1 2005-01-24 Chris Taylor <c.taylor@student.curtin.edu.au>
3 * arch/carbon/conf.h, arch/ogl/gr.c, include/loadgl.h: on Carbon,
4 dynamically find and load the OpenGL library on carbon
5 * main/editor/macro.c: use physfs instead of non-existing cflib.h
6 * main/editor/medwall.c: use wall_close_door_num, not wall_close_door
7 * main/editor/medwall.c: include cntrlcen.h
8 * ui/barbox.c, ui/number.c: pass int*, not short* to gr_get_string_size
9 * include/ui.h, ui/barbox.c: make ui_barbox_update return void
10 * patching file ui/file.c, ui/listbox.c, file ui/mouse.c, ui/scroll.c,
11 ui/window.c: use timer_get_fixed_seconds instead of TICKER macro
12 * ui/number.c: s/inputbox/Inputbox/
13 * ui/ui.c: InstallErrorHandler() no longer exists, don't use it anymore
14 * main/bmread.c: externalize N_ObjBitmaps & remove_char, solve conflict
15 * main/editor/autosave.c, main/editor/editor.h, main/editor/group.c,
16 main/editor/kgame.c, main/editor/kmine.c, main/editor/macro.c,
17 main/gamesave.c: s/128/PATH_MAX
18 * include/pstypes.h, main/newmenu.c: clean up path/file length macros
19 * ui/inputbox.c, ui/keypad.c: use unsigned char when comparing to > 127
20 * ui/mouse.c, file ui/popup.c, ui/window.c: comment out uses of
21 mouse_set_limits and mouse_set_pos (we don't want to limit user)
23 2005-01-24 Chris Taylor <c.taylor@student.curtin.edu.au>
25 * 2d/font.c: fix bug #2167: some characters would not display because
26 of signed/unsigned errors
27 * main/editor/editor.h: baptize the coefficients in vms_equation 'n'
28 * main/gamerend.c, main/gauges.c: fix bug #1893: fade ship and weapon
29 gauge when appropriate
30 * main/editor/kdefs.h, main/gamesave.c, main/gamesave.h: change
31 all functions in kfuncs.c to return int instead of void
32 * main/editor/ehostage.c, main/editor/eobject.c, main/editor/segment.c:
33 disable old hostage system in editor (d2 is simpler in this regard)
34 * main/wall.c, main/wall.h: move consts for WALL_IS_DOORWAY to header
35 * main/editor/info.c: only include i86.h and malloc.h ifdef DO_MEMINFO
36 * main/editor/centers.c: change curseg2p to Curseg2p
37 * main/editor/func.c: Include strutil.h in func.c (for stricmp)
38 * main/editor/macro.c: remove unused variable "length"
39 * main/editor/med.c: don't set screen mode to SM_ORIGINAL
40 * main/editor/medmisc.c: Pass both arguments to render_frame
41 * ui/barbox.c, ui/button.c, ui/checkbox.c, ui/file.c, ui/gadget.c,
42 ui/icon.c, ui/inputbox.c, ui/keypad.c, ui/keypress.c, ui/keytrap.c,
43 ui/listbox.c, ui/menu.c, ui/menubar.c, ui/message.c, ui/mouse.c,
44 ui/number.c, ui/popup.c, ui/radio.c, ui/scroll.c, ui/ui.c,
45 ui/uidraw.c, ui/userbox.c, ui/window.c: include u_mem.h and pstypes.h
46 instead of d1-style mem.h and types.h
47 * main/editor/texpage.c: do texture replacement for any mission
48 * main/editor/medwall.c: add prototype for create_removable_wall
49 * main/editor/medrobot.c: don't try to set the removed follow_path
51 2005-01-23 Jason Owen <shannara256@yahoo.com>
53 * arch/ogl/gr.c: fix bug #2085: don't print OGL extensions, since this
54 may crash printf if the list of extensions is huge
56 2005-01-23 Chris Taylor <c.taylor@student.curtin.edu.au>
58 * main/collide.c: fix bug #2140: even ifndef NETWORK do last level hack
59 only on last level of built-in mission.
60 * main/gauges.c: fix bug #2110: redraw energy/afterburner gauges
62 * arch/ogl/gr.c, include/cfile.h, main/config.c, main/newdemo.c,
63 main/playsave.c, main/state.c, misc/args.c: change cfopen to use
64 buffers (speeding it up), and use cfopen instead of
65 PHYSFS_openRead/PHYSFS_openWrite where appropriate
66 * include/nocfile.h, main/editor/kmine.c, main/editor/mine.c: make
67 sure nocfile.h and cfile.h are never both included
69 2005-01-10 Chris Taylor <c.taylor@student.curtin.edu.au>
71 * main/bmread.c, main/dumpmine.c, main/gameseq.c, main/piggy.c:
72 fix bug #1676 (filling up of OLG texture list)
74 2005-01-07 Alexander Zielke <vulture@vultures-nest.de>
76 * main/state.c: fix problems with copying/deleting save files
78 * main/automap.c: make automap fonts transparent.
80 2005-01-07 Bradley Bell <btb@icculus.org>
82 * main/menu.c: In Load Level, if there is no current mission,
85 2005-01-05 Chris Taylor <c.taylor@student.curtin.edu.au>
87 * main/gameseq.c: Free polymodel data before reloading ham file.
89 * arch/ogl/gr.c: Implement fading in ogl_urect()
91 * main/gauges.c: Draw ship before shields in HUD.
93 2004-12-23 Chris Taylor <c.taylor@student.curtin.edu.au>
95 * main/editor/centers.c: Use both ints with the robot producer
98 2004-12-23 Bradley Bell <btb@icculus.org>
100 * main/editor/centers.c, main/editor/editor.h,
101 main/editor/eswitch.c, main/editor/group.c, main/editor/med.c,
102 main/editor/meddraw.c, main/editor/medwall.c, main/editor/mine.c,
103 main/editor/seguvs.c, main/segment.h: Use macros to use Segment2s
106 2004-12-21 Chris Taylor <c.taylor@student.curtin.edu.au>
108 * main/bmread.c: don't duplicate the period in the filename
110 * main/dumpmine.c: Add function prototypes to remove warnings
112 * main/dumpmine.c, ui/window.c: Specify that two functions return
115 * main/editor/autosave.c, main/editor/curves.c,
116 main/editor/ehostage.c, main/editor/kmine.c, main/editor/med.c,
117 main/editor/medrobot.c, main/editor/mine.c: fix occurences of
120 2004-12-19 Chris Taylor <c.taylor@student.curtin.edu.au>
122 * main/editor/eobject.c, main/editor/kgame.c,
123 main/editor/segment.c, main/gameseg.h, main/physics.c: Pass the
124 extra two parameters to get_seg_masks.
126 * main/gamemine.c, main/gamemine.h, main/gamesave.c: Enable global
127 structs for mine saving functions
129 * main/inferno.c: Use PhysicsFS for making the hoard ham.
131 * main/bmread.c: add missing includes
133 * 3d/interp.c: add g3_uninit_polygon_model (doesn't do anything)
135 * main/dumpmine.c: Fix type mismatches
137 2004-12-19 Bradley Bell <btb@icculus.org>
139 * ui/Makefile.am: fix ui Makefile.am
141 * include/strutil.h, misc/strutil.c, main/bmread.c: implement
142 removeext, use it in ds_load instead of splitpath
144 2004-12-19 Chris Taylor <c.taylor@student.curtin.edu.au>
146 * include/u_mem.h: prototype for strdup with MPW
148 * main/laser.c: abort weapon fire if unable to create object
150 * include/ui.h, main/bm.c, main/dumpmine.c, main/editor/editor.h,
151 main/editor/medwall.h, main/editor/segment.c, main/gamesave.c,
152 unused/ui/icon.c: replace byte with sbyte
154 * include/func.h, ui/barbox.c, ui/button.c, ui/checkbox.c,
155 ui/file.c, ui/func.c, ui/gadget.c, ui/harderr.c, ui/icon.c,
156 ui/inputbox.c, ui/keypad.c, ui/keypress.c, ui/keytrap.c,
157 ui/listbox.c, ui/medfunc.c, ui/menu.c, ui/menubar.c, ui/message.c,
158 ui/mouse.c, ui/number.c, ui/popup.c, ui/radio.c, ui/scroll.c,
159 ui/ui.c, ui/uidraw.c, ui/userbox.c, ui/window.c,
160 unused/ui/barbox.c, unused/ui/button.c, unused/ui/checkbox.c,
161 unused/ui/file.c, unused/ui/func.c, unused/ui/func.h,
162 unused/ui/gadget.c, unused/ui/harderr.c, unused/ui/icon.c,
163 unused/ui/inputbox.c, unused/ui/keypad.c, unused/ui/keypress.c,
164 unused/ui/keytrap.c, unused/ui/listbox.c, unused/ui/medfunc.c,
165 unused/ui/menu.c, unused/ui/menubar.c, unused/ui/message.c,
166 unused/ui/mouse.c, unused/ui/number.c, unused/ui/popup.c,
167 unused/ui/radio.c, unused/ui/scroll.c, unused/ui/ui.c,
168 unused/ui/uidraw.c, unused/ui/userbox.c, unused/ui/window.c: moved
171 * ui/Makefile.am: added Makefile.am for ui
173 * main/editor/Makefile.am, main/editor/autosave.c,
174 main/editor/centers.c, main/editor/centers.h,
175 main/editor/curves.c, main/editor/eglobal.c,
176 main/editor/ehostage.c, main/editor/ehostage.h,
177 main/editor/elight.c, main/editor/eobject.c,
178 main/editor/eobject.h, main/editor/eswitch.c,
179 main/editor/eswitch.h, main/editor/fixseg.c, main/editor/func.c,
180 main/editor/group.c, main/editor/info.c, main/editor/info.h,
181 main/editor/kbuild.c, main/editor/kcurve.c, main/editor/kfuncs.c,
182 main/editor/kfuncs.h, main/editor/kgame.c, main/editor/kgroup.c,
183 main/editor/khelp.c, main/editor/kmine.c, main/editor/ksegmove.c,
184 main/editor/ksegsel.c, main/editor/ksegsize.c,
185 main/editor/ktmap.c, main/editor/kview.c, main/editor/macro.c,
186 main/editor/macro.h, main/editor/meddraw.c, main/editor/meddraw.h,
187 main/editor/medlisp.h, main/editor/medmisc.c,
188 main/editor/medmisc.h, main/editor/medrobot.c,
189 main/editor/medrobot.h, main/editor/medsel.c,
190 main/editor/medsel.h, main/editor/medwall.c, main/editor/mine.c,
191 main/editor/objpage.c, main/editor/objpage.h,
192 main/editor/seguvs.c, main/editor/texpage.c,
193 main/editor/texture.c: imported missing editor files from d1x
195 * main/Makefile.am: build dumpmine.c for editor
197 * main/editor/macro.c, ui/barbox.c, ui/button.c, ui/checkbox.c,
198 ui/gadget.c, ui/icon.c, ui/inputbox.c, ui/keypress.c,
199 ui/listbox.c, ui/menu.c, ui/menubar.c, ui/message.c, ui/mouse.c,
200 ui/number.c, ui/popup.c, ui/radio.c, ui/scroll.c, ui/ui.c,
201 ui/uidraw.c, ui/userbox.c, ui/window.c: ifdef RCS for rcsid
203 * ChangeLog-old, main/editor/autosave.c, main/editor/centers.c,
204 main/editor/centers.h, main/editor/curves.c, main/editor/editor.h,
205 main/editor/eglobal.c, main/editor/ehostage.c,
206 main/editor/ehostage.h, main/editor/elight.c,
207 main/editor/eobject.c, main/editor/eobject.h,
208 main/editor/eswitch.c, main/editor/eswitch.h,
209 main/editor/fixseg.c, main/editor/func.c, main/editor/group.c,
210 main/editor/info.c, main/editor/info.h, main/editor/kbuild.c,
211 main/editor/kcurve.c, main/editor/kdefs.h, main/editor/kfuncs.c,
212 main/editor/kfuncs.h, main/editor/kgame.c, main/editor/kgroup.c,
213 main/editor/khelp.c, main/editor/kmine.c, main/editor/ksegmove.c,
214 main/editor/ksegsel.c, main/editor/ksegsize.c,
215 main/editor/ktmap.c, main/editor/kview.c, main/editor/macro.c,
216 main/editor/macro.h, main/editor/med.c, main/editor/meddraw.c,
217 main/editor/meddraw.h, main/editor/medlisp.h,
218 main/editor/medmisc.c, main/editor/medmisc.h,
219 main/editor/medrobot.c, main/editor/medrobot.h,
220 main/editor/medsel.c, main/editor/medsel.h, main/editor/medwall.c,
221 main/editor/medwall.h, main/editor/mine.c, main/editor/objpage.c,
222 main/editor/objpage.h, main/editor/segment.c,
223 main/editor/seguvs.c, main/editor/seguvs.h, main/editor/texpage.c,
224 main/editor/texpage.h, main/editor/texture.c: Move old logs to
227 * main/editor/autosave.c main/editor/centers.c
228 main/editor/centers.h main/editor/curves.c main/editor/eglobal.c
229 main/editor/ehostage.c main/editor/ehostage.h main/editor/elight.c
230 main/editor/eobject.c main/editor/eobject.h main/editor/eswitch.c
231 main/editor/fixseg.c main/editor/func.c main/editor/group.c
232 main/editor/info.c main/editor/info.h main/editor/kbuild.c
233 main/editor/kcurve.c main/editor/kfuncs.c main/editor/kfuncs.h
234 main/editor/kgame.c main/editor/khelp.c main/editor/kmine.c
235 main/editor/ksegmove.c main/editor/ksegsel.c
236 main/editor/ksegsize.c main/editor/ktmap.c main/editor/kview.c
237 main/editor/macro.c main/editor/macro.h main/editor/meddraw.c
238 main/editor/meddraw.h main/editor/medlisp.h main/editor/medmisc.c
239 main/editor/medmisc.h main/editor/medrobot.c
240 main/editor/medrobot.h main/editor/medsel.c main/editor/medsel.h
241 main/editor/medwall.c main/editor/mine.c main/editor/objpage.c
242 main/editor/seguvs.c main/editor/seguvs.h main/editor/texpage.c
243 main/editor/texpage.h main/editor/texture.c ui/barbox.c
244 ui/button.c ui/checkbox.c ui/file.c ui/func.c ui/gadget.c
245 ui/harderr.c ui/icon.c ui/inputbox.c ui/keypad.c ui/keypress.c
246 ui/keytrap.c ui/listbox.c ui/medfunc.c ui/menu.c ui/menubar.c
247 ui/message.c ui/mouse.c ui/number.c ui/popup.c ui/radio.c
248 ui/scroll.c ui/ui.c ui/uidraw.c ui/userbox.c ui/window.c: include
249 conf.h in new editor files
251 2004-12-17 Chris Taylor <c.taylor@student.curtin.edu.au>
253 * main/state.c: open autosave file for writing, not reading
255 * main/game.c, main/gamecntl.c, main/gameseq.c, main/multi.c,
256 main/state.c, main/state.h: added fast save
258 * main/gameseq.c, main/inferno.c: force gr_update() so screens
259 always show in OpenGL
261 * 2d/font.c, 3d/rod.c: fix compiler errors in MPW w/o OpenGL
263 * misc/strutil.c: Implement strdup for MPW
265 * D2X.make, arch/carbon/conf.h: compile as a classic powerpc app
268 * misc/strutil.c: fix MPW compiler errors
270 * main/mission.c, main/mission.h: allocate mission filenames
273 2004-12-07 Chris Taylor <c.taylor@student.curtin.edu.au>
275 * 2d/font.c: Initialise the dataptr member correctly.
277 * include/mono.h: Print only mildly interesting messages to
278 stderr.txt. (revert earlier carbon changes)
280 2004-12-05 Chris Taylor <c.taylor@student.curtin.edu.au>
282 * include/physfsx.h: getRealPath uses the write directory if it
283 can't get the real directory
285 * D2X.make: remove misc/d_io.c
287 2004-12-03 Bradley Bell <btb@icculus.org>
289 * include/cfile.h, include/physfsx.h: use PATH_MAX for hog
290 pathname, ensure correct translation of path separators
292 2004-12-03 Chris Taylor <c.taylor@student.curtin.edu.au>
294 * misc/strutil.c: fix stricmp and strnicmp
296 * main/mission.c: set builtin_hogsize to 0 for the Descent 1 built
299 2004-12-02 Bradley Bell <btb@icculus.org>
301 * include/physfsx.h: use sprintf in PHYSFSX_getRealPath() because
302 I couldn't figure out why the previous code kept segfaulting under
305 * main/kconfig.c: disable call to reset_cockpit() which was
306 causing the "letterbox" bug
308 * main/inferno.c: don't die if title screens not found
310 2004-12-02 Martin Schaffner <maschaffner@gmx.ch>
312 * configure.ac: require PhysicsFS header and library
314 2004-12-02 Chris Taylor <c.taylor@student.curtin.edu.au>
316 * main/bm.c, main/piggy.c: fix cfile bugs from recent changes
318 * D2X.make: fix build on Carbon by adding digiobj.c
320 * main/mission.c: set builtin_hogsize for non-built-in missions
322 * main/mission.c: pass individual mission around instead of whole list
324 * main/mission.c: remove mission list from global memory
326 2004-12-02 Bradley Bell <btb@icculus.org>
328 * include/cfile.h, include/physfsx.h: fix RELEASE build, make sure
329 path separator gets added to hogdir
331 2004-12-01 Bradley Bell <btb@icculus.org>
333 * README, configure.ac, VisualC/d2x/d2x.dsp,
334 VisualC/d2xgl/d2xgl.dsp, VisualC/libmve/libmve.dsp,
335 VisualC/mveplayer/mveplayer.dsp, include/loadgl.h,
336 include/ogl_init.h, include/physfsx.h: Updated MSVC build, now
337 uses dynamic opengl loading
339 2004-12-01 Chris Taylor <c.taylor@student.curtin.edu.au>
341 * arch/ogl/gr.c: make write_bmp use PhysicsFS
343 * include/args.h, misc/args.c: new AppendArgs function. This
344 separates the copying of the arguments passed to main() from the
345 reading of the arguments file
347 * include/cfile.h: Use portable PHYSFSX_getRealPath function, Use
348 the flexible cfgets, Fix compiling issues in MPW.
350 * include/physfsx.h: PHYSFSX_readU8 isn't endian friendly when
351 reading into an int, so it's removed completely. PHYSFSX_getc was
352 removed, because it's only use in misc/strio.c was removed. Put
353 in PHYSFSX_getRealPath, which recognises platform-specific
354 separators and doesn't use snprintf (MPW doesn't have it). MPW
357 * main/inferno.c: Remove use of open_movie_file. Read the
358 arguments file from the base directory, if there is one. Set up
359 D2X's write directory, including replacing any tilde at the start
360 of the path (if there is one) with the string returned by
361 PHYSFS_getUserDir(). This applies to all platforms. On Unix the
362 default is still ~/.d2x. Check if the write directory has to be
363 created. Read the arguments file in this write directory if there
364 is one. If there's still no write directory, set it to the base
365 directory. Won't set it to the current directory if this fails,
366 because of the issue of which character to use for which platform.
368 * main/playsave.c: Use PHYSFS_readSLE32 instead of
369 PHYSFS_readULE32 due to compiling issues in MPW. Use
370 cfile_read_short instead of PHYSFS_readULE16 because of both
371 compiling and endian issues. cfile_read_byte instead of
372 PHYSFSX_readU8. Write a dummy structure instead of seeking when
373 NETWORK isn't defined
375 * D2X.make: Don't compile cfile.c on Mac OS 9.
377 * README: add PhysicsFS to the required 'tools' in README, and
378 instructions for building in MPW.
380 * include/cfile.h: Make cfopen into an inline, where a read buffer
381 is set up. This speeds up loading significantly.
383 2004-12-01 Bradley Bell <btb@icculus.org>
385 * include/physfsx.h, include/strio.h, main/cntrlcen.c,
386 main/inferno.c, main/newmenu.c, misc/args.c, misc/strio.c: more
389 * main/newmenu.c: fix player file deletion
391 * include/physfsx.h: fix statfs includes for OS X
393 * main/inferno.c, main/network.c: misc physfs conversions
395 * arch/linux/Makefile.am, arch/linux/findfile.c,
396 arch/win32/Makefile.am, arch/win32/findfile.c,
397 include/findfile.h, main/kludge.c, main/mission.c,
398 main/newmenu.c, main/piggy.c: get rid of findfile stuff
400 * main/gameseq.c, main/menu.c, main/newmenu.c: improved demo/plr
403 * main/state.c: improve savegame load/save
405 * main/movie.c: make -nomovies friendlier
407 * 2d/pcx.c, include/physfsx.h: use physfs for writing pcx files
409 * include/d_io.h, include/physfsx.h, main/inferno.c,
410 main/newdemo.c, main/scores.c, misc/Makefile.am, misc/d_io.c: get
413 * main/scores.c: use physfs for scores file
415 * main/playsave.c: improve player loading
417 * main/movie.c: improve movie loading
419 * main/mission.c: improve mission loading
421 * main/ai.c, main/ai.h, main/gameseq.c, main/newmenu.c,
422 main/state.c: use physfs for savegames
424 * README: minor update
426 * main/newdemo.c: use physfs for demos
428 * include/physfsx.h: added PHYSFSX_rename function
430 * main/gameseq.c, main/mission.c, main/movie.c: make movies use
431 physfs/rwops, add libmve callbacks
433 * include/physfsrwops.h, misc/Makefile.am, misc/physfsrwops.c:
434 added physfsrwops stuff
436 * include/cfile.h: added cfile_close wrapper
438 * main/mission.c, main/newmenu.c: use PHYSFS to load missions,
441 * include/ignorecase.h, misc/Makefile.am, misc/ignorecase.c: added
444 * main/config.c: use physfs to read config file
446 * include/physfsx.h: added gets and puts functions
448 * include/cfile.h: correct seek return value
450 * main/config.c, main/playsave.c: use physfs to write
453 * include/physfsx.h: added my physfs extensions
455 * main/inferno.c: physfs initialization stuff
457 * configure.ac: add check for physfs lib
459 * include/cfile.h: made cfile into a wrapper for physfs
461 * main/mission.c, main/movie.c, main/newdemo.c, main/newmenu.c:
462 disabled althogdir stuff (shouldn't be needed w/physfs)
464 * Makefile.am, cfile/.cvsignore, cfile/Makefile.am, cfile/cfile.c,
465 configure.ac: drop cfile stuff
467 2004-11-30 Chris Taylor <c.taylor@student.curtin.edu.au>
469 * D2X.make: Don't use D2XFolder, because the userdir can now be
470 specified in Mac OS 9. Putting it in the source code folder is
471 more convenient. Turn debugging on. Don't compile old files,
472 compile new ones. Add the PhysicsFS library.
474 * iff/iff.c: Get rid of MIN redefinition.
476 * main/bm.c, main/piggy.c: Assign result of cfilelength to an int,
477 MPW doesn't like switches of long longs
479 2004-11-30 Bradley Bell <btb@icculus.org>
481 * .cvsignore, 2d/.cvsignore, 3d/.cvsignore, arch/.cvsignore,
482 arch/dos/.cvsignore, arch/ggi/.cvsignore, arch/linux/.cvsignore,
483 arch/ogl/.cvsignore, arch/sdl/.cvsignore, arch/svgalib/.cvsignore,
484 arch/win32/.cvsignore, debian/.cvsignore, iff/.cvsignore,
485 libmve/.cvsignore, main/.cvsignore, main/editor/.cvsignore,
486 maths/.cvsignore, mem/.cvsignore, misc/.cvsignore,
487 texmap/.cvsignore, utilities/.cvsignore: added stuff to .cvsignore
489 2004-11-28 Bradley Bell <btb@icculus.org>
491 * arch/sdl/digi.c: kludge to keep from hanging on MinGW
493 * arch/sdl/digi.c: use d2src system for persistent sounds
495 * arch/sdl/digi.c, main/digi.h: original prototype in d2src is
498 * arch/sdl/digi.c, arch/win32/midi.c, main/Makefile.am,
499 main/digiobj.c, main/digi.h, main/kludge.c, main/old/digiobj.c:
500 ripped object stuff out of digi.c, now using digiobj.c. get rid of
501 a bunch of kludges, sound should be more true to original game now
503 * acinclude.m4, cygconf: put sdl.m4 in acinclude.m4, to make
506 2004-11-27 Bradley Bell <btb@icculus.org>
508 * main/text.c, main/text.h, main/titles.c: added function to
509 properly decode multi-line strings
511 * Makefile.am, arch/sdl/digi.c, arch/win32/Makefile.am,
512 arch/win32/hmpfile.c, arch/win32/midi.c, main/kludge.c: enabled
515 * main/bm.c, main/polyobj.c: better fix for model data freeing bug
517 * main/inferno.c: enable logo screens for shareware/oem
519 2004-11-26 Bradley Bell <btb@icculus.org>
521 * main/mission.c, main/titles.c: fix d1 briefing glitches
523 * main/game.c: free up cpu by not calling timer_delay so many
524 times (fixes Bug 2034)
526 * main/gameseq.c: enable briefing screens for mac shareware
528 * 2d/bitblt.c: disable Assert so the credits work in opengl (gl
529 doesn't care if it draws offscreen, I guess)
531 * main/credits.c: reduce flickering in credits w/opengl
533 2004-11-25 Bradley Bell <btb@icculus.org>
535 * 2d/font.c: get rid of clipping in ogl_internal_string, causes
536 garbage on windows for some reason.
538 * 2d/font.c: fixed opengl menu font bug, caused by doing
539 arithmetic on signed chars.
541 2004-11-23 Bradley Bell <btb@icculus.org>
543 * debian/control: depend on libsdl1.2-dev instead of libsdl-dev
545 2004-11-22 Bradley Bell <btb@icculus.org>
547 * configure.ac, arch/include/joy.h, arch/linux/joydefs.c,
548 arch/linux/joystick.c, arch/linux/include/joystick.h,
549 arch/sdl/joy.c, main/kconfig.c: Fix sdl joystick axis problem, all
550 arch use global variable joy_num_axes
552 2004-11-19 Chris Taylor <c.taylor@student.curtin.edu.au>
554 * main/gamemine.c, main/piggy.c: compile again on older C compilers
556 * main/polyobj.c: don't corrupt model_data, so it can be freed properly
558 * main/gameseq.c, main/mission.c, main/mission.h: for enhanced (like
559 Vertigo) missions, load add-on ham file at every load, not only the 1st
561 * main/bm.ch: fix bug where loading a hxm would affect other levels too
563 * main/fireball.c: don't Int3() every time explosions don't look best
565 2004-11-16 Chris Taylor <c.taylor@student.curtin.edu.au>
567 * arch/carbon/findfile.c: fix Mac OS 9 bug with missions > 12 chars
569 2004-11-14 Chris Taylor <c.taylor@student.curtin.edu.au>
571 * arch/ogl/ogl.c: make Mac OS 9 Voodoo display textures
573 * arch/ogl/ogl.c: make Mac OS X OpenGL verify textures
575 2004-10-30 Martin Schaffner <maschaffner@gmx.ch>
577 * main/gamemine.c, main/piggy.c: read descent 1 textures also from
578 shareware version of descent.hog. This is not yet bug-free
580 2004-10-30 Chris Taylor <c.taylor@student.curtin.edu.au>
582 * main/network.c: fix crash introduced with previous change
584 2004-10-24 Chris Taylor <c.taylor@student.curtin.edu.au>
586 * main/gameseq.c, main/gameseq.h, main/mission.c, main/mission.h,
587 main/titles.c, main/titles.h: move all mission stuff to mission.{c,h},
588 make mission structre memory allocated
590 2004-10-23 Martin Schaffner <maschaffner@gmx.ch>
592 * main/Makefile.am, main/inferno.c, main/credits.c, main/endlevel.c,
593 main/bmread.c, main/titles.c, main/compbit.h, main/text.c,main/text.h,
594 VisualC/d2x/d2x.dsp, VisualC/d2xgl/d2xgl.dsp, VisualCE/d2x/d2x.vcp:
595 delete file compbit.h, move functionality to text.c, modify all
596 previous users of compbit.h to use existing function in text.h
598 * main/inferno.c: remove warning created by the fix for the cfgets
601 * main/bmread.c: add comment
603 2004-10-23 Chris Taylor <c.taylor@student.curtin.edu.au>
605 * cfile/cfile.c: declare variable on top of block
607 * main/menu.c, main/mission.c, main/mission.h, main/multi.c,
608 main/multi.h, main/network.c: move mission list handling functionality
609 to mission.c, remove unnecessary load_mission calls in menu.c
611 * main/game.c: remove unnecessary build_mission_list call
613 * main/mission.c, main/mission.h: correct comments about anarchy-only
615 * main/mission.h, main/network.c, main/playsave.c, main/state.c:
616 remove explicit uses of mission list
618 2004-10-21 Martin Schaffner <maschaffner@gmx.ch>
620 * libmve/mveplay.c: make it compile on Cygwin
622 2004-10-14 Chris Taylor <c.taylor@student.curtin.edu.au>
624 * main/config.c: fix bug uncovered by having fgets cut off ending \n
626 * main/text.c: fix crash on Mac OS X, probably fix bug 738
628 * include/mono.h: add mprintf support for carbon (Mac OS 9)
630 2004-10-09 Martin Schaffner <maschaffner@gmx.ch>
632 * main/automap.c, main/cntrlcen.c, main/collide.c, main/endlevel.c,
633 main/gamerend.c, main/gameseq.c, main/mission.h, main/titles.c:
634 use new macros PLAYING_BUILTIN_MISSION and EMULATING_D1 for accessing
635 information about the current mission, for easier code refactorisation.
637 * cfile/cfile.c: correct warnings caused by change of 2004-09-30
639 * main/gamemine.c, main/piggy.c: fix bug 1675:
640 use better d2 textures if d1 hog is present but not loadable
642 2004-09-30 Martin Schaffner <maschaffner@gmx.ch>
644 * cfile/cfile.c: simplify, reduce number of global vars
646 2004-09-05 Chris Taylor <c.taylor@student.curtin.edu.au>
648 * main/gameseg.c: fix bugfix of 2004-05-15
650 2004-08-29 Chris Taylor <c.taylor@student.curtin.edu.au>
652 * cfile/cfile.c: change macify_dospath to macify_posix_path for carbon
654 * cfile/cfile.c, main/config.c, main/credits.c, main/endlevel.c,
655 main/gamesave.c, main/inferno.c, main/mission.c, main/songs.c:
656 cfgets now always copies the terminating character to the dest buffer.
657 This fixes a bug that occured when reading cmd line args from d2x.ini
659 2004-08-29 Martin Schaffner <maschaffner@gmx.ch>
661 * ChangeLog-old, main/editor/med.c, main/editor/segment.c:
662 move more old change logs into ChangeLog-old
664 2004-08-28 Chris Taylor <c.taylor@student.curtin.edu.au>
665 and Martin Schaffner <maschaffner@gmx.ch>
667 * 2d/2dsline.c, 2d/bitblt.c, 2d/bitmap.c, 2d/clip.h, 2d/ibitblt.c
668 2d/linear.asm, 2d/palette.c, 2d/pcx.c, 2d/rle.c, 2d/scale.c
669 2d/scalea.asm, 3d/clipper.h, 3d/globvars.c, 3d/globvars.h
670 3d/instance.c, 3d/interp.c, 3d/matrix.c, 3d/points.c, 3d/rod.c
671 3d/setup.c, ChangeLog, arch/dos/bak/ipx.c, arch/dos/ipx.c
672 arch/dos/ipx.h, arch/dos/joyc.c, arch/dos/joydefs.c, arch/dos/key.c
673 arch/dos/mono.c, arch/dos/mono.h, arch/dos/mouse.c
674 arch/include/joy.h, arch/win32/include/key.h
675 arch/win32/include/mouse.h, arch/win32/mouse.c, cfile/cfile.c
676 iff/iff.c, include/3d.h, include/args.h, include/byteswap.h
677 include/cfile.h, include/error.h, include/gr.h, include/grdef.h
678 include/ibitblt.h, include/iff.h, include/ipx.h, include/palette.h
679 include/pcx.h, include/pstypes.h, include/rle.h, include/texmap.h
680 include/timer.h, include/u_dpmi.h, include/vecmat.h, main/ai.c
681 main/ai.h, main/ai2.c, main/aipath.c, main/aistruct.h, main/automap.c
682 main/automap.h, main/bm.c, main/bm.h, main/bmread.c, main/cntrlcen.c
683 main/cntrlcen.h, main/collide.c, main/collide.h, main/compbit.h
684 main/config.c, main/config.h, main/controls.c, main/controls.h
685 main/credits.c, main/credits.h, main/desc_id.h, main/digi.h
686 main/dumpmine.c, main/editor/medwall.h, main/editor/seguvs.h
687 main/effects.c, main/effects.h, main/endlevel.c, main/endlevel.h
688 main/escort.c, main/fireball.c, main/fireball.h, main/fuelcen.c
689 main/fuelcen.h, main/fvi.c, main/fvi.h, main/game.c, main/game.h
690 main/gamefont.c, main/gamefont.h, main/gamemine.c, main/gamemine.h
691 main/gamesave.c, main/gamesave.h, main/gameseg.c, main/gameseg.h
692 main/gameseq.c, main/gameseq.h, main/gauges.c, main/gauges.h
693 main/hostage.c, main/hostage.h, main/hud.c, main/inferno.c
694 main/joydefs.c, main/joydefs.h, main/kconfig.c, main/kconfig.h
695 main/kmatrix.c, main/kmatrix.h, main/laser.c, main/laser.h
696 main/lighting.c, main/lighting.h, main/menu.h, main/mglobal.c
697 main/mission.c, main/mission.h, main/modem.h, main/morph.c
698 main/morph.h, main/multi.h, main/multibot.h, main/netmisc.c
699 main/netmisc.h, main/network.h, main/newdemo.c, main/newdemo.h
700 main/newmenu.c, main/newmenu.h, main/object.c, main/object.h
701 main/paging.c, main/paging.h, main/physics.c, main/physics.h
702 main/piggy.c, main/piggy.h, main/player.h, main/playsave.c
703 main/playsave.h, main/polyobj.c, main/polyobj.h, main/powerup.c
704 main/powerup.h, main/render.c, main/render.h, main/robot.c
705 main/robot.h, main/scores.c, main/scores.h, main/screens.h
706 main/segment.h, main/segpoint.h, main/slew.c, main/slew.h
707 main/songs.c, main/songs.h, main/sounds.h, main/state.c
708 main/state.h, main/switch.c, main/switch.h, main/terrain.c
709 main/terrain.h, main/texmerge.c, main/texmerge.h, main/text.c
710 main/text.h, main/textures.h, main/titles.c, main/titles.h
711 main/vclip.c, main/vclip.h, main/wall.c, main/wall.h, main/weapon.c
712 main/weapon.h, maths/fixc.c, maths/tables.c, maths/vecmat.c
713 maths/vecmata.asm, misc/args.c, misc/error.c, texmap/ntmap.c
714 texmap/scanline.c, texmap/scanline.h, texmap/texmapl.h
715 texmap/tmap_flt.asm, texmap/tmap_inc.asm, texmap/tmap_lin.asm
716 texmap/tmap_ll.asm, texmap/tmap_per.asm, texmap/tmapfade.asm
718 move old per-file change logs into new file ChangeLog-old
720 2004-08-28 H. Jones <kasxavulpo-dev@yahoo.com>
722 * arch/ogl/ogl.c: enable -gl_mipmap switch
724 2004-08-28 Chris Taylor <c.taylor@student.curtin.edu.au>
726 * arch/carbon/descent.r: swap min and max size to correct places
728 * arch/carbon/findfile.c: implement findfile for Mac OS Carbon
730 2004-08-06 Chris Taylor <c.taylor@student.curtin.edu.au>
732 * main/gamesave.c: fix a bug introduced with the change of 2004-06-26
734 * cfile/cfile.c: add mkdir for carbon, and support files ending in 0x0d
736 2004-08-06 Chris Taylor <c.taylor@student.curtin.edu.au>
738 * include/strio.h, include/strutil.h, misc/args.c, misc/strio.c,
739 misc/strutil.c: d2x can now handle any line ending when reading d2x.ini
741 * arch/ogl/gr.c, cfile/cfile.c, main/movie.c: make d2x compile (but not
742 link) on MPW on Mac OS 9 (carbon)
744 * include/mono.h: disable mprintf on carbon to avoid significant bloat
746 * include/error.h: on Mac OS 9 and X, define Int3 to be a Debugger
748 2004-08-04 Chris Taylor <c.taylor@student.curtin.edu.au>
750 * include/ogl_init.h: Include glu.h on OS X, it is sometimes necessary
752 2004-08-02 Martin Schaffner <maschaffner@gmx.ch>
754 * include/pstypes.h: Now, I correctly applied Chris Taylor's patch
756 2004-08-01 Chris Taylor <c.taylor@student.curtin.edu.au>
758 * 2d/font.c, arch/ogl/gr.c, arch/ogl/ogl.c, mem/mem.c,
759 include/d_io.h, include/pstypes.h, include/u_dpmi.h,
760 libmve/mvelib.c, libmve/mveplay.c, main/cntrlcen.c, main/gameseq.c,
761 main/movie.c, main/newmenu.c, main/playsave.c, main/songs.c,
762 main/state.c, main/text.c: add "#ifdef macintosh" for carbon target
764 * D2X.make, arch/include/gui.h, arch/carbon/gui.c, arch/carbon/conf.h,
765 arch/carbon/findfile.c, arch/carbon/SDL_main.c, arch/carbon/descent.r:
766 new files for supporting compilation with MPW for carbon (Mac OS 9)
768 * include/strutil.h, misc/strutil.c: add str(n)icmp for carbon
770 * main/playsave.c: do not seek while writing, carbon does not like it
772 * arch/ogl/gr.c: use portable CFILE instead of POSIX file in write_bmp
774 * cfile/cfile.c: use portable ffilelength in cfile_size
776 * 2d/bitblt.c, 2d/font.c, 2d/rle.c, arch/ogl/gr.c, iff/iff.c,
777 main/inferno.c, main/kconfig.c, main/multi.c, main/multibot.c,
778 main/netmisc.c, main/newdemo.c, mem/mem.c: avoid assigments between
779 unsigned and signed char, MPW does not like these
781 2004-06-26 Chris Taylor <c.taylor@student.curtin.edu.au>
783 * main/gamemine.c, main/gamemine.h, main/gamesave.c: remove some
786 2004-06-01 Bradley Bell <btb@icculus.org>
788 * libmve/mve_main.c: cast malloc function pointer
790 * MVEPlayer-Info.plist, d2x.xcode/project.pbxproj: added MVEPlayer
791 target to XCode project
793 2004-05-31 Bradley Bell <btb@icculus.org>
795 * include/pstypes.h: fix accidental solaris breakage
797 * main/object.c: fix crash caused by death-cam code
799 * d2x-Info.plist, d2xgl-Info.plist, d2x.xcode/project.pbxproj:
800 XCode project simplifications, network enabled
802 * 2d/pixel.c, arch/ogl/ogl.c, include/pstypes.h,
803 include/strutil.h, libmve/mveplay.c: XCode compilability fixes
805 * Info.plist.in, Makefile.am, configure.ac: remove old OSX bundle
808 * English.lproj/InfoPlist.strings, d2x-Info.plist,
809 d2xgl-Info.plist, arch/cocoa/SDLMain.h, arch/cocoa/SDLMain.m,
810 d2x.xcode/project.pbxproj: added XCode project files
812 2004-05-22 Bradley Bell <btb@icculus.org>
814 * configure.ac, arch/ogl/ogl.c, misc/Makefile.am: make libpng
817 * rpm/d2x.spec.in: Changed descriptions
819 2004-05-22 Matthew Mueller <donut@dakotacom.net>
821 * arch/ogl/gr.c: fix compile when GL_NV_register_combiners isn't
824 * arch/win32/digi.c: fix strict-aliasing errors (d1x r1.13)
826 * arch/win32/digi.c, arch/win32/key.c: Fix mismatched arg types in
827 the win32 code (d1x r1.8, key_arch.c r1.2)
829 * arch/ogl/sdlgl.c, arch/ogl/wgl.c, main/inferno.c: made opengl
830 use 32bpp screen mode by default, add option to use 16bpp (d1x
833 * arch/ogl/ogl.c: allow for texture dimensions of 1, and fix ogl
834 replacement texture paletted->rgb conversion alpha problem (d1x
837 * arch/ogl/ogl.c, include/pngfile.h, main/piggy.c, main/piggy.h,
838 misc/Makefile.am, misc/pngfile.c: add opengl replacement texture
839 support (requires libpng and zlib) (d1x r1.42, r1.1, r1.10, r1.4,
842 * arch/ogl/gr.c, include/loadgl.h: fix win32
843 GL_NV_register_combiners build stuff (d1x r1.39, r1.7)
845 * arch/ogl/gr.c, arch/ogl/ogl.c, include/loadgl.h,
846 include/ogl_init.h, main/render.c: opengl hardware
847 super-transparency support using GL_NV_register_combiners (d1x
848 r1.38, r1.41, r1.6, r1.26, r1.7)
850 2004-05-22 Bradley Bell <btb@icculus.org>
852 * arch/ogl/internal.h, include/gr.h, include/ogl_init.h: function
855 2004-05-22 Matthew Mueller <donut@dakotacom.net>
857 * 2d/font.c, arch/ogl/gr.c, arch/ogl/internal.h, arch/ogl/ogl.c,
858 include/ogl_init.h: use GL_RGB for non-transparent textures, and
859 fix fonts not having transparent flag set (wouldn't get paletted)
860 (d1x r1.15, r1.37, r1.40, r1.25)
862 * arch/ogl/ogl.c: don't try to use paletted textures with
863 mipmapping since gluBuild2DMipmaps can't handle it (d1x r1.39)
865 * arch/ogl/gr.c, arch/ogl/ogl.c, include/loadgl.h,
866 include/ogl_init.h: add ogl paletted texture support (d1x r1.36,
869 * 2d/font.c: memset ogl font bitmap data since the copy function
870 leaves some (unused) parts uninitialized, which aggravates
873 * arch/win32/joyhh.c: fix phantom hat when used with a joystick
874 without one, since the code ignored the JOYCAPS_HASPOV flag (d1x
877 * arch/ogl/gr.c: fix possibility of saving incomplete .tga
878 screenshots if the entire thing wasn't written in one call to
881 * arch/win32/digi.c: fix persistent sounds (fans, etc) volume/pan
882 info not being updated on win32 (d1x r1.11)
884 * arch/win32/digi.c: remove some redundancy by not needing to do
885 SoundSlots[i].playing = 0; in addition to DS_release_slot. Also
886 clean up some indenting of DS_release_slot calls. And make
887 DS_release_slot return 1 when a sound is already not playing, in
888 addition to when a sound was killed. (d1x r1.10)
890 * arch/linux/joystick.c: fix crash/hang when using -nojoystick in
891 linux version (d1x r1.5)
893 * main/kconfig.c: make next axis config key skip currently
894 allocated axes (d1x r1.11)
896 2004-05-22 David Cleaver <wraithx@morpheus.net>
898 * main/kconfig.c: joy configuration next axis key from WraithX
901 2004-05-22 Bradley Bell <btb@icculus.org>
903 * main/game.c, main/inferno.c: typo
905 2004-05-21 Matthew Mueller <donut@dakotacom.net>
907 * main/game.c, main/game.h, main/inferno.c: make rear view
908 leave_time variable with -rearviewleavetime argument (d1x r1.25,
911 2004-05-22 Martin Schaffner <maschaffner@gmx.ch>
913 * main/inferno.c: change -udp documentation to d2x behaviour
915 2004-05-21 Bradley Bell <btb@icculus.org>
917 * include/gr.h: added missing define for menu fullscreen toggle
919 2004-05-21 Matthew Mueller <donut@dakotacom.net>
921 * arch/dos/joyc.c, arch/linux/joystick.c: use JOY_NUM_AXES instead
922 of 4 in joy_(get|set)_cal_vals (d1x r1.3, r1.4)
924 2004-05-21 Steven Mueller <diffusor@ugcs.caltech.edu>
926 * arch/include/joy.h, arch/linux/joydefs.c, arch/linux/joystick.c,
927 arch/linux/include/joystick.h: patch from Steven Mueller for using
928 more than 4 joystick devices in linux (d1x r1.3, r1.3, r1.3)
930 2004-05-21 Victor Rachels <sekmu@tisiphone.dhs.org>
932 * main/fvi.c, main/gameseg.c, main/gameseg.h, main/object.c,
933 main/physics.c, main/render.c, main/wall.c: file-line for segfault
934 info (d1x r1.3, r1.5, r1.3, r1.4, r1.3, r1.5, r1.2)
936 * arch/win32/digi.c: digisound fixes (d1x r1.7)
938 2004-05-21 Bradley Bell <btb@icculus.org>
940 * main/inferno.c: added -udp documentation from d1x
942 2004-05-20 Bradley Bell <btb@icculus.org>
944 * VisualC/d2xgl/d2xgl.dsp: don't need texmappers for OpenGL
946 2004-05-20 David Cleaver <wraithx@morpheus.net>
948 * main/controls.c, main/gamecntl.c, main/kconfig.c,
949 main/kconfig.h, main/object.c: death-cam from WraithX (d1x r1.3,
950 game.c r1.21, r1.6, r1.4, r1.3)
952 2004-05-20 Bradley Bell <btb@icculus.org>
954 * main/inferno.c: document -ihaveabrokenmouse
956 2004-05-20 Matthew Mueller <donut@dakotacom.net>
958 * arch/dos/vesa.c: dos gcc 2.95 asm fixes (d1x r1.2)
960 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
962 * arch/dos/init.c, arch/dos/mouse.c: added new arg and printfs for
963 mouse driver problems (d1x r1.2, r1.2)
965 2004-05-20 Matthew Mueller <donut@dakotacom.net>
967 * main/newmenu.c: increased MESSAGEBOX_TEXT_SIZE to fix netgame
968 join list score crash (d1x r1.8)
970 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
972 * main/fvi.c, main/gameseg.c, main/gameseg.h, main/physics.c:
973 added debug info for illegal side type (d1x r1.2, r1.4, r1.2,
976 2004-05-20 Bradley Bell <btb@icculus.org>
978 * arch/ogl/gr.c, main/menu.c: fix a couple of defines
980 * main/inferno.c: integrated some niceautomap stuff from d1x
982 2004-05-20 Matthew Mueller <donut@dakotacom.net>
984 * arch/win32/joyhh.c: fixed the config bug where it'd always put
985 in some weird axis (d1x r1.3)
987 * arch/win32/init.c: set win32 icon to icon from resource file
990 * arch/win32/key.c: win32: fixed space key not working in messages
993 2004-05-20 Bradley Bell <btb@icculus.org>
995 * texmap/Makefile.am, texmap/scanline.c: don't need texmappers for
998 2004-05-20 Matthew Mueller <donut@dakotacom.net>
1000 * main/inferno.c: document -gl_refresh (d1x r1.20)
1002 * arch/win32/joyhh.c, arch/win32/mouse.c: w32: check
1003 -no(mouse|joystick) within respective _init() funcs (d1x r1.2,
1006 * arch/win32/win32.c: fixed win32 gr_*_mode funcs that I forgot to
1007 change the arg type for (d1x r1.5)
1009 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
1011 * arch/win32/digi.c: altsounds (d1x r1.6)
1013 2004-05-20 Matthew Mueller <donut@dakotacom.net>
1015 * arch/win32/digi.c: fixed a major memory leak and removed a bit
1016 of redundancy (d1x r1.5)
1018 * arch/win32/digi.c: call digi_reset_digi_sounds in digi_close to
1019 fix crashing (d1x r1.4)
1021 * arch/win32/digi.c: win32's digi_start_sound was not calling
1022 DS_release_slot after setting .playing=0, resulting in a
1023 memleak. Thanks to Stefan Ring for catching this (d1x r1.9)
1025 * arch/win32/joyhh.c: remove joySetCapture in win32 joystick code,
1026 apparently it was somehow causing some joysticks (Sidewinder
1027 Precision 2) to only turn when the stick was moving, but not when
1028 at turned but held stationary. And it was completely unused
1029 anyway. Thanks to Stefan Ring for (somehow) finding this (d1x
1032 * main/game.c: add alt+enter to toggle fullscreen (in addition to
1033 previous key combos (d1x r1.29)
1035 * arch/ogl/wgl.c: minor cleanup, use same for loop for filling r,
1036 g, and b values (d1x r1.15)
1038 * arch/ogl/gr.c: fix funky ogl gammaramp palette when getting hit
1039 sometimes (didn't handle negative palette steps) (d1x r1.34)
1041 * arch/ogl/ogl.c: add caching of weapon inner models, screen
1042 shatter effects, robot explosions and weapons, and some more
1043 always present stuff. Also clean up ogl_cache_weapon_textures
1044 calling. (d1x r1.37)
1046 2004-05-20 Bradley Bell <btb@icculus.org>
1048 * main/kludge.c, main/game.c: move gr_renderstats and
1049 gr_badtexture back to game.c
1051 2004-05-20 Matthew Mueller <donut@dakotacom.net>
1053 * arch/ogl/ogl.c, include/gr.h, main/inferno.c: add -renderstats
1054 command-line arg to activate RENDERSTATS (d1x r1.36, r1.15, r1.33)
1056 * arch/ogl/ogl.c: fix last commit (d1x r1.35)
1058 * arch/ogl/ogl.c: add RENDERSTATS counter for number of textures
1059 loaded after texture caching stage (d1x r1.34)
1061 * arch/ogl/ogl.c: use GL_INDEX_BITS to get bpp for color buffer
1062 for renderstats (d1x r1.33)
1064 2004-05-19 Matthew Mueller <donut@dakotacom.net>
1066 * arch/ogl/gr.c, arch/ogl/ogl.c, include/ogl_init.h,
1067 main/inferno.c: add anisotropic texture filtering suport (d1x
1068 r1.33, r1.32, r1.23, r1.32)
1070 * arch/ogl/ogl.c: make RENDERSTATS show size of color/depth buffer
1073 * arch/ogl/gr.c, arch/ogl/ogl.c, include/loadgl.c,
1074 include/ogl_init.h: utilize hardware multitexturing support if
1075 possible (requires GL_NV_texture_env_combine4 extension) (d1x
1076 r1.32, r1.30, r1.4, 1.22)
1078 * arch/ogl/glx.c: add ogl_setbrightness_internal stub for glx (d1x
1081 * arch/ogl/wgl.c: implement SetGammaRamp on WGL (d1x r1.14)
1083 * arch/ogl/gr.c, arch/ogl/internal.h, arch/ogl/sdlgl.c,
1084 arch/ogl/wgl.c, include/ogl_init.h: implement brightness/palette
1085 effects in OGL using SetGammaRamp, much faster than the hack that
1086 was being used. currently SDL only (though not too hard to add to
1087 WGL, not as easy as sdl) (d1x r1.31, r1.3, r1.13, r1.21)
1089 * main/menu.c: allow arbitrary (custom) resolution entry in
1090 change_res menu (d1x r1.14)
1092 2004-05-19 Bradley Bell <btb@icculus.org>
1094 * main/game.c, main/game.h, main/inferno.c, main/menu.c: inserted
1095 d1x-style res change menu (mostly works)
1097 * misc/args.c: use strnicmp instead of strncasecmp
1099 2004-05-19 Matthew Mueller <donut@dakotacom.net>
1101 * arch/ogl/gr.c, main/inferno.c: add -gl_trilinear OGL
1102 command-line option (d1x r1.27)
1104 * main/inferno.c: restore inferno.c initialization of
1105 screen_compatible and use_double_buffer to 'normal' values, broken
1106 long long ago in one of the high res menu patches (d1x r1.30)
1108 * include/args.h, main/inferno.c, misc/args.c: allow arbitrary
1109 resolutions to be specified on command line (d1x r1.2, r1.29,
1110 r1.4) -- doesn't work yet
1112 * arch/linux/hmiplay.c: needs to include args.h now (d1x r1.9)
1114 * arch/linux/hmiplay.c: implement -nomusic for linux hmiplay (d1x
1117 * arch/linux/hmiplay.c: correct linux hmiplay handling of midi 0
1118 volume song stop/starting (d1x r1.7)
1120 2004-05-18 Matthew Mueller <donut@dakotacom.net>
1122 * arch/linux/hmiplay.c: remove needless sleep on linux hmiplay
1125 * arch/ogl/gr.c: fix off by .5 errors in ogl_upixelc and
1126 ogl_ulinec (d1x r1.29)
1128 * arch/ogl/ogl.c: fix ogl gr_ucircle (d1x r1.29)
1130 * arch/ogl/gr.c: fix off-by-one error in ogl_urect, right and
1131 bottom are inclusive not exclusive (d1x r1.28)
1133 * arch/ogl/ogl.c, include/ogl_init.h, main/polyobj.c: fix briefing
1134 spinning robot display in OGL (d1x r1.28, r1.20, r1.2)
1136 * arch/sdl/digi.c: fix typo
1138 * main/state.c: fix savegame thumbnail saving in OGL (d1x r1.6)
1140 * arch/win32/init.c, arch/win32/win32.c: move win32 window
1141 creation code from arch_init_start into arch_init to fix weirdness
1142 with --help (d1x r1.5, r1.6)
1144 * arch/linux/hmiplay.c: apply patch from bluecow to fix hmiplay
1145 sync issues and lack of midi reset (d1x r1.5)
1147 * arch/sdl/digi.c: fix crash on exit if sounds are still playing
1150 * arch/ogl/wgl.c, arch/win32/mouse.c, misc/d_io.c: Fix mismatched
1151 arg types in the win32 code (d1x r1.12, r1.7, r1.2)
1153 * arch/linux/hmiplay.c: fix problems with msgbuf struct not being
1156 * arch/linux/hmiplay.c: updated SDL include path (d1x r1.3)
1158 2004-05-18 Bradley Bell <btb@icculus.org>
1160 * include/vecmat.h: comments/formatting
1162 2004-05-18 Martin Schaffner <maschaffner@gmx.ch>
1164 * include/d.bat, include/lst.bat, include/m.bat, include/test.c,
1165 include/test.lnk: remove unnecessary files
1167 * configure.ac: add -no-cpp-precomp when compiling on Mac OS X.
1168 This enables compilation with gcc 3.1
1170 2004-05-17 Dietfrid Mali <dietfrid.mali@q-dial.de>
1172 * main/switch.c: took care of switches triggering single-sided
1173 walls (don't try to access the nonexistent adjacent wall via NULL
1174 pointers or negative array indices)
1176 2004-05-16 Dietfrid Mali <dietfrid.mali@q-dial.de>
1178 * main/wall.c: fix invalid memory access for d1 levels which
1179 don't have a corresponding wall behind.
1181 2004-05-16 Martin Schaffner <maschaffner@gmx.ch>
1183 * include/ogl_init.h, arch/ogl/glx.c, arch/ogl/gr.c,
1184 arch/ogl/internal.h, arch/ogl/ogl.c, arch/ogl/sdlgl.c,
1185 arch/ogl/wgl.c: move most ogl-internal stuff from the ogl
1186 interface header to new header file internal.h
1188 2004-05-15 Dietfrid Mali <dietfrid.mali@q-dial.de>
1190 * arch/sdl/joy.c: joystick_read_raw_axis() will return a proper
1191 bitmask for each joystick axis that has sent input data,
1192 and will not crash Windows anymore during joystick setup because
1193 of for() loop over axis being executed once too often.
1195 * main/gameseq.c, include/gr.h, 2d/font.c: define new function
1196 gr_remap_mono_font() and call it after loading saved level.
1198 * main/laser.c: limit homing missile turn rate
1200 * main/fuelcen.c, main/fuelcen.h, main/object.c: implement repair
1201 centers (work like fuel centers but provide shield)
1203 * main/gameseg.c: fix endless loop in some levels with a
1204 certain (complicated) structure
1206 2004-05-13 Bradley Bell <btb@icculus.org>
1208 * VisualC/d2/d2x/d2x.dsp, VisualC/d2xgl/d2xgl.dsp,
1209 VisualC/libmve/libmve.dsp, VisualC/mveplayer/mveplayer.dsp:
1210 updated project files for SDL 1.2.7
1212 * Makefile.am: add VisualC, VisualCE dirs to tarball
1214 2004-05-13 Martin Schaffner <maschaffner@gmx.ch>
1216 * arch/sdl/digi.c: formatting
1218 2004-05-12 Bradley Bell <btb@icculus.org>
1220 * unused/vga/new/palette.c, unused/vga/new/vga.c: removed unused,
1223 * 2d/palette.c, include/palette.h: added function to create blend
1226 * maths/rand.c, maths/tables.c, maths/vecmat.c: formatting
1228 2004-05-11 Bradley Bell <btb@icculus.org>
1230 * arch/ogl/ogl.c: fix alpha calculation in g3_draw_poly, again
1232 2004-05-10 Bradley Bell <btb@icculus.org>
1234 * arch/ogl/ogl.c, include/3d.h, main/render.c: hmm,
1235 g3_draw_transp_poly had the fade level backwards, decided to just
1236 fix g3_draw_poly so it behaves correctly, transparency or not,
1237 reverted changes to render_face
1239 2004-05-10 Dietfrid Mali <dietfrid.mali@q-dial.de>
1241 * arch/ogl/ogl.c, include/3d.h: added g3_draw_transp_poly() for
1242 rendering transparent (e.g. cloaked) walls
1244 * main/render.c: render_face now calls g3_draw_transp_poly() for
1245 cloaked walls in OpenGL
1247 2004-05-08 Martin Schaffner <maschaffner@gmx.ch>
1249 * arch/sdl/digi.c: fix bug on Mac OS X where all sound, including
1250 that from other apps, had "static" distortions.
1252 2004-04-22 Bradley Bell <btb@icculus.org>
1254 * main/multi.c, main/multibot.c: use new GET_INTEL_* macros
1256 * include/byteswap.h: rewrite GET_INTEL_* macros, fix bugs in
1257 aligned version of PUT_INTEL_* macros
1259 2004-04-15 Bradley Bell <btb@icculus.org>
1261 * main/inferno.c: comment out unused checksum variable
1263 2004-04-14 Bradley Bell <btb@icculus.org>
1265 * arch/sdl/rbaudio.c: fix redbook tracking problems (fixes #1028)
1267 2004-04-14 Terran Melconian <terran@consistent.org>
1269 * main/gameseg.c: use portable rand function (fixes #1118)
1271 2004-04-14 Sean Taylor <sscthunderbird@yahoo.com>
1273 * main/songs.c: uncomment calls to RBAStop (fixes #473)
1275 2004-01-08 Martin Schaffner <maschaffner@gmx.ch>
1277 * configure.ac, arch/linux/ipx_udp.c, maths/fixc.c:
1278 get rid of warnings (now compiles with -Werror on SunOS)
1280 * main/piggy.c: fix (really) wierd SunOS bug
1282 * 2d/bitmap.c, 2d/rle.c, include/gr.h: fix MEM_OVERWRITE
1283 caused by not allocating enough mem for rle bitmaps
1285 2004-01-06 Martin Schaffner <maschaffner@gmx.ch>
1287 * include/pstypes.h: sun OS typedef fixes
1289 2003-12-28 Martin Schaffner <maschaffner@gmx.ch>
1291 * main/piggy.c: fix bug 1067
1293 * main/piggy.c: fix bugfix for 1067
1295 * main/piggy.c: fix 2nd part of bug 1067 (make d2x compatible
1296 with descent.pig of mac registered)
1298 2003-12-18 Bradley Bell <btb@icculus.org>
1300 * main/kconfig.c: fixes for linux-native joystick
1302 * main/kconfig.c: bunch of fixes (esp. for non linux-native
1305 * arch/include/joy.h: comments/formatting
1307 2003-12-10 Alexander Y. Yeikovich <demon@mci.net.ua>
1309 * compilerdefs.txt: added FreeBSD defs
1311 2003-12-08 Bradley Bell <btb@icculus.org>
1313 * include/dtypes.h, include/dtypes.inc: remove unused, redundant
1316 2003-12-08 Alexander Y. Yeikovich <demon@mci.net.ua>
1318 * arch/linux/ipx_kali.c, arch/linux/ipx_mcast4.c,
1319 arch/linux/ipx_udp.c: fix FreeBSD compile errors
1321 2003-12-08 Alexander Y. Yeikovich <demon@mci.net.ua> and Bradley Bell <btb@icculus.org>
1323 * 2d/ibitblt.c, include/maths.h, include/ogl_init.h,
1324 include/pstypes.h, main/game.c, main/game.h, unused/bios/ipx.c:
1325 get rid of silly ulongs
1327 * configure.ac, 2d/bitblt.c, 2d/linear.asm, maths/fix.asm,
1328 maths/vecmata.asm, texmap/tmap_inc.asm, texmap/tmap_per.asm,
1329 texmap/tmappent.S, texmap/tmapppro.S: enable nasm on FreeBSD,
1330 change relevant __linux__ macros to __ELF__
1332 2003-11-27 Bradley Bell <btb@icculus.org>
1334 * include/ogl_init.h: added proto for ogl_check_mode
1336 * arch/sdl/digi.c, arch/sdl/gr.c, arch/sdl/mouse.c,
1337 arch/win32/findfile.c, main/inferno.c, main/titles.c: Pocket PC
1340 2003-11-26 Bradley Bell <btb@icculus.org>
1342 * libmve/decoder16.c, libmve/mve_main.c, main/newmenu.c: fix gcc
1343 3.3 compiler warnings
1345 * arch/sdl/gr.c, main/kludge.c: landscape fixes, implemented
1348 * include/pstypes.h: OS X fixes
1350 * cfile/cfile.c, include/pstypes.h, main/inferno.c,
1351 main/newmenu.h: linux fixes
1353 * configure.ac cygconf VisualC/d2x.dsw VisualC/d2x/d2x.dsp
1354 VisualC/d2xgl/.cvsignore VisualC/d2xgl/d2xgl.dsp arch/ogl/gr.c
1355 arch/ogl/ogl.c include/d_io.h include/loadgl.h include/ogl_init.h
1356 include/pstypes.h include/u_mem.h main /state.c main/vers_id.h
1357 misc/d_io.c: added Visual C project for opengl, buncha macro fixes
1360 * arch/sdl/gr.c: fix sdl gr_update
1362 * 2d/font.c, VisualC/d2x/d2x.dsp, VisualCE/d2x/d2x.vcp,
1363 VisualCE/mveplayer/mveplayer.vcp, arch/win32/ipx_mcast4.c,
1364 arch/win32/ipx_udp.c, arch/win32/ipx_win.c, arch/sdl/gr.c,
1365 cfile/cfile.c, console/CON_console.c, include/d_io.h,
1366 include/error.h, include/pstypes.h, include/strutil.h,
1367 include/u_dpmi.h, libmve/mve_main.c, libmve/mveplay.c,
1368 main/cntrlcen.c, main/console.c, main/gameseq.c, main/inferno.c,
1369 main/movie.c, main/newdemo.c, main/newmenu.c, main/newmenu.h,
1370 main/playsave.c, main/songs.c, main/state.c, main/text.c,
1371 mem/mem.c, misc/args.c, misc/d_io.c, misc/strutil.c: Visual C,
1374 2003-11-25 Bradley Bell <btb@icculus.org>
1376 * VisualC/d2x, VisualC/d2x/.cvsignore, VisualC/d2x/d2x.dsp,
1377 VisualC/d2x.dsw, VisualC/libmve/libmve.dsp,
1378 libmve/VisualC/mveplayer.dsp: updated project files
1380 * libmve/mve_main.c, libmve/mvelib.c, libmve/mveplay.c: mveplayer
1381 working w/Visual C++
1383 * VisualC, VisualC/.cvsignore, VisualC/d2x.dsw, VisualC/libmve,
1384 VisualC/libmve/.cvsignore, VisualC/libmve/libmve.dsp,
1385 VisualC/mveplayer, VisualC/mveplayer/.cvsignore,
1386 VisualC/mveplayer/mveplayer.dsp: added project files for Visual
1389 * VisualCE/.cvsignore, VisualCE/d2x/.cvsignore,
1390 VisualCE/libmve/.cvsignore, VisualCE/mveplayer/.cvsignore: added
1393 2003-11-24 Bradley Bell <btb@icculus.org>
1395 * libmve/decoder8.c, libmve/mve_main.c, libmve/mvelib.c,
1396 libmve/mveplay.c: stuff to play mve's in WinCE
1398 * arch/win32/findfile.c: unused functions...
1402 * arch/sdl/mouse.c, main/konfig.c, main/newmenu.c, main/newmenu.h:
1403 enabled mouse control of menus
1405 * main/mission.h: oops, didn't mean to change this.
1407 2003-11-21 Bradley Bell <btb@icculus.org>
1409 * VisualCE/d2x/d2x.vcp: updated project file
1411 2003-11-20 Bradley Bell <btb@icculus.org>
1413 * VisualCE, VisualCE/d2x, VisualCE/d2x/d2x.vcp, VisualCE/d2x.vcw,
1414 VisualCE/libmve, VisualCE/libmve/libmve.vcp, VisualCE/mveplayer,
1415 VisualCE/mveplayer/mveplayer.vcp: added project files for eMbedded
1418 2003-11-17 Bradley Bell <btb@icculus.org>
1420 * configure.ac, arch/linux/Makefile.am, arch/linux/linuxnet.c,
1421 main/menu.c: added option to disable kalinix under unix
1423 * main/game.c, main/newmenu.c: always set menu mode for GL popups
1425 2003-11-14 Bradley Bell <btb@icculus.org>
1427 * main/automap.c: fix automap background image
1429 * main/automap.c, main/automap.h: delete cruft
1431 * main/automap.c: fix level number position
1433 * main/automap.c: simplify g3_draw_line hack
1435 * main/menu.c: stop pointless vid mode changes
1437 2003-11-07 Bradley Bell <btb@icculus.org>
1439 * NEWS, installation.txt: s'more documentation
1441 2003-11-07 Steffen Pohle <stpohle@gmx.net>
1443 * configure.ac: fix .exe extension problems
1445 2003-11-07 Bradley Bell <btb@icculus.org>
1447 * arch/ogl/ogl.c: disable texture format verification for OS X -
1450 2003-11-06 Bradley Bell <btb@icculus.org>
1452 * main/automap.c, main/gamecntl.c, main/movie.c, main/titles.c:
1453 use more traditional Alt+Enter for toggling fullscreen
1455 * 2d/ibitblt.c, main/mission.h: comments/formatting
1457 * arch/ogl/sdlgl.c: smash textures, for non-linux, for real
1459 2003-11-06 Bradley Bell <btb@icculus.org>
1461 * arch/ogl/gr.c, arch/ogl/sdlgl.c: smash textures on every
1462 resolution change, use kludge to avoid repetitive res changes
1464 2003-11-04 Bradley Bell <btb@icculus.org>
1466 * main/piggy.c, main/piggy.h: moved bitmap and sound header data
1467 structures and i/o routines back to piggy.c
1469 2003-11-04 Martin Schaffner <maschaffner@gmx.ch>
1471 * installation.txt: tell to install d1 .pig for better textures
1473 2003-11-04 Bradley Bell <btb@icculus.org>
1475 * main/mission.c, main/mission.h, main/piggy.h: added hogsize for
1476 oem d1 v1.0 and registered d2 v1.0, comments
1478 2003-11-03 Bradley Bell <btb@icculus.org>
1480 * main/bm.h, main/piggy.c, main/piggy.h: big pigsize is same for
1481 all d1 shareware - even though files are different!
1483 * main/bm.h, main/piggy.c, main/piggy.h: added big pigsize for
1486 * main/bm.h, main/piggy.c, main/piggy.h: added big pigsize for
1489 * main/bm.h, main/piggy.c, main/piggy.h: added pigsize for
1492 2003-10-31 Martin Schaffner <maschaffner@gmx.ch>
1494 * main/movie.c: when no movies are found, divide by six the
1495 number of warning lines sent to stdout
1497 2003-10-29 Martin Schaffner <maschaffner@gmx.ch>
1499 * include/byteswap.h: fix stupid copy/paste error
1501 2003-10-24 Bradley Bell <btb@icculus.org>
1503 * 2d/bitblt.c, 2d/ibitblt.c, include/gr.h, include/grdef.h: use
1504 gr_linear_rep_movsd_2x instead of almost identical
1505 gr_linear_movsd_double. Better since we have assembly versions.
1507 2003-10-22 Martin Schaffner <maschaffner@gmx.ch>
1509 * main/gamemine.c, main/piggy.c: fix "psychedelic" walls
1512 2003-10-21 Martin Schaffner <maschaffner@gmx.ch>
1514 * main/gameseq.c, main/multi.c, main/multi.h: fix compilation
1515 error with --disable-network, move reset_network_objects()
1516 from gameseq.c to multi.c
1518 2003-10-14 Bradley Bell <btb@icculus.org>
1520 * AUTHORS, NEWS: stuff
1522 * arch/win32/ipx_mcast4.c: include newmenu header (for FAIL macro)
1524 2003-10-12 Bradley Bell <btb@icculus.org>
1526 * main/cntrlcen.c, main/endlevel.c, main/gamerend.c,
1527 main/gameseq.c, main/mission.c, main/mission.h, main/network.c:
1530 2003-10-12 Aaron Plattner <plattner@caltech.edu>
1532 * arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
1533 arch/linux/ipx_kali.c, arch/linux/ipx_mcast4.c,
1534 arch/linux/ipx_udp.c, arch/linux/linuxnet.c,
1535 arch/linux/include/ipx_drv.h, arch/linux/include/ipx_mcast4.h,
1536 arch/win32/Makefile.am, arch/win32/ipx_drv.h,
1537 arch/win32/ipx_mcast4.c, arch/win32/ipx_udp.c,
1538 arch/win32/ipx_win.c, arch/win32/winnet.c,
1539 arch/win32/include/ipx_mcast4.h, include/ipx.h, main/menu.c,
1540 main/multi.h, main/network.c: add IPv4 multicasting support
1542 2003-10-11 Bradley Bell <btb@icculus.org>
1544 * main/endlevel.c, main/piggy.c: fixed endlevel stuff
1546 * main/cntrlcen.c, main/endlevel.c, main/gamecntl.c,
1547 main/gamerend.c, main/gameseq.c, main/gauges.c, main/kmatrix.c,
1548 main/menu.c, main/mission.h, main/network.c, main/weapon.c,
1549 main/weapon.h: lots of shareware and oem fixes
1551 2003-10-10 Bradley Bell <btb@icculus.org>
1553 * arch/win32/winnet.c: fixed stupid win32 network bug
1555 2003-10-10 Bradley Bell <btb@icculus.org>
1557 * main/piggy.c: increased D1_MAX_TMAP_NUM
1559 2003-10-10 Martin Schaffner <maschaffner@gmx.ch>
1561 * main/bm.c, main/bm.h, main/piggy.c: fixes d1 still textures
1562 which are animated in d2, refactorizes d1 texture reading
1564 2003-10-10 Bradley Bell <btb@icculus.org>
1566 * arch/linux/linuxnet.c, main/automap.c, main/automap.h,
1567 main/bmread.c, main/bmread.h, main/cntrlcen.c, main/cntrlcen.h,
1568 main/collide.h, main/compbit.h, main/config.h, main/console.c,
1569 main/controls.h, main/credits.c, main/credits.h, main/crypt.c,
1570 main/desc_id.h, main/desw.h, main/dumpmine.c, main/effects.c,
1571 main/effects.h, main/endlevel.c, main/endlevel.h, main/escort.c,
1572 main/escort.h, main/fireball.h, main/fvi.c, main/fvi.h,
1573 main/game.c, main/game.h, main/gamecntl.c, main/gamefont.c,
1574 main/gamefont.h, main/gamemine.h, main/gamepal.c, main/gamepal.h,
1575 main/gamerend.c, main/gamesave.h, main/gameseq.c, main/gameseq.h,
1576 main/gamestat.h, main/gauges.h, main/hostage.c, main/hostage.h,
1577 main/hud.c, main/hudmsg.h, main/inferno.c, main/inferno.h,
1578 main/joydefs.c, main/joydefs.h, main/kconfig.h, main/kludge.c,
1579 main/kmatrix.c, main/kmatrix.h, main/laser.c, main/lighting.h,
1580 main/menu.c, main/menu.h, main/mglobal.c, main/modem.h,
1581 main/morph.h, main/movie.c, main/movie.h, main/multibot.h,
1582 main/netmisc.h, main/network.h, main/newmenu.h, main/paging.h,
1583 main/physics.c, main/physics.h, main/piggy.h, main/player.c,
1584 main/playsave.h, main/polyobj.c, main/polyobj.h, main/powerup.c,
1585 main/powerup.h, main/render.c, main/render.h, main/reorder.h,
1586 main/robot.c, main/scores.h, main/screens.h, main/segment.c,
1587 main/segpoint.h, main/slew.c, main/slew.h, main/songs.c,
1588 main/songs.h, main/sounds.h, main/state.h, main/terrain.c,
1589 main/terrain.h, main/texmerge.h, main/text.h, main/textures.h,
1590 main/titles.h, main/vclip.c, main/vclip.h, main/vers_id.h,
1591 main/wall.h: comments/formatting
1593 2003-10-09 Bradley Bell <btb@icculus.org>
1595 * main/text.c: fix text when using old datafiles
1597 * main/laser.h: comments/whitespace
1599 * main/laser.c, main/weapon.c: fixed smart missiles and smart
1600 mines w/shareware data
1602 * include/DT_drawtext.h: deleted unused file
1604 2003-10-08 Bradley Bell <btb@icculus.org>
1606 * main/gameseq.c, main/inferno.c, main/menu.c: SHAREWARE fixes
1608 * arch/win32/ipx_udp.c: use closesocket() instead of close()
1610 * arch/sdl/joydefs.c, main/gamecntl.c, main/kconfig.c,
1611 main/menu.c: Disabled 'd2x keys' weapon selection
1613 2003-10-08 Martin Schaffner <maschaffner@gmx.ch>
1615 * main/object.h, main/multi.h: get rid of most warnings issued by
1616 cpp-precomp of gcc from Mac OS X dev tools
1618 2003-10-05 Bradley Bell <btb@icculus.org>
1620 * NEWS, configure.ac: increment version number
1622 * cfile/cfile.c: better handling of CRLF text files (when that is
1625 * utilities/hogcreate.c, utilities/hogextract.c,
1626 utilities/mvlcreate.c, utilities/mvlextract.c: use binary mode for
1627 reading/writing files
1629 * arch/win32/Makefile.am, arch/win32/include/ipx_udp.h,
1630 arch/win32/ipx_udp.c, arch/win32/winnet.c, main/menu.c: added UDP
1633 2003-10-04 Bradley Bell <btb@icculus.org>
1635 * cfile/cfile.c, main/config.c: oops, fgets does not return EOF
1637 * main/netmisc.c: change byte to sbyte, comments/whitespace
1639 2003-10-03 Bradley Bell <btb@icculus.org>
1641 * cfile/cfile.c, main/config.c: fix win32 eof bug.
1643 * arch/win32/ipx_drv.h, arch/win32/winnet.c, include/ipx.h: win32
1646 * iff/iff.c, include/gr.h, include/iff.h, include/pstypes.h,
1647 main/ai2.c, main/aipath.c, main/aistruct.h, main/bm.h,
1648 main/config.c, main/escort.c, main/fireball.c, main/fuelcen.c,
1649 main/fuelcen.h, main/gameseg.c, main/gameseg.h, main/laser.c,
1650 main/lighting.c, main/mglobal.c, main/network.c, main/newdemo.c,
1651 main/object.c, main/object.h, main/paging.c, main/player.h,
1652 main/robot.h, main/segment.h, main/state.c, main/switch.c,
1653 main/switch.h, main/titles.c, main/wall.c, main/wall.h,
1654 main/weapon.c, main/weapon.h: change byte to sbyte,
1657 * 2d/bitblt.c, cfile/cfile.c, include/cfile.h, main/ai.c,
1658 main/ai.h, main/gamemine.c, main/gauges.c, main/kconfig.c,
1659 main/menu.c, main/multi.c, main/multi.h, main/multibot.c,
1660 main/newdemo.h, main/render.c, main/scores.c: change byte to sbyte
1662 * configure.ac: better checking for timeval
1664 2003-10-03 Martin Schaffner <maschaffner@gmx.ch>
1666 * arch/dos/bak/ipx.c, arch/dos/ipx.c, arch/linux/Makefile.am,
1667 arch/linux/include/ipx_lin.h, arch/linux/ipx_lin.c,
1668 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, arch/linux/ukali.c,
1669 arch/win32/winnet.c, configure.ac, include/byteswap.h,
1670 include/ipx.h, main/inferno.c, main/menu.c, main/multi.c,
1671 main/multibot.c, main/network.c: Make network architecture
1672 choosable from game menu, add support for UDP/IP on Mac OS X and
1675 2003-10-02 Martin Schaffner <maschaffner@gmx.ch>
1677 * include/byteswap.h: added macros for coping with alignment
1680 2003-10-02 Bradley Bell <btb@icculus.org>
1682 * main/multi.h: added padding to little-endian version of
1685 * arch/dos/bak/ipx.c, arch/dos/ipx.c: comments/whitespace
1687 * main/netmisc.c: delete duplicate function
1689 2003-10-01 Bradley Bell <btb@icculus.org>
1691 * main/bm.c: make sure d1_texture_indices gets freed between
1694 2003-09-11 Martin Schaffner <maschaffner@gmx.ch>
1696 * main/piggy.h: fix size of d1 shareware descent.pig
1698 2003-08-03 Martin Schaffner <martin.schaffner@epfl.ch>
1700 * main/bm.c, main/bm.h, main/gamemine.c, main/gamemine.h,
1701 main/gameseq.c, main/piggy.c: fix loading of d1 texture
1702 replacements for non-animated textures
1704 2003-08-02 Matthew Mueller <donut@dakotacom.net>
1706 * main/controls.c: use fixed 20fps wiggle
1708 2003-08-02 Paolo Ulivi <pulivi@libero.it> and Bradley Bell <btb@icculus.org>
1710 * Makefile.am, debian/changelog.in, debian/control,
1711 debian/d2x-common.dirs, debian/d2x-common.install,
1712 debian/d2x-common.manpages, debian/d2x-gl.files,
1713 debian/d2x-gl.menu, debian/d2x-sdl.files, debian/d2x-sdl.menu,
1714 debian/rules, libmve/Makefile.am, libmve/mveplayer.1,
1715 utilities/Makefile.am, utilities/hogcreate.1,
1716 utilities/hogextract.1, utilities/mvlcreate.1,
1717 utilities/mvlextract.1, utilities/tex2txb.1, utilities/txb2tex.1:
1718 add man pages, distribute utility programs in new d2x-common deb
1720 * rpm/d2x.spec.in: updated rpm spec file
1722 2003-08-02 Bradley Bell <btb@icculus.org>
1724 * cfile/cfile.c: update raw_position in cfputc and cfputs
1726 2003-08-02 Martin Schaffner <martin.schaffner@epfl.ch>
1728 * main/piggy.c: make error message more friendly
1730 * main/piggy.c: simplify copying of bitmap flags
1732 * arch/linux/linuxnet.c, main/multi.c, main/multibot.c: bigendian
1735 * cfile/cfile.c: revert to always using custom fgets
1737 * main/endlevel.c, main/mission.c: handle missing exit sequence
1738 components gracefully
1740 * main/playsave.c: comments
1742 2003-07-24 Martin Schaffner <martin.schaffner@epfl.ch>
1744 * cfile/cfile.c: update raw_position in cfwrite
1746 * main/network.c: comments/formatting
1748 2003-06-22 Bradley Bell <btb@icculus.org>
1750 * cfile/cfile.c: use standard fgets for non-archive files
1752 * main/movie.c: use con_printf for missing movie warning
1754 2003-06-18 Bradley Bell <btb@icculus.org>
1756 * main/movie.c: fixed cfile conversion of movielib code
1758 * main/console.c, main/hud.c: strip out colors, etc when printing
1761 * include/u_mem.h: fix NDEBUG calloc macro
1763 2003-06-15 Bradley Bell <btb@icculus.org>
1765 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c: removed
1768 * 2d/pcx.c, include/strio.h, main/ai.c, main/ai.h,
1769 main/cntrlcen.c, main/config.c, main/gamesave.c, main/gameseq.c,
1770 main/movie.c, main/multi.c, main/network.c, main/newdemo.c,
1771 main/newmenu.c, main/piggy.c, main/playsave.c, main/polyobj.c,
1772 main/scores.c, main/state.c, main/text.c, misc/args.c,
1773 misc/strio.c: convert file i/o to cfile
1775 2003-06-14 Bradley Bell <btb@icculus.org>
1777 * include/cfile.h, cfile/cfile.c: implemented cfile wrappers for
1778 writing and other modes besides "rb" (mostly taken from
1781 2003-06-09 Bradley Bell <btb@icculus.org>
1783 * 2d/palette.c, main/kludge.c: gr_copy_palette not really a
1786 * include/libmve.h, libmve/mve_main.c, libmve/mvelib.c,
1787 libmve/mvelib.h, libmve/mveplay.c, main/movie.c: merged libmve
1790 2003-06-07 Taylor Richards <taylor@icculus.org>
1792 * libmve/mvelib.c, libmve/mveplay.c: stop memory leaks in libmve
1794 2003-06-07 Bradley Bell <btb@icculus.org>
1796 * main/console.c: fix non-console build
1798 * main/gamesave.c: comments
1800 * main/bm.c: remove redundant break
1802 2003-06-06 Bradley Bell <btb@icculus.org>
1804 * main/gauges.c, main/kconfig.c: comments/formatting
1806 * console/.cvsignore: added .cvsignore
1808 * main/console.c: can't write to console after it's closed
1810 2003-06-05 Bradley Bell <btb@icculus.org>
1812 * arch/sdl/event.c, console/CON_console.c, console/Makefile.am,
1813 console/internal.c, console/internal.h, include/CON_console.h,
1814 include/console.h, main/console.c, main/gamecntl.c, main/hud.c:
1815 finish console conversion away from SDL
1817 2003-06-04 Bradley Bell <btb@icculus.org>
1819 * console/CON_console.c, include/CON.console.h, include/console.h,
1820 main/console.c, main/game.c: console conversion to native gr,
1823 * include/gr.h, main/credits.c, main/kconfig.c, main/newmenu.c:
1824 put prototype for gr_bm_bitblt in gr.h
1826 2003-06-03 Bradley Bell <btb@icculus.org>
1828 * console/CON_console.c, console/DT_drawtext.c,
1829 console/Makefile.am, include/CON_console.h, include/DT_drawtext.h,
1830 main/console.c: use native fonts for console
1832 * main/playsave.c: use shorts for short data
1834 2003-06-02 Bradley Bell <btb@icculus.org>
1836 * configure.ac, main/console.c: set console background, fix
1839 2003-06-01 Bradley Bell <btb@icculus.org>
1841 * Makefile.am, arch/sdl/event.c, configure.ac,
1842 console/CON_console.c, console/DT_drawtext.c, console/Makefile.am,
1843 console/internal.c, include/CON_console.h, include/DT_drawtext.h,
1844 include/console.h, main/console.c, main/game.c, main/gamecntl.c,
1845 main/gamerend.c: added console code (from SDL_console)
1847 2003-05-30 Bradley Bell <btb@icculus.org>
1849 * README: minor update
1851 2003-05-28 Bradley Bell <btb@icculus.org>
1853 * Info.plist.in, Makefile.am, configure.ac: add support for MacOS
1858 2003-06-06 Bradley Bell <btb@icculus.org>
1860 * main/kconfig.c: fix crash in control menus
1862 * main/gauges.c: force cockpit redraw in opengl
1864 * main/gamerend.c: move ogl swap, so cockpit and console get
1867 2003-06-01 Bradley Bell <btb@icculus.org>
1869 * configure.ac, libmve/mveplay.c: define struct timeval if needed
1873 2003-05-12 Bradley Bell <btb@icculus.org>
1875 * configure.ac: increment version number
1877 * main/bm.c: use con_printf for exit model warnings
1879 * configure.ac: must check for timespec after setting -mno-cygwin
1881 * main/inferno.c: added -nohogdir and -userdir options
1883 * NEWS, main/titles.c: use briefings with no extension
1887 2003-04-30 Bradley Bell <btb@icculus.org>
1889 * configure.ac: have to include time.h when checking for nanosleep
1891 * configure.ac, libmve/mveplay.c: use autoconf to check for struct
1894 * Makefile.am, NEWS, README, configure.ac: fix linking bug,
1895 increment version number
1897 * main/Makefile.am: make dist fix
1901 2003-04-29 Bradley Bell <btb@icculus.org>
1903 * configure.ac, 2d/2dsline.c, main/automap.c, libmve/mveplay.c:
1906 2003-04-24 Bradley Bell <btb@icculus.org>
1908 * configure.ac: increment version number
1910 * main/inferno.c: redeclare main() 'the SDL way', make sure SDL.h
1913 2003-04-24 Ingo van Lil <inguin@gmx.de>
1915 * main/render.c: fix misspellings of NDEBUG
1919 2003-04-14 Bradley Bell <btb@icculus.org>
1921 * cfile/cfile.c: prefer files from d2 hog over d1 hog
1923 2003-04-11 Bradley Bell <btb@icculus.org>
1925 * main/automap.c, main/gamemine.c, main/menu.c: fix compiler
1930 2003-04-11 Bradley Bell <btb@icculus.org>
1932 * libmve/mveplay.c: use _sleep instead of sleep on win32
1934 * Makefile.am, README, README.utils, arch/sdl/digi.c,
1935 arch/sdl/joy.c, arch/win32/Makefile.am, include/byteswap.h,
1936 include/cfile.h, include/error.h, libmve/Makefile.am,
1937 libmve/decoders.h, main/Makefile.am, main/endlevel.c,
1938 main/endlevel.h, main/playsave.c, misc/fileutil.c:
1939 utilities/Makefile.am: comments/formatting/dist problems
1941 * configure.ac: use different defines for os x
1943 2003-04-07 Bradley Bell <btb@icculus.org>
1945 * include/error.h, misc/error.c: put some old stuff back in,
1946 eliminate duplicate error messages
1948 * main/text.c: don't die on text not found
1951 * main/inferno.c: print some useful info if hog not found, allow
1952 -help to work if no text available
1954 2003-04-07 Steffen Pohle <stpohle@gmx.net>
1956 * arch/linux/Makefile.am: revert to previous version, so linux
1959 2003-04-03 Bradley Bell <btb@icculus.org>
1961 * main/endlevel.c: fixed exit model scheme yet again
1963 2003-04-02 Bradley Bell <btb@icculus.org>
1965 * misc/error.c: call Int3 on Assert
1967 * main/cntrlcen.c, main/cntrlcen.h, main/gamesave.c: modified
1970 * main/wall.c: don't die when trying to toggle nonexistent
1971 segment... vertigo level 10 is buggy!
1973 * main/gamemine.c: comments/formatting
1975 2003-03-31 Micah J. Lieske <MicahJon@compuserve.com>
1977 * arch/dos/digimm.c, arch/sdl/digi.c, arch/win32/digi.c,
1978 main/inferno.c: Allow use of 22K sound samples
1980 2003-03-29 Bradley Bell <btb@icculus.org>
1982 * arch/ogl/gr.c: default to bitmapped reticle
1984 * main/bm.c, main/endlevel.c, main/piggy.c, main/piggy.h,
1985 main/polyobj.c: rewrote endlevel stuff to reread exit model info
1988 * arch/sdl/joy.c: fixed text seen for hats in control config
1991 2003-03-28 Bradley Bell <btb@icculus.org>
1993 * main/bm.c: heh, model nums in vertigo are hardcoded,
1994 N_D2_POLYGON_MODELS can't change
1996 * configure.ac, include/d1x.xpm, include/descent.xpm,
1997 arch/ogl/sdlgl.c, arch/sdl/gr.c: enabled setting icon with
2000 2003-03-27 Bradley Bell <btb@icculus.org>
2002 * main/text.h: fixed text references for hat directions
2004 * arch/ogl/Makefile.am: oops, can't get rid of main INCLUDE yet...
2006 2003-03-26 Bradley Bell <btb@icculus.org>
2008 * main/playsave.c: make d2x keys backward compatible
2010 2003-03-26 Micah J. Lieske <MicahJon@compuserve.com>
2012 * arch/sdl/event.c, arch/sdl/joy.c: added hat support for sdl
2015 2003-03-26 Bradley Bell <btb@icculus.org>
2017 * main/piggy.c: fix crash when d1 data not present
2019 * main/gamecntl.c, main/kconfig.c, main/playsave.c: fix d2x keys,
2020 read/write from plr file
2022 * main/ai.h, main/collide.c, main/escort.c, main/escort.h,
2023 main/fuelcen.c, main/gamecntl.c, main/playsave.c, main/powerup.c:
2024 added escort.h header
2026 2003-03-25 Bradley Bell <btb@icculus.org>
2028 * main/bm.c, main/piggy.c, main/piggy.h, main/gameseq.c: added
2029 D1_PIGFILE ("descent.pig") macro
2031 * main/bm.c, main/piggy.c, main/piggy.h: ability to load exit
2032 models from d1 pig file
2034 * main/bm.c, main/bm.h, main/endlevel.c, main/piggy.c,
2035 main/piggy.h: ability to load exit model bitmaps (or any bitmap,
2036 really) from d1 pig file
2038 2003-03-23 Bradley Bell <btb@icculus.org>
2040 * main/bm.c: stop extra robots from overwriting exit models
2042 * include/ogl_init.h: increased OGL_TEXTURE_LIST_SIZE so the
2043 texture list doesn't get full
2045 * main/bm.c: fix mem leak when reading extra robots
2047 2003-03-21 Bradley Bell <btb@icculus.org>
2049 * main/menu.c: Added option to set movie resolution (mostly works)
2051 2003-03-21 Martin Schaffner <maschaffner@gmx.ch>
2053 * main/gameseq.c, main/piggy.c, main/piggy.h: move bitmap
2054 replacement functions to piggy.c
2056 * main/gameseq.c: attempt to support mac d1 descent.pig
2058 * main/bm.c: fix mem leak
2060 * main/gameseq.c: fix bug: when opening d1 level 1 with oem data
2061 files, both d1 and d2 oem briefing where showed
2063 * main/inferno.c, main/movie.c: Change the default movie
2064 resolution to "high", implement the option -lowresmovies
2066 2003-03-20 Bradley Bell <btb@icculus.org>
2068 * arch/sdl/rbaudio.c, main/songs.c: cd detection works now
2070 * main/piggy.c: comments
2072 2003-03-20 Martin Schaffner <maschaffner@gmx.ch>
2074 * main/gameseq.c: delete duplicate function
2076 * 2d/rle.c: fix color swapping on big endian of big rle bitmaps
2078 2003-03-19 Bradley Bell <btb@icculus.org>
2080 * arch/sdl/rbaudio.c, include/rbaudio.h: starting d2 cd detection
2081 (cddb discid) support
2083 * arch/sdl/digi.c, main/kludge.c: implemented
2084 digi_link_sound_to_object3 for looping sounds, other looping stuff
2086 * arch/sdl/gr.c: removing dependencies on stuff in main/
2088 * arch/linux/Makefile.am, arch/linux/init.c,
2089 arch/linux/linuxnet.c, arch/linux/include/ukali.h,
2090 arch/ogl/Makefile.am, main/inferno.c: moved joy_init back to main,
2091 other header cleanups
2093 * arch/win32/ipx_win.c, configure.ac: ipx on win32 fixed!
2095 2003-03-19 Martin Schaffner <maschaffner@gmx.ch>
2097 * 2d/rle.c, include/gr.h, include/rle.h, main/bm.c, main/bm.h,
2098 main/gamemine.c, main/gamemine.h, main/gameseq.c, main/piggy.c,
2099 main/piggy.h, main/wall.c, main/wall.h: if descent.pig available,
2100 load d1 textures for d1 levels
2102 2003-03-19 Bradley Bell <btb@icculus.org>
2104 * 2d/font.c, 2d/palette.c, 3d/interp.c, 3d/setup.c,
2105 arch/sdl/rbaudio.c, include/texmap.h, libmve/decoder16.c,
2106 libmve/decoder8.c, libmve/decoders.h, libmve/mveplay.c,
2107 texmap/ntmap.c, texmap/texmapl.h: header/extern declaration
2110 * README: added some OS X info
2112 2003-03-17 Bradley Bell <btb@icculus.org>
2114 * main/newdemo.c: simplify DEMO_FILENAME macro
2116 * main/console.c, main/game.c: enable experimental console support
2118 * main/gamerend.c: fixed location of fps meter in multi
2120 2003-03-16 Bradley Bell <btb@icculus.org>
2122 * main/menu.c, main/newdemo.c, main/newdemo.h, main/newmenu.c:
2123 also look in shared data dir for demos
2125 * main/newdemo.c, main/newdemo.h: comments/formatting
2127 2003-03-15 Christopher Thielen <chris@luethy.net>
2129 * main/kludge.c: set CDROM_dir back to "." - tricks game into
2130 thinking d2 cd is always present
2132 2003-03-15 Bradley Bell <btb@icculus.org>
2134 * 2d/font.c, main/credits.c, main/scores.c: fixed opengl credits,
2137 * arch/sdl/rbaudio.c: formatting, enabled volume control under
2140 * arch/ogl/gr.c: fixed dark font bug by calling gr_set_mode from
2141 gr_init. don't really know why this works, though
2143 2003-03-14 Bradley Bell <btb@icculus.org>
2145 * main/gameseq.c: fix Bitmap_replacement_data mem leakage
2147 * unused/bios/rbaudio.h: removed duplicate file
2149 2003-03-14 Christopher Thielen <chris@luethy.net>
2151 * arch/sdl/rbaudio.c: stop cd audio when exiting
2153 2003-03-14 Micah J. Lieske <MicahJon@compuserve.com>
2155 * main/gamecntl.c: add comments to the "only matt knows" cheats
2157 2003-03-14 Martin Schaffner <maschaffner@gmx.ch>
2159 * main/gamemine.c: formatting, better texture conversion for d1
2162 2003-03-14 Bradley Bell <btb@icculus.org>
2164 * main/piggy.c: must swap all mac version pigfiles
2166 * main/ai.c, main/ai.h, main/bm.h, main/crypt.c, main/joydefs.h,
2167 main/multi.c: formatting, minor cleanups
2169 * 2d/rle.c: need to swap line_size on bigendian machines
2171 * main/mission.c, main/mission.h: detect mac full version hogfile
2173 2003-03-13 Bradley Bell <btb@icculus.org>
2175 * arch/sdl/joydefs.c, main/kconfig.c, main/kconfig.h, main/menu.c:
2176 added joy/mouse sensitivity slider, increased range to 16, and
2179 * main/Makefile.am, main/joydefs.c, main/old/joydefs.c: moved old
2182 * arch/linux/Makefile.am: removed extra backslash
2184 * TODO, installation.txt: updated some documentation
2186 * main/gamecntl.c, main/menu.c, main/menu.h: added "d2x options"
2187 menu, with maxfps option
2189 2003-03-12 Bradley Bell <btb@icculus.org>
2191 * main/game.c, main/game.h, main/inferno.c: added -maxfps option
2193 * arch/linux/alsadigi.c, arch/linux/findfile.c,
2194 arch/linux/hmiplay.c, arch/linux/init.c, arch/linux/ipx_bsd.c,
2195 arch/linux/ipx_kali.c, arch/linux/ipx_lin.c, arch/linux/ipx_udp.c,
2196 arch/linux/joydefs.c, arch/linux/ukali.c, arch/linux/include,
2197 arch/linux/include/ipx_bsd.h, arch/linux/include/ipx_drv.h,
2198 arch/linux/include/ipx_hlpr.h, arch/linux/include/ipx_kali.h,
2199 arch/linux/include/ipx_ld.h, arch/linux/include/ipx_lin.h,
2200 arch/linux/include/ipx_udp.h, arch/linux/include/joystick.h,
2201 arch/linux/include/music.h, arch/linux/include/serial.h,
2202 arch/linux/include/ukali.h: formatting
2204 2003-03-11 Chris Arena <ccarena@cox.net>
2206 * main/menu.c: fixed brightness slider
2208 2003-03-01 Bradley Bell <btb@icculus.org>
2210 * main/piggy.c, main/titles.c: d1 briefing text fixed, spinning
2211 robots and animated bitmaps work, but colors are messed up
2213 2003-02-28 Bradley Bell <btb@icculus.org>
2215 * main/player.h: whitespace
2217 * main/automap.c, main/cntrlcen.c, main/collide.c,
2218 main/gamerend.c: use Builtin_mission_num instead of 0 (if
2219 descent.hog is present, d1 becomes mission 0)
2221 * configure.ac, arch/win32/Makefile.am, arch/win32/ipx_drv.h,
2222 arch/win32/ipx_win.c, arch/win32/mingw_init.c,
2223 arch/win32/winnet.c: MinGW compiles with network enabled again,
2224 but still doesn't work
2228 2003-02-28 Bradley Bell <btb@icculus.org>
2230 * 2d/pcx.c, arch/ogl/gr.c, libmve/mveplay.c, main/gameseq.c,
2231 main/inferno.c, main/menu.c, main/movie.c, main/newmenu.c: Fixed
2232 many opengl glitches
2234 2003-02-27 Bradley Bell <btb@icculus.org>
2236 * main/Makefile.am, main/gamesave.c, main/hoard.c, main/hoard.h,
2237 main/inferno.c, main/menu.c, main/mission.c, main/mission.h,
2238 main/network.c, main/network.h: noted that hoard.ham is only needed
2239 for multiplayer HOARD games, and should not be equated with
2240 "vertigo". put HoardEquipped() back in network.c.
2242 * arch/ggi/key.c, arch/sdl/key.c, arch/svgalib/key.c,
2243 include/d_delay.h, main/automap.c, main/game.c, main/kconfig.c,
2244 main/multi.c, main/newdemo.c, misc/Makefile.am, misc/d_delay.c:
2245 use timer_delay instead of d_delay
2247 2003-02-27 Martin Schaffner <maschaffner@gmx.ch>
2249 * main/render.c: added replacement qsort for solaris
2251 2003-02-26 Bradley Bell <btb@icculus.org>
2253 * main/gamemine.c: texture conversion for d1 shareware
2255 2003-02-26 Martin Schaffner <maschaffner@gmx.ch>
2257 * main/gamemine.c: better texture conversion for d1 levels
2259 2003-02-26 Micah J. Lieske <MicahJon@compuserve.com>
2261 * main/kconfig.c: fix joystick support under MinGW
2263 2003-02-26 Bradley Bell <btb@icculus.org>
2265 * main/playsave.c: fix swapping glitch
2267 * configure.ac, readme.txt: clean stuff up, getting ready for
2270 * main/titles.c: begin support for rendering spinning robots in
2273 * main/mission.c, main/mission.h: load d1 oem mission, d1 v1.0
2276 * main/gamemine.c: load d1 shareware levels!
2278 2003-02-25 Bradley Bell <btb@icculus.org>
2282 * autogen.sh: add warning about old auto* versions, use
2285 2003-02-24 Bradley Bell <btb@icculus.org>
2287 * main/gameseq.c, main/movies.c, main/titles.c: Descent I
2288 briefings mostly working
2290 * main/movie.c, main/titles.c: fixed some more briefing glitches
2292 2003-02-23 Bradley Bell <btb@icculus.org>
2294 * main/movie.c: fixed crash when using shareware data files
2297 * arch/sdl/digi.c: fix crash on non-existent sounds
2298 (i.e. shareware data)
2300 2003-02-22 Bradley Bell <btb@icculus.org>
2302 * main/titles.c: fixed fullscreen toggle in briefings
2304 2003-02-21 Bradley Bell <btb@icculus.org>
2306 * configure.ac: check for mingw when enabling nasm
2308 * main/playsave.c: enable loading player files of either byte
2311 2003-02-20 Bradley Bell <btb@icculus.org>
2313 * main/bm.c, main/bm.h, main/endlevel.c: fixed up endlevel stuff
2315 * arch/sdl/digi.c, main/kludge.c: oops, meant to say: fixed bug
2316 #343, not "rest of solution to bug #344"
2318 * arch/sdl/timer.c, include/timer.h: revert to more accurate
2321 * main/kludge.c: partial solution to bug #344
2323 * Makefile.am, tools/cvs2cl/cvs2cl.pl: get rid of cvs2cl.pl
2325 * compilerdefs.txt: added linux/mips info
2327 * ChangeLog: clean up changelog
2329 2003-02-19 Bradley Bell <btb@icculus.org>
2331 * libmve/mveplay.c: os x needs nanosleep prototype.
2333 2003-02-18 Bradley Bell <btb@icculus.org>
2335 * .cvsignore, libmve/.cvsignore: added files to .cvsignore
2337 * include/libmve.h, libmve/mveplay.c, main/movie.c: added function
2338 to disable/enable audio
2340 * libmve/: mve_main.c, mveplay.c: bigendian fixes
2342 * main/: movie.h, titles.c: make sure movie's palette is set before
2343 writing briefing text. Fixes bug #359
2345 * libmve/mveplay.c: make MVE_rmStepMovie play a full frame instead
2348 * misc/: args.c, byteswap.c, d_delay.c, d_io.c, dos_disk.h,
2349 error.c, hash.c, parsarg.c, parsarg.h, strio.c, strutil.c:
2352 * maths/: fix.asm, rand.c, tables.c, vecmat.c, vecmata.asm:
2355 * texmap/: ntmap.c, scanline.c, scanline.h, texmapl.h,
2356 tmap_flt.asm, tmap_inc.asm, tmap_lin.asm, tmap_ll.asm,
2357 tmap_per.asm, tmapfade.asm, tmapflat.c, tmappent.S, tmapppro.S:
2360 * include/libmve.h: blah
2362 2003-02-18 Martin Schaffner <martin.schaffner@epfl.ch>
2364 * main/render.c: 2nd attempt to fix solaris qsort bug
2366 2003-02-18 Bradley Bell <btb@icculus.org>
2368 * configure.ac, include/pstypes.h: put alignment detection in
2371 2003-02-17 Bradley Bell <btb@icculus.org>
2373 * Makefile.am, README.utils, configure.ac, include/libmve.h,
2374 include/mve_audio.h, include/mvelib.h, libmve/Makefile.am,
2375 libmve/decoder16.c, libmve/decoder8.c, libmve/mve_audio.c,
2376 libmve/mve_audio.h, libmve/mve_main.c, libmve/mvelib.c,
2377 libmve/mvelib.h, libmve/mveplay.c, main/Makefile.am,
2378 main/decoder16.c, main/decoder8.c, main/movie.c, main/mve_audio.c,
2379 main/mve_main.c, main/mvelib.c, main/mveplay.c, main/mveplay.h:
2380 moved mve stuff to separate subdir
2382 * include/mvelib.h, main/movie.c, main/mve_main.c, main/mvelib.c,
2383 main/mveplay.c, main/mveplay.h, main/titles.c: many improvements to
2384 mve code. Fixes (at least) bugs #41, #348, and #350.
2386 2003-02-14 Bradley Bell <btb@icculus.org>
2388 * main/Makefile.am: no more Makefile.mveplay. again
2390 * main/mveplay.c: typo
2392 2003-02-13 Bradley Bell <btb@icculus.org>
2394 * utilities/mvlextract.c: uint -> unsigned int
2396 * main/: mve_main.c, mvelib.c, mveplay.c: add fullscreen mode to
2397 standalone mveplayer, win32 support
2399 * main/movie.c: random bugfixes, win32 support
2401 * arch/sdl/Makefile.am: formatting
2403 * configure.ac: disable networking on mac/win for now
2405 * main/newmenu.c: comments
2407 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
2409 * 3d/interp.c, include/interp.h, main/polyobj.c: get rid of some
2410 redundant swap functions.
2412 2003-02-13 Bradley Bell <btb@icculus.org>
2414 * ChangeLog: update changelog
2416 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
2418 * 3d/interp.c, include/interp.h, main/polyobj.c: fix remaining
2419 polymodel alignment issues.
2421 2003-02-13 Bradley Bell <btb@icculus.org>
2423 * utilities/: hogcreate.c, hogextract.c, mvlcreate.c, mvlextract.c:
2424 fix various little bugs
2426 * main/mveplay.c, utilities/hogextract.c, utilities/mvlextract.c,
2427 utilities/tex2txb.c, utilities/txb2tex.c: eliminate warning
2429 * main/: Makefile.am, Makefile.mveplay: build mveplayer from
2432 * README.utils: new file
2434 * main/: mve_main.c, mveplay.c: more movie fixes
2436 * README: updated README
2438 * 2d/Makefile.am, main/Makefile.am: some OS X and dist fixes
2440 2003-02-12 Bradley Bell <btb@icculus.org>
2442 * utilities/mvlextract.c: bigendian mvl support
2444 * main/mveplay.c: formatting, stuff
2446 * main/: Makefile.am, Makefile.mveplay: lotsa movie cleanups, added
2447 truecolor mve support, standalone mveplayer
2449 * include/mve_audio.h, include/mvelib.h, main/decoder16.c,
2450 main/decoder8.c, main/movie.c, main/mve_main.c, main/mvelib.c,
2451 main/mveplay.c: lotsa movie cleanups, added truecolor mve support,
2452 standalone mveplayer
2454 2003-01-22 Bradley Bell <btb@icculus.org>
2456 * include/: interp.h, interp.h: restore prototype for
2457 swap_polygon_model_data
2459 2003-01-21 Bradley Bell <btb@icculus.org>
2461 * main/piggy.c: use memcpy to avoid alignment problem
2463 * compilerdefs.txt: updated some defs, added sunos/sparc
2465 2003-01-15 Bradley Bell <btb@icculus.org>
2467 * main/render.c, arch/ogl/ogl.c: use __sun__ for sunos
2469 * main/gamemine.c: attempting to support d1 shareware
2471 * compilerdefs.txt: update defs
2473 2003-01-15 David Costanzo <david_costanzo@yahoo.com>
2475 * main/mveplay.c: fix several bugs, comments, formatting.
2477 2003-01-15 Bradley Bell <btb@icculus.org>
2479 * arch/ogl/sdlgl.c, arch/sdl/digi.c, arch/sdl/event.c,
2480 arch/sdl/gr.c, arch/sdl/init.c, arch/sdl/joy.c, arch/sdl/key.c,
2481 arch/sdl/mouse.c, arch/sdl/rbaudio.c, arch/sdl/timer.c,
2482 include/error.h, main/gamecntl.c, main/inferno.c: changed path for
2485 * arch/: ogl/glx.c, ogl/gr.c, ogl/ogl.c, ogl/wgl.c, sdl/joydefs.c:
2486 formatting, comments
2488 2003-01-11 Bradley Bell <btb@icculus.org>
2490 * main/: mission.c, mission.h: attempt to support d1 for mac
2493 * arch/sdl/joy.c, main/mvelib.c, main/titles.c: gcc 3.2 warnings
2495 * main/object.h: foo
2497 2003-01-09 Bradley Bell <btb@icculus.org>
2499 * main/movie.c: use ifdef around gr_toggle_fullscreen
2501 2003-01-07 Bradley Bell <btb@icculus.org>
2503 * Makefile.am, descent.msn, installation.txt, main/mission.c,
2504 main/mission.h: don't need .msn file for descent.hog anymore
2508 2003-01-06 Bradley Bell <btb@icculus.org>
2510 * main/mission.h, main/mission.c: comments
2512 * README, TODO, cvshowto.txt, installation.txt, debian/copyright:
2515 2003-01-03 Bradley Bell <btb@icculus.org>
2517 * utilities/: txb2txt.c, txt2txb.c: remove old files
2519 * 3d/interp.c, include/byteswap.h, main/gamemine.c: formatting
2521 * main/polyobj.c: attempt to make read_model_file
2524 * main/menu.c: move vertigo text
2526 2003-01-02 Bradley Bell <btb@icculus.org>
2528 * 3d/interp.c, include/interp.h, main/morph.c, main/polyobj.c,
2529 main/polyobj.h: cleanup alignment changes
2531 * NEWS, 3d/interp.c, include/3d.h, include/interp.h,
2532 include/pstypes.h, main/Makefile.am, main/bm.c, main/collide.c,
2533 main/object.h: fix alignment issues on sparc
2535 * cvshowto.txt: update cvs info
2539 * 2d/rle.c: make rle_swap handle RLE_BIG
2541 2003-01-01 Martin Schaffner <maschaffner@gmx.ch>
2543 * main/render.c: workaround solaris qsort bug
2545 2003-01-01 Steffen Pohle <stpohle@gmx.net>
2547 * arch/linux/linuxnet.c, arch/linux/ukali.c,
2548 arch/linux/include/ukali.h, main/inferno.c: enabled kali
2550 * arch/linux/Makefile.am: enabled linux joystick, kali
2552 * configure.ac, arch/linux/joystick.c, arch/sdl/Makefile.am,
2553 arch/sdl/event.c: enabled linux joystick
2555 2002-12-31 Bradley Bell <btb@icculus.org>
2557 * main/gamemine.c: simplified warning msg
2559 * NEWS, TODO, main/multi.c, main/netmisc.c: comments/whitespace
2561 * main/render.h: fix compiler warning
2563 2002-12-31 Martin Schaffner <maschaffner@gmx.ch>
2565 * 2d/rle.c, main/inferno.c, main/piggy.c: fixed rle_swap leaks.
2567 2002-12-24 Bradley Bell <btb@icculus.org>
2569 * main/mission.c: fixes an infinite loop which was caused by d2x
2570 thinking d2demo was a descent 1 mission
2572 2002-12-24 Martin Schaffner <maschaffner@gmx.ch>
2574 * arch/ogl/ogl.c, main/render.c: fix compiler warnings.
2576 2002-12-24 Bradley Bell <btb@icculus.org>
2578 * main/render.c: comments
2580 2002-10-30 Bradley Bell <btb@icculus.org>
2582 * main/inferno.c: add help for -hogdir option
2584 * main/inferno.c: added -hogdir option
2586 2002-10-28 Bradley Bell <btb@icculus.org>
2588 * main/: inferno.c, menu.c: enabled Vertigo displays
2590 * include/3d.h: typo
2592 2002-10-28 Martin Schaffner <maschaffner@gmx.ch> and Bradley Bell <btb@icculus.org>
2594 * 3d/interp.c, include/3d.h, include/byteswap.h, main/bm.c,
2595 main/netmisc.c, main/network.c: simplify and eliminate redundant
2598 2002-10-28 Martin Schaffner <maschaffner@gmx.ch>
2600 * maths/fixc.c: fix infinite loop in quad_sqrt.
2602 * 3d/points.c, include/maths.h, include/pstypes.h, maths/fixc.c,
2603 maths/vecmat.c: sparc/sunos support: rename quad to quadint.
2605 2002-10-12 Bradley Bell <btb@icculus.org>
2607 * 2d/2dsline.c: handle BM_OGL in gr_scanline()
2609 2002-10-11 Bradley Bell <btb@icculus.org>
2611 * main/hud.c: make hud_message work correctly
2613 * 2d/palette.c, arch/sdl/gr.c, include/palette.h, main/inferno.c:
2616 * main/network.c: formatting, small fixes
2618 2002-10-10 Bradley Bell <btb@icculus.org>
2620 * main/netmisc.h: no swap_object for little-endian
2622 * main/: netmisc.h, network.c: use macros to simplify network
2625 * main/piggy.c: disable autodetect of mac pig (use --enable-macdata
2628 * main/inferno.c: enable loading screen for mac shareware with
2631 * main/netmisc.c: whitespace
2633 * 2d/bitmap.c, main/inferno.c, main/mission.c, main/playsave.c:
2636 * main/hud.c: whitespace
2638 * configure.ac: remove shareware build, add macdata build
2640 * main/songs.c: whitespace
2642 * 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/gpixel.c, 2d/line.c,
2643 2d/pixel.c, 2d/poly.c, 2d/rect.c, 2d/tmerge.c, main/gamerend.c:
2646 * 2d/: Makefile.am, tmerge_a.asm: enable TRANSPARENCY_COLOR for
2649 2002-10-04 Martin Schaffner <maschaffner@gmx.ch>
2651 * cfile/cfile.c, include/iff.h, main/gamepal.c, main/titles.c:
2652 comments, formatting, etc.
2654 * iff/iff.c: fix bigendian iff loading.
2656 2002-10-03 Bradley Bell <btb@icculus.org>
2658 * utilities/txb2tex.c: typo
2660 * 3d/clipper.c, main/bm.c, main/game.c, main/gamecntl.c,
2661 main/newmenu.c, main/switch.c, main/terrain.c, main/text.c:
2664 * arch/sdl/mouse.c: whitespace
2666 2002-09-19 Bradley Bell <btb@icculus.org>
2668 * main/kconfig.c: fix a oops, add old logs
2670 * main/kconfig.c: support for >3 mouse buttons
2672 2002-09-18 Bradley Bell <btb@icculus.org>
2674 * include/gr.h: fix palette swap define
2676 2002-09-14 Bradley Bell <btb@icculus.org>
2678 * main/titles.c: load hires briefing screen if lores doesn't exist
2679 (i.e. vertigo) and MenuHires=0
2681 2002-09-14 Werner Augustin <descent-source@mailinglist.gnuher.de>
2683 * main/: multi.h, network.h: pack some structures for ipx
2686 2002-09-14 Bradley Bell <btb@icculus.org>
2688 * cfile/cfile.c, main/endlevel.c, main/gamesave.c: revert cfgets()
2689 and load_endlevel_data() to expect newline-terminated strings, fix
2690 load_game_data to read null-terminated string for
2693 2002-09-07 Bradley Bell <btb@icculus.org>
2695 * main/newmenu.c: added error message
2697 * main/menu.h: enable -nohires with mac shareware
2699 * 2d/palette.c, include/gr.h: enable 0/255 palette swap
2701 * 2d/font.c: enable 0/255 palette swap for fonts
2703 * 2d/bitblt.c: add TRANSPARENCY_COLOR to assembly code, nother OGL
2706 * 2d/2dsline.c: fix ogl blooper
2708 2002-09-05 Bradley Bell <btb@icculus.org>
2710 * 2d/rle.c, 2d/scalec.c, include/rle.h: better just do it the old
2713 * include/strutil.h: need string.h for strcasecmp
2715 * include/rle.h: okay, maybe it needs to be this way
2717 * include/: 3d.h, gr.h: more stuff from d2src, mostly formatting
2719 * 2d/scalec.c: more stuff from d2src
2721 * 2d/rle.c: more stuff from d2src, formatting
2723 * 2d/font.c: useless cruft
2725 * 2d/: 2dsline.c, bitmap.c, bitmap.h: more stuff from d2src
2727 * 2d/bitblt.c, include/grdef.h: moved gr_linear_movsd assembly from
2730 2002-09-04 Bradley Bell <btb@icculus.org>
2732 * include/grdef.h: fix compiler warnings
2734 * 2d/bitblt.c: fix compiler warnings, #ifdef out dos-only code
2736 * include/grdef.h: gr_linear_movsd isn't static for NO_ASM,
2739 * main/game.c: we want the mac ibitblt for everything but dos and
2742 * main/texmerge.c: these routines are in tmerge.c
2744 * main/credits.c: enable credits for mac and oem data
2746 * main/bm.c: use either exit.ham or exit.pofs
2748 * include/ibitblt.h: enable some more code from d2src
2750 * include/gr.h: enable mac ubitblt_double
2752 * 2d/rle.c: added gr_rle_expand_scanline_generic_masked from d2src
2754 * include/grdef.h: moved some inline asm from linear.h
2756 * 2d/ibitblt.c: brought in line with original d2 version
2758 * 2d/bitblt.c: reverted to original d2 version of this file, then
2759 added d1x enhancements
2761 * 2d/2dsline.c: formatting, use __MSDOS__ instead of __DJGPP__
2763 * 2d/linear.h: moved these back to their original locations
2766 * main/mveplay.c: close some memory holes, speed up palette loading
2768 * main/movie.c: added fullscreen toggle while playing movies
2770 * main/inferno.c: comment out -superhires help text (always on)
2772 * include/timer.h: added approx_fsec_to_usec macro
2774 * arch/sdl/joy.c: fix compiler warning
2776 2002-09-01 Bradley Bell <btb@icculus.org>
2778 * main/network.c: oops
2780 * main/: movie.c, mveplay.c, mveplay.h: more movie improvements
2782 * arch/sdl/timer.c, include/timer.h: added timer_delay, faster
2783 timer_get_fixed_seconds
2787 2002-08-31 Bradley Bell <btb@icculus.org>
2789 * TODO, main/inferno.c, main/movie.c, main/mveplay.c: movie
2792 * main/multi.h: network endian stuff
2794 * 2d/font.c, include/gr.h: fast file i/o for font headers
2796 * arch/win32/arch_ip.cpp: unused file
2798 * main/: netmisc.c, netmisc.h, network.c, network.h: formatting,
2799 bigendian networking fixes
2801 * main/menu.c: make net menu more accurate, also make superhires
2804 * include/pstypes.h: better to have __pack__ all the time, I think.
2805 needed for networking, e.g.
2807 * arch/win32/: ipx_drv.h, ipx_win.c, winnet.c: win32 networking
2810 * arch/win32/Makefile.am: unused file
2814 2002-08-30 Bradley Bell <btb@icculus.org>
2816 * arch/win32/ipx_drv.h: re-added arch/win32/ipx_drv.h
2818 * main/: newmenu.h, titles.c: formatting
2820 * NEWS, arch/linux/Makefile.am, arch/linux/include/ukali.h,
2821 main/multi.h: networking works, finally
2823 * TODO: added TODO file
2825 * arch/linux/arch_ip.cpp: unused fine
2827 * README: network sorta working
2829 * main/: Makefile.am, multi.c, network.c, network.h: more
2832 * main/menu.c: load builtin mission correctly
2834 * main/inferno.c: documentation
2836 * main/: hoard.c, hoard.h, gamesave.c, mission.c: move hoard stuff
2839 * main/Makefile.mveplay: don't need no more
2841 2002-08-29 Bradley Bell <btb@icculus.org>
2843 * main/: ip_base.cpp, ip_base.h, ip_basec.h, ipclienc.c,
2844 ipclient.cpp, ipclient.h, ipserver.cpp, ipx_drv.c, multipow.c,
2845 multipow.h, netlist.c, netpkt.c, netpkt.h: deleting unused d1x
2848 * include/ipx_drv.h: more network fixing
2850 * arch/linux/include/ipx_drv.h: more network fixing
2852 * include/ipx.h: formatting
2854 * arch/linux/ipx_kali.c, include/ipx.h: fixed networking fuck-up?
2856 * NEWS, arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
2857 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, main/Makefile.am,
2858 main/inferno.c: fixed networking fuck-up?
2860 * Makefile.am: moved mingw info to README
2862 * README, mingw32.txt: moved mingw info to README
2864 2002-08-27 Bradley Bell <btb@icculus.org>
2866 * utilities/mvlextract.c: allow specifying file to extract
2868 * utilities/: tex2txb.c, txb2tex.c: use default extension to
2871 * utilities/hogextract.c: allow specifying file to extract
2873 * main/mission.c: Have to get mission_num _after_ promoting...
2875 * main/: gameseq.c, titles.c: beginning d1 briefing support
2877 * descent.msn: beginning d1 briefing support
2879 * main/: titles.c, titles.h: d1-style mission briefings
2881 * main/piggy.h: whitespace
2883 * main/movie.c: beginning robot movie support, fall back on lo/hi
2884 res if hi/lo not available
2886 * main/mission.c: added Builtin_mission_num for builtin mission,
2887 D1Hogdir, d1-style mission briefings
2889 * main/: gameseq.c, mission.h: added Builtin_mission_num for
2892 * cfile/cfile.c, include/cfile.h: add capability for 3rd hogfile
2893 (for d1 missions that need d1 data)
2895 * 2d/ibitblt.c: whitespace
2897 2002-08-26 Bradley Bell <btb@icculus.org>
2899 * utilities/mvlcreate.c: oops
2901 * utilities/: Makefile.am, mvlcreate.c, mvlextract.c: added mvl
2904 * utilities/hogextract.c: added [v]iew option
2906 * utilities/: tex2txb.c, txb2tex.c: changed txt to tex
2908 * main/titles.c: fix writable string, disable DumbAdjust thing
2910 * main/polyobj.h: whitespace
2912 * main/newmenu.c: added pcx_get_dimensions(), other stuff from
2915 * main/movie.c: read movies from AltHogDir, other fixes
2917 * main/: mission.c, mission.h: fix bug w/mission filename
2919 * main/gameseq.c: comments
2921 * main/digi.h: whitespace n stuff
2923 * include/mve_audio.h: added audio flag macros
2925 * 2d/pcx.c, include/pcx.h: added pcx_get_dimensions(), other stuff
2930 2002-08-23 Bradley Bell <btb@icculus.org>
2932 * main/: gameseq.c, inferno.c, mission.c, mission.h, titles.c: fix
2935 * Makefile.am: remove d2demo.mn2
2937 * cfile/cfile.c, include/cfile.h: add cfile_size function
2939 * d2demo.mn2, installation.txt, main/gameseq.h, main/mission.c:
2940 eliminate need for .mn2 files for oem and demo
2942 2002-08-22 Bradley Bell <btb@icculus.org>
2944 * main/bm.c: fix for vertigo
2946 * main/menu.h: make OEM menu pcx available
2948 * 2d/rle.c: merge with original d2 file
2950 * Makefile.am, configure.ac: let mission files get installed by
2953 2002-08-17 Bradley Bell <btb@icculus.org>
2955 * configure.ac: make FAST_FILE_IO the default on little-endian
2958 * NEWS, README, compilerdefs.txt, readme.txt: documentation
2960 * 2d/bitblt.c, 2d/rle.c, arch/ogl/ogl.c: implement BM_FLAG_RLE_BIG
2963 2002-08-15 Martin Schaffner <maschaffner@gmx.ch>
2965 * main/: game.c, menu.c, mission.c: promote builtin missions.
2967 2002-08-15 Bradley Bell <btb@icculus.org>
2969 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h, main/piggy.c:
2970 improved mac pig loading/reverted TRANSPARENCY_COLOR changes
2972 * utilities/.cvsignore: added cvsignore
2974 * 2d/palette.c, include/palette.h, main/gamesave.c: mac data file
2977 * main/piggy.c: mac data file loading
2979 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h: set
2980 transparency and swap 0/255 correctly for mac data files
2982 2002-08-13 Bradley Bell <btb@icculus.org>
2984 * Makefile.am, configure.ac, utilities/Makefile.am: moved utility
2985 to utilities to avoid conflict with c++ std lib <utility>
2987 * utilities/: Makefile.am, hogcreate.c, hogextract.c, txb2txt.c,
2988 txt2txb.c: moved utility to utilities to avoid conflict with c++
2991 * Makefile.am, configure.ac: add utilities
2993 2002-08-09 Bradley Bell <btb@icculus.org>
2995 * 2d/palette.c, 3d/interp.c, include/gr.h, main/render.c:
2998 2002-08-08 Bradley Bell <btb@icculus.org>
3000 * main/inferno.c: comments
3002 * main/: newmenu.c, songs.c: mac demo datafile support
3004 * installation.txt: update
3006 * main/gamesave.c: use lowercase for consistency
3008 * main/: bm.c, bm.h, endlevel.c, polyobj.c: enable loading of exit
3009 models for other than d2demo
3011 2002-08-07 Martin Schaffner <maschaffner@gmx.ch>
3013 * main/gamemine.c: formatting, better d1 texture conversion
3015 * Makefile.am, descent.mn2, descent.msn, main/mission.c,
3016 main/mission.h: recognize .msn mission files.
3018 2002-08-07 Bradley Bell <btb@icculus.org>
3020 * .cvsignore, 2d/.cvsignore, 3d/.cvsignore, arch/.cvsignore,
3021 arch/dos/.cvsignore, arch/ggi/.cvsignore, arch/linux/.cvsignore,
3022 arch/ogl/.cvsignore, arch/sdl/.cvsignore, arch/svgalib/.cvsignore,
3023 arch/win32/.cvsignore, cfile/.cvsignore, iff/.cvsignore,
3024 main/.cvsignore, main/editor/.cvsignore, maths/.cvsignore,
3025 mem/.cvsignore, misc/.cvsignore, texmap/.cvsignore: added
3028 2002-08-06 Bradley Bell <btb@icculus.org>
3030 * main/: automap.c, laser.c, songs.c, titles.c: shareware stuff
3032 * main/Makefile.am: formatting
3034 * 2d/font.c: make gr_remap_font just reload the whole thing
3036 * configure.ac: formatting
3038 * Makefile.am: added d2demo.mn2
3040 * d2demo.mn2: mission file for shareware
3042 * include/u_mem.h, main/ai.c, main/gamesave.c, main/inferno.c,
3043 main/laser.h, main/text.h, main/titles.c, main/weapon.c: whitespace
3045 * main/sounds.h: shareware stuff, whitespace
3047 * main/: polyobj.c, polyobj.h: more fast i/o macros
3049 * main/: menu.c, menu.h, mission.c, newmenu.c, piggy.c, piggy.h:
3052 * main/: endlevel.c, endlevel.h, gamemine.c, gameseq.c: merged
3053 endlevel stuff to non-shareware, allow movies/endlevel for
3056 * main/cntrlcen.c: typo
3058 * main/bm.h: use global Piggy_hamfile_version
3060 * main/bm.c: merged endlevel stuff to non-shareware, more fast i/o
3061 macros, use global Piggy_hamfile_version
3063 * main/Makefile.am: terrain and movie stuff always used now
3065 * 2d/pcx.c, include/pcx.h: make pcx header available to other
3068 * main/: gamemine.c, gamesave.c: load DMB levels
3070 * main/: bm.c, cntrlcen.c, cntrlcen.h, fuelcen.c, fuelcen.h,
3071 segment.c, segment.h, switch.c, switch.h: fast i/o macros
3073 2002-08-04 Martin Schaffner <maschaffner@gmx.ch>
3075 * main/gamemine.c, main/gamesave.c, mem/mem.c: d1 level stuff.
3077 2002-08-04 Bradley Bell <btb@icculus.org>
3079 * main/inferno.c: shareware stuff, formatting
3081 * arch/sdl/rbaudio.c: gracefully handle redbook non-availability
3083 * arch/sdl/gr.c: don't need to set mode in gr_init
3085 2002-08-02 Martin Schaffner <maschaffner@gmx.ch>
3087 * main/: gamemine.c, gamemine.h, gamesave.c, gamesave.h: more d1
3090 * Makefile.am, descent.mn2: added mission file for descent 1
3092 2002-08-02 Bradley Bell <btb@icculus.org>
3094 * arch/sdl/digi.c, arch/sdl/gr.c, include/error.h,
3095 include/oldsdl.h, main/gamecntl.c, main/inferno.c, main/laser.c,
3096 main/piggy.h, misc/error.c: junk
3098 * main/: endlevel.c, escort.c, gameseq.c, newmenu.c, render.c,
3099 render.h, scores.c, scores.h, terrain.c: shareware stuff
3101 * configure.ac, include/pstypes.h, main/bm.c, main/bm.h,
3102 main/effects.c, main/effects.h, main/piggy.c, main/piggy.h,
3103 main/powerup.c, main/powerup.h, main/robot.c, main/robot.h,
3104 main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
3105 main/weapon.c, main/weapon.h: fast i/o macros
3107 2002-08-01 Martin Schaffner <maschaffner@gmx.ch>
3109 * NEWS, cfile/cfile.c, main/console.c, main/gamemine.c,
3110 main/gamemine.h, main/gamesave.c: load d1 levels
3112 2002-07-30 Bradley Bell <btb@icculus.org>
3114 * configure.ac: oops
3116 * configure.ac, arch/ogl/gr.c, arch/ogl/ogl.c, include/ogl_init.h:
3119 * main/menu.c, main/titles.c, NEWS, 2d/font.c, include/gr.h,
3120 include/grdef.h, main/game.c, main/gamefont.c, main/gamefont.h,
3121 main/gamemine.c, main/inferno.c, main/movie.c, main/newmenu.c,
3122 main/piggy.c, main/titles.c: support shareware datafiles!
3124 * main/: bm.c, gamemine.c, piggy.c, piggy.h, weapon.c, gamemine.c,
3125 piggy.c: SHAREWARE fixes
3127 2002-07-29 Bradley Bell <btb@icculus.org>
3129 * NEWS, include/fileutil.h, main/bm.c, main/gameseq.c,
3130 main/mveplay.c, main/piggy.c, main/piggy.h, main/playsave.c,
3131 misc/fileutil.c: Portability - OS X support
3133 2002-07-27 Bradley Bell <btb@icculus.org>
3135 * main/: Makefile.am, fuelcen.c, fuelcen.h, game.c, game.h,
3136 gamemine.c, gamesave.c, gameseq.c, piggy.c, piggy.h, segment.c,
3137 segment.h: portability
3139 * cfile/cfile.c, include/cfile.h, main/cntrlcen.c, main/cntrlcen.h,
3140 main/gamesave.c, main/switch.c, main/switch.h, main/wall.c,
3141 main/wall.h: portabilization
3143 * 2d/font.c, include/gr.h: portability
3145 2002-07-26 Bradley Bell <btb@icculus.org>
3147 * 2d/font.c, 2d/pcx.c, include/gr.h, main/movie.c: portability
3149 * arch/linux/findfile.c, include/pstypes.h: os x fixes
3151 * main/player.c: foo
3153 * misc/fileutil.c, include/fileutil.h, misc/fileutil.c: oops
3155 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c,
3156 misc/fileutil.h: portable file i/o utils
3158 * main/: Makefile.mveplay, inferno.c, movie.c, newmenu.c: s not a
3159 writable string anymore... / formatting
3161 * main/Makefile.am, main/bm.c, main/bm.h, main/cntrlcen.c,
3162 main/cntrlcen.h, main/effects.c, main/effects.h, main/piggy.c,
3163 main/piggy.h, main/player.c, main/player.h, main/polyobj.c,
3164 main/polyobj.h, main/powerup.c, main/powerup.h, main/robot.c,
3165 main/robot.h, main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
3166 main/weapon.c, main/weapon.h, 3d/interp.c, include/cfile.h:
3167 portable-izing file loading routines
3169 2002-07-24 Bradley Bell <btb@icculus.org>
3171 * main/mveplay.c: correctly play files with 16bit uncompressed
3172 audio, mem checking, etc
3174 * main/: Makefile.mveplay, mvelib.c, mveplay.c: enable standalone
3177 2002-07-23 Bradley Bell <btb@icculus.org>
3179 * misc/Makefile.am: unused file
3181 * configure.ac, main/endlevel.c, main/endlevel.h, main/menu.c,
3182 main/sounds.h: remove experimental nmovie stuff
3184 * main/movie.c: add some debugging output
3186 2002-07-22 Bradley Bell <btb@icculus.org>
3188 * main/: console.c, state.c: simplified header
3190 * main/movie.c: enable mveplay audio
3192 * main/old/movie.c: moved to main/
3194 * include/mve_audio.h, include/mvelib.h, main/Makefile.am,
3195 main/inferno.c, main/kludge.c, main/movie.c, main/mve_audio.c,
3196 main/mvelib.c, main/mveplay.c: initial movie support
3198 * arch/linux/findfile.c, arch/ogl/gr.c, arch/ogl/ogl.c,
3199 arch/sdl/init.c, arch/sdl/joy.c, include/byteswap.h,
3200 include/ogl_init.h, include/pstypes.h, main/console.c,
3201 main/state.c, mem/mem.c: OS X stuff
3203 * configure.ac: OS X and movie stuff
3205 2002-07-19 Bradley Bell <btb@icculus.org>
3207 * compilerdefs.txt: OSX defs
3209 2002-07-18 Bradley Bell <btb@icculus.org>
3211 * main/inferno.c: use simpler rcs tags
3213 * autogen.sh: keep Changelog in cvs (and use --accum)
3215 * arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/rbaudio.c,
3216 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/rbaudio.c,
3217 include/rbaudio.h, main/Makefile.am, main/cdrom.h, main/gamecntl.c,
3218 main/songs.c: changed cdrom->rbaudio
3220 * include/rbaudio.h: moved to /include
3222 2002-07-17 Bradley Bell <btb@icculus.org>
3224 * 2d/d2sline.c, 2d/bitblt.c, 2d/bitmap.c, 2d/bitmap.h, 2d/box.c,
3225 2d/canvas.c, 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/font.c,
3226 2d/gpixel.c, 2d/ibitblt.c, 2d/line.c, 2d/linear.asm, 2d/linear.h,
3227 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c, 2d/rect.c,
3228 2d/rle.c, 2d/scale.c, 2d/scalea.asm, 2d/scalea.h, 2d/scalec.c,
3229 2d/tmerge.c, 2d/tmerge_a.asm, 3d/clipper.c, 3d/clipper.h,
3230 3d/draw.c, 3d/globvars.c, 3d/globvars.h, 3d/instance.c,
3231 3d/interp.asm, 3d/interp.c, 3d/matrix.c, 3d/points.c, 3d/rod.c,
3232 3d/setup.c: use simpler rcs tags
3237 2002-07-17 Bradley Bell <btb@icculus.org>
3239 * tools/cvs2cl/cvs2cl.pl: upgrade cvs2cl
3241 * d2x-gl.sh, d2x-ogl.sh: changed d2x-ogl to d2x-gl
3243 * debian/rules: don't need readme's
3245 * debian/rules: move d1x license to COPYING, license clarifications
3247 * COPYING, license.txt, debian/copyright, Makefile.am: move d1x
3248 license to COPYING, license clarifications
3250 * debian/rules: fix debian docs
3252 * debian/rules: fix debian manpages
3254 * debian/d2x-sdl.menu: fix debian menu
3256 * debian/rules: link to undocumented man page for debs
3258 * Makefile.am, configure.ac, debian/control, debian/copyright,
3259 debian/d2x-gl.files, debian/d2x-gl.menu, debian/d2x-sdl.files,
3260 debian/d2x-sdl.menu, debian/d2x.files, debian/d2x.menu,
3261 debian/rules, rpm/d2x.spec.in: change d2x-ogl to d2x-gl, other
3264 2002-07-16 Bradley Bell <btb@icculus.org>
3266 * debian/: rules, changelog.in: deb stuff
3268 * configure.ac: cleaner nasm detection
3270 * debian/: changelog.in, control, rules: deb stuff
3272 * README, installation.txt: typos, stuff
3274 * configure.ac: better #defines
3276 * configure.ac: whitespace
3278 * configure.ac: better documentation
3280 * configure.ac, arch/sdl/event.c, arch/sdl/init.c: SDL_AUDIO and
3281 SDL_JOYSTICK not needed
3283 * configure.ac, main/inferno.c: __SDL__ ugly and not needed at all
3285 * configure.ac: need higher SDL for joystick
3287 * debian/: control, rules: deb stuff
3289 * arch/sdl/joy.c: old junk
3291 * Makefile.am, configure.ac: automake updates
3293 * main/: inferno.c, text.c: don't use althogdir on non-unix
3295 * configure.ac: more autoconf updates
3297 * misc/strutil.c: better strrev
3299 * main/inferno.c: need limits.h on mingw also
3301 * acconfig.h, configure.ac: Updated for autoconf 2.53 (no more
3304 2002-04-19 Bradley Bell <btb@icculus.org>
3306 * main/network.c: let hoard.ham be a cfile
3308 * main/text.c: better error message when hog not found
3312 2002-03-23 Bradley Bell <btb@icculus.org>
3314 * acconfig.h, configure.ac, arch/linux/Makefile.am,
3315 arch/sdl/Makefile.am: Use SDL joystick automatically
3317 * arch/sdl/joy.c, main/kconfig.c: SDL Joystick works!
3319 2002-03-05 Bradley Bell <btb@icculus.org>
3321 * arch/sdl/joydefs.c, arch/sdl/joy.c: SDL joystick stuff mostly
3324 2002-02-23 Bradley Bell <btb@icculus.org>
3326 * texmap/ntmap.c: fix bug preventing higher res sdl modes
3328 * arch/dos/Makefile.am, arch/ggi/Makefile.am,
3329 arch/linux/Makefile.am, arch/ogl/Makefile.am, arch/sdl/Makefile.am,
3330 arch/svgalib/Makefile.am, arch/win32/Makefile.am,
3331 main/editor/Makefile.am: moved includes to include
3333 * arch/sdl/gr.c: use SDL_VERSION_ATLEAST
3335 * Makefile.am, 2d/Makefile.am, 3d/Makefile.am, cfile/Makefile.am,
3336 iff/Makefile.am, main/Makefile.am, maths/Makefile.am,
3337 mem/Makefile.am, misc/Makefile.am, texmap/Makefile.am: moved
3340 * main/game.c: disabled cockpit for OGL, formatting
3342 * 2d/ibitblt.c: formatting
3344 2002-02-16 Bradley Bell <btb@icculus.org>
3346 * include/oldsdl.h: check for older macros
3348 * configure.ac, arch/sdl/digi.c, arch/sdl/event.c, arch/sdl/gr.c,
3349 include/error.h, include/oldsdl.h, main/gamecntl.c, main/inferno.c:
3350 allow older sdl versions
3352 2002-02-15 Bradley Bell <btb@icculus.org>
3354 * main/: automap.c, automap.h, inferno.c: automap resolution now
3357 * include/: gr.h, grdef.h: moved protos to from grdef.h to gr.h
3359 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
3360 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
3361 win32/include/key_arch.h: never mind - that would be pointless
3363 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
3364 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
3365 win32/include/key_arch.h: copied files from d1x
3367 * arch/linux/arch_ip.cpp, arch/win32/arch_ip.cpp, main/ip_base.cpp,
3368 main/ip_base.h, main/ipclient.cpp: enable udp debug messages
3370 * main/multipow.c: need conf.h
3372 * arch/win32/Makefile.am: new file
3374 * include/pstypes.h: added u_int16_t (needed in base_ip)
3376 * arch/win32/arch_ip.cpp: copied from d1x
3378 2002-02-14 Bradley Bell <btb@icculus.org>
3380 * arch/sdl/gr.c, main/inferno.c: allow gr_init lowres
3382 * NEWS, include/gr.h, main/game.c, main/game.h, main/gamecntl.c,
3383 main/netlist.c: Added hotkeys to toggle fullscreen mode
3385 * main/: ip_base.cpp, ip_base.h, multi.h, netlist.c, netpkt.c,
3386 network.c, network.h, ipclient.cpp, netpkt.h: d1x->d2x
3388 * main/: multipow.c, multipow.h, netlist.c, netpkt.c, netpkt.h,
3389 reorder.h: Lotsa networking stuff from d1x
3391 2002-02-13 Bradley Bell <btb@icculus.org>
3393 * include/gr.h, main/game.c: Fullscreen toggle stuff
3395 * arch/linux/Makefile.am, include/ipx.h: Lotsa networking stuff
3398 * main/: Makefile.am, inferno.c, ip_base.cpp, ip_base.h, menu.c,
3399 multi.h, network.c, network.h, newmenu.c: Lotsa networking stuff
3402 2002-02-11 Bradley Bell <btb@icculus.org>
3404 * main/bm.c: use portable loader if bigendian
3406 * include/pstypes.h: don't define bool for c++
3408 * include/cfile.h: extern AltHogDir stuff
3410 * include/byteswap.h: use WORDS_BIGENDIAN
3412 * main/: newmenu.c, newmenu.h: added fixedfont menu functions
3414 * main/vers_id.h: added D2X_IVER
3416 * misc/args.c: don't use d1x.ini
3418 * Makefile.am: rpm stuff
3420 * acconfig.h, configure.ac: c++, versioning, endianness, deb, rpm
3423 2002-02-09 Bradley Bell <btb@icculus.org>
3425 * rpm/: d2x.spec, d2x.spec.in: auto-generate rpm spec file
3427 2002-02-09 Paolo Ulivi <pulivi@libero.it>
3429 * d2x-ogl.sh, d2x-sdl.sh, rpm/.cvsignore, rpm/d2x.spec: rpm
3432 2002-02-06 Bradley Bell <btb@icculus.org>
3434 * arch/linux/arch_ip.cpp, main/ip_base.cpp, main/ip_base.h,
3435 main/ip_basec.h, main/ipclienc.c, main/ipclient.cpp,
3436 main/ipclient.h, main/ipserver.cpp: Adding d1x network code
3438 * debian/: changelog.in, control, copyright, d2x-gl.files,
3439 d2x-gl.menu, d2x.files, d2x.menu, rules: Added debian stuff
3443 2002-02-02 Bradley Bell <btb@icculus.org>
3445 * NEWS, arch/ggi/Makefile.am: reenabled ggi build
3447 * NEWS, acconfig.h, configure.ac, main/gamecntl.c, main/inferno.c:
3448 Enabled RELEASE option
3450 2002-01-31 Bradley Bell <btb@icculus.org>
3452 * Makefile.am, configure.ac: specify prerequisite versions of
3453 autoconf and automake
3455 2002-01-29 Bradley Bell <btb@icculus.org>
3457 * main/mission.c: RCS header added
3459 * main/inferno.c: update copyright date
3461 * main/mission.c: allow missions to be in AltHogDir
3463 * configure.ac: Display results of configure
3465 * include/d_io.h, main/inferno.c, main/newdemo.c: Added d_mkdir
3468 2002-01-28 Bradley Bell <btb@icculus.org>
3470 * NEWS, acconfig.h, configure.ac, cfile/cfile.c, main/newdemo.c:
3471 Data files now go in DATADIR/games/d2x, user files now go in
3474 2002-01-28 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
3476 * main/inferno.c: Data files now go in DATADIR/games/d2x, user
3477 files now go in ~/.d2x
3479 2002-01-24 Bradley Bell <btb@icculus.org>
3481 * configure.ac: fix nasm not found error message
3483 2002-01-18 Bradley Bell <btb@icculus.org>
3485 * configure.in: getting rid of old configure.in
3487 * acconfig.h, configure.ac, main/Makefile.am, main/kludge.c,
3488 main/movie.c: Movie playing kludgey stuff
3490 * misc/args.c: formatting
3492 * main/inferno.c: allow -h for help
3494 * include/error.h: don't die on int3, unless -debug given
3496 * mingw32.txt: more stuff
3498 2001-12-29 Bradley Bell <btb@icculus.org>
3500 * Makefile.am: Got rid of thinking.txt
3502 * main/inferno.c: document -nomovies option
3504 2001-12-28 Bradley Bell <btb@icculus.org>
3506 * main/titles.c: formatting, put some code into place for rendering
3507 of robots during briefings
3509 2001-12-27 Bradley Bell <btb@icculus.org>
3513 2001-12-23 Craig Hadady <chadady@iglou.com>
3515 * 2d/rle.c: fixed bug in dummy array.
3517 2001-12-03 Bradley Bell <btb@icculus.org>
3519 * arch/sdl/init.c: fix formatting
3521 * Makefile.am, acconfig.h, configure.ac, arch/linux/Makefile.am,
3522 arch/sdl/Makefile.am, arch/sdl/event.c, arch/sdl/init.c,
3523 arch/sdl/joy.c, arch/svgalib/Makefile.am: lots of makefile fixes,
3524 and sdl joystick stuff
3526 2001-11-30 Bradley Bell <btb@icculus.org>
3528 * thinking.txt: not needed
3530 2001-11-27 Bradley Bell <btb@icculus.org>
3532 * cygconf, mingw32.txt: use sdl from source on cygwin
3534 * Makefile.am, configure.ac, arch/ogl/Makefile.am,
3535 arch/sdl/Makefile.am, main/Makefile.am: move SDL_LIBS to LIBS,
3536 SDL_CFLAGS to CFLAGS
3538 2001-11-27 Bradley Bell <btb@icculus.org>
3542 2001-11-14 Bradley Bell <btb@icculus.org>
3544 * texmap/scanline.c: use optimization flags as texmap default
3546 * NEWS: mouse wheel, etc
3548 * arch/include/mouse.h, arch/sdl/mouse.c, main/kconfig.c: use mouse
3549 wheel to emulate 3rd axis
3551 * Makefile.am, configure.ac: change ENV_DJGPP to DJGPP
3553 * include/error.h: kludge to ungrab mouse when we hit an int3
3555 * include/d_io.h: change __ENV_WINDOWS__ to __WINDOWS__,
3556 __ENV_MSDOS__ to __MSDOS__
3558 * arch/sdl/mouse.c: remove cruft, fix formatting, use mouse wheel
3561 * arch/sdl/event.c: remove cruft, fix formatting, begin joystick
3564 * arch/sdl/digi.c: implemented digi_set_volume
3566 * include/grdef.h, main/config.c, misc/d_io.c: change
3567 __ENV_WINDOWS__ to __WINDOWS__, __ENV_MSDOS__ to __MSDOS__
3569 * 2d/font.c, main/bm.c, main/gamesave.c, main/gameseq.c,
3570 main/piggy.c: use MAKE_SIG
3572 * installation.txt: update
3574 * configure.ac: new file
3576 * arch/sdl/joydefs.c: #include pstypes.h
3578 * arch/sdl/init.c: SDL joystick stuff
3580 * acconfig.h: adjust MINGW defines
3582 * arch/sdl/joydefs.c: copied joydefs_config from linux/joydefs.c -
3583 controls menu now works
3585 2001-11-13 Bradley Bell <btb@icculus.org>
3587 * main/Makefile.am: Make sure bmread.c and terrain.c get included
3590 * Makefile.am: New file
3592 * arch/dos/Makefile.am: Make sure gr.c and joy2.asm get included in
3595 * compilerdefs.txt: New file
3597 * main/aipath.c: use D_RAND_MAX instead of RAND_MAX
3599 2001-11-12 Bradley Bell <btb@icculus.org>
3601 * main/playsave.c: load player files regardless of byte order of
3604 2001-11-11 Bradley Bell <btb@icculus.org>
3606 * include/makesig.h, main/playsave.c: Created header for MAKE_SIG
3609 * main/Makefile.am: Don't use terrain.c unless SHAREWARE
3611 * NEWS: GL savegame thumbnails
3613 * acconfig.h, configure.in: make option for NMOVIES, default to off
3615 2001-11-09 Bradley Bell <btb@icculus.org>
3617 * main/state.c: Enabled savegame thumbnails under OpenGL
3619 * unused/pa_null/pa_enabl.h: remove duplicate header
3621 * misc/args.c: use d2x.ini for option file
3623 * mem/mem.c: Move mem_realloc inside the ifdef
3625 * main/menu.c: fix 640x400 menu text
3627 * main/inferno.c: added documentation
3629 * main/endlevel.c: fix warnings
3631 * arch/ogl/gr.c: Get rid of gl spew
3633 * arch/linux/Makefile.am: move unused ipx_udp.c to EXTRA_DIST
3635 * acconfig.h: Define __SDL__ for mingw
3637 2001-11-08 Bradley Bell <btb@icculus.org>
3639 * 2d/font.c: free OGL font data when rereading
3641 * main/collide.c, main/endlevel.c, main/endlevel.h, main/gameseq.c,
3642 main/gauges.c, acconfig.h, configure.in, main/inferno.c,
3643 main/laser.c, main/menu.c, main/menu.h, main/newmenu.c,
3644 main/piggy.c, main/sounds.h, main/switch.c, main/titles.c,
3645 main/weapon.h: Enabled shareware build, endlevel flythrough
3648 * main/: Makefile.am, terrain.c, old/terrain.c: moved file, will be
3649 of use for shareware build
3651 * arch/ogl/: gr.c, sdlgl.c: use new d_realloc function, so mem
3654 * include/u_mem.h, mem/mem.c: added d_realloc/mem_realloc functions
3656 2001-11-05 Bradley Bell <btb@icculus.org>
3658 * include/args.h, main/inferno.c, misc/args.c: Change args_init
3661 * include/3d.h: Add comment
3663 2001-11-04 Bradley Bell <btb@icculus.org>
3665 * cfile/Makefile.am, cfile/nocfile.h, include/nocfile.h: Move
3668 * arch/ogl/sdlgl.c: Hack to keep SDL from screwing up X when it
3671 * main/: gamecntl.c, inferno.c: SDL applies to more than X11...
3673 * arch/ogl/gr.c, main/Makefile.am, main/gauges.c, main/hud.c,
3674 main/hudmsg.h: Enable d1x-style hud_message
3676 * arch/ogl/: glx.c, wgl.c: Sync with d1x
3678 * 2d/font.c: re-init ogl fonts after remapping colors.
3680 2001-11-02 Bradley Bell <btb@icculus.org>
3682 * misc/Makefile.am: remove byteswap.h (duplicate header)
3684 * 2d/font.c: fixed gr_remap_font, minor stuff
3686 * configure.in: take out -O2 if doing debug build
3688 * main/bm.c: formatting
3690 * 2d/font.c, include/gr.h, NEWS: Enable OpenGL fonts!
3692 * include/byteswap.h, misc/Makefile.am: fix swapint, swapshort
3693 macros, get rid of functions
3695 2001-11-01 Bradley Bell <btb@icculus.org>
3697 * misc/byteswap.h: removed duplicate header
3699 2001-10-31 Bradley Bell <btb@icculus.org>
3701 * NEWS, main/automap.c: automap works in opengl
3703 * NEWS, configure.in: Added news
3705 * main/newmenu.c: Must call set_screen_mode for menus when using GL
3707 * 2d/: bitblt.c, canvas.c, linear.h, scalea.h: Sync with d1x
3709 * arch/sdl/event.c, arch/sdl/gr.c, arch/sdl/init.c, iff/iff.c,
3710 include/3d.h, include/loadgl.h, main/inferno.c, maths/fixc.c,
3711 maths/vecmat.c, maths/vecmata.asm: Sync with d1x
3713 * Makefile.am, arch/sdl/Makefile.am: Makefile fixes
3715 * arch/ogl/: glx.c, gr.c, ogl.c, sdlgl.c: Sync with d1x
3717 * 3d/: clipper.c, draw.c, globvars.c, instance.c, interp.c,
3718 matrix.c, points.c, rod.c, setup.c: Minor sync with d1x
3720 2001-10-27 Bradley Bell <btb@icculus.org>
3722 * main/inferno.c: added some documentation
3724 2001-10-25 Bradley Bell <btb@icculus.org>
3726 * main/inferno.c, texmap/ntmap.c, texmap/tmapflat.c: Completed tmap
3729 * Makefile.am, configure.in, arch/Makefile.am,
3730 arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/digi.c,
3731 arch/dos/gr.c, arch/ggi/Makefile.am, arch/ggi/gr.c,
3732 arch/ogl/Makefile.am, arch/ogl/glx.c, arch/ogl/gr.c,
3733 arch/ogl/ogl.c, arch/ogl/sdlgl.c, arch/ogl/wgl.c,
3734 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/digi.c,
3735 arch/sdl/gr.c, arch/svgalib/Makefile.am, arch/svgalib/gr.c,
3736 texmap/scanline.c: Finished moving stuff to arch/blah. I know,
3737 it's ugly, but It'll be easier to sync with d1x.
3739 * Makefile.am, configure.in, main/Makefile.am, main/editor/med.c,
3740 main/editor/medwall.h, main/editor/segment.c, main/editor/seguvs.h,
3741 main/editor/Makefile.am: attempt at support for editor, makefile
3744 * misc/d_delay.c: formatting fix
3746 * texmap/: Makefile.am, ntmap.c, scanline.c, scanline.h, texmapl.h,
3747 tmappent.S, tmapppro.S: adding support for runtime selection of
3750 * main/: bmread.c, game.c, gamecntl.c, gamesave.c, inferno.c,
3751 inferno.h, piggy.c, render.c, editor/editor.h: conditionalize
3752 including multi.h and network.h, fix backslashes, fix compiler
3755 * main/: ai.c, ai2.c, aipath.c, automap.c, bm.c, cntrlcen.c,
3756 collide.c, controls.c, credits.c, dumpmine.c, endlevel.c, escort.c,
3757 fireball.c, fuelcen.c, gamemine.c, gameseq.c, gauges.c, laser.c,
3758 menu.c, multi.h, netmisc.c, network.h, newdemo.c, newmenu.c,
3759 object.c, powerup.c, state.c, switch.c, wall.c: conditionalize
3760 including multi.h and network.h, fix backslashes
3762 * include/pstypes.h: added typedef for u_int64_t on mingw
3764 * include/3d.h: added prototype for g3_uninit_polygon_model
3766 * arch/sdl/Makefile.am: Don't use SDL joystick except on mingw
3768 2001-10-24 Bradley Bell <btb@icculus.org>
3770 * arch/: ggi/Makefile.am, svgalib/Makefile.am: Moved input stuff to
3771 arch subdirs, as in d1x.
3773 * Makefile.am, configure.in, main/kconfig.c: Revert bin_programs to
3774 earlier style until i understand automake 1.5 better. remove input
3777 * arch/: Makefile.am, dos/Makefile.am, dos/joy2.asm, dos/joyc.c,
3778 dos/joydefs.c, dos/key.c, dos/mouse.c, ggi/event.c, ggi/init.c,
3779 ggi/key.c, ggi/mouse.c, linux/Makefile.am, linux/joydefs.c,
3780 linux/joystick.c, linux/include/joystick.h, sdl/Makefile.am,
3781 sdl/event.c, sdl/joy.c, sdl/joydefs.c, sdl/key.c, sdl/mouse.c,
3782 svgalib/event.c, svgalib/init.c, svgalib/key.c, svgalib/mouse.c:
3783 Moved input stuff to arch subdirs, as in d1x.
3785 * NEWS, configure.in: blah blah
3787 2001-10-23 Bradley Bell <btb@icculus.org>
3789 * include/ui.h, unused/ui/ui.h: Moved ui.h to includes/
3791 * texmap/tmapppro.S: no need for #include <conf.h> here
3793 * main/Makefile.am: Build fixes. EDITOR_SRCS added to
3796 * main/: Makefile.am, network.c: No longer #ifdef'ing out the whole
3797 file. RCS header added
3799 * main/: bmread.c, kmatrix.c, multi.c, multibot.c: No longer
3800 #ifdef'ing out the whole file. RCS header added
3802 * Makefile.am, acconfig.h, configure.in, arch/dos/Makefile.am,
3803 main/Makefile.am, maths/Makefile.am, texmap/Makefile.am: Build
3804 fixes. Now works with automake 1.5 and autoconf 2.52.
3805 --enable-editor option added. SDL_VIDEO and SDL_INPUT defined for
3806 mingw (-grabmouse now works on win32).
3808 * config.guess, config.sub, install-sh, missing, mkinstalldirs:
3809 These don't belong in cvs
3813 2001-10-20 Bradley Bell <btb@icculus.org>
3815 * 2d/font.c: Don't free unused variables...
3817 * 2d/font.c, include/gr.h: Bringing font stuff more in line with
3820 * Makefile.am, arch/Makefile.am, arch/dos/Makefile.am,
3821 arch/linux/Makefile.am, arch/win32/Makefile.am, iff/Makefile.am,
3822 main/Makefile.am: make dist more sensible
3824 * Makefile.am: Kludge for linking on mingw
3826 2001-10-19 Bradley Bell <btb@icculus.org>
3828 * Makefile.am, configure.in, arch/win32/Makefile.am,
3829 arch/win32/ipx_win.c, arch/win32/winnet.c: Little fixes
3831 * include/ipx_drv.h: Check for __MINGW32__
3833 * include/i86.h: Imported from d1x
3835 * arch/dos/: Makefile.am, ipx.c: Re-import of d1x files
3837 * arch/dos/modex.asm: Fixed %include
3839 * main/console.c: RCS headers added
3841 * arch/sdl/: Makefile.am, init.c, timer.c: Moved arch/sdl_* to
3844 * Makefile.am, main/Makefile.am: Moved final link to top-level
3845 directory instead of main/
3847 * 2d/linear.asm, maths/fix.asm, maths/vecmata.asm: Changed
3848 __ENV_LINUX__ to __linux__
3850 * configure.in, arch/Makefile.am, arch/dos_dpmi.c,
3851 arch/dos_findfile.c, arch/dos_init.c, arch/dos_ipx.c,
3852 arch/dos_modex.asm, arch/dos_timer.asm, arch/dos_tweak.inc,
3853 arch/dos_vesa.c, arch/dos_vgaregs.inc, arch/linux_init.c,
3854 arch/sdl_init.c, arch/sdl_timer.c, arch/dos/Makefile.am,
3855 arch/dos/dpmi.c, arch/dos/findfile.c, arch/dos/init.c,
3856 arch/dos/ipx.c, arch/dos/modex.asm, arch/dos/timer.asm,
3857 arch/dos/tweak.inc, arch/dos/vesa.c, arch/dos/vgaregs.inc,
3858 arch/linux/Makefile.am, arch/linux/init.c, arch/win32/Makefile.am,
3859 arch/win32/mingw_init.c, main/Makefile.am: Moved arch/sdl_* to
3862 * configure.in: add --enable-xploader, support arch/linux subdir,
3865 * main/inferno.c: conditionalize conf.h
3867 2001-10-19 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
3869 * acconfig.h, 2d/bitmap.h, 3d/interp.c, cfile/cfile.c,
3870 include/cfile.h, main/bm.c, mem/mem.c, misc/fileutil.c,
3871 misc/fileutil.h: Partial application of linux/alpha patch.
3873 2001-10-19 Bradley Bell <btb@icculus.org>
3875 * main/Makefile.am, arch/linux/Makefile.am: Brought linux
3876 networking in line with d1x, moved some arch/linux_* stuff to
3879 * arch/linux/: findfile.c, ipx_bsd.c, ipx_kali.c, ipx_lin.c,
3880 linuxnet.c, ukali.c, include/ipx_bsd.h, include/ipx_hlpr.h,
3881 include/ipx_kali.h, include/ipx_ld.h, include/ipx_lin.h,
3882 include/ipx_udp.h, include/ukali.h: remove pesky * from RCS log
3885 * arch/: Makefile.am, linux_findfile.c, linux_ipx_bsd.c,
3886 linux_ipx_lin.c, linux_ipx_udp.c, linux_net.c, linux/findfile.c,
3887 linux/ipx_bsd.c, linux/ipx_kali.c, linux/ipx_lin.c,
3888 linux/ipx_udp.c, linux/linuxnet.c, linux/ukali.c,
3889 linux/include/ipx_bsd.h, linux/include/ipx_hlpr.h,
3890 linux/include/ipx_kali.h, linux/include/ipx_ld.h,
3891 linux/include/ipx_lin.h, linux/include/ipx_udp.h,
3892 linux/include/ukali.h: Brought linux networking in line with d1x,
3893 moved some arch/linux_* stuff to arch/linux/*
3895 * include/ipx_drv.h: Imported from d1x
3897 * main/ipx_drv.c: RCS info added, conf.h added, etc...
3899 * main/ipx_drv.c: Imported from d1x
3901 * include/args.h, include/ipx.h, main/inferno.c, main/network.c,
3902 main/network.h, main/Makefile.am: Trying to get network working on
3905 * configure.in, 2d/Makefile.am, arch/win32/Makefile.am,
3906 main/Makefile.am: build fixes
3908 * arch/: win32/Makefile.am, win32/findfile.c, win32/ipx_drv.h,
3909 win32/ipx_win.c, win32/winnet.c, Makefile.am, win32_findfile.c,
3910 linux/include/ipx_drv.h: Moved win32_* to win32/* (a la d1x),
3911 starting to get net working.
3913 * include/pstypes.h: Changed __ENV_LINUX__ to __linux__,
3914 conditionalized min,max macros
3916 2001-10-18 Bradley Bell <btb@icculus.org>
3918 * acconfig.h, 2d/linear.h, arch/include/joy.h, include/loadgl.h,
3919 include/strutil.h, include/vecmat.h, main/kconfig.c, misc/d_glob.c,
3920 texmap/tmap_inc.asm, texmap/tmap_per.asm, texmap/tmappent.S,
3921 texmap/tmapppro.S, main/console.c: Changed __ENV_LINUX__ to
3924 * 2d/2dsline.c: RCS headers added/changed
3926 * configure.in: fix NASMFLAGS bug
3928 * main/: collide.c, inferno.c, object.c, render.c: RCS headers
3931 2001-10-17 Bradley Bell <btb@icculus.org>
3933 * NEWS: Fixed the invulnerable robots bug!
3935 * main/collide.c: Fixed the invulnerable robots bug!
3937 2001-10-14 Bradley Bell <btb@icculus.org>
3939 * Makefile.am, arch/Makefile.am, iff/Makefile.am, main/Makefile.am:
3942 2001-10-13 Bradley Bell <btb@icculus.org>
3944 * Makefile.am, autogen.sh, configure.in, 2d/Makefile.am,
3945 arch/Makefile.am, arch/dos/Makefile.am,
3946 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
3947 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
3948 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
3949 arch/dos/include/Makefile.am, arch/dos/mm_snd/Makefile.am,
3950 arch/dos/mm_snd/include/Makefile.am, arch/include/Makefile.am,
3951 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
3952 arch/win32/Makefile.am, arch/win32/d3dframe/Makefile.am,
3953 arch/win32/include/Makefile.am, iff/Makefile.am,
3954 iff/archive/Makefile.am, include/Makefile.am, main/Makefile.am,
3955 main/editor/Makefile.am, main/old/Makefile.am, tools/Makefile.am,
3956 tools/cvs2cl/Makefile.am, unused/Makefile.am,
3957 unused/bios/Makefile.am, unused/lib/Makefile.am,
3958 unused/novga/Makefile.am, unused/pa_null/Makefile.am,
3959 unused/ui/Makefile.am, unused/vga/Makefile.am,
3960 unused/vga/new/Makefile.am, unused/win95/Makefile.am: Removed
3961 automake stuff from "inert" subdirs. And there was much rejoicing.
3963 * Makefile.am, NEWS, configure.in: Stuff
3965 * ChangeLog: removing auto-generated file
3967 * cygconf: Added instructions for mingw32 build
3969 * Makefile.am: renamed INSTALL to installation.txt
3971 * installation.txt, INSTALL: renamed INSTALL to installation.txt
3973 * mingw32.txt: Added instructions for mingw32 build
3975 * configure.in: Enable assembly under mingw32
3977 2001-10-12 Bradley Bell <btb@icculus.org>
3979 * acconfig.h, aclocal.m4, conf.h.in: remove superfluous files
3981 * acconfig.h, aclocal.m4, conf.h.in, configure.in, 2d/2dsline.c,
3982 2d/bitblt.c, 2d/box.c, 2d/canvas.c, 2d/gpixel.c, 2d/line.c,
3983 2d/pixel.c, include/pstypes.h, include/strutil.h, include/timer.h,
3984 main/digi.h, main/kludge.c, main/object.c, main/render.c,
3985 misc/d_glob.c, misc/d_io.c, misc/strutil.c: Changed __ENV_DJGPP__
3986 to __DJGPP__, since it's built-in.
3988 2001-10-12 Paolo Ulivi <paoloulivi@tin.it>
3990 * aclocal.m4, conf.h.in, include/vecmat.h, main/collide.c,
3991 main/kludge.c, main/piggy.h: fix some gcc 3.0 warnings.
3995 2001-10-12 Bradley Bell <btb@icculus.org>
3997 * Makefile.am, unused/win95/Makefile.am: Fix some dist stuff
3999 * Makefile.am: make sure cygconf gets archived
4001 * configure.in: Increment version number in preparation for release
4003 * configure.in: Fix detection of opengl
4005 * Makefile.am, aclocal.m4, autogen.sh, conf.h.in, configure.in,
4006 cygconf, arch/Makefile.am, arch/include/joy.h,
4007 arch/include/mouse.h, include/loadgl.h, include/pstypes.h,
4008 include/strutil.h, main/Makefile.am, main/config.c, main/console.c,
4009 main/gamepal.h, main/gamerend.c, main/inferno.c, main/kconfig.c,
4010 main/multi.c, main/newdemo.c, misc/d_delay.c, misc/d_glob.c,
4011 misc/strutil.c: Switched from Cygwin to mingw32 on MS boxes.
4012 Vastly improved compilability.
4014 2001-10-11 Bradley Bell <btb@icculus.org>
4016 * Makefile.am: Added macros/sdl.m4
4018 * autogen.sh: Added macros/sdl.m4
4020 2001-10-09 Bradley Bell <btb@icculus.org>
4022 * main/vers_id.h: Added DESCENT_VERSION constant
4024 * main/inferno.c: Added command-line help.
4026 * include/ogl_init.h: opengl improvments (following d1x changes)
4028 2001-10-07 Bradley Bell <btb@icculus.org>
4030 * aclocal.m4, conf.h.in, configure.in, arch/Makefile.am,
4031 arch/ogl/Makefile.am: Remove duplicate headers.
4033 2001-08-02 Thimo Neubauer <thimo@debian.org>
4035 * mem/mem.c: totally crippled the memory manager because it does
4036 not make sense for non-DOS-systems and it would have been too
4037 complicated to get it 64bit clean
4039 2001-06-19 Bradley Bell <btb@icculus.org>
4041 * cvshowto.txt: updated anonymous password
4043 2001-02-08 Bradley Bell <btb@icculus.org>
4045 * COPYING, license.txt: Added d1x license
4047 2001-02-01 Bradley Bell <btb@icculus.org>
4049 * aclocal.m4, configure.in: Better detecting of SDL and GL/GLU
4051 2001-01-31 Bradley Bell <btb@icculus.org>
4053 * configure.in, arch/include/mouse.h, include/pstypes.h,
4054 main/game.c, main/gamepal.h: OpenGL support under Cygwin/SDL
4056 * main/polyobj.c: fix typo
4058 * 2d/Makefile.am, 2d/bitblt.c, 2d/bitmap.c, 2d/box.c, 2d/canvas.c,
4059 2d/circle.c, 2d/disc.c, 2d/font.c, 2d/gpixel.c, 2d/ibitblt.c,
4060 2d/line.c, 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c,
4061 2d/rect.c, 2d/rle.c, 2d/scale.c, 2d/scalec.c, 2d/tmerge.c,
4062 3d/clipper.c, 3d/draw.c, 3d/globvars.c, 3d/instance.c, 3d/interp.c,
4063 3d/matrix.c, 3d/points.c, 3d/rod.c, 3d/setup.c, arch/Makefile.am,
4064 cfile/cfile.c, iff/iff.c, main/ai.c, main/ai2.c, main/aipath.c,
4065 main/automap.c, main/bm.c, main/bmread.c, main/cmd.c,
4066 main/cntrlcen.c, main/collide.c, main/config.c, main/console.c,
4067 main/controls.c, main/credits.c, main/crypt.c, main/dumpmine.c,
4068 main/effects.c, main/endlevel.c, main/escort.c, main/fireball.c,
4069 main/fuelcen.c, main/fvi.c, main/game.c, main/gamecntl.c,
4070 main/gamefont.c, main/gamemine.c, main/gamepal.c, main/gamerend.c,
4071 main/gamesave.c, main/gameseg.c, main/gameseq.c, main/hostage.c,
4072 main/kconfig.c, main/kmatrix.c, main/laser.c, main/lighting.c,
4073 main/mglobal.c, main/mission.c, main/morph.c, main/netmisc.c,
4074 main/network.c, main/newdemo.c, main/newmenu.c, main/object.c,
4075 main/paging.c, main/physics.c, main/piggy.c, main/polyobj.c,
4076 main/powerup.c, main/render.c, main/robot.c, main/slew.c,
4077 main/songs.c, main/switch.c, main/texmerge.c, main/text.c,
4078 main/titles.c, main/vclip.c, main/wall.c, main/weapon.c,
4079 maths/Makefile.am, maths/fixc.c, maths/rand.c, maths/tables.c,
4080 maths/vecmat.c, mem/mem.c, misc/args.c, misc/byteswap.c,
4081 misc/d_delay.c, misc/d_glob.c, misc/d_io.c, misc/error.c,
4082 misc/hash.c, misc/strio.c, misc/strutil.c, texmap/Makefile.am,
4083 texmap/ntmap.c, texmap/scanline.c, texmap/tmapflat.c: Makefile and
4086 * arch/dos_findfile.c, arch/dos_modex.asm, include/console.h,
4087 include/modex.h, main/collide.c, main/gamesave.c, main/gameseq.c,
4088 main/gauges.c, main/object.c, main/playsave.c, main/render.c,
4089 main/state.c, mem/mem.c, texmap/ntmap.c, texmap/tmapflat.c: Fix
4092 * include/gr.h, main/menu.c: Fullscreen toggle added to screen res
4095 * configure.in, include/pstypes.h, main/kconfig.c: Support for
4096 cross-compiling, and cygwin fixes
4098 2001-01-30 Bradley Bell <btb@icculus.org>
4100 * configure.in, arch/Makefile.am, arch/win32_findfile.c,
4101 include/pstypes.h, include/strutil.h, main/Makefile.am,
4102 misc/strutil.c, unused/win95/findfile.c: Cygwin support, using SDL.
4103 needs --without-assembler and --without-network to compile
4105 2001-01-29 Bradley Bell <btb@icculus.org>
4107 * configure.in, main/Makefile.am: Fixes to build system
4109 * main/kconfig.c: fix for non-linux joysticks
4111 * arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/digi.c,
4112 arch/dos/dosgr.c, arch/dos/dpmi.c, arch/dos/findfile.c,
4113 arch/dos/init.c, arch/dos/ipx.c, arch/dos/joy2.asm,
4114 arch/dos/joyc.c, arch/dos/joydefs.c, arch/dos/key.c,
4115 arch/dos/modex.asm, arch/dos/mouse.c, arch/dos/timer.asm,
4116 arch/dos/tweak.inc, arch/dos/vesa.c, arch/dos/vgaregs.inc,
4117 arch/include/joy.h, arch/linux/Makefile.am, arch/linux/findfile.c,
4118 arch/linux/init.c, arch/linux/ipx_bsd.c, arch/linux/ipx_lin.c,
4119 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, arch/sdl/Makefile.am,
4120 arch/sdl/init.c, arch/sdl/timer.c: Removed duplicate files
4122 * arch/Makefile.am, arch/dos_dpmi.c, arch/dos_findfile.c,
4123 arch/dos_init.c, arch/dos_ipx.c, arch/dos_modex.asm,
4124 arch/dos_timer.asm, arch/dos_tweak.inc, arch/dos_vesa.c,
4125 arch/dos_vgaregs.inc, arch/linux_findfile.c, arch/linux_init.c,
4126 arch/linux_ipx_bsd.c, arch/linux_ipx_lin.c, arch/linux_ipx_udp.c,
4127 arch/linux_net.c, arch/sdl_init.c, arch/sdl_timer.c: Fixed build
4130 * arch/dos/include/joy.h, arch/dos/include/key.h,
4131 arch/dos/include/mouse.h: Unified input headers.
4133 * arch/linux/Makefile.am, configure.in: Duplicate file removal.
4135 2001-01-28 Bradley Bell <btb@icculus.org>
4137 * conf.h.in, configure.in, arch/Makefile.am,
4138 arch/dos/include/Makefile.am, arch/include/Makefile.am,
4139 arch/include/key.h, main/Makefile.am: More header unification...
4141 * main/newdemo.c: Added <ctype.h>
4143 * arch/include/event.h, arch/include/joy.h: unified input headers.
4145 * acconfig.h, include/d_delay.h, main/Makefile.am, main/game.c:
4146 OpenGL now uses SDL-GL instead of gii
4148 * arch/include/key.h, arch/include/mouse.h: Unified arch headers
4150 2001-01-25 Bradley Bell <btb@icculus.org>
4152 * autogen.sh: use "set -e" so execution stops if something goes
4155 2001-01-24 Bradley Bell <btb@icculus.org>
4159 * Makefile.am: Add ChangeLog to dist
4163 2001-01-24 Bradley Bell <btb@icculus.org>
4165 * INSTALL, NEWS, README, cvshowto.txt: updated documentation
4167 * tools/Makefile.am, tools/cvs2cl/Makefile.am,
4168 tools/cvs2cl/cvs2cl.pl: cvs2cl for building ChangeLog from RCS
4171 * Makefile.am, acconfig.h, autogen.sh, conf.h.in, configure.in,
4172 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
4173 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
4174 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
4175 arch/dos/include/Makefile.am, 2d/Makefile.am, 3d/Makefile.am,
4176 arch/Makefile.am, arch/dos/Makefile.am,
4177 arch/dos/mm_snd/Makefile.am, arch/dos/mm_snd/include/Makefile.am,
4178 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
4179 arch/ogl/Makefile.am, arch/sdl/Makefile.am, arch/win32/Makefile.am,
4180 arch/win32/d3dframe/Makefile.am, arch/win32/include/Makefile.am,
4181 cfile/Makefile.am, iff/Makefile.am, iff/archive/Makefile.am,
4182 include/Makefile.am, main/editor/Makefile.am, main/old/Makefile.am,
4183 unused/Makefile.am, unused/bios/Makefile.am,
4184 unused/lib/Makefile.am, unused/novga/Makefile.am,
4185 unused/pa_null/Makefile.am, unused/ui/Makefile.am,
4186 unused/vga/Makefile.am, unused/vga/new/Makefile.am,
4187 unused/win95/Makefile.am, main/Makefile.am, maths/Makefile.am,
4188 misc/Makefile.am, texmap/Makefile.am: improved automake config.
4189 make dist, VPATH builds, ...
4191 * configure, Makefile.in, libtool, ltconfig, ltmain.sh,
4192 stamp-h.in, 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.in,
4193 arch/dos/Makefile.in, arch/linux/Makefile.in,
4194 arch/sdl/Makefile.in, cfile/Makefile.in, iff/Makefile.in,
4195 main/Makefile.in, maths/Makefile.in, mem/Makefile.in,
4196 misc/Makefile.in, texmap/Makefile.in: cruft removal
4198 * 2d/diff, arch/dos/sgrep.out, arch/linux/stHqFIq1, main/test.txt:
4201 * ChangeLog, NEWS: moved old ChangeLog to NEWS
4203 * configure.in, conf.h.in: moved NDEBUG to conf.h.in
4205 * main/game.c, main/kconfig.c, main/text.c: changed args_find to
4208 * main/gamecntl.c, main/inferno.c: changed args_find to FindArg,
4209 added -grabmouse option
4211 * arch/dos_init.c, arch/linux_init.c, arch/linux_ipx_udp.c,
4212 arch/linux_net.c, arch/sdl_init.c, arch/dos/init.c,
4213 arch/dos/joyc.c, arch/linux/init.c, arch/linux/ipx_udp.c,
4214 arch/linux/linuxnet.c, arch/sdl/init.c, include/args.h,
4215 main/config.c, main/hud.c, main/menu.c, main/multi.c,
4216 main/network.c, main/piggy.c, main/polyobj.c, main/slew.c,
4217 main/songs.c, misc/args.c: changed args_find to FindArg
4219 2001-01-22 Bradley Bell <btb@icculus.org>
4221 * configure, main/Makefile.am, main/Makefile.in: configuration
4224 * include/error.h, include/mono.h, main/game.c, main/gamerend.c:
4225 fix compiler warnings w/opengl
4227 * include/console.h: ggi support
4229 * arch/linux_init.c: svgalib support
4231 * Makefile.in, conf.h.in, configure, configure.in, 2d/Makefile.am,
4232 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.am,
4233 arch/Makefile.in, arch/svgalib_init.c, cfile/Makefile.in,
4234 iff/Makefile.in, main/Makefile.am, main/Makefile.in,
4235 maths/Makefile.am, maths/Makefile.in, mem/Makefile.in,
4236 misc/Makefile.in, texmap/Makefile.am, texmap/Makefile.in:
4239 * iff/iff.c, include/u_mem.h: NDEBUG fixes
4241 * main/ai.h, main/inferno.c, main/lighting.c, main/object.c,
4242 main/render.c: fix warnings and enable NDEBUG *
4243 arch/svgalib_init.c: svgalib support
4245 2001-01-22 Michael Wagener <Michael.Wagener@materna.de>
4247 * main/kconfig.c: joystick support
4249 2001-01-21 Bradley Bell <btb@icculus.org>
4251 * cvshowto.txt: new file, taken from d1x webpage
4253 * AUTHORS, README: Taking over as maintainer of d2x
4255 * main/gamecntl.c, main/inferno.c: Grab mouse with SDL/X11
4257 2001-01-20 Bradley Bell <btb@icculus.org>
4259 * configure, configure.in: Turned -Werror back off by default
4261 * README, configure, configure.in, 2d/font.c, arch/sdl_init.c,
4262 iff/iff.c, include/3d.h, include/d_io.h, main/Makefile.am,
4263 main/Makefile.in, main/bm.c, main/collide.c, main/credits.c,
4264 main/fuelcen.h, main/game.c, main/gamecntl.c, main/gamepal.c,
4265 main/gamerend.c, main/gamesave.c, main/gameseg.c, main/gameseq.c,
4266 main/gauges.c, main/kconfig.c, main/kludge.c, main/kmatrix.c,
4267 main/laser.c, main/multi.c, main/network.c, main/network.h,
4268 main/newdemo.c, main/newmenu.c, main/object.c, main/object.h,
4269 main/physics.c, main/piggy.c, main/polyobj.c, main/state.c,
4270 main/switch.c, main/titles.c, main/wall.c: Got rid of all compiler
4271 warnings, for non-OpenGL on linux, anyway...
4273 2001-01-19 Bradley Bell <btb@icculus.org>
4275 * copying: remove duplicate file
4277 * Import of d2x-0.0.9-pre1
4279 * Import of d2x-0.0.8