.org>
2100 * main/inferno.c: comments
2102 * main/: newmenu.c, songs.c: mac demo datafile support
2104 * installation.txt: update
2106 * main/gamesave.c: use lowercase for consistency
2108 * main/: bm.c, bm.h, endlevel.c, polyobj.c: enable loading of exit
2109 models for other than d2demo
2111 2002-08-07 Martin Schaffner <maschaffner@gmx.ch>
2113 * main/gamemine.c: formatting, better d1 texture conversion
2115 * Makefile.am, descent.mn2, descent.msn, main/mission.c,
2116 main/mission.h: recognize .msn mission files.
2118 2002-08-07 Bradley Bell <btb@icculus.org>
2120 * .cvsignore, 2d/.cvsignore, 3d/.cvsignore, arch/.cvsignore,
2121 arch/dos/.cvsignore, arch/ggi/.cvsignore, arch/linux/.cvsignore,
2122 arch/ogl/.cvsignore, arch/sdl/.cvsignore, arch/svgalib/.cvsignore,
2123 arch/win32/.cvsignore, cfile/.cvsignore, iff/.cvsignore,
2124 main/.cvsignore, main/editor/.cvsignore, maths/.cvsignore,
2125 mem/.cvsignore, misc/.cvsignore, texmap/.cvsignore: added
2128 2002-08-06 Bradley Bell <btb@icculus.org>
2130 * main/: automap.c, laser.c, songs.c, titles.c: shareware stuff
2132 * main/Makefile.am: formatting
2134 * 2d/font.c: make gr_remap_font just reload the whole thing
2136 * configure.ac: formatting
2138 * Makefile.am: added d2demo.mn2
2140 * d2demo.mn2: mission file for shareware
2142 * include/u_mem.h, main/ai.c, main/gamesave.c, main/inferno.c,
2143 main/laser.h, main/text.h, main/titles.c, main/weapon.c: whitespace
2145 * main/sounds.h: shareware stuff, whitespace
2147 * main/: polyobj.c, polyobj.h: more fast i/o macros
2149 * main/: menu.c, menu.h, mission.c, newmenu.c, piggy.c, piggy.h:
2152 * main/: endlevel.c, endlevel.h, gamemine.c, gameseq.c: merged
2153 endlevel stuff to non-shareware, allow movies/endlevel for
2156 * main/cntrlcen.c: typo
2158 * main/bm.h: use global Piggy_hamfile_version
2160 * main/bm.c: merged endlevel stuff to non-shareware, more fast i/o
2161 macros, use global Piggy_hamfile_version
2163 * main/Makefile.am: terrain and movie stuff always used now
2165 * 2d/pcx.c, include/pcx.h: make pcx header available to other
2168 * main/: gamemine.c, gamesave.c: load DMB levels
2170 * main/: bm.c, cntrlcen.c, cntrlcen.h, fuelcen.c, fuelcen.h,
2171 segment.c, segment.h, switch.c, switch.h: fast i/o macros
2173 2002-08-04 Martin Schaffner <maschaffner@gmx.ch>
2175 * main/gamemine.c, main/gamesave.c, mem/mem.c: d1 level stuff.
2177 2002-08-04 Bradley Bell <btb@icculus.org>
2179 * main/inferno.c: shareware stuff, formatting
2181 * arch/sdl/rbaudio.c: gracefully handle redbook non-availability
2183 * arch/sdl/gr.c: don't need to set mode in gr_init
2185 2002-08-02 Martin Schaffner <maschaffner@gmx.ch>
2187 * main/: gamemine.c, gamemine.h, gamesave.c, gamesave.h: more d1
2190 * Makefile.am, descent.mn2: added mission file for descent 1
2192 2002-08-02 Bradley Bell <btb@icculus.org>
2194 * arch/sdl/digi.c, arch/sdl/gr.c, include/error.h,
2195 include/oldsdl.h, main/gamecntl.c, main/inferno.c, main/laser.c,
2196 main/piggy.h, misc/error.c: junk
2198 * main/: endlevel.c, escort.c, gameseq.c, newmenu.c, render.c,
2199 render.h, scores.c, scores.h, terrain.c: shareware stuff
2201 * configure.ac, include/pstypes.h, main/bm.c, main/bm.h,
2202 main/effects.c, main/effects.h, main/piggy.c, main/piggy.h,
2203 main/powerup.c, main/powerup.h, main/robot.c, main/robot.h,
2204 main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
2205 main/weapon.c, main/weapon.h: fast i/o macros
2207 2002-08-01 Martin Schaffner <maschaffner@gmx.ch>
2209 * NEWS, cfile/cfile.c, main/console.c, main/gamemine.c,
2210 main/gamemine.h, main/gamesave.c: load d1 levels
2212 2002-07-30 Bradley Bell <btb@icculus.org>
2214 * configure.ac: oops
2216 * configure.ac, arch/ogl/gr.c, arch/ogl/ogl.c, include/ogl_init.h:
2219 * main/menu.c, main/titles.c, NEWS, 2d/font.c, include/gr.h,
2220 include/grdef.h, main/game.c, main/gamefont.c, main/gamefont.h,
2221 main/gamemine.c, main/inferno.c, main/movie.c, main/newmenu.c,
2222 main/piggy.c, main/titles.c: support shareware datafiles!
2224 * main/: bm.c, gamemine.c, piggy.c, piggy.h, weapon.c, gamemine.c,
2225 piggy.c: SHAREWARE fixes
2227 2002-07-29 Bradley Bell <btb@icculus.org>
2229 * NEWS, include/fileutil.h, main/bm.c, main/gameseq.c,
2230 main/mveplay.c, main/piggy.c, main/piggy.h, main/playsave.c,
2231 misc/fileutil.c: Portability - OS X support
2233 2002-07-27 Bradley Bell <btb@icculus.org>
2235 * main/: Makefile.am, fuelcen.c, fuelcen.h, game.c, game.h,
2236 gamemine.c, gamesave.c, gameseq.c, piggy.c, piggy.h, segment.c,
2237 segment.h: portability
2239 * cfile/cfile.c, include/cfile.h, main/cntrlcen.c, main/cntrlcen.h,
2240 main/gamesave.c, main/switch.c, main/switch.h, main/wall.c,
2241 main/wall.h: portabilization
2243 * 2d/font.c, include/gr.h: portability
2245 2002-07-26 Bradley Bell <btb@icculus.org>
2247 * 2d/font.c, 2d/pcx.c, include/gr.h, main/movie.c: portability
2249 * arch/linux/findfile.c, include/pstypes.h: os x fixes
2251 * main/player.c: foo
2253 * misc/fileutil.c, include/fileutil.h, misc/fileutil.c: oops
2255 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c,
2256 misc/fileutil.h: portable file i/o utils
2258 * main/: Makefile.mveplay, inferno.c, movie.c, newmenu.c: s not a
2259 writable string anymore... / formatting
2261 * main/Makefile.am, main/bm.c, main/bm.h, main/cntrlcen.c,
2262 main/cntrlcen.h, main/effects.c, main/effects.h, main/piggy.c,
2263 main/piggy.h, main/player.c, main/player.h, main/polyobj.c,
2264 main/polyobj.h, main/powerup.c, main/powerup.h, main/robot.c,
2265 main/robot.h, main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
2266 main/weapon.c, main/weapon.h, 3d/interp.c, include/cfile.h:
2267 portable-izing file loading routines
2269 2002-07-24 Bradley Bell <btb@icculus.org>
2271 * main/mveplay.c: correctly play files with 16bit uncompressed
2272 audio, mem checking, etc
2274 * main/: Makefile.mveplay, mvelib.c, mveplay.c: enable standalone
2277 2002-07-23 Bradley Bell <btb@icculus.org>
2279 * misc/Makefile.am: unused file
2281 * configure.ac, main/endlevel.c, main/endlevel.h, main/menu.c,
2282 main/sounds.h: remove experimental nmovie stuff
2284 * main/movie.c: add some debugging output
2286 2002-07-22 Bradley Bell <btb@icculus.org>
2288 * main/: console.c, state.c: simplified header
2290 * main/movie.c: enable mveplay audio
2292 * main/old/movie.c: moved to main/
2294 * include/mve_audio.h, include/mvelib.h, main/Makefile.am,
2295 main/inferno.c, main/kludge.c, main/movie.c, main/mve_audio.c,
2296 main/mvelib.c, main/mveplay.c: initial movie support
2298 * arch/linux/findfile.c, arch/ogl/gr.c, arch/ogl/ogl.c,
2299 arch/sdl/init.c, arch/sdl/joy.c, include/byteswap.h,
2300 include/ogl_init.h, include/pstypes.h, main/console.c,
2301 main/state.c, mem/mem.c: OS X stuff
2303 * configure.ac: OS X and movie stuff
2305 2002-07-19 Bradley Bell <btb@icculus.org>
2307 * compilerdefs.txt: OSX defs
2309 2002-07-18 Bradley Bell <btb@icculus.org>
2311 * main/inferno.c: use simpler rcs tags
2313 * autogen.sh: keep Changelog in cvs (and use --accum)
2315 * arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/rbaudio.c,
2316 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/rbaudio.c,
2317 include/rbaudio.h, main/Makefile.am, main/cdrom.h, main/gamecntl.c,
2318 main/songs.c: changed cdrom->rbaudio
2320 * include/rbaudio.h: moved to /include
2322 2002-07-17 Bradley Bell <btb@icculus.org>
2324 * 2d/d2sline.c, 2d/bitblt.c, 2d/bitmap.c, 2d/bitmap.h, 2d/box.c,
2325 2d/canvas.c, 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/font.c,
2326 2d/gpixel.c, 2d/ibitblt.c, 2d/line.c, 2d/linear.asm, 2d/linear.h,
2327 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c, 2d/rect.c,
2328 2d/rle.c, 2d/scale.c, 2d/scalea.asm, 2d/scalea.h, 2d/scalec.c,
2329 2d/tmerge.c, 2d/tmerge_a.asm, 3d/clipper.c, 3d/clipper.h,
2330 3d/draw.c, 3d/globvars.c, 3d/globvars.h, 3d/instance.c,
2331 3d/interp.asm, 3d/interp.c, 3d/matrix.c, 3d/points.c, 3d/rod.c,
2332 3d/setup.c: use simpler rcs tags
2337 2002-07-17 Bradley Bell <btb@icculus.org>
2339 * tools/cvs2cl/cvs2cl.pl: upgrade cvs2cl
2341 * d2x-gl.sh, d2x-ogl.sh: changed d2x-ogl to d2x-gl
2343 * debian/rules: don't need readme's
2345 * debian/rules: move d1x license to COPYING, license clarifications
2347 * COPYING, license.txt, debian/copyright, Makefile.am: move d1x
2348 license to COPYING, license clarifications
2350 * debian/rules: fix debian docs
2352 * debian/rules: fix debian manpages
2354 * debian/d2x-sdl.menu: fix debian menu
2356 * debian/rules: link to undocumented man page for debs
2358 * Makefile.am, configure.ac, debian/control, debian/copyright,
2359 debian/d2x-gl.files, debian/d2x-gl.menu, debian/d2x-sdl.files,
2360 debian/d2x-sdl.menu, debian/d2x.files, debian/d2x.menu,
2361 debian/rules, rpm/d2x.spec.in: change d2x-ogl to d2x-gl, other
2364 2002-07-16 Bradley Bell <btb@icculus.org>
2366 * debian/: rules, changelog.in: deb stuff
2368 * configure.ac: cleaner nasm detection
2370 * debian/: changelog.in, control, rules: deb stuff
2372 * README, installation.txt: typos, stuff
2374 * configure.ac: better #defines
2376 * configure.ac: whitespace
2378 * configure.ac: better documentation
2380 * configure.ac, arch/sdl/event.c, arch/sdl/init.c: SDL_AUDIO and
2381 SDL_JOYSTICK not needed
2383 * configure.ac, main/inferno.c: __SDL__ ugly and not needed at all
2385 * configure.ac: need higher SDL for joystick
2387 * debian/: control, rules: deb stuff
2389 * arch/sdl/joy.c: old junk
2391 * Makefile.am, configure.ac: automake updates
2393 * main/: inferno.c, text.c: don't use althogdir on non-unix
2395 * configure.ac: more autoconf updates
2397 * misc/strutil.c: better strrev
2399 * main/inferno.c: need limits.h on mingw also
2401 * acconfig.h, configure.ac: Updated for autoconf 2.53 (no more
2404 2002-04-19 Bradley Bell <btb@icculus.org>
2406 * main/network.c: let hoard.ham be a cfile
2408 * main/text.c: better error message when hog not found
2412 2002-03-23 Bradley Bell <btb@icculus.org>
2414 * acconfig.h, configure.ac, arch/linux/Makefile.am,
2415 arch/sdl/Makefile.am: Use SDL joystick automatically
2417 * arch/sdl/joy.c, main/kconfig.c: SDL Joystick works!
2419 2002-03-05 Bradley Bell <btb@icculus.org>
2421 * arch/sdl/joydefs.c, arch/sdl/joy.c: SDL joystick stuff mostly
2424 2002-02-23 Bradley Bell <btb@icculus.org>
2426 * texmap/ntmap.c: fix bug preventing higher res sdl modes
2428 * arch/dos/Makefile.am, arch/ggi/Makefile.am,
2429 arch/linux/Makefile.am, arch/ogl/Makefile.am, arch/sdl/Makefile.am,
2430 arch/svgalib/Makefile.am, arch/win32/Makefile.am,
2431 main/editor/Makefile.am: moved includes to include
2433 * arch/sdl/gr.c: use SDL_VERSION_ATLEAST
2435 * Makefile.am, 2d/Makefile.am, 3d/Makefile.am, cfile/Makefile.am,
2436 iff/Makefile.am, main/Makefile.am, maths/Makefile.am,
2437 mem/Makefile.am, misc/Makefile.am, texmap/Makefile.am: moved
2440 * main/game.c: disabled cockpit for OGL, formatting
2442 * 2d/ibitblt.c: formatting
2444 2002-02-16 Bradley Bell <btb@icculus.org>
2446 * include/oldsdl.h: check for older macros
2448 * configure.ac, arch/sdl/digi.c, arch/sdl/event.c, arch/sdl/gr.c,
2449 include/error.h, include/oldsdl.h, main/gamecntl.c, main/inferno.c:
2450 allow older sdl versions
2452 2002-02-15 Bradley Bell <btb@icculus.org>
2454 * main/: automap.c, automap.h, inferno.c: automap resolution now
2457 * include/: gr.h, grdef.h: moved protos to from grdef.h to gr.h
2459 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
2460 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
2461 win32/include/key_arch.h: never mind - that would be pointless
2463 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
2464 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
2465 win32/include/key_arch.h: copied files from d1x
2467 * arch/linux/arch_ip.cpp, arch/win32/arch_ip.cpp, main/ip_base.cpp,
2468 main/ip_base.h, main/ipclient.cpp: enable udp debug messages
2470 * main/multipow.c: need conf.h
2472 * arch/win32/Makefile.am: new file
2474 * include/pstypes.h: added u_int16_t (needed in base_ip)
2476 * arch/win32/arch_ip.cpp: copied from d1x
2478 2002-02-14 Bradley Bell <btb@icculus.org>
2480 * arch/sdl/gr.c, main/inferno.c: allow gr_init lowres
2482 * NEWS, include/gr.h, main/game.c, main/game.h, main/gamecntl.c,
2483 main/netlist.c: Added hotkeys to toggle fullscreen mode
2485 * main/: ip_base.cpp, ip_base.h, multi.h, netlist.c, netpkt.c,
2486 network.c, network.h, ipclient.cpp, netpkt.h: d1x->d2x
2488 * main/: multipow.c, multipow.h, netlist.c, netpkt.c, netpkt.h,
2489 reorder.h: Lotsa networking stuff from d1x
2491 2002-02-13 Bradley Bell <btb@icculus.org>
2493 * include/gr.h, main/game.c: Fullscreen toggle stuff
2495 * arch/linux/Makefile.am, include/ipx.h: Lotsa networking stuff
2498 * main/: Makefile.am, inferno.c, ip_base.cpp, ip_base.h, menu.c,
2499 multi.h, network.c, network.h, newmenu.c: Lotsa networking stuff
2502 2002-02-11 Bradley Bell <btb@icculus.org>
2504 * main/bm.c: use portable loader if bigendian
2506 * include/pstypes.h: don't define bool for c++
2508 * include/cfile.h: extern AltHogDir stuff
2510 * include/byteswap.h: use WORDS_BIGENDIAN
2512 * main/: newmenu.c, newmenu.h: added fixedfont menu functions
2514 * main/vers_id.h: added D2X_IVER
2516 * misc/args.c: don't use d1x.ini
2518 * Makefile.am: rpm stuff
2520 * acconfig.h, configure.ac: c++, versioning, endianness, deb, rpm
2523 2002-02-09 Bradley Bell <btb@icculus.org>
2525 * rpm/: d2x.spec, d2x.spec.in: auto-generate rpm spec file
2527 2002-02-09 Paolo Ulivi <pulivi@libero.it>
2529 * d2x-ogl.sh, d2x-sdl.sh, rpm/.cvsignore, rpm/d2x.spec: rpm
2532 2002-02-06 Bradley Bell <btb@icculus.org>
2534 * arch/linux/arch_ip.cpp, main/ip_base.cpp, main/ip_base.h,
2535 main/ip_basec.h, main/ipclienc.c, main/ipclient.cpp,
2536 main/ipclient.h, main/ipserver.cpp: Adding d1x network code
2538 * debian/: changelog.in, control, copyright, d2x-gl.files,
2539 d2x-gl.menu, d2x.files, d2x.menu, rules: Added debian stuff
2543 2002-02-02 Bradley Bell <btb@icculus.org>
2545 * NEWS, arch/ggi/Makefile.am: reenabled ggi build
2547 * NEWS, acconfig.h, configure.ac, main/gamecntl.c, main/inferno.c:
2548 Enabled RELEASE option
2550 2002-01-31 Bradley Bell <btb@icculus.org>
2552 * Makefile.am, configure.ac: specify prerequisite versions of
2553 autoconf and automake
2555 2002-01-29 Bradley Bell <btb@icculus.org>
2557 * main/mission.c: RCS header added
2559 * main/inferno.c: update copyright date
2561 * main/mission.c: allow missions to be in AltHogDir
2563 * configure.ac: Display results of configure
2565 * include/d_io.h, main/inferno.c, main/newdemo.c: Added d_mkdir
2568 2002-01-28 Bradley Bell <btb@icculus.org>
2570 * NEWS, acconfig.h, configure.ac, cfile/cfile.c, main/newdemo.c:
2571 Data files now go in DATADIR/games/d2x, user files now go in
2574 2002-01-28 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
2576 * main/inferno.c: Data files now go in DATADIR/games/d2x, user
2577 files now go in ~/.d2x
2579 2002-01-24 Bradley Bell <btb@icculus.org>
2581 * configure.ac: fix nasm not found error message
2583 2002-01-18 Bradley Bell <btb@icculus.org>
2585 * configure.in: getting rid of old configure.in
2587 * acconfig.h, configure.ac, main/Makefile.am, main/kludge.c,
2588 main/movie.c: Movie playing kludgey stuff
2590 * misc/args.c: formatting
2592 * main/inferno.c: allow -h for help
2594 * include/error.h: don't die on int3, unless -debug given
2596 * mingw32.txt: more stuff
2598 2001-12-29 Bradley Bell <btb@icculus.org>
2600 * Makefile.am: Got rid of thinking.txt
2602 * main/inferno.c: document -nomovies option
2604 2001-12-28 Bradley Bell <btb@icculus.org>
2606 * main/titles.c: formatting, put some code into place for rendering
2607 of robots during briefings
2609 2001-12-27 Bradley Bell <btb@icculus.org>
2613 2001-12-23 Craig Hadady <chadady@iglou.com>
2615 * 2d/rle.c: fixed bug in dummy array.
2617 2001-12-03 Bradley Bell <btb@icculus.org>
2619 * arch/sdl/init.c: fix formatting
2621 * Makefile.am, acconfig.h, configure.ac, arch/linux/Makefile.am,
2622 arch/sdl/Makefile.am, arch/sdl/event.c, arch/sdl/init.c,
2623 arch/sdl/joy.c, arch/svgalib/Makefile.am: lots of makefile fixes,
2624 and sdl joystick stuff
2626 2001-11-30 Bradley Bell <btb@icculus.org>
2628 * thinking.txt: not needed
2630 2001-11-27 Bradley Bell <btb@icculus.org>
2632 * cygconf, mingw32.txt: use sdl from source on cygwin
2634 * Makefile.am, configure.ac, arch/ogl/Makefile.am,
2635 arch/sdl/Makefile.am, main/Makefile.am: move SDL_LIBS to LIBS,
2636 SDL_CFLAGS to CFLAGS
2638 2001-11-27 Bradley Bell <btb@icculus.org>
2642 2001-11-14 Bradley Bell <btb@icculus.org>
2644 * texmap/scanline.c: use optimization flags as texmap default
2646 * NEWS: mouse wheel, etc
2648 * arch/include/mouse.h, arch/sdl/mouse.c, main/kconfig.c: use mouse
2649 wheel to emulate 3rd axis
2651 * Makefile.am, configure.ac: change ENV_DJGPP to DJGPP
2653 * include/error.h: kludge to ungrab mouse when we hit an int3
2655 * include/d_io.h: change __ENV_WINDOWS__ to __WINDOWS__,
2656 __ENV_MSDOS__ to __MSDOS__
2658 * arch/sdl/mouse.c: remove cruft, fix formatting, use mouse wheel
2661 * arch/sdl/event.c: remove cruft, fix formatting, begin joystick
2664 * arch/sdl/digi.c: implemented digi_set_volume
2666 * include/grdef.h, main/config.c, misc/d_io.c: change
2667 __ENV_WINDOWS__ to __WINDOWS__, __ENV_MSDOS__ to __MSDOS__
2669 * 2d/font.c, main/bm.c, main/gamesave.c, main/gameseq.c,
2670 main/piggy.c: use MAKE_SIG
2672 * installation.txt: update
2674 * configure.ac: new file
2676 * arch/sdl/joydefs.c: #include pstypes.h
2678 * arch/sdl/init.c: SDL joystick stuff
2680 * acconfig.h: adjust MINGW defines
2682 * arch/sdl/joydefs.c: copied joydefs_config from linux/joydefs.c -
2683 controls menu now works
2685 2001-11-13 Bradley Bell <btb@icculus.org>
2687 * main/Makefile.am: Make sure bmread.c and terrain.c get included
2690 * Makefile.am: New file
2692 * arch/dos/Makefile.am: Make sure gr.c and joy2.asm get included in
2695 * compilerdefs.txt: New file
2697 * main/aipath.c: use D_RAND_MAX instead of RAND_MAX
2699 2001-11-12 Bradley Bell <btb@icculus.org>
2701 * main/playsave.c: load player files regardless of byte order of
2704 2001-11-11 Bradley Bell <btb@icculus.org>
2706 * include/makesig.h, main/playsave.c: Created header for MAKE_SIG
2709 * main/Makefile.am: Don't use terrain.c unless SHAREWARE
2711 * NEWS: GL savegame thumbnails
2713 * acconfig.h, configure.in: make option for NMOVIES, default to off
2715 2001-11-09 Bradley Bell <btb@icculus.org>
2717 * main/state.c: Enabled savegame thumbnails under OpenGL
2719 * unused/pa_null/pa_enabl.h: remove duplicate header
2721 * misc/args.c: use d2x.ini for option file
2723 * mem/mem.c: Move mem_realloc inside the ifdef
2725 * main/menu.c: fix 640x400 menu text
2727 * main/inferno.c: added documentation
2729 * main/endlevel.c: fix warnings
2731 * arch/ogl/gr.c: Get rid of gl spew
2733 * arch/linux/Makefile.am: move unused ipx_udp.c to EXTRA_DIST
2735 * acconfig.h: Define __SDL__ for mingw
2737 2001-11-08 Bradley Bell <btb@icculus.org>
2739 * 2d/font.c: free OGL font data when rereading
2741 * main/collide.c, main/endlevel.c, main/endlevel.h, main/gameseq.c,
2742 main/gauges.c, acconfig.h, configure.in, main/inferno.c,
2743 main/laser.c, main/menu.c, main/menu.h, main/newmenu.c,
2744 main/piggy.c, main/sounds.h, main/switch.c, main/titles.c,
2745 main/weapon.h: Enabled shareware build, endlevel flythrough
2748 * main/: Makefile.am, terrain.c, old/terrain.c: moved file, will be
2749 of use for shareware build
2751 * arch/ogl/: gr.c, sdlgl.c: use new d_realloc function, so mem
2754 * include/u_mem.h, mem/mem.c: added d_realloc/mem_realloc functions
2756 2001-11-05 Bradley Bell <btb@icculus.org>
2758 * include/args.h, main/inferno.c, misc/args.c: Change args_init
2761 * include/3d.h: Add comment
2763 2001-11-04 Bradley Bell <btb@icculus.org>
2765 * cfile/Makefile.am, cfile/nocfile.h, include/nocfile.h: Move
2768 * arch/ogl/sdlgl.c: Hack to keep SDL from screwing up X when it
2771 * main/: gamecntl.c, inferno.c: SDL applies to more than X11...
2773 * arch/ogl/gr.c, main/Makefile.am, main/gauges.c, main/hud.c,
2774 main/hudmsg.h: Enable d1x-style hud_message
2776 * arch/ogl/: glx.c, wgl.c: Sync with d1x
2778 * 2d/font.c: re-init ogl fonts after remapping colors.
2780 2001-11-02 Bradley Bell <btb@icculus.org>
2782 * misc/Makefile.am: remove byteswap.h (duplicate header)
2784 * 2d/font.c: fixed gr_remap_font, minor stuff
2786 * configure.in: take out -O2 if doing debug build
2788 * main/bm.c: formatting
2790 * 2d/font.c, include/gr.h, NEWS: Enable OpenGL fonts!
2792 * include/byteswap.h, misc/Makefile.am: fix swapint, swapshort
2793 macros, get rid of functions
2795 2001-11-01 Bradley Bell <btb@icculus.org>
2797 * misc/byteswap.h: removed duplicate header
2799 2001-10-31 Bradley Bell <btb@icculus.org>
2801 * NEWS, main/automap.c: automap works in opengl
2803 * NEWS, configure.in: Added news
2805 * main/newmenu.c: Must call set_screen_mode for menus when using GL
2807 * 2d/: bitblt.c, canvas.c, linear.h, scalea.h: Sync with d1x
2809 * arch/sdl/event.c, arch/sdl/gr.c, arch/sdl/init.c, iff/iff.c,
2810 include/3d.h, include/loadgl.h, main/inferno.c, maths/fixc.c,
2811 maths/vecmat.c, maths/vecmata.asm: Sync with d1x
2813 * Makefile.am, arch/sdl/Makefile.am: Makefile fixes
2815 * arch/ogl/: glx.c, gr.c, ogl.c, sdlgl.c: Sync with d1x
2817 * 3d/: clipper.c, draw.c, globvars.c, instance.c, interp.c,
2818 matrix.c, points.c, rod.c, setup.c: Minor sync with d1x
2820 2001-10-27 Bradley Bell <btb@icculus.org>
2822 * main/inferno.c: added some documentation
2824 2001-10-25 Bradley Bell <btb@icculus.org>
2826 * main/inferno.c, texmap/ntmap.c, texmap/tmapflat.c: Completed tmap
2829 * Makefile.am, configure.in, arch/Makefile.am,
2830 arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/digi.c,
2831 arch/dos/gr.c, arch/ggi/Makefile.am, arch/ggi/gr.c,
2832 arch/ogl/Makefile.am, arch/ogl/glx.c, arch/ogl/gr.c,
2833 arch/ogl/ogl.c, arch/ogl/sdlgl.c, arch/ogl/wgl.c,
2834 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/digi.c,
2835 arch/sdl/gr.c, arch/svgalib/Makefile.am, arch/svgalib/gr.c,
2836 texmap/scanline.c: Finished moving stuff to arch/blah. I know,
2837 it's ugly, but It'll be easier to sync with d1x.
2839 * Makefile.am, configure.in, main/Makefile.am, main/editor/med.c,
2840 main/editor/medwall.h, main/editor/segment.c, main/editor/seguvs.h,
2841 main/editor/Makefile.am: attempt at support for editor, makefile
2844 * misc/d_delay.c: formatting fix
2846 * texmap/: Makefile.am, ntmap.c, scanline.c, scanline.h, texmapl.h,
2847 tmappent.S, tmapppro.S: adding support for runtime selection of
2850 * main/: bmread.c, game.c, gamecntl.c, gamesave.c, inferno.c,
2851 inferno.h, piggy.c, render.c, editor/editor.h: conditionalize
2852 including multi.h and network.h, fix backslashes, fix compiler
2855 * main/: ai.c, ai2.c, aipath.c, automap.c, bm.c, cntrlcen.c,
2856 collide.c, controls.c, credits.c, dumpmine.c, endlevel.c, escort.c,
2857 fireball.c, fuelcen.c, gamemine.c, gameseq.c, gauges.c, laser.c,
2858 menu.c, multi.h, netmisc.c, network.h, newdemo.c, newmenu.c,
2859 object.c, powerup.c, state.c, switch.c, wall.c: conditionalize
2860 including multi.h and network.h, fix backslashes
2862 * include/pstypes.h: added typedef for u_int64_t on mingw
2864 * include/3d.h: added prototype for g3_uninit_polygon_model
2866 * arch/sdl/Makefile.am: Don't use SDL joystick except on mingw
2868 2001-10-24 Bradley Bell <btb@icculus.org>
2870 * arch/: ggi/Makefile.am, svgalib/Makefile.am: Moved input stuff to
2871 arch subdirs, as in d1x.
2873 * Makefile.am, configure.in, main/kconfig.c: Revert bin_programs to
2874 earlier style until i understand automake 1.5 better. remove input
2877 * arch/: Makefile.am, dos/Makefile.am, dos/joy2.asm, dos/joyc.c,
2878 dos/joydefs.c, dos/key.c, dos/mouse.c, ggi/event.c, ggi/init.c,
2879 ggi/key.c, ggi/mouse.c, linux/Makefile.am, linux/joydefs.c,
2880 linux/joystick.c, linux/include/joystick.h, sdl/Makefile.am,
2881 sdl/event.c, sdl/joy.c, sdl/joydefs.c, sdl/key.c, sdl/mouse.c,
2882 svgalib/event.c, svgalib/init.c, svgalib/key.c, svgalib/mouse.c:
2883 Moved input stuff to arch subdirs, as in d1x.
2885 * NEWS, configure.in: blah blah
2887 2001-10-23 Bradley Bell <btb@icculus.org>
2889 * include/ui.h, unused/ui/ui.h: Moved ui.h to includes/
2891 * texmap/tmapppro.S: no need for #include <conf.h> here
2893 * main/Makefile.am: Build fixes. EDITOR_SRCS added to
2896 * main/: Makefile.am, network.c: No longer #ifdef'ing out the whole
2897 file. RCS header added
2899 * main/: bmread.c, kmatrix.c, multi.c, multibot.c: No longer
2900 #ifdef'ing out the whole file. RCS header added
2902 * Makefile.am, acconfig.h, configure.in, arch/dos/Makefile.am,
2903 main/Makefile.am, maths/Makefile.am, texmap/Makefile.am: Build
2904 fixes. Now works with automake 1.5 and autoconf 2.52.
2905 --enable-editor option added. SDL_VIDEO and SDL_INPUT defined for
2906 mingw (-grabmouse now works on win32).
2908 * config.guess, config.sub, install-sh, missing, mkinstalldirs:
2909 These don't belong in cvs
2913 2001-10-20 Bradley Bell <btb@icculus.org>
2915 * 2d/font.c: Don't free unused variables...
2917 * 2d/font.c, include/gr.h: Bringing font stuff more in line with
2920 * Makefile.am, arch/Makefile.am, arch/dos/Makefile.am,
2921 arch/linux/Makefile.am, arch/win32/Makefile.am, iff/Makefile.am,
2922 main/Makefile.am: make dist more sensible
2924 * Makefile.am: Kludge for linking on mingw
2926 2001-10-19 Bradley Bell <btb@icculus.org>
2928 * Makefile.am, configure.in, arch/win32/Makefile.am,
2929 arch/win32/ipx_win.c, arch/win32/winnet.c: Little fixes
2931 * include/ipx_drv.h: Check for __MINGW32__
2933 * include/i86.h: Imported from d1x
2935 * arch/dos/: Makefile.am, ipx.c: Re-import of d1x files
2937 * arch/dos/modex.asm: Fixed %include
2939 * main/console.c: RCS headers added
2941 * arch/sdl/: Makefile.am, init.c, timer.c: Moved arch/sdl_* to
2944 * Makefile.am, main/Makefile.am: Moved final link to top-level
2945 directory instead of main/
2947 * 2d/linear.asm, maths/fix.asm, maths/vecmata.asm: Changed
2948 __ENV_LINUX__ to __linux__
2950 * configure.in, arch/Makefile.am, arch/dos_dpmi.c,
2951 arch/dos_findfile.c, arch/dos_init.c, arch/dos_ipx.c,
2952 arch/dos_modex.asm, arch/dos_timer.asm, arch/dos_tweak.inc,
2953 arch/dos_vesa.c, arch/dos_vgaregs.inc, arch/linux_init.c,
2954 arch/sdl_init.c, arch/sdl_timer.c, arch/dos/Makefile.am,
2955 arch/dos/dpmi.c, arch/dos/findfile.c, arch/dos/init.c,
2956 arch/dos/ipx.c, arch/dos/modex.asm, arch/dos/timer.asm,
2957 arch/dos/tweak.inc, arch/dos/vesa.c, arch/dos/vgaregs.inc,
2958 arch/linux/Makefile.am, arch/linux/init.c, arch/win32/Makefile.am,
2959 arch/win32/mingw_init.c, main/Makefile.am: Moved arch/sdl_* to
2962 * configure.in: add --enable-xploader, support arch/linux subdir,
2965 * main/inferno.c: conditionalize conf.h
2967 2001-10-19 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
2969 * acconfig.h, 2d/bitmap.h, 3d/interp.c, cfile/cfile.c,
2970 include/cfile.h, main/bm.c, mem/mem.c, misc/fileutil.c,
2971 misc/fileutil.h: Partial application of linux/alpha patch.
2973 2001-10-19 Bradley Bell <btb@icculus.org>
2975 * main/Makefile.am, arch/linux/Makefile.am: Brought linux
2976 networking in line with d1x, moved some arch/linux_* stuff to
2979 * arch/linux/: findfile.c, ipx_bsd.c, ipx_kali.c, ipx_lin.c,
2980 linuxnet.c, ukali.c, include/ipx_bsd.h, include/ipx_hlpr.h,
2981 include/ipx_kali.h, include/ipx_ld.h, include/ipx_lin.h,
2982 include/ipx_udp.h, include/ukali.h: remove pesky * from RCS log
2985 * arch/: Makefile.am, linux_findfile.c, linux_ipx_bsd.c,
2986 linux_ipx_lin.c, linux_ipx_udp.c, linux_net.c, linux/findfile.c,
2987 linux/ipx_bsd.c, linux/ipx_kali.c, linux/ipx_lin.c,
2988 linux/ipx_udp.c, linux/linuxnet.c, linux/ukali.c,
2989 linux/include/ipx_bsd.h, linux/include/ipx_hlpr.h,
2990 linux/include/ipx_kali.h, linux/include/ipx_ld.h,
2991 linux/include/ipx_lin.h, linux/include/ipx_udp.h,
2992 linux/include/ukali.h: Brought linux networking in line with d1x,
2993 moved some arch/linux_* stuff to arch/linux/*
2995 * include/ipx_drv.h: Imported from d1x
2997 * main/ipx_drv.c: RCS info added, conf.h added, etc...
2999 * main/ipx_drv.c: Imported from d1x
3001 * include/args.h, include/ipx.h, main/inferno.c, main/network.c,
3002 main/network.h, main/Makefile.am: Trying to get network working on
3005 * configure.in, 2d/Makefile.am, arch/win32/Makefile.am,
3006 main/Makefile.am: build fixes
3008 * arch/: win32/Makefile.am, win32/findfile.c, win32/ipx_drv.h,
3009 win32/ipx_win.c, win32/winnet.c, Makefile.am, win32_findfile.c,
3010 linux/include/ipx_drv.h: Moved win32_* to win32/* (a la d1x),
3011 starting to get net working.
3013 * include/pstypes.h: Changed __ENV_LINUX__ to __linux__,
3014 conditionalized min,max macros
3016 2001-10-18 Bradley Bell <btb@icculus.org>
3018 * acconfig.h, 2d/linear.h, arch/include/joy.h, include/loadgl.h,
3019 include/strutil.h, include/vecmat.h, main/kconfig.c, misc/d_glob.c,
3020 texmap/tmap_inc.asm, texmap/tmap_per.asm, texmap/tmappent.S,
3021 texmap/tmapppro.S, main/console.c: Changed __ENV_LINUX__ to
3024 * 2d/2dsline.c: RCS headers added/changed
3026 * configure.in: fix NASMFLAGS bug
3028 * main/: collide.c, inferno.c, object.c, render.c: RCS headers
3031 2001-10-17 Bradley Bell <btb@icculus.org>
3033 * NEWS: Fixed the invulnerable robots bug!
3035 * main/collide.c: Fixed the invulnerable robots bug!
3037 2001-10-14 Bradley Bell <btb@icculus.org>
3039 * Makefile.am, arch/Makefile.am, iff/Makefile.am, main/Makefile.am:
3042 2001-10-13 Bradley Bell <btb@icculus.org>
3044 * Makefile.am, autogen.sh, configure.in, 2d/Makefile.am,
3045 arch/Makefile.am, arch/dos/Makefile.am,
3046 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
3047 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
3048 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
3049 arch/dos/include/Makefile.am, arch/dos/mm_snd/Makefile.am,
3050 arch/dos/mm_snd/include/Makefile.am, arch/include/Makefile.am,
3051 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
3052 arch/win32/Makefile.am, arch/win32/d3dframe/Makefile.am,
3053 arch/win32/include/Makefile.am, iff/Makefile.am,
3054 iff/archive/Makefile.am, include/Makefile.am, main/Makefile.am,
3055 main/editor/Makefile.am, main/old/Makefile.am, tools/Makefile.am,
3056 tools/cvs2cl/Makefile.am, unused/Makefile.am,
3057 unused/bios/Makefile.am, unused/lib/Makefile.am,
3058 unused/novga/Makefile.am, unused/pa_null/Makefile.am,
3059 unused/ui/Makefile.am, unused/vga/Makefile.am,
3060 unused/vga/new/Makefile.am, unused/win95/Makefile.am: Removed
3061 automake stuff from "inert" subdirs. And there was much rejoicing.
3063 * Makefile.am, NEWS, configure.in: Stuff
3065 * ChangeLog: removing auto-generated file
3067 * cygconf: Added instructions for mingw32 build
3069 * Makefile.am: renamed INSTALL to installation.txt
3071 * installation.txt, INSTALL: renamed INSTALL to installation.txt
3073 * mingw32.txt: Added instructions for mingw32 build
3075 * configure.in: Enable assembly under mingw32
3077 2001-10-12 Bradley Bell <btb@icculus.org>
3079 * acconfig.h, aclocal.m4, conf.h.in: remove superfluous files
3081 * acconfig.h, aclocal.m4, conf.h.in, configure.in, 2d/2dsline.c,
3082 2d/bitblt.c, 2d/box.c, 2d/canvas.c, 2d/gpixel.c, 2d/line.c,
3083 2d/pixel.c, include/pstypes.h, include/strutil.h, include/timer.h,
3084 main/digi.h, main/kludge.c, main/object.c, main/render.c,
3085 misc/d_glob.c, misc/d_io.c, misc/strutil.c: Changed __ENV_DJGPP__
3086 to __DJGPP__, since it's built-in.
3088 2001-10-12 Paolo Ulivi <paoloulivi@tin.it>
3090 * aclocal.m4, conf.h.in, include/vecmat.h, main/collide.c,
3091 main/kludge.c, main/piggy.h: fix some gcc 3.0 warnings.
3095 2001-10-12 Bradley Bell <btb@icculus.org>
3097 * Makefile.am, unused/win95/Makefile.am: Fix some dist stuff
3099 * Makefile.am: make sure cygconf gets archived
3101 * configure.in: Increment version number in preparation for release
3103 * configure.in: Fix detection of opengl
3105 * Makefile.am, aclocal.m4, autogen.sh, conf.h.in, configure.in,
3106 cygconf, arch/Makefile.am, arch/include/joy.h,
3107 arch/include/mouse.h, include/loadgl.h, include/pstypes.h,
3108 include/strutil.h, main/Makefile.am, main/config.c, main/console.c,
3109 main/gamepal.h, main/gamerend.c, main/inferno.c, main/kconfig.c,
3110 main/multi.c, main/newdemo.c, misc/d_delay.c, misc/d_glob.c,
3111 misc/strutil.c: Switched from Cygwin to mingw32 on MS boxes.
3112 Vastly improved compilability.
3114 2001-10-11 Bradley Bell <btb@icculus.org>
3116 * Makefile.am: Added macros/sdl.m4
3118 * autogen.sh: Added macros/sdl.m4
3120 2001-10-09 Bradley Bell <btb@icculus.org>
3122 * main/vers_id.h: Added DESCENT_VERSION constant
3124 * main/inferno.c: Added command-line help.
3126 * include/ogl_init.h: opengl improvments (following d1x changes)
3128 2001-10-07 Bradley Bell <btb@icculus.org>
3130 * aclocal.m4, conf.h.in, configure.in, arch/Makefile.am,
3131 arch/ogl/Makefile.am: Remove duplicate headers.
3133 2001-08-02 Thimo Neubauer <thimo@debian.org>
3135 * mem/mem.c: totally crippled the memory manager because it does
3136 not make sense for non-DOS-systems and it would have been too
3137 complicated to get it 64bit clean
3139 2001-06-19 Bradley Bell <btb@icculus.org>
3141 * cvshowto.txt: updated anonymous password
3143 2001-02-08 Bradley Bell <btb@icculus.org>
3145 * COPYING, license.txt: Added d1x license
3147 2001-02-01 Bradley Bell <btb@icculus.org>
3149 * aclocal.m4, configure.in: Better detecting of SDL and GL/GLU
3151 2001-01-31 Bradley Bell <btb@icculus.org>
3153 * configure.in, arch/include/mouse.h, include/pstypes.h,
3154 main/game.c, main/gamepal.h: OpenGL support under Cygwin/SDL
3156 * main/polyobj.c: fix typo
3158 * 2d/Makefile.am, 2d/bitblt.c, 2d/bitmap.c, 2d/box.c, 2d/canvas.c,
3159 2d/circle.c, 2d/disc.c, 2d/font.c, 2d/gpixel.c, 2d/ibitblt.c,
3160 2d/line.c, 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c,
3161 2d/rect.c, 2d/rle.c, 2d/scale.c, 2d/scalec.c, 2d/tmerge.c,
3162 3d/clipper.c, 3d/draw.c, 3d/globvars.c, 3d/instance.c, 3d/interp.c,
3163 3d/matrix.c, 3d/points.c, 3d/rod.c, 3d/setup.c, arch/Makefile.am,
3164 cfile/cfile.c, iff/iff.c, main/ai.c, main/ai2.c, main/aipath.c,
3165 main/automap.c, main/bm.c, main/bmread.c, main/cmd.c,
3166 main/cntrlcen.c, main/collide.c, main/config.c, main/console.c,
3167 main/controls.c, main/credits.c, main/crypt.c, main/dumpmine.c,
3168 main/effects.c, main/endlevel.c, main/escort.c, main/fireball.c,
3169 main/fuelcen.c, main/fvi.c, main/game.c, main/gamecntl.c,
3170 main/gamefont.c, main/gamemine.c, main/gamepal.c, main/gamerend.c,
3171 main/gamesave.c, main/gameseg.c, main/gameseq.c, main/hostage.c,
3172 main/kconfig.c, main/kmatrix.c, main/laser.c, main/lighting.c,
3173 main/mglobal.c, main/mission.c, main/morph.c, main/netmisc.c,
3174 main/network.c, main/newdemo.c, main/newmenu.c, main/object.c,
3175 main/paging.c, main/physics.c, main/piggy.c, main/polyobj.c,
3176 main/powerup.c, main/render.c, main/robot.c, main/slew.c,
3177 main/songs.c, main/switch.c, main/texmerge.c, main/text.c,
3178 main/titles.c, main/vclip.c, main/wall.c, main/weapon.c,
3179 maths/Makefile.am, maths/fixc.c, maths/rand.c, maths/tables.c,
3180 maths/vecmat.c, mem/mem.c, misc/args.c, misc/byteswap.c,
3181 misc/d_delay.c, misc/d_glob.c, misc/d_io.c, misc/error.c,
3182 misc/hash.c, misc/strio.c, misc/strutil.c, texmap/Makefile.am,
3183 texmap/ntmap.c, texmap/scanline.c, texmap/tmapflat.c: Makefile and
3186 * arch/dos_findfile.c, arch/dos_modex.asm, include/console.h,
3187 include/modex.h, main/collide.c, main/gamesave.c, main/gameseq.c,
3188 main/gauges.c, main/object.c, main/playsave.c, main/render.c,
3189 main/state.c, mem/mem.c, texmap/ntmap.c, texmap/tmapflat.c: Fix
3192 * include/gr.h, main/menu.c: Fullscreen toggle added to screen res
3195 * configure.in, include/pstypes.h, main/kconfig.c: Support for
3196 cross-compiling, and cygwin fixes
3198 2001-01-30 Bradley Bell <btb@icculus.org>
3200 * configure.in, arch/Makefile.am, arch/win32_findfile.c,
3201 include/pstypes.h, include/strutil.h, main/Makefile.am,
3202 misc/strutil.c, unused/win95/findfile.c: Cygwin support, using SDL.
3203 needs --without-assembler and --without-network to compile
3205 2001-01-29 Bradley Bell <btb@icculus.org>
3207 * configure.in, main/Makefile.am: Fixes to build system
3209 * main/kconfig.c: fix for non-linux joysticks
3211 * arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/digi.c,
3212 arch/dos/dosgr.c, arch/dos/dpmi.c, arch/dos/findfile.c,
3213 arch/dos/init.c, arch/dos/ipx.c, arch/dos/joy2.asm,
3214 arch/dos/joyc.c, arch/dos/joydefs.c, arch/dos/key.c,
3215 arch/dos/modex.asm, arch/dos/mouse.c, arch/dos/timer.asm,
3216 arch/dos/tweak.inc, arch/dos/vesa.c, arch/dos/vgaregs.inc,
3217 arch/include/joy.h, arch/linux/Makefile.am, arch/linux/findfile.c,
3218 arch/linux/init.c, arch/linux/ipx_bsd.c, arch/linux/ipx_lin.c,
3219 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, arch/sdl/Makefile.am,
3220 arch/sdl/init.c, arch/sdl/timer.c: Removed duplicate files
3222 * arch/Makefile.am, arch/dos_dpmi.c, arch/dos_findfile.c,
3223 arch/dos_init.c, arch/dos_ipx.c, arch/dos_modex.asm,
3224 arch/dos_timer.asm, arch/dos_tweak.inc, arch/dos_vesa.c,
3225 arch/dos_vgaregs.inc, arch/linux_findfile.c, arch/linux_init.c,
3226 arch/linux_ipx_bsd.c, arch/linux_ipx_lin.c, arch/linux_ipx_udp.c,
3227 arch/linux_net.c, arch/sdl_init.c, arch/sdl_timer.c: Fixed build
3230 * arch/dos/include/joy.h, arch/dos/include/key.h,
3231 arch/dos/include/mouse.h: Unified input headers.
3233 * arch/linux/Makefile.am, configure.in: Duplicate file removal.
3235 2001-01-28 Bradley Bell <btb@icculus.org>
3237 * conf.h.in, configure.in, arch/Makefile.am,
3238 arch/dos/include/Makefile.am, arch/include/Makefile.am,
3239 arch/include/key.h, main/Makefile.am: More header unification...
3241 * main/newdemo.c: Added <ctype.h>
3243 * arch/include/event.h, arch/include/joy.h: unified input headers.
3245 * acconfig.h, include/d_delay.h, main/Makefile.am, main/game.c:
3246 OpenGL now uses SDL-GL instead of gii
3248 * arch/include/key.h, arch/include/mouse.h: Unified arch headers
3250 2001-01-25 Bradley Bell <btb@icculus.org>
3252 * autogen.sh: use "set -e" so execution stops if something goes
3255 2001-01-24 Bradley Bell <btb@icculus.org>
3259 * Makefile.am: Add ChangeLog to dist
3263 2001-01-24 Bradley Bell <btb@icculus.org>
3265 * INSTALL, NEWS, README, cvshowto.txt: updated documentation
3267 * tools/Makefile.am, tools/cvs2cl/Makefile.am,
3268 tools/cvs2cl/cvs2cl.pl: cvs2cl for building ChangeLog from RCS
3271 * Makefile.am, acconfig.h, autogen.sh, conf.h.in, configure.in,
3272 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
3273 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
3274 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
3275 arch/dos/include/Makefile.am, 2d/Makefile.am, 3d/Makefile.am,
3276 arch/Makefile.am, arch/dos/Makefile.am,
3277 arch/dos/mm_snd/Makefile.am, arch/dos/mm_snd/include/Makefile.am,
3278 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
3279 arch/ogl/Makefile.am, arch/sdl/Makefile.am, arch/win32/Makefile.am,
3280 arch/win32/d3dframe/Makefile.am, arch/win32/include/Makefile.am,
3281 cfile/Makefile.am, iff/Makefile.am, iff/archive/Makefile.am,
3282 include/Makefile.am, main/editor/Makefile.am, main/old/Makefile.am,
3283 unused/Makefile.am, unused/bios/Makefile.am,
3284 unused/lib/Makefile.am, unused/novga/Makefile.am,
3285 unused/pa_null/Makefile.am, unused/ui/Makefile.am,
3286 unused/vga/Makefile.am, unused/vga/new/Makefile.am,
3287 unused/win95/Makefile.am, main/Makefile.am, maths/Makefile.am,
3288 misc/Makefile.am, texmap/Makefile.am: improved automake config.
3289 make dist, VPATH builds, ...
3291 * configure, Makefile.in, libtool, ltconfig, ltmain.sh,
3292 stamp-h.in, 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.in,
3293 arch/dos/Makefile.in, arch/linux/Makefile.in,
3294 arch/sdl/Makefile.in, cfile/Makefile.in, iff/Makefile.in,
3295 main/Makefile.in, maths/Makefile.in, mem/Makefile.in,
3296 misc/Makefile.in, texmap/Makefile.in: cruft removal
3298 * 2d/diff, arch/dos/sgrep.out, arch/linux/stHqFIq1, main/test.txt:
3301 * ChangeLog, NEWS: moved old ChangeLog to NEWS
3303 * configure.in, conf.h.in: moved NDEBUG to conf.h.in
3305 * main/game.c, main/kconfig.c, main/text.c: changed args_find to
3308 * main/gamecntl.c, main/inferno.c: changed args_find to FindArg,
3309 added -grabmouse option
3311 * arch/dos_init.c, arch/linux_init.c, arch/linux_ipx_udp.c,
3312 arch/linux_net.c, arch/sdl_init.c, arch/dos/init.c,
3313 arch/dos/joyc.c, arch/linux/init.c, arch/linux/ipx_udp.c,
3314 arch/linux/linuxnet.c, arch/sdl/init.c, include/args.h,
3315 main/config.c, main/hud.c, main/menu.c, main/multi.c,
3316 main/network.c, main/piggy.c, main/polyobj.c, main/slew.c,
3317 main/songs.c, misc/args.c: changed args_find to FindArg
3319 2001-01-22 Bradley Bell <btb@icculus.org>
3321 * configure, main/Makefile.am, main/Makefile.in: configuration
3324 * include/error.h, include/mono.h, main/game.c, main/gamerend.c:
3325 fix compiler warnings w/opengl
3327 * include/console.h: ggi support
3329 * arch/linux_init.c: svgalib support
3331 * Makefile.in, conf.h.in, configure, configure.in, 2d/Makefile.am,
3332 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.am,
3333 arch/Makefile.in, arch/svgalib_init.c, cfile/Makefile.in,
3334 iff/Makefile.in, main/Makefile.am, main/Makefile.in,
3335 maths/Makefile.am, maths/Makefile.in, mem/Makefile.in,
3336 misc/Makefile.in, texmap/Makefile.am, texmap/Makefile.in:
3339 * iff/iff.c, include/u_mem.h: NDEBUG fixes
3341 * main/ai.h, main/inferno.c, main/lighting.c, main/object.c,
3342 main/render.c: fix warnings and enable NDEBUG *
3343 arch/svgalib_init.c: svgalib support
3345 2001-01-22 Michael Wagener <Michael.Wagener@materna.de>
3347 * main/kconfig.c: joystick support
3349 2001-01-21 Bradley Bell <btb@icculus.org>
3351 * cvshowto.txt: new file, taken from d1x webpage
3353 * AUTHORS, README: Taking over as maintainer of d2x
3355 * main/gamecntl.c, main/inferno.c: Grab mouse with SDL/X11
3357 2001-01-20 Bradley Bell <btb@icculus.org>
3359 * configure, configure.in: Turned -Werror back off by default
3361 * README, configure, configure.in, 2d/font.c, arch/sdl_init.c,
3362 iff/iff.c, include/3d.h, include/d_io.h, main/Makefile.am,
3363 main/Makefile.in, main/bm.c, main/collide.c, main/credits.c,
3364 main/fuelcen.h, main/game.c, main/gamecntl.c, main/gamepal.c,
3365 main/gamerend.c, main/gamesave.c, main/gameseg.c, main/gameseq.c,
3366 main/gauges.c, main/kconfig.c, main/kludge.c, main/kmatrix.c,
3367 main/laser.c, main/multi.c, main/network.c, main/network.h,
3368 main/newdemo.c, main/newmenu.c, main/object.c, main/object.h,
3369 main/physics.c, main/piggy.c, main/polyobj.c, main/state.c,
3370 main/switch.c, main/titles.c, main/wall.c: Got rid of all compiler
3371 warnings, for non-OpenGL on linux, anyway...
3373 2001-01-19 Bradley Bell <btb@icculus.org>
3375 * copying: remove duplicate file
3377 * Import of d2x-0.0.9-pre1
3379 * Import of d2x-0.0.8