1 2004-12-07 Chris Taylor <c.taylor@student.curtin.edu.au>
3 * 2d/font.c: Initialise the dataptr member correctly.
5 2004-12-05 Chris Taylor <c.taylor@student.curtin.edu.au>
7 * include/physfsx.h: getRealPath uses the write directory if it
8 can't get the real directory
10 * D2X.make: remove misc/d_io.c
12 2004-12-03 Bradley Bell <btb@icculus.org>
14 * include/cfile.h, include/physfsx.h: use PATH_MAX for hog
15 pathname, ensure correct translation of path separators
17 2004-12-03 Chris Taylor <c.taylor@student.curtin.edu.au>
19 * misc/strutil.c: fix stricmp and strnicmp
21 * main/mission.c: set builtin_hogsize to 0 for the Descent 1 built
24 2004-12-02 Bradley Bell <btb@icculus.org>
26 * include/physfsx.h: use sprintf in PHYSFSX_getRealPath() because
27 I couldn't figure out why the previous code kept segfaulting under
30 * main/kconfig.c: disable call to reset_cockpit() which was
31 causing the "letterbox" bug
33 * main/inferno.c: don't die if title screens not found
35 2004-12-02 Martin Schaffner <maschaffner@gmx.ch>
37 * configure.ac: require PhysicsFS header and library
39 2004-12-02 Chris Taylor <c.taylor@student.curtin.edu.au>
41 * main/bm.c, main/piggy.c: fix cfile bugs from recent changes
43 * D2X.make: fix build on Carbon by adding digiobj.c
45 * main/mission.c: set builtin_hogsize for non-built-in missions
47 * main/mission.c: pass individual mission around instead of whole list
49 * main/mission.c: remove mission list from global memory
51 2004-12-02 Bradley Bell <btb@icculus.org>
53 * include/cfile.h, include/physfsx.h: fix RELEASE build, make sure
54 path separator gets added to hogdir
56 2004-12-01 Bradley Bell <btb@icculus.org>
58 * README, configure.ac, VisualC/d2x/d2x.dsp,
59 VisualC/d2xgl/d2xgl.dsp, VisualC/libmve/libmve.dsp,
60 VisualC/mveplayer/mveplayer.dsp, include/loadgl.h,
61 include/ogl_init.h, include/physfsx.h: Updated MSVC build, now
62 uses dynamic opengl loading
64 2004-12-01 Chris Taylor <c.taylor@student.curtin.edu.au>
66 * arch/ogl/gr.c: make write_bmp use PhysicsFS
68 * include/args.h, misc/args.c: new AppendArgs function. This
69 separates the copying of the arguments passed to main() from the
70 reading of the arguments file
72 * include/cfile.h: Use portable PHYSFSX_getRealPath function, Use
73 the flexible cfgets, Fix compiling issues in MPW.
75 * include/physfsx.h: PHYSFSX_readU8 isn't endian friendly when
76 reading into an int, so it's removed completely. PHYSFSX_getc was
77 removed, because it's only use in misc/strio.c was removed. Put
78 in PHYSFSX_getRealPath, which recognises platform-specific
79 separators and doesn't use snprintf (MPW doesn't have it). MPW
82 * main/inferno.c: Remove use of open_movie_file. Read the
83 arguments file from the base directory, if there is one. Set up
84 D2X's write directory, including replacing any tilde at the start
85 of the path (if there is one) with the string returned by
86 PHYSFS_getUserDir(). This applies to all platforms. On Unix the
87 default is still ~/.d2x. Check if the write directory has to be
88 created. Read the arguments file in this write directory if there
89 is one. If there's still no write directory, set it to the base
90 directory. Won't set it to the current directory if this fails,
91 because of the issue of which character to use for which platform.
93 * main/playsave.c: Use PHYSFS_readSLE32 instead of
94 PHYSFS_readULE32 due to compiling issues in MPW. Use
95 cfile_read_short instead of PHYSFS_readULE16 because of both
96 compiling and endian issues. cfile_read_byte instead of
97 PHYSFSX_readU8. Write a dummy structure instead of seeking when
100 * D2X.make: Don't compile cfile.c on Mac OS 9.
102 * README: add PhysicsFS to the required 'tools' in README, and
103 instructions for building in MPW.
105 * include/cfile.h: Make cfopen into an inline, where a read buffer
106 is set up. This speeds up loading significantly.
108 2004-12-01 Bradley Bell <btb@icculus.org>
110 * include/physfsx.h, include/strio.h, main/cntrlcen.c,
111 main/inferno.c, main/newmenu.c, misc/args.c, misc/strio.c: more
114 * main/newmenu.c: fix player file deletion
116 * include/physfsx.h: fix statfs includes for OS X
118 * main/inferno.c, main/network.c: misc physfs conversions
120 * arch/linux/Makefile.am, arch/linux/findfile.c,
121 arch/win32/Makefile.am, arch/win32/findfile.c,
122 include/findfile.h, main/kludge.c, main/mission.c,
123 main/newmenu.c, main/piggy.c: get rid of findfile stuff
125 * main/gameseq.c, main/menu.c, main/newmenu.c: improved demo/plr
128 * main/state.c: improve savegame load/save
130 * main/movie.c: make -nomovies friendlier
132 * 2d/pcx.c, include/physfsx.h: use physfs for writing pcx files
134 * include/d_io.h, include/physfsx.h, main/inferno.c,
135 main/newdemo.c, main/scores.c, misc/Makefile.am, misc/d_io.c: get
138 * main/scores.c: use physfs for scores file
140 * main/playsave.c: improve player loading
142 * main/movie.c: improve movie loading
144 * main/mission.c: improve mission loading
146 * main/ai.c, main/ai.h, main/gameseq.c, main/newmenu.c,
147 main/state.c: use physfs for savegames
149 * README: minor update
151 * main/newdemo.c: use physfs for demos
153 * include/physfsx.h: added PHYSFSX_rename function
155 * main/gameseq.c, main/mission.c, main/movie.c: make movies use
156 physfs/rwops, add libmve callbacks
158 * include/physfsrwops.h, misc/Makefile.am, misc/physfsrwops.c:
159 added physfsrwops stuff
161 * include/cfile.h: added cfile_close wrapper
163 * main/mission.c, main/newmenu.c: use PHYSFS to load missions,
166 * include/ignorecase.h, misc/Makefile.am, misc/ignorecase.c: added
169 * main/config.c: use physfs to read config file
171 * include/physfsx.h: added gets and puts functions
173 * include/cfile.h: correct seek return value
175 * main/config.c, main/playsave.c: use physfs to write
178 * include/physfsx.h: added my physfs extensions
180 * main/inferno.c: physfs initialization stuff
182 * configure.ac: add check for physfs lib
184 * include/cfile.h: made cfile into a wrapper for physfs
186 * main/mission.c, main/movie.c, main/newdemo.c, main/newmenu.c:
187 disabled althogdir stuff (shouldn't be needed w/physfs)
189 * Makefile.am, cfile/.cvsignore, cfile/Makefile.am, cfile/cfile.c,
190 configure.ac: drop cfile stuff
192 2004-11-30 Chris Taylor <c.taylor@student.curtin.edu.au>
194 * D2X.make: Don't use D2XFolder, because the userdir can now be
195 specified in Mac OS 9. Putting it in the source code folder is
196 more convenient. Turn debugging on. Don't compile old files,
197 compile new ones. Add the PhysicsFS library.
199 * iff/iff.c: Get rid of MIN redefinition.
201 * main/bm.c, main/piggy.c: Assign result of cfilelength to an int,
202 MPW doesn't like switches of long longs
204 2004-11-30 Bradley Bell <btb@icculus.org>
206 * .cvsignore, 2d/.cvsignore, 3d/.cvsignore, arch/.cvsignore,
207 arch/dos/.cvsignore, arch/ggi/.cvsignore, arch/linux/.cvsignore,
208 arch/ogl/.cvsignore, arch/sdl/.cvsignore, arch/svgalib/.cvsignore,
209 arch/win32/.cvsignore, debian/.cvsignore, iff/.cvsignore,
210 libmve/.cvsignore, main/.cvsignore, main/editor/.cvsignore,
211 maths/.cvsignore, mem/.cvsignore, misc/.cvsignore,
212 texmap/.cvsignore, utilities/.cvsignore: added stuff to .cvsignore
214 2004-11-28 Bradley Bell <btb@icculus.org>
216 * arch/sdl/digi.c: kludge to keep from hanging on MinGW
218 * arch/sdl/digi.c: use d2src system for persistent sounds
220 * arch/sdl/digi.c, main/digi.h: original prototype in d2src is
223 * arch/sdl/digi.c, arch/win32/midi.c, main/Makefile.am,
224 main/digiobj.c, main/digi.h, main/kludge.c, main/old/digiobj.c:
225 ripped object stuff out of digi.c, now using digiobj.c. get rid of
226 a bunch of kludges, sound should be more true to original game now
228 * acinclude.m4, cygconf: put sdl.m4 in acinclude.m4, to make
231 2004-11-27 Bradley Bell <btb@icculus.org>
233 * main/text.c, main/text.h, main/titles.c: added function to
234 properly decode multi-line strings
236 * Makefile.am, arch/sdl/digi.c, arch/win32/Makefile.am,
237 arch/win32/hmpfile.c, arch/win32/midi.c, main/kludge.c: enabled
240 * main/bm.c, main/polyobj.c: better fix for model data freeing bug
242 * main/inferno.c: enable logo screens for shareware/oem
244 2004-11-26 Bradley Bell <btb@icculus.org>
246 * main/mission.c, main/titles.c: fix d1 briefing glitches
248 * main/game.c: free up cpu by not calling timer_delay so many
249 times (fixes Bug 2034)
251 * main/gameseq.c: enable briefing screens for mac shareware
253 * 2d/bitblt.c: disable Assert so the credits work in opengl (gl
254 doesn't care if it draws offscreen, I guess)
256 * main/credits.c: reduce flickering in credits w/opengl
258 2004-11-25 Bradley Bell <btb@icculus.org>
260 * 2d/font.c: get rid of clipping in ogl_internal_string, causes
261 garbage on windows for some reason.
263 * 2d/font.c: fixed opengl menu font bug, caused by doing
264 arithmetic on signed chars.
266 2004-11-23 Bradley Bell <btb@icculus.org>
268 * debian/control: depend on libsdl1.2-dev instead of libsdl-dev
270 2004-11-22 Bradley Bell <btb@icculus.org>
272 * configure.ac, arch/include/joy.h, arch/linux/joydefs.c,
273 arch/linux/joystick.c, arch/linux/include/joystick.h,
274 arch/sdl/joy.c, main/kconfig.c: Fix sdl joystick axis problem, all
275 arch use global variable joy_num_axes
277 2004-11-19 Chris Taylor <c.taylor@student.curtin.edu.au>
279 * main/gamemine.c, main/piggy.c: compile again on older C compilers
281 * main/polyobj.c: don't corrupt model_data, so it can be freed properly
283 * main/gameseq.c, main/mission.c, main/mission.h: for enhanced (like
284 Vertigo) missions, load add-on ham file at every load, not only the 1st
286 * main/bm.ch: fix bug where loading a hxm would affect other levels too
288 * main/fireball.c: don't Int3() every time explosions don't look best
290 2004-11-16 Chris Taylor <c.taylor@student.curtin.edu.au>
292 * arch/carbon/findfile.c: fix Mac OS 9 bug with missions > 12 chars
294 2004-11-14 Chris Taylor <c.taylor@student.curtin.edu.au>
296 * arch/ogl/ogl.c: make Mac OS 9 Voodoo display textures
298 * arch/ogl/ogl.c: make Mac OS X OpenGL verify textures
300 2004-10-30 Martin Schaffner <maschaffner@gmx.ch>
302 * main/gamemine.c, main/piggy.c: read descent 1 textures also from
303 shareware version of descent.hog. This is not yet bug-free
305 2004-10-30 Chris Taylor <c.taylor@student.curtin.edu.au>
307 * main/network.c: fix crash introduced with previous change
309 2004-10-24 Chris Taylor <c.taylor@student.curtin.edu.au>
311 * main/gameseq.c, main/gameseq.h, main/mission.c, main/mission.h,
312 main/titles.c, main/titles.h: move all mission stuff to mission.{c,h},
313 make mission structre memory allocated
315 2004-10-23 Martin Schaffner <maschaffner@gmx.ch>
317 * main/Makefile.am, main/inferno.c, main/credits.c, main/endlevel.c,
318 main/bmread.c, main/titles.c, main/compbit.h, main/text.c,main/text.h,
319 VisualC/d2x/d2x.dsp, VisualC/d2xgl/d2xgl.dsp, VisualCE/d2x/d2x.vcp:
320 delete file compbit.h, move functionality to text.c, modify all
321 previous users of compbit.h to use existing function in text.h
323 * main/inferno.c: remove warning created by the fix for the cfgets
326 * main/bmread.c: add comment
328 2004-10-23 Chris Taylor <c.taylor@student.curtin.edu.au>
330 * cfile/cfile.c: declare variable on top of block
332 * main/menu.c, main/mission.c, main/mission.h, main/multi.c,
333 main/multi.h, main/network.c: move mission list handling functionality
334 to mission.c, remove unnecessary load_mission calls in menu.c
336 * main/game.c: remove unnecessary build_mission_list call
338 * main/mission.c, main/mission.h: correct comments about anarchy-only
340 * main/mission.h, main/network.c, main/playsave.c, main/state.c:
341 remove explicit uses of mission list
343 2004-10-21 Martin Schaffner <maschaffner@gmx.ch>
345 * libmve/mveplay.c: make it compile on Cygwin
347 2004-10-14 Chris Taylor <c.taylor@student.curtin.edu.au>
349 * main/config.c: fix bug uncovered by having fgets cut off ending \n
351 * main/text.c: fix crash on Mac OS X, probably fix bug 738
353 * include/mono.h: add mprintf support for carbon (Mac OS 9)
355 2004-10-09 Martin Schaffner <maschaffner@gmx.ch>
357 * main/automap.c, main/cntrlcen.c, main/collide.c, main/endlevel.c,
358 main/gamerend.c, main/gameseq.c, main/mission.h, main/titles.c:
359 use new macros PLAYING_BUILTIN_MISSION and EMULATING_D1 for accessing
360 information about the current mission, for easier code refactorisation.
362 * cfile/cfile.c: correct warnings caused by change of 2004-09-30
364 * main/gamemine.c, main/piggy.c: fix bug 1675:
365 use better d2 textures if d1 hog is present but not loadable
367 2004-09-30 Martin Schaffner <maschaffner@gmx.ch>
369 * cfile/cfile.c: simplify, reduce number of global vars
371 2004-09-05 Chris Taylor <c.taylor@student.curtin.edu.au>
373 * main/gameseg.c: fix bugfix of 2004-05-15
375 2004-08-29 Chris Taylor <c.taylor@student.curtin.edu.au>
377 * cfile/cfile.c: change macify_dospath to macify_posix_path for carbon
379 * cfile/cfile.c, main/config.c, main/credits.c, main/endlevel.c,
380 main/gamesave.c, main/inferno.c, main/mission.c, main/songs.c:
381 cfgets now always copies the terminating character to the dest buffer.
382 This fixes a bug that occured when reading cmd line args from d2x.ini
384 2004-08-29 Martin Schaffner <maschaffner@gmx.ch>
386 * ChangeLog-old, main/editor/med.c, main/editor/segment.c:
387 move more old change logs into ChangeLog-old
389 2004-08-28 Chris Taylor <c.taylor@student.curtin.edu.au>
390 and Martin Schaffner <maschaffner@gmx.ch>
392 * 2d/2dsline.c, 2d/bitblt.c, 2d/bitmap.c, 2d/clip.h, 2d/ibitblt.c
393 2d/linear.asm, 2d/palette.c, 2d/pcx.c, 2d/rle.c, 2d/scale.c
394 2d/scalea.asm, 3d/clipper.h, 3d/globvars.c, 3d/globvars.h
395 3d/instance.c, 3d/interp.c, 3d/matrix.c, 3d/points.c, 3d/rod.c
396 3d/setup.c, ChangeLog, arch/dos/bak/ipx.c, arch/dos/ipx.c
397 arch/dos/ipx.h, arch/dos/joyc.c, arch/dos/joydefs.c, arch/dos/key.c
398 arch/dos/mono.c, arch/dos/mono.h, arch/dos/mouse.c
399 arch/include/joy.h, arch/win32/include/key.h
400 arch/win32/include/mouse.h, arch/win32/mouse.c, cfile/cfile.c
401 iff/iff.c, include/3d.h, include/args.h, include/byteswap.h
402 include/cfile.h, include/error.h, include/gr.h, include/grdef.h
403 include/ibitblt.h, include/iff.h, include/ipx.h, include/palette.h
404 include/pcx.h, include/pstypes.h, include/rle.h, include/texmap.h
405 include/timer.h, include/u_dpmi.h, include/vecmat.h, main/ai.c
406 main/ai.h, main/ai2.c, main/aipath.c, main/aistruct.h, main/automap.c
407 main/automap.h, main/bm.c, main/bm.h, main/bmread.c, main/cntrlcen.c
408 main/cntrlcen.h, main/collide.c, main/collide.h, main/compbit.h
409 main/config.c, main/config.h, main/controls.c, main/controls.h
410 main/credits.c, main/credits.h, main/desc_id.h, main/digi.h
411 main/dumpmine.c, main/editor/medwall.h, main/editor/seguvs.h
412 main/effects.c, main/effects.h, main/endlevel.c, main/endlevel.h
413 main/escort.c, main/fireball.c, main/fireball.h, main/fuelcen.c
414 main/fuelcen.h, main/fvi.c, main/fvi.h, main/game.c, main/game.h
415 main/gamefont.c, main/gamefont.h, main/gamemine.c, main/gamemine.h
416 main/gamesave.c, main/gamesave.h, main/gameseg.c, main/gameseg.h
417 main/gameseq.c, main/gameseq.h, main/gauges.c, main/gauges.h
418 main/hostage.c, main/hostage.h, main/hud.c, main/inferno.c
419 main/joydefs.c, main/joydefs.h, main/kconfig.c, main/kconfig.h
420 main/kmatrix.c, main/kmatrix.h, main/laser.c, main/laser.h
421 main/lighting.c, main/lighting.h, main/menu.h, main/mglobal.c
422 main/mission.c, main/mission.h, main/modem.h, main/morph.c
423 main/morph.h, main/multi.h, main/multibot.h, main/netmisc.c
424 main/netmisc.h, main/network.h, main/newdemo.c, main/newdemo.h
425 main/newmenu.c, main/newmenu.h, main/object.c, main/object.h
426 main/paging.c, main/paging.h, main/physics.c, main/physics.h
427 main/piggy.c, main/piggy.h, main/player.h, main/playsave.c
428 main/playsave.h, main/polyobj.c, main/polyobj.h, main/powerup.c
429 main/powerup.h, main/render.c, main/render.h, main/robot.c
430 main/robot.h, main/scores.c, main/scores.h, main/screens.h
431 main/segment.h, main/segpoint.h, main/slew.c, main/slew.h
432 main/songs.c, main/songs.h, main/sounds.h, main/state.c
433 main/state.h, main/switch.c, main/switch.h, main/terrain.c
434 main/terrain.h, main/texmerge.c, main/texmerge.h, main/text.c
435 main/text.h, main/textures.h, main/titles.c, main/titles.h
436 main/vclip.c, main/vclip.h, main/wall.c, main/wall.h, main/weapon.c
437 main/weapon.h, maths/fixc.c, maths/tables.c, maths/vecmat.c
438 maths/vecmata.asm, misc/args.c, misc/error.c, texmap/ntmap.c
439 texmap/scanline.c, texmap/scanline.h, texmap/texmapl.h
440 texmap/tmap_flt.asm, texmap/tmap_inc.asm, texmap/tmap_lin.asm
441 texmap/tmap_ll.asm, texmap/tmap_per.asm, texmap/tmapfade.asm
443 move old per-file change logs into new file ChangeLog-old
445 2004-08-28 H. Jones <kasxavulpo-dev@yahoo.com>
447 * arch/ogl/ogl.c: enable -gl_mipmap switch
449 2004-08-28 Chris Taylor <c.taylor@student.curtin.edu.au>
451 * arch/carbon/descent.r: swap min and max size to correct places
453 * arch/carbon/findfile.c: implement findfile for Mac OS Carbon
455 2004-08-06 Chris Taylor <c.taylor@student.curtin.edu.au>
457 * main/gamesave.c: fix a bug introduced with the change of 2004-06-26
459 * cfile/cfile.c: add mkdir for carbon, and support files ending in 0x0d
461 2004-08-06 Chris Taylor <c.taylor@student.curtin.edu.au>
463 * include/strio.h, include/strutil.h, misc/args.c, misc/strio.c,
464 misc/strutil.c: d2x can now handle any line ending when reading d2x.ini
466 * arch/ogl/gr.c, cfile/cfile.c, main/movie.c: make d2x compile (but not
467 link) on MPW on Mac OS 9 (carbon)
469 * include/mono.h: disable mprintf on carbon to avoid significant bloat
471 * include/error.h: on Mac OS 9 and X, define Int3 to be a Debugger
473 2004-08-04 Chris Taylor <c.taylor@student.curtin.edu.au>
475 * include/ogl_init.h: Include glu.h on OS X, it is sometimes necessary
477 2004-08-02 Martin Schaffner <maschaffner@gmx.ch>
479 * include/pstypes.h: Now, I correctly applied Chris Taylor's patch
481 2004-08-01 Chris Taylor <c.taylor@student.curtin.edu.au>
483 * 2d/font.c, arch/ogl/gr.c, arch/ogl/ogl.c, mem/mem.c,
484 include/d_io.h, include/pstypes.h, include/u_dpmi.h,
485 libmve/mvelib.c, libmve/mveplay.c, main/cntrlcen.c, main/gameseq.c,
486 main/movie.c, main/newmenu.c, main/playsave.c, main/songs.c,
487 main/state.c, main/text.c: add "#ifdef macintosh" for carbon target
489 * D2X.make, arch/include/gui.h, arch/carbon/gui.c, arch/carbon/conf.h,
490 arch/carbon/findfile.c, arch/carbon/SDL_main.c, arch/carbon/descent.r:
491 new files for supporting compilation with MPW for carbon (Mac OS 9)
493 * include/strutil.h, misc/strutil.c: add str(n)icmp for carbon
495 * main/playsave.c: do not seek while writing, carbon does not like it
497 * arch/ogl/gr.c: use portable CFILE instead of POSIX file in write_bmp
499 * cfile/cfile.c: use portable ffilelength in cfile_size
501 * 2d/bitblt.c, 2d/font.c, 2d/rle.c, arch/ogl/gr.c, iff/iff.c,
502 main/inferno.c, main/kconfig.c, main/multi.c, main/multibot.c,
503 main/netmisc.c, main/newdemo.c, mem/mem.c: avoid assigments between
504 unsigned and signed char, MPW does not like these
506 2004-06-26 Chris Taylor <c.taylor@student.curtin.edu.au>
508 * main/gamemine.c, main/gamemine.h, main/gamesave.c: remove some
511 2004-06-01 Bradley Bell <btb@icculus.org>
513 * libmve/mve_main.c: cast malloc function pointer
515 * MVEPlayer-Info.plist, d2x.xcode/project.pbxproj: added MVEPlayer
516 target to XCode project
518 2004-05-31 Bradley Bell <btb@icculus.org>
520 * include/pstypes.h: fix accidental solaris breakage
522 * main/object.c: fix crash caused by death-cam code
524 * d2x-Info.plist, d2xgl-Info.plist, d2x.xcode/project.pbxproj:
525 XCode project simplifications, network enabled
527 * 2d/pixel.c, arch/ogl/ogl.c, include/pstypes.h,
528 include/strutil.h, libmve/mveplay.c: XCode compilability fixes
530 * Info.plist.in, Makefile.am, configure.ac: remove old OSX bundle
533 * English.lproj/InfoPlist.strings, d2x-Info.plist,
534 d2xgl-Info.plist, arch/cocoa/SDLMain.h, arch/cocoa/SDLMain.m,
535 d2x.xcode/project.pbxproj: added XCode project files
537 2004-05-22 Bradley Bell <btb@icculus.org>
539 * configure.ac, arch/ogl/ogl.c, misc/Makefile.am: make libpng
542 * rpm/d2x.spec.in: Changed descriptions
544 2004-05-22 Matthew Mueller <donut@dakotacom.net>
546 * arch/ogl/gr.c: fix compile when GL_NV_register_combiners isn't
549 * arch/win32/digi.c: fix strict-aliasing errors (d1x r1.13)
551 * arch/win32/digi.c, arch/win32/key.c: Fix mismatched arg types in
552 the win32 code (d1x r1.8, key_arch.c r1.2)
554 * arch/ogl/sdlgl.c, arch/ogl/wgl.c, main/inferno.c: made opengl
555 use 32bpp screen mode by default, add option to use 16bpp (d1x
558 * arch/ogl/ogl.c: allow for texture dimensions of 1, and fix ogl
559 replacement texture paletted->rgb conversion alpha problem (d1x
562 * arch/ogl/ogl.c, include/pngfile.h, main/piggy.c, main/piggy.h,
563 misc/Makefile.am, misc/pngfile.c: add opengl replacement texture
564 support (requires libpng and zlib) (d1x r1.42, r1.1, r1.10, r1.4,
567 * arch/ogl/gr.c, include/loadgl.h: fix win32
568 GL_NV_register_combiners build stuff (d1x r1.39, r1.7)
570 * arch/ogl/gr.c, arch/ogl/ogl.c, include/loadgl.h,
571 include/ogl_init.h, main/render.c: opengl hardware
572 super-transparency support using GL_NV_register_combiners (d1x
573 r1.38, r1.41, r1.6, r1.26, r1.7)
575 2004-05-22 Bradley Bell <btb@icculus.org>
577 * arch/ogl/internal.h, include/gr.h, include/ogl_init.h: function
580 2004-05-22 Matthew Mueller <donut@dakotacom.net>
582 * 2d/font.c, arch/ogl/gr.c, arch/ogl/internal.h, arch/ogl/ogl.c,
583 include/ogl_init.h: use GL_RGB for non-transparent textures, and
584 fix fonts not having transparent flag set (wouldn't get paletted)
585 (d1x r1.15, r1.37, r1.40, r1.25)
587 * arch/ogl/ogl.c: don't try to use paletted textures with
588 mipmapping since gluBuild2DMipmaps can't handle it (d1x r1.39)
590 * arch/ogl/gr.c, arch/ogl/ogl.c, include/loadgl.h,
591 include/ogl_init.h: add ogl paletted texture support (d1x r1.36,
594 * 2d/font.c: memset ogl font bitmap data since the copy function
595 leaves some (unused) parts uninitialized, which aggravates
598 * arch/win32/joyhh.c: fix phantom hat when used with a joystick
599 without one, since the code ignored the JOYCAPS_HASPOV flag (d1x
602 * arch/ogl/gr.c: fix possibility of saving incomplete .tga
603 screenshots if the entire thing wasn't written in one call to
606 * arch/win32/digi.c: fix persistent sounds (fans, etc) volume/pan
607 info not being updated on win32 (d1x r1.11)
609 * arch/win32/digi.c: remove some redundancy by not needing to do
610 SoundSlots[i].playing = 0; in addition to DS_release_slot. Also
611 clean up some indenting of DS_release_slot calls. And make
612 DS_release_slot return 1 when a sound is already not playing, in
613 addition to when a sound was killed. (d1x r1.10)
615 * arch/linux/joystick.c: fix crash/hang when using -nojoystick in
616 linux version (d1x r1.5)
618 * main/kconfig.c: make next axis config key skip currently
619 allocated axes (d1x r1.11)
621 2004-05-22 David Cleaver <wraithx@morpheus.net>
623 * main/kconfig.c: joy configuration next axis key from WraithX
626 2004-05-22 Bradley Bell <btb@icculus.org>
628 * main/game.c, main/inferno.c: typo
630 2004-05-21 Matthew Mueller <donut@dakotacom.net>
632 * main/game.c, main/game.h, main/inferno.c: make rear view
633 leave_time variable with -rearviewleavetime argument (d1x r1.25,
636 2004-05-22 Martin Schaffner <maschaffner@gmx.ch>
638 * main/inferno.c: change -udp documentation to d2x behaviour
640 2004-05-21 Bradley Bell <btb@icculus.org>
642 * include/gr.h: added missing define for menu fullscreen toggle
644 2004-05-21 Matthew Mueller <donut@dakotacom.net>
646 * arch/dos/joyc.c, arch/linux/joystick.c: use JOY_NUM_AXES instead
647 of 4 in joy_(get|set)_cal_vals (d1x r1.3, r1.4)
649 2004-05-21 Steven Mueller <diffusor@ugcs.caltech.edu>
651 * arch/include/joy.h, arch/linux/joydefs.c, arch/linux/joystick.c,
652 arch/linux/include/joystick.h: patch from Steven Mueller for using
653 more than 4 joystick devices in linux (d1x r1.3, r1.3, r1.3)
655 2004-05-21 Victor Rachels <sekmu@tisiphone.dhs.org>
657 * main/fvi.c, main/gameseg.c, main/gameseg.h, main/object.c,
658 main/physics.c, main/render.c, main/wall.c: file-line for segfault
659 info (d1x r1.3, r1.5, r1.3, r1.4, r1.3, r1.5, r1.2)
661 * arch/win32/digi.c: digisound fixes (d1x r1.7)
663 2004-05-21 Bradley Bell <btb@icculus.org>
665 * main/inferno.c: added -udp documentation from d1x
667 2004-05-20 Bradley Bell <btb@icculus.org>
669 * VisualC/d2xgl/d2xgl.dsp: don't need texmappers for OpenGL
671 2004-05-20 David Cleaver <wraithx@morpheus.net>
673 * main/controls.c, main/gamecntl.c, main/kconfig.c,
674 main/kconfig.h, main/object.c: death-cam from WraithX (d1x r1.3,
675 game.c r1.21, r1.6, r1.4, r1.3)
677 2004-05-20 Bradley Bell <btb@icculus.org>
679 * main/inferno.c: document -ihaveabrokenmouse
681 2004-05-20 Matthew Mueller <donut@dakotacom.net>
683 * arch/dos/vesa.c: dos gcc 2.95 asm fixes (d1x r1.2)
685 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
687 * arch/dos/init.c, arch/dos/mouse.c: added new arg and printfs for
688 mouse driver problems (d1x r1.2, r1.2)
690 2004-05-20 Matthew Mueller <donut@dakotacom.net>
692 * main/newmenu.c: increased MESSAGEBOX_TEXT_SIZE to fix netgame
693 join list score crash (d1x r1.8)
695 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
697 * main/fvi.c, main/gameseg.c, main/gameseg.h, main/physics.c:
698 added debug info for illegal side type (d1x r1.2, r1.4, r1.2,
701 2004-05-20 Bradley Bell <btb@icculus.org>
703 * arch/ogl/gr.c, main/menu.c: fix a couple of defines
705 * main/inferno.c: integrated some niceautomap stuff from d1x
707 2004-05-20 Matthew Mueller <donut@dakotacom.net>
709 * arch/win32/joyhh.c: fixed the config bug where it'd always put
710 in some weird axis (d1x r1.3)
712 * arch/win32/init.c: set win32 icon to icon from resource file
715 * arch/win32/key.c: win32: fixed space key not working in messages
718 2004-05-20 Bradley Bell <btb@icculus.org>
720 * texmap/Makefile.am, texmap/scanline.c: don't need texmappers for
723 2004-05-20 Matthew Mueller <donut@dakotacom.net>
725 * main/inferno.c: document -gl_refresh (d1x r1.20)
727 * arch/win32/joyhh.c, arch/win32/mouse.c: w32: check
728 -no(mouse|joystick) within respective _init() funcs (d1x r1.2,
731 * arch/win32/win32.c: fixed win32 gr_*_mode funcs that I forgot to
732 change the arg type for (d1x r1.5)
734 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
736 * arch/win32/digi.c: altsounds (d1x r1.6)
738 2004-05-20 Matthew Mueller <donut@dakotacom.net>
740 * arch/win32/digi.c: fixed a major memory leak and removed a bit
741 of redundancy (d1x r1.5)
743 * arch/win32/digi.c: call digi_reset_digi_sounds in digi_close to
744 fix crashing (d1x r1.4)
746 * arch/win32/digi.c: win32's digi_start_sound was not calling
747 DS_release_slot after setting .playing=0, resulting in a
748 memleak. Thanks to Stefan Ring for catching this (d1x r1.9)
750 * arch/win32/joyhh.c: remove joySetCapture in win32 joystick code,
751 apparently it was somehow causing some joysticks (Sidewinder
752 Precision 2) to only turn when the stick was moving, but not when
753 at turned but held stationary. And it was completely unused
754 anyway. Thanks to Stefan Ring for (somehow) finding this (d1x
757 * main/game.c: add alt+enter to toggle fullscreen (in addition to
758 previous key combos (d1x r1.29)
760 * arch/ogl/wgl.c: minor cleanup, use same for loop for filling r,
761 g, and b values (d1x r1.15)
763 * arch/ogl/gr.c: fix funky ogl gammaramp palette when getting hit
764 sometimes (didn't handle negative palette steps) (d1x r1.34)
766 * arch/ogl/ogl.c: add caching of weapon inner models, screen
767 shatter effects, robot explosions and weapons, and some more
768 always present stuff. Also clean up ogl_cache_weapon_textures
771 2004-05-20 Bradley Bell <btb@icculus.org>
773 * main/kludge.c, main/game.c: move gr_renderstats and
774 gr_badtexture back to game.c
776 2004-05-20 Matthew Mueller <donut@dakotacom.net>
778 * arch/ogl/ogl.c, include/gr.h, main/inferno.c: add -renderstats
779 command-line arg to activate RENDERSTATS (d1x r1.36, r1.15, r1.33)
781 * arch/ogl/ogl.c: fix last commit (d1x r1.35)
783 * arch/ogl/ogl.c: add RENDERSTATS counter for number of textures
784 loaded after texture caching stage (d1x r1.34)
786 * arch/ogl/ogl.c: use GL_INDEX_BITS to get bpp for color buffer
787 for renderstats (d1x r1.33)
789 2004-05-19 Matthew Mueller <donut@dakotacom.net>
791 * arch/ogl/gr.c, arch/ogl/ogl.c, include/ogl_init.h,
792 main/inferno.c: add anisotropic texture filtering suport (d1x
793 r1.33, r1.32, r1.23, r1.32)
795 * arch/ogl/ogl.c: make RENDERSTATS show size of color/depth buffer
798 * arch/ogl/gr.c, arch/ogl/ogl.c, include/loadgl.c,
799 include/ogl_init.h: utilize hardware multitexturing support if
800 possible (requires GL_NV_texture_env_combine4 extension) (d1x
801 r1.32, r1.30, r1.4, 1.22)
803 * arch/ogl/glx.c: add ogl_setbrightness_internal stub for glx (d1x
806 * arch/ogl/wgl.c: implement SetGammaRamp on WGL (d1x r1.14)
808 * arch/ogl/gr.c, arch/ogl/internal.h, arch/ogl/sdlgl.c,
809 arch/ogl/wgl.c, include/ogl_init.h: implement brightness/palette
810 effects in OGL using SetGammaRamp, much faster than the hack that
811 was being used. currently SDL only (though not too hard to add to
812 WGL, not as easy as sdl) (d1x r1.31, r1.3, r1.13, r1.21)
814 * main/menu.c: allow arbitrary (custom) resolution entry in
815 change_res menu (d1x r1.14)
817 2004-05-19 Bradley Bell <btb@icculus.org>
819 * main/game.c, main/game.h, main/inferno.c, main/menu.c: inserted
820 d1x-style res change menu (mostly works)
822 * misc/args.c: use strnicmp instead of strncasecmp
824 2004-05-19 Matthew Mueller <donut@dakotacom.net>
826 * arch/ogl/gr.c, main/inferno.c: add -gl_trilinear OGL
827 command-line option (d1x r1.27)
829 * main/inferno.c: restore inferno.c initialization of
830 screen_compatible and use_double_buffer to 'normal' values, broken
831 long long ago in one of the high res menu patches (d1x r1.30)
833 * include/args.h, main/inferno.c, misc/args.c: allow arbitrary
834 resolutions to be specified on command line (d1x r1.2, r1.29,
835 r1.4) -- doesn't work yet
837 * arch/linux/hmiplay.c: needs to include args.h now (d1x r1.9)
839 * arch/linux/hmiplay.c: implement -nomusic for linux hmiplay (d1x
842 * arch/linux/hmiplay.c: correct linux hmiplay handling of midi 0
843 volume song stop/starting (d1x r1.7)
845 2004-05-18 Matthew Mueller <donut@dakotacom.net>
847 * arch/linux/hmiplay.c: remove needless sleep on linux hmiplay
850 * arch/ogl/gr.c: fix off by .5 errors in ogl_upixelc and
851 ogl_ulinec (d1x r1.29)
853 * arch/ogl/ogl.c: fix ogl gr_ucircle (d1x r1.29)
855 * arch/ogl/gr.c: fix off-by-one error in ogl_urect, right and
856 bottom are inclusive not exclusive (d1x r1.28)
858 * arch/ogl/ogl.c, include/ogl_init.h, main/polyobj.c: fix briefing
859 spinning robot display in OGL (d1x r1.28, r1.20, r1.2)
861 * arch/sdl/digi.c: fix typo
863 * main/state.c: fix savegame thumbnail saving in OGL (d1x r1.6)
865 * arch/win32/init.c, arch/win32/win32.c: move win32 window
866 creation code from arch_init_start into arch_init to fix weirdness
867 with --help (d1x r1.5, r1.6)
869 * arch/linux/hmiplay.c: apply patch from bluecow to fix hmiplay
870 sync issues and lack of midi reset (d1x r1.5)
872 * arch/sdl/digi.c: fix crash on exit if sounds are still playing
875 * arch/ogl/wgl.c, arch/win32/mouse.c, misc/d_io.c: Fix mismatched
876 arg types in the win32 code (d1x r1.12, r1.7, r1.2)
878 * arch/linux/hmiplay.c: fix problems with msgbuf struct not being
881 * arch/linux/hmiplay.c: updated SDL include path (d1x r1.3)
883 2004-05-18 Bradley Bell <btb@icculus.org>
885 * include/vecmat.h: comments/formatting
887 2004-05-18 Martin Schaffner <maschaffner@gmx.ch>
889 * include/d.bat, include/lst.bat, include/m.bat, include/test.c,
890 include/test.lnk: remove unnecessary files
892 * configure.ac: add -no-cpp-precomp when compiling on Mac OS X.
893 This enables compilation with gcc 3.1
895 2004-05-17 Dietfrid Mali <dietfrid.mali@q-dial.de>
897 * main/switch.c: took care of switches triggering single-sided
898 walls (don't try to access the nonexistent adjacent wall via NULL
899 pointers or negative array indices)
901 2004-05-16 Dietfrid Mali <dietfrid.mali@q-dial.de>
903 * main/wall.c: fix invalid memory access for d1 levels which
904 don't have a corresponding wall behind.
906 2004-05-16 Martin Schaffner <maschaffner@gmx.ch>
908 * include/ogl_init.h, arch/ogl/glx.c, arch/ogl/gr.c,
909 arch/ogl/internal.h, arch/ogl/ogl.c, arch/ogl/sdlgl.c,
910 arch/ogl/wgl.c: move most ogl-internal stuff from the ogl
911 interface header to new header file internal.h
913 2004-05-15 Dietfrid Mali <dietfrid.mali@q-dial.de>
915 * arch/sdl/joy.c: joystick_read_raw_axis() will return a proper
916 bitmask for each joystick axis that has sent input data,
917 and will not crash Windows anymore during joystick setup because
918 of for() loop over axis being executed once too often.
920 * main/gameseq.c, include/gr.h, 2d/font.c: define new function
921 gr_remap_mono_font() and call it after loading saved level.
923 * main/laser.c: limit homing missile turn rate
925 * main/fuelcen.c, main/fuelcen.h, main/object.c: implement repair
926 centers (work like fuel centers but provide shield)
928 * main/gameseg.c: fix endless loop in some levels with a
929 certain (complicated) structure
931 2004-05-13 Bradley Bell <btb@icculus.org>
933 * VisualC/d2/d2x/d2x.dsp, VisualC/d2xgl/d2xgl.dsp,
934 VisualC/libmve/libmve.dsp, VisualC/mveplayer/mveplayer.dsp:
935 updated project files for SDL 1.2.7
937 * Makefile.am: add VisualC, VisualCE dirs to tarball
939 2004-05-13 Martin Schaffner <maschaffner@gmx.ch>
941 * arch/sdl/digi.c: formatting
943 2004-05-12 Bradley Bell <btb@icculus.org>
945 * unused/vga/new/palette.c, unused/vga/new/vga.c: removed unused,
948 * 2d/palette.c, include/palette.h: added function to create blend
951 * maths/rand.c, maths/tables.c, maths/vecmat.c: formatting
953 2004-05-11 Bradley Bell <btb@icculus.org>
955 * arch/ogl/ogl.c: fix alpha calculation in g3_draw_poly, again
957 2004-05-10 Bradley Bell <btb@icculus.org>
959 * arch/ogl/ogl.c, include/3d.h, main/render.c: hmm,
960 g3_draw_transp_poly had the fade level backwards, decided to just
961 fix g3_draw_poly so it behaves correctly, transparency or not,
962 reverted changes to render_face
964 2004-05-10 Dietfrid Mali <dietfrid.mali@q-dial.de>
966 * arch/ogl/ogl.c, include/3d.h: added g3_draw_transp_poly() for
967 rendering transparent (e.g. cloaked) walls
969 * main/render.c: render_face now calls g3_draw_transp_poly() for
970 cloaked walls in OpenGL
972 2004-05-08 Martin Schaffner <maschaffner@gmx.ch>
974 * arch/sdl/digi.c: fix bug on Mac OS X where all sound, including
975 that from other apps, had "static" distortions.
977 2004-04-22 Bradley Bell <btb@icculus.org>
979 * main/multi.c, main/multibot.c: use new GET_INTEL_* macros
981 * include/byteswap.h: rewrite GET_INTEL_* macros, fix bugs in
982 aligned version of PUT_INTEL_* macros
984 2004-04-15 Bradley Bell <btb@icculus.org>
986 * main/inferno.c: comment out unused checksum variable
988 2004-04-14 Bradley Bell <btb@icculus.org>
990 * arch/sdl/rbaudio.c: fix redbook tracking problems (fixes #1028)
992 2004-04-14 Terran Melconian <terran@consistent.org>
994 * main/gameseg.c: use portable rand function (fixes #1118)
996 2004-04-14 Sean Taylor <sscthunderbird@yahoo.com>
998 * main/songs.c: uncomment calls to RBAStop (fixes #473)
1000 2004-01-08 Martin Schaffner <maschaffner@gmx.ch>
1002 * configure.ac, arch/linux/ipx_udp.c, maths/fixc.c:
1003 get rid of warnings (now compiles with -Werror on SunOS)
1005 * main/piggy.c: fix (really) wierd SunOS bug
1007 * 2d/bitmap.c, 2d/rle.c, include/gr.h: fix MEM_OVERWRITE
1008 caused by not allocating enough mem for rle bitmaps
1010 2004-01-06 Martin Schaffner <maschaffner@gmx.ch>
1012 * include/pstypes.h: sun OS typedef fixes
1014 2003-12-28 Martin Schaffner <maschaffner@gmx.ch>
1016 * main/piggy.c: fix bug 1067
1018 * main/piggy.c: fix bugfix for 1067
1020 * main/piggy.c: fix 2nd part of bug 1067 (make d2x compatible
1021 with descent.pig of mac registered)
1023 2003-12-18 Bradley Bell <btb@icculus.org>
1025 * main/kconfig.c: fixes for linux-native joystick
1027 * main/kconfig.c: bunch of fixes (esp. for non linux-native
1030 * arch/include/joy.h: comments/formatting
1032 2003-12-10 Alexander Y. Yeikovich <demon@mci.net.ua>
1034 * compilerdefs.txt: added FreeBSD defs
1036 2003-12-08 Bradley Bell <btb@icculus.org>
1038 * include/dtypes.h, include/dtypes.inc: remove unused, redundant
1041 2003-12-08 Alexander Y. Yeikovich <demon@mci.net.ua>
1043 * arch/linux/ipx_kali.c, arch/linux/ipx_mcast4.c,
1044 arch/linux/ipx_udp.c: fix FreeBSD compile errors
1046 2003-12-08 Alexander Y. Yeikovich <demon@mci.net.ua> and Bradley Bell <btb@icculus.org>
1048 * 2d/ibitblt.c, include/maths.h, include/ogl_init.h,
1049 include/pstypes.h, main/game.c, main/game.h, unused/bios/ipx.c:
1050 get rid of silly ulongs
1052 * configure.ac, 2d/bitblt.c, 2d/linear.asm, maths/fix.asm,
1053 maths/vecmata.asm, texmap/tmap_inc.asm, texmap/tmap_per.asm,
1054 texmap/tmappent.S, texmap/tmapppro.S: enable nasm on FreeBSD,
1055 change relevant __linux__ macros to __ELF__
1057 2003-11-27 Bradley Bell <btb@icculus.org>
1059 * include/ogl_init.h: added proto for ogl_check_mode
1061 * arch/sdl/digi.c, arch/sdl/gr.c, arch/sdl/mouse.c,
1062 arch/win32/findfile.c, main/inferno.c, main/titles.c: Pocket PC
1065 2003-11-26 Bradley Bell <btb@icculus.org>
1067 * libmve/decoder16.c, libmve/mve_main.c, main/newmenu.c: fix gcc
1068 3.3 compiler warnings
1070 * arch/sdl/gr.c, main/kludge.c: landscape fixes, implemented
1073 * include/pstypes.h: OS X fixes
1075 * cfile/cfile.c, include/pstypes.h, main/inferno.c,
1076 main/newmenu.h: linux fixes
1078 * configure.ac cygconf VisualC/d2x.dsw VisualC/d2x/d2x.dsp
1079 VisualC/d2xgl/.cvsignore VisualC/d2xgl/d2xgl.dsp arch/ogl/gr.c
1080 arch/ogl/ogl.c include/d_io.h include/loadgl.h include/ogl_init.h
1081 include/pstypes.h include/u_mem.h main /state.c main/vers_id.h
1082 misc/d_io.c: added Visual C project for opengl, buncha macro fixes
1085 * arch/sdl/gr.c: fix sdl gr_update
1087 * 2d/font.c, VisualC/d2x/d2x.dsp, VisualCE/d2x/d2x.vcp,
1088 VisualCE/mveplayer/mveplayer.vcp, arch/win32/ipx_mcast4.c,
1089 arch/win32/ipx_udp.c, arch/win32/ipx_win.c, arch/sdl/gr.c,
1090 cfile/cfile.c, console/CON_console.c, include/d_io.h,
1091 include/error.h, include/pstypes.h, include/strutil.h,
1092 include/u_dpmi.h, libmve/mve_main.c, libmve/mveplay.c,
1093 main/cntrlcen.c, main/console.c, main/gameseq.c, main/inferno.c,
1094 main/movie.c, main/newdemo.c, main/newmenu.c, main/newmenu.h,
1095 main/playsave.c, main/songs.c, main/state.c, main/text.c,
1096 mem/mem.c, misc/args.c, misc/d_io.c, misc/strutil.c: Visual C,
1099 2003-11-25 Bradley Bell <btb@icculus.org>
1101 * VisualC/d2x, VisualC/d2x/.cvsignore, VisualC/d2x/d2x.dsp,
1102 VisualC/d2x.dsw, VisualC/libmve/libmve.dsp,
1103 libmve/VisualC/mveplayer.dsp: updated project files
1105 * libmve/mve_main.c, libmve/mvelib.c, libmve/mveplay.c: mveplayer
1106 working w/Visual C++
1108 * VisualC, VisualC/.cvsignore, VisualC/d2x.dsw, VisualC/libmve,
1109 VisualC/libmve/.cvsignore, VisualC/libmve/libmve.dsp,
1110 VisualC/mveplayer, VisualC/mveplayer/.cvsignore,
1111 VisualC/mveplayer/mveplayer.dsp: added project files for Visual
1114 * VisualCE/.cvsignore, VisualCE/d2x/.cvsignore,
1115 VisualCE/libmve/.cvsignore, VisualCE/mveplayer/.cvsignore: added
1118 2003-11-24 Bradley Bell <btb@icculus.org>
1120 * libmve/decoder8.c, libmve/mve_main.c, libmve/mvelib.c,
1121 libmve/mveplay.c: stuff to play mve's in WinCE
1123 * arch/win32/findfile.c: unused functions...
1127 * arch/sdl/mouse.c, main/konfig.c, main/newmenu.c, main/newmenu.h:
1128 enabled mouse control of menus
1130 * main/mission.h: oops, didn't mean to change this.
1132 2003-11-21 Bradley Bell <btb@icculus.org>
1134 * VisualCE/d2x/d2x.vcp: updated project file
1136 2003-11-20 Bradley Bell <btb@icculus.org>
1138 * VisualCE, VisualCE/d2x, VisualCE/d2x/d2x.vcp, VisualCE/d2x.vcw,
1139 VisualCE/libmve, VisualCE/libmve/libmve.vcp, VisualCE/mveplayer,
1140 VisualCE/mveplayer/mveplayer.vcp: added project files for eMbedded
1143 2003-11-17 Bradley Bell <btb@icculus.org>
1145 * configure.ac, arch/linux/Makefile.am, arch/linux/linuxnet.c,
1146 main/menu.c: added option to disable kalinix under unix
1148 * main/game.c, main/newmenu.c: always set menu mode for GL popups
1150 2003-11-14 Bradley Bell <btb@icculus.org>
1152 * main/automap.c: fix automap background image
1154 * main/automap.c, main/automap.h: delete cruft
1156 * main/automap.c: fix level number position
1158 * main/automap.c: simplify g3_draw_line hack
1160 * main/menu.c: stop pointless vid mode changes
1162 2003-11-07 Bradley Bell <btb@icculus.org>
1164 * NEWS, installation.txt: s'more documentation
1166 2003-11-07 Steffen Pohle <stpohle@gmx.net>
1168 * configure.ac: fix .exe extension problems
1170 2003-11-07 Bradley Bell <btb@icculus.org>
1172 * arch/ogl/ogl.c: disable texture format verification for OS X -
1175 2003-11-06 Bradley Bell <btb@icculus.org>
1177 * main/automap.c, main/gamecntl.c, main/movie.c, main/titles.c:
1178 use more traditional Alt+Enter for toggling fullscreen
1180 * 2d/ibitblt.c, main/mission.h: comments/formatting
1182 * arch/ogl/sdlgl.c: smash textures, for non-linux, for real
1184 2003-11-06 Bradley Bell <btb@icculus.org>
1186 * arch/ogl/gr.c, arch/ogl/sdlgl.c: smash textures on every
1187 resolution change, use kludge to avoid repetitive res changes
1189 2003-11-04 Bradley Bell <btb@icculus.org>
1191 * main/piggy.c, main/piggy.h: moved bitmap and sound header data
1192 structures and i/o routines back to piggy.c
1194 2003-11-04 Martin Schaffner <maschaffner@gmx.ch>
1196 * installation.txt: tell to install d1 .pig for better textures
1198 2003-11-04 Bradley Bell <btb@icculus.org>
1200 * main/mission.c, main/mission.h, main/piggy.h: added hogsize for
1201 oem d1 v1.0 and registered d2 v1.0, comments
1203 2003-11-03 Bradley Bell <btb@icculus.org>
1205 * main/bm.h, main/piggy.c, main/piggy.h: big pigsize is same for
1206 all d1 shareware - even though files are different!
1208 * main/bm.h, main/piggy.c, main/piggy.h: added big pigsize for
1211 * main/bm.h, main/piggy.c, main/piggy.h: added big pigsize for
1214 * main/bm.h, main/piggy.c, main/piggy.h: added pigsize for
1217 2003-10-31 Martin Schaffner <maschaffner@gmx.ch>
1219 * main/movie.c: when no movies are found, divide by six the
1220 number of warning lines sent to stdout
1222 2003-10-29 Martin Schaffner <maschaffner@gmx.ch>
1224 * include/byteswap.h: fix stupid copy/paste error
1226 2003-10-24 Bradley Bell <btb@icculus.org>
1228 * 2d/bitblt.c, 2d/ibitblt.c, include/gr.h, include/grdef.h: use
1229 gr_linear_rep_movsd_2x instead of almost identical
1230 gr_linear_movsd_double. Better since we have assembly versions.
1232 2003-10-22 Martin Schaffner <maschaffner@gmx.ch>
1234 * main/gamemine.c, main/piggy.c: fix "psychedelic" walls
1237 2003-10-21 Martin Schaffner <maschaffner@gmx.ch>
1239 * main/gameseq.c, main/multi.c, main/multi.h: fix compilation
1240 error with --disable-network, move reset_network_objects()
1241 from gameseq.c to multi.c
1243 2003-10-14 Bradley Bell <btb@icculus.org>
1245 * AUTHORS, NEWS: stuff
1247 * arch/win32/ipx_mcast4.c: include newmenu header (for FAIL macro)
1249 2003-10-12 Bradley Bell <btb@icculus.org>
1251 * main/cntrlcen.c, main/endlevel.c, main/gamerend.c,
1252 main/gameseq.c, main/mission.c, main/mission.h, main/network.c:
1255 2003-10-12 Aaron Plattner <plattner@caltech.edu>
1257 * arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
1258 arch/linux/ipx_kali.c, arch/linux/ipx_mcast4.c,
1259 arch/linux/ipx_udp.c, arch/linux/linuxnet.c,
1260 arch/linux/include/ipx_drv.h, arch/linux/include/ipx_mcast4.h,
1261 arch/win32/Makefile.am, arch/win32/ipx_drv.h,
1262 arch/win32/ipx_mcast4.c, arch/win32/ipx_udp.c,
1263 arch/win32/ipx_win.c, arch/win32/winnet.c,
1264 arch/win32/include/ipx_mcast4.h, include/ipx.h, main/menu.c,
1265 main/multi.h, main/network.c: add IPv4 multicasting support
1267 2003-10-11 Bradley Bell <btb@icculus.org>
1269 * main/endlevel.c, main/piggy.c: fixed endlevel stuff
1271 * main/cntrlcen.c, main/endlevel.c, main/gamecntl.c,
1272 main/gamerend.c, main/gameseq.c, main/gauges.c, main/kmatrix.c,
1273 main/menu.c, main/mission.h, main/network.c, main/weapon.c,
1274 main/weapon.h: lots of shareware and oem fixes
1276 2003-10-10 Bradley Bell <btb@icculus.org>
1278 * arch/win32/winnet.c: fixed stupid win32 network bug
1280 2003-10-10 Bradley Bell <btb@icculus.org>
1282 * main/piggy.c: increased D1_MAX_TMAP_NUM
1284 2003-10-10 Martin Schaffner <maschaffner@gmx.ch>
1286 * main/bm.c, main/bm.h, main/piggy.c: fixes d1 still textures
1287 which are animated in d2, refactorizes d1 texture reading
1289 2003-10-10 Bradley Bell <btb@icculus.org>
1291 * arch/linux/linuxnet.c, main/automap.c, main/automap.h,
1292 main/bmread.c, main/bmread.h, main/cntrlcen.c, main/cntrlcen.h,
1293 main/collide.h, main/compbit.h, main/config.h, main/console.c,
1294 main/controls.h, main/credits.c, main/credits.h, main/crypt.c,
1295 main/desc_id.h, main/desw.h, main/dumpmine.c, main/effects.c,
1296 main/effects.h, main/endlevel.c, main/endlevel.h, main/escort.c,
1297 main/escort.h, main/fireball.h, main/fvi.c, main/fvi.h,
1298 main/game.c, main/game.h, main/gamecntl.c, main/gamefont.c,
1299 main/gamefont.h, main/gamemine.h, main/gamepal.c, main/gamepal.h,
1300 main/gamerend.c, main/gamesave.h, main/gameseq.c, main/gameseq.h,
1301 main/gamestat.h, main/gauges.h, main/hostage.c, main/hostage.h,
1302 main/hud.c, main/hudmsg.h, main/inferno.c, main/inferno.h,
1303 main/joydefs.c, main/joydefs.h, main/kconfig.h, main/kludge.c,
1304 main/kmatrix.c, main/kmatrix.h, main/laser.c, main/lighting.h,
1305 main/menu.c, main/menu.h, main/mglobal.c, main/modem.h,
1306 main/morph.h, main/movie.c, main/movie.h, main/multibot.h,
1307 main/netmisc.h, main/network.h, main/newmenu.h, main/paging.h,
1308 main/physics.c, main/physics.h, main/piggy.h, main/player.c,
1309 main/playsave.h, main/polyobj.c, main/polyobj.h, main/powerup.c,
1310 main/powerup.h, main/render.c, main/render.h, main/reorder.h,
1311 main/robot.c, main/scores.h, main/screens.h, main/segment.c,
1312 main/segpoint.h, main/slew.c, main/slew.h, main/songs.c,
1313 main/songs.h, main/sounds.h, main/state.h, main/terrain.c,
1314 main/terrain.h, main/texmerge.h, main/text.h, main/textures.h,
1315 main/titles.h, main/vclip.c, main/vclip.h, main/vers_id.h,
1316 main/wall.h: comments/formatting
1318 2003-10-09 Bradley Bell <btb@icculus.org>
1320 * main/text.c: fix text when using old datafiles
1322 * main/laser.h: comments/whitespace
1324 * main/laser.c, main/weapon.c: fixed smart missiles and smart
1325 mines w/shareware data
1327 * include/DT_drawtext.h: deleted unused file
1329 2003-10-08 Bradley Bell <btb@icculus.org>
1331 * main/gameseq.c, main/inferno.c, main/menu.c: SHAREWARE fixes
1333 * arch/win32/ipx_udp.c: use closesocket() instead of close()
1335 * arch/sdl/joydefs.c, main/gamecntl.c, main/kconfig.c,
1336 main/menu.c: Disabled 'd2x keys' weapon selection
1338 2003-10-08 Martin Schaffner <maschaffner@gmx.ch>
1340 * main/object.h, main/multi.h: get rid of most warnings issued by
1341 cpp-precomp of gcc from Mac OS X dev tools
1343 2003-10-05 Bradley Bell <btb@icculus.org>
1345 * NEWS, configure.ac: increment version number
1347 * cfile/cfile.c: better handling of CRLF text files (when that is
1350 * utilities/hogcreate.c, utilities/hogextract.c,
1351 utilities/mvlcreate.c, utilities/mvlextract.c: use binary mode for
1352 reading/writing files
1354 * arch/win32/Makefile.am, arch/win32/include/ipx_udp.h,
1355 arch/win32/ipx_udp.c, arch/win32/winnet.c, main/menu.c: added UDP
1358 2003-10-04 Bradley Bell <btb@icculus.org>
1360 * cfile/cfile.c, main/config.c: oops, fgets does not return EOF
1362 * main/netmisc.c: change byte to sbyte, comments/whitespace
1364 2003-10-03 Bradley Bell <btb@icculus.org>
1366 * cfile/cfile.c, main/config.c: fix win32 eof bug.
1368 * arch/win32/ipx_drv.h, arch/win32/winnet.c, include/ipx.h: win32
1371 * iff/iff.c, include/gr.h, include/iff.h, include/pstypes.h,
1372 main/ai2.c, main/aipath.c, main/aistruct.h, main/bm.h,
1373 main/config.c, main/escort.c, main/fireball.c, main/fuelcen.c,
1374 main/fuelcen.h, main/gameseg.c, main/gameseg.h, main/laser.c,
1375 main/lighting.c, main/mglobal.c, main/network.c, main/newdemo.c,
1376 main/object.c, main/object.h, main/paging.c, main/player.h,
1377 main/robot.h, main/segment.h, main/state.c, main/switch.c,
1378 main/switch.h, main/titles.c, main/wall.c, main/wall.h,
1379 main/weapon.c, main/weapon.h: change byte to sbyte,
1382 * 2d/bitblt.c, cfile/cfile.c, include/cfile.h, main/ai.c,
1383 main/ai.h, main/gamemine.c, main/gauges.c, main/kconfig.c,
1384 main/menu.c, main/multi.c, main/multi.h, main/multibot.c,
1385 main/newdemo.h, main/render.c, main/scores.c: change byte to sbyte
1387 * configure.ac: better checking for timeval
1389 2003-10-03 Martin Schaffner <maschaffner@gmx.ch>
1391 * arch/dos/bak/ipx.c, arch/dos/ipx.c, arch/linux/Makefile.am,
1392 arch/linux/include/ipx_lin.h, arch/linux/ipx_lin.c,
1393 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, arch/linux/ukali.c,
1394 arch/win32/winnet.c, configure.ac, include/byteswap.h,
1395 include/ipx.h, main/inferno.c, main/menu.c, main/multi.c,
1396 main/multibot.c, main/network.c: Make network architecture
1397 choosable from game menu, add support for UDP/IP on Mac OS X and
1400 2003-10-02 Martin Schaffner <maschaffner@gmx.ch>
1402 * include/byteswap.h: added macros for coping with alignment
1405 2003-10-02 Bradley Bell <btb@icculus.org>
1407 * main/multi.h: added padding to little-endian version of
1410 * arch/dos/bak/ipx.c, arch/dos/ipx.c: comments/whitespace
1412 * main/netmisc.c: delete duplicate function
1414 2003-10-01 Bradley Bell <btb@icculus.org>
1416 * main/bm.c: make sure d1_texture_indices gets freed between
1419 2003-09-11 Martin Schaffner <maschaffner@gmx.ch>
1421 * main/piggy.h: fix size of d1 shareware descent.pig
1423 2003-08-03 Martin Schaffner <martin.schaffner@epfl.ch>
1425 * main/bm.c, main/bm.h, main/gamemine.c, main/gamemine.h,
1426 main/gameseq.c, main/piggy.c: fix loading of d1 texture
1427 replacements for non-animated textures
1429 2003-08-02 Matthew Mueller <donut@dakotacom.net>
1431 * main/controls.c: use fixed 20fps wiggle
1433 2003-08-02 Paolo Ulivi <pulivi@libero.it> and Bradley Bell <btb@icculus.org>
1435 * Makefile.am, debian/changelog.in, debian/control,
1436 debian/d2x-common.dirs, debian/d2x-common.install,
1437 debian/d2x-common.manpages, debian/d2x-gl.files,
1438 debian/d2x-gl.menu, debian/d2x-sdl.files, debian/d2x-sdl.menu,
1439 debian/rules, libmve/Makefile.am, libmve/mveplayer.1,
1440 utilities/Makefile.am, utilities/hogcreate.1,
1441 utilities/hogextract.1, utilities/mvlcreate.1,
1442 utilities/mvlextract.1, utilities/tex2txb.1, utilities/txb2tex.1:
1443 add man pages, distribute utility programs in new d2x-common deb
1445 * rpm/d2x.spec.in: updated rpm spec file
1447 2003-08-02 Bradley Bell <btb@icculus.org>
1449 * cfile/cfile.c: update raw_position in cfputc and cfputs
1451 2003-08-02 Martin Schaffner <martin.schaffner@epfl.ch>
1453 * main/piggy.c: make error message more friendly
1455 * main/piggy.c: simplify copying of bitmap flags
1457 * arch/linux/linuxnet.c, main/multi.c, main/multibot.c: bigendian
1460 * cfile/cfile.c: revert to always using custom fgets
1462 * main/endlevel.c, main/mission.c: handle missing exit sequence
1463 components gracefully
1465 * main/playsave.c: comments
1467 2003-07-24 Martin Schaffner <martin.schaffner@epfl.ch>
1469 * cfile/cfile.c: update raw_position in cfwrite
1471 * main/network.c: comments/formatting
1473 2003-06-22 Bradley Bell <btb@icculus.org>
1475 * cfile/cfile.c: use standard fgets for non-archive files
1477 * main/movie.c: use con_printf for missing movie warning
1479 2003-06-18 Bradley Bell <btb@icculus.org>
1481 * main/movie.c: fixed cfile conversion of movielib code
1483 * main/console.c, main/hud.c: strip out colors, etc when printing
1486 * include/u_mem.h: fix NDEBUG calloc macro
1488 2003-06-15 Bradley Bell <btb@icculus.org>
1490 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c: removed
1493 * 2d/pcx.c, include/strio.h, main/ai.c, main/ai.h,
1494 main/cntrlcen.c, main/config.c, main/gamesave.c, main/gameseq.c,
1495 main/movie.c, main/multi.c, main/network.c, main/newdemo.c,
1496 main/newmenu.c, main/piggy.c, main/playsave.c, main/polyobj.c,
1497 main/scores.c, main/state.c, main/text.c, misc/args.c,
1498 misc/strio.c: convert file i/o to cfile
1500 2003-06-14 Bradley Bell <btb@icculus.org>
1502 * include/cfile.h, cfile/cfile.c: implemented cfile wrappers for
1503 writing and other modes besides "rb" (mostly taken from
1506 2003-06-09 Bradley Bell <btb@icculus.org>
1508 * 2d/palette.c, main/kludge.c: gr_copy_palette not really a
1511 * include/libmve.h, libmve/mve_main.c, libmve/mvelib.c,
1512 libmve/mvelib.h, libmve/mveplay.c, main/movie.c: merged libmve
1515 2003-06-07 Taylor Richards <taylor@icculus.org>
1517 * libmve/mvelib.c, libmve/mveplay.c: stop memory leaks in libmve
1519 2003-06-07 Bradley Bell <btb@icculus.org>
1521 * main/console.c: fix non-console build
1523 * main/gamesave.c: comments
1525 * main/bm.c: remove redundant break
1527 2003-06-06 Bradley Bell <btb@icculus.org>
1529 * main/gauges.c, main/kconfig.c: comments/formatting
1531 * console/.cvsignore: added .cvsignore
1533 * main/console.c: can't write to console after it's closed
1535 2003-06-05 Bradley Bell <btb@icculus.org>
1537 * arch/sdl/event.c, console/CON_console.c, console/Makefile.am,
1538 console/internal.c, console/internal.h, include/CON_console.h,
1539 include/console.h, main/console.c, main/gamecntl.c, main/hud.c:
1540 finish console conversion away from SDL
1542 2003-06-04 Bradley Bell <btb@icculus.org>
1544 * console/CON_console.c, include/CON.console.h, include/console.h,
1545 main/console.c, main/game.c: console conversion to native gr,
1548 * include/gr.h, main/credits.c, main/kconfig.c, main/newmenu.c:
1549 put prototype for gr_bm_bitblt in gr.h
1551 2003-06-03 Bradley Bell <btb@icculus.org>
1553 * console/CON_console.c, console/DT_drawtext.c,
1554 console/Makefile.am, include/CON_console.h, include/DT_drawtext.h,
1555 main/console.c: use native fonts for console
1557 * main/playsave.c: use shorts for short data
1559 2003-06-02 Bradley Bell <btb@icculus.org>
1561 * configure.ac, main/console.c: set console background, fix
1564 2003-06-01 Bradley Bell <btb@icculus.org>
1566 * Makefile.am, arch/sdl/event.c, configure.ac,
1567 console/CON_console.c, console/DT_drawtext.c, console/Makefile.am,
1568 console/internal.c, include/CON_console.h, include/DT_drawtext.h,
1569 include/console.h, main/console.c, main/game.c, main/gamecntl.c,
1570 main/gamerend.c: added console code (from SDL_console)
1572 2003-05-30 Bradley Bell <btb@icculus.org>
1574 * README: minor update
1576 2003-05-28 Bradley Bell <btb@icculus.org>
1578 * Info.plist.in, Makefile.am, configure.ac: add support for MacOS
1583 2003-06-06 Bradley Bell <btb@icculus.org>
1585 * main/kconfig.c: fix crash in control menus
1587 * main/gauges.c: force cockpit redraw in opengl
1589 * main/gamerend.c: move ogl swap, so cockpit and console get
1592 2003-06-01 Bradley Bell <btb@icculus.org>
1594 * configure.ac, libmve/mveplay.c: define struct timeval if needed
1598 2003-05-12 Bradley Bell <btb@icculus.org>
1600 * configure.ac: increment version number
1602 * main/bm.c: use con_printf for exit model warnings
1604 * configure.ac: must check for timespec after setting -mno-cygwin
1606 * main/inferno.c: added -nohogdir and -userdir options
1608 * NEWS, main/titles.c: use briefings with no extension
1612 2003-04-30 Bradley Bell <btb@icculus.org>
1614 * configure.ac: have to include time.h when checking for nanosleep
1616 * configure.ac, libmve/mveplay.c: use autoconf to check for struct
1619 * Makefile.am, NEWS, README, configure.ac: fix linking bug,
1620 increment version number
1622 * main/Makefile.am: make dist fix
1626 2003-04-29 Bradley Bell <btb@icculus.org>
1628 * configure.ac, 2d/2dsline.c, main/automap.c, libmve/mveplay.c:
1631 2003-04-24 Bradley Bell <btb@icculus.org>
1633 * configure.ac: increment version number
1635 * main/inferno.c: redeclare main() 'the SDL way', make sure SDL.h
1638 2003-04-24 Ingo van Lil <inguin@gmx.de>
1640 * main/render.c: fix misspellings of NDEBUG
1644 2003-04-14 Bradley Bell <btb@icculus.org>
1646 * cfile/cfile.c: prefer files from d2 hog over d1 hog
1648 2003-04-11 Bradley Bell <btb@icculus.org>
1650 * main/automap.c, main/gamemine.c, main/menu.c: fix compiler
1655 2003-04-11 Bradley Bell <btb@icculus.org>
1657 * libmve/mveplay.c: use _sleep instead of sleep on win32
1659 * Makefile.am, README, README.utils, arch/sdl/digi.c,
1660 arch/sdl/joy.c, arch/win32/Makefile.am, include/byteswap.h,
1661 include/cfile.h, include/error.h, libmve/Makefile.am,
1662 libmve/decoders.h, main/Makefile.am, main/endlevel.c,
1663 main/endlevel.h, main/playsave.c, misc/fileutil.c:
1664 utilities/Makefile.am: comments/formatting/dist problems
1666 * configure.ac: use different defines for os x
1668 2003-04-07 Bradley Bell <btb@icculus.org>
1670 * include/error.h, misc/error.c: put some old stuff back in,
1671 eliminate duplicate error messages
1673 * main/text.c: don't die on text not found
1676 * main/inferno.c: print some useful info if hog not found, allow
1677 -help to work if no text available
1679 2003-04-07 Steffen Pohle <stpohle@gmx.net>
1681 * arch/linux/Makefile.am: revert to previous version, so linux
1684 2003-04-03 Bradley Bell <btb@icculus.org>
1686 * main/endlevel.c: fixed exit model scheme yet again
1688 2003-04-02 Bradley Bell <btb@icculus.org>
1690 * misc/error.c: call Int3 on Assert
1692 * main/cntrlcen.c, main/cntrlcen.h, main/gamesave.c: modified
1695 * main/wall.c: don't die when trying to toggle nonexistent
1696 segment... vertigo level 10 is buggy!
1698 * main/gamemine.c: comments/formatting
1700 2003-03-31 Micah J. Lieske <MicahJon@compuserve.com>
1702 * arch/dos/digimm.c, arch/sdl/digi.c, arch/win32/digi.c,
1703 main/inferno.c: Allow use of 22K sound samples
1705 2003-03-29 Bradley Bell <btb@icculus.org>
1707 * arch/ogl/gr.c: default to bitmapped reticle
1709 * main/bm.c, main/endlevel.c, main/piggy.c, main/piggy.h,
1710 main/polyobj.c: rewrote endlevel stuff to reread exit model info
1713 * arch/sdl/joy.c: fixed text seen for hats in control config
1716 2003-03-28 Bradley Bell <btb@icculus.org>
1718 * main/bm.c: heh, model nums in vertigo are hardcoded,
1719 N_D2_POLYGON_MODELS can't change
1721 * configure.ac, include/d1x.xpm, include/descent.xpm,
1722 arch/ogl/sdlgl.c, arch/sdl/gr.c: enabled setting icon with
1725 2003-03-27 Bradley Bell <btb@icculus.org>
1727 * main/text.h: fixed text references for hat directions
1729 * arch/ogl/Makefile.am: oops, can't get rid of main INCLUDE yet...
1731 2003-03-26 Bradley Bell <btb@icculus.org>
1733 * main/playsave.c: make d2x keys backward compatible
1735 2003-03-26 Micah J. Lieske <MicahJon@compuserve.com>
1737 * arch/sdl/event.c, arch/sdl/joy.c: added hat support for sdl
1740 2003-03-26 Bradley Bell <btb@icculus.org>
1742 * main/piggy.c: fix crash when d1 data not present
1744 * main/gamecntl.c, main/kconfig.c, main/playsave.c: fix d2x keys,
1745 read/write from plr file
1747 * main/ai.h, main/collide.c, main/escort.c, main/escort.h,
1748 main/fuelcen.c, main/gamecntl.c, main/playsave.c, main/powerup.c:
1749 added escort.h header
1751 2003-03-25 Bradley Bell <btb@icculus.org>
1753 * main/bm.c, main/piggy.c, main/piggy.h, main/gameseq.c: added
1754 D1_PIGFILE ("descent.pig") macro
1756 * main/bm.c, main/piggy.c, main/piggy.h: ability to load exit
1757 models from d1 pig file
1759 * main/bm.c, main/bm.h, main/endlevel.c, main/piggy.c,
1760 main/piggy.h: ability to load exit model bitmaps (or any bitmap,
1761 really) from d1 pig file
1763 2003-03-23 Bradley Bell <btb@icculus.org>
1765 * main/bm.c: stop extra robots from overwriting exit models
1767 * include/ogl_init.h: increased OGL_TEXTURE_LIST_SIZE so the
1768 texture list doesn't get full
1770 * main/bm.c: fix mem leak when reading extra robots
1772 2003-03-21 Bradley Bell <btb@icculus.org>
1774 * main/menu.c: Added option to set movie resolution (mostly works)
1776 2003-03-21 Martin Schaffner <maschaffner@gmx.ch>
1778 * main/gameseq.c, main/piggy.c, main/piggy.h: move bitmap
1779 replacement functions to piggy.c
1781 * main/gameseq.c: attempt to support mac d1 descent.pig
1783 * main/bm.c: fix mem leak
1785 * main/gameseq.c: fix bug: when opening d1 level 1 with oem data
1786 files, both d1 and d2 oem briefing where showed
1788 * main/inferno.c, main/movie.c: Change the default movie
1789 resolution to "high", implement the option -lowresmovies
1791 2003-03-20 Bradley Bell <btb@icculus.org>
1793 * arch/sdl/rbaudio.c, main/songs.c: cd detection works now
1795 * main/piggy.c: comments
1797 2003-03-20 Martin Schaffner <maschaffner@gmx.ch>
1799 * main/gameseq.c: delete duplicate function
1801 * 2d/rle.c: fix color swapping on big endian of big rle bitmaps
1803 2003-03-19 Bradley Bell <btb@icculus.org>
1805 * arch/sdl/rbaudio.c, include/rbaudio.h: starting d2 cd detection
1806 (cddb discid) support
1808 * arch/sdl/digi.c, main/kludge.c: implemented
1809 digi_link_sound_to_object3 for looping sounds, other looping stuff
1811 * arch/sdl/gr.c: removing dependencies on stuff in main/
1813 * arch/linux/Makefile.am, arch/linux/init.c,
1814 arch/linux/linuxnet.c, arch/linux/include/ukali.h,
1815 arch/ogl/Makefile.am, main/inferno.c: moved joy_init back to main,
1816 other header cleanups
1818 * arch/win32/ipx_win.c, configure.ac: ipx on win32 fixed!
1820 2003-03-19 Martin Schaffner <maschaffner@gmx.ch>
1822 * 2d/rle.c, include/gr.h, include/rle.h, main/bm.c, main/bm.h,
1823 main/gamemine.c, main/gamemine.h, main/gameseq.c, main/piggy.c,
1824 main/piggy.h, main/wall.c, main/wall.h: if descent.pig available,
1825 load d1 textures for d1 levels
1827 2003-03-19 Bradley Bell <btb@icculus.org>
1829 * 2d/font.c, 2d/palette.c, 3d/interp.c, 3d/setup.c,
1830 arch/sdl/rbaudio.c, include/texmap.h, libmve/decoder16.c,
1831 libmve/decoder8.c, libmve/decoders.h, libmve/mveplay.c,
1832 texmap/ntmap.c, texmap/texmapl.h: header/extern declaration
1835 * README: added some OS X info
1837 2003-03-17 Bradley Bell <btb@icculus.org>
1839 * main/newdemo.c: simplify DEMO_FILENAME macro
1841 * main/console.c, main/game.c: enable experimental console support
1843 * main/gamerend.c: fixed location of fps meter in multi
1845 2003-03-16 Bradley Bell <btb@icculus.org>
1847 * main/menu.c, main/newdemo.c, main/newdemo.h, main/newmenu.c:
1848 also look in shared data dir for demos
1850 * main/newdemo.c, main/newdemo.h: comments/formatting
1852 2003-03-15 Christopher Thielen <chris@luethy.net>
1854 * main/kludge.c: set CDROM_dir back to "." - tricks game into
1855 thinking d2 cd is always present
1857 2003-03-15 Bradley Bell <btb@icculus.org>
1859 * 2d/font.c, main/credits.c, main/scores.c: fixed opengl credits,
1862 * arch/sdl/rbaudio.c: formatting, enabled volume control under
1865 * arch/ogl/gr.c: fixed dark font bug by calling gr_set_mode from
1866 gr_init. don't really know why this works, though
1868 2003-03-14 Bradley Bell <btb@icculus.org>
1870 * main/gameseq.c: fix Bitmap_replacement_data mem leakage
1872 * unused/bios/rbaudio.h: removed duplicate file
1874 2003-03-14 Christopher Thielen <chris@luethy.net>
1876 * arch/sdl/rbaudio.c: stop cd audio when exiting
1878 2003-03-14 Micah J. Lieske <MicahJon@compuserve.com>
1880 * main/gamecntl.c: add comments to the "only matt knows" cheats
1882 2003-03-14 Martin Schaffner <maschaffner@gmx.ch>
1884 * main/gamemine.c: formatting, better texture conversion for d1
1887 2003-03-14 Bradley Bell <btb@icculus.org>
1889 * main/piggy.c: must swap all mac version pigfiles
1891 * main/ai.c, main/ai.h, main/bm.h, main/crypt.c, main/joydefs.h,
1892 main/multi.c: formatting, minor cleanups
1894 * 2d/rle.c: need to swap line_size on bigendian machines
1896 * main/mission.c, main/mission.h: detect mac full version hogfile
1898 2003-03-13 Bradley Bell <btb@icculus.org>
1900 * arch/sdl/joydefs.c, main/kconfig.c, main/kconfig.h, main/menu.c:
1901 added joy/mouse sensitivity slider, increased range to 16, and
1904 * main/Makefile.am, main/joydefs.c, main/old/joydefs.c: moved old
1907 * arch/linux/Makefile.am: removed extra backslash
1909 * TODO, installation.txt: updated some documentation
1911 * main/gamecntl.c, main/menu.c, main/menu.h: added "d2x options"
1912 menu, with maxfps option
1914 2003-03-12 Bradley Bell <btb@icculus.org>
1916 * main/game.c, main/game.h, main/inferno.c: added -maxfps option
1918 * arch/linux/alsadigi.c, arch/linux/findfile.c,
1919 arch/linux/hmiplay.c, arch/linux/init.c, arch/linux/ipx_bsd.c,
1920 arch/linux/ipx_kali.c, arch/linux/ipx_lin.c, arch/linux/ipx_udp.c,
1921 arch/linux/joydefs.c, arch/linux/ukali.c, arch/linux/include,
1922 arch/linux/include/ipx_bsd.h, arch/linux/include/ipx_drv.h,
1923 arch/linux/include/ipx_hlpr.h, arch/linux/include/ipx_kali.h,
1924 arch/linux/include/ipx_ld.h, arch/linux/include/ipx_lin.h,
1925 arch/linux/include/ipx_udp.h, arch/linux/include/joystick.h,
1926 arch/linux/include/music.h, arch/linux/include/serial.h,
1927 arch/linux/include/ukali.h: formatting
1929 2003-03-11 Chris Arena <ccarena@cox.net>
1931 * main/menu.c: fixed brightness slider
1933 2003-03-01 Bradley Bell <btb@icculus.org>
1935 * main/piggy.c, main/titles.c: d1 briefing text fixed, spinning
1936 robots and animated bitmaps work, but colors are messed up
1938 2003-02-28 Bradley Bell <btb@icculus.org>
1940 * main/player.h: whitespace
1942 * main/automap.c, main/cntrlcen.c, main/collide.c,
1943 main/gamerend.c: use Builtin_mission_num instead of 0 (if
1944 descent.hog is present, d1 becomes mission 0)
1946 * configure.ac, arch/win32/Makefile.am, arch/win32/ipx_drv.h,
1947 arch/win32/ipx_win.c, arch/win32/mingw_init.c,
1948 arch/win32/winnet.c: MinGW compiles with network enabled again,
1949 but still doesn't work
1953 2003-02-28 Bradley Bell <btb@icculus.org>
1955 * 2d/pcx.c, arch/ogl/gr.c, libmve/mveplay.c, main/gameseq.c,
1956 main/inferno.c, main/menu.c, main/movie.c, main/newmenu.c: Fixed
1957 many opengl glitches
1959 2003-02-27 Bradley Bell <btb@icculus.org>
1961 * main/Makefile.am, main/gamesave.c, main/hoard.c, main/hoard.h,
1962 main/inferno.c, main/menu.c, main/mission.c, main/mission.h,
1963 main/network.c, main/network.h: noted that hoard.ham is only needed
1964 for multiplayer HOARD games, and should not be equated with
1965 "vertigo". put HoardEquipped() back in network.c.
1967 * arch/ggi/key.c, arch/sdl/key.c, arch/svgalib/key.c,
1968 include/d_delay.h, main/automap.c, main/game.c, main/kconfig.c,
1969 main/multi.c, main/newdemo.c, misc/Makefile.am, misc/d_delay.c:
1970 use timer_delay instead of d_delay
1972 2003-02-27 Martin Schaffner <maschaffner@gmx.ch>
1974 * main/render.c: added replacement qsort for solaris
1976 2003-02-26 Bradley Bell <btb@icculus.org>
1978 * main/gamemine.c: texture conversion for d1 shareware
1980 2003-02-26 Martin Schaffner <maschaffner@gmx.ch>
1982 * main/gamemine.c: better texture conversion for d1 levels
1984 2003-02-26 Micah J. Lieske <MicahJon@compuserve.com>
1986 * main/kconfig.c: fix joystick support under MinGW
1988 2003-02-26 Bradley Bell <btb@icculus.org>
1990 * main/playsave.c: fix swapping glitch
1992 * configure.ac, readme.txt: clean stuff up, getting ready for
1995 * main/titles.c: begin support for rendering spinning robots in
1998 * main/mission.c, main/mission.h: load d1 oem mission, d1 v1.0
2001 * main/gamemine.c: load d1 shareware levels!
2003 2003-02-25 Bradley Bell <btb@icculus.org>
2007 * autogen.sh: add warning about old auto* versions, use
2010 2003-02-24 Bradley Bell <btb@icculus.org>
2012 * main/gameseq.c, main/movies.c, main/titles.c: Descent I
2013 briefings mostly working
2015 * main/movie.c, main/titles.c: fixed some more briefing glitches
2017 2003-02-23 Bradley Bell <btb@icculus.org>
2019 * main/movie.c: fixed crash when using shareware data files
2022 * arch/sdl/digi.c: fix crash on non-existent sounds
2023 (i.e. shareware data)
2025 2003-02-22 Bradley Bell <btb@icculus.org>
2027 * main/titles.c: fixed fullscreen toggle in briefings
2029 2003-02-21 Bradley Bell <btb@icculus.org>
2031 * configure.ac: check for mingw when enabling nasm
2033 * main/playsave.c: enable loading player files of either byte
2036 2003-02-20 Bradley Bell <btb@icculus.org>
2038 * main/bm.c, main/bm.h, main/endlevel.c: fixed up endlevel stuff
2040 * arch/sdl/digi.c, main/kludge.c: oops, meant to say: fixed bug
2041 #343, not "rest of solution to bug #344"
2043 * arch/sdl/timer.c, include/timer.h: revert to more accurate
2046 * main/kludge.c: partial solution to bug #344
2048 * Makefile.am, tools/cvs2cl/cvs2cl.pl: get rid of cvs2cl.pl
2050 * compilerdefs.txt: added linux/mips info
2052 * ChangeLog: clean up changelog
2054 2003-02-19 Bradley Bell <btb@icculus.org>
2056 * libmve/mveplay.c: os x needs nanosleep prototype.
2058 2003-02-18 Bradley Bell <btb@icculus.org>
2060 * .cvsignore, libmve/.cvsignore: added files to .cvsignore
2062 * include/libmve.h, libmve/mveplay.c, main/movie.c: added function
2063 to disable/enable audio
2065 * libmve/: mve_main.c, mveplay.c: bigendian fixes
2067 * main/: movie.h, titles.c: make sure movie's palette is set before
2068 writing briefing text. Fixes bug #359
2070 * libmve/mveplay.c: make MVE_rmStepMovie play a full frame instead
2073 * misc/: args.c, byteswap.c, d_delay.c, d_io.c, dos_disk.h,
2074 error.c, hash.c, parsarg.c, parsarg.h, strio.c, strutil.c:
2077 * maths/: fix.asm, rand.c, tables.c, vecmat.c, vecmata.asm:
2080 * texmap/: ntmap.c, scanline.c, scanline.h, texmapl.h,
2081 tmap_flt.asm, tmap_inc.asm, tmap_lin.asm, tmap_ll.asm,
2082 tmap_per.asm, tmapfade.asm, tmapflat.c, tmappent.S, tmapppro.S:
2085 * include/libmve.h: blah
2087 2003-02-18 Martin Schaffner <martin.schaffner@epfl.ch>
2089 * main/render.c: 2nd attempt to fix solaris qsort bug
2091 2003-02-18 Bradley Bell <btb@icculus.org>
2093 * configure.ac, include/pstypes.h: put alignment detection in
2096 2003-02-17 Bradley Bell <btb@icculus.org>
2098 * Makefile.am, README.utils, configure.ac, include/libmve.h,
2099 include/mve_audio.h, include/mvelib.h, libmve/Makefile.am,
2100 libmve/decoder16.c, libmve/decoder8.c, libmve/mve_audio.c,
2101 libmve/mve_audio.h, libmve/mve_main.c, libmve/mvelib.c,
2102 libmve/mvelib.h, libmve/mveplay.c, main/Makefile.am,
2103 main/decoder16.c, main/decoder8.c, main/movie.c, main/mve_audio.c,
2104 main/mve_main.c, main/mvelib.c, main/mveplay.c, main/mveplay.h:
2105 moved mve stuff to separate subdir
2107 * include/mvelib.h, main/movie.c, main/mve_main.c, main/mvelib.c,
2108 main/mveplay.c, main/mveplay.h, main/titles.c: many improvements to
2109 mve code. Fixes (at least) bugs #41, #348, and #350.
2111 2003-02-14 Bradley Bell <btb@icculus.org>
2113 * main/Makefile.am: no more Makefile.mveplay. again
2115 * main/mveplay.c: typo
2117 2003-02-13 Bradley Bell <btb@icculus.org>
2119 * utilities/mvlextract.c: uint -> unsigned int
2121 * main/: mve_main.c, mvelib.c, mveplay.c: add fullscreen mode to
2122 standalone mveplayer, win32 support
2124 * main/movie.c: random bugfixes, win32 support
2126 * arch/sdl/Makefile.am: formatting
2128 * configure.ac: disable networking on mac/win for now
2130 * main/newmenu.c: comments
2132 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
2134 * 3d/interp.c, include/interp.h, main/polyobj.c: get rid of some
2135 redundant swap functions.
2137 2003-02-13 Bradley Bell <btb@icculus.org>
2139 * ChangeLog: update changelog
2141 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
2143 * 3d/interp.c, include/interp.h, main/polyobj.c: fix remaining
2144 polymodel alignment issues.
2146 2003-02-13 Bradley Bell <btb@icculus.org>
2148 * utilities/: hogcreate.c, hogextract.c, mvlcreate.c, mvlextract.c:
2149 fix various little bugs
2151 * main/mveplay.c, utilities/hogextract.c, utilities/mvlextract.c,
2152 utilities/tex2txb.c, utilities/txb2tex.c: eliminate warning
2154 * main/: Makefile.am, Makefile.mveplay: build mveplayer from
2157 * README.utils: new file
2159 * main/: mve_main.c, mveplay.c: more movie fixes
2161 * README: updated README
2163 * 2d/Makefile.am, main/Makefile.am: some OS X and dist fixes
2165 2003-02-12 Bradley Bell <btb@icculus.org>
2167 * utilities/mvlextract.c: bigendian mvl support
2169 * main/mveplay.c: formatting, stuff
2171 * main/: Makefile.am, Makefile.mveplay: lotsa movie cleanups, added
2172 truecolor mve support, standalone mveplayer
2174 * include/mve_audio.h, include/mvelib.h, main/decoder16.c,
2175 main/decoder8.c, main/movie.c, main/mve_main.c, main/mvelib.c,
2176 main/mveplay.c: lotsa movie cleanups, added truecolor mve support,
2177 standalone mveplayer
2179 2003-01-22 Bradley Bell <btb@icculus.org>
2181 * include/: interp.h, interp.h: restore prototype for
2182 swap_polygon_model_data
2184 2003-01-21 Bradley Bell <btb@icculus.org>
2186 * main/piggy.c: use memcpy to avoid alignment problem
2188 * compilerdefs.txt: updated some defs, added sunos/sparc
2190 2003-01-15 Bradley Bell <btb@icculus.org>
2192 * main/render.c, arch/ogl/ogl.c: use __sun__ for sunos
2194 * main/gamemine.c: attempting to support d1 shareware
2196 * compilerdefs.txt: update defs
2198 2003-01-15 David Costanzo <david_costanzo@yahoo.com>
2200 * main/mveplay.c: fix several bugs, comments, formatting.
2202 2003-01-15 Bradley Bell <btb@icculus.org>
2204 * arch/ogl/sdlgl.c, arch/sdl/digi.c, arch/sdl/event.c,
2205 arch/sdl/gr.c, arch/sdl/init.c, arch/sdl/joy.c, arch/sdl/key.c,
2206 arch/sdl/mouse.c, arch/sdl/rbaudio.c, arch/sdl/timer.c,
2207 include/error.h, main/gamecntl.c, main/inferno.c: changed path for
2210 * arch/: ogl/glx.c, ogl/gr.c, ogl/ogl.c, ogl/wgl.c, sdl/joydefs.c:
2211 formatting, comments
2213 2003-01-11 Bradley Bell <btb@icculus.org>
2215 * main/: mission.c, mission.h: attempt to support d1 for mac
2218 * arch/sdl/joy.c, main/mvelib.c, main/titles.c: gcc 3.2 warnings
2220 * main/object.h: foo
2222 2003-01-09 Bradley Bell <btb@icculus.org>
2224 * main/movie.c: use ifdef around gr_toggle_fullscreen
2226 2003-01-07 Bradley Bell <btb@icculus.org>
2228 * Makefile.am, descent.msn, installation.txt, main/mission.c,
2229 main/mission.h: don't need .msn file for descent.hog anymore
2233 2003-01-06 Bradley Bell <btb@icculus.org>
2235 * main/mission.h, main/mission.c: comments
2237 * README, TODO, cvshowto.txt, installation.txt, debian/copyright:
2240 2003-01-03 Bradley Bell <btb@icculus.org>
2242 * utilities/: txb2txt.c, txt2txb.c: remove old files
2244 * 3d/interp.c, include/byteswap.h, main/gamemine.c: formatting
2246 * main/polyobj.c: attempt to make read_model_file
2249 * main/menu.c: move vertigo text
2251 2003-01-02 Bradley Bell <btb@icculus.org>
2253 * 3d/interp.c, include/interp.h, main/morph.c, main/polyobj.c,
2254 main/polyobj.h: cleanup alignment changes
2256 * NEWS, 3d/interp.c, include/3d.h, include/interp.h,
2257 include/pstypes.h, main/Makefile.am, main/bm.c, main/collide.c,
2258 main/object.h: fix alignment issues on sparc
2260 * cvshowto.txt: update cvs info
2264 * 2d/rle.c: make rle_swap handle RLE_BIG
2266 2003-01-01 Martin Schaffner <maschaffner@gmx.ch>
2268 * main/render.c: workaround solaris qsort bug
2270 2003-01-01 Steffen Pohle <stpohle@gmx.net>
2272 * arch/linux/linuxnet.c, arch/linux/ukali.c,
2273 arch/linux/include/ukali.h, main/inferno.c: enabled kali
2275 * arch/linux/Makefile.am: enabled linux joystick, kali
2277 * configure.ac, arch/linux/joystick.c, arch/sdl/Makefile.am,
2278 arch/sdl/event.c: enabled linux joystick
2280 2002-12-31 Bradley Bell <btb@icculus.org>
2282 * main/gamemine.c: simplified warning msg
2284 * NEWS, TODO, main/multi.c, main/netmisc.c: comments/whitespace
2286 * main/render.h: fix compiler warning
2288 2002-12-31 Martin Schaffner <maschaffner@gmx.ch>
2290 * 2d/rle.c, main/inferno.c, main/piggy.c: fixed rle_swap leaks.
2292 2002-12-24 Bradley Bell <btb@icculus.org>
2294 * main/mission.c: fixes an infinite loop which was caused by d2x
2295 thinking d2demo was a descent 1 mission
2297 2002-12-24 Martin Schaffner <maschaffner@gmx.ch>
2299 * arch/ogl/ogl.c, main/render.c: fix compiler warnings.
2301 2002-12-24 Bradley Bell <btb@icculus.org>
2303 * main/render.c: comments
2305 2002-10-30 Bradley Bell <btb@icculus.org>
2307 * main/inferno.c: add help for -hogdir option
2309 * main/inferno.c: added -hogdir option
2311 2002-10-28 Bradley Bell <btb@icculus.org>
2313 * main/: inferno.c, menu.c: enabled Vertigo displays
2315 * include/3d.h: typo
2317 2002-10-28 Martin Schaffner <maschaffner@gmx.ch> and Bradley Bell <btb@icculus.org>
2319 * 3d/interp.c, include/3d.h, include/byteswap.h, main/bm.c,
2320 main/netmisc.c, main/network.c: simplify and eliminate redundant
2323 2002-10-28 Martin Schaffner <maschaffner@gmx.ch>
2325 * maths/fixc.c: fix infinite loop in quad_sqrt.
2327 * 3d/points.c, include/maths.h, include/pstypes.h, maths/fixc.c,
2328 maths/vecmat.c: sparc/sunos support: rename quad to quadint.
2330 2002-10-12 Bradley Bell <btb@icculus.org>
2332 * 2d/2dsline.c: handle BM_OGL in gr_scanline()
2334 2002-10-11 Bradley Bell <btb@icculus.org>
2336 * main/hud.c: make hud_message work correctly
2338 * 2d/palette.c, arch/sdl/gr.c, include/palette.h, main/inferno.c:
2341 * main/network.c: formatting, small fixes
2343 2002-10-10 Bradley Bell <btb@icculus.org>
2345 * main/netmisc.h: no swap_object for little-endian
2347 * main/: netmisc.h, network.c: use macros to simplify network
2350 * main/piggy.c: disable autodetect of mac pig (use --enable-macdata
2353 * main/inferno.c: enable loading screen for mac shareware with
2356 * main/netmisc.c: whitespace
2358 * 2d/bitmap.c, main/inferno.c, main/mission.c, main/playsave.c:
2361 * main/hud.c: whitespace
2363 * configure.ac: remove shareware build, add macdata build
2365 * main/songs.c: whitespace
2367 * 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/gpixel.c, 2d/line.c,
2368 2d/pixel.c, 2d/poly.c, 2d/rect.c, 2d/tmerge.c, main/gamerend.c:
2371 * 2d/: Makefile.am, tmerge_a.asm: enable TRANSPARENCY_COLOR for
2374 2002-10-04 Martin Schaffner <maschaffner@gmx.ch>
2376 * cfile/cfile.c, include/iff.h, main/gamepal.c, main/titles.c:
2377 comments, formatting, etc.
2379 * iff/iff.c: fix bigendian iff loading.
2381 2002-10-03 Bradley Bell <btb@icculus.org>
2383 * utilities/txb2tex.c: typo
2385 * 3d/clipper.c, main/bm.c, main/game.c, main/gamecntl.c,
2386 main/newmenu.c, main/switch.c, main/terrain.c, main/text.c:
2389 * arch/sdl/mouse.c: whitespace
2391 2002-09-19 Bradley Bell <btb@icculus.org>
2393 * main/kconfig.c: fix a oops, add old logs
2395 * main/kconfig.c: support for >3 mouse buttons
2397 2002-09-18 Bradley Bell <btb@icculus.org>
2399 * include/gr.h: fix palette swap define
2401 2002-09-14 Bradley Bell <btb@icculus.org>
2403 * main/titles.c: load hires briefing screen if lores doesn't exist
2404 (i.e. vertigo) and MenuHires=0
2406 2002-09-14 Werner Augustin <descent-source@mailinglist.gnuher.de>
2408 * main/: multi.h, network.h: pack some structures for ipx
2411 2002-09-14 Bradley Bell <btb@icculus.org>
2413 * cfile/cfile.c, main/endlevel.c, main/gamesave.c: revert cfgets()
2414 and load_endlevel_data() to expect newline-terminated strings, fix
2415 load_game_data to read null-terminated string for
2418 2002-09-07 Bradley Bell <btb@icculus.org>
2420 * main/newmenu.c: added error message
2422 * main/menu.h: enable -nohires with mac shareware
2424 * 2d/palette.c, include/gr.h: enable 0/255 palette swap
2426 * 2d/font.c: enable 0/255 palette swap for fonts
2428 * 2d/bitblt.c: add TRANSPARENCY_COLOR to assembly code, nother OGL
2431 * 2d/2dsline.c: fix ogl blooper
2433 2002-09-05 Bradley Bell <btb@icculus.org>
2435 * 2d/rle.c, 2d/scalec.c, include/rle.h: better just do it the old
2438 * include/strutil.h: need string.h for strcasecmp
2440 * include/rle.h: okay, maybe it needs to be this way
2442 * include/: 3d.h, gr.h: more stuff from d2src, mostly formatting
2444 * 2d/scalec.c: more stuff from d2src
2446 * 2d/rle.c: more stuff from d2src, formatting
2448 * 2d/font.c: useless cruft
2450 * 2d/: 2dsline.c, bitmap.c, bitmap.h: more stuff from d2src
2452 * 2d/bitblt.c, include/grdef.h: moved gr_linear_movsd assembly from
2455 2002-09-04 Bradley Bell <btb@icculus.org>
2457 * include/grdef.h: fix compiler warnings
2459 * 2d/bitblt.c: fix compiler warnings, #ifdef out dos-only code
2461 * include/grdef.h: gr_linear_movsd isn't static for NO_ASM,
2464 * main/game.c: we want the mac ibitblt for everything but dos and
2467 * main/texmerge.c: these routines are in tmerge.c
2469 * main/credits.c: enable credits for mac and oem data
2471 * main/bm.c: use either exit.ham or exit.pofs
2473 * include/ibitblt.h: enable some more code from d2src
2475 * include/gr.h: enable mac ubitblt_double
2477 * 2d/rle.c: added gr_rle_expand_scanline_generic_masked from d2src
2479 * include/grdef.h: moved some inline asm from linear.h
2481 * 2d/ibitblt.c: brought in line with original d2 version
2483 * 2d/bitblt.c: reverted to original d2 version of this file, then
2484 added d1x enhancements
2486 * 2d/2dsline.c: formatting, use __MSDOS__ instead of __DJGPP__
2488 * 2d/linear.h: moved these back to their original locations
2491 * main/mveplay.c: close some memory holes, speed up palette loading
2493 * main/movie.c: added fullscreen toggle while playing movies
2495 * main/inferno.c: comment out -superhires help text (always on)
2497 * include/timer.h: added approx_fsec_to_usec macro
2499 * arch/sdl/joy.c: fix compiler warning
2501 2002-09-01 Bradley Bell <btb@icculus.org>
2503 * main/network.c: oops
2505 * main/: movie.c, mveplay.c, mveplay.h: more movie improvements
2507 * arch/sdl/timer.c, include/timer.h: added timer_delay, faster
2508 timer_get_fixed_seconds
2512 2002-08-31 Bradley Bell <btb@icculus.org>
2514 * TODO, main/inferno.c, main/movie.c, main/mveplay.c: movie
2517 * main/multi.h: network endian stuff
2519 * 2d/font.c, include/gr.h: fast file i/o for font headers
2521 * arch/win32/arch_ip.cpp: unused file
2523 * main/: netmisc.c, netmisc.h, network.c, network.h: formatting,
2524 bigendian networking fixes
2526 * main/menu.c: make net menu more accurate, also make superhires
2529 * include/pstypes.h: better to have __pack__ all the time, I think.
2530 needed for networking, e.g.
2532 * arch/win32/: ipx_drv.h, ipx_win.c, winnet.c: win32 networking
2535 * arch/win32/Makefile.am: unused file
2539 2002-08-30 Bradley Bell <btb@icculus.org>
2541 * arch/win32/ipx_drv.h: re-added arch/win32/ipx_drv.h
2543 * main/: newmenu.h, titles.c: formatting
2545 * NEWS, arch/linux/Makefile.am, arch/linux/include/ukali.h,
2546 main/multi.h: networking works, finally
2548 * TODO: added TODO file
2550 * arch/linux/arch_ip.cpp: unused fine
2552 * README: network sorta working
2554 * main/: Makefile.am, multi.c, network.c, network.h: more
2557 * main/menu.c: load builtin mission correctly
2559 * main/inferno.c: documentation
2561 * main/: hoard.c, hoard.h, gamesave.c, mission.c: move hoard stuff
2564 * main/Makefile.mveplay: don't need no more
2566 2002-08-29 Bradley Bell <btb@icculus.org>
2568 * main/: ip_base.cpp, ip_base.h, ip_basec.h, ipclienc.c,
2569 ipclient.cpp, ipclient.h, ipserver.cpp, ipx_drv.c, multipow.c,
2570 multipow.h, netlist.c, netpkt.c, netpkt.h: deleting unused d1x
2573 * include/ipx_drv.h: more network fixing
2575 * arch/linux/include/ipx_drv.h: more network fixing
2577 * include/ipx.h: formatting
2579 * arch/linux/ipx_kali.c, include/ipx.h: fixed networking fuck-up?
2581 * NEWS, arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
2582 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, main/Makefile.am,
2583 main/inferno.c: fixed networking fuck-up?
2585 * Makefile.am: moved mingw info to README
2587 * README, mingw32.txt: moved mingw info to README
2589 2002-08-27 Bradley Bell <btb@icculus.org>
2591 * utilities/mvlextract.c: allow specifying file to extract
2593 * utilities/: tex2txb.c, txb2tex.c: use default extension to
2596 * utilities/hogextract.c: allow specifying file to extract
2598 * main/mission.c: Have to get mission_num _after_ promoting...
2600 * main/: gameseq.c, titles.c: beginning d1 briefing support
2602 * descent.msn: beginning d1 briefing support
2604 * main/: titles.c, titles.h: d1-style mission briefings
2606 * main/piggy.h: whitespace
2608 * main/movie.c: beginning robot movie support, fall back on lo/hi
2609 res if hi/lo not available
2611 * main/mission.c: added Builtin_mission_num for builtin mission,
2612 D1Hogdir, d1-style mission briefings
2614 * main/: gameseq.c, mission.h: added Builtin_mission_num for
2617 * cfile/cfile.c, include/cfile.h: add capability for 3rd hogfile
2618 (for d1 missions that need d1 data)
2620 * 2d/ibitblt.c: whitespace
2622 2002-08-26 Bradley Bell <btb@icculus.org>
2624 * utilities/mvlcreate.c: oops
2626 * utilities/: Makefile.am, mvlcreate.c, mvlextract.c: added mvl
2629 * utilities/hogextract.c: added [v]iew option
2631 * utilities/: tex2txb.c, txb2tex.c: changed txt to tex
2633 * main/titles.c: fix writable string, disable DumbAdjust thing
2635 * main/polyobj.h: whitespace
2637 * main/newmenu.c: added pcx_get_dimensions(), other stuff from
2640 * main/movie.c: read movies from AltHogDir, other fixes
2642 * main/: mission.c, mission.h: fix bug w/mission filename
2644 * main/gameseq.c: comments
2646 * main/digi.h: whitespace n stuff
2648 * include/mve_audio.h: added audio flag macros
2650 * 2d/pcx.c, include/pcx.h: added pcx_get_dimensions(), other stuff
2655 2002-08-23 Bradley Bell <btb@icculus.org>
2657 * main/: gameseq.c, inferno.c, mission.c, mission.h, titles.c: fix
2660 * Makefile.am: remove d2demo.mn2
2662 * cfile/cfile.c, include/cfile.h: add cfile_size function
2664 * d2demo.mn2, installation.txt, main/gameseq.h, main/mission.c:
2665 eliminate need for .mn2 files for oem and demo
2667 2002-08-22 Bradley Bell <btb@icculus.org>
2669 * main/bm.c: fix for vertigo
2671 * main/menu.h: make OEM menu pcx available
2673 * 2d/rle.c: merge with original d2 file
2675 * Makefile.am, configure.ac: let mission files get installed by
2678 2002-08-17 Bradley Bell <btb@icculus.org>
2680 * configure.ac: make FAST_FILE_IO the default on little-endian
2683 * NEWS, README, compilerdefs.txt, readme.txt: documentation
2685 * 2d/bitblt.c, 2d/rle.c, arch/ogl/ogl.c: implement BM_FLAG_RLE_BIG
2688 2002-08-15 Martin Schaffner <maschaffner@gmx.ch>
2690 * main/: game.c, menu.c, mission.c: promote builtin missions.
2692 2002-08-15 Bradley Bell <btb@icculus.org>
2694 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h, main/piggy.c:
2695 improved mac pig loading/reverted TRANSPARENCY_COLOR changes
2697 * utilities/.cvsignore: added cvsignore
2699 * 2d/palette.c, include/palette.h, main/gamesave.c: mac data file
2702 * main/piggy.c: mac data file loading
2704 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h: set
2705 transparency and swap 0/255 correctly for mac data files
2707 2002-08-13 Bradley Bell <btb@icculus.org>
2709 * Makefile.am, configure.ac, utilities/Makefile.am: moved utility
2710 to utilities to avoid conflict with c++ std lib <utility>
2712 * utilities/: Makefile.am, hogcreate.c, hogextract.c, txb2txt.c,
2713 txt2txb.c: moved utility to utilities to avoid conflict with c++
2716 * Makefile.am, configure.ac: add utilities
2718 2002-08-09 Bradley Bell <btb@icculus.org>
2720 * 2d/palette.c, 3d/interp.c, include/gr.h, main/render.c:
2723 2002-08-08 Bradley Bell <btb@icculus.org>
2725 * main/inferno.c: comments
2727 * main/: newmenu.c, songs.c: mac demo datafile support
2729 * installation.txt: update
2731 * main/gamesave.c: use lowercase for consistency
2733 * main/: bm.c, bm.h, endlevel.c, polyobj.c: enable loading of exit
2734 models for other than d2demo
2736 2002-08-07 Martin Schaffner <maschaffner@gmx.ch>
2738 * main/gamemine.c: formatting, better d1 texture conversion
2740 * Makefile.am, descent.mn2, descent.msn, main/mission.c,
2741 main/mission.h: recognize .msn mission files.
2743 2002-08-07 Bradley Bell <btb@icculus.org>
2745 * .cvsignore, 2d/.cvsignore, 3d/.cvsignore, arch/.cvsignore,
2746 arch/dos/.cvsignore, arch/ggi/.cvsignore, arch/linux/.cvsignore,
2747 arch/ogl/.cvsignore, arch/sdl/.cvsignore, arch/svgalib/.cvsignore,
2748 arch/win32/.cvsignore, cfile/.cvsignore, iff/.cvsignore,
2749 main/.cvsignore, main/editor/.cvsignore, maths/.cvsignore,
2750 mem/.cvsignore, misc/.cvsignore, texmap/.cvsignore: added
2753 2002-08-06 Bradley Bell <btb@icculus.org>
2755 * main/: automap.c, laser.c, songs.c, titles.c: shareware stuff
2757 * main/Makefile.am: formatting
2759 * 2d/font.c: make gr_remap_font just reload the whole thing
2761 * configure.ac: formatting
2763 * Makefile.am: added d2demo.mn2
2765 * d2demo.mn2: mission file for shareware
2767 * include/u_mem.h, main/ai.c, main/gamesave.c, main/inferno.c,
2768 main/laser.h, main/text.h, main/titles.c, main/weapon.c: whitespace
2770 * main/sounds.h: shareware stuff, whitespace
2772 * main/: polyobj.c, polyobj.h: more fast i/o macros
2774 * main/: menu.c, menu.h, mission.c, newmenu.c, piggy.c, piggy.h:
2777 * main/: endlevel.c, endlevel.h, gamemine.c, gameseq.c: merged
2778 endlevel stuff to non-shareware, allow movies/endlevel for
2781 * main/cntrlcen.c: typo
2783 * main/bm.h: use global Piggy_hamfile_version
2785 * main/bm.c: merged endlevel stuff to non-shareware, more fast i/o
2786 macros, use global Piggy_hamfile_version
2788 * main/Makefile.am: terrain and movie stuff always used now
2790 * 2d/pcx.c, include/pcx.h: make pcx header available to other
2793 * main/: gamemine.c, gamesave.c: load DMB levels
2795 * main/: bm.c, cntrlcen.c, cntrlcen.h, fuelcen.c, fuelcen.h,
2796 segment.c, segment.h, switch.c, switch.h: fast i/o macros
2798 2002-08-04 Martin Schaffner <maschaffner@gmx.ch>
2800 * main/gamemine.c, main/gamesave.c, mem/mem.c: d1 level stuff.
2802 2002-08-04 Bradley Bell <btb@icculus.org>
2804 * main/inferno.c: shareware stuff, formatting
2806 * arch/sdl/rbaudio.c: gracefully handle redbook non-availability
2808 * arch/sdl/gr.c: don't need to set mode in gr_init
2810 2002-08-02 Martin Schaffner <maschaffner@gmx.ch>
2812 * main/: gamemine.c, gamemine.h, gamesave.c, gamesave.h: more d1
2815 * Makefile.am, descent.mn2: added mission file for descent 1
2817 2002-08-02 Bradley Bell <btb@icculus.org>
2819 * arch/sdl/digi.c, arch/sdl/gr.c, include/error.h,
2820 include/oldsdl.h, main/gamecntl.c, main/inferno.c, main/laser.c,
2821 main/piggy.h, misc/error.c: junk
2823 * main/: endlevel.c, escort.c, gameseq.c, newmenu.c, render.c,
2824 render.h, scores.c, scores.h, terrain.c: shareware stuff
2826 * configure.ac, include/pstypes.h, main/bm.c, main/bm.h,
2827 main/effects.c, main/effects.h, main/piggy.c, main/piggy.h,
2828 main/powerup.c, main/powerup.h, main/robot.c, main/robot.h,
2829 main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
2830 main/weapon.c, main/weapon.h: fast i/o macros
2832 2002-08-01 Martin Schaffner <maschaffner@gmx.ch>
2834 * NEWS, cfile/cfile.c, main/console.c, main/gamemine.c,
2835 main/gamemine.h, main/gamesave.c: load d1 levels
2837 2002-07-30 Bradley Bell <btb@icculus.org>
2839 * configure.ac: oops
2841 * configure.ac, arch/ogl/gr.c, arch/ogl/ogl.c, include/ogl_init.h:
2844 * main/menu.c, main/titles.c, NEWS, 2d/font.c, include/gr.h,
2845 include/grdef.h, main/game.c, main/gamefont.c, main/gamefont.h,
2846 main/gamemine.c, main/inferno.c, main/movie.c, main/newmenu.c,
2847 main/piggy.c, main/titles.c: support shareware datafiles!
2849 * main/: bm.c, gamemine.c, piggy.c, piggy.h, weapon.c, gamemine.c,
2850 piggy.c: SHAREWARE fixes
2852 2002-07-29 Bradley Bell <btb@icculus.org>
2854 * NEWS, include/fileutil.h, main/bm.c, main/gameseq.c,
2855 main/mveplay.c, main/piggy.c, main/piggy.h, main/playsave.c,
2856 misc/fileutil.c: Portability - OS X support
2858 2002-07-27 Bradley Bell <btb@icculus.org>
2860 * main/: Makefile.am, fuelcen.c, fuelcen.h, game.c, game.h,
2861 gamemine.c, gamesave.c, gameseq.c, piggy.c, piggy.h, segment.c,
2862 segment.h: portability
2864 * cfile/cfile.c, include/cfile.h, main/cntrlcen.c, main/cntrlcen.h,
2865 main/gamesave.c, main/switch.c, main/switch.h, main/wall.c,
2866 main/wall.h: portabilization
2868 * 2d/font.c, include/gr.h: portability
2870 2002-07-26 Bradley Bell <btb@icculus.org>
2872 * 2d/font.c, 2d/pcx.c, include/gr.h, main/movie.c: portability
2874 * arch/linux/findfile.c, include/pstypes.h: os x fixes
2876 * main/player.c: foo
2878 * misc/fileutil.c, include/fileutil.h, misc/fileutil.c: oops
2880 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c,
2881 misc/fileutil.h: portable file i/o utils
2883 * main/: Makefile.mveplay, inferno.c, movie.c, newmenu.c: s not a
2884 writable string anymore... / formatting
2886 * main/Makefile.am, main/bm.c, main/bm.h, main/cntrlcen.c,
2887 main/cntrlcen.h, main/effects.c, main/effects.h, main/piggy.c,
2888 main/piggy.h, main/player.c, main/player.h, main/polyobj.c,
2889 main/polyobj.h, main/powerup.c, main/powerup.h, main/robot.c,
2890 main/robot.h, main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
2891 main/weapon.c, main/weapon.h, 3d/interp.c, include/cfile.h:
2892 portable-izing file loading routines
2894 2002-07-24 Bradley Bell <btb@icculus.org>
2896 * main/mveplay.c: correctly play files with 16bit uncompressed
2897 audio, mem checking, etc
2899 * main/: Makefile.mveplay, mvelib.c, mveplay.c: enable standalone
2902 2002-07-23 Bradley Bell <btb@icculus.org>
2904 * misc/Makefile.am: unused file
2906 * configure.ac, main/endlevel.c, main/endlevel.h, main/menu.c,
2907 main/sounds.h: remove experimental nmovie stuff
2909 * main/movie.c: add some debugging output
2911 2002-07-22 Bradley Bell <btb@icculus.org>
2913 * main/: console.c, state.c: simplified header
2915 * main/movie.c: enable mveplay audio
2917 * main/old/movie.c: moved to main/
2919 * include/mve_audio.h, include/mvelib.h, main/Makefile.am,
2920 main/inferno.c, main/kludge.c, main/movie.c, main/mve_audio.c,
2921 main/mvelib.c, main/mveplay.c: initial movie support
2923 * arch/linux/findfile.c, arch/ogl/gr.c, arch/ogl/ogl.c,
2924 arch/sdl/init.c, arch/sdl/joy.c, include/byteswap.h,
2925 include/ogl_init.h, include/pstypes.h, main/console.c,
2926 main/state.c, mem/mem.c: OS X stuff
2928 * configure.ac: OS X and movie stuff
2930 2002-07-19 Bradley Bell <btb@icculus.org>
2932 * compilerdefs.txt: OSX defs
2934 2002-07-18 Bradley Bell <btb@icculus.org>
2936 * main/inferno.c: use simpler rcs tags
2938 * autogen.sh: keep Changelog in cvs (and use --accum)
2940 * arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/rbaudio.c,
2941 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/rbaudio.c,
2942 include/rbaudio.h, main/Makefile.am, main/cdrom.h, main/gamecntl.c,
2943 main/songs.c: changed cdrom->rbaudio
2945 * include/rbaudio.h: moved to /include
2947 2002-07-17 Bradley Bell <btb@icculus.org>
2949 * 2d/d2sline.c, 2d/bitblt.c, 2d/bitmap.c, 2d/bitmap.h, 2d/box.c,
2950 2d/canvas.c, 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/font.c,
2951 2d/gpixel.c, 2d/ibitblt.c, 2d/line.c, 2d/linear.asm, 2d/linear.h,
2952 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c, 2d/rect.c,
2953 2d/rle.c, 2d/scale.c, 2d/scalea.asm, 2d/scalea.h, 2d/scalec.c,
2954 2d/tmerge.c, 2d/tmerge_a.asm, 3d/clipper.c, 3d/clipper.h,
2955 3d/draw.c, 3d/globvars.c, 3d/globvars.h, 3d/instance.c,
2956 3d/interp.asm, 3d/interp.c, 3d/matrix.c, 3d/points.c, 3d/rod.c,
2957 3d/setup.c: use simpler rcs tags
2962 2002-07-17 Bradley Bell <btb@icculus.org>
2964 * tools/cvs2cl/cvs2cl.pl: upgrade cvs2cl
2966 * d2x-gl.sh, d2x-ogl.sh: changed d2x-ogl to d2x-gl
2968 * debian/rules: don't need readme's
2970 * debian/rules: move d1x license to COPYING, license clarifications
2972 * COPYING, license.txt, debian/copyright, Makefile.am: move d1x
2973 license to COPYING, license clarifications
2975 * debian/rules: fix debian docs
2977 * debian/rules: fix debian manpages
2979 * debian/d2x-sdl.menu: fix debian menu
2981 * debian/rules: link to undocumented man page for debs
2983 * Makefile.am, configure.ac, debian/control, debian/copyright,
2984 debian/d2x-gl.files, debian/d2x-gl.menu, debian/d2x-sdl.files,
2985 debian/d2x-sdl.menu, debian/d2x.files, debian/d2x.menu,
2986 debian/rules, rpm/d2x.spec.in: change d2x-ogl to d2x-gl, other
2989 2002-07-16 Bradley Bell <btb@icculus.org>
2991 * debian/: rules, changelog.in: deb stuff
2993 * configure.ac: cleaner nasm detection
2995 * debian/: changelog.in, control, rules: deb stuff
2997 * README, installation.txt: typos, stuff
2999 * configure.ac: better #defines
3001 * configure.ac: whitespace
3003 * configure.ac: better documentation
3005 * configure.ac, arch/sdl/event.c, arch/sdl/init.c: SDL_AUDIO and
3006 SDL_JOYSTICK not needed
3008 * configure.ac, main/inferno.c: __SDL__ ugly and not needed at all
3010 * configure.ac: need higher SDL for joystick
3012 * debian/: control, rules: deb stuff
3014 * arch/sdl/joy.c: old junk
3016 * Makefile.am, configure.ac: automake updates
3018 * main/: inferno.c, text.c: don't use althogdir on non-unix
3020 * configure.ac: more autoconf updates
3022 * misc/strutil.c: better strrev
3024 * main/inferno.c: need limits.h on mingw also
3026 * acconfig.h, configure.ac: Updated for autoconf 2.53 (no more
3029 2002-04-19 Bradley Bell <btb@icculus.org>
3031 * main/network.c: let hoard.ham be a cfile
3033 * main/text.c: better error message when hog not found
3037 2002-03-23 Bradley Bell <btb@icculus.org>
3039 * acconfig.h, configure.ac, arch/linux/Makefile.am,
3040 arch/sdl/Makefile.am: Use SDL joystick automatically
3042 * arch/sdl/joy.c, main/kconfig.c: SDL Joystick works!
3044 2002-03-05 Bradley Bell <btb@icculus.org>
3046 * arch/sdl/joydefs.c, arch/sdl/joy.c: SDL joystick stuff mostly
3049 2002-02-23 Bradley Bell <btb@icculus.org>
3051 * texmap/ntmap.c: fix bug preventing higher res sdl modes
3053 * arch/dos/Makefile.am, arch/ggi/Makefile.am,
3054 arch/linux/Makefile.am, arch/ogl/Makefile.am, arch/sdl/Makefile.am,
3055 arch/svgalib/Makefile.am, arch/win32/Makefile.am,
3056 main/editor/Makefile.am: moved includes to include
3058 * arch/sdl/gr.c: use SDL_VERSION_ATLEAST
3060 * Makefile.am, 2d/Makefile.am, 3d/Makefile.am, cfile/Makefile.am,
3061 iff/Makefile.am, main/Makefile.am, maths/Makefile.am,
3062 mem/Makefile.am, misc/Makefile.am, texmap/Makefile.am: moved
3065 * main/game.c: disabled cockpit for OGL, formatting
3067 * 2d/ibitblt.c: formatting
3069 2002-02-16 Bradley Bell <btb@icculus.org>
3071 * include/oldsdl.h: check for older macros
3073 * configure.ac, arch/sdl/digi.c, arch/sdl/event.c, arch/sdl/gr.c,
3074 include/error.h, include/oldsdl.h, main/gamecntl.c, main/inferno.c:
3075 allow older sdl versions
3077 2002-02-15 Bradley Bell <btb@icculus.org>
3079 * main/: automap.c, automap.h, inferno.c: automap resolution now
3082 * include/: gr.h, grdef.h: moved protos to from grdef.h to gr.h
3084 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
3085 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
3086 win32/include/key_arch.h: never mind - that would be pointless
3088 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
3089 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
3090 win32/include/key_arch.h: copied files from d1x
3092 * arch/linux/arch_ip.cpp, arch/win32/arch_ip.cpp, main/ip_base.cpp,
3093 main/ip_base.h, main/ipclient.cpp: enable udp debug messages
3095 * main/multipow.c: need conf.h
3097 * arch/win32/Makefile.am: new file
3099 * include/pstypes.h: added u_int16_t (needed in base_ip)
3101 * arch/win32/arch_ip.cpp: copied from d1x
3103 2002-02-14 Bradley Bell <btb@icculus.org>
3105 * arch/sdl/gr.c, main/inferno.c: allow gr_init lowres
3107 * NEWS, include/gr.h, main/game.c, main/game.h, main/gamecntl.c,
3108 main/netlist.c: Added hotkeys to toggle fullscreen mode
3110 * main/: ip_base.cpp, ip_base.h, multi.h, netlist.c, netpkt.c,
3111 network.c, network.h, ipclient.cpp, netpkt.h: d1x->d2x
3113 * main/: multipow.c, multipow.h, netlist.c, netpkt.c, netpkt.h,
3114 reorder.h: Lotsa networking stuff from d1x
3116 2002-02-13 Bradley Bell <btb@icculus.org>
3118 * include/gr.h, main/game.c: Fullscreen toggle stuff
3120 * arch/linux/Makefile.am, include/ipx.h: Lotsa networking stuff
3123 * main/: Makefile.am, inferno.c, ip_base.cpp, ip_base.h, menu.c,
3124 multi.h, network.c, network.h, newmenu.c: Lotsa networking stuff
3127 2002-02-11 Bradley Bell <btb@icculus.org>
3129 * main/bm.c: use portable loader if bigendian
3131 * include/pstypes.h: don't define bool for c++
3133 * include/cfile.h: extern AltHogDir stuff
3135 * include/byteswap.h: use WORDS_BIGENDIAN
3137 * main/: newmenu.c, newmenu.h: added fixedfont menu functions
3139 * main/vers_id.h: added D2X_IVER
3141 * misc/args.c: don't use d1x.ini
3143 * Makefile.am: rpm stuff
3145 * acconfig.h, configure.ac: c++, versioning, endianness, deb, rpm
3148 2002-02-09 Bradley Bell <btb@icculus.org>
3150 * rpm/: d2x.spec, d2x.spec.in: auto-generate rpm spec file
3152 2002-02-09 Paolo Ulivi <pulivi@libero.it>
3154 * d2x-ogl.sh, d2x-sdl.sh, rpm/.cvsignore, rpm/d2x.spec: rpm
3157 2002-02-06 Bradley Bell <btb@icculus.org>
3159 * arch/linux/arch_ip.cpp, main/ip_base.cpp, main/ip_base.h,
3160 main/ip_basec.h, main/ipclienc.c, main/ipclient.cpp,
3161 main/ipclient.h, main/ipserver.cpp: Adding d1x network code
3163 * debian/: changelog.in, control, copyright, d2x-gl.files,
3164 d2x-gl.menu, d2x.files, d2x.menu, rules: Added debian stuff
3168 2002-02-02 Bradley Bell <btb@icculus.org>
3170 * NEWS, arch/ggi/Makefile.am: reenabled ggi build
3172 * NEWS, acconfig.h, configure.ac, main/gamecntl.c, main/inferno.c:
3173 Enabled RELEASE option
3175 2002-01-31 Bradley Bell <btb@icculus.org>
3177 * Makefile.am, configure.ac: specify prerequisite versions of
3178 autoconf and automake
3180 2002-01-29 Bradley Bell <btb@icculus.org>
3182 * main/mission.c: RCS header added
3184 * main/inferno.c: update copyright date
3186 * main/mission.c: allow missions to be in AltHogDir
3188 * configure.ac: Display results of configure
3190 * include/d_io.h, main/inferno.c, main/newdemo.c: Added d_mkdir
3193 2002-01-28 Bradley Bell <btb@icculus.org>
3195 * NEWS, acconfig.h, configure.ac, cfile/cfile.c, main/newdemo.c:
3196 Data files now go in DATADIR/games/d2x, user files now go in
3199 2002-01-28 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
3201 * main/inferno.c: Data files now go in DATADIR/games/d2x, user
3202 files now go in ~/.d2x
3204 2002-01-24 Bradley Bell <btb@icculus.org>
3206 * configure.ac: fix nasm not found error message
3208 2002-01-18 Bradley Bell <btb@icculus.org>
3210 * configure.in: getting rid of old configure.in
3212 * acconfig.h, configure.ac, main/Makefile.am, main/kludge.c,
3213 main/movie.c: Movie playing kludgey stuff
3215 * misc/args.c: formatting
3217 * main/inferno.c: allow -h for help
3219 * include/error.h: don't die on int3, unless -debug given
3221 * mingw32.txt: more stuff
3223 2001-12-29 Bradley Bell <btb@icculus.org>
3225 * Makefile.am: Got rid of thinking.txt
3227 * main/inferno.c: document -nomovies option
3229 2001-12-28 Bradley Bell <btb@icculus.org>
3231 * main/titles.c: formatting, put some code into place for rendering
3232 of robots during briefings
3234 2001-12-27 Bradley Bell <btb@icculus.org>
3238 2001-12-23 Craig Hadady <chadady@iglou.com>
3240 * 2d/rle.c: fixed bug in dummy array.
3242 2001-12-03 Bradley Bell <btb@icculus.org>
3244 * arch/sdl/init.c: fix formatting
3246 * Makefile.am, acconfig.h, configure.ac, arch/linux/Makefile.am,
3247 arch/sdl/Makefile.am, arch/sdl/event.c, arch/sdl/init.c,
3248 arch/sdl/joy.c, arch/svgalib/Makefile.am: lots of makefile fixes,
3249 and sdl joystick stuff
3251 2001-11-30 Bradley Bell <btb@icculus.org>
3253 * thinking.txt: not needed
3255 2001-11-27 Bradley Bell <btb@icculus.org>
3257 * cygconf, mingw32.txt: use sdl from source on cygwin
3259 * Makefile.am, configure.ac, arch/ogl/Makefile.am,
3260 arch/sdl/Makefile.am, main/Makefile.am: move SDL_LIBS to LIBS,
3261 SDL_CFLAGS to CFLAGS
3263 2001-11-27 Bradley Bell <btb@icculus.org>
3267 2001-11-14 Bradley Bell <btb@icculus.org>
3269 * texmap/scanline.c: use optimization flags as texmap default
3271 * NEWS: mouse wheel, etc
3273 * arch/include/mouse.h, arch/sdl/mouse.c, main/kconfig.c: use mouse
3274 wheel to emulate 3rd axis
3276 * Makefile.am, configure.ac: change ENV_DJGPP to DJGPP
3278 * include/error.h: kludge to ungrab mouse when we hit an int3
3280 * include/d_io.h: change __ENV_WINDOWS__ to __WINDOWS__,
3281 __ENV_MSDOS__ to __MSDOS__
3283 * arch/sdl/mouse.c: remove cruft, fix formatting, use mouse wheel
3286 * arch/sdl/event.c: remove cruft, fix formatting, begin joystick
3289 * arch/sdl/digi.c: implemented digi_set_volume
3291 * include/grdef.h, main/config.c, misc/d_io.c: change
3292 __ENV_WINDOWS__ to __WINDOWS__, __ENV_MSDOS__ to __MSDOS__
3294 * 2d/font.c, main/bm.c, main/gamesave.c, main/gameseq.c,
3295 main/piggy.c: use MAKE_SIG
3297 * installation.txt: update
3299 * configure.ac: new file
3301 * arch/sdl/joydefs.c: #include pstypes.h
3303 * arch/sdl/init.c: SDL joystick stuff
3305 * acconfig.h: adjust MINGW defines
3307 * arch/sdl/joydefs.c: copied joydefs_config from linux/joydefs.c -
3308 controls menu now works
3310 2001-11-13 Bradley Bell <btb@icculus.org>
3312 * main/Makefile.am: Make sure bmread.c and terrain.c get included
3315 * Makefile.am: New file
3317 * arch/dos/Makefile.am: Make sure gr.c and joy2.asm get included in
3320 * compilerdefs.txt: New file
3322 * main/aipath.c: use D_RAND_MAX instead of RAND_MAX
3324 2001-11-12 Bradley Bell <btb@icculus.org>
3326 * main/playsave.c: load player files regardless of byte order of
3329 2001-11-11 Bradley Bell <btb@icculus.org>
3331 * include/makesig.h, main/playsave.c: Created header for MAKE_SIG
3334 * main/Makefile.am: Don't use terrain.c unless SHAREWARE
3336 * NEWS: GL savegame thumbnails
3338 * acconfig.h, configure.in: make option for NMOVIES, default to off
3340 2001-11-09 Bradley Bell <btb@icculus.org>
3342 * main/state.c: Enabled savegame thumbnails under OpenGL
3344 * unused/pa_null/pa_enabl.h: remove duplicate header
3346 * misc/args.c: use d2x.ini for option file
3348 * mem/mem.c: Move mem_realloc inside the ifdef
3350 * main/menu.c: fix 640x400 menu text
3352 * main/inferno.c: added documentation
3354 * main/endlevel.c: fix warnings
3356 * arch/ogl/gr.c: Get rid of gl spew
3358 * arch/linux/Makefile.am: move unused ipx_udp.c to EXTRA_DIST
3360 * acconfig.h: Define __SDL__ for mingw
3362 2001-11-08 Bradley Bell <btb@icculus.org>
3364 * 2d/font.c: free OGL font data when rereading
3366 * main/collide.c, main/endlevel.c, main/endlevel.h, main/gameseq.c,
3367 main/gauges.c, acconfig.h, configure.in, main/inferno.c,
3368 main/laser.c, main/menu.c, main/menu.h, main/newmenu.c,
3369 main/piggy.c, main/sounds.h, main/switch.c, main/titles.c,
3370 main/weapon.h: Enabled shareware build, endlevel flythrough
3373 * main/: Makefile.am, terrain.c, old/terrain.c: moved file, will be
3374 of use for shareware build
3376 * arch/ogl/: gr.c, sdlgl.c: use new d_realloc function, so mem
3379 * include/u_mem.h, mem/mem.c: added d_realloc/mem_realloc functions
3381 2001-11-05 Bradley Bell <btb@icculus.org>
3383 * include/args.h, main/inferno.c, misc/args.c: Change args_init
3386 * include/3d.h: Add comment
3388 2001-11-04 Bradley Bell <btb@icculus.org>
3390 * cfile/Makefile.am, cfile/nocfile.h, include/nocfile.h: Move
3393 * arch/ogl/sdlgl.c: Hack to keep SDL from screwing up X when it
3396 * main/: gamecntl.c, inferno.c: SDL applies to more than X11...
3398 * arch/ogl/gr.c, main/Makefile.am, main/gauges.c, main/hud.c,
3399 main/hudmsg.h: Enable d1x-style hud_message
3401 * arch/ogl/: glx.c, wgl.c: Sync with d1x
3403 * 2d/font.c: re-init ogl fonts after remapping colors.
3405 2001-11-02 Bradley Bell <btb@icculus.org>
3407 * misc/Makefile.am: remove byteswap.h (duplicate header)
3409 * 2d/font.c: fixed gr_remap_font, minor stuff
3411 * configure.in: take out -O2 if doing debug build
3413 * main/bm.c: formatting
3415 * 2d/font.c, include/gr.h, NEWS: Enable OpenGL fonts!
3417 * include/byteswap.h, misc/Makefile.am: fix swapint, swapshort
3418 macros, get rid of functions
3420 2001-11-01 Bradley Bell <btb@icculus.org>
3422 * misc/byteswap.h: removed duplicate header
3424 2001-10-31 Bradley Bell <btb@icculus.org>
3426 * NEWS, main/automap.c: automap works in opengl
3428 * NEWS, configure.in: Added news
3430 * main/newmenu.c: Must call set_screen_mode for menus when using GL
3432 * 2d/: bitblt.c, canvas.c, linear.h, scalea.h: Sync with d1x
3434 * arch/sdl/event.c, arch/sdl/gr.c, arch/sdl/init.c, iff/iff.c,
3435 include/3d.h, include/loadgl.h, main/inferno.c, maths/fixc.c,
3436 maths/vecmat.c, maths/vecmata.asm: Sync with d1x
3438 * Makefile.am, arch/sdl/Makefile.am: Makefile fixes
3440 * arch/ogl/: glx.c, gr.c, ogl.c, sdlgl.c: Sync with d1x
3442 * 3d/: clipper.c, draw.c, globvars.c, instance.c, interp.c,
3443 matrix.c, points.c, rod.c, setup.c: Minor sync with d1x
3445 2001-10-27 Bradley Bell <btb@icculus.org>
3447 * main/inferno.c: added some documentation
3449 2001-10-25 Bradley Bell <btb@icculus.org>
3451 * main/inferno.c, texmap/ntmap.c, texmap/tmapflat.c: Completed tmap
3454 * Makefile.am, configure.in, arch/Makefile.am,
3455 arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/digi.c,
3456 arch/dos/gr.c, arch/ggi/Makefile.am, arch/ggi/gr.c,
3457 arch/ogl/Makefile.am, arch/ogl/glx.c, arch/ogl/gr.c,
3458 arch/ogl/ogl.c, arch/ogl/sdlgl.c, arch/ogl/wgl.c,
3459 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/digi.c,
3460 arch/sdl/gr.c, arch/svgalib/Makefile.am, arch/svgalib/gr.c,
3461 texmap/scanline.c: Finished moving stuff to arch/blah. I know,
3462 it's ugly, but It'll be easier to sync with d1x.
3464 * Makefile.am, configure.in, main/Makefile.am, main/editor/med.c,
3465 main/editor/medwall.h, main/editor/segment.c, main/editor/seguvs.h,
3466 main/editor/Makefile.am: attempt at support for editor, makefile
3469 * misc/d_delay.c: formatting fix
3471 * texmap/: Makefile.am, ntmap.c, scanline.c, scanline.h, texmapl.h,
3472 tmappent.S, tmapppro.S: adding support for runtime selection of
3475 * main/: bmread.c, game.c, gamecntl.c, gamesave.c, inferno.c,
3476 inferno.h, piggy.c, render.c, editor/editor.h: conditionalize
3477 including multi.h and network.h, fix backslashes, fix compiler
3480 * main/: ai.c, ai2.c, aipath.c, automap.c, bm.c, cntrlcen.c,
3481 collide.c, controls.c, credits.c, dumpmine.c, endlevel.c, escort.c,
3482 fireball.c, fuelcen.c, gamemine.c, gameseq.c, gauges.c, laser.c,
3483 menu.c, multi.h, netmisc.c, network.h, newdemo.c, newmenu.c,
3484 object.c, powerup.c, state.c, switch.c, wall.c: conditionalize
3485 including multi.h and network.h, fix backslashes
3487 * include/pstypes.h: added typedef for u_int64_t on mingw
3489 * include/3d.h: added prototype for g3_uninit_polygon_model
3491 * arch/sdl/Makefile.am: Don't use SDL joystick except on mingw
3493 2001-10-24 Bradley Bell <btb@icculus.org>
3495 * arch/: ggi/Makefile.am, svgalib/Makefile.am: Moved input stuff to
3496 arch subdirs, as in d1x.
3498 * Makefile.am, configure.in, main/kconfig.c: Revert bin_programs to
3499 earlier style until i understand automake 1.5 better. remove input
3502 * arch/: Makefile.am, dos/Makefile.am, dos/joy2.asm, dos/joyc.c,
3503 dos/joydefs.c, dos/key.c, dos/mouse.c, ggi/event.c, ggi/init.c,
3504 ggi/key.c, ggi/mouse.c, linux/Makefile.am, linux/joydefs.c,
3505 linux/joystick.c, linux/include/joystick.h, sdl/Makefile.am,
3506 sdl/event.c, sdl/joy.c, sdl/joydefs.c, sdl/key.c, sdl/mouse.c,
3507 svgalib/event.c, svgalib/init.c, svgalib/key.c, svgalib/mouse.c:
3508 Moved input stuff to arch subdirs, as in d1x.
3510 * NEWS, configure.in: blah blah
3512 2001-10-23 Bradley Bell <btb@icculus.org>
3514 * include/ui.h, unused/ui/ui.h: Moved ui.h to includes/
3516 * texmap/tmapppro.S: no need for #include <conf.h> here
3518 * main/Makefile.am: Build fixes. EDITOR_SRCS added to
3521 * main/: Makefile.am, network.c: No longer #ifdef'ing out the whole
3522 file. RCS header added
3524 * main/: bmread.c, kmatrix.c, multi.c, multibot.c: No longer
3525 #ifdef'ing out the whole file. RCS header added
3527 * Makefile.am, acconfig.h, configure.in, arch/dos/Makefile.am,
3528 main/Makefile.am, maths/Makefile.am, texmap/Makefile.am: Build
3529 fixes. Now works with automake 1.5 and autoconf 2.52.
3530 --enable-editor option added. SDL_VIDEO and SDL_INPUT defined for
3531 mingw (-grabmouse now works on win32).
3533 * config.guess, config.sub, install-sh, missing, mkinstalldirs:
3534 These don't belong in cvs
3538 2001-10-20 Bradley Bell <btb@icculus.org>
3540 * 2d/font.c: Don't free unused variables...
3542 * 2d/font.c, include/gr.h: Bringing font stuff more in line with
3545 * Makefile.am, arch/Makefile.am, arch/dos/Makefile.am,
3546 arch/linux/Makefile.am, arch/win32/Makefile.am, iff/Makefile.am,
3547 main/Makefile.am: make dist more sensible
3549 * Makefile.am: Kludge for linking on mingw
3551 2001-10-19 Bradley Bell <btb@icculus.org>
3553 * Makefile.am, configure.in, arch/win32/Makefile.am,
3554 arch/win32/ipx_win.c, arch/win32/winnet.c: Little fixes
3556 * include/ipx_drv.h: Check for __MINGW32__
3558 * include/i86.h: Imported from d1x
3560 * arch/dos/: Makefile.am, ipx.c: Re-import of d1x files
3562 * arch/dos/modex.asm: Fixed %include
3564 * main/console.c: RCS headers added
3566 * arch/sdl/: Makefile.am, init.c, timer.c: Moved arch/sdl_* to
3569 * Makefile.am, main/Makefile.am: Moved final link to top-level
3570 directory instead of main/
3572 * 2d/linear.asm, maths/fix.asm, maths/vecmata.asm: Changed
3573 __ENV_LINUX__ to __linux__
3575 * configure.in, arch/Makefile.am, arch/dos_dpmi.c,
3576 arch/dos_findfile.c, arch/dos_init.c, arch/dos_ipx.c,
3577 arch/dos_modex.asm, arch/dos_timer.asm, arch/dos_tweak.inc,
3578 arch/dos_vesa.c, arch/dos_vgaregs.inc, arch/linux_init.c,
3579 arch/sdl_init.c, arch/sdl_timer.c, arch/dos/Makefile.am,
3580 arch/dos/dpmi.c, arch/dos/findfile.c, arch/dos/init.c,
3581 arch/dos/ipx.c, arch/dos/modex.asm, arch/dos/timer.asm,
3582 arch/dos/tweak.inc, arch/dos/vesa.c, arch/dos/vgaregs.inc,
3583 arch/linux/Makefile.am, arch/linux/init.c, arch/win32/Makefile.am,
3584 arch/win32/mingw_init.c, main/Makefile.am: Moved arch/sdl_* to
3587 * configure.in: add --enable-xploader, support arch/linux subdir,
3590 * main/inferno.c: conditionalize conf.h
3592 2001-10-19 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
3594 * acconfig.h, 2d/bitmap.h, 3d/interp.c, cfile/cfile.c,
3595 include/cfile.h, main/bm.c, mem/mem.c, misc/fileutil.c,
3596 misc/fileutil.h: Partial application of linux/alpha patch.
3598 2001-10-19 Bradley Bell <btb@icculus.org>
3600 * main/Makefile.am, arch/linux/Makefile.am: Brought linux
3601 networking in line with d1x, moved some arch/linux_* stuff to
3604 * arch/linux/: findfile.c, ipx_bsd.c, ipx_kali.c, ipx_lin.c,
3605 linuxnet.c, ukali.c, include/ipx_bsd.h, include/ipx_hlpr.h,
3606 include/ipx_kali.h, include/ipx_ld.h, include/ipx_lin.h,
3607 include/ipx_udp.h, include/ukali.h: remove pesky * from RCS log
3610 * arch/: Makefile.am, linux_findfile.c, linux_ipx_bsd.c,
3611 linux_ipx_lin.c, linux_ipx_udp.c, linux_net.c, linux/findfile.c,
3612 linux/ipx_bsd.c, linux/ipx_kali.c, linux/ipx_lin.c,
3613 linux/ipx_udp.c, linux/linuxnet.c, linux/ukali.c,
3614 linux/include/ipx_bsd.h, linux/include/ipx_hlpr.h,
3615 linux/include/ipx_kali.h, linux/include/ipx_ld.h,
3616 linux/include/ipx_lin.h, linux/include/ipx_udp.h,
3617 linux/include/ukali.h: Brought linux networking in line with d1x,
3618 moved some arch/linux_* stuff to arch/linux/*
3620 * include/ipx_drv.h: Imported from d1x
3622 * main/ipx_drv.c: RCS info added, conf.h added, etc...
3624 * main/ipx_drv.c: Imported from d1x
3626 * include/args.h, include/ipx.h, main/inferno.c, main/network.c,
3627 main/network.h, main/Makefile.am: Trying to get network working on
3630 * configure.in, 2d/Makefile.am, arch/win32/Makefile.am,
3631 main/Makefile.am: build fixes
3633 * arch/: win32/Makefile.am, win32/findfile.c, win32/ipx_drv.h,
3634 win32/ipx_win.c, win32/winnet.c, Makefile.am, win32_findfile.c,
3635 linux/include/ipx_drv.h: Moved win32_* to win32/* (a la d1x),
3636 starting to get net working.
3638 * include/pstypes.h: Changed __ENV_LINUX__ to __linux__,
3639 conditionalized min,max macros
3641 2001-10-18 Bradley Bell <btb@icculus.org>
3643 * acconfig.h, 2d/linear.h, arch/include/joy.h, include/loadgl.h,
3644 include/strutil.h, include/vecmat.h, main/kconfig.c, misc/d_glob.c,
3645 texmap/tmap_inc.asm, texmap/tmap_per.asm, texmap/tmappent.S,
3646 texmap/tmapppro.S, main/console.c: Changed __ENV_LINUX__ to
3649 * 2d/2dsline.c: RCS headers added/changed
3651 * configure.in: fix NASMFLAGS bug
3653 * main/: collide.c, inferno.c, object.c, render.c: RCS headers
3656 2001-10-17 Bradley Bell <btb@icculus.org>
3658 * NEWS: Fixed the invulnerable robots bug!
3660 * main/collide.c: Fixed the invulnerable robots bug!
3662 2001-10-14 Bradley Bell <btb@icculus.org>
3664 * Makefile.am, arch/Makefile.am, iff/Makefile.am, main/Makefile.am:
3667 2001-10-13 Bradley Bell <btb@icculus.org>
3669 * Makefile.am, autogen.sh, configure.in, 2d/Makefile.am,
3670 arch/Makefile.am, arch/dos/Makefile.am,
3671 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
3672 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
3673 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
3674 arch/dos/include/Makefile.am, arch/dos/mm_snd/Makefile.am,
3675 arch/dos/mm_snd/include/Makefile.am, arch/include/Makefile.am,
3676 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
3677 arch/win32/Makefile.am, arch/win32/d3dframe/Makefile.am,
3678 arch/win32/include/Makefile.am, iff/Makefile.am,
3679 iff/archive/Makefile.am, include/Makefile.am, main/Makefile.am,
3680 main/editor/Makefile.am, main/old/Makefile.am, tools/Makefile.am,
3681 tools/cvs2cl/Makefile.am, unused/Makefile.am,
3682 unused/bios/Makefile.am, unused/lib/Makefile.am,
3683 unused/novga/Makefile.am, unused/pa_null/Makefile.am,
3684 unused/ui/Makefile.am, unused/vga/Makefile.am,
3685 unused/vga/new/Makefile.am, unused/win95/Makefile.am: Removed
3686 automake stuff from "inert" subdirs. And there was much rejoicing.
3688 * Makefile.am, NEWS, configure.in: Stuff
3690 * ChangeLog: removing auto-generated file
3692 * cygconf: Added instructions for mingw32 build
3694 * Makefile.am: renamed INSTALL to installation.txt
3696 * installation.txt, INSTALL: renamed INSTALL to installation.txt
3698 * mingw32.txt: Added instructions for mingw32 build
3700 * configure.in: Enable assembly under mingw32
3702 2001-10-12 Bradley Bell <btb@icculus.org>
3704 * acconfig.h, aclocal.m4, conf.h.in: remove superfluous files
3706 * acconfig.h, aclocal.m4, conf.h.in, configure.in, 2d/2dsline.c,
3707 2d/bitblt.c, 2d/box.c, 2d/canvas.c, 2d/gpixel.c, 2d/line.c,
3708 2d/pixel.c, include/pstypes.h, include/strutil.h, include/timer.h,
3709 main/digi.h, main/kludge.c, main/object.c, main/render.c,
3710 misc/d_glob.c, misc/d_io.c, misc/strutil.c: Changed __ENV_DJGPP__
3711 to __DJGPP__, since it's built-in.
3713 2001-10-12 Paolo Ulivi <paoloulivi@tin.it>
3715 * aclocal.m4, conf.h.in, include/vecmat.h, main/collide.c,
3716 main/kludge.c, main/piggy.h: fix some gcc 3.0 warnings.
3720 2001-10-12 Bradley Bell <btb@icculus.org>
3722 * Makefile.am, unused/win95/Makefile.am: Fix some dist stuff
3724 * Makefile.am: make sure cygconf gets archived
3726 * configure.in: Increment version number in preparation for release
3728 * configure.in: Fix detection of opengl
3730 * Makefile.am, aclocal.m4, autogen.sh, conf.h.in, configure.in,
3731 cygconf, arch/Makefile.am, arch/include/joy.h,
3732 arch/include/mouse.h, include/loadgl.h, include/pstypes.h,
3733 include/strutil.h, main/Makefile.am, main/config.c, main/console.c,
3734 main/gamepal.h, main/gamerend.c, main/inferno.c, main/kconfig.c,
3735 main/multi.c, main/newdemo.c, misc/d_delay.c, misc/d_glob.c,
3736 misc/strutil.c: Switched from Cygwin to mingw32 on MS boxes.
3737 Vastly improved compilability.
3739 2001-10-11 Bradley Bell <btb@icculus.org>
3741 * Makefile.am: Added macros/sdl.m4
3743 * autogen.sh: Added macros/sdl.m4
3745 2001-10-09 Bradley Bell <btb@icculus.org>
3747 * main/vers_id.h: Added DESCENT_VERSION constant
3749 * main/inferno.c: Added command-line help.
3751 * include/ogl_init.h: opengl improvments (following d1x changes)
3753 2001-10-07 Bradley Bell <btb@icculus.org>
3755 * aclocal.m4, conf.h.in, configure.in, arch/Makefile.am,
3756 arch/ogl/Makefile.am: Remove duplicate headers.
3758 2001-08-02 Thimo Neubauer <thimo@debian.org>
3760 * mem/mem.c: totally crippled the memory manager because it does
3761 not make sense for non-DOS-systems and it would have been too
3762 complicated to get it 64bit clean
3764 2001-06-19 Bradley Bell <btb@icculus.org>
3766 * cvshowto.txt: updated anonymous password
3768 2001-02-08 Bradley Bell <btb@icculus.org>
3770 * COPYING, license.txt: Added d1x license
3772 2001-02-01 Bradley Bell <btb@icculus.org>
3774 * aclocal.m4, configure.in: Better detecting of SDL and GL/GLU
3776 2001-01-31 Bradley Bell <btb@icculus.org>
3778 * configure.in, arch/include/mouse.h, include/pstypes.h,
3779 main/game.c, main/gamepal.h: OpenGL support under Cygwin/SDL
3781 * main/polyobj.c: fix typo
3783 * 2d/Makefile.am, 2d/bitblt.c, 2d/bitmap.c, 2d/box.c, 2d/canvas.c,
3784 2d/circle.c, 2d/disc.c, 2d/font.c, 2d/gpixel.c, 2d/ibitblt.c,
3785 2d/line.c, 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c,
3786 2d/rect.c, 2d/rle.c, 2d/scale.c, 2d/scalec.c, 2d/tmerge.c,
3787 3d/clipper.c, 3d/draw.c, 3d/globvars.c, 3d/instance.c, 3d/interp.c,
3788 3d/matrix.c, 3d/points.c, 3d/rod.c, 3d/setup.c, arch/Makefile.am,
3789 cfile/cfile.c, iff/iff.c, main/ai.c, main/ai2.c, main/aipath.c,
3790 main/automap.c, main/bm.c, main/bmread.c, main/cmd.c,
3791 main/cntrlcen.c, main/collide.c, main/config.c, main/console.c,
3792 main/controls.c, main/credits.c, main/crypt.c, main/dumpmine.c,
3793 main/effects.c, main/endlevel.c, main/escort.c, main/fireball.c,
3794 main/fuelcen.c, main/fvi.c, main/game.c, main/gamecntl.c,
3795 main/gamefont.c, main/gamemine.c, main/gamepal.c, main/gamerend.c,
3796 main/gamesave.c, main/gameseg.c, main/gameseq.c, main/hostage.c,
3797 main/kconfig.c, main/kmatrix.c, main/laser.c, main/lighting.c,
3798 main/mglobal.c, main/mission.c, main/morph.c, main/netmisc.c,
3799 main/network.c, main/newdemo.c, main/newmenu.c, main/object.c,
3800 main/paging.c, main/physics.c, main/piggy.c, main/polyobj.c,
3801 main/powerup.c, main/render.c, main/robot.c, main/slew.c,
3802 main/songs.c, main/switch.c, main/texmerge.c, main/text.c,
3803 main/titles.c, main/vclip.c, main/wall.c, main/weapon.c,
3804 maths/Makefile.am, maths/fixc.c, maths/rand.c, maths/tables.c,
3805 maths/vecmat.c, mem/mem.c, misc/args.c, misc/byteswap.c,
3806 misc/d_delay.c, misc/d_glob.c, misc/d_io.c, misc/error.c,
3807 misc/hash.c, misc/strio.c, misc/strutil.c, texmap/Makefile.am,
3808 texmap/ntmap.c, texmap/scanline.c, texmap/tmapflat.c: Makefile and
3811 * arch/dos_findfile.c, arch/dos_modex.asm, include/console.h,
3812 include/modex.h, main/collide.c, main/gamesave.c, main/gameseq.c,
3813 main/gauges.c, main/object.c, main/playsave.c, main/render.c,
3814 main/state.c, mem/mem.c, texmap/ntmap.c, texmap/tmapflat.c: Fix
3817 * include/gr.h, main/menu.c: Fullscreen toggle added to screen res
3820 * configure.in, include/pstypes.h, main/kconfig.c: Support for
3821 cross-compiling, and cygwin fixes
3823 2001-01-30 Bradley Bell <btb@icculus.org>
3825 * configure.in, arch/Makefile.am, arch/win32_findfile.c,
3826 include/pstypes.h, include/strutil.h, main/Makefile.am,
3827 misc/strutil.c, unused/win95/findfile.c: Cygwin support, using SDL.
3828 needs --without-assembler and --without-network to compile
3830 2001-01-29 Bradley Bell <btb@icculus.org>
3832 * configure.in, main/Makefile.am: Fixes to build system
3834 * main/kconfig.c: fix for non-linux joysticks
3836 * arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/digi.c,
3837 arch/dos/dosgr.c, arch/dos/dpmi.c, arch/dos/findfile.c,
3838 arch/dos/init.c, arch/dos/ipx.c, arch/dos/joy2.asm,
3839 arch/dos/joyc.c, arch/dos/joydefs.c, arch/dos/key.c,
3840 arch/dos/modex.asm, arch/dos/mouse.c, arch/dos/timer.asm,
3841 arch/dos/tweak.inc, arch/dos/vesa.c, arch/dos/vgaregs.inc,
3842 arch/include/joy.h, arch/linux/Makefile.am, arch/linux/findfile.c,
3843 arch/linux/init.c, arch/linux/ipx_bsd.c, arch/linux/ipx_lin.c,
3844 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, arch/sdl/Makefile.am,
3845 arch/sdl/init.c, arch/sdl/timer.c: Removed duplicate files
3847 * arch/Makefile.am, arch/dos_dpmi.c, arch/dos_findfile.c,
3848 arch/dos_init.c, arch/dos_ipx.c, arch/dos_modex.asm,
3849 arch/dos_timer.asm, arch/dos_tweak.inc, arch/dos_vesa.c,
3850 arch/dos_vgaregs.inc, arch/linux_findfile.c, arch/linux_init.c,
3851 arch/linux_ipx_bsd.c, arch/linux_ipx_lin.c, arch/linux_ipx_udp.c,
3852 arch/linux_net.c, arch/sdl_init.c, arch/sdl_timer.c: Fixed build
3855 * arch/dos/include/joy.h, arch/dos/include/key.h,
3856 arch/dos/include/mouse.h: Unified input headers.
3858 * arch/linux/Makefile.am, configure.in: Duplicate file removal.
3860 2001-01-28 Bradley Bell <btb@icculus.org>
3862 * conf.h.in, configure.in, arch/Makefile.am,
3863 arch/dos/include/Makefile.am, arch/include/Makefile.am,
3864 arch/include/key.h, main/Makefile.am: More header unification...
3866 * main/newdemo.c: Added <ctype.h>
3868 * arch/include/event.h, arch/include/joy.h: unified input headers.
3870 * acconfig.h, include/d_delay.h, main/Makefile.am, main/game.c:
3871 OpenGL now uses SDL-GL instead of gii
3873 * arch/include/key.h, arch/include/mouse.h: Unified arch headers
3875 2001-01-25 Bradley Bell <btb@icculus.org>
3877 * autogen.sh: use "set -e" so execution stops if something goes
3880 2001-01-24 Bradley Bell <btb@icculus.org>
3884 * Makefile.am: Add ChangeLog to dist
3888 2001-01-24 Bradley Bell <btb@icculus.org>
3890 * INSTALL, NEWS, README, cvshowto.txt: updated documentation
3892 * tools/Makefile.am, tools/cvs2cl/Makefile.am,
3893 tools/cvs2cl/cvs2cl.pl: cvs2cl for building ChangeLog from RCS
3896 * Makefile.am, acconfig.h, autogen.sh, conf.h.in, configure.in,
3897 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
3898 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
3899 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
3900 arch/dos/include/Makefile.am, 2d/Makefile.am, 3d/Makefile.am,
3901 arch/Makefile.am, arch/dos/Makefile.am,
3902 arch/dos/mm_snd/Makefile.am, arch/dos/mm_snd/include/Makefile.am,
3903 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
3904 arch/ogl/Makefile.am, arch/sdl/Makefile.am, arch/win32/Makefile.am,
3905 arch/win32/d3dframe/Makefile.am, arch/win32/include/Makefile.am,
3906 cfile/Makefile.am, iff/Makefile.am, iff/archive/Makefile.am,
3907 include/Makefile.am, main/editor/Makefile.am, main/old/Makefile.am,
3908 unused/Makefile.am, unused/bios/Makefile.am,
3909 unused/lib/Makefile.am, unused/novga/Makefile.am,
3910 unused/pa_null/Makefile.am, unused/ui/Makefile.am,
3911 unused/vga/Makefile.am, unused/vga/new/Makefile.am,
3912 unused/win95/Makefile.am, main/Makefile.am, maths/Makefile.am,
3913 misc/Makefile.am, texmap/Makefile.am: improved automake config.
3914 make dist, VPATH builds, ...
3916 * configure, Makefile.in, libtool, ltconfig, ltmain.sh,
3917 stamp-h.in, 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.in,
3918 arch/dos/Makefile.in, arch/linux/Makefile.in,
3919 arch/sdl/Makefile.in, cfile/Makefile.in, iff/Makefile.in,
3920 main/Makefile.in, maths/Makefile.in, mem/Makefile.in,
3921 misc/Makefile.in, texmap/Makefile.in: cruft removal
3923 * 2d/diff, arch/dos/sgrep.out, arch/linux/stHqFIq1, main/test.txt:
3926 * ChangeLog, NEWS: moved old ChangeLog to NEWS
3928 * configure.in, conf.h.in: moved NDEBUG to conf.h.in
3930 * main/game.c, main/kconfig.c, main/text.c: changed args_find to
3933 * main/gamecntl.c, main/inferno.c: changed args_find to FindArg,
3934 added -grabmouse option
3936 * arch/dos_init.c, arch/linux_init.c, arch/linux_ipx_udp.c,
3937 arch/linux_net.c, arch/sdl_init.c, arch/dos/init.c,
3938 arch/dos/joyc.c, arch/linux/init.c, arch/linux/ipx_udp.c,
3939 arch/linux/linuxnet.c, arch/sdl/init.c, include/args.h,
3940 main/config.c, main/hud.c, main/menu.c, main/multi.c,
3941 main/network.c, main/piggy.c, main/polyobj.c, main/slew.c,
3942 main/songs.c, misc/args.c: changed args_find to FindArg
3944 2001-01-22 Bradley Bell <btb@icculus.org>
3946 * configure, main/Makefile.am, main/Makefile.in: configuration
3949 * include/error.h, include/mono.h, main/game.c, main/gamerend.c:
3950 fix compiler warnings w/opengl
3952 * include/console.h: ggi support
3954 * arch/linux_init.c: svgalib support
3956 * Makefile.in, conf.h.in, configure, configure.in, 2d/Makefile.am,
3957 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.am,
3958 arch/Makefile.in, arch/svgalib_init.c, cfile/Makefile.in,
3959 iff/Makefile.in, main/Makefile.am, main/Makefile.in,
3960 maths/Makefile.am, maths/Makefile.in, mem/Makefile.in,
3961 misc/Makefile.in, texmap/Makefile.am, texmap/Makefile.in:
3964 * iff/iff.c, include/u_mem.h: NDEBUG fixes
3966 * main/ai.h, main/inferno.c, main/lighting.c, main/object.c,
3967 main/render.c: fix warnings and enable NDEBUG *
3968 arch/svgalib_init.c: svgalib support
3970 2001-01-22 Michael Wagener <Michael.Wagener@materna.de>
3972 * main/kconfig.c: joystick support
3974 2001-01-21 Bradley Bell <btb@icculus.org>
3976 * cvshowto.txt: new file, taken from d1x webpage
3978 * AUTHORS, README: Taking over as maintainer of d2x
3980 * main/gamecntl.c, main/inferno.c: Grab mouse with SDL/X11
3982 2001-01-20 Bradley Bell <btb@icculus.org>
3984 * configure, configure.in: Turned -Werror back off by default
3986 * README, configure, configure.in, 2d/font.c, arch/sdl_init.c,
3987 iff/iff.c, include/3d.h, include/d_io.h, main/Makefile.am,
3988 main/Makefile.in, main/bm.c, main/collide.c, main/credits.c,
3989 main/fuelcen.h, main/game.c, main/gamecntl.c, main/gamepal.c,
3990 main/gamerend.c, main/gamesave.c, main/gameseg.c, main/gameseq.c,
3991 main/gauges.c, main/kconfig.c, main/kludge.c, main/kmatrix.c,
3992 main/laser.c, main/multi.c, main/network.c, main/network.h,
3993 main/newdemo.c, main/newmenu.c, main/object.c, main/object.h,
3994 main/physics.c, main/piggy.c, main/polyobj.c, main/state.c,
3995 main/switch.c, main/titles.c, main/wall.c: Got rid of all compiler
3996 warnings, for non-OpenGL on linux, anyway...
3998 2001-01-19 Bradley Bell <btb@icculus.org>
4000 * copying: remove duplicate file
4002 * Import of d2x-0.0.9-pre1
4004 * Import of d2x-0.0.8