1 2003-11-24 Bradley Bell <btb@icculus.org>
3 * arch/sdl/mouse.c, main/konfig.c, main/newmenu.c, main/newmenu.h:
4 enabled mouse control of menus
6 * main/mission.h: oops, didn't mean to change this.
8 2003-11-21 Bradley Bell <btb@icculus.org>
10 * VisualCE/d2x/d2x.vcp: updated project file
12 2003-11-20 Bradley Bell <btb@icculus.org>
14 * VisualCE, VisualCE/d2x, VisualCE/d2x/d2x.vcp, VisualCE/d2x.vcw,
15 VisualCE/libmve, VisualCE/libmve/libmve.vcp, VisualCE/mveplayer,
16 VisualCE/mveplayer/mveplayer.vcp: added project files for eMbedded
19 2003-11-17 Bradley Bell <btb@icculus.org>
21 * configure.ac, arch/linux/Makefile.am, arch/linux/linuxnet.c,
22 main/menu.c: added option to disable kalinix under unix
24 * main/game.c, main/newmenu.c: always set menu mode for GL popups
26 2003-11-14 Bradley Bell <btb@icculus.org>
28 * main/automap.c: fix automap background image
30 * main/automap.c, main/automap.h: delete cruft
32 * main/automap.c: fix level number position
34 * main/automap.c: simplify g3_draw_line hack
36 * main/menu.c: stop pointless vid mode changes
38 2003-11-07 Bradley Bell <btb@icculus.org>
40 * NEWS, installation.txt: s'more documentation
42 2003-11-07 Steffen Pohle <stpohle@gmx.net>
44 * configure.ac: fix .exe extension problems
46 2003-11-07 Bradley Bell <btb@icculus.org>
48 * arch/ogl/ogl.c: disable texture format verification for OS X -
51 2003-11-06 Bradley Bell <btb@icculus.org>
53 * main/automap.c, main/gamecntl.c, main/movie.c, main/titles.c:
54 use more traditional Alt+Enter for toggling fullscreen
56 * 2d/ibitblt.c, main/mission.h: comments/formatting
58 * arch/ogl/sdlgl.c: smash textures, for non-linux, for real
60 2003-11-06 Bradley Bell <btb@icculus.org>
62 * arch/ogl/gr.c, arch/ogl/sdlgl.c: smash textures on every
63 resolution change, use kludge to avoid repetitive res changes
65 2003-11-04 Bradley Bell <btb@icculus.org>
67 * main/piggy.c, main/piggy.h: moved bitmap and sound header data
68 structures and i/o routines back to piggy.c
70 2003-11-04 Martin Schaffner <maschaffner@gmx.ch>
72 * installation.txt: tell to install d1 .pig for better textures
74 2003-11-04 Bradley Bell <btb@icculus.org>
76 * main/mission.c, main/mission.h, main/piggy.h: added hogsize for
77 oem d1 v1.0 and registered d2 v1.0, comments
79 2003-11-03 Bradley Bell <btb@icculus.org>
81 * main/bm.h, main/piggy.c, main/piggy.h: big pigsize is same for
82 all d1 shareware - even though files are different!
84 * main/bm.h, main/piggy.c, main/piggy.h: added big pigsize for
87 * main/bm.h, main/piggy.c, main/piggy.h: added big pigsize for
90 * main/bm.h, main/piggy.c, main/piggy.h: added pigsize for
93 2003-10-31 Martin Schaffner <maschaffner@gmx.ch>
95 * main/movie.c: when no movies are found, divide by six the
96 number of warning lines sent to stdout
98 2003-10-29 Martin Schaffner <maschaffner@gmx.ch>
100 * include/byteswap.h: fix stupid copy/paste error
102 2003-10-24 Bradley Bell <btb@icculus.org>
104 * 2d/bitblt.c, 2d/ibitblt.c, include/gr.h, include/grdef.h: use
105 gr_linear_rep_movsd_2x instead of almost identical
106 gr_linear_movsd_double. Better since we have assembly versions.
108 2003-10-22 Martin Schaffner <maschaffner@gmx.ch>
110 * main/gamemine.c, main/piggy.c: fix "psychedelic" walls
113 2003-10-21 Martin Schaffner <maschaffner@gmx.ch>
115 * main/gameseq.c, main/multi.c, main/multi.h: fix compilation
116 error with --disable-network, move reset_network_objects()
117 from gameseq.c to multi.c
119 2003-10-14 Bradley Bell <btb@icculus.org>
121 * AUTHORS, NEWS: stuff
123 * arch/win32/ipx_mcast4.c: include newmenu header (for FAIL macro)
125 2003-10-12 Bradley Bell <btb@icculus.org>
127 * main/cntrlcen.c, main/endlevel.c, main/gamerend.c,
128 main/gameseq.c, main/mission.c, main/mission.h, main/network.c:
131 2003-10-12 Aaron Plattner <plattner@caltech.edu>
133 * arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
134 arch/linux/ipx_kali.c, arch/linux/ipx_mcast4.c,
135 arch/linux/ipx_udp.c, arch/linux/linuxnet.c,
136 arch/linux/include/ipx_drv.h, arch/linux/include/ipx_mcast4.h,
137 arch/win32/Makefile.am, arch/win32/ipx_drv.h,
138 arch/win32/ipx_mcast4.c, arch/win32/ipx_udp.c,
139 arch/win32/ipx_win.c, arch/win32/winnet.c,
140 arch/win32/include/ipx_mcast4.h, include/ipx.h, main/menu.c,
141 main/multi.h, main/network.c: add IPv4 multicasting support
143 2003-10-11 Bradley Bell <btb@icculus.org>
145 * main/endlevel.c, main/piggy.c: fixed endlevel stuff
147 * main/cntrlcen.c, main/endlevel.c, main/gamecntl.c,
148 main/gamerend.c, main/gameseq.c, main/gauges.c, main/kmatrix.c,
149 main/menu.c, main/mission.h, main/network.c, main/weapon.c,
150 main/weapon.h: lots of shareware and oem fixes
152 2003-10-10 Bradley Bell <btb@icculus.org>
154 * arch/win32/winnet.c: fixed stupid win32 network bug
156 2003-10-10 Bradley Bell <btb@icculus.org>
158 * main/piggy.c: increased D1_MAX_TMAP_NUM
160 2003-10-10 Martin Schaffner <maschaffner@gmx.ch>
162 * main/bm.c, main/bm.h, main/piggy.c: fixes d1 still textures
163 which are animated in d2, refactorizes d1 texture reading
165 2003-10-10 Bradley Bell <btb@icculus.org>
167 * arch/linux/linuxnet.c, main/automap.c, main/automap.h,
168 main/bmread.c, main/bmread.h, main/cntrlcen.c, main/cntrlcen.h,
169 main/collide.h, main/compbit.h, main/config.h, main/console.c,
170 main/controls.h, main/credits.c, main/credits.h, main/crypt.c,
171 main/desc_id.h, main/desw.h, main/dumpmine.c, main/effects.c,
172 main/effects.h, main/endlevel.c, main/endlevel.h, main/escort.c,
173 main/escort.h, main/fireball.h, main/fvi.c, main/fvi.h,
174 main/game.c, main/game.h, main/gamecntl.c, main/gamefont.c,
175 main/gamefont.h, main/gamemine.h, main/gamepal.c, main/gamepal.h,
176 main/gamerend.c, main/gamesave.h, main/gameseq.c, main/gameseq.h,
177 main/gamestat.h, main/gauges.h, main/hostage.c, main/hostage.h,
178 main/hud.c, main/hudmsg.h, main/inferno.c, main/inferno.h,
179 main/joydefs.c, main/joydefs.h, main/kconfig.h, main/kludge.c,
180 main/kmatrix.c, main/kmatrix.h, main/laser.c, main/lighting.h,
181 main/menu.c, main/menu.h, main/mglobal.c, main/modem.h,
182 main/morph.h, main/movie.c, main/movie.h, main/multibot.h,
183 main/netmisc.h, main/network.h, main/newmenu.h, main/paging.h,
184 main/physics.c, main/physics.h, main/piggy.h, main/player.c,
185 main/playsave.h, main/polyobj.c, main/polyobj.h, main/powerup.c,
186 main/powerup.h, main/render.c, main/render.h, main/reorder.h,
187 main/robot.c, main/scores.h, main/screens.h, main/segment.c,
188 main/segpoint.h, main/slew.c, main/slew.h, main/songs.c,
189 main/songs.h, main/sounds.h, main/state.h, main/terrain.c,
190 main/terrain.h, main/texmerge.h, main/text.h, main/textures.h,
191 main/titles.h, main/vclip.c, main/vclip.h, main/vers_id.h,
192 main/wall.h: comments/formatting
194 2003-10-09 Bradley Bell <btb@icculus.org>
196 * main/text.c: fix text when using old datafiles
198 * main/laser.h: comments/whitespace
200 * main/laser.c, main/weapon.c: fixed smart missiles and smart
201 mines w/shareware data
203 * include/DT_drawtext.h: deleted unused file
205 2003-10-08 Bradley Bell <btb@icculus.org>
207 * main/gameseq.c, main/inferno.c, main/menu.c: SHAREWARE fixes
209 * arch/win32/ipx_udp.c: use closesocket() instead of close()
211 * arch/sdl/joydefs.c, main/gamecntl.c, main/kconfig.c,
212 main/menu.c: Disabled 'd2x keys' weapon selection
214 2003-10-08 Martin Schaffner <maschaffner@gmx.ch>
216 * main/object.h, main/multi.h: get rid of most warnings issued by
217 cpp-precomp of gcc from Mac OS X dev tools
219 2003-10-05 Bradley Bell <btb@icculus.org>
221 * NEWS, configure.ac: increment version number
223 * cfile/cfile.c: better handling of CRLF text files (when that is
226 * utilities/hogcreate.c, utilities/hogextract.c,
227 utilities/mvlcreate.c, utilities/mvlextract.c: use binary mode for
228 reading/writing files
230 * arch/win32/Makefile.am, arch/win32/include/ipx_udp.h,
231 arch/win32/ipx_udp.c, arch/win32/winnet.c, main/menu.c: added UDP
234 2003-10-04 Bradley Bell <btb@icculus.org>
236 * cfile/cfile.c, main/config.c: oops, fgets does not return EOF
238 * main/netmisc.c: change byte to sbyte, comments/whitespace
240 2003-10-03 Bradley Bell <btb@icculus.org>
242 * cfile/cfile.c, main/config.c: fix win32 eof bug.
244 * arch/win32/ipx_drv.h, arch/win32/winnet.c, include/ipx.h: win32
247 * iff/iff.c, include/gr.h, include/iff.h, include/pstypes.h,
248 main/ai2.c, main/aipath.c, main/aistruct.h, main/bm.h,
249 main/config.c, main/escort.c, main/fireball.c, main/fuelcen.c,
250 main/fuelcen.h, main/gameseg.c, main/gameseg.h, main/laser.c,
251 main/lighting.c, main/mglobal.c, main/network.c, main/newdemo.c,
252 main/object.c, main/object.h, main/paging.c, main/player.h,
253 main/robot.h, main/segment.h, main/state.c, main/switch.c,
254 main/switch.h, main/titles.c, main/wall.c, main/wall.h,
255 main/weapon.c, main/weapon.h: change byte to sbyte,
258 * 2d/bitblt.c, cfile/cfile.c, include/cfile.h, main/ai.c,
259 main/ai.h, main/gamemine.c, main/gauges.c, main/kconfig.c,
260 main/menu.c, main/multi.c, main/multi.h, main/multibot.c,
261 main/newdemo.h, main/render.c, main/scores.c: change byte to sbyte
263 * configure.ac: better checking for timeval
265 2003-10-03 Martin Schaffner <maschaffner@gmx.ch>
267 * arch/dos/bak/ipx.c, arch/dos/ipx.c, arch/linux/Makefile.am,
268 arch/linux/include/ipx_lin.h, arch/linux/ipx_lin.c,
269 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, arch/linux/ukali.c,
270 arch/win32/winnet.c, configure.ac, include/byteswap.h,
271 include/ipx.h, main/inferno.c, main/menu.c, main/multi.c,
272 main/multibot.c, main/network.c: Make network architecture
273 choosable from game menu, add support for UDP/IP on Mac OS X and
276 2003-10-02 Martin Schaffner <maschaffner@gmx.ch>
278 * include/byteswap.h: added macros for coping with alignment
281 2003-10-02 Bradley Bell <btb@icculus.org>
283 * main/multi.h: added padding to little-endian version of
286 * arch/dos/bak/ipx.c, arch/dos/ipx.c: comments/whitespace
288 * main/netmisc.c: delete duplicate function
290 2003-10-01 Bradley Bell <btb@icculus.org>
292 * main/bm.c: make sure d1_texture_indices gets freed between
295 2003-09-11 Martin Schaffner <maschaffner@gmx.ch>
297 * main/piggy.h: fix size of d1 shareware descent.pig
299 2003-08-03 Martin Schaffner <martin.schaffner@epfl.ch>
301 * main/bm.c, main/bm.h, main/gamemine.c, main/gamemine.h,
302 main/gameseq.c, main/piggy.c: fix loading of d1 texture
303 replacements for non-animated textures
305 2003-08-02 Matthew Mueller <donut@dakotacom.net>
307 * main/controls.c: use fixed 20fps wiggle
309 2003-08-02 Paolo Ulivi <pulivi@libero.it> and Bradley Bell <btb@icculus.org>
311 * Makefile.am, debian/changelog.in, debian/control,
312 debian/d2x-common.dirs, debian/d2x-common.install,
313 debian/d2x-common.manpages, debian/d2x-gl.files,
314 debian/d2x-gl.menu, debian/d2x-sdl.files, debian/d2x-sdl.menu,
315 debian/rules, libmve/Makefile.am, libmve/mveplayer.1,
316 utilities/Makefile.am, utilities/hogcreate.1,
317 utilities/hogextract.1, utilities/mvlcreate.1,
318 utilities/mvlextract.1, utilities/tex2txb.1, utilities/txb2tex.1:
319 add man pages, distribute utility programs in new d2x-common deb
321 * rpm/d2x.spec.in: updated rpm spec file
323 2003-08-02 Bradley Bell <btb@icculus.org>
325 * cfile/cfile.c: update raw_position in cfputc and cfputs
327 2003-08-02 Martin Schaffner <martin.schaffner@epfl.ch>
329 * main/piggy.c: make error message more friendly
331 * main/piggy.c: simplify copying of bitmap flags
333 * arch/linux/linuxnet.c, main/multi.c, main/multibot.c: bigendian
336 * cfile/cfile.c: revert to always using custom fgets
338 * main/endlevel.c, main/mission.c: handle missing exit sequence
339 components gracefully
341 * main/playsave.c: comments
343 2003-07-24 Martin Schaffner <martin.schaffner@epfl.ch>
345 * cfile/cfile.c: update raw_position in cfwrite
347 * main/network.c: comments/formatting
349 2003-06-22 Bradley Bell <btb@icculus.org>
351 * cfile/cfile.c: use standard fgets for non-archive files
353 * main/movie.c: use con_printf for missing movie warning
355 2003-06-18 Bradley Bell <btb@icculus.org>
357 * main/movie.c: fixed cfile conversion of movielib code
359 * main/console.c, main/hud.c: strip out colors, etc when printing
362 * include/u_mem.h: fix NDEBUG calloc macro
364 2003-06-15 Bradley Bell <btb@icculus.org>
366 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c: removed
369 * 2d/pcx.c, include/strio.h, main/ai.c, main/ai.h,
370 main/cntrlcen.c, main/config.c, main/gamesave.c, main/gameseq.c,
371 main/movie.c, main/multi.c, main/network.c, main/newdemo.c,
372 main/newmenu.c, main/piggy.c, main/playsave.c, main/polyobj.c,
373 main/scores.c, main/state.c, main/text.c, misc/args.c,
374 misc/strio.c: convert file i/o to cfile
376 2003-06-14 Bradley Bell <btb@icculus.org>
378 * include/cfile.h, cfile/cfile.c: implemented cfile wrappers for
379 writing and other modes besides "rb" (mostly taken from
382 2003-06-09 Bradley Bell <btb@icculus.org>
384 * 2d/palette.c, main/kludge.c: gr_copy_palette not really a
387 * include/libmve.h, libmve/mve_main.c, libmve/mvelib.c,
388 libmve/mvelib.h, libmve/mveplay.c, main/movie.c: merged libmve
391 2003-06-07 Taylor Richards <taylor@icculus.org>
393 * libmve/mvelib.c, libmve/mveplay.c: stop memory leaks in libmve
395 2003-06-07 Bradley Bell <btb@icculus.org>
397 * main/console.c: fix non-console build
399 * main/gamesave.c: comments
401 * main/bm.c: remove redundant break
403 2003-06-06 Bradley Bell <btb@icculus.org>
405 * main/gauges.c, main/kconfig.c: comments/formatting
407 * console/.cvsignore: added .cvsignore
409 * main/console.c: can't write to console after it's closed
411 2003-06-05 Bradley Bell <btb@icculus.org>
413 * arch/sdl/event.c, console/CON_console.c, console/Makefile.am,
414 console/internal.c, console/internal.h, include/CON_console.h,
415 include/console.h, main/console.c, main/gamecntl.c, main/hud.c:
416 finish console conversion away from SDL
418 2003-06-04 Bradley Bell <btb@icculus.org>
420 * console/CON_console.c, include/CON.console.h, include/console.h,
421 main/console.c, main/game.c: console conversion to native gr,
424 * include/gr.h, main/credits.c, main/kconfig.c, main/newmenu.c:
425 put prototype for gr_bm_bitblt in gr.h
427 2003-06-03 Bradley Bell <btb@icculus.org>
429 * console/CON_console.c, console/DT_drawtext.c,
430 console/Makefile.am, include/CON_console.h, include/DT_drawtext.h,
431 main/console.c: use native fonts for console
433 * main/playsave.c: use shorts for short data
435 2003-06-02 Bradley Bell <btb@icculus.org>
437 * configure.ac, main/console.c: set console background, fix
440 2003-06-01 Bradley Bell <btb@icculus.org>
442 * Makefile.am, arch/sdl/event.c, configure.ac,
443 console/CON_console.c, console/DT_drawtext.c, console/Makefile.am,
444 console/internal.c, include/CON_console.h, include/DT_drawtext.h,
445 include/console.h, main/console.c, main/game.c, main/gamecntl.c,
446 main/gamerend.c: added console code (from SDL_console)
448 2003-05-30 Bradley Bell <btb@icculus.org>
450 * README: minor update
452 2003-05-28 Bradley Bell <btb@icculus.org>
454 * Info.plist.in, Makefile.am, configure.ac: add support for MacOS
459 2003-06-06 Bradley Bell <btb@icculus.org>
461 * main/kconfig.c: fix crash in control menus
463 * main/gauges.c: force cockpit redraw in opengl
465 * main/gamerend.c: move ogl swap, so cockpit and console get
468 2003-06-01 Bradley Bell <btb@icculus.org>
470 * configure.ac, libmve/mveplay.c: define struct timeval if needed
474 2003-05-12 Bradley Bell <btb@icculus.org>
476 * configure.ac: increment version number
478 * main/bm.c: use con_printf for exit model warnings
480 * configure.ac: must check for timespec after setting -mno-cygwin
482 * main/inferno.c: added -nohogdir and -userdir options
484 * NEWS, main/titles.c: use briefings with no extension
488 2003-04-30 Bradley Bell <btb@icculus.org>
490 * configure.ac: have to include time.h when checking for nanosleep
492 * configure.ac, libmve/mveplay.c: use autoconf to check for struct
495 * Makefile.am, NEWS, README, configure.ac: fix linking bug,
496 increment version number
498 * main/Makefile.am: make dist fix
502 2003-04-29 Bradley Bell <btb@icculus.org>
504 * configure.ac, 2d/2dsline.c, main/automap.c, libmve/mveplay.c:
507 2003-04-24 Bradley Bell <btb@icculus.org>
509 * configure.ac: increment version number
511 * main/inferno.c: redeclare main() 'the SDL way', make sure SDL.h
514 2003-04-24 Ingo van Lil <inguin@gmx.de>
516 * main/render.c: fix misspellings of NDEBUG
520 2003-04-14 Bradley Bell <btb@icculus.org>
522 * cfile/cfile.c: prefer files from d2 hog over d1 hog
524 2003-04-11 Bradley Bell <btb@icculus.org>
526 * main/automap.c, main/gamemine.c, main/menu.c: fix compiler
531 2003-04-11 Bradley Bell <btb@icculus.org>
533 * libmve/mveplay.c: use _sleep instead of sleep on win32
535 * Makefile.am, README, README.utils, arch/sdl/digi.c,
536 arch/sdl/joy.c, arch/win32/Makefile.am, include/byteswap.h,
537 include/cfile.h, include/error.h, libmve/Makefile.am,
538 libmve/decoders.h, main/Makefile.am, main/endlevel.c,
539 main/endlevel.h, main/playsave.c, misc/fileutil.c:
540 utilities/Makefile.am: comments/formatting/dist problems
542 * configure.ac: use different defines for os x
544 2003-04-07 Bradley Bell <btb@icculus.org>
546 * include/error.h, misc/error.c: put some old stuff back in,
547 eliminate duplicate error messages
549 * main/text.c: don't die on text not found
552 * main/inferno.c: print some useful info if hog not found, allow
553 -help to work if no text available
555 2003-04-07 Steffen Pohle <stpohle@gmx.net>
557 * arch/linux/Makefile.am: revert to previous version, so linux
560 2003-04-03 Bradley Bell <btb@icculus.org>
562 * main/endlevel.c: fixed exit model scheme yet again
564 2003-04-02 Bradley Bell <btb@icculus.org>
566 * misc/error.c: call Int3 on Assert
568 * main/cntrlcen.c, main/cntrlcen.h, main/gamesave.c: modified
571 * main/wall.c: don't die when trying to toggle nonexistent
572 segment... vertigo level 10 is buggy!
574 * main/gamemine.c: comments/formatting
576 2003-03-31 Micah J. Lieske <MicahJon@compuserve.com>
578 * arch/dos/digimm.c, arch/sdl/digi.c, arch/win32/digi.c,
579 main/inferno.c: Allow use of 22K sound samples
581 2003-03-29 Bradley Bell <btb@icculus.org>
583 * arch/ogl/gr.c: default to bitmapped reticle
585 * main/bm.c, main/endlevel.c, main/piggy.c, main/piggy.h,
586 main/polyobj.c: rewrote endlevel stuff to reread exit model info
589 * arch/sdl/joy.c: fixed text seen for hats in control config
592 2003-03-28 Bradley Bell <btb@icculus.org>
594 * main/bm.c: heh, model nums in vertigo are hardcoded,
595 N_D2_POLYGON_MODELS can't change
597 * configure.ac, include/d1x.xpm, include/descent.xpm,
598 arch/ogl/sdlgl.c, arch/sdl/gr.c: enabled setting icon with
601 2003-03-27 Bradley Bell <btb@icculus.org>
603 * main/text.h: fixed text references for hat directions
605 * arch/ogl/Makefile.am: oops, can't get rid of main INCLUDE yet...
607 2003-03-26 Bradley Bell <btb@icculus.org>
609 * main/playsave.c: make d2x keys backward compatible
611 2003-03-26 Micah J. Lieske <MicahJon@compuserve.com>
613 * arch/sdl/event.c, arch/sdl/joy.c: added hat support for sdl
616 2003-03-26 Bradley Bell <btb@icculus.org>
618 * main/piggy.c: fix crash when d1 data not present
620 * main/gamecntl.c, main/kconfig.c, main/playsave.c: fix d2x keys,
621 read/write from plr file
623 * main/ai.h, main/collide.c, main/escort.c, main/escort.h,
624 main/fuelcen.c, main/gamecntl.c, main/playsave.c, main/powerup.c:
625 added escort.h header
627 2003-03-25 Bradley Bell <btb@icculus.org>
629 * main/bm.c, main/piggy.c, main/piggy.h, main/gameseq.c: added
630 D1_PIGFILE ("descent.pig") macro
632 * main/bm.c, main/piggy.c, main/piggy.h: ability to load exit
633 models from d1 pig file
635 * main/bm.c, main/bm.h, main/endlevel.c, main/piggy.c,
636 main/piggy.h: ability to load exit model bitmaps (or any bitmap,
637 really) from d1 pig file
639 2003-03-23 Bradley Bell <btb@icculus.org>
641 * main/bm.c: stop extra robots from overwriting exit models
643 * include/ogl_init.h: increased OGL_TEXTURE_LIST_SIZE so the
644 texture list doesn't get full
646 * main/bm.c: fix mem leak when reading extra robots
648 2003-03-21 Bradley Bell <btb@icculus.org>
650 * main/menu.c: Added option to set movie resolution (mostly works)
652 2003-03-21 Martin Schaffner <maschaffner@gmx.ch>
654 * main/gameseq.c, main/piggy.c, main/piggy.h: move bitmap
655 replacement functions to piggy.c
657 * main/gameseq.c: attempt to support mac d1 descent.pig
659 * main/bm.c: fix mem leak
661 * main/gameseq.c: fix bug: when opening d1 level 1 with oem data
662 files, both d1 and d2 oem briefing where showed
664 * main/inferno.c, main/movie.c: Change the default movie
665 resolution to "high", implement the option -lowresmovies
667 2003-03-20 Bradley Bell <btb@icculus.org>
669 * arch/sdl/rbaudio.c, main/songs.c: cd detection works now
671 * main/piggy.c: comments
673 2003-03-20 Martin Schaffner <maschaffner@gmx.ch>
675 * main/gameseq.c: delete duplicate function
677 * 2d/rle.c: fix color swapping on big endian of big rle bitmaps
679 2003-03-19 Bradley Bell <btb@icculus.org>
681 * arch/sdl/rbaudio.c, include/rbaudio.h: starting d2 cd detection
682 (cddb discid) support
684 * arch/sdl/digi.c, main/kludge.c: implemented
685 digi_link_sound_to_object3 for looping sounds, other looping stuff
687 * arch/sdl/gr.c: removing dependencies on stuff in main/
689 * arch/linux/Makefile.am, arch/linux/init.c,
690 arch/linux/linuxnet.c, arch/linux/include/ukali.h,
691 arch/ogl/Makefile.am, main/inferno.c: moved joy_init back to main,
692 other header cleanups
694 * arch/win32/ipx_win.c, configure.ac: ipx on win32 fixed!
696 2003-03-19 Martin Schaffner <maschaffner@gmx.ch>
698 * 2d/rle.c, include/gr.h, include/rle.h, main/bm.c, main/bm.h,
699 main/gamemine.c, main/gamemine.h, main/gameseq.c, main/piggy.c,
700 main/piggy.h, main/wall.c, main/wall.h: if descent.pig available,
701 load d1 textures for d1 levels
703 2003-03-19 Bradley Bell <btb@icculus.org>
705 * 2d/font.c, 2d/palette.c, 3d/interp.c, 3d/setup.c,
706 arch/sdl/rbaudio.c, include/texmap.h, libmve/decoder16.c,
707 libmve/decoder8.c, libmve/decoders.h, libmve/mveplay.c,
708 texmap/ntmap.c, texmap/texmapl.h: header/extern declaration
711 * README: added some OS X info
713 2003-03-17 Bradley Bell <btb@icculus.org>
715 * main/newdemo.c: simplify DEMO_FILENAME macro
717 * main/console.c, main/game.c: enable experimental console support
719 * main/gamerend.c: fixed location of fps meter in multi
721 2003-03-16 Bradley Bell <btb@icculus.org>
723 * main/menu.c, main/newdemo.c, main/newdemo.h, main/newmenu.c:
724 also look in shared data dir for demos
726 * main/newdemo.c, main/newdemo.h: comments/formatting
728 2003-03-15 Christopher Thielen <chris@luethy.net>
730 * main/kludge.c: set CDROM_dir back to "." - tricks game into
731 thinking d2 cd is always present
733 2003-03-15 Bradley Bell <btb@icculus.org>
735 * 2d/font.c, main/credits.c, main/scores.c: fixed opengl credits,
738 * arch/sdl/rbaudio.c: formatting, enabled volume control under
741 * arch/ogl/gr.c: fixed dark font bug by calling gr_set_mode from
742 gr_init. don't really know why this works, though
744 2003-03-14 Bradley Bell <btb@icculus.org>
746 * main/gameseq.c: fix Bitmap_replacement_data mem leakage
748 * unused/bios/rbaudio.h: removed duplicate file
750 2003-03-14 Christopher Thielen <chris@luethy.net>
752 * arch/sdl/rbaudio.c: stop cd audio when exiting
754 2003-03-14 Micah J. Lieske <MicahJon@compuserve.com>
756 * main/gamecntl.c: add comments to the "only matt knows" cheats
758 2003-03-14 Martin Schaffner <maschaffner@gmx.ch>
760 * main/gamemine.c: formatting, better texture conversion for d1
763 2003-03-14 Bradley Bell <btb@icculus.org>
765 * main/piggy.c: must swap all mac version pigfiles
767 * main/ai.c, main/ai.h, main/bm.h, main/crypt.c, main/joydefs.h,
768 main/multi.c: formatting, minor cleanups
770 * 2d/rle.c: need to swap line_size on bigendian machines
772 * main/mission.c, main/mission.h: detect mac full version hogfile
774 2003-03-13 Bradley Bell <btb@icculus.org>
776 * arch/sdl/joydefs.c, main/kconfig.c, main/kconfig.h, main/menu.c:
777 added joy/mouse sensitivity slider, increased range to 16, and
780 * main/Makefile.am, main/joydefs.c, main/old/joydefs.c: moved old
783 * arch/linux/Makefile.am: removed extra backslash
785 * TODO, installation.txt: updated some documentation
787 * main/gamecntl.c, main/menu.c, main/menu.h: added "d2x options"
788 menu, with maxfps option
790 2003-03-12 Bradley Bell <btb@icculus.org>
792 * main/game.c, main/game.h, main/inferno.c: added -maxfps option
794 * arch/linux/alsadigi.c, arch/linux/findfile.c,
795 arch/linux/hmiplay.c, arch/linux/init.c, arch/linux/ipx_bsd.c,
796 arch/linux/ipx_kali.c, arch/linux/ipx_lin.c, arch/linux/ipx_udp.c,
797 arch/linux/joydefs.c, arch/linux/ukali.c, arch/linux/include,
798 arch/linux/include/ipx_bsd.h, arch/linux/include/ipx_drv.h,
799 arch/linux/include/ipx_hlpr.h, arch/linux/include/ipx_kali.h,
800 arch/linux/include/ipx_ld.h, arch/linux/include/ipx_lin.h,
801 arch/linux/include/ipx_udp.h, arch/linux/include/joystick.h,
802 arch/linux/include/music.h, arch/linux/include/serial.h,
803 arch/linux/include/ukali.h: formatting
805 2003-03-11 Chris Arena <ccarena@cox.net>
807 * main/menu.c: fixed brightness slider
809 2003-03-01 Bradley Bell <btb@icculus.org>
811 * main/piggy.c, main/titles.c: d1 briefing text fixed, spinning
812 robots and animated bitmaps work, but colors are messed up
814 2003-02-28 Bradley Bell <btb@icculus.org>
816 * main/player.h: whitespace
818 * main/automap.c, main/cntrlcen.c, main/collide.c,
819 main/gamerend.c: use Builtin_mission_num instead of 0 (if
820 descent.hog is present, d1 becomes mission 0)
822 * configure.ac, arch/win32/Makefile.am, arch/win32/ipx_drv.h,
823 arch/win32/ipx_win.c, arch/win32/mingw_init.c,
824 arch/win32/winnet.c: MinGW compiles with network enabled again,
825 but still doesn't work
829 2003-02-28 Bradley Bell <btb@icculus.org>
831 * 2d/pcx.c, arch/ogl/gr.c, libmve/mveplay.c, main/gameseq.c,
832 main/inferno.c, main/menu.c, main/movie.c, main/newmenu.c: Fixed
835 2003-02-27 Bradley Bell <btb@icculus.org>
837 * main/Makefile.am, main/gamesave.c, main/hoard.c, main/hoard.h,
838 main/inferno.c, main/menu.c, main/mission.c, main/mission.h,
839 main/network.c, main/network.h: noted that hoard.ham is only needed
840 for multiplayer HOARD games, and should not be equated with
841 "vertigo". put HoardEquipped() back in network.c.
843 * arch/ggi/key.c, arch/sdl/key.c, arch/svgalib/key.c,
844 include/d_delay.h, main/automap.c, main/game.c, main/kconfig.c,
845 main/multi.c, main/newdemo.c, misc/Makefile.am, misc/d_delay.c:
846 use timer_delay instead of d_delay
848 2003-02-27 Martin Schaffner <maschaffner@gmx.ch>
850 * main/render.c: added replacement qsort for solaris
852 2003-02-26 Bradley Bell <btb@icculus.org>
854 * main/gamemine.c: texture conversion for d1 shareware
856 2003-02-26 Martin Schaffner <maschaffner@gmx.ch>
858 * main/gamemine.c: better texture conversion for d1 levels
860 2003-02-26 Micah J. Lieske <MicahJon@compuserve.com>
862 * main/kconfig.c: fix joystick support under MinGW
864 2003-02-26 Bradley Bell <btb@icculus.org>
866 * main/playsave.c: fix swapping glitch
868 * configure.ac, readme.txt: clean stuff up, getting ready for
871 * main/titles.c: begin support for rendering spinning robots in
874 * main/mission.c, main/mission.h: load d1 oem mission, d1 v1.0
877 * main/gamemine.c: load d1 shareware levels!
879 2003-02-25 Bradley Bell <btb@icculus.org>
883 * autogen.sh: add warning about old auto* versions, use
886 2003-02-24 Bradley Bell <btb@icculus.org>
888 * main/gameseq.c, main/movies.c, main/titles.c: Descent I
889 briefings mostly working
890 * main/movie.c, main/titles.c: fixed some more briefing glitches
892 2003-02-23 Bradley Bell <btb@icculus.org>
894 * main/movie.c: fixed crash when using shareware data files
896 * arch/sdl/digi.c: fix crash on non-existent sounds
897 (i.e. shareware data)
899 2003-02-22 Bradley Bell <btb@icculus.org>
901 * main/titles.c: fixed fullscreen toggle in briefings
903 2003-02-21 Bradley Bell <btb@icculus.org>
905 * configure.ac: check for mingw when enabling nasm
906 * main/playsave.c: enable loading player files of either byte
909 2003-02-20 Bradley Bell <btb@icculus.org>
911 * main/bm.c, main/bm.h, main/endlevel.c: fixed up endlevel stuff
912 * arch/sdl/digi.c, main/kludge.c: oops, meant to say: fixed bug
913 #343, not "rest of solution to bug #344"
914 * arch/sdl/timer.c, include/timer.h: revert to more accurate
916 * main/kludge.c: partial solution to bug #344
917 * Makefile.am, tools/cvs2cl/cvs2cl.pl: get rid of cvs2cl.pl
918 * compilerdefs.txt: added linux/mips info
919 * ChangeLog: clean up changelog
921 2003-02-19 Bradley Bell <btb@icculus.org>
923 * libmve/mveplay.c: os x needs nanosleep prototype.
925 2003-02-18 Bradley Bell <btb@icculus.org>
927 * .cvsignore, libmve/.cvsignore: added files to .cvsignore
928 * include/libmve.h, libmve/mveplay.c, main/movie.c: added function
929 to disable/enable audio
930 * libmve/: mve_main.c, mveplay.c: bigendian fixes
931 * main/: movie.h, titles.c: make sure movie's palette is set before
932 writing briefing text. Fixes bug #359
933 * libmve/mveplay.c: make MVE_rmStepMovie play a full frame instead
935 * misc/: args.c, byteswap.c, d_delay.c, d_io.c, dos_disk.h,
936 error.c, hash.c, parsarg.c, parsarg.h, strio.c, strutil.c:
938 * maths/: fix.asm, rand.c, tables.c, vecmat.c, vecmata.asm:
940 * texmap/: ntmap.c, scanline.c, scanline.h, texmapl.h,
941 tmap_flt.asm, tmap_inc.asm, tmap_lin.asm, tmap_ll.asm,
942 tmap_per.asm, tmapfade.asm, tmapflat.c, tmappent.S, tmapppro.S:
944 * include/libmve.h: blah
946 2003-02-18 Martin Schaffner <martin.schaffner@epfl.ch>
948 * main/render.c: 2nd attempt to fix solaris qsort bug
950 2003-02-18 Bradley Bell <btb@icculus.org>
952 * configure.ac, include/pstypes.h: put alignment detection in
955 2003-02-17 Bradley Bell <btb@icculus.org>
957 * Makefile.am, README.utils, configure.ac, include/libmve.h,
958 include/mve_audio.h, include/mvelib.h, libmve/Makefile.am,
959 libmve/decoder16.c, libmve/decoder8.c, libmve/mve_audio.c,
960 libmve/mve_audio.h, libmve/mve_main.c, libmve/mvelib.c,
961 libmve/mvelib.h, libmve/mveplay.c, main/Makefile.am,
962 main/decoder16.c, main/decoder8.c, main/movie.c, main/mve_audio.c,
963 main/mve_main.c, main/mvelib.c, main/mveplay.c, main/mveplay.h:
964 moved mve stuff to separate subdir
965 * include/mvelib.h, main/movie.c, main/mve_main.c, main/mvelib.c,
966 main/mveplay.c, main/mveplay.h, main/titles.c: many improvements to
967 mve code. Fixes (at least) bugs #41, #348, and #350.
969 2003-02-14 Bradley Bell <btb@icculus.org>
971 * main/Makefile.am: no more Makefile.mveplay. again
972 * main/mveplay.c: typo
974 2003-02-13 Bradley Bell <btb@icculus.org>
976 * utilities/mvlextract.c: uint -> unsigned int
977 * main/: mve_main.c, mvelib.c, mveplay.c: add fullscreen mode to
978 standalone mveplayer, win32 support
979 * main/movie.c: random bugfixes, win32 support
980 * arch/sdl/Makefile.am: formatting
981 * configure.ac: disable networking on mac/win for now
982 * main/newmenu.c: comments
984 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
986 * 3d/interp.c, include/interp.h, main/polyobj.c: get rid of some
987 redundant swap functions.
989 2003-02-13 Bradley Bell <btb@icculus.org>
991 * ChangeLog: update changelog
993 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
995 * 3d/interp.c, include/interp.h, main/polyobj.c: fix remaining
996 polymodel alignment issues.
998 2003-02-13 Bradley Bell <btb@icculus.org>
1000 * utilities/: hogcreate.c, hogextract.c, mvlcreate.c, mvlextract.c:
1001 fix various little bugs
1002 * main/mveplay.c, utilities/hogextract.c, utilities/mvlextract.c,
1003 utilities/tex2txb.c, utilities/txb2tex.c: eliminate warning
1004 * main/: Makefile.am, Makefile.mveplay: build mveplayer from
1006 * README.utils: new file
1007 * main/: mve_main.c, mveplay.c: more movie fixes
1008 * README: updated README
1009 * 2d/Makefile.am, main/Makefile.am: some OS X and dist fixes
1011 2003-02-12 Bradley Bell <btb@icculus.org>
1013 * utilities/mvlextract.c: bigendian mvl support
1014 * main/mveplay.c: formatting, stuff
1015 * main/: Makefile.am, Makefile.mveplay: lotsa movie cleanups, added
1016 truecolor mve support, standalone mveplayer
1017 * include/mve_audio.h, include/mvelib.h, main/decoder16.c,
1018 main/decoder8.c, main/movie.c, main/mve_main.c, main/mvelib.c,
1019 main/mveplay.c: lotsa movie cleanups, added truecolor mve support,
1020 standalone mveplayer
1022 2003-01-22 Bradley Bell <btb@icculus.org>
1024 * include/: interp.h, interp.h: restore prototype for
1025 swap_polygon_model_data
1027 2003-01-21 Bradley Bell <btb@icculus.org>
1029 * main/piggy.c: use memcpy to avoid alignment problem
1030 * compilerdefs.txt: updated some defs, added sunos/sparc
1032 2003-01-15 Bradley Bell <btb@icculus.org>
1034 * main/render.c, arch/ogl/ogl.c: use __sun__ for sunos
1035 * main/gamemine.c: attempting to support d1 shareware
1036 * compilerdefs.txt: update defs
1038 2003-01-15 David Costanzo <david_costanzo@yahoo.com>
1040 * main/mveplay.c: fix several bugs, comments, formatting.
1042 2003-01-15 Bradley Bell <btb@icculus.org>
1044 * arch/ogl/sdlgl.c, arch/sdl/digi.c, arch/sdl/event.c,
1045 arch/sdl/gr.c, arch/sdl/init.c, arch/sdl/joy.c, arch/sdl/key.c,
1046 arch/sdl/mouse.c, arch/sdl/rbaudio.c, arch/sdl/timer.c,
1047 include/error.h, main/gamecntl.c, main/inferno.c: changed path for
1049 * arch/: ogl/glx.c, ogl/gr.c, ogl/ogl.c, ogl/wgl.c, sdl/joydefs.c:
1050 formatting, comments
1052 2003-01-11 Bradley Bell <btb@icculus.org>
1054 * main/: mission.c, mission.h: attempt to support d1 for mac
1056 * arch/sdl/joy.c, main/mvelib.c, main/titles.c: gcc 3.2 warnings
1057 * main/object.h: foo
1059 2003-01-09 Bradley Bell <btb@icculus.org>
1061 * main/movie.c: use ifdef around gr_toggle_fullscreen
1063 2003-01-07 Bradley Bell <btb@icculus.org>
1065 * Makefile.am, descent.msn, installation.txt, main/mission.c,
1066 main/mission.h: don't need .msn file for descent.hog anymore
1069 2003-01-06 Bradley Bell <btb@icculus.org>
1071 * main/mission.h, main/mission.c: comments
1072 * README, TODO, cvshowto.txt, installation.txt, debian/copyright:
1075 2003-01-03 Bradley Bell <btb@icculus.org>
1077 * utilities/: txb2txt.c, txt2txb.c: remove old files
1078 * 3d/interp.c, include/byteswap.h, main/gamemine.c: formatting
1079 * main/polyobj.c: attempt to make read_model_file
1081 * main/menu.c: move vertigo text
1083 2003-01-02 Bradley Bell <btb@icculus.org>
1085 * 3d/interp.c, include/interp.h, main/morph.c, main/polyobj.c,
1086 main/polyobj.h: cleanup alignment changes
1087 * NEWS, 3d/interp.c, include/3d.h, include/interp.h,
1088 include/pstypes.h, main/Makefile.am, main/bm.c, main/collide.c,
1089 main/object.h: fix alignment issues on sparc
1090 * cvshowto.txt: update cvs info
1092 * 2d/rle.c: make rle_swap handle RLE_BIG
1094 2003-01-01 Martin Schaffner <maschaffner@gmx.ch>
1096 * main/render.c: workaround solaris qsort bug
1098 2003-01-01 Steffen Pohle <stpohle@gmx.net>
1100 * arch/linux/linuxnet.c, arch/linux/ukali.c,
1101 arch/linux/include/ukali.h, main/inferno.c: enabled kali
1102 * arch/linux/Makefile.am: enabled linux joystick, kali
1103 * configure.ac, arch/linux/joystick.c, arch/sdl/Makefile.am,
1104 arch/sdl/event.c: enabled linux joystick
1106 2002-12-31 Bradley Bell <btb@icculus.org>
1108 * main/gamemine.c: simplified warning msg
1109 * NEWS, TODO, main/multi.c, main/netmisc.c: comments/whitespace
1110 * main/render.h: fix compiler warning
1112 2002-12-31 Martin Schaffner <maschaffner@gmx.ch>
1114 * 2d/rle.c, main/inferno.c, main/piggy.c: fixed rle_swap leaks.
1116 2002-12-24 Bradley Bell <btb@icculus.org>
1118 * main/mission.c: fixes an infinite loop which was caused by d2x
1119 thinking d2demo was a descent 1 mission
1121 2002-12-24 Martin Schaffner <maschaffner@gmx.ch>
1123 * arch/ogl/ogl.c, main/render.c: fix compiler warnings.
1125 2002-12-24 Bradley Bell <btb@icculus.org>
1127 * main/render.c: comments
1129 2002-10-30 Bradley Bell <btb@icculus.org>
1131 * main/inferno.c: add help for -hogdir option
1132 * main/inferno.c: added -hogdir option
1134 2002-10-28 Bradley Bell <btb@icculus.org>
1136 * main/: inferno.c, menu.c: enabled Vertigo displays
1137 * include/3d.h: typo
1139 2002-10-28 Martin Schaffner <maschaffner@gmx.ch> and Bradley Bell <btb@icculus.org>
1141 * 3d/interp.c, include/3d.h, include/byteswap.h, main/bm.c,
1142 main/netmisc.c, main/network.c: simplify and eliminate redundant
1145 2002-10-28 Martin Schaffner <maschaffner@gmx.ch>
1147 * maths/fixc.c: fix infinite loop in quad_sqrt.
1148 * 3d/points.c, include/maths.h, include/pstypes.h, maths/fixc.c,
1149 maths/vecmat.c: sparc/sunos support: rename quad to quadint.
1151 2002-10-12 Bradley Bell <btb@icculus.org>
1153 * 2d/2dsline.c: handle BM_OGL in gr_scanline()
1155 2002-10-11 Bradley Bell <btb@icculus.org>
1157 * main/hud.c: make hud_message work correctly
1158 * 2d/palette.c, arch/sdl/gr.c, include/palette.h, main/inferno.c:
1160 * main/network.c: formatting, small fixes
1162 2002-10-10 Bradley Bell <btb@icculus.org>
1164 * main/netmisc.h: no swap_object for little-endian
1165 * main/: netmisc.h, network.c: use macros to simplify network
1167 * main/piggy.c: disable autodetect of mac pig (use --enable-macdata
1169 * main/inferno.c: enable loading screen for mac shareware with
1171 * main/netmisc.c: whitespace
1172 * 2d/bitmap.c, main/inferno.c, main/mission.c, main/playsave.c:
1174 * main/hud.c: whitespace
1175 * configure.ac: remove shareware build, add macdata build
1176 * main/songs.c: whitespace
1177 * 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/gpixel.c, 2d/line.c,
1178 2d/pixel.c, 2d/poly.c, 2d/rect.c, 2d/tmerge.c, main/gamerend.c:
1180 * 2d/: Makefile.am, tmerge_a.asm: enable TRANSPARENCY_COLOR for
1183 2002-10-04 Martin Schaffner <maschaffner@gmx.ch>
1185 * cfile/cfile.c, include/iff.h, main/gamepal.c, main/titles.c:
1186 comments, formatting, etc.
1187 * iff/iff.c: fix bigendian iff loading.
1189 2002-10-03 Bradley Bell <btb@icculus.org>
1191 * utilities/txb2tex.c: typo
1192 * 3d/clipper.c, main/bm.c, main/game.c, main/gamecntl.c,
1193 main/newmenu.c, main/switch.c, main/terrain.c, main/text.c:
1195 * arch/sdl/mouse.c: whitespace
1197 2002-09-19 Bradley Bell <btb@icculus.org>
1199 * main/kconfig.c: fix a oops, add old logs
1200 * main/kconfig.c: support for >3 mouse buttons
1202 2002-09-18 Bradley Bell <btb@icculus.org>
1204 * include/gr.h: fix palette swap define
1206 2002-09-14 Bradley Bell <btb@icculus.org>
1208 * main/titles.c: load hires briefing screen if lores doesn't exist
1209 (i.e. vertigo) and MenuHires=0
1211 2002-09-14 Werner Augustin <descent-source@mailinglist.gnuher.de>
1213 * main/: multi.h, network.h: pack some structures for ipx
1216 2002-09-14 Bradley Bell <btb@icculus.org>
1218 * cfile/cfile.c, main/endlevel.c, main/gamesave.c: revert cfgets()
1219 and load_endlevel_data() to expect newline-terminated strings, fix
1220 load_game_data to read null-terminated string for
1223 2002-09-07 Bradley Bell <btb@icculus.org>
1225 * main/newmenu.c: added error message
1226 * main/menu.h: enable -nohires with mac shareware
1227 * 2d/palette.c, include/gr.h: enable 0/255 palette swap
1228 * 2d/font.c: enable 0/255 palette swap for fonts
1229 * 2d/bitblt.c: add TRANSPARENCY_COLOR to assembly code, nother OGL
1231 * 2d/2dsline.c: fix ogl blooper
1233 2002-09-05 Bradley Bell <btb@icculus.org>
1235 * 2d/rle.c, 2d/scalec.c, include/rle.h: better just do it the old
1237 * include/strutil.h: need string.h for strcasecmp
1238 * include/rle.h: okay, maybe it needs to be this way
1239 * include/: 3d.h, gr.h: more stuff from d2src, mostly formatting
1240 * 2d/scalec.c: more stuff from d2src
1241 * 2d/rle.c: more stuff from d2src, formatting
1242 * 2d/font.c: useless cruft
1243 * 2d/: 2dsline.c, bitmap.c, bitmap.h: more stuff from d2src
1244 * 2d/bitblt.c, include/grdef.h: moved gr_linear_movsd assembly from
1247 2002-09-04 Bradley Bell <btb@icculus.org>
1249 * include/grdef.h: fix compiler warnings
1250 * 2d/bitblt.c: fix compiler warnings, #ifdef out dos-only code
1251 * include/grdef.h: gr_linear_movsd isn't static for NO_ASM,
1253 * main/game.c: we want the mac ibitblt for everything but dos and
1255 * main/texmerge.c: these routines are in tmerge.c
1256 * main/credits.c: enable credits for mac and oem data
1257 * main/bm.c: use either exit.ham or exit.pofs
1258 * include/ibitblt.h: enable some more code from d2src
1259 * include/gr.h: enable mac ubitblt_double
1260 * 2d/rle.c: added gr_rle_expand_scanline_generic_masked from d2src
1261 * include/grdef.h: moved some inline asm from linear.h
1262 * 2d/ibitblt.c: brought in line with original d2 version
1263 * 2d/bitblt.c: reverted to original d2 version of this file, then
1264 added d1x enhancements
1265 * 2d/2dsline.c: formatting, use __MSDOS__ instead of __DJGPP__
1266 * 2d/linear.h: moved these back to their original locations
1268 * main/mveplay.c: close some memory holes, speed up palette loading
1269 * main/movie.c: added fullscreen toggle while playing movies
1270 * main/inferno.c: comment out -superhires help text (always on)
1271 * include/timer.h: added approx_fsec_to_usec macro
1272 * arch/sdl/joy.c: fix compiler warning
1274 2002-09-01 Bradley Bell <btb@icculus.org>
1276 * main/network.c: oops
1277 * main/: movie.c, mveplay.c, mveplay.h: more movie improvements
1278 * arch/sdl/timer.c, include/timer.h: added timer_delay, faster
1279 timer_get_fixed_seconds
1282 2002-08-31 Bradley Bell <btb@icculus.org>
1284 * TODO, main/inferno.c, main/movie.c, main/mveplay.c: movie
1286 * main/multi.h: network endian stuff
1287 * 2d/font.c, include/gr.h: fast file i/o for font headers
1288 * arch/win32/arch_ip.cpp: unused file
1289 * main/: netmisc.c, netmisc.h, network.c, network.h: formatting,
1290 bigendian networking fixes
1291 * main/menu.c: make net menu more accurate, also make superhires
1293 * include/pstypes.h: better to have __pack__ all the time, I think.
1294 needed for networking, e.g.
1295 * arch/win32/: ipx_drv.h, ipx_win.c, winnet.c: win32 networking
1297 * arch/win32/Makefile.am: unused file
1300 2002-08-30 Bradley Bell <btb@icculus.org>
1302 * arch/win32/ipx_drv.h: re-added arch/win32/ipx_drv.h
1303 * main/: newmenu.h, titles.c: formatting
1304 * NEWS, arch/linux/Makefile.am, arch/linux/include/ukali.h,
1305 main/multi.h: networking works, finally
1306 * TODO: added TODO file
1307 * arch/linux/arch_ip.cpp: unused fine
1308 * README: network sorta working
1309 * main/: Makefile.am, multi.c, network.c, network.h: more
1311 * main/menu.c: load builtin mission correctly
1312 * main/inferno.c: documentation
1313 * main/: hoard.c, hoard.h, gamesave.c, mission.c: move hoard stuff
1315 * main/Makefile.mveplay: don't need no more
1317 2002-08-29 Bradley Bell <btb@icculus.org>
1319 * main/: ip_base.cpp, ip_base.h, ip_basec.h, ipclienc.c,
1320 ipclient.cpp, ipclient.h, ipserver.cpp, ipx_drv.c, multipow.c,
1321 multipow.h, netlist.c, netpkt.c, netpkt.h: deleting unused d1x
1323 * include/ipx_drv.h: more network fixing
1324 * arch/linux/include/ipx_drv.h: more network fixing
1325 * include/ipx.h: formatting
1326 * arch/linux/ipx_kali.c, include/ipx.h: fixed networking fuck-up?
1327 * NEWS, arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
1328 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, main/Makefile.am,
1329 main/inferno.c: fixed networking fuck-up?
1330 * Makefile.am: moved mingw info to README
1331 * README, mingw32.txt: moved mingw info to README
1333 2002-08-27 Bradley Bell <btb@icculus.org>
1335 * utilities/mvlextract.c: allow specifying file to extract
1336 * utilities/: tex2txb.c, txb2tex.c: use default extension to
1338 * utilities/hogextract.c: allow specifying file to extract
1339 * main/mission.c: Have to get mission_num _after_ promoting...
1340 * main/: gameseq.c, titles.c: beginning d1 briefing support
1341 * descent.msn: beginning d1 briefing support
1342 * main/: titles.c, titles.h: d1-style mission briefings
1343 * main/piggy.h: whitespace
1344 * main/movie.c: beginning robot movie support, fall back on lo/hi
1345 res if hi/lo not available
1346 * main/mission.c: added Builtin_mission_num for builtin mission,
1347 D1Hogdir, d1-style mission briefings
1348 * main/: gameseq.c, mission.h: added Builtin_mission_num for
1350 * cfile/cfile.c, include/cfile.h: add capability for 3rd hogfile
1351 (for d1 missions that need d1 data)
1352 * 2d/ibitblt.c: whitespace
1354 2002-08-26 Bradley Bell <btb@icculus.org>
1356 * utilities/mvlcreate.c: oops
1357 * utilities/: Makefile.am, mvlcreate.c, mvlextract.c: added mvl
1359 * utilities/hogextract.c: added [v]iew option
1360 * utilities/: tex2txb.c, txb2tex.c: changed txt to tex
1361 * main/titles.c: fix writable string, disable DumbAdjust thing
1362 * main/polyobj.h: whitespace
1363 * main/newmenu.c: added pcx_get_dimensions(), other stuff from
1365 * main/movie.c: read movies from AltHogDir, other fixes
1366 * main/: mission.c, mission.h: fix bug w/mission filename
1367 * main/gameseq.c: comments
1368 * main/digi.h: whitespace n stuff
1369 * include/mve_audio.h: added audio flag macros
1370 * 2d/pcx.c, include/pcx.h: added pcx_get_dimensions(), other stuff
1374 2002-08-23 Bradley Bell <btb@icculus.org>
1376 * main/: gameseq.c, inferno.c, mission.c, mission.h, titles.c: fix
1378 * Makefile.am: remove d2demo.mn2
1379 * cfile/cfile.c, include/cfile.h: add cfile_size function
1380 * d2demo.mn2, installation.txt, main/gameseq.h, main/mission.c:
1381 eliminate need for .mn2 files for oem and demo
1383 2002-08-22 Bradley Bell <btb@icculus.org>
1385 * main/bm.c: fix for vertigo
1386 * main/menu.h: make OEM menu pcx available
1387 * 2d/rle.c: merge with original d2 file
1388 * Makefile.am, configure.ac: let mission files get installed by
1391 2002-08-17 Bradley Bell <btb@icculus.org>
1393 * configure.ac: make FAST_FILE_IO the default on little-endian
1395 * NEWS, README, compilerdefs.txt, readme.txt: documentation
1396 * 2d/bitblt.c, 2d/rle.c, arch/ogl/ogl.c: implement BM_FLAG_RLE_BIG
1399 2002-08-15 Martin Schaffner <maschaffner@gmx.ch>
1401 * main/: game.c, menu.c, mission.c: promote builtin missions.
1403 2002-08-15 Bradley Bell <btb@icculus.org>
1405 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h, main/piggy.c:
1406 improved mac pig loading/reverted TRANSPARENCY_COLOR changes
1407 * utilities/.cvsignore: added cvsignore
1408 * 2d/palette.c, include/palette.h, main/gamesave.c: mac data file
1410 * main/piggy.c: mac data file loading
1411 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h: set
1412 transparency and swap 0/255 correctly for mac data files
1414 2002-08-13 Bradley Bell <btb@icculus.org>
1416 * Makefile.am, configure.ac, utilities/Makefile.am: moved utility
1417 to utilities to avoid conflict with c++ std lib <utility>
1418 * utilities/: Makefile.am, hogcreate.c, hogextract.c, txb2txt.c,
1419 txt2txb.c: moved utility to utilities to avoid conflict with c++
1421 * Makefile.am, configure.ac: add utilities
1423 2002-08-09 Bradley Bell <btb@icculus.org>
1425 * 2d/palette.c, 3d/interp.c, include/gr.h, main/render.c:
1428 2002-08-08 Bradley Bell <btb@icculus.org>
1430 * main/inferno.c: comments
1431 * main/: newmenu.c, songs.c: mac demo datafile support
1432 * installation.txt: update
1433 * main/gamesave.c: use lowercase for consistency
1434 * main/: bm.c, bm.h, endlevel.c, polyobj.c: enable loading of exit
1435 models for other than d2demo
1437 2002-08-07 Martin Schaffner <maschaffner@gmx.ch>
1439 * main/gamemine.c: formatting, better d1 texture conversion
1440 * Makefile.am, descent.mn2, descent.msn, main/mission.c,
1441 main/mission.h: recognize .msn mission files.
1443 2002-08-07 Bradley Bell <btb@icculus.org>
1445 * .cvsignore, 2d/.cvsignore, 3d/.cvsignore, arch/.cvsignore,
1446 arch/dos/.cvsignore, arch/ggi/.cvsignore, arch/linux/.cvsignore,
1447 arch/ogl/.cvsignore, arch/sdl/.cvsignore, arch/svgalib/.cvsignore,
1448 arch/win32/.cvsignore, cfile/.cvsignore, iff/.cvsignore,
1449 main/.cvsignore, main/editor/.cvsignore, maths/.cvsignore,
1450 mem/.cvsignore, misc/.cvsignore, texmap/.cvsignore: added
1453 2002-08-06 Bradley Bell <btb@icculus.org>
1455 * main/: automap.c, laser.c, songs.c, titles.c: shareware stuff
1456 * main/Makefile.am: formatting
1457 * 2d/font.c: make gr_remap_font just reload the whole thing
1458 * configure.ac: formatting
1459 * Makefile.am: added d2demo.mn2
1460 * d2demo.mn2: mission file for shareware
1461 * include/u_mem.h, main/ai.c, main/gamesave.c, main/inferno.c,
1462 main/laser.h, main/text.h, main/titles.c, main/weapon.c: whitespace
1463 * main/sounds.h: shareware stuff, whitespace
1464 * main/: polyobj.c, polyobj.h: more fast i/o macros
1465 * main/: menu.c, menu.h, mission.c, newmenu.c, piggy.c, piggy.h:
1467 * main/: endlevel.c, endlevel.h, gamemine.c, gameseq.c: merged
1468 endlevel stuff to non-shareware, allow movies/endlevel for
1470 * main/cntrlcen.c: typo
1471 * main/bm.h: use global Piggy_hamfile_version
1472 * main/bm.c: merged endlevel stuff to non-shareware, more fast i/o
1473 macros, use global Piggy_hamfile_version
1474 * main/Makefile.am: terrain and movie stuff always used now
1475 * 2d/pcx.c, include/pcx.h: make pcx header available to other
1477 * main/: gamemine.c, gamesave.c: load DMB levels
1478 * main/: bm.c, cntrlcen.c, cntrlcen.h, fuelcen.c, fuelcen.h,
1479 segment.c, segment.h, switch.c, switch.h: fast i/o macros
1481 2002-08-04 Martin Schaffner <maschaffner@gmx.ch>
1483 * main/gamemine.c, main/gamesave.c, mem/mem.c: d1 level stuff.
1485 2002-08-04 Bradley Bell <btb@icculus.org>
1487 * main/inferno.c: shareware stuff, formatting
1488 * arch/sdl/rbaudio.c: gracefully handle redbook non-availability
1489 * arch/sdl/gr.c: don't need to set mode in gr_init
1491 2002-08-02 Martin Schaffner <maschaffner@gmx.ch>
1493 * main/: gamemine.c, gamemine.h, gamesave.c, gamesave.h: more d1
1495 * Makefile.am, descent.mn2: added mission file for descent 1
1497 2002-08-02 Bradley Bell <btb@icculus.org>
1499 * arch/sdl/digi.c, arch/sdl/gr.c, include/error.h,
1500 include/oldsdl.h, main/gamecntl.c, main/inferno.c, main/laser.c,
1501 main/piggy.h, misc/error.c: junk
1502 * main/: endlevel.c, escort.c, gameseq.c, newmenu.c, render.c,
1503 render.h, scores.c, scores.h, terrain.c: shareware stuff
1504 * configure.ac, include/pstypes.h, main/bm.c, main/bm.h,
1505 main/effects.c, main/effects.h, main/piggy.c, main/piggy.h,
1506 main/powerup.c, main/powerup.h, main/robot.c, main/robot.h,
1507 main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
1508 main/weapon.c, main/weapon.h: fast i/o macros
1510 2002-08-01 Martin Schaffner <maschaffner@gmx.ch>
1512 * NEWS, cfile/cfile.c, main/console.c, main/gamemine.c,
1513 main/gamemine.h, main/gamesave.c: load d1 levels
1515 2002-07-30 Bradley Bell <btb@icculus.org>
1517 * configure.ac: oops
1518 * configure.ac, arch/ogl/gr.c, arch/ogl/ogl.c, include/ogl_init.h:
1520 * main/menu.c, main/titles.c, NEWS, 2d/font.c, include/gr.h,
1521 include/grdef.h, main/game.c, main/gamefont.c, main/gamefont.h,
1522 main/gamemine.c, main/inferno.c, main/movie.c, main/newmenu.c,
1523 main/piggy.c, main/titles.c: support shareware datafiles!
1524 * main/: bm.c, gamemine.c, piggy.c, piggy.h, weapon.c, gamemine.c,
1525 piggy.c: SHAREWARE fixes
1527 2002-07-29 Bradley Bell <btb@icculus.org>
1529 * NEWS, include/fileutil.h, main/bm.c, main/gameseq.c,
1530 main/mveplay.c, main/piggy.c, main/piggy.h, main/playsave.c,
1531 misc/fileutil.c: Portability - OS X support
1533 2002-07-27 Bradley Bell <btb@icculus.org>
1535 * main/: Makefile.am, fuelcen.c, fuelcen.h, game.c, game.h,
1536 gamemine.c, gamesave.c, gameseq.c, piggy.c, piggy.h, segment.c,
1537 segment.h: portability
1538 * cfile/cfile.c, include/cfile.h, main/cntrlcen.c, main/cntrlcen.h,
1539 main/gamesave.c, main/switch.c, main/switch.h, main/wall.c,
1540 main/wall.h: portabilization
1541 * 2d/font.c, include/gr.h: portability
1543 2002-07-26 Bradley Bell <btb@icculus.org>
1545 * 2d/font.c, 2d/pcx.c, include/gr.h, main/movie.c: portability
1546 * arch/linux/findfile.c, include/pstypes.h: os x fixes
1547 * main/player.c: foo
1548 * misc/fileutil.c, include/fileutil.h, misc/fileutil.c: oops
1549 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c,
1550 misc/fileutil.h: portable file i/o utils
1551 * main/: Makefile.mveplay, inferno.c, movie.c, newmenu.c: s not a
1552 writable string anymore... / formatting
1553 * main/Makefile.am, main/bm.c, main/bm.h, main/cntrlcen.c,
1554 main/cntrlcen.h, main/effects.c, main/effects.h, main/piggy.c,
1555 main/piggy.h, main/player.c, main/player.h, main/polyobj.c,
1556 main/polyobj.h, main/powerup.c, main/powerup.h, main/robot.c,
1557 main/robot.h, main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
1558 main/weapon.c, main/weapon.h, 3d/interp.c, include/cfile.h:
1559 portable-izing file loading routines
1561 2002-07-24 Bradley Bell <btb@icculus.org>
1563 * main/mveplay.c: correctly play files with 16bit uncompressed
1564 audio, mem checking, etc
1565 * main/: Makefile.mveplay, mvelib.c, mveplay.c: enable standalone
1568 2002-07-23 Bradley Bell <btb@icculus.org>
1570 * misc/Makefile.am: unused file
1571 * configure.ac, main/endlevel.c, main/endlevel.h, main/menu.c,
1572 main/sounds.h: remove experimental nmovie stuff
1573 * main/movie.c: add some debugging output
1575 2002-07-22 Bradley Bell <btb@icculus.org>
1577 * main/: console.c, state.c: simplified header
1578 * main/movie.c: enable mveplay audio
1579 * main/old/movie.c: moved to main/
1580 * include/mve_audio.h, include/mvelib.h, main/Makefile.am,
1581 main/inferno.c, main/kludge.c, main/movie.c, main/mve_audio.c,
1582 main/mvelib.c, main/mveplay.c: initial movie support
1583 * arch/linux/findfile.c, arch/ogl/gr.c, arch/ogl/ogl.c,
1584 arch/sdl/init.c, arch/sdl/joy.c, include/byteswap.h,
1585 include/ogl_init.h, include/pstypes.h, main/console.c,
1586 main/state.c, mem/mem.c: OS X stuff
1587 * configure.ac: OS X and movie stuff
1589 2002-07-19 Bradley Bell <btb@icculus.org>
1591 * compilerdefs.txt: OSX defs
1593 2002-07-18 Bradley Bell <btb@icculus.org>
1595 * main/inferno.c: use simpler rcs tags
1596 * autogen.sh: keep Changelog in cvs (and use --accum)
1597 * arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/rbaudio.c,
1598 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/rbaudio.c,
1599 include/rbaudio.h, main/Makefile.am, main/cdrom.h, main/gamecntl.c,
1600 main/songs.c: changed cdrom->rbaudio
1601 * include/rbaudio.h: moved to /include
1603 2002-07-17 Bradley Bell <btb@icculus.org>
1605 * 2d/d2sline.c, 2d/bitblt.c, 2d/bitmap.c, 2d/bitmap.h, 2d/box.c,
1606 2d/canvas.c, 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/font.c,
1607 2d/gpixel.c, 2d/ibitblt.c, 2d/line.c, 2d/linear.asm, 2d/linear.h,
1608 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c, 2d/rect.c,
1609 2d/rle.c, 2d/scale.c, 2d/scalea.asm, 2d/scalea.h, 2d/scalec.c,
1610 2d/tmerge.c, 2d/tmerge_a.asm, 3d/clipper.c, 3d/clipper.h,
1611 3d/draw.c, 3d/globvars.c, 3d/globvars.h, 3d/instance.c,
1612 3d/interp.asm, 3d/interp.c, 3d/matrix.c, 3d/points.c, 3d/rod.c,
1613 3d/setup.c: use simpler rcs tags
1618 2002-07-17 Bradley Bell <btb@icculus.org>
1620 * tools/cvs2cl/cvs2cl.pl: upgrade cvs2cl
1621 * d2x-gl.sh, d2x-ogl.sh: changed d2x-ogl to d2x-gl
1622 * debian/rules: don't need readme's
1623 * debian/rules: move d1x license to COPYING, license clarifications
1624 * COPYING, license.txt, debian/copyright, Makefile.am: move d1x
1625 license to COPYING, license clarifications
1626 * debian/rules: fix debian docs
1627 * debian/rules: fix debian manpages
1628 * debian/d2x-sdl.menu: fix debian menu
1629 * debian/rules: link to undocumented man page for debs
1630 * Makefile.am, configure.ac, debian/control, debian/copyright,
1631 debian/d2x-gl.files, debian/d2x-gl.menu, debian/d2x-sdl.files,
1632 debian/d2x-sdl.menu, debian/d2x.files, debian/d2x.menu,
1633 debian/rules, rpm/d2x.spec.in: change d2x-ogl to d2x-gl, other
1636 2002-07-16 Bradley Bell <btb@icculus.org>
1638 * debian/: rules, changelog.in: deb stuff
1639 * configure.ac: cleaner nasm detection
1640 * debian/: changelog.in, control, rules: deb stuff
1641 * README, installation.txt: typos, stuff
1642 * configure.ac: better #defines
1643 * configure.ac: whitespace
1644 * configure.ac: better documentation
1645 * configure.ac, arch/sdl/event.c, arch/sdl/init.c: SDL_AUDIO and
1646 SDL_JOYSTICK not needed
1647 * configure.ac, main/inferno.c: __SDL__ ugly and not needed at all
1648 * configure.ac: need higher SDL for joystick
1649 * debian/: control, rules: deb stuff
1650 * arch/sdl/joy.c: old junk
1651 * Makefile.am, configure.ac: automake updates
1652 * main/: inferno.c, text.c: don't use althogdir on non-unix
1653 * configure.ac: more autoconf updates
1654 * misc/strutil.c: better strrev
1655 * main/inferno.c: need limits.h on mingw also
1656 * acconfig.h, configure.ac: Updated for autoconf 2.53 (no more
1659 2002-04-19 Bradley Bell <btb@icculus.org>
1661 * main/network.c: let hoard.ham be a cfile
1662 * main/text.c: better error message when hog not found
1665 2002-03-23 Bradley Bell <btb@icculus.org>
1667 * acconfig.h, configure.ac, arch/linux/Makefile.am,
1668 arch/sdl/Makefile.am: Use SDL joystick automatically
1669 * arch/sdl/joy.c, main/kconfig.c: SDL Joystick works!
1671 2002-03-05 Bradley Bell <btb@icculus.org>
1673 * arch/sdl/joydefs.c, arch/sdl/joy.c: SDL joystick stuff mostly
1676 2002-02-23 Bradley Bell <btb@icculus.org>
1678 * texmap/ntmap.c: fix bug preventing higher res sdl modes
1679 * arch/dos/Makefile.am, arch/ggi/Makefile.am,
1680 arch/linux/Makefile.am, arch/ogl/Makefile.am, arch/sdl/Makefile.am,
1681 arch/svgalib/Makefile.am, arch/win32/Makefile.am,
1682 main/editor/Makefile.am: moved includes to include
1683 * arch/sdl/gr.c: use SDL_VERSION_ATLEAST
1684 * Makefile.am, 2d/Makefile.am, 3d/Makefile.am, cfile/Makefile.am,
1685 iff/Makefile.am, main/Makefile.am, maths/Makefile.am,
1686 mem/Makefile.am, misc/Makefile.am, texmap/Makefile.am: moved
1688 * main/game.c: disabled cockpit for OGL, formatting
1689 * 2d/ibitblt.c: formatting
1691 2002-02-16 Bradley Bell <btb@icculus.org>
1693 * include/oldsdl.h: check for older macros
1694 * configure.ac, arch/sdl/digi.c, arch/sdl/event.c, arch/sdl/gr.c,
1695 include/error.h, include/oldsdl.h, main/gamecntl.c, main/inferno.c:
1696 allow older sdl versions
1698 2002-02-15 Bradley Bell <btb@icculus.org>
1700 * main/: automap.c, automap.h, inferno.c: automap resolution now
1702 * include/: gr.h, grdef.h: moved protos to from grdef.h to gr.h
1703 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
1704 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
1705 win32/include/key_arch.h: never mind - that would be pointless
1706 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
1707 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
1708 win32/include/key_arch.h: copied files from d1x
1709 * arch/linux/arch_ip.cpp, arch/win32/arch_ip.cpp, main/ip_base.cpp,
1710 main/ip_base.h, main/ipclient.cpp: enable udp debug messages
1711 * main/multipow.c: need conf.h
1712 * arch/win32/Makefile.am: new file
1713 * include/pstypes.h: added u_int16_t (needed in base_ip)
1714 * arch/win32/arch_ip.cpp: copied from d1x
1716 2002-02-14 Bradley Bell <btb@icculus.org>
1718 * arch/sdl/gr.c, main/inferno.c: allow gr_init lowres
1719 * NEWS, include/gr.h, main/game.c, main/game.h, main/gamecntl.c,
1720 main/netlist.c: Added hotkeys to toggle fullscreen mode
1721 * main/: ip_base.cpp, ip_base.h, multi.h, netlist.c, netpkt.c,
1722 network.c, network.h, ipclient.cpp, netpkt.h: d1x->d2x
1723 * main/: multipow.c, multipow.h, netlist.c, netpkt.c, netpkt.h,
1724 reorder.h: Lotsa networking stuff from d1x
1726 2002-02-13 Bradley Bell <btb@icculus.org>
1728 * include/gr.h, main/game.c: Fullscreen toggle stuff
1729 * arch/linux/Makefile.am, include/ipx.h: Lotsa networking stuff
1731 * main/: Makefile.am, inferno.c, ip_base.cpp, ip_base.h, menu.c,
1732 multi.h, network.c, network.h, newmenu.c: Lotsa networking stuff
1735 2002-02-11 Bradley Bell <btb@icculus.org>
1737 * main/bm.c: use portable loader if bigendian
1738 * include/pstypes.h: don't define bool for c++
1739 * include/cfile.h: extern AltHogDir stuff
1740 * include/byteswap.h: use WORDS_BIGENDIAN
1741 * main/: newmenu.c, newmenu.h: added fixedfont menu functions
1742 * main/vers_id.h: added D2X_IVER
1743 * misc/args.c: don't use d1x.ini
1744 * Makefile.am: rpm stuff
1745 * acconfig.h, configure.ac: c++, versioning, endianness, deb, rpm
1748 2002-02-09 Bradley Bell <btb@icculus.org>
1750 * rpm/: d2x.spec, d2x.spec.in: auto-generate rpm spec file
1752 2002-02-09 Paolo Ulivi <pulivi@libero.it>
1754 * d2x-ogl.sh, d2x-sdl.sh, rpm/.cvsignore, rpm/d2x.spec: rpm
1757 2002-02-06 Bradley Bell <btb@icculus.org>
1759 * arch/linux/arch_ip.cpp, main/ip_base.cpp, main/ip_base.h,
1760 main/ip_basec.h, main/ipclienc.c, main/ipclient.cpp,
1761 main/ipclient.h, main/ipserver.cpp: Adding d1x network code
1762 * debian/: changelog.in, control, copyright, d2x-gl.files,
1763 d2x-gl.menu, d2x.files, d2x.menu, rules: Added debian stuff
1767 2002-02-02 Bradley Bell <btb@icculus.org>
1769 * NEWS, arch/ggi/Makefile.am: reenabled ggi build
1770 * NEWS, acconfig.h, configure.ac, main/gamecntl.c, main/inferno.c:
1771 Enabled RELEASE option
1773 2002-01-31 Bradley Bell <btb@icculus.org>
1775 * Makefile.am, configure.ac: specify prerequisite versions of
1776 autoconf and automake
1778 2002-01-29 Bradley Bell <btb@icculus.org>
1780 * main/mission.c: RCS header added
1781 * main/inferno.c: update copyright date
1782 * main/mission.c: allow missions to be in AltHogDir
1783 * configure.ac: Display results of configure
1784 * include/d_io.h, main/inferno.c, main/newdemo.c: Added d_mkdir
1787 2002-01-28 Bradley Bell <btb@icculus.org>
1789 * NEWS, acconfig.h, configure.ac, cfile/cfile.c, main/newdemo.c:
1790 Data files now go in DATADIR/games/d2x, user files now go in
1793 2002-01-28 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
1795 * main/inferno.c: Data files now go in DATADIR/games/d2x, user
1796 files now go in ~/.d2x
1798 2002-01-24 Bradley Bell <btb@icculus.org>
1800 * configure.ac: fix nasm not found error message
1802 2002-01-18 Bradley Bell <btb@icculus.org>
1804 * configure.in: getting rid of old configure.in
1805 * acconfig.h, configure.ac, main/Makefile.am, main/kludge.c,
1806 main/movie.c: Movie playing kludgey stuff
1807 * misc/args.c: formatting
1808 * main/inferno.c: allow -h for help
1809 * include/error.h: don't die on int3, unless -debug given
1810 * mingw32.txt: more stuff
1812 2001-12-29 Bradley Bell <btb@icculus.org>
1814 * Makefile.am: Got rid of thinking.txt
1815 * main/inferno.c: document -nomovies option
1817 2001-12-28 Bradley Bell <btb@icculus.org>
1819 * main/titles.c: formatting, put some code into place for rendering
1820 of robots during briefings
1822 2001-12-27 Bradley Bell <btb@icculus.org>
1826 2001-12-23 Craig Hadady <chadady@iglou.com>
1828 * 2d/rle.c: fixed bug in dummy array.
1830 2001-12-03 Bradley Bell <btb@icculus.org>
1832 * arch/sdl/init.c: fix formatting
1833 * Makefile.am, acconfig.h, configure.ac, arch/linux/Makefile.am,
1834 arch/sdl/Makefile.am, arch/sdl/event.c, arch/sdl/init.c,
1835 arch/sdl/joy.c, arch/svgalib/Makefile.am: lots of makefile fixes,
1836 and sdl joystick stuff
1838 2001-11-30 Bradley Bell <btb@icculus.org>
1840 * thinking.txt: not needed
1842 2001-11-27 Bradley Bell <btb@icculus.org>
1844 * cygconf, mingw32.txt: use sdl from source on cygwin
1845 * Makefile.am, configure.ac, arch/ogl/Makefile.am,
1846 arch/sdl/Makefile.am, main/Makefile.am: move SDL_LIBS to LIBS,
1847 SDL_CFLAGS to CFLAGS
1849 2001-11-27 Bradley Bell <btb@icculus.org>
1853 2001-11-14 Bradley Bell <btb@icculus.org>
1855 * texmap/scanline.c: use optimization flags as texmap default
1856 * NEWS: mouse wheel, etc
1857 * arch/include/mouse.h, arch/sdl/mouse.c, main/kconfig.c: use mouse
1858 wheel to emulate 3rd axis
1859 * Makefile.am, configure.ac: change ENV_DJGPP to DJGPP
1860 * include/error.h: kludge to ungrab mouse when we hit an int3
1861 * include/d_io.h: change __ENV_WINDOWS__ to __WINDOWS__,
1862 __ENV_MSDOS__ to __MSDOS__
1863 * arch/sdl/mouse.c: remove cruft, fix formatting, use mouse wheel
1865 * arch/sdl/event.c: remove cruft, fix formatting, begin joystick
1867 * arch/sdl/digi.c: implemented digi_set_volume
1868 * include/grdef.h, main/config.c, misc/d_io.c: change
1869 __ENV_WINDOWS__ to __WINDOWS__, __ENV_MSDOS__ to __MSDOS__
1870 * 2d/font.c, main/bm.c, main/gamesave.c, main/gameseq.c,
1871 main/piggy.c: use MAKE_SIG
1872 * installation.txt: update
1873 * configure.ac: new file
1874 * arch/sdl/joydefs.c: #include pstypes.h
1875 * arch/sdl/init.c: SDL joystick stuff
1876 * acconfig.h: adjust MINGW defines
1877 * arch/sdl/joydefs.c: copied joydefs_config from linux/joydefs.c -
1878 controls menu now works
1880 2001-11-13 Bradley Bell <btb@icculus.org>
1882 * main/Makefile.am: Make sure bmread.c and terrain.c get included
1884 * Makefile.am: New file
1885 * arch/dos/Makefile.am: Make sure gr.c and joy2.asm get included in
1887 * compilerdefs.txt: New file
1888 * main/aipath.c: use D_RAND_MAX instead of RAND_MAX
1890 2001-11-12 Bradley Bell <btb@icculus.org>
1892 * main/playsave.c: load player files regardless of byte order of
1895 2001-11-11 Bradley Bell <btb@icculus.org>
1897 * include/makesig.h, main/playsave.c: Created header for MAKE_SIG
1899 * main/Makefile.am: Don't use terrain.c unless SHAREWARE
1900 * NEWS: GL savegame thumbnails
1901 * acconfig.h, configure.in: make option for NMOVIES, default to off
1903 2001-11-09 Bradley Bell <btb@icculus.org>
1905 * main/state.c: Enabled savegame thumbnails under OpenGL
1906 * unused/pa_null/pa_enabl.h: remove duplicate header
1907 * misc/args.c: use d2x.ini for option file
1908 * mem/mem.c: Move mem_realloc inside the ifdef
1909 * main/menu.c: fix 640x400 menu text
1910 * main/inferno.c: added documentation
1911 * main/endlevel.c: fix warnings
1912 * arch/ogl/gr.c: Get rid of gl spew
1913 * arch/linux/Makefile.am: move unused ipx_udp.c to EXTRA_DIST
1914 * acconfig.h: Define __SDL__ for mingw
1916 2001-11-08 Bradley Bell <btb@icculus.org>
1918 * 2d/font.c: free OGL font data when rereading
1919 * main/collide.c, main/endlevel.c, main/endlevel.h, main/gameseq.c,
1920 main/gauges.c, acconfig.h, configure.in, main/inferno.c,
1921 main/laser.c, main/menu.c, main/menu.h, main/newmenu.c,
1922 main/piggy.c, main/sounds.h, main/switch.c, main/titles.c,
1923 main/weapon.h: Enabled shareware build, endlevel flythrough
1925 * main/: Makefile.am, terrain.c, old/terrain.c: moved file, will be
1926 of use for shareware build
1927 * arch/ogl/: gr.c, sdlgl.c: use new d_realloc function, so mem
1929 * include/u_mem.h, mem/mem.c: added d_realloc/mem_realloc functions
1931 2001-11-05 Bradley Bell <btb@icculus.org>
1933 * include/args.h, main/inferno.c, misc/args.c: Change args_init
1935 * include/3d.h: Add comment
1937 2001-11-04 Bradley Bell <btb@icculus.org>
1939 * cfile/Makefile.am, cfile/nocfile.h, include/nocfile.h: Move
1941 * arch/ogl/sdlgl.c: Hack to keep SDL from screwing up X when it
1943 * main/: gamecntl.c, inferno.c: SDL applies to more than X11...
1944 * arch/ogl/gr.c, main/Makefile.am, main/gauges.c, main/hud.c,
1945 main/hudmsg.h: Enable d1x-style hud_message
1946 * arch/ogl/: glx.c, wgl.c: Sync with d1x
1947 * 2d/font.c: re-init ogl fonts after remapping colors.
1949 2001-11-02 Bradley Bell <btb@icculus.org>
1951 * misc/Makefile.am: remove byteswap.h (duplicate header)
1952 * 2d/font.c: fixed gr_remap_font, minor stuff
1953 * configure.in: take out -O2 if doing debug build
1954 * main/bm.c: formatting
1955 * 2d/font.c, include/gr.h, NEWS: Enable OpenGL fonts!
1956 * include/byteswap.h, misc/Makefile.am: fix swapint, swapshort
1957 macros, get rid of functions
1959 2001-11-01 Bradley Bell <btb@icculus.org>
1961 * misc/byteswap.h: removed duplicate header
1963 2001-10-31 Bradley Bell <btb@icculus.org>
1965 * NEWS, main/automap.c: automap works in opengl
1966 * NEWS, configure.in: Added news
1967 * main/newmenu.c: Must call set_screen_mode for menus when using GL
1968 * 2d/: bitblt.c, canvas.c, linear.h, scalea.h: Sync with d1x
1969 * arch/sdl/event.c, arch/sdl/gr.c, arch/sdl/init.c, iff/iff.c,
1970 include/3d.h, include/loadgl.h, main/inferno.c, maths/fixc.c,
1971 maths/vecmat.c, maths/vecmata.asm: Sync with d1x
1972 * Makefile.am, arch/sdl/Makefile.am: Makefile fixes
1973 * arch/ogl/: glx.c, gr.c, ogl.c, sdlgl.c: Sync with d1x
1974 * 3d/: clipper.c, draw.c, globvars.c, instance.c, interp.c,
1975 matrix.c, points.c, rod.c, setup.c: Minor sync with d1x
1977 2001-10-27 Bradley Bell <btb@icculus.org>
1979 * main/inferno.c: added some documentation
1981 2001-10-25 Bradley Bell <btb@icculus.org>
1983 * main/inferno.c, texmap/ntmap.c, texmap/tmapflat.c: Completed tmap
1985 * Makefile.am, configure.in, arch/Makefile.am,
1986 arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/digi.c,
1987 arch/dos/gr.c, arch/ggi/Makefile.am, arch/ggi/gr.c,
1988 arch/ogl/Makefile.am, arch/ogl/glx.c, arch/ogl/gr.c,
1989 arch/ogl/ogl.c, arch/ogl/sdlgl.c, arch/ogl/wgl.c,
1990 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/digi.c,
1991 arch/sdl/gr.c, arch/svgalib/Makefile.am, arch/svgalib/gr.c,
1992 texmap/scanline.c: Finished moving stuff to arch/blah. I know,
1993 it's ugly, but It'll be easier to sync with d1x.
1994 * Makefile.am, configure.in, main/Makefile.am, main/editor/med.c,
1995 main/editor/medwall.h, main/editor/segment.c, main/editor/seguvs.h,
1996 main/editor/Makefile.am: attempt at support for editor, makefile
1998 * misc/d_delay.c: formatting fix
1999 * texmap/: Makefile.am, ntmap.c, scanline.c, scanline.h, texmapl.h,
2000 tmappent.S, tmapppro.S: adding support for runtime selection of
2002 * main/: bmread.c, game.c, gamecntl.c, gamesave.c, inferno.c,
2003 inferno.h, piggy.c, render.c, editor/editor.h: conditionalize
2004 including multi.h and network.h, fix backslashes, fix compiler
2006 * main/: ai.c, ai2.c, aipath.c, automap.c, bm.c, cntrlcen.c,
2007 collide.c, controls.c, credits.c, dumpmine.c, endlevel.c, escort.c,
2008 fireball.c, fuelcen.c, gamemine.c, gameseq.c, gauges.c, laser.c,
2009 menu.c, multi.h, netmisc.c, network.h, newdemo.c, newmenu.c,
2010 object.c, powerup.c, state.c, switch.c, wall.c: conditionalize
2011 including multi.h and network.h, fix backslashes
2012 * include/pstypes.h: added typedef for u_int64_t on mingw
2013 * include/3d.h: added prototype for g3_uninit_polygon_model
2014 * arch/sdl/Makefile.am: Don't use SDL joystick except on mingw
2016 2001-10-24 Bradley Bell <btb@icculus.org>
2018 * arch/: ggi/Makefile.am, svgalib/Makefile.am: Moved input stuff to
2019 arch subdirs, as in d1x.
2020 * Makefile.am, configure.in, main/kconfig.c: Revert bin_programs to
2021 earlier style until i understand automake 1.5 better. remove input
2023 * arch/: Makefile.am, dos/Makefile.am, dos/joy2.asm, dos/joyc.c,
2024 dos/joydefs.c, dos/key.c, dos/mouse.c, ggi/event.c, ggi/init.c,
2025 ggi/key.c, ggi/mouse.c, linux/Makefile.am, linux/joydefs.c,
2026 linux/joystick.c, linux/include/joystick.h, sdl/Makefile.am,
2027 sdl/event.c, sdl/joy.c, sdl/joydefs.c, sdl/key.c, sdl/mouse.c,
2028 svgalib/event.c, svgalib/init.c, svgalib/key.c, svgalib/mouse.c:
2029 Moved input stuff to arch subdirs, as in d1x.
2030 * NEWS, configure.in: blah blah
2032 2001-10-23 Bradley Bell <btb@icculus.org>
2034 * include/ui.h, unused/ui/ui.h: Moved ui.h to includes/
2035 * texmap/tmapppro.S: no need for #include <conf.h> here
2036 * main/Makefile.am: Build fixes. EDITOR_SRCS added to
2038 * main/: Makefile.am, network.c: No longer #ifdef'ing out the whole
2039 file. RCS header added
2040 * main/: bmread.c, kmatrix.c, multi.c, multibot.c: No longer
2041 #ifdef'ing out the whole file. RCS header added
2042 * Makefile.am, acconfig.h, configure.in, arch/dos/Makefile.am,
2043 main/Makefile.am, maths/Makefile.am, texmap/Makefile.am: Build
2044 fixes. Now works with automake 1.5 and autoconf 2.52.
2045 --enable-editor option added. SDL_VIDEO and SDL_INPUT defined for
2046 mingw (-grabmouse now works on win32).
2047 * config.guess, config.sub, install-sh, missing, mkinstalldirs:
2048 These don't belong in cvs
2052 2001-10-20 Bradley Bell <btb@icculus.org>
2054 * 2d/font.c: Don't free unused variables...
2055 * 2d/font.c, include/gr.h: Bringing font stuff more in line with
2057 * Makefile.am, arch/Makefile.am, arch/dos/Makefile.am,
2058 arch/linux/Makefile.am, arch/win32/Makefile.am, iff/Makefile.am,
2059 main/Makefile.am: make dist more sensible
2060 * Makefile.am: Kludge for linking on mingw
2062 2001-10-19 Bradley Bell <btb@icculus.org>
2064 * Makefile.am, configure.in, arch/win32/Makefile.am,
2065 arch/win32/ipx_win.c, arch/win32/winnet.c: Little fixes
2066 * include/ipx_drv.h: Check for __MINGW32__
2067 * include/i86.h: Imported from d1x
2068 * arch/dos/: Makefile.am, ipx.c: Re-import of d1x files
2069 * arch/dos/modex.asm: Fixed %include
2070 * main/console.c: RCS headers added
2071 * arch/sdl/: Makefile.am, init.c, timer.c: Moved arch/sdl_* to
2073 * Makefile.am, main/Makefile.am: Moved final link to top-level
2074 directory instead of main/
2075 * 2d/linear.asm, maths/fix.asm, maths/vecmata.asm: Changed
2076 __ENV_LINUX__ to __linux__
2077 * configure.in, arch/Makefile.am, arch/dos_dpmi.c,
2078 arch/dos_findfile.c, arch/dos_init.c, arch/dos_ipx.c,
2079 arch/dos_modex.asm, arch/dos_timer.asm, arch/dos_tweak.inc,
2080 arch/dos_vesa.c, arch/dos_vgaregs.inc, arch/linux_init.c,
2081 arch/sdl_init.c, arch/sdl_timer.c, arch/dos/Makefile.am,
2082 arch/dos/dpmi.c, arch/dos/findfile.c, arch/dos/init.c,
2083 arch/dos/ipx.c, arch/dos/modex.asm, arch/dos/timer.asm,
2084 arch/dos/tweak.inc, arch/dos/vesa.c, arch/dos/vgaregs.inc,
2085 arch/linux/Makefile.am, arch/linux/init.c, arch/win32/Makefile.am,
2086 arch/win32/mingw_init.c, main/Makefile.am: Moved arch/sdl_* to
2088 * configure.in: add --enable-xploader, support arch/linux subdir,
2090 * main/inferno.c: conditionalize conf.h
2092 2001-10-19 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
2094 * acconfig.h, 2d/bitmap.h, 3d/interp.c, cfile/cfile.c,
2095 include/cfile.h, main/bm.c, mem/mem.c, misc/fileutil.c,
2096 misc/fileutil.h: Partial application of linux/alpha patch.
2098 2001-10-19 Bradley Bell <btb@icculus.org>
2100 * main/Makefile.am, arch/linux/Makefile.am: Brought linux
2101 networking in line with d1x, moved some arch/linux_* stuff to
2103 * arch/linux/: findfile.c, ipx_bsd.c, ipx_kali.c, ipx_lin.c,
2104 linuxnet.c, ukali.c, include/ipx_bsd.h, include/ipx_hlpr.h,
2105 include/ipx_kali.h, include/ipx_ld.h, include/ipx_lin.h,
2106 include/ipx_udp.h, include/ukali.h: remove pesky * from RCS log
2108 * arch/: Makefile.am, linux_findfile.c, linux_ipx_bsd.c,
2109 linux_ipx_lin.c, linux_ipx_udp.c, linux_net.c, linux/findfile.c,
2110 linux/ipx_bsd.c, linux/ipx_kali.c, linux/ipx_lin.c,
2111 linux/ipx_udp.c, linux/linuxnet.c, linux/ukali.c,
2112 linux/include/ipx_bsd.h, linux/include/ipx_hlpr.h,
2113 linux/include/ipx_kali.h, linux/include/ipx_ld.h,
2114 linux/include/ipx_lin.h, linux/include/ipx_udp.h,
2115 linux/include/ukali.h: Brought linux networking in line with d1x,
2116 moved some arch/linux_* stuff to arch/linux/*
2117 * include/ipx_drv.h: Imported from d1x
2118 * main/ipx_drv.c: RCS info added, conf.h added, etc...
2119 * main/ipx_drv.c: Imported from d1x
2120 * include/args.h, include/ipx.h, main/inferno.c, main/network.c,
2121 main/network.h, main/Makefile.am: Trying to get network working on
2123 * configure.in, 2d/Makefile.am, arch/win32/Makefile.am,
2124 main/Makefile.am: build fixes
2125 * arch/: win32/Makefile.am, win32/findfile.c, win32/ipx_drv.h,
2126 win32/ipx_win.c, win32/winnet.c, Makefile.am, win32_findfile.c,
2127 linux/include/ipx_drv.h: Moved win32_* to win32/* (a la d1x),
2128 starting to get net working.
2129 * include/pstypes.h: Changed __ENV_LINUX__ to __linux__,
2130 conditionalized min,max macros
2132 2001-10-18 Bradley Bell <btb@icculus.org>
2134 * acconfig.h, 2d/linear.h, arch/include/joy.h, include/loadgl.h,
2135 include/strutil.h, include/vecmat.h, main/kconfig.c, misc/d_glob.c,
2136 texmap/tmap_inc.asm, texmap/tmap_per.asm, texmap/tmappent.S,
2137 texmap/tmapppro.S, main/console.c: Changed __ENV_LINUX__ to
2139 * 2d/2dsline.c: RCS headers added/changed
2140 * configure.in: fix NASMFLAGS bug
2141 * main/: collide.c, inferno.c, object.c, render.c: RCS headers
2144 2001-10-17 Bradley Bell <btb@icculus.org>
2146 * NEWS: Fixed the invulnerable robots bug!
2147 * main/collide.c: Fixed the invulnerable robots bug!
2149 2001-10-14 Bradley Bell <btb@icculus.org>
2151 * Makefile.am, arch/Makefile.am, iff/Makefile.am, main/Makefile.am:
2154 2001-10-13 Bradley Bell <btb@icculus.org>
2156 * Makefile.am, autogen.sh, configure.in, 2d/Makefile.am,
2157 arch/Makefile.am, arch/dos/Makefile.am,
2158 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
2159 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
2160 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
2161 arch/dos/include/Makefile.am, arch/dos/mm_snd/Makefile.am,
2162 arch/dos/mm_snd/include/Makefile.am, arch/include/Makefile.am,
2163 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
2164 arch/win32/Makefile.am, arch/win32/d3dframe/Makefile.am,
2165 arch/win32/include/Makefile.am, iff/Makefile.am,
2166 iff/archive/Makefile.am, include/Makefile.am, main/Makefile.am,
2167 main/editor/Makefile.am, main/old/Makefile.am, tools/Makefile.am,
2168 tools/cvs2cl/Makefile.am, unused/Makefile.am,
2169 unused/bios/Makefile.am, unused/lib/Makefile.am,
2170 unused/novga/Makefile.am, unused/pa_null/Makefile.am,
2171 unused/ui/Makefile.am, unused/vga/Makefile.am,
2172 unused/vga/new/Makefile.am, unused/win95/Makefile.am: Removed
2173 automake stuff from "inert" subdirs. And there was much rejoicing.
2174 * Makefile.am, NEWS, configure.in: Stuff
2175 * ChangeLog: removing auto-generated file
2176 * cygconf: Added instructions for mingw32 build
2177 * Makefile.am: renamed INSTALL to installation.txt
2178 * installation.txt, INSTALL: renamed INSTALL to installation.txt
2179 * mingw32.txt: Added instructions for mingw32 build
2180 * configure.in: Enable assembly under mingw32
2182 2001-10-12 Bradley Bell <btb@icculus.org>
2184 * acconfig.h, aclocal.m4, conf.h.in: remove superfluous files
2185 * acconfig.h, aclocal.m4, conf.h.in, configure.in, 2d/2dsline.c,
2186 2d/bitblt.c, 2d/box.c, 2d/canvas.c, 2d/gpixel.c, 2d/line.c,
2187 2d/pixel.c, include/pstypes.h, include/strutil.h, include/timer.h,
2188 main/digi.h, main/kludge.c, main/object.c, main/render.c,
2189 misc/d_glob.c, misc/d_io.c, misc/strutil.c: Changed __ENV_DJGPP__
2190 to __DJGPP__, since it's built-in.
2192 2001-10-12 Paolo Ulivi <paoloulivi@tin.it>
2194 * aclocal.m4, conf.h.in, include/vecmat.h, main/collide.c,
2195 main/kludge.c, main/piggy.h: fix some gcc 3.0 warnings.
2199 2001-10-12 Bradley Bell <btb@icculus.org>
2201 * Makefile.am, unused/win95/Makefile.am: Fix some dist stuff
2202 * Makefile.am: make sure cygconf gets archived
2203 * configure.in: Increment version number in preparation for release
2204 * configure.in: Fix detection of opengl
2205 * Makefile.am, aclocal.m4, autogen.sh, conf.h.in, configure.in,
2206 cygconf, arch/Makefile.am, arch/include/joy.h,
2207 arch/include/mouse.h, include/loadgl.h, include/pstypes.h,
2208 include/strutil.h, main/Makefile.am, main/config.c, main/console.c,
2209 main/gamepal.h, main/gamerend.c, main/inferno.c, main/kconfig.c,
2210 main/multi.c, main/newdemo.c, misc/d_delay.c, misc/d_glob.c,
2211 misc/strutil.c: Switched from Cygwin to mingw32 on MS boxes.
2212 Vastly improved compilability.
2214 2001-10-11 Bradley Bell <btb@icculus.org>
2216 * Makefile.am: Added macros/sdl.m4
2217 * autogen.sh: Added macros/sdl.m4
2219 2001-10-09 Bradley Bell <btb@icculus.org>
2221 * main/vers_id.h: Added DESCENT_VERSION constant
2222 * main/inferno.c: Added command-line help.
2223 * include/ogl_init.h: opengl improvments (following d1x changes)
2225 2001-10-07 Bradley Bell <btb@icculus.org>
2227 * aclocal.m4, conf.h.in, configure.in, arch/Makefile.am,
2228 arch/ogl/Makefile.am: Remove duplicate headers.
2230 2001-08-02 Thimo Neubauer <thimo@debian.org>
2232 * mem/mem.c: totally crippled the memory manager because it does
2233 not make sense for non-DOS-systems and it would have been too
2234 complicated to get it 64bit clean
2236 2001-06-19 Bradley Bell <btb@icculus.org>
2238 * cvshowto.txt: updated anonymous password
2240 2001-02-08 Bradley Bell <btb@icculus.org>
2242 * COPYING, license.txt: Added d1x license
2244 2001-02-01 Bradley Bell <btb@icculus.org>
2246 * aclocal.m4, configure.in: Better detecting of SDL and GL/GLU
2248 2001-01-31 Bradley Bell <btb@icculus.org>
2250 * configure.in, arch/include/mouse.h, include/pstypes.h,
2251 main/game.c, main/gamepal.h: OpenGL support under Cygwin/SDL
2252 * main/polyobj.c: fix typo
2253 * 2d/Makefile.am, 2d/bitblt.c, 2d/bitmap.c, 2d/box.c, 2d/canvas.c,
2254 2d/circle.c, 2d/disc.c, 2d/font.c, 2d/gpixel.c, 2d/ibitblt.c,
2255 2d/line.c, 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c,
2256 2d/rect.c, 2d/rle.c, 2d/scale.c, 2d/scalec.c, 2d/tmerge.c,
2257 3d/clipper.c, 3d/draw.c, 3d/globvars.c, 3d/instance.c, 3d/interp.c,
2258 3d/matrix.c, 3d/points.c, 3d/rod.c, 3d/setup.c, arch/Makefile.am,
2259 cfile/cfile.c, iff/iff.c, main/ai.c, main/ai2.c, main/aipath.c,
2260 main/automap.c, main/bm.c, main/bmread.c, main/cmd.c,
2261 main/cntrlcen.c, main/collide.c, main/config.c, main/console.c,
2262 main/controls.c, main/credits.c, main/crypt.c, main/dumpmine.c,
2263 main/effects.c, main/endlevel.c, main/escort.c, main/fireball.c,
2264 main/fuelcen.c, main/fvi.c, main/game.c, main/gamecntl.c,
2265 main/gamefont.c, main/gamemine.c, main/gamepal.c, main/gamerend.c,
2266 main/gamesave.c, main/gameseg.c, main/gameseq.c, main/hostage.c,
2267 main/kconfig.c, main/kmatrix.c, main/laser.c, main/lighting.c,
2268 main/mglobal.c, main/mission.c, main/morph.c, main/netmisc.c,
2269 main/network.c, main/newdemo.c, main/newmenu.c, main/object.c,
2270 main/paging.c, main/physics.c, main/piggy.c, main/polyobj.c,
2271 main/powerup.c, main/render.c, main/robot.c, main/slew.c,
2272 main/songs.c, main/switch.c, main/texmerge.c, main/text.c,
2273 main/titles.c, main/vclip.c, main/wall.c, main/weapon.c,
2274 maths/Makefile.am, maths/fixc.c, maths/rand.c, maths/tables.c,
2275 maths/vecmat.c, mem/mem.c, misc/args.c, misc/byteswap.c,
2276 misc/d_delay.c, misc/d_glob.c, misc/d_io.c, misc/error.c,
2277 misc/hash.c, misc/strio.c, misc/strutil.c, texmap/Makefile.am,
2278 texmap/ntmap.c, texmap/scanline.c, texmap/tmapflat.c: Makefile and
2280 * arch/dos_findfile.c, arch/dos_modex.asm, include/console.h,
2281 include/modex.h, main/collide.c, main/gamesave.c, main/gameseq.c,
2282 main/gauges.c, main/object.c, main/playsave.c, main/render.c,
2283 main/state.c, mem/mem.c, texmap/ntmap.c, texmap/tmapflat.c: Fix
2285 * include/gr.h, main/menu.c: Fullscreen toggle added to screen res
2287 * configure.in, include/pstypes.h, main/kconfig.c: Support for
2288 cross-compiling, and cygwin fixes
2290 2001-01-30 Bradley Bell <btb@icculus.org>
2292 * configure.in, arch/Makefile.am, arch/win32_findfile.c,
2293 include/pstypes.h, include/strutil.h, main/Makefile.am,
2294 misc/strutil.c, unused/win95/findfile.c: Cygwin support, using SDL.
2295 needs --without-assembler and --without-network to compile
2297 2001-01-29 Bradley Bell <btb@icculus.org>
2299 * configure.in, main/Makefile.am: Fixes to build system
2300 * main/kconfig.c: fix for non-linux joysticks
2301 * arch/: dos/Makefile.am, dos/cdrom.c, dos/digi.c, dos/dosgr.c,
2302 dos/dpmi.c, dos/findfile.c, dos/init.c, dos/ipx.c, dos/joy2.asm,
2303 dos/joyc.c, dos/joydefs.c, dos/key.c, dos/modex.asm, dos/mouse.c,
2304 dos/timer.asm, dos/tweak.inc, dos/vesa.c, dos/vgaregs.inc,
2305 include/joy.h, linux/Makefile.am, linux/findfile.c, linux/init.c,
2306 linux/ipx_bsd.c, linux/ipx_lin.c, linux/ipx_udp.c,
2307 linux/linuxnet.c, sdl/Makefile.am, sdl/init.c, sdl/timer.c: Removed
2309 * arch/: Makefile.am, dos_dpmi.c, dos_findfile.c, dos_init.c,
2310 dos_ipx.c, dos_modex.asm, dos_timer.asm, dos_tweak.inc, dos_vesa.c,
2311 dos_vgaregs.inc, linux_findfile.c, linux_init.c, linux_ipx_bsd.c,
2312 linux_ipx_lin.c, linux_ipx_udp.c, linux_net.c, sdl_init.c,
2313 sdl_timer.c: Fixed build system, minor fixes
2314 * arch/dos/include/: joy.h, key.h, mouse.h: Unified input headers.
2315 * arch/linux/Makefile.am, configure.in: Duplicate file removal.
2317 2001-01-28 Bradley Bell <btb@icculus.org>
2319 * conf.h.in, configure.in, arch/Makefile.am,
2320 arch/dos/include/Makefile.am, arch/include/Makefile.am,
2321 arch/include/key.h, main/Makefile.am: More header unification...
2322 * main/newdemo.c: Added <ctype.h>
2323 * arch/include/: event.h, joy.h: unified input headers.
2324 * acconfig.h, include/d_delay.h, main/Makefile.am, main/game.c:
2325 OpenGL now uses SDL-GL instead of gii
2326 * arch/include/: key.h, mouse.h: Unified arch headers
2328 2001-01-25 Bradley Bell <btb@icculus.org>
2330 * autogen.sh: use "set -e" so execution stops if something goes
2333 2001-01-24 Bradley Bell <btb@icculus.org>
2336 * Makefile.am: Add ChangeLog to dist
2337 * ChangeLog: Putting this here so automake doesn't complain
2341 2001-01-24 Bradley Bell <btb@icculus.org>
2343 * INSTALL, NEWS, README, cvshowto.txt: updated documentation
2344 * tools/: Makefile.am, cvs2cl/Makefile.am, cvs2cl/cvs2cl.pl: cvs2cl
2345 for building ChangeLog from RCS entries
2346 * Makefile.am, acconfig.h, autogen.sh, conf.h.in, configure.in,
2347 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
2348 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
2349 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
2350 arch/dos/include/Makefile.am, 2d/Makefile.am, 3d/Makefile.am,
2351 arch/Makefile.am, arch/dos/Makefile.am,
2352 arch/dos/mm_snd/Makefile.am, arch/dos/mm_snd/include/Makefile.am,
2353 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
2354 arch/ogl/Makefile.am, arch/sdl/Makefile.am, arch/win32/Makefile.am,
2355 arch/win32/d3dframe/Makefile.am, arch/win32/include/Makefile.am,
2356 cfile/Makefile.am, iff/Makefile.am, iff/archive/Makefile.am,
2357 include/Makefile.am, main/editor/Makefile.am, main/old/Makefile.am,
2358 unused/Makefile.am, unused/bios/Makefile.am,
2359 unused/lib/Makefile.am, unused/novga/Makefile.am,
2360 unused/pa_null/Makefile.am, unused/ui/Makefile.am,
2361 unused/vga/Makefile.am, unused/vga/new/Makefile.am,
2362 unused/win95/Makefile.am, main/Makefile.am, maths/Makefile.am,
2363 misc/Makefile.am, texmap/Makefile.am: improved automake config.
2364 make dist, VPATH builds, ...
2365 * configure, Makefile.in, libtool, ltconfig, ltmain.sh,
2366 stamp-h.in, 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.in,
2367 arch/dos/Makefile.in, arch/linux/Makefile.in,
2368 arch/sdl/Makefile.in, cfile/Makefile.in, iff/Makefile.in,
2369 main/Makefile.in, maths/Makefile.in, mem/Makefile.in,
2370 misc/Makefile.in, texmap/Makefile.in: cruft removal
2371 * 2d/diff, arch/dos/sgrep.out, arch/linux/stHqFIq1, main/test.txt:
2373 * ChangeLog, NEWS: moved old ChangeLog to NEWS
2374 * configure.in, conf.h.in: moved NDEBUG to conf.h.in
2375 * main/: game.c, kconfig.c, text.c: changed args_find to FindArg
2376 * main/: gamecntl.c, inferno.c: changed args_find to FindArg, added
2378 * arch/dos_init.c, arch/linux_init.c, arch/linux_ipx_udp.c,
2379 arch/linux_net.c, arch/sdl_init.c, arch/dos/init.c,
2380 arch/dos/joyc.c, arch/linux/init.c, arch/linux/ipx_udp.c,
2381 arch/linux/linuxnet.c, arch/sdl/init.c, include/args.h,
2382 main/config.c, main/hud.c, main/menu.c, main/multi.c,
2383 main/network.c, main/piggy.c, main/polyobj.c, main/slew.c,
2384 main/songs.c, misc/args.c: changed args_find to FindArg
2386 2001-01-22 Bradley Bell <btb@icculus.org>
2388 * configure, main/Makefile.am, main/Makefile.in: configuration
2390 * include/error.h, include/mono.h, main/game.c, main/gamerend.c:
2391 fix compiler warnings w/opengl
2392 * include/console.h: ggi support
2393 * arch/linux_init.c: svgalib support
2394 * Makefile.in, conf.h.in, configure, configure.in, 2d/Makefile.am,
2395 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.am, arch/Makefile.in,
2396 arch/svgalib_init.c, cfile/Makefile.in, iff/Makefile.in,
2397 main/Makefile.am, main/Makefile.in, maths/Makefile.am,
2398 maths/Makefile.in, mem/Makefile.in, misc/Makefile.in,
2399 texmap/Makefile.am, texmap/Makefile.in: configuration fixes
2400 * iff/iff.c, include/u_mem.h: NDEBUG fixes
2401 * main/: ai.h, inferno.c, lighting.c, object.c, render.c: fix
2402 warnings and enable NDEBUG
2403 * arch/svgalib_init.c: svgalib support
2405 2001-01-22 Michael Wagener <Michael.Wagener@materna.de>
2407 * main/kconfig.c: joystick support
2409 2001-01-21 Bradley Bell <btb@icculus.org>
2411 * cvshowto.txt: new file, taken from d1x webpage
2412 * AUTHORS, README: Taking over as maintainer of d2x
2413 * ChangeLog: Grab mouse with SDL/X11
2414 * main/: gamecntl.c, inferno.c: Grab mouse with SDL/X11
2416 2001-01-20 Bradley Bell <btb@icculus.org>
2418 * configure, configure.in: Turned -Werror back off by default
2419 * README, configure, configure.in, 2d/font.c, arch/sdl_init.c,
2420 iff/iff.c, include/3d.h, include/d_io.h, main/Makefile.am,
2421 main/Makefile.in, main/bm.c, main/collide.c, main/credits.c,
2422 main/fuelcen.h, main/game.c, main/gamecntl.c, main/gamepal.c,
2423 main/gamerend.c, main/gamesave.c, main/gameseg.c, main/gameseq.c,
2424 main/gauges.c, main/kconfig.c, main/kludge.c, main/kmatrix.c,
2425 main/laser.c, main/multi.c, main/network.c, main/network.h,
2426 main/newdemo.c, main/newmenu.c, main/object.c, main/object.h,
2427 main/physics.c, main/piggy.c, main/polyobj.c, main/state.c,
2428 main/switch.c, main/titles.c, main/wall.c: Got rid of all compiler
2429 warnings, for non-OpenGL on linux, anyway...
2431 2001-01-19 Bradley Bell <btb@icculus.org>
2433 * copying: remove duplicate file
2434 * Import of d2x-0.0.9-pre1
2435 * Import of d2x-0.0.8