1 2003-04-07 Bradley Bell <btb@icculus.org>
3 * main/inferno.c: print some useful info if hog not found, allow
4 -help to work if no text available
6 2003-04-07 Steffen Pohle <stpohle@gmx.net>
8 * arch/linux/Makefile.am: revert to previous version, so linux
11 2003-04-03 Bradley Bell <btb@icculus.org>
13 * main/endlevel.c: fixed exit model scheme yet again
15 2003-04-02 Bradley Bell <btb@icculus.org>
17 * misc/error.c: call Int3 on Assert
19 * main/cntrlcen.c, main/cntrlcen.h, main/gamesave.c: modified
22 * main/wall.c: don't die when trying to toggle nonexistent
23 segment... vertigo level 10 is buggy!
25 * main/gamemine.c: comments/formatting
27 2003-03-31 Micah J. Lieske <MicahJon@compuserve.com>
29 * arch/dos/digimm.c, arch/sdl/digi.c, arch/win32/digi.c,
30 main/inferno.c: Allow use of 22K sound samples
32 2003-03-29 Bradley Bell <btb@icculus.org>
34 * arch/ogl/gr.c: default to bitmapped reticle
36 * main/bm.c, main/endlevel.c, main/piggy.c, main/piggy.h,
37 main/polyobj.c: rewrote endlevel stuff to reread exit model info
40 * arch/sdl/joy.c: fixed text seen for hats in control config
43 2003-03-28 Bradley Bell <btb@icculus.org>
45 * main/bm.c: heh, model nums in vertigo are hardcoded,
46 N_D2_POLYGON_MODELS can't change
48 * configure.ac, include/d1x.xpm, include/descent.xpm,
49 arch/ogl/sdlgl.c, arch/sdl/gr.c: enabled setting icon with
52 2003-03-27 Bradley Bell <btb@icculus.org>
54 * main/text.h: fixed text references for hat directions
56 * arch/ogl/Makefile.am: oops, can't get rid of main INCLUDE yet...
58 2003-03-26 Bradley Bell <btb@icculus.org>
60 * main/playsave.c: make d2x keys backward compatible
62 2003-03-26 Micah J. Lieske <MicahJon@compuserve.com>
64 * arch/sdl/event.c, arch/sdl/joy.c: added hat support for sdl
67 2003-03-26 Bradley Bell <btb@icculus.org>
69 * main/piggy.c: fix crash when d1 data not present
71 * main/gamecntl.c, main/kconfig.c, main/playsave.c: fix d2x keys,
72 read/write from plr file
74 * main/ai.h, main/collide.c, main/escort.c, main/escort.h,
75 main/fuelcen.c, main/gamecntl.c, main/playsave.c, main/powerup.c:
78 2003-03-25 Bradley Bell <btb@icculus.org>
80 * main/bm.c, main/piggy.c, main/piggy.h, main/gameseq.c: added
81 D1_PIGFILE ("descent.pig") macro
83 * main/bm.c, main/piggy.c, main/piggy.h: ability to load exit
84 models from d1 pig file
86 * main/bm.c, main/bm.h, main/endlevel.c, main/piggy.c,
87 main/piggy.h: ability to load exit model bitmaps (or any bitmap,
88 really) from d1 pig file
90 2003-03-23 Bradley Bell <btb@icculus.org>
92 * main/bm.c: stop extra robots from overwriting exit models
94 * include/ogl_init.h: increased OGL_TEXTURE_LIST_SIZE so the
95 texture list doesn't get full
97 * main/bm.c: fix mem leak when reading extra robots
99 2003-03-21 Bradley Bell <btb@icculus.org>
101 * main/menu.c: Added option to set movie resolution (mostly works)
103 2003-03-21 Martin Schaffner <maschaffner@gmx.ch>
105 * main/gameseq.c, main/piggy.c, main/piggy.h: move bitmap
106 replacement functions to piggy.c
108 * main/gameseq.c: attempt to support mac d1 descent.pig
110 * main/bm.c: fix mem leak
112 * main/gameseq.c: fix bug: when opening d1 level 1 with oem data
113 files, both d1 and d2 oem briefing where showed
115 * main/inferno.c, main/movie.c: Change the default movie
116 resolution to "high", implement the option -lowresmovies
118 2003-03-20 Bradley Bell <btb@icculus.org>
120 * arch/sdl/rbaudio.c, main/songs.c: cd detection works now
122 * main/piggy.c: comments
124 2003-03-20 Martin Schaffner <maschaffner@gmx.ch>
126 * main/gameseq.c: delete duplicate function
128 * 2d/rle.c: fix color swapping on big endian of big rle bitmaps
130 2003-03-19 Bradley Bell <btb@icculus.org>
132 * arch/sdl/rbaudio.c, include/rbaudio.h: starting d2 cd detection
133 (cddb discid) support
135 * arch/sdl/digi.c, main/kludge.c: implemented
136 digi_link_sound_to_object3 for looping sounds, other looping stuff
138 * arch/sdl/gr.c: removing dependencies on stuff in main/
140 * arch/linux/Makefile.am, arch/linux/init.c,
141 arch/linux/linuxnet.c, arch/linux/include/ukali.h,
142 arch/ogl/Makefile.am, main/inferno.c: moved joy_init back to main,
143 other header cleanups
145 * arch/win32/ipx_win.c, configure.ac: ipx on win32 fixed!
147 2003-03-19 Martin Schaffner <maschaffner@gmx.ch>
149 * 2d/rle.c, include/gr.h, include/rle.h, main/bm.c, main/bm.h,
150 main/gamemine.c, main/gamemine.h, main/gameseq.c, main/piggy.c,
151 main/piggy.h, main/wall.c, main/wall.h: if descent.pig available,
152 load d1 textures for d1 levels
154 2003-03-19 Bradley Bell <btb@icculus.org>
156 * 2d/font.c, 2d/palette.c, 3d/interp.c, 3d/setup.c,
157 arch/sdl/rbaudio.c, include/texmap.h, libmve/decoder16.c,
158 libmve/decoder8.c, libmve/decoders.h, libmve/mveplay.c,
159 texmap/ntmap.c, texmap/texmapl.h: header/extern declaration
162 * README: added some OS X info
164 2003-03-17 Bradley Bell <btb@icculus.org>
166 * main/newdemo.c: simplify DEMO_FILENAME macro
168 * main/console.c, main/game.c: enable experimental console support
170 * main/gamerend.c: fixed location of fps meter in multi
172 2003-03-16 Bradley Bell <btb@icculus.org>
174 * main/menu.c, main/newdemo.c, main/newdemo.h, main/newmenu.c:
175 also look in shared data dir for demos
177 * main/newdemo.c, main/newdemo.h: comments/formatting
179 2003-03-15 Christopher Thielen <chris@luethy.net>
181 * main/kludge.c: set CDROM_dir back to "." - tricks game into
182 thinking d2 cd is always present
184 2003-03-15 Bradley Bell <btb@icculus.org>
186 * 2d/font.c, main/credits.c, main/scores.c: fixed opengl credits,
189 * arch/sdl/rbaudio.c: formatting, enabled volume control under
192 * arch/ogl/gr.c: fixed dark font bug by calling gr_set_mode from
193 gr_init. don't really know why this works, though
195 2003-03-14 Bradley Bell <btb@icculus.org>
197 * main/gameseq.c: fix Bitmap_replacement_data mem leakage
199 * unused/bios/rbaudio.h: removed duplicate file
201 2003-03-14 Christopher Thielen <chris@luethy.net>
203 * arch/sdl/rbaudio.c: stop cd audio when exiting
205 2003-03-14 Micah J. Lieske <MicahJon@compuserve.com>
207 * main/gamecntl.c: add comments to the "only matt knows" cheats
209 2003-03-14 Martin Schaffner <maschaffner@gmx.ch>
211 * main/gamemine.c: formatting, better texture conversion for d1
214 2003-03-14 Bradley Bell <btb@icculus.org>
216 * main/piggy.c: must swap all mac version pigfiles
218 * main/ai.c, main/ai.h, main/bm.h, main/crypt.c, main/joydefs.h,
219 main/multi.c: formatting, minor cleanups
221 * 2d/rle.c: need to swap line_size on bigendian machines
223 * main/mission.c, main/mission.h: detect mac full version hogfile
225 2003-03-13 Bradley Bell <btb@icculus.org>
227 * arch/sdl/joydefs.c, main/kconfig.c, main/kconfig.h, main/menu.c:
228 added joy/mouse sensitivity slider, increased range to 16, and
231 * main/Makefile.am, main/joydefs.c, main/old/joydefs.c: moved old
234 * arch/linux/Makefile.am: removed extra backslash
236 * TODO, installation.txt: updated some documentation
238 * main/gamecntl.c, main/menu.c, main/menu.h: added "d2x options"
239 menu, with maxfps option
241 2003-03-12 Bradley Bell <btb@icculus.org>
243 * main/game.c, main/game.h, main/inferno.c: added -maxfps option
245 * arch/linux/alsadigi.c, arch/linux/findfile.c,
246 arch/linux/hmiplay.c, arch/linux/init.c, arch/linux/ipx_bsd.c,
247 arch/linux/ipx_kali.c, arch/linux/ipx_lin.c, arch/linux/ipx_udp.c,
248 arch/linux/joydefs.c, arch/linux/ukali.c, arch/linux/include,
249 arch/linux/include/ipx_bsd.h, arch/linux/include/ipx_drv.h,
250 arch/linux/include/ipx_hlpr.h, arch/linux/include/ipx_kali.h,
251 arch/linux/include/ipx_ld.h, arch/linux/include/ipx_lin.h,
252 arch/linux/include/ipx_udp.h, arch/linux/include/joystick.h,
253 arch/linux/include/music.h, arch/linux/include/serial.h,
254 arch/linux/include/ukali.h: formatting
256 2003-03-11 Chris Arena <ccarena@cox.net>
258 * main/menu.c: fixed brightness slider
260 2003-03-01 Bradley Bell <btb@icculus.org>
262 * main/piggy.c, main/titles.c: d1 briefing text fixed, spinning
263 robots and animated bitmaps work, but colors are messed up
265 2003-02-28 Bradley Bell <btb@icculus.org>
267 * main/player.h: whitespace
269 * main/automap.c, main/cntrlcen.c, main/collide.c,
270 main/gamerend.c: use Builtin_mission_num instead of 0 (if
271 descent.hog is present, d1 becomes mission 0)
273 * configure.ac, arch/win32/Makefile.am, arch/win32/ipx_drv.h,
274 arch/win32/ipx_win.c, arch/win32/mingw_init.c,
275 arch/win32/winnet.c: MinGW compiles with network enabled again,
276 but still doesn't work
280 2003-02-28 Bradley Bell <btb@icculus.org>
282 * 2d/pcx.c, arch/ogl/gr.c, libmve/mveplay.c, main/gameseq.c,
283 main/inferno.c, main/menu.c, main/movie.c, main/newmenu.c: Fixed
286 2003-02-27 Bradley Bell <btb@icculus.org>
288 * main/Makefile.am, main/gamesave.c, main/hoard.c, main/hoard.h,
289 main/inferno.c, main/menu.c, main/mission.c, main/mission.h,
290 main/network.c, main/network.h: noted that hoard.ham is only needed
291 for multiplayer HOARD games, and should not be equated with
292 "vertigo". put HoardEquipped() back in network.c.
294 * arch/ggi/key.c, arch/sdl/key.c, arch/svgalib/key.c,
295 include/d_delay.h, main/automap.c, main/game.c, main/kconfig.c,
296 main/multi.c, main/newdemo.c, misc/Makefile.am, misc/d_delay.c:
297 use timer_delay instead of d_delay
299 2003-02-27 Martin Schaffner <maschaffner@gmx.ch>
301 * main/render.c: added replacement qsort for solaris
303 2003-02-26 Bradley Bell <btb@icculus.org>
305 * main/gamemine.c: texture conversion for d1 shareware
307 2003-02-26 Martin Schaffner <maschaffner@gmx.ch>
309 * main/gamemine.c: better texture conversion for d1 levels
311 2003-02-26 Micah J. Lieske <MicahJon@compuserve.com>
313 * main/kconfig.c: fix joystick support under MinGW
315 2003-02-26 Bradley Bell <btb@icculus.org>
317 * main/playsave.c: fix swapping glitch
319 * configure.ac, readme.txt: clean stuff up, getting ready for
322 * main/titles.c: begin support for rendering spinning robots in
325 * main/mission.c, main/mission.h: load d1 oem mission, d1 v1.0
328 * main/gamemine.c: load d1 shareware levels!
330 2003-02-25 Bradley Bell <btb@icculus.org>
334 * autogen.sh: add warning about old auto* versions, use
337 2003-02-24 Bradley Bell <btb@icculus.org>
339 * main/gameseq.c, main/movies.c, main/titles.c: Descent I
340 briefings mostly working
341 * main/movie.c, main/titles.c: fixed some more briefing glitches
343 2003-02-23 Bradley Bell <btb@icculus.org>
345 * main/movie.c: fixed crash when using shareware data files
347 * arch/sdl/digi.c: fix crash on non-existent sounds
348 (i.e. shareware data)
350 2003-02-22 Bradley Bell <btb@icculus.org>
352 * main/titles.c: fixed fullscreen toggle in briefings
354 2003-02-21 Bradley Bell <btb@icculus.org>
356 * configure.ac: check for mingw when enabling nasm
357 * main/playsave.c: enable loading player files of either byte
360 2003-02-20 Bradley Bell <btb@icculus.org>
362 * main/bm.c, main/bm.h, main/endlevel.c: fixed up endlevel stuff
363 * arch/sdl/digi.c, main/kludge.c: oops, meant to say: fixed bug
364 #343, not "rest of solution to bug #344"
365 * arch/sdl/timer.c, include/timer.h: revert to more accurate
367 * main/kludge.c: partial solution to bug #344
368 * Makefile.am, tools/cvs2cl/cvs2cl.pl: get rid of cvs2cl.pl
369 * compilerdefs.txt: added linux/mips info
370 * ChangeLog: clean up changelog
372 2003-02-19 Bradley Bell <btb@icculus.org>
374 * libmve/mveplay.c: os x needs nanosleep prototype.
376 2003-02-18 Bradley Bell <btb@icculus.org>
378 * .cvsignore, libmve/.cvsignore: added files to .cvsignore
379 * include/libmve.h, libmve/mveplay.c, main/movie.c: added function
380 to disable/enable audio
381 * libmve/: mve_main.c, mveplay.c: bigendian fixes
382 * main/: movie.h, titles.c: make sure movie's palette is set before
383 writing briefing text. Fixes bug #359
384 * libmve/mveplay.c: make MVE_rmStepMovie play a full frame instead
386 * misc/: args.c, byteswap.c, d_delay.c, d_io.c, dos_disk.h,
387 error.c, hash.c, parsarg.c, parsarg.h, strio.c, strutil.c:
389 * maths/: fix.asm, rand.c, tables.c, vecmat.c, vecmata.asm:
391 * texmap/: ntmap.c, scanline.c, scanline.h, texmapl.h,
392 tmap_flt.asm, tmap_inc.asm, tmap_lin.asm, tmap_ll.asm,
393 tmap_per.asm, tmapfade.asm, tmapflat.c, tmappent.S, tmapppro.S:
395 * include/libmve.h: blah
397 2003-02-18 Martin Schaffner <martin.schaffner@epfl.ch>
399 * main/render.c: 2nd attempt to fix solaris qsort bug
401 2003-02-18 Bradley Bell <btb@icculus.org>
403 * configure.ac, include/pstypes.h: put alignment detection in
406 2003-02-17 Bradley Bell <btb@icculus.org>
408 * Makefile.am, README.utils, configure.ac, include/libmve.h,
409 include/mve_audio.h, include/mvelib.h, libmve/Makefile.am,
410 libmve/decoder16.c, libmve/decoder8.c, libmve/mve_audio.c,
411 libmve/mve_audio.h, libmve/mve_main.c, libmve/mvelib.c,
412 libmve/mvelib.h, libmve/mveplay.c, main/Makefile.am,
413 main/decoder16.c, main/decoder8.c, main/movie.c, main/mve_audio.c,
414 main/mve_main.c, main/mvelib.c, main/mveplay.c, main/mveplay.h:
415 moved mve stuff to separate subdir
416 * include/mvelib.h, main/movie.c, main/mve_main.c, main/mvelib.c,
417 main/mveplay.c, main/mveplay.h, main/titles.c: many improvements to
418 mve code. Fixes (at least) bugs #41, #348, and #350.
420 2003-02-14 Bradley Bell <btb@icculus.org>
422 * main/Makefile.am: no more Makefile.mveplay. again
423 * main/mveplay.c: typo
425 2003-02-13 Bradley Bell <btb@icculus.org>
427 * utilities/mvlextract.c: uint -> unsigned int
428 * main/: mve_main.c, mvelib.c, mveplay.c: add fullscreen mode to
429 standalone mveplayer, win32 support
430 * main/movie.c: random bugfixes, win32 support
431 * arch/sdl/Makefile.am: formatting
432 * configure.ac: disable networking on mac/win for now
433 * main/newmenu.c: comments
435 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
437 * 3d/interp.c, include/interp.h, main/polyobj.c: get rid of some
438 redundant swap functions.
440 2003-02-13 Bradley Bell <btb@icculus.org>
442 * ChangeLog: update changelog
444 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
446 * 3d/interp.c, include/interp.h, main/polyobj.c: fix remaining
447 polymodel alignment issues.
449 2003-02-13 Bradley Bell <btb@icculus.org>
451 * utilities/: hogcreate.c, hogextract.c, mvlcreate.c, mvlextract.c:
452 fix various little bugs
453 * main/mveplay.c, utilities/hogextract.c, utilities/mvlextract.c,
454 utilities/tex2txb.c, utilities/txb2tex.c: eliminate warning
455 * main/: Makefile.am, Makefile.mveplay: build mveplayer from
457 * README.utils: new file
458 * main/: mve_main.c, mveplay.c: more movie fixes
459 * README: updated README
460 * 2d/Makefile.am, main/Makefile.am: some OS X and dist fixes
462 2003-02-12 Bradley Bell <btb@icculus.org>
464 * utilities/mvlextract.c: bigendian mvl support
465 * main/mveplay.c: formatting, stuff
466 * main/: Makefile.am, Makefile.mveplay: lotsa movie cleanups, added
467 truecolor mve support, standalone mveplayer
468 * include/mve_audio.h, include/mvelib.h, main/decoder16.c,
469 main/decoder8.c, main/movie.c, main/mve_main.c, main/mvelib.c,
470 main/mveplay.c: lotsa movie cleanups, added truecolor mve support,
473 2003-01-22 Bradley Bell <btb@icculus.org>
475 * include/: interp.h, interp.h: restore prototype for
476 swap_polygon_model_data
478 2003-01-21 Bradley Bell <btb@icculus.org>
480 * main/piggy.c: use memcpy to avoid alignment problem
481 * compilerdefs.txt: updated some defs, added sunos/sparc
483 2003-01-15 Bradley Bell <btb@icculus.org>
485 * main/render.c, arch/ogl/ogl.c: use __sun__ for sunos
486 * main/gamemine.c: attempting to support d1 shareware
487 * compilerdefs.txt: update defs
489 2003-01-15 David Costanzo <david_costanzo@yahoo.com>
491 * main/mveplay.c: fix several bugs, comments, formatting.
493 2003-01-15 Bradley Bell <btb@icculus.org>
495 * arch/ogl/sdlgl.c, arch/sdl/digi.c, arch/sdl/event.c,
496 arch/sdl/gr.c, arch/sdl/init.c, arch/sdl/joy.c, arch/sdl/key.c,
497 arch/sdl/mouse.c, arch/sdl/rbaudio.c, arch/sdl/timer.c,
498 include/error.h, main/gamecntl.c, main/inferno.c: changed path for
500 * arch/: ogl/glx.c, ogl/gr.c, ogl/ogl.c, ogl/wgl.c, sdl/joydefs.c:
503 2003-01-11 Bradley Bell <btb@icculus.org>
505 * main/: mission.c, mission.h: attempt to support d1 for mac
507 * arch/sdl/joy.c, main/mvelib.c, main/titles.c: gcc 3.2 warnings
510 2003-01-09 Bradley Bell <btb@icculus.org>
512 * main/movie.c: use ifdef around gr_toggle_fullscreen
514 2003-01-07 Bradley Bell <btb@icculus.org>
516 * Makefile.am, descent.msn, installation.txt, main/mission.c,
517 main/mission.h: don't need .msn file for descent.hog anymore
520 2003-01-06 Bradley Bell <btb@icculus.org>
522 * main/mission.h, main/mission.c: comments
523 * README, TODO, cvshowto.txt, installation.txt, debian/copyright:
526 2003-01-03 Bradley Bell <btb@icculus.org>
528 * utilities/: txb2txt.c, txt2txb.c: remove old files
529 * 3d/interp.c, include/byteswap.h, main/gamemine.c: formatting
530 * main/polyobj.c: attempt to make read_model_file
532 * main/menu.c: move vertigo text
534 2003-01-02 Bradley Bell <btb@icculus.org>
536 * 3d/interp.c, include/interp.h, main/morph.c, main/polyobj.c,
537 main/polyobj.h: cleanup alignment changes
538 * NEWS, 3d/interp.c, include/3d.h, include/interp.h,
539 include/pstypes.h, main/Makefile.am, main/bm.c, main/collide.c,
540 main/object.h: fix alignment issues on sparc
541 * cvshowto.txt: update cvs info
543 * 2d/rle.c: make rle_swap handle RLE_BIG
545 2003-01-01 Martin Schaffner <maschaffner@gmx.ch>
547 * main/render.c: workaround solaris qsort bug
549 2003-01-01 Steffen Pohle <stpohle@gmx.net>
551 * arch/linux/linuxnet.c, arch/linux/ukali.c,
552 arch/linux/include/ukali.h, main/inferno.c: enabled kali
553 * arch/linux/Makefile.am: enabled linux joystick, kali
554 * configure.ac, arch/linux/joystick.c, arch/sdl/Makefile.am,
555 arch/sdl/event.c: enabled linux joystick
557 2002-12-31 Bradley Bell <btb@icculus.org>
559 * main/gamemine.c: simplified warning msg
560 * NEWS, TODO, main/multi.c, main/netmisc.c: comments/whitespace
561 * main/render.h: fix compiler warning
563 2002-12-31 Martin Schaffner <maschaffner@gmx.ch>
565 * 2d/rle.c, main/inferno.c, main/piggy.c: fixed rle_swap leaks.
567 2002-12-24 Bradley Bell <btb@icculus.org>
569 * main/mission.c: fixes an infinite loop which was caused by d2x
570 thinking d2demo was a descent 1 mission
572 2002-12-24 Martin Schaffner <maschaffner@gmx.ch>
574 * arch/ogl/ogl.c, main/render.c: fix compiler warnings.
576 2002-12-24 Bradley Bell <btb@icculus.org>
578 * main/render.c: comments
580 2002-10-30 Bradley Bell <btb@icculus.org>
582 * main/inferno.c: add help for -hogdir option
583 * main/inferno.c: added -hogdir option
585 2002-10-28 Bradley Bell <btb@icculus.org>
587 * main/: inferno.c, menu.c: enabled Vertigo displays
590 2002-10-28 Martin Schaffner <maschaffner@gmx.ch> and Bradley Bell <btb@icculus.org>
592 * 3d/interp.c, include/3d.h, include/byteswap.h, main/bm.c,
593 main/netmisc.c, main/network.c: simplify and eliminate redundant
596 2002-10-28 Martin Schaffner <maschaffner@gmx.ch>
598 * maths/fixc.c: fix infinite loop in quad_sqrt.
599 * 3d/points.c, include/maths.h, include/pstypes.h, maths/fixc.c,
600 maths/vecmat.c: sparc/sunos support: rename quad to quadint.
602 2002-10-12 Bradley Bell <btb@icculus.org>
604 * 2d/2dsline.c: handle BM_OGL in gr_scanline()
606 2002-10-11 Bradley Bell <btb@icculus.org>
608 * main/hud.c: make hud_message work correctly
609 * 2d/palette.c, arch/sdl/gr.c, include/palette.h, main/inferno.c:
611 * main/network.c: formatting, small fixes
613 2002-10-10 Bradley Bell <btb@icculus.org>
615 * main/netmisc.h: no swap_object for little-endian
616 * main/: netmisc.h, network.c: use macros to simplify network
618 * main/piggy.c: disable autodetect of mac pig (use --enable-macdata
620 * main/inferno.c: enable loading screen for mac shareware with
622 * main/netmisc.c: whitespace
623 * 2d/bitmap.c, main/inferno.c, main/mission.c, main/playsave.c:
625 * main/hud.c: whitespace
626 * configure.ac: remove shareware build, add macdata build
627 * main/songs.c: whitespace
628 * 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/gpixel.c, 2d/line.c,
629 2d/pixel.c, 2d/poly.c, 2d/rect.c, 2d/tmerge.c, main/gamerend.c:
631 * 2d/: Makefile.am, tmerge_a.asm: enable TRANSPARENCY_COLOR for
634 2002-10-04 Martin Schaffner <maschaffner@gmx.ch>
636 * cfile/cfile.c, include/iff.h, main/gamepal.c, main/titles.c:
637 comments, formatting, etc.
638 * iff/iff.c: fix bigendian iff loading.
640 2002-10-03 Bradley Bell <btb@icculus.org>
642 * utilities/txb2tex.c: typo
643 * 3d/clipper.c, main/bm.c, main/game.c, main/gamecntl.c,
644 main/newmenu.c, main/switch.c, main/terrain.c, main/text.c:
646 * arch/sdl/mouse.c: whitespace
648 2002-09-19 Bradley Bell <btb@icculus.org>
650 * main/kconfig.c: fix a oops, add old logs
651 * main/kconfig.c: support for >3 mouse buttons
653 2002-09-18 Bradley Bell <btb@icculus.org>
655 * include/gr.h: fix palette swap define
657 2002-09-14 Bradley Bell <btb@icculus.org>
659 * main/titles.c: load hires briefing screen if lores doesn't exist
660 (i.e. vertigo) and MenuHires=0
662 2002-09-14 Werner Augustin <descent-source@mailinglist.gnuher.de>
664 * main/: multi.h, network.h: pack some structures for ipx
667 2002-09-14 Bradley Bell <btb@icculus.org>
669 * cfile/cfile.c, main/endlevel.c, main/gamesave.c: revert cfgets()
670 and load_endlevel_data() to expect newline-terminated strings, fix
671 load_game_data to read null-terminated string for
674 2002-09-07 Bradley Bell <btb@icculus.org>
676 * main/newmenu.c: added error message
677 * main/menu.h: enable -nohires with mac shareware
678 * 2d/palette.c, include/gr.h: enable 0/255 palette swap
679 * 2d/font.c: enable 0/255 palette swap for fonts
680 * 2d/bitblt.c: add TRANSPARENCY_COLOR to assembly code, nother OGL
682 * 2d/2dsline.c: fix ogl blooper
684 2002-09-05 Bradley Bell <btb@icculus.org>
686 * 2d/rle.c, 2d/scalec.c, include/rle.h: better just do it the old
688 * include/strutil.h: need string.h for strcasecmp
689 * include/rle.h: okay, maybe it needs to be this way
690 * include/: 3d.h, gr.h: more stuff from d2src, mostly formatting
691 * 2d/scalec.c: more stuff from d2src
692 * 2d/rle.c: more stuff from d2src, formatting
693 * 2d/font.c: useless cruft
694 * 2d/: 2dsline.c, bitmap.c, bitmap.h: more stuff from d2src
695 * 2d/bitblt.c, include/grdef.h: moved gr_linear_movsd assembly from
698 2002-09-04 Bradley Bell <btb@icculus.org>
700 * include/grdef.h: fix compiler warnings
701 * 2d/bitblt.c: fix compiler warnings, #ifdef out dos-only code
702 * include/grdef.h: gr_linear_movsd isn't static for NO_ASM,
704 * main/game.c: we want the mac ibitblt for everything but dos and
706 * main/texmerge.c: these routines are in tmerge.c
707 * main/credits.c: enable credits for mac and oem data
708 * main/bm.c: use either exit.ham or exit.pofs
709 * include/ibitblt.h: enable some more code from d2src
710 * include/gr.h: enable mac ubitblt_double
711 * 2d/rle.c: added gr_rle_expand_scanline_generic_masked from d2src
712 * include/grdef.h: moved some inline asm from linear.h
713 * 2d/ibitblt.c: brought in line with original d2 version
714 * 2d/bitblt.c: reverted to original d2 version of this file, then
715 added d1x enhancements
716 * 2d/2dsline.c: formatting, use __MSDOS__ instead of __DJGPP__
717 * 2d/linear.h: moved these back to their original locations
719 * main/mveplay.c: close some memory holes, speed up palette loading
720 * main/movie.c: added fullscreen toggle while playing movies
721 * main/inferno.c: comment out -superhires help text (always on)
722 * include/timer.h: added approx_fsec_to_usec macro
723 * arch/sdl/joy.c: fix compiler warning
725 2002-09-01 Bradley Bell <btb@icculus.org>
727 * main/network.c: oops
728 * main/: movie.c, mveplay.c, mveplay.h: more movie improvements
729 * arch/sdl/timer.c, include/timer.h: added timer_delay, faster
730 timer_get_fixed_seconds
733 2002-08-31 Bradley Bell <btb@icculus.org>
735 * TODO, main/inferno.c, main/movie.c, main/mveplay.c: movie
737 * main/multi.h: network endian stuff
738 * 2d/font.c, include/gr.h: fast file i/o for font headers
739 * arch/win32/arch_ip.cpp: unused file
740 * main/: netmisc.c, netmisc.h, network.c, network.h: formatting,
741 bigendian networking fixes
742 * main/menu.c: make net menu more accurate, also make superhires
744 * include/pstypes.h: better to have __pack__ all the time, I think.
745 needed for networking, e.g.
746 * arch/win32/: ipx_drv.h, ipx_win.c, winnet.c: win32 networking
748 * arch/win32/Makefile.am: unused file
751 2002-08-30 Bradley Bell <btb@icculus.org>
753 * arch/win32/ipx_drv.h: re-added arch/win32/ipx_drv.h
754 * main/: newmenu.h, titles.c: formatting
755 * NEWS, arch/linux/Makefile.am, arch/linux/include/ukali.h,
756 main/multi.h: networking works, finally
757 * TODO: added TODO file
758 * arch/linux/arch_ip.cpp: unused fine
759 * README: network sorta working
760 * main/: Makefile.am, multi.c, network.c, network.h: more
762 * main/menu.c: load builtin mission correctly
763 * main/inferno.c: documentation
764 * main/: hoard.c, hoard.h, gamesave.c, mission.c: move hoard stuff
766 * main/Makefile.mveplay: don't need no more
768 2002-08-29 Bradley Bell <btb@icculus.org>
770 * main/: ip_base.cpp, ip_base.h, ip_basec.h, ipclienc.c,
771 ipclient.cpp, ipclient.h, ipserver.cpp, ipx_drv.c, multipow.c,
772 multipow.h, netlist.c, netpkt.c, netpkt.h: deleting unused d1x
774 * include/ipx_drv.h: more network fixing
775 * arch/linux/include/ipx_drv.h: more network fixing
776 * include/ipx.h: formatting
777 * arch/linux/ipx_kali.c, include/ipx.h: fixed networking fuck-up?
778 * NEWS, arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
779 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, main/Makefile.am,
780 main/inferno.c: fixed networking fuck-up?
781 * Makefile.am: moved mingw info to README
782 * README, mingw32.txt: moved mingw info to README
784 2002-08-27 Bradley Bell <btb@icculus.org>
786 * utilities/mvlextract.c: allow specifying file to extract
787 * utilities/: tex2txb.c, txb2tex.c: use default extension to
789 * utilities/hogextract.c: allow specifying file to extract
790 * main/mission.c: Have to get mission_num _after_ promoting...
791 * main/: gameseq.c, titles.c: beginning d1 briefing support
792 * descent.msn: beginning d1 briefing support
793 * main/: titles.c, titles.h: d1-style mission briefings
794 * main/piggy.h: whitespace
795 * main/movie.c: beginning robot movie support, fall back on lo/hi
796 res if hi/lo not available
797 * main/mission.c: added Builtin_mission_num for builtin mission,
798 D1Hogdir, d1-style mission briefings
799 * main/: gameseq.c, mission.h: added Builtin_mission_num for
801 * cfile/cfile.c, include/cfile.h: add capability for 3rd hogfile
802 (for d1 missions that need d1 data)
803 * 2d/ibitblt.c: whitespace
805 2002-08-26 Bradley Bell <btb@icculus.org>
807 * utilities/mvlcreate.c: oops
808 * utilities/: Makefile.am, mvlcreate.c, mvlextract.c: added mvl
810 * utilities/hogextract.c: added [v]iew option
811 * utilities/: tex2txb.c, txb2tex.c: changed txt to tex
812 * main/titles.c: fix writable string, disable DumbAdjust thing
813 * main/polyobj.h: whitespace
814 * main/newmenu.c: added pcx_get_dimensions(), other stuff from
816 * main/movie.c: read movies from AltHogDir, other fixes
817 * main/: mission.c, mission.h: fix bug w/mission filename
818 * main/gameseq.c: comments
819 * main/digi.h: whitespace n stuff
820 * include/mve_audio.h: added audio flag macros
821 * 2d/pcx.c, include/pcx.h: added pcx_get_dimensions(), other stuff
825 2002-08-23 Bradley Bell <btb@icculus.org>
827 * main/: gameseq.c, inferno.c, mission.c, mission.h, titles.c: fix
829 * Makefile.am: remove d2demo.mn2
830 * cfile/cfile.c, include/cfile.h: add cfile_size function
831 * d2demo.mn2, installation.txt, main/gameseq.h, main/mission.c:
832 eliminate need for .mn2 files for oem and demo
834 2002-08-22 Bradley Bell <btb@icculus.org>
836 * main/bm.c: fix for vertigo
837 * main/menu.h: make OEM menu pcx available
838 * 2d/rle.c: merge with original d2 file
839 * Makefile.am, configure.ac: let mission files get installed by
842 2002-08-17 Bradley Bell <btb@icculus.org>
844 * configure.ac: make FAST_FILE_IO the default on little-endian
846 * NEWS, README, compilerdefs.txt, readme.txt: documentation
847 * 2d/bitblt.c, 2d/rle.c, arch/ogl/ogl.c: implement BM_FLAG_RLE_BIG
850 2002-08-15 Martin Schaffner <maschaffner@gmx.ch>
852 * main/: game.c, menu.c, mission.c: promote builtin missions.
854 2002-08-15 Bradley Bell <btb@icculus.org>
856 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h, main/piggy.c:
857 improved mac pig loading/reverted TRANSPARENCY_COLOR changes
858 * utilities/.cvsignore: added cvsignore
859 * 2d/palette.c, include/palette.h, main/gamesave.c: mac data file
861 * main/piggy.c: mac data file loading
862 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h: set
863 transparency and swap 0/255 correctly for mac data files
865 2002-08-13 Bradley Bell <btb@icculus.org>
867 * Makefile.am, configure.ac, utilities/Makefile.am: moved utility
868 to utilities to avoid conflict with c++ std lib <utility>
869 * utilities/: Makefile.am, hogcreate.c, hogextract.c, txb2txt.c,
870 txt2txb.c: moved utility to utilities to avoid conflict with c++
872 * Makefile.am, configure.ac: add utilities
874 2002-08-09 Bradley Bell <btb@icculus.org>
876 * 2d/palette.c, 3d/interp.c, include/gr.h, main/render.c:
879 2002-08-08 Bradley Bell <btb@icculus.org>
881 * main/inferno.c: comments
882 * main/: newmenu.c, songs.c: mac demo datafile support
883 * installation.txt: update
884 * main/gamesave.c: use lowercase for consistency
885 * main/: bm.c, bm.h, endlevel.c, polyobj.c: enable loading of exit
886 models for other than d2demo
888 2002-08-07 Martin Schaffner <maschaffner@gmx.ch>
890 * main/gamemine.c: formatting, better d1 texture conversion
891 * Makefile.am, descent.mn2, descent.msn, main/mission.c,
892 main/mission.h: recognize .msn mission files.
894 2002-08-07 Bradley Bell <btb@icculus.org>
896 * .cvsignore, 2d/.cvsignore, 3d/.cvsignore, arch/.cvsignore,
897 arch/dos/.cvsignore, arch/ggi/.cvsignore, arch/linux/.cvsignore,
898 arch/ogl/.cvsignore, arch/sdl/.cvsignore, arch/svgalib/.cvsignore,
899 arch/win32/.cvsignore, cfile/.cvsignore, iff/.cvsignore,
900 main/.cvsignore, main/editor/.cvsignore, maths/.cvsignore,
901 mem/.cvsignore, misc/.cvsignore, texmap/.cvsignore: added
904 2002-08-06 Bradley Bell <btb@icculus.org>
906 * main/: automap.c, laser.c, songs.c, titles.c: shareware stuff
907 * main/Makefile.am: formatting
908 * 2d/font.c: make gr_remap_font just reload the whole thing
909 * configure.ac: formatting
910 * Makefile.am: added d2demo.mn2
911 * d2demo.mn2: mission file for shareware
912 * include/u_mem.h, main/ai.c, main/gamesave.c, main/inferno.c,
913 main/laser.h, main/text.h, main/titles.c, main/weapon.c: whitespace
914 * main/sounds.h: shareware stuff, whitespace
915 * main/: polyobj.c, polyobj.h: more fast i/o macros
916 * main/: menu.c, menu.h, mission.c, newmenu.c, piggy.c, piggy.h:
918 * main/: endlevel.c, endlevel.h, gamemine.c, gameseq.c: merged
919 endlevel stuff to non-shareware, allow movies/endlevel for
921 * main/cntrlcen.c: typo
922 * main/bm.h: use global Piggy_hamfile_version
923 * main/bm.c: merged endlevel stuff to non-shareware, more fast i/o
924 macros, use global Piggy_hamfile_version
925 * main/Makefile.am: terrain and movie stuff always used now
926 * 2d/pcx.c, include/pcx.h: make pcx header available to other
928 * main/: gamemine.c, gamesave.c: load DMB levels
929 * main/: bm.c, cntrlcen.c, cntrlcen.h, fuelcen.c, fuelcen.h,
930 segment.c, segment.h, switch.c, switch.h: fast i/o macros
932 2002-08-04 Martin Schaffner <maschaffner@gmx.ch>
934 * main/gamemine.c, main/gamesave.c, mem/mem.c: d1 level stuff.
936 2002-08-04 Bradley Bell <btb@icculus.org>
938 * main/inferno.c: shareware stuff, formatting
939 * arch/sdl/rbaudio.c: gracefully handle redbook non-availability
940 * arch/sdl/gr.c: don't need to set mode in gr_init
942 2002-08-02 Martin Schaffner <maschaffner@gmx.ch>
944 * main/: gamemine.c, gamemine.h, gamesave.c, gamesave.h: more d1
946 * Makefile.am, descent.mn2: added mission file for descent 1
948 2002-08-02 Bradley Bell <btb@icculus.org>
950 * arch/sdl/digi.c, arch/sdl/gr.c, include/error.h,
951 include/oldsdl.h, main/gamecntl.c, main/inferno.c, main/laser.c,
952 main/piggy.h, misc/error.c: junk
953 * main/: endlevel.c, escort.c, gameseq.c, newmenu.c, render.c,
954 render.h, scores.c, scores.h, terrain.c: shareware stuff
955 * configure.ac, include/pstypes.h, main/bm.c, main/bm.h,
956 main/effects.c, main/effects.h, main/piggy.c, main/piggy.h,
957 main/powerup.c, main/powerup.h, main/robot.c, main/robot.h,
958 main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
959 main/weapon.c, main/weapon.h: fast i/o macros
961 2002-08-01 Martin Schaffner <maschaffner@gmx.ch>
963 * NEWS, cfile/cfile.c, main/console.c, main/gamemine.c,
964 main/gamemine.h, main/gamesave.c: load d1 levels
966 2002-07-30 Bradley Bell <btb@icculus.org>
969 * configure.ac, arch/ogl/gr.c, arch/ogl/ogl.c, include/ogl_init.h:
971 * main/menu.c, main/titles.c, NEWS, 2d/font.c, include/gr.h,
972 include/grdef.h, main/game.c, main/gamefont.c, main/gamefont.h,
973 main/gamemine.c, main/inferno.c, main/movie.c, main/newmenu.c,
974 main/piggy.c, main/titles.c: support shareware datafiles!
975 * main/: bm.c, gamemine.c, piggy.c, piggy.h, weapon.c, gamemine.c,
976 piggy.c: SHAREWARE fixes
978 2002-07-29 Bradley Bell <btb@icculus.org>
980 * NEWS, include/fileutil.h, main/bm.c, main/gameseq.c,
981 main/mveplay.c, main/piggy.c, main/piggy.h, main/playsave.c,
982 misc/fileutil.c: Portability - OS X support
984 2002-07-27 Bradley Bell <btb@icculus.org>
986 * main/: Makefile.am, fuelcen.c, fuelcen.h, game.c, game.h,
987 gamemine.c, gamesave.c, gameseq.c, piggy.c, piggy.h, segment.c,
988 segment.h: portability
989 * cfile/cfile.c, include/cfile.h, main/cntrlcen.c, main/cntrlcen.h,
990 main/gamesave.c, main/switch.c, main/switch.h, main/wall.c,
991 main/wall.h: portabilization
992 * 2d/font.c, include/gr.h: portability
994 2002-07-26 Bradley Bell <btb@icculus.org>
996 * 2d/font.c, 2d/pcx.c, include/gr.h, main/movie.c: portability
997 * arch/linux/findfile.c, include/pstypes.h: os x fixes
999 * misc/fileutil.c, include/fileutil.h, misc/fileutil.c: oops
1000 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c,
1001 misc/fileutil.h: portable file i/o utils
1002 * main/: Makefile.mveplay, inferno.c, movie.c, newmenu.c: s not a
1003 writable string anymore... / formatting
1004 * main/Makefile.am, main/bm.c, main/bm.h, main/cntrlcen.c,
1005 main/cntrlcen.h, main/effects.c, main/effects.h, main/piggy.c,
1006 main/piggy.h, main/player.c, main/player.h, main/polyobj.c,
1007 main/polyobj.h, main/powerup.c, main/powerup.h, main/robot.c,
1008 main/robot.h, main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
1009 main/weapon.c, main/weapon.h, 3d/interp.c, include/cfile.h:
1010 portable-izing file loading routines
1012 2002-07-24 Bradley Bell <btb@icculus.org>
1014 * main/mveplay.c: correctly play files with 16bit uncompressed
1015 audio, mem checking, etc
1016 * main/: Makefile.mveplay, mvelib.c, mveplay.c: enable standalone
1019 2002-07-23 Bradley Bell <btb@icculus.org>
1021 * misc/Makefile.am: unused file
1022 * configure.ac, main/endlevel.c, main/endlevel.h, main/menu.c,
1023 main/sounds.h: remove experimental nmovie stuff
1024 * main/movie.c: add some debugging output
1026 2002-07-22 Bradley Bell <btb@icculus.org>
1028 * main/: console.c, state.c: simplified header
1029 * main/movie.c: enable mveplay audio
1030 * main/old/movie.c: moved to main/
1031 * include/mve_audio.h, include/mvelib.h, main/Makefile.am,
1032 main/inferno.c, main/kludge.c, main/movie.c, main/mve_audio.c,
1033 main/mvelib.c, main/mveplay.c: initial movie support
1034 * arch/linux/findfile.c, arch/ogl/gr.c, arch/ogl/ogl.c,
1035 arch/sdl/init.c, arch/sdl/joy.c, include/byteswap.h,
1036 include/ogl_init.h, include/pstypes.h, main/console.c,
1037 main/state.c, mem/mem.c: OS X stuff
1038 * configure.ac: OS X and movie stuff
1040 2002-07-19 Bradley Bell <btb@icculus.org>
1042 * compilerdefs.txt: OSX defs
1044 2002-07-18 Bradley Bell <btb@icculus.org>
1046 * main/inferno.c: use simpler rcs tags
1047 * autogen.sh: keep Changelog in cvs (and use --accum)
1048 * arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/rbaudio.c,
1049 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/rbaudio.c,
1050 include/rbaudio.h, main/Makefile.am, main/cdrom.h, main/gamecntl.c,
1051 main/songs.c: changed cdrom->rbaudio
1052 * include/rbaudio.h: moved to /include
1054 2002-07-17 Bradley Bell <btb@icculus.org>
1056 * 2d/d2sline.c, 2d/bitblt.c, 2d/bitmap.c, 2d/bitmap.h, 2d/box.c,
1057 2d/canvas.c, 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/font.c,
1058 2d/gpixel.c, 2d/ibitblt.c, 2d/line.c, 2d/linear.asm, 2d/linear.h,
1059 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c, 2d/rect.c,
1060 2d/rle.c, 2d/scale.c, 2d/scalea.asm, 2d/scalea.h, 2d/scalec.c,
1061 2d/tmerge.c, 2d/tmerge_a.asm, 3d/clipper.c, 3d/clipper.h,
1062 3d/draw.c, 3d/globvars.c, 3d/globvars.h, 3d/instance.c,
1063 3d/interp.asm, 3d/interp.c, 3d/matrix.c, 3d/points.c, 3d/rod.c,
1064 3d/setup.c: use simpler rcs tags
1069 2002-07-17 Bradley Bell <btb@icculus.org>
1071 * tools/cvs2cl/cvs2cl.pl: upgrade cvs2cl
1072 * d2x-gl.sh, d2x-ogl.sh: changed d2x-ogl to d2x-gl
1073 * debian/rules: don't need readme's
1074 * debian/rules: move d1x license to COPYING, license clarifications
1075 * COPYING, license.txt, debian/copyright, Makefile.am: move d1x
1076 license to COPYING, license clarifications
1077 * debian/rules: fix debian docs
1078 * debian/rules: fix debian manpages
1079 * debian/d2x-sdl.menu: fix debian menu
1080 * debian/rules: link to undocumented man page for debs
1081 * Makefile.am, configure.ac, debian/control, debian/copyright,
1082 debian/d2x-gl.files, debian/d2x-gl.menu, debian/d2x-sdl.files,
1083 debian/d2x-sdl.menu, debian/d2x.files, debian/d2x.menu,
1084 debian/rules, rpm/d2x.spec.in: change d2x-ogl to d2x-gl, other
1087 2002-07-16 Bradley Bell <btb@icculus.org>
1089 * debian/: rules, changelog.in: deb stuff
1090 * configure.ac: cleaner nasm detection
1091 * debian/: changelog.in, control, rules: deb stuff
1092 * README, installation.txt: typos, stuff
1093 * configure.ac: better #defines
1094 * configure.ac: whitespace
1095 * configure.ac: better documentation
1096 * configure.ac, arch/sdl/event.c, arch/sdl/init.c: SDL_AUDIO and
1097 SDL_JOYSTICK not needed
1098 * configure.ac, main/inferno.c: __SDL__ ugly and not needed at all
1099 * configure.ac: need higher SDL for joystick
1100 * debian/: control, rules: deb stuff
1101 * arch/sdl/joy.c: old junk
1102 * Makefile.am, configure.ac: automake updates
1103 * main/: inferno.c, text.c: don't use althogdir on non-unix
1104 * configure.ac: more autoconf updates
1105 * misc/strutil.c: better strrev
1106 * main/inferno.c: need limits.h on mingw also
1107 * acconfig.h, configure.ac: Updated for autoconf 2.53 (no more
1110 2002-04-19 Bradley Bell <btb@icculus.org>
1112 * main/network.c: let hoard.ham be a cfile
1113 * main/text.c: better error message when hog not found
1116 2002-03-23 Bradley Bell <btb@icculus.org>
1118 * acconfig.h, configure.ac, arch/linux/Makefile.am,
1119 arch/sdl/Makefile.am: Use SDL joystick automatically
1120 * arch/sdl/joy.c, main/kconfig.c: SDL Joystick works!
1122 2002-03-05 Bradley Bell <btb@icculus.org>
1124 * arch/sdl/joydefs.c, arch/sdl/joy.c: SDL joystick stuff mostly
1127 2002-02-23 Bradley Bell <btb@icculus.org>
1129 * texmap/ntmap.c: fix bug preventing higher res sdl modes
1130 * arch/dos/Makefile.am, arch/ggi/Makefile.am,
1131 arch/linux/Makefile.am, arch/ogl/Makefile.am, arch/sdl/Makefile.am,
1132 arch/svgalib/Makefile.am, arch/win32/Makefile.am,
1133 main/editor/Makefile.am: moved includes to include
1134 * arch/sdl/gr.c: use SDL_VERSION_ATLEAST
1135 * Makefile.am, 2d/Makefile.am, 3d/Makefile.am, cfile/Makefile.am,
1136 iff/Makefile.am, main/Makefile.am, maths/Makefile.am,
1137 mem/Makefile.am, misc/Makefile.am, texmap/Makefile.am: moved
1139 * main/game.c: disabled cockpit for OGL, formatting
1140 * 2d/ibitblt.c: formatting
1142 2002-02-16 Bradley Bell <btb@icculus.org>
1144 * include/oldsdl.h: check for older macros
1145 * configure.ac, arch/sdl/digi.c, arch/sdl/event.c, arch/sdl/gr.c,
1146 include/error.h, include/oldsdl.h, main/gamecntl.c, main/inferno.c:
1147 allow older sdl versions
1149 2002-02-15 Bradley Bell <btb@icculus.org>
1151 * main/: automap.c, automap.h, inferno.c: automap resolution now
1153 * include/: gr.h, grdef.h: moved protos to from grdef.h to gr.h
1154 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
1155 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
1156 win32/include/key_arch.h: never mind - that would be pointless
1157 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
1158 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
1159 win32/include/key_arch.h: copied files from d1x
1160 * arch/linux/arch_ip.cpp, arch/win32/arch_ip.cpp, main/ip_base.cpp,
1161 main/ip_base.h, main/ipclient.cpp: enable udp debug messages
1162 * main/multipow.c: need conf.h
1163 * arch/win32/Makefile.am: new file
1164 * include/pstypes.h: added u_int16_t (needed in base_ip)
1165 * arch/win32/arch_ip.cpp: copied from d1x
1167 2002-02-14 Bradley Bell <btb@icculus.org>
1169 * arch/sdl/gr.c, main/inferno.c: allow gr_init lowres
1170 * NEWS, include/gr.h, main/game.c, main/game.h, main/gamecntl.c,
1171 main/netlist.c: Added hotkeys to toggle fullscreen mode
1172 * main/: ip_base.cpp, ip_base.h, multi.h, netlist.c, netpkt.c,
1173 network.c, network.h, ipclient.cpp, netpkt.h: d1x->d2x
1174 * main/: multipow.c, multipow.h, netlist.c, netpkt.c, netpkt.h,
1175 reorder.h: Lotsa networking stuff from d1x
1177 2002-02-13 Bradley Bell <btb@icculus.org>
1179 * include/gr.h, main/game.c: Fullscreen toggle stuff
1180 * arch/linux/Makefile.am, include/ipx.h: Lotsa networking stuff
1182 * main/: Makefile.am, inferno.c, ip_base.cpp, ip_base.h, menu.c,
1183 multi.h, network.c, network.h, newmenu.c: Lotsa networking stuff
1186 2002-02-11 Bradley Bell <btb@icculus.org>
1188 * main/bm.c: use portable loader if bigendian
1189 * include/pstypes.h: don't define bool for c++
1190 * include/cfile.h: extern AltHogDir stuff
1191 * include/byteswap.h: use WORDS_BIGENDIAN
1192 * main/: newmenu.c, newmenu.h: added fixedfont menu functions
1193 * main/vers_id.h: added D2X_IVER
1194 * misc/args.c: don't use d1x.ini
1195 * Makefile.am: rpm stuff
1196 * acconfig.h, configure.ac: c++, versioning, endianness, deb, rpm
1199 2002-02-09 Bradley Bell <btb@icculus.org>
1201 * rpm/: d2x.spec, d2x.spec.in: auto-generate rpm spec file
1203 2002-02-09 Paolo Ulivi <pulivi@libero.it>
1205 * d2x-ogl.sh, d2x-sdl.sh, rpm/.cvsignore, rpm/d2x.spec: rpm
1208 2002-02-06 Bradley Bell <btb@icculus.org>
1210 * arch/linux/arch_ip.cpp, main/ip_base.cpp, main/ip_base.h,
1211 main/ip_basec.h, main/ipclienc.c, main/ipclient.cpp,
1212 main/ipclient.h, main/ipserver.cpp: Adding d1x network code
1213 * debian/: changelog.in, control, copyright, d2x-gl.files,
1214 d2x-gl.menu, d2x.files, d2x.menu, rules: Added debian stuff
1218 2002-02-02 Bradley Bell <btb@icculus.org>
1220 * NEWS, arch/ggi/Makefile.am: reenabled ggi build
1221 * NEWS, acconfig.h, configure.ac, main/gamecntl.c, main/inferno.c:
1222 Enabled RELEASE option
1224 2002-01-31 Bradley Bell <btb@icculus.org>
1226 * Makefile.am, configure.ac: specify prerequisite versions of
1227 autoconf and automake
1229 2002-01-29 Bradley Bell <btb@icculus.org>
1231 * main/mission.c: RCS header added
1232 * main/inferno.c: update copyright date
1233 * main/mission.c: allow missions to be in AltHogDir
1234 * configure.ac: Display results of configure
1235 * include/d_io.h, main/inferno.c, main/newdemo.c: Added d_mkdir
1238 2002-01-28 Bradley Bell <btb@icculus.org>
1240 * NEWS, acconfig.h, configure.ac, cfile/cfile.c, main/newdemo.c:
1241 Data files now go in DATADIR/games/d2x, user files now go in
1244 2002-01-28 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
1246 * main/inferno.c: Data files now go in DATADIR/games/d2x, user
1247 files now go in ~/.d2x
1249 2002-01-24 Bradley Bell <btb@icculus.org>
1251 * configure.ac: fix nasm not found error message
1253 2002-01-18 Bradley Bell <btb@icculus.org>
1255 * configure.in: getting rid of old configure.in
1256 * acconfig.h, configure.ac, main/Makefile.am, main/kludge.c,
1257 main/movie.c: Movie playing kludgey stuff
1258 * misc/args.c: formatting
1259 * main/inferno.c: allow -h for help
1260 * include/error.h: don't die on int3, unless -debug given
1261 * mingw32.txt: more stuff
1263 2001-12-29 Bradley Bell <btb@icculus.org>
1265 * Makefile.am: Got rid of thinking.txt
1266 * main/inferno.c: document -nomovies option
1268 2001-12-28 Bradley Bell <btb@icculus.org>
1270 * main/titles.c: formatting, put some code into place for rendering
1271 of robots during briefings
1273 2001-12-27 Bradley Bell <btb@icculus.org>
1277 2001-12-23 Craig Hadady <chadady@iglou.com>
1279 * 2d/rle.c: fixed bug in dummy array.
1281 2001-12-03 Bradley Bell <btb@icculus.org>
1283 * arch/sdl/init.c: fix formatting
1284 * Makefile.am, acconfig.h, configure.ac, arch/linux/Makefile.am,
1285 arch/sdl/Makefile.am, arch/sdl/event.c, arch/sdl/init.c,
1286 arch/sdl/joy.c, arch/svgalib/Makefile.am: lots of makefile fixes,
1287 and sdl joystick stuff
1289 2001-11-30 Bradley Bell <btb@icculus.org>
1291 * thinking.txt: not needed
1293 2001-11-27 Bradley Bell <btb@icculus.org>
1295 * cygconf, mingw32.txt: use sdl from source on cygwin
1296 * Makefile.am, configure.ac, arch/ogl/Makefile.am,
1297 arch/sdl/Makefile.am, main/Makefile.am: move SDL_LIBS to LIBS,
1298 SDL_CFLAGS to CFLAGS
1300 2001-11-27 Bradley Bell <btb@icculus.org>
1304 2001-11-14 Bradley Bell <btb@icculus.org>
1306 * texmap/scanline.c: use optimization flags as texmap default
1307 * NEWS: mouse wheel, etc
1308 * arch/include/mouse.h, arch/sdl/mouse.c, main/kconfig.c: use mouse
1309 wheel to emulate 3rd axis
1310 * Makefile.am, configure.ac: change ENV_DJGPP to DJGPP
1311 * include/error.h: kludge to ungrab mouse when we hit an int3
1312 * include/d_io.h: change __ENV_WINDOWS__ to __WINDOWS__,
1313 __ENV_MSDOS__ to __MSDOS__
1314 * arch/sdl/mouse.c: remove cruft, fix formatting, use mouse wheel
1316 * arch/sdl/event.c: remove cruft, fix formatting, begin joystick
1318 * arch/sdl/digi.c: implemented digi_set_volume
1319 * include/grdef.h, main/config.c, misc/d_io.c: change
1320 __ENV_WINDOWS__ to __WINDOWS__, __ENV_MSDOS__ to __MSDOS__
1321 * 2d/font.c, main/bm.c, main/gamesave.c, main/gameseq.c,
1322 main/piggy.c: use MAKE_SIG
1323 * installation.txt: update
1324 * configure.ac: new file
1325 * arch/sdl/joydefs.c: #include pstypes.h
1326 * arch/sdl/init.c: SDL joystick stuff
1327 * acconfig.h: adjust MINGW defines
1328 * arch/sdl/joydefs.c: copied joydefs_config from linux/joydefs.c -
1329 controls menu now works
1331 2001-11-13 Bradley Bell <btb@icculus.org>
1333 * main/Makefile.am: Make sure bmread.c and terrain.c get included
1335 * Makefile.am: New file
1336 * arch/dos/Makefile.am: Make sure gr.c and joy2.asm get included in
1338 * compilerdefs.txt: New file
1339 * main/aipath.c: use D_RAND_MAX instead of RAND_MAX
1341 2001-11-12 Bradley Bell <btb@icculus.org>
1343 * main/playsave.c: load player files regardless of byte order of
1346 2001-11-11 Bradley Bell <btb@icculus.org>
1348 * include/makesig.h, main/playsave.c: Created header for MAKE_SIG
1350 * main/Makefile.am: Don't use terrain.c unless SHAREWARE
1351 * NEWS: GL savegame thumbnails
1352 * acconfig.h, configure.in: make option for NMOVIES, default to off
1354 2001-11-09 Bradley Bell <btb@icculus.org>
1356 * main/state.c: Enabled savegame thumbnails under OpenGL
1357 * unused/pa_null/pa_enabl.h: remove duplicate header
1358 * misc/args.c: use d2x.ini for option file
1359 * mem/mem.c: Move mem_realloc inside the ifdef
1360 * main/menu.c: fix 640x400 menu text
1361 * main/inferno.c: added documentation
1362 * main/endlevel.c: fix warnings
1363 * arch/ogl/gr.c: Get rid of gl spew
1364 * arch/linux/Makefile.am: move unused ipx_udp.c to EXTRA_DIST
1365 * acconfig.h: Define __SDL__ for mingw
1367 2001-11-08 Bradley Bell <btb@icculus.org>
1369 * 2d/font.c: free OGL font data when rereading
1370 * main/collide.c, main/endlevel.c, main/endlevel.h, main/gameseq.c,
1371 main/gauges.c, acconfig.h, configure.in, main/inferno.c,
1372 main/laser.c, main/menu.c, main/menu.h, main/newmenu.c,
1373 main/piggy.c, main/sounds.h, main/switch.c, main/titles.c,
1374 main/weapon.h: Enabled shareware build, endlevel flythrough
1376 * main/: Makefile.am, terrain.c, old/terrain.c: moved file, will be
1377 of use for shareware build
1378 * arch/ogl/: gr.c, sdlgl.c: use new d_realloc function, so mem
1380 * include/u_mem.h, mem/mem.c: added d_realloc/mem_realloc functions
1382 2001-11-05 Bradley Bell <btb@icculus.org>
1384 * include/args.h, main/inferno.c, misc/args.c: Change args_init
1386 * include/3d.h: Add comment
1388 2001-11-04 Bradley Bell <btb@icculus.org>
1390 * cfile/Makefile.am, cfile/nocfile.h, include/nocfile.h: Move
1392 * arch/ogl/sdlgl.c: Hack to keep SDL from screwing up X when it
1394 * main/: gamecntl.c, inferno.c: SDL applies to more than X11...
1395 * arch/ogl/gr.c, main/Makefile.am, main/gauges.c, main/hud.c,
1396 main/hudmsg.h: Enable d1x-style hud_message
1397 * arch/ogl/: glx.c, wgl.c: Sync with d1x
1398 * 2d/font.c: re-init ogl fonts after remapping colors.
1400 2001-11-02 Bradley Bell <btb@icculus.org>
1402 * misc/Makefile.am: remove byteswap.h (duplicate header)
1403 * 2d/font.c: fixed gr_remap_font, minor stuff
1404 * configure.in: take out -O2 if doing debug build
1405 * main/bm.c: formatting
1406 * 2d/font.c, include/gr.h, NEWS: Enable OpenGL fonts!
1407 * include/byteswap.h, misc/Makefile.am: fix swapint, swapshort
1408 macros, get rid of functions
1410 2001-11-01 Bradley Bell <btb@icculus.org>
1412 * misc/byteswap.h: removed duplicate header
1414 2001-10-31 Bradley Bell <btb@icculus.org>
1416 * NEWS, main/automap.c: automap works in opengl
1417 * NEWS, configure.in: Added news
1418 * main/newmenu.c: Must call set_screen_mode for menus when using GL
1419 * 2d/: bitblt.c, canvas.c, linear.h, scalea.h: Sync with d1x
1420 * arch/sdl/event.c, arch/sdl/gr.c, arch/sdl/init.c, iff/iff.c,
1421 include/3d.h, include/loadgl.h, main/inferno.c, maths/fixc.c,
1422 maths/vecmat.c, maths/vecmata.asm: Sync with d1x
1423 * Makefile.am, arch/sdl/Makefile.am: Makefile fixes
1424 * arch/ogl/: glx.c, gr.c, ogl.c, sdlgl.c: Sync with d1x
1425 * 3d/: clipper.c, draw.c, globvars.c, instance.c, interp.c,
1426 matrix.c, points.c, rod.c, setup.c: Minor sync with d1x
1428 2001-10-27 Bradley Bell <btb@icculus.org>
1430 * main/inferno.c: added some documentation
1432 2001-10-25 Bradley Bell <btb@icculus.org>
1434 * main/inferno.c, texmap/ntmap.c, texmap/tmapflat.c: Completed tmap
1436 * Makefile.am, configure.in, arch/Makefile.am,
1437 arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/digi.c,
1438 arch/dos/gr.c, arch/ggi/Makefile.am, arch/ggi/gr.c,
1439 arch/ogl/Makefile.am, arch/ogl/glx.c, arch/ogl/gr.c,
1440 arch/ogl/ogl.c, arch/ogl/sdlgl.c, arch/ogl/wgl.c,
1441 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/digi.c,
1442 arch/sdl/gr.c, arch/svgalib/Makefile.am, arch/svgalib/gr.c,
1443 texmap/scanline.c: Finished moving stuff to arch/blah. I know,
1444 it's ugly, but It'll be easier to sync with d1x.
1445 * Makefile.am, configure.in, main/Makefile.am, main/editor/med.c,
1446 main/editor/medwall.h, main/editor/segment.c, main/editor/seguvs.h,
1447 main/editor/Makefile.am: attempt at support for editor, makefile
1449 * misc/d_delay.c: formatting fix
1450 * texmap/: Makefile.am, ntmap.c, scanline.c, scanline.h, texmapl.h,
1451 tmappent.S, tmapppro.S: adding support for runtime selection of
1453 * main/: bmread.c, game.c, gamecntl.c, gamesave.c, inferno.c,
1454 inferno.h, piggy.c, render.c, editor/editor.h: conditionalize
1455 including multi.h and network.h, fix backslashes, fix compiler
1457 * main/: ai.c, ai2.c, aipath.c, automap.c, bm.c, cntrlcen.c,
1458 collide.c, controls.c, credits.c, dumpmine.c, endlevel.c, escort.c,
1459 fireball.c, fuelcen.c, gamemine.c, gameseq.c, gauges.c, laser.c,
1460 menu.c, multi.h, netmisc.c, network.h, newdemo.c, newmenu.c,
1461 object.c, powerup.c, state.c, switch.c, wall.c: conditionalize
1462 including multi.h and network.h, fix backslashes
1463 * include/pstypes.h: added typedef for u_int64_t on mingw
1464 * include/3d.h: added prototype for g3_uninit_polygon_model
1465 * arch/sdl/Makefile.am: Don't use SDL joystick except on mingw
1467 2001-10-24 Bradley Bell <btb@icculus.org>
1469 * arch/: ggi/Makefile.am, svgalib/Makefile.am: Moved input stuff to
1470 arch subdirs, as in d1x.
1471 * Makefile.am, configure.in, main/kconfig.c: Revert bin_programs to
1472 earlier style until i understand automake 1.5 better. remove input
1474 * arch/: Makefile.am, dos/Makefile.am, dos/joy2.asm, dos/joyc.c,
1475 dos/joydefs.c, dos/key.c, dos/mouse.c, ggi/event.c, ggi/init.c,
1476 ggi/key.c, ggi/mouse.c, linux/Makefile.am, linux/joydefs.c,
1477 linux/joystick.c, linux/include/joystick.h, sdl/Makefile.am,
1478 sdl/event.c, sdl/joy.c, sdl/joydefs.c, sdl/key.c, sdl/mouse.c,
1479 svgalib/event.c, svgalib/init.c, svgalib/key.c, svgalib/mouse.c:
1480 Moved input stuff to arch subdirs, as in d1x.
1481 * NEWS, configure.in: blah blah
1483 2001-10-23 Bradley Bell <btb@icculus.org>
1485 * include/ui.h, unused/ui/ui.h: Moved ui.h to includes/
1486 * texmap/tmapppro.S: no need for #include <conf.h> here
1487 * main/Makefile.am: Build fixes. EDITOR_SRCS added to
1489 * main/: Makefile.am, network.c: No longer #ifdef'ing out the whole
1490 file. RCS header added
1491 * main/: bmread.c, kmatrix.c, multi.c, multibot.c: No longer
1492 #ifdef'ing out the whole file. RCS header added
1493 * Makefile.am, acconfig.h, configure.in, arch/dos/Makefile.am,
1494 main/Makefile.am, maths/Makefile.am, texmap/Makefile.am: Build
1495 fixes. Now works with automake 1.5 and autoconf 2.52.
1496 --enable-editor option added. SDL_VIDEO and SDL_INPUT defined for
1497 mingw (-grabmouse now works on win32).
1498 * config.guess, config.sub, install-sh, missing, mkinstalldirs:
1499 These don't belong in cvs
1503 2001-10-20 Bradley Bell <btb@icculus.org>
1505 * 2d/font.c: Don't free unused variables...
1506 * 2d/font.c, include/gr.h: Bringing font stuff more in line with
1508 * Makefile.am, arch/Makefile.am, arch/dos/Makefile.am,
1509 arch/linux/Makefile.am, arch/win32/Makefile.am, iff/Makefile.am,
1510 main/Makefile.am: make dist more sensible
1511 * Makefile.am: Kludge for linking on mingw
1513 2001-10-19 Bradley Bell <btb@icculus.org>
1515 * Makefile.am, configure.in, arch/win32/Makefile.am,
1516 arch/win32/ipx_win.c, arch/win32/winnet.c: Little fixes
1517 * include/ipx_drv.h: Check for __MINGW32__
1518 * include/i86.h: Imported from d1x
1519 * arch/dos/: Makefile.am, ipx.c: Re-import of d1x files
1520 * arch/dos/modex.asm: Fixed %include
1521 * main/console.c: RCS headers added
1522 * arch/sdl/: Makefile.am, init.c, timer.c: Moved arch/sdl_* to
1524 * Makefile.am, main/Makefile.am: Moved final link to top-level
1525 directory instead of main/
1526 * 2d/linear.asm, maths/fix.asm, maths/vecmata.asm: Changed
1527 __ENV_LINUX__ to __linux__
1528 * configure.in, arch/Makefile.am, arch/dos_dpmi.c,
1529 arch/dos_findfile.c, arch/dos_init.c, arch/dos_ipx.c,
1530 arch/dos_modex.asm, arch/dos_timer.asm, arch/dos_tweak.inc,
1531 arch/dos_vesa.c, arch/dos_vgaregs.inc, arch/linux_init.c,
1532 arch/sdl_init.c, arch/sdl_timer.c, arch/dos/Makefile.am,
1533 arch/dos/dpmi.c, arch/dos/findfile.c, arch/dos/init.c,
1534 arch/dos/ipx.c, arch/dos/modex.asm, arch/dos/timer.asm,
1535 arch/dos/tweak.inc, arch/dos/vesa.c, arch/dos/vgaregs.inc,
1536 arch/linux/Makefile.am, arch/linux/init.c, arch/win32/Makefile.am,
1537 arch/win32/mingw_init.c, main/Makefile.am: Moved arch/sdl_* to
1539 * configure.in: add --enable-xploader, support arch/linux subdir,
1541 * main/inferno.c: conditionalize conf.h
1543 2001-10-19 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
1545 * acconfig.h, 2d/bitmap.h, 3d/interp.c, cfile/cfile.c,
1546 include/cfile.h, main/bm.c, mem/mem.c, misc/fileutil.c,
1547 misc/fileutil.h: Partial application of linux/alpha patch.
1549 2001-10-19 Bradley Bell <btb@icculus.org>
1551 * main/Makefile.am, arch/linux/Makefile.am: Brought linux
1552 networking in line with d1x, moved some arch/linux_* stuff to
1554 * arch/linux/: findfile.c, ipx_bsd.c, ipx_kali.c, ipx_lin.c,
1555 linuxnet.c, ukali.c, include/ipx_bsd.h, include/ipx_hlpr.h,
1556 include/ipx_kali.h, include/ipx_ld.h, include/ipx_lin.h,
1557 include/ipx_udp.h, include/ukali.h: remove pesky * from RCS log
1559 * arch/: Makefile.am, linux_findfile.c, linux_ipx_bsd.c,
1560 linux_ipx_lin.c, linux_ipx_udp.c, linux_net.c, linux/findfile.c,
1561 linux/ipx_bsd.c, linux/ipx_kali.c, linux/ipx_lin.c,
1562 linux/ipx_udp.c, linux/linuxnet.c, linux/ukali.c,
1563 linux/include/ipx_bsd.h, linux/include/ipx_hlpr.h,
1564 linux/include/ipx_kali.h, linux/include/ipx_ld.h,
1565 linux/include/ipx_lin.h, linux/include/ipx_udp.h,
1566 linux/include/ukali.h: Brought linux networking in line with d1x,
1567 moved some arch/linux_* stuff to arch/linux/*
1568 * include/ipx_drv.h: Imported from d1x
1569 * main/ipx_drv.c: RCS info added, conf.h added, etc...
1570 * main/ipx_drv.c: Imported from d1x
1571 * include/args.h, include/ipx.h, main/inferno.c, main/network.c,
1572 main/network.h, main/Makefile.am: Trying to get network working on
1574 * configure.in, 2d/Makefile.am, arch/win32/Makefile.am,
1575 main/Makefile.am: build fixes
1576 * arch/: win32/Makefile.am, win32/findfile.c, win32/ipx_drv.h,
1577 win32/ipx_win.c, win32/winnet.c, Makefile.am, win32_findfile.c,
1578 linux/include/ipx_drv.h: Moved win32_* to win32/* (a la d1x),
1579 starting to get net working.
1580 * include/pstypes.h: Changed __ENV_LINUX__ to __linux__,
1581 conditionalized min,max macros
1583 2001-10-18 Bradley Bell <btb@icculus.org>
1585 * acconfig.h, 2d/linear.h, arch/include/joy.h, include/loadgl.h,
1586 include/strutil.h, include/vecmat.h, main/kconfig.c, misc/d_glob.c,
1587 texmap/tmap_inc.asm, texmap/tmap_per.asm, texmap/tmappent.S,
1588 texmap/tmapppro.S, main/console.c: Changed __ENV_LINUX__ to
1590 * 2d/2dsline.c: RCS headers added/changed
1591 * configure.in: fix NASMFLAGS bug
1592 * main/: collide.c, inferno.c, object.c, render.c: RCS headers
1595 2001-10-17 Bradley Bell <btb@icculus.org>
1597 * NEWS: Fixed the invulnerable robots bug!
1598 * main/collide.c: Fixed the invulnerable robots bug!
1600 2001-10-14 Bradley Bell <btb@icculus.org>
1602 * Makefile.am, arch/Makefile.am, iff/Makefile.am, main/Makefile.am:
1605 2001-10-13 Bradley Bell <btb@icculus.org>
1607 * Makefile.am, autogen.sh, configure.in, 2d/Makefile.am,
1608 arch/Makefile.am, arch/dos/Makefile.am,
1609 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
1610 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
1611 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
1612 arch/dos/include/Makefile.am, arch/dos/mm_snd/Makefile.am,
1613 arch/dos/mm_snd/include/Makefile.am, arch/include/Makefile.am,
1614 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
1615 arch/win32/Makefile.am, arch/win32/d3dframe/Makefile.am,
1616 arch/win32/include/Makefile.am, iff/Makefile.am,
1617 iff/archive/Makefile.am, include/Makefile.am, main/Makefile.am,
1618 main/editor/Makefile.am, main/old/Makefile.am, tools/Makefile.am,
1619 tools/cvs2cl/Makefile.am, unused/Makefile.am,
1620 unused/bios/Makefile.am, unused/lib/Makefile.am,
1621 unused/novga/Makefile.am, unused/pa_null/Makefile.am,
1622 unused/ui/Makefile.am, unused/vga/Makefile.am,
1623 unused/vga/new/Makefile.am, unused/win95/Makefile.am: Removed
1624 automake stuff from "inert" subdirs. And there was much rejoicing.
1625 * Makefile.am, NEWS, configure.in: Stuff
1626 * ChangeLog: removing auto-generated file
1627 * cygconf: Added instructions for mingw32 build
1628 * Makefile.am: renamed INSTALL to installation.txt
1629 * installation.txt, INSTALL: renamed INSTALL to installation.txt
1630 * mingw32.txt: Added instructions for mingw32 build
1631 * configure.in: Enable assembly under mingw32
1633 2001-10-12 Bradley Bell <btb@icculus.org>
1635 * acconfig.h, aclocal.m4, conf.h.in: remove superfluous files
1636 * acconfig.h, aclocal.m4, conf.h.in, configure.in, 2d/2dsline.c,
1637 2d/bitblt.c, 2d/box.c, 2d/canvas.c, 2d/gpixel.c, 2d/line.c,
1638 2d/pixel.c, include/pstypes.h, include/strutil.h, include/timer.h,
1639 main/digi.h, main/kludge.c, main/object.c, main/render.c,
1640 misc/d_glob.c, misc/d_io.c, misc/strutil.c: Changed __ENV_DJGPP__
1641 to __DJGPP__, since it's built-in.
1643 2001-10-12 Paolo Ulivi <paoloulivi@tin.it>
1645 * aclocal.m4, conf.h.in, include/vecmat.h, main/collide.c,
1646 main/kludge.c, main/piggy.h: fix some gcc 3.0 warnings.
1650 2001-10-12 Bradley Bell <btb@icculus.org>
1652 * Makefile.am, unused/win95/Makefile.am: Fix some dist stuff
1653 * Makefile.am: make sure cygconf gets archived
1654 * configure.in: Increment version number in preparation for release
1655 * configure.in: Fix detection of opengl
1656 * Makefile.am, aclocal.m4, autogen.sh, conf.h.in, configure.in,
1657 cygconf, arch/Makefile.am, arch/include/joy.h,
1658 arch/include/mouse.h, include/loadgl.h, include/pstypes.h,
1659 include/strutil.h, main/Makefile.am, main/config.c, main/console.c,
1660 main/gamepal.h, main/gamerend.c, main/inferno.c, main/kconfig.c,
1661 main/multi.c, main/newdemo.c, misc/d_delay.c, misc/d_glob.c,
1662 misc/strutil.c: Switched from Cygwin to mingw32 on MS boxes.
1663 Vastly improved compilability.
1665 2001-10-11 Bradley Bell <btb@icculus.org>
1667 * Makefile.am: Added macros/sdl.m4
1668 * autogen.sh: Added macros/sdl.m4
1670 2001-10-09 Bradley Bell <btb@icculus.org>
1672 * main/vers_id.h: Added DESCENT_VERSION constant
1673 * main/inferno.c: Added command-line help.
1674 * include/ogl_init.h: opengl improvments (following d1x changes)
1676 2001-10-07 Bradley Bell <btb@icculus.org>
1678 * aclocal.m4, conf.h.in, configure.in, arch/Makefile.am,
1679 arch/ogl/Makefile.am: Remove duplicate headers.
1681 2001-08-02 Thimo Neubauer <thimo@debian.org>
1683 * mem/mem.c: totally crippled the memory manager because it does
1684 not make sense for non-DOS-systems and it would have been too
1685 complicated to get it 64bit clean
1687 2001-06-19 Bradley Bell <btb@icculus.org>
1689 * cvshowto.txt: updated anonymous password
1691 2001-02-08 Bradley Bell <btb@icculus.org>
1693 * COPYING, license.txt: Added d1x license
1695 2001-02-01 Bradley Bell <btb@icculus.org>
1697 * aclocal.m4, configure.in: Better detecting of SDL and GL/GLU
1699 2001-01-31 Bradley Bell <btb@icculus.org>
1701 * configure.in, arch/include/mouse.h, include/pstypes.h,
1702 main/game.c, main/gamepal.h: OpenGL support under Cygwin/SDL
1703 * main/polyobj.c: fix typo
1704 * 2d/Makefile.am, 2d/bitblt.c, 2d/bitmap.c, 2d/box.c, 2d/canvas.c,
1705 2d/circle.c, 2d/disc.c, 2d/font.c, 2d/gpixel.c, 2d/ibitblt.c,
1706 2d/line.c, 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c,
1707 2d/rect.c, 2d/rle.c, 2d/scale.c, 2d/scalec.c, 2d/tmerge.c,
1708 3d/clipper.c, 3d/draw.c, 3d/globvars.c, 3d/instance.c, 3d/interp.c,
1709 3d/matrix.c, 3d/points.c, 3d/rod.c, 3d/setup.c, arch/Makefile.am,
1710 cfile/cfile.c, iff/iff.c, main/ai.c, main/ai2.c, main/aipath.c,
1711 main/automap.c, main/bm.c, main/bmread.c, main/cmd.c,
1712 main/cntrlcen.c, main/collide.c, main/config.c, main/console.c,
1713 main/controls.c, main/credits.c, main/crypt.c, main/dumpmine.c,
1714 main/effects.c, main/endlevel.c, main/escort.c, main/fireball.c,
1715 main/fuelcen.c, main/fvi.c, main/game.c, main/gamecntl.c,
1716 main/gamefont.c, main/gamemine.c, main/gamepal.c, main/gamerend.c,
1717 main/gamesave.c, main/gameseg.c, main/gameseq.c, main/hostage.c,
1718 main/kconfig.c, main/kmatrix.c, main/laser.c, main/lighting.c,
1719 main/mglobal.c, main/mission.c, main/morph.c, main/netmisc.c,
1720 main/network.c, main/newdemo.c, main/newmenu.c, main/object.c,
1721 main/paging.c, main/physics.c, main/piggy.c, main/polyobj.c,
1722 main/powerup.c, main/render.c, main/robot.c, main/slew.c,
1723 main/songs.c, main/switch.c, main/texmerge.c, main/text.c,
1724 main/titles.c, main/vclip.c, main/wall.c, main/weapon.c,
1725 maths/Makefile.am, maths/fixc.c, maths/rand.c, maths/tables.c,
1726 maths/vecmat.c, mem/mem.c, misc/args.c, misc/byteswap.c,
1727 misc/d_delay.c, misc/d_glob.c, misc/d_io.c, misc/error.c,
1728 misc/hash.c, misc/strio.c, misc/strutil.c, texmap/Makefile.am,
1729 texmap/ntmap.c, texmap/scanline.c, texmap/tmapflat.c: Makefile and
1731 * arch/dos_findfile.c, arch/dos_modex.asm, include/console.h,
1732 include/modex.h, main/collide.c, main/gamesave.c, main/gameseq.c,
1733 main/gauges.c, main/object.c, main/playsave.c, main/render.c,
1734 main/state.c, mem/mem.c, texmap/ntmap.c, texmap/tmapflat.c: Fix
1736 * include/gr.h, main/menu.c: Fullscreen toggle added to screen res
1738 * configure.in, include/pstypes.h, main/kconfig.c: Support for
1739 cross-compiling, and cygwin fixes
1741 2001-01-30 Bradley Bell <btb@icculus.org>
1743 * configure.in, arch/Makefile.am, arch/win32_findfile.c,
1744 include/pstypes.h, include/strutil.h, main/Makefile.am,
1745 misc/strutil.c, unused/win95/findfile.c: Cygwin support, using SDL.
1746 needs --without-assembler and --without-network to compile
1748 2001-01-29 Bradley Bell <btb@icculus.org>
1750 * configure.in, main/Makefile.am: Fixes to build system
1751 * main/kconfig.c: fix for non-linux joysticks
1752 * arch/: dos/Makefile.am, dos/cdrom.c, dos/digi.c, dos/dosgr.c,
1753 dos/dpmi.c, dos/findfile.c, dos/init.c, dos/ipx.c, dos/joy2.asm,
1754 dos/joyc.c, dos/joydefs.c, dos/key.c, dos/modex.asm, dos/mouse.c,
1755 dos/timer.asm, dos/tweak.inc, dos/vesa.c, dos/vgaregs.inc,
1756 include/joy.h, linux/Makefile.am, linux/findfile.c, linux/init.c,
1757 linux/ipx_bsd.c, linux/ipx_lin.c, linux/ipx_udp.c,
1758 linux/linuxnet.c, sdl/Makefile.am, sdl/init.c, sdl/timer.c: Removed
1760 * arch/: Makefile.am, dos_dpmi.c, dos_findfile.c, dos_init.c,
1761 dos_ipx.c, dos_modex.asm, dos_timer.asm, dos_tweak.inc, dos_vesa.c,
1762 dos_vgaregs.inc, linux_findfile.c, linux_init.c, linux_ipx_bsd.c,
1763 linux_ipx_lin.c, linux_ipx_udp.c, linux_net.c, sdl_init.c,
1764 sdl_timer.c: Fixed build system, minor fixes
1765 * arch/dos/include/: joy.h, key.h, mouse.h: Unified input headers.
1766 * arch/linux/Makefile.am, configure.in: Duplicate file removal.
1768 2001-01-28 Bradley Bell <btb@icculus.org>
1770 * conf.h.in, configure.in, arch/Makefile.am,
1771 arch/dos/include/Makefile.am, arch/include/Makefile.am,
1772 arch/include/key.h, main/Makefile.am: More header unification...
1773 * main/newdemo.c: Added <ctype.h>
1774 * arch/include/: event.h, joy.h: unified input headers.
1775 * acconfig.h, include/d_delay.h, main/Makefile.am, main/game.c:
1776 OpenGL now uses SDL-GL instead of gii
1777 * arch/include/: key.h, mouse.h: Unified arch headers
1779 2001-01-25 Bradley Bell <btb@icculus.org>
1781 * autogen.sh: use "set -e" so execution stops if something goes
1784 2001-01-24 Bradley Bell <btb@icculus.org>
1787 * Makefile.am: Add ChangeLog to dist
1788 * ChangeLog: Putting this here so automake doesn't complain
1792 2001-01-24 Bradley Bell <btb@icculus.org>
1794 * INSTALL, NEWS, README, cvshowto.txt: updated documentation
1795 * tools/: Makefile.am, cvs2cl/Makefile.am, cvs2cl/cvs2cl.pl: cvs2cl
1796 for building ChangeLog from RCS entries
1797 * Makefile.am, acconfig.h, autogen.sh, conf.h.in, configure.in,
1798 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
1799 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
1800 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
1801 arch/dos/include/Makefile.am, 2d/Makefile.am, 3d/Makefile.am,
1802 arch/Makefile.am, arch/dos/Makefile.am,
1803 arch/dos/mm_snd/Makefile.am, arch/dos/mm_snd/include/Makefile.am,
1804 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
1805 arch/ogl/Makefile.am, arch/sdl/Makefile.am, arch/win32/Makefile.am,
1806 arch/win32/d3dframe/Makefile.am, arch/win32/include/Makefile.am,
1807 cfile/Makefile.am, iff/Makefile.am, iff/archive/Makefile.am,
1808 include/Makefile.am, main/editor/Makefile.am, main/old/Makefile.am,
1809 unused/Makefile.am, unused/bios/Makefile.am,
1810 unused/lib/Makefile.am, unused/novga/Makefile.am,
1811 unused/pa_null/Makefile.am, unused/ui/Makefile.am,
1812 unused/vga/Makefile.am, unused/vga/new/Makefile.am,
1813 unused/win95/Makefile.am, main/Makefile.am, maths/Makefile.am,
1814 misc/Makefile.am, texmap/Makefile.am: improved automake config.
1815 make dist, VPATH builds, ...
1816 * configure, Makefile.in, libtool, ltconfig, ltmain.sh,
1817 stamp-h.in, 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.in,
1818 arch/dos/Makefile.in, arch/linux/Makefile.in,
1819 arch/sdl/Makefile.in, cfile/Makefile.in, iff/Makefile.in,
1820 main/Makefile.in, maths/Makefile.in, mem/Makefile.in,
1821 misc/Makefile.in, texmap/Makefile.in: cruft removal
1822 * 2d/diff, arch/dos/sgrep.out, arch/linux/stHqFIq1, main/test.txt:
1824 * ChangeLog, NEWS: moved old ChangeLog to NEWS
1825 * configure.in, conf.h.in: moved NDEBUG to conf.h.in
1826 * main/: game.c, kconfig.c, text.c: changed args_find to FindArg
1827 * main/: gamecntl.c, inferno.c: changed args_find to FindArg, added
1829 * arch/dos_init.c, arch/linux_init.c, arch/linux_ipx_udp.c,
1830 arch/linux_net.c, arch/sdl_init.c, arch/dos/init.c,
1831 arch/dos/joyc.c, arch/linux/init.c, arch/linux/ipx_udp.c,
1832 arch/linux/linuxnet.c, arch/sdl/init.c, include/args.h,
1833 main/config.c, main/hud.c, main/menu.c, main/multi.c,
1834 main/network.c, main/piggy.c, main/polyobj.c, main/slew.c,
1835 main/songs.c, misc/args.c: changed args_find to FindArg
1837 2001-01-22 Bradley Bell <btb@icculus.org>
1839 * configure, main/Makefile.am, main/Makefile.in: configuration
1841 * include/error.h, include/mono.h, main/game.c, main/gamerend.c:
1842 fix compiler warnings w/opengl
1843 * include/console.h: ggi support
1844 * arch/linux_init.c: svgalib support
1845 * Makefile.in, conf.h.in, configure, configure.in, 2d/Makefile.am,
1846 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.am, arch/Makefile.in,
1847 arch/svgalib_init.c, cfile/Makefile.in, iff/Makefile.in,
1848 main/Makefile.am, main/Makefile.in, maths/Makefile.am,
1849 maths/Makefile.in, mem/Makefile.in, misc/Makefile.in,
1850 texmap/Makefile.am, texmap/Makefile.in: configuration fixes
1851 * iff/iff.c, include/u_mem.h: NDEBUG fixes
1852 * main/: ai.h, inferno.c, lighting.c, object.c, render.c: fix
1853 warnings and enable NDEBUG
1854 * arch/svgalib_init.c: svgalib support
1856 2001-01-22 Michael Wagener <Michael.Wagener@materna.de>
1858 * main/kconfig.c: joystick support
1860 2001-01-21 Bradley Bell <btb@icculus.org>
1862 * cvshowto.txt: new file, taken from d1x webpage
1863 * AUTHORS, README: Taking over as maintainer of d2x
1864 * ChangeLog: Grab mouse with SDL/X11
1865 * main/: gamecntl.c, inferno.c: Grab mouse with SDL/X11
1867 2001-01-20 Bradley Bell <btb@icculus.org>
1869 * configure, configure.in: Turned -Werror back off by default
1870 * README, configure, configure.in, 2d/font.c, arch/sdl_init.c,
1871 iff/iff.c, include/3d.h, include/d_io.h, main/Makefile.am,
1872 main/Makefile.in, main/bm.c, main/collide.c, main/credits.c,
1873 main/fuelcen.h, main/game.c, main/gamecntl.c, main/gamepal.c,
1874 main/gamerend.c, main/gamesave.c, main/gameseg.c, main/gameseq.c,
1875 main/gauges.c, main/kconfig.c, main/kludge.c, main/kmatrix.c,
1876 main/laser.c, main/multi.c, main/network.c, main/network.h,
1877 main/newdemo.c, main/newmenu.c, main/object.c, main/object.h,
1878 main/physics.c, main/piggy.c, main/polyobj.c, main/state.c,
1879 main/switch.c, main/titles.c, main/wall.c: Got rid of all compiler
1880 warnings, for non-OpenGL on linux, anyway...
1882 2001-01-19 Bradley Bell <btb@icculus.org>
1884 * copying: remove duplicate file
1885 * Import of d2x-0.0.9-pre1
1886 * Import of d2x-0.0.8