1 2005-06-13 Chris Taylor <chris@icculus.org>
3 * main/gamemine.c: convert_d1_tmap_num now returns 193 for texture
4 number 198 to maintain bijectivity, when descent.pig is available
5 (used to return 167, which is also returned for Descent 1 texture
8 2005-04-05 Bradley Bell <btb@icculus.org>
10 * arch/linux/joystick.c, arch/sdl/joy.c, main/kconfig.c: fix some
11 bugs in joystick initialization
13 2005-04-04 Bradley Bell <btb@icculus.org>
15 * main/kconfig.c: cosmetic fixes to joystick config screen
17 * arch/dos/joyc.c, arch/include/joy.h, arch/linux/joydefs.c,
18 arch/linux/joystick.c, arch/linux/include/joystick.h,
19 arch/sdl/joy.c, arch/win32/joyhh.c, arch/win32/include/joy.h,
20 main/kconfig.c, unused/bios/joyc.c, unused/win95/joyc.c: change
21 MAX_BUTTONS to JOY_MAX_BUTTONS
23 * arch/sdl/joy.c, main/kconfig.c: don't use hardcoded descriptions
24 of joystick buttons/axes
26 * arch/win32/midi.c: don't play midi if -nosound
28 * arch/win32/mingw_init.c: remove redundant joy_init()
30 2005-04-01 Chris Taylor <chris@icculus.org>
32 * main/game.c, main/editor/kdefs.h, main/editor/kfuncs.c,
33 main/editor/med.c: "Go to Main Menu" now works in editor
35 * main/editor/segment.c: set Highest_vertex_index and
36 Highest_segment_index to 0 when creating a new mine (avoids
37 problems with saving when another level was previously loaded)
39 2005-03-31 Chris Taylor <chris@icculus.org>
41 * main/bm.c, main/bm.h, main/bmread.c, main/editor/editor.h,
42 main/editor/eglobal.c, main/editor/eobject.c,
43 main/editor/medrobot.c, main/editor/objpage.c,
44 main/editor/objpage.h: remove ObjType, ObjId, ObjStrength and
45 OL_ constants; use "object" instead of "robot" in some places;
46 draw and place reactors with correct modelnum
48 * main/editor/texpage.c: no using TmapList, initialise texture
49 category globals, no CurrentTmap (just use CurrentTexture)
51 2005-03-29 Bradley Bell <btb@icculus.org>
53 * mem/mem.c: remove obsolete malloc.h
55 2005-03-20 Bradley Bell <btb@icculus.org>
57 * Makefile.am: add some stuff to dist
59 * main/game.c, main/game.h, main/inferno.c, main/menu.c: added
62 * console/CON_console.c: Fixed console cursor positioning.
64 * main/text.c: revert to Error if text file not found.
66 2005-03-20 Martin Schaffner <schaffnerb@gmx.ch>
68 * ui/.cvsignore: New file
70 2005-03-17 Bradley Bell <btb@icculus.org>
72 * arch/win32/midi.c: Add RCS ID tag
74 * README, VisualC/d2x/d2x.dsp, VisualC/d2xgl/d2xgl.dsp,
75 VisualC/libmve/libmve.dsp, VisualC/mveplayer/mveplayer.dsp:
78 2005-03-16 Bradley Bell <btb@icculus.org>
80 * main/bm.c, main/bm.h: use hardcoded value instead of
81 sizeof(tmap_info), since size depends on whether editor is built
84 * ui/mouse.c: gcc doesn't like multi-line // comments
86 * main/dumpmine.c: get rid of compiler warnings
88 2005-03-15 Bradley Bell <btb@icculus.org>
90 * 3d/interp.c: Disabled shading of flat (non-textured) polygons.
91 Fixes laser and plasma lighting bug, hopefully doesn't break
94 * main/state.c: Fix crash if Num_walls=0
96 2005-03-12 Bradley Bell <btb@icculus.org>
98 * Makefile.am, configure.ac: enable editor in unix-style builds
100 2005-03-12 Chris Taylor <chris@icculus.org>
102 * main/gamesave.c: could check reactor model num, don't check
103 reactor object shields (not used anyway, it's stored/calculated
106 2005-03-06 Chris Taylor <chris@icculus.org>
108 * main/piggy.c: load the descent 1 color palette when NDEBUG is
111 * main/editor/seguvs.c: check the uvs after they're assigned
113 2005-02-27 Chris Taylor <chris@icculus.org>
115 * main/editor/med.c, ui/file.c, ui/keypress.c, ui/menu.c,
116 ui/menubar.c, ui/message.c, ui/number.c, ui/popup.c: call
117 gr_update in event loops
119 * include/ui.h, ui/file.c, ui/listbox.c: use PhysicsFS in
120 file.c, involves modifying the listbox so it can use
121 an array of string pointers
123 2005-02-26 Chris Taylor <chris@icculus.org>
125 * ui/keypad.c, ui/ui.c: no unnecessarily including MS DOS
128 * ui/window.c: only disable the keyboard for MS DOS
130 * main/editor/eswitch.c: add remove_trigger_num
133 * main/bmread.c, main/inferno.c: if EDITOR is defined, game
134 still works if there's no BITMAPS.TBL in a PhysicsFS search path
136 * main/inferno.c: determine properly if 800x600 resolution is
137 available (for editor)
139 * main/editor/autosave.c, main/editor/macro.c, main/editor/med.c,
140 main/editor/medsel.c, ui/checkbox.c, ui/file.c, ui/gadget.c,
141 ui/inputbox.c, ui/keypad.c, ui/menu.c, ui/menubar.c, ui/radio.c,
142 ui/window.c: use d_malloc, d_calloc, d_strdup and d_free
144 * ui/keypad.c: fix the reading of keypad (.pad) files
146 * ui/menubar.c: use cfile to read the menubar file MED.MNU
148 2005-02-25 Chris Taylor <chris@icculus.org>
150 * arch/carbon/conf.h, D2X.make: no defining OGL in conf.h,
151 allowing Mac OS 9 and X to both use conf.h but one can build for
152 OpenGL while the other doesn't.
154 * main/editor/mine.c: use the Descent 2 definitions for maximum
155 segments and vertices
157 2005-02-25 Bradley Bell <btb@icculus.org>
159 * arch/dos/digi.c, arch/dos/digiallg.c, arch/dos/digimm.c,
160 arch/linux/alsadigi, arch/win32/digi.c: rip out digiobj stuff, use
161 d2src system for persistent sounds. Untested, of course.
163 * ChangeLog-old: clean up old changelog a little
165 * ChangeLog-old: converted old changelog to "cvs log" format, so
166 it can be manipulated with cvs2cl and other tools.
168 2005-02-24 Tim Massey <tmassey@obscorp.com>
170 * main/inferno.c: allow -notitles to work in shareware [and
171 non-RELEASE] version too. (d1x r1.35)
173 2005-02-24 Peter Hawkins <peterh@isa.net.au>
175 * arch/linux/alsadigi.c: update to alsa 1.0 API. (d1x r1.3)
177 2005-02-24 Matthew Mueller <donut@dakotacom.net>
179 * arch/ogl/gr.c: restore gamma ramp on exit since some drivers
180 don't do it automatically (eg, ati's fglrx linux driver) (d1x
183 2005-02-24 Bradley Bell <btb@icculus.org>
185 * main/movie.c: change movie Warnings to con_printf, simplify
188 2005-02-24 Chris Taylor <chris@icculus.org>
190 * 2d/pcx.c, arch/ogl/gr.c, main/config.c, main/inferno.c,
191 main/newdemo.c, include/physfsx.h, include/cfile.h, main/playsave.c,
192 main/state.c, misc/args.c: use PHYSFSX_openReadBuffered and
193 PHYSFSX_openWriteBuffered, where appropriate
195 * main/gauges.c: draw behind the shield number properly with OpenGL
197 * main/gauges.c: draw the bomb count in OpenGL, but not when a bomb
198 is selected as a secondary weapon
200 * main/titles.c: check properly whether there's a briefing
202 * main/mission.c: recursively search directories in "missions"
205 2005-02-11 Bradley Bell <btb@icculus.org>
207 * debian/control: build-dep on libphysfs-dev
209 * arch/ogl/gr.c: use GLint for arb_max_textures
211 * arch/ogl/Makefile.am: added internal.h to dist
213 * Makefile.am, arch/win32/Makefile.am: remove old files from dist
215 2005-01-25 Chris Taylor <c.taylor@student.curtin.edu.au>
217 * arch/carbon/conf.h, arch/ogl/gr.c, include/loadgl.h: on Carbon,
218 dynamically find and load the OpenGL library
220 * main/editor/macro.c: use physfs instead of non-existing cflib.h
222 * main/editor/medwall.c: use wall_close_door_num, not wall_close_door
224 * main/editor/medwall.c: include cntrlcen.h
226 * ui/barbox.c, ui/number.c: pass int*, not short* to gr_get_string_size
228 * include/ui.h, ui/barbox.c: make ui_barbox_update return void
230 * patching file ui/file.c, ui/listbox.c, file ui/mouse.c, ui/scroll.c,
231 ui/window.c: use timer_get_fixed_seconds instead of TICKER macro
233 * ui/number.c: s/inputbox/Inputbox/
235 * ui/ui.c: InstallErrorHandler() no longer exists, don't use it anymore
237 * main/bmread.c: externalize N_ObjBitmaps & remove_char, solve conflict
239 * main/editor/autosave.c, main/editor/editor.h, main/editor/group.c,
240 main/editor/kgame.c, main/editor/kmine.c, main/editor/macro.c,
241 main/gamesave.c: s/128/PATH_MAX
243 * include/pstypes.h, main/newmenu.c: clean up path/file length macros
245 * ui/inputbox.c, ui/keypad.c: use unsigned char when comparing to > 127
247 * ui/mouse.c, file ui/popup.c, ui/window.c: comment out uses of
248 mouse_set_limits and mouse_set_pos (we don't want to limit user)
250 * ui/menubar.c: specify int type for state2_alt_down
252 * main/editor/eglobal.c: remove variable New_segment (is now a macro)
254 * main/piggy.c: call bm_read_all even if EDITOR is defined
256 * main/gamesave.c: if LVL can't be found, try filename that was passed
258 * main/mission.c: ensure mission name is properly terminated
260 2005-01-24 Chris Taylor <c.taylor@student.curtin.edu.au>
262 * 2d/font.c: fix bug #2167: some characters would not display because
263 of signed/unsigned errors
265 * main/editor/editor.h: baptize the coefficients in vms_equation 'n'
267 * main/gamerend.c, main/gauges.c: fix bug #1893: fade ship and weapon
268 gauge when appropriate
270 * main/editor/kdefs.h, main/gamesave.c, main/gamesave.h: change
271 all functions in kfuncs.c to return int instead of void
273 * main/editor/ehostage.c, main/editor/eobject.c, main/editor/segment.c:
274 disable old hostage system in editor (d2 is simpler in this regard)
276 * main/wall.c, main/wall.h: move consts for WALL_IS_DOORWAY to header
278 * main/editor/info.c: only include i86.h and malloc.h ifdef DO_MEMINFO
280 * main/editor/centers.c: change curseg2p to Curseg2p
282 * main/editor/func.c: Include strutil.h in func.c (for stricmp)
284 * main/editor/macro.c: remove unused variable "length"
286 * main/editor/med.c: don't set screen mode to SM_ORIGINAL
288 * main/editor/medmisc.c: Pass both arguments to render_frame
290 * ui/barbox.c, ui/button.c, ui/checkbox.c, ui/file.c, ui/gadget.c,
291 ui/icon.c, ui/inputbox.c, ui/keypad.c, ui/keypress.c, ui/keytrap.c,
292 ui/listbox.c, ui/menu.c, ui/menubar.c, ui/message.c, ui/mouse.c,
293 ui/number.c, ui/popup.c, ui/radio.c, ui/scroll.c, ui/ui.c,
294 ui/uidraw.c, ui/userbox.c, ui/window.c: include u_mem.h and pstypes.h
295 instead of d1-style mem.h and types.h
297 * main/editor/texpage.c: do texture replacement for any mission
299 * main/editor/medwall.c: add prototype for create_removable_wall
301 * main/editor/medrobot.c: don't try to set the removed follow_path
303 2005-01-23 Jason Owen <shannara256@yahoo.com>
305 * arch/ogl/gr.c: fix bug #2085: don't print OGL extensions, since this
306 may crash printf if the list of extensions is huge
308 2005-01-23 Chris Taylor <c.taylor@student.curtin.edu.au>
310 * main/collide.c: fix bug #2140: even ifndef NETWORK do last level hack
311 only on last level of built-in mission.
313 * main/gauges.c: fix bug #2110: redraw energy/afterburner gauges
316 * arch/ogl/gr.c, include/cfile.h, main/config.c, main/newdemo.c,
317 main/playsave.c, main/state.c, misc/args.c: change cfopen to use
318 buffers (speeding it up), and use cfopen instead of
319 PHYSFS_openRead/PHYSFS_openWrite where appropriate
321 * include/nocfile.h, main/editor/kmine.c, main/editor/mine.c: make
322 sure nocfile.h and cfile.h are never both included
324 2005-01-10 Chris Taylor <c.taylor@student.curtin.edu.au>
326 * main/bmread.c, main/dumpmine.c, main/gameseq.c, main/piggy.c:
327 fix bug #1676 (filling up of OLG texture list)
329 2005-01-07 Alexander Zielke <vulture@vultures-nest.de>
331 * main/state.c: fix problems with copying/deleting save files
333 * main/automap.c: make automap fonts transparent.
335 2005-01-07 Bradley Bell <btb@icculus.org>
337 * main/menu.c: In Load Level, if there is no current mission,
340 2005-01-05 Chris Taylor <c.taylor@student.curtin.edu.au>
342 * main/gameseq.c: Free polymodel data before reloading ham file.
344 * arch/ogl/gr.c: Implement fading in ogl_urect()
346 * main/gauges.c: Draw ship before shields in HUD.
348 2004-12-23 Chris Taylor <c.taylor@student.curtin.edu.au>
350 * main/editor/centers.c: Use both ints with the robot producer
353 2004-12-23 Bradley Bell <btb@icculus.org>
355 * main/editor/centers.c, main/editor/editor.h,
356 main/editor/eswitch.c, main/editor/group.c, main/editor/med.c,
357 main/editor/meddraw.c, main/editor/medwall.c, main/editor/mine.c,
358 main/editor/seguvs.c, main/segment.h: Use macros to use Segment2s
361 2004-12-21 Chris Taylor <c.taylor@student.curtin.edu.au>
363 * main/bmread.c: don't duplicate the period in the filename
365 * main/dumpmine.c: Add function prototypes to remove warnings
367 * main/dumpmine.c, ui/window.c: Specify that two functions return
370 * main/editor/autosave.c, main/editor/curves.c,
371 main/editor/ehostage.c, main/editor/kmine.c, main/editor/med.c,
372 main/editor/medrobot.c, main/editor/mine.c: fix occurences of
375 2004-12-19 Chris Taylor <c.taylor@student.curtin.edu.au>
377 * main/editor/eobject.c, main/editor/kgame.c,
378 main/editor/segment.c, main/gameseg.h, main/physics.c: Pass the
379 extra two parameters to get_seg_masks.
381 * main/gamemine.c, main/gamemine.h, main/gamesave.c: Enable global
382 structs for mine saving functions
384 * main/inferno.c: Use PhysicsFS for making the hoard ham.
386 * main/bmread.c: add missing includes
388 * 3d/interp.c: add g3_uninit_polygon_model (doesn't do anything)
390 * main/dumpmine.c: Fix type mismatches
392 2004-12-19 Bradley Bell <btb@icculus.org>
394 * ui/Makefile.am: fix ui Makefile.am
396 * include/strutil.h, misc/strutil.c, main/bmread.c: implement
397 removeext, use it in ds_load instead of splitpath
399 2004-12-19 Chris Taylor <c.taylor@student.curtin.edu.au>
401 * include/u_mem.h: prototype for strdup with MPW
403 * main/laser.c: abort weapon fire if unable to create object
405 * include/ui.h, main/bm.c, main/dumpmine.c, main/editor/editor.h,
406 main/editor/medwall.h, main/editor/segment.c, main/gamesave.c,
407 unused/ui/icon.c: replace byte with sbyte
409 * include/func.h, ui/barbox.c, ui/button.c, ui/checkbox.c,
410 ui/file.c, ui/func.c, ui/gadget.c, ui/harderr.c, ui/icon.c,
411 ui/inputbox.c, ui/keypad.c, ui/keypress.c, ui/keytrap.c,
412 ui/listbox.c, ui/medfunc.c, ui/menu.c, ui/menubar.c, ui/message.c,
413 ui/mouse.c, ui/number.c, ui/popup.c, ui/radio.c, ui/scroll.c,
414 ui/ui.c, ui/uidraw.c, ui/userbox.c, ui/window.c,
415 unused/ui/barbox.c, unused/ui/button.c, unused/ui/checkbox.c,
416 unused/ui/file.c, unused/ui/func.c, unused/ui/func.h,
417 unused/ui/gadget.c, unused/ui/harderr.c, unused/ui/icon.c,
418 unused/ui/inputbox.c, unused/ui/keypad.c, unused/ui/keypress.c,
419 unused/ui/keytrap.c, unused/ui/listbox.c, unused/ui/medfunc.c,
420 unused/ui/menu.c, unused/ui/menubar.c, unused/ui/message.c,
421 unused/ui/mouse.c, unused/ui/number.c, unused/ui/popup.c,
422 unused/ui/radio.c, unused/ui/scroll.c, unused/ui/ui.c,
423 unused/ui/uidraw.c, unused/ui/userbox.c, unused/ui/window.c: moved
426 * ui/Makefile.am: added Makefile.am for ui
428 * main/editor/Makefile.am, main/editor/autosave.c,
429 main/editor/centers.c, main/editor/centers.h,
430 main/editor/curves.c, main/editor/eglobal.c,
431 main/editor/ehostage.c, main/editor/ehostage.h,
432 main/editor/elight.c, main/editor/eobject.c,
433 main/editor/eobject.h, main/editor/eswitch.c,
434 main/editor/eswitch.h, main/editor/fixseg.c, main/editor/func.c,
435 main/editor/group.c, main/editor/info.c, main/editor/info.h,
436 main/editor/kbuild.c, main/editor/kcurve.c, main/editor/kfuncs.c,
437 main/editor/kfuncs.h, main/editor/kgame.c, main/editor/kgroup.c,
438 main/editor/khelp.c, main/editor/kmine.c, main/editor/ksegmove.c,
439 main/editor/ksegsel.c, main/editor/ksegsize.c,
440 main/editor/ktmap.c, main/editor/kview.c, main/editor/macro.c,
441 main/editor/macro.h, main/editor/meddraw.c, main/editor/meddraw.h,
442 main/editor/medlisp.h, main/editor/medmisc.c,
443 main/editor/medmisc.h, main/editor/medrobot.c,
444 main/editor/medrobot.h, main/editor/medsel.c,
445 main/editor/medsel.h, main/editor/medwall.c, main/editor/mine.c,
446 main/editor/objpage.c, main/editor/objpage.h,
447 main/editor/seguvs.c, main/editor/texpage.c,
448 main/editor/texture.c: imported missing editor files from d1x
450 * main/Makefile.am: build dumpmine.c for editor
452 * main/editor/macro.c, ui/barbox.c, ui/button.c, ui/checkbox.c,
453 ui/gadget.c, ui/icon.c, ui/inputbox.c, ui/keypress.c,
454 ui/listbox.c, ui/menu.c, ui/menubar.c, ui/message.c, ui/mouse.c,
455 ui/number.c, ui/popup.c, ui/radio.c, ui/scroll.c, ui/ui.c,
456 ui/uidraw.c, ui/userbox.c, ui/window.c: ifdef RCS for rcsid
458 * ChangeLog-old, main/editor/autosave.c, main/editor/centers.c,
459 main/editor/centers.h, main/editor/curves.c, main/editor/editor.h,
460 main/editor/eglobal.c, main/editor/ehostage.c,
461 main/editor/ehostage.h, main/editor/elight.c,
462 main/editor/eobject.c, main/editor/eobject.h,
463 main/editor/eswitch.c, main/editor/eswitch.h,
464 main/editor/fixseg.c, main/editor/func.c, main/editor/group.c,
465 main/editor/info.c, main/editor/info.h, main/editor/kbuild.c,
466 main/editor/kcurve.c, main/editor/kdefs.h, main/editor/kfuncs.c,
467 main/editor/kfuncs.h, main/editor/kgame.c, main/editor/kgroup.c,
468 main/editor/khelp.c, main/editor/kmine.c, main/editor/ksegmove.c,
469 main/editor/ksegsel.c, main/editor/ksegsize.c,
470 main/editor/ktmap.c, main/editor/kview.c, main/editor/macro.c,
471 main/editor/macro.h, main/editor/med.c, main/editor/meddraw.c,
472 main/editor/meddraw.h, main/editor/medlisp.h,
473 main/editor/medmisc.c, main/editor/medmisc.h,
474 main/editor/medrobot.c, main/editor/medrobot.h,
475 main/editor/medsel.c, main/editor/medsel.h, main/editor/medwall.c,
476 main/editor/medwall.h, main/editor/mine.c, main/editor/objpage.c,
477 main/editor/objpage.h, main/editor/segment.c,
478 main/editor/seguvs.c, main/editor/seguvs.h, main/editor/texpage.c,
479 main/editor/texpage.h, main/editor/texture.c: Move old logs to
482 * main/editor/autosave.c main/editor/centers.c
483 main/editor/centers.h main/editor/curves.c main/editor/eglobal.c
484 main/editor/ehostage.c main/editor/ehostage.h main/editor/elight.c
485 main/editor/eobject.c main/editor/eobject.h main/editor/eswitch.c
486 main/editor/fixseg.c main/editor/func.c main/editor/group.c
487 main/editor/info.c main/editor/info.h main/editor/kbuild.c
488 main/editor/kcurve.c main/editor/kfuncs.c main/editor/kfuncs.h
489 main/editor/kgame.c main/editor/khelp.c main/editor/kmine.c
490 main/editor/ksegmove.c main/editor/ksegsel.c
491 main/editor/ksegsize.c main/editor/ktmap.c main/editor/kview.c
492 main/editor/macro.c main/editor/macro.h main/editor/meddraw.c
493 main/editor/meddraw.h main/editor/medlisp.h main/editor/medmisc.c
494 main/editor/medmisc.h main/editor/medrobot.c
495 main/editor/medrobot.h main/editor/medsel.c main/editor/medsel.h
496 main/editor/medwall.c main/editor/mine.c main/editor/objpage.c
497 main/editor/seguvs.c main/editor/seguvs.h main/editor/texpage.c
498 main/editor/texpage.h main/editor/texture.c ui/barbox.c
499 ui/button.c ui/checkbox.c ui/file.c ui/func.c ui/gadget.c
500 ui/harderr.c ui/icon.c ui/inputbox.c ui/keypad.c ui/keypress.c
501 ui/keytrap.c ui/listbox.c ui/medfunc.c ui/menu.c ui/menubar.c
502 ui/message.c ui/mouse.c ui/number.c ui/popup.c ui/radio.c
503 ui/scroll.c ui/ui.c ui/uidraw.c ui/userbox.c ui/window.c: include
504 conf.h in new editor files
506 2004-12-17 Chris Taylor <c.taylor@student.curtin.edu.au>
508 * main/state.c: open autosave file for writing, not reading
510 * main/game.c, main/gamecntl.c, main/gameseq.c, main/multi.c,
511 main/state.c, main/state.h: added fast save
513 * main/gameseq.c, main/inferno.c: force gr_update() so screens
514 always show in OpenGL
516 * 2d/font.c, 3d/rod.c: fix compiler errors in MPW w/o OpenGL
518 * misc/strutil.c: Implement strdup for MPW
520 * D2X.make, arch/carbon/conf.h: compile as a classic powerpc app
523 * misc/strutil.c: fix MPW compiler errors
525 * main/mission.c, main/mission.h: allocate mission filenames
528 2004-12-07 Chris Taylor <c.taylor@student.curtin.edu.au>
530 * 2d/font.c: Initialise the dataptr member correctly.
532 * include/mono.h: Print only mildly interesting messages to
533 stderr.txt. (revert earlier carbon changes)
535 2004-12-05 Chris Taylor <c.taylor@student.curtin.edu.au>
537 * include/physfsx.h: getRealPath uses the write directory if it
538 can't get the real directory
540 * D2X.make: remove misc/d_io.c
542 2004-12-03 Bradley Bell <btb@icculus.org>
544 * include/cfile.h, include/physfsx.h: use PATH_MAX for hog
545 pathname, ensure correct translation of path separators
547 2004-12-03 Chris Taylor <c.taylor@student.curtin.edu.au>
549 * misc/strutil.c: fix stricmp and strnicmp
551 * main/mission.c: set builtin_hogsize to 0 for the Descent 1 built
554 2004-12-02 Bradley Bell <btb@icculus.org>
556 * include/physfsx.h: use sprintf in PHYSFSX_getRealPath() because
557 I couldn't figure out why the previous code kept segfaulting under
560 * main/kconfig.c: disable call to reset_cockpit() which was
561 causing the "letterbox" bug
563 * main/inferno.c: don't die if title screens not found
565 2004-12-02 Martin Schaffner <maschaffner@gmx.ch>
567 * configure.ac: require PhysicsFS header and library
569 2004-12-02 Chris Taylor <c.taylor@student.curtin.edu.au>
571 * main/bm.c, main/piggy.c: fix cfile bugs from recent changes
573 * D2X.make: fix build on Carbon by adding digiobj.c
575 * main/mission.c: set builtin_hogsize for non-built-in missions
577 * main/mission.c: pass individual mission around instead of whole list
579 * main/mission.c: remove mission list from global memory
581 2004-12-02 Bradley Bell <btb@icculus.org>
583 * include/cfile.h, include/physfsx.h: fix RELEASE build, make sure
584 path separator gets added to hogdir
586 2004-12-01 Bradley Bell <btb@icculus.org>
588 * README, configure.ac, VisualC/d2x/d2x.dsp,
589 VisualC/d2xgl/d2xgl.dsp, VisualC/libmve/libmve.dsp,
590 VisualC/mveplayer/mveplayer.dsp, include/loadgl.h,
591 include/ogl_init.h, include/physfsx.h: Updated MSVC build, now
592 uses dynamic opengl loading
594 2004-12-01 Chris Taylor <c.taylor@student.curtin.edu.au>
596 * arch/ogl/gr.c: make write_bmp use PhysicsFS
598 * include/args.h, misc/args.c: new AppendArgs function. This
599 separates the copying of the arguments passed to main() from the
600 reading of the arguments file
602 * include/cfile.h: Use portable PHYSFSX_getRealPath function, Use
603 the flexible cfgets, Fix compiling issues in MPW.
605 * include/physfsx.h: PHYSFSX_readU8 isn't endian friendly when
606 reading into an int, so it's removed completely. PHYSFSX_getc was
607 removed, because it's only use in misc/strio.c was removed. Put
608 in PHYSFSX_getRealPath, which recognises platform-specific
609 separators and doesn't use snprintf (MPW doesn't have it). MPW
612 * main/inferno.c: Remove use of open_movie_file. Read the
613 arguments file from the base directory, if there is one. Set up
614 D2X's write directory, including replacing any tilde at the start
615 of the path (if there is one) with the string returned by
616 PHYSFS_getUserDir(). This applies to all platforms. On Unix the
617 default is still ~/.d2x. Check if the write directory has to be
618 created. Read the arguments file in this write directory if there
619 is one. If there's still no write directory, set it to the base
620 directory. Won't set it to the current directory if this fails,
621 because of the issue of which character to use for which platform.
623 * main/playsave.c: Use PHYSFS_readSLE32 instead of
624 PHYSFS_readULE32 due to compiling issues in MPW. Use
625 cfile_read_short instead of PHYSFS_readULE16 because of both
626 compiling and endian issues. cfile_read_byte instead of
627 PHYSFSX_readU8. Write a dummy structure instead of seeking when
628 NETWORK isn't defined
630 * D2X.make: Don't compile cfile.c on Mac OS 9.
632 * README: add PhysicsFS to the required 'tools' in README, and
633 instructions for building in MPW.
635 * include/cfile.h: Make cfopen into an inline, where a read buffer
636 is set up. This speeds up loading significantly.
638 2004-12-01 Bradley Bell <btb@icculus.org>
640 * include/physfsx.h, include/strio.h, main/cntrlcen.c,
641 main/inferno.c, main/newmenu.c, misc/args.c, misc/strio.c: more
644 * main/newmenu.c: fix player file deletion
646 * include/physfsx.h: fix statfs includes for OS X
648 * main/inferno.c, main/network.c: misc physfs conversions
650 * arch/linux/Makefile.am, arch/linux/findfile.c,
651 arch/win32/Makefile.am, arch/win32/findfile.c,
652 include/findfile.h, main/kludge.c, main/mission.c,
653 main/newmenu.c, main/piggy.c: get rid of findfile stuff
655 * main/gameseq.c, main/menu.c, main/newmenu.c: improved demo/plr
658 * main/state.c: improve savegame load/save
660 * main/movie.c: make -nomovies friendlier
662 * 2d/pcx.c, include/physfsx.h: use physfs for writing pcx files
664 * include/d_io.h, include/physfsx.h, main/inferno.c,
665 main/newdemo.c, main/scores.c, misc/Makefile.am, misc/d_io.c: get
668 * main/scores.c: use physfs for scores file
670 * main/playsave.c: improve player loading
672 * main/movie.c: improve movie loading
674 * main/mission.c: improve mission loading
676 * main/ai.c, main/ai.h, main/gameseq.c, main/newmenu.c,
677 main/state.c: use physfs for savegames
679 * README: minor update
681 * main/newdemo.c: use physfs for demos
683 * include/physfsx.h: added PHYSFSX_rename function
685 * main/gameseq.c, main/mission.c, main/movie.c: make movies use
686 physfs/rwops, add libmve callbacks
688 * include/physfsrwops.h, misc/Makefile.am, misc/physfsrwops.c:
689 added physfsrwops stuff
691 * include/cfile.h: added cfile_close wrapper
693 * main/mission.c, main/newmenu.c: use PHYSFS to load missions,
696 * include/ignorecase.h, misc/Makefile.am, misc/ignorecase.c: added
699 * main/config.c: use physfs to read config file
701 * include/physfsx.h: added gets and puts functions
703 * include/cfile.h: correct seek return value
705 * main/config.c, main/playsave.c: use physfs to write
708 * include/physfsx.h: added my physfs extensions
710 * main/inferno.c: physfs initialization stuff
712 * configure.ac: add check for physfs lib
714 * include/cfile.h: made cfile into a wrapper for physfs
716 * main/mission.c, main/movie.c, main/newdemo.c, main/newmenu.c:
717 disabled althogdir stuff (shouldn't be needed w/physfs)
719 * Makefile.am, cfile/.cvsignore, cfile/Makefile.am, cfile/cfile.c,
720 configure.ac: drop cfile stuff
722 2004-11-30 Chris Taylor <c.taylor@student.curtin.edu.au>
724 * D2X.make: Don't use D2XFolder, because the userdir can now be
725 specified in Mac OS 9. Putting it in the source code folder is
726 more convenient. Turn debugging on. Don't compile old files,
727 compile new ones. Add the PhysicsFS library.
729 * iff/iff.c: Get rid of MIN redefinition.
731 * main/bm.c, main/piggy.c: Assign result of cfilelength to an int,
732 MPW doesn't like switches of long longs
734 2004-11-30 Bradley Bell <btb@icculus.org>
736 * .cvsignore, 2d/.cvsignore, 3d/.cvsignore, arch/.cvsignore,
737 arch/dos/.cvsignore, arch/ggi/.cvsignore, arch/linux/.cvsignore,
738 arch/ogl/.cvsignore, arch/sdl/.cvsignore, arch/svgalib/.cvsignore,
739 arch/win32/.cvsignore, debian/.cvsignore, iff/.cvsignore,
740 libmve/.cvsignore, main/.cvsignore, main/editor/.cvsignore,
741 maths/.cvsignore, mem/.cvsignore, misc/.cvsignore,
742 texmap/.cvsignore, utilities/.cvsignore: added stuff to .cvsignore
744 2004-11-28 Bradley Bell <btb@icculus.org>
746 * arch/sdl/digi.c: kludge to keep from hanging on MinGW
748 * arch/sdl/digi.c: use d2src system for persistent sounds
750 * arch/sdl/digi.c, main/digi.h: original prototype in d2src is
753 * arch/sdl/digi.c, arch/win32/midi.c, main/Makefile.am,
754 main/digiobj.c, main/digi.h, main/kludge.c, main/old/digiobj.c:
755 ripped object stuff out of digi.c, now using digiobj.c. get rid of
756 a bunch of kludges, sound should be more true to original game now
758 * acinclude.m4, cygconf: put sdl.m4 in acinclude.m4, to make
761 2004-11-27 Bradley Bell <btb@icculus.org>
763 * main/text.c, main/text.h, main/titles.c: added function to
764 properly decode multi-line strings
766 * Makefile.am, arch/sdl/digi.c, arch/win32/Makefile.am,
767 arch/win32/hmpfile.c, arch/win32/midi.c, main/kludge.c: enabled
770 * main/bm.c, main/polyobj.c: better fix for model data freeing bug
772 * main/inferno.c: enable logo screens for shareware/oem
774 2004-11-26 Bradley Bell <btb@icculus.org>
776 * main/mission.c, main/titles.c: fix d1 briefing glitches
778 * main/game.c: free up cpu by not calling timer_delay so many
779 times (fixes Bug 2034)
781 * main/gameseq.c: enable briefing screens for mac shareware
783 * 2d/bitblt.c: disable Assert so the credits work in opengl (gl
784 doesn't care if it draws offscreen, I guess)
786 * main/credits.c: reduce flickering in credits w/opengl
788 2004-11-25 Bradley Bell <btb@icculus.org>
790 * 2d/font.c: get rid of clipping in ogl_internal_string, causes
791 garbage on windows for some reason.
793 * 2d/font.c: fixed opengl menu font bug, caused by doing
794 arithmetic on signed chars.
796 2004-11-23 Bradley Bell <btb@icculus.org>
798 * debian/control: depend on libsdl1.2-dev instead of libsdl-dev
800 2004-11-22 Bradley Bell <btb@icculus.org>
802 * configure.ac, arch/include/joy.h, arch/linux/joydefs.c,
803 arch/linux/joystick.c, arch/linux/include/joystick.h,
804 arch/sdl/joy.c, main/kconfig.c: Fix sdl joystick axis problem, all
805 arch use global variable joy_num_axes
807 2004-11-19 Chris Taylor <c.taylor@student.curtin.edu.au>
809 * main/gamemine.c, main/piggy.c: compile again on older C compilers
811 * main/polyobj.c: don't corrupt model_data, so it can be freed properly
813 * main/gameseq.c, main/mission.c, main/mission.h: for enhanced (like
814 Vertigo) missions, load add-on ham file at every load, not only the 1st
816 * main/bm.ch: fix bug where loading a hxm would affect other levels too
818 * main/fireball.c: don't Int3() every time explosions don't look best
820 2004-11-16 Chris Taylor <c.taylor@student.curtin.edu.au>
822 * arch/carbon/findfile.c: fix Mac OS 9 bug with missions > 12 chars
824 2004-11-14 Chris Taylor <c.taylor@student.curtin.edu.au>
826 * arch/ogl/ogl.c: make Mac OS 9 Voodoo display textures
828 * arch/ogl/ogl.c: make Mac OS X OpenGL verify textures
830 2004-10-30 Martin Schaffner <maschaffner@gmx.ch>
832 * main/gamemine.c, main/piggy.c: read descent 1 textures also from
833 shareware version of descent.hog. This is not yet bug-free
835 2004-10-30 Chris Taylor <c.taylor@student.curtin.edu.au>
837 * main/network.c: fix crash introduced with previous change
839 2004-10-24 Chris Taylor <c.taylor@student.curtin.edu.au>
841 * main/gameseq.c, main/gameseq.h, main/mission.c, main/mission.h,
842 main/titles.c, main/titles.h: move all mission stuff to mission.{c,h},
843 make mission structre memory allocated
845 2004-10-23 Martin Schaffner <maschaffner@gmx.ch>
847 * main/Makefile.am, main/inferno.c, main/credits.c, main/endlevel.c,
848 main/bmread.c, main/titles.c, main/compbit.h, main/text.c,main/text.h,
849 VisualC/d2x/d2x.dsp, VisualC/d2xgl/d2xgl.dsp, VisualCE/d2x/d2x.vcp:
850 delete file compbit.h, move functionality to text.c, modify all
851 previous users of compbit.h to use existing function in text.h
853 * main/inferno.c: remove warning created by the fix for the cfgets
856 * main/bmread.c: add comment
858 2004-10-23 Chris Taylor <c.taylor@student.curtin.edu.au>
860 * cfile/cfile.c: declare variable on top of block
862 * main/menu.c, main/mission.c, main/mission.h, main/multi.c,
863 main/multi.h, main/network.c: move mission list handling functionality
864 to mission.c, remove unnecessary load_mission calls in menu.c
866 * main/game.c: remove unnecessary build_mission_list call
868 * main/mission.c, main/mission.h: correct comments about anarchy-only
870 * main/mission.h, main/network.c, main/playsave.c, main/state.c:
871 remove explicit uses of mission list
873 2004-10-21 Martin Schaffner <maschaffner@gmx.ch>
875 * libmve/mveplay.c: make it compile on Cygwin
877 2004-10-14 Chris Taylor <c.taylor@student.curtin.edu.au>
879 * main/config.c: fix bug uncovered by having fgets cut off ending \n
881 * main/text.c: fix crash on Mac OS X, probably fix bug 738
883 * include/mono.h: add mprintf support for carbon (Mac OS 9)
885 2004-10-09 Martin Schaffner <maschaffner@gmx.ch>
887 * main/automap.c, main/cntrlcen.c, main/collide.c, main/endlevel.c,
888 main/gamerend.c, main/gameseq.c, main/mission.h, main/titles.c:
889 use new macros PLAYING_BUILTIN_MISSION and EMULATING_D1 for accessing
890 information about the current mission, for easier code refactorisation.
892 * cfile/cfile.c: correct warnings caused by change of 2004-09-30
894 * main/gamemine.c, main/piggy.c: fix bug 1675:
895 use better d2 textures if d1 hog is present but not loadable
897 2004-09-30 Martin Schaffner <maschaffner@gmx.ch>
899 * cfile/cfile.c: simplify, reduce number of global vars
901 2004-09-05 Chris Taylor <c.taylor@student.curtin.edu.au>
903 * main/gameseg.c: fix bugfix of 2004-05-15
905 2004-08-29 Chris Taylor <c.taylor@student.curtin.edu.au>
907 * cfile/cfile.c: change macify_dospath to macify_posix_path for carbon
909 * cfile/cfile.c, main/config.c, main/credits.c, main/endlevel.c,
910 main/gamesave.c, main/inferno.c, main/mission.c, main/songs.c:
911 cfgets now always copies the terminating character to the dest buffer.
912 This fixes a bug that occured when reading cmd line args from d2x.ini
914 2004-08-29 Martin Schaffner <maschaffner@gmx.ch>
916 * ChangeLog-old, main/editor/med.c, main/editor/segment.c:
917 move more old change logs into ChangeLog-old
919 2004-08-28 Chris Taylor <c.taylor@student.curtin.edu.au>
920 and Martin Schaffner <maschaffner@gmx.ch>
922 * 2d/2dsline.c, 2d/bitblt.c, 2d/bitmap.c, 2d/clip.h, 2d/ibitblt.c
923 2d/linear.asm, 2d/palette.c, 2d/pcx.c, 2d/rle.c, 2d/scale.c
924 2d/scalea.asm, 3d/clipper.h, 3d/globvars.c, 3d/globvars.h
925 3d/instance.c, 3d/interp.c, 3d/matrix.c, 3d/points.c, 3d/rod.c
926 3d/setup.c, ChangeLog, arch/dos/bak/ipx.c, arch/dos/ipx.c
927 arch/dos/ipx.h, arch/dos/joyc.c, arch/dos/joydefs.c, arch/dos/key.c
928 arch/dos/mono.c, arch/dos/mono.h, arch/dos/mouse.c
929 arch/include/joy.h, arch/win32/include/key.h
930 arch/win32/include/mouse.h, arch/win32/mouse.c, cfile/cfile.c
931 iff/iff.c, include/3d.h, include/args.h, include/byteswap.h
932 include/cfile.h, include/error.h, include/gr.h, include/grdef.h
933 include/ibitblt.h, include/iff.h, include/ipx.h, include/palette.h
934 include/pcx.h, include/pstypes.h, include/rle.h, include/texmap.h
935 include/timer.h, include/u_dpmi.h, include/vecmat.h, main/ai.c
936 main/ai.h, main/ai2.c, main/aipath.c, main/aistruct.h, main/automap.c
937 main/automap.h, main/bm.c, main/bm.h, main/bmread.c, main/cntrlcen.c
938 main/cntrlcen.h, main/collide.c, main/collide.h, main/compbit.h
939 main/config.c, main/config.h, main/controls.c, main/controls.h
940 main/credits.c, main/credits.h, main/desc_id.h, main/digi.h
941 main/dumpmine.c, main/editor/medwall.h, main/editor/seguvs.h
942 main/effects.c, main/effects.h, main/endlevel.c, main/endlevel.h
943 main/escort.c, main/fireball.c, main/fireball.h, main/fuelcen.c
944 main/fuelcen.h, main/fvi.c, main/fvi.h, main/game.c, main/game.h
945 main/gamefont.c, main/gamefont.h, main/gamemine.c, main/gamemine.h
946 main/gamesave.c, main/gamesave.h, main/gameseg.c, main/gameseg.h
947 main/gameseq.c, main/gameseq.h, main/gauges.c, main/gauges.h
948 main/hostage.c, main/hostage.h, main/hud.c, main/inferno.c
949 main/joydefs.c, main/joydefs.h, main/kconfig.c, main/kconfig.h
950 main/kmatrix.c, main/kmatrix.h, main/laser.c, main/laser.h
951 main/lighting.c, main/lighting.h, main/menu.h, main/mglobal.c
952 main/mission.c, main/mission.h, main/modem.h, main/morph.c
953 main/morph.h, main/multi.h, main/multibot.h, main/netmisc.c
954 main/netmisc.h, main/network.h, main/newdemo.c, main/newdemo.h
955 main/newmenu.c, main/newmenu.h, main/object.c, main/object.h
956 main/paging.c, main/paging.h, main/physics.c, main/physics.h
957 main/piggy.c, main/piggy.h, main/player.h, main/playsave.c
958 main/playsave.h, main/polyobj.c, main/polyobj.h, main/powerup.c
959 main/powerup.h, main/render.c, main/render.h, main/robot.c
960 main/robot.h, main/scores.c, main/scores.h, main/screens.h
961 main/segment.h, main/segpoint.h, main/slew.c, main/slew.h
962 main/songs.c, main/songs.h, main/sounds.h, main/state.c
963 main/state.h, main/switch.c, main/switch.h, main/terrain.c
964 main/terrain.h, main/texmerge.c, main/texmerge.h, main/text.c
965 main/text.h, main/textures.h, main/titles.c, main/titles.h
966 main/vclip.c, main/vclip.h, main/wall.c, main/wall.h, main/weapon.c
967 main/weapon.h, maths/fixc.c, maths/tables.c, maths/vecmat.c
968 maths/vecmata.asm, misc/args.c, misc/error.c, texmap/ntmap.c
969 texmap/scanline.c, texmap/scanline.h, texmap/texmapl.h
970 texmap/tmap_flt.asm, texmap/tmap_inc.asm, texmap/tmap_lin.asm
971 texmap/tmap_ll.asm, texmap/tmap_per.asm, texmap/tmapfade.asm
973 move old per-file change logs into new file ChangeLog-old
975 2004-08-28 H. Jones <kasxavulpo-dev@yahoo.com>
977 * arch/ogl/ogl.c: enable -gl_mipmap switch
979 2004-08-28 Chris Taylor <c.taylor@student.curtin.edu.au>
981 * arch/carbon/descent.r: swap min and max size to correct places
983 * arch/carbon/findfile.c: implement findfile for Mac OS Carbon
985 2004-08-06 Chris Taylor <c.taylor@student.curtin.edu.au>
987 * main/gamesave.c: fix a bug introduced with the change of 2004-06-26
989 * cfile/cfile.c: add mkdir for carbon, and support files ending in 0x0d
991 2004-08-06 Chris Taylor <c.taylor@student.curtin.edu.au>
993 * include/strio.h, include/strutil.h, misc/args.c, misc/strio.c,
994 misc/strutil.c: d2x can now handle any line ending when reading d2x.ini
996 * arch/ogl/gr.c, cfile/cfile.c, main/movie.c: make d2x compile (but not
997 link) on MPW on Mac OS 9 (carbon)
999 * include/mono.h: disable mprintf on carbon to avoid significant bloat
1001 * include/error.h: on Mac OS 9 and X, define Int3 to be a Debugger
1003 2004-08-04 Chris Taylor <c.taylor@student.curtin.edu.au>
1005 * include/ogl_init.h: Include glu.h on OS X, it is sometimes necessary
1007 2004-08-02 Martin Schaffner <maschaffner@gmx.ch>
1009 * include/pstypes.h: Now, I correctly applied Chris Taylor's patch
1011 2004-08-01 Chris Taylor <c.taylor@student.curtin.edu.au>
1013 * 2d/font.c, arch/ogl/gr.c, arch/ogl/ogl.c, mem/mem.c,
1014 include/d_io.h, include/pstypes.h, include/u_dpmi.h,
1015 libmve/mvelib.c, libmve/mveplay.c, main/cntrlcen.c, main/gameseq.c,
1016 main/movie.c, main/newmenu.c, main/playsave.c, main/songs.c,
1017 main/state.c, main/text.c: add "#ifdef macintosh" for carbon target
1019 * D2X.make, arch/include/gui.h, arch/carbon/gui.c, arch/carbon/conf.h,
1020 arch/carbon/findfile.c, arch/carbon/SDL_main.c, arch/carbon/descent.r:
1021 new files for supporting compilation with MPW for carbon (Mac OS 9)
1023 * include/strutil.h, misc/strutil.c: add str(n)icmp for carbon
1025 * main/playsave.c: do not seek while writing, carbon does not like it
1027 * arch/ogl/gr.c: use portable CFILE instead of POSIX file in write_bmp
1029 * cfile/cfile.c: use portable ffilelength in cfile_size
1031 * 2d/bitblt.c, 2d/font.c, 2d/rle.c, arch/ogl/gr.c, iff/iff.c,
1032 main/inferno.c, main/kconfig.c, main/multi.c, main/multibot.c,
1033 main/netmisc.c, main/newdemo.c, mem/mem.c: avoid assigments between
1034 unsigned and signed char, MPW does not like these
1036 2004-06-26 Chris Taylor <c.taylor@student.curtin.edu.au>
1038 * main/gamemine.c, main/gamemine.h, main/gamesave.c: remove some
1041 2004-06-01 Bradley Bell <btb@icculus.org>
1043 * libmve/mve_main.c: cast malloc function pointer
1045 * MVEPlayer-Info.plist, d2x.xcode/project.pbxproj: added MVEPlayer
1046 target to XCode project
1048 2004-05-31 Bradley Bell <btb@icculus.org>
1050 * include/pstypes.h: fix accidental solaris breakage
1052 * main/object.c: fix crash caused by death-cam code
1054 * d2x-Info.plist, d2xgl-Info.plist, d2x.xcode/project.pbxproj:
1055 XCode project simplifications, network enabled
1057 * 2d/pixel.c, arch/ogl/ogl.c, include/pstypes.h,
1058 include/strutil.h, libmve/mveplay.c: XCode compilability fixes
1060 * Info.plist.in, Makefile.am, configure.ac: remove old OSX bundle
1063 * English.lproj/InfoPlist.strings, d2x-Info.plist,
1064 d2xgl-Info.plist, arch/cocoa/SDLMain.h, arch/cocoa/SDLMain.m,
1065 d2x.xcode/project.pbxproj: added XCode project files
1067 2004-05-22 Bradley Bell <btb@icculus.org>
1069 * configure.ac, arch/ogl/ogl.c, misc/Makefile.am: make libpng
1072 * rpm/d2x.spec.in: Changed descriptions
1074 2004-05-22 Matthew Mueller <donut@dakotacom.net>
1076 * arch/ogl/gr.c: fix compile when GL_NV_register_combiners isn't
1079 * arch/win32/digi.c: fix strict-aliasing errors (d1x r1.13)
1081 * arch/win32/digi.c, arch/win32/key.c: Fix mismatched arg types in
1082 the win32 code (d1x r1.8, key_arch.c r1.2)
1084 * arch/ogl/sdlgl.c, arch/ogl/wgl.c, main/inferno.c: made opengl
1085 use 32bpp screen mode by default, add option to use 16bpp (d1x
1088 * arch/ogl/ogl.c: allow for texture dimensions of 1, and fix ogl
1089 replacement texture paletted->rgb conversion alpha problem (d1x
1092 * arch/ogl/ogl.c, include/pngfile.h, main/piggy.c, main/piggy.h,
1093 misc/Makefile.am, misc/pngfile.c: add opengl replacement texture
1094 support (requires libpng and zlib) (d1x r1.42, r1.1, r1.10, r1.4,
1097 * arch/ogl/gr.c, include/loadgl.h: fix win32
1098 GL_NV_register_combiners build stuff (d1x r1.39, r1.7)
1100 * arch/ogl/gr.c, arch/ogl/ogl.c, include/loadgl.h,
1101 include/ogl_init.h, main/render.c: opengl hardware
1102 super-transparency support using GL_NV_register_combiners (d1x
1103 r1.38, r1.41, r1.6, r1.26, r1.7)
1105 2004-05-22 Bradley Bell <btb@icculus.org>
1107 * arch/ogl/internal.h, include/gr.h, include/ogl_init.h: function
1110 2004-05-22 Matthew Mueller <donut@dakotacom.net>
1112 * 2d/font.c, arch/ogl/gr.c, arch/ogl/internal.h, arch/ogl/ogl.c,
1113 include/ogl_init.h: use GL_RGB for non-transparent textures, and
1114 fix fonts not having transparent flag set (wouldn't get paletted)
1115 (d1x r1.15, r1.37, r1.40, r1.25)
1117 * arch/ogl/ogl.c: don't try to use paletted textures with
1118 mipmapping since gluBuild2DMipmaps can't handle it (d1x r1.39)
1120 * arch/ogl/gr.c, arch/ogl/ogl.c, include/loadgl.h,
1121 include/ogl_init.h: add ogl paletted texture support (d1x r1.36,
1124 * 2d/font.c: memset ogl font bitmap data since the copy function
1125 leaves some (unused) parts uninitialized, which aggravates
1126 valgrind (d1x r1.14)
1128 * arch/win32/joyhh.c: fix phantom hat when used with a joystick
1129 without one, since the code ignored the JOYCAPS_HASPOV flag (d1x
1132 * arch/ogl/gr.c: fix possibility of saving incomplete .tga
1133 screenshots if the entire thing wasn't written in one call to
1136 * arch/win32/digi.c: fix persistent sounds (fans, etc) volume/pan
1137 info not being updated on win32 (d1x r1.11)
1139 * arch/win32/digi.c: remove some redundancy by not needing to do
1140 SoundSlots[i].playing = 0; in addition to DS_release_slot. Also
1141 clean up some indenting of DS_release_slot calls. And make
1142 DS_release_slot return 1 when a sound is already not playing, in
1143 addition to when a sound was killed. (d1x r1.10)
1145 * arch/linux/joystick.c: fix crash/hang when using -nojoystick in
1146 linux version (d1x r1.5)
1148 * main/kconfig.c: make next axis config key skip currently
1149 allocated axes (d1x r1.11)
1151 2004-05-22 David Cleaver <wraithx@morpheus.net>
1153 * main/kconfig.c: joy configuration next axis key from WraithX
1156 2004-05-22 Bradley Bell <btb@icculus.org>
1158 * main/game.c, main/inferno.c: typo
1160 2004-05-21 Matthew Mueller <donut@dakotacom.net>
1162 * main/game.c, main/game.h, main/inferno.c: make rear view
1163 leave_time variable with -rearviewleavetime argument (d1x r1.25,
1166 2004-05-22 Martin Schaffner <maschaffner@gmx.ch>
1168 * main/inferno.c: change -udp documentation to d2x behaviour
1170 2004-05-21 Bradley Bell <btb@icculus.org>
1172 * include/gr.h: added missing define for menu fullscreen toggle
1174 2004-05-21 Matthew Mueller <donut@dakotacom.net>
1176 * arch/dos/joyc.c, arch/linux/joystick.c: use JOY_NUM_AXES instead
1177 of 4 in joy_(get|set)_cal_vals (d1x r1.3, r1.4)
1179 2004-05-21 Steven Mueller <diffusor@ugcs.caltech.edu>
1181 * arch/include/joy.h, arch/linux/joydefs.c, arch/linux/joystick.c,
1182 arch/linux/include/joystick.h: patch from Steven Mueller for using
1183 more than 4 joystick devices in linux (d1x r1.3, r1.3, r1.3)
1185 2004-05-21 Victor Rachels <sekmu@tisiphone.dhs.org>
1187 * main/fvi.c, main/gameseg.c, main/gameseg.h, main/object.c,
1188 main/physics.c, main/render.c, main/wall.c: file-line for segfault
1189 info (d1x r1.3, r1.5, r1.3, r1.4, r1.3, r1.5, r1.2)
1191 * arch/win32/digi.c: digisound fixes (d1x r1.7)
1193 2004-05-21 Bradley Bell <btb@icculus.org>
1195 * main/inferno.c: added -udp documentation from d1x
1197 2004-05-20 Bradley Bell <btb@icculus.org>
1199 * VisualC/d2xgl/d2xgl.dsp: don't need texmappers for OpenGL
1201 2004-05-20 David Cleaver <wraithx@morpheus.net>
1203 * main/controls.c, main/gamecntl.c, main/kconfig.c,
1204 main/kconfig.h, main/object.c: death-cam from WraithX (d1x r1.3,
1205 game.c r1.21, r1.6, r1.4, r1.3)
1207 2004-05-20 Bradley Bell <btb@icculus.org>
1209 * main/inferno.c: document -ihaveabrokenmouse
1211 2004-05-20 Matthew Mueller <donut@dakotacom.net>
1213 * arch/dos/vesa.c: dos gcc 2.95 asm fixes (d1x r1.2)
1215 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
1217 * arch/dos/init.c, arch/dos/mouse.c: added new arg and printfs for
1218 mouse driver problems (d1x r1.2, r1.2)
1220 2004-05-20 Matthew Mueller <donut@dakotacom.net>
1222 * main/newmenu.c: increased MESSAGEBOX_TEXT_SIZE to fix netgame
1223 join list score crash (d1x r1.8)
1225 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
1227 * main/fvi.c, main/gameseg.c, main/gameseg.h, main/physics.c:
1228 added debug info for illegal side type (d1x r1.2, r1.4, r1.2,
1231 2004-05-20 Bradley Bell <btb@icculus.org>
1233 * arch/ogl/gr.c, main/menu.c: fix a couple of defines
1235 * main/inferno.c: integrated some niceautomap stuff from d1x
1237 2004-05-20 Matthew Mueller <donut@dakotacom.net>
1239 * arch/win32/joyhh.c: fixed the config bug where it'd always put
1240 in some weird axis (d1x r1.3)
1242 * arch/win32/init.c: set win32 icon to icon from resource file
1245 * arch/win32/key.c: win32: fixed space key not working in messages
1248 2004-05-20 Bradley Bell <btb@icculus.org>
1250 * texmap/Makefile.am, texmap/scanline.c: don't need texmappers for
1253 2004-05-20 Matthew Mueller <donut@dakotacom.net>
1255 * main/inferno.c: document -gl_refresh (d1x r1.20)
1257 * arch/win32/joyhh.c, arch/win32/mouse.c: w32: check
1258 -no(mouse|joystick) within respective _init() funcs (d1x r1.2,
1261 * arch/win32/win32.c: fixed win32 gr_*_mode funcs that I forgot to
1262 change the arg type for (d1x r1.5)
1264 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
1266 * arch/win32/digi.c: altsounds (d1x r1.6)
1268 2004-05-20 Matthew Mueller <donut@dakotacom.net>
1270 * arch/win32/digi.c: fixed a major memory leak and removed a bit
1271 of redundancy (d1x r1.5)
1273 * arch/win32/digi.c: call digi_reset_digi_sounds in digi_close to
1274 fix crashing (d1x r1.4)
1276 * arch/win32/digi.c: win32's digi_start_sound was not calling
1277 DS_release_slot after setting .playing=0, resulting in a
1278 memleak. Thanks to Stefan Ring for catching this (d1x r1.9)
1280 * arch/win32/joyhh.c: remove joySetCapture in win32 joystick code,
1281 apparently it was somehow causing some joysticks (Sidewinder
1282 Precision 2) to only turn when the stick was moving, but not when
1283 at turned but held stationary. And it was completely unused
1284 anyway. Thanks to Stefan Ring for (somehow) finding this (d1x
1287 * main/game.c: add alt+enter to toggle fullscreen (in addition to
1288 previous key combos (d1x r1.29)
1290 * arch/ogl/wgl.c: minor cleanup, use same for loop for filling r,
1291 g, and b values (d1x r1.15)
1293 * arch/ogl/gr.c: fix funky ogl gammaramp palette when getting hit
1294 sometimes (didn't handle negative palette steps) (d1x r1.34)
1296 * arch/ogl/ogl.c: add caching of weapon inner models, screen
1297 shatter effects, robot explosions and weapons, and some more
1298 always present stuff. Also clean up ogl_cache_weapon_textures
1299 calling. (d1x r1.37)
1301 2004-05-20 Bradley Bell <btb@icculus.org>
1303 * main/kludge.c, main/game.c: move gr_renderstats and
1304 gr_badtexture back to game.c
1306 2004-05-20 Matthew Mueller <donut@dakotacom.net>
1308 * arch/ogl/ogl.c, include/gr.h, main/inferno.c: add -renderstats
1309 command-line arg to activate RENDERSTATS (d1x r1.36, r1.15, r1.33)
1311 * arch/ogl/ogl.c: fix last commit (d1x r1.35)
1313 * arch/ogl/ogl.c: add RENDERSTATS counter for number of textures
1314 loaded after texture caching stage (d1x r1.34)
1316 * arch/ogl/ogl.c: use GL_INDEX_BITS to get bpp for color buffer
1317 for renderstats (d1x r1.33)
1319 2004-05-19 Matthew Mueller <donut@dakotacom.net>
1321 * arch/ogl/gr.c, arch/ogl/ogl.c, include/ogl_init.h,
1322 main/inferno.c: add anisotropic texture filtering suport (d1x
1323 r1.33, r1.32, r1.23, r1.32)
1325 * arch/ogl/ogl.c: make RENDERSTATS show size of color/depth buffer
1328 * arch/ogl/gr.c, arch/ogl/ogl.c, include/loadgl.c,
1329 include/ogl_init.h: utilize hardware multitexturing support if
1330 possible (requires GL_NV_texture_env_combine4 extension) (d1x
1331 r1.32, r1.30, r1.4, 1.22)
1333 * arch/ogl/glx.c: add ogl_setbrightness_internal stub for glx (d1x
1336 * arch/ogl/wgl.c: implement SetGammaRamp on WGL (d1x r1.14)
1338 * arch/ogl/gr.c, arch/ogl/internal.h, arch/ogl/sdlgl.c,
1339 arch/ogl/wgl.c, include/ogl_init.h: implement brightness/palette
1340 effects in OGL using SetGammaRamp, much faster than the hack that
1341 was being used. currently SDL only (though not too hard to add to
1342 WGL, not as easy as sdl) (d1x r1.31, r1.3, r1.13, r1.21)
1344 * main/menu.c: allow arbitrary (custom) resolution entry in
1345 change_res menu (d1x r1.14)
1347 2004-05-19 Bradley Bell <btb@icculus.org>
1349 * main/game.c, main/game.h, main/inferno.c, main/menu.c: inserted
1350 d1x-style res change menu (mostly works)
1352 * misc/args.c: use strnicmp instead of strncasecmp
1354 2004-05-19 Matthew Mueller <donut@dakotacom.net>
1356 * arch/ogl/gr.c, main/inferno.c: add -gl_trilinear OGL
1357 command-line option (d1x r1.27)
1359 * main/inferno.c: restore inferno.c initialization of
1360 screen_compatible and use_double_buffer to 'normal' values, broken
1361 long long ago in one of the high res menu patches (d1x r1.30)
1363 * include/args.h, main/inferno.c, misc/args.c: allow arbitrary
1364 resolutions to be specified on command line (d1x r1.2, r1.29,
1365 r1.4) -- doesn't work yet
1367 * arch/linux/hmiplay.c: needs to include args.h now (d1x r1.9)
1369 * arch/linux/hmiplay.c: implement -nomusic for linux hmiplay (d1x
1372 * arch/linux/hmiplay.c: correct linux hmiplay handling of midi 0
1373 volume song stop/starting (d1x r1.7)
1375 2004-05-18 Matthew Mueller <donut@dakotacom.net>
1377 * arch/linux/hmiplay.c: remove needless sleep on linux hmiplay
1380 * arch/ogl/gr.c: fix off by .5 errors in ogl_upixelc and
1381 ogl_ulinec (d1x r1.29)
1383 * arch/ogl/ogl.c: fix ogl gr_ucircle (d1x r1.29)
1385 * arch/ogl/gr.c: fix off-by-one error in ogl_urect, right and
1386 bottom are inclusive not exclusive (d1x r1.28)
1388 * arch/ogl/ogl.c, include/ogl_init.h, main/polyobj.c: fix briefing
1389 spinning robot display in OGL (d1x r1.28, r1.20, r1.2)
1391 * arch/sdl/digi.c: fix typo
1393 * main/state.c: fix savegame thumbnail saving in OGL (d1x r1.6)
1395 * arch/win32/init.c, arch/win32/win32.c: move win32 window
1396 creation code from arch_init_start into arch_init to fix weirdness
1397 with --help (d1x r1.5, r1.6)
1399 * arch/linux/hmiplay.c: apply patch from bluecow to fix hmiplay
1400 sync issues and lack of midi reset (d1x r1.5)
1402 * arch/sdl/digi.c: fix crash on exit if sounds are still playing
1405 * arch/ogl/wgl.c, arch/win32/mouse.c, misc/d_io.c: Fix mismatched
1406 arg types in the win32 code (d1x r1.12, r1.7, r1.2)
1408 * arch/linux/hmiplay.c: fix problems with msgbuf struct not being
1411 * arch/linux/hmiplay.c: updated SDL include path (d1x r1.3)
1413 2004-05-18 Bradley Bell <btb@icculus.org>
1415 * include/vecmat.h: comments/formatting
1417 2004-05-18 Martin Schaffner <maschaffner@gmx.ch>
1419 * include/d.bat, include/lst.bat, include/m.bat, include/test.c,
1420 include/test.lnk: remove unnecessary files
1422 * configure.ac: add -no-cpp-precomp when compiling on Mac OS X.
1423 This enables compilation with gcc 3.1
1425 2004-05-17 Dietfrid Mali <dietfrid.mali@q-dial.de>
1427 * main/switch.c: took care of switches triggering single-sided
1428 walls (don't try to access the nonexistent adjacent wall via NULL
1429 pointers or negative array indices)
1431 2004-05-16 Dietfrid Mali <dietfrid.mali@q-dial.de>
1433 * main/wall.c: fix invalid memory access for d1 levels which
1434 don't have a corresponding wall behind.
1436 2004-05-16 Martin Schaffner <maschaffner@gmx.ch>
1438 * include/ogl_init.h, arch/ogl/glx.c, arch/ogl/gr.c,
1439 arch/ogl/internal.h, arch/ogl/ogl.c, arch/ogl/sdlgl.c,
1440 arch/ogl/wgl.c: move most ogl-internal stuff from the ogl
1441 interface header to new header file internal.h
1443 2004-05-15 Dietfrid Mali <dietfrid.mali@q-dial.de>
1445 * arch/sdl/joy.c: joystick_read_raw_axis() will return a proper
1446 bitmask for each joystick axis that has sent input data,
1447 and will not crash Windows anymore during joystick setup because
1448 of for() loop over axis being executed once too often.
1450 * main/gameseq.c, include/gr.h, 2d/font.c: define new function
1451 gr_remap_mono_font() and call it after loading saved level.
1453 * main/laser.c: limit homing missile turn rate
1455 * main/fuelcen.c, main/fuelcen.h, main/object.c: implement repair
1456 centers (work like fuel centers but provide shield)
1458 * main/gameseg.c: fix endless loop in some levels with a
1459 certain (complicated) structure
1461 2004-05-13 Bradley Bell <btb@icculus.org>
1463 * VisualC/d2/d2x/d2x.dsp, VisualC/d2xgl/d2xgl.dsp,
1464 VisualC/libmve/libmve.dsp, VisualC/mveplayer/mveplayer.dsp:
1465 updated project files for SDL 1.2.7
1467 * Makefile.am: add VisualC, VisualCE dirs to tarball
1469 2004-05-13 Martin Schaffner <maschaffner@gmx.ch>
1471 * arch/sdl/digi.c: formatting
1473 2004-05-12 Bradley Bell <btb@icculus.org>
1475 * unused/vga/new/palette.c, unused/vga/new/vga.c: removed unused,
1478 * 2d/palette.c, include/palette.h: added function to create blend
1481 * maths/rand.c, maths/tables.c, maths/vecmat.c: formatting
1483 2004-05-11 Bradley Bell <btb@icculus.org>
1485 * arch/ogl/ogl.c: fix alpha calculation in g3_draw_poly, again
1487 2004-05-10 Bradley Bell <btb@icculus.org>
1489 * arch/ogl/ogl.c, include/3d.h, main/render.c: hmm,
1490 g3_draw_transp_poly had the fade level backwards, decided to just
1491 fix g3_draw_poly so it behaves correctly, transparency or not,
1492 reverted changes to render_face
1494 2004-05-10 Dietfrid Mali <dietfrid.mali@q-dial.de>
1496 * arch/ogl/ogl.c, include/3d.h: added g3_draw_transp_poly() for
1497 rendering transparent (e.g. cloaked) walls
1499 * main/render.c: render_face now calls g3_draw_transp_poly() for
1500 cloaked walls in OpenGL
1502 2004-05-08 Martin Schaffner <maschaffner@gmx.ch>
1504 * arch/sdl/digi.c: fix bug on Mac OS X where all sound, including
1505 that from other apps, had "static" distortions.
1507 2004-04-22 Bradley Bell <btb@icculus.org>
1509 * main/multi.c, main/multibot.c: use new GET_INTEL_* macros
1511 * include/byteswap.h: rewrite GET_INTEL_* macros, fix bugs in
1512 aligned version of PUT_INTEL_* macros
1514 2004-04-15 Bradley Bell <btb@icculus.org>
1516 * main/inferno.c: comment out unused checksum variable
1518 2004-04-14 Bradley Bell <btb@icculus.org>
1520 * arch/sdl/rbaudio.c: fix redbook tracking problems (fixes #1028)
1522 2004-04-14 Terran Melconian <terran@consistent.org>
1524 * main/gameseg.c: use portable rand function (fixes #1118)
1526 2004-04-14 Sean Taylor <sscthunderbird@yahoo.com>
1528 * main/songs.c: uncomment calls to RBAStop (fixes #473)
1530 2004-01-08 Martin Schaffner <maschaffner@gmx.ch>
1532 * configure.ac, arch/linux/ipx_udp.c, maths/fixc.c:
1533 get rid of warnings (now compiles with -Werror on SunOS)
1535 * main/piggy.c: fix (really) wierd SunOS bug
1537 * 2d/bitmap.c, 2d/rle.c, include/gr.h: fix MEM_OVERWRITE
1538 caused by not allocating enough mem for rle bitmaps
1540 2004-01-06 Martin Schaffner <maschaffner@gmx.ch>
1542 * include/pstypes.h: sun OS typedef fixes
1544 2003-12-28 Martin Schaffner <maschaffner@gmx.ch>
1546 * main/piggy.c: fix bug 1067
1548 * main/piggy.c: fix bugfix for 1067
1550 * main/piggy.c: fix 2nd part of bug 1067 (make d2x compatible
1551 with descent.pig of mac registered)
1553 2003-12-18 Bradley Bell <btb@icculus.org>
1555 * main/kconfig.c: fixes for linux-native joystick
1557 * main/kconfig.c: bunch of fixes (esp. for non linux-native
1560 * arch/include/joy.h: comments/formatting
1562 2003-12-10 Alexander Y. Yeikovich <demon@mci.net.ua>
1564 * compilerdefs.txt: added FreeBSD defs
1566 2003-12-08 Bradley Bell <btb@icculus.org>
1568 * include/dtypes.h, include/dtypes.inc: remove unused, redundant
1571 2003-12-08 Alexander Y. Yeikovich <demon@mci.net.ua>
1573 * arch/linux/ipx_kali.c, arch/linux/ipx_mcast4.c,
1574 arch/linux/ipx_udp.c: fix FreeBSD compile errors
1576 2003-12-08 Alexander Y. Yeikovich <demon@mci.net.ua> and Bradley Bell <btb@icculus.org>
1578 * 2d/ibitblt.c, include/maths.h, include/ogl_init.h,
1579 include/pstypes.h, main/game.c, main/game.h, unused/bios/ipx.c:
1580 get rid of silly ulongs
1582 * configure.ac, 2d/bitblt.c, 2d/linear.asm, maths/fix.asm,
1583 maths/vecmata.asm, texmap/tmap_inc.asm, texmap/tmap_per.asm,
1584 texmap/tmappent.S, texmap/tmapppro.S: enable nasm on FreeBSD,
1585 change relevant __linux__ macros to __ELF__
1587 2003-11-27 Bradley Bell <btb@icculus.org>
1589 * include/ogl_init.h: added proto for ogl_check_mode
1591 * arch/sdl/digi.c, arch/sdl/gr.c, arch/sdl/mouse.c,
1592 arch/win32/findfile.c, main/inferno.c, main/titles.c: Pocket PC
1595 2003-11-26 Bradley Bell <btb@icculus.org>
1597 * libmve/decoder16.c, libmve/mve_main.c, main/newmenu.c: fix gcc
1598 3.3 compiler warnings
1600 * arch/sdl/gr.c, main/kludge.c: landscape fixes, implemented
1603 * include/pstypes.h: OS X fixes
1605 * cfile/cfile.c, include/pstypes.h, main/inferno.c,
1606 main/newmenu.h: linux fixes
1608 * configure.ac cygconf VisualC/d2x.dsw VisualC/d2x/d2x.dsp
1609 VisualC/d2xgl/.cvsignore VisualC/d2xgl/d2xgl.dsp arch/ogl/gr.c
1610 arch/ogl/ogl.c include/d_io.h include/loadgl.h include/ogl_init.h
1611 include/pstypes.h include/u_mem.h main /state.c main/vers_id.h
1612 misc/d_io.c: added Visual C project for opengl, buncha macro fixes
1615 * arch/sdl/gr.c: fix sdl gr_update
1617 * 2d/font.c, VisualC/d2x/d2x.dsp, VisualCE/d2x/d2x.vcp,
1618 VisualCE/mveplayer/mveplayer.vcp, arch/win32/ipx_mcast4.c,
1619 arch/win32/ipx_udp.c, arch/win32/ipx_win.c, arch/sdl/gr.c,
1620 cfile/cfile.c, console/CON_console.c, include/d_io.h,
1621 include/error.h, include/pstypes.h, include/strutil.h,
1622 include/u_dpmi.h, libmve/mve_main.c, libmve/mveplay.c,
1623 main/cntrlcen.c, main/console.c, main/gameseq.c, main/inferno.c,
1624 main/movie.c, main/newdemo.c, main/newmenu.c, main/newmenu.h,
1625 main/playsave.c, main/songs.c, main/state.c, main/text.c,
1626 mem/mem.c, misc/args.c, misc/d_io.c, misc/strutil.c: Visual C,
1629 2003-11-25 Bradley Bell <btb@icculus.org>
1631 * VisualC/d2x, VisualC/d2x/.cvsignore, VisualC/d2x/d2x.dsp,
1632 VisualC/d2x.dsw, VisualC/libmve/libmve.dsp,
1633 libmve/VisualC/mveplayer.dsp: updated project files
1635 * libmve/mve_main.c, libmve/mvelib.c, libmve/mveplay.c: mveplayer
1636 working w/Visual C++
1638 * VisualC, VisualC/.cvsignore, VisualC/d2x.dsw, VisualC/libmve,
1639 VisualC/libmve/.cvsignore, VisualC/libmve/libmve.dsp,
1640 VisualC/mveplayer, VisualC/mveplayer/.cvsignore,
1641 VisualC/mveplayer/mveplayer.dsp: added project files for Visual
1644 * VisualCE/.cvsignore, VisualCE/d2x/.cvsignore,
1645 VisualCE/libmve/.cvsignore, VisualCE/mveplayer/.cvsignore: added
1648 2003-11-24 Bradley Bell <btb@icculus.org>
1650 * libmve/decoder8.c, libmve/mve_main.c, libmve/mvelib.c,
1651 libmve/mveplay.c: stuff to play mve's in WinCE
1653 * arch/win32/findfile.c: unused functions...
1657 * arch/sdl/mouse.c, main/konfig.c, main/newmenu.c, main/newmenu.h:
1658 enabled mouse control of menus
1660 * main/mission.h: oops, didn't mean to change this.
1662 2003-11-21 Bradley Bell <btb@icculus.org>
1664 * VisualCE/d2x/d2x.vcp: updated project file
1666 2003-11-20 Bradley Bell <btb@icculus.org>
1668 * VisualCE, VisualCE/d2x, VisualCE/d2x/d2x.vcp, VisualCE/d2x.vcw,
1669 VisualCE/libmve, VisualCE/libmve/libmve.vcp, VisualCE/mveplayer,
1670 VisualCE/mveplayer/mveplayer.vcp: added project files for eMbedded
1673 2003-11-17 Bradley Bell <btb@icculus.org>
1675 * configure.ac, arch/linux/Makefile.am, arch/linux/linuxnet.c,
1676 main/menu.c: added option to disable kalinix under unix
1678 * main/game.c, main/newmenu.c: always set menu mode for GL popups
1680 2003-11-14 Bradley Bell <btb@icculus.org>
1682 * main/automap.c: fix automap background image
1684 * main/automap.c, main/automap.h: delete cruft
1686 * main/automap.c: fix level number position
1688 * main/automap.c: simplify g3_draw_line hack
1690 * main/menu.c: stop pointless vid mode changes
1692 2003-11-07 Bradley Bell <btb@icculus.org>
1694 * NEWS, installation.txt: s'more documentation
1696 2003-11-07 Steffen Pohle <stpohle@gmx.net>
1698 * configure.ac: fix .exe extension problems
1700 2003-11-07 Bradley Bell <btb@icculus.org>
1702 * arch/ogl/ogl.c: disable texture format verification for OS X -
1705 2003-11-06 Bradley Bell <btb@icculus.org>
1707 * main/automap.c, main/gamecntl.c, main/movie.c, main/titles.c:
1708 use more traditional Alt+Enter for toggling fullscreen
1710 * 2d/ibitblt.c, main/mission.h: comments/formatting
1712 * arch/ogl/sdlgl.c: smash textures, for non-linux, for real
1714 2003-11-06 Bradley Bell <btb@icculus.org>
1716 * arch/ogl/gr.c, arch/ogl/sdlgl.c: smash textures on every
1717 resolution change, use kludge to avoid repetitive res changes
1719 2003-11-04 Bradley Bell <btb@icculus.org>
1721 * main/piggy.c, main/piggy.h: moved bitmap and sound header data
1722 structures and i/o routines back to piggy.c
1724 2003-11-04 Martin Schaffner <maschaffner@gmx.ch>
1726 * installation.txt: tell to install d1 .pig for better textures
1728 2003-11-04 Bradley Bell <btb@icculus.org>
1730 * main/mission.c, main/mission.h, main/piggy.h: added hogsize for
1731 oem d1 v1.0 and registered d2 v1.0, comments
1733 2003-11-03 Bradley Bell <btb@icculus.org>
1735 * main/bm.h, main/piggy.c, main/piggy.h: big pigsize is same for
1736 all d1 shareware - even though files are different!
1738 * main/bm.h, main/piggy.c, main/piggy.h: added big pigsize for
1741 * main/bm.h, main/piggy.c, main/piggy.h: added big pigsize for
1744 * main/bm.h, main/piggy.c, main/piggy.h: added pigsize for
1747 2003-10-31 Martin Schaffner <maschaffner@gmx.ch>
1749 * main/movie.c: when no movies are found, divide by six the
1750 number of warning lines sent to stdout
1752 2003-10-29 Martin Schaffner <maschaffner@gmx.ch>
1754 * include/byteswap.h: fix stupid copy/paste error
1756 2003-10-24 Bradley Bell <btb@icculus.org>
1758 * 2d/bitblt.c, 2d/ibitblt.c, include/gr.h, include/grdef.h: use
1759 gr_linear_rep_movsd_2x instead of almost identical
1760 gr_linear_movsd_double. Better since we have assembly versions.
1762 2003-10-22 Martin Schaffner <maschaffner@gmx.ch>
1764 * main/gamemine.c, main/piggy.c: fix "psychedelic" walls
1767 2003-10-21 Martin Schaffner <maschaffner@gmx.ch>
1769 * main/gameseq.c, main/multi.c, main/multi.h: fix compilation
1770 error with --disable-network, move reset_network_objects()
1771 from gameseq.c to multi.c
1773 2003-10-14 Bradley Bell <btb@icculus.org>
1775 * AUTHORS, NEWS: stuff
1777 * arch/win32/ipx_mcast4.c: include newmenu header (for FAIL macro)
1779 2003-10-12 Bradley Bell <btb@icculus.org>
1781 * main/cntrlcen.c, main/endlevel.c, main/gamerend.c,
1782 main/gameseq.c, main/mission.c, main/mission.h, main/network.c:
1785 2003-10-12 Aaron Plattner <plattner@caltech.edu>
1787 * arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
1788 arch/linux/ipx_kali.c, arch/linux/ipx_mcast4.c,
1789 arch/linux/ipx_udp.c, arch/linux/linuxnet.c,
1790 arch/linux/include/ipx_drv.h, arch/linux/include/ipx_mcast4.h,
1791 arch/win32/Makefile.am, arch/win32/ipx_drv.h,
1792 arch/win32/ipx_mcast4.c, arch/win32/ipx_udp.c,
1793 arch/win32/ipx_win.c, arch/win32/winnet.c,
1794 arch/win32/include/ipx_mcast4.h, include/ipx.h, main/menu.c,
1795 main/multi.h, main/network.c: add IPv4 multicasting support
1797 2003-10-11 Bradley Bell <btb@icculus.org>
1799 * main/endlevel.c, main/piggy.c: fixed endlevel stuff
1801 * main/cntrlcen.c, main/endlevel.c, main/gamecntl.c,
1802 main/gamerend.c, main/gameseq.c, main/gauges.c, main/kmatrix.c,
1803 main/menu.c, main/mission.h, main/network.c, main/weapon.c,
1804 main/weapon.h: lots of shareware and oem fixes
1806 2003-10-10 Bradley Bell <btb@icculus.org>
1808 * arch/win32/winnet.c: fixed stupid win32 network bug
1810 2003-10-10 Bradley Bell <btb@icculus.org>
1812 * main/piggy.c: increased D1_MAX_TMAP_NUM
1814 2003-10-10 Martin Schaffner <maschaffner@gmx.ch>
1816 * main/bm.c, main/bm.h, main/piggy.c: fixes d1 still textures
1817 which are animated in d2, refactorizes d1 texture reading
1819 2003-10-10 Bradley Bell <btb@icculus.org>
1821 * arch/linux/linuxnet.c, main/automap.c, main/automap.h,
1822 main/bmread.c, main/bmread.h, main/cntrlcen.c, main/cntrlcen.h,
1823 main/collide.h, main/compbit.h, main/config.h, main/console.c,
1824 main/controls.h, main/credits.c, main/credits.h, main/crypt.c,
1825 main/desc_id.h, main/desw.h, main/dumpmine.c, main/effects.c,
1826 main/effects.h, main/endlevel.c, main/endlevel.h, main/escort.c,
1827 main/escort.h, main/fireball.h, main/fvi.c, main/fvi.h,
1828 main/game.c, main/game.h, main/gamecntl.c, main/gamefont.c,
1829 main/gamefont.h, main/gamemine.h, main/gamepal.c, main/gamepal.h,
1830 main/gamerend.c, main/gamesave.h, main/gameseq.c, main/gameseq.h,
1831 main/gamestat.h, main/gauges.h, main/hostage.c, main/hostage.h,
1832 main/hud.c, main/hudmsg.h, main/inferno.c, main/inferno.h,
1833 main/joydefs.c, main/joydefs.h, main/kconfig.h, main/kludge.c,
1834 main/kmatrix.c, main/kmatrix.h, main/laser.c, main/lighting.h,
1835 main/menu.c, main/menu.h, main/mglobal.c, main/modem.h,
1836 main/morph.h, main/movie.c, main/movie.h, main/multibot.h,
1837 main/netmisc.h, main/network.h, main/newmenu.h, main/paging.h,
1838 main/physics.c, main/physics.h, main/piggy.h, main/player.c,
1839 main/playsave.h, main/polyobj.c, main/polyobj.h, main/powerup.c,
1840 main/powerup.h, main/render.c, main/render.h, main/reorder.h,
1841 main/robot.c, main/scores.h, main/screens.h, main/segment.c,
1842 main/segpoint.h, main/slew.c, main/slew.h, main/songs.c,
1843 main/songs.h, main/sounds.h, main/state.h, main/terrain.c,
1844 main/terrain.h, main/texmerge.h, main/text.h, main/textures.h,
1845 main/titles.h, main/vclip.c, main/vclip.h, main/vers_id.h,
1846 main/wall.h: comments/formatting
1848 2003-10-09 Bradley Bell <btb@icculus.org>
1850 * main/text.c: fix text when using old datafiles
1852 * main/laser.h: comments/whitespace
1854 * main/laser.c, main/weapon.c: fixed smart missiles and smart
1855 mines w/shareware data
1857 * include/DT_drawtext.h: deleted unused file
1859 2003-10-08 Bradley Bell <btb@icculus.org>
1861 * main/gameseq.c, main/inferno.c, main/menu.c: SHAREWARE fixes
1863 * arch/win32/ipx_udp.c: use closesocket() instead of close()
1865 * arch/sdl/joydefs.c, main/gamecntl.c, main/kconfig.c,
1866 main/menu.c: Disabled 'd2x keys' weapon selection
1868 2003-10-08 Martin Schaffner <maschaffner@gmx.ch>
1870 * main/object.h, main/multi.h: get rid of most warnings issued by
1871 cpp-precomp of gcc from Mac OS X dev tools
1873 2003-10-05 Bradley Bell <btb@icculus.org>
1875 * NEWS, configure.ac: increment version number
1877 * cfile/cfile.c: better handling of CRLF text files (when that is
1880 * utilities/hogcreate.c, utilities/hogextract.c,
1881 utilities/mvlcreate.c, utilities/mvlextract.c: use binary mode for
1882 reading/writing files
1884 * arch/win32/Makefile.am, arch/win32/include/ipx_udp.h,
1885 arch/win32/ipx_udp.c, arch/win32/winnet.c, main/menu.c: added UDP
1888 2003-10-04 Bradley Bell <btb@icculus.org>
1890 * cfile/cfile.c, main/config.c: oops, fgets does not return EOF
1892 * main/netmisc.c: change byte to sbyte, comments/whitespace
1894 2003-10-03 Bradley Bell <btb@icculus.org>
1896 * cfile/cfile.c, main/config.c: fix win32 eof bug.
1898 * arch/win32/ipx_drv.h, arch/win32/winnet.c, include/ipx.h: win32
1901 * iff/iff.c, include/gr.h, include/iff.h, include/pstypes.h,
1902 main/ai2.c, main/aipath.c, main/aistruct.h, main/bm.h,
1903 main/config.c, main/escort.c, main/fireball.c, main/fuelcen.c,
1904 main/fuelcen.h, main/gameseg.c, main/gameseg.h, main/laser.c,
1905 main/lighting.c, main/mglobal.c, main/network.c, main/newdemo.c,
1906 main/object.c, main/object.h, main/paging.c, main/player.h,
1907 main/robot.h, main/segment.h, main/state.c, main/switch.c,
1908 main/switch.h, main/titles.c, main/wall.c, main/wall.h,
1909 main/weapon.c, main/weapon.h: change byte to sbyte,
1912 * 2d/bitblt.c, cfile/cfile.c, include/cfile.h, main/ai.c,
1913 main/ai.h, main/gamemine.c, main/gauges.c, main/kconfig.c,
1914 main/menu.c, main/multi.c, main/multi.h, main/multibot.c,
1915 main/newdemo.h, main/render.c, main/scores.c: change byte to sbyte
1917 * configure.ac: better checking for timeval
1919 2003-10-03 Martin Schaffner <maschaffner@gmx.ch>
1921 * arch/dos/bak/ipx.c, arch/dos/ipx.c, arch/linux/Makefile.am,
1922 arch/linux/include/ipx_lin.h, arch/linux/ipx_lin.c,
1923 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, arch/linux/ukali.c,
1924 arch/win32/winnet.c, configure.ac, include/byteswap.h,
1925 include/ipx.h, main/inferno.c, main/menu.c, main/multi.c,
1926 main/multibot.c, main/network.c: Make network architecture
1927 choosable from game menu, add support for UDP/IP on Mac OS X and
1930 2003-10-02 Martin Schaffner <maschaffner@gmx.ch>
1932 * include/byteswap.h: added macros for coping with alignment
1935 2003-10-02 Bradley Bell <btb@icculus.org>
1937 * main/multi.h: added padding to little-endian version of
1940 * arch/dos/bak/ipx.c, arch/dos/ipx.c: comments/whitespace
1942 * main/netmisc.c: delete duplicate function
1944 2003-10-01 Bradley Bell <btb@icculus.org>
1946 * main/bm.c: make sure d1_texture_indices gets freed between
1949 2003-09-11 Martin Schaffner <maschaffner@gmx.ch>
1951 * main/piggy.h: fix size of d1 shareware descent.pig
1953 2003-08-03 Martin Schaffner <martin.schaffner@epfl.ch>
1955 * main/bm.c, main/bm.h, main/gamemine.c, main/gamemine.h,
1956 main/gameseq.c, main/piggy.c: fix loading of d1 texture
1957 replacements for non-animated textures
1959 2003-08-02 Matthew Mueller <donut@dakotacom.net>
1961 * main/controls.c: use fixed 20fps wiggle
1963 2003-08-02 Paolo Ulivi <pulivi@libero.it> and Bradley Bell <btb@icculus.org>
1965 * Makefile.am, debian/changelog.in, debian/control,
1966 debian/d2x-common.dirs, debian/d2x-common.install,
1967 debian/d2x-common.manpages, debian/d2x-gl.files,
1968 debian/d2x-gl.menu, debian/d2x-sdl.files, debian/d2x-sdl.menu,
1969 debian/rules, libmve/Makefile.am, libmve/mveplayer.1,
1970 utilities/Makefile.am, utilities/hogcreate.1,
1971 utilities/hogextract.1, utilities/mvlcreate.1,
1972 utilities/mvlextract.1, utilities/tex2txb.1, utilities/txb2tex.1:
1973 add man pages, distribute utility programs in new d2x-common deb
1975 * rpm/d2x.spec.in: updated rpm spec file
1977 2003-08-02 Bradley Bell <btb@icculus.org>
1979 * cfile/cfile.c: update raw_position in cfputc and cfputs
1981 2003-08-02 Martin Schaffner <martin.schaffner@epfl.ch>
1983 * main/piggy.c: make error message more friendly
1985 * main/piggy.c: simplify copying of bitmap flags
1987 * arch/linux/linuxnet.c, main/multi.c, main/multibot.c: bigendian
1990 * cfile/cfile.c: revert to always using custom fgets
1992 * main/endlevel.c, main/mission.c: handle missing exit sequence
1993 components gracefully
1995 * main/playsave.c: comments
1997 2003-07-24 Martin Schaffner <martin.schaffner@epfl.ch>
1999 * cfile/cfile.c: update raw_position in cfwrite
2001 * main/network.c: comments/formatting
2003 2003-06-22 Bradley Bell <btb@icculus.org>
2005 * cfile/cfile.c: use standard fgets for non-archive files
2007 * main/movie.c: use con_printf for missing movie warning
2009 2003-06-18 Bradley Bell <btb@icculus.org>
2011 * main/movie.c: fixed cfile conversion of movielib code
2013 * main/console.c, main/hud.c: strip out colors, etc when printing
2016 * include/u_mem.h: fix NDEBUG calloc macro
2018 2003-06-15 Bradley Bell <btb@icculus.org>
2020 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c: removed
2023 * 2d/pcx.c, include/strio.h, main/ai.c, main/ai.h,
2024 main/cntrlcen.c, main/config.c, main/gamesave.c, main/gameseq.c,
2025 main/movie.c, main/multi.c, main/network.c, main/newdemo.c,
2026 main/newmenu.c, main/piggy.c, main/playsave.c, main/polyobj.c,
2027 main/scores.c, main/state.c, main/text.c, misc/args.c,
2028 misc/strio.c: convert file i/o to cfile
2030 2003-06-14 Bradley Bell <btb@icculus.org>
2032 * include/cfile.h, cfile/cfile.c: implemented cfile wrappers for
2033 writing and other modes besides "rb" (mostly taken from
2036 2003-06-09 Bradley Bell <btb@icculus.org>
2038 * 2d/palette.c, main/kludge.c: gr_copy_palette not really a
2041 * include/libmve.h, libmve/mve_main.c, libmve/mvelib.c,
2042 libmve/mvelib.h, libmve/mveplay.c, main/movie.c: merged libmve
2045 2003-06-07 Taylor Richards <taylor@icculus.org>
2047 * libmve/mvelib.c, libmve/mveplay.c: stop memory leaks in libmve
2049 2003-06-07 Bradley Bell <btb@icculus.org>
2051 * main/console.c: fix non-console build
2053 * main/gamesave.c: comments
2055 * main/bm.c: remove redundant break
2057 2003-06-06 Bradley Bell <btb@icculus.org>
2059 * main/gauges.c, main/kconfig.c: comments/formatting
2061 * console/.cvsignore: added .cvsignore
2063 * main/console.c: can't write to console after it's closed
2065 2003-06-05 Bradley Bell <btb@icculus.org>
2067 * arch/sdl/event.c, console/CON_console.c, console/Makefile.am,
2068 console/internal.c, console/internal.h, include/CON_console.h,
2069 include/console.h, main/console.c, main/gamecntl.c, main/hud.c:
2070 finish console conversion away from SDL
2072 2003-06-04 Bradley Bell <btb@icculus.org>
2074 * console/CON_console.c, include/CON.console.h, include/console.h,
2075 main/console.c, main/game.c: console conversion to native gr,
2078 * include/gr.h, main/credits.c, main/kconfig.c, main/newmenu.c:
2079 put prototype for gr_bm_bitblt in gr.h
2081 2003-06-03 Bradley Bell <btb@icculus.org>
2083 * console/CON_console.c, console/DT_drawtext.c,
2084 console/Makefile.am, include/CON_console.h, include/DT_drawtext.h,
2085 main/console.c: use native fonts for console
2087 * main/playsave.c: use shorts for short data
2089 2003-06-02 Bradley Bell <btb@icculus.org>
2091 * configure.ac, main/console.c: set console background, fix
2094 2003-06-01 Bradley Bell <btb@icculus.org>
2096 * Makefile.am, arch/sdl/event.c, configure.ac,
2097 console/CON_console.c, console/DT_drawtext.c, console/Makefile.am,
2098 console/internal.c, include/CON_console.h, include/DT_drawtext.h,
2099 include/console.h, main/console.c, main/game.c, main/gamecntl.c,
2100 main/gamerend.c: added console code (from SDL_console)
2102 2003-05-30 Bradley Bell <btb@icculus.org>
2104 * README: minor update
2106 2003-05-28 Bradley Bell <btb@icculus.org>
2108 * Info.plist.in, Makefile.am, configure.ac: add support for MacOS
2113 2003-06-06 Bradley Bell <btb@icculus.org>
2115 * main/kconfig.c: fix crash in control menus
2117 * main/gauges.c: force cockpit redraw in opengl
2119 * main/gamerend.c: move ogl swap, so cockpit and console get
2122 2003-06-01 Bradley Bell <btb@icculus.org>
2124 * configure.ac, libmve/mveplay.c: define struct timeval if needed
2128 2003-05-12 Bradley Bell <btb@icculus.org>
2130 * configure.ac: increment version number
2132 * main/bm.c: use con_printf for exit model warnings
2134 * configure.ac: must check for timespec after setting -mno-cygwin
2136 * main/inferno.c: added -nohogdir and -userdir options
2138 * NEWS, main/titles.c: use briefings with no extension
2142 2003-04-30 Bradley Bell <btb@icculus.org>
2144 * configure.ac: have to include time.h when checking for nanosleep
2146 * configure.ac, libmve/mveplay.c: use autoconf to check for struct
2149 * Makefile.am, NEWS, README, configure.ac: fix linking bug,
2150 increment version number
2152 * main/Makefile.am: make dist fix
2156 2003-04-29 Bradley Bell <btb@icculus.org>
2158 * configure.ac, 2d/2dsline.c, main/automap.c, libmve/mveplay.c:
2161 2003-04-24 Bradley Bell <btb@icculus.org>
2163 * configure.ac: increment version number
2165 * main/inferno.c: redeclare main() 'the SDL way', make sure SDL.h
2168 2003-04-24 Ingo van Lil <inguin@gmx.de>
2170 * main/render.c: fix misspellings of NDEBUG
2174 2003-04-14 Bradley Bell <btb@icculus.org>
2176 * cfile/cfile.c: prefer files from d2 hog over d1 hog
2178 2003-04-11 Bradley Bell <btb@icculus.org>
2180 * main/automap.c, main/gamemine.c, main/menu.c: fix compiler
2185 2003-04-11 Bradley Bell <btb@icculus.org>
2187 * libmve/mveplay.c: use _sleep instead of sleep on win32
2189 * Makefile.am, README, README.utils, arch/sdl/digi.c,
2190 arch/sdl/joy.c, arch/win32/Makefile.am, include/byteswap.h,
2191 include/cfile.h, include/error.h, libmve/Makefile.am,
2192 libmve/decoders.h, main/Makefile.am, main/endlevel.c,
2193 main/endlevel.h, main/playsave.c, misc/fileutil.c:
2194 utilities/Makefile.am: comments/formatting/dist problems
2196 * configure.ac: use different defines for os x
2198 2003-04-07 Bradley Bell <btb@icculus.org>
2200 * include/error.h, misc/error.c: put some old stuff back in,
2201 eliminate duplicate error messages
2203 * main/text.c: don't die on text not found
2206 * main/inferno.c: print some useful info if hog not found, allow
2207 -help to work if no text available
2209 2003-04-07 Steffen Pohle <stpohle@gmx.net>
2211 * arch/linux/Makefile.am: revert to previous version, so linux
2214 2003-04-03 Bradley Bell <btb@icculus.org>
2216 * main/endlevel.c: fixed exit model scheme yet again
2218 2003-04-02 Bradley Bell <btb@icculus.org>
2220 * misc/error.c: call Int3 on Assert
2222 * main/cntrlcen.c, main/cntrlcen.h, main/gamesave.c: modified
2225 * main/wall.c: don't die when trying to toggle nonexistent
2226 segment... vertigo level 10 is buggy!
2228 * main/gamemine.c: comments/formatting
2230 2003-03-31 Micah J. Lieske <MicahJon@compuserve.com>
2232 * arch/dos/digimm.c, arch/sdl/digi.c, arch/win32/digi.c,
2233 main/inferno.c: Allow use of 22K sound samples
2235 2003-03-29 Bradley Bell <btb@icculus.org>
2237 * arch/ogl/gr.c: default to bitmapped reticle
2239 * main/bm.c, main/endlevel.c, main/piggy.c, main/piggy.h,
2240 main/polyobj.c: rewrote endlevel stuff to reread exit model info
2243 * arch/sdl/joy.c: fixed text seen for hats in control config
2246 2003-03-28 Bradley Bell <btb@icculus.org>
2248 * main/bm.c: heh, model nums in vertigo are hardcoded,
2249 N_D2_POLYGON_MODELS can't change
2251 * configure.ac, include/d1x.xpm, include/descent.xpm,
2252 arch/ogl/sdlgl.c, arch/sdl/gr.c: enabled setting icon with
2255 2003-03-27 Bradley Bell <btb@icculus.org>
2257 * main/text.h: fixed text references for hat directions
2259 * arch/ogl/Makefile.am: oops, can't get rid of main INCLUDE yet...
2261 2003-03-26 Bradley Bell <btb@icculus.org>
2263 * main/playsave.c: make d2x keys backward compatible
2265 2003-03-26 Micah J. Lieske <MicahJon@compuserve.com>
2267 * arch/sdl/event.c, arch/sdl/joy.c: added hat support for sdl
2270 2003-03-26 Bradley Bell <btb@icculus.org>
2272 * main/piggy.c: fix crash when d1 data not present
2274 * main/gamecntl.c, main/kconfig.c, main/playsave.c: fix d2x keys,
2275 read/write from plr file
2277 * main/ai.h, main/collide.c, main/escort.c, main/escort.h,
2278 main/fuelcen.c, main/gamecntl.c, main/playsave.c, main/powerup.c:
2279 added escort.h header
2281 2003-03-25 Bradley Bell <btb@icculus.org>
2283 * main/bm.c, main/piggy.c, main/piggy.h, main/gameseq.c: added
2284 D1_PIGFILE ("descent.pig") macro
2286 * main/bm.c, main/piggy.c, main/piggy.h: ability to load exit
2287 models from d1 pig file
2289 * main/bm.c, main/bm.h, main/endlevel.c, main/piggy.c,
2290 main/piggy.h: ability to load exit model bitmaps (or any bitmap,
2291 really) from d1 pig file
2293 2003-03-23 Bradley Bell <btb@icculus.org>
2295 * main/bm.c: stop extra robots from overwriting exit models
2297 * include/ogl_init.h: increased OGL_TEXTURE_LIST_SIZE so the
2298 texture list doesn't get full
2300 * main/bm.c: fix mem leak when reading extra robots
2302 2003-03-21 Bradley Bell <btb@icculus.org>
2304 * main/menu.c: Added option to set movie resolution (mostly works)
2306 2003-03-21 Martin Schaffner <maschaffner@gmx.ch>
2308 * main/gameseq.c, main/piggy.c, main/piggy.h: move bitmap
2309 replacement functions to piggy.c
2311 * main/gameseq.c: attempt to support mac d1 descent.pig
2313 * main/bm.c: fix mem leak
2315 * main/gameseq.c: fix bug: when opening d1 level 1 with oem data
2316 files, both d1 and d2 oem briefing where showed
2318 * main/inferno.c, main/movie.c: Change the default movie
2319 resolution to "high", implement the option -lowresmovies
2321 2003-03-20 Bradley Bell <btb@icculus.org>
2323 * arch/sdl/rbaudio.c, main/songs.c: cd detection works now
2325 * main/piggy.c: comments
2327 2003-03-20 Martin Schaffner <maschaffner@gmx.ch>
2329 * main/gameseq.c: delete duplicate function
2331 * 2d/rle.c: fix color swapping on big endian of big rle bitmaps
2333 2003-03-19 Bradley Bell <btb@icculus.org>
2335 * arch/sdl/rbaudio.c, include/rbaudio.h: starting d2 cd detection
2336 (cddb discid) support
2338 * arch/sdl/digi.c, main/kludge.c: implemented
2339 digi_link_sound_to_object3 for looping sounds, other looping stuff
2341 * arch/sdl/gr.c: removing dependencies on stuff in main/
2343 * arch/linux/Makefile.am, arch/linux/init.c,
2344 arch/linux/linuxnet.c, arch/linux/include/ukali.h,
2345 arch/ogl/Makefile.am, main/inferno.c: moved joy_init back to main,
2346 other header cleanups
2348 * arch/win32/ipx_win.c, configure.ac: ipx on win32 fixed!
2350 2003-03-19 Martin Schaffner <maschaffner@gmx.ch>
2352 * 2d/rle.c, include/gr.h, include/rle.h, main/bm.c, main/bm.h,
2353 main/gamemine.c, main/gamemine.h, main/gameseq.c, main/piggy.c,
2354 main/piggy.h, main/wall.c, main/wall.h: if descent.pig available,
2355 load d1 textures for d1 levels
2357 2003-03-19 Bradley Bell <btb@icculus.org>
2359 * 2d/font.c, 2d/palette.c, 3d/interp.c, 3d/setup.c,
2360 arch/sdl/rbaudio.c, include/texmap.h, libmve/decoder16.c,
2361 libmve/decoder8.c, libmve/decoders.h, libmve/mveplay.c,
2362 texmap/ntmap.c, texmap/texmapl.h: header/extern declaration
2365 * README: added some OS X info
2367 2003-03-17 Bradley Bell <btb@icculus.org>
2369 * main/newdemo.c: simplify DEMO_FILENAME macro
2371 * main/console.c, main/game.c: enable experimental console support
2373 * main/gamerend.c: fixed location of fps meter in multi
2375 2003-03-16 Bradley Bell <btb@icculus.org>
2377 * main/menu.c, main/newdemo.c, main/newdemo.h, main/newmenu.c:
2378 also look in shared data dir for demos
2380 * main/newdemo.c, main/newdemo.h: comments/formatting
2382 2003-03-15 Christopher Thielen <chris@luethy.net>
2384 * main/kludge.c: set CDROM_dir back to "." - tricks game into
2385 thinking d2 cd is always present
2387 2003-03-15 Bradley Bell <btb@icculus.org>
2389 * 2d/font.c, main/credits.c, main/scores.c: fixed opengl credits,
2392 * arch/sdl/rbaudio.c: formatting, enabled volume control under
2395 * arch/ogl/gr.c: fixed dark font bug by calling gr_set_mode from
2396 gr_init. don't really know why this works, though
2398 2003-03-14 Bradley Bell <btb@icculus.org>
2400 * main/gameseq.c: fix Bitmap_replacement_data mem leakage
2402 * unused/bios/rbaudio.h: removed duplicate file
2404 2003-03-14 Christopher Thielen <chris@luethy.net>
2406 * arch/sdl/rbaudio.c: stop cd audio when exiting
2408 2003-03-14 Micah J. Lieske <MicahJon@compuserve.com>
2410 * main/gamecntl.c: add comments to the "only matt knows" cheats
2412 2003-03-14 Martin Schaffner <maschaffner@gmx.ch>
2414 * main/gamemine.c: formatting, better texture conversion for d1
2417 2003-03-14 Bradley Bell <btb@icculus.org>
2419 * main/piggy.c: must swap all mac version pigfiles
2421 * main/ai.c, main/ai.h, main/bm.h, main/crypt.c, main/joydefs.h,
2422 main/multi.c: formatting, minor cleanups
2424 * 2d/rle.c: need to swap line_size on bigendian machines
2426 * main/mission.c, main/mission.h: detect mac full version hogfile
2428 2003-03-13 Bradley Bell <btb@icculus.org>
2430 * arch/sdl/joydefs.c, main/kconfig.c, main/kconfig.h, main/menu.c:
2431 added joy/mouse sensitivity slider, increased range to 16, and
2434 * main/Makefile.am, main/joydefs.c, main/old/joydefs.c: moved old
2437 * arch/linux/Makefile.am: removed extra backslash
2439 * TODO, installation.txt: updated some documentation
2441 * main/gamecntl.c, main/menu.c, main/menu.h: added "d2x options"
2442 menu, with maxfps option
2444 2003-03-12 Bradley Bell <btb@icculus.org>
2446 * main/game.c, main/game.h, main/inferno.c: added -maxfps option
2448 * arch/linux/alsadigi.c, arch/linux/findfile.c,
2449 arch/linux/hmiplay.c, arch/linux/init.c, arch/linux/ipx_bsd.c,
2450 arch/linux/ipx_kali.c, arch/linux/ipx_lin.c, arch/linux/ipx_udp.c,
2451 arch/linux/joydefs.c, arch/linux/ukali.c, arch/linux/include,
2452 arch/linux/include/ipx_bsd.h, arch/linux/include/ipx_drv.h,
2453 arch/linux/include/ipx_hlpr.h, arch/linux/include/ipx_kali.h,
2454 arch/linux/include/ipx_ld.h, arch/linux/include/ipx_lin.h,
2455 arch/linux/include/ipx_udp.h, arch/linux/include/joystick.h,
2456 arch/linux/include/music.h, arch/linux/include/serial.h,
2457 arch/linux/include/ukali.h: formatting
2459 2003-03-11 Chris Arena <ccarena@cox.net>
2461 * main/menu.c: fixed brightness slider
2463 2003-03-01 Bradley Bell <btb@icculus.org>
2465 * main/piggy.c, main/titles.c: d1 briefing text fixed, spinning
2466 robots and animated bitmaps work, but colors are messed up
2468 2003-02-28 Bradley Bell <btb@icculus.org>
2470 * main/player.h: whitespace
2472 * main/automap.c, main/cntrlcen.c, main/collide.c,
2473 main/gamerend.c: use Builtin_mission_num instead of 0 (if
2474 descent.hog is present, d1 becomes mission 0)
2476 * configure.ac, arch/win32/Makefile.am, arch/win32/ipx_drv.h,
2477 arch/win32/ipx_win.c, arch/win32/mingw_init.c,
2478 arch/win32/winnet.c: MinGW compiles with network enabled again,
2479 but still doesn't work
2483 2003-02-28 Bradley Bell <btb@icculus.org>
2485 * 2d/pcx.c, arch/ogl/gr.c, libmve/mveplay.c, main/gameseq.c,
2486 main/inferno.c, main/menu.c, main/movie.c, main/newmenu.c: Fixed
2487 many opengl glitches
2489 2003-02-27 Bradley Bell <btb@icculus.org>
2491 * main/Makefile.am, main/gamesave.c, main/hoard.c, main/hoard.h,
2492 main/inferno.c, main/menu.c, main/mission.c, main/mission.h,
2493 main/network.c, main/network.h: noted that hoard.ham is only needed
2494 for multiplayer HOARD games, and should not be equated with
2495 "vertigo". put HoardEquipped() back in network.c.
2497 * arch/ggi/key.c, arch/sdl/key.c, arch/svgalib/key.c,
2498 include/d_delay.h, main/automap.c, main/game.c, main/kconfig.c,
2499 main/multi.c, main/newdemo.c, misc/Makefile.am, misc/d_delay.c:
2500 use timer_delay instead of d_delay
2502 2003-02-27 Martin Schaffner <maschaffner@gmx.ch>
2504 * main/render.c: added replacement qsort for solaris
2506 2003-02-26 Bradley Bell <btb@icculus.org>
2508 * main/gamemine.c: texture conversion for d1 shareware
2510 2003-02-26 Martin Schaffner <maschaffner@gmx.ch>
2512 * main/gamemine.c: better texture conversion for d1 levels
2514 2003-02-26 Micah J. Lieske <MicahJon@compuserve.com>
2516 * main/kconfig.c: fix joystick support under MinGW
2518 2003-02-26 Bradley Bell <btb@icculus.org>
2520 * main/playsave.c: fix swapping glitch
2522 * configure.ac, readme.txt: clean stuff up, getting ready for
2525 * main/titles.c: begin support for rendering spinning robots in
2528 * main/mission.c, main/mission.h: load d1 oem mission, d1 v1.0
2531 * main/gamemine.c: load d1 shareware levels!
2533 2003-02-25 Bradley Bell <btb@icculus.org>
2537 * autogen.sh: add warning about old auto* versions, use
2540 2003-02-24 Bradley Bell <btb@icculus.org>
2542 * main/gameseq.c, main/movies.c, main/titles.c: Descent I
2543 briefings mostly working
2545 * main/movie.c, main/titles.c: fixed some more briefing glitches
2547 2003-02-23 Bradley Bell <btb@icculus.org>
2549 * main/movie.c: fixed crash when using shareware data files
2552 * arch/sdl/digi.c: fix crash on non-existent sounds
2553 (i.e. shareware data)
2555 2003-02-22 Bradley Bell <btb@icculus.org>
2557 * main/titles.c: fixed fullscreen toggle in briefings
2559 2003-02-21 Bradley Bell <btb@icculus.org>
2561 * configure.ac: check for mingw when enabling nasm
2563 * main/playsave.c: enable loading player files of either byte
2566 2003-02-20 Bradley Bell <btb@icculus.org>
2568 * main/bm.c, main/bm.h, main/endlevel.c: fixed up endlevel stuff
2570 * arch/sdl/digi.c, main/kludge.c: oops, meant to say: fixed bug
2571 #343, not "rest of solution to bug #344"
2573 * arch/sdl/timer.c, include/timer.h: revert to more accurate
2576 * main/kludge.c: partial solution to bug #344
2578 * Makefile.am, tools/cvs2cl/cvs2cl.pl: get rid of cvs2cl.pl
2580 * compilerdefs.txt: added linux/mips info
2582 * ChangeLog: clean up changelog
2584 2003-02-19 Bradley Bell <btb@icculus.org>
2586 * libmve/mveplay.c: os x needs nanosleep prototype.
2588 2003-02-18 Bradley Bell <btb@icculus.org>
2590 * .cvsignore, libmve/.cvsignore: added files to .cvsignore
2592 * include/libmve.h, libmve/mveplay.c, main/movie.c: added function
2593 to disable/enable audio
2595 * libmve/: mve_main.c, mveplay.c: bigendian fixes
2597 * main/: movie.h, titles.c: make sure movie's palette is set before
2598 writing briefing text. Fixes bug #359
2600 * libmve/mveplay.c: make MVE_rmStepMovie play a full frame instead
2603 * misc/: args.c, byteswap.c, d_delay.c, d_io.c, dos_disk.h,
2604 error.c, hash.c, parsarg.c, parsarg.h, strio.c, strutil.c:
2607 * maths/: fix.asm, rand.c, tables.c, vecmat.c, vecmata.asm:
2610 * texmap/: ntmap.c, scanline.c, scanline.h, texmapl.h,
2611 tmap_flt.asm, tmap_inc.asm, tmap_lin.asm, tmap_ll.asm,
2612 tmap_per.asm, tmapfade.asm, tmapflat.c, tmappent.S, tmapppro.S:
2615 * include/libmve.h: blah
2617 2003-02-18 Martin Schaffner <martin.schaffner@epfl.ch>
2619 * main/render.c: 2nd attempt to fix solaris qsort bug
2621 2003-02-18 Bradley Bell <btb@icculus.org>
2623 * configure.ac, include/pstypes.h: put alignment detection in
2626 2003-02-17 Bradley Bell <btb@icculus.org>
2628 * Makefile.am, README.utils, configure.ac, include/libmve.h,
2629 include/mve_audio.h, include/mvelib.h, libmve/Makefile.am,
2630 libmve/decoder16.c, libmve/decoder8.c, libmve/mve_audio.c,
2631 libmve/mve_audio.h, libmve/mve_main.c, libmve/mvelib.c,
2632 libmve/mvelib.h, libmve/mveplay.c, main/Makefile.am,
2633 main/decoder16.c, main/decoder8.c, main/movie.c, main/mve_audio.c,
2634 main/mve_main.c, main/mvelib.c, main/mveplay.c, main/mveplay.h:
2635 moved mve stuff to separate subdir
2637 * include/mvelib.h, main/movie.c, main/mve_main.c, main/mvelib.c,
2638 main/mveplay.c, main/mveplay.h, main/titles.c: many improvements to
2639 mve code. Fixes (at least) bugs #41, #348, and #350.
2641 2003-02-14 Bradley Bell <btb@icculus.org>
2643 * main/Makefile.am: no more Makefile.mveplay. again
2645 * main/mveplay.c: typo
2647 2003-02-13 Bradley Bell <btb@icculus.org>
2649 * utilities/mvlextract.c: uint -> unsigned int
2651 * main/: mve_main.c, mvelib.c, mveplay.c: add fullscreen mode to
2652 standalone mveplayer, win32 support
2654 * main/movie.c: random bugfixes, win32 support
2656 * arch/sdl/Makefile.am: formatting
2658 * configure.ac: disable networking on mac/win for now
2660 * main/newmenu.c: comments
2662 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
2664 * 3d/interp.c, include/interp.h, main/polyobj.c: get rid of some
2665 redundant swap functions.
2667 2003-02-13 Bradley Bell <btb@icculus.org>
2669 * ChangeLog: update changelog
2671 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
2673 * 3d/interp.c, include/interp.h, main/polyobj.c: fix remaining
2674 polymodel alignment issues.
2676 2003-02-13 Bradley Bell <btb@icculus.org>
2678 * utilities/: hogcreate.c, hogextract.c, mvlcreate.c, mvlextract.c:
2679 fix various little bugs
2681 * main/mveplay.c, utilities/hogextract.c, utilities/mvlextract.c,
2682 utilities/tex2txb.c, utilities/txb2tex.c: eliminate warning
2684 * main/: Makefile.am, Makefile.mveplay: build mveplayer from
2687 * README.utils: new file
2689 * main/: mve_main.c, mveplay.c: more movie fixes
2691 * README: updated README
2693 * 2d/Makefile.am, main/Makefile.am: some OS X and dist fixes
2695 2003-02-12 Bradley Bell <btb@icculus.org>
2697 * utilities/mvlextract.c: bigendian mvl support
2699 * main/mveplay.c: formatting, stuff
2701 * main/: Makefile.am, Makefile.mveplay: lotsa movie cleanups, added
2702 truecolor mve support, standalone mveplayer
2704 * include/mve_audio.h, include/mvelib.h, main/decoder16.c,
2705 main/decoder8.c, main/movie.c, main/mve_main.c, main/mvelib.c,
2706 main/mveplay.c: lotsa movie cleanups, added truecolor mve support,
2707 standalone mveplayer
2709 2003-01-22 Bradley Bell <btb@icculus.org>
2711 * include/: interp.h, interp.h: restore prototype for
2712 swap_polygon_model_data
2714 2003-01-21 Bradley Bell <btb@icculus.org>
2716 * main/piggy.c: use memcpy to avoid alignment problem
2718 * compilerdefs.txt: updated some defs, added sunos/sparc
2720 2003-01-15 Bradley Bell <btb@icculus.org>
2722 * main/render.c, arch/ogl/ogl.c: use __sun__ for sunos
2724 * main/gamemine.c: attempting to support d1 shareware
2726 * compilerdefs.txt: update defs
2728 2003-01-15 David Costanzo <david_costanzo@yahoo.com>
2730 * main/mveplay.c: fix several bugs, comments, formatting.
2732 2003-01-15 Bradley Bell <btb@icculus.org>
2734 * arch/ogl/sdlgl.c, arch/sdl/digi.c, arch/sdl/event.c,
2735 arch/sdl/gr.c, arch/sdl/init.c, arch/sdl/joy.c, arch/sdl/key.c,
2736 arch/sdl/mouse.c, arch/sdl/rbaudio.c, arch/sdl/timer.c,
2737 include/error.h, main/gamecntl.c, main/inferno.c: changed path for
2740 * arch/: ogl/glx.c, ogl/gr.c, ogl/ogl.c, ogl/wgl.c, sdl/joydefs.c:
2741 formatting, comments
2743 2003-01-11 Bradley Bell <btb@icculus.org>
2745 * main/: mission.c, mission.h: attempt to support d1 for mac
2748 * arch/sdl/joy.c, main/mvelib.c, main/titles.c: gcc 3.2 warnings
2750 * main/object.h: foo
2752 2003-01-09 Bradley Bell <btb@icculus.org>
2754 * main/movie.c: use ifdef around gr_toggle_fullscreen
2756 2003-01-07 Bradley Bell <btb@icculus.org>
2758 * Makefile.am, descent.msn, installation.txt, main/mission.c,
2759 main/mission.h: don't need .msn file for descent.hog anymore
2763 2003-01-06 Bradley Bell <btb@icculus.org>
2765 * main/mission.h, main/mission.c: comments
2767 * README, TODO, cvshowto.txt, installation.txt, debian/copyright:
2770 2003-01-03 Bradley Bell <btb@icculus.org>
2772 * utilities/: txb2txt.c, txt2txb.c: remove old files
2774 * 3d/interp.c, include/byteswap.h, main/gamemine.c: formatting
2776 * main/polyobj.c: attempt to make read_model_file
2779 * main/menu.c: move vertigo text
2781 2003-01-02 Bradley Bell <btb@icculus.org>
2783 * 3d/interp.c, include/interp.h, main/morph.c, main/polyobj.c,
2784 main/polyobj.h: cleanup alignment changes
2786 * NEWS, 3d/interp.c, include/3d.h, include/interp.h,
2787 include/pstypes.h, main/Makefile.am, main/bm.c, main/collide.c,
2788 main/object.h: fix alignment issues on sparc
2790 * cvshowto.txt: update cvs info
2794 * 2d/rle.c: make rle_swap handle RLE_BIG
2796 2003-01-01 Martin Schaffner <maschaffner@gmx.ch>
2798 * main/render.c: workaround solaris qsort bug
2800 2003-01-01 Steffen Pohle <stpohle@gmx.net>
2802 * arch/linux/linuxnet.c, arch/linux/ukali.c,
2803 arch/linux/include/ukali.h, main/inferno.c: enabled kali
2805 * arch/linux/Makefile.am: enabled linux joystick, kali
2807 * configure.ac, arch/linux/joystick.c, arch/sdl/Makefile.am,
2808 arch/sdl/event.c: enabled linux joystick
2810 2002-12-31 Bradley Bell <btb@icculus.org>
2812 * main/gamemine.c: simplified warning msg
2814 * NEWS, TODO, main/multi.c, main/netmisc.c: comments/whitespace
2816 * main/render.h: fix compiler warning
2818 2002-12-31 Martin Schaffner <maschaffner@gmx.ch>
2820 * 2d/rle.c, main/inferno.c, main/piggy.c: fixed rle_swap leaks.
2822 2002-12-24 Bradley Bell <btb@icculus.org>
2824 * main/mission.c: fixes an infinite loop which was caused by d2x
2825 thinking d2demo was a descent 1 mission
2827 2002-12-24 Martin Schaffner <maschaffner@gmx.ch>
2829 * arch/ogl/ogl.c, main/render.c: fix compiler warnings.
2831 2002-12-24 Bradley Bell <btb@icculus.org>
2833 * main/render.c: comments
2835 2002-10-30 Bradley Bell <btb@icculus.org>
2837 * main/inferno.c: add help for -hogdir option
2839 * main/inferno.c: added -hogdir option
2841 2002-10-28 Bradley Bell <btb@icculus.org>
2843 * main/: inferno.c, menu.c: enabled Vertigo displays
2845 * include/3d.h: typo
2847 2002-10-28 Martin Schaffner <maschaffner@gmx.ch> and Bradley Bell <btb@icculus.org>
2849 * 3d/interp.c, include/3d.h, include/byteswap.h, main/bm.c,
2850 main/netmisc.c, main/network.c: simplify and eliminate redundant
2853 2002-10-28 Martin Schaffner <maschaffner@gmx.ch>
2855 * maths/fixc.c: fix infinite loop in quad_sqrt.
2857 * 3d/points.c, include/maths.h, include/pstypes.h, maths/fixc.c,
2858 maths/vecmat.c: sparc/sunos support: rename quad to quadint.
2860 2002-10-12 Bradley Bell <btb@icculus.org>
2862 * 2d/2dsline.c: handle BM_OGL in gr_scanline()
2864 2002-10-11 Bradley Bell <btb@icculus.org>
2866 * main/hud.c: make hud_message work correctly
2868 * 2d/palette.c, arch/sdl/gr.c, include/palette.h, main/inferno.c:
2871 * main/network.c: formatting, small fixes
2873 2002-10-10 Bradley Bell <btb@icculus.org>
2875 * main/netmisc.h: no swap_object for little-endian
2877 * main/: netmisc.h, network.c: use macros to simplify network
2880 * main/piggy.c: disable autodetect of mac pig (use --enable-macdata
2883 * main/inferno.c: enable loading screen for mac shareware with
2886 * main/netmisc.c: whitespace
2888 * 2d/bitmap.c, main/inferno.c, main/mission.c, main/playsave.c:
2891 * main/hud.c: whitespace
2893 * configure.ac: remove shareware build, add macdata build
2895 * main/songs.c: whitespace
2897 * 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/gpixel.c, 2d/line.c,
2898 2d/pixel.c, 2d/poly.c, 2d/rect.c, 2d/tmerge.c, main/gamerend.c:
2901 * 2d/: Makefile.am, tmerge_a.asm: enable TRANSPARENCY_COLOR for
2904 2002-10-04 Martin Schaffner <maschaffner@gmx.ch>
2906 * cfile/cfile.c, include/iff.h, main/gamepal.c, main/titles.c:
2907 comments, formatting, etc.
2909 * iff/iff.c: fix bigendian iff loading.
2911 2002-10-03 Bradley Bell <btb@icculus.org>
2913 * utilities/txb2tex.c: typo
2915 * 3d/clipper.c, main/bm.c, main/game.c, main/gamecntl.c,
2916 main/newmenu.c, main/switch.c, main/terrain.c, main/text.c:
2919 * arch/sdl/mouse.c: whitespace
2921 2002-09-19 Bradley Bell <btb@icculus.org>
2923 * main/kconfig.c: fix a oops, add old logs
2925 * main/kconfig.c: support for >3 mouse buttons
2927 2002-09-18 Bradley Bell <btb@icculus.org>
2929 * include/gr.h: fix palette swap define
2931 2002-09-14 Bradley Bell <btb@icculus.org>
2933 * main/titles.c: load hires briefing screen if lores doesn't exist
2934 (i.e. vertigo) and MenuHires=0
2936 2002-09-14 Werner Augustin <descent-source@mailinglist.gnuher.de>
2938 * main/: multi.h, network.h: pack some structures for ipx
2941 2002-09-14 Bradley Bell <btb@icculus.org>
2943 * cfile/cfile.c, main/endlevel.c, main/gamesave.c: revert cfgets()
2944 and load_endlevel_data() to expect newline-terminated strings, fix
2945 load_game_data to read null-terminated string for
2948 2002-09-07 Bradley Bell <btb@icculus.org>
2950 * main/newmenu.c: added error message
2952 * main/menu.h: enable -nohires with mac shareware
2954 * 2d/palette.c, include/gr.h: enable 0/255 palette swap
2956 * 2d/font.c: enable 0/255 palette swap for fonts
2958 * 2d/bitblt.c: add TRANSPARENCY_COLOR to assembly code, nother OGL
2961 * 2d/2dsline.c: fix ogl blooper
2963 2002-09-05 Bradley Bell <btb@icculus.org>
2965 * 2d/rle.c, 2d/scalec.c, include/rle.h: better just do it the old
2968 * include/strutil.h: need string.h for strcasecmp
2970 * include/rle.h: okay, maybe it needs to be this way
2972 * include/: 3d.h, gr.h: more stuff from d2src, mostly formatting
2974 * 2d/scalec.c: more stuff from d2src
2976 * 2d/rle.c: more stuff from d2src, formatting
2978 * 2d/font.c: useless cruft
2980 * 2d/: 2dsline.c, bitmap.c, bitmap.h: more stuff from d2src
2982 * 2d/bitblt.c, include/grdef.h: moved gr_linear_movsd assembly from
2985 2002-09-04 Bradley Bell <btb@icculus.org>
2987 * include/grdef.h: fix compiler warnings
2989 * 2d/bitblt.c: fix compiler warnings, #ifdef out dos-only code
2991 * include/grdef.h: gr_linear_movsd isn't static for NO_ASM,
2994 * main/game.c: we want the mac ibitblt for everything but dos and
2997 * main/texmerge.c: these routines are in tmerge.c
2999 * main/credits.c: enable credits for mac and oem data
3001 * main/bm.c: use either exit.ham or exit.pofs
3003 * include/ibitblt.h: enable some more code from d2src
3005 * include/gr.h: enable mac ubitblt_double
3007 * 2d/rle.c: added gr_rle_expand_scanline_generic_masked from d2src
3009 * include/grdef.h: moved some inline asm from linear.h
3011 * 2d/ibitblt.c: brought in line with original d2 version
3013 * 2d/bitblt.c: reverted to original d2 version of this file, then
3014 added d1x enhancements
3016 * 2d/2dsline.c: formatting, use __MSDOS__ instead of __DJGPP__
3018 * 2d/linear.h: moved these back to their original locations
3021 * main/mveplay.c: close some memory holes, speed up palette loading
3023 * main/movie.c: added fullscreen toggle while playing movies
3025 * main/inferno.c: comment out -superhires help text (always on)
3027 * include/timer.h: added approx_fsec_to_usec macro
3029 * arch/sdl/joy.c: fix compiler warning
3031 2002-09-01 Bradley Bell <btb@icculus.org>
3033 * main/network.c: oops
3035 * main/: movie.c, mveplay.c, mveplay.h: more movie improvements
3037 * arch/sdl/timer.c, include/timer.h: added timer_delay, faster
3038 timer_get_fixed_seconds
3042 2002-08-31 Bradley Bell <btb@icculus.org>
3044 * TODO, main/inferno.c, main/movie.c, main/mveplay.c: movie
3047 * main/multi.h: network endian stuff
3049 * 2d/font.c, include/gr.h: fast file i/o for font headers
3051 * arch/win32/arch_ip.cpp: unused file
3053 * main/: netmisc.c, netmisc.h, network.c, network.h: formatting,
3054 bigendian networking fixes
3056 * main/menu.c: make net menu more accurate, also make superhires
3059 * include/pstypes.h: better to have __pack__ all the time, I think.
3060 needed for networking, e.g.
3062 * arch/win32/: ipx_drv.h, ipx_win.c, winnet.c: win32 networking
3065 * arch/win32/Makefile.am: unused file
3069 2002-08-30 Bradley Bell <btb@icculus.org>
3071 * arch/win32/ipx_drv.h: re-added arch/win32/ipx_drv.h
3073 * main/: newmenu.h, titles.c: formatting
3075 * NEWS, arch/linux/Makefile.am, arch/linux/include/ukali.h,
3076 main/multi.h: networking works, finally
3078 * TODO: added TODO file
3080 * arch/linux/arch_ip.cpp: unused fine
3082 * README: network sorta working
3084 * main/: Makefile.am, multi.c, network.c, network.h: more
3087 * main/menu.c: load builtin mission correctly
3089 * main/inferno.c: documentation
3091 * main/: hoard.c, hoard.h, gamesave.c, mission.c: move hoard stuff
3094 * main/Makefile.mveplay: don't need no more
3096 2002-08-29 Bradley Bell <btb@icculus.org>
3098 * main/: ip_base.cpp, ip_base.h, ip_basec.h, ipclienc.c,
3099 ipclient.cpp, ipclient.h, ipserver.cpp, ipx_drv.c, multipow.c,
3100 multipow.h, netlist.c, netpkt.c, netpkt.h: deleting unused d1x
3103 * include/ipx_drv.h: more network fixing
3105 * arch/linux/include/ipx_drv.h: more network fixing
3107 * include/ipx.h: formatting
3109 * arch/linux/ipx_kali.c, include/ipx.h: fixed networking fuck-up?
3111 * NEWS, arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
3112 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, main/Makefile.am,
3113 main/inferno.c: fixed networking fuck-up?
3115 * Makefile.am: moved mingw info to README
3117 * README, mingw32.txt: moved mingw info to README
3119 2002-08-27 Bradley Bell <btb@icculus.org>
3121 * utilities/mvlextract.c: allow specifying file to extract
3123 * utilities/: tex2txb.c, txb2tex.c: use default extension to
3126 * utilities/hogextract.c: allow specifying file to extract
3128 * main/mission.c: Have to get mission_num _after_ promoting...
3130 * main/: gameseq.c, titles.c: beginning d1 briefing support
3132 * descent.msn: beginning d1 briefing support
3134 * main/: titles.c, titles.h: d1-style mission briefings
3136 * main/piggy.h: whitespace
3138 * main/movie.c: beginning robot movie support, fall back on lo/hi
3139 res if hi/lo not available
3141 * main/mission.c: added Builtin_mission_num for builtin mission,
3142 D1Hogdir, d1-style mission briefings
3144 * main/: gameseq.c, mission.h: added Builtin_mission_num for
3147 * cfile/cfile.c, include/cfile.h: add capability for 3rd hogfile
3148 (for d1 missions that need d1 data)
3150 * 2d/ibitblt.c: whitespace
3152 2002-08-26 Bradley Bell <btb@icculus.org>
3154 * utilities/mvlcreate.c: oops
3156 * utilities/: Makefile.am, mvlcreate.c, mvlextract.c: added mvl
3159 * utilities/hogextract.c: added [v]iew option
3161 * utilities/: tex2txb.c, txb2tex.c: changed txt to tex
3163 * main/titles.c: fix writable string, disable DumbAdjust thing
3165 * main/polyobj.h: whitespace
3167 * main/newmenu.c: added pcx_get_dimensions(), other stuff from
3170 * main/movie.c: read movies from AltHogDir, other fixes
3172 * main/: mission.c, mission.h: fix bug w/mission filename
3174 * main/gameseq.c: comments
3176 * main/digi.h: whitespace n stuff
3178 * include/mve_audio.h: added audio flag macros
3180 * 2d/pcx.c, include/pcx.h: added pcx_get_dimensions(), other stuff
3185 2002-08-23 Bradley Bell <btb@icculus.org>
3187 * main/: gameseq.c, inferno.c, mission.c, mission.h, titles.c: fix
3190 * Makefile.am: remove d2demo.mn2
3192 * cfile/cfile.c, include/cfile.h: add cfile_size function
3194 * d2demo.mn2, installation.txt, main/gameseq.h, main/mission.c:
3195 eliminate need for .mn2 files for oem and demo
3197 2002-08-22 Bradley Bell <btb@icculus.org>
3199 * main/bm.c: fix for vertigo
3201 * main/menu.h: make OEM menu pcx available
3203 * 2d/rle.c: merge with original d2 file
3205 * Makefile.am, configure.ac: let mission files get installed by
3208 2002-08-17 Bradley Bell <btb@icculus.org>
3210 * configure.ac: make FAST_FILE_IO the default on little-endian
3213 * NEWS, README, compilerdefs.txt, readme.txt: documentation
3215 * 2d/bitblt.c, 2d/rle.c, arch/ogl/ogl.c: implement BM_FLAG_RLE_BIG
3218 2002-08-15 Martin Schaffner <maschaffner@gmx.ch>
3220 * main/: game.c, menu.c, mission.c: promote builtin missions.
3222 2002-08-15 Bradley Bell <btb@icculus.org>
3224 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h, main/piggy.c:
3225 improved mac pig loading/reverted TRANSPARENCY_COLOR changes
3227 * utilities/.cvsignore: added cvsignore
3229 * 2d/palette.c, include/palette.h, main/gamesave.c: mac data file
3232 * main/piggy.c: mac data file loading
3234 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h: set
3235 transparency and swap 0/255 correctly for mac data files
3237 2002-08-13 Bradley Bell <btb@icculus.org>
3239 * Makefile.am, configure.ac, utilities/Makefile.am: moved utility
3240 to utilities to avoid conflict with c++ std lib <utility>
3242 * utilities/: Makefile.am, hogcreate.c, hogextract.c, txb2txt.c,
3243 txt2txb.c: moved utility to utilities to avoid conflict with c++
3246 * Makefile.am, configure.ac: add utilities
3248 2002-08-09 Bradley Bell <btb@icculus.org>
3250 * 2d/palette.c, 3d/interp.c, include/gr.h, main/render.c:
3253 2002-08-08 Bradley Bell <btb@icculus.org>
3255 * main/inferno.c: comments
3257 * main/: newmenu.c, songs.c: mac demo datafile support
3259 * installation.txt: update
3261 * main/gamesave.c: use lowercase for consistency
3263 * main/: bm.c, bm.h, endlevel.c, polyobj.c: enable loading of exit
3264 models for other than d2demo
3266 2002-08-07 Martin Schaffner <maschaffner@gmx.ch>
3268 * main/gamemine.c: formatting, better d1 texture conversion
3270 * Makefile.am, descent.mn2, descent.msn, main/mission.c,
3271 main/mission.h: recognize .msn mission files.
3273 2002-08-07 Bradley Bell <btb@icculus.org>
3275 * .cvsignore, 2d/.cvsignore, 3d/.cvsignore, arch/.cvsignore,
3276 arch/dos/.cvsignore, arch/ggi/.cvsignore, arch/linux/.cvsignore,
3277 arch/ogl/.cvsignore, arch/sdl/.cvsignore, arch/svgalib/.cvsignore,
3278 arch/win32/.cvsignore, cfile/.cvsignore, iff/.cvsignore,
3279 main/.cvsignore, main/editor/.cvsignore, maths/.cvsignore,
3280 mem/.cvsignore, misc/.cvsignore, texmap/.cvsignore: added
3283 2002-08-06 Bradley Bell <btb@icculus.org>
3285 * main/: automap.c, laser.c, songs.c, titles.c: shareware stuff
3287 * main/Makefile.am: formatting
3289 * 2d/font.c: make gr_remap_font just reload the whole thing
3291 * configure.ac: formatting
3293 * Makefile.am: added d2demo.mn2
3295 * d2demo.mn2: mission file for shareware
3297 * include/u_mem.h, main/ai.c, main/gamesave.c, main/inferno.c,
3298 main/laser.h, main/text.h, main/titles.c, main/weapon.c: whitespace
3300 * main/sounds.h: shareware stuff, whitespace
3302 * main/: polyobj.c, polyobj.h: more fast i/o macros
3304 * main/: menu.c, menu.h, mission.c, newmenu.c, piggy.c, piggy.h:
3307 * main/: endlevel.c, endlevel.h, gamemine.c, gameseq.c: merged
3308 endlevel stuff to non-shareware, allow movies/endlevel for
3311 * main/cntrlcen.c: typo
3313 * main/bm.h: use global Piggy_hamfile_version
3315 * main/bm.c: merged endlevel stuff to non-shareware, more fast i/o
3316 macros, use global Piggy_hamfile_version
3318 * main/Makefile.am: terrain and movie stuff always used now
3320 * 2d/pcx.c, include/pcx.h: make pcx header available to other
3323 * main/: gamemine.c, gamesave.c: load DMB levels
3325 * main/: bm.c, cntrlcen.c, cntrlcen.h, fuelcen.c, fuelcen.h,
3326 segment.c, segment.h, switch.c, switch.h: fast i/o macros
3328 2002-08-04 Martin Schaffner <maschaffner@gmx.ch>
3330 * main/gamemine.c, main/gamesave.c, mem/mem.c: d1 level stuff.
3332 2002-08-04 Bradley Bell <btb@icculus.org>
3334 * main/inferno.c: shareware stuff, formatting
3336 * arch/sdl/rbaudio.c: gracefully handle redbook non-availability
3338 * arch/sdl/gr.c: don't need to set mode in gr_init
3340 2002-08-02 Martin Schaffner <maschaffner@gmx.ch>
3342 * main/: gamemine.c, gamemine.h, gamesave.c, gamesave.h: more d1
3345 * Makefile.am, descent.mn2: added mission file for descent 1
3347 2002-08-02 Bradley Bell <btb@icculus.org>
3349 * arch/sdl/digi.c, arch/sdl/gr.c, include/error.h,
3350 include/oldsdl.h, main/gamecntl.c, main/inferno.c, main/laser.c,
3351 main/piggy.h, misc/error.c: junk
3353 * main/: endlevel.c, escort.c, gameseq.c, newmenu.c, render.c,
3354 render.h, scores.c, scores.h, terrain.c: shareware stuff
3356 * configure.ac, include/pstypes.h, main/bm.c, main/bm.h,
3357 main/effects.c, main/effects.h, main/piggy.c, main/piggy.h,
3358 main/powerup.c, main/powerup.h, main/robot.c, main/robot.h,
3359 main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
3360 main/weapon.c, main/weapon.h: fast i/o macros
3362 2002-08-01 Martin Schaffner <maschaffner@gmx.ch>
3364 * NEWS, cfile/cfile.c, main/console.c, main/gamemine.c,
3365 main/gamemine.h, main/gamesave.c: load d1 levels
3367 2002-07-30 Bradley Bell <btb@icculus.org>
3369 * configure.ac: oops
3371 * configure.ac, arch/ogl/gr.c, arch/ogl/ogl.c, include/ogl_init.h:
3374 * main/menu.c, main/titles.c, NEWS, 2d/font.c, include/gr.h,
3375 include/grdef.h, main/game.c, main/gamefont.c, main/gamefont.h,
3376 main/gamemine.c, main/inferno.c, main/movie.c, main/newmenu.c,
3377 main/piggy.c, main/titles.c: support shareware datafiles!
3379 * main/: bm.c, gamemine.c, piggy.c, piggy.h, weapon.c, gamemine.c,
3380 piggy.c: SHAREWARE fixes
3382 2002-07-29 Bradley Bell <btb@icculus.org>
3384 * NEWS, include/fileutil.h, main/bm.c, main/gameseq.c,
3385 main/mveplay.c, main/piggy.c, main/piggy.h, main/playsave.c,
3386 misc/fileutil.c: Portability - OS X support
3388 2002-07-27 Bradley Bell <btb@icculus.org>
3390 * main/: Makefile.am, fuelcen.c, fuelcen.h, game.c, game.h,
3391 gamemine.c, gamesave.c, gameseq.c, piggy.c, piggy.h, segment.c,
3392 segment.h: portability
3394 * cfile/cfile.c, include/cfile.h, main/cntrlcen.c, main/cntrlcen.h,
3395 main/gamesave.c, main/switch.c, main/switch.h, main/wall.c,
3396 main/wall.h: portabilization
3398 * 2d/font.c, include/gr.h: portability
3400 2002-07-26 Bradley Bell <btb@icculus.org>
3402 * 2d/font.c, 2d/pcx.c, include/gr.h, main/movie.c: portability
3404 * arch/linux/findfile.c, include/pstypes.h: os x fixes
3406 * main/player.c: foo
3408 * misc/fileutil.c, include/fileutil.h, misc/fileutil.c: oops
3410 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c,
3411 misc/fileutil.h: portable file i/o utils
3413 * main/: Makefile.mveplay, inferno.c, movie.c, newmenu.c: s not a
3414 writable string anymore... / formatting
3416 * main/Makefile.am, main/bm.c, main/bm.h, main/cntrlcen.c,
3417 main/cntrlcen.h, main/effects.c, main/effects.h, main/piggy.c,
3418 main/piggy.h, main/player.c, main/player.h, main/polyobj.c,
3419 main/polyobj.h, main/powerup.c, main/powerup.h, main/robot.c,
3420 main/robot.h, main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
3421 main/weapon.c, main/weapon.h, 3d/interp.c, include/cfile.h:
3422 portable-izing file loading routines
3424 2002-07-24 Bradley Bell <btb@icculus.org>
3426 * main/mveplay.c: correctly play files with 16bit uncompressed
3427 audio, mem checking, etc
3429 * main/: Makefile.mveplay, mvelib.c, mveplay.c: enable standalone
3432 2002-07-23 Bradley Bell <btb@icculus.org>
3434 * misc/Makefile.am: unused file
3436 * configure.ac, main/endlevel.c, main/endlevel.h, main/menu.c,
3437 main/sounds.h: remove experimental nmovie stuff
3439 * main/movie.c: add some debugging output
3441 2002-07-22 Bradley Bell <btb@icculus.org>
3443 * main/: console.c, state.c: simplified header
3445 * main/movie.c: enable mveplay audio
3447 * main/old/movie.c: moved to main/
3449 * include/mve_audio.h, include/mvelib.h, main/Makefile.am,
3450 main/inferno.c, main/kludge.c, main/movie.c, main/mve_audio.c,
3451 main/mvelib.c, main/mveplay.c: initial movie support
3453 * arch/linux/findfile.c, arch/ogl/gr.c, arch/ogl/ogl.c,
3454 arch/sdl/init.c, arch/sdl/joy.c, include/byteswap.h,
3455 include/ogl_init.h, include/pstypes.h, main/console.c,
3456 main/state.c, mem/mem.c: OS X stuff
3458 * configure.ac: OS X and movie stuff
3460 2002-07-19 Bradley Bell <btb@icculus.org>
3462 * compilerdefs.txt: OSX defs
3464 2002-07-18 Bradley Bell <btb@icculus.org>
3466 * main/inferno.c: use simpler rcs tags
3468 * autogen.sh: keep Changelog in cvs (and use --accum)
3470 * arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/rbaudio.c,
3471 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/rbaudio.c,
3472 include/rbaudio.h, main/Makefile.am, main/cdrom.h, main/gamecntl.c,
3473 main/songs.c: changed cdrom->rbaudio
3475 * include/rbaudio.h: moved to /include
3477 2002-07-17 Bradley Bell <btb@icculus.org>
3479 * 2d/d2sline.c, 2d/bitblt.c, 2d/bitmap.c, 2d/bitmap.h, 2d/box.c,
3480 2d/canvas.c, 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/font.c,
3481 2d/gpixel.c, 2d/ibitblt.c, 2d/line.c, 2d/linear.asm, 2d/linear.h,
3482 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c, 2d/rect.c,
3483 2d/rle.c, 2d/scale.c, 2d/scalea.asm, 2d/scalea.h, 2d/scalec.c,
3484 2d/tmerge.c, 2d/tmerge_a.asm, 3d/clipper.c, 3d/clipper.h,
3485 3d/draw.c, 3d/globvars.c, 3d/globvars.h, 3d/instance.c,
3486 3d/interp.asm, 3d/interp.c, 3d/matrix.c, 3d/points.c, 3d/rod.c,
3487 3d/setup.c: use simpler rcs tags
3492 2002-07-17 Bradley Bell <btb@icculus.org>
3494 * tools/cvs2cl/cvs2cl.pl: upgrade cvs2cl
3496 * d2x-gl.sh, d2x-ogl.sh: changed d2x-ogl to d2x-gl
3498 * debian/rules: don't need readme's
3500 * debian/rules: move d1x license to COPYING, license clarifications
3502 * COPYING, license.txt, debian/copyright, Makefile.am: move d1x
3503 license to COPYING, license clarifications
3505 * debian/rules: fix debian docs
3507 * debian/rules: fix debian manpages
3509 * debian/d2x-sdl.menu: fix debian menu
3511 * debian/rules: link to undocumented man page for debs
3513 * Makefile.am, configure.ac, debian/control, debian/copyright,
3514 debian/d2x-gl.files, debian/d2x-gl.menu, debian/d2x-sdl.files,
3515 debian/d2x-sdl.menu, debian/d2x.files, debian/d2x.menu,
3516 debian/rules, rpm/d2x.spec.in: change d2x-ogl to d2x-gl, other
3519 2002-07-16 Bradley Bell <btb@icculus.org>
3521 * debian/: rules, changelog.in: deb stuff
3523 * configure.ac: cleaner nasm detection
3525 * debian/: changelog.in, control, rules: deb stuff
3527 * README, installation.txt: typos, stuff
3529 * configure.ac: better #defines
3531 * configure.ac: whitespace
3533 * configure.ac: better documentation
3535 * configure.ac, arch/sdl/event.c, arch/sdl/init.c: SDL_AUDIO and
3536 SDL_JOYSTICK not needed
3538 * configure.ac, main/inferno.c: __SDL__ ugly and not needed at all
3540 * configure.ac: need higher SDL for joystick
3542 * debian/: control, rules: deb stuff
3544 * arch/sdl/joy.c: old junk
3546 * Makefile.am, configure.ac: automake updates
3548 * main/: inferno.c, text.c: don't use althogdir on non-unix
3550 * configure.ac: more autoconf updates
3552 * misc/strutil.c: better strrev
3554 * main/inferno.c: need limits.h on mingw also
3556 * acconfig.h, configure.ac: Updated for autoconf 2.53 (no more
3559 2002-04-19 Bradley Bell <btb@icculus.org>
3561 * main/network.c: let hoard.ham be a cfile
3563 * main/text.c: better error message when hog not found
3567 2002-03-23 Bradley Bell <btb@icculus.org>
3569 * acconfig.h, configure.ac, arch/linux/Makefile.am,
3570 arch/sdl/Makefile.am: Use SDL joystick automatically
3572 * arch/sdl/joy.c, main/kconfig.c: SDL Joystick works!
3574 2002-03-05 Bradley Bell <btb@icculus.org>
3576 * arch/sdl/joydefs.c, arch/sdl/joy.c: SDL joystick stuff mostly
3579 2002-02-23 Bradley Bell <btb@icculus.org>
3581 * texmap/ntmap.c: fix bug preventing higher res sdl modes
3583 * arch/dos/Makefile.am, arch/ggi/Makefile.am,
3584 arch/linux/Makefile.am, arch/ogl/Makefile.am, arch/sdl/Makefile.am,
3585 arch/svgalib/Makefile.am, arch/win32/Makefile.am,
3586 main/editor/Makefile.am: moved includes to include
3588 * arch/sdl/gr.c: use SDL_VERSION_ATLEAST
3590 * Makefile.am, 2d/Makefile.am, 3d/Makefile.am, cfile/Makefile.am,
3591 iff/Makefile.am, main/Makefile.am, maths/Makefile.am,
3592 mem/Makefile.am, misc/Makefile.am, texmap/Makefile.am: moved
3595 * main/game.c: disabled cockpit for OGL, formatting
3597 * 2d/ibitblt.c: formatting
3599 2002-02-16 Bradley Bell <btb@icculus.org>
3601 * include/oldsdl.h: check for older macros
3603 * configure.ac, arch/sdl/digi.c, arch/sdl/event.c, arch/sdl/gr.c,
3604 include/error.h, include/oldsdl.h, main/gamecntl.c, main/inferno.c:
3605 allow older sdl versions
3607 2002-02-15 Bradley Bell <btb@icculus.org>
3609 * main/: automap.c, automap.h, inferno.c: automap resolution now
3612 * include/: gr.h, grdef.h: moved protos to from grdef.h to gr.h
3614 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
3615 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
3616 win32/include/key_arch.h: never mind - that would be pointless
3618 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
3619 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
3620 win32/include/key_arch.h: copied files from d1x
3622 * arch/linux/arch_ip.cpp, arch/win32/arch_ip.cpp, main/ip_base.cpp,
3623 main/ip_base.h, main/ipclient.cpp: enable udp debug messages
3625 * main/multipow.c: need conf.h
3627 * arch/win32/Makefile.am: new file
3629 * include/pstypes.h: added u_int16_t (needed in base_ip)
3631 * arch/win32/arch_ip.cpp: copied from d1x
3633 2002-02-14 Bradley Bell <btb@icculus.org>
3635 * arch/sdl/gr.c, main/inferno.c: allow gr_init lowres
3637 * NEWS, include/gr.h, main/game.c, main/game.h, main/gamecntl.c,
3638 main/netlist.c: Added hotkeys to toggle fullscreen mode
3640 * main/: ip_base.cpp, ip_base.h, multi.h, netlist.c, netpkt.c,
3641 network.c, network.h, ipclient.cpp, netpkt.h: d1x->d2x
3643 * main/: multipow.c, multipow.h, netlist.c, netpkt.c, netpkt.h,
3644 reorder.h: Lotsa networking stuff from d1x
3646 2002-02-13 Bradley Bell <btb@icculus.org>
3648 * include/gr.h, main/game.c: Fullscreen toggle stuff
3650 * arch/linux/Makefile.am, include/ipx.h: Lotsa networking stuff
3653 * main/: Makefile.am, inferno.c, ip_base.cpp, ip_base.h, menu.c,
3654 multi.h, network.c, network.h, newmenu.c: Lotsa networking stuff
3657 2002-02-11 Bradley Bell <btb@icculus.org>
3659 * main/bm.c: use portable loader if bigendian
3661 * include/pstypes.h: don't define bool for c++
3663 * include/cfile.h: extern AltHogDir stuff
3665 * include/byteswap.h: use WORDS_BIGENDIAN
3667 * main/: newmenu.c, newmenu.h: added fixedfont menu functions
3669 * main/vers_id.h: added D2X_IVER
3671 * misc/args.c: don't use d1x.ini
3673 * Makefile.am: rpm stuff
3675 * acconfig.h, configure.ac: c++, versioning, endianness, deb, rpm
3678 2002-02-09 Bradley Bell <btb@icculus.org>
3680 * rpm/: d2x.spec, d2x.spec.in: auto-generate rpm spec file
3682 2002-02-09 Paolo Ulivi <pulivi@libero.it>
3684 * d2x-ogl.sh, d2x-sdl.sh, rpm/.cvsignore, rpm/d2x.spec: rpm
3687 2002-02-06 Bradley Bell <btb@icculus.org>
3689 * arch/linux/arch_ip.cpp, main/ip_base.cpp, main/ip_base.h,
3690 main/ip_basec.h, main/ipclienc.c, main/ipclient.cpp,
3691 main/ipclient.h, main/ipserver.cpp: Adding d1x network code
3693 * debian/: changelog.in, control, copyright, d2x-gl.files,
3694 d2x-gl.menu, d2x.files, d2x.menu, rules: Added debian stuff
3698 2002-02-02 Bradley Bell <btb@icculus.org>
3700 * NEWS, arch/ggi/Makefile.am: reenabled ggi build
3702 * NEWS, acconfig.h, configure.ac, main/gamecntl.c, main/inferno.c:
3703 Enabled RELEASE option
3705 2002-01-31 Bradley Bell <btb@icculus.org>
3707 * Makefile.am, configure.ac: specify prerequisite versions of
3708 autoconf and automake
3710 2002-01-29 Bradley Bell <btb@icculus.org>
3712 * main/mission.c: RCS header added
3714 * main/inferno.c: update copyright date
3716 * main/mission.c: allow missions to be in AltHogDir
3718 * configure.ac: Display results of configure
3720 * include/d_io.h, main/inferno.c, main/newdemo.c: Added d_mkdir
3723 2002-01-28 Bradley Bell <btb@icculus.org>
3725 * NEWS, acconfig.h, configure.ac, cfile/cfile.c, main/newdemo.c:
3726 Data files now go in DATADIR/games/d2x, user files now go in
3729 2002-01-28 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
3731 * main/inferno.c: Data files now go in DATADIR/games/d2x, user
3732 files now go in ~/.d2x
3734 2002-01-24 Bradley Bell <btb@icculus.org>
3736 * configure.ac: fix nasm not found error message
3738 2002-01-18 Bradley Bell <btb@icculus.org>
3740 * configure.in: getting rid of old configure.in
3742 * acconfig.h, configure.ac, main/Makefile.am, main/kludge.c,
3743 main/movie.c: Movie playing kludgey stuff
3745 * misc/args.c: formatting
3747 * main/inferno.c: allow -h for help
3749 * include/error.h: don't die on int3, unless -debug given
3751 * mingw32.txt: more stuff
3753 2001-12-29 Bradley Bell <btb@icculus.org>
3755 * Makefile.am: Got rid of thinking.txt
3757 * main/inferno.c: document -nomovies option
3759 2001-12-28 Bradley Bell <btb@icculus.org>
3761 * main/titles.c: formatting, put some code into place for rendering
3762 of robots during briefings
3764 2001-12-27 Bradley Bell <btb@icculus.org>
3768 2001-12-23 Craig Hadady <chadady@iglou.com>
3770 * 2d/rle.c: fixed bug in dummy array.
3772 2001-12-03 Bradley Bell <btb@icculus.org>
3774 * arch/sdl/init.c: fix formatting
3776 * Makefile.am, acconfig.h, configure.ac, arch/linux/Makefile.am,
3777 arch/sdl/Makefile.am, arch/sdl/event.c, arch/sdl/init.c,
3778 arch/sdl/joy.c, arch/svgalib/Makefile.am: lots of makefile fixes,
3779 and sdl joystick stuff
3781 2001-11-30 Bradley Bell <btb@icculus.org>
3783 * thinking.txt: not needed
3785 2001-11-27 Bradley Bell <btb@icculus.org>
3787 * cygconf, mingw32.txt: use sdl from source on cygwin
3789 * Makefile.am, configure.ac, arch/ogl/Makefile.am,
3790 arch/sdl/Makefile.am, main/Makefile.am: move SDL_LIBS to LIBS,
3791 SDL_CFLAGS to CFLAGS
3793 2001-11-27 Bradley Bell <btb@icculus.org>
3797 2001-11-14 Bradley Bell <btb@icculus.org>
3799 * texmap/scanline.c: use optimization flags as texmap default
3801 * NEWS: mouse wheel, etc
3803 * arch/include/mouse.h, arch/sdl/mouse.c, main/kconfig.c: use mouse
3804 wheel to emulate 3rd axis
3806 * Makefile.am, configure.ac: change ENV_DJGPP to DJGPP
3808 * include/error.h: kludge to ungrab mouse when we hit an int3
3810 * include/d_io.h: change __ENV_WINDOWS__ to __WINDOWS__,
3811 __ENV_MSDOS__ to __MSDOS__
3813 * arch/sdl/mouse.c: remove cruft, fix formatting, use mouse wheel
3816 * arch/sdl/event.c: remove cruft, fix formatting, begin joystick
3819 * arch/sdl/digi.c: implemented digi_set_volume
3821 * include/grdef.h, main/config.c, misc/d_io.c: change
3822 __ENV_WINDOWS__ to __WINDOWS__, __ENV_MSDOS__ to __MSDOS__
3824 * 2d/font.c, main/bm.c, main/gamesave.c, main/gameseq.c,
3825 main/piggy.c: use MAKE_SIG
3827 * installation.txt: update
3829 * configure.ac: new file
3831 * arch/sdl/joydefs.c: #include pstypes.h
3833 * arch/sdl/init.c: SDL joystick stuff
3835 * acconfig.h: adjust MINGW defines
3837 * arch/sdl/joydefs.c: copied joydefs_config from linux/joydefs.c -
3838 controls menu now works
3840 2001-11-13 Bradley Bell <btb@icculus.org>
3842 * main/Makefile.am: Make sure bmread.c and terrain.c get included
3845 * Makefile.am: New file
3847 * arch/dos/Makefile.am: Make sure gr.c and joy2.asm get included in
3850 * compilerdefs.txt: New file
3852 * main/aipath.c: use D_RAND_MAX instead of RAND_MAX
3854 2001-11-12 Bradley Bell <btb@icculus.org>
3856 * main/playsave.c: load player files regardless of byte order of
3859 2001-11-11 Bradley Bell <btb@icculus.org>
3861 * include/makesig.h, main/playsave.c: Created header for MAKE_SIG
3864 * main/Makefile.am: Don't use terrain.c unless SHAREWARE
3866 * NEWS: GL savegame thumbnails
3868 * acconfig.h, configure.in: make option for NMOVIES, default to off
3870 2001-11-09 Bradley Bell <btb@icculus.org>
3872 * main/state.c: Enabled savegame thumbnails under OpenGL
3874 * unused/pa_null/pa_enabl.h: remove duplicate header
3876 * misc/args.c: use d2x.ini for option file
3878 * mem/mem.c: Move mem_realloc inside the ifdef
3880 * main/menu.c: fix 640x400 menu text
3882 * main/inferno.c: added documentation
3884 * main/endlevel.c: fix warnings
3886 * arch/ogl/gr.c: Get rid of gl spew
3888 * arch/linux/Makefile.am: move unused ipx_udp.c to EXTRA_DIST
3890 * acconfig.h: Define __SDL__ for mingw
3892 2001-11-08 Bradley Bell <btb@icculus.org>
3894 * 2d/font.c: free OGL font data when rereading
3896 * main/collide.c, main/endlevel.c, main/endlevel.h, main/gameseq.c,
3897 main/gauges.c, acconfig.h, configure.in, main/inferno.c,
3898 main/laser.c, main/menu.c, main/menu.h, main/newmenu.c,
3899 main/piggy.c, main/sounds.h, main/switch.c, main/titles.c,
3900 main/weapon.h: Enabled shareware build, endlevel flythrough
3903 * main/: Makefile.am, terrain.c, old/terrain.c: moved file, will be
3904 of use for shareware build
3906 * arch/ogl/: gr.c, sdlgl.c: use new d_realloc function, so mem
3909 * include/u_mem.h, mem/mem.c: added d_realloc/mem_realloc functions
3911 2001-11-05 Bradley Bell <btb@icculus.org>
3913 * include/args.h, main/inferno.c, misc/args.c: Change args_init
3916 * include/3d.h: Add comment
3918 2001-11-04 Bradley Bell <btb@icculus.org>
3920 * cfile/Makefile.am, cfile/nocfile.h, include/nocfile.h: Move
3923 * arch/ogl/sdlgl.c: Hack to keep SDL from screwing up X when it
3926 * main/: gamecntl.c, inferno.c: SDL applies to more than X11...
3928 * arch/ogl/gr.c, main/Makefile.am, main/gauges.c, main/hud.c,
3929 main/hudmsg.h: Enable d1x-style hud_message
3931 * arch/ogl/: glx.c, wgl.c: Sync with d1x
3933 * 2d/font.c: re-init ogl fonts after remapping colors.
3935 2001-11-02 Bradley Bell <btb@icculus.org>
3937 * misc/Makefile.am: remove byteswap.h (duplicate header)
3939 * 2d/font.c: fixed gr_remap_font, minor stuff
3941 * configure.in: take out -O2 if doing debug build
3943 * main/bm.c: formatting
3945 * 2d/font.c, include/gr.h, NEWS: Enable OpenGL fonts!
3947 * include/byteswap.h, misc/Makefile.am: fix swapint, swapshort
3948 macros, get rid of functions
3950 2001-11-01 Bradley Bell <btb@icculus.org>
3952 * misc/byteswap.h: removed duplicate header
3954 2001-10-31 Bradley Bell <btb@icculus.org>
3956 * NEWS, main/automap.c: automap works in opengl
3958 * NEWS, configure.in: Added news
3960 * main/newmenu.c: Must call set_screen_mode for menus when using GL
3962 * 2d/: bitblt.c, canvas.c, linear.h, scalea.h: Sync with d1x
3964 * arch/sdl/event.c, arch/sdl/gr.c, arch/sdl/init.c, iff/iff.c,
3965 include/3d.h, include/loadgl.h, main/inferno.c, maths/fixc.c,
3966 maths/vecmat.c, maths/vecmata.asm: Sync with d1x
3968 * Makefile.am, arch/sdl/Makefile.am: Makefile fixes
3970 * arch/ogl/: glx.c, gr.c, ogl.c, sdlgl.c: Sync with d1x
3972 * 3d/: clipper.c, draw.c, globvars.c, instance.c, interp.c,
3973 matrix.c, points.c, rod.c, setup.c: Minor sync with d1x
3975 2001-10-27 Bradley Bell <btb@icculus.org>
3977 * main/inferno.c: added some documentation
3979 2001-10-25 Bradley Bell <btb@icculus.org>
3981 * main/inferno.c, texmap/ntmap.c, texmap/tmapflat.c: Completed tmap
3984 * Makefile.am, configure.in, arch/Makefile.am,
3985 arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/digi.c,
3986 arch/dos/gr.c, arch/ggi/Makefile.am, arch/ggi/gr.c,
3987 arch/ogl/Makefile.am, arch/ogl/glx.c, arch/ogl/gr.c,
3988 arch/ogl/ogl.c, arch/ogl/sdlgl.c, arch/ogl/wgl.c,
3989 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/digi.c,
3990 arch/sdl/gr.c, arch/svgalib/Makefile.am, arch/svgalib/gr.c,
3991 texmap/scanline.c: Finished moving stuff to arch/blah. I know,
3992 it's ugly, but It'll be easier to sync with d1x.
3994 * Makefile.am, configure.in, main/Makefile.am, main/editor/med.c,
3995 main/editor/medwall.h, main/editor/segment.c, main/editor/seguvs.h,
3996 main/editor/Makefile.am: attempt at support for editor, makefile
3999 * misc/d_delay.c: formatting fix
4001 * texmap/: Makefile.am, ntmap.c, scanline.c, scanline.h, texmapl.h,
4002 tmappent.S, tmapppro.S: adding support for runtime selection of
4005 * main/: bmread.c, game.c, gamecntl.c, gamesave.c, inferno.c,
4006 inferno.h, piggy.c, render.c, editor/editor.h: conditionalize
4007 including multi.h and network.h, fix backslashes, fix compiler
4010 * main/: ai.c, ai2.c, aipath.c, automap.c, bm.c, cntrlcen.c,
4011 collide.c, controls.c, credits.c, dumpmine.c, endlevel.c, escort.c,
4012 fireball.c, fuelcen.c, gamemine.c, gameseq.c, gauges.c, laser.c,
4013 menu.c, multi.h, netmisc.c, network.h, newdemo.c, newmenu.c,
4014 object.c, powerup.c, state.c, switch.c, wall.c: conditionalize
4015 including multi.h and network.h, fix backslashes
4017 * include/pstypes.h: added typedef for u_int64_t on mingw
4019 * include/3d.h: added prototype for g3_uninit_polygon_model
4021 * arch/sdl/Makefile.am: Don't use SDL joystick except on mingw
4023 2001-10-24 Bradley Bell <btb@icculus.org>
4025 * arch/: ggi/Makefile.am, svgalib/Makefile.am: Moved input stuff to
4026 arch subdirs, as in d1x.
4028 * Makefile.am, configure.in, main/kconfig.c: Revert bin_programs to
4029 earlier style until i understand automake 1.5 better. remove input
4032 * arch/: Makefile.am, dos/Makefile.am, dos/joy2.asm, dos/joyc.c,
4033 dos/joydefs.c, dos/key.c, dos/mouse.c, ggi/event.c, ggi/init.c,
4034 ggi/key.c, ggi/mouse.c, linux/Makefile.am, linux/joydefs.c,
4035 linux/joystick.c, linux/include/joystick.h, sdl/Makefile.am,
4036 sdl/event.c, sdl/joy.c, sdl/joydefs.c, sdl/key.c, sdl/mouse.c,
4037 svgalib/event.c, svgalib/init.c, svgalib/key.c, svgalib/mouse.c:
4038 Moved input stuff to arch subdirs, as in d1x.
4040 * NEWS, configure.in: blah blah
4042 2001-10-23 Bradley Bell <btb@icculus.org>
4044 * include/ui.h, unused/ui/ui.h: Moved ui.h to includes/
4046 * texmap/tmapppro.S: no need for #include <conf.h> here
4048 * main/Makefile.am: Build fixes. EDITOR_SRCS added to
4051 * main/: Makefile.am, network.c: No longer #ifdef'ing out the whole
4052 file. RCS header added
4054 * main/: bmread.c, kmatrix.c, multi.c, multibot.c: No longer
4055 #ifdef'ing out the whole file. RCS header added
4057 * Makefile.am, acconfig.h, configure.in, arch/dos/Makefile.am,
4058 main/Makefile.am, maths/Makefile.am, texmap/Makefile.am: Build
4059 fixes. Now works with automake 1.5 and autoconf 2.52.
4060 --enable-editor option added. SDL_VIDEO and SDL_INPUT defined for
4061 mingw (-grabmouse now works on win32).
4063 * config.guess, config.sub, install-sh, missing, mkinstalldirs:
4064 These don't belong in cvs
4068 2001-10-20 Bradley Bell <btb@icculus.org>
4070 * 2d/font.c: Don't free unused variables...
4072 * 2d/font.c, include/gr.h: Bringing font stuff more in line with
4075 * Makefile.am, arch/Makefile.am, arch/dos/Makefile.am,
4076 arch/linux/Makefile.am, arch/win32/Makefile.am, iff/Makefile.am,
4077 main/Makefile.am: make dist more sensible
4079 * Makefile.am: Kludge for linking on mingw
4081 2001-10-19 Bradley Bell <btb@icculus.org>
4083 * Makefile.am, configure.in, arch/win32/Makefile.am,
4084 arch/win32/ipx_win.c, arch/win32/winnet.c: Little fixes
4086 * include/ipx_drv.h: Check for __MINGW32__
4088 * include/i86.h: Imported from d1x
4090 * arch/dos/: Makefile.am, ipx.c: Re-import of d1x files
4092 * arch/dos/modex.asm: Fixed %include
4094 * main/console.c: RCS headers added
4096 * arch/sdl/: Makefile.am, init.c, timer.c: Moved arch/sdl_* to
4099 * Makefile.am, main/Makefile.am: Moved final link to top-level
4100 directory instead of main/
4102 * 2d/linear.asm, maths/fix.asm, maths/vecmata.asm: Changed
4103 __ENV_LINUX__ to __linux__
4105 * configure.in, arch/Makefile.am, arch/dos_dpmi.c,
4106 arch/dos_findfile.c, arch/dos_init.c, arch/dos_ipx.c,
4107 arch/dos_modex.asm, arch/dos_timer.asm, arch/dos_tweak.inc,
4108 arch/dos_vesa.c, arch/dos_vgaregs.inc, arch/linux_init.c,
4109 arch/sdl_init.c, arch/sdl_timer.c, arch/dos/Makefile.am,
4110 arch/dos/dpmi.c, arch/dos/findfile.c, arch/dos/init.c,
4111 arch/dos/ipx.c, arch/dos/modex.asm, arch/dos/timer.asm,
4112 arch/dos/tweak.inc, arch/dos/vesa.c, arch/dos/vgaregs.inc,
4113 arch/linux/Makefile.am, arch/linux/init.c, arch/win32/Makefile.am,
4114 arch/win32/mingw_init.c, main/Makefile.am: Moved arch/sdl_* to
4117 * configure.in: add --enable-xploader, support arch/linux subdir,
4120 * main/inferno.c: conditionalize conf.h
4122 2001-10-19 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
4124 * acconfig.h, 2d/bitmap.h, 3d/interp.c, cfile/cfile.c,
4125 include/cfile.h, main/bm.c, mem/mem.c, misc/fileutil.c,
4126 misc/fileutil.h: Partial application of linux/alpha patch.
4128 2001-10-19 Bradley Bell <btb@icculus.org>
4130 * main/Makefile.am, arch/linux/Makefile.am: Brought linux
4131 networking in line with d1x, moved some arch/linux_* stuff to
4134 * arch/linux/: findfile.c, ipx_bsd.c, ipx_kali.c, ipx_lin.c,
4135 linuxnet.c, ukali.c, include/ipx_bsd.h, include/ipx_hlpr.h,
4136 include/ipx_kali.h, include/ipx_ld.h, include/ipx_lin.h,
4137 include/ipx_udp.h, include/ukali.h: remove pesky * from RCS log
4140 * arch/: Makefile.am, linux_findfile.c, linux_ipx_bsd.c,
4141 linux_ipx_lin.c, linux_ipx_udp.c, linux_net.c, linux/findfile.c,
4142 linux/ipx_bsd.c, linux/ipx_kali.c, linux/ipx_lin.c,
4143 linux/ipx_udp.c, linux/linuxnet.c, linux/ukali.c,
4144 linux/include/ipx_bsd.h, linux/include/ipx_hlpr.h,
4145 linux/include/ipx_kali.h, linux/include/ipx_ld.h,
4146 linux/include/ipx_lin.h, linux/include/ipx_udp.h,
4147 linux/include/ukali.h: Brought linux networking in line with d1x,
4148 moved some arch/linux_* stuff to arch/linux/*
4150 * include/ipx_drv.h: Imported from d1x
4152 * main/ipx_drv.c: RCS info added, conf.h added, etc...
4154 * main/ipx_drv.c: Imported from d1x
4156 * include/args.h, include/ipx.h, main/inferno.c, main/network.c,
4157 main/network.h, main/Makefile.am: Trying to get network working on
4160 * configure.in, 2d/Makefile.am, arch/win32/Makefile.am,
4161 main/Makefile.am: build fixes
4163 * arch/: win32/Makefile.am, win32/findfile.c, win32/ipx_drv.h,
4164 win32/ipx_win.c, win32/winnet.c, Makefile.am, win32_findfile.c,
4165 linux/include/ipx_drv.h: Moved win32_* to win32/* (a la d1x),
4166 starting to get net working.
4168 * include/pstypes.h: Changed __ENV_LINUX__ to __linux__,
4169 conditionalized min,max macros
4171 2001-10-18 Bradley Bell <btb@icculus.org>
4173 * acconfig.h, 2d/linear.h, arch/include/joy.h, include/loadgl.h,
4174 include/strutil.h, include/vecmat.h, main/kconfig.c, misc/d_glob.c,
4175 texmap/tmap_inc.asm, texmap/tmap_per.asm, texmap/tmappent.S,
4176 texmap/tmapppro.S, main/console.c: Changed __ENV_LINUX__ to
4179 * 2d/2dsline.c: RCS headers added/changed
4181 * configure.in: fix NASMFLAGS bug
4183 * main/: collide.c, inferno.c, object.c, render.c: RCS headers
4186 2001-10-17 Bradley Bell <btb@icculus.org>
4188 * NEWS: Fixed the invulnerable robots bug!
4190 * main/collide.c: Fixed the invulnerable robots bug!
4192 2001-10-14 Bradley Bell <btb@icculus.org>
4194 * Makefile.am, arch/Makefile.am, iff/Makefile.am, main/Makefile.am:
4197 2001-10-13 Bradley Bell <btb@icculus.org>
4199 * Makefile.am, autogen.sh, configure.in, 2d/Makefile.am,
4200 arch/Makefile.am, arch/dos/Makefile.am,
4201 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
4202 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
4203 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
4204 arch/dos/include/Makefile.am, arch/dos/mm_snd/Makefile.am,
4205 arch/dos/mm_snd/include/Makefile.am, arch/include/Makefile.am,
4206 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
4207 arch/win32/Makefile.am, arch/win32/d3dframe/Makefile.am,
4208 arch/win32/include/Makefile.am, iff/Makefile.am,
4209 iff/archive/Makefile.am, include/Makefile.am, main/Makefile.am,
4210 main/editor/Makefile.am, main/old/Makefile.am, tools/Makefile.am,
4211 tools/cvs2cl/Makefile.am, unused/Makefile.am,
4212 unused/bios/Makefile.am, unused/lib/Makefile.am,
4213 unused/novga/Makefile.am, unused/pa_null/Makefile.am,
4214 unused/ui/Makefile.am, unused/vga/Makefile.am,
4215 unused/vga/new/Makefile.am, unused/win95/Makefile.am: Removed
4216 automake stuff from "inert" subdirs. And there was much rejoicing.
4218 * Makefile.am, NEWS, configure.in: Stuff
4220 * ChangeLog: removing auto-generated file
4222 * cygconf: Added instructions for mingw32 build
4224 * Makefile.am: renamed INSTALL to installation.txt
4226 * installation.txt, INSTALL: renamed INSTALL to installation.txt
4228 * mingw32.txt: Added instructions for mingw32 build
4230 * configure.in: Enable assembly under mingw32
4232 2001-10-12 Bradley Bell <btb@icculus.org>
4234 * acconfig.h, aclocal.m4, conf.h.in: remove superfluous files
4236 * acconfig.h, aclocal.m4, conf.h.in, configure.in, 2d/2dsline.c,
4237 2d/bitblt.c, 2d/box.c, 2d/canvas.c, 2d/gpixel.c, 2d/line.c,
4238 2d/pixel.c, include/pstypes.h, include/strutil.h, include/timer.h,
4239 main/digi.h, main/kludge.c, main/object.c, main/render.c,
4240 misc/d_glob.c, misc/d_io.c, misc/strutil.c: Changed __ENV_DJGPP__
4241 to __DJGPP__, since it's built-in.
4243 2001-10-12 Paolo Ulivi <paoloulivi@tin.it>
4245 * aclocal.m4, conf.h.in, include/vecmat.h, main/collide.c,
4246 main/kludge.c, main/piggy.h: fix some gcc 3.0 warnings.
4250 2001-10-12 Bradley Bell <btb@icculus.org>
4252 * Makefile.am, unused/win95/Makefile.am: Fix some dist stuff
4254 * Makefile.am: make sure cygconf gets archived
4256 * configure.in: Increment version number in preparation for release
4258 * configure.in: Fix detection of opengl
4260 * Makefile.am, aclocal.m4, autogen.sh, conf.h.in, configure.in,
4261 cygconf, arch/Makefile.am, arch/include/joy.h,
4262 arch/include/mouse.h, include/loadgl.h, include/pstypes.h,
4263 include/strutil.h, main/Makefile.am, main/config.c, main/console.c,
4264 main/gamepal.h, main/gamerend.c, main/inferno.c, main/kconfig.c,
4265 main/multi.c, main/newdemo.c, misc/d_delay.c, misc/d_glob.c,
4266 misc/strutil.c: Switched from Cygwin to mingw32 on MS boxes.
4267 Vastly improved compilability.
4269 2001-10-11 Bradley Bell <btb@icculus.org>
4271 * Makefile.am: Added macros/sdl.m4
4273 * autogen.sh: Added macros/sdl.m4
4275 2001-10-09 Bradley Bell <btb@icculus.org>
4277 * main/vers_id.h: Added DESCENT_VERSION constant
4279 * main/inferno.c: Added command-line help.
4281 * include/ogl_init.h: opengl improvments (following d1x changes)
4283 2001-10-07 Bradley Bell <btb@icculus.org>
4285 * aclocal.m4, conf.h.in, configure.in, arch/Makefile.am,
4286 arch/ogl/Makefile.am: Remove duplicate headers.
4288 2001-08-02 Thimo Neubauer <thimo@debian.org>
4290 * mem/mem.c: totally crippled the memory manager because it does
4291 not make sense for non-DOS-systems and it would have been too
4292 complicated to get it 64bit clean
4294 2001-06-19 Bradley Bell <btb@icculus.org>
4296 * cvshowto.txt: updated anonymous password
4298 2001-02-08 Bradley Bell <btb@icculus.org>
4300 * COPYING, license.txt: Added d1x license
4302 2001-02-01 Bradley Bell <btb@icculus.org>
4304 * aclocal.m4, configure.in: Better detecting of SDL and GL/GLU
4306 2001-01-31 Bradley Bell <btb@icculus.org>
4308 * configure.in, arch/include/mouse.h, include/pstypes.h,
4309 main/game.c, main/gamepal.h: OpenGL support under Cygwin/SDL
4311 * main/polyobj.c: fix typo
4313 * 2d/Makefile.am, 2d/bitblt.c, 2d/bitmap.c, 2d/box.c, 2d/canvas.c,
4314 2d/circle.c, 2d/disc.c, 2d/font.c, 2d/gpixel.c, 2d/ibitblt.c,
4315 2d/line.c, 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c,
4316 2d/rect.c, 2d/rle.c, 2d/scale.c, 2d/scalec.c, 2d/tmerge.c,
4317 3d/clipper.c, 3d/draw.c, 3d/globvars.c, 3d/instance.c, 3d/interp.c,
4318 3d/matrix.c, 3d/points.c, 3d/rod.c, 3d/setup.c, arch/Makefile.am,
4319 cfile/cfile.c, iff/iff.c, main/ai.c, main/ai2.c, main/aipath.c,
4320 main/automap.c, main/bm.c, main/bmread.c, main/cmd.c,
4321 main/cntrlcen.c, main/collide.c, main/config.c, main/console.c,
4322 main/controls.c, main/credits.c, main/crypt.c, main/dumpmine.c,
4323 main/effects.c, main/endlevel.c, main/escort.c, main/fireball.c,
4324 main/fuelcen.c, main/fvi.c, main/game.c, main/gamecntl.c,
4325 main/gamefont.c, main/gamemine.c, main/gamepal.c, main/gamerend.c,
4326 main/gamesave.c, main/gameseg.c, main/gameseq.c, main/hostage.c,
4327 main/kconfig.c, main/kmatrix.c, main/laser.c, main/lighting.c,
4328 main/mglobal.c, main/mission.c, main/morph.c, main/netmisc.c,
4329 main/network.c, main/newdemo.c, main/newmenu.c, main/object.c,
4330 main/paging.c, main/physics.c, main/piggy.c, main/polyobj.c,
4331 main/powerup.c, main/render.c, main/robot.c, main/slew.c,
4332 main/songs.c, main/switch.c, main/texmerge.c, main/text.c,
4333 main/titles.c, main/vclip.c, main/wall.c, main/weapon.c,
4334 maths/Makefile.am, maths/fixc.c, maths/rand.c, maths/tables.c,
4335 maths/vecmat.c, mem/mem.c, misc/args.c, misc/byteswap.c,
4336 misc/d_delay.c, misc/d_glob.c, misc/d_io.c, misc/error.c,
4337 misc/hash.c, misc/strio.c, misc/strutil.c, texmap/Makefile.am,
4338 texmap/ntmap.c, texmap/scanline.c, texmap/tmapflat.c: Makefile and
4341 * arch/dos_findfile.c, arch/dos_modex.asm, include/console.h,
4342 include/modex.h, main/collide.c, main/gamesave.c, main/gameseq.c,
4343 main/gauges.c, main/object.c, main/playsave.c, main/render.c,
4344 main/state.c, mem/mem.c, texmap/ntmap.c, texmap/tmapflat.c: Fix
4347 * include/gr.h, main/menu.c: Fullscreen toggle added to screen res
4350 * configure.in, include/pstypes.h, main/kconfig.c: Support for
4351 cross-compiling, and cygwin fixes
4353 2001-01-30 Bradley Bell <btb@icculus.org>
4355 * configure.in, arch/Makefile.am, arch/win32_findfile.c,
4356 include/pstypes.h, include/strutil.h, main/Makefile.am,
4357 misc/strutil.c, unused/win95/findfile.c: Cygwin support, using SDL.
4358 needs --without-assembler and --without-network to compile
4360 2001-01-29 Bradley Bell <btb@icculus.org>
4362 * configure.in, main/Makefile.am: Fixes to build system
4364 * main/kconfig.c: fix for non-linux joysticks
4366 * arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/digi.c,
4367 arch/dos/dosgr.c, arch/dos/dpmi.c, arch/dos/findfile.c,
4368 arch/dos/init.c, arch/dos/ipx.c, arch/dos/joy2.asm,
4369 arch/dos/joyc.c, arch/dos/joydefs.c, arch/dos/key.c,
4370 arch/dos/modex.asm, arch/dos/mouse.c, arch/dos/timer.asm,
4371 arch/dos/tweak.inc, arch/dos/vesa.c, arch/dos/vgaregs.inc,
4372 arch/include/joy.h, arch/linux/Makefile.am, arch/linux/findfile.c,
4373 arch/linux/init.c, arch/linux/ipx_bsd.c, arch/linux/ipx_lin.c,
4374 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, arch/sdl/Makefile.am,
4375 arch/sdl/init.c, arch/sdl/timer.c: Removed duplicate files
4377 * arch/Makefile.am, arch/dos_dpmi.c, arch/dos_findfile.c,
4378 arch/dos_init.c, arch/dos_ipx.c, arch/dos_modex.asm,
4379 arch/dos_timer.asm, arch/dos_tweak.inc, arch/dos_vesa.c,
4380 arch/dos_vgaregs.inc, arch/linux_findfile.c, arch/linux_init.c,
4381 arch/linux_ipx_bsd.c, arch/linux_ipx_lin.c, arch/linux_ipx_udp.c,
4382 arch/linux_net.c, arch/sdl_init.c, arch/sdl_timer.c: Fixed build
4385 * arch/dos/include/joy.h, arch/dos/include/key.h,
4386 arch/dos/include/mouse.h: Unified input headers.
4388 * arch/linux/Makefile.am, configure.in: Duplicate file removal.
4390 2001-01-28 Bradley Bell <btb@icculus.org>
4392 * conf.h.in, configure.in, arch/Makefile.am,
4393 arch/dos/include/Makefile.am, arch/include/Makefile.am,
4394 arch/include/key.h, main/Makefile.am: More header unification...
4396 * main/newdemo.c: Added <ctype.h>
4398 * arch/include/event.h, arch/include/joy.h: unified input headers.
4400 * acconfig.h, include/d_delay.h, main/Makefile.am, main/game.c:
4401 OpenGL now uses SDL-GL instead of gii
4403 * arch/include/key.h, arch/include/mouse.h: Unified arch headers
4405 2001-01-25 Bradley Bell <btb@icculus.org>
4407 * autogen.sh: use "set -e" so execution stops if something goes
4410 2001-01-24 Bradley Bell <btb@icculus.org>
4414 * Makefile.am: Add ChangeLog to dist
4418 2001-01-24 Bradley Bell <btb@icculus.org>
4420 * INSTALL, NEWS, README, cvshowto.txt: updated documentation
4422 * tools/Makefile.am, tools/cvs2cl/Makefile.am,
4423 tools/cvs2cl/cvs2cl.pl: cvs2cl for building ChangeLog from RCS
4426 * Makefile.am, acconfig.h, autogen.sh, conf.h.in, configure.in,
4427 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
4428 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
4429 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
4430 arch/dos/include/Makefile.am, 2d/Makefile.am, 3d/Makefile.am,
4431 arch/Makefile.am, arch/dos/Makefile.am,
4432 arch/dos/mm_snd/Makefile.am, arch/dos/mm_snd/include/Makefile.am,
4433 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
4434 arch/ogl/Makefile.am, arch/sdl/Makefile.am, arch/win32/Makefile.am,
4435 arch/win32/d3dframe/Makefile.am, arch/win32/include/Makefile.am,
4436 cfile/Makefile.am, iff/Makefile.am, iff/archive/Makefile.am,
4437 include/Makefile.am, main/editor/Makefile.am, main/old/Makefile.am,
4438 unused/Makefile.am, unused/bios/Makefile.am,
4439 unused/lib/Makefile.am, unused/novga/Makefile.am,
4440 unused/pa_null/Makefile.am, unused/ui/Makefile.am,
4441 unused/vga/Makefile.am, unused/vga/new/Makefile.am,
4442 unused/win95/Makefile.am, main/Makefile.am, maths/Makefile.am,
4443 misc/Makefile.am, texmap/Makefile.am: improved automake config.
4444 make dist, VPATH builds, ...
4446 * configure, Makefile.in, libtool, ltconfig, ltmain.sh,
4447 stamp-h.in, 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.in,
4448 arch/dos/Makefile.in, arch/linux/Makefile.in,
4449 arch/sdl/Makefile.in, cfile/Makefile.in, iff/Makefile.in,
4450 main/Makefile.in, maths/Makefile.in, mem/Makefile.in,
4451 misc/Makefile.in, texmap/Makefile.in: cruft removal
4453 * 2d/diff, arch/dos/sgrep.out, arch/linux/stHqFIq1, main/test.txt:
4456 * ChangeLog, NEWS: moved old ChangeLog to NEWS
4458 * configure.in, conf.h.in: moved NDEBUG to conf.h.in
4460 * main/game.c, main/kconfig.c, main/text.c: changed args_find to
4463 * main/gamecntl.c, main/inferno.c: changed args_find to FindArg,
4464 added -grabmouse option
4466 * arch/dos_init.c, arch/linux_init.c, arch/linux_ipx_udp.c,
4467 arch/linux_net.c, arch/sdl_init.c, arch/dos/init.c,
4468 arch/dos/joyc.c, arch/linux/init.c, arch/linux/ipx_udp.c,
4469 arch/linux/linuxnet.c, arch/sdl/init.c, include/args.h,
4470 main/config.c, main/hud.c, main/menu.c, main/multi.c,
4471 main/network.c, main/piggy.c, main/polyobj.c, main/slew.c,
4472 main/songs.c, misc/args.c: changed args_find to FindArg
4474 2001-01-22 Bradley Bell <btb@icculus.org>
4476 * configure, main/Makefile.am, main/Makefile.in: configuration
4479 * include/error.h, include/mono.h, main/game.c, main/gamerend.c:
4480 fix compiler warnings w/opengl
4482 * include/console.h: ggi support
4484 * arch/linux_init.c: svgalib support
4486 * Makefile.in, conf.h.in, configure, configure.in, 2d/Makefile.am,
4487 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.am,
4488 arch/Makefile.in, arch/svgalib_init.c, cfile/Makefile.in,
4489 iff/Makefile.in, main/Makefile.am, main/Makefile.in,
4490 maths/Makefile.am, maths/Makefile.in, mem/Makefile.in,
4491 misc/Makefile.in, texmap/Makefile.am, texmap/Makefile.in:
4494 * iff/iff.c, include/u_mem.h: NDEBUG fixes
4496 * main/ai.h, main/inferno.c, main/lighting.c, main/object.c,
4497 main/render.c: fix warnings and enable NDEBUG *
4498 arch/svgalib_init.c: svgalib support
4500 2001-01-22 Michael Wagener <Michael.Wagener@materna.de>
4502 * main/kconfig.c: joystick support
4504 2001-01-21 Bradley Bell <btb@icculus.org>
4506 * cvshowto.txt: new file, taken from d1x webpage
4508 * AUTHORS, README: Taking over as maintainer of d2x
4510 * main/gamecntl.c, main/inferno.c: Grab mouse with SDL/X11
4512 2001-01-20 Bradley Bell <btb@icculus.org>
4514 * configure, configure.in: Turned -Werror back off by default
4516 * README, configure, configure.in, 2d/font.c, arch/sdl_init.c,
4517 iff/iff.c, include/3d.h, include/d_io.h, main/Makefile.am,
4518 main/Makefile.in, main/bm.c, main/collide.c, main/credits.c,
4519 main/fuelcen.h, main/game.c, main/gamecntl.c, main/gamepal.c,
4520 main/gamerend.c, main/gamesave.c, main/gameseg.c, main/gameseq.c,
4521 main/gauges.c, main/kconfig.c, main/kludge.c, main/kmatrix.c,
4522 main/laser.c, main/multi.c, main/network.c, main/network.h,
4523 main/newdemo.c, main/newmenu.c, main/object.c, main/object.h,
4524 main/physics.c, main/piggy.c, main/polyobj.c, main/state.c,
4525 main/switch.c, main/titles.c, main/wall.c: Got rid of all compiler
4526 warnings, for non-OpenGL on linux, anyway...
4528 2001-01-19 Bradley Bell <btb@icculus.org>
4530 * copying: remove duplicate file
4532 * Import of d2x-0.0.9-pre1
4534 * Import of d2x-0.0.8