1 2003-03-28 Bradley Bell <btb@icculus.org>
3 * configure.ac, include/d1x.xpm, include/descent.xpm,
4 arch/ogl/sdlgl.c, arch/sdl/gr.c: enabled setting icon with
7 2003-03-27 Bradley Bell <btb@icculus.org>
9 * main/text.h: fixed text references for hat directions
11 * arch/ogl/Makefile.am: oops, can't get rid of main INCLUDE yet...
13 2003-03-26 Bradley Bell <btb@icculus.org>
15 * main/playsave.c: make d2x keys backward compatible
17 2003-03-26 Micah J. Lieske <MicahJon@compuserve.com>
19 * arch/sdl/event.c, arch/sdl/joy.c: added hat support for sdl
22 2003-03-26 Bradley Bell <btb@icculus.org>
24 * main/piggy.c: fix crash when d1 data not present
26 * main/gamecntl.c, main/kconfig.c, main/playsave.c: fix d2x keys,
27 read/write from plr file
29 * main/ai.h, main/collide.c, main/escort.c, main/escort.h,
30 main/fuelcen.c, main/gamecntl.c, main/playsave.c, main/powerup.c:
33 2003-03-25 Bradley Bell <btb@icculus.org>
35 * main/bm.c, main/piggy.c, main/piggy.h, main/gameseq.c: added
36 D1_PIGFILE ("descent.pig") macro
38 * main/bm.c, main/piggy.c, main/piggy.h: ability to load exit
39 models from d1 pig file
41 * main/bm.c, main/bm.h, main/endlevel.c, main/piggy.c,
42 main/piggy.h: ability to load exit model bitmaps (or any bitmap,
43 really) from d1 pig file
45 2003-03-23 Bradley Bell <btb@icculus.org>
47 * main/bm.c: stop extra robots from overwriting exit models
49 * include/ogl_init.h: increased OGL_TEXTURE_LIST_SIZE so the
50 texture list doesn't get full
52 * main/bm.c: fix mem leak when reading extra robots
54 2003-03-21 Bradley Bell <btb@icculus.org>
56 * main/menu.c: Added option to set movie resolution (mostly works)
58 2003-03-21 Martin Schaffner <maschaffner@gmx.ch>
60 * main/gameseq.c, main/piggy.c, main/piggy.h: move bitmap
61 replacement functions to piggy.c
63 * main/gameseq.c: attempt to support mac d1 descent.pig
65 * main/bm.c: fix mem leak
67 * main/gameseq.c: fix bug: when opening d1 level 1 with oem data
68 files, both d1 and d2 oem briefing where showed
70 * main/inferno.c, main/movie.c: Change the default movie
71 resolution to "high", implement the option -lowresmovies
73 2003-03-20 Bradley Bell <btb@icculus.org>
75 * arch/sdl/rbaudio.c, main/songs.c: cd detection works now
77 * main/piggy.c: comments
79 2003-03-20 Martin Schaffner <maschaffner@gmx.ch>
81 * main/gameseq.c: delete duplicate function
83 * 2d/rle.c: fix color swapping on big endian of big rle bitmaps
85 2003-03-19 Bradley Bell <btb@icculus.org>
87 * arch/sdl/rbaudio.c, include/rbaudio.h: starting d2 cd detection
90 * arch/sdl/digi.c, main/kludge.c: implemented
91 digi_link_sound_to_object3 for looping sounds, other looping stuff
93 * arch/sdl/gr.c: removing dependencies on stuff in main/
95 * arch/linux/Makefile.am, arch/linux/init.c,
96 arch/linux/linuxnet.c, arch/linux/include/ukali.h,
97 arch/ogl/Makefile.am, main/inferno.c: moved joy_init back to main,
100 * arch/win32/ipx_win.c, configure.ac: ipx on win32 fixed!
102 2003-03-19 Martin Schaffner <maschaffner@gmx.ch>
104 * 2d/rle.c, include/gr.h, include/rle.h, main/bm.c, main/bm.h,
105 main/gamemine.c, main/gamemine.h, main/gameseq.c, main/piggy.c,
106 main/piggy.h, main/wall.c, main/wall.h: if descent.pig available,
107 load d1 textures for d1 levels
109 2003-03-19 Bradley Bell <btb@icculus.org>
111 * 2d/font.c, 2d/palette.c, 3d/interp.c, 3d/setup.c,
112 arch/sdl/rbaudio.c, include/texmap.h, libmve/decoder16.c,
113 libmve/decoder8.c, libmve/decoders.h, libmve/mveplay.c,
114 texmap/ntmap.c, texmap/texmapl.h: header/extern declaration
117 * README: added some OS X info
119 2003-03-17 Bradley Bell <btb@icculus.org>
121 * main/newdemo.c: simplify DEMO_FILENAME macro
123 * main/console.c, main/game.c: enable experimental console support
125 * main/gamerend.c: fixed location of fps meter in multi
127 2003-03-16 Bradley Bell <btb@icculus.org>
129 * main/menu.c, main/newdemo.c, main/newdemo.h, main/newmenu.c:
130 also look in shared data dir for demos
132 * main/newdemo.c, main/newdemo.h: comments/formatting
134 2003-03-15 Christopher Thielen <chris@luethy.net>
136 * main/kludge.c: set CDROM_dir back to "." - tricks game into
137 thinking d2 cd is always present
139 2003-03-15 Bradley Bell <btb@icculus.org>
141 * 2d/font.c, main/credits.c, main/scores.c: fixed opengl credits,
144 * arch/sdl/rbaudio.c: formatting, enabled volume control under
147 * arch/ogl/gr.c: fixed dark font bug by calling gr_set_mode from
148 gr_init. don't really know why this works, though
150 2003-03-14 Bradley Bell <btb@icculus.org>
152 * main/gameseq.c: fix Bitmap_replacement_data mem leakage
154 * unused/bios/rbaudio.h: removed duplicate file
156 2003-03-14 Christopher Thielen <chris@luethy.net>
158 * arch/sdl/rbaudio.c: stop cd audio when exiting
160 2003-03-14 Micah J. Lieske <MicahJon@compuserve.com>
162 * main/gamecntl.c: add comments to the "only matt knows" cheats
164 2003-03-14 Martin Schaffner <maschaffner@gmx.ch>
166 * main/gamemine.c: formatting, better texture conversion for d1
169 2003-03-14 Bradley Bell <btb@icculus.org>
171 * main/piggy.c: must swap all mac version pigfiles
173 * main/ai.c, main/ai.h, main/bm.h, main/crypt.c, main/joydefs.h,
174 main/multi.c: formatting, minor cleanups
176 * 2d/rle.c: need to swap line_size on bigendian machines
178 * main/mission.c, main/mission.h: detect mac full version hogfile
180 2003-03-13 Bradley Bell <btb@icculus.org>
182 * arch/sdl/joydefs.c, main/kconfig.c, main/kconfig.h, main/menu.c:
183 added joy/mouse sensitivity slider, increased range to 16, and
186 * main/Makefile.am, main/joydefs.c, main/old/joydefs.c: moved old
189 * arch/linux/Makefile.am: removed extra backslash
191 * TODO, installation.txt: updated some documentation
193 * main/gamecntl.c, main/menu.c, main/menu.h: added "d2x options"
194 menu, with maxfps option
196 2003-03-12 Bradley Bell <btb@icculus.org>
198 * main/game.c, main/game.h, main/inferno.c: added -maxfps option
200 * arch/linux/alsadigi.c, arch/linux/findfile.c,
201 arch/linux/hmiplay.c, arch/linux/init.c, arch/linux/ipx_bsd.c,
202 arch/linux/ipx_kali.c, arch/linux/ipx_lin.c, arch/linux/ipx_udp.c,
203 arch/linux/joydefs.c, arch/linux/ukali.c, arch/linux/include,
204 arch/linux/include/ipx_bsd.h, arch/linux/include/ipx_drv.h,
205 arch/linux/include/ipx_hlpr.h, arch/linux/include/ipx_kali.h,
206 arch/linux/include/ipx_ld.h, arch/linux/include/ipx_lin.h,
207 arch/linux/include/ipx_udp.h, arch/linux/include/joystick.h,
208 arch/linux/include/music.h, arch/linux/include/serial.h,
209 arch/linux/include/ukali.h: formatting
211 2003-03-11 Chris Arena <ccarena@cox.net>
213 * main/menu.c: fixed brightness slider
215 2003-03-01 Bradley Bell <btb@icculus.org>
217 * main/piggy.c, main/titles.c: d1 briefing text fixed, spinning
218 robots and animated bitmaps work, but colors are messed up
220 2003-02-28 Bradley Bell <btb@icculus.org>
222 * main/player.h: whitespace
224 * main/automap.c, main/cntrlcen.c, main/collide.c,
225 main/gamerend.c: use Builtin_mission_num instead of 0 (if
226 descent.hog is present, d1 becomes mission 0)
228 * configure.ac, arch/win32/Makefile.am, arch/win32/ipx_drv.h,
229 arch/win32/ipx_win.c, arch/win32/mingw_init.c,
230 arch/win32/winnet.c: MinGW compiles with network enabled again,
231 but still doesn't work
235 2003-02-28 Bradley Bell <btb@icculus.org>
237 * 2d/pcx.c, arch/ogl/gr.c, libmve/mveplay.c, main/gameseq.c,
238 main/inferno.c, main/menu.c, main/movie.c, main/newmenu.c: Fixed
241 2003-02-27 Bradley Bell <btb@icculus.org>
243 * main/Makefile.am, main/gamesave.c, main/hoard.c, main/hoard.h,
244 main/inferno.c, main/menu.c, main/mission.c, main/mission.h,
245 main/network.c, main/network.h: noted that hoard.ham is only needed
246 for multiplayer HOARD games, and should not be equated with
247 "vertigo". put HoardEquipped() back in network.c.
249 * arch/ggi/key.c, arch/sdl/key.c, arch/svgalib/key.c,
250 include/d_delay.h, main/automap.c, main/game.c, main/kconfig.c,
251 main/multi.c, main/newdemo.c, misc/Makefile.am, misc/d_delay.c:
252 use timer_delay instead of d_delay
254 2003-02-27 Martin Schaffner <maschaffner@gmx.ch>
256 * main/render.c: added replacement qsort for solaris
258 2003-02-26 Bradley Bell <btb@icculus.org>
260 * main/gamemine.c: texture conversion for d1 shareware
262 2003-02-26 Martin Schaffner <maschaffner@gmx.ch>
264 * main/gamemine.c: better texture conversion for d1 levels
266 2003-02-26 Micah J. Lieske <MicahJon@compuserve.com>
268 * main/kconfig.c: fix joystick support under MinGW
270 2003-02-26 Bradley Bell <btb@icculus.org>
272 * main/playsave.c: fix swapping glitch
274 * configure.ac, readme.txt: clean stuff up, getting ready for
277 * main/titles.c: begin support for rendering spinning robots in
280 * main/mission.c, main/mission.h: load d1 oem mission, d1 v1.0
283 * main/gamemine.c: load d1 shareware levels!
285 2003-02-25 Bradley Bell <btb@icculus.org>
289 * autogen.sh: add warning about old auto* versions, use
292 2003-02-24 Bradley Bell <btb@icculus.org>
294 * main/gameseq.c, main/movies.c, main/titles.c: Descent I
295 briefings mostly working
296 * main/movie.c, main/titles.c: fixed some more briefing glitches
298 2003-02-23 Bradley Bell <btb@icculus.org>
300 * main/movie.c: fixed crash when using shareware data files
302 * arch/sdl/digi.c: fix crash on non-existent sounds
303 (i.e. shareware data)
305 2003-02-22 Bradley Bell <btb@icculus.org>
307 * main/titles.c: fixed fullscreen toggle in briefings
309 2003-02-21 Bradley Bell <btb@icculus.org>
311 * configure.ac: check for mingw when enabling nasm
312 * main/playsave.c: enable loading player files of either byte
315 2003-02-20 Bradley Bell <btb@icculus.org>
317 * main/bm.c, main/bm.h, main/endlevel.c: fixed up endlevel stuff
318 * arch/sdl/digi.c, main/kludge.c: oops, meant to say: fixed bug
319 #343, not "rest of solution to bug #344"
320 * arch/sdl/timer.c, include/timer.h: revert to more accurate
322 * main/kludge.c: partial solution to bug #344
323 * Makefile.am, tools/cvs2cl/cvs2cl.pl: get rid of cvs2cl.pl
324 * compilerdefs.txt: added linux/mips info
325 * ChangeLog: clean up changelog
327 2003-02-19 Bradley Bell <btb@icculus.org>
329 * libmve/mveplay.c: os x needs nanosleep prototype.
331 2003-02-18 Bradley Bell <btb@icculus.org>
333 * .cvsignore, libmve/.cvsignore: added files to .cvsignore
334 * include/libmve.h, libmve/mveplay.c, main/movie.c: added function
335 to disable/enable audio
336 * libmve/: mve_main.c, mveplay.c: bigendian fixes
337 * main/: movie.h, titles.c: make sure movie's palette is set before
338 writing briefing text. Fixes bug #359
339 * libmve/mveplay.c: make MVE_rmStepMovie play a full frame instead
341 * misc/: args.c, byteswap.c, d_delay.c, d_io.c, dos_disk.h,
342 error.c, hash.c, parsarg.c, parsarg.h, strio.c, strutil.c:
344 * maths/: fix.asm, rand.c, tables.c, vecmat.c, vecmata.asm:
346 * texmap/: ntmap.c, scanline.c, scanline.h, texmapl.h,
347 tmap_flt.asm, tmap_inc.asm, tmap_lin.asm, tmap_ll.asm,
348 tmap_per.asm, tmapfade.asm, tmapflat.c, tmappent.S, tmapppro.S:
350 * include/libmve.h: blah
352 2003-02-18 Martin Schaffner <martin.schaffner@epfl.ch>
354 * main/render.c: 2nd attempt to fix solaris qsort bug
356 2003-02-18 Bradley Bell <btb@icculus.org>
358 * configure.ac, include/pstypes.h: put alignment detection in
361 2003-02-17 Bradley Bell <btb@icculus.org>
363 * Makefile.am, README.utils, configure.ac, include/libmve.h,
364 include/mve_audio.h, include/mvelib.h, libmve/Makefile.am,
365 libmve/decoder16.c, libmve/decoder8.c, libmve/mve_audio.c,
366 libmve/mve_audio.h, libmve/mve_main.c, libmve/mvelib.c,
367 libmve/mvelib.h, libmve/mveplay.c, main/Makefile.am,
368 main/decoder16.c, main/decoder8.c, main/movie.c, main/mve_audio.c,
369 main/mve_main.c, main/mvelib.c, main/mveplay.c, main/mveplay.h:
370 moved mve stuff to separate subdir
371 * include/mvelib.h, main/movie.c, main/mve_main.c, main/mvelib.c,
372 main/mveplay.c, main/mveplay.h, main/titles.c: many improvements to
373 mve code. Fixes (at least) bugs #41, #348, and #350.
375 2003-02-14 Bradley Bell <btb@icculus.org>
377 * main/Makefile.am: no more Makefile.mveplay. again
378 * main/mveplay.c: typo
380 2003-02-13 Bradley Bell <btb@icculus.org>
382 * utilities/mvlextract.c: uint -> unsigned int
383 * main/: mve_main.c, mvelib.c, mveplay.c: add fullscreen mode to
384 standalone mveplayer, win32 support
385 * main/movie.c: random bugfixes, win32 support
386 * arch/sdl/Makefile.am: formatting
387 * configure.ac: disable networking on mac/win for now
388 * main/newmenu.c: comments
390 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
392 * 3d/interp.c, include/interp.h, main/polyobj.c: get rid of some
393 redundant swap functions.
395 2003-02-13 Bradley Bell <btb@icculus.org>
397 * ChangeLog: update changelog
399 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
401 * 3d/interp.c, include/interp.h, main/polyobj.c: fix remaining
402 polymodel alignment issues.
404 2003-02-13 Bradley Bell <btb@icculus.org>
406 * utilities/: hogcreate.c, hogextract.c, mvlcreate.c, mvlextract.c:
407 fix various little bugs
408 * main/mveplay.c, utilities/hogextract.c, utilities/mvlextract.c,
409 utilities/tex2txb.c, utilities/txb2tex.c: eliminate warning
410 * main/: Makefile.am, Makefile.mveplay: build mveplayer from
412 * README.utils: new file
413 * main/: mve_main.c, mveplay.c: more movie fixes
414 * README: updated README
415 * 2d/Makefile.am, main/Makefile.am: some OS X and dist fixes
417 2003-02-12 Bradley Bell <btb@icculus.org>
419 * utilities/mvlextract.c: bigendian mvl support
420 * main/mveplay.c: formatting, stuff
421 * main/: Makefile.am, Makefile.mveplay: lotsa movie cleanups, added
422 truecolor mve support, standalone mveplayer
423 * include/mve_audio.h, include/mvelib.h, main/decoder16.c,
424 main/decoder8.c, main/movie.c, main/mve_main.c, main/mvelib.c,
425 main/mveplay.c: lotsa movie cleanups, added truecolor mve support,
428 2003-01-22 Bradley Bell <btb@icculus.org>
430 * include/: interp.h, interp.h: restore prototype for
431 swap_polygon_model_data
433 2003-01-21 Bradley Bell <btb@icculus.org>
435 * main/piggy.c: use memcpy to avoid alignment problem
436 * compilerdefs.txt: updated some defs, added sunos/sparc
438 2003-01-15 Bradley Bell <btb@icculus.org>
440 * main/render.c, arch/ogl/ogl.c: use __sun__ for sunos
441 * main/gamemine.c: attempting to support d1 shareware
442 * compilerdefs.txt: update defs
444 2003-01-15 David Costanzo <david_costanzo@yahoo.com>
446 * main/mveplay.c: fix several bugs, comments, formatting.
448 2003-01-15 Bradley Bell <btb@icculus.org>
450 * arch/ogl/sdlgl.c, arch/sdl/digi.c, arch/sdl/event.c,
451 arch/sdl/gr.c, arch/sdl/init.c, arch/sdl/joy.c, arch/sdl/key.c,
452 arch/sdl/mouse.c, arch/sdl/rbaudio.c, arch/sdl/timer.c,
453 include/error.h, main/gamecntl.c, main/inferno.c: changed path for
455 * arch/: ogl/glx.c, ogl/gr.c, ogl/ogl.c, ogl/wgl.c, sdl/joydefs.c:
458 2003-01-11 Bradley Bell <btb@icculus.org>
460 * main/: mission.c, mission.h: attempt to support d1 for mac
462 * arch/sdl/joy.c, main/mvelib.c, main/titles.c: gcc 3.2 warnings
465 2003-01-09 Bradley Bell <btb@icculus.org>
467 * main/movie.c: use ifdef around gr_toggle_fullscreen
469 2003-01-07 Bradley Bell <btb@icculus.org>
471 * Makefile.am, descent.msn, installation.txt, main/mission.c,
472 main/mission.h: don't need .msn file for descent.hog anymore
475 2003-01-06 Bradley Bell <btb@icculus.org>
477 * main/mission.h, main/mission.c: comments
478 * README, TODO, cvshowto.txt, installation.txt, debian/copyright:
481 2003-01-03 Bradley Bell <btb@icculus.org>
483 * utilities/: txb2txt.c, txt2txb.c: remove old files
484 * 3d/interp.c, include/byteswap.h, main/gamemine.c: formatting
485 * main/polyobj.c: attempt to make read_model_file
487 * main/menu.c: move vertigo text
489 2003-01-02 Bradley Bell <btb@icculus.org>
491 * 3d/interp.c, include/interp.h, main/morph.c, main/polyobj.c,
492 main/polyobj.h: cleanup alignment changes
493 * NEWS, 3d/interp.c, include/3d.h, include/interp.h,
494 include/pstypes.h, main/Makefile.am, main/bm.c, main/collide.c,
495 main/object.h: fix alignment issues on sparc
496 * cvshowto.txt: update cvs info
498 * 2d/rle.c: make rle_swap handle RLE_BIG
500 2003-01-01 Martin Schaffner <maschaffner@gmx.ch>
502 * main/render.c: workaround solaris qsort bug
504 2003-01-01 Steffen Pohle <stpohle@gmx.net>
506 * arch/linux/linuxnet.c, arch/linux/ukali.c,
507 arch/linux/include/ukali.h, main/inferno.c: enabled kali
508 * arch/linux/Makefile.am: enabled linux joystick, kali
509 * configure.ac, arch/linux/joystick.c, arch/sdl/Makefile.am,
510 arch/sdl/event.c: enabled linux joystick
512 2002-12-31 Bradley Bell <btb@icculus.org>
514 * main/gamemine.c: simplified warning msg
515 * NEWS, TODO, main/multi.c, main/netmisc.c: comments/whitespace
516 * main/render.h: fix compiler warning
518 2002-12-31 Martin Schaffner <maschaffner@gmx.ch>
520 * 2d/rle.c, main/inferno.c, main/piggy.c: fixed rle_swap leaks.
522 2002-12-24 Bradley Bell <btb@icculus.org>
524 * main/mission.c: fixes an infinite loop which was caused by d2x
525 thinking d2demo was a descent 1 mission
527 2002-12-24 Martin Schaffner <maschaffner@gmx.ch>
529 * arch/ogl/ogl.c, main/render.c: fix compiler warnings.
531 2002-12-24 Bradley Bell <btb@icculus.org>
533 * main/render.c: comments
535 2002-10-30 Bradley Bell <btb@icculus.org>
537 * main/inferno.c: add help for -hogdir option
538 * main/inferno.c: added -hogdir option
540 2002-10-28 Bradley Bell <btb@icculus.org>
542 * main/: inferno.c, menu.c: enabled Vertigo displays
545 2002-10-28 Martin Schaffner <maschaffner@gmx.ch> and Bradley Bell <btb@icculus.org>
547 * 3d/interp.c, include/3d.h, include/byteswap.h, main/bm.c,
548 main/netmisc.c, main/network.c: simplify and eliminate redundant
551 2002-10-28 Martin Schaffner <maschaffner@gmx.ch>
553 * maths/fixc.c: fix infinite loop in quad_sqrt.
554 * 3d/points.c, include/maths.h, include/pstypes.h, maths/fixc.c,
555 maths/vecmat.c: sparc/sunos support: rename quad to quadint.
557 2002-10-12 Bradley Bell <btb@icculus.org>
559 * 2d/2dsline.c: handle BM_OGL in gr_scanline()
561 2002-10-11 Bradley Bell <btb@icculus.org>
563 * main/hud.c: make hud_message work correctly
564 * 2d/palette.c, arch/sdl/gr.c, include/palette.h, main/inferno.c:
566 * main/network.c: formatting, small fixes
568 2002-10-10 Bradley Bell <btb@icculus.org>
570 * main/netmisc.h: no swap_object for little-endian
571 * main/: netmisc.h, network.c: use macros to simplify network
573 * main/piggy.c: disable autodetect of mac pig (use --enable-macdata
575 * main/inferno.c: enable loading screen for mac shareware with
577 * main/netmisc.c: whitespace
578 * 2d/bitmap.c, main/inferno.c, main/mission.c, main/playsave.c:
580 * main/hud.c: whitespace
581 * configure.ac: remove shareware build, add macdata build
582 * main/songs.c: whitespace
583 * 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/gpixel.c, 2d/line.c,
584 2d/pixel.c, 2d/poly.c, 2d/rect.c, 2d/tmerge.c, main/gamerend.c:
586 * 2d/: Makefile.am, tmerge_a.asm: enable TRANSPARENCY_COLOR for
589 2002-10-04 Martin Schaffner <maschaffner@gmx.ch>
591 * cfile/cfile.c, include/iff.h, main/gamepal.c, main/titles.c:
592 comments, formatting, etc.
593 * iff/iff.c: fix bigendian iff loading.
595 2002-10-03 Bradley Bell <btb@icculus.org>
597 * utilities/txb2tex.c: typo
598 * 3d/clipper.c, main/bm.c, main/game.c, main/gamecntl.c,
599 main/newmenu.c, main/switch.c, main/terrain.c, main/text.c:
601 * arch/sdl/mouse.c: whitespace
603 2002-09-19 Bradley Bell <btb@icculus.org>
605 * main/kconfig.c: fix a oops, add old logs
606 * main/kconfig.c: support for >3 mouse buttons
608 2002-09-18 Bradley Bell <btb@icculus.org>
610 * include/gr.h: fix palette swap define
612 2002-09-14 Bradley Bell <btb@icculus.org>
614 * main/titles.c: load hires briefing screen if lores doesn't exist
615 (i.e. vertigo) and MenuHires=0
617 2002-09-14 Werner Augustin <descent-source@mailinglist.gnuher.de>
619 * main/: multi.h, network.h: pack some structures for ipx
622 2002-09-14 Bradley Bell <btb@icculus.org>
624 * cfile/cfile.c, main/endlevel.c, main/gamesave.c: revert cfgets()
625 and load_endlevel_data() to expect newline-terminated strings, fix
626 load_game_data to read null-terminated string for
629 2002-09-07 Bradley Bell <btb@icculus.org>
631 * main/newmenu.c: added error message
632 * main/menu.h: enable -nohires with mac shareware
633 * 2d/palette.c, include/gr.h: enable 0/255 palette swap
634 * 2d/font.c: enable 0/255 palette swap for fonts
635 * 2d/bitblt.c: add TRANSPARENCY_COLOR to assembly code, nother OGL
637 * 2d/2dsline.c: fix ogl blooper
639 2002-09-05 Bradley Bell <btb@icculus.org>
641 * 2d/rle.c, 2d/scalec.c, include/rle.h: better just do it the old
643 * include/strutil.h: need string.h for strcasecmp
644 * include/rle.h: okay, maybe it needs to be this way
645 * include/: 3d.h, gr.h: more stuff from d2src, mostly formatting
646 * 2d/scalec.c: more stuff from d2src
647 * 2d/rle.c: more stuff from d2src, formatting
648 * 2d/font.c: useless cruft
649 * 2d/: 2dsline.c, bitmap.c, bitmap.h: more stuff from d2src
650 * 2d/bitblt.c, include/grdef.h: moved gr_linear_movsd assembly from
653 2002-09-04 Bradley Bell <btb@icculus.org>
655 * include/grdef.h: fix compiler warnings
656 * 2d/bitblt.c: fix compiler warnings, #ifdef out dos-only code
657 * include/grdef.h: gr_linear_movsd isn't static for NO_ASM,
659 * main/game.c: we want the mac ibitblt for everything but dos and
661 * main/texmerge.c: these routines are in tmerge.c
662 * main/credits.c: enable credits for mac and oem data
663 * main/bm.c: use either exit.ham or exit.pofs
664 * include/ibitblt.h: enable some more code from d2src
665 * include/gr.h: enable mac ubitblt_double
666 * 2d/rle.c: added gr_rle_expand_scanline_generic_masked from d2src
667 * include/grdef.h: moved some inline asm from linear.h
668 * 2d/ibitblt.c: brought in line with original d2 version
669 * 2d/bitblt.c: reverted to original d2 version of this file, then
670 added d1x enhancements
671 * 2d/2dsline.c: formatting, use __MSDOS__ instead of __DJGPP__
672 * 2d/linear.h: moved these back to their original locations
674 * main/mveplay.c: close some memory holes, speed up palette loading
675 * main/movie.c: added fullscreen toggle while playing movies
676 * main/inferno.c: comment out -superhires help text (always on)
677 * include/timer.h: added approx_fsec_to_usec macro
678 * arch/sdl/joy.c: fix compiler warning
680 2002-09-01 Bradley Bell <btb@icculus.org>
682 * main/network.c: oops
683 * main/: movie.c, mveplay.c, mveplay.h: more movie improvements
684 * arch/sdl/timer.c, include/timer.h: added timer_delay, faster
685 timer_get_fixed_seconds
688 2002-08-31 Bradley Bell <btb@icculus.org>
690 * TODO, main/inferno.c, main/movie.c, main/mveplay.c: movie
692 * main/multi.h: network endian stuff
693 * 2d/font.c, include/gr.h: fast file i/o for font headers
694 * arch/win32/arch_ip.cpp: unused file
695 * main/: netmisc.c, netmisc.h, network.c, network.h: formatting,
696 bigendian networking fixes
697 * main/menu.c: make net menu more accurate, also make superhires
699 * include/pstypes.h: better to have __pack__ all the time, I think.
700 needed for networking, e.g.
701 * arch/win32/: ipx_drv.h, ipx_win.c, winnet.c: win32 networking
703 * arch/win32/Makefile.am: unused file
706 2002-08-30 Bradley Bell <btb@icculus.org>
708 * arch/win32/ipx_drv.h: re-added arch/win32/ipx_drv.h
709 * main/: newmenu.h, titles.c: formatting
710 * NEWS, arch/linux/Makefile.am, arch/linux/include/ukali.h,
711 main/multi.h: networking works, finally
712 * TODO: added TODO file
713 * arch/linux/arch_ip.cpp: unused fine
714 * README: network sorta working
715 * main/: Makefile.am, multi.c, network.c, network.h: more
717 * main/menu.c: load builtin mission correctly
718 * main/inferno.c: documentation
719 * main/: hoard.c, hoard.h, gamesave.c, mission.c: move hoard stuff
721 * main/Makefile.mveplay: don't need no more
723 2002-08-29 Bradley Bell <btb@icculus.org>
725 * main/: ip_base.cpp, ip_base.h, ip_basec.h, ipclienc.c,
726 ipclient.cpp, ipclient.h, ipserver.cpp, ipx_drv.c, multipow.c,
727 multipow.h, netlist.c, netpkt.c, netpkt.h: deleting unused d1x
729 * include/ipx_drv.h: more network fixing
730 * arch/linux/include/ipx_drv.h: more network fixing
731 * include/ipx.h: formatting
732 * arch/linux/ipx_kali.c, include/ipx.h: fixed networking fuck-up?
733 * NEWS, arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
734 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, main/Makefile.am,
735 main/inferno.c: fixed networking fuck-up?
736 * Makefile.am: moved mingw info to README
737 * README, mingw32.txt: moved mingw info to README
739 2002-08-27 Bradley Bell <btb@icculus.org>
741 * utilities/mvlextract.c: allow specifying file to extract
742 * utilities/: tex2txb.c, txb2tex.c: use default extension to
744 * utilities/hogextract.c: allow specifying file to extract
745 * main/mission.c: Have to get mission_num _after_ promoting...
746 * main/: gameseq.c, titles.c: beginning d1 briefing support
747 * descent.msn: beginning d1 briefing support
748 * main/: titles.c, titles.h: d1-style mission briefings
749 * main/piggy.h: whitespace
750 * main/movie.c: beginning robot movie support, fall back on lo/hi
751 res if hi/lo not available
752 * main/mission.c: added Builtin_mission_num for builtin mission,
753 D1Hogdir, d1-style mission briefings
754 * main/: gameseq.c, mission.h: added Builtin_mission_num for
756 * cfile/cfile.c, include/cfile.h: add capability for 3rd hogfile
757 (for d1 missions that need d1 data)
758 * 2d/ibitblt.c: whitespace
760 2002-08-26 Bradley Bell <btb@icculus.org>
762 * utilities/mvlcreate.c: oops
763 * utilities/: Makefile.am, mvlcreate.c, mvlextract.c: added mvl
765 * utilities/hogextract.c: added [v]iew option
766 * utilities/: tex2txb.c, txb2tex.c: changed txt to tex
767 * main/titles.c: fix writable string, disable DumbAdjust thing
768 * main/polyobj.h: whitespace
769 * main/newmenu.c: added pcx_get_dimensions(), other stuff from
771 * main/movie.c: read movies from AltHogDir, other fixes
772 * main/: mission.c, mission.h: fix bug w/mission filename
773 * main/gameseq.c: comments
774 * main/digi.h: whitespace n stuff
775 * include/mve_audio.h: added audio flag macros
776 * 2d/pcx.c, include/pcx.h: added pcx_get_dimensions(), other stuff
780 2002-08-23 Bradley Bell <btb@icculus.org>
782 * main/: gameseq.c, inferno.c, mission.c, mission.h, titles.c: fix
784 * Makefile.am: remove d2demo.mn2
785 * cfile/cfile.c, include/cfile.h: add cfile_size function
786 * d2demo.mn2, installation.txt, main/gameseq.h, main/mission.c:
787 eliminate need for .mn2 files for oem and demo
789 2002-08-22 Bradley Bell <btb@icculus.org>
791 * main/bm.c: fix for vertigo
792 * main/menu.h: make OEM menu pcx available
793 * 2d/rle.c: merge with original d2 file
794 * Makefile.am, configure.ac: let mission files get installed by
797 2002-08-17 Bradley Bell <btb@icculus.org>
799 * configure.ac: make FAST_FILE_IO the default on little-endian
801 * NEWS, README, compilerdefs.txt, readme.txt: documentation
802 * 2d/bitblt.c, 2d/rle.c, arch/ogl/ogl.c: implement BM_FLAG_RLE_BIG
805 2002-08-15 Martin Schaffner <maschaffner@gmx.ch>
807 * main/: game.c, menu.c, mission.c: promote builtin missions.
809 2002-08-15 Bradley Bell <btb@icculus.org>
811 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h, main/piggy.c:
812 improved mac pig loading/reverted TRANSPARENCY_COLOR changes
813 * utilities/.cvsignore: added cvsignore
814 * 2d/palette.c, include/palette.h, main/gamesave.c: mac data file
816 * main/piggy.c: mac data file loading
817 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h: set
818 transparency and swap 0/255 correctly for mac data files
820 2002-08-13 Bradley Bell <btb@icculus.org>
822 * Makefile.am, configure.ac, utilities/Makefile.am: moved utility
823 to utilities to avoid conflict with c++ std lib <utility>
824 * utilities/: Makefile.am, hogcreate.c, hogextract.c, txb2txt.c,
825 txt2txb.c: moved utility to utilities to avoid conflict with c++
827 * Makefile.am, configure.ac: add utilities
829 2002-08-09 Bradley Bell <btb@icculus.org>
831 * 2d/palette.c, 3d/interp.c, include/gr.h, main/render.c:
834 2002-08-08 Bradley Bell <btb@icculus.org>
836 * main/inferno.c: comments
837 * main/: newmenu.c, songs.c: mac demo datafile support
838 * installation.txt: update
839 * main/gamesave.c: use lowercase for consistency
840 * main/: bm.c, bm.h, endlevel.c, polyobj.c: enable loading of exit
841 models for other than d2demo
843 2002-08-07 Martin Schaffner <maschaffner@gmx.ch>
845 * main/gamemine.c: formatting, better d1 texture conversion
846 * Makefile.am, descent.mn2, descent.msn, main/mission.c,
847 main/mission.h: recognize .msn mission files.
849 2002-08-07 Bradley Bell <btb@icculus.org>
851 * .cvsignore, 2d/.cvsignore, 3d/.cvsignore, arch/.cvsignore,
852 arch/dos/.cvsignore, arch/ggi/.cvsignore, arch/linux/.cvsignore,
853 arch/ogl/.cvsignore, arch/sdl/.cvsignore, arch/svgalib/.cvsignore,
854 arch/win32/.cvsignore, cfile/.cvsignore, iff/.cvsignore,
855 main/.cvsignore, main/editor/.cvsignore, maths/.cvsignore,
856 mem/.cvsignore, misc/.cvsignore, texmap/.cvsignore: added
859 2002-08-06 Bradley Bell <btb@icculus.org>
861 * main/: automap.c, laser.c, songs.c, titles.c: shareware stuff
862 * main/Makefile.am: formatting
863 * 2d/font.c: make gr_remap_font just reload the whole thing
864 * configure.ac: formatting
865 * Makefile.am: added d2demo.mn2
866 * d2demo.mn2: mission file for shareware
867 * include/u_mem.h, main/ai.c, main/gamesave.c, main/inferno.c,
868 main/laser.h, main/text.h, main/titles.c, main/weapon.c: whitespace
869 * main/sounds.h: shareware stuff, whitespace
870 * main/: polyobj.c, polyobj.h: more fast i/o macros
871 * main/: menu.c, menu.h, mission.c, newmenu.c, piggy.c, piggy.h:
873 * main/: endlevel.c, endlevel.h, gamemine.c, gameseq.c: merged
874 endlevel stuff to non-shareware, allow movies/endlevel for
876 * main/cntrlcen.c: typo
877 * main/bm.h: use global Piggy_hamfile_version
878 * main/bm.c: merged endlevel stuff to non-shareware, more fast i/o
879 macros, use global Piggy_hamfile_version
880 * main/Makefile.am: terrain and movie stuff always used now
881 * 2d/pcx.c, include/pcx.h: make pcx header available to other
883 * main/: gamemine.c, gamesave.c: load DMB levels
884 * main/: bm.c, cntrlcen.c, cntrlcen.h, fuelcen.c, fuelcen.h,
885 segment.c, segment.h, switch.c, switch.h: fast i/o macros
887 2002-08-04 Martin Schaffner <maschaffner@gmx.ch>
889 * main/gamemine.c, main/gamesave.c, mem/mem.c: d1 level stuff.
891 2002-08-04 Bradley Bell <btb@icculus.org>
893 * main/inferno.c: shareware stuff, formatting
894 * arch/sdl/rbaudio.c: gracefully handle redbook non-availability
895 * arch/sdl/gr.c: don't need to set mode in gr_init
897 2002-08-02 Martin Schaffner <maschaffner@gmx.ch>
899 * main/: gamemine.c, gamemine.h, gamesave.c, gamesave.h: more d1
901 * Makefile.am, descent.mn2: added mission file for descent 1
903 2002-08-02 Bradley Bell <btb@icculus.org>
905 * arch/sdl/digi.c, arch/sdl/gr.c, include/error.h,
906 include/oldsdl.h, main/gamecntl.c, main/inferno.c, main/laser.c,
907 main/piggy.h, misc/error.c: junk
908 * main/: endlevel.c, escort.c, gameseq.c, newmenu.c, render.c,
909 render.h, scores.c, scores.h, terrain.c: shareware stuff
910 * configure.ac, include/pstypes.h, main/bm.c, main/bm.h,
911 main/effects.c, main/effects.h, main/piggy.c, main/piggy.h,
912 main/powerup.c, main/powerup.h, main/robot.c, main/robot.h,
913 main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
914 main/weapon.c, main/weapon.h: fast i/o macros
916 2002-08-01 Martin Schaffner <maschaffner@gmx.ch>
918 * NEWS, cfile/cfile.c, main/console.c, main/gamemine.c,
919 main/gamemine.h, main/gamesave.c: load d1 levels
921 2002-07-30 Bradley Bell <btb@icculus.org>
924 * configure.ac, arch/ogl/gr.c, arch/ogl/ogl.c, include/ogl_init.h:
926 * main/menu.c, main/titles.c, NEWS, 2d/font.c, include/gr.h,
927 include/grdef.h, main/game.c, main/gamefont.c, main/gamefont.h,
928 main/gamemine.c, main/inferno.c, main/movie.c, main/newmenu.c,
929 main/piggy.c, main/titles.c: support shareware datafiles!
930 * main/: bm.c, gamemine.c, piggy.c, piggy.h, weapon.c, gamemine.c,
931 piggy.c: SHAREWARE fixes
933 2002-07-29 Bradley Bell <btb@icculus.org>
935 * NEWS, include/fileutil.h, main/bm.c, main/gameseq.c,
936 main/mveplay.c, main/piggy.c, main/piggy.h, main/playsave.c,
937 misc/fileutil.c: Portability - OS X support
939 2002-07-27 Bradley Bell <btb@icculus.org>
941 * main/: Makefile.am, fuelcen.c, fuelcen.h, game.c, game.h,
942 gamemine.c, gamesave.c, gameseq.c, piggy.c, piggy.h, segment.c,
943 segment.h: portability
944 * cfile/cfile.c, include/cfile.h, main/cntrlcen.c, main/cntrlcen.h,
945 main/gamesave.c, main/switch.c, main/switch.h, main/wall.c,
946 main/wall.h: portabilization
947 * 2d/font.c, include/gr.h: portability
949 2002-07-26 Bradley Bell <btb@icculus.org>
951 * 2d/font.c, 2d/pcx.c, include/gr.h, main/movie.c: portability
952 * arch/linux/findfile.c, include/pstypes.h: os x fixes
954 * misc/fileutil.c, include/fileutil.h, misc/fileutil.c: oops
955 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c,
956 misc/fileutil.h: portable file i/o utils
957 * main/: Makefile.mveplay, inferno.c, movie.c, newmenu.c: s not a
958 writable string anymore... / formatting
959 * main/Makefile.am, main/bm.c, main/bm.h, main/cntrlcen.c,
960 main/cntrlcen.h, main/effects.c, main/effects.h, main/piggy.c,
961 main/piggy.h, main/player.c, main/player.h, main/polyobj.c,
962 main/polyobj.h, main/powerup.c, main/powerup.h, main/robot.c,
963 main/robot.h, main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
964 main/weapon.c, main/weapon.h, 3d/interp.c, include/cfile.h:
965 portable-izing file loading routines
967 2002-07-24 Bradley Bell <btb@icculus.org>
969 * main/mveplay.c: correctly play files with 16bit uncompressed
970 audio, mem checking, etc
971 * main/: Makefile.mveplay, mvelib.c, mveplay.c: enable standalone
974 2002-07-23 Bradley Bell <btb@icculus.org>
976 * misc/Makefile.am: unused file
977 * configure.ac, main/endlevel.c, main/endlevel.h, main/menu.c,
978 main/sounds.h: remove experimental nmovie stuff
979 * main/movie.c: add some debugging output
981 2002-07-22 Bradley Bell <btb@icculus.org>
983 * main/: console.c, state.c: simplified header
984 * main/movie.c: enable mveplay audio
985 * main/old/movie.c: moved to main/
986 * include/mve_audio.h, include/mvelib.h, main/Makefile.am,
987 main/inferno.c, main/kludge.c, main/movie.c, main/mve_audio.c,
988 main/mvelib.c, main/mveplay.c: initial movie support
989 * arch/linux/findfile.c, arch/ogl/gr.c, arch/ogl/ogl.c,
990 arch/sdl/init.c, arch/sdl/joy.c, include/byteswap.h,
991 include/ogl_init.h, include/pstypes.h, main/console.c,
992 main/state.c, mem/mem.c: OS X stuff
993 * configure.ac: OS X and movie stuff
995 2002-07-19 Bradley Bell <btb@icculus.org>
997 * compilerdefs.txt: OSX defs
999 2002-07-18 Bradley Bell <btb@icculus.org>
1001 * main/inferno.c: use simpler rcs tags
1002 * autogen.sh: keep Changelog in cvs (and use --accum)
1003 * arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/rbaudio.c,
1004 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/rbaudio.c,
1005 include/rbaudio.h, main/Makefile.am, main/cdrom.h, main/gamecntl.c,
1006 main/songs.c: changed cdrom->rbaudio
1007 * include/rbaudio.h: moved to /include
1009 2002-07-17 Bradley Bell <btb@icculus.org>
1011 * 2d/d2sline.c, 2d/bitblt.c, 2d/bitmap.c, 2d/bitmap.h, 2d/box.c,
1012 2d/canvas.c, 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/font.c,
1013 2d/gpixel.c, 2d/ibitblt.c, 2d/line.c, 2d/linear.asm, 2d/linear.h,
1014 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c, 2d/rect.c,
1015 2d/rle.c, 2d/scale.c, 2d/scalea.asm, 2d/scalea.h, 2d/scalec.c,
1016 2d/tmerge.c, 2d/tmerge_a.asm, 3d/clipper.c, 3d/clipper.h,
1017 3d/draw.c, 3d/globvars.c, 3d/globvars.h, 3d/instance.c,
1018 3d/interp.asm, 3d/interp.c, 3d/matrix.c, 3d/points.c, 3d/rod.c,
1019 3d/setup.c: use simpler rcs tags
1024 2002-07-17 Bradley Bell <btb@icculus.org>
1026 * tools/cvs2cl/cvs2cl.pl: upgrade cvs2cl
1027 * d2x-gl.sh, d2x-ogl.sh: changed d2x-ogl to d2x-gl
1028 * debian/rules: don't need readme's
1029 * debian/rules: move d1x license to COPYING, license clarifications
1030 * COPYING, license.txt, debian/copyright, Makefile.am: move d1x
1031 license to COPYING, license clarifications
1032 * debian/rules: fix debian docs
1033 * debian/rules: fix debian manpages
1034 * debian/d2x-sdl.menu: fix debian menu
1035 * debian/rules: link to undocumented man page for debs
1036 * Makefile.am, configure.ac, debian/control, debian/copyright,
1037 debian/d2x-gl.files, debian/d2x-gl.menu, debian/d2x-sdl.files,
1038 debian/d2x-sdl.menu, debian/d2x.files, debian/d2x.menu,
1039 debian/rules, rpm/d2x.spec.in: change d2x-ogl to d2x-gl, other
1042 2002-07-16 Bradley Bell <btb@icculus.org>
1044 * debian/: rules, changelog.in: deb stuff
1045 * configure.ac: cleaner nasm detection
1046 * debian/: changelog.in, control, rules: deb stuff
1047 * README, installation.txt: typos, stuff
1048 * configure.ac: better #defines
1049 * configure.ac: whitespace
1050 * configure.ac: better documentation
1051 * configure.ac, arch/sdl/event.c, arch/sdl/init.c: SDL_AUDIO and
1052 SDL_JOYSTICK not needed
1053 * configure.ac, main/inferno.c: __SDL__ ugly and not needed at all
1054 * configure.ac: need higher SDL for joystick
1055 * debian/: control, rules: deb stuff
1056 * arch/sdl/joy.c: old junk
1057 * Makefile.am, configure.ac: automake updates
1058 * main/: inferno.c, text.c: don't use althogdir on non-unix
1059 * configure.ac: more autoconf updates
1060 * misc/strutil.c: better strrev
1061 * main/inferno.c: need limits.h on mingw also
1062 * acconfig.h, configure.ac: Updated for autoconf 2.53 (no more
1065 2002-04-19 Bradley Bell <btb@icculus.org>
1067 * main/network.c: let hoard.ham be a cfile
1068 * main/text.c: better error message when hog not found
1071 2002-03-23 Bradley Bell <btb@icculus.org>
1073 * acconfig.h, configure.ac, arch/linux/Makefile.am,
1074 arch/sdl/Makefile.am: Use SDL joystick automatically
1075 * arch/sdl/joy.c, main/kconfig.c: SDL Joystick works!
1077 2002-03-05 Bradley Bell <btb@icculus.org>
1079 * arch/sdl/joydefs.c, arch/sdl/joy.c: SDL joystick stuff mostly
1082 2002-02-23 Bradley Bell <btb@icculus.org>
1084 * texmap/ntmap.c: fix bug preventing higher res sdl modes
1085 * arch/dos/Makefile.am, arch/ggi/Makefile.am,
1086 arch/linux/Makefile.am, arch/ogl/Makefile.am, arch/sdl/Makefile.am,
1087 arch/svgalib/Makefile.am, arch/win32/Makefile.am,
1088 main/editor/Makefile.am: moved includes to include
1089 * arch/sdl/gr.c: use SDL_VERSION_ATLEAST
1090 * Makefile.am, 2d/Makefile.am, 3d/Makefile.am, cfile/Makefile.am,
1091 iff/Makefile.am, main/Makefile.am, maths/Makefile.am,
1092 mem/Makefile.am, misc/Makefile.am, texmap/Makefile.am: moved
1094 * main/game.c: disabled cockpit for OGL, formatting
1095 * 2d/ibitblt.c: formatting
1097 2002-02-16 Bradley Bell <btb@icculus.org>
1099 * include/oldsdl.h: check for older macros
1100 * configure.ac, arch/sdl/digi.c, arch/sdl/event.c, arch/sdl/gr.c,
1101 include/error.h, include/oldsdl.h, main/gamecntl.c, main/inferno.c:
1102 allow older sdl versions
1104 2002-02-15 Bradley Bell <btb@icculus.org>
1106 * main/: automap.c, automap.h, inferno.c: automap resolution now
1108 * include/: gr.h, grdef.h: moved protos to from grdef.h to gr.h
1109 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
1110 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
1111 win32/include/key_arch.h: never mind - that would be pointless
1112 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
1113 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
1114 win32/include/key_arch.h: copied files from d1x
1115 * arch/linux/arch_ip.cpp, arch/win32/arch_ip.cpp, main/ip_base.cpp,
1116 main/ip_base.h, main/ipclient.cpp: enable udp debug messages
1117 * main/multipow.c: need conf.h
1118 * arch/win32/Makefile.am: new file
1119 * include/pstypes.h: added u_int16_t (needed in base_ip)
1120 * arch/win32/arch_ip.cpp: copied from d1x
1122 2002-02-14 Bradley Bell <btb@icculus.org>
1124 * arch/sdl/gr.c, main/inferno.c: allow gr_init lowres
1125 * NEWS, include/gr.h, main/game.c, main/game.h, main/gamecntl.c,
1126 main/netlist.c: Added hotkeys to toggle fullscreen mode
1127 * main/: ip_base.cpp, ip_base.h, multi.h, netlist.c, netpkt.c,
1128 network.c, network.h, ipclient.cpp, netpkt.h: d1x->d2x
1129 * main/: multipow.c, multipow.h, netlist.c, netpkt.c, netpkt.h,
1130 reorder.h: Lotsa networking stuff from d1x
1132 2002-02-13 Bradley Bell <btb@icculus.org>
1134 * include/gr.h, main/game.c: Fullscreen toggle stuff
1135 * arch/linux/Makefile.am, include/ipx.h: Lotsa networking stuff
1137 * main/: Makefile.am, inferno.c, ip_base.cpp, ip_base.h, menu.c,
1138 multi.h, network.c, network.h, newmenu.c: Lotsa networking stuff
1141 2002-02-11 Bradley Bell <btb@icculus.org>
1143 * main/bm.c: use portable loader if bigendian
1144 * include/pstypes.h: don't define bool for c++
1145 * include/cfile.h: extern AltHogDir stuff
1146 * include/byteswap.h: use WORDS_BIGENDIAN
1147 * main/: newmenu.c, newmenu.h: added fixedfont menu functions
1148 * main/vers_id.h: added D2X_IVER
1149 * misc/args.c: don't use d1x.ini
1150 * Makefile.am: rpm stuff
1151 * acconfig.h, configure.ac: c++, versioning, endianness, deb, rpm
1154 2002-02-09 Bradley Bell <btb@icculus.org>
1156 * rpm/: d2x.spec, d2x.spec.in: auto-generate rpm spec file
1158 2002-02-09 Paolo Ulivi <pulivi@libero.it>
1160 * d2x-ogl.sh, d2x-sdl.sh, rpm/.cvsignore, rpm/d2x.spec: rpm
1163 2002-02-06 Bradley Bell <btb@icculus.org>
1165 * arch/linux/arch_ip.cpp, main/ip_base.cpp, main/ip_base.h,
1166 main/ip_basec.h, main/ipclienc.c, main/ipclient.cpp,
1167 main/ipclient.h, main/ipserver.cpp: Adding d1x network code
1168 * debian/: changelog.in, control, copyright, d2x-gl.files,
1169 d2x-gl.menu, d2x.files, d2x.menu, rules: Added debian stuff
1173 2002-02-02 Bradley Bell <btb@icculus.org>
1175 * NEWS, arch/ggi/Makefile.am: reenabled ggi build
1176 * NEWS, acconfig.h, configure.ac, main/gamecntl.c, main/inferno.c:
1177 Enabled RELEASE option
1179 2002-01-31 Bradley Bell <btb@icculus.org>
1181 * Makefile.am, configure.ac: specify prerequisite versions of
1182 autoconf and automake
1184 2002-01-29 Bradley Bell <btb@icculus.org>
1186 * main/mission.c: RCS header added
1187 * main/inferno.c: update copyright date
1188 * main/mission.c: allow missions to be in AltHogDir
1189 * configure.ac: Display results of configure
1190 * include/d_io.h, main/inferno.c, main/newdemo.c: Added d_mkdir
1193 2002-01-28 Bradley Bell <btb@icculus.org>
1195 * NEWS, acconfig.h, configure.ac, cfile/cfile.c, main/newdemo.c:
1196 Data files now go in DATADIR/games/d2x, user files now go in
1199 2002-01-28 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
1201 * main/inferno.c: Data files now go in DATADIR/games/d2x, user
1202 files now go in ~/.d2x
1204 2002-01-24 Bradley Bell <btb@icculus.org>
1206 * configure.ac: fix nasm not found error message
1208 2002-01-18 Bradley Bell <btb@icculus.org>
1210 * configure.in: getting rid of old configure.in
1211 * acconfig.h, configure.ac, main/Makefile.am, main/kludge.c,
1212 main/movie.c: Movie playing kludgey stuff
1213 * misc/args.c: formatting
1214 * main/inferno.c: allow -h for help
1215 * include/error.h: don't die on int3, unless -debug given
1216 * mingw32.txt: more stuff
1218 2001-12-29 Bradley Bell <btb@icculus.org>
1220 * Makefile.am: Got rid of thinking.txt
1221 * main/inferno.c: document -nomovies option
1223 2001-12-28 Bradley Bell <btb@icculus.org>
1225 * main/titles.c: formatting, put some code into place for rendering
1226 of robots during briefings
1228 2001-12-27 Bradley Bell <btb@icculus.org>
1232 2001-12-23 Craig Hadady <chadady@iglou.com>
1234 * 2d/rle.c: fixed bug in dummy array.
1236 2001-12-03 Bradley Bell <btb@icculus.org>
1238 * arch/sdl/init.c: fix formatting
1239 * Makefile.am, acconfig.h, configure.ac, arch/linux/Makefile.am,
1240 arch/sdl/Makefile.am, arch/sdl/event.c, arch/sdl/init.c,
1241 arch/sdl/joy.c, arch/svgalib/Makefile.am: lots of makefile fixes,
1242 and sdl joystick stuff
1244 2001-11-30 Bradley Bell <btb@icculus.org>
1246 * thinking.txt: not needed
1248 2001-11-27 Bradley Bell <btb@icculus.org>
1250 * cygconf, mingw32.txt: use sdl from source on cygwin
1251 * Makefile.am, configure.ac, arch/ogl/Makefile.am,
1252 arch/sdl/Makefile.am, main/Makefile.am: move SDL_LIBS to LIBS,
1253 SDL_CFLAGS to CFLAGS
1255 2001-11-27 Bradley Bell <btb@icculus.org>
1259 2001-11-14 Bradley Bell <btb@icculus.org>
1261 * texmap/scanline.c: use optimization flags as texmap default
1262 * NEWS: mouse wheel, etc
1263 * arch/include/mouse.h, arch/sdl/mouse.c, main/kconfig.c: use mouse
1264 wheel to emulate 3rd axis
1265 * Makefile.am, configure.ac: change ENV_DJGPP to DJGPP
1266 * include/error.h: kludge to ungrab mouse when we hit an int3
1267 * include/d_io.h: change __ENV_WINDOWS__ to __WINDOWS__,
1268 __ENV_MSDOS__ to __MSDOS__
1269 * arch/sdl/mouse.c: remove cruft, fix formatting, use mouse wheel
1271 * arch/sdl/event.c: remove cruft, fix formatting, begin joystick
1273 * arch/sdl/digi.c: implemented digi_set_volume
1274 * include/grdef.h, main/config.c, misc/d_io.c: change
1275 __ENV_WINDOWS__ to __WINDOWS__, __ENV_MSDOS__ to __MSDOS__
1276 * 2d/font.c, main/bm.c, main/gamesave.c, main/gameseq.c,
1277 main/piggy.c: use MAKE_SIG
1278 * installation.txt: update
1279 * configure.ac: new file
1280 * arch/sdl/joydefs.c: #include pstypes.h
1281 * arch/sdl/init.c: SDL joystick stuff
1282 * acconfig.h: adjust MINGW defines
1283 * arch/sdl/joydefs.c: copied joydefs_config from linux/joydefs.c -
1284 controls menu now works
1286 2001-11-13 Bradley Bell <btb@icculus.org>
1288 * main/Makefile.am: Make sure bmread.c and terrain.c get included
1290 * Makefile.am: New file
1291 * arch/dos/Makefile.am: Make sure gr.c and joy2.asm get included in
1293 * compilerdefs.txt: New file
1294 * main/aipath.c: use D_RAND_MAX instead of RAND_MAX
1296 2001-11-12 Bradley Bell <btb@icculus.org>
1298 * main/playsave.c: load player files regardless of byte order of
1301 2001-11-11 Bradley Bell <btb@icculus.org>
1303 * include/makesig.h, main/playsave.c: Created header for MAKE_SIG
1305 * main/Makefile.am: Don't use terrain.c unless SHAREWARE
1306 * NEWS: GL savegame thumbnails
1307 * acconfig.h, configure.in: make option for NMOVIES, default to off
1309 2001-11-09 Bradley Bell <btb@icculus.org>
1311 * main/state.c: Enabled savegame thumbnails under OpenGL
1312 * unused/pa_null/pa_enabl.h: remove duplicate header
1313 * misc/args.c: use d2x.ini for option file
1314 * mem/mem.c: Move mem_realloc inside the ifdef
1315 * main/menu.c: fix 640x400 menu text
1316 * main/inferno.c: added documentation
1317 * main/endlevel.c: fix warnings
1318 * arch/ogl/gr.c: Get rid of gl spew
1319 * arch/linux/Makefile.am: move unused ipx_udp.c to EXTRA_DIST
1320 * acconfig.h: Define __SDL__ for mingw
1322 2001-11-08 Bradley Bell <btb@icculus.org>
1324 * 2d/font.c: free OGL font data when rereading
1325 * main/collide.c, main/endlevel.c, main/endlevel.h, main/gameseq.c,
1326 main/gauges.c, acconfig.h, configure.in, main/inferno.c,
1327 main/laser.c, main/menu.c, main/menu.h, main/newmenu.c,
1328 main/piggy.c, main/sounds.h, main/switch.c, main/titles.c,
1329 main/weapon.h: Enabled shareware build, endlevel flythrough
1331 * main/: Makefile.am, terrain.c, old/terrain.c: moved file, will be
1332 of use for shareware build
1333 * arch/ogl/: gr.c, sdlgl.c: use new d_realloc function, so mem
1335 * include/u_mem.h, mem/mem.c: added d_realloc/mem_realloc functions
1337 2001-11-05 Bradley Bell <btb@icculus.org>
1339 * include/args.h, main/inferno.c, misc/args.c: Change args_init
1341 * include/3d.h: Add comment
1343 2001-11-04 Bradley Bell <btb@icculus.org>
1345 * cfile/Makefile.am, cfile/nocfile.h, include/nocfile.h: Move
1347 * arch/ogl/sdlgl.c: Hack to keep SDL from screwing up X when it
1349 * main/: gamecntl.c, inferno.c: SDL applies to more than X11...
1350 * arch/ogl/gr.c, main/Makefile.am, main/gauges.c, main/hud.c,
1351 main/hudmsg.h: Enable d1x-style hud_message
1352 * arch/ogl/: glx.c, wgl.c: Sync with d1x
1353 * 2d/font.c: re-init ogl fonts after remapping colors.
1355 2001-11-02 Bradley Bell <btb@icculus.org>
1357 * misc/Makefile.am: remove byteswap.h (duplicate header)
1358 * 2d/font.c: fixed gr_remap_font, minor stuff
1359 * configure.in: take out -O2 if doing debug build
1360 * main/bm.c: formatting
1361 * 2d/font.c, include/gr.h, NEWS: Enable OpenGL fonts!
1362 * include/byteswap.h, misc/Makefile.am: fix swapint, swapshort
1363 macros, get rid of functions
1365 2001-11-01 Bradley Bell <btb@icculus.org>
1367 * misc/byteswap.h: removed duplicate header
1369 2001-10-31 Bradley Bell <btb@icculus.org>
1371 * NEWS, main/automap.c: automap works in opengl
1372 * NEWS, configure.in: Added news
1373 * main/newmenu.c: Must call set_screen_mode for menus when using GL
1374 * 2d/: bitblt.c, canvas.c, linear.h, scalea.h: Sync with d1x
1375 * arch/sdl/event.c, arch/sdl/gr.c, arch/sdl/init.c, iff/iff.c,
1376 include/3d.h, include/loadgl.h, main/inferno.c, maths/fixc.c,
1377 maths/vecmat.c, maths/vecmata.asm: Sync with d1x
1378 * Makefile.am, arch/sdl/Makefile.am: Makefile fixes
1379 * arch/ogl/: glx.c, gr.c, ogl.c, sdlgl.c: Sync with d1x
1380 * 3d/: clipper.c, draw.c, globvars.c, instance.c, interp.c,
1381 matrix.c, points.c, rod.c, setup.c: Minor sync with d1x
1383 2001-10-27 Bradley Bell <btb@icculus.org>
1385 * main/inferno.c: added some documentation
1387 2001-10-25 Bradley Bell <btb@icculus.org>
1389 * main/inferno.c, texmap/ntmap.c, texmap/tmapflat.c: Completed tmap
1391 * Makefile.am, configure.in, arch/Makefile.am,
1392 arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/digi.c,
1393 arch/dos/gr.c, arch/ggi/Makefile.am, arch/ggi/gr.c,
1394 arch/ogl/Makefile.am, arch/ogl/glx.c, arch/ogl/gr.c,
1395 arch/ogl/ogl.c, arch/ogl/sdlgl.c, arch/ogl/wgl.c,
1396 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/digi.c,
1397 arch/sdl/gr.c, arch/svgalib/Makefile.am, arch/svgalib/gr.c,
1398 texmap/scanline.c: Finished moving stuff to arch/blah. I know,
1399 it's ugly, but It'll be easier to sync with d1x.
1400 * Makefile.am, configure.in, main/Makefile.am, main/editor/med.c,
1401 main/editor/medwall.h, main/editor/segment.c, main/editor/seguvs.h,
1402 main/editor/Makefile.am: attempt at support for editor, makefile
1404 * misc/d_delay.c: formatting fix
1405 * texmap/: Makefile.am, ntmap.c, scanline.c, scanline.h, texmapl.h,
1406 tmappent.S, tmapppro.S: adding support for runtime selection of
1408 * main/: bmread.c, game.c, gamecntl.c, gamesave.c, inferno.c,
1409 inferno.h, piggy.c, render.c, editor/editor.h: conditionalize
1410 including multi.h and network.h, fix backslashes, fix compiler
1412 * main/: ai.c, ai2.c, aipath.c, automap.c, bm.c, cntrlcen.c,
1413 collide.c, controls.c, credits.c, dumpmine.c, endlevel.c, escort.c,
1414 fireball.c, fuelcen.c, gamemine.c, gameseq.c, gauges.c, laser.c,
1415 menu.c, multi.h, netmisc.c, network.h, newdemo.c, newmenu.c,
1416 object.c, powerup.c, state.c, switch.c, wall.c: conditionalize
1417 including multi.h and network.h, fix backslashes
1418 * include/pstypes.h: added typedef for u_int64_t on mingw
1419 * include/3d.h: added prototype for g3_uninit_polygon_model
1420 * arch/sdl/Makefile.am: Don't use SDL joystick except on mingw
1422 2001-10-24 Bradley Bell <btb@icculus.org>
1424 * arch/: ggi/Makefile.am, svgalib/Makefile.am: Moved input stuff to
1425 arch subdirs, as in d1x.
1426 * Makefile.am, configure.in, main/kconfig.c: Revert bin_programs to
1427 earlier style until i understand automake 1.5 better. remove input
1429 * arch/: Makefile.am, dos/Makefile.am, dos/joy2.asm, dos/joyc.c,
1430 dos/joydefs.c, dos/key.c, dos/mouse.c, ggi/event.c, ggi/init.c,
1431 ggi/key.c, ggi/mouse.c, linux/Makefile.am, linux/joydefs.c,
1432 linux/joystick.c, linux/include/joystick.h, sdl/Makefile.am,
1433 sdl/event.c, sdl/joy.c, sdl/joydefs.c, sdl/key.c, sdl/mouse.c,
1434 svgalib/event.c, svgalib/init.c, svgalib/key.c, svgalib/mouse.c:
1435 Moved input stuff to arch subdirs, as in d1x.
1436 * NEWS, configure.in: blah blah
1438 2001-10-23 Bradley Bell <btb@icculus.org>
1440 * include/ui.h, unused/ui/ui.h: Moved ui.h to includes/
1441 * texmap/tmapppro.S: no need for #include <conf.h> here
1442 * main/Makefile.am: Build fixes. EDITOR_SRCS added to
1444 * main/: Makefile.am, network.c: No longer #ifdef'ing out the whole
1445 file. RCS header added
1446 * main/: bmread.c, kmatrix.c, multi.c, multibot.c: No longer
1447 #ifdef'ing out the whole file. RCS header added
1448 * Makefile.am, acconfig.h, configure.in, arch/dos/Makefile.am,
1449 main/Makefile.am, maths/Makefile.am, texmap/Makefile.am: Build
1450 fixes. Now works with automake 1.5 and autoconf 2.52.
1451 --enable-editor option added. SDL_VIDEO and SDL_INPUT defined for
1452 mingw (-grabmouse now works on win32).
1453 * config.guess, config.sub, install-sh, missing, mkinstalldirs:
1454 These don't belong in cvs
1458 2001-10-20 Bradley Bell <btb@icculus.org>
1460 * 2d/font.c: Don't free unused variables...
1461 * 2d/font.c, include/gr.h: Bringing font stuff more in line with
1463 * Makefile.am, arch/Makefile.am, arch/dos/Makefile.am,
1464 arch/linux/Makefile.am, arch/win32/Makefile.am, iff/Makefile.am,
1465 main/Makefile.am: make dist more sensible
1466 * Makefile.am: Kludge for linking on mingw
1468 2001-10-19 Bradley Bell <btb@icculus.org>
1470 * Makefile.am, configure.in, arch/win32/Makefile.am,
1471 arch/win32/ipx_win.c, arch/win32/winnet.c: Little fixes
1472 * include/ipx_drv.h: Check for __MINGW32__
1473 * include/i86.h: Imported from d1x
1474 * arch/dos/: Makefile.am, ipx.c: Re-import of d1x files
1475 * arch/dos/modex.asm: Fixed %include
1476 * main/console.c: RCS headers added
1477 * arch/sdl/: Makefile.am, init.c, timer.c: Moved arch/sdl_* to
1479 * Makefile.am, main/Makefile.am: Moved final link to top-level
1480 directory instead of main/
1481 * 2d/linear.asm, maths/fix.asm, maths/vecmata.asm: Changed
1482 __ENV_LINUX__ to __linux__
1483 * configure.in, arch/Makefile.am, arch/dos_dpmi.c,
1484 arch/dos_findfile.c, arch/dos_init.c, arch/dos_ipx.c,
1485 arch/dos_modex.asm, arch/dos_timer.asm, arch/dos_tweak.inc,
1486 arch/dos_vesa.c, arch/dos_vgaregs.inc, arch/linux_init.c,
1487 arch/sdl_init.c, arch/sdl_timer.c, arch/dos/Makefile.am,
1488 arch/dos/dpmi.c, arch/dos/findfile.c, arch/dos/init.c,
1489 arch/dos/ipx.c, arch/dos/modex.asm, arch/dos/timer.asm,
1490 arch/dos/tweak.inc, arch/dos/vesa.c, arch/dos/vgaregs.inc,
1491 arch/linux/Makefile.am, arch/linux/init.c, arch/win32/Makefile.am,
1492 arch/win32/mingw_init.c, main/Makefile.am: Moved arch/sdl_* to
1494 * configure.in: add --enable-xploader, support arch/linux subdir,
1496 * main/inferno.c: conditionalize conf.h
1498 2001-10-19 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
1500 * acconfig.h, 2d/bitmap.h, 3d/interp.c, cfile/cfile.c,
1501 include/cfile.h, main/bm.c, mem/mem.c, misc/fileutil.c,
1502 misc/fileutil.h: Partial application of linux/alpha patch.
1504 2001-10-19 Bradley Bell <btb@icculus.org>
1506 * main/Makefile.am, arch/linux/Makefile.am: Brought linux
1507 networking in line with d1x, moved some arch/linux_* stuff to
1509 * arch/linux/: findfile.c, ipx_bsd.c, ipx_kali.c, ipx_lin.c,
1510 linuxnet.c, ukali.c, include/ipx_bsd.h, include/ipx_hlpr.h,
1511 include/ipx_kali.h, include/ipx_ld.h, include/ipx_lin.h,
1512 include/ipx_udp.h, include/ukali.h: remove pesky * from RCS log
1514 * arch/: Makefile.am, linux_findfile.c, linux_ipx_bsd.c,
1515 linux_ipx_lin.c, linux_ipx_udp.c, linux_net.c, linux/findfile.c,
1516 linux/ipx_bsd.c, linux/ipx_kali.c, linux/ipx_lin.c,
1517 linux/ipx_udp.c, linux/linuxnet.c, linux/ukali.c,
1518 linux/include/ipx_bsd.h, linux/include/ipx_hlpr.h,
1519 linux/include/ipx_kali.h, linux/include/ipx_ld.h,
1520 linux/include/ipx_lin.h, linux/include/ipx_udp.h,
1521 linux/include/ukali.h: Brought linux networking in line with d1x,
1522 moved some arch/linux_* stuff to arch/linux/*
1523 * include/ipx_drv.h: Imported from d1x
1524 * main/ipx_drv.c: RCS info added, conf.h added, etc...
1525 * main/ipx_drv.c: Imported from d1x
1526 * include/args.h, include/ipx.h, main/inferno.c, main/network.c,
1527 main/network.h, main/Makefile.am: Trying to get network working on
1529 * configure.in, 2d/Makefile.am, arch/win32/Makefile.am,
1530 main/Makefile.am: build fixes
1531 * arch/: win32/Makefile.am, win32/findfile.c, win32/ipx_drv.h,
1532 win32/ipx_win.c, win32/winnet.c, Makefile.am, win32_findfile.c,
1533 linux/include/ipx_drv.h: Moved win32_* to win32/* (a la d1x),
1534 starting to get net working.
1535 * include/pstypes.h: Changed __ENV_LINUX__ to __linux__,
1536 conditionalized min,max macros
1538 2001-10-18 Bradley Bell <btb@icculus.org>
1540 * acconfig.h, 2d/linear.h, arch/include/joy.h, include/loadgl.h,
1541 include/strutil.h, include/vecmat.h, main/kconfig.c, misc/d_glob.c,
1542 texmap/tmap_inc.asm, texmap/tmap_per.asm, texmap/tmappent.S,
1543 texmap/tmapppro.S, main/console.c: Changed __ENV_LINUX__ to
1545 * 2d/2dsline.c: RCS headers added/changed
1546 * configure.in: fix NASMFLAGS bug
1547 * main/: collide.c, inferno.c, object.c, render.c: RCS headers
1550 2001-10-17 Bradley Bell <btb@icculus.org>
1552 * NEWS: Fixed the invulnerable robots bug!
1553 * main/collide.c: Fixed the invulnerable robots bug!
1555 2001-10-14 Bradley Bell <btb@icculus.org>
1557 * Makefile.am, arch/Makefile.am, iff/Makefile.am, main/Makefile.am:
1560 2001-10-13 Bradley Bell <btb@icculus.org>
1562 * Makefile.am, autogen.sh, configure.in, 2d/Makefile.am,
1563 arch/Makefile.am, arch/dos/Makefile.am,
1564 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
1565 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
1566 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
1567 arch/dos/include/Makefile.am, arch/dos/mm_snd/Makefile.am,
1568 arch/dos/mm_snd/include/Makefile.am, arch/include/Makefile.am,
1569 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
1570 arch/win32/Makefile.am, arch/win32/d3dframe/Makefile.am,
1571 arch/win32/include/Makefile.am, iff/Makefile.am,
1572 iff/archive/Makefile.am, include/Makefile.am, main/Makefile.am,
1573 main/editor/Makefile.am, main/old/Makefile.am, tools/Makefile.am,
1574 tools/cvs2cl/Makefile.am, unused/Makefile.am,
1575 unused/bios/Makefile.am, unused/lib/Makefile.am,
1576 unused/novga/Makefile.am, unused/pa_null/Makefile.am,
1577 unused/ui/Makefile.am, unused/vga/Makefile.am,
1578 unused/vga/new/Makefile.am, unused/win95/Makefile.am: Removed
1579 automake stuff from "inert" subdirs. And there was much rejoicing.
1580 * Makefile.am, NEWS, configure.in: Stuff
1581 * ChangeLog: removing auto-generated file
1582 * cygconf: Added instructions for mingw32 build
1583 * Makefile.am: renamed INSTALL to installation.txt
1584 * installation.txt, INSTALL: renamed INSTALL to installation.txt
1585 * mingw32.txt: Added instructions for mingw32 build
1586 * configure.in: Enable assembly under mingw32
1588 2001-10-12 Bradley Bell <btb@icculus.org>
1590 * acconfig.h, aclocal.m4, conf.h.in: remove superfluous files
1591 * acconfig.h, aclocal.m4, conf.h.in, configure.in, 2d/2dsline.c,
1592 2d/bitblt.c, 2d/box.c, 2d/canvas.c, 2d/gpixel.c, 2d/line.c,
1593 2d/pixel.c, include/pstypes.h, include/strutil.h, include/timer.h,
1594 main/digi.h, main/kludge.c, main/object.c, main/render.c,
1595 misc/d_glob.c, misc/d_io.c, misc/strutil.c: Changed __ENV_DJGPP__
1596 to __DJGPP__, since it's built-in.
1598 2001-10-12 Paolo Ulivi <paoloulivi@tin.it>
1600 * aclocal.m4, conf.h.in, include/vecmat.h, main/collide.c,
1601 main/kludge.c, main/piggy.h: fix some gcc 3.0 warnings.
1605 2001-10-12 Bradley Bell <btb@icculus.org>
1607 * Makefile.am, unused/win95/Makefile.am: Fix some dist stuff
1608 * Makefile.am: make sure cygconf gets archived
1609 * configure.in: Increment version number in preparation for release
1610 * configure.in: Fix detection of opengl
1611 * Makefile.am, aclocal.m4, autogen.sh, conf.h.in, configure.in,
1612 cygconf, arch/Makefile.am, arch/include/joy.h,
1613 arch/include/mouse.h, include/loadgl.h, include/pstypes.h,
1614 include/strutil.h, main/Makefile.am, main/config.c, main/console.c,
1615 main/gamepal.h, main/gamerend.c, main/inferno.c, main/kconfig.c,
1616 main/multi.c, main/newdemo.c, misc/d_delay.c, misc/d_glob.c,
1617 misc/strutil.c: Switched from Cygwin to mingw32 on MS boxes.
1618 Vastly improved compilability.
1620 2001-10-11 Bradley Bell <btb@icculus.org>
1622 * Makefile.am: Added macros/sdl.m4
1623 * autogen.sh: Added macros/sdl.m4
1625 2001-10-09 Bradley Bell <btb@icculus.org>
1627 * main/vers_id.h: Added DESCENT_VERSION constant
1628 * main/inferno.c: Added command-line help.
1629 * include/ogl_init.h: opengl improvments (following d1x changes)
1631 2001-10-07 Bradley Bell <btb@icculus.org>
1633 * aclocal.m4, conf.h.in, configure.in, arch/Makefile.am,
1634 arch/ogl/Makefile.am: Remove duplicate headers.
1636 2001-08-02 Thimo Neubauer <thimo@debian.org>
1638 * mem/mem.c: totally crippled the memory manager because it does
1639 not make sense for non-DOS-systems and it would have been too
1640 complicated to get it 64bit clean
1642 2001-06-19 Bradley Bell <btb@icculus.org>
1644 * cvshowto.txt: updated anonymous password
1646 2001-02-08 Bradley Bell <btb@icculus.org>
1648 * COPYING, license.txt: Added d1x license
1650 2001-02-01 Bradley Bell <btb@icculus.org>
1652 * aclocal.m4, configure.in: Better detecting of SDL and GL/GLU
1654 2001-01-31 Bradley Bell <btb@icculus.org>
1656 * configure.in, arch/include/mouse.h, include/pstypes.h,
1657 main/game.c, main/gamepal.h: OpenGL support under Cygwin/SDL
1658 * main/polyobj.c: fix typo
1659 * 2d/Makefile.am, 2d/bitblt.c, 2d/bitmap.c, 2d/box.c, 2d/canvas.c,
1660 2d/circle.c, 2d/disc.c, 2d/font.c, 2d/gpixel.c, 2d/ibitblt.c,
1661 2d/line.c, 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c,
1662 2d/rect.c, 2d/rle.c, 2d/scale.c, 2d/scalec.c, 2d/tmerge.c,
1663 3d/clipper.c, 3d/draw.c, 3d/globvars.c, 3d/instance.c, 3d/interp.c,
1664 3d/matrix.c, 3d/points.c, 3d/rod.c, 3d/setup.c, arch/Makefile.am,
1665 cfile/cfile.c, iff/iff.c, main/ai.c, main/ai2.c, main/aipath.c,
1666 main/automap.c, main/bm.c, main/bmread.c, main/cmd.c,
1667 main/cntrlcen.c, main/collide.c, main/config.c, main/console.c,
1668 main/controls.c, main/credits.c, main/crypt.c, main/dumpmine.c,
1669 main/effects.c, main/endlevel.c, main/escort.c, main/fireball.c,
1670 main/fuelcen.c, main/fvi.c, main/game.c, main/gamecntl.c,
1671 main/gamefont.c, main/gamemine.c, main/gamepal.c, main/gamerend.c,
1672 main/gamesave.c, main/gameseg.c, main/gameseq.c, main/hostage.c,
1673 main/kconfig.c, main/kmatrix.c, main/laser.c, main/lighting.c,
1674 main/mglobal.c, main/mission.c, main/morph.c, main/netmisc.c,
1675 main/network.c, main/newdemo.c, main/newmenu.c, main/object.c,
1676 main/paging.c, main/physics.c, main/piggy.c, main/polyobj.c,
1677 main/powerup.c, main/render.c, main/robot.c, main/slew.c,
1678 main/songs.c, main/switch.c, main/texmerge.c, main/text.c,
1679 main/titles.c, main/vclip.c, main/wall.c, main/weapon.c,
1680 maths/Makefile.am, maths/fixc.c, maths/rand.c, maths/tables.c,
1681 maths/vecmat.c, mem/mem.c, misc/args.c, misc/byteswap.c,
1682 misc/d_delay.c, misc/d_glob.c, misc/d_io.c, misc/error.c,
1683 misc/hash.c, misc/strio.c, misc/strutil.c, texmap/Makefile.am,
1684 texmap/ntmap.c, texmap/scanline.c, texmap/tmapflat.c: Makefile and
1686 * arch/dos_findfile.c, arch/dos_modex.asm, include/console.h,
1687 include/modex.h, main/collide.c, main/gamesave.c, main/gameseq.c,
1688 main/gauges.c, main/object.c, main/playsave.c, main/render.c,
1689 main/state.c, mem/mem.c, texmap/ntmap.c, texmap/tmapflat.c: Fix
1691 * include/gr.h, main/menu.c: Fullscreen toggle added to screen res
1693 * configure.in, include/pstypes.h, main/kconfig.c: Support for
1694 cross-compiling, and cygwin fixes
1696 2001-01-30 Bradley Bell <btb@icculus.org>
1698 * configure.in, arch/Makefile.am, arch/win32_findfile.c,
1699 include/pstypes.h, include/strutil.h, main/Makefile.am,
1700 misc/strutil.c, unused/win95/findfile.c: Cygwin support, using SDL.
1701 needs --without-assembler and --without-network to compile
1703 2001-01-29 Bradley Bell <btb@icculus.org>
1705 * configure.in, main/Makefile.am: Fixes to build system
1706 * main/kconfig.c: fix for non-linux joysticks
1707 * arch/: dos/Makefile.am, dos/cdrom.c, dos/digi.c, dos/dosgr.c,
1708 dos/dpmi.c, dos/findfile.c, dos/init.c, dos/ipx.c, dos/joy2.asm,
1709 dos/joyc.c, dos/joydefs.c, dos/key.c, dos/modex.asm, dos/mouse.c,
1710 dos/timer.asm, dos/tweak.inc, dos/vesa.c, dos/vgaregs.inc,
1711 include/joy.h, linux/Makefile.am, linux/findfile.c, linux/init.c,
1712 linux/ipx_bsd.c, linux/ipx_lin.c, linux/ipx_udp.c,
1713 linux/linuxnet.c, sdl/Makefile.am, sdl/init.c, sdl/timer.c: Removed
1715 * arch/: Makefile.am, dos_dpmi.c, dos_findfile.c, dos_init.c,
1716 dos_ipx.c, dos_modex.asm, dos_timer.asm, dos_tweak.inc, dos_vesa.c,
1717 dos_vgaregs.inc, linux_findfile.c, linux_init.c, linux_ipx_bsd.c,
1718 linux_ipx_lin.c, linux_ipx_udp.c, linux_net.c, sdl_init.c,
1719 sdl_timer.c: Fixed build system, minor fixes
1720 * arch/dos/include/: joy.h, key.h, mouse.h: Unified input headers.
1721 * arch/linux/Makefile.am, configure.in: Duplicate file removal.
1723 2001-01-28 Bradley Bell <btb@icculus.org>
1725 * conf.h.in, configure.in, arch/Makefile.am,
1726 arch/dos/include/Makefile.am, arch/include/Makefile.am,
1727 arch/include/key.h, main/Makefile.am: More header unification...
1728 * main/newdemo.c: Added <ctype.h>
1729 * arch/include/: event.h, joy.h: unified input headers.
1730 * acconfig.h, include/d_delay.h, main/Makefile.am, main/game.c:
1731 OpenGL now uses SDL-GL instead of gii
1732 * arch/include/: key.h, mouse.h: Unified arch headers
1734 2001-01-25 Bradley Bell <btb@icculus.org>
1736 * autogen.sh: use "set -e" so execution stops if something goes
1739 2001-01-24 Bradley Bell <btb@icculus.org>
1742 * Makefile.am: Add ChangeLog to dist
1743 * ChangeLog: Putting this here so automake doesn't complain
1747 2001-01-24 Bradley Bell <btb@icculus.org>
1749 * INSTALL, NEWS, README, cvshowto.txt: updated documentation
1750 * tools/: Makefile.am, cvs2cl/Makefile.am, cvs2cl/cvs2cl.pl: cvs2cl
1751 for building ChangeLog from RCS entries
1752 * Makefile.am, acconfig.h, autogen.sh, conf.h.in, configure.in,
1753 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
1754 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
1755 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
1756 arch/dos/include/Makefile.am, 2d/Makefile.am, 3d/Makefile.am,
1757 arch/Makefile.am, arch/dos/Makefile.am,
1758 arch/dos/mm_snd/Makefile.am, arch/dos/mm_snd/include/Makefile.am,
1759 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
1760 arch/ogl/Makefile.am, arch/sdl/Makefile.am, arch/win32/Makefile.am,
1761 arch/win32/d3dframe/Makefile.am, arch/win32/include/Makefile.am,
1762 cfile/Makefile.am, iff/Makefile.am, iff/archive/Makefile.am,
1763 include/Makefile.am, main/editor/Makefile.am, main/old/Makefile.am,
1764 unused/Makefile.am, unused/bios/Makefile.am,
1765 unused/lib/Makefile.am, unused/novga/Makefile.am,
1766 unused/pa_null/Makefile.am, unused/ui/Makefile.am,
1767 unused/vga/Makefile.am, unused/vga/new/Makefile.am,
1768 unused/win95/Makefile.am, main/Makefile.am, maths/Makefile.am,
1769 misc/Makefile.am, texmap/Makefile.am: improved automake config.
1770 make dist, VPATH builds, ...
1771 * configure, Makefile.in, libtool, ltconfig, ltmain.sh,
1772 stamp-h.in, 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.in,
1773 arch/dos/Makefile.in, arch/linux/Makefile.in,
1774 arch/sdl/Makefile.in, cfile/Makefile.in, iff/Makefile.in,
1775 main/Makefile.in, maths/Makefile.in, mem/Makefile.in,
1776 misc/Makefile.in, texmap/Makefile.in: cruft removal
1777 * 2d/diff, arch/dos/sgrep.out, arch/linux/stHqFIq1, main/test.txt:
1779 * ChangeLog, NEWS: moved old ChangeLog to NEWS
1780 * configure.in, conf.h.in: moved NDEBUG to conf.h.in
1781 * main/: game.c, kconfig.c, text.c: changed args_find to FindArg
1782 * main/: gamecntl.c, inferno.c: changed args_find to FindArg, added
1784 * arch/dos_init.c, arch/linux_init.c, arch/linux_ipx_udp.c,
1785 arch/linux_net.c, arch/sdl_init.c, arch/dos/init.c,
1786 arch/dos/joyc.c, arch/linux/init.c, arch/linux/ipx_udp.c,
1787 arch/linux/linuxnet.c, arch/sdl/init.c, include/args.h,
1788 main/config.c, main/hud.c, main/menu.c, main/multi.c,
1789 main/network.c, main/piggy.c, main/polyobj.c, main/slew.c,
1790 main/songs.c, misc/args.c: changed args_find to FindArg
1792 2001-01-22 Bradley Bell <btb@icculus.org>
1794 * configure, main/Makefile.am, main/Makefile.in: configuration
1796 * include/error.h, include/mono.h, main/game.c, main/gamerend.c:
1797 fix compiler warnings w/opengl
1798 * include/console.h: ggi support
1799 * arch/linux_init.c: svgalib support
1800 * Makefile.in, conf.h.in, configure, configure.in, 2d/Makefile.am,
1801 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.am, arch/Makefile.in,
1802 arch/svgalib_init.c, cfile/Makefile.in, iff/Makefile.in,
1803 main/Makefile.am, main/Makefile.in, maths/Makefile.am,
1804 maths/Makefile.in, mem/Makefile.in, misc/Makefile.in,
1805 texmap/Makefile.am, texmap/Makefile.in: configuration fixes
1806 * iff/iff.c, include/u_mem.h: NDEBUG fixes
1807 * main/: ai.h, inferno.c, lighting.c, object.c, render.c: fix
1808 warnings and enable NDEBUG
1809 * arch/svgalib_init.c: svgalib support
1811 2001-01-22 Michael Wagener <Michael.Wagener@materna.de>
1813 * main/kconfig.c: joystick support
1815 2001-01-21 Bradley Bell <btb@icculus.org>
1817 * cvshowto.txt: new file, taken from d1x webpage
1818 * AUTHORS, README: Taking over as maintainer of d2x
1819 * ChangeLog: Grab mouse with SDL/X11
1820 * main/: gamecntl.c, inferno.c: Grab mouse with SDL/X11
1822 2001-01-20 Bradley Bell <btb@icculus.org>
1824 * configure, configure.in: Turned -Werror back off by default
1825 * README, configure, configure.in, 2d/font.c, arch/sdl_init.c,
1826 iff/iff.c, include/3d.h, include/d_io.h, main/Makefile.am,
1827 main/Makefile.in, main/bm.c, main/collide.c, main/credits.c,
1828 main/fuelcen.h, main/game.c, main/gamecntl.c, main/gamepal.c,
1829 main/gamerend.c, main/gamesave.c, main/gameseg.c, main/gameseq.c,
1830 main/gauges.c, main/kconfig.c, main/kludge.c, main/kmatrix.c,
1831 main/laser.c, main/multi.c, main/network.c, main/network.h,
1832 main/newdemo.c, main/newmenu.c, main/object.c, main/object.h,
1833 main/physics.c, main/piggy.c, main/polyobj.c, main/state.c,
1834 main/switch.c, main/titles.c, main/wall.c: Got rid of all compiler
1835 warnings, for non-OpenGL on linux, anyway...
1837 2001-01-19 Bradley Bell <btb@icculus.org>
1839 * copying: remove duplicate file
1840 * Import of d2x-0.0.9-pre1
1841 * Import of d2x-0.0.8