1 2003-11-24 Bradley Bell <btb@icculus.org>
3 * libmve/decoder8.c, libmve/mve_main.c, libmve/mvelib.c,
4 libmve/mveplay.c: stuff to play mve's in WinCE
6 * arch/win32/findfile.c: unused functions...
10 * arch/sdl/mouse.c, main/konfig.c, main/newmenu.c, main/newmenu.h:
11 enabled mouse control of menus
13 * main/mission.h: oops, didn't mean to change this.
15 2003-11-21 Bradley Bell <btb@icculus.org>
17 * VisualCE/d2x/d2x.vcp: updated project file
19 2003-11-20 Bradley Bell <btb@icculus.org>
21 * VisualCE, VisualCE/d2x, VisualCE/d2x/d2x.vcp, VisualCE/d2x.vcw,
22 VisualCE/libmve, VisualCE/libmve/libmve.vcp, VisualCE/mveplayer,
23 VisualCE/mveplayer/mveplayer.vcp: added project files for eMbedded
26 2003-11-17 Bradley Bell <btb@icculus.org>
28 * configure.ac, arch/linux/Makefile.am, arch/linux/linuxnet.c,
29 main/menu.c: added option to disable kalinix under unix
31 * main/game.c, main/newmenu.c: always set menu mode for GL popups
33 2003-11-14 Bradley Bell <btb@icculus.org>
35 * main/automap.c: fix automap background image
37 * main/automap.c, main/automap.h: delete cruft
39 * main/automap.c: fix level number position
41 * main/automap.c: simplify g3_draw_line hack
43 * main/menu.c: stop pointless vid mode changes
45 2003-11-07 Bradley Bell <btb@icculus.org>
47 * NEWS, installation.txt: s'more documentation
49 2003-11-07 Steffen Pohle <stpohle@gmx.net>
51 * configure.ac: fix .exe extension problems
53 2003-11-07 Bradley Bell <btb@icculus.org>
55 * arch/ogl/ogl.c: disable texture format verification for OS X -
58 2003-11-06 Bradley Bell <btb@icculus.org>
60 * main/automap.c, main/gamecntl.c, main/movie.c, main/titles.c:
61 use more traditional Alt+Enter for toggling fullscreen
63 * 2d/ibitblt.c, main/mission.h: comments/formatting
65 * arch/ogl/sdlgl.c: smash textures, for non-linux, for real
67 2003-11-06 Bradley Bell <btb@icculus.org>
69 * arch/ogl/gr.c, arch/ogl/sdlgl.c: smash textures on every
70 resolution change, use kludge to avoid repetitive res changes
72 2003-11-04 Bradley Bell <btb@icculus.org>
74 * main/piggy.c, main/piggy.h: moved bitmap and sound header data
75 structures and i/o routines back to piggy.c
77 2003-11-04 Martin Schaffner <maschaffner@gmx.ch>
79 * installation.txt: tell to install d1 .pig for better textures
81 2003-11-04 Bradley Bell <btb@icculus.org>
83 * main/mission.c, main/mission.h, main/piggy.h: added hogsize for
84 oem d1 v1.0 and registered d2 v1.0, comments
86 2003-11-03 Bradley Bell <btb@icculus.org>
88 * main/bm.h, main/piggy.c, main/piggy.h: big pigsize is same for
89 all d1 shareware - even though files are different!
91 * main/bm.h, main/piggy.c, main/piggy.h: added big pigsize for
94 * main/bm.h, main/piggy.c, main/piggy.h: added big pigsize for
97 * main/bm.h, main/piggy.c, main/piggy.h: added pigsize for
100 2003-10-31 Martin Schaffner <maschaffner@gmx.ch>
102 * main/movie.c: when no movies are found, divide by six the
103 number of warning lines sent to stdout
105 2003-10-29 Martin Schaffner <maschaffner@gmx.ch>
107 * include/byteswap.h: fix stupid copy/paste error
109 2003-10-24 Bradley Bell <btb@icculus.org>
111 * 2d/bitblt.c, 2d/ibitblt.c, include/gr.h, include/grdef.h: use
112 gr_linear_rep_movsd_2x instead of almost identical
113 gr_linear_movsd_double. Better since we have assembly versions.
115 2003-10-22 Martin Schaffner <maschaffner@gmx.ch>
117 * main/gamemine.c, main/piggy.c: fix "psychedelic" walls
120 2003-10-21 Martin Schaffner <maschaffner@gmx.ch>
122 * main/gameseq.c, main/multi.c, main/multi.h: fix compilation
123 error with --disable-network, move reset_network_objects()
124 from gameseq.c to multi.c
126 2003-10-14 Bradley Bell <btb@icculus.org>
128 * AUTHORS, NEWS: stuff
130 * arch/win32/ipx_mcast4.c: include newmenu header (for FAIL macro)
132 2003-10-12 Bradley Bell <btb@icculus.org>
134 * main/cntrlcen.c, main/endlevel.c, main/gamerend.c,
135 main/gameseq.c, main/mission.c, main/mission.h, main/network.c:
138 2003-10-12 Aaron Plattner <plattner@caltech.edu>
140 * arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
141 arch/linux/ipx_kali.c, arch/linux/ipx_mcast4.c,
142 arch/linux/ipx_udp.c, arch/linux/linuxnet.c,
143 arch/linux/include/ipx_drv.h, arch/linux/include/ipx_mcast4.h,
144 arch/win32/Makefile.am, arch/win32/ipx_drv.h,
145 arch/win32/ipx_mcast4.c, arch/win32/ipx_udp.c,
146 arch/win32/ipx_win.c, arch/win32/winnet.c,
147 arch/win32/include/ipx_mcast4.h, include/ipx.h, main/menu.c,
148 main/multi.h, main/network.c: add IPv4 multicasting support
150 2003-10-11 Bradley Bell <btb@icculus.org>
152 * main/endlevel.c, main/piggy.c: fixed endlevel stuff
154 * main/cntrlcen.c, main/endlevel.c, main/gamecntl.c,
155 main/gamerend.c, main/gameseq.c, main/gauges.c, main/kmatrix.c,
156 main/menu.c, main/mission.h, main/network.c, main/weapon.c,
157 main/weapon.h: lots of shareware and oem fixes
159 2003-10-10 Bradley Bell <btb@icculus.org>
161 * arch/win32/winnet.c: fixed stupid win32 network bug
163 2003-10-10 Bradley Bell <btb@icculus.org>
165 * main/piggy.c: increased D1_MAX_TMAP_NUM
167 2003-10-10 Martin Schaffner <maschaffner@gmx.ch>
169 * main/bm.c, main/bm.h, main/piggy.c: fixes d1 still textures
170 which are animated in d2, refactorizes d1 texture reading
172 2003-10-10 Bradley Bell <btb@icculus.org>
174 * arch/linux/linuxnet.c, main/automap.c, main/automap.h,
175 main/bmread.c, main/bmread.h, main/cntrlcen.c, main/cntrlcen.h,
176 main/collide.h, main/compbit.h, main/config.h, main/console.c,
177 main/controls.h, main/credits.c, main/credits.h, main/crypt.c,
178 main/desc_id.h, main/desw.h, main/dumpmine.c, main/effects.c,
179 main/effects.h, main/endlevel.c, main/endlevel.h, main/escort.c,
180 main/escort.h, main/fireball.h, main/fvi.c, main/fvi.h,
181 main/game.c, main/game.h, main/gamecntl.c, main/gamefont.c,
182 main/gamefont.h, main/gamemine.h, main/gamepal.c, main/gamepal.h,
183 main/gamerend.c, main/gamesave.h, main/gameseq.c, main/gameseq.h,
184 main/gamestat.h, main/gauges.h, main/hostage.c, main/hostage.h,
185 main/hud.c, main/hudmsg.h, main/inferno.c, main/inferno.h,
186 main/joydefs.c, main/joydefs.h, main/kconfig.h, main/kludge.c,
187 main/kmatrix.c, main/kmatrix.h, main/laser.c, main/lighting.h,
188 main/menu.c, main/menu.h, main/mglobal.c, main/modem.h,
189 main/morph.h, main/movie.c, main/movie.h, main/multibot.h,
190 main/netmisc.h, main/network.h, main/newmenu.h, main/paging.h,
191 main/physics.c, main/physics.h, main/piggy.h, main/player.c,
192 main/playsave.h, main/polyobj.c, main/polyobj.h, main/powerup.c,
193 main/powerup.h, main/render.c, main/render.h, main/reorder.h,
194 main/robot.c, main/scores.h, main/screens.h, main/segment.c,
195 main/segpoint.h, main/slew.c, main/slew.h, main/songs.c,
196 main/songs.h, main/sounds.h, main/state.h, main/terrain.c,
197 main/terrain.h, main/texmerge.h, main/text.h, main/textures.h,
198 main/titles.h, main/vclip.c, main/vclip.h, main/vers_id.h,
199 main/wall.h: comments/formatting
201 2003-10-09 Bradley Bell <btb@icculus.org>
203 * main/text.c: fix text when using old datafiles
205 * main/laser.h: comments/whitespace
207 * main/laser.c, main/weapon.c: fixed smart missiles and smart
208 mines w/shareware data
210 * include/DT_drawtext.h: deleted unused file
212 2003-10-08 Bradley Bell <btb@icculus.org>
214 * main/gameseq.c, main/inferno.c, main/menu.c: SHAREWARE fixes
216 * arch/win32/ipx_udp.c: use closesocket() instead of close()
218 * arch/sdl/joydefs.c, main/gamecntl.c, main/kconfig.c,
219 main/menu.c: Disabled 'd2x keys' weapon selection
221 2003-10-08 Martin Schaffner <maschaffner@gmx.ch>
223 * main/object.h, main/multi.h: get rid of most warnings issued by
224 cpp-precomp of gcc from Mac OS X dev tools
226 2003-10-05 Bradley Bell <btb@icculus.org>
228 * NEWS, configure.ac: increment version number
230 * cfile/cfile.c: better handling of CRLF text files (when that is
233 * utilities/hogcreate.c, utilities/hogextract.c,
234 utilities/mvlcreate.c, utilities/mvlextract.c: use binary mode for
235 reading/writing files
237 * arch/win32/Makefile.am, arch/win32/include/ipx_udp.h,
238 arch/win32/ipx_udp.c, arch/win32/winnet.c, main/menu.c: added UDP
241 2003-10-04 Bradley Bell <btb@icculus.org>
243 * cfile/cfile.c, main/config.c: oops, fgets does not return EOF
245 * main/netmisc.c: change byte to sbyte, comments/whitespace
247 2003-10-03 Bradley Bell <btb@icculus.org>
249 * cfile/cfile.c, main/config.c: fix win32 eof bug.
251 * arch/win32/ipx_drv.h, arch/win32/winnet.c, include/ipx.h: win32
254 * iff/iff.c, include/gr.h, include/iff.h, include/pstypes.h,
255 main/ai2.c, main/aipath.c, main/aistruct.h, main/bm.h,
256 main/config.c, main/escort.c, main/fireball.c, main/fuelcen.c,
257 main/fuelcen.h, main/gameseg.c, main/gameseg.h, main/laser.c,
258 main/lighting.c, main/mglobal.c, main/network.c, main/newdemo.c,
259 main/object.c, main/object.h, main/paging.c, main/player.h,
260 main/robot.h, main/segment.h, main/state.c, main/switch.c,
261 main/switch.h, main/titles.c, main/wall.c, main/wall.h,
262 main/weapon.c, main/weapon.h: change byte to sbyte,
265 * 2d/bitblt.c, cfile/cfile.c, include/cfile.h, main/ai.c,
266 main/ai.h, main/gamemine.c, main/gauges.c, main/kconfig.c,
267 main/menu.c, main/multi.c, main/multi.h, main/multibot.c,
268 main/newdemo.h, main/render.c, main/scores.c: change byte to sbyte
270 * configure.ac: better checking for timeval
272 2003-10-03 Martin Schaffner <maschaffner@gmx.ch>
274 * arch/dos/bak/ipx.c, arch/dos/ipx.c, arch/linux/Makefile.am,
275 arch/linux/include/ipx_lin.h, arch/linux/ipx_lin.c,
276 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, arch/linux/ukali.c,
277 arch/win32/winnet.c, configure.ac, include/byteswap.h,
278 include/ipx.h, main/inferno.c, main/menu.c, main/multi.c,
279 main/multibot.c, main/network.c: Make network architecture
280 choosable from game menu, add support for UDP/IP on Mac OS X and
283 2003-10-02 Martin Schaffner <maschaffner@gmx.ch>
285 * include/byteswap.h: added macros for coping with alignment
288 2003-10-02 Bradley Bell <btb@icculus.org>
290 * main/multi.h: added padding to little-endian version of
293 * arch/dos/bak/ipx.c, arch/dos/ipx.c: comments/whitespace
295 * main/netmisc.c: delete duplicate function
297 2003-10-01 Bradley Bell <btb@icculus.org>
299 * main/bm.c: make sure d1_texture_indices gets freed between
302 2003-09-11 Martin Schaffner <maschaffner@gmx.ch>
304 * main/piggy.h: fix size of d1 shareware descent.pig
306 2003-08-03 Martin Schaffner <martin.schaffner@epfl.ch>
308 * main/bm.c, main/bm.h, main/gamemine.c, main/gamemine.h,
309 main/gameseq.c, main/piggy.c: fix loading of d1 texture
310 replacements for non-animated textures
312 2003-08-02 Matthew Mueller <donut@dakotacom.net>
314 * main/controls.c: use fixed 20fps wiggle
316 2003-08-02 Paolo Ulivi <pulivi@libero.it> and Bradley Bell <btb@icculus.org>
318 * Makefile.am, debian/changelog.in, debian/control,
319 debian/d2x-common.dirs, debian/d2x-common.install,
320 debian/d2x-common.manpages, debian/d2x-gl.files,
321 debian/d2x-gl.menu, debian/d2x-sdl.files, debian/d2x-sdl.menu,
322 debian/rules, libmve/Makefile.am, libmve/mveplayer.1,
323 utilities/Makefile.am, utilities/hogcreate.1,
324 utilities/hogextract.1, utilities/mvlcreate.1,
325 utilities/mvlextract.1, utilities/tex2txb.1, utilities/txb2tex.1:
326 add man pages, distribute utility programs in new d2x-common deb
328 * rpm/d2x.spec.in: updated rpm spec file
330 2003-08-02 Bradley Bell <btb@icculus.org>
332 * cfile/cfile.c: update raw_position in cfputc and cfputs
334 2003-08-02 Martin Schaffner <martin.schaffner@epfl.ch>
336 * main/piggy.c: make error message more friendly
338 * main/piggy.c: simplify copying of bitmap flags
340 * arch/linux/linuxnet.c, main/multi.c, main/multibot.c: bigendian
343 * cfile/cfile.c: revert to always using custom fgets
345 * main/endlevel.c, main/mission.c: handle missing exit sequence
346 components gracefully
348 * main/playsave.c: comments
350 2003-07-24 Martin Schaffner <martin.schaffner@epfl.ch>
352 * cfile/cfile.c: update raw_position in cfwrite
354 * main/network.c: comments/formatting
356 2003-06-22 Bradley Bell <btb@icculus.org>
358 * cfile/cfile.c: use standard fgets for non-archive files
360 * main/movie.c: use con_printf for missing movie warning
362 2003-06-18 Bradley Bell <btb@icculus.org>
364 * main/movie.c: fixed cfile conversion of movielib code
366 * main/console.c, main/hud.c: strip out colors, etc when printing
369 * include/u_mem.h: fix NDEBUG calloc macro
371 2003-06-15 Bradley Bell <btb@icculus.org>
373 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c: removed
376 * 2d/pcx.c, include/strio.h, main/ai.c, main/ai.h,
377 main/cntrlcen.c, main/config.c, main/gamesave.c, main/gameseq.c,
378 main/movie.c, main/multi.c, main/network.c, main/newdemo.c,
379 main/newmenu.c, main/piggy.c, main/playsave.c, main/polyobj.c,
380 main/scores.c, main/state.c, main/text.c, misc/args.c,
381 misc/strio.c: convert file i/o to cfile
383 2003-06-14 Bradley Bell <btb@icculus.org>
385 * include/cfile.h, cfile/cfile.c: implemented cfile wrappers for
386 writing and other modes besides "rb" (mostly taken from
389 2003-06-09 Bradley Bell <btb@icculus.org>
391 * 2d/palette.c, main/kludge.c: gr_copy_palette not really a
394 * include/libmve.h, libmve/mve_main.c, libmve/mvelib.c,
395 libmve/mvelib.h, libmve/mveplay.c, main/movie.c: merged libmve
398 2003-06-07 Taylor Richards <taylor@icculus.org>
400 * libmve/mvelib.c, libmve/mveplay.c: stop memory leaks in libmve
402 2003-06-07 Bradley Bell <btb@icculus.org>
404 * main/console.c: fix non-console build
406 * main/gamesave.c: comments
408 * main/bm.c: remove redundant break
410 2003-06-06 Bradley Bell <btb@icculus.org>
412 * main/gauges.c, main/kconfig.c: comments/formatting
414 * console/.cvsignore: added .cvsignore
416 * main/console.c: can't write to console after it's closed
418 2003-06-05 Bradley Bell <btb@icculus.org>
420 * arch/sdl/event.c, console/CON_console.c, console/Makefile.am,
421 console/internal.c, console/internal.h, include/CON_console.h,
422 include/console.h, main/console.c, main/gamecntl.c, main/hud.c:
423 finish console conversion away from SDL
425 2003-06-04 Bradley Bell <btb@icculus.org>
427 * console/CON_console.c, include/CON.console.h, include/console.h,
428 main/console.c, main/game.c: console conversion to native gr,
431 * include/gr.h, main/credits.c, main/kconfig.c, main/newmenu.c:
432 put prototype for gr_bm_bitblt in gr.h
434 2003-06-03 Bradley Bell <btb@icculus.org>
436 * console/CON_console.c, console/DT_drawtext.c,
437 console/Makefile.am, include/CON_console.h, include/DT_drawtext.h,
438 main/console.c: use native fonts for console
440 * main/playsave.c: use shorts for short data
442 2003-06-02 Bradley Bell <btb@icculus.org>
444 * configure.ac, main/console.c: set console background, fix
447 2003-06-01 Bradley Bell <btb@icculus.org>
449 * Makefile.am, arch/sdl/event.c, configure.ac,
450 console/CON_console.c, console/DT_drawtext.c, console/Makefile.am,
451 console/internal.c, include/CON_console.h, include/DT_drawtext.h,
452 include/console.h, main/console.c, main/game.c, main/gamecntl.c,
453 main/gamerend.c: added console code (from SDL_console)
455 2003-05-30 Bradley Bell <btb@icculus.org>
457 * README: minor update
459 2003-05-28 Bradley Bell <btb@icculus.org>
461 * Info.plist.in, Makefile.am, configure.ac: add support for MacOS
466 2003-06-06 Bradley Bell <btb@icculus.org>
468 * main/kconfig.c: fix crash in control menus
470 * main/gauges.c: force cockpit redraw in opengl
472 * main/gamerend.c: move ogl swap, so cockpit and console get
475 2003-06-01 Bradley Bell <btb@icculus.org>
477 * configure.ac, libmve/mveplay.c: define struct timeval if needed
481 2003-05-12 Bradley Bell <btb@icculus.org>
483 * configure.ac: increment version number
485 * main/bm.c: use con_printf for exit model warnings
487 * configure.ac: must check for timespec after setting -mno-cygwin
489 * main/inferno.c: added -nohogdir and -userdir options
491 * NEWS, main/titles.c: use briefings with no extension
495 2003-04-30 Bradley Bell <btb@icculus.org>
497 * configure.ac: have to include time.h when checking for nanosleep
499 * configure.ac, libmve/mveplay.c: use autoconf to check for struct
502 * Makefile.am, NEWS, README, configure.ac: fix linking bug,
503 increment version number
505 * main/Makefile.am: make dist fix
509 2003-04-29 Bradley Bell <btb@icculus.org>
511 * configure.ac, 2d/2dsline.c, main/automap.c, libmve/mveplay.c:
514 2003-04-24 Bradley Bell <btb@icculus.org>
516 * configure.ac: increment version number
518 * main/inferno.c: redeclare main() 'the SDL way', make sure SDL.h
521 2003-04-24 Ingo van Lil <inguin@gmx.de>
523 * main/render.c: fix misspellings of NDEBUG
527 2003-04-14 Bradley Bell <btb@icculus.org>
529 * cfile/cfile.c: prefer files from d2 hog over d1 hog
531 2003-04-11 Bradley Bell <btb@icculus.org>
533 * main/automap.c, main/gamemine.c, main/menu.c: fix compiler
538 2003-04-11 Bradley Bell <btb@icculus.org>
540 * libmve/mveplay.c: use _sleep instead of sleep on win32
542 * Makefile.am, README, README.utils, arch/sdl/digi.c,
543 arch/sdl/joy.c, arch/win32/Makefile.am, include/byteswap.h,
544 include/cfile.h, include/error.h, libmve/Makefile.am,
545 libmve/decoders.h, main/Makefile.am, main/endlevel.c,
546 main/endlevel.h, main/playsave.c, misc/fileutil.c:
547 utilities/Makefile.am: comments/formatting/dist problems
549 * configure.ac: use different defines for os x
551 2003-04-07 Bradley Bell <btb@icculus.org>
553 * include/error.h, misc/error.c: put some old stuff back in,
554 eliminate duplicate error messages
556 * main/text.c: don't die on text not found
559 * main/inferno.c: print some useful info if hog not found, allow
560 -help to work if no text available
562 2003-04-07 Steffen Pohle <stpohle@gmx.net>
564 * arch/linux/Makefile.am: revert to previous version, so linux
567 2003-04-03 Bradley Bell <btb@icculus.org>
569 * main/endlevel.c: fixed exit model scheme yet again
571 2003-04-02 Bradley Bell <btb@icculus.org>
573 * misc/error.c: call Int3 on Assert
575 * main/cntrlcen.c, main/cntrlcen.h, main/gamesave.c: modified
578 * main/wall.c: don't die when trying to toggle nonexistent
579 segment... vertigo level 10 is buggy!
581 * main/gamemine.c: comments/formatting
583 2003-03-31 Micah J. Lieske <MicahJon@compuserve.com>
585 * arch/dos/digimm.c, arch/sdl/digi.c, arch/win32/digi.c,
586 main/inferno.c: Allow use of 22K sound samples
588 2003-03-29 Bradley Bell <btb@icculus.org>
590 * arch/ogl/gr.c: default to bitmapped reticle
592 * main/bm.c, main/endlevel.c, main/piggy.c, main/piggy.h,
593 main/polyobj.c: rewrote endlevel stuff to reread exit model info
596 * arch/sdl/joy.c: fixed text seen for hats in control config
599 2003-03-28 Bradley Bell <btb@icculus.org>
601 * main/bm.c: heh, model nums in vertigo are hardcoded,
602 N_D2_POLYGON_MODELS can't change
604 * configure.ac, include/d1x.xpm, include/descent.xpm,
605 arch/ogl/sdlgl.c, arch/sdl/gr.c: enabled setting icon with
608 2003-03-27 Bradley Bell <btb@icculus.org>
610 * main/text.h: fixed text references for hat directions
612 * arch/ogl/Makefile.am: oops, can't get rid of main INCLUDE yet...
614 2003-03-26 Bradley Bell <btb@icculus.org>
616 * main/playsave.c: make d2x keys backward compatible
618 2003-03-26 Micah J. Lieske <MicahJon@compuserve.com>
620 * arch/sdl/event.c, arch/sdl/joy.c: added hat support for sdl
623 2003-03-26 Bradley Bell <btb@icculus.org>
625 * main/piggy.c: fix crash when d1 data not present
627 * main/gamecntl.c, main/kconfig.c, main/playsave.c: fix d2x keys,
628 read/write from plr file
630 * main/ai.h, main/collide.c, main/escort.c, main/escort.h,
631 main/fuelcen.c, main/gamecntl.c, main/playsave.c, main/powerup.c:
632 added escort.h header
634 2003-03-25 Bradley Bell <btb@icculus.org>
636 * main/bm.c, main/piggy.c, main/piggy.h, main/gameseq.c: added
637 D1_PIGFILE ("descent.pig") macro
639 * main/bm.c, main/piggy.c, main/piggy.h: ability to load exit
640 models from d1 pig file
642 * main/bm.c, main/bm.h, main/endlevel.c, main/piggy.c,
643 main/piggy.h: ability to load exit model bitmaps (or any bitmap,
644 really) from d1 pig file
646 2003-03-23 Bradley Bell <btb@icculus.org>
648 * main/bm.c: stop extra robots from overwriting exit models
650 * include/ogl_init.h: increased OGL_TEXTURE_LIST_SIZE so the
651 texture list doesn't get full
653 * main/bm.c: fix mem leak when reading extra robots
655 2003-03-21 Bradley Bell <btb@icculus.org>
657 * main/menu.c: Added option to set movie resolution (mostly works)
659 2003-03-21 Martin Schaffner <maschaffner@gmx.ch>
661 * main/gameseq.c, main/piggy.c, main/piggy.h: move bitmap
662 replacement functions to piggy.c
664 * main/gameseq.c: attempt to support mac d1 descent.pig
666 * main/bm.c: fix mem leak
668 * main/gameseq.c: fix bug: when opening d1 level 1 with oem data
669 files, both d1 and d2 oem briefing where showed
671 * main/inferno.c, main/movie.c: Change the default movie
672 resolution to "high", implement the option -lowresmovies
674 2003-03-20 Bradley Bell <btb@icculus.org>
676 * arch/sdl/rbaudio.c, main/songs.c: cd detection works now
678 * main/piggy.c: comments
680 2003-03-20 Martin Schaffner <maschaffner@gmx.ch>
682 * main/gameseq.c: delete duplicate function
684 * 2d/rle.c: fix color swapping on big endian of big rle bitmaps
686 2003-03-19 Bradley Bell <btb@icculus.org>
688 * arch/sdl/rbaudio.c, include/rbaudio.h: starting d2 cd detection
689 (cddb discid) support
691 * arch/sdl/digi.c, main/kludge.c: implemented
692 digi_link_sound_to_object3 for looping sounds, other looping stuff
694 * arch/sdl/gr.c: removing dependencies on stuff in main/
696 * arch/linux/Makefile.am, arch/linux/init.c,
697 arch/linux/linuxnet.c, arch/linux/include/ukali.h,
698 arch/ogl/Makefile.am, main/inferno.c: moved joy_init back to main,
699 other header cleanups
701 * arch/win32/ipx_win.c, configure.ac: ipx on win32 fixed!
703 2003-03-19 Martin Schaffner <maschaffner@gmx.ch>
705 * 2d/rle.c, include/gr.h, include/rle.h, main/bm.c, main/bm.h,
706 main/gamemine.c, main/gamemine.h, main/gameseq.c, main/piggy.c,
707 main/piggy.h, main/wall.c, main/wall.h: if descent.pig available,
708 load d1 textures for d1 levels
710 2003-03-19 Bradley Bell <btb@icculus.org>
712 * 2d/font.c, 2d/palette.c, 3d/interp.c, 3d/setup.c,
713 arch/sdl/rbaudio.c, include/texmap.h, libmve/decoder16.c,
714 libmve/decoder8.c, libmve/decoders.h, libmve/mveplay.c,
715 texmap/ntmap.c, texmap/texmapl.h: header/extern declaration
718 * README: added some OS X info
720 2003-03-17 Bradley Bell <btb@icculus.org>
722 * main/newdemo.c: simplify DEMO_FILENAME macro
724 * main/console.c, main/game.c: enable experimental console support
726 * main/gamerend.c: fixed location of fps meter in multi
728 2003-03-16 Bradley Bell <btb@icculus.org>
730 * main/menu.c, main/newdemo.c, main/newdemo.h, main/newmenu.c:
731 also look in shared data dir for demos
733 * main/newdemo.c, main/newdemo.h: comments/formatting
735 2003-03-15 Christopher Thielen <chris@luethy.net>
737 * main/kludge.c: set CDROM_dir back to "." - tricks game into
738 thinking d2 cd is always present
740 2003-03-15 Bradley Bell <btb@icculus.org>
742 * 2d/font.c, main/credits.c, main/scores.c: fixed opengl credits,
745 * arch/sdl/rbaudio.c: formatting, enabled volume control under
748 * arch/ogl/gr.c: fixed dark font bug by calling gr_set_mode from
749 gr_init. don't really know why this works, though
751 2003-03-14 Bradley Bell <btb@icculus.org>
753 * main/gameseq.c: fix Bitmap_replacement_data mem leakage
755 * unused/bios/rbaudio.h: removed duplicate file
757 2003-03-14 Christopher Thielen <chris@luethy.net>
759 * arch/sdl/rbaudio.c: stop cd audio when exiting
761 2003-03-14 Micah J. Lieske <MicahJon@compuserve.com>
763 * main/gamecntl.c: add comments to the "only matt knows" cheats
765 2003-03-14 Martin Schaffner <maschaffner@gmx.ch>
767 * main/gamemine.c: formatting, better texture conversion for d1
770 2003-03-14 Bradley Bell <btb@icculus.org>
772 * main/piggy.c: must swap all mac version pigfiles
774 * main/ai.c, main/ai.h, main/bm.h, main/crypt.c, main/joydefs.h,
775 main/multi.c: formatting, minor cleanups
777 * 2d/rle.c: need to swap line_size on bigendian machines
779 * main/mission.c, main/mission.h: detect mac full version hogfile
781 2003-03-13 Bradley Bell <btb@icculus.org>
783 * arch/sdl/joydefs.c, main/kconfig.c, main/kconfig.h, main/menu.c:
784 added joy/mouse sensitivity slider, increased range to 16, and
787 * main/Makefile.am, main/joydefs.c, main/old/joydefs.c: moved old
790 * arch/linux/Makefile.am: removed extra backslash
792 * TODO, installation.txt: updated some documentation
794 * main/gamecntl.c, main/menu.c, main/menu.h: added "d2x options"
795 menu, with maxfps option
797 2003-03-12 Bradley Bell <btb@icculus.org>
799 * main/game.c, main/game.h, main/inferno.c: added -maxfps option
801 * arch/linux/alsadigi.c, arch/linux/findfile.c,
802 arch/linux/hmiplay.c, arch/linux/init.c, arch/linux/ipx_bsd.c,
803 arch/linux/ipx_kali.c, arch/linux/ipx_lin.c, arch/linux/ipx_udp.c,
804 arch/linux/joydefs.c, arch/linux/ukali.c, arch/linux/include,
805 arch/linux/include/ipx_bsd.h, arch/linux/include/ipx_drv.h,
806 arch/linux/include/ipx_hlpr.h, arch/linux/include/ipx_kali.h,
807 arch/linux/include/ipx_ld.h, arch/linux/include/ipx_lin.h,
808 arch/linux/include/ipx_udp.h, arch/linux/include/joystick.h,
809 arch/linux/include/music.h, arch/linux/include/serial.h,
810 arch/linux/include/ukali.h: formatting
812 2003-03-11 Chris Arena <ccarena@cox.net>
814 * main/menu.c: fixed brightness slider
816 2003-03-01 Bradley Bell <btb@icculus.org>
818 * main/piggy.c, main/titles.c: d1 briefing text fixed, spinning
819 robots and animated bitmaps work, but colors are messed up
821 2003-02-28 Bradley Bell <btb@icculus.org>
823 * main/player.h: whitespace
825 * main/automap.c, main/cntrlcen.c, main/collide.c,
826 main/gamerend.c: use Builtin_mission_num instead of 0 (if
827 descent.hog is present, d1 becomes mission 0)
829 * configure.ac, arch/win32/Makefile.am, arch/win32/ipx_drv.h,
830 arch/win32/ipx_win.c, arch/win32/mingw_init.c,
831 arch/win32/winnet.c: MinGW compiles with network enabled again,
832 but still doesn't work
836 2003-02-28 Bradley Bell <btb@icculus.org>
838 * 2d/pcx.c, arch/ogl/gr.c, libmve/mveplay.c, main/gameseq.c,
839 main/inferno.c, main/menu.c, main/movie.c, main/newmenu.c: Fixed
842 2003-02-27 Bradley Bell <btb@icculus.org>
844 * main/Makefile.am, main/gamesave.c, main/hoard.c, main/hoard.h,
845 main/inferno.c, main/menu.c, main/mission.c, main/mission.h,
846 main/network.c, main/network.h: noted that hoard.ham is only needed
847 for multiplayer HOARD games, and should not be equated with
848 "vertigo". put HoardEquipped() back in network.c.
850 * arch/ggi/key.c, arch/sdl/key.c, arch/svgalib/key.c,
851 include/d_delay.h, main/automap.c, main/game.c, main/kconfig.c,
852 main/multi.c, main/newdemo.c, misc/Makefile.am, misc/d_delay.c:
853 use timer_delay instead of d_delay
855 2003-02-27 Martin Schaffner <maschaffner@gmx.ch>
857 * main/render.c: added replacement qsort for solaris
859 2003-02-26 Bradley Bell <btb@icculus.org>
861 * main/gamemine.c: texture conversion for d1 shareware
863 2003-02-26 Martin Schaffner <maschaffner@gmx.ch>
865 * main/gamemine.c: better texture conversion for d1 levels
867 2003-02-26 Micah J. Lieske <MicahJon@compuserve.com>
869 * main/kconfig.c: fix joystick support under MinGW
871 2003-02-26 Bradley Bell <btb@icculus.org>
873 * main/playsave.c: fix swapping glitch
875 * configure.ac, readme.txt: clean stuff up, getting ready for
878 * main/titles.c: begin support for rendering spinning robots in
881 * main/mission.c, main/mission.h: load d1 oem mission, d1 v1.0
884 * main/gamemine.c: load d1 shareware levels!
886 2003-02-25 Bradley Bell <btb@icculus.org>
890 * autogen.sh: add warning about old auto* versions, use
893 2003-02-24 Bradley Bell <btb@icculus.org>
895 * main/gameseq.c, main/movies.c, main/titles.c: Descent I
896 briefings mostly working
897 * main/movie.c, main/titles.c: fixed some more briefing glitches
899 2003-02-23 Bradley Bell <btb@icculus.org>
901 * main/movie.c: fixed crash when using shareware data files
903 * arch/sdl/digi.c: fix crash on non-existent sounds
904 (i.e. shareware data)
906 2003-02-22 Bradley Bell <btb@icculus.org>
908 * main/titles.c: fixed fullscreen toggle in briefings
910 2003-02-21 Bradley Bell <btb@icculus.org>
912 * configure.ac: check for mingw when enabling nasm
913 * main/playsave.c: enable loading player files of either byte
916 2003-02-20 Bradley Bell <btb@icculus.org>
918 * main/bm.c, main/bm.h, main/endlevel.c: fixed up endlevel stuff
919 * arch/sdl/digi.c, main/kludge.c: oops, meant to say: fixed bug
920 #343, not "rest of solution to bug #344"
921 * arch/sdl/timer.c, include/timer.h: revert to more accurate
923 * main/kludge.c: partial solution to bug #344
924 * Makefile.am, tools/cvs2cl/cvs2cl.pl: get rid of cvs2cl.pl
925 * compilerdefs.txt: added linux/mips info
926 * ChangeLog: clean up changelog
928 2003-02-19 Bradley Bell <btb@icculus.org>
930 * libmve/mveplay.c: os x needs nanosleep prototype.
932 2003-02-18 Bradley Bell <btb@icculus.org>
934 * .cvsignore, libmve/.cvsignore: added files to .cvsignore
935 * include/libmve.h, libmve/mveplay.c, main/movie.c: added function
936 to disable/enable audio
937 * libmve/: mve_main.c, mveplay.c: bigendian fixes
938 * main/: movie.h, titles.c: make sure movie's palette is set before
939 writing briefing text. Fixes bug #359
940 * libmve/mveplay.c: make MVE_rmStepMovie play a full frame instead
942 * misc/: args.c, byteswap.c, d_delay.c, d_io.c, dos_disk.h,
943 error.c, hash.c, parsarg.c, parsarg.h, strio.c, strutil.c:
945 * maths/: fix.asm, rand.c, tables.c, vecmat.c, vecmata.asm:
947 * texmap/: ntmap.c, scanline.c, scanline.h, texmapl.h,
948 tmap_flt.asm, tmap_inc.asm, tmap_lin.asm, tmap_ll.asm,
949 tmap_per.asm, tmapfade.asm, tmapflat.c, tmappent.S, tmapppro.S:
951 * include/libmve.h: blah
953 2003-02-18 Martin Schaffner <martin.schaffner@epfl.ch>
955 * main/render.c: 2nd attempt to fix solaris qsort bug
957 2003-02-18 Bradley Bell <btb@icculus.org>
959 * configure.ac, include/pstypes.h: put alignment detection in
962 2003-02-17 Bradley Bell <btb@icculus.org>
964 * Makefile.am, README.utils, configure.ac, include/libmve.h,
965 include/mve_audio.h, include/mvelib.h, libmve/Makefile.am,
966 libmve/decoder16.c, libmve/decoder8.c, libmve/mve_audio.c,
967 libmve/mve_audio.h, libmve/mve_main.c, libmve/mvelib.c,
968 libmve/mvelib.h, libmve/mveplay.c, main/Makefile.am,
969 main/decoder16.c, main/decoder8.c, main/movie.c, main/mve_audio.c,
970 main/mve_main.c, main/mvelib.c, main/mveplay.c, main/mveplay.h:
971 moved mve stuff to separate subdir
972 * include/mvelib.h, main/movie.c, main/mve_main.c, main/mvelib.c,
973 main/mveplay.c, main/mveplay.h, main/titles.c: many improvements to
974 mve code. Fixes (at least) bugs #41, #348, and #350.
976 2003-02-14 Bradley Bell <btb@icculus.org>
978 * main/Makefile.am: no more Makefile.mveplay. again
979 * main/mveplay.c: typo
981 2003-02-13 Bradley Bell <btb@icculus.org>
983 * utilities/mvlextract.c: uint -> unsigned int
984 * main/: mve_main.c, mvelib.c, mveplay.c: add fullscreen mode to
985 standalone mveplayer, win32 support
986 * main/movie.c: random bugfixes, win32 support
987 * arch/sdl/Makefile.am: formatting
988 * configure.ac: disable networking on mac/win for now
989 * main/newmenu.c: comments
991 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
993 * 3d/interp.c, include/interp.h, main/polyobj.c: get rid of some
994 redundant swap functions.
996 2003-02-13 Bradley Bell <btb@icculus.org>
998 * ChangeLog: update changelog
1000 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
1002 * 3d/interp.c, include/interp.h, main/polyobj.c: fix remaining
1003 polymodel alignment issues.
1005 2003-02-13 Bradley Bell <btb@icculus.org>
1007 * utilities/: hogcreate.c, hogextract.c, mvlcreate.c, mvlextract.c:
1008 fix various little bugs
1009 * main/mveplay.c, utilities/hogextract.c, utilities/mvlextract.c,
1010 utilities/tex2txb.c, utilities/txb2tex.c: eliminate warning
1011 * main/: Makefile.am, Makefile.mveplay: build mveplayer from
1013 * README.utils: new file
1014 * main/: mve_main.c, mveplay.c: more movie fixes
1015 * README: updated README
1016 * 2d/Makefile.am, main/Makefile.am: some OS X and dist fixes
1018 2003-02-12 Bradley Bell <btb@icculus.org>
1020 * utilities/mvlextract.c: bigendian mvl support
1021 * main/mveplay.c: formatting, stuff
1022 * main/: Makefile.am, Makefile.mveplay: lotsa movie cleanups, added
1023 truecolor mve support, standalone mveplayer
1024 * include/mve_audio.h, include/mvelib.h, main/decoder16.c,
1025 main/decoder8.c, main/movie.c, main/mve_main.c, main/mvelib.c,
1026 main/mveplay.c: lotsa movie cleanups, added truecolor mve support,
1027 standalone mveplayer
1029 2003-01-22 Bradley Bell <btb@icculus.org>
1031 * include/: interp.h, interp.h: restore prototype for
1032 swap_polygon_model_data
1034 2003-01-21 Bradley Bell <btb@icculus.org>
1036 * main/piggy.c: use memcpy to avoid alignment problem
1037 * compilerdefs.txt: updated some defs, added sunos/sparc
1039 2003-01-15 Bradley Bell <btb@icculus.org>
1041 * main/render.c, arch/ogl/ogl.c: use __sun__ for sunos
1042 * main/gamemine.c: attempting to support d1 shareware
1043 * compilerdefs.txt: update defs
1045 2003-01-15 David Costanzo <david_costanzo@yahoo.com>
1047 * main/mveplay.c: fix several bugs, comments, formatting.
1049 2003-01-15 Bradley Bell <btb@icculus.org>
1051 * arch/ogl/sdlgl.c, arch/sdl/digi.c, arch/sdl/event.c,
1052 arch/sdl/gr.c, arch/sdl/init.c, arch/sdl/joy.c, arch/sdl/key.c,
1053 arch/sdl/mouse.c, arch/sdl/rbaudio.c, arch/sdl/timer.c,
1054 include/error.h, main/gamecntl.c, main/inferno.c: changed path for
1056 * arch/: ogl/glx.c, ogl/gr.c, ogl/ogl.c, ogl/wgl.c, sdl/joydefs.c:
1057 formatting, comments
1059 2003-01-11 Bradley Bell <btb@icculus.org>
1061 * main/: mission.c, mission.h: attempt to support d1 for mac
1063 * arch/sdl/joy.c, main/mvelib.c, main/titles.c: gcc 3.2 warnings
1064 * main/object.h: foo
1066 2003-01-09 Bradley Bell <btb@icculus.org>
1068 * main/movie.c: use ifdef around gr_toggle_fullscreen
1070 2003-01-07 Bradley Bell <btb@icculus.org>
1072 * Makefile.am, descent.msn, installation.txt, main/mission.c,
1073 main/mission.h: don't need .msn file for descent.hog anymore
1076 2003-01-06 Bradley Bell <btb@icculus.org>
1078 * main/mission.h, main/mission.c: comments
1079 * README, TODO, cvshowto.txt, installation.txt, debian/copyright:
1082 2003-01-03 Bradley Bell <btb@icculus.org>
1084 * utilities/: txb2txt.c, txt2txb.c: remove old files
1085 * 3d/interp.c, include/byteswap.h, main/gamemine.c: formatting
1086 * main/polyobj.c: attempt to make read_model_file
1088 * main/menu.c: move vertigo text
1090 2003-01-02 Bradley Bell <btb@icculus.org>
1092 * 3d/interp.c, include/interp.h, main/morph.c, main/polyobj.c,
1093 main/polyobj.h: cleanup alignment changes
1094 * NEWS, 3d/interp.c, include/3d.h, include/interp.h,
1095 include/pstypes.h, main/Makefile.am, main/bm.c, main/collide.c,
1096 main/object.h: fix alignment issues on sparc
1097 * cvshowto.txt: update cvs info
1099 * 2d/rle.c: make rle_swap handle RLE_BIG
1101 2003-01-01 Martin Schaffner <maschaffner@gmx.ch>
1103 * main/render.c: workaround solaris qsort bug
1105 2003-01-01 Steffen Pohle <stpohle@gmx.net>
1107 * arch/linux/linuxnet.c, arch/linux/ukali.c,
1108 arch/linux/include/ukali.h, main/inferno.c: enabled kali
1109 * arch/linux/Makefile.am: enabled linux joystick, kali
1110 * configure.ac, arch/linux/joystick.c, arch/sdl/Makefile.am,
1111 arch/sdl/event.c: enabled linux joystick
1113 2002-12-31 Bradley Bell <btb@icculus.org>
1115 * main/gamemine.c: simplified warning msg
1116 * NEWS, TODO, main/multi.c, main/netmisc.c: comments/whitespace
1117 * main/render.h: fix compiler warning
1119 2002-12-31 Martin Schaffner <maschaffner@gmx.ch>
1121 * 2d/rle.c, main/inferno.c, main/piggy.c: fixed rle_swap leaks.
1123 2002-12-24 Bradley Bell <btb@icculus.org>
1125 * main/mission.c: fixes an infinite loop which was caused by d2x
1126 thinking d2demo was a descent 1 mission
1128 2002-12-24 Martin Schaffner <maschaffner@gmx.ch>
1130 * arch/ogl/ogl.c, main/render.c: fix compiler warnings.
1132 2002-12-24 Bradley Bell <btb@icculus.org>
1134 * main/render.c: comments
1136 2002-10-30 Bradley Bell <btb@icculus.org>
1138 * main/inferno.c: add help for -hogdir option
1139 * main/inferno.c: added -hogdir option
1141 2002-10-28 Bradley Bell <btb@icculus.org>
1143 * main/: inferno.c, menu.c: enabled Vertigo displays
1144 * include/3d.h: typo
1146 2002-10-28 Martin Schaffner <maschaffner@gmx.ch> and Bradley Bell <btb@icculus.org>
1148 * 3d/interp.c, include/3d.h, include/byteswap.h, main/bm.c,
1149 main/netmisc.c, main/network.c: simplify and eliminate redundant
1152 2002-10-28 Martin Schaffner <maschaffner@gmx.ch>
1154 * maths/fixc.c: fix infinite loop in quad_sqrt.
1155 * 3d/points.c, include/maths.h, include/pstypes.h, maths/fixc.c,
1156 maths/vecmat.c: sparc/sunos support: rename quad to quadint.
1158 2002-10-12 Bradley Bell <btb@icculus.org>
1160 * 2d/2dsline.c: handle BM_OGL in gr_scanline()
1162 2002-10-11 Bradley Bell <btb@icculus.org>
1164 * main/hud.c: make hud_message work correctly
1165 * 2d/palette.c, arch/sdl/gr.c, include/palette.h, main/inferno.c:
1167 * main/network.c: formatting, small fixes
1169 2002-10-10 Bradley Bell <btb@icculus.org>
1171 * main/netmisc.h: no swap_object for little-endian
1172 * main/: netmisc.h, network.c: use macros to simplify network
1174 * main/piggy.c: disable autodetect of mac pig (use --enable-macdata
1176 * main/inferno.c: enable loading screen for mac shareware with
1178 * main/netmisc.c: whitespace
1179 * 2d/bitmap.c, main/inferno.c, main/mission.c, main/playsave.c:
1181 * main/hud.c: whitespace
1182 * configure.ac: remove shareware build, add macdata build
1183 * main/songs.c: whitespace
1184 * 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/gpixel.c, 2d/line.c,
1185 2d/pixel.c, 2d/poly.c, 2d/rect.c, 2d/tmerge.c, main/gamerend.c:
1187 * 2d/: Makefile.am, tmerge_a.asm: enable TRANSPARENCY_COLOR for
1190 2002-10-04 Martin Schaffner <maschaffner@gmx.ch>
1192 * cfile/cfile.c, include/iff.h, main/gamepal.c, main/titles.c:
1193 comments, formatting, etc.
1194 * iff/iff.c: fix bigendian iff loading.
1196 2002-10-03 Bradley Bell <btb@icculus.org>
1198 * utilities/txb2tex.c: typo
1199 * 3d/clipper.c, main/bm.c, main/game.c, main/gamecntl.c,
1200 main/newmenu.c, main/switch.c, main/terrain.c, main/text.c:
1202 * arch/sdl/mouse.c: whitespace
1204 2002-09-19 Bradley Bell <btb@icculus.org>
1206 * main/kconfig.c: fix a oops, add old logs
1207 * main/kconfig.c: support for >3 mouse buttons
1209 2002-09-18 Bradley Bell <btb@icculus.org>
1211 * include/gr.h: fix palette swap define
1213 2002-09-14 Bradley Bell <btb@icculus.org>
1215 * main/titles.c: load hires briefing screen if lores doesn't exist
1216 (i.e. vertigo) and MenuHires=0
1218 2002-09-14 Werner Augustin <descent-source@mailinglist.gnuher.de>
1220 * main/: multi.h, network.h: pack some structures for ipx
1223 2002-09-14 Bradley Bell <btb@icculus.org>
1225 * cfile/cfile.c, main/endlevel.c, main/gamesave.c: revert cfgets()
1226 and load_endlevel_data() to expect newline-terminated strings, fix
1227 load_game_data to read null-terminated string for
1230 2002-09-07 Bradley Bell <btb@icculus.org>
1232 * main/newmenu.c: added error message
1233 * main/menu.h: enable -nohires with mac shareware
1234 * 2d/palette.c, include/gr.h: enable 0/255 palette swap
1235 * 2d/font.c: enable 0/255 palette swap for fonts
1236 * 2d/bitblt.c: add TRANSPARENCY_COLOR to assembly code, nother OGL
1238 * 2d/2dsline.c: fix ogl blooper
1240 2002-09-05 Bradley Bell <btb@icculus.org>
1242 * 2d/rle.c, 2d/scalec.c, include/rle.h: better just do it the old
1244 * include/strutil.h: need string.h for strcasecmp
1245 * include/rle.h: okay, maybe it needs to be this way
1246 * include/: 3d.h, gr.h: more stuff from d2src, mostly formatting
1247 * 2d/scalec.c: more stuff from d2src
1248 * 2d/rle.c: more stuff from d2src, formatting
1249 * 2d/font.c: useless cruft
1250 * 2d/: 2dsline.c, bitmap.c, bitmap.h: more stuff from d2src
1251 * 2d/bitblt.c, include/grdef.h: moved gr_linear_movsd assembly from
1254 2002-09-04 Bradley Bell <btb@icculus.org>
1256 * include/grdef.h: fix compiler warnings
1257 * 2d/bitblt.c: fix compiler warnings, #ifdef out dos-only code
1258 * include/grdef.h: gr_linear_movsd isn't static for NO_ASM,
1260 * main/game.c: we want the mac ibitblt for everything but dos and
1262 * main/texmerge.c: these routines are in tmerge.c
1263 * main/credits.c: enable credits for mac and oem data
1264 * main/bm.c: use either exit.ham or exit.pofs
1265 * include/ibitblt.h: enable some more code from d2src
1266 * include/gr.h: enable mac ubitblt_double
1267 * 2d/rle.c: added gr_rle_expand_scanline_generic_masked from d2src
1268 * include/grdef.h: moved some inline asm from linear.h
1269 * 2d/ibitblt.c: brought in line with original d2 version
1270 * 2d/bitblt.c: reverted to original d2 version of this file, then
1271 added d1x enhancements
1272 * 2d/2dsline.c: formatting, use __MSDOS__ instead of __DJGPP__
1273 * 2d/linear.h: moved these back to their original locations
1275 * main/mveplay.c: close some memory holes, speed up palette loading
1276 * main/movie.c: added fullscreen toggle while playing movies
1277 * main/inferno.c: comment out -superhires help text (always on)
1278 * include/timer.h: added approx_fsec_to_usec macro
1279 * arch/sdl/joy.c: fix compiler warning
1281 2002-09-01 Bradley Bell <btb@icculus.org>
1283 * main/network.c: oops
1284 * main/: movie.c, mveplay.c, mveplay.h: more movie improvements
1285 * arch/sdl/timer.c, include/timer.h: added timer_delay, faster
1286 timer_get_fixed_seconds
1289 2002-08-31 Bradley Bell <btb@icculus.org>
1291 * TODO, main/inferno.c, main/movie.c, main/mveplay.c: movie
1293 * main/multi.h: network endian stuff
1294 * 2d/font.c, include/gr.h: fast file i/o for font headers
1295 * arch/win32/arch_ip.cpp: unused file
1296 * main/: netmisc.c, netmisc.h, network.c, network.h: formatting,
1297 bigendian networking fixes
1298 * main/menu.c: make net menu more accurate, also make superhires
1300 * include/pstypes.h: better to have __pack__ all the time, I think.
1301 needed for networking, e.g.
1302 * arch/win32/: ipx_drv.h, ipx_win.c, winnet.c: win32 networking
1304 * arch/win32/Makefile.am: unused file
1307 2002-08-30 Bradley Bell <btb@icculus.org>
1309 * arch/win32/ipx_drv.h: re-added arch/win32/ipx_drv.h
1310 * main/: newmenu.h, titles.c: formatting
1311 * NEWS, arch/linux/Makefile.am, arch/linux/include/ukali.h,
1312 main/multi.h: networking works, finally
1313 * TODO: added TODO file
1314 * arch/linux/arch_ip.cpp: unused fine
1315 * README: network sorta working
1316 * main/: Makefile.am, multi.c, network.c, network.h: more
1318 * main/menu.c: load builtin mission correctly
1319 * main/inferno.c: documentation
1320 * main/: hoard.c, hoard.h, gamesave.c, mission.c: move hoard stuff
1322 * main/Makefile.mveplay: don't need no more
1324 2002-08-29 Bradley Bell <btb@icculus.org>
1326 * main/: ip_base.cpp, ip_base.h, ip_basec.h, ipclienc.c,
1327 ipclient.cpp, ipclient.h, ipserver.cpp, ipx_drv.c, multipow.c,
1328 multipow.h, netlist.c, netpkt.c, netpkt.h: deleting unused d1x
1330 * include/ipx_drv.h: more network fixing
1331 * arch/linux/include/ipx_drv.h: more network fixing
1332 * include/ipx.h: formatting
1333 * arch/linux/ipx_kali.c, include/ipx.h: fixed networking fuck-up?
1334 * NEWS, arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
1335 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, main/Makefile.am,
1336 main/inferno.c: fixed networking fuck-up?
1337 * Makefile.am: moved mingw info to README
1338 * README, mingw32.txt: moved mingw info to README
1340 2002-08-27 Bradley Bell <btb@icculus.org>
1342 * utilities/mvlextract.c: allow specifying file to extract
1343 * utilities/: tex2txb.c, txb2tex.c: use default extension to
1345 * utilities/hogextract.c: allow specifying file to extract
1346 * main/mission.c: Have to get mission_num _after_ promoting...
1347 * main/: gameseq.c, titles.c: beginning d1 briefing support
1348 * descent.msn: beginning d1 briefing support
1349 * main/: titles.c, titles.h: d1-style mission briefings
1350 * main/piggy.h: whitespace
1351 * main/movie.c: beginning robot movie support, fall back on lo/hi
1352 res if hi/lo not available
1353 * main/mission.c: added Builtin_mission_num for builtin mission,
1354 D1Hogdir, d1-style mission briefings
1355 * main/: gameseq.c, mission.h: added Builtin_mission_num for
1357 * cfile/cfile.c, include/cfile.h: add capability for 3rd hogfile
1358 (for d1 missions that need d1 data)
1359 * 2d/ibitblt.c: whitespace
1361 2002-08-26 Bradley Bell <btb@icculus.org>
1363 * utilities/mvlcreate.c: oops
1364 * utilities/: Makefile.am, mvlcreate.c, mvlextract.c: added mvl
1366 * utilities/hogextract.c: added [v]iew option
1367 * utilities/: tex2txb.c, txb2tex.c: changed txt to tex
1368 * main/titles.c: fix writable string, disable DumbAdjust thing
1369 * main/polyobj.h: whitespace
1370 * main/newmenu.c: added pcx_get_dimensions(), other stuff from
1372 * main/movie.c: read movies from AltHogDir, other fixes
1373 * main/: mission.c, mission.h: fix bug w/mission filename
1374 * main/gameseq.c: comments
1375 * main/digi.h: whitespace n stuff
1376 * include/mve_audio.h: added audio flag macros
1377 * 2d/pcx.c, include/pcx.h: added pcx_get_dimensions(), other stuff
1381 2002-08-23 Bradley Bell <btb@icculus.org>
1383 * main/: gameseq.c, inferno.c, mission.c, mission.h, titles.c: fix
1385 * Makefile.am: remove d2demo.mn2
1386 * cfile/cfile.c, include/cfile.h: add cfile_size function
1387 * d2demo.mn2, installation.txt, main/gameseq.h, main/mission.c:
1388 eliminate need for .mn2 files for oem and demo
1390 2002-08-22 Bradley Bell <btb@icculus.org>
1392 * main/bm.c: fix for vertigo
1393 * main/menu.h: make OEM menu pcx available
1394 * 2d/rle.c: merge with original d2 file
1395 * Makefile.am, configure.ac: let mission files get installed by
1398 2002-08-17 Bradley Bell <btb@icculus.org>
1400 * configure.ac: make FAST_FILE_IO the default on little-endian
1402 * NEWS, README, compilerdefs.txt, readme.txt: documentation
1403 * 2d/bitblt.c, 2d/rle.c, arch/ogl/ogl.c: implement BM_FLAG_RLE_BIG
1406 2002-08-15 Martin Schaffner <maschaffner@gmx.ch>
1408 * main/: game.c, menu.c, mission.c: promote builtin missions.
1410 2002-08-15 Bradley Bell <btb@icculus.org>
1412 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h, main/piggy.c:
1413 improved mac pig loading/reverted TRANSPARENCY_COLOR changes
1414 * utilities/.cvsignore: added cvsignore
1415 * 2d/palette.c, include/palette.h, main/gamesave.c: mac data file
1417 * main/piggy.c: mac data file loading
1418 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h: set
1419 transparency and swap 0/255 correctly for mac data files
1421 2002-08-13 Bradley Bell <btb@icculus.org>
1423 * Makefile.am, configure.ac, utilities/Makefile.am: moved utility
1424 to utilities to avoid conflict with c++ std lib <utility>
1425 * utilities/: Makefile.am, hogcreate.c, hogextract.c, txb2txt.c,
1426 txt2txb.c: moved utility to utilities to avoid conflict with c++
1428 * Makefile.am, configure.ac: add utilities
1430 2002-08-09 Bradley Bell <btb@icculus.org>
1432 * 2d/palette.c, 3d/interp.c, include/gr.h, main/render.c:
1435 2002-08-08 Bradley Bell <btb@icculus.org>
1437 * main/inferno.c: comments
1438 * main/: newmenu.c, songs.c: mac demo datafile support
1439 * installation.txt: update
1440 * main/gamesave.c: use lowercase for consistency
1441 * main/: bm.c, bm.h, endlevel.c, polyobj.c: enable loading of exit
1442 models for other than d2demo
1444 2002-08-07 Martin Schaffner <maschaffner@gmx.ch>
1446 * main/gamemine.c: formatting, better d1 texture conversion
1447 * Makefile.am, descent.mn2, descent.msn, main/mission.c,
1448 main/mission.h: recognize .msn mission files.
1450 2002-08-07 Bradley Bell <btb@icculus.org>
1452 * .cvsignore, 2d/.cvsignore, 3d/.cvsignore, arch/.cvsignore,
1453 arch/dos/.cvsignore, arch/ggi/.cvsignore, arch/linux/.cvsignore,
1454 arch/ogl/.cvsignore, arch/sdl/.cvsignore, arch/svgalib/.cvsignore,
1455 arch/win32/.cvsignore, cfile/.cvsignore, iff/.cvsignore,
1456 main/.cvsignore, main/editor/.cvsignore, maths/.cvsignore,
1457 mem/.cvsignore, misc/.cvsignore, texmap/.cvsignore: added
1460 2002-08-06 Bradley Bell <btb@icculus.org>
1462 * main/: automap.c, laser.c, songs.c, titles.c: shareware stuff
1463 * main/Makefile.am: formatting
1464 * 2d/font.c: make gr_remap_font just reload the whole thing
1465 * configure.ac: formatting
1466 * Makefile.am: added d2demo.mn2
1467 * d2demo.mn2: mission file for shareware
1468 * include/u_mem.h, main/ai.c, main/gamesave.c, main/inferno.c,
1469 main/laser.h, main/text.h, main/titles.c, main/weapon.c: whitespace
1470 * main/sounds.h: shareware stuff, whitespace
1471 * main/: polyobj.c, polyobj.h: more fast i/o macros
1472 * main/: menu.c, menu.h, mission.c, newmenu.c, piggy.c, piggy.h:
1474 * main/: endlevel.c, endlevel.h, gamemine.c, gameseq.c: merged
1475 endlevel stuff to non-shareware, allow movies/endlevel for
1477 * main/cntrlcen.c: typo
1478 * main/bm.h: use global Piggy_hamfile_version
1479 * main/bm.c: merged endlevel stuff to non-shareware, more fast i/o
1480 macros, use global Piggy_hamfile_version
1481 * main/Makefile.am: terrain and movie stuff always used now
1482 * 2d/pcx.c, include/pcx.h: make pcx header available to other
1484 * main/: gamemine.c, gamesave.c: load DMB levels
1485 * main/: bm.c, cntrlcen.c, cntrlcen.h, fuelcen.c, fuelcen.h,
1486 segment.c, segment.h, switch.c, switch.h: fast i/o macros
1488 2002-08-04 Martin Schaffner <maschaffner@gmx.ch>
1490 * main/gamemine.c, main/gamesave.c, mem/mem.c: d1 level stuff.
1492 2002-08-04 Bradley Bell <btb@icculus.org>
1494 * main/inferno.c: shareware stuff, formatting
1495 * arch/sdl/rbaudio.c: gracefully handle redbook non-availability
1496 * arch/sdl/gr.c: don't need to set mode in gr_init
1498 2002-08-02 Martin Schaffner <maschaffner@gmx.ch>
1500 * main/: gamemine.c, gamemine.h, gamesave.c, gamesave.h: more d1
1502 * Makefile.am, descent.mn2: added mission file for descent 1
1504 2002-08-02 Bradley Bell <btb@icculus.org>
1506 * arch/sdl/digi.c, arch/sdl/gr.c, include/error.h,
1507 include/oldsdl.h, main/gamecntl.c, main/inferno.c, main/laser.c,
1508 main/piggy.h, misc/error.c: junk
1509 * main/: endlevel.c, escort.c, gameseq.c, newmenu.c, render.c,
1510 render.h, scores.c, scores.h, terrain.c: shareware stuff
1511 * configure.ac, include/pstypes.h, main/bm.c, main/bm.h,
1512 main/effects.c, main/effects.h, main/piggy.c, main/piggy.h,
1513 main/powerup.c, main/powerup.h, main/robot.c, main/robot.h,
1514 main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
1515 main/weapon.c, main/weapon.h: fast i/o macros
1517 2002-08-01 Martin Schaffner <maschaffner@gmx.ch>
1519 * NEWS, cfile/cfile.c, main/console.c, main/gamemine.c,
1520 main/gamemine.h, main/gamesave.c: load d1 levels
1522 2002-07-30 Bradley Bell <btb@icculus.org>
1524 * configure.ac: oops
1525 * configure.ac, arch/ogl/gr.c, arch/ogl/ogl.c, include/ogl_init.h:
1527 * main/menu.c, main/titles.c, NEWS, 2d/font.c, include/gr.h,
1528 include/grdef.h, main/game.c, main/gamefont.c, main/gamefont.h,
1529 main/gamemine.c, main/inferno.c, main/movie.c, main/newmenu.c,
1530 main/piggy.c, main/titles.c: support shareware datafiles!
1531 * main/: bm.c, gamemine.c, piggy.c, piggy.h, weapon.c, gamemine.c,
1532 piggy.c: SHAREWARE fixes
1534 2002-07-29 Bradley Bell <btb@icculus.org>
1536 * NEWS, include/fileutil.h, main/bm.c, main/gameseq.c,
1537 main/mveplay.c, main/piggy.c, main/piggy.h, main/playsave.c,
1538 misc/fileutil.c: Portability - OS X support
1540 2002-07-27 Bradley Bell <btb@icculus.org>
1542 * main/: Makefile.am, fuelcen.c, fuelcen.h, game.c, game.h,
1543 gamemine.c, gamesave.c, gameseq.c, piggy.c, piggy.h, segment.c,
1544 segment.h: portability
1545 * cfile/cfile.c, include/cfile.h, main/cntrlcen.c, main/cntrlcen.h,
1546 main/gamesave.c, main/switch.c, main/switch.h, main/wall.c,
1547 main/wall.h: portabilization
1548 * 2d/font.c, include/gr.h: portability
1550 2002-07-26 Bradley Bell <btb@icculus.org>
1552 * 2d/font.c, 2d/pcx.c, include/gr.h, main/movie.c: portability
1553 * arch/linux/findfile.c, include/pstypes.h: os x fixes
1554 * main/player.c: foo
1555 * misc/fileutil.c, include/fileutil.h, misc/fileutil.c: oops
1556 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c,
1557 misc/fileutil.h: portable file i/o utils
1558 * main/: Makefile.mveplay, inferno.c, movie.c, newmenu.c: s not a
1559 writable string anymore... / formatting
1560 * main/Makefile.am, main/bm.c, main/bm.h, main/cntrlcen.c,
1561 main/cntrlcen.h, main/effects.c, main/effects.h, main/piggy.c,
1562 main/piggy.h, main/player.c, main/player.h, main/polyobj.c,
1563 main/polyobj.h, main/powerup.c, main/powerup.h, main/robot.c,
1564 main/robot.h, main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
1565 main/weapon.c, main/weapon.h, 3d/interp.c, include/cfile.h:
1566 portable-izing file loading routines
1568 2002-07-24 Bradley Bell <btb@icculus.org>
1570 * main/mveplay.c: correctly play files with 16bit uncompressed
1571 audio, mem checking, etc
1572 * main/: Makefile.mveplay, mvelib.c, mveplay.c: enable standalone
1575 2002-07-23 Bradley Bell <btb@icculus.org>
1577 * misc/Makefile.am: unused file
1578 * configure.ac, main/endlevel.c, main/endlevel.h, main/menu.c,
1579 main/sounds.h: remove experimental nmovie stuff
1580 * main/movie.c: add some debugging output
1582 2002-07-22 Bradley Bell <btb@icculus.org>
1584 * main/: console.c, state.c: simplified header
1585 * main/movie.c: enable mveplay audio
1586 * main/old/movie.c: moved to main/
1587 * include/mve_audio.h, include/mvelib.h, main/Makefile.am,
1588 main/inferno.c, main/kludge.c, main/movie.c, main/mve_audio.c,
1589 main/mvelib.c, main/mveplay.c: initial movie support
1590 * arch/linux/findfile.c, arch/ogl/gr.c, arch/ogl/ogl.c,
1591 arch/sdl/init.c, arch/sdl/joy.c, include/byteswap.h,
1592 include/ogl_init.h, include/pstypes.h, main/console.c,
1593 main/state.c, mem/mem.c: OS X stuff
1594 * configure.ac: OS X and movie stuff
1596 2002-07-19 Bradley Bell <btb@icculus.org>
1598 * compilerdefs.txt: OSX defs
1600 2002-07-18 Bradley Bell <btb@icculus.org>
1602 * main/inferno.c: use simpler rcs tags
1603 * autogen.sh: keep Changelog in cvs (and use --accum)
1604 * arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/rbaudio.c,
1605 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/rbaudio.c,
1606 include/rbaudio.h, main/Makefile.am, main/cdrom.h, main/gamecntl.c,
1607 main/songs.c: changed cdrom->rbaudio
1608 * include/rbaudio.h: moved to /include
1610 2002-07-17 Bradley Bell <btb@icculus.org>
1612 * 2d/d2sline.c, 2d/bitblt.c, 2d/bitmap.c, 2d/bitmap.h, 2d/box.c,
1613 2d/canvas.c, 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/font.c,
1614 2d/gpixel.c, 2d/ibitblt.c, 2d/line.c, 2d/linear.asm, 2d/linear.h,
1615 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c, 2d/rect.c,
1616 2d/rle.c, 2d/scale.c, 2d/scalea.asm, 2d/scalea.h, 2d/scalec.c,
1617 2d/tmerge.c, 2d/tmerge_a.asm, 3d/clipper.c, 3d/clipper.h,
1618 3d/draw.c, 3d/globvars.c, 3d/globvars.h, 3d/instance.c,
1619 3d/interp.asm, 3d/interp.c, 3d/matrix.c, 3d/points.c, 3d/rod.c,
1620 3d/setup.c: use simpler rcs tags
1625 2002-07-17 Bradley Bell <btb@icculus.org>
1627 * tools/cvs2cl/cvs2cl.pl: upgrade cvs2cl
1628 * d2x-gl.sh, d2x-ogl.sh: changed d2x-ogl to d2x-gl
1629 * debian/rules: don't need readme's
1630 * debian/rules: move d1x license to COPYING, license clarifications
1631 * COPYING, license.txt, debian/copyright, Makefile.am: move d1x
1632 license to COPYING, license clarifications
1633 * debian/rules: fix debian docs
1634 * debian/rules: fix debian manpages
1635 * debian/d2x-sdl.menu: fix debian menu
1636 * debian/rules: link to undocumented man page for debs
1637 * Makefile.am, configure.ac, debian/control, debian/copyright,
1638 debian/d2x-gl.files, debian/d2x-gl.menu, debian/d2x-sdl.files,
1639 debian/d2x-sdl.menu, debian/d2x.files, debian/d2x.menu,
1640 debian/rules, rpm/d2x.spec.in: change d2x-ogl to d2x-gl, other
1643 2002-07-16 Bradley Bell <btb@icculus.org>
1645 * debian/: rules, changelog.in: deb stuff
1646 * configure.ac: cleaner nasm detection
1647 * debian/: changelog.in, control, rules: deb stuff
1648 * README, installation.txt: typos, stuff
1649 * configure.ac: better #defines
1650 * configure.ac: whitespace
1651 * configure.ac: better documentation
1652 * configure.ac, arch/sdl/event.c, arch/sdl/init.c: SDL_AUDIO and
1653 SDL_JOYSTICK not needed
1654 * configure.ac, main/inferno.c: __SDL__ ugly and not needed at all
1655 * configure.ac: need higher SDL for joystick
1656 * debian/: control, rules: deb stuff
1657 * arch/sdl/joy.c: old junk
1658 * Makefile.am, configure.ac: automake updates
1659 * main/: inferno.c, text.c: don't use althogdir on non-unix
1660 * configure.ac: more autoconf updates
1661 * misc/strutil.c: better strrev
1662 * main/inferno.c: need limits.h on mingw also
1663 * acconfig.h, configure.ac: Updated for autoconf 2.53 (no more
1666 2002-04-19 Bradley Bell <btb@icculus.org>
1668 * main/network.c: let hoard.ham be a cfile
1669 * main/text.c: better error message when hog not found
1672 2002-03-23 Bradley Bell <btb@icculus.org>
1674 * acconfig.h, configure.ac, arch/linux/Makefile.am,
1675 arch/sdl/Makefile.am: Use SDL joystick automatically
1676 * arch/sdl/joy.c, main/kconfig.c: SDL Joystick works!
1678 2002-03-05 Bradley Bell <btb@icculus.org>
1680 * arch/sdl/joydefs.c, arch/sdl/joy.c: SDL joystick stuff mostly
1683 2002-02-23 Bradley Bell <btb@icculus.org>
1685 * texmap/ntmap.c: fix bug preventing higher res sdl modes
1686 * arch/dos/Makefile.am, arch/ggi/Makefile.am,
1687 arch/linux/Makefile.am, arch/ogl/Makefile.am, arch/sdl/Makefile.am,
1688 arch/svgalib/Makefile.am, arch/win32/Makefile.am,
1689 main/editor/Makefile.am: moved includes to include
1690 * arch/sdl/gr.c: use SDL_VERSION_ATLEAST
1691 * Makefile.am, 2d/Makefile.am, 3d/Makefile.am, cfile/Makefile.am,
1692 iff/Makefile.am, main/Makefile.am, maths/Makefile.am,
1693 mem/Makefile.am, misc/Makefile.am, texmap/Makefile.am: moved
1695 * main/game.c: disabled cockpit for OGL, formatting
1696 * 2d/ibitblt.c: formatting
1698 2002-02-16 Bradley Bell <btb@icculus.org>
1700 * include/oldsdl.h: check for older macros
1701 * configure.ac, arch/sdl/digi.c, arch/sdl/event.c, arch/sdl/gr.c,
1702 include/error.h, include/oldsdl.h, main/gamecntl.c, main/inferno.c:
1703 allow older sdl versions
1705 2002-02-15 Bradley Bell <btb@icculus.org>
1707 * main/: automap.c, automap.h, inferno.c: automap resolution now
1709 * include/: gr.h, grdef.h: moved protos to from grdef.h to gr.h
1710 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
1711 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
1712 win32/include/key_arch.h: never mind - that would be pointless
1713 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
1714 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
1715 win32/include/key_arch.h: copied files from d1x
1716 * arch/linux/arch_ip.cpp, arch/win32/arch_ip.cpp, main/ip_base.cpp,
1717 main/ip_base.h, main/ipclient.cpp: enable udp debug messages
1718 * main/multipow.c: need conf.h
1719 * arch/win32/Makefile.am: new file
1720 * include/pstypes.h: added u_int16_t (needed in base_ip)
1721 * arch/win32/arch_ip.cpp: copied from d1x
1723 2002-02-14 Bradley Bell <btb@icculus.org>
1725 * arch/sdl/gr.c, main/inferno.c: allow gr_init lowres
1726 * NEWS, include/gr.h, main/game.c, main/game.h, main/gamecntl.c,
1727 main/netlist.c: Added hotkeys to toggle fullscreen mode
1728 * main/: ip_base.cpp, ip_base.h, multi.h, netlist.c, netpkt.c,
1729 network.c, network.h, ipclient.cpp, netpkt.h: d1x->d2x
1730 * main/: multipow.c, multipow.h, netlist.c, netpkt.c, netpkt.h,
1731 reorder.h: Lotsa networking stuff from d1x
1733 2002-02-13 Bradley Bell <btb@icculus.org>
1735 * include/gr.h, main/game.c: Fullscreen toggle stuff
1736 * arch/linux/Makefile.am, include/ipx.h: Lotsa networking stuff
1738 * main/: Makefile.am, inferno.c, ip_base.cpp, ip_base.h, menu.c,
1739 multi.h, network.c, network.h, newmenu.c: Lotsa networking stuff
1742 2002-02-11 Bradley Bell <btb@icculus.org>
1744 * main/bm.c: use portable loader if bigendian
1745 * include/pstypes.h: don't define bool for c++
1746 * include/cfile.h: extern AltHogDir stuff
1747 * include/byteswap.h: use WORDS_BIGENDIAN
1748 * main/: newmenu.c, newmenu.h: added fixedfont menu functions
1749 * main/vers_id.h: added D2X_IVER
1750 * misc/args.c: don't use d1x.ini
1751 * Makefile.am: rpm stuff
1752 * acconfig.h, configure.ac: c++, versioning, endianness, deb, rpm
1755 2002-02-09 Bradley Bell <btb@icculus.org>
1757 * rpm/: d2x.spec, d2x.spec.in: auto-generate rpm spec file
1759 2002-02-09 Paolo Ulivi <pulivi@libero.it>
1761 * d2x-ogl.sh, d2x-sdl.sh, rpm/.cvsignore, rpm/d2x.spec: rpm
1764 2002-02-06 Bradley Bell <btb@icculus.org>
1766 * arch/linux/arch_ip.cpp, main/ip_base.cpp, main/ip_base.h,
1767 main/ip_basec.h, main/ipclienc.c, main/ipclient.cpp,
1768 main/ipclient.h, main/ipserver.cpp: Adding d1x network code
1769 * debian/: changelog.in, control, copyright, d2x-gl.files,
1770 d2x-gl.menu, d2x.files, d2x.menu, rules: Added debian stuff
1774 2002-02-02 Bradley Bell <btb@icculus.org>
1776 * NEWS, arch/ggi/Makefile.am: reenabled ggi build
1777 * NEWS, acconfig.h, configure.ac, main/gamecntl.c, main/inferno.c:
1778 Enabled RELEASE option
1780 2002-01-31 Bradley Bell <btb@icculus.org>
1782 * Makefile.am, configure.ac: specify prerequisite versions of
1783 autoconf and automake
1785 2002-01-29 Bradley Bell <btb@icculus.org>
1787 * main/mission.c: RCS header added
1788 * main/inferno.c: update copyright date
1789 * main/mission.c: allow missions to be in AltHogDir
1790 * configure.ac: Display results of configure
1791 * include/d_io.h, main/inferno.c, main/newdemo.c: Added d_mkdir
1794 2002-01-28 Bradley Bell <btb@icculus.org>
1796 * NEWS, acconfig.h, configure.ac, cfile/cfile.c, main/newdemo.c:
1797 Data files now go in DATADIR/games/d2x, user files now go in
1800 2002-01-28 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
1802 * main/inferno.c: Data files now go in DATADIR/games/d2x, user
1803 files now go in ~/.d2x
1805 2002-01-24 Bradley Bell <btb@icculus.org>
1807 * configure.ac: fix nasm not found error message
1809 2002-01-18 Bradley Bell <btb@icculus.org>
1811 * configure.in: getting rid of old configure.in
1812 * acconfig.h, configure.ac, main/Makefile.am, main/kludge.c,
1813 main/movie.c: Movie playing kludgey stuff
1814 * misc/args.c: formatting
1815 * main/inferno.c: allow -h for help
1816 * include/error.h: don't die on int3, unless -debug given
1817 * mingw32.txt: more stuff
1819 2001-12-29 Bradley Bell <btb@icculus.org>
1821 * Makefile.am: Got rid of thinking.txt
1822 * main/inferno.c: document -nomovies option
1824 2001-12-28 Bradley Bell <btb@icculus.org>
1826 * main/titles.c: formatting, put some code into place for rendering
1827 of robots during briefings
1829 2001-12-27 Bradley Bell <btb@icculus.org>
1833 2001-12-23 Craig Hadady <chadady@iglou.com>
1835 * 2d/rle.c: fixed bug in dummy array.
1837 2001-12-03 Bradley Bell <btb@icculus.org>
1839 * arch/sdl/init.c: fix formatting
1840 * Makefile.am, acconfig.h, configure.ac, arch/linux/Makefile.am,
1841 arch/sdl/Makefile.am, arch/sdl/event.c, arch/sdl/init.c,
1842 arch/sdl/joy.c, arch/svgalib/Makefile.am: lots of makefile fixes,
1843 and sdl joystick stuff
1845 2001-11-30 Bradley Bell <btb@icculus.org>
1847 * thinking.txt: not needed
1849 2001-11-27 Bradley Bell <btb@icculus.org>
1851 * cygconf, mingw32.txt: use sdl from source on cygwin
1852 * Makefile.am, configure.ac, arch/ogl/Makefile.am,
1853 arch/sdl/Makefile.am, main/Makefile.am: move SDL_LIBS to LIBS,
1854 SDL_CFLAGS to CFLAGS
1856 2001-11-27 Bradley Bell <btb@icculus.org>
1860 2001-11-14 Bradley Bell <btb@icculus.org>
1862 * texmap/scanline.c: use optimization flags as texmap default
1863 * NEWS: mouse wheel, etc
1864 * arch/include/mouse.h, arch/sdl/mouse.c, main/kconfig.c: use mouse
1865 wheel to emulate 3rd axis
1866 * Makefile.am, configure.ac: change ENV_DJGPP to DJGPP
1867 * include/error.h: kludge to ungrab mouse when we hit an int3
1868 * include/d_io.h: change __ENV_WINDOWS__ to __WINDOWS__,
1869 __ENV_MSDOS__ to __MSDOS__
1870 * arch/sdl/mouse.c: remove cruft, fix formatting, use mouse wheel
1872 * arch/sdl/event.c: remove cruft, fix formatting, begin joystick
1874 * arch/sdl/digi.c: implemented digi_set_volume
1875 * include/grdef.h, main/config.c, misc/d_io.c: change
1876 __ENV_WINDOWS__ to __WINDOWS__, __ENV_MSDOS__ to __MSDOS__
1877 * 2d/font.c, main/bm.c, main/gamesave.c, main/gameseq.c,
1878 main/piggy.c: use MAKE_SIG
1879 * installation.txt: update
1880 * configure.ac: new file
1881 * arch/sdl/joydefs.c: #include pstypes.h
1882 * arch/sdl/init.c: SDL joystick stuff
1883 * acconfig.h: adjust MINGW defines
1884 * arch/sdl/joydefs.c: copied joydefs_config from linux/joydefs.c -
1885 controls menu now works
1887 2001-11-13 Bradley Bell <btb@icculus.org>
1889 * main/Makefile.am: Make sure bmread.c and terrain.c get included
1891 * Makefile.am: New file
1892 * arch/dos/Makefile.am: Make sure gr.c and joy2.asm get included in
1894 * compilerdefs.txt: New file
1895 * main/aipath.c: use D_RAND_MAX instead of RAND_MAX
1897 2001-11-12 Bradley Bell <btb@icculus.org>
1899 * main/playsave.c: load player files regardless of byte order of
1902 2001-11-11 Bradley Bell <btb@icculus.org>
1904 * include/makesig.h, main/playsave.c: Created header for MAKE_SIG
1906 * main/Makefile.am: Don't use terrain.c unless SHAREWARE
1907 * NEWS: GL savegame thumbnails
1908 * acconfig.h, configure.in: make option for NMOVIES, default to off
1910 2001-11-09 Bradley Bell <btb@icculus.org>
1912 * main/state.c: Enabled savegame thumbnails under OpenGL
1913 * unused/pa_null/pa_enabl.h: remove duplicate header
1914 * misc/args.c: use d2x.ini for option file
1915 * mem/mem.c: Move mem_realloc inside the ifdef
1916 * main/menu.c: fix 640x400 menu text
1917 * main/inferno.c: added documentation
1918 * main/endlevel.c: fix warnings
1919 * arch/ogl/gr.c: Get rid of gl spew
1920 * arch/linux/Makefile.am: move unused ipx_udp.c to EXTRA_DIST
1921 * acconfig.h: Define __SDL__ for mingw
1923 2001-11-08 Bradley Bell <btb@icculus.org>
1925 * 2d/font.c: free OGL font data when rereading
1926 * main/collide.c, main/endlevel.c, main/endlevel.h, main/gameseq.c,
1927 main/gauges.c, acconfig.h, configure.in, main/inferno.c,
1928 main/laser.c, main/menu.c, main/menu.h, main/newmenu.c,
1929 main/piggy.c, main/sounds.h, main/switch.c, main/titles.c,
1930 main/weapon.h: Enabled shareware build, endlevel flythrough
1932 * main/: Makefile.am, terrain.c, old/terrain.c: moved file, will be
1933 of use for shareware build
1934 * arch/ogl/: gr.c, sdlgl.c: use new d_realloc function, so mem
1936 * include/u_mem.h, mem/mem.c: added d_realloc/mem_realloc functions
1938 2001-11-05 Bradley Bell <btb@icculus.org>
1940 * include/args.h, main/inferno.c, misc/args.c: Change args_init
1942 * include/3d.h: Add comment
1944 2001-11-04 Bradley Bell <btb@icculus.org>
1946 * cfile/Makefile.am, cfile/nocfile.h, include/nocfile.h: Move
1948 * arch/ogl/sdlgl.c: Hack to keep SDL from screwing up X when it
1950 * main/: gamecntl.c, inferno.c: SDL applies to more than X11...
1951 * arch/ogl/gr.c, main/Makefile.am, main/gauges.c, main/hud.c,
1952 main/hudmsg.h: Enable d1x-style hud_message
1953 * arch/ogl/: glx.c, wgl.c: Sync with d1x
1954 * 2d/font.c: re-init ogl fonts after remapping colors.
1956 2001-11-02 Bradley Bell <btb@icculus.org>
1958 * misc/Makefile.am: remove byteswap.h (duplicate header)
1959 * 2d/font.c: fixed gr_remap_font, minor stuff
1960 * configure.in: take out -O2 if doing debug build
1961 * main/bm.c: formatting
1962 * 2d/font.c, include/gr.h, NEWS: Enable OpenGL fonts!
1963 * include/byteswap.h, misc/Makefile.am: fix swapint, swapshort
1964 macros, get rid of functions
1966 2001-11-01 Bradley Bell <btb@icculus.org>
1968 * misc/byteswap.h: removed duplicate header
1970 2001-10-31 Bradley Bell <btb@icculus.org>
1972 * NEWS, main/automap.c: automap works in opengl
1973 * NEWS, configure.in: Added news
1974 * main/newmenu.c: Must call set_screen_mode for menus when using GL
1975 * 2d/: bitblt.c, canvas.c, linear.h, scalea.h: Sync with d1x
1976 * arch/sdl/event.c, arch/sdl/gr.c, arch/sdl/init.c, iff/iff.c,
1977 include/3d.h, include/loadgl.h, main/inferno.c, maths/fixc.c,
1978 maths/vecmat.c, maths/vecmata.asm: Sync with d1x
1979 * Makefile.am, arch/sdl/Makefile.am: Makefile fixes
1980 * arch/ogl/: glx.c, gr.c, ogl.c, sdlgl.c: Sync with d1x
1981 * 3d/: clipper.c, draw.c, globvars.c, instance.c, interp.c,
1982 matrix.c, points.c, rod.c, setup.c: Minor sync with d1x
1984 2001-10-27 Bradley Bell <btb@icculus.org>
1986 * main/inferno.c: added some documentation
1988 2001-10-25 Bradley Bell <btb@icculus.org>
1990 * main/inferno.c, texmap/ntmap.c, texmap/tmapflat.c: Completed tmap
1992 * Makefile.am, configure.in, arch/Makefile.am,
1993 arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/digi.c,
1994 arch/dos/gr.c, arch/ggi/Makefile.am, arch/ggi/gr.c,
1995 arch/ogl/Makefile.am, arch/ogl/glx.c, arch/ogl/gr.c,
1996 arch/ogl/ogl.c, arch/ogl/sdlgl.c, arch/ogl/wgl.c,
1997 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/digi.c,
1998 arch/sdl/gr.c, arch/svgalib/Makefile.am, arch/svgalib/gr.c,
1999 texmap/scanline.c: Finished moving stuff to arch/blah. I know,
2000 it's ugly, but It'll be easier to sync with d1x.
2001 * Makefile.am, configure.in, main/Makefile.am, main/editor/med.c,
2002 main/editor/medwall.h, main/editor/segment.c, main/editor/seguvs.h,
2003 main/editor/Makefile.am: attempt at support for editor, makefile
2005 * misc/d_delay.c: formatting fix
2006 * texmap/: Makefile.am, ntmap.c, scanline.c, scanline.h, texmapl.h,
2007 tmappent.S, tmapppro.S: adding support for runtime selection of
2009 * main/: bmread.c, game.c, gamecntl.c, gamesave.c, inferno.c,
2010 inferno.h, piggy.c, render.c, editor/editor.h: conditionalize
2011 including multi.h and network.h, fix backslashes, fix compiler
2013 * main/: ai.c, ai2.c, aipath.c, automap.c, bm.c, cntrlcen.c,
2014 collide.c, controls.c, credits.c, dumpmine.c, endlevel.c, escort.c,
2015 fireball.c, fuelcen.c, gamemine.c, gameseq.c, gauges.c, laser.c,
2016 menu.c, multi.h, netmisc.c, network.h, newdemo.c, newmenu.c,
2017 object.c, powerup.c, state.c, switch.c, wall.c: conditionalize
2018 including multi.h and network.h, fix backslashes
2019 * include/pstypes.h: added typedef for u_int64_t on mingw
2020 * include/3d.h: added prototype for g3_uninit_polygon_model
2021 * arch/sdl/Makefile.am: Don't use SDL joystick except on mingw
2023 2001-10-24 Bradley Bell <btb@icculus.org>
2025 * arch/: ggi/Makefile.am, svgalib/Makefile.am: Moved input stuff to
2026 arch subdirs, as in d1x.
2027 * Makefile.am, configure.in, main/kconfig.c: Revert bin_programs to
2028 earlier style until i understand automake 1.5 better. remove input
2030 * arch/: Makefile.am, dos/Makefile.am, dos/joy2.asm, dos/joyc.c,
2031 dos/joydefs.c, dos/key.c, dos/mouse.c, ggi/event.c, ggi/init.c,
2032 ggi/key.c, ggi/mouse.c, linux/Makefile.am, linux/joydefs.c,
2033 linux/joystick.c, linux/include/joystick.h, sdl/Makefile.am,
2034 sdl/event.c, sdl/joy.c, sdl/joydefs.c, sdl/key.c, sdl/mouse.c,
2035 svgalib/event.c, svgalib/init.c, svgalib/key.c, svgalib/mouse.c:
2036 Moved input stuff to arch subdirs, as in d1x.
2037 * NEWS, configure.in: blah blah
2039 2001-10-23 Bradley Bell <btb@icculus.org>
2041 * include/ui.h, unused/ui/ui.h: Moved ui.h to includes/
2042 * texmap/tmapppro.S: no need for #include <conf.h> here
2043 * main/Makefile.am: Build fixes. EDITOR_SRCS added to
2045 * main/: Makefile.am, network.c: No longer #ifdef'ing out the whole
2046 file. RCS header added
2047 * main/: bmread.c, kmatrix.c, multi.c, multibot.c: No longer
2048 #ifdef'ing out the whole file. RCS header added
2049 * Makefile.am, acconfig.h, configure.in, arch/dos/Makefile.am,
2050 main/Makefile.am, maths/Makefile.am, texmap/Makefile.am: Build
2051 fixes. Now works with automake 1.5 and autoconf 2.52.
2052 --enable-editor option added. SDL_VIDEO and SDL_INPUT defined for
2053 mingw (-grabmouse now works on win32).
2054 * config.guess, config.sub, install-sh, missing, mkinstalldirs:
2055 These don't belong in cvs
2059 2001-10-20 Bradley Bell <btb@icculus.org>
2061 * 2d/font.c: Don't free unused variables...
2062 * 2d/font.c, include/gr.h: Bringing font stuff more in line with
2064 * Makefile.am, arch/Makefile.am, arch/dos/Makefile.am,
2065 arch/linux/Makefile.am, arch/win32/Makefile.am, iff/Makefile.am,
2066 main/Makefile.am: make dist more sensible
2067 * Makefile.am: Kludge for linking on mingw
2069 2001-10-19 Bradley Bell <btb@icculus.org>
2071 * Makefile.am, configure.in, arch/win32/Makefile.am,
2072 arch/win32/ipx_win.c, arch/win32/winnet.c: Little fixes
2073 * include/ipx_drv.h: Check for __MINGW32__
2074 * include/i86.h: Imported from d1x
2075 * arch/dos/: Makefile.am, ipx.c: Re-import of d1x files
2076 * arch/dos/modex.asm: Fixed %include
2077 * main/console.c: RCS headers added
2078 * arch/sdl/: Makefile.am, init.c, timer.c: Moved arch/sdl_* to
2080 * Makefile.am, main/Makefile.am: Moved final link to top-level
2081 directory instead of main/
2082 * 2d/linear.asm, maths/fix.asm, maths/vecmata.asm: Changed
2083 __ENV_LINUX__ to __linux__
2084 * configure.in, arch/Makefile.am, arch/dos_dpmi.c,
2085 arch/dos_findfile.c, arch/dos_init.c, arch/dos_ipx.c,
2086 arch/dos_modex.asm, arch/dos_timer.asm, arch/dos_tweak.inc,
2087 arch/dos_vesa.c, arch/dos_vgaregs.inc, arch/linux_init.c,
2088 arch/sdl_init.c, arch/sdl_timer.c, arch/dos/Makefile.am,
2089 arch/dos/dpmi.c, arch/dos/findfile.c, arch/dos/init.c,
2090 arch/dos/ipx.c, arch/dos/modex.asm, arch/dos/timer.asm,
2091 arch/dos/tweak.inc, arch/dos/vesa.c, arch/dos/vgaregs.inc,
2092 arch/linux/Makefile.am, arch/linux/init.c, arch/win32/Makefile.am,
2093 arch/win32/mingw_init.c, main/Makefile.am: Moved arch/sdl_* to
2095 * configure.in: add --enable-xploader, support arch/linux subdir,
2097 * main/inferno.c: conditionalize conf.h
2099 2001-10-19 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
2101 * acconfig.h, 2d/bitmap.h, 3d/interp.c, cfile/cfile.c,
2102 include/cfile.h, main/bm.c, mem/mem.c, misc/fileutil.c,
2103 misc/fileutil.h: Partial application of linux/alpha patch.
2105 2001-10-19 Bradley Bell <btb@icculus.org>
2107 * main/Makefile.am, arch/linux/Makefile.am: Brought linux
2108 networking in line with d1x, moved some arch/linux_* stuff to
2110 * arch/linux/: findfile.c, ipx_bsd.c, ipx_kali.c, ipx_lin.c,
2111 linuxnet.c, ukali.c, include/ipx_bsd.h, include/ipx_hlpr.h,
2112 include/ipx_kali.h, include/ipx_ld.h, include/ipx_lin.h,
2113 include/ipx_udp.h, include/ukali.h: remove pesky * from RCS log
2115 * arch/: Makefile.am, linux_findfile.c, linux_ipx_bsd.c,
2116 linux_ipx_lin.c, linux_ipx_udp.c, linux_net.c, linux/findfile.c,
2117 linux/ipx_bsd.c, linux/ipx_kali.c, linux/ipx_lin.c,
2118 linux/ipx_udp.c, linux/linuxnet.c, linux/ukali.c,
2119 linux/include/ipx_bsd.h, linux/include/ipx_hlpr.h,
2120 linux/include/ipx_kali.h, linux/include/ipx_ld.h,
2121 linux/include/ipx_lin.h, linux/include/ipx_udp.h,
2122 linux/include/ukali.h: Brought linux networking in line with d1x,
2123 moved some arch/linux_* stuff to arch/linux/*
2124 * include/ipx_drv.h: Imported from d1x
2125 * main/ipx_drv.c: RCS info added, conf.h added, etc...
2126 * main/ipx_drv.c: Imported from d1x
2127 * include/args.h, include/ipx.h, main/inferno.c, main/network.c,
2128 main/network.h, main/Makefile.am: Trying to get network working on
2130 * configure.in, 2d/Makefile.am, arch/win32/Makefile.am,
2131 main/Makefile.am: build fixes
2132 * arch/: win32/Makefile.am, win32/findfile.c, win32/ipx_drv.h,
2133 win32/ipx_win.c, win32/winnet.c, Makefile.am, win32_findfile.c,
2134 linux/include/ipx_drv.h: Moved win32_* to win32/* (a la d1x),
2135 starting to get net working.
2136 * include/pstypes.h: Changed __ENV_LINUX__ to __linux__,
2137 conditionalized min,max macros
2139 2001-10-18 Bradley Bell <btb@icculus.org>
2141 * acconfig.h, 2d/linear.h, arch/include/joy.h, include/loadgl.h,
2142 include/strutil.h, include/vecmat.h, main/kconfig.c, misc/d_glob.c,
2143 texmap/tmap_inc.asm, texmap/tmap_per.asm, texmap/tmappent.S,
2144 texmap/tmapppro.S, main/console.c: Changed __ENV_LINUX__ to
2146 * 2d/2dsline.c: RCS headers added/changed
2147 * configure.in: fix NASMFLAGS bug
2148 * main/: collide.c, inferno.c, object.c, render.c: RCS headers
2151 2001-10-17 Bradley Bell <btb@icculus.org>
2153 * NEWS: Fixed the invulnerable robots bug!
2154 * main/collide.c: Fixed the invulnerable robots bug!
2156 2001-10-14 Bradley Bell <btb@icculus.org>
2158 * Makefile.am, arch/Makefile.am, iff/Makefile.am, main/Makefile.am:
2161 2001-10-13 Bradley Bell <btb@icculus.org>
2163 * Makefile.am, autogen.sh, configure.in, 2d/Makefile.am,
2164 arch/Makefile.am, arch/dos/Makefile.am,
2165 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
2166 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
2167 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
2168 arch/dos/include/Makefile.am, arch/dos/mm_snd/Makefile.am,
2169 arch/dos/mm_snd/include/Makefile.am, arch/include/Makefile.am,
2170 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
2171 arch/win32/Makefile.am, arch/win32/d3dframe/Makefile.am,
2172 arch/win32/include/Makefile.am, iff/Makefile.am,
2173 iff/archive/Makefile.am, include/Makefile.am, main/Makefile.am,
2174 main/editor/Makefile.am, main/old/Makefile.am, tools/Makefile.am,
2175 tools/cvs2cl/Makefile.am, unused/Makefile.am,
2176 unused/bios/Makefile.am, unused/lib/Makefile.am,
2177 unused/novga/Makefile.am, unused/pa_null/Makefile.am,
2178 unused/ui/Makefile.am, unused/vga/Makefile.am,
2179 unused/vga/new/Makefile.am, unused/win95/Makefile.am: Removed
2180 automake stuff from "inert" subdirs. And there was much rejoicing.
2181 * Makefile.am, NEWS, configure.in: Stuff
2182 * ChangeLog: removing auto-generated file
2183 * cygconf: Added instructions for mingw32 build
2184 * Makefile.am: renamed INSTALL to installation.txt
2185 * installation.txt, INSTALL: renamed INSTALL to installation.txt
2186 * mingw32.txt: Added instructions for mingw32 build
2187 * configure.in: Enable assembly under mingw32
2189 2001-10-12 Bradley Bell <btb@icculus.org>
2191 * acconfig.h, aclocal.m4, conf.h.in: remove superfluous files
2192 * acconfig.h, aclocal.m4, conf.h.in, configure.in, 2d/2dsline.c,
2193 2d/bitblt.c, 2d/box.c, 2d/canvas.c, 2d/gpixel.c, 2d/line.c,
2194 2d/pixel.c, include/pstypes.h, include/strutil.h, include/timer.h,
2195 main/digi.h, main/kludge.c, main/object.c, main/render.c,
2196 misc/d_glob.c, misc/d_io.c, misc/strutil.c: Changed __ENV_DJGPP__
2197 to __DJGPP__, since it's built-in.
2199 2001-10-12 Paolo Ulivi <paoloulivi@tin.it>
2201 * aclocal.m4, conf.h.in, include/vecmat.h, main/collide.c,
2202 main/kludge.c, main/piggy.h: fix some gcc 3.0 warnings.
2206 2001-10-12 Bradley Bell <btb@icculus.org>
2208 * Makefile.am, unused/win95/Makefile.am: Fix some dist stuff
2209 * Makefile.am: make sure cygconf gets archived
2210 * configure.in: Increment version number in preparation for release
2211 * configure.in: Fix detection of opengl
2212 * Makefile.am, aclocal.m4, autogen.sh, conf.h.in, configure.in,
2213 cygconf, arch/Makefile.am, arch/include/joy.h,
2214 arch/include/mouse.h, include/loadgl.h, include/pstypes.h,
2215 include/strutil.h, main/Makefile.am, main/config.c, main/console.c,
2216 main/gamepal.h, main/gamerend.c, main/inferno.c, main/kconfig.c,
2217 main/multi.c, main/newdemo.c, misc/d_delay.c, misc/d_glob.c,
2218 misc/strutil.c: Switched from Cygwin to mingw32 on MS boxes.
2219 Vastly improved compilability.
2221 2001-10-11 Bradley Bell <btb@icculus.org>
2223 * Makefile.am: Added macros/sdl.m4
2224 * autogen.sh: Added macros/sdl.m4
2226 2001-10-09 Bradley Bell <btb@icculus.org>
2228 * main/vers_id.h: Added DESCENT_VERSION constant
2229 * main/inferno.c: Added command-line help.
2230 * include/ogl_init.h: opengl improvments (following d1x changes)
2232 2001-10-07 Bradley Bell <btb@icculus.org>
2234 * aclocal.m4, conf.h.in, configure.in, arch/Makefile.am,
2235 arch/ogl/Makefile.am: Remove duplicate headers.
2237 2001-08-02 Thimo Neubauer <thimo@debian.org>
2239 * mem/mem.c: totally crippled the memory manager because it does
2240 not make sense for non-DOS-systems and it would have been too
2241 complicated to get it 64bit clean
2243 2001-06-19 Bradley Bell <btb@icculus.org>
2245 * cvshowto.txt: updated anonymous password
2247 2001-02-08 Bradley Bell <btb@icculus.org>
2249 * COPYING, license.txt: Added d1x license
2251 2001-02-01 Bradley Bell <btb@icculus.org>
2253 * aclocal.m4, configure.in: Better detecting of SDL and GL/GLU
2255 2001-01-31 Bradley Bell <btb@icculus.org>
2257 * configure.in, arch/include/mouse.h, include/pstypes.h,
2258 main/game.c, main/gamepal.h: OpenGL support under Cygwin/SDL
2259 * main/polyobj.c: fix typo
2260 * 2d/Makefile.am, 2d/bitblt.c, 2d/bitmap.c, 2d/box.c, 2d/canvas.c,
2261 2d/circle.c, 2d/disc.c, 2d/font.c, 2d/gpixel.c, 2d/ibitblt.c,
2262 2d/line.c, 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c,
2263 2d/rect.c, 2d/rle.c, 2d/scale.c, 2d/scalec.c, 2d/tmerge.c,
2264 3d/clipper.c, 3d/draw.c, 3d/globvars.c, 3d/instance.c, 3d/interp.c,
2265 3d/matrix.c, 3d/points.c, 3d/rod.c, 3d/setup.c, arch/Makefile.am,
2266 cfile/cfile.c, iff/iff.c, main/ai.c, main/ai2.c, main/aipath.c,
2267 main/automap.c, main/bm.c, main/bmread.c, main/cmd.c,
2268 main/cntrlcen.c, main/collide.c, main/config.c, main/console.c,
2269 main/controls.c, main/credits.c, main/crypt.c, main/dumpmine.c,
2270 main/effects.c, main/endlevel.c, main/escort.c, main/fireball.c,
2271 main/fuelcen.c, main/fvi.c, main/game.c, main/gamecntl.c,
2272 main/gamefont.c, main/gamemine.c, main/gamepal.c, main/gamerend.c,
2273 main/gamesave.c, main/gameseg.c, main/gameseq.c, main/hostage.c,
2274 main/kconfig.c, main/kmatrix.c, main/laser.c, main/lighting.c,
2275 main/mglobal.c, main/mission.c, main/morph.c, main/netmisc.c,
2276 main/network.c, main/newdemo.c, main/newmenu.c, main/object.c,
2277 main/paging.c, main/physics.c, main/piggy.c, main/polyobj.c,
2278 main/powerup.c, main/render.c, main/robot.c, main/slew.c,
2279 main/songs.c, main/switch.c, main/texmerge.c, main/text.c,
2280 main/titles.c, main/vclip.c, main/wall.c, main/weapon.c,
2281 maths/Makefile.am, maths/fixc.c, maths/rand.c, maths/tables.c,
2282 maths/vecmat.c, mem/mem.c, misc/args.c, misc/byteswap.c,
2283 misc/d_delay.c, misc/d_glob.c, misc/d_io.c, misc/error.c,
2284 misc/hash.c, misc/strio.c, misc/strutil.c, texmap/Makefile.am,
2285 texmap/ntmap.c, texmap/scanline.c, texmap/tmapflat.c: Makefile and
2287 * arch/dos_findfile.c, arch/dos_modex.asm, include/console.h,
2288 include/modex.h, main/collide.c, main/gamesave.c, main/gameseq.c,
2289 main/gauges.c, main/object.c, main/playsave.c, main/render.c,
2290 main/state.c, mem/mem.c, texmap/ntmap.c, texmap/tmapflat.c: Fix
2292 * include/gr.h, main/menu.c: Fullscreen toggle added to screen res
2294 * configure.in, include/pstypes.h, main/kconfig.c: Support for
2295 cross-compiling, and cygwin fixes
2297 2001-01-30 Bradley Bell <btb@icculus.org>
2299 * configure.in, arch/Makefile.am, arch/win32_findfile.c,
2300 include/pstypes.h, include/strutil.h, main/Makefile.am,
2301 misc/strutil.c, unused/win95/findfile.c: Cygwin support, using SDL.
2302 needs --without-assembler and --without-network to compile
2304 2001-01-29 Bradley Bell <btb@icculus.org>
2306 * configure.in, main/Makefile.am: Fixes to build system
2307 * main/kconfig.c: fix for non-linux joysticks
2308 * arch/: dos/Makefile.am, dos/cdrom.c, dos/digi.c, dos/dosgr.c,
2309 dos/dpmi.c, dos/findfile.c, dos/init.c, dos/ipx.c, dos/joy2.asm,
2310 dos/joyc.c, dos/joydefs.c, dos/key.c, dos/modex.asm, dos/mouse.c,
2311 dos/timer.asm, dos/tweak.inc, dos/vesa.c, dos/vgaregs.inc,
2312 include/joy.h, linux/Makefile.am, linux/findfile.c, linux/init.c,
2313 linux/ipx_bsd.c, linux/ipx_lin.c, linux/ipx_udp.c,
2314 linux/linuxnet.c, sdl/Makefile.am, sdl/init.c, sdl/timer.c: Removed
2316 * arch/: Makefile.am, dos_dpmi.c, dos_findfile.c, dos_init.c,
2317 dos_ipx.c, dos_modex.asm, dos_timer.asm, dos_tweak.inc, dos_vesa.c,
2318 dos_vgaregs.inc, linux_findfile.c, linux_init.c, linux_ipx_bsd.c,
2319 linux_ipx_lin.c, linux_ipx_udp.c, linux_net.c, sdl_init.c,
2320 sdl_timer.c: Fixed build system, minor fixes
2321 * arch/dos/include/: joy.h, key.h, mouse.h: Unified input headers.
2322 * arch/linux/Makefile.am, configure.in: Duplicate file removal.
2324 2001-01-28 Bradley Bell <btb@icculus.org>
2326 * conf.h.in, configure.in, arch/Makefile.am,
2327 arch/dos/include/Makefile.am, arch/include/Makefile.am,
2328 arch/include/key.h, main/Makefile.am: More header unification...
2329 * main/newdemo.c: Added <ctype.h>
2330 * arch/include/: event.h, joy.h: unified input headers.
2331 * acconfig.h, include/d_delay.h, main/Makefile.am, main/game.c:
2332 OpenGL now uses SDL-GL instead of gii
2333 * arch/include/: key.h, mouse.h: Unified arch headers
2335 2001-01-25 Bradley Bell <btb@icculus.org>
2337 * autogen.sh: use "set -e" so execution stops if something goes
2340 2001-01-24 Bradley Bell <btb@icculus.org>
2343 * Makefile.am: Add ChangeLog to dist
2344 * ChangeLog: Putting this here so automake doesn't complain
2348 2001-01-24 Bradley Bell <btb@icculus.org>
2350 * INSTALL, NEWS, README, cvshowto.txt: updated documentation
2351 * tools/: Makefile.am, cvs2cl/Makefile.am, cvs2cl/cvs2cl.pl: cvs2cl
2352 for building ChangeLog from RCS entries
2353 * Makefile.am, acconfig.h, autogen.sh, conf.h.in, configure.in,
2354 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
2355 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
2356 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
2357 arch/dos/include/Makefile.am, 2d/Makefile.am, 3d/Makefile.am,
2358 arch/Makefile.am, arch/dos/Makefile.am,
2359 arch/dos/mm_snd/Makefile.am, arch/dos/mm_snd/include/Makefile.am,
2360 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
2361 arch/ogl/Makefile.am, arch/sdl/Makefile.am, arch/win32/Makefile.am,
2362 arch/win32/d3dframe/Makefile.am, arch/win32/include/Makefile.am,
2363 cfile/Makefile.am, iff/Makefile.am, iff/archive/Makefile.am,
2364 include/Makefile.am, main/editor/Makefile.am, main/old/Makefile.am,
2365 unused/Makefile.am, unused/bios/Makefile.am,
2366 unused/lib/Makefile.am, unused/novga/Makefile.am,
2367 unused/pa_null/Makefile.am, unused/ui/Makefile.am,
2368 unused/vga/Makefile.am, unused/vga/new/Makefile.am,
2369 unused/win95/Makefile.am, main/Makefile.am, maths/Makefile.am,
2370 misc/Makefile.am, texmap/Makefile.am: improved automake config.
2371 make dist, VPATH builds, ...
2372 * configure, Makefile.in, libtool, ltconfig, ltmain.sh,
2373 stamp-h.in, 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.in,
2374 arch/dos/Makefile.in, arch/linux/Makefile.in,
2375 arch/sdl/Makefile.in, cfile/Makefile.in, iff/Makefile.in,
2376 main/Makefile.in, maths/Makefile.in, mem/Makefile.in,
2377 misc/Makefile.in, texmap/Makefile.in: cruft removal
2378 * 2d/diff, arch/dos/sgrep.out, arch/linux/stHqFIq1, main/test.txt:
2380 * ChangeLog, NEWS: moved old ChangeLog to NEWS
2381 * configure.in, conf.h.in: moved NDEBUG to conf.h.in
2382 * main/: game.c, kconfig.c, text.c: changed args_find to FindArg
2383 * main/: gamecntl.c, inferno.c: changed args_find to FindArg, added
2385 * arch/dos_init.c, arch/linux_init.c, arch/linux_ipx_udp.c,
2386 arch/linux_net.c, arch/sdl_init.c, arch/dos/init.c,
2387 arch/dos/joyc.c, arch/linux/init.c, arch/linux/ipx_udp.c,
2388 arch/linux/linuxnet.c, arch/sdl/init.c, include/args.h,
2389 main/config.c, main/hud.c, main/menu.c, main/multi.c,
2390 main/network.c, main/piggy.c, main/polyobj.c, main/slew.c,
2391 main/songs.c, misc/args.c: changed args_find to FindArg
2393 2001-01-22 Bradley Bell <btb@icculus.org>
2395 * configure, main/Makefile.am, main/Makefile.in: configuration
2397 * include/error.h, include/mono.h, main/game.c, main/gamerend.c:
2398 fix compiler warnings w/opengl
2399 * include/console.h: ggi support
2400 * arch/linux_init.c: svgalib support
2401 * Makefile.in, conf.h.in, configure, configure.in, 2d/Makefile.am,
2402 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.am, arch/Makefile.in,
2403 arch/svgalib_init.c, cfile/Makefile.in, iff/Makefile.in,
2404 main/Makefile.am, main/Makefile.in, maths/Makefile.am,
2405 maths/Makefile.in, mem/Makefile.in, misc/Makefile.in,
2406 texmap/Makefile.am, texmap/Makefile.in: configuration fixes
2407 * iff/iff.c, include/u_mem.h: NDEBUG fixes
2408 * main/: ai.h, inferno.c, lighting.c, object.c, render.c: fix
2409 warnings and enable NDEBUG
2410 * arch/svgalib_init.c: svgalib support
2412 2001-01-22 Michael Wagener <Michael.Wagener@materna.de>
2414 * main/kconfig.c: joystick support
2416 2001-01-21 Bradley Bell <btb@icculus.org>
2418 * cvshowto.txt: new file, taken from d1x webpage
2419 * AUTHORS, README: Taking over as maintainer of d2x
2420 * ChangeLog: Grab mouse with SDL/X11
2421 * main/: gamecntl.c, inferno.c: Grab mouse with SDL/X11
2423 2001-01-20 Bradley Bell <btb@icculus.org>
2425 * configure, configure.in: Turned -Werror back off by default
2426 * README, configure, configure.in, 2d/font.c, arch/sdl_init.c,
2427 iff/iff.c, include/3d.h, include/d_io.h, main/Makefile.am,
2428 main/Makefile.in, main/bm.c, main/collide.c, main/credits.c,
2429 main/fuelcen.h, main/game.c, main/gamecntl.c, main/gamepal.c,
2430 main/gamerend.c, main/gamesave.c, main/gameseg.c, main/gameseq.c,
2431 main/gauges.c, main/kconfig.c, main/kludge.c, main/kmatrix.c,
2432 main/laser.c, main/multi.c, main/network.c, main/network.h,
2433 main/newdemo.c, main/newmenu.c, main/object.c, main/object.h,
2434 main/physics.c, main/piggy.c, main/polyobj.c, main/state.c,
2435 main/switch.c, main/titles.c, main/wall.c: Got rid of all compiler
2436 warnings, for non-OpenGL on linux, anyway...
2438 2001-01-19 Bradley Bell <btb@icculus.org>
2440 * copying: remove duplicate file
2441 * Import of d2x-0.0.9-pre1
2442 * Import of d2x-0.0.8