1 2003-08-02 Paolo Ulivi <pulivi@libero.it>
3 * rpm/d2x.spec.in: updated rpm spec file
5 2003-08-02 Bradley Bell <btb@icculus.org>
7 * cfile/cfile.c: update raw_position in cfputc and cfputs
9 2003-08-02 Martin Schaffner <martin.schaffner@epfl.ch>
11 * main/piggy.c: make error message more friendly
13 * main/piggy.c: simplify copying of bitmap flags
15 * arch/linux/linuxnet.c, main/multi.c, main/multibot.c: bigendian
18 * cfile/cfile.c: revert to always using custom fgets
20 * main/endlevel.c, main/mission.c: handle missing exit sequence
23 * main/playsave.c: comments
25 2003-07-24 Martin Schaffner <martin.schaffner@epfl.ch>
27 * cfile/cfile.c: update raw_position in cfwrite
29 * main/network.c: comments/formatting
31 2003-06-22 Bradley Bell <btb@icculus.org>
33 * cfile/cfile.c: use standard fgets for non-archive files
35 * main/movie.c: use con_printf for missing movie warning
37 2003-06-18 Bradley Bell <btb@icculus.org>
39 * main/movie.c: fixed cfile conversion of movielib code
41 * main/console.c, main/hud.c: strip out colors, etc when printing
44 * include/u_mem.h: fix NDEBUG calloc macro
46 2003-06-15 Bradley Bell <btb@icculus.org>
48 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c: removed
51 * 2d/pcx.c, include/strio.h, main/ai.c, main/ai.h,
52 main/cntrlcen.c, main/config.c, main/gamesave.c, main/gameseq.c,
53 main/movie.c, main/multi.c, main/network.c, main/newdemo.c,
54 main/newmenu.c, main/piggy.c, main/playsave.c, main/polyobj.c,
55 main/scores.c, main/state.c, main/text.c, misc/args.c,
56 misc/strio.c: convert file i/o to cfile
58 2003-06-14 Bradley Bell <btb@icculus.org>
60 * include/cfile.h, cfile/cfile.c: implemented cfile wrappers for
61 writing and other modes besides "rb" (mostly taken from
64 2003-06-09 Bradley Bell <btb@icculus.org>
66 * 2d/palette.c, main/kludge.c: gr_copy_palette not really a
69 * include/libmve.h, libmve/mve_main.c, libmve/mvelib.c,
70 libmve/mvelib.h, libmve/mveplay.c, main/movie.c: merged libmve
73 2003-06-07 Taylor Richards <taylor@icculus.org>
75 * libmve/mvelib.c, libmve/mveplay.c: stop memory leaks in libmve
77 2003-06-07 Bradley Bell <btb@icculus.org>
79 * main/console.c: fix non-console build
81 * main/gamesave.c: comments
83 * main/bm.c: remove redundant break
85 2003-06-06 Bradley Bell <btb@icculus.org>
87 * main/gauges.c, main/kconfig.c: comments/formatting
89 * console/.cvsignore: added .cvsignore
91 * main/console.c: can't write to console after it's closed
93 2003-06-05 Bradley Bell <btb@icculus.org>
95 * arch/sdl/event.c, console/CON_console.c, console/Makefile.am,
96 console/internal.c, console/internal.h, include/CON_console.h,
97 include/console.h, main/console.c, main/gamecntl.c, main/hud.c:
98 finish console conversion away from SDL
100 2003-06-04 Bradley Bell <btb@icculus.org>
102 * console/CON_console.c, include/CON.console.h, include/console.h,
103 main/console.c, main/game.c: console conversion to native gr,
106 * include/gr.h, main/credits.c, main/kconfig.c, main/newmenu.c:
107 put prototype for gr_bm_bitblt in gr.h
109 2003-06-03 Bradley Bell <btb@icculus.org>
111 * console/CON_console.c, console/DT_drawtext.c,
112 console/Makefile.am, include/CON_console.h, include/DT_drawtext.h,
113 main/console.c: use native fonts for console
115 * main/playsave.c: use shorts for short data
117 2003-06-02 Bradley Bell <btb@icculus.org>
119 * configure.ac, main/console.c: set console background, fix
122 2003-06-01 Bradley Bell <btb@icculus.org>
124 * Makefile.am, arch/sdl/event.c, configure.ac,
125 console/CON_console.c, console/DT_drawtext.c, console/Makefile.am,
126 console/internal.c, include/CON_console.h, include/DT_drawtext.h,
127 include/console.h, main/console.c, main/game.c, main/gamecntl.c,
128 main/gamerend.c: added console code (from SDL_console)
130 2003-05-30 Bradley Bell <btb@icculus.org>
132 * README: minor update
134 2003-05-28 Bradley Bell <btb@icculus.org>
136 * Info.plist.in, Makefile.am, configure.ac: add support for MacOS
141 2003-06-06 Bradley Bell <btb@icculus.org>
143 * main/kconfig.c: fix crash in control menus
145 * main/gauges.c: force cockpit redraw in opengl
147 * main/gamerend.c: move ogl swap, so cockpit and console get
150 2003-06-01 Bradley Bell <btb@icculus.org>
152 * configure.ac, libmve/mveplay.c: define struct timeval if needed
156 2003-05-12 Bradley Bell <btb@icculus.org>
158 * configure.ac: increment version number
160 * main/bm.c: use con_printf for exit model warnings
162 * configure.ac: must check for timespec after setting -mno-cygwin
164 * main/inferno.c: added -nohogdir and -userdir options
166 * NEWS, main/titles.c: use briefings with no extension
170 2003-04-30 Bradley Bell <btb@icculus.org>
172 * configure.ac: have to include time.h when checking for nanosleep
174 * configure.ac, libmve/mveplay.c: use autoconf to check for struct
177 * Makefile.am, NEWS, README, configure.ac: fix linking bug,
178 increment version number
180 * main/Makefile.am: make dist fix
184 2003-04-29 Bradley Bell <btb@icculus.org>
186 * configure.ac, 2d/2dsline.c, main/automap.c, libmve/mveplay.c:
189 2003-04-24 Bradley Bell <btb@icculus.org>
191 * configure.ac: increment version number
193 * main/inferno.c: redeclare main() 'the SDL way', make sure SDL.h
196 2003-04-24 Ingo van Lil <inguin@gmx.de>
198 * main/render.c: fix misspellings of NDEBUG
202 2003-04-14 Bradley Bell <btb@icculus.org>
204 * cfile/cfile.c: prefer files from d2 hog over d1 hog
206 2003-04-11 Bradley Bell <btb@icculus.org>
208 * main/automap.c, main/gamemine.c, main/menu.c: fix compiler
213 2003-04-11 Bradley Bell <btb@icculus.org>
215 * libmve/mveplay.c: use _sleep instead of sleep on win32
217 * Makefile.am, README, README.utils, arch/sdl/digi.c,
218 arch/sdl/joy.c, arch/win32/Makefile.am, include/byteswap.h,
219 include/cfile.h, include/error.h, libmve/Makefile.am,
220 libmve/decoders.h, main/Makefile.am, main/endlevel.c,
221 main/endlevel.h, main/playsave.c, misc/fileutil.c:
222 utilities/Makefile.am: comments/formatting/dist problems
224 * configure.ac: use different defines for os x
226 2003-04-07 Bradley Bell <btb@icculus.org>
228 * include/error.h, misc/error.c: put some old stuff back in,
229 eliminate duplicate error messages
231 * main/text.c: don't die on text not found
234 * main/inferno.c: print some useful info if hog not found, allow
235 -help to work if no text available
237 2003-04-07 Steffen Pohle <stpohle@gmx.net>
239 * arch/linux/Makefile.am: revert to previous version, so linux
242 2003-04-03 Bradley Bell <btb@icculus.org>
244 * main/endlevel.c: fixed exit model scheme yet again
246 2003-04-02 Bradley Bell <btb@icculus.org>
248 * misc/error.c: call Int3 on Assert
250 * main/cntrlcen.c, main/cntrlcen.h, main/gamesave.c: modified
253 * main/wall.c: don't die when trying to toggle nonexistent
254 segment... vertigo level 10 is buggy!
256 * main/gamemine.c: comments/formatting
258 2003-03-31 Micah J. Lieske <MicahJon@compuserve.com>
260 * arch/dos/digimm.c, arch/sdl/digi.c, arch/win32/digi.c,
261 main/inferno.c: Allow use of 22K sound samples
263 2003-03-29 Bradley Bell <btb@icculus.org>
265 * arch/ogl/gr.c: default to bitmapped reticle
267 * main/bm.c, main/endlevel.c, main/piggy.c, main/piggy.h,
268 main/polyobj.c: rewrote endlevel stuff to reread exit model info
271 * arch/sdl/joy.c: fixed text seen for hats in control config
274 2003-03-28 Bradley Bell <btb@icculus.org>
276 * main/bm.c: heh, model nums in vertigo are hardcoded,
277 N_D2_POLYGON_MODELS can't change
279 * configure.ac, include/d1x.xpm, include/descent.xpm,
280 arch/ogl/sdlgl.c, arch/sdl/gr.c: enabled setting icon with
283 2003-03-27 Bradley Bell <btb@icculus.org>
285 * main/text.h: fixed text references for hat directions
287 * arch/ogl/Makefile.am: oops, can't get rid of main INCLUDE yet...
289 2003-03-26 Bradley Bell <btb@icculus.org>
291 * main/playsave.c: make d2x keys backward compatible
293 2003-03-26 Micah J. Lieske <MicahJon@compuserve.com>
295 * arch/sdl/event.c, arch/sdl/joy.c: added hat support for sdl
298 2003-03-26 Bradley Bell <btb@icculus.org>
300 * main/piggy.c: fix crash when d1 data not present
302 * main/gamecntl.c, main/kconfig.c, main/playsave.c: fix d2x keys,
303 read/write from plr file
305 * main/ai.h, main/collide.c, main/escort.c, main/escort.h,
306 main/fuelcen.c, main/gamecntl.c, main/playsave.c, main/powerup.c:
307 added escort.h header
309 2003-03-25 Bradley Bell <btb@icculus.org>
311 * main/bm.c, main/piggy.c, main/piggy.h, main/gameseq.c: added
312 D1_PIGFILE ("descent.pig") macro
314 * main/bm.c, main/piggy.c, main/piggy.h: ability to load exit
315 models from d1 pig file
317 * main/bm.c, main/bm.h, main/endlevel.c, main/piggy.c,
318 main/piggy.h: ability to load exit model bitmaps (or any bitmap,
319 really) from d1 pig file
321 2003-03-23 Bradley Bell <btb@icculus.org>
323 * main/bm.c: stop extra robots from overwriting exit models
325 * include/ogl_init.h: increased OGL_TEXTURE_LIST_SIZE so the
326 texture list doesn't get full
328 * main/bm.c: fix mem leak when reading extra robots
330 2003-03-21 Bradley Bell <btb@icculus.org>
332 * main/menu.c: Added option to set movie resolution (mostly works)
334 2003-03-21 Martin Schaffner <maschaffner@gmx.ch>
336 * main/gameseq.c, main/piggy.c, main/piggy.h: move bitmap
337 replacement functions to piggy.c
339 * main/gameseq.c: attempt to support mac d1 descent.pig
341 * main/bm.c: fix mem leak
343 * main/gameseq.c: fix bug: when opening d1 level 1 with oem data
344 files, both d1 and d2 oem briefing where showed
346 * main/inferno.c, main/movie.c: Change the default movie
347 resolution to "high", implement the option -lowresmovies
349 2003-03-20 Bradley Bell <btb@icculus.org>
351 * arch/sdl/rbaudio.c, main/songs.c: cd detection works now
353 * main/piggy.c: comments
355 2003-03-20 Martin Schaffner <maschaffner@gmx.ch>
357 * main/gameseq.c: delete duplicate function
359 * 2d/rle.c: fix color swapping on big endian of big rle bitmaps
361 2003-03-19 Bradley Bell <btb@icculus.org>
363 * arch/sdl/rbaudio.c, include/rbaudio.h: starting d2 cd detection
364 (cddb discid) support
366 * arch/sdl/digi.c, main/kludge.c: implemented
367 digi_link_sound_to_object3 for looping sounds, other looping stuff
369 * arch/sdl/gr.c: removing dependencies on stuff in main/
371 * arch/linux/Makefile.am, arch/linux/init.c,
372 arch/linux/linuxnet.c, arch/linux/include/ukali.h,
373 arch/ogl/Makefile.am, main/inferno.c: moved joy_init back to main,
374 other header cleanups
376 * arch/win32/ipx_win.c, configure.ac: ipx on win32 fixed!
378 2003-03-19 Martin Schaffner <maschaffner@gmx.ch>
380 * 2d/rle.c, include/gr.h, include/rle.h, main/bm.c, main/bm.h,
381 main/gamemine.c, main/gamemine.h, main/gameseq.c, main/piggy.c,
382 main/piggy.h, main/wall.c, main/wall.h: if descent.pig available,
383 load d1 textures for d1 levels
385 2003-03-19 Bradley Bell <btb@icculus.org>
387 * 2d/font.c, 2d/palette.c, 3d/interp.c, 3d/setup.c,
388 arch/sdl/rbaudio.c, include/texmap.h, libmve/decoder16.c,
389 libmve/decoder8.c, libmve/decoders.h, libmve/mveplay.c,
390 texmap/ntmap.c, texmap/texmapl.h: header/extern declaration
393 * README: added some OS X info
395 2003-03-17 Bradley Bell <btb@icculus.org>
397 * main/newdemo.c: simplify DEMO_FILENAME macro
399 * main/console.c, main/game.c: enable experimental console support
401 * main/gamerend.c: fixed location of fps meter in multi
403 2003-03-16 Bradley Bell <btb@icculus.org>
405 * main/menu.c, main/newdemo.c, main/newdemo.h, main/newmenu.c:
406 also look in shared data dir for demos
408 * main/newdemo.c, main/newdemo.h: comments/formatting
410 2003-03-15 Christopher Thielen <chris@luethy.net>
412 * main/kludge.c: set CDROM_dir back to "." - tricks game into
413 thinking d2 cd is always present
415 2003-03-15 Bradley Bell <btb@icculus.org>
417 * 2d/font.c, main/credits.c, main/scores.c: fixed opengl credits,
420 * arch/sdl/rbaudio.c: formatting, enabled volume control under
423 * arch/ogl/gr.c: fixed dark font bug by calling gr_set_mode from
424 gr_init. don't really know why this works, though
426 2003-03-14 Bradley Bell <btb@icculus.org>
428 * main/gameseq.c: fix Bitmap_replacement_data mem leakage
430 * unused/bios/rbaudio.h: removed duplicate file
432 2003-03-14 Christopher Thielen <chris@luethy.net>
434 * arch/sdl/rbaudio.c: stop cd audio when exiting
436 2003-03-14 Micah J. Lieske <MicahJon@compuserve.com>
438 * main/gamecntl.c: add comments to the "only matt knows" cheats
440 2003-03-14 Martin Schaffner <maschaffner@gmx.ch>
442 * main/gamemine.c: formatting, better texture conversion for d1
445 2003-03-14 Bradley Bell <btb@icculus.org>
447 * main/piggy.c: must swap all mac version pigfiles
449 * main/ai.c, main/ai.h, main/bm.h, main/crypt.c, main/joydefs.h,
450 main/multi.c: formatting, minor cleanups
452 * 2d/rle.c: need to swap line_size on bigendian machines
454 * main/mission.c, main/mission.h: detect mac full version hogfile
456 2003-03-13 Bradley Bell <btb@icculus.org>
458 * arch/sdl/joydefs.c, main/kconfig.c, main/kconfig.h, main/menu.c:
459 added joy/mouse sensitivity slider, increased range to 16, and
462 * main/Makefile.am, main/joydefs.c, main/old/joydefs.c: moved old
465 * arch/linux/Makefile.am: removed extra backslash
467 * TODO, installation.txt: updated some documentation
469 * main/gamecntl.c, main/menu.c, main/menu.h: added "d2x options"
470 menu, with maxfps option
472 2003-03-12 Bradley Bell <btb@icculus.org>
474 * main/game.c, main/game.h, main/inferno.c: added -maxfps option
476 * arch/linux/alsadigi.c, arch/linux/findfile.c,
477 arch/linux/hmiplay.c, arch/linux/init.c, arch/linux/ipx_bsd.c,
478 arch/linux/ipx_kali.c, arch/linux/ipx_lin.c, arch/linux/ipx_udp.c,
479 arch/linux/joydefs.c, arch/linux/ukali.c, arch/linux/include,
480 arch/linux/include/ipx_bsd.h, arch/linux/include/ipx_drv.h,
481 arch/linux/include/ipx_hlpr.h, arch/linux/include/ipx_kali.h,
482 arch/linux/include/ipx_ld.h, arch/linux/include/ipx_lin.h,
483 arch/linux/include/ipx_udp.h, arch/linux/include/joystick.h,
484 arch/linux/include/music.h, arch/linux/include/serial.h,
485 arch/linux/include/ukali.h: formatting
487 2003-03-11 Chris Arena <ccarena@cox.net>
489 * main/menu.c: fixed brightness slider
491 2003-03-01 Bradley Bell <btb@icculus.org>
493 * main/piggy.c, main/titles.c: d1 briefing text fixed, spinning
494 robots and animated bitmaps work, but colors are messed up
496 2003-02-28 Bradley Bell <btb@icculus.org>
498 * main/player.h: whitespace
500 * main/automap.c, main/cntrlcen.c, main/collide.c,
501 main/gamerend.c: use Builtin_mission_num instead of 0 (if
502 descent.hog is present, d1 becomes mission 0)
504 * configure.ac, arch/win32/Makefile.am, arch/win32/ipx_drv.h,
505 arch/win32/ipx_win.c, arch/win32/mingw_init.c,
506 arch/win32/winnet.c: MinGW compiles with network enabled again,
507 but still doesn't work
511 2003-02-28 Bradley Bell <btb@icculus.org>
513 * 2d/pcx.c, arch/ogl/gr.c, libmve/mveplay.c, main/gameseq.c,
514 main/inferno.c, main/menu.c, main/movie.c, main/newmenu.c: Fixed
517 2003-02-27 Bradley Bell <btb@icculus.org>
519 * main/Makefile.am, main/gamesave.c, main/hoard.c, main/hoard.h,
520 main/inferno.c, main/menu.c, main/mission.c, main/mission.h,
521 main/network.c, main/network.h: noted that hoard.ham is only needed
522 for multiplayer HOARD games, and should not be equated with
523 "vertigo". put HoardEquipped() back in network.c.
525 * arch/ggi/key.c, arch/sdl/key.c, arch/svgalib/key.c,
526 include/d_delay.h, main/automap.c, main/game.c, main/kconfig.c,
527 main/multi.c, main/newdemo.c, misc/Makefile.am, misc/d_delay.c:
528 use timer_delay instead of d_delay
530 2003-02-27 Martin Schaffner <maschaffner@gmx.ch>
532 * main/render.c: added replacement qsort for solaris
534 2003-02-26 Bradley Bell <btb@icculus.org>
536 * main/gamemine.c: texture conversion for d1 shareware
538 2003-02-26 Martin Schaffner <maschaffner@gmx.ch>
540 * main/gamemine.c: better texture conversion for d1 levels
542 2003-02-26 Micah J. Lieske <MicahJon@compuserve.com>
544 * main/kconfig.c: fix joystick support under MinGW
546 2003-02-26 Bradley Bell <btb@icculus.org>
548 * main/playsave.c: fix swapping glitch
550 * configure.ac, readme.txt: clean stuff up, getting ready for
553 * main/titles.c: begin support for rendering spinning robots in
556 * main/mission.c, main/mission.h: load d1 oem mission, d1 v1.0
559 * main/gamemine.c: load d1 shareware levels!
561 2003-02-25 Bradley Bell <btb@icculus.org>
565 * autogen.sh: add warning about old auto* versions, use
568 2003-02-24 Bradley Bell <btb@icculus.org>
570 * main/gameseq.c, main/movies.c, main/titles.c: Descent I
571 briefings mostly working
572 * main/movie.c, main/titles.c: fixed some more briefing glitches
574 2003-02-23 Bradley Bell <btb@icculus.org>
576 * main/movie.c: fixed crash when using shareware data files
578 * arch/sdl/digi.c: fix crash on non-existent sounds
579 (i.e. shareware data)
581 2003-02-22 Bradley Bell <btb@icculus.org>
583 * main/titles.c: fixed fullscreen toggle in briefings
585 2003-02-21 Bradley Bell <btb@icculus.org>
587 * configure.ac: check for mingw when enabling nasm
588 * main/playsave.c: enable loading player files of either byte
591 2003-02-20 Bradley Bell <btb@icculus.org>
593 * main/bm.c, main/bm.h, main/endlevel.c: fixed up endlevel stuff
594 * arch/sdl/digi.c, main/kludge.c: oops, meant to say: fixed bug
595 #343, not "rest of solution to bug #344"
596 * arch/sdl/timer.c, include/timer.h: revert to more accurate
598 * main/kludge.c: partial solution to bug #344
599 * Makefile.am, tools/cvs2cl/cvs2cl.pl: get rid of cvs2cl.pl
600 * compilerdefs.txt: added linux/mips info
601 * ChangeLog: clean up changelog
603 2003-02-19 Bradley Bell <btb@icculus.org>
605 * libmve/mveplay.c: os x needs nanosleep prototype.
607 2003-02-18 Bradley Bell <btb@icculus.org>
609 * .cvsignore, libmve/.cvsignore: added files to .cvsignore
610 * include/libmve.h, libmve/mveplay.c, main/movie.c: added function
611 to disable/enable audio
612 * libmve/: mve_main.c, mveplay.c: bigendian fixes
613 * main/: movie.h, titles.c: make sure movie's palette is set before
614 writing briefing text. Fixes bug #359
615 * libmve/mveplay.c: make MVE_rmStepMovie play a full frame instead
617 * misc/: args.c, byteswap.c, d_delay.c, d_io.c, dos_disk.h,
618 error.c, hash.c, parsarg.c, parsarg.h, strio.c, strutil.c:
620 * maths/: fix.asm, rand.c, tables.c, vecmat.c, vecmata.asm:
622 * texmap/: ntmap.c, scanline.c, scanline.h, texmapl.h,
623 tmap_flt.asm, tmap_inc.asm, tmap_lin.asm, tmap_ll.asm,
624 tmap_per.asm, tmapfade.asm, tmapflat.c, tmappent.S, tmapppro.S:
626 * include/libmve.h: blah
628 2003-02-18 Martin Schaffner <martin.schaffner@epfl.ch>
630 * main/render.c: 2nd attempt to fix solaris qsort bug
632 2003-02-18 Bradley Bell <btb@icculus.org>
634 * configure.ac, include/pstypes.h: put alignment detection in
637 2003-02-17 Bradley Bell <btb@icculus.org>
639 * Makefile.am, README.utils, configure.ac, include/libmve.h,
640 include/mve_audio.h, include/mvelib.h, libmve/Makefile.am,
641 libmve/decoder16.c, libmve/decoder8.c, libmve/mve_audio.c,
642 libmve/mve_audio.h, libmve/mve_main.c, libmve/mvelib.c,
643 libmve/mvelib.h, libmve/mveplay.c, main/Makefile.am,
644 main/decoder16.c, main/decoder8.c, main/movie.c, main/mve_audio.c,
645 main/mve_main.c, main/mvelib.c, main/mveplay.c, main/mveplay.h:
646 moved mve stuff to separate subdir
647 * include/mvelib.h, main/movie.c, main/mve_main.c, main/mvelib.c,
648 main/mveplay.c, main/mveplay.h, main/titles.c: many improvements to
649 mve code. Fixes (at least) bugs #41, #348, and #350.
651 2003-02-14 Bradley Bell <btb@icculus.org>
653 * main/Makefile.am: no more Makefile.mveplay. again
654 * main/mveplay.c: typo
656 2003-02-13 Bradley Bell <btb@icculus.org>
658 * utilities/mvlextract.c: uint -> unsigned int
659 * main/: mve_main.c, mvelib.c, mveplay.c: add fullscreen mode to
660 standalone mveplayer, win32 support
661 * main/movie.c: random bugfixes, win32 support
662 * arch/sdl/Makefile.am: formatting
663 * configure.ac: disable networking on mac/win for now
664 * main/newmenu.c: comments
666 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
668 * 3d/interp.c, include/interp.h, main/polyobj.c: get rid of some
669 redundant swap functions.
671 2003-02-13 Bradley Bell <btb@icculus.org>
673 * ChangeLog: update changelog
675 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
677 * 3d/interp.c, include/interp.h, main/polyobj.c: fix remaining
678 polymodel alignment issues.
680 2003-02-13 Bradley Bell <btb@icculus.org>
682 * utilities/: hogcreate.c, hogextract.c, mvlcreate.c, mvlextract.c:
683 fix various little bugs
684 * main/mveplay.c, utilities/hogextract.c, utilities/mvlextract.c,
685 utilities/tex2txb.c, utilities/txb2tex.c: eliminate warning
686 * main/: Makefile.am, Makefile.mveplay: build mveplayer from
688 * README.utils: new file
689 * main/: mve_main.c, mveplay.c: more movie fixes
690 * README: updated README
691 * 2d/Makefile.am, main/Makefile.am: some OS X and dist fixes
693 2003-02-12 Bradley Bell <btb@icculus.org>
695 * utilities/mvlextract.c: bigendian mvl support
696 * main/mveplay.c: formatting, stuff
697 * main/: Makefile.am, Makefile.mveplay: lotsa movie cleanups, added
698 truecolor mve support, standalone mveplayer
699 * include/mve_audio.h, include/mvelib.h, main/decoder16.c,
700 main/decoder8.c, main/movie.c, main/mve_main.c, main/mvelib.c,
701 main/mveplay.c: lotsa movie cleanups, added truecolor mve support,
704 2003-01-22 Bradley Bell <btb@icculus.org>
706 * include/: interp.h, interp.h: restore prototype for
707 swap_polygon_model_data
709 2003-01-21 Bradley Bell <btb@icculus.org>
711 * main/piggy.c: use memcpy to avoid alignment problem
712 * compilerdefs.txt: updated some defs, added sunos/sparc
714 2003-01-15 Bradley Bell <btb@icculus.org>
716 * main/render.c, arch/ogl/ogl.c: use __sun__ for sunos
717 * main/gamemine.c: attempting to support d1 shareware
718 * compilerdefs.txt: update defs
720 2003-01-15 David Costanzo <david_costanzo@yahoo.com>
722 * main/mveplay.c: fix several bugs, comments, formatting.
724 2003-01-15 Bradley Bell <btb@icculus.org>
726 * arch/ogl/sdlgl.c, arch/sdl/digi.c, arch/sdl/event.c,
727 arch/sdl/gr.c, arch/sdl/init.c, arch/sdl/joy.c, arch/sdl/key.c,
728 arch/sdl/mouse.c, arch/sdl/rbaudio.c, arch/sdl/timer.c,
729 include/error.h, main/gamecntl.c, main/inferno.c: changed path for
731 * arch/: ogl/glx.c, ogl/gr.c, ogl/ogl.c, ogl/wgl.c, sdl/joydefs.c:
734 2003-01-11 Bradley Bell <btb@icculus.org>
736 * main/: mission.c, mission.h: attempt to support d1 for mac
738 * arch/sdl/joy.c, main/mvelib.c, main/titles.c: gcc 3.2 warnings
741 2003-01-09 Bradley Bell <btb@icculus.org>
743 * main/movie.c: use ifdef around gr_toggle_fullscreen
745 2003-01-07 Bradley Bell <btb@icculus.org>
747 * Makefile.am, descent.msn, installation.txt, main/mission.c,
748 main/mission.h: don't need .msn file for descent.hog anymore
751 2003-01-06 Bradley Bell <btb@icculus.org>
753 * main/mission.h, main/mission.c: comments
754 * README, TODO, cvshowto.txt, installation.txt, debian/copyright:
757 2003-01-03 Bradley Bell <btb@icculus.org>
759 * utilities/: txb2txt.c, txt2txb.c: remove old files
760 * 3d/interp.c, include/byteswap.h, main/gamemine.c: formatting
761 * main/polyobj.c: attempt to make read_model_file
763 * main/menu.c: move vertigo text
765 2003-01-02 Bradley Bell <btb@icculus.org>
767 * 3d/interp.c, include/interp.h, main/morph.c, main/polyobj.c,
768 main/polyobj.h: cleanup alignment changes
769 * NEWS, 3d/interp.c, include/3d.h, include/interp.h,
770 include/pstypes.h, main/Makefile.am, main/bm.c, main/collide.c,
771 main/object.h: fix alignment issues on sparc
772 * cvshowto.txt: update cvs info
774 * 2d/rle.c: make rle_swap handle RLE_BIG
776 2003-01-01 Martin Schaffner <maschaffner@gmx.ch>
778 * main/render.c: workaround solaris qsort bug
780 2003-01-01 Steffen Pohle <stpohle@gmx.net>
782 * arch/linux/linuxnet.c, arch/linux/ukali.c,
783 arch/linux/include/ukali.h, main/inferno.c: enabled kali
784 * arch/linux/Makefile.am: enabled linux joystick, kali
785 * configure.ac, arch/linux/joystick.c, arch/sdl/Makefile.am,
786 arch/sdl/event.c: enabled linux joystick
788 2002-12-31 Bradley Bell <btb@icculus.org>
790 * main/gamemine.c: simplified warning msg
791 * NEWS, TODO, main/multi.c, main/netmisc.c: comments/whitespace
792 * main/render.h: fix compiler warning
794 2002-12-31 Martin Schaffner <maschaffner@gmx.ch>
796 * 2d/rle.c, main/inferno.c, main/piggy.c: fixed rle_swap leaks.
798 2002-12-24 Bradley Bell <btb@icculus.org>
800 * main/mission.c: fixes an infinite loop which was caused by d2x
801 thinking d2demo was a descent 1 mission
803 2002-12-24 Martin Schaffner <maschaffner@gmx.ch>
805 * arch/ogl/ogl.c, main/render.c: fix compiler warnings.
807 2002-12-24 Bradley Bell <btb@icculus.org>
809 * main/render.c: comments
811 2002-10-30 Bradley Bell <btb@icculus.org>
813 * main/inferno.c: add help for -hogdir option
814 * main/inferno.c: added -hogdir option
816 2002-10-28 Bradley Bell <btb@icculus.org>
818 * main/: inferno.c, menu.c: enabled Vertigo displays
821 2002-10-28 Martin Schaffner <maschaffner@gmx.ch> and Bradley Bell <btb@icculus.org>
823 * 3d/interp.c, include/3d.h, include/byteswap.h, main/bm.c,
824 main/netmisc.c, main/network.c: simplify and eliminate redundant
827 2002-10-28 Martin Schaffner <maschaffner@gmx.ch>
829 * maths/fixc.c: fix infinite loop in quad_sqrt.
830 * 3d/points.c, include/maths.h, include/pstypes.h, maths/fixc.c,
831 maths/vecmat.c: sparc/sunos support: rename quad to quadint.
833 2002-10-12 Bradley Bell <btb@icculus.org>
835 * 2d/2dsline.c: handle BM_OGL in gr_scanline()
837 2002-10-11 Bradley Bell <btb@icculus.org>
839 * main/hud.c: make hud_message work correctly
840 * 2d/palette.c, arch/sdl/gr.c, include/palette.h, main/inferno.c:
842 * main/network.c: formatting, small fixes
844 2002-10-10 Bradley Bell <btb@icculus.org>
846 * main/netmisc.h: no swap_object for little-endian
847 * main/: netmisc.h, network.c: use macros to simplify network
849 * main/piggy.c: disable autodetect of mac pig (use --enable-macdata
851 * main/inferno.c: enable loading screen for mac shareware with
853 * main/netmisc.c: whitespace
854 * 2d/bitmap.c, main/inferno.c, main/mission.c, main/playsave.c:
856 * main/hud.c: whitespace
857 * configure.ac: remove shareware build, add macdata build
858 * main/songs.c: whitespace
859 * 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/gpixel.c, 2d/line.c,
860 2d/pixel.c, 2d/poly.c, 2d/rect.c, 2d/tmerge.c, main/gamerend.c:
862 * 2d/: Makefile.am, tmerge_a.asm: enable TRANSPARENCY_COLOR for
865 2002-10-04 Martin Schaffner <maschaffner@gmx.ch>
867 * cfile/cfile.c, include/iff.h, main/gamepal.c, main/titles.c:
868 comments, formatting, etc.
869 * iff/iff.c: fix bigendian iff loading.
871 2002-10-03 Bradley Bell <btb@icculus.org>
873 * utilities/txb2tex.c: typo
874 * 3d/clipper.c, main/bm.c, main/game.c, main/gamecntl.c,
875 main/newmenu.c, main/switch.c, main/terrain.c, main/text.c:
877 * arch/sdl/mouse.c: whitespace
879 2002-09-19 Bradley Bell <btb@icculus.org>
881 * main/kconfig.c: fix a oops, add old logs
882 * main/kconfig.c: support for >3 mouse buttons
884 2002-09-18 Bradley Bell <btb@icculus.org>
886 * include/gr.h: fix palette swap define
888 2002-09-14 Bradley Bell <btb@icculus.org>
890 * main/titles.c: load hires briefing screen if lores doesn't exist
891 (i.e. vertigo) and MenuHires=0
893 2002-09-14 Werner Augustin <descent-source@mailinglist.gnuher.de>
895 * main/: multi.h, network.h: pack some structures for ipx
898 2002-09-14 Bradley Bell <btb@icculus.org>
900 * cfile/cfile.c, main/endlevel.c, main/gamesave.c: revert cfgets()
901 and load_endlevel_data() to expect newline-terminated strings, fix
902 load_game_data to read null-terminated string for
905 2002-09-07 Bradley Bell <btb@icculus.org>
907 * main/newmenu.c: added error message
908 * main/menu.h: enable -nohires with mac shareware
909 * 2d/palette.c, include/gr.h: enable 0/255 palette swap
910 * 2d/font.c: enable 0/255 palette swap for fonts
911 * 2d/bitblt.c: add TRANSPARENCY_COLOR to assembly code, nother OGL
913 * 2d/2dsline.c: fix ogl blooper
915 2002-09-05 Bradley Bell <btb@icculus.org>
917 * 2d/rle.c, 2d/scalec.c, include/rle.h: better just do it the old
919 * include/strutil.h: need string.h for strcasecmp
920 * include/rle.h: okay, maybe it needs to be this way
921 * include/: 3d.h, gr.h: more stuff from d2src, mostly formatting
922 * 2d/scalec.c: more stuff from d2src
923 * 2d/rle.c: more stuff from d2src, formatting
924 * 2d/font.c: useless cruft
925 * 2d/: 2dsline.c, bitmap.c, bitmap.h: more stuff from d2src
926 * 2d/bitblt.c, include/grdef.h: moved gr_linear_movsd assembly from
929 2002-09-04 Bradley Bell <btb@icculus.org>
931 * include/grdef.h: fix compiler warnings
932 * 2d/bitblt.c: fix compiler warnings, #ifdef out dos-only code
933 * include/grdef.h: gr_linear_movsd isn't static for NO_ASM,
935 * main/game.c: we want the mac ibitblt for everything but dos and
937 * main/texmerge.c: these routines are in tmerge.c
938 * main/credits.c: enable credits for mac and oem data
939 * main/bm.c: use either exit.ham or exit.pofs
940 * include/ibitblt.h: enable some more code from d2src
941 * include/gr.h: enable mac ubitblt_double
942 * 2d/rle.c: added gr_rle_expand_scanline_generic_masked from d2src
943 * include/grdef.h: moved some inline asm from linear.h
944 * 2d/ibitblt.c: brought in line with original d2 version
945 * 2d/bitblt.c: reverted to original d2 version of this file, then
946 added d1x enhancements
947 * 2d/2dsline.c: formatting, use __MSDOS__ instead of __DJGPP__
948 * 2d/linear.h: moved these back to their original locations
950 * main/mveplay.c: close some memory holes, speed up palette loading
951 * main/movie.c: added fullscreen toggle while playing movies
952 * main/inferno.c: comment out -superhires help text (always on)
953 * include/timer.h: added approx_fsec_to_usec macro
954 * arch/sdl/joy.c: fix compiler warning
956 2002-09-01 Bradley Bell <btb@icculus.org>
958 * main/network.c: oops
959 * main/: movie.c, mveplay.c, mveplay.h: more movie improvements
960 * arch/sdl/timer.c, include/timer.h: added timer_delay, faster
961 timer_get_fixed_seconds
964 2002-08-31 Bradley Bell <btb@icculus.org>
966 * TODO, main/inferno.c, main/movie.c, main/mveplay.c: movie
968 * main/multi.h: network endian stuff
969 * 2d/font.c, include/gr.h: fast file i/o for font headers
970 * arch/win32/arch_ip.cpp: unused file
971 * main/: netmisc.c, netmisc.h, network.c, network.h: formatting,
972 bigendian networking fixes
973 * main/menu.c: make net menu more accurate, also make superhires
975 * include/pstypes.h: better to have __pack__ all the time, I think.
976 needed for networking, e.g.
977 * arch/win32/: ipx_drv.h, ipx_win.c, winnet.c: win32 networking
979 * arch/win32/Makefile.am: unused file
982 2002-08-30 Bradley Bell <btb@icculus.org>
984 * arch/win32/ipx_drv.h: re-added arch/win32/ipx_drv.h
985 * main/: newmenu.h, titles.c: formatting
986 * NEWS, arch/linux/Makefile.am, arch/linux/include/ukali.h,
987 main/multi.h: networking works, finally
988 * TODO: added TODO file
989 * arch/linux/arch_ip.cpp: unused fine
990 * README: network sorta working
991 * main/: Makefile.am, multi.c, network.c, network.h: more
993 * main/menu.c: load builtin mission correctly
994 * main/inferno.c: documentation
995 * main/: hoard.c, hoard.h, gamesave.c, mission.c: move hoard stuff
997 * main/Makefile.mveplay: don't need no more
999 2002-08-29 Bradley Bell <btb@icculus.org>
1001 * main/: ip_base.cpp, ip_base.h, ip_basec.h, ipclienc.c,
1002 ipclient.cpp, ipclient.h, ipserver.cpp, ipx_drv.c, multipow.c,
1003 multipow.h, netlist.c, netpkt.c, netpkt.h: deleting unused d1x
1005 * include/ipx_drv.h: more network fixing
1006 * arch/linux/include/ipx_drv.h: more network fixing
1007 * include/ipx.h: formatting
1008 * arch/linux/ipx_kali.c, include/ipx.h: fixed networking fuck-up?
1009 * NEWS, arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
1010 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, main/Makefile.am,
1011 main/inferno.c: fixed networking fuck-up?
1012 * Makefile.am: moved mingw info to README
1013 * README, mingw32.txt: moved mingw info to README
1015 2002-08-27 Bradley Bell <btb@icculus.org>
1017 * utilities/mvlextract.c: allow specifying file to extract
1018 * utilities/: tex2txb.c, txb2tex.c: use default extension to
1020 * utilities/hogextract.c: allow specifying file to extract
1021 * main/mission.c: Have to get mission_num _after_ promoting...
1022 * main/: gameseq.c, titles.c: beginning d1 briefing support
1023 * descent.msn: beginning d1 briefing support
1024 * main/: titles.c, titles.h: d1-style mission briefings
1025 * main/piggy.h: whitespace
1026 * main/movie.c: beginning robot movie support, fall back on lo/hi
1027 res if hi/lo not available
1028 * main/mission.c: added Builtin_mission_num for builtin mission,
1029 D1Hogdir, d1-style mission briefings
1030 * main/: gameseq.c, mission.h: added Builtin_mission_num for
1032 * cfile/cfile.c, include/cfile.h: add capability for 3rd hogfile
1033 (for d1 missions that need d1 data)
1034 * 2d/ibitblt.c: whitespace
1036 2002-08-26 Bradley Bell <btb@icculus.org>
1038 * utilities/mvlcreate.c: oops
1039 * utilities/: Makefile.am, mvlcreate.c, mvlextract.c: added mvl
1041 * utilities/hogextract.c: added [v]iew option
1042 * utilities/: tex2txb.c, txb2tex.c: changed txt to tex
1043 * main/titles.c: fix writable string, disable DumbAdjust thing
1044 * main/polyobj.h: whitespace
1045 * main/newmenu.c: added pcx_get_dimensions(), other stuff from
1047 * main/movie.c: read movies from AltHogDir, other fixes
1048 * main/: mission.c, mission.h: fix bug w/mission filename
1049 * main/gameseq.c: comments
1050 * main/digi.h: whitespace n stuff
1051 * include/mve_audio.h: added audio flag macros
1052 * 2d/pcx.c, include/pcx.h: added pcx_get_dimensions(), other stuff
1056 2002-08-23 Bradley Bell <btb@icculus.org>
1058 * main/: gameseq.c, inferno.c, mission.c, mission.h, titles.c: fix
1060 * Makefile.am: remove d2demo.mn2
1061 * cfile/cfile.c, include/cfile.h: add cfile_size function
1062 * d2demo.mn2, installation.txt, main/gameseq.h, main/mission.c:
1063 eliminate need for .mn2 files for oem and demo
1065 2002-08-22 Bradley Bell <btb@icculus.org>
1067 * main/bm.c: fix for vertigo
1068 * main/menu.h: make OEM menu pcx available
1069 * 2d/rle.c: merge with original d2 file
1070 * Makefile.am, configure.ac: let mission files get installed by
1073 2002-08-17 Bradley Bell <btb@icculus.org>
1075 * configure.ac: make FAST_FILE_IO the default on little-endian
1077 * NEWS, README, compilerdefs.txt, readme.txt: documentation
1078 * 2d/bitblt.c, 2d/rle.c, arch/ogl/ogl.c: implement BM_FLAG_RLE_BIG
1081 2002-08-15 Martin Schaffner <maschaffner@gmx.ch>
1083 * main/: game.c, menu.c, mission.c: promote builtin missions.
1085 2002-08-15 Bradley Bell <btb@icculus.org>
1087 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h, main/piggy.c:
1088 improved mac pig loading/reverted TRANSPARENCY_COLOR changes
1089 * utilities/.cvsignore: added cvsignore
1090 * 2d/palette.c, include/palette.h, main/gamesave.c: mac data file
1092 * main/piggy.c: mac data file loading
1093 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h: set
1094 transparency and swap 0/255 correctly for mac data files
1096 2002-08-13 Bradley Bell <btb@icculus.org>
1098 * Makefile.am, configure.ac, utilities/Makefile.am: moved utility
1099 to utilities to avoid conflict with c++ std lib <utility>
1100 * utilities/: Makefile.am, hogcreate.c, hogextract.c, txb2txt.c,
1101 txt2txb.c: moved utility to utilities to avoid conflict with c++
1103 * Makefile.am, configure.ac: add utilities
1105 2002-08-09 Bradley Bell <btb@icculus.org>
1107 * 2d/palette.c, 3d/interp.c, include/gr.h, main/render.c:
1110 2002-08-08 Bradley Bell <btb@icculus.org>
1112 * main/inferno.c: comments
1113 * main/: newmenu.c, songs.c: mac demo datafile support
1114 * installation.txt: update
1115 * main/gamesave.c: use lowercase for consistency
1116 * main/: bm.c, bm.h, endlevel.c, polyobj.c: enable loading of exit
1117 models for other than d2demo
1119 2002-08-07 Martin Schaffner <maschaffner@gmx.ch>
1121 * main/gamemine.c: formatting, better d1 texture conversion
1122 * Makefile.am, descent.mn2, descent.msn, main/mission.c,
1123 main/mission.h: recognize .msn mission files.
1125 2002-08-07 Bradley Bell <btb@icculus.org>
1127 * .cvsignore, 2d/.cvsignore, 3d/.cvsignore, arch/.cvsignore,
1128 arch/dos/.cvsignore, arch/ggi/.cvsignore, arch/linux/.cvsignore,
1129 arch/ogl/.cvsignore, arch/sdl/.cvsignore, arch/svgalib/.cvsignore,
1130 arch/win32/.cvsignore, cfile/.cvsignore, iff/.cvsignore,
1131 main/.cvsignore, main/editor/.cvsignore, maths/.cvsignore,
1132 mem/.cvsignore, misc/.cvsignore, texmap/.cvsignore: added
1135 2002-08-06 Bradley Bell <btb@icculus.org>
1137 * main/: automap.c, laser.c, songs.c, titles.c: shareware stuff
1138 * main/Makefile.am: formatting
1139 * 2d/font.c: make gr_remap_font just reload the whole thing
1140 * configure.ac: formatting
1141 * Makefile.am: added d2demo.mn2
1142 * d2demo.mn2: mission file for shareware
1143 * include/u_mem.h, main/ai.c, main/gamesave.c, main/inferno.c,
1144 main/laser.h, main/text.h, main/titles.c, main/weapon.c: whitespace
1145 * main/sounds.h: shareware stuff, whitespace
1146 * main/: polyobj.c, polyobj.h: more fast i/o macros
1147 * main/: menu.c, menu.h, mission.c, newmenu.c, piggy.c, piggy.h:
1149 * main/: endlevel.c, endlevel.h, gamemine.c, gameseq.c: merged
1150 endlevel stuff to non-shareware, allow movies/endlevel for
1152 * main/cntrlcen.c: typo
1153 * main/bm.h: use global Piggy_hamfile_version
1154 * main/bm.c: merged endlevel stuff to non-shareware, more fast i/o
1155 macros, use global Piggy_hamfile_version
1156 * main/Makefile.am: terrain and movie stuff always used now
1157 * 2d/pcx.c, include/pcx.h: make pcx header available to other
1159 * main/: gamemine.c, gamesave.c: load DMB levels
1160 * main/: bm.c, cntrlcen.c, cntrlcen.h, fuelcen.c, fuelcen.h,
1161 segment.c, segment.h, switch.c, switch.h: fast i/o macros
1163 2002-08-04 Martin Schaffner <maschaffner@gmx.ch>
1165 * main/gamemine.c, main/gamesave.c, mem/mem.c: d1 level stuff.
1167 2002-08-04 Bradley Bell <btb@icculus.org>
1169 * main/inferno.c: shareware stuff, formatting
1170 * arch/sdl/rbaudio.c: gracefully handle redbook non-availability
1171 * arch/sdl/gr.c: don't need to set mode in gr_init
1173 2002-08-02 Martin Schaffner <maschaffner@gmx.ch>
1175 * main/: gamemine.c, gamemine.h, gamesave.c, gamesave.h: more d1
1177 * Makefile.am, descent.mn2: added mission file for descent 1
1179 2002-08-02 Bradley Bell <btb@icculus.org>
1181 * arch/sdl/digi.c, arch/sdl/gr.c, include/error.h,
1182 include/oldsdl.h, main/gamecntl.c, main/inferno.c, main/laser.c,
1183 main/piggy.h, misc/error.c: junk
1184 * main/: endlevel.c, escort.c, gameseq.c, newmenu.c, render.c,
1185 render.h, scores.c, scores.h, terrain.c: shareware stuff
1186 * configure.ac, include/pstypes.h, main/bm.c, main/bm.h,
1187 main/effects.c, main/effects.h, main/piggy.c, main/piggy.h,
1188 main/powerup.c, main/powerup.h, main/robot.c, main/robot.h,
1189 main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
1190 main/weapon.c, main/weapon.h: fast i/o macros
1192 2002-08-01 Martin Schaffner <maschaffner@gmx.ch>
1194 * NEWS, cfile/cfile.c, main/console.c, main/gamemine.c,
1195 main/gamemine.h, main/gamesave.c: load d1 levels
1197 2002-07-30 Bradley Bell <btb@icculus.org>
1199 * configure.ac: oops
1200 * configure.ac, arch/ogl/gr.c, arch/ogl/ogl.c, include/ogl_init.h:
1202 * main/menu.c, main/titles.c, NEWS, 2d/font.c, include/gr.h,
1203 include/grdef.h, main/game.c, main/gamefont.c, main/gamefont.h,
1204 main/gamemine.c, main/inferno.c, main/movie.c, main/newmenu.c,
1205 main/piggy.c, main/titles.c: support shareware datafiles!
1206 * main/: bm.c, gamemine.c, piggy.c, piggy.h, weapon.c, gamemine.c,
1207 piggy.c: SHAREWARE fixes
1209 2002-07-29 Bradley Bell <btb@icculus.org>
1211 * NEWS, include/fileutil.h, main/bm.c, main/gameseq.c,
1212 main/mveplay.c, main/piggy.c, main/piggy.h, main/playsave.c,
1213 misc/fileutil.c: Portability - OS X support
1215 2002-07-27 Bradley Bell <btb@icculus.org>
1217 * main/: Makefile.am, fuelcen.c, fuelcen.h, game.c, game.h,
1218 gamemine.c, gamesave.c, gameseq.c, piggy.c, piggy.h, segment.c,
1219 segment.h: portability
1220 * cfile/cfile.c, include/cfile.h, main/cntrlcen.c, main/cntrlcen.h,
1221 main/gamesave.c, main/switch.c, main/switch.h, main/wall.c,
1222 main/wall.h: portabilization
1223 * 2d/font.c, include/gr.h: portability
1225 2002-07-26 Bradley Bell <btb@icculus.org>
1227 * 2d/font.c, 2d/pcx.c, include/gr.h, main/movie.c: portability
1228 * arch/linux/findfile.c, include/pstypes.h: os x fixes
1229 * main/player.c: foo
1230 * misc/fileutil.c, include/fileutil.h, misc/fileutil.c: oops
1231 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c,
1232 misc/fileutil.h: portable file i/o utils
1233 * main/: Makefile.mveplay, inferno.c, movie.c, newmenu.c: s not a
1234 writable string anymore... / formatting
1235 * main/Makefile.am, main/bm.c, main/bm.h, main/cntrlcen.c,
1236 main/cntrlcen.h, main/effects.c, main/effects.h, main/piggy.c,
1237 main/piggy.h, main/player.c, main/player.h, main/polyobj.c,
1238 main/polyobj.h, main/powerup.c, main/powerup.h, main/robot.c,
1239 main/robot.h, main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
1240 main/weapon.c, main/weapon.h, 3d/interp.c, include/cfile.h:
1241 portable-izing file loading routines
1243 2002-07-24 Bradley Bell <btb@icculus.org>
1245 * main/mveplay.c: correctly play files with 16bit uncompressed
1246 audio, mem checking, etc
1247 * main/: Makefile.mveplay, mvelib.c, mveplay.c: enable standalone
1250 2002-07-23 Bradley Bell <btb@icculus.org>
1252 * misc/Makefile.am: unused file
1253 * configure.ac, main/endlevel.c, main/endlevel.h, main/menu.c,
1254 main/sounds.h: remove experimental nmovie stuff
1255 * main/movie.c: add some debugging output
1257 2002-07-22 Bradley Bell <btb@icculus.org>
1259 * main/: console.c, state.c: simplified header
1260 * main/movie.c: enable mveplay audio
1261 * main/old/movie.c: moved to main/
1262 * include/mve_audio.h, include/mvelib.h, main/Makefile.am,
1263 main/inferno.c, main/kludge.c, main/movie.c, main/mve_audio.c,
1264 main/mvelib.c, main/mveplay.c: initial movie support
1265 * arch/linux/findfile.c, arch/ogl/gr.c, arch/ogl/ogl.c,
1266 arch/sdl/init.c, arch/sdl/joy.c, include/byteswap.h,
1267 include/ogl_init.h, include/pstypes.h, main/console.c,
1268 main/state.c, mem/mem.c: OS X stuff
1269 * configure.ac: OS X and movie stuff
1271 2002-07-19 Bradley Bell <btb@icculus.org>
1273 * compilerdefs.txt: OSX defs
1275 2002-07-18 Bradley Bell <btb@icculus.org>
1277 * main/inferno.c: use simpler rcs tags
1278 * autogen.sh: keep Changelog in cvs (and use --accum)
1279 * arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/rbaudio.c,
1280 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/rbaudio.c,
1281 include/rbaudio.h, main/Makefile.am, main/cdrom.h, main/gamecntl.c,
1282 main/songs.c: changed cdrom->rbaudio
1283 * include/rbaudio.h: moved to /include
1285 2002-07-17 Bradley Bell <btb@icculus.org>
1287 * 2d/d2sline.c, 2d/bitblt.c, 2d/bitmap.c, 2d/bitmap.h, 2d/box.c,
1288 2d/canvas.c, 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/font.c,
1289 2d/gpixel.c, 2d/ibitblt.c, 2d/line.c, 2d/linear.asm, 2d/linear.h,
1290 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c, 2d/rect.c,
1291 2d/rle.c, 2d/scale.c, 2d/scalea.asm, 2d/scalea.h, 2d/scalec.c,
1292 2d/tmerge.c, 2d/tmerge_a.asm, 3d/clipper.c, 3d/clipper.h,
1293 3d/draw.c, 3d/globvars.c, 3d/globvars.h, 3d/instance.c,
1294 3d/interp.asm, 3d/interp.c, 3d/matrix.c, 3d/points.c, 3d/rod.c,
1295 3d/setup.c: use simpler rcs tags
1300 2002-07-17 Bradley Bell <btb@icculus.org>
1302 * tools/cvs2cl/cvs2cl.pl: upgrade cvs2cl
1303 * d2x-gl.sh, d2x-ogl.sh: changed d2x-ogl to d2x-gl
1304 * debian/rules: don't need readme's
1305 * debian/rules: move d1x license to COPYING, license clarifications
1306 * COPYING, license.txt, debian/copyright, Makefile.am: move d1x
1307 license to COPYING, license clarifications
1308 * debian/rules: fix debian docs
1309 * debian/rules: fix debian manpages
1310 * debian/d2x-sdl.menu: fix debian menu
1311 * debian/rules: link to undocumented man page for debs
1312 * Makefile.am, configure.ac, debian/control, debian/copyright,
1313 debian/d2x-gl.files, debian/d2x-gl.menu, debian/d2x-sdl.files,
1314 debian/d2x-sdl.menu, debian/d2x.files, debian/d2x.menu,
1315 debian/rules, rpm/d2x.spec.in: change d2x-ogl to d2x-gl, other
1318 2002-07-16 Bradley Bell <btb@icculus.org>
1320 * debian/: rules, changelog.in: deb stuff
1321 * configure.ac: cleaner nasm detection
1322 * debian/: changelog.in, control, rules: deb stuff
1323 * README, installation.txt: typos, stuff
1324 * configure.ac: better #defines
1325 * configure.ac: whitespace
1326 * configure.ac: better documentation
1327 * configure.ac, arch/sdl/event.c, arch/sdl/init.c: SDL_AUDIO and
1328 SDL_JOYSTICK not needed
1329 * configure.ac, main/inferno.c: __SDL__ ugly and not needed at all
1330 * configure.ac: need higher SDL for joystick
1331 * debian/: control, rules: deb stuff
1332 * arch/sdl/joy.c: old junk
1333 * Makefile.am, configure.ac: automake updates
1334 * main/: inferno.c, text.c: don't use althogdir on non-unix
1335 * configure.ac: more autoconf updates
1336 * misc/strutil.c: better strrev
1337 * main/inferno.c: need limits.h on mingw also
1338 * acconfig.h, configure.ac: Updated for autoconf 2.53 (no more
1341 2002-04-19 Bradley Bell <btb@icculus.org>
1343 * main/network.c: let hoard.ham be a cfile
1344 * main/text.c: better error message when hog not found
1347 2002-03-23 Bradley Bell <btb@icculus.org>
1349 * acconfig.h, configure.ac, arch/linux/Makefile.am,
1350 arch/sdl/Makefile.am: Use SDL joystick automatically
1351 * arch/sdl/joy.c, main/kconfig.c: SDL Joystick works!
1353 2002-03-05 Bradley Bell <btb@icculus.org>
1355 * arch/sdl/joydefs.c, arch/sdl/joy.c: SDL joystick stuff mostly
1358 2002-02-23 Bradley Bell <btb@icculus.org>
1360 * texmap/ntmap.c: fix bug preventing higher res sdl modes
1361 * arch/dos/Makefile.am, arch/ggi/Makefile.am,
1362 arch/linux/Makefile.am, arch/ogl/Makefile.am, arch/sdl/Makefile.am,
1363 arch/svgalib/Makefile.am, arch/win32/Makefile.am,
1364 main/editor/Makefile.am: moved includes to include
1365 * arch/sdl/gr.c: use SDL_VERSION_ATLEAST
1366 * Makefile.am, 2d/Makefile.am, 3d/Makefile.am, cfile/Makefile.am,
1367 iff/Makefile.am, main/Makefile.am, maths/Makefile.am,
1368 mem/Makefile.am, misc/Makefile.am, texmap/Makefile.am: moved
1370 * main/game.c: disabled cockpit for OGL, formatting
1371 * 2d/ibitblt.c: formatting
1373 2002-02-16 Bradley Bell <btb@icculus.org>
1375 * include/oldsdl.h: check for older macros
1376 * configure.ac, arch/sdl/digi.c, arch/sdl/event.c, arch/sdl/gr.c,
1377 include/error.h, include/oldsdl.h, main/gamecntl.c, main/inferno.c:
1378 allow older sdl versions
1380 2002-02-15 Bradley Bell <btb@icculus.org>
1382 * main/: automap.c, automap.h, inferno.c: automap resolution now
1384 * include/: gr.h, grdef.h: moved protos to from grdef.h to gr.h
1385 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
1386 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
1387 win32/include/key_arch.h: never mind - that would be pointless
1388 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
1389 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
1390 win32/include/key_arch.h: copied files from d1x
1391 * arch/linux/arch_ip.cpp, arch/win32/arch_ip.cpp, main/ip_base.cpp,
1392 main/ip_base.h, main/ipclient.cpp: enable udp debug messages
1393 * main/multipow.c: need conf.h
1394 * arch/win32/Makefile.am: new file
1395 * include/pstypes.h: added u_int16_t (needed in base_ip)
1396 * arch/win32/arch_ip.cpp: copied from d1x
1398 2002-02-14 Bradley Bell <btb@icculus.org>
1400 * arch/sdl/gr.c, main/inferno.c: allow gr_init lowres
1401 * NEWS, include/gr.h, main/game.c, main/game.h, main/gamecntl.c,
1402 main/netlist.c: Added hotkeys to toggle fullscreen mode
1403 * main/: ip_base.cpp, ip_base.h, multi.h, netlist.c, netpkt.c,
1404 network.c, network.h, ipclient.cpp, netpkt.h: d1x->d2x
1405 * main/: multipow.c, multipow.h, netlist.c, netpkt.c, netpkt.h,
1406 reorder.h: Lotsa networking stuff from d1x
1408 2002-02-13 Bradley Bell <btb@icculus.org>
1410 * include/gr.h, main/game.c: Fullscreen toggle stuff
1411 * arch/linux/Makefile.am, include/ipx.h: Lotsa networking stuff
1413 * main/: Makefile.am, inferno.c, ip_base.cpp, ip_base.h, menu.c,
1414 multi.h, network.c, network.h, newmenu.c: Lotsa networking stuff
1417 2002-02-11 Bradley Bell <btb@icculus.org>
1419 * main/bm.c: use portable loader if bigendian
1420 * include/pstypes.h: don't define bool for c++
1421 * include/cfile.h: extern AltHogDir stuff
1422 * include/byteswap.h: use WORDS_BIGENDIAN
1423 * main/: newmenu.c, newmenu.h: added fixedfont menu functions
1424 * main/vers_id.h: added D2X_IVER
1425 * misc/args.c: don't use d1x.ini
1426 * Makefile.am: rpm stuff
1427 * acconfig.h, configure.ac: c++, versioning, endianness, deb, rpm
1430 2002-02-09 Bradley Bell <btb@icculus.org>
1432 * rpm/: d2x.spec, d2x.spec.in: auto-generate rpm spec file
1434 2002-02-09 Paolo Ulivi <pulivi@libero.it>
1436 * d2x-ogl.sh, d2x-sdl.sh, rpm/.cvsignore, rpm/d2x.spec: rpm
1439 2002-02-06 Bradley Bell <btb@icculus.org>
1441 * arch/linux/arch_ip.cpp, main/ip_base.cpp, main/ip_base.h,
1442 main/ip_basec.h, main/ipclienc.c, main/ipclient.cpp,
1443 main/ipclient.h, main/ipserver.cpp: Adding d1x network code
1444 * debian/: changelog.in, control, copyright, d2x-gl.files,
1445 d2x-gl.menu, d2x.files, d2x.menu, rules: Added debian stuff
1449 2002-02-02 Bradley Bell <btb@icculus.org>
1451 * NEWS, arch/ggi/Makefile.am: reenabled ggi build
1452 * NEWS, acconfig.h, configure.ac, main/gamecntl.c, main/inferno.c:
1453 Enabled RELEASE option
1455 2002-01-31 Bradley Bell <btb@icculus.org>
1457 * Makefile.am, configure.ac: specify prerequisite versions of
1458 autoconf and automake
1460 2002-01-29 Bradley Bell <btb@icculus.org>
1462 * main/mission.c: RCS header added
1463 * main/inferno.c: update copyright date
1464 * main/mission.c: allow missions to be in AltHogDir
1465 * configure.ac: Display results of configure
1466 * include/d_io.h, main/inferno.c, main/newdemo.c: Added d_mkdir
1469 2002-01-28 Bradley Bell <btb@icculus.org>
1471 * NEWS, acconfig.h, configure.ac, cfile/cfile.c, main/newdemo.c:
1472 Data files now go in DATADIR/games/d2x, user files now go in
1475 2002-01-28 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
1477 * main/inferno.c: Data files now go in DATADIR/games/d2x, user
1478 files now go in ~/.d2x
1480 2002-01-24 Bradley Bell <btb@icculus.org>
1482 * configure.ac: fix nasm not found error message
1484 2002-01-18 Bradley Bell <btb@icculus.org>
1486 * configure.in: getting rid of old configure.in
1487 * acconfig.h, configure.ac, main/Makefile.am, main/kludge.c,
1488 main/movie.c: Movie playing kludgey stuff
1489 * misc/args.c: formatting
1490 * main/inferno.c: allow -h for help
1491 * include/error.h: don't die on int3, unless -debug given
1492 * mingw32.txt: more stuff
1494 2001-12-29 Bradley Bell <btb@icculus.org>
1496 * Makefile.am: Got rid of thinking.txt
1497 * main/inferno.c: document -nomovies option
1499 2001-12-28 Bradley Bell <btb@icculus.org>
1501 * main/titles.c: formatting, put some code into place for rendering
1502 of robots during briefings
1504 2001-12-27 Bradley Bell <btb@icculus.org>
1508 2001-12-23 Craig Hadady <chadady@iglou.com>
1510 * 2d/rle.c: fixed bug in dummy array.
1512 2001-12-03 Bradley Bell <btb@icculus.org>
1514 * arch/sdl/init.c: fix formatting
1515 * Makefile.am, acconfig.h, configure.ac, arch/linux/Makefile.am,
1516 arch/sdl/Makefile.am, arch/sdl/event.c, arch/sdl/init.c,
1517 arch/sdl/joy.c, arch/svgalib/Makefile.am: lots of makefile fixes,
1518 and sdl joystick stuff
1520 2001-11-30 Bradley Bell <btb@icculus.org>
1522 * thinking.txt: not needed
1524 2001-11-27 Bradley Bell <btb@icculus.org>
1526 * cygconf, mingw32.txt: use sdl from source on cygwin
1527 * Makefile.am, configure.ac, arch/ogl/Makefile.am,
1528 arch/sdl/Makefile.am, main/Makefile.am: move SDL_LIBS to LIBS,
1529 SDL_CFLAGS to CFLAGS
1531 2001-11-27 Bradley Bell <btb@icculus.org>
1535 2001-11-14 Bradley Bell <btb@icculus.org>
1537 * texmap/scanline.c: use optimization flags as texmap default
1538 * NEWS: mouse wheel, etc
1539 * arch/include/mouse.h, arch/sdl/mouse.c, main/kconfig.c: use mouse
1540 wheel to emulate 3rd axis
1541 * Makefile.am, configure.ac: change ENV_DJGPP to DJGPP
1542 * include/error.h: kludge to ungrab mouse when we hit an int3
1543 * include/d_io.h: change __ENV_WINDOWS__ to __WINDOWS__,
1544 __ENV_MSDOS__ to __MSDOS__
1545 * arch/sdl/mouse.c: remove cruft, fix formatting, use mouse wheel
1547 * arch/sdl/event.c: remove cruft, fix formatting, begin joystick
1549 * arch/sdl/digi.c: implemented digi_set_volume
1550 * include/grdef.h, main/config.c, misc/d_io.c: change
1551 __ENV_WINDOWS__ to __WINDOWS__, __ENV_MSDOS__ to __MSDOS__
1552 * 2d/font.c, main/bm.c, main/gamesave.c, main/gameseq.c,
1553 main/piggy.c: use MAKE_SIG
1554 * installation.txt: update
1555 * configure.ac: new file
1556 * arch/sdl/joydefs.c: #include pstypes.h
1557 * arch/sdl/init.c: SDL joystick stuff
1558 * acconfig.h: adjust MINGW defines
1559 * arch/sdl/joydefs.c: copied joydefs_config from linux/joydefs.c -
1560 controls menu now works
1562 2001-11-13 Bradley Bell <btb@icculus.org>
1564 * main/Makefile.am: Make sure bmread.c and terrain.c get included
1566 * Makefile.am: New file
1567 * arch/dos/Makefile.am: Make sure gr.c and joy2.asm get included in
1569 * compilerdefs.txt: New file
1570 * main/aipath.c: use D_RAND_MAX instead of RAND_MAX
1572 2001-11-12 Bradley Bell <btb@icculus.org>
1574 * main/playsave.c: load player files regardless of byte order of
1577 2001-11-11 Bradley Bell <btb@icculus.org>
1579 * include/makesig.h, main/playsave.c: Created header for MAKE_SIG
1581 * main/Makefile.am: Don't use terrain.c unless SHAREWARE
1582 * NEWS: GL savegame thumbnails
1583 * acconfig.h, configure.in: make option for NMOVIES, default to off
1585 2001-11-09 Bradley Bell <btb@icculus.org>
1587 * main/state.c: Enabled savegame thumbnails under OpenGL
1588 * unused/pa_null/pa_enabl.h: remove duplicate header
1589 * misc/args.c: use d2x.ini for option file
1590 * mem/mem.c: Move mem_realloc inside the ifdef
1591 * main/menu.c: fix 640x400 menu text
1592 * main/inferno.c: added documentation
1593 * main/endlevel.c: fix warnings
1594 * arch/ogl/gr.c: Get rid of gl spew
1595 * arch/linux/Makefile.am: move unused ipx_udp.c to EXTRA_DIST
1596 * acconfig.h: Define __SDL__ for mingw
1598 2001-11-08 Bradley Bell <btb@icculus.org>
1600 * 2d/font.c: free OGL font data when rereading
1601 * main/collide.c, main/endlevel.c, main/endlevel.h, main/gameseq.c,
1602 main/gauges.c, acconfig.h, configure.in, main/inferno.c,
1603 main/laser.c, main/menu.c, main/menu.h, main/newmenu.c,
1604 main/piggy.c, main/sounds.h, main/switch.c, main/titles.c,
1605 main/weapon.h: Enabled shareware build, endlevel flythrough
1607 * main/: Makefile.am, terrain.c, old/terrain.c: moved file, will be
1608 of use for shareware build
1609 * arch/ogl/: gr.c, sdlgl.c: use new d_realloc function, so mem
1611 * include/u_mem.h, mem/mem.c: added d_realloc/mem_realloc functions
1613 2001-11-05 Bradley Bell <btb@icculus.org>
1615 * include/args.h, main/inferno.c, misc/args.c: Change args_init
1617 * include/3d.h: Add comment
1619 2001-11-04 Bradley Bell <btb@icculus.org>
1621 * cfile/Makefile.am, cfile/nocfile.h, include/nocfile.h: Move
1623 * arch/ogl/sdlgl.c: Hack to keep SDL from screwing up X when it
1625 * main/: gamecntl.c, inferno.c: SDL applies to more than X11...
1626 * arch/ogl/gr.c, main/Makefile.am, main/gauges.c, main/hud.c,
1627 main/hudmsg.h: Enable d1x-style hud_message
1628 * arch/ogl/: glx.c, wgl.c: Sync with d1x
1629 * 2d/font.c: re-init ogl fonts after remapping colors.
1631 2001-11-02 Bradley Bell <btb@icculus.org>
1633 * misc/Makefile.am: remove byteswap.h (duplicate header)
1634 * 2d/font.c: fixed gr_remap_font, minor stuff
1635 * configure.in: take out -O2 if doing debug build
1636 * main/bm.c: formatting
1637 * 2d/font.c, include/gr.h, NEWS: Enable OpenGL fonts!
1638 * include/byteswap.h, misc/Makefile.am: fix swapint, swapshort
1639 macros, get rid of functions
1641 2001-11-01 Bradley Bell <btb@icculus.org>
1643 * misc/byteswap.h: removed duplicate header
1645 2001-10-31 Bradley Bell <btb@icculus.org>
1647 * NEWS, main/automap.c: automap works in opengl
1648 * NEWS, configure.in: Added news
1649 * main/newmenu.c: Must call set_screen_mode for menus when using GL
1650 * 2d/: bitblt.c, canvas.c, linear.h, scalea.h: Sync with d1x
1651 * arch/sdl/event.c, arch/sdl/gr.c, arch/sdl/init.c, iff/iff.c,
1652 include/3d.h, include/loadgl.h, main/inferno.c, maths/fixc.c,
1653 maths/vecmat.c, maths/vecmata.asm: Sync with d1x
1654 * Makefile.am, arch/sdl/Makefile.am: Makefile fixes
1655 * arch/ogl/: glx.c, gr.c, ogl.c, sdlgl.c: Sync with d1x
1656 * 3d/: clipper.c, draw.c, globvars.c, instance.c, interp.c,
1657 matrix.c, points.c, rod.c, setup.c: Minor sync with d1x
1659 2001-10-27 Bradley Bell <btb@icculus.org>
1661 * main/inferno.c: added some documentation
1663 2001-10-25 Bradley Bell <btb@icculus.org>
1665 * main/inferno.c, texmap/ntmap.c, texmap/tmapflat.c: Completed tmap
1667 * Makefile.am, configure.in, arch/Makefile.am,
1668 arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/digi.c,
1669 arch/dos/gr.c, arch/ggi/Makefile.am, arch/ggi/gr.c,
1670 arch/ogl/Makefile.am, arch/ogl/glx.c, arch/ogl/gr.c,
1671 arch/ogl/ogl.c, arch/ogl/sdlgl.c, arch/ogl/wgl.c,
1672 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/digi.c,
1673 arch/sdl/gr.c, arch/svgalib/Makefile.am, arch/svgalib/gr.c,
1674 texmap/scanline.c: Finished moving stuff to arch/blah. I know,
1675 it's ugly, but It'll be easier to sync with d1x.
1676 * Makefile.am, configure.in, main/Makefile.am, main/editor/med.c,
1677 main/editor/medwall.h, main/editor/segment.c, main/editor/seguvs.h,
1678 main/editor/Makefile.am: attempt at support for editor, makefile
1680 * misc/d_delay.c: formatting fix
1681 * texmap/: Makefile.am, ntmap.c, scanline.c, scanline.h, texmapl.h,
1682 tmappent.S, tmapppro.S: adding support for runtime selection of
1684 * main/: bmread.c, game.c, gamecntl.c, gamesave.c, inferno.c,
1685 inferno.h, piggy.c, render.c, editor/editor.h: conditionalize
1686 including multi.h and network.h, fix backslashes, fix compiler
1688 * main/: ai.c, ai2.c, aipath.c, automap.c, bm.c, cntrlcen.c,
1689 collide.c, controls.c, credits.c, dumpmine.c, endlevel.c, escort.c,
1690 fireball.c, fuelcen.c, gamemine.c, gameseq.c, gauges.c, laser.c,
1691 menu.c, multi.h, netmisc.c, network.h, newdemo.c, newmenu.c,
1692 object.c, powerup.c, state.c, switch.c, wall.c: conditionalize
1693 including multi.h and network.h, fix backslashes
1694 * include/pstypes.h: added typedef for u_int64_t on mingw
1695 * include/3d.h: added prototype for g3_uninit_polygon_model
1696 * arch/sdl/Makefile.am: Don't use SDL joystick except on mingw
1698 2001-10-24 Bradley Bell <btb@icculus.org>
1700 * arch/: ggi/Makefile.am, svgalib/Makefile.am: Moved input stuff to
1701 arch subdirs, as in d1x.
1702 * Makefile.am, configure.in, main/kconfig.c: Revert bin_programs to
1703 earlier style until i understand automake 1.5 better. remove input
1705 * arch/: Makefile.am, dos/Makefile.am, dos/joy2.asm, dos/joyc.c,
1706 dos/joydefs.c, dos/key.c, dos/mouse.c, ggi/event.c, ggi/init.c,
1707 ggi/key.c, ggi/mouse.c, linux/Makefile.am, linux/joydefs.c,
1708 linux/joystick.c, linux/include/joystick.h, sdl/Makefile.am,
1709 sdl/event.c, sdl/joy.c, sdl/joydefs.c, sdl/key.c, sdl/mouse.c,
1710 svgalib/event.c, svgalib/init.c, svgalib/key.c, svgalib/mouse.c:
1711 Moved input stuff to arch subdirs, as in d1x.
1712 * NEWS, configure.in: blah blah
1714 2001-10-23 Bradley Bell <btb@icculus.org>
1716 * include/ui.h, unused/ui/ui.h: Moved ui.h to includes/
1717 * texmap/tmapppro.S: no need for #include <conf.h> here
1718 * main/Makefile.am: Build fixes. EDITOR_SRCS added to
1720 * main/: Makefile.am, network.c: No longer #ifdef'ing out the whole
1721 file. RCS header added
1722 * main/: bmread.c, kmatrix.c, multi.c, multibot.c: No longer
1723 #ifdef'ing out the whole file. RCS header added
1724 * Makefile.am, acconfig.h, configure.in, arch/dos/Makefile.am,
1725 main/Makefile.am, maths/Makefile.am, texmap/Makefile.am: Build
1726 fixes. Now works with automake 1.5 and autoconf 2.52.
1727 --enable-editor option added. SDL_VIDEO and SDL_INPUT defined for
1728 mingw (-grabmouse now works on win32).
1729 * config.guess, config.sub, install-sh, missing, mkinstalldirs:
1730 These don't belong in cvs
1734 2001-10-20 Bradley Bell <btb@icculus.org>
1736 * 2d/font.c: Don't free unused variables...
1737 * 2d/font.c, include/gr.h: Bringing font stuff more in line with
1739 * Makefile.am, arch/Makefile.am, arch/dos/Makefile.am,
1740 arch/linux/Makefile.am, arch/win32/Makefile.am, iff/Makefile.am,
1741 main/Makefile.am: make dist more sensible
1742 * Makefile.am: Kludge for linking on mingw
1744 2001-10-19 Bradley Bell <btb@icculus.org>
1746 * Makefile.am, configure.in, arch/win32/Makefile.am,
1747 arch/win32/ipx_win.c, arch/win32/winnet.c: Little fixes
1748 * include/ipx_drv.h: Check for __MINGW32__
1749 * include/i86.h: Imported from d1x
1750 * arch/dos/: Makefile.am, ipx.c: Re-import of d1x files
1751 * arch/dos/modex.asm: Fixed %include
1752 * main/console.c: RCS headers added
1753 * arch/sdl/: Makefile.am, init.c, timer.c: Moved arch/sdl_* to
1755 * Makefile.am, main/Makefile.am: Moved final link to top-level
1756 directory instead of main/
1757 * 2d/linear.asm, maths/fix.asm, maths/vecmata.asm: Changed
1758 __ENV_LINUX__ to __linux__
1759 * configure.in, arch/Makefile.am, arch/dos_dpmi.c,
1760 arch/dos_findfile.c, arch/dos_init.c, arch/dos_ipx.c,
1761 arch/dos_modex.asm, arch/dos_timer.asm, arch/dos_tweak.inc,
1762 arch/dos_vesa.c, arch/dos_vgaregs.inc, arch/linux_init.c,
1763 arch/sdl_init.c, arch/sdl_timer.c, arch/dos/Makefile.am,
1764 arch/dos/dpmi.c, arch/dos/findfile.c, arch/dos/init.c,
1765 arch/dos/ipx.c, arch/dos/modex.asm, arch/dos/timer.asm,
1766 arch/dos/tweak.inc, arch/dos/vesa.c, arch/dos/vgaregs.inc,
1767 arch/linux/Makefile.am, arch/linux/init.c, arch/win32/Makefile.am,
1768 arch/win32/mingw_init.c, main/Makefile.am: Moved arch/sdl_* to
1770 * configure.in: add --enable-xploader, support arch/linux subdir,
1772 * main/inferno.c: conditionalize conf.h
1774 2001-10-19 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
1776 * acconfig.h, 2d/bitmap.h, 3d/interp.c, cfile/cfile.c,
1777 include/cfile.h, main/bm.c, mem/mem.c, misc/fileutil.c,
1778 misc/fileutil.h: Partial application of linux/alpha patch.
1780 2001-10-19 Bradley Bell <btb@icculus.org>
1782 * main/Makefile.am, arch/linux/Makefile.am: Brought linux
1783 networking in line with d1x, moved some arch/linux_* stuff to
1785 * arch/linux/: findfile.c, ipx_bsd.c, ipx_kali.c, ipx_lin.c,
1786 linuxnet.c, ukali.c, include/ipx_bsd.h, include/ipx_hlpr.h,
1787 include/ipx_kali.h, include/ipx_ld.h, include/ipx_lin.h,
1788 include/ipx_udp.h, include/ukali.h: remove pesky * from RCS log
1790 * arch/: Makefile.am, linux_findfile.c, linux_ipx_bsd.c,
1791 linux_ipx_lin.c, linux_ipx_udp.c, linux_net.c, linux/findfile.c,
1792 linux/ipx_bsd.c, linux/ipx_kali.c, linux/ipx_lin.c,
1793 linux/ipx_udp.c, linux/linuxnet.c, linux/ukali.c,
1794 linux/include/ipx_bsd.h, linux/include/ipx_hlpr.h,
1795 linux/include/ipx_kali.h, linux/include/ipx_ld.h,
1796 linux/include/ipx_lin.h, linux/include/ipx_udp.h,
1797 linux/include/ukali.h: Brought linux networking in line with d1x,
1798 moved some arch/linux_* stuff to arch/linux/*
1799 * include/ipx_drv.h: Imported from d1x
1800 * main/ipx_drv.c: RCS info added, conf.h added, etc...
1801 * main/ipx_drv.c: Imported from d1x
1802 * include/args.h, include/ipx.h, main/inferno.c, main/network.c,
1803 main/network.h, main/Makefile.am: Trying to get network working on
1805 * configure.in, 2d/Makefile.am, arch/win32/Makefile.am,
1806 main/Makefile.am: build fixes
1807 * arch/: win32/Makefile.am, win32/findfile.c, win32/ipx_drv.h,
1808 win32/ipx_win.c, win32/winnet.c, Makefile.am, win32_findfile.c,
1809 linux/include/ipx_drv.h: Moved win32_* to win32/* (a la d1x),
1810 starting to get net working.
1811 * include/pstypes.h: Changed __ENV_LINUX__ to __linux__,
1812 conditionalized min,max macros
1814 2001-10-18 Bradley Bell <btb@icculus.org>
1816 * acconfig.h, 2d/linear.h, arch/include/joy.h, include/loadgl.h,
1817 include/strutil.h, include/vecmat.h, main/kconfig.c, misc/d_glob.c,
1818 texmap/tmap_inc.asm, texmap/tmap_per.asm, texmap/tmappent.S,
1819 texmap/tmapppro.S, main/console.c: Changed __ENV_LINUX__ to
1821 * 2d/2dsline.c: RCS headers added/changed
1822 * configure.in: fix NASMFLAGS bug
1823 * main/: collide.c, inferno.c, object.c, render.c: RCS headers
1826 2001-10-17 Bradley Bell <btb@icculus.org>
1828 * NEWS: Fixed the invulnerable robots bug!
1829 * main/collide.c: Fixed the invulnerable robots bug!
1831 2001-10-14 Bradley Bell <btb@icculus.org>
1833 * Makefile.am, arch/Makefile.am, iff/Makefile.am, main/Makefile.am:
1836 2001-10-13 Bradley Bell <btb@icculus.org>
1838 * Makefile.am, autogen.sh, configure.in, 2d/Makefile.am,
1839 arch/Makefile.am, arch/dos/Makefile.am,
1840 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
1841 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
1842 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
1843 arch/dos/include/Makefile.am, arch/dos/mm_snd/Makefile.am,
1844 arch/dos/mm_snd/include/Makefile.am, arch/include/Makefile.am,
1845 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
1846 arch/win32/Makefile.am, arch/win32/d3dframe/Makefile.am,
1847 arch/win32/include/Makefile.am, iff/Makefile.am,
1848 iff/archive/Makefile.am, include/Makefile.am, main/Makefile.am,
1849 main/editor/Makefile.am, main/old/Makefile.am, tools/Makefile.am,
1850 tools/cvs2cl/Makefile.am, unused/Makefile.am,
1851 unused/bios/Makefile.am, unused/lib/Makefile.am,
1852 unused/novga/Makefile.am, unused/pa_null/Makefile.am,
1853 unused/ui/Makefile.am, unused/vga/Makefile.am,
1854 unused/vga/new/Makefile.am, unused/win95/Makefile.am: Removed
1855 automake stuff from "inert" subdirs. And there was much rejoicing.
1856 * Makefile.am, NEWS, configure.in: Stuff
1857 * ChangeLog: removing auto-generated file
1858 * cygconf: Added instructions for mingw32 build
1859 * Makefile.am: renamed INSTALL to installation.txt
1860 * installation.txt, INSTALL: renamed INSTALL to installation.txt
1861 * mingw32.txt: Added instructions for mingw32 build
1862 * configure.in: Enable assembly under mingw32
1864 2001-10-12 Bradley Bell <btb@icculus.org>
1866 * acconfig.h, aclocal.m4, conf.h.in: remove superfluous files
1867 * acconfig.h, aclocal.m4, conf.h.in, configure.in, 2d/2dsline.c,
1868 2d/bitblt.c, 2d/box.c, 2d/canvas.c, 2d/gpixel.c, 2d/line.c,
1869 2d/pixel.c, include/pstypes.h, include/strutil.h, include/timer.h,
1870 main/digi.h, main/kludge.c, main/object.c, main/render.c,
1871 misc/d_glob.c, misc/d_io.c, misc/strutil.c: Changed __ENV_DJGPP__
1872 to __DJGPP__, since it's built-in.
1874 2001-10-12 Paolo Ulivi <paoloulivi@tin.it>
1876 * aclocal.m4, conf.h.in, include/vecmat.h, main/collide.c,
1877 main/kludge.c, main/piggy.h: fix some gcc 3.0 warnings.
1881 2001-10-12 Bradley Bell <btb@icculus.org>
1883 * Makefile.am, unused/win95/Makefile.am: Fix some dist stuff
1884 * Makefile.am: make sure cygconf gets archived
1885 * configure.in: Increment version number in preparation for release
1886 * configure.in: Fix detection of opengl
1887 * Makefile.am, aclocal.m4, autogen.sh, conf.h.in, configure.in,
1888 cygconf, arch/Makefile.am, arch/include/joy.h,
1889 arch/include/mouse.h, include/loadgl.h, include/pstypes.h,
1890 include/strutil.h, main/Makefile.am, main/config.c, main/console.c,
1891 main/gamepal.h, main/gamerend.c, main/inferno.c, main/kconfig.c,
1892 main/multi.c, main/newdemo.c, misc/d_delay.c, misc/d_glob.c,
1893 misc/strutil.c: Switched from Cygwin to mingw32 on MS boxes.
1894 Vastly improved compilability.
1896 2001-10-11 Bradley Bell <btb@icculus.org>
1898 * Makefile.am: Added macros/sdl.m4
1899 * autogen.sh: Added macros/sdl.m4
1901 2001-10-09 Bradley Bell <btb@icculus.org>
1903 * main/vers_id.h: Added DESCENT_VERSION constant
1904 * main/inferno.c: Added command-line help.
1905 * include/ogl_init.h: opengl improvments (following d1x changes)
1907 2001-10-07 Bradley Bell <btb@icculus.org>
1909 * aclocal.m4, conf.h.in, configure.in, arch/Makefile.am,
1910 arch/ogl/Makefile.am: Remove duplicate headers.
1912 2001-08-02 Thimo Neubauer <thimo@debian.org>
1914 * mem/mem.c: totally crippled the memory manager because it does
1915 not make sense for non-DOS-systems and it would have been too
1916 complicated to get it 64bit clean
1918 2001-06-19 Bradley Bell <btb@icculus.org>
1920 * cvshowto.txt: updated anonymous password
1922 2001-02-08 Bradley Bell <btb@icculus.org>
1924 * COPYING, license.txt: Added d1x license
1926 2001-02-01 Bradley Bell <btb@icculus.org>
1928 * aclocal.m4, configure.in: Better detecting of SDL and GL/GLU
1930 2001-01-31 Bradley Bell <btb@icculus.org>
1932 * configure.in, arch/include/mouse.h, include/pstypes.h,
1933 main/game.c, main/gamepal.h: OpenGL support under Cygwin/SDL
1934 * main/polyobj.c: fix typo
1935 * 2d/Makefile.am, 2d/bitblt.c, 2d/bitmap.c, 2d/box.c, 2d/canvas.c,
1936 2d/circle.c, 2d/disc.c, 2d/font.c, 2d/gpixel.c, 2d/ibitblt.c,
1937 2d/line.c, 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c,
1938 2d/rect.c, 2d/rle.c, 2d/scale.c, 2d/scalec.c, 2d/tmerge.c,
1939 3d/clipper.c, 3d/draw.c, 3d/globvars.c, 3d/instance.c, 3d/interp.c,
1940 3d/matrix.c, 3d/points.c, 3d/rod.c, 3d/setup.c, arch/Makefile.am,
1941 cfile/cfile.c, iff/iff.c, main/ai.c, main/ai2.c, main/aipath.c,
1942 main/automap.c, main/bm.c, main/bmread.c, main/cmd.c,
1943 main/cntrlcen.c, main/collide.c, main/config.c, main/console.c,
1944 main/controls.c, main/credits.c, main/crypt.c, main/dumpmine.c,
1945 main/effects.c, main/endlevel.c, main/escort.c, main/fireball.c,
1946 main/fuelcen.c, main/fvi.c, main/game.c, main/gamecntl.c,
1947 main/gamefont.c, main/gamemine.c, main/gamepal.c, main/gamerend.c,
1948 main/gamesave.c, main/gameseg.c, main/gameseq.c, main/hostage.c,
1949 main/kconfig.c, main/kmatrix.c, main/laser.c, main/lighting.c,
1950 main/mglobal.c, main/mission.c, main/morph.c, main/netmisc.c,
1951 main/network.c, main/newdemo.c, main/newmenu.c, main/object.c,
1952 main/paging.c, main/physics.c, main/piggy.c, main/polyobj.c,
1953 main/powerup.c, main/render.c, main/robot.c, main/slew.c,
1954 main/songs.c, main/switch.c, main/texmerge.c, main/text.c,
1955 main/titles.c, main/vclip.c, main/wall.c, main/weapon.c,
1956 maths/Makefile.am, maths/fixc.c, maths/rand.c, maths/tables.c,
1957 maths/vecmat.c, mem/mem.c, misc/args.c, misc/byteswap.c,
1958 misc/d_delay.c, misc/d_glob.c, misc/d_io.c, misc/error.c,
1959 misc/hash.c, misc/strio.c, misc/strutil.c, texmap/Makefile.am,
1960 texmap/ntmap.c, texmap/scanline.c, texmap/tmapflat.c: Makefile and
1962 * arch/dos_findfile.c, arch/dos_modex.asm, include/console.h,
1963 include/modex.h, main/collide.c, main/gamesave.c, main/gameseq.c,
1964 main/gauges.c, main/object.c, main/playsave.c, main/render.c,
1965 main/state.c, mem/mem.c, texmap/ntmap.c, texmap/tmapflat.c: Fix
1967 * include/gr.h, main/menu.c: Fullscreen toggle added to screen res
1969 * configure.in, include/pstypes.h, main/kconfig.c: Support for
1970 cross-compiling, and cygwin fixes
1972 2001-01-30 Bradley Bell <btb@icculus.org>
1974 * configure.in, arch/Makefile.am, arch/win32_findfile.c,
1975 include/pstypes.h, include/strutil.h, main/Makefile.am,
1976 misc/strutil.c, unused/win95/findfile.c: Cygwin support, using SDL.
1977 needs --without-assembler and --without-network to compile
1979 2001-01-29 Bradley Bell <btb@icculus.org>
1981 * configure.in, main/Makefile.am: Fixes to build system
1982 * main/kconfig.c: fix for non-linux joysticks
1983 * arch/: dos/Makefile.am, dos/cdrom.c, dos/digi.c, dos/dosgr.c,
1984 dos/dpmi.c, dos/findfile.c, dos/init.c, dos/ipx.c, dos/joy2.asm,
1985 dos/joyc.c, dos/joydefs.c, dos/key.c, dos/modex.asm, dos/mouse.c,
1986 dos/timer.asm, dos/tweak.inc, dos/vesa.c, dos/vgaregs.inc,
1987 include/joy.h, linux/Makefile.am, linux/findfile.c, linux/init.c,
1988 linux/ipx_bsd.c, linux/ipx_lin.c, linux/ipx_udp.c,
1989 linux/linuxnet.c, sdl/Makefile.am, sdl/init.c, sdl/timer.c: Removed
1991 * arch/: Makefile.am, dos_dpmi.c, dos_findfile.c, dos_init.c,
1992 dos_ipx.c, dos_modex.asm, dos_timer.asm, dos_tweak.inc, dos_vesa.c,
1993 dos_vgaregs.inc, linux_findfile.c, linux_init.c, linux_ipx_bsd.c,
1994 linux_ipx_lin.c, linux_ipx_udp.c, linux_net.c, sdl_init.c,
1995 sdl_timer.c: Fixed build system, minor fixes
1996 * arch/dos/include/: joy.h, key.h, mouse.h: Unified input headers.
1997 * arch/linux/Makefile.am, configure.in: Duplicate file removal.
1999 2001-01-28 Bradley Bell <btb@icculus.org>
2001 * conf.h.in, configure.in, arch/Makefile.am,
2002 arch/dos/include/Makefile.am, arch/include/Makefile.am,
2003 arch/include/key.h, main/Makefile.am: More header unification...
2004 * main/newdemo.c: Added <ctype.h>
2005 * arch/include/: event.h, joy.h: unified input headers.
2006 * acconfig.h, include/d_delay.h, main/Makefile.am, main/game.c:
2007 OpenGL now uses SDL-GL instead of gii
2008 * arch/include/: key.h, mouse.h: Unified arch headers
2010 2001-01-25 Bradley Bell <btb@icculus.org>
2012 * autogen.sh: use "set -e" so execution stops if something goes
2015 2001-01-24 Bradley Bell <btb@icculus.org>
2018 * Makefile.am: Add ChangeLog to dist
2019 * ChangeLog: Putting this here so automake doesn't complain
2023 2001-01-24 Bradley Bell <btb@icculus.org>
2025 * INSTALL, NEWS, README, cvshowto.txt: updated documentation
2026 * tools/: Makefile.am, cvs2cl/Makefile.am, cvs2cl/cvs2cl.pl: cvs2cl
2027 for building ChangeLog from RCS entries
2028 * Makefile.am, acconfig.h, autogen.sh, conf.h.in, configure.in,
2029 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
2030 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
2031 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
2032 arch/dos/include/Makefile.am, 2d/Makefile.am, 3d/Makefile.am,
2033 arch/Makefile.am, arch/dos/Makefile.am,
2034 arch/dos/mm_snd/Makefile.am, arch/dos/mm_snd/include/Makefile.am,
2035 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
2036 arch/ogl/Makefile.am, arch/sdl/Makefile.am, arch/win32/Makefile.am,
2037 arch/win32/d3dframe/Makefile.am, arch/win32/include/Makefile.am,
2038 cfile/Makefile.am, iff/Makefile.am, iff/archive/Makefile.am,
2039 include/Makefile.am, main/editor/Makefile.am, main/old/Makefile.am,
2040 unused/Makefile.am, unused/bios/Makefile.am,
2041 unused/lib/Makefile.am, unused/novga/Makefile.am,
2042 unused/pa_null/Makefile.am, unused/ui/Makefile.am,
2043 unused/vga/Makefile.am, unused/vga/new/Makefile.am,
2044 unused/win95/Makefile.am, main/Makefile.am, maths/Makefile.am,
2045 misc/Makefile.am, texmap/Makefile.am: improved automake config.
2046 make dist, VPATH builds, ...
2047 * configure, Makefile.in, libtool, ltconfig, ltmain.sh,
2048 stamp-h.in, 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.in,
2049 arch/dos/Makefile.in, arch/linux/Makefile.in,
2050 arch/sdl/Makefile.in, cfile/Makefile.in, iff/Makefile.in,
2051 main/Makefile.in, maths/Makefile.in, mem/Makefile.in,
2052 misc/Makefile.in, texmap/Makefile.in: cruft removal
2053 * 2d/diff, arch/dos/sgrep.out, arch/linux/stHqFIq1, main/test.txt:
2055 * ChangeLog, NEWS: moved old ChangeLog to NEWS
2056 * configure.in, conf.h.in: moved NDEBUG to conf.h.in
2057 * main/: game.c, kconfig.c, text.c: changed args_find to FindArg
2058 * main/: gamecntl.c, inferno.c: changed args_find to FindArg, added
2060 * arch/dos_init.c, arch/linux_init.c, arch/linux_ipx_udp.c,
2061 arch/linux_net.c, arch/sdl_init.c, arch/dos/init.c,
2062 arch/dos/joyc.c, arch/linux/init.c, arch/linux/ipx_udp.c,
2063 arch/linux/linuxnet.c, arch/sdl/init.c, include/args.h,
2064 main/config.c, main/hud.c, main/menu.c, main/multi.c,
2065 main/network.c, main/piggy.c, main/polyobj.c, main/slew.c,
2066 main/songs.c, misc/args.c: changed args_find to FindArg
2068 2001-01-22 Bradley Bell <btb@icculus.org>
2070 * configure, main/Makefile.am, main/Makefile.in: configuration
2072 * include/error.h, include/mono.h, main/game.c, main/gamerend.c:
2073 fix compiler warnings w/opengl
2074 * include/console.h: ggi support
2075 * arch/linux_init.c: svgalib support
2076 * Makefile.in, conf.h.in, configure, configure.in, 2d/Makefile.am,
2077 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.am, arch/Makefile.in,
2078 arch/svgalib_init.c, cfile/Makefile.in, iff/Makefile.in,
2079 main/Makefile.am, main/Makefile.in, maths/Makefile.am,
2080 maths/Makefile.in, mem/Makefile.in, misc/Makefile.in,
2081 texmap/Makefile.am, texmap/Makefile.in: configuration fixes
2082 * iff/iff.c, include/u_mem.h: NDEBUG fixes
2083 * main/: ai.h, inferno.c, lighting.c, object.c, render.c: fix
2084 warnings and enable NDEBUG
2085 * arch/svgalib_init.c: svgalib support
2087 2001-01-22 Michael Wagener <Michael.Wagener@materna.de>
2089 * main/kconfig.c: joystick support
2091 2001-01-21 Bradley Bell <btb@icculus.org>
2093 * cvshowto.txt: new file, taken from d1x webpage
2094 * AUTHORS, README: Taking over as maintainer of d2x
2095 * ChangeLog: Grab mouse with SDL/X11
2096 * main/: gamecntl.c, inferno.c: Grab mouse with SDL/X11
2098 2001-01-20 Bradley Bell <btb@icculus.org>
2100 * configure, configure.in: Turned -Werror back off by default
2101 * README, configure, configure.in, 2d/font.c, arch/sdl_init.c,
2102 iff/iff.c, include/3d.h, include/d_io.h, main/Makefile.am,
2103 main/Makefile.in, main/bm.c, main/collide.c, main/credits.c,
2104 main/fuelcen.h, main/game.c, main/gamecntl.c, main/gamepal.c,
2105 main/gamerend.c, main/gamesave.c, main/gameseg.c, main/gameseq.c,
2106 main/gauges.c, main/kconfig.c, main/kludge.c, main/kmatrix.c,
2107 main/laser.c, main/multi.c, main/network.c, main/network.h,
2108 main/newdemo.c, main/newmenu.c, main/object.c, main/object.h,
2109 main/physics.c, main/piggy.c, main/polyobj.c, main/state.c,
2110 main/switch.c, main/titles.c, main/wall.c: Got rid of all compiler
2111 warnings, for non-OpenGL on linux, anyway...
2113 2001-01-19 Bradley Bell <btb@icculus.org>
2115 * copying: remove duplicate file
2116 * Import of d2x-0.0.9-pre1
2117 * Import of d2x-0.0.8