1 2003-02-27 Bradley Bell <btb@icculus.org>
3 * arch/ggi/key.c, arch/sdl/key.c, arch/svgalib/key.c,
4 include/d_delay.h, main/automap.c, main/game.c, main/kconfig.c,
5 main/multi.c, main/newdemo.c, misc/Makefile.am, misc/d_delay.c:
6 use timer_delay instead of d_delay
8 2003-02-27 Martin Schaffner <maschaffner@gmx.ch>
10 * main/render.c: added replacement qsort for solaris
12 2003-02-26 Bradley Bell <btb@icculus.org>
14 * main/gamemine.c: texture conversion for d1 shareware
16 2003-02-26 Martin Schaffner <maschaffner@gmx.ch>
18 * main/gamemine.c: better texture conversion for d1 levels
20 2003-02-26 Micah J. Lieske <MicahJon@compuserve.com>
22 * main/kconfig.c: fix joystick support under MinGW
24 2003-02-26 Bradley Bell <btb@icculus.org>
26 * main/playsave.c: fix swapping glitch
28 * NEWS, configure.ac, readme.txt: clean stuff up, getting ready
31 * main/titles.c: begin support for rendering spinning robots in
34 * main/mission.c, main/mission.h: load d1 oem mission, d1 v1.0
37 * main/gamemine.c: load d1 shareware levels!
39 2003-02-25 Bradley Bell <btb@icculus.org>
43 * autogen.sh: add warning about old auto* versions, use
46 2003-02-24 Bradley Bell <btb@icculus.org>
48 * main/gameseq.c, main/movies.c, main/titles.c: Descent I
49 briefings mostly working
50 * main/movie.c, main/titles.c: fixed some more briefing glitches
52 2003-02-23 Bradley Bell <btb@icculus.org>
54 * main/movie.c: fixed crash when using shareware data files
56 * arch/sdl/digi.c: fix crash on non-existent sounds
59 2003-02-22 Bradley Bell <btb@icculus.org>
61 * main/titles.c: fixed fullscreen toggle in briefings
63 2003-02-21 Bradley Bell <btb@icculus.org>
65 * configure.ac: check for mingw when enabling nasm
66 * main/playsave.c: enable loading player files of either byte
69 2003-02-20 Bradley Bell <btb@icculus.org>
71 * main/bm.c, main/bm.h, main/endlevel.c: fixed up endlevel stuff
72 * arch/sdl/digi.c, main/kludge.c: oops, meant to say: fixed bug
73 #343, not "rest of solution to bug #344"
74 * arch/sdl/timer.c, include/timer.h: revert to more accurate
76 * main/kludge.c: partial solution to bug #344
77 * Makefile.am, tools/cvs2cl/cvs2cl.pl: get rid of cvs2cl.pl
78 * compilerdefs.txt: added linux/mips info
79 * ChangeLog: clean up changelog
81 2003-02-19 Bradley Bell <btb@icculus.org>
83 * libmve/mveplay.c: os x needs nanosleep prototype.
85 2003-02-18 Bradley Bell <btb@icculus.org>
87 * .cvsignore, libmve/.cvsignore: added files to .cvsignore
88 * include/libmve.h, libmve/mveplay.c, main/movie.c: added function
89 to disable/enable audio
90 * libmve/: mve_main.c, mveplay.c: bigendian fixes
91 * main/: movie.h, titles.c: make sure movie's palette is set before
92 writing briefing text. Fixes bug #359
93 * libmve/mveplay.c: make MVE_rmStepMovie play a full frame instead
95 * misc/: args.c, byteswap.c, d_delay.c, d_io.c, dos_disk.h,
96 error.c, hash.c, parsarg.c, parsarg.h, strio.c, strutil.c:
98 * maths/: fix.asm, rand.c, tables.c, vecmat.c, vecmata.asm:
100 * texmap/: ntmap.c, scanline.c, scanline.h, texmapl.h,
101 tmap_flt.asm, tmap_inc.asm, tmap_lin.asm, tmap_ll.asm,
102 tmap_per.asm, tmapfade.asm, tmapflat.c, tmappent.S, tmapppro.S:
104 * include/libmve.h: blah
106 2003-02-18 Martin Schaffner <martin.schaffner@epfl.ch>
108 * main/render.c: 2nd attempt to fix solaris qsort bug
110 2003-02-18 Bradley Bell <btb@icculus.org>
112 * configure.ac, include/pstypes.h: put alignment detection in
115 2003-02-17 Bradley Bell <btb@icculus.org>
117 * Makefile.am, README.utils, configure.ac, include/libmve.h,
118 include/mve_audio.h, include/mvelib.h, libmve/Makefile.am,
119 libmve/decoder16.c, libmve/decoder8.c, libmve/mve_audio.c,
120 libmve/mve_audio.h, libmve/mve_main.c, libmve/mvelib.c,
121 libmve/mvelib.h, libmve/mveplay.c, main/Makefile.am,
122 main/decoder16.c, main/decoder8.c, main/movie.c, main/mve_audio.c,
123 main/mve_main.c, main/mvelib.c, main/mveplay.c, main/mveplay.h:
124 moved mve stuff to separate subdir
125 * include/mvelib.h, main/movie.c, main/mve_main.c, main/mvelib.c,
126 main/mveplay.c, main/mveplay.h, main/titles.c: many improvements to
127 mve code. Fixes (at least) bugs #41, #348, and #350.
129 2003-02-14 Bradley Bell <btb@icculus.org>
131 * main/Makefile.am: no more Makefile.mveplay. again
132 * main/mveplay.c: typo
134 2003-02-13 Bradley Bell <btb@icculus.org>
136 * utilities/mvlextract.c: uint -> unsigned int
137 * main/: mve_main.c, mvelib.c, mveplay.c: add fullscreen mode to
138 standalone mveplayer, win32 support
139 * main/movie.c: random bugfixes, win32 support
140 * arch/sdl/Makefile.am: formatting
141 * configure.ac: disable networking on mac/win for now
142 * main/newmenu.c: comments
144 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
146 * 3d/interp.c, include/interp.h, main/polyobj.c: get rid of some
147 redundant swap functions.
149 2003-02-13 Bradley Bell <btb@icculus.org>
151 * ChangeLog: update changelog
153 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
155 * 3d/interp.c, include/interp.h, main/polyobj.c: fix remaining
156 polymodel alignment issues.
158 2003-02-13 Bradley Bell <btb@icculus.org>
160 * utilities/: hogcreate.c, hogextract.c, mvlcreate.c, mvlextract.c:
161 fix various little bugs
162 * main/mveplay.c, utilities/hogextract.c, utilities/mvlextract.c,
163 utilities/tex2txb.c, utilities/txb2tex.c: eliminate warning
164 * main/: Makefile.am, Makefile.mveplay: build mveplayer from
166 * README.utils: new file
167 * main/: mve_main.c, mveplay.c: more movie fixes
168 * README: updated README
169 * 2d/Makefile.am, main/Makefile.am: some OS X and dist fixes
171 2003-02-12 Bradley Bell <btb@icculus.org>
173 * utilities/mvlextract.c: bigendian mvl support
174 * main/mveplay.c: formatting, stuff
175 * main/: Makefile.am, Makefile.mveplay: lotsa movie cleanups, added
176 truecolor mve support, standalone mveplayer
177 * include/mve_audio.h, include/mvelib.h, main/decoder16.c,
178 main/decoder8.c, main/movie.c, main/mve_main.c, main/mvelib.c,
179 main/mveplay.c: lotsa movie cleanups, added truecolor mve support,
182 2003-01-22 Bradley Bell <btb@icculus.org>
184 * include/: interp.h, interp.h: restore prototype for
185 swap_polygon_model_data
187 2003-01-21 Bradley Bell <btb@icculus.org>
189 * main/piggy.c: use memcpy to avoid alignment problem
190 * compilerdefs.txt: updated some defs, added sunos/sparc
192 2003-01-15 Bradley Bell <btb@icculus.org>
194 * main/render.c, arch/ogl/ogl.c: use __sun__ for sunos
195 * main/gamemine.c: attempting to support d1 shareware
196 * compilerdefs.txt: update defs
198 2003-01-15 David Costanzo <david_costanzo@yahoo.com>
200 * main/mveplay.c: fix several bugs, comments, formatting.
202 2003-01-15 Bradley Bell <btb@icculus.org>
204 * arch/ogl/sdlgl.c, arch/sdl/digi.c, arch/sdl/event.c,
205 arch/sdl/gr.c, arch/sdl/init.c, arch/sdl/joy.c, arch/sdl/key.c,
206 arch/sdl/mouse.c, arch/sdl/rbaudio.c, arch/sdl/timer.c,
207 include/error.h, main/gamecntl.c, main/inferno.c: changed path for
209 * arch/: ogl/glx.c, ogl/gr.c, ogl/ogl.c, ogl/wgl.c, sdl/joydefs.c:
212 2003-01-11 Bradley Bell <btb@icculus.org>
214 * main/: mission.c, mission.h: attempt to support d1 for mac
216 * arch/sdl/joy.c, main/mvelib.c, main/titles.c: gcc 3.2 warnings
219 2003-01-09 Bradley Bell <btb@icculus.org>
221 * main/movie.c: use ifdef around gr_toggle_fullscreen
223 2003-01-07 Bradley Bell <btb@icculus.org>
225 * Makefile.am, descent.msn, installation.txt, main/mission.c,
226 main/mission.h: don't need .msn file for descent.hog anymore
229 2003-01-06 Bradley Bell <btb@icculus.org>
231 * main/mission.h, main/mission.c: comments
232 * README, TODO, cvshowto.txt, installation.txt, debian/copyright:
235 2003-01-03 Bradley Bell <btb@icculus.org>
237 * utilities/: txb2txt.c, txt2txb.c: remove old files
238 * 3d/interp.c, include/byteswap.h, main/gamemine.c: formatting
239 * main/polyobj.c: attempt to make read_model_file
241 * main/menu.c: move vertigo text
243 2003-01-02 Bradley Bell <btb@icculus.org>
245 * 3d/interp.c, include/interp.h, main/morph.c, main/polyobj.c,
246 main/polyobj.h: cleanup alignment changes
247 * NEWS, 3d/interp.c, include/3d.h, include/interp.h,
248 include/pstypes.h, main/Makefile.am, main/bm.c, main/collide.c,
249 main/object.h: fix alignment issues on sparc
250 * cvshowto.txt: update cvs info
252 * 2d/rle.c: make rle_swap handle RLE_BIG
254 2003-01-01 Martin Schaffner <maschaffner@gmx.ch>
256 * main/render.c: workaround solaris qsort bug
258 2003-01-01 Steffen Pohle <stpohle@gmx.net>
260 * arch/linux/linuxnet.c, arch/linux/ukali.c,
261 arch/linux/include/ukali.h, main/inferno.c: enabled kali
262 * arch/linux/Makefile.am: enabled linux joystick, kali
263 * configure.ac, arch/linux/joystick.c, arch/sdl/Makefile.am,
264 arch/sdl/event.c: enabled linux joystick
266 2002-12-31 Bradley Bell <btb@icculus.org>
268 * main/gamemine.c: simplified warning msg
269 * NEWS, TODO, main/multi.c, main/netmisc.c: comments/whitespace
270 * main/render.h: fix compiler warning
272 2002-12-31 Martin Schaffner <maschaffner@gmx.ch>
274 * 2d/rle.c, main/inferno.c, main/piggy.c: fixed rle_swap leaks.
276 2002-12-24 Bradley Bell <btb@icculus.org>
278 * main/mission.c: fixes an infinite loop which was caused by d2x
279 thinking d2demo was a descent 1 mission
281 2002-12-24 Martin Schaffner <maschaffner@gmx.ch>
283 * arch/ogl/ogl.c, main/render.c: fix compiler warnings.
285 2002-12-24 Bradley Bell <btb@icculus.org>
287 * main/render.c: comments
289 2002-10-30 Bradley Bell <btb@icculus.org>
291 * main/inferno.c: add help for -hogdir option
292 * main/inferno.c: added -hogdir option
294 2002-10-28 Bradley Bell <btb@icculus.org>
296 * main/: inferno.c, menu.c: enabled Vertigo displays
299 2002-10-28 Martin Schaffner <maschaffner@gmx.ch> and Bradley Bell <btb@icculus.org>
301 * 3d/interp.c, include/3d.h, include/byteswap.h, main/bm.c,
302 main/netmisc.c, main/network.c: simplify and eliminate redundant
305 2002-10-28 Martin Schaffner <maschaffner@gmx.ch>
307 * maths/fixc.c: fix infinite loop in quad_sqrt.
308 * 3d/points.c, include/maths.h, include/pstypes.h, maths/fixc.c,
309 maths/vecmat.c: sparc/sunos support: rename quad to quadint.
311 2002-10-12 Bradley Bell <btb@icculus.org>
313 * 2d/2dsline.c: handle BM_OGL in gr_scanline()
315 2002-10-11 Bradley Bell <btb@icculus.org>
317 * main/hud.c: make hud_message work correctly
318 * 2d/palette.c, arch/sdl/gr.c, include/palette.h, main/inferno.c:
320 * main/network.c: formatting, small fixes
322 2002-10-10 Bradley Bell <btb@icculus.org>
324 * main/netmisc.h: no swap_object for little-endian
325 * main/: netmisc.h, network.c: use macros to simplify network
327 * main/piggy.c: disable autodetect of mac pig (use --enable-macdata
329 * main/inferno.c: enable loading screen for mac shareware with
331 * main/netmisc.c: whitespace
332 * 2d/bitmap.c, main/inferno.c, main/mission.c, main/playsave.c:
334 * main/hud.c: whitespace
335 * configure.ac: remove shareware build, add macdata build
336 * main/songs.c: whitespace
337 * 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/gpixel.c, 2d/line.c,
338 2d/pixel.c, 2d/poly.c, 2d/rect.c, 2d/tmerge.c, main/gamerend.c:
340 * 2d/: Makefile.am, tmerge_a.asm: enable TRANSPARENCY_COLOR for
343 2002-10-04 Martin Schaffner <maschaffner@gmx.ch>
345 * cfile/cfile.c, include/iff.h, main/gamepal.c, main/titles.c:
346 comments, formatting, etc.
347 * iff/iff.c: fix bigendian iff loading.
349 2002-10-03 Bradley Bell <btb@icculus.org>
351 * utilities/txb2tex.c: typo
352 * 3d/clipper.c, main/bm.c, main/game.c, main/gamecntl.c,
353 main/newmenu.c, main/switch.c, main/terrain.c, main/text.c:
355 * arch/sdl/mouse.c: whitespace
357 2002-09-19 Bradley Bell <btb@icculus.org>
359 * main/kconfig.c: fix a oops, add old logs
360 * main/kconfig.c: support for >3 mouse buttons
362 2002-09-18 Bradley Bell <btb@icculus.org>
364 * include/gr.h: fix palette swap define
366 2002-09-14 Bradley Bell <btb@icculus.org>
368 * main/titles.c: load hires briefing screen if lores doesn't exist
369 (i.e. vertigo) and MenuHires=0
371 2002-09-14 Werner Augustin <descent-source@mailinglist.gnuher.de>
373 * main/: multi.h, network.h: pack some structures for ipx
376 2002-09-14 Bradley Bell <btb@icculus.org>
378 * cfile/cfile.c, main/endlevel.c, main/gamesave.c: revert cfgets()
379 and load_endlevel_data() to expect newline-terminated strings, fix
380 load_game_data to read null-terminated string for
383 2002-09-07 Bradley Bell <btb@icculus.org>
385 * main/newmenu.c: added error message
386 * main/menu.h: enable -nohires with mac shareware
387 * 2d/palette.c, include/gr.h: enable 0/255 palette swap
388 * 2d/font.c: enable 0/255 palette swap for fonts
389 * 2d/bitblt.c: add TRANSPARENCY_COLOR to assembly code, nother OGL
391 * 2d/2dsline.c: fix ogl blooper
393 2002-09-05 Bradley Bell <btb@icculus.org>
395 * 2d/rle.c, 2d/scalec.c, include/rle.h: better just do it the old
397 * include/strutil.h: need string.h for strcasecmp
398 * include/rle.h: okay, maybe it needs to be this way
399 * include/: 3d.h, gr.h: more stuff from d2src, mostly formatting
400 * 2d/scalec.c: more stuff from d2src
401 * 2d/rle.c: more stuff from d2src, formatting
402 * 2d/font.c: useless cruft
403 * 2d/: 2dsline.c, bitmap.c, bitmap.h: more stuff from d2src
404 * 2d/bitblt.c, include/grdef.h: moved gr_linear_movsd assembly from
407 2002-09-04 Bradley Bell <btb@icculus.org>
409 * include/grdef.h: fix compiler warnings
410 * 2d/bitblt.c: fix compiler warnings, #ifdef out dos-only code
411 * include/grdef.h: gr_linear_movsd isn't static for NO_ASM,
413 * main/game.c: we want the mac ibitblt for everything but dos and
415 * main/texmerge.c: these routines are in tmerge.c
416 * main/credits.c: enable credits for mac and oem data
417 * main/bm.c: use either exit.ham or exit.pofs
418 * include/ibitblt.h: enable some more code from d2src
419 * include/gr.h: enable mac ubitblt_double
420 * 2d/rle.c: added gr_rle_expand_scanline_generic_masked from d2src
421 * include/grdef.h: moved some inline asm from linear.h
422 * 2d/ibitblt.c: brought in line with original d2 version
423 * 2d/bitblt.c: reverted to original d2 version of this file, then
424 added d1x enhancements
425 * 2d/2dsline.c: formatting, use __MSDOS__ instead of __DJGPP__
426 * 2d/linear.h: moved these back to their original locations
428 * main/mveplay.c: close some memory holes, speed up palette loading
429 * main/movie.c: added fullscreen toggle while playing movies
430 * main/inferno.c: comment out -superhires help text (always on)
431 * include/timer.h: added approx_fsec_to_usec macro
432 * arch/sdl/joy.c: fix compiler warning
434 2002-09-01 Bradley Bell <btb@icculus.org>
436 * main/network.c: oops
437 * main/: movie.c, mveplay.c, mveplay.h: more movie improvements
438 * arch/sdl/timer.c, include/timer.h: added timer_delay, faster
439 timer_get_fixed_seconds
442 2002-08-31 Bradley Bell <btb@icculus.org>
444 * TODO, main/inferno.c, main/movie.c, main/mveplay.c: movie
446 * main/multi.h: network endian stuff
447 * 2d/font.c, include/gr.h: fast file i/o for font headers
448 * arch/win32/arch_ip.cpp: unused file
449 * main/: netmisc.c, netmisc.h, network.c, network.h: formatting,
450 bigendian networking fixes
451 * main/menu.c: make net menu more accurate, also make superhires
453 * include/pstypes.h: better to have __pack__ all the time, I think.
454 needed for networking, e.g.
455 * arch/win32/: ipx_drv.h, ipx_win.c, winnet.c: win32 networking
457 * arch/win32/Makefile.am: unused file
460 2002-08-30 Bradley Bell <btb@icculus.org>
462 * arch/win32/ipx_drv.h: re-added arch/win32/ipx_drv.h
463 * main/: newmenu.h, titles.c: formatting
464 * NEWS, arch/linux/Makefile.am, arch/linux/include/ukali.h,
465 main/multi.h: networking works, finally
466 * TODO: added TODO file
467 * arch/linux/arch_ip.cpp: unused fine
468 * README: network sorta working
469 * main/: Makefile.am, multi.c, network.c, network.h: more
471 * main/menu.c: load builtin mission correctly
472 * main/inferno.c: documentation
473 * main/: hoard.c, hoard.h, gamesave.c, mission.c: move hoard stuff
475 * main/Makefile.mveplay: don't need no more
477 2002-08-29 Bradley Bell <btb@icculus.org>
479 * main/: ip_base.cpp, ip_base.h, ip_basec.h, ipclienc.c,
480 ipclient.cpp, ipclient.h, ipserver.cpp, ipx_drv.c, multipow.c,
481 multipow.h, netlist.c, netpkt.c, netpkt.h: deleting unused d1x
483 * include/ipx_drv.h: more network fixing
484 * arch/linux/include/ipx_drv.h: more network fixing
485 * include/ipx.h: formatting
486 * arch/linux/ipx_kali.c, include/ipx.h: fixed networking fuck-up?
487 * NEWS, arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
488 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, main/Makefile.am,
489 main/inferno.c: fixed networking fuck-up?
490 * Makefile.am: moved mingw info to README
491 * README, mingw32.txt: moved mingw info to README
493 2002-08-27 Bradley Bell <btb@icculus.org>
495 * utilities/mvlextract.c: allow specifying file to extract
496 * utilities/: tex2txb.c, txb2tex.c: use default extension to
498 * utilities/hogextract.c: allow specifying file to extract
499 * main/mission.c: Have to get mission_num _after_ promoting...
500 * main/: gameseq.c, titles.c: beginning d1 briefing support
501 * descent.msn: beginning d1 briefing support
502 * main/: titles.c, titles.h: d1-style mission briefings
503 * main/piggy.h: whitespace
504 * main/movie.c: beginning robot movie support, fall back on lo/hi
505 res if hi/lo not available
506 * main/mission.c: added Builtin_mission_num for builtin mission,
507 D1Hogdir, d1-style mission briefings
508 * main/: gameseq.c, mission.h: added Builtin_mission_num for
510 * cfile/cfile.c, include/cfile.h: add capability for 3rd hogfile
511 (for d1 missions that need d1 data)
512 * 2d/ibitblt.c: whitespace
514 2002-08-26 Bradley Bell <btb@icculus.org>
516 * utilities/mvlcreate.c: oops
517 * utilities/: Makefile.am, mvlcreate.c, mvlextract.c: added mvl
519 * utilities/hogextract.c: added [v]iew option
520 * utilities/: tex2txb.c, txb2tex.c: changed txt to tex
521 * main/titles.c: fix writable string, disable DumbAdjust thing
522 * main/polyobj.h: whitespace
523 * main/newmenu.c: added pcx_get_dimensions(), other stuff from
525 * main/movie.c: read movies from AltHogDir, other fixes
526 * main/: mission.c, mission.h: fix bug w/mission filename
527 * main/gameseq.c: comments
528 * main/digi.h: whitespace n stuff
529 * include/mve_audio.h: added audio flag macros
530 * 2d/pcx.c, include/pcx.h: added pcx_get_dimensions(), other stuff
534 2002-08-23 Bradley Bell <btb@icculus.org>
536 * main/: gameseq.c, inferno.c, mission.c, mission.h, titles.c: fix
538 * Makefile.am: remove d2demo.mn2
539 * cfile/cfile.c, include/cfile.h: add cfile_size function
540 * d2demo.mn2, installation.txt, main/gameseq.h, main/mission.c:
541 eliminate need for .mn2 files for oem and demo
543 2002-08-22 Bradley Bell <btb@icculus.org>
545 * main/bm.c: fix for vertigo
546 * main/menu.h: make OEM menu pcx available
547 * 2d/rle.c: merge with original d2 file
548 * Makefile.am, configure.ac: let mission files get installed by
551 2002-08-17 Bradley Bell <btb@icculus.org>
553 * configure.ac: make FAST_FILE_IO the default on little-endian
555 * NEWS, README, compilerdefs.txt, readme.txt: documentation
556 * 2d/bitblt.c, 2d/rle.c, arch/ogl/ogl.c: implement BM_FLAG_RLE_BIG
559 2002-08-15 Martin Schaffner <maschaffner@gmx.ch>
561 * main/: game.c, menu.c, mission.c: promote builtin missions.
563 2002-08-15 Bradley Bell <btb@icculus.org>
565 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h, main/piggy.c:
566 improved mac pig loading/reverted TRANSPARENCY_COLOR changes
567 * utilities/.cvsignore: added cvsignore
568 * 2d/palette.c, include/palette.h, main/gamesave.c: mac data file
570 * main/piggy.c: mac data file loading
571 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h: set
572 transparency and swap 0/255 correctly for mac data files
574 2002-08-13 Bradley Bell <btb@icculus.org>
576 * Makefile.am, configure.ac, utilities/Makefile.am: moved utility
577 to utilities to avoid conflict with c++ std lib <utility>
578 * utilities/: Makefile.am, hogcreate.c, hogextract.c, txb2txt.c,
579 txt2txb.c: moved utility to utilities to avoid conflict with c++
581 * Makefile.am, configure.ac: add utilities
583 2002-08-09 Bradley Bell <btb@icculus.org>
585 * 2d/palette.c, 3d/interp.c, include/gr.h, main/render.c:
588 2002-08-08 Bradley Bell <btb@icculus.org>
590 * main/inferno.c: comments
591 * main/: newmenu.c, songs.c: mac demo datafile support
592 * installation.txt: update
593 * main/gamesave.c: use lowercase for consistency
594 * main/: bm.c, bm.h, endlevel.c, polyobj.c: enable loading of exit
595 models for other than d2demo
597 2002-08-07 Martin Schaffner <maschaffner@gmx.ch>
599 * main/gamemine.c: formatting, better d1 texture conversion
600 * Makefile.am, descent.mn2, descent.msn, main/mission.c,
601 main/mission.h: recognize .msn mission files.
603 2002-08-07 Bradley Bell <btb@icculus.org>
605 * .cvsignore, 2d/.cvsignore, 3d/.cvsignore, arch/.cvsignore,
606 arch/dos/.cvsignore, arch/ggi/.cvsignore, arch/linux/.cvsignore,
607 arch/ogl/.cvsignore, arch/sdl/.cvsignore, arch/svgalib/.cvsignore,
608 arch/win32/.cvsignore, cfile/.cvsignore, iff/.cvsignore,
609 main/.cvsignore, main/editor/.cvsignore, maths/.cvsignore,
610 mem/.cvsignore, misc/.cvsignore, texmap/.cvsignore: added
613 2002-08-06 Bradley Bell <btb@icculus.org>
615 * main/: automap.c, laser.c, songs.c, titles.c: shareware stuff
616 * main/Makefile.am: formatting
617 * 2d/font.c: make gr_remap_font just reload the whole thing
618 * configure.ac: formatting
619 * Makefile.am: added d2demo.mn2
620 * d2demo.mn2: mission file for shareware
621 * include/u_mem.h, main/ai.c, main/gamesave.c, main/inferno.c,
622 main/laser.h, main/text.h, main/titles.c, main/weapon.c: whitespace
623 * main/sounds.h: shareware stuff, whitespace
624 * main/: polyobj.c, polyobj.h: more fast i/o macros
625 * main/: menu.c, menu.h, mission.c, newmenu.c, piggy.c, piggy.h:
627 * main/: endlevel.c, endlevel.h, gamemine.c, gameseq.c: merged
628 endlevel stuff to non-shareware, allow movies/endlevel for
630 * main/cntrlcen.c: typo
631 * main/bm.h: use global Piggy_hamfile_version
632 * main/bm.c: merged endlevel stuff to non-shareware, more fast i/o
633 macros, use global Piggy_hamfile_version
634 * main/Makefile.am: terrain and movie stuff always used now
635 * 2d/pcx.c, include/pcx.h: make pcx header available to other
637 * main/: gamemine.c, gamesave.c: load DMB levels
638 * main/: bm.c, cntrlcen.c, cntrlcen.h, fuelcen.c, fuelcen.h,
639 segment.c, segment.h, switch.c, switch.h: fast i/o macros
641 2002-08-04 Martin Schaffner <maschaffner@gmx.ch>
643 * main/gamemine.c, main/gamesave.c, mem/mem.c: d1 level stuff.
645 2002-08-04 Bradley Bell <btb@icculus.org>
647 * main/inferno.c: shareware stuff, formatting
648 * arch/sdl/rbaudio.c: gracefully handle redbook non-availability
649 * arch/sdl/gr.c: don't need to set mode in gr_init
651 2002-08-02 Martin Schaffner <maschaffner@gmx.ch>
653 * main/: gamemine.c, gamemine.h, gamesave.c, gamesave.h: more d1
655 * Makefile.am, descent.mn2: added mission file for descent 1
657 2002-08-02 Bradley Bell <btb@icculus.org>
659 * arch/sdl/digi.c, arch/sdl/gr.c, include/error.h,
660 include/oldsdl.h, main/gamecntl.c, main/inferno.c, main/laser.c,
661 main/piggy.h, misc/error.c: junk
662 * main/: endlevel.c, escort.c, gameseq.c, newmenu.c, render.c,
663 render.h, scores.c, scores.h, terrain.c: shareware stuff
664 * configure.ac, include/pstypes.h, main/bm.c, main/bm.h,
665 main/effects.c, main/effects.h, main/piggy.c, main/piggy.h,
666 main/powerup.c, main/powerup.h, main/robot.c, main/robot.h,
667 main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
668 main/weapon.c, main/weapon.h: fast i/o macros
670 2002-08-01 Martin Schaffner <maschaffner@gmx.ch>
672 * NEWS, cfile/cfile.c, main/console.c, main/gamemine.c,
673 main/gamemine.h, main/gamesave.c: load d1 levels
675 2002-07-30 Bradley Bell <btb@icculus.org>
678 * configure.ac, arch/ogl/gr.c, arch/ogl/ogl.c, include/ogl_init.h:
680 * main/menu.c, main/titles.c, NEWS, 2d/font.c, include/gr.h,
681 include/grdef.h, main/game.c, main/gamefont.c, main/gamefont.h,
682 main/gamemine.c, main/inferno.c, main/movie.c, main/newmenu.c,
683 main/piggy.c, main/titles.c: support shareware datafiles!
684 * main/: bm.c, gamemine.c, piggy.c, piggy.h, weapon.c, gamemine.c,
685 piggy.c: SHAREWARE fixes
687 2002-07-29 Bradley Bell <btb@icculus.org>
689 * NEWS, include/fileutil.h, main/bm.c, main/gameseq.c,
690 main/mveplay.c, main/piggy.c, main/piggy.h, main/playsave.c,
691 misc/fileutil.c: Portability - OS X support
693 2002-07-27 Bradley Bell <btb@icculus.org>
695 * main/: Makefile.am, fuelcen.c, fuelcen.h, game.c, game.h,
696 gamemine.c, gamesave.c, gameseq.c, piggy.c, piggy.h, segment.c,
697 segment.h: portability
698 * cfile/cfile.c, include/cfile.h, main/cntrlcen.c, main/cntrlcen.h,
699 main/gamesave.c, main/switch.c, main/switch.h, main/wall.c,
700 main/wall.h: portabilization
701 * 2d/font.c, include/gr.h: portability
703 2002-07-26 Bradley Bell <btb@icculus.org>
705 * 2d/font.c, 2d/pcx.c, include/gr.h, main/movie.c: portability
706 * arch/linux/findfile.c, include/pstypes.h: os x fixes
708 * misc/fileutil.c, include/fileutil.h, misc/fileutil.c: oops
709 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c,
710 misc/fileutil.h: portable file i/o utils
711 * main/: Makefile.mveplay, inferno.c, movie.c, newmenu.c: s not a
712 writable string anymore... / formatting
713 * main/Makefile.am, main/bm.c, main/bm.h, main/cntrlcen.c,
714 main/cntrlcen.h, main/effects.c, main/effects.h, main/piggy.c,
715 main/piggy.h, main/player.c, main/player.h, main/polyobj.c,
716 main/polyobj.h, main/powerup.c, main/powerup.h, main/robot.c,
717 main/robot.h, main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
718 main/weapon.c, main/weapon.h, 3d/interp.c, include/cfile.h:
719 portable-izing file loading routines
721 2002-07-24 Bradley Bell <btb@icculus.org>
723 * main/mveplay.c: correctly play files with 16bit uncompressed
724 audio, mem checking, etc
725 * main/: Makefile.mveplay, mvelib.c, mveplay.c: enable standalone
728 2002-07-23 Bradley Bell <btb@icculus.org>
730 * misc/Makefile.am: unused file
731 * configure.ac, main/endlevel.c, main/endlevel.h, main/menu.c,
732 main/sounds.h: remove experimental nmovie stuff
733 * main/movie.c: add some debugging output
735 2002-07-22 Bradley Bell <btb@icculus.org>
737 * main/: console.c, state.c: simplified header
738 * main/movie.c: enable mveplay audio
739 * main/old/movie.c: moved to main/
740 * include/mve_audio.h, include/mvelib.h, main/Makefile.am,
741 main/inferno.c, main/kludge.c, main/movie.c, main/mve_audio.c,
742 main/mvelib.c, main/mveplay.c: initial movie support
743 * arch/linux/findfile.c, arch/ogl/gr.c, arch/ogl/ogl.c,
744 arch/sdl/init.c, arch/sdl/joy.c, include/byteswap.h,
745 include/ogl_init.h, include/pstypes.h, main/console.c,
746 main/state.c, mem/mem.c: OS X stuff
747 * configure.ac: OS X and movie stuff
749 2002-07-19 Bradley Bell <btb@icculus.org>
751 * compilerdefs.txt: OSX defs
753 2002-07-18 Bradley Bell <btb@icculus.org>
755 * main/inferno.c: use simpler rcs tags
756 * autogen.sh: keep Changelog in cvs (and use --accum)
757 * arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/rbaudio.c,
758 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/rbaudio.c,
759 include/rbaudio.h, main/Makefile.am, main/cdrom.h, main/gamecntl.c,
760 main/songs.c: changed cdrom->rbaudio
761 * include/rbaudio.h: moved to /include
763 2002-07-17 Bradley Bell <btb@icculus.org>
765 * 2d/d2sline.c, 2d/bitblt.c, 2d/bitmap.c, 2d/bitmap.h, 2d/box.c,
766 2d/canvas.c, 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/font.c,
767 2d/gpixel.c, 2d/ibitblt.c, 2d/line.c, 2d/linear.asm, 2d/linear.h,
768 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c, 2d/rect.c,
769 2d/rle.c, 2d/scale.c, 2d/scalea.asm, 2d/scalea.h, 2d/scalec.c,
770 2d/tmerge.c, 2d/tmerge_a.asm, 3d/clipper.c, 3d/clipper.h,
771 3d/draw.c, 3d/globvars.c, 3d/globvars.h, 3d/instance.c,
772 3d/interp.asm, 3d/interp.c, 3d/matrix.c, 3d/points.c, 3d/rod.c,
773 3d/setup.c: use simpler rcs tags
778 2002-07-17 Bradley Bell <btb@icculus.org>
780 * tools/cvs2cl/cvs2cl.pl: upgrade cvs2cl
781 * d2x-gl.sh, d2x-ogl.sh: changed d2x-ogl to d2x-gl
782 * debian/rules: don't need readme's
783 * debian/rules: move d1x license to COPYING, license clarifications
784 * COPYING, license.txt, debian/copyright, Makefile.am: move d1x
785 license to COPYING, license clarifications
786 * debian/rules: fix debian docs
787 * debian/rules: fix debian manpages
788 * debian/d2x-sdl.menu: fix debian menu
789 * debian/rules: link to undocumented man page for debs
790 * Makefile.am, configure.ac, debian/control, debian/copyright,
791 debian/d2x-gl.files, debian/d2x-gl.menu, debian/d2x-sdl.files,
792 debian/d2x-sdl.menu, debian/d2x.files, debian/d2x.menu,
793 debian/rules, rpm/d2x.spec.in: change d2x-ogl to d2x-gl, other
796 2002-07-16 Bradley Bell <btb@icculus.org>
798 * debian/: rules, changelog.in: deb stuff
799 * configure.ac: cleaner nasm detection
800 * debian/: changelog.in, control, rules: deb stuff
801 * README, installation.txt: typos, stuff
802 * configure.ac: better #defines
803 * configure.ac: whitespace
804 * configure.ac: better documentation
805 * configure.ac, arch/sdl/event.c, arch/sdl/init.c: SDL_AUDIO and
806 SDL_JOYSTICK not needed
807 * configure.ac, main/inferno.c: __SDL__ ugly and not needed at all
808 * configure.ac: need higher SDL for joystick
809 * debian/: control, rules: deb stuff
810 * arch/sdl/joy.c: old junk
811 * Makefile.am, configure.ac: automake updates
812 * main/: inferno.c, text.c: don't use althogdir on non-unix
813 * configure.ac: more autoconf updates
814 * misc/strutil.c: better strrev
815 * main/inferno.c: need limits.h on mingw also
816 * acconfig.h, configure.ac: Updated for autoconf 2.53 (no more
819 2002-04-19 Bradley Bell <btb@icculus.org>
821 * main/network.c: let hoard.ham be a cfile
822 * main/text.c: better error message when hog not found
825 2002-03-23 Bradley Bell <btb@icculus.org>
827 * acconfig.h, configure.ac, arch/linux/Makefile.am,
828 arch/sdl/Makefile.am: Use SDL joystick automatically
829 * arch/sdl/joy.c, main/kconfig.c: SDL Joystick works!
831 2002-03-05 Bradley Bell <btb@icculus.org>
833 * arch/sdl/joydefs.c, arch/sdl/joy.c: SDL joystick stuff mostly
836 2002-02-23 Bradley Bell <btb@icculus.org>
838 * texmap/ntmap.c: fix bug preventing higher res sdl modes
839 * arch/dos/Makefile.am, arch/ggi/Makefile.am,
840 arch/linux/Makefile.am, arch/ogl/Makefile.am, arch/sdl/Makefile.am,
841 arch/svgalib/Makefile.am, arch/win32/Makefile.am,
842 main/editor/Makefile.am: moved includes to include
843 * arch/sdl/gr.c: use SDL_VERSION_ATLEAST
844 * Makefile.am, 2d/Makefile.am, 3d/Makefile.am, cfile/Makefile.am,
845 iff/Makefile.am, main/Makefile.am, maths/Makefile.am,
846 mem/Makefile.am, misc/Makefile.am, texmap/Makefile.am: moved
848 * main/game.c: disabled cockpit for OGL, formatting
849 * 2d/ibitblt.c: formatting
851 2002-02-16 Bradley Bell <btb@icculus.org>
853 * include/oldsdl.h: check for older macros
854 * configure.ac, arch/sdl/digi.c, arch/sdl/event.c, arch/sdl/gr.c,
855 include/error.h, include/oldsdl.h, main/gamecntl.c, main/inferno.c:
856 allow older sdl versions
858 2002-02-15 Bradley Bell <btb@icculus.org>
860 * main/: automap.c, automap.h, inferno.c: automap resolution now
862 * include/: gr.h, grdef.h: moved protos to from grdef.h to gr.h
863 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
864 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
865 win32/include/key_arch.h: never mind - that would be pointless
866 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
867 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
868 win32/include/key_arch.h: copied files from d1x
869 * arch/linux/arch_ip.cpp, arch/win32/arch_ip.cpp, main/ip_base.cpp,
870 main/ip_base.h, main/ipclient.cpp: enable udp debug messages
871 * main/multipow.c: need conf.h
872 * arch/win32/Makefile.am: new file
873 * include/pstypes.h: added u_int16_t (needed in base_ip)
874 * arch/win32/arch_ip.cpp: copied from d1x
876 2002-02-14 Bradley Bell <btb@icculus.org>
878 * arch/sdl/gr.c, main/inferno.c: allow gr_init lowres
879 * NEWS, include/gr.h, main/game.c, main/game.h, main/gamecntl.c,
880 main/netlist.c: Added hotkeys to toggle fullscreen mode
881 * main/: ip_base.cpp, ip_base.h, multi.h, netlist.c, netpkt.c,
882 network.c, network.h, ipclient.cpp, netpkt.h: d1x->d2x
883 * main/: multipow.c, multipow.h, netlist.c, netpkt.c, netpkt.h,
884 reorder.h: Lotsa networking stuff from d1x
886 2002-02-13 Bradley Bell <btb@icculus.org>
888 * include/gr.h, main/game.c: Fullscreen toggle stuff
889 * arch/linux/Makefile.am, include/ipx.h: Lotsa networking stuff
891 * main/: Makefile.am, inferno.c, ip_base.cpp, ip_base.h, menu.c,
892 multi.h, network.c, network.h, newmenu.c: Lotsa networking stuff
895 2002-02-11 Bradley Bell <btb@icculus.org>
897 * main/bm.c: use portable loader if bigendian
898 * include/pstypes.h: don't define bool for c++
899 * include/cfile.h: extern AltHogDir stuff
900 * include/byteswap.h: use WORDS_BIGENDIAN
901 * main/: newmenu.c, newmenu.h: added fixedfont menu functions
902 * main/vers_id.h: added D2X_IVER
903 * misc/args.c: don't use d1x.ini
904 * Makefile.am: rpm stuff
905 * acconfig.h, configure.ac: c++, versioning, endianness, deb, rpm
908 2002-02-09 Bradley Bell <btb@icculus.org>
910 * rpm/: d2x.spec, d2x.spec.in: auto-generate rpm spec file
912 2002-02-09 Paolo Ulivi <pulivi@libero.it>
914 * d2x-ogl.sh, d2x-sdl.sh, rpm/.cvsignore, rpm/d2x.spec: rpm
917 2002-02-06 Bradley Bell <btb@icculus.org>
919 * arch/linux/arch_ip.cpp, main/ip_base.cpp, main/ip_base.h,
920 main/ip_basec.h, main/ipclienc.c, main/ipclient.cpp,
921 main/ipclient.h, main/ipserver.cpp: Adding d1x network code
922 * debian/: changelog.in, control, copyright, d2x-gl.files,
923 d2x-gl.menu, d2x.files, d2x.menu, rules: Added debian stuff
927 2002-02-02 Bradley Bell <btb@icculus.org>
929 * NEWS, arch/ggi/Makefile.am: reenabled ggi build
930 * NEWS, acconfig.h, configure.ac, main/gamecntl.c, main/inferno.c:
931 Enabled RELEASE option
933 2002-01-31 Bradley Bell <btb@icculus.org>
935 * Makefile.am, configure.ac: specify prerequisite versions of
936 autoconf and automake
938 2002-01-29 Bradley Bell <btb@icculus.org>
940 * main/mission.c: RCS header added
941 * main/inferno.c: update copyright date
942 * main/mission.c: allow missions to be in AltHogDir
943 * configure.ac: Display results of configure
944 * include/d_io.h, main/inferno.c, main/newdemo.c: Added d_mkdir
947 2002-01-28 Bradley Bell <btb@icculus.org>
949 * NEWS, acconfig.h, configure.ac, cfile/cfile.c, main/newdemo.c:
950 Data files now go in DATADIR/games/d2x, user files now go in
953 2002-01-28 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
955 * main/inferno.c: Data files now go in DATADIR/games/d2x, user
956 files now go in ~/.d2x
958 2002-01-24 Bradley Bell <btb@icculus.org>
960 * configure.ac: fix nasm not found error message
962 2002-01-18 Bradley Bell <btb@icculus.org>
964 * configure.in: getting rid of old configure.in
965 * acconfig.h, configure.ac, main/Makefile.am, main/kludge.c,
966 main/movie.c: Movie playing kludgey stuff
967 * misc/args.c: formatting
968 * main/inferno.c: allow -h for help
969 * include/error.h: don't die on int3, unless -debug given
970 * mingw32.txt: more stuff
972 2001-12-29 Bradley Bell <btb@icculus.org>
974 * Makefile.am: Got rid of thinking.txt
975 * main/inferno.c: document -nomovies option
977 2001-12-28 Bradley Bell <btb@icculus.org>
979 * main/titles.c: formatting, put some code into place for rendering
980 of robots during briefings
982 2001-12-27 Bradley Bell <btb@icculus.org>
986 2001-12-23 Craig Hadady <chadady@iglou.com>
988 * 2d/rle.c: fixed bug in dummy array.
990 2001-12-03 Bradley Bell <btb@icculus.org>
992 * arch/sdl/init.c: fix formatting
993 * Makefile.am, acconfig.h, configure.ac, arch/linux/Makefile.am,
994 arch/sdl/Makefile.am, arch/sdl/event.c, arch/sdl/init.c,
995 arch/sdl/joy.c, arch/svgalib/Makefile.am: lots of makefile fixes,
996 and sdl joystick stuff
998 2001-11-30 Bradley Bell <btb@icculus.org>
1000 * thinking.txt: not needed
1002 2001-11-27 Bradley Bell <btb@icculus.org>
1004 * cygconf, mingw32.txt: use sdl from source on cygwin
1005 * Makefile.am, configure.ac, arch/ogl/Makefile.am,
1006 arch/sdl/Makefile.am, main/Makefile.am: move SDL_LIBS to LIBS,
1007 SDL_CFLAGS to CFLAGS
1009 2001-11-27 Bradley Bell <btb@icculus.org>
1013 2001-11-14 Bradley Bell <btb@icculus.org>
1015 * texmap/scanline.c: use optimization flags as texmap default
1016 * NEWS: mouse wheel, etc
1017 * arch/include/mouse.h, arch/sdl/mouse.c, main/kconfig.c: use mouse
1018 wheel to emulate 3rd axis
1019 * Makefile.am, configure.ac: change ENV_DJGPP to DJGPP
1020 * include/error.h: kludge to ungrab mouse when we hit an int3
1021 * include/d_io.h: change __ENV_WINDOWS__ to __WINDOWS__,
1022 __ENV_MSDOS__ to __MSDOS__
1023 * arch/sdl/mouse.c: remove cruft, fix formatting, use mouse wheel
1025 * arch/sdl/event.c: remove cruft, fix formatting, begin joystick
1027 * arch/sdl/digi.c: implemented digi_set_volume
1028 * include/grdef.h, main/config.c, misc/d_io.c: change
1029 __ENV_WINDOWS__ to __WINDOWS__, __ENV_MSDOS__ to __MSDOS__
1030 * 2d/font.c, main/bm.c, main/gamesave.c, main/gameseq.c,
1031 main/piggy.c: use MAKE_SIG
1032 * installation.txt: update
1033 * configure.ac: new file
1034 * arch/sdl/joydefs.c: #include pstypes.h
1035 * arch/sdl/init.c: SDL joystick stuff
1036 * acconfig.h: adjust MINGW defines
1037 * arch/sdl/joydefs.c: copied joydefs_config from linux/joydefs.c -
1038 controls menu now works
1040 2001-11-13 Bradley Bell <btb@icculus.org>
1042 * main/Makefile.am: Make sure bmread.c and terrain.c get included
1044 * Makefile.am: New file
1045 * arch/dos/Makefile.am: Make sure gr.c and joy2.asm get included in
1047 * compilerdefs.txt: New file
1048 * main/aipath.c: use D_RAND_MAX instead of RAND_MAX
1050 2001-11-12 Bradley Bell <btb@icculus.org>
1052 * main/playsave.c: load player files regardless of byte order of
1055 2001-11-11 Bradley Bell <btb@icculus.org>
1057 * include/makesig.h, main/playsave.c: Created header for MAKE_SIG
1059 * main/Makefile.am: Don't use terrain.c unless SHAREWARE
1060 * NEWS: GL savegame thumbnails
1061 * acconfig.h, configure.in: make option for NMOVIES, default to off
1063 2001-11-09 Bradley Bell <btb@icculus.org>
1065 * main/state.c: Enabled savegame thumbnails under OpenGL
1066 * unused/pa_null/pa_enabl.h: remove duplicate header
1067 * misc/args.c: use d2x.ini for option file
1068 * mem/mem.c: Move mem_realloc inside the ifdef
1069 * main/menu.c: fix 640x400 menu text
1070 * main/inferno.c: added documentation
1071 * main/endlevel.c: fix warnings
1072 * arch/ogl/gr.c: Get rid of gl spew
1073 * arch/linux/Makefile.am: move unused ipx_udp.c to EXTRA_DIST
1074 * acconfig.h: Define __SDL__ for mingw
1076 2001-11-08 Bradley Bell <btb@icculus.org>
1078 * 2d/font.c: free OGL font data when rereading
1079 * main/collide.c, main/endlevel.c, main/endlevel.h, main/gameseq.c,
1080 main/gauges.c, acconfig.h, configure.in, main/inferno.c,
1081 main/laser.c, main/menu.c, main/menu.h, main/newmenu.c,
1082 main/piggy.c, main/sounds.h, main/switch.c, main/titles.c,
1083 main/weapon.h: Enabled shareware build, endlevel flythrough
1085 * main/: Makefile.am, terrain.c, old/terrain.c: moved file, will be
1086 of use for shareware build
1087 * arch/ogl/: gr.c, sdlgl.c: use new d_realloc function, so mem
1089 * include/u_mem.h, mem/mem.c: added d_realloc/mem_realloc functions
1091 2001-11-05 Bradley Bell <btb@icculus.org>
1093 * include/args.h, main/inferno.c, misc/args.c: Change args_init
1095 * include/3d.h: Add comment
1097 2001-11-04 Bradley Bell <btb@icculus.org>
1099 * cfile/Makefile.am, cfile/nocfile.h, include/nocfile.h: Move
1101 * arch/ogl/sdlgl.c: Hack to keep SDL from screwing up X when it
1103 * main/: gamecntl.c, inferno.c: SDL applies to more than X11...
1104 * arch/ogl/gr.c, main/Makefile.am, main/gauges.c, main/hud.c,
1105 main/hudmsg.h: Enable d1x-style hud_message
1106 * arch/ogl/: glx.c, wgl.c: Sync with d1x
1107 * 2d/font.c: re-init ogl fonts after remapping colors.
1109 2001-11-02 Bradley Bell <btb@icculus.org>
1111 * misc/Makefile.am: remove byteswap.h (duplicate header)
1112 * 2d/font.c: fixed gr_remap_font, minor stuff
1113 * configure.in: take out -O2 if doing debug build
1114 * main/bm.c: formatting
1115 * 2d/font.c, include/gr.h, NEWS: Enable OpenGL fonts!
1116 * include/byteswap.h, misc/Makefile.am: fix swapint, swapshort
1117 macros, get rid of functions
1119 2001-11-01 Bradley Bell <btb@icculus.org>
1121 * misc/byteswap.h: removed duplicate header
1123 2001-10-31 Bradley Bell <btb@icculus.org>
1125 * NEWS, main/automap.c: automap works in opengl
1126 * NEWS, configure.in: Added news
1127 * main/newmenu.c: Must call set_screen_mode for menus when using GL
1128 * 2d/: bitblt.c, canvas.c, linear.h, scalea.h: Sync with d1x
1129 * arch/sdl/event.c, arch/sdl/gr.c, arch/sdl/init.c, iff/iff.c,
1130 include/3d.h, include/loadgl.h, main/inferno.c, maths/fixc.c,
1131 maths/vecmat.c, maths/vecmata.asm: Sync with d1x
1132 * Makefile.am, arch/sdl/Makefile.am: Makefile fixes
1133 * arch/ogl/: glx.c, gr.c, ogl.c, sdlgl.c: Sync with d1x
1134 * 3d/: clipper.c, draw.c, globvars.c, instance.c, interp.c,
1135 matrix.c, points.c, rod.c, setup.c: Minor sync with d1x
1137 2001-10-27 Bradley Bell <btb@icculus.org>
1139 * main/inferno.c: added some documentation
1141 2001-10-25 Bradley Bell <btb@icculus.org>
1143 * main/inferno.c, texmap/ntmap.c, texmap/tmapflat.c: Completed tmap
1145 * Makefile.am, configure.in, arch/Makefile.am,
1146 arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/digi.c,
1147 arch/dos/gr.c, arch/ggi/Makefile.am, arch/ggi/gr.c,
1148 arch/ogl/Makefile.am, arch/ogl/glx.c, arch/ogl/gr.c,
1149 arch/ogl/ogl.c, arch/ogl/sdlgl.c, arch/ogl/wgl.c,
1150 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/digi.c,
1151 arch/sdl/gr.c, arch/svgalib/Makefile.am, arch/svgalib/gr.c,
1152 texmap/scanline.c: Finished moving stuff to arch/blah. I know,
1153 it's ugly, but It'll be easier to sync with d1x.
1154 * Makefile.am, configure.in, main/Makefile.am, main/editor/med.c,
1155 main/editor/medwall.h, main/editor/segment.c, main/editor/seguvs.h,
1156 main/editor/Makefile.am: attempt at support for editor, makefile
1158 * misc/d_delay.c: formatting fix
1159 * texmap/: Makefile.am, ntmap.c, scanline.c, scanline.h, texmapl.h,
1160 tmappent.S, tmapppro.S: adding support for runtime selection of
1162 * main/: bmread.c, game.c, gamecntl.c, gamesave.c, inferno.c,
1163 inferno.h, piggy.c, render.c, editor/editor.h: conditionalize
1164 including multi.h and network.h, fix backslashes, fix compiler
1166 * main/: ai.c, ai2.c, aipath.c, automap.c, bm.c, cntrlcen.c,
1167 collide.c, controls.c, credits.c, dumpmine.c, endlevel.c, escort.c,
1168 fireball.c, fuelcen.c, gamemine.c, gameseq.c, gauges.c, laser.c,
1169 menu.c, multi.h, netmisc.c, network.h, newdemo.c, newmenu.c,
1170 object.c, powerup.c, state.c, switch.c, wall.c: conditionalize
1171 including multi.h and network.h, fix backslashes
1172 * include/pstypes.h: added typedef for u_int64_t on mingw
1173 * include/3d.h: added prototype for g3_uninit_polygon_model
1174 * arch/sdl/Makefile.am: Don't use SDL joystick except on mingw
1176 2001-10-24 Bradley Bell <btb@icculus.org>
1178 * arch/: ggi/Makefile.am, svgalib/Makefile.am: Moved input stuff to
1179 arch subdirs, as in d1x.
1180 * Makefile.am, configure.in, main/kconfig.c: Revert bin_programs to
1181 earlier style until i understand automake 1.5 better. remove input
1183 * arch/: Makefile.am, dos/Makefile.am, dos/joy2.asm, dos/joyc.c,
1184 dos/joydefs.c, dos/key.c, dos/mouse.c, ggi/event.c, ggi/init.c,
1185 ggi/key.c, ggi/mouse.c, linux/Makefile.am, linux/joydefs.c,
1186 linux/joystick.c, linux/include/joystick.h, sdl/Makefile.am,
1187 sdl/event.c, sdl/joy.c, sdl/joydefs.c, sdl/key.c, sdl/mouse.c,
1188 svgalib/event.c, svgalib/init.c, svgalib/key.c, svgalib/mouse.c:
1189 Moved input stuff to arch subdirs, as in d1x.
1190 * NEWS, configure.in: blah blah
1192 2001-10-23 Bradley Bell <btb@icculus.org>
1194 * include/ui.h, unused/ui/ui.h: Moved ui.h to includes/
1195 * texmap/tmapppro.S: no need for #include <conf.h> here
1196 * main/Makefile.am: Build fixes. EDITOR_SRCS added to
1198 * main/: Makefile.am, network.c: No longer #ifdef'ing out the whole
1199 file. RCS header added
1200 * main/: bmread.c, kmatrix.c, multi.c, multibot.c: No longer
1201 #ifdef'ing out the whole file. RCS header added
1202 * Makefile.am, acconfig.h, configure.in, arch/dos/Makefile.am,
1203 main/Makefile.am, maths/Makefile.am, texmap/Makefile.am: Build
1204 fixes. Now works with automake 1.5 and autoconf 2.52.
1205 --enable-editor option added. SDL_VIDEO and SDL_INPUT defined for
1206 mingw (-grabmouse now works on win32).
1207 * config.guess, config.sub, install-sh, missing, mkinstalldirs:
1208 These don't belong in cvs
1212 2001-10-20 Bradley Bell <btb@icculus.org>
1214 * 2d/font.c: Don't free unused variables...
1215 * 2d/font.c, include/gr.h: Bringing font stuff more in line with
1217 * Makefile.am, arch/Makefile.am, arch/dos/Makefile.am,
1218 arch/linux/Makefile.am, arch/win32/Makefile.am, iff/Makefile.am,
1219 main/Makefile.am: make dist more sensible
1220 * Makefile.am: Kludge for linking on mingw
1222 2001-10-19 Bradley Bell <btb@icculus.org>
1224 * Makefile.am, configure.in, arch/win32/Makefile.am,
1225 arch/win32/ipx_win.c, arch/win32/winnet.c: Little fixes
1226 * include/ipx_drv.h: Check for __MINGW32__
1227 * include/i86.h: Imported from d1x
1228 * arch/dos/: Makefile.am, ipx.c: Re-import of d1x files
1229 * arch/dos/modex.asm: Fixed %include
1230 * main/console.c: RCS headers added
1231 * arch/sdl/: Makefile.am, init.c, timer.c: Moved arch/sdl_* to
1233 * Makefile.am, main/Makefile.am: Moved final link to top-level
1234 directory instead of main/
1235 * 2d/linear.asm, maths/fix.asm, maths/vecmata.asm: Changed
1236 __ENV_LINUX__ to __linux__
1237 * configure.in, arch/Makefile.am, arch/dos_dpmi.c,
1238 arch/dos_findfile.c, arch/dos_init.c, arch/dos_ipx.c,
1239 arch/dos_modex.asm, arch/dos_timer.asm, arch/dos_tweak.inc,
1240 arch/dos_vesa.c, arch/dos_vgaregs.inc, arch/linux_init.c,
1241 arch/sdl_init.c, arch/sdl_timer.c, arch/dos/Makefile.am,
1242 arch/dos/dpmi.c, arch/dos/findfile.c, arch/dos/init.c,
1243 arch/dos/ipx.c, arch/dos/modex.asm, arch/dos/timer.asm,
1244 arch/dos/tweak.inc, arch/dos/vesa.c, arch/dos/vgaregs.inc,
1245 arch/linux/Makefile.am, arch/linux/init.c, arch/win32/Makefile.am,
1246 arch/win32/mingw_init.c, main/Makefile.am: Moved arch/sdl_* to
1248 * configure.in: add --enable-xploader, support arch/linux subdir,
1250 * main/inferno.c: conditionalize conf.h
1252 2001-10-19 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
1254 * acconfig.h, 2d/bitmap.h, 3d/interp.c, cfile/cfile.c,
1255 include/cfile.h, main/bm.c, mem/mem.c, misc/fileutil.c,
1256 misc/fileutil.h: Partial application of linux/alpha patch.
1258 2001-10-19 Bradley Bell <btb@icculus.org>
1260 * main/Makefile.am, arch/linux/Makefile.am: Brought linux
1261 networking in line with d1x, moved some arch/linux_* stuff to
1263 * arch/linux/: findfile.c, ipx_bsd.c, ipx_kali.c, ipx_lin.c,
1264 linuxnet.c, ukali.c, include/ipx_bsd.h, include/ipx_hlpr.h,
1265 include/ipx_kali.h, include/ipx_ld.h, include/ipx_lin.h,
1266 include/ipx_udp.h, include/ukali.h: remove pesky * from RCS log
1268 * arch/: Makefile.am, linux_findfile.c, linux_ipx_bsd.c,
1269 linux_ipx_lin.c, linux_ipx_udp.c, linux_net.c, linux/findfile.c,
1270 linux/ipx_bsd.c, linux/ipx_kali.c, linux/ipx_lin.c,
1271 linux/ipx_udp.c, linux/linuxnet.c, linux/ukali.c,
1272 linux/include/ipx_bsd.h, linux/include/ipx_hlpr.h,
1273 linux/include/ipx_kali.h, linux/include/ipx_ld.h,
1274 linux/include/ipx_lin.h, linux/include/ipx_udp.h,
1275 linux/include/ukali.h: Brought linux networking in line with d1x,
1276 moved some arch/linux_* stuff to arch/linux/*
1277 * include/ipx_drv.h: Imported from d1x
1278 * main/ipx_drv.c: RCS info added, conf.h added, etc...
1279 * main/ipx_drv.c: Imported from d1x
1280 * include/args.h, include/ipx.h, main/inferno.c, main/network.c,
1281 main/network.h, main/Makefile.am: Trying to get network working on
1283 * configure.in, 2d/Makefile.am, arch/win32/Makefile.am,
1284 main/Makefile.am: build fixes
1285 * arch/: win32/Makefile.am, win32/findfile.c, win32/ipx_drv.h,
1286 win32/ipx_win.c, win32/winnet.c, Makefile.am, win32_findfile.c,
1287 linux/include/ipx_drv.h: Moved win32_* to win32/* (a la d1x),
1288 starting to get net working.
1289 * include/pstypes.h: Changed __ENV_LINUX__ to __linux__,
1290 conditionalized min,max macros
1292 2001-10-18 Bradley Bell <btb@icculus.org>
1294 * acconfig.h, 2d/linear.h, arch/include/joy.h, include/loadgl.h,
1295 include/strutil.h, include/vecmat.h, main/kconfig.c, misc/d_glob.c,
1296 texmap/tmap_inc.asm, texmap/tmap_per.asm, texmap/tmappent.S,
1297 texmap/tmapppro.S, main/console.c: Changed __ENV_LINUX__ to
1299 * 2d/2dsline.c: RCS headers added/changed
1300 * configure.in: fix NASMFLAGS bug
1301 * main/: collide.c, inferno.c, object.c, render.c: RCS headers
1304 2001-10-17 Bradley Bell <btb@icculus.org>
1306 * NEWS: Fixed the invulnerable robots bug!
1307 * main/collide.c: Fixed the invulnerable robots bug!
1309 2001-10-14 Bradley Bell <btb@icculus.org>
1311 * Makefile.am, arch/Makefile.am, iff/Makefile.am, main/Makefile.am:
1314 2001-10-13 Bradley Bell <btb@icculus.org>
1316 * Makefile.am, autogen.sh, configure.in, 2d/Makefile.am,
1317 arch/Makefile.am, arch/dos/Makefile.am,
1318 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
1319 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
1320 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
1321 arch/dos/include/Makefile.am, arch/dos/mm_snd/Makefile.am,
1322 arch/dos/mm_snd/include/Makefile.am, arch/include/Makefile.am,
1323 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
1324 arch/win32/Makefile.am, arch/win32/d3dframe/Makefile.am,
1325 arch/win32/include/Makefile.am, iff/Makefile.am,
1326 iff/archive/Makefile.am, include/Makefile.am, main/Makefile.am,
1327 main/editor/Makefile.am, main/old/Makefile.am, tools/Makefile.am,
1328 tools/cvs2cl/Makefile.am, unused/Makefile.am,
1329 unused/bios/Makefile.am, unused/lib/Makefile.am,
1330 unused/novga/Makefile.am, unused/pa_null/Makefile.am,
1331 unused/ui/Makefile.am, unused/vga/Makefile.am,
1332 unused/vga/new/Makefile.am, unused/win95/Makefile.am: Removed
1333 automake stuff from "inert" subdirs. And there was much rejoicing.
1334 * Makefile.am, NEWS, configure.in: Stuff
1335 * ChangeLog: removing auto-generated file
1336 * cygconf: Added instructions for mingw32 build
1337 * Makefile.am: renamed INSTALL to installation.txt
1338 * installation.txt, INSTALL: renamed INSTALL to installation.txt
1339 * mingw32.txt: Added instructions for mingw32 build
1340 * configure.in: Enable assembly under mingw32
1342 2001-10-12 Bradley Bell <btb@icculus.org>
1344 * acconfig.h, aclocal.m4, conf.h.in: remove superfluous files
1345 * acconfig.h, aclocal.m4, conf.h.in, configure.in, 2d/2dsline.c,
1346 2d/bitblt.c, 2d/box.c, 2d/canvas.c, 2d/gpixel.c, 2d/line.c,
1347 2d/pixel.c, include/pstypes.h, include/strutil.h, include/timer.h,
1348 main/digi.h, main/kludge.c, main/object.c, main/render.c,
1349 misc/d_glob.c, misc/d_io.c, misc/strutil.c: Changed __ENV_DJGPP__
1350 to __DJGPP__, since it's built-in.
1352 2001-10-12 Paolo Ulivi <paoloulivi@tin.it>
1354 * aclocal.m4, conf.h.in, include/vecmat.h, main/collide.c,
1355 main/kludge.c, main/piggy.h: fix some gcc 3.0 warnings.
1359 2001-10-12 Bradley Bell <btb@icculus.org>
1361 * Makefile.am, unused/win95/Makefile.am: Fix some dist stuff
1362 * Makefile.am: make sure cygconf gets archived
1363 * configure.in: Increment version number in preparation for release
1364 * configure.in: Fix detection of opengl
1365 * Makefile.am, aclocal.m4, autogen.sh, conf.h.in, configure.in,
1366 cygconf, arch/Makefile.am, arch/include/joy.h,
1367 arch/include/mouse.h, include/loadgl.h, include/pstypes.h,
1368 include/strutil.h, main/Makefile.am, main/config.c, main/console.c,
1369 main/gamepal.h, main/gamerend.c, main/inferno.c, main/kconfig.c,
1370 main/multi.c, main/newdemo.c, misc/d_delay.c, misc/d_glob.c,
1371 misc/strutil.c: Switched from Cygwin to mingw32 on MS boxes.
1372 Vastly improved compilability.
1374 2001-10-11 Bradley Bell <btb@icculus.org>
1376 * Makefile.am: Added macros/sdl.m4
1377 * autogen.sh: Added macros/sdl.m4
1379 2001-10-09 Bradley Bell <btb@icculus.org>
1381 * main/vers_id.h: Added DESCENT_VERSION constant
1382 * main/inferno.c: Added command-line help.
1383 * include/ogl_init.h: opengl improvments (following d1x changes)
1385 2001-10-07 Bradley Bell <btb@icculus.org>
1387 * aclocal.m4, conf.h.in, configure.in, arch/Makefile.am,
1388 arch/ogl/Makefile.am: Remove duplicate headers.
1390 2001-08-02 Thimo Neubauer <thimo@debian.org>
1392 * mem/mem.c: totally crippled the memory manager because it does
1393 not make sense for non-DOS-systems and it would have been too
1394 complicated to get it 64bit clean
1396 2001-06-19 Bradley Bell <btb@icculus.org>
1398 * cvshowto.txt: updated anonymous password
1400 2001-02-08 Bradley Bell <btb@icculus.org>
1402 * COPYING, license.txt: Added d1x license
1404 2001-02-01 Bradley Bell <btb@icculus.org>
1406 * aclocal.m4, configure.in: Better detecting of SDL and GL/GLU
1408 2001-01-31 Bradley Bell <btb@icculus.org>
1410 * configure.in, arch/include/mouse.h, include/pstypes.h,
1411 main/game.c, main/gamepal.h: OpenGL support under Cygwin/SDL
1412 * main/polyobj.c: fix typo
1413 * 2d/Makefile.am, 2d/bitblt.c, 2d/bitmap.c, 2d/box.c, 2d/canvas.c,
1414 2d/circle.c, 2d/disc.c, 2d/font.c, 2d/gpixel.c, 2d/ibitblt.c,
1415 2d/line.c, 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c,
1416 2d/rect.c, 2d/rle.c, 2d/scale.c, 2d/scalec.c, 2d/tmerge.c,
1417 3d/clipper.c, 3d/draw.c, 3d/globvars.c, 3d/instance.c, 3d/interp.c,
1418 3d/matrix.c, 3d/points.c, 3d/rod.c, 3d/setup.c, arch/Makefile.am,
1419 cfile/cfile.c, iff/iff.c, main/ai.c, main/ai2.c, main/aipath.c,
1420 main/automap.c, main/bm.c, main/bmread.c, main/cmd.c,
1421 main/cntrlcen.c, main/collide.c, main/config.c, main/console.c,
1422 main/controls.c, main/credits.c, main/crypt.c, main/dumpmine.c,
1423 main/effects.c, main/endlevel.c, main/escort.c, main/fireball.c,
1424 main/fuelcen.c, main/fvi.c, main/game.c, main/gamecntl.c,
1425 main/gamefont.c, main/gamemine.c, main/gamepal.c, main/gamerend.c,
1426 main/gamesave.c, main/gameseg.c, main/gameseq.c, main/hostage.c,
1427 main/kconfig.c, main/kmatrix.c, main/laser.c, main/lighting.c,
1428 main/mglobal.c, main/mission.c, main/morph.c, main/netmisc.c,
1429 main/network.c, main/newdemo.c, main/newmenu.c, main/object.c,
1430 main/paging.c, main/physics.c, main/piggy.c, main/polyobj.c,
1431 main/powerup.c, main/render.c, main/robot.c, main/slew.c,
1432 main/songs.c, main/switch.c, main/texmerge.c, main/text.c,
1433 main/titles.c, main/vclip.c, main/wall.c, main/weapon.c,
1434 maths/Makefile.am, maths/fixc.c, maths/rand.c, maths/tables.c,
1435 maths/vecmat.c, mem/mem.c, misc/args.c, misc/byteswap.c,
1436 misc/d_delay.c, misc/d_glob.c, misc/d_io.c, misc/error.c,
1437 misc/hash.c, misc/strio.c, misc/strutil.c, texmap/Makefile.am,
1438 texmap/ntmap.c, texmap/scanline.c, texmap/tmapflat.c: Makefile and
1440 * arch/dos_findfile.c, arch/dos_modex.asm, include/console.h,
1441 include/modex.h, main/collide.c, main/gamesave.c, main/gameseq.c,
1442 main/gauges.c, main/object.c, main/playsave.c, main/render.c,
1443 main/state.c, mem/mem.c, texmap/ntmap.c, texmap/tmapflat.c: Fix
1445 * include/gr.h, main/menu.c: Fullscreen toggle added to screen res
1447 * configure.in, include/pstypes.h, main/kconfig.c: Support for
1448 cross-compiling, and cygwin fixes
1450 2001-01-30 Bradley Bell <btb@icculus.org>
1452 * configure.in, arch/Makefile.am, arch/win32_findfile.c,
1453 include/pstypes.h, include/strutil.h, main/Makefile.am,
1454 misc/strutil.c, unused/win95/findfile.c: Cygwin support, using SDL.
1455 needs --without-assembler and --without-network to compile
1457 2001-01-29 Bradley Bell <btb@icculus.org>
1459 * configure.in, main/Makefile.am: Fixes to build system
1460 * main/kconfig.c: fix for non-linux joysticks
1461 * arch/: dos/Makefile.am, dos/cdrom.c, dos/digi.c, dos/dosgr.c,
1462 dos/dpmi.c, dos/findfile.c, dos/init.c, dos/ipx.c, dos/joy2.asm,
1463 dos/joyc.c, dos/joydefs.c, dos/key.c, dos/modex.asm, dos/mouse.c,
1464 dos/timer.asm, dos/tweak.inc, dos/vesa.c, dos/vgaregs.inc,
1465 include/joy.h, linux/Makefile.am, linux/findfile.c, linux/init.c,
1466 linux/ipx_bsd.c, linux/ipx_lin.c, linux/ipx_udp.c,
1467 linux/linuxnet.c, sdl/Makefile.am, sdl/init.c, sdl/timer.c: Removed
1469 * arch/: Makefile.am, dos_dpmi.c, dos_findfile.c, dos_init.c,
1470 dos_ipx.c, dos_modex.asm, dos_timer.asm, dos_tweak.inc, dos_vesa.c,
1471 dos_vgaregs.inc, linux_findfile.c, linux_init.c, linux_ipx_bsd.c,
1472 linux_ipx_lin.c, linux_ipx_udp.c, linux_net.c, sdl_init.c,
1473 sdl_timer.c: Fixed build system, minor fixes
1474 * arch/dos/include/: joy.h, key.h, mouse.h: Unified input headers.
1475 * arch/linux/Makefile.am, configure.in: Duplicate file removal.
1477 2001-01-28 Bradley Bell <btb@icculus.org>
1479 * conf.h.in, configure.in, arch/Makefile.am,
1480 arch/dos/include/Makefile.am, arch/include/Makefile.am,
1481 arch/include/key.h, main/Makefile.am: More header unification...
1482 * main/newdemo.c: Added <ctype.h>
1483 * arch/include/: event.h, joy.h: unified input headers.
1484 * acconfig.h, include/d_delay.h, main/Makefile.am, main/game.c:
1485 OpenGL now uses SDL-GL instead of gii
1486 * arch/include/: key.h, mouse.h: Unified arch headers
1488 2001-01-25 Bradley Bell <btb@icculus.org>
1490 * autogen.sh: use "set -e" so execution stops if something goes
1493 2001-01-24 Bradley Bell <btb@icculus.org>
1496 * Makefile.am: Add ChangeLog to dist
1497 * ChangeLog: Putting this here so automake doesn't complain
1501 2001-01-24 Bradley Bell <btb@icculus.org>
1503 * INSTALL, NEWS, README, cvshowto.txt: updated documentation
1504 * tools/: Makefile.am, cvs2cl/Makefile.am, cvs2cl/cvs2cl.pl: cvs2cl
1505 for building ChangeLog from RCS entries
1506 * Makefile.am, acconfig.h, autogen.sh, conf.h.in, configure.in,
1507 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
1508 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
1509 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
1510 arch/dos/include/Makefile.am, 2d/Makefile.am, 3d/Makefile.am,
1511 arch/Makefile.am, arch/dos/Makefile.am,
1512 arch/dos/mm_snd/Makefile.am, arch/dos/mm_snd/include/Makefile.am,
1513 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
1514 arch/ogl/Makefile.am, arch/sdl/Makefile.am, arch/win32/Makefile.am,
1515 arch/win32/d3dframe/Makefile.am, arch/win32/include/Makefile.am,
1516 cfile/Makefile.am, iff/Makefile.am, iff/archive/Makefile.am,
1517 include/Makefile.am, main/editor/Makefile.am, main/old/Makefile.am,
1518 unused/Makefile.am, unused/bios/Makefile.am,
1519 unused/lib/Makefile.am, unused/novga/Makefile.am,
1520 unused/pa_null/Makefile.am, unused/ui/Makefile.am,
1521 unused/vga/Makefile.am, unused/vga/new/Makefile.am,
1522 unused/win95/Makefile.am, main/Makefile.am, maths/Makefile.am,
1523 misc/Makefile.am, texmap/Makefile.am: improved automake config.
1524 make dist, VPATH builds, ...
1525 * configure, Makefile.in, libtool, ltconfig, ltmain.sh,
1526 stamp-h.in, 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.in,
1527 arch/dos/Makefile.in, arch/linux/Makefile.in,
1528 arch/sdl/Makefile.in, cfile/Makefile.in, iff/Makefile.in,
1529 main/Makefile.in, maths/Makefile.in, mem/Makefile.in,
1530 misc/Makefile.in, texmap/Makefile.in: cruft removal
1531 * 2d/diff, arch/dos/sgrep.out, arch/linux/stHqFIq1, main/test.txt:
1533 * ChangeLog, NEWS: moved old ChangeLog to NEWS
1534 * configure.in, conf.h.in: moved NDEBUG to conf.h.in
1535 * main/: game.c, kconfig.c, text.c: changed args_find to FindArg
1536 * main/: gamecntl.c, inferno.c: changed args_find to FindArg, added
1538 * arch/dos_init.c, arch/linux_init.c, arch/linux_ipx_udp.c,
1539 arch/linux_net.c, arch/sdl_init.c, arch/dos/init.c,
1540 arch/dos/joyc.c, arch/linux/init.c, arch/linux/ipx_udp.c,
1541 arch/linux/linuxnet.c, arch/sdl/init.c, include/args.h,
1542 main/config.c, main/hud.c, main/menu.c, main/multi.c,
1543 main/network.c, main/piggy.c, main/polyobj.c, main/slew.c,
1544 main/songs.c, misc/args.c: changed args_find to FindArg
1546 2001-01-22 Bradley Bell <btb@icculus.org>
1548 * configure, main/Makefile.am, main/Makefile.in: configuration
1550 * include/error.h, include/mono.h, main/game.c, main/gamerend.c:
1551 fix compiler warnings w/opengl
1552 * include/console.h: ggi support
1553 * arch/linux_init.c: svgalib support
1554 * Makefile.in, conf.h.in, configure, configure.in, 2d/Makefile.am,
1555 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.am, arch/Makefile.in,
1556 arch/svgalib_init.c, cfile/Makefile.in, iff/Makefile.in,
1557 main/Makefile.am, main/Makefile.in, maths/Makefile.am,
1558 maths/Makefile.in, mem/Makefile.in, misc/Makefile.in,
1559 texmap/Makefile.am, texmap/Makefile.in: configuration fixes
1560 * iff/iff.c, include/u_mem.h: NDEBUG fixes
1561 * main/: ai.h, inferno.c, lighting.c, object.c, render.c: fix
1562 warnings and enable NDEBUG
1563 * arch/svgalib_init.c: svgalib support
1565 2001-01-22 Michael Wagener <Michael.Wagener@materna.de>
1567 * main/kconfig.c: joystick support
1569 2001-01-21 Bradley Bell <btb@icculus.org>
1571 * cvshowto.txt: new file, taken from d1x webpage
1572 * AUTHORS, README: Taking over as maintainer of d2x
1573 * ChangeLog: Grab mouse with SDL/X11
1574 * main/: gamecntl.c, inferno.c: Grab mouse with SDL/X11
1576 2001-01-20 Bradley Bell <btb@icculus.org>
1578 * configure, configure.in: Turned -Werror back off by default
1579 * README, configure, configure.in, 2d/font.c, arch/sdl_init.c,
1580 iff/iff.c, include/3d.h, include/d_io.h, main/Makefile.am,
1581 main/Makefile.in, main/bm.c, main/collide.c, main/credits.c,
1582 main/fuelcen.h, main/game.c, main/gamecntl.c, main/gamepal.c,
1583 main/gamerend.c, main/gamesave.c, main/gameseg.c, main/gameseq.c,
1584 main/gauges.c, main/kconfig.c, main/kludge.c, main/kmatrix.c,
1585 main/laser.c, main/multi.c, main/network.c, main/network.h,
1586 main/newdemo.c, main/newmenu.c, main/object.c, main/object.h,
1587 main/physics.c, main/piggy.c, main/polyobj.c, main/state.c,
1588 main/switch.c, main/titles.c, main/wall.c: Got rid of all compiler
1589 warnings, for non-OpenGL on linux, anyway...
1591 2001-01-19 Bradley Bell <btb@icculus.org>
1593 * copying: remove duplicate file
1594 * Import of d2x-0.0.9-pre1
1595 * Import of d2x-0.0.8