1 2005-01-24 Chris Taylor <c.taylor@student.curtin.edu.au>
3 * arch/carbon/conf.h, arch/ogl/gr.c, include/loadgl.h: on Carbon,
4 dynamically find and load the OpenGL library on carbon
6 2005-01-24 Chris Taylor <c.taylor@student.curtin.edu.au>
8 * 2d/font.c: fix bug #2167: some characters would not display because
9 of signed/unsigned errors
10 * main/editor/editor.h: baptize the coefficients in vms_equation 'n'
11 * main/gamerend.c, main/gauges.c: fix bug #1893: fade ship and weapon
12 gauge when appropriate
13 * main/editor/kdefs.h, main/gamesave.c, main/gamesave.h: change
14 all functions in kfuncs.c to return int instead of void
15 * main/editor/ehostage.c, main/editor/eobject.c, main/editor/segment.c:
16 disable old hostage system in editor (d2 is simpler in this regard)
17 * main/wall.c, main/wall.h: move consts for WALL_IS_DOORWAY to header
18 * main/editor/info.c: only include i86.h and malloc.h ifdef DO_MEMINFO
19 * main/editor/centers.c: change curseg2p to Curseg2p
20 * main/editor/func.c: Include strutil.h in func.c (for stricmp)
21 * main/editor/macro.c: remove unused variable "length"
22 * main/editor/med.c: don't set screen mode to SM_ORIGINAL
23 * main/editor/medmisc.c: Pass both arguments to render_frame
24 * ui/barbox.c, ui/button.c, ui/checkbox.c, ui/file.c, ui/gadget.c,
25 ui/icon.c, ui/inputbox.c, ui/keypad.c, ui/keypress.c, ui/keytrap.c,
26 ui/listbox.c, ui/menu.c, ui/menubar.c, ui/message.c, ui/mouse.c,
27 ui/number.c, ui/popup.c, ui/radio.c, ui/scroll.c, ui/ui.c,
28 ui/uidraw.c, ui/userbox.c, ui/window.c: include u_mem.h and pstypes.h
29 instead of d1-style mem.h and types.h
30 * main/editor/texpage.c: do texture replacement for any mission
31 * main/editor/medwall.c: add prototype for create_removable_wall
32 * main/editor/medrobot.c: don't try to set the removed follow_path
34 2005-01-23 Jason Owen <shannara256@yahoo.com>
36 * arch/ogl/gr.c: fix bug #2085: don't print OGL extensions, since this
37 may crash printf if the list of extensions is huge
39 2005-01-23 Chris Taylor <c.taylor@student.curtin.edu.au>
41 * main/collide.c: fix bug #2140: even ifndef NETWORK do last level hack
42 only on last level of built-in mission.
43 * main/gauges.c: fix bug #2110: redraw energy/afterburner gauges
45 * arch/ogl/gr.c, include/cfile.h, main/config.c, main/newdemo.c,
46 main/playsave.c, main/state.c, misc/args.c: change cfopen to use
47 buffers (speeding it up), and use cfopen instead of
48 PHYSFS_openRead/PHYSFS_openWrite where appropriate
49 * include/nocfile.h, main/editor/kmine.c, main/editor/mine.c: make
50 sure nocfile.h and cfile.h are never both included
52 2005-01-10 Chris Taylor <c.taylor@student.curtin.edu.au>
54 * main/bmread.c, main/dumpmine.c, main/gameseq.c, main/piggy.c:
55 fix bug #1676 (filling up of OLG texture list)
57 2005-01-07 Alexander Zielke <vulture@vultures-nest.de>
59 * main/state.c: fix problems with copying/deleting save files
61 * main/automap.c: make automap fonts transparent.
63 2005-01-07 Bradley Bell <btb@icculus.org>
65 * main/menu.c: In Load Level, if there is no current mission,
68 2005-01-05 Chris Taylor <c.taylor@student.curtin.edu.au>
70 * main/gameseq.c: Free polymodel data before reloading ham file.
72 * arch/ogl/gr.c: Implement fading in ogl_urect()
74 * main/gauges.c: Draw ship before shields in HUD.
76 2004-12-23 Chris Taylor <c.taylor@student.curtin.edu.au>
78 * main/editor/centers.c: Use both ints with the robot producer
81 2004-12-23 Bradley Bell <btb@icculus.org>
83 * main/editor/centers.c, main/editor/editor.h,
84 main/editor/eswitch.c, main/editor/group.c, main/editor/med.c,
85 main/editor/meddraw.c, main/editor/medwall.c, main/editor/mine.c,
86 main/editor/seguvs.c, main/segment.h: Use macros to use Segment2s
89 2004-12-21 Chris Taylor <c.taylor@student.curtin.edu.au>
91 * main/bmread.c: don't duplicate the period in the filename
93 * main/dumpmine.c: Add function prototypes to remove warnings
95 * main/dumpmine.c, ui/window.c: Specify that two functions return
98 * main/editor/autosave.c, main/editor/curves.c,
99 main/editor/ehostage.c, main/editor/kmine.c, main/editor/med.c,
100 main/editor/medrobot.c, main/editor/mine.c: fix occurences of
103 2004-12-19 Chris Taylor <c.taylor@student.curtin.edu.au>
105 * main/editor/eobject.c, main/editor/kgame.c,
106 main/editor/segment.c, main/gameseg.h, main/physics.c: Pass the
107 extra two parameters to get_seg_masks.
109 * main/gamemine.c, main/gamemine.h, main/gamesave.c: Enable global
110 structs for mine saving functions
112 * main/inferno.c: Use PhysicsFS for making the hoard ham.
114 * main/bmread.c: add missing includes
116 * 3d/interp.c: add g3_uninit_polygon_model (doesn't do anything)
118 * main/dumpmine.c: Fix type mismatches
120 2004-12-19 Bradley Bell <btb@icculus.org>
122 * ui/Makefile.am: fix ui Makefile.am
124 * include/strutil.h, misc/strutil.c, main/bmread.c: implement
125 removeext, use it in ds_load instead of splitpath
127 2004-12-19 Chris Taylor <c.taylor@student.curtin.edu.au>
129 * include/u_mem.h: prototype for strdup with MPW
131 * main/laser.c: abort weapon fire if unable to create object
133 * include/ui.h, main/bm.c, main/dumpmine.c, main/editor/editor.h,
134 main/editor/medwall.h, main/editor/segment.c, main/gamesave.c,
135 unused/ui/icon.c: replace byte with sbyte
137 * include/func.h, ui/barbox.c, ui/button.c, ui/checkbox.c,
138 ui/file.c, ui/func.c, ui/gadget.c, ui/harderr.c, ui/icon.c,
139 ui/inputbox.c, ui/keypad.c, ui/keypress.c, ui/keytrap.c,
140 ui/listbox.c, ui/medfunc.c, ui/menu.c, ui/menubar.c, ui/message.c,
141 ui/mouse.c, ui/number.c, ui/popup.c, ui/radio.c, ui/scroll.c,
142 ui/ui.c, ui/uidraw.c, ui/userbox.c, ui/window.c,
143 unused/ui/barbox.c, unused/ui/button.c, unused/ui/checkbox.c,
144 unused/ui/file.c, unused/ui/func.c, unused/ui/func.h,
145 unused/ui/gadget.c, unused/ui/harderr.c, unused/ui/icon.c,
146 unused/ui/inputbox.c, unused/ui/keypad.c, unused/ui/keypress.c,
147 unused/ui/keytrap.c, unused/ui/listbox.c, unused/ui/medfunc.c,
148 unused/ui/menu.c, unused/ui/menubar.c, unused/ui/message.c,
149 unused/ui/mouse.c, unused/ui/number.c, unused/ui/popup.c,
150 unused/ui/radio.c, unused/ui/scroll.c, unused/ui/ui.c,
151 unused/ui/uidraw.c, unused/ui/userbox.c, unused/ui/window.c: moved
154 * ui/Makefile.am: added Makefile.am for ui
156 * main/editor/Makefile.am, main/editor/autosave.c,
157 main/editor/centers.c, main/editor/centers.h,
158 main/editor/curves.c, main/editor/eglobal.c,
159 main/editor/ehostage.c, main/editor/ehostage.h,
160 main/editor/elight.c, main/editor/eobject.c,
161 main/editor/eobject.h, main/editor/eswitch.c,
162 main/editor/eswitch.h, main/editor/fixseg.c, main/editor/func.c,
163 main/editor/group.c, main/editor/info.c, main/editor/info.h,
164 main/editor/kbuild.c, main/editor/kcurve.c, main/editor/kfuncs.c,
165 main/editor/kfuncs.h, main/editor/kgame.c, main/editor/kgroup.c,
166 main/editor/khelp.c, main/editor/kmine.c, main/editor/ksegmove.c,
167 main/editor/ksegsel.c, main/editor/ksegsize.c,
168 main/editor/ktmap.c, main/editor/kview.c, main/editor/macro.c,
169 main/editor/macro.h, main/editor/meddraw.c, main/editor/meddraw.h,
170 main/editor/medlisp.h, main/editor/medmisc.c,
171 main/editor/medmisc.h, main/editor/medrobot.c,
172 main/editor/medrobot.h, main/editor/medsel.c,
173 main/editor/medsel.h, main/editor/medwall.c, main/editor/mine.c,
174 main/editor/objpage.c, main/editor/objpage.h,
175 main/editor/seguvs.c, main/editor/texpage.c,
176 main/editor/texture.c: imported missing editor files from d1x
178 * main/Makefile.am: build dumpmine.c for editor
180 * main/editor/macro.c, ui/barbox.c, ui/button.c, ui/checkbox.c,
181 ui/gadget.c, ui/icon.c, ui/inputbox.c, ui/keypress.c,
182 ui/listbox.c, ui/menu.c, ui/menubar.c, ui/message.c, ui/mouse.c,
183 ui/number.c, ui/popup.c, ui/radio.c, ui/scroll.c, ui/ui.c,
184 ui/uidraw.c, ui/userbox.c, ui/window.c: ifdef RCS for rcsid
186 * ChangeLog-old, main/editor/autosave.c, main/editor/centers.c,
187 main/editor/centers.h, main/editor/curves.c, main/editor/editor.h,
188 main/editor/eglobal.c, main/editor/ehostage.c,
189 main/editor/ehostage.h, main/editor/elight.c,
190 main/editor/eobject.c, main/editor/eobject.h,
191 main/editor/eswitch.c, main/editor/eswitch.h,
192 main/editor/fixseg.c, main/editor/func.c, main/editor/group.c,
193 main/editor/info.c, main/editor/info.h, main/editor/kbuild.c,
194 main/editor/kcurve.c, main/editor/kdefs.h, main/editor/kfuncs.c,
195 main/editor/kfuncs.h, main/editor/kgame.c, main/editor/kgroup.c,
196 main/editor/khelp.c, main/editor/kmine.c, main/editor/ksegmove.c,
197 main/editor/ksegsel.c, main/editor/ksegsize.c,
198 main/editor/ktmap.c, main/editor/kview.c, main/editor/macro.c,
199 main/editor/macro.h, main/editor/med.c, main/editor/meddraw.c,
200 main/editor/meddraw.h, main/editor/medlisp.h,
201 main/editor/medmisc.c, main/editor/medmisc.h,
202 main/editor/medrobot.c, main/editor/medrobot.h,
203 main/editor/medsel.c, main/editor/medsel.h, main/editor/medwall.c,
204 main/editor/medwall.h, main/editor/mine.c, main/editor/objpage.c,
205 main/editor/objpage.h, main/editor/segment.c,
206 main/editor/seguvs.c, main/editor/seguvs.h, main/editor/texpage.c,
207 main/editor/texpage.h, main/editor/texture.c: Move old logs to
210 * main/editor/autosave.c main/editor/centers.c
211 main/editor/centers.h main/editor/curves.c main/editor/eglobal.c
212 main/editor/ehostage.c main/editor/ehostage.h main/editor/elight.c
213 main/editor/eobject.c main/editor/eobject.h main/editor/eswitch.c
214 main/editor/fixseg.c main/editor/func.c main/editor/group.c
215 main/editor/info.c main/editor/info.h main/editor/kbuild.c
216 main/editor/kcurve.c main/editor/kfuncs.c main/editor/kfuncs.h
217 main/editor/kgame.c main/editor/khelp.c main/editor/kmine.c
218 main/editor/ksegmove.c main/editor/ksegsel.c
219 main/editor/ksegsize.c main/editor/ktmap.c main/editor/kview.c
220 main/editor/macro.c main/editor/macro.h main/editor/meddraw.c
221 main/editor/meddraw.h main/editor/medlisp.h main/editor/medmisc.c
222 main/editor/medmisc.h main/editor/medrobot.c
223 main/editor/medrobot.h main/editor/medsel.c main/editor/medsel.h
224 main/editor/medwall.c main/editor/mine.c main/editor/objpage.c
225 main/editor/seguvs.c main/editor/seguvs.h main/editor/texpage.c
226 main/editor/texpage.h main/editor/texture.c ui/barbox.c
227 ui/button.c ui/checkbox.c ui/file.c ui/func.c ui/gadget.c
228 ui/harderr.c ui/icon.c ui/inputbox.c ui/keypad.c ui/keypress.c
229 ui/keytrap.c ui/listbox.c ui/medfunc.c ui/menu.c ui/menubar.c
230 ui/message.c ui/mouse.c ui/number.c ui/popup.c ui/radio.c
231 ui/scroll.c ui/ui.c ui/uidraw.c ui/userbox.c ui/window.c: include
232 conf.h in new editor files
234 2004-12-17 Chris Taylor <c.taylor@student.curtin.edu.au>
236 * main/state.c: open autosave file for writing, not reading
238 * main/game.c, main/gamecntl.c, main/gameseq.c, main/multi.c,
239 main/state.c, main/state.h: added fast save
241 * main/gameseq.c, main/inferno.c: force gr_update() so screens
242 always show in OpenGL
244 * 2d/font.c, 3d/rod.c: fix compiler errors in MPW w/o OpenGL
246 * misc/strutil.c: Implement strdup for MPW
248 * D2X.make, arch/carbon/conf.h: compile as a classic powerpc app
251 * misc/strutil.c: fix MPW compiler errors
253 * main/mission.c, main/mission.h: allocate mission filenames
256 2004-12-07 Chris Taylor <c.taylor@student.curtin.edu.au>
258 * 2d/font.c: Initialise the dataptr member correctly.
260 * include/mono.h: Print only mildly interesting messages to
261 stderr.txt. (revert earlier carbon changes)
263 2004-12-05 Chris Taylor <c.taylor@student.curtin.edu.au>
265 * include/physfsx.h: getRealPath uses the write directory if it
266 can't get the real directory
268 * D2X.make: remove misc/d_io.c
270 2004-12-03 Bradley Bell <btb@icculus.org>
272 * include/cfile.h, include/physfsx.h: use PATH_MAX for hog
273 pathname, ensure correct translation of path separators
275 2004-12-03 Chris Taylor <c.taylor@student.curtin.edu.au>
277 * misc/strutil.c: fix stricmp and strnicmp
279 * main/mission.c: set builtin_hogsize to 0 for the Descent 1 built
282 2004-12-02 Bradley Bell <btb@icculus.org>
284 * include/physfsx.h: use sprintf in PHYSFSX_getRealPath() because
285 I couldn't figure out why the previous code kept segfaulting under
288 * main/kconfig.c: disable call to reset_cockpit() which was
289 causing the "letterbox" bug
291 * main/inferno.c: don't die if title screens not found
293 2004-12-02 Martin Schaffner <maschaffner@gmx.ch>
295 * configure.ac: require PhysicsFS header and library
297 2004-12-02 Chris Taylor <c.taylor@student.curtin.edu.au>
299 * main/bm.c, main/piggy.c: fix cfile bugs from recent changes
301 * D2X.make: fix build on Carbon by adding digiobj.c
303 * main/mission.c: set builtin_hogsize for non-built-in missions
305 * main/mission.c: pass individual mission around instead of whole list
307 * main/mission.c: remove mission list from global memory
309 2004-12-02 Bradley Bell <btb@icculus.org>
311 * include/cfile.h, include/physfsx.h: fix RELEASE build, make sure
312 path separator gets added to hogdir
314 2004-12-01 Bradley Bell <btb@icculus.org>
316 * README, configure.ac, VisualC/d2x/d2x.dsp,
317 VisualC/d2xgl/d2xgl.dsp, VisualC/libmve/libmve.dsp,
318 VisualC/mveplayer/mveplayer.dsp, include/loadgl.h,
319 include/ogl_init.h, include/physfsx.h: Updated MSVC build, now
320 uses dynamic opengl loading
322 2004-12-01 Chris Taylor <c.taylor@student.curtin.edu.au>
324 * arch/ogl/gr.c: make write_bmp use PhysicsFS
326 * include/args.h, misc/args.c: new AppendArgs function. This
327 separates the copying of the arguments passed to main() from the
328 reading of the arguments file
330 * include/cfile.h: Use portable PHYSFSX_getRealPath function, Use
331 the flexible cfgets, Fix compiling issues in MPW.
333 * include/physfsx.h: PHYSFSX_readU8 isn't endian friendly when
334 reading into an int, so it's removed completely. PHYSFSX_getc was
335 removed, because it's only use in misc/strio.c was removed. Put
336 in PHYSFSX_getRealPath, which recognises platform-specific
337 separators and doesn't use snprintf (MPW doesn't have it). MPW
340 * main/inferno.c: Remove use of open_movie_file. Read the
341 arguments file from the base directory, if there is one. Set up
342 D2X's write directory, including replacing any tilde at the start
343 of the path (if there is one) with the string returned by
344 PHYSFS_getUserDir(). This applies to all platforms. On Unix the
345 default is still ~/.d2x. Check if the write directory has to be
346 created. Read the arguments file in this write directory if there
347 is one. If there's still no write directory, set it to the base
348 directory. Won't set it to the current directory if this fails,
349 because of the issue of which character to use for which platform.
351 * main/playsave.c: Use PHYSFS_readSLE32 instead of
352 PHYSFS_readULE32 due to compiling issues in MPW. Use
353 cfile_read_short instead of PHYSFS_readULE16 because of both
354 compiling and endian issues. cfile_read_byte instead of
355 PHYSFSX_readU8. Write a dummy structure instead of seeking when
356 NETWORK isn't defined
358 * D2X.make: Don't compile cfile.c on Mac OS 9.
360 * README: add PhysicsFS to the required 'tools' in README, and
361 instructions for building in MPW.
363 * include/cfile.h: Make cfopen into an inline, where a read buffer
364 is set up. This speeds up loading significantly.
366 2004-12-01 Bradley Bell <btb@icculus.org>
368 * include/physfsx.h, include/strio.h, main/cntrlcen.c,
369 main/inferno.c, main/newmenu.c, misc/args.c, misc/strio.c: more
372 * main/newmenu.c: fix player file deletion
374 * include/physfsx.h: fix statfs includes for OS X
376 * main/inferno.c, main/network.c: misc physfs conversions
378 * arch/linux/Makefile.am, arch/linux/findfile.c,
379 arch/win32/Makefile.am, arch/win32/findfile.c,
380 include/findfile.h, main/kludge.c, main/mission.c,
381 main/newmenu.c, main/piggy.c: get rid of findfile stuff
383 * main/gameseq.c, main/menu.c, main/newmenu.c: improved demo/plr
386 * main/state.c: improve savegame load/save
388 * main/movie.c: make -nomovies friendlier
390 * 2d/pcx.c, include/physfsx.h: use physfs for writing pcx files
392 * include/d_io.h, include/physfsx.h, main/inferno.c,
393 main/newdemo.c, main/scores.c, misc/Makefile.am, misc/d_io.c: get
396 * main/scores.c: use physfs for scores file
398 * main/playsave.c: improve player loading
400 * main/movie.c: improve movie loading
402 * main/mission.c: improve mission loading
404 * main/ai.c, main/ai.h, main/gameseq.c, main/newmenu.c,
405 main/state.c: use physfs for savegames
407 * README: minor update
409 * main/newdemo.c: use physfs for demos
411 * include/physfsx.h: added PHYSFSX_rename function
413 * main/gameseq.c, main/mission.c, main/movie.c: make movies use
414 physfs/rwops, add libmve callbacks
416 * include/physfsrwops.h, misc/Makefile.am, misc/physfsrwops.c:
417 added physfsrwops stuff
419 * include/cfile.h: added cfile_close wrapper
421 * main/mission.c, main/newmenu.c: use PHYSFS to load missions,
424 * include/ignorecase.h, misc/Makefile.am, misc/ignorecase.c: added
427 * main/config.c: use physfs to read config file
429 * include/physfsx.h: added gets and puts functions
431 * include/cfile.h: correct seek return value
433 * main/config.c, main/playsave.c: use physfs to write
436 * include/physfsx.h: added my physfs extensions
438 * main/inferno.c: physfs initialization stuff
440 * configure.ac: add check for physfs lib
442 * include/cfile.h: made cfile into a wrapper for physfs
444 * main/mission.c, main/movie.c, main/newdemo.c, main/newmenu.c:
445 disabled althogdir stuff (shouldn't be needed w/physfs)
447 * Makefile.am, cfile/.cvsignore, cfile/Makefile.am, cfile/cfile.c,
448 configure.ac: drop cfile stuff
450 2004-11-30 Chris Taylor <c.taylor@student.curtin.edu.au>
452 * D2X.make: Don't use D2XFolder, because the userdir can now be
453 specified in Mac OS 9. Putting it in the source code folder is
454 more convenient. Turn debugging on. Don't compile old files,
455 compile new ones. Add the PhysicsFS library.
457 * iff/iff.c: Get rid of MIN redefinition.
459 * main/bm.c, main/piggy.c: Assign result of cfilelength to an int,
460 MPW doesn't like switches of long longs
462 2004-11-30 Bradley Bell <btb@icculus.org>
464 * .cvsignore, 2d/.cvsignore, 3d/.cvsignore, arch/.cvsignore,
465 arch/dos/.cvsignore, arch/ggi/.cvsignore, arch/linux/.cvsignore,
466 arch/ogl/.cvsignore, arch/sdl/.cvsignore, arch/svgalib/.cvsignore,
467 arch/win32/.cvsignore, debian/.cvsignore, iff/.cvsignore,
468 libmve/.cvsignore, main/.cvsignore, main/editor/.cvsignore,
469 maths/.cvsignore, mem/.cvsignore, misc/.cvsignore,
470 texmap/.cvsignore, utilities/.cvsignore: added stuff to .cvsignore
472 2004-11-28 Bradley Bell <btb@icculus.org>
474 * arch/sdl/digi.c: kludge to keep from hanging on MinGW
476 * arch/sdl/digi.c: use d2src system for persistent sounds
478 * arch/sdl/digi.c, main/digi.h: original prototype in d2src is
481 * arch/sdl/digi.c, arch/win32/midi.c, main/Makefile.am,
482 main/digiobj.c, main/digi.h, main/kludge.c, main/old/digiobj.c:
483 ripped object stuff out of digi.c, now using digiobj.c. get rid of
484 a bunch of kludges, sound should be more true to original game now
486 * acinclude.m4, cygconf: put sdl.m4 in acinclude.m4, to make
489 2004-11-27 Bradley Bell <btb@icculus.org>
491 * main/text.c, main/text.h, main/titles.c: added function to
492 properly decode multi-line strings
494 * Makefile.am, arch/sdl/digi.c, arch/win32/Makefile.am,
495 arch/win32/hmpfile.c, arch/win32/midi.c, main/kludge.c: enabled
498 * main/bm.c, main/polyobj.c: better fix for model data freeing bug
500 * main/inferno.c: enable logo screens for shareware/oem
502 2004-11-26 Bradley Bell <btb@icculus.org>
504 * main/mission.c, main/titles.c: fix d1 briefing glitches
506 * main/game.c: free up cpu by not calling timer_delay so many
507 times (fixes Bug 2034)
509 * main/gameseq.c: enable briefing screens for mac shareware
511 * 2d/bitblt.c: disable Assert so the credits work in opengl (gl
512 doesn't care if it draws offscreen, I guess)
514 * main/credits.c: reduce flickering in credits w/opengl
516 2004-11-25 Bradley Bell <btb@icculus.org>
518 * 2d/font.c: get rid of clipping in ogl_internal_string, causes
519 garbage on windows for some reason.
521 * 2d/font.c: fixed opengl menu font bug, caused by doing
522 arithmetic on signed chars.
524 2004-11-23 Bradley Bell <btb@icculus.org>
526 * debian/control: depend on libsdl1.2-dev instead of libsdl-dev
528 2004-11-22 Bradley Bell <btb@icculus.org>
530 * configure.ac, arch/include/joy.h, arch/linux/joydefs.c,
531 arch/linux/joystick.c, arch/linux/include/joystick.h,
532 arch/sdl/joy.c, main/kconfig.c: Fix sdl joystick axis problem, all
533 arch use global variable joy_num_axes
535 2004-11-19 Chris Taylor <c.taylor@student.curtin.edu.au>
537 * main/gamemine.c, main/piggy.c: compile again on older C compilers
539 * main/polyobj.c: don't corrupt model_data, so it can be freed properly
541 * main/gameseq.c, main/mission.c, main/mission.h: for enhanced (like
542 Vertigo) missions, load add-on ham file at every load, not only the 1st
544 * main/bm.ch: fix bug where loading a hxm would affect other levels too
546 * main/fireball.c: don't Int3() every time explosions don't look best
548 2004-11-16 Chris Taylor <c.taylor@student.curtin.edu.au>
550 * arch/carbon/findfile.c: fix Mac OS 9 bug with missions > 12 chars
552 2004-11-14 Chris Taylor <c.taylor@student.curtin.edu.au>
554 * arch/ogl/ogl.c: make Mac OS 9 Voodoo display textures
556 * arch/ogl/ogl.c: make Mac OS X OpenGL verify textures
558 2004-10-30 Martin Schaffner <maschaffner@gmx.ch>
560 * main/gamemine.c, main/piggy.c: read descent 1 textures also from
561 shareware version of descent.hog. This is not yet bug-free
563 2004-10-30 Chris Taylor <c.taylor@student.curtin.edu.au>
565 * main/network.c: fix crash introduced with previous change
567 2004-10-24 Chris Taylor <c.taylor@student.curtin.edu.au>
569 * main/gameseq.c, main/gameseq.h, main/mission.c, main/mission.h,
570 main/titles.c, main/titles.h: move all mission stuff to mission.{c,h},
571 make mission structre memory allocated
573 2004-10-23 Martin Schaffner <maschaffner@gmx.ch>
575 * main/Makefile.am, main/inferno.c, main/credits.c, main/endlevel.c,
576 main/bmread.c, main/titles.c, main/compbit.h, main/text.c,main/text.h,
577 VisualC/d2x/d2x.dsp, VisualC/d2xgl/d2xgl.dsp, VisualCE/d2x/d2x.vcp:
578 delete file compbit.h, move functionality to text.c, modify all
579 previous users of compbit.h to use existing function in text.h
581 * main/inferno.c: remove warning created by the fix for the cfgets
584 * main/bmread.c: add comment
586 2004-10-23 Chris Taylor <c.taylor@student.curtin.edu.au>
588 * cfile/cfile.c: declare variable on top of block
590 * main/menu.c, main/mission.c, main/mission.h, main/multi.c,
591 main/multi.h, main/network.c: move mission list handling functionality
592 to mission.c, remove unnecessary load_mission calls in menu.c
594 * main/game.c: remove unnecessary build_mission_list call
596 * main/mission.c, main/mission.h: correct comments about anarchy-only
598 * main/mission.h, main/network.c, main/playsave.c, main/state.c:
599 remove explicit uses of mission list
601 2004-10-21 Martin Schaffner <maschaffner@gmx.ch>
603 * libmve/mveplay.c: make it compile on Cygwin
605 2004-10-14 Chris Taylor <c.taylor@student.curtin.edu.au>
607 * main/config.c: fix bug uncovered by having fgets cut off ending \n
609 * main/text.c: fix crash on Mac OS X, probably fix bug 738
611 * include/mono.h: add mprintf support for carbon (Mac OS 9)
613 2004-10-09 Martin Schaffner <maschaffner@gmx.ch>
615 * main/automap.c, main/cntrlcen.c, main/collide.c, main/endlevel.c,
616 main/gamerend.c, main/gameseq.c, main/mission.h, main/titles.c:
617 use new macros PLAYING_BUILTIN_MISSION and EMULATING_D1 for accessing
618 information about the current mission, for easier code refactorisation.
620 * cfile/cfile.c: correct warnings caused by change of 2004-09-30
622 * main/gamemine.c, main/piggy.c: fix bug 1675:
623 use better d2 textures if d1 hog is present but not loadable
625 2004-09-30 Martin Schaffner <maschaffner@gmx.ch>
627 * cfile/cfile.c: simplify, reduce number of global vars
629 2004-09-05 Chris Taylor <c.taylor@student.curtin.edu.au>
631 * main/gameseg.c: fix bugfix of 2004-05-15
633 2004-08-29 Chris Taylor <c.taylor@student.curtin.edu.au>
635 * cfile/cfile.c: change macify_dospath to macify_posix_path for carbon
637 * cfile/cfile.c, main/config.c, main/credits.c, main/endlevel.c,
638 main/gamesave.c, main/inferno.c, main/mission.c, main/songs.c:
639 cfgets now always copies the terminating character to the dest buffer.
640 This fixes a bug that occured when reading cmd line args from d2x.ini
642 2004-08-29 Martin Schaffner <maschaffner@gmx.ch>
644 * ChangeLog-old, main/editor/med.c, main/editor/segment.c:
645 move more old change logs into ChangeLog-old
647 2004-08-28 Chris Taylor <c.taylor@student.curtin.edu.au>
648 and Martin Schaffner <maschaffner@gmx.ch>
650 * 2d/2dsline.c, 2d/bitblt.c, 2d/bitmap.c, 2d/clip.h, 2d/ibitblt.c
651 2d/linear.asm, 2d/palette.c, 2d/pcx.c, 2d/rle.c, 2d/scale.c
652 2d/scalea.asm, 3d/clipper.h, 3d/globvars.c, 3d/globvars.h
653 3d/instance.c, 3d/interp.c, 3d/matrix.c, 3d/points.c, 3d/rod.c
654 3d/setup.c, ChangeLog, arch/dos/bak/ipx.c, arch/dos/ipx.c
655 arch/dos/ipx.h, arch/dos/joyc.c, arch/dos/joydefs.c, arch/dos/key.c
656 arch/dos/mono.c, arch/dos/mono.h, arch/dos/mouse.c
657 arch/include/joy.h, arch/win32/include/key.h
658 arch/win32/include/mouse.h, arch/win32/mouse.c, cfile/cfile.c
659 iff/iff.c, include/3d.h, include/args.h, include/byteswap.h
660 include/cfile.h, include/error.h, include/gr.h, include/grdef.h
661 include/ibitblt.h, include/iff.h, include/ipx.h, include/palette.h
662 include/pcx.h, include/pstypes.h, include/rle.h, include/texmap.h
663 include/timer.h, include/u_dpmi.h, include/vecmat.h, main/ai.c
664 main/ai.h, main/ai2.c, main/aipath.c, main/aistruct.h, main/automap.c
665 main/automap.h, main/bm.c, main/bm.h, main/bmread.c, main/cntrlcen.c
666 main/cntrlcen.h, main/collide.c, main/collide.h, main/compbit.h
667 main/config.c, main/config.h, main/controls.c, main/controls.h
668 main/credits.c, main/credits.h, main/desc_id.h, main/digi.h
669 main/dumpmine.c, main/editor/medwall.h, main/editor/seguvs.h
670 main/effects.c, main/effects.h, main/endlevel.c, main/endlevel.h
671 main/escort.c, main/fireball.c, main/fireball.h, main/fuelcen.c
672 main/fuelcen.h, main/fvi.c, main/fvi.h, main/game.c, main/game.h
673 main/gamefont.c, main/gamefont.h, main/gamemine.c, main/gamemine.h
674 main/gamesave.c, main/gamesave.h, main/gameseg.c, main/gameseg.h
675 main/gameseq.c, main/gameseq.h, main/gauges.c, main/gauges.h
676 main/hostage.c, main/hostage.h, main/hud.c, main/inferno.c
677 main/joydefs.c, main/joydefs.h, main/kconfig.c, main/kconfig.h
678 main/kmatrix.c, main/kmatrix.h, main/laser.c, main/laser.h
679 main/lighting.c, main/lighting.h, main/menu.h, main/mglobal.c
680 main/mission.c, main/mission.h, main/modem.h, main/morph.c
681 main/morph.h, main/multi.h, main/multibot.h, main/netmisc.c
682 main/netmisc.h, main/network.h, main/newdemo.c, main/newdemo.h
683 main/newmenu.c, main/newmenu.h, main/object.c, main/object.h
684 main/paging.c, main/paging.h, main/physics.c, main/physics.h
685 main/piggy.c, main/piggy.h, main/player.h, main/playsave.c
686 main/playsave.h, main/polyobj.c, main/polyobj.h, main/powerup.c
687 main/powerup.h, main/render.c, main/render.h, main/robot.c
688 main/robot.h, main/scores.c, main/scores.h, main/screens.h
689 main/segment.h, main/segpoint.h, main/slew.c, main/slew.h
690 main/songs.c, main/songs.h, main/sounds.h, main/state.c
691 main/state.h, main/switch.c, main/switch.h, main/terrain.c
692 main/terrain.h, main/texmerge.c, main/texmerge.h, main/text.c
693 main/text.h, main/textures.h, main/titles.c, main/titles.h
694 main/vclip.c, main/vclip.h, main/wall.c, main/wall.h, main/weapon.c
695 main/weapon.h, maths/fixc.c, maths/tables.c, maths/vecmat.c
696 maths/vecmata.asm, misc/args.c, misc/error.c, texmap/ntmap.c
697 texmap/scanline.c, texmap/scanline.h, texmap/texmapl.h
698 texmap/tmap_flt.asm, texmap/tmap_inc.asm, texmap/tmap_lin.asm
699 texmap/tmap_ll.asm, texmap/tmap_per.asm, texmap/tmapfade.asm
701 move old per-file change logs into new file ChangeLog-old
703 2004-08-28 H. Jones <kasxavulpo-dev@yahoo.com>
705 * arch/ogl/ogl.c: enable -gl_mipmap switch
707 2004-08-28 Chris Taylor <c.taylor@student.curtin.edu.au>
709 * arch/carbon/descent.r: swap min and max size to correct places
711 * arch/carbon/findfile.c: implement findfile for Mac OS Carbon
713 2004-08-06 Chris Taylor <c.taylor@student.curtin.edu.au>
715 * main/gamesave.c: fix a bug introduced with the change of 2004-06-26
717 * cfile/cfile.c: add mkdir for carbon, and support files ending in 0x0d
719 2004-08-06 Chris Taylor <c.taylor@student.curtin.edu.au>
721 * include/strio.h, include/strutil.h, misc/args.c, misc/strio.c,
722 misc/strutil.c: d2x can now handle any line ending when reading d2x.ini
724 * arch/ogl/gr.c, cfile/cfile.c, main/movie.c: make d2x compile (but not
725 link) on MPW on Mac OS 9 (carbon)
727 * include/mono.h: disable mprintf on carbon to avoid significant bloat
729 * include/error.h: on Mac OS 9 and X, define Int3 to be a Debugger
731 2004-08-04 Chris Taylor <c.taylor@student.curtin.edu.au>
733 * include/ogl_init.h: Include glu.h on OS X, it is sometimes necessary
735 2004-08-02 Martin Schaffner <maschaffner@gmx.ch>
737 * include/pstypes.h: Now, I correctly applied Chris Taylor's patch
739 2004-08-01 Chris Taylor <c.taylor@student.curtin.edu.au>
741 * 2d/font.c, arch/ogl/gr.c, arch/ogl/ogl.c, mem/mem.c,
742 include/d_io.h, include/pstypes.h, include/u_dpmi.h,
743 libmve/mvelib.c, libmve/mveplay.c, main/cntrlcen.c, main/gameseq.c,
744 main/movie.c, main/newmenu.c, main/playsave.c, main/songs.c,
745 main/state.c, main/text.c: add "#ifdef macintosh" for carbon target
747 * D2X.make, arch/include/gui.h, arch/carbon/gui.c, arch/carbon/conf.h,
748 arch/carbon/findfile.c, arch/carbon/SDL_main.c, arch/carbon/descent.r:
749 new files for supporting compilation with MPW for carbon (Mac OS 9)
751 * include/strutil.h, misc/strutil.c: add str(n)icmp for carbon
753 * main/playsave.c: do not seek while writing, carbon does not like it
755 * arch/ogl/gr.c: use portable CFILE instead of POSIX file in write_bmp
757 * cfile/cfile.c: use portable ffilelength in cfile_size
759 * 2d/bitblt.c, 2d/font.c, 2d/rle.c, arch/ogl/gr.c, iff/iff.c,
760 main/inferno.c, main/kconfig.c, main/multi.c, main/multibot.c,
761 main/netmisc.c, main/newdemo.c, mem/mem.c: avoid assigments between
762 unsigned and signed char, MPW does not like these
764 2004-06-26 Chris Taylor <c.taylor@student.curtin.edu.au>
766 * main/gamemine.c, main/gamemine.h, main/gamesave.c: remove some
769 2004-06-01 Bradley Bell <btb@icculus.org>
771 * libmve/mve_main.c: cast malloc function pointer
773 * MVEPlayer-Info.plist, d2x.xcode/project.pbxproj: added MVEPlayer
774 target to XCode project
776 2004-05-31 Bradley Bell <btb@icculus.org>
778 * include/pstypes.h: fix accidental solaris breakage
780 * main/object.c: fix crash caused by death-cam code
782 * d2x-Info.plist, d2xgl-Info.plist, d2x.xcode/project.pbxproj:
783 XCode project simplifications, network enabled
785 * 2d/pixel.c, arch/ogl/ogl.c, include/pstypes.h,
786 include/strutil.h, libmve/mveplay.c: XCode compilability fixes
788 * Info.plist.in, Makefile.am, configure.ac: remove old OSX bundle
791 * English.lproj/InfoPlist.strings, d2x-Info.plist,
792 d2xgl-Info.plist, arch/cocoa/SDLMain.h, arch/cocoa/SDLMain.m,
793 d2x.xcode/project.pbxproj: added XCode project files
795 2004-05-22 Bradley Bell <btb@icculus.org>
797 * configure.ac, arch/ogl/ogl.c, misc/Makefile.am: make libpng
800 * rpm/d2x.spec.in: Changed descriptions
802 2004-05-22 Matthew Mueller <donut@dakotacom.net>
804 * arch/ogl/gr.c: fix compile when GL_NV_register_combiners isn't
807 * arch/win32/digi.c: fix strict-aliasing errors (d1x r1.13)
809 * arch/win32/digi.c, arch/win32/key.c: Fix mismatched arg types in
810 the win32 code (d1x r1.8, key_arch.c r1.2)
812 * arch/ogl/sdlgl.c, arch/ogl/wgl.c, main/inferno.c: made opengl
813 use 32bpp screen mode by default, add option to use 16bpp (d1x
816 * arch/ogl/ogl.c: allow for texture dimensions of 1, and fix ogl
817 replacement texture paletted->rgb conversion alpha problem (d1x
820 * arch/ogl/ogl.c, include/pngfile.h, main/piggy.c, main/piggy.h,
821 misc/Makefile.am, misc/pngfile.c: add opengl replacement texture
822 support (requires libpng and zlib) (d1x r1.42, r1.1, r1.10, r1.4,
825 * arch/ogl/gr.c, include/loadgl.h: fix win32
826 GL_NV_register_combiners build stuff (d1x r1.39, r1.7)
828 * arch/ogl/gr.c, arch/ogl/ogl.c, include/loadgl.h,
829 include/ogl_init.h, main/render.c: opengl hardware
830 super-transparency support using GL_NV_register_combiners (d1x
831 r1.38, r1.41, r1.6, r1.26, r1.7)
833 2004-05-22 Bradley Bell <btb@icculus.org>
835 * arch/ogl/internal.h, include/gr.h, include/ogl_init.h: function
838 2004-05-22 Matthew Mueller <donut@dakotacom.net>
840 * 2d/font.c, arch/ogl/gr.c, arch/ogl/internal.h, arch/ogl/ogl.c,
841 include/ogl_init.h: use GL_RGB for non-transparent textures, and
842 fix fonts not having transparent flag set (wouldn't get paletted)
843 (d1x r1.15, r1.37, r1.40, r1.25)
845 * arch/ogl/ogl.c: don't try to use paletted textures with
846 mipmapping since gluBuild2DMipmaps can't handle it (d1x r1.39)
848 * arch/ogl/gr.c, arch/ogl/ogl.c, include/loadgl.h,
849 include/ogl_init.h: add ogl paletted texture support (d1x r1.36,
852 * 2d/font.c: memset ogl font bitmap data since the copy function
853 leaves some (unused) parts uninitialized, which aggravates
856 * arch/win32/joyhh.c: fix phantom hat when used with a joystick
857 without one, since the code ignored the JOYCAPS_HASPOV flag (d1x
860 * arch/ogl/gr.c: fix possibility of saving incomplete .tga
861 screenshots if the entire thing wasn't written in one call to
864 * arch/win32/digi.c: fix persistent sounds (fans, etc) volume/pan
865 info not being updated on win32 (d1x r1.11)
867 * arch/win32/digi.c: remove some redundancy by not needing to do
868 SoundSlots[i].playing = 0; in addition to DS_release_slot. Also
869 clean up some indenting of DS_release_slot calls. And make
870 DS_release_slot return 1 when a sound is already not playing, in
871 addition to when a sound was killed. (d1x r1.10)
873 * arch/linux/joystick.c: fix crash/hang when using -nojoystick in
874 linux version (d1x r1.5)
876 * main/kconfig.c: make next axis config key skip currently
877 allocated axes (d1x r1.11)
879 2004-05-22 David Cleaver <wraithx@morpheus.net>
881 * main/kconfig.c: joy configuration next axis key from WraithX
884 2004-05-22 Bradley Bell <btb@icculus.org>
886 * main/game.c, main/inferno.c: typo
888 2004-05-21 Matthew Mueller <donut@dakotacom.net>
890 * main/game.c, main/game.h, main/inferno.c: make rear view
891 leave_time variable with -rearviewleavetime argument (d1x r1.25,
894 2004-05-22 Martin Schaffner <maschaffner@gmx.ch>
896 * main/inferno.c: change -udp documentation to d2x behaviour
898 2004-05-21 Bradley Bell <btb@icculus.org>
900 * include/gr.h: added missing define for menu fullscreen toggle
902 2004-05-21 Matthew Mueller <donut@dakotacom.net>
904 * arch/dos/joyc.c, arch/linux/joystick.c: use JOY_NUM_AXES instead
905 of 4 in joy_(get|set)_cal_vals (d1x r1.3, r1.4)
907 2004-05-21 Steven Mueller <diffusor@ugcs.caltech.edu>
909 * arch/include/joy.h, arch/linux/joydefs.c, arch/linux/joystick.c,
910 arch/linux/include/joystick.h: patch from Steven Mueller for using
911 more than 4 joystick devices in linux (d1x r1.3, r1.3, r1.3)
913 2004-05-21 Victor Rachels <sekmu@tisiphone.dhs.org>
915 * main/fvi.c, main/gameseg.c, main/gameseg.h, main/object.c,
916 main/physics.c, main/render.c, main/wall.c: file-line for segfault
917 info (d1x r1.3, r1.5, r1.3, r1.4, r1.3, r1.5, r1.2)
919 * arch/win32/digi.c: digisound fixes (d1x r1.7)
921 2004-05-21 Bradley Bell <btb@icculus.org>
923 * main/inferno.c: added -udp documentation from d1x
925 2004-05-20 Bradley Bell <btb@icculus.org>
927 * VisualC/d2xgl/d2xgl.dsp: don't need texmappers for OpenGL
929 2004-05-20 David Cleaver <wraithx@morpheus.net>
931 * main/controls.c, main/gamecntl.c, main/kconfig.c,
932 main/kconfig.h, main/object.c: death-cam from WraithX (d1x r1.3,
933 game.c r1.21, r1.6, r1.4, r1.3)
935 2004-05-20 Bradley Bell <btb@icculus.org>
937 * main/inferno.c: document -ihaveabrokenmouse
939 2004-05-20 Matthew Mueller <donut@dakotacom.net>
941 * arch/dos/vesa.c: dos gcc 2.95 asm fixes (d1x r1.2)
943 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
945 * arch/dos/init.c, arch/dos/mouse.c: added new arg and printfs for
946 mouse driver problems (d1x r1.2, r1.2)
948 2004-05-20 Matthew Mueller <donut@dakotacom.net>
950 * main/newmenu.c: increased MESSAGEBOX_TEXT_SIZE to fix netgame
951 join list score crash (d1x r1.8)
953 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
955 * main/fvi.c, main/gameseg.c, main/gameseg.h, main/physics.c:
956 added debug info for illegal side type (d1x r1.2, r1.4, r1.2,
959 2004-05-20 Bradley Bell <btb@icculus.org>
961 * arch/ogl/gr.c, main/menu.c: fix a couple of defines
963 * main/inferno.c: integrated some niceautomap stuff from d1x
965 2004-05-20 Matthew Mueller <donut@dakotacom.net>
967 * arch/win32/joyhh.c: fixed the config bug where it'd always put
968 in some weird axis (d1x r1.3)
970 * arch/win32/init.c: set win32 icon to icon from resource file
973 * arch/win32/key.c: win32: fixed space key not working in messages
976 2004-05-20 Bradley Bell <btb@icculus.org>
978 * texmap/Makefile.am, texmap/scanline.c: don't need texmappers for
981 2004-05-20 Matthew Mueller <donut@dakotacom.net>
983 * main/inferno.c: document -gl_refresh (d1x r1.20)
985 * arch/win32/joyhh.c, arch/win32/mouse.c: w32: check
986 -no(mouse|joystick) within respective _init() funcs (d1x r1.2,
989 * arch/win32/win32.c: fixed win32 gr_*_mode funcs that I forgot to
990 change the arg type for (d1x r1.5)
992 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
994 * arch/win32/digi.c: altsounds (d1x r1.6)
996 2004-05-20 Matthew Mueller <donut@dakotacom.net>
998 * arch/win32/digi.c: fixed a major memory leak and removed a bit
999 of redundancy (d1x r1.5)
1001 * arch/win32/digi.c: call digi_reset_digi_sounds in digi_close to
1002 fix crashing (d1x r1.4)
1004 * arch/win32/digi.c: win32's digi_start_sound was not calling
1005 DS_release_slot after setting .playing=0, resulting in a
1006 memleak. Thanks to Stefan Ring for catching this (d1x r1.9)
1008 * arch/win32/joyhh.c: remove joySetCapture in win32 joystick code,
1009 apparently it was somehow causing some joysticks (Sidewinder
1010 Precision 2) to only turn when the stick was moving, but not when
1011 at turned but held stationary. And it was completely unused
1012 anyway. Thanks to Stefan Ring for (somehow) finding this (d1x
1015 * main/game.c: add alt+enter to toggle fullscreen (in addition to
1016 previous key combos (d1x r1.29)
1018 * arch/ogl/wgl.c: minor cleanup, use same for loop for filling r,
1019 g, and b values (d1x r1.15)
1021 * arch/ogl/gr.c: fix funky ogl gammaramp palette when getting hit
1022 sometimes (didn't handle negative palette steps) (d1x r1.34)
1024 * arch/ogl/ogl.c: add caching of weapon inner models, screen
1025 shatter effects, robot explosions and weapons, and some more
1026 always present stuff. Also clean up ogl_cache_weapon_textures
1027 calling. (d1x r1.37)
1029 2004-05-20 Bradley Bell <btb@icculus.org>
1031 * main/kludge.c, main/game.c: move gr_renderstats and
1032 gr_badtexture back to game.c
1034 2004-05-20 Matthew Mueller <donut@dakotacom.net>
1036 * arch/ogl/ogl.c, include/gr.h, main/inferno.c: add -renderstats
1037 command-line arg to activate RENDERSTATS (d1x r1.36, r1.15, r1.33)
1039 * arch/ogl/ogl.c: fix last commit (d1x r1.35)
1041 * arch/ogl/ogl.c: add RENDERSTATS counter for number of textures
1042 loaded after texture caching stage (d1x r1.34)
1044 * arch/ogl/ogl.c: use GL_INDEX_BITS to get bpp for color buffer
1045 for renderstats (d1x r1.33)
1047 2004-05-19 Matthew Mueller <donut@dakotacom.net>
1049 * arch/ogl/gr.c, arch/ogl/ogl.c, include/ogl_init.h,
1050 main/inferno.c: add anisotropic texture filtering suport (d1x
1051 r1.33, r1.32, r1.23, r1.32)
1053 * arch/ogl/ogl.c: make RENDERSTATS show size of color/depth buffer
1056 * arch/ogl/gr.c, arch/ogl/ogl.c, include/loadgl.c,
1057 include/ogl_init.h: utilize hardware multitexturing support if
1058 possible (requires GL_NV_texture_env_combine4 extension) (d1x
1059 r1.32, r1.30, r1.4, 1.22)
1061 * arch/ogl/glx.c: add ogl_setbrightness_internal stub for glx (d1x
1064 * arch/ogl/wgl.c: implement SetGammaRamp on WGL (d1x r1.14)
1066 * arch/ogl/gr.c, arch/ogl/internal.h, arch/ogl/sdlgl.c,
1067 arch/ogl/wgl.c, include/ogl_init.h: implement brightness/palette
1068 effects in OGL using SetGammaRamp, much faster than the hack that
1069 was being used. currently SDL only (though not too hard to add to
1070 WGL, not as easy as sdl) (d1x r1.31, r1.3, r1.13, r1.21)
1072 * main/menu.c: allow arbitrary (custom) resolution entry in
1073 change_res menu (d1x r1.14)
1075 2004-05-19 Bradley Bell <btb@icculus.org>
1077 * main/game.c, main/game.h, main/inferno.c, main/menu.c: inserted
1078 d1x-style res change menu (mostly works)
1080 * misc/args.c: use strnicmp instead of strncasecmp
1082 2004-05-19 Matthew Mueller <donut@dakotacom.net>
1084 * arch/ogl/gr.c, main/inferno.c: add -gl_trilinear OGL
1085 command-line option (d1x r1.27)
1087 * main/inferno.c: restore inferno.c initialization of
1088 screen_compatible and use_double_buffer to 'normal' values, broken
1089 long long ago in one of the high res menu patches (d1x r1.30)
1091 * include/args.h, main/inferno.c, misc/args.c: allow arbitrary
1092 resolutions to be specified on command line (d1x r1.2, r1.29,
1093 r1.4) -- doesn't work yet
1095 * arch/linux/hmiplay.c: needs to include args.h now (d1x r1.9)
1097 * arch/linux/hmiplay.c: implement -nomusic for linux hmiplay (d1x
1100 * arch/linux/hmiplay.c: correct linux hmiplay handling of midi 0
1101 volume song stop/starting (d1x r1.7)
1103 2004-05-18 Matthew Mueller <donut@dakotacom.net>
1105 * arch/linux/hmiplay.c: remove needless sleep on linux hmiplay
1108 * arch/ogl/gr.c: fix off by .5 errors in ogl_upixelc and
1109 ogl_ulinec (d1x r1.29)
1111 * arch/ogl/ogl.c: fix ogl gr_ucircle (d1x r1.29)
1113 * arch/ogl/gr.c: fix off-by-one error in ogl_urect, right and
1114 bottom are inclusive not exclusive (d1x r1.28)
1116 * arch/ogl/ogl.c, include/ogl_init.h, main/polyobj.c: fix briefing
1117 spinning robot display in OGL (d1x r1.28, r1.20, r1.2)
1119 * arch/sdl/digi.c: fix typo
1121 * main/state.c: fix savegame thumbnail saving in OGL (d1x r1.6)
1123 * arch/win32/init.c, arch/win32/win32.c: move win32 window
1124 creation code from arch_init_start into arch_init to fix weirdness
1125 with --help (d1x r1.5, r1.6)
1127 * arch/linux/hmiplay.c: apply patch from bluecow to fix hmiplay
1128 sync issues and lack of midi reset (d1x r1.5)
1130 * arch/sdl/digi.c: fix crash on exit if sounds are still playing
1133 * arch/ogl/wgl.c, arch/win32/mouse.c, misc/d_io.c: Fix mismatched
1134 arg types in the win32 code (d1x r1.12, r1.7, r1.2)
1136 * arch/linux/hmiplay.c: fix problems with msgbuf struct not being
1139 * arch/linux/hmiplay.c: updated SDL include path (d1x r1.3)
1141 2004-05-18 Bradley Bell <btb@icculus.org>
1143 * include/vecmat.h: comments/formatting
1145 2004-05-18 Martin Schaffner <maschaffner@gmx.ch>
1147 * include/d.bat, include/lst.bat, include/m.bat, include/test.c,
1148 include/test.lnk: remove unnecessary files
1150 * configure.ac: add -no-cpp-precomp when compiling on Mac OS X.
1151 This enables compilation with gcc 3.1
1153 2004-05-17 Dietfrid Mali <dietfrid.mali@q-dial.de>
1155 * main/switch.c: took care of switches triggering single-sided
1156 walls (don't try to access the nonexistent adjacent wall via NULL
1157 pointers or negative array indices)
1159 2004-05-16 Dietfrid Mali <dietfrid.mali@q-dial.de>
1161 * main/wall.c: fix invalid memory access for d1 levels which
1162 don't have a corresponding wall behind.
1164 2004-05-16 Martin Schaffner <maschaffner@gmx.ch>
1166 * include/ogl_init.h, arch/ogl/glx.c, arch/ogl/gr.c,
1167 arch/ogl/internal.h, arch/ogl/ogl.c, arch/ogl/sdlgl.c,
1168 arch/ogl/wgl.c: move most ogl-internal stuff from the ogl
1169 interface header to new header file internal.h
1171 2004-05-15 Dietfrid Mali <dietfrid.mali@q-dial.de>
1173 * arch/sdl/joy.c: joystick_read_raw_axis() will return a proper
1174 bitmask for each joystick axis that has sent input data,
1175 and will not crash Windows anymore during joystick setup because
1176 of for() loop over axis being executed once too often.
1178 * main/gameseq.c, include/gr.h, 2d/font.c: define new function
1179 gr_remap_mono_font() and call it after loading saved level.
1181 * main/laser.c: limit homing missile turn rate
1183 * main/fuelcen.c, main/fuelcen.h, main/object.c: implement repair
1184 centers (work like fuel centers but provide shield)
1186 * main/gameseg.c: fix endless loop in some levels with a
1187 certain (complicated) structure
1189 2004-05-13 Bradley Bell <btb@icculus.org>
1191 * VisualC/d2/d2x/d2x.dsp, VisualC/d2xgl/d2xgl.dsp,
1192 VisualC/libmve/libmve.dsp, VisualC/mveplayer/mveplayer.dsp:
1193 updated project files for SDL 1.2.7
1195 * Makefile.am: add VisualC, VisualCE dirs to tarball
1197 2004-05-13 Martin Schaffner <maschaffner@gmx.ch>
1199 * arch/sdl/digi.c: formatting
1201 2004-05-12 Bradley Bell <btb@icculus.org>
1203 * unused/vga/new/palette.c, unused/vga/new/vga.c: removed unused,
1206 * 2d/palette.c, include/palette.h: added function to create blend
1209 * maths/rand.c, maths/tables.c, maths/vecmat.c: formatting
1211 2004-05-11 Bradley Bell <btb@icculus.org>
1213 * arch/ogl/ogl.c: fix alpha calculation in g3_draw_poly, again
1215 2004-05-10 Bradley Bell <btb@icculus.org>
1217 * arch/ogl/ogl.c, include/3d.h, main/render.c: hmm,
1218 g3_draw_transp_poly had the fade level backwards, decided to just
1219 fix g3_draw_poly so it behaves correctly, transparency or not,
1220 reverted changes to render_face
1222 2004-05-10 Dietfrid Mali <dietfrid.mali@q-dial.de>
1224 * arch/ogl/ogl.c, include/3d.h: added g3_draw_transp_poly() for
1225 rendering transparent (e.g. cloaked) walls
1227 * main/render.c: render_face now calls g3_draw_transp_poly() for
1228 cloaked walls in OpenGL
1230 2004-05-08 Martin Schaffner <maschaffner@gmx.ch>
1232 * arch/sdl/digi.c: fix bug on Mac OS X where all sound, including
1233 that from other apps, had "static" distortions.
1235 2004-04-22 Bradley Bell <btb@icculus.org>
1237 * main/multi.c, main/multibot.c: use new GET_INTEL_* macros
1239 * include/byteswap.h: rewrite GET_INTEL_* macros, fix bugs in
1240 aligned version of PUT_INTEL_* macros
1242 2004-04-15 Bradley Bell <btb@icculus.org>
1244 * main/inferno.c: comment out unused checksum variable
1246 2004-04-14 Bradley Bell <btb@icculus.org>
1248 * arch/sdl/rbaudio.c: fix redbook tracking problems (fixes #1028)
1250 2004-04-14 Terran Melconian <terran@consistent.org>
1252 * main/gameseg.c: use portable rand function (fixes #1118)
1254 2004-04-14 Sean Taylor <sscthunderbird@yahoo.com>
1256 * main/songs.c: uncomment calls to RBAStop (fixes #473)
1258 2004-01-08 Martin Schaffner <maschaffner@gmx.ch>
1260 * configure.ac, arch/linux/ipx_udp.c, maths/fixc.c:
1261 get rid of warnings (now compiles with -Werror on SunOS)
1263 * main/piggy.c: fix (really) wierd SunOS bug
1265 * 2d/bitmap.c, 2d/rle.c, include/gr.h: fix MEM_OVERWRITE
1266 caused by not allocating enough mem for rle bitmaps
1268 2004-01-06 Martin Schaffner <maschaffner@gmx.ch>
1270 * include/pstypes.h: sun OS typedef fixes
1272 2003-12-28 Martin Schaffner <maschaffner@gmx.ch>
1274 * main/piggy.c: fix bug 1067
1276 * main/piggy.c: fix bugfix for 1067
1278 * main/piggy.c: fix 2nd part of bug 1067 (make d2x compatible
1279 with descent.pig of mac registered)
1281 2003-12-18 Bradley Bell <btb@icculus.org>
1283 * main/kconfig.c: fixes for linux-native joystick
1285 * main/kconfig.c: bunch of fixes (esp. for non linux-native
1288 * arch/include/joy.h: comments/formatting
1290 2003-12-10 Alexander Y. Yeikovich <demon@mci.net.ua>
1292 * compilerdefs.txt: added FreeBSD defs
1294 2003-12-08 Bradley Bell <btb@icculus.org>
1296 * include/dtypes.h, include/dtypes.inc: remove unused, redundant
1299 2003-12-08 Alexander Y. Yeikovich <demon@mci.net.ua>
1301 * arch/linux/ipx_kali.c, arch/linux/ipx_mcast4.c,
1302 arch/linux/ipx_udp.c: fix FreeBSD compile errors
1304 2003-12-08 Alexander Y. Yeikovich <demon@mci.net.ua> and Bradley Bell <btb@icculus.org>
1306 * 2d/ibitblt.c, include/maths.h, include/ogl_init.h,
1307 include/pstypes.h, main/game.c, main/game.h, unused/bios/ipx.c:
1308 get rid of silly ulongs
1310 * configure.ac, 2d/bitblt.c, 2d/linear.asm, maths/fix.asm,
1311 maths/vecmata.asm, texmap/tmap_inc.asm, texmap/tmap_per.asm,
1312 texmap/tmappent.S, texmap/tmapppro.S: enable nasm on FreeBSD,
1313 change relevant __linux__ macros to __ELF__
1315 2003-11-27 Bradley Bell <btb@icculus.org>
1317 * include/ogl_init.h: added proto for ogl_check_mode
1319 * arch/sdl/digi.c, arch/sdl/gr.c, arch/sdl/mouse.c,
1320 arch/win32/findfile.c, main/inferno.c, main/titles.c: Pocket PC
1323 2003-11-26 Bradley Bell <btb@icculus.org>
1325 * libmve/decoder16.c, libmve/mve_main.c, main/newmenu.c: fix gcc
1326 3.3 compiler warnings
1328 * arch/sdl/gr.c, main/kludge.c: landscape fixes, implemented
1331 * include/pstypes.h: OS X fixes
1333 * cfile/cfile.c, include/pstypes.h, main/inferno.c,
1334 main/newmenu.h: linux fixes
1336 * configure.ac cygconf VisualC/d2x.dsw VisualC/d2x/d2x.dsp
1337 VisualC/d2xgl/.cvsignore VisualC/d2xgl/d2xgl.dsp arch/ogl/gr.c
1338 arch/ogl/ogl.c include/d_io.h include/loadgl.h include/ogl_init.h
1339 include/pstypes.h include/u_mem.h main /state.c main/vers_id.h
1340 misc/d_io.c: added Visual C project for opengl, buncha macro fixes
1343 * arch/sdl/gr.c: fix sdl gr_update
1345 * 2d/font.c, VisualC/d2x/d2x.dsp, VisualCE/d2x/d2x.vcp,
1346 VisualCE/mveplayer/mveplayer.vcp, arch/win32/ipx_mcast4.c,
1347 arch/win32/ipx_udp.c, arch/win32/ipx_win.c, arch/sdl/gr.c,
1348 cfile/cfile.c, console/CON_console.c, include/d_io.h,
1349 include/error.h, include/pstypes.h, include/strutil.h,
1350 include/u_dpmi.h, libmve/mve_main.c, libmve/mveplay.c,
1351 main/cntrlcen.c, main/console.c, main/gameseq.c, main/inferno.c,
1352 main/movie.c, main/newdemo.c, main/newmenu.c, main/newmenu.h,
1353 main/playsave.c, main/songs.c, main/state.c, main/text.c,
1354 mem/mem.c, misc/args.c, misc/d_io.c, misc/strutil.c: Visual C,
1357 2003-11-25 Bradley Bell <btb@icculus.org>
1359 * VisualC/d2x, VisualC/d2x/.cvsignore, VisualC/d2x/d2x.dsp,
1360 VisualC/d2x.dsw, VisualC/libmve/libmve.dsp,
1361 libmve/VisualC/mveplayer.dsp: updated project files
1363 * libmve/mve_main.c, libmve/mvelib.c, libmve/mveplay.c: mveplayer
1364 working w/Visual C++
1366 * VisualC, VisualC/.cvsignore, VisualC/d2x.dsw, VisualC/libmve,
1367 VisualC/libmve/.cvsignore, VisualC/libmve/libmve.dsp,
1368 VisualC/mveplayer, VisualC/mveplayer/.cvsignore,
1369 VisualC/mveplayer/mveplayer.dsp: added project files for Visual
1372 * VisualCE/.cvsignore, VisualCE/d2x/.cvsignore,
1373 VisualCE/libmve/.cvsignore, VisualCE/mveplayer/.cvsignore: added
1376 2003-11-24 Bradley Bell <btb@icculus.org>
1378 * libmve/decoder8.c, libmve/mve_main.c, libmve/mvelib.c,
1379 libmve/mveplay.c: stuff to play mve's in WinCE
1381 * arch/win32/findfile.c: unused functions...
1385 * arch/sdl/mouse.c, main/konfig.c, main/newmenu.c, main/newmenu.h:
1386 enabled mouse control of menus
1388 * main/mission.h: oops, didn't mean to change this.
1390 2003-11-21 Bradley Bell <btb@icculus.org>
1392 * VisualCE/d2x/d2x.vcp: updated project file
1394 2003-11-20 Bradley Bell <btb@icculus.org>
1396 * VisualCE, VisualCE/d2x, VisualCE/d2x/d2x.vcp, VisualCE/d2x.vcw,
1397 VisualCE/libmve, VisualCE/libmve/libmve.vcp, VisualCE/mveplayer,
1398 VisualCE/mveplayer/mveplayer.vcp: added project files for eMbedded
1401 2003-11-17 Bradley Bell <btb@icculus.org>
1403 * configure.ac, arch/linux/Makefile.am, arch/linux/linuxnet.c,
1404 main/menu.c: added option to disable kalinix under unix
1406 * main/game.c, main/newmenu.c: always set menu mode for GL popups
1408 2003-11-14 Bradley Bell <btb@icculus.org>
1410 * main/automap.c: fix automap background image
1412 * main/automap.c, main/automap.h: delete cruft
1414 * main/automap.c: fix level number position
1416 * main/automap.c: simplify g3_draw_line hack
1418 * main/menu.c: stop pointless vid mode changes
1420 2003-11-07 Bradley Bell <btb@icculus.org>
1422 * NEWS, installation.txt: s'more documentation
1424 2003-11-07 Steffen Pohle <stpohle@gmx.net>
1426 * configure.ac: fix .exe extension problems
1428 2003-11-07 Bradley Bell <btb@icculus.org>
1430 * arch/ogl/ogl.c: disable texture format verification for OS X -
1433 2003-11-06 Bradley Bell <btb@icculus.org>
1435 * main/automap.c, main/gamecntl.c, main/movie.c, main/titles.c:
1436 use more traditional Alt+Enter for toggling fullscreen
1438 * 2d/ibitblt.c, main/mission.h: comments/formatting
1440 * arch/ogl/sdlgl.c: smash textures, for non-linux, for real
1442 2003-11-06 Bradley Bell <btb@icculus.org>
1444 * arch/ogl/gr.c, arch/ogl/sdlgl.c: smash textures on every
1445 resolution change, use kludge to avoid repetitive res changes
1447 2003-11-04 Bradley Bell <btb@icculus.org>
1449 * main/piggy.c, main/piggy.h: moved bitmap and sound header data
1450 structures and i/o routines back to piggy.c
1452 2003-11-04 Martin Schaffner <maschaffner@gmx.ch>
1454 * installation.txt: tell to install d1 .pig for better textures
1456 2003-11-04 Bradley Bell <btb@icculus.org>
1458 * main/mission.c, main/mission.h, main/piggy.h: added hogsize for
1459 oem d1 v1.0 and registered d2 v1.0, comments
1461 2003-11-03 Bradley Bell <btb@icculus.org>
1463 * main/bm.h, main/piggy.c, main/piggy.h: big pigsize is same for
1464 all d1 shareware - even though files are different!
1466 * main/bm.h, main/piggy.c, main/piggy.h: added big pigsize for
1469 * main/bm.h, main/piggy.c, main/piggy.h: added big pigsize for
1472 * main/bm.h, main/piggy.c, main/piggy.h: added pigsize for
1475 2003-10-31 Martin Schaffner <maschaffner@gmx.ch>
1477 * main/movie.c: when no movies are found, divide by six the
1478 number of warning lines sent to stdout
1480 2003-10-29 Martin Schaffner <maschaffner@gmx.ch>
1482 * include/byteswap.h: fix stupid copy/paste error
1484 2003-10-24 Bradley Bell <btb@icculus.org>
1486 * 2d/bitblt.c, 2d/ibitblt.c, include/gr.h, include/grdef.h: use
1487 gr_linear_rep_movsd_2x instead of almost identical
1488 gr_linear_movsd_double. Better since we have assembly versions.
1490 2003-10-22 Martin Schaffner <maschaffner@gmx.ch>
1492 * main/gamemine.c, main/piggy.c: fix "psychedelic" walls
1495 2003-10-21 Martin Schaffner <maschaffner@gmx.ch>
1497 * main/gameseq.c, main/multi.c, main/multi.h: fix compilation
1498 error with --disable-network, move reset_network_objects()
1499 from gameseq.c to multi.c
1501 2003-10-14 Bradley Bell <btb@icculus.org>
1503 * AUTHORS, NEWS: stuff
1505 * arch/win32/ipx_mcast4.c: include newmenu header (for FAIL macro)
1507 2003-10-12 Bradley Bell <btb@icculus.org>
1509 * main/cntrlcen.c, main/endlevel.c, main/gamerend.c,
1510 main/gameseq.c, main/mission.c, main/mission.h, main/network.c:
1513 2003-10-12 Aaron Plattner <plattner@caltech.edu>
1515 * arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
1516 arch/linux/ipx_kali.c, arch/linux/ipx_mcast4.c,
1517 arch/linux/ipx_udp.c, arch/linux/linuxnet.c,
1518 arch/linux/include/ipx_drv.h, arch/linux/include/ipx_mcast4.h,
1519 arch/win32/Makefile.am, arch/win32/ipx_drv.h,
1520 arch/win32/ipx_mcast4.c, arch/win32/ipx_udp.c,
1521 arch/win32/ipx_win.c, arch/win32/winnet.c,
1522 arch/win32/include/ipx_mcast4.h, include/ipx.h, main/menu.c,
1523 main/multi.h, main/network.c: add IPv4 multicasting support
1525 2003-10-11 Bradley Bell <btb@icculus.org>
1527 * main/endlevel.c, main/piggy.c: fixed endlevel stuff
1529 * main/cntrlcen.c, main/endlevel.c, main/gamecntl.c,
1530 main/gamerend.c, main/gameseq.c, main/gauges.c, main/kmatrix.c,
1531 main/menu.c, main/mission.h, main/network.c, main/weapon.c,
1532 main/weapon.h: lots of shareware and oem fixes
1534 2003-10-10 Bradley Bell <btb@icculus.org>
1536 * arch/win32/winnet.c: fixed stupid win32 network bug
1538 2003-10-10 Bradley Bell <btb@icculus.org>
1540 * main/piggy.c: increased D1_MAX_TMAP_NUM
1542 2003-10-10 Martin Schaffner <maschaffner@gmx.ch>
1544 * main/bm.c, main/bm.h, main/piggy.c: fixes d1 still textures
1545 which are animated in d2, refactorizes d1 texture reading
1547 2003-10-10 Bradley Bell <btb@icculus.org>
1549 * arch/linux/linuxnet.c, main/automap.c, main/automap.h,
1550 main/bmread.c, main/bmread.h, main/cntrlcen.c, main/cntrlcen.h,
1551 main/collide.h, main/compbit.h, main/config.h, main/console.c,
1552 main/controls.h, main/credits.c, main/credits.h, main/crypt.c,
1553 main/desc_id.h, main/desw.h, main/dumpmine.c, main/effects.c,
1554 main/effects.h, main/endlevel.c, main/endlevel.h, main/escort.c,
1555 main/escort.h, main/fireball.h, main/fvi.c, main/fvi.h,
1556 main/game.c, main/game.h, main/gamecntl.c, main/gamefont.c,
1557 main/gamefont.h, main/gamemine.h, main/gamepal.c, main/gamepal.h,
1558 main/gamerend.c, main/gamesave.h, main/gameseq.c, main/gameseq.h,
1559 main/gamestat.h, main/gauges.h, main/hostage.c, main/hostage.h,
1560 main/hud.c, main/hudmsg.h, main/inferno.c, main/inferno.h,
1561 main/joydefs.c, main/joydefs.h, main/kconfig.h, main/kludge.c,
1562 main/kmatrix.c, main/kmatrix.h, main/laser.c, main/lighting.h,
1563 main/menu.c, main/menu.h, main/mglobal.c, main/modem.h,
1564 main/morph.h, main/movie.c, main/movie.h, main/multibot.h,
1565 main/netmisc.h, main/network.h, main/newmenu.h, main/paging.h,
1566 main/physics.c, main/physics.h, main/piggy.h, main/player.c,
1567 main/playsave.h, main/polyobj.c, main/polyobj.h, main/powerup.c,
1568 main/powerup.h, main/render.c, main/render.h, main/reorder.h,
1569 main/robot.c, main/scores.h, main/screens.h, main/segment.c,
1570 main/segpoint.h, main/slew.c, main/slew.h, main/songs.c,
1571 main/songs.h, main/sounds.h, main/state.h, main/terrain.c,
1572 main/terrain.h, main/texmerge.h, main/text.h, main/textures.h,
1573 main/titles.h, main/vclip.c, main/vclip.h, main/vers_id.h,
1574 main/wall.h: comments/formatting
1576 2003-10-09 Bradley Bell <btb@icculus.org>
1578 * main/text.c: fix text when using old datafiles
1580 * main/laser.h: comments/whitespace
1582 * main/laser.c, main/weapon.c: fixed smart missiles and smart
1583 mines w/shareware data
1585 * include/DT_drawtext.h: deleted unused file
1587 2003-10-08 Bradley Bell <btb@icculus.org>
1589 * main/gameseq.c, main/inferno.c, main/menu.c: SHAREWARE fixes
1591 * arch/win32/ipx_udp.c: use closesocket() instead of close()
1593 * arch/sdl/joydefs.c, main/gamecntl.c, main/kconfig.c,
1594 main/menu.c: Disabled 'd2x keys' weapon selection
1596 2003-10-08 Martin Schaffner <maschaffner@gmx.ch>
1598 * main/object.h, main/multi.h: get rid of most warnings issued by
1599 cpp-precomp of gcc from Mac OS X dev tools
1601 2003-10-05 Bradley Bell <btb@icculus.org>
1603 * NEWS, configure.ac: increment version number
1605 * cfile/cfile.c: better handling of CRLF text files (when that is
1608 * utilities/hogcreate.c, utilities/hogextract.c,
1609 utilities/mvlcreate.c, utilities/mvlextract.c: use binary mode for
1610 reading/writing files
1612 * arch/win32/Makefile.am, arch/win32/include/ipx_udp.h,
1613 arch/win32/ipx_udp.c, arch/win32/winnet.c, main/menu.c: added UDP
1616 2003-10-04 Bradley Bell <btb@icculus.org>
1618 * cfile/cfile.c, main/config.c: oops, fgets does not return EOF
1620 * main/netmisc.c: change byte to sbyte, comments/whitespace
1622 2003-10-03 Bradley Bell <btb@icculus.org>
1624 * cfile/cfile.c, main/config.c: fix win32 eof bug.
1626 * arch/win32/ipx_drv.h, arch/win32/winnet.c, include/ipx.h: win32
1629 * iff/iff.c, include/gr.h, include/iff.h, include/pstypes.h,
1630 main/ai2.c, main/aipath.c, main/aistruct.h, main/bm.h,
1631 main/config.c, main/escort.c, main/fireball.c, main/fuelcen.c,
1632 main/fuelcen.h, main/gameseg.c, main/gameseg.h, main/laser.c,
1633 main/lighting.c, main/mglobal.c, main/network.c, main/newdemo.c,
1634 main/object.c, main/object.h, main/paging.c, main/player.h,
1635 main/robot.h, main/segment.h, main/state.c, main/switch.c,
1636 main/switch.h, main/titles.c, main/wall.c, main/wall.h,
1637 main/weapon.c, main/weapon.h: change byte to sbyte,
1640 * 2d/bitblt.c, cfile/cfile.c, include/cfile.h, main/ai.c,
1641 main/ai.h, main/gamemine.c, main/gauges.c, main/kconfig.c,
1642 main/menu.c, main/multi.c, main/multi.h, main/multibot.c,
1643 main/newdemo.h, main/render.c, main/scores.c: change byte to sbyte
1645 * configure.ac: better checking for timeval
1647 2003-10-03 Martin Schaffner <maschaffner@gmx.ch>
1649 * arch/dos/bak/ipx.c, arch/dos/ipx.c, arch/linux/Makefile.am,
1650 arch/linux/include/ipx_lin.h, arch/linux/ipx_lin.c,
1651 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, arch/linux/ukali.c,
1652 arch/win32/winnet.c, configure.ac, include/byteswap.h,
1653 include/ipx.h, main/inferno.c, main/menu.c, main/multi.c,
1654 main/multibot.c, main/network.c: Make network architecture
1655 choosable from game menu, add support for UDP/IP on Mac OS X and
1658 2003-10-02 Martin Schaffner <maschaffner@gmx.ch>
1660 * include/byteswap.h: added macros for coping with alignment
1663 2003-10-02 Bradley Bell <btb@icculus.org>
1665 * main/multi.h: added padding to little-endian version of
1668 * arch/dos/bak/ipx.c, arch/dos/ipx.c: comments/whitespace
1670 * main/netmisc.c: delete duplicate function
1672 2003-10-01 Bradley Bell <btb@icculus.org>
1674 * main/bm.c: make sure d1_texture_indices gets freed between
1677 2003-09-11 Martin Schaffner <maschaffner@gmx.ch>
1679 * main/piggy.h: fix size of d1 shareware descent.pig
1681 2003-08-03 Martin Schaffner <martin.schaffner@epfl.ch>
1683 * main/bm.c, main/bm.h, main/gamemine.c, main/gamemine.h,
1684 main/gameseq.c, main/piggy.c: fix loading of d1 texture
1685 replacements for non-animated textures
1687 2003-08-02 Matthew Mueller <donut@dakotacom.net>
1689 * main/controls.c: use fixed 20fps wiggle
1691 2003-08-02 Paolo Ulivi <pulivi@libero.it> and Bradley Bell <btb@icculus.org>
1693 * Makefile.am, debian/changelog.in, debian/control,
1694 debian/d2x-common.dirs, debian/d2x-common.install,
1695 debian/d2x-common.manpages, debian/d2x-gl.files,
1696 debian/d2x-gl.menu, debian/d2x-sdl.files, debian/d2x-sdl.menu,
1697 debian/rules, libmve/Makefile.am, libmve/mveplayer.1,
1698 utilities/Makefile.am, utilities/hogcreate.1,
1699 utilities/hogextract.1, utilities/mvlcreate.1,
1700 utilities/mvlextract.1, utilities/tex2txb.1, utilities/txb2tex.1:
1701 add man pages, distribute utility programs in new d2x-common deb
1703 * rpm/d2x.spec.in: updated rpm spec file
1705 2003-08-02 Bradley Bell <btb@icculus.org>
1707 * cfile/cfile.c: update raw_position in cfputc and cfputs
1709 2003-08-02 Martin Schaffner <martin.schaffner@epfl.ch>
1711 * main/piggy.c: make error message more friendly
1713 * main/piggy.c: simplify copying of bitmap flags
1715 * arch/linux/linuxnet.c, main/multi.c, main/multibot.c: bigendian
1718 * cfile/cfile.c: revert to always using custom fgets
1720 * main/endlevel.c, main/mission.c: handle missing exit sequence
1721 components gracefully
1723 * main/playsave.c: comments
1725 2003-07-24 Martin Schaffner <martin.schaffner@epfl.ch>
1727 * cfile/cfile.c: update raw_position in cfwrite
1729 * main/network.c: comments/formatting
1731 2003-06-22 Bradley Bell <btb@icculus.org>
1733 * cfile/cfile.c: use standard fgets for non-archive files
1735 * main/movie.c: use con_printf for missing movie warning
1737 2003-06-18 Bradley Bell <btb@icculus.org>
1739 * main/movie.c: fixed cfile conversion of movielib code
1741 * main/console.c, main/hud.c: strip out colors, etc when printing
1744 * include/u_mem.h: fix NDEBUG calloc macro
1746 2003-06-15 Bradley Bell <btb@icculus.org>
1748 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c: removed
1751 * 2d/pcx.c, include/strio.h, main/ai.c, main/ai.h,
1752 main/cntrlcen.c, main/config.c, main/gamesave.c, main/gameseq.c,
1753 main/movie.c, main/multi.c, main/network.c, main/newdemo.c,
1754 main/newmenu.c, main/piggy.c, main/playsave.c, main/polyobj.c,
1755 main/scores.c, main/state.c, main/text.c, misc/args.c,
1756 misc/strio.c: convert file i/o to cfile
1758 2003-06-14 Bradley Bell <btb@icculus.org>
1760 * include/cfile.h, cfile/cfile.c: implemented cfile wrappers for
1761 writing and other modes besides "rb" (mostly taken from
1764 2003-06-09 Bradley Bell <btb@icculus.org>
1766 * 2d/palette.c, main/kludge.c: gr_copy_palette not really a
1769 * include/libmve.h, libmve/mve_main.c, libmve/mvelib.c,
1770 libmve/mvelib.h, libmve/mveplay.c, main/movie.c: merged libmve
1773 2003-06-07 Taylor Richards <taylor@icculus.org>
1775 * libmve/mvelib.c, libmve/mveplay.c: stop memory leaks in libmve
1777 2003-06-07 Bradley Bell <btb@icculus.org>
1779 * main/console.c: fix non-console build
1781 * main/gamesave.c: comments
1783 * main/bm.c: remove redundant break
1785 2003-06-06 Bradley Bell <btb@icculus.org>
1787 * main/gauges.c, main/kconfig.c: comments/formatting
1789 * console/.cvsignore: added .cvsignore
1791 * main/console.c: can't write to console after it's closed
1793 2003-06-05 Bradley Bell <btb@icculus.org>
1795 * arch/sdl/event.c, console/CON_console.c, console/Makefile.am,
1796 console/internal.c, console/internal.h, include/CON_console.h,
1797 include/console.h, main/console.c, main/gamecntl.c, main/hud.c:
1798 finish console conversion away from SDL
1800 2003-06-04 Bradley Bell <btb@icculus.org>
1802 * console/CON_console.c, include/CON.console.h, include/console.h,
1803 main/console.c, main/game.c: console conversion to native gr,
1806 * include/gr.h, main/credits.c, main/kconfig.c, main/newmenu.c:
1807 put prototype for gr_bm_bitblt in gr.h
1809 2003-06-03 Bradley Bell <btb@icculus.org>
1811 * console/CON_console.c, console/DT_drawtext.c,
1812 console/Makefile.am, include/CON_console.h, include/DT_drawtext.h,
1813 main/console.c: use native fonts for console
1815 * main/playsave.c: use shorts for short data
1817 2003-06-02 Bradley Bell <btb@icculus.org>
1819 * configure.ac, main/console.c: set console background, fix
1822 2003-06-01 Bradley Bell <btb@icculus.org>
1824 * Makefile.am, arch/sdl/event.c, configure.ac,
1825 console/CON_console.c, console/DT_drawtext.c, console/Makefile.am,
1826 console/internal.c, include/CON_console.h, include/DT_drawtext.h,
1827 include/console.h, main/console.c, main/game.c, main/gamecntl.c,
1828 main/gamerend.c: added console code (from SDL_console)
1830 2003-05-30 Bradley Bell <btb@icculus.org>
1832 * README: minor update
1834 2003-05-28 Bradley Bell <btb@icculus.org>
1836 * Info.plist.in, Makefile.am, configure.ac: add support for MacOS
1841 2003-06-06 Bradley Bell <btb@icculus.org>
1843 * main/kconfig.c: fix crash in control menus
1845 * main/gauges.c: force cockpit redraw in opengl
1847 * main/gamerend.c: move ogl swap, so cockpit and console get
1850 2003-06-01 Bradley Bell <btb@icculus.org>
1852 * configure.ac, libmve/mveplay.c: define struct timeval if needed
1856 2003-05-12 Bradley Bell <btb@icculus.org>
1858 * configure.ac: increment version number
1860 * main/bm.c: use con_printf for exit model warnings
1862 * configure.ac: must check for timespec after setting -mno-cygwin
1864 * main/inferno.c: added -nohogdir and -userdir options
1866 * NEWS, main/titles.c: use briefings with no extension
1870 2003-04-30 Bradley Bell <btb@icculus.org>
1872 * configure.ac: have to include time.h when checking for nanosleep
1874 * configure.ac, libmve/mveplay.c: use autoconf to check for struct
1877 * Makefile.am, NEWS, README, configure.ac: fix linking bug,
1878 increment version number
1880 * main/Makefile.am: make dist fix
1884 2003-04-29 Bradley Bell <btb@icculus.org>
1886 * configure.ac, 2d/2dsline.c, main/automap.c, libmve/mveplay.c:
1889 2003-04-24 Bradley Bell <btb@icculus.org>
1891 * configure.ac: increment version number
1893 * main/inferno.c: redeclare main() 'the SDL way', make sure SDL.h
1896 2003-04-24 Ingo van Lil <inguin@gmx.de>
1898 * main/render.c: fix misspellings of NDEBUG
1902 2003-04-14 Bradley Bell <btb@icculus.org>
1904 * cfile/cfile.c: prefer files from d2 hog over d1 hog
1906 2003-04-11 Bradley Bell <btb@icculus.org>
1908 * main/automap.c, main/gamemine.c, main/menu.c: fix compiler
1913 2003-04-11 Bradley Bell <btb@icculus.org>
1915 * libmve/mveplay.c: use _sleep instead of sleep on win32
1917 * Makefile.am, README, README.utils, arch/sdl/digi.c,
1918 arch/sdl/joy.c, arch/win32/Makefile.am, include/byteswap.h,
1919 include/cfile.h, include/error.h, libmve/Makefile.am,
1920 libmve/decoders.h, main/Makefile.am, main/endlevel.c,
1921 main/endlevel.h, main/playsave.c, misc/fileutil.c:
1922 utilities/Makefile.am: comments/formatting/dist problems
1924 * configure.ac: use different defines for os x
1926 2003-04-07 Bradley Bell <btb@icculus.org>
1928 * include/error.h, misc/error.c: put some old stuff back in,
1929 eliminate duplicate error messages
1931 * main/text.c: don't die on text not found
1934 * main/inferno.c: print some useful info if hog not found, allow
1935 -help to work if no text available
1937 2003-04-07 Steffen Pohle <stpohle@gmx.net>
1939 * arch/linux/Makefile.am: revert to previous version, so linux
1942 2003-04-03 Bradley Bell <btb@icculus.org>
1944 * main/endlevel.c: fixed exit model scheme yet again
1946 2003-04-02 Bradley Bell <btb@icculus.org>
1948 * misc/error.c: call Int3 on Assert
1950 * main/cntrlcen.c, main/cntrlcen.h, main/gamesave.c: modified
1953 * main/wall.c: don't die when trying to toggle nonexistent
1954 segment... vertigo level 10 is buggy!
1956 * main/gamemine.c: comments/formatting
1958 2003-03-31 Micah J. Lieske <MicahJon@compuserve.com>
1960 * arch/dos/digimm.c, arch/sdl/digi.c, arch/win32/digi.c,
1961 main/inferno.c: Allow use of 22K sound samples
1963 2003-03-29 Bradley Bell <btb@icculus.org>
1965 * arch/ogl/gr.c: default to bitmapped reticle
1967 * main/bm.c, main/endlevel.c, main/piggy.c, main/piggy.h,
1968 main/polyobj.c: rewrote endlevel stuff to reread exit model info
1971 * arch/sdl/joy.c: fixed text seen for hats in control config
1974 2003-03-28 Bradley Bell <btb@icculus.org>
1976 * main/bm.c: heh, model nums in vertigo are hardcoded,
1977 N_D2_POLYGON_MODELS can't change
1979 * configure.ac, include/d1x.xpm, include/descent.xpm,
1980 arch/ogl/sdlgl.c, arch/sdl/gr.c: enabled setting icon with
1983 2003-03-27 Bradley Bell <btb@icculus.org>
1985 * main/text.h: fixed text references for hat directions
1987 * arch/ogl/Makefile.am: oops, can't get rid of main INCLUDE yet...
1989 2003-03-26 Bradley Bell <btb@icculus.org>
1991 * main/playsave.c: make d2x keys backward compatible
1993 2003-03-26 Micah J. Lieske <MicahJon@compuserve.com>
1995 * arch/sdl/event.c, arch/sdl/joy.c: added hat support for sdl
1998 2003-03-26 Bradley Bell <btb@icculus.org>
2000 * main/piggy.c: fix crash when d1 data not present
2002 * main/gamecntl.c, main/kconfig.c, main/playsave.c: fix d2x keys,
2003 read/write from plr file
2005 * main/ai.h, main/collide.c, main/escort.c, main/escort.h,
2006 main/fuelcen.c, main/gamecntl.c, main/playsave.c, main/powerup.c:
2007 added escort.h header
2009 2003-03-25 Bradley Bell <btb@icculus.org>
2011 * main/bm.c, main/piggy.c, main/piggy.h, main/gameseq.c: added
2012 D1_PIGFILE ("descent.pig") macro
2014 * main/bm.c, main/piggy.c, main/piggy.h: ability to load exit
2015 models from d1 pig file
2017 * main/bm.c, main/bm.h, main/endlevel.c, main/piggy.c,
2018 main/piggy.h: ability to load exit model bitmaps (or any bitmap,
2019 really) from d1 pig file
2021 2003-03-23 Bradley Bell <btb@icculus.org>
2023 * main/bm.c: stop extra robots from overwriting exit models
2025 * include/ogl_init.h: increased OGL_TEXTURE_LIST_SIZE so the
2026 texture list doesn't get full
2028 * main/bm.c: fix mem leak when reading extra robots
2030 2003-03-21 Bradley Bell <btb@icculus.org>
2032 * main/menu.c: Added option to set movie resolution (mostly works)
2034 2003-03-21 Martin Schaffner <maschaffner@gmx.ch>
2036 * main/gameseq.c, main/piggy.c, main/piggy.h: move bitmap
2037 replacement functions to piggy.c
2039 * main/gameseq.c: attempt to support mac d1 descent.pig
2041 * main/bm.c: fix mem leak
2043 * main/gameseq.c: fix bug: when opening d1 level 1 with oem data
2044 files, both d1 and d2 oem briefing where showed
2046 * main/inferno.c, main/movie.c: Change the default movie
2047 resolution to "high", implement the option -lowresmovies
2049 2003-03-20 Bradley Bell <btb@icculus.org>
2051 * arch/sdl/rbaudio.c, main/songs.c: cd detection works now
2053 * main/piggy.c: comments
2055 2003-03-20 Martin Schaffner <maschaffner@gmx.ch>
2057 * main/gameseq.c: delete duplicate function
2059 * 2d/rle.c: fix color swapping on big endian of big rle bitmaps
2061 2003-03-19 Bradley Bell <btb@icculus.org>
2063 * arch/sdl/rbaudio.c, include/rbaudio.h: starting d2 cd detection
2064 (cddb discid) support
2066 * arch/sdl/digi.c, main/kludge.c: implemented
2067 digi_link_sound_to_object3 for looping sounds, other looping stuff
2069 * arch/sdl/gr.c: removing dependencies on stuff in main/
2071 * arch/linux/Makefile.am, arch/linux/init.c,
2072 arch/linux/linuxnet.c, arch/linux/include/ukali.h,
2073 arch/ogl/Makefile.am, main/inferno.c: moved joy_init back to main,
2074 other header cleanups
2076 * arch/win32/ipx_win.c, configure.ac: ipx on win32 fixed!
2078 2003-03-19 Martin Schaffner <maschaffner@gmx.ch>
2080 * 2d/rle.c, include/gr.h, include/rle.h, main/bm.c, main/bm.h,
2081 main/gamemine.c, main/gamemine.h, main/gameseq.c, main/piggy.c,
2082 main/piggy.h, main/wall.c, main/wall.h: if descent.pig available,
2083 load d1 textures for d1 levels
2085 2003-03-19 Bradley Bell <btb@icculus.org>
2087 * 2d/font.c, 2d/palette.c, 3d/interp.c, 3d/setup.c,
2088 arch/sdl/rbaudio.c, include/texmap.h, libmve/decoder16.c,
2089 libmve/decoder8.c, libmve/decoders.h, libmve/mveplay.c,
2090 texmap/ntmap.c, texmap/texmapl.h: header/extern declaration
2093 * README: added some OS X info
2095 2003-03-17 Bradley Bell <btb@icculus.org>
2097 * main/newdemo.c: simplify DEMO_FILENAME macro
2099 * main/console.c, main/game.c: enable experimental console support
2101 * main/gamerend.c: fixed location of fps meter in multi
2103 2003-03-16 Bradley Bell <btb@icculus.org>
2105 * main/menu.c, main/newdemo.c, main/newdemo.h, main/newmenu.c:
2106 also look in shared data dir for demos
2108 * main/newdemo.c, main/newdemo.h: comments/formatting
2110 2003-03-15 Christopher Thielen <chris@luethy.net>
2112 * main/kludge.c: set CDROM_dir back to "." - tricks game into
2113 thinking d2 cd is always present
2115 2003-03-15 Bradley Bell <btb@icculus.org>
2117 * 2d/font.c, main/credits.c, main/scores.c: fixed opengl credits,
2120 * arch/sdl/rbaudio.c: formatting, enabled volume control under
2123 * arch/ogl/gr.c: fixed dark font bug by calling gr_set_mode from
2124 gr_init. don't really know why this works, though
2126 2003-03-14 Bradley Bell <btb@icculus.org>
2128 * main/gameseq.c: fix Bitmap_replacement_data mem leakage
2130 * unused/bios/rbaudio.h: removed duplicate file
2132 2003-03-14 Christopher Thielen <chris@luethy.net>
2134 * arch/sdl/rbaudio.c: stop cd audio when exiting
2136 2003-03-14 Micah J. Lieske <MicahJon@compuserve.com>
2138 * main/gamecntl.c: add comments to the "only matt knows" cheats
2140 2003-03-14 Martin Schaffner <maschaffner@gmx.ch>
2142 * main/gamemine.c: formatting, better texture conversion for d1
2145 2003-03-14 Bradley Bell <btb@icculus.org>
2147 * main/piggy.c: must swap all mac version pigfiles
2149 * main/ai.c, main/ai.h, main/bm.h, main/crypt.c, main/joydefs.h,
2150 main/multi.c: formatting, minor cleanups
2152 * 2d/rle.c: need to swap line_size on bigendian machines
2154 * main/mission.c, main/mission.h: detect mac full version hogfile
2156 2003-03-13 Bradley Bell <btb@icculus.org>
2158 * arch/sdl/joydefs.c, main/kconfig.c, main/kconfig.h, main/menu.c:
2159 added joy/mouse sensitivity slider, increased range to 16, and
2162 * main/Makefile.am, main/joydefs.c, main/old/joydefs.c: moved old
2165 * arch/linux/Makefile.am: removed extra backslash
2167 * TODO, installation.txt: updated some documentation
2169 * main/gamecntl.c, main/menu.c, main/menu.h: added "d2x options"
2170 menu, with maxfps option
2172 2003-03-12 Bradley Bell <btb@icculus.org>
2174 * main/game.c, main/game.h, main/inferno.c: added -maxfps option
2176 * arch/linux/alsadigi.c, arch/linux/findfile.c,
2177 arch/linux/hmiplay.c, arch/linux/init.c, arch/linux/ipx_bsd.c,
2178 arch/linux/ipx_kali.c, arch/linux/ipx_lin.c, arch/linux/ipx_udp.c,
2179 arch/linux/joydefs.c, arch/linux/ukali.c, arch/linux/include,
2180 arch/linux/include/ipx_bsd.h, arch/linux/include/ipx_drv.h,
2181 arch/linux/include/ipx_hlpr.h, arch/linux/include/ipx_kali.h,
2182 arch/linux/include/ipx_ld.h, arch/linux/include/ipx_lin.h,
2183 arch/linux/include/ipx_udp.h, arch/linux/include/joystick.h,
2184 arch/linux/include/music.h, arch/linux/include/serial.h,
2185 arch/linux/include/ukali.h: formatting
2187 2003-03-11 Chris Arena <ccarena@cox.net>
2189 * main/menu.c: fixed brightness slider
2191 2003-03-01 Bradley Bell <btb@icculus.org>
2193 * main/piggy.c, main/titles.c: d1 briefing text fixed, spinning
2194 robots and animated bitmaps work, but colors are messed up
2196 2003-02-28 Bradley Bell <btb@icculus.org>
2198 * main/player.h: whitespace
2200 * main/automap.c, main/cntrlcen.c, main/collide.c,
2201 main/gamerend.c: use Builtin_mission_num instead of 0 (if
2202 descent.hog is present, d1 becomes mission 0)
2204 * configure.ac, arch/win32/Makefile.am, arch/win32/ipx_drv.h,
2205 arch/win32/ipx_win.c, arch/win32/mingw_init.c,
2206 arch/win32/winnet.c: MinGW compiles with network enabled again,
2207 but still doesn't work
2211 2003-02-28 Bradley Bell <btb@icculus.org>
2213 * 2d/pcx.c, arch/ogl/gr.c, libmve/mveplay.c, main/gameseq.c,
2214 main/inferno.c, main/menu.c, main/movie.c, main/newmenu.c: Fixed
2215 many opengl glitches
2217 2003-02-27 Bradley Bell <btb@icculus.org>
2219 * main/Makefile.am, main/gamesave.c, main/hoard.c, main/hoard.h,
2220 main/inferno.c, main/menu.c, main/mission.c, main/mission.h,
2221 main/network.c, main/network.h: noted that hoard.ham is only needed
2222 for multiplayer HOARD games, and should not be equated with
2223 "vertigo". put HoardEquipped() back in network.c.
2225 * arch/ggi/key.c, arch/sdl/key.c, arch/svgalib/key.c,
2226 include/d_delay.h, main/automap.c, main/game.c, main/kconfig.c,
2227 main/multi.c, main/newdemo.c, misc/Makefile.am, misc/d_delay.c:
2228 use timer_delay instead of d_delay
2230 2003-02-27 Martin Schaffner <maschaffner@gmx.ch>
2232 * main/render.c: added replacement qsort for solaris
2234 2003-02-26 Bradley Bell <btb@icculus.org>
2236 * main/gamemine.c: texture conversion for d1 shareware
2238 2003-02-26 Martin Schaffner <maschaffner@gmx.ch>
2240 * main/gamemine.c: better texture conversion for d1 levels
2242 2003-02-26 Micah J. Lieske <MicahJon@compuserve.com>
2244 * main/kconfig.c: fix joystick support under MinGW
2246 2003-02-26 Bradley Bell <btb@icculus.org>
2248 * main/playsave.c: fix swapping glitch
2250 * configure.ac, readme.txt: clean stuff up, getting ready for
2253 * main/titles.c: begin support for rendering spinning robots in
2256 * main/mission.c, main/mission.h: load d1 oem mission, d1 v1.0
2259 * main/gamemine.c: load d1 shareware levels!
2261 2003-02-25 Bradley Bell <btb@icculus.org>
2265 * autogen.sh: add warning about old auto* versions, use
2268 2003-02-24 Bradley Bell <btb@icculus.org>
2270 * main/gameseq.c, main/movies.c, main/titles.c: Descent I
2271 briefings mostly working
2273 * main/movie.c, main/titles.c: fixed some more briefing glitches
2275 2003-02-23 Bradley Bell <btb@icculus.org>
2277 * main/movie.c: fixed crash when using shareware data files
2280 * arch/sdl/digi.c: fix crash on non-existent sounds
2281 (i.e. shareware data)
2283 2003-02-22 Bradley Bell <btb@icculus.org>
2285 * main/titles.c: fixed fullscreen toggle in briefings
2287 2003-02-21 Bradley Bell <btb@icculus.org>
2289 * configure.ac: check for mingw when enabling nasm
2291 * main/playsave.c: enable loading player files of either byte
2294 2003-02-20 Bradley Bell <btb@icculus.org>
2296 * main/bm.c, main/bm.h, main/endlevel.c: fixed up endlevel stuff
2298 * arch/sdl/digi.c, main/kludge.c: oops, meant to say: fixed bug
2299 #343, not "rest of solution to bug #344"
2301 * arch/sdl/timer.c, include/timer.h: revert to more accurate
2304 * main/kludge.c: partial solution to bug #344
2306 * Makefile.am, tools/cvs2cl/cvs2cl.pl: get rid of cvs2cl.pl
2308 * compilerdefs.txt: added linux/mips info
2310 * ChangeLog: clean up changelog
2312 2003-02-19 Bradley Bell <btb@icculus.org>
2314 * libmve/mveplay.c: os x needs nanosleep prototype.
2316 2003-02-18 Bradley Bell <btb@icculus.org>
2318 * .cvsignore, libmve/.cvsignore: added files to .cvsignore
2320 * include/libmve.h, libmve/mveplay.c, main/movie.c: added function
2321 to disable/enable audio
2323 * libmve/: mve_main.c, mveplay.c: bigendian fixes
2325 * main/: movie.h, titles.c: make sure movie's palette is set before
2326 writing briefing text. Fixes bug #359
2328 * libmve/mveplay.c: make MVE_rmStepMovie play a full frame instead
2331 * misc/: args.c, byteswap.c, d_delay.c, d_io.c, dos_disk.h,
2332 error.c, hash.c, parsarg.c, parsarg.h, strio.c, strutil.c:
2335 * maths/: fix.asm, rand.c, tables.c, vecmat.c, vecmata.asm:
2338 * texmap/: ntmap.c, scanline.c, scanline.h, texmapl.h,
2339 tmap_flt.asm, tmap_inc.asm, tmap_lin.asm, tmap_ll.asm,
2340 tmap_per.asm, tmapfade.asm, tmapflat.c, tmappent.S, tmapppro.S:
2343 * include/libmve.h: blah
2345 2003-02-18 Martin Schaffner <martin.schaffner@epfl.ch>
2347 * main/render.c: 2nd attempt to fix solaris qsort bug
2349 2003-02-18 Bradley Bell <btb@icculus.org>
2351 * configure.ac, include/pstypes.h: put alignment detection in
2354 2003-02-17 Bradley Bell <btb@icculus.org>
2356 * Makefile.am, README.utils, configure.ac, include/libmve.h,
2357 include/mve_audio.h, include/mvelib.h, libmve/Makefile.am,
2358 libmve/decoder16.c, libmve/decoder8.c, libmve/mve_audio.c,
2359 libmve/mve_audio.h, libmve/mve_main.c, libmve/mvelib.c,
2360 libmve/mvelib.h, libmve/mveplay.c, main/Makefile.am,
2361 main/decoder16.c, main/decoder8.c, main/movie.c, main/mve_audio.c,
2362 main/mve_main.c, main/mvelib.c, main/mveplay.c, main/mveplay.h:
2363 moved mve stuff to separate subdir
2365 * include/mvelib.h, main/movie.c, main/mve_main.c, main/mvelib.c,
2366 main/mveplay.c, main/mveplay.h, main/titles.c: many improvements to
2367 mve code. Fixes (at least) bugs #41, #348, and #350.
2369 2003-02-14 Bradley Bell <btb@icculus.org>
2371 * main/Makefile.am: no more Makefile.mveplay. again
2373 * main/mveplay.c: typo
2375 2003-02-13 Bradley Bell <btb@icculus.org>
2377 * utilities/mvlextract.c: uint -> unsigned int
2379 * main/: mve_main.c, mvelib.c, mveplay.c: add fullscreen mode to
2380 standalone mveplayer, win32 support
2382 * main/movie.c: random bugfixes, win32 support
2384 * arch/sdl/Makefile.am: formatting
2386 * configure.ac: disable networking on mac/win for now
2388 * main/newmenu.c: comments
2390 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
2392 * 3d/interp.c, include/interp.h, main/polyobj.c: get rid of some
2393 redundant swap functions.
2395 2003-02-13 Bradley Bell <btb@icculus.org>
2397 * ChangeLog: update changelog
2399 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
2401 * 3d/interp.c, include/interp.h, main/polyobj.c: fix remaining
2402 polymodel alignment issues.
2404 2003-02-13 Bradley Bell <btb@icculus.org>
2406 * utilities/: hogcreate.c, hogextract.c, mvlcreate.c, mvlextract.c:
2407 fix various little bugs
2409 * main/mveplay.c, utilities/hogextract.c, utilities/mvlextract.c,
2410 utilities/tex2txb.c, utilities/txb2tex.c: eliminate warning
2412 * main/: Makefile.am, Makefile.mveplay: build mveplayer from
2415 * README.utils: new file
2417 * main/: mve_main.c, mveplay.c: more movie fixes
2419 * README: updated README
2421 * 2d/Makefile.am, main/Makefile.am: some OS X and dist fixes
2423 2003-02-12 Bradley Bell <btb@icculus.org>
2425 * utilities/mvlextract.c: bigendian mvl support
2427 * main/mveplay.c: formatting, stuff
2429 * main/: Makefile.am, Makefile.mveplay: lotsa movie cleanups, added
2430 truecolor mve support, standalone mveplayer
2432 * include/mve_audio.h, include/mvelib.h, main/decoder16.c,
2433 main/decoder8.c, main/movie.c, main/mve_main.c, main/mvelib.c,
2434 main/mveplay.c: lotsa movie cleanups, added truecolor mve support,
2435 standalone mveplayer
2437 2003-01-22 Bradley Bell <btb@icculus.org>
2439 * include/: interp.h, interp.h: restore prototype for
2440 swap_polygon_model_data
2442 2003-01-21 Bradley Bell <btb@icculus.org>
2444 * main/piggy.c: use memcpy to avoid alignment problem
2446 * compilerdefs.txt: updated some defs, added sunos/sparc
2448 2003-01-15 Bradley Bell <btb@icculus.org>
2450 * main/render.c, arch/ogl/ogl.c: use __sun__ for sunos
2452 * main/gamemine.c: attempting to support d1 shareware
2454 * compilerdefs.txt: update defs
2456 2003-01-15 David Costanzo <david_costanzo@yahoo.com>
2458 * main/mveplay.c: fix several bugs, comments, formatting.
2460 2003-01-15 Bradley Bell <btb@icculus.org>
2462 * arch/ogl/sdlgl.c, arch/sdl/digi.c, arch/sdl/event.c,
2463 arch/sdl/gr.c, arch/sdl/init.c, arch/sdl/joy.c, arch/sdl/key.c,
2464 arch/sdl/mouse.c, arch/sdl/rbaudio.c, arch/sdl/timer.c,
2465 include/error.h, main/gamecntl.c, main/inferno.c: changed path for
2468 * arch/: ogl/glx.c, ogl/gr.c, ogl/ogl.c, ogl/wgl.c, sdl/joydefs.c:
2469 formatting, comments
2471 2003-01-11 Bradley Bell <btb@icculus.org>
2473 * main/: mission.c, mission.h: attempt to support d1 for mac
2476 * arch/sdl/joy.c, main/mvelib.c, main/titles.c: gcc 3.2 warnings
2478 * main/object.h: foo
2480 2003-01-09 Bradley Bell <btb@icculus.org>
2482 * main/movie.c: use ifdef around gr_toggle_fullscreen
2484 2003-01-07 Bradley Bell <btb@icculus.org>
2486 * Makefile.am, descent.msn, installation.txt, main/mission.c,
2487 main/mission.h: don't need .msn file for descent.hog anymore
2491 2003-01-06 Bradley Bell <btb@icculus.org>
2493 * main/mission.h, main/mission.c: comments
2495 * README, TODO, cvshowto.txt, installation.txt, debian/copyright:
2498 2003-01-03 Bradley Bell <btb@icculus.org>
2500 * utilities/: txb2txt.c, txt2txb.c: remove old files
2502 * 3d/interp.c, include/byteswap.h, main/gamemine.c: formatting
2504 * main/polyobj.c: attempt to make read_model_file
2507 * main/menu.c: move vertigo text
2509 2003-01-02 Bradley Bell <btb@icculus.org>
2511 * 3d/interp.c, include/interp.h, main/morph.c, main/polyobj.c,
2512 main/polyobj.h: cleanup alignment changes
2514 * NEWS, 3d/interp.c, include/3d.h, include/interp.h,
2515 include/pstypes.h, main/Makefile.am, main/bm.c, main/collide.c,
2516 main/object.h: fix alignment issues on sparc
2518 * cvshowto.txt: update cvs info
2522 * 2d/rle.c: make rle_swap handle RLE_BIG
2524 2003-01-01 Martin Schaffner <maschaffner@gmx.ch>
2526 * main/render.c: workaround solaris qsort bug
2528 2003-01-01 Steffen Pohle <stpohle@gmx.net>
2530 * arch/linux/linuxnet.c, arch/linux/ukali.c,
2531 arch/linux/include/ukali.h, main/inferno.c: enabled kali
2533 * arch/linux/Makefile.am: enabled linux joystick, kali
2535 * configure.ac, arch/linux/joystick.c, arch/sdl/Makefile.am,
2536 arch/sdl/event.c: enabled linux joystick
2538 2002-12-31 Bradley Bell <btb@icculus.org>
2540 * main/gamemine.c: simplified warning msg
2542 * NEWS, TODO, main/multi.c, main/netmisc.c: comments/whitespace
2544 * main/render.h: fix compiler warning
2546 2002-12-31 Martin Schaffner <maschaffner@gmx.ch>
2548 * 2d/rle.c, main/inferno.c, main/piggy.c: fixed rle_swap leaks.
2550 2002-12-24 Bradley Bell <btb@icculus.org>
2552 * main/mission.c: fixes an infinite loop which was caused by d2x
2553 thinking d2demo was a descent 1 mission
2555 2002-12-24 Martin Schaffner <maschaffner@gmx.ch>
2557 * arch/ogl/ogl.c, main/render.c: fix compiler warnings.
2559 2002-12-24 Bradley Bell <btb@icculus.org>
2561 * main/render.c: comments
2563 2002-10-30 Bradley Bell <btb@icculus.org>
2565 * main/inferno.c: add help for -hogdir option
2567 * main/inferno.c: added -hogdir option
2569 2002-10-28 Bradley Bell <btb@icculus.org>
2571 * main/: inferno.c, menu.c: enabled Vertigo displays
2573 * include/3d.h: typo
2575 2002-10-28 Martin Schaffner <maschaffner@gmx.ch> and Bradley Bell <btb@icculus.org>
2577 * 3d/interp.c, include/3d.h, include/byteswap.h, main/bm.c,
2578 main/netmisc.c, main/network.c: simplify and eliminate redundant
2581 2002-10-28 Martin Schaffner <maschaffner@gmx.ch>
2583 * maths/fixc.c: fix infinite loop in quad_sqrt.
2585 * 3d/points.c, include/maths.h, include/pstypes.h, maths/fixc.c,
2586 maths/vecmat.c: sparc/sunos support: rename quad to quadint.
2588 2002-10-12 Bradley Bell <btb@icculus.org>
2590 * 2d/2dsline.c: handle BM_OGL in gr_scanline()
2592 2002-10-11 Bradley Bell <btb@icculus.org>
2594 * main/hud.c: make hud_message work correctly
2596 * 2d/palette.c, arch/sdl/gr.c, include/palette.h, main/inferno.c:
2599 * main/network.c: formatting, small fixes
2601 2002-10-10 Bradley Bell <btb@icculus.org>
2603 * main/netmisc.h: no swap_object for little-endian
2605 * main/: netmisc.h, network.c: use macros to simplify network
2608 * main/piggy.c: disable autodetect of mac pig (use --enable-macdata
2611 * main/inferno.c: enable loading screen for mac shareware with
2614 * main/netmisc.c: whitespace
2616 * 2d/bitmap.c, main/inferno.c, main/mission.c, main/playsave.c:
2619 * main/hud.c: whitespace
2621 * configure.ac: remove shareware build, add macdata build
2623 * main/songs.c: whitespace
2625 * 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/gpixel.c, 2d/line.c,
2626 2d/pixel.c, 2d/poly.c, 2d/rect.c, 2d/tmerge.c, main/gamerend.c:
2629 * 2d/: Makefile.am, tmerge_a.asm: enable TRANSPARENCY_COLOR for
2632 2002-10-04 Martin Schaffner <maschaffner@gmx.ch>
2634 * cfile/cfile.c, include/iff.h, main/gamepal.c, main/titles.c:
2635 comments, formatting, etc.
2637 * iff/iff.c: fix bigendian iff loading.
2639 2002-10-03 Bradley Bell <btb@icculus.org>
2641 * utilities/txb2tex.c: typo
2643 * 3d/clipper.c, main/bm.c, main/game.c, main/gamecntl.c,
2644 main/newmenu.c, main/switch.c, main/terrain.c, main/text.c:
2647 * arch/sdl/mouse.c: whitespace
2649 2002-09-19 Bradley Bell <btb@icculus.org>
2651 * main/kconfig.c: fix a oops, add old logs
2653 * main/kconfig.c: support for >3 mouse buttons
2655 2002-09-18 Bradley Bell <btb@icculus.org>
2657 * include/gr.h: fix palette swap define
2659 2002-09-14 Bradley Bell <btb@icculus.org>
2661 * main/titles.c: load hires briefing screen if lores doesn't exist
2662 (i.e. vertigo) and MenuHires=0
2664 2002-09-14 Werner Augustin <descent-source@mailinglist.gnuher.de>
2666 * main/: multi.h, network.h: pack some structures for ipx
2669 2002-09-14 Bradley Bell <btb@icculus.org>
2671 * cfile/cfile.c, main/endlevel.c, main/gamesave.c: revert cfgets()
2672 and load_endlevel_data() to expect newline-terminated strings, fix
2673 load_game_data to read null-terminated string for
2676 2002-09-07 Bradley Bell <btb@icculus.org>
2678 * main/newmenu.c: added error message
2680 * main/menu.h: enable -nohires with mac shareware
2682 * 2d/palette.c, include/gr.h: enable 0/255 palette swap
2684 * 2d/font.c: enable 0/255 palette swap for fonts
2686 * 2d/bitblt.c: add TRANSPARENCY_COLOR to assembly code, nother OGL
2689 * 2d/2dsline.c: fix ogl blooper
2691 2002-09-05 Bradley Bell <btb@icculus.org>
2693 * 2d/rle.c, 2d/scalec.c, include/rle.h: better just do it the old
2696 * include/strutil.h: need string.h for strcasecmp
2698 * include/rle.h: okay, maybe it needs to be this way
2700 * include/: 3d.h, gr.h: more stuff from d2src, mostly formatting
2702 * 2d/scalec.c: more stuff from d2src
2704 * 2d/rle.c: more stuff from d2src, formatting
2706 * 2d/font.c: useless cruft
2708 * 2d/: 2dsline.c, bitmap.c, bitmap.h: more stuff from d2src
2710 * 2d/bitblt.c, include/grdef.h: moved gr_linear_movsd assembly from
2713 2002-09-04 Bradley Bell <btb@icculus.org>
2715 * include/grdef.h: fix compiler warnings
2717 * 2d/bitblt.c: fix compiler warnings, #ifdef out dos-only code
2719 * include/grdef.h: gr_linear_movsd isn't static for NO_ASM,
2722 * main/game.c: we want the mac ibitblt for everything but dos and
2725 * main/texmerge.c: these routines are in tmerge.c
2727 * main/credits.c: enable credits for mac and oem data
2729 * main/bm.c: use either exit.ham or exit.pofs
2731 * include/ibitblt.h: enable some more code from d2src
2733 * include/gr.h: enable mac ubitblt_double
2735 * 2d/rle.c: added gr_rle_expand_scanline_generic_masked from d2src
2737 * include/grdef.h: moved some inline asm from linear.h
2739 * 2d/ibitblt.c: brought in line with original d2 version
2741 * 2d/bitblt.c: reverted to original d2 version of this file, then
2742 added d1x enhancements
2744 * 2d/2dsline.c: formatting, use __MSDOS__ instead of __DJGPP__
2746 * 2d/linear.h: moved these back to their original locations
2749 * main/mveplay.c: close some memory holes, speed up palette loading
2751 * main/movie.c: added fullscreen toggle while playing movies
2753 * main/inferno.c: comment out -superhires help text (always on)
2755 * include/timer.h: added approx_fsec_to_usec macro
2757 * arch/sdl/joy.c: fix compiler warning
2759 2002-09-01 Bradley Bell <btb@icculus.org>
2761 * main/network.c: oops
2763 * main/: movie.c, mveplay.c, mveplay.h: more movie improvements
2765 * arch/sdl/timer.c, include/timer.h: added timer_delay, faster
2766 timer_get_fixed_seconds
2770 2002-08-31 Bradley Bell <btb@icculus.org>
2772 * TODO, main/inferno.c, main/movie.c, main/mveplay.c: movie
2775 * main/multi.h: network endian stuff
2777 * 2d/font.c, include/gr.h: fast file i/o for font headers
2779 * arch/win32/arch_ip.cpp: unused file
2781 * main/: netmisc.c, netmisc.h, network.c, network.h: formatting,
2782 bigendian networking fixes
2784 * main/menu.c: make net menu more accurate, also make superhires
2787 * include/pstypes.h: better to have __pack__ all the time, I think.
2788 needed for networking, e.g.
2790 * arch/win32/: ipx_drv.h, ipx_win.c, winnet.c: win32 networking
2793 * arch/win32/Makefile.am: unused file
2797 2002-08-30 Bradley Bell <btb@icculus.org>
2799 * arch/win32/ipx_drv.h: re-added arch/win32/ipx_drv.h
2801 * main/: newmenu.h, titles.c: formatting
2803 * NEWS, arch/linux/Makefile.am, arch/linux/include/ukali.h,
2804 main/multi.h: networking works, finally
2806 * TODO: added TODO file
2808 * arch/linux/arch_ip.cpp: unused fine
2810 * README: network sorta working
2812 * main/: Makefile.am, multi.c, network.c, network.h: more
2815 * main/menu.c: load builtin mission correctly
2817 * main/inferno.c: documentation
2819 * main/: hoard.c, hoard.h, gamesave.c, mission.c: move hoard stuff
2822 * main/Makefile.mveplay: don't need no more
2824 2002-08-29 Bradley Bell <btb@icculus.org>
2826 * main/: ip_base.cpp, ip_base.h, ip_basec.h, ipclienc.c,
2827 ipclient.cpp, ipclient.h, ipserver.cpp, ipx_drv.c, multipow.c,
2828 multipow.h, netlist.c, netpkt.c, netpkt.h: deleting unused d1x
2831 * include/ipx_drv.h: more network fixing
2833 * arch/linux/include/ipx_drv.h: more network fixing
2835 * include/ipx.h: formatting
2837 * arch/linux/ipx_kali.c, include/ipx.h: fixed networking fuck-up?
2839 * NEWS, arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
2840 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, main/Makefile.am,
2841 main/inferno.c: fixed networking fuck-up?
2843 * Makefile.am: moved mingw info to README
2845 * README, mingw32.txt: moved mingw info to README
2847 2002-08-27 Bradley Bell <btb@icculus.org>
2849 * utilities/mvlextract.c: allow specifying file to extract
2851 * utilities/: tex2txb.c, txb2tex.c: use default extension to
2854 * utilities/hogextract.c: allow specifying file to extract
2856 * main/mission.c: Have to get mission_num _after_ promoting...
2858 * main/: gameseq.c, titles.c: beginning d1 briefing support
2860 * descent.msn: beginning d1 briefing support
2862 * main/: titles.c, titles.h: d1-style mission briefings
2864 * main/piggy.h: whitespace
2866 * main/movie.c: beginning robot movie support, fall back on lo/hi
2867 res if hi/lo not available
2869 * main/mission.c: added Builtin_mission_num for builtin mission,
2870 D1Hogdir, d1-style mission briefings
2872 * main/: gameseq.c, mission.h: added Builtin_mission_num for
2875 * cfile/cfile.c, include/cfile.h: add capability for 3rd hogfile
2876 (for d1 missions that need d1 data)
2878 * 2d/ibitblt.c: whitespace
2880 2002-08-26 Bradley Bell <btb@icculus.org>
2882 * utilities/mvlcreate.c: oops
2884 * utilities/: Makefile.am, mvlcreate.c, mvlextract.c: added mvl
2887 * utilities/hogextract.c: added [v]iew option
2889 * utilities/: tex2txb.c, txb2tex.c: changed txt to tex
2891 * main/titles.c: fix writable string, disable DumbAdjust thing
2893 * main/polyobj.h: whitespace
2895 * main/newmenu.c: added pcx_get_dimensions(), other stuff from
2898 * main/movie.c: read movies from AltHogDir, other fixes
2900 * main/: mission.c, mission.h: fix bug w/mission filename
2902 * main/gameseq.c: comments
2904 * main/digi.h: whitespace n stuff
2906 * include/mve_audio.h: added audio flag macros
2908 * 2d/pcx.c, include/pcx.h: added pcx_get_dimensions(), other stuff
2913 2002-08-23 Bradley Bell <btb@icculus.org>
2915 * main/: gameseq.c, inferno.c, mission.c, mission.h, titles.c: fix
2918 * Makefile.am: remove d2demo.mn2
2920 * cfile/cfile.c, include/cfile.h: add cfile_size function
2922 * d2demo.mn2, installation.txt, main/gameseq.h, main/mission.c:
2923 eliminate need for .mn2 files for oem and demo
2925 2002-08-22 Bradley Bell <btb@icculus.org>
2927 * main/bm.c: fix for vertigo
2929 * main/menu.h: make OEM menu pcx available
2931 * 2d/rle.c: merge with original d2 file
2933 * Makefile.am, configure.ac: let mission files get installed by
2936 2002-08-17 Bradley Bell <btb@icculus.org>
2938 * configure.ac: make FAST_FILE_IO the default on little-endian
2941 * NEWS, README, compilerdefs.txt, readme.txt: documentation
2943 * 2d/bitblt.c, 2d/rle.c, arch/ogl/ogl.c: implement BM_FLAG_RLE_BIG
2946 2002-08-15 Martin Schaffner <maschaffner@gmx.ch>
2948 * main/: game.c, menu.c, mission.c: promote builtin missions.
2950 2002-08-15 Bradley Bell <btb@icculus.org>
2952 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h, main/piggy.c:
2953 improved mac pig loading/reverted TRANSPARENCY_COLOR changes
2955 * utilities/.cvsignore: added cvsignore
2957 * 2d/palette.c, include/palette.h, main/gamesave.c: mac data file
2960 * main/piggy.c: mac data file loading
2962 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h: set
2963 transparency and swap 0/255 correctly for mac data files
2965 2002-08-13 Bradley Bell <btb@icculus.org>
2967 * Makefile.am, configure.ac, utilities/Makefile.am: moved utility
2968 to utilities to avoid conflict with c++ std lib <utility>
2970 * utilities/: Makefile.am, hogcreate.c, hogextract.c, txb2txt.c,
2971 txt2txb.c: moved utility to utilities to avoid conflict with c++
2974 * Makefile.am, configure.ac: add utilities
2976 2002-08-09 Bradley Bell <btb@icculus.org>
2978 * 2d/palette.c, 3d/interp.c, include/gr.h, main/render.c:
2981 2002-08-08 Bradley Bell <btb@icculus.org>
2983 * main/inferno.c: comments
2985 * main/: newmenu.c, songs.c: mac demo datafile support
2987 * installation.txt: update
2989 * main/gamesave.c: use lowercase for consistency
2991 * main/: bm.c, bm.h, endlevel.c, polyobj.c: enable loading of exit
2992 models for other than d2demo
2994 2002-08-07 Martin Schaffner <maschaffner@gmx.ch>
2996 * main/gamemine.c: formatting, better d1 texture conversion
2998 * Makefile.am, descent.mn2, descent.msn, main/mission.c,
2999 main/mission.h: recognize .msn mission files.
3001 2002-08-07 Bradley Bell <btb@icculus.org>
3003 * .cvsignore, 2d/.cvsignore, 3d/.cvsignore, arch/.cvsignore,
3004 arch/dos/.cvsignore, arch/ggi/.cvsignore, arch/linux/.cvsignore,
3005 arch/ogl/.cvsignore, arch/sdl/.cvsignore, arch/svgalib/.cvsignore,
3006 arch/win32/.cvsignore, cfile/.cvsignore, iff/.cvsignore,
3007 main/.cvsignore, main/editor/.cvsignore, maths/.cvsignore,
3008 mem/.cvsignore, misc/.cvsignore, texmap/.cvsignore: added
3011 2002-08-06 Bradley Bell <btb@icculus.org>
3013 * main/: automap.c, laser.c, songs.c, titles.c: shareware stuff
3015 * main/Makefile.am: formatting
3017 * 2d/font.c: make gr_remap_font just reload the whole thing
3019 * configure.ac: formatting
3021 * Makefile.am: added d2demo.mn2
3023 * d2demo.mn2: mission file for shareware
3025 * include/u_mem.h, main/ai.c, main/gamesave.c, main/inferno.c,
3026 main/laser.h, main/text.h, main/titles.c, main/weapon.c: whitespace
3028 * main/sounds.h: shareware stuff, whitespace
3030 * main/: polyobj.c, polyobj.h: more fast i/o macros
3032 * main/: menu.c, menu.h, mission.c, newmenu.c, piggy.c, piggy.h:
3035 * main/: endlevel.c, endlevel.h, gamemine.c, gameseq.c: merged
3036 endlevel stuff to non-shareware, allow movies/endlevel for
3039 * main/cntrlcen.c: typo
3041 * main/bm.h: use global Piggy_hamfile_version
3043 * main/bm.c: merged endlevel stuff to non-shareware, more fast i/o
3044 macros, use global Piggy_hamfile_version
3046 * main/Makefile.am: terrain and movie stuff always used now
3048 * 2d/pcx.c, include/pcx.h: make pcx header available to other
3051 * main/: gamemine.c, gamesave.c: load DMB levels
3053 * main/: bm.c, cntrlcen.c, cntrlcen.h, fuelcen.c, fuelcen.h,
3054 segment.c, segment.h, switch.c, switch.h: fast i/o macros
3056 2002-08-04 Martin Schaffner <maschaffner@gmx.ch>
3058 * main/gamemine.c, main/gamesave.c, mem/mem.c: d1 level stuff.
3060 2002-08-04 Bradley Bell <btb@icculus.org>
3062 * main/inferno.c: shareware stuff, formatting
3064 * arch/sdl/rbaudio.c: gracefully handle redbook non-availability
3066 * arch/sdl/gr.c: don't need to set mode in gr_init
3068 2002-08-02 Martin Schaffner <maschaffner@gmx.ch>
3070 * main/: gamemine.c, gamemine.h, gamesave.c, gamesave.h: more d1
3073 * Makefile.am, descent.mn2: added mission file for descent 1
3075 2002-08-02 Bradley Bell <btb@icculus.org>
3077 * arch/sdl/digi.c, arch/sdl/gr.c, include/error.h,
3078 include/oldsdl.h, main/gamecntl.c, main/inferno.c, main/laser.c,
3079 main/piggy.h, misc/error.c: junk
3081 * main/: endlevel.c, escort.c, gameseq.c, newmenu.c, render.c,
3082 render.h, scores.c, scores.h, terrain.c: shareware stuff
3084 * configure.ac, include/pstypes.h, main/bm.c, main/bm.h,
3085 main/effects.c, main/effects.h, main/piggy.c, main/piggy.h,
3086 main/powerup.c, main/powerup.h, main/robot.c, main/robot.h,
3087 main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
3088 main/weapon.c, main/weapon.h: fast i/o macros
3090 2002-08-01 Martin Schaffner <maschaffner@gmx.ch>
3092 * NEWS, cfile/cfile.c, main/console.c, main/gamemine.c,
3093 main/gamemine.h, main/gamesave.c: load d1 levels
3095 2002-07-30 Bradley Bell <btb@icculus.org>
3097 * configure.ac: oops
3099 * configure.ac, arch/ogl/gr.c, arch/ogl/ogl.c, include/ogl_init.h:
3102 * main/menu.c, main/titles.c, NEWS, 2d/font.c, include/gr.h,
3103 include/grdef.h, main/game.c, main/gamefont.c, main/gamefont.h,
3104 main/gamemine.c, main/inferno.c, main/movie.c, main/newmenu.c,
3105 main/piggy.c, main/titles.c: support shareware datafiles!
3107 * main/: bm.c, gamemine.c, piggy.c, piggy.h, weapon.c, gamemine.c,
3108 piggy.c: SHAREWARE fixes
3110 2002-07-29 Bradley Bell <btb@icculus.org>
3112 * NEWS, include/fileutil.h, main/bm.c, main/gameseq.c,
3113 main/mveplay.c, main/piggy.c, main/piggy.h, main/playsave.c,
3114 misc/fileutil.c: Portability - OS X support
3116 2002-07-27 Bradley Bell <btb@icculus.org>
3118 * main/: Makefile.am, fuelcen.c, fuelcen.h, game.c, game.h,
3119 gamemine.c, gamesave.c, gameseq.c, piggy.c, piggy.h, segment.c,
3120 segment.h: portability
3122 * cfile/cfile.c, include/cfile.h, main/cntrlcen.c, main/cntrlcen.h,
3123 main/gamesave.c, main/switch.c, main/switch.h, main/wall.c,
3124 main/wall.h: portabilization
3126 * 2d/font.c, include/gr.h: portability
3128 2002-07-26 Bradley Bell <btb@icculus.org>
3130 * 2d/font.c, 2d/pcx.c, include/gr.h, main/movie.c: portability
3132 * arch/linux/findfile.c, include/pstypes.h: os x fixes
3134 * main/player.c: foo
3136 * misc/fileutil.c, include/fileutil.h, misc/fileutil.c: oops
3138 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c,
3139 misc/fileutil.h: portable file i/o utils
3141 * main/: Makefile.mveplay, inferno.c, movie.c, newmenu.c: s not a
3142 writable string anymore... / formatting
3144 * main/Makefile.am, main/bm.c, main/bm.h, main/cntrlcen.c,
3145 main/cntrlcen.h, main/effects.c, main/effects.h, main/piggy.c,
3146 main/piggy.h, main/player.c, main/player.h, main/polyobj.c,
3147 main/polyobj.h, main/powerup.c, main/powerup.h, main/robot.c,
3148 main/robot.h, main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
3149 main/weapon.c, main/weapon.h, 3d/interp.c, include/cfile.h:
3150 portable-izing file loading routines
3152 2002-07-24 Bradley Bell <btb@icculus.org>
3154 * main/mveplay.c: correctly play files with 16bit uncompressed
3155 audio, mem checking, etc
3157 * main/: Makefile.mveplay, mvelib.c, mveplay.c: enable standalone
3160 2002-07-23 Bradley Bell <btb@icculus.org>
3162 * misc/Makefile.am: unused file
3164 * configure.ac, main/endlevel.c, main/endlevel.h, main/menu.c,
3165 main/sounds.h: remove experimental nmovie stuff
3167 * main/movie.c: add some debugging output
3169 2002-07-22 Bradley Bell <btb@icculus.org>
3171 * main/: console.c, state.c: simplified header
3173 * main/movie.c: enable mveplay audio
3175 * main/old/movie.c: moved to main/
3177 * include/mve_audio.h, include/mvelib.h, main/Makefile.am,
3178 main/inferno.c, main/kludge.c, main/movie.c, main/mve_audio.c,
3179 main/mvelib.c, main/mveplay.c: initial movie support
3181 * arch/linux/findfile.c, arch/ogl/gr.c, arch/ogl/ogl.c,
3182 arch/sdl/init.c, arch/sdl/joy.c, include/byteswap.h,
3183 include/ogl_init.h, include/pstypes.h, main/console.c,
3184 main/state.c, mem/mem.c: OS X stuff
3186 * configure.ac: OS X and movie stuff
3188 2002-07-19 Bradley Bell <btb@icculus.org>
3190 * compilerdefs.txt: OSX defs
3192 2002-07-18 Bradley Bell <btb@icculus.org>
3194 * main/inferno.c: use simpler rcs tags
3196 * autogen.sh: keep Changelog in cvs (and use --accum)
3198 * arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/rbaudio.c,
3199 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/rbaudio.c,
3200 include/rbaudio.h, main/Makefile.am, main/cdrom.h, main/gamecntl.c,
3201 main/songs.c: changed cdrom->rbaudio
3203 * include/rbaudio.h: moved to /include
3205 2002-07-17 Bradley Bell <btb@icculus.org>
3207 * 2d/d2sline.c, 2d/bitblt.c, 2d/bitmap.c, 2d/bitmap.h, 2d/box.c,
3208 2d/canvas.c, 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/font.c,
3209 2d/gpixel.c, 2d/ibitblt.c, 2d/line.c, 2d/linear.asm, 2d/linear.h,
3210 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c, 2d/rect.c,
3211 2d/rle.c, 2d/scale.c, 2d/scalea.asm, 2d/scalea.h, 2d/scalec.c,
3212 2d/tmerge.c, 2d/tmerge_a.asm, 3d/clipper.c, 3d/clipper.h,
3213 3d/draw.c, 3d/globvars.c, 3d/globvars.h, 3d/instance.c,
3214 3d/interp.asm, 3d/interp.c, 3d/matrix.c, 3d/points.c, 3d/rod.c,
3215 3d/setup.c: use simpler rcs tags
3220 2002-07-17 Bradley Bell <btb@icculus.org>
3222 * tools/cvs2cl/cvs2cl.pl: upgrade cvs2cl
3224 * d2x-gl.sh, d2x-ogl.sh: changed d2x-ogl to d2x-gl
3226 * debian/rules: don't need readme's
3228 * debian/rules: move d1x license to COPYING, license clarifications
3230 * COPYING, license.txt, debian/copyright, Makefile.am: move d1x
3231 license to COPYING, license clarifications
3233 * debian/rules: fix debian docs
3235 * debian/rules: fix debian manpages
3237 * debian/d2x-sdl.menu: fix debian menu
3239 * debian/rules: link to undocumented man page for debs
3241 * Makefile.am, configure.ac, debian/control, debian/copyright,
3242 debian/d2x-gl.files, debian/d2x-gl.menu, debian/d2x-sdl.files,
3243 debian/d2x-sdl.menu, debian/d2x.files, debian/d2x.menu,
3244 debian/rules, rpm/d2x.spec.in: change d2x-ogl to d2x-gl, other
3247 2002-07-16 Bradley Bell <btb@icculus.org>
3249 * debian/: rules, changelog.in: deb stuff
3251 * configure.ac: cleaner nasm detection
3253 * debian/: changelog.in, control, rules: deb stuff
3255 * README, installation.txt: typos, stuff
3257 * configure.ac: better #defines
3259 * configure.ac: whitespace
3261 * configure.ac: better documentation
3263 * configure.ac, arch/sdl/event.c, arch/sdl/init.c: SDL_AUDIO and
3264 SDL_JOYSTICK not needed
3266 * configure.ac, main/inferno.c: __SDL__ ugly and not needed at all
3268 * configure.ac: need higher SDL for joystick
3270 * debian/: control, rules: deb stuff
3272 * arch/sdl/joy.c: old junk
3274 * Makefile.am, configure.ac: automake updates
3276 * main/: inferno.c, text.c: don't use althogdir on non-unix
3278 * configure.ac: more autoconf updates
3280 * misc/strutil.c: better strrev
3282 * main/inferno.c: need limits.h on mingw also
3284 * acconfig.h, configure.ac: Updated for autoconf 2.53 (no more
3287 2002-04-19 Bradley Bell <btb@icculus.org>
3289 * main/network.c: let hoard.ham be a cfile
3291 * main/text.c: better error message when hog not found
3295 2002-03-23 Bradley Bell <btb@icculus.org>
3297 * acconfig.h, configure.ac, arch/linux/Makefile.am,
3298 arch/sdl/Makefile.am: Use SDL joystick automatically
3300 * arch/sdl/joy.c, main/kconfig.c: SDL Joystick works!
3302 2002-03-05 Bradley Bell <btb@icculus.org>
3304 * arch/sdl/joydefs.c, arch/sdl/joy.c: SDL joystick stuff mostly
3307 2002-02-23 Bradley Bell <btb@icculus.org>
3309 * texmap/ntmap.c: fix bug preventing higher res sdl modes
3311 * arch/dos/Makefile.am, arch/ggi/Makefile.am,
3312 arch/linux/Makefile.am, arch/ogl/Makefile.am, arch/sdl/Makefile.am,
3313 arch/svgalib/Makefile.am, arch/win32/Makefile.am,
3314 main/editor/Makefile.am: moved includes to include
3316 * arch/sdl/gr.c: use SDL_VERSION_ATLEAST
3318 * Makefile.am, 2d/Makefile.am, 3d/Makefile.am, cfile/Makefile.am,
3319 iff/Makefile.am, main/Makefile.am, maths/Makefile.am,
3320 mem/Makefile.am, misc/Makefile.am, texmap/Makefile.am: moved
3323 * main/game.c: disabled cockpit for OGL, formatting
3325 * 2d/ibitblt.c: formatting
3327 2002-02-16 Bradley Bell <btb@icculus.org>
3329 * include/oldsdl.h: check for older macros
3331 * configure.ac, arch/sdl/digi.c, arch/sdl/event.c, arch/sdl/gr.c,
3332 include/error.h, include/oldsdl.h, main/gamecntl.c, main/inferno.c:
3333 allow older sdl versions
3335 2002-02-15 Bradley Bell <btb@icculus.org>
3337 * main/: automap.c, automap.h, inferno.c: automap resolution now
3340 * include/: gr.h, grdef.h: moved protos to from grdef.h to gr.h
3342 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
3343 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
3344 win32/include/key_arch.h: never mind - that would be pointless
3346 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
3347 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
3348 win32/include/key_arch.h: copied files from d1x
3350 * arch/linux/arch_ip.cpp, arch/win32/arch_ip.cpp, main/ip_base.cpp,
3351 main/ip_base.h, main/ipclient.cpp: enable udp debug messages
3353 * main/multipow.c: need conf.h
3355 * arch/win32/Makefile.am: new file
3357 * include/pstypes.h: added u_int16_t (needed in base_ip)
3359 * arch/win32/arch_ip.cpp: copied from d1x
3361 2002-02-14 Bradley Bell <btb@icculus.org>
3363 * arch/sdl/gr.c, main/inferno.c: allow gr_init lowres
3365 * NEWS, include/gr.h, main/game.c, main/game.h, main/gamecntl.c,
3366 main/netlist.c: Added hotkeys to toggle fullscreen mode
3368 * main/: ip_base.cpp, ip_base.h, multi.h, netlist.c, netpkt.c,
3369 network.c, network.h, ipclient.cpp, netpkt.h: d1x->d2x
3371 * main/: multipow.c, multipow.h, netlist.c, netpkt.c, netpkt.h,
3372 reorder.h: Lotsa networking stuff from d1x
3374 2002-02-13 Bradley Bell <btb@icculus.org>
3376 * include/gr.h, main/game.c: Fullscreen toggle stuff
3378 * arch/linux/Makefile.am, include/ipx.h: Lotsa networking stuff
3381 * main/: Makefile.am, inferno.c, ip_base.cpp, ip_base.h, menu.c,
3382 multi.h, network.c, network.h, newmenu.c: Lotsa networking stuff
3385 2002-02-11 Bradley Bell <btb@icculus.org>
3387 * main/bm.c: use portable loader if bigendian
3389 * include/pstypes.h: don't define bool for c++
3391 * include/cfile.h: extern AltHogDir stuff
3393 * include/byteswap.h: use WORDS_BIGENDIAN
3395 * main/: newmenu.c, newmenu.h: added fixedfont menu functions
3397 * main/vers_id.h: added D2X_IVER
3399 * misc/args.c: don't use d1x.ini
3401 * Makefile.am: rpm stuff
3403 * acconfig.h, configure.ac: c++, versioning, endianness, deb, rpm
3406 2002-02-09 Bradley Bell <btb@icculus.org>
3408 * rpm/: d2x.spec, d2x.spec.in: auto-generate rpm spec file
3410 2002-02-09 Paolo Ulivi <pulivi@libero.it>
3412 * d2x-ogl.sh, d2x-sdl.sh, rpm/.cvsignore, rpm/d2x.spec: rpm
3415 2002-02-06 Bradley Bell <btb@icculus.org>
3417 * arch/linux/arch_ip.cpp, main/ip_base.cpp, main/ip_base.h,
3418 main/ip_basec.h, main/ipclienc.c, main/ipclient.cpp,
3419 main/ipclient.h, main/ipserver.cpp: Adding d1x network code
3421 * debian/: changelog.in, control, copyright, d2x-gl.files,
3422 d2x-gl.menu, d2x.files, d2x.menu, rules: Added debian stuff
3426 2002-02-02 Bradley Bell <btb@icculus.org>
3428 * NEWS, arch/ggi/Makefile.am: reenabled ggi build
3430 * NEWS, acconfig.h, configure.ac, main/gamecntl.c, main/inferno.c:
3431 Enabled RELEASE option
3433 2002-01-31 Bradley Bell <btb@icculus.org>
3435 * Makefile.am, configure.ac: specify prerequisite versions of
3436 autoconf and automake
3438 2002-01-29 Bradley Bell <btb@icculus.org>
3440 * main/mission.c: RCS header added
3442 * main/inferno.c: update copyright date
3444 * main/mission.c: allow missions to be in AltHogDir
3446 * configure.ac: Display results of configure
3448 * include/d_io.h, main/inferno.c, main/newdemo.c: Added d_mkdir
3451 2002-01-28 Bradley Bell <btb@icculus.org>
3453 * NEWS, acconfig.h, configure.ac, cfile/cfile.c, main/newdemo.c:
3454 Data files now go in DATADIR/games/d2x, user files now go in
3457 2002-01-28 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
3459 * main/inferno.c: Data files now go in DATADIR/games/d2x, user
3460 files now go in ~/.d2x
3462 2002-01-24 Bradley Bell <btb@icculus.org>
3464 * configure.ac: fix nasm not found error message
3466 2002-01-18 Bradley Bell <btb@icculus.org>
3468 * configure.in: getting rid of old configure.in
3470 * acconfig.h, configure.ac, main/Makefile.am, main/kludge.c,
3471 main/movie.c: Movie playing kludgey stuff
3473 * misc/args.c: formatting
3475 * main/inferno.c: allow -h for help
3477 * include/error.h: don't die on int3, unless -debug given
3479 * mingw32.txt: more stuff
3481 2001-12-29 Bradley Bell <btb@icculus.org>
3483 * Makefile.am: Got rid of thinking.txt
3485 * main/inferno.c: document -nomovies option
3487 2001-12-28 Bradley Bell <btb@icculus.org>
3489 * main/titles.c: formatting, put some code into place for rendering
3490 of robots during briefings
3492 2001-12-27 Bradley Bell <btb@icculus.org>
3496 2001-12-23 Craig Hadady <chadady@iglou.com>
3498 * 2d/rle.c: fixed bug in dummy array.
3500 2001-12-03 Bradley Bell <btb@icculus.org>
3502 * arch/sdl/init.c: fix formatting
3504 * Makefile.am, acconfig.h, configure.ac, arch/linux/Makefile.am,
3505 arch/sdl/Makefile.am, arch/sdl/event.c, arch/sdl/init.c,
3506 arch/sdl/joy.c, arch/svgalib/Makefile.am: lots of makefile fixes,
3507 and sdl joystick stuff
3509 2001-11-30 Bradley Bell <btb@icculus.org>
3511 * thinking.txt: not needed
3513 2001-11-27 Bradley Bell <btb@icculus.org>
3515 * cygconf, mingw32.txt: use sdl from source on cygwin
3517 * Makefile.am, configure.ac, arch/ogl/Makefile.am,
3518 arch/sdl/Makefile.am, main/Makefile.am: move SDL_LIBS to LIBS,
3519 SDL_CFLAGS to CFLAGS
3521 2001-11-27 Bradley Bell <btb@icculus.org>
3525 2001-11-14 Bradley Bell <btb@icculus.org>
3527 * texmap/scanline.c: use optimization flags as texmap default
3529 * NEWS: mouse wheel, etc
3531 * arch/include/mouse.h, arch/sdl/mouse.c, main/kconfig.c: use mouse
3532 wheel to emulate 3rd axis
3534 * Makefile.am, configure.ac: change ENV_DJGPP to DJGPP
3536 * include/error.h: kludge to ungrab mouse when we hit an int3
3538 * include/d_io.h: change __ENV_WINDOWS__ to __WINDOWS__,
3539 __ENV_MSDOS__ to __MSDOS__
3541 * arch/sdl/mouse.c: remove cruft, fix formatting, use mouse wheel
3544 * arch/sdl/event.c: remove cruft, fix formatting, begin joystick
3547 * arch/sdl/digi.c: implemented digi_set_volume
3549 * include/grdef.h, main/config.c, misc/d_io.c: change
3550 __ENV_WINDOWS__ to __WINDOWS__, __ENV_MSDOS__ to __MSDOS__
3552 * 2d/font.c, main/bm.c, main/gamesave.c, main/gameseq.c,
3553 main/piggy.c: use MAKE_SIG
3555 * installation.txt: update
3557 * configure.ac: new file
3559 * arch/sdl/joydefs.c: #include pstypes.h
3561 * arch/sdl/init.c: SDL joystick stuff
3563 * acconfig.h: adjust MINGW defines
3565 * arch/sdl/joydefs.c: copied joydefs_config from linux/joydefs.c -
3566 controls menu now works
3568 2001-11-13 Bradley Bell <btb@icculus.org>
3570 * main/Makefile.am: Make sure bmread.c and terrain.c get included
3573 * Makefile.am: New file
3575 * arch/dos/Makefile.am: Make sure gr.c and joy2.asm get included in
3578 * compilerdefs.txt: New file
3580 * main/aipath.c: use D_RAND_MAX instead of RAND_MAX
3582 2001-11-12 Bradley Bell <btb@icculus.org>
3584 * main/playsave.c: load player files regardless of byte order of
3587 2001-11-11 Bradley Bell <btb@icculus.org>
3589 * include/makesig.h, main/playsave.c: Created header for MAKE_SIG
3592 * main/Makefile.am: Don't use terrain.c unless SHAREWARE
3594 * NEWS: GL savegame thumbnails
3596 * acconfig.h, configure.in: make option for NMOVIES, default to off
3598 2001-11-09 Bradley Bell <btb@icculus.org>
3600 * main/state.c: Enabled savegame thumbnails under OpenGL
3602 * unused/pa_null/pa_enabl.h: remove duplicate header
3604 * misc/args.c: use d2x.ini for option file
3606 * mem/mem.c: Move mem_realloc inside the ifdef
3608 * main/menu.c: fix 640x400 menu text
3610 * main/inferno.c: added documentation
3612 * main/endlevel.c: fix warnings
3614 * arch/ogl/gr.c: Get rid of gl spew
3616 * arch/linux/Makefile.am: move unused ipx_udp.c to EXTRA_DIST
3618 * acconfig.h: Define __SDL__ for mingw
3620 2001-11-08 Bradley Bell <btb@icculus.org>
3622 * 2d/font.c: free OGL font data when rereading
3624 * main/collide.c, main/endlevel.c, main/endlevel.h, main/gameseq.c,
3625 main/gauges.c, acconfig.h, configure.in, main/inferno.c,
3626 main/laser.c, main/menu.c, main/menu.h, main/newmenu.c,
3627 main/piggy.c, main/sounds.h, main/switch.c, main/titles.c,
3628 main/weapon.h: Enabled shareware build, endlevel flythrough
3631 * main/: Makefile.am, terrain.c, old/terrain.c: moved file, will be
3632 of use for shareware build
3634 * arch/ogl/: gr.c, sdlgl.c: use new d_realloc function, so mem
3637 * include/u_mem.h, mem/mem.c: added d_realloc/mem_realloc functions
3639 2001-11-05 Bradley Bell <btb@icculus.org>
3641 * include/args.h, main/inferno.c, misc/args.c: Change args_init
3644 * include/3d.h: Add comment
3646 2001-11-04 Bradley Bell <btb@icculus.org>
3648 * cfile/Makefile.am, cfile/nocfile.h, include/nocfile.h: Move
3651 * arch/ogl/sdlgl.c: Hack to keep SDL from screwing up X when it
3654 * main/: gamecntl.c, inferno.c: SDL applies to more than X11...
3656 * arch/ogl/gr.c, main/Makefile.am, main/gauges.c, main/hud.c,
3657 main/hudmsg.h: Enable d1x-style hud_message
3659 * arch/ogl/: glx.c, wgl.c: Sync with d1x
3661 * 2d/font.c: re-init ogl fonts after remapping colors.
3663 2001-11-02 Bradley Bell <btb@icculus.org>
3665 * misc/Makefile.am: remove byteswap.h (duplicate header)
3667 * 2d/font.c: fixed gr_remap_font, minor stuff
3669 * configure.in: take out -O2 if doing debug build
3671 * main/bm.c: formatting
3673 * 2d/font.c, include/gr.h, NEWS: Enable OpenGL fonts!
3675 * include/byteswap.h, misc/Makefile.am: fix swapint, swapshort
3676 macros, get rid of functions
3678 2001-11-01 Bradley Bell <btb@icculus.org>
3680 * misc/byteswap.h: removed duplicate header
3682 2001-10-31 Bradley Bell <btb@icculus.org>
3684 * NEWS, main/automap.c: automap works in opengl
3686 * NEWS, configure.in: Added news
3688 * main/newmenu.c: Must call set_screen_mode for menus when using GL
3690 * 2d/: bitblt.c, canvas.c, linear.h, scalea.h: Sync with d1x
3692 * arch/sdl/event.c, arch/sdl/gr.c, arch/sdl/init.c, iff/iff.c,
3693 include/3d.h, include/loadgl.h, main/inferno.c, maths/fixc.c,
3694 maths/vecmat.c, maths/vecmata.asm: Sync with d1x
3696 * Makefile.am, arch/sdl/Makefile.am: Makefile fixes
3698 * arch/ogl/: glx.c, gr.c, ogl.c, sdlgl.c: Sync with d1x
3700 * 3d/: clipper.c, draw.c, globvars.c, instance.c, interp.c,
3701 matrix.c, points.c, rod.c, setup.c: Minor sync with d1x
3703 2001-10-27 Bradley Bell <btb@icculus.org>
3705 * main/inferno.c: added some documentation
3707 2001-10-25 Bradley Bell <btb@icculus.org>
3709 * main/inferno.c, texmap/ntmap.c, texmap/tmapflat.c: Completed tmap
3712 * Makefile.am, configure.in, arch/Makefile.am,
3713 arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/digi.c,
3714 arch/dos/gr.c, arch/ggi/Makefile.am, arch/ggi/gr.c,
3715 arch/ogl/Makefile.am, arch/ogl/glx.c, arch/ogl/gr.c,
3716 arch/ogl/ogl.c, arch/ogl/sdlgl.c, arch/ogl/wgl.c,
3717 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/digi.c,
3718 arch/sdl/gr.c, arch/svgalib/Makefile.am, arch/svgalib/gr.c,
3719 texmap/scanline.c: Finished moving stuff to arch/blah. I know,
3720 it's ugly, but It'll be easier to sync with d1x.
3722 * Makefile.am, configure.in, main/Makefile.am, main/editor/med.c,
3723 main/editor/medwall.h, main/editor/segment.c, main/editor/seguvs.h,
3724 main/editor/Makefile.am: attempt at support for editor, makefile
3727 * misc/d_delay.c: formatting fix
3729 * texmap/: Makefile.am, ntmap.c, scanline.c, scanline.h, texmapl.h,
3730 tmappent.S, tmapppro.S: adding support for runtime selection of
3733 * main/: bmread.c, game.c, gamecntl.c, gamesave.c, inferno.c,
3734 inferno.h, piggy.c, render.c, editor/editor.h: conditionalize
3735 including multi.h and network.h, fix backslashes, fix compiler
3738 * main/: ai.c, ai2.c, aipath.c, automap.c, bm.c, cntrlcen.c,
3739 collide.c, controls.c, credits.c, dumpmine.c, endlevel.c, escort.c,
3740 fireball.c, fuelcen.c, gamemine.c, gameseq.c, gauges.c, laser.c,
3741 menu.c, multi.h, netmisc.c, network.h, newdemo.c, newmenu.c,
3742 object.c, powerup.c, state.c, switch.c, wall.c: conditionalize
3743 including multi.h and network.h, fix backslashes
3745 * include/pstypes.h: added typedef for u_int64_t on mingw
3747 * include/3d.h: added prototype for g3_uninit_polygon_model
3749 * arch/sdl/Makefile.am: Don't use SDL joystick except on mingw
3751 2001-10-24 Bradley Bell <btb@icculus.org>
3753 * arch/: ggi/Makefile.am, svgalib/Makefile.am: Moved input stuff to
3754 arch subdirs, as in d1x.
3756 * Makefile.am, configure.in, main/kconfig.c: Revert bin_programs to
3757 earlier style until i understand automake 1.5 better. remove input
3760 * arch/: Makefile.am, dos/Makefile.am, dos/joy2.asm, dos/joyc.c,
3761 dos/joydefs.c, dos/key.c, dos/mouse.c, ggi/event.c, ggi/init.c,
3762 ggi/key.c, ggi/mouse.c, linux/Makefile.am, linux/joydefs.c,
3763 linux/joystick.c, linux/include/joystick.h, sdl/Makefile.am,
3764 sdl/event.c, sdl/joy.c, sdl/joydefs.c, sdl/key.c, sdl/mouse.c,
3765 svgalib/event.c, svgalib/init.c, svgalib/key.c, svgalib/mouse.c:
3766 Moved input stuff to arch subdirs, as in d1x.
3768 * NEWS, configure.in: blah blah
3770 2001-10-23 Bradley Bell <btb@icculus.org>
3772 * include/ui.h, unused/ui/ui.h: Moved ui.h to includes/
3774 * texmap/tmapppro.S: no need for #include <conf.h> here
3776 * main/Makefile.am: Build fixes. EDITOR_SRCS added to
3779 * main/: Makefile.am, network.c: No longer #ifdef'ing out the whole
3780 file. RCS header added
3782 * main/: bmread.c, kmatrix.c, multi.c, multibot.c: No longer
3783 #ifdef'ing out the whole file. RCS header added
3785 * Makefile.am, acconfig.h, configure.in, arch/dos/Makefile.am,
3786 main/Makefile.am, maths/Makefile.am, texmap/Makefile.am: Build
3787 fixes. Now works with automake 1.5 and autoconf 2.52.
3788 --enable-editor option added. SDL_VIDEO and SDL_INPUT defined for
3789 mingw (-grabmouse now works on win32).
3791 * config.guess, config.sub, install-sh, missing, mkinstalldirs:
3792 These don't belong in cvs
3796 2001-10-20 Bradley Bell <btb@icculus.org>
3798 * 2d/font.c: Don't free unused variables...
3800 * 2d/font.c, include/gr.h: Bringing font stuff more in line with
3803 * Makefile.am, arch/Makefile.am, arch/dos/Makefile.am,
3804 arch/linux/Makefile.am, arch/win32/Makefile.am, iff/Makefile.am,
3805 main/Makefile.am: make dist more sensible
3807 * Makefile.am: Kludge for linking on mingw
3809 2001-10-19 Bradley Bell <btb@icculus.org>
3811 * Makefile.am, configure.in, arch/win32/Makefile.am,
3812 arch/win32/ipx_win.c, arch/win32/winnet.c: Little fixes
3814 * include/ipx_drv.h: Check for __MINGW32__
3816 * include/i86.h: Imported from d1x
3818 * arch/dos/: Makefile.am, ipx.c: Re-import of d1x files
3820 * arch/dos/modex.asm: Fixed %include
3822 * main/console.c: RCS headers added
3824 * arch/sdl/: Makefile.am, init.c, timer.c: Moved arch/sdl_* to
3827 * Makefile.am, main/Makefile.am: Moved final link to top-level
3828 directory instead of main/
3830 * 2d/linear.asm, maths/fix.asm, maths/vecmata.asm: Changed
3831 __ENV_LINUX__ to __linux__
3833 * configure.in, arch/Makefile.am, arch/dos_dpmi.c,
3834 arch/dos_findfile.c, arch/dos_init.c, arch/dos_ipx.c,
3835 arch/dos_modex.asm, arch/dos_timer.asm, arch/dos_tweak.inc,
3836 arch/dos_vesa.c, arch/dos_vgaregs.inc, arch/linux_init.c,
3837 arch/sdl_init.c, arch/sdl_timer.c, arch/dos/Makefile.am,
3838 arch/dos/dpmi.c, arch/dos/findfile.c, arch/dos/init.c,
3839 arch/dos/ipx.c, arch/dos/modex.asm, arch/dos/timer.asm,
3840 arch/dos/tweak.inc, arch/dos/vesa.c, arch/dos/vgaregs.inc,
3841 arch/linux/Makefile.am, arch/linux/init.c, arch/win32/Makefile.am,
3842 arch/win32/mingw_init.c, main/Makefile.am: Moved arch/sdl_* to
3845 * configure.in: add --enable-xploader, support arch/linux subdir,
3848 * main/inferno.c: conditionalize conf.h
3850 2001-10-19 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
3852 * acconfig.h, 2d/bitmap.h, 3d/interp.c, cfile/cfile.c,
3853 include/cfile.h, main/bm.c, mem/mem.c, misc/fileutil.c,
3854 misc/fileutil.h: Partial application of linux/alpha patch.
3856 2001-10-19 Bradley Bell <btb@icculus.org>
3858 * main/Makefile.am, arch/linux/Makefile.am: Brought linux
3859 networking in line with d1x, moved some arch/linux_* stuff to
3862 * arch/linux/: findfile.c, ipx_bsd.c, ipx_kali.c, ipx_lin.c,
3863 linuxnet.c, ukali.c, include/ipx_bsd.h, include/ipx_hlpr.h,
3864 include/ipx_kali.h, include/ipx_ld.h, include/ipx_lin.h,
3865 include/ipx_udp.h, include/ukali.h: remove pesky * from RCS log
3868 * arch/: Makefile.am, linux_findfile.c, linux_ipx_bsd.c,
3869 linux_ipx_lin.c, linux_ipx_udp.c, linux_net.c, linux/findfile.c,
3870 linux/ipx_bsd.c, linux/ipx_kali.c, linux/ipx_lin.c,
3871 linux/ipx_udp.c, linux/linuxnet.c, linux/ukali.c,
3872 linux/include/ipx_bsd.h, linux/include/ipx_hlpr.h,
3873 linux/include/ipx_kali.h, linux/include/ipx_ld.h,
3874 linux/include/ipx_lin.h, linux/include/ipx_udp.h,
3875 linux/include/ukali.h: Brought linux networking in line with d1x,
3876 moved some arch/linux_* stuff to arch/linux/*
3878 * include/ipx_drv.h: Imported from d1x
3880 * main/ipx_drv.c: RCS info added, conf.h added, etc...
3882 * main/ipx_drv.c: Imported from d1x
3884 * include/args.h, include/ipx.h, main/inferno.c, main/network.c,
3885 main/network.h, main/Makefile.am: Trying to get network working on
3888 * configure.in, 2d/Makefile.am, arch/win32/Makefile.am,
3889 main/Makefile.am: build fixes
3891 * arch/: win32/Makefile.am, win32/findfile.c, win32/ipx_drv.h,
3892 win32/ipx_win.c, win32/winnet.c, Makefile.am, win32_findfile.c,
3893 linux/include/ipx_drv.h: Moved win32_* to win32/* (a la d1x),
3894 starting to get net working.
3896 * include/pstypes.h: Changed __ENV_LINUX__ to __linux__,
3897 conditionalized min,max macros
3899 2001-10-18 Bradley Bell <btb@icculus.org>
3901 * acconfig.h, 2d/linear.h, arch/include/joy.h, include/loadgl.h,
3902 include/strutil.h, include/vecmat.h, main/kconfig.c, misc/d_glob.c,
3903 texmap/tmap_inc.asm, texmap/tmap_per.asm, texmap/tmappent.S,
3904 texmap/tmapppro.S, main/console.c: Changed __ENV_LINUX__ to
3907 * 2d/2dsline.c: RCS headers added/changed
3909 * configure.in: fix NASMFLAGS bug
3911 * main/: collide.c, inferno.c, object.c, render.c: RCS headers
3914 2001-10-17 Bradley Bell <btb@icculus.org>
3916 * NEWS: Fixed the invulnerable robots bug!
3918 * main/collide.c: Fixed the invulnerable robots bug!
3920 2001-10-14 Bradley Bell <btb@icculus.org>
3922 * Makefile.am, arch/Makefile.am, iff/Makefile.am, main/Makefile.am:
3925 2001-10-13 Bradley Bell <btb@icculus.org>
3927 * Makefile.am, autogen.sh, configure.in, 2d/Makefile.am,
3928 arch/Makefile.am, arch/dos/Makefile.am,
3929 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
3930 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
3931 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
3932 arch/dos/include/Makefile.am, arch/dos/mm_snd/Makefile.am,
3933 arch/dos/mm_snd/include/Makefile.am, arch/include/Makefile.am,
3934 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
3935 arch/win32/Makefile.am, arch/win32/d3dframe/Makefile.am,
3936 arch/win32/include/Makefile.am, iff/Makefile.am,
3937 iff/archive/Makefile.am, include/Makefile.am, main/Makefile.am,
3938 main/editor/Makefile.am, main/old/Makefile.am, tools/Makefile.am,
3939 tools/cvs2cl/Makefile.am, unused/Makefile.am,
3940 unused/bios/Makefile.am, unused/lib/Makefile.am,
3941 unused/novga/Makefile.am, unused/pa_null/Makefile.am,
3942 unused/ui/Makefile.am, unused/vga/Makefile.am,
3943 unused/vga/new/Makefile.am, unused/win95/Makefile.am: Removed
3944 automake stuff from "inert" subdirs. And there was much rejoicing.
3946 * Makefile.am, NEWS, configure.in: Stuff
3948 * ChangeLog: removing auto-generated file
3950 * cygconf: Added instructions for mingw32 build
3952 * Makefile.am: renamed INSTALL to installation.txt
3954 * installation.txt, INSTALL: renamed INSTALL to installation.txt
3956 * mingw32.txt: Added instructions for mingw32 build
3958 * configure.in: Enable assembly under mingw32
3960 2001-10-12 Bradley Bell <btb@icculus.org>
3962 * acconfig.h, aclocal.m4, conf.h.in: remove superfluous files
3964 * acconfig.h, aclocal.m4, conf.h.in, configure.in, 2d/2dsline.c,
3965 2d/bitblt.c, 2d/box.c, 2d/canvas.c, 2d/gpixel.c, 2d/line.c,
3966 2d/pixel.c, include/pstypes.h, include/strutil.h, include/timer.h,
3967 main/digi.h, main/kludge.c, main/object.c, main/render.c,
3968 misc/d_glob.c, misc/d_io.c, misc/strutil.c: Changed __ENV_DJGPP__
3969 to __DJGPP__, since it's built-in.
3971 2001-10-12 Paolo Ulivi <paoloulivi@tin.it>
3973 * aclocal.m4, conf.h.in, include/vecmat.h, main/collide.c,
3974 main/kludge.c, main/piggy.h: fix some gcc 3.0 warnings.
3978 2001-10-12 Bradley Bell <btb@icculus.org>
3980 * Makefile.am, unused/win95/Makefile.am: Fix some dist stuff
3982 * Makefile.am: make sure cygconf gets archived
3984 * configure.in: Increment version number in preparation for release
3986 * configure.in: Fix detection of opengl
3988 * Makefile.am, aclocal.m4, autogen.sh, conf.h.in, configure.in,
3989 cygconf, arch/Makefile.am, arch/include/joy.h,
3990 arch/include/mouse.h, include/loadgl.h, include/pstypes.h,
3991 include/strutil.h, main/Makefile.am, main/config.c, main/console.c,
3992 main/gamepal.h, main/gamerend.c, main/inferno.c, main/kconfig.c,
3993 main/multi.c, main/newdemo.c, misc/d_delay.c, misc/d_glob.c,
3994 misc/strutil.c: Switched from Cygwin to mingw32 on MS boxes.
3995 Vastly improved compilability.
3997 2001-10-11 Bradley Bell <btb@icculus.org>
3999 * Makefile.am: Added macros/sdl.m4
4001 * autogen.sh: Added macros/sdl.m4
4003 2001-10-09 Bradley Bell <btb@icculus.org>
4005 * main/vers_id.h: Added DESCENT_VERSION constant
4007 * main/inferno.c: Added command-line help.
4009 * include/ogl_init.h: opengl improvments (following d1x changes)
4011 2001-10-07 Bradley Bell <btb@icculus.org>
4013 * aclocal.m4, conf.h.in, configure.in, arch/Makefile.am,
4014 arch/ogl/Makefile.am: Remove duplicate headers.
4016 2001-08-02 Thimo Neubauer <thimo@debian.org>
4018 * mem/mem.c: totally crippled the memory manager because it does
4019 not make sense for non-DOS-systems and it would have been too
4020 complicated to get it 64bit clean
4022 2001-06-19 Bradley Bell <btb@icculus.org>
4024 * cvshowto.txt: updated anonymous password
4026 2001-02-08 Bradley Bell <btb@icculus.org>
4028 * COPYING, license.txt: Added d1x license
4030 2001-02-01 Bradley Bell <btb@icculus.org>
4032 * aclocal.m4, configure.in: Better detecting of SDL and GL/GLU
4034 2001-01-31 Bradley Bell <btb@icculus.org>
4036 * configure.in, arch/include/mouse.h, include/pstypes.h,
4037 main/game.c, main/gamepal.h: OpenGL support under Cygwin/SDL
4039 * main/polyobj.c: fix typo
4041 * 2d/Makefile.am, 2d/bitblt.c, 2d/bitmap.c, 2d/box.c, 2d/canvas.c,
4042 2d/circle.c, 2d/disc.c, 2d/font.c, 2d/gpixel.c, 2d/ibitblt.c,
4043 2d/line.c, 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c,
4044 2d/rect.c, 2d/rle.c, 2d/scale.c, 2d/scalec.c, 2d/tmerge.c,
4045 3d/clipper.c, 3d/draw.c, 3d/globvars.c, 3d/instance.c, 3d/interp.c,
4046 3d/matrix.c, 3d/points.c, 3d/rod.c, 3d/setup.c, arch/Makefile.am,
4047 cfile/cfile.c, iff/iff.c, main/ai.c, main/ai2.c, main/aipath.c,
4048 main/automap.c, main/bm.c, main/bmread.c, main/cmd.c,
4049 main/cntrlcen.c, main/collide.c, main/config.c, main/console.c,
4050 main/controls.c, main/credits.c, main/crypt.c, main/dumpmine.c,
4051 main/effects.c, main/endlevel.c, main/escort.c, main/fireball.c,
4052 main/fuelcen.c, main/fvi.c, main/game.c, main/gamecntl.c,
4053 main/gamefont.c, main/gamemine.c, main/gamepal.c, main/gamerend.c,
4054 main/gamesave.c, main/gameseg.c, main/gameseq.c, main/hostage.c,
4055 main/kconfig.c, main/kmatrix.c, main/laser.c, main/lighting.c,
4056 main/mglobal.c, main/mission.c, main/morph.c, main/netmisc.c,
4057 main/network.c, main/newdemo.c, main/newmenu.c, main/object.c,
4058 main/paging.c, main/physics.c, main/piggy.c, main/polyobj.c,
4059 main/powerup.c, main/render.c, main/robot.c, main/slew.c,
4060 main/songs.c, main/switch.c, main/texmerge.c, main/text.c,
4061 main/titles.c, main/vclip.c, main/wall.c, main/weapon.c,
4062 maths/Makefile.am, maths/fixc.c, maths/rand.c, maths/tables.c,
4063 maths/vecmat.c, mem/mem.c, misc/args.c, misc/byteswap.c,
4064 misc/d_delay.c, misc/d_glob.c, misc/d_io.c, misc/error.c,
4065 misc/hash.c, misc/strio.c, misc/strutil.c, texmap/Makefile.am,
4066 texmap/ntmap.c, texmap/scanline.c, texmap/tmapflat.c: Makefile and
4069 * arch/dos_findfile.c, arch/dos_modex.asm, include/console.h,
4070 include/modex.h, main/collide.c, main/gamesave.c, main/gameseq.c,
4071 main/gauges.c, main/object.c, main/playsave.c, main/render.c,
4072 main/state.c, mem/mem.c, texmap/ntmap.c, texmap/tmapflat.c: Fix
4075 * include/gr.h, main/menu.c: Fullscreen toggle added to screen res
4078 * configure.in, include/pstypes.h, main/kconfig.c: Support for
4079 cross-compiling, and cygwin fixes
4081 2001-01-30 Bradley Bell <btb@icculus.org>
4083 * configure.in, arch/Makefile.am, arch/win32_findfile.c,
4084 include/pstypes.h, include/strutil.h, main/Makefile.am,
4085 misc/strutil.c, unused/win95/findfile.c: Cygwin support, using SDL.
4086 needs --without-assembler and --without-network to compile
4088 2001-01-29 Bradley Bell <btb@icculus.org>
4090 * configure.in, main/Makefile.am: Fixes to build system
4092 * main/kconfig.c: fix for non-linux joysticks
4094 * arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/digi.c,
4095 arch/dos/dosgr.c, arch/dos/dpmi.c, arch/dos/findfile.c,
4096 arch/dos/init.c, arch/dos/ipx.c, arch/dos/joy2.asm,
4097 arch/dos/joyc.c, arch/dos/joydefs.c, arch/dos/key.c,
4098 arch/dos/modex.asm, arch/dos/mouse.c, arch/dos/timer.asm,
4099 arch/dos/tweak.inc, arch/dos/vesa.c, arch/dos/vgaregs.inc,
4100 arch/include/joy.h, arch/linux/Makefile.am, arch/linux/findfile.c,
4101 arch/linux/init.c, arch/linux/ipx_bsd.c, arch/linux/ipx_lin.c,
4102 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, arch/sdl/Makefile.am,
4103 arch/sdl/init.c, arch/sdl/timer.c: Removed duplicate files
4105 * arch/Makefile.am, arch/dos_dpmi.c, arch/dos_findfile.c,
4106 arch/dos_init.c, arch/dos_ipx.c, arch/dos_modex.asm,
4107 arch/dos_timer.asm, arch/dos_tweak.inc, arch/dos_vesa.c,
4108 arch/dos_vgaregs.inc, arch/linux_findfile.c, arch/linux_init.c,
4109 arch/linux_ipx_bsd.c, arch/linux_ipx_lin.c, arch/linux_ipx_udp.c,
4110 arch/linux_net.c, arch/sdl_init.c, arch/sdl_timer.c: Fixed build
4113 * arch/dos/include/joy.h, arch/dos/include/key.h,
4114 arch/dos/include/mouse.h: Unified input headers.
4116 * arch/linux/Makefile.am, configure.in: Duplicate file removal.
4118 2001-01-28 Bradley Bell <btb@icculus.org>
4120 * conf.h.in, configure.in, arch/Makefile.am,
4121 arch/dos/include/Makefile.am, arch/include/Makefile.am,
4122 arch/include/key.h, main/Makefile.am: More header unification...
4124 * main/newdemo.c: Added <ctype.h>
4126 * arch/include/event.h, arch/include/joy.h: unified input headers.
4128 * acconfig.h, include/d_delay.h, main/Makefile.am, main/game.c:
4129 OpenGL now uses SDL-GL instead of gii
4131 * arch/include/key.h, arch/include/mouse.h: Unified arch headers
4133 2001-01-25 Bradley Bell <btb@icculus.org>
4135 * autogen.sh: use "set -e" so execution stops if something goes
4138 2001-01-24 Bradley Bell <btb@icculus.org>
4142 * Makefile.am: Add ChangeLog to dist
4146 2001-01-24 Bradley Bell <btb@icculus.org>
4148 * INSTALL, NEWS, README, cvshowto.txt: updated documentation
4150 * tools/Makefile.am, tools/cvs2cl/Makefile.am,
4151 tools/cvs2cl/cvs2cl.pl: cvs2cl for building ChangeLog from RCS
4154 * Makefile.am, acconfig.h, autogen.sh, conf.h.in, configure.in,
4155 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
4156 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
4157 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
4158 arch/dos/include/Makefile.am, 2d/Makefile.am, 3d/Makefile.am,
4159 arch/Makefile.am, arch/dos/Makefile.am,
4160 arch/dos/mm_snd/Makefile.am, arch/dos/mm_snd/include/Makefile.am,
4161 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
4162 arch/ogl/Makefile.am, arch/sdl/Makefile.am, arch/win32/Makefile.am,
4163 arch/win32/d3dframe/Makefile.am, arch/win32/include/Makefile.am,
4164 cfile/Makefile.am, iff/Makefile.am, iff/archive/Makefile.am,
4165 include/Makefile.am, main/editor/Makefile.am, main/old/Makefile.am,
4166 unused/Makefile.am, unused/bios/Makefile.am,
4167 unused/lib/Makefile.am, unused/novga/Makefile.am,
4168 unused/pa_null/Makefile.am, unused/ui/Makefile.am,
4169 unused/vga/Makefile.am, unused/vga/new/Makefile.am,
4170 unused/win95/Makefile.am, main/Makefile.am, maths/Makefile.am,
4171 misc/Makefile.am, texmap/Makefile.am: improved automake config.
4172 make dist, VPATH builds, ...
4174 * configure, Makefile.in, libtool, ltconfig, ltmain.sh,
4175 stamp-h.in, 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.in,
4176 arch/dos/Makefile.in, arch/linux/Makefile.in,
4177 arch/sdl/Makefile.in, cfile/Makefile.in, iff/Makefile.in,
4178 main/Makefile.in, maths/Makefile.in, mem/Makefile.in,
4179 misc/Makefile.in, texmap/Makefile.in: cruft removal
4181 * 2d/diff, arch/dos/sgrep.out, arch/linux/stHqFIq1, main/test.txt:
4184 * ChangeLog, NEWS: moved old ChangeLog to NEWS
4186 * configure.in, conf.h.in: moved NDEBUG to conf.h.in
4188 * main/game.c, main/kconfig.c, main/text.c: changed args_find to
4191 * main/gamecntl.c, main/inferno.c: changed args_find to FindArg,
4192 added -grabmouse option
4194 * arch/dos_init.c, arch/linux_init.c, arch/linux_ipx_udp.c,
4195 arch/linux_net.c, arch/sdl_init.c, arch/dos/init.c,
4196 arch/dos/joyc.c, arch/linux/init.c, arch/linux/ipx_udp.c,
4197 arch/linux/linuxnet.c, arch/sdl/init.c, include/args.h,
4198 main/config.c, main/hud.c, main/menu.c, main/multi.c,
4199 main/network.c, main/piggy.c, main/polyobj.c, main/slew.c,
4200 main/songs.c, misc/args.c: changed args_find to FindArg
4202 2001-01-22 Bradley Bell <btb@icculus.org>
4204 * configure, main/Makefile.am, main/Makefile.in: configuration
4207 * include/error.h, include/mono.h, main/game.c, main/gamerend.c:
4208 fix compiler warnings w/opengl
4210 * include/console.h: ggi support
4212 * arch/linux_init.c: svgalib support
4214 * Makefile.in, conf.h.in, configure, configure.in, 2d/Makefile.am,
4215 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.am,
4216 arch/Makefile.in, arch/svgalib_init.c, cfile/Makefile.in,
4217 iff/Makefile.in, main/Makefile.am, main/Makefile.in,
4218 maths/Makefile.am, maths/Makefile.in, mem/Makefile.in,
4219 misc/Makefile.in, texmap/Makefile.am, texmap/Makefile.in:
4222 * iff/iff.c, include/u_mem.h: NDEBUG fixes
4224 * main/ai.h, main/inferno.c, main/lighting.c, main/object.c,
4225 main/render.c: fix warnings and enable NDEBUG *
4226 arch/svgalib_init.c: svgalib support
4228 2001-01-22 Michael Wagener <Michael.Wagener@materna.de>
4230 * main/kconfig.c: joystick support
4232 2001-01-21 Bradley Bell <btb@icculus.org>
4234 * cvshowto.txt: new file, taken from d1x webpage
4236 * AUTHORS, README: Taking over as maintainer of d2x
4238 * main/gamecntl.c, main/inferno.c: Grab mouse with SDL/X11
4240 2001-01-20 Bradley Bell <btb@icculus.org>
4242 * configure, configure.in: Turned -Werror back off by default
4244 * README, configure, configure.in, 2d/font.c, arch/sdl_init.c,
4245 iff/iff.c, include/3d.h, include/d_io.h, main/Makefile.am,
4246 main/Makefile.in, main/bm.c, main/collide.c, main/credits.c,
4247 main/fuelcen.h, main/game.c, main/gamecntl.c, main/gamepal.c,
4248 main/gamerend.c, main/gamesave.c, main/gameseg.c, main/gameseq.c,
4249 main/gauges.c, main/kconfig.c, main/kludge.c, main/kmatrix.c,
4250 main/laser.c, main/multi.c, main/network.c, main/network.h,
4251 main/newdemo.c, main/newmenu.c, main/object.c, main/object.h,
4252 main/physics.c, main/piggy.c, main/polyobj.c, main/state.c,
4253 main/switch.c, main/titles.c, main/wall.c: Got rid of all compiler
4254 warnings, for non-OpenGL on linux, anyway...
4256 2001-01-19 Bradley Bell <btb@icculus.org>
4258 * copying: remove duplicate file
4260 * Import of d2x-0.0.9-pre1
4262 * Import of d2x-0.0.8