1 2004-05-22 Matthew Mueller <donut@dakotacom.net>
3 * arch/ogl/gr.c: fix possibility of saving incomplete .tga
4 screenshots if the entire thing wasn't written in one call to
7 * arch/win32/digi.c: fix persistent sounds (fans, etc) volume/pan
8 info not being updated on win32 (d1x r1.11)
10 * arch/win32/digi.c: remove some redundancy by not needing to do
11 SoundSlots[i].playing = 0; in addition to DS_release_slot. Also
12 clean up some indenting of DS_release_slot calls. And make
13 DS_release_slot return 1 when a sound is already not playing, in
14 addition to when a sound was killed. (d1x r1.10)
16 * arch/linux/joystick.c: fix crash/hang when using -nojoystick in
17 linux version (d1x r1.5)
19 * main/kconfig.c: make next axis config key skip currently
20 allocated axes (d1x r1.11)
22 2004-05-22 David Cleaver <wraithx@morpheus.net>
24 * main/kconfig.c: joy configuration next axis key from WraithX
27 2004-05-22 Bradley Bell <btb@icculus.org>
29 * main/game.c, main/inferno.c: typo
31 2004-05-21 Matthew Mueller <donut@dakotacom.net>
33 * main/game.c, main/game.h, main/inferno.c: make rear view
34 leave_time variable with -rearviewleavetime argument (d1x r1.25,
37 2004-05-22 Martin Schaffner <maschaffner@gmx.ch>
39 * main/inferno.c: change -udp documentation to d2x behaviour
41 2004-05-21 Bradley Bell <btb@icculus.org>
43 * include/gr.h: added missing define for menu fullscreen toggle
45 2004-05-21 Matthew Mueller <donut@dakotacom.net>
47 * arch/dos/joyc.c, arch/linux/joystick.c: use JOY_NUM_AXES instead
48 of 4 in joy_(get|set)_cal_vals (d1x r1.3, r1.4)
50 2004-05-21 Steven Mueller <diffusor@ugcs.caltech.edu>
52 * arch/include/joy.h, arch/linux/joydefs.c, arch/linux/joystick.c,
53 arch/linux/include/joystick.h: patch from Steven Mueller for using
54 more than 4 joystick devices in linux (d1x r1.3, r1.3, r1.3)
56 2004-05-21 Victor Rachels <sekmu@tisiphone.dhs.org>
58 * main/fvi.c, main/gameseg.c, main/gameseg.h, main/object.c,
59 main/physics.c, main/render.c, main/wall.c: file-line for segfault
60 info (d1x r1.3, r1.5, r1.3, r1.4, r1.3, r1.5, r1.2)
62 * arch/win32/digi.c: digisound fixes (d1x r1.7)
64 2004-05-21 Bradley Bell <btb@icculus.org>
66 * main/inferno.c: added -udp documentation from d1x
68 2004-05-20 Bradley Bell <btb@icculus.org>
70 * VisualC/d2xgl/d2xgl.dsp: don't need texmappers for OpenGL
72 2004-05-20 David Cleaver <wraithx@morpheus.net>
74 * main/controls.c, main/gamecntl.c, main/kconfig.c,
75 main/kconfig.h, main/object.c: death-cam from WraithX (d1x r1.3,
76 game.c r1.21, r1.6, r1.4, r1.3)
78 2004-05-20 Bradley Bell <btb@icculus.org>
80 * main/inferno.c: document -ihaveabrokenmouse
82 2004-05-20 Matthew Mueller <donut@dakotacom.net>
84 * arch/dos/vesa.c: dos gcc 2.95 asm fixes (d1x r1.2)
86 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
88 * arch/dos/init.c, arch/dos/mouse.c: added new arg and printfs for
89 mouse driver problems (d1x r1.2, r1.2)
91 2004-05-20 Matthew Mueller <donut@dakotacom.net>
93 * main/newmenu.c: increased MESSAGEBOX_TEXT_SIZE to fix netgame
94 join list score crash (d1x r1.8)
96 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
98 * main/fvi.c, main/gameseg.c, main/gameseg.h, main/physics.c:
99 added debug info for illegal side type (d1x r1.2, r1.4, r1.2,
102 2004-05-20 Bradley Bell <btb@icculus.org>
104 * arch/ogl/gr.c, main/menu.c: fix a couple of defines
106 * main/inferno.c: integrated some niceautomap stuff from d1x
108 2004-05-20 Matthew Mueller <donut@dakotacom.net>
110 * arch/win32/joyhh.c: fixed the config bug where it'd always put
111 in some weird axis (d1x r1.3)
113 * arch/win32/init.c: set win32 icon to icon from resource file
116 * arch/win32/key.c: win32: fixed space key not working in messages
119 2004-05-20 Bradley Bell <btb@icculus.org>
121 * texmap/Makefile.am, texmap/scanline.c: don't need texmappers for
124 2004-05-20 Matthew Mueller <donut@dakotacom.net>
126 * main/inferno.c: document -gl_refresh (d1x r1.20)
128 * arch/win32/joyhh.c, arch/win32/mouse.c: w32: check
129 -no(mouse|joystick) within respective _init() funcs (d1x r1.2,
132 * arch/win32/win32.c: fixed win32 gr_*_mode funcs that I forgot to
133 change the arg type for (d1x r1.5)
135 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
137 * arch/win32/digi.c: altsounds (d1x r1.6)
139 2004-05-20 Matthew Mueller <donut@dakotacom.net>
141 * arch/win32/digi.c: fixed a major memory leak and removed a bit
142 of redundancy (d1x r1.5)
144 * arch/win32/digi.c: call digi_reset_digi_sounds in digi_close to
145 fix crashing (d1x r1.4)
147 * arch/win32/digi.c: win32's digi_start_sound was not calling
148 DS_release_slot after setting .playing=0, resulting in a
149 memleak. Thanks to Stefan Ring for catching this (d1x r1.9)
151 * arch/win32/joyhh.c: remove joySetCapture in win32 joystick code,
152 apparently it was somehow causing some joysticks (Sidewinder
153 Precision 2) to only turn when the stick was moving, but not when
154 at turned but held stationary. And it was completely unused
155 anyway. Thanks to Stefan Ring for (somehow) finding this (d1x
158 * main/game.c: add alt+enter to toggle fullscreen (in addition to
159 previous key combos (d1x r1.29)
161 * arch/ogl/wgl.c: minor cleanup, use same for loop for filling r,
162 g, and b values (d1x r1.15)
164 * arch/ogl/gr.c: fix funky ogl gammaramp palette when getting hit
165 sometimes (didn't handle negative palette steps) (d1x r1.34)
167 * arch/ogl/ogl.c: add caching of weapon inner models, screen
168 shatter effects, robot explosions and weapons, and some more
169 always present stuff. Also clean up ogl_cache_weapon_textures
172 2004-05-20 Bradley Bell <btb@icculus.org>
174 * main/kludge.c, main/game.c: move gr_renderstats and
175 gr_badtexture back to game.c
177 2004-05-20 Matthew Mueller <donut@dakotacom.net>
179 * arch/ogl/ogl.c, include/gr.h, main/inferno.c: add -renderstats
180 command-line arg to activate RENDERSTATS (d1x r1.36, r1.15, r1.33)
182 * arch/ogl/ogl.c: fix last commit (d1x r1.35)
184 * arch/ogl/ogl.c: add RENDERSTATS counter for number of textures
185 loaded after texture caching stage (d1x r1.34)
187 * arch/ogl/ogl.c: use GL_INDEX_BITS to get bpp for color buffer
188 for renderstats (d1x r1.33)
190 2004-05-19 Matthew Mueller <donut@dakotacom.net>
192 * arch/ogl/gr.c, arch/ogl/ogl.c, include/ogl_init.h,
193 main/inferno.c: add anisotropic texture filtering suport (d1x
194 r1.33, r1.32, r1.23, r1.32)
196 * arch/ogl/ogl.c: make RENDERSTATS show size of color/depth buffer
199 * arch/ogl/gr.c, arch/ogl/ogl.c, include/loadgl.c,
200 include/ogl_init.h: utilize hardware multitexturing support if
201 possible (requires GL_NV_texture_env_combine4 extension) (d1x
202 r1.32, r1.30, r1.4, 1.22)
204 * arch/ogl/glx.c: add ogl_setbrightness_internal stub for glx (d1x
207 * arch/ogl/wgl.c: implement SetGammaRamp on WGL (d1x r1.14)
209 * arch/ogl/gr.c, arch/ogl/internal.h, arch/ogl/sdlgl.c,
210 arch/ogl/wgl.c, include/ogl_init.h: implement brightness/palette
211 effects in OGL using SetGammaRamp, much faster than the hack that
212 was being used. currently SDL only (though not too hard to add to
213 WGL, not as easy as sdl) (d1x r1.31, r1.3, r1.13, r1.21)
215 * main/menu.c: allow arbitrary (custom) resolution entry in
216 change_res menu (d1x r1.14)
218 2004-05-19 Bradley Bell <btb@icculus.org>
220 * main/game.c, main/game.h, main/inferno.c, main/menu.c: inserted
221 d1x-style res change menu (mostly works)
223 * misc/args.c: use strnicmp instead of strncasecmp
225 2004-05-19 Matthew Mueller <donut@dakotacom.net>
227 * arch/ogl/gr.c, main/inferno.c: add -gl_trilinear OGL
228 command-line option (d1x r1.27)
230 * main/inferno.c: restore inferno.c initialization of
231 screen_compatible and use_double_buffer to 'normal' values, broken
232 long long ago in one of the high res menu patches (d1x r1.30)
234 * include/args.h, main/inferno.c, misc/args.c: allow arbitrary
235 resolutions to be specified on command line (d1x r1.2, r1.29,
236 r1.4) -- doesn't work yet
238 * arch/linux/hmiplay.c: needs to include args.h now (d1x r1.9)
240 * arch/linux/hmiplay.c: implement -nomusic for linux hmiplay (d1x
243 * arch/linux/hmiplay.c: correct linux hmiplay handling of midi 0
244 volume song stop/starting (d1x r1.7)
246 2004-05-18 Matthew Mueller <donut@dakotacom.net>
248 * arch/linux/hmiplay.c: remove needless sleep on linux hmiplay
251 * arch/ogl/gr.c: fix off by .5 errors in ogl_upixelc and
252 ogl_ulinec (d1x r1.29)
254 * arch/ogl/ogl.c: fix ogl gr_ucircle (d1x r1.29)
256 * arch/ogl/gr.c: fix off-by-one error in ogl_urect, right and
257 bottom are inclusive not exclusive (d1x r1.28)
259 * arch/ogl/ogl.c, include/ogl_init.h, main/polyobj.c: fix briefing
260 spinning robot display in OGL (d1x r1.28, r1.20, r1.2)
262 * arch/sdl/digi.c: fix typo
264 * main/state.c: fix savegame thumbnail saving in OGL (d1x r1.6)
266 * arch/win32/init.c, arch/win32/win32.c: move win32 window
267 creation code from arch_init_start into arch_init to fix weirdness
268 with --help (d1x r1.5, r1.6)
270 * arch/linux/hmiplay.c: apply patch from bluecow to fix hmiplay
271 sync issues and lack of midi reset (d1x r1.5)
273 * arch/sdl/digi.c: fix crash on exit if sounds are still playing
276 * arch/ogl/wgl.c, arch/win32/mouse.c, misc/d_io.c: Fix mismatched
277 arg types in the win32 code (d1x r1.12, r1.7, r1.2)
279 * arch/linux/hmiplay.c: fix problems with msgbuf struct not being
282 * arch/linux/hmiplay.c: updated SDL include path (d1x r1.3)
284 2004-05-18 Bradley Bell <btb@icculus.org>
286 * include/vecmat.h: comments/formatting
288 2004-05-18 Martin Schaffner <maschaffner@gmx.ch>
290 * include/d.bat, include/lst.bat, include/m.bat, include/test.c,
291 include/test.lnk: remove unnecessary files
293 * configure.ac: add -no-cpp-precomp when compiling on Mac OS X.
294 This enables compilation with gcc 3.1
296 2004-05-17 Dietfrid Mali <dietfrid.mali@q-dial.de>
298 * main/switch.c: took care of switches triggering single-sided
299 walls (don't try to access the nonexistent adjacent wall via NULL
300 pointers or negative array indices)
302 2004-05-16 Dietfrid Mali <dietfrid.mali@q-dial.de>
304 * main/wall.c: fix invalid memory access for d1 levels which
305 don't have a corresponding wall behind.
307 2004-05-16 Martin Schaffner <maschaffner@gmx.ch>
309 * include/ogl_init.h, arch/ogl/glx.c, arch/ogl/gr.c,
310 arch/ogl/internal.h, arch/ogl/ogl.c, arch/ogl/sdlgl.c,
311 arch/ogl/wgl.c: move most ogl-internal stuff from the ogl
312 interface header to new header file internal.h
314 2004-05-15 Dietfrid Mali <dietfrid.mali@q-dial.de>
316 * arch/sdl/joy.c: joystick_read_raw_axis() will return a proper
317 bitmask for each joystick axis that has sent input data,
318 and will not crash Windows anymore during joystick setup because
319 of for() loop over axis being executed once too often.
321 * main/gameseq.c, include/gr.h, 2d/font.c: define new function
322 gr_remap_mono_font() and call it after loading saved level.
324 * main/laser.c: limit homing missile turn rate
326 * main/fuelcen.c, main/fuelcen.h, main/object.c: implement repair
327 centers (work like fuel centers but provide shield)
329 * main/gameseg.c: fix endless loop in some levels with a
330 certain (complicated) structure
332 2004-05-13 Bradley Bell <btb@icculus.org>
334 * VisualC/d2/d2x/d2x.dsp, VisualC/d2xgl/d2xgl.dsp,
335 VisualC/libmve/libmve.dsp, VisualC/mveplayer/mveplayer.dsp:
336 updated project files for SDL 1.2.7
338 * Makefile.am: add VisualC, VisualCE dirs to tarball
340 2004-05-13 Martin Schaffner <maschaffner@gmx.ch>
342 * arch/sdl/digi.c: formatting
344 2004-05-12 Bradley Bell <btb@icculus.org>
346 * unused/vga/new/palette.c, unused/vga/new/vga.c: removed unused,
349 * 2d/palette.c, include/palette.h: added function to create blend
352 * maths/rand.c, maths/tables.c, maths/vecmat.c: formatting
354 2004-05-11 Bradley Bell <btb@icculus.org>
356 * arch/ogl/ogl.c: fix alpha calculation in g3_draw_poly, again
358 2004-05-10 Bradley Bell <btb@icculus.org>
360 * arch/ogl/ogl.c, include/3d.h, main/render.c: hmm,
361 g3_draw_transp_poly had the fade level backwards, decided to just
362 fix g3_draw_poly so it behaves correctly, transparency or not,
363 reverted changes to render_face
365 2004-05-10 Dietfrid Mali <dietfrid.mali@q-dial.de>
367 * arch/ogl/ogl.c, include/3d.h: added g3_draw_transp_poly() for
368 rendering transparent (e.g. cloaked) walls
370 * main/render.c: render_face now calls g3_draw_transp_poly() for
371 cloaked walls in OpenGL
373 2004-05-08 Martin Schaffner <maschaffner@gmx.ch>
375 * arch/sdl/digi.c: fix bug on Mac OS X where all sound, including
376 that from other apps, had "static" distortions.
378 2004-04-22 Bradley Bell <btb@icculus.org>
380 * main/multi.c, main/multibot.c: use new GET_INTEL_* macros
382 * include/byteswap.h: rewrite GET_INTEL_* macros, fix bugs in
383 aligned version of PUT_INTEL_* macros
385 2004-04-15 Bradley Bell <btb@icculus.org>
387 * main/inferno.c: comment out unused checksum variable
389 2004-04-14 Bradley Bell <btb@icculus.org>
391 * arch/sdl/rbaudio.c: fix redbook tracking problems (fixes #1028)
393 2004-04-14 Terran Melconian <terran@consistent.org>
395 * main/gameseg.c: use portable rand function (fixes #1118)
397 2004-04-14 Sean Taylor <sscthunderbird@yahoo.com>
399 * main/songs.c: uncomment calls to RBAStop (fixes #473)
401 2004-01-08 Martin Schaffner <maschaffner@gmx.ch>
403 * configure.ac, arch/linux/ipx_udp.c, maths/fixc.c:
404 get rid of warnings (now compiles with -Werror on SunOS)
406 * main/piggy.c: fix (really) wierd SunOS bug
408 * 2d/bitmap.c, 2d/rle.c, include/gr.h: fix MEM_OVERWRITE
409 caused by not allocating enough mem for rle bitmaps
411 2004-01-06 Martin Schaffner <maschaffner@gmx.ch>
413 * include/pstypes.h: sun OS typedef fixes
415 2003-12-28 Martin Schaffner <maschaffner@gmx.ch>
417 * main/piggy.c: fix bug 1067
419 * main/piggy.c: fix bugfix for 1067
421 * main/piggy.c: fix 2nd part of bug 1067 (make d2x compatible
422 with descent.pig of mac registered)
424 2003-12-18 Bradley Bell <btb@icculus.org>
426 * main/kconfig.c: fixes for linux-native joystick
428 * main/kconfig.c: bunch of fixes (esp. for non linux-native
431 * arch/include/joy.h: comments/formatting
433 2003-12-10 Alexander Y. Yeikovich <demon@mci.net.ua>
435 * compilerdefs.txt: added FreeBSD defs
437 2003-12-08 Bradley Bell <btb@icculus.org>
439 * include/dtypes.h, include/dtypes.inc: remove unused, redundant
442 2003-12-08 Alexander Y. Yeikovich <demon@mci.net.ua>
444 * arch/linux/ipx_kali.c, arch/linux/ipx_mcast4.c,
445 arch/linux/ipx_udp.c: fix FreeBSD compile errors
447 2003-12-08 Alexander Y. Yeikovich <demon@mci.net.ua> and Bradley Bell <btb@icculus.org>
449 * 2d/ibitblt.c, include/maths.h, include/ogl_init.h,
450 include/pstypes.h, main/game.c, main/game.h, unused/bios/ipx.c:
451 get rid of silly ulongs
453 * configure.ac, 2d/bitblt.c, 2d/linear.asm, maths/fix.asm,
454 maths/vecmata.asm, texmap/tmap_inc.asm, texmap/tmap_per.asm,
455 texmap/tmappent.S, texmap/tmapppro.S: enable nasm on FreeBSD,
456 change relevant __linux__ macros to __ELF__
458 2003-11-27 Bradley Bell <btb@icculus.org>
460 * include/ogl_init.h: added proto for ogl_check_mode
462 * arch/sdl/digi.c, arch/sdl/gr.c, arch/sdl/mouse.c,
463 arch/win32/findfile.c, main/inferno.c, main/titles.c: Pocket PC
466 2003-11-26 Bradley Bell <btb@icculus.org>
468 * libmve/decoder16.c, libmve/mve_main.c, main/newmenu.c: fix gcc
469 3.3 compiler warnings
471 * arch/sdl/gr.c, main/kludge.c: landscape fixes, implemented
474 * include/pstypes.h: OS X fixes
476 * cfile/cfile.c, include/pstypes.h, main/inferno.c,
477 main/newmenu.h: linux fixes
479 * configure.ac cygconf VisualC/d2x.dsw VisualC/d2x/d2x.dsp
480 VisualC/d2xgl/.cvsignore VisualC/d2xgl/d2xgl.dsp arch/ogl/gr.c
481 arch/ogl/ogl.c include/d_io.h include/loadgl.h include/ogl_init.h
482 include/pstypes.h include/u_mem.h main /state.c main/vers_id.h
483 misc/d_io.c: added Visual C project for opengl, buncha macro fixes
486 * arch/sdl/gr.c: fix sdl gr_update
488 * 2d/font.c, VisualC/d2x/d2x.dsp, VisualCE/d2x/d2x.vcp,
489 VisualCE/mveplayer/mveplayer.vcp, arch/win32/ipx_mcast4.c,
490 arch/win32/ipx_udp.c, arch/win32/ipx_win.c, arch/sdl/gr.c,
491 cfile/cfile.c, console/CON_console.c, include/d_io.h,
492 include/error.h, include/pstypes.h, include/strutil.h,
493 include/u_dpmi.h, libmve/mve_main.c, libmve/mveplay.c,
494 main/cntrlcen.c, main/console.c, main/gameseq.c, main/inferno.c,
495 main/movie.c, main/newdemo.c, main/newmenu.c, main/newmenu.h,
496 main/playsave.c, main/songs.c, main/state.c, main/text.c,
497 mem/mem.c, misc/args.c, misc/d_io.c, misc/strutil.c: Visual C,
500 2003-11-25 Bradley Bell <btb@icculus.org>
502 * VisualC/d2x, VisualC/d2x/.cvsignore, VisualC/d2x/d2x.dsp,
503 VisualC/d2x.dsw, VisualC/libmve/libmve.dsp,
504 libmve/VisualC/mveplayer.dsp: updated project files
506 * libmve/mve_main.c, libmve/mvelib.c, libmve/mveplay.c: mveplayer
509 * VisualC, VisualC/.cvsignore, VisualC/d2x.dsw, VisualC/libmve,
510 VisualC/libmve/.cvsignore, VisualC/libmve/libmve.dsp,
511 VisualC/mveplayer, VisualC/mveplayer/.cvsignore,
512 VisualC/mveplayer/mveplayer.dsp: added project files for Visual
515 * VisualCE/.cvsignore, VisualCE/d2x/.cvsignore,
516 VisualCE/libmve/.cvsignore, VisualCE/mveplayer/.cvsignore: added
519 2003-11-24 Bradley Bell <btb@icculus.org>
521 * libmve/decoder8.c, libmve/mve_main.c, libmve/mvelib.c,
522 libmve/mveplay.c: stuff to play mve's in WinCE
524 * arch/win32/findfile.c: unused functions...
528 * arch/sdl/mouse.c, main/konfig.c, main/newmenu.c, main/newmenu.h:
529 enabled mouse control of menus
531 * main/mission.h: oops, didn't mean to change this.
533 2003-11-21 Bradley Bell <btb@icculus.org>
535 * VisualCE/d2x/d2x.vcp: updated project file
537 2003-11-20 Bradley Bell <btb@icculus.org>
539 * VisualCE, VisualCE/d2x, VisualCE/d2x/d2x.vcp, VisualCE/d2x.vcw,
540 VisualCE/libmve, VisualCE/libmve/libmve.vcp, VisualCE/mveplayer,
541 VisualCE/mveplayer/mveplayer.vcp: added project files for eMbedded
544 2003-11-17 Bradley Bell <btb@icculus.org>
546 * configure.ac, arch/linux/Makefile.am, arch/linux/linuxnet.c,
547 main/menu.c: added option to disable kalinix under unix
549 * main/game.c, main/newmenu.c: always set menu mode for GL popups
551 2003-11-14 Bradley Bell <btb@icculus.org>
553 * main/automap.c: fix automap background image
555 * main/automap.c, main/automap.h: delete cruft
557 * main/automap.c: fix level number position
559 * main/automap.c: simplify g3_draw_line hack
561 * main/menu.c: stop pointless vid mode changes
563 2003-11-07 Bradley Bell <btb@icculus.org>
565 * NEWS, installation.txt: s'more documentation
567 2003-11-07 Steffen Pohle <stpohle@gmx.net>
569 * configure.ac: fix .exe extension problems
571 2003-11-07 Bradley Bell <btb@icculus.org>
573 * arch/ogl/ogl.c: disable texture format verification for OS X -
576 2003-11-06 Bradley Bell <btb@icculus.org>
578 * main/automap.c, main/gamecntl.c, main/movie.c, main/titles.c:
579 use more traditional Alt+Enter for toggling fullscreen
581 * 2d/ibitblt.c, main/mission.h: comments/formatting
583 * arch/ogl/sdlgl.c: smash textures, for non-linux, for real
585 2003-11-06 Bradley Bell <btb@icculus.org>
587 * arch/ogl/gr.c, arch/ogl/sdlgl.c: smash textures on every
588 resolution change, use kludge to avoid repetitive res changes
590 2003-11-04 Bradley Bell <btb@icculus.org>
592 * main/piggy.c, main/piggy.h: moved bitmap and sound header data
593 structures and i/o routines back to piggy.c
595 2003-11-04 Martin Schaffner <maschaffner@gmx.ch>
597 * installation.txt: tell to install d1 .pig for better textures
599 2003-11-04 Bradley Bell <btb@icculus.org>
601 * main/mission.c, main/mission.h, main/piggy.h: added hogsize for
602 oem d1 v1.0 and registered d2 v1.0, comments
604 2003-11-03 Bradley Bell <btb@icculus.org>
606 * main/bm.h, main/piggy.c, main/piggy.h: big pigsize is same for
607 all d1 shareware - even though files are different!
609 * main/bm.h, main/piggy.c, main/piggy.h: added big pigsize for
612 * main/bm.h, main/piggy.c, main/piggy.h: added big pigsize for
615 * main/bm.h, main/piggy.c, main/piggy.h: added pigsize for
618 2003-10-31 Martin Schaffner <maschaffner@gmx.ch>
620 * main/movie.c: when no movies are found, divide by six the
621 number of warning lines sent to stdout
623 2003-10-29 Martin Schaffner <maschaffner@gmx.ch>
625 * include/byteswap.h: fix stupid copy/paste error
627 2003-10-24 Bradley Bell <btb@icculus.org>
629 * 2d/bitblt.c, 2d/ibitblt.c, include/gr.h, include/grdef.h: use
630 gr_linear_rep_movsd_2x instead of almost identical
631 gr_linear_movsd_double. Better since we have assembly versions.
633 2003-10-22 Martin Schaffner <maschaffner@gmx.ch>
635 * main/gamemine.c, main/piggy.c: fix "psychedelic" walls
638 2003-10-21 Martin Schaffner <maschaffner@gmx.ch>
640 * main/gameseq.c, main/multi.c, main/multi.h: fix compilation
641 error with --disable-network, move reset_network_objects()
642 from gameseq.c to multi.c
644 2003-10-14 Bradley Bell <btb@icculus.org>
646 * AUTHORS, NEWS: stuff
648 * arch/win32/ipx_mcast4.c: include newmenu header (for FAIL macro)
650 2003-10-12 Bradley Bell <btb@icculus.org>
652 * main/cntrlcen.c, main/endlevel.c, main/gamerend.c,
653 main/gameseq.c, main/mission.c, main/mission.h, main/network.c:
656 2003-10-12 Aaron Plattner <plattner@caltech.edu>
658 * arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
659 arch/linux/ipx_kali.c, arch/linux/ipx_mcast4.c,
660 arch/linux/ipx_udp.c, arch/linux/linuxnet.c,
661 arch/linux/include/ipx_drv.h, arch/linux/include/ipx_mcast4.h,
662 arch/win32/Makefile.am, arch/win32/ipx_drv.h,
663 arch/win32/ipx_mcast4.c, arch/win32/ipx_udp.c,
664 arch/win32/ipx_win.c, arch/win32/winnet.c,
665 arch/win32/include/ipx_mcast4.h, include/ipx.h, main/menu.c,
666 main/multi.h, main/network.c: add IPv4 multicasting support
668 2003-10-11 Bradley Bell <btb@icculus.org>
670 * main/endlevel.c, main/piggy.c: fixed endlevel stuff
672 * main/cntrlcen.c, main/endlevel.c, main/gamecntl.c,
673 main/gamerend.c, main/gameseq.c, main/gauges.c, main/kmatrix.c,
674 main/menu.c, main/mission.h, main/network.c, main/weapon.c,
675 main/weapon.h: lots of shareware and oem fixes
677 2003-10-10 Bradley Bell <btb@icculus.org>
679 * arch/win32/winnet.c: fixed stupid win32 network bug
681 2003-10-10 Bradley Bell <btb@icculus.org>
683 * main/piggy.c: increased D1_MAX_TMAP_NUM
685 2003-10-10 Martin Schaffner <maschaffner@gmx.ch>
687 * main/bm.c, main/bm.h, main/piggy.c: fixes d1 still textures
688 which are animated in d2, refactorizes d1 texture reading
690 2003-10-10 Bradley Bell <btb@icculus.org>
692 * arch/linux/linuxnet.c, main/automap.c, main/automap.h,
693 main/bmread.c, main/bmread.h, main/cntrlcen.c, main/cntrlcen.h,
694 main/collide.h, main/compbit.h, main/config.h, main/console.c,
695 main/controls.h, main/credits.c, main/credits.h, main/crypt.c,
696 main/desc_id.h, main/desw.h, main/dumpmine.c, main/effects.c,
697 main/effects.h, main/endlevel.c, main/endlevel.h, main/escort.c,
698 main/escort.h, main/fireball.h, main/fvi.c, main/fvi.h,
699 main/game.c, main/game.h, main/gamecntl.c, main/gamefont.c,
700 main/gamefont.h, main/gamemine.h, main/gamepal.c, main/gamepal.h,
701 main/gamerend.c, main/gamesave.h, main/gameseq.c, main/gameseq.h,
702 main/gamestat.h, main/gauges.h, main/hostage.c, main/hostage.h,
703 main/hud.c, main/hudmsg.h, main/inferno.c, main/inferno.h,
704 main/joydefs.c, main/joydefs.h, main/kconfig.h, main/kludge.c,
705 main/kmatrix.c, main/kmatrix.h, main/laser.c, main/lighting.h,
706 main/menu.c, main/menu.h, main/mglobal.c, main/modem.h,
707 main/morph.h, main/movie.c, main/movie.h, main/multibot.h,
708 main/netmisc.h, main/network.h, main/newmenu.h, main/paging.h,
709 main/physics.c, main/physics.h, main/piggy.h, main/player.c,
710 main/playsave.h, main/polyobj.c, main/polyobj.h, main/powerup.c,
711 main/powerup.h, main/render.c, main/render.h, main/reorder.h,
712 main/robot.c, main/scores.h, main/screens.h, main/segment.c,
713 main/segpoint.h, main/slew.c, main/slew.h, main/songs.c,
714 main/songs.h, main/sounds.h, main/state.h, main/terrain.c,
715 main/terrain.h, main/texmerge.h, main/text.h, main/textures.h,
716 main/titles.h, main/vclip.c, main/vclip.h, main/vers_id.h,
717 main/wall.h: comments/formatting
719 2003-10-09 Bradley Bell <btb@icculus.org>
721 * main/text.c: fix text when using old datafiles
723 * main/laser.h: comments/whitespace
725 * main/laser.c, main/weapon.c: fixed smart missiles and smart
726 mines w/shareware data
728 * include/DT_drawtext.h: deleted unused file
730 2003-10-08 Bradley Bell <btb@icculus.org>
732 * main/gameseq.c, main/inferno.c, main/menu.c: SHAREWARE fixes
734 * arch/win32/ipx_udp.c: use closesocket() instead of close()
736 * arch/sdl/joydefs.c, main/gamecntl.c, main/kconfig.c,
737 main/menu.c: Disabled 'd2x keys' weapon selection
739 2003-10-08 Martin Schaffner <maschaffner@gmx.ch>
741 * main/object.h, main/multi.h: get rid of most warnings issued by
742 cpp-precomp of gcc from Mac OS X dev tools
744 2003-10-05 Bradley Bell <btb@icculus.org>
746 * NEWS, configure.ac: increment version number
748 * cfile/cfile.c: better handling of CRLF text files (when that is
751 * utilities/hogcreate.c, utilities/hogextract.c,
752 utilities/mvlcreate.c, utilities/mvlextract.c: use binary mode for
753 reading/writing files
755 * arch/win32/Makefile.am, arch/win32/include/ipx_udp.h,
756 arch/win32/ipx_udp.c, arch/win32/winnet.c, main/menu.c: added UDP
759 2003-10-04 Bradley Bell <btb@icculus.org>
761 * cfile/cfile.c, main/config.c: oops, fgets does not return EOF
763 * main/netmisc.c: change byte to sbyte, comments/whitespace
765 2003-10-03 Bradley Bell <btb@icculus.org>
767 * cfile/cfile.c, main/config.c: fix win32 eof bug.
769 * arch/win32/ipx_drv.h, arch/win32/winnet.c, include/ipx.h: win32
772 * iff/iff.c, include/gr.h, include/iff.h, include/pstypes.h,
773 main/ai2.c, main/aipath.c, main/aistruct.h, main/bm.h,
774 main/config.c, main/escort.c, main/fireball.c, main/fuelcen.c,
775 main/fuelcen.h, main/gameseg.c, main/gameseg.h, main/laser.c,
776 main/lighting.c, main/mglobal.c, main/network.c, main/newdemo.c,
777 main/object.c, main/object.h, main/paging.c, main/player.h,
778 main/robot.h, main/segment.h, main/state.c, main/switch.c,
779 main/switch.h, main/titles.c, main/wall.c, main/wall.h,
780 main/weapon.c, main/weapon.h: change byte to sbyte,
783 * 2d/bitblt.c, cfile/cfile.c, include/cfile.h, main/ai.c,
784 main/ai.h, main/gamemine.c, main/gauges.c, main/kconfig.c,
785 main/menu.c, main/multi.c, main/multi.h, main/multibot.c,
786 main/newdemo.h, main/render.c, main/scores.c: change byte to sbyte
788 * configure.ac: better checking for timeval
790 2003-10-03 Martin Schaffner <maschaffner@gmx.ch>
792 * arch/dos/bak/ipx.c, arch/dos/ipx.c, arch/linux/Makefile.am,
793 arch/linux/include/ipx_lin.h, arch/linux/ipx_lin.c,
794 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, arch/linux/ukali.c,
795 arch/win32/winnet.c, configure.ac, include/byteswap.h,
796 include/ipx.h, main/inferno.c, main/menu.c, main/multi.c,
797 main/multibot.c, main/network.c: Make network architecture
798 choosable from game menu, add support for UDP/IP on Mac OS X and
801 2003-10-02 Martin Schaffner <maschaffner@gmx.ch>
803 * include/byteswap.h: added macros for coping with alignment
806 2003-10-02 Bradley Bell <btb@icculus.org>
808 * main/multi.h: added padding to little-endian version of
811 * arch/dos/bak/ipx.c, arch/dos/ipx.c: comments/whitespace
813 * main/netmisc.c: delete duplicate function
815 2003-10-01 Bradley Bell <btb@icculus.org>
817 * main/bm.c: make sure d1_texture_indices gets freed between
820 2003-09-11 Martin Schaffner <maschaffner@gmx.ch>
822 * main/piggy.h: fix size of d1 shareware descent.pig
824 2003-08-03 Martin Schaffner <martin.schaffner@epfl.ch>
826 * main/bm.c, main/bm.h, main/gamemine.c, main/gamemine.h,
827 main/gameseq.c, main/piggy.c: fix loading of d1 texture
828 replacements for non-animated textures
830 2003-08-02 Matthew Mueller <donut@dakotacom.net>
832 * main/controls.c: use fixed 20fps wiggle
834 2003-08-02 Paolo Ulivi <pulivi@libero.it> and Bradley Bell <btb@icculus.org>
836 * Makefile.am, debian/changelog.in, debian/control,
837 debian/d2x-common.dirs, debian/d2x-common.install,
838 debian/d2x-common.manpages, debian/d2x-gl.files,
839 debian/d2x-gl.menu, debian/d2x-sdl.files, debian/d2x-sdl.menu,
840 debian/rules, libmve/Makefile.am, libmve/mveplayer.1,
841 utilities/Makefile.am, utilities/hogcreate.1,
842 utilities/hogextract.1, utilities/mvlcreate.1,
843 utilities/mvlextract.1, utilities/tex2txb.1, utilities/txb2tex.1:
844 add man pages, distribute utility programs in new d2x-common deb
846 * rpm/d2x.spec.in: updated rpm spec file
848 2003-08-02 Bradley Bell <btb@icculus.org>
850 * cfile/cfile.c: update raw_position in cfputc and cfputs
852 2003-08-02 Martin Schaffner <martin.schaffner@epfl.ch>
854 * main/piggy.c: make error message more friendly
856 * main/piggy.c: simplify copying of bitmap flags
858 * arch/linux/linuxnet.c, main/multi.c, main/multibot.c: bigendian
861 * cfile/cfile.c: revert to always using custom fgets
863 * main/endlevel.c, main/mission.c: handle missing exit sequence
864 components gracefully
866 * main/playsave.c: comments
868 2003-07-24 Martin Schaffner <martin.schaffner@epfl.ch>
870 * cfile/cfile.c: update raw_position in cfwrite
872 * main/network.c: comments/formatting
874 2003-06-22 Bradley Bell <btb@icculus.org>
876 * cfile/cfile.c: use standard fgets for non-archive files
878 * main/movie.c: use con_printf for missing movie warning
880 2003-06-18 Bradley Bell <btb@icculus.org>
882 * main/movie.c: fixed cfile conversion of movielib code
884 * main/console.c, main/hud.c: strip out colors, etc when printing
887 * include/u_mem.h: fix NDEBUG calloc macro
889 2003-06-15 Bradley Bell <btb@icculus.org>
891 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c: removed
894 * 2d/pcx.c, include/strio.h, main/ai.c, main/ai.h,
895 main/cntrlcen.c, main/config.c, main/gamesave.c, main/gameseq.c,
896 main/movie.c, main/multi.c, main/network.c, main/newdemo.c,
897 main/newmenu.c, main/piggy.c, main/playsave.c, main/polyobj.c,
898 main/scores.c, main/state.c, main/text.c, misc/args.c,
899 misc/strio.c: convert file i/o to cfile
901 2003-06-14 Bradley Bell <btb@icculus.org>
903 * include/cfile.h, cfile/cfile.c: implemented cfile wrappers for
904 writing and other modes besides "rb" (mostly taken from
907 2003-06-09 Bradley Bell <btb@icculus.org>
909 * 2d/palette.c, main/kludge.c: gr_copy_palette not really a
912 * include/libmve.h, libmve/mve_main.c, libmve/mvelib.c,
913 libmve/mvelib.h, libmve/mveplay.c, main/movie.c: merged libmve
916 2003-06-07 Taylor Richards <taylor@icculus.org>
918 * libmve/mvelib.c, libmve/mveplay.c: stop memory leaks in libmve
920 2003-06-07 Bradley Bell <btb@icculus.org>
922 * main/console.c: fix non-console build
924 * main/gamesave.c: comments
926 * main/bm.c: remove redundant break
928 2003-06-06 Bradley Bell <btb@icculus.org>
930 * main/gauges.c, main/kconfig.c: comments/formatting
932 * console/.cvsignore: added .cvsignore
934 * main/console.c: can't write to console after it's closed
936 2003-06-05 Bradley Bell <btb@icculus.org>
938 * arch/sdl/event.c, console/CON_console.c, console/Makefile.am,
939 console/internal.c, console/internal.h, include/CON_console.h,
940 include/console.h, main/console.c, main/gamecntl.c, main/hud.c:
941 finish console conversion away from SDL
943 2003-06-04 Bradley Bell <btb@icculus.org>
945 * console/CON_console.c, include/CON.console.h, include/console.h,
946 main/console.c, main/game.c: console conversion to native gr,
949 * include/gr.h, main/credits.c, main/kconfig.c, main/newmenu.c:
950 put prototype for gr_bm_bitblt in gr.h
952 2003-06-03 Bradley Bell <btb@icculus.org>
954 * console/CON_console.c, console/DT_drawtext.c,
955 console/Makefile.am, include/CON_console.h, include/DT_drawtext.h,
956 main/console.c: use native fonts for console
958 * main/playsave.c: use shorts for short data
960 2003-06-02 Bradley Bell <btb@icculus.org>
962 * configure.ac, main/console.c: set console background, fix
965 2003-06-01 Bradley Bell <btb@icculus.org>
967 * Makefile.am, arch/sdl/event.c, configure.ac,
968 console/CON_console.c, console/DT_drawtext.c, console/Makefile.am,
969 console/internal.c, include/CON_console.h, include/DT_drawtext.h,
970 include/console.h, main/console.c, main/game.c, main/gamecntl.c,
971 main/gamerend.c: added console code (from SDL_console)
973 2003-05-30 Bradley Bell <btb@icculus.org>
975 * README: minor update
977 2003-05-28 Bradley Bell <btb@icculus.org>
979 * Info.plist.in, Makefile.am, configure.ac: add support for MacOS
984 2003-06-06 Bradley Bell <btb@icculus.org>
986 * main/kconfig.c: fix crash in control menus
988 * main/gauges.c: force cockpit redraw in opengl
990 * main/gamerend.c: move ogl swap, so cockpit and console get
993 2003-06-01 Bradley Bell <btb@icculus.org>
995 * configure.ac, libmve/mveplay.c: define struct timeval if needed
999 2003-05-12 Bradley Bell <btb@icculus.org>
1001 * configure.ac: increment version number
1003 * main/bm.c: use con_printf for exit model warnings
1005 * configure.ac: must check for timespec after setting -mno-cygwin
1007 * main/inferno.c: added -nohogdir and -userdir options
1009 * NEWS, main/titles.c: use briefings with no extension
1013 2003-04-30 Bradley Bell <btb@icculus.org>
1015 * configure.ac: have to include time.h when checking for nanosleep
1017 * configure.ac, libmve/mveplay.c: use autoconf to check for struct
1020 * Makefile.am, NEWS, README, configure.ac: fix linking bug,
1021 increment version number
1023 * main/Makefile.am: make dist fix
1027 2003-04-29 Bradley Bell <btb@icculus.org>
1029 * configure.ac, 2d/2dsline.c, main/automap.c, libmve/mveplay.c:
1032 2003-04-24 Bradley Bell <btb@icculus.org>
1034 * configure.ac: increment version number
1036 * main/inferno.c: redeclare main() 'the SDL way', make sure SDL.h
1039 2003-04-24 Ingo van Lil <inguin@gmx.de>
1041 * main/render.c: fix misspellings of NDEBUG
1045 2003-04-14 Bradley Bell <btb@icculus.org>
1047 * cfile/cfile.c: prefer files from d2 hog over d1 hog
1049 2003-04-11 Bradley Bell <btb@icculus.org>
1051 * main/automap.c, main/gamemine.c, main/menu.c: fix compiler
1056 2003-04-11 Bradley Bell <btb@icculus.org>
1058 * libmve/mveplay.c: use _sleep instead of sleep on win32
1060 * Makefile.am, README, README.utils, arch/sdl/digi.c,
1061 arch/sdl/joy.c, arch/win32/Makefile.am, include/byteswap.h,
1062 include/cfile.h, include/error.h, libmve/Makefile.am,
1063 libmve/decoders.h, main/Makefile.am, main/endlevel.c,
1064 main/endlevel.h, main/playsave.c, misc/fileutil.c:
1065 utilities/Makefile.am: comments/formatting/dist problems
1067 * configure.ac: use different defines for os x
1069 2003-04-07 Bradley Bell <btb@icculus.org>
1071 * include/error.h, misc/error.c: put some old stuff back in,
1072 eliminate duplicate error messages
1074 * main/text.c: don't die on text not found
1077 * main/inferno.c: print some useful info if hog not found, allow
1078 -help to work if no text available
1080 2003-04-07 Steffen Pohle <stpohle@gmx.net>
1082 * arch/linux/Makefile.am: revert to previous version, so linux
1085 2003-04-03 Bradley Bell <btb@icculus.org>
1087 * main/endlevel.c: fixed exit model scheme yet again
1089 2003-04-02 Bradley Bell <btb@icculus.org>
1091 * misc/error.c: call Int3 on Assert
1093 * main/cntrlcen.c, main/cntrlcen.h, main/gamesave.c: modified
1096 * main/wall.c: don't die when trying to toggle nonexistent
1097 segment... vertigo level 10 is buggy!
1099 * main/gamemine.c: comments/formatting
1101 2003-03-31 Micah J. Lieske <MicahJon@compuserve.com>
1103 * arch/dos/digimm.c, arch/sdl/digi.c, arch/win32/digi.c,
1104 main/inferno.c: Allow use of 22K sound samples
1106 2003-03-29 Bradley Bell <btb@icculus.org>
1108 * arch/ogl/gr.c: default to bitmapped reticle
1110 * main/bm.c, main/endlevel.c, main/piggy.c, main/piggy.h,
1111 main/polyobj.c: rewrote endlevel stuff to reread exit model info
1114 * arch/sdl/joy.c: fixed text seen for hats in control config
1117 2003-03-28 Bradley Bell <btb@icculus.org>
1119 * main/bm.c: heh, model nums in vertigo are hardcoded,
1120 N_D2_POLYGON_MODELS can't change
1122 * configure.ac, include/d1x.xpm, include/descent.xpm,
1123 arch/ogl/sdlgl.c, arch/sdl/gr.c: enabled setting icon with
1126 2003-03-27 Bradley Bell <btb@icculus.org>
1128 * main/text.h: fixed text references for hat directions
1130 * arch/ogl/Makefile.am: oops, can't get rid of main INCLUDE yet...
1132 2003-03-26 Bradley Bell <btb@icculus.org>
1134 * main/playsave.c: make d2x keys backward compatible
1136 2003-03-26 Micah J. Lieske <MicahJon@compuserve.com>
1138 * arch/sdl/event.c, arch/sdl/joy.c: added hat support for sdl
1141 2003-03-26 Bradley Bell <btb@icculus.org>
1143 * main/piggy.c: fix crash when d1 data not present
1145 * main/gamecntl.c, main/kconfig.c, main/playsave.c: fix d2x keys,
1146 read/write from plr file
1148 * main/ai.h, main/collide.c, main/escort.c, main/escort.h,
1149 main/fuelcen.c, main/gamecntl.c, main/playsave.c, main/powerup.c:
1150 added escort.h header
1152 2003-03-25 Bradley Bell <btb@icculus.org>
1154 * main/bm.c, main/piggy.c, main/piggy.h, main/gameseq.c: added
1155 D1_PIGFILE ("descent.pig") macro
1157 * main/bm.c, main/piggy.c, main/piggy.h: ability to load exit
1158 models from d1 pig file
1160 * main/bm.c, main/bm.h, main/endlevel.c, main/piggy.c,
1161 main/piggy.h: ability to load exit model bitmaps (or any bitmap,
1162 really) from d1 pig file
1164 2003-03-23 Bradley Bell <btb@icculus.org>
1166 * main/bm.c: stop extra robots from overwriting exit models
1168 * include/ogl_init.h: increased OGL_TEXTURE_LIST_SIZE so the
1169 texture list doesn't get full
1171 * main/bm.c: fix mem leak when reading extra robots
1173 2003-03-21 Bradley Bell <btb@icculus.org>
1175 * main/menu.c: Added option to set movie resolution (mostly works)
1177 2003-03-21 Martin Schaffner <maschaffner@gmx.ch>
1179 * main/gameseq.c, main/piggy.c, main/piggy.h: move bitmap
1180 replacement functions to piggy.c
1182 * main/gameseq.c: attempt to support mac d1 descent.pig
1184 * main/bm.c: fix mem leak
1186 * main/gameseq.c: fix bug: when opening d1 level 1 with oem data
1187 files, both d1 and d2 oem briefing where showed
1189 * main/inferno.c, main/movie.c: Change the default movie
1190 resolution to "high", implement the option -lowresmovies
1192 2003-03-20 Bradley Bell <btb@icculus.org>
1194 * arch/sdl/rbaudio.c, main/songs.c: cd detection works now
1196 * main/piggy.c: comments
1198 2003-03-20 Martin Schaffner <maschaffner@gmx.ch>
1200 * main/gameseq.c: delete duplicate function
1202 * 2d/rle.c: fix color swapping on big endian of big rle bitmaps
1204 2003-03-19 Bradley Bell <btb@icculus.org>
1206 * arch/sdl/rbaudio.c, include/rbaudio.h: starting d2 cd detection
1207 (cddb discid) support
1209 * arch/sdl/digi.c, main/kludge.c: implemented
1210 digi_link_sound_to_object3 for looping sounds, other looping stuff
1212 * arch/sdl/gr.c: removing dependencies on stuff in main/
1214 * arch/linux/Makefile.am, arch/linux/init.c,
1215 arch/linux/linuxnet.c, arch/linux/include/ukali.h,
1216 arch/ogl/Makefile.am, main/inferno.c: moved joy_init back to main,
1217 other header cleanups
1219 * arch/win32/ipx_win.c, configure.ac: ipx on win32 fixed!
1221 2003-03-19 Martin Schaffner <maschaffner@gmx.ch>
1223 * 2d/rle.c, include/gr.h, include/rle.h, main/bm.c, main/bm.h,
1224 main/gamemine.c, main/gamemine.h, main/gameseq.c, main/piggy.c,
1225 main/piggy.h, main/wall.c, main/wall.h: if descent.pig available,
1226 load d1 textures for d1 levels
1228 2003-03-19 Bradley Bell <btb@icculus.org>
1230 * 2d/font.c, 2d/palette.c, 3d/interp.c, 3d/setup.c,
1231 arch/sdl/rbaudio.c, include/texmap.h, libmve/decoder16.c,
1232 libmve/decoder8.c, libmve/decoders.h, libmve/mveplay.c,
1233 texmap/ntmap.c, texmap/texmapl.h: header/extern declaration
1236 * README: added some OS X info
1238 2003-03-17 Bradley Bell <btb@icculus.org>
1240 * main/newdemo.c: simplify DEMO_FILENAME macro
1242 * main/console.c, main/game.c: enable experimental console support
1244 * main/gamerend.c: fixed location of fps meter in multi
1246 2003-03-16 Bradley Bell <btb@icculus.org>
1248 * main/menu.c, main/newdemo.c, main/newdemo.h, main/newmenu.c:
1249 also look in shared data dir for demos
1251 * main/newdemo.c, main/newdemo.h: comments/formatting
1253 2003-03-15 Christopher Thielen <chris@luethy.net>
1255 * main/kludge.c: set CDROM_dir back to "." - tricks game into
1256 thinking d2 cd is always present
1258 2003-03-15 Bradley Bell <btb@icculus.org>
1260 * 2d/font.c, main/credits.c, main/scores.c: fixed opengl credits,
1263 * arch/sdl/rbaudio.c: formatting, enabled volume control under
1266 * arch/ogl/gr.c: fixed dark font bug by calling gr_set_mode from
1267 gr_init. don't really know why this works, though
1269 2003-03-14 Bradley Bell <btb@icculus.org>
1271 * main/gameseq.c: fix Bitmap_replacement_data mem leakage
1273 * unused/bios/rbaudio.h: removed duplicate file
1275 2003-03-14 Christopher Thielen <chris@luethy.net>
1277 * arch/sdl/rbaudio.c: stop cd audio when exiting
1279 2003-03-14 Micah J. Lieske <MicahJon@compuserve.com>
1281 * main/gamecntl.c: add comments to the "only matt knows" cheats
1283 2003-03-14 Martin Schaffner <maschaffner@gmx.ch>
1285 * main/gamemine.c: formatting, better texture conversion for d1
1288 2003-03-14 Bradley Bell <btb@icculus.org>
1290 * main/piggy.c: must swap all mac version pigfiles
1292 * main/ai.c, main/ai.h, main/bm.h, main/crypt.c, main/joydefs.h,
1293 main/multi.c: formatting, minor cleanups
1295 * 2d/rle.c: need to swap line_size on bigendian machines
1297 * main/mission.c, main/mission.h: detect mac full version hogfile
1299 2003-03-13 Bradley Bell <btb@icculus.org>
1301 * arch/sdl/joydefs.c, main/kconfig.c, main/kconfig.h, main/menu.c:
1302 added joy/mouse sensitivity slider, increased range to 16, and
1305 * main/Makefile.am, main/joydefs.c, main/old/joydefs.c: moved old
1308 * arch/linux/Makefile.am: removed extra backslash
1310 * TODO, installation.txt: updated some documentation
1312 * main/gamecntl.c, main/menu.c, main/menu.h: added "d2x options"
1313 menu, with maxfps option
1315 2003-03-12 Bradley Bell <btb@icculus.org>
1317 * main/game.c, main/game.h, main/inferno.c: added -maxfps option
1319 * arch/linux/alsadigi.c, arch/linux/findfile.c,
1320 arch/linux/hmiplay.c, arch/linux/init.c, arch/linux/ipx_bsd.c,
1321 arch/linux/ipx_kali.c, arch/linux/ipx_lin.c, arch/linux/ipx_udp.c,
1322 arch/linux/joydefs.c, arch/linux/ukali.c, arch/linux/include,
1323 arch/linux/include/ipx_bsd.h, arch/linux/include/ipx_drv.h,
1324 arch/linux/include/ipx_hlpr.h, arch/linux/include/ipx_kali.h,
1325 arch/linux/include/ipx_ld.h, arch/linux/include/ipx_lin.h,
1326 arch/linux/include/ipx_udp.h, arch/linux/include/joystick.h,
1327 arch/linux/include/music.h, arch/linux/include/serial.h,
1328 arch/linux/include/ukali.h: formatting
1330 2003-03-11 Chris Arena <ccarena@cox.net>
1332 * main/menu.c: fixed brightness slider
1334 2003-03-01 Bradley Bell <btb@icculus.org>
1336 * main/piggy.c, main/titles.c: d1 briefing text fixed, spinning
1337 robots and animated bitmaps work, but colors are messed up
1339 2003-02-28 Bradley Bell <btb@icculus.org>
1341 * main/player.h: whitespace
1343 * main/automap.c, main/cntrlcen.c, main/collide.c,
1344 main/gamerend.c: use Builtin_mission_num instead of 0 (if
1345 descent.hog is present, d1 becomes mission 0)
1347 * configure.ac, arch/win32/Makefile.am, arch/win32/ipx_drv.h,
1348 arch/win32/ipx_win.c, arch/win32/mingw_init.c,
1349 arch/win32/winnet.c: MinGW compiles with network enabled again,
1350 but still doesn't work
1354 2003-02-28 Bradley Bell <btb@icculus.org>
1356 * 2d/pcx.c, arch/ogl/gr.c, libmve/mveplay.c, main/gameseq.c,
1357 main/inferno.c, main/menu.c, main/movie.c, main/newmenu.c: Fixed
1358 many opengl glitches
1360 2003-02-27 Bradley Bell <btb@icculus.org>
1362 * main/Makefile.am, main/gamesave.c, main/hoard.c, main/hoard.h,
1363 main/inferno.c, main/menu.c, main/mission.c, main/mission.h,
1364 main/network.c, main/network.h: noted that hoard.ham is only needed
1365 for multiplayer HOARD games, and should not be equated with
1366 "vertigo". put HoardEquipped() back in network.c.
1368 * arch/ggi/key.c, arch/sdl/key.c, arch/svgalib/key.c,
1369 include/d_delay.h, main/automap.c, main/game.c, main/kconfig.c,
1370 main/multi.c, main/newdemo.c, misc/Makefile.am, misc/d_delay.c:
1371 use timer_delay instead of d_delay
1373 2003-02-27 Martin Schaffner <maschaffner@gmx.ch>
1375 * main/render.c: added replacement qsort for solaris
1377 2003-02-26 Bradley Bell <btb@icculus.org>
1379 * main/gamemine.c: texture conversion for d1 shareware
1381 2003-02-26 Martin Schaffner <maschaffner@gmx.ch>
1383 * main/gamemine.c: better texture conversion for d1 levels
1385 2003-02-26 Micah J. Lieske <MicahJon@compuserve.com>
1387 * main/kconfig.c: fix joystick support under MinGW
1389 2003-02-26 Bradley Bell <btb@icculus.org>
1391 * main/playsave.c: fix swapping glitch
1393 * configure.ac, readme.txt: clean stuff up, getting ready for
1396 * main/titles.c: begin support for rendering spinning robots in
1399 * main/mission.c, main/mission.h: load d1 oem mission, d1 v1.0
1402 * main/gamemine.c: load d1 shareware levels!
1404 2003-02-25 Bradley Bell <btb@icculus.org>
1408 * autogen.sh: add warning about old auto* versions, use
1411 2003-02-24 Bradley Bell <btb@icculus.org>
1413 * main/gameseq.c, main/movies.c, main/titles.c: Descent I
1414 briefings mostly working
1416 * main/movie.c, main/titles.c: fixed some more briefing glitches
1418 2003-02-23 Bradley Bell <btb@icculus.org>
1420 * main/movie.c: fixed crash when using shareware data files
1423 * arch/sdl/digi.c: fix crash on non-existent sounds
1424 (i.e. shareware data)
1426 2003-02-22 Bradley Bell <btb@icculus.org>
1428 * main/titles.c: fixed fullscreen toggle in briefings
1430 2003-02-21 Bradley Bell <btb@icculus.org>
1432 * configure.ac: check for mingw when enabling nasm
1434 * main/playsave.c: enable loading player files of either byte
1437 2003-02-20 Bradley Bell <btb@icculus.org>
1439 * main/bm.c, main/bm.h, main/endlevel.c: fixed up endlevel stuff
1441 * arch/sdl/digi.c, main/kludge.c: oops, meant to say: fixed bug
1442 #343, not "rest of solution to bug #344"
1444 * arch/sdl/timer.c, include/timer.h: revert to more accurate
1447 * main/kludge.c: partial solution to bug #344
1449 * Makefile.am, tools/cvs2cl/cvs2cl.pl: get rid of cvs2cl.pl
1451 * compilerdefs.txt: added linux/mips info
1453 * ChangeLog: clean up changelog
1455 2003-02-19 Bradley Bell <btb@icculus.org>
1457 * libmve/mveplay.c: os x needs nanosleep prototype.
1459 2003-02-18 Bradley Bell <btb@icculus.org>
1461 * .cvsignore, libmve/.cvsignore: added files to .cvsignore
1463 * include/libmve.h, libmve/mveplay.c, main/movie.c: added function
1464 to disable/enable audio
1466 * libmve/: mve_main.c, mveplay.c: bigendian fixes
1468 * main/: movie.h, titles.c: make sure movie's palette is set before
1469 writing briefing text. Fixes bug #359
1471 * libmve/mveplay.c: make MVE_rmStepMovie play a full frame instead
1474 * misc/: args.c, byteswap.c, d_delay.c, d_io.c, dos_disk.h,
1475 error.c, hash.c, parsarg.c, parsarg.h, strio.c, strutil.c:
1478 * maths/: fix.asm, rand.c, tables.c, vecmat.c, vecmata.asm:
1481 * texmap/: ntmap.c, scanline.c, scanline.h, texmapl.h,
1482 tmap_flt.asm, tmap_inc.asm, tmap_lin.asm, tmap_ll.asm,
1483 tmap_per.asm, tmapfade.asm, tmapflat.c, tmappent.S, tmapppro.S:
1486 * include/libmve.h: blah
1488 2003-02-18 Martin Schaffner <martin.schaffner@epfl.ch>
1490 * main/render.c: 2nd attempt to fix solaris qsort bug
1492 2003-02-18 Bradley Bell <btb@icculus.org>
1494 * configure.ac, include/pstypes.h: put alignment detection in
1497 2003-02-17 Bradley Bell <btb@icculus.org>
1499 * Makefile.am, README.utils, configure.ac, include/libmve.h,
1500 include/mve_audio.h, include/mvelib.h, libmve/Makefile.am,
1501 libmve/decoder16.c, libmve/decoder8.c, libmve/mve_audio.c,
1502 libmve/mve_audio.h, libmve/mve_main.c, libmve/mvelib.c,
1503 libmve/mvelib.h, libmve/mveplay.c, main/Makefile.am,
1504 main/decoder16.c, main/decoder8.c, main/movie.c, main/mve_audio.c,
1505 main/mve_main.c, main/mvelib.c, main/mveplay.c, main/mveplay.h:
1506 moved mve stuff to separate subdir
1508 * include/mvelib.h, main/movie.c, main/mve_main.c, main/mvelib.c,
1509 main/mveplay.c, main/mveplay.h, main/titles.c: many improvements to
1510 mve code. Fixes (at least) bugs #41, #348, and #350.
1512 2003-02-14 Bradley Bell <btb@icculus.org>
1514 * main/Makefile.am: no more Makefile.mveplay. again
1516 * main/mveplay.c: typo
1518 2003-02-13 Bradley Bell <btb@icculus.org>
1520 * utilities/mvlextract.c: uint -> unsigned int
1522 * main/: mve_main.c, mvelib.c, mveplay.c: add fullscreen mode to
1523 standalone mveplayer, win32 support
1525 * main/movie.c: random bugfixes, win32 support
1527 * arch/sdl/Makefile.am: formatting
1529 * configure.ac: disable networking on mac/win for now
1531 * main/newmenu.c: comments
1533 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
1535 * 3d/interp.c, include/interp.h, main/polyobj.c: get rid of some
1536 redundant swap functions.
1538 2003-02-13 Bradley Bell <btb@icculus.org>
1540 * ChangeLog: update changelog
1542 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
1544 * 3d/interp.c, include/interp.h, main/polyobj.c: fix remaining
1545 polymodel alignment issues.
1547 2003-02-13 Bradley Bell <btb@icculus.org>
1549 * utilities/: hogcreate.c, hogextract.c, mvlcreate.c, mvlextract.c:
1550 fix various little bugs
1552 * main/mveplay.c, utilities/hogextract.c, utilities/mvlextract.c,
1553 utilities/tex2txb.c, utilities/txb2tex.c: eliminate warning
1555 * main/: Makefile.am, Makefile.mveplay: build mveplayer from
1558 * README.utils: new file
1560 * main/: mve_main.c, mveplay.c: more movie fixes
1562 * README: updated README
1564 * 2d/Makefile.am, main/Makefile.am: some OS X and dist fixes
1566 2003-02-12 Bradley Bell <btb@icculus.org>
1568 * utilities/mvlextract.c: bigendian mvl support
1570 * main/mveplay.c: formatting, stuff
1572 * main/: Makefile.am, Makefile.mveplay: lotsa movie cleanups, added
1573 truecolor mve support, standalone mveplayer
1575 * include/mve_audio.h, include/mvelib.h, main/decoder16.c,
1576 main/decoder8.c, main/movie.c, main/mve_main.c, main/mvelib.c,
1577 main/mveplay.c: lotsa movie cleanups, added truecolor mve support,
1578 standalone mveplayer
1580 2003-01-22 Bradley Bell <btb@icculus.org>
1582 * include/: interp.h, interp.h: restore prototype for
1583 swap_polygon_model_data
1585 2003-01-21 Bradley Bell <btb@icculus.org>
1587 * main/piggy.c: use memcpy to avoid alignment problem
1589 * compilerdefs.txt: updated some defs, added sunos/sparc
1591 2003-01-15 Bradley Bell <btb@icculus.org>
1593 * main/render.c, arch/ogl/ogl.c: use __sun__ for sunos
1595 * main/gamemine.c: attempting to support d1 shareware
1597 * compilerdefs.txt: update defs
1599 2003-01-15 David Costanzo <david_costanzo@yahoo.com>
1601 * main/mveplay.c: fix several bugs, comments, formatting.
1603 2003-01-15 Bradley Bell <btb@icculus.org>
1605 * arch/ogl/sdlgl.c, arch/sdl/digi.c, arch/sdl/event.c,
1606 arch/sdl/gr.c, arch/sdl/init.c, arch/sdl/joy.c, arch/sdl/key.c,
1607 arch/sdl/mouse.c, arch/sdl/rbaudio.c, arch/sdl/timer.c,
1608 include/error.h, main/gamecntl.c, main/inferno.c: changed path for
1611 * arch/: ogl/glx.c, ogl/gr.c, ogl/ogl.c, ogl/wgl.c, sdl/joydefs.c:
1612 formatting, comments
1614 2003-01-11 Bradley Bell <btb@icculus.org>
1616 * main/: mission.c, mission.h: attempt to support d1 for mac
1619 * arch/sdl/joy.c, main/mvelib.c, main/titles.c: gcc 3.2 warnings
1621 * main/object.h: foo
1623 2003-01-09 Bradley Bell <btb@icculus.org>
1625 * main/movie.c: use ifdef around gr_toggle_fullscreen
1627 2003-01-07 Bradley Bell <btb@icculus.org>
1629 * Makefile.am, descent.msn, installation.txt, main/mission.c,
1630 main/mission.h: don't need .msn file for descent.hog anymore
1634 2003-01-06 Bradley Bell <btb@icculus.org>
1636 * main/mission.h, main/mission.c: comments
1638 * README, TODO, cvshowto.txt, installation.txt, debian/copyright:
1641 2003-01-03 Bradley Bell <btb@icculus.org>
1643 * utilities/: txb2txt.c, txt2txb.c: remove old files
1645 * 3d/interp.c, include/byteswap.h, main/gamemine.c: formatting
1647 * main/polyobj.c: attempt to make read_model_file
1650 * main/menu.c: move vertigo text
1652 2003-01-02 Bradley Bell <btb@icculus.org>
1654 * 3d/interp.c, include/interp.h, main/morph.c, main/polyobj.c,
1655 main/polyobj.h: cleanup alignment changes
1657 * NEWS, 3d/interp.c, include/3d.h, include/interp.h,
1658 include/pstypes.h, main/Makefile.am, main/bm.c, main/collide.c,
1659 main/object.h: fix alignment issues on sparc
1661 * cvshowto.txt: update cvs info
1665 * 2d/rle.c: make rle_swap handle RLE_BIG
1667 2003-01-01 Martin Schaffner <maschaffner@gmx.ch>
1669 * main/render.c: workaround solaris qsort bug
1671 2003-01-01 Steffen Pohle <stpohle@gmx.net>
1673 * arch/linux/linuxnet.c, arch/linux/ukali.c,
1674 arch/linux/include/ukali.h, main/inferno.c: enabled kali
1676 * arch/linux/Makefile.am: enabled linux joystick, kali
1678 * configure.ac, arch/linux/joystick.c, arch/sdl/Makefile.am,
1679 arch/sdl/event.c: enabled linux joystick
1681 2002-12-31 Bradley Bell <btb@icculus.org>
1683 * main/gamemine.c: simplified warning msg
1685 * NEWS, TODO, main/multi.c, main/netmisc.c: comments/whitespace
1687 * main/render.h: fix compiler warning
1689 2002-12-31 Martin Schaffner <maschaffner@gmx.ch>
1691 * 2d/rle.c, main/inferno.c, main/piggy.c: fixed rle_swap leaks.
1693 2002-12-24 Bradley Bell <btb@icculus.org>
1695 * main/mission.c: fixes an infinite loop which was caused by d2x
1696 thinking d2demo was a descent 1 mission
1698 2002-12-24 Martin Schaffner <maschaffner@gmx.ch>
1700 * arch/ogl/ogl.c, main/render.c: fix compiler warnings.
1702 2002-12-24 Bradley Bell <btb@icculus.org>
1704 * main/render.c: comments
1706 2002-10-30 Bradley Bell <btb@icculus.org>
1708 * main/inferno.c: add help for -hogdir option
1710 * main/inferno.c: added -hogdir option
1712 2002-10-28 Bradley Bell <btb@icculus.org>
1714 * main/: inferno.c, menu.c: enabled Vertigo displays
1716 * include/3d.h: typo
1718 2002-10-28 Martin Schaffner <maschaffner@gmx.ch> and Bradley Bell <btb@icculus.org>
1720 * 3d/interp.c, include/3d.h, include/byteswap.h, main/bm.c,
1721 main/netmisc.c, main/network.c: simplify and eliminate redundant
1724 2002-10-28 Martin Schaffner <maschaffner@gmx.ch>
1726 * maths/fixc.c: fix infinite loop in quad_sqrt.
1728 * 3d/points.c, include/maths.h, include/pstypes.h, maths/fixc.c,
1729 maths/vecmat.c: sparc/sunos support: rename quad to quadint.
1731 2002-10-12 Bradley Bell <btb@icculus.org>
1733 * 2d/2dsline.c: handle BM_OGL in gr_scanline()
1735 2002-10-11 Bradley Bell <btb@icculus.org>
1737 * main/hud.c: make hud_message work correctly
1739 * 2d/palette.c, arch/sdl/gr.c, include/palette.h, main/inferno.c:
1742 * main/network.c: formatting, small fixes
1744 2002-10-10 Bradley Bell <btb@icculus.org>
1746 * main/netmisc.h: no swap_object for little-endian
1748 * main/: netmisc.h, network.c: use macros to simplify network
1751 * main/piggy.c: disable autodetect of mac pig (use --enable-macdata
1754 * main/inferno.c: enable loading screen for mac shareware with
1757 * main/netmisc.c: whitespace
1759 * 2d/bitmap.c, main/inferno.c, main/mission.c, main/playsave.c:
1762 * main/hud.c: whitespace
1764 * configure.ac: remove shareware build, add macdata build
1766 * main/songs.c: whitespace
1768 * 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/gpixel.c, 2d/line.c,
1769 2d/pixel.c, 2d/poly.c, 2d/rect.c, 2d/tmerge.c, main/gamerend.c:
1772 * 2d/: Makefile.am, tmerge_a.asm: enable TRANSPARENCY_COLOR for
1775 2002-10-04 Martin Schaffner <maschaffner@gmx.ch>
1777 * cfile/cfile.c, include/iff.h, main/gamepal.c, main/titles.c:
1778 comments, formatting, etc.
1780 * iff/iff.c: fix bigendian iff loading.
1782 2002-10-03 Bradley Bell <btb@icculus.org>
1784 * utilities/txb2tex.c: typo
1786 * 3d/clipper.c, main/bm.c, main/game.c, main/gamecntl.c,
1787 main/newmenu.c, main/switch.c, main/terrain.c, main/text.c:
1790 * arch/sdl/mouse.c: whitespace
1792 2002-09-19 Bradley Bell <btb@icculus.org>
1794 * main/kconfig.c: fix a oops, add old logs
1796 * main/kconfig.c: support for >3 mouse buttons
1798 2002-09-18 Bradley Bell <btb@icculus.org>
1800 * include/gr.h: fix palette swap define
1802 2002-09-14 Bradley Bell <btb@icculus.org>
1804 * main/titles.c: load hires briefing screen if lores doesn't exist
1805 (i.e. vertigo) and MenuHires=0
1807 2002-09-14 Werner Augustin <descent-source@mailinglist.gnuher.de>
1809 * main/: multi.h, network.h: pack some structures for ipx
1812 2002-09-14 Bradley Bell <btb@icculus.org>
1814 * cfile/cfile.c, main/endlevel.c, main/gamesave.c: revert cfgets()
1815 and load_endlevel_data() to expect newline-terminated strings, fix
1816 load_game_data to read null-terminated string for
1819 2002-09-07 Bradley Bell <btb@icculus.org>
1821 * main/newmenu.c: added error message
1823 * main/menu.h: enable -nohires with mac shareware
1825 * 2d/palette.c, include/gr.h: enable 0/255 palette swap
1827 * 2d/font.c: enable 0/255 palette swap for fonts
1829 * 2d/bitblt.c: add TRANSPARENCY_COLOR to assembly code, nother OGL
1832 * 2d/2dsline.c: fix ogl blooper
1834 2002-09-05 Bradley Bell <btb@icculus.org>
1836 * 2d/rle.c, 2d/scalec.c, include/rle.h: better just do it the old
1839 * include/strutil.h: need string.h for strcasecmp
1841 * include/rle.h: okay, maybe it needs to be this way
1843 * include/: 3d.h, gr.h: more stuff from d2src, mostly formatting
1845 * 2d/scalec.c: more stuff from d2src
1847 * 2d/rle.c: more stuff from d2src, formatting
1849 * 2d/font.c: useless cruft
1851 * 2d/: 2dsline.c, bitmap.c, bitmap.h: more stuff from d2src
1853 * 2d/bitblt.c, include/grdef.h: moved gr_linear_movsd assembly from
1856 2002-09-04 Bradley Bell <btb@icculus.org>
1858 * include/grdef.h: fix compiler warnings
1860 * 2d/bitblt.c: fix compiler warnings, #ifdef out dos-only code
1862 * include/grdef.h: gr_linear_movsd isn't static for NO_ASM,
1865 * main/game.c: we want the mac ibitblt for everything but dos and
1868 * main/texmerge.c: these routines are in tmerge.c
1870 * main/credits.c: enable credits for mac and oem data
1872 * main/bm.c: use either exit.ham or exit.pofs
1874 * include/ibitblt.h: enable some more code from d2src
1876 * include/gr.h: enable mac ubitblt_double
1878 * 2d/rle.c: added gr_rle_expand_scanline_generic_masked from d2src
1880 * include/grdef.h: moved some inline asm from linear.h
1882 * 2d/ibitblt.c: brought in line with original d2 version
1884 * 2d/bitblt.c: reverted to original d2 version of this file, then
1885 added d1x enhancements
1887 * 2d/2dsline.c: formatting, use __MSDOS__ instead of __DJGPP__
1889 * 2d/linear.h: moved these back to their original locations
1892 * main/mveplay.c: close some memory holes, speed up palette loading
1894 * main/movie.c: added fullscreen toggle while playing movies
1896 * main/inferno.c: comment out -superhires help text (always on)
1898 * include/timer.h: added approx_fsec_to_usec macro
1900 * arch/sdl/joy.c: fix compiler warning
1902 2002-09-01 Bradley Bell <btb@icculus.org>
1904 * main/network.c: oops
1906 * main/: movie.c, mveplay.c, mveplay.h: more movie improvements
1908 * arch/sdl/timer.c, include/timer.h: added timer_delay, faster
1909 timer_get_fixed_seconds
1913 2002-08-31 Bradley Bell <btb@icculus.org>
1915 * TODO, main/inferno.c, main/movie.c, main/mveplay.c: movie
1918 * main/multi.h: network endian stuff
1920 * 2d/font.c, include/gr.h: fast file i/o for font headers
1922 * arch/win32/arch_ip.cpp: unused file
1924 * main/: netmisc.c, netmisc.h, network.c, network.h: formatting,
1925 bigendian networking fixes
1927 * main/menu.c: make net menu more accurate, also make superhires
1930 * include/pstypes.h: better to have __pack__ all the time, I think.
1931 needed for networking, e.g.
1933 * arch/win32/: ipx_drv.h, ipx_win.c, winnet.c: win32 networking
1936 * arch/win32/Makefile.am: unused file
1940 2002-08-30 Bradley Bell <btb@icculus.org>
1942 * arch/win32/ipx_drv.h: re-added arch/win32/ipx_drv.h
1944 * main/: newmenu.h, titles.c: formatting
1946 * NEWS, arch/linux/Makefile.am, arch/linux/include/ukali.h,
1947 main/multi.h: networking works, finally
1949 * TODO: added TODO file
1951 * arch/linux/arch_ip.cpp: unused fine
1953 * README: network sorta working
1955 * main/: Makefile.am, multi.c, network.c, network.h: more
1958 * main/menu.c: load builtin mission correctly
1960 * main/inferno.c: documentation
1962 * main/: hoard.c, hoard.h, gamesave.c, mission.c: move hoard stuff
1965 * main/Makefile.mveplay: don't need no more
1967 2002-08-29 Bradley Bell <btb@icculus.org>
1969 * main/: ip_base.cpp, ip_base.h, ip_basec.h, ipclienc.c,
1970 ipclient.cpp, ipclient.h, ipserver.cpp, ipx_drv.c, multipow.c,
1971 multipow.h, netlist.c, netpkt.c, netpkt.h: deleting unused d1x
1974 * include/ipx_drv.h: more network fixing
1976 * arch/linux/include/ipx_drv.h: more network fixing
1978 * include/ipx.h: formatting
1980 * arch/linux/ipx_kali.c, include/ipx.h: fixed networking fuck-up?
1982 * NEWS, arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
1983 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, main/Makefile.am,
1984 main/inferno.c: fixed networking fuck-up?
1986 * Makefile.am: moved mingw info to README
1988 * README, mingw32.txt: moved mingw info to README
1990 2002-08-27 Bradley Bell <btb@icculus.org>
1992 * utilities/mvlextract.c: allow specifying file to extract
1994 * utilities/: tex2txb.c, txb2tex.c: use default extension to
1997 * utilities/hogextract.c: allow specifying file to extract
1999 * main/mission.c: Have to get mission_num _after_ promoting...
2001 * main/: gameseq.c, titles.c: beginning d1 briefing support
2003 * descent.msn: beginning d1 briefing support
2005 * main/: titles.c, titles.h: d1-style mission briefings
2007 * main/piggy.h: whitespace
2009 * main/movie.c: beginning robot movie support, fall back on lo/hi
2010 res if hi/lo not available
2012 * main/mission.c: added Builtin_mission_num for builtin mission,
2013 D1Hogdir, d1-style mission briefings
2015 * main/: gameseq.c, mission.h: added Builtin_mission_num for
2018 * cfile/cfile.c, include/cfile.h: add capability for 3rd hogfile
2019 (for d1 missions that need d1 data)
2021 * 2d/ibitblt.c: whitespace
2023 2002-08-26 Bradley Bell <btb@icculus.org>
2025 * utilities/mvlcreate.c: oops
2027 * utilities/: Makefile.am, mvlcreate.c, mvlextract.c: added mvl
2030 * utilities/hogextract.c: added [v]iew option
2032 * utilities/: tex2txb.c, txb2tex.c: changed txt to tex
2034 * main/titles.c: fix writable string, disable DumbAdjust thing
2036 * main/polyobj.h: whitespace
2038 * main/newmenu.c: added pcx_get_dimensions(), other stuff from
2041 * main/movie.c: read movies from AltHogDir, other fixes
2043 * main/: mission.c, mission.h: fix bug w/mission filename
2045 * main/gameseq.c: comments
2047 * main/digi.h: whitespace n stuff
2049 * include/mve_audio.h: added audio flag macros
2051 * 2d/pcx.c, include/pcx.h: added pcx_get_dimensions(), other stuff
2056 2002-08-23 Bradley Bell <btb@icculus.org>
2058 * main/: gameseq.c, inferno.c, mission.c, mission.h, titles.c: fix
2061 * Makefile.am: remove d2demo.mn2
2063 * cfile/cfile.c, include/cfile.h: add cfile_size function
2065 * d2demo.mn2, installation.txt, main/gameseq.h, main/mission.c:
2066 eliminate need for .mn2 files for oem and demo
2068 2002-08-22 Bradley Bell <btb@icculus.org>
2070 * main/bm.c: fix for vertigo
2072 * main/menu.h: make OEM menu pcx available
2074 * 2d/rle.c: merge with original d2 file
2076 * Makefile.am, configure.ac: let mission files get installed by
2079 2002-08-17 Bradley Bell <btb@icculus.org>
2081 * configure.ac: make FAST_FILE_IO the default on little-endian
2084 * NEWS, README, compilerdefs.txt, readme.txt: documentation
2086 * 2d/bitblt.c, 2d/rle.c, arch/ogl/ogl.c: implement BM_FLAG_RLE_BIG
2089 2002-08-15 Martin Schaffner <maschaffner@gmx.ch>
2091 * main/: game.c, menu.c, mission.c: promote builtin missions.
2093 2002-08-15 Bradley Bell <btb@icculus.org>
2095 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h, main/piggy.c:
2096 improved mac pig loading/reverted TRANSPARENCY_COLOR changes
2098 * utilities/.cvsignore: added cvsignore
2100 * 2d/palette.c, include/palette.h, main/gamesave.c: mac data file
2103 * main/piggy.c: mac data file loading
2105 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h: set
2106 transparency and swap 0/255 correctly for mac data files
2108 2002-08-13 Bradley Bell <btb@icculus.org>
2110 * Makefile.am, configure.ac, utilities/Makefile.am: moved utility
2111 to utilities to avoid conflict with c++ std lib <utility>
2113 * utilities/: Makefile.am, hogcreate.c, hogextract.c, txb2txt.c,
2114 txt2txb.c: moved utility to utilities to avoid conflict with c++
2117 * Makefile.am, configure.ac: add utilities
2119 2002-08-09 Bradley Bell <btb@icculus.org>
2121 * 2d/palette.c, 3d/interp.c, include/gr.h, main/render.c:
2124 2002-08-08 Bradley Bell <btb@icculus.org>
2126 * main/inferno.c: comments
2128 * main/: newmenu.c, songs.c: mac demo datafile support
2130 * installation.txt: update
2132 * main/gamesave.c: use lowercase for consistency
2134 * main/: bm.c, bm.h, endlevel.c, polyobj.c: enable loading of exit
2135 models for other than d2demo
2137 2002-08-07 Martin Schaffner <maschaffner@gmx.ch>
2139 * main/gamemine.c: formatting, better d1 texture conversion
2141 * Makefile.am, descent.mn2, descent.msn, main/mission.c,
2142 main/mission.h: recognize .msn mission files.
2144 2002-08-07 Bradley Bell <btb@icculus.org>
2146 * .cvsignore, 2d/.cvsignore, 3d/.cvsignore, arch/.cvsignore,
2147 arch/dos/.cvsignore, arch/ggi/.cvsignore, arch/linux/.cvsignore,
2148 arch/ogl/.cvsignore, arch/sdl/.cvsignore, arch/svgalib/.cvsignore,
2149 arch/win32/.cvsignore, cfile/.cvsignore, iff/.cvsignore,
2150 main/.cvsignore, main/editor/.cvsignore, maths/.cvsignore,
2151 mem/.cvsignore, misc/.cvsignore, texmap/.cvsignore: added
2154 2002-08-06 Bradley Bell <btb@icculus.org>
2156 * main/: automap.c, laser.c, songs.c, titles.c: shareware stuff
2158 * main/Makefile.am: formatting
2160 * 2d/font.c: make gr_remap_font just reload the whole thing
2162 * configure.ac: formatting
2164 * Makefile.am: added d2demo.mn2
2166 * d2demo.mn2: mission file for shareware
2168 * include/u_mem.h, main/ai.c, main/gamesave.c, main/inferno.c,
2169 main/laser.h, main/text.h, main/titles.c, main/weapon.c: whitespace
2171 * main/sounds.h: shareware stuff, whitespace
2173 * main/: polyobj.c, polyobj.h: more fast i/o macros
2175 * main/: menu.c, menu.h, mission.c, newmenu.c, piggy.c, piggy.h:
2178 * main/: endlevel.c, endlevel.h, gamemine.c, gameseq.c: merged
2179 endlevel stuff to non-shareware, allow movies/endlevel for
2182 * main/cntrlcen.c: typo
2184 * main/bm.h: use global Piggy_hamfile_version
2186 * main/bm.c: merged endlevel stuff to non-shareware, more fast i/o
2187 macros, use global Piggy_hamfile_version
2189 * main/Makefile.am: terrain and movie stuff always used now
2191 * 2d/pcx.c, include/pcx.h: make pcx header available to other
2194 * main/: gamemine.c, gamesave.c: load DMB levels
2196 * main/: bm.c, cntrlcen.c, cntrlcen.h, fuelcen.c, fuelcen.h,
2197 segment.c, segment.h, switch.c, switch.h: fast i/o macros
2199 2002-08-04 Martin Schaffner <maschaffner@gmx.ch>
2201 * main/gamemine.c, main/gamesave.c, mem/mem.c: d1 level stuff.
2203 2002-08-04 Bradley Bell <btb@icculus.org>
2205 * main/inferno.c: shareware stuff, formatting
2207 * arch/sdl/rbaudio.c: gracefully handle redbook non-availability
2209 * arch/sdl/gr.c: don't need to set mode in gr_init
2211 2002-08-02 Martin Schaffner <maschaffner@gmx.ch>
2213 * main/: gamemine.c, gamemine.h, gamesave.c, gamesave.h: more d1
2216 * Makefile.am, descent.mn2: added mission file for descent 1
2218 2002-08-02 Bradley Bell <btb@icculus.org>
2220 * arch/sdl/digi.c, arch/sdl/gr.c, include/error.h,
2221 include/oldsdl.h, main/gamecntl.c, main/inferno.c, main/laser.c,
2222 main/piggy.h, misc/error.c: junk
2224 * main/: endlevel.c, escort.c, gameseq.c, newmenu.c, render.c,
2225 render.h, scores.c, scores.h, terrain.c: shareware stuff
2227 * configure.ac, include/pstypes.h, main/bm.c, main/bm.h,
2228 main/effects.c, main/effects.h, main/piggy.c, main/piggy.h,
2229 main/powerup.c, main/powerup.h, main/robot.c, main/robot.h,
2230 main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
2231 main/weapon.c, main/weapon.h: fast i/o macros
2233 2002-08-01 Martin Schaffner <maschaffner@gmx.ch>
2235 * NEWS, cfile/cfile.c, main/console.c, main/gamemine.c,
2236 main/gamemine.h, main/gamesave.c: load d1 levels
2238 2002-07-30 Bradley Bell <btb@icculus.org>
2240 * configure.ac: oops
2242 * configure.ac, arch/ogl/gr.c, arch/ogl/ogl.c, include/ogl_init.h:
2245 * main/menu.c, main/titles.c, NEWS, 2d/font.c, include/gr.h,
2246 include/grdef.h, main/game.c, main/gamefont.c, main/gamefont.h,
2247 main/gamemine.c, main/inferno.c, main/movie.c, main/newmenu.c,
2248 main/piggy.c, main/titles.c: support shareware datafiles!
2250 * main/: bm.c, gamemine.c, piggy.c, piggy.h, weapon.c, gamemine.c,
2251 piggy.c: SHAREWARE fixes
2253 2002-07-29 Bradley Bell <btb@icculus.org>
2255 * NEWS, include/fileutil.h, main/bm.c, main/gameseq.c,
2256 main/mveplay.c, main/piggy.c, main/piggy.h, main/playsave.c,
2257 misc/fileutil.c: Portability - OS X support
2259 2002-07-27 Bradley Bell <btb@icculus.org>
2261 * main/: Makefile.am, fuelcen.c, fuelcen.h, game.c, game.h,
2262 gamemine.c, gamesave.c, gameseq.c, piggy.c, piggy.h, segment.c,
2263 segment.h: portability
2265 * cfile/cfile.c, include/cfile.h, main/cntrlcen.c, main/cntrlcen.h,
2266 main/gamesave.c, main/switch.c, main/switch.h, main/wall.c,
2267 main/wall.h: portabilization
2269 * 2d/font.c, include/gr.h: portability
2271 2002-07-26 Bradley Bell <btb@icculus.org>
2273 * 2d/font.c, 2d/pcx.c, include/gr.h, main/movie.c: portability
2275 * arch/linux/findfile.c, include/pstypes.h: os x fixes
2277 * main/player.c: foo
2279 * misc/fileutil.c, include/fileutil.h, misc/fileutil.c: oops
2281 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c,
2282 misc/fileutil.h: portable file i/o utils
2284 * main/: Makefile.mveplay, inferno.c, movie.c, newmenu.c: s not a
2285 writable string anymore... / formatting
2287 * main/Makefile.am, main/bm.c, main/bm.h, main/cntrlcen.c,
2288 main/cntrlcen.h, main/effects.c, main/effects.h, main/piggy.c,
2289 main/piggy.h, main/player.c, main/player.h, main/polyobj.c,
2290 main/polyobj.h, main/powerup.c, main/powerup.h, main/robot.c,
2291 main/robot.h, main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
2292 main/weapon.c, main/weapon.h, 3d/interp.c, include/cfile.h:
2293 portable-izing file loading routines
2295 2002-07-24 Bradley Bell <btb@icculus.org>
2297 * main/mveplay.c: correctly play files with 16bit uncompressed
2298 audio, mem checking, etc
2300 * main/: Makefile.mveplay, mvelib.c, mveplay.c: enable standalone
2303 2002-07-23 Bradley Bell <btb@icculus.org>
2305 * misc/Makefile.am: unused file
2307 * configure.ac, main/endlevel.c, main/endlevel.h, main/menu.c,
2308 main/sounds.h: remove experimental nmovie stuff
2310 * main/movie.c: add some debugging output
2312 2002-07-22 Bradley Bell <btb@icculus.org>
2314 * main/: console.c, state.c: simplified header
2316 * main/movie.c: enable mveplay audio
2318 * main/old/movie.c: moved to main/
2320 * include/mve_audio.h, include/mvelib.h, main/Makefile.am,
2321 main/inferno.c, main/kludge.c, main/movie.c, main/mve_audio.c,
2322 main/mvelib.c, main/mveplay.c: initial movie support
2324 * arch/linux/findfile.c, arch/ogl/gr.c, arch/ogl/ogl.c,
2325 arch/sdl/init.c, arch/sdl/joy.c, include/byteswap.h,
2326 include/ogl_init.h, include/pstypes.h, main/console.c,
2327 main/state.c, mem/mem.c: OS X stuff
2329 * configure.ac: OS X and movie stuff
2331 2002-07-19 Bradley Bell <btb@icculus.org>
2333 * compilerdefs.txt: OSX defs
2335 2002-07-18 Bradley Bell <btb@icculus.org>
2337 * main/inferno.c: use simpler rcs tags
2339 * autogen.sh: keep Changelog in cvs (and use --accum)
2341 * arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/rbaudio.c,
2342 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/rbaudio.c,
2343 include/rbaudio.h, main/Makefile.am, main/cdrom.h, main/gamecntl.c,
2344 main/songs.c: changed cdrom->rbaudio
2346 * include/rbaudio.h: moved to /include
2348 2002-07-17 Bradley Bell <btb@icculus.org>
2350 * 2d/d2sline.c, 2d/bitblt.c, 2d/bitmap.c, 2d/bitmap.h, 2d/box.c,
2351 2d/canvas.c, 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/font.c,
2352 2d/gpixel.c, 2d/ibitblt.c, 2d/line.c, 2d/linear.asm, 2d/linear.h,
2353 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c, 2d/rect.c,
2354 2d/rle.c, 2d/scale.c, 2d/scalea.asm, 2d/scalea.h, 2d/scalec.c,
2355 2d/tmerge.c, 2d/tmerge_a.asm, 3d/clipper.c, 3d/clipper.h,
2356 3d/draw.c, 3d/globvars.c, 3d/globvars.h, 3d/instance.c,
2357 3d/interp.asm, 3d/interp.c, 3d/matrix.c, 3d/points.c, 3d/rod.c,
2358 3d/setup.c: use simpler rcs tags
2363 2002-07-17 Bradley Bell <btb@icculus.org>
2365 * tools/cvs2cl/cvs2cl.pl: upgrade cvs2cl
2367 * d2x-gl.sh, d2x-ogl.sh: changed d2x-ogl to d2x-gl
2369 * debian/rules: don't need readme's
2371 * debian/rules: move d1x license to COPYING, license clarifications
2373 * COPYING, license.txt, debian/copyright, Makefile.am: move d1x
2374 license to COPYING, license clarifications
2376 * debian/rules: fix debian docs
2378 * debian/rules: fix debian manpages
2380 * debian/d2x-sdl.menu: fix debian menu
2382 * debian/rules: link to undocumented man page for debs
2384 * Makefile.am, configure.ac, debian/control, debian/copyright,
2385 debian/d2x-gl.files, debian/d2x-gl.menu, debian/d2x-sdl.files,
2386 debian/d2x-sdl.menu, debian/d2x.files, debian/d2x.menu,
2387 debian/rules, rpm/d2x.spec.in: change d2x-ogl to d2x-gl, other
2390 2002-07-16 Bradley Bell <btb@icculus.org>
2392 * debian/: rules, changelog.in: deb stuff
2394 * configure.ac: cleaner nasm detection
2396 * debian/: changelog.in, control, rules: deb stuff
2398 * README, installation.txt: typos, stuff
2400 * configure.ac: better #defines
2402 * configure.ac: whitespace
2404 * configure.ac: better documentation
2406 * configure.ac, arch/sdl/event.c, arch/sdl/init.c: SDL_AUDIO and
2407 SDL_JOYSTICK not needed
2409 * configure.ac, main/inferno.c: __SDL__ ugly and not needed at all
2411 * configure.ac: need higher SDL for joystick
2413 * debian/: control, rules: deb stuff
2415 * arch/sdl/joy.c: old junk
2417 * Makefile.am, configure.ac: automake updates
2419 * main/: inferno.c, text.c: don't use althogdir on non-unix
2421 * configure.ac: more autoconf updates
2423 * misc/strutil.c: better strrev
2425 * main/inferno.c: need limits.h on mingw also
2427 * acconfig.h, configure.ac: Updated for autoconf 2.53 (no more
2430 2002-04-19 Bradley Bell <btb@icculus.org>
2432 * main/network.c: let hoard.ham be a cfile
2434 * main/text.c: better error message when hog not found
2438 2002-03-23 Bradley Bell <btb@icculus.org>
2440 * acconfig.h, configure.ac, arch/linux/Makefile.am,
2441 arch/sdl/Makefile.am: Use SDL joystick automatically
2443 * arch/sdl/joy.c, main/kconfig.c: SDL Joystick works!
2445 2002-03-05 Bradley Bell <btb@icculus.org>
2447 * arch/sdl/joydefs.c, arch/sdl/joy.c: SDL joystick stuff mostly
2450 2002-02-23 Bradley Bell <btb@icculus.org>
2452 * texmap/ntmap.c: fix bug preventing higher res sdl modes
2454 * arch/dos/Makefile.am, arch/ggi/Makefile.am,
2455 arch/linux/Makefile.am, arch/ogl/Makefile.am, arch/sdl/Makefile.am,
2456 arch/svgalib/Makefile.am, arch/win32/Makefile.am,
2457 main/editor/Makefile.am: moved includes to include
2459 * arch/sdl/gr.c: use SDL_VERSION_ATLEAST
2461 * Makefile.am, 2d/Makefile.am, 3d/Makefile.am, cfile/Makefile.am,
2462 iff/Makefile.am, main/Makefile.am, maths/Makefile.am,
2463 mem/Makefile.am, misc/Makefile.am, texmap/Makefile.am: moved
2466 * main/game.c: disabled cockpit for OGL, formatting
2468 * 2d/ibitblt.c: formatting
2470 2002-02-16 Bradley Bell <btb@icculus.org>
2472 * include/oldsdl.h: check for older macros
2474 * configure.ac, arch/sdl/digi.c, arch/sdl/event.c, arch/sdl/gr.c,
2475 include/error.h, include/oldsdl.h, main/gamecntl.c, main/inferno.c:
2476 allow older sdl versions
2478 2002-02-15 Bradley Bell <btb@icculus.org>
2480 * main/: automap.c, automap.h, inferno.c: automap resolution now
2483 * include/: gr.h, grdef.h: moved protos to from grdef.h to gr.h
2485 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
2486 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
2487 win32/include/key_arch.h: never mind - that would be pointless
2489 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
2490 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
2491 win32/include/key_arch.h: copied files from d1x
2493 * arch/linux/arch_ip.cpp, arch/win32/arch_ip.cpp, main/ip_base.cpp,
2494 main/ip_base.h, main/ipclient.cpp: enable udp debug messages
2496 * main/multipow.c: need conf.h
2498 * arch/win32/Makefile.am: new file
2500 * include/pstypes.h: added u_int16_t (needed in base_ip)
2502 * arch/win32/arch_ip.cpp: copied from d1x
2504 2002-02-14 Bradley Bell <btb@icculus.org>
2506 * arch/sdl/gr.c, main/inferno.c: allow gr_init lowres
2508 * NEWS, include/gr.h, main/game.c, main/game.h, main/gamecntl.c,
2509 main/netlist.c: Added hotkeys to toggle fullscreen mode
2511 * main/: ip_base.cpp, ip_base.h, multi.h, netlist.c, netpkt.c,
2512 network.c, network.h, ipclient.cpp, netpkt.h: d1x->d2x
2514 * main/: multipow.c, multipow.h, netlist.c, netpkt.c, netpkt.h,
2515 reorder.h: Lotsa networking stuff from d1x
2517 2002-02-13 Bradley Bell <btb@icculus.org>
2519 * include/gr.h, main/game.c: Fullscreen toggle stuff
2521 * arch/linux/Makefile.am, include/ipx.h: Lotsa networking stuff
2524 * main/: Makefile.am, inferno.c, ip_base.cpp, ip_base.h, menu.c,
2525 multi.h, network.c, network.h, newmenu.c: Lotsa networking stuff
2528 2002-02-11 Bradley Bell <btb@icculus.org>
2530 * main/bm.c: use portable loader if bigendian
2532 * include/pstypes.h: don't define bool for c++
2534 * include/cfile.h: extern AltHogDir stuff
2536 * include/byteswap.h: use WORDS_BIGENDIAN
2538 * main/: newmenu.c, newmenu.h: added fixedfont menu functions
2540 * main/vers_id.h: added D2X_IVER
2542 * misc/args.c: don't use d1x.ini
2544 * Makefile.am: rpm stuff
2546 * acconfig.h, configure.ac: c++, versioning, endianness, deb, rpm
2549 2002-02-09 Bradley Bell <btb@icculus.org>
2551 * rpm/: d2x.spec, d2x.spec.in: auto-generate rpm spec file
2553 2002-02-09 Paolo Ulivi <pulivi@libero.it>
2555 * d2x-ogl.sh, d2x-sdl.sh, rpm/.cvsignore, rpm/d2x.spec: rpm
2558 2002-02-06 Bradley Bell <btb@icculus.org>
2560 * arch/linux/arch_ip.cpp, main/ip_base.cpp, main/ip_base.h,
2561 main/ip_basec.h, main/ipclienc.c, main/ipclient.cpp,
2562 main/ipclient.h, main/ipserver.cpp: Adding d1x network code
2564 * debian/: changelog.in, control, copyright, d2x-gl.files,
2565 d2x-gl.menu, d2x.files, d2x.menu, rules: Added debian stuff
2569 2002-02-02 Bradley Bell <btb@icculus.org>
2571 * NEWS, arch/ggi/Makefile.am: reenabled ggi build
2573 * NEWS, acconfig.h, configure.ac, main/gamecntl.c, main/inferno.c:
2574 Enabled RELEASE option
2576 2002-01-31 Bradley Bell <btb@icculus.org>
2578 * Makefile.am, configure.ac: specify prerequisite versions of
2579 autoconf and automake
2581 2002-01-29 Bradley Bell <btb@icculus.org>
2583 * main/mission.c: RCS header added
2585 * main/inferno.c: update copyright date
2587 * main/mission.c: allow missions to be in AltHogDir
2589 * configure.ac: Display results of configure
2591 * include/d_io.h, main/inferno.c, main/newdemo.c: Added d_mkdir
2594 2002-01-28 Bradley Bell <btb@icculus.org>
2596 * NEWS, acconfig.h, configure.ac, cfile/cfile.c, main/newdemo.c:
2597 Data files now go in DATADIR/games/d2x, user files now go in
2600 2002-01-28 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
2602 * main/inferno.c: Data files now go in DATADIR/games/d2x, user
2603 files now go in ~/.d2x
2605 2002-01-24 Bradley Bell <btb@icculus.org>
2607 * configure.ac: fix nasm not found error message
2609 2002-01-18 Bradley Bell <btb@icculus.org>
2611 * configure.in: getting rid of old configure.in
2613 * acconfig.h, configure.ac, main/Makefile.am, main/kludge.c,
2614 main/movie.c: Movie playing kludgey stuff
2616 * misc/args.c: formatting
2618 * main/inferno.c: allow -h for help
2620 * include/error.h: don't die on int3, unless -debug given
2622 * mingw32.txt: more stuff
2624 2001-12-29 Bradley Bell <btb@icculus.org>
2626 * Makefile.am: Got rid of thinking.txt
2628 * main/inferno.c: document -nomovies option
2630 2001-12-28 Bradley Bell <btb@icculus.org>
2632 * main/titles.c: formatting, put some code into place for rendering
2633 of robots during briefings
2635 2001-12-27 Bradley Bell <btb@icculus.org>
2639 2001-12-23 Craig Hadady <chadady@iglou.com>
2641 * 2d/rle.c: fixed bug in dummy array.
2643 2001-12-03 Bradley Bell <btb@icculus.org>
2645 * arch/sdl/init.c: fix formatting
2647 * Makefile.am, acconfig.h, configure.ac, arch/linux/Makefile.am,
2648 arch/sdl/Makefile.am, arch/sdl/event.c, arch/sdl/init.c,
2649 arch/sdl/joy.c, arch/svgalib/Makefile.am: lots of makefile fixes,
2650 and sdl joystick stuff
2652 2001-11-30 Bradley Bell <btb@icculus.org>
2654 * thinking.txt: not needed
2656 2001-11-27 Bradley Bell <btb@icculus.org>
2658 * cygconf, mingw32.txt: use sdl from source on cygwin
2660 * Makefile.am, configure.ac, arch/ogl/Makefile.am,
2661 arch/sdl/Makefile.am, main/Makefile.am: move SDL_LIBS to LIBS,
2662 SDL_CFLAGS to CFLAGS
2664 2001-11-27 Bradley Bell <btb@icculus.org>
2668 2001-11-14 Bradley Bell <btb@icculus.org>
2670 * texmap/scanline.c: use optimization flags as texmap default
2672 * NEWS: mouse wheel, etc
2674 * arch/include/mouse.h, arch/sdl/mouse.c, main/kconfig.c: use mouse
2675 wheel to emulate 3rd axis
2677 * Makefile.am, configure.ac: change ENV_DJGPP to DJGPP
2679 * include/error.h: kludge to ungrab mouse when we hit an int3
2681 * include/d_io.h: change __ENV_WINDOWS__ to __WINDOWS__,
2682 __ENV_MSDOS__ to __MSDOS__
2684 * arch/sdl/mouse.c: remove cruft, fix formatting, use mouse wheel
2687 * arch/sdl/event.c: remove cruft, fix formatting, begin joystick
2690 * arch/sdl/digi.c: implemented digi_set_volume
2692 * include/grdef.h, main/config.c, misc/d_io.c: change
2693 __ENV_WINDOWS__ to __WINDOWS__, __ENV_MSDOS__ to __MSDOS__
2695 * 2d/font.c, main/bm.c, main/gamesave.c, main/gameseq.c,
2696 main/piggy.c: use MAKE_SIG
2698 * installation.txt: update
2700 * configure.ac: new file
2702 * arch/sdl/joydefs.c: #include pstypes.h
2704 * arch/sdl/init.c: SDL joystick stuff
2706 * acconfig.h: adjust MINGW defines
2708 * arch/sdl/joydefs.c: copied joydefs_config from linux/joydefs.c -
2709 controls menu now works
2711 2001-11-13 Bradley Bell <btb@icculus.org>
2713 * main/Makefile.am: Make sure bmread.c and terrain.c get included
2716 * Makefile.am: New file
2718 * arch/dos/Makefile.am: Make sure gr.c and joy2.asm get included in
2721 * compilerdefs.txt: New file
2723 * main/aipath.c: use D_RAND_MAX instead of RAND_MAX
2725 2001-11-12 Bradley Bell <btb@icculus.org>
2727 * main/playsave.c: load player files regardless of byte order of
2730 2001-11-11 Bradley Bell <btb@icculus.org>
2732 * include/makesig.h, main/playsave.c: Created header for MAKE_SIG
2735 * main/Makefile.am: Don't use terrain.c unless SHAREWARE
2737 * NEWS: GL savegame thumbnails
2739 * acconfig.h, configure.in: make option for NMOVIES, default to off
2741 2001-11-09 Bradley Bell <btb@icculus.org>
2743 * main/state.c: Enabled savegame thumbnails under OpenGL
2745 * unused/pa_null/pa_enabl.h: remove duplicate header
2747 * misc/args.c: use d2x.ini for option file
2749 * mem/mem.c: Move mem_realloc inside the ifdef
2751 * main/menu.c: fix 640x400 menu text
2753 * main/inferno.c: added documentation
2755 * main/endlevel.c: fix warnings
2757 * arch/ogl/gr.c: Get rid of gl spew
2759 * arch/linux/Makefile.am: move unused ipx_udp.c to EXTRA_DIST
2761 * acconfig.h: Define __SDL__ for mingw
2763 2001-11-08 Bradley Bell <btb@icculus.org>
2765 * 2d/font.c: free OGL font data when rereading
2767 * main/collide.c, main/endlevel.c, main/endlevel.h, main/gameseq.c,
2768 main/gauges.c, acconfig.h, configure.in, main/inferno.c,
2769 main/laser.c, main/menu.c, main/menu.h, main/newmenu.c,
2770 main/piggy.c, main/sounds.h, main/switch.c, main/titles.c,
2771 main/weapon.h: Enabled shareware build, endlevel flythrough
2774 * main/: Makefile.am, terrain.c, old/terrain.c: moved file, will be
2775 of use for shareware build
2777 * arch/ogl/: gr.c, sdlgl.c: use new d_realloc function, so mem
2780 * include/u_mem.h, mem/mem.c: added d_realloc/mem_realloc functions
2782 2001-11-05 Bradley Bell <btb@icculus.org>
2784 * include/args.h, main/inferno.c, misc/args.c: Change args_init
2787 * include/3d.h: Add comment
2789 2001-11-04 Bradley Bell <btb@icculus.org>
2791 * cfile/Makefile.am, cfile/nocfile.h, include/nocfile.h: Move
2794 * arch/ogl/sdlgl.c: Hack to keep SDL from screwing up X when it
2797 * main/: gamecntl.c, inferno.c: SDL applies to more than X11...
2799 * arch/ogl/gr.c, main/Makefile.am, main/gauges.c, main/hud.c,
2800 main/hudmsg.h: Enable d1x-style hud_message
2802 * arch/ogl/: glx.c, wgl.c: Sync with d1x
2804 * 2d/font.c: re-init ogl fonts after remapping colors.
2806 2001-11-02 Bradley Bell <btb@icculus.org>
2808 * misc/Makefile.am: remove byteswap.h (duplicate header)
2810 * 2d/font.c: fixed gr_remap_font, minor stuff
2812 * configure.in: take out -O2 if doing debug build
2814 * main/bm.c: formatting
2816 * 2d/font.c, include/gr.h, NEWS: Enable OpenGL fonts!
2818 * include/byteswap.h, misc/Makefile.am: fix swapint, swapshort
2819 macros, get rid of functions
2821 2001-11-01 Bradley Bell <btb@icculus.org>
2823 * misc/byteswap.h: removed duplicate header
2825 2001-10-31 Bradley Bell <btb@icculus.org>
2827 * NEWS, main/automap.c: automap works in opengl
2829 * NEWS, configure.in: Added news
2831 * main/newmenu.c: Must call set_screen_mode for menus when using GL
2833 * 2d/: bitblt.c, canvas.c, linear.h, scalea.h: Sync with d1x
2835 * arch/sdl/event.c, arch/sdl/gr.c, arch/sdl/init.c, iff/iff.c,
2836 include/3d.h, include/loadgl.h, main/inferno.c, maths/fixc.c,
2837 maths/vecmat.c, maths/vecmata.asm: Sync with d1x
2839 * Makefile.am, arch/sdl/Makefile.am: Makefile fixes
2841 * arch/ogl/: glx.c, gr.c, ogl.c, sdlgl.c: Sync with d1x
2843 * 3d/: clipper.c, draw.c, globvars.c, instance.c, interp.c,
2844 matrix.c, points.c, rod.c, setup.c: Minor sync with d1x
2846 2001-10-27 Bradley Bell <btb@icculus.org>
2848 * main/inferno.c: added some documentation
2850 2001-10-25 Bradley Bell <btb@icculus.org>
2852 * main/inferno.c, texmap/ntmap.c, texmap/tmapflat.c: Completed tmap
2855 * Makefile.am, configure.in, arch/Makefile.am,
2856 arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/digi.c,
2857 arch/dos/gr.c, arch/ggi/Makefile.am, arch/ggi/gr.c,
2858 arch/ogl/Makefile.am, arch/ogl/glx.c, arch/ogl/gr.c,
2859 arch/ogl/ogl.c, arch/ogl/sdlgl.c, arch/ogl/wgl.c,
2860 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/digi.c,
2861 arch/sdl/gr.c, arch/svgalib/Makefile.am, arch/svgalib/gr.c,
2862 texmap/scanline.c: Finished moving stuff to arch/blah. I know,
2863 it's ugly, but It'll be easier to sync with d1x.
2865 * Makefile.am, configure.in, main/Makefile.am, main/editor/med.c,
2866 main/editor/medwall.h, main/editor/segment.c, main/editor/seguvs.h,
2867 main/editor/Makefile.am: attempt at support for editor, makefile
2870 * misc/d_delay.c: formatting fix
2872 * texmap/: Makefile.am, ntmap.c, scanline.c, scanline.h, texmapl.h,
2873 tmappent.S, tmapppro.S: adding support for runtime selection of
2876 * main/: bmread.c, game.c, gamecntl.c, gamesave.c, inferno.c,
2877 inferno.h, piggy.c, render.c, editor/editor.h: conditionalize
2878 including multi.h and network.h, fix backslashes, fix compiler
2881 * main/: ai.c, ai2.c, aipath.c, automap.c, bm.c, cntrlcen.c,
2882 collide.c, controls.c, credits.c, dumpmine.c, endlevel.c, escort.c,
2883 fireball.c, fuelcen.c, gamemine.c, gameseq.c, gauges.c, laser.c,
2884 menu.c, multi.h, netmisc.c, network.h, newdemo.c, newmenu.c,
2885 object.c, powerup.c, state.c, switch.c, wall.c: conditionalize
2886 including multi.h and network.h, fix backslashes
2888 * include/pstypes.h: added typedef for u_int64_t on mingw
2890 * include/3d.h: added prototype for g3_uninit_polygon_model
2892 * arch/sdl/Makefile.am: Don't use SDL joystick except on mingw
2894 2001-10-24 Bradley Bell <btb@icculus.org>
2896 * arch/: ggi/Makefile.am, svgalib/Makefile.am: Moved input stuff to
2897 arch subdirs, as in d1x.
2899 * Makefile.am, configure.in, main/kconfig.c: Revert bin_programs to
2900 earlier style until i understand automake 1.5 better. remove input
2903 * arch/: Makefile.am, dos/Makefile.am, dos/joy2.asm, dos/joyc.c,
2904 dos/joydefs.c, dos/key.c, dos/mouse.c, ggi/event.c, ggi/init.c,
2905 ggi/key.c, ggi/mouse.c, linux/Makefile.am, linux/joydefs.c,
2906 linux/joystick.c, linux/include/joystick.h, sdl/Makefile.am,
2907 sdl/event.c, sdl/joy.c, sdl/joydefs.c, sdl/key.c, sdl/mouse.c,
2908 svgalib/event.c, svgalib/init.c, svgalib/key.c, svgalib/mouse.c:
2909 Moved input stuff to arch subdirs, as in d1x.
2911 * NEWS, configure.in: blah blah
2913 2001-10-23 Bradley Bell <btb@icculus.org>
2915 * include/ui.h, unused/ui/ui.h: Moved ui.h to includes/
2917 * texmap/tmapppro.S: no need for #include <conf.h> here
2919 * main/Makefile.am: Build fixes. EDITOR_SRCS added to
2922 * main/: Makefile.am, network.c: No longer #ifdef'ing out the whole
2923 file. RCS header added
2925 * main/: bmread.c, kmatrix.c, multi.c, multibot.c: No longer
2926 #ifdef'ing out the whole file. RCS header added
2928 * Makefile.am, acconfig.h, configure.in, arch/dos/Makefile.am,
2929 main/Makefile.am, maths/Makefile.am, texmap/Makefile.am: Build
2930 fixes. Now works with automake 1.5 and autoconf 2.52.
2931 --enable-editor option added. SDL_VIDEO and SDL_INPUT defined for
2932 mingw (-grabmouse now works on win32).
2934 * config.guess, config.sub, install-sh, missing, mkinstalldirs:
2935 These don't belong in cvs
2939 2001-10-20 Bradley Bell <btb@icculus.org>
2941 * 2d/font.c: Don't free unused variables...
2943 * 2d/font.c, include/gr.h: Bringing font stuff more in line with
2946 * Makefile.am, arch/Makefile.am, arch/dos/Makefile.am,
2947 arch/linux/Makefile.am, arch/win32/Makefile.am, iff/Makefile.am,
2948 main/Makefile.am: make dist more sensible
2950 * Makefile.am: Kludge for linking on mingw
2952 2001-10-19 Bradley Bell <btb@icculus.org>
2954 * Makefile.am, configure.in, arch/win32/Makefile.am,
2955 arch/win32/ipx_win.c, arch/win32/winnet.c: Little fixes
2957 * include/ipx_drv.h: Check for __MINGW32__
2959 * include/i86.h: Imported from d1x
2961 * arch/dos/: Makefile.am, ipx.c: Re-import of d1x files
2963 * arch/dos/modex.asm: Fixed %include
2965 * main/console.c: RCS headers added
2967 * arch/sdl/: Makefile.am, init.c, timer.c: Moved arch/sdl_* to
2970 * Makefile.am, main/Makefile.am: Moved final link to top-level
2971 directory instead of main/
2973 * 2d/linear.asm, maths/fix.asm, maths/vecmata.asm: Changed
2974 __ENV_LINUX__ to __linux__
2976 * configure.in, arch/Makefile.am, arch/dos_dpmi.c,
2977 arch/dos_findfile.c, arch/dos_init.c, arch/dos_ipx.c,
2978 arch/dos_modex.asm, arch/dos_timer.asm, arch/dos_tweak.inc,
2979 arch/dos_vesa.c, arch/dos_vgaregs.inc, arch/linux_init.c,
2980 arch/sdl_init.c, arch/sdl_timer.c, arch/dos/Makefile.am,
2981 arch/dos/dpmi.c, arch/dos/findfile.c, arch/dos/init.c,
2982 arch/dos/ipx.c, arch/dos/modex.asm, arch/dos/timer.asm,
2983 arch/dos/tweak.inc, arch/dos/vesa.c, arch/dos/vgaregs.inc,
2984 arch/linux/Makefile.am, arch/linux/init.c, arch/win32/Makefile.am,
2985 arch/win32/mingw_init.c, main/Makefile.am: Moved arch/sdl_* to
2988 * configure.in: add --enable-xploader, support arch/linux subdir,
2991 * main/inferno.c: conditionalize conf.h
2993 2001-10-19 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
2995 * acconfig.h, 2d/bitmap.h, 3d/interp.c, cfile/cfile.c,
2996 include/cfile.h, main/bm.c, mem/mem.c, misc/fileutil.c,
2997 misc/fileutil.h: Partial application of linux/alpha patch.
2999 2001-10-19 Bradley Bell <btb@icculus.org>
3001 * main/Makefile.am, arch/linux/Makefile.am: Brought linux
3002 networking in line with d1x, moved some arch/linux_* stuff to
3005 * arch/linux/: findfile.c, ipx_bsd.c, ipx_kali.c, ipx_lin.c,
3006 linuxnet.c, ukali.c, include/ipx_bsd.h, include/ipx_hlpr.h,
3007 include/ipx_kali.h, include/ipx_ld.h, include/ipx_lin.h,
3008 include/ipx_udp.h, include/ukali.h: remove pesky * from RCS log
3011 * arch/: Makefile.am, linux_findfile.c, linux_ipx_bsd.c,
3012 linux_ipx_lin.c, linux_ipx_udp.c, linux_net.c, linux/findfile.c,
3013 linux/ipx_bsd.c, linux/ipx_kali.c, linux/ipx_lin.c,
3014 linux/ipx_udp.c, linux/linuxnet.c, linux/ukali.c,
3015 linux/include/ipx_bsd.h, linux/include/ipx_hlpr.h,
3016 linux/include/ipx_kali.h, linux/include/ipx_ld.h,
3017 linux/include/ipx_lin.h, linux/include/ipx_udp.h,
3018 linux/include/ukali.h: Brought linux networking in line with d1x,
3019 moved some arch/linux_* stuff to arch/linux/*
3021 * include/ipx_drv.h: Imported from d1x
3023 * main/ipx_drv.c: RCS info added, conf.h added, etc...
3025 * main/ipx_drv.c: Imported from d1x
3027 * include/args.h, include/ipx.h, main/inferno.c, main/network.c,
3028 main/network.h, main/Makefile.am: Trying to get network working on
3031 * configure.in, 2d/Makefile.am, arch/win32/Makefile.am,
3032 main/Makefile.am: build fixes
3034 * arch/: win32/Makefile.am, win32/findfile.c, win32/ipx_drv.h,
3035 win32/ipx_win.c, win32/winnet.c, Makefile.am, win32_findfile.c,
3036 linux/include/ipx_drv.h: Moved win32_* to win32/* (a la d1x),
3037 starting to get net working.
3039 * include/pstypes.h: Changed __ENV_LINUX__ to __linux__,
3040 conditionalized min,max macros
3042 2001-10-18 Bradley Bell <btb@icculus.org>
3044 * acconfig.h, 2d/linear.h, arch/include/joy.h, include/loadgl.h,
3045 include/strutil.h, include/vecmat.h, main/kconfig.c, misc/d_glob.c,
3046 texmap/tmap_inc.asm, texmap/tmap_per.asm, texmap/tmappent.S,
3047 texmap/tmapppro.S, main/console.c: Changed __ENV_LINUX__ to
3050 * 2d/2dsline.c: RCS headers added/changed
3052 * configure.in: fix NASMFLAGS bug
3054 * main/: collide.c, inferno.c, object.c, render.c: RCS headers
3057 2001-10-17 Bradley Bell <btb@icculus.org>
3059 * NEWS: Fixed the invulnerable robots bug!
3061 * main/collide.c: Fixed the invulnerable robots bug!
3063 2001-10-14 Bradley Bell <btb@icculus.org>
3065 * Makefile.am, arch/Makefile.am, iff/Makefile.am, main/Makefile.am:
3068 2001-10-13 Bradley Bell <btb@icculus.org>
3070 * Makefile.am, autogen.sh, configure.in, 2d/Makefile.am,
3071 arch/Makefile.am, arch/dos/Makefile.am,
3072 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
3073 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
3074 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
3075 arch/dos/include/Makefile.am, arch/dos/mm_snd/Makefile.am,
3076 arch/dos/mm_snd/include/Makefile.am, arch/include/Makefile.am,
3077 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
3078 arch/win32/Makefile.am, arch/win32/d3dframe/Makefile.am,
3079 arch/win32/include/Makefile.am, iff/Makefile.am,
3080 iff/archive/Makefile.am, include/Makefile.am, main/Makefile.am,
3081 main/editor/Makefile.am, main/old/Makefile.am, tools/Makefile.am,
3082 tools/cvs2cl/Makefile.am, unused/Makefile.am,
3083 unused/bios/Makefile.am, unused/lib/Makefile.am,
3084 unused/novga/Makefile.am, unused/pa_null/Makefile.am,
3085 unused/ui/Makefile.am, unused/vga/Makefile.am,
3086 unused/vga/new/Makefile.am, unused/win95/Makefile.am: Removed
3087 automake stuff from "inert" subdirs. And there was much rejoicing.
3089 * Makefile.am, NEWS, configure.in: Stuff
3091 * ChangeLog: removing auto-generated file
3093 * cygconf: Added instructions for mingw32 build
3095 * Makefile.am: renamed INSTALL to installation.txt
3097 * installation.txt, INSTALL: renamed INSTALL to installation.txt
3099 * mingw32.txt: Added instructions for mingw32 build
3101 * configure.in: Enable assembly under mingw32
3103 2001-10-12 Bradley Bell <btb@icculus.org>
3105 * acconfig.h, aclocal.m4, conf.h.in: remove superfluous files
3107 * acconfig.h, aclocal.m4, conf.h.in, configure.in, 2d/2dsline.c,
3108 2d/bitblt.c, 2d/box.c, 2d/canvas.c, 2d/gpixel.c, 2d/line.c,
3109 2d/pixel.c, include/pstypes.h, include/strutil.h, include/timer.h,
3110 main/digi.h, main/kludge.c, main/object.c, main/render.c,
3111 misc/d_glob.c, misc/d_io.c, misc/strutil.c: Changed __ENV_DJGPP__
3112 to __DJGPP__, since it's built-in.
3114 2001-10-12 Paolo Ulivi <paoloulivi@tin.it>
3116 * aclocal.m4, conf.h.in, include/vecmat.h, main/collide.c,
3117 main/kludge.c, main/piggy.h: fix some gcc 3.0 warnings.
3121 2001-10-12 Bradley Bell <btb@icculus.org>
3123 * Makefile.am, unused/win95/Makefile.am: Fix some dist stuff
3125 * Makefile.am: make sure cygconf gets archived
3127 * configure.in: Increment version number in preparation for release
3129 * configure.in: Fix detection of opengl
3131 * Makefile.am, aclocal.m4, autogen.sh, conf.h.in, configure.in,
3132 cygconf, arch/Makefile.am, arch/include/joy.h,
3133 arch/include/mouse.h, include/loadgl.h, include/pstypes.h,
3134 include/strutil.h, main/Makefile.am, main/config.c, main/console.c,
3135 main/gamepal.h, main/gamerend.c, main/inferno.c, main/kconfig.c,
3136 main/multi.c, main/newdemo.c, misc/d_delay.c, misc/d_glob.c,
3137 misc/strutil.c: Switched from Cygwin to mingw32 on MS boxes.
3138 Vastly improved compilability.
3140 2001-10-11 Bradley Bell <btb@icculus.org>
3142 * Makefile.am: Added macros/sdl.m4
3144 * autogen.sh: Added macros/sdl.m4
3146 2001-10-09 Bradley Bell <btb@icculus.org>
3148 * main/vers_id.h: Added DESCENT_VERSION constant
3150 * main/inferno.c: Added command-line help.
3152 * include/ogl_init.h: opengl improvments (following d1x changes)
3154 2001-10-07 Bradley Bell <btb@icculus.org>
3156 * aclocal.m4, conf.h.in, configure.in, arch/Makefile.am,
3157 arch/ogl/Makefile.am: Remove duplicate headers.
3159 2001-08-02 Thimo Neubauer <thimo@debian.org>
3161 * mem/mem.c: totally crippled the memory manager because it does
3162 not make sense for non-DOS-systems and it would have been too
3163 complicated to get it 64bit clean
3165 2001-06-19 Bradley Bell <btb@icculus.org>
3167 * cvshowto.txt: updated anonymous password
3169 2001-02-08 Bradley Bell <btb@icculus.org>
3171 * COPYING, license.txt: Added d1x license
3173 2001-02-01 Bradley Bell <btb@icculus.org>
3175 * aclocal.m4, configure.in: Better detecting of SDL and GL/GLU
3177 2001-01-31 Bradley Bell <btb@icculus.org>
3179 * configure.in, arch/include/mouse.h, include/pstypes.h,
3180 main/game.c, main/gamepal.h: OpenGL support under Cygwin/SDL
3182 * main/polyobj.c: fix typo
3184 * 2d/Makefile.am, 2d/bitblt.c, 2d/bitmap.c, 2d/box.c, 2d/canvas.c,
3185 2d/circle.c, 2d/disc.c, 2d/font.c, 2d/gpixel.c, 2d/ibitblt.c,
3186 2d/line.c, 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c,
3187 2d/rect.c, 2d/rle.c, 2d/scale.c, 2d/scalec.c, 2d/tmerge.c,
3188 3d/clipper.c, 3d/draw.c, 3d/globvars.c, 3d/instance.c, 3d/interp.c,
3189 3d/matrix.c, 3d/points.c, 3d/rod.c, 3d/setup.c, arch/Makefile.am,
3190 cfile/cfile.c, iff/iff.c, main/ai.c, main/ai2.c, main/aipath.c,
3191 main/automap.c, main/bm.c, main/bmread.c, main/cmd.c,
3192 main/cntrlcen.c, main/collide.c, main/config.c, main/console.c,
3193 main/controls.c, main/credits.c, main/crypt.c, main/dumpmine.c,
3194 main/effects.c, main/endlevel.c, main/escort.c, main/fireball.c,
3195 main/fuelcen.c, main/fvi.c, main/game.c, main/gamecntl.c,
3196 main/gamefont.c, main/gamemine.c, main/gamepal.c, main/gamerend.c,
3197 main/gamesave.c, main/gameseg.c, main/gameseq.c, main/hostage.c,
3198 main/kconfig.c, main/kmatrix.c, main/laser.c, main/lighting.c,
3199 main/mglobal.c, main/mission.c, main/morph.c, main/netmisc.c,
3200 main/network.c, main/newdemo.c, main/newmenu.c, main/object.c,
3201 main/paging.c, main/physics.c, main/piggy.c, main/polyobj.c,
3202 main/powerup.c, main/render.c, main/robot.c, main/slew.c,
3203 main/songs.c, main/switch.c, main/texmerge.c, main/text.c,
3204 main/titles.c, main/vclip.c, main/wall.c, main/weapon.c,
3205 maths/Makefile.am, maths/fixc.c, maths/rand.c, maths/tables.c,
3206 maths/vecmat.c, mem/mem.c, misc/args.c, misc/byteswap.c,
3207 misc/d_delay.c, misc/d_glob.c, misc/d_io.c, misc/error.c,
3208 misc/hash.c, misc/strio.c, misc/strutil.c, texmap/Makefile.am,
3209 texmap/ntmap.c, texmap/scanline.c, texmap/tmapflat.c: Makefile and
3212 * arch/dos_findfile.c, arch/dos_modex.asm, include/console.h,
3213 include/modex.h, main/collide.c, main/gamesave.c, main/gameseq.c,
3214 main/gauges.c, main/object.c, main/playsave.c, main/render.c,
3215 main/state.c, mem/mem.c, texmap/ntmap.c, texmap/tmapflat.c: Fix
3218 * include/gr.h, main/menu.c: Fullscreen toggle added to screen res
3221 * configure.in, include/pstypes.h, main/kconfig.c: Support for
3222 cross-compiling, and cygwin fixes
3224 2001-01-30 Bradley Bell <btb@icculus.org>
3226 * configure.in, arch/Makefile.am, arch/win32_findfile.c,
3227 include/pstypes.h, include/strutil.h, main/Makefile.am,
3228 misc/strutil.c, unused/win95/findfile.c: Cygwin support, using SDL.
3229 needs --without-assembler and --without-network to compile
3231 2001-01-29 Bradley Bell <btb@icculus.org>
3233 * configure.in, main/Makefile.am: Fixes to build system
3235 * main/kconfig.c: fix for non-linux joysticks
3237 * arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/digi.c,
3238 arch/dos/dosgr.c, arch/dos/dpmi.c, arch/dos/findfile.c,
3239 arch/dos/init.c, arch/dos/ipx.c, arch/dos/joy2.asm,
3240 arch/dos/joyc.c, arch/dos/joydefs.c, arch/dos/key.c,
3241 arch/dos/modex.asm, arch/dos/mouse.c, arch/dos/timer.asm,
3242 arch/dos/tweak.inc, arch/dos/vesa.c, arch/dos/vgaregs.inc,
3243 arch/include/joy.h, arch/linux/Makefile.am, arch/linux/findfile.c,
3244 arch/linux/init.c, arch/linux/ipx_bsd.c, arch/linux/ipx_lin.c,
3245 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, arch/sdl/Makefile.am,
3246 arch/sdl/init.c, arch/sdl/timer.c: Removed duplicate files
3248 * arch/Makefile.am, arch/dos_dpmi.c, arch/dos_findfile.c,
3249 arch/dos_init.c, arch/dos_ipx.c, arch/dos_modex.asm,
3250 arch/dos_timer.asm, arch/dos_tweak.inc, arch/dos_vesa.c,
3251 arch/dos_vgaregs.inc, arch/linux_findfile.c, arch/linux_init.c,
3252 arch/linux_ipx_bsd.c, arch/linux_ipx_lin.c, arch/linux_ipx_udp.c,
3253 arch/linux_net.c, arch/sdl_init.c, arch/sdl_timer.c: Fixed build
3256 * arch/dos/include/joy.h, arch/dos/include/key.h,
3257 arch/dos/include/mouse.h: Unified input headers.
3259 * arch/linux/Makefile.am, configure.in: Duplicate file removal.
3261 2001-01-28 Bradley Bell <btb@icculus.org>
3263 * conf.h.in, configure.in, arch/Makefile.am,
3264 arch/dos/include/Makefile.am, arch/include/Makefile.am,
3265 arch/include/key.h, main/Makefile.am: More header unification...
3267 * main/newdemo.c: Added <ctype.h>
3269 * arch/include/event.h, arch/include/joy.h: unified input headers.
3271 * acconfig.h, include/d_delay.h, main/Makefile.am, main/game.c:
3272 OpenGL now uses SDL-GL instead of gii
3274 * arch/include/key.h, arch/include/mouse.h: Unified arch headers
3276 2001-01-25 Bradley Bell <btb@icculus.org>
3278 * autogen.sh: use "set -e" so execution stops if something goes
3281 2001-01-24 Bradley Bell <btb@icculus.org>
3285 * Makefile.am: Add ChangeLog to dist
3289 2001-01-24 Bradley Bell <btb@icculus.org>
3291 * INSTALL, NEWS, README, cvshowto.txt: updated documentation
3293 * tools/Makefile.am, tools/cvs2cl/Makefile.am,
3294 tools/cvs2cl/cvs2cl.pl: cvs2cl for building ChangeLog from RCS
3297 * Makefile.am, acconfig.h, autogen.sh, conf.h.in, configure.in,
3298 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
3299 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
3300 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
3301 arch/dos/include/Makefile.am, 2d/Makefile.am, 3d/Makefile.am,
3302 arch/Makefile.am, arch/dos/Makefile.am,
3303 arch/dos/mm_snd/Makefile.am, arch/dos/mm_snd/include/Makefile.am,
3304 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
3305 arch/ogl/Makefile.am, arch/sdl/Makefile.am, arch/win32/Makefile.am,
3306 arch/win32/d3dframe/Makefile.am, arch/win32/include/Makefile.am,
3307 cfile/Makefile.am, iff/Makefile.am, iff/archive/Makefile.am,
3308 include/Makefile.am, main/editor/Makefile.am, main/old/Makefile.am,
3309 unused/Makefile.am, unused/bios/Makefile.am,
3310 unused/lib/Makefile.am, unused/novga/Makefile.am,
3311 unused/pa_null/Makefile.am, unused/ui/Makefile.am,
3312 unused/vga/Makefile.am, unused/vga/new/Makefile.am,
3313 unused/win95/Makefile.am, main/Makefile.am, maths/Makefile.am,
3314 misc/Makefile.am, texmap/Makefile.am: improved automake config.
3315 make dist, VPATH builds, ...
3317 * configure, Makefile.in, libtool, ltconfig, ltmain.sh,
3318 stamp-h.in, 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.in,
3319 arch/dos/Makefile.in, arch/linux/Makefile.in,
3320 arch/sdl/Makefile.in, cfile/Makefile.in, iff/Makefile.in,
3321 main/Makefile.in, maths/Makefile.in, mem/Makefile.in,
3322 misc/Makefile.in, texmap/Makefile.in: cruft removal
3324 * 2d/diff, arch/dos/sgrep.out, arch/linux/stHqFIq1, main/test.txt:
3327 * ChangeLog, NEWS: moved old ChangeLog to NEWS
3329 * configure.in, conf.h.in: moved NDEBUG to conf.h.in
3331 * main/game.c, main/kconfig.c, main/text.c: changed args_find to
3334 * main/gamecntl.c, main/inferno.c: changed args_find to FindArg,
3335 added -grabmouse option
3337 * arch/dos_init.c, arch/linux_init.c, arch/linux_ipx_udp.c,
3338 arch/linux_net.c, arch/sdl_init.c, arch/dos/init.c,
3339 arch/dos/joyc.c, arch/linux/init.c, arch/linux/ipx_udp.c,
3340 arch/linux/linuxnet.c, arch/sdl/init.c, include/args.h,
3341 main/config.c, main/hud.c, main/menu.c, main/multi.c,
3342 main/network.c, main/piggy.c, main/polyobj.c, main/slew.c,
3343 main/songs.c, misc/args.c: changed args_find to FindArg
3345 2001-01-22 Bradley Bell <btb@icculus.org>
3347 * configure, main/Makefile.am, main/Makefile.in: configuration
3350 * include/error.h, include/mono.h, main/game.c, main/gamerend.c:
3351 fix compiler warnings w/opengl
3353 * include/console.h: ggi support
3355 * arch/linux_init.c: svgalib support
3357 * Makefile.in, conf.h.in, configure, configure.in, 2d/Makefile.am,
3358 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.am,
3359 arch/Makefile.in, arch/svgalib_init.c, cfile/Makefile.in,
3360 iff/Makefile.in, main/Makefile.am, main/Makefile.in,
3361 maths/Makefile.am, maths/Makefile.in, mem/Makefile.in,
3362 misc/Makefile.in, texmap/Makefile.am, texmap/Makefile.in:
3365 * iff/iff.c, include/u_mem.h: NDEBUG fixes
3367 * main/ai.h, main/inferno.c, main/lighting.c, main/object.c,
3368 main/render.c: fix warnings and enable NDEBUG *
3369 arch/svgalib_init.c: svgalib support
3371 2001-01-22 Michael Wagener <Michael.Wagener@materna.de>
3373 * main/kconfig.c: joystick support
3375 2001-01-21 Bradley Bell <btb@icculus.org>
3377 * cvshowto.txt: new file, taken from d1x webpage
3379 * AUTHORS, README: Taking over as maintainer of d2x
3381 * main/gamecntl.c, main/inferno.c: Grab mouse with SDL/X11
3383 2001-01-20 Bradley Bell <btb@icculus.org>
3385 * configure, configure.in: Turned -Werror back off by default
3387 * README, configure, configure.in, 2d/font.c, arch/sdl_init.c,
3388 iff/iff.c, include/3d.h, include/d_io.h, main/Makefile.am,
3389 main/Makefile.in, main/bm.c, main/collide.c, main/credits.c,
3390 main/fuelcen.h, main/game.c, main/gamecntl.c, main/gamepal.c,
3391 main/gamerend.c, main/gamesave.c, main/gameseg.c, main/gameseq.c,
3392 main/gauges.c, main/kconfig.c, main/kludge.c, main/kmatrix.c,
3393 main/laser.c, main/multi.c, main/network.c, main/network.h,
3394 main/newdemo.c, main/newmenu.c, main/object.c, main/object.h,
3395 main/physics.c, main/piggy.c, main/polyobj.c, main/state.c,
3396 main/switch.c, main/titles.c, main/wall.c: Got rid of all compiler
3397 warnings, for non-OpenGL on linux, anyway...
3399 2001-01-19 Bradley Bell <btb@icculus.org>
3401 * copying: remove duplicate file
3403 * Import of d2x-0.0.9-pre1
3405 * Import of d2x-0.0.8