1 2004-05-20 Matthew Mueller <donut@dakotacom.net>
3 * main/inferno.c: document -gl_refresh (d1x r1.20)
5 * arch/win32/joyhh.c, arch/win32/mouse.c: w32: check
6 -no(mouse|joystick) within respective _init() funcs (d1x r1.2,
9 * arch/win32/win32.c: fixed win32 gr_*_mode funcs that I forgot to
10 change the arg type for (d1x r1.5)
12 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
14 * arch/win32/digi.c: altsounds (d1x r1.6)
16 2004-05-20 Matthew Mueller <donut@dakotacom.net>
18 * arch/win32/digi.c: fixed a major memory leak and removed a bit
19 of redundancy (d1x r1.5)
21 * arch/win32/digi.c: call digi_reset_digi_sounds in digi_close to
22 fix crashing (d1x r1.4)
24 * arch/win32/digi.c: win32's digi_start_sound was not calling
25 DS_release_slot after setting .playing=0, resulting in a
26 memleak. Thanks to Stefan Ring for catching this (d1x r1.9)
28 * arch/win32/joyhh.c: remove joySetCapture in win32 joystick code,
29 apparently it was somehow causing some joysticks (Sidewinder
30 Precision 2) to only turn when the stick was moving, but not when
31 at turned but held stationary. And it was completely unused
32 anyway. Thanks to Stefan Ring for (somehow) finding this (d1x
35 * main/game.c: add alt+enter to toggle fullscreen (in addition to
36 previous key combos (d1x r1.29)
38 * arch/ogl/wgl.c: minor cleanup, use same for loop for filling r,
39 g, and b values (d1x r1.15)
41 * arch/ogl/gr.c: fix funky ogl gammaramp palette when getting hit
42 sometimes (didn't handle negative palette steps) (d1x r1.34)
44 * arch/ogl/ogl.c: add caching of weapon inner models, screen
45 shatter effects, robot explosions and weapons, and some more
46 always present stuff. Also clean up ogl_cache_weapon_textures
49 2004-05-20 Bradley Bell <btb@icculus.org>
51 * main/kludge.c, main/game.c: move gr_renderstats and
52 gr_badtexture back to game.c
54 2004-05-20 Matthew Mueller <donut@dakotacom.net>
56 * arch/ogl/ogl.c, include/gr.h, main/inferno.c: add -renderstats
57 command-line arg to activate RENDERSTATS (d1x r1.36, r1.15, r1.33)
59 * arch/ogl/ogl.c: fix last commit (d1x r1.35)
61 * arch/ogl/ogl.c: add RENDERSTATS counter for number of textures
62 loaded after texture caching stage (d1x r1.34)
64 * arch/ogl/ogl.c: use GL_INDEX_BITS to get bpp for color buffer
65 for renderstats (d1x r1.33)
67 2004-05-19 Matthew Mueller <donut@dakotacom.net>
69 * arch/ogl/gr.c, arch/ogl/ogl.c, include/ogl_init.h,
70 main/inferno.c: add anisotropic texture filtering suport (d1x
71 r1.33, r1.32, r1.23, r1.32)
73 * arch/ogl/ogl.c: make RENDERSTATS show size of color/depth buffer
76 * arch/ogl/gr.c, arch/ogl/ogl.c, include/loadgl.c,
77 include/ogl_init.h: utilize hardware multitexturing support if
78 possible (requires GL_NV_texture_env_combine4 extension) (d1x
79 r1.32, r1.30, r1.4, 1.22)
81 * arch/ogl/glx.c: add ogl_setbrightness_internal stub for glx (d1x
84 * arch/ogl/wgl.c: implement SetGammaRamp on WGL (d1x r1.14)
86 * arch/ogl/gr.c, arch/ogl/internal.h, arch/ogl/sdlgl.c,
87 arch/ogl/wgl.c, include/ogl_init.h: implement brightness/palette
88 effects in OGL using SetGammaRamp, much faster than the hack that
89 was being used. currently SDL only (though not too hard to add to
90 WGL, not as easy as sdl) (d1x r1.31, r1.3, r1.13, r1.21)
92 * main/menu.c: allow arbitrary (custom) resolution entry in
93 change_res menu (d1x r1.14)
95 2004-05-19 Bradley Bell <btb@icculus.org>
97 * main/game.c, main/game.h, main/inferno.c, main/menu.c: inserted
98 d1x-style res change menu (mostly works)
100 * misc/args.c: use strnicmp instead of strncasecmp
102 2004-05-19 Matthew Mueller <donut@dakotacom.net>
104 * arch/ogl/gr.c, main/inferno.c: add -gl_trilinear OGL
105 command-line option (d1x r1.27)
107 * main/inferno.c: restore inferno.c initialization of
108 screen_compatible and use_double_buffer to 'normal' values, broken
109 long long ago in one of the high res menu patches (d1x r1.30)
111 * include/args.h, main/inferno.c, misc/args.c: allow arbitrary
112 resolutions to be specified on command line (d1x r1.2, r1.29,
113 r1.4) -- doesn't work yet
115 * arch/linux/hmiplay.c: needs to include args.h now (d1x r1.9)
117 * arch/linux/hmiplay.c: implement -nomusic for linux hmiplay (d1x
120 * arch/linux/hmiplay.c: correct linux hmiplay handling of midi 0
121 volume song stop/starting (d1x r1.7)
123 2004-05-18 Matthew Mueller <donut@dakotacom.net>
125 * arch/linux/hmiplay.c: remove needless sleep on linux hmiplay
128 * arch/ogl/gr.c: fix off by .5 errors in ogl_upixelc and
129 ogl_ulinec (d1x r1.29)
131 * arch/ogl/ogl.c: fix ogl gr_ucircle (d1x r1.29)
133 * arch/ogl/gr.c: fix off-by-one error in ogl_urect, right and
134 bottom are inclusive not exclusive (d1x r1.28)
136 * arch/ogl/ogl.c, include/ogl_init.h, main/polyobj.c: fix briefing
137 spinning robot display in OGL (d1x r1.28, r1.20, r1.2)
139 * arch/sdl/digi.c: fix typo
141 * main/state.c: fix savegame thumbnail saving in OGL (d1x r1.6)
143 * arch/win32/init.c, arch/win32/win32.c: move win32 window
144 creation code from arch_init_start into arch_init to fix weirdness
145 with --help (d1x r1.5, r1.6)
147 * arch/linux/hmiplay.c: apply patch from bluecow to fix hmiplay
148 sync issues and lack of midi reset (d1x r1.5)
150 * arch/sdl/digi.c: fix crash on exit if sounds are still playing
153 * arch/ogl/wgl.c, arch/win32/mouse.c, misc/d_io.c: Fix mismatched
154 arg types in the win32 code (d1x r1.12, r1.7, r1.2)
156 * arch/linux/hmiplay.c: fix problems with msgbuf struct not being
159 * arch/linux/hmiplay.c: updated SDL include path (d1x r1.3)
161 2004-05-18 Bradley Bell <btb@icculus.org>
163 * include/vecmat.h: comments/formatting
165 2004-05-18 Martin Schaffner <maschaffner@gmx.ch>
167 * include/d.bat, include/lst.bat, include/m.bat, include/test.c,
168 include/test.lnk: remove unnecessary files
170 * configure.ac: add -no-cpp-precomp when compiling on Mac OS X.
171 This enables compilation with gcc 3.1
173 2004-05-17 Dietfrid Mali <dietfrid.mali@q-dial.de>
175 * main/switch.c: took care of switches triggering single-sided
176 walls (don't try to access the nonexistent adjacent wall via NULL
177 pointers or negative array indices)
179 2004-05-16 Dietfrid Mali <dietfrid.mali@q-dial.de>
181 * main/wall.c: fix invalid memory access for d1 levels which
182 don't have a corresponding wall behind.
184 2004-05-16 Martin Schaffner <maschaffner@gmx.ch>
186 * include/ogl_init.h, arch/ogl/glx.c, arch/ogl/gr.c,
187 arch/ogl/internal.h, arch/ogl/ogl.c, arch/ogl/sdlgl.c,
188 arch/ogl/wgl.c: move most ogl-internal stuff from the ogl
189 interface header to new header file internal.h
191 2004-05-15 Dietfrid Mali <dietfrid.mali@q-dial.de>
193 * arch/sdl/joy.c: joystick_read_raw_axis() will return a proper
194 bitmask for each joystick axis that has sent input data,
195 and will not crash Windows anymore during joystick setup because
196 of for() loop over axis being executed once too often.
198 * main/gameseq.c, include/gr.h, 2d/font.c: define new function
199 gr_remap_mono_font() and call it after loading saved level.
201 * main/laser.c: limit homing missile turn rate
203 * main/fuelcen.c, main/fuelcen.h, main/object.c: implement repair
204 centers (work like fuel centers but provide shield)
206 * main/gameseg.c: fix endless loop in some levels with a
207 certain (complicated) structure
209 2004-05-13 Bradley Bell <btb@icculus.org>
211 * VisualC/d2/d2x/d2x.dsp, VisualC/d2xgl/d2xgl.dsp,
212 VisualC/libmve/libmve.dsp, VisualC/mveplayer/mveplayer.dsp:
213 updated project files for SDL 1.2.7
215 * Makefile.am: add VisualC, VisualCE dirs to tarball
217 2004-05-13 Martin Schaffner <maschaffner@gmx.ch>
219 * arch/sdl/digi.c: formatting
221 2004-05-12 Bradley Bell <btb@icculus.org>
223 * unused/vga/new/palette.c, unused/vga/new/vga.c: removed unused,
226 * 2d/palette.c, include/palette.h: added function to create blend
229 * maths/rand.c, maths/tables.c, maths/vecmat.c: formatting
231 2004-05-11 Bradley Bell <btb@icculus.org>
233 * arch/ogl/ogl.c: fix alpha calculation in g3_draw_poly, again
235 2004-05-10 Bradley Bell <btb@icculus.org>
237 * arch/ogl/ogl.c, include/3d.h, main/render.c: hmm,
238 g3_draw_transp_poly had the fade level backwards, decided to just
239 fix g3_draw_poly so it behaves correctly, transparency or not,
240 reverted changes to render_face
242 2004-05-10 Dietfrid Mali <dietfrid.mali@q-dial.de>
244 * arch/ogl/ogl.c, include/3d.h: added g3_draw_transp_poly() for
245 rendering transparent (e.g. cloaked) walls
247 * main/render.c: render_face now calls g3_draw_transp_poly() for
248 cloaked walls in OpenGL
250 2004-05-08 Martin Schaffner <maschaffner@gmx.ch>
252 * arch/sdl/digi.c: fix bug on Mac OS X where all sound, including
253 that from other apps, had "static" distortions.
255 2004-04-22 Bradley Bell <btb@icculus.org>
257 * main/multi.c, main/multibot.c: use new GET_INTEL_* macros
259 * include/byteswap.h: rewrite GET_INTEL_* macros, fix bugs in
260 aligned version of PUT_INTEL_* macros
262 2004-04-15 Bradley Bell <btb@icculus.org>
264 * main/inferno.c: comment out unused checksum variable
266 2004-04-14 Bradley Bell <btb@icculus.org>
268 * arch/sdl/rbaudio.c: fix redbook tracking problems (fixes #1028)
270 2004-04-14 Terran Melconian <terran@consistent.org>
272 * main/gameseg.c: use portable rand function (fixes #1118)
274 2004-04-14 Sean Taylor <sscthunderbird@yahoo.com>
276 * main/songs.c: uncomment calls to RBAStop (fixes #473)
278 2004-01-08 Martin Schaffner <maschaffner@gmx.ch>
280 * configure.ac, arch/linux/ipx_udp.c, maths/fixc.c:
281 get rid of warnings (now compiles with -Werror on SunOS)
283 * main/piggy.c: fix (really) wierd SunOS bug
285 * 2d/bitmap.c, 2d/rle.c, include/gr.h: fix MEM_OVERWRITE
286 caused by not allocating enough mem for rle bitmaps
288 2004-01-06 Martin Schaffner <maschaffner@gmx.ch>
290 * include/pstypes.h: sun OS typedef fixes
292 2003-12-28 Martin Schaffner <maschaffner@gmx.ch>
294 * main/piggy.c: fix bug 1067
296 * main/piggy.c: fix bugfix for 1067
298 * main/piggy.c: fix 2nd part of bug 1067 (make d2x compatible
299 with descent.pig of mac registered)
301 2003-12-18 Bradley Bell <btb@icculus.org>
303 * main/kconfig.c: fixes for linux-native joystick
305 * main/kconfig.c: bunch of fixes (esp. for non linux-native
308 * arch/include/joy.h: comments/formatting
310 2003-12-10 Alexander Y. Yeikovich <demon@mci.net.ua>
312 * compilerdefs.txt: added FreeBSD defs
314 2003-12-08 Bradley Bell <btb@icculus.org>
316 * include/dtypes.h, include/dtypes.inc: remove unused, redundant
319 2003-12-08 Alexander Y. Yeikovich <demon@mci.net.ua>
321 * arch/linux/ipx_kali.c, arch/linux/ipx_mcast4.c,
322 arch/linux/ipx_udp.c: fix FreeBSD compile errors
324 2003-12-08 Alexander Y. Yeikovich <demon@mci.net.ua> and Bradley Bell <btb@icculus.org>
326 * 2d/ibitblt.c, include/maths.h, include/ogl_init.h,
327 include/pstypes.h, main/game.c, main/game.h, unused/bios/ipx.c:
328 get rid of silly ulongs
330 * configure.ac, 2d/bitblt.c, 2d/linear.asm, maths/fix.asm,
331 maths/vecmata.asm, texmap/tmap_inc.asm, texmap/tmap_per.asm,
332 texmap/tmappent.S, texmap/tmapppro.S: enable nasm on FreeBSD,
333 change relevant __linux__ macros to __ELF__
335 2003-11-27 Bradley Bell <btb@icculus.org>
337 * include/ogl_init.h: added proto for ogl_check_mode
339 * arch/sdl/digi.c, arch/sdl/gr.c, arch/sdl/mouse.c,
340 arch/win32/findfile.c, main/inferno.c, main/titles.c: Pocket PC
343 2003-11-26 Bradley Bell <btb@icculus.org>
345 * libmve/decoder16.c, libmve/mve_main.c, main/newmenu.c: fix gcc
346 3.3 compiler warnings
348 * arch/sdl/gr.c, main/kludge.c: landscape fixes, implemented
351 * include/pstypes.h: OS X fixes
353 * cfile/cfile.c, include/pstypes.h, main/inferno.c,
354 main/newmenu.h: linux fixes
356 * configure.ac cygconf VisualC/d2x.dsw VisualC/d2x/d2x.dsp
357 VisualC/d2xgl/.cvsignore VisualC/d2xgl/d2xgl.dsp arch/ogl/gr.c
358 arch/ogl/ogl.c include/d_io.h include/loadgl.h include/ogl_init.h
359 include/pstypes.h include/u_mem.h main /state.c main/vers_id.h
360 misc/d_io.c: added Visual C project for opengl, buncha macro fixes
363 * arch/sdl/gr.c: fix sdl gr_update
365 * 2d/font.c, VisualC/d2x/d2x.dsp, VisualCE/d2x/d2x.vcp,
366 VisualCE/mveplayer/mveplayer.vcp, arch/win32/ipx_mcast4.c,
367 arch/win32/ipx_udp.c, arch/win32/ipx_win.c, arch/sdl/gr.c,
368 cfile/cfile.c, console/CON_console.c, include/d_io.h,
369 include/error.h, include/pstypes.h, include/strutil.h,
370 include/u_dpmi.h, libmve/mve_main.c, libmve/mveplay.c,
371 main/cntrlcen.c, main/console.c, main/gameseq.c, main/inferno.c,
372 main/movie.c, main/newdemo.c, main/newmenu.c, main/newmenu.h,
373 main/playsave.c, main/songs.c, main/state.c, main/text.c,
374 mem/mem.c, misc/args.c, misc/d_io.c, misc/strutil.c: Visual C,
377 2003-11-25 Bradley Bell <btb@icculus.org>
379 * VisualC/d2x, VisualC/d2x/.cvsignore, VisualC/d2x/d2x.dsp,
380 VisualC/d2x.dsw, VisualC/libmve/libmve.dsp,
381 libmve/VisualC/mveplayer.dsp: updated project files
383 * libmve/mve_main.c, libmve/mvelib.c, libmve/mveplay.c: mveplayer
386 * VisualC, VisualC/.cvsignore, VisualC/d2x.dsw, VisualC/libmve,
387 VisualC/libmve/.cvsignore, VisualC/libmve/libmve.dsp,
388 VisualC/mveplayer, VisualC/mveplayer/.cvsignore,
389 VisualC/mveplayer/mveplayer.dsp: added project files for Visual
392 * VisualCE/.cvsignore, VisualCE/d2x/.cvsignore,
393 VisualCE/libmve/.cvsignore, VisualCE/mveplayer/.cvsignore: added
396 2003-11-24 Bradley Bell <btb@icculus.org>
398 * libmve/decoder8.c, libmve/mve_main.c, libmve/mvelib.c,
399 libmve/mveplay.c: stuff to play mve's in WinCE
401 * arch/win32/findfile.c: unused functions...
405 * arch/sdl/mouse.c, main/konfig.c, main/newmenu.c, main/newmenu.h:
406 enabled mouse control of menus
408 * main/mission.h: oops, didn't mean to change this.
410 2003-11-21 Bradley Bell <btb@icculus.org>
412 * VisualCE/d2x/d2x.vcp: updated project file
414 2003-11-20 Bradley Bell <btb@icculus.org>
416 * VisualCE, VisualCE/d2x, VisualCE/d2x/d2x.vcp, VisualCE/d2x.vcw,
417 VisualCE/libmve, VisualCE/libmve/libmve.vcp, VisualCE/mveplayer,
418 VisualCE/mveplayer/mveplayer.vcp: added project files for eMbedded
421 2003-11-17 Bradley Bell <btb@icculus.org>
423 * configure.ac, arch/linux/Makefile.am, arch/linux/linuxnet.c,
424 main/menu.c: added option to disable kalinix under unix
426 * main/game.c, main/newmenu.c: always set menu mode for GL popups
428 2003-11-14 Bradley Bell <btb@icculus.org>
430 * main/automap.c: fix automap background image
432 * main/automap.c, main/automap.h: delete cruft
434 * main/automap.c: fix level number position
436 * main/automap.c: simplify g3_draw_line hack
438 * main/menu.c: stop pointless vid mode changes
440 2003-11-07 Bradley Bell <btb@icculus.org>
442 * NEWS, installation.txt: s'more documentation
444 2003-11-07 Steffen Pohle <stpohle@gmx.net>
446 * configure.ac: fix .exe extension problems
448 2003-11-07 Bradley Bell <btb@icculus.org>
450 * arch/ogl/ogl.c: disable texture format verification for OS X -
453 2003-11-06 Bradley Bell <btb@icculus.org>
455 * main/automap.c, main/gamecntl.c, main/movie.c, main/titles.c:
456 use more traditional Alt+Enter for toggling fullscreen
458 * 2d/ibitblt.c, main/mission.h: comments/formatting
460 * arch/ogl/sdlgl.c: smash textures, for non-linux, for real
462 2003-11-06 Bradley Bell <btb@icculus.org>
464 * arch/ogl/gr.c, arch/ogl/sdlgl.c: smash textures on every
465 resolution change, use kludge to avoid repetitive res changes
467 2003-11-04 Bradley Bell <btb@icculus.org>
469 * main/piggy.c, main/piggy.h: moved bitmap and sound header data
470 structures and i/o routines back to piggy.c
472 2003-11-04 Martin Schaffner <maschaffner@gmx.ch>
474 * installation.txt: tell to install d1 .pig for better textures
476 2003-11-04 Bradley Bell <btb@icculus.org>
478 * main/mission.c, main/mission.h, main/piggy.h: added hogsize for
479 oem d1 v1.0 and registered d2 v1.0, comments
481 2003-11-03 Bradley Bell <btb@icculus.org>
483 * main/bm.h, main/piggy.c, main/piggy.h: big pigsize is same for
484 all d1 shareware - even though files are different!
486 * main/bm.h, main/piggy.c, main/piggy.h: added big pigsize for
489 * main/bm.h, main/piggy.c, main/piggy.h: added big pigsize for
492 * main/bm.h, main/piggy.c, main/piggy.h: added pigsize for
495 2003-10-31 Martin Schaffner <maschaffner@gmx.ch>
497 * main/movie.c: when no movies are found, divide by six the
498 number of warning lines sent to stdout
500 2003-10-29 Martin Schaffner <maschaffner@gmx.ch>
502 * include/byteswap.h: fix stupid copy/paste error
504 2003-10-24 Bradley Bell <btb@icculus.org>
506 * 2d/bitblt.c, 2d/ibitblt.c, include/gr.h, include/grdef.h: use
507 gr_linear_rep_movsd_2x instead of almost identical
508 gr_linear_movsd_double. Better since we have assembly versions.
510 2003-10-22 Martin Schaffner <maschaffner@gmx.ch>
512 * main/gamemine.c, main/piggy.c: fix "psychedelic" walls
515 2003-10-21 Martin Schaffner <maschaffner@gmx.ch>
517 * main/gameseq.c, main/multi.c, main/multi.h: fix compilation
518 error with --disable-network, move reset_network_objects()
519 from gameseq.c to multi.c
521 2003-10-14 Bradley Bell <btb@icculus.org>
523 * AUTHORS, NEWS: stuff
525 * arch/win32/ipx_mcast4.c: include newmenu header (for FAIL macro)
527 2003-10-12 Bradley Bell <btb@icculus.org>
529 * main/cntrlcen.c, main/endlevel.c, main/gamerend.c,
530 main/gameseq.c, main/mission.c, main/mission.h, main/network.c:
533 2003-10-12 Aaron Plattner <plattner@caltech.edu>
535 * arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
536 arch/linux/ipx_kali.c, arch/linux/ipx_mcast4.c,
537 arch/linux/ipx_udp.c, arch/linux/linuxnet.c,
538 arch/linux/include/ipx_drv.h, arch/linux/include/ipx_mcast4.h,
539 arch/win32/Makefile.am, arch/win32/ipx_drv.h,
540 arch/win32/ipx_mcast4.c, arch/win32/ipx_udp.c,
541 arch/win32/ipx_win.c, arch/win32/winnet.c,
542 arch/win32/include/ipx_mcast4.h, include/ipx.h, main/menu.c,
543 main/multi.h, main/network.c: add IPv4 multicasting support
545 2003-10-11 Bradley Bell <btb@icculus.org>
547 * main/endlevel.c, main/piggy.c: fixed endlevel stuff
549 * main/cntrlcen.c, main/endlevel.c, main/gamecntl.c,
550 main/gamerend.c, main/gameseq.c, main/gauges.c, main/kmatrix.c,
551 main/menu.c, main/mission.h, main/network.c, main/weapon.c,
552 main/weapon.h: lots of shareware and oem fixes
554 2003-10-10 Bradley Bell <btb@icculus.org>
556 * arch/win32/winnet.c: fixed stupid win32 network bug
558 2003-10-10 Bradley Bell <btb@icculus.org>
560 * main/piggy.c: increased D1_MAX_TMAP_NUM
562 2003-10-10 Martin Schaffner <maschaffner@gmx.ch>
564 * main/bm.c, main/bm.h, main/piggy.c: fixes d1 still textures
565 which are animated in d2, refactorizes d1 texture reading
567 2003-10-10 Bradley Bell <btb@icculus.org>
569 * arch/linux/linuxnet.c, main/automap.c, main/automap.h,
570 main/bmread.c, main/bmread.h, main/cntrlcen.c, main/cntrlcen.h,
571 main/collide.h, main/compbit.h, main/config.h, main/console.c,
572 main/controls.h, main/credits.c, main/credits.h, main/crypt.c,
573 main/desc_id.h, main/desw.h, main/dumpmine.c, main/effects.c,
574 main/effects.h, main/endlevel.c, main/endlevel.h, main/escort.c,
575 main/escort.h, main/fireball.h, main/fvi.c, main/fvi.h,
576 main/game.c, main/game.h, main/gamecntl.c, main/gamefont.c,
577 main/gamefont.h, main/gamemine.h, main/gamepal.c, main/gamepal.h,
578 main/gamerend.c, main/gamesave.h, main/gameseq.c, main/gameseq.h,
579 main/gamestat.h, main/gauges.h, main/hostage.c, main/hostage.h,
580 main/hud.c, main/hudmsg.h, main/inferno.c, main/inferno.h,
581 main/joydefs.c, main/joydefs.h, main/kconfig.h, main/kludge.c,
582 main/kmatrix.c, main/kmatrix.h, main/laser.c, main/lighting.h,
583 main/menu.c, main/menu.h, main/mglobal.c, main/modem.h,
584 main/morph.h, main/movie.c, main/movie.h, main/multibot.h,
585 main/netmisc.h, main/network.h, main/newmenu.h, main/paging.h,
586 main/physics.c, main/physics.h, main/piggy.h, main/player.c,
587 main/playsave.h, main/polyobj.c, main/polyobj.h, main/powerup.c,
588 main/powerup.h, main/render.c, main/render.h, main/reorder.h,
589 main/robot.c, main/scores.h, main/screens.h, main/segment.c,
590 main/segpoint.h, main/slew.c, main/slew.h, main/songs.c,
591 main/songs.h, main/sounds.h, main/state.h, main/terrain.c,
592 main/terrain.h, main/texmerge.h, main/text.h, main/textures.h,
593 main/titles.h, main/vclip.c, main/vclip.h, main/vers_id.h,
594 main/wall.h: comments/formatting
596 2003-10-09 Bradley Bell <btb@icculus.org>
598 * main/text.c: fix text when using old datafiles
600 * main/laser.h: comments/whitespace
602 * main/laser.c, main/weapon.c: fixed smart missiles and smart
603 mines w/shareware data
605 * include/DT_drawtext.h: deleted unused file
607 2003-10-08 Bradley Bell <btb@icculus.org>
609 * main/gameseq.c, main/inferno.c, main/menu.c: SHAREWARE fixes
611 * arch/win32/ipx_udp.c: use closesocket() instead of close()
613 * arch/sdl/joydefs.c, main/gamecntl.c, main/kconfig.c,
614 main/menu.c: Disabled 'd2x keys' weapon selection
616 2003-10-08 Martin Schaffner <maschaffner@gmx.ch>
618 * main/object.h, main/multi.h: get rid of most warnings issued by
619 cpp-precomp of gcc from Mac OS X dev tools
621 2003-10-05 Bradley Bell <btb@icculus.org>
623 * NEWS, configure.ac: increment version number
625 * cfile/cfile.c: better handling of CRLF text files (when that is
628 * utilities/hogcreate.c, utilities/hogextract.c,
629 utilities/mvlcreate.c, utilities/mvlextract.c: use binary mode for
630 reading/writing files
632 * arch/win32/Makefile.am, arch/win32/include/ipx_udp.h,
633 arch/win32/ipx_udp.c, arch/win32/winnet.c, main/menu.c: added UDP
636 2003-10-04 Bradley Bell <btb@icculus.org>
638 * cfile/cfile.c, main/config.c: oops, fgets does not return EOF
640 * main/netmisc.c: change byte to sbyte, comments/whitespace
642 2003-10-03 Bradley Bell <btb@icculus.org>
644 * cfile/cfile.c, main/config.c: fix win32 eof bug.
646 * arch/win32/ipx_drv.h, arch/win32/winnet.c, include/ipx.h: win32
649 * iff/iff.c, include/gr.h, include/iff.h, include/pstypes.h,
650 main/ai2.c, main/aipath.c, main/aistruct.h, main/bm.h,
651 main/config.c, main/escort.c, main/fireball.c, main/fuelcen.c,
652 main/fuelcen.h, main/gameseg.c, main/gameseg.h, main/laser.c,
653 main/lighting.c, main/mglobal.c, main/network.c, main/newdemo.c,
654 main/object.c, main/object.h, main/paging.c, main/player.h,
655 main/robot.h, main/segment.h, main/state.c, main/switch.c,
656 main/switch.h, main/titles.c, main/wall.c, main/wall.h,
657 main/weapon.c, main/weapon.h: change byte to sbyte,
660 * 2d/bitblt.c, cfile/cfile.c, include/cfile.h, main/ai.c,
661 main/ai.h, main/gamemine.c, main/gauges.c, main/kconfig.c,
662 main/menu.c, main/multi.c, main/multi.h, main/multibot.c,
663 main/newdemo.h, main/render.c, main/scores.c: change byte to sbyte
665 * configure.ac: better checking for timeval
667 2003-10-03 Martin Schaffner <maschaffner@gmx.ch>
669 * arch/dos/bak/ipx.c, arch/dos/ipx.c, arch/linux/Makefile.am,
670 arch/linux/include/ipx_lin.h, arch/linux/ipx_lin.c,
671 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, arch/linux/ukali.c,
672 arch/win32/winnet.c, configure.ac, include/byteswap.h,
673 include/ipx.h, main/inferno.c, main/menu.c, main/multi.c,
674 main/multibot.c, main/network.c: Make network architecture
675 choosable from game menu, add support for UDP/IP on Mac OS X and
678 2003-10-02 Martin Schaffner <maschaffner@gmx.ch>
680 * include/byteswap.h: added macros for coping with alignment
683 2003-10-02 Bradley Bell <btb@icculus.org>
685 * main/multi.h: added padding to little-endian version of
688 * arch/dos/bak/ipx.c, arch/dos/ipx.c: comments/whitespace
690 * main/netmisc.c: delete duplicate function
692 2003-10-01 Bradley Bell <btb@icculus.org>
694 * main/bm.c: make sure d1_texture_indices gets freed between
697 2003-09-11 Martin Schaffner <maschaffner@gmx.ch>
699 * main/piggy.h: fix size of d1 shareware descent.pig
701 2003-08-03 Martin Schaffner <martin.schaffner@epfl.ch>
703 * main/bm.c, main/bm.h, main/gamemine.c, main/gamemine.h,
704 main/gameseq.c, main/piggy.c: fix loading of d1 texture
705 replacements for non-animated textures
707 2003-08-02 Matthew Mueller <donut@dakotacom.net>
709 * main/controls.c: use fixed 20fps wiggle
711 2003-08-02 Paolo Ulivi <pulivi@libero.it> and Bradley Bell <btb@icculus.org>
713 * Makefile.am, debian/changelog.in, debian/control,
714 debian/d2x-common.dirs, debian/d2x-common.install,
715 debian/d2x-common.manpages, debian/d2x-gl.files,
716 debian/d2x-gl.menu, debian/d2x-sdl.files, debian/d2x-sdl.menu,
717 debian/rules, libmve/Makefile.am, libmve/mveplayer.1,
718 utilities/Makefile.am, utilities/hogcreate.1,
719 utilities/hogextract.1, utilities/mvlcreate.1,
720 utilities/mvlextract.1, utilities/tex2txb.1, utilities/txb2tex.1:
721 add man pages, distribute utility programs in new d2x-common deb
723 * rpm/d2x.spec.in: updated rpm spec file
725 2003-08-02 Bradley Bell <btb@icculus.org>
727 * cfile/cfile.c: update raw_position in cfputc and cfputs
729 2003-08-02 Martin Schaffner <martin.schaffner@epfl.ch>
731 * main/piggy.c: make error message more friendly
733 * main/piggy.c: simplify copying of bitmap flags
735 * arch/linux/linuxnet.c, main/multi.c, main/multibot.c: bigendian
738 * cfile/cfile.c: revert to always using custom fgets
740 * main/endlevel.c, main/mission.c: handle missing exit sequence
741 components gracefully
743 * main/playsave.c: comments
745 2003-07-24 Martin Schaffner <martin.schaffner@epfl.ch>
747 * cfile/cfile.c: update raw_position in cfwrite
749 * main/network.c: comments/formatting
751 2003-06-22 Bradley Bell <btb@icculus.org>
753 * cfile/cfile.c: use standard fgets for non-archive files
755 * main/movie.c: use con_printf for missing movie warning
757 2003-06-18 Bradley Bell <btb@icculus.org>
759 * main/movie.c: fixed cfile conversion of movielib code
761 * main/console.c, main/hud.c: strip out colors, etc when printing
764 * include/u_mem.h: fix NDEBUG calloc macro
766 2003-06-15 Bradley Bell <btb@icculus.org>
768 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c: removed
771 * 2d/pcx.c, include/strio.h, main/ai.c, main/ai.h,
772 main/cntrlcen.c, main/config.c, main/gamesave.c, main/gameseq.c,
773 main/movie.c, main/multi.c, main/network.c, main/newdemo.c,
774 main/newmenu.c, main/piggy.c, main/playsave.c, main/polyobj.c,
775 main/scores.c, main/state.c, main/text.c, misc/args.c,
776 misc/strio.c: convert file i/o to cfile
778 2003-06-14 Bradley Bell <btb@icculus.org>
780 * include/cfile.h, cfile/cfile.c: implemented cfile wrappers for
781 writing and other modes besides "rb" (mostly taken from
784 2003-06-09 Bradley Bell <btb@icculus.org>
786 * 2d/palette.c, main/kludge.c: gr_copy_palette not really a
789 * include/libmve.h, libmve/mve_main.c, libmve/mvelib.c,
790 libmve/mvelib.h, libmve/mveplay.c, main/movie.c: merged libmve
793 2003-06-07 Taylor Richards <taylor@icculus.org>
795 * libmve/mvelib.c, libmve/mveplay.c: stop memory leaks in libmve
797 2003-06-07 Bradley Bell <btb@icculus.org>
799 * main/console.c: fix non-console build
801 * main/gamesave.c: comments
803 * main/bm.c: remove redundant break
805 2003-06-06 Bradley Bell <btb@icculus.org>
807 * main/gauges.c, main/kconfig.c: comments/formatting
809 * console/.cvsignore: added .cvsignore
811 * main/console.c: can't write to console after it's closed
813 2003-06-05 Bradley Bell <btb@icculus.org>
815 * arch/sdl/event.c, console/CON_console.c, console/Makefile.am,
816 console/internal.c, console/internal.h, include/CON_console.h,
817 include/console.h, main/console.c, main/gamecntl.c, main/hud.c:
818 finish console conversion away from SDL
820 2003-06-04 Bradley Bell <btb@icculus.org>
822 * console/CON_console.c, include/CON.console.h, include/console.h,
823 main/console.c, main/game.c: console conversion to native gr,
826 * include/gr.h, main/credits.c, main/kconfig.c, main/newmenu.c:
827 put prototype for gr_bm_bitblt in gr.h
829 2003-06-03 Bradley Bell <btb@icculus.org>
831 * console/CON_console.c, console/DT_drawtext.c,
832 console/Makefile.am, include/CON_console.h, include/DT_drawtext.h,
833 main/console.c: use native fonts for console
835 * main/playsave.c: use shorts for short data
837 2003-06-02 Bradley Bell <btb@icculus.org>
839 * configure.ac, main/console.c: set console background, fix
842 2003-06-01 Bradley Bell <btb@icculus.org>
844 * Makefile.am, arch/sdl/event.c, configure.ac,
845 console/CON_console.c, console/DT_drawtext.c, console/Makefile.am,
846 console/internal.c, include/CON_console.h, include/DT_drawtext.h,
847 include/console.h, main/console.c, main/game.c, main/gamecntl.c,
848 main/gamerend.c: added console code (from SDL_console)
850 2003-05-30 Bradley Bell <btb@icculus.org>
852 * README: minor update
854 2003-05-28 Bradley Bell <btb@icculus.org>
856 * Info.plist.in, Makefile.am, configure.ac: add support for MacOS
861 2003-06-06 Bradley Bell <btb@icculus.org>
863 * main/kconfig.c: fix crash in control menus
865 * main/gauges.c: force cockpit redraw in opengl
867 * main/gamerend.c: move ogl swap, so cockpit and console get
870 2003-06-01 Bradley Bell <btb@icculus.org>
872 * configure.ac, libmve/mveplay.c: define struct timeval if needed
876 2003-05-12 Bradley Bell <btb@icculus.org>
878 * configure.ac: increment version number
880 * main/bm.c: use con_printf for exit model warnings
882 * configure.ac: must check for timespec after setting -mno-cygwin
884 * main/inferno.c: added -nohogdir and -userdir options
886 * NEWS, main/titles.c: use briefings with no extension
890 2003-04-30 Bradley Bell <btb@icculus.org>
892 * configure.ac: have to include time.h when checking for nanosleep
894 * configure.ac, libmve/mveplay.c: use autoconf to check for struct
897 * Makefile.am, NEWS, README, configure.ac: fix linking bug,
898 increment version number
900 * main/Makefile.am: make dist fix
904 2003-04-29 Bradley Bell <btb@icculus.org>
906 * configure.ac, 2d/2dsline.c, main/automap.c, libmve/mveplay.c:
909 2003-04-24 Bradley Bell <btb@icculus.org>
911 * configure.ac: increment version number
913 * main/inferno.c: redeclare main() 'the SDL way', make sure SDL.h
916 2003-04-24 Ingo van Lil <inguin@gmx.de>
918 * main/render.c: fix misspellings of NDEBUG
922 2003-04-14 Bradley Bell <btb@icculus.org>
924 * cfile/cfile.c: prefer files from d2 hog over d1 hog
926 2003-04-11 Bradley Bell <btb@icculus.org>
928 * main/automap.c, main/gamemine.c, main/menu.c: fix compiler
933 2003-04-11 Bradley Bell <btb@icculus.org>
935 * libmve/mveplay.c: use _sleep instead of sleep on win32
937 * Makefile.am, README, README.utils, arch/sdl/digi.c,
938 arch/sdl/joy.c, arch/win32/Makefile.am, include/byteswap.h,
939 include/cfile.h, include/error.h, libmve/Makefile.am,
940 libmve/decoders.h, main/Makefile.am, main/endlevel.c,
941 main/endlevel.h, main/playsave.c, misc/fileutil.c:
942 utilities/Makefile.am: comments/formatting/dist problems
944 * configure.ac: use different defines for os x
946 2003-04-07 Bradley Bell <btb@icculus.org>
948 * include/error.h, misc/error.c: put some old stuff back in,
949 eliminate duplicate error messages
951 * main/text.c: don't die on text not found
954 * main/inferno.c: print some useful info if hog not found, allow
955 -help to work if no text available
957 2003-04-07 Steffen Pohle <stpohle@gmx.net>
959 * arch/linux/Makefile.am: revert to previous version, so linux
962 2003-04-03 Bradley Bell <btb@icculus.org>
964 * main/endlevel.c: fixed exit model scheme yet again
966 2003-04-02 Bradley Bell <btb@icculus.org>
968 * misc/error.c: call Int3 on Assert
970 * main/cntrlcen.c, main/cntrlcen.h, main/gamesave.c: modified
973 * main/wall.c: don't die when trying to toggle nonexistent
974 segment... vertigo level 10 is buggy!
976 * main/gamemine.c: comments/formatting
978 2003-03-31 Micah J. Lieske <MicahJon@compuserve.com>
980 * arch/dos/digimm.c, arch/sdl/digi.c, arch/win32/digi.c,
981 main/inferno.c: Allow use of 22K sound samples
983 2003-03-29 Bradley Bell <btb@icculus.org>
985 * arch/ogl/gr.c: default to bitmapped reticle
987 * main/bm.c, main/endlevel.c, main/piggy.c, main/piggy.h,
988 main/polyobj.c: rewrote endlevel stuff to reread exit model info
991 * arch/sdl/joy.c: fixed text seen for hats in control config
994 2003-03-28 Bradley Bell <btb@icculus.org>
996 * main/bm.c: heh, model nums in vertigo are hardcoded,
997 N_D2_POLYGON_MODELS can't change
999 * configure.ac, include/d1x.xpm, include/descent.xpm,
1000 arch/ogl/sdlgl.c, arch/sdl/gr.c: enabled setting icon with
1003 2003-03-27 Bradley Bell <btb@icculus.org>
1005 * main/text.h: fixed text references for hat directions
1007 * arch/ogl/Makefile.am: oops, can't get rid of main INCLUDE yet...
1009 2003-03-26 Bradley Bell <btb@icculus.org>
1011 * main/playsave.c: make d2x keys backward compatible
1013 2003-03-26 Micah J. Lieske <MicahJon@compuserve.com>
1015 * arch/sdl/event.c, arch/sdl/joy.c: added hat support for sdl
1018 2003-03-26 Bradley Bell <btb@icculus.org>
1020 * main/piggy.c: fix crash when d1 data not present
1022 * main/gamecntl.c, main/kconfig.c, main/playsave.c: fix d2x keys,
1023 read/write from plr file
1025 * main/ai.h, main/collide.c, main/escort.c, main/escort.h,
1026 main/fuelcen.c, main/gamecntl.c, main/playsave.c, main/powerup.c:
1027 added escort.h header
1029 2003-03-25 Bradley Bell <btb@icculus.org>
1031 * main/bm.c, main/piggy.c, main/piggy.h, main/gameseq.c: added
1032 D1_PIGFILE ("descent.pig") macro
1034 * main/bm.c, main/piggy.c, main/piggy.h: ability to load exit
1035 models from d1 pig file
1037 * main/bm.c, main/bm.h, main/endlevel.c, main/piggy.c,
1038 main/piggy.h: ability to load exit model bitmaps (or any bitmap,
1039 really) from d1 pig file
1041 2003-03-23 Bradley Bell <btb@icculus.org>
1043 * main/bm.c: stop extra robots from overwriting exit models
1045 * include/ogl_init.h: increased OGL_TEXTURE_LIST_SIZE so the
1046 texture list doesn't get full
1048 * main/bm.c: fix mem leak when reading extra robots
1050 2003-03-21 Bradley Bell <btb@icculus.org>
1052 * main/menu.c: Added option to set movie resolution (mostly works)
1054 2003-03-21 Martin Schaffner <maschaffner@gmx.ch>
1056 * main/gameseq.c, main/piggy.c, main/piggy.h: move bitmap
1057 replacement functions to piggy.c
1059 * main/gameseq.c: attempt to support mac d1 descent.pig
1061 * main/bm.c: fix mem leak
1063 * main/gameseq.c: fix bug: when opening d1 level 1 with oem data
1064 files, both d1 and d2 oem briefing where showed
1066 * main/inferno.c, main/movie.c: Change the default movie
1067 resolution to "high", implement the option -lowresmovies
1069 2003-03-20 Bradley Bell <btb@icculus.org>
1071 * arch/sdl/rbaudio.c, main/songs.c: cd detection works now
1073 * main/piggy.c: comments
1075 2003-03-20 Martin Schaffner <maschaffner@gmx.ch>
1077 * main/gameseq.c: delete duplicate function
1079 * 2d/rle.c: fix color swapping on big endian of big rle bitmaps
1081 2003-03-19 Bradley Bell <btb@icculus.org>
1083 * arch/sdl/rbaudio.c, include/rbaudio.h: starting d2 cd detection
1084 (cddb discid) support
1086 * arch/sdl/digi.c, main/kludge.c: implemented
1087 digi_link_sound_to_object3 for looping sounds, other looping stuff
1089 * arch/sdl/gr.c: removing dependencies on stuff in main/
1091 * arch/linux/Makefile.am, arch/linux/init.c,
1092 arch/linux/linuxnet.c, arch/linux/include/ukali.h,
1093 arch/ogl/Makefile.am, main/inferno.c: moved joy_init back to main,
1094 other header cleanups
1096 * arch/win32/ipx_win.c, configure.ac: ipx on win32 fixed!
1098 2003-03-19 Martin Schaffner <maschaffner@gmx.ch>
1100 * 2d/rle.c, include/gr.h, include/rle.h, main/bm.c, main/bm.h,
1101 main/gamemine.c, main/gamemine.h, main/gameseq.c, main/piggy.c,
1102 main/piggy.h, main/wall.c, main/wall.h: if descent.pig available,
1103 load d1 textures for d1 levels
1105 2003-03-19 Bradley Bell <btb@icculus.org>
1107 * 2d/font.c, 2d/palette.c, 3d/interp.c, 3d/setup.c,
1108 arch/sdl/rbaudio.c, include/texmap.h, libmve/decoder16.c,
1109 libmve/decoder8.c, libmve/decoders.h, libmve/mveplay.c,
1110 texmap/ntmap.c, texmap/texmapl.h: header/extern declaration
1113 * README: added some OS X info
1115 2003-03-17 Bradley Bell <btb@icculus.org>
1117 * main/newdemo.c: simplify DEMO_FILENAME macro
1119 * main/console.c, main/game.c: enable experimental console support
1121 * main/gamerend.c: fixed location of fps meter in multi
1123 2003-03-16 Bradley Bell <btb@icculus.org>
1125 * main/menu.c, main/newdemo.c, main/newdemo.h, main/newmenu.c:
1126 also look in shared data dir for demos
1128 * main/newdemo.c, main/newdemo.h: comments/formatting
1130 2003-03-15 Christopher Thielen <chris@luethy.net>
1132 * main/kludge.c: set CDROM_dir back to "." - tricks game into
1133 thinking d2 cd is always present
1135 2003-03-15 Bradley Bell <btb@icculus.org>
1137 * 2d/font.c, main/credits.c, main/scores.c: fixed opengl credits,
1140 * arch/sdl/rbaudio.c: formatting, enabled volume control under
1143 * arch/ogl/gr.c: fixed dark font bug by calling gr_set_mode from
1144 gr_init. don't really know why this works, though
1146 2003-03-14 Bradley Bell <btb@icculus.org>
1148 * main/gameseq.c: fix Bitmap_replacement_data mem leakage
1150 * unused/bios/rbaudio.h: removed duplicate file
1152 2003-03-14 Christopher Thielen <chris@luethy.net>
1154 * arch/sdl/rbaudio.c: stop cd audio when exiting
1156 2003-03-14 Micah J. Lieske <MicahJon@compuserve.com>
1158 * main/gamecntl.c: add comments to the "only matt knows" cheats
1160 2003-03-14 Martin Schaffner <maschaffner@gmx.ch>
1162 * main/gamemine.c: formatting, better texture conversion for d1
1165 2003-03-14 Bradley Bell <btb@icculus.org>
1167 * main/piggy.c: must swap all mac version pigfiles
1169 * main/ai.c, main/ai.h, main/bm.h, main/crypt.c, main/joydefs.h,
1170 main/multi.c: formatting, minor cleanups
1172 * 2d/rle.c: need to swap line_size on bigendian machines
1174 * main/mission.c, main/mission.h: detect mac full version hogfile
1176 2003-03-13 Bradley Bell <btb@icculus.org>
1178 * arch/sdl/joydefs.c, main/kconfig.c, main/kconfig.h, main/menu.c:
1179 added joy/mouse sensitivity slider, increased range to 16, and
1182 * main/Makefile.am, main/joydefs.c, main/old/joydefs.c: moved old
1185 * arch/linux/Makefile.am: removed extra backslash
1187 * TODO, installation.txt: updated some documentation
1189 * main/gamecntl.c, main/menu.c, main/menu.h: added "d2x options"
1190 menu, with maxfps option
1192 2003-03-12 Bradley Bell <btb@icculus.org>
1194 * main/game.c, main/game.h, main/inferno.c: added -maxfps option
1196 * arch/linux/alsadigi.c, arch/linux/findfile.c,
1197 arch/linux/hmiplay.c, arch/linux/init.c, arch/linux/ipx_bsd.c,
1198 arch/linux/ipx_kali.c, arch/linux/ipx_lin.c, arch/linux/ipx_udp.c,
1199 arch/linux/joydefs.c, arch/linux/ukali.c, arch/linux/include,
1200 arch/linux/include/ipx_bsd.h, arch/linux/include/ipx_drv.h,
1201 arch/linux/include/ipx_hlpr.h, arch/linux/include/ipx_kali.h,
1202 arch/linux/include/ipx_ld.h, arch/linux/include/ipx_lin.h,
1203 arch/linux/include/ipx_udp.h, arch/linux/include/joystick.h,
1204 arch/linux/include/music.h, arch/linux/include/serial.h,
1205 arch/linux/include/ukali.h: formatting
1207 2003-03-11 Chris Arena <ccarena@cox.net>
1209 * main/menu.c: fixed brightness slider
1211 2003-03-01 Bradley Bell <btb@icculus.org>
1213 * main/piggy.c, main/titles.c: d1 briefing text fixed, spinning
1214 robots and animated bitmaps work, but colors are messed up
1216 2003-02-28 Bradley Bell <btb@icculus.org>
1218 * main/player.h: whitespace
1220 * main/automap.c, main/cntrlcen.c, main/collide.c,
1221 main/gamerend.c: use Builtin_mission_num instead of 0 (if
1222 descent.hog is present, d1 becomes mission 0)
1224 * configure.ac, arch/win32/Makefile.am, arch/win32/ipx_drv.h,
1225 arch/win32/ipx_win.c, arch/win32/mingw_init.c,
1226 arch/win32/winnet.c: MinGW compiles with network enabled again,
1227 but still doesn't work
1231 2003-02-28 Bradley Bell <btb@icculus.org>
1233 * 2d/pcx.c, arch/ogl/gr.c, libmve/mveplay.c, main/gameseq.c,
1234 main/inferno.c, main/menu.c, main/movie.c, main/newmenu.c: Fixed
1235 many opengl glitches
1237 2003-02-27 Bradley Bell <btb@icculus.org>
1239 * main/Makefile.am, main/gamesave.c, main/hoard.c, main/hoard.h,
1240 main/inferno.c, main/menu.c, main/mission.c, main/mission.h,
1241 main/network.c, main/network.h: noted that hoard.ham is only needed
1242 for multiplayer HOARD games, and should not be equated with
1243 "vertigo". put HoardEquipped() back in network.c.
1245 * arch/ggi/key.c, arch/sdl/key.c, arch/svgalib/key.c,
1246 include/d_delay.h, main/automap.c, main/game.c, main/kconfig.c,
1247 main/multi.c, main/newdemo.c, misc/Makefile.am, misc/d_delay.c:
1248 use timer_delay instead of d_delay
1250 2003-02-27 Martin Schaffner <maschaffner@gmx.ch>
1252 * main/render.c: added replacement qsort for solaris
1254 2003-02-26 Bradley Bell <btb@icculus.org>
1256 * main/gamemine.c: texture conversion for d1 shareware
1258 2003-02-26 Martin Schaffner <maschaffner@gmx.ch>
1260 * main/gamemine.c: better texture conversion for d1 levels
1262 2003-02-26 Micah J. Lieske <MicahJon@compuserve.com>
1264 * main/kconfig.c: fix joystick support under MinGW
1266 2003-02-26 Bradley Bell <btb@icculus.org>
1268 * main/playsave.c: fix swapping glitch
1270 * configure.ac, readme.txt: clean stuff up, getting ready for
1273 * main/titles.c: begin support for rendering spinning robots in
1276 * main/mission.c, main/mission.h: load d1 oem mission, d1 v1.0
1279 * main/gamemine.c: load d1 shareware levels!
1281 2003-02-25 Bradley Bell <btb@icculus.org>
1285 * autogen.sh: add warning about old auto* versions, use
1288 2003-02-24 Bradley Bell <btb@icculus.org>
1290 * main/gameseq.c, main/movies.c, main/titles.c: Descent I
1291 briefings mostly working
1293 * main/movie.c, main/titles.c: fixed some more briefing glitches
1295 2003-02-23 Bradley Bell <btb@icculus.org>
1297 * main/movie.c: fixed crash when using shareware data files
1300 * arch/sdl/digi.c: fix crash on non-existent sounds
1301 (i.e. shareware data)
1303 2003-02-22 Bradley Bell <btb@icculus.org>
1305 * main/titles.c: fixed fullscreen toggle in briefings
1307 2003-02-21 Bradley Bell <btb@icculus.org>
1309 * configure.ac: check for mingw when enabling nasm
1311 * main/playsave.c: enable loading player files of either byte
1314 2003-02-20 Bradley Bell <btb@icculus.org>
1316 * main/bm.c, main/bm.h, main/endlevel.c: fixed up endlevel stuff
1318 * arch/sdl/digi.c, main/kludge.c: oops, meant to say: fixed bug
1319 #343, not "rest of solution to bug #344"
1321 * arch/sdl/timer.c, include/timer.h: revert to more accurate
1324 * main/kludge.c: partial solution to bug #344
1326 * Makefile.am, tools/cvs2cl/cvs2cl.pl: get rid of cvs2cl.pl
1328 * compilerdefs.txt: added linux/mips info
1330 * ChangeLog: clean up changelog
1332 2003-02-19 Bradley Bell <btb@icculus.org>
1334 * libmve/mveplay.c: os x needs nanosleep prototype.
1336 2003-02-18 Bradley Bell <btb@icculus.org>
1338 * .cvsignore, libmve/.cvsignore: added files to .cvsignore
1340 * include/libmve.h, libmve/mveplay.c, main/movie.c: added function
1341 to disable/enable audio
1343 * libmve/: mve_main.c, mveplay.c: bigendian fixes
1345 * main/: movie.h, titles.c: make sure movie's palette is set before
1346 writing briefing text. Fixes bug #359
1348 * libmve/mveplay.c: make MVE_rmStepMovie play a full frame instead
1351 * misc/: args.c, byteswap.c, d_delay.c, d_io.c, dos_disk.h,
1352 error.c, hash.c, parsarg.c, parsarg.h, strio.c, strutil.c:
1355 * maths/: fix.asm, rand.c, tables.c, vecmat.c, vecmata.asm:
1358 * texmap/: ntmap.c, scanline.c, scanline.h, texmapl.h,
1359 tmap_flt.asm, tmap_inc.asm, tmap_lin.asm, tmap_ll.asm,
1360 tmap_per.asm, tmapfade.asm, tmapflat.c, tmappent.S, tmapppro.S:
1363 * include/libmve.h: blah
1365 2003-02-18 Martin Schaffner <martin.schaffner@epfl.ch>
1367 * main/render.c: 2nd attempt to fix solaris qsort bug
1369 2003-02-18 Bradley Bell <btb@icculus.org>
1371 * configure.ac, include/pstypes.h: put alignment detection in
1374 2003-02-17 Bradley Bell <btb@icculus.org>
1376 * Makefile.am, README.utils, configure.ac, include/libmve.h,
1377 include/mve_audio.h, include/mvelib.h, libmve/Makefile.am,
1378 libmve/decoder16.c, libmve/decoder8.c, libmve/mve_audio.c,
1379 libmve/mve_audio.h, libmve/mve_main.c, libmve/mvelib.c,
1380 libmve/mvelib.h, libmve/mveplay.c, main/Makefile.am,
1381 main/decoder16.c, main/decoder8.c, main/movie.c, main/mve_audio.c,
1382 main/mve_main.c, main/mvelib.c, main/mveplay.c, main/mveplay.h:
1383 moved mve stuff to separate subdir
1385 * include/mvelib.h, main/movie.c, main/mve_main.c, main/mvelib.c,
1386 main/mveplay.c, main/mveplay.h, main/titles.c: many improvements to
1387 mve code. Fixes (at least) bugs #41, #348, and #350.
1389 2003-02-14 Bradley Bell <btb@icculus.org>
1391 * main/Makefile.am: no more Makefile.mveplay. again
1393 * main/mveplay.c: typo
1395 2003-02-13 Bradley Bell <btb@icculus.org>
1397 * utilities/mvlextract.c: uint -> unsigned int
1399 * main/: mve_main.c, mvelib.c, mveplay.c: add fullscreen mode to
1400 standalone mveplayer, win32 support
1402 * main/movie.c: random bugfixes, win32 support
1404 * arch/sdl/Makefile.am: formatting
1406 * configure.ac: disable networking on mac/win for now
1408 * main/newmenu.c: comments
1410 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
1412 * 3d/interp.c, include/interp.h, main/polyobj.c: get rid of some
1413 redundant swap functions.
1415 2003-02-13 Bradley Bell <btb@icculus.org>
1417 * ChangeLog: update changelog
1419 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
1421 * 3d/interp.c, include/interp.h, main/polyobj.c: fix remaining
1422 polymodel alignment issues.
1424 2003-02-13 Bradley Bell <btb@icculus.org>
1426 * utilities/: hogcreate.c, hogextract.c, mvlcreate.c, mvlextract.c:
1427 fix various little bugs
1429 * main/mveplay.c, utilities/hogextract.c, utilities/mvlextract.c,
1430 utilities/tex2txb.c, utilities/txb2tex.c: eliminate warning
1432 * main/: Makefile.am, Makefile.mveplay: build mveplayer from
1435 * README.utils: new file
1437 * main/: mve_main.c, mveplay.c: more movie fixes
1439 * README: updated README
1441 * 2d/Makefile.am, main/Makefile.am: some OS X and dist fixes
1443 2003-02-12 Bradley Bell <btb@icculus.org>
1445 * utilities/mvlextract.c: bigendian mvl support
1447 * main/mveplay.c: formatting, stuff
1449 * main/: Makefile.am, Makefile.mveplay: lotsa movie cleanups, added
1450 truecolor mve support, standalone mveplayer
1452 * include/mve_audio.h, include/mvelib.h, main/decoder16.c,
1453 main/decoder8.c, main/movie.c, main/mve_main.c, main/mvelib.c,
1454 main/mveplay.c: lotsa movie cleanups, added truecolor mve support,
1455 standalone mveplayer
1457 2003-01-22 Bradley Bell <btb@icculus.org>
1459 * include/: interp.h, interp.h: restore prototype for
1460 swap_polygon_model_data
1462 2003-01-21 Bradley Bell <btb@icculus.org>
1464 * main/piggy.c: use memcpy to avoid alignment problem
1466 * compilerdefs.txt: updated some defs, added sunos/sparc
1468 2003-01-15 Bradley Bell <btb@icculus.org>
1470 * main/render.c, arch/ogl/ogl.c: use __sun__ for sunos
1472 * main/gamemine.c: attempting to support d1 shareware
1474 * compilerdefs.txt: update defs
1476 2003-01-15 David Costanzo <david_costanzo@yahoo.com>
1478 * main/mveplay.c: fix several bugs, comments, formatting.
1480 2003-01-15 Bradley Bell <btb@icculus.org>
1482 * arch/ogl/sdlgl.c, arch/sdl/digi.c, arch/sdl/event.c,
1483 arch/sdl/gr.c, arch/sdl/init.c, arch/sdl/joy.c, arch/sdl/key.c,
1484 arch/sdl/mouse.c, arch/sdl/rbaudio.c, arch/sdl/timer.c,
1485 include/error.h, main/gamecntl.c, main/inferno.c: changed path for
1488 * arch/: ogl/glx.c, ogl/gr.c, ogl/ogl.c, ogl/wgl.c, sdl/joydefs.c:
1489 formatting, comments
1491 2003-01-11 Bradley Bell <btb@icculus.org>
1493 * main/: mission.c, mission.h: attempt to support d1 for mac
1496 * arch/sdl/joy.c, main/mvelib.c, main/titles.c: gcc 3.2 warnings
1498 * main/object.h: foo
1500 2003-01-09 Bradley Bell <btb@icculus.org>
1502 * main/movie.c: use ifdef around gr_toggle_fullscreen
1504 2003-01-07 Bradley Bell <btb@icculus.org>
1506 * Makefile.am, descent.msn, installation.txt, main/mission.c,
1507 main/mission.h: don't need .msn file for descent.hog anymore
1511 2003-01-06 Bradley Bell <btb@icculus.org>
1513 * main/mission.h, main/mission.c: comments
1515 * README, TODO, cvshowto.txt, installation.txt, debian/copyright:
1518 2003-01-03 Bradley Bell <btb@icculus.org>
1520 * utilities/: txb2txt.c, txt2txb.c: remove old files
1522 * 3d/interp.c, include/byteswap.h, main/gamemine.c: formatting
1524 * main/polyobj.c: attempt to make read_model_file
1527 * main/menu.c: move vertigo text
1529 2003-01-02 Bradley Bell <btb@icculus.org>
1531 * 3d/interp.c, include/interp.h, main/morph.c, main/polyobj.c,
1532 main/polyobj.h: cleanup alignment changes
1534 * NEWS, 3d/interp.c, include/3d.h, include/interp.h,
1535 include/pstypes.h, main/Makefile.am, main/bm.c, main/collide.c,
1536 main/object.h: fix alignment issues on sparc
1538 * cvshowto.txt: update cvs info
1542 * 2d/rle.c: make rle_swap handle RLE_BIG
1544 2003-01-01 Martin Schaffner <maschaffner@gmx.ch>
1546 * main/render.c: workaround solaris qsort bug
1548 2003-01-01 Steffen Pohle <stpohle@gmx.net>
1550 * arch/linux/linuxnet.c, arch/linux/ukali.c,
1551 arch/linux/include/ukali.h, main/inferno.c: enabled kali
1553 * arch/linux/Makefile.am: enabled linux joystick, kali
1555 * configure.ac, arch/linux/joystick.c, arch/sdl/Makefile.am,
1556 arch/sdl/event.c: enabled linux joystick
1558 2002-12-31 Bradley Bell <btb@icculus.org>
1560 * main/gamemine.c: simplified warning msg
1562 * NEWS, TODO, main/multi.c, main/netmisc.c: comments/whitespace
1564 * main/render.h: fix compiler warning
1566 2002-12-31 Martin Schaffner <maschaffner@gmx.ch>
1568 * 2d/rle.c, main/inferno.c, main/piggy.c: fixed rle_swap leaks.
1570 2002-12-24 Bradley Bell <btb@icculus.org>
1572 * main/mission.c: fixes an infinite loop which was caused by d2x
1573 thinking d2demo was a descent 1 mission
1575 2002-12-24 Martin Schaffner <maschaffner@gmx.ch>
1577 * arch/ogl/ogl.c, main/render.c: fix compiler warnings.
1579 2002-12-24 Bradley Bell <btb@icculus.org>
1581 * main/render.c: comments
1583 2002-10-30 Bradley Bell <btb@icculus.org>
1585 * main/inferno.c: add help for -hogdir option
1587 * main/inferno.c: added -hogdir option
1589 2002-10-28 Bradley Bell <btb@icculus.org>
1591 * main/: inferno.c, menu.c: enabled Vertigo displays
1593 * include/3d.h: typo
1595 2002-10-28 Martin Schaffner <maschaffner@gmx.ch> and Bradley Bell <btb@icculus.org>
1597 * 3d/interp.c, include/3d.h, include/byteswap.h, main/bm.c,
1598 main/netmisc.c, main/network.c: simplify and eliminate redundant
1601 2002-10-28 Martin Schaffner <maschaffner@gmx.ch>
1603 * maths/fixc.c: fix infinite loop in quad_sqrt.
1605 * 3d/points.c, include/maths.h, include/pstypes.h, maths/fixc.c,
1606 maths/vecmat.c: sparc/sunos support: rename quad to quadint.
1608 2002-10-12 Bradley Bell <btb@icculus.org>
1610 * 2d/2dsline.c: handle BM_OGL in gr_scanline()
1612 2002-10-11 Bradley Bell <btb@icculus.org>
1614 * main/hud.c: make hud_message work correctly
1616 * 2d/palette.c, arch/sdl/gr.c, include/palette.h, main/inferno.c:
1619 * main/network.c: formatting, small fixes
1621 2002-10-10 Bradley Bell <btb@icculus.org>
1623 * main/netmisc.h: no swap_object for little-endian
1625 * main/: netmisc.h, network.c: use macros to simplify network
1628 * main/piggy.c: disable autodetect of mac pig (use --enable-macdata
1631 * main/inferno.c: enable loading screen for mac shareware with
1634 * main/netmisc.c: whitespace
1636 * 2d/bitmap.c, main/inferno.c, main/mission.c, main/playsave.c:
1639 * main/hud.c: whitespace
1641 * configure.ac: remove shareware build, add macdata build
1643 * main/songs.c: whitespace
1645 * 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/gpixel.c, 2d/line.c,
1646 2d/pixel.c, 2d/poly.c, 2d/rect.c, 2d/tmerge.c, main/gamerend.c:
1649 * 2d/: Makefile.am, tmerge_a.asm: enable TRANSPARENCY_COLOR for
1652 2002-10-04 Martin Schaffner <maschaffner@gmx.ch>
1654 * cfile/cfile.c, include/iff.h, main/gamepal.c, main/titles.c:
1655 comments, formatting, etc.
1657 * iff/iff.c: fix bigendian iff loading.
1659 2002-10-03 Bradley Bell <btb@icculus.org>
1661 * utilities/txb2tex.c: typo
1663 * 3d/clipper.c, main/bm.c, main/game.c, main/gamecntl.c,
1664 main/newmenu.c, main/switch.c, main/terrain.c, main/text.c:
1667 * arch/sdl/mouse.c: whitespace
1669 2002-09-19 Bradley Bell <btb@icculus.org>
1671 * main/kconfig.c: fix a oops, add old logs
1673 * main/kconfig.c: support for >3 mouse buttons
1675 2002-09-18 Bradley Bell <btb@icculus.org>
1677 * include/gr.h: fix palette swap define
1679 2002-09-14 Bradley Bell <btb@icculus.org>
1681 * main/titles.c: load hires briefing screen if lores doesn't exist
1682 (i.e. vertigo) and MenuHires=0
1684 2002-09-14 Werner Augustin <descent-source@mailinglist.gnuher.de>
1686 * main/: multi.h, network.h: pack some structures for ipx
1689 2002-09-14 Bradley Bell <btb@icculus.org>
1691 * cfile/cfile.c, main/endlevel.c, main/gamesave.c: revert cfgets()
1692 and load_endlevel_data() to expect newline-terminated strings, fix
1693 load_game_data to read null-terminated string for
1696 2002-09-07 Bradley Bell <btb@icculus.org>
1698 * main/newmenu.c: added error message
1700 * main/menu.h: enable -nohires with mac shareware
1702 * 2d/palette.c, include/gr.h: enable 0/255 palette swap
1704 * 2d/font.c: enable 0/255 palette swap for fonts
1706 * 2d/bitblt.c: add TRANSPARENCY_COLOR to assembly code, nother OGL
1709 * 2d/2dsline.c: fix ogl blooper
1711 2002-09-05 Bradley Bell <btb@icculus.org>
1713 * 2d/rle.c, 2d/scalec.c, include/rle.h: better just do it the old
1716 * include/strutil.h: need string.h for strcasecmp
1718 * include/rle.h: okay, maybe it needs to be this way
1720 * include/: 3d.h, gr.h: more stuff from d2src, mostly formatting
1722 * 2d/scalec.c: more stuff from d2src
1724 * 2d/rle.c: more stuff from d2src, formatting
1726 * 2d/font.c: useless cruft
1728 * 2d/: 2dsline.c, bitmap.c, bitmap.h: more stuff from d2src
1730 * 2d/bitblt.c, include/grdef.h: moved gr_linear_movsd assembly from
1733 2002-09-04 Bradley Bell <btb@icculus.org>
1735 * include/grdef.h: fix compiler warnings
1737 * 2d/bitblt.c: fix compiler warnings, #ifdef out dos-only code
1739 * include/grdef.h: gr_linear_movsd isn't static for NO_ASM,
1742 * main/game.c: we want the mac ibitblt for everything but dos and
1745 * main/texmerge.c: these routines are in tmerge.c
1747 * main/credits.c: enable credits for mac and oem data
1749 * main/bm.c: use either exit.ham or exit.pofs
1751 * include/ibitblt.h: enable some more code from d2src
1753 * include/gr.h: enable mac ubitblt_double
1755 * 2d/rle.c: added gr_rle_expand_scanline_generic_masked from d2src
1757 * include/grdef.h: moved some inline asm from linear.h
1759 * 2d/ibitblt.c: brought in line with original d2 version
1761 * 2d/bitblt.c: reverted to original d2 version of this file, then
1762 added d1x enhancements
1764 * 2d/2dsline.c: formatting, use __MSDOS__ instead of __DJGPP__
1766 * 2d/linear.h: moved these back to their original locations
1769 * main/mveplay.c: close some memory holes, speed up palette loading
1771 * main/movie.c: added fullscreen toggle while playing movies
1773 * main/inferno.c: comment out -superhires help text (always on)
1775 * include/timer.h: added approx_fsec_to_usec macro
1777 * arch/sdl/joy.c: fix compiler warning
1779 2002-09-01 Bradley Bell <btb@icculus.org>
1781 * main/network.c: oops
1783 * main/: movie.c, mveplay.c, mveplay.h: more movie improvements
1785 * arch/sdl/timer.c, include/timer.h: added timer_delay, faster
1786 timer_get_fixed_seconds
1790 2002-08-31 Bradley Bell <btb@icculus.org>
1792 * TODO, main/inferno.c, main/movie.c, main/mveplay.c: movie
1795 * main/multi.h: network endian stuff
1797 * 2d/font.c, include/gr.h: fast file i/o for font headers
1799 * arch/win32/arch_ip.cpp: unused file
1801 * main/: netmisc.c, netmisc.h, network.c, network.h: formatting,
1802 bigendian networking fixes
1804 * main/menu.c: make net menu more accurate, also make superhires
1807 * include/pstypes.h: better to have __pack__ all the time, I think.
1808 needed for networking, e.g.
1810 * arch/win32/: ipx_drv.h, ipx_win.c, winnet.c: win32 networking
1813 * arch/win32/Makefile.am: unused file
1817 2002-08-30 Bradley Bell <btb@icculus.org>
1819 * arch/win32/ipx_drv.h: re-added arch/win32/ipx_drv.h
1821 * main/: newmenu.h, titles.c: formatting
1823 * NEWS, arch/linux/Makefile.am, arch/linux/include/ukali.h,
1824 main/multi.h: networking works, finally
1826 * TODO: added TODO file
1828 * arch/linux/arch_ip.cpp: unused fine
1830 * README: network sorta working
1832 * main/: Makefile.am, multi.c, network.c, network.h: more
1835 * main/menu.c: load builtin mission correctly
1837 * main/inferno.c: documentation
1839 * main/: hoard.c, hoard.h, gamesave.c, mission.c: move hoard stuff
1842 * main/Makefile.mveplay: don't need no more
1844 2002-08-29 Bradley Bell <btb@icculus.org>
1846 * main/: ip_base.cpp, ip_base.h, ip_basec.h, ipclienc.c,
1847 ipclient.cpp, ipclient.h, ipserver.cpp, ipx_drv.c, multipow.c,
1848 multipow.h, netlist.c, netpkt.c, netpkt.h: deleting unused d1x
1851 * include/ipx_drv.h: more network fixing
1853 * arch/linux/include/ipx_drv.h: more network fixing
1855 * include/ipx.h: formatting
1857 * arch/linux/ipx_kali.c, include/ipx.h: fixed networking fuck-up?
1859 * NEWS, arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
1860 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, main/Makefile.am,
1861 main/inferno.c: fixed networking fuck-up?
1863 * Makefile.am: moved mingw info to README
1865 * README, mingw32.txt: moved mingw info to README
1867 2002-08-27 Bradley Bell <btb@icculus.org>
1869 * utilities/mvlextract.c: allow specifying file to extract
1871 * utilities/: tex2txb.c, txb2tex.c: use default extension to
1874 * utilities/hogextract.c: allow specifying file to extract
1876 * main/mission.c: Have to get mission_num _after_ promoting...
1878 * main/: gameseq.c, titles.c: beginning d1 briefing support
1880 * descent.msn: beginning d1 briefing support
1882 * main/: titles.c, titles.h: d1-style mission briefings
1884 * main/piggy.h: whitespace
1886 * main/movie.c: beginning robot movie support, fall back on lo/hi
1887 res if hi/lo not available
1889 * main/mission.c: added Builtin_mission_num for builtin mission,
1890 D1Hogdir, d1-style mission briefings
1892 * main/: gameseq.c, mission.h: added Builtin_mission_num for
1895 * cfile/cfile.c, include/cfile.h: add capability for 3rd hogfile
1896 (for d1 missions that need d1 data)
1898 * 2d/ibitblt.c: whitespace
1900 2002-08-26 Bradley Bell <btb@icculus.org>
1902 * utilities/mvlcreate.c: oops
1904 * utilities/: Makefile.am, mvlcreate.c, mvlextract.c: added mvl
1907 * utilities/hogextract.c: added [v]iew option
1909 * utilities/: tex2txb.c, txb2tex.c: changed txt to tex
1911 * main/titles.c: fix writable string, disable DumbAdjust thing
1913 * main/polyobj.h: whitespace
1915 * main/newmenu.c: added pcx_get_dimensions(), other stuff from
1918 * main/movie.c: read movies from AltHogDir, other fixes
1920 * main/: mission.c, mission.h: fix bug w/mission filename
1922 * main/gameseq.c: comments
1924 * main/digi.h: whitespace n stuff
1926 * include/mve_audio.h: added audio flag macros
1928 * 2d/pcx.c, include/pcx.h: added pcx_get_dimensions(), other stuff
1933 2002-08-23 Bradley Bell <btb@icculus.org>
1935 * main/: gameseq.c, inferno.c, mission.c, mission.h, titles.c: fix
1938 * Makefile.am: remove d2demo.mn2
1940 * cfile/cfile.c, include/cfile.h: add cfile_size function
1942 * d2demo.mn2, installation.txt, main/gameseq.h, main/mission.c:
1943 eliminate need for .mn2 files for oem and demo
1945 2002-08-22 Bradley Bell <btb@icculus.org>
1947 * main/bm.c: fix for vertigo
1949 * main/menu.h: make OEM menu pcx available
1951 * 2d/rle.c: merge with original d2 file
1953 * Makefile.am, configure.ac: let mission files get installed by
1956 2002-08-17 Bradley Bell <btb@icculus.org>
1958 * configure.ac: make FAST_FILE_IO the default on little-endian
1961 * NEWS, README, compilerdefs.txt, readme.txt: documentation
1963 * 2d/bitblt.c, 2d/rle.c, arch/ogl/ogl.c: implement BM_FLAG_RLE_BIG
1966 2002-08-15 Martin Schaffner <maschaffner@gmx.ch>
1968 * main/: game.c, menu.c, mission.c: promote builtin missions.
1970 2002-08-15 Bradley Bell <btb@icculus.org>
1972 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h, main/piggy.c:
1973 improved mac pig loading/reverted TRANSPARENCY_COLOR changes
1975 * utilities/.cvsignore: added cvsignore
1977 * 2d/palette.c, include/palette.h, main/gamesave.c: mac data file
1980 * main/piggy.c: mac data file loading
1982 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h: set
1983 transparency and swap 0/255 correctly for mac data files
1985 2002-08-13 Bradley Bell <btb@icculus.org>
1987 * Makefile.am, configure.ac, utilities/Makefile.am: moved utility
1988 to utilities to avoid conflict with c++ std lib <utility>
1990 * utilities/: Makefile.am, hogcreate.c, hogextract.c, txb2txt.c,
1991 txt2txb.c: moved utility to utilities to avoid conflict with c++
1994 * Makefile.am, configure.ac: add utilities
1996 2002-08-09 Bradley Bell <btb@icculus.org>
1998 * 2d/palette.c, 3d/interp.c, include/gr.h, main/render.c:
2001 2002-08-08 Bradley Bell <btb@icculus.org>
2003 * main/inferno.c: comments
2005 * main/: newmenu.c, songs.c: mac demo datafile support
2007 * installation.txt: update
2009 * main/gamesave.c: use lowercase for consistency
2011 * main/: bm.c, bm.h, endlevel.c, polyobj.c: enable loading of exit
2012 models for other than d2demo
2014 2002-08-07 Martin Schaffner <maschaffner@gmx.ch>
2016 * main/gamemine.c: formatting, better d1 texture conversion
2018 * Makefile.am, descent.mn2, descent.msn, main/mission.c,
2019 main/mission.h: recognize .msn mission files.
2021 2002-08-07 Bradley Bell <btb@icculus.org>
2023 * .cvsignore, 2d/.cvsignore, 3d/.cvsignore, arch/.cvsignore,
2024 arch/dos/.cvsignore, arch/ggi/.cvsignore, arch/linux/.cvsignore,
2025 arch/ogl/.cvsignore, arch/sdl/.cvsignore, arch/svgalib/.cvsignore,
2026 arch/win32/.cvsignore, cfile/.cvsignore, iff/.cvsignore,
2027 main/.cvsignore, main/editor/.cvsignore, maths/.cvsignore,
2028 mem/.cvsignore, misc/.cvsignore, texmap/.cvsignore: added
2031 2002-08-06 Bradley Bell <btb@icculus.org>
2033 * main/: automap.c, laser.c, songs.c, titles.c: shareware stuff
2035 * main/Makefile.am: formatting
2037 * 2d/font.c: make gr_remap_font just reload the whole thing
2039 * configure.ac: formatting
2041 * Makefile.am: added d2demo.mn2
2043 * d2demo.mn2: mission file for shareware
2045 * include/u_mem.h, main/ai.c, main/gamesave.c, main/inferno.c,
2046 main/laser.h, main/text.h, main/titles.c, main/weapon.c: whitespace
2048 * main/sounds.h: shareware stuff, whitespace
2050 * main/: polyobj.c, polyobj.h: more fast i/o macros
2052 * main/: menu.c, menu.h, mission.c, newmenu.c, piggy.c, piggy.h:
2055 * main/: endlevel.c, endlevel.h, gamemine.c, gameseq.c: merged
2056 endlevel stuff to non-shareware, allow movies/endlevel for
2059 * main/cntrlcen.c: typo
2061 * main/bm.h: use global Piggy_hamfile_version
2063 * main/bm.c: merged endlevel stuff to non-shareware, more fast i/o
2064 macros, use global Piggy_hamfile_version
2066 * main/Makefile.am: terrain and movie stuff always used now
2068 * 2d/pcx.c, include/pcx.h: make pcx header available to other
2071 * main/: gamemine.c, gamesave.c: load DMB levels
2073 * main/: bm.c, cntrlcen.c, cntrlcen.h, fuelcen.c, fuelcen.h,
2074 segment.c, segment.h, switch.c, switch.h: fast i/o macros
2076 2002-08-04 Martin Schaffner <maschaffner@gmx.ch>
2078 * main/gamemine.c, main/gamesave.c, mem/mem.c: d1 level stuff.
2080 2002-08-04 Bradley Bell <btb@icculus.org>
2082 * main/inferno.c: shareware stuff, formatting
2084 * arch/sdl/rbaudio.c: gracefully handle redbook non-availability
2086 * arch/sdl/gr.c: don't need to set mode in gr_init
2088 2002-08-02 Martin Schaffner <maschaffner@gmx.ch>
2090 * main/: gamemine.c, gamemine.h, gamesave.c, gamesave.h: more d1
2093 * Makefile.am, descent.mn2: added mission file for descent 1
2095 2002-08-02 Bradley Bell <btb@icculus.org>
2097 * arch/sdl/digi.c, arch/sdl/gr.c, include/error.h,
2098 include/oldsdl.h, main/gamecntl.c, main/inferno.c, main/laser.c,
2099 main/piggy.h, misc/error.c: junk
2101 * main/: endlevel.c, escort.c, gameseq.c, newmenu.c, render.c,
2102 render.h, scores.c, scores.h, terrain.c: shareware stuff
2104 * configure.ac, include/pstypes.h, main/bm.c, main/bm.h,
2105 main/effects.c, main/effects.h, main/piggy.c, main/piggy.h,
2106 main/powerup.c, main/powerup.h, main/robot.c, main/robot.h,
2107 main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
2108 main/weapon.c, main/weapon.h: fast i/o macros
2110 2002-08-01 Martin Schaffner <maschaffner@gmx.ch>
2112 * NEWS, cfile/cfile.c, main/console.c, main/gamemine.c,
2113 main/gamemine.h, main/gamesave.c: load d1 levels
2115 2002-07-30 Bradley Bell <btb@icculus.org>
2117 * configure.ac: oops
2119 * configure.ac, arch/ogl/gr.c, arch/ogl/ogl.c, include/ogl_init.h:
2122 * main/menu.c, main/titles.c, NEWS, 2d/font.c, include/gr.h,
2123 include/grdef.h, main/game.c, main/gamefont.c, main/gamefont.h,
2124 main/gamemine.c, main/inferno.c, main/movie.c, main/newmenu.c,
2125 main/piggy.c, main/titles.c: support shareware datafiles!
2127 * main/: bm.c, gamemine.c, piggy.c, piggy.h, weapon.c, gamemine.c,
2128 piggy.c: SHAREWARE fixes
2130 2002-07-29 Bradley Bell <btb@icculus.org>
2132 * NEWS, include/fileutil.h, main/bm.c, main/gameseq.c,
2133 main/mveplay.c, main/piggy.c, main/piggy.h, main/playsave.c,
2134 misc/fileutil.c: Portability - OS X support
2136 2002-07-27 Bradley Bell <btb@icculus.org>
2138 * main/: Makefile.am, fuelcen.c, fuelcen.h, game.c, game.h,
2139 gamemine.c, gamesave.c, gameseq.c, piggy.c, piggy.h, segment.c,
2140 segment.h: portability
2142 * cfile/cfile.c, include/cfile.h, main/cntrlcen.c, main/cntrlcen.h,
2143 main/gamesave.c, main/switch.c, main/switch.h, main/wall.c,
2144 main/wall.h: portabilization
2146 * 2d/font.c, include/gr.h: portability
2148 2002-07-26 Bradley Bell <btb@icculus.org>
2150 * 2d/font.c, 2d/pcx.c, include/gr.h, main/movie.c: portability
2152 * arch/linux/findfile.c, include/pstypes.h: os x fixes
2154 * main/player.c: foo
2156 * misc/fileutil.c, include/fileutil.h, misc/fileutil.c: oops
2158 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c,
2159 misc/fileutil.h: portable file i/o utils
2161 * main/: Makefile.mveplay, inferno.c, movie.c, newmenu.c: s not a
2162 writable string anymore... / formatting
2164 * main/Makefile.am, main/bm.c, main/bm.h, main/cntrlcen.c,
2165 main/cntrlcen.h, main/effects.c, main/effects.h, main/piggy.c,
2166 main/piggy.h, main/player.c, main/player.h, main/polyobj.c,
2167 main/polyobj.h, main/powerup.c, main/powerup.h, main/robot.c,
2168 main/robot.h, main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
2169 main/weapon.c, main/weapon.h, 3d/interp.c, include/cfile.h:
2170 portable-izing file loading routines
2172 2002-07-24 Bradley Bell <btb@icculus.org>
2174 * main/mveplay.c: correctly play files with 16bit uncompressed
2175 audio, mem checking, etc
2177 * main/: Makefile.mveplay, mvelib.c, mveplay.c: enable standalone
2180 2002-07-23 Bradley Bell <btb@icculus.org>
2182 * misc/Makefile.am: unused file
2184 * configure.ac, main/endlevel.c, main/endlevel.h, main/menu.c,
2185 main/sounds.h: remove experimental nmovie stuff
2187 * main/movie.c: add some debugging output
2189 2002-07-22 Bradley Bell <btb@icculus.org>
2191 * main/: console.c, state.c: simplified header
2193 * main/movie.c: enable mveplay audio
2195 * main/old/movie.c: moved to main/
2197 * include/mve_audio.h, include/mvelib.h, main/Makefile.am,
2198 main/inferno.c, main/kludge.c, main/movie.c, main/mve_audio.c,
2199 main/mvelib.c, main/mveplay.c: initial movie support
2201 * arch/linux/findfile.c, arch/ogl/gr.c, arch/ogl/ogl.c,
2202 arch/sdl/init.c, arch/sdl/joy.c, include/byteswap.h,
2203 include/ogl_init.h, include/pstypes.h, main/console.c,
2204 main/state.c, mem/mem.c: OS X stuff
2206 * configure.ac: OS X and movie stuff
2208 2002-07-19 Bradley Bell <btb@icculus.org>
2210 * compilerdefs.txt: OSX defs
2212 2002-07-18 Bradley Bell <btb@icculus.org>
2214 * main/inferno.c: use simpler rcs tags
2216 * autogen.sh: keep Changelog in cvs (and use --accum)
2218 * arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/rbaudio.c,
2219 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/rbaudio.c,
2220 include/rbaudio.h, main/Makefile.am, main/cdrom.h, main/gamecntl.c,
2221 main/songs.c: changed cdrom->rbaudio
2223 * include/rbaudio.h: moved to /include
2225 2002-07-17 Bradley Bell <btb@icculus.org>
2227 * 2d/d2sline.c, 2d/bitblt.c, 2d/bitmap.c, 2d/bitmap.h, 2d/box.c,
2228 2d/canvas.c, 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/font.c,
2229 2d/gpixel.c, 2d/ibitblt.c, 2d/line.c, 2d/linear.asm, 2d/linear.h,
2230 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c, 2d/rect.c,
2231 2d/rle.c, 2d/scale.c, 2d/scalea.asm, 2d/scalea.h, 2d/scalec.c,
2232 2d/tmerge.c, 2d/tmerge_a.asm, 3d/clipper.c, 3d/clipper.h,
2233 3d/draw.c, 3d/globvars.c, 3d/globvars.h, 3d/instance.c,
2234 3d/interp.asm, 3d/interp.c, 3d/matrix.c, 3d/points.c, 3d/rod.c,
2235 3d/setup.c: use simpler rcs tags
2240 2002-07-17 Bradley Bell <btb@icculus.org>
2242 * tools/cvs2cl/cvs2cl.pl: upgrade cvs2cl
2244 * d2x-gl.sh, d2x-ogl.sh: changed d2x-ogl to d2x-gl
2246 * debian/rules: don't need readme's
2248 * debian/rules: move d1x license to COPYING, license clarifications
2250 * COPYING, license.txt, debian/copyright, Makefile.am: move d1x
2251 license to COPYING, license clarifications
2253 * debian/rules: fix debian docs
2255 * debian/rules: fix debian manpages
2257 * debian/d2x-sdl.menu: fix debian menu
2259 * debian/rules: link to undocumented man page for debs
2261 * Makefile.am, configure.ac, debian/control, debian/copyright,
2262 debian/d2x-gl.files, debian/d2x-gl.menu, debian/d2x-sdl.files,
2263 debian/d2x-sdl.menu, debian/d2x.files, debian/d2x.menu,
2264 debian/rules, rpm/d2x.spec.in: change d2x-ogl to d2x-gl, other
2267 2002-07-16 Bradley Bell <btb@icculus.org>
2269 * debian/: rules, changelog.in: deb stuff
2271 * configure.ac: cleaner nasm detection
2273 * debian/: changelog.in, control, rules: deb stuff
2275 * README, installation.txt: typos, stuff
2277 * configure.ac: better #defines
2279 * configure.ac: whitespace
2281 * configure.ac: better documentation
2283 * configure.ac, arch/sdl/event.c, arch/sdl/init.c: SDL_AUDIO and
2284 SDL_JOYSTICK not needed
2286 * configure.ac, main/inferno.c: __SDL__ ugly and not needed at all
2288 * configure.ac: need higher SDL for joystick
2290 * debian/: control, rules: deb stuff
2292 * arch/sdl/joy.c: old junk
2294 * Makefile.am, configure.ac: automake updates
2296 * main/: inferno.c, text.c: don't use althogdir on non-unix
2298 * configure.ac: more autoconf updates
2300 * misc/strutil.c: better strrev
2302 * main/inferno.c: need limits.h on mingw also
2304 * acconfig.h, configure.ac: Updated for autoconf 2.53 (no more
2307 2002-04-19 Bradley Bell <btb@icculus.org>
2309 * main/network.c: let hoard.ham be a cfile
2311 * main/text.c: better error message when hog not found
2315 2002-03-23 Bradley Bell <btb@icculus.org>
2317 * acconfig.h, configure.ac, arch/linux/Makefile.am,
2318 arch/sdl/Makefile.am: Use SDL joystick automatically
2320 * arch/sdl/joy.c, main/kconfig.c: SDL Joystick works!
2322 2002-03-05 Bradley Bell <btb@icculus.org>
2324 * arch/sdl/joydefs.c, arch/sdl/joy.c: SDL joystick stuff mostly
2327 2002-02-23 Bradley Bell <btb@icculus.org>
2329 * texmap/ntmap.c: fix bug preventing higher res sdl modes
2331 * arch/dos/Makefile.am, arch/ggi/Makefile.am,
2332 arch/linux/Makefile.am, arch/ogl/Makefile.am, arch/sdl/Makefile.am,
2333 arch/svgalib/Makefile.am, arch/win32/Makefile.am,
2334 main/editor/Makefile.am: moved includes to include
2336 * arch/sdl/gr.c: use SDL_VERSION_ATLEAST
2338 * Makefile.am, 2d/Makefile.am, 3d/Makefile.am, cfile/Makefile.am,
2339 iff/Makefile.am, main/Makefile.am, maths/Makefile.am,
2340 mem/Makefile.am, misc/Makefile.am, texmap/Makefile.am: moved
2343 * main/game.c: disabled cockpit for OGL, formatting
2345 * 2d/ibitblt.c: formatting
2347 2002-02-16 Bradley Bell <btb@icculus.org>
2349 * include/oldsdl.h: check for older macros
2351 * configure.ac, arch/sdl/digi.c, arch/sdl/event.c, arch/sdl/gr.c,
2352 include/error.h, include/oldsdl.h, main/gamecntl.c, main/inferno.c:
2353 allow older sdl versions
2355 2002-02-15 Bradley Bell <btb@icculus.org>
2357 * main/: automap.c, automap.h, inferno.c: automap resolution now
2360 * include/: gr.h, grdef.h: moved protos to from grdef.h to gr.h
2362 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
2363 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
2364 win32/include/key_arch.h: never mind - that would be pointless
2366 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
2367 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
2368 win32/include/key_arch.h: copied files from d1x
2370 * arch/linux/arch_ip.cpp, arch/win32/arch_ip.cpp, main/ip_base.cpp,
2371 main/ip_base.h, main/ipclient.cpp: enable udp debug messages
2373 * main/multipow.c: need conf.h
2375 * arch/win32/Makefile.am: new file
2377 * include/pstypes.h: added u_int16_t (needed in base_ip)
2379 * arch/win32/arch_ip.cpp: copied from d1x
2381 2002-02-14 Bradley Bell <btb@icculus.org>
2383 * arch/sdl/gr.c, main/inferno.c: allow gr_init lowres
2385 * NEWS, include/gr.h, main/game.c, main/game.h, main/gamecntl.c,
2386 main/netlist.c: Added hotkeys to toggle fullscreen mode
2388 * main/: ip_base.cpp, ip_base.h, multi.h, netlist.c, netpkt.c,
2389 network.c, network.h, ipclient.cpp, netpkt.h: d1x->d2x
2391 * main/: multipow.c, multipow.h, netlist.c, netpkt.c, netpkt.h,
2392 reorder.h: Lotsa networking stuff from d1x
2394 2002-02-13 Bradley Bell <btb@icculus.org>
2396 * include/gr.h, main/game.c: Fullscreen toggle stuff
2398 * arch/linux/Makefile.am, include/ipx.h: Lotsa networking stuff
2401 * main/: Makefile.am, inferno.c, ip_base.cpp, ip_base.h, menu.c,
2402 multi.h, network.c, network.h, newmenu.c: Lotsa networking stuff
2405 2002-02-11 Bradley Bell <btb@icculus.org>
2407 * main/bm.c: use portable loader if bigendian
2409 * include/pstypes.h: don't define bool for c++
2411 * include/cfile.h: extern AltHogDir stuff
2413 * include/byteswap.h: use WORDS_BIGENDIAN
2415 * main/: newmenu.c, newmenu.h: added fixedfont menu functions
2417 * main/vers_id.h: added D2X_IVER
2419 * misc/args.c: don't use d1x.ini
2421 * Makefile.am: rpm stuff
2423 * acconfig.h, configure.ac: c++, versioning, endianness, deb, rpm
2426 2002-02-09 Bradley Bell <btb@icculus.org>
2428 * rpm/: d2x.spec, d2x.spec.in: auto-generate rpm spec file
2430 2002-02-09 Paolo Ulivi <pulivi@libero.it>
2432 * d2x-ogl.sh, d2x-sdl.sh, rpm/.cvsignore, rpm/d2x.spec: rpm
2435 2002-02-06 Bradley Bell <btb@icculus.org>
2437 * arch/linux/arch_ip.cpp, main/ip_base.cpp, main/ip_base.h,
2438 main/ip_basec.h, main/ipclienc.c, main/ipclient.cpp,
2439 main/ipclient.h, main/ipserver.cpp: Adding d1x network code
2441 * debian/: changelog.in, control, copyright, d2x-gl.files,
2442 d2x-gl.menu, d2x.files, d2x.menu, rules: Added debian stuff
2446 2002-02-02 Bradley Bell <btb@icculus.org>
2448 * NEWS, arch/ggi/Makefile.am: reenabled ggi build
2450 * NEWS, acconfig.h, configure.ac, main/gamecntl.c, main/inferno.c:
2451 Enabled RELEASE option
2453 2002-01-31 Bradley Bell <btb@icculus.org>
2455 * Makefile.am, configure.ac: specify prerequisite versions of
2456 autoconf and automake
2458 2002-01-29 Bradley Bell <btb@icculus.org>
2460 * main/mission.c: RCS header added
2462 * main/inferno.c: update copyright date
2464 * main/mission.c: allow missions to be in AltHogDir
2466 * configure.ac: Display results of configure
2468 * include/d_io.h, main/inferno.c, main/newdemo.c: Added d_mkdir
2471 2002-01-28 Bradley Bell <btb@icculus.org>
2473 * NEWS, acconfig.h, configure.ac, cfile/cfile.c, main/newdemo.c:
2474 Data files now go in DATADIR/games/d2x, user files now go in
2477 2002-01-28 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
2479 * main/inferno.c: Data files now go in DATADIR/games/d2x, user
2480 files now go in ~/.d2x
2482 2002-01-24 Bradley Bell <btb@icculus.org>
2484 * configure.ac: fix nasm not found error message
2486 2002-01-18 Bradley Bell <btb@icculus.org>
2488 * configure.in: getting rid of old configure.in
2490 * acconfig.h, configure.ac, main/Makefile.am, main/kludge.c,
2491 main/movie.c: Movie playing kludgey stuff
2493 * misc/args.c: formatting
2495 * main/inferno.c: allow -h for help
2497 * include/error.h: don't die on int3, unless -debug given
2499 * mingw32.txt: more stuff
2501 2001-12-29 Bradley Bell <btb@icculus.org>
2503 * Makefile.am: Got rid of thinking.txt
2505 * main/inferno.c: document -nomovies option
2507 2001-12-28 Bradley Bell <btb@icculus.org>
2509 * main/titles.c: formatting, put some code into place for rendering
2510 of robots during briefings
2512 2001-12-27 Bradley Bell <btb@icculus.org>
2516 2001-12-23 Craig Hadady <chadady@iglou.com>
2518 * 2d/rle.c: fixed bug in dummy array.
2520 2001-12-03 Bradley Bell <btb@icculus.org>
2522 * arch/sdl/init.c: fix formatting
2524 * Makefile.am, acconfig.h, configure.ac, arch/linux/Makefile.am,
2525 arch/sdl/Makefile.am, arch/sdl/event.c, arch/sdl/init.c,
2526 arch/sdl/joy.c, arch/svgalib/Makefile.am: lots of makefile fixes,
2527 and sdl joystick stuff
2529 2001-11-30 Bradley Bell <btb@icculus.org>
2531 * thinking.txt: not needed
2533 2001-11-27 Bradley Bell <btb@icculus.org>
2535 * cygconf, mingw32.txt: use sdl from source on cygwin
2537 * Makefile.am, configure.ac, arch/ogl/Makefile.am,
2538 arch/sdl/Makefile.am, main/Makefile.am: move SDL_LIBS to LIBS,
2539 SDL_CFLAGS to CFLAGS
2541 2001-11-27 Bradley Bell <btb@icculus.org>
2545 2001-11-14 Bradley Bell <btb@icculus.org>
2547 * texmap/scanline.c: use optimization flags as texmap default
2549 * NEWS: mouse wheel, etc
2551 * arch/include/mouse.h, arch/sdl/mouse.c, main/kconfig.c: use mouse
2552 wheel to emulate 3rd axis
2554 * Makefile.am, configure.ac: change ENV_DJGPP to DJGPP
2556 * include/error.h: kludge to ungrab mouse when we hit an int3
2558 * include/d_io.h: change __ENV_WINDOWS__ to __WINDOWS__,
2559 __ENV_MSDOS__ to __MSDOS__
2561 * arch/sdl/mouse.c: remove cruft, fix formatting, use mouse wheel
2564 * arch/sdl/event.c: remove cruft, fix formatting, begin joystick
2567 * arch/sdl/digi.c: implemented digi_set_volume
2569 * include/grdef.h, main/config.c, misc/d_io.c: change
2570 __ENV_WINDOWS__ to __WINDOWS__, __ENV_MSDOS__ to __MSDOS__
2572 * 2d/font.c, main/bm.c, main/gamesave.c, main/gameseq.c,
2573 main/piggy.c: use MAKE_SIG
2575 * installation.txt: update
2577 * configure.ac: new file
2579 * arch/sdl/joydefs.c: #include pstypes.h
2581 * arch/sdl/init.c: SDL joystick stuff
2583 * acconfig.h: adjust MINGW defines
2585 * arch/sdl/joydefs.c: copied joydefs_config from linux/joydefs.c -
2586 controls menu now works
2588 2001-11-13 Bradley Bell <btb@icculus.org>
2590 * main/Makefile.am: Make sure bmread.c and terrain.c get included
2593 * Makefile.am: New file
2595 * arch/dos/Makefile.am: Make sure gr.c and joy2.asm get included in
2598 * compilerdefs.txt: New file
2600 * main/aipath.c: use D_RAND_MAX instead of RAND_MAX
2602 2001-11-12 Bradley Bell <btb@icculus.org>
2604 * main/playsave.c: load player files regardless of byte order of
2607 2001-11-11 Bradley Bell <btb@icculus.org>
2609 * include/makesig.h, main/playsave.c: Created header for MAKE_SIG
2612 * main/Makefile.am: Don't use terrain.c unless SHAREWARE
2614 * NEWS: GL savegame thumbnails
2616 * acconfig.h, configure.in: make option for NMOVIES, default to off
2618 2001-11-09 Bradley Bell <btb@icculus.org>
2620 * main/state.c: Enabled savegame thumbnails under OpenGL
2622 * unused/pa_null/pa_enabl.h: remove duplicate header
2624 * misc/args.c: use d2x.ini for option file
2626 * mem/mem.c: Move mem_realloc inside the ifdef
2628 * main/menu.c: fix 640x400 menu text
2630 * main/inferno.c: added documentation
2632 * main/endlevel.c: fix warnings
2634 * arch/ogl/gr.c: Get rid of gl spew
2636 * arch/linux/Makefile.am: move unused ipx_udp.c to EXTRA_DIST
2638 * acconfig.h: Define __SDL__ for mingw
2640 2001-11-08 Bradley Bell <btb@icculus.org>
2642 * 2d/font.c: free OGL font data when rereading
2644 * main/collide.c, main/endlevel.c, main/endlevel.h, main/gameseq.c,
2645 main/gauges.c, acconfig.h, configure.in, main/inferno.c,
2646 main/laser.c, main/menu.c, main/menu.h, main/newmenu.c,
2647 main/piggy.c, main/sounds.h, main/switch.c, main/titles.c,
2648 main/weapon.h: Enabled shareware build, endlevel flythrough
2651 * main/: Makefile.am, terrain.c, old/terrain.c: moved file, will be
2652 of use for shareware build
2654 * arch/ogl/: gr.c, sdlgl.c: use new d_realloc function, so mem
2657 * include/u_mem.h, mem/mem.c: added d_realloc/mem_realloc functions
2659 2001-11-05 Bradley Bell <btb@icculus.org>
2661 * include/args.h, main/inferno.c, misc/args.c: Change args_init
2664 * include/3d.h: Add comment
2666 2001-11-04 Bradley Bell <btb@icculus.org>
2668 * cfile/Makefile.am, cfile/nocfile.h, include/nocfile.h: Move
2671 * arch/ogl/sdlgl.c: Hack to keep SDL from screwing up X when it
2674 * main/: gamecntl.c, inferno.c: SDL applies to more than X11...
2676 * arch/ogl/gr.c, main/Makefile.am, main/gauges.c, main/hud.c,
2677 main/hudmsg.h: Enable d1x-style hud_message
2679 * arch/ogl/: glx.c, wgl.c: Sync with d1x
2681 * 2d/font.c: re-init ogl fonts after remapping colors.
2683 2001-11-02 Bradley Bell <btb@icculus.org>
2685 * misc/Makefile.am: remove byteswap.h (duplicate header)
2687 * 2d/font.c: fixed gr_remap_font, minor stuff
2689 * configure.in: take out -O2 if doing debug build
2691 * main/bm.c: formatting
2693 * 2d/font.c, include/gr.h, NEWS: Enable OpenGL fonts!
2695 * include/byteswap.h, misc/Makefile.am: fix swapint, swapshort
2696 macros, get rid of functions
2698 2001-11-01 Bradley Bell <btb@icculus.org>
2700 * misc/byteswap.h: removed duplicate header
2702 2001-10-31 Bradley Bell <btb@icculus.org>
2704 * NEWS, main/automap.c: automap works in opengl
2706 * NEWS, configure.in: Added news
2708 * main/newmenu.c: Must call set_screen_mode for menus when using GL
2710 * 2d/: bitblt.c, canvas.c, linear.h, scalea.h: Sync with d1x
2712 * arch/sdl/event.c, arch/sdl/gr.c, arch/sdl/init.c, iff/iff.c,
2713 include/3d.h, include/loadgl.h, main/inferno.c, maths/fixc.c,
2714 maths/vecmat.c, maths/vecmata.asm: Sync with d1x
2716 * Makefile.am, arch/sdl/Makefile.am: Makefile fixes
2718 * arch/ogl/: glx.c, gr.c, ogl.c, sdlgl.c: Sync with d1x
2720 * 3d/: clipper.c, draw.c, globvars.c, instance.c, interp.c,
2721 matrix.c, points.c, rod.c, setup.c: Minor sync with d1x
2723 2001-10-27 Bradley Bell <btb@icculus.org>
2725 * main/inferno.c: added some documentation
2727 2001-10-25 Bradley Bell <btb@icculus.org>
2729 * main/inferno.c, texmap/ntmap.c, texmap/tmapflat.c: Completed tmap
2732 * Makefile.am, configure.in, arch/Makefile.am,
2733 arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/digi.c,
2734 arch/dos/gr.c, arch/ggi/Makefile.am, arch/ggi/gr.c,
2735 arch/ogl/Makefile.am, arch/ogl/glx.c, arch/ogl/gr.c,
2736 arch/ogl/ogl.c, arch/ogl/sdlgl.c, arch/ogl/wgl.c,
2737 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/digi.c,
2738 arch/sdl/gr.c, arch/svgalib/Makefile.am, arch/svgalib/gr.c,
2739 texmap/scanline.c: Finished moving stuff to arch/blah. I know,
2740 it's ugly, but It'll be easier to sync with d1x.
2742 * Makefile.am, configure.in, main/Makefile.am, main/editor/med.c,
2743 main/editor/medwall.h, main/editor/segment.c, main/editor/seguvs.h,
2744 main/editor/Makefile.am: attempt at support for editor, makefile
2747 * misc/d_delay.c: formatting fix
2749 * texmap/: Makefile.am, ntmap.c, scanline.c, scanline.h, texmapl.h,
2750 tmappent.S, tmapppro.S: adding support for runtime selection of
2753 * main/: bmread.c, game.c, gamecntl.c, gamesave.c, inferno.c,
2754 inferno.h, piggy.c, render.c, editor/editor.h: conditionalize
2755 including multi.h and network.h, fix backslashes, fix compiler
2758 * main/: ai.c, ai2.c, aipath.c, automap.c, bm.c, cntrlcen.c,
2759 collide.c, controls.c, credits.c, dumpmine.c, endlevel.c, escort.c,
2760 fireball.c, fuelcen.c, gamemine.c, gameseq.c, gauges.c, laser.c,
2761 menu.c, multi.h, netmisc.c, network.h, newdemo.c, newmenu.c,
2762 object.c, powerup.c, state.c, switch.c, wall.c: conditionalize
2763 including multi.h and network.h, fix backslashes
2765 * include/pstypes.h: added typedef for u_int64_t on mingw
2767 * include/3d.h: added prototype for g3_uninit_polygon_model
2769 * arch/sdl/Makefile.am: Don't use SDL joystick except on mingw
2771 2001-10-24 Bradley Bell <btb@icculus.org>
2773 * arch/: ggi/Makefile.am, svgalib/Makefile.am: Moved input stuff to
2774 arch subdirs, as in d1x.
2776 * Makefile.am, configure.in, main/kconfig.c: Revert bin_programs to
2777 earlier style until i understand automake 1.5 better. remove input
2780 * arch/: Makefile.am, dos/Makefile.am, dos/joy2.asm, dos/joyc.c,
2781 dos/joydefs.c, dos/key.c, dos/mouse.c, ggi/event.c, ggi/init.c,
2782 ggi/key.c, ggi/mouse.c, linux/Makefile.am, linux/joydefs.c,
2783 linux/joystick.c, linux/include/joystick.h, sdl/Makefile.am,
2784 sdl/event.c, sdl/joy.c, sdl/joydefs.c, sdl/key.c, sdl/mouse.c,
2785 svgalib/event.c, svgalib/init.c, svgalib/key.c, svgalib/mouse.c:
2786 Moved input stuff to arch subdirs, as in d1x.
2788 * NEWS, configure.in: blah blah
2790 2001-10-23 Bradley Bell <btb@icculus.org>
2792 * include/ui.h, unused/ui/ui.h: Moved ui.h to includes/
2794 * texmap/tmapppro.S: no need for #include <conf.h> here
2796 * main/Makefile.am: Build fixes. EDITOR_SRCS added to
2799 * main/: Makefile.am, network.c: No longer #ifdef'ing out the whole
2800 file. RCS header added
2802 * main/: bmread.c, kmatrix.c, multi.c, multibot.c: No longer
2803 #ifdef'ing out the whole file. RCS header added
2805 * Makefile.am, acconfig.h, configure.in, arch/dos/Makefile.am,
2806 main/Makefile.am, maths/Makefile.am, texmap/Makefile.am: Build
2807 fixes. Now works with automake 1.5 and autoconf 2.52.
2808 --enable-editor option added. SDL_VIDEO and SDL_INPUT defined for
2809 mingw (-grabmouse now works on win32).
2811 * config.guess, config.sub, install-sh, missing, mkinstalldirs:
2812 These don't belong in cvs
2816 2001-10-20 Bradley Bell <btb@icculus.org>
2818 * 2d/font.c: Don't free unused variables...
2820 * 2d/font.c, include/gr.h: Bringing font stuff more in line with
2823 * Makefile.am, arch/Makefile.am, arch/dos/Makefile.am,
2824 arch/linux/Makefile.am, arch/win32/Makefile.am, iff/Makefile.am,
2825 main/Makefile.am: make dist more sensible
2827 * Makefile.am: Kludge for linking on mingw
2829 2001-10-19 Bradley Bell <btb@icculus.org>
2831 * Makefile.am, configure.in, arch/win32/Makefile.am,
2832 arch/win32/ipx_win.c, arch/win32/winnet.c: Little fixes
2834 * include/ipx_drv.h: Check for __MINGW32__
2836 * include/i86.h: Imported from d1x
2838 * arch/dos/: Makefile.am, ipx.c: Re-import of d1x files
2840 * arch/dos/modex.asm: Fixed %include
2842 * main/console.c: RCS headers added
2844 * arch/sdl/: Makefile.am, init.c, timer.c: Moved arch/sdl_* to
2847 * Makefile.am, main/Makefile.am: Moved final link to top-level
2848 directory instead of main/
2850 * 2d/linear.asm, maths/fix.asm, maths/vecmata.asm: Changed
2851 __ENV_LINUX__ to __linux__
2853 * configure.in, arch/Makefile.am, arch/dos_dpmi.c,
2854 arch/dos_findfile.c, arch/dos_init.c, arch/dos_ipx.c,
2855 arch/dos_modex.asm, arch/dos_timer.asm, arch/dos_tweak.inc,
2856 arch/dos_vesa.c, arch/dos_vgaregs.inc, arch/linux_init.c,
2857 arch/sdl_init.c, arch/sdl_timer.c, arch/dos/Makefile.am,
2858 arch/dos/dpmi.c, arch/dos/findfile.c, arch/dos/init.c,
2859 arch/dos/ipx.c, arch/dos/modex.asm, arch/dos/timer.asm,
2860 arch/dos/tweak.inc, arch/dos/vesa.c, arch/dos/vgaregs.inc,
2861 arch/linux/Makefile.am, arch/linux/init.c, arch/win32/Makefile.am,
2862 arch/win32/mingw_init.c, main/Makefile.am: Moved arch/sdl_* to
2865 * configure.in: add --enable-xploader, support arch/linux subdir,
2868 * main/inferno.c: conditionalize conf.h
2870 2001-10-19 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
2872 * acconfig.h, 2d/bitmap.h, 3d/interp.c, cfile/cfile.c,
2873 include/cfile.h, main/bm.c, mem/mem.c, misc/fileutil.c,
2874 misc/fileutil.h: Partial application of linux/alpha patch.
2876 2001-10-19 Bradley Bell <btb@icculus.org>
2878 * main/Makefile.am, arch/linux/Makefile.am: Brought linux
2879 networking in line with d1x, moved some arch/linux_* stuff to
2882 * arch/linux/: findfile.c, ipx_bsd.c, ipx_kali.c, ipx_lin.c,
2883 linuxnet.c, ukali.c, include/ipx_bsd.h, include/ipx_hlpr.h,
2884 include/ipx_kali.h, include/ipx_ld.h, include/ipx_lin.h,
2885 include/ipx_udp.h, include/ukali.h: remove pesky * from RCS log
2888 * arch/: Makefile.am, linux_findfile.c, linux_ipx_bsd.c,
2889 linux_ipx_lin.c, linux_ipx_udp.c, linux_net.c, linux/findfile.c,
2890 linux/ipx_bsd.c, linux/ipx_kali.c, linux/ipx_lin.c,
2891 linux/ipx_udp.c, linux/linuxnet.c, linux/ukali.c,
2892 linux/include/ipx_bsd.h, linux/include/ipx_hlpr.h,
2893 linux/include/ipx_kali.h, linux/include/ipx_ld.h,
2894 linux/include/ipx_lin.h, linux/include/ipx_udp.h,
2895 linux/include/ukali.h: Brought linux networking in line with d1x,
2896 moved some arch/linux_* stuff to arch/linux/*
2898 * include/ipx_drv.h: Imported from d1x
2900 * main/ipx_drv.c: RCS info added, conf.h added, etc...
2902 * main/ipx_drv.c: Imported from d1x
2904 * include/args.h, include/ipx.h, main/inferno.c, main/network.c,
2905 main/network.h, main/Makefile.am: Trying to get network working on
2908 * configure.in, 2d/Makefile.am, arch/win32/Makefile.am,
2909 main/Makefile.am: build fixes
2911 * arch/: win32/Makefile.am, win32/findfile.c, win32/ipx_drv.h,
2912 win32/ipx_win.c, win32/winnet.c, Makefile.am, win32_findfile.c,
2913 linux/include/ipx_drv.h: Moved win32_* to win32/* (a la d1x),
2914 starting to get net working.
2916 * include/pstypes.h: Changed __ENV_LINUX__ to __linux__,
2917 conditionalized min,max macros
2919 2001-10-18 Bradley Bell <btb@icculus.org>
2921 * acconfig.h, 2d/linear.h, arch/include/joy.h, include/loadgl.h,
2922 include/strutil.h, include/vecmat.h, main/kconfig.c, misc/d_glob.c,
2923 texmap/tmap_inc.asm, texmap/tmap_per.asm, texmap/tmappent.S,
2924 texmap/tmapppro.S, main/console.c: Changed __ENV_LINUX__ to
2927 * 2d/2dsline.c: RCS headers added/changed
2929 * configure.in: fix NASMFLAGS bug
2931 * main/: collide.c, inferno.c, object.c, render.c: RCS headers
2934 2001-10-17 Bradley Bell <btb@icculus.org>
2936 * NEWS: Fixed the invulnerable robots bug!
2938 * main/collide.c: Fixed the invulnerable robots bug!
2940 2001-10-14 Bradley Bell <btb@icculus.org>
2942 * Makefile.am, arch/Makefile.am, iff/Makefile.am, main/Makefile.am:
2945 2001-10-13 Bradley Bell <btb@icculus.org>
2947 * Makefile.am, autogen.sh, configure.in, 2d/Makefile.am,
2948 arch/Makefile.am, arch/dos/Makefile.am,
2949 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
2950 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
2951 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
2952 arch/dos/include/Makefile.am, arch/dos/mm_snd/Makefile.am,
2953 arch/dos/mm_snd/include/Makefile.am, arch/include/Makefile.am,
2954 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
2955 arch/win32/Makefile.am, arch/win32/d3dframe/Makefile.am,
2956 arch/win32/include/Makefile.am, iff/Makefile.am,
2957 iff/archive/Makefile.am, include/Makefile.am, main/Makefile.am,
2958 main/editor/Makefile.am, main/old/Makefile.am, tools/Makefile.am,
2959 tools/cvs2cl/Makefile.am, unused/Makefile.am,
2960 unused/bios/Makefile.am, unused/lib/Makefile.am,
2961 unused/novga/Makefile.am, unused/pa_null/Makefile.am,
2962 unused/ui/Makefile.am, unused/vga/Makefile.am,
2963 unused/vga/new/Makefile.am, unused/win95/Makefile.am: Removed
2964 automake stuff from "inert" subdirs. And there was much rejoicing.
2966 * Makefile.am, NEWS, configure.in: Stuff
2968 * ChangeLog: removing auto-generated file
2970 * cygconf: Added instructions for mingw32 build
2972 * Makefile.am: renamed INSTALL to installation.txt
2974 * installation.txt, INSTALL: renamed INSTALL to installation.txt
2976 * mingw32.txt: Added instructions for mingw32 build
2978 * configure.in: Enable assembly under mingw32
2980 2001-10-12 Bradley Bell <btb@icculus.org>
2982 * acconfig.h, aclocal.m4, conf.h.in: remove superfluous files
2984 * acconfig.h, aclocal.m4, conf.h.in, configure.in, 2d/2dsline.c,
2985 2d/bitblt.c, 2d/box.c, 2d/canvas.c, 2d/gpixel.c, 2d/line.c,
2986 2d/pixel.c, include/pstypes.h, include/strutil.h, include/timer.h,
2987 main/digi.h, main/kludge.c, main/object.c, main/render.c,
2988 misc/d_glob.c, misc/d_io.c, misc/strutil.c: Changed __ENV_DJGPP__
2989 to __DJGPP__, since it's built-in.
2991 2001-10-12 Paolo Ulivi <paoloulivi@tin.it>
2993 * aclocal.m4, conf.h.in, include/vecmat.h, main/collide.c,
2994 main/kludge.c, main/piggy.h: fix some gcc 3.0 warnings.
2998 2001-10-12 Bradley Bell <btb@icculus.org>
3000 * Makefile.am, unused/win95/Makefile.am: Fix some dist stuff
3002 * Makefile.am: make sure cygconf gets archived
3004 * configure.in: Increment version number in preparation for release
3006 * configure.in: Fix detection of opengl
3008 * Makefile.am, aclocal.m4, autogen.sh, conf.h.in, configure.in,
3009 cygconf, arch/Makefile.am, arch/include/joy.h,
3010 arch/include/mouse.h, include/loadgl.h, include/pstypes.h,
3011 include/strutil.h, main/Makefile.am, main/config.c, main/console.c,
3012 main/gamepal.h, main/gamerend.c, main/inferno.c, main/kconfig.c,
3013 main/multi.c, main/newdemo.c, misc/d_delay.c, misc/d_glob.c,
3014 misc/strutil.c: Switched from Cygwin to mingw32 on MS boxes.
3015 Vastly improved compilability.
3017 2001-10-11 Bradley Bell <btb@icculus.org>
3019 * Makefile.am: Added macros/sdl.m4
3021 * autogen.sh: Added macros/sdl.m4
3023 2001-10-09 Bradley Bell <btb@icculus.org>
3025 * main/vers_id.h: Added DESCENT_VERSION constant
3027 * main/inferno.c: Added command-line help.
3029 * include/ogl_init.h: opengl improvments (following d1x changes)
3031 2001-10-07 Bradley Bell <btb@icculus.org>
3033 * aclocal.m4, conf.h.in, configure.in, arch/Makefile.am,
3034 arch/ogl/Makefile.am: Remove duplicate headers.
3036 2001-08-02 Thimo Neubauer <thimo@debian.org>
3038 * mem/mem.c: totally crippled the memory manager because it does
3039 not make sense for non-DOS-systems and it would have been too
3040 complicated to get it 64bit clean
3042 2001-06-19 Bradley Bell <btb@icculus.org>
3044 * cvshowto.txt: updated anonymous password
3046 2001-02-08 Bradley Bell <btb@icculus.org>
3048 * COPYING, license.txt: Added d1x license
3050 2001-02-01 Bradley Bell <btb@icculus.org>
3052 * aclocal.m4, configure.in: Better detecting of SDL and GL/GLU
3054 2001-01-31 Bradley Bell <btb@icculus.org>
3056 * configure.in, arch/include/mouse.h, include/pstypes.h,
3057 main/game.c, main/gamepal.h: OpenGL support under Cygwin/SDL
3059 * main/polyobj.c: fix typo
3061 * 2d/Makefile.am, 2d/bitblt.c, 2d/bitmap.c, 2d/box.c, 2d/canvas.c,
3062 2d/circle.c, 2d/disc.c, 2d/font.c, 2d/gpixel.c, 2d/ibitblt.c,
3063 2d/line.c, 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c,
3064 2d/rect.c, 2d/rle.c, 2d/scale.c, 2d/scalec.c, 2d/tmerge.c,
3065 3d/clipper.c, 3d/draw.c, 3d/globvars.c, 3d/instance.c, 3d/interp.c,
3066 3d/matrix.c, 3d/points.c, 3d/rod.c, 3d/setup.c, arch/Makefile.am,
3067 cfile/cfile.c, iff/iff.c, main/ai.c, main/ai2.c, main/aipath.c,
3068 main/automap.c, main/bm.c, main/bmread.c, main/cmd.c,
3069 main/cntrlcen.c, main/collide.c, main/config.c, main/console.c,
3070 main/controls.c, main/credits.c, main/crypt.c, main/dumpmine.c,
3071 main/effects.c, main/endlevel.c, main/escort.c, main/fireball.c,
3072 main/fuelcen.c, main/fvi.c, main/game.c, main/gamecntl.c,
3073 main/gamefont.c, main/gamemine.c, main/gamepal.c, main/gamerend.c,
3074 main/gamesave.c, main/gameseg.c, main/gameseq.c, main/hostage.c,
3075 main/kconfig.c, main/kmatrix.c, main/laser.c, main/lighting.c,
3076 main/mglobal.c, main/mission.c, main/morph.c, main/netmisc.c,
3077 main/network.c, main/newdemo.c, main/newmenu.c, main/object.c,
3078 main/paging.c, main/physics.c, main/piggy.c, main/polyobj.c,
3079 main/powerup.c, main/render.c, main/robot.c, main/slew.c,
3080 main/songs.c, main/switch.c, main/texmerge.c, main/text.c,
3081 main/titles.c, main/vclip.c, main/wall.c, main/weapon.c,
3082 maths/Makefile.am, maths/fixc.c, maths/rand.c, maths/tables.c,
3083 maths/vecmat.c, mem/mem.c, misc/args.c, misc/byteswap.c,
3084 misc/d_delay.c, misc/d_glob.c, misc/d_io.c, misc/error.c,
3085 misc/hash.c, misc/strio.c, misc/strutil.c, texmap/Makefile.am,
3086 texmap/ntmap.c, texmap/scanline.c, texmap/tmapflat.c: Makefile and
3089 * arch/dos_findfile.c, arch/dos_modex.asm, include/console.h,
3090 include/modex.h, main/collide.c, main/gamesave.c, main/gameseq.c,
3091 main/gauges.c, main/object.c, main/playsave.c, main/render.c,
3092 main/state.c, mem/mem.c, texmap/ntmap.c, texmap/tmapflat.c: Fix
3095 * include/gr.h, main/menu.c: Fullscreen toggle added to screen res
3098 * configure.in, include/pstypes.h, main/kconfig.c: Support for
3099 cross-compiling, and cygwin fixes
3101 2001-01-30 Bradley Bell <btb@icculus.org>
3103 * configure.in, arch/Makefile.am, arch/win32_findfile.c,
3104 include/pstypes.h, include/strutil.h, main/Makefile.am,
3105 misc/strutil.c, unused/win95/findfile.c: Cygwin support, using SDL.
3106 needs --without-assembler and --without-network to compile
3108 2001-01-29 Bradley Bell <btb@icculus.org>
3110 * configure.in, main/Makefile.am: Fixes to build system
3112 * main/kconfig.c: fix for non-linux joysticks
3114 * arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/digi.c,
3115 arch/dos/dosgr.c, arch/dos/dpmi.c, arch/dos/findfile.c,
3116 arch/dos/init.c, arch/dos/ipx.c, arch/dos/joy2.asm,
3117 arch/dos/joyc.c, arch/dos/joydefs.c, arch/dos/key.c,
3118 arch/dos/modex.asm, arch/dos/mouse.c, arch/dos/timer.asm,
3119 arch/dos/tweak.inc, arch/dos/vesa.c, arch/dos/vgaregs.inc,
3120 arch/include/joy.h, arch/linux/Makefile.am, arch/linux/findfile.c,
3121 arch/linux/init.c, arch/linux/ipx_bsd.c, arch/linux/ipx_lin.c,
3122 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, arch/sdl/Makefile.am,
3123 arch/sdl/init.c, arch/sdl/timer.c: Removed duplicate files
3125 * arch/Makefile.am, arch/dos_dpmi.c, arch/dos_findfile.c,
3126 arch/dos_init.c, arch/dos_ipx.c, arch/dos_modex.asm,
3127 arch/dos_timer.asm, arch/dos_tweak.inc, arch/dos_vesa.c,
3128 arch/dos_vgaregs.inc, arch/linux_findfile.c, arch/linux_init.c,
3129 arch/linux_ipx_bsd.c, arch/linux_ipx_lin.c, arch/linux_ipx_udp.c,
3130 arch/linux_net.c, arch/sdl_init.c, arch/sdl_timer.c: Fixed build
3133 * arch/dos/include/joy.h, arch/dos/include/key.h,
3134 arch/dos/include/mouse.h: Unified input headers.
3136 * arch/linux/Makefile.am, configure.in: Duplicate file removal.
3138 2001-01-28 Bradley Bell <btb@icculus.org>
3140 * conf.h.in, configure.in, arch/Makefile.am,
3141 arch/dos/include/Makefile.am, arch/include/Makefile.am,
3142 arch/include/key.h, main/Makefile.am: More header unification...
3144 * main/newdemo.c: Added <ctype.h>
3146 * arch/include/event.h, arch/include/joy.h: unified input headers.
3148 * acconfig.h, include/d_delay.h, main/Makefile.am, main/game.c:
3149 OpenGL now uses SDL-GL instead of gii
3151 * arch/include/key.h, arch/include/mouse.h: Unified arch headers
3153 2001-01-25 Bradley Bell <btb@icculus.org>
3155 * autogen.sh: use "set -e" so execution stops if something goes
3158 2001-01-24 Bradley Bell <btb@icculus.org>
3162 * Makefile.am: Add ChangeLog to dist
3166 2001-01-24 Bradley Bell <btb@icculus.org>
3168 * INSTALL, NEWS, README, cvshowto.txt: updated documentation
3170 * tools/Makefile.am, tools/cvs2cl/Makefile.am,
3171 tools/cvs2cl/cvs2cl.pl: cvs2cl for building ChangeLog from RCS
3174 * Makefile.am, acconfig.h, autogen.sh, conf.h.in, configure.in,
3175 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
3176 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
3177 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
3178 arch/dos/include/Makefile.am, 2d/Makefile.am, 3d/Makefile.am,
3179 arch/Makefile.am, arch/dos/Makefile.am,
3180 arch/dos/mm_snd/Makefile.am, arch/dos/mm_snd/include/Makefile.am,
3181 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
3182 arch/ogl/Makefile.am, arch/sdl/Makefile.am, arch/win32/Makefile.am,
3183 arch/win32/d3dframe/Makefile.am, arch/win32/include/Makefile.am,
3184 cfile/Makefile.am, iff/Makefile.am, iff/archive/Makefile.am,
3185 include/Makefile.am, main/editor/Makefile.am, main/old/Makefile.am,
3186 unused/Makefile.am, unused/bios/Makefile.am,
3187 unused/lib/Makefile.am, unused/novga/Makefile.am,
3188 unused/pa_null/Makefile.am, unused/ui/Makefile.am,
3189 unused/vga/Makefile.am, unused/vga/new/Makefile.am,
3190 unused/win95/Makefile.am, main/Makefile.am, maths/Makefile.am,
3191 misc/Makefile.am, texmap/Makefile.am: improved automake config.
3192 make dist, VPATH builds, ...
3194 * configure, Makefile.in, libtool, ltconfig, ltmain.sh,
3195 stamp-h.in, 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.in,
3196 arch/dos/Makefile.in, arch/linux/Makefile.in,
3197 arch/sdl/Makefile.in, cfile/Makefile.in, iff/Makefile.in,
3198 main/Makefile.in, maths/Makefile.in, mem/Makefile.in,
3199 misc/Makefile.in, texmap/Makefile.in: cruft removal
3201 * 2d/diff, arch/dos/sgrep.out, arch/linux/stHqFIq1, main/test.txt:
3204 * ChangeLog, NEWS: moved old ChangeLog to NEWS
3206 * configure.in, conf.h.in: moved NDEBUG to conf.h.in
3208 * main/game.c, main/kconfig.c, main/text.c: changed args_find to
3211 * main/gamecntl.c, main/inferno.c: changed args_find to FindArg,
3212 added -grabmouse option
3214 * arch/dos_init.c, arch/linux_init.c, arch/linux_ipx_udp.c,
3215 arch/linux_net.c, arch/sdl_init.c, arch/dos/init.c,
3216 arch/dos/joyc.c, arch/linux/init.c, arch/linux/ipx_udp.c,
3217 arch/linux/linuxnet.c, arch/sdl/init.c, include/args.h,
3218 main/config.c, main/hud.c, main/menu.c, main/multi.c,
3219 main/network.c, main/piggy.c, main/polyobj.c, main/slew.c,
3220 main/songs.c, misc/args.c: changed args_find to FindArg
3222 2001-01-22 Bradley Bell <btb@icculus.org>
3224 * configure, main/Makefile.am, main/Makefile.in: configuration
3227 * include/error.h, include/mono.h, main/game.c, main/gamerend.c:
3228 fix compiler warnings w/opengl
3230 * include/console.h: ggi support
3232 * arch/linux_init.c: svgalib support
3234 * Makefile.in, conf.h.in, configure, configure.in, 2d/Makefile.am,
3235 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.am,
3236 arch/Makefile.in, arch/svgalib_init.c, cfile/Makefile.in,
3237 iff/Makefile.in, main/Makefile.am, main/Makefile.in,
3238 maths/Makefile.am, maths/Makefile.in, mem/Makefile.in,
3239 misc/Makefile.in, texmap/Makefile.am, texmap/Makefile.in:
3242 * iff/iff.c, include/u_mem.h: NDEBUG fixes
3244 * main/ai.h, main/inferno.c, main/lighting.c, main/object.c,
3245 main/render.c: fix warnings and enable NDEBUG *
3246 arch/svgalib_init.c: svgalib support
3248 2001-01-22 Michael Wagener <Michael.Wagener@materna.de>
3250 * main/kconfig.c: joystick support
3252 2001-01-21 Bradley Bell <btb@icculus.org>
3254 * cvshowto.txt: new file, taken from d1x webpage
3256 * AUTHORS, README: Taking over as maintainer of d2x
3258 * main/gamecntl.c, main/inferno.c: Grab mouse with SDL/X11
3260 2001-01-20 Bradley Bell <btb@icculus.org>
3262 * configure, configure.in: Turned -Werror back off by default
3264 * README, configure, configure.in, 2d/font.c, arch/sdl_init.c,
3265 iff/iff.c, include/3d.h, include/d_io.h, main/Makefile.am,
3266 main/Makefile.in, main/bm.c, main/collide.c, main/credits.c,
3267 main/fuelcen.h, main/game.c, main/gamecntl.c, main/gamepal.c,
3268 main/gamerend.c, main/gamesave.c, main/gameseg.c, main/gameseq.c,
3269 main/gauges.c, main/kconfig.c, main/kludge.c, main/kmatrix.c,
3270 main/laser.c, main/multi.c, main/network.c, main/network.h,
3271 main/newdemo.c, main/newmenu.c, main/object.c, main/object.h,
3272 main/physics.c, main/piggy.c, main/polyobj.c, main/state.c,
3273 main/switch.c, main/titles.c, main/wall.c: Got rid of all compiler
3274 warnings, for non-OpenGL on linux, anyway...
3276 2001-01-19 Bradley Bell <btb@icculus.org>
3278 * copying: remove duplicate file
3280 * Import of d2x-0.0.9-pre1
3282 * Import of d2x-0.0.8