1 2004-10-21 Martin Schaffner <maschaffner@gmx.ch>
3 * configure.ac: make it compile on Cygwin
5 2004-10-14 Chris Taylor <c.taylor@student.curtin.edu.au>
7 * main/config.c: fix bug uncovered by having fgets cut off ending \n
9 * main/text.c: fix crash on Mac OS X, probably fix bug 738
11 * include/mono.h: add mprintf support for carbon (Mac OS 9)
13 2004-10-09 Martin Schaffner <maschaffner@gmx.ch>
15 * main/automap.c, main/cntrlcen.c, main/collide.c, main/endlevel.c,
16 main/gamerend.c, main/gameseq.c, main/mission.h, main/titles.c:
17 use new macros PLAYING_BUILTIN_MISSION and EMULATING_D1 for accessing
18 information about the current mission, for easier code refactorisation.
20 * cfile/cfile.c: correct warnings caused by change of 2004-09-30
22 * main/gamemine.c, main/piggy.c: fix bug 1675:
23 use better d2 textures if d1 hog is present but not loadable
25 2004-09-30 Martin Schaffner <maschaffner@gmx.ch>
27 * cfile/cfile.c: simplify, reduce number of global vars
29 2004-09-05 Chris Taylor <c.taylor@student.curtin.edu.au>
31 * main/gameseg.c: fix bugfix of 2004-05-15
33 2004-08-29 Chris Taylor <c.taylor@student.curtin.edu.au>
35 * cfile/cfile.c: change macify_dospath to macify_posix_path for carbon
37 * cfile/cfile.c, main/config.c, main/credits.c, main/endlevel.c,
38 main/gamesave.c, main/inferno.c, main/mission.c, main/songs.c:
39 cfgets now always copies the terminating character to the dest buffer.
40 This fixes a bug that occured when reading cmd line args from d2x.ini
42 2004-08-29 Martin Schaffner <maschaffner@gmx.ch>
44 * ChangeLog-old, main/editor/med.c, main/editor/segment.c:
45 move more old change logs into ChangeLog-old
47 2004-08-28 Chris Taylor <c.taylor@student.curtin.edu.au>
48 and Martin Schaffner <maschaffner@gmx.ch>
50 * 2d/2dsline.c, 2d/bitblt.c, 2d/bitmap.c, 2d/clip.h, 2d/ibitblt.c
51 2d/linear.asm, 2d/palette.c, 2d/pcx.c, 2d/rle.c, 2d/scale.c
52 2d/scalea.asm, 3d/clipper.h, 3d/globvars.c, 3d/globvars.h
53 3d/instance.c, 3d/interp.c, 3d/matrix.c, 3d/points.c, 3d/rod.c
54 3d/setup.c, ChangeLog, arch/dos/bak/ipx.c, arch/dos/ipx.c
55 arch/dos/ipx.h, arch/dos/joyc.c, arch/dos/joydefs.c, arch/dos/key.c
56 arch/dos/mono.c, arch/dos/mono.h, arch/dos/mouse.c
57 arch/include/joy.h, arch/win32/include/key.h
58 arch/win32/include/mouse.h, arch/win32/mouse.c, cfile/cfile.c
59 iff/iff.c, include/3d.h, include/args.h, include/byteswap.h
60 include/cfile.h, include/error.h, include/gr.h, include/grdef.h
61 include/ibitblt.h, include/iff.h, include/ipx.h, include/palette.h
62 include/pcx.h, include/pstypes.h, include/rle.h, include/texmap.h
63 include/timer.h, include/u_dpmi.h, include/vecmat.h, main/ai.c
64 main/ai.h, main/ai2.c, main/aipath.c, main/aistruct.h, main/automap.c
65 main/automap.h, main/bm.c, main/bm.h, main/bmread.c, main/cntrlcen.c
66 main/cntrlcen.h, main/collide.c, main/collide.h, main/compbit.h
67 main/config.c, main/config.h, main/controls.c, main/controls.h
68 main/credits.c, main/credits.h, main/desc_id.h, main/digi.h
69 main/dumpmine.c, main/editor/medwall.h, main/editor/seguvs.h
70 main/effects.c, main/effects.h, main/endlevel.c, main/endlevel.h
71 main/escort.c, main/fireball.c, main/fireball.h, main/fuelcen.c
72 main/fuelcen.h, main/fvi.c, main/fvi.h, main/game.c, main/game.h
73 main/gamefont.c, main/gamefont.h, main/gamemine.c, main/gamemine.h
74 main/gamesave.c, main/gamesave.h, main/gameseg.c, main/gameseg.h
75 main/gameseq.c, main/gameseq.h, main/gauges.c, main/gauges.h
76 main/hostage.c, main/hostage.h, main/hud.c, main/inferno.c
77 main/joydefs.c, main/joydefs.h, main/kconfig.c, main/kconfig.h
78 main/kmatrix.c, main/kmatrix.h, main/laser.c, main/laser.h
79 main/lighting.c, main/lighting.h, main/menu.h, main/mglobal.c
80 main/mission.c, main/mission.h, main/modem.h, main/morph.c
81 main/morph.h, main/multi.h, main/multibot.h, main/netmisc.c
82 main/netmisc.h, main/network.h, main/newdemo.c, main/newdemo.h
83 main/newmenu.c, main/newmenu.h, main/object.c, main/object.h
84 main/paging.c, main/paging.h, main/physics.c, main/physics.h
85 main/piggy.c, main/piggy.h, main/player.h, main/playsave.c
86 main/playsave.h, main/polyobj.c, main/polyobj.h, main/powerup.c
87 main/powerup.h, main/render.c, main/render.h, main/robot.c
88 main/robot.h, main/scores.c, main/scores.h, main/screens.h
89 main/segment.h, main/segpoint.h, main/slew.c, main/slew.h
90 main/songs.c, main/songs.h, main/sounds.h, main/state.c
91 main/state.h, main/switch.c, main/switch.h, main/terrain.c
92 main/terrain.h, main/texmerge.c, main/texmerge.h, main/text.c
93 main/text.h, main/textures.h, main/titles.c, main/titles.h
94 main/vclip.c, main/vclip.h, main/wall.c, main/wall.h, main/weapon.c
95 main/weapon.h, maths/fixc.c, maths/tables.c, maths/vecmat.c
96 maths/vecmata.asm, misc/args.c, misc/error.c, texmap/ntmap.c
97 texmap/scanline.c, texmap/scanline.h, texmap/texmapl.h
98 texmap/tmap_flt.asm, texmap/tmap_inc.asm, texmap/tmap_lin.asm
99 texmap/tmap_ll.asm, texmap/tmap_per.asm, texmap/tmapfade.asm
101 move old per-file change logs into new file ChangeLog-old
103 2004-08-28 H. Jones <kasxavulpo-dev@yahoo.com>
105 * arch/ogl/ogl.c: enable -gl_mipmap switch
107 2004-08-28 Chris Taylor <c.taylor@student.curtin.edu.au>
109 * arch/carbon/descent.r: swap min and max size to correct places
111 * arch/carbon/findfile.c: implement findfile for Mac OS Carbon
113 2004-08-06 Chris Taylor <c.taylor@student.curtin.edu.au>
115 * main/gamesave.c: fix a bug introduced with the change of 2004-06-26
117 * cfile/cfile.c: add mkdir for carbon, and support files ending in 0x0d
119 2004-08-06 Chris Taylor <c.taylor@student.curtin.edu.au>
121 * include/strio.h, include/strutil.h, misc/args.c, misc/strio.c,
122 misc/strutil.c: d2x can now handle any line ending when reading d2x.ini
124 * arch/ogl/gr.c, cfile/cfile.c, main/movie.c: make d2x compile (but not
125 link) on MPW on Mac OS 9 (carbon)
127 * include/mono.h: disable mprintf on carbon to avoid significant bloat
129 * include/error.h: on Mac OS 9 and X, define Int3 to be a Debugger
131 2004-08-04 Chris Taylor <c.taylor@student.curtin.edu.au>
133 * include/ogl_init.h: Include glu.h on OS X, it is sometimes necessary
135 2004-08-02 Martin Schaffner <maschaffner@gmx.ch>
137 * include/pstypes.h: Now, I correctly applied Chris Taylor's patch
139 2004-08-01 Chris Taylor <c.taylor@student.curtin.edu.au>
141 * 2d/font.c, arch/ogl/gr.c, arch/ogl/ogl.c, mem/mem.c,
142 include/d_io.h, include/pstypes.h, include/u_dpmi.h,
143 libmve/mvelib.c, libmve/mveplay.c, main/cntrlcen.c, main/gameseq.c,
144 main/movie.c, main/newmenu.c, main/playsave.c, main/songs.c,
145 main/state.c, main/text.c: add "#ifdef macintosh" for carbon target
147 * D2X.make, arch/include/gui.h, arch/carbon/gui.c, arch/carbon/conf.h,
148 arch/carbon/findfile.c, arch/carbon/SDL_main.c, arch/carbon/descent.r:
149 new files for supporting compilation with MPW for carbon (Mac OS 9)
151 * include/strutil.h, misc/strutil.c: add str(n)icmp for carbon
153 * main/playsave.c: do not seek while writing, carbon does not like it
155 * arch/ogl/gr.c: use portable CFILE instead of POSIX file in write_bmp
157 * cfile/cfile.c: use portable ffilelength in cfile_size
159 * 2d/bitblt.c, 2d/font.c, 2d/rle.c, arch/ogl/gr.c, iff/iff.c,
160 main/inferno.c, main/kconfig.c, main/multi.c, main/multibot.c,
161 main/netmisc.c, main/newdemo.c, mem/mem.c: avoid assigments between
162 unsigned and signed char, MPW does not like these
164 2004-06-26 Chris Taylor <c.taylor@student.curtin.edu.au>
166 * main/gamemine.c, main/gamemine.h, main/gamesave.c: remove some
169 2004-06-01 Bradley Bell <btb@icculus.org>
171 * libmve/mve_main.c: cast malloc function pointer
173 * MVEPlayer-Info.plist, d2x.xcode/project.pbxproj: added MVEPlayer
174 target to XCode project
176 2004-05-31 Bradley Bell <btb@icculus.org>
178 * include/pstypes.h: fix accidental solaris breakage
180 * main/object.c: fix crash caused by death-cam code
182 * d2x-Info.plist, d2xgl-Info.plist, d2x.xcode/project.pbxproj:
183 XCode project simplifications, network enabled
185 * 2d/pixel.c, arch/ogl/ogl.c, include/pstypes.h,
186 include/strutil.h, libmve/mveplay.c: XCode compilability fixes
188 * Info.plist.in, Makefile.am, configure.ac: remove old OSX bundle
191 * English.lproj/InfoPlist.strings, d2x-Info.plist,
192 d2xgl-Info.plist, arch/cocoa/SDLMain.h, arch/cocoa/SDLMain.m,
193 d2x.xcode/project.pbxproj: added XCode project files
195 2004-05-22 Bradley Bell <btb@icculus.org>
197 * configure.ac, arch/ogl/ogl.c, misc/Makefile.am: make libpng
200 * rpm/d2x.spec.in: Changed descriptions
202 2004-05-22 Matthew Mueller <donut@dakotacom.net>
204 * arch/ogl/gr.c: fix compile when GL_NV_register_combiners isn't
207 * arch/win32/digi.c: fix strict-aliasing errors (d1x r1.13)
209 * arch/win32/digi.c, arch/win32/key.c: Fix mismatched arg types in
210 the win32 code (d1x r1.8, key_arch.c r1.2)
212 * arch/ogl/sdlgl.c, arch/ogl/wgl.c, main/inferno.c: made opengl
213 use 32bpp screen mode by default, add option to use 16bpp (d1x
216 * arch/ogl/ogl.c: allow for texture dimensions of 1, and fix ogl
217 replacement texture paletted->rgb conversion alpha problem (d1x
220 * arch/ogl/ogl.c, include/pngfile.h, main/piggy.c, main/piggy.h,
221 misc/Makefile.am, misc/pngfile.c: add opengl replacement texture
222 support (requires libpng and zlib) (d1x r1.42, r1.1, r1.10, r1.4,
225 * arch/ogl/gr.c, include/loadgl.h: fix win32
226 GL_NV_register_combiners build stuff (d1x r1.39, r1.7)
228 * arch/ogl/gr.c, arch/ogl/ogl.c, include/loadgl.h,
229 include/ogl_init.h, main/render.c: opengl hardware
230 super-transparency support using GL_NV_register_combiners (d1x
231 r1.38, r1.41, r1.6, r1.26, r1.7)
233 2004-05-22 Bradley Bell <btb@icculus.org>
235 * arch/ogl/internal.h, include/gr.h, include/ogl_init.h: function
238 2004-05-22 Matthew Mueller <donut@dakotacom.net>
240 * 2d/font.c, arch/ogl/gr.c, arch/ogl/internal.h, arch/ogl/ogl.c,
241 include/ogl_init.h: use GL_RGB for non-transparent textures, and
242 fix fonts not having transparent flag set (wouldn't get paletted)
243 (d1x r1.15, r1.37, r1.40, r1.25)
245 * arch/ogl/ogl.c: don't try to use paletted textures with
246 mipmapping since gluBuild2DMipmaps can't handle it (d1x r1.39)
248 * arch/ogl/gr.c, arch/ogl/ogl.c, include/loadgl.h,
249 include/ogl_init.h: add ogl paletted texture support (d1x r1.36,
252 * 2d/font.c: memset ogl font bitmap data since the copy function
253 leaves some (unused) parts uninitialized, which aggravates
256 * arch/win32/joyhh.c: fix phantom hat when used with a joystick
257 without one, since the code ignored the JOYCAPS_HASPOV flag (d1x
260 * arch/ogl/gr.c: fix possibility of saving incomplete .tga
261 screenshots if the entire thing wasn't written in one call to
264 * arch/win32/digi.c: fix persistent sounds (fans, etc) volume/pan
265 info not being updated on win32 (d1x r1.11)
267 * arch/win32/digi.c: remove some redundancy by not needing to do
268 SoundSlots[i].playing = 0; in addition to DS_release_slot. Also
269 clean up some indenting of DS_release_slot calls. And make
270 DS_release_slot return 1 when a sound is already not playing, in
271 addition to when a sound was killed. (d1x r1.10)
273 * arch/linux/joystick.c: fix crash/hang when using -nojoystick in
274 linux version (d1x r1.5)
276 * main/kconfig.c: make next axis config key skip currently
277 allocated axes (d1x r1.11)
279 2004-05-22 David Cleaver <wraithx@morpheus.net>
281 * main/kconfig.c: joy configuration next axis key from WraithX
284 2004-05-22 Bradley Bell <btb@icculus.org>
286 * main/game.c, main/inferno.c: typo
288 2004-05-21 Matthew Mueller <donut@dakotacom.net>
290 * main/game.c, main/game.h, main/inferno.c: make rear view
291 leave_time variable with -rearviewleavetime argument (d1x r1.25,
294 2004-05-22 Martin Schaffner <maschaffner@gmx.ch>
296 * main/inferno.c: change -udp documentation to d2x behaviour
298 2004-05-21 Bradley Bell <btb@icculus.org>
300 * include/gr.h: added missing define for menu fullscreen toggle
302 2004-05-21 Matthew Mueller <donut@dakotacom.net>
304 * arch/dos/joyc.c, arch/linux/joystick.c: use JOY_NUM_AXES instead
305 of 4 in joy_(get|set)_cal_vals (d1x r1.3, r1.4)
307 2004-05-21 Steven Mueller <diffusor@ugcs.caltech.edu>
309 * arch/include/joy.h, arch/linux/joydefs.c, arch/linux/joystick.c,
310 arch/linux/include/joystick.h: patch from Steven Mueller for using
311 more than 4 joystick devices in linux (d1x r1.3, r1.3, r1.3)
313 2004-05-21 Victor Rachels <sekmu@tisiphone.dhs.org>
315 * main/fvi.c, main/gameseg.c, main/gameseg.h, main/object.c,
316 main/physics.c, main/render.c, main/wall.c: file-line for segfault
317 info (d1x r1.3, r1.5, r1.3, r1.4, r1.3, r1.5, r1.2)
319 * arch/win32/digi.c: digisound fixes (d1x r1.7)
321 2004-05-21 Bradley Bell <btb@icculus.org>
323 * main/inferno.c: added -udp documentation from d1x
325 2004-05-20 Bradley Bell <btb@icculus.org>
327 * VisualC/d2xgl/d2xgl.dsp: don't need texmappers for OpenGL
329 2004-05-20 David Cleaver <wraithx@morpheus.net>
331 * main/controls.c, main/gamecntl.c, main/kconfig.c,
332 main/kconfig.h, main/object.c: death-cam from WraithX (d1x r1.3,
333 game.c r1.21, r1.6, r1.4, r1.3)
335 2004-05-20 Bradley Bell <btb@icculus.org>
337 * main/inferno.c: document -ihaveabrokenmouse
339 2004-05-20 Matthew Mueller <donut@dakotacom.net>
341 * arch/dos/vesa.c: dos gcc 2.95 asm fixes (d1x r1.2)
343 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
345 * arch/dos/init.c, arch/dos/mouse.c: added new arg and printfs for
346 mouse driver problems (d1x r1.2, r1.2)
348 2004-05-20 Matthew Mueller <donut@dakotacom.net>
350 * main/newmenu.c: increased MESSAGEBOX_TEXT_SIZE to fix netgame
351 join list score crash (d1x r1.8)
353 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
355 * main/fvi.c, main/gameseg.c, main/gameseg.h, main/physics.c:
356 added debug info for illegal side type (d1x r1.2, r1.4, r1.2,
359 2004-05-20 Bradley Bell <btb@icculus.org>
361 * arch/ogl/gr.c, main/menu.c: fix a couple of defines
363 * main/inferno.c: integrated some niceautomap stuff from d1x
365 2004-05-20 Matthew Mueller <donut@dakotacom.net>
367 * arch/win32/joyhh.c: fixed the config bug where it'd always put
368 in some weird axis (d1x r1.3)
370 * arch/win32/init.c: set win32 icon to icon from resource file
373 * arch/win32/key.c: win32: fixed space key not working in messages
376 2004-05-20 Bradley Bell <btb@icculus.org>
378 * texmap/Makefile.am, texmap/scanline.c: don't need texmappers for
381 2004-05-20 Matthew Mueller <donut@dakotacom.net>
383 * main/inferno.c: document -gl_refresh (d1x r1.20)
385 * arch/win32/joyhh.c, arch/win32/mouse.c: w32: check
386 -no(mouse|joystick) within respective _init() funcs (d1x r1.2,
389 * arch/win32/win32.c: fixed win32 gr_*_mode funcs that I forgot to
390 change the arg type for (d1x r1.5)
392 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
394 * arch/win32/digi.c: altsounds (d1x r1.6)
396 2004-05-20 Matthew Mueller <donut@dakotacom.net>
398 * arch/win32/digi.c: fixed a major memory leak and removed a bit
399 of redundancy (d1x r1.5)
401 * arch/win32/digi.c: call digi_reset_digi_sounds in digi_close to
402 fix crashing (d1x r1.4)
404 * arch/win32/digi.c: win32's digi_start_sound was not calling
405 DS_release_slot after setting .playing=0, resulting in a
406 memleak. Thanks to Stefan Ring for catching this (d1x r1.9)
408 * arch/win32/joyhh.c: remove joySetCapture in win32 joystick code,
409 apparently it was somehow causing some joysticks (Sidewinder
410 Precision 2) to only turn when the stick was moving, but not when
411 at turned but held stationary. And it was completely unused
412 anyway. Thanks to Stefan Ring for (somehow) finding this (d1x
415 * main/game.c: add alt+enter to toggle fullscreen (in addition to
416 previous key combos (d1x r1.29)
418 * arch/ogl/wgl.c: minor cleanup, use same for loop for filling r,
419 g, and b values (d1x r1.15)
421 * arch/ogl/gr.c: fix funky ogl gammaramp palette when getting hit
422 sometimes (didn't handle negative palette steps) (d1x r1.34)
424 * arch/ogl/ogl.c: add caching of weapon inner models, screen
425 shatter effects, robot explosions and weapons, and some more
426 always present stuff. Also clean up ogl_cache_weapon_textures
429 2004-05-20 Bradley Bell <btb@icculus.org>
431 * main/kludge.c, main/game.c: move gr_renderstats and
432 gr_badtexture back to game.c
434 2004-05-20 Matthew Mueller <donut@dakotacom.net>
436 * arch/ogl/ogl.c, include/gr.h, main/inferno.c: add -renderstats
437 command-line arg to activate RENDERSTATS (d1x r1.36, r1.15, r1.33)
439 * arch/ogl/ogl.c: fix last commit (d1x r1.35)
441 * arch/ogl/ogl.c: add RENDERSTATS counter for number of textures
442 loaded after texture caching stage (d1x r1.34)
444 * arch/ogl/ogl.c: use GL_INDEX_BITS to get bpp for color buffer
445 for renderstats (d1x r1.33)
447 2004-05-19 Matthew Mueller <donut@dakotacom.net>
449 * arch/ogl/gr.c, arch/ogl/ogl.c, include/ogl_init.h,
450 main/inferno.c: add anisotropic texture filtering suport (d1x
451 r1.33, r1.32, r1.23, r1.32)
453 * arch/ogl/ogl.c: make RENDERSTATS show size of color/depth buffer
456 * arch/ogl/gr.c, arch/ogl/ogl.c, include/loadgl.c,
457 include/ogl_init.h: utilize hardware multitexturing support if
458 possible (requires GL_NV_texture_env_combine4 extension) (d1x
459 r1.32, r1.30, r1.4, 1.22)
461 * arch/ogl/glx.c: add ogl_setbrightness_internal stub for glx (d1x
464 * arch/ogl/wgl.c: implement SetGammaRamp on WGL (d1x r1.14)
466 * arch/ogl/gr.c, arch/ogl/internal.h, arch/ogl/sdlgl.c,
467 arch/ogl/wgl.c, include/ogl_init.h: implement brightness/palette
468 effects in OGL using SetGammaRamp, much faster than the hack that
469 was being used. currently SDL only (though not too hard to add to
470 WGL, not as easy as sdl) (d1x r1.31, r1.3, r1.13, r1.21)
472 * main/menu.c: allow arbitrary (custom) resolution entry in
473 change_res menu (d1x r1.14)
475 2004-05-19 Bradley Bell <btb@icculus.org>
477 * main/game.c, main/game.h, main/inferno.c, main/menu.c: inserted
478 d1x-style res change menu (mostly works)
480 * misc/args.c: use strnicmp instead of strncasecmp
482 2004-05-19 Matthew Mueller <donut@dakotacom.net>
484 * arch/ogl/gr.c, main/inferno.c: add -gl_trilinear OGL
485 command-line option (d1x r1.27)
487 * main/inferno.c: restore inferno.c initialization of
488 screen_compatible and use_double_buffer to 'normal' values, broken
489 long long ago in one of the high res menu patches (d1x r1.30)
491 * include/args.h, main/inferno.c, misc/args.c: allow arbitrary
492 resolutions to be specified on command line (d1x r1.2, r1.29,
493 r1.4) -- doesn't work yet
495 * arch/linux/hmiplay.c: needs to include args.h now (d1x r1.9)
497 * arch/linux/hmiplay.c: implement -nomusic for linux hmiplay (d1x
500 * arch/linux/hmiplay.c: correct linux hmiplay handling of midi 0
501 volume song stop/starting (d1x r1.7)
503 2004-05-18 Matthew Mueller <donut@dakotacom.net>
505 * arch/linux/hmiplay.c: remove needless sleep on linux hmiplay
508 * arch/ogl/gr.c: fix off by .5 errors in ogl_upixelc and
509 ogl_ulinec (d1x r1.29)
511 * arch/ogl/ogl.c: fix ogl gr_ucircle (d1x r1.29)
513 * arch/ogl/gr.c: fix off-by-one error in ogl_urect, right and
514 bottom are inclusive not exclusive (d1x r1.28)
516 * arch/ogl/ogl.c, include/ogl_init.h, main/polyobj.c: fix briefing
517 spinning robot display in OGL (d1x r1.28, r1.20, r1.2)
519 * arch/sdl/digi.c: fix typo
521 * main/state.c: fix savegame thumbnail saving in OGL (d1x r1.6)
523 * arch/win32/init.c, arch/win32/win32.c: move win32 window
524 creation code from arch_init_start into arch_init to fix weirdness
525 with --help (d1x r1.5, r1.6)
527 * arch/linux/hmiplay.c: apply patch from bluecow to fix hmiplay
528 sync issues and lack of midi reset (d1x r1.5)
530 * arch/sdl/digi.c: fix crash on exit if sounds are still playing
533 * arch/ogl/wgl.c, arch/win32/mouse.c, misc/d_io.c: Fix mismatched
534 arg types in the win32 code (d1x r1.12, r1.7, r1.2)
536 * arch/linux/hmiplay.c: fix problems with msgbuf struct not being
539 * arch/linux/hmiplay.c: updated SDL include path (d1x r1.3)
541 2004-05-18 Bradley Bell <btb@icculus.org>
543 * include/vecmat.h: comments/formatting
545 2004-05-18 Martin Schaffner <maschaffner@gmx.ch>
547 * include/d.bat, include/lst.bat, include/m.bat, include/test.c,
548 include/test.lnk: remove unnecessary files
550 * configure.ac: add -no-cpp-precomp when compiling on Mac OS X.
551 This enables compilation with gcc 3.1
553 2004-05-17 Dietfrid Mali <dietfrid.mali@q-dial.de>
555 * main/switch.c: took care of switches triggering single-sided
556 walls (don't try to access the nonexistent adjacent wall via NULL
557 pointers or negative array indices)
559 2004-05-16 Dietfrid Mali <dietfrid.mali@q-dial.de>
561 * main/wall.c: fix invalid memory access for d1 levels which
562 don't have a corresponding wall behind.
564 2004-05-16 Martin Schaffner <maschaffner@gmx.ch>
566 * include/ogl_init.h, arch/ogl/glx.c, arch/ogl/gr.c,
567 arch/ogl/internal.h, arch/ogl/ogl.c, arch/ogl/sdlgl.c,
568 arch/ogl/wgl.c: move most ogl-internal stuff from the ogl
569 interface header to new header file internal.h
571 2004-05-15 Dietfrid Mali <dietfrid.mali@q-dial.de>
573 * arch/sdl/joy.c: joystick_read_raw_axis() will return a proper
574 bitmask for each joystick axis that has sent input data,
575 and will not crash Windows anymore during joystick setup because
576 of for() loop over axis being executed once too often.
578 * main/gameseq.c, include/gr.h, 2d/font.c: define new function
579 gr_remap_mono_font() and call it after loading saved level.
581 * main/laser.c: limit homing missile turn rate
583 * main/fuelcen.c, main/fuelcen.h, main/object.c: implement repair
584 centers (work like fuel centers but provide shield)
586 * main/gameseg.c: fix endless loop in some levels with a
587 certain (complicated) structure
589 2004-05-13 Bradley Bell <btb@icculus.org>
591 * VisualC/d2/d2x/d2x.dsp, VisualC/d2xgl/d2xgl.dsp,
592 VisualC/libmve/libmve.dsp, VisualC/mveplayer/mveplayer.dsp:
593 updated project files for SDL 1.2.7
595 * Makefile.am: add VisualC, VisualCE dirs to tarball
597 2004-05-13 Martin Schaffner <maschaffner@gmx.ch>
599 * arch/sdl/digi.c: formatting
601 2004-05-12 Bradley Bell <btb@icculus.org>
603 * unused/vga/new/palette.c, unused/vga/new/vga.c: removed unused,
606 * 2d/palette.c, include/palette.h: added function to create blend
609 * maths/rand.c, maths/tables.c, maths/vecmat.c: formatting
611 2004-05-11 Bradley Bell <btb@icculus.org>
613 * arch/ogl/ogl.c: fix alpha calculation in g3_draw_poly, again
615 2004-05-10 Bradley Bell <btb@icculus.org>
617 * arch/ogl/ogl.c, include/3d.h, main/render.c: hmm,
618 g3_draw_transp_poly had the fade level backwards, decided to just
619 fix g3_draw_poly so it behaves correctly, transparency or not,
620 reverted changes to render_face
622 2004-05-10 Dietfrid Mali <dietfrid.mali@q-dial.de>
624 * arch/ogl/ogl.c, include/3d.h: added g3_draw_transp_poly() for
625 rendering transparent (e.g. cloaked) walls
627 * main/render.c: render_face now calls g3_draw_transp_poly() for
628 cloaked walls in OpenGL
630 2004-05-08 Martin Schaffner <maschaffner@gmx.ch>
632 * arch/sdl/digi.c: fix bug on Mac OS X where all sound, including
633 that from other apps, had "static" distortions.
635 2004-04-22 Bradley Bell <btb@icculus.org>
637 * main/multi.c, main/multibot.c: use new GET_INTEL_* macros
639 * include/byteswap.h: rewrite GET_INTEL_* macros, fix bugs in
640 aligned version of PUT_INTEL_* macros
642 2004-04-15 Bradley Bell <btb@icculus.org>
644 * main/inferno.c: comment out unused checksum variable
646 2004-04-14 Bradley Bell <btb@icculus.org>
648 * arch/sdl/rbaudio.c: fix redbook tracking problems (fixes #1028)
650 2004-04-14 Terran Melconian <terran@consistent.org>
652 * main/gameseg.c: use portable rand function (fixes #1118)
654 2004-04-14 Sean Taylor <sscthunderbird@yahoo.com>
656 * main/songs.c: uncomment calls to RBAStop (fixes #473)
658 2004-01-08 Martin Schaffner <maschaffner@gmx.ch>
660 * configure.ac, arch/linux/ipx_udp.c, maths/fixc.c:
661 get rid of warnings (now compiles with -Werror on SunOS)
663 * main/piggy.c: fix (really) wierd SunOS bug
665 * 2d/bitmap.c, 2d/rle.c, include/gr.h: fix MEM_OVERWRITE
666 caused by not allocating enough mem for rle bitmaps
668 2004-01-06 Martin Schaffner <maschaffner@gmx.ch>
670 * include/pstypes.h: sun OS typedef fixes
672 2003-12-28 Martin Schaffner <maschaffner@gmx.ch>
674 * main/piggy.c: fix bug 1067
676 * main/piggy.c: fix bugfix for 1067
678 * main/piggy.c: fix 2nd part of bug 1067 (make d2x compatible
679 with descent.pig of mac registered)
681 2003-12-18 Bradley Bell <btb@icculus.org>
683 * main/kconfig.c: fixes for linux-native joystick
685 * main/kconfig.c: bunch of fixes (esp. for non linux-native
688 * arch/include/joy.h: comments/formatting
690 2003-12-10 Alexander Y. Yeikovich <demon@mci.net.ua>
692 * compilerdefs.txt: added FreeBSD defs
694 2003-12-08 Bradley Bell <btb@icculus.org>
696 * include/dtypes.h, include/dtypes.inc: remove unused, redundant
699 2003-12-08 Alexander Y. Yeikovich <demon@mci.net.ua>
701 * arch/linux/ipx_kali.c, arch/linux/ipx_mcast4.c,
702 arch/linux/ipx_udp.c: fix FreeBSD compile errors
704 2003-12-08 Alexander Y. Yeikovich <demon@mci.net.ua> and Bradley Bell <btb@icculus.org>
706 * 2d/ibitblt.c, include/maths.h, include/ogl_init.h,
707 include/pstypes.h, main/game.c, main/game.h, unused/bios/ipx.c:
708 get rid of silly ulongs
710 * configure.ac, 2d/bitblt.c, 2d/linear.asm, maths/fix.asm,
711 maths/vecmata.asm, texmap/tmap_inc.asm, texmap/tmap_per.asm,
712 texmap/tmappent.S, texmap/tmapppro.S: enable nasm on FreeBSD,
713 change relevant __linux__ macros to __ELF__
715 2003-11-27 Bradley Bell <btb@icculus.org>
717 * include/ogl_init.h: added proto for ogl_check_mode
719 * arch/sdl/digi.c, arch/sdl/gr.c, arch/sdl/mouse.c,
720 arch/win32/findfile.c, main/inferno.c, main/titles.c: Pocket PC
723 2003-11-26 Bradley Bell <btb@icculus.org>
725 * libmve/decoder16.c, libmve/mve_main.c, main/newmenu.c: fix gcc
726 3.3 compiler warnings
728 * arch/sdl/gr.c, main/kludge.c: landscape fixes, implemented
731 * include/pstypes.h: OS X fixes
733 * cfile/cfile.c, include/pstypes.h, main/inferno.c,
734 main/newmenu.h: linux fixes
736 * configure.ac cygconf VisualC/d2x.dsw VisualC/d2x/d2x.dsp
737 VisualC/d2xgl/.cvsignore VisualC/d2xgl/d2xgl.dsp arch/ogl/gr.c
738 arch/ogl/ogl.c include/d_io.h include/loadgl.h include/ogl_init.h
739 include/pstypes.h include/u_mem.h main /state.c main/vers_id.h
740 misc/d_io.c: added Visual C project for opengl, buncha macro fixes
743 * arch/sdl/gr.c: fix sdl gr_update
745 * 2d/font.c, VisualC/d2x/d2x.dsp, VisualCE/d2x/d2x.vcp,
746 VisualCE/mveplayer/mveplayer.vcp, arch/win32/ipx_mcast4.c,
747 arch/win32/ipx_udp.c, arch/win32/ipx_win.c, arch/sdl/gr.c,
748 cfile/cfile.c, console/CON_console.c, include/d_io.h,
749 include/error.h, include/pstypes.h, include/strutil.h,
750 include/u_dpmi.h, libmve/mve_main.c, libmve/mveplay.c,
751 main/cntrlcen.c, main/console.c, main/gameseq.c, main/inferno.c,
752 main/movie.c, main/newdemo.c, main/newmenu.c, main/newmenu.h,
753 main/playsave.c, main/songs.c, main/state.c, main/text.c,
754 mem/mem.c, misc/args.c, misc/d_io.c, misc/strutil.c: Visual C,
757 2003-11-25 Bradley Bell <btb@icculus.org>
759 * VisualC/d2x, VisualC/d2x/.cvsignore, VisualC/d2x/d2x.dsp,
760 VisualC/d2x.dsw, VisualC/libmve/libmve.dsp,
761 libmve/VisualC/mveplayer.dsp: updated project files
763 * libmve/mve_main.c, libmve/mvelib.c, libmve/mveplay.c: mveplayer
766 * VisualC, VisualC/.cvsignore, VisualC/d2x.dsw, VisualC/libmve,
767 VisualC/libmve/.cvsignore, VisualC/libmve/libmve.dsp,
768 VisualC/mveplayer, VisualC/mveplayer/.cvsignore,
769 VisualC/mveplayer/mveplayer.dsp: added project files for Visual
772 * VisualCE/.cvsignore, VisualCE/d2x/.cvsignore,
773 VisualCE/libmve/.cvsignore, VisualCE/mveplayer/.cvsignore: added
776 2003-11-24 Bradley Bell <btb@icculus.org>
778 * libmve/decoder8.c, libmve/mve_main.c, libmve/mvelib.c,
779 libmve/mveplay.c: stuff to play mve's in WinCE
781 * arch/win32/findfile.c: unused functions...
785 * arch/sdl/mouse.c, main/konfig.c, main/newmenu.c, main/newmenu.h:
786 enabled mouse control of menus
788 * main/mission.h: oops, didn't mean to change this.
790 2003-11-21 Bradley Bell <btb@icculus.org>
792 * VisualCE/d2x/d2x.vcp: updated project file
794 2003-11-20 Bradley Bell <btb@icculus.org>
796 * VisualCE, VisualCE/d2x, VisualCE/d2x/d2x.vcp, VisualCE/d2x.vcw,
797 VisualCE/libmve, VisualCE/libmve/libmve.vcp, VisualCE/mveplayer,
798 VisualCE/mveplayer/mveplayer.vcp: added project files for eMbedded
801 2003-11-17 Bradley Bell <btb@icculus.org>
803 * configure.ac, arch/linux/Makefile.am, arch/linux/linuxnet.c,
804 main/menu.c: added option to disable kalinix under unix
806 * main/game.c, main/newmenu.c: always set menu mode for GL popups
808 2003-11-14 Bradley Bell <btb@icculus.org>
810 * main/automap.c: fix automap background image
812 * main/automap.c, main/automap.h: delete cruft
814 * main/automap.c: fix level number position
816 * main/automap.c: simplify g3_draw_line hack
818 * main/menu.c: stop pointless vid mode changes
820 2003-11-07 Bradley Bell <btb@icculus.org>
822 * NEWS, installation.txt: s'more documentation
824 2003-11-07 Steffen Pohle <stpohle@gmx.net>
826 * configure.ac: fix .exe extension problems
828 2003-11-07 Bradley Bell <btb@icculus.org>
830 * arch/ogl/ogl.c: disable texture format verification for OS X -
833 2003-11-06 Bradley Bell <btb@icculus.org>
835 * main/automap.c, main/gamecntl.c, main/movie.c, main/titles.c:
836 use more traditional Alt+Enter for toggling fullscreen
838 * 2d/ibitblt.c, main/mission.h: comments/formatting
840 * arch/ogl/sdlgl.c: smash textures, for non-linux, for real
842 2003-11-06 Bradley Bell <btb@icculus.org>
844 * arch/ogl/gr.c, arch/ogl/sdlgl.c: smash textures on every
845 resolution change, use kludge to avoid repetitive res changes
847 2003-11-04 Bradley Bell <btb@icculus.org>
849 * main/piggy.c, main/piggy.h: moved bitmap and sound header data
850 structures and i/o routines back to piggy.c
852 2003-11-04 Martin Schaffner <maschaffner@gmx.ch>
854 * installation.txt: tell to install d1 .pig for better textures
856 2003-11-04 Bradley Bell <btb@icculus.org>
858 * main/mission.c, main/mission.h, main/piggy.h: added hogsize for
859 oem d1 v1.0 and registered d2 v1.0, comments
861 2003-11-03 Bradley Bell <btb@icculus.org>
863 * main/bm.h, main/piggy.c, main/piggy.h: big pigsize is same for
864 all d1 shareware - even though files are different!
866 * main/bm.h, main/piggy.c, main/piggy.h: added big pigsize for
869 * main/bm.h, main/piggy.c, main/piggy.h: added big pigsize for
872 * main/bm.h, main/piggy.c, main/piggy.h: added pigsize for
875 2003-10-31 Martin Schaffner <maschaffner@gmx.ch>
877 * main/movie.c: when no movies are found, divide by six the
878 number of warning lines sent to stdout
880 2003-10-29 Martin Schaffner <maschaffner@gmx.ch>
882 * include/byteswap.h: fix stupid copy/paste error
884 2003-10-24 Bradley Bell <btb@icculus.org>
886 * 2d/bitblt.c, 2d/ibitblt.c, include/gr.h, include/grdef.h: use
887 gr_linear_rep_movsd_2x instead of almost identical
888 gr_linear_movsd_double. Better since we have assembly versions.
890 2003-10-22 Martin Schaffner <maschaffner@gmx.ch>
892 * main/gamemine.c, main/piggy.c: fix "psychedelic" walls
895 2003-10-21 Martin Schaffner <maschaffner@gmx.ch>
897 * main/gameseq.c, main/multi.c, main/multi.h: fix compilation
898 error with --disable-network, move reset_network_objects()
899 from gameseq.c to multi.c
901 2003-10-14 Bradley Bell <btb@icculus.org>
903 * AUTHORS, NEWS: stuff
905 * arch/win32/ipx_mcast4.c: include newmenu header (for FAIL macro)
907 2003-10-12 Bradley Bell <btb@icculus.org>
909 * main/cntrlcen.c, main/endlevel.c, main/gamerend.c,
910 main/gameseq.c, main/mission.c, main/mission.h, main/network.c:
913 2003-10-12 Aaron Plattner <plattner@caltech.edu>
915 * arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
916 arch/linux/ipx_kali.c, arch/linux/ipx_mcast4.c,
917 arch/linux/ipx_udp.c, arch/linux/linuxnet.c,
918 arch/linux/include/ipx_drv.h, arch/linux/include/ipx_mcast4.h,
919 arch/win32/Makefile.am, arch/win32/ipx_drv.h,
920 arch/win32/ipx_mcast4.c, arch/win32/ipx_udp.c,
921 arch/win32/ipx_win.c, arch/win32/winnet.c,
922 arch/win32/include/ipx_mcast4.h, include/ipx.h, main/menu.c,
923 main/multi.h, main/network.c: add IPv4 multicasting support
925 2003-10-11 Bradley Bell <btb@icculus.org>
927 * main/endlevel.c, main/piggy.c: fixed endlevel stuff
929 * main/cntrlcen.c, main/endlevel.c, main/gamecntl.c,
930 main/gamerend.c, main/gameseq.c, main/gauges.c, main/kmatrix.c,
931 main/menu.c, main/mission.h, main/network.c, main/weapon.c,
932 main/weapon.h: lots of shareware and oem fixes
934 2003-10-10 Bradley Bell <btb@icculus.org>
936 * arch/win32/winnet.c: fixed stupid win32 network bug
938 2003-10-10 Bradley Bell <btb@icculus.org>
940 * main/piggy.c: increased D1_MAX_TMAP_NUM
942 2003-10-10 Martin Schaffner <maschaffner@gmx.ch>
944 * main/bm.c, main/bm.h, main/piggy.c: fixes d1 still textures
945 which are animated in d2, refactorizes d1 texture reading
947 2003-10-10 Bradley Bell <btb@icculus.org>
949 * arch/linux/linuxnet.c, main/automap.c, main/automap.h,
950 main/bmread.c, main/bmread.h, main/cntrlcen.c, main/cntrlcen.h,
951 main/collide.h, main/compbit.h, main/config.h, main/console.c,
952 main/controls.h, main/credits.c, main/credits.h, main/crypt.c,
953 main/desc_id.h, main/desw.h, main/dumpmine.c, main/effects.c,
954 main/effects.h, main/endlevel.c, main/endlevel.h, main/escort.c,
955 main/escort.h, main/fireball.h, main/fvi.c, main/fvi.h,
956 main/game.c, main/game.h, main/gamecntl.c, main/gamefont.c,
957 main/gamefont.h, main/gamemine.h, main/gamepal.c, main/gamepal.h,
958 main/gamerend.c, main/gamesave.h, main/gameseq.c, main/gameseq.h,
959 main/gamestat.h, main/gauges.h, main/hostage.c, main/hostage.h,
960 main/hud.c, main/hudmsg.h, main/inferno.c, main/inferno.h,
961 main/joydefs.c, main/joydefs.h, main/kconfig.h, main/kludge.c,
962 main/kmatrix.c, main/kmatrix.h, main/laser.c, main/lighting.h,
963 main/menu.c, main/menu.h, main/mglobal.c, main/modem.h,
964 main/morph.h, main/movie.c, main/movie.h, main/multibot.h,
965 main/netmisc.h, main/network.h, main/newmenu.h, main/paging.h,
966 main/physics.c, main/physics.h, main/piggy.h, main/player.c,
967 main/playsave.h, main/polyobj.c, main/polyobj.h, main/powerup.c,
968 main/powerup.h, main/render.c, main/render.h, main/reorder.h,
969 main/robot.c, main/scores.h, main/screens.h, main/segment.c,
970 main/segpoint.h, main/slew.c, main/slew.h, main/songs.c,
971 main/songs.h, main/sounds.h, main/state.h, main/terrain.c,
972 main/terrain.h, main/texmerge.h, main/text.h, main/textures.h,
973 main/titles.h, main/vclip.c, main/vclip.h, main/vers_id.h,
974 main/wall.h: comments/formatting
976 2003-10-09 Bradley Bell <btb@icculus.org>
978 * main/text.c: fix text when using old datafiles
980 * main/laser.h: comments/whitespace
982 * main/laser.c, main/weapon.c: fixed smart missiles and smart
983 mines w/shareware data
985 * include/DT_drawtext.h: deleted unused file
987 2003-10-08 Bradley Bell <btb@icculus.org>
989 * main/gameseq.c, main/inferno.c, main/menu.c: SHAREWARE fixes
991 * arch/win32/ipx_udp.c: use closesocket() instead of close()
993 * arch/sdl/joydefs.c, main/gamecntl.c, main/kconfig.c,
994 main/menu.c: Disabled 'd2x keys' weapon selection
996 2003-10-08 Martin Schaffner <maschaffner@gmx.ch>
998 * main/object.h, main/multi.h: get rid of most warnings issued by
999 cpp-precomp of gcc from Mac OS X dev tools
1001 2003-10-05 Bradley Bell <btb@icculus.org>
1003 * NEWS, configure.ac: increment version number
1005 * cfile/cfile.c: better handling of CRLF text files (when that is
1008 * utilities/hogcreate.c, utilities/hogextract.c,
1009 utilities/mvlcreate.c, utilities/mvlextract.c: use binary mode for
1010 reading/writing files
1012 * arch/win32/Makefile.am, arch/win32/include/ipx_udp.h,
1013 arch/win32/ipx_udp.c, arch/win32/winnet.c, main/menu.c: added UDP
1016 2003-10-04 Bradley Bell <btb@icculus.org>
1018 * cfile/cfile.c, main/config.c: oops, fgets does not return EOF
1020 * main/netmisc.c: change byte to sbyte, comments/whitespace
1022 2003-10-03 Bradley Bell <btb@icculus.org>
1024 * cfile/cfile.c, main/config.c: fix win32 eof bug.
1026 * arch/win32/ipx_drv.h, arch/win32/winnet.c, include/ipx.h: win32
1029 * iff/iff.c, include/gr.h, include/iff.h, include/pstypes.h,
1030 main/ai2.c, main/aipath.c, main/aistruct.h, main/bm.h,
1031 main/config.c, main/escort.c, main/fireball.c, main/fuelcen.c,
1032 main/fuelcen.h, main/gameseg.c, main/gameseg.h, main/laser.c,
1033 main/lighting.c, main/mglobal.c, main/network.c, main/newdemo.c,
1034 main/object.c, main/object.h, main/paging.c, main/player.h,
1035 main/robot.h, main/segment.h, main/state.c, main/switch.c,
1036 main/switch.h, main/titles.c, main/wall.c, main/wall.h,
1037 main/weapon.c, main/weapon.h: change byte to sbyte,
1040 * 2d/bitblt.c, cfile/cfile.c, include/cfile.h, main/ai.c,
1041 main/ai.h, main/gamemine.c, main/gauges.c, main/kconfig.c,
1042 main/menu.c, main/multi.c, main/multi.h, main/multibot.c,
1043 main/newdemo.h, main/render.c, main/scores.c: change byte to sbyte
1045 * configure.ac: better checking for timeval
1047 2003-10-03 Martin Schaffner <maschaffner@gmx.ch>
1049 * arch/dos/bak/ipx.c, arch/dos/ipx.c, arch/linux/Makefile.am,
1050 arch/linux/include/ipx_lin.h, arch/linux/ipx_lin.c,
1051 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, arch/linux/ukali.c,
1052 arch/win32/winnet.c, configure.ac, include/byteswap.h,
1053 include/ipx.h, main/inferno.c, main/menu.c, main/multi.c,
1054 main/multibot.c, main/network.c: Make network architecture
1055 choosable from game menu, add support for UDP/IP on Mac OS X and
1058 2003-10-02 Martin Schaffner <maschaffner@gmx.ch>
1060 * include/byteswap.h: added macros for coping with alignment
1063 2003-10-02 Bradley Bell <btb@icculus.org>
1065 * main/multi.h: added padding to little-endian version of
1068 * arch/dos/bak/ipx.c, arch/dos/ipx.c: comments/whitespace
1070 * main/netmisc.c: delete duplicate function
1072 2003-10-01 Bradley Bell <btb@icculus.org>
1074 * main/bm.c: make sure d1_texture_indices gets freed between
1077 2003-09-11 Martin Schaffner <maschaffner@gmx.ch>
1079 * main/piggy.h: fix size of d1 shareware descent.pig
1081 2003-08-03 Martin Schaffner <martin.schaffner@epfl.ch>
1083 * main/bm.c, main/bm.h, main/gamemine.c, main/gamemine.h,
1084 main/gameseq.c, main/piggy.c: fix loading of d1 texture
1085 replacements for non-animated textures
1087 2003-08-02 Matthew Mueller <donut@dakotacom.net>
1089 * main/controls.c: use fixed 20fps wiggle
1091 2003-08-02 Paolo Ulivi <pulivi@libero.it> and Bradley Bell <btb@icculus.org>
1093 * Makefile.am, debian/changelog.in, debian/control,
1094 debian/d2x-common.dirs, debian/d2x-common.install,
1095 debian/d2x-common.manpages, debian/d2x-gl.files,
1096 debian/d2x-gl.menu, debian/d2x-sdl.files, debian/d2x-sdl.menu,
1097 debian/rules, libmve/Makefile.am, libmve/mveplayer.1,
1098 utilities/Makefile.am, utilities/hogcreate.1,
1099 utilities/hogextract.1, utilities/mvlcreate.1,
1100 utilities/mvlextract.1, utilities/tex2txb.1, utilities/txb2tex.1:
1101 add man pages, distribute utility programs in new d2x-common deb
1103 * rpm/d2x.spec.in: updated rpm spec file
1105 2003-08-02 Bradley Bell <btb@icculus.org>
1107 * cfile/cfile.c: update raw_position in cfputc and cfputs
1109 2003-08-02 Martin Schaffner <martin.schaffner@epfl.ch>
1111 * main/piggy.c: make error message more friendly
1113 * main/piggy.c: simplify copying of bitmap flags
1115 * arch/linux/linuxnet.c, main/multi.c, main/multibot.c: bigendian
1118 * cfile/cfile.c: revert to always using custom fgets
1120 * main/endlevel.c, main/mission.c: handle missing exit sequence
1121 components gracefully
1123 * main/playsave.c: comments
1125 2003-07-24 Martin Schaffner <martin.schaffner@epfl.ch>
1127 * cfile/cfile.c: update raw_position in cfwrite
1129 * main/network.c: comments/formatting
1131 2003-06-22 Bradley Bell <btb@icculus.org>
1133 * cfile/cfile.c: use standard fgets for non-archive files
1135 * main/movie.c: use con_printf for missing movie warning
1137 2003-06-18 Bradley Bell <btb@icculus.org>
1139 * main/movie.c: fixed cfile conversion of movielib code
1141 * main/console.c, main/hud.c: strip out colors, etc when printing
1144 * include/u_mem.h: fix NDEBUG calloc macro
1146 2003-06-15 Bradley Bell <btb@icculus.org>
1148 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c: removed
1151 * 2d/pcx.c, include/strio.h, main/ai.c, main/ai.h,
1152 main/cntrlcen.c, main/config.c, main/gamesave.c, main/gameseq.c,
1153 main/movie.c, main/multi.c, main/network.c, main/newdemo.c,
1154 main/newmenu.c, main/piggy.c, main/playsave.c, main/polyobj.c,
1155 main/scores.c, main/state.c, main/text.c, misc/args.c,
1156 misc/strio.c: convert file i/o to cfile
1158 2003-06-14 Bradley Bell <btb@icculus.org>
1160 * include/cfile.h, cfile/cfile.c: implemented cfile wrappers for
1161 writing and other modes besides "rb" (mostly taken from
1164 2003-06-09 Bradley Bell <btb@icculus.org>
1166 * 2d/palette.c, main/kludge.c: gr_copy_palette not really a
1169 * include/libmve.h, libmve/mve_main.c, libmve/mvelib.c,
1170 libmve/mvelib.h, libmve/mveplay.c, main/movie.c: merged libmve
1173 2003-06-07 Taylor Richards <taylor@icculus.org>
1175 * libmve/mvelib.c, libmve/mveplay.c: stop memory leaks in libmve
1177 2003-06-07 Bradley Bell <btb@icculus.org>
1179 * main/console.c: fix non-console build
1181 * main/gamesave.c: comments
1183 * main/bm.c: remove redundant break
1185 2003-06-06 Bradley Bell <btb@icculus.org>
1187 * main/gauges.c, main/kconfig.c: comments/formatting
1189 * console/.cvsignore: added .cvsignore
1191 * main/console.c: can't write to console after it's closed
1193 2003-06-05 Bradley Bell <btb@icculus.org>
1195 * arch/sdl/event.c, console/CON_console.c, console/Makefile.am,
1196 console/internal.c, console/internal.h, include/CON_console.h,
1197 include/console.h, main/console.c, main/gamecntl.c, main/hud.c:
1198 finish console conversion away from SDL
1200 2003-06-04 Bradley Bell <btb@icculus.org>
1202 * console/CON_console.c, include/CON.console.h, include/console.h,
1203 main/console.c, main/game.c: console conversion to native gr,
1206 * include/gr.h, main/credits.c, main/kconfig.c, main/newmenu.c:
1207 put prototype for gr_bm_bitblt in gr.h
1209 2003-06-03 Bradley Bell <btb@icculus.org>
1211 * console/CON_console.c, console/DT_drawtext.c,
1212 console/Makefile.am, include/CON_console.h, include/DT_drawtext.h,
1213 main/console.c: use native fonts for console
1215 * main/playsave.c: use shorts for short data
1217 2003-06-02 Bradley Bell <btb@icculus.org>
1219 * configure.ac, main/console.c: set console background, fix
1222 2003-06-01 Bradley Bell <btb@icculus.org>
1224 * Makefile.am, arch/sdl/event.c, configure.ac,
1225 console/CON_console.c, console/DT_drawtext.c, console/Makefile.am,
1226 console/internal.c, include/CON_console.h, include/DT_drawtext.h,
1227 include/console.h, main/console.c, main/game.c, main/gamecntl.c,
1228 main/gamerend.c: added console code (from SDL_console)
1230 2003-05-30 Bradley Bell <btb@icculus.org>
1232 * README: minor update
1234 2003-05-28 Bradley Bell <btb@icculus.org>
1236 * Info.plist.in, Makefile.am, configure.ac: add support for MacOS
1241 2003-06-06 Bradley Bell <btb@icculus.org>
1243 * main/kconfig.c: fix crash in control menus
1245 * main/gauges.c: force cockpit redraw in opengl
1247 * main/gamerend.c: move ogl swap, so cockpit and console get
1250 2003-06-01 Bradley Bell <btb@icculus.org>
1252 * configure.ac, libmve/mveplay.c: define struct timeval if needed
1256 2003-05-12 Bradley Bell <btb@icculus.org>
1258 * configure.ac: increment version number
1260 * main/bm.c: use con_printf for exit model warnings
1262 * configure.ac: must check for timespec after setting -mno-cygwin
1264 * main/inferno.c: added -nohogdir and -userdir options
1266 * NEWS, main/titles.c: use briefings with no extension
1270 2003-04-30 Bradley Bell <btb@icculus.org>
1272 * configure.ac: have to include time.h when checking for nanosleep
1274 * configure.ac, libmve/mveplay.c: use autoconf to check for struct
1277 * Makefile.am, NEWS, README, configure.ac: fix linking bug,
1278 increment version number
1280 * main/Makefile.am: make dist fix
1284 2003-04-29 Bradley Bell <btb@icculus.org>
1286 * configure.ac, 2d/2dsline.c, main/automap.c, libmve/mveplay.c:
1289 2003-04-24 Bradley Bell <btb@icculus.org>
1291 * configure.ac: increment version number
1293 * main/inferno.c: redeclare main() 'the SDL way', make sure SDL.h
1296 2003-04-24 Ingo van Lil <inguin@gmx.de>
1298 * main/render.c: fix misspellings of NDEBUG
1302 2003-04-14 Bradley Bell <btb@icculus.org>
1304 * cfile/cfile.c: prefer files from d2 hog over d1 hog
1306 2003-04-11 Bradley Bell <btb@icculus.org>
1308 * main/automap.c, main/gamemine.c, main/menu.c: fix compiler
1313 2003-04-11 Bradley Bell <btb@icculus.org>
1315 * libmve/mveplay.c: use _sleep instead of sleep on win32
1317 * Makefile.am, README, README.utils, arch/sdl/digi.c,
1318 arch/sdl/joy.c, arch/win32/Makefile.am, include/byteswap.h,
1319 include/cfile.h, include/error.h, libmve/Makefile.am,
1320 libmve/decoders.h, main/Makefile.am, main/endlevel.c,
1321 main/endlevel.h, main/playsave.c, misc/fileutil.c:
1322 utilities/Makefile.am: comments/formatting/dist problems
1324 * configure.ac: use different defines for os x
1326 2003-04-07 Bradley Bell <btb@icculus.org>
1328 * include/error.h, misc/error.c: put some old stuff back in,
1329 eliminate duplicate error messages
1331 * main/text.c: don't die on text not found
1334 * main/inferno.c: print some useful info if hog not found, allow
1335 -help to work if no text available
1337 2003-04-07 Steffen Pohle <stpohle@gmx.net>
1339 * arch/linux/Makefile.am: revert to previous version, so linux
1342 2003-04-03 Bradley Bell <btb@icculus.org>
1344 * main/endlevel.c: fixed exit model scheme yet again
1346 2003-04-02 Bradley Bell <btb@icculus.org>
1348 * misc/error.c: call Int3 on Assert
1350 * main/cntrlcen.c, main/cntrlcen.h, main/gamesave.c: modified
1353 * main/wall.c: don't die when trying to toggle nonexistent
1354 segment... vertigo level 10 is buggy!
1356 * main/gamemine.c: comments/formatting
1358 2003-03-31 Micah J. Lieske <MicahJon@compuserve.com>
1360 * arch/dos/digimm.c, arch/sdl/digi.c, arch/win32/digi.c,
1361 main/inferno.c: Allow use of 22K sound samples
1363 2003-03-29 Bradley Bell <btb@icculus.org>
1365 * arch/ogl/gr.c: default to bitmapped reticle
1367 * main/bm.c, main/endlevel.c, main/piggy.c, main/piggy.h,
1368 main/polyobj.c: rewrote endlevel stuff to reread exit model info
1371 * arch/sdl/joy.c: fixed text seen for hats in control config
1374 2003-03-28 Bradley Bell <btb@icculus.org>
1376 * main/bm.c: heh, model nums in vertigo are hardcoded,
1377 N_D2_POLYGON_MODELS can't change
1379 * configure.ac, include/d1x.xpm, include/descent.xpm,
1380 arch/ogl/sdlgl.c, arch/sdl/gr.c: enabled setting icon with
1383 2003-03-27 Bradley Bell <btb@icculus.org>
1385 * main/text.h: fixed text references for hat directions
1387 * arch/ogl/Makefile.am: oops, can't get rid of main INCLUDE yet...
1389 2003-03-26 Bradley Bell <btb@icculus.org>
1391 * main/playsave.c: make d2x keys backward compatible
1393 2003-03-26 Micah J. Lieske <MicahJon@compuserve.com>
1395 * arch/sdl/event.c, arch/sdl/joy.c: added hat support for sdl
1398 2003-03-26 Bradley Bell <btb@icculus.org>
1400 * main/piggy.c: fix crash when d1 data not present
1402 * main/gamecntl.c, main/kconfig.c, main/playsave.c: fix d2x keys,
1403 read/write from plr file
1405 * main/ai.h, main/collide.c, main/escort.c, main/escort.h,
1406 main/fuelcen.c, main/gamecntl.c, main/playsave.c, main/powerup.c:
1407 added escort.h header
1409 2003-03-25 Bradley Bell <btb@icculus.org>
1411 * main/bm.c, main/piggy.c, main/piggy.h, main/gameseq.c: added
1412 D1_PIGFILE ("descent.pig") macro
1414 * main/bm.c, main/piggy.c, main/piggy.h: ability to load exit
1415 models from d1 pig file
1417 * main/bm.c, main/bm.h, main/endlevel.c, main/piggy.c,
1418 main/piggy.h: ability to load exit model bitmaps (or any bitmap,
1419 really) from d1 pig file
1421 2003-03-23 Bradley Bell <btb@icculus.org>
1423 * main/bm.c: stop extra robots from overwriting exit models
1425 * include/ogl_init.h: increased OGL_TEXTURE_LIST_SIZE so the
1426 texture list doesn't get full
1428 * main/bm.c: fix mem leak when reading extra robots
1430 2003-03-21 Bradley Bell <btb@icculus.org>
1432 * main/menu.c: Added option to set movie resolution (mostly works)
1434 2003-03-21 Martin Schaffner <maschaffner@gmx.ch>
1436 * main/gameseq.c, main/piggy.c, main/piggy.h: move bitmap
1437 replacement functions to piggy.c
1439 * main/gameseq.c: attempt to support mac d1 descent.pig
1441 * main/bm.c: fix mem leak
1443 * main/gameseq.c: fix bug: when opening d1 level 1 with oem data
1444 files, both d1 and d2 oem briefing where showed
1446 * main/inferno.c, main/movie.c: Change the default movie
1447 resolution to "high", implement the option -lowresmovies
1449 2003-03-20 Bradley Bell <btb@icculus.org>
1451 * arch/sdl/rbaudio.c, main/songs.c: cd detection works now
1453 * main/piggy.c: comments
1455 2003-03-20 Martin Schaffner <maschaffner@gmx.ch>
1457 * main/gameseq.c: delete duplicate function
1459 * 2d/rle.c: fix color swapping on big endian of big rle bitmaps
1461 2003-03-19 Bradley Bell <btb@icculus.org>
1463 * arch/sdl/rbaudio.c, include/rbaudio.h: starting d2 cd detection
1464 (cddb discid) support
1466 * arch/sdl/digi.c, main/kludge.c: implemented
1467 digi_link_sound_to_object3 for looping sounds, other looping stuff
1469 * arch/sdl/gr.c: removing dependencies on stuff in main/
1471 * arch/linux/Makefile.am, arch/linux/init.c,
1472 arch/linux/linuxnet.c, arch/linux/include/ukali.h,
1473 arch/ogl/Makefile.am, main/inferno.c: moved joy_init back to main,
1474 other header cleanups
1476 * arch/win32/ipx_win.c, configure.ac: ipx on win32 fixed!
1478 2003-03-19 Martin Schaffner <maschaffner@gmx.ch>
1480 * 2d/rle.c, include/gr.h, include/rle.h, main/bm.c, main/bm.h,
1481 main/gamemine.c, main/gamemine.h, main/gameseq.c, main/piggy.c,
1482 main/piggy.h, main/wall.c, main/wall.h: if descent.pig available,
1483 load d1 textures for d1 levels
1485 2003-03-19 Bradley Bell <btb@icculus.org>
1487 * 2d/font.c, 2d/palette.c, 3d/interp.c, 3d/setup.c,
1488 arch/sdl/rbaudio.c, include/texmap.h, libmve/decoder16.c,
1489 libmve/decoder8.c, libmve/decoders.h, libmve/mveplay.c,
1490 texmap/ntmap.c, texmap/texmapl.h: header/extern declaration
1493 * README: added some OS X info
1495 2003-03-17 Bradley Bell <btb@icculus.org>
1497 * main/newdemo.c: simplify DEMO_FILENAME macro
1499 * main/console.c, main/game.c: enable experimental console support
1501 * main/gamerend.c: fixed location of fps meter in multi
1503 2003-03-16 Bradley Bell <btb@icculus.org>
1505 * main/menu.c, main/newdemo.c, main/newdemo.h, main/newmenu.c:
1506 also look in shared data dir for demos
1508 * main/newdemo.c, main/newdemo.h: comments/formatting
1510 2003-03-15 Christopher Thielen <chris@luethy.net>
1512 * main/kludge.c: set CDROM_dir back to "." - tricks game into
1513 thinking d2 cd is always present
1515 2003-03-15 Bradley Bell <btb@icculus.org>
1517 * 2d/font.c, main/credits.c, main/scores.c: fixed opengl credits,
1520 * arch/sdl/rbaudio.c: formatting, enabled volume control under
1523 * arch/ogl/gr.c: fixed dark font bug by calling gr_set_mode from
1524 gr_init. don't really know why this works, though
1526 2003-03-14 Bradley Bell <btb@icculus.org>
1528 * main/gameseq.c: fix Bitmap_replacement_data mem leakage
1530 * unused/bios/rbaudio.h: removed duplicate file
1532 2003-03-14 Christopher Thielen <chris@luethy.net>
1534 * arch/sdl/rbaudio.c: stop cd audio when exiting
1536 2003-03-14 Micah J. Lieske <MicahJon@compuserve.com>
1538 * main/gamecntl.c: add comments to the "only matt knows" cheats
1540 2003-03-14 Martin Schaffner <maschaffner@gmx.ch>
1542 * main/gamemine.c: formatting, better texture conversion for d1
1545 2003-03-14 Bradley Bell <btb@icculus.org>
1547 * main/piggy.c: must swap all mac version pigfiles
1549 * main/ai.c, main/ai.h, main/bm.h, main/crypt.c, main/joydefs.h,
1550 main/multi.c: formatting, minor cleanups
1552 * 2d/rle.c: need to swap line_size on bigendian machines
1554 * main/mission.c, main/mission.h: detect mac full version hogfile
1556 2003-03-13 Bradley Bell <btb@icculus.org>
1558 * arch/sdl/joydefs.c, main/kconfig.c, main/kconfig.h, main/menu.c:
1559 added joy/mouse sensitivity slider, increased range to 16, and
1562 * main/Makefile.am, main/joydefs.c, main/old/joydefs.c: moved old
1565 * arch/linux/Makefile.am: removed extra backslash
1567 * TODO, installation.txt: updated some documentation
1569 * main/gamecntl.c, main/menu.c, main/menu.h: added "d2x options"
1570 menu, with maxfps option
1572 2003-03-12 Bradley Bell <btb@icculus.org>
1574 * main/game.c, main/game.h, main/inferno.c: added -maxfps option
1576 * arch/linux/alsadigi.c, arch/linux/findfile.c,
1577 arch/linux/hmiplay.c, arch/linux/init.c, arch/linux/ipx_bsd.c,
1578 arch/linux/ipx_kali.c, arch/linux/ipx_lin.c, arch/linux/ipx_udp.c,
1579 arch/linux/joydefs.c, arch/linux/ukali.c, arch/linux/include,
1580 arch/linux/include/ipx_bsd.h, arch/linux/include/ipx_drv.h,
1581 arch/linux/include/ipx_hlpr.h, arch/linux/include/ipx_kali.h,
1582 arch/linux/include/ipx_ld.h, arch/linux/include/ipx_lin.h,
1583 arch/linux/include/ipx_udp.h, arch/linux/include/joystick.h,
1584 arch/linux/include/music.h, arch/linux/include/serial.h,
1585 arch/linux/include/ukali.h: formatting
1587 2003-03-11 Chris Arena <ccarena@cox.net>
1589 * main/menu.c: fixed brightness slider
1591 2003-03-01 Bradley Bell <btb@icculus.org>
1593 * main/piggy.c, main/titles.c: d1 briefing text fixed, spinning
1594 robots and animated bitmaps work, but colors are messed up
1596 2003-02-28 Bradley Bell <btb@icculus.org>
1598 * main/player.h: whitespace
1600 * main/automap.c, main/cntrlcen.c, main/collide.c,
1601 main/gamerend.c: use Builtin_mission_num instead of 0 (if
1602 descent.hog is present, d1 becomes mission 0)
1604 * configure.ac, arch/win32/Makefile.am, arch/win32/ipx_drv.h,
1605 arch/win32/ipx_win.c, arch/win32/mingw_init.c,
1606 arch/win32/winnet.c: MinGW compiles with network enabled again,
1607 but still doesn't work
1611 2003-02-28 Bradley Bell <btb@icculus.org>
1613 * 2d/pcx.c, arch/ogl/gr.c, libmve/mveplay.c, main/gameseq.c,
1614 main/inferno.c, main/menu.c, main/movie.c, main/newmenu.c: Fixed
1615 many opengl glitches
1617 2003-02-27 Bradley Bell <btb@icculus.org>
1619 * main/Makefile.am, main/gamesave.c, main/hoard.c, main/hoard.h,
1620 main/inferno.c, main/menu.c, main/mission.c, main/mission.h,
1621 main/network.c, main/network.h: noted that hoard.ham is only needed
1622 for multiplayer HOARD games, and should not be equated with
1623 "vertigo". put HoardEquipped() back in network.c.
1625 * arch/ggi/key.c, arch/sdl/key.c, arch/svgalib/key.c,
1626 include/d_delay.h, main/automap.c, main/game.c, main/kconfig.c,
1627 main/multi.c, main/newdemo.c, misc/Makefile.am, misc/d_delay.c:
1628 use timer_delay instead of d_delay
1630 2003-02-27 Martin Schaffner <maschaffner@gmx.ch>
1632 * main/render.c: added replacement qsort for solaris
1634 2003-02-26 Bradley Bell <btb@icculus.org>
1636 * main/gamemine.c: texture conversion for d1 shareware
1638 2003-02-26 Martin Schaffner <maschaffner@gmx.ch>
1640 * main/gamemine.c: better texture conversion for d1 levels
1642 2003-02-26 Micah J. Lieske <MicahJon@compuserve.com>
1644 * main/kconfig.c: fix joystick support under MinGW
1646 2003-02-26 Bradley Bell <btb@icculus.org>
1648 * main/playsave.c: fix swapping glitch
1650 * configure.ac, readme.txt: clean stuff up, getting ready for
1653 * main/titles.c: begin support for rendering spinning robots in
1656 * main/mission.c, main/mission.h: load d1 oem mission, d1 v1.0
1659 * main/gamemine.c: load d1 shareware levels!
1661 2003-02-25 Bradley Bell <btb@icculus.org>
1665 * autogen.sh: add warning about old auto* versions, use
1668 2003-02-24 Bradley Bell <btb@icculus.org>
1670 * main/gameseq.c, main/movies.c, main/titles.c: Descent I
1671 briefings mostly working
1673 * main/movie.c, main/titles.c: fixed some more briefing glitches
1675 2003-02-23 Bradley Bell <btb@icculus.org>
1677 * main/movie.c: fixed crash when using shareware data files
1680 * arch/sdl/digi.c: fix crash on non-existent sounds
1681 (i.e. shareware data)
1683 2003-02-22 Bradley Bell <btb@icculus.org>
1685 * main/titles.c: fixed fullscreen toggle in briefings
1687 2003-02-21 Bradley Bell <btb@icculus.org>
1689 * configure.ac: check for mingw when enabling nasm
1691 * main/playsave.c: enable loading player files of either byte
1694 2003-02-20 Bradley Bell <btb@icculus.org>
1696 * main/bm.c, main/bm.h, main/endlevel.c: fixed up endlevel stuff
1698 * arch/sdl/digi.c, main/kludge.c: oops, meant to say: fixed bug
1699 #343, not "rest of solution to bug #344"
1701 * arch/sdl/timer.c, include/timer.h: revert to more accurate
1704 * main/kludge.c: partial solution to bug #344
1706 * Makefile.am, tools/cvs2cl/cvs2cl.pl: get rid of cvs2cl.pl
1708 * compilerdefs.txt: added linux/mips info
1710 * ChangeLog: clean up changelog
1712 2003-02-19 Bradley Bell <btb@icculus.org>
1714 * libmve/mveplay.c: os x needs nanosleep prototype.
1716 2003-02-18 Bradley Bell <btb@icculus.org>
1718 * .cvsignore, libmve/.cvsignore: added files to .cvsignore
1720 * include/libmve.h, libmve/mveplay.c, main/movie.c: added function
1721 to disable/enable audio
1723 * libmve/: mve_main.c, mveplay.c: bigendian fixes
1725 * main/: movie.h, titles.c: make sure movie's palette is set before
1726 writing briefing text. Fixes bug #359
1728 * libmve/mveplay.c: make MVE_rmStepMovie play a full frame instead
1731 * misc/: args.c, byteswap.c, d_delay.c, d_io.c, dos_disk.h,
1732 error.c, hash.c, parsarg.c, parsarg.h, strio.c, strutil.c:
1735 * maths/: fix.asm, rand.c, tables.c, vecmat.c, vecmata.asm:
1738 * texmap/: ntmap.c, scanline.c, scanline.h, texmapl.h,
1739 tmap_flt.asm, tmap_inc.asm, tmap_lin.asm, tmap_ll.asm,
1740 tmap_per.asm, tmapfade.asm, tmapflat.c, tmappent.S, tmapppro.S:
1743 * include/libmve.h: blah
1745 2003-02-18 Martin Schaffner <martin.schaffner@epfl.ch>
1747 * main/render.c: 2nd attempt to fix solaris qsort bug
1749 2003-02-18 Bradley Bell <btb@icculus.org>
1751 * configure.ac, include/pstypes.h: put alignment detection in
1754 2003-02-17 Bradley Bell <btb@icculus.org>
1756 * Makefile.am, README.utils, configure.ac, include/libmve.h,
1757 include/mve_audio.h, include/mvelib.h, libmve/Makefile.am,
1758 libmve/decoder16.c, libmve/decoder8.c, libmve/mve_audio.c,
1759 libmve/mve_audio.h, libmve/mve_main.c, libmve/mvelib.c,
1760 libmve/mvelib.h, libmve/mveplay.c, main/Makefile.am,
1761 main/decoder16.c, main/decoder8.c, main/movie.c, main/mve_audio.c,
1762 main/mve_main.c, main/mvelib.c, main/mveplay.c, main/mveplay.h:
1763 moved mve stuff to separate subdir
1765 * include/mvelib.h, main/movie.c, main/mve_main.c, main/mvelib.c,
1766 main/mveplay.c, main/mveplay.h, main/titles.c: many improvements to
1767 mve code. Fixes (at least) bugs #41, #348, and #350.
1769 2003-02-14 Bradley Bell <btb@icculus.org>
1771 * main/Makefile.am: no more Makefile.mveplay. again
1773 * main/mveplay.c: typo
1775 2003-02-13 Bradley Bell <btb@icculus.org>
1777 * utilities/mvlextract.c: uint -> unsigned int
1779 * main/: mve_main.c, mvelib.c, mveplay.c: add fullscreen mode to
1780 standalone mveplayer, win32 support
1782 * main/movie.c: random bugfixes, win32 support
1784 * arch/sdl/Makefile.am: formatting
1786 * configure.ac: disable networking on mac/win for now
1788 * main/newmenu.c: comments
1790 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
1792 * 3d/interp.c, include/interp.h, main/polyobj.c: get rid of some
1793 redundant swap functions.
1795 2003-02-13 Bradley Bell <btb@icculus.org>
1797 * ChangeLog: update changelog
1799 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
1801 * 3d/interp.c, include/interp.h, main/polyobj.c: fix remaining
1802 polymodel alignment issues.
1804 2003-02-13 Bradley Bell <btb@icculus.org>
1806 * utilities/: hogcreate.c, hogextract.c, mvlcreate.c, mvlextract.c:
1807 fix various little bugs
1809 * main/mveplay.c, utilities/hogextract.c, utilities/mvlextract.c,
1810 utilities/tex2txb.c, utilities/txb2tex.c: eliminate warning
1812 * main/: Makefile.am, Makefile.mveplay: build mveplayer from
1815 * README.utils: new file
1817 * main/: mve_main.c, mveplay.c: more movie fixes
1819 * README: updated README
1821 * 2d/Makefile.am, main/Makefile.am: some OS X and dist fixes
1823 2003-02-12 Bradley Bell <btb@icculus.org>
1825 * utilities/mvlextract.c: bigendian mvl support
1827 * main/mveplay.c: formatting, stuff
1829 * main/: Makefile.am, Makefile.mveplay: lotsa movie cleanups, added
1830 truecolor mve support, standalone mveplayer
1832 * include/mve_audio.h, include/mvelib.h, main/decoder16.c,
1833 main/decoder8.c, main/movie.c, main/mve_main.c, main/mvelib.c,
1834 main/mveplay.c: lotsa movie cleanups, added truecolor mve support,
1835 standalone mveplayer
1837 2003-01-22 Bradley Bell <btb@icculus.org>
1839 * include/: interp.h, interp.h: restore prototype for
1840 swap_polygon_model_data
1842 2003-01-21 Bradley Bell <btb@icculus.org>
1844 * main/piggy.c: use memcpy to avoid alignment problem
1846 * compilerdefs.txt: updated some defs, added sunos/sparc
1848 2003-01-15 Bradley Bell <btb@icculus.org>
1850 * main/render.c, arch/ogl/ogl.c: use __sun__ for sunos
1852 * main/gamemine.c: attempting to support d1 shareware
1854 * compilerdefs.txt: update defs
1856 2003-01-15 David Costanzo <david_costanzo@yahoo.com>
1858 * main/mveplay.c: fix several bugs, comments, formatting.
1860 2003-01-15 Bradley Bell <btb@icculus.org>
1862 * arch/ogl/sdlgl.c, arch/sdl/digi.c, arch/sdl/event.c,
1863 arch/sdl/gr.c, arch/sdl/init.c, arch/sdl/joy.c, arch/sdl/key.c,
1864 arch/sdl/mouse.c, arch/sdl/rbaudio.c, arch/sdl/timer.c,
1865 include/error.h, main/gamecntl.c, main/inferno.c: changed path for
1868 * arch/: ogl/glx.c, ogl/gr.c, ogl/ogl.c, ogl/wgl.c, sdl/joydefs.c:
1869 formatting, comments
1871 2003-01-11 Bradley Bell <btb@icculus.org>
1873 * main/: mission.c, mission.h: attempt to support d1 for mac
1876 * arch/sdl/joy.c, main/mvelib.c, main/titles.c: gcc 3.2 warnings
1878 * main/object.h: foo
1880 2003-01-09 Bradley Bell <btb@icculus.org>
1882 * main/movie.c: use ifdef around gr_toggle_fullscreen
1884 2003-01-07 Bradley Bell <btb@icculus.org>
1886 * Makefile.am, descent.msn, installation.txt, main/mission.c,
1887 main/mission.h: don't need .msn file for descent.hog anymore
1891 2003-01-06 Bradley Bell <btb@icculus.org>
1893 * main/mission.h, main/mission.c: comments
1895 * README, TODO, cvshowto.txt, installation.txt, debian/copyright:
1898 2003-01-03 Bradley Bell <btb@icculus.org>
1900 * utilities/: txb2txt.c, txt2txb.c: remove old files
1902 * 3d/interp.c, include/byteswap.h, main/gamemine.c: formatting
1904 * main/polyobj.c: attempt to make read_model_file
1907 * main/menu.c: move vertigo text
1909 2003-01-02 Bradley Bell <btb@icculus.org>
1911 * 3d/interp.c, include/interp.h, main/morph.c, main/polyobj.c,
1912 main/polyobj.h: cleanup alignment changes
1914 * NEWS, 3d/interp.c, include/3d.h, include/interp.h,
1915 include/pstypes.h, main/Makefile.am, main/bm.c, main/collide.c,
1916 main/object.h: fix alignment issues on sparc
1918 * cvshowto.txt: update cvs info
1922 * 2d/rle.c: make rle_swap handle RLE_BIG
1924 2003-01-01 Martin Schaffner <maschaffner@gmx.ch>
1926 * main/render.c: workaround solaris qsort bug
1928 2003-01-01 Steffen Pohle <stpohle@gmx.net>
1930 * arch/linux/linuxnet.c, arch/linux/ukali.c,
1931 arch/linux/include/ukali.h, main/inferno.c: enabled kali
1933 * arch/linux/Makefile.am: enabled linux joystick, kali
1935 * configure.ac, arch/linux/joystick.c, arch/sdl/Makefile.am,
1936 arch/sdl/event.c: enabled linux joystick
1938 2002-12-31 Bradley Bell <btb@icculus.org>
1940 * main/gamemine.c: simplified warning msg
1942 * NEWS, TODO, main/multi.c, main/netmisc.c: comments/whitespace
1944 * main/render.h: fix compiler warning
1946 2002-12-31 Martin Schaffner <maschaffner@gmx.ch>
1948 * 2d/rle.c, main/inferno.c, main/piggy.c: fixed rle_swap leaks.
1950 2002-12-24 Bradley Bell <btb@icculus.org>
1952 * main/mission.c: fixes an infinite loop which was caused by d2x
1953 thinking d2demo was a descent 1 mission
1955 2002-12-24 Martin Schaffner <maschaffner@gmx.ch>
1957 * arch/ogl/ogl.c, main/render.c: fix compiler warnings.
1959 2002-12-24 Bradley Bell <btb@icculus.org>
1961 * main/render.c: comments
1963 2002-10-30 Bradley Bell <btb@icculus.org>
1965 * main/inferno.c: add help for -hogdir option
1967 * main/inferno.c: added -hogdir option
1969 2002-10-28 Bradley Bell <btb@icculus.org>
1971 * main/: inferno.c, menu.c: enabled Vertigo displays
1973 * include/3d.h: typo
1975 2002-10-28 Martin Schaffner <maschaffner@gmx.ch> and Bradley Bell <btb@icculus.org>
1977 * 3d/interp.c, include/3d.h, include/byteswap.h, main/bm.c,
1978 main/netmisc.c, main/network.c: simplify and eliminate redundant
1981 2002-10-28 Martin Schaffner <maschaffner@gmx.ch>
1983 * maths/fixc.c: fix infinite loop in quad_sqrt.
1985 * 3d/points.c, include/maths.h, include/pstypes.h, maths/fixc.c,
1986 maths/vecmat.c: sparc/sunos support: rename quad to quadint.
1988 2002-10-12 Bradley Bell <btb@icculus.org>
1990 * 2d/2dsline.c: handle BM_OGL in gr_scanline()
1992 2002-10-11 Bradley Bell <btb@icculus.org>
1994 * main/hud.c: make hud_message work correctly
1996 * 2d/palette.c, arch/sdl/gr.c, include/palette.h, main/inferno.c:
1999 * main/network.c: formatting, small fixes
2001 2002-10-10 Bradley Bell <btb@icculus.org>
2003 * main/netmisc.h: no swap_object for little-endian
2005 * main/: netmisc.h, network.c: use macros to simplify network
2008 * main/piggy.c: disable autodetect of mac pig (use --enable-macdata
2011 * main/inferno.c: enable loading screen for mac shareware with
2014 * main/netmisc.c: whitespace
2016 * 2d/bitmap.c, main/inferno.c, main/mission.c, main/playsave.c:
2019 * main/hud.c: whitespace
2021 * configure.ac: remove shareware build, add macdata build
2023 * main/songs.c: whitespace
2025 * 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/gpixel.c, 2d/line.c,
2026 2d/pixel.c, 2d/poly.c, 2d/rect.c, 2d/tmerge.c, main/gamerend.c:
2029 * 2d/: Makefile.am, tmerge_a.asm: enable TRANSPARENCY_COLOR for
2032 2002-10-04 Martin Schaffner <maschaffner@gmx.ch>
2034 * cfile/cfile.c, include/iff.h, main/gamepal.c, main/titles.c:
2035 comments, formatting, etc.
2037 * iff/iff.c: fix bigendian iff loading.
2039 2002-10-03 Bradley Bell <btb@icculus.org>
2041 * utilities/txb2tex.c: typo
2043 * 3d/clipper.c, main/bm.c, main/game.c, main/gamecntl.c,
2044 main/newmenu.c, main/switch.c, main/terrain.c, main/text.c:
2047 * arch/sdl/mouse.c: whitespace
2049 2002-09-19 Bradley Bell <btb@icculus.org>
2051 * main/kconfig.c: fix a oops, add old logs
2053 * main/kconfig.c: support for >3 mouse buttons
2055 2002-09-18 Bradley Bell <btb@icculus.org>
2057 * include/gr.h: fix palette swap define
2059 2002-09-14 Bradley Bell <btb@icculus.org>
2061 * main/titles.c: load hires briefing screen if lores doesn't exist
2062 (i.e. vertigo) and MenuHires=0
2064 2002-09-14 Werner Augustin <descent-source@mailinglist.gnuher.de>
2066 * main/: multi.h, network.h: pack some structures for ipx
2069 2002-09-14 Bradley Bell <btb@icculus.org>
2071 * cfile/cfile.c, main/endlevel.c, main/gamesave.c: revert cfgets()
2072 and load_endlevel_data() to expect newline-terminated strings, fix
2073 load_game_data to read null-terminated string for
2076 2002-09-07 Bradley Bell <btb@icculus.org>
2078 * main/newmenu.c: added error message
2080 * main/menu.h: enable -nohires with mac shareware
2082 * 2d/palette.c, include/gr.h: enable 0/255 palette swap
2084 * 2d/font.c: enable 0/255 palette swap for fonts
2086 * 2d/bitblt.c: add TRANSPARENCY_COLOR to assembly code, nother OGL
2089 * 2d/2dsline.c: fix ogl blooper
2091 2002-09-05 Bradley Bell <btb@icculus.org>
2093 * 2d/rle.c, 2d/scalec.c, include/rle.h: better just do it the old
2096 * include/strutil.h: need string.h for strcasecmp
2098 * include/rle.h: okay, maybe it needs to be this way
2100 * include/: 3d.h, gr.h: more stuff from d2src, mostly formatting
2102 * 2d/scalec.c: more stuff from d2src
2104 * 2d/rle.c: more stuff from d2src, formatting
2106 * 2d/font.c: useless cruft
2108 * 2d/: 2dsline.c, bitmap.c, bitmap.h: more stuff from d2src
2110 * 2d/bitblt.c, include/grdef.h: moved gr_linear_movsd assembly from
2113 2002-09-04 Bradley Bell <btb@icculus.org>
2115 * include/grdef.h: fix compiler warnings
2117 * 2d/bitblt.c: fix compiler warnings, #ifdef out dos-only code
2119 * include/grdef.h: gr_linear_movsd isn't static for NO_ASM,
2122 * main/game.c: we want the mac ibitblt for everything but dos and
2125 * main/texmerge.c: these routines are in tmerge.c
2127 * main/credits.c: enable credits for mac and oem data
2129 * main/bm.c: use either exit.ham or exit.pofs
2131 * include/ibitblt.h: enable some more code from d2src
2133 * include/gr.h: enable mac ubitblt_double
2135 * 2d/rle.c: added gr_rle_expand_scanline_generic_masked from d2src
2137 * include/grdef.h: moved some inline asm from linear.h
2139 * 2d/ibitblt.c: brought in line with original d2 version
2141 * 2d/bitblt.c: reverted to original d2 version of this file, then
2142 added d1x enhancements
2144 * 2d/2dsline.c: formatting, use __MSDOS__ instead of __DJGPP__
2146 * 2d/linear.h: moved these back to their original locations
2149 * main/mveplay.c: close some memory holes, speed up palette loading
2151 * main/movie.c: added fullscreen toggle while playing movies
2153 * main/inferno.c: comment out -superhires help text (always on)
2155 * include/timer.h: added approx_fsec_to_usec macro
2157 * arch/sdl/joy.c: fix compiler warning
2159 2002-09-01 Bradley Bell <btb@icculus.org>
2161 * main/network.c: oops
2163 * main/: movie.c, mveplay.c, mveplay.h: more movie improvements
2165 * arch/sdl/timer.c, include/timer.h: added timer_delay, faster
2166 timer_get_fixed_seconds
2170 2002-08-31 Bradley Bell <btb@icculus.org>
2172 * TODO, main/inferno.c, main/movie.c, main/mveplay.c: movie
2175 * main/multi.h: network endian stuff
2177 * 2d/font.c, include/gr.h: fast file i/o for font headers
2179 * arch/win32/arch_ip.cpp: unused file
2181 * main/: netmisc.c, netmisc.h, network.c, network.h: formatting,
2182 bigendian networking fixes
2184 * main/menu.c: make net menu more accurate, also make superhires
2187 * include/pstypes.h: better to have __pack__ all the time, I think.
2188 needed for networking, e.g.
2190 * arch/win32/: ipx_drv.h, ipx_win.c, winnet.c: win32 networking
2193 * arch/win32/Makefile.am: unused file
2197 2002-08-30 Bradley Bell <btb@icculus.org>
2199 * arch/win32/ipx_drv.h: re-added arch/win32/ipx_drv.h
2201 * main/: newmenu.h, titles.c: formatting
2203 * NEWS, arch/linux/Makefile.am, arch/linux/include/ukali.h,
2204 main/multi.h: networking works, finally
2206 * TODO: added TODO file
2208 * arch/linux/arch_ip.cpp: unused fine
2210 * README: network sorta working
2212 * main/: Makefile.am, multi.c, network.c, network.h: more
2215 * main/menu.c: load builtin mission correctly
2217 * main/inferno.c: documentation
2219 * main/: hoard.c, hoard.h, gamesave.c, mission.c: move hoard stuff
2222 * main/Makefile.mveplay: don't need no more
2224 2002-08-29 Bradley Bell <btb@icculus.org>
2226 * main/: ip_base.cpp, ip_base.h, ip_basec.h, ipclienc.c,
2227 ipclient.cpp, ipclient.h, ipserver.cpp, ipx_drv.c, multipow.c,
2228 multipow.h, netlist.c, netpkt.c, netpkt.h: deleting unused d1x
2231 * include/ipx_drv.h: more network fixing
2233 * arch/linux/include/ipx_drv.h: more network fixing
2235 * include/ipx.h: formatting
2237 * arch/linux/ipx_kali.c, include/ipx.h: fixed networking fuck-up?
2239 * NEWS, arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
2240 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, main/Makefile.am,
2241 main/inferno.c: fixed networking fuck-up?
2243 * Makefile.am: moved mingw info to README
2245 * README, mingw32.txt: moved mingw info to README
2247 2002-08-27 Bradley Bell <btb@icculus.org>
2249 * utilities/mvlextract.c: allow specifying file to extract
2251 * utilities/: tex2txb.c, txb2tex.c: use default extension to
2254 * utilities/hogextract.c: allow specifying file to extract
2256 * main/mission.c: Have to get mission_num _after_ promoting...
2258 * main/: gameseq.c, titles.c: beginning d1 briefing support
2260 * descent.msn: beginning d1 briefing support
2262 * main/: titles.c, titles.h: d1-style mission briefings
2264 * main/piggy.h: whitespace
2266 * main/movie.c: beginning robot movie support, fall back on lo/hi
2267 res if hi/lo not available
2269 * main/mission.c: added Builtin_mission_num for builtin mission,
2270 D1Hogdir, d1-style mission briefings
2272 * main/: gameseq.c, mission.h: added Builtin_mission_num for
2275 * cfile/cfile.c, include/cfile.h: add capability for 3rd hogfile
2276 (for d1 missions that need d1 data)
2278 * 2d/ibitblt.c: whitespace
2280 2002-08-26 Bradley Bell <btb@icculus.org>
2282 * utilities/mvlcreate.c: oops
2284 * utilities/: Makefile.am, mvlcreate.c, mvlextract.c: added mvl
2287 * utilities/hogextract.c: added [v]iew option
2289 * utilities/: tex2txb.c, txb2tex.c: changed txt to tex
2291 * main/titles.c: fix writable string, disable DumbAdjust thing
2293 * main/polyobj.h: whitespace
2295 * main/newmenu.c: added pcx_get_dimensions(), other stuff from
2298 * main/movie.c: read movies from AltHogDir, other fixes
2300 * main/: mission.c, mission.h: fix bug w/mission filename
2302 * main/gameseq.c: comments
2304 * main/digi.h: whitespace n stuff
2306 * include/mve_audio.h: added audio flag macros
2308 * 2d/pcx.c, include/pcx.h: added pcx_get_dimensions(), other stuff
2313 2002-08-23 Bradley Bell <btb@icculus.org>
2315 * main/: gameseq.c, inferno.c, mission.c, mission.h, titles.c: fix
2318 * Makefile.am: remove d2demo.mn2
2320 * cfile/cfile.c, include/cfile.h: add cfile_size function
2322 * d2demo.mn2, installation.txt, main/gameseq.h, main/mission.c:
2323 eliminate need for .mn2 files for oem and demo
2325 2002-08-22 Bradley Bell <btb@icculus.org>
2327 * main/bm.c: fix for vertigo
2329 * main/menu.h: make OEM menu pcx available
2331 * 2d/rle.c: merge with original d2 file
2333 * Makefile.am, configure.ac: let mission files get installed by
2336 2002-08-17 Bradley Bell <btb@icculus.org>
2338 * configure.ac: make FAST_FILE_IO the default on little-endian
2341 * NEWS, README, compilerdefs.txt, readme.txt: documentation
2343 * 2d/bitblt.c, 2d/rle.c, arch/ogl/ogl.c: implement BM_FLAG_RLE_BIG
2346 2002-08-15 Martin Schaffner <maschaffner@gmx.ch>
2348 * main/: game.c, menu.c, mission.c: promote builtin missions.
2350 2002-08-15 Bradley Bell <btb@icculus.org>
2352 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h, main/piggy.c:
2353 improved mac pig loading/reverted TRANSPARENCY_COLOR changes
2355 * utilities/.cvsignore: added cvsignore
2357 * 2d/palette.c, include/palette.h, main/gamesave.c: mac data file
2360 * main/piggy.c: mac data file loading
2362 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h: set
2363 transparency and swap 0/255 correctly for mac data files
2365 2002-08-13 Bradley Bell <btb@icculus.org>
2367 * Makefile.am, configure.ac, utilities/Makefile.am: moved utility
2368 to utilities to avoid conflict with c++ std lib <utility>
2370 * utilities/: Makefile.am, hogcreate.c, hogextract.c, txb2txt.c,
2371 txt2txb.c: moved utility to utilities to avoid conflict with c++
2374 * Makefile.am, configure.ac: add utilities
2376 2002-08-09 Bradley Bell <btb@icculus.org>
2378 * 2d/palette.c, 3d/interp.c, include/gr.h, main/render.c:
2381 2002-08-08 Bradley Bell <btb@icculus.org>
2383 * main/inferno.c: comments
2385 * main/: newmenu.c, songs.c: mac demo datafile support
2387 * installation.txt: update
2389 * main/gamesave.c: use lowercase for consistency
2391 * main/: bm.c, bm.h, endlevel.c, polyobj.c: enable loading of exit
2392 models for other than d2demo
2394 2002-08-07 Martin Schaffner <maschaffner@gmx.ch>
2396 * main/gamemine.c: formatting, better d1 texture conversion
2398 * Makefile.am, descent.mn2, descent.msn, main/mission.c,
2399 main/mission.h: recognize .msn mission files.
2401 2002-08-07 Bradley Bell <btb@icculus.org>
2403 * .cvsignore, 2d/.cvsignore, 3d/.cvsignore, arch/.cvsignore,
2404 arch/dos/.cvsignore, arch/ggi/.cvsignore, arch/linux/.cvsignore,
2405 arch/ogl/.cvsignore, arch/sdl/.cvsignore, arch/svgalib/.cvsignore,
2406 arch/win32/.cvsignore, cfile/.cvsignore, iff/.cvsignore,
2407 main/.cvsignore, main/editor/.cvsignore, maths/.cvsignore,
2408 mem/.cvsignore, misc/.cvsignore, texmap/.cvsignore: added
2411 2002-08-06 Bradley Bell <btb@icculus.org>
2413 * main/: automap.c, laser.c, songs.c, titles.c: shareware stuff
2415 * main/Makefile.am: formatting
2417 * 2d/font.c: make gr_remap_font just reload the whole thing
2419 * configure.ac: formatting
2421 * Makefile.am: added d2demo.mn2
2423 * d2demo.mn2: mission file for shareware
2425 * include/u_mem.h, main/ai.c, main/gamesave.c, main/inferno.c,
2426 main/laser.h, main/text.h, main/titles.c, main/weapon.c: whitespace
2428 * main/sounds.h: shareware stuff, whitespace
2430 * main/: polyobj.c, polyobj.h: more fast i/o macros
2432 * main/: menu.c, menu.h, mission.c, newmenu.c, piggy.c, piggy.h:
2435 * main/: endlevel.c, endlevel.h, gamemine.c, gameseq.c: merged
2436 endlevel stuff to non-shareware, allow movies/endlevel for
2439 * main/cntrlcen.c: typo
2441 * main/bm.h: use global Piggy_hamfile_version
2443 * main/bm.c: merged endlevel stuff to non-shareware, more fast i/o
2444 macros, use global Piggy_hamfile_version
2446 * main/Makefile.am: terrain and movie stuff always used now
2448 * 2d/pcx.c, include/pcx.h: make pcx header available to other
2451 * main/: gamemine.c, gamesave.c: load DMB levels
2453 * main/: bm.c, cntrlcen.c, cntrlcen.h, fuelcen.c, fuelcen.h,
2454 segment.c, segment.h, switch.c, switch.h: fast i/o macros
2456 2002-08-04 Martin Schaffner <maschaffner@gmx.ch>
2458 * main/gamemine.c, main/gamesave.c, mem/mem.c: d1 level stuff.
2460 2002-08-04 Bradley Bell <btb@icculus.org>
2462 * main/inferno.c: shareware stuff, formatting
2464 * arch/sdl/rbaudio.c: gracefully handle redbook non-availability
2466 * arch/sdl/gr.c: don't need to set mode in gr_init
2468 2002-08-02 Martin Schaffner <maschaffner@gmx.ch>
2470 * main/: gamemine.c, gamemine.h, gamesave.c, gamesave.h: more d1
2473 * Makefile.am, descent.mn2: added mission file for descent 1
2475 2002-08-02 Bradley Bell <btb@icculus.org>
2477 * arch/sdl/digi.c, arch/sdl/gr.c, include/error.h,
2478 include/oldsdl.h, main/gamecntl.c, main/inferno.c, main/laser.c,
2479 main/piggy.h, misc/error.c: junk
2481 * main/: endlevel.c, escort.c, gameseq.c, newmenu.c, render.c,
2482 render.h, scores.c, scores.h, terrain.c: shareware stuff
2484 * configure.ac, include/pstypes.h, main/bm.c, main/bm.h,
2485 main/effects.c, main/effects.h, main/piggy.c, main/piggy.h,
2486 main/powerup.c, main/powerup.h, main/robot.c, main/robot.h,
2487 main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
2488 main/weapon.c, main/weapon.h: fast i/o macros
2490 2002-08-01 Martin Schaffner <maschaffner@gmx.ch>
2492 * NEWS, cfile/cfile.c, main/console.c, main/gamemine.c,
2493 main/gamemine.h, main/gamesave.c: load d1 levels
2495 2002-07-30 Bradley Bell <btb@icculus.org>
2497 * configure.ac: oops
2499 * configure.ac, arch/ogl/gr.c, arch/ogl/ogl.c, include/ogl_init.h:
2502 * main/menu.c, main/titles.c, NEWS, 2d/font.c, include/gr.h,
2503 include/grdef.h, main/game.c, main/gamefont.c, main/gamefont.h,
2504 main/gamemine.c, main/inferno.c, main/movie.c, main/newmenu.c,
2505 main/piggy.c, main/titles.c: support shareware datafiles!
2507 * main/: bm.c, gamemine.c, piggy.c, piggy.h, weapon.c, gamemine.c,
2508 piggy.c: SHAREWARE fixes
2510 2002-07-29 Bradley Bell <btb@icculus.org>
2512 * NEWS, include/fileutil.h, main/bm.c, main/gameseq.c,
2513 main/mveplay.c, main/piggy.c, main/piggy.h, main/playsave.c,
2514 misc/fileutil.c: Portability - OS X support
2516 2002-07-27 Bradley Bell <btb@icculus.org>
2518 * main/: Makefile.am, fuelcen.c, fuelcen.h, game.c, game.h,
2519 gamemine.c, gamesave.c, gameseq.c, piggy.c, piggy.h, segment.c,
2520 segment.h: portability
2522 * cfile/cfile.c, include/cfile.h, main/cntrlcen.c, main/cntrlcen.h,
2523 main/gamesave.c, main/switch.c, main/switch.h, main/wall.c,
2524 main/wall.h: portabilization
2526 * 2d/font.c, include/gr.h: portability
2528 2002-07-26 Bradley Bell <btb@icculus.org>
2530 * 2d/font.c, 2d/pcx.c, include/gr.h, main/movie.c: portability
2532 * arch/linux/findfile.c, include/pstypes.h: os x fixes
2534 * main/player.c: foo
2536 * misc/fileutil.c, include/fileutil.h, misc/fileutil.c: oops
2538 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c,
2539 misc/fileutil.h: portable file i/o utils
2541 * main/: Makefile.mveplay, inferno.c, movie.c, newmenu.c: s not a
2542 writable string anymore... / formatting
2544 * main/Makefile.am, main/bm.c, main/bm.h, main/cntrlcen.c,
2545 main/cntrlcen.h, main/effects.c, main/effects.h, main/piggy.c,
2546 main/piggy.h, main/player.c, main/player.h, main/polyobj.c,
2547 main/polyobj.h, main/powerup.c, main/powerup.h, main/robot.c,
2548 main/robot.h, main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
2549 main/weapon.c, main/weapon.h, 3d/interp.c, include/cfile.h:
2550 portable-izing file loading routines
2552 2002-07-24 Bradley Bell <btb@icculus.org>
2554 * main/mveplay.c: correctly play files with 16bit uncompressed
2555 audio, mem checking, etc
2557 * main/: Makefile.mveplay, mvelib.c, mveplay.c: enable standalone
2560 2002-07-23 Bradley Bell <btb@icculus.org>
2562 * misc/Makefile.am: unused file
2564 * configure.ac, main/endlevel.c, main/endlevel.h, main/menu.c,
2565 main/sounds.h: remove experimental nmovie stuff
2567 * main/movie.c: add some debugging output
2569 2002-07-22 Bradley Bell <btb@icculus.org>
2571 * main/: console.c, state.c: simplified header
2573 * main/movie.c: enable mveplay audio
2575 * main/old/movie.c: moved to main/
2577 * include/mve_audio.h, include/mvelib.h, main/Makefile.am,
2578 main/inferno.c, main/kludge.c, main/movie.c, main/mve_audio.c,
2579 main/mvelib.c, main/mveplay.c: initial movie support
2581 * arch/linux/findfile.c, arch/ogl/gr.c, arch/ogl/ogl.c,
2582 arch/sdl/init.c, arch/sdl/joy.c, include/byteswap.h,
2583 include/ogl_init.h, include/pstypes.h, main/console.c,
2584 main/state.c, mem/mem.c: OS X stuff
2586 * configure.ac: OS X and movie stuff
2588 2002-07-19 Bradley Bell <btb@icculus.org>
2590 * compilerdefs.txt: OSX defs
2592 2002-07-18 Bradley Bell <btb@icculus.org>
2594 * main/inferno.c: use simpler rcs tags
2596 * autogen.sh: keep Changelog in cvs (and use --accum)
2598 * arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/rbaudio.c,
2599 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/rbaudio.c,
2600 include/rbaudio.h, main/Makefile.am, main/cdrom.h, main/gamecntl.c,
2601 main/songs.c: changed cdrom->rbaudio
2603 * include/rbaudio.h: moved to /include
2605 2002-07-17 Bradley Bell <btb@icculus.org>
2607 * 2d/d2sline.c, 2d/bitblt.c, 2d/bitmap.c, 2d/bitmap.h, 2d/box.c,
2608 2d/canvas.c, 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/font.c,
2609 2d/gpixel.c, 2d/ibitblt.c, 2d/line.c, 2d/linear.asm, 2d/linear.h,
2610 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c, 2d/rect.c,
2611 2d/rle.c, 2d/scale.c, 2d/scalea.asm, 2d/scalea.h, 2d/scalec.c,
2612 2d/tmerge.c, 2d/tmerge_a.asm, 3d/clipper.c, 3d/clipper.h,
2613 3d/draw.c, 3d/globvars.c, 3d/globvars.h, 3d/instance.c,
2614 3d/interp.asm, 3d/interp.c, 3d/matrix.c, 3d/points.c, 3d/rod.c,
2615 3d/setup.c: use simpler rcs tags
2620 2002-07-17 Bradley Bell <btb@icculus.org>
2622 * tools/cvs2cl/cvs2cl.pl: upgrade cvs2cl
2624 * d2x-gl.sh, d2x-ogl.sh: changed d2x-ogl to d2x-gl
2626 * debian/rules: don't need readme's
2628 * debian/rules: move d1x license to COPYING, license clarifications
2630 * COPYING, license.txt, debian/copyright, Makefile.am: move d1x
2631 license to COPYING, license clarifications
2633 * debian/rules: fix debian docs
2635 * debian/rules: fix debian manpages
2637 * debian/d2x-sdl.menu: fix debian menu
2639 * debian/rules: link to undocumented man page for debs
2641 * Makefile.am, configure.ac, debian/control, debian/copyright,
2642 debian/d2x-gl.files, debian/d2x-gl.menu, debian/d2x-sdl.files,
2643 debian/d2x-sdl.menu, debian/d2x.files, debian/d2x.menu,
2644 debian/rules, rpm/d2x.spec.in: change d2x-ogl to d2x-gl, other
2647 2002-07-16 Bradley Bell <btb@icculus.org>
2649 * debian/: rules, changelog.in: deb stuff
2651 * configure.ac: cleaner nasm detection
2653 * debian/: changelog.in, control, rules: deb stuff
2655 * README, installation.txt: typos, stuff
2657 * configure.ac: better #defines
2659 * configure.ac: whitespace
2661 * configure.ac: better documentation
2663 * configure.ac, arch/sdl/event.c, arch/sdl/init.c: SDL_AUDIO and
2664 SDL_JOYSTICK not needed
2666 * configure.ac, main/inferno.c: __SDL__ ugly and not needed at all
2668 * configure.ac: need higher SDL for joystick
2670 * debian/: control, rules: deb stuff
2672 * arch/sdl/joy.c: old junk
2674 * Makefile.am, configure.ac: automake updates
2676 * main/: inferno.c, text.c: don't use althogdir on non-unix
2678 * configure.ac: more autoconf updates
2680 * misc/strutil.c: better strrev
2682 * main/inferno.c: need limits.h on mingw also
2684 * acconfig.h, configure.ac: Updated for autoconf 2.53 (no more
2687 2002-04-19 Bradley Bell <btb@icculus.org>
2689 * main/network.c: let hoard.ham be a cfile
2691 * main/text.c: better error message when hog not found
2695 2002-03-23 Bradley Bell <btb@icculus.org>
2697 * acconfig.h, configure.ac, arch/linux/Makefile.am,
2698 arch/sdl/Makefile.am: Use SDL joystick automatically
2700 * arch/sdl/joy.c, main/kconfig.c: SDL Joystick works!
2702 2002-03-05 Bradley Bell <btb@icculus.org>
2704 * arch/sdl/joydefs.c, arch/sdl/joy.c: SDL joystick stuff mostly
2707 2002-02-23 Bradley Bell <btb@icculus.org>
2709 * texmap/ntmap.c: fix bug preventing higher res sdl modes
2711 * arch/dos/Makefile.am, arch/ggi/Makefile.am,
2712 arch/linux/Makefile.am, arch/ogl/Makefile.am, arch/sdl/Makefile.am,
2713 arch/svgalib/Makefile.am, arch/win32/Makefile.am,
2714 main/editor/Makefile.am: moved includes to include
2716 * arch/sdl/gr.c: use SDL_VERSION_ATLEAST
2718 * Makefile.am, 2d/Makefile.am, 3d/Makefile.am, cfile/Makefile.am,
2719 iff/Makefile.am, main/Makefile.am, maths/Makefile.am,
2720 mem/Makefile.am, misc/Makefile.am, texmap/Makefile.am: moved
2723 * main/game.c: disabled cockpit for OGL, formatting
2725 * 2d/ibitblt.c: formatting
2727 2002-02-16 Bradley Bell <btb@icculus.org>
2729 * include/oldsdl.h: check for older macros
2731 * configure.ac, arch/sdl/digi.c, arch/sdl/event.c, arch/sdl/gr.c,
2732 include/error.h, include/oldsdl.h, main/gamecntl.c, main/inferno.c:
2733 allow older sdl versions
2735 2002-02-15 Bradley Bell <btb@icculus.org>
2737 * main/: automap.c, automap.h, inferno.c: automap resolution now
2740 * include/: gr.h, grdef.h: moved protos to from grdef.h to gr.h
2742 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
2743 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
2744 win32/include/key_arch.h: never mind - that would be pointless
2746 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
2747 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
2748 win32/include/key_arch.h: copied files from d1x
2750 * arch/linux/arch_ip.cpp, arch/win32/arch_ip.cpp, main/ip_base.cpp,
2751 main/ip_base.h, main/ipclient.cpp: enable udp debug messages
2753 * main/multipow.c: need conf.h
2755 * arch/win32/Makefile.am: new file
2757 * include/pstypes.h: added u_int16_t (needed in base_ip)
2759 * arch/win32/arch_ip.cpp: copied from d1x
2761 2002-02-14 Bradley Bell <btb@icculus.org>
2763 * arch/sdl/gr.c, main/inferno.c: allow gr_init lowres
2765 * NEWS, include/gr.h, main/game.c, main/game.h, main/gamecntl.c,
2766 main/netlist.c: Added hotkeys to toggle fullscreen mode
2768 * main/: ip_base.cpp, ip_base.h, multi.h, netlist.c, netpkt.c,
2769 network.c, network.h, ipclient.cpp, netpkt.h: d1x->d2x
2771 * main/: multipow.c, multipow.h, netlist.c, netpkt.c, netpkt.h,
2772 reorder.h: Lotsa networking stuff from d1x
2774 2002-02-13 Bradley Bell <btb@icculus.org>
2776 * include/gr.h, main/game.c: Fullscreen toggle stuff
2778 * arch/linux/Makefile.am, include/ipx.h: Lotsa networking stuff
2781 * main/: Makefile.am, inferno.c, ip_base.cpp, ip_base.h, menu.c,
2782 multi.h, network.c, network.h, newmenu.c: Lotsa networking stuff
2785 2002-02-11 Bradley Bell <btb@icculus.org>
2787 * main/bm.c: use portable loader if bigendian
2789 * include/pstypes.h: don't define bool for c++
2791 * include/cfile.h: extern AltHogDir stuff
2793 * include/byteswap.h: use WORDS_BIGENDIAN
2795 * main/: newmenu.c, newmenu.h: added fixedfont menu functions
2797 * main/vers_id.h: added D2X_IVER
2799 * misc/args.c: don't use d1x.ini
2801 * Makefile.am: rpm stuff
2803 * acconfig.h, configure.ac: c++, versioning, endianness, deb, rpm
2806 2002-02-09 Bradley Bell <btb@icculus.org>
2808 * rpm/: d2x.spec, d2x.spec.in: auto-generate rpm spec file
2810 2002-02-09 Paolo Ulivi <pulivi@libero.it>
2812 * d2x-ogl.sh, d2x-sdl.sh, rpm/.cvsignore, rpm/d2x.spec: rpm
2815 2002-02-06 Bradley Bell <btb@icculus.org>
2817 * arch/linux/arch_ip.cpp, main/ip_base.cpp, main/ip_base.h,
2818 main/ip_basec.h, main/ipclienc.c, main/ipclient.cpp,
2819 main/ipclient.h, main/ipserver.cpp: Adding d1x network code
2821 * debian/: changelog.in, control, copyright, d2x-gl.files,
2822 d2x-gl.menu, d2x.files, d2x.menu, rules: Added debian stuff
2826 2002-02-02 Bradley Bell <btb@icculus.org>
2828 * NEWS, arch/ggi/Makefile.am: reenabled ggi build
2830 * NEWS, acconfig.h, configure.ac, main/gamecntl.c, main/inferno.c:
2831 Enabled RELEASE option
2833 2002-01-31 Bradley Bell <btb@icculus.org>
2835 * Makefile.am, configure.ac: specify prerequisite versions of
2836 autoconf and automake
2838 2002-01-29 Bradley Bell <btb@icculus.org>
2840 * main/mission.c: RCS header added
2842 * main/inferno.c: update copyright date
2844 * main/mission.c: allow missions to be in AltHogDir
2846 * configure.ac: Display results of configure
2848 * include/d_io.h, main/inferno.c, main/newdemo.c: Added d_mkdir
2851 2002-01-28 Bradley Bell <btb@icculus.org>
2853 * NEWS, acconfig.h, configure.ac, cfile/cfile.c, main/newdemo.c:
2854 Data files now go in DATADIR/games/d2x, user files now go in
2857 2002-01-28 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
2859 * main/inferno.c: Data files now go in DATADIR/games/d2x, user
2860 files now go in ~/.d2x
2862 2002-01-24 Bradley Bell <btb@icculus.org>
2864 * configure.ac: fix nasm not found error message
2866 2002-01-18 Bradley Bell <btb@icculus.org>
2868 * configure.in: getting rid of old configure.in
2870 * acconfig.h, configure.ac, main/Makefile.am, main/kludge.c,
2871 main/movie.c: Movie playing kludgey stuff
2873 * misc/args.c: formatting
2875 * main/inferno.c: allow -h for help
2877 * include/error.h: don't die on int3, unless -debug given
2879 * mingw32.txt: more stuff
2881 2001-12-29 Bradley Bell <btb@icculus.org>
2883 * Makefile.am: Got rid of thinking.txt
2885 * main/inferno.c: document -nomovies option
2887 2001-12-28 Bradley Bell <btb@icculus.org>
2889 * main/titles.c: formatting, put some code into place for rendering
2890 of robots during briefings
2892 2001-12-27 Bradley Bell <btb@icculus.org>
2896 2001-12-23 Craig Hadady <chadady@iglou.com>
2898 * 2d/rle.c: fixed bug in dummy array.
2900 2001-12-03 Bradley Bell <btb@icculus.org>
2902 * arch/sdl/init.c: fix formatting
2904 * Makefile.am, acconfig.h, configure.ac, arch/linux/Makefile.am,
2905 arch/sdl/Makefile.am, arch/sdl/event.c, arch/sdl/init.c,
2906 arch/sdl/joy.c, arch/svgalib/Makefile.am: lots of makefile fixes,
2907 and sdl joystick stuff
2909 2001-11-30 Bradley Bell <btb@icculus.org>
2911 * thinking.txt: not needed
2913 2001-11-27 Bradley Bell <btb@icculus.org>
2915 * cygconf, mingw32.txt: use sdl from source on cygwin
2917 * Makefile.am, configure.ac, arch/ogl/Makefile.am,
2918 arch/sdl/Makefile.am, main/Makefile.am: move SDL_LIBS to LIBS,
2919 SDL_CFLAGS to CFLAGS
2921 2001-11-27 Bradley Bell <btb@icculus.org>
2925 2001-11-14 Bradley Bell <btb@icculus.org>
2927 * texmap/scanline.c: use optimization flags as texmap default
2929 * NEWS: mouse wheel, etc
2931 * arch/include/mouse.h, arch/sdl/mouse.c, main/kconfig.c: use mouse
2932 wheel to emulate 3rd axis
2934 * Makefile.am, configure.ac: change ENV_DJGPP to DJGPP
2936 * include/error.h: kludge to ungrab mouse when we hit an int3
2938 * include/d_io.h: change __ENV_WINDOWS__ to __WINDOWS__,
2939 __ENV_MSDOS__ to __MSDOS__
2941 * arch/sdl/mouse.c: remove cruft, fix formatting, use mouse wheel
2944 * arch/sdl/event.c: remove cruft, fix formatting, begin joystick
2947 * arch/sdl/digi.c: implemented digi_set_volume
2949 * include/grdef.h, main/config.c, misc/d_io.c: change
2950 __ENV_WINDOWS__ to __WINDOWS__, __ENV_MSDOS__ to __MSDOS__
2952 * 2d/font.c, main/bm.c, main/gamesave.c, main/gameseq.c,
2953 main/piggy.c: use MAKE_SIG
2955 * installation.txt: update
2957 * configure.ac: new file
2959 * arch/sdl/joydefs.c: #include pstypes.h
2961 * arch/sdl/init.c: SDL joystick stuff
2963 * acconfig.h: adjust MINGW defines
2965 * arch/sdl/joydefs.c: copied joydefs_config from linux/joydefs.c -
2966 controls menu now works
2968 2001-11-13 Bradley Bell <btb@icculus.org>
2970 * main/Makefile.am: Make sure bmread.c and terrain.c get included
2973 * Makefile.am: New file
2975 * arch/dos/Makefile.am: Make sure gr.c and joy2.asm get included in
2978 * compilerdefs.txt: New file
2980 * main/aipath.c: use D_RAND_MAX instead of RAND_MAX
2982 2001-11-12 Bradley Bell <btb@icculus.org>
2984 * main/playsave.c: load player files regardless of byte order of
2987 2001-11-11 Bradley Bell <btb@icculus.org>
2989 * include/makesig.h, main/playsave.c: Created header for MAKE_SIG
2992 * main/Makefile.am: Don't use terrain.c unless SHAREWARE
2994 * NEWS: GL savegame thumbnails
2996 * acconfig.h, configure.in: make option for NMOVIES, default to off
2998 2001-11-09 Bradley Bell <btb@icculus.org>
3000 * main/state.c: Enabled savegame thumbnails under OpenGL
3002 * unused/pa_null/pa_enabl.h: remove duplicate header
3004 * misc/args.c: use d2x.ini for option file
3006 * mem/mem.c: Move mem_realloc inside the ifdef
3008 * main/menu.c: fix 640x400 menu text
3010 * main/inferno.c: added documentation
3012 * main/endlevel.c: fix warnings
3014 * arch/ogl/gr.c: Get rid of gl spew
3016 * arch/linux/Makefile.am: move unused ipx_udp.c to EXTRA_DIST
3018 * acconfig.h: Define __SDL__ for mingw
3020 2001-11-08 Bradley Bell <btb@icculus.org>
3022 * 2d/font.c: free OGL font data when rereading
3024 * main/collide.c, main/endlevel.c, main/endlevel.h, main/gameseq.c,
3025 main/gauges.c, acconfig.h, configure.in, main/inferno.c,
3026 main/laser.c, main/menu.c, main/menu.h, main/newmenu.c,
3027 main/piggy.c, main/sounds.h, main/switch.c, main/titles.c,
3028 main/weapon.h: Enabled shareware build, endlevel flythrough
3031 * main/: Makefile.am, terrain.c, old/terrain.c: moved file, will be
3032 of use for shareware build
3034 * arch/ogl/: gr.c, sdlgl.c: use new d_realloc function, so mem
3037 * include/u_mem.h, mem/mem.c: added d_realloc/mem_realloc functions
3039 2001-11-05 Bradley Bell <btb@icculus.org>
3041 * include/args.h, main/inferno.c, misc/args.c: Change args_init
3044 * include/3d.h: Add comment
3046 2001-11-04 Bradley Bell <btb@icculus.org>
3048 * cfile/Makefile.am, cfile/nocfile.h, include/nocfile.h: Move
3051 * arch/ogl/sdlgl.c: Hack to keep SDL from screwing up X when it
3054 * main/: gamecntl.c, inferno.c: SDL applies to more than X11...
3056 * arch/ogl/gr.c, main/Makefile.am, main/gauges.c, main/hud.c,
3057 main/hudmsg.h: Enable d1x-style hud_message
3059 * arch/ogl/: glx.c, wgl.c: Sync with d1x
3061 * 2d/font.c: re-init ogl fonts after remapping colors.
3063 2001-11-02 Bradley Bell <btb@icculus.org>
3065 * misc/Makefile.am: remove byteswap.h (duplicate header)
3067 * 2d/font.c: fixed gr_remap_font, minor stuff
3069 * configure.in: take out -O2 if doing debug build
3071 * main/bm.c: formatting
3073 * 2d/font.c, include/gr.h, NEWS: Enable OpenGL fonts!
3075 * include/byteswap.h, misc/Makefile.am: fix swapint, swapshort
3076 macros, get rid of functions
3078 2001-11-01 Bradley Bell <btb@icculus.org>
3080 * misc/byteswap.h: removed duplicate header
3082 2001-10-31 Bradley Bell <btb@icculus.org>
3084 * NEWS, main/automap.c: automap works in opengl
3086 * NEWS, configure.in: Added news
3088 * main/newmenu.c: Must call set_screen_mode for menus when using GL
3090 * 2d/: bitblt.c, canvas.c, linear.h, scalea.h: Sync with d1x
3092 * arch/sdl/event.c, arch/sdl/gr.c, arch/sdl/init.c, iff/iff.c,
3093 include/3d.h, include/loadgl.h, main/inferno.c, maths/fixc.c,
3094 maths/vecmat.c, maths/vecmata.asm: Sync with d1x
3096 * Makefile.am, arch/sdl/Makefile.am: Makefile fixes
3098 * arch/ogl/: glx.c, gr.c, ogl.c, sdlgl.c: Sync with d1x
3100 * 3d/: clipper.c, draw.c, globvars.c, instance.c, interp.c,
3101 matrix.c, points.c, rod.c, setup.c: Minor sync with d1x
3103 2001-10-27 Bradley Bell <btb@icculus.org>
3105 * main/inferno.c: added some documentation
3107 2001-10-25 Bradley Bell <btb@icculus.org>
3109 * main/inferno.c, texmap/ntmap.c, texmap/tmapflat.c: Completed tmap
3112 * Makefile.am, configure.in, arch/Makefile.am,
3113 arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/digi.c,
3114 arch/dos/gr.c, arch/ggi/Makefile.am, arch/ggi/gr.c,
3115 arch/ogl/Makefile.am, arch/ogl/glx.c, arch/ogl/gr.c,
3116 arch/ogl/ogl.c, arch/ogl/sdlgl.c, arch/ogl/wgl.c,
3117 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/digi.c,
3118 arch/sdl/gr.c, arch/svgalib/Makefile.am, arch/svgalib/gr.c,
3119 texmap/scanline.c: Finished moving stuff to arch/blah. I know,
3120 it's ugly, but It'll be easier to sync with d1x.
3122 * Makefile.am, configure.in, main/Makefile.am, main/editor/med.c,
3123 main/editor/medwall.h, main/editor/segment.c, main/editor/seguvs.h,
3124 main/editor/Makefile.am: attempt at support for editor, makefile
3127 * misc/d_delay.c: formatting fix
3129 * texmap/: Makefile.am, ntmap.c, scanline.c, scanline.h, texmapl.h,
3130 tmappent.S, tmapppro.S: adding support for runtime selection of
3133 * main/: bmread.c, game.c, gamecntl.c, gamesave.c, inferno.c,
3134 inferno.h, piggy.c, render.c, editor/editor.h: conditionalize
3135 including multi.h and network.h, fix backslashes, fix compiler
3138 * main/: ai.c, ai2.c, aipath.c, automap.c, bm.c, cntrlcen.c,
3139 collide.c, controls.c, credits.c, dumpmine.c, endlevel.c, escort.c,
3140 fireball.c, fuelcen.c, gamemine.c, gameseq.c, gauges.c, laser.c,
3141 menu.c, multi.h, netmisc.c, network.h, newdemo.c, newmenu.c,
3142 object.c, powerup.c, state.c, switch.c, wall.c: conditionalize
3143 including multi.h and network.h, fix backslashes
3145 * include/pstypes.h: added typedef for u_int64_t on mingw
3147 * include/3d.h: added prototype for g3_uninit_polygon_model
3149 * arch/sdl/Makefile.am: Don't use SDL joystick except on mingw
3151 2001-10-24 Bradley Bell <btb@icculus.org>
3153 * arch/: ggi/Makefile.am, svgalib/Makefile.am: Moved input stuff to
3154 arch subdirs, as in d1x.
3156 * Makefile.am, configure.in, main/kconfig.c: Revert bin_programs to
3157 earlier style until i understand automake 1.5 better. remove input
3160 * arch/: Makefile.am, dos/Makefile.am, dos/joy2.asm, dos/joyc.c,
3161 dos/joydefs.c, dos/key.c, dos/mouse.c, ggi/event.c, ggi/init.c,
3162 ggi/key.c, ggi/mouse.c, linux/Makefile.am, linux/joydefs.c,
3163 linux/joystick.c, linux/include/joystick.h, sdl/Makefile.am,
3164 sdl/event.c, sdl/joy.c, sdl/joydefs.c, sdl/key.c, sdl/mouse.c,
3165 svgalib/event.c, svgalib/init.c, svgalib/key.c, svgalib/mouse.c:
3166 Moved input stuff to arch subdirs, as in d1x.
3168 * NEWS, configure.in: blah blah
3170 2001-10-23 Bradley Bell <btb@icculus.org>
3172 * include/ui.h, unused/ui/ui.h: Moved ui.h to includes/
3174 * texmap/tmapppro.S: no need for #include <conf.h> here
3176 * main/Makefile.am: Build fixes. EDITOR_SRCS added to
3179 * main/: Makefile.am, network.c: No longer #ifdef'ing out the whole
3180 file. RCS header added
3182 * main/: bmread.c, kmatrix.c, multi.c, multibot.c: No longer
3183 #ifdef'ing out the whole file. RCS header added
3185 * Makefile.am, acconfig.h, configure.in, arch/dos/Makefile.am,
3186 main/Makefile.am, maths/Makefile.am, texmap/Makefile.am: Build
3187 fixes. Now works with automake 1.5 and autoconf 2.52.
3188 --enable-editor option added. SDL_VIDEO and SDL_INPUT defined for
3189 mingw (-grabmouse now works on win32).
3191 * config.guess, config.sub, install-sh, missing, mkinstalldirs:
3192 These don't belong in cvs
3196 2001-10-20 Bradley Bell <btb@icculus.org>
3198 * 2d/font.c: Don't free unused variables...
3200 * 2d/font.c, include/gr.h: Bringing font stuff more in line with
3203 * Makefile.am, arch/Makefile.am, arch/dos/Makefile.am,
3204 arch/linux/Makefile.am, arch/win32/Makefile.am, iff/Makefile.am,
3205 main/Makefile.am: make dist more sensible
3207 * Makefile.am: Kludge for linking on mingw
3209 2001-10-19 Bradley Bell <btb@icculus.org>
3211 * Makefile.am, configure.in, arch/win32/Makefile.am,
3212 arch/win32/ipx_win.c, arch/win32/winnet.c: Little fixes
3214 * include/ipx_drv.h: Check for __MINGW32__
3216 * include/i86.h: Imported from d1x
3218 * arch/dos/: Makefile.am, ipx.c: Re-import of d1x files
3220 * arch/dos/modex.asm: Fixed %include
3222 * main/console.c: RCS headers added
3224 * arch/sdl/: Makefile.am, init.c, timer.c: Moved arch/sdl_* to
3227 * Makefile.am, main/Makefile.am: Moved final link to top-level
3228 directory instead of main/
3230 * 2d/linear.asm, maths/fix.asm, maths/vecmata.asm: Changed
3231 __ENV_LINUX__ to __linux__
3233 * configure.in, arch/Makefile.am, arch/dos_dpmi.c,
3234 arch/dos_findfile.c, arch/dos_init.c, arch/dos_ipx.c,
3235 arch/dos_modex.asm, arch/dos_timer.asm, arch/dos_tweak.inc,
3236 arch/dos_vesa.c, arch/dos_vgaregs.inc, arch/linux_init.c,
3237 arch/sdl_init.c, arch/sdl_timer.c, arch/dos/Makefile.am,
3238 arch/dos/dpmi.c, arch/dos/findfile.c, arch/dos/init.c,
3239 arch/dos/ipx.c, arch/dos/modex.asm, arch/dos/timer.asm,
3240 arch/dos/tweak.inc, arch/dos/vesa.c, arch/dos/vgaregs.inc,
3241 arch/linux/Makefile.am, arch/linux/init.c, arch/win32/Makefile.am,
3242 arch/win32/mingw_init.c, main/Makefile.am: Moved arch/sdl_* to
3245 * configure.in: add --enable-xploader, support arch/linux subdir,
3248 * main/inferno.c: conditionalize conf.h
3250 2001-10-19 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
3252 * acconfig.h, 2d/bitmap.h, 3d/interp.c, cfile/cfile.c,
3253 include/cfile.h, main/bm.c, mem/mem.c, misc/fileutil.c,
3254 misc/fileutil.h: Partial application of linux/alpha patch.
3256 2001-10-19 Bradley Bell <btb@icculus.org>
3258 * main/Makefile.am, arch/linux/Makefile.am: Brought linux
3259 networking in line with d1x, moved some arch/linux_* stuff to
3262 * arch/linux/: findfile.c, ipx_bsd.c, ipx_kali.c, ipx_lin.c,
3263 linuxnet.c, ukali.c, include/ipx_bsd.h, include/ipx_hlpr.h,
3264 include/ipx_kali.h, include/ipx_ld.h, include/ipx_lin.h,
3265 include/ipx_udp.h, include/ukali.h: remove pesky * from RCS log
3268 * arch/: Makefile.am, linux_findfile.c, linux_ipx_bsd.c,
3269 linux_ipx_lin.c, linux_ipx_udp.c, linux_net.c, linux/findfile.c,
3270 linux/ipx_bsd.c, linux/ipx_kali.c, linux/ipx_lin.c,
3271 linux/ipx_udp.c, linux/linuxnet.c, linux/ukali.c,
3272 linux/include/ipx_bsd.h, linux/include/ipx_hlpr.h,
3273 linux/include/ipx_kali.h, linux/include/ipx_ld.h,
3274 linux/include/ipx_lin.h, linux/include/ipx_udp.h,
3275 linux/include/ukali.h: Brought linux networking in line with d1x,
3276 moved some arch/linux_* stuff to arch/linux/*
3278 * include/ipx_drv.h: Imported from d1x
3280 * main/ipx_drv.c: RCS info added, conf.h added, etc...
3282 * main/ipx_drv.c: Imported from d1x
3284 * include/args.h, include/ipx.h, main/inferno.c, main/network.c,
3285 main/network.h, main/Makefile.am: Trying to get network working on
3288 * configure.in, 2d/Makefile.am, arch/win32/Makefile.am,
3289 main/Makefile.am: build fixes
3291 * arch/: win32/Makefile.am, win32/findfile.c, win32/ipx_drv.h,
3292 win32/ipx_win.c, win32/winnet.c, Makefile.am, win32_findfile.c,
3293 linux/include/ipx_drv.h: Moved win32_* to win32/* (a la d1x),
3294 starting to get net working.
3296 * include/pstypes.h: Changed __ENV_LINUX__ to __linux__,
3297 conditionalized min,max macros
3299 2001-10-18 Bradley Bell <btb@icculus.org>
3301 * acconfig.h, 2d/linear.h, arch/include/joy.h, include/loadgl.h,
3302 include/strutil.h, include/vecmat.h, main/kconfig.c, misc/d_glob.c,
3303 texmap/tmap_inc.asm, texmap/tmap_per.asm, texmap/tmappent.S,
3304 texmap/tmapppro.S, main/console.c: Changed __ENV_LINUX__ to
3307 * 2d/2dsline.c: RCS headers added/changed
3309 * configure.in: fix NASMFLAGS bug
3311 * main/: collide.c, inferno.c, object.c, render.c: RCS headers
3314 2001-10-17 Bradley Bell <btb@icculus.org>
3316 * NEWS: Fixed the invulnerable robots bug!
3318 * main/collide.c: Fixed the invulnerable robots bug!
3320 2001-10-14 Bradley Bell <btb@icculus.org>
3322 * Makefile.am, arch/Makefile.am, iff/Makefile.am, main/Makefile.am:
3325 2001-10-13 Bradley Bell <btb@icculus.org>
3327 * Makefile.am, autogen.sh, configure.in, 2d/Makefile.am,
3328 arch/Makefile.am, arch/dos/Makefile.am,
3329 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
3330 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
3331 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
3332 arch/dos/include/Makefile.am, arch/dos/mm_snd/Makefile.am,
3333 arch/dos/mm_snd/include/Makefile.am, arch/include/Makefile.am,
3334 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
3335 arch/win32/Makefile.am, arch/win32/d3dframe/Makefile.am,
3336 arch/win32/include/Makefile.am, iff/Makefile.am,
3337 iff/archive/Makefile.am, include/Makefile.am, main/Makefile.am,
3338 main/editor/Makefile.am, main/old/Makefile.am, tools/Makefile.am,
3339 tools/cvs2cl/Makefile.am, unused/Makefile.am,
3340 unused/bios/Makefile.am, unused/lib/Makefile.am,
3341 unused/novga/Makefile.am, unused/pa_null/Makefile.am,
3342 unused/ui/Makefile.am, unused/vga/Makefile.am,
3343 unused/vga/new/Makefile.am, unused/win95/Makefile.am: Removed
3344 automake stuff from "inert" subdirs. And there was much rejoicing.
3346 * Makefile.am, NEWS, configure.in: Stuff
3348 * ChangeLog: removing auto-generated file
3350 * cygconf: Added instructions for mingw32 build
3352 * Makefile.am: renamed INSTALL to installation.txt
3354 * installation.txt, INSTALL: renamed INSTALL to installation.txt
3356 * mingw32.txt: Added instructions for mingw32 build
3358 * configure.in: Enable assembly under mingw32
3360 2001-10-12 Bradley Bell <btb@icculus.org>
3362 * acconfig.h, aclocal.m4, conf.h.in: remove superfluous files
3364 * acconfig.h, aclocal.m4, conf.h.in, configure.in, 2d/2dsline.c,
3365 2d/bitblt.c, 2d/box.c, 2d/canvas.c, 2d/gpixel.c, 2d/line.c,
3366 2d/pixel.c, include/pstypes.h, include/strutil.h, include/timer.h,
3367 main/digi.h, main/kludge.c, main/object.c, main/render.c,
3368 misc/d_glob.c, misc/d_io.c, misc/strutil.c: Changed __ENV_DJGPP__
3369 to __DJGPP__, since it's built-in.
3371 2001-10-12 Paolo Ulivi <paoloulivi@tin.it>
3373 * aclocal.m4, conf.h.in, include/vecmat.h, main/collide.c,
3374 main/kludge.c, main/piggy.h: fix some gcc 3.0 warnings.
3378 2001-10-12 Bradley Bell <btb@icculus.org>
3380 * Makefile.am, unused/win95/Makefile.am: Fix some dist stuff
3382 * Makefile.am: make sure cygconf gets archived
3384 * configure.in: Increment version number in preparation for release
3386 * configure.in: Fix detection of opengl
3388 * Makefile.am, aclocal.m4, autogen.sh, conf.h.in, configure.in,
3389 cygconf, arch/Makefile.am, arch/include/joy.h,
3390 arch/include/mouse.h, include/loadgl.h, include/pstypes.h,
3391 include/strutil.h, main/Makefile.am, main/config.c, main/console.c,
3392 main/gamepal.h, main/gamerend.c, main/inferno.c, main/kconfig.c,
3393 main/multi.c, main/newdemo.c, misc/d_delay.c, misc/d_glob.c,
3394 misc/strutil.c: Switched from Cygwin to mingw32 on MS boxes.
3395 Vastly improved compilability.
3397 2001-10-11 Bradley Bell <btb@icculus.org>
3399 * Makefile.am: Added macros/sdl.m4
3401 * autogen.sh: Added macros/sdl.m4
3403 2001-10-09 Bradley Bell <btb@icculus.org>
3405 * main/vers_id.h: Added DESCENT_VERSION constant
3407 * main/inferno.c: Added command-line help.
3409 * include/ogl_init.h: opengl improvments (following d1x changes)
3411 2001-10-07 Bradley Bell <btb@icculus.org>
3413 * aclocal.m4, conf.h.in, configure.in, arch/Makefile.am,
3414 arch/ogl/Makefile.am: Remove duplicate headers.
3416 2001-08-02 Thimo Neubauer <thimo@debian.org>
3418 * mem/mem.c: totally crippled the memory manager because it does
3419 not make sense for non-DOS-systems and it would have been too
3420 complicated to get it 64bit clean
3422 2001-06-19 Bradley Bell <btb@icculus.org>
3424 * cvshowto.txt: updated anonymous password
3426 2001-02-08 Bradley Bell <btb@icculus.org>
3428 * COPYING, license.txt: Added d1x license
3430 2001-02-01 Bradley Bell <btb@icculus.org>
3432 * aclocal.m4, configure.in: Better detecting of SDL and GL/GLU
3434 2001-01-31 Bradley Bell <btb@icculus.org>
3436 * configure.in, arch/include/mouse.h, include/pstypes.h,
3437 main/game.c, main/gamepal.h: OpenGL support under Cygwin/SDL
3439 * main/polyobj.c: fix typo
3441 * 2d/Makefile.am, 2d/bitblt.c, 2d/bitmap.c, 2d/box.c, 2d/canvas.c,
3442 2d/circle.c, 2d/disc.c, 2d/font.c, 2d/gpixel.c, 2d/ibitblt.c,
3443 2d/line.c, 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c,
3444 2d/rect.c, 2d/rle.c, 2d/scale.c, 2d/scalec.c, 2d/tmerge.c,
3445 3d/clipper.c, 3d/draw.c, 3d/globvars.c, 3d/instance.c, 3d/interp.c,
3446 3d/matrix.c, 3d/points.c, 3d/rod.c, 3d/setup.c, arch/Makefile.am,
3447 cfile/cfile.c, iff/iff.c, main/ai.c, main/ai2.c, main/aipath.c,
3448 main/automap.c, main/bm.c, main/bmread.c, main/cmd.c,
3449 main/cntrlcen.c, main/collide.c, main/config.c, main/console.c,
3450 main/controls.c, main/credits.c, main/crypt.c, main/dumpmine.c,
3451 main/effects.c, main/endlevel.c, main/escort.c, main/fireball.c,
3452 main/fuelcen.c, main/fvi.c, main/game.c, main/gamecntl.c,
3453 main/gamefont.c, main/gamemine.c, main/gamepal.c, main/gamerend.c,
3454 main/gamesave.c, main/gameseg.c, main/gameseq.c, main/hostage.c,
3455 main/kconfig.c, main/kmatrix.c, main/laser.c, main/lighting.c,
3456 main/mglobal.c, main/mission.c, main/morph.c, main/netmisc.c,
3457 main/network.c, main/newdemo.c, main/newmenu.c, main/object.c,
3458 main/paging.c, main/physics.c, main/piggy.c, main/polyobj.c,
3459 main/powerup.c, main/render.c, main/robot.c, main/slew.c,
3460 main/songs.c, main/switch.c, main/texmerge.c, main/text.c,
3461 main/titles.c, main/vclip.c, main/wall.c, main/weapon.c,
3462 maths/Makefile.am, maths/fixc.c, maths/rand.c, maths/tables.c,
3463 maths/vecmat.c, mem/mem.c, misc/args.c, misc/byteswap.c,
3464 misc/d_delay.c, misc/d_glob.c, misc/d_io.c, misc/error.c,
3465 misc/hash.c, misc/strio.c, misc/strutil.c, texmap/Makefile.am,
3466 texmap/ntmap.c, texmap/scanline.c, texmap/tmapflat.c: Makefile and
3469 * arch/dos_findfile.c, arch/dos_modex.asm, include/console.h,
3470 include/modex.h, main/collide.c, main/gamesave.c, main/gameseq.c,
3471 main/gauges.c, main/object.c, main/playsave.c, main/render.c,
3472 main/state.c, mem/mem.c, texmap/ntmap.c, texmap/tmapflat.c: Fix
3475 * include/gr.h, main/menu.c: Fullscreen toggle added to screen res
3478 * configure.in, include/pstypes.h, main/kconfig.c: Support for
3479 cross-compiling, and cygwin fixes
3481 2001-01-30 Bradley Bell <btb@icculus.org>
3483 * configure.in, arch/Makefile.am, arch/win32_findfile.c,
3484 include/pstypes.h, include/strutil.h, main/Makefile.am,
3485 misc/strutil.c, unused/win95/findfile.c: Cygwin support, using SDL.
3486 needs --without-assembler and --without-network to compile
3488 2001-01-29 Bradley Bell <btb@icculus.org>
3490 * configure.in, main/Makefile.am: Fixes to build system
3492 * main/kconfig.c: fix for non-linux joysticks
3494 * arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/digi.c,
3495 arch/dos/dosgr.c, arch/dos/dpmi.c, arch/dos/findfile.c,
3496 arch/dos/init.c, arch/dos/ipx.c, arch/dos/joy2.asm,
3497 arch/dos/joyc.c, arch/dos/joydefs.c, arch/dos/key.c,
3498 arch/dos/modex.asm, arch/dos/mouse.c, arch/dos/timer.asm,
3499 arch/dos/tweak.inc, arch/dos/vesa.c, arch/dos/vgaregs.inc,
3500 arch/include/joy.h, arch/linux/Makefile.am, arch/linux/findfile.c,
3501 arch/linux/init.c, arch/linux/ipx_bsd.c, arch/linux/ipx_lin.c,
3502 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, arch/sdl/Makefile.am,
3503 arch/sdl/init.c, arch/sdl/timer.c: Removed duplicate files
3505 * arch/Makefile.am, arch/dos_dpmi.c, arch/dos_findfile.c,
3506 arch/dos_init.c, arch/dos_ipx.c, arch/dos_modex.asm,
3507 arch/dos_timer.asm, arch/dos_tweak.inc, arch/dos_vesa.c,
3508 arch/dos_vgaregs.inc, arch/linux_findfile.c, arch/linux_init.c,
3509 arch/linux_ipx_bsd.c, arch/linux_ipx_lin.c, arch/linux_ipx_udp.c,
3510 arch/linux_net.c, arch/sdl_init.c, arch/sdl_timer.c: Fixed build
3513 * arch/dos/include/joy.h, arch/dos/include/key.h,
3514 arch/dos/include/mouse.h: Unified input headers.
3516 * arch/linux/Makefile.am, configure.in: Duplicate file removal.
3518 2001-01-28 Bradley Bell <btb@icculus.org>
3520 * conf.h.in, configure.in, arch/Makefile.am,
3521 arch/dos/include/Makefile.am, arch/include/Makefile.am,
3522 arch/include/key.h, main/Makefile.am: More header unification...
3524 * main/newdemo.c: Added <ctype.h>
3526 * arch/include/event.h, arch/include/joy.h: unified input headers.
3528 * acconfig.h, include/d_delay.h, main/Makefile.am, main/game.c:
3529 OpenGL now uses SDL-GL instead of gii
3531 * arch/include/key.h, arch/include/mouse.h: Unified arch headers
3533 2001-01-25 Bradley Bell <btb@icculus.org>
3535 * autogen.sh: use "set -e" so execution stops if something goes
3538 2001-01-24 Bradley Bell <btb@icculus.org>
3542 * Makefile.am: Add ChangeLog to dist
3546 2001-01-24 Bradley Bell <btb@icculus.org>
3548 * INSTALL, NEWS, README, cvshowto.txt: updated documentation
3550 * tools/Makefile.am, tools/cvs2cl/Makefile.am,
3551 tools/cvs2cl/cvs2cl.pl: cvs2cl for building ChangeLog from RCS
3554 * Makefile.am, acconfig.h, autogen.sh, conf.h.in, configure.in,
3555 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
3556 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
3557 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
3558 arch/dos/include/Makefile.am, 2d/Makefile.am, 3d/Makefile.am,
3559 arch/Makefile.am, arch/dos/Makefile.am,
3560 arch/dos/mm_snd/Makefile.am, arch/dos/mm_snd/include/Makefile.am,
3561 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
3562 arch/ogl/Makefile.am, arch/sdl/Makefile.am, arch/win32/Makefile.am,
3563 arch/win32/d3dframe/Makefile.am, arch/win32/include/Makefile.am,
3564 cfile/Makefile.am, iff/Makefile.am, iff/archive/Makefile.am,
3565 include/Makefile.am, main/editor/Makefile.am, main/old/Makefile.am,
3566 unused/Makefile.am, unused/bios/Makefile.am,
3567 unused/lib/Makefile.am, unused/novga/Makefile.am,
3568 unused/pa_null/Makefile.am, unused/ui/Makefile.am,
3569 unused/vga/Makefile.am, unused/vga/new/Makefile.am,
3570 unused/win95/Makefile.am, main/Makefile.am, maths/Makefile.am,
3571 misc/Makefile.am, texmap/Makefile.am: improved automake config.
3572 make dist, VPATH builds, ...
3574 * configure, Makefile.in, libtool, ltconfig, ltmain.sh,
3575 stamp-h.in, 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.in,
3576 arch/dos/Makefile.in, arch/linux/Makefile.in,
3577 arch/sdl/Makefile.in, cfile/Makefile.in, iff/Makefile.in,
3578 main/Makefile.in, maths/Makefile.in, mem/Makefile.in,
3579 misc/Makefile.in, texmap/Makefile.in: cruft removal
3581 * 2d/diff, arch/dos/sgrep.out, arch/linux/stHqFIq1, main/test.txt:
3584 * ChangeLog, NEWS: moved old ChangeLog to NEWS
3586 * configure.in, conf.h.in: moved NDEBUG to conf.h.in
3588 * main/game.c, main/kconfig.c, main/text.c: changed args_find to
3591 * main/gamecntl.c, main/inferno.c: changed args_find to FindArg,
3592 added -grabmouse option
3594 * arch/dos_init.c, arch/linux_init.c, arch/linux_ipx_udp.c,
3595 arch/linux_net.c, arch/sdl_init.c, arch/dos/init.c,
3596 arch/dos/joyc.c, arch/linux/init.c, arch/linux/ipx_udp.c,
3597 arch/linux/linuxnet.c, arch/sdl/init.c, include/args.h,
3598 main/config.c, main/hud.c, main/menu.c, main/multi.c,
3599 main/network.c, main/piggy.c, main/polyobj.c, main/slew.c,
3600 main/songs.c, misc/args.c: changed args_find to FindArg
3602 2001-01-22 Bradley Bell <btb@icculus.org>
3604 * configure, main/Makefile.am, main/Makefile.in: configuration
3607 * include/error.h, include/mono.h, main/game.c, main/gamerend.c:
3608 fix compiler warnings w/opengl
3610 * include/console.h: ggi support
3612 * arch/linux_init.c: svgalib support
3614 * Makefile.in, conf.h.in, configure, configure.in, 2d/Makefile.am,
3615 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.am,
3616 arch/Makefile.in, arch/svgalib_init.c, cfile/Makefile.in,
3617 iff/Makefile.in, main/Makefile.am, main/Makefile.in,
3618 maths/Makefile.am, maths/Makefile.in, mem/Makefile.in,
3619 misc/Makefile.in, texmap/Makefile.am, texmap/Makefile.in:
3622 * iff/iff.c, include/u_mem.h: NDEBUG fixes
3624 * main/ai.h, main/inferno.c, main/lighting.c, main/object.c,
3625 main/render.c: fix warnings and enable NDEBUG *
3626 arch/svgalib_init.c: svgalib support
3628 2001-01-22 Michael Wagener <Michael.Wagener@materna.de>
3630 * main/kconfig.c: joystick support
3632 2001-01-21 Bradley Bell <btb@icculus.org>
3634 * cvshowto.txt: new file, taken from d1x webpage
3636 * AUTHORS, README: Taking over as maintainer of d2x
3638 * main/gamecntl.c, main/inferno.c: Grab mouse with SDL/X11
3640 2001-01-20 Bradley Bell <btb@icculus.org>
3642 * configure, configure.in: Turned -Werror back off by default
3644 * README, configure, configure.in, 2d/font.c, arch/sdl_init.c,
3645 iff/iff.c, include/3d.h, include/d_io.h, main/Makefile.am,
3646 main/Makefile.in, main/bm.c, main/collide.c, main/credits.c,
3647 main/fuelcen.h, main/game.c, main/gamecntl.c, main/gamepal.c,
3648 main/gamerend.c, main/gamesave.c, main/gameseg.c, main/gameseq.c,
3649 main/gauges.c, main/kconfig.c, main/kludge.c, main/kmatrix.c,
3650 main/laser.c, main/multi.c, main/network.c, main/network.h,
3651 main/newdemo.c, main/newmenu.c, main/object.c, main/object.h,
3652 main/physics.c, main/piggy.c, main/polyobj.c, main/state.c,
3653 main/switch.c, main/titles.c, main/wall.c: Got rid of all compiler
3654 warnings, for non-OpenGL on linux, anyway...
3656 2001-01-19 Bradley Bell <btb@icculus.org>
3658 * copying: remove duplicate file
3660 * Import of d2x-0.0.9-pre1
3662 * Import of d2x-0.0.8