1 2003-10-10 Martin Schaffner <maschaffner@gmx.ch>
3 * main/bm.c, main/bm.h, main/piggy.c: fixes d1 still textures
4 which are animated in d2, refactorizes d1 texture reading
6 2003-10-10 Bradley Bell <btb@icculus.org>
8 * arch/linux/linuxnet.c, main/automap.c, main/automap.h,
9 main/bmread.c, main/bmread.h, main/cntrlcen.c, main/cntrlcen.h,
10 main/collide.h, main/compbit.h, main/config.h, main/console.c,
11 main/controls.h, main/credits.c, main/credits.h, main/crypt.c,
12 main/desc_id.h, main/desw.h, main/dumpmine.c, main/effects.c,
13 main/effects.h, main/endlevel.c, main/endlevel.h, main/escort.c,
14 main/escort.h, main/fireball.h, main/fvi.c, main/fvi.h,
15 main/game.c, main/game.h, main/gamecntl.c, main/gamefont.c,
16 main/gamefont.h, main/gamemine.h, main/gamepal.c, main/gamepal.h,
17 main/gamerend.c, main/gamesave.h, main/gameseq.c, main/gameseq.h,
18 main/gamestat.h, main/gauges.h, main/hostage.c, main/hostage.h,
19 main/hud.c, main/hudmsg.h, main/inferno.c, main/inferno.h,
20 main/joydefs.c, main/joydefs.h, main/kconfig.h, main/kludge.c,
21 main/kmatrix.c, main/kmatrix.h, main/laser.c, main/lighting.h,
22 main/menu.c, main/menu.h, main/mglobal.c, main/modem.h,
23 main/morph.h, main/movie.c, main/movie.h, main/multibot.h,
24 main/netmisc.h, main/network.h, main/newmenu.h, main/paging.h,
25 main/physics.c, main/physics.h, main/piggy.h, main/player.c,
26 main/playsave.h, main/polyobj.c, main/polyobj.h, main/powerup.c,
27 main/powerup.h, main/render.c, main/render.h, main/reorder.h,
28 main/robot.c, main/scores.h, main/screens.h, main/segment.c,
29 main/segpoint.h, main/slew.c, main/slew.h, main/songs.c,
30 main/songs.h, main/sounds.h, main/state.h, main/terrain.c,
31 main/terrain.h, main/texmerge.h, main/text.h, main/textures.h,
32 main/titles.h, main/vclip.c, main/vclip.h, main/vers_id.h,
33 main/wall.h: comments/formatting
35 2003-10-09 Bradley Bell <btb@icculus.org>
37 * main/text.c: fix text when using old datafiles
39 * main/laser.h: comments/whitespace
41 * main/laser.c, main/weapon.c: fixed smart missiles and smart
42 mines w/shareware data
44 * include/DT_drawtext.h: deleted unused file
46 2003-10-08 Bradley Bell <btb@icculus.org>
48 * main/gameseq.c, main/inferno.c, main/menu.c: SHAREWARE fixes
50 * arch/win32/ipx_udp.c: use closesocket() instead of close()
52 * arch/sdl/joydefs.c, main/gamecntl.c, main/kconfig.c,
53 main/menu.c: Disabled 'd2x keys' weapon selection
55 2003-10-08 Martin Schaffner <maschaffner@gmx.ch>
57 * main/object.h, main/multi.h: get rid of most warnings issued by
58 cpp-precomp of gcc from Mac OS X dev tools
60 2003-10-05 Bradley Bell <btb@icculus.org>
62 * NEWS, configure.ac: increment version number
64 * cfile/cfile.c: better handling of CRLF text files (when that is
67 * utilities/hogcreate.c, utilities/hogextract.c,
68 utilities/mvlcreate.c, utilities/mvlextract.c: use binary mode for
71 * arch/win32/Makefile.am, arch/win32/include/ipx_udp.h,
72 arch/win32/ipx_udp.c, arch/win32/winnet.c, main/menu.c: added UDP
75 2003-10-04 Bradley Bell <btb@icculus.org>
77 * cfile/cfile.c, main/config.c: oops, fgets does not return EOF
79 * main/netmisc.c: change byte to sbyte, comments/whitespace
81 2003-10-03 Bradley Bell <btb@icculus.org>
83 * cfile/cfile.c, main/config.c: fix win32 eof bug.
85 * arch/win32/ipx_drv.h, arch/win32/winnet.c, include/ipx.h: win32
88 * iff/iff.c, include/gr.h, include/iff.h, include/pstypes.h,
89 main/ai2.c, main/aipath.c, main/aistruct.h, main/bm.h,
90 main/config.c, main/escort.c, main/fireball.c, main/fuelcen.c,
91 main/fuelcen.h, main/gameseg.c, main/gameseg.h, main/laser.c,
92 main/lighting.c, main/mglobal.c, main/network.c, main/newdemo.c,
93 main/object.c, main/object.h, main/paging.c, main/player.h,
94 main/robot.h, main/segment.h, main/state.c, main/switch.c,
95 main/switch.h, main/titles.c, main/wall.c, main/wall.h,
96 main/weapon.c, main/weapon.h: change byte to sbyte,
99 * 2d/bitblt.c, cfile/cfile.c, include/cfile.h, main/ai.c,
100 main/ai.h, main/gamemine.c, main/gauges.c, main/kconfig.c,
101 main/menu.c, main/multi.c, main/multi.h, main/multibot.c,
102 main/newdemo.h, main/render.c, main/scores.c: change byte to sbyte
104 * configure.ac: better checking for timeval
106 2003-10-03 Martin Schaffner <maschaffner@gmx.ch>
108 * arch/dos/bak/ipx.c, arch/dos/ipx.c, arch/linux/Makefile.am,
109 arch/linux/include/ipx_lin.h, arch/linux/ipx_lin.c,
110 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, arch/linux/ukali.c,
111 arch/win32/winnet.c, configure.ac, include/byteswap.h,
112 include/ipx.h, main/inferno.c, main/menu.c, main/multi.c,
113 main/multibot.c, main/network.c: Make network architecture
114 choosable from game menu, add support for UDP/IP on Mac OS X and
117 2003-10-02 Martin Schaffner <maschaffner@gmx.ch>
119 * include/byteswap.h: added macros for coping with alignment
122 2003-10-02 Bradley Bell <btb@icculus.org>
124 * main/multi.h: added padding to little-endian version of
127 * arch/dos/bak/ipx.c, arch/dos/ipx.c: comments/whitespace
129 * main/netmisc.c: delete duplicate function
131 2003-10-01 Bradley Bell <btb@icculus.org>
133 * main/bm.c: make sure d1_texture_indices gets freed between
136 2003-09-11 Martin Schaffner <maschaffner@gmx.ch>
138 * main/piggy.h: fix size of d1 shareware descent.pig
140 2003-08-03 Martin Schaffner <martin.schaffner@epfl.ch>
142 * main/bm.c, main/bm.h, main/gamemine.c, main/gamemine.h,
143 main/gameseq.c, main/piggy.c: fix loading of d1 texture
144 replacements for non-animated textures
146 2003-08-02 Matthew Mueller <donut@dakotacom.net>
148 * main/controls.c: use fixed 20fps wiggle
150 2003-08-02 Paolo Ulivi <pulivi@libero.it> and Bradley Bell <btb@icculus.org>
152 * Makefile.am, debian/changelog.in, debian/control,
153 debian/d2x-common.dirs, debian/d2x-common.install,
154 debian/d2x-common.manpages, debian/d2x-gl.files,
155 debian/d2x-gl.menu, debian/d2x-sdl.files, debian/d2x-sdl.menu,
156 debian/rules, libmve/Makefile.am, libmve/mveplayer.1,
157 utilities/Makefile.am, utilities/hogcreate.1,
158 utilities/hogextract.1, utilities/mvlcreate.1,
159 utilities/mvlextract.1, utilities/tex2txb.1, utilities/txb2tex.1:
160 add man pages, distribute utility programs in new d2x-common deb
162 * rpm/d2x.spec.in: updated rpm spec file
164 2003-08-02 Bradley Bell <btb@icculus.org>
166 * cfile/cfile.c: update raw_position in cfputc and cfputs
168 2003-08-02 Martin Schaffner <martin.schaffner@epfl.ch>
170 * main/piggy.c: make error message more friendly
172 * main/piggy.c: simplify copying of bitmap flags
174 * arch/linux/linuxnet.c, main/multi.c, main/multibot.c: bigendian
177 * cfile/cfile.c: revert to always using custom fgets
179 * main/endlevel.c, main/mission.c: handle missing exit sequence
180 components gracefully
182 * main/playsave.c: comments
184 2003-07-24 Martin Schaffner <martin.schaffner@epfl.ch>
186 * cfile/cfile.c: update raw_position in cfwrite
188 * main/network.c: comments/formatting
190 2003-06-22 Bradley Bell <btb@icculus.org>
192 * cfile/cfile.c: use standard fgets for non-archive files
194 * main/movie.c: use con_printf for missing movie warning
196 2003-06-18 Bradley Bell <btb@icculus.org>
198 * main/movie.c: fixed cfile conversion of movielib code
200 * main/console.c, main/hud.c: strip out colors, etc when printing
203 * include/u_mem.h: fix NDEBUG calloc macro
205 2003-06-15 Bradley Bell <btb@icculus.org>
207 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c: removed
210 * 2d/pcx.c, include/strio.h, main/ai.c, main/ai.h,
211 main/cntrlcen.c, main/config.c, main/gamesave.c, main/gameseq.c,
212 main/movie.c, main/multi.c, main/network.c, main/newdemo.c,
213 main/newmenu.c, main/piggy.c, main/playsave.c, main/polyobj.c,
214 main/scores.c, main/state.c, main/text.c, misc/args.c,
215 misc/strio.c: convert file i/o to cfile
217 2003-06-14 Bradley Bell <btb@icculus.org>
219 * include/cfile.h, cfile/cfile.c: implemented cfile wrappers for
220 writing and other modes besides "rb" (mostly taken from
223 2003-06-09 Bradley Bell <btb@icculus.org>
225 * 2d/palette.c, main/kludge.c: gr_copy_palette not really a
228 * include/libmve.h, libmve/mve_main.c, libmve/mvelib.c,
229 libmve/mvelib.h, libmve/mveplay.c, main/movie.c: merged libmve
232 2003-06-07 Taylor Richards <taylor@icculus.org>
234 * libmve/mvelib.c, libmve/mveplay.c: stop memory leaks in libmve
236 2003-06-07 Bradley Bell <btb@icculus.org>
238 * main/console.c: fix non-console build
240 * main/gamesave.c: comments
242 * main/bm.c: remove redundant break
244 2003-06-06 Bradley Bell <btb@icculus.org>
246 * main/gauges.c, main/kconfig.c: comments/formatting
248 * console/.cvsignore: added .cvsignore
250 * main/console.c: can't write to console after it's closed
252 2003-06-05 Bradley Bell <btb@icculus.org>
254 * arch/sdl/event.c, console/CON_console.c, console/Makefile.am,
255 console/internal.c, console/internal.h, include/CON_console.h,
256 include/console.h, main/console.c, main/gamecntl.c, main/hud.c:
257 finish console conversion away from SDL
259 2003-06-04 Bradley Bell <btb@icculus.org>
261 * console/CON_console.c, include/CON.console.h, include/console.h,
262 main/console.c, main/game.c: console conversion to native gr,
265 * include/gr.h, main/credits.c, main/kconfig.c, main/newmenu.c:
266 put prototype for gr_bm_bitblt in gr.h
268 2003-06-03 Bradley Bell <btb@icculus.org>
270 * console/CON_console.c, console/DT_drawtext.c,
271 console/Makefile.am, include/CON_console.h, include/DT_drawtext.h,
272 main/console.c: use native fonts for console
274 * main/playsave.c: use shorts for short data
276 2003-06-02 Bradley Bell <btb@icculus.org>
278 * configure.ac, main/console.c: set console background, fix
281 2003-06-01 Bradley Bell <btb@icculus.org>
283 * Makefile.am, arch/sdl/event.c, configure.ac,
284 console/CON_console.c, console/DT_drawtext.c, console/Makefile.am,
285 console/internal.c, include/CON_console.h, include/DT_drawtext.h,
286 include/console.h, main/console.c, main/game.c, main/gamecntl.c,
287 main/gamerend.c: added console code (from SDL_console)
289 2003-05-30 Bradley Bell <btb@icculus.org>
291 * README: minor update
293 2003-05-28 Bradley Bell <btb@icculus.org>
295 * Info.plist.in, Makefile.am, configure.ac: add support for MacOS
300 2003-06-06 Bradley Bell <btb@icculus.org>
302 * main/kconfig.c: fix crash in control menus
304 * main/gauges.c: force cockpit redraw in opengl
306 * main/gamerend.c: move ogl swap, so cockpit and console get
309 2003-06-01 Bradley Bell <btb@icculus.org>
311 * configure.ac, libmve/mveplay.c: define struct timeval if needed
315 2003-05-12 Bradley Bell <btb@icculus.org>
317 * configure.ac: increment version number
319 * main/bm.c: use con_printf for exit model warnings
321 * configure.ac: must check for timespec after setting -mno-cygwin
323 * main/inferno.c: added -nohogdir and -userdir options
325 * NEWS, main/titles.c: use briefings with no extension
329 2003-04-30 Bradley Bell <btb@icculus.org>
331 * configure.ac: have to include time.h when checking for nanosleep
333 * configure.ac, libmve/mveplay.c: use autoconf to check for struct
336 * Makefile.am, NEWS, README, configure.ac: fix linking bug,
337 increment version number
339 * main/Makefile.am: make dist fix
343 2003-04-29 Bradley Bell <btb@icculus.org>
345 * configure.ac, 2d/2dsline.c, main/automap.c, libmve/mveplay.c:
348 2003-04-24 Bradley Bell <btb@icculus.org>
350 * configure.ac: increment version number
352 * main/inferno.c: redeclare main() 'the SDL way', make sure SDL.h
355 2003-04-24 Ingo van Lil <inguin@gmx.de>
357 * main/render.c: fix misspellings of NDEBUG
361 2003-04-14 Bradley Bell <btb@icculus.org>
363 * cfile/cfile.c: prefer files from d2 hog over d1 hog
365 2003-04-11 Bradley Bell <btb@icculus.org>
367 * main/automap.c, main/gamemine.c, main/menu.c: fix compiler
372 2003-04-11 Bradley Bell <btb@icculus.org>
374 * libmve/mveplay.c: use _sleep instead of sleep on win32
376 * Makefile.am, README, README.utils, arch/sdl/digi.c,
377 arch/sdl/joy.c, arch/win32/Makefile.am, include/byteswap.h,
378 include/cfile.h, include/error.h, libmve/Makefile.am,
379 libmve/decoders.h, main/Makefile.am, main/endlevel.c,
380 main/endlevel.h, main/playsave.c, misc/fileutil.c:
381 utilities/Makefile.am: comments/formatting/dist problems
383 * configure.ac: use different defines for os x
385 2003-04-07 Bradley Bell <btb@icculus.org>
387 * include/error.h, misc/error.c: put some old stuff back in,
388 eliminate duplicate error messages
390 * main/text.c: don't die on text not found
393 * main/inferno.c: print some useful info if hog not found, allow
394 -help to work if no text available
396 2003-04-07 Steffen Pohle <stpohle@gmx.net>
398 * arch/linux/Makefile.am: revert to previous version, so linux
401 2003-04-03 Bradley Bell <btb@icculus.org>
403 * main/endlevel.c: fixed exit model scheme yet again
405 2003-04-02 Bradley Bell <btb@icculus.org>
407 * misc/error.c: call Int3 on Assert
409 * main/cntrlcen.c, main/cntrlcen.h, main/gamesave.c: modified
412 * main/wall.c: don't die when trying to toggle nonexistent
413 segment... vertigo level 10 is buggy!
415 * main/gamemine.c: comments/formatting
417 2003-03-31 Micah J. Lieske <MicahJon@compuserve.com>
419 * arch/dos/digimm.c, arch/sdl/digi.c, arch/win32/digi.c,
420 main/inferno.c: Allow use of 22K sound samples
422 2003-03-29 Bradley Bell <btb@icculus.org>
424 * arch/ogl/gr.c: default to bitmapped reticle
426 * main/bm.c, main/endlevel.c, main/piggy.c, main/piggy.h,
427 main/polyobj.c: rewrote endlevel stuff to reread exit model info
430 * arch/sdl/joy.c: fixed text seen for hats in control config
433 2003-03-28 Bradley Bell <btb@icculus.org>
435 * main/bm.c: heh, model nums in vertigo are hardcoded,
436 N_D2_POLYGON_MODELS can't change
438 * configure.ac, include/d1x.xpm, include/descent.xpm,
439 arch/ogl/sdlgl.c, arch/sdl/gr.c: enabled setting icon with
442 2003-03-27 Bradley Bell <btb@icculus.org>
444 * main/text.h: fixed text references for hat directions
446 * arch/ogl/Makefile.am: oops, can't get rid of main INCLUDE yet...
448 2003-03-26 Bradley Bell <btb@icculus.org>
450 * main/playsave.c: make d2x keys backward compatible
452 2003-03-26 Micah J. Lieske <MicahJon@compuserve.com>
454 * arch/sdl/event.c, arch/sdl/joy.c: added hat support for sdl
457 2003-03-26 Bradley Bell <btb@icculus.org>
459 * main/piggy.c: fix crash when d1 data not present
461 * main/gamecntl.c, main/kconfig.c, main/playsave.c: fix d2x keys,
462 read/write from plr file
464 * main/ai.h, main/collide.c, main/escort.c, main/escort.h,
465 main/fuelcen.c, main/gamecntl.c, main/playsave.c, main/powerup.c:
466 added escort.h header
468 2003-03-25 Bradley Bell <btb@icculus.org>
470 * main/bm.c, main/piggy.c, main/piggy.h, main/gameseq.c: added
471 D1_PIGFILE ("descent.pig") macro
473 * main/bm.c, main/piggy.c, main/piggy.h: ability to load exit
474 models from d1 pig file
476 * main/bm.c, main/bm.h, main/endlevel.c, main/piggy.c,
477 main/piggy.h: ability to load exit model bitmaps (or any bitmap,
478 really) from d1 pig file
480 2003-03-23 Bradley Bell <btb@icculus.org>
482 * main/bm.c: stop extra robots from overwriting exit models
484 * include/ogl_init.h: increased OGL_TEXTURE_LIST_SIZE so the
485 texture list doesn't get full
487 * main/bm.c: fix mem leak when reading extra robots
489 2003-03-21 Bradley Bell <btb@icculus.org>
491 * main/menu.c: Added option to set movie resolution (mostly works)
493 2003-03-21 Martin Schaffner <maschaffner@gmx.ch>
495 * main/gameseq.c, main/piggy.c, main/piggy.h: move bitmap
496 replacement functions to piggy.c
498 * main/gameseq.c: attempt to support mac d1 descent.pig
500 * main/bm.c: fix mem leak
502 * main/gameseq.c: fix bug: when opening d1 level 1 with oem data
503 files, both d1 and d2 oem briefing where showed
505 * main/inferno.c, main/movie.c: Change the default movie
506 resolution to "high", implement the option -lowresmovies
508 2003-03-20 Bradley Bell <btb@icculus.org>
510 * arch/sdl/rbaudio.c, main/songs.c: cd detection works now
512 * main/piggy.c: comments
514 2003-03-20 Martin Schaffner <maschaffner@gmx.ch>
516 * main/gameseq.c: delete duplicate function
518 * 2d/rle.c: fix color swapping on big endian of big rle bitmaps
520 2003-03-19 Bradley Bell <btb@icculus.org>
522 * arch/sdl/rbaudio.c, include/rbaudio.h: starting d2 cd detection
523 (cddb discid) support
525 * arch/sdl/digi.c, main/kludge.c: implemented
526 digi_link_sound_to_object3 for looping sounds, other looping stuff
528 * arch/sdl/gr.c: removing dependencies on stuff in main/
530 * arch/linux/Makefile.am, arch/linux/init.c,
531 arch/linux/linuxnet.c, arch/linux/include/ukali.h,
532 arch/ogl/Makefile.am, main/inferno.c: moved joy_init back to main,
533 other header cleanups
535 * arch/win32/ipx_win.c, configure.ac: ipx on win32 fixed!
537 2003-03-19 Martin Schaffner <maschaffner@gmx.ch>
539 * 2d/rle.c, include/gr.h, include/rle.h, main/bm.c, main/bm.h,
540 main/gamemine.c, main/gamemine.h, main/gameseq.c, main/piggy.c,
541 main/piggy.h, main/wall.c, main/wall.h: if descent.pig available,
542 load d1 textures for d1 levels
544 2003-03-19 Bradley Bell <btb@icculus.org>
546 * 2d/font.c, 2d/palette.c, 3d/interp.c, 3d/setup.c,
547 arch/sdl/rbaudio.c, include/texmap.h, libmve/decoder16.c,
548 libmve/decoder8.c, libmve/decoders.h, libmve/mveplay.c,
549 texmap/ntmap.c, texmap/texmapl.h: header/extern declaration
552 * README: added some OS X info
554 2003-03-17 Bradley Bell <btb@icculus.org>
556 * main/newdemo.c: simplify DEMO_FILENAME macro
558 * main/console.c, main/game.c: enable experimental console support
560 * main/gamerend.c: fixed location of fps meter in multi
562 2003-03-16 Bradley Bell <btb@icculus.org>
564 * main/menu.c, main/newdemo.c, main/newdemo.h, main/newmenu.c:
565 also look in shared data dir for demos
567 * main/newdemo.c, main/newdemo.h: comments/formatting
569 2003-03-15 Christopher Thielen <chris@luethy.net>
571 * main/kludge.c: set CDROM_dir back to "." - tricks game into
572 thinking d2 cd is always present
574 2003-03-15 Bradley Bell <btb@icculus.org>
576 * 2d/font.c, main/credits.c, main/scores.c: fixed opengl credits,
579 * arch/sdl/rbaudio.c: formatting, enabled volume control under
582 * arch/ogl/gr.c: fixed dark font bug by calling gr_set_mode from
583 gr_init. don't really know why this works, though
585 2003-03-14 Bradley Bell <btb@icculus.org>
587 * main/gameseq.c: fix Bitmap_replacement_data mem leakage
589 * unused/bios/rbaudio.h: removed duplicate file
591 2003-03-14 Christopher Thielen <chris@luethy.net>
593 * arch/sdl/rbaudio.c: stop cd audio when exiting
595 2003-03-14 Micah J. Lieske <MicahJon@compuserve.com>
597 * main/gamecntl.c: add comments to the "only matt knows" cheats
599 2003-03-14 Martin Schaffner <maschaffner@gmx.ch>
601 * main/gamemine.c: formatting, better texture conversion for d1
604 2003-03-14 Bradley Bell <btb@icculus.org>
606 * main/piggy.c: must swap all mac version pigfiles
608 * main/ai.c, main/ai.h, main/bm.h, main/crypt.c, main/joydefs.h,
609 main/multi.c: formatting, minor cleanups
611 * 2d/rle.c: need to swap line_size on bigendian machines
613 * main/mission.c, main/mission.h: detect mac full version hogfile
615 2003-03-13 Bradley Bell <btb@icculus.org>
617 * arch/sdl/joydefs.c, main/kconfig.c, main/kconfig.h, main/menu.c:
618 added joy/mouse sensitivity slider, increased range to 16, and
621 * main/Makefile.am, main/joydefs.c, main/old/joydefs.c: moved old
624 * arch/linux/Makefile.am: removed extra backslash
626 * TODO, installation.txt: updated some documentation
628 * main/gamecntl.c, main/menu.c, main/menu.h: added "d2x options"
629 menu, with maxfps option
631 2003-03-12 Bradley Bell <btb@icculus.org>
633 * main/game.c, main/game.h, main/inferno.c: added -maxfps option
635 * arch/linux/alsadigi.c, arch/linux/findfile.c,
636 arch/linux/hmiplay.c, arch/linux/init.c, arch/linux/ipx_bsd.c,
637 arch/linux/ipx_kali.c, arch/linux/ipx_lin.c, arch/linux/ipx_udp.c,
638 arch/linux/joydefs.c, arch/linux/ukali.c, arch/linux/include,
639 arch/linux/include/ipx_bsd.h, arch/linux/include/ipx_drv.h,
640 arch/linux/include/ipx_hlpr.h, arch/linux/include/ipx_kali.h,
641 arch/linux/include/ipx_ld.h, arch/linux/include/ipx_lin.h,
642 arch/linux/include/ipx_udp.h, arch/linux/include/joystick.h,
643 arch/linux/include/music.h, arch/linux/include/serial.h,
644 arch/linux/include/ukali.h: formatting
646 2003-03-11 Chris Arena <ccarena@cox.net>
648 * main/menu.c: fixed brightness slider
650 2003-03-01 Bradley Bell <btb@icculus.org>
652 * main/piggy.c, main/titles.c: d1 briefing text fixed, spinning
653 robots and animated bitmaps work, but colors are messed up
655 2003-02-28 Bradley Bell <btb@icculus.org>
657 * main/player.h: whitespace
659 * main/automap.c, main/cntrlcen.c, main/collide.c,
660 main/gamerend.c: use Builtin_mission_num instead of 0 (if
661 descent.hog is present, d1 becomes mission 0)
663 * configure.ac, arch/win32/Makefile.am, arch/win32/ipx_drv.h,
664 arch/win32/ipx_win.c, arch/win32/mingw_init.c,
665 arch/win32/winnet.c: MinGW compiles with network enabled again,
666 but still doesn't work
670 2003-02-28 Bradley Bell <btb@icculus.org>
672 * 2d/pcx.c, arch/ogl/gr.c, libmve/mveplay.c, main/gameseq.c,
673 main/inferno.c, main/menu.c, main/movie.c, main/newmenu.c: Fixed
676 2003-02-27 Bradley Bell <btb@icculus.org>
678 * main/Makefile.am, main/gamesave.c, main/hoard.c, main/hoard.h,
679 main/inferno.c, main/menu.c, main/mission.c, main/mission.h,
680 main/network.c, main/network.h: noted that hoard.ham is only needed
681 for multiplayer HOARD games, and should not be equated with
682 "vertigo". put HoardEquipped() back in network.c.
684 * arch/ggi/key.c, arch/sdl/key.c, arch/svgalib/key.c,
685 include/d_delay.h, main/automap.c, main/game.c, main/kconfig.c,
686 main/multi.c, main/newdemo.c, misc/Makefile.am, misc/d_delay.c:
687 use timer_delay instead of d_delay
689 2003-02-27 Martin Schaffner <maschaffner@gmx.ch>
691 * main/render.c: added replacement qsort for solaris
693 2003-02-26 Bradley Bell <btb@icculus.org>
695 * main/gamemine.c: texture conversion for d1 shareware
697 2003-02-26 Martin Schaffner <maschaffner@gmx.ch>
699 * main/gamemine.c: better texture conversion for d1 levels
701 2003-02-26 Micah J. Lieske <MicahJon@compuserve.com>
703 * main/kconfig.c: fix joystick support under MinGW
705 2003-02-26 Bradley Bell <btb@icculus.org>
707 * main/playsave.c: fix swapping glitch
709 * configure.ac, readme.txt: clean stuff up, getting ready for
712 * main/titles.c: begin support for rendering spinning robots in
715 * main/mission.c, main/mission.h: load d1 oem mission, d1 v1.0
718 * main/gamemine.c: load d1 shareware levels!
720 2003-02-25 Bradley Bell <btb@icculus.org>
724 * autogen.sh: add warning about old auto* versions, use
727 2003-02-24 Bradley Bell <btb@icculus.org>
729 * main/gameseq.c, main/movies.c, main/titles.c: Descent I
730 briefings mostly working
731 * main/movie.c, main/titles.c: fixed some more briefing glitches
733 2003-02-23 Bradley Bell <btb@icculus.org>
735 * main/movie.c: fixed crash when using shareware data files
737 * arch/sdl/digi.c: fix crash on non-existent sounds
738 (i.e. shareware data)
740 2003-02-22 Bradley Bell <btb@icculus.org>
742 * main/titles.c: fixed fullscreen toggle in briefings
744 2003-02-21 Bradley Bell <btb@icculus.org>
746 * configure.ac: check for mingw when enabling nasm
747 * main/playsave.c: enable loading player files of either byte
750 2003-02-20 Bradley Bell <btb@icculus.org>
752 * main/bm.c, main/bm.h, main/endlevel.c: fixed up endlevel stuff
753 * arch/sdl/digi.c, main/kludge.c: oops, meant to say: fixed bug
754 #343, not "rest of solution to bug #344"
755 * arch/sdl/timer.c, include/timer.h: revert to more accurate
757 * main/kludge.c: partial solution to bug #344
758 * Makefile.am, tools/cvs2cl/cvs2cl.pl: get rid of cvs2cl.pl
759 * compilerdefs.txt: added linux/mips info
760 * ChangeLog: clean up changelog
762 2003-02-19 Bradley Bell <btb@icculus.org>
764 * libmve/mveplay.c: os x needs nanosleep prototype.
766 2003-02-18 Bradley Bell <btb@icculus.org>
768 * .cvsignore, libmve/.cvsignore: added files to .cvsignore
769 * include/libmve.h, libmve/mveplay.c, main/movie.c: added function
770 to disable/enable audio
771 * libmve/: mve_main.c, mveplay.c: bigendian fixes
772 * main/: movie.h, titles.c: make sure movie's palette is set before
773 writing briefing text. Fixes bug #359
774 * libmve/mveplay.c: make MVE_rmStepMovie play a full frame instead
776 * misc/: args.c, byteswap.c, d_delay.c, d_io.c, dos_disk.h,
777 error.c, hash.c, parsarg.c, parsarg.h, strio.c, strutil.c:
779 * maths/: fix.asm, rand.c, tables.c, vecmat.c, vecmata.asm:
781 * texmap/: ntmap.c, scanline.c, scanline.h, texmapl.h,
782 tmap_flt.asm, tmap_inc.asm, tmap_lin.asm, tmap_ll.asm,
783 tmap_per.asm, tmapfade.asm, tmapflat.c, tmappent.S, tmapppro.S:
785 * include/libmve.h: blah
787 2003-02-18 Martin Schaffner <martin.schaffner@epfl.ch>
789 * main/render.c: 2nd attempt to fix solaris qsort bug
791 2003-02-18 Bradley Bell <btb@icculus.org>
793 * configure.ac, include/pstypes.h: put alignment detection in
796 2003-02-17 Bradley Bell <btb@icculus.org>
798 * Makefile.am, README.utils, configure.ac, include/libmve.h,
799 include/mve_audio.h, include/mvelib.h, libmve/Makefile.am,
800 libmve/decoder16.c, libmve/decoder8.c, libmve/mve_audio.c,
801 libmve/mve_audio.h, libmve/mve_main.c, libmve/mvelib.c,
802 libmve/mvelib.h, libmve/mveplay.c, main/Makefile.am,
803 main/decoder16.c, main/decoder8.c, main/movie.c, main/mve_audio.c,
804 main/mve_main.c, main/mvelib.c, main/mveplay.c, main/mveplay.h:
805 moved mve stuff to separate subdir
806 * include/mvelib.h, main/movie.c, main/mve_main.c, main/mvelib.c,
807 main/mveplay.c, main/mveplay.h, main/titles.c: many improvements to
808 mve code. Fixes (at least) bugs #41, #348, and #350.
810 2003-02-14 Bradley Bell <btb@icculus.org>
812 * main/Makefile.am: no more Makefile.mveplay. again
813 * main/mveplay.c: typo
815 2003-02-13 Bradley Bell <btb@icculus.org>
817 * utilities/mvlextract.c: uint -> unsigned int
818 * main/: mve_main.c, mvelib.c, mveplay.c: add fullscreen mode to
819 standalone mveplayer, win32 support
820 * main/movie.c: random bugfixes, win32 support
821 * arch/sdl/Makefile.am: formatting
822 * configure.ac: disable networking on mac/win for now
823 * main/newmenu.c: comments
825 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
827 * 3d/interp.c, include/interp.h, main/polyobj.c: get rid of some
828 redundant swap functions.
830 2003-02-13 Bradley Bell <btb@icculus.org>
832 * ChangeLog: update changelog
834 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
836 * 3d/interp.c, include/interp.h, main/polyobj.c: fix remaining
837 polymodel alignment issues.
839 2003-02-13 Bradley Bell <btb@icculus.org>
841 * utilities/: hogcreate.c, hogextract.c, mvlcreate.c, mvlextract.c:
842 fix various little bugs
843 * main/mveplay.c, utilities/hogextract.c, utilities/mvlextract.c,
844 utilities/tex2txb.c, utilities/txb2tex.c: eliminate warning
845 * main/: Makefile.am, Makefile.mveplay: build mveplayer from
847 * README.utils: new file
848 * main/: mve_main.c, mveplay.c: more movie fixes
849 * README: updated README
850 * 2d/Makefile.am, main/Makefile.am: some OS X and dist fixes
852 2003-02-12 Bradley Bell <btb@icculus.org>
854 * utilities/mvlextract.c: bigendian mvl support
855 * main/mveplay.c: formatting, stuff
856 * main/: Makefile.am, Makefile.mveplay: lotsa movie cleanups, added
857 truecolor mve support, standalone mveplayer
858 * include/mve_audio.h, include/mvelib.h, main/decoder16.c,
859 main/decoder8.c, main/movie.c, main/mve_main.c, main/mvelib.c,
860 main/mveplay.c: lotsa movie cleanups, added truecolor mve support,
863 2003-01-22 Bradley Bell <btb@icculus.org>
865 * include/: interp.h, interp.h: restore prototype for
866 swap_polygon_model_data
868 2003-01-21 Bradley Bell <btb@icculus.org>
870 * main/piggy.c: use memcpy to avoid alignment problem
871 * compilerdefs.txt: updated some defs, added sunos/sparc
873 2003-01-15 Bradley Bell <btb@icculus.org>
875 * main/render.c, arch/ogl/ogl.c: use __sun__ for sunos
876 * main/gamemine.c: attempting to support d1 shareware
877 * compilerdefs.txt: update defs
879 2003-01-15 David Costanzo <david_costanzo@yahoo.com>
881 * main/mveplay.c: fix several bugs, comments, formatting.
883 2003-01-15 Bradley Bell <btb@icculus.org>
885 * arch/ogl/sdlgl.c, arch/sdl/digi.c, arch/sdl/event.c,
886 arch/sdl/gr.c, arch/sdl/init.c, arch/sdl/joy.c, arch/sdl/key.c,
887 arch/sdl/mouse.c, arch/sdl/rbaudio.c, arch/sdl/timer.c,
888 include/error.h, main/gamecntl.c, main/inferno.c: changed path for
890 * arch/: ogl/glx.c, ogl/gr.c, ogl/ogl.c, ogl/wgl.c, sdl/joydefs.c:
893 2003-01-11 Bradley Bell <btb@icculus.org>
895 * main/: mission.c, mission.h: attempt to support d1 for mac
897 * arch/sdl/joy.c, main/mvelib.c, main/titles.c: gcc 3.2 warnings
900 2003-01-09 Bradley Bell <btb@icculus.org>
902 * main/movie.c: use ifdef around gr_toggle_fullscreen
904 2003-01-07 Bradley Bell <btb@icculus.org>
906 * Makefile.am, descent.msn, installation.txt, main/mission.c,
907 main/mission.h: don't need .msn file for descent.hog anymore
910 2003-01-06 Bradley Bell <btb@icculus.org>
912 * main/mission.h, main/mission.c: comments
913 * README, TODO, cvshowto.txt, installation.txt, debian/copyright:
916 2003-01-03 Bradley Bell <btb@icculus.org>
918 * utilities/: txb2txt.c, txt2txb.c: remove old files
919 * 3d/interp.c, include/byteswap.h, main/gamemine.c: formatting
920 * main/polyobj.c: attempt to make read_model_file
922 * main/menu.c: move vertigo text
924 2003-01-02 Bradley Bell <btb@icculus.org>
926 * 3d/interp.c, include/interp.h, main/morph.c, main/polyobj.c,
927 main/polyobj.h: cleanup alignment changes
928 * NEWS, 3d/interp.c, include/3d.h, include/interp.h,
929 include/pstypes.h, main/Makefile.am, main/bm.c, main/collide.c,
930 main/object.h: fix alignment issues on sparc
931 * cvshowto.txt: update cvs info
933 * 2d/rle.c: make rle_swap handle RLE_BIG
935 2003-01-01 Martin Schaffner <maschaffner@gmx.ch>
937 * main/render.c: workaround solaris qsort bug
939 2003-01-01 Steffen Pohle <stpohle@gmx.net>
941 * arch/linux/linuxnet.c, arch/linux/ukali.c,
942 arch/linux/include/ukali.h, main/inferno.c: enabled kali
943 * arch/linux/Makefile.am: enabled linux joystick, kali
944 * configure.ac, arch/linux/joystick.c, arch/sdl/Makefile.am,
945 arch/sdl/event.c: enabled linux joystick
947 2002-12-31 Bradley Bell <btb@icculus.org>
949 * main/gamemine.c: simplified warning msg
950 * NEWS, TODO, main/multi.c, main/netmisc.c: comments/whitespace
951 * main/render.h: fix compiler warning
953 2002-12-31 Martin Schaffner <maschaffner@gmx.ch>
955 * 2d/rle.c, main/inferno.c, main/piggy.c: fixed rle_swap leaks.
957 2002-12-24 Bradley Bell <btb@icculus.org>
959 * main/mission.c: fixes an infinite loop which was caused by d2x
960 thinking d2demo was a descent 1 mission
962 2002-12-24 Martin Schaffner <maschaffner@gmx.ch>
964 * arch/ogl/ogl.c, main/render.c: fix compiler warnings.
966 2002-12-24 Bradley Bell <btb@icculus.org>
968 * main/render.c: comments
970 2002-10-30 Bradley Bell <btb@icculus.org>
972 * main/inferno.c: add help for -hogdir option
973 * main/inferno.c: added -hogdir option
975 2002-10-28 Bradley Bell <btb@icculus.org>
977 * main/: inferno.c, menu.c: enabled Vertigo displays
980 2002-10-28 Martin Schaffner <maschaffner@gmx.ch> and Bradley Bell <btb@icculus.org>
982 * 3d/interp.c, include/3d.h, include/byteswap.h, main/bm.c,
983 main/netmisc.c, main/network.c: simplify and eliminate redundant
986 2002-10-28 Martin Schaffner <maschaffner@gmx.ch>
988 * maths/fixc.c: fix infinite loop in quad_sqrt.
989 * 3d/points.c, include/maths.h, include/pstypes.h, maths/fixc.c,
990 maths/vecmat.c: sparc/sunos support: rename quad to quadint.
992 2002-10-12 Bradley Bell <btb@icculus.org>
994 * 2d/2dsline.c: handle BM_OGL in gr_scanline()
996 2002-10-11 Bradley Bell <btb@icculus.org>
998 * main/hud.c: make hud_message work correctly
999 * 2d/palette.c, arch/sdl/gr.c, include/palette.h, main/inferno.c:
1001 * main/network.c: formatting, small fixes
1003 2002-10-10 Bradley Bell <btb@icculus.org>
1005 * main/netmisc.h: no swap_object for little-endian
1006 * main/: netmisc.h, network.c: use macros to simplify network
1008 * main/piggy.c: disable autodetect of mac pig (use --enable-macdata
1010 * main/inferno.c: enable loading screen for mac shareware with
1012 * main/netmisc.c: whitespace
1013 * 2d/bitmap.c, main/inferno.c, main/mission.c, main/playsave.c:
1015 * main/hud.c: whitespace
1016 * configure.ac: remove shareware build, add macdata build
1017 * main/songs.c: whitespace
1018 * 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/gpixel.c, 2d/line.c,
1019 2d/pixel.c, 2d/poly.c, 2d/rect.c, 2d/tmerge.c, main/gamerend.c:
1021 * 2d/: Makefile.am, tmerge_a.asm: enable TRANSPARENCY_COLOR for
1024 2002-10-04 Martin Schaffner <maschaffner@gmx.ch>
1026 * cfile/cfile.c, include/iff.h, main/gamepal.c, main/titles.c:
1027 comments, formatting, etc.
1028 * iff/iff.c: fix bigendian iff loading.
1030 2002-10-03 Bradley Bell <btb@icculus.org>
1032 * utilities/txb2tex.c: typo
1033 * 3d/clipper.c, main/bm.c, main/game.c, main/gamecntl.c,
1034 main/newmenu.c, main/switch.c, main/terrain.c, main/text.c:
1036 * arch/sdl/mouse.c: whitespace
1038 2002-09-19 Bradley Bell <btb@icculus.org>
1040 * main/kconfig.c: fix a oops, add old logs
1041 * main/kconfig.c: support for >3 mouse buttons
1043 2002-09-18 Bradley Bell <btb@icculus.org>
1045 * include/gr.h: fix palette swap define
1047 2002-09-14 Bradley Bell <btb@icculus.org>
1049 * main/titles.c: load hires briefing screen if lores doesn't exist
1050 (i.e. vertigo) and MenuHires=0
1052 2002-09-14 Werner Augustin <descent-source@mailinglist.gnuher.de>
1054 * main/: multi.h, network.h: pack some structures for ipx
1057 2002-09-14 Bradley Bell <btb@icculus.org>
1059 * cfile/cfile.c, main/endlevel.c, main/gamesave.c: revert cfgets()
1060 and load_endlevel_data() to expect newline-terminated strings, fix
1061 load_game_data to read null-terminated string for
1064 2002-09-07 Bradley Bell <btb@icculus.org>
1066 * main/newmenu.c: added error message
1067 * main/menu.h: enable -nohires with mac shareware
1068 * 2d/palette.c, include/gr.h: enable 0/255 palette swap
1069 * 2d/font.c: enable 0/255 palette swap for fonts
1070 * 2d/bitblt.c: add TRANSPARENCY_COLOR to assembly code, nother OGL
1072 * 2d/2dsline.c: fix ogl blooper
1074 2002-09-05 Bradley Bell <btb@icculus.org>
1076 * 2d/rle.c, 2d/scalec.c, include/rle.h: better just do it the old
1078 * include/strutil.h: need string.h for strcasecmp
1079 * include/rle.h: okay, maybe it needs to be this way
1080 * include/: 3d.h, gr.h: more stuff from d2src, mostly formatting
1081 * 2d/scalec.c: more stuff from d2src
1082 * 2d/rle.c: more stuff from d2src, formatting
1083 * 2d/font.c: useless cruft
1084 * 2d/: 2dsline.c, bitmap.c, bitmap.h: more stuff from d2src
1085 * 2d/bitblt.c, include/grdef.h: moved gr_linear_movsd assembly from
1088 2002-09-04 Bradley Bell <btb@icculus.org>
1090 * include/grdef.h: fix compiler warnings
1091 * 2d/bitblt.c: fix compiler warnings, #ifdef out dos-only code
1092 * include/grdef.h: gr_linear_movsd isn't static for NO_ASM,
1094 * main/game.c: we want the mac ibitblt for everything but dos and
1096 * main/texmerge.c: these routines are in tmerge.c
1097 * main/credits.c: enable credits for mac and oem data
1098 * main/bm.c: use either exit.ham or exit.pofs
1099 * include/ibitblt.h: enable some more code from d2src
1100 * include/gr.h: enable mac ubitblt_double
1101 * 2d/rle.c: added gr_rle_expand_scanline_generic_masked from d2src
1102 * include/grdef.h: moved some inline asm from linear.h
1103 * 2d/ibitblt.c: brought in line with original d2 version
1104 * 2d/bitblt.c: reverted to original d2 version of this file, then
1105 added d1x enhancements
1106 * 2d/2dsline.c: formatting, use __MSDOS__ instead of __DJGPP__
1107 * 2d/linear.h: moved these back to their original locations
1109 * main/mveplay.c: close some memory holes, speed up palette loading
1110 * main/movie.c: added fullscreen toggle while playing movies
1111 * main/inferno.c: comment out -superhires help text (always on)
1112 * include/timer.h: added approx_fsec_to_usec macro
1113 * arch/sdl/joy.c: fix compiler warning
1115 2002-09-01 Bradley Bell <btb@icculus.org>
1117 * main/network.c: oops
1118 * main/: movie.c, mveplay.c, mveplay.h: more movie improvements
1119 * arch/sdl/timer.c, include/timer.h: added timer_delay, faster
1120 timer_get_fixed_seconds
1123 2002-08-31 Bradley Bell <btb@icculus.org>
1125 * TODO, main/inferno.c, main/movie.c, main/mveplay.c: movie
1127 * main/multi.h: network endian stuff
1128 * 2d/font.c, include/gr.h: fast file i/o for font headers
1129 * arch/win32/arch_ip.cpp: unused file
1130 * main/: netmisc.c, netmisc.h, network.c, network.h: formatting,
1131 bigendian networking fixes
1132 * main/menu.c: make net menu more accurate, also make superhires
1134 * include/pstypes.h: better to have __pack__ all the time, I think.
1135 needed for networking, e.g.
1136 * arch/win32/: ipx_drv.h, ipx_win.c, winnet.c: win32 networking
1138 * arch/win32/Makefile.am: unused file
1141 2002-08-30 Bradley Bell <btb@icculus.org>
1143 * arch/win32/ipx_drv.h: re-added arch/win32/ipx_drv.h
1144 * main/: newmenu.h, titles.c: formatting
1145 * NEWS, arch/linux/Makefile.am, arch/linux/include/ukali.h,
1146 main/multi.h: networking works, finally
1147 * TODO: added TODO file
1148 * arch/linux/arch_ip.cpp: unused fine
1149 * README: network sorta working
1150 * main/: Makefile.am, multi.c, network.c, network.h: more
1152 * main/menu.c: load builtin mission correctly
1153 * main/inferno.c: documentation
1154 * main/: hoard.c, hoard.h, gamesave.c, mission.c: move hoard stuff
1156 * main/Makefile.mveplay: don't need no more
1158 2002-08-29 Bradley Bell <btb@icculus.org>
1160 * main/: ip_base.cpp, ip_base.h, ip_basec.h, ipclienc.c,
1161 ipclient.cpp, ipclient.h, ipserver.cpp, ipx_drv.c, multipow.c,
1162 multipow.h, netlist.c, netpkt.c, netpkt.h: deleting unused d1x
1164 * include/ipx_drv.h: more network fixing
1165 * arch/linux/include/ipx_drv.h: more network fixing
1166 * include/ipx.h: formatting
1167 * arch/linux/ipx_kali.c, include/ipx.h: fixed networking fuck-up?
1168 * NEWS, arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
1169 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, main/Makefile.am,
1170 main/inferno.c: fixed networking fuck-up?
1171 * Makefile.am: moved mingw info to README
1172 * README, mingw32.txt: moved mingw info to README
1174 2002-08-27 Bradley Bell <btb@icculus.org>
1176 * utilities/mvlextract.c: allow specifying file to extract
1177 * utilities/: tex2txb.c, txb2tex.c: use default extension to
1179 * utilities/hogextract.c: allow specifying file to extract
1180 * main/mission.c: Have to get mission_num _after_ promoting...
1181 * main/: gameseq.c, titles.c: beginning d1 briefing support
1182 * descent.msn: beginning d1 briefing support
1183 * main/: titles.c, titles.h: d1-style mission briefings
1184 * main/piggy.h: whitespace
1185 * main/movie.c: beginning robot movie support, fall back on lo/hi
1186 res if hi/lo not available
1187 * main/mission.c: added Builtin_mission_num for builtin mission,
1188 D1Hogdir, d1-style mission briefings
1189 * main/: gameseq.c, mission.h: added Builtin_mission_num for
1191 * cfile/cfile.c, include/cfile.h: add capability for 3rd hogfile
1192 (for d1 missions that need d1 data)
1193 * 2d/ibitblt.c: whitespace
1195 2002-08-26 Bradley Bell <btb@icculus.org>
1197 * utilities/mvlcreate.c: oops
1198 * utilities/: Makefile.am, mvlcreate.c, mvlextract.c: added mvl
1200 * utilities/hogextract.c: added [v]iew option
1201 * utilities/: tex2txb.c, txb2tex.c: changed txt to tex
1202 * main/titles.c: fix writable string, disable DumbAdjust thing
1203 * main/polyobj.h: whitespace
1204 * main/newmenu.c: added pcx_get_dimensions(), other stuff from
1206 * main/movie.c: read movies from AltHogDir, other fixes
1207 * main/: mission.c, mission.h: fix bug w/mission filename
1208 * main/gameseq.c: comments
1209 * main/digi.h: whitespace n stuff
1210 * include/mve_audio.h: added audio flag macros
1211 * 2d/pcx.c, include/pcx.h: added pcx_get_dimensions(), other stuff
1215 2002-08-23 Bradley Bell <btb@icculus.org>
1217 * main/: gameseq.c, inferno.c, mission.c, mission.h, titles.c: fix
1219 * Makefile.am: remove d2demo.mn2
1220 * cfile/cfile.c, include/cfile.h: add cfile_size function
1221 * d2demo.mn2, installation.txt, main/gameseq.h, main/mission.c:
1222 eliminate need for .mn2 files for oem and demo
1224 2002-08-22 Bradley Bell <btb@icculus.org>
1226 * main/bm.c: fix for vertigo
1227 * main/menu.h: make OEM menu pcx available
1228 * 2d/rle.c: merge with original d2 file
1229 * Makefile.am, configure.ac: let mission files get installed by
1232 2002-08-17 Bradley Bell <btb@icculus.org>
1234 * configure.ac: make FAST_FILE_IO the default on little-endian
1236 * NEWS, README, compilerdefs.txt, readme.txt: documentation
1237 * 2d/bitblt.c, 2d/rle.c, arch/ogl/ogl.c: implement BM_FLAG_RLE_BIG
1240 2002-08-15 Martin Schaffner <maschaffner@gmx.ch>
1242 * main/: game.c, menu.c, mission.c: promote builtin missions.
1244 2002-08-15 Bradley Bell <btb@icculus.org>
1246 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h, main/piggy.c:
1247 improved mac pig loading/reverted TRANSPARENCY_COLOR changes
1248 * utilities/.cvsignore: added cvsignore
1249 * 2d/palette.c, include/palette.h, main/gamesave.c: mac data file
1251 * main/piggy.c: mac data file loading
1252 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h: set
1253 transparency and swap 0/255 correctly for mac data files
1255 2002-08-13 Bradley Bell <btb@icculus.org>
1257 * Makefile.am, configure.ac, utilities/Makefile.am: moved utility
1258 to utilities to avoid conflict with c++ std lib <utility>
1259 * utilities/: Makefile.am, hogcreate.c, hogextract.c, txb2txt.c,
1260 txt2txb.c: moved utility to utilities to avoid conflict with c++
1262 * Makefile.am, configure.ac: add utilities
1264 2002-08-09 Bradley Bell <btb@icculus.org>
1266 * 2d/palette.c, 3d/interp.c, include/gr.h, main/render.c:
1269 2002-08-08 Bradley Bell <btb@icculus.org>
1271 * main/inferno.c: comments
1272 * main/: newmenu.c, songs.c: mac demo datafile support
1273 * installation.txt: update
1274 * main/gamesave.c: use lowercase for consistency
1275 * main/: bm.c, bm.h, endlevel.c, polyobj.c: enable loading of exit
1276 models for other than d2demo
1278 2002-08-07 Martin Schaffner <maschaffner@gmx.ch>
1280 * main/gamemine.c: formatting, better d1 texture conversion
1281 * Makefile.am, descent.mn2, descent.msn, main/mission.c,
1282 main/mission.h: recognize .msn mission files.
1284 2002-08-07 Bradley Bell <btb@icculus.org>
1286 * .cvsignore, 2d/.cvsignore, 3d/.cvsignore, arch/.cvsignore,
1287 arch/dos/.cvsignore, arch/ggi/.cvsignore, arch/linux/.cvsignore,
1288 arch/ogl/.cvsignore, arch/sdl/.cvsignore, arch/svgalib/.cvsignore,
1289 arch/win32/.cvsignore, cfile/.cvsignore, iff/.cvsignore,
1290 main/.cvsignore, main/editor/.cvsignore, maths/.cvsignore,
1291 mem/.cvsignore, misc/.cvsignore, texmap/.cvsignore: added
1294 2002-08-06 Bradley Bell <btb@icculus.org>
1296 * main/: automap.c, laser.c, songs.c, titles.c: shareware stuff
1297 * main/Makefile.am: formatting
1298 * 2d/font.c: make gr_remap_font just reload the whole thing
1299 * configure.ac: formatting
1300 * Makefile.am: added d2demo.mn2
1301 * d2demo.mn2: mission file for shareware
1302 * include/u_mem.h, main/ai.c, main/gamesave.c, main/inferno.c,
1303 main/laser.h, main/text.h, main/titles.c, main/weapon.c: whitespace
1304 * main/sounds.h: shareware stuff, whitespace
1305 * main/: polyobj.c, polyobj.h: more fast i/o macros
1306 * main/: menu.c, menu.h, mission.c, newmenu.c, piggy.c, piggy.h:
1308 * main/: endlevel.c, endlevel.h, gamemine.c, gameseq.c: merged
1309 endlevel stuff to non-shareware, allow movies/endlevel for
1311 * main/cntrlcen.c: typo
1312 * main/bm.h: use global Piggy_hamfile_version
1313 * main/bm.c: merged endlevel stuff to non-shareware, more fast i/o
1314 macros, use global Piggy_hamfile_version
1315 * main/Makefile.am: terrain and movie stuff always used now
1316 * 2d/pcx.c, include/pcx.h: make pcx header available to other
1318 * main/: gamemine.c, gamesave.c: load DMB levels
1319 * main/: bm.c, cntrlcen.c, cntrlcen.h, fuelcen.c, fuelcen.h,
1320 segment.c, segment.h, switch.c, switch.h: fast i/o macros
1322 2002-08-04 Martin Schaffner <maschaffner@gmx.ch>
1324 * main/gamemine.c, main/gamesave.c, mem/mem.c: d1 level stuff.
1326 2002-08-04 Bradley Bell <btb@icculus.org>
1328 * main/inferno.c: shareware stuff, formatting
1329 * arch/sdl/rbaudio.c: gracefully handle redbook non-availability
1330 * arch/sdl/gr.c: don't need to set mode in gr_init
1332 2002-08-02 Martin Schaffner <maschaffner@gmx.ch>
1334 * main/: gamemine.c, gamemine.h, gamesave.c, gamesave.h: more d1
1336 * Makefile.am, descent.mn2: added mission file for descent 1
1338 2002-08-02 Bradley Bell <btb@icculus.org>
1340 * arch/sdl/digi.c, arch/sdl/gr.c, include/error.h,
1341 include/oldsdl.h, main/gamecntl.c, main/inferno.c, main/laser.c,
1342 main/piggy.h, misc/error.c: junk
1343 * main/: endlevel.c, escort.c, gameseq.c, newmenu.c, render.c,
1344 render.h, scores.c, scores.h, terrain.c: shareware stuff
1345 * configure.ac, include/pstypes.h, main/bm.c, main/bm.h,
1346 main/effects.c, main/effects.h, main/piggy.c, main/piggy.h,
1347 main/powerup.c, main/powerup.h, main/robot.c, main/robot.h,
1348 main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
1349 main/weapon.c, main/weapon.h: fast i/o macros
1351 2002-08-01 Martin Schaffner <maschaffner@gmx.ch>
1353 * NEWS, cfile/cfile.c, main/console.c, main/gamemine.c,
1354 main/gamemine.h, main/gamesave.c: load d1 levels
1356 2002-07-30 Bradley Bell <btb@icculus.org>
1358 * configure.ac: oops
1359 * configure.ac, arch/ogl/gr.c, arch/ogl/ogl.c, include/ogl_init.h:
1361 * main/menu.c, main/titles.c, NEWS, 2d/font.c, include/gr.h,
1362 include/grdef.h, main/game.c, main/gamefont.c, main/gamefont.h,
1363 main/gamemine.c, main/inferno.c, main/movie.c, main/newmenu.c,
1364 main/piggy.c, main/titles.c: support shareware datafiles!
1365 * main/: bm.c, gamemine.c, piggy.c, piggy.h, weapon.c, gamemine.c,
1366 piggy.c: SHAREWARE fixes
1368 2002-07-29 Bradley Bell <btb@icculus.org>
1370 * NEWS, include/fileutil.h, main/bm.c, main/gameseq.c,
1371 main/mveplay.c, main/piggy.c, main/piggy.h, main/playsave.c,
1372 misc/fileutil.c: Portability - OS X support
1374 2002-07-27 Bradley Bell <btb@icculus.org>
1376 * main/: Makefile.am, fuelcen.c, fuelcen.h, game.c, game.h,
1377 gamemine.c, gamesave.c, gameseq.c, piggy.c, piggy.h, segment.c,
1378 segment.h: portability
1379 * cfile/cfile.c, include/cfile.h, main/cntrlcen.c, main/cntrlcen.h,
1380 main/gamesave.c, main/switch.c, main/switch.h, main/wall.c,
1381 main/wall.h: portabilization
1382 * 2d/font.c, include/gr.h: portability
1384 2002-07-26 Bradley Bell <btb@icculus.org>
1386 * 2d/font.c, 2d/pcx.c, include/gr.h, main/movie.c: portability
1387 * arch/linux/findfile.c, include/pstypes.h: os x fixes
1388 * main/player.c: foo
1389 * misc/fileutil.c, include/fileutil.h, misc/fileutil.c: oops
1390 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c,
1391 misc/fileutil.h: portable file i/o utils
1392 * main/: Makefile.mveplay, inferno.c, movie.c, newmenu.c: s not a
1393 writable string anymore... / formatting
1394 * main/Makefile.am, main/bm.c, main/bm.h, main/cntrlcen.c,
1395 main/cntrlcen.h, main/effects.c, main/effects.h, main/piggy.c,
1396 main/piggy.h, main/player.c, main/player.h, main/polyobj.c,
1397 main/polyobj.h, main/powerup.c, main/powerup.h, main/robot.c,
1398 main/robot.h, main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
1399 main/weapon.c, main/weapon.h, 3d/interp.c, include/cfile.h:
1400 portable-izing file loading routines
1402 2002-07-24 Bradley Bell <btb@icculus.org>
1404 * main/mveplay.c: correctly play files with 16bit uncompressed
1405 audio, mem checking, etc
1406 * main/: Makefile.mveplay, mvelib.c, mveplay.c: enable standalone
1409 2002-07-23 Bradley Bell <btb@icculus.org>
1411 * misc/Makefile.am: unused file
1412 * configure.ac, main/endlevel.c, main/endlevel.h, main/menu.c,
1413 main/sounds.h: remove experimental nmovie stuff
1414 * main/movie.c: add some debugging output
1416 2002-07-22 Bradley Bell <btb@icculus.org>
1418 * main/: console.c, state.c: simplified header
1419 * main/movie.c: enable mveplay audio
1420 * main/old/movie.c: moved to main/
1421 * include/mve_audio.h, include/mvelib.h, main/Makefile.am,
1422 main/inferno.c, main/kludge.c, main/movie.c, main/mve_audio.c,
1423 main/mvelib.c, main/mveplay.c: initial movie support
1424 * arch/linux/findfile.c, arch/ogl/gr.c, arch/ogl/ogl.c,
1425 arch/sdl/init.c, arch/sdl/joy.c, include/byteswap.h,
1426 include/ogl_init.h, include/pstypes.h, main/console.c,
1427 main/state.c, mem/mem.c: OS X stuff
1428 * configure.ac: OS X and movie stuff
1430 2002-07-19 Bradley Bell <btb@icculus.org>
1432 * compilerdefs.txt: OSX defs
1434 2002-07-18 Bradley Bell <btb@icculus.org>
1436 * main/inferno.c: use simpler rcs tags
1437 * autogen.sh: keep Changelog in cvs (and use --accum)
1438 * arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/rbaudio.c,
1439 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/rbaudio.c,
1440 include/rbaudio.h, main/Makefile.am, main/cdrom.h, main/gamecntl.c,
1441 main/songs.c: changed cdrom->rbaudio
1442 * include/rbaudio.h: moved to /include
1444 2002-07-17 Bradley Bell <btb@icculus.org>
1446 * 2d/d2sline.c, 2d/bitblt.c, 2d/bitmap.c, 2d/bitmap.h, 2d/box.c,
1447 2d/canvas.c, 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/font.c,
1448 2d/gpixel.c, 2d/ibitblt.c, 2d/line.c, 2d/linear.asm, 2d/linear.h,
1449 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c, 2d/rect.c,
1450 2d/rle.c, 2d/scale.c, 2d/scalea.asm, 2d/scalea.h, 2d/scalec.c,
1451 2d/tmerge.c, 2d/tmerge_a.asm, 3d/clipper.c, 3d/clipper.h,
1452 3d/draw.c, 3d/globvars.c, 3d/globvars.h, 3d/instance.c,
1453 3d/interp.asm, 3d/interp.c, 3d/matrix.c, 3d/points.c, 3d/rod.c,
1454 3d/setup.c: use simpler rcs tags
1459 2002-07-17 Bradley Bell <btb@icculus.org>
1461 * tools/cvs2cl/cvs2cl.pl: upgrade cvs2cl
1462 * d2x-gl.sh, d2x-ogl.sh: changed d2x-ogl to d2x-gl
1463 * debian/rules: don't need readme's
1464 * debian/rules: move d1x license to COPYING, license clarifications
1465 * COPYING, license.txt, debian/copyright, Makefile.am: move d1x
1466 license to COPYING, license clarifications
1467 * debian/rules: fix debian docs
1468 * debian/rules: fix debian manpages
1469 * debian/d2x-sdl.menu: fix debian menu
1470 * debian/rules: link to undocumented man page for debs
1471 * Makefile.am, configure.ac, debian/control, debian/copyright,
1472 debian/d2x-gl.files, debian/d2x-gl.menu, debian/d2x-sdl.files,
1473 debian/d2x-sdl.menu, debian/d2x.files, debian/d2x.menu,
1474 debian/rules, rpm/d2x.spec.in: change d2x-ogl to d2x-gl, other
1477 2002-07-16 Bradley Bell <btb@icculus.org>
1479 * debian/: rules, changelog.in: deb stuff
1480 * configure.ac: cleaner nasm detection
1481 * debian/: changelog.in, control, rules: deb stuff
1482 * README, installation.txt: typos, stuff
1483 * configure.ac: better #defines
1484 * configure.ac: whitespace
1485 * configure.ac: better documentation
1486 * configure.ac, arch/sdl/event.c, arch/sdl/init.c: SDL_AUDIO and
1487 SDL_JOYSTICK not needed
1488 * configure.ac, main/inferno.c: __SDL__ ugly and not needed at all
1489 * configure.ac: need higher SDL for joystick
1490 * debian/: control, rules: deb stuff
1491 * arch/sdl/joy.c: old junk
1492 * Makefile.am, configure.ac: automake updates
1493 * main/: inferno.c, text.c: don't use althogdir on non-unix
1494 * configure.ac: more autoconf updates
1495 * misc/strutil.c: better strrev
1496 * main/inferno.c: need limits.h on mingw also
1497 * acconfig.h, configure.ac: Updated for autoconf 2.53 (no more
1500 2002-04-19 Bradley Bell <btb@icculus.org>
1502 * main/network.c: let hoard.ham be a cfile
1503 * main/text.c: better error message when hog not found
1506 2002-03-23 Bradley Bell <btb@icculus.org>
1508 * acconfig.h, configure.ac, arch/linux/Makefile.am,
1509 arch/sdl/Makefile.am: Use SDL joystick automatically
1510 * arch/sdl/joy.c, main/kconfig.c: SDL Joystick works!
1512 2002-03-05 Bradley Bell <btb@icculus.org>
1514 * arch/sdl/joydefs.c, arch/sdl/joy.c: SDL joystick stuff mostly
1517 2002-02-23 Bradley Bell <btb@icculus.org>
1519 * texmap/ntmap.c: fix bug preventing higher res sdl modes
1520 * arch/dos/Makefile.am, arch/ggi/Makefile.am,
1521 arch/linux/Makefile.am, arch/ogl/Makefile.am, arch/sdl/Makefile.am,
1522 arch/svgalib/Makefile.am, arch/win32/Makefile.am,
1523 main/editor/Makefile.am: moved includes to include
1524 * arch/sdl/gr.c: use SDL_VERSION_ATLEAST
1525 * Makefile.am, 2d/Makefile.am, 3d/Makefile.am, cfile/Makefile.am,
1526 iff/Makefile.am, main/Makefile.am, maths/Makefile.am,
1527 mem/Makefile.am, misc/Makefile.am, texmap/Makefile.am: moved
1529 * main/game.c: disabled cockpit for OGL, formatting
1530 * 2d/ibitblt.c: formatting
1532 2002-02-16 Bradley Bell <btb@icculus.org>
1534 * include/oldsdl.h: check for older macros
1535 * configure.ac, arch/sdl/digi.c, arch/sdl/event.c, arch/sdl/gr.c,
1536 include/error.h, include/oldsdl.h, main/gamecntl.c, main/inferno.c:
1537 allow older sdl versions
1539 2002-02-15 Bradley Bell <btb@icculus.org>
1541 * main/: automap.c, automap.h, inferno.c: automap resolution now
1543 * include/: gr.h, grdef.h: moved protos to from grdef.h to gr.h
1544 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
1545 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
1546 win32/include/key_arch.h: never mind - that would be pointless
1547 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
1548 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
1549 win32/include/key_arch.h: copied files from d1x
1550 * arch/linux/arch_ip.cpp, arch/win32/arch_ip.cpp, main/ip_base.cpp,
1551 main/ip_base.h, main/ipclient.cpp: enable udp debug messages
1552 * main/multipow.c: need conf.h
1553 * arch/win32/Makefile.am: new file
1554 * include/pstypes.h: added u_int16_t (needed in base_ip)
1555 * arch/win32/arch_ip.cpp: copied from d1x
1557 2002-02-14 Bradley Bell <btb@icculus.org>
1559 * arch/sdl/gr.c, main/inferno.c: allow gr_init lowres
1560 * NEWS, include/gr.h, main/game.c, main/game.h, main/gamecntl.c,
1561 main/netlist.c: Added hotkeys to toggle fullscreen mode
1562 * main/: ip_base.cpp, ip_base.h, multi.h, netlist.c, netpkt.c,
1563 network.c, network.h, ipclient.cpp, netpkt.h: d1x->d2x
1564 * main/: multipow.c, multipow.h, netlist.c, netpkt.c, netpkt.h,
1565 reorder.h: Lotsa networking stuff from d1x
1567 2002-02-13 Bradley Bell <btb@icculus.org>
1569 * include/gr.h, main/game.c: Fullscreen toggle stuff
1570 * arch/linux/Makefile.am, include/ipx.h: Lotsa networking stuff
1572 * main/: Makefile.am, inferno.c, ip_base.cpp, ip_base.h, menu.c,
1573 multi.h, network.c, network.h, newmenu.c: Lotsa networking stuff
1576 2002-02-11 Bradley Bell <btb@icculus.org>
1578 * main/bm.c: use portable loader if bigendian
1579 * include/pstypes.h: don't define bool for c++
1580 * include/cfile.h: extern AltHogDir stuff
1581 * include/byteswap.h: use WORDS_BIGENDIAN
1582 * main/: newmenu.c, newmenu.h: added fixedfont menu functions
1583 * main/vers_id.h: added D2X_IVER
1584 * misc/args.c: don't use d1x.ini
1585 * Makefile.am: rpm stuff
1586 * acconfig.h, configure.ac: c++, versioning, endianness, deb, rpm
1589 2002-02-09 Bradley Bell <btb@icculus.org>
1591 * rpm/: d2x.spec, d2x.spec.in: auto-generate rpm spec file
1593 2002-02-09 Paolo Ulivi <pulivi@libero.it>
1595 * d2x-ogl.sh, d2x-sdl.sh, rpm/.cvsignore, rpm/d2x.spec: rpm
1598 2002-02-06 Bradley Bell <btb@icculus.org>
1600 * arch/linux/arch_ip.cpp, main/ip_base.cpp, main/ip_base.h,
1601 main/ip_basec.h, main/ipclienc.c, main/ipclient.cpp,
1602 main/ipclient.h, main/ipserver.cpp: Adding d1x network code
1603 * debian/: changelog.in, control, copyright, d2x-gl.files,
1604 d2x-gl.menu, d2x.files, d2x.menu, rules: Added debian stuff
1608 2002-02-02 Bradley Bell <btb@icculus.org>
1610 * NEWS, arch/ggi/Makefile.am: reenabled ggi build
1611 * NEWS, acconfig.h, configure.ac, main/gamecntl.c, main/inferno.c:
1612 Enabled RELEASE option
1614 2002-01-31 Bradley Bell <btb@icculus.org>
1616 * Makefile.am, configure.ac: specify prerequisite versions of
1617 autoconf and automake
1619 2002-01-29 Bradley Bell <btb@icculus.org>
1621 * main/mission.c: RCS header added
1622 * main/inferno.c: update copyright date
1623 * main/mission.c: allow missions to be in AltHogDir
1624 * configure.ac: Display results of configure
1625 * include/d_io.h, main/inferno.c, main/newdemo.c: Added d_mkdir
1628 2002-01-28 Bradley Bell <btb@icculus.org>
1630 * NEWS, acconfig.h, configure.ac, cfile/cfile.c, main/newdemo.c:
1631 Data files now go in DATADIR/games/d2x, user files now go in
1634 2002-01-28 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
1636 * main/inferno.c: Data files now go in DATADIR/games/d2x, user
1637 files now go in ~/.d2x
1639 2002-01-24 Bradley Bell <btb@icculus.org>
1641 * configure.ac: fix nasm not found error message
1643 2002-01-18 Bradley Bell <btb@icculus.org>
1645 * configure.in: getting rid of old configure.in
1646 * acconfig.h, configure.ac, main/Makefile.am, main/kludge.c,
1647 main/movie.c: Movie playing kludgey stuff
1648 * misc/args.c: formatting
1649 * main/inferno.c: allow -h for help
1650 * include/error.h: don't die on int3, unless -debug given
1651 * mingw32.txt: more stuff
1653 2001-12-29 Bradley Bell <btb@icculus.org>
1655 * Makefile.am: Got rid of thinking.txt
1656 * main/inferno.c: document -nomovies option
1658 2001-12-28 Bradley Bell <btb@icculus.org>
1660 * main/titles.c: formatting, put some code into place for rendering
1661 of robots during briefings
1663 2001-12-27 Bradley Bell <btb@icculus.org>
1667 2001-12-23 Craig Hadady <chadady@iglou.com>
1669 * 2d/rle.c: fixed bug in dummy array.
1671 2001-12-03 Bradley Bell <btb@icculus.org>
1673 * arch/sdl/init.c: fix formatting
1674 * Makefile.am, acconfig.h, configure.ac, arch/linux/Makefile.am,
1675 arch/sdl/Makefile.am, arch/sdl/event.c, arch/sdl/init.c,
1676 arch/sdl/joy.c, arch/svgalib/Makefile.am: lots of makefile fixes,
1677 and sdl joystick stuff
1679 2001-11-30 Bradley Bell <btb@icculus.org>
1681 * thinking.txt: not needed
1683 2001-11-27 Bradley Bell <btb@icculus.org>
1685 * cygconf, mingw32.txt: use sdl from source on cygwin
1686 * Makefile.am, configure.ac, arch/ogl/Makefile.am,
1687 arch/sdl/Makefile.am, main/Makefile.am: move SDL_LIBS to LIBS,
1688 SDL_CFLAGS to CFLAGS
1690 2001-11-27 Bradley Bell <btb@icculus.org>
1694 2001-11-14 Bradley Bell <btb@icculus.org>
1696 * texmap/scanline.c: use optimization flags as texmap default
1697 * NEWS: mouse wheel, etc
1698 * arch/include/mouse.h, arch/sdl/mouse.c, main/kconfig.c: use mouse
1699 wheel to emulate 3rd axis
1700 * Makefile.am, configure.ac: change ENV_DJGPP to DJGPP
1701 * include/error.h: kludge to ungrab mouse when we hit an int3
1702 * include/d_io.h: change __ENV_WINDOWS__ to __WINDOWS__,
1703 __ENV_MSDOS__ to __MSDOS__
1704 * arch/sdl/mouse.c: remove cruft, fix formatting, use mouse wheel
1706 * arch/sdl/event.c: remove cruft, fix formatting, begin joystick
1708 * arch/sdl/digi.c: implemented digi_set_volume
1709 * include/grdef.h, main/config.c, misc/d_io.c: change
1710 __ENV_WINDOWS__ to __WINDOWS__, __ENV_MSDOS__ to __MSDOS__
1711 * 2d/font.c, main/bm.c, main/gamesave.c, main/gameseq.c,
1712 main/piggy.c: use MAKE_SIG
1713 * installation.txt: update
1714 * configure.ac: new file
1715 * arch/sdl/joydefs.c: #include pstypes.h
1716 * arch/sdl/init.c: SDL joystick stuff
1717 * acconfig.h: adjust MINGW defines
1718 * arch/sdl/joydefs.c: copied joydefs_config from linux/joydefs.c -
1719 controls menu now works
1721 2001-11-13 Bradley Bell <btb@icculus.org>
1723 * main/Makefile.am: Make sure bmread.c and terrain.c get included
1725 * Makefile.am: New file
1726 * arch/dos/Makefile.am: Make sure gr.c and joy2.asm get included in
1728 * compilerdefs.txt: New file
1729 * main/aipath.c: use D_RAND_MAX instead of RAND_MAX
1731 2001-11-12 Bradley Bell <btb@icculus.org>
1733 * main/playsave.c: load player files regardless of byte order of
1736 2001-11-11 Bradley Bell <btb@icculus.org>
1738 * include/makesig.h, main/playsave.c: Created header for MAKE_SIG
1740 * main/Makefile.am: Don't use terrain.c unless SHAREWARE
1741 * NEWS: GL savegame thumbnails
1742 * acconfig.h, configure.in: make option for NMOVIES, default to off
1744 2001-11-09 Bradley Bell <btb@icculus.org>
1746 * main/state.c: Enabled savegame thumbnails under OpenGL
1747 * unused/pa_null/pa_enabl.h: remove duplicate header
1748 * misc/args.c: use d2x.ini for option file
1749 * mem/mem.c: Move mem_realloc inside the ifdef
1750 * main/menu.c: fix 640x400 menu text
1751 * main/inferno.c: added documentation
1752 * main/endlevel.c: fix warnings
1753 * arch/ogl/gr.c: Get rid of gl spew
1754 * arch/linux/Makefile.am: move unused ipx_udp.c to EXTRA_DIST
1755 * acconfig.h: Define __SDL__ for mingw
1757 2001-11-08 Bradley Bell <btb@icculus.org>
1759 * 2d/font.c: free OGL font data when rereading
1760 * main/collide.c, main/endlevel.c, main/endlevel.h, main/gameseq.c,
1761 main/gauges.c, acconfig.h, configure.in, main/inferno.c,
1762 main/laser.c, main/menu.c, main/menu.h, main/newmenu.c,
1763 main/piggy.c, main/sounds.h, main/switch.c, main/titles.c,
1764 main/weapon.h: Enabled shareware build, endlevel flythrough
1766 * main/: Makefile.am, terrain.c, old/terrain.c: moved file, will be
1767 of use for shareware build
1768 * arch/ogl/: gr.c, sdlgl.c: use new d_realloc function, so mem
1770 * include/u_mem.h, mem/mem.c: added d_realloc/mem_realloc functions
1772 2001-11-05 Bradley Bell <btb@icculus.org>
1774 * include/args.h, main/inferno.c, misc/args.c: Change args_init
1776 * include/3d.h: Add comment
1778 2001-11-04 Bradley Bell <btb@icculus.org>
1780 * cfile/Makefile.am, cfile/nocfile.h, include/nocfile.h: Move
1782 * arch/ogl/sdlgl.c: Hack to keep SDL from screwing up X when it
1784 * main/: gamecntl.c, inferno.c: SDL applies to more than X11...
1785 * arch/ogl/gr.c, main/Makefile.am, main/gauges.c, main/hud.c,
1786 main/hudmsg.h: Enable d1x-style hud_message
1787 * arch/ogl/: glx.c, wgl.c: Sync with d1x
1788 * 2d/font.c: re-init ogl fonts after remapping colors.
1790 2001-11-02 Bradley Bell <btb@icculus.org>
1792 * misc/Makefile.am: remove byteswap.h (duplicate header)
1793 * 2d/font.c: fixed gr_remap_font, minor stuff
1794 * configure.in: take out -O2 if doing debug build
1795 * main/bm.c: formatting
1796 * 2d/font.c, include/gr.h, NEWS: Enable OpenGL fonts!
1797 * include/byteswap.h, misc/Makefile.am: fix swapint, swapshort
1798 macros, get rid of functions
1800 2001-11-01 Bradley Bell <btb@icculus.org>
1802 * misc/byteswap.h: removed duplicate header
1804 2001-10-31 Bradley Bell <btb@icculus.org>
1806 * NEWS, main/automap.c: automap works in opengl
1807 * NEWS, configure.in: Added news
1808 * main/newmenu.c: Must call set_screen_mode for menus when using GL
1809 * 2d/: bitblt.c, canvas.c, linear.h, scalea.h: Sync with d1x
1810 * arch/sdl/event.c, arch/sdl/gr.c, arch/sdl/init.c, iff/iff.c,
1811 include/3d.h, include/loadgl.h, main/inferno.c, maths/fixc.c,
1812 maths/vecmat.c, maths/vecmata.asm: Sync with d1x
1813 * Makefile.am, arch/sdl/Makefile.am: Makefile fixes
1814 * arch/ogl/: glx.c, gr.c, ogl.c, sdlgl.c: Sync with d1x
1815 * 3d/: clipper.c, draw.c, globvars.c, instance.c, interp.c,
1816 matrix.c, points.c, rod.c, setup.c: Minor sync with d1x
1818 2001-10-27 Bradley Bell <btb@icculus.org>
1820 * main/inferno.c: added some documentation
1822 2001-10-25 Bradley Bell <btb@icculus.org>
1824 * main/inferno.c, texmap/ntmap.c, texmap/tmapflat.c: Completed tmap
1826 * Makefile.am, configure.in, arch/Makefile.am,
1827 arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/digi.c,
1828 arch/dos/gr.c, arch/ggi/Makefile.am, arch/ggi/gr.c,
1829 arch/ogl/Makefile.am, arch/ogl/glx.c, arch/ogl/gr.c,
1830 arch/ogl/ogl.c, arch/ogl/sdlgl.c, arch/ogl/wgl.c,
1831 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/digi.c,
1832 arch/sdl/gr.c, arch/svgalib/Makefile.am, arch/svgalib/gr.c,
1833 texmap/scanline.c: Finished moving stuff to arch/blah. I know,
1834 it's ugly, but It'll be easier to sync with d1x.
1835 * Makefile.am, configure.in, main/Makefile.am, main/editor/med.c,
1836 main/editor/medwall.h, main/editor/segment.c, main/editor/seguvs.h,
1837 main/editor/Makefile.am: attempt at support for editor, makefile
1839 * misc/d_delay.c: formatting fix
1840 * texmap/: Makefile.am, ntmap.c, scanline.c, scanline.h, texmapl.h,
1841 tmappent.S, tmapppro.S: adding support for runtime selection of
1843 * main/: bmread.c, game.c, gamecntl.c, gamesave.c, inferno.c,
1844 inferno.h, piggy.c, render.c, editor/editor.h: conditionalize
1845 including multi.h and network.h, fix backslashes, fix compiler
1847 * main/: ai.c, ai2.c, aipath.c, automap.c, bm.c, cntrlcen.c,
1848 collide.c, controls.c, credits.c, dumpmine.c, endlevel.c, escort.c,
1849 fireball.c, fuelcen.c, gamemine.c, gameseq.c, gauges.c, laser.c,
1850 menu.c, multi.h, netmisc.c, network.h, newdemo.c, newmenu.c,
1851 object.c, powerup.c, state.c, switch.c, wall.c: conditionalize
1852 including multi.h and network.h, fix backslashes
1853 * include/pstypes.h: added typedef for u_int64_t on mingw
1854 * include/3d.h: added prototype for g3_uninit_polygon_model
1855 * arch/sdl/Makefile.am: Don't use SDL joystick except on mingw
1857 2001-10-24 Bradley Bell <btb@icculus.org>
1859 * arch/: ggi/Makefile.am, svgalib/Makefile.am: Moved input stuff to
1860 arch subdirs, as in d1x.
1861 * Makefile.am, configure.in, main/kconfig.c: Revert bin_programs to
1862 earlier style until i understand automake 1.5 better. remove input
1864 * arch/: Makefile.am, dos/Makefile.am, dos/joy2.asm, dos/joyc.c,
1865 dos/joydefs.c, dos/key.c, dos/mouse.c, ggi/event.c, ggi/init.c,
1866 ggi/key.c, ggi/mouse.c, linux/Makefile.am, linux/joydefs.c,
1867 linux/joystick.c, linux/include/joystick.h, sdl/Makefile.am,
1868 sdl/event.c, sdl/joy.c, sdl/joydefs.c, sdl/key.c, sdl/mouse.c,
1869 svgalib/event.c, svgalib/init.c, svgalib/key.c, svgalib/mouse.c:
1870 Moved input stuff to arch subdirs, as in d1x.
1871 * NEWS, configure.in: blah blah
1873 2001-10-23 Bradley Bell <btb@icculus.org>
1875 * include/ui.h, unused/ui/ui.h: Moved ui.h to includes/
1876 * texmap/tmapppro.S: no need for #include <conf.h> here
1877 * main/Makefile.am: Build fixes. EDITOR_SRCS added to
1879 * main/: Makefile.am, network.c: No longer #ifdef'ing out the whole
1880 file. RCS header added
1881 * main/: bmread.c, kmatrix.c, multi.c, multibot.c: No longer
1882 #ifdef'ing out the whole file. RCS header added
1883 * Makefile.am, acconfig.h, configure.in, arch/dos/Makefile.am,
1884 main/Makefile.am, maths/Makefile.am, texmap/Makefile.am: Build
1885 fixes. Now works with automake 1.5 and autoconf 2.52.
1886 --enable-editor option added. SDL_VIDEO and SDL_INPUT defined for
1887 mingw (-grabmouse now works on win32).
1888 * config.guess, config.sub, install-sh, missing, mkinstalldirs:
1889 These don't belong in cvs
1893 2001-10-20 Bradley Bell <btb@icculus.org>
1895 * 2d/font.c: Don't free unused variables...
1896 * 2d/font.c, include/gr.h: Bringing font stuff more in line with
1898 * Makefile.am, arch/Makefile.am, arch/dos/Makefile.am,
1899 arch/linux/Makefile.am, arch/win32/Makefile.am, iff/Makefile.am,
1900 main/Makefile.am: make dist more sensible
1901 * Makefile.am: Kludge for linking on mingw
1903 2001-10-19 Bradley Bell <btb@icculus.org>
1905 * Makefile.am, configure.in, arch/win32/Makefile.am,
1906 arch/win32/ipx_win.c, arch/win32/winnet.c: Little fixes
1907 * include/ipx_drv.h: Check for __MINGW32__
1908 * include/i86.h: Imported from d1x
1909 * arch/dos/: Makefile.am, ipx.c: Re-import of d1x files
1910 * arch/dos/modex.asm: Fixed %include
1911 * main/console.c: RCS headers added
1912 * arch/sdl/: Makefile.am, init.c, timer.c: Moved arch/sdl_* to
1914 * Makefile.am, main/Makefile.am: Moved final link to top-level
1915 directory instead of main/
1916 * 2d/linear.asm, maths/fix.asm, maths/vecmata.asm: Changed
1917 __ENV_LINUX__ to __linux__
1918 * configure.in, arch/Makefile.am, arch/dos_dpmi.c,
1919 arch/dos_findfile.c, arch/dos_init.c, arch/dos_ipx.c,
1920 arch/dos_modex.asm, arch/dos_timer.asm, arch/dos_tweak.inc,
1921 arch/dos_vesa.c, arch/dos_vgaregs.inc, arch/linux_init.c,
1922 arch/sdl_init.c, arch/sdl_timer.c, arch/dos/Makefile.am,
1923 arch/dos/dpmi.c, arch/dos/findfile.c, arch/dos/init.c,
1924 arch/dos/ipx.c, arch/dos/modex.asm, arch/dos/timer.asm,
1925 arch/dos/tweak.inc, arch/dos/vesa.c, arch/dos/vgaregs.inc,
1926 arch/linux/Makefile.am, arch/linux/init.c, arch/win32/Makefile.am,
1927 arch/win32/mingw_init.c, main/Makefile.am: Moved arch/sdl_* to
1929 * configure.in: add --enable-xploader, support arch/linux subdir,
1931 * main/inferno.c: conditionalize conf.h
1933 2001-10-19 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
1935 * acconfig.h, 2d/bitmap.h, 3d/interp.c, cfile/cfile.c,
1936 include/cfile.h, main/bm.c, mem/mem.c, misc/fileutil.c,
1937 misc/fileutil.h: Partial application of linux/alpha patch.
1939 2001-10-19 Bradley Bell <btb@icculus.org>
1941 * main/Makefile.am, arch/linux/Makefile.am: Brought linux
1942 networking in line with d1x, moved some arch/linux_* stuff to
1944 * arch/linux/: findfile.c, ipx_bsd.c, ipx_kali.c, ipx_lin.c,
1945 linuxnet.c, ukali.c, include/ipx_bsd.h, include/ipx_hlpr.h,
1946 include/ipx_kali.h, include/ipx_ld.h, include/ipx_lin.h,
1947 include/ipx_udp.h, include/ukali.h: remove pesky * from RCS log
1949 * arch/: Makefile.am, linux_findfile.c, linux_ipx_bsd.c,
1950 linux_ipx_lin.c, linux_ipx_udp.c, linux_net.c, linux/findfile.c,
1951 linux/ipx_bsd.c, linux/ipx_kali.c, linux/ipx_lin.c,
1952 linux/ipx_udp.c, linux/linuxnet.c, linux/ukali.c,
1953 linux/include/ipx_bsd.h, linux/include/ipx_hlpr.h,
1954 linux/include/ipx_kali.h, linux/include/ipx_ld.h,
1955 linux/include/ipx_lin.h, linux/include/ipx_udp.h,
1956 linux/include/ukali.h: Brought linux networking in line with d1x,
1957 moved some arch/linux_* stuff to arch/linux/*
1958 * include/ipx_drv.h: Imported from d1x
1959 * main/ipx_drv.c: RCS info added, conf.h added, etc...
1960 * main/ipx_drv.c: Imported from d1x
1961 * include/args.h, include/ipx.h, main/inferno.c, main/network.c,
1962 main/network.h, main/Makefile.am: Trying to get network working on
1964 * configure.in, 2d/Makefile.am, arch/win32/Makefile.am,
1965 main/Makefile.am: build fixes
1966 * arch/: win32/Makefile.am, win32/findfile.c, win32/ipx_drv.h,
1967 win32/ipx_win.c, win32/winnet.c, Makefile.am, win32_findfile.c,
1968 linux/include/ipx_drv.h: Moved win32_* to win32/* (a la d1x),
1969 starting to get net working.
1970 * include/pstypes.h: Changed __ENV_LINUX__ to __linux__,
1971 conditionalized min,max macros
1973 2001-10-18 Bradley Bell <btb@icculus.org>
1975 * acconfig.h, 2d/linear.h, arch/include/joy.h, include/loadgl.h,
1976 include/strutil.h, include/vecmat.h, main/kconfig.c, misc/d_glob.c,
1977 texmap/tmap_inc.asm, texmap/tmap_per.asm, texmap/tmappent.S,
1978 texmap/tmapppro.S, main/console.c: Changed __ENV_LINUX__ to
1980 * 2d/2dsline.c: RCS headers added/changed
1981 * configure.in: fix NASMFLAGS bug
1982 * main/: collide.c, inferno.c, object.c, render.c: RCS headers
1985 2001-10-17 Bradley Bell <btb@icculus.org>
1987 * NEWS: Fixed the invulnerable robots bug!
1988 * main/collide.c: Fixed the invulnerable robots bug!
1990 2001-10-14 Bradley Bell <btb@icculus.org>
1992 * Makefile.am, arch/Makefile.am, iff/Makefile.am, main/Makefile.am:
1995 2001-10-13 Bradley Bell <btb@icculus.org>
1997 * Makefile.am, autogen.sh, configure.in, 2d/Makefile.am,
1998 arch/Makefile.am, arch/dos/Makefile.am,
1999 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
2000 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
2001 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
2002 arch/dos/include/Makefile.am, arch/dos/mm_snd/Makefile.am,
2003 arch/dos/mm_snd/include/Makefile.am, arch/include/Makefile.am,
2004 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
2005 arch/win32/Makefile.am, arch/win32/d3dframe/Makefile.am,
2006 arch/win32/include/Makefile.am, iff/Makefile.am,
2007 iff/archive/Makefile.am, include/Makefile.am, main/Makefile.am,
2008 main/editor/Makefile.am, main/old/Makefile.am, tools/Makefile.am,
2009 tools/cvs2cl/Makefile.am, unused/Makefile.am,
2010 unused/bios/Makefile.am, unused/lib/Makefile.am,
2011 unused/novga/Makefile.am, unused/pa_null/Makefile.am,
2012 unused/ui/Makefile.am, unused/vga/Makefile.am,
2013 unused/vga/new/Makefile.am, unused/win95/Makefile.am: Removed
2014 automake stuff from "inert" subdirs. And there was much rejoicing.
2015 * Makefile.am, NEWS, configure.in: Stuff
2016 * ChangeLog: removing auto-generated file
2017 * cygconf: Added instructions for mingw32 build
2018 * Makefile.am: renamed INSTALL to installation.txt
2019 * installation.txt, INSTALL: renamed INSTALL to installation.txt
2020 * mingw32.txt: Added instructions for mingw32 build
2021 * configure.in: Enable assembly under mingw32
2023 2001-10-12 Bradley Bell <btb@icculus.org>
2025 * acconfig.h, aclocal.m4, conf.h.in: remove superfluous files
2026 * acconfig.h, aclocal.m4, conf.h.in, configure.in, 2d/2dsline.c,
2027 2d/bitblt.c, 2d/box.c, 2d/canvas.c, 2d/gpixel.c, 2d/line.c,
2028 2d/pixel.c, include/pstypes.h, include/strutil.h, include/timer.h,
2029 main/digi.h, main/kludge.c, main/object.c, main/render.c,
2030 misc/d_glob.c, misc/d_io.c, misc/strutil.c: Changed __ENV_DJGPP__
2031 to __DJGPP__, since it's built-in.
2033 2001-10-12 Paolo Ulivi <paoloulivi@tin.it>
2035 * aclocal.m4, conf.h.in, include/vecmat.h, main/collide.c,
2036 main/kludge.c, main/piggy.h: fix some gcc 3.0 warnings.
2040 2001-10-12 Bradley Bell <btb@icculus.org>
2042 * Makefile.am, unused/win95/Makefile.am: Fix some dist stuff
2043 * Makefile.am: make sure cygconf gets archived
2044 * configure.in: Increment version number in preparation for release
2045 * configure.in: Fix detection of opengl
2046 * Makefile.am, aclocal.m4, autogen.sh, conf.h.in, configure.in,
2047 cygconf, arch/Makefile.am, arch/include/joy.h,
2048 arch/include/mouse.h, include/loadgl.h, include/pstypes.h,
2049 include/strutil.h, main/Makefile.am, main/config.c, main/console.c,
2050 main/gamepal.h, main/gamerend.c, main/inferno.c, main/kconfig.c,
2051 main/multi.c, main/newdemo.c, misc/d_delay.c, misc/d_glob.c,
2052 misc/strutil.c: Switched from Cygwin to mingw32 on MS boxes.
2053 Vastly improved compilability.
2055 2001-10-11 Bradley Bell <btb@icculus.org>
2057 * Makefile.am: Added macros/sdl.m4
2058 * autogen.sh: Added macros/sdl.m4
2060 2001-10-09 Bradley Bell <btb@icculus.org>
2062 * main/vers_id.h: Added DESCENT_VERSION constant
2063 * main/inferno.c: Added command-line help.
2064 * include/ogl_init.h: opengl improvments (following d1x changes)
2066 2001-10-07 Bradley Bell <btb@icculus.org>
2068 * aclocal.m4, conf.h.in, configure.in, arch/Makefile.am,
2069 arch/ogl/Makefile.am: Remove duplicate headers.
2071 2001-08-02 Thimo Neubauer <thimo@debian.org>
2073 * mem/mem.c: totally crippled the memory manager because it does
2074 not make sense for non-DOS-systems and it would have been too
2075 complicated to get it 64bit clean
2077 2001-06-19 Bradley Bell <btb@icculus.org>
2079 * cvshowto.txt: updated anonymous password
2081 2001-02-08 Bradley Bell <btb@icculus.org>
2083 * COPYING, license.txt: Added d1x license
2085 2001-02-01 Bradley Bell <btb@icculus.org>
2087 * aclocal.m4, configure.in: Better detecting of SDL and GL/GLU
2089 2001-01-31 Bradley Bell <btb@icculus.org>
2091 * configure.in, arch/include/mouse.h, include/pstypes.h,
2092 main/game.c, main/gamepal.h: OpenGL support under Cygwin/SDL
2093 * main/polyobj.c: fix typo
2094 * 2d/Makefile.am, 2d/bitblt.c, 2d/bitmap.c, 2d/box.c, 2d/canvas.c,
2095 2d/circle.c, 2d/disc.c, 2d/font.c, 2d/gpixel.c, 2d/ibitblt.c,
2096 2d/line.c, 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c,
2097 2d/rect.c, 2d/rle.c, 2d/scale.c, 2d/scalec.c, 2d/tmerge.c,
2098 3d/clipper.c, 3d/draw.c, 3d/globvars.c, 3d/instance.c, 3d/interp.c,
2099 3d/matrix.c, 3d/points.c, 3d/rod.c, 3d/setup.c, arch/Makefile.am,
2100 cfile/cfile.c, iff/iff.c, main/ai.c, main/ai2.c, main/aipath.c,
2101 main/automap.c, main/bm.c, main/bmread.c, main/cmd.c,
2102 main/cntrlcen.c, main/collide.c, main/config.c, main/console.c,
2103 main/controls.c, main/credits.c, main/crypt.c, main/dumpmine.c,
2104 main/effects.c, main/endlevel.c, main/escort.c, main/fireball.c,
2105 main/fuelcen.c, main/fvi.c, main/game.c, main/gamecntl.c,
2106 main/gamefont.c, main/gamemine.c, main/gamepal.c, main/gamerend.c,
2107 main/gamesave.c, main/gameseg.c, main/gameseq.c, main/hostage.c,
2108 main/kconfig.c, main/kmatrix.c, main/laser.c, main/lighting.c,
2109 main/mglobal.c, main/mission.c, main/morph.c, main/netmisc.c,
2110 main/network.c, main/newdemo.c, main/newmenu.c, main/object.c,
2111 main/paging.c, main/physics.c, main/piggy.c, main/polyobj.c,
2112 main/powerup.c, main/render.c, main/robot.c, main/slew.c,
2113 main/songs.c, main/switch.c, main/texmerge.c, main/text.c,
2114 main/titles.c, main/vclip.c, main/wall.c, main/weapon.c,
2115 maths/Makefile.am, maths/fixc.c, maths/rand.c, maths/tables.c,
2116 maths/vecmat.c, mem/mem.c, misc/args.c, misc/byteswap.c,
2117 misc/d_delay.c, misc/d_glob.c, misc/d_io.c, misc/error.c,
2118 misc/hash.c, misc/strio.c, misc/strutil.c, texmap/Makefile.am,
2119 texmap/ntmap.c, texmap/scanline.c, texmap/tmapflat.c: Makefile and
2121 * arch/dos_findfile.c, arch/dos_modex.asm, include/console.h,
2122 include/modex.h, main/collide.c, main/gamesave.c, main/gameseq.c,
2123 main/gauges.c, main/object.c, main/playsave.c, main/render.c,
2124 main/state.c, mem/mem.c, texmap/ntmap.c, texmap/tmapflat.c: Fix
2126 * include/gr.h, main/menu.c: Fullscreen toggle added to screen res
2128 * configure.in, include/pstypes.h, main/kconfig.c: Support for
2129 cross-compiling, and cygwin fixes
2131 2001-01-30 Bradley Bell <btb@icculus.org>
2133 * configure.in, arch/Makefile.am, arch/win32_findfile.c,
2134 include/pstypes.h, include/strutil.h, main/Makefile.am,
2135 misc/strutil.c, unused/win95/findfile.c: Cygwin support, using SDL.
2136 needs --without-assembler and --without-network to compile
2138 2001-01-29 Bradley Bell <btb@icculus.org>
2140 * configure.in, main/Makefile.am: Fixes to build system
2141 * main/kconfig.c: fix for non-linux joysticks
2142 * arch/: dos/Makefile.am, dos/cdrom.c, dos/digi.c, dos/dosgr.c,
2143 dos/dpmi.c, dos/findfile.c, dos/init.c, dos/ipx.c, dos/joy2.asm,
2144 dos/joyc.c, dos/joydefs.c, dos/key.c, dos/modex.asm, dos/mouse.c,
2145 dos/timer.asm, dos/tweak.inc, dos/vesa.c, dos/vgaregs.inc,
2146 include/joy.h, linux/Makefile.am, linux/findfile.c, linux/init.c,
2147 linux/ipx_bsd.c, linux/ipx_lin.c, linux/ipx_udp.c,
2148 linux/linuxnet.c, sdl/Makefile.am, sdl/init.c, sdl/timer.c: Removed
2150 * arch/: Makefile.am, dos_dpmi.c, dos_findfile.c, dos_init.c,
2151 dos_ipx.c, dos_modex.asm, dos_timer.asm, dos_tweak.inc, dos_vesa.c,
2152 dos_vgaregs.inc, linux_findfile.c, linux_init.c, linux_ipx_bsd.c,
2153 linux_ipx_lin.c, linux_ipx_udp.c, linux_net.c, sdl_init.c,
2154 sdl_timer.c: Fixed build system, minor fixes
2155 * arch/dos/include/: joy.h, key.h, mouse.h: Unified input headers.
2156 * arch/linux/Makefile.am, configure.in: Duplicate file removal.
2158 2001-01-28 Bradley Bell <btb@icculus.org>
2160 * conf.h.in, configure.in, arch/Makefile.am,
2161 arch/dos/include/Makefile.am, arch/include/Makefile.am,
2162 arch/include/key.h, main/Makefile.am: More header unification...
2163 * main/newdemo.c: Added <ctype.h>
2164 * arch/include/: event.h, joy.h: unified input headers.
2165 * acconfig.h, include/d_delay.h, main/Makefile.am, main/game.c:
2166 OpenGL now uses SDL-GL instead of gii
2167 * arch/include/: key.h, mouse.h: Unified arch headers
2169 2001-01-25 Bradley Bell <btb@icculus.org>
2171 * autogen.sh: use "set -e" so execution stops if something goes
2174 2001-01-24 Bradley Bell <btb@icculus.org>
2177 * Makefile.am: Add ChangeLog to dist
2178 * ChangeLog: Putting this here so automake doesn't complain
2182 2001-01-24 Bradley Bell <btb@icculus.org>
2184 * INSTALL, NEWS, README, cvshowto.txt: updated documentation
2185 * tools/: Makefile.am, cvs2cl/Makefile.am, cvs2cl/cvs2cl.pl: cvs2cl
2186 for building ChangeLog from RCS entries
2187 * Makefile.am, acconfig.h, autogen.sh, conf.h.in, configure.in,
2188 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
2189 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
2190 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
2191 arch/dos/include/Makefile.am, 2d/Makefile.am, 3d/Makefile.am,
2192 arch/Makefile.am, arch/dos/Makefile.am,
2193 arch/dos/mm_snd/Makefile.am, arch/dos/mm_snd/include/Makefile.am,
2194 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
2195 arch/ogl/Makefile.am, arch/sdl/Makefile.am, arch/win32/Makefile.am,
2196 arch/win32/d3dframe/Makefile.am, arch/win32/include/Makefile.am,
2197 cfile/Makefile.am, iff/Makefile.am, iff/archive/Makefile.am,
2198 include/Makefile.am, main/editor/Makefile.am, main/old/Makefile.am,
2199 unused/Makefile.am, unused/bios/Makefile.am,
2200 unused/lib/Makefile.am, unused/novga/Makefile.am,
2201 unused/pa_null/Makefile.am, unused/ui/Makefile.am,
2202 unused/vga/Makefile.am, unused/vga/new/Makefile.am,
2203 unused/win95/Makefile.am, main/Makefile.am, maths/Makefile.am,
2204 misc/Makefile.am, texmap/Makefile.am: improved automake config.
2205 make dist, VPATH builds, ...
2206 * configure, Makefile.in, libtool, ltconfig, ltmain.sh,
2207 stamp-h.in, 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.in,
2208 arch/dos/Makefile.in, arch/linux/Makefile.in,
2209 arch/sdl/Makefile.in, cfile/Makefile.in, iff/Makefile.in,
2210 main/Makefile.in, maths/Makefile.in, mem/Makefile.in,
2211 misc/Makefile.in, texmap/Makefile.in: cruft removal
2212 * 2d/diff, arch/dos/sgrep.out, arch/linux/stHqFIq1, main/test.txt:
2214 * ChangeLog, NEWS: moved old ChangeLog to NEWS
2215 * configure.in, conf.h.in: moved NDEBUG to conf.h.in
2216 * main/: game.c, kconfig.c, text.c: changed args_find to FindArg
2217 * main/: gamecntl.c, inferno.c: changed args_find to FindArg, added
2219 * arch/dos_init.c, arch/linux_init.c, arch/linux_ipx_udp.c,
2220 arch/linux_net.c, arch/sdl_init.c, arch/dos/init.c,
2221 arch/dos/joyc.c, arch/linux/init.c, arch/linux/ipx_udp.c,
2222 arch/linux/linuxnet.c, arch/sdl/init.c, include/args.h,
2223 main/config.c, main/hud.c, main/menu.c, main/multi.c,
2224 main/network.c, main/piggy.c, main/polyobj.c, main/slew.c,
2225 main/songs.c, misc/args.c: changed args_find to FindArg
2227 2001-01-22 Bradley Bell <btb@icculus.org>
2229 * configure, main/Makefile.am, main/Makefile.in: configuration
2231 * include/error.h, include/mono.h, main/game.c, main/gamerend.c:
2232 fix compiler warnings w/opengl
2233 * include/console.h: ggi support
2234 * arch/linux_init.c: svgalib support
2235 * Makefile.in, conf.h.in, configure, configure.in, 2d/Makefile.am,
2236 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.am, arch/Makefile.in,
2237 arch/svgalib_init.c, cfile/Makefile.in, iff/Makefile.in,
2238 main/Makefile.am, main/Makefile.in, maths/Makefile.am,
2239 maths/Makefile.in, mem/Makefile.in, misc/Makefile.in,
2240 texmap/Makefile.am, texmap/Makefile.in: configuration fixes
2241 * iff/iff.c, include/u_mem.h: NDEBUG fixes
2242 * main/: ai.h, inferno.c, lighting.c, object.c, render.c: fix
2243 warnings and enable NDEBUG
2244 * arch/svgalib_init.c: svgalib support
2246 2001-01-22 Michael Wagener <Michael.Wagener@materna.de>
2248 * main/kconfig.c: joystick support
2250 2001-01-21 Bradley Bell <btb@icculus.org>
2252 * cvshowto.txt: new file, taken from d1x webpage
2253 * AUTHORS, README: Taking over as maintainer of d2x
2254 * ChangeLog: Grab mouse with SDL/X11
2255 * main/: gamecntl.c, inferno.c: Grab mouse with SDL/X11
2257 2001-01-20 Bradley Bell <btb@icculus.org>
2259 * configure, configure.in: Turned -Werror back off by default
2260 * README, configure, configure.in, 2d/font.c, arch/sdl_init.c,
2261 iff/iff.c, include/3d.h, include/d_io.h, main/Makefile.am,
2262 main/Makefile.in, main/bm.c, main/collide.c, main/credits.c,
2263 main/fuelcen.h, main/game.c, main/gamecntl.c, main/gamepal.c,
2264 main/gamerend.c, main/gamesave.c, main/gameseg.c, main/gameseq.c,
2265 main/gauges.c, main/kconfig.c, main/kludge.c, main/kmatrix.c,
2266 main/laser.c, main/multi.c, main/network.c, main/network.h,
2267 main/newdemo.c, main/newmenu.c, main/object.c, main/object.h,
2268 main/physics.c, main/piggy.c, main/polyobj.c, main/state.c,
2269 main/switch.c, main/titles.c, main/wall.c: Got rid of all compiler
2270 warnings, for non-OpenGL on linux, anyway...
2272 2001-01-19 Bradley Bell <btb@icculus.org>
2274 * copying: remove duplicate file
2275 * Import of d2x-0.0.9-pre1
2276 * Import of d2x-0.0.8