1 2005-01-24 Chris Taylor <c.taylor@student.curtin.edu.au>
3 * 2d/font.c: fix bug #2167: some characters would not display because
4 of signed/unsigned errors
5 * main/editor/editor.h: baptize the coefficients in vms_equation 'n'
6 * main/gamerend.c, main/gauges.c: fix bug #1893: fade ship and weapon
8 * main/editor/kdefs.h, main/gamesave.c, main/gamesave.h: change
9 all functions in kfuncs.c to return int instead of void
10 * main/editor/ehostage.c, main/editor/eobject.c, main/editor/segment.c:
11 disable old hostage system in editor (d2 is simpler in this regard)
12 * main/wall.c, main/wall.h: move consts for WALL_IS_DOORWAY to header
13 * main/editor/info.c: only include i86.h and malloc.h ifdef DO_MEMINFO
14 * main/editor/centers.c: change curseg2p to Curseg2p
15 * main/editor/func.c: Include strutil.h in func.c (for stricmp)
16 * main/editor/macro.c: remove unused variable "length"
17 * main/editor/med.c: don't set screen mode to SM_ORIGINAL
19 2005-01-23 Jason Owen <shannara256@yahoo.com>
21 * arch/ogl/gr.c: fix bug #2085: don't print OGL extensions, since this
22 may crash printf if the list of extensions is huge
24 2005-01-23 Chris Taylor <c.taylor@student.curtin.edu.au>
26 * main/collide.c: fix bug #2140: even ifndef NETWORK do last level hack
27 only on last level of built-in mission.
28 * main/gauges.c: fix bug #2110: redraw energy/afterburner gauges
30 * arch/ogl/gr.c, include/cfile.h, main/config.c, main/newdemo.c,
31 main/playsave.c, main/state.c, misc/args.c: change cfopen to use
32 buffers (speeding it up), and use cfopen instead of
33 PHYSFS_openRead/PHYSFS_openWrite where appropriate
34 * include/nocfile.h, main/editor/kmine.c, main/editor/mine.c: make
35 sure nocfile.h and cfile.h are never both included
37 2005-01-10 Chris Taylor <c.taylor@student.curtin.edu.au>
39 * main/bmread.c, main/dumpmine.c, main/gameseq.c, main/piggy.c:
40 fix bug #1676 (filling up of OLG texture list)
42 2005-01-07 Alexander Zielke <vulture@vultures-nest.de>
44 * main/state.c: fix problems with copying/deleting save files
46 * main/automap.c: make automap fonts transparent.
48 2005-01-07 Bradley Bell <btb@icculus.org>
50 * main/menu.c: In Load Level, if there is no current mission,
53 2005-01-05 Chris Taylor <c.taylor@student.curtin.edu.au>
55 * main/gameseq.c: Free polymodel data before reloading ham file.
57 * arch/ogl/gr.c: Implement fading in ogl_urect()
59 * main/gauges.c: Draw ship before shields in HUD.
61 2004-12-23 Chris Taylor <c.taylor@student.curtin.edu.au>
63 * main/editor/centers.c: Use both ints with the robot producer
66 2004-12-23 Bradley Bell <btb@icculus.org>
68 * main/editor/centers.c, main/editor/editor.h,
69 main/editor/eswitch.c, main/editor/group.c, main/editor/med.c,
70 main/editor/meddraw.c, main/editor/medwall.c, main/editor/mine.c,
71 main/editor/seguvs.c, main/segment.h: Use macros to use Segment2s
74 2004-12-21 Chris Taylor <c.taylor@student.curtin.edu.au>
76 * main/bmread.c: don't duplicate the period in the filename
78 * main/dumpmine.c: Add function prototypes to remove warnings
80 * main/dumpmine.c, ui/window.c: Specify that two functions return
83 * main/editor/autosave.c, main/editor/curves.c,
84 main/editor/ehostage.c, main/editor/kmine.c, main/editor/med.c,
85 main/editor/medrobot.c, main/editor/mine.c: fix occurences of
88 2004-12-19 Chris Taylor <c.taylor@student.curtin.edu.au>
90 * main/editor/eobject.c, main/editor/kgame.c,
91 main/editor/segment.c, main/gameseg.h, main/physics.c: Pass the
92 extra two parameters to get_seg_masks.
94 * main/gamemine.c, main/gamemine.h, main/gamesave.c: Enable global
95 structs for mine saving functions
97 * main/inferno.c: Use PhysicsFS for making the hoard ham.
99 * main/bmread.c: add missing includes
101 * 3d/interp.c: add g3_uninit_polygon_model (doesn't do anything)
103 * main/dumpmine.c: Fix type mismatches
105 2004-12-19 Bradley Bell <btb@icculus.org>
107 * ui/Makefile.am: fix ui Makefile.am
109 * include/strutil.h, misc/strutil.c, main/bmread.c: implement
110 removeext, use it in ds_load instead of splitpath
112 2004-12-19 Chris Taylor <c.taylor@student.curtin.edu.au>
114 * include/u_mem.h: prototype for strdup with MPW
116 * main/laser.c: abort weapon fire if unable to create object
118 * include/ui.h, main/bm.c, main/dumpmine.c, main/editor/editor.h,
119 main/editor/medwall.h, main/editor/segment.c, main/gamesave.c,
120 unused/ui/icon.c: replace byte with sbyte
122 * include/func.h, ui/barbox.c, ui/button.c, ui/checkbox.c,
123 ui/file.c, ui/func.c, ui/gadget.c, ui/harderr.c, ui/icon.c,
124 ui/inputbox.c, ui/keypad.c, ui/keypress.c, ui/keytrap.c,
125 ui/listbox.c, ui/medfunc.c, ui/menu.c, ui/menubar.c, ui/message.c,
126 ui/mouse.c, ui/number.c, ui/popup.c, ui/radio.c, ui/scroll.c,
127 ui/ui.c, ui/uidraw.c, ui/userbox.c, ui/window.c,
128 unused/ui/barbox.c, unused/ui/button.c, unused/ui/checkbox.c,
129 unused/ui/file.c, unused/ui/func.c, unused/ui/func.h,
130 unused/ui/gadget.c, unused/ui/harderr.c, unused/ui/icon.c,
131 unused/ui/inputbox.c, unused/ui/keypad.c, unused/ui/keypress.c,
132 unused/ui/keytrap.c, unused/ui/listbox.c, unused/ui/medfunc.c,
133 unused/ui/menu.c, unused/ui/menubar.c, unused/ui/message.c,
134 unused/ui/mouse.c, unused/ui/number.c, unused/ui/popup.c,
135 unused/ui/radio.c, unused/ui/scroll.c, unused/ui/ui.c,
136 unused/ui/uidraw.c, unused/ui/userbox.c, unused/ui/window.c: moved
139 * ui/Makefile.am: added Makefile.am for ui
141 * main/editor/Makefile.am, main/editor/autosave.c,
142 main/editor/centers.c, main/editor/centers.h,
143 main/editor/curves.c, main/editor/eglobal.c,
144 main/editor/ehostage.c, main/editor/ehostage.h,
145 main/editor/elight.c, main/editor/eobject.c,
146 main/editor/eobject.h, main/editor/eswitch.c,
147 main/editor/eswitch.h, main/editor/fixseg.c, main/editor/func.c,
148 main/editor/group.c, main/editor/info.c, main/editor/info.h,
149 main/editor/kbuild.c, main/editor/kcurve.c, main/editor/kfuncs.c,
150 main/editor/kfuncs.h, main/editor/kgame.c, main/editor/kgroup.c,
151 main/editor/khelp.c, main/editor/kmine.c, main/editor/ksegmove.c,
152 main/editor/ksegsel.c, main/editor/ksegsize.c,
153 main/editor/ktmap.c, main/editor/kview.c, main/editor/macro.c,
154 main/editor/macro.h, main/editor/meddraw.c, main/editor/meddraw.h,
155 main/editor/medlisp.h, main/editor/medmisc.c,
156 main/editor/medmisc.h, main/editor/medrobot.c,
157 main/editor/medrobot.h, main/editor/medsel.c,
158 main/editor/medsel.h, main/editor/medwall.c, main/editor/mine.c,
159 main/editor/objpage.c, main/editor/objpage.h,
160 main/editor/seguvs.c, main/editor/texpage.c,
161 main/editor/texture.c: imported missing editor files from d1x
163 * main/Makefile.am: build dumpmine.c for editor
165 * main/editor/macro.c, ui/barbox.c, ui/button.c, ui/checkbox.c,
166 ui/gadget.c, ui/icon.c, ui/inputbox.c, ui/keypress.c,
167 ui/listbox.c, ui/menu.c, ui/menubar.c, ui/message.c, ui/mouse.c,
168 ui/number.c, ui/popup.c, ui/radio.c, ui/scroll.c, ui/ui.c,
169 ui/uidraw.c, ui/userbox.c, ui/window.c: ifdef RCS for rcsid
171 * ChangeLog-old, main/editor/autosave.c, main/editor/centers.c,
172 main/editor/centers.h, main/editor/curves.c, main/editor/editor.h,
173 main/editor/eglobal.c, main/editor/ehostage.c,
174 main/editor/ehostage.h, main/editor/elight.c,
175 main/editor/eobject.c, main/editor/eobject.h,
176 main/editor/eswitch.c, main/editor/eswitch.h,
177 main/editor/fixseg.c, main/editor/func.c, main/editor/group.c,
178 main/editor/info.c, main/editor/info.h, main/editor/kbuild.c,
179 main/editor/kcurve.c, main/editor/kdefs.h, main/editor/kfuncs.c,
180 main/editor/kfuncs.h, main/editor/kgame.c, main/editor/kgroup.c,
181 main/editor/khelp.c, main/editor/kmine.c, main/editor/ksegmove.c,
182 main/editor/ksegsel.c, main/editor/ksegsize.c,
183 main/editor/ktmap.c, main/editor/kview.c, main/editor/macro.c,
184 main/editor/macro.h, main/editor/med.c, main/editor/meddraw.c,
185 main/editor/meddraw.h, main/editor/medlisp.h,
186 main/editor/medmisc.c, main/editor/medmisc.h,
187 main/editor/medrobot.c, main/editor/medrobot.h,
188 main/editor/medsel.c, main/editor/medsel.h, main/editor/medwall.c,
189 main/editor/medwall.h, main/editor/mine.c, main/editor/objpage.c,
190 main/editor/objpage.h, main/editor/segment.c,
191 main/editor/seguvs.c, main/editor/seguvs.h, main/editor/texpage.c,
192 main/editor/texpage.h, main/editor/texture.c: Move old logs to
195 * main/editor/autosave.c main/editor/centers.c
196 main/editor/centers.h main/editor/curves.c main/editor/eglobal.c
197 main/editor/ehostage.c main/editor/ehostage.h main/editor/elight.c
198 main/editor/eobject.c main/editor/eobject.h main/editor/eswitch.c
199 main/editor/fixseg.c main/editor/func.c main/editor/group.c
200 main/editor/info.c main/editor/info.h main/editor/kbuild.c
201 main/editor/kcurve.c main/editor/kfuncs.c main/editor/kfuncs.h
202 main/editor/kgame.c main/editor/khelp.c main/editor/kmine.c
203 main/editor/ksegmove.c main/editor/ksegsel.c
204 main/editor/ksegsize.c main/editor/ktmap.c main/editor/kview.c
205 main/editor/macro.c main/editor/macro.h main/editor/meddraw.c
206 main/editor/meddraw.h main/editor/medlisp.h main/editor/medmisc.c
207 main/editor/medmisc.h main/editor/medrobot.c
208 main/editor/medrobot.h main/editor/medsel.c main/editor/medsel.h
209 main/editor/medwall.c main/editor/mine.c main/editor/objpage.c
210 main/editor/seguvs.c main/editor/seguvs.h main/editor/texpage.c
211 main/editor/texpage.h main/editor/texture.c ui/barbox.c
212 ui/button.c ui/checkbox.c ui/file.c ui/func.c ui/gadget.c
213 ui/harderr.c ui/icon.c ui/inputbox.c ui/keypad.c ui/keypress.c
214 ui/keytrap.c ui/listbox.c ui/medfunc.c ui/menu.c ui/menubar.c
215 ui/message.c ui/mouse.c ui/number.c ui/popup.c ui/radio.c
216 ui/scroll.c ui/ui.c ui/uidraw.c ui/userbox.c ui/window.c: include
217 conf.h in new editor files
219 2004-12-17 Chris Taylor <c.taylor@student.curtin.edu.au>
221 * main/state.c: open autosave file for writing, not reading
223 * main/game.c, main/gamecntl.c, main/gameseq.c, main/multi.c,
224 main/state.c, main/state.h: added fast save
226 * main/gameseq.c, main/inferno.c: force gr_update() so screens
227 always show in OpenGL
229 * 2d/font.c, 3d/rod.c: fix compiler errors in MPW w/o OpenGL
231 * misc/strutil.c: Implement strdup for MPW
233 * D2X.make, arch/carbon/conf.h: compile as a classic powerpc app
236 * misc/strutil.c: fix MPW compiler errors
238 * main/mission.c, main/mission.h: allocate mission filenames
241 2004-12-07 Chris Taylor <c.taylor@student.curtin.edu.au>
243 * 2d/font.c: Initialise the dataptr member correctly.
245 * include/mono.h: Print only mildly interesting messages to
246 stderr.txt. (revert earlier carbon changes)
248 2004-12-05 Chris Taylor <c.taylor@student.curtin.edu.au>
250 * include/physfsx.h: getRealPath uses the write directory if it
251 can't get the real directory
253 * D2X.make: remove misc/d_io.c
255 2004-12-03 Bradley Bell <btb@icculus.org>
257 * include/cfile.h, include/physfsx.h: use PATH_MAX for hog
258 pathname, ensure correct translation of path separators
260 2004-12-03 Chris Taylor <c.taylor@student.curtin.edu.au>
262 * misc/strutil.c: fix stricmp and strnicmp
264 * main/mission.c: set builtin_hogsize to 0 for the Descent 1 built
267 2004-12-02 Bradley Bell <btb@icculus.org>
269 * include/physfsx.h: use sprintf in PHYSFSX_getRealPath() because
270 I couldn't figure out why the previous code kept segfaulting under
273 * main/kconfig.c: disable call to reset_cockpit() which was
274 causing the "letterbox" bug
276 * main/inferno.c: don't die if title screens not found
278 2004-12-02 Martin Schaffner <maschaffner@gmx.ch>
280 * configure.ac: require PhysicsFS header and library
282 2004-12-02 Chris Taylor <c.taylor@student.curtin.edu.au>
284 * main/bm.c, main/piggy.c: fix cfile bugs from recent changes
286 * D2X.make: fix build on Carbon by adding digiobj.c
288 * main/mission.c: set builtin_hogsize for non-built-in missions
290 * main/mission.c: pass individual mission around instead of whole list
292 * main/mission.c: remove mission list from global memory
294 2004-12-02 Bradley Bell <btb@icculus.org>
296 * include/cfile.h, include/physfsx.h: fix RELEASE build, make sure
297 path separator gets added to hogdir
299 2004-12-01 Bradley Bell <btb@icculus.org>
301 * README, configure.ac, VisualC/d2x/d2x.dsp,
302 VisualC/d2xgl/d2xgl.dsp, VisualC/libmve/libmve.dsp,
303 VisualC/mveplayer/mveplayer.dsp, include/loadgl.h,
304 include/ogl_init.h, include/physfsx.h: Updated MSVC build, now
305 uses dynamic opengl loading
307 2004-12-01 Chris Taylor <c.taylor@student.curtin.edu.au>
309 * arch/ogl/gr.c: make write_bmp use PhysicsFS
311 * include/args.h, misc/args.c: new AppendArgs function. This
312 separates the copying of the arguments passed to main() from the
313 reading of the arguments file
315 * include/cfile.h: Use portable PHYSFSX_getRealPath function, Use
316 the flexible cfgets, Fix compiling issues in MPW.
318 * include/physfsx.h: PHYSFSX_readU8 isn't endian friendly when
319 reading into an int, so it's removed completely. PHYSFSX_getc was
320 removed, because it's only use in misc/strio.c was removed. Put
321 in PHYSFSX_getRealPath, which recognises platform-specific
322 separators and doesn't use snprintf (MPW doesn't have it). MPW
325 * main/inferno.c: Remove use of open_movie_file. Read the
326 arguments file from the base directory, if there is one. Set up
327 D2X's write directory, including replacing any tilde at the start
328 of the path (if there is one) with the string returned by
329 PHYSFS_getUserDir(). This applies to all platforms. On Unix the
330 default is still ~/.d2x. Check if the write directory has to be
331 created. Read the arguments file in this write directory if there
332 is one. If there's still no write directory, set it to the base
333 directory. Won't set it to the current directory if this fails,
334 because of the issue of which character to use for which platform.
336 * main/playsave.c: Use PHYSFS_readSLE32 instead of
337 PHYSFS_readULE32 due to compiling issues in MPW. Use
338 cfile_read_short instead of PHYSFS_readULE16 because of both
339 compiling and endian issues. cfile_read_byte instead of
340 PHYSFSX_readU8. Write a dummy structure instead of seeking when
341 NETWORK isn't defined
343 * D2X.make: Don't compile cfile.c on Mac OS 9.
345 * README: add PhysicsFS to the required 'tools' in README, and
346 instructions for building in MPW.
348 * include/cfile.h: Make cfopen into an inline, where a read buffer
349 is set up. This speeds up loading significantly.
351 2004-12-01 Bradley Bell <btb@icculus.org>
353 * include/physfsx.h, include/strio.h, main/cntrlcen.c,
354 main/inferno.c, main/newmenu.c, misc/args.c, misc/strio.c: more
357 * main/newmenu.c: fix player file deletion
359 * include/physfsx.h: fix statfs includes for OS X
361 * main/inferno.c, main/network.c: misc physfs conversions
363 * arch/linux/Makefile.am, arch/linux/findfile.c,
364 arch/win32/Makefile.am, arch/win32/findfile.c,
365 include/findfile.h, main/kludge.c, main/mission.c,
366 main/newmenu.c, main/piggy.c: get rid of findfile stuff
368 * main/gameseq.c, main/menu.c, main/newmenu.c: improved demo/plr
371 * main/state.c: improve savegame load/save
373 * main/movie.c: make -nomovies friendlier
375 * 2d/pcx.c, include/physfsx.h: use physfs for writing pcx files
377 * include/d_io.h, include/physfsx.h, main/inferno.c,
378 main/newdemo.c, main/scores.c, misc/Makefile.am, misc/d_io.c: get
381 * main/scores.c: use physfs for scores file
383 * main/playsave.c: improve player loading
385 * main/movie.c: improve movie loading
387 * main/mission.c: improve mission loading
389 * main/ai.c, main/ai.h, main/gameseq.c, main/newmenu.c,
390 main/state.c: use physfs for savegames
392 * README: minor update
394 * main/newdemo.c: use physfs for demos
396 * include/physfsx.h: added PHYSFSX_rename function
398 * main/gameseq.c, main/mission.c, main/movie.c: make movies use
399 physfs/rwops, add libmve callbacks
401 * include/physfsrwops.h, misc/Makefile.am, misc/physfsrwops.c:
402 added physfsrwops stuff
404 * include/cfile.h: added cfile_close wrapper
406 * main/mission.c, main/newmenu.c: use PHYSFS to load missions,
409 * include/ignorecase.h, misc/Makefile.am, misc/ignorecase.c: added
412 * main/config.c: use physfs to read config file
414 * include/physfsx.h: added gets and puts functions
416 * include/cfile.h: correct seek return value
418 * main/config.c, main/playsave.c: use physfs to write
421 * include/physfsx.h: added my physfs extensions
423 * main/inferno.c: physfs initialization stuff
425 * configure.ac: add check for physfs lib
427 * include/cfile.h: made cfile into a wrapper for physfs
429 * main/mission.c, main/movie.c, main/newdemo.c, main/newmenu.c:
430 disabled althogdir stuff (shouldn't be needed w/physfs)
432 * Makefile.am, cfile/.cvsignore, cfile/Makefile.am, cfile/cfile.c,
433 configure.ac: drop cfile stuff
435 2004-11-30 Chris Taylor <c.taylor@student.curtin.edu.au>
437 * D2X.make: Don't use D2XFolder, because the userdir can now be
438 specified in Mac OS 9. Putting it in the source code folder is
439 more convenient. Turn debugging on. Don't compile old files,
440 compile new ones. Add the PhysicsFS library.
442 * iff/iff.c: Get rid of MIN redefinition.
444 * main/bm.c, main/piggy.c: Assign result of cfilelength to an int,
445 MPW doesn't like switches of long longs
447 2004-11-30 Bradley Bell <btb@icculus.org>
449 * .cvsignore, 2d/.cvsignore, 3d/.cvsignore, arch/.cvsignore,
450 arch/dos/.cvsignore, arch/ggi/.cvsignore, arch/linux/.cvsignore,
451 arch/ogl/.cvsignore, arch/sdl/.cvsignore, arch/svgalib/.cvsignore,
452 arch/win32/.cvsignore, debian/.cvsignore, iff/.cvsignore,
453 libmve/.cvsignore, main/.cvsignore, main/editor/.cvsignore,
454 maths/.cvsignore, mem/.cvsignore, misc/.cvsignore,
455 texmap/.cvsignore, utilities/.cvsignore: added stuff to .cvsignore
457 2004-11-28 Bradley Bell <btb@icculus.org>
459 * arch/sdl/digi.c: kludge to keep from hanging on MinGW
461 * arch/sdl/digi.c: use d2src system for persistent sounds
463 * arch/sdl/digi.c, main/digi.h: original prototype in d2src is
466 * arch/sdl/digi.c, arch/win32/midi.c, main/Makefile.am,
467 main/digiobj.c, main/digi.h, main/kludge.c, main/old/digiobj.c:
468 ripped object stuff out of digi.c, now using digiobj.c. get rid of
469 a bunch of kludges, sound should be more true to original game now
471 * acinclude.m4, cygconf: put sdl.m4 in acinclude.m4, to make
474 2004-11-27 Bradley Bell <btb@icculus.org>
476 * main/text.c, main/text.h, main/titles.c: added function to
477 properly decode multi-line strings
479 * Makefile.am, arch/sdl/digi.c, arch/win32/Makefile.am,
480 arch/win32/hmpfile.c, arch/win32/midi.c, main/kludge.c: enabled
483 * main/bm.c, main/polyobj.c: better fix for model data freeing bug
485 * main/inferno.c: enable logo screens for shareware/oem
487 2004-11-26 Bradley Bell <btb@icculus.org>
489 * main/mission.c, main/titles.c: fix d1 briefing glitches
491 * main/game.c: free up cpu by not calling timer_delay so many
492 times (fixes Bug 2034)
494 * main/gameseq.c: enable briefing screens for mac shareware
496 * 2d/bitblt.c: disable Assert so the credits work in opengl (gl
497 doesn't care if it draws offscreen, I guess)
499 * main/credits.c: reduce flickering in credits w/opengl
501 2004-11-25 Bradley Bell <btb@icculus.org>
503 * 2d/font.c: get rid of clipping in ogl_internal_string, causes
504 garbage on windows for some reason.
506 * 2d/font.c: fixed opengl menu font bug, caused by doing
507 arithmetic on signed chars.
509 2004-11-23 Bradley Bell <btb@icculus.org>
511 * debian/control: depend on libsdl1.2-dev instead of libsdl-dev
513 2004-11-22 Bradley Bell <btb@icculus.org>
515 * configure.ac, arch/include/joy.h, arch/linux/joydefs.c,
516 arch/linux/joystick.c, arch/linux/include/joystick.h,
517 arch/sdl/joy.c, main/kconfig.c: Fix sdl joystick axis problem, all
518 arch use global variable joy_num_axes
520 2004-11-19 Chris Taylor <c.taylor@student.curtin.edu.au>
522 * main/gamemine.c, main/piggy.c: compile again on older C compilers
524 * main/polyobj.c: don't corrupt model_data, so it can be freed properly
526 * main/gameseq.c, main/mission.c, main/mission.h: for enhanced (like
527 Vertigo) missions, load add-on ham file at every load, not only the 1st
529 * main/bm.ch: fix bug where loading a hxm would affect other levels too
531 * main/fireball.c: don't Int3() every time explosions don't look best
533 2004-11-16 Chris Taylor <c.taylor@student.curtin.edu.au>
535 * arch/carbon/findfile.c: fix Mac OS 9 bug with missions > 12 chars
537 2004-11-14 Chris Taylor <c.taylor@student.curtin.edu.au>
539 * arch/ogl/ogl.c: make Mac OS 9 Voodoo display textures
541 * arch/ogl/ogl.c: make Mac OS X OpenGL verify textures
543 2004-10-30 Martin Schaffner <maschaffner@gmx.ch>
545 * main/gamemine.c, main/piggy.c: read descent 1 textures also from
546 shareware version of descent.hog. This is not yet bug-free
548 2004-10-30 Chris Taylor <c.taylor@student.curtin.edu.au>
550 * main/network.c: fix crash introduced with previous change
552 2004-10-24 Chris Taylor <c.taylor@student.curtin.edu.au>
554 * main/gameseq.c, main/gameseq.h, main/mission.c, main/mission.h,
555 main/titles.c, main/titles.h: move all mission stuff to mission.{c,h},
556 make mission structre memory allocated
558 2004-10-23 Martin Schaffner <maschaffner@gmx.ch>
560 * main/Makefile.am, main/inferno.c, main/credits.c, main/endlevel.c,
561 main/bmread.c, main/titles.c, main/compbit.h, main/text.c,main/text.h,
562 VisualC/d2x/d2x.dsp, VisualC/d2xgl/d2xgl.dsp, VisualCE/d2x/d2x.vcp:
563 delete file compbit.h, move functionality to text.c, modify all
564 previous users of compbit.h to use existing function in text.h
566 * main/inferno.c: remove warning created by the fix for the cfgets
569 * main/bmread.c: add comment
571 2004-10-23 Chris Taylor <c.taylor@student.curtin.edu.au>
573 * cfile/cfile.c: declare variable on top of block
575 * main/menu.c, main/mission.c, main/mission.h, main/multi.c,
576 main/multi.h, main/network.c: move mission list handling functionality
577 to mission.c, remove unnecessary load_mission calls in menu.c
579 * main/game.c: remove unnecessary build_mission_list call
581 * main/mission.c, main/mission.h: correct comments about anarchy-only
583 * main/mission.h, main/network.c, main/playsave.c, main/state.c:
584 remove explicit uses of mission list
586 2004-10-21 Martin Schaffner <maschaffner@gmx.ch>
588 * libmve/mveplay.c: make it compile on Cygwin
590 2004-10-14 Chris Taylor <c.taylor@student.curtin.edu.au>
592 * main/config.c: fix bug uncovered by having fgets cut off ending \n
594 * main/text.c: fix crash on Mac OS X, probably fix bug 738
596 * include/mono.h: add mprintf support for carbon (Mac OS 9)
598 2004-10-09 Martin Schaffner <maschaffner@gmx.ch>
600 * main/automap.c, main/cntrlcen.c, main/collide.c, main/endlevel.c,
601 main/gamerend.c, main/gameseq.c, main/mission.h, main/titles.c:
602 use new macros PLAYING_BUILTIN_MISSION and EMULATING_D1 for accessing
603 information about the current mission, for easier code refactorisation.
605 * cfile/cfile.c: correct warnings caused by change of 2004-09-30
607 * main/gamemine.c, main/piggy.c: fix bug 1675:
608 use better d2 textures if d1 hog is present but not loadable
610 2004-09-30 Martin Schaffner <maschaffner@gmx.ch>
612 * cfile/cfile.c: simplify, reduce number of global vars
614 2004-09-05 Chris Taylor <c.taylor@student.curtin.edu.au>
616 * main/gameseg.c: fix bugfix of 2004-05-15
618 2004-08-29 Chris Taylor <c.taylor@student.curtin.edu.au>
620 * cfile/cfile.c: change macify_dospath to macify_posix_path for carbon
622 * cfile/cfile.c, main/config.c, main/credits.c, main/endlevel.c,
623 main/gamesave.c, main/inferno.c, main/mission.c, main/songs.c:
624 cfgets now always copies the terminating character to the dest buffer.
625 This fixes a bug that occured when reading cmd line args from d2x.ini
627 2004-08-29 Martin Schaffner <maschaffner@gmx.ch>
629 * ChangeLog-old, main/editor/med.c, main/editor/segment.c:
630 move more old change logs into ChangeLog-old
632 2004-08-28 Chris Taylor <c.taylor@student.curtin.edu.au>
633 and Martin Schaffner <maschaffner@gmx.ch>
635 * 2d/2dsline.c, 2d/bitblt.c, 2d/bitmap.c, 2d/clip.h, 2d/ibitblt.c
636 2d/linear.asm, 2d/palette.c, 2d/pcx.c, 2d/rle.c, 2d/scale.c
637 2d/scalea.asm, 3d/clipper.h, 3d/globvars.c, 3d/globvars.h
638 3d/instance.c, 3d/interp.c, 3d/matrix.c, 3d/points.c, 3d/rod.c
639 3d/setup.c, ChangeLog, arch/dos/bak/ipx.c, arch/dos/ipx.c
640 arch/dos/ipx.h, arch/dos/joyc.c, arch/dos/joydefs.c, arch/dos/key.c
641 arch/dos/mono.c, arch/dos/mono.h, arch/dos/mouse.c
642 arch/include/joy.h, arch/win32/include/key.h
643 arch/win32/include/mouse.h, arch/win32/mouse.c, cfile/cfile.c
644 iff/iff.c, include/3d.h, include/args.h, include/byteswap.h
645 include/cfile.h, include/error.h, include/gr.h, include/grdef.h
646 include/ibitblt.h, include/iff.h, include/ipx.h, include/palette.h
647 include/pcx.h, include/pstypes.h, include/rle.h, include/texmap.h
648 include/timer.h, include/u_dpmi.h, include/vecmat.h, main/ai.c
649 main/ai.h, main/ai2.c, main/aipath.c, main/aistruct.h, main/automap.c
650 main/automap.h, main/bm.c, main/bm.h, main/bmread.c, main/cntrlcen.c
651 main/cntrlcen.h, main/collide.c, main/collide.h, main/compbit.h
652 main/config.c, main/config.h, main/controls.c, main/controls.h
653 main/credits.c, main/credits.h, main/desc_id.h, main/digi.h
654 main/dumpmine.c, main/editor/medwall.h, main/editor/seguvs.h
655 main/effects.c, main/effects.h, main/endlevel.c, main/endlevel.h
656 main/escort.c, main/fireball.c, main/fireball.h, main/fuelcen.c
657 main/fuelcen.h, main/fvi.c, main/fvi.h, main/game.c, main/game.h
658 main/gamefont.c, main/gamefont.h, main/gamemine.c, main/gamemine.h
659 main/gamesave.c, main/gamesave.h, main/gameseg.c, main/gameseg.h
660 main/gameseq.c, main/gameseq.h, main/gauges.c, main/gauges.h
661 main/hostage.c, main/hostage.h, main/hud.c, main/inferno.c
662 main/joydefs.c, main/joydefs.h, main/kconfig.c, main/kconfig.h
663 main/kmatrix.c, main/kmatrix.h, main/laser.c, main/laser.h
664 main/lighting.c, main/lighting.h, main/menu.h, main/mglobal.c
665 main/mission.c, main/mission.h, main/modem.h, main/morph.c
666 main/morph.h, main/multi.h, main/multibot.h, main/netmisc.c
667 main/netmisc.h, main/network.h, main/newdemo.c, main/newdemo.h
668 main/newmenu.c, main/newmenu.h, main/object.c, main/object.h
669 main/paging.c, main/paging.h, main/physics.c, main/physics.h
670 main/piggy.c, main/piggy.h, main/player.h, main/playsave.c
671 main/playsave.h, main/polyobj.c, main/polyobj.h, main/powerup.c
672 main/powerup.h, main/render.c, main/render.h, main/robot.c
673 main/robot.h, main/scores.c, main/scores.h, main/screens.h
674 main/segment.h, main/segpoint.h, main/slew.c, main/slew.h
675 main/songs.c, main/songs.h, main/sounds.h, main/state.c
676 main/state.h, main/switch.c, main/switch.h, main/terrain.c
677 main/terrain.h, main/texmerge.c, main/texmerge.h, main/text.c
678 main/text.h, main/textures.h, main/titles.c, main/titles.h
679 main/vclip.c, main/vclip.h, main/wall.c, main/wall.h, main/weapon.c
680 main/weapon.h, maths/fixc.c, maths/tables.c, maths/vecmat.c
681 maths/vecmata.asm, misc/args.c, misc/error.c, texmap/ntmap.c
682 texmap/scanline.c, texmap/scanline.h, texmap/texmapl.h
683 texmap/tmap_flt.asm, texmap/tmap_inc.asm, texmap/tmap_lin.asm
684 texmap/tmap_ll.asm, texmap/tmap_per.asm, texmap/tmapfade.asm
686 move old per-file change logs into new file ChangeLog-old
688 2004-08-28 H. Jones <kasxavulpo-dev@yahoo.com>
690 * arch/ogl/ogl.c: enable -gl_mipmap switch
692 2004-08-28 Chris Taylor <c.taylor@student.curtin.edu.au>
694 * arch/carbon/descent.r: swap min and max size to correct places
696 * arch/carbon/findfile.c: implement findfile for Mac OS Carbon
698 2004-08-06 Chris Taylor <c.taylor@student.curtin.edu.au>
700 * main/gamesave.c: fix a bug introduced with the change of 2004-06-26
702 * cfile/cfile.c: add mkdir for carbon, and support files ending in 0x0d
704 2004-08-06 Chris Taylor <c.taylor@student.curtin.edu.au>
706 * include/strio.h, include/strutil.h, misc/args.c, misc/strio.c,
707 misc/strutil.c: d2x can now handle any line ending when reading d2x.ini
709 * arch/ogl/gr.c, cfile/cfile.c, main/movie.c: make d2x compile (but not
710 link) on MPW on Mac OS 9 (carbon)
712 * include/mono.h: disable mprintf on carbon to avoid significant bloat
714 * include/error.h: on Mac OS 9 and X, define Int3 to be a Debugger
716 2004-08-04 Chris Taylor <c.taylor@student.curtin.edu.au>
718 * include/ogl_init.h: Include glu.h on OS X, it is sometimes necessary
720 2004-08-02 Martin Schaffner <maschaffner@gmx.ch>
722 * include/pstypes.h: Now, I correctly applied Chris Taylor's patch
724 2004-08-01 Chris Taylor <c.taylor@student.curtin.edu.au>
726 * 2d/font.c, arch/ogl/gr.c, arch/ogl/ogl.c, mem/mem.c,
727 include/d_io.h, include/pstypes.h, include/u_dpmi.h,
728 libmve/mvelib.c, libmve/mveplay.c, main/cntrlcen.c, main/gameseq.c,
729 main/movie.c, main/newmenu.c, main/playsave.c, main/songs.c,
730 main/state.c, main/text.c: add "#ifdef macintosh" for carbon target
732 * D2X.make, arch/include/gui.h, arch/carbon/gui.c, arch/carbon/conf.h,
733 arch/carbon/findfile.c, arch/carbon/SDL_main.c, arch/carbon/descent.r:
734 new files for supporting compilation with MPW for carbon (Mac OS 9)
736 * include/strutil.h, misc/strutil.c: add str(n)icmp for carbon
738 * main/playsave.c: do not seek while writing, carbon does not like it
740 * arch/ogl/gr.c: use portable CFILE instead of POSIX file in write_bmp
742 * cfile/cfile.c: use portable ffilelength in cfile_size
744 * 2d/bitblt.c, 2d/font.c, 2d/rle.c, arch/ogl/gr.c, iff/iff.c,
745 main/inferno.c, main/kconfig.c, main/multi.c, main/multibot.c,
746 main/netmisc.c, main/newdemo.c, mem/mem.c: avoid assigments between
747 unsigned and signed char, MPW does not like these
749 2004-06-26 Chris Taylor <c.taylor@student.curtin.edu.au>
751 * main/gamemine.c, main/gamemine.h, main/gamesave.c: remove some
754 2004-06-01 Bradley Bell <btb@icculus.org>
756 * libmve/mve_main.c: cast malloc function pointer
758 * MVEPlayer-Info.plist, d2x.xcode/project.pbxproj: added MVEPlayer
759 target to XCode project
761 2004-05-31 Bradley Bell <btb@icculus.org>
763 * include/pstypes.h: fix accidental solaris breakage
765 * main/object.c: fix crash caused by death-cam code
767 * d2x-Info.plist, d2xgl-Info.plist, d2x.xcode/project.pbxproj:
768 XCode project simplifications, network enabled
770 * 2d/pixel.c, arch/ogl/ogl.c, include/pstypes.h,
771 include/strutil.h, libmve/mveplay.c: XCode compilability fixes
773 * Info.plist.in, Makefile.am, configure.ac: remove old OSX bundle
776 * English.lproj/InfoPlist.strings, d2x-Info.plist,
777 d2xgl-Info.plist, arch/cocoa/SDLMain.h, arch/cocoa/SDLMain.m,
778 d2x.xcode/project.pbxproj: added XCode project files
780 2004-05-22 Bradley Bell <btb@icculus.org>
782 * configure.ac, arch/ogl/ogl.c, misc/Makefile.am: make libpng
785 * rpm/d2x.spec.in: Changed descriptions
787 2004-05-22 Matthew Mueller <donut@dakotacom.net>
789 * arch/ogl/gr.c: fix compile when GL_NV_register_combiners isn't
792 * arch/win32/digi.c: fix strict-aliasing errors (d1x r1.13)
794 * arch/win32/digi.c, arch/win32/key.c: Fix mismatched arg types in
795 the win32 code (d1x r1.8, key_arch.c r1.2)
797 * arch/ogl/sdlgl.c, arch/ogl/wgl.c, main/inferno.c: made opengl
798 use 32bpp screen mode by default, add option to use 16bpp (d1x
801 * arch/ogl/ogl.c: allow for texture dimensions of 1, and fix ogl
802 replacement texture paletted->rgb conversion alpha problem (d1x
805 * arch/ogl/ogl.c, include/pngfile.h, main/piggy.c, main/piggy.h,
806 misc/Makefile.am, misc/pngfile.c: add opengl replacement texture
807 support (requires libpng and zlib) (d1x r1.42, r1.1, r1.10, r1.4,
810 * arch/ogl/gr.c, include/loadgl.h: fix win32
811 GL_NV_register_combiners build stuff (d1x r1.39, r1.7)
813 * arch/ogl/gr.c, arch/ogl/ogl.c, include/loadgl.h,
814 include/ogl_init.h, main/render.c: opengl hardware
815 super-transparency support using GL_NV_register_combiners (d1x
816 r1.38, r1.41, r1.6, r1.26, r1.7)
818 2004-05-22 Bradley Bell <btb@icculus.org>
820 * arch/ogl/internal.h, include/gr.h, include/ogl_init.h: function
823 2004-05-22 Matthew Mueller <donut@dakotacom.net>
825 * 2d/font.c, arch/ogl/gr.c, arch/ogl/internal.h, arch/ogl/ogl.c,
826 include/ogl_init.h: use GL_RGB for non-transparent textures, and
827 fix fonts not having transparent flag set (wouldn't get paletted)
828 (d1x r1.15, r1.37, r1.40, r1.25)
830 * arch/ogl/ogl.c: don't try to use paletted textures with
831 mipmapping since gluBuild2DMipmaps can't handle it (d1x r1.39)
833 * arch/ogl/gr.c, arch/ogl/ogl.c, include/loadgl.h,
834 include/ogl_init.h: add ogl paletted texture support (d1x r1.36,
837 * 2d/font.c: memset ogl font bitmap data since the copy function
838 leaves some (unused) parts uninitialized, which aggravates
841 * arch/win32/joyhh.c: fix phantom hat when used with a joystick
842 without one, since the code ignored the JOYCAPS_HASPOV flag (d1x
845 * arch/ogl/gr.c: fix possibility of saving incomplete .tga
846 screenshots if the entire thing wasn't written in one call to
849 * arch/win32/digi.c: fix persistent sounds (fans, etc) volume/pan
850 info not being updated on win32 (d1x r1.11)
852 * arch/win32/digi.c: remove some redundancy by not needing to do
853 SoundSlots[i].playing = 0; in addition to DS_release_slot. Also
854 clean up some indenting of DS_release_slot calls. And make
855 DS_release_slot return 1 when a sound is already not playing, in
856 addition to when a sound was killed. (d1x r1.10)
858 * arch/linux/joystick.c: fix crash/hang when using -nojoystick in
859 linux version (d1x r1.5)
861 * main/kconfig.c: make next axis config key skip currently
862 allocated axes (d1x r1.11)
864 2004-05-22 David Cleaver <wraithx@morpheus.net>
866 * main/kconfig.c: joy configuration next axis key from WraithX
869 2004-05-22 Bradley Bell <btb@icculus.org>
871 * main/game.c, main/inferno.c: typo
873 2004-05-21 Matthew Mueller <donut@dakotacom.net>
875 * main/game.c, main/game.h, main/inferno.c: make rear view
876 leave_time variable with -rearviewleavetime argument (d1x r1.25,
879 2004-05-22 Martin Schaffner <maschaffner@gmx.ch>
881 * main/inferno.c: change -udp documentation to d2x behaviour
883 2004-05-21 Bradley Bell <btb@icculus.org>
885 * include/gr.h: added missing define for menu fullscreen toggle
887 2004-05-21 Matthew Mueller <donut@dakotacom.net>
889 * arch/dos/joyc.c, arch/linux/joystick.c: use JOY_NUM_AXES instead
890 of 4 in joy_(get|set)_cal_vals (d1x r1.3, r1.4)
892 2004-05-21 Steven Mueller <diffusor@ugcs.caltech.edu>
894 * arch/include/joy.h, arch/linux/joydefs.c, arch/linux/joystick.c,
895 arch/linux/include/joystick.h: patch from Steven Mueller for using
896 more than 4 joystick devices in linux (d1x r1.3, r1.3, r1.3)
898 2004-05-21 Victor Rachels <sekmu@tisiphone.dhs.org>
900 * main/fvi.c, main/gameseg.c, main/gameseg.h, main/object.c,
901 main/physics.c, main/render.c, main/wall.c: file-line for segfault
902 info (d1x r1.3, r1.5, r1.3, r1.4, r1.3, r1.5, r1.2)
904 * arch/win32/digi.c: digisound fixes (d1x r1.7)
906 2004-05-21 Bradley Bell <btb@icculus.org>
908 * main/inferno.c: added -udp documentation from d1x
910 2004-05-20 Bradley Bell <btb@icculus.org>
912 * VisualC/d2xgl/d2xgl.dsp: don't need texmappers for OpenGL
914 2004-05-20 David Cleaver <wraithx@morpheus.net>
916 * main/controls.c, main/gamecntl.c, main/kconfig.c,
917 main/kconfig.h, main/object.c: death-cam from WraithX (d1x r1.3,
918 game.c r1.21, r1.6, r1.4, r1.3)
920 2004-05-20 Bradley Bell <btb@icculus.org>
922 * main/inferno.c: document -ihaveabrokenmouse
924 2004-05-20 Matthew Mueller <donut@dakotacom.net>
926 * arch/dos/vesa.c: dos gcc 2.95 asm fixes (d1x r1.2)
928 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
930 * arch/dos/init.c, arch/dos/mouse.c: added new arg and printfs for
931 mouse driver problems (d1x r1.2, r1.2)
933 2004-05-20 Matthew Mueller <donut@dakotacom.net>
935 * main/newmenu.c: increased MESSAGEBOX_TEXT_SIZE to fix netgame
936 join list score crash (d1x r1.8)
938 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
940 * main/fvi.c, main/gameseg.c, main/gameseg.h, main/physics.c:
941 added debug info for illegal side type (d1x r1.2, r1.4, r1.2,
944 2004-05-20 Bradley Bell <btb@icculus.org>
946 * arch/ogl/gr.c, main/menu.c: fix a couple of defines
948 * main/inferno.c: integrated some niceautomap stuff from d1x
950 2004-05-20 Matthew Mueller <donut@dakotacom.net>
952 * arch/win32/joyhh.c: fixed the config bug where it'd always put
953 in some weird axis (d1x r1.3)
955 * arch/win32/init.c: set win32 icon to icon from resource file
958 * arch/win32/key.c: win32: fixed space key not working in messages
961 2004-05-20 Bradley Bell <btb@icculus.org>
963 * texmap/Makefile.am, texmap/scanline.c: don't need texmappers for
966 2004-05-20 Matthew Mueller <donut@dakotacom.net>
968 * main/inferno.c: document -gl_refresh (d1x r1.20)
970 * arch/win32/joyhh.c, arch/win32/mouse.c: w32: check
971 -no(mouse|joystick) within respective _init() funcs (d1x r1.2,
974 * arch/win32/win32.c: fixed win32 gr_*_mode funcs that I forgot to
975 change the arg type for (d1x r1.5)
977 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
979 * arch/win32/digi.c: altsounds (d1x r1.6)
981 2004-05-20 Matthew Mueller <donut@dakotacom.net>
983 * arch/win32/digi.c: fixed a major memory leak and removed a bit
984 of redundancy (d1x r1.5)
986 * arch/win32/digi.c: call digi_reset_digi_sounds in digi_close to
987 fix crashing (d1x r1.4)
989 * arch/win32/digi.c: win32's digi_start_sound was not calling
990 DS_release_slot after setting .playing=0, resulting in a
991 memleak. Thanks to Stefan Ring for catching this (d1x r1.9)
993 * arch/win32/joyhh.c: remove joySetCapture in win32 joystick code,
994 apparently it was somehow causing some joysticks (Sidewinder
995 Precision 2) to only turn when the stick was moving, but not when
996 at turned but held stationary. And it was completely unused
997 anyway. Thanks to Stefan Ring for (somehow) finding this (d1x
1000 * main/game.c: add alt+enter to toggle fullscreen (in addition to
1001 previous key combos (d1x r1.29)
1003 * arch/ogl/wgl.c: minor cleanup, use same for loop for filling r,
1004 g, and b values (d1x r1.15)
1006 * arch/ogl/gr.c: fix funky ogl gammaramp palette when getting hit
1007 sometimes (didn't handle negative palette steps) (d1x r1.34)
1009 * arch/ogl/ogl.c: add caching of weapon inner models, screen
1010 shatter effects, robot explosions and weapons, and some more
1011 always present stuff. Also clean up ogl_cache_weapon_textures
1012 calling. (d1x r1.37)
1014 2004-05-20 Bradley Bell <btb@icculus.org>
1016 * main/kludge.c, main/game.c: move gr_renderstats and
1017 gr_badtexture back to game.c
1019 2004-05-20 Matthew Mueller <donut@dakotacom.net>
1021 * arch/ogl/ogl.c, include/gr.h, main/inferno.c: add -renderstats
1022 command-line arg to activate RENDERSTATS (d1x r1.36, r1.15, r1.33)
1024 * arch/ogl/ogl.c: fix last commit (d1x r1.35)
1026 * arch/ogl/ogl.c: add RENDERSTATS counter for number of textures
1027 loaded after texture caching stage (d1x r1.34)
1029 * arch/ogl/ogl.c: use GL_INDEX_BITS to get bpp for color buffer
1030 for renderstats (d1x r1.33)
1032 2004-05-19 Matthew Mueller <donut@dakotacom.net>
1034 * arch/ogl/gr.c, arch/ogl/ogl.c, include/ogl_init.h,
1035 main/inferno.c: add anisotropic texture filtering suport (d1x
1036 r1.33, r1.32, r1.23, r1.32)
1038 * arch/ogl/ogl.c: make RENDERSTATS show size of color/depth buffer
1041 * arch/ogl/gr.c, arch/ogl/ogl.c, include/loadgl.c,
1042 include/ogl_init.h: utilize hardware multitexturing support if
1043 possible (requires GL_NV_texture_env_combine4 extension) (d1x
1044 r1.32, r1.30, r1.4, 1.22)
1046 * arch/ogl/glx.c: add ogl_setbrightness_internal stub for glx (d1x
1049 * arch/ogl/wgl.c: implement SetGammaRamp on WGL (d1x r1.14)
1051 * arch/ogl/gr.c, arch/ogl/internal.h, arch/ogl/sdlgl.c,
1052 arch/ogl/wgl.c, include/ogl_init.h: implement brightness/palette
1053 effects in OGL using SetGammaRamp, much faster than the hack that
1054 was being used. currently SDL only (though not too hard to add to
1055 WGL, not as easy as sdl) (d1x r1.31, r1.3, r1.13, r1.21)
1057 * main/menu.c: allow arbitrary (custom) resolution entry in
1058 change_res menu (d1x r1.14)
1060 2004-05-19 Bradley Bell <btb@icculus.org>
1062 * main/game.c, main/game.h, main/inferno.c, main/menu.c: inserted
1063 d1x-style res change menu (mostly works)
1065 * misc/args.c: use strnicmp instead of strncasecmp
1067 2004-05-19 Matthew Mueller <donut@dakotacom.net>
1069 * arch/ogl/gr.c, main/inferno.c: add -gl_trilinear OGL
1070 command-line option (d1x r1.27)
1072 * main/inferno.c: restore inferno.c initialization of
1073 screen_compatible and use_double_buffer to 'normal' values, broken
1074 long long ago in one of the high res menu patches (d1x r1.30)
1076 * include/args.h, main/inferno.c, misc/args.c: allow arbitrary
1077 resolutions to be specified on command line (d1x r1.2, r1.29,
1078 r1.4) -- doesn't work yet
1080 * arch/linux/hmiplay.c: needs to include args.h now (d1x r1.9)
1082 * arch/linux/hmiplay.c: implement -nomusic for linux hmiplay (d1x
1085 * arch/linux/hmiplay.c: correct linux hmiplay handling of midi 0
1086 volume song stop/starting (d1x r1.7)
1088 2004-05-18 Matthew Mueller <donut@dakotacom.net>
1090 * arch/linux/hmiplay.c: remove needless sleep on linux hmiplay
1093 * arch/ogl/gr.c: fix off by .5 errors in ogl_upixelc and
1094 ogl_ulinec (d1x r1.29)
1096 * arch/ogl/ogl.c: fix ogl gr_ucircle (d1x r1.29)
1098 * arch/ogl/gr.c: fix off-by-one error in ogl_urect, right and
1099 bottom are inclusive not exclusive (d1x r1.28)
1101 * arch/ogl/ogl.c, include/ogl_init.h, main/polyobj.c: fix briefing
1102 spinning robot display in OGL (d1x r1.28, r1.20, r1.2)
1104 * arch/sdl/digi.c: fix typo
1106 * main/state.c: fix savegame thumbnail saving in OGL (d1x r1.6)
1108 * arch/win32/init.c, arch/win32/win32.c: move win32 window
1109 creation code from arch_init_start into arch_init to fix weirdness
1110 with --help (d1x r1.5, r1.6)
1112 * arch/linux/hmiplay.c: apply patch from bluecow to fix hmiplay
1113 sync issues and lack of midi reset (d1x r1.5)
1115 * arch/sdl/digi.c: fix crash on exit if sounds are still playing
1118 * arch/ogl/wgl.c, arch/win32/mouse.c, misc/d_io.c: Fix mismatched
1119 arg types in the win32 code (d1x r1.12, r1.7, r1.2)
1121 * arch/linux/hmiplay.c: fix problems with msgbuf struct not being
1124 * arch/linux/hmiplay.c: updated SDL include path (d1x r1.3)
1126 2004-05-18 Bradley Bell <btb@icculus.org>
1128 * include/vecmat.h: comments/formatting
1130 2004-05-18 Martin Schaffner <maschaffner@gmx.ch>
1132 * include/d.bat, include/lst.bat, include/m.bat, include/test.c,
1133 include/test.lnk: remove unnecessary files
1135 * configure.ac: add -no-cpp-precomp when compiling on Mac OS X.
1136 This enables compilation with gcc 3.1
1138 2004-05-17 Dietfrid Mali <dietfrid.mali@q-dial.de>
1140 * main/switch.c: took care of switches triggering single-sided
1141 walls (don't try to access the nonexistent adjacent wall via NULL
1142 pointers or negative array indices)
1144 2004-05-16 Dietfrid Mali <dietfrid.mali@q-dial.de>
1146 * main/wall.c: fix invalid memory access for d1 levels which
1147 don't have a corresponding wall behind.
1149 2004-05-16 Martin Schaffner <maschaffner@gmx.ch>
1151 * include/ogl_init.h, arch/ogl/glx.c, arch/ogl/gr.c,
1152 arch/ogl/internal.h, arch/ogl/ogl.c, arch/ogl/sdlgl.c,
1153 arch/ogl/wgl.c: move most ogl-internal stuff from the ogl
1154 interface header to new header file internal.h
1156 2004-05-15 Dietfrid Mali <dietfrid.mali@q-dial.de>
1158 * arch/sdl/joy.c: joystick_read_raw_axis() will return a proper
1159 bitmask for each joystick axis that has sent input data,
1160 and will not crash Windows anymore during joystick setup because
1161 of for() loop over axis being executed once too often.
1163 * main/gameseq.c, include/gr.h, 2d/font.c: define new function
1164 gr_remap_mono_font() and call it after loading saved level.
1166 * main/laser.c: limit homing missile turn rate
1168 * main/fuelcen.c, main/fuelcen.h, main/object.c: implement repair
1169 centers (work like fuel centers but provide shield)
1171 * main/gameseg.c: fix endless loop in some levels with a
1172 certain (complicated) structure
1174 2004-05-13 Bradley Bell <btb@icculus.org>
1176 * VisualC/d2/d2x/d2x.dsp, VisualC/d2xgl/d2xgl.dsp,
1177 VisualC/libmve/libmve.dsp, VisualC/mveplayer/mveplayer.dsp:
1178 updated project files for SDL 1.2.7
1180 * Makefile.am: add VisualC, VisualCE dirs to tarball
1182 2004-05-13 Martin Schaffner <maschaffner@gmx.ch>
1184 * arch/sdl/digi.c: formatting
1186 2004-05-12 Bradley Bell <btb@icculus.org>
1188 * unused/vga/new/palette.c, unused/vga/new/vga.c: removed unused,
1191 * 2d/palette.c, include/palette.h: added function to create blend
1194 * maths/rand.c, maths/tables.c, maths/vecmat.c: formatting
1196 2004-05-11 Bradley Bell <btb@icculus.org>
1198 * arch/ogl/ogl.c: fix alpha calculation in g3_draw_poly, again
1200 2004-05-10 Bradley Bell <btb@icculus.org>
1202 * arch/ogl/ogl.c, include/3d.h, main/render.c: hmm,
1203 g3_draw_transp_poly had the fade level backwards, decided to just
1204 fix g3_draw_poly so it behaves correctly, transparency or not,
1205 reverted changes to render_face
1207 2004-05-10 Dietfrid Mali <dietfrid.mali@q-dial.de>
1209 * arch/ogl/ogl.c, include/3d.h: added g3_draw_transp_poly() for
1210 rendering transparent (e.g. cloaked) walls
1212 * main/render.c: render_face now calls g3_draw_transp_poly() for
1213 cloaked walls in OpenGL
1215 2004-05-08 Martin Schaffner <maschaffner@gmx.ch>
1217 * arch/sdl/digi.c: fix bug on Mac OS X where all sound, including
1218 that from other apps, had "static" distortions.
1220 2004-04-22 Bradley Bell <btb@icculus.org>
1222 * main/multi.c, main/multibot.c: use new GET_INTEL_* macros
1224 * include/byteswap.h: rewrite GET_INTEL_* macros, fix bugs in
1225 aligned version of PUT_INTEL_* macros
1227 2004-04-15 Bradley Bell <btb@icculus.org>
1229 * main/inferno.c: comment out unused checksum variable
1231 2004-04-14 Bradley Bell <btb@icculus.org>
1233 * arch/sdl/rbaudio.c: fix redbook tracking problems (fixes #1028)
1235 2004-04-14 Terran Melconian <terran@consistent.org>
1237 * main/gameseg.c: use portable rand function (fixes #1118)
1239 2004-04-14 Sean Taylor <sscthunderbird@yahoo.com>
1241 * main/songs.c: uncomment calls to RBAStop (fixes #473)
1243 2004-01-08 Martin Schaffner <maschaffner@gmx.ch>
1245 * configure.ac, arch/linux/ipx_udp.c, maths/fixc.c:
1246 get rid of warnings (now compiles with -Werror on SunOS)
1248 * main/piggy.c: fix (really) wierd SunOS bug
1250 * 2d/bitmap.c, 2d/rle.c, include/gr.h: fix MEM_OVERWRITE
1251 caused by not allocating enough mem for rle bitmaps
1253 2004-01-06 Martin Schaffner <maschaffner@gmx.ch>
1255 * include/pstypes.h: sun OS typedef fixes
1257 2003-12-28 Martin Schaffner <maschaffner@gmx.ch>
1259 * main/piggy.c: fix bug 1067
1261 * main/piggy.c: fix bugfix for 1067
1263 * main/piggy.c: fix 2nd part of bug 1067 (make d2x compatible
1264 with descent.pig of mac registered)
1266 2003-12-18 Bradley Bell <btb@icculus.org>
1268 * main/kconfig.c: fixes for linux-native joystick
1270 * main/kconfig.c: bunch of fixes (esp. for non linux-native
1273 * arch/include/joy.h: comments/formatting
1275 2003-12-10 Alexander Y. Yeikovich <demon@mci.net.ua>
1277 * compilerdefs.txt: added FreeBSD defs
1279 2003-12-08 Bradley Bell <btb@icculus.org>
1281 * include/dtypes.h, include/dtypes.inc: remove unused, redundant
1284 2003-12-08 Alexander Y. Yeikovich <demon@mci.net.ua>
1286 * arch/linux/ipx_kali.c, arch/linux/ipx_mcast4.c,
1287 arch/linux/ipx_udp.c: fix FreeBSD compile errors
1289 2003-12-08 Alexander Y. Yeikovich <demon@mci.net.ua> and Bradley Bell <btb@icculus.org>
1291 * 2d/ibitblt.c, include/maths.h, include/ogl_init.h,
1292 include/pstypes.h, main/game.c, main/game.h, unused/bios/ipx.c:
1293 get rid of silly ulongs
1295 * configure.ac, 2d/bitblt.c, 2d/linear.asm, maths/fix.asm,
1296 maths/vecmata.asm, texmap/tmap_inc.asm, texmap/tmap_per.asm,
1297 texmap/tmappent.S, texmap/tmapppro.S: enable nasm on FreeBSD,
1298 change relevant __linux__ macros to __ELF__
1300 2003-11-27 Bradley Bell <btb@icculus.org>
1302 * include/ogl_init.h: added proto for ogl_check_mode
1304 * arch/sdl/digi.c, arch/sdl/gr.c, arch/sdl/mouse.c,
1305 arch/win32/findfile.c, main/inferno.c, main/titles.c: Pocket PC
1308 2003-11-26 Bradley Bell <btb@icculus.org>
1310 * libmve/decoder16.c, libmve/mve_main.c, main/newmenu.c: fix gcc
1311 3.3 compiler warnings
1313 * arch/sdl/gr.c, main/kludge.c: landscape fixes, implemented
1316 * include/pstypes.h: OS X fixes
1318 * cfile/cfile.c, include/pstypes.h, main/inferno.c,
1319 main/newmenu.h: linux fixes
1321 * configure.ac cygconf VisualC/d2x.dsw VisualC/d2x/d2x.dsp
1322 VisualC/d2xgl/.cvsignore VisualC/d2xgl/d2xgl.dsp arch/ogl/gr.c
1323 arch/ogl/ogl.c include/d_io.h include/loadgl.h include/ogl_init.h
1324 include/pstypes.h include/u_mem.h main /state.c main/vers_id.h
1325 misc/d_io.c: added Visual C project for opengl, buncha macro fixes
1328 * arch/sdl/gr.c: fix sdl gr_update
1330 * 2d/font.c, VisualC/d2x/d2x.dsp, VisualCE/d2x/d2x.vcp,
1331 VisualCE/mveplayer/mveplayer.vcp, arch/win32/ipx_mcast4.c,
1332 arch/win32/ipx_udp.c, arch/win32/ipx_win.c, arch/sdl/gr.c,
1333 cfile/cfile.c, console/CON_console.c, include/d_io.h,
1334 include/error.h, include/pstypes.h, include/strutil.h,
1335 include/u_dpmi.h, libmve/mve_main.c, libmve/mveplay.c,
1336 main/cntrlcen.c, main/console.c, main/gameseq.c, main/inferno.c,
1337 main/movie.c, main/newdemo.c, main/newmenu.c, main/newmenu.h,
1338 main/playsave.c, main/songs.c, main/state.c, main/text.c,
1339 mem/mem.c, misc/args.c, misc/d_io.c, misc/strutil.c: Visual C,
1342 2003-11-25 Bradley Bell <btb@icculus.org>
1344 * VisualC/d2x, VisualC/d2x/.cvsignore, VisualC/d2x/d2x.dsp,
1345 VisualC/d2x.dsw, VisualC/libmve/libmve.dsp,
1346 libmve/VisualC/mveplayer.dsp: updated project files
1348 * libmve/mve_main.c, libmve/mvelib.c, libmve/mveplay.c: mveplayer
1349 working w/Visual C++
1351 * VisualC, VisualC/.cvsignore, VisualC/d2x.dsw, VisualC/libmve,
1352 VisualC/libmve/.cvsignore, VisualC/libmve/libmve.dsp,
1353 VisualC/mveplayer, VisualC/mveplayer/.cvsignore,
1354 VisualC/mveplayer/mveplayer.dsp: added project files for Visual
1357 * VisualCE/.cvsignore, VisualCE/d2x/.cvsignore,
1358 VisualCE/libmve/.cvsignore, VisualCE/mveplayer/.cvsignore: added
1361 2003-11-24 Bradley Bell <btb@icculus.org>
1363 * libmve/decoder8.c, libmve/mve_main.c, libmve/mvelib.c,
1364 libmve/mveplay.c: stuff to play mve's in WinCE
1366 * arch/win32/findfile.c: unused functions...
1370 * arch/sdl/mouse.c, main/konfig.c, main/newmenu.c, main/newmenu.h:
1371 enabled mouse control of menus
1373 * main/mission.h: oops, didn't mean to change this.
1375 2003-11-21 Bradley Bell <btb@icculus.org>
1377 * VisualCE/d2x/d2x.vcp: updated project file
1379 2003-11-20 Bradley Bell <btb@icculus.org>
1381 * VisualCE, VisualCE/d2x, VisualCE/d2x/d2x.vcp, VisualCE/d2x.vcw,
1382 VisualCE/libmve, VisualCE/libmve/libmve.vcp, VisualCE/mveplayer,
1383 VisualCE/mveplayer/mveplayer.vcp: added project files for eMbedded
1386 2003-11-17 Bradley Bell <btb@icculus.org>
1388 * configure.ac, arch/linux/Makefile.am, arch/linux/linuxnet.c,
1389 main/menu.c: added option to disable kalinix under unix
1391 * main/game.c, main/newmenu.c: always set menu mode for GL popups
1393 2003-11-14 Bradley Bell <btb@icculus.org>
1395 * main/automap.c: fix automap background image
1397 * main/automap.c, main/automap.h: delete cruft
1399 * main/automap.c: fix level number position
1401 * main/automap.c: simplify g3_draw_line hack
1403 * main/menu.c: stop pointless vid mode changes
1405 2003-11-07 Bradley Bell <btb@icculus.org>
1407 * NEWS, installation.txt: s'more documentation
1409 2003-11-07 Steffen Pohle <stpohle@gmx.net>
1411 * configure.ac: fix .exe extension problems
1413 2003-11-07 Bradley Bell <btb@icculus.org>
1415 * arch/ogl/ogl.c: disable texture format verification for OS X -
1418 2003-11-06 Bradley Bell <btb@icculus.org>
1420 * main/automap.c, main/gamecntl.c, main/movie.c, main/titles.c:
1421 use more traditional Alt+Enter for toggling fullscreen
1423 * 2d/ibitblt.c, main/mission.h: comments/formatting
1425 * arch/ogl/sdlgl.c: smash textures, for non-linux, for real
1427 2003-11-06 Bradley Bell <btb@icculus.org>
1429 * arch/ogl/gr.c, arch/ogl/sdlgl.c: smash textures on every
1430 resolution change, use kludge to avoid repetitive res changes
1432 2003-11-04 Bradley Bell <btb@icculus.org>
1434 * main/piggy.c, main/piggy.h: moved bitmap and sound header data
1435 structures and i/o routines back to piggy.c
1437 2003-11-04 Martin Schaffner <maschaffner@gmx.ch>
1439 * installation.txt: tell to install d1 .pig for better textures
1441 2003-11-04 Bradley Bell <btb@icculus.org>
1443 * main/mission.c, main/mission.h, main/piggy.h: added hogsize for
1444 oem d1 v1.0 and registered d2 v1.0, comments
1446 2003-11-03 Bradley Bell <btb@icculus.org>
1448 * main/bm.h, main/piggy.c, main/piggy.h: big pigsize is same for
1449 all d1 shareware - even though files are different!
1451 * main/bm.h, main/piggy.c, main/piggy.h: added big pigsize for
1454 * main/bm.h, main/piggy.c, main/piggy.h: added big pigsize for
1457 * main/bm.h, main/piggy.c, main/piggy.h: added pigsize for
1460 2003-10-31 Martin Schaffner <maschaffner@gmx.ch>
1462 * main/movie.c: when no movies are found, divide by six the
1463 number of warning lines sent to stdout
1465 2003-10-29 Martin Schaffner <maschaffner@gmx.ch>
1467 * include/byteswap.h: fix stupid copy/paste error
1469 2003-10-24 Bradley Bell <btb@icculus.org>
1471 * 2d/bitblt.c, 2d/ibitblt.c, include/gr.h, include/grdef.h: use
1472 gr_linear_rep_movsd_2x instead of almost identical
1473 gr_linear_movsd_double. Better since we have assembly versions.
1475 2003-10-22 Martin Schaffner <maschaffner@gmx.ch>
1477 * main/gamemine.c, main/piggy.c: fix "psychedelic" walls
1480 2003-10-21 Martin Schaffner <maschaffner@gmx.ch>
1482 * main/gameseq.c, main/multi.c, main/multi.h: fix compilation
1483 error with --disable-network, move reset_network_objects()
1484 from gameseq.c to multi.c
1486 2003-10-14 Bradley Bell <btb@icculus.org>
1488 * AUTHORS, NEWS: stuff
1490 * arch/win32/ipx_mcast4.c: include newmenu header (for FAIL macro)
1492 2003-10-12 Bradley Bell <btb@icculus.org>
1494 * main/cntrlcen.c, main/endlevel.c, main/gamerend.c,
1495 main/gameseq.c, main/mission.c, main/mission.h, main/network.c:
1498 2003-10-12 Aaron Plattner <plattner@caltech.edu>
1500 * arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
1501 arch/linux/ipx_kali.c, arch/linux/ipx_mcast4.c,
1502 arch/linux/ipx_udp.c, arch/linux/linuxnet.c,
1503 arch/linux/include/ipx_drv.h, arch/linux/include/ipx_mcast4.h,
1504 arch/win32/Makefile.am, arch/win32/ipx_drv.h,
1505 arch/win32/ipx_mcast4.c, arch/win32/ipx_udp.c,
1506 arch/win32/ipx_win.c, arch/win32/winnet.c,
1507 arch/win32/include/ipx_mcast4.h, include/ipx.h, main/menu.c,
1508 main/multi.h, main/network.c: add IPv4 multicasting support
1510 2003-10-11 Bradley Bell <btb@icculus.org>
1512 * main/endlevel.c, main/piggy.c: fixed endlevel stuff
1514 * main/cntrlcen.c, main/endlevel.c, main/gamecntl.c,
1515 main/gamerend.c, main/gameseq.c, main/gauges.c, main/kmatrix.c,
1516 main/menu.c, main/mission.h, main/network.c, main/weapon.c,
1517 main/weapon.h: lots of shareware and oem fixes
1519 2003-10-10 Bradley Bell <btb@icculus.org>
1521 * arch/win32/winnet.c: fixed stupid win32 network bug
1523 2003-10-10 Bradley Bell <btb@icculus.org>
1525 * main/piggy.c: increased D1_MAX_TMAP_NUM
1527 2003-10-10 Martin Schaffner <maschaffner@gmx.ch>
1529 * main/bm.c, main/bm.h, main/piggy.c: fixes d1 still textures
1530 which are animated in d2, refactorizes d1 texture reading
1532 2003-10-10 Bradley Bell <btb@icculus.org>
1534 * arch/linux/linuxnet.c, main/automap.c, main/automap.h,
1535 main/bmread.c, main/bmread.h, main/cntrlcen.c, main/cntrlcen.h,
1536 main/collide.h, main/compbit.h, main/config.h, main/console.c,
1537 main/controls.h, main/credits.c, main/credits.h, main/crypt.c,
1538 main/desc_id.h, main/desw.h, main/dumpmine.c, main/effects.c,
1539 main/effects.h, main/endlevel.c, main/endlevel.h, main/escort.c,
1540 main/escort.h, main/fireball.h, main/fvi.c, main/fvi.h,
1541 main/game.c, main/game.h, main/gamecntl.c, main/gamefont.c,
1542 main/gamefont.h, main/gamemine.h, main/gamepal.c, main/gamepal.h,
1543 main/gamerend.c, main/gamesave.h, main/gameseq.c, main/gameseq.h,
1544 main/gamestat.h, main/gauges.h, main/hostage.c, main/hostage.h,
1545 main/hud.c, main/hudmsg.h, main/inferno.c, main/inferno.h,
1546 main/joydefs.c, main/joydefs.h, main/kconfig.h, main/kludge.c,
1547 main/kmatrix.c, main/kmatrix.h, main/laser.c, main/lighting.h,
1548 main/menu.c, main/menu.h, main/mglobal.c, main/modem.h,
1549 main/morph.h, main/movie.c, main/movie.h, main/multibot.h,
1550 main/netmisc.h, main/network.h, main/newmenu.h, main/paging.h,
1551 main/physics.c, main/physics.h, main/piggy.h, main/player.c,
1552 main/playsave.h, main/polyobj.c, main/polyobj.h, main/powerup.c,
1553 main/powerup.h, main/render.c, main/render.h, main/reorder.h,
1554 main/robot.c, main/scores.h, main/screens.h, main/segment.c,
1555 main/segpoint.h, main/slew.c, main/slew.h, main/songs.c,
1556 main/songs.h, main/sounds.h, main/state.h, main/terrain.c,
1557 main/terrain.h, main/texmerge.h, main/text.h, main/textures.h,
1558 main/titles.h, main/vclip.c, main/vclip.h, main/vers_id.h,
1559 main/wall.h: comments/formatting
1561 2003-10-09 Bradley Bell <btb@icculus.org>
1563 * main/text.c: fix text when using old datafiles
1565 * main/laser.h: comments/whitespace
1567 * main/laser.c, main/weapon.c: fixed smart missiles and smart
1568 mines w/shareware data
1570 * include/DT_drawtext.h: deleted unused file
1572 2003-10-08 Bradley Bell <btb@icculus.org>
1574 * main/gameseq.c, main/inferno.c, main/menu.c: SHAREWARE fixes
1576 * arch/win32/ipx_udp.c: use closesocket() instead of close()
1578 * arch/sdl/joydefs.c, main/gamecntl.c, main/kconfig.c,
1579 main/menu.c: Disabled 'd2x keys' weapon selection
1581 2003-10-08 Martin Schaffner <maschaffner@gmx.ch>
1583 * main/object.h, main/multi.h: get rid of most warnings issued by
1584 cpp-precomp of gcc from Mac OS X dev tools
1586 2003-10-05 Bradley Bell <btb@icculus.org>
1588 * NEWS, configure.ac: increment version number
1590 * cfile/cfile.c: better handling of CRLF text files (when that is
1593 * utilities/hogcreate.c, utilities/hogextract.c,
1594 utilities/mvlcreate.c, utilities/mvlextract.c: use binary mode for
1595 reading/writing files
1597 * arch/win32/Makefile.am, arch/win32/include/ipx_udp.h,
1598 arch/win32/ipx_udp.c, arch/win32/winnet.c, main/menu.c: added UDP
1601 2003-10-04 Bradley Bell <btb@icculus.org>
1603 * cfile/cfile.c, main/config.c: oops, fgets does not return EOF
1605 * main/netmisc.c: change byte to sbyte, comments/whitespace
1607 2003-10-03 Bradley Bell <btb@icculus.org>
1609 * cfile/cfile.c, main/config.c: fix win32 eof bug.
1611 * arch/win32/ipx_drv.h, arch/win32/winnet.c, include/ipx.h: win32
1614 * iff/iff.c, include/gr.h, include/iff.h, include/pstypes.h,
1615 main/ai2.c, main/aipath.c, main/aistruct.h, main/bm.h,
1616 main/config.c, main/escort.c, main/fireball.c, main/fuelcen.c,
1617 main/fuelcen.h, main/gameseg.c, main/gameseg.h, main/laser.c,
1618 main/lighting.c, main/mglobal.c, main/network.c, main/newdemo.c,
1619 main/object.c, main/object.h, main/paging.c, main/player.h,
1620 main/robot.h, main/segment.h, main/state.c, main/switch.c,
1621 main/switch.h, main/titles.c, main/wall.c, main/wall.h,
1622 main/weapon.c, main/weapon.h: change byte to sbyte,
1625 * 2d/bitblt.c, cfile/cfile.c, include/cfile.h, main/ai.c,
1626 main/ai.h, main/gamemine.c, main/gauges.c, main/kconfig.c,
1627 main/menu.c, main/multi.c, main/multi.h, main/multibot.c,
1628 main/newdemo.h, main/render.c, main/scores.c: change byte to sbyte
1630 * configure.ac: better checking for timeval
1632 2003-10-03 Martin Schaffner <maschaffner@gmx.ch>
1634 * arch/dos/bak/ipx.c, arch/dos/ipx.c, arch/linux/Makefile.am,
1635 arch/linux/include/ipx_lin.h, arch/linux/ipx_lin.c,
1636 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, arch/linux/ukali.c,
1637 arch/win32/winnet.c, configure.ac, include/byteswap.h,
1638 include/ipx.h, main/inferno.c, main/menu.c, main/multi.c,
1639 main/multibot.c, main/network.c: Make network architecture
1640 choosable from game menu, add support for UDP/IP on Mac OS X and
1643 2003-10-02 Martin Schaffner <maschaffner@gmx.ch>
1645 * include/byteswap.h: added macros for coping with alignment
1648 2003-10-02 Bradley Bell <btb@icculus.org>
1650 * main/multi.h: added padding to little-endian version of
1653 * arch/dos/bak/ipx.c, arch/dos/ipx.c: comments/whitespace
1655 * main/netmisc.c: delete duplicate function
1657 2003-10-01 Bradley Bell <btb@icculus.org>
1659 * main/bm.c: make sure d1_texture_indices gets freed between
1662 2003-09-11 Martin Schaffner <maschaffner@gmx.ch>
1664 * main/piggy.h: fix size of d1 shareware descent.pig
1666 2003-08-03 Martin Schaffner <martin.schaffner@epfl.ch>
1668 * main/bm.c, main/bm.h, main/gamemine.c, main/gamemine.h,
1669 main/gameseq.c, main/piggy.c: fix loading of d1 texture
1670 replacements for non-animated textures
1672 2003-08-02 Matthew Mueller <donut@dakotacom.net>
1674 * main/controls.c: use fixed 20fps wiggle
1676 2003-08-02 Paolo Ulivi <pulivi@libero.it> and Bradley Bell <btb@icculus.org>
1678 * Makefile.am, debian/changelog.in, debian/control,
1679 debian/d2x-common.dirs, debian/d2x-common.install,
1680 debian/d2x-common.manpages, debian/d2x-gl.files,
1681 debian/d2x-gl.menu, debian/d2x-sdl.files, debian/d2x-sdl.menu,
1682 debian/rules, libmve/Makefile.am, libmve/mveplayer.1,
1683 utilities/Makefile.am, utilities/hogcreate.1,
1684 utilities/hogextract.1, utilities/mvlcreate.1,
1685 utilities/mvlextract.1, utilities/tex2txb.1, utilities/txb2tex.1:
1686 add man pages, distribute utility programs in new d2x-common deb
1688 * rpm/d2x.spec.in: updated rpm spec file
1690 2003-08-02 Bradley Bell <btb@icculus.org>
1692 * cfile/cfile.c: update raw_position in cfputc and cfputs
1694 2003-08-02 Martin Schaffner <martin.schaffner@epfl.ch>
1696 * main/piggy.c: make error message more friendly
1698 * main/piggy.c: simplify copying of bitmap flags
1700 * arch/linux/linuxnet.c, main/multi.c, main/multibot.c: bigendian
1703 * cfile/cfile.c: revert to always using custom fgets
1705 * main/endlevel.c, main/mission.c: handle missing exit sequence
1706 components gracefully
1708 * main/playsave.c: comments
1710 2003-07-24 Martin Schaffner <martin.schaffner@epfl.ch>
1712 * cfile/cfile.c: update raw_position in cfwrite
1714 * main/network.c: comments/formatting
1716 2003-06-22 Bradley Bell <btb@icculus.org>
1718 * cfile/cfile.c: use standard fgets for non-archive files
1720 * main/movie.c: use con_printf for missing movie warning
1722 2003-06-18 Bradley Bell <btb@icculus.org>
1724 * main/movie.c: fixed cfile conversion of movielib code
1726 * main/console.c, main/hud.c: strip out colors, etc when printing
1729 * include/u_mem.h: fix NDEBUG calloc macro
1731 2003-06-15 Bradley Bell <btb@icculus.org>
1733 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c: removed
1736 * 2d/pcx.c, include/strio.h, main/ai.c, main/ai.h,
1737 main/cntrlcen.c, main/config.c, main/gamesave.c, main/gameseq.c,
1738 main/movie.c, main/multi.c, main/network.c, main/newdemo.c,
1739 main/newmenu.c, main/piggy.c, main/playsave.c, main/polyobj.c,
1740 main/scores.c, main/state.c, main/text.c, misc/args.c,
1741 misc/strio.c: convert file i/o to cfile
1743 2003-06-14 Bradley Bell <btb@icculus.org>
1745 * include/cfile.h, cfile/cfile.c: implemented cfile wrappers for
1746 writing and other modes besides "rb" (mostly taken from
1749 2003-06-09 Bradley Bell <btb@icculus.org>
1751 * 2d/palette.c, main/kludge.c: gr_copy_palette not really a
1754 * include/libmve.h, libmve/mve_main.c, libmve/mvelib.c,
1755 libmve/mvelib.h, libmve/mveplay.c, main/movie.c: merged libmve
1758 2003-06-07 Taylor Richards <taylor@icculus.org>
1760 * libmve/mvelib.c, libmve/mveplay.c: stop memory leaks in libmve
1762 2003-06-07 Bradley Bell <btb@icculus.org>
1764 * main/console.c: fix non-console build
1766 * main/gamesave.c: comments
1768 * main/bm.c: remove redundant break
1770 2003-06-06 Bradley Bell <btb@icculus.org>
1772 * main/gauges.c, main/kconfig.c: comments/formatting
1774 * console/.cvsignore: added .cvsignore
1776 * main/console.c: can't write to console after it's closed
1778 2003-06-05 Bradley Bell <btb@icculus.org>
1780 * arch/sdl/event.c, console/CON_console.c, console/Makefile.am,
1781 console/internal.c, console/internal.h, include/CON_console.h,
1782 include/console.h, main/console.c, main/gamecntl.c, main/hud.c:
1783 finish console conversion away from SDL
1785 2003-06-04 Bradley Bell <btb@icculus.org>
1787 * console/CON_console.c, include/CON.console.h, include/console.h,
1788 main/console.c, main/game.c: console conversion to native gr,
1791 * include/gr.h, main/credits.c, main/kconfig.c, main/newmenu.c:
1792 put prototype for gr_bm_bitblt in gr.h
1794 2003-06-03 Bradley Bell <btb@icculus.org>
1796 * console/CON_console.c, console/DT_drawtext.c,
1797 console/Makefile.am, include/CON_console.h, include/DT_drawtext.h,
1798 main/console.c: use native fonts for console
1800 * main/playsave.c: use shorts for short data
1802 2003-06-02 Bradley Bell <btb@icculus.org>
1804 * configure.ac, main/console.c: set console background, fix
1807 2003-06-01 Bradley Bell <btb@icculus.org>
1809 * Makefile.am, arch/sdl/event.c, configure.ac,
1810 console/CON_console.c, console/DT_drawtext.c, console/Makefile.am,
1811 console/internal.c, include/CON_console.h, include/DT_drawtext.h,
1812 include/console.h, main/console.c, main/game.c, main/gamecntl.c,
1813 main/gamerend.c: added console code (from SDL_console)
1815 2003-05-30 Bradley Bell <btb@icculus.org>
1817 * README: minor update
1819 2003-05-28 Bradley Bell <btb@icculus.org>
1821 * Info.plist.in, Makefile.am, configure.ac: add support for MacOS
1826 2003-06-06 Bradley Bell <btb@icculus.org>
1828 * main/kconfig.c: fix crash in control menus
1830 * main/gauges.c: force cockpit redraw in opengl
1832 * main/gamerend.c: move ogl swap, so cockpit and console get
1835 2003-06-01 Bradley Bell <btb@icculus.org>
1837 * configure.ac, libmve/mveplay.c: define struct timeval if needed
1841 2003-05-12 Bradley Bell <btb@icculus.org>
1843 * configure.ac: increment version number
1845 * main/bm.c: use con_printf for exit model warnings
1847 * configure.ac: must check for timespec after setting -mno-cygwin
1849 * main/inferno.c: added -nohogdir and -userdir options
1851 * NEWS, main/titles.c: use briefings with no extension
1855 2003-04-30 Bradley Bell <btb@icculus.org>
1857 * configure.ac: have to include time.h when checking for nanosleep
1859 * configure.ac, libmve/mveplay.c: use autoconf to check for struct
1862 * Makefile.am, NEWS, README, configure.ac: fix linking bug,
1863 increment version number
1865 * main/Makefile.am: make dist fix
1869 2003-04-29 Bradley Bell <btb@icculus.org>
1871 * configure.ac, 2d/2dsline.c, main/automap.c, libmve/mveplay.c:
1874 2003-04-24 Bradley Bell <btb@icculus.org>
1876 * configure.ac: increment version number
1878 * main/inferno.c: redeclare main() 'the SDL way', make sure SDL.h
1881 2003-04-24 Ingo van Lil <inguin@gmx.de>
1883 * main/render.c: fix misspellings of NDEBUG
1887 2003-04-14 Bradley Bell <btb@icculus.org>
1889 * cfile/cfile.c: prefer files from d2 hog over d1 hog
1891 2003-04-11 Bradley Bell <btb@icculus.org>
1893 * main/automap.c, main/gamemine.c, main/menu.c: fix compiler
1898 2003-04-11 Bradley Bell <btb@icculus.org>
1900 * libmve/mveplay.c: use _sleep instead of sleep on win32
1902 * Makefile.am, README, README.utils, arch/sdl/digi.c,
1903 arch/sdl/joy.c, arch/win32/Makefile.am, include/byteswap.h,
1904 include/cfile.h, include/error.h, libmve/Makefile.am,
1905 libmve/decoders.h, main/Makefile.am, main/endlevel.c,
1906 main/endlevel.h, main/playsave.c, misc/fileutil.c:
1907 utilities/Makefile.am: comments/formatting/dist problems
1909 * configure.ac: use different defines for os x
1911 2003-04-07 Bradley Bell <btb@icculus.org>
1913 * include/error.h, misc/error.c: put some old stuff back in,
1914 eliminate duplicate error messages
1916 * main/text.c: don't die on text not found
1919 * main/inferno.c: print some useful info if hog not found, allow
1920 -help to work if no text available
1922 2003-04-07 Steffen Pohle <stpohle@gmx.net>
1924 * arch/linux/Makefile.am: revert to previous version, so linux
1927 2003-04-03 Bradley Bell <btb@icculus.org>
1929 * main/endlevel.c: fixed exit model scheme yet again
1931 2003-04-02 Bradley Bell <btb@icculus.org>
1933 * misc/error.c: call Int3 on Assert
1935 * main/cntrlcen.c, main/cntrlcen.h, main/gamesave.c: modified
1938 * main/wall.c: don't die when trying to toggle nonexistent
1939 segment... vertigo level 10 is buggy!
1941 * main/gamemine.c: comments/formatting
1943 2003-03-31 Micah J. Lieske <MicahJon@compuserve.com>
1945 * arch/dos/digimm.c, arch/sdl/digi.c, arch/win32/digi.c,
1946 main/inferno.c: Allow use of 22K sound samples
1948 2003-03-29 Bradley Bell <btb@icculus.org>
1950 * arch/ogl/gr.c: default to bitmapped reticle
1952 * main/bm.c, main/endlevel.c, main/piggy.c, main/piggy.h,
1953 main/polyobj.c: rewrote endlevel stuff to reread exit model info
1956 * arch/sdl/joy.c: fixed text seen for hats in control config
1959 2003-03-28 Bradley Bell <btb@icculus.org>
1961 * main/bm.c: heh, model nums in vertigo are hardcoded,
1962 N_D2_POLYGON_MODELS can't change
1964 * configure.ac, include/d1x.xpm, include/descent.xpm,
1965 arch/ogl/sdlgl.c, arch/sdl/gr.c: enabled setting icon with
1968 2003-03-27 Bradley Bell <btb@icculus.org>
1970 * main/text.h: fixed text references for hat directions
1972 * arch/ogl/Makefile.am: oops, can't get rid of main INCLUDE yet...
1974 2003-03-26 Bradley Bell <btb@icculus.org>
1976 * main/playsave.c: make d2x keys backward compatible
1978 2003-03-26 Micah J. Lieske <MicahJon@compuserve.com>
1980 * arch/sdl/event.c, arch/sdl/joy.c: added hat support for sdl
1983 2003-03-26 Bradley Bell <btb@icculus.org>
1985 * main/piggy.c: fix crash when d1 data not present
1987 * main/gamecntl.c, main/kconfig.c, main/playsave.c: fix d2x keys,
1988 read/write from plr file
1990 * main/ai.h, main/collide.c, main/escort.c, main/escort.h,
1991 main/fuelcen.c, main/gamecntl.c, main/playsave.c, main/powerup.c:
1992 added escort.h header
1994 2003-03-25 Bradley Bell <btb@icculus.org>
1996 * main/bm.c, main/piggy.c, main/piggy.h, main/gameseq.c: added
1997 D1_PIGFILE ("descent.pig") macro
1999 * main/bm.c, main/piggy.c, main/piggy.h: ability to load exit
2000 models from d1 pig file
2002 * main/bm.c, main/bm.h, main/endlevel.c, main/piggy.c,
2003 main/piggy.h: ability to load exit model bitmaps (or any bitmap,
2004 really) from d1 pig file
2006 2003-03-23 Bradley Bell <btb@icculus.org>
2008 * main/bm.c: stop extra robots from overwriting exit models
2010 * include/ogl_init.h: increased OGL_TEXTURE_LIST_SIZE so the
2011 texture list doesn't get full
2013 * main/bm.c: fix mem leak when reading extra robots
2015 2003-03-21 Bradley Bell <btb@icculus.org>
2017 * main/menu.c: Added option to set movie resolution (mostly works)
2019 2003-03-21 Martin Schaffner <maschaffner@gmx.ch>
2021 * main/gameseq.c, main/piggy.c, main/piggy.h: move bitmap
2022 replacement functions to piggy.c
2024 * main/gameseq.c: attempt to support mac d1 descent.pig
2026 * main/bm.c: fix mem leak
2028 * main/gameseq.c: fix bug: when opening d1 level 1 with oem data
2029 files, both d1 and d2 oem briefing where showed
2031 * main/inferno.c, main/movie.c: Change the default movie
2032 resolution to "high", implement the option -lowresmovies
2034 2003-03-20 Bradley Bell <btb@icculus.org>
2036 * arch/sdl/rbaudio.c, main/songs.c: cd detection works now
2038 * main/piggy.c: comments
2040 2003-03-20 Martin Schaffner <maschaffner@gmx.ch>
2042 * main/gameseq.c: delete duplicate function
2044 * 2d/rle.c: fix color swapping on big endian of big rle bitmaps
2046 2003-03-19 Bradley Bell <btb@icculus.org>
2048 * arch/sdl/rbaudio.c, include/rbaudio.h: starting d2 cd detection
2049 (cddb discid) support
2051 * arch/sdl/digi.c, main/kludge.c: implemented
2052 digi_link_sound_to_object3 for looping sounds, other looping stuff
2054 * arch/sdl/gr.c: removing dependencies on stuff in main/
2056 * arch/linux/Makefile.am, arch/linux/init.c,
2057 arch/linux/linuxnet.c, arch/linux/include/ukali.h,
2058 arch/ogl/Makefile.am, main/inferno.c: moved joy_init back to main,
2059 other header cleanups
2061 * arch/win32/ipx_win.c, configure.ac: ipx on win32 fixed!
2063 2003-03-19 Martin Schaffner <maschaffner@gmx.ch>
2065 * 2d/rle.c, include/gr.h, include/rle.h, main/bm.c, main/bm.h,
2066 main/gamemine.c, main/gamemine.h, main/gameseq.c, main/piggy.c,
2067 main/piggy.h, main/wall.c, main/wall.h: if descent.pig available,
2068 load d1 textures for d1 levels
2070 2003-03-19 Bradley Bell <btb@icculus.org>
2072 * 2d/font.c, 2d/palette.c, 3d/interp.c, 3d/setup.c,
2073 arch/sdl/rbaudio.c, include/texmap.h, libmve/decoder16.c,
2074 libmve/decoder8.c, libmve/decoders.h, libmve/mveplay.c,
2075 texmap/ntmap.c, texmap/texmapl.h: header/extern declaration
2078 * README: added some OS X info
2080 2003-03-17 Bradley Bell <btb@icculus.org>
2082 * main/newdemo.c: simplify DEMO_FILENAME macro
2084 * main/console.c, main/game.c: enable experimental console support
2086 * main/gamerend.c: fixed location of fps meter in multi
2088 2003-03-16 Bradley Bell <btb@icculus.org>
2090 * main/menu.c, main/newdemo.c, main/newdemo.h, main/newmenu.c:
2091 also look in shared data dir for demos
2093 * main/newdemo.c, main/newdemo.h: comments/formatting
2095 2003-03-15 Christopher Thielen <chris@luethy.net>
2097 * main/kludge.c: set CDROM_dir back to "." - tricks game into
2098 thinking d2 cd is always present
2100 2003-03-15 Bradley Bell <btb@icculus.org>
2102 * 2d/font.c, main/credits.c, main/scores.c: fixed opengl credits,
2105 * arch/sdl/rbaudio.c: formatting, enabled volume control under
2108 * arch/ogl/gr.c: fixed dark font bug by calling gr_set_mode from
2109 gr_init. don't really know why this works, though
2111 2003-03-14 Bradley Bell <btb@icculus.org>
2113 * main/gameseq.c: fix Bitmap_replacement_data mem leakage
2115 * unused/bios/rbaudio.h: removed duplicate file
2117 2003-03-14 Christopher Thielen <chris@luethy.net>
2119 * arch/sdl/rbaudio.c: stop cd audio when exiting
2121 2003-03-14 Micah J. Lieske <MicahJon@compuserve.com>
2123 * main/gamecntl.c: add comments to the "only matt knows" cheats
2125 2003-03-14 Martin Schaffner <maschaffner@gmx.ch>
2127 * main/gamemine.c: formatting, better texture conversion for d1
2130 2003-03-14 Bradley Bell <btb@icculus.org>
2132 * main/piggy.c: must swap all mac version pigfiles
2134 * main/ai.c, main/ai.h, main/bm.h, main/crypt.c, main/joydefs.h,
2135 main/multi.c: formatting, minor cleanups
2137 * 2d/rle.c: need to swap line_size on bigendian machines
2139 * main/mission.c, main/mission.h: detect mac full version hogfile
2141 2003-03-13 Bradley Bell <btb@icculus.org>
2143 * arch/sdl/joydefs.c, main/kconfig.c, main/kconfig.h, main/menu.c:
2144 added joy/mouse sensitivity slider, increased range to 16, and
2147 * main/Makefile.am, main/joydefs.c, main/old/joydefs.c: moved old
2150 * arch/linux/Makefile.am: removed extra backslash
2152 * TODO, installation.txt: updated some documentation
2154 * main/gamecntl.c, main/menu.c, main/menu.h: added "d2x options"
2155 menu, with maxfps option
2157 2003-03-12 Bradley Bell <btb@icculus.org>
2159 * main/game.c, main/game.h, main/inferno.c: added -maxfps option
2161 * arch/linux/alsadigi.c, arch/linux/findfile.c,
2162 arch/linux/hmiplay.c, arch/linux/init.c, arch/linux/ipx_bsd.c,
2163 arch/linux/ipx_kali.c, arch/linux/ipx_lin.c, arch/linux/ipx_udp.c,
2164 arch/linux/joydefs.c, arch/linux/ukali.c, arch/linux/include,
2165 arch/linux/include/ipx_bsd.h, arch/linux/include/ipx_drv.h,
2166 arch/linux/include/ipx_hlpr.h, arch/linux/include/ipx_kali.h,
2167 arch/linux/include/ipx_ld.h, arch/linux/include/ipx_lin.h,
2168 arch/linux/include/ipx_udp.h, arch/linux/include/joystick.h,
2169 arch/linux/include/music.h, arch/linux/include/serial.h,
2170 arch/linux/include/ukali.h: formatting
2172 2003-03-11 Chris Arena <ccarena@cox.net>
2174 * main/menu.c: fixed brightness slider
2176 2003-03-01 Bradley Bell <btb@icculus.org>
2178 * main/piggy.c, main/titles.c: d1 briefing text fixed, spinning
2179 robots and animated bitmaps work, but colors are messed up
2181 2003-02-28 Bradley Bell <btb@icculus.org>
2183 * main/player.h: whitespace
2185 * main/automap.c, main/cntrlcen.c, main/collide.c,
2186 main/gamerend.c: use Builtin_mission_num instead of 0 (if
2187 descent.hog is present, d1 becomes mission 0)
2189 * configure.ac, arch/win32/Makefile.am, arch/win32/ipx_drv.h,
2190 arch/win32/ipx_win.c, arch/win32/mingw_init.c,
2191 arch/win32/winnet.c: MinGW compiles with network enabled again,
2192 but still doesn't work
2196 2003-02-28 Bradley Bell <btb@icculus.org>
2198 * 2d/pcx.c, arch/ogl/gr.c, libmve/mveplay.c, main/gameseq.c,
2199 main/inferno.c, main/menu.c, main/movie.c, main/newmenu.c: Fixed
2200 many opengl glitches
2202 2003-02-27 Bradley Bell <btb@icculus.org>
2204 * main/Makefile.am, main/gamesave.c, main/hoard.c, main/hoard.h,
2205 main/inferno.c, main/menu.c, main/mission.c, main/mission.h,
2206 main/network.c, main/network.h: noted that hoard.ham is only needed
2207 for multiplayer HOARD games, and should not be equated with
2208 "vertigo". put HoardEquipped() back in network.c.
2210 * arch/ggi/key.c, arch/sdl/key.c, arch/svgalib/key.c,
2211 include/d_delay.h, main/automap.c, main/game.c, main/kconfig.c,
2212 main/multi.c, main/newdemo.c, misc/Makefile.am, misc/d_delay.c:
2213 use timer_delay instead of d_delay
2215 2003-02-27 Martin Schaffner <maschaffner@gmx.ch>
2217 * main/render.c: added replacement qsort for solaris
2219 2003-02-26 Bradley Bell <btb@icculus.org>
2221 * main/gamemine.c: texture conversion for d1 shareware
2223 2003-02-26 Martin Schaffner <maschaffner@gmx.ch>
2225 * main/gamemine.c: better texture conversion for d1 levels
2227 2003-02-26 Micah J. Lieske <MicahJon@compuserve.com>
2229 * main/kconfig.c: fix joystick support under MinGW
2231 2003-02-26 Bradley Bell <btb@icculus.org>
2233 * main/playsave.c: fix swapping glitch
2235 * configure.ac, readme.txt: clean stuff up, getting ready for
2238 * main/titles.c: begin support for rendering spinning robots in
2241 * main/mission.c, main/mission.h: load d1 oem mission, d1 v1.0
2244 * main/gamemine.c: load d1 shareware levels!
2246 2003-02-25 Bradley Bell <btb@icculus.org>
2250 * autogen.sh: add warning about old auto* versions, use
2253 2003-02-24 Bradley Bell <btb@icculus.org>
2255 * main/gameseq.c, main/movies.c, main/titles.c: Descent I
2256 briefings mostly working
2258 * main/movie.c, main/titles.c: fixed some more briefing glitches
2260 2003-02-23 Bradley Bell <btb@icculus.org>
2262 * main/movie.c: fixed crash when using shareware data files
2265 * arch/sdl/digi.c: fix crash on non-existent sounds
2266 (i.e. shareware data)
2268 2003-02-22 Bradley Bell <btb@icculus.org>
2270 * main/titles.c: fixed fullscreen toggle in briefings
2272 2003-02-21 Bradley Bell <btb@icculus.org>
2274 * configure.ac: check for mingw when enabling nasm
2276 * main/playsave.c: enable loading player files of either byte
2279 2003-02-20 Bradley Bell <btb@icculus.org>
2281 * main/bm.c, main/bm.h, main/endlevel.c: fixed up endlevel stuff
2283 * arch/sdl/digi.c, main/kludge.c: oops, meant to say: fixed bug
2284 #343, not "rest of solution to bug #344"
2286 * arch/sdl/timer.c, include/timer.h: revert to more accurate
2289 * main/kludge.c: partial solution to bug #344
2291 * Makefile.am, tools/cvs2cl/cvs2cl.pl: get rid of cvs2cl.pl
2293 * compilerdefs.txt: added linux/mips info
2295 * ChangeLog: clean up changelog
2297 2003-02-19 Bradley Bell <btb@icculus.org>
2299 * libmve/mveplay.c: os x needs nanosleep prototype.
2301 2003-02-18 Bradley Bell <btb@icculus.org>
2303 * .cvsignore, libmve/.cvsignore: added files to .cvsignore
2305 * include/libmve.h, libmve/mveplay.c, main/movie.c: added function
2306 to disable/enable audio
2308 * libmve/: mve_main.c, mveplay.c: bigendian fixes
2310 * main/: movie.h, titles.c: make sure movie's palette is set before
2311 writing briefing text. Fixes bug #359
2313 * libmve/mveplay.c: make MVE_rmStepMovie play a full frame instead
2316 * misc/: args.c, byteswap.c, d_delay.c, d_io.c, dos_disk.h,
2317 error.c, hash.c, parsarg.c, parsarg.h, strio.c, strutil.c:
2320 * maths/: fix.asm, rand.c, tables.c, vecmat.c, vecmata.asm:
2323 * texmap/: ntmap.c, scanline.c, scanline.h, texmapl.h,
2324 tmap_flt.asm, tmap_inc.asm, tmap_lin.asm, tmap_ll.asm,
2325 tmap_per.asm, tmapfade.asm, tmapflat.c, tmappent.S, tmapppro.S:
2328 * include/libmve.h: blah
2330 2003-02-18 Martin Schaffner <martin.schaffner@epfl.ch>
2332 * main/render.c: 2nd attempt to fix solaris qsort bug
2334 2003-02-18 Bradley Bell <btb@icculus.org>
2336 * configure.ac, include/pstypes.h: put alignment detection in
2339 2003-02-17 Bradley Bell <btb@icculus.org>
2341 * Makefile.am, README.utils, configure.ac, include/libmve.h,
2342 include/mve_audio.h, include/mvelib.h, libmve/Makefile.am,
2343 libmve/decoder16.c, libmve/decoder8.c, libmve/mve_audio.c,
2344 libmve/mve_audio.h, libmve/mve_main.c, libmve/mvelib.c,
2345 libmve/mvelib.h, libmve/mveplay.c, main/Makefile.am,
2346 main/decoder16.c, main/decoder8.c, main/movie.c, main/mve_audio.c,
2347 main/mve_main.c, main/mvelib.c, main/mveplay.c, main/mveplay.h:
2348 moved mve stuff to separate subdir
2350 * include/mvelib.h, main/movie.c, main/mve_main.c, main/mvelib.c,
2351 main/mveplay.c, main/mveplay.h, main/titles.c: many improvements to
2352 mve code. Fixes (at least) bugs #41, #348, and #350.
2354 2003-02-14 Bradley Bell <btb@icculus.org>
2356 * main/Makefile.am: no more Makefile.mveplay. again
2358 * main/mveplay.c: typo
2360 2003-02-13 Bradley Bell <btb@icculus.org>
2362 * utilities/mvlextract.c: uint -> unsigned int
2364 * main/: mve_main.c, mvelib.c, mveplay.c: add fullscreen mode to
2365 standalone mveplayer, win32 support
2367 * main/movie.c: random bugfixes, win32 support
2369 * arch/sdl/Makefile.am: formatting
2371 * configure.ac: disable networking on mac/win for now
2373 * main/newmenu.c: comments
2375 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
2377 * 3d/interp.c, include/interp.h, main/polyobj.c: get rid of some
2378 redundant swap functions.
2380 2003-02-13 Bradley Bell <btb@icculus.org>
2382 * ChangeLog: update changelog
2384 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
2386 * 3d/interp.c, include/interp.h, main/polyobj.c: fix remaining
2387 polymodel alignment issues.
2389 2003-02-13 Bradley Bell <btb@icculus.org>
2391 * utilities/: hogcreate.c, hogextract.c, mvlcreate.c, mvlextract.c:
2392 fix various little bugs
2394 * main/mveplay.c, utilities/hogextract.c, utilities/mvlextract.c,
2395 utilities/tex2txb.c, utilities/txb2tex.c: eliminate warning
2397 * main/: Makefile.am, Makefile.mveplay: build mveplayer from
2400 * README.utils: new file
2402 * main/: mve_main.c, mveplay.c: more movie fixes
2404 * README: updated README
2406 * 2d/Makefile.am, main/Makefile.am: some OS X and dist fixes
2408 2003-02-12 Bradley Bell <btb@icculus.org>
2410 * utilities/mvlextract.c: bigendian mvl support
2412 * main/mveplay.c: formatting, stuff
2414 * main/: Makefile.am, Makefile.mveplay: lotsa movie cleanups, added
2415 truecolor mve support, standalone mveplayer
2417 * include/mve_audio.h, include/mvelib.h, main/decoder16.c,
2418 main/decoder8.c, main/movie.c, main/mve_main.c, main/mvelib.c,
2419 main/mveplay.c: lotsa movie cleanups, added truecolor mve support,
2420 standalone mveplayer
2422 2003-01-22 Bradley Bell <btb@icculus.org>
2424 * include/: interp.h, interp.h: restore prototype for
2425 swap_polygon_model_data
2427 2003-01-21 Bradley Bell <btb@icculus.org>
2429 * main/piggy.c: use memcpy to avoid alignment problem
2431 * compilerdefs.txt: updated some defs, added sunos/sparc
2433 2003-01-15 Bradley Bell <btb@icculus.org>
2435 * main/render.c, arch/ogl/ogl.c: use __sun__ for sunos
2437 * main/gamemine.c: attempting to support d1 shareware
2439 * compilerdefs.txt: update defs
2441 2003-01-15 David Costanzo <david_costanzo@yahoo.com>
2443 * main/mveplay.c: fix several bugs, comments, formatting.
2445 2003-01-15 Bradley Bell <btb@icculus.org>
2447 * arch/ogl/sdlgl.c, arch/sdl/digi.c, arch/sdl/event.c,
2448 arch/sdl/gr.c, arch/sdl/init.c, arch/sdl/joy.c, arch/sdl/key.c,
2449 arch/sdl/mouse.c, arch/sdl/rbaudio.c, arch/sdl/timer.c,
2450 include/error.h, main/gamecntl.c, main/inferno.c: changed path for
2453 * arch/: ogl/glx.c, ogl/gr.c, ogl/ogl.c, ogl/wgl.c, sdl/joydefs.c:
2454 formatting, comments
2456 2003-01-11 Bradley Bell <btb@icculus.org>
2458 * main/: mission.c, mission.h: attempt to support d1 for mac
2461 * arch/sdl/joy.c, main/mvelib.c, main/titles.c: gcc 3.2 warnings
2463 * main/object.h: foo
2465 2003-01-09 Bradley Bell <btb@icculus.org>
2467 * main/movie.c: use ifdef around gr_toggle_fullscreen
2469 2003-01-07 Bradley Bell <btb@icculus.org>
2471 * Makefile.am, descent.msn, installation.txt, main/mission.c,
2472 main/mission.h: don't need .msn file for descent.hog anymore
2476 2003-01-06 Bradley Bell <btb@icculus.org>
2478 * main/mission.h, main/mission.c: comments
2480 * README, TODO, cvshowto.txt, installation.txt, debian/copyright:
2483 2003-01-03 Bradley Bell <btb@icculus.org>
2485 * utilities/: txb2txt.c, txt2txb.c: remove old files
2487 * 3d/interp.c, include/byteswap.h, main/gamemine.c: formatting
2489 * main/polyobj.c: attempt to make read_model_file
2492 * main/menu.c: move vertigo text
2494 2003-01-02 Bradley Bell <btb@icculus.org>
2496 * 3d/interp.c, include/interp.h, main/morph.c, main/polyobj.c,
2497 main/polyobj.h: cleanup alignment changes
2499 * NEWS, 3d/interp.c, include/3d.h, include/interp.h,
2500 include/pstypes.h, main/Makefile.am, main/bm.c, main/collide.c,
2501 main/object.h: fix alignment issues on sparc
2503 * cvshowto.txt: update cvs info
2507 * 2d/rle.c: make rle_swap handle RLE_BIG
2509 2003-01-01 Martin Schaffner <maschaffner@gmx.ch>
2511 * main/render.c: workaround solaris qsort bug
2513 2003-01-01 Steffen Pohle <stpohle@gmx.net>
2515 * arch/linux/linuxnet.c, arch/linux/ukali.c,
2516 arch/linux/include/ukali.h, main/inferno.c: enabled kali
2518 * arch/linux/Makefile.am: enabled linux joystick, kali
2520 * configure.ac, arch/linux/joystick.c, arch/sdl/Makefile.am,
2521 arch/sdl/event.c: enabled linux joystick
2523 2002-12-31 Bradley Bell <btb@icculus.org>
2525 * main/gamemine.c: simplified warning msg
2527 * NEWS, TODO, main/multi.c, main/netmisc.c: comments/whitespace
2529 * main/render.h: fix compiler warning
2531 2002-12-31 Martin Schaffner <maschaffner@gmx.ch>
2533 * 2d/rle.c, main/inferno.c, main/piggy.c: fixed rle_swap leaks.
2535 2002-12-24 Bradley Bell <btb@icculus.org>
2537 * main/mission.c: fixes an infinite loop which was caused by d2x
2538 thinking d2demo was a descent 1 mission
2540 2002-12-24 Martin Schaffner <maschaffner@gmx.ch>
2542 * arch/ogl/ogl.c, main/render.c: fix compiler warnings.
2544 2002-12-24 Bradley Bell <btb@icculus.org>
2546 * main/render.c: comments
2548 2002-10-30 Bradley Bell <btb@icculus.org>
2550 * main/inferno.c: add help for -hogdir option
2552 * main/inferno.c: added -hogdir option
2554 2002-10-28 Bradley Bell <btb@icculus.org>
2556 * main/: inferno.c, menu.c: enabled Vertigo displays
2558 * include/3d.h: typo
2560 2002-10-28 Martin Schaffner <maschaffner@gmx.ch> and Bradley Bell <btb@icculus.org>
2562 * 3d/interp.c, include/3d.h, include/byteswap.h, main/bm.c,
2563 main/netmisc.c, main/network.c: simplify and eliminate redundant
2566 2002-10-28 Martin Schaffner <maschaffner@gmx.ch>
2568 * maths/fixc.c: fix infinite loop in quad_sqrt.
2570 * 3d/points.c, include/maths.h, include/pstypes.h, maths/fixc.c,
2571 maths/vecmat.c: sparc/sunos support: rename quad to quadint.
2573 2002-10-12 Bradley Bell <btb@icculus.org>
2575 * 2d/2dsline.c: handle BM_OGL in gr_scanline()
2577 2002-10-11 Bradley Bell <btb@icculus.org>
2579 * main/hud.c: make hud_message work correctly
2581 * 2d/palette.c, arch/sdl/gr.c, include/palette.h, main/inferno.c:
2584 * main/network.c: formatting, small fixes
2586 2002-10-10 Bradley Bell <btb@icculus.org>
2588 * main/netmisc.h: no swap_object for little-endian
2590 * main/: netmisc.h, network.c: use macros to simplify network
2593 * main/piggy.c: disable autodetect of mac pig (use --enable-macdata
2596 * main/inferno.c: enable loading screen for mac shareware with
2599 * main/netmisc.c: whitespace
2601 * 2d/bitmap.c, main/inferno.c, main/mission.c, main/playsave.c:
2604 * main/hud.c: whitespace
2606 * configure.ac: remove shareware build, add macdata build
2608 * main/songs.c: whitespace
2610 * 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/gpixel.c, 2d/line.c,
2611 2d/pixel.c, 2d/poly.c, 2d/rect.c, 2d/tmerge.c, main/gamerend.c:
2614 * 2d/: Makefile.am, tmerge_a.asm: enable TRANSPARENCY_COLOR for
2617 2002-10-04 Martin Schaffner <maschaffner@gmx.ch>
2619 * cfile/cfile.c, include/iff.h, main/gamepal.c, main/titles.c:
2620 comments, formatting, etc.
2622 * iff/iff.c: fix bigendian iff loading.
2624 2002-10-03 Bradley Bell <btb@icculus.org>
2626 * utilities/txb2tex.c: typo
2628 * 3d/clipper.c, main/bm.c, main/game.c, main/gamecntl.c,
2629 main/newmenu.c, main/switch.c, main/terrain.c, main/text.c:
2632 * arch/sdl/mouse.c: whitespace
2634 2002-09-19 Bradley Bell <btb@icculus.org>
2636 * main/kconfig.c: fix a oops, add old logs
2638 * main/kconfig.c: support for >3 mouse buttons
2640 2002-09-18 Bradley Bell <btb@icculus.org>
2642 * include/gr.h: fix palette swap define
2644 2002-09-14 Bradley Bell <btb@icculus.org>
2646 * main/titles.c: load hires briefing screen if lores doesn't exist
2647 (i.e. vertigo) and MenuHires=0
2649 2002-09-14 Werner Augustin <descent-source@mailinglist.gnuher.de>
2651 * main/: multi.h, network.h: pack some structures for ipx
2654 2002-09-14 Bradley Bell <btb@icculus.org>
2656 * cfile/cfile.c, main/endlevel.c, main/gamesave.c: revert cfgets()
2657 and load_endlevel_data() to expect newline-terminated strings, fix
2658 load_game_data to read null-terminated string for
2661 2002-09-07 Bradley Bell <btb@icculus.org>
2663 * main/newmenu.c: added error message
2665 * main/menu.h: enable -nohires with mac shareware
2667 * 2d/palette.c, include/gr.h: enable 0/255 palette swap
2669 * 2d/font.c: enable 0/255 palette swap for fonts
2671 * 2d/bitblt.c: add TRANSPARENCY_COLOR to assembly code, nother OGL
2674 * 2d/2dsline.c: fix ogl blooper
2676 2002-09-05 Bradley Bell <btb@icculus.org>
2678 * 2d/rle.c, 2d/scalec.c, include/rle.h: better just do it the old
2681 * include/strutil.h: need string.h for strcasecmp
2683 * include/rle.h: okay, maybe it needs to be this way
2685 * include/: 3d.h, gr.h: more stuff from d2src, mostly formatting
2687 * 2d/scalec.c: more stuff from d2src
2689 * 2d/rle.c: more stuff from d2src, formatting
2691 * 2d/font.c: useless cruft
2693 * 2d/: 2dsline.c, bitmap.c, bitmap.h: more stuff from d2src
2695 * 2d/bitblt.c, include/grdef.h: moved gr_linear_movsd assembly from
2698 2002-09-04 Bradley Bell <btb@icculus.org>
2700 * include/grdef.h: fix compiler warnings
2702 * 2d/bitblt.c: fix compiler warnings, #ifdef out dos-only code
2704 * include/grdef.h: gr_linear_movsd isn't static for NO_ASM,
2707 * main/game.c: we want the mac ibitblt for everything but dos and
2710 * main/texmerge.c: these routines are in tmerge.c
2712 * main/credits.c: enable credits for mac and oem data
2714 * main/bm.c: use either exit.ham or exit.pofs
2716 * include/ibitblt.h: enable some more code from d2src
2718 * include/gr.h: enable mac ubitblt_double
2720 * 2d/rle.c: added gr_rle_expand_scanline_generic_masked from d2src
2722 * include/grdef.h: moved some inline asm from linear.h
2724 * 2d/ibitblt.c: brought in line with original d2 version
2726 * 2d/bitblt.c: reverted to original d2 version of this file, then
2727 added d1x enhancements
2729 * 2d/2dsline.c: formatting, use __MSDOS__ instead of __DJGPP__
2731 * 2d/linear.h: moved these back to their original locations
2734 * main/mveplay.c: close some memory holes, speed up palette loading
2736 * main/movie.c: added fullscreen toggle while playing movies
2738 * main/inferno.c: comment out -superhires help text (always on)
2740 * include/timer.h: added approx_fsec_to_usec macro
2742 * arch/sdl/joy.c: fix compiler warning
2744 2002-09-01 Bradley Bell <btb@icculus.org>
2746 * main/network.c: oops
2748 * main/: movie.c, mveplay.c, mveplay.h: more movie improvements
2750 * arch/sdl/timer.c, include/timer.h: added timer_delay, faster
2751 timer_get_fixed_seconds
2755 2002-08-31 Bradley Bell <btb@icculus.org>
2757 * TODO, main/inferno.c, main/movie.c, main/mveplay.c: movie
2760 * main/multi.h: network endian stuff
2762 * 2d/font.c, include/gr.h: fast file i/o for font headers
2764 * arch/win32/arch_ip.cpp: unused file
2766 * main/: netmisc.c, netmisc.h, network.c, network.h: formatting,
2767 bigendian networking fixes
2769 * main/menu.c: make net menu more accurate, also make superhires
2772 * include/pstypes.h: better to have __pack__ all the time, I think.
2773 needed for networking, e.g.
2775 * arch/win32/: ipx_drv.h, ipx_win.c, winnet.c: win32 networking
2778 * arch/win32/Makefile.am: unused file
2782 2002-08-30 Bradley Bell <btb@icculus.org>
2784 * arch/win32/ipx_drv.h: re-added arch/win32/ipx_drv.h
2786 * main/: newmenu.h, titles.c: formatting
2788 * NEWS, arch/linux/Makefile.am, arch/linux/include/ukali.h,
2789 main/multi.h: networking works, finally
2791 * TODO: added TODO file
2793 * arch/linux/arch_ip.cpp: unused fine
2795 * README: network sorta working
2797 * main/: Makefile.am, multi.c, network.c, network.h: more
2800 * main/menu.c: load builtin mission correctly
2802 * main/inferno.c: documentation
2804 * main/: hoard.c, hoard.h, gamesave.c, mission.c: move hoard stuff
2807 * main/Makefile.mveplay: don't need no more
2809 2002-08-29 Bradley Bell <btb@icculus.org>
2811 * main/: ip_base.cpp, ip_base.h, ip_basec.h, ipclienc.c,
2812 ipclient.cpp, ipclient.h, ipserver.cpp, ipx_drv.c, multipow.c,
2813 multipow.h, netlist.c, netpkt.c, netpkt.h: deleting unused d1x
2816 * include/ipx_drv.h: more network fixing
2818 * arch/linux/include/ipx_drv.h: more network fixing
2820 * include/ipx.h: formatting
2822 * arch/linux/ipx_kali.c, include/ipx.h: fixed networking fuck-up?
2824 * NEWS, arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
2825 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, main/Makefile.am,
2826 main/inferno.c: fixed networking fuck-up?
2828 * Makefile.am: moved mingw info to README
2830 * README, mingw32.txt: moved mingw info to README
2832 2002-08-27 Bradley Bell <btb@icculus.org>
2834 * utilities/mvlextract.c: allow specifying file to extract
2836 * utilities/: tex2txb.c, txb2tex.c: use default extension to
2839 * utilities/hogextract.c: allow specifying file to extract
2841 * main/mission.c: Have to get mission_num _after_ promoting...
2843 * main/: gameseq.c, titles.c: beginning d1 briefing support
2845 * descent.msn: beginning d1 briefing support
2847 * main/: titles.c, titles.h: d1-style mission briefings
2849 * main/piggy.h: whitespace
2851 * main/movie.c: beginning robot movie support, fall back on lo/hi
2852 res if hi/lo not available
2854 * main/mission.c: added Builtin_mission_num for builtin mission,
2855 D1Hogdir, d1-style mission briefings
2857 * main/: gameseq.c, mission.h: added Builtin_mission_num for
2860 * cfile/cfile.c, include/cfile.h: add capability for 3rd hogfile
2861 (for d1 missions that need d1 data)
2863 * 2d/ibitblt.c: whitespace
2865 2002-08-26 Bradley Bell <btb@icculus.org>
2867 * utilities/mvlcreate.c: oops
2869 * utilities/: Makefile.am, mvlcreate.c, mvlextract.c: added mvl
2872 * utilities/hogextract.c: added [v]iew option
2874 * utilities/: tex2txb.c, txb2tex.c: changed txt to tex
2876 * main/titles.c: fix writable string, disable DumbAdjust thing
2878 * main/polyobj.h: whitespace
2880 * main/newmenu.c: added pcx_get_dimensions(), other stuff from
2883 * main/movie.c: read movies from AltHogDir, other fixes
2885 * main/: mission.c, mission.h: fix bug w/mission filename
2887 * main/gameseq.c: comments
2889 * main/digi.h: whitespace n stuff
2891 * include/mve_audio.h: added audio flag macros
2893 * 2d/pcx.c, include/pcx.h: added pcx_get_dimensions(), other stuff
2898 2002-08-23 Bradley Bell <btb@icculus.org>
2900 * main/: gameseq.c, inferno.c, mission.c, mission.h, titles.c: fix
2903 * Makefile.am: remove d2demo.mn2
2905 * cfile/cfile.c, include/cfile.h: add cfile_size function
2907 * d2demo.mn2, installation.txt, main/gameseq.h, main/mission.c:
2908 eliminate need for .mn2 files for oem and demo
2910 2002-08-22 Bradley Bell <btb@icculus.org>
2912 * main/bm.c: fix for vertigo
2914 * main/menu.h: make OEM menu pcx available
2916 * 2d/rle.c: merge with original d2 file
2918 * Makefile.am, configure.ac: let mission files get installed by
2921 2002-08-17 Bradley Bell <btb@icculus.org>
2923 * configure.ac: make FAST_FILE_IO the default on little-endian
2926 * NEWS, README, compilerdefs.txt, readme.txt: documentation
2928 * 2d/bitblt.c, 2d/rle.c, arch/ogl/ogl.c: implement BM_FLAG_RLE_BIG
2931 2002-08-15 Martin Schaffner <maschaffner@gmx.ch>
2933 * main/: game.c, menu.c, mission.c: promote builtin missions.
2935 2002-08-15 Bradley Bell <btb@icculus.org>
2937 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h, main/piggy.c:
2938 improved mac pig loading/reverted TRANSPARENCY_COLOR changes
2940 * utilities/.cvsignore: added cvsignore
2942 * 2d/palette.c, include/palette.h, main/gamesave.c: mac data file
2945 * main/piggy.c: mac data file loading
2947 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h: set
2948 transparency and swap 0/255 correctly for mac data files
2950 2002-08-13 Bradley Bell <btb@icculus.org>
2952 * Makefile.am, configure.ac, utilities/Makefile.am: moved utility
2953 to utilities to avoid conflict with c++ std lib <utility>
2955 * utilities/: Makefile.am, hogcreate.c, hogextract.c, txb2txt.c,
2956 txt2txb.c: moved utility to utilities to avoid conflict with c++
2959 * Makefile.am, configure.ac: add utilities
2961 2002-08-09 Bradley Bell <btb@icculus.org>
2963 * 2d/palette.c, 3d/interp.c, include/gr.h, main/render.c:
2966 2002-08-08 Bradley Bell <btb@icculus.org>
2968 * main/inferno.c: comments
2970 * main/: newmenu.c, songs.c: mac demo datafile support
2972 * installation.txt: update
2974 * main/gamesave.c: use lowercase for consistency
2976 * main/: bm.c, bm.h, endlevel.c, polyobj.c: enable loading of exit
2977 models for other than d2demo
2979 2002-08-07 Martin Schaffner <maschaffner@gmx.ch>
2981 * main/gamemine.c: formatting, better d1 texture conversion
2983 * Makefile.am, descent.mn2, descent.msn, main/mission.c,
2984 main/mission.h: recognize .msn mission files.
2986 2002-08-07 Bradley Bell <btb@icculus.org>
2988 * .cvsignore, 2d/.cvsignore, 3d/.cvsignore, arch/.cvsignore,
2989 arch/dos/.cvsignore, arch/ggi/.cvsignore, arch/linux/.cvsignore,
2990 arch/ogl/.cvsignore, arch/sdl/.cvsignore, arch/svgalib/.cvsignore,
2991 arch/win32/.cvsignore, cfile/.cvsignore, iff/.cvsignore,
2992 main/.cvsignore, main/editor/.cvsignore, maths/.cvsignore,
2993 mem/.cvsignore, misc/.cvsignore, texmap/.cvsignore: added
2996 2002-08-06 Bradley Bell <btb@icculus.org>
2998 * main/: automap.c, laser.c, songs.c, titles.c: shareware stuff
3000 * main/Makefile.am: formatting
3002 * 2d/font.c: make gr_remap_font just reload the whole thing
3004 * configure.ac: formatting
3006 * Makefile.am: added d2demo.mn2
3008 * d2demo.mn2: mission file for shareware
3010 * include/u_mem.h, main/ai.c, main/gamesave.c, main/inferno.c,
3011 main/laser.h, main/text.h, main/titles.c, main/weapon.c: whitespace
3013 * main/sounds.h: shareware stuff, whitespace
3015 * main/: polyobj.c, polyobj.h: more fast i/o macros
3017 * main/: menu.c, menu.h, mission.c, newmenu.c, piggy.c, piggy.h:
3020 * main/: endlevel.c, endlevel.h, gamemine.c, gameseq.c: merged
3021 endlevel stuff to non-shareware, allow movies/endlevel for
3024 * main/cntrlcen.c: typo
3026 * main/bm.h: use global Piggy_hamfile_version
3028 * main/bm.c: merged endlevel stuff to non-shareware, more fast i/o
3029 macros, use global Piggy_hamfile_version
3031 * main/Makefile.am: terrain and movie stuff always used now
3033 * 2d/pcx.c, include/pcx.h: make pcx header available to other
3036 * main/: gamemine.c, gamesave.c: load DMB levels
3038 * main/: bm.c, cntrlcen.c, cntrlcen.h, fuelcen.c, fuelcen.h,
3039 segment.c, segment.h, switch.c, switch.h: fast i/o macros
3041 2002-08-04 Martin Schaffner <maschaffner@gmx.ch>
3043 * main/gamemine.c, main/gamesave.c, mem/mem.c: d1 level stuff.
3045 2002-08-04 Bradley Bell <btb@icculus.org>
3047 * main/inferno.c: shareware stuff, formatting
3049 * arch/sdl/rbaudio.c: gracefully handle redbook non-availability
3051 * arch/sdl/gr.c: don't need to set mode in gr_init
3053 2002-08-02 Martin Schaffner <maschaffner@gmx.ch>
3055 * main/: gamemine.c, gamemine.h, gamesave.c, gamesave.h: more d1
3058 * Makefile.am, descent.mn2: added mission file for descent 1
3060 2002-08-02 Bradley Bell <btb@icculus.org>
3062 * arch/sdl/digi.c, arch/sdl/gr.c, include/error.h,
3063 include/oldsdl.h, main/gamecntl.c, main/inferno.c, main/laser.c,
3064 main/piggy.h, misc/error.c: junk
3066 * main/: endlevel.c, escort.c, gameseq.c, newmenu.c, render.c,
3067 render.h, scores.c, scores.h, terrain.c: shareware stuff
3069 * configure.ac, include/pstypes.h, main/bm.c, main/bm.h,
3070 main/effects.c, main/effects.h, main/piggy.c, main/piggy.h,
3071 main/powerup.c, main/powerup.h, main/robot.c, main/robot.h,
3072 main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
3073 main/weapon.c, main/weapon.h: fast i/o macros
3075 2002-08-01 Martin Schaffner <maschaffner@gmx.ch>
3077 * NEWS, cfile/cfile.c, main/console.c, main/gamemine.c,
3078 main/gamemine.h, main/gamesave.c: load d1 levels
3080 2002-07-30 Bradley Bell <btb@icculus.org>
3082 * configure.ac: oops
3084 * configure.ac, arch/ogl/gr.c, arch/ogl/ogl.c, include/ogl_init.h:
3087 * main/menu.c, main/titles.c, NEWS, 2d/font.c, include/gr.h,
3088 include/grdef.h, main/game.c, main/gamefont.c, main/gamefont.h,
3089 main/gamemine.c, main/inferno.c, main/movie.c, main/newmenu.c,
3090 main/piggy.c, main/titles.c: support shareware datafiles!
3092 * main/: bm.c, gamemine.c, piggy.c, piggy.h, weapon.c, gamemine.c,
3093 piggy.c: SHAREWARE fixes
3095 2002-07-29 Bradley Bell <btb@icculus.org>
3097 * NEWS, include/fileutil.h, main/bm.c, main/gameseq.c,
3098 main/mveplay.c, main/piggy.c, main/piggy.h, main/playsave.c,
3099 misc/fileutil.c: Portability - OS X support
3101 2002-07-27 Bradley Bell <btb@icculus.org>
3103 * main/: Makefile.am, fuelcen.c, fuelcen.h, game.c, game.h,
3104 gamemine.c, gamesave.c, gameseq.c, piggy.c, piggy.h, segment.c,
3105 segment.h: portability
3107 * cfile/cfile.c, include/cfile.h, main/cntrlcen.c, main/cntrlcen.h,
3108 main/gamesave.c, main/switch.c, main/switch.h, main/wall.c,
3109 main/wall.h: portabilization
3111 * 2d/font.c, include/gr.h: portability
3113 2002-07-26 Bradley Bell <btb@icculus.org>
3115 * 2d/font.c, 2d/pcx.c, include/gr.h, main/movie.c: portability
3117 * arch/linux/findfile.c, include/pstypes.h: os x fixes
3119 * main/player.c: foo
3121 * misc/fileutil.c, include/fileutil.h, misc/fileutil.c: oops
3123 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c,
3124 misc/fileutil.h: portable file i/o utils
3126 * main/: Makefile.mveplay, inferno.c, movie.c, newmenu.c: s not a
3127 writable string anymore... / formatting
3129 * main/Makefile.am, main/bm.c, main/bm.h, main/cntrlcen.c,
3130 main/cntrlcen.h, main/effects.c, main/effects.h, main/piggy.c,
3131 main/piggy.h, main/player.c, main/player.h, main/polyobj.c,
3132 main/polyobj.h, main/powerup.c, main/powerup.h, main/robot.c,
3133 main/robot.h, main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
3134 main/weapon.c, main/weapon.h, 3d/interp.c, include/cfile.h:
3135 portable-izing file loading routines
3137 2002-07-24 Bradley Bell <btb@icculus.org>
3139 * main/mveplay.c: correctly play files with 16bit uncompressed
3140 audio, mem checking, etc
3142 * main/: Makefile.mveplay, mvelib.c, mveplay.c: enable standalone
3145 2002-07-23 Bradley Bell <btb@icculus.org>
3147 * misc/Makefile.am: unused file
3149 * configure.ac, main/endlevel.c, main/endlevel.h, main/menu.c,
3150 main/sounds.h: remove experimental nmovie stuff
3152 * main/movie.c: add some debugging output
3154 2002-07-22 Bradley Bell <btb@icculus.org>
3156 * main/: console.c, state.c: simplified header
3158 * main/movie.c: enable mveplay audio
3160 * main/old/movie.c: moved to main/
3162 * include/mve_audio.h, include/mvelib.h, main/Makefile.am,
3163 main/inferno.c, main/kludge.c, main/movie.c, main/mve_audio.c,
3164 main/mvelib.c, main/mveplay.c: initial movie support
3166 * arch/linux/findfile.c, arch/ogl/gr.c, arch/ogl/ogl.c,
3167 arch/sdl/init.c, arch/sdl/joy.c, include/byteswap.h,
3168 include/ogl_init.h, include/pstypes.h, main/console.c,
3169 main/state.c, mem/mem.c: OS X stuff
3171 * configure.ac: OS X and movie stuff
3173 2002-07-19 Bradley Bell <btb@icculus.org>
3175 * compilerdefs.txt: OSX defs
3177 2002-07-18 Bradley Bell <btb@icculus.org>
3179 * main/inferno.c: use simpler rcs tags
3181 * autogen.sh: keep Changelog in cvs (and use --accum)
3183 * arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/rbaudio.c,
3184 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/rbaudio.c,
3185 include/rbaudio.h, main/Makefile.am, main/cdrom.h, main/gamecntl.c,
3186 main/songs.c: changed cdrom->rbaudio
3188 * include/rbaudio.h: moved to /include
3190 2002-07-17 Bradley Bell <btb@icculus.org>
3192 * 2d/d2sline.c, 2d/bitblt.c, 2d/bitmap.c, 2d/bitmap.h, 2d/box.c,
3193 2d/canvas.c, 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/font.c,
3194 2d/gpixel.c, 2d/ibitblt.c, 2d/line.c, 2d/linear.asm, 2d/linear.h,
3195 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c, 2d/rect.c,
3196 2d/rle.c, 2d/scale.c, 2d/scalea.asm, 2d/scalea.h, 2d/scalec.c,
3197 2d/tmerge.c, 2d/tmerge_a.asm, 3d/clipper.c, 3d/clipper.h,
3198 3d/draw.c, 3d/globvars.c, 3d/globvars.h, 3d/instance.c,
3199 3d/interp.asm, 3d/interp.c, 3d/matrix.c, 3d/points.c, 3d/rod.c,
3200 3d/setup.c: use simpler rcs tags
3205 2002-07-17 Bradley Bell <btb@icculus.org>
3207 * tools/cvs2cl/cvs2cl.pl: upgrade cvs2cl
3209 * d2x-gl.sh, d2x-ogl.sh: changed d2x-ogl to d2x-gl
3211 * debian/rules: don't need readme's
3213 * debian/rules: move d1x license to COPYING, license clarifications
3215 * COPYING, license.txt, debian/copyright, Makefile.am: move d1x
3216 license to COPYING, license clarifications
3218 * debian/rules: fix debian docs
3220 * debian/rules: fix debian manpages
3222 * debian/d2x-sdl.menu: fix debian menu
3224 * debian/rules: link to undocumented man page for debs
3226 * Makefile.am, configure.ac, debian/control, debian/copyright,
3227 debian/d2x-gl.files, debian/d2x-gl.menu, debian/d2x-sdl.files,
3228 debian/d2x-sdl.menu, debian/d2x.files, debian/d2x.menu,
3229 debian/rules, rpm/d2x.spec.in: change d2x-ogl to d2x-gl, other
3232 2002-07-16 Bradley Bell <btb@icculus.org>
3234 * debian/: rules, changelog.in: deb stuff
3236 * configure.ac: cleaner nasm detection
3238 * debian/: changelog.in, control, rules: deb stuff
3240 * README, installation.txt: typos, stuff
3242 * configure.ac: better #defines
3244 * configure.ac: whitespace
3246 * configure.ac: better documentation
3248 * configure.ac, arch/sdl/event.c, arch/sdl/init.c: SDL_AUDIO and
3249 SDL_JOYSTICK not needed
3251 * configure.ac, main/inferno.c: __SDL__ ugly and not needed at all
3253 * configure.ac: need higher SDL for joystick
3255 * debian/: control, rules: deb stuff
3257 * arch/sdl/joy.c: old junk
3259 * Makefile.am, configure.ac: automake updates
3261 * main/: inferno.c, text.c: don't use althogdir on non-unix
3263 * configure.ac: more autoconf updates
3265 * misc/strutil.c: better strrev
3267 * main/inferno.c: need limits.h on mingw also
3269 * acconfig.h, configure.ac: Updated for autoconf 2.53 (no more
3272 2002-04-19 Bradley Bell <btb@icculus.org>
3274 * main/network.c: let hoard.ham be a cfile
3276 * main/text.c: better error message when hog not found
3280 2002-03-23 Bradley Bell <btb@icculus.org>
3282 * acconfig.h, configure.ac, arch/linux/Makefile.am,
3283 arch/sdl/Makefile.am: Use SDL joystick automatically
3285 * arch/sdl/joy.c, main/kconfig.c: SDL Joystick works!
3287 2002-03-05 Bradley Bell <btb@icculus.org>
3289 * arch/sdl/joydefs.c, arch/sdl/joy.c: SDL joystick stuff mostly
3292 2002-02-23 Bradley Bell <btb@icculus.org>
3294 * texmap/ntmap.c: fix bug preventing higher res sdl modes
3296 * arch/dos/Makefile.am, arch/ggi/Makefile.am,
3297 arch/linux/Makefile.am, arch/ogl/Makefile.am, arch/sdl/Makefile.am,
3298 arch/svgalib/Makefile.am, arch/win32/Makefile.am,
3299 main/editor/Makefile.am: moved includes to include
3301 * arch/sdl/gr.c: use SDL_VERSION_ATLEAST
3303 * Makefile.am, 2d/Makefile.am, 3d/Makefile.am, cfile/Makefile.am,
3304 iff/Makefile.am, main/Makefile.am, maths/Makefile.am,
3305 mem/Makefile.am, misc/Makefile.am, texmap/Makefile.am: moved
3308 * main/game.c: disabled cockpit for OGL, formatting
3310 * 2d/ibitblt.c: formatting
3312 2002-02-16 Bradley Bell <btb@icculus.org>
3314 * include/oldsdl.h: check for older macros
3316 * configure.ac, arch/sdl/digi.c, arch/sdl/event.c, arch/sdl/gr.c,
3317 include/error.h, include/oldsdl.h, main/gamecntl.c, main/inferno.c:
3318 allow older sdl versions
3320 2002-02-15 Bradley Bell <btb@icculus.org>
3322 * main/: automap.c, automap.h, inferno.c: automap resolution now
3325 * include/: gr.h, grdef.h: moved protos to from grdef.h to gr.h
3327 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
3328 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
3329 win32/include/key_arch.h: never mind - that would be pointless
3331 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
3332 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
3333 win32/include/key_arch.h: copied files from d1x
3335 * arch/linux/arch_ip.cpp, arch/win32/arch_ip.cpp, main/ip_base.cpp,
3336 main/ip_base.h, main/ipclient.cpp: enable udp debug messages
3338 * main/multipow.c: need conf.h
3340 * arch/win32/Makefile.am: new file
3342 * include/pstypes.h: added u_int16_t (needed in base_ip)
3344 * arch/win32/arch_ip.cpp: copied from d1x
3346 2002-02-14 Bradley Bell <btb@icculus.org>
3348 * arch/sdl/gr.c, main/inferno.c: allow gr_init lowres
3350 * NEWS, include/gr.h, main/game.c, main/game.h, main/gamecntl.c,
3351 main/netlist.c: Added hotkeys to toggle fullscreen mode
3353 * main/: ip_base.cpp, ip_base.h, multi.h, netlist.c, netpkt.c,
3354 network.c, network.h, ipclient.cpp, netpkt.h: d1x->d2x
3356 * main/: multipow.c, multipow.h, netlist.c, netpkt.c, netpkt.h,
3357 reorder.h: Lotsa networking stuff from d1x
3359 2002-02-13 Bradley Bell <btb@icculus.org>
3361 * include/gr.h, main/game.c: Fullscreen toggle stuff
3363 * arch/linux/Makefile.am, include/ipx.h: Lotsa networking stuff
3366 * main/: Makefile.am, inferno.c, ip_base.cpp, ip_base.h, menu.c,
3367 multi.h, network.c, network.h, newmenu.c: Lotsa networking stuff
3370 2002-02-11 Bradley Bell <btb@icculus.org>
3372 * main/bm.c: use portable loader if bigendian
3374 * include/pstypes.h: don't define bool for c++
3376 * include/cfile.h: extern AltHogDir stuff
3378 * include/byteswap.h: use WORDS_BIGENDIAN
3380 * main/: newmenu.c, newmenu.h: added fixedfont menu functions
3382 * main/vers_id.h: added D2X_IVER
3384 * misc/args.c: don't use d1x.ini
3386 * Makefile.am: rpm stuff
3388 * acconfig.h, configure.ac: c++, versioning, endianness, deb, rpm
3391 2002-02-09 Bradley Bell <btb@icculus.org>
3393 * rpm/: d2x.spec, d2x.spec.in: auto-generate rpm spec file
3395 2002-02-09 Paolo Ulivi <pulivi@libero.it>
3397 * d2x-ogl.sh, d2x-sdl.sh, rpm/.cvsignore, rpm/d2x.spec: rpm
3400 2002-02-06 Bradley Bell <btb@icculus.org>
3402 * arch/linux/arch_ip.cpp, main/ip_base.cpp, main/ip_base.h,
3403 main/ip_basec.h, main/ipclienc.c, main/ipclient.cpp,
3404 main/ipclient.h, main/ipserver.cpp: Adding d1x network code
3406 * debian/: changelog.in, control, copyright, d2x-gl.files,
3407 d2x-gl.menu, d2x.files, d2x.menu, rules: Added debian stuff
3411 2002-02-02 Bradley Bell <btb@icculus.org>
3413 * NEWS, arch/ggi/Makefile.am: reenabled ggi build
3415 * NEWS, acconfig.h, configure.ac, main/gamecntl.c, main/inferno.c:
3416 Enabled RELEASE option
3418 2002-01-31 Bradley Bell <btb@icculus.org>
3420 * Makefile.am, configure.ac: specify prerequisite versions of
3421 autoconf and automake
3423 2002-01-29 Bradley Bell <btb@icculus.org>
3425 * main/mission.c: RCS header added
3427 * main/inferno.c: update copyright date
3429 * main/mission.c: allow missions to be in AltHogDir
3431 * configure.ac: Display results of configure
3433 * include/d_io.h, main/inferno.c, main/newdemo.c: Added d_mkdir
3436 2002-01-28 Bradley Bell <btb@icculus.org>
3438 * NEWS, acconfig.h, configure.ac, cfile/cfile.c, main/newdemo.c:
3439 Data files now go in DATADIR/games/d2x, user files now go in
3442 2002-01-28 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
3444 * main/inferno.c: Data files now go in DATADIR/games/d2x, user
3445 files now go in ~/.d2x
3447 2002-01-24 Bradley Bell <btb@icculus.org>
3449 * configure.ac: fix nasm not found error message
3451 2002-01-18 Bradley Bell <btb@icculus.org>
3453 * configure.in: getting rid of old configure.in
3455 * acconfig.h, configure.ac, main/Makefile.am, main/kludge.c,
3456 main/movie.c: Movie playing kludgey stuff
3458 * misc/args.c: formatting
3460 * main/inferno.c: allow -h for help
3462 * include/error.h: don't die on int3, unless -debug given
3464 * mingw32.txt: more stuff
3466 2001-12-29 Bradley Bell <btb@icculus.org>
3468 * Makefile.am: Got rid of thinking.txt
3470 * main/inferno.c: document -nomovies option
3472 2001-12-28 Bradley Bell <btb@icculus.org>
3474 * main/titles.c: formatting, put some code into place for rendering
3475 of robots during briefings
3477 2001-12-27 Bradley Bell <btb@icculus.org>
3481 2001-12-23 Craig Hadady <chadady@iglou.com>
3483 * 2d/rle.c: fixed bug in dummy array.
3485 2001-12-03 Bradley Bell <btb@icculus.org>
3487 * arch/sdl/init.c: fix formatting
3489 * Makefile.am, acconfig.h, configure.ac, arch/linux/Makefile.am,
3490 arch/sdl/Makefile.am, arch/sdl/event.c, arch/sdl/init.c,
3491 arch/sdl/joy.c, arch/svgalib/Makefile.am: lots of makefile fixes,
3492 and sdl joystick stuff
3494 2001-11-30 Bradley Bell <btb@icculus.org>
3496 * thinking.txt: not needed
3498 2001-11-27 Bradley Bell <btb@icculus.org>
3500 * cygconf, mingw32.txt: use sdl from source on cygwin
3502 * Makefile.am, configure.ac, arch/ogl/Makefile.am,
3503 arch/sdl/Makefile.am, main/Makefile.am: move SDL_LIBS to LIBS,
3504 SDL_CFLAGS to CFLAGS
3506 2001-11-27 Bradley Bell <btb@icculus.org>
3510 2001-11-14 Bradley Bell <btb@icculus.org>
3512 * texmap/scanline.c: use optimization flags as texmap default
3514 * NEWS: mouse wheel, etc
3516 * arch/include/mouse.h, arch/sdl/mouse.c, main/kconfig.c: use mouse
3517 wheel to emulate 3rd axis
3519 * Makefile.am, configure.ac: change ENV_DJGPP to DJGPP
3521 * include/error.h: kludge to ungrab mouse when we hit an int3
3523 * include/d_io.h: change __ENV_WINDOWS__ to __WINDOWS__,
3524 __ENV_MSDOS__ to __MSDOS__
3526 * arch/sdl/mouse.c: remove cruft, fix formatting, use mouse wheel
3529 * arch/sdl/event.c: remove cruft, fix formatting, begin joystick
3532 * arch/sdl/digi.c: implemented digi_set_volume
3534 * include/grdef.h, main/config.c, misc/d_io.c: change
3535 __ENV_WINDOWS__ to __WINDOWS__, __ENV_MSDOS__ to __MSDOS__
3537 * 2d/font.c, main/bm.c, main/gamesave.c, main/gameseq.c,
3538 main/piggy.c: use MAKE_SIG
3540 * installation.txt: update
3542 * configure.ac: new file
3544 * arch/sdl/joydefs.c: #include pstypes.h
3546 * arch/sdl/init.c: SDL joystick stuff
3548 * acconfig.h: adjust MINGW defines
3550 * arch/sdl/joydefs.c: copied joydefs_config from linux/joydefs.c -
3551 controls menu now works
3553 2001-11-13 Bradley Bell <btb@icculus.org>
3555 * main/Makefile.am: Make sure bmread.c and terrain.c get included
3558 * Makefile.am: New file
3560 * arch/dos/Makefile.am: Make sure gr.c and joy2.asm get included in
3563 * compilerdefs.txt: New file
3565 * main/aipath.c: use D_RAND_MAX instead of RAND_MAX
3567 2001-11-12 Bradley Bell <btb@icculus.org>
3569 * main/playsave.c: load player files regardless of byte order of
3572 2001-11-11 Bradley Bell <btb@icculus.org>
3574 * include/makesig.h, main/playsave.c: Created header for MAKE_SIG
3577 * main/Makefile.am: Don't use terrain.c unless SHAREWARE
3579 * NEWS: GL savegame thumbnails
3581 * acconfig.h, configure.in: make option for NMOVIES, default to off
3583 2001-11-09 Bradley Bell <btb@icculus.org>
3585 * main/state.c: Enabled savegame thumbnails under OpenGL
3587 * unused/pa_null/pa_enabl.h: remove duplicate header
3589 * misc/args.c: use d2x.ini for option file
3591 * mem/mem.c: Move mem_realloc inside the ifdef
3593 * main/menu.c: fix 640x400 menu text
3595 * main/inferno.c: added documentation
3597 * main/endlevel.c: fix warnings
3599 * arch/ogl/gr.c: Get rid of gl spew
3601 * arch/linux/Makefile.am: move unused ipx_udp.c to EXTRA_DIST
3603 * acconfig.h: Define __SDL__ for mingw
3605 2001-11-08 Bradley Bell <btb@icculus.org>
3607 * 2d/font.c: free OGL font data when rereading
3609 * main/collide.c, main/endlevel.c, main/endlevel.h, main/gameseq.c,
3610 main/gauges.c, acconfig.h, configure.in, main/inferno.c,
3611 main/laser.c, main/menu.c, main/menu.h, main/newmenu.c,
3612 main/piggy.c, main/sounds.h, main/switch.c, main/titles.c,
3613 main/weapon.h: Enabled shareware build, endlevel flythrough
3616 * main/: Makefile.am, terrain.c, old/terrain.c: moved file, will be
3617 of use for shareware build
3619 * arch/ogl/: gr.c, sdlgl.c: use new d_realloc function, so mem
3622 * include/u_mem.h, mem/mem.c: added d_realloc/mem_realloc functions
3624 2001-11-05 Bradley Bell <btb@icculus.org>
3626 * include/args.h, main/inferno.c, misc/args.c: Change args_init
3629 * include/3d.h: Add comment
3631 2001-11-04 Bradley Bell <btb@icculus.org>
3633 * cfile/Makefile.am, cfile/nocfile.h, include/nocfile.h: Move
3636 * arch/ogl/sdlgl.c: Hack to keep SDL from screwing up X when it
3639 * main/: gamecntl.c, inferno.c: SDL applies to more than X11...
3641 * arch/ogl/gr.c, main/Makefile.am, main/gauges.c, main/hud.c,
3642 main/hudmsg.h: Enable d1x-style hud_message
3644 * arch/ogl/: glx.c, wgl.c: Sync with d1x
3646 * 2d/font.c: re-init ogl fonts after remapping colors.
3648 2001-11-02 Bradley Bell <btb@icculus.org>
3650 * misc/Makefile.am: remove byteswap.h (duplicate header)
3652 * 2d/font.c: fixed gr_remap_font, minor stuff
3654 * configure.in: take out -O2 if doing debug build
3656 * main/bm.c: formatting
3658 * 2d/font.c, include/gr.h, NEWS: Enable OpenGL fonts!
3660 * include/byteswap.h, misc/Makefile.am: fix swapint, swapshort
3661 macros, get rid of functions
3663 2001-11-01 Bradley Bell <btb@icculus.org>
3665 * misc/byteswap.h: removed duplicate header
3667 2001-10-31 Bradley Bell <btb@icculus.org>
3669 * NEWS, main/automap.c: automap works in opengl
3671 * NEWS, configure.in: Added news
3673 * main/newmenu.c: Must call set_screen_mode for menus when using GL
3675 * 2d/: bitblt.c, canvas.c, linear.h, scalea.h: Sync with d1x
3677 * arch/sdl/event.c, arch/sdl/gr.c, arch/sdl/init.c, iff/iff.c,
3678 include/3d.h, include/loadgl.h, main/inferno.c, maths/fixc.c,
3679 maths/vecmat.c, maths/vecmata.asm: Sync with d1x
3681 * Makefile.am, arch/sdl/Makefile.am: Makefile fixes
3683 * arch/ogl/: glx.c, gr.c, ogl.c, sdlgl.c: Sync with d1x
3685 * 3d/: clipper.c, draw.c, globvars.c, instance.c, interp.c,
3686 matrix.c, points.c, rod.c, setup.c: Minor sync with d1x
3688 2001-10-27 Bradley Bell <btb@icculus.org>
3690 * main/inferno.c: added some documentation
3692 2001-10-25 Bradley Bell <btb@icculus.org>
3694 * main/inferno.c, texmap/ntmap.c, texmap/tmapflat.c: Completed tmap
3697 * Makefile.am, configure.in, arch/Makefile.am,
3698 arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/digi.c,
3699 arch/dos/gr.c, arch/ggi/Makefile.am, arch/ggi/gr.c,
3700 arch/ogl/Makefile.am, arch/ogl/glx.c, arch/ogl/gr.c,
3701 arch/ogl/ogl.c, arch/ogl/sdlgl.c, arch/ogl/wgl.c,
3702 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/digi.c,
3703 arch/sdl/gr.c, arch/svgalib/Makefile.am, arch/svgalib/gr.c,
3704 texmap/scanline.c: Finished moving stuff to arch/blah. I know,
3705 it's ugly, but It'll be easier to sync with d1x.
3707 * Makefile.am, configure.in, main/Makefile.am, main/editor/med.c,
3708 main/editor/medwall.h, main/editor/segment.c, main/editor/seguvs.h,
3709 main/editor/Makefile.am: attempt at support for editor, makefile
3712 * misc/d_delay.c: formatting fix
3714 * texmap/: Makefile.am, ntmap.c, scanline.c, scanline.h, texmapl.h,
3715 tmappent.S, tmapppro.S: adding support for runtime selection of
3718 * main/: bmread.c, game.c, gamecntl.c, gamesave.c, inferno.c,
3719 inferno.h, piggy.c, render.c, editor/editor.h: conditionalize
3720 including multi.h and network.h, fix backslashes, fix compiler
3723 * main/: ai.c, ai2.c, aipath.c, automap.c, bm.c, cntrlcen.c,
3724 collide.c, controls.c, credits.c, dumpmine.c, endlevel.c, escort.c,
3725 fireball.c, fuelcen.c, gamemine.c, gameseq.c, gauges.c, laser.c,
3726 menu.c, multi.h, netmisc.c, network.h, newdemo.c, newmenu.c,
3727 object.c, powerup.c, state.c, switch.c, wall.c: conditionalize
3728 including multi.h and network.h, fix backslashes
3730 * include/pstypes.h: added typedef for u_int64_t on mingw
3732 * include/3d.h: added prototype for g3_uninit_polygon_model
3734 * arch/sdl/Makefile.am: Don't use SDL joystick except on mingw
3736 2001-10-24 Bradley Bell <btb@icculus.org>
3738 * arch/: ggi/Makefile.am, svgalib/Makefile.am: Moved input stuff to
3739 arch subdirs, as in d1x.
3741 * Makefile.am, configure.in, main/kconfig.c: Revert bin_programs to
3742 earlier style until i understand automake 1.5 better. remove input
3745 * arch/: Makefile.am, dos/Makefile.am, dos/joy2.asm, dos/joyc.c,
3746 dos/joydefs.c, dos/key.c, dos/mouse.c, ggi/event.c, ggi/init.c,
3747 ggi/key.c, ggi/mouse.c, linux/Makefile.am, linux/joydefs.c,
3748 linux/joystick.c, linux/include/joystick.h, sdl/Makefile.am,
3749 sdl/event.c, sdl/joy.c, sdl/joydefs.c, sdl/key.c, sdl/mouse.c,
3750 svgalib/event.c, svgalib/init.c, svgalib/key.c, svgalib/mouse.c:
3751 Moved input stuff to arch subdirs, as in d1x.
3753 * NEWS, configure.in: blah blah
3755 2001-10-23 Bradley Bell <btb@icculus.org>
3757 * include/ui.h, unused/ui/ui.h: Moved ui.h to includes/
3759 * texmap/tmapppro.S: no need for #include <conf.h> here
3761 * main/Makefile.am: Build fixes. EDITOR_SRCS added to
3764 * main/: Makefile.am, network.c: No longer #ifdef'ing out the whole
3765 file. RCS header added
3767 * main/: bmread.c, kmatrix.c, multi.c, multibot.c: No longer
3768 #ifdef'ing out the whole file. RCS header added
3770 * Makefile.am, acconfig.h, configure.in, arch/dos/Makefile.am,
3771 main/Makefile.am, maths/Makefile.am, texmap/Makefile.am: Build
3772 fixes. Now works with automake 1.5 and autoconf 2.52.
3773 --enable-editor option added. SDL_VIDEO and SDL_INPUT defined for
3774 mingw (-grabmouse now works on win32).
3776 * config.guess, config.sub, install-sh, missing, mkinstalldirs:
3777 These don't belong in cvs
3781 2001-10-20 Bradley Bell <btb@icculus.org>
3783 * 2d/font.c: Don't free unused variables...
3785 * 2d/font.c, include/gr.h: Bringing font stuff more in line with
3788 * Makefile.am, arch/Makefile.am, arch/dos/Makefile.am,
3789 arch/linux/Makefile.am, arch/win32/Makefile.am, iff/Makefile.am,
3790 main/Makefile.am: make dist more sensible
3792 * Makefile.am: Kludge for linking on mingw
3794 2001-10-19 Bradley Bell <btb@icculus.org>
3796 * Makefile.am, configure.in, arch/win32/Makefile.am,
3797 arch/win32/ipx_win.c, arch/win32/winnet.c: Little fixes
3799 * include/ipx_drv.h: Check for __MINGW32__
3801 * include/i86.h: Imported from d1x
3803 * arch/dos/: Makefile.am, ipx.c: Re-import of d1x files
3805 * arch/dos/modex.asm: Fixed %include
3807 * main/console.c: RCS headers added
3809 * arch/sdl/: Makefile.am, init.c, timer.c: Moved arch/sdl_* to
3812 * Makefile.am, main/Makefile.am: Moved final link to top-level
3813 directory instead of main/
3815 * 2d/linear.asm, maths/fix.asm, maths/vecmata.asm: Changed
3816 __ENV_LINUX__ to __linux__
3818 * configure.in, arch/Makefile.am, arch/dos_dpmi.c,
3819 arch/dos_findfile.c, arch/dos_init.c, arch/dos_ipx.c,
3820 arch/dos_modex.asm, arch/dos_timer.asm, arch/dos_tweak.inc,
3821 arch/dos_vesa.c, arch/dos_vgaregs.inc, arch/linux_init.c,
3822 arch/sdl_init.c, arch/sdl_timer.c, arch/dos/Makefile.am,
3823 arch/dos/dpmi.c, arch/dos/findfile.c, arch/dos/init.c,
3824 arch/dos/ipx.c, arch/dos/modex.asm, arch/dos/timer.asm,
3825 arch/dos/tweak.inc, arch/dos/vesa.c, arch/dos/vgaregs.inc,
3826 arch/linux/Makefile.am, arch/linux/init.c, arch/win32/Makefile.am,
3827 arch/win32/mingw_init.c, main/Makefile.am: Moved arch/sdl_* to
3830 * configure.in: add --enable-xploader, support arch/linux subdir,
3833 * main/inferno.c: conditionalize conf.h
3835 2001-10-19 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
3837 * acconfig.h, 2d/bitmap.h, 3d/interp.c, cfile/cfile.c,
3838 include/cfile.h, main/bm.c, mem/mem.c, misc/fileutil.c,
3839 misc/fileutil.h: Partial application of linux/alpha patch.
3841 2001-10-19 Bradley Bell <btb@icculus.org>
3843 * main/Makefile.am, arch/linux/Makefile.am: Brought linux
3844 networking in line with d1x, moved some arch/linux_* stuff to
3847 * arch/linux/: findfile.c, ipx_bsd.c, ipx_kali.c, ipx_lin.c,
3848 linuxnet.c, ukali.c, include/ipx_bsd.h, include/ipx_hlpr.h,
3849 include/ipx_kali.h, include/ipx_ld.h, include/ipx_lin.h,
3850 include/ipx_udp.h, include/ukali.h: remove pesky * from RCS log
3853 * arch/: Makefile.am, linux_findfile.c, linux_ipx_bsd.c,
3854 linux_ipx_lin.c, linux_ipx_udp.c, linux_net.c, linux/findfile.c,
3855 linux/ipx_bsd.c, linux/ipx_kali.c, linux/ipx_lin.c,
3856 linux/ipx_udp.c, linux/linuxnet.c, linux/ukali.c,
3857 linux/include/ipx_bsd.h, linux/include/ipx_hlpr.h,
3858 linux/include/ipx_kali.h, linux/include/ipx_ld.h,
3859 linux/include/ipx_lin.h, linux/include/ipx_udp.h,
3860 linux/include/ukali.h: Brought linux networking in line with d1x,
3861 moved some arch/linux_* stuff to arch/linux/*
3863 * include/ipx_drv.h: Imported from d1x
3865 * main/ipx_drv.c: RCS info added, conf.h added, etc...
3867 * main/ipx_drv.c: Imported from d1x
3869 * include/args.h, include/ipx.h, main/inferno.c, main/network.c,
3870 main/network.h, main/Makefile.am: Trying to get network working on
3873 * configure.in, 2d/Makefile.am, arch/win32/Makefile.am,
3874 main/Makefile.am: build fixes
3876 * arch/: win32/Makefile.am, win32/findfile.c, win32/ipx_drv.h,
3877 win32/ipx_win.c, win32/winnet.c, Makefile.am, win32_findfile.c,
3878 linux/include/ipx_drv.h: Moved win32_* to win32/* (a la d1x),
3879 starting to get net working.
3881 * include/pstypes.h: Changed __ENV_LINUX__ to __linux__,
3882 conditionalized min,max macros
3884 2001-10-18 Bradley Bell <btb@icculus.org>
3886 * acconfig.h, 2d/linear.h, arch/include/joy.h, include/loadgl.h,
3887 include/strutil.h, include/vecmat.h, main/kconfig.c, misc/d_glob.c,
3888 texmap/tmap_inc.asm, texmap/tmap_per.asm, texmap/tmappent.S,
3889 texmap/tmapppro.S, main/console.c: Changed __ENV_LINUX__ to
3892 * 2d/2dsline.c: RCS headers added/changed
3894 * configure.in: fix NASMFLAGS bug
3896 * main/: collide.c, inferno.c, object.c, render.c: RCS headers
3899 2001-10-17 Bradley Bell <btb@icculus.org>
3901 * NEWS: Fixed the invulnerable robots bug!
3903 * main/collide.c: Fixed the invulnerable robots bug!
3905 2001-10-14 Bradley Bell <btb@icculus.org>
3907 * Makefile.am, arch/Makefile.am, iff/Makefile.am, main/Makefile.am:
3910 2001-10-13 Bradley Bell <btb@icculus.org>
3912 * Makefile.am, autogen.sh, configure.in, 2d/Makefile.am,
3913 arch/Makefile.am, arch/dos/Makefile.am,
3914 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
3915 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
3916 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
3917 arch/dos/include/Makefile.am, arch/dos/mm_snd/Makefile.am,
3918 arch/dos/mm_snd/include/Makefile.am, arch/include/Makefile.am,
3919 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
3920 arch/win32/Makefile.am, arch/win32/d3dframe/Makefile.am,
3921 arch/win32/include/Makefile.am, iff/Makefile.am,
3922 iff/archive/Makefile.am, include/Makefile.am, main/Makefile.am,
3923 main/editor/Makefile.am, main/old/Makefile.am, tools/Makefile.am,
3924 tools/cvs2cl/Makefile.am, unused/Makefile.am,
3925 unused/bios/Makefile.am, unused/lib/Makefile.am,
3926 unused/novga/Makefile.am, unused/pa_null/Makefile.am,
3927 unused/ui/Makefile.am, unused/vga/Makefile.am,
3928 unused/vga/new/Makefile.am, unused/win95/Makefile.am: Removed
3929 automake stuff from "inert" subdirs. And there was much rejoicing.
3931 * Makefile.am, NEWS, configure.in: Stuff
3933 * ChangeLog: removing auto-generated file
3935 * cygconf: Added instructions for mingw32 build
3937 * Makefile.am: renamed INSTALL to installation.txt
3939 * installation.txt, INSTALL: renamed INSTALL to installation.txt
3941 * mingw32.txt: Added instructions for mingw32 build
3943 * configure.in: Enable assembly under mingw32
3945 2001-10-12 Bradley Bell <btb@icculus.org>
3947 * acconfig.h, aclocal.m4, conf.h.in: remove superfluous files
3949 * acconfig.h, aclocal.m4, conf.h.in, configure.in, 2d/2dsline.c,
3950 2d/bitblt.c, 2d/box.c, 2d/canvas.c, 2d/gpixel.c, 2d/line.c,
3951 2d/pixel.c, include/pstypes.h, include/strutil.h, include/timer.h,
3952 main/digi.h, main/kludge.c, main/object.c, main/render.c,
3953 misc/d_glob.c, misc/d_io.c, misc/strutil.c: Changed __ENV_DJGPP__
3954 to __DJGPP__, since it's built-in.
3956 2001-10-12 Paolo Ulivi <paoloulivi@tin.it>
3958 * aclocal.m4, conf.h.in, include/vecmat.h, main/collide.c,
3959 main/kludge.c, main/piggy.h: fix some gcc 3.0 warnings.
3963 2001-10-12 Bradley Bell <btb@icculus.org>
3965 * Makefile.am, unused/win95/Makefile.am: Fix some dist stuff
3967 * Makefile.am: make sure cygconf gets archived
3969 * configure.in: Increment version number in preparation for release
3971 * configure.in: Fix detection of opengl
3973 * Makefile.am, aclocal.m4, autogen.sh, conf.h.in, configure.in,
3974 cygconf, arch/Makefile.am, arch/include/joy.h,
3975 arch/include/mouse.h, include/loadgl.h, include/pstypes.h,
3976 include/strutil.h, main/Makefile.am, main/config.c, main/console.c,
3977 main/gamepal.h, main/gamerend.c, main/inferno.c, main/kconfig.c,
3978 main/multi.c, main/newdemo.c, misc/d_delay.c, misc/d_glob.c,
3979 misc/strutil.c: Switched from Cygwin to mingw32 on MS boxes.
3980 Vastly improved compilability.
3982 2001-10-11 Bradley Bell <btb@icculus.org>
3984 * Makefile.am: Added macros/sdl.m4
3986 * autogen.sh: Added macros/sdl.m4
3988 2001-10-09 Bradley Bell <btb@icculus.org>
3990 * main/vers_id.h: Added DESCENT_VERSION constant
3992 * main/inferno.c: Added command-line help.
3994 * include/ogl_init.h: opengl improvments (following d1x changes)
3996 2001-10-07 Bradley Bell <btb@icculus.org>
3998 * aclocal.m4, conf.h.in, configure.in, arch/Makefile.am,
3999 arch/ogl/Makefile.am: Remove duplicate headers.
4001 2001-08-02 Thimo Neubauer <thimo@debian.org>
4003 * mem/mem.c: totally crippled the memory manager because it does
4004 not make sense for non-DOS-systems and it would have been too
4005 complicated to get it 64bit clean
4007 2001-06-19 Bradley Bell <btb@icculus.org>
4009 * cvshowto.txt: updated anonymous password
4011 2001-02-08 Bradley Bell <btb@icculus.org>
4013 * COPYING, license.txt: Added d1x license
4015 2001-02-01 Bradley Bell <btb@icculus.org>
4017 * aclocal.m4, configure.in: Better detecting of SDL and GL/GLU
4019 2001-01-31 Bradley Bell <btb@icculus.org>
4021 * configure.in, arch/include/mouse.h, include/pstypes.h,
4022 main/game.c, main/gamepal.h: OpenGL support under Cygwin/SDL
4024 * main/polyobj.c: fix typo
4026 * 2d/Makefile.am, 2d/bitblt.c, 2d/bitmap.c, 2d/box.c, 2d/canvas.c,
4027 2d/circle.c, 2d/disc.c, 2d/font.c, 2d/gpixel.c, 2d/ibitblt.c,
4028 2d/line.c, 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c,
4029 2d/rect.c, 2d/rle.c, 2d/scale.c, 2d/scalec.c, 2d/tmerge.c,
4030 3d/clipper.c, 3d/draw.c, 3d/globvars.c, 3d/instance.c, 3d/interp.c,
4031 3d/matrix.c, 3d/points.c, 3d/rod.c, 3d/setup.c, arch/Makefile.am,
4032 cfile/cfile.c, iff/iff.c, main/ai.c, main/ai2.c, main/aipath.c,
4033 main/automap.c, main/bm.c, main/bmread.c, main/cmd.c,
4034 main/cntrlcen.c, main/collide.c, main/config.c, main/console.c,
4035 main/controls.c, main/credits.c, main/crypt.c, main/dumpmine.c,
4036 main/effects.c, main/endlevel.c, main/escort.c, main/fireball.c,
4037 main/fuelcen.c, main/fvi.c, main/game.c, main/gamecntl.c,
4038 main/gamefont.c, main/gamemine.c, main/gamepal.c, main/gamerend.c,
4039 main/gamesave.c, main/gameseg.c, main/gameseq.c, main/hostage.c,
4040 main/kconfig.c, main/kmatrix.c, main/laser.c, main/lighting.c,
4041 main/mglobal.c, main/mission.c, main/morph.c, main/netmisc.c,
4042 main/network.c, main/newdemo.c, main/newmenu.c, main/object.c,
4043 main/paging.c, main/physics.c, main/piggy.c, main/polyobj.c,
4044 main/powerup.c, main/render.c, main/robot.c, main/slew.c,
4045 main/songs.c, main/switch.c, main/texmerge.c, main/text.c,
4046 main/titles.c, main/vclip.c, main/wall.c, main/weapon.c,
4047 maths/Makefile.am, maths/fixc.c, maths/rand.c, maths/tables.c,
4048 maths/vecmat.c, mem/mem.c, misc/args.c, misc/byteswap.c,
4049 misc/d_delay.c, misc/d_glob.c, misc/d_io.c, misc/error.c,
4050 misc/hash.c, misc/strio.c, misc/strutil.c, texmap/Makefile.am,
4051 texmap/ntmap.c, texmap/scanline.c, texmap/tmapflat.c: Makefile and
4054 * arch/dos_findfile.c, arch/dos_modex.asm, include/console.h,
4055 include/modex.h, main/collide.c, main/gamesave.c, main/gameseq.c,
4056 main/gauges.c, main/object.c, main/playsave.c, main/render.c,
4057 main/state.c, mem/mem.c, texmap/ntmap.c, texmap/tmapflat.c: Fix
4060 * include/gr.h, main/menu.c: Fullscreen toggle added to screen res
4063 * configure.in, include/pstypes.h, main/kconfig.c: Support for
4064 cross-compiling, and cygwin fixes
4066 2001-01-30 Bradley Bell <btb@icculus.org>
4068 * configure.in, arch/Makefile.am, arch/win32_findfile.c,
4069 include/pstypes.h, include/strutil.h, main/Makefile.am,
4070 misc/strutil.c, unused/win95/findfile.c: Cygwin support, using SDL.
4071 needs --without-assembler and --without-network to compile
4073 2001-01-29 Bradley Bell <btb@icculus.org>
4075 * configure.in, main/Makefile.am: Fixes to build system
4077 * main/kconfig.c: fix for non-linux joysticks
4079 * arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/digi.c,
4080 arch/dos/dosgr.c, arch/dos/dpmi.c, arch/dos/findfile.c,
4081 arch/dos/init.c, arch/dos/ipx.c, arch/dos/joy2.asm,
4082 arch/dos/joyc.c, arch/dos/joydefs.c, arch/dos/key.c,
4083 arch/dos/modex.asm, arch/dos/mouse.c, arch/dos/timer.asm,
4084 arch/dos/tweak.inc, arch/dos/vesa.c, arch/dos/vgaregs.inc,
4085 arch/include/joy.h, arch/linux/Makefile.am, arch/linux/findfile.c,
4086 arch/linux/init.c, arch/linux/ipx_bsd.c, arch/linux/ipx_lin.c,
4087 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, arch/sdl/Makefile.am,
4088 arch/sdl/init.c, arch/sdl/timer.c: Removed duplicate files
4090 * arch/Makefile.am, arch/dos_dpmi.c, arch/dos_findfile.c,
4091 arch/dos_init.c, arch/dos_ipx.c, arch/dos_modex.asm,
4092 arch/dos_timer.asm, arch/dos_tweak.inc, arch/dos_vesa.c,
4093 arch/dos_vgaregs.inc, arch/linux_findfile.c, arch/linux_init.c,
4094 arch/linux_ipx_bsd.c, arch/linux_ipx_lin.c, arch/linux_ipx_udp.c,
4095 arch/linux_net.c, arch/sdl_init.c, arch/sdl_timer.c: Fixed build
4098 * arch/dos/include/joy.h, arch/dos/include/key.h,
4099 arch/dos/include/mouse.h: Unified input headers.
4101 * arch/linux/Makefile.am, configure.in: Duplicate file removal.
4103 2001-01-28 Bradley Bell <btb@icculus.org>
4105 * conf.h.in, configure.in, arch/Makefile.am,
4106 arch/dos/include/Makefile.am, arch/include/Makefile.am,
4107 arch/include/key.h, main/Makefile.am: More header unification...
4109 * main/newdemo.c: Added <ctype.h>
4111 * arch/include/event.h, arch/include/joy.h: unified input headers.
4113 * acconfig.h, include/d_delay.h, main/Makefile.am, main/game.c:
4114 OpenGL now uses SDL-GL instead of gii
4116 * arch/include/key.h, arch/include/mouse.h: Unified arch headers
4118 2001-01-25 Bradley Bell <btb@icculus.org>
4120 * autogen.sh: use "set -e" so execution stops if something goes
4123 2001-01-24 Bradley Bell <btb@icculus.org>
4127 * Makefile.am: Add ChangeLog to dist
4131 2001-01-24 Bradley Bell <btb@icculus.org>
4133 * INSTALL, NEWS, README, cvshowto.txt: updated documentation
4135 * tools/Makefile.am, tools/cvs2cl/Makefile.am,
4136 tools/cvs2cl/cvs2cl.pl: cvs2cl for building ChangeLog from RCS
4139 * Makefile.am, acconfig.h, autogen.sh, conf.h.in, configure.in,
4140 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
4141 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
4142 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
4143 arch/dos/include/Makefile.am, 2d/Makefile.am, 3d/Makefile.am,
4144 arch/Makefile.am, arch/dos/Makefile.am,
4145 arch/dos/mm_snd/Makefile.am, arch/dos/mm_snd/include/Makefile.am,
4146 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
4147 arch/ogl/Makefile.am, arch/sdl/Makefile.am, arch/win32/Makefile.am,
4148 arch/win32/d3dframe/Makefile.am, arch/win32/include/Makefile.am,
4149 cfile/Makefile.am, iff/Makefile.am, iff/archive/Makefile.am,
4150 include/Makefile.am, main/editor/Makefile.am, main/old/Makefile.am,
4151 unused/Makefile.am, unused/bios/Makefile.am,
4152 unused/lib/Makefile.am, unused/novga/Makefile.am,
4153 unused/pa_null/Makefile.am, unused/ui/Makefile.am,
4154 unused/vga/Makefile.am, unused/vga/new/Makefile.am,
4155 unused/win95/Makefile.am, main/Makefile.am, maths/Makefile.am,
4156 misc/Makefile.am, texmap/Makefile.am: improved automake config.
4157 make dist, VPATH builds, ...
4159 * configure, Makefile.in, libtool, ltconfig, ltmain.sh,
4160 stamp-h.in, 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.in,
4161 arch/dos/Makefile.in, arch/linux/Makefile.in,
4162 arch/sdl/Makefile.in, cfile/Makefile.in, iff/Makefile.in,
4163 main/Makefile.in, maths/Makefile.in, mem/Makefile.in,
4164 misc/Makefile.in, texmap/Makefile.in: cruft removal
4166 * 2d/diff, arch/dos/sgrep.out, arch/linux/stHqFIq1, main/test.txt:
4169 * ChangeLog, NEWS: moved old ChangeLog to NEWS
4171 * configure.in, conf.h.in: moved NDEBUG to conf.h.in
4173 * main/game.c, main/kconfig.c, main/text.c: changed args_find to
4176 * main/gamecntl.c, main/inferno.c: changed args_find to FindArg,
4177 added -grabmouse option
4179 * arch/dos_init.c, arch/linux_init.c, arch/linux_ipx_udp.c,
4180 arch/linux_net.c, arch/sdl_init.c, arch/dos/init.c,
4181 arch/dos/joyc.c, arch/linux/init.c, arch/linux/ipx_udp.c,
4182 arch/linux/linuxnet.c, arch/sdl/init.c, include/args.h,
4183 main/config.c, main/hud.c, main/menu.c, main/multi.c,
4184 main/network.c, main/piggy.c, main/polyobj.c, main/slew.c,
4185 main/songs.c, misc/args.c: changed args_find to FindArg
4187 2001-01-22 Bradley Bell <btb@icculus.org>
4189 * configure, main/Makefile.am, main/Makefile.in: configuration
4192 * include/error.h, include/mono.h, main/game.c, main/gamerend.c:
4193 fix compiler warnings w/opengl
4195 * include/console.h: ggi support
4197 * arch/linux_init.c: svgalib support
4199 * Makefile.in, conf.h.in, configure, configure.in, 2d/Makefile.am,
4200 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.am,
4201 arch/Makefile.in, arch/svgalib_init.c, cfile/Makefile.in,
4202 iff/Makefile.in, main/Makefile.am, main/Makefile.in,
4203 maths/Makefile.am, maths/Makefile.in, mem/Makefile.in,
4204 misc/Makefile.in, texmap/Makefile.am, texmap/Makefile.in:
4207 * iff/iff.c, include/u_mem.h: NDEBUG fixes
4209 * main/ai.h, main/inferno.c, main/lighting.c, main/object.c,
4210 main/render.c: fix warnings and enable NDEBUG *
4211 arch/svgalib_init.c: svgalib support
4213 2001-01-22 Michael Wagener <Michael.Wagener@materna.de>
4215 * main/kconfig.c: joystick support
4217 2001-01-21 Bradley Bell <btb@icculus.org>
4219 * cvshowto.txt: new file, taken from d1x webpage
4221 * AUTHORS, README: Taking over as maintainer of d2x
4223 * main/gamecntl.c, main/inferno.c: Grab mouse with SDL/X11
4225 2001-01-20 Bradley Bell <btb@icculus.org>
4227 * configure, configure.in: Turned -Werror back off by default
4229 * README, configure, configure.in, 2d/font.c, arch/sdl_init.c,
4230 iff/iff.c, include/3d.h, include/d_io.h, main/Makefile.am,
4231 main/Makefile.in, main/bm.c, main/collide.c, main/credits.c,
4232 main/fuelcen.h, main/game.c, main/gamecntl.c, main/gamepal.c,
4233 main/gamerend.c, main/gamesave.c, main/gameseg.c, main/gameseq.c,
4234 main/gauges.c, main/kconfig.c, main/kludge.c, main/kmatrix.c,
4235 main/laser.c, main/multi.c, main/network.c, main/network.h,
4236 main/newdemo.c, main/newmenu.c, main/object.c, main/object.h,
4237 main/physics.c, main/piggy.c, main/polyobj.c, main/state.c,
4238 main/switch.c, main/titles.c, main/wall.c: Got rid of all compiler
4239 warnings, for non-OpenGL on linux, anyway...
4241 2001-01-19 Bradley Bell <btb@icculus.org>
4243 * copying: remove duplicate file
4245 * Import of d2x-0.0.9-pre1
4247 * Import of d2x-0.0.8