1 2003-04-24 Bradley Bell <btb@icculus.org>
3 * configure.ac: increment version number
5 * main/inferno.c: redeclare main() 'the SDL way', make sure SDL.h
8 2003-04-24 Ingo van Lil <inguin@gmx.de>
10 * main/render.c: fix misspellings of NDEBUG
14 2003-04-14 Bradley Bell <btb@icculus.org>
16 * cfile/cfile.c: prefer files from d2 hog over d1 hog
18 2003-04-11 Bradley Bell <btb@icculus.org>
20 * main/automap.c, main/gamemine.c, main/menu.c: fix compiler
25 2003-04-11 Bradley Bell <btb@icculus.org>
27 * libmve/mveplay.c: use _sleep instead of sleep on win32
29 * Makefile.am, README, README.utils, arch/sdl/digi.c,
30 arch/sdl/joy.c, arch/win32/Makefile.am, include/byteswap.h,
31 include/cfile.h, include/error.h, libmve/Makefile.am,
32 libmve/decoders.h, main/Makefile.am, main/endlevel.c,
33 main/endlevel.h, main/playsave.c, misc/fileutil.c:
34 utilities/Makefile.am: comments/formatting/dist problems
36 * configure.ac: use different defines for os x
38 2003-04-07 Bradley Bell <btb@icculus.org>
40 * include/error.h, misc/error.c: put some old stuff back in,
41 eliminate duplicate error messages
43 * main/text.c: don't die on text not found
46 * main/inferno.c: print some useful info if hog not found, allow
47 -help to work if no text available
49 2003-04-07 Steffen Pohle <stpohle@gmx.net>
51 * arch/linux/Makefile.am: revert to previous version, so linux
54 2003-04-03 Bradley Bell <btb@icculus.org>
56 * main/endlevel.c: fixed exit model scheme yet again
58 2003-04-02 Bradley Bell <btb@icculus.org>
60 * misc/error.c: call Int3 on Assert
62 * main/cntrlcen.c, main/cntrlcen.h, main/gamesave.c: modified
65 * main/wall.c: don't die when trying to toggle nonexistent
66 segment... vertigo level 10 is buggy!
68 * main/gamemine.c: comments/formatting
70 2003-03-31 Micah J. Lieske <MicahJon@compuserve.com>
72 * arch/dos/digimm.c, arch/sdl/digi.c, arch/win32/digi.c,
73 main/inferno.c: Allow use of 22K sound samples
75 2003-03-29 Bradley Bell <btb@icculus.org>
77 * arch/ogl/gr.c: default to bitmapped reticle
79 * main/bm.c, main/endlevel.c, main/piggy.c, main/piggy.h,
80 main/polyobj.c: rewrote endlevel stuff to reread exit model info
83 * arch/sdl/joy.c: fixed text seen for hats in control config
86 2003-03-28 Bradley Bell <btb@icculus.org>
88 * main/bm.c: heh, model nums in vertigo are hardcoded,
89 N_D2_POLYGON_MODELS can't change
91 * configure.ac, include/d1x.xpm, include/descent.xpm,
92 arch/ogl/sdlgl.c, arch/sdl/gr.c: enabled setting icon with
95 2003-03-27 Bradley Bell <btb@icculus.org>
97 * main/text.h: fixed text references for hat directions
99 * arch/ogl/Makefile.am: oops, can't get rid of main INCLUDE yet...
101 2003-03-26 Bradley Bell <btb@icculus.org>
103 * main/playsave.c: make d2x keys backward compatible
105 2003-03-26 Micah J. Lieske <MicahJon@compuserve.com>
107 * arch/sdl/event.c, arch/sdl/joy.c: added hat support for sdl
110 2003-03-26 Bradley Bell <btb@icculus.org>
112 * main/piggy.c: fix crash when d1 data not present
114 * main/gamecntl.c, main/kconfig.c, main/playsave.c: fix d2x keys,
115 read/write from plr file
117 * main/ai.h, main/collide.c, main/escort.c, main/escort.h,
118 main/fuelcen.c, main/gamecntl.c, main/playsave.c, main/powerup.c:
119 added escort.h header
121 2003-03-25 Bradley Bell <btb@icculus.org>
123 * main/bm.c, main/piggy.c, main/piggy.h, main/gameseq.c: added
124 D1_PIGFILE ("descent.pig") macro
126 * main/bm.c, main/piggy.c, main/piggy.h: ability to load exit
127 models from d1 pig file
129 * main/bm.c, main/bm.h, main/endlevel.c, main/piggy.c,
130 main/piggy.h: ability to load exit model bitmaps (or any bitmap,
131 really) from d1 pig file
133 2003-03-23 Bradley Bell <btb@icculus.org>
135 * main/bm.c: stop extra robots from overwriting exit models
137 * include/ogl_init.h: increased OGL_TEXTURE_LIST_SIZE so the
138 texture list doesn't get full
140 * main/bm.c: fix mem leak when reading extra robots
142 2003-03-21 Bradley Bell <btb@icculus.org>
144 * main/menu.c: Added option to set movie resolution (mostly works)
146 2003-03-21 Martin Schaffner <maschaffner@gmx.ch>
148 * main/gameseq.c, main/piggy.c, main/piggy.h: move bitmap
149 replacement functions to piggy.c
151 * main/gameseq.c: attempt to support mac d1 descent.pig
153 * main/bm.c: fix mem leak
155 * main/gameseq.c: fix bug: when opening d1 level 1 with oem data
156 files, both d1 and d2 oem briefing where showed
158 * main/inferno.c, main/movie.c: Change the default movie
159 resolution to "high", implement the option -lowresmovies
161 2003-03-20 Bradley Bell <btb@icculus.org>
163 * arch/sdl/rbaudio.c, main/songs.c: cd detection works now
165 * main/piggy.c: comments
167 2003-03-20 Martin Schaffner <maschaffner@gmx.ch>
169 * main/gameseq.c: delete duplicate function
171 * 2d/rle.c: fix color swapping on big endian of big rle bitmaps
173 2003-03-19 Bradley Bell <btb@icculus.org>
175 * arch/sdl/rbaudio.c, include/rbaudio.h: starting d2 cd detection
176 (cddb discid) support
178 * arch/sdl/digi.c, main/kludge.c: implemented
179 digi_link_sound_to_object3 for looping sounds, other looping stuff
181 * arch/sdl/gr.c: removing dependencies on stuff in main/
183 * arch/linux/Makefile.am, arch/linux/init.c,
184 arch/linux/linuxnet.c, arch/linux/include/ukali.h,
185 arch/ogl/Makefile.am, main/inferno.c: moved joy_init back to main,
186 other header cleanups
188 * arch/win32/ipx_win.c, configure.ac: ipx on win32 fixed!
190 2003-03-19 Martin Schaffner <maschaffner@gmx.ch>
192 * 2d/rle.c, include/gr.h, include/rle.h, main/bm.c, main/bm.h,
193 main/gamemine.c, main/gamemine.h, main/gameseq.c, main/piggy.c,
194 main/piggy.h, main/wall.c, main/wall.h: if descent.pig available,
195 load d1 textures for d1 levels
197 2003-03-19 Bradley Bell <btb@icculus.org>
199 * 2d/font.c, 2d/palette.c, 3d/interp.c, 3d/setup.c,
200 arch/sdl/rbaudio.c, include/texmap.h, libmve/decoder16.c,
201 libmve/decoder8.c, libmve/decoders.h, libmve/mveplay.c,
202 texmap/ntmap.c, texmap/texmapl.h: header/extern declaration
205 * README: added some OS X info
207 2003-03-17 Bradley Bell <btb@icculus.org>
209 * main/newdemo.c: simplify DEMO_FILENAME macro
211 * main/console.c, main/game.c: enable experimental console support
213 * main/gamerend.c: fixed location of fps meter in multi
215 2003-03-16 Bradley Bell <btb@icculus.org>
217 * main/menu.c, main/newdemo.c, main/newdemo.h, main/newmenu.c:
218 also look in shared data dir for demos
220 * main/newdemo.c, main/newdemo.h: comments/formatting
222 2003-03-15 Christopher Thielen <chris@luethy.net>
224 * main/kludge.c: set CDROM_dir back to "." - tricks game into
225 thinking d2 cd is always present
227 2003-03-15 Bradley Bell <btb@icculus.org>
229 * 2d/font.c, main/credits.c, main/scores.c: fixed opengl credits,
232 * arch/sdl/rbaudio.c: formatting, enabled volume control under
235 * arch/ogl/gr.c: fixed dark font bug by calling gr_set_mode from
236 gr_init. don't really know why this works, though
238 2003-03-14 Bradley Bell <btb@icculus.org>
240 * main/gameseq.c: fix Bitmap_replacement_data mem leakage
242 * unused/bios/rbaudio.h: removed duplicate file
244 2003-03-14 Christopher Thielen <chris@luethy.net>
246 * arch/sdl/rbaudio.c: stop cd audio when exiting
248 2003-03-14 Micah J. Lieske <MicahJon@compuserve.com>
250 * main/gamecntl.c: add comments to the "only matt knows" cheats
252 2003-03-14 Martin Schaffner <maschaffner@gmx.ch>
254 * main/gamemine.c: formatting, better texture conversion for d1
257 2003-03-14 Bradley Bell <btb@icculus.org>
259 * main/piggy.c: must swap all mac version pigfiles
261 * main/ai.c, main/ai.h, main/bm.h, main/crypt.c, main/joydefs.h,
262 main/multi.c: formatting, minor cleanups
264 * 2d/rle.c: need to swap line_size on bigendian machines
266 * main/mission.c, main/mission.h: detect mac full version hogfile
268 2003-03-13 Bradley Bell <btb@icculus.org>
270 * arch/sdl/joydefs.c, main/kconfig.c, main/kconfig.h, main/menu.c:
271 added joy/mouse sensitivity slider, increased range to 16, and
274 * main/Makefile.am, main/joydefs.c, main/old/joydefs.c: moved old
277 * arch/linux/Makefile.am: removed extra backslash
279 * TODO, installation.txt: updated some documentation
281 * main/gamecntl.c, main/menu.c, main/menu.h: added "d2x options"
282 menu, with maxfps option
284 2003-03-12 Bradley Bell <btb@icculus.org>
286 * main/game.c, main/game.h, main/inferno.c: added -maxfps option
288 * arch/linux/alsadigi.c, arch/linux/findfile.c,
289 arch/linux/hmiplay.c, arch/linux/init.c, arch/linux/ipx_bsd.c,
290 arch/linux/ipx_kali.c, arch/linux/ipx_lin.c, arch/linux/ipx_udp.c,
291 arch/linux/joydefs.c, arch/linux/ukali.c, arch/linux/include,
292 arch/linux/include/ipx_bsd.h, arch/linux/include/ipx_drv.h,
293 arch/linux/include/ipx_hlpr.h, arch/linux/include/ipx_kali.h,
294 arch/linux/include/ipx_ld.h, arch/linux/include/ipx_lin.h,
295 arch/linux/include/ipx_udp.h, arch/linux/include/joystick.h,
296 arch/linux/include/music.h, arch/linux/include/serial.h,
297 arch/linux/include/ukali.h: formatting
299 2003-03-11 Chris Arena <ccarena@cox.net>
301 * main/menu.c: fixed brightness slider
303 2003-03-01 Bradley Bell <btb@icculus.org>
305 * main/piggy.c, main/titles.c: d1 briefing text fixed, spinning
306 robots and animated bitmaps work, but colors are messed up
308 2003-02-28 Bradley Bell <btb@icculus.org>
310 * main/player.h: whitespace
312 * main/automap.c, main/cntrlcen.c, main/collide.c,
313 main/gamerend.c: use Builtin_mission_num instead of 0 (if
314 descent.hog is present, d1 becomes mission 0)
316 * configure.ac, arch/win32/Makefile.am, arch/win32/ipx_drv.h,
317 arch/win32/ipx_win.c, arch/win32/mingw_init.c,
318 arch/win32/winnet.c: MinGW compiles with network enabled again,
319 but still doesn't work
323 2003-02-28 Bradley Bell <btb@icculus.org>
325 * 2d/pcx.c, arch/ogl/gr.c, libmve/mveplay.c, main/gameseq.c,
326 main/inferno.c, main/menu.c, main/movie.c, main/newmenu.c: Fixed
329 2003-02-27 Bradley Bell <btb@icculus.org>
331 * main/Makefile.am, main/gamesave.c, main/hoard.c, main/hoard.h,
332 main/inferno.c, main/menu.c, main/mission.c, main/mission.h,
333 main/network.c, main/network.h: noted that hoard.ham is only needed
334 for multiplayer HOARD games, and should not be equated with
335 "vertigo". put HoardEquipped() back in network.c.
337 * arch/ggi/key.c, arch/sdl/key.c, arch/svgalib/key.c,
338 include/d_delay.h, main/automap.c, main/game.c, main/kconfig.c,
339 main/multi.c, main/newdemo.c, misc/Makefile.am, misc/d_delay.c:
340 use timer_delay instead of d_delay
342 2003-02-27 Martin Schaffner <maschaffner@gmx.ch>
344 * main/render.c: added replacement qsort for solaris
346 2003-02-26 Bradley Bell <btb@icculus.org>
348 * main/gamemine.c: texture conversion for d1 shareware
350 2003-02-26 Martin Schaffner <maschaffner@gmx.ch>
352 * main/gamemine.c: better texture conversion for d1 levels
354 2003-02-26 Micah J. Lieske <MicahJon@compuserve.com>
356 * main/kconfig.c: fix joystick support under MinGW
358 2003-02-26 Bradley Bell <btb@icculus.org>
360 * main/playsave.c: fix swapping glitch
362 * configure.ac, readme.txt: clean stuff up, getting ready for
365 * main/titles.c: begin support for rendering spinning robots in
368 * main/mission.c, main/mission.h: load d1 oem mission, d1 v1.0
371 * main/gamemine.c: load d1 shareware levels!
373 2003-02-25 Bradley Bell <btb@icculus.org>
377 * autogen.sh: add warning about old auto* versions, use
380 2003-02-24 Bradley Bell <btb@icculus.org>
382 * main/gameseq.c, main/movies.c, main/titles.c: Descent I
383 briefings mostly working
384 * main/movie.c, main/titles.c: fixed some more briefing glitches
386 2003-02-23 Bradley Bell <btb@icculus.org>
388 * main/movie.c: fixed crash when using shareware data files
390 * arch/sdl/digi.c: fix crash on non-existent sounds
391 (i.e. shareware data)
393 2003-02-22 Bradley Bell <btb@icculus.org>
395 * main/titles.c: fixed fullscreen toggle in briefings
397 2003-02-21 Bradley Bell <btb@icculus.org>
399 * configure.ac: check for mingw when enabling nasm
400 * main/playsave.c: enable loading player files of either byte
403 2003-02-20 Bradley Bell <btb@icculus.org>
405 * main/bm.c, main/bm.h, main/endlevel.c: fixed up endlevel stuff
406 * arch/sdl/digi.c, main/kludge.c: oops, meant to say: fixed bug
407 #343, not "rest of solution to bug #344"
408 * arch/sdl/timer.c, include/timer.h: revert to more accurate
410 * main/kludge.c: partial solution to bug #344
411 * Makefile.am, tools/cvs2cl/cvs2cl.pl: get rid of cvs2cl.pl
412 * compilerdefs.txt: added linux/mips info
413 * ChangeLog: clean up changelog
415 2003-02-19 Bradley Bell <btb@icculus.org>
417 * libmve/mveplay.c: os x needs nanosleep prototype.
419 2003-02-18 Bradley Bell <btb@icculus.org>
421 * .cvsignore, libmve/.cvsignore: added files to .cvsignore
422 * include/libmve.h, libmve/mveplay.c, main/movie.c: added function
423 to disable/enable audio
424 * libmve/: mve_main.c, mveplay.c: bigendian fixes
425 * main/: movie.h, titles.c: make sure movie's palette is set before
426 writing briefing text. Fixes bug #359
427 * libmve/mveplay.c: make MVE_rmStepMovie play a full frame instead
429 * misc/: args.c, byteswap.c, d_delay.c, d_io.c, dos_disk.h,
430 error.c, hash.c, parsarg.c, parsarg.h, strio.c, strutil.c:
432 * maths/: fix.asm, rand.c, tables.c, vecmat.c, vecmata.asm:
434 * texmap/: ntmap.c, scanline.c, scanline.h, texmapl.h,
435 tmap_flt.asm, tmap_inc.asm, tmap_lin.asm, tmap_ll.asm,
436 tmap_per.asm, tmapfade.asm, tmapflat.c, tmappent.S, tmapppro.S:
438 * include/libmve.h: blah
440 2003-02-18 Martin Schaffner <martin.schaffner@epfl.ch>
442 * main/render.c: 2nd attempt to fix solaris qsort bug
444 2003-02-18 Bradley Bell <btb@icculus.org>
446 * configure.ac, include/pstypes.h: put alignment detection in
449 2003-02-17 Bradley Bell <btb@icculus.org>
451 * Makefile.am, README.utils, configure.ac, include/libmve.h,
452 include/mve_audio.h, include/mvelib.h, libmve/Makefile.am,
453 libmve/decoder16.c, libmve/decoder8.c, libmve/mve_audio.c,
454 libmve/mve_audio.h, libmve/mve_main.c, libmve/mvelib.c,
455 libmve/mvelib.h, libmve/mveplay.c, main/Makefile.am,
456 main/decoder16.c, main/decoder8.c, main/movie.c, main/mve_audio.c,
457 main/mve_main.c, main/mvelib.c, main/mveplay.c, main/mveplay.h:
458 moved mve stuff to separate subdir
459 * include/mvelib.h, main/movie.c, main/mve_main.c, main/mvelib.c,
460 main/mveplay.c, main/mveplay.h, main/titles.c: many improvements to
461 mve code. Fixes (at least) bugs #41, #348, and #350.
463 2003-02-14 Bradley Bell <btb@icculus.org>
465 * main/Makefile.am: no more Makefile.mveplay. again
466 * main/mveplay.c: typo
468 2003-02-13 Bradley Bell <btb@icculus.org>
470 * utilities/mvlextract.c: uint -> unsigned int
471 * main/: mve_main.c, mvelib.c, mveplay.c: add fullscreen mode to
472 standalone mveplayer, win32 support
473 * main/movie.c: random bugfixes, win32 support
474 * arch/sdl/Makefile.am: formatting
475 * configure.ac: disable networking on mac/win for now
476 * main/newmenu.c: comments
478 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
480 * 3d/interp.c, include/interp.h, main/polyobj.c: get rid of some
481 redundant swap functions.
483 2003-02-13 Bradley Bell <btb@icculus.org>
485 * ChangeLog: update changelog
487 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
489 * 3d/interp.c, include/interp.h, main/polyobj.c: fix remaining
490 polymodel alignment issues.
492 2003-02-13 Bradley Bell <btb@icculus.org>
494 * utilities/: hogcreate.c, hogextract.c, mvlcreate.c, mvlextract.c:
495 fix various little bugs
496 * main/mveplay.c, utilities/hogextract.c, utilities/mvlextract.c,
497 utilities/tex2txb.c, utilities/txb2tex.c: eliminate warning
498 * main/: Makefile.am, Makefile.mveplay: build mveplayer from
500 * README.utils: new file
501 * main/: mve_main.c, mveplay.c: more movie fixes
502 * README: updated README
503 * 2d/Makefile.am, main/Makefile.am: some OS X and dist fixes
505 2003-02-12 Bradley Bell <btb@icculus.org>
507 * utilities/mvlextract.c: bigendian mvl support
508 * main/mveplay.c: formatting, stuff
509 * main/: Makefile.am, Makefile.mveplay: lotsa movie cleanups, added
510 truecolor mve support, standalone mveplayer
511 * include/mve_audio.h, include/mvelib.h, main/decoder16.c,
512 main/decoder8.c, main/movie.c, main/mve_main.c, main/mvelib.c,
513 main/mveplay.c: lotsa movie cleanups, added truecolor mve support,
516 2003-01-22 Bradley Bell <btb@icculus.org>
518 * include/: interp.h, interp.h: restore prototype for
519 swap_polygon_model_data
521 2003-01-21 Bradley Bell <btb@icculus.org>
523 * main/piggy.c: use memcpy to avoid alignment problem
524 * compilerdefs.txt: updated some defs, added sunos/sparc
526 2003-01-15 Bradley Bell <btb@icculus.org>
528 * main/render.c, arch/ogl/ogl.c: use __sun__ for sunos
529 * main/gamemine.c: attempting to support d1 shareware
530 * compilerdefs.txt: update defs
532 2003-01-15 David Costanzo <david_costanzo@yahoo.com>
534 * main/mveplay.c: fix several bugs, comments, formatting.
536 2003-01-15 Bradley Bell <btb@icculus.org>
538 * arch/ogl/sdlgl.c, arch/sdl/digi.c, arch/sdl/event.c,
539 arch/sdl/gr.c, arch/sdl/init.c, arch/sdl/joy.c, arch/sdl/key.c,
540 arch/sdl/mouse.c, arch/sdl/rbaudio.c, arch/sdl/timer.c,
541 include/error.h, main/gamecntl.c, main/inferno.c: changed path for
543 * arch/: ogl/glx.c, ogl/gr.c, ogl/ogl.c, ogl/wgl.c, sdl/joydefs.c:
546 2003-01-11 Bradley Bell <btb@icculus.org>
548 * main/: mission.c, mission.h: attempt to support d1 for mac
550 * arch/sdl/joy.c, main/mvelib.c, main/titles.c: gcc 3.2 warnings
553 2003-01-09 Bradley Bell <btb@icculus.org>
555 * main/movie.c: use ifdef around gr_toggle_fullscreen
557 2003-01-07 Bradley Bell <btb@icculus.org>
559 * Makefile.am, descent.msn, installation.txt, main/mission.c,
560 main/mission.h: don't need .msn file for descent.hog anymore
563 2003-01-06 Bradley Bell <btb@icculus.org>
565 * main/mission.h, main/mission.c: comments
566 * README, TODO, cvshowto.txt, installation.txt, debian/copyright:
569 2003-01-03 Bradley Bell <btb@icculus.org>
571 * utilities/: txb2txt.c, txt2txb.c: remove old files
572 * 3d/interp.c, include/byteswap.h, main/gamemine.c: formatting
573 * main/polyobj.c: attempt to make read_model_file
575 * main/menu.c: move vertigo text
577 2003-01-02 Bradley Bell <btb@icculus.org>
579 * 3d/interp.c, include/interp.h, main/morph.c, main/polyobj.c,
580 main/polyobj.h: cleanup alignment changes
581 * NEWS, 3d/interp.c, include/3d.h, include/interp.h,
582 include/pstypes.h, main/Makefile.am, main/bm.c, main/collide.c,
583 main/object.h: fix alignment issues on sparc
584 * cvshowto.txt: update cvs info
586 * 2d/rle.c: make rle_swap handle RLE_BIG
588 2003-01-01 Martin Schaffner <maschaffner@gmx.ch>
590 * main/render.c: workaround solaris qsort bug
592 2003-01-01 Steffen Pohle <stpohle@gmx.net>
594 * arch/linux/linuxnet.c, arch/linux/ukali.c,
595 arch/linux/include/ukali.h, main/inferno.c: enabled kali
596 * arch/linux/Makefile.am: enabled linux joystick, kali
597 * configure.ac, arch/linux/joystick.c, arch/sdl/Makefile.am,
598 arch/sdl/event.c: enabled linux joystick
600 2002-12-31 Bradley Bell <btb@icculus.org>
602 * main/gamemine.c: simplified warning msg
603 * NEWS, TODO, main/multi.c, main/netmisc.c: comments/whitespace
604 * main/render.h: fix compiler warning
606 2002-12-31 Martin Schaffner <maschaffner@gmx.ch>
608 * 2d/rle.c, main/inferno.c, main/piggy.c: fixed rle_swap leaks.
610 2002-12-24 Bradley Bell <btb@icculus.org>
612 * main/mission.c: fixes an infinite loop which was caused by d2x
613 thinking d2demo was a descent 1 mission
615 2002-12-24 Martin Schaffner <maschaffner@gmx.ch>
617 * arch/ogl/ogl.c, main/render.c: fix compiler warnings.
619 2002-12-24 Bradley Bell <btb@icculus.org>
621 * main/render.c: comments
623 2002-10-30 Bradley Bell <btb@icculus.org>
625 * main/inferno.c: add help for -hogdir option
626 * main/inferno.c: added -hogdir option
628 2002-10-28 Bradley Bell <btb@icculus.org>
630 * main/: inferno.c, menu.c: enabled Vertigo displays
633 2002-10-28 Martin Schaffner <maschaffner@gmx.ch> and Bradley Bell <btb@icculus.org>
635 * 3d/interp.c, include/3d.h, include/byteswap.h, main/bm.c,
636 main/netmisc.c, main/network.c: simplify and eliminate redundant
639 2002-10-28 Martin Schaffner <maschaffner@gmx.ch>
641 * maths/fixc.c: fix infinite loop in quad_sqrt.
642 * 3d/points.c, include/maths.h, include/pstypes.h, maths/fixc.c,
643 maths/vecmat.c: sparc/sunos support: rename quad to quadint.
645 2002-10-12 Bradley Bell <btb@icculus.org>
647 * 2d/2dsline.c: handle BM_OGL in gr_scanline()
649 2002-10-11 Bradley Bell <btb@icculus.org>
651 * main/hud.c: make hud_message work correctly
652 * 2d/palette.c, arch/sdl/gr.c, include/palette.h, main/inferno.c:
654 * main/network.c: formatting, small fixes
656 2002-10-10 Bradley Bell <btb@icculus.org>
658 * main/netmisc.h: no swap_object for little-endian
659 * main/: netmisc.h, network.c: use macros to simplify network
661 * main/piggy.c: disable autodetect of mac pig (use --enable-macdata
663 * main/inferno.c: enable loading screen for mac shareware with
665 * main/netmisc.c: whitespace
666 * 2d/bitmap.c, main/inferno.c, main/mission.c, main/playsave.c:
668 * main/hud.c: whitespace
669 * configure.ac: remove shareware build, add macdata build
670 * main/songs.c: whitespace
671 * 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/gpixel.c, 2d/line.c,
672 2d/pixel.c, 2d/poly.c, 2d/rect.c, 2d/tmerge.c, main/gamerend.c:
674 * 2d/: Makefile.am, tmerge_a.asm: enable TRANSPARENCY_COLOR for
677 2002-10-04 Martin Schaffner <maschaffner@gmx.ch>
679 * cfile/cfile.c, include/iff.h, main/gamepal.c, main/titles.c:
680 comments, formatting, etc.
681 * iff/iff.c: fix bigendian iff loading.
683 2002-10-03 Bradley Bell <btb@icculus.org>
685 * utilities/txb2tex.c: typo
686 * 3d/clipper.c, main/bm.c, main/game.c, main/gamecntl.c,
687 main/newmenu.c, main/switch.c, main/terrain.c, main/text.c:
689 * arch/sdl/mouse.c: whitespace
691 2002-09-19 Bradley Bell <btb@icculus.org>
693 * main/kconfig.c: fix a oops, add old logs
694 * main/kconfig.c: support for >3 mouse buttons
696 2002-09-18 Bradley Bell <btb@icculus.org>
698 * include/gr.h: fix palette swap define
700 2002-09-14 Bradley Bell <btb@icculus.org>
702 * main/titles.c: load hires briefing screen if lores doesn't exist
703 (i.e. vertigo) and MenuHires=0
705 2002-09-14 Werner Augustin <descent-source@mailinglist.gnuher.de>
707 * main/: multi.h, network.h: pack some structures for ipx
710 2002-09-14 Bradley Bell <btb@icculus.org>
712 * cfile/cfile.c, main/endlevel.c, main/gamesave.c: revert cfgets()
713 and load_endlevel_data() to expect newline-terminated strings, fix
714 load_game_data to read null-terminated string for
717 2002-09-07 Bradley Bell <btb@icculus.org>
719 * main/newmenu.c: added error message
720 * main/menu.h: enable -nohires with mac shareware
721 * 2d/palette.c, include/gr.h: enable 0/255 palette swap
722 * 2d/font.c: enable 0/255 palette swap for fonts
723 * 2d/bitblt.c: add TRANSPARENCY_COLOR to assembly code, nother OGL
725 * 2d/2dsline.c: fix ogl blooper
727 2002-09-05 Bradley Bell <btb@icculus.org>
729 * 2d/rle.c, 2d/scalec.c, include/rle.h: better just do it the old
731 * include/strutil.h: need string.h for strcasecmp
732 * include/rle.h: okay, maybe it needs to be this way
733 * include/: 3d.h, gr.h: more stuff from d2src, mostly formatting
734 * 2d/scalec.c: more stuff from d2src
735 * 2d/rle.c: more stuff from d2src, formatting
736 * 2d/font.c: useless cruft
737 * 2d/: 2dsline.c, bitmap.c, bitmap.h: more stuff from d2src
738 * 2d/bitblt.c, include/grdef.h: moved gr_linear_movsd assembly from
741 2002-09-04 Bradley Bell <btb@icculus.org>
743 * include/grdef.h: fix compiler warnings
744 * 2d/bitblt.c: fix compiler warnings, #ifdef out dos-only code
745 * include/grdef.h: gr_linear_movsd isn't static for NO_ASM,
747 * main/game.c: we want the mac ibitblt for everything but dos and
749 * main/texmerge.c: these routines are in tmerge.c
750 * main/credits.c: enable credits for mac and oem data
751 * main/bm.c: use either exit.ham or exit.pofs
752 * include/ibitblt.h: enable some more code from d2src
753 * include/gr.h: enable mac ubitblt_double
754 * 2d/rle.c: added gr_rle_expand_scanline_generic_masked from d2src
755 * include/grdef.h: moved some inline asm from linear.h
756 * 2d/ibitblt.c: brought in line with original d2 version
757 * 2d/bitblt.c: reverted to original d2 version of this file, then
758 added d1x enhancements
759 * 2d/2dsline.c: formatting, use __MSDOS__ instead of __DJGPP__
760 * 2d/linear.h: moved these back to their original locations
762 * main/mveplay.c: close some memory holes, speed up palette loading
763 * main/movie.c: added fullscreen toggle while playing movies
764 * main/inferno.c: comment out -superhires help text (always on)
765 * include/timer.h: added approx_fsec_to_usec macro
766 * arch/sdl/joy.c: fix compiler warning
768 2002-09-01 Bradley Bell <btb@icculus.org>
770 * main/network.c: oops
771 * main/: movie.c, mveplay.c, mveplay.h: more movie improvements
772 * arch/sdl/timer.c, include/timer.h: added timer_delay, faster
773 timer_get_fixed_seconds
776 2002-08-31 Bradley Bell <btb@icculus.org>
778 * TODO, main/inferno.c, main/movie.c, main/mveplay.c: movie
780 * main/multi.h: network endian stuff
781 * 2d/font.c, include/gr.h: fast file i/o for font headers
782 * arch/win32/arch_ip.cpp: unused file
783 * main/: netmisc.c, netmisc.h, network.c, network.h: formatting,
784 bigendian networking fixes
785 * main/menu.c: make net menu more accurate, also make superhires
787 * include/pstypes.h: better to have __pack__ all the time, I think.
788 needed for networking, e.g.
789 * arch/win32/: ipx_drv.h, ipx_win.c, winnet.c: win32 networking
791 * arch/win32/Makefile.am: unused file
794 2002-08-30 Bradley Bell <btb@icculus.org>
796 * arch/win32/ipx_drv.h: re-added arch/win32/ipx_drv.h
797 * main/: newmenu.h, titles.c: formatting
798 * NEWS, arch/linux/Makefile.am, arch/linux/include/ukali.h,
799 main/multi.h: networking works, finally
800 * TODO: added TODO file
801 * arch/linux/arch_ip.cpp: unused fine
802 * README: network sorta working
803 * main/: Makefile.am, multi.c, network.c, network.h: more
805 * main/menu.c: load builtin mission correctly
806 * main/inferno.c: documentation
807 * main/: hoard.c, hoard.h, gamesave.c, mission.c: move hoard stuff
809 * main/Makefile.mveplay: don't need no more
811 2002-08-29 Bradley Bell <btb@icculus.org>
813 * main/: ip_base.cpp, ip_base.h, ip_basec.h, ipclienc.c,
814 ipclient.cpp, ipclient.h, ipserver.cpp, ipx_drv.c, multipow.c,
815 multipow.h, netlist.c, netpkt.c, netpkt.h: deleting unused d1x
817 * include/ipx_drv.h: more network fixing
818 * arch/linux/include/ipx_drv.h: more network fixing
819 * include/ipx.h: formatting
820 * arch/linux/ipx_kali.c, include/ipx.h: fixed networking fuck-up?
821 * NEWS, arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
822 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, main/Makefile.am,
823 main/inferno.c: fixed networking fuck-up?
824 * Makefile.am: moved mingw info to README
825 * README, mingw32.txt: moved mingw info to README
827 2002-08-27 Bradley Bell <btb@icculus.org>
829 * utilities/mvlextract.c: allow specifying file to extract
830 * utilities/: tex2txb.c, txb2tex.c: use default extension to
832 * utilities/hogextract.c: allow specifying file to extract
833 * main/mission.c: Have to get mission_num _after_ promoting...
834 * main/: gameseq.c, titles.c: beginning d1 briefing support
835 * descent.msn: beginning d1 briefing support
836 * main/: titles.c, titles.h: d1-style mission briefings
837 * main/piggy.h: whitespace
838 * main/movie.c: beginning robot movie support, fall back on lo/hi
839 res if hi/lo not available
840 * main/mission.c: added Builtin_mission_num for builtin mission,
841 D1Hogdir, d1-style mission briefings
842 * main/: gameseq.c, mission.h: added Builtin_mission_num for
844 * cfile/cfile.c, include/cfile.h: add capability for 3rd hogfile
845 (for d1 missions that need d1 data)
846 * 2d/ibitblt.c: whitespace
848 2002-08-26 Bradley Bell <btb@icculus.org>
850 * utilities/mvlcreate.c: oops
851 * utilities/: Makefile.am, mvlcreate.c, mvlextract.c: added mvl
853 * utilities/hogextract.c: added [v]iew option
854 * utilities/: tex2txb.c, txb2tex.c: changed txt to tex
855 * main/titles.c: fix writable string, disable DumbAdjust thing
856 * main/polyobj.h: whitespace
857 * main/newmenu.c: added pcx_get_dimensions(), other stuff from
859 * main/movie.c: read movies from AltHogDir, other fixes
860 * main/: mission.c, mission.h: fix bug w/mission filename
861 * main/gameseq.c: comments
862 * main/digi.h: whitespace n stuff
863 * include/mve_audio.h: added audio flag macros
864 * 2d/pcx.c, include/pcx.h: added pcx_get_dimensions(), other stuff
868 2002-08-23 Bradley Bell <btb@icculus.org>
870 * main/: gameseq.c, inferno.c, mission.c, mission.h, titles.c: fix
872 * Makefile.am: remove d2demo.mn2
873 * cfile/cfile.c, include/cfile.h: add cfile_size function
874 * d2demo.mn2, installation.txt, main/gameseq.h, main/mission.c:
875 eliminate need for .mn2 files for oem and demo
877 2002-08-22 Bradley Bell <btb@icculus.org>
879 * main/bm.c: fix for vertigo
880 * main/menu.h: make OEM menu pcx available
881 * 2d/rle.c: merge with original d2 file
882 * Makefile.am, configure.ac: let mission files get installed by
885 2002-08-17 Bradley Bell <btb@icculus.org>
887 * configure.ac: make FAST_FILE_IO the default on little-endian
889 * NEWS, README, compilerdefs.txt, readme.txt: documentation
890 * 2d/bitblt.c, 2d/rle.c, arch/ogl/ogl.c: implement BM_FLAG_RLE_BIG
893 2002-08-15 Martin Schaffner <maschaffner@gmx.ch>
895 * main/: game.c, menu.c, mission.c: promote builtin missions.
897 2002-08-15 Bradley Bell <btb@icculus.org>
899 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h, main/piggy.c:
900 improved mac pig loading/reverted TRANSPARENCY_COLOR changes
901 * utilities/.cvsignore: added cvsignore
902 * 2d/palette.c, include/palette.h, main/gamesave.c: mac data file
904 * main/piggy.c: mac data file loading
905 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h: set
906 transparency and swap 0/255 correctly for mac data files
908 2002-08-13 Bradley Bell <btb@icculus.org>
910 * Makefile.am, configure.ac, utilities/Makefile.am: moved utility
911 to utilities to avoid conflict with c++ std lib <utility>
912 * utilities/: Makefile.am, hogcreate.c, hogextract.c, txb2txt.c,
913 txt2txb.c: moved utility to utilities to avoid conflict with c++
915 * Makefile.am, configure.ac: add utilities
917 2002-08-09 Bradley Bell <btb@icculus.org>
919 * 2d/palette.c, 3d/interp.c, include/gr.h, main/render.c:
922 2002-08-08 Bradley Bell <btb@icculus.org>
924 * main/inferno.c: comments
925 * main/: newmenu.c, songs.c: mac demo datafile support
926 * installation.txt: update
927 * main/gamesave.c: use lowercase for consistency
928 * main/: bm.c, bm.h, endlevel.c, polyobj.c: enable loading of exit
929 models for other than d2demo
931 2002-08-07 Martin Schaffner <maschaffner@gmx.ch>
933 * main/gamemine.c: formatting, better d1 texture conversion
934 * Makefile.am, descent.mn2, descent.msn, main/mission.c,
935 main/mission.h: recognize .msn mission files.
937 2002-08-07 Bradley Bell <btb@icculus.org>
939 * .cvsignore, 2d/.cvsignore, 3d/.cvsignore, arch/.cvsignore,
940 arch/dos/.cvsignore, arch/ggi/.cvsignore, arch/linux/.cvsignore,
941 arch/ogl/.cvsignore, arch/sdl/.cvsignore, arch/svgalib/.cvsignore,
942 arch/win32/.cvsignore, cfile/.cvsignore, iff/.cvsignore,
943 main/.cvsignore, main/editor/.cvsignore, maths/.cvsignore,
944 mem/.cvsignore, misc/.cvsignore, texmap/.cvsignore: added
947 2002-08-06 Bradley Bell <btb@icculus.org>
949 * main/: automap.c, laser.c, songs.c, titles.c: shareware stuff
950 * main/Makefile.am: formatting
951 * 2d/font.c: make gr_remap_font just reload the whole thing
952 * configure.ac: formatting
953 * Makefile.am: added d2demo.mn2
954 * d2demo.mn2: mission file for shareware
955 * include/u_mem.h, main/ai.c, main/gamesave.c, main/inferno.c,
956 main/laser.h, main/text.h, main/titles.c, main/weapon.c: whitespace
957 * main/sounds.h: shareware stuff, whitespace
958 * main/: polyobj.c, polyobj.h: more fast i/o macros
959 * main/: menu.c, menu.h, mission.c, newmenu.c, piggy.c, piggy.h:
961 * main/: endlevel.c, endlevel.h, gamemine.c, gameseq.c: merged
962 endlevel stuff to non-shareware, allow movies/endlevel for
964 * main/cntrlcen.c: typo
965 * main/bm.h: use global Piggy_hamfile_version
966 * main/bm.c: merged endlevel stuff to non-shareware, more fast i/o
967 macros, use global Piggy_hamfile_version
968 * main/Makefile.am: terrain and movie stuff always used now
969 * 2d/pcx.c, include/pcx.h: make pcx header available to other
971 * main/: gamemine.c, gamesave.c: load DMB levels
972 * main/: bm.c, cntrlcen.c, cntrlcen.h, fuelcen.c, fuelcen.h,
973 segment.c, segment.h, switch.c, switch.h: fast i/o macros
975 2002-08-04 Martin Schaffner <maschaffner@gmx.ch>
977 * main/gamemine.c, main/gamesave.c, mem/mem.c: d1 level stuff.
979 2002-08-04 Bradley Bell <btb@icculus.org>
981 * main/inferno.c: shareware stuff, formatting
982 * arch/sdl/rbaudio.c: gracefully handle redbook non-availability
983 * arch/sdl/gr.c: don't need to set mode in gr_init
985 2002-08-02 Martin Schaffner <maschaffner@gmx.ch>
987 * main/: gamemine.c, gamemine.h, gamesave.c, gamesave.h: more d1
989 * Makefile.am, descent.mn2: added mission file for descent 1
991 2002-08-02 Bradley Bell <btb@icculus.org>
993 * arch/sdl/digi.c, arch/sdl/gr.c, include/error.h,
994 include/oldsdl.h, main/gamecntl.c, main/inferno.c, main/laser.c,
995 main/piggy.h, misc/error.c: junk
996 * main/: endlevel.c, escort.c, gameseq.c, newmenu.c, render.c,
997 render.h, scores.c, scores.h, terrain.c: shareware stuff
998 * configure.ac, include/pstypes.h, main/bm.c, main/bm.h,
999 main/effects.c, main/effects.h, main/piggy.c, main/piggy.h,
1000 main/powerup.c, main/powerup.h, main/robot.c, main/robot.h,
1001 main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
1002 main/weapon.c, main/weapon.h: fast i/o macros
1004 2002-08-01 Martin Schaffner <maschaffner@gmx.ch>
1006 * NEWS, cfile/cfile.c, main/console.c, main/gamemine.c,
1007 main/gamemine.h, main/gamesave.c: load d1 levels
1009 2002-07-30 Bradley Bell <btb@icculus.org>
1011 * configure.ac: oops
1012 * configure.ac, arch/ogl/gr.c, arch/ogl/ogl.c, include/ogl_init.h:
1014 * main/menu.c, main/titles.c, NEWS, 2d/font.c, include/gr.h,
1015 include/grdef.h, main/game.c, main/gamefont.c, main/gamefont.h,
1016 main/gamemine.c, main/inferno.c, main/movie.c, main/newmenu.c,
1017 main/piggy.c, main/titles.c: support shareware datafiles!
1018 * main/: bm.c, gamemine.c, piggy.c, piggy.h, weapon.c, gamemine.c,
1019 piggy.c: SHAREWARE fixes
1021 2002-07-29 Bradley Bell <btb@icculus.org>
1023 * NEWS, include/fileutil.h, main/bm.c, main/gameseq.c,
1024 main/mveplay.c, main/piggy.c, main/piggy.h, main/playsave.c,
1025 misc/fileutil.c: Portability - OS X support
1027 2002-07-27 Bradley Bell <btb@icculus.org>
1029 * main/: Makefile.am, fuelcen.c, fuelcen.h, game.c, game.h,
1030 gamemine.c, gamesave.c, gameseq.c, piggy.c, piggy.h, segment.c,
1031 segment.h: portability
1032 * cfile/cfile.c, include/cfile.h, main/cntrlcen.c, main/cntrlcen.h,
1033 main/gamesave.c, main/switch.c, main/switch.h, main/wall.c,
1034 main/wall.h: portabilization
1035 * 2d/font.c, include/gr.h: portability
1037 2002-07-26 Bradley Bell <btb@icculus.org>
1039 * 2d/font.c, 2d/pcx.c, include/gr.h, main/movie.c: portability
1040 * arch/linux/findfile.c, include/pstypes.h: os x fixes
1041 * main/player.c: foo
1042 * misc/fileutil.c, include/fileutil.h, misc/fileutil.c: oops
1043 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c,
1044 misc/fileutil.h: portable file i/o utils
1045 * main/: Makefile.mveplay, inferno.c, movie.c, newmenu.c: s not a
1046 writable string anymore... / formatting
1047 * main/Makefile.am, main/bm.c, main/bm.h, main/cntrlcen.c,
1048 main/cntrlcen.h, main/effects.c, main/effects.h, main/piggy.c,
1049 main/piggy.h, main/player.c, main/player.h, main/polyobj.c,
1050 main/polyobj.h, main/powerup.c, main/powerup.h, main/robot.c,
1051 main/robot.h, main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
1052 main/weapon.c, main/weapon.h, 3d/interp.c, include/cfile.h:
1053 portable-izing file loading routines
1055 2002-07-24 Bradley Bell <btb@icculus.org>
1057 * main/mveplay.c: correctly play files with 16bit uncompressed
1058 audio, mem checking, etc
1059 * main/: Makefile.mveplay, mvelib.c, mveplay.c: enable standalone
1062 2002-07-23 Bradley Bell <btb@icculus.org>
1064 * misc/Makefile.am: unused file
1065 * configure.ac, main/endlevel.c, main/endlevel.h, main/menu.c,
1066 main/sounds.h: remove experimental nmovie stuff
1067 * main/movie.c: add some debugging output
1069 2002-07-22 Bradley Bell <btb@icculus.org>
1071 * main/: console.c, state.c: simplified header
1072 * main/movie.c: enable mveplay audio
1073 * main/old/movie.c: moved to main/
1074 * include/mve_audio.h, include/mvelib.h, main/Makefile.am,
1075 main/inferno.c, main/kludge.c, main/movie.c, main/mve_audio.c,
1076 main/mvelib.c, main/mveplay.c: initial movie support
1077 * arch/linux/findfile.c, arch/ogl/gr.c, arch/ogl/ogl.c,
1078 arch/sdl/init.c, arch/sdl/joy.c, include/byteswap.h,
1079 include/ogl_init.h, include/pstypes.h, main/console.c,
1080 main/state.c, mem/mem.c: OS X stuff
1081 * configure.ac: OS X and movie stuff
1083 2002-07-19 Bradley Bell <btb@icculus.org>
1085 * compilerdefs.txt: OSX defs
1087 2002-07-18 Bradley Bell <btb@icculus.org>
1089 * main/inferno.c: use simpler rcs tags
1090 * autogen.sh: keep Changelog in cvs (and use --accum)
1091 * arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/rbaudio.c,
1092 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/rbaudio.c,
1093 include/rbaudio.h, main/Makefile.am, main/cdrom.h, main/gamecntl.c,
1094 main/songs.c: changed cdrom->rbaudio
1095 * include/rbaudio.h: moved to /include
1097 2002-07-17 Bradley Bell <btb@icculus.org>
1099 * 2d/d2sline.c, 2d/bitblt.c, 2d/bitmap.c, 2d/bitmap.h, 2d/box.c,
1100 2d/canvas.c, 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/font.c,
1101 2d/gpixel.c, 2d/ibitblt.c, 2d/line.c, 2d/linear.asm, 2d/linear.h,
1102 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c, 2d/rect.c,
1103 2d/rle.c, 2d/scale.c, 2d/scalea.asm, 2d/scalea.h, 2d/scalec.c,
1104 2d/tmerge.c, 2d/tmerge_a.asm, 3d/clipper.c, 3d/clipper.h,
1105 3d/draw.c, 3d/globvars.c, 3d/globvars.h, 3d/instance.c,
1106 3d/interp.asm, 3d/interp.c, 3d/matrix.c, 3d/points.c, 3d/rod.c,
1107 3d/setup.c: use simpler rcs tags
1112 2002-07-17 Bradley Bell <btb@icculus.org>
1114 * tools/cvs2cl/cvs2cl.pl: upgrade cvs2cl
1115 * d2x-gl.sh, d2x-ogl.sh: changed d2x-ogl to d2x-gl
1116 * debian/rules: don't need readme's
1117 * debian/rules: move d1x license to COPYING, license clarifications
1118 * COPYING, license.txt, debian/copyright, Makefile.am: move d1x
1119 license to COPYING, license clarifications
1120 * debian/rules: fix debian docs
1121 * debian/rules: fix debian manpages
1122 * debian/d2x-sdl.menu: fix debian menu
1123 * debian/rules: link to undocumented man page for debs
1124 * Makefile.am, configure.ac, debian/control, debian/copyright,
1125 debian/d2x-gl.files, debian/d2x-gl.menu, debian/d2x-sdl.files,
1126 debian/d2x-sdl.menu, debian/d2x.files, debian/d2x.menu,
1127 debian/rules, rpm/d2x.spec.in: change d2x-ogl to d2x-gl, other
1130 2002-07-16 Bradley Bell <btb@icculus.org>
1132 * debian/: rules, changelog.in: deb stuff
1133 * configure.ac: cleaner nasm detection
1134 * debian/: changelog.in, control, rules: deb stuff
1135 * README, installation.txt: typos, stuff
1136 * configure.ac: better #defines
1137 * configure.ac: whitespace
1138 * configure.ac: better documentation
1139 * configure.ac, arch/sdl/event.c, arch/sdl/init.c: SDL_AUDIO and
1140 SDL_JOYSTICK not needed
1141 * configure.ac, main/inferno.c: __SDL__ ugly and not needed at all
1142 * configure.ac: need higher SDL for joystick
1143 * debian/: control, rules: deb stuff
1144 * arch/sdl/joy.c: old junk
1145 * Makefile.am, configure.ac: automake updates
1146 * main/: inferno.c, text.c: don't use althogdir on non-unix
1147 * configure.ac: more autoconf updates
1148 * misc/strutil.c: better strrev
1149 * main/inferno.c: need limits.h on mingw also
1150 * acconfig.h, configure.ac: Updated for autoconf 2.53 (no more
1153 2002-04-19 Bradley Bell <btb@icculus.org>
1155 * main/network.c: let hoard.ham be a cfile
1156 * main/text.c: better error message when hog not found
1159 2002-03-23 Bradley Bell <btb@icculus.org>
1161 * acconfig.h, configure.ac, arch/linux/Makefile.am,
1162 arch/sdl/Makefile.am: Use SDL joystick automatically
1163 * arch/sdl/joy.c, main/kconfig.c: SDL Joystick works!
1165 2002-03-05 Bradley Bell <btb@icculus.org>
1167 * arch/sdl/joydefs.c, arch/sdl/joy.c: SDL joystick stuff mostly
1170 2002-02-23 Bradley Bell <btb@icculus.org>
1172 * texmap/ntmap.c: fix bug preventing higher res sdl modes
1173 * arch/dos/Makefile.am, arch/ggi/Makefile.am,
1174 arch/linux/Makefile.am, arch/ogl/Makefile.am, arch/sdl/Makefile.am,
1175 arch/svgalib/Makefile.am, arch/win32/Makefile.am,
1176 main/editor/Makefile.am: moved includes to include
1177 * arch/sdl/gr.c: use SDL_VERSION_ATLEAST
1178 * Makefile.am, 2d/Makefile.am, 3d/Makefile.am, cfile/Makefile.am,
1179 iff/Makefile.am, main/Makefile.am, maths/Makefile.am,
1180 mem/Makefile.am, misc/Makefile.am, texmap/Makefile.am: moved
1182 * main/game.c: disabled cockpit for OGL, formatting
1183 * 2d/ibitblt.c: formatting
1185 2002-02-16 Bradley Bell <btb@icculus.org>
1187 * include/oldsdl.h: check for older macros
1188 * configure.ac, arch/sdl/digi.c, arch/sdl/event.c, arch/sdl/gr.c,
1189 include/error.h, include/oldsdl.h, main/gamecntl.c, main/inferno.c:
1190 allow older sdl versions
1192 2002-02-15 Bradley Bell <btb@icculus.org>
1194 * main/: automap.c, automap.h, inferno.c: automap resolution now
1196 * include/: gr.h, grdef.h: moved protos to from grdef.h to gr.h
1197 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
1198 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
1199 win32/include/key_arch.h: never mind - that would be pointless
1200 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
1201 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
1202 win32/include/key_arch.h: copied files from d1x
1203 * arch/linux/arch_ip.cpp, arch/win32/arch_ip.cpp, main/ip_base.cpp,
1204 main/ip_base.h, main/ipclient.cpp: enable udp debug messages
1205 * main/multipow.c: need conf.h
1206 * arch/win32/Makefile.am: new file
1207 * include/pstypes.h: added u_int16_t (needed in base_ip)
1208 * arch/win32/arch_ip.cpp: copied from d1x
1210 2002-02-14 Bradley Bell <btb@icculus.org>
1212 * arch/sdl/gr.c, main/inferno.c: allow gr_init lowres
1213 * NEWS, include/gr.h, main/game.c, main/game.h, main/gamecntl.c,
1214 main/netlist.c: Added hotkeys to toggle fullscreen mode
1215 * main/: ip_base.cpp, ip_base.h, multi.h, netlist.c, netpkt.c,
1216 network.c, network.h, ipclient.cpp, netpkt.h: d1x->d2x
1217 * main/: multipow.c, multipow.h, netlist.c, netpkt.c, netpkt.h,
1218 reorder.h: Lotsa networking stuff from d1x
1220 2002-02-13 Bradley Bell <btb@icculus.org>
1222 * include/gr.h, main/game.c: Fullscreen toggle stuff
1223 * arch/linux/Makefile.am, include/ipx.h: Lotsa networking stuff
1225 * main/: Makefile.am, inferno.c, ip_base.cpp, ip_base.h, menu.c,
1226 multi.h, network.c, network.h, newmenu.c: Lotsa networking stuff
1229 2002-02-11 Bradley Bell <btb@icculus.org>
1231 * main/bm.c: use portable loader if bigendian
1232 * include/pstypes.h: don't define bool for c++
1233 * include/cfile.h: extern AltHogDir stuff
1234 * include/byteswap.h: use WORDS_BIGENDIAN
1235 * main/: newmenu.c, newmenu.h: added fixedfont menu functions
1236 * main/vers_id.h: added D2X_IVER
1237 * misc/args.c: don't use d1x.ini
1238 * Makefile.am: rpm stuff
1239 * acconfig.h, configure.ac: c++, versioning, endianness, deb, rpm
1242 2002-02-09 Bradley Bell <btb@icculus.org>
1244 * rpm/: d2x.spec, d2x.spec.in: auto-generate rpm spec file
1246 2002-02-09 Paolo Ulivi <pulivi@libero.it>
1248 * d2x-ogl.sh, d2x-sdl.sh, rpm/.cvsignore, rpm/d2x.spec: rpm
1251 2002-02-06 Bradley Bell <btb@icculus.org>
1253 * arch/linux/arch_ip.cpp, main/ip_base.cpp, main/ip_base.h,
1254 main/ip_basec.h, main/ipclienc.c, main/ipclient.cpp,
1255 main/ipclient.h, main/ipserver.cpp: Adding d1x network code
1256 * debian/: changelog.in, control, copyright, d2x-gl.files,
1257 d2x-gl.menu, d2x.files, d2x.menu, rules: Added debian stuff
1261 2002-02-02 Bradley Bell <btb@icculus.org>
1263 * NEWS, arch/ggi/Makefile.am: reenabled ggi build
1264 * NEWS, acconfig.h, configure.ac, main/gamecntl.c, main/inferno.c:
1265 Enabled RELEASE option
1267 2002-01-31 Bradley Bell <btb@icculus.org>
1269 * Makefile.am, configure.ac: specify prerequisite versions of
1270 autoconf and automake
1272 2002-01-29 Bradley Bell <btb@icculus.org>
1274 * main/mission.c: RCS header added
1275 * main/inferno.c: update copyright date
1276 * main/mission.c: allow missions to be in AltHogDir
1277 * configure.ac: Display results of configure
1278 * include/d_io.h, main/inferno.c, main/newdemo.c: Added d_mkdir
1281 2002-01-28 Bradley Bell <btb@icculus.org>
1283 * NEWS, acconfig.h, configure.ac, cfile/cfile.c, main/newdemo.c:
1284 Data files now go in DATADIR/games/d2x, user files now go in
1287 2002-01-28 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
1289 * main/inferno.c: Data files now go in DATADIR/games/d2x, user
1290 files now go in ~/.d2x
1292 2002-01-24 Bradley Bell <btb@icculus.org>
1294 * configure.ac: fix nasm not found error message
1296 2002-01-18 Bradley Bell <btb@icculus.org>
1298 * configure.in: getting rid of old configure.in
1299 * acconfig.h, configure.ac, main/Makefile.am, main/kludge.c,
1300 main/movie.c: Movie playing kludgey stuff
1301 * misc/args.c: formatting
1302 * main/inferno.c: allow -h for help
1303 * include/error.h: don't die on int3, unless -debug given
1304 * mingw32.txt: more stuff
1306 2001-12-29 Bradley Bell <btb@icculus.org>
1308 * Makefile.am: Got rid of thinking.txt
1309 * main/inferno.c: document -nomovies option
1311 2001-12-28 Bradley Bell <btb@icculus.org>
1313 * main/titles.c: formatting, put some code into place for rendering
1314 of robots during briefings
1316 2001-12-27 Bradley Bell <btb@icculus.org>
1320 2001-12-23 Craig Hadady <chadady@iglou.com>
1322 * 2d/rle.c: fixed bug in dummy array.
1324 2001-12-03 Bradley Bell <btb@icculus.org>
1326 * arch/sdl/init.c: fix formatting
1327 * Makefile.am, acconfig.h, configure.ac, arch/linux/Makefile.am,
1328 arch/sdl/Makefile.am, arch/sdl/event.c, arch/sdl/init.c,
1329 arch/sdl/joy.c, arch/svgalib/Makefile.am: lots of makefile fixes,
1330 and sdl joystick stuff
1332 2001-11-30 Bradley Bell <btb@icculus.org>
1334 * thinking.txt: not needed
1336 2001-11-27 Bradley Bell <btb@icculus.org>
1338 * cygconf, mingw32.txt: use sdl from source on cygwin
1339 * Makefile.am, configure.ac, arch/ogl/Makefile.am,
1340 arch/sdl/Makefile.am, main/Makefile.am: move SDL_LIBS to LIBS,
1341 SDL_CFLAGS to CFLAGS
1343 2001-11-27 Bradley Bell <btb@icculus.org>
1347 2001-11-14 Bradley Bell <btb@icculus.org>
1349 * texmap/scanline.c: use optimization flags as texmap default
1350 * NEWS: mouse wheel, etc
1351 * arch/include/mouse.h, arch/sdl/mouse.c, main/kconfig.c: use mouse
1352 wheel to emulate 3rd axis
1353 * Makefile.am, configure.ac: change ENV_DJGPP to DJGPP
1354 * include/error.h: kludge to ungrab mouse when we hit an int3
1355 * include/d_io.h: change __ENV_WINDOWS__ to __WINDOWS__,
1356 __ENV_MSDOS__ to __MSDOS__
1357 * arch/sdl/mouse.c: remove cruft, fix formatting, use mouse wheel
1359 * arch/sdl/event.c: remove cruft, fix formatting, begin joystick
1361 * arch/sdl/digi.c: implemented digi_set_volume
1362 * include/grdef.h, main/config.c, misc/d_io.c: change
1363 __ENV_WINDOWS__ to __WINDOWS__, __ENV_MSDOS__ to __MSDOS__
1364 * 2d/font.c, main/bm.c, main/gamesave.c, main/gameseq.c,
1365 main/piggy.c: use MAKE_SIG
1366 * installation.txt: update
1367 * configure.ac: new file
1368 * arch/sdl/joydefs.c: #include pstypes.h
1369 * arch/sdl/init.c: SDL joystick stuff
1370 * acconfig.h: adjust MINGW defines
1371 * arch/sdl/joydefs.c: copied joydefs_config from linux/joydefs.c -
1372 controls menu now works
1374 2001-11-13 Bradley Bell <btb@icculus.org>
1376 * main/Makefile.am: Make sure bmread.c and terrain.c get included
1378 * Makefile.am: New file
1379 * arch/dos/Makefile.am: Make sure gr.c and joy2.asm get included in
1381 * compilerdefs.txt: New file
1382 * main/aipath.c: use D_RAND_MAX instead of RAND_MAX
1384 2001-11-12 Bradley Bell <btb@icculus.org>
1386 * main/playsave.c: load player files regardless of byte order of
1389 2001-11-11 Bradley Bell <btb@icculus.org>
1391 * include/makesig.h, main/playsave.c: Created header for MAKE_SIG
1393 * main/Makefile.am: Don't use terrain.c unless SHAREWARE
1394 * NEWS: GL savegame thumbnails
1395 * acconfig.h, configure.in: make option for NMOVIES, default to off
1397 2001-11-09 Bradley Bell <btb@icculus.org>
1399 * main/state.c: Enabled savegame thumbnails under OpenGL
1400 * unused/pa_null/pa_enabl.h: remove duplicate header
1401 * misc/args.c: use d2x.ini for option file
1402 * mem/mem.c: Move mem_realloc inside the ifdef
1403 * main/menu.c: fix 640x400 menu text
1404 * main/inferno.c: added documentation
1405 * main/endlevel.c: fix warnings
1406 * arch/ogl/gr.c: Get rid of gl spew
1407 * arch/linux/Makefile.am: move unused ipx_udp.c to EXTRA_DIST
1408 * acconfig.h: Define __SDL__ for mingw
1410 2001-11-08 Bradley Bell <btb@icculus.org>
1412 * 2d/font.c: free OGL font data when rereading
1413 * main/collide.c, main/endlevel.c, main/endlevel.h, main/gameseq.c,
1414 main/gauges.c, acconfig.h, configure.in, main/inferno.c,
1415 main/laser.c, main/menu.c, main/menu.h, main/newmenu.c,
1416 main/piggy.c, main/sounds.h, main/switch.c, main/titles.c,
1417 main/weapon.h: Enabled shareware build, endlevel flythrough
1419 * main/: Makefile.am, terrain.c, old/terrain.c: moved file, will be
1420 of use for shareware build
1421 * arch/ogl/: gr.c, sdlgl.c: use new d_realloc function, so mem
1423 * include/u_mem.h, mem/mem.c: added d_realloc/mem_realloc functions
1425 2001-11-05 Bradley Bell <btb@icculus.org>
1427 * include/args.h, main/inferno.c, misc/args.c: Change args_init
1429 * include/3d.h: Add comment
1431 2001-11-04 Bradley Bell <btb@icculus.org>
1433 * cfile/Makefile.am, cfile/nocfile.h, include/nocfile.h: Move
1435 * arch/ogl/sdlgl.c: Hack to keep SDL from screwing up X when it
1437 * main/: gamecntl.c, inferno.c: SDL applies to more than X11...
1438 * arch/ogl/gr.c, main/Makefile.am, main/gauges.c, main/hud.c,
1439 main/hudmsg.h: Enable d1x-style hud_message
1440 * arch/ogl/: glx.c, wgl.c: Sync with d1x
1441 * 2d/font.c: re-init ogl fonts after remapping colors.
1443 2001-11-02 Bradley Bell <btb@icculus.org>
1445 * misc/Makefile.am: remove byteswap.h (duplicate header)
1446 * 2d/font.c: fixed gr_remap_font, minor stuff
1447 * configure.in: take out -O2 if doing debug build
1448 * main/bm.c: formatting
1449 * 2d/font.c, include/gr.h, NEWS: Enable OpenGL fonts!
1450 * include/byteswap.h, misc/Makefile.am: fix swapint, swapshort
1451 macros, get rid of functions
1453 2001-11-01 Bradley Bell <btb@icculus.org>
1455 * misc/byteswap.h: removed duplicate header
1457 2001-10-31 Bradley Bell <btb@icculus.org>
1459 * NEWS, main/automap.c: automap works in opengl
1460 * NEWS, configure.in: Added news
1461 * main/newmenu.c: Must call set_screen_mode for menus when using GL
1462 * 2d/: bitblt.c, canvas.c, linear.h, scalea.h: Sync with d1x
1463 * arch/sdl/event.c, arch/sdl/gr.c, arch/sdl/init.c, iff/iff.c,
1464 include/3d.h, include/loadgl.h, main/inferno.c, maths/fixc.c,
1465 maths/vecmat.c, maths/vecmata.asm: Sync with d1x
1466 * Makefile.am, arch/sdl/Makefile.am: Makefile fixes
1467 * arch/ogl/: glx.c, gr.c, ogl.c, sdlgl.c: Sync with d1x
1468 * 3d/: clipper.c, draw.c, globvars.c, instance.c, interp.c,
1469 matrix.c, points.c, rod.c, setup.c: Minor sync with d1x
1471 2001-10-27 Bradley Bell <btb@icculus.org>
1473 * main/inferno.c: added some documentation
1475 2001-10-25 Bradley Bell <btb@icculus.org>
1477 * main/inferno.c, texmap/ntmap.c, texmap/tmapflat.c: Completed tmap
1479 * Makefile.am, configure.in, arch/Makefile.am,
1480 arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/digi.c,
1481 arch/dos/gr.c, arch/ggi/Makefile.am, arch/ggi/gr.c,
1482 arch/ogl/Makefile.am, arch/ogl/glx.c, arch/ogl/gr.c,
1483 arch/ogl/ogl.c, arch/ogl/sdlgl.c, arch/ogl/wgl.c,
1484 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/digi.c,
1485 arch/sdl/gr.c, arch/svgalib/Makefile.am, arch/svgalib/gr.c,
1486 texmap/scanline.c: Finished moving stuff to arch/blah. I know,
1487 it's ugly, but It'll be easier to sync with d1x.
1488 * Makefile.am, configure.in, main/Makefile.am, main/editor/med.c,
1489 main/editor/medwall.h, main/editor/segment.c, main/editor/seguvs.h,
1490 main/editor/Makefile.am: attempt at support for editor, makefile
1492 * misc/d_delay.c: formatting fix
1493 * texmap/: Makefile.am, ntmap.c, scanline.c, scanline.h, texmapl.h,
1494 tmappent.S, tmapppro.S: adding support for runtime selection of
1496 * main/: bmread.c, game.c, gamecntl.c, gamesave.c, inferno.c,
1497 inferno.h, piggy.c, render.c, editor/editor.h: conditionalize
1498 including multi.h and network.h, fix backslashes, fix compiler
1500 * main/: ai.c, ai2.c, aipath.c, automap.c, bm.c, cntrlcen.c,
1501 collide.c, controls.c, credits.c, dumpmine.c, endlevel.c, escort.c,
1502 fireball.c, fuelcen.c, gamemine.c, gameseq.c, gauges.c, laser.c,
1503 menu.c, multi.h, netmisc.c, network.h, newdemo.c, newmenu.c,
1504 object.c, powerup.c, state.c, switch.c, wall.c: conditionalize
1505 including multi.h and network.h, fix backslashes
1506 * include/pstypes.h: added typedef for u_int64_t on mingw
1507 * include/3d.h: added prototype for g3_uninit_polygon_model
1508 * arch/sdl/Makefile.am: Don't use SDL joystick except on mingw
1510 2001-10-24 Bradley Bell <btb@icculus.org>
1512 * arch/: ggi/Makefile.am, svgalib/Makefile.am: Moved input stuff to
1513 arch subdirs, as in d1x.
1514 * Makefile.am, configure.in, main/kconfig.c: Revert bin_programs to
1515 earlier style until i understand automake 1.5 better. remove input
1517 * arch/: Makefile.am, dos/Makefile.am, dos/joy2.asm, dos/joyc.c,
1518 dos/joydefs.c, dos/key.c, dos/mouse.c, ggi/event.c, ggi/init.c,
1519 ggi/key.c, ggi/mouse.c, linux/Makefile.am, linux/joydefs.c,
1520 linux/joystick.c, linux/include/joystick.h, sdl/Makefile.am,
1521 sdl/event.c, sdl/joy.c, sdl/joydefs.c, sdl/key.c, sdl/mouse.c,
1522 svgalib/event.c, svgalib/init.c, svgalib/key.c, svgalib/mouse.c:
1523 Moved input stuff to arch subdirs, as in d1x.
1524 * NEWS, configure.in: blah blah
1526 2001-10-23 Bradley Bell <btb@icculus.org>
1528 * include/ui.h, unused/ui/ui.h: Moved ui.h to includes/
1529 * texmap/tmapppro.S: no need for #include <conf.h> here
1530 * main/Makefile.am: Build fixes. EDITOR_SRCS added to
1532 * main/: Makefile.am, network.c: No longer #ifdef'ing out the whole
1533 file. RCS header added
1534 * main/: bmread.c, kmatrix.c, multi.c, multibot.c: No longer
1535 #ifdef'ing out the whole file. RCS header added
1536 * Makefile.am, acconfig.h, configure.in, arch/dos/Makefile.am,
1537 main/Makefile.am, maths/Makefile.am, texmap/Makefile.am: Build
1538 fixes. Now works with automake 1.5 and autoconf 2.52.
1539 --enable-editor option added. SDL_VIDEO and SDL_INPUT defined for
1540 mingw (-grabmouse now works on win32).
1541 * config.guess, config.sub, install-sh, missing, mkinstalldirs:
1542 These don't belong in cvs
1546 2001-10-20 Bradley Bell <btb@icculus.org>
1548 * 2d/font.c: Don't free unused variables...
1549 * 2d/font.c, include/gr.h: Bringing font stuff more in line with
1551 * Makefile.am, arch/Makefile.am, arch/dos/Makefile.am,
1552 arch/linux/Makefile.am, arch/win32/Makefile.am, iff/Makefile.am,
1553 main/Makefile.am: make dist more sensible
1554 * Makefile.am: Kludge for linking on mingw
1556 2001-10-19 Bradley Bell <btb@icculus.org>
1558 * Makefile.am, configure.in, arch/win32/Makefile.am,
1559 arch/win32/ipx_win.c, arch/win32/winnet.c: Little fixes
1560 * include/ipx_drv.h: Check for __MINGW32__
1561 * include/i86.h: Imported from d1x
1562 * arch/dos/: Makefile.am, ipx.c: Re-import of d1x files
1563 * arch/dos/modex.asm: Fixed %include
1564 * main/console.c: RCS headers added
1565 * arch/sdl/: Makefile.am, init.c, timer.c: Moved arch/sdl_* to
1567 * Makefile.am, main/Makefile.am: Moved final link to top-level
1568 directory instead of main/
1569 * 2d/linear.asm, maths/fix.asm, maths/vecmata.asm: Changed
1570 __ENV_LINUX__ to __linux__
1571 * configure.in, arch/Makefile.am, arch/dos_dpmi.c,
1572 arch/dos_findfile.c, arch/dos_init.c, arch/dos_ipx.c,
1573 arch/dos_modex.asm, arch/dos_timer.asm, arch/dos_tweak.inc,
1574 arch/dos_vesa.c, arch/dos_vgaregs.inc, arch/linux_init.c,
1575 arch/sdl_init.c, arch/sdl_timer.c, arch/dos/Makefile.am,
1576 arch/dos/dpmi.c, arch/dos/findfile.c, arch/dos/init.c,
1577 arch/dos/ipx.c, arch/dos/modex.asm, arch/dos/timer.asm,
1578 arch/dos/tweak.inc, arch/dos/vesa.c, arch/dos/vgaregs.inc,
1579 arch/linux/Makefile.am, arch/linux/init.c, arch/win32/Makefile.am,
1580 arch/win32/mingw_init.c, main/Makefile.am: Moved arch/sdl_* to
1582 * configure.in: add --enable-xploader, support arch/linux subdir,
1584 * main/inferno.c: conditionalize conf.h
1586 2001-10-19 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
1588 * acconfig.h, 2d/bitmap.h, 3d/interp.c, cfile/cfile.c,
1589 include/cfile.h, main/bm.c, mem/mem.c, misc/fileutil.c,
1590 misc/fileutil.h: Partial application of linux/alpha patch.
1592 2001-10-19 Bradley Bell <btb@icculus.org>
1594 * main/Makefile.am, arch/linux/Makefile.am: Brought linux
1595 networking in line with d1x, moved some arch/linux_* stuff to
1597 * arch/linux/: findfile.c, ipx_bsd.c, ipx_kali.c, ipx_lin.c,
1598 linuxnet.c, ukali.c, include/ipx_bsd.h, include/ipx_hlpr.h,
1599 include/ipx_kali.h, include/ipx_ld.h, include/ipx_lin.h,
1600 include/ipx_udp.h, include/ukali.h: remove pesky * from RCS log
1602 * arch/: Makefile.am, linux_findfile.c, linux_ipx_bsd.c,
1603 linux_ipx_lin.c, linux_ipx_udp.c, linux_net.c, linux/findfile.c,
1604 linux/ipx_bsd.c, linux/ipx_kali.c, linux/ipx_lin.c,
1605 linux/ipx_udp.c, linux/linuxnet.c, linux/ukali.c,
1606 linux/include/ipx_bsd.h, linux/include/ipx_hlpr.h,
1607 linux/include/ipx_kali.h, linux/include/ipx_ld.h,
1608 linux/include/ipx_lin.h, linux/include/ipx_udp.h,
1609 linux/include/ukali.h: Brought linux networking in line with d1x,
1610 moved some arch/linux_* stuff to arch/linux/*
1611 * include/ipx_drv.h: Imported from d1x
1612 * main/ipx_drv.c: RCS info added, conf.h added, etc...
1613 * main/ipx_drv.c: Imported from d1x
1614 * include/args.h, include/ipx.h, main/inferno.c, main/network.c,
1615 main/network.h, main/Makefile.am: Trying to get network working on
1617 * configure.in, 2d/Makefile.am, arch/win32/Makefile.am,
1618 main/Makefile.am: build fixes
1619 * arch/: win32/Makefile.am, win32/findfile.c, win32/ipx_drv.h,
1620 win32/ipx_win.c, win32/winnet.c, Makefile.am, win32_findfile.c,
1621 linux/include/ipx_drv.h: Moved win32_* to win32/* (a la d1x),
1622 starting to get net working.
1623 * include/pstypes.h: Changed __ENV_LINUX__ to __linux__,
1624 conditionalized min,max macros
1626 2001-10-18 Bradley Bell <btb@icculus.org>
1628 * acconfig.h, 2d/linear.h, arch/include/joy.h, include/loadgl.h,
1629 include/strutil.h, include/vecmat.h, main/kconfig.c, misc/d_glob.c,
1630 texmap/tmap_inc.asm, texmap/tmap_per.asm, texmap/tmappent.S,
1631 texmap/tmapppro.S, main/console.c: Changed __ENV_LINUX__ to
1633 * 2d/2dsline.c: RCS headers added/changed
1634 * configure.in: fix NASMFLAGS bug
1635 * main/: collide.c, inferno.c, object.c, render.c: RCS headers
1638 2001-10-17 Bradley Bell <btb@icculus.org>
1640 * NEWS: Fixed the invulnerable robots bug!
1641 * main/collide.c: Fixed the invulnerable robots bug!
1643 2001-10-14 Bradley Bell <btb@icculus.org>
1645 * Makefile.am, arch/Makefile.am, iff/Makefile.am, main/Makefile.am:
1648 2001-10-13 Bradley Bell <btb@icculus.org>
1650 * Makefile.am, autogen.sh, configure.in, 2d/Makefile.am,
1651 arch/Makefile.am, arch/dos/Makefile.am,
1652 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
1653 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
1654 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
1655 arch/dos/include/Makefile.am, arch/dos/mm_snd/Makefile.am,
1656 arch/dos/mm_snd/include/Makefile.am, arch/include/Makefile.am,
1657 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
1658 arch/win32/Makefile.am, arch/win32/d3dframe/Makefile.am,
1659 arch/win32/include/Makefile.am, iff/Makefile.am,
1660 iff/archive/Makefile.am, include/Makefile.am, main/Makefile.am,
1661 main/editor/Makefile.am, main/old/Makefile.am, tools/Makefile.am,
1662 tools/cvs2cl/Makefile.am, unused/Makefile.am,
1663 unused/bios/Makefile.am, unused/lib/Makefile.am,
1664 unused/novga/Makefile.am, unused/pa_null/Makefile.am,
1665 unused/ui/Makefile.am, unused/vga/Makefile.am,
1666 unused/vga/new/Makefile.am, unused/win95/Makefile.am: Removed
1667 automake stuff from "inert" subdirs. And there was much rejoicing.
1668 * Makefile.am, NEWS, configure.in: Stuff
1669 * ChangeLog: removing auto-generated file
1670 * cygconf: Added instructions for mingw32 build
1671 * Makefile.am: renamed INSTALL to installation.txt
1672 * installation.txt, INSTALL: renamed INSTALL to installation.txt
1673 * mingw32.txt: Added instructions for mingw32 build
1674 * configure.in: Enable assembly under mingw32
1676 2001-10-12 Bradley Bell <btb@icculus.org>
1678 * acconfig.h, aclocal.m4, conf.h.in: remove superfluous files
1679 * acconfig.h, aclocal.m4, conf.h.in, configure.in, 2d/2dsline.c,
1680 2d/bitblt.c, 2d/box.c, 2d/canvas.c, 2d/gpixel.c, 2d/line.c,
1681 2d/pixel.c, include/pstypes.h, include/strutil.h, include/timer.h,
1682 main/digi.h, main/kludge.c, main/object.c, main/render.c,
1683 misc/d_glob.c, misc/d_io.c, misc/strutil.c: Changed __ENV_DJGPP__
1684 to __DJGPP__, since it's built-in.
1686 2001-10-12 Paolo Ulivi <paoloulivi@tin.it>
1688 * aclocal.m4, conf.h.in, include/vecmat.h, main/collide.c,
1689 main/kludge.c, main/piggy.h: fix some gcc 3.0 warnings.
1693 2001-10-12 Bradley Bell <btb@icculus.org>
1695 * Makefile.am, unused/win95/Makefile.am: Fix some dist stuff
1696 * Makefile.am: make sure cygconf gets archived
1697 * configure.in: Increment version number in preparation for release
1698 * configure.in: Fix detection of opengl
1699 * Makefile.am, aclocal.m4, autogen.sh, conf.h.in, configure.in,
1700 cygconf, arch/Makefile.am, arch/include/joy.h,
1701 arch/include/mouse.h, include/loadgl.h, include/pstypes.h,
1702 include/strutil.h, main/Makefile.am, main/config.c, main/console.c,
1703 main/gamepal.h, main/gamerend.c, main/inferno.c, main/kconfig.c,
1704 main/multi.c, main/newdemo.c, misc/d_delay.c, misc/d_glob.c,
1705 misc/strutil.c: Switched from Cygwin to mingw32 on MS boxes.
1706 Vastly improved compilability.
1708 2001-10-11 Bradley Bell <btb@icculus.org>
1710 * Makefile.am: Added macros/sdl.m4
1711 * autogen.sh: Added macros/sdl.m4
1713 2001-10-09 Bradley Bell <btb@icculus.org>
1715 * main/vers_id.h: Added DESCENT_VERSION constant
1716 * main/inferno.c: Added command-line help.
1717 * include/ogl_init.h: opengl improvments (following d1x changes)
1719 2001-10-07 Bradley Bell <btb@icculus.org>
1721 * aclocal.m4, conf.h.in, configure.in, arch/Makefile.am,
1722 arch/ogl/Makefile.am: Remove duplicate headers.
1724 2001-08-02 Thimo Neubauer <thimo@debian.org>
1726 * mem/mem.c: totally crippled the memory manager because it does
1727 not make sense for non-DOS-systems and it would have been too
1728 complicated to get it 64bit clean
1730 2001-06-19 Bradley Bell <btb@icculus.org>
1732 * cvshowto.txt: updated anonymous password
1734 2001-02-08 Bradley Bell <btb@icculus.org>
1736 * COPYING, license.txt: Added d1x license
1738 2001-02-01 Bradley Bell <btb@icculus.org>
1740 * aclocal.m4, configure.in: Better detecting of SDL and GL/GLU
1742 2001-01-31 Bradley Bell <btb@icculus.org>
1744 * configure.in, arch/include/mouse.h, include/pstypes.h,
1745 main/game.c, main/gamepal.h: OpenGL support under Cygwin/SDL
1746 * main/polyobj.c: fix typo
1747 * 2d/Makefile.am, 2d/bitblt.c, 2d/bitmap.c, 2d/box.c, 2d/canvas.c,
1748 2d/circle.c, 2d/disc.c, 2d/font.c, 2d/gpixel.c, 2d/ibitblt.c,
1749 2d/line.c, 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c,
1750 2d/rect.c, 2d/rle.c, 2d/scale.c, 2d/scalec.c, 2d/tmerge.c,
1751 3d/clipper.c, 3d/draw.c, 3d/globvars.c, 3d/instance.c, 3d/interp.c,
1752 3d/matrix.c, 3d/points.c, 3d/rod.c, 3d/setup.c, arch/Makefile.am,
1753 cfile/cfile.c, iff/iff.c, main/ai.c, main/ai2.c, main/aipath.c,
1754 main/automap.c, main/bm.c, main/bmread.c, main/cmd.c,
1755 main/cntrlcen.c, main/collide.c, main/config.c, main/console.c,
1756 main/controls.c, main/credits.c, main/crypt.c, main/dumpmine.c,
1757 main/effects.c, main/endlevel.c, main/escort.c, main/fireball.c,
1758 main/fuelcen.c, main/fvi.c, main/game.c, main/gamecntl.c,
1759 main/gamefont.c, main/gamemine.c, main/gamepal.c, main/gamerend.c,
1760 main/gamesave.c, main/gameseg.c, main/gameseq.c, main/hostage.c,
1761 main/kconfig.c, main/kmatrix.c, main/laser.c, main/lighting.c,
1762 main/mglobal.c, main/mission.c, main/morph.c, main/netmisc.c,
1763 main/network.c, main/newdemo.c, main/newmenu.c, main/object.c,
1764 main/paging.c, main/physics.c, main/piggy.c, main/polyobj.c,
1765 main/powerup.c, main/render.c, main/robot.c, main/slew.c,
1766 main/songs.c, main/switch.c, main/texmerge.c, main/text.c,
1767 main/titles.c, main/vclip.c, main/wall.c, main/weapon.c,
1768 maths/Makefile.am, maths/fixc.c, maths/rand.c, maths/tables.c,
1769 maths/vecmat.c, mem/mem.c, misc/args.c, misc/byteswap.c,
1770 misc/d_delay.c, misc/d_glob.c, misc/d_io.c, misc/error.c,
1771 misc/hash.c, misc/strio.c, misc/strutil.c, texmap/Makefile.am,
1772 texmap/ntmap.c, texmap/scanline.c, texmap/tmapflat.c: Makefile and
1774 * arch/dos_findfile.c, arch/dos_modex.asm, include/console.h,
1775 include/modex.h, main/collide.c, main/gamesave.c, main/gameseq.c,
1776 main/gauges.c, main/object.c, main/playsave.c, main/render.c,
1777 main/state.c, mem/mem.c, texmap/ntmap.c, texmap/tmapflat.c: Fix
1779 * include/gr.h, main/menu.c: Fullscreen toggle added to screen res
1781 * configure.in, include/pstypes.h, main/kconfig.c: Support for
1782 cross-compiling, and cygwin fixes
1784 2001-01-30 Bradley Bell <btb@icculus.org>
1786 * configure.in, arch/Makefile.am, arch/win32_findfile.c,
1787 include/pstypes.h, include/strutil.h, main/Makefile.am,
1788 misc/strutil.c, unused/win95/findfile.c: Cygwin support, using SDL.
1789 needs --without-assembler and --without-network to compile
1791 2001-01-29 Bradley Bell <btb@icculus.org>
1793 * configure.in, main/Makefile.am: Fixes to build system
1794 * main/kconfig.c: fix for non-linux joysticks
1795 * arch/: dos/Makefile.am, dos/cdrom.c, dos/digi.c, dos/dosgr.c,
1796 dos/dpmi.c, dos/findfile.c, dos/init.c, dos/ipx.c, dos/joy2.asm,
1797 dos/joyc.c, dos/joydefs.c, dos/key.c, dos/modex.asm, dos/mouse.c,
1798 dos/timer.asm, dos/tweak.inc, dos/vesa.c, dos/vgaregs.inc,
1799 include/joy.h, linux/Makefile.am, linux/findfile.c, linux/init.c,
1800 linux/ipx_bsd.c, linux/ipx_lin.c, linux/ipx_udp.c,
1801 linux/linuxnet.c, sdl/Makefile.am, sdl/init.c, sdl/timer.c: Removed
1803 * arch/: Makefile.am, dos_dpmi.c, dos_findfile.c, dos_init.c,
1804 dos_ipx.c, dos_modex.asm, dos_timer.asm, dos_tweak.inc, dos_vesa.c,
1805 dos_vgaregs.inc, linux_findfile.c, linux_init.c, linux_ipx_bsd.c,
1806 linux_ipx_lin.c, linux_ipx_udp.c, linux_net.c, sdl_init.c,
1807 sdl_timer.c: Fixed build system, minor fixes
1808 * arch/dos/include/: joy.h, key.h, mouse.h: Unified input headers.
1809 * arch/linux/Makefile.am, configure.in: Duplicate file removal.
1811 2001-01-28 Bradley Bell <btb@icculus.org>
1813 * conf.h.in, configure.in, arch/Makefile.am,
1814 arch/dos/include/Makefile.am, arch/include/Makefile.am,
1815 arch/include/key.h, main/Makefile.am: More header unification...
1816 * main/newdemo.c: Added <ctype.h>
1817 * arch/include/: event.h, joy.h: unified input headers.
1818 * acconfig.h, include/d_delay.h, main/Makefile.am, main/game.c:
1819 OpenGL now uses SDL-GL instead of gii
1820 * arch/include/: key.h, mouse.h: Unified arch headers
1822 2001-01-25 Bradley Bell <btb@icculus.org>
1824 * autogen.sh: use "set -e" so execution stops if something goes
1827 2001-01-24 Bradley Bell <btb@icculus.org>
1830 * Makefile.am: Add ChangeLog to dist
1831 * ChangeLog: Putting this here so automake doesn't complain
1835 2001-01-24 Bradley Bell <btb@icculus.org>
1837 * INSTALL, NEWS, README, cvshowto.txt: updated documentation
1838 * tools/: Makefile.am, cvs2cl/Makefile.am, cvs2cl/cvs2cl.pl: cvs2cl
1839 for building ChangeLog from RCS entries
1840 * Makefile.am, acconfig.h, autogen.sh, conf.h.in, configure.in,
1841 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
1842 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
1843 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
1844 arch/dos/include/Makefile.am, 2d/Makefile.am, 3d/Makefile.am,
1845 arch/Makefile.am, arch/dos/Makefile.am,
1846 arch/dos/mm_snd/Makefile.am, arch/dos/mm_snd/include/Makefile.am,
1847 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
1848 arch/ogl/Makefile.am, arch/sdl/Makefile.am, arch/win32/Makefile.am,
1849 arch/win32/d3dframe/Makefile.am, arch/win32/include/Makefile.am,
1850 cfile/Makefile.am, iff/Makefile.am, iff/archive/Makefile.am,
1851 include/Makefile.am, main/editor/Makefile.am, main/old/Makefile.am,
1852 unused/Makefile.am, unused/bios/Makefile.am,
1853 unused/lib/Makefile.am, unused/novga/Makefile.am,
1854 unused/pa_null/Makefile.am, unused/ui/Makefile.am,
1855 unused/vga/Makefile.am, unused/vga/new/Makefile.am,
1856 unused/win95/Makefile.am, main/Makefile.am, maths/Makefile.am,
1857 misc/Makefile.am, texmap/Makefile.am: improved automake config.
1858 make dist, VPATH builds, ...
1859 * configure, Makefile.in, libtool, ltconfig, ltmain.sh,
1860 stamp-h.in, 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.in,
1861 arch/dos/Makefile.in, arch/linux/Makefile.in,
1862 arch/sdl/Makefile.in, cfile/Makefile.in, iff/Makefile.in,
1863 main/Makefile.in, maths/Makefile.in, mem/Makefile.in,
1864 misc/Makefile.in, texmap/Makefile.in: cruft removal
1865 * 2d/diff, arch/dos/sgrep.out, arch/linux/stHqFIq1, main/test.txt:
1867 * ChangeLog, NEWS: moved old ChangeLog to NEWS
1868 * configure.in, conf.h.in: moved NDEBUG to conf.h.in
1869 * main/: game.c, kconfig.c, text.c: changed args_find to FindArg
1870 * main/: gamecntl.c, inferno.c: changed args_find to FindArg, added
1872 * arch/dos_init.c, arch/linux_init.c, arch/linux_ipx_udp.c,
1873 arch/linux_net.c, arch/sdl_init.c, arch/dos/init.c,
1874 arch/dos/joyc.c, arch/linux/init.c, arch/linux/ipx_udp.c,
1875 arch/linux/linuxnet.c, arch/sdl/init.c, include/args.h,
1876 main/config.c, main/hud.c, main/menu.c, main/multi.c,
1877 main/network.c, main/piggy.c, main/polyobj.c, main/slew.c,
1878 main/songs.c, misc/args.c: changed args_find to FindArg
1880 2001-01-22 Bradley Bell <btb@icculus.org>
1882 * configure, main/Makefile.am, main/Makefile.in: configuration
1884 * include/error.h, include/mono.h, main/game.c, main/gamerend.c:
1885 fix compiler warnings w/opengl
1886 * include/console.h: ggi support
1887 * arch/linux_init.c: svgalib support
1888 * Makefile.in, conf.h.in, configure, configure.in, 2d/Makefile.am,
1889 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.am, arch/Makefile.in,
1890 arch/svgalib_init.c, cfile/Makefile.in, iff/Makefile.in,
1891 main/Makefile.am, main/Makefile.in, maths/Makefile.am,
1892 maths/Makefile.in, mem/Makefile.in, misc/Makefile.in,
1893 texmap/Makefile.am, texmap/Makefile.in: configuration fixes
1894 * iff/iff.c, include/u_mem.h: NDEBUG fixes
1895 * main/: ai.h, inferno.c, lighting.c, object.c, render.c: fix
1896 warnings and enable NDEBUG
1897 * arch/svgalib_init.c: svgalib support
1899 2001-01-22 Michael Wagener <Michael.Wagener@materna.de>
1901 * main/kconfig.c: joystick support
1903 2001-01-21 Bradley Bell <btb@icculus.org>
1905 * cvshowto.txt: new file, taken from d1x webpage
1906 * AUTHORS, README: Taking over as maintainer of d2x
1907 * ChangeLog: Grab mouse with SDL/X11
1908 * main/: gamecntl.c, inferno.c: Grab mouse with SDL/X11
1910 2001-01-20 Bradley Bell <btb@icculus.org>
1912 * configure, configure.in: Turned -Werror back off by default
1913 * README, configure, configure.in, 2d/font.c, arch/sdl_init.c,
1914 iff/iff.c, include/3d.h, include/d_io.h, main/Makefile.am,
1915 main/Makefile.in, main/bm.c, main/collide.c, main/credits.c,
1916 main/fuelcen.h, main/game.c, main/gamecntl.c, main/gamepal.c,
1917 main/gamerend.c, main/gamesave.c, main/gameseg.c, main/gameseq.c,
1918 main/gauges.c, main/kconfig.c, main/kludge.c, main/kmatrix.c,
1919 main/laser.c, main/multi.c, main/network.c, main/network.h,
1920 main/newdemo.c, main/newmenu.c, main/object.c, main/object.h,
1921 main/physics.c, main/piggy.c, main/polyobj.c, main/state.c,
1922 main/switch.c, main/titles.c, main/wall.c: Got rid of all compiler
1923 warnings, for non-OpenGL on linux, anyway...
1925 2001-01-19 Bradley Bell <btb@icculus.org>
1927 * copying: remove duplicate file
1928 * Import of d2x-0.0.9-pre1
1929 * Import of d2x-0.0.8