1 2003-04-02 Bradley Bell <btb@icculus.org>
3 * misc/error.c: call Int3 on Assert
5 * main/cntrlcen.c, main/cntrlcen.h, main/gamesave.c: modified
8 * main/wall.c: don't die when trying to toggle nonexistent
9 segment... vertigo level 10 is buggy!
11 * main/gamemine.c: comments/formatting
13 2003-03-31 Micah J. Lieske <MicahJon@compuserve.com>
15 * arch/dos/digimm.c, arch/sdl/digi.c, arch/win32/digi.c,
16 main/inferno.c: Allow use of 22K sound samples
18 2003-03-29 Bradley Bell <btb@icculus.org>
20 * arch/ogl/gr.c: default to bitmapped reticle
22 * main/bm.c, main/endlevel.c, main/piggy.c, main/piggy.h,
23 main/polyobj.c: rewrote endlevel stuff to reread exit model info
26 * arch/sdl/joy.c: fixed text seen for hats in control config
29 2003-03-28 Bradley Bell <btb@icculus.org>
31 * main/bm.c: heh, model nums in vertigo are hardcoded,
32 N_D2_POLYGON_MODELS can't change
34 * configure.ac, include/d1x.xpm, include/descent.xpm,
35 arch/ogl/sdlgl.c, arch/sdl/gr.c: enabled setting icon with
38 2003-03-27 Bradley Bell <btb@icculus.org>
40 * main/text.h: fixed text references for hat directions
42 * arch/ogl/Makefile.am: oops, can't get rid of main INCLUDE yet...
44 2003-03-26 Bradley Bell <btb@icculus.org>
46 * main/playsave.c: make d2x keys backward compatible
48 2003-03-26 Micah J. Lieske <MicahJon@compuserve.com>
50 * arch/sdl/event.c, arch/sdl/joy.c: added hat support for sdl
53 2003-03-26 Bradley Bell <btb@icculus.org>
55 * main/piggy.c: fix crash when d1 data not present
57 * main/gamecntl.c, main/kconfig.c, main/playsave.c: fix d2x keys,
58 read/write from plr file
60 * main/ai.h, main/collide.c, main/escort.c, main/escort.h,
61 main/fuelcen.c, main/gamecntl.c, main/playsave.c, main/powerup.c:
64 2003-03-25 Bradley Bell <btb@icculus.org>
66 * main/bm.c, main/piggy.c, main/piggy.h, main/gameseq.c: added
67 D1_PIGFILE ("descent.pig") macro
69 * main/bm.c, main/piggy.c, main/piggy.h: ability to load exit
70 models from d1 pig file
72 * main/bm.c, main/bm.h, main/endlevel.c, main/piggy.c,
73 main/piggy.h: ability to load exit model bitmaps (or any bitmap,
74 really) from d1 pig file
76 2003-03-23 Bradley Bell <btb@icculus.org>
78 * main/bm.c: stop extra robots from overwriting exit models
80 * include/ogl_init.h: increased OGL_TEXTURE_LIST_SIZE so the
81 texture list doesn't get full
83 * main/bm.c: fix mem leak when reading extra robots
85 2003-03-21 Bradley Bell <btb@icculus.org>
87 * main/menu.c: Added option to set movie resolution (mostly works)
89 2003-03-21 Martin Schaffner <maschaffner@gmx.ch>
91 * main/gameseq.c, main/piggy.c, main/piggy.h: move bitmap
92 replacement functions to piggy.c
94 * main/gameseq.c: attempt to support mac d1 descent.pig
96 * main/bm.c: fix mem leak
98 * main/gameseq.c: fix bug: when opening d1 level 1 with oem data
99 files, both d1 and d2 oem briefing where showed
101 * main/inferno.c, main/movie.c: Change the default movie
102 resolution to "high", implement the option -lowresmovies
104 2003-03-20 Bradley Bell <btb@icculus.org>
106 * arch/sdl/rbaudio.c, main/songs.c: cd detection works now
108 * main/piggy.c: comments
110 2003-03-20 Martin Schaffner <maschaffner@gmx.ch>
112 * main/gameseq.c: delete duplicate function
114 * 2d/rle.c: fix color swapping on big endian of big rle bitmaps
116 2003-03-19 Bradley Bell <btb@icculus.org>
118 * arch/sdl/rbaudio.c, include/rbaudio.h: starting d2 cd detection
119 (cddb discid) support
121 * arch/sdl/digi.c, main/kludge.c: implemented
122 digi_link_sound_to_object3 for looping sounds, other looping stuff
124 * arch/sdl/gr.c: removing dependencies on stuff in main/
126 * arch/linux/Makefile.am, arch/linux/init.c,
127 arch/linux/linuxnet.c, arch/linux/include/ukali.h,
128 arch/ogl/Makefile.am, main/inferno.c: moved joy_init back to main,
129 other header cleanups
131 * arch/win32/ipx_win.c, configure.ac: ipx on win32 fixed!
133 2003-03-19 Martin Schaffner <maschaffner@gmx.ch>
135 * 2d/rle.c, include/gr.h, include/rle.h, main/bm.c, main/bm.h,
136 main/gamemine.c, main/gamemine.h, main/gameseq.c, main/piggy.c,
137 main/piggy.h, main/wall.c, main/wall.h: if descent.pig available,
138 load d1 textures for d1 levels
140 2003-03-19 Bradley Bell <btb@icculus.org>
142 * 2d/font.c, 2d/palette.c, 3d/interp.c, 3d/setup.c,
143 arch/sdl/rbaudio.c, include/texmap.h, libmve/decoder16.c,
144 libmve/decoder8.c, libmve/decoders.h, libmve/mveplay.c,
145 texmap/ntmap.c, texmap/texmapl.h: header/extern declaration
148 * README: added some OS X info
150 2003-03-17 Bradley Bell <btb@icculus.org>
152 * main/newdemo.c: simplify DEMO_FILENAME macro
154 * main/console.c, main/game.c: enable experimental console support
156 * main/gamerend.c: fixed location of fps meter in multi
158 2003-03-16 Bradley Bell <btb@icculus.org>
160 * main/menu.c, main/newdemo.c, main/newdemo.h, main/newmenu.c:
161 also look in shared data dir for demos
163 * main/newdemo.c, main/newdemo.h: comments/formatting
165 2003-03-15 Christopher Thielen <chris@luethy.net>
167 * main/kludge.c: set CDROM_dir back to "." - tricks game into
168 thinking d2 cd is always present
170 2003-03-15 Bradley Bell <btb@icculus.org>
172 * 2d/font.c, main/credits.c, main/scores.c: fixed opengl credits,
175 * arch/sdl/rbaudio.c: formatting, enabled volume control under
178 * arch/ogl/gr.c: fixed dark font bug by calling gr_set_mode from
179 gr_init. don't really know why this works, though
181 2003-03-14 Bradley Bell <btb@icculus.org>
183 * main/gameseq.c: fix Bitmap_replacement_data mem leakage
185 * unused/bios/rbaudio.h: removed duplicate file
187 2003-03-14 Christopher Thielen <chris@luethy.net>
189 * arch/sdl/rbaudio.c: stop cd audio when exiting
191 2003-03-14 Micah J. Lieske <MicahJon@compuserve.com>
193 * main/gamecntl.c: add comments to the "only matt knows" cheats
195 2003-03-14 Martin Schaffner <maschaffner@gmx.ch>
197 * main/gamemine.c: formatting, better texture conversion for d1
200 2003-03-14 Bradley Bell <btb@icculus.org>
202 * main/piggy.c: must swap all mac version pigfiles
204 * main/ai.c, main/ai.h, main/bm.h, main/crypt.c, main/joydefs.h,
205 main/multi.c: formatting, minor cleanups
207 * 2d/rle.c: need to swap line_size on bigendian machines
209 * main/mission.c, main/mission.h: detect mac full version hogfile
211 2003-03-13 Bradley Bell <btb@icculus.org>
213 * arch/sdl/joydefs.c, main/kconfig.c, main/kconfig.h, main/menu.c:
214 added joy/mouse sensitivity slider, increased range to 16, and
217 * main/Makefile.am, main/joydefs.c, main/old/joydefs.c: moved old
220 * arch/linux/Makefile.am: removed extra backslash
222 * TODO, installation.txt: updated some documentation
224 * main/gamecntl.c, main/menu.c, main/menu.h: added "d2x options"
225 menu, with maxfps option
227 2003-03-12 Bradley Bell <btb@icculus.org>
229 * main/game.c, main/game.h, main/inferno.c: added -maxfps option
231 * arch/linux/alsadigi.c, arch/linux/findfile.c,
232 arch/linux/hmiplay.c, arch/linux/init.c, arch/linux/ipx_bsd.c,
233 arch/linux/ipx_kali.c, arch/linux/ipx_lin.c, arch/linux/ipx_udp.c,
234 arch/linux/joydefs.c, arch/linux/ukali.c, arch/linux/include,
235 arch/linux/include/ipx_bsd.h, arch/linux/include/ipx_drv.h,
236 arch/linux/include/ipx_hlpr.h, arch/linux/include/ipx_kali.h,
237 arch/linux/include/ipx_ld.h, arch/linux/include/ipx_lin.h,
238 arch/linux/include/ipx_udp.h, arch/linux/include/joystick.h,
239 arch/linux/include/music.h, arch/linux/include/serial.h,
240 arch/linux/include/ukali.h: formatting
242 2003-03-11 Chris Arena <ccarena@cox.net>
244 * main/menu.c: fixed brightness slider
246 2003-03-01 Bradley Bell <btb@icculus.org>
248 * main/piggy.c, main/titles.c: d1 briefing text fixed, spinning
249 robots and animated bitmaps work, but colors are messed up
251 2003-02-28 Bradley Bell <btb@icculus.org>
253 * main/player.h: whitespace
255 * main/automap.c, main/cntrlcen.c, main/collide.c,
256 main/gamerend.c: use Builtin_mission_num instead of 0 (if
257 descent.hog is present, d1 becomes mission 0)
259 * configure.ac, arch/win32/Makefile.am, arch/win32/ipx_drv.h,
260 arch/win32/ipx_win.c, arch/win32/mingw_init.c,
261 arch/win32/winnet.c: MinGW compiles with network enabled again,
262 but still doesn't work
266 2003-02-28 Bradley Bell <btb@icculus.org>
268 * 2d/pcx.c, arch/ogl/gr.c, libmve/mveplay.c, main/gameseq.c,
269 main/inferno.c, main/menu.c, main/movie.c, main/newmenu.c: Fixed
272 2003-02-27 Bradley Bell <btb@icculus.org>
274 * main/Makefile.am, main/gamesave.c, main/hoard.c, main/hoard.h,
275 main/inferno.c, main/menu.c, main/mission.c, main/mission.h,
276 main/network.c, main/network.h: noted that hoard.ham is only needed
277 for multiplayer HOARD games, and should not be equated with
278 "vertigo". put HoardEquipped() back in network.c.
280 * arch/ggi/key.c, arch/sdl/key.c, arch/svgalib/key.c,
281 include/d_delay.h, main/automap.c, main/game.c, main/kconfig.c,
282 main/multi.c, main/newdemo.c, misc/Makefile.am, misc/d_delay.c:
283 use timer_delay instead of d_delay
285 2003-02-27 Martin Schaffner <maschaffner@gmx.ch>
287 * main/render.c: added replacement qsort for solaris
289 2003-02-26 Bradley Bell <btb@icculus.org>
291 * main/gamemine.c: texture conversion for d1 shareware
293 2003-02-26 Martin Schaffner <maschaffner@gmx.ch>
295 * main/gamemine.c: better texture conversion for d1 levels
297 2003-02-26 Micah J. Lieske <MicahJon@compuserve.com>
299 * main/kconfig.c: fix joystick support under MinGW
301 2003-02-26 Bradley Bell <btb@icculus.org>
303 * main/playsave.c: fix swapping glitch
305 * configure.ac, readme.txt: clean stuff up, getting ready for
308 * main/titles.c: begin support for rendering spinning robots in
311 * main/mission.c, main/mission.h: load d1 oem mission, d1 v1.0
314 * main/gamemine.c: load d1 shareware levels!
316 2003-02-25 Bradley Bell <btb@icculus.org>
320 * autogen.sh: add warning about old auto* versions, use
323 2003-02-24 Bradley Bell <btb@icculus.org>
325 * main/gameseq.c, main/movies.c, main/titles.c: Descent I
326 briefings mostly working
327 * main/movie.c, main/titles.c: fixed some more briefing glitches
329 2003-02-23 Bradley Bell <btb@icculus.org>
331 * main/movie.c: fixed crash when using shareware data files
333 * arch/sdl/digi.c: fix crash on non-existent sounds
334 (i.e. shareware data)
336 2003-02-22 Bradley Bell <btb@icculus.org>
338 * main/titles.c: fixed fullscreen toggle in briefings
340 2003-02-21 Bradley Bell <btb@icculus.org>
342 * configure.ac: check for mingw when enabling nasm
343 * main/playsave.c: enable loading player files of either byte
346 2003-02-20 Bradley Bell <btb@icculus.org>
348 * main/bm.c, main/bm.h, main/endlevel.c: fixed up endlevel stuff
349 * arch/sdl/digi.c, main/kludge.c: oops, meant to say: fixed bug
350 #343, not "rest of solution to bug #344"
351 * arch/sdl/timer.c, include/timer.h: revert to more accurate
353 * main/kludge.c: partial solution to bug #344
354 * Makefile.am, tools/cvs2cl/cvs2cl.pl: get rid of cvs2cl.pl
355 * compilerdefs.txt: added linux/mips info
356 * ChangeLog: clean up changelog
358 2003-02-19 Bradley Bell <btb@icculus.org>
360 * libmve/mveplay.c: os x needs nanosleep prototype.
362 2003-02-18 Bradley Bell <btb@icculus.org>
364 * .cvsignore, libmve/.cvsignore: added files to .cvsignore
365 * include/libmve.h, libmve/mveplay.c, main/movie.c: added function
366 to disable/enable audio
367 * libmve/: mve_main.c, mveplay.c: bigendian fixes
368 * main/: movie.h, titles.c: make sure movie's palette is set before
369 writing briefing text. Fixes bug #359
370 * libmve/mveplay.c: make MVE_rmStepMovie play a full frame instead
372 * misc/: args.c, byteswap.c, d_delay.c, d_io.c, dos_disk.h,
373 error.c, hash.c, parsarg.c, parsarg.h, strio.c, strutil.c:
375 * maths/: fix.asm, rand.c, tables.c, vecmat.c, vecmata.asm:
377 * texmap/: ntmap.c, scanline.c, scanline.h, texmapl.h,
378 tmap_flt.asm, tmap_inc.asm, tmap_lin.asm, tmap_ll.asm,
379 tmap_per.asm, tmapfade.asm, tmapflat.c, tmappent.S, tmapppro.S:
381 * include/libmve.h: blah
383 2003-02-18 Martin Schaffner <martin.schaffner@epfl.ch>
385 * main/render.c: 2nd attempt to fix solaris qsort bug
387 2003-02-18 Bradley Bell <btb@icculus.org>
389 * configure.ac, include/pstypes.h: put alignment detection in
392 2003-02-17 Bradley Bell <btb@icculus.org>
394 * Makefile.am, README.utils, configure.ac, include/libmve.h,
395 include/mve_audio.h, include/mvelib.h, libmve/Makefile.am,
396 libmve/decoder16.c, libmve/decoder8.c, libmve/mve_audio.c,
397 libmve/mve_audio.h, libmve/mve_main.c, libmve/mvelib.c,
398 libmve/mvelib.h, libmve/mveplay.c, main/Makefile.am,
399 main/decoder16.c, main/decoder8.c, main/movie.c, main/mve_audio.c,
400 main/mve_main.c, main/mvelib.c, main/mveplay.c, main/mveplay.h:
401 moved mve stuff to separate subdir
402 * include/mvelib.h, main/movie.c, main/mve_main.c, main/mvelib.c,
403 main/mveplay.c, main/mveplay.h, main/titles.c: many improvements to
404 mve code. Fixes (at least) bugs #41, #348, and #350.
406 2003-02-14 Bradley Bell <btb@icculus.org>
408 * main/Makefile.am: no more Makefile.mveplay. again
409 * main/mveplay.c: typo
411 2003-02-13 Bradley Bell <btb@icculus.org>
413 * utilities/mvlextract.c: uint -> unsigned int
414 * main/: mve_main.c, mvelib.c, mveplay.c: add fullscreen mode to
415 standalone mveplayer, win32 support
416 * main/movie.c: random bugfixes, win32 support
417 * arch/sdl/Makefile.am: formatting
418 * configure.ac: disable networking on mac/win for now
419 * main/newmenu.c: comments
421 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
423 * 3d/interp.c, include/interp.h, main/polyobj.c: get rid of some
424 redundant swap functions.
426 2003-02-13 Bradley Bell <btb@icculus.org>
428 * ChangeLog: update changelog
430 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
432 * 3d/interp.c, include/interp.h, main/polyobj.c: fix remaining
433 polymodel alignment issues.
435 2003-02-13 Bradley Bell <btb@icculus.org>
437 * utilities/: hogcreate.c, hogextract.c, mvlcreate.c, mvlextract.c:
438 fix various little bugs
439 * main/mveplay.c, utilities/hogextract.c, utilities/mvlextract.c,
440 utilities/tex2txb.c, utilities/txb2tex.c: eliminate warning
441 * main/: Makefile.am, Makefile.mveplay: build mveplayer from
443 * README.utils: new file
444 * main/: mve_main.c, mveplay.c: more movie fixes
445 * README: updated README
446 * 2d/Makefile.am, main/Makefile.am: some OS X and dist fixes
448 2003-02-12 Bradley Bell <btb@icculus.org>
450 * utilities/mvlextract.c: bigendian mvl support
451 * main/mveplay.c: formatting, stuff
452 * main/: Makefile.am, Makefile.mveplay: lotsa movie cleanups, added
453 truecolor mve support, standalone mveplayer
454 * include/mve_audio.h, include/mvelib.h, main/decoder16.c,
455 main/decoder8.c, main/movie.c, main/mve_main.c, main/mvelib.c,
456 main/mveplay.c: lotsa movie cleanups, added truecolor mve support,
459 2003-01-22 Bradley Bell <btb@icculus.org>
461 * include/: interp.h, interp.h: restore prototype for
462 swap_polygon_model_data
464 2003-01-21 Bradley Bell <btb@icculus.org>
466 * main/piggy.c: use memcpy to avoid alignment problem
467 * compilerdefs.txt: updated some defs, added sunos/sparc
469 2003-01-15 Bradley Bell <btb@icculus.org>
471 * main/render.c, arch/ogl/ogl.c: use __sun__ for sunos
472 * main/gamemine.c: attempting to support d1 shareware
473 * compilerdefs.txt: update defs
475 2003-01-15 David Costanzo <david_costanzo@yahoo.com>
477 * main/mveplay.c: fix several bugs, comments, formatting.
479 2003-01-15 Bradley Bell <btb@icculus.org>
481 * arch/ogl/sdlgl.c, arch/sdl/digi.c, arch/sdl/event.c,
482 arch/sdl/gr.c, arch/sdl/init.c, arch/sdl/joy.c, arch/sdl/key.c,
483 arch/sdl/mouse.c, arch/sdl/rbaudio.c, arch/sdl/timer.c,
484 include/error.h, main/gamecntl.c, main/inferno.c: changed path for
486 * arch/: ogl/glx.c, ogl/gr.c, ogl/ogl.c, ogl/wgl.c, sdl/joydefs.c:
489 2003-01-11 Bradley Bell <btb@icculus.org>
491 * main/: mission.c, mission.h: attempt to support d1 for mac
493 * arch/sdl/joy.c, main/mvelib.c, main/titles.c: gcc 3.2 warnings
496 2003-01-09 Bradley Bell <btb@icculus.org>
498 * main/movie.c: use ifdef around gr_toggle_fullscreen
500 2003-01-07 Bradley Bell <btb@icculus.org>
502 * Makefile.am, descent.msn, installation.txt, main/mission.c,
503 main/mission.h: don't need .msn file for descent.hog anymore
506 2003-01-06 Bradley Bell <btb@icculus.org>
508 * main/mission.h, main/mission.c: comments
509 * README, TODO, cvshowto.txt, installation.txt, debian/copyright:
512 2003-01-03 Bradley Bell <btb@icculus.org>
514 * utilities/: txb2txt.c, txt2txb.c: remove old files
515 * 3d/interp.c, include/byteswap.h, main/gamemine.c: formatting
516 * main/polyobj.c: attempt to make read_model_file
518 * main/menu.c: move vertigo text
520 2003-01-02 Bradley Bell <btb@icculus.org>
522 * 3d/interp.c, include/interp.h, main/morph.c, main/polyobj.c,
523 main/polyobj.h: cleanup alignment changes
524 * NEWS, 3d/interp.c, include/3d.h, include/interp.h,
525 include/pstypes.h, main/Makefile.am, main/bm.c, main/collide.c,
526 main/object.h: fix alignment issues on sparc
527 * cvshowto.txt: update cvs info
529 * 2d/rle.c: make rle_swap handle RLE_BIG
531 2003-01-01 Martin Schaffner <maschaffner@gmx.ch>
533 * main/render.c: workaround solaris qsort bug
535 2003-01-01 Steffen Pohle <stpohle@gmx.net>
537 * arch/linux/linuxnet.c, arch/linux/ukali.c,
538 arch/linux/include/ukali.h, main/inferno.c: enabled kali
539 * arch/linux/Makefile.am: enabled linux joystick, kali
540 * configure.ac, arch/linux/joystick.c, arch/sdl/Makefile.am,
541 arch/sdl/event.c: enabled linux joystick
543 2002-12-31 Bradley Bell <btb@icculus.org>
545 * main/gamemine.c: simplified warning msg
546 * NEWS, TODO, main/multi.c, main/netmisc.c: comments/whitespace
547 * main/render.h: fix compiler warning
549 2002-12-31 Martin Schaffner <maschaffner@gmx.ch>
551 * 2d/rle.c, main/inferno.c, main/piggy.c: fixed rle_swap leaks.
553 2002-12-24 Bradley Bell <btb@icculus.org>
555 * main/mission.c: fixes an infinite loop which was caused by d2x
556 thinking d2demo was a descent 1 mission
558 2002-12-24 Martin Schaffner <maschaffner@gmx.ch>
560 * arch/ogl/ogl.c, main/render.c: fix compiler warnings.
562 2002-12-24 Bradley Bell <btb@icculus.org>
564 * main/render.c: comments
566 2002-10-30 Bradley Bell <btb@icculus.org>
568 * main/inferno.c: add help for -hogdir option
569 * main/inferno.c: added -hogdir option
571 2002-10-28 Bradley Bell <btb@icculus.org>
573 * main/: inferno.c, menu.c: enabled Vertigo displays
576 2002-10-28 Martin Schaffner <maschaffner@gmx.ch> and Bradley Bell <btb@icculus.org>
578 * 3d/interp.c, include/3d.h, include/byteswap.h, main/bm.c,
579 main/netmisc.c, main/network.c: simplify and eliminate redundant
582 2002-10-28 Martin Schaffner <maschaffner@gmx.ch>
584 * maths/fixc.c: fix infinite loop in quad_sqrt.
585 * 3d/points.c, include/maths.h, include/pstypes.h, maths/fixc.c,
586 maths/vecmat.c: sparc/sunos support: rename quad to quadint.
588 2002-10-12 Bradley Bell <btb@icculus.org>
590 * 2d/2dsline.c: handle BM_OGL in gr_scanline()
592 2002-10-11 Bradley Bell <btb@icculus.org>
594 * main/hud.c: make hud_message work correctly
595 * 2d/palette.c, arch/sdl/gr.c, include/palette.h, main/inferno.c:
597 * main/network.c: formatting, small fixes
599 2002-10-10 Bradley Bell <btb@icculus.org>
601 * main/netmisc.h: no swap_object for little-endian
602 * main/: netmisc.h, network.c: use macros to simplify network
604 * main/piggy.c: disable autodetect of mac pig (use --enable-macdata
606 * main/inferno.c: enable loading screen for mac shareware with
608 * main/netmisc.c: whitespace
609 * 2d/bitmap.c, main/inferno.c, main/mission.c, main/playsave.c:
611 * main/hud.c: whitespace
612 * configure.ac: remove shareware build, add macdata build
613 * main/songs.c: whitespace
614 * 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/gpixel.c, 2d/line.c,
615 2d/pixel.c, 2d/poly.c, 2d/rect.c, 2d/tmerge.c, main/gamerend.c:
617 * 2d/: Makefile.am, tmerge_a.asm: enable TRANSPARENCY_COLOR for
620 2002-10-04 Martin Schaffner <maschaffner@gmx.ch>
622 * cfile/cfile.c, include/iff.h, main/gamepal.c, main/titles.c:
623 comments, formatting, etc.
624 * iff/iff.c: fix bigendian iff loading.
626 2002-10-03 Bradley Bell <btb@icculus.org>
628 * utilities/txb2tex.c: typo
629 * 3d/clipper.c, main/bm.c, main/game.c, main/gamecntl.c,
630 main/newmenu.c, main/switch.c, main/terrain.c, main/text.c:
632 * arch/sdl/mouse.c: whitespace
634 2002-09-19 Bradley Bell <btb@icculus.org>
636 * main/kconfig.c: fix a oops, add old logs
637 * main/kconfig.c: support for >3 mouse buttons
639 2002-09-18 Bradley Bell <btb@icculus.org>
641 * include/gr.h: fix palette swap define
643 2002-09-14 Bradley Bell <btb@icculus.org>
645 * main/titles.c: load hires briefing screen if lores doesn't exist
646 (i.e. vertigo) and MenuHires=0
648 2002-09-14 Werner Augustin <descent-source@mailinglist.gnuher.de>
650 * main/: multi.h, network.h: pack some structures for ipx
653 2002-09-14 Bradley Bell <btb@icculus.org>
655 * cfile/cfile.c, main/endlevel.c, main/gamesave.c: revert cfgets()
656 and load_endlevel_data() to expect newline-terminated strings, fix
657 load_game_data to read null-terminated string for
660 2002-09-07 Bradley Bell <btb@icculus.org>
662 * main/newmenu.c: added error message
663 * main/menu.h: enable -nohires with mac shareware
664 * 2d/palette.c, include/gr.h: enable 0/255 palette swap
665 * 2d/font.c: enable 0/255 palette swap for fonts
666 * 2d/bitblt.c: add TRANSPARENCY_COLOR to assembly code, nother OGL
668 * 2d/2dsline.c: fix ogl blooper
670 2002-09-05 Bradley Bell <btb@icculus.org>
672 * 2d/rle.c, 2d/scalec.c, include/rle.h: better just do it the old
674 * include/strutil.h: need string.h for strcasecmp
675 * include/rle.h: okay, maybe it needs to be this way
676 * include/: 3d.h, gr.h: more stuff from d2src, mostly formatting
677 * 2d/scalec.c: more stuff from d2src
678 * 2d/rle.c: more stuff from d2src, formatting
679 * 2d/font.c: useless cruft
680 * 2d/: 2dsline.c, bitmap.c, bitmap.h: more stuff from d2src
681 * 2d/bitblt.c, include/grdef.h: moved gr_linear_movsd assembly from
684 2002-09-04 Bradley Bell <btb@icculus.org>
686 * include/grdef.h: fix compiler warnings
687 * 2d/bitblt.c: fix compiler warnings, #ifdef out dos-only code
688 * include/grdef.h: gr_linear_movsd isn't static for NO_ASM,
690 * main/game.c: we want the mac ibitblt for everything but dos and
692 * main/texmerge.c: these routines are in tmerge.c
693 * main/credits.c: enable credits for mac and oem data
694 * main/bm.c: use either exit.ham or exit.pofs
695 * include/ibitblt.h: enable some more code from d2src
696 * include/gr.h: enable mac ubitblt_double
697 * 2d/rle.c: added gr_rle_expand_scanline_generic_masked from d2src
698 * include/grdef.h: moved some inline asm from linear.h
699 * 2d/ibitblt.c: brought in line with original d2 version
700 * 2d/bitblt.c: reverted to original d2 version of this file, then
701 added d1x enhancements
702 * 2d/2dsline.c: formatting, use __MSDOS__ instead of __DJGPP__
703 * 2d/linear.h: moved these back to their original locations
705 * main/mveplay.c: close some memory holes, speed up palette loading
706 * main/movie.c: added fullscreen toggle while playing movies
707 * main/inferno.c: comment out -superhires help text (always on)
708 * include/timer.h: added approx_fsec_to_usec macro
709 * arch/sdl/joy.c: fix compiler warning
711 2002-09-01 Bradley Bell <btb@icculus.org>
713 * main/network.c: oops
714 * main/: movie.c, mveplay.c, mveplay.h: more movie improvements
715 * arch/sdl/timer.c, include/timer.h: added timer_delay, faster
716 timer_get_fixed_seconds
719 2002-08-31 Bradley Bell <btb@icculus.org>
721 * TODO, main/inferno.c, main/movie.c, main/mveplay.c: movie
723 * main/multi.h: network endian stuff
724 * 2d/font.c, include/gr.h: fast file i/o for font headers
725 * arch/win32/arch_ip.cpp: unused file
726 * main/: netmisc.c, netmisc.h, network.c, network.h: formatting,
727 bigendian networking fixes
728 * main/menu.c: make net menu more accurate, also make superhires
730 * include/pstypes.h: better to have __pack__ all the time, I think.
731 needed for networking, e.g.
732 * arch/win32/: ipx_drv.h, ipx_win.c, winnet.c: win32 networking
734 * arch/win32/Makefile.am: unused file
737 2002-08-30 Bradley Bell <btb@icculus.org>
739 * arch/win32/ipx_drv.h: re-added arch/win32/ipx_drv.h
740 * main/: newmenu.h, titles.c: formatting
741 * NEWS, arch/linux/Makefile.am, arch/linux/include/ukali.h,
742 main/multi.h: networking works, finally
743 * TODO: added TODO file
744 * arch/linux/arch_ip.cpp: unused fine
745 * README: network sorta working
746 * main/: Makefile.am, multi.c, network.c, network.h: more
748 * main/menu.c: load builtin mission correctly
749 * main/inferno.c: documentation
750 * main/: hoard.c, hoard.h, gamesave.c, mission.c: move hoard stuff
752 * main/Makefile.mveplay: don't need no more
754 2002-08-29 Bradley Bell <btb@icculus.org>
756 * main/: ip_base.cpp, ip_base.h, ip_basec.h, ipclienc.c,
757 ipclient.cpp, ipclient.h, ipserver.cpp, ipx_drv.c, multipow.c,
758 multipow.h, netlist.c, netpkt.c, netpkt.h: deleting unused d1x
760 * include/ipx_drv.h: more network fixing
761 * arch/linux/include/ipx_drv.h: more network fixing
762 * include/ipx.h: formatting
763 * arch/linux/ipx_kali.c, include/ipx.h: fixed networking fuck-up?
764 * NEWS, arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
765 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, main/Makefile.am,
766 main/inferno.c: fixed networking fuck-up?
767 * Makefile.am: moved mingw info to README
768 * README, mingw32.txt: moved mingw info to README
770 2002-08-27 Bradley Bell <btb@icculus.org>
772 * utilities/mvlextract.c: allow specifying file to extract
773 * utilities/: tex2txb.c, txb2tex.c: use default extension to
775 * utilities/hogextract.c: allow specifying file to extract
776 * main/mission.c: Have to get mission_num _after_ promoting...
777 * main/: gameseq.c, titles.c: beginning d1 briefing support
778 * descent.msn: beginning d1 briefing support
779 * main/: titles.c, titles.h: d1-style mission briefings
780 * main/piggy.h: whitespace
781 * main/movie.c: beginning robot movie support, fall back on lo/hi
782 res if hi/lo not available
783 * main/mission.c: added Builtin_mission_num for builtin mission,
784 D1Hogdir, d1-style mission briefings
785 * main/: gameseq.c, mission.h: added Builtin_mission_num for
787 * cfile/cfile.c, include/cfile.h: add capability for 3rd hogfile
788 (for d1 missions that need d1 data)
789 * 2d/ibitblt.c: whitespace
791 2002-08-26 Bradley Bell <btb@icculus.org>
793 * utilities/mvlcreate.c: oops
794 * utilities/: Makefile.am, mvlcreate.c, mvlextract.c: added mvl
796 * utilities/hogextract.c: added [v]iew option
797 * utilities/: tex2txb.c, txb2tex.c: changed txt to tex
798 * main/titles.c: fix writable string, disable DumbAdjust thing
799 * main/polyobj.h: whitespace
800 * main/newmenu.c: added pcx_get_dimensions(), other stuff from
802 * main/movie.c: read movies from AltHogDir, other fixes
803 * main/: mission.c, mission.h: fix bug w/mission filename
804 * main/gameseq.c: comments
805 * main/digi.h: whitespace n stuff
806 * include/mve_audio.h: added audio flag macros
807 * 2d/pcx.c, include/pcx.h: added pcx_get_dimensions(), other stuff
811 2002-08-23 Bradley Bell <btb@icculus.org>
813 * main/: gameseq.c, inferno.c, mission.c, mission.h, titles.c: fix
815 * Makefile.am: remove d2demo.mn2
816 * cfile/cfile.c, include/cfile.h: add cfile_size function
817 * d2demo.mn2, installation.txt, main/gameseq.h, main/mission.c:
818 eliminate need for .mn2 files for oem and demo
820 2002-08-22 Bradley Bell <btb@icculus.org>
822 * main/bm.c: fix for vertigo
823 * main/menu.h: make OEM menu pcx available
824 * 2d/rle.c: merge with original d2 file
825 * Makefile.am, configure.ac: let mission files get installed by
828 2002-08-17 Bradley Bell <btb@icculus.org>
830 * configure.ac: make FAST_FILE_IO the default on little-endian
832 * NEWS, README, compilerdefs.txt, readme.txt: documentation
833 * 2d/bitblt.c, 2d/rle.c, arch/ogl/ogl.c: implement BM_FLAG_RLE_BIG
836 2002-08-15 Martin Schaffner <maschaffner@gmx.ch>
838 * main/: game.c, menu.c, mission.c: promote builtin missions.
840 2002-08-15 Bradley Bell <btb@icculus.org>
842 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h, main/piggy.c:
843 improved mac pig loading/reverted TRANSPARENCY_COLOR changes
844 * utilities/.cvsignore: added cvsignore
845 * 2d/palette.c, include/palette.h, main/gamesave.c: mac data file
847 * main/piggy.c: mac data file loading
848 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h: set
849 transparency and swap 0/255 correctly for mac data files
851 2002-08-13 Bradley Bell <btb@icculus.org>
853 * Makefile.am, configure.ac, utilities/Makefile.am: moved utility
854 to utilities to avoid conflict with c++ std lib <utility>
855 * utilities/: Makefile.am, hogcreate.c, hogextract.c, txb2txt.c,
856 txt2txb.c: moved utility to utilities to avoid conflict with c++
858 * Makefile.am, configure.ac: add utilities
860 2002-08-09 Bradley Bell <btb@icculus.org>
862 * 2d/palette.c, 3d/interp.c, include/gr.h, main/render.c:
865 2002-08-08 Bradley Bell <btb@icculus.org>
867 * main/inferno.c: comments
868 * main/: newmenu.c, songs.c: mac demo datafile support
869 * installation.txt: update
870 * main/gamesave.c: use lowercase for consistency
871 * main/: bm.c, bm.h, endlevel.c, polyobj.c: enable loading of exit
872 models for other than d2demo
874 2002-08-07 Martin Schaffner <maschaffner@gmx.ch>
876 * main/gamemine.c: formatting, better d1 texture conversion
877 * Makefile.am, descent.mn2, descent.msn, main/mission.c,
878 main/mission.h: recognize .msn mission files.
880 2002-08-07 Bradley Bell <btb@icculus.org>
882 * .cvsignore, 2d/.cvsignore, 3d/.cvsignore, arch/.cvsignore,
883 arch/dos/.cvsignore, arch/ggi/.cvsignore, arch/linux/.cvsignore,
884 arch/ogl/.cvsignore, arch/sdl/.cvsignore, arch/svgalib/.cvsignore,
885 arch/win32/.cvsignore, cfile/.cvsignore, iff/.cvsignore,
886 main/.cvsignore, main/editor/.cvsignore, maths/.cvsignore,
887 mem/.cvsignore, misc/.cvsignore, texmap/.cvsignore: added
890 2002-08-06 Bradley Bell <btb@icculus.org>
892 * main/: automap.c, laser.c, songs.c, titles.c: shareware stuff
893 * main/Makefile.am: formatting
894 * 2d/font.c: make gr_remap_font just reload the whole thing
895 * configure.ac: formatting
896 * Makefile.am: added d2demo.mn2
897 * d2demo.mn2: mission file for shareware
898 * include/u_mem.h, main/ai.c, main/gamesave.c, main/inferno.c,
899 main/laser.h, main/text.h, main/titles.c, main/weapon.c: whitespace
900 * main/sounds.h: shareware stuff, whitespace
901 * main/: polyobj.c, polyobj.h: more fast i/o macros
902 * main/: menu.c, menu.h, mission.c, newmenu.c, piggy.c, piggy.h:
904 * main/: endlevel.c, endlevel.h, gamemine.c, gameseq.c: merged
905 endlevel stuff to non-shareware, allow movies/endlevel for
907 * main/cntrlcen.c: typo
908 * main/bm.h: use global Piggy_hamfile_version
909 * main/bm.c: merged endlevel stuff to non-shareware, more fast i/o
910 macros, use global Piggy_hamfile_version
911 * main/Makefile.am: terrain and movie stuff always used now
912 * 2d/pcx.c, include/pcx.h: make pcx header available to other
914 * main/: gamemine.c, gamesave.c: load DMB levels
915 * main/: bm.c, cntrlcen.c, cntrlcen.h, fuelcen.c, fuelcen.h,
916 segment.c, segment.h, switch.c, switch.h: fast i/o macros
918 2002-08-04 Martin Schaffner <maschaffner@gmx.ch>
920 * main/gamemine.c, main/gamesave.c, mem/mem.c: d1 level stuff.
922 2002-08-04 Bradley Bell <btb@icculus.org>
924 * main/inferno.c: shareware stuff, formatting
925 * arch/sdl/rbaudio.c: gracefully handle redbook non-availability
926 * arch/sdl/gr.c: don't need to set mode in gr_init
928 2002-08-02 Martin Schaffner <maschaffner@gmx.ch>
930 * main/: gamemine.c, gamemine.h, gamesave.c, gamesave.h: more d1
932 * Makefile.am, descent.mn2: added mission file for descent 1
934 2002-08-02 Bradley Bell <btb@icculus.org>
936 * arch/sdl/digi.c, arch/sdl/gr.c, include/error.h,
937 include/oldsdl.h, main/gamecntl.c, main/inferno.c, main/laser.c,
938 main/piggy.h, misc/error.c: junk
939 * main/: endlevel.c, escort.c, gameseq.c, newmenu.c, render.c,
940 render.h, scores.c, scores.h, terrain.c: shareware stuff
941 * configure.ac, include/pstypes.h, main/bm.c, main/bm.h,
942 main/effects.c, main/effects.h, main/piggy.c, main/piggy.h,
943 main/powerup.c, main/powerup.h, main/robot.c, main/robot.h,
944 main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
945 main/weapon.c, main/weapon.h: fast i/o macros
947 2002-08-01 Martin Schaffner <maschaffner@gmx.ch>
949 * NEWS, cfile/cfile.c, main/console.c, main/gamemine.c,
950 main/gamemine.h, main/gamesave.c: load d1 levels
952 2002-07-30 Bradley Bell <btb@icculus.org>
955 * configure.ac, arch/ogl/gr.c, arch/ogl/ogl.c, include/ogl_init.h:
957 * main/menu.c, main/titles.c, NEWS, 2d/font.c, include/gr.h,
958 include/grdef.h, main/game.c, main/gamefont.c, main/gamefont.h,
959 main/gamemine.c, main/inferno.c, main/movie.c, main/newmenu.c,
960 main/piggy.c, main/titles.c: support shareware datafiles!
961 * main/: bm.c, gamemine.c, piggy.c, piggy.h, weapon.c, gamemine.c,
962 piggy.c: SHAREWARE fixes
964 2002-07-29 Bradley Bell <btb@icculus.org>
966 * NEWS, include/fileutil.h, main/bm.c, main/gameseq.c,
967 main/mveplay.c, main/piggy.c, main/piggy.h, main/playsave.c,
968 misc/fileutil.c: Portability - OS X support
970 2002-07-27 Bradley Bell <btb@icculus.org>
972 * main/: Makefile.am, fuelcen.c, fuelcen.h, game.c, game.h,
973 gamemine.c, gamesave.c, gameseq.c, piggy.c, piggy.h, segment.c,
974 segment.h: portability
975 * cfile/cfile.c, include/cfile.h, main/cntrlcen.c, main/cntrlcen.h,
976 main/gamesave.c, main/switch.c, main/switch.h, main/wall.c,
977 main/wall.h: portabilization
978 * 2d/font.c, include/gr.h: portability
980 2002-07-26 Bradley Bell <btb@icculus.org>
982 * 2d/font.c, 2d/pcx.c, include/gr.h, main/movie.c: portability
983 * arch/linux/findfile.c, include/pstypes.h: os x fixes
985 * misc/fileutil.c, include/fileutil.h, misc/fileutil.c: oops
986 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c,
987 misc/fileutil.h: portable file i/o utils
988 * main/: Makefile.mveplay, inferno.c, movie.c, newmenu.c: s not a
989 writable string anymore... / formatting
990 * main/Makefile.am, main/bm.c, main/bm.h, main/cntrlcen.c,
991 main/cntrlcen.h, main/effects.c, main/effects.h, main/piggy.c,
992 main/piggy.h, main/player.c, main/player.h, main/polyobj.c,
993 main/polyobj.h, main/powerup.c, main/powerup.h, main/robot.c,
994 main/robot.h, main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
995 main/weapon.c, main/weapon.h, 3d/interp.c, include/cfile.h:
996 portable-izing file loading routines
998 2002-07-24 Bradley Bell <btb@icculus.org>
1000 * main/mveplay.c: correctly play files with 16bit uncompressed
1001 audio, mem checking, etc
1002 * main/: Makefile.mveplay, mvelib.c, mveplay.c: enable standalone
1005 2002-07-23 Bradley Bell <btb@icculus.org>
1007 * misc/Makefile.am: unused file
1008 * configure.ac, main/endlevel.c, main/endlevel.h, main/menu.c,
1009 main/sounds.h: remove experimental nmovie stuff
1010 * main/movie.c: add some debugging output
1012 2002-07-22 Bradley Bell <btb@icculus.org>
1014 * main/: console.c, state.c: simplified header
1015 * main/movie.c: enable mveplay audio
1016 * main/old/movie.c: moved to main/
1017 * include/mve_audio.h, include/mvelib.h, main/Makefile.am,
1018 main/inferno.c, main/kludge.c, main/movie.c, main/mve_audio.c,
1019 main/mvelib.c, main/mveplay.c: initial movie support
1020 * arch/linux/findfile.c, arch/ogl/gr.c, arch/ogl/ogl.c,
1021 arch/sdl/init.c, arch/sdl/joy.c, include/byteswap.h,
1022 include/ogl_init.h, include/pstypes.h, main/console.c,
1023 main/state.c, mem/mem.c: OS X stuff
1024 * configure.ac: OS X and movie stuff
1026 2002-07-19 Bradley Bell <btb@icculus.org>
1028 * compilerdefs.txt: OSX defs
1030 2002-07-18 Bradley Bell <btb@icculus.org>
1032 * main/inferno.c: use simpler rcs tags
1033 * autogen.sh: keep Changelog in cvs (and use --accum)
1034 * arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/rbaudio.c,
1035 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/rbaudio.c,
1036 include/rbaudio.h, main/Makefile.am, main/cdrom.h, main/gamecntl.c,
1037 main/songs.c: changed cdrom->rbaudio
1038 * include/rbaudio.h: moved to /include
1040 2002-07-17 Bradley Bell <btb@icculus.org>
1042 * 2d/d2sline.c, 2d/bitblt.c, 2d/bitmap.c, 2d/bitmap.h, 2d/box.c,
1043 2d/canvas.c, 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/font.c,
1044 2d/gpixel.c, 2d/ibitblt.c, 2d/line.c, 2d/linear.asm, 2d/linear.h,
1045 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c, 2d/rect.c,
1046 2d/rle.c, 2d/scale.c, 2d/scalea.asm, 2d/scalea.h, 2d/scalec.c,
1047 2d/tmerge.c, 2d/tmerge_a.asm, 3d/clipper.c, 3d/clipper.h,
1048 3d/draw.c, 3d/globvars.c, 3d/globvars.h, 3d/instance.c,
1049 3d/interp.asm, 3d/interp.c, 3d/matrix.c, 3d/points.c, 3d/rod.c,
1050 3d/setup.c: use simpler rcs tags
1055 2002-07-17 Bradley Bell <btb@icculus.org>
1057 * tools/cvs2cl/cvs2cl.pl: upgrade cvs2cl
1058 * d2x-gl.sh, d2x-ogl.sh: changed d2x-ogl to d2x-gl
1059 * debian/rules: don't need readme's
1060 * debian/rules: move d1x license to COPYING, license clarifications
1061 * COPYING, license.txt, debian/copyright, Makefile.am: move d1x
1062 license to COPYING, license clarifications
1063 * debian/rules: fix debian docs
1064 * debian/rules: fix debian manpages
1065 * debian/d2x-sdl.menu: fix debian menu
1066 * debian/rules: link to undocumented man page for debs
1067 * Makefile.am, configure.ac, debian/control, debian/copyright,
1068 debian/d2x-gl.files, debian/d2x-gl.menu, debian/d2x-sdl.files,
1069 debian/d2x-sdl.menu, debian/d2x.files, debian/d2x.menu,
1070 debian/rules, rpm/d2x.spec.in: change d2x-ogl to d2x-gl, other
1073 2002-07-16 Bradley Bell <btb@icculus.org>
1075 * debian/: rules, changelog.in: deb stuff
1076 * configure.ac: cleaner nasm detection
1077 * debian/: changelog.in, control, rules: deb stuff
1078 * README, installation.txt: typos, stuff
1079 * configure.ac: better #defines
1080 * configure.ac: whitespace
1081 * configure.ac: better documentation
1082 * configure.ac, arch/sdl/event.c, arch/sdl/init.c: SDL_AUDIO and
1083 SDL_JOYSTICK not needed
1084 * configure.ac, main/inferno.c: __SDL__ ugly and not needed at all
1085 * configure.ac: need higher SDL for joystick
1086 * debian/: control, rules: deb stuff
1087 * arch/sdl/joy.c: old junk
1088 * Makefile.am, configure.ac: automake updates
1089 * main/: inferno.c, text.c: don't use althogdir on non-unix
1090 * configure.ac: more autoconf updates
1091 * misc/strutil.c: better strrev
1092 * main/inferno.c: need limits.h on mingw also
1093 * acconfig.h, configure.ac: Updated for autoconf 2.53 (no more
1096 2002-04-19 Bradley Bell <btb@icculus.org>
1098 * main/network.c: let hoard.ham be a cfile
1099 * main/text.c: better error message when hog not found
1102 2002-03-23 Bradley Bell <btb@icculus.org>
1104 * acconfig.h, configure.ac, arch/linux/Makefile.am,
1105 arch/sdl/Makefile.am: Use SDL joystick automatically
1106 * arch/sdl/joy.c, main/kconfig.c: SDL Joystick works!
1108 2002-03-05 Bradley Bell <btb@icculus.org>
1110 * arch/sdl/joydefs.c, arch/sdl/joy.c: SDL joystick stuff mostly
1113 2002-02-23 Bradley Bell <btb@icculus.org>
1115 * texmap/ntmap.c: fix bug preventing higher res sdl modes
1116 * arch/dos/Makefile.am, arch/ggi/Makefile.am,
1117 arch/linux/Makefile.am, arch/ogl/Makefile.am, arch/sdl/Makefile.am,
1118 arch/svgalib/Makefile.am, arch/win32/Makefile.am,
1119 main/editor/Makefile.am: moved includes to include
1120 * arch/sdl/gr.c: use SDL_VERSION_ATLEAST
1121 * Makefile.am, 2d/Makefile.am, 3d/Makefile.am, cfile/Makefile.am,
1122 iff/Makefile.am, main/Makefile.am, maths/Makefile.am,
1123 mem/Makefile.am, misc/Makefile.am, texmap/Makefile.am: moved
1125 * main/game.c: disabled cockpit for OGL, formatting
1126 * 2d/ibitblt.c: formatting
1128 2002-02-16 Bradley Bell <btb@icculus.org>
1130 * include/oldsdl.h: check for older macros
1131 * configure.ac, arch/sdl/digi.c, arch/sdl/event.c, arch/sdl/gr.c,
1132 include/error.h, include/oldsdl.h, main/gamecntl.c, main/inferno.c:
1133 allow older sdl versions
1135 2002-02-15 Bradley Bell <btb@icculus.org>
1137 * main/: automap.c, automap.h, inferno.c: automap resolution now
1139 * include/: gr.h, grdef.h: moved protos to from grdef.h to gr.h
1140 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
1141 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
1142 win32/include/key_arch.h: never mind - that would be pointless
1143 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
1144 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
1145 win32/include/key_arch.h: copied files from d1x
1146 * arch/linux/arch_ip.cpp, arch/win32/arch_ip.cpp, main/ip_base.cpp,
1147 main/ip_base.h, main/ipclient.cpp: enable udp debug messages
1148 * main/multipow.c: need conf.h
1149 * arch/win32/Makefile.am: new file
1150 * include/pstypes.h: added u_int16_t (needed in base_ip)
1151 * arch/win32/arch_ip.cpp: copied from d1x
1153 2002-02-14 Bradley Bell <btb@icculus.org>
1155 * arch/sdl/gr.c, main/inferno.c: allow gr_init lowres
1156 * NEWS, include/gr.h, main/game.c, main/game.h, main/gamecntl.c,
1157 main/netlist.c: Added hotkeys to toggle fullscreen mode
1158 * main/: ip_base.cpp, ip_base.h, multi.h, netlist.c, netpkt.c,
1159 network.c, network.h, ipclient.cpp, netpkt.h: d1x->d2x
1160 * main/: multipow.c, multipow.h, netlist.c, netpkt.c, netpkt.h,
1161 reorder.h: Lotsa networking stuff from d1x
1163 2002-02-13 Bradley Bell <btb@icculus.org>
1165 * include/gr.h, main/game.c: Fullscreen toggle stuff
1166 * arch/linux/Makefile.am, include/ipx.h: Lotsa networking stuff
1168 * main/: Makefile.am, inferno.c, ip_base.cpp, ip_base.h, menu.c,
1169 multi.h, network.c, network.h, newmenu.c: Lotsa networking stuff
1172 2002-02-11 Bradley Bell <btb@icculus.org>
1174 * main/bm.c: use portable loader if bigendian
1175 * include/pstypes.h: don't define bool for c++
1176 * include/cfile.h: extern AltHogDir stuff
1177 * include/byteswap.h: use WORDS_BIGENDIAN
1178 * main/: newmenu.c, newmenu.h: added fixedfont menu functions
1179 * main/vers_id.h: added D2X_IVER
1180 * misc/args.c: don't use d1x.ini
1181 * Makefile.am: rpm stuff
1182 * acconfig.h, configure.ac: c++, versioning, endianness, deb, rpm
1185 2002-02-09 Bradley Bell <btb@icculus.org>
1187 * rpm/: d2x.spec, d2x.spec.in: auto-generate rpm spec file
1189 2002-02-09 Paolo Ulivi <pulivi@libero.it>
1191 * d2x-ogl.sh, d2x-sdl.sh, rpm/.cvsignore, rpm/d2x.spec: rpm
1194 2002-02-06 Bradley Bell <btb@icculus.org>
1196 * arch/linux/arch_ip.cpp, main/ip_base.cpp, main/ip_base.h,
1197 main/ip_basec.h, main/ipclienc.c, main/ipclient.cpp,
1198 main/ipclient.h, main/ipserver.cpp: Adding d1x network code
1199 * debian/: changelog.in, control, copyright, d2x-gl.files,
1200 d2x-gl.menu, d2x.files, d2x.menu, rules: Added debian stuff
1204 2002-02-02 Bradley Bell <btb@icculus.org>
1206 * NEWS, arch/ggi/Makefile.am: reenabled ggi build
1207 * NEWS, acconfig.h, configure.ac, main/gamecntl.c, main/inferno.c:
1208 Enabled RELEASE option
1210 2002-01-31 Bradley Bell <btb@icculus.org>
1212 * Makefile.am, configure.ac: specify prerequisite versions of
1213 autoconf and automake
1215 2002-01-29 Bradley Bell <btb@icculus.org>
1217 * main/mission.c: RCS header added
1218 * main/inferno.c: update copyright date
1219 * main/mission.c: allow missions to be in AltHogDir
1220 * configure.ac: Display results of configure
1221 * include/d_io.h, main/inferno.c, main/newdemo.c: Added d_mkdir
1224 2002-01-28 Bradley Bell <btb@icculus.org>
1226 * NEWS, acconfig.h, configure.ac, cfile/cfile.c, main/newdemo.c:
1227 Data files now go in DATADIR/games/d2x, user files now go in
1230 2002-01-28 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
1232 * main/inferno.c: Data files now go in DATADIR/games/d2x, user
1233 files now go in ~/.d2x
1235 2002-01-24 Bradley Bell <btb@icculus.org>
1237 * configure.ac: fix nasm not found error message
1239 2002-01-18 Bradley Bell <btb@icculus.org>
1241 * configure.in: getting rid of old configure.in
1242 * acconfig.h, configure.ac, main/Makefile.am, main/kludge.c,
1243 main/movie.c: Movie playing kludgey stuff
1244 * misc/args.c: formatting
1245 * main/inferno.c: allow -h for help
1246 * include/error.h: don't die on int3, unless -debug given
1247 * mingw32.txt: more stuff
1249 2001-12-29 Bradley Bell <btb@icculus.org>
1251 * Makefile.am: Got rid of thinking.txt
1252 * main/inferno.c: document -nomovies option
1254 2001-12-28 Bradley Bell <btb@icculus.org>
1256 * main/titles.c: formatting, put some code into place for rendering
1257 of robots during briefings
1259 2001-12-27 Bradley Bell <btb@icculus.org>
1263 2001-12-23 Craig Hadady <chadady@iglou.com>
1265 * 2d/rle.c: fixed bug in dummy array.
1267 2001-12-03 Bradley Bell <btb@icculus.org>
1269 * arch/sdl/init.c: fix formatting
1270 * Makefile.am, acconfig.h, configure.ac, arch/linux/Makefile.am,
1271 arch/sdl/Makefile.am, arch/sdl/event.c, arch/sdl/init.c,
1272 arch/sdl/joy.c, arch/svgalib/Makefile.am: lots of makefile fixes,
1273 and sdl joystick stuff
1275 2001-11-30 Bradley Bell <btb@icculus.org>
1277 * thinking.txt: not needed
1279 2001-11-27 Bradley Bell <btb@icculus.org>
1281 * cygconf, mingw32.txt: use sdl from source on cygwin
1282 * Makefile.am, configure.ac, arch/ogl/Makefile.am,
1283 arch/sdl/Makefile.am, main/Makefile.am: move SDL_LIBS to LIBS,
1284 SDL_CFLAGS to CFLAGS
1286 2001-11-27 Bradley Bell <btb@icculus.org>
1290 2001-11-14 Bradley Bell <btb@icculus.org>
1292 * texmap/scanline.c: use optimization flags as texmap default
1293 * NEWS: mouse wheel, etc
1294 * arch/include/mouse.h, arch/sdl/mouse.c, main/kconfig.c: use mouse
1295 wheel to emulate 3rd axis
1296 * Makefile.am, configure.ac: change ENV_DJGPP to DJGPP
1297 * include/error.h: kludge to ungrab mouse when we hit an int3
1298 * include/d_io.h: change __ENV_WINDOWS__ to __WINDOWS__,
1299 __ENV_MSDOS__ to __MSDOS__
1300 * arch/sdl/mouse.c: remove cruft, fix formatting, use mouse wheel
1302 * arch/sdl/event.c: remove cruft, fix formatting, begin joystick
1304 * arch/sdl/digi.c: implemented digi_set_volume
1305 * include/grdef.h, main/config.c, misc/d_io.c: change
1306 __ENV_WINDOWS__ to __WINDOWS__, __ENV_MSDOS__ to __MSDOS__
1307 * 2d/font.c, main/bm.c, main/gamesave.c, main/gameseq.c,
1308 main/piggy.c: use MAKE_SIG
1309 * installation.txt: update
1310 * configure.ac: new file
1311 * arch/sdl/joydefs.c: #include pstypes.h
1312 * arch/sdl/init.c: SDL joystick stuff
1313 * acconfig.h: adjust MINGW defines
1314 * arch/sdl/joydefs.c: copied joydefs_config from linux/joydefs.c -
1315 controls menu now works
1317 2001-11-13 Bradley Bell <btb@icculus.org>
1319 * main/Makefile.am: Make sure bmread.c and terrain.c get included
1321 * Makefile.am: New file
1322 * arch/dos/Makefile.am: Make sure gr.c and joy2.asm get included in
1324 * compilerdefs.txt: New file
1325 * main/aipath.c: use D_RAND_MAX instead of RAND_MAX
1327 2001-11-12 Bradley Bell <btb@icculus.org>
1329 * main/playsave.c: load player files regardless of byte order of
1332 2001-11-11 Bradley Bell <btb@icculus.org>
1334 * include/makesig.h, main/playsave.c: Created header for MAKE_SIG
1336 * main/Makefile.am: Don't use terrain.c unless SHAREWARE
1337 * NEWS: GL savegame thumbnails
1338 * acconfig.h, configure.in: make option for NMOVIES, default to off
1340 2001-11-09 Bradley Bell <btb@icculus.org>
1342 * main/state.c: Enabled savegame thumbnails under OpenGL
1343 * unused/pa_null/pa_enabl.h: remove duplicate header
1344 * misc/args.c: use d2x.ini for option file
1345 * mem/mem.c: Move mem_realloc inside the ifdef
1346 * main/menu.c: fix 640x400 menu text
1347 * main/inferno.c: added documentation
1348 * main/endlevel.c: fix warnings
1349 * arch/ogl/gr.c: Get rid of gl spew
1350 * arch/linux/Makefile.am: move unused ipx_udp.c to EXTRA_DIST
1351 * acconfig.h: Define __SDL__ for mingw
1353 2001-11-08 Bradley Bell <btb@icculus.org>
1355 * 2d/font.c: free OGL font data when rereading
1356 * main/collide.c, main/endlevel.c, main/endlevel.h, main/gameseq.c,
1357 main/gauges.c, acconfig.h, configure.in, main/inferno.c,
1358 main/laser.c, main/menu.c, main/menu.h, main/newmenu.c,
1359 main/piggy.c, main/sounds.h, main/switch.c, main/titles.c,
1360 main/weapon.h: Enabled shareware build, endlevel flythrough
1362 * main/: Makefile.am, terrain.c, old/terrain.c: moved file, will be
1363 of use for shareware build
1364 * arch/ogl/: gr.c, sdlgl.c: use new d_realloc function, so mem
1366 * include/u_mem.h, mem/mem.c: added d_realloc/mem_realloc functions
1368 2001-11-05 Bradley Bell <btb@icculus.org>
1370 * include/args.h, main/inferno.c, misc/args.c: Change args_init
1372 * include/3d.h: Add comment
1374 2001-11-04 Bradley Bell <btb@icculus.org>
1376 * cfile/Makefile.am, cfile/nocfile.h, include/nocfile.h: Move
1378 * arch/ogl/sdlgl.c: Hack to keep SDL from screwing up X when it
1380 * main/: gamecntl.c, inferno.c: SDL applies to more than X11...
1381 * arch/ogl/gr.c, main/Makefile.am, main/gauges.c, main/hud.c,
1382 main/hudmsg.h: Enable d1x-style hud_message
1383 * arch/ogl/: glx.c, wgl.c: Sync with d1x
1384 * 2d/font.c: re-init ogl fonts after remapping colors.
1386 2001-11-02 Bradley Bell <btb@icculus.org>
1388 * misc/Makefile.am: remove byteswap.h (duplicate header)
1389 * 2d/font.c: fixed gr_remap_font, minor stuff
1390 * configure.in: take out -O2 if doing debug build
1391 * main/bm.c: formatting
1392 * 2d/font.c, include/gr.h, NEWS: Enable OpenGL fonts!
1393 * include/byteswap.h, misc/Makefile.am: fix swapint, swapshort
1394 macros, get rid of functions
1396 2001-11-01 Bradley Bell <btb@icculus.org>
1398 * misc/byteswap.h: removed duplicate header
1400 2001-10-31 Bradley Bell <btb@icculus.org>
1402 * NEWS, main/automap.c: automap works in opengl
1403 * NEWS, configure.in: Added news
1404 * main/newmenu.c: Must call set_screen_mode for menus when using GL
1405 * 2d/: bitblt.c, canvas.c, linear.h, scalea.h: Sync with d1x
1406 * arch/sdl/event.c, arch/sdl/gr.c, arch/sdl/init.c, iff/iff.c,
1407 include/3d.h, include/loadgl.h, main/inferno.c, maths/fixc.c,
1408 maths/vecmat.c, maths/vecmata.asm: Sync with d1x
1409 * Makefile.am, arch/sdl/Makefile.am: Makefile fixes
1410 * arch/ogl/: glx.c, gr.c, ogl.c, sdlgl.c: Sync with d1x
1411 * 3d/: clipper.c, draw.c, globvars.c, instance.c, interp.c,
1412 matrix.c, points.c, rod.c, setup.c: Minor sync with d1x
1414 2001-10-27 Bradley Bell <btb@icculus.org>
1416 * main/inferno.c: added some documentation
1418 2001-10-25 Bradley Bell <btb@icculus.org>
1420 * main/inferno.c, texmap/ntmap.c, texmap/tmapflat.c: Completed tmap
1422 * Makefile.am, configure.in, arch/Makefile.am,
1423 arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/digi.c,
1424 arch/dos/gr.c, arch/ggi/Makefile.am, arch/ggi/gr.c,
1425 arch/ogl/Makefile.am, arch/ogl/glx.c, arch/ogl/gr.c,
1426 arch/ogl/ogl.c, arch/ogl/sdlgl.c, arch/ogl/wgl.c,
1427 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/digi.c,
1428 arch/sdl/gr.c, arch/svgalib/Makefile.am, arch/svgalib/gr.c,
1429 texmap/scanline.c: Finished moving stuff to arch/blah. I know,
1430 it's ugly, but It'll be easier to sync with d1x.
1431 * Makefile.am, configure.in, main/Makefile.am, main/editor/med.c,
1432 main/editor/medwall.h, main/editor/segment.c, main/editor/seguvs.h,
1433 main/editor/Makefile.am: attempt at support for editor, makefile
1435 * misc/d_delay.c: formatting fix
1436 * texmap/: Makefile.am, ntmap.c, scanline.c, scanline.h, texmapl.h,
1437 tmappent.S, tmapppro.S: adding support for runtime selection of
1439 * main/: bmread.c, game.c, gamecntl.c, gamesave.c, inferno.c,
1440 inferno.h, piggy.c, render.c, editor/editor.h: conditionalize
1441 including multi.h and network.h, fix backslashes, fix compiler
1443 * main/: ai.c, ai2.c, aipath.c, automap.c, bm.c, cntrlcen.c,
1444 collide.c, controls.c, credits.c, dumpmine.c, endlevel.c, escort.c,
1445 fireball.c, fuelcen.c, gamemine.c, gameseq.c, gauges.c, laser.c,
1446 menu.c, multi.h, netmisc.c, network.h, newdemo.c, newmenu.c,
1447 object.c, powerup.c, state.c, switch.c, wall.c: conditionalize
1448 including multi.h and network.h, fix backslashes
1449 * include/pstypes.h: added typedef for u_int64_t on mingw
1450 * include/3d.h: added prototype for g3_uninit_polygon_model
1451 * arch/sdl/Makefile.am: Don't use SDL joystick except on mingw
1453 2001-10-24 Bradley Bell <btb@icculus.org>
1455 * arch/: ggi/Makefile.am, svgalib/Makefile.am: Moved input stuff to
1456 arch subdirs, as in d1x.
1457 * Makefile.am, configure.in, main/kconfig.c: Revert bin_programs to
1458 earlier style until i understand automake 1.5 better. remove input
1460 * arch/: Makefile.am, dos/Makefile.am, dos/joy2.asm, dos/joyc.c,
1461 dos/joydefs.c, dos/key.c, dos/mouse.c, ggi/event.c, ggi/init.c,
1462 ggi/key.c, ggi/mouse.c, linux/Makefile.am, linux/joydefs.c,
1463 linux/joystick.c, linux/include/joystick.h, sdl/Makefile.am,
1464 sdl/event.c, sdl/joy.c, sdl/joydefs.c, sdl/key.c, sdl/mouse.c,
1465 svgalib/event.c, svgalib/init.c, svgalib/key.c, svgalib/mouse.c:
1466 Moved input stuff to arch subdirs, as in d1x.
1467 * NEWS, configure.in: blah blah
1469 2001-10-23 Bradley Bell <btb@icculus.org>
1471 * include/ui.h, unused/ui/ui.h: Moved ui.h to includes/
1472 * texmap/tmapppro.S: no need for #include <conf.h> here
1473 * main/Makefile.am: Build fixes. EDITOR_SRCS added to
1475 * main/: Makefile.am, network.c: No longer #ifdef'ing out the whole
1476 file. RCS header added
1477 * main/: bmread.c, kmatrix.c, multi.c, multibot.c: No longer
1478 #ifdef'ing out the whole file. RCS header added
1479 * Makefile.am, acconfig.h, configure.in, arch/dos/Makefile.am,
1480 main/Makefile.am, maths/Makefile.am, texmap/Makefile.am: Build
1481 fixes. Now works with automake 1.5 and autoconf 2.52.
1482 --enable-editor option added. SDL_VIDEO and SDL_INPUT defined for
1483 mingw (-grabmouse now works on win32).
1484 * config.guess, config.sub, install-sh, missing, mkinstalldirs:
1485 These don't belong in cvs
1489 2001-10-20 Bradley Bell <btb@icculus.org>
1491 * 2d/font.c: Don't free unused variables...
1492 * 2d/font.c, include/gr.h: Bringing font stuff more in line with
1494 * Makefile.am, arch/Makefile.am, arch/dos/Makefile.am,
1495 arch/linux/Makefile.am, arch/win32/Makefile.am, iff/Makefile.am,
1496 main/Makefile.am: make dist more sensible
1497 * Makefile.am: Kludge for linking on mingw
1499 2001-10-19 Bradley Bell <btb@icculus.org>
1501 * Makefile.am, configure.in, arch/win32/Makefile.am,
1502 arch/win32/ipx_win.c, arch/win32/winnet.c: Little fixes
1503 * include/ipx_drv.h: Check for __MINGW32__
1504 * include/i86.h: Imported from d1x
1505 * arch/dos/: Makefile.am, ipx.c: Re-import of d1x files
1506 * arch/dos/modex.asm: Fixed %include
1507 * main/console.c: RCS headers added
1508 * arch/sdl/: Makefile.am, init.c, timer.c: Moved arch/sdl_* to
1510 * Makefile.am, main/Makefile.am: Moved final link to top-level
1511 directory instead of main/
1512 * 2d/linear.asm, maths/fix.asm, maths/vecmata.asm: Changed
1513 __ENV_LINUX__ to __linux__
1514 * configure.in, arch/Makefile.am, arch/dos_dpmi.c,
1515 arch/dos_findfile.c, arch/dos_init.c, arch/dos_ipx.c,
1516 arch/dos_modex.asm, arch/dos_timer.asm, arch/dos_tweak.inc,
1517 arch/dos_vesa.c, arch/dos_vgaregs.inc, arch/linux_init.c,
1518 arch/sdl_init.c, arch/sdl_timer.c, arch/dos/Makefile.am,
1519 arch/dos/dpmi.c, arch/dos/findfile.c, arch/dos/init.c,
1520 arch/dos/ipx.c, arch/dos/modex.asm, arch/dos/timer.asm,
1521 arch/dos/tweak.inc, arch/dos/vesa.c, arch/dos/vgaregs.inc,
1522 arch/linux/Makefile.am, arch/linux/init.c, arch/win32/Makefile.am,
1523 arch/win32/mingw_init.c, main/Makefile.am: Moved arch/sdl_* to
1525 * configure.in: add --enable-xploader, support arch/linux subdir,
1527 * main/inferno.c: conditionalize conf.h
1529 2001-10-19 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
1531 * acconfig.h, 2d/bitmap.h, 3d/interp.c, cfile/cfile.c,
1532 include/cfile.h, main/bm.c, mem/mem.c, misc/fileutil.c,
1533 misc/fileutil.h: Partial application of linux/alpha patch.
1535 2001-10-19 Bradley Bell <btb@icculus.org>
1537 * main/Makefile.am, arch/linux/Makefile.am: Brought linux
1538 networking in line with d1x, moved some arch/linux_* stuff to
1540 * arch/linux/: findfile.c, ipx_bsd.c, ipx_kali.c, ipx_lin.c,
1541 linuxnet.c, ukali.c, include/ipx_bsd.h, include/ipx_hlpr.h,
1542 include/ipx_kali.h, include/ipx_ld.h, include/ipx_lin.h,
1543 include/ipx_udp.h, include/ukali.h: remove pesky * from RCS log
1545 * arch/: Makefile.am, linux_findfile.c, linux_ipx_bsd.c,
1546 linux_ipx_lin.c, linux_ipx_udp.c, linux_net.c, linux/findfile.c,
1547 linux/ipx_bsd.c, linux/ipx_kali.c, linux/ipx_lin.c,
1548 linux/ipx_udp.c, linux/linuxnet.c, linux/ukali.c,
1549 linux/include/ipx_bsd.h, linux/include/ipx_hlpr.h,
1550 linux/include/ipx_kali.h, linux/include/ipx_ld.h,
1551 linux/include/ipx_lin.h, linux/include/ipx_udp.h,
1552 linux/include/ukali.h: Brought linux networking in line with d1x,
1553 moved some arch/linux_* stuff to arch/linux/*
1554 * include/ipx_drv.h: Imported from d1x
1555 * main/ipx_drv.c: RCS info added, conf.h added, etc...
1556 * main/ipx_drv.c: Imported from d1x
1557 * include/args.h, include/ipx.h, main/inferno.c, main/network.c,
1558 main/network.h, main/Makefile.am: Trying to get network working on
1560 * configure.in, 2d/Makefile.am, arch/win32/Makefile.am,
1561 main/Makefile.am: build fixes
1562 * arch/: win32/Makefile.am, win32/findfile.c, win32/ipx_drv.h,
1563 win32/ipx_win.c, win32/winnet.c, Makefile.am, win32_findfile.c,
1564 linux/include/ipx_drv.h: Moved win32_* to win32/* (a la d1x),
1565 starting to get net working.
1566 * include/pstypes.h: Changed __ENV_LINUX__ to __linux__,
1567 conditionalized min,max macros
1569 2001-10-18 Bradley Bell <btb@icculus.org>
1571 * acconfig.h, 2d/linear.h, arch/include/joy.h, include/loadgl.h,
1572 include/strutil.h, include/vecmat.h, main/kconfig.c, misc/d_glob.c,
1573 texmap/tmap_inc.asm, texmap/tmap_per.asm, texmap/tmappent.S,
1574 texmap/tmapppro.S, main/console.c: Changed __ENV_LINUX__ to
1576 * 2d/2dsline.c: RCS headers added/changed
1577 * configure.in: fix NASMFLAGS bug
1578 * main/: collide.c, inferno.c, object.c, render.c: RCS headers
1581 2001-10-17 Bradley Bell <btb@icculus.org>
1583 * NEWS: Fixed the invulnerable robots bug!
1584 * main/collide.c: Fixed the invulnerable robots bug!
1586 2001-10-14 Bradley Bell <btb@icculus.org>
1588 * Makefile.am, arch/Makefile.am, iff/Makefile.am, main/Makefile.am:
1591 2001-10-13 Bradley Bell <btb@icculus.org>
1593 * Makefile.am, autogen.sh, configure.in, 2d/Makefile.am,
1594 arch/Makefile.am, arch/dos/Makefile.am,
1595 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
1596 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
1597 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
1598 arch/dos/include/Makefile.am, arch/dos/mm_snd/Makefile.am,
1599 arch/dos/mm_snd/include/Makefile.am, arch/include/Makefile.am,
1600 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
1601 arch/win32/Makefile.am, arch/win32/d3dframe/Makefile.am,
1602 arch/win32/include/Makefile.am, iff/Makefile.am,
1603 iff/archive/Makefile.am, include/Makefile.am, main/Makefile.am,
1604 main/editor/Makefile.am, main/old/Makefile.am, tools/Makefile.am,
1605 tools/cvs2cl/Makefile.am, unused/Makefile.am,
1606 unused/bios/Makefile.am, unused/lib/Makefile.am,
1607 unused/novga/Makefile.am, unused/pa_null/Makefile.am,
1608 unused/ui/Makefile.am, unused/vga/Makefile.am,
1609 unused/vga/new/Makefile.am, unused/win95/Makefile.am: Removed
1610 automake stuff from "inert" subdirs. And there was much rejoicing.
1611 * Makefile.am, NEWS, configure.in: Stuff
1612 * ChangeLog: removing auto-generated file
1613 * cygconf: Added instructions for mingw32 build
1614 * Makefile.am: renamed INSTALL to installation.txt
1615 * installation.txt, INSTALL: renamed INSTALL to installation.txt
1616 * mingw32.txt: Added instructions for mingw32 build
1617 * configure.in: Enable assembly under mingw32
1619 2001-10-12 Bradley Bell <btb@icculus.org>
1621 * acconfig.h, aclocal.m4, conf.h.in: remove superfluous files
1622 * acconfig.h, aclocal.m4, conf.h.in, configure.in, 2d/2dsline.c,
1623 2d/bitblt.c, 2d/box.c, 2d/canvas.c, 2d/gpixel.c, 2d/line.c,
1624 2d/pixel.c, include/pstypes.h, include/strutil.h, include/timer.h,
1625 main/digi.h, main/kludge.c, main/object.c, main/render.c,
1626 misc/d_glob.c, misc/d_io.c, misc/strutil.c: Changed __ENV_DJGPP__
1627 to __DJGPP__, since it's built-in.
1629 2001-10-12 Paolo Ulivi <paoloulivi@tin.it>
1631 * aclocal.m4, conf.h.in, include/vecmat.h, main/collide.c,
1632 main/kludge.c, main/piggy.h: fix some gcc 3.0 warnings.
1636 2001-10-12 Bradley Bell <btb@icculus.org>
1638 * Makefile.am, unused/win95/Makefile.am: Fix some dist stuff
1639 * Makefile.am: make sure cygconf gets archived
1640 * configure.in: Increment version number in preparation for release
1641 * configure.in: Fix detection of opengl
1642 * Makefile.am, aclocal.m4, autogen.sh, conf.h.in, configure.in,
1643 cygconf, arch/Makefile.am, arch/include/joy.h,
1644 arch/include/mouse.h, include/loadgl.h, include/pstypes.h,
1645 include/strutil.h, main/Makefile.am, main/config.c, main/console.c,
1646 main/gamepal.h, main/gamerend.c, main/inferno.c, main/kconfig.c,
1647 main/multi.c, main/newdemo.c, misc/d_delay.c, misc/d_glob.c,
1648 misc/strutil.c: Switched from Cygwin to mingw32 on MS boxes.
1649 Vastly improved compilability.
1651 2001-10-11 Bradley Bell <btb@icculus.org>
1653 * Makefile.am: Added macros/sdl.m4
1654 * autogen.sh: Added macros/sdl.m4
1656 2001-10-09 Bradley Bell <btb@icculus.org>
1658 * main/vers_id.h: Added DESCENT_VERSION constant
1659 * main/inferno.c: Added command-line help.
1660 * include/ogl_init.h: opengl improvments (following d1x changes)
1662 2001-10-07 Bradley Bell <btb@icculus.org>
1664 * aclocal.m4, conf.h.in, configure.in, arch/Makefile.am,
1665 arch/ogl/Makefile.am: Remove duplicate headers.
1667 2001-08-02 Thimo Neubauer <thimo@debian.org>
1669 * mem/mem.c: totally crippled the memory manager because it does
1670 not make sense for non-DOS-systems and it would have been too
1671 complicated to get it 64bit clean
1673 2001-06-19 Bradley Bell <btb@icculus.org>
1675 * cvshowto.txt: updated anonymous password
1677 2001-02-08 Bradley Bell <btb@icculus.org>
1679 * COPYING, license.txt: Added d1x license
1681 2001-02-01 Bradley Bell <btb@icculus.org>
1683 * aclocal.m4, configure.in: Better detecting of SDL and GL/GLU
1685 2001-01-31 Bradley Bell <btb@icculus.org>
1687 * configure.in, arch/include/mouse.h, include/pstypes.h,
1688 main/game.c, main/gamepal.h: OpenGL support under Cygwin/SDL
1689 * main/polyobj.c: fix typo
1690 * 2d/Makefile.am, 2d/bitblt.c, 2d/bitmap.c, 2d/box.c, 2d/canvas.c,
1691 2d/circle.c, 2d/disc.c, 2d/font.c, 2d/gpixel.c, 2d/ibitblt.c,
1692 2d/line.c, 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c,
1693 2d/rect.c, 2d/rle.c, 2d/scale.c, 2d/scalec.c, 2d/tmerge.c,
1694 3d/clipper.c, 3d/draw.c, 3d/globvars.c, 3d/instance.c, 3d/interp.c,
1695 3d/matrix.c, 3d/points.c, 3d/rod.c, 3d/setup.c, arch/Makefile.am,
1696 cfile/cfile.c, iff/iff.c, main/ai.c, main/ai2.c, main/aipath.c,
1697 main/automap.c, main/bm.c, main/bmread.c, main/cmd.c,
1698 main/cntrlcen.c, main/collide.c, main/config.c, main/console.c,
1699 main/controls.c, main/credits.c, main/crypt.c, main/dumpmine.c,
1700 main/effects.c, main/endlevel.c, main/escort.c, main/fireball.c,
1701 main/fuelcen.c, main/fvi.c, main/game.c, main/gamecntl.c,
1702 main/gamefont.c, main/gamemine.c, main/gamepal.c, main/gamerend.c,
1703 main/gamesave.c, main/gameseg.c, main/gameseq.c, main/hostage.c,
1704 main/kconfig.c, main/kmatrix.c, main/laser.c, main/lighting.c,
1705 main/mglobal.c, main/mission.c, main/morph.c, main/netmisc.c,
1706 main/network.c, main/newdemo.c, main/newmenu.c, main/object.c,
1707 main/paging.c, main/physics.c, main/piggy.c, main/polyobj.c,
1708 main/powerup.c, main/render.c, main/robot.c, main/slew.c,
1709 main/songs.c, main/switch.c, main/texmerge.c, main/text.c,
1710 main/titles.c, main/vclip.c, main/wall.c, main/weapon.c,
1711 maths/Makefile.am, maths/fixc.c, maths/rand.c, maths/tables.c,
1712 maths/vecmat.c, mem/mem.c, misc/args.c, misc/byteswap.c,
1713 misc/d_delay.c, misc/d_glob.c, misc/d_io.c, misc/error.c,
1714 misc/hash.c, misc/strio.c, misc/strutil.c, texmap/Makefile.am,
1715 texmap/ntmap.c, texmap/scanline.c, texmap/tmapflat.c: Makefile and
1717 * arch/dos_findfile.c, arch/dos_modex.asm, include/console.h,
1718 include/modex.h, main/collide.c, main/gamesave.c, main/gameseq.c,
1719 main/gauges.c, main/object.c, main/playsave.c, main/render.c,
1720 main/state.c, mem/mem.c, texmap/ntmap.c, texmap/tmapflat.c: Fix
1722 * include/gr.h, main/menu.c: Fullscreen toggle added to screen res
1724 * configure.in, include/pstypes.h, main/kconfig.c: Support for
1725 cross-compiling, and cygwin fixes
1727 2001-01-30 Bradley Bell <btb@icculus.org>
1729 * configure.in, arch/Makefile.am, arch/win32_findfile.c,
1730 include/pstypes.h, include/strutil.h, main/Makefile.am,
1731 misc/strutil.c, unused/win95/findfile.c: Cygwin support, using SDL.
1732 needs --without-assembler and --without-network to compile
1734 2001-01-29 Bradley Bell <btb@icculus.org>
1736 * configure.in, main/Makefile.am: Fixes to build system
1737 * main/kconfig.c: fix for non-linux joysticks
1738 * arch/: dos/Makefile.am, dos/cdrom.c, dos/digi.c, dos/dosgr.c,
1739 dos/dpmi.c, dos/findfile.c, dos/init.c, dos/ipx.c, dos/joy2.asm,
1740 dos/joyc.c, dos/joydefs.c, dos/key.c, dos/modex.asm, dos/mouse.c,
1741 dos/timer.asm, dos/tweak.inc, dos/vesa.c, dos/vgaregs.inc,
1742 include/joy.h, linux/Makefile.am, linux/findfile.c, linux/init.c,
1743 linux/ipx_bsd.c, linux/ipx_lin.c, linux/ipx_udp.c,
1744 linux/linuxnet.c, sdl/Makefile.am, sdl/init.c, sdl/timer.c: Removed
1746 * arch/: Makefile.am, dos_dpmi.c, dos_findfile.c, dos_init.c,
1747 dos_ipx.c, dos_modex.asm, dos_timer.asm, dos_tweak.inc, dos_vesa.c,
1748 dos_vgaregs.inc, linux_findfile.c, linux_init.c, linux_ipx_bsd.c,
1749 linux_ipx_lin.c, linux_ipx_udp.c, linux_net.c, sdl_init.c,
1750 sdl_timer.c: Fixed build system, minor fixes
1751 * arch/dos/include/: joy.h, key.h, mouse.h: Unified input headers.
1752 * arch/linux/Makefile.am, configure.in: Duplicate file removal.
1754 2001-01-28 Bradley Bell <btb@icculus.org>
1756 * conf.h.in, configure.in, arch/Makefile.am,
1757 arch/dos/include/Makefile.am, arch/include/Makefile.am,
1758 arch/include/key.h, main/Makefile.am: More header unification...
1759 * main/newdemo.c: Added <ctype.h>
1760 * arch/include/: event.h, joy.h: unified input headers.
1761 * acconfig.h, include/d_delay.h, main/Makefile.am, main/game.c:
1762 OpenGL now uses SDL-GL instead of gii
1763 * arch/include/: key.h, mouse.h: Unified arch headers
1765 2001-01-25 Bradley Bell <btb@icculus.org>
1767 * autogen.sh: use "set -e" so execution stops if something goes
1770 2001-01-24 Bradley Bell <btb@icculus.org>
1773 * Makefile.am: Add ChangeLog to dist
1774 * ChangeLog: Putting this here so automake doesn't complain
1778 2001-01-24 Bradley Bell <btb@icculus.org>
1780 * INSTALL, NEWS, README, cvshowto.txt: updated documentation
1781 * tools/: Makefile.am, cvs2cl/Makefile.am, cvs2cl/cvs2cl.pl: cvs2cl
1782 for building ChangeLog from RCS entries
1783 * Makefile.am, acconfig.h, autogen.sh, conf.h.in, configure.in,
1784 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
1785 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
1786 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
1787 arch/dos/include/Makefile.am, 2d/Makefile.am, 3d/Makefile.am,
1788 arch/Makefile.am, arch/dos/Makefile.am,
1789 arch/dos/mm_snd/Makefile.am, arch/dos/mm_snd/include/Makefile.am,
1790 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
1791 arch/ogl/Makefile.am, arch/sdl/Makefile.am, arch/win32/Makefile.am,
1792 arch/win32/d3dframe/Makefile.am, arch/win32/include/Makefile.am,
1793 cfile/Makefile.am, iff/Makefile.am, iff/archive/Makefile.am,
1794 include/Makefile.am, main/editor/Makefile.am, main/old/Makefile.am,
1795 unused/Makefile.am, unused/bios/Makefile.am,
1796 unused/lib/Makefile.am, unused/novga/Makefile.am,
1797 unused/pa_null/Makefile.am, unused/ui/Makefile.am,
1798 unused/vga/Makefile.am, unused/vga/new/Makefile.am,
1799 unused/win95/Makefile.am, main/Makefile.am, maths/Makefile.am,
1800 misc/Makefile.am, texmap/Makefile.am: improved automake config.
1801 make dist, VPATH builds, ...
1802 * configure, Makefile.in, libtool, ltconfig, ltmain.sh,
1803 stamp-h.in, 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.in,
1804 arch/dos/Makefile.in, arch/linux/Makefile.in,
1805 arch/sdl/Makefile.in, cfile/Makefile.in, iff/Makefile.in,
1806 main/Makefile.in, maths/Makefile.in, mem/Makefile.in,
1807 misc/Makefile.in, texmap/Makefile.in: cruft removal
1808 * 2d/diff, arch/dos/sgrep.out, arch/linux/stHqFIq1, main/test.txt:
1810 * ChangeLog, NEWS: moved old ChangeLog to NEWS
1811 * configure.in, conf.h.in: moved NDEBUG to conf.h.in
1812 * main/: game.c, kconfig.c, text.c: changed args_find to FindArg
1813 * main/: gamecntl.c, inferno.c: changed args_find to FindArg, added
1815 * arch/dos_init.c, arch/linux_init.c, arch/linux_ipx_udp.c,
1816 arch/linux_net.c, arch/sdl_init.c, arch/dos/init.c,
1817 arch/dos/joyc.c, arch/linux/init.c, arch/linux/ipx_udp.c,
1818 arch/linux/linuxnet.c, arch/sdl/init.c, include/args.h,
1819 main/config.c, main/hud.c, main/menu.c, main/multi.c,
1820 main/network.c, main/piggy.c, main/polyobj.c, main/slew.c,
1821 main/songs.c, misc/args.c: changed args_find to FindArg
1823 2001-01-22 Bradley Bell <btb@icculus.org>
1825 * configure, main/Makefile.am, main/Makefile.in: configuration
1827 * include/error.h, include/mono.h, main/game.c, main/gamerend.c:
1828 fix compiler warnings w/opengl
1829 * include/console.h: ggi support
1830 * arch/linux_init.c: svgalib support
1831 * Makefile.in, conf.h.in, configure, configure.in, 2d/Makefile.am,
1832 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.am, arch/Makefile.in,
1833 arch/svgalib_init.c, cfile/Makefile.in, iff/Makefile.in,
1834 main/Makefile.am, main/Makefile.in, maths/Makefile.am,
1835 maths/Makefile.in, mem/Makefile.in, misc/Makefile.in,
1836 texmap/Makefile.am, texmap/Makefile.in: configuration fixes
1837 * iff/iff.c, include/u_mem.h: NDEBUG fixes
1838 * main/: ai.h, inferno.c, lighting.c, object.c, render.c: fix
1839 warnings and enable NDEBUG
1840 * arch/svgalib_init.c: svgalib support
1842 2001-01-22 Michael Wagener <Michael.Wagener@materna.de>
1844 * main/kconfig.c: joystick support
1846 2001-01-21 Bradley Bell <btb@icculus.org>
1848 * cvshowto.txt: new file, taken from d1x webpage
1849 * AUTHORS, README: Taking over as maintainer of d2x
1850 * ChangeLog: Grab mouse with SDL/X11
1851 * main/: gamecntl.c, inferno.c: Grab mouse with SDL/X11
1853 2001-01-20 Bradley Bell <btb@icculus.org>
1855 * configure, configure.in: Turned -Werror back off by default
1856 * README, configure, configure.in, 2d/font.c, arch/sdl_init.c,
1857 iff/iff.c, include/3d.h, include/d_io.h, main/Makefile.am,
1858 main/Makefile.in, main/bm.c, main/collide.c, main/credits.c,
1859 main/fuelcen.h, main/game.c, main/gamecntl.c, main/gamepal.c,
1860 main/gamerend.c, main/gamesave.c, main/gameseg.c, main/gameseq.c,
1861 main/gauges.c, main/kconfig.c, main/kludge.c, main/kmatrix.c,
1862 main/laser.c, main/multi.c, main/network.c, main/network.h,
1863 main/newdemo.c, main/newmenu.c, main/object.c, main/object.h,
1864 main/physics.c, main/piggy.c, main/polyobj.c, main/state.c,
1865 main/switch.c, main/titles.c, main/wall.c: Got rid of all compiler
1866 warnings, for non-OpenGL on linux, anyway...
1868 2001-01-19 Bradley Bell <btb@icculus.org>
1870 * copying: remove duplicate file
1871 * Import of d2x-0.0.9-pre1
1872 * Import of d2x-0.0.8